diff --git a/Makefile b/Makefile index 34de716..3af6076 100644 --- a/Makefile +++ b/Makefile @@ -115,9 +115,10 @@ CFLAGS += $(INCLUDE) -ffunction-sections -fdata-sections -Os -Wall -mthumb -mcpu CXXFLAGS += $(CFLAGS) -g0 -fno-rtti -fno-exceptions -fdata-sections -ffunction-sections -std=c++20 -Wno-volatile -D_GLIBCXX_USE_CXX20_ABI=0 -fstack-usage ifeq ($(BUILD_TYPE), debug) - CFLAGS += -g -DDEBUG - CXXFLAGS += -g -DDEBUG + CFLAGS += -O0 -g3 -DDEBUG + CXXFLAGS += -O0 -g3 -DDEBUG else ifeq ($(BUILD_TYPE), release) + CFLAGS += -flto endif @@ -128,12 +129,13 @@ LDFLAGS = -Os $(ARCH) -Wl,-Map,$(notdir $*.map) -Wl,--gc-sections -mthumb -mcpu= # eliminate libsysbase_libsysbase_a-handle_manager.o and its 4KB IWRAM buffer LDFLAGS += -Wl,--wrap=__get_handle -Wl,--wrap=_close_r -CFLAGS += -flto +ifeq ($(BUILD_TYPE), release) LDFLAGS += -flto +endif ifeq ($(BUILD_TYPE), debug) ASFLAGS += -g -LDFLAGS += -g +LDFLAGS += -O0 -g endif #--------------------------------------------------------------------------------- diff --git a/container/GB_Payloads.containerdef b/container/GB_Payloads.containerdef index c7297a0..7fee1a3 100644 --- a/container/GB_Payloads.containerdef +++ b/container/GB_Payloads.containerdef @@ -1,3 +1,3 @@ -tools/gb-payload-generator/build/specificPayloadGen1_RB_EN.bin -tools/gb-payload-generator/build/universalPayloadGen1.bin -tools/gb-payload-generator/build/universalPayloadGen2.bin +tools/gb-payload-generator/build/specificPayloadGen1/specificPayloadGen1_en_r.bin +tools/gb-payload-generator/build/universalPayloadGen1/universalPayloadGen1.bin +tools/gb-payload-generator/build/universalPayloadGen2/universalPayloadGen2.bin diff --git a/include/dbg/debug_mode.h b/include/dbg/debug_mode.h index 1cc7190..025d492 100644 --- a/include/dbg/debug_mode.h +++ b/include/dbg/debug_mode.h @@ -31,6 +31,9 @@ typedef struct debug_options /** This option will print the link cable data. Pause the transfer with L, resume with R. Skip printing with DOWN. */ bool print_link_data; + /** This option will print the link cable packets. Pause the transfer with L, resume with R. Skip printing with DOWN. */ + bool print_link_packets; + /** * @brief If this option has been set, we won't animate the text, but show the full text immediately. */ @@ -115,7 +118,6 @@ typedef struct debug_options extern debug_options g_debug_options; - // Options that affect and require payload_builder // (and therefore can't be put in the debug menu) #define SHOW_DATA_PACKETS (false && DEBUG_MODE) diff --git a/include/link_handler.h b/include/link_handler.h index a1ecc23..be3e9bf 100644 --- a/include/link_handler.h +++ b/include/link_handler.h @@ -130,7 +130,7 @@ enum CompositeState { NO_COMPOSITE_STATE, INITIAL_CONNECTION, - GET_BOX_LIST, + PACKET_EXCHANGE, }; enum SubstateState @@ -152,7 +152,9 @@ enum SubstateState SEND_SPECIFIC_PAYLOAD, SOFT_RESET, - // GET_BOX_LIST + // PACKET_EXCHANGE + BYTE_EXCHANGE, + END, }; @@ -160,6 +162,48 @@ enum SubstateState enum LinkConnectionError { NO_ERROR, + PACKET_TIMED_OUT, + CHECKSUM_MISMATCH, +}; + +enum PayloadCommand +{ + CMD_ReloadCurrentBox, // no arguments used. Reloads the current box from SRAM. Use this as the first command byte before performing other commands. + CMD_TransferPokemon, // 1st argument = secondary payload size, 2nd argument = box that should be transferred from. This command uses a secondary payload. The size of this secondary payload needs to be declared beforehand. Prior to requesting a secondary payload, the program will use the second argument to load a specific box from SRAM. Box numbers are 0-indexed and range from 0x00 (box 1) to 0x0B(box 12). This load procedure currently cannot be skipped. Once the secondary payload arrives, the program will verify its integrity and align the payload. Afterwards, it will use the information within this payload to remove pokémon from the current box. Once all transferred pokémon have been removed, the program will save the current box. + CMD_SoftReset, // no arguments used. Instantly soft resets the game. + CMD_OpenSRAM, // 1st argument = SRAM bank to be opened. Opens access to SRAM and switches to the SRAM bank determined by the 1st argument. SRAM will remain open afterwards. + CMD_CloseSRAM, // no arguments used. Instantly closes access to SRAM. + CMD_RunSecondaryPayload, // 1st argument = secondary payload size. This command uses a secondary payload. The size of this secondary payload needs to be declared beforehand. Once the secondary payload arrives, the program will verify its integrity and align the payload. Afterwards, it will jump to the secondary payload and execute it. IMPORTANT: if you want to report an error when executing this secondary payload, return with carry flag set. IMPORTANT: if you want to report that the payload was executed safely, return with carry flag reset.*/ + CMD_ReadDataRequest, // a request to read data starting from the address defined by the 16-bit pointer. +}; + +#define OUTP_PREAMBLE_INDEX 0 +#define OUTP_COUNTER_INDEX 1 +#define OUTP_COMMAND_INDEX 2 +#define OUTP_ARGS_INDEX 3 +#define OUTP_POINTER_INDEX 5 +#define OUTP_FILLER_INDEX 7 +#define OUTP_LENGTH 13 + +#define INP_COUNTER_INDEX (0 + INP_DELAY_FROM_OUTP) +#define INP_LSB_INDEX (1 + INP_DELAY_FROM_OUTP) +#define INP_CHECKSUM_INDEX (3 + INP_DELAY_FROM_OUTP) +#define INP_DATA_INDEX (4 + INP_DELAY_FROM_OUTP) +#define INP_LENGTH (12 + INP_DELAY_FROM_OUTP) + +#define INP_DELAY_FROM_OUTP 3 +#define TOTAL_PACKET_LENGTH (OUTP_LENGTH + INP_DELAY_FROM_OUTP) + +struct LinkPacket +{ + // Out packet parameters + PayloadCommand command; + byte argument[2] = {0x00, 0x00}; + u16 pointer; + + // Incoming data + LinkConnectionError latestError = NO_ERROR; + byte recievedData[8] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; }; class LinkConnection @@ -198,12 +242,19 @@ public: bool test_packet_fail = false; // ??? byte data_packet[PACKET_SIZE]; - byte curr_payload[0x2A0]; + byte payloadBuffer[0x2A0]; int curr_payload_size = 0; - byte dataOutBuffer[0xFF]; + byte dataOutBuffer[16]; int dataOutBufferCurrIndex = 0; - bool paused = false; // Used for pausing and sending one byte at a time + LinkPacket *currLinkPacketArr; + int currLinkPacketArrNum = 0; + int currLinkPacketArrIndex = 0; + + bool pauseOnByte = false; // Used for pausing and sending one byte at a time + bool pauseOnPacket = false; // Used for pausing and sending one packet at a time + bool skipPrint = false; // Skips printing to the screen + bool newPacket = false; void setup(const u16 *debug_charset); void startConnection(CompositeState startState); @@ -215,8 +266,10 @@ public: private: void load_payload(GB_PayloadsFiles payload); - void LoadCurrGameFromChecksum(); + void loadCurrGameFromChecksum(); + bool processPacket(); void logicState_initConnection(); + void logicState_packetExchange(); // Used for debug features #define LINE_WIDTH 24 diff --git a/source/dbg/debug_menu_entries.cpp b/source/dbg/debug_menu_entries.cpp index 89c6e04..080fc63 100644 --- a/source/dbg/debug_menu_entries.cpp +++ b/source/dbg/debug_menu_entries.cpp @@ -126,6 +126,7 @@ void fill_debug_menu_with_entries(vertical_menu &menu, u16 *charset) #endif define_song_row(charset, "Song"), define_toggle_row(charset, "Print Link", dbg_set_byte_val, g_debug_options.print_link_data, &g_debug_options.print_link_data), + define_toggle_row(charset, "Print Packets", dbg_set_byte_val, g_debug_options.print_link_packets, &g_debug_options.print_link_packets), define_toggle_row(charset, "Instant Text", dbg_set_byte_val, g_debug_options.instant_text_speed, &g_debug_options.instant_text_speed), define_toggle_row(charset, "Ign Cart", dbg_set_byte_val, g_debug_options.ignore_game_pak, &g_debug_options.ignore_game_pak), define_toggle_row(charset, "Ign Sprites", dbg_set_byte_val, g_debug_options.ignore_game_pak_sprites, &g_debug_options.ignore_game_pak_sprites), diff --git a/source/dbg/debug_mode.cpp b/source/dbg/debug_mode.cpp index 784b050..5223343 100644 --- a/source/dbg/debug_mode.cpp +++ b/source/dbg/debug_mode.cpp @@ -3,6 +3,7 @@ debug_options g_debug_options = { .print_link_data = (true && DEBUG_MODE), + .print_link_packets = (true && DEBUG_MODE), .instant_text_speed = (true && DEBUG_MODE), .ignore_game_pak = (true && DEBUG_MODE), .ignore_game_pak_sprites = (false && DEBUG_MODE), diff --git a/source/link_handler.cpp b/source/link_handler.cpp index 1683fe9..5a71189 100644 --- a/source/link_handler.cpp +++ b/source/link_handler.cpp @@ -38,7 +38,7 @@ void linkCableIRQ() globalLinkCable.exchangeBytes(); - if (g_debug_options.print_link_data) + if (g_debug_options.print_link_data || g_debug_options.print_link_packets) { globalLinkCable.printData(); } @@ -88,18 +88,27 @@ void LinkConnection::setup(const u16 *debug_charset) void LinkConnection::startConnection(CompositeState startState) { - nextCompState = startState; switch (startState) { case INITIAL_CONNECTION: - nextSubState = CLOCK; + subState = CLOCK; REG_TM3D = -0x4000 / 60; REG_TM3CNT = TM_FREQ_1024 | TM_ENABLE; - irq_enable(II_TIMER3); + break; + case PACKET_EXCHANGE: + subState = BYTE_EXCHANGE; + REG_TM3D = -0x0040; + // REG_TM3D = -0x4000 / 2; + REG_TM3CNT = TM_FREQ_1024 | TM_ENABLE; break; default: break; } + + nextSubState = subState; + nextCompState = startState; + lastError = NO_ERROR; + irq_enable(II_TIMER3); } void LinkConnection::exchangeBytes() @@ -151,22 +160,74 @@ void LinkConnection::exchangeBytes() void LinkConnection::printData() { - n2hexstr(&line[0], compState & 0xFF, 2); - line[2] = ':'; - n2hexstr(&line[3], compStateCounter & 0xFFFF, 4); - line[7] = '|'; - n2hexstr(&line[8], subState & 0xFF, 2); - line[10] = ':'; - n2hexstr(&line[11], subStateCounter & 0xFFFF, 4); - line[15] = '|'; - line[16] = 'i'; - n2hexstr(&line[17], inData & 0xFF, 2); - line[19] = '|'; - line[20] = 'o'; - n2hexstr(&line[21], outData & 0xFF, 2); - line[23] = '\0'; - scroll_text(true, tte_get_context(), false, 8, 8, 138, 135); - ptgb_write_debug(this->debug_charset, line, true); + if (globalLinkCable.skipPrint) + { + tte_erase_rect(0, 0, H_MAX, V_MAX); + } + else + { + if (g_debug_options.print_link_data) + { + n2hexstr(&line[0], compState & 0xFF, 2); + line[2] = ':'; + n2hexstr(&line[3], compStateCounter & 0xFFFF, 4); + line[7] = '|'; + n2hexstr(&line[8], subState & 0xFF, 2); + line[10] = ':'; + n2hexstr(&line[11], subStateCounter & 0xFFFF, 4); + line[15] = '|'; + line[16] = 'i'; + n2hexstr(&line[17], inData & 0xFF, 2); + line[19] = '|'; + line[20] = 'o'; + n2hexstr(&line[21], outData & 0xFF, 2); + line[23] = '\0'; + scroll_text(true, tte_get_context(), false, 8, 8, 138, 135); + ptgb_write_debug(this->debug_charset, line, true); + } + + // TODO: This is pretty rough, but it's the best we can do until the text engine rewrite. + if (g_debug_options.print_link_packets) + { + tte_erase_rect(160, 16, H_MAX, V_MAX); + for (int i = 0; i < 4; i++) + { + for (int j = 0; j < 4; j++) + { + n2hexstr(&line[3 * j], dataOutBuffer[(4 * i) + j], 2); + line[(3 * j) + 2] = ' '; + } + line[12] = '\0'; + tte_set_pos(160, 16 * i); + ptgb_write_debug(this->debug_charset, line, true); + } + + for (int i = 0; i < 4; i++) + { + byte tempBuffer[16]; + int packetIndex = dataOutBuffer[INP_COUNTER_INDEX]; + LinkPacket &currLinkPacket = currLinkPacketArr[packetIndex]; + + tempBuffer[0] = packetIndex; + tempBuffer[1] = currLinkPacket.command; + tempBuffer[2] = currLinkPacket.pointer >> 0; + tempBuffer[3] = currLinkPacket.pointer >> 8; + memcpy(&tempBuffer[4], currLinkPacket.argument, 2); + tempBuffer[6] = currLinkPacket.latestError; + tempBuffer[7] = 0x00; + memcpy(&tempBuffer[8], currLinkPacket.recievedData, 8); + + for (int j = 0; j < 4; j++) + { + n2hexstr(&line[3 * j], tempBuffer[(4 * i) + j], 2); + line[(3 * j) + 2] = ' '; + } + line[12] = '\0'; + tte_set_pos(160, (16 * 5) + (16 * i)); + ptgb_write_debug(this->debug_charset, line, true); + } + } + } } void LinkConnection::writeData() @@ -221,11 +282,17 @@ void LinkConnection::writeData() void LinkConnection::handleStateLogic() { + subState = nextSubState; + compState = nextCompState; + switch (compState) { case INITIAL_CONNECTION: logicState_initConnection(); break; + case PACKET_EXCHANGE: + logicState_packetExchange(); + break; default: break; } @@ -251,40 +318,56 @@ void LinkConnection::handleStateLogic() compStateCounter++; compStateChanged = false; } - - subState = nextSubState; - compState = nextCompState; } -static const int test_packet[] = { - /* 1 preamble byte */ 0xFD, - /* 1 command byte */ 0x02, - /* 2 argument bytes */ 0x00, 0x00, - /* 1 16-bit pointer */ 0x00, 0x00, - /* 6 filler bytes */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; - bool LinkConnection::earlyExit() { - if (g_debug_options.print_link_data) + if (g_debug_options.print_link_data && !skipPrint && key_held(KEY_LEFT)) { - if(key_hit(KEY_LEFT)) + pauseOnByte = true; + pauseOnPacket = false; + } + else if (g_debug_options.print_link_packets && !skipPrint && key_held(KEY_RIGHT)) + { + pauseOnPacket = true; + pauseOnByte = false; + } + else if (g_debug_options.print_link_data && !skipPrint && key_held(KEY_SELECT)) + { + pauseOnByte = false; + } + else if (g_debug_options.print_link_packets && !skipPrint && key_held(KEY_START)) + { + pauseOnPacket = false; + } + else if ((g_debug_options.print_link_data || g_debug_options.print_link_packets) && key_held(KEY_UP)) + { + skipPrint = true; + pauseOnPacket = false; + pauseOnByte = false; + } + else if ((g_debug_options.print_link_data || g_debug_options.print_link_packets) && key_held(KEY_DOWN)) + { + skipPrint = false; + } + + if (pauseOnByte && g_debug_options.print_link_data) + { + if (key_hit(KEY_B)) { - globalLinkCable.paused = true; - } - else if(key_hit(KEY_RIGHT)) - { - globalLinkCable.paused = false; + return false; // Even if paused, run once } } - if (globalLinkCable.paused && g_debug_options.print_link_data) + if (pauseOnPacket && newPacket && g_debug_options.print_link_packets) { if (key_hit(KEY_A)) { return false; // Even if paused, run once } } - return globalLinkCable.paused; + + return pauseOnByte || (pauseOnPacket && newPacket); } void LinkConnection::logicState_initConnection() @@ -381,14 +464,15 @@ void LinkConnection::logicState_initConnection() nextSubState = WAIT_FOR_CHECKSUM_PAYLOAD; } } - outData = curr_payload[subStateCounter]; + outData = payloadBuffer[subStateCounter]; break; case MAIL: - if (subStateCounter >= 0x186) + if (subStateCounter > 0x186) { nextSubState = WAIT_FOR_CHECKSUM_PAYLOAD; } + outData = 0x00; break; case WAIT_FOR_CHECKSUM_PAYLOAD: @@ -400,7 +484,6 @@ void LinkConnection::logicState_initConnection() break; case GET_CHECKSUM: - if (inData != 0xFD) { dataOutBuffer[dataOutBufferCurrIndex] = inData; @@ -409,8 +492,8 @@ void LinkConnection::logicState_initConnection() } else if (inData == 0xFD && dataOutBufferCurrIndex > 0) { - LoadCurrGameFromChecksum(); - load_payload(GB_PayloadsFiles::SPECIFICPAYLOADGEN1_RB_EN); + loadCurrGameFromChecksum(); + load_payload(GB_PayloadsFiles::SPECIFICPAYLOADGEN1_EN_R); nextSubState = SEND_SPECIFIC_PAYLOAD; } else @@ -428,13 +511,13 @@ void LinkConnection::logicState_initConnection() break; case SEND_SPECIFIC_PAYLOAD: - if (subStateCounter > 200) // The 200 comes from the Universal Payload + if (subStateCounter > 255) // The 255 comes from the Universal Payload { nextSubState = END; } if (subStateCounter < curr_payload_size) { - outData = curr_payload[subStateCounter]; + outData = payloadBuffer[subStateCounter]; } else { @@ -443,7 +526,78 @@ void LinkConnection::logicState_initConnection() break; case END: - irq_delete(II_TIMER3); + irq_disable(II_TIMER3); + break; + + default: + outData = inData; + break; + } +} + +void LinkConnection::logicState_packetExchange() +{ + switch (subState) + { + case BYTE_EXCHANGE: + + if (subStateCounter < TOTAL_PACKET_LENGTH) + { + // Start with OUT_PACKET_LENGTH of bytes of prep to make sure things are set to go + outData = 0xFF; + } + else + { + switch (subStateCounter % TOTAL_PACKET_LENGTH) + { + case 0: + outData = 0xFD; + break; + case 1: + outData = currLinkPacketArrIndex; + break; + case 2: + outData = currLinkPacketArr[currLinkPacketArrIndex].command; + break; + case 3: + outData = currLinkPacketArr[currLinkPacketArrIndex].argument[0]; + break; + case 4: + outData = currLinkPacketArr[currLinkPacketArrIndex].argument[1]; + break; + case 5: + outData = currLinkPacketArr[currLinkPacketArrIndex].pointer >> 0; + break; + case 6: + outData = currLinkPacketArr[currLinkPacketArrIndex].pointer >> 8; + break; + case TOTAL_PACKET_LENGTH - 1: + currLinkPacketArrIndex++; + default: + outData = 0xFF; + break; + } + if (currLinkPacketArrIndex >= currLinkPacketArrNum) + { + nextSubState = END; + } + + if (subStateCounter % TOTAL_PACKET_LENGTH == 0) + { + newPacket = true; + processPacket(); + } + else + { + newPacket = false; + } + + dataOutBuffer[subStateCounter % TOTAL_PACKET_LENGTH] = inData; + } + break; + + case END: + irq_disable(II_TIMER3); break; default: @@ -463,12 +617,12 @@ void LinkConnection::load_payload(GB_PayloadsFiles payload) reader.init(decompressionBuffer, sizeof(decompressionBuffer)); fileSize = reader.getFileSize(fileIndex); reader.seekToFile(fileIndex); - reader.read(this->curr_payload, fileSize); + reader.read(this->payloadBuffer, fileSize); this->curr_payload_size = fileSize; } -void LinkConnection::LoadCurrGameFromChecksum() +void LinkConnection::loadCurrGameFromChecksum() { if (((dataOutBuffer[0] + dataOutBuffer[1]) & 0x7F) != dataOutBuffer[3]) { @@ -494,4 +648,36 @@ void LinkConnection::LoadCurrGameFromChecksum() } currROM = GB_ROM_ERROR; return; +} + +bool LinkConnection::processPacket() +{ + int checksum = 0; + LinkPacket &currPacket = currLinkPacketArr[dataOutBuffer[INP_COUNTER_INDEX]]; + for (int i = INP_DELAY_FROM_OUTP; i < INP_LENGTH; i++) + { + if (i != INP_CHECKSUM_INDEX) + { + checksum += dataOutBuffer[i]; + } + } + // Add the read pointer + checksum += ((currPacket.pointer + 8) >> 0) & 0xFF; + checksum += ((currPacket.pointer + 8) >> 8) & 0xFF; + + checksum &= 0x7F; + + byte lsbByte = dataOutBuffer[INP_LSB_INDEX] | dataOutBuffer[INP_LSB_INDEX + 1]; + for (int i = 0; i < 8; i++) + { + currPacket.recievedData[i] = + (dataOutBuffer[INP_DATA_INDEX + i] << 1) | ((lsbByte >> (7 - i)) & 0b1); + } + + if (checksum != dataOutBuffer[INP_CHECKSUM_INDEX]) + { + currPacket.latestError = CHECKSUM_MISMATCH; + return false; + } + return true; } \ No newline at end of file diff --git a/source/script_array.cpp b/source/script_array.cpp index 08ef400..aebb6b8 100644 --- a/source/script_array.cpp +++ b/source/script_array.cpp @@ -793,12 +793,31 @@ bool run_conditional(int index) obj_unhide(flag, 0); obj_set_pos(flag, 1.5 * 8, 14 * 8); - - //globalLinkCable.startConnection(INITIAL_CONNECTION); + LinkPacket packets[] = { + {CMD_ReadDataRequest, 0x00, 0x00, 0xDA80}, + {CMD_ReadDataRequest, 0x00, 0x00, 0xDA88}, + {CMD_ReadDataRequest, 0x00, 0x00, 0xDA90}, + {CMD_ReadDataRequest, 0x00, 0x00, 0xDA98}, + {CMD_ReadDataRequest, 0x00, 0x00, 0xDAA0}, + {CMD_ReadDataRequest, 0x00, 0x00, 0xDAA8}, + {CMD_ReadDataRequest, 0x00, 0x00, 0xC5DC} + + }; + + globalLinkCable.skipPrint = false; + globalLinkCable.pauseOnPacket = true; while (true) { - VBlankIntrWait(); + globalLinkCable.currLinkPacketArr = packets; + globalLinkCable.currLinkPacketArrNum = 6; + globalLinkCable.currLinkPacketArrIndex = 0; + + globalLinkCable.startConnection(PACKET_EXCHANGE); + while (globalLinkCable.subState != END) + { + VBlankIntrWait(); + } } } reload_textbox_background(); diff --git a/tools/gb-payload-generator/Makefile b/tools/gb-payload-generator/Makefile index 9fcdbe9..ed96ca1 100644 --- a/tools/gb-payload-generator/Makefile +++ b/tools/gb-payload-generator/Makefile @@ -1,47 +1,63 @@ SHELL := /bin/bash +.ONESHELL: -ASM_DIR := src/payloads OUTPUT_DIR := build -DEPENDENCIES_DIR := dependencies -OBJECT_FILE := $(OUTPUT_DIR)/$${file%%.*}.o -PAYLOADS := $(notdir $(wildcard $(ASM_DIR)/*.asm)) -DEPENDENCY_FILES := $(notdir $(wildcard $(DEPENDENCIES_DIR)/*.asm)) +.PHONY: all clean -.PHONY: all base language_specific clean - -all: link - -base: | $(OUTPUT_DIR) - @set -e; \ - cd $(ASM_DIR); \ - for file in $(PAYLOADS); do \ - echo "Building base payload $$file"; \ - rgbasm -o ../../$(OBJECT_FILE) "./$$file"; \ - rgblink -x -o "../../$(OUTPUT_DIR)/$${file%%.*}.bin" ../../$(OBJECT_FILE); \ +all: + @mkdir -p ./$(OUTPUT_DIR) + shopt -s nullglob + for filepath in ./src/gen1specific/*.asm ./src/gen2specific/*.asm + do + file="$${filepath##*/}" + echo -e "\nStarting assembly of $$file\n" >&2 + outputfolder="./$(OUTPUT_DIR)/$${file%%.*}" + if [ ! -d "$$outputfolder" ] + then + mkdir "$$outputfolder" + echo -e "Creating new output folder at $$outputfolder\n" + fi + languages="en fr de it sp jp" + for language in $${languages} + do + versions="r b y" + if [ $$language == "jp" ] + then + versions="r r11 g g11 b y y11 y12 y13" + fi + for version in $${versions} + do + echo "building $${file%%.*}_$${language}_$${version}.bin" + rgbasm -P ./include/dependencies/$${language}_$${version}.asm -o ./$(OUTPUT_DIR)/output.o $$filepath \ + && rgblink -x -o $${outputfolder}/$${file%%.*}_$${language}_$${version}.bin ./$(OUTPUT_DIR)/output.o + [ -f ./$(OUTPUT_DIR)/output.o ] && rm ./$(OUTPUT_DIR)/output.o + # if [ $$version = "b" -a -f "$${outputfolder}/$${file%%.*}_$${language}_r.bin" ] + # then + # cmp -s $${outputfolder}/$${file%%.*}_$${language}_$${version}.bin $${outputfolder}/$${file%%.*}_$${language}_r.bin \ + # && rm $${outputfolder}/$${file%%.*}_$${language}_$${version}.bin \ + # && echo "$${file%%.*}_$${language}_$${version}.bin is identical to $${file%%.*}_$${language}_r.bin." \ + # && echo "Removed $${file%%.*}_$${language}_$${version}.bin" + # fi + done + done done - -language_specific: | $(OUTPUT_DIR) - @set -e; \ - if [ -z "$(strip $(DEPENDENCY_FILES))" ]; then \ - echo "No dependency asm files found in $(DEPENDENCIES_DIR); skipping language-specific payloads."; \ - exit 0; \ - fi; \ - cd $(ASM_DIR); \ - for file in $(PAYLOADS); do \ - for dependency in $(DEPENDENCY_FILES); do \ - language_version="$${dependency%%.asm}"; \ - echo "Building $$file with $$language_version"; \ - rgbasm -P "../../$(DEPENDENCIES_DIR)/$$dependency" -o ../../$(OBJECT_FILE) "./$$file"; \ - rgblink -x -o "../../$(OUTPUT_DIR)/$${file%%.*}_$${language_version}.bin" ../../$(OBJECT_FILE); \ - done; \ + + for filepath in ./src/gen1universal/*.asm ./src/gen2universal/*.asm + do + file="$${filepath##*/}" + echo -e "\nStarting assembly of $$file\n" >&2 + outputfolder="./$(OUTPUT_DIR)/$${file%%.*}" + if [ ! -d "$$outputfolder" ] + then + mkdir "$$outputfolder" + echo -e "Creating new output folder at $$outputfolder\n" + fi + echo "building $${file%%.*}.bin" + rgbasm -o ./$(OUTPUT_DIR)/output.o $$filepath \ + && rgblink -x -o $${outputfolder}/$${file%%.*}.bin ./$(OUTPUT_DIR)/output.o + [ -f ./$(OUTPUT_DIR)/output.o ] && rm ./$(OUTPUT_DIR)/output.o done -link: base language_specific - @ls - -$(OUTPUT_DIR): - @mkdir -p $(OUTPUT_DIR) - clean: - @rm -rf $(OUTPUT_DIR) + @rm -rf ./$(OUTPUT_DIR) diff --git a/tools/gb-payload-generator/documentation/SpecificPayloadDocumentation.txt b/tools/gb-payload-generator/documentation/SpecificPayloadDocumentation.txt index 1befc15..513c397 100644 --- a/tools/gb-payload-generator/documentation/SpecificPayloadDocumentation.txt +++ b/tools/gb-payload-generator/documentation/SpecificPayloadDocumentation.txt @@ -8,62 +8,71 @@ The GB can read data and send it to PTGB. Within this data, the GB is able to in A packet sent from PTGB is structured as follows: 1 preamble byte - 0xFD + 1 counter byte - between 0x00 and 0x7F 1 command byte - any value except 0xFD or 0xFE. 2 argument bytes - any value, passed along to the command. - 1 16-bit pointer - any value - 7 filler bytes - any value + 1 16-bit pointer - any value, low endian. If passing along a valid command, this pointer should be set to 0xC5DC, so the GB can resend the original packet to PTGB. + 6 filler bytes - any value + + total size 13 bytes The command byte determines the exact way the incoming packet is interpretes. - - If the command byte value is between 0x00 and 0x05, the command is valid. If this is the case, argument bytes should be set to the appropriate value of the used command, the 16-bit pointer should point to the address where the incoming packet is stored. + - If the command byte value is between 0x00 and 0x04, the command is valid. If this is the case, argument bytes should be set to the appropriate value of the used command, the 16-bit pointer should point to the address where the incoming packet is stored. - Else, the command byte is not valid, and this packet is interpreted as a request to read data starting from the address defined by the 16-bit pointer. Argument bytes need to be present even if the command is invalid or if the command doesn't make use of them. -A packet sent from the GB is structured as follows: +A packet sent to PTGB is structured as follows: - 1 preamble byte - 0xFD - 2 LSB bytes - between 0x00 and 0x0F. The first byte encodes LSB info on the first 4 data bytes, the second encodes LSB info on the last 4 bytes. - 8 data bytes - between 0x00 and 0x7F. Data bytes are shifted right once before being sent. The LSB is captured and stores within the LSB bytes. + 1 counter byte - between 0x00 and 0x7F + 2 LSB bytes - first byte is between 0x00 and 0xF0 (4 LSB blank), second byte is between 0x00 and 0x0F. The first byte contains LSB info on the first 4 data bytes, the second contains LSB info on the last 4 bytes. 1 checksum byte - between 0x00 and 0x7F. This checksum consists of the sum of various components: - sum of all data bytes - - first LSB byte << 4 and second LSB byte - - high byte and low byte of read pointer (1 byte after the original address of the last data byte) + - first LSB byte and second LSB byte + - counter byte + - high byte and low byte of read pointer (8 byte after the original 16-bit read pointer) + 8 data bytes - between 0x00 and 0x7F. Data bytes are shifted right once before being sent. The LSB is captured and stores within the LSB bytes. + + total size 12 bytes !! If the GB detects an error in the execution of a command, the first data byte's MSB will be set to 1 (resulting data value between 0x80 and 0xFF) - - + The counter byte exactly matches the counter byte that was in the original packet received from PTGB. + Exact behavior of command bytes - 0x00 ReloadCurrentBox, no arguments used + 0x00 CMD_ReloadCurrentBox, no arguments used - Reloads the current box from SRAM. Use this as the first command byte before performing other commands. + Reloads the current box from SRAM. Use this as the first command byte before performing other commands. + + Closes SRAM access after use. - 0x01 TransferPokemon, 1st argument = secondary payload size, 2nd argument = box that should be transferred from + 0x01 CMD_TransferPokemon, 1st argument = secondary payload size, 2nd argument = box that should be transferred from - This command uses a secondary payload. The size of this secondary payload needs to be declared beforehand. - Prior to requesting a secondary payload, the program will use the second argument to load a specific box from SRAM. Box numbers are 0-indexed and range from 0x00 (box 1) to 0x0B(box 12). This load procedure currently cannot be skipped. - Once the secondary payload arrives, the program will verify its integrity and align the payload. Afterwards, it will use the information within this payload to remove pokémon from the current box. Once all transferred pokémon have been removed, the program will save the current box. + This command uses a secondary payload. The size of this secondary payload needs to be declared beforehand. + Prior to requesting a secondary payload, the program will use the second argument to load a specific box from SRAM. Box numbers are 0-indexed and range from 0x00 (box 1) to 0x0B(box 12). This load procedure currently cannot be skipped. + Once the secondary payload arrives, the program will verify its integrity and align the payload. Afterwards, it will use the information within this payload to remove pokémon from the current box. Once all transferred pokémon have been removed, the program will save the current box. + + Closes SRAM access after use. + + 0x02 CMD_SoftReset, no arguments used - 0x02 SoftReset, no arguments used + Instantly soft resets the game. - Instantly soft resets the game. + 0x03 CMD_ModifySRAMAccess, 1st argument = SRAM enable/disable 2st argument = SRAM bank - 0x03 OpenSRAM, 1st argument = SRAM bank to be opened + Can be used to open/close SRAM access. + + - To open SRAM access, the 1st argument should be set to 0x0A and the 2nd argument should be set to the SRAM bank to be opened (ranging from 0x00 to 0x03). + - To close SRAM access, both the 1st and 2nd arguments should be set to 0x00 - Opens access to SRAM and switches to the SRAM bank determined by the 1st argument. SRAM will remain open afterwards. + 0x04 CMD_RunSecondaryPayload, 1st argument = secondary payload size - 0x04 CloseSRAM, no arguments used - - Instantly closes access to SRAM. - - 0x05 RunSecondaryPayload, 1st argument = secondary payload size - - This command uses a secondary payload. The size of this secondary payload needs to be declared beforehand. - Once the secondary payload arrives, the program will verify its integrity and align the payload. Afterwards, it will jump to the secondary payload and execute it. - IMPORTANT: if you want to report an error when executing this secondary payload, return with carry flag set. - IMPORTANT: if you want to report that the payload was executed safely, return with carry flag reset. + This command uses a secondary payload. The size of this secondary payload needs to be declared beforehand. + Once the secondary payload arrives, the program will verify its integrity and align the payload. Afterwards, it will jump to the secondary payload and execute it. + IMPORTANT: if you want to report an error when executing this secondary payload, return with carry flag set. + IMPORTANT: if you want to report that the payload was executed safely, return with carry flag reset. Secondary Payload structure @@ -71,15 +80,23 @@ Secondary Payload structure This secondary payload can have a maximum size of 255 bytes and uses the following structure: 1 preamble byte - 0xFD + 1 counter byte - between 0x00 and 0x7F 1 safety byte - 0xFF. Ensures that this secondary payload can never be misinterpreted as a valid command. 1 data size byte - any value. This value should be equal to the amount of received data bytes + 1 - x data bytes - any value + x data bytes - any value except 0xFD 1 checksum byte - any value. For the secondary payload to be valid, SUM(data bytes) + checksum must be equal to 0x00 !! If the checksum doesn't match, exit early and report an error instead of using the faulty payload. - IMPORTANT: the size argument should be equal to the size of the entire packet (including preamble, safety and data size bytes) - IMPORTANT: the data size byte should only be equal to the amount of data bytes + 1. This, data size byte + 3 = size argument. + While this secondary packet contains a counter byte, under normal circumstances this would never be sent back to PTGB. + + When a command that requests a secondary payload fails, it can do so in two ways: + 1) The original command fails to arrive correctly. In this case, the GB will execute a garbage packet (and communicate a failure state), followed by accepting the secondary payload as if it was a packet. + - The inclusion of the counter byte allows PTGB to figure out the point of failure. The inclusion of the safety byte ensures that this packet will be interpreted as a harmless CMD_ReadData. + 2) The secondary packet fails to arrive correctly. In this case, the GB will exit the command without executing/using the secondary payload. It will then send back the command packet, communicating a failure state. + + IMPORTANT: the size argument passed along by the command should be equal to the size of the entire packet, excluding the preamble byte. + IMPORTANT: the data size byte should only be equal to the amount of data bytes + 1. This, data size byte + 2 = size argument. \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/de_b.asm b/tools/gb-payload-generator/include/dependencies/de_b.asm new file mode 100644 index 0000000..7a3ccea --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/de_b.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeblue_de.inc" +INCLUDE "include/inccustom/customblue_de.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/de_r.asm b/tools/gb-payload-generator/include/dependencies/de_r.asm new file mode 100644 index 0000000..7b500ae --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/de_r.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokered_de.inc" +INCLUDE "include/inccustom/customred_de.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/de_y.asm b/tools/gb-payload-generator/include/dependencies/de_y.asm new file mode 100644 index 0000000..3c80de9 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/de_y.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow_de.inc" +INCLUDE "include/inccustom/customyellow_de.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/en_b.asm b/tools/gb-payload-generator/include/dependencies/en_b.asm new file mode 100644 index 0000000..80e6b9f --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/en_b.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeblue_en.inc" +INCLUDE "include/inccustom/customblue_en.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/en_r.asm b/tools/gb-payload-generator/include/dependencies/en_r.asm new file mode 100644 index 0000000..f4a714e --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/en_r.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokered_en.inc" +INCLUDE "include/inccustom/customred_en.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/en_y.asm b/tools/gb-payload-generator/include/dependencies/en_y.asm new file mode 100644 index 0000000..bb2318e --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/en_y.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow_en.inc" +INCLUDE "include/inccustom/customyellow_en.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/fr_b.asm b/tools/gb-payload-generator/include/dependencies/fr_b.asm new file mode 100644 index 0000000..bfca0a2 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/fr_b.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeblue_fr.inc" +INCLUDE "include/inccustom/customblue_fr.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/fr_r.asm b/tools/gb-payload-generator/include/dependencies/fr_r.asm new file mode 100644 index 0000000..4d13f06 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/fr_r.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokered_fr.inc" +INCLUDE "include/inccustom/customred_fr.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/fr_y.asm b/tools/gb-payload-generator/include/dependencies/fr_y.asm new file mode 100644 index 0000000..4773190 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/fr_y.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow_fr.inc" +INCLUDE "include/inccustom/customyellow_fr.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/it_b.asm b/tools/gb-payload-generator/include/dependencies/it_b.asm new file mode 100644 index 0000000..599683a --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/it_b.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeblue_it.inc" +INCLUDE "include/inccustom/customblue_it.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/it_r.asm b/tools/gb-payload-generator/include/dependencies/it_r.asm new file mode 100644 index 0000000..c1cbd9b --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/it_r.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokered_it.inc" +INCLUDE "include/inccustom/customred_it.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/it_y.asm b/tools/gb-payload-generator/include/dependencies/it_y.asm new file mode 100644 index 0000000..ac370a9 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/it_y.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow_it.inc" +INCLUDE "include/inccustom/customyellow_it.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_b.asm b/tools/gb-payload-generator/include/dependencies/jp_b.asm new file mode 100644 index 0000000..d335572 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_b.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeblue_jp.inc" +INCLUDE "include/inccustom/customblue_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_g.asm b/tools/gb-payload-generator/include/dependencies/jp_g.asm new file mode 100644 index 0000000..a548c11 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_g.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokegreen_jp.inc" +INCLUDE "include/inccustom/customgreen_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_g11.asm b/tools/gb-payload-generator/include/dependencies/jp_g11.asm new file mode 100644 index 0000000..398da1f --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_g11.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokegreen11_jp.inc" +INCLUDE "include/inccustom/customgreen11_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_r.asm b/tools/gb-payload-generator/include/dependencies/jp_r.asm new file mode 100644 index 0000000..d793728 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_r.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokered_jp.inc" +INCLUDE "include/inccustom/customred_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_r11.asm b/tools/gb-payload-generator/include/dependencies/jp_r11.asm new file mode 100644 index 0000000..88c7b82 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_r11.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokered11_jp.inc" +INCLUDE "include/inccustom/customred11_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_y.asm b/tools/gb-payload-generator/include/dependencies/jp_y.asm new file mode 100644 index 0000000..6ca5e44 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_y.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow_jp.inc" +INCLUDE "include/inccustom/customyellow_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_y11.asm b/tools/gb-payload-generator/include/dependencies/jp_y11.asm new file mode 100644 index 0000000..6e17431 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_y11.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow11_jp.inc" +INCLUDE "include/inccustom/customyellow11_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_y12.asm b/tools/gb-payload-generator/include/dependencies/jp_y12.asm new file mode 100644 index 0000000..2a162a0 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_y12.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow12_jp.inc" +INCLUDE "include/inccustom/customyellow12_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/jp_y13.asm b/tools/gb-payload-generator/include/dependencies/jp_y13.asm new file mode 100644 index 0000000..fb56162 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/jp_y13.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow13_jp.inc" +INCLUDE "include/inccustom/customyellow13_jp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/sp_b.asm b/tools/gb-payload-generator/include/dependencies/sp_b.asm new file mode 100644 index 0000000..eb770f6 --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/sp_b.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeblue_sp.inc" +INCLUDE "include/inccustom/customblue_sp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/sp_r.asm b/tools/gb-payload-generator/include/dependencies/sp_r.asm new file mode 100644 index 0000000..ff937ef --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/sp_r.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokered_sp.inc" +INCLUDE "include/inccustom/customred_sp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/dependencies/sp_y.asm b/tools/gb-payload-generator/include/dependencies/sp_y.asm new file mode 100644 index 0000000..e8acceb --- /dev/null +++ b/tools/gb-payload-generator/include/dependencies/sp_y.asm @@ -0,0 +1,7 @@ +; Include macro and constant definitions. +; Macro definitions are taken from the pret disassembly, but excludes VC symbols + +; Include sym and custom symbols +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/incsym/pokeyellow_sp.inc" +INCLUDE "include/inccustom/customyellow_sp.inc" \ No newline at end of file diff --git a/tools/gb-payload-generator/include/inccustom/customblue_de.inc b/tools/gb-payload-generator/include/inccustom/customblue_de.inc new file mode 100644 index 0000000..f54541d --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customblue_de.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x654B +DEF ChangeCurrentBox EQU 0x78A6 diff --git a/tools/gb-payload-generator/include/inccustom/customblue_en.inc b/tools/gb-payload-generator/include/inccustom/customblue_en.inc new file mode 100644 index 0000000..1ad6c76 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customblue_en.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B5 +DEF wNickWriter EQU 0xD66A +DEF AskName_Hijack EQU 0x6524 +DEF ChangeCurrentBox EQU 0x78CD diff --git a/tools/gb-payload-generator/include/inccustom/customblue_fr.inc b/tools/gb-payload-generator/include/inccustom/customblue_fr.inc new file mode 100644 index 0000000..cb60303 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customblue_fr.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x65BF +DEF ChangeCurrentBox EQU 0x789E diff --git a/tools/gb-payload-generator/include/inccustom/customblue_it.inc b/tools/gb-payload-generator/include/inccustom/customblue_it.inc new file mode 100644 index 0000000..b343717 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customblue_it.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6582 +DEF ChangeCurrentBox EQU 0x790E diff --git a/tools/gb-payload-generator/include/inccustom/customblue_jp.inc b/tools/gb-payload-generator/include/inccustom/customblue_jp.inc new file mode 100644 index 0000000..f7ee0be --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customblue_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x65BF +DEF ChangeCurrentBox EQU 0x7D32 diff --git a/tools/gb-payload-generator/include/inccustom/customblue_sp.inc b/tools/gb-payload-generator/include/inccustom/customblue_sp.inc new file mode 100644 index 0000000..5209685 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customblue_sp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6583 +DEF ChangeCurrentBox EQU 0x78BB diff --git a/tools/gb-payload-generator/include/inccustom/customgreen11_jp.inc b/tools/gb-payload-generator/include/inccustom/customgreen11_jp.inc new file mode 100644 index 0000000..589605c --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customgreen11_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6583 +DEF ChangeCurrentBox EQU 0x7D3D diff --git a/tools/gb-payload-generator/include/inccustom/customgreen_jp.inc b/tools/gb-payload-generator/include/inccustom/customgreen_jp.inc new file mode 100644 index 0000000..589605c --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customgreen_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6583 +DEF ChangeCurrentBox EQU 0x7D3D diff --git a/tools/gb-payload-generator/include/inccustom/customred11_jp.inc b/tools/gb-payload-generator/include/inccustom/customred11_jp.inc new file mode 100644 index 0000000..589605c --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customred11_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6583 +DEF ChangeCurrentBox EQU 0x7D3D diff --git a/tools/gb-payload-generator/include/inccustom/customred_de.inc b/tools/gb-payload-generator/include/inccustom/customred_de.inc new file mode 100644 index 0000000..f54541d --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customred_de.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x654B +DEF ChangeCurrentBox EQU 0x78A6 diff --git a/tools/gb-payload-generator/include/inccustom/customred_en.inc b/tools/gb-payload-generator/include/inccustom/customred_en.inc new file mode 100644 index 0000000..4198fe5 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customred_en.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B5 +DEF wNickWriter EQU 0xD66A +DEF AskName_Hijack EQU 0x6524 +DEF ChangeCurrentBox EQU 0x78CD diff --git a/tools/gb-payload-generator/include/inccustom/customred_fr.inc b/tools/gb-payload-generator/include/inccustom/customred_fr.inc new file mode 100644 index 0000000..cb60303 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customred_fr.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x65BF +DEF ChangeCurrentBox EQU 0x789E diff --git a/tools/gb-payload-generator/include/inccustom/customred_it.inc b/tools/gb-payload-generator/include/inccustom/customred_it.inc new file mode 100644 index 0000000..2292645 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customred_it.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6583 +DEF ChangeCurrentBox EQU 0x790E diff --git a/tools/gb-payload-generator/include/inccustom/customred_jp.inc b/tools/gb-payload-generator/include/inccustom/customred_jp.inc new file mode 100644 index 0000000..589605c --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customred_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6583 +DEF ChangeCurrentBox EQU 0x7D3D diff --git a/tools/gb-payload-generator/include/inccustom/customred_sp.inc b/tools/gb-payload-generator/include/inccustom/customred_sp.inc new file mode 100644 index 0000000..5209685 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customred_sp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA65 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8BA +DEF wNickWriter EQU 0xD66F +DEF AskName_Hijack EQU 0x6583 +DEF ChangeCurrentBox EQU 0x78BB diff --git a/tools/gb-payload-generator/include/inccustom/customyellow11_jp.inc b/tools/gb-payload-generator/include/inccustom/customyellow11_jp.inc new file mode 100644 index 0000000..d85e9fb --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow11_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x62AA +DEF ChangeCurrentBox EQU 0x782E diff --git a/tools/gb-payload-generator/include/inccustom/customyellow12_jp.inc b/tools/gb-payload-generator/include/inccustom/customyellow12_jp.inc new file mode 100644 index 0000000..d85e9fb --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow12_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x62AA +DEF ChangeCurrentBox EQU 0x782E diff --git a/tools/gb-payload-generator/include/inccustom/customyellow13_jp.inc b/tools/gb-payload-generator/include/inccustom/customyellow13_jp.inc new file mode 100644 index 0000000..d85e9fb --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow13_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x62AA +DEF ChangeCurrentBox EQU 0x782E diff --git a/tools/gb-payload-generator/include/inccustom/customyellow_de.inc b/tools/gb-payload-generator/include/inccustom/customyellow_de.inc new file mode 100644 index 0000000..5842cf1 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow_de.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x62AA +DEF ChangeCurrentBox EQU 0x7BF5 diff --git a/tools/gb-payload-generator/include/inccustom/customyellow_en.inc b/tools/gb-payload-generator/include/inccustom/customyellow_en.inc new file mode 100644 index 0000000..f2722d1 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow_en.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B4 +DEF wNickWriter EQU 0xD669 +DEF AskName_Hijack EQU 0x6295 +DEF ChangeCurrentBox EQU 0x7C16 diff --git a/tools/gb-payload-generator/include/inccustom/customyellow_fr.inc b/tools/gb-payload-generator/include/inccustom/customyellow_fr.inc new file mode 100644 index 0000000..401b713 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow_fr.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x631E +DEF ChangeCurrentBox EQU 0x7BE7 diff --git a/tools/gb-payload-generator/include/inccustom/customyellow_it.inc b/tools/gb-payload-generator/include/inccustom/customyellow_it.inc new file mode 100644 index 0000000..1373f66 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow_it.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x62E4 +DEF ChangeCurrentBox EQU 0x7C56 diff --git a/tools/gb-payload-generator/include/inccustom/customyellow_jp.inc b/tools/gb-payload-generator/include/inccustom/customyellow_jp.inc new file mode 100644 index 0000000..d58b4b2 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow_jp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x62AA +DEF ChangeCurrentBox EQU 0x7823 diff --git a/tools/gb-payload-generator/include/inccustom/customyellow_sp.inc b/tools/gb-payload-generator/include/inccustom/customyellow_sp.inc new file mode 100644 index 0000000..a76c470 --- /dev/null +++ b/tools/gb-payload-generator/include/inccustom/customyellow_sp.inc @@ -0,0 +1,11 @@ +; ACE setup parameters + +DEF ACE_ITEMID EQU 0x59 +DEF ACE_POINTER EQU 0xDA64 ; use normal RAM equivalents + +; NickWriter parameters + +DEF wPayloadStart EQU 0xD8B9 +DEF wNickWriter EQU 0xD66E +DEF AskName_Hijack EQU 0x62DC +DEF ChangeCurrentBox EQU 0x7C06 diff --git a/tools/gb-payload-generator/include/incsym/pokeblue_de.inc b/tools/gb-payload-generator/include/incsym/pokeblue_de.inc new file mode 100644 index 0000000..b6b6c3f --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeblue_de.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2004 +DEF GiveItem EQU 0x3E48 + +DEF RemovePokemon EQU 0x3939 +DEF JoypadLowSensitivity EQU 0x384B +DEF PrintBCDNumber EQU 0x15CD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x766A +DEF SaveCurrentBoxData EQU 0x77BB +DEF Bankswitch EQU 0x35F0 +DEF CallFunctionInTable EQU 0x3DB1 +DEF SoftReset EQU 0x1F49 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216F +DEF ClearScreen EQU 0x190F +DEF PlaceString EQU 0x1955 +DEF CableClub_TextBoxBorder EQU 0x5ACD diff --git a/tools/gb-payload-generator/include/incsym/pokeblue_en.inc b/tools/gb-payload-generator/include/incsym/pokeblue_en.inc new file mode 100644 index 0000000..36565c7 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeblue_en.inc @@ -0,0 +1,28317 @@ +DEF NULL = $0000 +DEF DisableLCD = $0061 +DEF EnableLCD = $007b +DEF ClearSprites = $0082 +DEF HideSprites = $008d +DEF FarCopyData = $009d +DEF CopyData = $00b5 +DEF Start = $0100 +DEF _Start = $0150 +DEF ReadJoypad = $015f +DEF Joypad = $019a +DEF MapHeaderPointers = $01ae +DEF HandleMidJump = $039e +DEF EnterMap = $03a6 +DEF OverworldLoop = $03ff +DEF OverworldLoopLessDelay = $0402 +DEF NewBattle = $0683 +DEF DoBikeSpeedup = $06a0 +DEF CheckWarpsNoCollision = $06b4 +DEF CheckWarpsNoCollisionLoop = $06cc +DEF CheckWarpsCollision = $0706 +DEF CheckWarpsNoCollisionRetry1 = $072f +DEF CheckWarpsNoCollisionRetry2 = $0730 +DEF WarpFound1 = $0735 +DEF WarpFound2 = $073c +DEF ContinueCheckWarpsNoCollisionLoop = $07b5 +DEF CheckMapConnections = $07ba +DEF PlayMapChangeSound = $08c9 +DEF CheckIfInOutsideMap = $08e1 +DEF ExtraWarpCheck = $08e9 +DEF MapEntryAfterBattle = $091f +DEF HandleBlackOut = $0931 +DEF StopMusic = $0951 +DEF HandleFlyWarpOrDungeonWarp = $0965 +DEF LeaveMapAnim = $098f +DEF LoadPlayerSpriteGraphics = $0997 +DEF IsBikeRidingAllowed = $09c5 +DEF BikeRidingTilesets = $09e2 +DEF LoadTilesetTilePatternData = $09e8 +DEF LoadTileBlockMap = $09fc +DEF LoadNorthSouthConnectionsTileMap = $0ade +DEF LoadEastWestConnectionsTileMap = $0b02 +DEF IsSpriteOrSignInFrontOfPlayer = $0b23 +DEF IsSpriteInFrontOfPlayer = $0b6b +DEF IsSpriteInFrontOfPlayer2 = $0b6d +DEF CollisionCheckOnLand = $0bd1 +DEF CheckTilePassable = $0c10 +DEF CheckForJumpingAndTilePairCollisions = $0c2a +DEF CheckForTilePairCollisions2 = $0c44 +DEF CheckForTilePairCollisions = $0c4a +DEF TilePairCollisionsLand = $0c7e +DEF TilePairCollisionsWater = $0ca0 +DEF LoadCurrentMapView = $0caa +DEF AdvancePlayerSprite = $0d27 +DEF MoveTileBlockMapPointerEast = $0e65 +DEF MoveTileBlockMapPointerWest = $0e6f +DEF MoveTileBlockMapPointerSouth = $0e79 +DEF MoveTileBlockMapPointerNorth = $0e85 +DEF ScheduleNorthRowRedraw = $0e91 +DEF CopyToRedrawRowOrColumnSrcTiles = $0ea6 +DEF ScheduleSouthRowRedraw = $0eb2 +DEF ScheduleEastColumnRedraw = $0ed3 +DEF ScheduleColumnRedrawHelper = $0ef2 +DEF ScheduleWestColumnRedraw = $0f08 +DEF DrawTileBlock = $0f1d +DEF JoypadOverworld = $0f4d +DEF CollisionCheckOnWater = $0fb7 +DEF RunMapScript = $101b +DEF LoadWalkingPlayerSpriteGraphics = $104d +DEF LoadSurfingPlayerSpriteGraphics = $1055 +DEF LoadBikePlayerSpriteGraphics = $105d +DEF LoadPlayerSpriteGraphicsCommon = $1063 +DEF LoadMapHeader = $107c +DEF CopyMapConnectionHeader = $1238 +DEF LoadMapData = $1241 +DEF SwitchToMapRomBank = $12bc +DEF IgnoreInputForHalfSecond = $12da +DEF ResetUsingStrengthOutOfBattleBit = $12e7 +DEF ForceBikeOrSurf = $12ed +DEF CheckForUserInterruption = $12f8 +DEF LoadDestinationWarpPosition = $1313 +DEF DrawHPBar = $1336 +DEF LoadMonData = $1372 +DEF OverwritewMoves = $137a +DEF LoadFlippedFrontSpriteByMonIndex = $1384 +DEF LoadFrontSpriteByMonIndex = $1389 +DEF PlayCry = $13d0 +DEF GetCryData = $13d9 +DEF DisplayPartyMenu = $13fc +DEF GoBackToPartyMenu = $1411 +DEF PartyMenuInit = $1420 +DEF HandlePartyMenuInput = $145a +DEF DrawPartyMenu = $14d4 +DEF RedrawPartyMenu = $14d9 +DEF DrawPartyMenuCommon = $14dc +DEF PrintStatusCondition = $14e1 +DEF PrintStatusConditionNotFainted = $14f6 +DEF PrintLevel = $150b +DEF PrintLevelFull = $151b +DEF PrintLevelCommon = $1523 +DEF GetwMoves = $152e +DEF GetMonHeader = $1537 +DEF GetPartyMonName2 = $15b4 +DEF GetPartyMonName = $15ba +DEF PrintBCDNumber = $15cd +DEF PrintBCDDigit = $1604 +DEF UncompressMonSprite = $1627 +DEF LoadMonFrontSprite = $1665 +DEF LoadUncompressedSpriteData = $1672 +DEF AlignSpriteDataCentered = $16c2 +DEF ZeroSpriteBuffer = $16df +DEF InterlaceMergeSpriteBuffers = $16ea +DEF Underground_Coll = $172f +DEF Overworld_Coll = $1735 +DEF RedsHouse1_Coll = $1749 +DEF RedsHouse2_Coll = $1749 +DEF Mart_Coll = $1753 +DEF Pokecenter_Coll = $1753 +DEF Dojo_Coll = $1759 +DEF Gym_Coll = $1759 +DEF Forest_Coll = $1765 +DEF House_Coll = $1775 +DEF ForestGate_Coll = $177f +DEF Gate_Coll = $177f +DEF Museum_Coll = $177f +DEF Ship_Coll = $178a +DEF ShipPort_Coll = $1795 +DEF Cemetery_Coll = $179a +DEF Interior_Coll = $17a2 +DEF Cavern_Coll = $17ac +DEF Lobby_Coll = $17b8 +DEF Mansion_Coll = $17c0 +DEF Lab_Coll = $17ca +DEF Club_Coll = $17d1 +DEF Facility_Coll = $17dd +DEF Plateau_Coll = $17f0 +DEF FarCopyData2 = $17f7 +DEF FarCopyData3 = $180d +DEF FarCopyDataDouble = $182b +DEF CopyVideoData = $1848 +DEF CopyVideoDataDouble = $1886 +DEF ClearScreenArea = $18c4 +DEF CopyScreenTileBufferToVRAM = $18d6 +DEF ClearScreen = $190f +DEF TextBoxBorder = $1922 +DEF PlaceString = $1955 +DEF PlaceNextChar = $1956 +DEF NextChar = $19e8 +DEF NullChar = $19ec +DEF TextIDErrorText = $19f4 +DEF PrintPlayerName = $19f9 +DEF PrintRivalName = $19ff +DEF TrainerChar = $1a05 +DEF TMChar = $1a0b +DEF PCChar = $1a11 +DEF RocketChar = $1a17 +DEF PlacePOKe = $1a1d +DEF SixDotsChar = $1a23 +DEF PlacePKMN = $1a29 +DEF PlaceMoveTargetsName = $1a2f +DEF PlaceMoveUsersName = $1a35 +DEF PlaceCommandCharacter = $1a4b +DEF TMCharText = $1a55 +DEF TrainerCharText = $1a58 +DEF PCCharText = $1a60 +DEF RocketCharText = $1a63 +DEF PlacePOKeText = $1a6a +DEF SixDotsCharText = $1a6f +DEF EnemyText = $1a72 +DEF PlacePKMNText = $1a79 +DEF ContText = $1a7c +DEF ContCharText = $1a8c +DEF PlaceDexEnd = $1a91 +DEF PromptText = $1a95 +DEF DoneText = $1aad +DEF Paragraph = $1ab4 +DEF PageChar = $1ad5 +DEF _ContText = $1af8 +DEF _ContTextNoPause = $1b0a +DEF ScrollTextUpOneLine = $1b18 +DEF ProtectedDelay3 = $1b3a +DEF TextCommandProcessor = $1b40 +DEF NextTextCommand = $1b55 +DEF TextCommand_BOX = $1b78 +DEF TextCommand_START = $1b8a +DEF TextCommand_RAM = $1b97 +DEF TextCommand_BCD = $1ba5 +DEF TextCommand_MOVE = $1bb7 +DEF TextCommand_LOW = $1bc5 +DEF TextCommand_PROMPT_BUTTON = $1bcc +DEF TextCommand_SCROLL = $1be7 +DEF TextCommand_START_ASM = $1bf9 +DEF TextCommand_NUM = $1bff +DEF TextCommand_PAUSE = $1c1d +DEF TextCommand_SOUND = $1c31 +DEF TextCommandSounds = $1c64 +DEF TextCommand_DOTS = $1c78 +DEF TextCommand_WAIT_BUTTON = $1c9a +DEF TextCommand_FAR = $1ca3 +DEF TextCommandJumpTable = $1cc1 +DEF GetRowColAddressBgMap = $1cdd +DEF ClearBgMap = $1cf0 +DEF FillBgMap = $1cf4 +DEF FillBgMapCommon = $1cf5 +DEF RedrawRowOrColumn = $1d01 +DEF AutoBgMapTransfer = $1d57 +DEF TransferBgRows = $1d9e +DEF VBlankCopyBgMap = $1de1 +DEF VBlankCopyDouble = $1e02 +DEF VBlankCopy = $1e5e +DEF UpdateMovingBgTiles = $1ebe +DEF FlowerTile1 = $1f19 +DEF FlowerTile2 = $1f29 +DEF FlowerTile3 = $1f39 +DEF SoftReset = $1f49 +DEF Init = $1f54 +DEF ClearVram = $2004 +DEF StopAllSounds = $200e +DEF VBlank = $2024 +DEF DelayFrame = $20af +DEF LoadGBPal = $20ba +DEF GBFadeInFromBlack = $20d1 +DEF GBFadeOutToWhite = $20d8 +DEF GBFadeIncCommon = $20dd +DEF GBFadeOutToBlack = $20ef +DEF GBFadeInFromWhite = $20f6 +DEF GBFadeDecCommon = $20fb +DEF FadePal1 = $210d +DEF FadePal2 = $2110 +DEF FadePal3 = $2113 +DEF FadePal4 = $2116 +DEF FadePal5 = $2119 +DEF FadePal6 = $211c +DEF FadePal7 = $211f +DEF FadePal8 = $2122 +DEF Serial = $2125 +DEF Serial_ExchangeBytes = $216f +DEF Serial_ExchangeByte = $219a +DEF WaitLoop_15Iterations = $2231 +DEF IsUnknownCounterZero = $2237 +DEF SetUnknownCounterToFFFF = $223f +DEF Serial_ExchangeLinkMenuSelection = $2247 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $226e +DEF Serial_SyncAndExchangeNybble = $227f +DEF Serial_ExchangeNybble = $22c3 +DEF Serial_SendZeroByte = $22ed +DEF Serial_TryEstablishingExternallyClockedConnection = $22fa +DEF Timer = $2306 +DEF PlayDefaultMusic = $2307 +DEF PlayDefaultMusicFadeOutCurrent = $2312 +DEF PlayDefaultMusicCommon = $2324 +DEF UpdateMusic6Times = $235f +DEF CompareMapMusicBankWithCurrentBank = $2385 +DEF PlayMusic = $23a1 +DEF PlaySound = $23b1 +DEF UpdateSprites = $2429 +DEF ViridianMartClerkText = $2442 +DEF PewterMartClerkText = $2449 +DEF CeruleanMartClerkText = $2453 +DEF UnusedBikeShopClerkText = $245d +DEF VermilionMartClerkText = $2461 +DEF LavenderMartClerkText = $246a +DEF CeladonMart2FClerk1Text = $2476 +DEF CeladonMart2FClerk2Text = $2482 +DEF CeladonMart4FClerkText = $248e +DEF CeladonMart5FClerk1Text = $2496 +DEF CeladonMart5FClerk2Text = $24a0 +DEF FuchsiaMartClerkText = $24a8 +DEF UnusedMartClerkText = $24b1 +DEF CinnabarMartClerkText = $24b9 +DEF SaffronMartClerkText = $24c3 +DEF IndigoPlateauLobbyClerkText = $24cc +DEF TextScriptEndingText = $24d6 +DEF TextScriptEnd = $24d7 +DEF ExclamationText = $24db +DEF GroundRoseText = $24e0 +DEF BoulderText = $24e5 +DEF MartSignText = $24ea +DEF PokeCenterSignText = $24ef +DEF PickUpItemText = $24f4 +DEF UncompressSpriteData = $24fd +DEF _UncompressSpriteData = $251a +DEF UncompressSpriteDataLoop = $2556 +DEF MoveToNextBufferPosition = $25d8 +DEF WriteSpriteBitsToBuffer = $2649 +DEF ReadNextInputBit = $2670 +DEF ReadNextInputByte = $268b +DEF LengthEncodingOffsetList = $269f +DEF UnpackSprite = $26bf +DEF SpriteDifferentialDecode = $26d4 +DEF DifferentialDecodeNybble = $276d +DEF DecodeNybble0Table = $27a7 +DEF DecodeNybble1Table = $27af +DEF DecodeNybble0TableFlipped = $27b7 +DEF DecodeNybble1TableFlipped = $27bf +DEF XorSpriteChunks = $27c7 +DEF ReverseNybble = $2837 +DEF ResetSpriteBufferPointers = $2841 +DEF NybbleReverseTable = $2867 +DEF UnpackSpriteMode2 = $2877 +DEF StoreSpriteOutputPointer = $2897 +DEF ResetPlayerSpriteData = $28a6 +DEF ResetPlayerSpriteData_ClearSpriteData = $28c4 +DEF FadeOutAudio = $28cb +DEF DisplayTextID = $2920 +DEF AfterDisplayingTextID = $29d6 +DEF HoldTextDisplayOpen = $29df +DEF CloseTextDisplay = $29e8 +DEF DisplayPokemartDialogue = $2a2e +DEF PokemartGreetingText = $2a55 +DEF LoadItemList = $2a5a +DEF DisplayPokemonCenterDialogue = $2a72 +DEF DisplaySafariGameOverText = $2a90 +DEF DisplayPokemonFaintedText = $2a9b +DEF PokemonFaintedText = $2aa4 +DEF DisplayPlayerBlackedOutText = $2aa9 +DEF PlayerBlackedOutText = $2aba +DEF DisplayRepelWoreOffText = $2abf +DEF RepelWoreOffText = $2ac8 +DEF DisplayStartMenu = $2acd +DEF RedisplayStartMenu = $2adf +DEF CloseStartMenu = $2b70 +DEF CountSetBits = $2b7f +DEF SubtractAmountPaidFromMoney = $2b96 +DEF AddAmountSoldToMoney = $2b9e +DEF RemoveItemFromInventory = $2bbb +DEF AddItemToInventory = $2bcf +DEF DisplayListMenuID = $2be6 +DEF DisplayListMenuIDLoop = $2c53 +DEF DisplayChooseQuantityMenu = $2d57 +DEF InitialQuantityText = $2e30 +DEF SpacesBetweenQuantityAndPriceText = $2e34 +DEF ExitListMenu = $2e3b +DEF PrintListMenuEntries = $2e5a +DEF ListMenuCancelText = $2f97 +DEF GetMonName = $2f9e +DEF GetItemName = $2fcf +DEF GetMachineName = $2ff3 +DEF TechnicalPrefix = $303c +DEF HiddenPrefix = $303e +DEF IsItemHM = $3040 +DEF IsMoveHM = $3049 +DEF HMMoves = $3052 +DEF GetMoveName = $3058 +DEF ReloadMapData = $3071 +DEF ReloadTilesetTilePatterns = $3090 +DEF ChooseFlyDestination = $30a9 +DEF DisableWaitingAfterTextDisplay = $30b6 +DEF UseItem = $30bc +DEF TossItem = $30c4 +DEF IsKeyItem = $30d9 +DEF DisplayTextBoxID = $30e8 +DEF IsPlayerCharacterBeingControlledByGame = $30fd +DEF RunNPCMovementScript = $310e +DEF EndNPCMovementScript = $314e +DEF DebugPressedOrHeldB = $3156 +DEF StoreTrainerHeaderPointer = $3157 +DEF ExecuteCurMapScriptInTable = $3160 +DEF LoadGymLeaderAndCityName = $317f +DEF ReadTrainerHeaderInfo = $3193 +DEF TrainerFlagAction = $31c7 +DEF TalkToTrainer = $31cc +DEF CheckFightingMapTrainers = $3219 +DEF DisplayEnemyTrainerTextAndStartBattle = $324c +DEF StartTrainerBattle = $325d +DEF EndTrainerBattle = $3275 +DEF ResetButtonPressedAndMapScript = $32c1 +DEF TrainerWalkUpToPlayer_Bank0 = $32cf +DEF InitBattleEnemyParameters = $32d7 +DEF GetSpritePosition1 = $32ef +DEF GetSpritePosition2 = $32f4 +DEF SetSpritePosition1 = $32f9 +DEF SetSpritePosition2 = $32fe +DEF SpritePositionBankswitch = $3301 +DEF CheckForEngagingTrainers = $3306 +DEF SaveEndBattleTextPointers = $3354 +DEF EngageMapTrainer = $336a +DEF PrintEndBattleText = $3381 +DEF GetSavedEndBattleTextPointer = $33b7 +DEF TrainerEndBattleText = $33cf +DEF CheckIfAlreadyEngaged = $33dd +DEF PlayTrainerMusic = $33e8 +DEF FemaleTrainerList = $3434 +DEF EvilTrainerList = $3439 +DEF DecodeArrowMovementRLE = $3442 +DEF TextScript_ItemStoragePC = $3460 +DEF TextScript_BillsPC = $346a +DEF TextScript_GameCornerPrizeMenu = $3474 +DEF BankswitchAndContinue = $3479 +DEF TextScript_PokemonCenterPC = $347f +DEF StartSimulatingJoypadStates = $3486 +DEF IsItemInBag = $3493 +DEF DisplayPokedex = $349b +DEF SetSpriteFacingDirectionAndDelay = $34a6 +DEF SetSpriteFacingDirection = $34ae +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34b9 +DEF ArePlayerCoordsInArray = $34bf +DEF CheckCoords = $34c7 +DEF CheckBoulderCoords = $34e4 +DEF GetPointerWithinSpriteStateData1 = $34fc +DEF GetPointerWithinSpriteStateData2 = $3500 +DEF _GetPointerWithinSpriteStateData = $3502 +DEF DecodeRLEList = $350c +DEF SetSpriteMovementBytesToFE = $3533 +DEF SetSpriteMovementBytesToFF = $3541 +DEF GetSpriteMovementByte1Pointer = $354e +DEF GetSpriteMovementByte2Pointer = $3558 +DEF GetTrainerInformation = $3566 +DEF GetTrainerName = $359e +DEF HasEnoughMoney = $35a6 +DEF HasEnoughCoins = $35b1 +DEF BankswitchHome = $35bc +DEF BankswitchBack = $35cd +DEF Bankswitch = $35d6 +DEF YesNoChoice = $35ec +DEF TwoOptionMenu = $35f4 +DEF InitYesNoTextBoxParameters = $35ff +DEF YesNoChoicePokeCenter = $360a +DEF WideYesNoChoice = $361a +DEF DisplayYesNoChoice = $3628 +DEF CalcDifference = $3633 +DEF MoveSprite = $363a +DEF MoveSprite_ = $363d +DEF DivideBytes = $366b +DEF LoadFontTilePatterns = $3680 +DEF LoadTextBoxTilePatterns = $36a0 +DEF LoadHpBarAndStatusTilePatterns = $36c0 +DEF FillMemory = $36e0 +DEF UncompressSpriteFromDE = $36eb +DEF SaveScreenTilesToBuffer2 = $36f4 +DEF LoadScreenTilesFromBuffer2 = $3701 +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3709 +DEF SaveScreenTilesToBuffer1 = $3719 +DEF LoadScreenTilesFromBuffer1 = $3725 +DEF DelayFrames = $3739 +DEF PlaySoundWaitForCurrent = $3740 +DEF WaitForSoundToFinish = $3748 +DEF NamePointers = $375d +DEF GetName = $376b +DEF GetItemPrice = $37df +DEF CopyToStringBuffer = $3826 +DEF CopyString = $3829 +DEF JoypadLowSensitivity = $3831 +DEF WaitForTextScrollButtonPress = $3865 +DEF ManualTextScroll = $3898 +DEF Multiply = $38ac +DEF Divide = $38b9 +DEF PrintLetterDelay = $38d3 +DEF CopyDataUntil = $3913 +DEF RemovePokemon = $391f +DEF AddPartyMon = $3927 +DEF CalcStats = $3936 +DEF CalcStat = $394a +DEF AddEnemyMonToPlayerParty = $3a53 +DEF MoveMon = $3a68 +DEF SkipFixedLengthTextEntries = $3a7d +DEF AddNTimes = $3a87 +DEF StringCmp = $3a8e +DEF WriteOAMBlock = $3a97 +DEF HandleMenuInput = $3abe +DEF HandleMenuInput_ = $3ac2 +DEF PlaceMenuCursor = $3b7c +DEF PlaceUnfilledArrowMenuCursor = $3bec +DEF EraseMenuCursor = $3bf9 +DEF HandleDownArrowBlinkTiming = $3c04 +DEF EnableAutoTextBoxDrawing = $3c3c +DEF DisableAutoTextBoxDrawing = $3c3f +DEF AutoTextBoxDrawingCommon = $3c41 +DEF PrintText = $3c49 +DEF PrintText_NoCreatingTextBox = $3c59 +DEF PrintNumber = $3c5f +DEF CallFunctionInTable = $3d97 +DEF IsInArray = $3dab +DEF IsInRestOfArray = $3dad +DEF RestoreScreenTilesAndReloadTilePatterns = $3dbe +DEF GBPalWhiteOutWithDelay3 = $3dd4 +DEF Delay3 = $3dd7 +DEF GBPalNormal = $3ddc +DEF GBPalWhiteOut = $3de5 +DEF RunDefaultPaletteCommand = $3ded +DEF RunPaletteCommand = $3def +DEF GetHealthBarColor = $3df9 +DEF ReloadMapSpriteTilePatterns = $3e08 +DEF GiveItem = $3e2e +DEF GivePokemon = $3e48 +DEF Random = $3e5c +DEF Predef = $3e6d +DEF GetPredefRegisters = $3e94 +DEF UpdateCinnabarGymGateTileBlocks = $3ead +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3eb5 +DEF PrintPredefTextID = $3ef5 +DEF RestoreMapTextPointer = $3f05 +DEF SetMapTextPointer = $3f0f +DEF CardKeySuccessText_id = $3f22 +DEF TextPredefs = $3f22 +DEF CardKeyFailText_id = $3f24 +DEF RedBedroomPCText_id = $3f26 +DEF RedBedroomSNESText_id = $3f28 +DEF PushStartText_id = $3f2a +DEF SaveOptionText_id = $3f2c +DEF StrengthsAndWeaknessesText_id = $3f2e +DEF OakLabEmailText_id = $3f30 +DEF AerodactylFossilText_id = $3f32 +DEF Route15UpstairsBinocularsText_id = $3f34 +DEF KabutopsFossilText_id = $3f36 +DEF GymStatueText1_id = $3f38 +DEF GymStatueText2_id = $3f3a +DEF BookcaseText_id = $3f3c +DEF ViridianCityPokecenterBenchGuyText_id = $3f3e +DEF PewterCityPokecenterBenchGuyText_id = $3f40 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f42 +DEF LavenderCityPokecenterBenchGuyText_id = $3f44 +DEF VermilionCityPokecenterBenchGuyText_id = $3f46 +DEF CeladonCityPokecenterBenchGuyText_id = $3f48 +DEF CeladonCityHotelText_id = $3f4a +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f4c +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f4e +DEF SaffronCityPokecenterBenchGuyText_id = $3f50 +DEF MtMoonPokecenterBenchGuyText_id = $3f52 +DEF RockTunnelPokecenterBenchGuyText_id = $3f54 +DEF UnusedBenchGuyText1_id = $3f56 +DEF UnusedBenchGuyText2_id = $3f58 +DEF UnusedBenchGuyText3_id = $3f5a +DEF UnusedPredefText_id = $3f5c +DEF PokemonCenterPCText_id = $3f5e +DEF ViridianSchoolNotebook_id = $3f60 +DEF ViridianSchoolBlackboard_id = $3f62 +DEF JustAMomentText_id = $3f64 +DEF OpenBillsPCText_id = $3f66 +DEF FoundHiddenItemText_id = $3f68 +DEF HiddenItemBagFullText_id = $3f6a +DEF VermilionGymTrashText_id = $3f6c +DEF IndigoPlateauHQText_id = $3f6e +DEF GameCornerOutOfOrderText_id = $3f70 +DEF GameCornerOutToLunchText_id = $3f72 +DEF GameCornerSomeonesKeysText_id = $3f74 +DEF FoundHiddenCoinsText_id = $3f76 +DEF DroppedHiddenCoinsText_id = $3f78 +DEF BillsHouseMonitorText_id = $3f7a +DEF BillsHouseInitiatedText_id = $3f7c +DEF BillsHousePokemonList_id = $3f7e +DEF MagazinesText_id = $3f80 +DEF CinnabarGymQuiz_id = $3f82 +DEF GameCornerNoCoinsText_id = $3f84 +DEF GameCornerCoinCaseText_id = $3f86 +DEF LinkCableHelp_id = $3f88 +DEF TMNotebook_id = $3f8a +DEF FightingDojoText_id = $3f8c +DEF EnemiesOnEverySideText_id = $3f8e +DEF WhatGoesAroundComesAroundText_id = $3f90 +DEF NewBicycleText_id = $3f92 +DEF IndigoPlateauStatues_id = $3f94 +DEF VermilionGymTrashSuccessText1_id = $3f96 +DEF VermilionGymTrashSuccessText2_id = $3f98 +DEF VermilionGymTrashSuccessText3_id = $3f9a +DEF VermilionGymTrashFailText_id = $3f9c +DEF TownMapText_id = $3f9e +DEF BookOrSculptureText_id = $3fa0 +DEF ElevatorText_id = $3fa2 +DEF PokemonStuffText_id = $3fa4 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF ResetStatusAndHalveMoneyOnBlackout = $40b0 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $01 +DEF MewPicFront = $4112 +DEF MewPicFrontBank = $01 +DEF MewPicBack = $4205 +DEF MewPicBackBank = $01 +DEF MewBaseStats = $425b +DEF MewBaseStatsBank = $01 +DEF PrintSafariZoneBattleText = $4277 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $42a7 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $42ac +DEF SafariZoneAngryTextBank = $01 +DEF CopyDebugName = $42b1 +DEF CopyDebugNameBank = $01 +DEF PrepareTitleScreen = $42b7 +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $42dd +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenPickNewMon = $4496 +DEF TitleScreenPickNewMonBank = $01 +DEF TitleScreenScrollInMon = $44c1 +DEF TitleScreenScrollInMonBank = $01 +DEF ScrollTitleScreenGameVersion = $44cf +DEF ScrollTitleScreenGameVersionBank = $01 +DEF DrawPlayerCharacter = $44dd +DEF DrawPlayerCharacterBank = $01 +DEF ClearBothBGMaps = $4519 +DEF ClearBothBGMapsBank = $01 +DEF LoadTitleMonSprite = $4524 +DEF LoadTitleMonSpriteBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4533 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4538 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $4541 +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4556 +DEF CopyrightTextStringBank = $01 +DEF TitleMons = $4588 +DEF TitleMonsBank = $01 +DEF PrintGameVersionOnTitleScreen = $4598 +DEF PrintGameVersionOnTitleScreenBank = $01 +DEF VersionOnTitleScreenText = $45a1 +DEF VersionOnTitleScreenTextBank = $01 +DEF DebugNewGamePlayerName = $45aa +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $45b1 +DEF DebugNewGameRivalNameBank = $01 +DEF LoadMonData_ = $45b6 +DEF LoadMonData_Bank = $01 +DEF ItemPrices = $4608 +DEF ItemPricesBank = $01 +DEF ItemNames = $472b +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $4a92 +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $4ad8 +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $4b0f +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4bd1 +DEF GetSpriteScreenXYBank = $01 +DEF WriteDMACodeToHRAM = $4bed +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $4bfb +DEF DMARoutineBank = $01 +DEF PrintWaitingText = $4c05 +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4c28 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4c34 +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4c5c +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4c70 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF SetSpriteCollisionValues = $4d72 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4d85 +DEF SpriteCollisionBitTableBank = $01 +DEF DebugMenu = $4da5 +DEF DebugMenuBank = $01 +DEF TestBattle = $4da6 +DEF TestBattleBank = $01 +DEF PickUpItem = $4de1 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4e26 +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4e2c +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4e31 +DEF UpdatePlayerSpriteBank = $01 +DEF UnusedReadSpriteDataFunction = $4ec7 +DEF UnusedReadSpriteDataFunctionBank = $01 +DEF UpdateNPCSprite = $4ed1 +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4fc8 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4fcb +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4ffe +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $5057 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $5073 +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $507f +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $50ad +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $50bd +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $50dc +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $5157 +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $516e +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $5207 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $522f +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $5236 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $52a6 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $52b2 +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $52b7 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $52ba +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $52c3 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $5301 +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF CableClub_DoBattleOrTrade = $5317 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5345 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $550f +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $551c +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5530 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $577d +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $57a2 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $57c0 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $57c7 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $57d6 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $57f2 +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $5827 +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5849 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $5a24 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5a29 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5a3a +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5a5b +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5a5f +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5aaf +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5ab0 +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5ab3 +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5ae0 +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5ae6 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5af2 +DEF MainMenuBank = $01 +DEF InitOptions = $5bff +DEF InitOptionsBank = $01 +DEF LinkMenu = $5c0a +DEF LinkMenuBank = $01 +DEF WhereWouldYouLikeText = $5d43 +DEF WhereWouldYouLikeTextBank = $01 +DEF PleaseWaitText = $5d48 +DEF PleaseWaitTextBank = $01 +DEF LinkCanceledText = $5d4d +DEF LinkCanceledTextBank = $01 +DEF StartNewGame = $5d52 +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5d57 +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5d5f +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5d7e +DEF ContinueTextBank = $01 +DEF NewGameText = $5d87 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5d97 +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5db5 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5def +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5e2f +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5e42 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5e55 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5e6a +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5e8a +DEF DisplayOptionMenuBank = $01 +DEF TextSpeedOptionText = $5fc0 +DEF TextSpeedOptionTextBank = $01 +DEF BattleAnimationOptionText = $5fde +DEF BattleAnimationOptionTextBank = $01 +DEF BattleStyleOptionText = $5ffd +DEF BattleStyleOptionTextBank = $01 +DEF OptionMenuCancelText = $6018 +DEF OptionMenuCancelTextBank = $01 +DEF SetOptionsFromCursorPositions = $601f +DEF SetOptionsFromCursorPositionsBank = $01 +DEF SetCursorPositionsFromOptions = $604c +DEF SetCursorPositionsFromOptionsBank = $01 +DEF TextSpeedOptionData = $6096 +DEF TextSpeedOptionDataBank = $01 +DEF CheckForPlayerNameInSRAM = $609e +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $60ca +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $6115 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $6253 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $6258 +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $6262 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $6267 +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $626c +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6271 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6282 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $6288 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $62a1 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $62a4 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $62ce +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $62ff +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $63bf +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $63d8 +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6420 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $6428 +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6430 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $6438 +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6440 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $6448 +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $64ca +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $64df +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $64ea +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $64eb +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $6557 +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $655c +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $6596 +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $675b +DEF LoadEDTileBank = $01 +DEF ED_Tile = $6767 +DEF ED_TileBank = $01 +DEF ED_TileEnd = $676f +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $676f +DEF PrintAlphabetBank = $01 +DEF LowerCaseAlphabet = $679e +DEF LowerCaseAlphabetBank = $01 +DEF UpperCaseAlphabet = $67d6 +DEF UpperCaseAlphabetBank = $01 +DEF PrintNicknameAndUnderscores = $680e +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6871 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $6885 +DEF DakutensBank = $01 +DEF Handakutens = $68d6 +DEF HandakutensBank = $01 +DEF CalcStringLength = $68eb +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $68f8 +DEF PrintNamingTextBank = $01 +DEF YourTextString = $693f +DEF YourTextStringBank = $01 +DEF RivalsTextString = $6945 +DEF RivalsTextStringBank = $01 +DEF NameTextString = $694d +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6953 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $695d +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $699f +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $69a4 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $69e7 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $69ec +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6a12 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6a19 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6a6c +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $6aa8 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6ac0 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6ad6 +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6af2 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $6b0a +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6b20 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6b21 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6b44 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6c20 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6e0c +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6e11 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6e16 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6e1b +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6e20 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6e25 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6e2a +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6e2f +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6e34 +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6e39 +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6e3e +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6e43 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6e5b +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6eda +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6efe +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6f07 +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6fad +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6fb4 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6fb9 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6fbe +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $6fc3 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $6fc8 +DEF OneTwoAndTextBank = $01 +DEF PoofText = $6fd7 +DEF PoofTextBank = $01 +DEF ForgotAndText = $6fdc +DEF ForgotAndTextBank = $01 +DEF HMCantDeleteText = $6fe1 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $6fe6 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF PokemonCenterWelcomeText = $705d +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7062 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $7068 +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $706d +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7072 +DEF PokemonCenterFarewellTextBank = $01 +DEF SetLastBlackoutMap = $7078 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $7092 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $7096 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $710b +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $718f +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $7197 +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $719f +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $71a4 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $71a9 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $71af +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $71b4 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $71bb +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $71c5 +DEF CableClubNPCBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $72b3 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $72b8 +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $72bd +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $72c2 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $72c8 +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $72cd +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $72d2 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $72d7 +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $72ea +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $734c +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $735a +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $7367 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $7375 +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $7387 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $7391 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $73b0 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $7413 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $7422 +DEF UseTossTextBank = $01 +DEF JapaneseSaveMessageText = $742b +DEF JapaneseSaveMessageTextBank = $01 +DEF JapaneseSpeedOptionsText = $7435 +DEF JapaneseSpeedOptionsTextBank = $01 +DEF MoneyText = $743d +DEF MoneyTextBank = $01 +DEF JapaneseMochimonoText = $7443 +DEF JapaneseMochimonoTextBank = $01 +DEF JapaneseMainMenuText = $7448 +DEF JapaneseMainMenuTextBank = $01 +DEF BattleMenuText = $7455 +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $7468 +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $7489 +DEF SwitchStatsCancelTextBank = $01 +DEF JapaneseAhText = $749d +DEF JapaneseAhTextBank = $01 +DEF JapanesePokedexMenu = $74a1 +DEF JapanesePokedexMenuBank = $01 +DEF DisplayMoneyBox = $74ba +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $74e2 +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $74ea +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $7559 +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $763e +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $7656 +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $7671 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $76e1 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $778d +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $77c2 +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $77d6 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $7823 +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $783f +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $78dc +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $78e1 +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $78e6 +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $790c +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $796d +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7995 +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7a12 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7a8f +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7af5 +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7b22 +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7b27 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7b2c +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7b31 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7b36 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7b3b +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7b40 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7b45 +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7b4a +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7b4f +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7b54 +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7b59 +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7b5e +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7b63 +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7b68 +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7c18 +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF Audio1_WavePointers = $4361 +DEF Audio1_WavePointersBank = $02 +DEF SFX_Start_Menu_1_Ch8 = $43c3 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $43ca +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $43e1 +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $43f1 +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $43f8 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $43ff +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $440a +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $441b +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $4422 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $442d +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $4438 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $4447 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $4452 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4462 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4475 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4494 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $44b7 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $44c6 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $44d9 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $44ee +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $44fd +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $4528 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $453b +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $454e +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4569 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $4580 +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4595 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $45b0 +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $45cb +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $45d6 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $45e1 +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $45ee +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $461f +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $4636 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $4649 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $4654 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $466d +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $468c +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $46ab +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $46c8 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $46e3 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $46fe +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $4719 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $472f +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $474c +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $476d +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4786 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $479d +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $47b0 +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $47bd +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $47e0 +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $4803 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $4813 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $4832 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $4855 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $486b +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4882 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4899 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $48a6 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $48c5 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $48e4 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $48f1 +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $490c +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $4927 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $4937 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $495a +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $497d +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4987 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4996 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $49a5 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $49af +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $49c2 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $49d5 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $49df +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $49f9 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $49fa +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $4a0d +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $4a1c +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $4a2b +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $4a35 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $4a48 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $4a5a +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $4a5b +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a86 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4aa5 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4abe +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4ae5 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4b0b +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4b0c +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4b1b +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4b29 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4b2a +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4b49 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b78 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b97 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4baa +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4bbd +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4bca +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4be9 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4c0c +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4c25 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4c38 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4c4b +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4c55 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c74 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c93 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4ca6 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4cb5 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4cc7 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4cc8 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4cd7 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4ce6 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4cf0 +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4d07 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4d1e +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4d2b +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4d3e +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4d51 +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4d5e +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d79 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d94 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4da7 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4db6 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4dc5 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4dcf +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4df2 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4e19 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4e35 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4e50 +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e6b +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e7e +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e91 +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4ea4 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4eb1 +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4ed4 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4eef +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4eff +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4f1a +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4f35 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4f48 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f63 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f7e +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f8e +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4fb1 +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4fd4 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4fe7 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4ffa +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $500d +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $501a +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $502d +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $5040 +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $504d +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $5070 +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5092 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5093 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $50a6 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $50b9 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $50c6 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $5103 +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $5138 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $51d0 +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $51e6 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $5274 +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $52a9 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $52e4 +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $5323 +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $5335 +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $536d +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $53a5 +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $53ba +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53fa +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $5407 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $5426 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $5444 +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $5450 +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $545f +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $5472 +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $54bf +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $54db +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $550a +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5568 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55f8 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $5629 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $564b +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5693 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $56b5 +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $56c7 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56e5 +DEF Audio1_IsCryBank = $02 +DEF Audio1_ApplyPitchSlide = $56f9 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $578f +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $580d +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $5825 +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5838 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $5847 +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5858 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $5876 +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5b16 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5b17 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $5b1f +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_HWChannelEnableMasks = $5b27 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $5b2f +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $5b47 +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $5b60 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $5b65 +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $5b75 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF Music_Cities1AlternateTempo = $5b81 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Music_PkmnHealed_Ch1 = $5ba3 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5bc4 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5bd2 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5bde +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5c51 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5cd8 +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5d24 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5db9 +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5e4f +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5e9b +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5f08 +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5fad +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $6009 +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $607f +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6131 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $626a +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $6304 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $63c4 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $649d +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $65f0 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6664 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $66ba +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $670f +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $67c5 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $685f +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $68de +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $6913 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $69cf +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6a6f +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6a76 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6b92 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6c32 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6cef +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6d77 +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6d8e +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6d9e +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6dae +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6df1 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6e6e +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6ed1 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6f59 +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6fa9 +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $703d +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $7119 +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $7120 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $719b +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $71a2 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $71bb +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $721d +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7233 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $72b5 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $72c8 +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $72e1 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $72f7 +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $7316 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7335 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $734d +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7362 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7381 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $739d +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $73a7 +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $7419 +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $74cb +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $7504 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $7569 +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7640 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $76c7 +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $773a +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $77b5 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $786d +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $78d4 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $793d +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $79eb +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7a61 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7aa6 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $7b0d +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7b58 +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7b9e +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7bae +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7c21 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7c2e +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7c6a +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7c94 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7cbb +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7d6b +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7dfa +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7e56 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7ef9 +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7f70 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF _Joypad = $4000 +DEF _JoypadBank = $03 +DEF DiscardButtonPresses = $4034 +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $403c +DEF TrySoftResetBank = $03 +DEF MapSongBanks = $404d +DEF MapSongBanksBank = $03 +DEF MapHeaderBanks = $423d +DEF MapHeaderBanksBank = $03 +DEF ClearVariablesOnEnterMap = $4335 +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $435f +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $438b +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $43e6 +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $43ff +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $444e +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $4477 +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $4490 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $449d +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $44cc +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $452f +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $4579 +DEF SafariStepsBank = $03 +DEF SafariBallText = $457e +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $4586 +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $4589 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $45be +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $460b +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4636 +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $469c +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF LoadTilesetHeader = $4754 +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $47b2 +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $47be +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $48de +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $48f5 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4ae7 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $4aea +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $4aea +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4aed +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4af3 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4af9 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $4b08 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $4b35 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $4b3b +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $4b3e +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $4b41 +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $4b4a +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $4b4d +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $4b50 +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $4b56 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $4b5c +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $4b5f +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $4b68 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4b80 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4b86 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4b89 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4b92 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4b95 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4b98 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4ba1 +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4ba4 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4baa +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4bb6 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4bb9 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4bbc +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $4bbf +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4bc2 +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4bc8 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4bce +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4bd1 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $4bfb +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $4c0d +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $4c16 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $4c1f +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $4c31 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $4c3d +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $4c40 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $4c43 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $4c49 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $4c52 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $4c5b +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4c61 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4c6d +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4c73 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4c85 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4c94 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4c9d +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4caf +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4cc4 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4cd3 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4ceb +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4cf4 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4cfd +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4d0f +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4d18 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4d1b +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4d1e +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4d24 +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4d33 +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4d3f +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4d45 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4d51 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4d54 +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4d5d +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4d66 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4d6c +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4d6f +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4d75 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4d7b +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4d81 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4d8d +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF PrintStrengthText = $4d99 +DEF PrintStrengthTextBank = $03 +DEF UsedStrengthText = $4daa +DEF UsedStrengthTextBank = $03 +DEF CanMoveBouldersText = $4dbb +DEF CanMoveBouldersTextBank = $03 +DEF IsSurfingAllowed = $4dc0 +DEF IsSurfingAllowedBank = $03 +DEF SeafoamIslandsB4FStairsCoords = $4df7 +DEF SeafoamIslandsB4FStairsCoordsBank = $03 +DEF CurrentTooFastText = $4dfa +DEF CurrentTooFastTextBank = $03 +DEF CyclingIsFunText = $4dff +DEF CyclingIsFunTextBank = $03 +DEF AddItemToInventory_ = $4e04 +DEF AddItemToInventory_Bank = $03 +DEF RemoveItemFromInventory_ = $4e74 +DEF RemoveItemFromInventory_Bank = $03 +DEF LoadWildData = $4eb8 +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4eeb +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $50dd +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $50df +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $50f5 +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $510b +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $5121 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $5137 +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $514d +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $5163 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $5179 +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $518f +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $51a5 +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $51bb +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $51d1 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $51e7 +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $51fd +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $5213 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $5229 +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $523f +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $5255 +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $526b +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $5281 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $5297 +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $52ad +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $52af +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $52b1 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $52c7 +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $52dd +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $52f3 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $5309 +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $531f +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $5335 +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $534b +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $5361 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $5377 +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $538d +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $53a3 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $53b9 +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $53cf +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $53e5 +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoutesWildMons = $53fb +DEF SeaRoutesWildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5411 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $5427 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $543d +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $5453 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $5469 +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $547f +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $5495 +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $54ab +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $54c1 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $54d7 +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5501 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $5517 +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $552d +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $5543 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $5559 +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $556f +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $5585 +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $559b +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $55b1 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $55c7 +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $55e1 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $5687 +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $5937 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $593c +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $5941 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $5946 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $594b +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5950 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5957 +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $595c +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5961 +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5968 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5977 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $59b4 +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5a4c +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5a51 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5a56 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5a5b +DEF ItemUseEvoStoneBank = $03 +DEF ItemUseVitamin = $5ab4 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5abb +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $5f24 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $5f29 +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $5f2e +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $5f52 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $5f67 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $5f7f +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $5fa5 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $5faa +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $5faf +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $5ffd +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $6003 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $6005 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $6013 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $6022 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $6072 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $609b +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $60c4 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $60cd +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $60dc +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $60eb +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $60f0 +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $60f5 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6104 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $6140 +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $61e5 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $61fd +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6206 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $620b +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $6210 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $6215 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $623a +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $6247 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $624c +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $6259 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $627f +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $6283 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $628d +DEF RodResponseBank = $03 +DEF FishingInit = $62b4 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $62de +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $62e1 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $630d +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6312 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $6317 +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $631e +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $645d +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $6462 +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $6467 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $646c +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $6471 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6476 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $6479 +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $654f +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $6554 +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $6559 +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $655e +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6563 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $6571 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $657c +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $6581 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $6586 +DEF ItemUseNotYoursToUseBank = $03 +DEF ThrowBallAtTrainerMon = $658b +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $65ac +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $65b1 +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $65b6 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $65b9 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $65c0 +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $65c5 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $65ca +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $65cf +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $65d4 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $65d9 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $65de +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $65e3 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF ItemUseText00 = $65e8 +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $65f2 +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $65fc +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $6606 +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6642 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $6677 +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $66e3 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $66e9 +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $66f1 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6755 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $675a +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $675f +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6764 +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $6799 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $67a4 +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $68b8 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $68e0 +DEF WaterTilesetsBank = $03 +DEF ReadSuperRodData = $68ea +DEF ReadSuperRodDataBank = $03 +DEF SuperRodData = $6919 +DEF SuperRodDataBank = $03 +DEF ItemUseReloadOverworldData = $69c5 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $69cb +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $69f0 +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6a03 +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6a9e +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $6e9e +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $6edc +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $6f4e +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $6f54 +DEF UsedCutBank = $03 +DEF UsedCutText = $6ff2 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $6ff7 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $704c +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $7055 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $7068 +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $708f +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $7097 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $709f +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7100 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7113 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $7175 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $71a6 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $71c8 +DEF ShowObjectBank = $03 +DEF ShowObject2 = $71c8 +DEF ShowObject2Bank = $03 +DEF HideObject = $71d7 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $71e6 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $7225 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $72ad +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $72af +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $72b1 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $72b3 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $72b5 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $72dd +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $72e5 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $7473 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $7476 +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $749d +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $751e +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $7666 +DEF FlagActionPredefBank = $03 +DEF FlagAction = $7669 +DEF FlagActionBank = $03 +DEF HealParty = $76a5 +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $771e +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $771e +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $771e +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $771e +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $7721 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $77d7 +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7800 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $781d +DEF AddBCDPredefBank = $03 +DEF AddBCD = $7820 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $7836 +DEF SubBCDPredefBank = $03 +DEF SubBCD = $7839 +DEF SubBCDBank = $03 +DEF InitPlayerData = $7850 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $7850 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $78a0 +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $78a5 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $78ba +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7929 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $79a0 +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $79bf +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $79d2 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $79dc +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $79df +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7a1d +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7a1d +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7ab1 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7ad1 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7ad7 +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7af5 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7b30 +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7b50 +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7b8b +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7bbf +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7bd9 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7bde +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7be3 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7be8 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7c03 +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7c08 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7c0d +DEF ElevatorTextBank = $03 +DEF TownMapText = $7c12 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7c45 +DEF PokemonStuffTextBank = $03 +DEF ScientistSprite = $4000 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $4180 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $4300 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $4480 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $4540 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $4600 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $46c0 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $4780 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $4840 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $4900 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $49c0 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $4a80 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $4b40 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $4c00 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $4cc0 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $4d80 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $4f00 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $5080 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $5140 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $5180 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $51c0 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $5200 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $5240 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $5280 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $52c0 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $5300 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $5340 +DEF GamblerAsleepSpriteBank = $04 +DEF PokemonLogoGraphics = $5380 +DEF PokemonLogoGraphicsBank = $04 +DEF FontGraphics = $5a80 +DEF FontGraphicsBank = $04 +DEF ABTiles = $5e80 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $5e80 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $5ea0 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $6080 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $6080 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $6098 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $6098 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $60b0 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $60c8 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $60c8 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF GameFreakLogoGraphics = $61f8 +DEF GameFreakLogoGraphicsBank = $04 +DEF GameFreakLogoGraphicsEnd = $6288 +DEF GameFreakLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $6288 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $6488 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $6488 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $65a8 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $65a8 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $66a8 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $66a8 +DEF WorldMapTileGraphicsEndBank = $04 +DEF IsPlayerJustOutsideMap = $68d8 +DEF IsPlayerJustOutsideMapBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $68d8 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP = $68ef +DEF DrawHPBank = $04 +DEF DrawHP2 = $68f6 +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $68fb +DEF DrawHP_Bank = $04 +DEF StatusScreen = $6953 +DEF StatusScreenBank = $04 +DEF OTPointers = $6a95 +DEF OTPointersBank = $04 +DEF NamePointers2 = $6a9d +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $6aa5 +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $6abc +DEF StatusTextBank = $04 +DEF OKText = $6ac4 +DEF OKTextBank = $04 +DEF DrawLineBox = $6ac7 +DEF DrawLineBoxBank = $04 +DEF PTile = $6adc +DEF PTileBank = $04 +DEF PrintStatsBox = $6ae4 +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $6b57 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $6c86 +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $6caf +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $6cc3 +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $6ccb +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $6cd2 +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $6ce3 +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $6e61 +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $6e73 +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $6e7f +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $6e84 +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $6e89 +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $6e8e +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $6e93 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $6e98 +DEF PotionTextBank = $04 +DEF AntidoteText = $6e9d +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $6ea2 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $6ea7 +DEF BurnHealTextBank = $04 +DEF IceHealText = $6eac +DEF IceHealTextBank = $04 +DEF AwakeningText = $6eb1 +DEF AwakeningTextBank = $04 +DEF FullHealText = $6eb6 +DEF FullHealTextBank = $04 +DEF ReviveText = $6ebb +DEF ReviveTextBank = $04 +DEF RareCandyText = $6ec0 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $6ec7 +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $6ede +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $6fe8 +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $7042 +DEF ShrinkPic2Bank = $04 +DEF UpdateSpriteFacingOffsetAndDelayMovement = $7074 +DEF UpdateSpriteFacingOffsetAndDelayMovementBank = $04 +DEF StartMenu_Pokedex = $7095 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $70a9 +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $72ed +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $72fc +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $7302 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $742a +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $742f +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $7434 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $7459 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $7460 +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $749a +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $757f +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $7584 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $7597 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $75a0 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $75c3 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $75d0 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $75d8 +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $75e3 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $75f6 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $7613 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $7625 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $7653 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $773e +DEF CanLearnTMBank = $04 +DEF TMToMove = $7763 +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $7773 +DEF TechnicalMachinesBank = $04 +DEF EndOfBattle = $77aa +DEF EndOfBattleBank = $04 +DEF YouWinText = $7853 +DEF YouWinTextBank = $04 +DEF YouLoseText = $785b +DEF YouLoseTextBank = $04 +DEF DrawText = $7864 +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $786b +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7870 +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7918 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $792c +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $799e +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $79a3 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $79cd +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $79d2 +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $79d5 +DEF CallBankFBank = $04 +DEF HazeEffect_ = $79da +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7a37 +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7a43 +DEF ResetStatModsBank = $04 +DEF ResetStats = $7a4a +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7a53 +DEF StatusChangesEliminatedTextBank = $04 +DEF GetTrainerName_ = $7a58 +DEF GetTrainerName_Bank = $04 +DEF Random_ = $7a8f +DEF Random_Bank = $04 +DEF RedBikeSprite = $4000 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4180 +DEF RedSpriteBank = $05 +DEF BlueSprite = $4300 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4480 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $4600 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4780 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4900 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4a80 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4c00 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $4d80 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $4f00 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5080 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $5200 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5380 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $5500 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5680 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5800 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5980 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5b00 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $5c80 +DEF SailorSpriteBank = $05 +DEF CookSprite = $5e00 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $5f80 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6040 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $61c0 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6340 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $64c0 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6640 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $67c0 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6940 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6ac0 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $6c40 +DEF LanceSpriteBank = $05 +DEF MomSprite = $6dc0 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $6e80 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $6f40 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $7000 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $70c0 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7240 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $73c0 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7540 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $76c0 +DEF SeelSpriteBank = $05 +DEF LoadPokedexTilePatterns = $7840 +DEF LoadPokedexTilePatternsBank = $05 +DEF InitMapSprites = $785b +DEF InitMapSpritesBank = $05 +DEF LoadMapSpriteTilePatterns = $7871 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReadSpriteSheetData = $7971 +DEF ReadSpriteSheetDataBank = $05 +DEF InitOutsideMapSprites = $797b +DEF InitOutsideMapSpritesBank = $05 +DEF GetSplitMapSpriteSetID = $7a1a +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $7a64 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $7a89 +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $7ab9 +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $7b27 +DEF SpriteSheetPointerTableBank = $05 +DEF EmotionBubble = $7c47 +DEF EmotionBubbleBank = $05 +DEF EmotionBubblesPointerTable = $7caf +DEF EmotionBubblesPointerTableBank = $05 +DEF EmotionBubblesOAMBlock = $7cb5 +DEF EmotionBubblesOAMBlockBank = $05 +DEF EmotionBubbles = $7cbd +DEF EmotionBubblesBank = $05 +DEF ShockEmote = $7cbd +DEF ShockEmoteBank = $05 +DEF QuestionEmote = $7cfd +DEF QuestionEmoteBank = $05 +DEF HappyEmote = $7d3d +DEF HappyEmoteBank = $05 +DEF InGameTrade_CheckForTradeEvo = $7d7d +DEF InGameTrade_CheckForTradeEvoBank = $05 +DEF SubstituteEffect_ = $7dad +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7e1d +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7e22 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7e27 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7e2c +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7e48 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7ec0 +DEF OaksPCBank = $05 +DEF PKMNLeague = $7ed2 +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7ee4 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7f06 +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7f13 +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7f23 +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7f28 +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7f2d +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7f32 +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7f37 +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43ec +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $4554 +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $4577 +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45e6 +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $474e +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $4786 +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4830 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $4998 +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49ba +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a3f +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4ba7 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4bd4 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c86 +DEF FuchsiaCity_BlocksBank = $06 +DEF TrackPlayTime = $4dee +DEF TrackPlayTimeBank = $06 +DEF CountDownIgnoreInputBitReset = $4e36 +DEF CountDownIgnoreInputBitResetBank = $06 +DEF PalletTown_Script = $4e5b +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e73 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e81 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4eb2 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4ed2 +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f12 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f4b +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f56 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4f87 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4f88 +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4f96 +DEF PalletTownOakTextBank = $06 +DEF PalletTownGirlText = $4fd3 +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $4fd8 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $4fdd +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $4fe2 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $4fe7 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $4fec +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $4ff1 +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $4ffd +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $5005 +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityCheckGymOpenScript = $500b +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityCheckGotPokedexScript = $503d +DEF ViridianCityCheckGotPokedexScriptBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $5062 +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $508f +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $50c1 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $50cf +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCity_TextPointers = $50e4 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5102 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5107 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $512c +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $515c +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $517f +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5196 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $51df +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $5219 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCitySignText = $521e +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $5223 +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $5228 +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $522d +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $5232 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $5237 +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $5243 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $5251 +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $525e +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5277 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $5280 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $52ce +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $52d3 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $52e9 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $5305 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $5353 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $5359 +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $536f +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $538b +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $53a7 +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $53ac +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $53b1 +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $5400 +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5405 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $5436 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $5462 +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5467 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $546c +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $5471 +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5476 +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $547b +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $5480 +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $548c +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $549d +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $54a7 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $54c8 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $554f +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5554 +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5559 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $555d +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5567 +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $55b1 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5600 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5608 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5610 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $562d +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $564f +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $566d +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5672 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5677 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $567c +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $56f8 +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $56fd +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $5702 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $5707 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $570c +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCitySlowbroText = $573f +DEF CeruleanCitySlowbroTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $5783 +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $5788 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $578d +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $5792 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $5797 +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $579c +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $57a1 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $57cb +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $57dc +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $57e6 +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $5823 +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $5826 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $5833 +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $584e +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $585f +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $586f +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $5889 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $588e +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $58b1 +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $591d +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $5922 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $5938 +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $593d +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $5942 +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $5947 +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $594c +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $5951 +DEF VermilionCityHarborSignTextBank = $06 +DEF CeladonCity_Script = $5956 +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_TextPointers = $5966 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $598a +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $598f +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $5994 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $5999 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $599e +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $59e7 +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $59ec +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $59f9 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $59fe +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $5a03 +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $5a08 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $5a0d +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $5a12 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $5a17 +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $5a1c +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $5a21 +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $5a26 +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $5a2b +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $5a2e +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $5a5e +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $5a63 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $5a68 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $5a6d +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $5a72 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $5a77 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $5a7c +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $5a81 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $5a86 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $5a8b +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $5a90 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $5aa4 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $5ab8 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $5acc +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $5ae0 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $5af4 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $5b2f +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $5b3b +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $5b47 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $5b4b +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $5b56 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $5b57 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $5b5d +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $5baa +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $5baf +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $5bb4 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $5bba +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $5bbf +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $5bc4 +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $5bc9 +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $5bce +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $5bf6 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $5c06 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $5c12 +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $5c15 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseLittleGirlText = $5c17 +DEF VermilionTradeHouseLittleGirlTextBank = $06 +DEF VermilionTradeHouse_Object = $5c25 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $5c3f +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $5c4f +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $5c5b +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $5c7f +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $5c89 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $5c8a +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $5c8f +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $5c94 +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobby_Object = $5c95 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $5ccf +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $5cff +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $5d0b +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $5d21 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $5d5d +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $5d89 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $5d9a +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $5da0 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4TrainerHeader0 = $5dae +DEF SilphCo4TrainerHeader0Bank = $06 +DEF SilphCo4TrainerHeaders = $5dae +DEF SilphCo4TrainerHeadersBank = $06 +DEF SilphCo4TrainerHeader1 = $5dba +DEF SilphCo4TrainerHeader1Bank = $06 +DEF SilphCo4TrainerHeader2 = $5dc6 +DEF SilphCo4TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $5dd3 +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $5dea +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $5df4 +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $5df9 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $5dfe +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $5e03 +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $5e0d +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $5e12 +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $5e17 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $5e1c +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $5e26 +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $5e2b +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $5e30 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $5e35 +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $5ea4 +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $5f2b +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $5f37 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $5f4d +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $5f9e +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $5fb6 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $5fbc +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5TrainerHeader0 = $5fd2 +DEF SilphCo5TrainerHeader0Bank = $06 +DEF SilphCo5TrainerHeaders = $5fd2 +DEF SilphCo5TrainerHeadersBank = $06 +DEF SilphCo5TrainerHeader1 = $5fde +DEF SilphCo5TrainerHeader1Bank = $06 +DEF SilphCo5TrainerHeader2 = $5fea +DEF SilphCo5TrainerHeader2Bank = $06 +DEF SilphCo5TrainerHeader3 = $5ff6 +DEF SilphCo5TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $6003 +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $601a +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $6024 +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $6029 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $602e +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $6033 +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $603d +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $6042 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $6047 +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $604c +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $6056 +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $605b +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $6060 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $6065 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $606f +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $6074 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $6079 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $607e +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $6083 +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $6088 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $608d +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $6116 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $619d +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $61a9 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $61bf +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $61e6 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $61f0 +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $61f6 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6TrainerHeader0 = $620a +DEF SilphCo6TrainerHeader0Bank = $06 +DEF SilphCo6TrainerHeaders = $620a +DEF SilphCo6TrainerHeadersBank = $06 +DEF SilphCo6TrainerHeader1 = $6216 +DEF SilphCo6TrainerHeader1Bank = $06 +DEF SilphCo6TrainerHeader2 = $6222 +DEF SilphCo6TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $622f +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $623d +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $6254 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $626b +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $6282 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $6299 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $62b0 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $62ba +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $62bf +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $62c4 +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $62c9 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $62d3 +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $62d8 +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $62dd +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $62e2 +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $62ec +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $62f1 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $62f6 +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $62fb +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $636b +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $63e0 +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $641d +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $6442 +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $644c +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $6485 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $64a1 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $64a6 +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $64dc +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $64e9 +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $64f4 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $6510 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $6514 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $6559 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $6562 +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $656b +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $657d +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $6581 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $65cd +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $65da +DEF RLEList_PewterGymGuyBank = $06 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $65e7 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $06 +DEF RivalIDs = $6605 +DEF RivalIDsBank = $06 +DEF IsPlayerStandingOnDoorTile = $6609 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $662c +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $6672 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $66cf +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $66f0 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $6708 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $6710 +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAMBlock = $6710 +DEF LedgeHoppingShadowOAMBlockBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanTradeHouse_Blocks = $41de +DEF CeruleanTradeHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF MonsterNames = $421e +DEF MonsterNamesBank = $07 +DEF DoClearSaveDialogue = $498a +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $49c1 +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $49c6 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $4a14 +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $4a19 +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $4a34 +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $4a38 +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $4a73 +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4a81 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4a91 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $4a96 +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4a9b +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $4aa0 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $4aa5 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $4aaa +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4aaf +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $4ab2 +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $4ab8 +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $4af8 +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $4afd +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4b02 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $4b0e +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $4b28 +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $4b4e +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $4b6e +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $4b7e +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $4b82 +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $4ba2 +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $4bcf +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $4bd2 +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $4bfd +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $4c36 +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $4c72 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $4c80 +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalChoosesStarterScript = $4d00 +DEF OaksLabRivalChoosesStarterScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $4d6d +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $4db9 +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4e03 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4e32 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $4e6d +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $4eb0 +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $4efd +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4f12 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4fd4 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $5009 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $500a +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $502b +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $5076 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $5082 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $50b8 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $50ce +DEF OaksLabRivalTextBank = $07 +DEF OaksLabCharmanderPokeBallText = $5102 +DEF OaksLabCharmanderPokeBallTextBank = $07 +DEF OaksLabSquirtlePokeBallText = $5113 +DEF OaksLabSquirtlePokeBallTextBank = $07 +DEF OaksLabBulbasaurPokeBallText = $5124 +DEF OaksLabBulbasaurPokeBallTextBank = $07 +DEF OaksLabSelectedPokeBallScript = $5133 +DEF OaksLabSelectedPokeBallScriptBank = $07 +DEF OaksLabThoseArePokeBallsText = $5152 +DEF OaksLabThoseArePokeBallsTextBank = $07 +DEF OaksLabShowPokeBallPokemonScript = $5157 +DEF OaksLabShowPokeBallPokemonScriptBank = $07 +DEF OaksLabYouWantCharmanderText = $5195 +DEF OaksLabYouWantCharmanderTextBank = $07 +DEF OaksLabYouWantSquirtleText = $519f +DEF OaksLabYouWantSquirtleTextBank = $07 +DEF OaksLabYouWantBulbasaurText = $51a9 +DEF OaksLabYouWantBulbasaurTextBank = $07 +DEF OaksLabMonChoiceMenu = $51b3 +DEF OaksLabMonChoiceMenuBank = $07 +DEF OaksLabMonChoiceEnd = $521f +DEF OaksLabMonChoiceEndBank = $07 +DEF OaksLabMonEnergeticText = $5222 +DEF OaksLabMonEnergeticTextBank = $07 +DEF OaksLabReceivedMonText = $5227 +DEF OaksLabReceivedMonTextBank = $07 +DEF OaksLabLastMonScript = $522d +DEF OaksLabLastMonScriptBank = $07 +DEF OaksLabLastMonText = $5243 +DEF OaksLabLastMonTextBank = $07 +DEF OaksLabOak1Text = $5248 +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $5322 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $5331 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $5336 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $5345 +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $5354 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $5363 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $5372 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5381 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeThisOneText = $5390 +DEF OaksLabRivalIllTakeThisOneTextBank = $07 +DEF OaksLabRivalReceivedMonText = $539f +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $53af +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $53be +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $53c3 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $53c8 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabRivalGrampsText = $53d7 +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalWhatDidYouCallMeForText = $53dc +DEF OaksLabRivalWhatDidYouCallMeForTextBank = $07 +DEF OaksLabOakIHaveARequestText = $53e1 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $53e6 +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $53eb +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $53f1 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $53f6 +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $53fb +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $540a +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $5462 +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $546e +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $547d +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5495 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $549b +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $54c0 +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartNoopScript = $54df +DEF ViridianMartNoopScriptBank = $07 +DEF ViridianMart_TextPointers = $54e0 +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $54ea +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $54f0 +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $54f5 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $54fa +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $5500 +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $5505 +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $550a +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $5530 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $5540 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $554c +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $554f +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $5553 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $5558 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouse_Object = $555d +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $557d +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $558a +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $558d +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $5595 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $559a +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $559f +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $55b6 +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $55bb +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $55e7 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $55f3 +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $55f6 +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $55fc +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $560c +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $5611 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $5616 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $563c +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5648 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $564b +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $564f +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $5654 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $5659 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $5679 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $5685 +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $5689 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $568f +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $56b5 +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $56ba +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $56bf +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanTradeHouse_h = $56ea +DEF CeruleanTradeHouse_hBank = $07 +DEF CeruleanTradeHouse_Script = $56f6 +DEF CeruleanTradeHouse_ScriptBank = $07 +DEF CeruleanTradeHouse_TextPointers = $56f9 +DEF CeruleanTradeHouse_TextPointersBank = $07 +DEF CeruleanTradeHouseGrannyText = $56fd +DEF CeruleanTradeHouseGrannyTextBank = $07 +DEF CeruleanTradeHouseGamblerText = $5702 +DEF CeruleanTradeHouseGamblerTextBank = $07 +DEF CeruleanTradeHouse_Object = $5710 +DEF CeruleanTradeHouse_ObjectBank = $07 +DEF BikeShop_h = $5730 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $573c +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $573f +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5745 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $57f8 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopMenuPrice = $5807 +DEF BikeShopMenuPriceBank = $07 +DEF BikeShopClerkWelcomeText = $5810 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5815 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $581a +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $581f +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5824 +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $582a +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $582f +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5834 +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5839 +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5848 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5866 +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $588c +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $589c +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $58a8 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $58ac +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $58b8 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $58db +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $58fe +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $590b +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5918 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $5965 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $596a +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $59a2 +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $59ae +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $59b2 +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $59b6 +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $59c3 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $59e6 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $5a06 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $5a12 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $5a15 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $5a20 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $5a54 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $5a56 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $5ad6 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $5af0 +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $5afc +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $5b00 +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $5b06 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $5b0b +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $5b1b +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $5b20 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $5b46 +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $5b52 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $5b9b +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $5c42 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $5c59 +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $5c74 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $5c7c +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $5c94 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $5cbf +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $5cc1 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $5cc6 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $5cda +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $5d2e +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $5d3a +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $5d3d +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $5d41 +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $5d46 +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $5d5c +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $5d7c +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $5d88 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $5d8b +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $5d91 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $5d96 +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $5d9b +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $5dc1 +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $5dd1 +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $5ddd +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $5de0 +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $5de8 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $5ded +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $5dfa +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $5dff +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $5e04 +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $5e30 +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $5e3c +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $5e3f +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $5e41 +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $5e8a +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $5ea4 +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $5eb0 +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $5eb8 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $5eba +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $5ebf +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $5ee1 +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $5eed +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $5ef0 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $5ef4 +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $5ef9 +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $5f07 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $5f27 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $5f33 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $5f3f +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $5f43 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $5f50 +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $5f94 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $5fa4 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $5faa +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $5fe7 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $5fec +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $5ff6 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $5ffb +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6025 +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6031 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $603d +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $604a +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $604e +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6091 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $60a1 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $60b8 +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $60be +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $60e8 +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $60f4 +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6100 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $610d +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6111 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6128 +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $616c +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $617f +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6185 +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $61af +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $61bb +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $61c7 +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $61d3 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $61d7 +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $61ee +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6231 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6241 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6247 +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6271 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $627d +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6289 +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6291 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6293 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $6298 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $62ba +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $62c6 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $62d9 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $62df +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlantTrainerHeaders = $62fb +DEF PowerPlantTrainerHeadersBank = $07 +DEF Voltorb0TrainerHeader = $62fb +DEF Voltorb0TrainerHeaderBank = $07 +DEF Voltorb1TrainerHeader = $6307 +DEF Voltorb1TrainerHeaderBank = $07 +DEF Voltorb2TrainerHeader = $6313 +DEF Voltorb2TrainerHeaderBank = $07 +DEF Voltorb3TrainerHeader = $631f +DEF Voltorb3TrainerHeaderBank = $07 +DEF Voltorb4TrainerHeader = $632b +DEF Voltorb4TrainerHeaderBank = $07 +DEF Voltorb5TrainerHeader = $6337 +DEF Voltorb5TrainerHeaderBank = $07 +DEF Voltorb6TrainerHeader = $6343 +DEF Voltorb6TrainerHeaderBank = $07 +DEF Voltorb7TrainerHeader = $634f +DEF Voltorb7TrainerHeaderBank = $07 +DEF ZapdosTrainerHeader = $635b +DEF ZapdosTrainerHeaderBank = $07 +DEF PowerPlantInitBattleScript = $6368 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $6374 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $637a +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $6380 +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $6386 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $638c +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $6392 +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $6398 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $639e +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $63a4 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $63aa +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $63af +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $63bf +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $6446 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $65ae +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $65ba +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $65c3 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $65c5 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $65ca +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $65ec +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $65f8 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $65fb +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $65ff +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $6640 +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $6657 +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $6677 +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $6683 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $669e +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $66a4 +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $66b5 +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $66ba +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $66cd +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $66de +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $66df +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $66e1 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $6704 +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $6715 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $671a +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $6720 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $674a +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $675e +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $676a +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $6776 +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseDefaultScript = $6782 +DEF BillsHouseDefaultScriptBank = $07 +DEF BillsHousePokemonWalkToMachineScript = $6783 +DEF BillsHousePokemonWalkToMachineScriptBank = $07 +DEF BillsHousePokemonEntersMachineScript = $67a6 +DEF BillsHousePokemonEntersMachineScriptBank = $07 +DEF BillsHouseBillExitsMachineScript = $67c5 +DEF BillsHouseBillExitsMachineScriptBank = $07 +DEF BillsHouseCleanupScript = $680d +DEF BillsHouseCleanupScriptBank = $07 +DEF BillsHousePCScript = $6827 +DEF BillsHousePCScriptBank = $07 +DEF BillsHouse_TextPointers = $6834 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseActivatePCScript = $683c +DEF BillsHouseActivatePCScriptBank = $07 +DEF BillsHouseBillPokemonText = $683d +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $6874 +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $68d0 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $68df +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $6905 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $6915 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $693b +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $6940 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $6946 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $694b +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $6953 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $6958 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $6960 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $6965 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $697e +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $6983 +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $6988 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $6997 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $69ab +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $69b0 +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $69ed +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $69f7 +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $6a0d +DEF TimesUpTextBank = $07 +DEF GameOverText = $6a12 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $6a17 +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $6a25 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizIntroText = $6a5b +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarQuizQuestions = $6a60 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $6a6c +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $6a71 +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $6a76 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $6a7b +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $6a80 +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $6a85 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymGateFlagAction = $6a8a +DEF CinnabarGymGateFlagActionBank = $07 +DEF CinnabarGymQuiz_AskQuestion = $6a92 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $6ae3 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $6b05 +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $6b0a +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $6b48 +DEF CinnabarGymGateCoordsBank = $07 +DEF PrintMagazinesText = $6b60 +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $6b69 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $6b6e +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $6bdd +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $6be2 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $6c05 +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $6c7f +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $6c84 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $6caa +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $6caf +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $6cbd +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Trainer_Appeared = $42bb +DEF SFX_Trainer_AppearedBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF Audio2_WavePointers = $4361 +DEF Audio2_WavePointersBank = $08 +DEF SFX_Press_AB_2_Ch5 = $43c3 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $43d6 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $43dd +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $43ee +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $43fd +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Trainer_Appeared_Ch5 = $4412 +DEF SFX_Trainer_Appeared_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $442d +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $4436 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $443d +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $4448 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $444c +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $4453 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $445d +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $447f +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $4490 +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $449b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $44aa +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $44ae +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $44b9 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $44c4 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $44c8 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $44cc +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $44d6 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $44e0 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $44e7 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44f4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44fe +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $450b +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $4519 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $4526 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $4533 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $454c +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4556 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4563 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $456a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4574 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $457b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4582 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $458c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4593 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $45a4 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $45b1 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $45be +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $45c5 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $45d5 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $45dc +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $45ec +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45f7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45fe +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $460e +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $4624 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $4637 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $464a +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4655 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4664 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4673 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $467e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4695 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $46a9 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $46c4 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $46db +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $46ec +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $470b +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $4722 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $4735 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $4748 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4759 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4770 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4787 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4792 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $47a9 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $47c0 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $47d1 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $47e0 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $47ef +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47fa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $4819 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $4834 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $4847 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $485e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4875 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4880 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4887 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $489e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $48b5 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $48c4 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $48d3 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $48e0 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48f0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $4902 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $4941 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4980 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $498b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $49a6 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $49c1 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $49d7 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49f4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $4a15 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $4a2e +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $4a45 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a58 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a65 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a88 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4aab +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4abb +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4ada +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4afd +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4b13 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4b2a +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4b41 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4b4e +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b6d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b8c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b99 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4bb4 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4bcf +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4bdf +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4c02 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4c25 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4c2f +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4c3e +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4c4d +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c57 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c6a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c7d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c87 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4ca1 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4ca2 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4cb5 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4cc4 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4cd3 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4cdd +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4cf0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4d02 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4d03 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4d2e +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4d4d +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d66 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d8d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4db3 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4db4 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4dc3 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4dd1 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4dd2 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4df1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4e20 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4e3f +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e52 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e65 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e72 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e91 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4eb4 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4ecd +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4ee0 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ef3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4efd +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4f1c +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4f3b +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4f4e +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f5d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f6f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f70 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f7f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f8e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f98 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4faf +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4fc6 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4fd3 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4fe6 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4ff9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $5006 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $5021 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $503c +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $504f +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $505e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $506d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5077 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $509a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $50c1 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $50dd +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50f8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $5113 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $5126 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $5139 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $514c +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5159 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $517c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5197 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $51a7 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $51c2 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $51dd +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51f0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $520b +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $5226 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $5236 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5259 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $527c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $528f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $52a2 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $52b5 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $52c2 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $52d5 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $52e8 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52f5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $5318 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $533a +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $533b +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $534e +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5361 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $536e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $53c8 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $548b +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $5497 +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $54a0 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $54a5 +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $54b2 +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $54ba +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $54c2 +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $54e8 +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $5588 +DEF ExitBillsPCBank = $08 +DEF BillsPCDeposit = $55ac +DEF BillsPCDepositBank = $08 +DEF BillsPCWithdraw = $5618 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $5673 +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $56b3 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $56be +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $56e1 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $5713 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $571b +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5745 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $574b +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $57cb +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $57d3 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $57dc +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $57e9 +DEF SwitchOnTextBank = $08 +DEF WhatText = $57ee +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $57f3 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $57f8 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $57fd +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $5802 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5807 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $580c +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $5811 +DEF CantTakeMonTextBank = $08 +DEF ReleaseWhichMonText = $5816 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $581b +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $5820 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $5825 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $5845 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $5865 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $586a +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $5878 +DEF OpenBillsPCTextBank = $08 +DEF Audio2_UpdateMusic = $5879 +DEF Audio2_UpdateMusicBank = $08 +DEF Audio2_ApplyMusicAffects = $58ae +DEF Audio2_ApplyMusicAffectsBank = $08 +DEF Audio2_PlayNextNote = $5946 +DEF Audio2_PlayNextNoteBank = $08 +DEF Audio2_sound_ret = $5967 +DEF Audio2_sound_retBank = $08 +DEF Audio2_sound_call = $59f5 +DEF Audio2_sound_callBank = $08 +DEF Audio2_sound_loop = $5a2a +DEF Audio2_sound_loopBank = $08 +DEF Audio2_note_type = $5a65 +DEF Audio2_note_typeBank = $08 +DEF Audio2_toggle_perfect_pitch = $5aa4 +DEF Audio2_toggle_perfect_pitchBank = $08 +DEF Audio2_vibrato = $5ab6 +DEF Audio2_vibratoBank = $08 +DEF Audio2_pitch_slide = $5aee +DEF Audio2_pitch_slideBank = $08 +DEF Audio2_duty_cycle = $5b26 +DEF Audio2_duty_cycleBank = $08 +DEF Audio2_tempo = $5b3b +DEF Audio2_tempoBank = $08 +DEF Audio2_stereo_panning = $5b7b +DEF Audio2_stereo_panningBank = $08 +DEF Audio2_unknownmusic0xef = $5b88 +DEF Audio2_unknownmusic0xefBank = $08 +DEF Audio2_duty_cycle_pattern = $5ba7 +DEF Audio2_duty_cycle_patternBank = $08 +DEF Audio2_volume = $5bc5 +DEF Audio2_volumeBank = $08 +DEF Audio2_execute_music = $5bd1 +DEF Audio2_execute_musicBank = $08 +DEF Audio2_octave = $5be0 +DEF Audio2_octaveBank = $08 +DEF Audio2_sfx_note = $5bf3 +DEF Audio2_sfx_noteBank = $08 +DEF Audio2_pitch_sweep = $5c40 +DEF Audio2_pitch_sweepBank = $08 +DEF Audio2_note = $5c5c +DEF Audio2_noteBank = $08 +DEF Audio2_note_length = $5c8b +DEF Audio2_note_lengthBank = $08 +DEF Audio2_note_pitch = $5ce9 +DEF Audio2_note_pitchBank = $08 +DEF Audio2_EnableChannelOutput = $5d79 +DEF Audio2_EnableChannelOutputBank = $08 +DEF Audio2_ApplyDutyCycleAndSoundLength = $5daa +DEF Audio2_ApplyDutyCycleAndSoundLengthBank = $08 +DEF Audio2_ApplyWavePatternAndFrequency = $5dcc +DEF Audio2_ApplyWavePatternAndFrequencyBank = $08 +DEF Audio2_ResetCryModifiers = $5e19 +DEF Audio2_ResetCryModifiersBank = $08 +DEF Audio2_SetSfxTempo = $5e2f +DEF Audio2_SetSfxTempoBank = $08 +DEF Audio2_ApplyFrequencyModifier = $5e56 +DEF Audio2_ApplyFrequencyModifierBank = $08 +DEF Audio2_GoBackOneCommandIfCry = $5e6d +DEF Audio2_GoBackOneCommandIfCryBank = $08 +DEF Audio2_IsCry = $5e8b +DEF Audio2_IsCryBank = $08 +DEF Audio2_IsBattleSFX = $5e9f +DEF Audio2_IsBattleSFXBank = $08 +DEF Audio2_ApplyPitchSlide = $5eb8 +DEF Audio2_ApplyPitchSlideBank = $08 +DEF Audio2_InitPitchSlideVars = $5f4e +DEF Audio2_InitPitchSlideVarsBank = $08 +DEF Audio2_ApplyDutyCyclePattern = $5fcc +DEF Audio2_ApplyDutyCyclePatternBank = $08 +DEF Audio2_GetNextMusicByte = $5fe4 +DEF Audio2_GetNextMusicByteBank = $08 +DEF Audio2_GetRegisterPointer = $5ff7 +DEF Audio2_GetRegisterPointerBank = $08 +DEF Audio2_MultiplyAdd = $6006 +DEF Audio2_MultiplyAddBank = $08 +DEF Audio2_CalculateFrequency = $6017 +DEF Audio2_CalculateFrequencyBank = $08 +DEF Audio2_PlaySound = $6035 +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $62d5 +DEF Audio2_CryRetBank = $08 +DEF Audio2_HWChannelBaseAddresses = $62d6 +DEF Audio2_HWChannelBaseAddressesBank = $08 +DEF Audio2_HWChannelDisableMasks = $62de +DEF Audio2_HWChannelDisableMasksBank = $08 +DEF Audio2_HWChannelEnableMasks = $62e6 +DEF Audio2_HWChannelEnableMasksBank = $08 +DEF Audio2_Pitches = $62ee +DEF Audio2_PitchesBank = $08 +DEF Music_PokeFluteInBattle = $6306 +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $631d +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $6322 +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $6325 +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch5 = $632f +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $6347 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $6359 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $6370 +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $65a1 +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $66ef +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $6919 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $6bae +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $6d10 +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $7099 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $71d8 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $7290 +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $73a6 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $756a +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $771c +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $797d +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $7998 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $79b0 +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $79c7 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $79e6 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $79fe +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $7a13 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $7a2e +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $7a44 +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $7a53 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $7ac1 +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7b15 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $7b74 +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $7bc1 +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $7c0e +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $7cad +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $7d6d +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $7e52 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $4202 +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $429a +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $44a6 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $453c +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $4623 +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $4682 +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $4785 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $47df +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $48c2 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $4911 +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $499a +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $49f8 +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c60 +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d0a +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f87 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $502b +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5157 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51d6 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53f8 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $54a7 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $563e +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56d7 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58f0 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $5973 +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5ab0 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b76 +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5cc6 +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5d28 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5dc2 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5e09 +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $5fef +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60a8 +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $6196 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6208 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $640f +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64c1 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $667c +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $66ff +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693d +DEF ArcaninePicBackBank = $09 +DEF GyaradosPicFront = $69d4 +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6c25 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6cb6 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6dc3 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6e2a +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $6f1c +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $6f77 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $7190 +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $721c +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $743c +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74e0 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75ec +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $7637 +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $7851 +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $78da +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaa +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b39 +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7ce7 +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d6b +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d89 +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d8c +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d98 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7d9f +DEF PrintType_Bank = $09 +DEF TypeNames = $7dae +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7e4a +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7e64 +DEF TrainerNamePointersBank = $09 +DEF FocusEnergyEffect_ = $7f86 +DEF FocusEnergyEffect_Bank = $09 +DEF GettingPumpedText = $7fb2 +DEF GettingPumpedTextBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4101 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $4164 +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4300 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4383 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4529 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45a7 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $465b +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $46a0 +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47c2 +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $4830 +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $49b9 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a4c +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c00 +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cae +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e21 +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e85 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $5063 +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50f3 +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $5247 +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52bf +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $545e +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54bc +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5643 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $56b4 +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5911 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $59a8 +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5b8c +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5c0a +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5d3e +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5da9 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5f05 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5f74 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $60f2 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6161 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $62bf +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $6367 +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $64ef +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6588 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $6723 +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $67a6 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $6974 +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $6a11 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6b16 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6b84 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6ce8 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6d33 +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6e10 +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6e7e +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $7054 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $70e9 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $72c6 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $7357 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $745c +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $74aa +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $767f +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $772c +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $780d +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7875 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $7947 +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $798e +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7b42 +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7bac +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7e02 +DEF MoltresPicBackBank = $0a +DEF LeechSeedEffect_ = $7ea9 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7ef2 +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7ef7 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4238 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $429d +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $4484 +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $4514 +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $471f +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4777 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $48b0 +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $4924 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a9a +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4aff +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cfb +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d7d +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e8b +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4f03 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50c3 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $5151 +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5234 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5297 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53d9 +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5464 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5529 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $5583 +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $573c +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57c1 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5873 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58c4 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a2b +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5ac9 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5be7 +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5c6b +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e04 +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5e9d +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5f76 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $5fd3 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $618b +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $622f +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $630f +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $6348 +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64bf +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $6531 +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6625 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $668d +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $6806 +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $688f +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6a0a +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6aae +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6c02 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6c9f +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6da2 +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6e0c +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6f17 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $6f6b +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $706d +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $70b4 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $7177 +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $71ed +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $735e +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $73c1 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $752c +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $757d +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $7624 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7677 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $7736 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $7788 +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7980 +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $79e8 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7b7b +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7b8e +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7b93 +DEF NotVeryEffectiveTextBank = $0b +DEF TrainerInfoTextBoxTileGraphics = $7b98 +DEF TrainerInfoTextBoxTileGraphicsBank = $0b +DEF BlankLeaderNames = $7c28 +DEF BlankLeaderNamesBank = $0b +DEF TrainerInfoTextBoxTileGraphicsEnd = $7c28 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $0b +DEF CircleTile = $7d88 +DEF CircleTileBank = $0b +DEF BadgeNumbersTileGraphics = $7d98 +DEF BadgeNumbersTileGraphicsBank = $0b +DEF CheckIfMoveIsKnown = $7e18 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7e3b +DEF AlreadyKnowsTextBank = $0b +DEF ScaleSpriteByTwo = $7e40 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7e55 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7e7d +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7e97 +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7ea8 +DEF DuplicateBitsTableBank = $0b +DEF PayDayEffect_ = $7eb8 +DEF PayDayEffect_Bank = $0b +DEF CoinsScatteredText = $7f04 +DEF CoinsScatteredTextBank = $0b +DEF AbleToPlaySlotsCheck = $7f09 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7f32 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7f37 +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41a2 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $4247 +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4408 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $4480 +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $4841 +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $4899 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $49e2 +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4a49 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4ae1 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4b3a +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4bc8 +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4c37 +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4e0e +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4e93 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $508c +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5108 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $52c2 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $535d +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $5552 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $55e0 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $580a +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $587f +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5a85 +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5b19 +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5ce5 +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d31 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ec3 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f56 +DEF MukPicFrontBank = $0c +DEF MukPicBack = $615f +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61ec +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63de +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $647f +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $66ab +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $6760 +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6827 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $688c +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69b8 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a44 +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6c76 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6d1e +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6f04 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6f8f +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7101 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $718a +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7345 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $73cc +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $74cf +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $755a +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7779 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $780a +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $795b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $79c2 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7b79 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7c1c +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7dac +DEF StarmiePicBackBank = $0c +DEF RedPicBack = $7e0a +DEF RedPicBackBank = $0c +DEF OldManPicBack = $7e9a +DEF OldManPicBackBank = $0c +DEF MistEffect_ = $7f2b +DEF MistEffect_Bank = $0c +DEF ShroudedInMistText = $7f52 +DEF ShroudedInMistTextBank = $0c +DEF OneHitKOEffect_ = $7f57 +DEF OneHitKOEffect_Bank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e5 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4162 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4397 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $4455 +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45c3 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $466f +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4796 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $4803 +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a03 +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4ab1 +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c10 +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4e32 +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4eba +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $4f6a +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $5041 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $507a +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $520d +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $5282 +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $53f0 +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $548b +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $55c8 +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $564f +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $5729 +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5784 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $58d1 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5931 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5aec +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5b87 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5c0d +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5c5c +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5d5c +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5db8 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $5e8f +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $5f0c +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6048 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $60b1 +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $61f1 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $6286 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6495 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $6536 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $66b5 +DEF GhostPicBank = $0d +DEF OddishPicFront = $680b +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $68a9 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6941 +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6a78 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6b21 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6c82 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6d00 +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $6dba +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $6e30 +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $6f6f +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $6fea +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $71b2 +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $7244 +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $7247 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $724f +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $7258 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $726a +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $72a0 +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $72ac +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $72c4 +DEF GetTitleBallYBank = $0d +DEF DisplayLinkBattleVersusTextBox = $72d6 +DEF DisplayLinkBattleVersusTextBoxBank = $0d +DEF PromptUserToPlaySlots = $730e +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $7390 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $7395 +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $745e +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $7467 +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $746c +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $7471 +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $7476 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $747b +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $7480 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $74ad +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $74df +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $74fb +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $7517 +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $752c +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7552 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $756e +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $7588 +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $7665 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $7673 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $7678 +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $7690 +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $7694 +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $7698 +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $769a +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $769d +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $76a2 +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $76a8 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $76b4 +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $76c0 +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $76c9 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $76d7 +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $76e5 +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $76f3 +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $7702 +DEF SlotReward300FuncBank = $0d +DEF YeahText = $7722 +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7728 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $7741 +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $7754 +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $775f +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $776b +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $77ce +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $77d5 +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $77e3 +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $77ef +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $77fb +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $77fe +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $7813 +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $7823 +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $7833 +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $7841 +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $7882 +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $78a8 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $78f5 +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $79e5 +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $79e5 +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7a09 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7a2d +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7a51 +DEF SlotMachineTiles1Bank = $0d +DEF PewterGuys = $7ca1 +DEF PewterGuysBank = $0d +DEF SlotMachineTiles1End = $7ca1 +DEF SlotMachineTiles1EndBank = $0d +DEF PewterGuysCoordsTable = $7ce6 +DEF PewterGuysCoordsTableBank = $0d +DEF PewterMuseumGuyCoords = $7cea +DEF PewterMuseumGuyCoordsBank = $0d +DEF PewterGymGuyCoords = $7d06 +DEF PewterGymGuyCoordsBank = $0d +DEF _Multiply = $7d41 +DEF _MultiplyBank = $0d +DEF _Divide = $7da5 +DEF _DivideBank = $0d +DEF StartSlotMachine = $7e2d +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7e79 +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7e7e +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7e83 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF CryData = $5446 +DEF CryDataBank = $0e +DEF DoubleSelectedStats = $5680 +DEF DoubleSelectedStatsBank = $0e +DEF HalveSelectedStats = $56a7 +DEF HalveSelectedStatsBank = $0e +DEF _ScrollTrainerPicAfterBattle = $56d3 +DEF _ScrollTrainerPicAfterBattleBank = $0e +DEF DrawTrainerPicColumn = $5707 +DEF DrawTrainerPicColumnBank = $0e +DEF AIEnemyTrainerChooseMoves = $5719 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $57a3 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $57ab +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $57e2 +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $57e7 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5817 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5883 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5884 +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $589b +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5914 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $59ff +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5b87 +DEF FormatMovesStringBank = $0e +DEF InitList = $5bd5 +DEF InitListBank = $0e +DEF GetMonSpecies = $5c37 +DEF GetMonSpeciesBank = $0e +DEF ReadTrainer = $5c53 +DEF ReadTrainerBank = $0e +DEF LoneMoves = $5d22 +DEF LoneMovesBank = $0e +DEF TeamMoves = $5d32 +DEF TeamMovesBank = $0e +DEF TrainerDataPointers = $5d3b +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $5d99 +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $5dce +DEF BugCatcherDataBank = $0e +DEF LassData = $5e0c +DEF LassDataBank = $0e +DEF SailorData = $5e58 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $5e78 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $5e9d +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $5f09 +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $5f26 +DEF SuperNerdDataBank = $0e +DEF HikerData = $5f5e +DEF HikerDataBank = $0e +DEF BikerData = $5f9c +DEF BikerDataBank = $0e +DEF BurglarData = $5fe4 +DEF BurglarDataBank = $0e +DEF EngineerData = $6007 +DEF EngineerDataBank = $0e +DEF FisherData = $6013 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6013 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $6049 +DEF SwimmerDataBank = $0e +DEF CueBallData = $608d +DEF CueBallDataBank = $0e +DEF GamblerData = $60b3 +DEF GamblerDataBank = $0e +DEF BeautyData = $60d1 +DEF BeautyDataBank = $0e +DEF PsychicData = $6115 +DEF PsychicDataBank = $0e +DEF RockerData = $6127 +DEF RockerDataBank = $0e +DEF JugglerData = $6130 +DEF JugglerDataBank = $0e +DEF TamerData = $6151 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $616b +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $61be +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $61e4 +DEF Rival1DataBank = $0e +DEF ProfOakData = $621d +DEF ProfOakDataBank = $0e +DEF ChiefData = $6241 +DEF ChiefDataBank = $0e +DEF ScientistData = $6241 +DEF ScientistDataBank = $0e +DEF GiovanniData = $627e +DEF GiovanniDataBank = $0e +DEF RocketData = $629c +DEF RocketDataBank = $0e +DEF CooltrainerMData = $635a +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $6385 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $63a9 +DEF BrunoDataBank = $0e +DEF BrockData = $63b5 +DEF BrockDataBank = $0e +DEF MistyData = $63bb +DEF MistyDataBank = $0e +DEF LtSurgeData = $63c1 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $63c9 +DEF ErikaDataBank = $0e +DEF KogaData = $63d1 +DEF KogaDataBank = $0e +DEF BlaineData = $63db +DEF BlaineDataBank = $0e +DEF SabrinaData = $63e5 +DEF SabrinaDataBank = $0e +DEF GentlemanData = $63ef +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6401 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6491 +DEF Rival3DataBank = $0e +DEF LoreleiData = $64bb +DEF LoreleiDataBank = $0e +DEF ChannelerData = $64c7 +DEF ChannelerDataBank = $0e +DEF AgathaData = $6516 +DEF AgathaDataBank = $0e +DEF LanceData = $6522 +DEF LanceDataBank = $0e +DEF TrainerAI = $652e +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $655c +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $65e9 +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $65ef +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $65f5 +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $65fb +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6601 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6614 +DEF BrockAIBank = $0e +DEF MistyAI = $661c +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6622 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6628 +DEF ErikaAIBank = $0e +DEF KogaAI = $6634 +DEF KogaAIBank = $0e +DEF BlaineAI = $663a +DEF BlaineAIBank = $0e +DEF SabrinaAI = $6640 +DEF SabrinaAIBank = $0e +DEF Rival2AI = $664c +DEF Rival2AIBank = $0e +DEF Rival3AI = $6658 +DEF Rival3AIBank = $0e +DEF LoreleiAI = $6664 +DEF LoreleiAIBank = $0e +DEF BrunoAI = $6670 +DEF BrunoAIBank = $0e +DEF AgathaAI = $6676 +DEF AgathaAIBank = $0e +DEF LanceAI = $6687 +DEF LanceAIBank = $0e +DEF GenericAI = $6693 +DEF GenericAIBank = $0e +DEF DecrementAICount = $6695 +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $669b +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $66a0 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $66ca +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $66d0 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $66d6 +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $66da +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6718 +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $672a +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $674b +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6781 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6786 +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6791 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $67a8 +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $67b5 +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $67c2 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $67cf +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $67f2 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $67f8 +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $67fe +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6804 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6808 +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $682c +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6835 +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6844 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6849 +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6857 +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $685d +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6869 +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6887 +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $68a6 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $68c2 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $68e1 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6902 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6916 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6919 +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $692d +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6930 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6948 +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $697e +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $69be +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $69be +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $6cce +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $6cce +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $6d0e +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $6d0e +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $6d1c +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $6d2e +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $6ef7 +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $6f2e +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $6f3e +DEF EvolvedTextBank = $0e +DEF IntoText = $6f43 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $6f48 +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $6f4d +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $6f52 +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $6f5b +DEF LearnMoveFromLevelUpBank = $0e +DEF WriteMonMoves = $6fb8 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $704e +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7057 +DEF Evolution_FlagActionBank = $0e +DEF EvosMovesPointerTable = $705c +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $71d8 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $71e6 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $71f2 +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $7203 +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $7215 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $7224 +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $7233 +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $723b +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $724b +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $725e +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $7262 +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $726e +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $7280 +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $7291 +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7297 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $72a8 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $72b0 +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $72bf +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $72d0 +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $72de +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $72e0 +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $72ea +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $72f6 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $7306 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $731b +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $7324 +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $7332 +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $7346 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $7354 +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $7362 +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $7370 +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $7372 +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $7374 +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $7384 +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $7390 +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $739c +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $73ad +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $73be +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $73cf +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $73e0 +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $73ee +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $73fd +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $7409 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $7415 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $7421 +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $742d +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7439 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7448 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $7459 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7467 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7469 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7477 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7479 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $7485 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $7493 +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $74a2 +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $74a4 +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $74b3 +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $74c2 +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $74d1 +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $74dd +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $74df +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $74e1 +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $74e3 +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $74ef +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $7500 +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $750c +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $750e +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $7510 +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $7512 +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $7523 +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $7534 +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $7542 +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $754a +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $7552 +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $755a +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $755c +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $756b +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $757a +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $757c +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $757e +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $7580 +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $7590 +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $7592 +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $75a2 +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $75a4 +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $75a6 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $75a8 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $75b7 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $75c6 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $75d3 +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $75dd +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $75ec +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $75f8 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $75fa +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $75fc +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $760b +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $7617 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $7624 +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $762e +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7642 +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7644 +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $765a +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $766c +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $767e +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7690 +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $769f +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $76ae +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $76bd +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $76cc +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $76de +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $76e4 +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $76e9 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $76ee +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $76fc +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $76fe +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $770c +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7718 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7724 +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7732 +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $773e +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7740 +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7742 +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7747 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $774c +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $775c +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7768 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $776a +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7776 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7784 +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7790 +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $779c +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $77a6 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $77ad +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $77af +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $77b1 +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $77bf +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $77c1 +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $77cd +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $77d1 +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $77d3 +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $77df +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $77e1 +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $77ed +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $77f9 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7805 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7807 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7810 +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7815 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7823 +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7834 +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7842 +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7844 +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7857 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7867 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7879 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $787b +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $788c +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $789a +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $789c +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $789e +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $78a0 +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $78a2 +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $78b3 +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $78c1 +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $78ce +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $78d8 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $78ea +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $78fc +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $790d +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7917 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7921 +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7923 +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7934 +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7936 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7938 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7949 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $795a +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $796b +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $797c +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $798a +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $798c +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $798e +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7990 +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7992 +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $79a3 +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $79b5 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $79bd +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $79d0 +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $79e4 +DEF VictreebelEvosMovesBank = $0e +DEF HealEffect_ = $79ec +DEF HealEffect_Bank = $0e +DEF StartedSleepingEffect = $7aa2 +DEF StartedSleepingEffectBank = $0e +DEF FellAsleepBecameHealthyText = $7aa7 +DEF FellAsleepBecameHealthyTextBank = $0e +DEF RegainedHealthText = $7aac +DEF RegainedHealthTextBank = $0e +DEF TransformEffect_ = $7ab1 +DEF TransformEffect_Bank = $0e +DEF TransformedText = $7b92 +DEF TransformedTextBank = $0e +DEF ReflectLightScreenEffect_ = $7b97 +DEF ReflectLightScreenEffect_Bank = $0e +DEF LightScreenProtectedText = $7bd7 +DEF LightScreenProtectedTextBank = $0e +DEF ReflectGainedArmorText = $7bdc +DEF ReflectGainedArmorTextBank = $0e +DEF EffectCallBattleCore = $7be1 +DEF EffectCallBattleCoreBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $40ff +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4110 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411e +DEF StartBattleBank = $0f +DEF EnemyRan = $4202 +DEF EnemyRanBank = $0f +DEF WildRanText = $4229 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $422e +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $4233 +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43bd +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $442e +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $4433 +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $4438 +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $443d +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $44a3 +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $44f6 +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $450f +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $4525 +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $4567 +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $463e +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $4643 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $464f +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $4664 +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $4696 +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $46e4 +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $46e9 +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $46ee +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $4700 +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $4741 +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4796 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $479b +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $47d3 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $47d8 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $4837 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $4884 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4889 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $488e +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $4893 +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $48d7 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $48df +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $490e +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $492a +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4a79 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4a7e +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4a83 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4a97 +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4ab4 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4ab9 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4b97 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4b9c +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4ba1 +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4ba6 +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4c13 +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4c91 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4cfa +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4d43 +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4d5a +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4d60 +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4dec +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4e90 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4e9c +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $4eb3 +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $500e +DEF BagWasSelectedBank = $0f +DEF OldManItemList = $502d +DEF OldManItemListBank = $0f +DEF DisplayPlayerBag = $5031 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $503c +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $505f +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $50c5 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $50ca +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $51ba +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $51f5 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $51fa +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $5219 +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $52fe +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $53ae +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $53b3 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $53b8 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $53c9 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $53dd +DEF SelectMenuItem_CursorDownBank = $0f +DEF AnyMoveToSelect = $53f5 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $5430 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $5435 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $54b6 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5555 +DEF DisabledTextBank = $0f +DEF TypeText = $555f +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $5564 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5605 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $565e +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $569a +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $56a9 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $56b0 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $56dc +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $5705 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $5714 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $571e +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $574b +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5766 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5805 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $580a +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5811 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5830 +DEF ScaredTextBank = $0f +DEF GetOutText = $5835 +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $583a +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $5854 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5a3d +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5a42 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5a47 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5a4c +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5a51 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5a56 +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5a5b +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5a60 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5a65 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5a6a +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5a6f +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5a74 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5a79 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5a7e +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5a83 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5a88 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5aa8 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5aad +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5af5 +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5afb +DEF UsedMoveTextBank = $0f +DEF UsedMove1Text = $5b2d +DEF UsedMove1TextBank = $0f +DEF UsedMove2Text = $5b34 +DEF UsedMove2TextBank = $0f +DEF UsedMoveText_CheckObedience = $5b39 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5b4c +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5b6c +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5b71 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5b76 +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5b7b +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5b80 +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5b85 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5ba3 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5be2 +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5c42 +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5c47 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5c4c +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5c51 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5c57 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5c5c +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5c7a +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5c7e +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5c83 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5c88 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $5db6 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $5dbb +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $5dc0 +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $5dc5 +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $5dca +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $5dcf +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $5e75 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $5f1c +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $5f65 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $6016 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $601e +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $6023 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $608e +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $6093 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $60df +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $6142 +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $619d +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $61a0 +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $6200 +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $625b +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $625e +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $62ac +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $62b1 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $62b6 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $62f8 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $62fd +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $6324 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $6329 +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $6348 +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $6373 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $63a5 +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $6449 +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $6474 +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $656b +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6624 +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6687 +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $66bc +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $66fc +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $670b +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $672b +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6750 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $677f +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6782 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6794 +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $67a0 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $67a4 +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $67d1 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $67ef +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6887 +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $688c +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $688f +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6abe +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6b01 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6c32 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6c81 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6c92 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6d02 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $6d12 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $6d1a +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $6d1e +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $6d1f +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $6d27 +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $6d64 +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $6d99 +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $6da5 +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $6e19 +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $6e58 +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $6e5b +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $6e94 +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $6e9b +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $6ed3 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $6f07 +DEF PlayMoveAnimationBank = $0f +DEF InitBattle = $6f12 +DEF InitBattleBank = $0f +DEF InitOpponent = $6f18 +DEF InitOpponentBank = $0f +DEF DetermineWildOpponent = $6f23 +DEF DetermineWildOpponentBank = $0f +DEF InitBattleCommon = $6f3d +DEF InitBattleCommonBank = $0f +DEF InitWildBattle = $6f8b +DEF InitWildBattleBank = $0f +DEF _InitBattleCommon = $6feb +DEF _InitBattleCommonBank = $0f +DEF _LoadTrainerPic = $704b +DEF _LoadTrainerPicBank = $0f +DEF ResetCryModifiers = $7069 +DEF ResetCryModifiersBank = $0f +DEF AnimateSendingOutMon = $7073 +DEF AnimateSendingOutMonBank = $0f +DEF CopyUncompressedPicToTilemap = $70c6 +DEF CopyUncompressedPicToTilemapBank = $0f +DEF CopyUncompressedPicToHL = $70d0 +DEF CopyUncompressedPicToHLBank = $0f +DEF LoadMonBackPic = $7103 +DEF LoadMonBackPicBank = $0f +DEF JumpMoveEffect = $7132 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $7138 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $7150 +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $71fc +DEF SleepEffectBank = $0f +DEF FellAsleepText = $7245 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $724a +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $724f +DEF PoisonEffectBank = $0f +DEF PoisonedText = $72df +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $72e4 +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $72e9 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $72f1 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $730c +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $73d8 +DEF BurnedTextBank = $0f +DEF FrozenText = $73dd +DEF FrozenTextBank = $0f +DEF CheckDefrost = $73e2 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7423 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $7428 +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $74c3 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $74ca +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $7520 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNothingHappenedText = $7522 +DEF PrintNothingHappenedTextBank = $0f +DEF MonsStatsRoseText = $7528 +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $7542 +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7547 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $754c +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7624 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $762c +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $764d +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7650 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $765a +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $7661 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $767e +DEF GreatlyFellTextBank = $0f +DEF FellText = $7683 +DEF FellTextBank = $0f +DEF PrintStatText = $7688 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $769f +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $76cb +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $76e5 +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7717 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7739 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7802 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7807 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $780c +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7811 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $785b +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7884 +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $788c +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $78c8 +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $78f9 +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $78fe +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7903 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7908 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $790d +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7912 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7917 +DEF TrappingEffectBank = $0f +DEF MistEffect = $7941 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7949 +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7951 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7959 +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7961 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $796f +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $79a1 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $79a6 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $79b1 +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $79b9 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $79c1 +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $79cf +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $79df +DEF RageEffectBank = $0f +DEF MimicEffect = $79ed +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7a77 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7a7c +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7a84 +DEF SplashEffectBank = $0f +DEF DisableEffect = $7a8a +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7b09 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7b0e +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7b16 +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7b1e +DEF HazeEffectBank = $0f +DEF HealEffect = $7b26 +DEF HealEffectBank = $0f +DEF TransformEffect = $7b2e +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7b36 +DEF ReflectLightScreenEffectBank = $0f +DEF NothingHappenedText = $7b3e +DEF NothingHappenedTextBank = $0f +DEF PrintNoEffectText = $7b43 +DEF PrintNoEffectTextBank = $0f +DEF NoEffectText = $7b49 +DEF NoEffectTextBank = $0f +DEF ConditionalPrintButItFailed = $7b4e +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7b53 +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7b59 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7b5e +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7b64 +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7b69 +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7b6e +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7b74 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7b79 +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7b89 +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7b96 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7ba8 +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7bb9 +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7bbc +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $406d +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4111 +DEF HandlePokedexListMenuBank = $10 +DEF DrawPokedexVerticalLine = $428e +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $429d +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $42a2 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $42a6 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $42af +DEF PokedexMenuItemsTextBank = $10 +DEF IsPokemonBitSet = $42c2 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42d1 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $42e2 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4448 +DEF HeightWeightTextBank = $10 +DEF PokeText = $445d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $445f +DEF PokedexDataDividerLineBank = $10 +DEF DrawTileLine = $4474 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $447e +DEF PokedexEntryPointersBank = $10 +DEF RhydonDexEntry = $45fa +DEF RhydonDexEntryBank = $10 +DEF KangaskhanDexEntry = $4609 +DEF KangaskhanDexEntryBank = $10 +DEF NidoranMDexEntry = $4619 +DEF NidoranMDexEntryBank = $10 +DEF ClefairyDexEntry = $462d +DEF ClefairyDexEntryBank = $10 +DEF SpearowDexEntry = $463c +DEF SpearowDexEntryBank = $10 +DEF VoltorbDexEntry = $464f +DEF VoltorbDexEntryBank = $10 +DEF NidokingDexEntry = $465d +DEF NidokingDexEntryBank = $10 +DEF SlowbroDexEntry = $466c +DEF SlowbroDexEntryBank = $10 +DEF IvysaurDexEntry = $4680 +DEF IvysaurDexEntryBank = $10 +DEF ExeggutorDexEntry = $468e +DEF ExeggutorDexEntryBank = $10 +DEF LickitungDexEntry = $469f +DEF LickitungDexEntryBank = $10 +DEF ExeggcuteDexEntry = $46b0 +DEF ExeggcuteDexEntryBank = $10 +DEF GrimerDexEntry = $46bd +DEF GrimerDexEntryBank = $10 +DEF GengarDexEntry = $46cd +DEF GengarDexEntryBank = $10 +DEF NidoranFDexEntry = $46dd +DEF NidoranFDexEntryBank = $10 +DEF NidoqueenDexEntry = $46f1 +DEF NidoqueenDexEntryBank = $10 +DEF CuboneDexEntry = $4700 +DEF CuboneDexEntryBank = $10 +DEF RhyhornDexEntry = $4710 +DEF RhyhornDexEntryBank = $10 +DEF LaprasDexEntry = $4720 +DEF LaprasDexEntryBank = $10 +DEF ArcanineDexEntry = $4733 +DEF ArcanineDexEntryBank = $10 +DEF MewDexEntry = $4746 +DEF MewDexEntryBank = $10 +DEF GyaradosDexEntry = $475a +DEF GyaradosDexEntryBank = $10 +DEF ShellderDexEntry = $476d +DEF ShellderDexEntryBank = $10 +DEF TentacoolDexEntry = $477e +DEF TentacoolDexEntryBank = $10 +DEF GastlyDexEntry = $4791 +DEF GastlyDexEntryBank = $10 +DEF ScytherDexEntry = $479e +DEF ScytherDexEntryBank = $10 +DEF StaryuDexEntry = $47ae +DEF StaryuDexEntryBank = $10 +DEF BlastoiseDexEntry = $47c1 +DEF BlastoiseDexEntryBank = $10 +DEF PinsirDexEntry = $47d4 +DEF PinsirDexEntryBank = $10 +DEF TangelaDexEntry = $47e8 +DEF TangelaDexEntryBank = $10 +DEF GrowlitheDexEntry = $47f6 +DEF GrowlitheDexEntryBank = $10 +DEF OnixDexEntry = $4805 +DEF OnixDexEntryBank = $10 +DEF FearowDexEntry = $4819 +DEF FearowDexEntryBank = $10 +DEF PidgeyDexEntry = $4827 +DEF PidgeyDexEntryBank = $10 +DEF SlowpokeDexEntry = $483a +DEF SlowpokeDexEntryBank = $10 +DEF KadabraDexEntry = $4849 +DEF KadabraDexEntryBank = $10 +DEF GravelerDexEntry = $4856 +DEF GravelerDexEntryBank = $10 +DEF ChanseyDexEntry = $4864 +DEF ChanseyDexEntryBank = $10 +DEF MachokeDexEntry = $4871 +DEF MachokeDexEntryBank = $10 +DEF MrMimeDexEntry = $4885 +DEF MrMimeDexEntryBank = $10 +DEF HitmonleeDexEntry = $4896 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $48a7 +DEF HitmonchanDexEntryBank = $10 +DEF ArbokDexEntry = $48b9 +DEF ArbokDexEntryBank = $10 +DEF ParasectDexEntry = $48c8 +DEF ParasectDexEntryBank = $10 +DEF PsyduckDexEntry = $48da +DEF PsyduckDexEntryBank = $10 +DEF DrowzeeDexEntry = $48e8 +DEF DrowzeeDexEntryBank = $10 +DEF GolemDexEntry = $48fa +DEF GolemDexEntryBank = $10 +DEF MagmarDexEntry = $490b +DEF MagmarDexEntryBank = $10 +DEF ElectabuzzDexEntry = $491d +DEF ElectabuzzDexEntryBank = $10 +DEF MagnetonDexEntry = $492f +DEF MagnetonDexEntryBank = $10 +DEF KoffingDexEntry = $493f +DEF KoffingDexEntryBank = $10 +DEF MankeyDexEntry = $4953 +DEF MankeyDexEntryBank = $10 +DEF SeelDexEntry = $4967 +DEF SeelDexEntryBank = $10 +DEF DiglettDexEntry = $4979 +DEF DiglettDexEntryBank = $10 +DEF TaurosDexEntry = $4987 +DEF TaurosDexEntryBank = $10 +DEF FarfetchdDexEntry = $499a +DEF FarfetchdDexEntryBank = $10 +DEF VenonatDexEntry = $49ad +DEF VenonatDexEntryBank = $10 +DEF DragoniteDexEntry = $49bd +DEF DragoniteDexEntryBank = $10 +DEF DoduoDexEntry = $49cd +DEF DoduoDexEntryBank = $10 +DEF PoliwagDexEntry = $49e0 +DEF PoliwagDexEntryBank = $10 +DEF JynxDexEntry = $49f1 +DEF JynxDexEntryBank = $10 +DEF MoltresDexEntry = $4a05 +DEF MoltresDexEntryBank = $10 +DEF ArticunoDexEntry = $4a14 +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $4a24 +DEF ZapdosDexEntryBank = $10 +DEF DittoDexEntry = $4a36 +DEF DittoDexEntryBank = $10 +DEF MeowthDexEntry = $4a49 +DEF MeowthDexEntryBank = $10 +DEF KrabbyDexEntry = $4a5d +DEF KrabbyDexEntryBank = $10 +DEF VulpixDexEntry = $4a71 +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $4a7e +DEF NinetalesDexEntryBank = $10 +DEF PikachuDexEntry = $4a8b +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $4a9a +DEF RaichuDexEntryBank = $10 +DEF DratiniDexEntry = $4aa9 +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $4ab9 +DEF DragonairDexEntryBank = $10 +DEF KabutoDexEntry = $4ac9 +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $4adc +DEF KabutopsDexEntryBank = $10 +DEF HorseaDexEntry = $4aef +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $4aff +DEF SeadraDexEntryBank = $10 +DEF SandshrewDexEntry = $4b0f +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $4b1e +DEF SandslashDexEntryBank = $10 +DEF OmanyteDexEntry = $4b2d +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $4b3d +DEF OmastarDexEntryBank = $10 +DEF JigglypuffDexEntry = $4b4d +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $4b5e +DEF WigglytuffDexEntryBank = $10 +DEF EeveeDexEntry = $4b6f +DEF EeveeDexEntryBank = $10 +DEF FlareonDexEntry = $4b82 +DEF FlareonDexEntryBank = $10 +DEF JolteonDexEntry = $4b91 +DEF JolteonDexEntryBank = $10 +DEF VaporeonDexEntry = $4ba4 +DEF VaporeonDexEntryBank = $10 +DEF MachopDexEntry = $4bb8 +DEF MachopDexEntryBank = $10 +DEF ZubatDexEntry = $4bcc +DEF ZubatDexEntryBank = $10 +DEF EkansDexEntry = $4bd9 +DEF EkansDexEntryBank = $10 +DEF ParasDexEntry = $4be8 +DEF ParasDexEntryBank = $10 +DEF PoliwhirlDexEntry = $4bfa +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $4c0b +DEF PoliwrathDexEntryBank = $10 +DEF WeedleDexEntry = $4c1c +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $4c2f +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $4c3f +DEF BeedrillDexEntryBank = $10 +DEF DodrioDexEntry = $4c53 +DEF DodrioDexEntryBank = $10 +DEF PrimeapeDexEntry = $4c67 +DEF PrimeapeDexEntryBank = $10 +DEF DugtrioDexEntry = $4c7b +DEF DugtrioDexEntryBank = $10 +DEF VenomothDexEntry = $4c89 +DEF VenomothDexEntryBank = $10 +DEF DewgongDexEntry = $4c9d +DEF DewgongDexEntryBank = $10 +DEF CaterpieDexEntry = $4caf +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $4cbd +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $4ccd +DEF ButterfreeDexEntryBank = $10 +DEF MachampDexEntry = $4ce0 +DEF MachampDexEntryBank = $10 +DEF GolduckDexEntry = $4cf4 +DEF GolduckDexEntryBank = $10 +DEF HypnoDexEntry = $4d02 +DEF HypnoDexEntryBank = $10 +DEF GolbatDexEntry = $4d14 +DEF GolbatDexEntryBank = $10 +DEF MewtwoDexEntry = $4d21 +DEF MewtwoDexEntryBank = $10 +DEF SnorlaxDexEntry = $4d32 +DEF SnorlaxDexEntryBank = $10 +DEF MagikarpDexEntry = $4d44 +DEF MagikarpDexEntryBank = $10 +DEF MukDexEntry = $4d52 +DEF MukDexEntryBank = $10 +DEF KinglerDexEntry = $4d62 +DEF KinglerDexEntryBank = $10 +DEF CloysterDexEntry = $4d72 +DEF CloysterDexEntryBank = $10 +DEF ElectrodeDexEntry = $4d83 +DEF ElectrodeDexEntryBank = $10 +DEF ClefableDexEntry = $4d91 +DEF ClefableDexEntryBank = $10 +DEF WeezingDexEntry = $4da0 +DEF WeezingDexEntryBank = $10 +DEF PersianDexEntry = $4db4 +DEF PersianDexEntryBank = $10 +DEF MarowakDexEntry = $4dc8 +DEF MarowakDexEntryBank = $10 +DEF HaunterDexEntry = $4ddc +DEF HaunterDexEntryBank = $10 +DEF AbraDexEntry = $4de9 +DEF AbraDexEntryBank = $10 +DEF AlakazamDexEntry = $4df6 +DEF AlakazamDexEntryBank = $10 +DEF PidgeottoDexEntry = $4e03 +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $4e11 +DEF PidgeotDexEntryBank = $10 +DEF StarmieDexEntry = $4e1f +DEF StarmieDexEntryBank = $10 +DEF BulbasaurDexEntry = $4e33 +DEF BulbasaurDexEntryBank = $10 +DEF VenusaurDexEntry = $4e41 +DEF VenusaurDexEntryBank = $10 +DEF TentacruelDexEntry = $4e4f +DEF TentacruelDexEntryBank = $10 +DEF GoldeenDexEntry = $4e62 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $4e74 +DEF SeakingDexEntryBank = $10 +DEF PonytaDexEntry = $4e86 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $4e9a +DEF RapidashDexEntryBank = $10 +DEF RattataDexEntry = $4eae +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $4ebb +DEF RaticateDexEntryBank = $10 +DEF NidorinoDexEntry = $4ec8 +DEF NidorinoDexEntryBank = $10 +DEF NidorinaDexEntry = $4edc +DEF NidorinaDexEntryBank = $10 +DEF GeodudeDexEntry = $4ef0 +DEF GeodudeDexEntryBank = $10 +DEF PorygonDexEntry = $4efe +DEF PorygonDexEntryBank = $10 +DEF AerodactylDexEntry = $4f0f +DEF AerodactylDexEntryBank = $10 +DEF MagnemiteDexEntry = $4f1f +DEF MagnemiteDexEntryBank = $10 +DEF CharmanderDexEntry = $4f2f +DEF CharmanderDexEntryBank = $10 +DEF SquirtleDexEntry = $4f3f +DEF SquirtleDexEntryBank = $10 +DEF CharmeleonDexEntry = $4f53 +DEF CharmeleonDexEntryBank = $10 +DEF WartortleDexEntry = $4f62 +DEF WartortleDexEntryBank = $10 +DEF CharizardDexEntry = $4f72 +DEF CharizardDexEntryBank = $10 +DEF OddishDexEntry = $4f81 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $4f8f +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $4f9d +DEF VileplumeDexEntryBank = $10 +DEF BellsproutDexEntry = $4fad +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $4fbd +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $4fd1 +DEF VictreebelDexEntryBank = $10 +DEF MissingNoDexEntry = $4fe5 +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $4ff9 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $5010 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $5024 +DEF PokedexOrderBank = $10 +DEF InternalClockTradeAnim = $50e2 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $50f3 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $5102 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $5138 +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $5149 +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $515f +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $515f +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $5161 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $5163 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $5165 +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $5167 +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $5169 +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $516b +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $516d +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $516f +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $5171 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $5173 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $5175 +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $5177 +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $5179 +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $517b +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $517d +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $517f +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $5181 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $5186 +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $5191 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $5196 +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $51a1 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $520b +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $5217 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $523b +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $5245 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $5298 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $52d2 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $532e +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $5336 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $5376 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $53c6 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $5411 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $542d +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $545c +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $549f +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $54ae +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $54c5 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $54e8 +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $5505 +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $5510 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $5525 +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $5558 +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $5574 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $55a4 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $55c8 +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $55df +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $55fe +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $560c +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $5611 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $5623 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $5628 +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $562d +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $5642 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $5647 +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $564c +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $5655 +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $565a +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $566c +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $5671 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $5676 +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $5682 +DEF PlayIntroBank = $10 +DEF PlayIntroScene = $569d +DEF PlayIntroSceneBank = $10 +DEF AnimateIntroNidorino = $5793 +DEF AnimateIntroNidorinoBank = $10 +DEF UpdateIntroNidorinoOAM = $57ae +DEF UpdateIntroNidorinoOAMBank = $10 +DEF InitIntroNidorinoOAM = $57c7 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $57f0 +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $57f8 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $57fe +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $5807 +DEF IntroPlaceBlackTilesBank = $10 +DEF IntroMoveMon = $580e +DEF IntroMoveMonBank = $10 +DEF IntroCopyTiles = $583f +DEF IntroCopyTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $5842 +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayIntroMoveSound = $5849 +DEF PlayIntroMoveSoundBank = $10 +DEF LoadIntroGraphics = $5852 +DEF LoadIntroGraphicsBank = $10 +DEF PlayShootingStar = $588a +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $58e9 +DEF IntroDrawBlackBarsBank = $10 +DEF LoadPresentsGraphic = $590c +DEF LoadPresentsGraphicBank = $10 +DEF IntroNidorinoAnimation0 = $590d +DEF IntroNidorinoAnimation0Bank = $10 +DEF IntroNidorinoAnimation1 = $5910 +DEF IntroNidorinoAnimation1Bank = $10 +DEF IntroNidorinoAnimation2 = $591b +DEF IntroNidorinoAnimation2Bank = $10 +DEF IntroNidorinoAnimation3 = $5926 +DEF IntroNidorinoAnimation3Bank = $10 +DEF IntroNidorinoAnimation4 = $5931 +DEF IntroNidorinoAnimation4Bank = $10 +DEF IntroNidorinoAnimation5 = $593c +DEF IntroNidorinoAnimation5Bank = $10 +DEF IntroNidorinoAnimation6 = $5947 +DEF IntroNidorinoAnimation6Bank = $10 +DEF IntroNidorinoAnimation7 = $5950 +DEF IntroNidorinoAnimation7Bank = $10 +DEF GameFreakIntro = $5959 +DEF GameFreakIntroBank = $10 +DEF FightIntroBackMon = $5a99 +DEF FightIntroBackMonBank = $10 +DEF GameFreakIntroEnd = $5a99 +DEF GameFreakIntroEndBank = $10 +DEF FightIntroBackMonEnd = $6099 +DEF FightIntroBackMonEndBank = $10 +DEF FightIntroFrontMon = $6099 +DEF FightIntroFrontMonBank = $10 +DEF FightIntroFrontMon2 = $62d9 +DEF FightIntroFrontMon2Bank = $10 +DEF FightIntroFrontMon3 = $6519 +DEF FightIntroFrontMon3Bank = $10 +DEF FightIntroFrontMonEnd = $6759 +DEF FightIntroFrontMonEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $6769 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $67a7 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $67e5 +DEF Trade_MonInfoTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $414b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $4150 +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4155 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $415a +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $415f +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4164 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $4169 +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $41cc +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $41d1 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4201 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4206 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $420b +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $4210 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4215 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $421a +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $421f +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4224 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $4229 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $422e +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $4233 +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4238 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $423d +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $4242 +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $4247 +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $424c +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $4251 +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $425d +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $4263 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $426b +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $426c +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4271 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4276 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokecenter_Object = $4277 +DEF ViridianPokecenter_ObjectBank = $11 +DEF PokemonMansion1F_h = $42a3 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $42af +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $42c5 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $4304 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $430b +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $4310 +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $4316 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $4326 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $432c +DEF PokemonMansion1F_TextPointersBank = $11 +DEF Mansion1TrainerHeader0 = $4334 +DEF Mansion1TrainerHeader0Bank = $11 +DEF Mansion1TrainerHeaders = $4334 +DEF Mansion1TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $4341 +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $434b +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $4350 +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $4355 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $435a +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $43a4 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $43fe +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $44d0 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $44dc +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $44ef +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $44f5 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1TrainerHeader0 = $4505 +DEF RockTunnel1TrainerHeader0Bank = $11 +DEF RockTunnel1TrainerHeaders = $4505 +DEF RockTunnel1TrainerHeadersBank = $11 +DEF RockTunnel1TrainerHeader1 = $4511 +DEF RockTunnel1TrainerHeader1Bank = $11 +DEF RockTunnel1TrainerHeader2 = $451d +DEF RockTunnel1TrainerHeader2Bank = $11 +DEF RockTunnel1TrainerHeader3 = $4529 +DEF RockTunnel1TrainerHeader3Bank = $11 +DEF RockTunnel1TrainerHeader4 = $4535 +DEF RockTunnel1TrainerHeader4Bank = $11 +DEF RockTunnel1TrainerHeader5 = $4541 +DEF RockTunnel1TrainerHeader5Bank = $11 +DEF RockTunnel1TrainerHeader6 = $454d +DEF RockTunnel1TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $455a +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $4560 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $4566 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $456c +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $4572 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $4578 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $457e +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $4582 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $4588 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $458d +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $4592 +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4597 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $459c +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $45a1 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $45a6 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $45ab +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $45b0 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $45b5 +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $45ba +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $45bf +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $45c4 +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $45c9 +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $45ce +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $45d3 +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $45d8 +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $45dd +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $45e2 +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $45e7 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $45ec +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $45f1 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $45f6 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4675 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $47dd +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $47e9 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4846 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $484b +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $484f +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $489f +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $4926 +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $4932 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $4935 +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $4937 +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $493c +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $4956 +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4974 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4980 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4996 +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $49b1 +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $49b7 +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $4a24 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3TrainerHeader0 = $4a38 +DEF VictoryRoad3TrainerHeader0Bank = $11 +DEF VictoryRoad3TrainerHeaders = $4a38 +DEF VictoryRoad3TrainerHeadersBank = $11 +DEF VictoryRoad3TrainerHeader1 = $4a44 +DEF VictoryRoad3TrainerHeader1Bank = $11 +DEF VictoryRoad3TrainerHeader2 = $4a50 +DEF VictoryRoad3TrainerHeader2Bank = $11 +DEF VictoryRoad3TrainerHeader3 = $4a5c +DEF VictoryRoad3TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $4a69 +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $4a73 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $4a7d +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $4a87 +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $4a91 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $4a96 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $4a9b +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $4aa0 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $4aa5 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $4aaa +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $4aaf +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $4ab4 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $4ab9 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $4abe +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $4ac3 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $4ac8 +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $4acd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $4b37 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $4bbe +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $4bca +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $4be0 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $4c0e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $4c14 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideout1TrainerHeader0 = $4c22 +DEF RocketHideout1TrainerHeader0Bank = $11 +DEF RocketHideout1TrainerHeaders = $4c22 +DEF RocketHideout1TrainerHeadersBank = $11 +DEF RocketHideout1TrainerHeader1 = $4c2e +DEF RocketHideout1TrainerHeader1Bank = $11 +DEF RocketHideout1TrainerHeader2 = $4c3a +DEF RocketHideout1TrainerHeader2Bank = $11 +DEF RocketHideout1TrainerHeader3 = $4c46 +DEF RocketHideout1TrainerHeader3Bank = $11 +DEF RocketHideout1TrainerHeader4 = $4c52 +DEF RocketHideout1TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $4c5f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $4c69 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $4c73 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $4c7d +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $4c87 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $4c91 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $4ca1 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $4ca6 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $4cab +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $4cb0 +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $4cb5 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $4cba +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $4cbf +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $4cc4 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $4cc9 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $4cce +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $4cd3 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $4cd8 +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $4cdd +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $4ce2 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $4ce7 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $4d49 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $4e1b +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $4e27 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $4e3a +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $4e42 +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $4e6d +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $4f1a +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $4f1d +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $4f20 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $4f25 +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $4f2c +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $4f31 +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $4f36 +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $4f39 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $4f3c +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $4f3f +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $4f42 +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $4f47 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $4f4a +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $4f4d +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $4f52 +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $4f57 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $4f5c +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $4f63 +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $4f6a +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $4f6f +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $4f72 +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $4f77 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $4f7c +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $4f81 +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $4f86 +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $4f89 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $4f8e +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $4f93 +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $4f9c +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $4fa1 +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $4fa8 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $4fab +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $4fae +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $4fb1 +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $4fb4 +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $4fbb +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $4fc2 +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $4fd7 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $5023 +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $5053 +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $5083 +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5087 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $50c7 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideout2TrainerHeader0 = $50d1 +DEF RocketHideout2TrainerHeader0Bank = $11 +DEF RocketHideout2TrainerHeaders = $50d1 +DEF RocketHideout2TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $50de +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $50e8 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $50ed +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $50f2 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $50f7 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5147 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5219 +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5225 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5238 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5240 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $526b +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $52ac +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $52b3 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $52b8 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $52bb +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $52c2 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $52cb +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $52ce +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $52d1 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $52d6 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $52db +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $52de +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $52e1 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $52e4 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $52fa +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideout3TrainerHeader0 = $5302 +DEF RocketHideout3TrainerHeader0Bank = $11 +DEF RocketHideout3TrainerHeaders = $5302 +DEF RocketHideout3TrainerHeadersBank = $11 +DEF RocketHideout3TrainerHeader1 = $530e +DEF RocketHideout3TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $531b +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5325 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $532a +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $532f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5334 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $533e +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5343 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5348 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $534d +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $537f +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5451 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $545d +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FDoorCallbackScript = $5473 +DEF RocketHideoutB4FDoorCallbackScriptBank = $11 +DEF RocketHideoutB4FSetDefaultScript = $54a3 +DEF RocketHideoutB4FSetDefaultScriptBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $54ae +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $54b6 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4F_TextPointers = $5501 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideout4TrainerHeader0 = $5515 +DEF RocketHideout4TrainerHeader0Bank = $11 +DEF RocketHideout4TrainerHeaders = $5515 +DEF RocketHideout4TrainerHeadersBank = $11 +DEF RocketHideout4TrainerHeader1 = $5521 +DEF RocketHideout4TrainerHeader1Bank = $11 +DEF RocketHideout4TrainerHeader2 = $552d +DEF RocketHideout4TrainerHeader2Bank = $11 +DEF RocketHideoutB4FGiovanniText = $553a +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $5584 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocket1Text = $5589 +DEF RocketHideoutB4FRocket1TextBank = $11 +DEF RocketHideoutB4FRocket1BattleText = $5593 +DEF RocketHideoutB4FRocket1BattleTextBank = $11 +DEF RocketHideoutB4FRocket1EndBattleText = $5598 +DEF RocketHideoutB4FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket1AfterBattleText = $559d +DEF RocketHideoutB4FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket2Text = $55a2 +DEF RocketHideoutB4FRocket2TextBank = $11 +DEF RocketHideoutB4FRocket2BattleText = $55ac +DEF RocketHideoutB4FRocket2BattleTextBank = $11 +DEF RocketHideoutB4FRocket2EndBattleText = $55b1 +DEF RocketHideoutB4FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket2AfterBattleText = $55b6 +DEF RocketHideoutB4FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket3Text = $55bb +DEF RocketHideoutB4FRocket3TextBank = $11 +DEF RocketHideoutB4FRocket3BattleText = $55c5 +DEF RocketHideoutB4FRocket3BattleTextBank = $11 +DEF RocketHideoutB4FRocket3EndBattleText = $55ca +DEF RocketHideoutB4FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket3AfterBattleText = $55cf +DEF RocketHideoutB4FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $55f1 +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $5650 +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $5704 +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $5710 +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $572c +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $5741 +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $5754 +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $5759 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $575f +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $576b +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $576d +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $5791 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $57a8 +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $57b4 +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $57c0 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $57dc +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $57f1 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $5804 +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $5811 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $5827 +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $5833 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $5835 +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $5844 +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $585b +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $585f +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $586b +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $586e +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $587c +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $5881 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $5886 +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $588b +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $58dc +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $599f +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $59ab +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $59ae +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $59bc +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $59c1 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $59c6 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $59cb +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $59d0 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $59d5 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $5a3e +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $5ba6 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $5bb2 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $5bb5 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $5bbb +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $5bc0 +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $5bc5 +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $5c1e +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $5ce1 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $5ced +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $5cf0 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $5cf4 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $5cf9 +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $5cfe +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $5d1e +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $5d2a +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $5d2e +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $5d34 +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $5d39 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $5d3e +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $5d43 +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $5d69 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $5d75 +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $5d79 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $5d7f +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $5d84 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $5d89 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $5d8e +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $5db4 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $5dc0 +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $5dc4 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $5dca +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $5dcf +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $5dd4 +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $5dd9 +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $5dff +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $5e0b +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $5e0e +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $5e14 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $5e5d +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $5ee4 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $5ef0 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $5f03 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $5f09 +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1FTrainerHeaders = $5f0f +DEF CeruleanCaveB1FTrainerHeadersBank = $11 +DEF MewtwoTrainerHeader = $5f0f +DEF MewtwoTrainerHeaderBank = $11 +DEF CeruleanCaveB1FMewtwoText = $5f1c +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF MewtwoBattleText = $5f26 +DEF MewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $5f36 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $5f58 +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $5fdf +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $5feb +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $5ffe +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6004 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnel2TrainerHeader0 = $6014 +DEF RockTunnel2TrainerHeader0Bank = $11 +DEF RockTunnel2TrainerHeaders = $6014 +DEF RockTunnel2TrainerHeadersBank = $11 +DEF RockTunnel2TrainerHeader1 = $6020 +DEF RockTunnel2TrainerHeader1Bank = $11 +DEF RockTunnel2TrainerHeader2 = $602c +DEF RockTunnel2TrainerHeader2Bank = $11 +DEF RockTunnel2TrainerHeader3 = $6038 +DEF RockTunnel2TrainerHeader3Bank = $11 +DEF RockTunnel2TrainerHeader4 = $6044 +DEF RockTunnel2TrainerHeader4Bank = $11 +DEF RockTunnel2TrainerHeader5 = $6050 +DEF RockTunnel2TrainerHeader5Bank = $11 +DEF RockTunnel2TrainerHeader6 = $605c +DEF RockTunnel2TrainerHeader6Bank = $11 +DEF RockTunnel2TrainerHeader7 = $6068 +DEF RockTunnel2TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $6075 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $607f +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $6089 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6093 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $609d +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $60a7 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $60b1 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $60bb +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $60c5 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $60ca +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $60cf +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $60d4 +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $60d9 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $60de +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $60e3 +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $60e8 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $60ed +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $60f2 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $60f7 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $60fc +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6101 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6106 +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $610b +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $6110 +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6115 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $611a +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $611f +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6124 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6129 +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $612e +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $6133 +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $6138 +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $613d +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $61a1 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $6309 +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $6315 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $636d +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $6372 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $6376 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $63be +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $6445 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $6451 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $64a9 +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $64ae +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $64b2 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $64fa +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $6581 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $658d +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $65f6 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $65fb +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $6603 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $6632 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $6639 +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $6644 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $668f +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $669a +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $66a6 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $6706 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $678d +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $6799 +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $67a5 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $67ad +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $67b7 +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $67c7 +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $6807 +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $6816 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $6860 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $687c +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF ArticunoTrainerHeader = $6886 +DEF ArticunoTrainerHeaderBank = $11 +DEF SeafoamIslandsB4FArticunoText = $6893 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $68a2 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $68b2 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $68b7 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $68bc +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $68fa +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $6981 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF CheckForHiddenEvent = $69a0 +DEF CheckForHiddenEventBank = $11 +DEF CheckIfCoordsInFrontOfPlayerMatch = $6a01 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $11 +DEF HiddenEventMaps = $6a40 +DEF HiddenEventMapsBank = $11 +DEF HiddenEventPointers = $6a96 +DEF HiddenEventPointersBank = $11 +DEF HiddenEventsFor_TRADE_CENTER = $6b40 +DEF HiddenEventsFor_TRADE_CENTERBank = $11 +DEF HiddenEventsFor_COLOSSEUM = $6b4d +DEF HiddenEventsFor_COLOSSEUMBank = $11 +DEF HiddenEventsFor_REDS_HOUSE_2F = $6b5a +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_BLUES_HOUSE = $6b67 +DEF HiddenEventsFor_BLUES_HOUSEBank = $11 +DEF HiddenEventsFor_OAKS_LAB = $6b7a +DEF HiddenEventsFor_OAKS_LABBank = $11 +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $6b93 +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_MART = $6ba0 +DEF HiddenEventsFor_VIRIDIAN_MARTBank = $11 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $6ba1 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_GYM = $6bae +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $11 +DEF HiddenEventsFor_MUSEUM_1F = $6bbb +DEF HiddenEventsFor_MUSEUM_1FBank = $11 +DEF HiddenEventsFor_PEWTER_GYM = $6bc8 +DEF HiddenEventsFor_PEWTER_GYMBank = $11 +DEF HiddenEventsFor_PEWTER_MART = $6bd5 +DEF HiddenEventsFor_PEWTER_MARTBank = $11 +DEF HiddenEventsFor_PEWTER_POKECENTER = $6bd6 +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_POKECENTER = $6be3 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_GYM = $6bf0 +DEF HiddenEventsFor_CERULEAN_GYMBank = $11 +DEF HiddenEventsFor_CERULEAN_MART = $6bfd +DEF HiddenEventsFor_CERULEAN_MARTBank = $11 +DEF HiddenEventsFor_LAVENDER_POKECENTER = $6bfe +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_POKECENTER = $6c0b +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_GYM = $6c18 +DEF HiddenEventsFor_VERMILION_GYMBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_2F = $6c85 +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $11 +DEF HiddenEventsFor_CELADON_POKECENTER = $6c8c +DEF HiddenEventsFor_CELADON_POKECENTERBank = $11 +DEF HiddenEventsFor_CELADON_GYM = $6c99 +DEF HiddenEventsFor_CELADON_GYMBank = $11 +DEF HiddenEventsFor_GAME_CORNER = $6ca6 +DEF HiddenEventsFor_GAME_CORNERBank = $11 +DEF HiddenEventsFor_CELADON_HOTEL = $6dc7 +DEF HiddenEventsFor_CELADON_HOTELBank = $11 +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $6dd4 +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $11 +DEF HiddenEventsFor_FUCHSIA_GYM = $6de1 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_GYM = $6dee +DEF HiddenEventsFor_CINNABAR_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_POKECENTER = $6e19 +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $11 +DEF HiddenEventsFor_SAFFRON_GYM = $6e26 +DEF HiddenEventsFor_SAFFRON_GYMBank = $11 +DEF HiddenEventsFor_MT_MOON_POKECENTER = $6e2d +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $11 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $6e3a +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_FOREST = $6e47 +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $11 +DEF HiddenEventsFor_MT_MOON_B2F = $6e54 +DEF HiddenEventsFor_MT_MOON_B2FBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU = $6e61 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $11 +DEF HiddenEventsFor_ROUTE_25 = $6e6e +DEF HiddenEventsFor_ROUTE_25Bank = $11 +DEF HiddenEventsFor_ROUTE_9 = $6e7b +DEF HiddenEventsFor_ROUTE_9Bank = $11 +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $6e82 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $11 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $6e95 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $11 +DEF HiddenEventsFor_ROUTE_10 = $6e9c +DEF HiddenEventsFor_ROUTE_10Bank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $6ea9 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $6eb0 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $6eb7 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $11 +DEF HiddenEventsFor_SAFFRON_POKECENTER = $6ebe +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $11 +DEF HiddenEventsFor_POKEMON_TOWER_5F = $6ecb +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $11 +DEF HiddenEventsFor_ROUTE_13 = $6ed2 +DEF HiddenEventsFor_ROUTE_13Bank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $6edf +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $6ee6 +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $11 +DEF HiddenEventsFor_SILPH_CO_5F = $6eed +DEF HiddenEventsFor_SILPH_CO_5FBank = $11 +DEF HiddenEventsFor_SILPH_CO_9F = $6ef4 +DEF HiddenEventsFor_SILPH_CO_9FBank = $11 +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $6efb +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $6f02 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $6f09 +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $11 +DEF HiddenEventsFor_POWER_PLANT = $6f10 +DEF HiddenEventsFor_POWER_PLANTBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $6f1d +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $6f24 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_1F = $6f2b +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_2F = $6f38 +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_3F = $6f3f +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $6f4c +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $11 +DEF HiddenEventsFor_ROUTE_23 = $6f5f +DEF HiddenEventsFor_ROUTE_23Bank = $11 +DEF HiddenEventsFor_VICTORY_ROAD_2F = $6f72 +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $11 +DEF HiddenEventsFor_UNUSED_MAP_6F = $6f7f +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $11 +DEF HiddenEventsFor_BILLS_HOUSE = $6f86 +DEF HiddenEventsFor_BILLS_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_CITY = $6f8d +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSE = $6f94 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSE = $6fa1 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSE = $6fae +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSEBank = $11 +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $6fbb +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $11 +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $6fc2 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $6fd5 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $11 +DEF HiddenEventsFor_FIGHTING_DOJO = $6fe8 +DEF HiddenEventsFor_FIGHTING_DOJOBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $7001 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $11 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $7008 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $11 +DEF HiddenEventsFor_BIKE_SHOP = $7015 +DEF HiddenEventsFor_BIKE_SHOPBank = $11 +DEF HiddenEventsFor_ROUTE_11 = $703a +DEF HiddenEventsFor_ROUTE_11Bank = $11 +DEF HiddenEventsFor_ROUTE_12 = $7041 +DEF HiddenEventsFor_ROUTE_12Bank = $11 +DEF HiddenEventsFor_SILPH_CO_11F = $7048 +DEF HiddenEventsFor_SILPH_CO_11FBank = $11 +DEF HiddenEventsFor_ROUTE_17 = $704f +DEF HiddenEventsFor_ROUTE_17Bank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $706e +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $707b +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $11 +DEF HiddenEventsFor_CELADON_CITY = $7088 +DEF HiddenEventsFor_CELADON_CITYBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $708f +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $11 +DEF HiddenEventsFor_VERMILION_CITY = $7096 +DEF HiddenEventsFor_VERMILION_CITYBank = $11 +DEF HiddenEventsFor_CERULEAN_CITY = $709d +DEF HiddenEventsFor_CERULEAN_CITYBank = $11 +DEF HiddenEventsFor_ROUTE_4 = $70a4 +DEF HiddenEventsFor_ROUTE_4Bank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF ChangeBGPalColor0_4Frames = $40eb +DEF ChangeBGPalColor0_4FramesBank = $12 +DEF PredefShakeScreenVertically = $40ff +DEF PredefShakeScreenVerticallyBank = $12 +DEF PredefShakeScreenHorizontally = $4125 +DEF PredefShakeScreenHorizontallyBank = $12 +DEF Route7_Script = $4152 +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $4155 +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $4157 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $415c +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $4168 +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $416b +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $416f +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FMomHealScript = $418a +DEF RedsHouse1FMomHealScriptBank = $12 +DEF RedsHouse1FMomYouShouldRestText = $41bc +DEF RedsHouse1FMomYouShouldRestTextBank = $12 +DEF RedsHouse1FMomLookingGreatText = $41c1 +DEF RedsHouse1FMomLookingGreatTextBank = $12 +DEF RedsHouse1FTVText = $41c6 +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $41e4 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $4209 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4219 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4225 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4228 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $424a +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $428d +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $4292 +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $4297 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $429c +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $42a1 +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $42a6 +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $42ab +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $42b0 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $42b5 +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $42ba +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $42bf +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $42c4 +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $4322 +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $434a +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $4356 +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $4359 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $4361 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $4366 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $436b +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $4370 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $43a1 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $43c9 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $43d5 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $43d8 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4408 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $440c +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $44e6 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $44ee +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $44f3 +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $44f9 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $4504 +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $450a +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4515 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $451b +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $4526 +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $452c +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $4532 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $455b +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4567 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $456c +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $45a2 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $45a3 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $45a8 +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $45cc +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $45f4 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $4600 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $461c +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4631 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4643 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $464a +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4654 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $465c +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $465e +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $466d +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4684 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4688 +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4694 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $4697 +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1_PlayCryScript = $46a1 +DEF CeladonMansion1_PlayCryScriptBank = $12 +DEF CeladonMansion1FMeowthText = $46a7 +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $46b1 +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $46b6 +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $46c0 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $46ca +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $46cf +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4716 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $472e +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $473a +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $473e +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4740 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4745 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $476c +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4784 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4790 +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3F_TextPointers = $4793 +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $47a3 +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3FGraphicArtistText = $47a8 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $47ad +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $47b2 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $47eb +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $47f0 +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $47f5 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $47fa +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $47ff +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4847 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $485f +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $486b +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $486e +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4870 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4875 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4894 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $48ac +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $48b8 +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $48be +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $48c6 +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $48c7 +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $48c8 +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $48cd +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenter_Object = $48d2 +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $48fe +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $490a +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $4943 +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $494e +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $4956 +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $4963 +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $49a6 +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGymTrainerHeader0 = $49bc +DEF CeladonGymTrainerHeader0Bank = $12 +DEF CeladonGymTrainerHeaders = $49bc +DEF CeladonGymTrainerHeadersBank = $12 +DEF CeladonGymTrainerHeader1 = $49c8 +DEF CeladonGymTrainerHeader1Bank = $12 +DEF CeladonGymTrainerHeader2 = $49d4 +DEF CeladonGymTrainerHeader2Bank = $12 +DEF CeladonGymTrainerHeader3 = $49e0 +DEF CeladonGymTrainerHeader3Bank = $12 +DEF CeladonGymTrainerHeader4 = $49ec +DEF CeladonGymTrainerHeader4Bank = $12 +DEF CeladonGymTrainerHeader5 = $49f8 +DEF CeladonGymTrainerHeader5Bank = $12 +DEF CeladonGymTrainerHeader6 = $4a04 +DEF CeladonGymTrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $4a11 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $4a6d +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $4a72 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $4a7c +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $4a81 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymBattleText2 = $4a8b +DEF CeladonGymBattleText2Bank = $12 +DEF CeladonGymEndBattleText2 = $4a90 +DEF CeladonGymEndBattleText2Bank = $12 +DEF CeladonGymAfterBattleText2 = $4a95 +DEF CeladonGymAfterBattleText2Bank = $12 +DEF CeladonGymBeauty1Text = $4a9a +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBattleText3 = $4aa4 +DEF CeladonGymBattleText3Bank = $12 +DEF CeladonGymEndBattleText3 = $4aa9 +DEF CeladonGymEndBattleText3Bank = $12 +DEF CeladonGymAfterBattleText3 = $4aae +DEF CeladonGymAfterBattleText3Bank = $12 +DEF CeladonGymCooltrainerF2Text = $4ab3 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymBattleText4 = $4abd +DEF CeladonGymBattleText4Bank = $12 +DEF CeladonGymEndBattleText4 = $4ac2 +DEF CeladonGymEndBattleText4Bank = $12 +DEF CeladonGymAfterBattleText4 = $4ac7 +DEF CeladonGymAfterBattleText4Bank = $12 +DEF CeladonGymBeauty2Text = $4acc +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBattleText5 = $4ad6 +DEF CeladonGymBattleText5Bank = $12 +DEF CeladonGymEndBattleText5 = $4adb +DEF CeladonGymEndBattleText5Bank = $12 +DEF CeladonGymAfterBattleText5 = $4ae0 +DEF CeladonGymAfterBattleText5Bank = $12 +DEF CeladonGymCooltrainerF3Text = $4ae5 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymBattleText6 = $4aef +DEF CeladonGymBattleText6Bank = $12 +DEF CeladonGymEndBattleText6 = $4af4 +DEF CeladonGymEndBattleText6Bank = $12 +DEF CeladonGymAfterBattleText6 = $4af9 +DEF CeladonGymAfterBattleText6Bank = $12 +DEF CeladonGymBeauty3Text = $4afe +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBattleText7 = $4b08 +DEF CeladonGymBattleText7Bank = $12 +DEF CeladonGymEndBattleText7 = $4b0d +DEF CeladonGymEndBattleText7Bank = $12 +DEF CeladonGymAfterBattleText7 = $4b12 +DEF CeladonGymAfterBattleText7Bank = $12 +DEF CeladonGymCooltrainerF4Text = $4b17 +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymBattleText8 = $4b21 +DEF CeladonGymBattleText8Bank = $12 +DEF CeladonGymEndBattleText8 = $4b26 +DEF CeladonGymEndBattleText8Bank = $12 +DEF CeladonGymAfterBattleText8 = $4b2b +DEF CeladonGymAfterBattleText8Bank = $12 +DEF CeladonGym_Object = $4b30 +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $4b84 +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $4bb1 +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $4bbd +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $4bcf +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $4bec +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $4c07 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $4c12 +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $4c18 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $4c19 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $4c5a +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $4c63 +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $4c69 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $4c8a +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $4ca4 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerk1Text = $4ca9 +DEF GameCornerClerk1TextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $4d40 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $4d45 +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuruText = $4d4a +DEF GameCornerFishingGuruTextBank = $12 +DEF GameCornerMiddleAgedWomanText = $4db1 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $4db6 +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $4dca +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $4dcf +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $4dd4 +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerClerk2Text = $4dd9 +DEF GameCornerClerk2TextBank = $12 +DEF GameCornerGentlemanText = $4e3b +DEF GameCornerGentlemanTextBank = $12 +DEF GameCornerRocketText = $4e9d +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $4ed8 +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $4edd +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $4f19 +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $4f1e +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $4f7a +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $4f80 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerBlankText1 = $4f85 +DEF GameCornerBlankText1Bank = $12 +DEF GameCornerBlankText2 = $4f8d +DEF GameCornerBlankText2Bank = $12 +DEF Has9990Coins = $4f95 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $4fa0 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5003 +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $505d +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5069 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $506c +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5076 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $507b +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5080 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5085 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $50bc +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $50e4 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $50f0 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $50f3 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $50fd +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $5102 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $5107 +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $5108 +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $5131 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $5145 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $5151 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $5155 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $515f +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $5164 +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $5169 +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $516e +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $5173 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $51bc +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $51ee +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $5202 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $520e +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $5212 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $5218 +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $521d +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $5222 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $5227 +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $524d +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $525d +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $5269 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $526c +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $5272 +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $5277 +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $527c +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $5281 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $52a7 +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $52c3 +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $52cf +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $52d5 +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $52e1 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $52e2 +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $52e7 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $52ec +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $5370 +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $5375 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenter_Object = $5376 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $53ae +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $53ba +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $53c0 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $53c8 +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $53c9 +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $53ce +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $53d3 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenter_Object = $53d4 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $5400 +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $540c +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $540f +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $5411 +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $5416 +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $5448 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $5454 +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $5457 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $545f +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $5469 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $546c +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $54a8 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $54ce +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $54da +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $54f8 +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $5504 +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $5507 +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $5509 +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $550e +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $5540 +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $5554 +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $5560 +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $5563 +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $5569 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $55b1 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $55bd +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $55c9 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $55de +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $55f6 +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $5602 +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $5605 +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $5607 +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $560c +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $563e +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $564a +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $564d +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $5651 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $5691 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $569d +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $56b2 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $56be +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $56cf +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $56d7 +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $571d +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $5727 +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $5741 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $5755 +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $575a +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $5760 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $5781 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $5786 +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $578b +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $57e3 +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $57ff +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $580b +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $580e +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $5816 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $5825 +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $5834 +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $5840 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $584c +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $586a +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $5876 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $5887 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $588f +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $58d5 +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $58df +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $58f9 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $590d +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $5911 +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $5932 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $5937 +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $5969 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $5975 +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $5978 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FYoungsterText = $597e +DEF Route18Gate2FYoungsterTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $598c +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $5998 +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $59a4 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $59bc +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $59c8 +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $59db +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $59e1 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1TrainerHeader0 = $59fd +DEF MtMoon1TrainerHeader0Bank = $12 +DEF MtMoon1TrainerHeaders = $59fd +DEF MtMoon1TrainerHeadersBank = $12 +DEF MtMoon1TrainerHeader1 = $5a09 +DEF MtMoon1TrainerHeader1Bank = $12 +DEF MtMoon1TrainerHeader2 = $5a15 +DEF MtMoon1TrainerHeader2Bank = $12 +DEF MtMoon1TrainerHeader3 = $5a21 +DEF MtMoon1TrainerHeader3Bank = $12 +DEF MtMoon1TrainerHeader4 = $5a2d +DEF MtMoon1TrainerHeader4Bank = $12 +DEF MtMoon1TrainerHeader5 = $5a39 +DEF MtMoon1TrainerHeader5Bank = $12 +DEF MtMoon1TrainerHeader6 = $5a45 +DEF MtMoon1TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $5a52 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $5a5c +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $5a66 +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $5a70 +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $5a7a +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $5a84 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $5a8e +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1FHikerBattleText = $5a98 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $5a9d +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $5aa2 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $5aa7 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $5aac +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $5ab1 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $5ab6 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $5abb +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $5ac0 +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $5ac5 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $5aca +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $5acf +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $5ad4 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $5ad9 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $5ade +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $5ae3 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $5ae8 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $5aed +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $5af2 +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $5af7 +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $5afc +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $5b01 +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $5b06 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $5b97 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $5cff +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $5d0b +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $5d37 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $5d58 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2F_ScriptPointers = $5d63 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $5d6f +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FCheckGotAFossil = $5d91 +DEF MtMoonB2FCheckGotAFossilBank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $5d9a +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $5dba +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF MtMoonB2FPlayerNearDomeFossilCoords = $5dea +DEF MtMoonB2FPlayerNearDomeFossilCoordsBank = $12 +DEF MtMoonB2FPlayerNearHelixFossilCoords = $5df1 +DEF MtMoonB2FPlayerNearHelixFossilCoordsBank = $12 +DEF MtMoon3FSuperNerdMoveRightMovementData = $5df8 +DEF MtMoon3FSuperNerdMoveRightMovementDataBank = $12 +DEF MtMoon3FSuperNerdMoveUpMovementData = $5df9 +DEF MtMoon3FSuperNerdMoveUpMovementDataBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $5dfb +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2F_TextPointers = $5e34 +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoon3TrainerHeader0 = $5e48 +DEF MtMoon3TrainerHeader0Bank = $12 +DEF MtMoon3TrainerHeaders = $5e48 +DEF MtMoon3TrainerHeadersBank = $12 +DEF MtMoon3TrainerHeader1 = $5e54 +DEF MtMoon3TrainerHeader1Bank = $12 +DEF MtMoon3TrainerHeader2 = $5e60 +DEF MtMoon3TrainerHeader2Bank = $12 +DEF MtMoon3TrainerHeader3 = $5e6c +DEF MtMoon3TrainerHeader3Bank = $12 +DEF MtMoonB2FSuperNerdText = $5e79 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $5ec1 +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $5ecb +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $5ed5 +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FRocket4Text = $5edf +DEF MtMoonB2FRocket4TextBank = $12 +DEF MtMoonB2FDomeFossilText = $5ee9 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $5f29 +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $5f69 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $5f76 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $5f85 +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $5f8a +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $5f8f +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $5f94 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $5f99 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1BattleText = $5f9f +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $5fa4 +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $5fa9 +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $5fae +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $5fb3 +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $5fb8 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $5fbd +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $5fc2 +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $5fc7 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4BattleText = $5fcc +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $5fd1 +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $5fd6 +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $5fdb +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $6041 +DEF MtMoonB2F_BlocksBank = $12 +DEF SafariZoneWest_h = $61a9 +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $61b5 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $61b8 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $61c8 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $61cd +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $61d2 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $61d7 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $61dc +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $6248 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $630b +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $6317 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $631a +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $631c +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $6365 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $637f +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $615f +DEF ProfOakPicBank = $13 +DEF ChiefPic = $627d +DEF ChiefPicBank = $13 +DEF ScientistPic = $627d +DEF ScientistPicBank = $13 +DEF GiovanniPic = $63be +DEF GiovanniPicBank = $13 +DEF RocketPic = $649f +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6635 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $67be +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $6943 +DEF BrunoPicBank = $13 +DEF BrockPic = $6b3e +DEF BrockPicBank = $13 +DEF MistyPic = $6c40 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d30 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6eb5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fd6 +DEF KogaPicBank = $13 +DEF BlainePic = $7150 +DEF BlainePicBank = $13 +DEF SabrinaPic = $7252 +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73d0 +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74cf +DEF Rival2PicBank = $13 +DEF Rival3Pic = $7623 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $7779 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $78a4 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $7a71 +DEF AgathaPicBank = $13 +DEF LancePic = $7ba2 +DEF LancePicBank = $13 +DEF TradeCenter_h = $7d04 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7d10 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7d4c +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7d4e +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7d53 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7d5d +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7d71 +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7d7d +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7d80 +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7d82 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7d87 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7d91 +DEF Colosseum_BlocksBank = $13 +DEF _GivePokemon = $7da5 +DEF _GivePokemonBank = $13 +DEF SetPokedexOwnedFlag = $7e11 +DEF SetPokedexOwnedFlagBank = $13 +DEF GotMonText = $7e39 +DEF GotMonTextBank = $13 +DEF SentToBoxText = $7e3f +DEF SentToBoxTextBank = $13 +DEF BoxIsFullText = $7e44 +DEF BoxIsFullTextBank = $13 +DEF GetPredefPointer = $7e49 +DEF GetPredefPointerBank = $13 +DEF DrawPlayerHUDAndHPBarPredef = $7e79 +DEF DrawPlayerHUDAndHPBarPredefBank = $13 +DEF PredefPointers = $7e79 +DEF PredefPointersBank = $13 +DEF CopyUncompressedPicToTilemapPredef = $7e7c +DEF CopyUncompressedPicToTilemapPredefBank = $13 +DEF AnimateSendingOutMonPredef = $7e7f +DEF AnimateSendingOutMonPredefBank = $13 +DEF ScaleSpriteByTwoPredef = $7e82 +DEF ScaleSpriteByTwoPredefBank = $13 +DEF LoadMonBackPicPredef = $7e85 +DEF LoadMonBackPicPredefBank = $13 +DEF CopyDownscaledMonTilesPredef = $7e88 +DEF CopyDownscaledMonTilesPredefBank = $13 +DEF JumpMoveEffectPredef = $7e8b +DEF JumpMoveEffectPredefBank = $13 +DEF HealPartyPredef = $7e8e +DEF HealPartyPredefBank = $13 +DEF MoveAnimationPredef = $7e91 +DEF MoveAnimationPredefBank = $13 +DEF DivideBCDPredefPredef = $7e94 +DEF DivideBCDPredefPredefBank = $13 +DEF DivideBCDPredef2Predef = $7e97 +DEF DivideBCDPredef2PredefBank = $13 +DEF AddBCDPredefPredef = $7e9a +DEF AddBCDPredefPredefBank = $13 +DEF SubBCDPredefPredef = $7e9d +DEF SubBCDPredefPredefBank = $13 +DEF DivideBCDPredef3Predef = $7ea0 +DEF DivideBCDPredef3PredefBank = $13 +DEF DivideBCDPredef4Predef = $7ea3 +DEF DivideBCDPredef4PredefBank = $13 +DEF InitPlayerDataPredef = $7ea6 +DEF InitPlayerDataPredefBank = $13 +DEF FlagActionPredefPredef = $7ea9 +DEF FlagActionPredefPredefBank = $13 +DEF HideObjectPredef = $7eac +DEF HideObjectPredefBank = $13 +DEF IsObjectHiddenPredef = $7eaf +DEF IsObjectHiddenPredefBank = $13 +DEF ApplyOutOfBattlePoisonDamagePredef = $7eb2 +DEF ApplyOutOfBattlePoisonDamagePredefBank = $13 +DEF AnyPartyAlivePredef = $7eb5 +DEF AnyPartyAlivePredefBank = $13 +DEF ShowObjectPredef = $7eb8 +DEF ShowObjectPredefBank = $13 +DEF ShowObject2Predef = $7ebb +DEF ShowObject2PredefBank = $13 +DEF ReplaceTileBlockPredef = $7ebe +DEF ReplaceTileBlockPredefBank = $13 +DEF InitPlayerData2Predef = $7ec1 +DEF InitPlayerData2PredefBank = $13 +DEF LoadTilesetHeaderPredef = $7ec4 +DEF LoadTilesetHeaderPredefBank = $13 +DEF LearnMoveFromLevelUpPredef = $7ec7 +DEF LearnMoveFromLevelUpPredefBank = $13 +DEF LearnMovePredef = $7eca +DEF LearnMovePredefBank = $13 +DEF GetQuantityOfItemInBagPredef = $7ecd +DEF GetQuantityOfItemInBagPredefBank = $13 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $7ed0 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $13 +DEF GiveItemPredef = $7ed3 +DEF GiveItemPredefBank = $13 +DEF ChangeBGPalColor0_4FramesPredef = $7ed6 +DEF ChangeBGPalColor0_4FramesPredefBank = $13 +DEF FindPathToPlayerPredef = $7ed9 +DEF FindPathToPlayerPredefBank = $13 +DEF PredefShakeScreenVerticallyPredef = $7edc +DEF PredefShakeScreenVerticallyPredefBank = $13 +DEF CalcPositionOfPlayerRelativeToNPCPredef = $7edf +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $13 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $7ee2 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $13 +DEF PredefShakeScreenHorizontallyPredef = $7ee5 +DEF PredefShakeScreenHorizontallyPredefBank = $13 +DEF UpdateHPBarPredef = $7ee8 +DEF UpdateHPBarPredefBank = $13 +DEF HPBarLengthPredef = $7eeb +DEF HPBarLengthPredefBank = $13 +DEF Diploma_TextBoxBorderPredef = $7eee +DEF Diploma_TextBoxBorderPredefBank = $13 +DEF DoubleOrHalveSelectedStatsPredef = $7ef1 +DEF DoubleOrHalveSelectedStatsPredefBank = $13 +DEF ShowPokedexMenuPredef = $7ef4 +DEF ShowPokedexMenuPredefBank = $13 +DEF EvolutionAfterBattlePredef = $7ef7 +DEF EvolutionAfterBattlePredefBank = $13 +DEF SaveMainDataPredef = $7efa +DEF SaveMainDataPredefBank = $13 +DEF InitOpponentPredef = $7efd +DEF InitOpponentPredefBank = $13 +DEF CableClub_RunPredef = $7f00 +DEF CableClub_RunPredefBank = $13 +DEF DrawBadgesPredef = $7f03 +DEF DrawBadgesPredefBank = $13 +DEF ExternalClockTradeAnimPredef = $7f06 +DEF ExternalClockTradeAnimPredefBank = $13 +DEF BattleTransitionPredef = $7f09 +DEF BattleTransitionPredefBank = $13 +DEF CopyTileIDsFromListPredef = $7f0c +DEF CopyTileIDsFromListPredefBank = $13 +DEF PlayIntroPredef = $7f0f +DEF PlayIntroPredefBank = $13 +DEF GetIntroMoveSoundPredef = $7f12 +DEF GetIntroMoveSoundPredefBank = $13 +DEF FlashScreenPredef = $7f15 +DEF FlashScreenPredefBank = $13 +DEF GetTileAndCoordsInFrontOfPlayerPredef = $7f18 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $13 +DEF StatusScreenPredef = $7f1b +DEF StatusScreenPredefBank = $13 +DEF StatusScreen2Predef = $7f1e +DEF StatusScreen2PredefBank = $13 +DEF InternalClockTradeAnimPredef = $7f21 +DEF InternalClockTradeAnimPredefBank = $13 +DEF TrainerEngagePredef = $7f24 +DEF TrainerEngagePredefBank = $13 +DEF IndexToPokedexPredef = $7f27 +DEF IndexToPokedexPredefBank = $13 +DEF DisplayPicCenteredOrUpperRightPredef = $7f2a +DEF DisplayPicCenteredOrUpperRightPredefBank = $13 +DEF UsedCutPredef = $7f2d +DEF UsedCutPredefBank = $13 +DEF ShowPokedexDataPredef = $7f30 +DEF ShowPokedexDataPredefBank = $13 +DEF WriteMonMovesPredef = $7f33 +DEF WriteMonMovesPredefBank = $13 +DEF SaveMenuPredef = $7f36 +DEF SaveMenuPredefBank = $13 +DEF LoadSGBPredef = $7f39 +DEF LoadSGBPredefBank = $13 +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $7f3c +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $13 +DEF SetPartyMonTypesPredef = $7f3f +DEF SetPartyMonTypesPredefBank = $13 +DEF CanLearnTMPredef = $7f42 +DEF CanLearnTMPredefBank = $13 +DEF TMToMovePredef = $7f45 +DEF TMToMovePredefBank = $13 +DEF _RunPaletteCommandPredef = $7f48 +DEF _RunPaletteCommandPredefBank = $13 +DEF StarterDexPredef = $7f4b +DEF StarterDexPredefBank = $13 +DEF _AddPartyMonPredef = $7f4e +DEF _AddPartyMonPredefBank = $13 +DEF UpdateHPBar2Predef = $7f51 +DEF UpdateHPBar2PredefBank = $13 +DEF DrawEnemyHUDAndHPBarPredef = $7f54 +DEF DrawEnemyHUDAndHPBarPredefBank = $13 +DEF LoadTownMap_NestPredef = $7f57 +DEF LoadTownMap_NestPredefBank = $13 +DEF PrintMonTypePredef = $7f5a +DEF PrintMonTypePredefBank = $13 +DEF EmotionBubblePredef = $7f5d +DEF EmotionBubblePredefBank = $13 +DEF EmptyFuncPredef = $7f60 +DEF EmptyFuncPredefBank = $13 +DEF AskNamePredef = $7f63 +DEF AskNamePredefBank = $13 +DEF PewterGuysPredef = $7f66 +DEF PewterGuysPredefBank = $13 +DEF SavePartyAndDexDataPredef = $7f69 +DEF SavePartyAndDexDataPredefBank = $13 +DEF LoadPartyAndDexDataPredef = $7f6c +DEF LoadPartyAndDexDataPredefBank = $13 +DEF TryLoadSaveFilePredef = $7f6f +DEF TryLoadSaveFilePredefBank = $13 +DEF SaveCurrentBoxDataPredef = $7f72 +DEF SaveCurrentBoxDataPredefBank = $13 +DEF DoInGameTradeDialoguePredef = $7f75 +DEF DoInGameTradeDialoguePredefBank = $13 +DEF HallOfFamePCPredef = $7f78 +DEF HallOfFamePCPredefBank = $13 +DEF DisplayDexRatingPredef = $7f7b +DEF DisplayDexRatingPredefBank = $13 +DEF _LeaveMapAnimPredef = $7f7e +DEF _LeaveMapAnimPredefBank = $13 +DEF EnterMapAnimPredef = $7f81 +DEF EnterMapAnimPredefBank = $13 +DEF GetTileTwoStepsInFrontOfPlayerPredef = $7f84 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $13 +DEF CheckForCollisionWhenPushingBoulderPredef = $7f87 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $13 +DEF PrintStrengthTextPredef = $7f8a +DEF PrintStrengthTextPredefBank = $13 +DEF PickUpItemPredef = $7f8d +DEF PickUpItemPredefBank = $13 +DEF PrintMoveTypePredef = $7f90 +DEF PrintMoveTypePredefBank = $13 +DEF LoadMovePPsPredef = $7f93 +DEF LoadMovePPsPredefBank = $13 +DEF DrawHPPredef = $7f96 +DEF DrawHPPredefBank = $13 +DEF DrawHP2Predef = $7f99 +DEF DrawHP2PredefBank = $13 +DEF DisplayElevatorFloorMenuPredef = $7f9c +DEF DisplayElevatorFloorMenuPredefBank = $13 +DEF OaksAideScriptPredef = $7f9f +DEF OaksAideScriptPredefBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46e7 +DEF Route24_BlocksBank = $14 +DEF Route25_h = $479b +DEF Route25_hBank = $14 +DEF Route25_Object = $47b2 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4810 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $491e +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $4935 +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $4936 +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $4936 +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $494a +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49a4 +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49dc +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c3a +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c3f +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c44 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c49 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4c4e +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4c53 +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4c58 +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4c5d +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4c62 +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4c67 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4c6c +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4c72 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4c77 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4c7c +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4c81 +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4c86 +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4c8b +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4c90 +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4c95 +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4c9a +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4c9f +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4ca4 +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4ca9 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4cc6 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4d0c +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4d14 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4d1c +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $4d22 +DEF Route20_TextPointersBank = $14 +DEF Route20TrainerHeader0 = $4d3a +DEF Route20TrainerHeader0Bank = $14 +DEF Route20TrainerHeaders = $4d3a +DEF Route20TrainerHeadersBank = $14 +DEF Route20TrainerHeader1 = $4d46 +DEF Route20TrainerHeader1Bank = $14 +DEF Route20TrainerHeader2 = $4d52 +DEF Route20TrainerHeader2Bank = $14 +DEF Route20TrainerHeader3 = $4d5e +DEF Route20TrainerHeader3Bank = $14 +DEF Route20TrainerHeader4 = $4d6a +DEF Route20TrainerHeader4Bank = $14 +DEF Route20TrainerHeader5 = $4d76 +DEF Route20TrainerHeader5Bank = $14 +DEF Route20TrainerHeader6 = $4d82 +DEF Route20TrainerHeader6Bank = $14 +DEF Route20TrainerHeader7 = $4d8e +DEF Route20TrainerHeader7Bank = $14 +DEF Route20TrainerHeader8 = $4d9a +DEF Route20TrainerHeader8Bank = $14 +DEF Route20TrainerHeader9 = $4da6 +DEF Route20TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $4db3 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $4dbd +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $4dc7 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $4dd1 +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $4ddb +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $4de5 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $4def +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $4df9 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $4e03 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $4e0d +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $4e17 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $4e1c +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $4e21 +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $4e26 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $4e2b +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $4e30 +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $4e35 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $4e3a +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $4e3f +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $4e44 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $4e49 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $4e4e +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $4e53 +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $4e58 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $4e5d +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $4e62 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $4e67 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $4e6c +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $4e71 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $4e76 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $4e7b +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $4e80 +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $4e85 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $4e8a +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $4e8f +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $4e94 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $4e99 +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $4e9e +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $4ea3 +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $4ea8 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $4ead +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $4eb2 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $4ebe +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $4ece +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $4ed5 +DEF Route22NoopScriptBank = $14 +DEF Route22GetRivalTrainerNoByStarterScript = $4ed6 +DEF Route22GetRivalTrainerNoByStarterScriptBank = $14 +DEF Route22MoveRivalRightScript = $4ee6 +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $4efb +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $4f00 +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $4f32 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $4f62 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1AfterBattleScript = $4fb5 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $5010 +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5017 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $501f +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $502a +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $504e +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5087 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2AfterBattleScript = $50df +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5145 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $514c +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $514d +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $5151 +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5175 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $517b +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $5194 +DEF Route22Rival2TextBank = $14 +DEF Route22RivalBeforeBattleText1 = $51ad +DEF Route22RivalBeforeBattleText1Bank = $14 +DEF Route22RivalAfterBattleText1 = $51b2 +DEF Route22RivalAfterBattleText1Bank = $14 +DEF Route22Rival1DefeatedText = $51b7 +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $51bc +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22RivalBeforeBattleText2 = $51c1 +DEF Route22RivalBeforeBattleText2Bank = $14 +DEF Route22RivalAfterBattleText2 = $51c6 +DEF Route22RivalAfterBattleText2Bank = $14 +DEF Route22Rival2DefeatedText = $51cb +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $51d0 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22PokemonLeagueSignText = $51d5 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $51da +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $51e9 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $5213 +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5219 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $5255 +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $525d +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $5276 +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $5284 +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $528f +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $529c +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $52a7 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $52b1 +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $52be +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $52cb +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $52d8 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $52ec +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $52f1 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $52f7 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $5307 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5310 +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $5319 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5322 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $532b +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $5334 +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $533d +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $5346 +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5388 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $538e +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $539e +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $53a8 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $53ad +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $53c0 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $53cb +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $53d5 +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $5411 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $5422 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $544b +DEF Route24_TextPointersBank = $14 +DEF Route24TrainerHeader0 = $545b +DEF Route24TrainerHeader0Bank = $14 +DEF Route24TrainerHeaders = $545b +DEF Route24TrainerHeadersBank = $14 +DEF Route24TrainerHeader1 = $5467 +DEF Route24TrainerHeader1Bank = $14 +DEF Route24TrainerHeader2 = $5473 +DEF Route24TrainerHeader2Bank = $14 +DEF Route24TrainerHeader3 = $547f +DEF Route24TrainerHeader3Bank = $14 +DEF Route24TrainerHeader4 = $548b +DEF Route24TrainerHeader4Bank = $14 +DEF Route24TrainerHeader5 = $5497 +DEF Route24TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $54a4 +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5535 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $553f +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5549 +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $5553 +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $555d +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5567 +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5571 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5576 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $557b +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $5580 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5585 +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $558a +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $558f +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5594 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5599 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $559e +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $55a3 +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $55a8 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $55ad +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $55b2 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $55b7 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $55bc +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $55c1 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $55c6 +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route25_Script = $55cb +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $55e1 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $5622 +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $5628 +DEF Route25_TextPointersBank = $14 +DEF Route25TrainerHeader0 = $563e +DEF Route25TrainerHeader0Bank = $14 +DEF Route25TrainerHeaders = $563e +DEF Route25TrainerHeadersBank = $14 +DEF Route25TrainerHeader1 = $564a +DEF Route25TrainerHeader1Bank = $14 +DEF Route25TrainerHeader2 = $5656 +DEF Route25TrainerHeader2Bank = $14 +DEF Route25TrainerHeader3 = $5662 +DEF Route25TrainerHeader3Bank = $14 +DEF Route25TrainerHeader4 = $566e +DEF Route25TrainerHeader4Bank = $14 +DEF Route25TrainerHeader5 = $567a +DEF Route25TrainerHeader5Bank = $14 +DEF Route25TrainerHeader6 = $5686 +DEF Route25TrainerHeader6Bank = $14 +DEF Route25TrainerHeader7 = $5692 +DEF Route25TrainerHeader7Bank = $14 +DEF Route25TrainerHeader8 = $569e +DEF Route25TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $56ab +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $56b5 +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $56bf +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $56c9 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $56d3 +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $56dd +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $56e7 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $56f1 +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $56fb +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $5705 +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $570a +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $570f +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $5714 +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $5719 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $571e +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $5723 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $5728 +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $572d +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $5732 +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $5737 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $573c +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $5741 +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $5746 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $574b +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $5750 +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $5755 +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $575a +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $575f +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $5764 +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $5769 +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $576e +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $5773 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $5778 +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $577d +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $5782 +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $5787 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $578c +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $5791 +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $579d +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $57c4 +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $57c9 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $57e2 +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $57eb +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $57f1 +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $581b +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2TrainerHeader0 = $5835 +DEF VictoryRoad2TrainerHeader0Bank = $14 +DEF VictoryRoad2TrainerHeaders = $5835 +DEF VictoryRoad2TrainerHeadersBank = $14 +DEF VictoryRoad2TrainerHeader1 = $5841 +DEF VictoryRoad2TrainerHeader1Bank = $14 +DEF VictoryRoad2TrainerHeader2 = $584d +DEF VictoryRoad2TrainerHeader2Bank = $14 +DEF VictoryRoad2TrainerHeader3 = $5859 +DEF VictoryRoad2TrainerHeader3Bank = $14 +DEF VictoryRoad2TrainerHeader4 = $5865 +DEF VictoryRoad2TrainerHeader4Bank = $14 +DEF MoltresTrainerHeader = $5871 +DEF MoltresTrainerHeaderBank = $14 +DEF VictoryRoad2FHikerText = $587e +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $5888 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $5892 +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $589c +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $58a6 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $58b0 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $58ba +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $58ca +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $58cf +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $58d4 +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $58d9 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $58de +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $58e3 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $58e8 +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $58ed +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $58f2 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $58f7 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $58fc +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $5901 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $5906 +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $590b +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $5910 +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $5915 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $59af +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $5a36 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $5a42 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $5a46 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $5a48 +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $5a4d +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $5a91 +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $5b55 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $5b61 +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $5b77 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $5bc8 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $5bf4 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $5c0c +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $5c10 +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $5c17 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $5c23 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $5c82 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $5cc8 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $5d25 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $5d3f +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7TrainerHeader0 = $5d5d +DEF SilphCo7TrainerHeader0Bank = $14 +DEF SilphCo7TrainerHeaders = $5d5d +DEF SilphCo7TrainerHeadersBank = $14 +DEF SilphCo7TrainerHeader1 = $5d69 +DEF SilphCo7TrainerHeader1Bank = $14 +DEF SilphCo7TrainerHeader2 = $5d75 +DEF SilphCo7TrainerHeader2Bank = $14 +DEF SilphCo7TrainerHeader3 = $5d81 +DEF SilphCo7TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $5d8e +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $5de7 +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $5e0a +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $5e2d +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $5e50 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $5e5a +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $5e5f +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $5e64 +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $5e69 +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $5e73 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $5e78 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $5e7d +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $5e82 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $5e8c +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $5e91 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $5e96 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $5e9b +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $5ea5 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $5eaa +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $5eaf +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $5eb4 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $5ec3 +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $5ec8 +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $5ecd +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $5ed2 +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $5ed7 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $5f57 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $5fcc +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $5fd8 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $5fee +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $602f +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $6037 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $6047 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $604d +DEF PokemonMansion2F_TextPointersBank = $14 +DEF Mansion2TrainerHeader0 = $6057 +DEF Mansion2TrainerHeader0Bank = $14 +DEF Mansion2TrainerHeaders = $6057 +DEF Mansion2TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $6064 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $606e +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $6073 +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $6078 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $607d +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $6082 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $6087 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $60d1 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $6110 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $61e2 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $61ee +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $6204 +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $6235 +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $623b +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $627a +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $628a +DEF PokemonMansion3F_TextPointersBank = $14 +DEF Mansion3TrainerHeader0 = $6296 +DEF Mansion3TrainerHeader0Bank = $14 +DEF Mansion3TrainerHeaders = $6296 +DEF Mansion3TrainerHeadersBank = $14 +DEF Mansion3TrainerHeader1 = $62a2 +DEF Mansion3TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $62af +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $62b9 +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $62c3 +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $62c8 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $62cd +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $62d2 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $62d7 +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $62dc +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $62e1 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $62e6 +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $6326 +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $63ad +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $63b9 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $63cf +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $6420 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $6430 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $6436 +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF Mansion4TrainerHeader0 = $6448 +DEF Mansion4TrainerHeader0Bank = $14 +DEF Mansion4TrainerHeaders = $6448 +DEF Mansion4TrainerHeadersBank = $14 +DEF Mansion4TrainerHeader1 = $6454 +DEF Mansion4TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $6461 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $646b +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $6475 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $647a +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $647f +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $6484 +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $6489 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $648e +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $6493 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $6498 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $64dd +DEF PokemonMansionB1F_BlocksBank = $14 +DEF InitBattleVariables = $65af +DEF InitBattleVariablesBank = $14 +DEF ParalyzeEffect_ = $6601 +DEF ParalyzeEffect_Bank = $14 +DEF PrintCardKeyText = $6673 +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $66e3 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $66ee +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $66f8 +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $66fd +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $671b +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $677e +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $6784 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $6789 +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $678e +DEF GetPrizeMenuIdBank = $14 +DEF PrizeDifferentMenuPtrs = $6843 +DEF PrizeDifferentMenuPtrsBank = $14 +DEF NoThanksText = $684f +DEF NoThanksTextBank = $14 +DEF PrizeMenuMon1Entries = $6859 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $685d +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $6864 +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $6868 +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $686f +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $6873 +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $687a +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $68b1 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $68c6 +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $6951 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $695a +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $6960 +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $6965 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $696b +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $6971 +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $6977 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $698a +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $6996 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $69a4 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $69aa +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $69db +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $69e9 +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $69ee +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $69f4 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $69f9 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $69fe +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $6a03 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $6a08 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $6a10 +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $6a15 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $6a1d +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $6a22 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $6a2a +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $6a2f +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $6a3d +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $407e +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41e6 +DEF Route3_hBank = $15 +DEF Route3_Object = $4208 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $4255 +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4390 +DEF Route4_hBank = $15 +DEF Route4_Object = $43b2 +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43ec +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4581 +DEF Route5_hBank = $15 +DEF Route5_Object = $45a3 +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45d2 +DEF Route5_BlocksBank = $15 +DEF Route9_h = $4686 +DEF Route9_hBank = $15 +DEF Route9_Object = $46a8 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $46fe +DEF Route9_BlocksBank = $15 +DEF Route13_h = $480c +DEF Route13_hBank = $15 +DEF Route13_Object = $482e +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $488b +DEF Route13_BlocksBank = $15 +DEF Route14_h = $4999 +DEF Route14_hBank = $15 +DEF Route14_Object = $49bb +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a12 +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b20 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b42 +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4ba8 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e78 +DEF Route19_hBank = $15 +DEF Route19_Object = $4e9a +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4ef1 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $4fff +DEF Route21_hBank = $15 +DEF Route21_Object = $5021 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $506d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $522f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $522f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $522f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $523f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $524f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $546c +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $549f +DEF BoostExpBank = $15 +DEF GainedText = $54b2 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54cb +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54d4 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54d8 +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $54dd +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $54e3 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $54e6 +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $54ee +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $54f3 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $54f8 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $550b +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5511 +DEF Route3_TextPointersBank = $15 +DEF Route3TrainerHeader0 = $5525 +DEF Route3TrainerHeader0Bank = $15 +DEF Route3TrainerHeaders = $5525 +DEF Route3TrainerHeadersBank = $15 +DEF Route3TrainerHeader1 = $5531 +DEF Route3TrainerHeader1Bank = $15 +DEF Route3TrainerHeader2 = $553d +DEF Route3TrainerHeader2Bank = $15 +DEF Route3TrainerHeader3 = $5549 +DEF Route3TrainerHeader3Bank = $15 +DEF Route3TrainerHeader4 = $5555 +DEF Route3TrainerHeader4Bank = $15 +DEF Route3TrainerHeader5 = $5561 +DEF Route3TrainerHeader5Bank = $15 +DEF Route3TrainerHeader6 = $556d +DEF Route3TrainerHeader6Bank = $15 +DEF Route3TrainerHeader7 = $5579 +DEF Route3TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $5586 +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $558b +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5595 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $559a +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $559f +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $55a4 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $55ae +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $55b3 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $55b8 +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $55bd +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $55c7 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $55cc +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $55d1 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $55d6 +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $55e0 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $55e5 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $55ea +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $55ef +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $55f9 +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $55fe +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $5603 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $5608 +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $5612 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5617 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $561c +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5621 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $562b +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5630 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5635 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $563a +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $5644 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $5649 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $564e +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $5653 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $5658 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $566b +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $5671 +DEF Route4_TextPointersBank = $15 +DEF Route4TrainerHeader0 = $567d +DEF Route4TrainerHeader0Bank = $15 +DEF Route4TrainerHeaders = $567d +DEF Route4TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $568a +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $568f +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $5699 +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $569e +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $56a3 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $56a8 +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $56ad +DEF Route4SignTextBank = $15 +DEF Route5_Script = $56b2 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $56b5 +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $56b7 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $56bc +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $56cf +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $56d5 +DEF Route9_TextPointersBank = $15 +DEF Route9TrainerHeader0 = $56eb +DEF Route9TrainerHeader0Bank = $15 +DEF Route9TrainerHeaders = $56eb +DEF Route9TrainerHeadersBank = $15 +DEF Route9TrainerHeader1 = $56f7 +DEF Route9TrainerHeader1Bank = $15 +DEF Route9TrainerHeader2 = $5703 +DEF Route9TrainerHeader2Bank = $15 +DEF Route9TrainerHeader3 = $570f +DEF Route9TrainerHeader3Bank = $15 +DEF Route9TrainerHeader4 = $571b +DEF Route9TrainerHeader4Bank = $15 +DEF Route9TrainerHeader5 = $5727 +DEF Route9TrainerHeader5Bank = $15 +DEF Route9TrainerHeader6 = $5733 +DEF Route9TrainerHeader6Bank = $15 +DEF Route9TrainerHeader7 = $573f +DEF Route9TrainerHeader7Bank = $15 +DEF Route9TrainerHeader8 = $574b +DEF Route9TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $5758 +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9CooltrainerM1Text = $575e +DEF Route9CooltrainerM1TextBank = $15 +DEF Route9CooltrainerM2Text = $5764 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $576a +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5770 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $5776 +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $577c +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5782 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $5788 +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $578c +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $5792 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $5797 +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $579c +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9CooltrainerM1BattleText = $57a1 +DEF Route9CooltrainerM1BattleTextBank = $15 +DEF Route9CooltrainerM1EndBattleText = $57a6 +DEF Route9CooltrainerM1EndBattleTextBank = $15 +DEF Route9CooltrainerM1AfterBattleText = $57ab +DEF Route9CooltrainerM1AfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $57b0 +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $57b5 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $57ba +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $57bf +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $57c4 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $57c9 +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $57ce +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $57d3 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $57d8 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $57dd +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $57e2 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $57e7 +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $57ec +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $57f1 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $57f6 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $57fb +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5800 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5805 +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $580a +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $580f +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5814 +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5819 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $581e +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5831 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5837 +DEF Route13_TextPointersBank = $15 +DEF Route13TrainerHeader0 = $5851 +DEF Route13TrainerHeader0Bank = $15 +DEF Route13TrainerHeaders = $5851 +DEF Route13TrainerHeadersBank = $15 +DEF Route13TrainerHeader1 = $585d +DEF Route13TrainerHeader1Bank = $15 +DEF Route13TrainerHeader2 = $5869 +DEF Route13TrainerHeader2Bank = $15 +DEF Route13TrainerHeader3 = $5875 +DEF Route13TrainerHeader3Bank = $15 +DEF Route13TrainerHeader4 = $5881 +DEF Route13TrainerHeader4Bank = $15 +DEF Route13TrainerHeader5 = $588d +DEF Route13TrainerHeader5Bank = $15 +DEF Route13TrainerHeader6 = $5899 +DEF Route13TrainerHeader6Bank = $15 +DEF Route13TrainerHeader7 = $58a5 +DEF Route13TrainerHeader7Bank = $15 +DEF Route13TrainerHeader8 = $58b1 +DEF Route13TrainerHeader8Bank = $15 +DEF Route13TrainerHeader9 = $58bd +DEF Route13TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $58ca +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $58d4 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $58d9 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $58de +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $58e3 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $58ed +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $58f2 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $58f7 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $58fc +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5906 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $590b +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5910 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5915 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $591f +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5924 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5929 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $592e +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5938 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $593d +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5942 +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5947 +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5951 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $5956 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $595b +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $5960 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $596a +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $596f +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $5974 +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $5979 +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $5983 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $5988 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $598d +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $5992 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $599c +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $59a1 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $59a6 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $59ab +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $59b5 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $59ba +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $59bf +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $59c4 +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $59c9 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $59ce +DEF Route13SignTextBank = $15 +DEF Route14_Script = $59d3 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $59e6 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $59ec +DEF Route14_TextPointersBank = $15 +DEF Route14TrainerHeader0 = $5a02 +DEF Route14TrainerHeader0Bank = $15 +DEF Route14TrainerHeaders = $5a02 +DEF Route14TrainerHeadersBank = $15 +DEF Route14TrainerHeader1 = $5a0e +DEF Route14TrainerHeader1Bank = $15 +DEF Route14TrainerHeader2 = $5a1a +DEF Route14TrainerHeader2Bank = $15 +DEF Route14TrainerHeader3 = $5a26 +DEF Route14TrainerHeader3Bank = $15 +DEF Route14TrainerHeader4 = $5a32 +DEF Route14TrainerHeader4Bank = $15 +DEF Route14TrainerHeader5 = $5a3e +DEF Route14TrainerHeader5Bank = $15 +DEF Route14TrainerHeader6 = $5a4a +DEF Route14TrainerHeader6Bank = $15 +DEF Route14TrainerHeader7 = $5a56 +DEF Route14TrainerHeader7Bank = $15 +DEF Route14TrainerHeader8 = $5a62 +DEF Route14TrainerHeader8Bank = $15 +DEF Route14TrainerHeader9 = $5a6e +DEF Route14TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $5a7b +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $5a85 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $5a8a +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $5a8f +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $5a94 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $5a9e +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $5aa3 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $5aa8 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $5aad +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $5ab7 +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $5abc +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $5ac1 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $5ac6 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $5ad0 +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $5ad5 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $5ada +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $5adf +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $5ae9 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $5aee +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $5af3 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $5af8 +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $5b02 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $5b07 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $5b0c +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $5b11 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $5b1b +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $5b20 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $5b25 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $5b2a +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $5b34 +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $5b39 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $5b3e +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $5b43 +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $5b4d +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $5b52 +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $5b57 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $5b5c +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $5b66 +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $5b6b +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $5b70 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $5b75 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $5b7a +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $5b8d +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $5b93 +DEF Route17_TextPointersBank = $15 +DEF Route17TrainerHeader0 = $5bb3 +DEF Route17TrainerHeader0Bank = $15 +DEF Route17TrainerHeaders = $5bb3 +DEF Route17TrainerHeadersBank = $15 +DEF Route17TrainerHeader1 = $5bbf +DEF Route17TrainerHeader1Bank = $15 +DEF Route17TrainerHeader2 = $5bcb +DEF Route17TrainerHeader2Bank = $15 +DEF Route17TrainerHeader3 = $5bd7 +DEF Route17TrainerHeader3Bank = $15 +DEF Route17TrainerHeader4 = $5be3 +DEF Route17TrainerHeader4Bank = $15 +DEF Route17TrainerHeader5 = $5bef +DEF Route17TrainerHeader5Bank = $15 +DEF Route17TrainerHeader6 = $5bfb +DEF Route17TrainerHeader6Bank = $15 +DEF Route17TrainerHeader7 = $5c07 +DEF Route17TrainerHeader7Bank = $15 +DEF Route17TrainerHeader8 = $5c13 +DEF Route17TrainerHeader8Bank = $15 +DEF Route17TrainerHeader9 = $5c1f +DEF Route17TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $5c2c +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $5c36 +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $5c3b +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $5c40 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $5c45 +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $5c4f +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $5c54 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $5c59 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $5c5e +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $5c68 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $5c6d +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $5c72 +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $5c77 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $5c81 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $5c86 +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $5c8b +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $5c90 +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $5c9a +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $5c9f +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $5ca4 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $5ca9 +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $5cb3 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $5cb8 +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $5cbd +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $5cc2 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $5ccc +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $5cd1 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $5cd6 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $5cdb +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $5ce5 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $5cea +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $5cef +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $5cf4 +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $5cfe +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $5d03 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $5d08 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $5d0d +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $5d17 +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $5d1c +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $5d21 +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $5d26 +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $5d2b +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $5d30 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $5d35 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $5d3a +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $5d3f +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $5d44 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $5d57 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $5d5d +DEF Route19_TextPointersBank = $15 +DEF Route19TrainerHeader0 = $5d73 +DEF Route19TrainerHeader0Bank = $15 +DEF Route19TrainerHeaders = $5d73 +DEF Route19TrainerHeadersBank = $15 +DEF Route19TrainerHeader1 = $5d7f +DEF Route19TrainerHeader1Bank = $15 +DEF Route19TrainerHeader2 = $5d8b +DEF Route19TrainerHeader2Bank = $15 +DEF Route19TrainerHeader3 = $5d97 +DEF Route19TrainerHeader3Bank = $15 +DEF Route19TrainerHeader4 = $5da3 +DEF Route19TrainerHeader4Bank = $15 +DEF Route19TrainerHeader5 = $5daf +DEF Route19TrainerHeader5Bank = $15 +DEF Route19TrainerHeader6 = $5dbb +DEF Route19TrainerHeader6Bank = $15 +DEF Route19TrainerHeader7 = $5dc7 +DEF Route19TrainerHeader7Bank = $15 +DEF Route19TrainerHeader8 = $5dd3 +DEF Route19TrainerHeader8Bank = $15 +DEF Route19TrainerHeader9 = $5ddf +DEF Route19TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $5dec +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $5df6 +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $5e00 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $5e0a +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $5e14 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $5e1e +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $5e28 +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $5e32 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $5e3c +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $5e46 +DEF Route19Swimmer8TextBank = $15 +DEF Route19CooltrainerM1BattleText = $5e50 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $5e55 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $5e5a +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $5e5f +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $5e64 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $5e69 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $5e6e +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $5e73 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $5e78 +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $5e7d +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $5e82 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $5e87 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $5e8c +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $5e91 +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $5e96 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $5e9b +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $5ea0 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $5ea5 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $5eaa +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $5eaf +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $5eb4 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $5eb9 +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $5ebe +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $5ec3 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $5ec8 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $5ecd +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $5ed2 +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $5ed7 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $5edc +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $5ee1 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $5ee6 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $5eeb +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $5efe +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $5f04 +DEF Route21_TextPointersBank = $15 +DEF Route21TrainerHeader0 = $5f16 +DEF Route21TrainerHeader0Bank = $15 +DEF Route21TrainerHeaders = $5f16 +DEF Route21TrainerHeadersBank = $15 +DEF Route21TrainerHeader1 = $5f22 +DEF Route21TrainerHeader1Bank = $15 +DEF Route21TrainerHeader2 = $5f2e +DEF Route21TrainerHeader2Bank = $15 +DEF Route21TrainerHeader3 = $5f3a +DEF Route21TrainerHeader3Bank = $15 +DEF Route21TrainerHeader4 = $5f46 +DEF Route21TrainerHeader4Bank = $15 +DEF Route21TrainerHeader5 = $5f52 +DEF Route21TrainerHeader5Bank = $15 +DEF Route21TrainerHeader6 = $5f5e +DEF Route21TrainerHeader6Bank = $15 +DEF Route21TrainerHeader7 = $5f6a +DEF Route21TrainerHeader7Bank = $15 +DEF Route21TrainerHeader8 = $5f76 +DEF Route21TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $5f83 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $5f8d +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $5f97 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $5fa1 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $5fab +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $5fb5 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $5fbf +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $5fc9 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $5fd3 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $5fdd +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $5fe2 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $5fe7 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $5fec +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $5ff1 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $5ff6 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $5ffb +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6000 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6005 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $600a +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $600f +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6014 +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $6019 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $601e +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $6023 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $6028 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $602d +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $6032 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $6037 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $603c +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $6041 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $6046 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $604b +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $6050 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $6055 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $605a +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $605f +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $6064 +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $6070 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $6073 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $6075 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $60cf +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $60e9 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $60f5 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $60f8 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $6102 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $6107 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $610c +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $6111 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $6148 +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $6170 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $617c +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $617f +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $6181 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $6221 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $6243 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $624f +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $6252 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $6254 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $6459 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $6473 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $647f +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $6482 +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $6484 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $64de +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $64f8 +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $6504 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $651a +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $6541 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $656d +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $6577 +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $657d +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8TrainerHeader0 = $6585 +DEF SilphCo8TrainerHeader0Bank = $15 +DEF SilphCo8TrainerHeaders = $6585 +DEF SilphCo8TrainerHeadersBank = $15 +DEF SilphCo8TrainerHeader1 = $6591 +DEF SilphCo8TrainerHeader1Bank = $15 +DEF SilphCo8TrainerHeader2 = $659d +DEF SilphCo8TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $65aa +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $65c8 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $65d2 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $65dc +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $65e6 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $65eb +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $65f0 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $65f5 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $65fa +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $65ff +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $6604 +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $6609 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $660e +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $6613 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $666d +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $66e2 +DEF DisplayDiplomaBank = $15 +DEF UnusedPlayerNameLengthFunc = $6777 +DEF UnusedPlayerNameLengthFuncBank = $15 +DEF DiplomaTextPointersAndCoords = $6784 +DEF DiplomaTextPointersAndCoordsBank = $15 +DEF DiplomaText = $6798 +DEF DiplomaTextBank = $15 +DEF DiplomaPlayer = $67a2 +DEF DiplomaPlayerBank = $15 +DEF DiplomaEmptyText = $67a9 +DEF DiplomaEmptyTextBank = $15 +DEF DiplomaCongrats = $67aa +DEF DiplomaCongratsBank = $15 +DEF DiplomaGameFreak = $67ee +DEF DiplomaGameFreakBank = $15 +DEF _GetSpritePosition1 = $67f9 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $6819 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $683d +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $685d +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $6881 +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $6903 +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $690f +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $698e +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $69af +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $69e3 +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF PrintBeginningBattleText = $4d99 +DEF PrintBeginningBattleTextBank = $16 +DEF WildMonAppearedText = $4e3b +DEF WildMonAppearedTextBank = $16 +DEF HookedMonAttackedText = $4e40 +DEF HookedMonAttackedTextBank = $16 +DEF EnemyAppearedText = $4e45 +DEF EnemyAppearedTextBank = $16 +DEF TrainerWantsToFightText = $4e4a +DEF TrainerWantsToFightTextBank = $16 +DEF UnveiledGhostText = $4e4f +DEF UnveiledGhostTextBank = $16 +DEF GhostCantBeIDdText = $4e54 +DEF GhostCantBeIDdTextBank = $16 +DEF PrintSendOutMonMessage = $4e59 +DEF PrintSendOutMonMessageBank = $16 +DEF GoText = $4eae +DEF GoTextBank = $16 +DEF DoItText = $4eb5 +DEF DoItTextBank = $16 +DEF GetmText = $4ebc +DEF GetmTextBank = $16 +DEF EnemysWeakText = $4ec3 +DEF EnemysWeakTextBank = $16 +DEF PrintPlayerMon1Text = $4ec8 +DEF PrintPlayerMon1TextBank = $16 +DEF PlayerMon1Text = $4ecc +DEF PlayerMon1TextBank = $16 +DEF RetreatMon = $4ed1 +DEF RetreatMonBank = $16 +DEF PlayerMon2Text = $4ed7 +DEF PlayerMon2TextBank = $16 +DEF EnoughText = $4f25 +DEF EnoughTextBank = $16 +DEF OKExclamationText = $4f2c +DEF OKExclamationTextBank = $16 +DEF GoodText = $4f33 +DEF GoodTextBank = $16 +DEF PrintComeBackText = $4f3a +DEF PrintComeBackTextBank = $16 +DEF ComeBackText = $4f3e +DEF ComeBackTextBank = $16 +DEF CalcLevelFromExperience = $4f43 +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4f6a +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $5010 +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $501d +DEF GrowthRateTableBank = $16 +DEF OaksAideScript = $5035 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $5091 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $5096 +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $509b +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $50a0 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $50a5 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $50ab +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $50b0 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $50c3 +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $50c9 +DEF Route6_TextPointersBank = $16 +DEF Route6TrainerHeader0 = $50d7 +DEF Route6TrainerHeader0Bank = $16 +DEF Route6TrainerHeaders = $50d7 +DEF Route6TrainerHeadersBank = $16 +DEF Route6TrainerHeader1 = $50e3 +DEF Route6TrainerHeader1Bank = $16 +DEF Route6TrainerHeader2 = $50ef +DEF Route6TrainerHeader2Bank = $16 +DEF Route6TrainerHeader3 = $50fb +DEF Route6TrainerHeader3Bank = $16 +DEF Route6TrainerHeader4 = $5107 +DEF Route6TrainerHeader4Bank = $16 +DEF Route6TrainerHeader5 = $5113 +DEF Route6TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $5120 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $512a +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $512f +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerAfterBattleText = $5134 +DEF Route6CooltrainerAfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $5139 +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5143 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $5148 +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6Youngster1Text = $514d +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $5157 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $515c +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $5161 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $5166 +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $5170 +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5175 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $517a +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $517f +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5189 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $518e +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $5193 +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $5198 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $51a2 +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $51a7 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $51ac +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $51b1 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $51b6 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $51c9 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $51cf +DEF Route8_TextPointersBank = $16 +DEF Route8TrainerHeader0 = $51e3 +DEF Route8TrainerHeader0Bank = $16 +DEF Route8TrainerHeaders = $51e3 +DEF Route8TrainerHeadersBank = $16 +DEF Route8TrainerHeader1 = $51ef +DEF Route8TrainerHeader1Bank = $16 +DEF Route8TrainerHeader2 = $51fb +DEF Route8TrainerHeader2Bank = $16 +DEF Route8TrainerHeader3 = $5207 +DEF Route8TrainerHeader3Bank = $16 +DEF Route8TrainerHeader4 = $5213 +DEF Route8TrainerHeader4Bank = $16 +DEF Route8TrainerHeader5 = $521f +DEF Route8TrainerHeader5Bank = $16 +DEF Route8TrainerHeader6 = $522b +DEF Route8TrainerHeader6Bank = $16 +DEF Route8TrainerHeader7 = $5237 +DEF Route8TrainerHeader7Bank = $16 +DEF Route8TrainerHeader8 = $5243 +DEF Route8TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $5250 +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $525a +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $525f +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $5264 +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $5269 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $5273 +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $5278 +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $527d +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5282 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $528c +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $5291 +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $5296 +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $529b +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $52a5 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $52aa +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $52af +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $52b4 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $52be +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $52c3 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $52c8 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $52cd +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $52d7 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $52dc +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $52e1 +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $52e6 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $52f0 +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $52f5 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $52fa +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $52ff +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5309 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $530e +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5313 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $5318 +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $5322 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $5327 +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $532c +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $5331 +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $5336 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5349 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $534f +DEF Route10_TextPointersBank = $16 +DEF Route10TrainerHeader0 = $5363 +DEF Route10TrainerHeader0Bank = $16 +DEF Route10TrainerHeaders = $5363 +DEF Route10TrainerHeadersBank = $16 +DEF Route10TrainerHeader1 = $536f +DEF Route10TrainerHeader1Bank = $16 +DEF Route10TrainerHeader2 = $537b +DEF Route10TrainerHeader2Bank = $16 +DEF Route10TrainerHeader3 = $5387 +DEF Route10TrainerHeader3Bank = $16 +DEF Route10TrainerHeader4 = $5393 +DEF Route10TrainerHeader4Bank = $16 +DEF Route10TrainerHeader5 = $539f +DEF Route10TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $53ac +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $53b6 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $53bb +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $53c0 +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $53c5 +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $53cf +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $53d4 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $53d9 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $53de +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $53e8 +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $53ed +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $53f2 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $53f7 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $5401 +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $5406 +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $540b +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $5410 +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $541a +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $541f +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5424 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $5429 +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $5433 +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $5438 +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $543d +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $5442 +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $5447 +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $544c +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $545f +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5465 +DEF Route11_TextPointersBank = $16 +DEF Route11TrainerHeader0 = $547b +DEF Route11TrainerHeader0Bank = $16 +DEF Route11TrainerHeaders = $547b +DEF Route11TrainerHeadersBank = $16 +DEF Route11TrainerHeader1 = $5487 +DEF Route11TrainerHeader1Bank = $16 +DEF Route11TrainerHeader2 = $5493 +DEF Route11TrainerHeader2Bank = $16 +DEF Route11TrainerHeader3 = $549f +DEF Route11TrainerHeader3Bank = $16 +DEF Route11TrainerHeader4 = $54ab +DEF Route11TrainerHeader4Bank = $16 +DEF Route11TrainerHeader5 = $54b7 +DEF Route11TrainerHeader5Bank = $16 +DEF Route11TrainerHeader6 = $54c3 +DEF Route11TrainerHeader6Bank = $16 +DEF Route11TrainerHeader7 = $54cf +DEF Route11TrainerHeader7Bank = $16 +DEF Route11TrainerHeader8 = $54db +DEF Route11TrainerHeader8Bank = $16 +DEF Route11TrainerHeader9 = $54e7 +DEF Route11TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $54f4 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $54fe +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5503 +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5508 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $550d +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5517 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $551c +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5521 +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5526 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5530 +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5535 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $553a +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $553f +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5549 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $554e +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5553 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5558 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5562 +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5567 +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $556c +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5571 +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $557b +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5580 +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5585 +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $558a +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5594 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5599 +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $559e +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $55a3 +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $55ad +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $55b2 +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $55b7 +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $55bc +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $55c6 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $55cb +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $55d0 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $55d5 +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $55df +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $55e4 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $55e9 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $55ee +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $55f3 +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5606 +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5611 +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5619 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $564c +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5675 +DEF Route12_TextPointersBank = $16 +DEF Route12TrainerHeader0 = $5691 +DEF Route12TrainerHeader0Bank = $16 +DEF Route12TrainerHeaders = $5691 +DEF Route12TrainerHeadersBank = $16 +DEF Route12TrainerHeader1 = $569d +DEF Route12TrainerHeader1Bank = $16 +DEF Route12TrainerHeader2 = $56a9 +DEF Route12TrainerHeader2Bank = $16 +DEF Route12TrainerHeader3 = $56b5 +DEF Route12TrainerHeader3Bank = $16 +DEF Route12TrainerHeader4 = $56c1 +DEF Route12TrainerHeader4Bank = $16 +DEF Route12TrainerHeader5 = $56cd +DEF Route12TrainerHeader5Bank = $16 +DEF Route12TrainerHeader6 = $56d9 +DEF Route12TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $56e6 +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $56eb +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $56f0 +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $56f5 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $56ff +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5704 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5709 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $570e +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5718 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $571d +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $5722 +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $5727 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $5731 +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $5736 +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $573b +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $5740 +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $574a +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $574f +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $5754 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $5759 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $5763 +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $5768 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $576d +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $5772 +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $577c +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $5781 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $5786 +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $578b +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $5795 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $579a +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $579f +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $57a4 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $57a9 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $57ae +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $57c1 +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $57c7 +DEF Route15_TextPointersBank = $16 +DEF Route15TrainerHeader0 = $57df +DEF Route15TrainerHeader0Bank = $16 +DEF Route15TrainerHeaders = $57df +DEF Route15TrainerHeadersBank = $16 +DEF Route15TrainerHeader1 = $57eb +DEF Route15TrainerHeader1Bank = $16 +DEF Route15TrainerHeader2 = $57f7 +DEF Route15TrainerHeader2Bank = $16 +DEF Route15TrainerHeader3 = $5803 +DEF Route15TrainerHeader3Bank = $16 +DEF Route15TrainerHeader4 = $580f +DEF Route15TrainerHeader4Bank = $16 +DEF Route15TrainerHeader5 = $581b +DEF Route15TrainerHeader5Bank = $16 +DEF Route15TrainerHeader6 = $5827 +DEF Route15TrainerHeader6Bank = $16 +DEF Route15TrainerHeader7 = $5833 +DEF Route15TrainerHeader7Bank = $16 +DEF Route15TrainerHeader8 = $583f +DEF Route15TrainerHeader8Bank = $16 +DEF Route15TrainerHeader9 = $584b +DEF Route15TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $5858 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $585e +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $5864 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $586a +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $5870 +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $5876 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $587c +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $5882 +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $5888 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $588e +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $5892 +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $5898 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $589d +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $58a2 +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $58a7 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $58ac +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $58b1 +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $58b6 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $58bb +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $58c0 +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $58c5 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $58ca +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $58cf +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $58d4 +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $58d9 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $58de +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $58e3 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $58e8 +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $58ed +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $58f2 +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $58f7 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $58fc +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $5901 +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $5906 +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $590b +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $5910 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $5915 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $591a +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $591f +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $5924 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $5929 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $592e +DEF Route15SignTextBank = $16 +DEF Route16_Script = $5933 +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $5946 +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $5951 +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $5959 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $598f +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $59b9 +DEF Route16_TextPointersBank = $16 +DEF Route16TrainerHeader0 = $59cf +DEF Route16TrainerHeader0Bank = $16 +DEF Route16TrainerHeaders = $59cf +DEF Route16TrainerHeadersBank = $16 +DEF Route16TrainerHeader1 = $59db +DEF Route16TrainerHeader1Bank = $16 +DEF Route16TrainerHeader2 = $59e7 +DEF Route16TrainerHeader2Bank = $16 +DEF Route16TrainerHeader3 = $59f3 +DEF Route16TrainerHeader3Bank = $16 +DEF Route16TrainerHeader4 = $59ff +DEF Route16TrainerHeader4Bank = $16 +DEF Route16TrainerHeader5 = $5a0b +DEF Route16TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $5a18 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $5a22 +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $5a27 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $5a2c +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $5a31 +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $5a3b +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $5a40 +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $5a45 +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $5a4a +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $5a54 +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $5a59 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $5a5e +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $5a63 +DEF Route16Biker4TextBank = $16 +DEF Route16biker4BattleText = $5a6d +DEF Route16biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $5a72 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $5a77 +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $5a7c +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $5a86 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $5a8b +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $5a90 +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $5a95 +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $5a9f +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $5aa4 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $5aa9 +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $5aae +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $5ab3 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $5ab8 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $5abd +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $5ac2 +DEF Route16SignTextBank = $16 +DEF Route18_Script = $5ac7 +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $5ada +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $5ae0 +DEF Route18_TextPointersBank = $16 +DEF Route18TrainerHeader0 = $5aea +DEF Route18TrainerHeader0Bank = $16 +DEF Route18TrainerHeaders = $5aea +DEF Route18TrainerHeadersBank = $16 +DEF Route18TrainerHeader1 = $5af6 +DEF Route18TrainerHeader1Bank = $16 +DEF Route18TrainerHeader2 = $5b02 +DEF Route18TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $5b0f +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $5b19 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $5b1e +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $5b23 +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $5b28 +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $5b32 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $5b37 +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $5b3c +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $5b41 +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $5b4b +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $5b50 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $5b55 +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $5b5a +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $5b5f +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $5b64 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $5b70 +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_CheckBikeInBag = $5b73 +DEF PokemonFanClub_CheckBikeInBagBank = $16 +DEF PokemonFanClub_TextPointers = $5b84 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubPikachuFanText = $5b94 +DEF PokemonFanClubPikachuFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $5bc1 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubPikachuText = $5bee +DEF PokemonFanClubPikachuTextBank = $16 +DEF PokemonFanClubSeelText = $5c05 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $5c1c +DEF PokemonFanClubChairmanTextBank = $16 +DEF PokemonFanClubReceptionistText = $5c88 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClubSign1Text = $5c8d +DEF PokemonFanClubSign1TextBank = $16 +DEF PokemonFanClubSign2Text = $5c92 +DEF PokemonFanClubSign2TextBank = $16 +DEF PokemonFanClub_Object = $5c97 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $5cd5 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $5ce5 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $5cf1 +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $5d07 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $5d43 +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $5d6f +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $5d80 +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $5d86 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2TrainerHeader0 = $5d90 +DEF SilphCo2TrainerHeader0Bank = $16 +DEF SilphCo2TrainerHeaders = $5d90 +DEF SilphCo2TrainerHeadersBank = $16 +DEF SilphCo2TrainerHeader1 = $5d9c +DEF SilphCo2TrainerHeader1Bank = $16 +DEF SilphCo2TrainerHeader2 = $5da8 +DEF SilphCo2TrainerHeader2Bank = $16 +DEF SilphCo2TrainerHeader3 = $5db4 +DEF SilphCo2TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $5dc1 +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $5e02 +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $5e0c +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $5e16 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $5e20 +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $5e2a +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $5e2f +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $5e34 +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $5e39 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $5e3e +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $5e43 +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $5e48 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $5e4d +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $5e52 +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $5e57 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $5e5c +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $5e61 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $5e66 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $5ec8 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $5f4f +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $5f5b +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $5f71 +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $5fad +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $5fbe +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $5fc4 +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3TrainerHeader0 = $5fcc +DEF SilphCo3TrainerHeader0Bank = $16 +DEF SilphCo3TrainerHeaders = $5fcc +DEF SilphCo3TrainerHeadersBank = $16 +DEF SilphCo3TrainerHeader1 = $5fd8 +DEF SilphCo3TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $5fe5 +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $6003 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $600d +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $6012 +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $6017 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $601c +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $6026 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $602b +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $6030 +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $6035 +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $60a6 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $612d +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $6139 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $614f +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $6176 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $6180 +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $6186 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10TrainerHeader0 = $6192 +DEF SilphCo10TrainerHeader0Bank = $16 +DEF SilphCo10TrainerHeaders = $6192 +DEF SilphCo10TrainerHeadersBank = $16 +DEF SilphCo10TrainerHeader1 = $619e +DEF SilphCo10TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $61ab +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $61b5 +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $61bf +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $61dd +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $61e2 +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $61e7 +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $61ec +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $61f1 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $61f6 +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $61fb +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $625a +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $62a2 +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $62ae +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $62c4 +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $62f5 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $62fa +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $6304 +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $6305 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $633e +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $6349 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $635b +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $6379 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $6382 +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $6395 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoomTrainerHeader0 = $6397 +DEF LancesRoomTrainerHeader0Bank = $16 +DEF LancesRoomTrainerHeaders = $6397 +DEF LancesRoomTrainerHeadersBank = $16 +DEF LancesRoomLanceText = $63a4 +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBeforeBattleText = $63ae +DEF LancesRoomLanceBeforeBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $63b3 +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $63b8 +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $63c5 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $63e9 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $6492 +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $649e +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $64aa +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $64b2 +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $64ba +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $64bb +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $650d +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $6528 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $652b +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $656a +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $656c +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $6571 +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $658b +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $659f +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $65b7 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c0 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2FNoopScript = $40ce +DEF RedsHouse2FNoopScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40cf +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40d0 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40dc +DEF StarterDexBank = $17 +DEF Museum1F_h = $40eb +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40f7 +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4109 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $410d +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $412a +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $412b +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $4135 +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $4247 +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $4256 +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $42a3 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $42b2 +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $42c1 +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $430b +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $4317 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $431a +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $4328 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $432d +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $4332 +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $4337 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $433c +DEF Museum2FHikerTextBank = $17 +DEF Museum2FSpaceShuttleSignText = $4341 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4346 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $434b +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $437b +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4387 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $43bf +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $43ca +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $43d2 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $43df +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4435 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGymTrainerHeader0 = $4441 +DEF PewterGymTrainerHeader0Bank = $17 +DEF PewterGymTrainerHeaders = $4441 +DEF PewterGymTrainerHeadersBank = $17 +DEF PewterGymBrockText = $444e +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $44a8 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $44ad +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $44b7 +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $44bc +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $44c6 +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $44d0 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $44d5 +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $44da +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $44df +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4515 +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $451a +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $451f +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4524 +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4529 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGym_Object = $452e +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $4558 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $457b +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $4587 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $458d +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4595 +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4596 +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $459b +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $460c +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenter_Object = $460d +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4639 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4645 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $464b +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4653 +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4654 +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4655 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $465a +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenter_Object = $465f +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $468b +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $46a7 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $46b3 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $46ed +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $46f8 +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4700 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $470d +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $474a +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGymTrainerHeader0 = $4758 +DEF CeruleanGymTrainerHeader0Bank = $17 +DEF CeruleanGymTrainerHeaders = $4758 +DEF CeruleanGymTrainerHeadersBank = $17 +DEF CeruleanGymTrainerHeader1 = $4764 +DEF CeruleanGymTrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4771 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $47c8 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $47cd +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $47d3 +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $47d8 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $47df +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymBattleText1 = $47e9 +DEF CeruleanGymBattleText1Bank = $17 +DEF CeruleanGymEndBattleText1 = $47ee +DEF CeruleanGymEndBattleText1Bank = $17 +DEF CeruleanGymAfterBattleText1 = $47f3 +DEF CeruleanGymAfterBattleText1Bank = $17 +DEF CeruleanGymSwimmerText = $47f8 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymBattleText2 = $4802 +DEF CeruleanGymBattleText2Bank = $17 +DEF CeruleanGymEndBattleText2 = $4807 +DEF CeruleanGymEndBattleText2Bank = $17 +DEF CeruleanGymAfterBattleText2 = $480c +DEF CeruleanGymAfterBattleText2Bank = $17 +DEF CeruleanGymGymGuideText = $4811 +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $4834 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $4866 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $4889 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $4895 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $4898 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $489e +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $48a3 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $48a8 +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $48ce +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $48da +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $48e0 +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $48e8 +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $48e9 +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $48ea +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $48ef +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenter_Object = $48f4 +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $4920 +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $492c +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $492f +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $4935 +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $493a +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $495d +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $4983 +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $498f +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $4995 +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $499d +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $499e +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $49a3 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $49a8 +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenter_Object = $49a9 +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $49d5 +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $49e1 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $49e4 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $49ea +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $49ef +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $49f4 +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $4a1a +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $4a26 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $4a6d +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $4a8a +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $4a95 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $4a9d +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $4aaa +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $4ae8 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGymTrainerHeader0 = $4af8 +DEF VermilionGymTrainerHeader0Bank = $17 +DEF VermilionGymTrainerHeaders = $4af8 +DEF VermilionGymTrainerHeadersBank = $17 +DEF VermilionGymTrainerHeader1 = $4b04 +DEF VermilionGymTrainerHeader1Bank = $17 +DEF VermilionGymTrainerHeader2 = $4b10 +DEF VermilionGymTrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $4b1d +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $4b77 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $4b7c +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $4b86 +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $4b8b +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $4b90 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $4b9a +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $4b9f +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $4ba4 +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $4ba9 +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $4bb3 +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $4bb8 +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $4bbd +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $4bc2 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $4bcc +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $4bd1 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $4bd6 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $4bdb +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $4bfe +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $4c38 +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $4c65 +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $4c71 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $4c74 +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $4c82 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $4cf4 +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $4cf9 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $4cfe +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $4d03 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $4d21 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $4d51 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $4d5d +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $4d70 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $4d7b +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $4d83 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $4dc6 +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $4e03 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojoTrainerHeader0 = $4e13 +DEF FightingDojoTrainerHeader0Bank = $17 +DEF FightingDojoTrainerHeaders = $4e13 +DEF FightingDojoTrainerHeadersBank = $17 +DEF FightingDojoTrainerHeader1 = $4e1f +DEF FightingDojoTrainerHeader1Bank = $17 +DEF FightingDojoTrainerHeader2 = $4e2b +DEF FightingDojoTrainerHeader2Bank = $17 +DEF FightingDojoTrainerHeader3 = $4e37 +DEF FightingDojoTrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $4e44 +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoBlackbelt1Text = $4ea2 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $4eac +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $4eb1 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $4eb6 +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $4ebb +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $4ec5 +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $4eca +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $4ecf +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $4ed4 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $4ede +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $4ee3 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $4ee8 +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $4eed +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $4ef7 +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $4efc +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $4f01 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $4f06 +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $4f4e +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $4f96 +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $4f9b +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $4fe3 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $5001 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $500d +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $5048 +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $5053 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $505b +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $5068 +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $50ab +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGymTrainerHeader0 = $50c3 +DEF SaffronGymTrainerHeader0Bank = $17 +DEF SaffronGymTrainerHeaders = $50c3 +DEF SaffronGymTrainerHeadersBank = $17 +DEF SaffronGymTrainerHeader1 = $50cf +DEF SaffronGymTrainerHeader1Bank = $17 +DEF SaffronGymTrainerHeader2 = $50db +DEF SaffronGymTrainerHeader2Bank = $17 +DEF SaffronGymTrainerHeader3 = $50e7 +DEF SaffronGymTrainerHeader3Bank = $17 +DEF SaffronGymTrainerHeader4 = $50f3 +DEF SaffronGymTrainerHeader4Bank = $17 +DEF SaffronGymTrainerHeader5 = $50ff +DEF SaffronGymTrainerHeader5Bank = $17 +DEF SaffronGymTrainerHeader6 = $510b +DEF SaffronGymTrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $5118 +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $5173 +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $5178 +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $5182 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $5187 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $5191 +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $519b +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $51a5 +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $51af +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $51b9 +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $51c3 +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $51cd +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $51f0 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $51f5 +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $51fa +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $51ff +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $5204 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $5209 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $520e +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $5213 +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $5218 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $521d +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $5222 +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $5227 +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $522c +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $5231 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $5236 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $523b +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $5240 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $5245 +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $524a +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $524f +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $5254 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $5259 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $53a3 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $53fd +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $5409 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $540c +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $5412 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $5417 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $541c +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $5442 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $544e +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $5469 +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $546b +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $5470 +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $54a2 +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $5529 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $5535 +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $553b +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $5543 +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $5544 +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $5549 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $554e +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenter_Object = $554f +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $557b +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $5587 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $558a +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $558e +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $5593 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $5598 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $55c8 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $55d4 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $55d7 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $55db +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $561b +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $5620 +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $5650 +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $565c +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $565f +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $5663 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $5668 +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $566d +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $569d +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $56a9 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $56af +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $56b0 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $56b2 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $56c1 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $56e3 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $56ef +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $56f7 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $56f9 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $56fe +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $5720 +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $572c +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $5734 +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $5736 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $573b +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $575d +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $5769 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $576f +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $5773 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $5778 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $577d +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $5782 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $5787 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $57af +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $57bb +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $57d1 +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $5837 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $5863 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $5885 +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $588b +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9TrainerHeader0 = $5893 +DEF SilphCo9TrainerHeader0Bank = $17 +DEF SilphCo9TrainerHeaders = $5893 +DEF SilphCo9TrainerHeadersBank = $17 +DEF SilphCo9TrainerHeader1 = $589f +DEF SilphCo9TrainerHeader1Bank = $17 +DEF SilphCo9TrainerHeader2 = $58ab +DEF SilphCo9TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $58b8 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $58f4 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $58fe +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $5908 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $5912 +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $5917 +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $591c +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $5921 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $5926 +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $592b +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $5930 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $5935 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $593a +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $593f +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $5989 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $59fe +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $5a0a +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $5a3a +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $5a40 +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $5a5f +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1TrainerHeader0 = $5a6d +DEF VictoryRoad1TrainerHeader0Bank = $17 +DEF VictoryRoad1TrainerHeaders = $5a6d +DEF VictoryRoad1TrainerHeadersBank = $17 +DEF VictoryRoad1TrainerHeader1 = $5a79 +DEF VictoryRoad1TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $5a86 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $5a90 +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $5a9a +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $5a9f +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $5aa4 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $5aa9 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $5aae +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $5ab3 +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $5ab8 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $5b04 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $5b5e +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $5b79 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $5b81 +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $5b86 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $5b8e +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $5b8f +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $5ba8 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $5bad +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $5bbe +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $5bc3 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $5bd4 +DEF KabutopsFossilTextBank = $17 +DEF DisplayMonFrontSpriteInBox = $5bd9 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $5c1a +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $5c29 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $5c9e +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $5ca3 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $5ca8 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $5cd8 +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $5cde +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $5ce3 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $5ce8 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $5ced +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $5da2 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $5da7 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $5dac +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $5dbb +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $5dcc +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $5dd6 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $5ddb +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $5de0 +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $5de5 +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $5dea +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $5def +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $5df7 +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $5dfc +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $5e7d +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $5ec8 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $5edb +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $5ee0 +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $5eef +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $5f02 +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $442f +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $4439 +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $443e +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $4443 +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $4448 +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $444d +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $4452 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $448c +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $44e6 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $44f2 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $44fe +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $4509 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $450f +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $455e +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $4563 +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $45a9 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $45b2 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $45bb +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $45db +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $45df +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4641 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $4646 +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $4666 +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $46c0 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $46cc +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $46df +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $46e5 +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3TrainerHeader0 = $46ed +DEF PokemonTower3TrainerHeader0Bank = $18 +DEF PokemonTower3TrainerHeaders = $46ed +DEF PokemonTower3TrainerHeadersBank = $18 +DEF PokemonTower3TrainerHeader1 = $46f9 +DEF PokemonTower3TrainerHeader1Bank = $18 +DEF PokemonTower3TrainerHeader2 = $4705 +DEF PokemonTower3TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4712 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $471c +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $4726 +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4730 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4735 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $473a +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $473f +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $4744 +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $4749 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $474e +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $4753 +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4758 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $475d +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4790 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $47ea +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $47f6 +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4809 +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $480f +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4TrainerHeader0 = $481b +DEF PokemonTower4TrainerHeader0Bank = $18 +DEF PokemonTower4TrainerHeaders = $481b +DEF PokemonTower4TrainerHeadersBank = $18 +DEF PokemonTower4TrainerHeader1 = $4827 +DEF PokemonTower4TrainerHeader1Bank = $18 +DEF PokemonTower4TrainerHeader2 = $4833 +DEF PokemonTower4TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4840 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $484a +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4854 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $485e +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4863 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4868 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $486d +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4872 +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4877 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $487c +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4881 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4886 +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $488b +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $48cc +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4926 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4932 +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4945 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $494b +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4992 +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $499b +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5TrainerHeader0 = $49a9 +DEF PokemonTower5TrainerHeader0Bank = $18 +DEF PokemonTower5TrainerHeaders = $49a9 +DEF PokemonTower5TrainerHeadersBank = $18 +DEF PokemonTower5TrainerHeader1 = $49b5 +DEF PokemonTower5TrainerHeader1Bank = $18 +DEF PokemonTower5TrainerHeader2 = $49c1 +DEF PokemonTower5TrainerHeader2Bank = $18 +DEF PokemonTower5TrainerHeader3 = $49cd +DEF PokemonTower5TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $49da +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $49df +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $49e9 +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $49ee +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $49f3 +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $49f8 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4a02 +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4a07 +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4a0c +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4a11 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4a1b +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4a20 +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4a25 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4a2a +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4a34 +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4a39 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4a3e +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4a43 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4a48 +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4a89 +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4ae3 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4aef +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4b02 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4b0d +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4b17 +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4b45 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4b48 +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4ba1 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4bb1 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6TrainerHeader0 = $4bbf +DEF PokemonTower6TrainerHeader0Bank = $18 +DEF PokemonTower6TrainerHeaders = $4bbf +DEF PokemonTower6TrainerHeadersBank = $18 +DEF PokemonTower6TrainerHeader1 = $4bcb +DEF PokemonTower6TrainerHeader1Bank = $18 +DEF PokemonTower6TrainerHeader2 = $4bd7 +DEF PokemonTower6TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $4be4 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $4bee +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $4bf8 +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $4c02 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $4c1f +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $4c24 +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $4c29 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $4c2e +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $4c33 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $4c38 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $4c3d +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $4c42 +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $4c47 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $4c4c +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $4c51 +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $4c56 +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $4c5b +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $4c95 +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $4cf9 +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $4d05 +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $4d18 +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $4d23 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FEndBattleScript = $4d2d +DEF PokemonTower7FEndBattleScriptBank = $18 +DEF PokemonTower7FHideNPCScript = $4d56 +DEF PokemonTower7FHideNPCScriptBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $4d86 +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7FRocketLeaveMovementScript = $4db6 +DEF PokemonTower7FRocketLeaveMovementScriptBank = $18 +DEF PokemonTower7FNPCCoordMovementTable = $4de3 +DEF PokemonTower7FNPCCoordMovementTableBank = $18 +DEF PokemonTower7FRocket1ExitRightDownMovement = $4e13 +DEF PokemonTower7FRocket1ExitRightDownMovementBank = $18 +DEF PokemonTower7FRocket1ExitDownRightMovement = $4e1b +DEF PokemonTower7FRocket1ExitDownRightMovementBank = $18 +DEF PokemonTower7FRocketExitDownMovement = $4e22 +DEF PokemonTower7FRocketExitDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitLeftDownMovement = $4e28 +DEF PokemonTower7FRocket2ExitLeftDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitDownLeftMovement = $4e30 +DEF PokemonTower7FRocket2ExitDownLeftMovementBank = $18 +DEF PokemonTower7FRocket3ExitRightDownMovement = $4e37 +DEF PokemonTower7FRocket3ExitRightDownMovementBank = $18 +DEF PokemonTower7F_TextPointers = $4e3f +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7TrainerHeader0 = $4e47 +DEF PokemonTower7TrainerHeader0Bank = $18 +DEF PokemonTower7TrainerHeaders = $4e47 +DEF PokemonTower7TrainerHeadersBank = $18 +DEF PokemonTower7TrainerHeader1 = $4e53 +DEF PokemonTower7TrainerHeader1Bank = $18 +DEF PokemonTower7TrainerHeader2 = $4e5f +DEF PokemonTower7TrainerHeader2Bank = $18 +DEF PokemonTower7FRocket1Text = $4e6c +DEF PokemonTower7FRocket1TextBank = $18 +DEF PokemonTower7FRocket2Text = $4e76 +DEF PokemonTower7FRocket2TextBank = $18 +DEF PokemonTower7FRocket3Text = $4e80 +DEF PokemonTower7FRocket3TextBank = $18 +DEF PokemonTower7FMrFujiText = $4e8a +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7FRocket1BattleText = $4ec9 +DEF PokemonTower7FRocket1BattleTextBank = $18 +DEF PokemonTower7FRocket1EndBattleText = $4ece +DEF PokemonTower7FRocket1EndBattleTextBank = $18 +DEF PokemonTower7FRocket1AfterBattleText = $4ed3 +DEF PokemonTower7FRocket1AfterBattleTextBank = $18 +DEF PokemonTower7FRocket2BattleText = $4ed8 +DEF PokemonTower7FRocket2BattleTextBank = $18 +DEF PokemonTower7FRocket2EndBattleText = $4edd +DEF PokemonTower7FRocket2EndBattleTextBank = $18 +DEF PokemonTower7FRocket2AfterBattleText = $4ee2 +DEF PokemonTower7FRocket2AfterBattleTextBank = $18 +DEF PokemonTower7FRocket3BattleText = $4ee7 +DEF PokemonTower7FRocket3BattleTextBank = $18 +DEF PokemonTower7FRocket3EndBattleText = $4eec +DEF PokemonTower7FRocket3EndBattleTextBank = $18 +DEF PokemonTower7FRocket3AfterBattleText = $4ef1 +DEF PokemonTower7FRocket3AfterBattleTextBank = $18 +DEF PokemonTower7F_Object = $4ef6 +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $4f20 +DEF PokemonTower7F_BlocksBank = $18 +DEF CeladonMart1F_h = $4f7a +DEF CeladonMart1F_hBank = $18 +DEF CeladonMart1F_Script = $4f86 +DEF CeladonMart1F_ScriptBank = $18 +DEF CeladonMart1F_TextPointers = $4f89 +DEF CeladonMart1F_TextPointersBank = $18 +DEF CeladonMart1FReceptionistText = $4f8f +DEF CeladonMart1FReceptionistTextBank = $18 +DEF CeladonMart1FDirectorySignText = $4f94 +DEF CeladonMart1FDirectorySignTextBank = $18 +DEF CeladonMart1FCurrentFloorSignText = $4f99 +DEF CeladonMart1FCurrentFloorSignTextBank = $18 +DEF CeladonMart1F_Object = $4f9e +DEF CeladonMart1F_ObjectBank = $18 +DEF CeladonMart1F_Blocks = $4fde +DEF CeladonMart1F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5006 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $50c2 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $50eb +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $5101 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $510d +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5120 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $5126 +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForestTrainerHeader0 = $5142 +DEF ViridianForestTrainerHeader0Bank = $18 +DEF ViridianForestTrainerHeaders = $5142 +DEF ViridianForestTrainerHeadersBank = $18 +DEF ViridianForestTrainerHeader1 = $514e +DEF ViridianForestTrainerHeader1Bank = $18 +DEF ViridianForestTrainerHeader2 = $515a +DEF ViridianForestTrainerHeader2Bank = $18 +DEF ViridianForestYoungster1Text = $5167 +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $516c +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $5176 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $5180 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestYoungster2BattleText = $518a +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $518f +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5194 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $5199 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $519e +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $51a3 +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $51a8 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $51ad +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $51b2 +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestYoungster5Text = $51b7 +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTrainerTips1Text = $51bc +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $51c1 +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $51c6 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $51cb +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $51d0 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $51d5 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForest_Object = $51da +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5259 +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5265 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5269 +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $526d +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5272 +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5277 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $52df +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5393 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $539f +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $53ab +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $53b3 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $53bd +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $53be +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5416 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5430 +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $546d +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $54be +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $54db +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $54e1 +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $54e6 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $5505 +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $550a +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $550f +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $5514 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $556e +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $5622 +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $562e +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $5631 +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $5632 +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $5666 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $56a2 +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $56ae +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $56c1 +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $56c7 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnne5TrainerHeader0 = $56d1 +DEF SSAnne5TrainerHeader0Bank = $18 +DEF SSAnne5TrainerHeaders = $56d1 +DEF SSAnne5TrainerHeadersBank = $18 +DEF SSAnne5TrainerHeader1 = $56dd +DEF SSAnne5TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $56ea +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $56ef +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $56f4 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $56f9 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $5703 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $5708 +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $570d +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $5712 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $571c +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $5721 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $5726 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $572b +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $5761 +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $57a7 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $57b3 +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $57b7 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $57c5 +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $57ca +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $57cf +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $57d4 +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $57d9 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $57de +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $57e3 +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $581b +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $5851 +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $5889 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $5895 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $589b +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $58a7 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $58ad +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $58ec +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $5927 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $592c +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $5932 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $5937 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $593c +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $5941 +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $5946 +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $595e +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $596a +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $5976 +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $5989 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $598f +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne8TrainerHeader0 = $59a5 +DEF SSAnne8TrainerHeader0Bank = $18 +DEF SSAnne8TrainerHeaders = $59a5 +DEF SSAnne8TrainerHeadersBank = $18 +DEF SSAnne8TrainerHeader1 = $59b1 +DEF SSAnne8TrainerHeader1Bank = $18 +DEF SSAnne8TrainerHeader2 = $59bd +DEF SSAnne8TrainerHeader2Bank = $18 +DEF SSAnne8TrainerHeader3 = $59c9 +DEF SSAnne8TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $59d6 +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $59e0 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $59ea +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $59f4 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $59fe +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $5a0b +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $5a10 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $5a15 +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $5a1a +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $5a1f +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $5a24 +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $5a29 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $5a2e +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $5a33 +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $5a38 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $5a3d +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $5a42 +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $5a47 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $5a4c +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $5a51 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $5a56 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $5a5b +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $5a60 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $5adf +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $5b3f +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $5b4b +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $5b64 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $5b6a +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne9TrainerHeader0 = $5b84 +DEF SSAnne9TrainerHeader0Bank = $18 +DEF SSAnne9TrainerHeaders = $5b84 +DEF SSAnne9TrainerHeadersBank = $18 +DEF SSAnne9TrainerHeader1 = $5b90 +DEF SSAnne9TrainerHeader1Bank = $18 +DEF SSAnne9TrainerHeader2 = $5b9c +DEF SSAnne9TrainerHeader2Bank = $18 +DEF SSAnne9TrainerHeader3 = $5ba8 +DEF SSAnne9TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $5bb5 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $5bbf +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $5bc9 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $5bd3 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $5bdd +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $5bf7 +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $5c06 +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $5c15 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $5c24 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $5c33 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $5c42 +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $5c51 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $5c56 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $5c5b +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $5c60 +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $5c65 +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $5c6a +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $5c6f +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $5c74 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $5c79 +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $5c7e +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $5c83 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $5c88 +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $5c8d +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $5d49 +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $5d55 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $5d68 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $5d6e +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnne10TrainerHeader0 = $5d84 +DEF SSAnne10TrainerHeader0Bank = $18 +DEF SSAnne10TrainerHeaders = $5d84 +DEF SSAnne10TrainerHeadersBank = $18 +DEF SSAnne10TrainerHeader1 = $5d90 +DEF SSAnne10TrainerHeader1Bank = $18 +DEF SSAnne10TrainerHeader2 = $5d9c +DEF SSAnne10TrainerHeader2Bank = $18 +DEF SSAnne10TrainerHeader3 = $5da8 +DEF SSAnne10TrainerHeader3Bank = $18 +DEF SSAnne10TrainerHeader4 = $5db4 +DEF SSAnne10TrainerHeader4Bank = $18 +DEF SSAnne10TrainerHeader5 = $5dc0 +DEF SSAnne10TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $5dcd +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $5dd7 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $5de1 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $5deb +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $5df5 +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $5dff +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $5e09 +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $5e16 +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $5e1b +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $5e20 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $5e25 +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $5e2a +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $5e2f +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $5e34 +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $5e39 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $5e3e +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $5e43 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $5e48 +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $5e4d +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $5e52 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $5e57 +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $5e5c +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $5e61 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $5e66 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $5e6b +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $5e70 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $5e75 +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $5f1a +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $5f26 +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $5f29 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $5f2a +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $5f3e +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $5f4a +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $5f4d +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $5f4e +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $5f62 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $5f6e +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $5f71 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $5f72 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $5f86 +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $60ee +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $60fa +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $6110 +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $6134 +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $6137 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $6163 +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FTeamRocketLeavesScript = $616d +DEF SilphCo11FTeamRocketLeavesScriptBank = $18 +DEF SilphCo11FResetCurScript = $61c4 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $61c8 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $61cf +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $61db +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScript = $621a +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScriptBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $6227 +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniBattleFacingScript = $626a +DEF SilphCo11FGiovanniBattleFacingScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $6293 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11F_TextPointers = $62b7 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11TrainerHeader0 = $62c3 +DEF SilphCo11TrainerHeader0Bank = $18 +DEF SilphCo11TrainerHeaders = $62c3 +DEF SilphCo11TrainerHeadersBank = $18 +DEF SilphCo11TrainerHeader1 = $62cf +DEF SilphCo11TrainerHeader1Bank = $18 +DEF SilphCo11FSilphPresidentText = $62dc +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $6326 +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $632b +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $6330 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $6335 +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocket1Text = $633a +DEF SilphCo11FRocket1TextBank = $18 +DEF SilphCo11FRocket1BattleText = $6344 +DEF SilphCo11FRocket1BattleTextBank = $18 +DEF SilphCo11FRocket1EndBattleText = $6349 +DEF SilphCo11FRocket1EndBattleTextBank = $18 +DEF SilphCo11FRocket1AfterBattleText = $634e +DEF SilphCo11FRocket1AfterBattleTextBank = $18 +DEF SilphCo11FRocket2Text = $6353 +DEF SilphCo11FRocket2TextBank = $18 +DEF SilphCo11FRocket2BattleText = $635d +DEF SilphCo11FRocket2BattleTextBank = $18 +DEF SilphCo11FRocket2EndBattleText = $6362 +DEF SilphCo11FRocket2EndBattleTextBank = $18 +DEF SilphCo11FRocket2AfterBattleText = $6367 +DEF SilphCo11FRocket2AfterBattleTextBank = $18 +DEF SilphCo10FPorygonText = $636c +DEF SilphCo10FPorygonTextBank = $18 +DEF SilphCo11F_Object = $6380 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $63c8 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $6419 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $6442 +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $6453 +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $6458 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $645d +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $647e +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $64a3 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $64a8 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $64ad +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $64b2 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $64b7 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $64bc +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF UnusedBenchGuyText1 = $64c1 +DEF UnusedBenchGuyText1Bank = $18 +DEF UnusedBenchGuyText2 = $64c6 +DEF UnusedBenchGuyText2Bank = $18 +DEF UnusedBenchGuyText3 = $64cb +DEF UnusedBenchGuyText3Bank = $18 +DEF VermilionCityPokecenterBenchGuyText = $64d0 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $64d5 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $64da +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $64df +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $64e4 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $64f8 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $64fd +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $6502 +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $6508 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $6509 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $6511 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $6516 +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $6529 +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $45e0 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4de0 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4de0 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5270 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5270 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53a0 +DEF House_GFXBank = $19 +DEF House_Block = $5980 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bb0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $6190 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6610 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6bf0 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d60 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7350 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $76f0 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b50 +DEF Plateau_BlockBank = $19 +DEF DecrementPP = $4000 +DEF DecrementPPBank = $1a +DEF Version_GFX = $402f +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $406f +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $406f +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $406f +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $466f +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $466f +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4daf +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4daf +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $53af +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $53af +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $55ff +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $55ff +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $55ff +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bef +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bef +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bef +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63ef +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69ef +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71ef +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77ef +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF LoadShootingStarGraphics = $4000 +DEF LoadShootingStarGraphicsBank = $1c +DEF AnimateShootingStar = $4044 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $40ee +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $40f2 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $40f2 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $40fe +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $4106 +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $410e +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $4116 +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $411e +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $411f +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4140 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $4180 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $4180 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $4190 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $4190 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $41a0 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $41a0 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $426b +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $4278 +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $42e1 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF HoFDisplayMonInfo = $42f0 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4329 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $433e +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $436d +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $4377 +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $43e2 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $43ea +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $43f4 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $43fa +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $43ff +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $4404 +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $4423 +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $4433 +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $44b7 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $44d7 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $44f3 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4503 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4510 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $4592 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $45aa +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $45ba +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $464f +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $4667 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $467d +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $46ae +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $46d7 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $46ef +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4713 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4717 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4730 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $4755 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $4772 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $477f +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $4787 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $47a9 +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $47b6 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $4847 +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $484c +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $4851 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $4856 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $4866 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $487e +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $48ba +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $48ca +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $492a +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $496d +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $49d2 +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $49e2 +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $49ef +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4a19 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4a3f +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4a44 +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4a4d +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4a59 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4a69 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4a72 +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $4aaa +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $4ae0 +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $4af9 +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $4b5d +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $4b5d +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $4b72 +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $4b7f +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $4bca +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $4c12 +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $4c3f +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $4c7e +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $4caa +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $4cb4 +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $4cd8 +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $4ce4 +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $4cfd +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $4d06 +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $4d19 +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $4d24 +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $4d50 +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $4d61 +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $4d93 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $4dc5 +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $4dfe +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $4e04 +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $4e0e +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $4e20 +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $4e2e +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $4e3e +DEF DisplayTownMapBank = $1c +DEF TownMapOrder = $4f11 +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $4f40 +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $4f40 +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $4f60 +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $4f60 +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $4f89 +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $4f90 +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $506d +DEF ToTextBank = $1c +DEF BuildFlyLocationsList = $5070 +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $5093 +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $509b +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $509b +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $5100 +DEF CompressedMapBank = $1c +DEF ExitTownMap = $51ab +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $51c4 +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $51ef +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $524a +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $5258 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $526d +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5279 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $5281 +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $52a6 +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $52d9 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $52f1 +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $5313 +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $5382 +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $5473 +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $547f +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $548d +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5499 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $54a7 +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $54b5 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $54c4 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $54d1 +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $54de +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $54ee +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $54fd +DEF SaffronCityNameBank = $1c +DEF Route1Name = $550a +DEF Route1NameBank = $1c +DEF Route2Name = $5512 +DEF Route2NameBank = $1c +DEF Route3Name = $551a +DEF Route3NameBank = $1c +DEF Route4Name = $5522 +DEF Route4NameBank = $1c +DEF Route5Name = $552a +DEF Route5NameBank = $1c +DEF Route6Name = $5532 +DEF Route6NameBank = $1c +DEF Route7Name = $553a +DEF Route7NameBank = $1c +DEF Route8Name = $5542 +DEF Route8NameBank = $1c +DEF Route9Name = $554a +DEF Route9NameBank = $1c +DEF Route10Name = $5552 +DEF Route10NameBank = $1c +DEF Route11Name = $555b +DEF Route11NameBank = $1c +DEF Route12Name = $5564 +DEF Route12NameBank = $1c +DEF Route13Name = $556d +DEF Route13NameBank = $1c +DEF Route14Name = $5576 +DEF Route14NameBank = $1c +DEF Route15Name = $557f +DEF Route15NameBank = $1c +DEF Route16Name = $5588 +DEF Route16NameBank = $1c +DEF Route17Name = $5591 +DEF Route17NameBank = $1c +DEF Route18Name = $559a +DEF Route18NameBank = $1c +DEF Route19Name = $55a3 +DEF Route19NameBank = $1c +DEF Route20Name = $55b0 +DEF Route20NameBank = $1c +DEF Route21Name = $55bd +DEF Route21NameBank = $1c +DEF Route22Name = $55ca +DEF Route22NameBank = $1c +DEF Route23Name = $55d3 +DEF Route23NameBank = $1c +DEF Route24Name = $55dc +DEF Route24NameBank = $1c +DEF Route25Name = $55e5 +DEF Route25NameBank = $1c +DEF ViridianForestName = $55ee +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $55fe +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5606 +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5612 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $561e +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5627 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5633 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5644 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $564f +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $565f +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $566c +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $567a +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5684 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $568e +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5698 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $56a4 +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $56b2 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $56be +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $56c6 +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $56c6 +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $56f7 +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $56ff +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $570a +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $5769 +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $576c +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5771 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5791 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $57c0 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5868 +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5882 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5890 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $58c3 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $58e9 +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $590d +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5959 +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5979 +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5999 +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $59b9 +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $59d9 +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $59f9 +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5a19 +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5a39 +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5a59 +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5ad9 +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $5b6a +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $5b7b +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $5c07 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $5ca2 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $5cc1 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $5d11 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $5d19 +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $5d4f +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_TrainerString = $5d59 +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $5d64 +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $5d6a +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $5d74 +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $5d7e +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $5d88 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $5d8d +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $5d94 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $5d99 +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $5d9e +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $5da3 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $5da8 +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $5dad +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $5db2 +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $5db7 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $5dbc +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $5dc1 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $5dc6 +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $5dcb +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $5dd0 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $5dd5 +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $5dda +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $5ddf +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $5dff +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $5e06 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $5e48 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $5e4f +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $5e7b +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $5e82 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $5e9f +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $5ea6 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $5ead +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $5eb4 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $5ebb +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $5ec7 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $5f17 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $5f3b +DEF SetPal_TrainerCardBank = $1c +DEF SetPalFunctions = $5f73 +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $5f8f +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $5f97 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $5f9d +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF InitPartyMenuBlkPacket = $5fb6 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $5fc2 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $5feb +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $602b +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6075 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $609b +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $6102 +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $610b +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $614a +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6156 +DEF SendSGBPacketsBank = $1c +DEF InitCGBPalettes = $616d +DEF InitCGBPalettesBank = $1c +DEF EmptyFunc3 = $6187 +DEF EmptyFunc3Bank = $1c +DEF CopySGBBorderTiles = $6188 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $619e +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $61b5 +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $61fa +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $6222 +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $624f +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $628e +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $62c1 +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $62f4 +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $6360 +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $63dd +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $6428 +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $6438 +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $6448 +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $6458 +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $6468 +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $6478 +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $6488 +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $6498 +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $64a8 +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $64b8 +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $64c8 +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalTrnPacket = $64d8 +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $64e8 +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $64f8 +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $6508 +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $6518 +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $6528 +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $6538 +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $6548 +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $6558 +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $6568 +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $6578 +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $6588 +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $6598 +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $65a8 +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $65b8 +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $65c8 +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $6660 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $6788 +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $6fe8 +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $75e8 +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $761e +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7623 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $7690 +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $76bd +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $76f7 +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $76f8 +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7701 +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $770a +DEF SaveMenuBank = $1c +DEF NowSavingString = $775a +DEF NowSavingStringBank = $1c +DEF SaveTheGame_YesOrNo = $7768 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $777d +DEF WouldYouLikeToSaveTextBank = $1c +DEF GameSavedText = $7782 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7787 +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $778c +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $77e2 +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $780f +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7848 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7856 +DEF CalcCheckSumBank = $1c +DEF CalcIndividualBoxCheckSums = $7863 +DEF CalcIndividualBoxCheckSumsBank = $1c +DEF GetBoxSRAMLocation = $787b +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7895 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $78a1 +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7909 +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $790e +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $793f +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $79d4 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $79d9 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7a21 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7a29 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7a4b +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7a7f +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7a84 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7ab8 +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7ad1 +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7b0d +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7b3f +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7b51 +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7b6a +DEF ClearAllSRAMBanksBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HallOfFamePC = $405c +DEF HallOfFamePCBank = $1d +DEF FadeInCredits = $40ba +DEF FadeInCreditsBank = $1d +DEF DisplayCreditsMon = $40cb +DEF DisplayCreditsMonBank = $1d +DEF CreditsMons = $4131 +DEF CreditsMonsBank = $1d +DEF ScrollCreditsMonLeft = $4140 +DEF ScrollCreditsMonLeftBank = $1d +DEF ScrollCreditsMonLeft_SetSCX = $4152 +DEF ScrollCreditsMonLeft_SetSCXBank = $1d +DEF HoFGBPalettes = $4160 +DEF HoFGBPalettesBank = $1d +DEF CreditsCopyTileMapToVRAM = $4164 +DEF CreditsCopyTileMapToVRAMBank = $1d +DEF ShiftFontColorIndex = $4171 +DEF ShiftFontColorIndexBank = $1d +DEF FillFourRowsWithBlack = $417b +DEF FillFourRowsWithBlackBank = $1d +DEF FillMiddleOfScreenWithWhite = $4183 +DEF FillMiddleOfScreenWithWhiteBank = $1d +DEF Credits = $418e +DEF CreditsBank = $1d +DEF TheEndTextString = $4229 +DEF TheEndTextStringBank = $1d +DEF CreditsOrder = $4243 +DEF CreditsOrderBank = $1d +DEF CreditsTextPointers = $42c3 +DEF CreditsTextPointersBank = $1d +DEF CredVersion = $4343 +DEF CredVersionBank = $1d +DEF CredTajiri = $4357 +DEF CredTajiriBank = $1d +DEF CredTaOota = $4367 +DEF CredTaOotaBank = $1d +DEF CredMorimoto = $4376 +DEF CredMorimotoBank = $1d +DEF CredWatanabe = $4388 +DEF CredWatanabeBank = $1d +DEF CredMasuda = $439a +DEF CredMasudaBank = $1d +DEF CredNisino = $43aa +DEF CredNisinoBank = $1d +DEF CredSugimori = $43b8 +DEF CredSugimoriBank = $1d +DEF CredNishida = $43c6 +DEF CredNishidaBank = $1d +DEF CredMiyamoto = $43d6 +DEF CredMiyamotoBank = $1d +DEF CredKawaguchi = $43e8 +DEF CredKawaguchiBank = $1d +DEF CredIshihara = $43fb +DEF CredIshiharaBank = $1d +DEF CredYamauchi = $440f +DEF CredYamauchiBank = $1d +DEF CredZinnai = $4421 +DEF CredZinnaiBank = $1d +DEF CredHishida = $4432 +DEF CredHishidaBank = $1d +DEF CredSakai = $4443 +DEF CredSakaiBank = $1d +DEF CredYamaguchi = $4453 +DEF CredYamaguchiBank = $1d +DEF CredYamamoto = $4465 +DEF CredYamamotoBank = $1d +DEF CredTaniguchi = $4478 +DEF CredTaniguchiBank = $1d +DEF CredNonomura = $448c +DEF CredNonomuraBank = $1d +DEF CredFuziwara = $449f +DEF CredFuziwaraBank = $1d +DEF CredMatsusima = $44b2 +DEF CredMatsusimaBank = $1d +DEF CredTomisawa = $44c3 +DEF CredTomisawaBank = $1d +DEF CredKawamoto = $44d5 +DEF CredKawamotoBank = $1d +DEF CredKakei = $44e7 +DEF CredKakeiBank = $1d +DEF CredTsuchiya = $44f7 +DEF CredTsuchiyaBank = $1d +DEF CredTaNakamura = $4508 +DEF CredTaNakamuraBank = $1d +DEF CredYuda = $4518 +DEF CredYudaBank = $1d +DEF CredMon = $4528 +DEF CredMonBank = $1d +DEF CredDirector = $452e +DEF CredDirectorBank = $1d +DEF CredProgrammers = $4538 +DEF CredProgrammersBank = $1d +DEF CredCharDesign = $4545 +DEF CredCharDesignBank = $1d +DEF CredMusic = $4557 +DEF CredMusicBank = $1d +DEF CredSoundEffects = $455e +DEF CredSoundEffectsBank = $1d +DEF CredGameDesign = $456d +DEF CredGameDesignBank = $1d +DEF CredMonsterDesign = $457a +DEF CredMonsterDesignBank = $1d +DEF CredGameScene = $458a +DEF CredGameSceneBank = $1d +DEF CredParam = $4599 +DEF CredParamBank = $1d +DEF CredMap = $45ac +DEF CredMapBank = $1d +DEF CredTest = $45b8 +DEF CredTestBank = $1d +DEF CredSpecial = $45c9 +DEF CredSpecialBank = $1d +DEF CredProducers = $45d9 +DEF CredProducersBank = $1d +DEF CredProducer = $45e4 +DEF CredProducerBank = $1d +DEF CredExecutive = $45ee +DEF CredExecutiveBank = $1d +DEF CredTamada = $4602 +DEF CredTamadaBank = $1d +DEF CredSaOota = $4612 +DEF CredSaOotaBank = $1d +DEF CredYoshikawa = $4620 +DEF CredYoshikawaBank = $1d +DEF CredToOota = $4630 +DEF CredToOotaBank = $1d +DEF CredUSStaff = $4640 +DEF CredUSStaffBank = $1d +DEF CredUSCoord = $4652 +DEF CredUSCoordBank = $1d +DEF CredTilden = $4663 +DEF CredTildenBank = $1d +DEF CredKawakami = $4670 +DEF CredKawakamiBank = $1d +DEF CredHiNakamura = $4680 +DEF CredHiNakamuraBank = $1d +DEF CredGiese = $468f +DEF CredGieseBank = $1d +DEF CredOsborne = $469e +DEF CredOsborneBank = $1d +DEF CredTrans = $46ac +DEF CredTransBank = $1d +DEF CredOgasawara = $46be +DEF CredOgasawaraBank = $1d +DEF CredIwata = $46cd +DEF CredIwataBank = $1d +DEF CredIzushi = $46db +DEF CredIzushiBank = $1d +DEF CredHarada = $46ec +DEF CredHaradaBank = $1d +DEF CredMurakawa = $46fd +DEF CredMurakawaBank = $1d +DEF CredFukui = $470e +DEF CredFukuiBank = $1d +DEF CredClub = $471b +DEF CredClubBank = $1d +DEF CredPAAD = $4731 +DEF CredPAADBank = $1d +DEF TheEndGfx = $473f +DEF TheEndGfxBank = $1d +DEF PrintStatusAilment = $47df +DEF PrintStatusAilmentBank = $1d +DEF TheEndGfxEnd = $47df +DEF TheEndGfxEndBank = $1d +DEF HiddenItemNear = $4820 +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $486c +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $4873 +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $4898 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $48a4 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $48d7 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $48e2 +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $48ec +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4917 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4948 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $494b +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $494e +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $4951 +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4954 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4957 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $495a +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $495d +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $4960 +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4963 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4966 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4969 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $496c +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $4989 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $4996 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $49ed +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGymTrainerHeader0 = $4a09 +DEF ViridianGymTrainerHeader0Bank = $1d +DEF ViridianGymTrainerHeaders = $4a09 +DEF ViridianGymTrainerHeadersBank = $1d +DEF ViridianGymTrainerHeader1 = $4a15 +DEF ViridianGymTrainerHeader1Bank = $1d +DEF ViridianGymTrainerHeader2 = $4a21 +DEF ViridianGymTrainerHeader2Bank = $1d +DEF ViridianGymTrainerHeader3 = $4a2d +DEF ViridianGymTrainerHeader3Bank = $1d +DEF ViridianGymTrainerHeader4 = $4a39 +DEF ViridianGymTrainerHeader4Bank = $1d +DEF ViridianGymTrainerHeader5 = $4a45 +DEF ViridianGymTrainerHeader5Bank = $1d +DEF ViridianGymTrainerHeader6 = $4a51 +DEF ViridianGymTrainerHeader6Bank = $1d +DEF ViridianGymTrainerHeader7 = $4a5d +DEF ViridianGymTrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4a6a +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4ae0 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $4ae5 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27ExplanationText = $4aea +DEF ViridianGymGiovanniTM27ExplanationTextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4aef +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4af4 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $4afe +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4b03 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4b08 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $4b0d +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4b17 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $4b1c +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $4b21 +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $4b26 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $4b30 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $4b35 +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4b3a +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4b3f +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $4b49 +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4b4e +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $4b53 +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4b58 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $4b62 +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4b67 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $4b6c +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $4b71 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $4b7b +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $4b80 +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $4b85 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4b8a +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $4b94 +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4b99 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4b9e +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4ba3 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $4bad +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $4bb2 +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4bb7 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $4bbc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $4bd5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4bda +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4bdf +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $4c48 +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4ca2 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4cae +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $4cb7 +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4cbd +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4ccc +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $4cdb +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $4d01 +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $4d0d +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $4d10 +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4d16 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4d77 +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4dfe +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4e0a +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4e14 +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4e16 +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4e87 +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4e97 +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4e9c +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4ea1 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4ea6 +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4eab +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4eb0 +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4eb5 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4eba +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4ebf +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4ee1 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4f9a +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f9f +DEF DrinkTextBank = $1d +DEF DrinkPriceText = $4fc4 +DEF DrinkPriceTextBank = $1d +DEF VendingMachineText4 = $4fd4 +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4fd9 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4fde +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4fe3 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4fe8 +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $5001 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $500d +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $5019 +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $501d +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $5023 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $5028 +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $502d +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $5032 +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $5058 +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $5064 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $506a +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $5072 +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $5073 +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $5078 +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $507d +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenter_Object = $507e +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $50aa +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $50b6 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $50b9 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $50c3 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $5164 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $5181 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $51ae +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $51c2 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Script = $51ce +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $51da +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $51e8 +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $5227 +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $522b +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $5241 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $524f +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $5288 +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $5296 +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $52a4 +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $52b5 +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $52ba +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $52c6 +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $52cb +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $5370 +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $53c6 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $53cb +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF SafariZoneGate_Object = $53f6 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5426 +DEF SafariZoneGate_BlocksBank = $1d +DEF FuchsiaGym_h = $5432 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $543e +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $5478 +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $5483 +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $548b +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $5498 +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $54d6 +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGymTrainerHeader0 = $54ec +DEF FuchsiaGymTrainerHeader0Bank = $1d +DEF FuchsiaGymTrainerHeaders = $54ec +DEF FuchsiaGymTrainerHeadersBank = $1d +DEF FuchsiaGymTrainerHeader1 = $54f8 +DEF FuchsiaGymTrainerHeader1Bank = $1d +DEF FuchsiaGymTrainerHeader2 = $5504 +DEF FuchsiaGymTrainerHeader2Bank = $1d +DEF FuchsiaGymTrainerHeader3 = $5510 +DEF FuchsiaGymTrainerHeader3Bank = $1d +DEF FuchsiaGymTrainerHeader4 = $551c +DEF FuchsiaGymTrainerHeader4Bank = $1d +DEF FuchsiaGymTrainerHeader5 = $5528 +DEF FuchsiaGymTrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $5535 +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5591 +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $5596 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $55a0 +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $55a5 +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $55af +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $55b4 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $55b9 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $55be +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $55c8 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $55cd +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $55d2 +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $55d7 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $55e1 +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $55e6 +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $55eb +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $55f0 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $55fa +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $55ff +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5604 +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5609 +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5613 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5618 +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $561d +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5622 +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $562c +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5631 +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5636 +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $563b +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5659 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $56ab +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $56d8 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $56e4 +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $56e8 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $56ee +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $56f3 +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $56f8 +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $56fd +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5723 +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $573f +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $574b +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $575a +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $5793 +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $57a1 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGym_ScriptPointers = $57a7 +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $57af +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $57d8 +DEF MovementNpcToLeftAndUpBank = $1d +DEF MovementNpcToLeft = $57db +DEF MovementNpcToLeftBank = $1d +DEF CinnabarGymGetOpponentTextScript = $57dd +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymFlagAction = $57f2 +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGymOpenGateScript = $57f7 +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymBlainePostBattleScript = $584b +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $5858 +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $58a0 +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $58b8 +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $58e0 +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $5926 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $592b +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $5935 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $593a +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $596f +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $59a4 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $59d9 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $5a0e +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $5a43 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $5a78 +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $5aad +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $5acd +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $5b27 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarLab_h = $5b81 +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $5b8d +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $5b91 +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $5b9b +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $5ba0 +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $5ba5 +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $5baa +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $5baf +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $5bb4 +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $5bf2 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $5c16 +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $5c22 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $5c25 +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $5c2b +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $5c30 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $5c38 +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $5c3e +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $5c46 +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $5c6c +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $5c7c +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $5c88 +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $5c8b +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $5c95 +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $5cde +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $5ce3 +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $5ce8 +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $5ced +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $5d16 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $5d26 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $5d32 +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $5d35 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $5d39 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $5d69 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $5d6d +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $5ddb +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $5de9 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $5df1 +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $5e11 +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $5e21 +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $5e2d +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $5e33 +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $5e3b +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $5e3c +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $5e41 +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $5e46 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenter_Object = $5e47 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $5e73 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $5e7f +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $5e82 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $5e88 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $5e8d +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $5e92 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $5eb8 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $5ec4 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $5ec7 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $5ecd +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $5ed2 +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $5ed7 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $5ee4 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $5f12 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $5f1e +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $5f2a +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $5f32 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $5f48 +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $5f49 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $5f64 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $5f6b +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $5fbc +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $5fe5 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $6015 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $601b +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $6048 +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $6060 +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $6081 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $6084 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $609a +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $60b5 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $60ba +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $60c9 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $60d7 +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $60e1 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $60fa +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $60ff +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $6104 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $6109 +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $610e +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $6126 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $612b +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $6130 +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $6160 +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $6170 +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $617c +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $6192 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $61b7 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $61bc +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $61c6 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $61c7 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $61e3 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $6224 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $622d +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $6240 +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $6252 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoomTrainerHeader0 = $6256 +DEF LoreleisRoomTrainerHeader0Bank = $1d +DEF LoreleisRoomTrainerHeaders = $6256 +DEF LoreleisRoomTrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $6263 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBeforeBattleText = $626d +DEF LoreleisRoomLoreleiBeforeBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $6272 +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $6277 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $627c +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $6281 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $62ad +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $62cb +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $62d7 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $62ed +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $630e +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $6313 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $631d +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $631e +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $633a +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $637b +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $6384 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $6397 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $63a9 +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoomTrainerHeader0 = $63ad +DEF BrunosRoomTrainerHeader0Bank = $1d +DEF BrunosRoomTrainerHeaders = $63ad +DEF BrunosRoomTrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $63ba +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunoBeforeBattleText = $63c4 +DEF BrunoBeforeBattleTextBank = $1d +DEF BrunoEndBattleText = $63c9 +DEF BrunoEndBattleTextBank = $1d +DEF BrunoAfterBattleText = $63ce +DEF BrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $63d3 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $63d8 +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $6404 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $6422 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $642e +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $6444 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $6465 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $646a +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $6474 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $6475 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $6491 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $64d2 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $64db +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $64ee +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $6506 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoomTrainerHeader0 = $650a +DEF AgathasRoomTrainerHeader0Bank = $1d +DEF AgathasRoomTrainerHeaders = $650a +DEF AgathasRoomTrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $6517 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathaBeforeBattleText = $6521 +DEF AgathaBeforeBattleTextBank = $1d +DEF AgathaEndBattleText = $6526 +DEF AgathaEndBattleTextBank = $1d +DEF AgathaAfterBattleText = $652b +DEF AgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $6530 +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $6535 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $6561 +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $657f +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $65e6 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $6611 +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $6671 +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $6684 +DEF AccessedHoFPCTextBank = $1d +DEF HiddenItems = $6689 +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $66b9 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $675c +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $6795 +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $679a +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $6823 +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $6848 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $684e +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $6858 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $40f1 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $417c +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41c2 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $41ca +DEF GetSubanimationTransform2Bank = $1e +DEF LoadMoveAnimationTiles = $41d2 +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $41f2 +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $41fe +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $41fe +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $46ee +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4bde +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d5e +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d5e +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4da6 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4dbd +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4dcf +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4ddb +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4de3 +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4deb +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4df0 +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4df6 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4dfe +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e01 +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e23 +DEF SetAnimationPaletteBank = $1e +DEF PlaySubanimation = $4e53 +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4ec8 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4ed7 +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4ef5 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f3e +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4f96 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $4fce +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $4fd9 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryEightFrameBlocks = $4ff7 +DEF FlashScreenEveryEightFrameBlocksBank = $1e +DEF FlashScreenEveryFourFrameBlocks = $5000 +DEF FlashScreenEveryFourFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $5009 +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5016 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $502e +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5041 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $504c +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $5078 +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $507c +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50b3 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50bc +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $50d0 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $50da +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5150 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5155 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5165 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $518e +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $519b +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51a8 +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51be +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $51d6 +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $51db +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $51e0 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $51e5 +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $51ea +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $51ef +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $51f4 +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $51f9 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $51fc +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $5207 +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5209 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $520e +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5210 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $5215 +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $5246 +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $527a +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $5297 +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52af +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52b9 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52bf +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $52fd +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $5329 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $5337 +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $5339 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5350 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5352 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $5369 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $536f +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $5389 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $5398 +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $539e +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53ab +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53b1 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $53f9 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $5415 +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $5424 +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $5476 +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54a1 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $54d4 +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $54f9 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $5517 +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $5566 +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $5591 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $5598 +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $559f +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55c4 +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $55c9 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $55c9 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $55f8 +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $5645 +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5652 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $5666 +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56ae +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56bf +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $56e0 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $573f +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $5747 +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $5771 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $577a +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $5787 +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $5793 +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $57d8 +DEF AnimationHideEnemyMonPicBank = $1e +DEF InitMultipleObjectsOAM = $57e8 +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $5801 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $580c +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $5820 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $5842 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $585b +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5862 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $5869 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $586f +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $58ad +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $58bc +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5aae +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5aba +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5acb +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5ace +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5aea +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5b02 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5b1b +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5b24 +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5b55 +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5b78 +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5b8d +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5bbe +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5bef +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5c20 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5c50 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5c74 +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5c8a +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5c97 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5cdb +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5d0d +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5d16 +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5d2a +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5d3e +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5d52 +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5d63 +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5d77 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5dda +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5de9 +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5e0d +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5e16 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5e6a +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5e96 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5eed +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5f30 +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5f54 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $5f92 +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $5fb0 +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $5fc0 +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $5fd4 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $5fdd +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $5fed +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $5fed +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $600d +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $602d +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $604d +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $607d +DEF AttackAnimationPointersBank = $1e +DEF ZigZagScreenAnim = $6213 +DEF ZigZagScreenAnimBank = $1e +DEF PoundAnim = $6216 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $6216 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $621a +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $621e +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $6225 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $622c +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $6230 +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $6237 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $623e +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $6245 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $6250 +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $6254 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6258 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $625c +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $6260 +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $626a +DEF CutAnimBank = $1e +DEF GustAnim = $6270 +DEF GustAnimBank = $1e +DEF WingAttackAnim = $6277 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $627b +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $6281 +DEF FlyAnimBank = $1e +DEF BindAnim = $6287 +DEF BindAnimBank = $1e +DEF SlamAnim = $628e +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $6292 +DEF VineWhipAnimBank = $1e +DEF StompAnim = $6299 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $629d +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $62a4 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $62a8 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $62ac +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $62b2 +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $62b6 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $62ba +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $62c1 +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $62c8 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $62d8 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $62dd +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $62e6 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $62f0 +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $62f7 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $62fb +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $6309 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $6318 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $631c +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $6323 +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $6327 +DEF LeerAnimBank = $1e +DEF BiteAnim = $6330 +DEF BiteAnimBank = $1e +DEF GrowlAnim = $6334 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $6338 +DEF RoarAnimBank = $1e +DEF SingAnim = $6342 +DEF SingAnimBank = $1e +DEF SupersonicAnim = $634c +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $6350 +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $635d +DEF DisableAnimBank = $1e +DEF AcidAnim = $6366 +DEF AcidAnimBank = $1e +DEF EmberAnim = $636d +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $6371 +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $637b +DEF MistAnimBank = $1e +DEF WaterGunAnim = $6382 +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $6386 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $638d +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $6393 +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $639a +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $63a1 +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $63a7 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $63ab +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $63b3 +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $63c4 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $63c8 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $63cc +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $63d4 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $63dc +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $63e4 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $63fe +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $6406 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $6411 +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $6420 +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $6427 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $642e +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $6437 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $643e +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $6442 +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $6446 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $644a +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $6451 +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $6455 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $6462 +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $646c +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $6470 +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $6477 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $6481 +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $6490 +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $6494 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $6499 +DEF FissureAnimBank = $1e +DEF DigAnim = $64a2 +DEF DigAnimBank = $1e +DEF ToxicAnim = $64a8 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $64ae +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $64b1 +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $64b6 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $64b9 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $64c3 +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $64c8 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $64d0 +DEF RageAnimBank = $1e +DEF TeleportAnim = $64d4 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $64d9 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $64de +DEF MimicAnimBank = $1e +DEF ScreechAnim = $64e5 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $64e9 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $64fd +DEF RecoverAnimBank = $1e +DEF HardenAnim = $6506 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $6510 +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $6519 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $653a +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $6542 +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $654e +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6558 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $655f +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $656a +DEF HazeAnimBank = $1e +DEF ReflectAnim = $6571 +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $657c +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $657f +DEF BideAnimBank = $1e +DEF MetronomeAnim = $6583 +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $6592 +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $6596 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $659a +DEF EggBombAnimBank = $1e +DEF LickAnim = $65a1 +DEF LickAnimBank = $1e +DEF SmogAnim = $65a5 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $65ad +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $65b4 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $65b8 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $65c8 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $65d3 +DEF ClampAnimBank = $1e +DEF SwiftAnim = $65dd +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $65e1 +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $65e5 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $65e9 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $65f3 +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $65fa +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $65fe +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $660c +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $6610 +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $6619 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $6623 +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $6627 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $662e +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $663c +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $6640 +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $664a +DEF TransformAnimBank = $1e +DEF BubbleAnim = $6656 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $665a +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6667 +DEF SporeAnimBank = $1e +DEF FlashAnim = $666b +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $6674 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $667a +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $667d +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $6680 +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $6687 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $668b +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $668f +DEF BonemerangAnimBank = $1e +DEF RestAnim = $6693 +DEF RestAnimBank = $1e +DEF RockSlideAnim = $669a +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $66a4 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $66a8 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $66b2 +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $66bd +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $66c5 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $66cd +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $66d1 +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $66d9 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $66dd +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $66e1 +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $66e5 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $66e9 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $66ed +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $66f0 +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $66f3 +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $66f6 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $66f9 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $66fc +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $6700 +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $6704 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $6708 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $670c +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $6713 +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $671b +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $6722 +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $672a +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $6731 +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $6738 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $673f +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $6746 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $674d +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $6754 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $675b +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $675f +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $6762 +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6765 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6769 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $676d +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $6819 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $6823 +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $6827 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $6849 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $686b +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $688d +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $689a +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $68ad +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $68ba +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $68be +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $68e3 +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $6905 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $692a +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6946 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $694a +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $6951 +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $695b +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6968 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $6972 +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $6985 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $69a1 +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $69b1 +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $69dc +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $69e9 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6a20 +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6a45 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6a6a +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6a83 +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6aa2 +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6ab5 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6ad1 +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6ae1 +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6aeb +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6af2 +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6aff +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6b0c +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6b1f +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6b44 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6b75 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6b82 +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6b8c +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6bba +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6bbe +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6bc5 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6bcf +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6bf1 +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6c04 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6c08 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6c0c +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6c22 +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6c3b +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6c93 +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6ca0 +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6ca7 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6cae +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6cb5 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6cbc +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6cc6 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6cd0 +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6cd7 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6ce1 +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6ceb +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6cfe +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6d14 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6d2d +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6d6d +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6d7a +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6d93 +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6db2 +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6de3 +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6e1a +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6e51 +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6e76 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6e80 +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6e8d +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6ea0 +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6eaa +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6ebd +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6eca +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6ece +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6ed8 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6ef1 +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6f04 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6f17 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6f2d +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6f52 +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $6f74 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7068 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $708d +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $70ce +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $70df +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $70f0 +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $7101 +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $7132 +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $7173 +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $71b4 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $71e5 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $7216 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $7227 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $7238 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7259 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $726a +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $727b +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $729c +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $72bd +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $72ca +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $72db +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $72fc +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $732d +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $734e +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $735f +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7364 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $736d +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $7376 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $737f +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $7388 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $7391 +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $739a +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $73ab +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $73b4 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $73cd +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $73fe +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $744b +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $745c +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7465 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $7496 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $74a7 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $74bc +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $74d5 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $74e6 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $74f7 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $7500 +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $7505 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $7526 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $7547 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7558 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7569 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $756e +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $758b +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $75a8 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $75ad +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $75c6 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $75d7 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $75e8 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $75f9 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $760a +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $761b +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $7630 +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $7649 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7666 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $7687 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $76a8 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $76b5 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $76c6 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $76f3 +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $7720 +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $7731 +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $7742 +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $7753 +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7764 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $7775 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $77b6 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $77f7 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $7828 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $7849 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $785a +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $786b +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $787c +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $788d +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $789e +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $78bf +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $78f0 +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $7911 +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $7932 +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $7943 +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $7950 +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $7961 +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $796e +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $7987 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $79ac +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $79c9 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $79ce +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $79ff +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7a10 +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7a31 +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7a5e +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7a9b +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7aac +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7acd +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7afe +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7b3f +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7b58 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7b71 +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7b8a +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7b93 +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7b98 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7ba9 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7bae +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7bcf +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7bf0 +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7c11 +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7c1a +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7c2b +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7c3c +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7c4d +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7c6a +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7c7b +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7c80 +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7c85 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7de7 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7de9 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7eb4 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7eb9 +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7ec2 +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7ed6 +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7efa +DEF Evolution_CheckForCancelBank = $1e +DEF ShakeElevator = $7f15 +DEF ShakeElevatorBank = $1e +DEF ShakeElevatorRedrawRow = $7f64 +DEF ShakeElevatorRedrawRowBank = $1e +DEF GetMachinePrice = $7f86 +DEF GetMachinePriceBank = $1e +DEF TechnicalMachinePrices = $7fa7 +DEF TechnicalMachinePricesBank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_IntroBattle = $4294 +DEF Music_IntroBattleBank = $1f +DEF Music_Dungeon1 = $42a0 +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42ac +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b8 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c4 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42d0 +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d9 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42e2 +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42eb +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f4 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fd +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $4301 +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4305 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4309 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430d +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $4320 +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4324 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $432b +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432f +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4333 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4337 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $433b +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433f +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4343 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4347 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434e +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4355 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4359 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435d +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF Audio3_WavePointers = $4361 +DEF Audio3_WavePointersBank = $1f +DEF SFX_Start_Menu_3_Ch8 = $43c3 +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $43ca +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $43da +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $43e1 +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $43e8 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $43f3 +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $4404 +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $440b +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $4416 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $4421 +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $4430 +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $443b +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $444b +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $445e +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4475 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $4490 +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $449f +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $44b2 +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $44c7 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $44d6 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $4505 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $4518 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $452b +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $4546 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $455d +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $4572 +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $458d +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $45a8 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $45b3 +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $45be +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $45cb +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $45fc +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $4613 +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $4626 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $4631 +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $464a +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4669 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4688 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $46a5 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $46be +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $46c9 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $46d4 +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $46de +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $46e5 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $46f5 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $4704 +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $470f +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $471e +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $472d +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $4758 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $4773 +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $478e +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $47a4 +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $47c1 +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $47e2 +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $47fb +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $4812 +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $4825 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $4832 +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $4855 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4878 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4888 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $48a7 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $48ca +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $48e0 +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $48f7 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $490e +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $491b +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $493a +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $4959 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4966 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $4981 +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $499c +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $49ac +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $49cf +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $49f2 +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $49fc +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $4a0b +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $4a1a +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $4a24 +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $4a37 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $4a4a +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $4a54 +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a6e +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a6f +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a82 +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a91 +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4aa0 +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4aaa +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4abd +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4acf +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4ad0 +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4afb +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4b1a +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4b33 +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4b5a +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b80 +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b81 +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b90 +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b9e +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b9f +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4bbe +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4bed +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4c0c +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4c1f +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4c32 +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4c3f +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4c5e +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c81 +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c9a +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4cad +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4cc0 +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4cca +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4ce9 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4d08 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4d1b +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4d2a +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4d3c +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4d3d +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4d4c +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4d5b +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d65 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d7c +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d93 +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4da0 +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4db3 +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4dc6 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4dd3 +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4dee +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4e09 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4e1c +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4e2b +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4e3a +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4e44 +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e67 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e8e +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4eaa +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4ec5 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4ee0 +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4ef3 +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4f06 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4f19 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4f26 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4f49 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4f64 +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f74 +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f8f +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4faa +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4fbd +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4fd8 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4ff3 +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $5003 +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $5026 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $5049 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $505c +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $506f +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $5082 +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $508f +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $50a2 +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $50b5 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $50c2 +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $50e5 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $5107 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $5108 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $511b +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $512e +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $513b +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $5162 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5170 +DEF OwnedMonValuesBank = $1f +DEF Audio3_UpdateMusic = $5177 +DEF Audio3_UpdateMusicBank = $1f +DEF Audio3_ApplyMusicAffects = $51ac +DEF Audio3_ApplyMusicAffectsBank = $1f +DEF Audio3_PlayNextNote = $5244 +DEF Audio3_PlayNextNoteBank = $1f +DEF Audio3_sound_ret = $525a +DEF Audio3_sound_retBank = $1f +DEF Audio3_sound_call = $52e8 +DEF Audio3_sound_callBank = $1f +DEF Audio3_sound_loop = $531d +DEF Audio3_sound_loopBank = $1f +DEF Audio3_note_type = $5358 +DEF Audio3_note_typeBank = $1f +DEF Audio3_toggle_perfect_pitch = $5397 +DEF Audio3_toggle_perfect_pitchBank = $1f +DEF Audio3_vibrato = $53a9 +DEF Audio3_vibratoBank = $1f +DEF Audio3_pitch_slide = $53e1 +DEF Audio3_pitch_slideBank = $1f +DEF Audio3_duty_cycle = $5419 +DEF Audio3_duty_cycleBank = $1f +DEF Audio3_tempo = $542e +DEF Audio3_tempoBank = $1f +DEF Audio3_stereo_panning = $546e +DEF Audio3_stereo_panningBank = $1f +DEF Audio3_unknownmusic0xef = $547b +DEF Audio3_unknownmusic0xefBank = $1f +DEF Audio3_duty_cycle_pattern = $549a +DEF Audio3_duty_cycle_patternBank = $1f +DEF Audio3_volume = $54b8 +DEF Audio3_volumeBank = $1f +DEF Audio3_execute_music = $54c4 +DEF Audio3_execute_musicBank = $1f +DEF Audio3_octave = $54d3 +DEF Audio3_octaveBank = $1f +DEF Audio3_sfx_note = $54e6 +DEF Audio3_sfx_noteBank = $1f +DEF Audio3_pitch_sweep = $5533 +DEF Audio3_pitch_sweepBank = $1f +DEF Audio3_note = $554f +DEF Audio3_noteBank = $1f +DEF Audio3_note_length = $557e +DEF Audio3_note_lengthBank = $1f +DEF Audio3_note_pitch = $55dc +DEF Audio3_note_pitchBank = $1f +DEF Audio3_EnableChannelOutput = $566c +DEF Audio3_EnableChannelOutputBank = $1f +DEF Audio3_ApplyDutyCycleAndSoundLength = $569d +DEF Audio3_ApplyDutyCycleAndSoundLengthBank = $1f +DEF Audio3_ApplyWavePatternAndFrequency = $56bf +DEF Audio3_ApplyWavePatternAndFrequencyBank = $1f +DEF Audio3_SetSfxTempo = $5707 +DEF Audio3_SetSfxTempoBank = $1f +DEF Audio3_ApplyFrequencyModifier = $5729 +DEF Audio3_ApplyFrequencyModifierBank = $1f +DEF Audio3_GoBackOneCommandIfCry = $573b +DEF Audio3_GoBackOneCommandIfCryBank = $1f +DEF Audio3_IsCry = $5759 +DEF Audio3_IsCryBank = $1f +DEF Audio3_ApplyPitchSlide = $576d +DEF Audio3_ApplyPitchSlideBank = $1f +DEF Audio3_InitPitchSlideVars = $5803 +DEF Audio3_InitPitchSlideVarsBank = $1f +DEF Audio3_ApplyDutyCyclePattern = $5881 +DEF Audio3_ApplyDutyCyclePatternBank = $1f +DEF Audio3_GetNextMusicByte = $5899 +DEF Audio3_GetNextMusicByteBank = $1f +DEF Audio3_GetRegisterPointer = $58ac +DEF Audio3_GetRegisterPointerBank = $1f +DEF Audio3_MultiplyAdd = $58bb +DEF Audio3_MultiplyAddBank = $1f +DEF Audio3_CalculateFrequency = $58cc +DEF Audio3_CalculateFrequencyBank = $1f +DEF Audio3_PlaySound = $58ea +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5b8a +DEF Audio3_CryRetBank = $1f +DEF Audio3_HWChannelBaseAddresses = $5b8b +DEF Audio3_HWChannelBaseAddressesBank = $1f +DEF Audio3_HWChannelDisableMasks = $5b93 +DEF Audio3_HWChannelDisableMasksBank = $1f +DEF Audio3_HWChannelEnableMasks = $5b9b +DEF Audio3_HWChannelEnableMasksBank = $1f +DEF Audio3_Pitches = $5ba3 +DEF Audio3_PitchesBank = $1f +DEF Music_BikeRiding_Ch1 = $5bbb +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $5c6c +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $5d14 +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $5e68 +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5ed1 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5fde +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $60dc +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $618a +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $620b +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $62df +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $638b +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $64c0 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $6578 +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $6643 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $66eb +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $6850 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $6867 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $6877 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $6887 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $68d8 +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $693b +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $69dc +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $69f1 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $6b68 +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $6c7a +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6ce4 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6d0f +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $6d40 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $6d7e +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6db0 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $6dda +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6df3 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $6e09 +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $6e28 +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $6e47 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $6e5f +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $6e74 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $6e93 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6eaf +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $6eb9 +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6f05 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $6f52 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $704a +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $70e3 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $719a +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $7243 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $7409 +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $75be +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $769d +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $76ba +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $76e6 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $76f9 +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $771c +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $774b +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $777b +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $77a2 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $77d2 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $7844 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $78bc +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $791d +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $795b +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $7a19 +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $7a9c +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $7afa +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $7b7d +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $7b9a +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7baf +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $7bda +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $7bfc +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7c1f +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $7d5f +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7ec2 +DEF Music_Credits_Ch3Bank = $1f +DEF _CardKeySuccessText1 = $4000 +DEF _CardKeySuccessText1Bank = $20 +DEF _CardKeySuccessText2 = $4009 +DEF _CardKeySuccessText2Bank = $20 +DEF _CardKeyFailText = $4029 +DEF _CardKeyFailTextBank = $20 +DEF _TrainerNameText = $4045 +DEF _TrainerNameTextBank = $20 +DEF _NoNibbleText = $404d +DEF _NoNibbleTextBank = $20 +DEF _NothingHereText = $4061 +DEF _NothingHereTextBank = $20 +DEF _ItsABiteText = $4082 +DEF _ItsABiteTextBank = $20 +DEF _ExclamationText = $4093 +DEF _ExclamationTextBank = $20 +DEF _GroundRoseText = $4096 +DEF _GroundRoseTextBank = $20 +DEF _BoulderText = $40b1 +DEF _BoulderTextBank = $20 +DEF _MartSignText = $40d2 +DEF _MartSignTextBank = $20 +DEF _PokeCenterSignText = $40fc +DEF _PokeCenterSignTextBank = $20 +DEF _FoundItemText = $4119 +DEF _FoundItemTextBank = $20 +DEF _NoMoreRoomForItemText = $412a +DEF _NoMoreRoomForItemTextBank = $20 +DEF _OaksAideHiText = $4143 +DEF _OaksAideHiTextBank = $20 +DEF _OaksAideUhOhText = $41e4 +DEF _OaksAideUhOhTextBank = $20 +DEF _OaksAideComeBackText = $4250 +DEF _OaksAideComeBackTextBank = $20 +DEF _OaksAideHereYouGoText = $428c +DEF _OaksAideHereYouGoTextBank = $20 +DEF _OaksAideGotItemText = $42d9 +DEF _OaksAideGotItemTextBank = $20 +DEF _OaksAideNoRoomText = $42ec +DEF _OaksAideNoRoomTextBank = $20 +DEF _ViridianForestYoungster1Text = $431d +DEF _ViridianForestYoungster1TextBank = $20 +DEF _ViridianForestYoungster2BattleText = $4359 +DEF _ViridianForestYoungster2BattleTextBank = $20 +DEF _ViridianForestYoungster2EndBattleText = $4387 +DEF _ViridianForestYoungster2EndBattleTextBank = $20 +DEF _ViridianForestYoungster2AfterBattleText = $43a2 +DEF _ViridianForestYoungster2AfterBattleTextBank = $20 +DEF _ViridianForestYoungster3BattleText = $43c3 +DEF _ViridianForestYoungster3BattleTextBank = $20 +DEF _ViridianForestYoungster3EndBattleText = $43f2 +DEF _ViridianForestYoungster3EndBattleTextBank = $20 +DEF _ViridianForestYoungster3AfterBattleText = $440b +DEF _ViridianForestYoungster3AfterBattleTextBank = $20 +DEF _ViridianForestYoungster4BattleText = $4438 +DEF _ViridianForestYoungster4BattleTextBank = $20 +DEF _ViridianForestYoungster4EndBattleText = $4458 +DEF _ViridianForestYoungster4EndBattleTextBank = $20 +DEF _ViridianForestYoungster4AfterBattleText = $4475 +DEF _ViridianForestYoungster4AfterBattleTextBank = $20 +DEF _ViridianForestYoungster5Text = $44c7 +DEF _ViridianForestYoungster5TextBank = $20 +DEF _ViridianForestTrainerTips1Text = $450a +DEF _ViridianForestTrainerTips1TextBank = $20 +DEF _ViridianForestUseAntidoteSignText = $4553 +DEF _ViridianForestUseAntidoteSignTextBank = $20 +DEF _ViridianForestTrainerTips2Text = $4584 +DEF _ViridianForestTrainerTips2TextBank = $20 +DEF _ViridianForestTrainerTips3Text = $45c6 +DEF _ViridianForestTrainerTips3TextBank = $20 +DEF _ViridianForestTrainerTips4Text = $4613 +DEF _ViridianForestTrainerTips4TextBank = $20 +DEF _ViridianForestLeavingSignText = $4667 +DEF _ViridianForestLeavingSignTextBank = $20 +DEF _MtMoon1FHikerBattleText = $4692 +DEF _MtMoon1FHikerBattleTextBank = $20 +DEF _MtMoon1FHikerEndBattleText = $46bf +DEF _MtMoon1FHikerEndBattleTextBank = $20 +DEF _MtMoon1FHikerAfterBattleText = $46d4 +DEF _MtMoon1FHikerAfterBattleTextBank = $20 +DEF _MtMoon1FYoungster1BattleText = $46f5 +DEF _MtMoon1FYoungster1BattleTextBank = $20 +DEF _MtMoon1FYoungster1EndBattleText = $4713 +DEF _MtMoon1FYoungster1EndBattleTextBank = $20 +DEF _MtMoon1FYoungster1AfterBattleText = $4723 +DEF _MtMoon1FYoungster1AfterBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF1BattleText = $474b +DEF _MtMoon1FCooltrainerF1BattleTextBank = $20 +DEF _MtMoon1FCooltrainerF1EndBattleText = $4778 +DEF _MtMoon1FCooltrainerF1EndBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF1AfterBattleText = $4788 +DEF _MtMoon1FCooltrainerF1AfterBattleTextBank = $20 +DEF _MtMoon1FSuperNerdBattleText = $47a5 +DEF _MtMoon1FSuperNerdBattleTextBank = $20 +DEF _MtMoon1FSuperNerdEndBattleText = $47c1 +DEF _MtMoon1FSuperNerdEndBattleTextBank = $20 +DEF _MtMoon1FSuperNerdAfterBattleText = $47d3 +DEF _MtMoon1FSuperNerdAfterBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF2BattleText = $47f2 +DEF _MtMoon1FCooltrainerF2BattleTextBank = $20 +DEF _MtMoon1FCooltrainerF2EndBattleText = $4824 +DEF _MtMoon1FCooltrainerF2EndBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF2AfterBattleText = $482d +DEF _MtMoon1FCooltrainerF2AfterBattleTextBank = $20 +DEF _MtMoon1FYoungster2BattleText = $485d +DEF _MtMoon1FYoungster2BattleTextBank = $20 +DEF _MtMoon1FYoungster2EndBattleText = $488e +DEF _MtMoon1FYoungster2EndBattleTextBank = $20 +DEF _MtMoon1FYoungster2AfterBattleText = $489b +DEF _MtMoon1FYoungster2AfterBattleTextBank = $20 +DEF _MtMoon1FYoungster3BattleText = $48c9 +DEF _MtMoon1FYoungster3BattleTextBank = $20 +DEF _MtMoon1FYoungster3EndBattleText = $48f8 +DEF _MtMoon1FYoungster3EndBattleTextBank = $20 +DEF _MtMoon1FYoungster3AfterBattleText = $4901 +DEF _MtMoon1FYoungster3AfterBattleTextBank = $20 +DEF _MtMoon1FBewareZubatSign = $493a +DEF _MtMoon1FBewareZubatSignBank = $20 +DEF _MtMoonB1FUnusedText = $495c +DEF _MtMoonB1FUnusedTextBank = $20 +DEF _MtMoonB2FDomeFossilYouWantText = $495e +DEF _MtMoonB2FDomeFossilYouWantTextBank = $20 +DEF _MtMoonB2FHelixFossilYouWantText = $4979 +DEF _MtMoonB2FHelixFossilYouWantTextBank = $20 +DEF _MtMoonB2FReceivedFossilText = $4995 +DEF _MtMoonB2FReceivedFossilTextBank = $20 +DEF _MtMoonB2FYouHaveNoRoomText = $49a8 +DEF _MtMoonB2FYouHaveNoRoomTextBank = $20 +DEF _MtMoonB2FSuperNerdTheyreBothMineText = $49cc +DEF _MtMoonB2FSuperNerdTheyreBothMineTextBank = $20 +DEF _MtMoonB2FSuperNerdOkIllShareText = $4a01 +DEF _MtMoonB2FSuperNerdOkIllShareTextBank = $20 +DEF _MtMoonB2fSuperNerdEachTakeOneText = $4a11 +DEF _MtMoonB2fSuperNerdEachTakeOneTextBank = $20 +DEF _MtMoonB2FSuperNerdTheresAPokemonLabText = $4a37 +DEF _MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $20 +DEF _MtMoonB2FSuperNerdThenThisIsMineText = $4a93 +DEF _MtMoonB2FSuperNerdThenThisIsMineTextBank = $20 +DEF _MtMoonB2FRocket1BattleText = $4ab3 +DEF _MtMoonB2FRocket1BattleTextBank = $20 +DEF _MtMoonB2FRocket1EndBattleText = $4af6 +DEF _MtMoonB2FRocket1EndBattleTextBank = $20 +DEF _MtMoonB2FRocket1AfterBattleText = $4b09 +DEF _MtMoonB2FRocket1AfterBattleTextBank = $20 +DEF _MtMoonB2FRocket2BattleText = $4b3b +DEF _MtMoonB2FRocket2BattleTextBank = $20 +DEF _MtMoonB2FRocket2EndBattleText = $4b61 +DEF _MtMoonB2FRocket2EndBattleTextBank = $20 +DEF _MtMoonB2FRocket2AfterBattleText = $4b6d +DEF _MtMoonB2FRocket2AfterBattleTextBank = $20 +DEF _MtMoonB2FRocket3BattleText = $4b9e +DEF _MtMoonB2FRocket3BattleTextBank = $20 +DEF _MtMoonB2FRocket3EndBattleText = $4bcb +DEF _MtMoonB2FRocket3EndBattleTextBank = $20 +DEF _MtMoonB2FRocket3AfterBattleText = $4bde +DEF _MtMoonB2FRocket3AfterBattleTextBank = $20 +DEF _MtMoonB2FRocket4BattleText = $4c0e +DEF _MtMoonB2FRocket4BattleTextBank = $20 +DEF _MtMoonB2FRocket4EndBattleText = $4c39 +DEF _MtMoonB2FRocket4EndBattleTextBank = $20 +DEF _MtMoonB2FRocket4AfterBattleText = $4c46 +DEF _MtMoonB2FRocket4AfterBattleTextBank = $20 +DEF _SSAnne1FWaiterText = $4c70 +DEF _SSAnne1FWaiterTextBank = $20 +DEF _SSAnne1FSailorText = $4ce6 +DEF _SSAnne1FSailorTextBank = $20 +DEF _SSAnne2FWaiterText = $4d34 +DEF _SSAnne2FWaiterTextBank = $20 +DEF _SSAnne2FRivalText = $4d9a +DEF _SSAnne2FRivalTextBank = $20 +DEF _SSAnne2FRivalDefeatedText = $4e57 +DEF _SSAnne2FRivalDefeatedTextBank = $20 +DEF _SSAnne2FRivalVictoryText = $4e81 +DEF _SSAnne2FRivalVictoryTextBank = $20 +DEF _SSAnne2FRivalCutMasterText = $4eb6 +DEF _SSAnne2FRivalCutMasterTextBank = $20 +DEF _SSAnne3FSailorText = $4f4b +DEF _SSAnne3FSailorTextBank = $20 +DEF _SSAnneBowSuperNerdText = $4f88 +DEF _SSAnneBowSuperNerdTextBank = $20 +DEF _SSAnneBowSailor1Text = $4fbb +DEF _SSAnneBowSailor1TextBank = $20 +DEF _SSAnneBowCooltrainerMText = $4fda +DEF _SSAnneBowCooltrainerMTextBank = $20 +DEF _SSAnneBowSailor2BattleText = $500b +DEF _SSAnneBowSailor2BattleTextBank = $20 +DEF _SSAnneBowSailor2EndBattleText = $502d +DEF _SSAnneBowSailor2EndBattleTextBank = $20 +DEF _SSAnneBowSailor2AfterBattleText = $5040 +DEF _SSAnneBowSailor2AfterBattleTextBank = $20 +DEF _SSAnneBowSailor3BattleText = $5070 +DEF _SSAnneBowSailor3BattleTextBank = $20 +DEF _SSAnneBowSailor3EndBattleText = $508e +DEF _SSAnneBowSailor3EndBattleTextBank = $20 +DEF _SSAnneBowSailor3AfterBattleText = $50a4 +DEF _SSAnneBowSailor3AfterBattleTextBank = $20 +DEF _SSAnneKitchenCook1Text = $50e5 +DEF _SSAnneKitchenCook1TextBank = $20 +DEF _SSAnneKitchenCook2Text = $5116 +DEF _SSAnneKitchenCook2TextBank = $20 +DEF _SSAnneKitchenCook3Text = $5137 +DEF _SSAnneKitchenCook3TextBank = $20 +DEF _SSAnneKitchenCook4Text = $5155 +DEF _SSAnneKitchenCook4TextBank = $20 +DEF _SSAnneKitchenCook5Text = $518e +DEF _SSAnneKitchenCook5TextBank = $20 +DEF _SSAnneKitchenCook6Text = $51c9 +DEF _SSAnneKitchenCook6TextBank = $20 +DEF _SSAnneKitchenCook7MainCourseIsText = $5203 +DEF _SSAnneKitchenCook7MainCourseIsTextBank = $20 +DEF SSAnneKitchenCook7SalmonDuSaladText = $5233 +DEF SSAnneKitchenCook7SalmonDuSaladTextBank = $20 +DEF SSAnneKitchenCook7EelsAuBarbecueText = $5273 +DEF SSAnneKitchenCook7EelsAuBarbecueTextBank = $20 +DEF SSAnneKitchenCook7PrimeBeefSteakText = $52a6 +DEF SSAnneKitchenCook7PrimeBeefSteakTextBank = $20 +DEF _SSAnneCaptainsRoomRubCaptainsBackText = $52dd +DEF _SSAnneCaptainsRoomRubCaptainsBackTextBank = $20 +DEF _SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $5347 +DEF _SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $20 +DEF _SSAnneCaptainsRoomCaptainReceivedHM01Text = $540d +DEF _SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $20 +DEF _SSAnneCaptainsRoomCaptainNotSickAnymoreText = $541c +DEF _SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $20 +DEF _SSAnneCaptainsRoomCaptainHM01NoRoomText = $545d +DEF _SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $20 +DEF _SSAnneCaptainsRoomTrashText = $5480 +DEF _SSAnneCaptainsRoomTrashTextBank = $20 +DEF _SSAnneCaptainsRoomSeasickBookText = $549d +DEF _SSAnneCaptainsRoomSeasickBookTextBank = $20 +DEF _SSAnne1FRoomsWigglytuffText = $54d7 +DEF _SSAnne1FRoomsWigglytuffTextBank = $20 +DEF _SSAnne1FRoomsGentleman1BattleText = $54f1 +DEF _SSAnne1FRoomsGentleman1BattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman1EndBattleText = $552e +DEF _SSAnne1FRoomsGentleman1EndBattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman1AfterBattleText = $5541 +DEF _SSAnne1FRoomsGentleman1AfterBattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman2BattleText = $5561 +DEF _SSAnne1FRoomsGentleman2BattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman2EndBattleText = $5582 +DEF _SSAnne1FRoomsGentleman2EndBattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman2AfterBattleText = $559a +DEF _SSAnne1FRoomsGentleman2AfterBattleTextBank = $20 +DEF _SSAnne1FRoomsYoungsterBattleText = $55bd +DEF _SSAnne1FRoomsYoungsterBattleTextBank = $20 +DEF _SSAnne1FRoomsYoungsterEndBattleText = $55d3 +DEF _SSAnne1FRoomsYoungsterEndBattleTextBank = $20 +DEF _SSAnne1FRoomsYoungsterAfterBattleText = $55e7 +DEF _SSAnne1FRoomsYoungsterAfterBattleTextBank = $20 +DEF _SSAnne1FRoomsCooltrainerFBattleText = $561b +DEF _SSAnne1FRoomsCooltrainerFBattleTextBank = $20 +DEF _SSAnne1FRoomsCooltrainerFEndBattleText = $564e +DEF _SSAnne1FRoomsCooltrainerFEndBattleTextBank = $20 +DEF _SSAnne1FRoomsCooltrainerFAfterBattleText = $5679 +DEF _SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $20 +DEF _SSAnne1FRoomsGirl1Text = $56c7 +DEF _SSAnne1FRoomsGirl1TextBank = $20 +DEF _SSAnne1FRoomsMiddleAgedManText = $56f2 +DEF _SSAnne1FRoomsMiddleAgedManTextBank = $20 +DEF _SSAnne1FRoomsLittleGirlText = $5714 +DEF _SSAnne1FRoomsLittleGirlTextBank = $20 +DEF _SSAnne1FRoomsGirl2Text = $5736 +DEF _SSAnne1FRoomsGirl2TextBank = $20 +DEF _SSAnne1FRoomsGentleman3Text = $5759 +DEF _SSAnne1FRoomsGentleman3TextBank = $20 +DEF _SSAnne2FRoomsGentleman3Text = $5799 +DEF _SSAnne2FRoomsGentleman3TextBank = $20 +DEF _SSAnne2FRoomsGentleman4Text = $57f5 +DEF _SSAnne2FRoomsGentleman4TextBank = $20 +DEF _SSAnne2FRoomsGrampsText = $5833 +DEF _SSAnne2FRoomsGrampsTextBank = $20 +DEF _SSAnne2FRoomsGentleman5Text = $5854 +DEF _SSAnne2FRoomsGentleman5TextBank = $20 +DEF _SSAnne2FRoomsLittleBoyText = $58a8 +DEF _SSAnne2FRoomsLittleBoyTextBank = $20 +DEF _SSAnne2FRoomsBrunetteGirlText = $58db +DEF _SSAnne2FRoomsBrunetteGirlTextBank = $20 +DEF _SSAnne2FRoomsBeautyText = $5905 +DEF _SSAnne2FRoomsBeautyTextBank = $20 +DEF _SSAnne2FRoomsGentleman1BattleText = $5926 +DEF _SSAnne2FRoomsGentleman1BattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman1EndBattleText = $5956 +DEF _SSAnne2FRoomsGentleman1EndBattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman1AfterBattleText = $597b +DEF _SSAnne2FRoomsGentleman1AfterBattleTextBank = $20 +DEF _SSAnne2FRoomsFisherBattleText = $599c +DEF _SSAnne2FRoomsFisherBattleTextBank = $20 +DEF _SSAnne2FRoomsFisherEndBattleText = $59b9 +DEF _SSAnne2FRoomsFisherEndBattleTextBank = $20 +DEF _SSAnne2FRoomsFisherAfterBattleText = $59c6 +DEF _SSAnne2FRoomsFisherAfterBattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman2BattleText = $59fc +DEF _SSAnne2FRoomsGentleman2BattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman2EndBattleText = $5a29 +DEF _SSAnne2FRoomsGentleman2EndBattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman2AfterBattleText = $5a3d +DEF _SSAnne2FRoomsGentleman2AfterBattleTextBank = $20 +DEF _SSAnne2FRoomsCooltrainerFBattleText = $5a5d +DEF _SSAnne2FRoomsCooltrainerFBattleTextBank = $20 +DEF _SSAnne2FRoomsCooltrainerFEndBattleText = $5a7c +DEF _SSAnne2FRoomsCooltrainerFEndBattleTextBank = $20 +DEF _SSAnne2FRoomsCooltrainerFAfterBattleText = $5a8b +DEF _SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsMachokeText = $5aaa +DEF _SSAnneB1FRoomsMachokeTextBank = $20 +DEF _SSAnneB1FRoomsSailor1BattleText = $5ac3 +DEF _SSAnneB1FRoomsSailor1BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor1EndBattleText = $5af7 +DEF _SSAnneB1FRoomsSailor1EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor1AfterBattleText = $5b11 +DEF _SSAnneB1FRoomsSailor1AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor2BattleText = $5b33 +DEF _SSAnneB1FRoomsSailor2BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor2EndBattleText = $5b52 +DEF _SSAnneB1FRoomsSailor2EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor2AfterBattleText = $5b68 +DEF _SSAnneB1FRoomsSailor2AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor3BattleText = $5b99 +DEF _SSAnneB1FRoomsSailor3BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor3EndBattleText = $5bb4 +DEF _SSAnneB1FRoomsSailor3EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor3AfterBattleText = $5bc9 +DEF _SSAnneB1FRoomsSailor3AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor4BattleText = $5bf3 +DEF _SSAnneB1FRoomsSailor4BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor4EndBattleText = $5c12 +DEF _SSAnneB1FRoomsSailor4EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor4AfterBattleText = $5c22 +DEF _SSAnneB1FRoomsSailor4AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor5BattleText = $5c52 +DEF _SSAnneB1FRoomsSailor5BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor5EndBattleText = $5c7f +DEF _SSAnneB1FRoomsSailor5EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor5AfterBattleText = $5c97 +DEF _SSAnneB1FRoomsSailor5AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsFisherBattleText = $5cc3 +DEF _SSAnneB1FRoomsFisherBattleTextBank = $20 +DEF _SSAnneB1FRoomsFisherEndBattleText = $5d01 +DEF _SSAnneB1FRoomsFisherEndBattleTextBank = $20 +DEF _SSAnneB1FRoomsFisherAfterBattleText = $5d21 +DEF _SSAnneB1FRoomsFisherAfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSuperNerdText = $5d4c +DEF _SSAnneB1FRoomsSuperNerdTextBank = $20 +DEF _VictoryRoad3FCooltrainerM1BattleText = $5d9b +DEF _VictoryRoad3FCooltrainerM1BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM1EndBattleText = $5dbf +DEF _VictoryRoad3FCooltrainerM1EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM1AfterBattleText = $5dd6 +DEF _VictoryRoad3FCooltrainerM1AfterBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF1BattleText = $5df9 +DEF _VictoryRoad3FCooltrainerF1BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF1EndBattleText = $5e1e +DEF _VictoryRoad3FCooltrainerF1EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF1AfterBattleText = $5e2b +DEF _VictoryRoad3FCooltrainerF1AfterBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM2BattleText = $5e4f +DEF _VictoryRoad3FCooltrainerM2BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM2EndBattleText = $5e6f +DEF _VictoryRoad3FCooltrainerM2EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM2AfterBattleText = $5e83 +DEF _VictoryRoad3FCooltrainerM2AfterBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF2BattleText = $5ec1 +DEF _VictoryRoad3FCooltrainerF2BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF2EndBattleText = $5eec +DEF _VictoryRoad3FCooltrainerF2EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF2AfterBattleText = $5efc +DEF _VictoryRoad3FCooltrainerF2AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket5EndBattleText = $5f2a +DEF _RocketHideoutB1FRocket5EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket1BattleText = $5f34 +DEF _RocketHideoutB1FRocket1BattleTextBank = $20 +DEF _RocketHideoutB1FRocket1EndBattleText = $5f58 +DEF _RocketHideoutB1FRocket1EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket1AfterBattleText = $5f66 +DEF _RocketHideoutB1FRocket1AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket2BattleText = $5f84 +DEF _RocketHideoutB1FRocket2BattleTextBank = $20 +DEF _RocketHideoutB1FRocket2EndBattleText = $5fa3 +DEF _RocketHideoutB1FRocket2EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket2AfterBattleText = $5fab +DEF _RocketHideoutB1FRocket2AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket3BattleText = $5fd9 +DEF _RocketHideoutB1FRocket3BattleTextBank = $20 +DEF _RocketHideoutB1FRocket3EndBattleText = $5fea +DEF _RocketHideoutB1FRocket3EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket3AfterBattleText = $5ff9 +DEF _RocketHideoutB1FRocket3AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket4BattleText = $6020 +DEF _RocketHideoutB1FRocket4BattleTextBank = $20 +DEF _RocketHideoutB1FRocket4EndBattleText = $6038 +DEF _RocketHideoutB1FRocket4EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket4AfterBattleText = $6047 +DEF _RocketHideoutB1FRocket4AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket5BattleText = $6078 +DEF _RocketHideoutB1FRocket5BattleTextBank = $20 +DEF _RocketHideoutB1FRocket5AfterBattleText = $6097 +DEF _RocketHideoutB1FRocket5AfterBattleTextBank = $20 +DEF _RocketHideoutB2FRocketBattleText = $60bb +DEF _RocketHideoutB2FRocketBattleTextBank = $20 +DEF _RocketHideoutB2FRocketEndBattleText = $60ef +DEF _RocketHideoutB2FRocketEndBattleTextBank = $20 +DEF _RocketHideoutB2FRocketAfterBattleText = $60fd +DEF _RocketHideoutB2FRocketAfterBattleTextBank = $20 +DEF _RocketHideoutB3FRocket1BattleText = $6140 +DEF _RocketHideoutB3FRocket1BattleTextBank = $20 +DEF _RocketHideoutB3FRocket1EndBattleText = $6168 +DEF _RocketHideoutB3FRocket1EndBattleTextBank = $20 +DEF _RocketHideoutB3FRocket1AfterBattleText = $617a +DEF _RocketHideoutB3FRocket1AfterBattleTextBank = $20 +DEF _RocketHideout3BattleText = $61b8 +DEF _RocketHideout3BattleTextBank = $20 +DEF _RocketHideout3EndBattleText3 = $61e9 +DEF _RocketHideout3EndBattleText3Bank = $20 +DEF _RocketHide3AfterBattleText3 = $61fc +DEF _RocketHide3AfterBattleText3Bank = $20 +DEF _RocketHideoutB4FGiovanniImpressedYouGotHereText = $623e +DEF _RocketHideoutB4FGiovanniImpressedYouGotHereTextBank = $20 +DEF _RocketHideoutB4FGiovanniWhatCannotBeText = $626c +DEF _RocketHideoutB4FGiovanniWhatCannotBeTextBank = $20 +DEF _RocketHideoutB4FGiovanniHopeWeMeetAgainText = $6283 +DEF _RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $20 +DEF _RocketHideoutB4FRocket1BattleText = $6326 +DEF _RocketHideoutB4FRocket1BattleTextBank = $20 +DEF _RocketHideoutB4FRocket1EndBattleText = $6354 +DEF _RocketHideoutB4FRocket1EndBattleTextBank = $20 +DEF _RocketHideoutB4FRocket1AfterBattleText = $6363 +DEF _RocketHideoutB4FRocket1AfterBattleTextBank = $20 +DEF _RocketHideoutB4FRocket2BattleText = $638f +DEF _RocketHideoutB4FRocket2BattleTextBank = $20 +DEF _RocketHideoutB4FRocket2EndBattleText = $63bc +DEF _RocketHideoutB4FRocket2EndBattleTextBank = $20 +DEF _RocketHideoutB4FRocket2AfterBattleText = $63c4 +DEF _RocketHideoutB4FRocket2AfterBattleTextBank = $20 +DEF _RocketHideoutB4FRocket3BattleText = $63e2 +DEF _RocketHideoutB4FRocket3BattleTextBank = $20 +DEF _RocketHideoutB4FRocket3EndBattleText = $6413 +DEF _RocketHideoutB4FRocket3EndBattleTextBank = $20 +DEF _RocketHideoutB4FRocket3AfterBattleText = $6418 +DEF _RocketHideoutB4FRocket3AfterBattleTextBank = $20 +DEF _RocketHideoutElevatorAppearsToNeedKeyText = $6438 +DEF _RocketHideoutElevatorAppearsToNeedKeyTextBank = $20 +DEF SilphCo2FSilphWorkerFPleaseTakeThisText = $6454 +DEF SilphCo2FSilphWorkerFPleaseTakeThisTextBank = $20 +DEF _SilphCo2FSilphWorkerFReceivedTM36Text = $64ba +DEF _SilphCo2FSilphWorkerFReceivedTM36TextBank = $20 +DEF _SilphCo2FSilphWorkerFTM36ExplanationText = $64c9 +DEF _SilphCo2FSilphWorkerFTM36ExplanationTextBank = $20 +DEF _SilphCo2FSilphWorkerFTM36NoRoomText = $651c +DEF _SilphCo2FSilphWorkerFTM36NoRoomTextBank = $20 +DEF _SilphCo2FScientist1BattleText = $653e +DEF _SilphCo2FScientist1BattleTextBank = $20 +DEF _SilphCo2FScientist1EndBattleText = $655a +DEF _SilphCo2FScientist1EndBattleTextBank = $20 +DEF _SilphCo2FScientist1AfterBattleText = $657c +DEF _SilphCo2FScientist1AfterBattleTextBank = $20 +DEF _SilphCo2FScientist2BattleText = $65a4 +DEF _SilphCo2FScientist2BattleTextBank = $20 +DEF _SilphCo2FScientist2EndBattleText = $65c3 +DEF _SilphCo2FScientist2EndBattleTextBank = $20 +DEF _SilphCo2FScientist2AfterBattleText = $65d0 +DEF _SilphCo2FScientist2AfterBattleTextBank = $20 +DEF _SilphCo2FRocket1BattleText = $65f1 +DEF _SilphCo2FRocket1BattleTextBank = $20 +DEF _SilphCo2FRocket1EndBattleText = $660f +DEF _SilphCo2FRocket1EndBattleTextBank = $20 +DEF _SilphCo2FRocket1AfterBattleText = $6617 +DEF _SilphCo2FRocket1AfterBattleTextBank = $20 +DEF _SilphCo2FRocket2BattleText = $665f +DEF _SilphCo2FRocket2BattleTextBank = $20 +DEF _SilphCo2FRocket2EndBattleText = $6682 +DEF _SilphCo2FRocket2EndBattleTextBank = $20 +DEF _SilphCo2FRocket2AfterBattleText = $668d +DEF _SilphCo2FRocket2AfterBattleTextBank = $20 +DEF _SilphCo3FSilphWorkerMWhatShouldIDoText = $66b9 +DEF _SilphCo3FSilphWorkerMWhatShouldIDoTextBank = $20 +DEF _SilphCo3FSilphWorkerMYouSavedUsText = $66de +DEF _SilphCo3FSilphWorkerMYouSavedUsTextBank = $20 +DEF _SilphCo3FRocketBattleText = $66fe +DEF _SilphCo3FRocketBattleTextBank = $20 +DEF _SilphCo3FRocketEndBattleText = $671a +DEF _SilphCo3FRocketEndBattleTextBank = $20 +DEF _SilphCo3FRocketAfterBattleText = $6726 +DEF _SilphCo3FRocketAfterBattleTextBank = $20 +DEF _SilphCo3FScientistBattleText = $6753 +DEF _SilphCo3FScientistBattleTextBank = $20 +DEF _SilphCo3FScientistEndBattleText = $6785 +DEF _SilphCo3FScientistEndBattleTextBank = $20 +DEF _SilphCo3FScientistAfterBattleText = $6799 +DEF _SilphCo3FScientistAfterBattleTextBank = $20 +DEF _SilphCo4FSilphWorkerMImHidingText = $67e4 +DEF _SilphCo4FSilphWorkerMImHidingTextBank = $20 +DEF _SilphCo4FSilphWorkerMTeamRocketIsGoneText = $6803 +DEF _SilphCo4FSilphWorkerMTeamRocketIsGoneTextBank = $20 +DEF _SilphCo4FRocket1BattleText = $681e +DEF _SilphCo4FRocket1BattleTextBank = $20 +DEF _SilphCo4FRocket1EndBattleText = $684b +DEF _SilphCo4FRocket1EndBattleTextBank = $20 +DEF _SilphCo4FRocket1AfterBattleText = $6853 +DEF _SilphCo4FRocket1AfterBattleTextBank = $20 +DEF _SilphCo4FScientistBattleText = $6882 +DEF _SilphCo4FScientistBattleTextBank = $20 +DEF _SilphCo4FScientistEndBattleText = $68a2 +DEF _SilphCo4FScientistEndBattleTextBank = $20 +DEF _SilphCo4FScientistAfterBattleText = $68b8 +DEF _SilphCo4FScientistAfterBattleTextBank = $20 +DEF _SilphCo4FRocket2BattleText = $68f5 +DEF _SilphCo4FRocket2BattleTextBank = $20 +DEF _SilphCo4FRocket2EndBattleText = $6908 +DEF _SilphCo4FRocket2EndBattleTextBank = $20 +DEF _SilphCo4FRocket2AfterBattleText = $6916 +DEF _SilphCo4FRocket2AfterBattleTextBank = $20 +DEF _SilphCo5FSilphWorkerMThatsYouRightText = $6936 +DEF _SilphCo5FSilphWorkerMThatsYouRightTextBank = $20 +DEF _SilphCo5FSilphWorkerMYoureOurHeroText = $6978 +DEF _SilphCo5FSilphWorkerMYoureOurHeroTextBank = $20 +DEF _SilphCo5FRocket1BattleText = $69aa +DEF _SilphCo5FRocket1BattleTextBank = $20 +DEF _SilphCo5FRocket1EndBattleText = $69cf +DEF _SilphCo5FRocket1EndBattleTextBank = $20 +DEF _SilphCo5FRocket1AfterBattleText = $69d6 +DEF _SilphCo5FRocket1AfterBattleTextBank = $20 +DEF _SilphCo5FScientistBattleText = $6a07 +DEF _SilphCo5FScientistBattleTextBank = $20 +DEF _SilphCo5FScientistEndBattleText = $6a32 +DEF _SilphCo5FScientistEndBattleTextBank = $20 +DEF _SilphCo5FScientistAfterBattleText = $6a43 +DEF _SilphCo5FScientistAfterBattleTextBank = $20 +DEF _SilphCo5FRockerBattleText = $6a81 +DEF _SilphCo5FRockerBattleTextBank = $20 +DEF _SilphCo5FRockerEndBattleText = $4000 +DEF _SilphCo5FRockerEndBattleTextBank = $21 +DEF _SilphCo5FRockerAfterBattleText = $400e +DEF _SilphCo5FRockerAfterBattleTextBank = $21 +DEF _SilphCo5FRocket2BattleText = $403c +DEF _SilphCo5FRocket2BattleTextBank = $21 +DEF _SilphCo5FRocket2EndBattleText = $4060 +DEF _SilphCo5FRocket2EndBattleTextBank = $21 +DEF _SilphCo5FRocket2AfterBattleText = $4073 +DEF _SilphCo5FRocket2AfterBattleTextBank = $21 +DEF _SilphCo5FPokemonReport1Text = $40a4 +DEF _SilphCo5FPokemonReport1TextBank = $21 +DEF _SilphCo5FPokemonReport2Text = $40f2 +DEF _SilphCo5FPokemonReport2TextBank = $21 +DEF _SilphCo5FPokemonReport3Text = $4134 +DEF _SilphCo5FPokemonReport3TextBank = $21 +DEF _SilphCo6FSilphWorkerM1TookOverTheBuildingText = $4176 +DEF _SilphCo6FSilphWorkerM1TookOverTheBuildingTextBank = $21 +DEF _SilphCo6FSilphWorkerM1BackToWorkText = $41a4 +DEF _SilphCo6FSilphWorkerM1BackToWorkTextBank = $21 +DEF _SilphCo6FSilphWorkerMHelpMePleaseText = $41c4 +DEF _SilphCo6FSilphWorkerMHelpMePleaseTextBank = $21 +DEF _SilphCo6FSilphWorkerMWeGotEngagedText = $41e7 +DEF _SilphCo6FSilphWorkerMWeGotEngagedTextBank = $21 +DEF _SilphCo6FSilphWorkerF1SuchACowardText = $41ff +DEF _SilphCo6FSilphWorkerF1SuchACowardTextBank = $21 +DEF _SilphCo6FSilphWorkerF1HaveToMarryHimText = $4220 +DEF _SilphCo6FSilphWorkerF1HaveToMarryHimTextBank = $21 +DEF _SilphCo6FSilphWorkerF2TeamRocketConquerWorldText = $424f +DEF _SilphCo6FSilphWorkerF2TeamRocketConquerWorldTextBank = $21 +DEF _SilphCo6FSilphWorkerF2TeamRocketRanText = $4286 +DEF _SilphCo6FSilphWorkerF2TeamRocketRanTextBank = $21 +DEF _SilphCo6FSilphWorkerM3TargetedSilphText = $42a7 +DEF _SilphCo6FSilphWorkerM3TargetedSilphTextBank = $21 +DEF _SilphCo6FSilphWorkerM3WorkForSilphText = $42dd +DEF _SilphCo6FSilphWorkerM3WorkForSilphTextBank = $21 +DEF _SilphCo6FRocket1BattleText = $4306 +DEF _SilphCo6FRocket1BattleTextBank = $21 +DEF _SilphCo6FRocket1EndBattleText = $432a +DEF _SilphCo6FRocket1EndBattleTextBank = $21 +DEF _SilphCo6FRocket1AfterBattleText = $4336 +DEF _SilphCo6FRocket1AfterBattleTextBank = $21 +DEF _SilphCo6FScientistBattleText = $435e +DEF _SilphCo6FScientistBattleTextBank = $21 +DEF _SilphCo6FScientistEndBattleText = $43a4 +DEF _SilphCo6FScientistEndBattleTextBank = $21 +DEF _SilphCo6FScientistAfterBattleText = $43ac +DEF _SilphCo6FScientistAfterBattleTextBank = $21 +DEF _SilphCo6FRocket2BattleText = $43d8 +DEF _SilphCo6FRocket2BattleTextBank = $21 +DEF _SilphCo6FRocket2EndBattleText = $43f6 +DEF _SilphCo6FRocket2EndBattleTextBank = $21 +DEF _SilphCo6FRocket2AfterBattleText = $4404 +DEF _SilphCo6FRocket2AfterBattleTextBank = $21 +DEF _SilphCo7FSilphWorkerM1HaveThisPokemonText = $4430 +DEF _SilphCo7FSilphWorkerM1HaveThisPokemonTextBank = $21 +DEF _SilphCo7FSilphWorkerM1LaprasDescriptionText = $449e +DEF _SilphCo7FSilphWorkerM1LaprasDescriptionTextBank = $21 +DEF _SilphCo7FSilphWorkerM1IsOurPresidentOkText = $455a +DEF _SilphCo7FSilphWorkerM1IsOurPresidentOkTextBank = $21 +DEF _SilphCo7FSilphWorkerM1SavedText = $4599 +DEF _SilphCo7FSilphWorkerM1SavedTextBank = $21 +DEF _SilphCo7FSilphWorkerM2AfterTheMasterBallText = $45b4 +DEF _SilphCo7FSilphWorkerM2AfterTheMasterBallTextBank = $21 +DEF _SilphCo7FSilphWorkerM2CancelledMasterBallText = $45f6 +DEF _SilphCo7FSilphWorkerM2CancelledMasterBallTextBank = $21 +DEF _SilphCo7FSilphWorkerM3ItWouldBeBadText = $4633 +DEF _SilphCo7FSilphWorkerM3ItWouldBeBadTextBank = $21 +DEF _SilphCo7FSilphWorkerM3YouChasedOffTeamRocketText = $4670 +DEF _SilphCo7FSilphWorkerM3YouChasedOffTeamRocketTextBank = $21 +DEF _SilphCo7FSilphWorkerM4ItsReallyDangerousHereText = $46a2 +DEF _SilphCo7FSilphWorkerM4ItsReallyDangerousHereTextBank = $21 +DEF _SilphCo7FSilphWorkerM4SafeAtLastText = $46e2 +DEF _SilphCo7FSilphWorkerM4SafeAtLastTextBank = $21 +DEF _SilphCo7FRocket1BattleText = $46ff +DEF _SilphCo7FRocket1BattleTextBank = $21 +DEF _SilphCo7FRocket1EndBattleText = $471d +DEF _SilphCo7FRocket1EndBattleTextBank = $21 +DEF _SilphCo7FRocket1AfterBattleText = $472a +DEF _SilphCo7FRocket1AfterBattleTextBank = $21 +DEF _SilphCo7FScientistBattleText = $475b +DEF _SilphCo7FScientistBattleTextBank = $21 +DEF _SilphCo7FScientistEndBattleText = $4786 +DEF _SilphCo7FScientistEndBattleTextBank = $21 +DEF _SilphCo7FScientistAfterBattleText = $4790 +DEF _SilphCo7FScientistAfterBattleTextBank = $21 +DEF _SilphCo7FRocket2BattleText = $47be +DEF _SilphCo7FRocket2BattleTextBank = $21 +DEF _SilphCo7FRocket2EndBattleText = $47e2 +DEF _SilphCo7FRocket2EndBattleTextBank = $21 +DEF _SilphCo7FRocket2AfterBattleText = $47fb +DEF _SilphCo7FRocket2AfterBattleTextBank = $21 +DEF _SilphCo7FRocket3BattleText = $482d +DEF _SilphCo7FRocket3BattleTextBank = $21 +DEF _SilphCo7FRocket3EndBattleText = $4852 +DEF _SilphCo7FRocket3EndBattleTextBank = $21 +DEF _SilphCo7FRocket3AfterBattleText = $4861 +DEF _SilphCo7FRocket3AfterBattleTextBank = $21 +DEF _SilphCo7FRivalText = $488d +DEF _SilphCo7FRivalTextBank = $21 +DEF _SilphCo7FRivalWaitedHereText = $48a2 +DEF _SilphCo7FRivalWaitedHereTextBank = $21 +DEF _SilphCo7FRivalDefeatedText = $494a +DEF _SilphCo7FRivalDefeatedTextBank = $21 +DEF _SilphCo7FRivalVictoryText = $4975 +DEF _SilphCo7FRivalVictoryTextBank = $21 +DEF _SilphCo7FRivalGoodLuckToYouText = $49bd +DEF _SilphCo7FRivalGoodLuckToYouTextBank = $21 +DEF _SilphCo8FSilphWorkerMSilphIsFinishedText = $4ac4 +DEF _SilphCo8FSilphWorkerMSilphIsFinishedTextBank = $21 +DEF _SilphCo8FSilphWorkerMThanksForSavingUsText = $4ae6 +DEF _SilphCo8FSilphWorkerMThanksForSavingUsTextBank = $21 +DEF _SilphCo8FRocket1BattleText = $4afd +DEF _SilphCo8FRocket1BattleTextBank = $21 +DEF _SilphCo8FRocket1EndBattleText = $4b18 +DEF _SilphCo8FRocket1EndBattleTextBank = $21 +DEF _SilphCo8FRocket1AfterBattleText = $4b2a +DEF _SilphCo8FRocket1AfterBattleTextBank = $21 +DEF _SilphCo8FScientistBattleText = $4b57 +DEF _SilphCo8FScientistBattleTextBank = $21 +DEF _SilphCo8FScientistEndBattleText = $4b73 +DEF _SilphCo8FScientistEndBattleTextBank = $21 +DEF _SilphCo8FScientistAfterBattleText = $4b81 +DEF _SilphCo8FScientistAfterBattleTextBank = $21 +DEF _SilphCo8FRocket2BattleText = $4bb1 +DEF _SilphCo8FRocket2BattleTextBank = $21 +DEF _SilphCo8FRocket2EndBattleText = $4bd5 +DEF _SilphCo8FRocket2EndBattleTextBank = $21 +DEF _SilphCo8FRocket2AfterBattleText = $4be9 +DEF _SilphCo8FRocket2AfterBattleTextBank = $21 +DEF SilphCo9FNurseYouLookTiredText = $4c0b +DEF SilphCo9FNurseYouLookTiredTextBank = $21 +DEF SilphCo9FNurseDontGiveUpText = $4c39 +DEF SilphCo9FNurseDontGiveUpTextBank = $21 +DEF SilphCo9FNurseThankYouText = $4c48 +DEF SilphCo9FNurseThankYouTextBank = $21 +DEF _SilphCo9FRocket1BattleText = $4c5c +DEF _SilphCo9FRocket1BattleTextBank = $21 +DEF _SilphCo9FRocket1EndBattleText = $4c7f +DEF _SilphCo9FRocket1EndBattleTextBank = $21 +DEF _SilphCo9FRocket1AfterBattleText = $4c88 +DEF _SilphCo9FRocket1AfterBattleTextBank = $21 +DEF _SilphCo9FScientistBattleText = $4cb6 +DEF _SilphCo9FScientistBattleTextBank = $21 +DEF _SilphCo9FScientistEndBattleText = $4ce4 +DEF _SilphCo9FScientistEndBattleTextBank = $21 +DEF _SilphCo9FScientistAfterBattleText = $4cf6 +DEF _SilphCo9FScientistAfterBattleTextBank = $21 +DEF _SilphCo9FRocket2BattleText = $4d33 +DEF _SilphCo9FRocket2BattleTextBank = $21 +DEF _SilphCo9FRocket2EndBattleText = $4d57 +DEF _SilphCo9FRocket2EndBattleTextBank = $21 +DEF _SilphCo9FRocket2AfterBattleText = $4d70 +DEF _SilphCo9FRocket2AfterBattleTextBank = $21 +DEF _SilphCo10FSilphWorkerFImScaredText = $4d8d +DEF _SilphCo10FSilphWorkerFImScaredTextBank = $21 +DEF _SilphCo10FSilphWorkerFQuietAboutMyCryingText = $4da1 +DEF _SilphCo10FSilphWorkerFQuietAboutMyCryingTextBank = $21 +DEF _SilphCo10FRocketBattleText = $4dc5 +DEF _SilphCo10FRocketBattleTextBank = $21 +DEF _SilphCo10FRocketEndBattleText = $4df5 +DEF _SilphCo10FRocketEndBattleTextBank = $21 +DEF _SilphCo10FRocketAfterBattleText = $4e02 +DEF _SilphCo10FRocketAfterBattleTextBank = $21 +DEF _SilphCo10FScientistBattleText = $4e35 +DEF _SilphCo10FScientistBattleTextBank = $21 +DEF _SilphCo10FScientistEndBattleText = $4e52 +DEF _SilphCo10FScientistEndBattleTextBank = $21 +DEF _SilphCo10FScientistAfterBattleText = $4e66 +DEF _SilphCo10FScientistAfterBattleTextBank = $21 +DEF _SilphCo11FSilphPresidentText = $4e9b +DEF _SilphCo11FSilphPresidentTextBank = $21 +DEF _SilphCo11FSilphPresidentReceivedMasterBallText = $4f63 +DEF _SilphCo11FSilphPresidentReceivedMasterBallTextBank = $21 +DEF _SilphCo11FSilphPresidentMasterBallDescriptionText = $4f74 +DEF _SilphCo11FSilphPresidentMasterBallDescriptionTextBank = $21 +DEF _SilphCo11FSilphPresidentNoRoomText = $5013 +DEF _SilphCo11FSilphPresidentNoRoomTextBank = $21 +DEF _SilphCo11FBeautyText = $502f +DEF _SilphCo11FBeautyTextBank = $21 +DEF _SilphCo11FGiovanniText = $5075 +DEF _SilphCo11FGiovanniTextBank = $21 +DEF _SilphCo10FGiovanniILostAgainText = $5119 +DEF _SilphCo10FGiovanniILostAgainTextBank = $21 +DEF _SilphCo11FGiovanniYouRuinedOurPlansText = $5131 +DEF _SilphCo11FGiovanniYouRuinedOurPlansTextBank = $21 +DEF _SilphCo11FRocket1BattleText = $51d6 +DEF _SilphCo11FRocket1BattleTextBank = $21 +DEF _SilphCo11FRocket1EndBattleText = $51f8 +DEF _SilphCo11FRocket1EndBattleTextBank = $21 +DEF _SilphCo11FRocket1AfterBattleText = $5209 +DEF _SilphCo11FRocket1AfterBattleTextBank = $21 +DEF _SilphCo11FRocket2BattleText = $5227 +DEF _SilphCo11FRocket2BattleTextBank = $21 +DEF _SilphCo11FRocket2EndBattleText = $5257 +DEF _SilphCo11FRocket2EndBattleTextBank = $21 +DEF _SilphCo11FRocket2AfterBattleText = $526a +DEF _SilphCo11FRocket2AfterBattleTextBank = $21 +DEF _SilphCo10FPorygonText = $529a +DEF _SilphCo10FPorygonTextBank = $21 +DEF _PokemonMansion2FSuperNerdBattleText = $52b7 +DEF _PokemonMansion2FSuperNerdBattleTextBank = $21 +DEF _PokemonMansion2FSuperNerdEndBattleText = $52ea +DEF _PokemonMansion2FSuperNerdEndBattleTextBank = $21 +DEF _PokemonMansion2FSuperNerdAfterBattleText = $5302 +DEF _PokemonMansion2FSuperNerdAfterBattleTextBank = $21 +DEF _PokemonMansion2FDiary1Text = $5336 +DEF _PokemonMansion2FDiary1TextBank = $21 +DEF _PokemonMansion2FDiary2Text = $5389 +DEF _PokemonMansion2FDiary2TextBank = $21 +DEF _PokemonMansion2FSwitchText = $53c7 +DEF _PokemonMansion2FSwitchTextBank = $21 +DEF _PokemonMansion2FSwitchPressedText = $53e3 +DEF _PokemonMansion2FSwitchPressedTextBank = $21 +DEF _PokemonMansion2FSwitchNotPressedText = $53f1 +DEF _PokemonMansion2FSwitchNotPressedTextBank = $21 +DEF _PokemonMansion3FSuperNerdBattleText = $5401 +DEF _PokemonMansion3FSuperNerdBattleTextBank = $21 +DEF _PokemonMansion3FSuperNerdEndBattleText = $541c +DEF _PokemonMansion3FSuperNerdEndBattleTextBank = $21 +DEF _PokemonMansion3FSuperNerdAfterBattleText = $5423 +DEF _PokemonMansion3FSuperNerdAfterBattleTextBank = $21 +DEF _PokemonMansion3FScientistBattleText = $5444 +DEF _PokemonMansion3FScientistBattleTextBank = $21 +DEF _PokemonMansion3FScientistEndBattleText = $5460 +DEF _PokemonMansion3FScientistEndBattleTextBank = $21 +DEF _PokemonMansion3FScientistAfterBattleText = $5475 +DEF _PokemonMansion3FScientistAfterBattleTextBank = $21 +DEF _PokemonMansion3FDiaryText = $54a3 +DEF _PokemonMansion3FDiaryTextBank = $21 +DEF _PokemonMansionB1FBurglarBattleText = $54df +DEF _PokemonMansionB1FBurglarBattleTextBank = $21 +DEF _PokemonMansionB1FBurglarEndBattleText = $54f7 +DEF _PokemonMansionB1FBurglarEndBattleTextBank = $21 +DEF _PokemonMansionB1FBurglarAfterBattleText = $54ff +DEF _PokemonMansionB1FBurglarAfterBattleTextBank = $21 +DEF _PokemonMansionB1FScientistBattleText = $5521 +DEF _PokemonMansionB1FScientistBattleTextBank = $21 +DEF _PokemonMansionB1FScientistEndBattleText = $5541 +DEF _PokemonMansionB1FScientistEndBattleTextBank = $21 +DEF _PokemonMansionB1FScientistAfterBattleText = $5555 +DEF _PokemonMansionB1FScientistAfterBattleTextBank = $21 +DEF _PokemonMansionB1FDiaryText = $5583 +DEF _PokemonMansionB1FDiaryTextBank = $21 +DEF _SafariZoneEastRestHouseSignText = $55e0 +DEF _SafariZoneEastRestHouseSignTextBank = $21 +DEF _SafariZoneEastTrainerTipsText = $55ec +DEF _SafariZoneEastTrainerTipsTextBank = $21 +DEF _SafariZoneEastSignText = $562b +DEF _SafariZoneEastSignTextBank = $21 +DEF _SafariZoneNorthRestHouseSignText = $5646 +DEF _SafariZoneNorthRestHouseSignTextBank = $21 +DEF _SafariZoneNorthTrainerTips1Text = $5652 +DEF _SafariZoneNorthTrainerTips1TextBank = $21 +DEF _SafariZoneNorthSignText = $5681 +DEF _SafariZoneNorthSignTextBank = $21 +DEF _SafariZoneNorthTrainerTips2Text = $5689 +DEF _SafariZoneNorthTrainerTips2TextBank = $21 +DEF _SafariZoneNorthTrainerTips3Text = $56df +DEF _SafariZoneNorthTrainerTips3TextBank = $21 +DEF _SafariZoneWestRestHouseSignText = $5719 +DEF _SafariZoneWestRestHouseSignTextBank = $21 +DEF _SafariZoneWestFindWardensTeethSignText = $5725 +DEF _SafariZoneWestFindWardensTeethSignTextBank = $21 +DEF _SafariZoneWestTrainerTipsText = $57a3 +DEF _SafariZoneWestTrainerTipsTextBank = $21 +DEF _SafariZoneWestSignText = $57ed +DEF _SafariZoneWestSignTextBank = $21 +DEF _SafariZoneCenterRestHouseSignText = $5807 +DEF _SafariZoneCenterRestHouseSignTextBank = $21 +DEF _SafariZoneCenterTrainerTipsSignText = $5813 +DEF _SafariZoneCenterTrainerTipsSignTextBank = $21 +DEF _SafariZoneCenterRestHouseGirlText = $5851 +DEF _SafariZoneCenterRestHouseGirlTextBank = $21 +DEF _SafariZoneCenterRestHouseScientistText = $587b +DEF _SafariZoneCenterRestHouseScientistTextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruYouHaveWonText = $58a4 +DEF _SafariZoneSecretHouseFishingGuruYouHaveWonTextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruReceivedHM03Text = $5943 +DEF _SafariZoneSecretHouseFishingGuruReceivedHM03TextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruHM03ExplanationText = $5957 +DEF _SafariZoneSecretHouseFishingGuruHM03ExplanationTextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruHM03NoRoomText = $5a02 +DEF _SafariZoneSecretHouseFishingGuruHM03NoRoomTextBank = $21 +DEF _SafariZoneWestRestHouseScientistText = $5a2f +DEF _SafariZoneWestRestHouseScientistTextBank = $21 +DEF _SafariZoneWestRestHouseCooltrainerMText = $5a7a +DEF _SafariZoneWestRestHouseCooltrainerMTextBank = $21 +DEF _SafariZoneWestRestHouseSilphWorkerFText = $5aa6 +DEF _SafariZoneWestRestHouseSilphWorkerFTextBank = $21 +DEF _SafariZoneEastRestHouseScientistText = $5ad9 +DEF _SafariZoneEastRestHouseScientistTextBank = $21 +DEF _SafariZoneEastRestHouseRockerText = $5b0b +DEF _SafariZoneEastRestHouseRockerTextBank = $21 +DEF _SafariZoneEastRestHouseSilphWorkerMText = $5b40 +DEF _SafariZoneEastRestHouseSilphWorkerMTextBank = $21 +DEF _SafariZoneNorthRestHouseScientistText = $5b62 +DEF _SafariZoneNorthRestHouseScientistTextBank = $21 +DEF _SafariZoneNorthRestHouseSafariZoneWorkerText = $5bd5 +DEF _SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $21 +DEF _SafariZoneNorthRestHouseGentlemanText = $5c17 +DEF _SafariZoneNorthRestHouseGentlemanTextBank = $21 +DEF _MewtwoBattleText = $5c72 +DEF _MewtwoBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerFBattleText = $5c79 +DEF _VictoryRoad1FCooltrainerFBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerFEndBattleText = $5ca2 +DEF _VictoryRoad1FCooltrainerFEndBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerFAfterBattleText = $5caf +DEF _VictoryRoad1FCooltrainerFAfterBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerMBattleText = $5cd3 +DEF _VictoryRoad1FCooltrainerMBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerMEndBattleText = $5d07 +DEF _VictoryRoad1FCooltrainerMEndBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerMAfterBattleText = $5d1a +DEF _VictoryRoad1FCooltrainerMAfterBattleTextBank = $21 +DEF _LancesRoomLanceBeforeBattleText = $5d3c +DEF _LancesRoomLanceBeforeBattleTextBank = $21 +DEF _LancesRoomLanceEndBattleText = $5e64 +DEF _LancesRoomLanceEndBattleTextBank = $21 +DEF _LancesRoomLanceAfterBattleText = $5e9e +DEF _LancesRoomLanceAfterBattleTextBank = $21 +DEF _HallOfFameOakText = $5fb5 +DEF _HallOfFameOakTextBank = $21 +DEF _ChampionsRoomRivalIntroText = $60e1 +DEF _ChampionsRoomRivalIntroTextBank = $21 +DEF _RivalDefeatedText = $623b +DEF _RivalDefeatedTextBank = $21 +DEF _RivalVictoryText = $62b4 +DEF _RivalVictoryTextBank = $21 +DEF _ChampionsRoomRivalAfterBattleText = $632f +DEF _ChampionsRoomRivalAfterBattleTextBank = $21 +DEF _ChampionsRoomOakText = $63c1 +DEF _ChampionsRoomOakTextBank = $21 +DEF _ChampionsRoomOakCongratulatesPlayerText = $63ca +DEF _ChampionsRoomOakCongratulatesPlayerTextBank = $21 +DEF _ChampionsRoomOakDisappointedWithRivalText = $6463 +DEF _ChampionsRoomOakDisappointedWithRivalTextBank = $21 +DEF _ChampionsRoomOakComeWithMeText = $6567 +DEF _ChampionsRoomOakComeWithMeTextBank = $21 +DEF _LoreleisRoomLoreleiBeforeBattleText = $65ef +DEF _LoreleisRoomLoreleiBeforeBattleTextBank = $21 +DEF _LoreleisRoomLoreleiEndBattleText = $66c4 +DEF _LoreleisRoomLoreleiEndBattleTextBank = $21 +DEF _LoreleisRoomLoreleiAfterBattleText = $66d3 +DEF _LoreleisRoomLoreleiAfterBattleTextBank = $21 +DEF _LoreleisRoomLoreleiDontRunAwayText = $6729 +DEF _LoreleisRoomLoreleiDontRunAwayTextBank = $21 +DEF _BrunoBeforeBattleText = $6749 +DEF _BrunoBeforeBattleTextBank = $21 +DEF _BrunoEndBattleText = $6805 +DEF _BrunoEndBattleTextBank = $21 +DEF _BrunoAfterBattleText = $681d +DEF _BrunoAfterBattleTextBank = $21 +DEF _BrunosRoomBrunoDontRunAwayText = $684b +DEF _BrunosRoomBrunoDontRunAwayTextBank = $21 +DEF _AgathaBeforeBattleText = $686b +DEF _AgathaBeforeBattleTextBank = $21 +DEF _AgathaEndBattleText = $6970 +DEF _AgathaEndBattleTextBank = $21 +DEF _AgathaAfterBattleText = $6998 +DEF _AgathaAfterBattleTextBank = $21 +DEF _AgathasRoomAgathaDontRunAwayText = $69fd +DEF _AgathasRoomAgathaDontRunAwayTextBank = $21 +DEF _RockTunnelB1FCooltrainerF1BattleText = $6a1d +DEF _RockTunnelB1FCooltrainerF1BattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF1EndBattleText = $6a43 +DEF _RockTunnelB1FCooltrainerF1EndBattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF1AfterBattleText = $6a59 +DEF _RockTunnelB1FCooltrainerF1AfterBattleTextBank = $21 +DEF _RockTunnelB1FHiker1BattleText = $6a6e +DEF _RockTunnelB1FHiker1BattleTextBank = $21 +DEF _RockTunnelB1FHiker1EndBattleText = $6a8e +DEF _RockTunnelB1FHiker1EndBattleTextBank = $21 +DEF _RockTunnelB1FHiker1AfterBattleText = $6aa2 +DEF _RockTunnelB1FHiker1AfterBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd1BattleText = $6acb +DEF _RockTunnelB1FSuperNerd1BattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd1EndBattleText = $6aed +DEF _RockTunnelB1FSuperNerd1EndBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd1AfterBattleText = $6b04 +DEF _RockTunnelB1FSuperNerd1AfterBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd2BattleText = $6b2f +DEF _RockTunnelB1FSuperNerd2BattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd2EndBattleText = $6b53 +DEF _RockTunnelB1FSuperNerd2EndBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd2AfterBattleText = $6b66 +DEF _RockTunnelB1FSuperNerd2AfterBattleTextBank = $21 +DEF _RockTunnelB1FHiker2BattleText = $6b91 +DEF _RockTunnelB1FHiker2BattleTextBank = $21 +DEF _RockTunnelB1FHiker2EndBattleText = $6bbc +DEF _RockTunnelB1FHiker2EndBattleTextBank = $21 +DEF _RockTunnelB1FHiker2AfterBattleText = $6be0 +DEF _RockTunnelB1FHiker2AfterBattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF2BattleText = $6c10 +DEF _RockTunnelB1FCooltrainerF2BattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF2EndBattleText = $6c3f +DEF _RockTunnelB1FCooltrainerF2EndBattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF2AfterBattleText = $6c4c +DEF _RockTunnelB1FCooltrainerF2AfterBattleTextBank = $21 +DEF _RockTunnelB1FHiker3BattleText = $6c77 +DEF _RockTunnelB1FHiker3BattleTextBank = $21 +DEF _RockTunnelB1FHiker3EndBattleText = $6c94 +DEF _RockTunnelB1FHiker3EndBattleTextBank = $21 +DEF _RockTunnelB1FHiker3AfterBattleText = $4000 +DEF _RockTunnelB1FHiker3AfterBattleTextBank = $22 +DEF _RockTunnelB1FSuperNerd3BattleText = $4027 +DEF _RockTunnelB1FSuperNerd3BattleTextBank = $22 +DEF _RockTunnelB1FSuperNerd3EndBattleText = $4042 +DEF _RockTunnelB1FSuperNerd3EndBattleTextBank = $22 +DEF _RockTunnelB1FSuperNerd3AfterBattleText = $4057 +DEF _RockTunnelB1FSuperNerd3AfterBattleTextBank = $22 +DEF _SeafoamIslandsB4FArticunoBattleText = $4075 +DEF _SeafoamIslandsB4FArticunoBattleTextBank = $22 +DEF _SeafoamIslandsB4FBouldersSignText = $407e +DEF _SeafoamIslandsB4FBouldersSignTextBank = $22 +DEF _SeafoamIslandsB4FDangerSignText = $40a8 +DEF _SeafoamIslandsB4FDangerSignTextBank = $22 +DEF _AIBattleWithdrawText = $40be +DEF _AIBattleWithdrawTextBank = $22 +DEF _AIBattleUseItemText = $40d5 +DEF _AIBattleUseItemTextBank = $22 +DEF _TradeWentToText = $40ef +DEF _TradeWentToTextBank = $22 +DEF _TradeForText = $4103 +DEF _TradeForTextBank = $22 +DEF _TradeSendsText = $4112 +DEF _TradeSendsTextBank = $22 +DEF _TradeWavesFarewellText = $4124 +DEF _TradeWavesFarewellTextBank = $22 +DEF _TradeTransferredText = $413b +DEF _TradeTransferredTextBank = $22 +DEF _TradeTakeCareText = $4150 +DEF _TradeTakeCareTextBank = $22 +DEF _TradeWillTradeText = $416a +DEF _TradeWillTradeTextBank = $22 +DEF _TradeforText = $4180 +DEF _TradeforTextBank = $22 +DEF _PlaySlotMachineText = $418f +DEF _PlaySlotMachineTextBank = $22 +DEF _OutOfCoinsSlotMachineText = $41ae +DEF _OutOfCoinsSlotMachineTextBank = $22 +DEF _BetHowManySlotMachineText = $41c7 +DEF _BetHowManySlotMachineTextBank = $22 +DEF _StartSlotMachineText = $41dc +DEF _StartSlotMachineTextBank = $22 +DEF _NotEnoughCoinsSlotMachineText = $41e4 +DEF _NotEnoughCoinsSlotMachineTextBank = $22 +DEF _OneMoreGoSlotMachineText = $41f7 +DEF _OneMoreGoSlotMachineTextBank = $22 +DEF _LinedUpText = $4206 +DEF _LinedUpTextBank = $22 +DEF _NotThisTimeText = $4226 +DEF _NotThisTimeTextBank = $22 +DEF _YeahText = $4236 +DEF _YeahTextBank = $22 +DEF _DexSeenOwnedText = $423e +DEF _DexSeenOwnedTextBank = $22 +DEF _DexRatingText = $4267 +DEF _DexRatingTextBank = $22 +DEF _GymStatueText1 = $4275 +DEF _GymStatueText1Bank = $22 +DEF _GymStatueText2 = $42a5 +DEF _GymStatueText2Bank = $22 +DEF _ViridianCityPokecenterGuyText = $42d7 +DEF _ViridianCityPokecenterGuyTextBank = $22 +DEF _PewterCityPokecenterGuyText = $430c +DEF _PewterCityPokecenterGuyTextBank = $22 +DEF _CeruleanPokecenterGuyText = $4353 +DEF _CeruleanPokecenterGuyTextBank = $22 +DEF _LavenderPokecenterGuyText = $4386 +DEF _LavenderPokecenterGuyTextBank = $22 +DEF _MtMoonPokecenterBenchGuyText = $43c2 +DEF _MtMoonPokecenterBenchGuyTextBank = $22 +DEF _RockTunnelPokecenterGuyText = $43fc +DEF _RockTunnelPokecenterGuyTextBank = $22 +DEF _UnusedBenchGuyText1 = $4426 +DEF _UnusedBenchGuyText1Bank = $22 +DEF _UnusedBenchGuyText2 = $4442 +DEF _UnusedBenchGuyText2Bank = $22 +DEF _UnusedBenchGuyText3 = $4460 +DEF _UnusedBenchGuyText3Bank = $22 +DEF _VermilionPokecenterGuyText = $448e +DEF _VermilionPokecenterGuyTextBank = $22 +DEF _CeladonCityPokecenterGuyText = $4531 +DEF _CeladonCityPokecenterGuyTextBank = $22 +DEF _FuchsiaCityPokecenterGuyText = $455f +DEF _FuchsiaCityPokecenterGuyTextBank = $22 +DEF _CinnabarPokecenterGuyText = $45af +DEF _CinnabarPokecenterGuyTextBank = $22 +DEF _SaffronCityPokecenterGuyText1 = $4621 +DEF _SaffronCityPokecenterGuyText1Bank = $22 +DEF _SaffronCityPokecenterGuyText2 = $4664 +DEF _SaffronCityPokecenterGuyText2Bank = $22 +DEF _CeladonCityHotelText = $46a4 +DEF _CeladonCityHotelTextBank = $22 +DEF _BookcaseText = $46c9 +DEF _BookcaseTextBank = $22 +DEF _NewBicycleText = $46e6 +DEF _NewBicycleTextBank = $22 +DEF _PushStartText = $46fc +DEF _PushStartTextBank = $22 +DEF _SaveOptionText = $471a +DEF _SaveOptionTextBank = $22 +DEF _StrengthsAndWeaknessesText = $4742 +DEF _StrengthsAndWeaknessesTextBank = $22 +DEF _TimesUpText = $477e +DEF _TimesUpTextBank = $22 +DEF _GameOverText = $4798 +DEF _GameOverTextBank = $22 +DEF _CinnabarGymQuizIntroText = $47b7 +DEF _CinnabarGymQuizIntroTextBank = $22 +DEF _CinnabarQuizQuestionsText1 = $486d +DEF _CinnabarQuizQuestionsText1Bank = $22 +DEF _CinnabarQuizQuestionsText2 = $4890 +DEF _CinnabarQuizQuestionsText2Bank = $22 +DEF _CinnabarQuizQuestionsText3 = $48bb +DEF _CinnabarQuizQuestionsText3Bank = $22 +DEF _CinnabarQuizQuestionsText4 = $48d5 +DEF _CinnabarQuizQuestionsText4Bank = $22 +DEF _CinnabarQuizQuestionsText5 = $4915 +DEF _CinnabarQuizQuestionsText5Bank = $22 +DEF _CinnabarQuizQuestionsText6 = $4949 +DEF _CinnabarQuizQuestionsText6Bank = $22 +DEF _CinnabarGymQuizCorrectText = $4964 +DEF _CinnabarGymQuizCorrectTextBank = $22 +DEF _CinnabarGymQuizIncorrectText = $498f +DEF _CinnabarGymQuizIncorrectTextBank = $22 +DEF _MagazinesText = $49a1 +DEF _MagazinesTextBank = $22 +DEF _BillsHouseMonitorText = $49cf +DEF _BillsHouseMonitorTextBank = $22 +DEF _BillsHouseInitiatedText = $49fb +DEF _BillsHouseInitiatedTextBank = $22 +DEF _BillsHousePokemonListText1 = $4a25 +DEF _BillsHousePokemonListText1Bank = $22 +DEF _BillsHousePokemonListText2 = $4a40 +DEF _BillsHousePokemonListText2Bank = $22 +DEF _OakLabEmailText = $4a60 +DEF _OakLabEmailTextBank = $22 +DEF _GameCornerCoinCaseText = $4b5b +DEF _GameCornerCoinCaseTextBank = $22 +DEF _GameCornerNoCoinsText = $4b75 +DEF _GameCornerNoCoinsTextBank = $22 +DEF _GameCornerOutOfOrderText = $4b8f +DEF _GameCornerOutOfOrderTextBank = $22 +DEF _GameCornerOutToLunchText = $4bad +DEF _GameCornerOutToLunchTextBank = $22 +DEF _GameCornerSomeonesKeysText = $4bcd +DEF _GameCornerSomeonesKeysTextBank = $22 +DEF _JustAMomentText = $4bed +DEF _JustAMomentTextBank = $22 +DEF TMNotebookText = $4bfd +DEF TMNotebookTextBank = $22 +DEF _TurnPageText = $4c6f +DEF _TurnPageTextBank = $22 +DEF _ViridianSchoolNotebookText5 = $4c7f +DEF _ViridianSchoolNotebookText5Bank = $22 +DEF _ViridianSchoolNotebookText1 = $4ca3 +DEF _ViridianSchoolNotebookText1Bank = $22 +DEF _ViridianSchoolNotebookText2 = $4d46 +DEF _ViridianSchoolNotebookText2Bank = $22 +DEF _ViridianSchoolNotebookText3 = $4dbd +DEF _ViridianSchoolNotebookText3Bank = $22 +DEF _ViridianSchoolNotebookText4 = $4e2c +DEF _ViridianSchoolNotebookText4Bank = $22 +DEF _EnemiesOnEverySideText = $4ec1 +DEF _EnemiesOnEverySideTextBank = $22 +DEF _WhatGoesAroundComesAroundText = $4ed9 +DEF _WhatGoesAroundComesAroundTextBank = $22 +DEF _FightingDojoText = $4ef9 +DEF _FightingDojoTextBank = $22 +DEF _IndigoPlateauHQText = $4f08 +DEF _IndigoPlateauHQTextBank = $22 +DEF _RedBedroomSNESText = $4f27 +DEF _RedBedroomSNESTextBank = $22 +DEF _Route15UpstairsBinocularsText = $4f58 +DEF _Route15UpstairsBinocularsTextBank = $22 +DEF _AerodactylFossilText = $4fa7 +DEF _AerodactylFossilTextBank = $22 +DEF _KabutopsFossilText = $4fd5 +DEF _KabutopsFossilTextBank = $22 +DEF _LinkCableHelpText1 = $5001 +DEF _LinkCableHelpText1Bank = $22 +DEF _LinkCableHelpText2 = $5027 +DEF _LinkCableHelpText2Bank = $22 +DEF _LinkCableInfoText1 = $504b +DEF _LinkCableInfoText1Bank = $22 +DEF _LinkCableInfoText2 = $50bd +DEF _LinkCableInfoText2Bank = $22 +DEF _LinkCableInfoText3 = $50e8 +DEF _LinkCableInfoText3Bank = $22 +DEF _ViridianSchoolBlackboardText1 = $5110 +DEF _ViridianSchoolBlackboardText1Bank = $22 +DEF _ViridianSchoolBlackboardText2 = $514e +DEF _ViridianSchoolBlackboardText2Bank = $22 +DEF _ViridianBlackboardSleepText = $5172 +DEF _ViridianBlackboardSleepTextBank = $22 +DEF _ViridianBlackboardPoisonText = $51de +DEF _ViridianBlackboardPoisonTextBank = $22 +DEF _ViridianBlackboardPrlzText = $524b +DEF _ViridianBlackboardPrlzTextBank = $22 +DEF _ViridianBlackboardBurnText = $52b5 +DEF _ViridianBlackboardBurnTextBank = $22 +DEF _ViridianBlackboardFrozenText = $532f +DEF _ViridianBlackboardFrozenTextBank = $22 +DEF _VermilionGymTrashText = $53a7 +DEF _VermilionGymTrashTextBank = $22 +DEF _VermilionGymTrashSuccessText1 = $53c6 +DEF _VermilionGymTrashSuccessText1Bank = $22 +DEF _VermilionGymTrashSuccessText2 = $5418 +DEF _VermilionGymTrashSuccessText2Bank = $22 +DEF _VermilionGymTrashSuccessText3 = $5451 +DEF _VermilionGymTrashSuccessText3Bank = $22 +DEF _VermilionGymTrashFailText = $548c +DEF _VermilionGymTrashFailTextBank = $22 +DEF _FoundHiddenItemText = $54d0 +DEF _FoundHiddenItemTextBank = $22 +DEF _HiddenItemBagFullText = $54e1 +DEF _HiddenItemBagFullTextBank = $22 +DEF _FoundHiddenCoinsText = $550b +DEF _FoundHiddenCoinsTextBank = $22 +DEF _FoundHiddenCoins2Text = $5523 +DEF _FoundHiddenCoins2TextBank = $22 +DEF _DroppedHiddenCoinsText = $553b +DEF _DroppedHiddenCoinsTextBank = $22 +DEF _IndigoPlateauStatuesText1 = $5557 +DEF _IndigoPlateauStatuesText1Bank = $22 +DEF _IndigoPlateauStatuesText2 = $5567 +DEF _IndigoPlateauStatuesText2Bank = $22 +DEF _IndigoPlateauStatuesText3 = $5596 +DEF _IndigoPlateauStatuesText3Bank = $22 +DEF _PokemonBooksText = $55c1 +DEF _PokemonBooksTextBank = $22 +DEF _DiglettSculptureText = $55de +DEF _DiglettSculptureTextBank = $22 +DEF _ElevatorText = $55fb +DEF _ElevatorTextBank = $22 +DEF _TownMapText = $5611 +DEF _TownMapTextBank = $22 +DEF _PokemonStuffText = $561f +DEF _PokemonStuffTextBank = $22 +DEF _OutOfSafariBallsText = $5639 +DEF _OutOfSafariBallsTextBank = $22 +DEF _WildRanText = $5666 +DEF _WildRanTextBank = $22 +DEF _EnemyRanText = $5677 +DEF _EnemyRanTextBank = $22 +DEF _HurtByPoisonText = $5689 +DEF _HurtByPoisonTextBank = $22 +DEF _HurtByBurnText = $569d +DEF _HurtByBurnTextBank = $22 +DEF _HurtByLeechSeedText = $56b3 +DEF _HurtByLeechSeedTextBank = $22 +DEF _EnemyMonFaintedText = $56c7 +DEF _EnemyMonFaintedTextBank = $22 +DEF _MoneyForWinningText = $56dd +DEF _MoneyForWinningTextBank = $22 +DEF _TrainerDefeatedText = $56f9 +DEF _TrainerDefeatedTextBank = $22 +DEF _PlayerMonFaintedText = $570c +DEF _PlayerMonFaintedTextBank = $22 +DEF _UseNextMonText = $571a +DEF _UseNextMonTextBank = $22 +DEF _Rival1WinText = $572a +DEF _Rival1WinTextBank = $22 +DEF _PlayerBlackedOutText2 = $5748 +DEF _PlayerBlackedOutText2Bank = $22 +DEF _LinkBattleLostText = $5772 +DEF _LinkBattleLostTextBank = $22 +DEF _TrainerAboutToUseText = $5784 +DEF _TrainerAboutToUseTextBank = $22 +DEF _TrainerSentOutText = $57b4 +DEF _TrainerSentOutTextBank = $22 +DEF _NoWillText = $57c9 +DEF _NoWillTextBank = $22 +DEF _CantEscapeText = $57e3 +DEF _CantEscapeTextBank = $22 +DEF _NoRunningText = $57f1 +DEF _NoRunningTextBank = $22 +DEF _GotAwayText = $581f +DEF _GotAwayTextBank = $22 +DEF _ItemsCantBeUsedHereText = $5831 +DEF _ItemsCantBeUsedHereTextBank = $22 +DEF _AlreadyOutText = $584b +DEF _AlreadyOutTextBank = $22 +DEF _MoveNoPPText = $5860 +DEF _MoveNoPPTextBank = $22 +DEF _MoveDisabledText = $587b +DEF _MoveDisabledTextBank = $22 +DEF _NoMovesLeftText = $5892 +DEF _NoMovesLeftTextBank = $22 +DEF _MultiHitText = $58aa +DEF _MultiHitTextBank = $22 +DEF _ScaredText = $58c7 +DEF _ScaredTextBank = $22 +DEF _GetOutText = $58e3 +DEF _GetOutTextBank = $22 +DEF _FastAsleepText = $5901 +DEF _FastAsleepTextBank = $22 +DEF _WokeUpText = $5914 +DEF _WokeUpTextBank = $22 +DEF _IsFrozenText = $5920 +DEF _IsFrozenTextBank = $22 +DEF _FullyParalyzedText = $5934 +DEF _FullyParalyzedTextBank = $22 +DEF _FlinchedText = $5949 +DEF _FlinchedTextBank = $22 +DEF _MustRechargeText = $5956 +DEF _MustRechargeTextBank = $22 +DEF _DisabledNoMoreText = $5968 +DEF _DisabledNoMoreTextBank = $22 +DEF _IsConfusedText = $597e +DEF _IsConfusedTextBank = $22 +DEF _HurtItselfText = $598e +DEF _HurtItselfTextBank = $22 +DEF _ConfusedNoMoreText = $59b0 +DEF _ConfusedNoMoreTextBank = $22 +DEF _SavingEnergyText = $59c6 +DEF _SavingEnergyTextBank = $22 +DEF _UnleashedEnergyText = $59db +DEF _UnleashedEnergyTextBank = $22 +DEF _ThrashingAboutText = $59f0 +DEF _ThrashingAboutTextBank = $22 +DEF _AttackContinuesText = $5a05 +DEF _AttackContinuesTextBank = $22 +DEF _CantMoveText = $5a1b +DEF _CantMoveTextBank = $22 +DEF _MoveIsDisabledText = $5a29 +DEF _MoveIsDisabledTextBank = $22 +DEF _ActorNameText = $5a40 +DEF _ActorNameTextBank = $22 +DEF _UsedMove1Text = $5a44 +DEF _UsedMove1TextBank = $22 +DEF _UsedMove2Text = $5a4d +DEF _UsedMove2TextBank = $22 +DEF _UsedInsteadText = $5a56 +DEF _UsedInsteadTextBank = $22 +DEF _MoveNameText = $5a62 +DEF _MoveNameTextBank = $22 +DEF _EndUsedMove1Text = $5a67 +DEF _EndUsedMove1TextBank = $22 +DEF _EndUsedMove2Text = $5a6a +DEF _EndUsedMove2TextBank = $22 +DEF _EndUsedMove3Text = $5a6d +DEF _EndUsedMove3TextBank = $22 +DEF _EndUsedMove4Text = $5a70 +DEF _EndUsedMove4TextBank = $22 +DEF _EndUsedMove5Text = $5a73 +DEF _EndUsedMove5TextBank = $22 +DEF _AttackMissedText = $5a76 +DEF _AttackMissedTextBank = $22 +DEF _KeptGoingAndCrashedText = $5a89 +DEF _KeptGoingAndCrashedTextBank = $22 +DEF _UnaffectedText = $5aa4 +DEF _UnaffectedTextBank = $22 +DEF _DoesntAffectMonText = $5ab4 +DEF _DoesntAffectMonTextBank = $22 +DEF _CriticalHitText = $5ac9 +DEF _CriticalHitTextBank = $22 +DEF _OHKOText = $5ad8 +DEF _OHKOTextBank = $22 +DEF _LoafingAroundText = $5ae5 +DEF _LoafingAroundTextBank = $22 +DEF _BeganToNapText = $5afd +DEF _BeganToNapTextBank = $22 +DEF _WontObeyText = $5b10 +DEF _WontObeyTextBank = $22 +DEF _TurnedAwayText = $5b20 +DEF _TurnedAwayTextBank = $22 +DEF _IgnoredOrdersText = $5b32 +DEF _IgnoredOrdersTextBank = $22 +DEF _SubstituteTookDamageText = $5b47 +DEF _SubstituteTookDamageTextBank = $22 +DEF _SubstituteBrokeText = $5b6a +DEF _SubstituteBrokeTextBank = $22 +DEF _BuildingRageText = $5b80 +DEF _BuildingRageTextBank = $22 +DEF _MirrorMoveFailedText = $5b96 +DEF _MirrorMoveFailedTextBank = $22 +DEF _HitXTimesText = $5baf +DEF _HitXTimesTextBank = $22 +DEF _GainedText = $5bc2 +DEF _GainedTextBank = $22 +DEF _WithExpAllText = $5bd0 +DEF _WithExpAllTextBank = $22 +DEF _BoostedText = $5be1 +DEF _BoostedTextBank = $22 +DEF _ExpPointsText = $5bee +DEF _ExpPointsTextBank = $22 +DEF _GrewLevelText = $5c01 +DEF _GrewLevelTextBank = $22 +DEF _WildMonAppearedText = $5c1d +DEF _WildMonAppearedTextBank = $22 +DEF _HookedMonAttackedText = $5c33 +DEF _HookedMonAttackedTextBank = $22 +DEF _EnemyAppearedText = $5c4f +DEF _EnemyAppearedTextBank = $22 +DEF _TrainerWantsToFightText = $5c5e +DEF _TrainerWantsToFightTextBank = $22 +DEF _UnveiledGhostText = $5c73 +DEF _UnveiledGhostTextBank = $22 +DEF _GhostCantBeIDdText = $5c9e +DEF _GhostCantBeIDdTextBank = $22 +DEF _GoText = $5cbc +DEF _GoTextBank = $22 +DEF _DoItText = $5cc3 +DEF _DoItTextBank = $22 +DEF _GetmText = $5ccd +DEF _GetmTextBank = $22 +DEF _EnemysWeakText = $5cd6 +DEF _EnemysWeakTextBank = $22 +DEF _PlayerMon1Text = $5cf0 +DEF _PlayerMon1TextBank = $22 +DEF _PlayerMon2Text = $5cf6 +DEF _PlayerMon2TextBank = $22 +DEF _EnoughText = $5cfd +DEF _EnoughTextBank = $22 +DEF _OKExclamationText = $5d07 +DEF _OKExclamationTextBank = $22 +DEF _GoodText = $5d0d +DEF _GoodTextBank = $22 +DEF _ComeBackText = $5d15 +DEF _ComeBackTextBank = $22 +DEF _SuperEffectiveText = $5d22 +DEF _SuperEffectiveTextBank = $22 +DEF _NotVeryEffectiveText = $5d38 +DEF _NotVeryEffectiveTextBank = $22 +DEF _SafariZoneEatingText = $5d53 +DEF _SafariZoneEatingTextBank = $22 +DEF _SafariZoneAngryText = $5d6a +DEF _SafariZoneAngryTextBank = $22 +DEF _PickUpPayDayMoneyText = $5d80 +DEF _PickUpPayDayMoneyTextBank = $22 +DEF _ClearSaveDataText = $5d96 +DEF _ClearSaveDataTextBank = $22 +DEF _WhichFloorText = $5dad +DEF _WhichFloorTextBank = $22 +DEF _PartyMenuNormalText = $5dc8 +DEF _PartyMenuNormalTextBank = $22 +DEF _PartyMenuItemUseText = $5dd8 +DEF _PartyMenuItemUseTextBank = $22 +DEF _PartyMenuBattleText = $5df1 +DEF _PartyMenuBattleTextBank = $22 +DEF _PartyMenuUseTMText = $5e08 +DEF _PartyMenuUseTMTextBank = $22 +DEF _PartyMenuSwapMonText = $5e1f +DEF _PartyMenuSwapMonTextBank = $22 +DEF _PotionText = $5e31 +DEF _PotionTextBank = $22 +DEF _AntidoteText = $5e4b +DEF _AntidoteTextBank = $22 +DEF _ParlyzHealText = $5e65 +DEF _ParlyzHealTextBank = $22 +DEF _BurnHealText = $5e7d +DEF _BurnHealTextBank = $22 +DEF _IceHealText = $5e94 +DEF _IceHealTextBank = $22 +DEF _AwakeningText = $5ea8 +DEF _AwakeningTextBank = $22 +DEF _FullHealText = $5eb6 +DEF _FullHealTextBank = $22 +DEF _ReviveText = $5ecd +DEF _ReviveTextBank = $22 +DEF _RareCandyText = $5ee2 +DEF _RareCandyTextBank = $22 +DEF _TurnedOnPC1Text = $5efe +DEF _TurnedOnPC1TextBank = $22 +DEF _AccessedBillsPCText = $5f13 +DEF _AccessedBillsPCTextBank = $22 +DEF _AccessedSomeonesPCText = $5f45 +DEF _AccessedSomeonesPCTextBank = $22 +DEF _AccessedMyPCText = $5f7a +DEF _AccessedMyPCTextBank = $22 +DEF _TurnedOnPC2Text = $5fa9 +DEF _TurnedOnPC2TextBank = $22 +DEF _WhatDoYouWantText = $5fbe +DEF _WhatDoYouWantTextBank = $22 +DEF _WhatToDepositText = $5fd7 +DEF _WhatToDepositTextBank = $22 +DEF _DepositHowManyText = $5ff5 +DEF _DepositHowManyTextBank = $22 +DEF _ItemWasStoredText = $6000 +DEF _ItemWasStoredTextBank = $22 +DEF _NothingToDepositText = $6018 +DEF _NothingToDepositTextBank = $22 +DEF _NoRoomToStoreText = $6036 +DEF _NoRoomToStoreTextBank = $22 +DEF _WhatToWithdrawText = $6054 +DEF _WhatToWithdrawTextBank = $22 +DEF _WithdrawHowManyText = $6073 +DEF _WithdrawHowManyTextBank = $22 +DEF _WithdrewItemText = $607e +DEF _WithdrewItemTextBank = $22 +DEF _NothingStoredText = $608f +DEF _NothingStoredTextBank = $22 +DEF _CantCarryMoreText = $60a9 +DEF _CantCarryMoreTextBank = $22 +DEF _WhatToTossText = $60c9 +DEF _WhatToTossTextBank = $22 +DEF _TossHowManyText = $60e9 +DEF _TossHowManyTextBank = $22 +DEF _AccessedHoFPCText = $60f4 +DEF _AccessedHoFPCTextBank = $22 +DEF _SwitchOnText = $6131 +DEF _SwitchOnTextBank = $22 +DEF _WhatText = $613d +DEF _WhatTextBank = $22 +DEF _DepositWhichMonText = $6144 +DEF _DepositWhichMonTextBank = $22 +DEF _MonWasStoredText = $6159 +DEF _MonWasStoredTextBank = $22 +DEF _CantDepositLastMonText = $6177 +DEF _CantDepositLastMonTextBank = $22 +DEF _BoxFullText = $6198 +DEF _BoxFullTextBank = $22 +DEF _MonIsTakenOutText = $61b9 +DEF _MonIsTakenOutTextBank = $22 +DEF _NoMonText = $61d7 +DEF _NoMonTextBank = $22 +DEF _CantTakeMonText = $61f6 +DEF _CantTakeMonTextBank = $22 +DEF _ReleaseWhichMonText = $6228 +DEF _ReleaseWhichMonTextBank = $22 +DEF _OnceReleasedText = $623d +DEF _OnceReleasedTextBank = $22 +DEF _MonWasReleasedText = $6268 +DEF _MonWasReleasedTextBank = $22 +DEF _RequireCoinCaseText = $628e +DEF _RequireCoinCaseTextBank = $22 +DEF _ExchangeCoinsForPrizesText = $62a9 +DEF _ExchangeCoinsForPrizesTextBank = $22 +DEF _WhichPrizeText = $62cd +DEF _WhichPrizeTextBank = $22 +DEF _HereYouGoText = $62e7 +DEF _HereYouGoTextBank = $22 +DEF _SoYouWantPrizeText = $62f6 +DEF _SoYouWantPrizeTextBank = $22 +DEF _SorryNeedMoreCoinsText = $630b +DEF _SorryNeedMoreCoinsTextBank = $22 +DEF _OopsYouDontHaveEnoughRoomText = $6329 +DEF _OopsYouDontHaveEnoughRoomTextBank = $22 +DEF _OhFineThenText = $634c +DEF _OhFineThenTextBank = $22 +DEF _GetDexRatedText = $635d +DEF _GetDexRatedTextBank = $22 +DEF _ClosedOaksPCText = $637b +DEF _ClosedOaksPCTextBank = $22 +DEF _AccessedOaksPCText = $639a +DEF _AccessedOaksPCTextBank = $22 +DEF _WhereWouldYouLikeText = $63d0 +DEF _WhereWouldYouLikeTextBank = $22 +DEF _PleaseWaitText = $63ed +DEF _PleaseWaitTextBank = $22 +DEF _LinkCanceledText = $640d +DEF _LinkCanceledTextBank = $22 +DEF _OakSpeechText1 = $6425 +DEF _OakSpeechText1Bank = $22 +DEF _OakSpeechText2A = $647f +DEF _OakSpeechText2ABank = $22 +DEF _OakSpeechText2B = $64b3 +DEF _OakSpeechText2BBank = $22 +DEF _IntroducePlayerText = $6519 +DEF _IntroducePlayerTextBank = $22 +DEF _IntroduceRivalText = $6534 +DEF _IntroduceRivalTextBank = $22 +DEF _OakSpeechText3 = $6597 +DEF _OakSpeechText3Bank = $22 +DEF _DoYouWantToNicknameText = $6605 +DEF _DoYouWantToNicknameTextBank = $22 +DEF _YourNameIsText = $662f +DEF _YourNameIsTextBank = $22 +DEF _HisNameIsText = $664a +DEF _HisNameIsTextBank = $22 +DEF _WillBeTradedText = $6677 +DEF _WillBeTradedTextBank = $22 +DEF _TextIDErrorText = $6696 +DEF _TextIDErrorTextBank = $22 +DEF _ContCharText = $66a3 +DEF _ContCharTextBank = $22 +DEF _DiglettsCaveRoute2FishingGuruText = $66a7 +DEF _DiglettsCaveRoute2FishingGuruTextBank = $22 +DEF _ViridianForestNorthGateSuperNerdText = $66fd +DEF _ViridianForestNorthGateSuperNerdTextBank = $22 +DEF _ViridianForestNorthGateGrampsText = $675d +DEF _ViridianForestNorthGateGrampsTextBank = $22 +DEF _Route2TradeHouseScientistText = $67b8 +DEF _Route2TradeHouseScientistTextBank = $22 +DEF _Route2GateOaksAideFlashExplanationText = $67fc +DEF _Route2GateOaksAideFlashExplanationTextBank = $22 +DEF _Route2GateYoungsterText = $682c +DEF _Route2GateYoungsterTextBank = $22 +DEF _ViridianForestSouthGateGirlText = $6868 +DEF _ViridianForestSouthGateGirlTextBank = $22 +DEF _ViridianForestSouthGateLittleGirlText = $68ab +DEF _ViridianForestSouthGateLittleGirlTextBank = $22 +DEF _MtMoonPokecenterYoungsterText = $68eb +DEF _MtMoonPokecenterYoungsterTextBank = $22 +DEF _MtMoonPokecenterGentlemanText = $6929 +DEF _MtMoonPokecenterGentlemanTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanIGotADealText = $6976 +DEF _MtMoonPokecenterMagikarpSalesmanIGotADealTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanNoText = $69ec +DEF _MtMoonPokecenterMagikarpSalesmanNoTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanNoMoneyText = $6a17 +DEF _MtMoonPokecenterMagikarpSalesmanNoMoneyTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanNoRefundsText = $6a39 +DEF _MtMoonPokecenterMagikarpSalesmanNoRefundsTextBank = $22 +DEF _MtMoonPokecenterClipboardText = $6a5a +DEF _MtMoonPokecenterClipboardTextBank = $22 +DEF _SaffronGateGuardGeeImThirstyText = $6a5c +DEF _SaffronGateGuardGeeImThirstyTextBank = $22 +DEF _SaffronGateGuardImParchedText = $6aa9 +DEF _SaffronGateGuardImParchedTextBank = $22 +DEF _SaffronGateGuardYouCanGoOnThroughText = $6aef +DEF _SaffronGateGuardYouCanGoOnThroughTextBank = $22 +DEF _SaffronGateGuardThanksForTheDrinkText = $6b74 +DEF _SaffronGateGuardThanksForTheDrinkTextBank = $22 +DEF _DaycareGentlemanIntroText = $6b95 +DEF _DaycareGentlemanIntroTextBank = $22 +DEF _DaycareGentlemanWhichMonText = $6bd4 +DEF _DaycareGentlemanWhichMonTextBank = $22 +DEF _DaycareGentlemanWillLookAfterMonText = $6bf0 +DEF _DaycareGentlemanWillLookAfterMonTextBank = $22 +DEF _DaycareGentlemanComeSeeMeInAWhileText = $6c19 +DEF _DaycareGentlemanComeSeeMeInAWhileTextBank = $22 +DEF _DaycareGentlemanMonHasGrownText = $6c32 +DEF _DaycareGentlemanMonHasGrownTextBank = $22 +DEF _DaycareGentlemanOweMoneyText = $6c7d +DEF _DaycareGentlemanOweMoneyTextBank = $22 +DEF _DaycareGentlemanGotMonBackText = $6cae +DEF _DaycareGentlemanGotMonBackTextBank = $22 +DEF _DaycareGentlemanMonNeedsMoreTimeText = $6cc1 +DEF _DaycareGentlemanMonNeedsMoreTimeTextBank = $22 +DEF _DaycareGentlemanAllRightThenText = $4000 +DEF _DaycareGentlemanAllRightThenTextBank = $23 +DEF _DaycareGentlemanComeAgainText = $4013 +DEF _DaycareGentlemanComeAgainTextBank = $23 +DEF _DaycareGentlemanNoRoomForMonText = $4020 +DEF _DaycareGentlemanNoRoomForMonTextBank = $23 +DEF _DaycareGentlemanOnlyHaveOneMonText = $4041 +DEF _DaycareGentlemanOnlyHaveOneMonTextBank = $23 +DEF _DaycareGentlemanCantAcceptMonWithHMText = $4063 +DEF _DaycareGentlemanCantAcceptMonWithHMTextBank = $23 +DEF _DaycareGentlemanHeresYourMonText = $4090 +DEF _DaycareGentlemanHeresYourMonTextBank = $23 +DEF _DaycareGentlemanNotEnoughMoneyText = $40ad +DEF _DaycareGentlemanNotEnoughMoneyTextBank = $23 +DEF _UndergroundPathRoute6GirlText = $40cb +DEF _UndergroundPathRoute6GirlTextBank = $23 +DEF _UndergroundPathRoute7MiddleAgedManText = $40ff +DEF _UndergroundPathRoute7MiddleAgedManTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedGirlText = $4132 +DEF _UndergroundPathRoute7CopyUnusedGirlTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $4195 +DEF _UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedMiddleAgedManText = $41c8 +DEF _UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $4209 +DEF _UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $23 +DEF _UndergroundPathRoute8GirlText = $428d +DEF _UndergroundPathRoute8GirlTextBank = $23 +DEF _RockTunnelPokecenterGentlemanText = $42c0 +DEF _RockTunnelPokecenterGentlemanTextBank = $23 +DEF _RockTunnelPokecenterFisherText = $4316 +DEF _RockTunnelPokecenterFisherTextBank = $23 +DEF _RockTunnel1FHiker1BattleText = $433a +DEF _RockTunnel1FHiker1BattleTextBank = $23 +DEF _RockTunnel1FHiker1EndBattleText = $435d +DEF _RockTunnel1FHiker1EndBattleTextBank = $23 +DEF _RockTunnel1FHiker1AfterBattleText = $436c +DEF _RockTunnel1FHiker1AfterBattleTextBank = $23 +DEF _RockTunnel1FHiker2BattleText = $439c +DEF _RockTunnel1FHiker2BattleTextBank = $23 +DEF _RockTunnel1FHiker2EndBattleText = $43bb +DEF _RockTunnel1FHiker2EndBattleTextBank = $23 +DEF _RockTunnel1FHiker2AfterBattleText = $43e8 +DEF _RockTunnel1FHiker2AfterBattleTextBank = $23 +DEF _RockTunnel1FHiker3BattleText = $4427 +DEF _RockTunnel1FHiker3BattleTextBank = $23 +DEF _RockTunnel1FHiker3EndBattleText = $4459 +DEF _RockTunnel1FHiker3EndBattleTextBank = $23 +DEF _RockTunnel1FHiker3AfterBattleText = $4462 +DEF _RockTunnel1FHiker3AfterBattleTextBank = $23 +DEF _RockTunnel1FSuperNerdBattleText = $4482 +DEF _RockTunnel1FSuperNerdBattleTextBank = $23 +DEF _RockTunnel1FSuperNerdEndBattleText = $449a +DEF _RockTunnel1FSuperNerdEndBattleTextBank = $23 +DEF _RockTunnel1FSuperNerdAfterBattleText = $44a6 +DEF _RockTunnel1FSuperNerdAfterBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF1BattleText = $44c9 +DEF _RockTunnel1FCooltrainerF1BattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF1EndBattleText = $44f4 +DEF _RockTunnel1FCooltrainerF1EndBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF1AfterBattleText = $4506 +DEF _RockTunnel1FCooltrainerF1AfterBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF2BattleText = $4526 +DEF _RockTunnel1FCooltrainerF2BattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF2EndBattleText = $4541 +DEF _RockTunnel1FCooltrainerF2EndBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF2AfterBattleText = $4552 +DEF _RockTunnel1FCooltrainerF2AfterBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF3BattleText = $4571 +DEF _RockTunnel1FCooltrainerF3BattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF3EndBattleText = $458d +DEF _RockTunnel1FCooltrainerF3EndBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF3AfterBattleText = $459d +DEF _RockTunnel1FCooltrainerF3AfterBattleTextBank = $23 +DEF _RockTunnel1FSignText = $45b7 +DEF _RockTunnel1FSignTextBank = $23 +DEF _PowerPlantVoltorbBattleText = $45e2 +DEF _PowerPlantVoltorbBattleTextBank = $23 +DEF _PowerPlantZapdosBattleText = $45ea +DEF _PowerPlantZapdosBattleTextBank = $23 +DEF _Route11Gate1FGuardText = $45f3 +DEF _Route11Gate1FGuardTextBank = $23 +DEF _Route11Gate2FOaksAideItemfinderDescriptionText = $4689 +DEF _Route11Gate2FOaksAideItemfinderDescriptionTextBank = $23 +DEF _Route11Gate2FLeftBinocularsSnorlaxText = $471b +DEF _Route11Gate2FLeftBinocularsSnorlaxTextBank = $23 +DEF _Route11Gate2FLeftBinocularsNoSnorlaxText = $4758 +DEF _Route11Gate2FLeftBinocularsNoSnorlaxTextBank = $23 +DEF _Route11Gate2FRightBinocularsText = $478b +DEF _Route11Gate2FRightBinocularsTextBank = $23 +DEF _DiglettsCaveRoute11GamblerText = $47f9 +DEF _DiglettsCaveRoute11GamblerTextBank = $23 +DEF _Route12Gate1FGuardText = $484a +DEF _Route12Gate1FGuardTextBank = $23 +DEF _Route12Gate2FBrunetteGirlYouCanHaveThisText = $486b +DEF _Route12Gate2FBrunetteGirlYouCanHaveThisTextBank = $23 +DEF _Route12Gate2FBrunetteGirlReceivedTM39Text = $48c6 +DEF _Route12Gate2FBrunetteGirlReceivedTM39TextBank = $23 +DEF _Route12Gate2FBrunetteGirlTM39ExplanationText = $48d9 +DEF _Route12Gate2FBrunetteGirlTM39ExplanationTextBank = $23 +DEF _Route12Gate2FBrunetteGirlTM39NoRoomText = $493c +DEF _Route12Gate2FBrunetteGirlTM39NoRoomTextBank = $23 +DEF _Route12Gate2FLeftBinocularsText = $495a +DEF _Route12Gate2FLeftBinocularsTextBank = $23 +DEF _Route12Gate2FRightBinocularsText = $4986 +DEF _Route12Gate2FRightBinocularsTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruDoYouLikeToFishText = $49b3 +DEF _Route12SuperRodHouseFishingGuruDoYouLikeToFishTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruReceivedSuperRodText = $4a00 +DEF _Route12SuperRodHouseFishingGuruReceivedSuperRodTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruFishingWayOfLifeText = $4a4f +DEF _Route12SuperRodHouseFishingGuruFishingWayOfLifeTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruThatsDisappointingText = $4aa1 +DEF _Route12SuperRodHouseFishingGuruThatsDisappointingTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruTryFishingText = $4ac2 +DEF _Route12SuperRodHouseFishingGuruTryFishingTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruNoRoomText = $4b38 +DEF _Route12SuperRodHouseFishingGuruNoRoomTextBank = $23 +DEF _Route15Gate1FGuardText = $4b73 +DEF _Route15Gate1FGuardTextBank = $23 +DEF _Route15Gate2FOaksAideExpAllText = $4bac +DEF _Route15Gate2FOaksAideExpAllTextBank = $23 +DEF _Route15Gate2FBinocularsText = $4c65 +DEF _Route15Gate2FBinocularsTextBank = $23 +DEF _Route16Gate1FGuardNoPedestriansAllowedText = $4ca0 +DEF _Route16Gate1FGuardNoPedestriansAllowedTextBank = $23 +DEF _Route16Gate1FGuardCyclingRoadExplanationText = $4ccd +DEF _Route16Gate1FGuardCyclingRoadExplanationTextBank = $23 +DEF _Route16Gate1FGuardWaitUpText = $4d0e +DEF _Route16Gate1FGuardWaitUpTextBank = $23 +DEF _Route16Gate1FGamblerText = $4d2a +DEF _Route16Gate1FGamblerTextBank = $23 +DEF _Route16Gate2FLittleBoyText = $4d49 +DEF _Route16Gate2FLittleBoyTextBank = $23 +DEF _Route16Gate2FLittleGirlText = $4d73 +DEF _Route16Gate2FLittleGirlTextBank = $23 +DEF _Route16Gate2FLeftBinocularsText = $4d90 +DEF _Route16Gate2FLeftBinocularsTextBank = $23 +DEF _Route16Gate2FRightBinocularsText = $4dc6 +DEF _Route16Gate2FRightBinocularsTextBank = $23 +DEF _Route16FlyHouseBrunetteGirlText = $4e02 +DEF _Route16FlyHouseBrunetteGirlTextBank = $23 +DEF _Route16FlyHouseBrunetteGirlReceivedHM02Text = $4e66 +DEF _Route16FlyHouseBrunetteGirlReceivedHM02TextBank = $23 +DEF _Route16FlyHouseBrunetteGirlHM02ExplanationText = $4e79 +DEF _Route16FlyHouseBrunetteGirlHM02ExplanationTextBank = $23 +DEF _Route16FlyHouseBrunetteGirlHM02NoRoomText = $4ebe +DEF _Route16FlyHouseBrunetteGirlHM02NoRoomTextBank = $23 +DEF _Route16FlyHouseFearowText = $4ee0 +DEF _Route16FlyHouseFearowTextBank = $23 +DEF _Route18Gate1FGuardYouNeedABicycleText = $4ef1 +DEF _Route18Gate1FGuardYouNeedABicycleTextBank = $23 +DEF _Route18Gate1FGuardCyclingRoadUphillText = $4f17 +DEF _Route18Gate1FGuardCyclingRoadUphillTextBank = $23 +DEF _Route18Gate1FGuardExcuseMeText = $4f3e +DEF _Route18Gate1FGuardExcuseMeTextBank = $23 +DEF _Route18Gate2FLeftBinocularsText = $4f4a +DEF _Route18Gate2FLeftBinocularsTextBank = $23 +DEF _Route18Gate2FRightBinocularsText = $4f83 +DEF _Route18Gate2FRightBinocularsTextBank = $23 +DEF _Route22GateGuardNoBoulderbadgeText = $4fbb +DEF _Route22GateGuardNoBoulderbadgeTextBank = $23 +DEF _Route22GateGuardICantLetYouPassText = $5012 +DEF _Route22GateGuardICantLetYouPassTextBank = $23 +DEF _Route22GateGuardGoRightAheadText = $503e +DEF _Route22GateGuardGoRightAheadTextBank = $23 +DEF _VictoryRoad2FMoltresBattleText = $506e +DEF _VictoryRoad2FMoltresBattleTextBank = $23 +DEF _VictoryRoad2FHikerBattleText = $5077 +DEF _VictoryRoad2FHikerBattleTextBank = $23 +DEF _VictoryRoad2FHikerEndBattleText = $50a5 +DEF _VictoryRoad2FHikerEndBattleTextBank = $23 +DEF _VictoryRoad2FHikerAfterBattleText = $50ad +DEF _VictoryRoad2FHikerAfterBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd1BattleText = $50e1 +DEF _VictoryRoad2FSuperNerd1BattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd1EndBattleText = $510f +DEF _VictoryRoad2FSuperNerd1EndBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd1AfterBattleText = $511c +DEF _VictoryRoad2FSuperNerd1AfterBattleTextBank = $23 +DEF _VictoryRoad2FCooltrainerMBattleText = $5137 +DEF _VictoryRoad2FCooltrainerMBattleTextBank = $23 +DEF _VictoryRoad2FCooltrainerMEndBattleText = $514f +DEF _VictoryRoad2FCooltrainerMEndBattleTextBank = $23 +DEF _VictoryRoad2FCooltrainerMAfterBattleText = $515f +DEF _VictoryRoad2FCooltrainerMAfterBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd2BattleText = $518c +DEF _VictoryRoad2FSuperNerd2BattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd2EndBattleText = $51ca +DEF _VictoryRoad2FSuperNerd2EndBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd2AfterBattleText = $51dd +DEF _VictoryRoad2FSuperNerd2AfterBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd3BattleText = $5214 +DEF _VictoryRoad2FSuperNerd3BattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd3EndBattleText = $5230 +DEF _VictoryRoad2FSuperNerd3EndBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd3AfterBattleText = $523c +DEF _VictoryRoad2FSuperNerd3AfterBattleTextBank = $23 +DEF _BillsHouseBillImNotAPokemonText = $5267 +DEF _BillsHouseBillImNotAPokemonTextBank = $23 +DEF _BillsHouseBillUseSeparationSystemText = $5345 +DEF _BillsHouseBillUseSeparationSystemTextBank = $23 +DEF _BillsHouseBillNoYouGottaHelpText = $5391 +DEF _BillsHouseBillNoYouGottaHelpTextBank = $23 +DEF _BillsHouseBillThankYouText = $53f5 +DEF _BillsHouseBillThankYouTextBank = $23 +DEF _SSTicketReceivedText = $5499 +DEF _SSTicketReceivedTextBank = $23 +DEF _SSTicketNoRoomText = $54b0 +DEF _SSTicketNoRoomTextBank = $23 +DEF _BillsHouseBillWhyDontYouGoInsteadOfMeText = $54d0 +DEF _BillsHouseBillWhyDontYouGoInsteadOfMeTextBank = $23 +DEF _BillsHouseBillCheckOutMyRarePokemonText = $557f +DEF _BillsHouseBillCheckOutMyRarePokemonTextBank = $23 +DEF _Route1Youngster1MartSampleText = $55bf +DEF _Route1Youngster1MartSampleTextBank = $23 +DEF _Route1Youngster1GotPotionText = $5643 +DEF _Route1Youngster1GotPotionTextBank = $23 +DEF _Route1Youngster1AlsoGotPokeballsText = $5652 +DEF _Route1Youngster1AlsoGotPokeballsTextBank = $23 +DEF _Route1Youngster1NoRoomText = $567c +DEF _Route1Youngster1NoRoomTextBank = $23 +DEF _Route1Youngster2Text = $569f +DEF _Route1Youngster2TextBank = $23 +DEF _Route1SignText = $5720 +DEF _Route1SignTextBank = $23 +DEF _Route2SignText = $5745 +DEF _Route2SignTextBank = $23 +DEF _Route2DiglettsCaveSignText = $576a +DEF _Route2DiglettsCaveSignTextBank = $23 +DEF _Route3Text1 = $5779 +DEF _Route3Text1Bank = $23 +DEF _Route3Youngster1BattleText = $57d5 +DEF _Route3Youngster1BattleTextBank = $23 +DEF _Route3Youngster1EndBattleText = $57f9 +DEF _Route3Youngster1EndBattleTextBank = $23 +DEF _Route3Youngster1AfterBattleText = $580d +DEF _Route3Youngster1AfterBattleTextBank = $23 +DEF _Route3Youngster2BattleText = $584c +DEF _Route3Youngster2BattleTextBank = $23 +DEF _Route3Youngster2EndBattleText = $587f +DEF _Route3Youngster2EndBattleTextBank = $23 +DEF _Route3Youngster2AfterBattleText = $5893 +DEF _Route3Youngster2AfterBattleTextBank = $23 +DEF _Route3CooltrainerF1BattleText = $58d0 +DEF _Route3CooltrainerF1BattleTextBank = $23 +DEF _Route3CooltrainerF1EndBattleText = $58ee +DEF _Route3CooltrainerF1EndBattleTextBank = $23 +DEF _Route3CooltrainerF1AfterBattleText = $58fb +DEF _Route3CooltrainerF1AfterBattleTextBank = $23 +DEF _Route3Youngster3BattleText = $5924 +DEF _Route3Youngster3BattleTextBank = $23 +DEF _Route3Youngster3EndBattleText = $5944 +DEF _Route3Youngster3EndBattleTextBank = $23 +DEF _Route3Youngster3AfterBattleText = $5966 +DEF _Route3Youngster3AfterBattleTextBank = $23 +DEF _Route3CooltrainerF2BattleText = $59a6 +DEF _Route3CooltrainerF2BattleTextBank = $23 +DEF _Route3CooltrainerF2EndBattleText = $59d1 +DEF _Route3CooltrainerF2EndBattleTextBank = $23 +DEF _Route3CooltrainerF2AfterBattleText = $59db +DEF _Route3CooltrainerF2AfterBattleTextBank = $23 +DEF _Route3Youngster4BattleText = $5a08 +DEF _Route3Youngster4BattleTextBank = $23 +DEF _Route3Youngster4EndBattleText = $5a28 +DEF _Route3Youngster4EndBattleTextBank = $23 +DEF _Route3Youngster4AfterBattleText = $5a3b +DEF _Route3Youngster4AfterBattleTextBank = $23 +DEF _Route3Youngster5BattleText = $5a62 +DEF _Route3Youngster5BattleTextBank = $23 +DEF _Route3Youngster5EndBattleText = $5a7e +DEF _Route3Youngster5EndBattleTextBank = $23 +DEF _Route3Youngster5AfterBattleText = $5a91 +DEF _Route3Youngster5AfterBattleTextBank = $23 +DEF _Route3CooltrainerF3BattleText = $5ac0 +DEF _Route3CooltrainerF3BattleTextBank = $23 +DEF _Route3CooltrainerF3EndBattleText = $5ad8 +DEF _Route3CooltrainerF3EndBattleTextBank = $23 +DEF _Route3CooltrainerF3AfterBattleText = $5ae3 +DEF _Route3CooltrainerF3AfterBattleTextBank = $23 +DEF _Route3SignText = $5b07 +DEF _Route3SignTextBank = $23 +DEF _Route4CooltrainerF1Text = $5b1e +DEF _Route4CooltrainerF1TextBank = $23 +DEF _Route4CooltrainerF2BattleText = $5b4b +DEF _Route4CooltrainerF2BattleTextBank = $23 +DEF _Route4CooltrainerF2EndBattleText = $5b6c +DEF _Route4CooltrainerF2EndBattleTextBank = $23 +DEF _Route4CooltrainerF2AfterBattleText = $5b88 +DEF _Route4CooltrainerF2AfterBattleTextBank = $23 +DEF _Route4MtMoonSignText = $5bcd +DEF _Route4MtMoonSignTextBank = $23 +DEF _Route4SignText = $5be6 +DEF _Route4SignTextBank = $23 +DEF _Route5UndergroundPathSignText = $5c07 +DEF _Route5UndergroundPathSignTextBank = $23 +DEF _Route6CooltrainerM1BattleText = $5c38 +DEF _Route6CooltrainerM1BattleTextBank = $23 +DEF _Route6CooltrainerM1EndBattleText = $5c5e +DEF _Route6CooltrainerM1EndBattleTextBank = $23 +DEF _Route6CooltrainerAfterBattleText = $5c70 +DEF _Route6CooltrainerAfterBattleTextBank = $23 +DEF _Route6CooltrainerF1BattleText = $5c87 +DEF _Route6CooltrainerF1BattleTextBank = $23 +DEF _Route6CooltrainerF1EndBattleText = $5cb3 +DEF _Route6CooltrainerF1EndBattleTextBank = $23 +DEF _Route6Youngster1BattleText = $5cc8 +DEF _Route6Youngster1BattleTextBank = $23 +DEF _Route6Youngster1EndBattleText = $5ce9 +DEF _Route6Youngster1EndBattleTextBank = $23 +DEF _Route6Youngster1AfterBattleText = $5cfd +DEF _Route6Youngster1AfterBattleTextBank = $23 +DEF _Route6CooltrainerM2BattleText = $5d30 +DEF _Route6CooltrainerM2BattleTextBank = $23 +DEF _Route6CooltrainerM2EndBattleText = $5d4e +DEF _Route6CooltrainerM2EndBattleTextBank = $23 +DEF _Route6CooltrainerM2AfterBattleText = $5d61 +DEF _Route6CooltrainerM2AfterBattleTextBank = $23 +DEF _Route6CooltrainerF2BattleText = $5d8f +DEF _Route6CooltrainerF2BattleTextBank = $23 +DEF _Route6CooltrainerF2EndBattleText = $5da8 +DEF _Route6CooltrainerF2EndBattleTextBank = $23 +DEF _Route6CooltrainerF2AfterBattleText = $5dba +DEF _Route6CooltrainerF2AfterBattleTextBank = $23 +DEF _Route6Youngster2BattleText = $5de6 +DEF _Route6Youngster2BattleTextBank = $23 +DEF _Route6Youngster2EndBattleText = $5e10 +DEF _Route6Youngster2EndBattleTextBank = $23 +DEF _Route6Youngster2AfterBattleText = $5e23 +DEF _Route6Youngster2AfterBattleTextBank = $23 +DEF _Route6UndergroundPathSignText = $5e49 +DEF _Route6UndergroundPathSignTextBank = $23 +DEF _Route7UndergroundPathSignText = $5e7a +DEF _Route7UndergroundPathSignTextBank = $23 +DEF _Route8SuperNerd1BattleText = $5ea9 +DEF _Route8SuperNerd1BattleTextBank = $23 +DEF _Route8SuperNerd1EndBattleText = $5ed5 +DEF _Route8SuperNerd1EndBattleTextBank = $23 +DEF _Route8SuperNerd1AfterBattleText = $5ee4 +DEF _Route8SuperNerd1AfterBattleTextBank = $23 +DEF _Route8Gambler1BattleText = $5f06 +DEF _Route8Gambler1BattleTextBank = $23 +DEF _Route8Gambler1EndBattleText = $5f26 +DEF _Route8Gambler1EndBattleTextBank = $23 +DEF _Route8Gambler1AfterBattleText = $5f3c +DEF _Route8Gambler1AfterBattleTextBank = $23 +DEF _Route8SuperNerd2BattleText = $5f5b +DEF _Route8SuperNerd2BattleTextBank = $23 +DEF _Route8SuperNerd2EndBattleText = $5f7e +DEF _Route8SuperNerd2EndBattleTextBank = $23 +DEF _Route8SuperNerd2AfterBattleText = $5f90 +DEF _Route8SuperNerd2AfterBattleTextBank = $23 +DEF _Route8CooltrainerF1BattleText = $5fc0 +DEF _Route8CooltrainerF1BattleTextBank = $23 +DEF _Route8CooltrainerF1EndBattleText = $5fe4 +DEF _Route8CooltrainerF1EndBattleTextBank = $23 +DEF _Route8CooltrainerF1AfterBattleText = $5ff0 +DEF _Route8CooltrainerF1AfterBattleTextBank = $23 +DEF _Route8SuperNerd3BattleText = $6028 +DEF _Route8SuperNerd3BattleTextBank = $23 +DEF _Route8SuperNerd3EndBattleText = $6049 +DEF _Route8SuperNerd3EndBattleTextBank = $23 +DEF _Route8SuperNerd3AfterBattleText = $6060 +DEF _Route8SuperNerd3AfterBattleTextBank = $23 +DEF _Route8CooltrainerF2BattleText = $6092 +DEF _Route8CooltrainerF2BattleTextBank = $23 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_Route15CooltrainerF4EndBattleText = $5029 +DEF _Route15CooltrainerF4EndBattleTextBank = $24 +DEF _Route15CooltrainerF4AfterBattleText = $503f +DEF _Route15CooltrainerF4AfterBattleTextBank = $24 +DEF _Route15SignText = $5062 +DEF _Route15SignTextBank = $24 +DEF _Route16Biker1BattleText = $5081 +DEF _Route16Biker1BattleTextBank = $24 +DEF _Route16Biker1EndBattleText = $5094 +DEF _Route16Biker1EndBattleTextBank = $24 +DEF _Route16Biker1AfterBattleText = $50aa +DEF _Route16Biker1AfterBattleTextBank = $24 +DEF _Route16Biker2BattleText = $50d7 +DEF _Route16Biker2BattleTextBank = $24 +DEF _Route16Biker2EndBattleText = $50f1 +DEF _Route16Biker2EndBattleTextBank = $24 +DEF _Route16Biker2AfterBattleText = $50fd +DEF _Route16Biker2AfterBattleTextBank = $24 +DEF _Route16Biker3BattleText = $511e +DEF _Route16Biker3BattleTextBank = $24 +DEF _Route16Biker3EndBattleText = $5140 +DEF _Route16Biker3EndBattleTextBank = $24 +DEF _Route16Biker3AfterBattleText = $5151 +DEF _Route16Biker3AfterBattleTextBank = $24 +DEF _Route16biker4BattleText = $5173 +DEF _Route16biker4BattleTextBank = $24 +DEF _Route16Biker4EndBattleText = $518d +DEF _Route16Biker4EndBattleTextBank = $24 +DEF _Route16Biker4AfterBattleText = $5196 +DEF _Route16Biker4AfterBattleTextBank = $24 +DEF _Route16Biker5BattleText = $51d8 +DEF _Route16Biker5BattleTextBank = $24 +DEF _Route16Biker5EndBattleText = $51f5 +DEF _Route16Biker5EndBattleTextBank = $24 +DEF _Route16Biker5AfterBattleText = $5205 +DEF _Route16Biker5AfterBattleTextBank = $24 +DEF _Route16Biker6BattleText = $5236 +DEF _Route16Biker6BattleTextBank = $24 +DEF _Route16Biker6EndBattleText = $5245 +DEF _Route16Biker6EndBattleTextBank = $24 +DEF _Route16Biker6AfterBattleText = $5258 +DEF _Route16Biker6AfterBattleTextBank = $24 +DEF _Route16Text7 = $5287 +DEF _Route16Text7Bank = $24 +DEF _Route16SnorlaxWokeUpText = $52a8 +DEF _Route16SnorlaxWokeUpTextBank = $24 +DEF _Route16SnorlaxReturnedToMountainsText = $52d8 +DEF _Route16SnorlaxReturnedToMountainsTextBank = $24 +DEF _Route16CyclingRoadSignText = $530d +DEF _Route16CyclingRoadSignTextBank = $24 +DEF _Route16SignText = $532c +DEF _Route16SignTextBank = $24 +DEF _Route17Biker1BattleText = $5352 +DEF _Route17Biker1BattleTextBank = $24 +DEF _Route17Biker1EndBattleText = $5375 +DEF _Route17Biker1EndBattleTextBank = $24 +DEF _Route17Biker1AfterBattleText = $5382 +DEF _Route17Biker1AfterBattleTextBank = $24 +DEF _Route17Biker2BattleText = $53af +DEF _Route17Biker2BattleTextBank = $24 +DEF _Route17Biker2EndBattleText = $53c9 +DEF _Route17Biker2EndBattleTextBank = $24 +DEF _Route17Biker2AfterBattleText = $53d0 +DEF _Route17Biker2AfterBattleTextBank = $24 +DEF _Route17Biker3BattleText = $53f5 +DEF _Route17Biker3BattleTextBank = $24 +DEF _Route17Biker3EndBattleText = $540e +DEF _Route17Biker3EndBattleTextBank = $24 +DEF _Route17Biker3AfterBattleText = $541f +DEF _Route17Biker3AfterBattleTextBank = $24 +DEF _Route17Biker4BattleText = $5438 +DEF _Route17Biker4BattleTextBank = $24 +DEF _Route17Biker4EndBattleText = $5455 +DEF _Route17Biker4EndBattleTextBank = $24 +DEF _Route17Biker4AfterBattleText = $545e +DEF _Route17Biker4AfterBattleTextBank = $24 +DEF _Route17Biker5BattleText = $547e +DEF _Route17Biker5BattleTextBank = $24 +DEF _Route17Biker5EndBattleText = $549a +DEF _Route17Biker5EndBattleTextBank = $24 +DEF _Route17Biker5AfterBattleText = $54a9 +DEF _Route17Biker5AfterBattleTextBank = $24 +DEF _Route17Biker6BattleText = $54d9 +DEF _Route17Biker6BattleTextBank = $24 +DEF _Route17Biker6EndBattleText = $54f4 +DEF _Route17Biker6EndBattleTextBank = $24 +DEF _Route17Biker6AfterBattleText = $54ff +DEF _Route17Biker6AfterBattleTextBank = $24 +DEF _Route17Biker7BattleText = $552f +DEF _Route17Biker7BattleTextBank = $24 +DEF _Route17Biker7EndBattleText = $554a +DEF _Route17Biker7EndBattleTextBank = $24 +DEF _Route17Biker7AfterBattleText = $555f +DEF _Route17Biker7AfterBattleTextBank = $24 +DEF _Route17Biker8BattleText = $557d +DEF _Route17Biker8BattleTextBank = $24 +DEF _Route17Biker8EndBattleText = $558a +DEF _Route17Biker8EndBattleTextBank = $24 +DEF _Route17Biker8AfterBattleText = $5594 +DEF _Route17Biker8AfterBattleTextBank = $24 +DEF _Route17Biker9BattleText = $55b9 +DEF _Route17Biker9BattleTextBank = $24 +DEF _Route17Biker9EndBattleText = $55d5 +DEF _Route17Biker9EndBattleTextBank = $24 +DEF _Route17Biker9AfterBattleText = $55dd +DEF _Route17Biker9AfterBattleTextBank = $24 +DEF _Route17Biker10BattleText = $5600 +DEF _Route17Biker10BattleTextBank = $24 +DEF _Route17Biker10EndBattleText = $561a +DEF _Route17Biker10EndBattleTextBank = $24 +DEF _Route17Biker10AfterBattleText = $562e +DEF _Route17Biker10AfterBattleTextBank = $24 +DEF _Route17NoticeSign1Text = $5649 +DEF _Route17NoticeSign1TextBank = $24 +DEF _Route17TrainerTips1Text = $5677 +DEF _Route17TrainerTips1TextBank = $24 +DEF _Route17TrainerTips2Text = $56d8 +DEF _Route17TrainerTips2TextBank = $24 +DEF _Route17SignText = $5721 +DEF _Route17SignTextBank = $24 +DEF _Route17NoticeSign2Text = $5747 +DEF _Route17NoticeSign2TextBank = $24 +DEF _Route17CyclingRoadEndsSignText = $5782 +DEF _Route17CyclingRoadEndsSignTextBank = $24 +DEF _Route18CooltrainerM1BattleText = $57a1 +DEF _Route18CooltrainerM1BattleTextBank = $24 +DEF _Route18CooltrainerM1EndBattleText = $57d1 +DEF _Route18CooltrainerM1EndBattleTextBank = $24 +DEF _Route18CooltrainerM1AfterBattleText = $57d7 +DEF _Route18CooltrainerM1AfterBattleTextBank = $24 +DEF _Route18CooltrainerM2BattleText = $57ed +DEF _Route18CooltrainerM2BattleTextBank = $24 +DEF _Route18CooltrainerM2EndBattleText = $5816 +DEF _Route18CooltrainerM2EndBattleTextBank = $24 +DEF _Route18CooltrainerM2AfterBattleText = $5829 +DEF _Route18CooltrainerM2AfterBattleTextBank = $24 +DEF _Route18CooltrainerM3BattleText = $584f +DEF _Route18CooltrainerM3BattleTextBank = $24 +DEF _Route18CooltrainerM3EndBattleText = $5872 +DEF _Route18CooltrainerM3EndBattleTextBank = $24 +DEF _Route18CooltrainerM3AfterBattleText = $5879 +DEF _Route18CooltrainerM3AfterBattleTextBank = $24 +DEF _Route18SignText = $589d +DEF _Route18SignTextBank = $24 +DEF _Route18CyclingRoadSignText = $58c3 +DEF _Route18CyclingRoadSignTextBank = $24 +DEF _Route19CooltrainerM1BattleText = $58eb +DEF _Route19CooltrainerM1BattleTextBank = $24 +DEF _Route19CooltrainerM1EndBattleText = $590c +DEF _Route19CooltrainerM1EndBattleTextBank = $24 +DEF _Route19CooltrainerM1AfterBattleText = $591c +DEF _Route19CooltrainerM1AfterBattleTextBank = $24 +DEF _Route19CooltrainerM2BattleText = $593f +DEF _Route19CooltrainerM2BattleTextBank = $24 +DEF _Route19CooltrainerM2EndBattleText = $5961 +DEF _Route19CooltrainerM2EndBattleTextBank = $24 +DEF _Route19CooltrainerM2AfterBattleText = $5975 +DEF _Route19CooltrainerM2AfterBattleTextBank = $24 +DEF _Route19Swimmer1BattleText = $598f +DEF _Route19Swimmer1BattleTextBank = $24 +DEF _Route19Swimmer1EndBattleText = $59b1 +DEF _Route19Swimmer1EndBattleTextBank = $24 +DEF _Route19Swimmer1AfterBattleText = $59be +DEF _Route19Swimmer1AfterBattleTextBank = $24 +DEF _Route19Swimmer2BattleText = $59dc +DEF _Route19Swimmer2BattleTextBank = $24 +DEF _Route19Swimmer2EndBattleText = $59f7 +DEF _Route19Swimmer2EndBattleTextBank = $24 +DEF _Route19Swimmer2AfterBattleText = $59fe +DEF _Route19Swimmer2AfterBattleTextBank = $24 +DEF _Route19Swimmer3BattleText = $5a1a +DEF _Route19Swimmer3BattleTextBank = $24 +DEF _Route19Swimmer3EndBattleText = $5a48 +DEF _Route19Swimmer3EndBattleTextBank = $24 +DEF _Route19Swimmer3AfterBattleText = $5a4f +DEF _Route19Swimmer3AfterBattleTextBank = $24 +DEF _Route19Swimmer4BattleText = $5a6f +DEF _Route19Swimmer4BattleTextBank = $24 +DEF _Route19Swimmer4EndBattleText = $5a8d +DEF _Route19Swimmer4EndBattleTextBank = $24 +DEF _Route19Swimmer4AfterBattleText = $5a9e +DEF _Route19Swimmer4AfterBattleTextBank = $24 +DEF _Route19Swimmer5BattleText = $5ac0 +DEF _Route19Swimmer5BattleTextBank = $24 +DEF _Route19Swimmer5EndBattleText = $5af4 +DEF _Route19Swimmer5EndBattleTextBank = $24 +DEF _Route19Swimmer5AfterBattleText = $5b01 +DEF _Route19Swimmer5AfterBattleTextBank = $24 +DEF _Route19Swimmer6BattleText = $5b31 +DEF _Route19Swimmer6BattleTextBank = $24 +DEF _Route19Swimmer6EndBattleText = $5b53 +DEF _Route19Swimmer6EndBattleTextBank = $24 +DEF _Route19Swimmer6AfterBattleText = $5b5d +DEF _Route19Swimmer6AfterBattleTextBank = $24 +DEF _Route19Swimmer7BattleText = $5b8f +DEF _Route19Swimmer7BattleTextBank = $24 +DEF _Route19Swimmer7EndBattleText = $5bae +DEF _Route19Swimmer7EndBattleTextBank = $24 +DEF _Route19Swimmer7AfterBattleText = $5bbf +DEF _Route19Swimmer7AfterBattleTextBank = $24 +DEF _Route19Swimmer8BattleText = $5bdd +DEF _Route19Swimmer8BattleTextBank = $24 +DEF _Route19Swimmer8EndBattleText = $5bf9 +DEF _Route19Swimmer8EndBattleTextBank = $24 +DEF _Route19Swimmer8AfterBattleText = $5c0a +DEF _Route19Swimmer8AfterBattleTextBank = $24 +DEF _Route19SignText = $5c3c +DEF _Route19SignTextBank = $24 +DEF _Route20Swimmer1BattleText = $5c69 +DEF _Route20Swimmer1BattleTextBank = $24 +DEF _Route20Swimmer1EndBattleText = $5c85 +DEF _Route20Swimmer1EndBattleTextBank = $24 +DEF _Route20Swimmer1AfterBattleText = $5c8e +DEF _Route20Swimmer1AfterBattleTextBank = $24 +DEF _Route20Swimmer2BattleText = $5cac +DEF _Route20Swimmer2BattleTextBank = $24 +DEF _Route20Swimmer2EndBattleText = $5cc9 +DEF _Route20Swimmer2EndBattleTextBank = $24 +DEF _Route20Swimmer2AfterBattleText = $5cd3 +DEF _Route20Swimmer2AfterBattleTextBank = $24 +DEF _Route20Swimmer3BattleText = $5d01 +DEF _Route20Swimmer3BattleTextBank = $24 +DEF _Route20Swimmer3EndBattleText = $5d23 +DEF _Route20Swimmer3EndBattleTextBank = $24 +DEF _Route20Swimmer3AfterBattleText = $5d2b +DEF _Route20Swimmer3AfterBattleTextBank = $24 +DEF _Route20Swimmer4BattleText = $5d43 +DEF _Route20Swimmer4BattleTextBank = $24 +DEF _Route20Swimmer4EndBattleText = $5d5d +DEF _Route20Swimmer4EndBattleTextBank = $24 +DEF _Route20Swimmer4AfterBattleText = $5d6f +DEF _Route20Swimmer4AfterBattleTextBank = $24 +DEF _Route20Swimmer5BattleText = $5d8f +DEF _Route20Swimmer5BattleTextBank = $24 +DEF _Route20Swimmer5EndBattleText = $5dac +DEF _Route20Swimmer5EndBattleTextBank = $24 +DEF _Route20Swimmer5AfterBattleText = $5db4 +DEF _Route20Swimmer5AfterBattleTextBank = $24 +DEF _Route20Swimmer6BattleText = $5de1 +DEF _Route20Swimmer6BattleTextBank = $24 +DEF _Route20Swimmer6EndBattleText = $5e0c +DEF _Route20Swimmer6EndBattleTextBank = $24 +DEF _Route20Swimmer6AfterBattleText = $5e1e +DEF _Route20Swimmer6AfterBattleTextBank = $24 +DEF _Route20CooltrainerMBattleText = $5e3d +DEF _Route20CooltrainerMBattleTextBank = $24 +DEF _Route20CooltrainerMEndBattleText = $5e58 +DEF _Route20CooltrainerMEndBattleTextBank = $24 +DEF _Route20CooltrainerMAfterBattleText = $5e60 +DEF _Route20CooltrainerMAfterBattleTextBank = $24 +DEF _Route20Swimmer7BattleText = $5e7c +DEF _Route20Swimmer7BattleTextBank = $24 +DEF _Route20Swimmer7EndBattleText = $5e9f +DEF _Route20Swimmer7EndBattleTextBank = $24 +DEF _Route20Swimmer7AfterBattleText = $5eb6 +DEF _Route20Swimmer7AfterBattleTextBank = $24 +DEF _Route20Swimmer8BattleText = $5ee3 +DEF _Route20Swimmer8BattleTextBank = $24 +DEF _Route20Swimmer8EndBattleText = $5f06 +DEF _Route20Swimmer8EndBattleTextBank = $24 +DEF _Route20Swimmer8AfterBattleText = $5f1b +DEF _Route20Swimmer8AfterBattleTextBank = $24 +DEF _Route20Swimmer9BattleText = $5f53 +DEF _Route20Swimmer9BattleTextBank = $24 +DEF _Route20Swimmer9EndBattleText = $5f7f +DEF _Route20Swimmer9EndBattleTextBank = $24 +DEF _Route20Swimmer9AfterBattleText = $5f86 +DEF _Route20Swimmer9AfterBattleTextBank = $24 +DEF _Route20SeafoamIslandsSignText = $5fa7 +DEF _Route20SeafoamIslandsSignTextBank = $24 +DEF _Route21Fisher1BattleText = $5fb8 +DEF _Route21Fisher1BattleTextBank = $24 +DEF _Route21Fisher1EndBattleText = $5fe2 +DEF _Route21Fisher1EndBattleTextBank = $24 +DEF _Route21Fisher1AfterBattleText = $5fe9 +DEF _Route21Fisher1AfterBattleTextBank = $24 +DEF _Route21Fisher2BattleText = $6006 +DEF _Route21Fisher2BattleTextBank = $24 +DEF _Route21Fisher2EndBattleText = $602a +DEF _Route21Fisher2EndBattleTextBank = $24 +DEF _Route21Fisher2AfterBattleText = $603a +DEF _Route21Fisher2AfterBattleTextBank = $24 +DEF _Route21Swimmer1BattleText = $605a +DEF _Route21Swimmer1BattleTextBank = $24 +DEF _Route21Swimmer1EndBattleText = $607e +DEF _Route21Swimmer1EndBattleTextBank = $24 +DEF _Route21Swimmer1AfterBattleText = $6085 +DEF _Route21Swimmer1AfterBattleTextBank = $24 +DEF _Route21Swimmer2BattleText = $60a0 +DEF _Route21Swimmer2BattleTextBank = $24 +DEF _Route21Swimmer2EndBattleText = $60bf +DEF _Route21Swimmer2EndBattleTextBank = $24 +DEF _Route21Swimmer2AfterBattleText = $60cc +DEF _Route21Swimmer2AfterBattleTextBank = $24 +DEF _Route21Swimmer3BattleText = $60ff +DEF _Route21Swimmer3BattleTextBank = $24 +DEF _Route21Swimmer3EndBattleText = $611d +DEF _Route21Swimmer3EndBattleTextBank = $24 +DEF _Route21Swimmer3AfterBattleText = $612d +DEF _Route21Swimmer3AfterBattleTextBank = $24 +DEF _Route21Swimmer4BattleText = $614a +DEF _Route21Swimmer4BattleTextBank = $24 +DEF _Route21Swimmer4EndBattleText = $616e +DEF _Route21Swimmer4EndBattleTextBank = $24 +DEF _Route21Swimmer4AfterBattleText = $6186 +DEF _Route21Swimmer4AfterBattleTextBank = $24 +DEF _Route21Swimmer5BattleText = $61c3 +DEF _Route21Swimmer5BattleTextBank = $24 +DEF _Route21Swimmer5EndBattleText = $61e4 +DEF _Route21Swimmer5EndBattleTextBank = $24 +DEF _Route21Swimmer5AfterBattleText = $61f2 +DEF _Route21Swimmer5AfterBattleTextBank = $24 +DEF _Route21Fisher3BattleText = $620b +DEF _Route21Fisher3BattleTextBank = $24 +DEF _Route21Fisher3EndBattleText = $622b +DEF _Route21Fisher3EndBattleTextBank = $24 +DEF _Route21Fisher3AfterBattleText = $6244 +DEF _Route21Fisher3AfterBattleTextBank = $24 +DEF _Route21Fisher4BattleText = $6275 +DEF _Route21Fisher4BattleTextBank = $24 +DEF _Route21Fisher4EndBattleText = $6297 +DEF _Route21Fisher4EndBattleTextBank = $24 +DEF _Route21Fisher4AfterBattleText = $62af +DEF _Route21Fisher4AfterBattleTextBank = $24 +DEF _Route22RivalBeforeBattleText1 = $62cd +DEF _Route22RivalBeforeBattleText1Bank = $24 +DEF _Route22RivalAfterBattleText1 = $636f +DEF _Route22RivalAfterBattleText1Bank = $24 +DEF _Route22Rival1DefeatedText = $63f4 +DEF _Route22Rival1DefeatedTextBank = $24 +DEF _Route22Rival1VictoryText = $6410 +DEF _Route22Rival1VictoryTextBank = $24 +DEF _Route22RivalBeforeBattleText2 = $6450 +DEF _Route22RivalBeforeBattleText2Bank = $24 +DEF _Route22RivalAfterBattleText2 = $6506 +DEF _Route22RivalAfterBattleText2Bank = $24 +DEF _Route22Rival2DefeatedText = $6583 +DEF _Route22Rival2DefeatedTextBank = $24 +DEF _Route22Rival2VictoryText = $65a0 +DEF _Route22Rival2VictoryTextBank = $24 +DEF _Route22PokemonLeagueSignText = $6606 +DEF _Route22PokemonLeagueSignTextBank = $24 +DEF _Route23YouDontHaveTheBadgeYetText = $661e +DEF _Route23YouDontHaveTheBadgeYetTextBank = $24 +DEF _Route23OhThatIsTheBadgeText = $6696 +DEF _Route23OhThatIsTheBadgeTextBank = $24 +DEF _Route23GoRightAheadText = $66dd +DEF _Route23GoRightAheadTextBank = $24 +DEF _Route23VictoryRoadGateSignText = $6700 +DEF _Route23VictoryRoadGateSignTextBank = $24 +DEF _Route24CooltrainerM1YouBeatOurContestText = $6721 +DEF _Route24CooltrainerM1YouBeatOurContestTextBank = $24 +DEF _Route24CooltrainerM1YouJustEarnedAPrizeText = $6755 +DEF _Route24CooltrainerM1YouJustEarnedAPrizeTextBank = $24 +DEF _Route24CooltrainerM1ReceivedNuggetText = $6779 +DEF _Route24CooltrainerM1ReceivedNuggetTextBank = $24 +DEF _Route24CooltrainerM1NoRoomText = $678f +DEF _Route24CooltrainerM1NoRoomTextBank = $24 +DEF _Route24CooltrainerM1JoinTeamRocketText = $67a8 +DEF _Route24CooltrainerM1JoinTeamRocketTextBank = $24 +DEF _Route24CooltrainerM1DefeatedText = $688a +DEF _Route24CooltrainerM1DefeatedTextBank = $24 +DEF _Route24CooltrainerM1YouCouldBecomeATopLeaderText = $68a0 +DEF _Route24CooltrainerM1YouCouldBecomeATopLeaderTextBank = $24 +DEF _Route24CooltrainerM2BattleText = $68e2 +DEF _Route24CooltrainerM2BattleTextBank = $24 +DEF _Route24CooltrainerM2EndBattleText = $4000 +DEF _Route24CooltrainerM2EndBattleTextBank = $25 +DEF _Route24CooltrainerM2AfterBattleText = $4010 +DEF _Route24CooltrainerM2AfterBattleTextBank = $25 +DEF _Route24CooltrainerM3BattleText = $4043 +DEF _Route24CooltrainerM3BattleTextBank = $25 +DEF _Route24CooltrainerM3EndBattleText = $4061 +DEF _Route24CooltrainerM3EndBattleTextBank = $25 +DEF _Route24CooltrainerM3AfterBattleText = $4072 +DEF _Route24CooltrainerM3AfterBattleTextBank = $25 +DEF _Route24CooltrainerF1BattleText = $4095 +DEF _Route24CooltrainerF1BattleTextBank = $25 +DEF _Route24CooltrainerF1EndBattleText = $40af +DEF _Route24CooltrainerF1EndBattleTextBank = $25 +DEF _Route24CooltrainerF1AfterBattleText = $40bc +DEF _Route24CooltrainerF1AfterBattleTextBank = $25 +DEF _Route24Youngster1BattleText = $40df +DEF _Route24Youngster1BattleTextBank = $25 +DEF _Route24Youngster1EndBattleText = $40fd +DEF _Route24Youngster1EndBattleTextBank = $25 +DEF _Route24Youngster1AfterBattleText = $4110 +DEF _Route24Youngster1AfterBattleTextBank = $25 +DEF _Route24CooltrainerF2BattleText = $4133 +DEF _Route24CooltrainerF2BattleTextBank = $25 +DEF _Route24CooltrainerF2EndBattleText = $4150 +DEF _Route24CooltrainerF2EndBattleTextBank = $25 +DEF _Route24CooltrainerF2AfterBattleText = $4163 +DEF _Route24CooltrainerF2AfterBattleTextBank = $25 +DEF _Route24Youngster2BattleText = $4186 +DEF _Route24Youngster2BattleTextBank = $25 +DEF _Route24Youngster2EndBattleText = $41e8 +DEF _Route24Youngster2EndBattleTextBank = $25 +DEF _Route24Youngster2AfterBattleText = $41fb +DEF _Route24Youngster2AfterBattleTextBank = $25 +DEF _Route25Youngster1BattleText = $421e +DEF _Route25Youngster1BattleTextBank = $25 +DEF _Route25Youngster1EndBattleText = $4245 +DEF _Route25Youngster1EndBattleTextBank = $25 +DEF _Route25Youngster1AfterBattleText = $4254 +DEF _Route25Youngster1AfterBattleTextBank = $25 +DEF _Route25Youngster2BattleText = $4292 +DEF _Route25Youngster2BattleTextBank = $25 +DEF _Route25Youngster2EndBattleText = $42cf +DEF _Route25Youngster2EndBattleTextBank = $25 +DEF _Route25Youngster2AfterBattleText = $42dc +DEF _Route25Youngster2AfterBattleTextBank = $25 +DEF _Route25CooltrainerMBattleText = $4310 +DEF _Route25CooltrainerMBattleTextBank = $25 +DEF _Route25CooltrainerMEndBattleText = $4337 +DEF _Route25CooltrainerMEndBattleTextBank = $25 +DEF _Route25CooltrainerMAfterBattleText = $4345 +DEF _Route25CooltrainerMAfterBattleTextBank = $25 +DEF _Route25CooltrainerF1BattleText = $4369 +DEF _Route25CooltrainerF1BattleTextBank = $25 +DEF _Route25CooltrainerF1EndBattleText = $4385 +DEF _Route25CooltrainerF1EndBattleTextBank = $25 +DEF _Route25CooltrainerF1AfterBattleText = $439e +DEF _Route25CooltrainerF1AfterBattleTextBank = $25 +DEF _Route25Youngster3BattleText = $43c1 +DEF _Route25Youngster3BattleTextBank = $25 +DEF _Route25Youngster3EndBattleText = $43dd +DEF _Route25Youngster3EndBattleTextBank = $25 +DEF _Route25Youngster3AfterBattleText = $43f2 +DEF _Route25Youngster3AfterBattleTextBank = $25 +DEF _Route25CooltrainerF2BattleText = $442a +DEF _Route25CooltrainerF2BattleTextBank = $25 +DEF _Route25CooltrainerF2EndBattleText = $4455 +DEF _Route25CooltrainerF2EndBattleTextBank = $25 +DEF _Route25CooltrainerF2AfterBattleText = $4469 +DEF _Route25CooltrainerF2AfterBattleTextBank = $25 +DEF _Route25Hiker1BattleText = $4499 +DEF _Route25Hiker1BattleTextBank = $25 +DEF _Route25Hiker1EndBattleText = $44c6 +DEF _Route25Hiker1EndBattleTextBank = $25 +DEF _Route25Hiker1AfterBattleText = $44d8 +DEF _Route25Hiker1AfterBattleTextBank = $25 +DEF _Route25Hiker2BattleText = $44fd +DEF _Route25Hiker2BattleTextBank = $25 +DEF _Route25Hiker2EndBattleText = $452a +DEF _Route25Hiker2EndBattleTextBank = $25 +DEF _Route25Hiker2AfterBattleText = $4537 +DEF _Route25Hiker2AfterBattleTextBank = $25 +DEF _Route25Hiker3BattleText = $4563 +DEF _Route25Hiker3BattleTextBank = $25 +DEF _Route25Hiker3EndBattleText = $4590 +DEF _Route25Hiker3EndBattleTextBank = $25 +DEF _Route25Hiker3AfterBattleText = $45a2 +DEF _Route25Hiker3AfterBattleTextBank = $25 +DEF _Route25BillSignText = $45d3 +DEF _Route25BillSignTextBank = $25 +DEF _FileDataDestroyedText = $45f1 +DEF _FileDataDestroyedTextBank = $25 +DEF _WouldYouLikeToSaveText = $460e +DEF _WouldYouLikeToSaveTextBank = $25 +DEF _GameSavedText = $4630 +DEF _GameSavedTextBank = $25 +DEF _OlderFileWillBeErasedText = $4643 +DEF _OlderFileWillBeErasedTextBank = $25 +DEF _WhenYouChangeBoxText = $4671 +DEF _WhenYouChangeBoxTextBank = $25 +DEF _ChooseABoxText = $46b0 +DEF _ChooseABoxTextBank = $25 +DEF _EvolvedText = $46c2 +DEF _EvolvedTextBank = $25 +DEF _IntoText = $46cf +DEF _IntoTextBank = $25 +DEF _StoppedEvolvingText = $46dd +DEF _StoppedEvolvingTextBank = $25 +DEF _IsEvolvingText = $46fb +DEF _IsEvolvingTextBank = $25 +DEF _FellAsleepText = $4715 +DEF _FellAsleepTextBank = $25 +DEF _AlreadyAsleepText = $4725 +DEF _AlreadyAsleepTextBank = $25 +DEF _PoisonedText = $4739 +DEF _PoisonedTextBank = $25 +DEF _BadlyPoisonedText = $474a +DEF _BadlyPoisonedTextBank = $25 +DEF _BurnedText = $475e +DEF _BurnedTextBank = $25 +DEF _FrozenText = $476d +DEF _FrozenTextBank = $25 +DEF _FireDefrostedText = $4782 +DEF _FireDefrostedTextBank = $25 +DEF _MonsStatsRoseText = $4795 +DEF _MonsStatsRoseTextBank = $25 +DEF _GreatlyRoseText = $47a0 +DEF _GreatlyRoseTextBank = $25 +DEF _RoseText = $47ab +DEF _RoseTextBank = $25 +DEF _MonsStatsFellText = $47b3 +DEF _MonsStatsFellTextBank = $25 +DEF _GreatlyFellText = $47be +DEF _GreatlyFellTextBank = $25 +DEF _FellText = $47c9 +DEF _FellTextBank = $25 +DEF _RanFromBattleText = $47d1 +DEF _RanFromBattleTextBank = $25 +DEF _RanAwayScaredText = $47e5 +DEF _RanAwayScaredTextBank = $25 +DEF _WasBlownAwayText = $47f9 +DEF _WasBlownAwayTextBank = $25 +DEF _ChargeMoveEffectText = $480c +DEF _ChargeMoveEffectTextBank = $25 +DEF _MadeWhirlwindText = $4810 +DEF _MadeWhirlwindTextBank = $25 +DEF _TookInSunlightText = $4824 +DEF _TookInSunlightTextBank = $25 +DEF _LoweredItsHeadText = $4838 +DEF _LoweredItsHeadTextBank = $25 +DEF _SkyAttackGlowingText = $484c +DEF _SkyAttackGlowingTextBank = $25 +DEF _FlewUpHighText = $485a +DEF _FlewUpHighTextBank = $25 +DEF _DugAHoleText = $486a +DEF _DugAHoleTextBank = $25 +DEF _BecameConfusedText = $4878 +DEF _BecameConfusedTextBank = $25 +DEF _MimicLearnedMoveText = $488c +DEF _MimicLearnedMoveTextBank = $25 +DEF _MoveWasDisabledText = $489e +DEF _MoveWasDisabledTextBank = $25 +DEF _NothingHappenedText = $48b6 +DEF _NothingHappenedTextBank = $25 +DEF _NoEffectText = $48c9 +DEF _NoEffectTextBank = $25 +DEF _ButItFailedText = $48d5 +DEF _ButItFailedTextBank = $25 +DEF _DidntAffectText = $48e7 +DEF _DidntAffectTextBank = $25 +DEF _IsUnaffectedText = $48fb +DEF _IsUnaffectedTextBank = $25 +DEF _ParalyzedMayNotAttackText = $490d +DEF _ParalyzedMayNotAttackTextBank = $25 +DEF _SubstituteText = $492f +DEF _SubstituteTextBank = $25 +DEF _HasSubstituteText = $4949 +DEF _HasSubstituteTextBank = $25 +DEF _TooWeakSubstituteText = $495e +DEF _TooWeakSubstituteTextBank = $25 +DEF _CoinsScatteredText = $497e +DEF _CoinsScatteredTextBank = $25 +DEF _GettingPumpedText = $499b +DEF _GettingPumpedTextBank = $25 +DEF _WasSeededText = $49af +DEF _WasSeededTextBank = $25 +DEF _EvadedAttackText = $49be +DEF _EvadedAttackTextBank = $25 +DEF _HitWithRecoilText = $49d0 +DEF _HitWithRecoilTextBank = $25 +DEF _ConvertedTypeText = $49e5 +DEF _ConvertedTypeTextBank = $25 +DEF _StatusChangesEliminatedText = $49fc +DEF _StatusChangesEliminatedTextBank = $25 +DEF _StartedSleepingEffect = $4a20 +DEF _StartedSleepingEffectBank = $25 +DEF _FellAsleepBecameHealthyText = $4a35 +DEF _FellAsleepBecameHealthyTextBank = $25 +DEF _RegainedHealthText = $4a58 +DEF _RegainedHealthTextBank = $25 +DEF _TransformedText = $4a6c +DEF _TransformedTextBank = $25 +DEF _LightScreenProtectedText = $4a87 +DEF _LightScreenProtectedTextBank = $25 +DEF _ReflectGainedArmorText = $4aae +DEF _ReflectGainedArmorTextBank = $25 +DEF _ShroudedInMistText = $4abf +DEF _ShroudedInMistTextBank = $25 +DEF _SuckedHealthText = $4ad5 +DEF _SuckedHealthTextBank = $25 +DEF _DreamWasEatenText = $4aec +DEF _DreamWasEatenTextBank = $25 +DEF _TradeCenterOpponentText = $4b01 +DEF _TradeCenterOpponentTextBank = $25 +DEF _ColosseumOpponentText = $4b04 +DEF _ColosseumOpponentTextBank = $25 +DEF _RedsHouse1FMomWakeUpText = $4b07 +DEF _RedsHouse1FMomWakeUpTextBank = $25 +DEF _RedsHouse1FMomYouShouldRestText = $4b6d +DEF _RedsHouse1FMomYouShouldRestTextBank = $25 +DEF _RedsHouse1FMomLookingGreatText = $4b94 +DEF _RedsHouse1FMomLookingGreatTextBank = $25 +DEF _RedsHouse1FTVStandByMeMovieText = $4bd7 +DEF _RedsHouse1FTVStandByMeMovieTextBank = $25 +DEF _RedsHouse1FTVWrongSideText = $4c29 +DEF _RedsHouse1FTVWrongSideTextBank = $25 +DEF _BluesHouseDaisyRivalAtLabText = $4c3c +DEF _BluesHouseDaisyRivalAtLabTextBank = $25 +DEF _BluesHouseDaisyOfferMapText = $4c5d +DEF _BluesHouseDaisyOfferMapTextBank = $25 +DEF _GotMapText = $4c9c +DEF _GotMapTextBank = $25 +DEF _BluesHouseDaisyBagFullText = $4cad +DEF _BluesHouseDaisyBagFullTextBank = $25 +DEF _BluesHouseDaisyUseMapText = $4cd0 +DEF _BluesHouseDaisyUseMapTextBank = $25 +DEF _BluesHouseDaisyWalkingText = $4cfd +DEF _BluesHouseDaisyWalkingTextBank = $25 +DEF _BluesHouseTownMapText = $4d3b +DEF _BluesHouseTownMapTextBank = $25 +DEF _OaksLabRivalGrampsIsntAroundText = $4d5b +DEF _OaksLabRivalGrampsIsntAroundTextBank = $25 +DEF _OaksLabRivalGoAheadAndChooseText = $4d79 +DEF _OaksLabRivalGoAheadAndChooseTextBank = $25 +DEF _OaksLabRivalMyPokemonLooksStrongerText = $4dbd +DEF _OaksLabRivalMyPokemonLooksStrongerTextBank = $25 +DEF _OaksLabThoseArePokeBallsText = $4ddf +DEF _OaksLabThoseArePokeBallsTextBank = $25 +DEF _OaksLabYouWantCharmanderText = $4e06 +DEF _OaksLabYouWantCharmanderTextBank = $25 +DEF _OaksLabYouWantSquirtleText = $4e2f +DEF _OaksLabYouWantSquirtleTextBank = $25 +DEF _OaksLabYouWantBulbasaurText = $4e57 +DEF _OaksLabYouWantBulbasaurTextBank = $25 +DEF _OaksLabMonEnergeticText = $4e80 +DEF _OaksLabMonEnergeticTextBank = $25 +DEF _OaksLabReceivedMonText = $4ea0 +DEF _OaksLabReceivedMonTextBank = $25 +DEF _OaksLabLastMonText = $4eb6 +DEF _OaksLabLastMonTextBank = $25 +DEF _OaksLabOak1WhichPokemonDoYouWantText = $4ed2 +DEF _OaksLabOak1WhichPokemonDoYouWantTextBank = $25 +DEF _OaksLabOak1YourPokemonCanFightText = $4ef8 +DEF _OaksLabOak1YourPokemonCanFightTextBank = $25 +DEF _OaksLabOak1RaiseYourYoungPokemonText = $4f36 +DEF _OaksLabOak1RaiseYourYoungPokemonTextBank = $25 +DEF _OaksLabOak1DeliverParcelText = $4f69 +DEF _OaksLabOak1DeliverParcelTextBank = $25 +DEF _OaksLabOak1ParcelThanksText = $500f +DEF _OaksLabOak1ParcelThanksTextBank = $25 +DEF _OaksLabOak1PokemonAroundTheWorldText = $5045 +DEF _OaksLabOak1PokemonAroundTheWorldTextBank = $25 +DEF _OaksLabOak1ReceivedPokeballsText = $506d +DEF _OaksLabOak1ReceivedPokeballsTextBank = $25 +DEF _OaksLabGivePokeballsExplanationText = $50f2 +DEF _OaksLabGivePokeballsExplanationTextBank = $25 +DEF _OaksLabOak1ComeSeeMeSometimesText = $519e +DEF _OaksLabOak1ComeSeeMeSometimesTextBank = $25 +DEF _OaksLabOak1HowIsYourPokedexComingText = $51e9 +DEF _OaksLabOak1HowIsYourPokedexComingTextBank = $25 +DEF _OaksLabPokedexText = $5236 +DEF _OaksLabPokedexTextBank = $25 +DEF _OaksLabOak2Text = $5268 +DEF _OaksLabOak2TextBank = $25 +DEF _OaksLabGirlText = $526b +DEF _OaksLabGirlTextBank = $25 +DEF _OaksLabRivalFedUpWithWaitingText = $52bb +DEF _OaksLabRivalFedUpWithWaitingTextBank = $25 +DEF _OaksLabOakChooseMonText = $52df +DEF _OaksLabOakChooseMonTextBank = $25 +DEF _OaksLabRivalWhatAboutMeText = $53dc +DEF _OaksLabRivalWhatAboutMeTextBank = $25 +DEF _OaksLabOakBePatientText = $53fc +DEF _OaksLabOakBePatientTextBank = $25 +DEF _OaksLabOakDontGoAwayYetText = $5427 +DEF _OaksLabOakDontGoAwayYetTextBank = $25 +DEF _OaksLabRivalIllTakeThisOneText = $5444 +DEF _OaksLabRivalIllTakeThisOneTextBank = $25 +DEF _OaksLabRivalReceivedMonText = $5461 +DEF _OaksLabRivalReceivedMonTextBank = $25 +DEF _OaksLabRivalIllTakeYouOnText = $5477 +DEF _OaksLabRivalIllTakeYouOnTextBank = $25 +DEF _OaksLabRivalIPickedTheWrongPokemonText = $54b6 +DEF _OaksLabRivalIPickedTheWrongPokemonTextBank = $25 +DEF _OaksLabRivalAmIGreatOrWhatText = $54e4 +DEF _OaksLabRivalAmIGreatOrWhatTextBank = $25 +DEF _OaksLabRivalSmellYouLaterText = $5502 +DEF _OaksLabRivalSmellYouLaterTextBank = $25 +DEF _OaksLabRivalGrampsText = $5551 +DEF _OaksLabRivalGrampsTextBank = $25 +DEF _OaksLabRivalWhatDidYouCallMeForText = $555d +DEF _OaksLabRivalWhatDidYouCallMeForTextBank = $25 +DEF _OaksLabOakIHaveARequestText = $557b +DEF _OaksLabOakIHaveARequestTextBank = $25 +DEF _OaksLabOakMyInventionPokedexText = $55a8 +DEF _OaksLabOakMyInventionPokedexTextBank = $25 +DEF _OaksLabOakGotPokedexText = $562a +DEF _OaksLabOakGotPokedexTextBank = $25 +DEF _OaksLabOakThatWasMyDreamText = $5664 +DEF _OaksLabOakThatWasMyDreamTextBank = $25 +DEF _OaksLabRivalLeaveItAllToMeText = $5741 +DEF _OaksLabRivalLeaveItAllToMeTextBank = $25 +DEF _OaksLabScientistText = $57eb +DEF _OaksLabScientistTextBank = $25 +DEF _DexCompletionText = $580c +DEF _DexCompletionTextBank = $25 +DEF _DexRatingText_Own0To9 = $5858 +DEF _DexRatingText_Own0To9Bank = $25 +DEF _DexRatingText_Own10To19 = $5893 +DEF _DexRatingText_Own10To19Bank = $25 +DEF _DexRatingText_Own20To29 = $58cc +DEF _DexRatingText_Own20To29Bank = $25 +DEF _DexRatingText_Own30To39 = $5903 +DEF _DexRatingText_Own30To39Bank = $25 +DEF _DexRatingText_Own40To49 = $593d +DEF _DexRatingText_Own40To49Bank = $25 +DEF _DexRatingText_Own50To59 = $596d +DEF _DexRatingText_Own50To59Bank = $25 +DEF _DexRatingText_Own60To69 = $59b8 +DEF _DexRatingText_Own60To69Bank = $25 +DEF _DexRatingText_Own70To79 = $59d9 +DEF _DexRatingText_Own70To79Bank = $25 +DEF _DexRatingText_Own80To89 = $5a03 +DEF _DexRatingText_Own80To89Bank = $25 +DEF _DexRatingText_Own90To99 = $5a2e +DEF _DexRatingText_Own90To99Bank = $25 +DEF _DexRatingText_Own100To109 = $5a60 +DEF _DexRatingText_Own100To109Bank = $25 +DEF _DexRatingText_Own110To119 = $5aa8 +DEF _DexRatingText_Own110To119Bank = $25 +DEF _DexRatingText_Own120To129 = $5ad9 +DEF _DexRatingText_Own120To129Bank = $25 +DEF _DexRatingText_Own130To139 = $5b0a +DEF _DexRatingText_Own130To139Bank = $25 +DEF _DexRatingText_Own140To149 = $5b39 +DEF _DexRatingText_Own140To149Bank = $25 +DEF _DexRatingText_Own150To151 = $5b6f +DEF _DexRatingText_Own150To151Bank = $25 +DEF _ViridianPokecenterGentlemanText = $5ba1 +DEF _ViridianPokecenterGentlemanTextBank = $25 +DEF _ViridianPokecenterCooltrainerMText = $5be8 +DEF _ViridianPokecenterCooltrainerMTextBank = $25 +DEF _ViridianMartClerkSayHiToOakText = $5c36 +DEF _ViridianMartClerkSayHiToOakTextBank = $25 +DEF _ViridianMartClerkYouCameFromPalletTownText = $5c58 +DEF _ViridianMartClerkYouCameFromPalletTownTextBank = $25 +DEF _ViridianMartClerkParcelQuestText = $5c79 +DEF _ViridianMartClerkParcelQuestTextBank = $25 +DEF _ViridianMartYoungsterText = $5cd5 +DEF _ViridianMartYoungsterTextBank = $25 +DEF _ViridianMartCooltrainerMText = $5cf6 +DEF _ViridianMartCooltrainerMTextBank = $25 +DEF _ViridianSchoolHouseBrunetteGirlText = $5d15 +DEF _ViridianSchoolHouseBrunetteGirlTextBank = $25 +DEF _ViridianSchoolHouseCooltrainerFText = $5d40 +DEF _ViridianSchoolHouseCooltrainerFTextBank = $25 +DEF _ViridianNicknameHouseBaldingGuyText = $5d71 +DEF _ViridianNicknameHouseBaldingGuyTextBank = $25 +DEF _ViridianNicknameHouseLittleGirlText = $5dc7 +DEF _ViridianNicknameHouseLittleGirlTextBank = $25 +DEF _ViridianNicknameHouseSpearowText = $5de1 +DEF _ViridianNicknameHouseSpearowTextBank = $25 +DEF _ViridianNicknameHouseSpearySignText = $5df3 +DEF _ViridianNicknameHouseSpearySignTextBank = $25 +DEF _ViridianGymGiovanniPreBattleText = $5e09 +DEF _ViridianGymGiovanniPreBattleTextBank = $25 +DEF _ViridianGymGiovanniReceivedEarthBadgeText = $5ed5 +DEF _ViridianGymGiovanniReceivedEarthBadgeTextBank = $25 +DEF _ViridianGymGiovanniPostBattleAdviceText = $5f2b +DEF _ViridianGymGiovanniPostBattleAdviceTextBank = $25 +DEF _ViridianGymGiovanniEarthBadgeInfoText = $5fcc +DEF _ViridianGymGiovanniEarthBadgeInfoTextBank = $25 +DEF _ViridianGymGiovanniReceivedTM27Text = $6082 +DEF _ViridianGymGiovanniReceivedTM27TextBank = $25 +DEF _ViridianGymGiovanniTM27ExplanationText = $6095 +DEF _ViridianGymGiovanniTM27ExplanationTextBank = $25 +DEF _ViridianGymGiovanniTM27NoRoomText = $6104 +DEF _ViridianGymGiovanniTM27NoRoomTextBank = $25 +DEF _ViridianGymCooltrainerM1BattleText = $6125 +DEF _ViridianGymCooltrainerM1BattleTextBank = $25 +DEF _ViridianGymCooltrainerM1EndBattleText = $6154 +DEF _ViridianGymCooltrainerM1EndBattleTextBank = $25 +DEF _ViridianGymCooltrainerM1AfterBattleText = $6167 +DEF _ViridianGymCooltrainerM1AfterBattleTextBank = $25 +DEF _ViridianGymHiker1BattleText = $6197 +DEF _ViridianGymHiker1BattleTextBank = $25 +DEF _ViridianGymHiker1EndBattleText = $61c0 +DEF _ViridianGymHiker1EndBattleTextBank = $25 +DEF _ViridianGymHiker1AfterBattleText = $61c8 +DEF _ViridianGymHiker1AfterBattleTextBank = $25 +DEF _ViridianGymRocker1BattleText = $61de +DEF _ViridianGymRocker1BattleTextBank = $25 +DEF _ViridianGymRocker1EndBattleText = $620d +DEF _ViridianGymRocker1EndBattleTextBank = $25 +DEF _ViridianGymRocker1AfterBattleText = $622a +DEF _ViridianGymRocker1AfterBattleTextBank = $25 +DEF _ViridianGymHiker2BattleText = $6257 +DEF _ViridianGymHiker2BattleTextBank = $25 +DEF _ViridianGymHiker2EndBattleText = $6285 +DEF _ViridianGymHiker2EndBattleTextBank = $25 +DEF _ViridianGymHiker2AfterBattleText = $628d +DEF _ViridianGymHiker2AfterBattleTextBank = $25 +DEF _ViridianGymCooltrainerM2BattleText = $62b8 +DEF _ViridianGymCooltrainerM2BattleTextBank = $25 +DEF _ViridianGymCooltrainerM2EndBattleText = $62dc +DEF _ViridianGymCooltrainerM2EndBattleTextBank = $25 +DEF _ViridianGymCooltrainerM2AfterBattleText = $62ed +DEF _ViridianGymCooltrainerM2AfterBattleTextBank = $25 +DEF _ViridianGymHiker3BattleText = $6308 +DEF _ViridianGymHiker3BattleTextBank = $25 +DEF _ViridianGymHiker3EndBattleText = $6336 +DEF _ViridianGymHiker3EndBattleTextBank = $25 +DEF _ViridianGymHiker3AfterBattleText = $633d +DEF _ViridianGymHiker3AfterBattleTextBank = $25 +DEF _ViridianGymRocker2BattleText = $6360 +DEF _ViridianGymRocker2BattleTextBank = $25 +DEF _ViridianGymRocker2EndBattleText = $638f +DEF _ViridianGymRocker2EndBattleTextBank = $25 +DEF _ViridianGymRocker2AfterBattleText = $63a1 +DEF _ViridianGymRocker2AfterBattleTextBank = $25 +DEF _ViridianGymCooltrainerM3BattleText = $63bd +DEF _ViridianGymCooltrainerM3BattleTextBank = $25 +DEF _ViridianGymCooltrainerM3EndBattleText = $6403 +DEF _ViridianGymCooltrainerM3EndBattleTextBank = $25 +DEF _ViridianGymCooltrainerM3AfterBattleText = $6412 +DEF _ViridianGymCooltrainerM3AfterBattleTextBank = $25 +DEF _ViridianGymGuidePreBattleText = $6451 +DEF _ViridianGymGuidePreBattleTextBank = $25 +DEF _ViridianGymGuidePostBattleText = $64fb +DEF _ViridianGymGuidePostBattleTextBank = $25 +DEF _Museum1FScientist1ComeAgainText = $652c +DEF _Museum1FScientist1ComeAgainTextBank = $25 +DEF _Museum1FScientist1WouldYouLikeToComeInText = $6539 +DEF _Museum1FScientist1WouldYouLikeToComeInTextBank = $25 +DEF _Museum1FScientist1ThankYouText = $6572 +DEF _Museum1FScientist1ThankYouTextBank = $25 +DEF _Museum1FScientist1DontHaveEnoughMoneyText = $658a +DEF _Museum1FScientist1DontHaveEnoughMoneyTextBank = $25 +DEF _Museum1FScientist1DoYouKnowWhatAmberIsText = $65a7 +DEF _Museum1FScientist1DoYouKnowWhatAmberIsTextBank = $25 +DEF _Museum1FScientist1TheresALabSomewhereText = $65f1 +DEF _Museum1FScientist1TheresALabSomewhereTextBank = $25 +DEF _Museum1FScientist1AmberIsFossilizedTreeSapText = $6636 +DEF _Museum1FScientist1AmberIsFossilizedTreeSapTextBank = $25 +DEF _Museum1FScientist1GoToOtherSideText = $6657 +DEF _Museum1FScientist1GoToOtherSideTextBank = $25 +DEF _Museum1FScientist1TakePlentyOfTimeText = $6675 +DEF _Museum1FScientist1TakePlentyOfTimeTextBank = $25 +DEF _Museum1FGamblerText = $6693 +DEF _Museum1FGamblerTextBank = $25 +DEF _Museum1FScientist2TakeThisToAPokemonLabText = $66b4 +DEF _Museum1FScientist2TakeThisToAPokemonLabTextBank = $25 +DEF _Museum1FScientist2ReceivedOldAmberText = $6790 +DEF _Museum1FScientist2ReceivedOldAmberTextBank = $25 +DEF _Museum1FScientist2GetTheOldAmberCheckText = $67a8 +DEF _Museum1FScientist2GetTheOldAmberCheckTextBank = $25 +DEF _Museum1FScientist2YouDontHaveSpaceText = $67c9 +DEF _Museum1FScientist2YouDontHaveSpaceTextBank = $25 +DEF _Museum1FScientist3Text = $67e8 +DEF _Museum1FScientist3TextBank = $25 +DEF _Museum1FOldAmberText = $6823 +DEF _Museum1FOldAmberTextBank = $25 +DEF _Museum2FYoungsterText = $6841 +DEF _Museum2FYoungsterTextBank = $25 +DEF _Museum2FGrampsText = $6869 +DEF _Museum2FGrampsTextBank = $25 +DEF _Museum2FScientistText = $68b1 +DEF _Museum2FScientistTextBank = $25 +DEF _Museum2FBrunetteGirlText = $68cf +DEF _Museum2FBrunetteGirlTextBank = $25 +DEF _Museum2FHikerText = $6911 +DEF _Museum2FHikerTextBank = $25 +DEF _Museum2FSpaceShuttleSignText = $6933 +DEF _Museum2FSpaceShuttleSignTextBank = $25 +DEF _Museum2FMoonStoneSignText = $694b +DEF _Museum2FMoonStoneSignTextBank = $25 +DEF _PewterGymBrockPreBattleText = $697a +DEF _PewterGymBrockPreBattleTextBank = $25 +DEF _PewterGymBrockPostBattleAdviceText = $4000 +DEF _PewterGymBrockPostBattleAdviceTextBank = $26 +DEF _PewterGymBrockWaitTakeThisText = $4092 +DEF _PewterGymBrockWaitTakeThisTextBank = $26 +DEF _PewterGymReceivedTM34Text = $40ad +DEF _PewterGymReceivedTM34TextBank = $26 +DEF _TM34ExplanationText = $40c0 +DEF _TM34ExplanationTextBank = $26 +DEF _PewterGymTM34NoRoomText = $41ab +DEF _PewterGymTM34NoRoomTextBank = $26 +DEF _PewterGymBrockReceivedBoulderBadgeText = $41c9 +DEF _PewterGymBrockReceivedBoulderBadgeTextBank = $26 +DEF _PewterGymBrockBoulderBadgeInfoText = $4232 +DEF _PewterGymBrockBoulderBadgeInfoTextBank = $26 +DEF _PewterGymCooltrainerMBattleText = $42ae +DEF _PewterGymCooltrainerMBattleTextBank = $26 +DEF _PewterGymCooltrainerMEndBattleText = $42f1 +DEF _PewterGymCooltrainerMEndBattleTextBank = $26 +DEF _PewterGymCooltrainerMAfterBattleText = $4325 +DEF _PewterGymCooltrainerMAfterBattleTextBank = $26 +DEF _PewterGymGuidePreAdviceText = $4351 +DEF _PewterGymGuidePreAdviceTextBank = $26 +DEF _PewterGymGuideBeginAdviceText = $43dc +DEF _PewterGymGuideBeginAdviceTextBank = $26 +DEF _PewterGymGuideAdviceText = $43fc +DEF _PewterGymGuideAdviceTextBank = $26 +DEF _PewterGymGuideFreeServiceText = $4476 +DEF _PewterGymGuideFreeServiceTextBank = $26 +DEF _PewterGymGuidePostBattleText = $449f +DEF _PewterGymGuidePostBattleTextBank = $26 +DEF _PewterNidoranHouseNidoranText = $44ce +DEF _PewterNidoranHouseNidoranTextBank = $26 +DEF _PewterNidoranHouseLittleBoyText = $44e1 +DEF _PewterNidoranHouseLittleBoyTextBank = $26 +DEF _PewterNidoranHouseMiddleAgedManText = $44ef +DEF _PewterNidoranHouseMiddleAgedManTextBank = $26 +DEF _PewterMartYoungsterText = $45ac +DEF _PewterMartYoungsterTextBank = $26 +DEF _PewterMartSuperNerdText = $460c +DEF _PewterMartSuperNerdTextBank = $26 +DEF _PewterSpeechHouseGamblerText = $4656 +DEF _PewterSpeechHouseGamblerTextBank = $26 +DEF _PewterSpeechHouseYoungsterText = $46ae +DEF _PewterSpeechHouseYoungsterTextBank = $26 +DEF _PewterPokecenterGentlemanText = $4704 +DEF _PewterPokecenterGentlemanTextBank = $26 +DEF _PewterPokecenterJigglypuffText = $4744 +DEF _PewterPokecenterJigglypuffTextBank = $26 +DEF _CeruleanTrashedHouseFishingGuruTheyStoleATMText = $475c +DEF _CeruleanTrashedHouseFishingGuruTheyStoleATMTextBank = $26 +DEF _CeruleanTrashedHouseFishingGuruWhatsLostIsLostText = $47e2 +DEF _CeruleanTrashedHouseFishingGuruWhatsLostIsLostTextBank = $26 +DEF _CeruleanTrashedHouseGirlText = $4834 +DEF _CeruleanTrashedHouseGirlTextBank = $26 +DEF _CeruleanTrashedHouseWallHoleText = $486f +DEF _CeruleanTrashedHouseWallHoleTextBank = $26 +DEF _CeruleanTradeHouseGrannyText = $488c +DEF _CeruleanTradeHouseGrannyTextBank = $26 +DEF _CeruleanPokecenterSuperNerdText = $48e5 +DEF _CeruleanPokecenterSuperNerdTextBank = $26 +DEF _CeruleanPokecenterGentlemanText = $492a +DEF _CeruleanPokecenterGentlemanTextBank = $26 +DEF _CeruleanGymMistyPreBattleText = $49c1 +DEF _CeruleanGymMistyPreBattleTextBank = $26 +DEF _CeruleanGymMistyTM11ExplanationText = $4a7b +DEF _CeruleanGymMistyTM11ExplanationTextBank = $26 +DEF _CeruleanGymMistyCascadeBadgeInfoText = $4ab0 +DEF _CeruleanGymMistyCascadeBadgeInfoTextBank = $26 +DEF _CeruleanGymMistyReceivedTM11Text = $4b7d +DEF _CeruleanGymMistyReceivedTM11TextBank = $26 +DEF _CeruleanGymMistyTM11NoRoomText = $4b90 +DEF _CeruleanGymMistyTM11NoRoomTextBank = $26 +DEF _CeruleanGymMistyReceivedCascadeBadgeText = $4bb0 +DEF _CeruleanGymMistyReceivedCascadeBadgeTextBank = $26 +DEF _CeruleanGymBattleText1 = $4c05 +DEF _CeruleanGymBattleText1Bank = $26 +DEF _CeruleanGymEndBattleText1 = $4c38 +DEF _CeruleanGymEndBattleText1Bank = $26 +DEF _CeruleanGymAfterBattleText1 = $4c4d +DEF _CeruleanGymAfterBattleText1Bank = $26 +DEF _CeruleanGymBattleText2 = $4c93 +DEF _CeruleanGymBattleText2Bank = $26 +DEF _CeruleanGymEndBattleText2 = $4cb5 +DEF _CeruleanGymEndBattleText2Bank = $26 +DEF _CeruleanGymAfterBattleText2 = $4cc4 +DEF _CeruleanGymAfterBattleText2Bank = $26 +DEF _CeruleanGymGymGuideChampInMakingText = $4d0a +DEF _CeruleanGymGymGuideChampInMakingTextBank = $26 +DEF _CeruleanGymGymGuideBeatMistyText = $4db0 +DEF _CeruleanGymGymGuideBeatMistyTextBank = $26 +DEF _BikeShopClerkWelcomeText = $4e03 +DEF _BikeShopClerkWelcomeTextBank = $26 +DEF _BikeShopClerkDoYouLikeItText = $4e45 +DEF _BikeShopClerkDoYouLikeItTextBank = $26 +DEF _BikeShopCantAffordText = $4e67 +DEF _BikeShopCantAffordTextBank = $26 +DEF _BikeShopClerkOhThatsAVoucherText = $4e83 +DEF _BikeShopClerkOhThatsAVoucherTextBank = $26 +DEF _BikeShopExchangedVoucherText = $4eb2 +DEF _BikeShopExchangedVoucherTextBank = $26 +DEF _BikeShopComeAgainText = $4ee0 +DEF _BikeShopComeAgainTextBank = $26 +DEF _BikeShopClerkHowDoYouLikeYourBicycleText = $4efc +DEF _BikeShopClerkHowDoYouLikeYourBicycleTextBank = $26 +DEF _BikeShopBagFullText = $4f4d +DEF _BikeShopBagFullTextBank = $26 +DEF _BikeShopMiddleAgedWomanText = $4f6d +DEF _BikeShopMiddleAgedWomanTextBank = $26 +DEF _BikeShopYoungsterTheseBikesAreExpensiveText = $4fc1 +DEF _BikeShopYoungsterTheseBikesAreExpensiveTextBank = $26 +DEF _BikeShopYoungsterCoolBikeText = $4ff2 +DEF _BikeShopYoungsterCoolBikeTextBank = $26 +DEF _CeruleanMartCooltrainerMText = $5012 +DEF _CeruleanMartCooltrainerMTextBank = $26 +DEF _CeruleanMartCooltrainerFText = $507f +DEF _CeruleanMartCooltrainerFTextBank = $26 +DEF _CeruleanBadgeHouseMiddleAgedManText = $50c9 +DEF _CeruleanBadgeHouseMiddleAgedManTextBank = $26 +DEF _CeruleanBadgeHouseMiddleAgedManWhichBadgeText = $513a +DEF _CeruleanBadgeHouseMiddleAgedManWhichBadgeTextBank = $26 +DEF _CeruleanBadgeHouseMiddleAgedManVisitAnyTimeText = $5170 +DEF _CeruleanBadgeHouseMiddleAgedManVisitAnyTimeTextBank = $26 +DEF _CeruleanBadgeHouseBoulderBadgeText = $5192 +DEF _CeruleanBadgeHouseBoulderBadgeTextBank = $26 +DEF _CeruleanBadgeHouseCascadeBadgeText = $51f2 +DEF _CeruleanBadgeHouseCascadeBadgeTextBank = $26 +DEF _CeruleanBadgeHouseThunderBadgeText = $525d +DEF _CeruleanBadgeHouseThunderBadgeTextBank = $26 +DEF _CeruleanBadgeHouseRainbowBadgeText = $52b8 +DEF _CeruleanBadgeHouseRainbowBadgeTextBank = $26 +DEF _CeruleanBadgeHouseSoulBadgeText = $532a +DEF _CeruleanBadgeHouseSoulBadgeTextBank = $26 +DEF _CeruleanBadgeHouseMarshBadgeText = $5388 +DEF _CeruleanBadgeHouseMarshBadgeTextBank = $26 +DEF _CeruleanBadgeHouseVolcanoBadgeText = $53c7 +DEF _CeruleanBadgeHouseVolcanoBadgeTextBank = $26 +DEF _CeruleanBadgeHouseEarthBadgeText = $53f5 +DEF _CeruleanBadgeHouseEarthBadgeTextBank = $26 +DEF _LavenderPokecenterGentlemanText = $540e +DEF _LavenderPokecenterGentlemanTextBank = $26 +DEF _LavenderPokecenterLittleGirlText = $5442 +DEF _LavenderPokecenterLittleGirlTextBank = $26 +DEF _PokemonTower1FReceptionistText = $547f +DEF _PokemonTower1FReceptionistTextBank = $26 +DEF _PokemonTower1FMiddleAgedWomanText = $54bc +DEF _PokemonTower1FMiddleAgedWomanTextBank = $26 +DEF _PokemonTower1FBaldingGuyText = $54e6 +DEF _PokemonTower1FBaldingGuyTextBank = $26 +DEF _PokemonTower1FGirlText = $5524 +DEF _PokemonTower1FGirlTextBank = $26 +DEF _PokemonTower1FChannelerText = $5546 +DEF _PokemonTower1FChannelerTextBank = $26 +DEF _PokemonTower2FRivalWhatBringsYouHereText = $557b +DEF _PokemonTower2FRivalWhatBringsYouHereTextBank = $26 +DEF _PokemonTower2FRivalDefeatedText = $55e5 +DEF _PokemonTower2FRivalDefeatedTextBank = $26 +DEF _PokemonTower2FRivalVictoryText = $5614 +DEF _PokemonTower2FRivalVictoryTextBank = $26 +DEF _PokemonTower2FRivalHowsYourDexText = $5657 +DEF _PokemonTower2FRivalHowsYourDexTextBank = $26 +DEF _PokemonTower2FChannelerText = $571a +DEF _PokemonTower2FChannelerTextBank = $26 +DEF _PokemonTower3FChanneler1BattleText = $5776 +DEF _PokemonTower3FChanneler1BattleTextBank = $26 +DEF _PokemonTower3FChanneler1EndBattleText = $5794 +DEF _PokemonTower3FChanneler1EndBattleTextBank = $26 +DEF _PokemonTower3FChanneler1AfterBattleText = $57a4 +DEF _PokemonTower3FChanneler1AfterBattleTextBank = $26 +DEF _PokemonTower3FChanneler2BattleText = $57d6 +DEF _PokemonTower3FChanneler2BattleTextBank = $26 +DEF _PokemonTower3FChanneler2EndBattleText = $57ea +DEF _PokemonTower3FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower3FChanneler2AfterBattleText = $5801 +DEF _PokemonTower3FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower3FChanneler3BattleText = $581a +DEF _PokemonTower3FChanneler3BattleTextBank = $26 +DEF _PokemonTower3FChanneler3EndBattleText = $5831 +DEF _PokemonTower3FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower3FChanneler3AfterBattleText = $5849 +DEF _PokemonTower3FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower4FChanneler1BattleText = $5869 +DEF _PokemonTower4FChanneler1BattleTextBank = $26 +DEF _PokemonTower4FChanneler1EndBattleText = $587d +DEF _PokemonTower4FChanneler1EndBattleTextBank = $26 +DEF _PokemonTower4FChanneler1AfterBattleText = $5892 +DEF _PokemonTower4FChanneler1AfterBattleTextBank = $26 +DEF _PokemonTower4FChanneler2BattleText = $58b0 +DEF _PokemonTower4FChanneler2BattleTextBank = $26 +DEF _PokemonTower4FChanneler2EndBattleText = $58cc +DEF _PokemonTower4FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower4FChanneler2AfterBattleText = $58d3 +DEF _PokemonTower4FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower4FChanneler3BattleText = $58fe +DEF _PokemonTower4FChanneler3BattleTextBank = $26 +DEF _PokemonTower4FChanneler3EndBattleText = $5916 +DEF _PokemonTower4FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower4FChanneler3AfterBattleText = $5927 +DEF _PokemonTower4FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler1Text = $5958 +DEF _PokemonTower5FChanneler1TextBank = $26 +DEF _PokemonTower5FChanneler2BattleText = $599f +DEF _PokemonTower5FChanneler2BattleTextBank = $26 +DEF _PokemonTower5FChanneler2EndBattleText = $59bc +DEF _PokemonTower5FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler2AfterBattleText = $59c3 +DEF _PokemonTower5FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler3BattleText = $59dc +DEF _PokemonTower5FChanneler3BattleTextBank = $26 +DEF _PokemonTower5FChanneler3EndBattleText = $59f9 +DEF _PokemonTower5FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler3AfterBattleText = $5a0c +DEF _PokemonTower5FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler4BattleText = $5a1e +DEF _PokemonTower5FChanneler4BattleTextBank = $26 +DEF _PokemonTower5FChanneler4EndBattleText = $5a28 +DEF _PokemonTower5FChanneler4EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler4AfterBattleText = $5a2d +DEF _PokemonTower5FChanneler4AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler5BattleText = $5a44 +DEF _PokemonTower5FChanneler5BattleTextBank = $26 +DEF _PokemonTower5FChanneler5EndBattleText = $5a57 +DEF _PokemonTower5FChanneler5EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler5AfterBattleText = $5a5e +DEF _PokemonTower5FChanneler5AfterBattleTextBank = $26 +DEF _PokemonTower5FPurifiedZoneText = $5a8b +DEF _PokemonTower5FPurifiedZoneTextBank = $26 +DEF _PokemonTower6FGhostWasCubonesMotherText = $5ac8 +DEF _PokemonTower6FGhostWasCubonesMotherTextBank = $26 +DEF _PokemonTower6FSoulWasCalmedText = $5afc +DEF _PokemonTower6FSoulWasCalmedTextBank = $26 +DEF _PokemonTower6FChanneler1BattleText = $5b38 +DEF _PokemonTower6FChanneler1BattleTextBank = $26 +DEF _PokemonTower6FChanneler1EndBattleText = $5b4f +DEF _PokemonTower6FChanneler1EndBattleTextBank = $26 +DEF _PokemonTower6FChanneler1AfterBattleText = $5b57 +DEF _PokemonTower6FChanneler1AfterBattleTextBank = $26 +DEF _PokemonTower6FChanneler2BattleText = $5b72 +DEF _PokemonTower6FChanneler2BattleTextBank = $26 +DEF _PokemonTower6FChanneler2EndBattleText = $5b82 +DEF _PokemonTower6FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower6FChanneler2AfterBattleText = $5b99 +DEF _PokemonTower6FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower6FChanneler3BattleText = $5bc6 +DEF _PokemonTower6FChanneler3BattleTextBank = $26 +DEF _PokemonTower6FChanneler3EndBattleText = $5be4 +DEF _PokemonTower6FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower6FChanneler3AfterBattleText = $5beb +DEF _PokemonTower6FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower6FBeGoneText = $5c01 +DEF _PokemonTower6FBeGoneTextBank = $26 +DEF _PokemonTower7FMrFujiRescueText = $5c1a +DEF _PokemonTower7FMrFujiRescueTextBank = $26 +DEF _PokemonTower7FRocket1BattleText = $5d31 +DEF _PokemonTower7FRocket1BattleTextBank = $26 +DEF _PokemonTower7FRocket1EndBattleText = $5d56 +DEF _PokemonTower7FRocket1EndBattleTextBank = $26 +DEF _PokemonTower7FRocket1AfterBattleText = $5d62 +DEF _PokemonTower7FRocket1AfterBattleTextBank = $26 +DEF _PokemonTower7FRocket2BattleText = $5d80 +DEF _PokemonTower7FRocket2BattleTextBank = $26 +DEF _PokemonTower7FRocket2EndBattleText = $5de1 +DEF _PokemonTower7FRocket2EndBattleTextBank = $26 +DEF _PokemonTower7FRocket2AfterBattleText = $5df3 +DEF _PokemonTower7FRocket2AfterBattleTextBank = $26 +DEF _PokemonTower7FRocket3BattleText = $5e33 +DEF _PokemonTower7FRocket3BattleTextBank = $26 +DEF _PokemonTower7FRocket3EndBattleText = $5e52 +DEF _PokemonTower7FRocket3EndBattleTextBank = $26 +DEF _PokemonTower7FRocket3AfterBattleText = $5e6a +DEF _PokemonTower7FRocket3AfterBattleTextBank = $26 +DEF _MrFujisHouseSuperNerdMrFujiIsntHereText = $5e8d +DEF _MrFujisHouseSuperNerdMrFujiIsntHereTextBank = $26 +DEF _MrFujisHouseSuperNerdMrFujiHadBeenPrayingText = $5eba +DEF _MrFujisHouseSuperNerdMrFujiHadBeenPrayingTextBank = $26 +DEF _MrFujisHouseLittleGirlThisIsMrFujisHouseText = $5eee +DEF _MrFujisHouseLittleGirlThisIsMrFujisHouseTextBank = $26 +DEF _MrFujisHouseLittleGirlPokemonAreNiceToHugText = $5f4b +DEF _MrFujisHouseLittleGirlPokemonAreNiceToHugTextBank = $26 +DEF _MrFujisHousePsyduckText = $5f72 +DEF _MrFujisHousePsyduckTextBank = $26 +DEF _MrFujisHouseNidorinoText = $5f85 +DEF _MrFujisHouseNidorinoTextBank = $26 +DEF _MrFujisHouseMrFujiIThinkThisMayHelpYourQuestText = $5f97 +DEF _MrFujisHouseMrFujiIThinkThisMayHelpYourQuestTextBank = $26 +DEF _MrFujisHouseMrFujiReceivedPokeFluteText = $5ffb +DEF _MrFujisHouseMrFujiReceivedPokeFluteTextBank = $26 +DEF _MrFujisHouseMrFujiPokeFluteExplanationText = $6011 +DEF _MrFujisHouseMrFujiPokeFluteExplanationTextBank = $26 +DEF _MrFujisHouseMrFujiPokeFluteNoRoomText = $6069 +DEF _MrFujisHouseMrFujiPokeFluteNoRoomTextBank = $26 +DEF _MrFujisHouseMrFujiHasMyFluteHelpedYouText = $6087 +DEF _MrFujisHouseMrFujiHasMyFluteHelpedYouTextBank = $26 +DEF _MrFujisHouseMrFujiPokedexText = $60aa +DEF _MrFujisHouseMrFujiPokedexTextBank = $26 +DEF _LavenderMartBaldingGuyText = $6104 +DEF _LavenderMartBaldingGuyTextBank = $26 +DEF _LavenderMartCooltrainerMReviveText = $61b4 +DEF _LavenderMartCooltrainerMReviveTextBank = $26 +DEF _LavenderMartCooltrainerMNuggetText = $61e3 +DEF _LavenderMartCooltrainerMNuggetTextBank = $26 +DEF _LavenderCuboneHouseCuboneText = $6238 +DEF _LavenderCuboneHouseCuboneTextBank = $26 +DEF _LavenderCuboneHouseBrunetteGirlPoorCubonesMotherText = $624c +DEF _LavenderCuboneHouseBrunetteGirlPoorCubonesMotherTextBank = $26 +DEF _LavenderCuboneHouseBrunetteGirlGhostIsGoneText = $62b9 +DEF _LavenderCuboneHouseBrunetteGirlGhostIsGoneTextBank = $26 +DEF _NameRatersHouseNameRaterWantMeToRateText = $6308 +DEF _NameRatersHouseNameRaterWantMeToRateTextBank = $26 +DEF _NameRatersHouseNameRaterWhichPokemonText = $6361 +DEF _NameRatersHouseNameRaterWhichPokemonTextBank = $26 +DEF _NameRatersHouseNameRaterGiveItANiceNameText = $637f +DEF _NameRatersHouseNameRaterGiveItANiceNameTextBank = $26 +DEF _NameRatersHouseNameRaterWhatShouldWeNameItText = $63e5 +DEF _NameRatersHouseNameRaterWhatShouldWeNameItTextBank = $26 +DEF _NameRatersHouseNameRaterPokemonHasBeenRenamedText = $6404 +DEF _NameRatersHouseNameRaterPokemonHasBeenRenamedTextBank = $26 +DEF _NameRatersHouseNameRaterComeAnyTimeYouLikeText = $644c +DEF _NameRatersHouseNameRaterComeAnyTimeYouLikeTextBank = $26 +DEF _NameRatersHouseNameRaterATrulyImpeccableNameText = $646b +DEF _NameRatersHouseNameRaterATrulyImpeccableNameTextBank = $26 +DEF _VermilionPokecenterFishingGuruText = $64b2 +DEF _VermilionPokecenterFishingGuruTextBank = $26 +DEF _VermilionPokecenterSailorText = $6539 +DEF _VermilionPokecenterSailorTextBank = $26 +DEF _PokemonFanClubPikachuFanNormalText = $6572 +DEF _PokemonFanClubPikachuFanNormalTextBank = $26 +DEF _PokemonFanClubPikachuFanBetterText = $659e +DEF _PokemonFanClubPikachuFanBetterTextBank = $26 +DEF _PokemonFanClubSeelFanNormalText = $65cf +DEF _PokemonFanClubSeelFanNormalTextBank = $26 +DEF _PokemonFanClubSeelFanBetterText = $65ff +DEF _PokemonFanClubSeelFanBetterTextBank = $26 +DEF _PokemonFanClubPikachuText = $6629 +DEF _PokemonFanClubPikachuTextBank = $26 +DEF _PokemonFanClubSeelText = $6641 +DEF _PokemonFanClubSeelTextBank = $26 +DEF _PokemonFanClubChairmanIntroText = $664f +DEF _PokemonFanClubChairmanIntroTextBank = $26 +DEF _PokemonFanClubChairmanStoryText = $66e0 +DEF _PokemonFanClubChairmanStoryTextBank = $26 +DEF _PokemonFanClubReceivedBikeVoucherText = $682e +DEF _PokemonFanClubReceivedBikeVoucherTextBank = $26 +DEF _PokemonFanClubExplainBikeVoucherText = $6844 +DEF _PokemonFanClubExplainBikeVoucherTextBank = $26 +DEF _PokemonFanClubNoStoryText = $68c3 +DEF _PokemonFanClubNoStoryTextBank = $26 +DEF _PokemonFanClubChairFinalText = $68f2 +DEF _PokemonFanClubChairFinalTextBank = $26 +DEF _PokemonFanClubBagFullText = $6933 +DEF _PokemonFanClubBagFullTextBank = $26 +DEF _PokemonFanClubReceptionistText = $6948 +DEF _PokemonFanClubReceptionistTextBank = $26 +DEF _PokemonFanClubSign1Text = $6970 +DEF _PokemonFanClubSign1TextBank = $26 +DEF _PokemonFanClubSign2Text = $699d +DEF _PokemonFanClubSign2TextBank = $26 +DEF _VermilionMartCooltrainerMText = $69c1 +DEF _VermilionMartCooltrainerMTextBank = $26 +DEF _VermilionMartCooltrainerFText = $6a67 +DEF _VermilionMartCooltrainerFTextBank = $26 +DEF _VermilionGymLTSurgePreBattleText = $6aa5 +DEF _VermilionGymLTSurgePreBattleTextBank = $26 +DEF _VermilionGymLTSurgePostBattleAdviceText = $4000 +DEF _VermilionGymLTSurgePostBattleAdviceTextBank = $27 +DEF _VermilionGymLTSurgeThunderBadgeInfoText = $4069 +DEF _VermilionGymLTSurgeThunderBadgeInfoTextBank = $27 +DEF _VermilionGymLTSurgeReceivedTM24Text = $40e0 +DEF _VermilionGymLTSurgeReceivedTM24TextBank = $27 +DEF _TM24ExplanationText = $40f5 +DEF _TM24ExplanationTextBank = $27 +DEF _VermilionGymLTSurgeTM24NoRoomText = $4130 +DEF _VermilionGymLTSurgeTM24NoRoomTextBank = $27 +DEF _VermilionGymLTSurgeReceivedThunderBadgeText = $4151 +DEF _VermilionGymLTSurgeReceivedThunderBadgeTextBank = $27 +DEF _VermilionGymGentlemanBattleText = $4194 +DEF _VermilionGymGentlemanBattleTextBank = $27 +DEF _VermilionGymGentlemanEndBattleText = $41c8 +DEF _VermilionGymGentlemanEndBattleTextBank = $27 +DEF _VermilionGymGentlemanAfterBattleText = $41e0 +DEF _VermilionGymGentlemanAfterBattleTextBank = $27 +DEF _VermilionGymSuperNerdBattleText = $4213 +DEF _VermilionGymSuperNerdBattleTextBank = $27 +DEF _VermilionGymSuperNerdEndBattleText = $4244 +DEF _VermilionGymSuperNerdEndBattleTextBank = $27 +DEF _VermilionGymSuperNerdAfterBattleText = $424c +DEF _VermilionGymSuperNerdAfterBattleTextBank = $27 +DEF _VermilionGymSailorBattleText = $4290 +DEF _VermilionGymSailorBattleTextBank = $27 +DEF _VermilionGymSailorEndBattleText = $42ac +DEF _VermilionGymSailorEndBattleTextBank = $27 +DEF _VermilionGymSailorAfterBattleText = $42c0 +DEF _VermilionGymSailorAfterBattleTextBank = $27 +DEF _VermilionGymGymGuideChampInMakingText = $432b +DEF _VermilionGymGymGuideChampInMakingTextBank = $27 +DEF _VermilionGymGymGuideBeatLTSurgeText = $4429 +DEF _VermilionGymGymGuideBeatLTSurgeTextBank = $27 +DEF _VermilionPidgeyHouseYoungsterText = $4449 +DEF _VermilionPidgeyHouseYoungsterTextBank = $27 +DEF _VermilionPidgeyHousePidgeyText = $4488 +DEF _VermilionPidgeyHousePidgeyTextBank = $27 +DEF _VermilionPidgeyHouseLetterText = $449c +DEF _VermilionPidgeyHouseLetterTextBank = $27 +DEF _VermilionDockUnusedText = $450e +DEF _VermilionDockUnusedTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruDoYouLikeToFishText = $4510 +DEF _VermilionOldRodHouseFishingGuruDoYouLikeToFishTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruTakeThisText = $4554 +DEF _VermilionOldRodHouseFishingGuruTakeThisTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruFishingIsAWayOfLifeText = $45a4 +DEF _VermilionOldRodHouseFishingGuruFishingIsAWayOfLifeTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruThatsSoDisappointingText = $4601 +DEF _VermilionOldRodHouseFishingGuruThatsSoDisappointingTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruHowAreTheFishBitingText = $4622 +DEF _VermilionOldRodHouseFishingGuruHowAreTheFishBitingTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruNoRoomText = $464c +DEF _VermilionOldRodHouseFishingGuruNoRoomTextBank = $27 +DEF _CeladonMart1FReceptionistText = $4672 +DEF _CeladonMart1FReceptionistTextBank = $27 +DEF _CeladonMart1FDirectorySignText = $46cd +DEF _CeladonMart1FDirectorySignTextBank = $27 +DEF _CeladonMart1FCurrentFloorSignText = $4752 +DEF _CeladonMart1FCurrentFloorSignTextBank = $27 +DEF _CeladonMart2FMiddleAgedManText = $476b +DEF _CeladonMart2FMiddleAgedManTextBank = $27 +DEF _CeladonMart2FGirlText = $47b2 +DEF _CeladonMart2FGirlTextBank = $27 +DEF _CeladonMart2FCurrentFloorSignText = $47dc +DEF _CeladonMart2FCurrentFloorSignTextBank = $27 +DEF _CeladonMart3FClerkTM18PreReceiveText = $4814 +DEF _CeladonMart3FClerkTM18PreReceiveTextBank = $27 +DEF _CeladonMart3FClerkReceivedTM18Text = $485a +DEF _CeladonMart3FClerkReceivedTM18TextBank = $27 +DEF _CeladonMart3FClerkTM18ExplanationText = $486e +DEF _CeladonMart3FClerkTM18ExplanationTextBank = $27 +DEF _CeladonMart3FClerkTM18NoRoomText = $48aa +DEF _CeladonMart3FClerkTM18NoRoomTextBank = $27 +DEF _CeladonMart3FGameBoyKid1Text = $48c7 +DEF _CeladonMart3FGameBoyKid1TextBank = $27 +DEF _CeladonMart3FGameBoyKid2Text = $492d +DEF _CeladonMart3FGameBoyKid2TextBank = $27 +DEF _CeladonMart3FGameBoyKid3Text = $4975 +DEF _CeladonMart3FGameBoyKid3TextBank = $27 +DEF _CeladonMart3FLittleBoyText = $49d5 +DEF _CeladonMart3FLittleBoyTextBank = $27 +DEF _CeladonMart3FSNESText = $4a13 +DEF _CeladonMart3FSNESTextBank = $27 +DEF _CeladonMart3FRPGText = $4a21 +DEF _CeladonMart3FRPGTextBank = $27 +DEF _CeladonMart3FSportsGameText = $4a43 +DEF _CeladonMart3FSportsGameTextBank = $27 +DEF _CeladonMart3FPuzzleGameText = $4a64 +DEF _CeladonMart3FPuzzleGameTextBank = $27 +DEF _CeladonMart3FFightingGameText = $4a85 +DEF _CeladonMart3FFightingGameTextBank = $27 +DEF _CeladonMart3FCurrentFloorSignText = $4aa4 +DEF _CeladonMart3FCurrentFloorSignTextBank = $27 +DEF _CeladonMart3FPokemonPosterText = $4ab6 +DEF _CeladonMart3FPokemonPosterTextBank = $27 +DEF _CeladonMart4FSuperNerdText = $4ad4 +DEF _CeladonMart4FSuperNerdTextBank = $27 +DEF _CeladonMart4FYoungsterText = $4afd +DEF _CeladonMart4FYoungsterTextBank = $27 +DEF _CeladonMart4FCurrentFloorSignText = $4b56 +DEF _CeladonMart4FCurrentFloorSignTextBank = $27 +DEF _CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $4bb5 +DEF _CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $27 +DEF _CeladonMartRoofLittleGirlYayFreshWaterText = $4bcc +DEF _CeladonMartRoofLittleGirlYayFreshWaterTextBank = $27 +DEF _CeladonMartRoofLittleGirlReceivedTM13Text = $4c06 +DEF _CeladonMartRoofLittleGirlReceivedTM13TextBank = $27 +DEF _CeladonMartRoofLittleGirlTM13ExplanationText = $4c1a +DEF _CeladonMartRoofLittleGirlTM13ExplanationTextBank = $27 +DEF _CeladonMartRoofLittleGirlYaySodaPopText = $4c5a +DEF _CeladonMartRoofLittleGirlYaySodaPopTextBank = $27 +DEF _CeladonMartRoofLittleGirlReceivedTM48Text = $4c91 +DEF _CeladonMartRoofLittleGirlReceivedTM48TextBank = $27 +DEF _CeladonMartRoofLittleGirlTM48ExplanationText = $4ca5 +DEF _CeladonMartRoofLittleGirlTM48ExplanationTextBank = $27 +DEF _CeladonMartRoofLittleGirlYayLemonadeText = $4ce6 +DEF _CeladonMartRoofLittleGirlYayLemonadeTextBank = $27 +DEF _CeladonMartRoofLittleGirlReceivedTM49Text = $4d1d +DEF _CeladonMartRoofLittleGirlReceivedTM49TextBank = $27 +DEF _CeladonMartRoofLittleGirlTM49ExplanationText = $4d30 +DEF _CeladonMartRoofLittleGirlTM49ExplanationTextBank = $27 +DEF _CeladonMartRoofLittleGirlNoRoomText = $4d4d +DEF _CeladonMartRoofLittleGirlNoRoomTextBank = $27 +DEF _CeladonMartRoofLittleGirlImNotThirstyText = $4d6d +DEF _CeladonMartRoofLittleGirlImNotThirstyTextBank = $27 +DEF _CeladonMartRoofSuperNerdText = $4d97 +DEF _CeladonMartRoofSuperNerdTextBank = $27 +DEF _CeladonMartRoofLittleGirlImThirstyText = $4dee +DEF _CeladonMartRoofLittleGirlImThirstyTextBank = $27 +DEF _CeladonMartRoofLittleGirlGiveHerADrinkText = $4e16 +DEF _CeladonMartRoofLittleGirlGiveHerADrinkTextBank = $27 +DEF _CeladonMartRoofCurrentFloorSignText = $4e50 +DEF _CeladonMartRoofCurrentFloorSignTextBank = $27 +DEF _VendingMachineText1 = $4e72 +DEF _VendingMachineText1Bank = $27 +DEF _VendingMachineText4 = $4e96 +DEF _VendingMachineText4Bank = $27 +DEF _VendingMachineText5 = $4eaf +DEF _VendingMachineText5Bank = $27 +DEF _VendingMachineText6 = $4ec0 +DEF _VendingMachineText6Bank = $27 +DEF _VendingMachineText7 = $4ee0 +DEF _VendingMachineText7Bank = $27 +DEF _CeladonMansion1FMeowthText = $4eee +DEF _CeladonMansion1FMeowthTextBank = $27 +DEF _CeladonMansion1FGrannyText = $4efe +DEF _CeladonMansion1FGrannyTextBank = $27 +DEF _CeladonMansion1FClefairyText = $4f3c +DEF _CeladonMansion1FClefairyTextBank = $27 +DEF _CeladonMansion1FNidoranFText = $4f55 +DEF _CeladonMansion1FNidoranFTextBank = $27 +DEF _CeladonMansion1FManagersSuiteSignText = $4f6b +DEF _CeladonMansion1FManagersSuiteSignTextBank = $27 +DEF _CeladonMansion2FMeetingRoomSignText = $4f8b +DEF _CeladonMansion2FMeetingRoomSignTextBank = $27 +DEF _CeladonMansion3FProgrammerText = $4fa4 +DEF _CeladonMansion3FProgrammerTextBank = $27 +DEF _CeladonMansion3FGraphicArtistText = $4fbc +DEF _CeladonMansion3FGraphicArtistTextBank = $27 +DEF _CeladonMansion3FWriterText = $4fe0 +DEF _CeladonMansion3FWriterTextBank = $27 +DEF _CeladonMansion3FGameDesignerText = $503a +DEF _CeladonMansion3FGameDesignerTextBank = $27 +DEF _CeladonMansion3FGameDesignerCompletedDexText = $50ad +DEF _CeladonMansion3FGameDesignerCompletedDexTextBank = $27 +DEF _CeladonMansion3FGameProgramPCText = $50ed +DEF _CeladonMansion3FGameProgramPCTextBank = $27 +DEF _CeladonMansion3FPlayingGamePCText = $512c +DEF _CeladonMansion3FPlayingGamePCTextBank = $27 +DEF _CeladonMansion3FGameScriptPCText = $5159 +DEF _CeladonMansion3FGameScriptPCTextBank = $27 +DEF _CeladonMansion3FDevRoomSignText = $5189 +DEF _CeladonMansion3FDevRoomSignTextBank = $27 +DEF _CeladonMansionRoofHouseSignText = $51a6 +DEF _CeladonMansionRoofHouseSignTextBank = $27 +DEF _CeladonMansionRoofHouseHikerText = $51ba +DEF _CeladonMansionRoofHouseHikerTextBank = $27 +DEF _CeladonPokecenterGentlemanText = $5226 +DEF _CeladonPokecenterGentlemanTextBank = $27 +DEF _CeladonPokecenterBeautyText = $5262 +DEF _CeladonPokecenterBeautyTextBank = $27 +DEF _CeladonGymErikaPreBattleText = $528f +DEF _CeladonGymErikaPreBattleTextBank = $27 +DEF _CeladonGymErikaReceivedRainbowBadgeText = $53c2 +DEF _CeladonGymErikaReceivedRainbowBadgeTextBank = $27 +DEF _CeladonGymErikaPostBattleAdviceText = $5418 +DEF _CeladonGymErikaPostBattleAdviceTextBank = $27 +DEF _CeladonGymRainbowBadgeInfoText = $5481 +DEF _CeladonGymRainbowBadgeInfoTextBank = $27 +DEF _CeladonGymReceivedTM21Text = $550c +DEF _CeladonGymReceivedTM21TextBank = $27 +DEF _TM21ExplanationText = $5520 +DEF _TM21ExplanationTextBank = $27 +DEF _CeladonGymTM21NoRoomText = $5576 +DEF _CeladonGymTM21NoRoomTextBank = $27 +DEF _CeladonGymBattleText2 = $5596 +DEF _CeladonGymBattleText2Bank = $27 +DEF _CeladonGymEndBattleText2 = $55b9 +DEF _CeladonGymEndBattleText2Bank = $27 +DEF _CeladonGymAfterBattleText2 = $55cb +DEF _CeladonGymAfterBattleText2Bank = $27 +DEF _CeladonGymBattleText3 = $55f0 +DEF _CeladonGymBattleText3Bank = $27 +DEF _CeladonGymEndBattleText3 = $5606 +DEF _CeladonGymEndBattleText3Bank = $27 +DEF _CeladonGymAfterBattleText3 = $5612 +DEF _CeladonGymAfterBattleText3Bank = $27 +DEF _CeladonGymBattleText4 = $5675 +DEF _CeladonGymBattleText4Bank = $27 +DEF _CeladonGymEndBattleText4 = $5691 +DEF _CeladonGymEndBattleText4Bank = $27 +DEF _CeladonGymAfterBattleText4 = $569f +DEF _CeladonGymAfterBattleText4Bank = $27 +DEF _CeladonGymBattleText5 = $56d1 +DEF _CeladonGymBattleText5Bank = $27 +DEF _CeladonGymEndBattleText5 = $5702 +DEF _CeladonGymEndBattleText5Bank = $27 +DEF _CeladonGymAfterBattleText5 = $5707 +DEF _CeladonGymAfterBattleText5Bank = $27 +DEF _CeladonGymBattleText6 = $5762 +DEF _CeladonGymBattleText6Bank = $27 +DEF _CeladonGymEndBattleText6 = $578d +DEF _CeladonGymEndBattleText6Bank = $27 +DEF _CeladonGymAfterBattleText6 = $5797 +DEF _CeladonGymAfterBattleText6Bank = $27 +DEF _CeladonGymBattleText7 = $57d7 +DEF _CeladonGymBattleText7Bank = $27 +DEF _CeladonGymEndBattleText7 = $5808 +DEF _CeladonGymEndBattleText7Bank = $27 +DEF _CeladonGymAfterBattleText7 = $5817 +DEF _CeladonGymAfterBattleText7Bank = $27 +DEF _CeladonGymBattleText8 = $5855 +DEF _CeladonGymBattleText8Bank = $27 +DEF _CeladonGymEndBattleText8 = $5897 +DEF _CeladonGymEndBattleText8Bank = $27 +DEF _CeladonGymAfterBattleText8 = $58a4 +DEF _CeladonGymAfterBattleText8Bank = $27 +DEF _GameCornerBeauty1Text = $58d5 +DEF _GameCornerBeauty1TextBank = $27 +DEF _GameCornerClerk1DoYouNeedSomeGameCoinsText = $591a +DEF _GameCornerClerk1DoYouNeedSomeGameCoinsTextBank = $27 +DEF _GameCornerClerk1ThanksHereAre50CoinsText = $5984 +DEF _GameCornerClerk1ThanksHereAre50CoinsTextBank = $27 +DEF _GameCornerClerk1PleaseComePlaySometimeText = $59a5 +DEF _GameCornerClerk1PleaseComePlaySometimeTextBank = $27 +DEF _GameCornerClerk1CantAffordTheCoinsText = $59c5 +DEF _GameCornerClerk1CantAffordTheCoinsTextBank = $27 +DEF _GameCornerClerk1CoinCaseIsFullText = $59e1 +DEF _GameCornerClerk1CoinCaseIsFullTextBank = $27 +DEF _GameCornerClerk1DontHaveCoinCaseText = $5a00 +DEF _GameCornerClerk1DontHaveCoinCaseTextBank = $27 +DEF _GameCornerMiddleAgedMan1Text = $5a1c +DEF _GameCornerMiddleAgedMan1TextBank = $27 +DEF _GameCornerBeauty2Text = $5a61 +DEF _GameCornerBeauty2TextBank = $27 +DEF _GameCornerFishingGuruWantToPlayText = $5a8e +DEF _GameCornerFishingGuruWantToPlayTextBank = $27 +DEF _GameCornerFishingGuruReceived10CoinsText = $5aa9 +DEF _GameCornerFishingGuruReceived10CoinsTextBank = $27 +DEF _GameCornerFishingGuruDontNeedMyCoinsText = $5ac0 +DEF _GameCornerFishingGuruDontNeedMyCoinsTextBank = $27 +DEF _GameCornerFishingGuruWinsComeAndGoText = $5ad9 +DEF _GameCornerFishingGuruWinsComeAndGoTextBank = $27 +DEF _GameCornerMiddleAgedWomanText = $5af4 +DEF _GameCornerMiddleAgedWomanTextBank = $27 +DEF _GameCornerGymGuideChampInMakingText = $5b11 +DEF _GameCornerGymGuideChampInMakingTextBank = $27 +DEF _GameCornerGymGuideTheyOfferRarePokemonText = $5bac +DEF _GameCornerGymGuideTheyOfferRarePokemonTextBank = $27 +DEF _GameCornerGamblerText = $5c06 +DEF _GameCornerGamblerTextBank = $27 +DEF _GameCornerClerk2WantSomeCoinsText = $5c33 +DEF _GameCornerClerk2WantSomeCoinsTextBank = $27 +DEF _GameCornerClerk2Received20CoinsText = $5c4f +DEF _GameCornerClerk2Received20CoinsTextBank = $27 +DEF _GameCornerClerk2YouHaveLotsOfCoinsText = $5c66 +DEF _GameCornerClerk2YouHaveLotsOfCoinsTextBank = $27 +DEF _GameCornerClerk2INeedMoreCoinsText = $5c7f +DEF _GameCornerClerk2INeedMoreCoinsTextBank = $27 +DEF _GameCornerGentlemanThrowingMeOffText = $5cad +DEF _GameCornerGentlemanThrowingMeOffTextBank = $27 +DEF _GameCornerGentlemanReceived20CoinsText = $5ceb +DEF _GameCornerGentlemanReceived20CoinsTextBank = $27 +DEF _GameCornerGentlemanYouGotYourOwnCoinsText = $5d02 +DEF _GameCornerGentlemanYouGotYourOwnCoinsTextBank = $27 +DEF _GameCornerGentlemanCloselyWatchTheReelsText = $5d1d +DEF _GameCornerGentlemanCloselyWatchTheReelsTextBank = $27 +DEF _GameCornerRocketImGuardingThisPosterText = $5d47 +DEF _GameCornerRocketImGuardingThisPosterTextBank = $27 +DEF _GameCornerRocketBattleEndText = $5d73 +DEF _GameCornerRocketBattleEndTextBank = $27 +DEF _GameCornerRocketAfterBattleText = $5d7a +DEF _GameCornerRocketAfterBattleTextBank = $27 +DEF _GameCornerPosterSwitchBehindPosterText = $5db0 +DEF _GameCornerPosterSwitchBehindPosterTextBank = $27 +DEF _GameCornerOopsForgotCoinCaseText = $5de2 +DEF _GameCornerOopsForgotCoinCaseTextBank = $27 +DEF _CeladonMart5FGentlemanText = $5dff +DEF _CeladonMart5FGentlemanTextBank = $27 +DEF _CeladonMart5FSailorText = $5e79 +DEF _CeladonMart5FSailorTextBank = $27 +DEF _CeladonMart5FCurrentFloorSignText = $5ed6 +DEF _CeladonMart5FCurrentFloorSignTextBank = $27 +DEF _GameCornerPrizeRoomBaldingGuyText = $5ee6 +DEF _GameCornerPrizeRoomBaldingGuyTextBank = $27 +DEF _GameCornerPrizeRoomGamblerText = $5f24 +DEF _GameCornerPrizeRoomGamblerTextBank = $27 +DEF _CeladonDinerCookText = $5f3f +DEF _CeladonDinerCookTextBank = $27 +DEF _CeladonDinerMiddleAgedWomanText = $5f5d +DEF _CeladonDinerMiddleAgedWomanTextBank = $27 +DEF _CeladonDinerMiddleAgedManText = $5f99 +DEF _CeladonDinerMiddleAgedManTextBank = $27 +DEF _CeladonDinerFisherText = $5fc9 +DEF _CeladonDinerFisherTextBank = $27 +DEF _CeladonDinerGymGuideImFlatOutBustedText = $6003 +DEF _CeladonDinerGymGuideImFlatOutBustedTextBank = $27 +DEF _CeladonDinerGymGuideReceivedCoinCaseText = $607a +DEF _CeladonDinerGymGuideReceivedCoinCaseTextBank = $27 +DEF _CeladonDinerGymGuideCoinCaseNoRoomText = $6090 +DEF _CeladonDinerGymGuideCoinCaseNoRoomTextBank = $27 +DEF _CeladonDinerGymGuideWinItBackText = $60a5 +DEF _CeladonDinerGymGuideWinItBackTextBank = $27 +DEF _CeladonChiefHouseChiefText = $60d5 +DEF _CeladonChiefHouseChiefTextBank = $27 +DEF _CeladonChiefHouseRocketText = $610a +DEF _CeladonChiefHouseRocketTextBank = $27 +DEF _CeladonChiefHouseSailorText = $613c +DEF _CeladonChiefHouseSailorTextBank = $27 +DEF _CeladonHotelGrannyText = $618a +DEF _CeladonHotelGrannyTextBank = $27 +DEF _CeladonHotelBeautyText = $61bf +DEF _CeladonHotelBeautyTextBank = $27 +DEF _CeladonHotelSuperNerdText = $620e +DEF _CeladonHotelSuperNerdTextBank = $27 +DEF _FuchsiaMartMiddleAgedManText = $622e +DEF _FuchsiaMartMiddleAgedManTextBank = $27 +DEF _FuchsiaMartCooltrainerFText = $626e +DEF _FuchsiaMartCooltrainerFTextBank = $27 +DEF _FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $62a3 +DEF _FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $27 +DEF _FuchsiaBillsGrandpasHouseBillsGrandpaText = $62f3 +DEF _FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $27 +DEF _FuchsiaBillsGrandpasHouseYoungsterText = $634d +DEF _FuchsiaBillsGrandpasHouseYoungsterTextBank = $27 +DEF _FuchsiaPokecenterRockerText = $6387 +DEF _FuchsiaPokecenterRockerTextBank = $27 +DEF _FuchsiaPokecenterCooltrainerFText = $63de +DEF _FuchsiaPokecenterCooltrainerFTextBank = $27 +DEF _WardensHouseWardenGibberish1Text = $6444 +DEF _WardensHouseWardenGibberish1TextBank = $27 +DEF _WardensHouseWardenGibberish2Text = $648b +DEF _WardensHouseWardenGibberish2TextBank = $27 +DEF _WardensHouseWardenGibberish3Text = $64b0 +DEF _WardensHouseWardenGibberish3TextBank = $27 +DEF _WardensHouseWardenGaveTheGoldTeethText = $64d2 +DEF _WardensHouseWardenGaveTheGoldTeethTextBank = $27 +DEF _WardensHouseWardenTeethPoppedInHisTeethText = $64f9 +DEF _WardensHouseWardenTeethPoppedInHisTeethTextBank = $27 +DEF _WardensHouseWardenThanksText = $651b +DEF _WardensHouseWardenThanksTextBank = $27 +DEF _WardensHouseWardenReceivedHM04Text = $65a2 +DEF _WardensHouseWardenReceivedHM04TextBank = $27 +DEF _WardensHouseWardenHM04ExplanationText = $65b6 +DEF _WardensHouseWardenHM04ExplanationTextBank = $27 +DEF _WardensHouseWardenHM04NoRoomText = $667a +DEF _WardensHouseWardenHM04NoRoomTextBank = $27 +DEF _WardensHouseDisplayPhotosAndFossilsText = $6696 +DEF _WardensHouseDisplayPhotosAndFossilsTextBank = $27 +DEF _WardensHouseDisplayMerchandiseText = $66b0 +DEF _WardensHouseDisplayMerchandiseTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1Text = $66c7 +DEF _SafariZoneGateSafariZoneWorker1TextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $66e4 +DEF _SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1ThatllBe500PleaseText = $6747 +DEF _SafariZoneGateSafariZoneWorker1ThatllBe500PleaseTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1CallYouOnThePAText = $679f +DEF _SafariZoneGateSafariZoneWorker1CallYouOnThePATextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1PleaseComeAgainText = $67e3 +DEF _SafariZoneGateSafariZoneWorker1PleaseComeAgainTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1NotEnoughMoneyText = $67fb +DEF _SafariZoneGateSafariZoneWorker1NotEnoughMoneyTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1LeavingEarlyText = $6814 +DEF _SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1ReturnSafariBallsText = $6825 +DEF _SafariZoneGateSafariZoneWorker1ReturnSafariBallsTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1GoodLuckText = $6854 +DEF _SafariZoneGateSafariZoneWorker1GoodLuckTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $6860 +DEF _SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker2FirstTimeHereText = $6886 +DEF _SafariZoneGateSafariZoneWorker2FirstTimeHereTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker2SafariZoneExplanationText = $68a7 +DEF _SafariZoneGateSafariZoneWorker2SafariZoneExplanationTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker2YoureARegularHereText = $6993 +DEF _SafariZoneGateSafariZoneWorker2YoureARegularHereTextBank = $27 +DEF _FuchsiaGymKogaBeforeBattleText = $69b1 +DEF _FuchsiaGymKogaBeforeBattleTextBank = $27 +DEF _FuchsiaGymKogaReceivedSoulBadgeText = $6a66 +DEF _FuchsiaGymKogaReceivedSoulBadgeTextBank = $27 +DEF _FuchsiaGymKogaPostBattleAdviceText = $4000 +DEF _FuchsiaGymKogaPostBattleAdviceTextBank = $28 +DEF _FuchsiaGymKogaSoulBadgeInfoText = $4069 +DEF _FuchsiaGymKogaSoulBadgeInfoTextBank = $28 +DEF _FuchsiaGymKogaReceivedTM06Text = $40eb +DEF _FuchsiaGymKogaReceivedTM06TextBank = $28 +DEF _FuchsiaGymKogaTM06ExplanationText = $40ff +DEF _FuchsiaGymKogaTM06ExplanationTextBank = $28 +DEF _FuchsiaGymKogaTM06NoRoomText = $4143 +DEF _FuchsiaGymKogaTM06NoRoomTextBank = $28 +DEF _FuchsiaGymRocker1BattleText = $4160 +DEF _FuchsiaGymRocker1BattleTextBank = $28 +DEF _FuchsiaGymRocker1EndBattleText = $41c2 +DEF _FuchsiaGymRocker1EndBattleTextBank = $28 +DEF _FuchsiaGymRocker1AfterBattleText = $41d8 +DEF _FuchsiaGymRocker1AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker2BattleText = $4207 +DEF _FuchsiaGymRocker2BattleTextBank = $28 +DEF _FuchsiaGymRocker2EndBattleText = $423a +DEF _FuchsiaGymRocker2EndBattleTextBank = $28 +DEF _FuchsiaGymRocker2AfterBattleText = $4248 +DEF _FuchsiaGymRocker2AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker3BattleText = $427e +DEF _FuchsiaGymRocker3BattleTextBank = $28 +DEF _FuchsiaGymRocker3EndBattleText = $42a8 +DEF _FuchsiaGymRocker3EndBattleTextBank = $28 +DEF _FuchsiaGymRocker3AfterBattleText = $42bc +DEF _FuchsiaGymRocker3AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker4BattleText = $42fe +DEF _FuchsiaGymRocker4BattleTextBank = $28 +DEF _FuchsiaGymRocker4EndBattleText = $433a +DEF _FuchsiaGymRocker4EndBattleTextBank = $28 +DEF _FuchsiaGymRocker4AfterBattleText = $434d +DEF _FuchsiaGymRocker4AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker5BattleText = $43a1 +DEF _FuchsiaGymRocker5BattleTextBank = $28 +DEF _FuchsiaGymRocker5EndBattleText = $4402 +DEF _FuchsiaGymRocker5EndBattleTextBank = $28 +DEF _FuchsiaGymRocker5AfterBattleText = $4409 +DEF _FuchsiaGymRocker5AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker6BattleText = $4426 +DEF _FuchsiaGymRocker6BattleTextBank = $28 +DEF _FuchsiaGymRocker6EndBattleText = $4470 +DEF _FuchsiaGymRocker6EndBattleTextBank = $28 +DEF _FuchsiaGymRocker6AfterBattleText = $4483 +DEF _FuchsiaGymRocker6AfterBattleTextBank = $28 +DEF _FuchsiaGymGymGuideChampInMakingText = $44d2 +DEF _FuchsiaGymGymGuideChampInMakingTextBank = $28 +DEF _FuchsiaGymGymGuideBeatKogaText = $4574 +DEF _FuchsiaGymGymGuideBeatKogaTextBank = $28 +DEF _FuchsiaMeetingRoomSafariZoneWorker1 = $45a1 +DEF _FuchsiaMeetingRoomSafariZoneWorker1Bank = $28 +DEF _FuchsiaMeetingRoomSafariZoneWorker2 = $45e6 +DEF _FuchsiaMeetingRoomSafariZoneWorker2Bank = $28 +DEF _FuchsiaMeetingRoomSafariZoneWorker3 = $4642 +DEF _FuchsiaMeetingRoomSafariZoneWorker3Bank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruText = $4695 +DEF _FuchsiaGoodRodHouseFishingGuruTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruReceivedGoodRodText = $46e8 +DEF _FuchsiaGoodRodHouseFishingGuruReceivedGoodRodTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruThatsSoDisappointingText = $4737 +DEF _FuchsiaGoodRodHouseFishingGuruThatsSoDisappointingTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruHowAreTheFishText = $4758 +DEF _FuchsiaGoodRodHouseFishingGuruHowAreTheFishTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruNoRoomText = $4782 +DEF _FuchsiaGoodRodHouseFishingGuruNoRoomTextBank = $28 +DEF _PokemonMansion1FScientistBattleText = $47a8 +DEF _PokemonMansion1FScientistBattleTextBank = $28 +DEF _PokemonMansion1FScientistEndBattleText = $47d5 +DEF _PokemonMansion1FScientistEndBattleTextBank = $28 +DEF _PokemonMansion1FScientistAfterBattleText = $47dc +DEF _PokemonMansion1FScientistAfterBattleTextBank = $28 +DEF _PokemonMansion1FSwitchText = $480a +DEF _PokemonMansion1FSwitchTextBank = $28 +DEF _PokemonMansion1FSwitchPressedText = $4826 +DEF _PokemonMansion1FSwitchPressedTextBank = $28 +DEF _PokemonMansion1FSwitchNotPressedText = $4834 +DEF _PokemonMansion1FSwitchNotPressedTextBank = $28 +DEF _CinnabarGymBlainePreBattleText = $4844 +DEF _CinnabarGymBlainePreBattleTextBank = $28 +DEF _CinnabarGymBlaineReceivedVolcanoBadgeText = $48c7 +DEF _CinnabarGymBlaineReceivedVolcanoBadgeTextBank = $28 +DEF _CinnabarGymBlainePostBattleAdviceText = $48fd +DEF _CinnabarGymBlainePostBattleAdviceTextBank = $28 +DEF _CinnabarGymBlaineVolcanoBadgeInfoText = $4946 +DEF _CinnabarGymBlaineVolcanoBadgeInfoTextBank = $28 +DEF _CinnabarGymBlaineReceivedTM38Text = $49a8 +DEF _CinnabarGymBlaineReceivedTM38TextBank = $28 +DEF _CinnabarGymBlaineTM38ExplanationText = $49bc +DEF _CinnabarGymBlaineTM38ExplanationTextBank = $28 +DEF _CinnabarGymBlaineTM38NoRoomText = $4a1e +DEF _CinnabarGymBlaineTM38NoRoomTextBank = $28 +DEF _CinnabarGymSuperNerd1BattleText = $4a36 +DEF _CinnabarGymSuperNerd1BattleTextBank = $28 +DEF _CinnabarGymSuperNerd1EndBattleText = $4a65 +DEF _CinnabarGymSuperNerd1EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd1AfterBattleText = $4a7a +DEF _CinnabarGymSuperNerd1AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd2BattleText = $4ac0 +DEF _CinnabarGymSuperNerd2BattleTextBank = $28 +DEF _CinnabarGymSuperNerd2EndBattleText = $4af4 +DEF _CinnabarGymSuperNerd2EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd2AfterBattleText = $4b02 +DEF _CinnabarGymSuperNerd2AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd3BattleText = $4b2c +DEF _CinnabarGymSuperNerd3BattleTextBank = $28 +DEF _CinnabarGymSuperNerd3EndBattleText = $4b58 +DEF _CinnabarGymSuperNerd3EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd3AfterBattleText = $4b6b +DEF _CinnabarGymSuperNerd3AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd4BattleText = $4b95 +DEF _CinnabarGymSuperNerd4BattleTextBank = $28 +DEF _CinnabarGymSuperNerd4EndBattleText = $4bb3 +DEF _CinnabarGymSuperNerd4EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd4AfterBattleText = $4bc7 +DEF _CinnabarGymSuperNerd4AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd5BattleText = $4bf4 +DEF _CinnabarGymSuperNerd5BattleTextBank = $28 +DEF _CinnabarGymSuperNerd5EndBattleText = $4c19 +DEF _CinnabarGymSuperNerd5EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd5AfterBattleText = $4c1e +DEF _CinnabarGymSuperNerd5AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd6BattleText = $4c90 +DEF _CinnabarGymSuperNerd6BattleTextBank = $28 +DEF _CinnabarGymSuperNerd6EndBattleText = $4cc1 +DEF _CinnabarGymSuperNerd6EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd6AfterBattleText = $4cd2 +DEF _CinnabarGymSuperNerd6AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd7BattleText = $4d00 +DEF _CinnabarGymSuperNerd7BattleTextBank = $28 +DEF _CinnabarGymSuperNerd7EndBattleText = $4d1b +DEF _CinnabarGymSuperNerd7EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd7AfterBattleText = $4d2d +DEF _CinnabarGymSuperNerd7AfterBattleTextBank = $28 +DEF _CinnabarGymGymGuideChampInMakingText = $4d5a +DEF _CinnabarGymGymGuideChampInMakingTextBank = $28 +DEF _CinnabarGymGymGuideBeatBlaineText = $4dd9 +DEF _CinnabarGymGymGuideBeatBlaineTextBank = $28 +DEF _CinnabarLabFishingGuruText = $4df7 +DEF _CinnabarLabFishingGuruTextBank = $28 +DEF _CinnabarLabPhotoText = $4e49 +DEF _CinnabarLabPhotoTextBank = $28 +DEF _CinnabarLabMeetingRoomSignText = $4e70 +DEF _CinnabarLabMeetingRoomSignTextBank = $28 +DEF _CinnabarLabRAndDSignText = $4e87 +DEF _CinnabarLabRAndDSignTextBank = $28 +DEF _CinnabarLabTestingRoomSignText = $4e9e +DEF _CinnabarLabTestingRoomSignTextBank = $28 +DEF _CinnabarLabTradeRoomSuperNerdText = $4eb5 +DEF _CinnabarLabTradeRoomSuperNerdTextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1Text = $4f09 +DEF _CinnabarLabMetronomeRoomScientist1TextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1ReceivedTM35Text = $4f48 +DEF _CinnabarLabMetronomeRoomScientist1ReceivedTM35TextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1TM35ExplanationText = $4f5d +DEF _CinnabarLabMetronomeRoomScientist1TM35ExplanationTextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1TM35NoRoomText = $4fc7 +DEF _CinnabarLabMetronomeRoomScientist1TM35NoRoomTextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist2Text = $4fe3 +DEF _CinnabarLabMetronomeRoomScientist2TextBank = $28 +DEF _CinnabarLabMetronomeRoomPCText = $5010 +DEF _CinnabarLabMetronomeRoomPCTextBank = $28 +DEF _CinnabarLabMetronomeRoomAmberPipeText = $50d8 +DEF _CinnabarLabMetronomeRoomAmberPipeTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1Text = $50e8 +DEF _CinnabarLabFossilRoomScientist1TextBank = $28 +DEF _CinnabarLabFossilRoomScientist1NoFossilsText = $5145 +DEF _CinnabarLabFossilRoomScientist1NoFossilsTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText = $5156 +DEF _CinnabarLabFossilRoomScientist1GoForAWalkTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1FossilIsBackToLifeText = $518d +DEF _CinnabarLabFossilRoomScientist1FossilIsBackToLifeTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1SeesFossilText = $51d6 +DEF _CinnabarLabFossilRoomScientist1SeesFossilTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1TakesFossilText = $5259 +DEF _CinnabarLabFossilRoomScientist1TakesFossilTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText2 = $528f +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText2Bank = $28 +DEF _CinnabarLabFossilRoomScientist1ComeAgainText = $52c6 +DEF _CinnabarLabFossilRoomScientist1ComeAgainTextBank = $28 +DEF _CinnabarPokecenterCooltrainerFText = $52de +DEF _CinnabarPokecenterCooltrainerFTextBank = $28 +DEF _CinnabarPokecenterGentlemanText = $533e +DEF _CinnabarPokecenterGentlemanTextBank = $28 +DEF _CinnabarMartSilphWorkerFText = $539b +DEF _CinnabarMartSilphWorkerFTextBank = $28 +DEF _CinnabarMartScientistText = $53cb +DEF _CinnabarMartScientistTextBank = $28 +DEF _IndigoPlateauLobbyGymGuideText = $53f0 +DEF _IndigoPlateauLobbyGymGuideTextBank = $28 +DEF _IndigoPlateauLobbyCooltrainerFText = $548b +DEF _IndigoPlateauLobbyCooltrainerFTextBank = $28 +DEF _CopycatsHouse1FMiddleAgedWomanText = $54f7 +DEF _CopycatsHouse1FMiddleAgedWomanTextBank = $28 +DEF _CopycatsHouse1FMiddleAgedManText = $5535 +DEF _CopycatsHouse1FMiddleAgedManTextBank = $28 +DEF _CopycatsHouse1FChanseyText = $5596 +DEF _CopycatsHouse1FChanseyTextBank = $28 +DEF _CopycatsHouse2FCopycatDoYouLikePokemonText = $55ad +DEF _CopycatsHouse2FCopycatDoYouLikePokemonTextBank = $28 +DEF _CopycatsHouse2FCopycatTM31PreReceiveText = $5636 +DEF _CopycatsHouse2FCopycatTM31PreReceiveTextBank = $28 +DEF _CopycatsHouse2FCopycatReceivedTM31Text = $5675 +DEF _CopycatsHouse2FCopycatReceivedTM31TextBank = $28 +DEF _CopycatsHouse2FCopycatTM31Explanation1Text = $5689 +DEF _CopycatsHouse2FCopycatTM31Explanation1TextBank = $28 +DEF _CopycatsHouse2FCopycatTM31Explanation2Text = $56c5 +DEF _CopycatsHouse2FCopycatTM31Explanation2TextBank = $28 +DEF _CopycatsHouse2FCopycatTM31NoRoomText = $5733 +DEF _CopycatsHouse2FCopycatTM31NoRoomTextBank = $28 +DEF _CopycatsHouse2FDoduoText = $5749 +DEF _CopycatsHouse2FDoduoTextBank = $28 +DEF _CopycatsHouse2FRareDollText = $5792 +DEF _CopycatsHouse2FRareDollTextBank = $28 +DEF _CopycatsHouse2FSNESText = $57be +DEF _CopycatsHouse2FSNESTextBank = $28 +DEF _CopycatsHouse2FPCMySecretsText = $57ef +DEF _CopycatsHouse2FPCMySecretsTextBank = $28 +DEF _CopycatsHouse2FPCCantSeeText = $5842 +DEF _CopycatsHouse2FPCCantSeeTextBank = $28 +DEF _FightingDojoKarateMasterText = $5852 +DEF _FightingDojoKarateMasterTextBank = $28 +DEF _FightingDojoKarateMasterDefeatedText = $58ba +DEF _FightingDojoKarateMasterDefeatedTextBank = $28 +DEF _FightingDojoKarateMasterIWillGiveYouAPokemonText = $58cf +DEF _FightingDojoKarateMasterIWillGiveYouAPokemonTextBank = $28 +DEF _FightingDojoKarateMasterStayAndTrainWithUsText = $5972 +DEF _FightingDojoKarateMasterStayAndTrainWithUsTextBank = $28 +DEF _FightingDojoBlackbelt1BattleText = $5999 +DEF _FightingDojoBlackbelt1BattleTextBank = $28 +DEF _FightingDojoBlackbelt1EndBattleText = $59b7 +DEF _FightingDojoBlackbelt1EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt1AfterBattleText = $59c3 +DEF _FightingDojoBlackbelt1AfterBattleTextBank = $28 +DEF _FightingDojoBlackbelt2BattleText = $5a05 +DEF _FightingDojoBlackbelt2BattleTextBank = $28 +DEF _FightingDojoBlackbelt2EndBattleText = $5a22 +DEF _FightingDojoBlackbelt2EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt2AfterBattleText = $5a33 +DEF _FightingDojoBlackbelt2AfterBattleTextBank = $28 +DEF _FightingDojoBlackbelt3BattleText = $5a51 +DEF _FightingDojoBlackbelt3BattleTextBank = $28 +DEF _FightingDojoBlackbelt3EndBattleText = $5a8d +DEF _FightingDojoBlackbelt3EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt3AfterBattleText = $5aa4 +DEF _FightingDojoBlackbelt3AfterBattleTextBank = $28 +DEF _FightingDojoBlackbelt4BattleText = $5ad8 +DEF _FightingDojoBlackbelt4BattleTextBank = $28 +DEF _FightingDojoBlackbelt4EndBattleText = $5b09 +DEF _FightingDojoBlackbelt4EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt4AfterBattleText = $5b1a +DEF _FightingDojoBlackbelt4AfterBattleTextBank = $28 +DEF _FightingDojoHitmonleePokeBallText = $5b4a +DEF _FightingDojoHitmonleePokeBallTextBank = $28 +DEF _FightingDojoHitmonchanPokeBallText = $5b70 +DEF _FightingDojoHitmonchanPokeBallTextBank = $28 +DEF _FightingDojoBetterNotGetGreedyText = $5b9a +DEF _FightingDojoBetterNotGetGreedyTextBank = $28 +DEF _SaffronGymSabrinaText = $5bb4 +DEF _SaffronGymSabrinaTextBank = $28 +DEF _SaffronGymSabrinaReceivedMarshBadgeText = $5c73 +DEF _SaffronGymSabrinaReceivedMarshBadgeTextBank = $28 +DEF _SaffronGymSabrinaPostBattleAdviceText = $5cdc +DEF _SaffronGymSabrinaPostBattleAdviceTextBank = $28 +DEF _SaffronGymSabrinaMarshBadgeInfoText = $5d16 +DEF _SaffronGymSabrinaMarshBadgeInfoTextBank = $28 +DEF _SaffronGymSabrinaReceivedTM46Text = $5dcd +DEF _SaffronGymSabrinaReceivedTM46TextBank = $28 +DEF _TM46ExplanationText = $5de0 +DEF _TM46ExplanationTextBank = $28 +DEF _SaffronGymSabrinaTM46NoRoomText = $5e25 +DEF _SaffronGymSabrinaTM46NoRoomTextBank = $28 +DEF _SaffronGymGuideChampInMakingText = $5e48 +DEF _SaffronGymGuideChampInMakingTextBank = $28 +DEF _SaffronGymGuideBeatSabrinaText = $5ef0 +DEF _SaffronGymGuideBeatSabrinaTextBank = $28 +DEF _SaffronGymChanneler1BattleText = $5f33 +DEF _SaffronGymChanneler1BattleTextBank = $28 +DEF _SaffronGymChanneler1EndBattleText = $5f62 +DEF _SaffronGymChanneler1EndBattleTextBank = $28 +DEF _SaffronGymChanneler1AfterBattleText = $5f74 +DEF _SaffronGymChanneler1AfterBattleTextBank = $28 +DEF _SaffronGymYoungster1BattleText = $5fe0 +DEF _SaffronGymYoungster1BattleTextBank = $28 +DEF _SaffronGymYoungster1EndBattleText = $6002 +DEF _SaffronGymYoungster1EndBattleTextBank = $28 +DEF _SaffronGymYoungster1AfterBattleText = $6019 +DEF _SaffronGymYoungster1AfterBattleTextBank = $28 +DEF _SaffronGymChanneler2BattleText = $6042 +DEF _SaffronGymChanneler2BattleTextBank = $28 +DEF _SaffronGymChanneler2EndBattleText = $6091 +DEF _SaffronGymChanneler2EndBattleTextBank = $28 +DEF _SaffronGymChanneler2AfterBattleText = $609d +DEF _SaffronGymChanneler2AfterBattleTextBank = $28 +DEF _SaffronGymYoungster2BattleText = $60c9 +DEF _SaffronGymYoungster2BattleTextBank = $28 +DEF _SaffronGymYoungster2EndBattleText = $60f1 +DEF _SaffronGymYoungster2EndBattleTextBank = $28 +DEF _SaffronGymYoungster2AfterBattleText = $6107 +DEF _SaffronGymYoungster2AfterBattleTextBank = $28 +DEF _SaffronGymChanneler3BattleText = $613c +DEF _SaffronGymChanneler3BattleTextBank = $28 +DEF _SaffronGymChanneler3EndBattleText = $615e +DEF _SaffronGymChanneler3EndBattleTextBank = $28 +DEF _SaffronGymChanneler3AfterBattleText = $6171 +DEF _SaffronGymChanneler3AfterBattleTextBank = $28 +DEF _SaffronGymYoungster3BattleText = $619c +DEF _SaffronGymYoungster3BattleTextBank = $28 +DEF _SaffronGymYoungster3EndBattleText = $61e4 +DEF _SaffronGymYoungster3EndBattleTextBank = $28 +DEF _SaffronGymYoungster3AfterBattleText = $61fe +DEF _SaffronGymYoungster3AfterBattleTextBank = $28 +DEF _SaffronGymYoungster4BattleText = $6277 +DEF _SaffronGymYoungster4BattleTextBank = $28 +DEF _SaffronGymYoungster4EndBattleText = $62ca +DEF _SaffronGymYoungster4EndBattleTextBank = $28 +DEF _SaffronGymYoungster4AfterBattleText = $62d3 +DEF _SaffronGymYoungster4AfterBattleTextBank = $28 +DEF _SaffronPidgeyHouseBrunetteGirlText = $6305 +DEF _SaffronPidgeyHouseBrunetteGirlTextBank = $28 +DEF _SaffronPidgeyHousePidgeyText = $6352 +DEF _SaffronPidgeyHousePidgeyTextBank = $28 +DEF _SaffronPidgeyHouseYoungsterText = $6366 +DEF _SaffronPidgeyHouseYoungsterTextBank = $28 +DEF _SaffronPidgeyHousePaperText = $6395 +DEF _SaffronPidgeyHousePaperTextBank = $28 +DEF _SaffronMartSuperNerdText = $63e3 +DEF _SaffronMartSuperNerdTextBank = $28 +DEF _SaffronMartCooltrainerFText = $642a +DEF _SaffronMartCooltrainerFTextBank = $28 +DEF _SilphCo1FLinkReceptionistText = $645a +DEF _SilphCo1FLinkReceptionistTextBank = $28 +DEF _SaffronPokecenterBeautyText = $648e +DEF _SaffronPokecenterBeautyTextBank = $28 +DEF _SaffronPokecenterGentlemanText = $64bf +DEF _SaffronPokecenterGentlemanTextBank = $28 +DEF _MrPsychicsHouseMrPsychicYouWantedThisText = $64fe +DEF _MrPsychicsHouseMrPsychicYouWantedThisTextBank = $28 +DEF _MrPsychicsHouseMrPsychicReceivedTM29Text = $652a +DEF _MrPsychicsHouseMrPsychicReceivedTM29TextBank = $28 +DEF _MrPsychicsHouseMrPsychicTM29ExplanationText = $653e +DEF _MrPsychicsHouseMrPsychicTM29ExplanationTextBank = $28 +DEF _MrPsychicsHouseMrPsychicTM29NoRoomText = $657c +DEF _MrPsychicsHouseMrPsychicTM29NoRoomTextBank = $28 +DEF _PokemartGreetingText = $659c +DEF _PokemartGreetingTextBank = $28 +DEF _PokemonFaintedText = $65b7 +DEF _PokemonFaintedTextBank = $28 +DEF _PlayerBlackedOutText = $65c5 +DEF _PlayerBlackedOutTextBank = $28 +DEF _RepelWoreOffText = $65ef +DEF _RepelWoreOffTextBank = $28 +DEF _PokemartBuyingGreetingText = $6608 +DEF _PokemartBuyingGreetingTextBank = $28 +DEF _PokemartTellBuyPriceText = $6619 +DEF _PokemartTellBuyPriceTextBank = $28 +DEF _PokemartBoughtItemText = $6639 +DEF _PokemartBoughtItemTextBank = $28 +DEF _PokemartNotEnoughMoneyText = $6653 +DEF _PokemartNotEnoughMoneyTextBank = $28 +DEF _PokemartItemBagFullText = $6670 +DEF _PokemartItemBagFullTextBank = $28 +DEF _PokemonSellingGreetingText = $6690 +DEF _PokemonSellingGreetingTextBank = $28 +DEF _PokemartTellSellPriceText = $66ae +DEF _PokemartTellSellPriceTextBank = $28 +DEF _PokemartItemBagEmptyText = $66cf +DEF _PokemartItemBagEmptyTextBank = $28 +DEF _PokemartUnsellableItemText = $66f0 +DEF _PokemartUnsellableItemTextBank = $28 +DEF _PokemartThankYouText = $670d +DEF _PokemartThankYouTextBank = $28 +DEF _PokemartAnythingElseText = $6719 +DEF _PokemartAnythingElseTextBank = $28 +DEF _LearnedMove1Text = $673b +DEF _LearnedMove1TextBank = $28 +DEF _WhichMoveToForgetText = $6750 +DEF _WhichMoveToForgetTextBank = $28 +DEF _AbandonLearningText = $6771 +DEF _AbandonLearningTextBank = $28 +DEF _DidNotLearnText = $678a +DEF _DidNotLearnTextBank = $28 +DEF _TryingToLearnText = $67a4 +DEF _TryingToLearnTextBank = $28 +DEF _OneTwoAndText = $6819 +DEF _OneTwoAndTextBank = $28 +DEF _PoofText = $6827 +DEF _PoofTextBank = $28 +DEF _ForgotAndText = $6830 +DEF _ForgotAndTextBank = $28 +DEF _HMCantDeleteText = $684d +DEF _HMCantDeleteTextBank = $28 +DEF _PokemonCenterWelcomeText = $686d +DEF _PokemonCenterWelcomeTextBank = $28 +DEF _ShallWeHealYourPokemonText = $68b4 +DEF _ShallWeHealYourPokemonTextBank = $28 +DEF _NeedYourPokemonText = $68ce +DEF _NeedYourPokemonTextBank = $28 +DEF _PokemonFightingFitText = $68e8 +DEF _PokemonFightingFitTextBank = $28 +DEF _PokemonCenterFarewellText = $6910 +DEF _PokemonCenterFarewellTextBank = $28 +DEF _CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $692b +DEF _CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $28 +DEF _CableClubNPCWelcomeText = $6969 +DEF _CableClubNPCWelcomeTextBank = $28 +DEF _CableClubNPCPleaseApplyHereHaveToSaveText = $6985 +DEF _CableClubNPCPleaseApplyHereHaveToSaveTextBank = $28 +DEF _CableClubNPCPleaseWaitText = $69cc +DEF _CableClubNPCPleaseWaitTextBank = $28 +DEF _CableClubNPCLinkClosedBecauseOfInactivityText = $69db +DEF _CableClubNPCLinkClosedBecauseOfInactivityTextBank = $28 +DEF _CableClubNPCPleaseComeAgainText = $4000 +DEF _CableClubNPCPleaseComeAgainTextBank = $29 +DEF _CableClubNPCMakingPreparationsText = $4014 +DEF _CableClubNPCMakingPreparationsTextBank = $29 +DEF _UsedStrengthText = $403c +DEF _UsedStrengthTextBank = $29 +DEF _CanMoveBouldersText = $4051 +DEF _CanMoveBouldersTextBank = $29 +DEF _CurrentTooFastText = $4069 +DEF _CurrentTooFastTextBank = $29 +DEF _CyclingIsFunText = $4088 +DEF _CyclingIsFunTextBank = $29 +DEF _FlashLightsAreaText = $40a9 +DEF _FlashLightsAreaTextBank = $29 +DEF _WarpToLastPokemonCenterText = $40cc +DEF _WarpToLastPokemonCenterTextBank = $29 +DEF _CannotUseTeleportNowText = $40eb +DEF _CannotUseTeleportNowTextBank = $29 +DEF _CannotFlyHereText = $4107 +DEF _CannotFlyHereTextBank = $29 +DEF _NotHealthyEnoughText = $411b +DEF _NotHealthyEnoughTextBank = $29 +DEF _NewBadgeRequiredText = $4130 +DEF _NewBadgeRequiredTextBank = $29 +DEF _CannotUseItemsHereText = $414e +DEF _CannotUseItemsHereTextBank = $29 +DEF _CannotGetOffHereText = $4168 +DEF _CannotGetOffHereTextBank = $29 +DEF _GotMonText = $4180 +DEF _GotMonTextBank = $29 +DEF _SentToBoxText = $418f +DEF _SentToBoxTextBank = $29 +DEF _BoxIsFullText = $41d6 +DEF _BoxIsFullTextBank = $29 +DEF _PalletTownOakHeyWaitDontGoOutText = $4245 +DEF _PalletTownOakHeyWaitDontGoOutTextBank = $29 +DEF _PalletTownOakItsUnsafeText = $4264 +DEF _PalletTownOakItsUnsafeTextBank = $29 +DEF _PalletTownGirlText = $42dc +DEF _PalletTownGirlTextBank = $29 +DEF _PalletTownFisherText = $431d +DEF _PalletTownFisherTextBank = $29 +DEF _PalletTownOaksLabSignText = $4374 +DEF _PalletTownOaksLabSignTextBank = $29 +DEF _PalletTownSignText = $438b +DEF _PalletTownSignTextBank = $29 +DEF _PalletTownPlayersHouseSignText = $43b6 +DEF _PalletTownPlayersHouseSignTextBank = $29 +DEF _PalletTownRivalsHouseSignText = $43c1 +DEF _PalletTownRivalsHouseSignTextBank = $29 +DEF _ViridianCityYoungster1Text = $43cc +DEF _ViridianCityYoungster1TextBank = $29 +DEF _ViridianCityGambler1GymAlwaysClosedText = $4437 +DEF _ViridianCityGambler1GymAlwaysClosedTextBank = $29 +DEF _ViridianCityGambler1GymLeaderReturnedText = $4474 +DEF _ViridianCityGambler1GymLeaderReturnedTextBank = $29 +DEF _ViridianCityYoungster2YouWantToKnowAboutText = $4494 +DEF _ViridianCityYoungster2YouWantToKnowAboutTextBank = $29 +DEF ViridianCityYoungster2OkThenText = $44cd +DEF ViridianCityYoungster2OkThenTextBank = $29 +DEF ViridianCityYoungster2CaterpieAndWeedleDescriptionText = $44db +DEF ViridianCityYoungster2CaterpieAndWeedleDescriptionTextBank = $29 +DEF _ViridianCityGirlHasntHadHisCoffeeYetText = $4525 +DEF _ViridianCityGirlHasntHadHisCoffeeYetTextBank = $29 +DEF _ViridianCityGirlWhenIGoShopText = $4560 +DEF _ViridianCityGirlWhenIGoShopTextBank = $29 +DEF _ViridianCityOldManSleepyPrivatePropertyText = $45b5 +DEF _ViridianCityOldManSleepyPrivatePropertyTextBank = $29 +DEF ViridianCityFisherYouCanHaveThisText = $45ea +DEF ViridianCityFisherYouCanHaveThisTextBank = $29 +DEF _ViridianCityFisherReceivedTM42Text = $469a +DEF _ViridianCityFisherReceivedTM42TextBank = $29 +DEF _ViridianCityFisherTM42ExplanationText = $46ad +DEF _ViridianCityFisherTM42ExplanationTextBank = $29 +DEF _ViridianCityFisherTM42NoRoomText = $46d7 +DEF _ViridianCityFisherTM42NoRoomTextBank = $29 +DEF _ViridianCityOldManHadMyCoffeeNowText = $46f9 +DEF _ViridianCityOldManHadMyCoffeeNowTextBank = $29 +DEF _ViridianCityOldManKnowHowToCatchPokemonText = $4754 +DEF _ViridianCityOldManKnowHowToCatchPokemonTextBank = $29 +DEF _ViridianCityOldManTimeIsMoneyText = $47e6 +DEF _ViridianCityOldManTimeIsMoneyTextBank = $29 +DEF _ViridianCityOldManYouNeedToWeakenTheTargetText = $4807 +DEF _ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $29 +DEF _ViridianCitySignText = $4833 +DEF _ViridianCitySignTextBank = $29 +DEF _ViridianCityTrainerTips1Text = $4860 +DEF _ViridianCityTrainerTips1TextBank = $29 +DEF _ViridianCityTrainerTips2Text = $48c3 +DEF _ViridianCityTrainerTips2TextBank = $29 +DEF _ViridianCityGymSignText = $4949 +DEF _ViridianCityGymSignTextBank = $29 +DEF _ViridianCityGymLockedText = $4961 +DEF _ViridianCityGymLockedTextBank = $29 +DEF _PewterCityCooltrainerFText = $497f +DEF _PewterCityCooltrainerFTextBank = $29 +DEF _PewterCityCooltrainerMText = $49e0 +DEF _PewterCityCooltrainerMTextBank = $29 +DEF _PewterCitySuperNerd1DidYouCheckOutMuseumText = $4a56 +DEF _PewterCitySuperNerd1DidYouCheckOutMuseumTextBank = $29 +DEF _PewterCitySuperNerd1WerentThoseFossilsAmazingText = $4a75 +DEF _PewterCitySuperNerd1WerentThoseFossilsAmazingTextBank = $29 +DEF _PewterCitySuperNerd1YouHaveToGoText = $4aa2 +DEF _PewterCitySuperNerd1YouHaveToGoTextBank = $29 +DEF _PewterCitySuperNerd1ItsRightHereText = $4ac6 +DEF _PewterCitySuperNerd1ItsRightHereTextBank = $29 +DEF _PewterCitySuperNerd2DoYouKnowWhatImDoingText = $4b14 +DEF _PewterCitySuperNerd2DoYouKnowWhatImDoingTextBank = $29 +DEF _PewterCitySuperNerd2ThatsRightText = $4b38 +DEF _PewterCitySuperNerd2ThatsRightTextBank = $29 +DEF _PewterCitySuperNerd2ImSprayingRepelText = $4b55 +DEF _PewterCitySuperNerd2ImSprayingRepelTextBank = $29 +DEF _PewterCityYoungsterYoureATrainerFollowMeText = $4b87 +DEF _PewterCityYoungsterYoureATrainerFollowMeTextBank = $29 +DEF _PewterCityYoungsterGoTakeOnBrockText = $4bce +DEF _PewterCityYoungsterGoTakeOnBrockTextBank = $29 +DEF _PewterCityTrainerTipsText = $4bfe +DEF _PewterCityTrainerTipsTextBank = $29 +DEF _PewterCityPoliceNoticeSignText = $4c4a +DEF _PewterCityPoliceNoticeSignTextBank = $29 +DEF _PewterCityMuseumSignText = $4cb1 +DEF _PewterCityMuseumSignTextBank = $29 +DEF _PewterCityGymSignText = $4ccb +DEF _PewterCityGymSignTextBank = $29 +DEF _PewterCitySignText = $4d0c +DEF _PewterCitySignTextBank = $29 +DEF _CeruleanCityRivalPreBattleText = $4d2b +DEF _CeruleanCityRivalPreBattleTextBank = $29 +DEF _CeruleanCityRivalDefeatedText = $4dbe +DEF _CeruleanCityRivalDefeatedTextBank = $29 +DEF _CeruleanCityRivalVictoryText = $4de3 +DEF _CeruleanCityRivalVictoryTextBank = $29 +DEF _CeruleanCityRivalIWentToBillsText = $4e07 +DEF _CeruleanCityRivalIWentToBillsTextBank = $29 +DEF _CeruleanCityRocketText = $4f27 +DEF _CeruleanCityRocketTextBank = $29 +DEF _CeruleanCityRocketReceivedTM28Text = $4f82 +DEF _CeruleanCityRocketReceivedTM28TextBank = $29 +DEF _CeruleanCityRocketIBetterGetMovingText = $4f96 +DEF _CeruleanCityRocketIBetterGetMovingTextBank = $29 +DEF _CeruleanCityRocketTM28NoRoomText = $4fb3 +DEF _CeruleanCityRocketTM28NoRoomTextBank = $29 +DEF _CeruleanCityRocketIGiveUpText = $4feb +DEF _CeruleanCityRocketIGiveUpTextBank = $29 +DEF _CeruleanCityRocketIllReturnTheTMText = $5010 +DEF _CeruleanCityRocketIllReturnTheTMTextBank = $29 +DEF _CeruleanCityCooltrainerMText = $5030 +DEF _CeruleanCityCooltrainerMTextBank = $29 +DEF _CeruleanCitySuperNerd1Text = $506e +DEF _CeruleanCitySuperNerd1TextBank = $29 +DEF _CeruleanCitySuperNerd2Text = $50ba +DEF _CeruleanCitySuperNerd2TextBank = $29 +DEF _CeruleanCityGuardText = $50f6 +DEF _CeruleanCityGuardTextBank = $29 +DEF _CeruleanCityCooltrainerF1SlowbroUseSonicboomText = $5188 +DEF _CeruleanCityCooltrainerF1SlowbroUseSonicboomTextBank = $29 +DEF _CeruleanCityCooltrainerF1SlowbroPunchText = $51c5 +DEF _CeruleanCityCooltrainerF1SlowbroPunchTextBank = $29 +DEF _CeruleanCityCooltrainerF1SlowbroWithdrawText = $51ec +DEF _CeruleanCityCooltrainerF1SlowbroWithdrawTextBank = $29 +DEF _CeruleanCitySlowbroTookASnoozeText = $526b +DEF _CeruleanCitySlowbroTookASnoozeTextBank = $29 +DEF _CeruleanCitySlowbroIsLoafingAroundText = $5285 +DEF _CeruleanCitySlowbroIsLoafingAroundTextBank = $29 +DEF _CeruleanCitySlowbroTurnedAwayText = $52a3 +DEF _CeruleanCitySlowbroTurnedAwayTextBank = $29 +DEF _CeruleanCitySlowbroIgnoredOrdersText = $52bb +DEF _CeruleanCitySlowbroIgnoredOrdersTextBank = $29 +DEF _CeruleanCityCooltrainerF2Text = $52d6 +DEF _CeruleanCityCooltrainerF2TextBank = $29 +DEF _CeruleanCitySuperNerd3Text = $531f +DEF _CeruleanCitySuperNerd3TextBank = $29 +DEF _CeruleanCitySignText = $539a +DEF _CeruleanCitySignTextBank = $29 +DEF _CeruleanCityTrainerTipsText = $53ce +DEF _CeruleanCityTrainerTipsTextBank = $29 +DEF _CeruleanCityBikeShopSign = $541a +DEF _CeruleanCityBikeShopSignBank = $29 +DEF _CeruleanCityGymSign = $5445 +DEF _CeruleanCityGymSignBank = $29 +DEF _LavenderTownLittleGirlDoYouBelieveInGhostsText = $5482 +DEF _LavenderTownLittleGirlDoYouBelieveInGhostsTextBank = $29 +DEF _LavenderTownLittleGirlSoThereAreBelieversText = $549d +DEF _LavenderTownLittleGirlSoThereAreBelieversTextBank = $29 +DEF _LavenderTownLittleGirlHaHaGuessNotText = $54c0 +DEF _LavenderTownLittleGirlHaHaGuessNotTextBank = $29 +DEF _LavenderTownCooltrainerMText = $5506 +DEF _LavenderTownCooltrainerMTextBank = $29 +DEF _LavenderTownSuperNerdText = $555f +DEF _LavenderTownSuperNerdTextBank = $29 +DEF _LavenderTownSignText = $55bb +DEF _LavenderTownSignTextBank = $29 +DEF _LavenderTownSilphScopeSignText = $55e0 +DEF _LavenderTownSilphScopeSignTextBank = $29 +DEF _LavenderTownPokemonHouseSignText = $561d +DEF _LavenderTownPokemonHouseSignTextBank = $29 +DEF _LavenderTownPokemonTowerSignText = $563c +DEF _LavenderTownPokemonTowerSignTextBank = $29 +DEF _VermilionCityBeautyText = $5668 +DEF _VermilionCityBeautyTextBank = $29 +DEF _VermilionCityGambler1DidYouSeeText = $56b5 +DEF _VermilionCityGambler1DidYouSeeTextBank = $29 +DEF _VermilionCityGambler1SSAnneDepartedText = $56e2 +DEF _VermilionCityGambler1SSAnneDepartedTextBank = $29 +DEF _VermilionCitySailor1WelcomeToSSAnneText = $571d +DEF _VermilionCitySailor1WelcomeToSSAnneTextBank = $29 +DEF _VermilionCitySailor1DoYouHaveATicketText = $5734 +DEF _VermilionCitySailor1DoYouHaveATicketTextBank = $29 +DEF _VermilionCitySailor1FlashedTicketText = $576c +DEF _VermilionCitySailor1FlashedTicketTextBank = $29 +DEF _VermilionCitySailor1YouNeedATicketText = $57a3 +DEF _VermilionCitySailor1YouNeedATicketTextBank = $29 +DEF _VermilionCitySailor1ShipSetSailText = $57f1 +DEF _VermilionCitySailor1ShipSetSailTextBank = $29 +DEF _VermilionCityGambler2Text = $5805 +DEF _VermilionCityGambler2TextBank = $29 +DEF _VermilionCityMachopText = $5852 +DEF _VermilionCityMachopTextBank = $29 +DEF _VermilionCityMachopStompingTheLandFlatText = $586b +DEF _VermilionCityMachopStompingTheLandFlatTextBank = $29 +DEF _VermilionCitySailor2Text = $5891 +DEF _VermilionCitySailor2TextBank = $29 +DEF _VermilionCitySignText = $58db +DEF _VermilionCitySignTextBank = $29 +DEF _VermilionCityNoticeSignText = $5909 +DEF _VermilionCityNoticeSignTextBank = $29 +DEF _VermilionCityPokemonFanClubSignText = $5980 +DEF _VermilionCityPokemonFanClubSignTextBank = $29 +DEF _VermilionCityGymSignText = $59a6 +DEF _VermilionCityGymSignTextBank = $29 +DEF _VermilionCityHarborSignText = $59e9 +DEF _VermilionCityHarborSignTextBank = $29 +DEF _CeladonCityLittleGirlText = $59fb +DEF _CeladonCityLittleGirlTextBank = $29 +DEF _CeladonCityGramps1Text = $5a4b +DEF _CeladonCityGramps1TextBank = $29 +DEF _CeladonCityGirlText = $5a79 +DEF _CeladonCityGirlTextBank = $29 +DEF _CeladonCityGramps2Text = $5aa6 +DEF _CeladonCityGramps2TextBank = $29 +DEF _CeladonCityGramps3Text = $5afd +DEF _CeladonCityGramps3TextBank = $29 +DEF _CeladonCityGramps3ReceivedTM41Text = $5b5a +DEF _CeladonCityGramps3ReceivedTM41TextBank = $29 +DEF _CeladonCityGramps3TM41ExplanationText = $5b6e +DEF _CeladonCityGramps3TM41ExplanationTextBank = $29 +DEF _CeladonCityGramps3TM41NoRoomText = $5bb8 +DEF _CeladonCityGramps3TM41NoRoomTextBank = $29 +DEF _CeladonCityFisherText = $5bd9 +DEF _CeladonCityFisherTextBank = $29 +DEF _CeladonCityPoliwrathText = $5c30 +DEF _CeladonCityPoliwrathTextBank = $29 +DEF _CeladonCityRocket1Text = $5c49 +DEF _CeladonCityRocket1TextBank = $29 +DEF _CeladonCityRocket2Text = $5c63 +DEF _CeladonCityRocket2TextBank = $29 +DEF _CeladonCityTrainerTips1Text = $5c82 +DEF _CeladonCityTrainerTips1TextBank = $29 +DEF _CeladonCitySignText = $5d18 +DEF _CeladonCitySignTextBank = $29 +DEF _CeladonCityGymSignText = $5d41 +DEF _CeladonCityGymSignTextBank = $29 +DEF _CeladonCityMansionSignText = $5d82 +DEF _CeladonCityMansionSignTextBank = $29 +DEF _CeladonCityDeptStoreSignText = $5d93 +DEF _CeladonCityDeptStoreSignTextBank = $29 +DEF _CeladonCityTrainerTips2Text = $5dbf +DEF _CeladonCityTrainerTips2TextBank = $29 +DEF _CeladonCityPrizeExchangeSignText = $5e3e +DEF _CeladonCityPrizeExchangeSignTextBank = $29 +DEF _CeladonCityGameCornerSignText = $5e6a +DEF _CeladonCityGameCornerSignTextBank = $29 +DEF _FuchsiaCityYoungster1Text = $5e9c +DEF _FuchsiaCityYoungster1TextBank = $29 +DEF _FuchsiaCityGamblerText = $5ede +DEF _FuchsiaCityGamblerTextBank = $29 +DEF _FuchsiaCityErikText = $5f3e +DEF _FuchsiaCityErikTextBank = $29 +DEF _FuchsiaCityYoungster2Text = $5f6b +DEF _FuchsiaCityYoungster2TextBank = $29 +DEF _FuchsiaCityPokemonText = $5f96 +DEF _FuchsiaCityPokemonTextBank = $29 +DEF _FuchsiaCitySignText = $5f99 +DEF _FuchsiaCitySignTextBank = $29 +DEF _FuchsiaCitySafariGameSignText = $5fc1 +DEF _FuchsiaCitySafariGameSignTextBank = $29 +DEF _FuchsiaCityWardensHomeSignText = $5fdc +DEF _FuchsiaCityWardensHomeSignTextBank = $29 +DEF _FuchsiaCitySafariZoneSignText = $5ff6 +DEF _FuchsiaCitySafariZoneSignTextBank = $29 +DEF _FuchsiaCityGymSignText = $6011 +DEF _FuchsiaCityGymSignTextBank = $29 +DEF _FuchsiaCityChanseySignText = $6050 +DEF _FuchsiaCityChanseySignTextBank = $29 +DEF _FuchsiaCityVoltorbSignText = $6081 +DEF _FuchsiaCityVoltorbSignTextBank = $29 +DEF _FuchsiaCityKangaskhanSignText = $60ac +DEF _FuchsiaCityKangaskhanSignTextBank = $29 +DEF _FuchsiaCitySlowpokeSignText = $60fd +DEF _FuchsiaCitySlowpokeSignTextBank = $29 +DEF _FuchsiaCityLaprasSignText = $612c +DEF _FuchsiaCityLaprasSignTextBank = $29 +DEF _FuchsiaCityFossilSignOmanyteText = $6157 +DEF _FuchsiaCityFossilSignOmanyteTextBank = $29 +DEF _FuchsiaCityFossilSignKabutoText = $6191 +DEF _FuchsiaCityFossilSignKabutoTextBank = $29 +DEF _FuchsiaCityFossilSignUndeterminedText = $61ca +DEF _FuchsiaCityFossilSignUndeterminedTextBank = $29 +DEF _CinnabarIslandDoorIsLockedText = $61cf +DEF _CinnabarIslandDoorIsLockedTextBank = $29 +DEF _CinnabarIslandGirlText = $61e6 +DEF _CinnabarIslandGirlTextBank = $29 +DEF _CinnabarIslandGamblerText = $622a +DEF _CinnabarIslandGamblerTextBank = $29 +DEF _CinnabarIslandSignText = $6266 +DEF _CinnabarIslandSignTextBank = $29 +DEF _CinnabarIslandPokemonLabSignText = $6298 +DEF _CinnabarIslandPokemonLabSignTextBank = $29 +DEF _CinnabarIslandGymSignText = $62a2 +DEF _CinnabarIslandGymSignTextBank = $29 +DEF _SaffronCityRocket1Text = $62e7 +DEF _SaffronCityRocket1TextBank = $29 +DEF _SaffronCityRocket2Text = $6304 +DEF _SaffronCityRocket2TextBank = $29 +DEF _SaffronCityRocket3Text = $6324 +DEF _SaffronCityRocket3TextBank = $29 +DEF _SaffronCityRocket4Text = $6339 +DEF _SaffronCityRocket4TextBank = $29 +DEF _SaffronCityRocket5Text = $635a +DEF _SaffronCityRocket5TextBank = $29 +DEF _SaffronCityRocket6Text = $637e +DEF _SaffronCityRocket6TextBank = $29 +DEF _SaffronCityRocket7Text = $639e +DEF _SaffronCityRocket7TextBank = $29 +DEF _SaffronCityScientistText = $63df +DEF _SaffronCityScientistTextBank = $29 +DEF _SaffronCitySilphWorkerMText = $640f +DEF _SaffronCitySilphWorkerMTextBank = $29 +DEF _SaffronCitySilphWorkerFText = $6445 +DEF _SaffronCitySilphWorkerFTextBank = $29 +DEF _SaffronCityGentlemanText = $6475 +DEF _SaffronCityGentlemanTextBank = $29 +DEF _SaffronCityPidgeotText = $64d6 +DEF _SaffronCityPidgeotTextBank = $29 +DEF _SaffronCityRockerText = $64eb +DEF _SaffronCityRockerTextBank = $29 +DEF _SaffronCityRocket8Text = $6518 +DEF _SaffronCityRocket8TextBank = $29 +DEF _SaffronCityRocket9Text = $654f +DEF _SaffronCityRocket9TextBank = $29 +DEF _SaffronCitySignText = $6577 +DEF _SaffronCitySignTextBank = $29 +DEF _SaffronCityFightingDojoSignText = $65a6 +DEF _SaffronCityFightingDojoSignTextBank = $29 +DEF _SaffronCityGymSignText = $65b5 +DEF _SaffronCityGymSignTextBank = $29 +DEF _SaffronCityTrainerTips1Text = $65f8 +DEF _SaffronCityTrainerTips1TextBank = $29 +DEF _SaffronCityTrainerTips2Text = $6667 +DEF _SaffronCityTrainerTips2TextBank = $29 +DEF _SaffronCitySilphCoSignText = $66c7 +DEF _SaffronCitySilphCoSignTextBank = $29 +DEF _SaffronCityMrPsychicsHouseSignText = $66e2 +DEF _SaffronCityMrPsychicsHouseSignTextBank = $29 +DEF _SaffronCitySilphCoLatestProductSignText = $66f5 +DEF _SaffronCitySilphCoLatestProductSignTextBank = $29 +DEF _ItemUseBallText00 = $6729 +DEF _ItemUseBallText00Bank = $29 +DEF _ItemUseBallText01 = $675f +DEF _ItemUseBallText01Bank = $29 +DEF _ItemUseBallText02 = $6775 +DEF _ItemUseBallText02Bank = $29 +DEF _ItemUseBallText03 = $6791 +DEF _ItemUseBallText03Bank = $29 +DEF _ItemUseBallText04 = $67b2 +DEF _ItemUseBallText04Bank = $29 +DEF _ItemUseBallText05 = $67cf +DEF _ItemUseBallText05Bank = $29 +DEF _ItemUseBallText07 = $67ee +DEF _ItemUseBallText07Bank = $29 +DEF _ItemUseBallText08 = $6810 +DEF _ItemUseBallText08Bank = $29 +DEF _ItemUseBallText06 = $6835 +DEF _ItemUseBallText06Bank = $29 +DEF _SurfingGotOnText = $685e +DEF _SurfingGotOnTextBank = $29 +DEF _SurfingNoPlaceToGetOffText = $686f +DEF _SurfingNoPlaceToGetOffTextBank = $29 +DEF _VitaminStatRoseText = $688c +DEF _VitaminStatRoseTextBank = $29 +DEF _VitaminNoEffectText = $689e +DEF _VitaminNoEffectTextBank = $29 +DEF _ThrewBaitText = $68b8 +DEF _ThrewBaitTextBank = $29 +DEF _ThrewRockText = $68cc +DEF _ThrewRockTextBank = $29 +DEF _PlayedFluteNoEffectText = $68dd +DEF _PlayedFluteNoEffectTextBank = $29 +DEF _FluteWokeUpText = $690c +DEF _FluteWokeUpTextBank = $29 +DEF _PlayedFluteHadEffectText = $6928 +DEF _PlayedFluteHadEffectTextBank = $29 +DEF _CoinCaseNumCoinsText = $6940 +DEF _CoinCaseNumCoinsTextBank = $29 +DEF _ItemfinderFoundItemText = $694f +DEF _ItemfinderFoundItemTextBank = $29 +DEF _ItemfinderFoundNothingText = $6981 +DEF _ItemfinderFoundNothingTextBank = $29 +DEF _RaisePPWhichTechniqueText = $69a4 +DEF _RaisePPWhichTechniqueTextBank = $29 +DEF _RestorePPWhichTechniqueText = $69c2 +DEF _RestorePPWhichTechniqueTextBank = $29 +DEF _PPMaxedOutText = $69e2 +DEF _PPMaxedOutTextBank = $29 +DEF _PPIncreasedText = $69f9 +DEF _PPIncreasedTextBank = $29 +DEF _PPRestoredText = $6a0d +DEF _PPRestoredTextBank = $29 +DEF _BootedUpTMText = $6a1f +DEF _BootedUpTMTextBank = $29 +DEF _BootedUpHMText = $6a30 +DEF _BootedUpHMTextBank = $29 +DEF _TeachMachineMoveText = $6a42 +DEF _TeachMachineMoveTextBank = $29 +DEF _MonCannotLearnMachineMoveText = $6a6e +DEF _MonCannotLearnMachineMoveTextBank = $29 +DEF _ItemUseNotTimeText = $6aa6 +DEF _ItemUseNotTimeTextBank = $29 +DEF _ItemUseNotYoursToUseText = $6ad0 +DEF _ItemUseNotYoursToUseTextBank = $29 +DEF _ItemUseNoEffectText = $6ae9 +DEF _ItemUseNoEffectTextBank = $29 +DEF _ThrowBallAtTrainerMonText1 = $6b03 +DEF _ThrowBallAtTrainerMonText1Bank = $29 +DEF _ThrowBallAtTrainerMonText2 = $6b22 +DEF _ThrowBallAtTrainerMonText2Bank = $29 +DEF _NoCyclingAllowedHereText = $6b34 +DEF _NoCyclingAllowedHereTextBank = $29 +DEF _NoSurfingHereText = $6b4e +DEF _NoSurfingHereTextBank = $29 +DEF _BoxFullCannotThrowBallText = $6b69 +DEF _BoxFullCannotThrowBallTextBank = $29 +DEF _ItemUseText001 = $4000 +DEF _ItemUseText001Bank = $2a +DEF _ItemUseText002 = $4009 +DEF _ItemUseText002Bank = $2a +DEF _GotOnBicycleText1 = $400f +DEF _GotOnBicycleText1Bank = $2a +DEF _GotOnBicycleText2 = $401e +DEF _GotOnBicycleText2Bank = $2a +DEF _GotOffBicycleText1 = $4024 +DEF _GotOffBicycleText1Bank = $2a +DEF _GotOffBicycleText2 = $4030 +DEF _GotOffBicycleText2Bank = $2a +DEF _ThrewAwayItemText = $403c +DEF _ThrewAwayItemTextBank = $2a +DEF _IsItOKToTossItemText = $404f +DEF _IsItOKToTossItemTextBank = $2a +DEF _TooImportantToTossText = $4068 +DEF _TooImportantToTossTextBank = $2a +DEF _AlreadyKnowsText = $4088 +DEF _AlreadyKnowsTextBank = $2a +DEF _ConnectCableText = $409a +DEF _ConnectCableTextBank = $2a +DEF _TradedForText = $40bc +DEF _TradedForTextBank = $2a +DEF _WannaTrade1Text = $40d8 +DEF _WannaTrade1TextBank = $2a +DEF _NoTrade1Text = $410b +DEF _NoTrade1TextBank = $2a +DEF _WrongMon1Text = $411d +DEF _WrongMon1TextBank = $2a +DEF _Thanks1Text = $4155 +DEF _Thanks1TextBank = $2a +DEF _AfterTrade1Text = $4162 +DEF _AfterTrade1TextBank = $2a +DEF _WannaTrade2Text = $417c +DEF _WannaTrade2TextBank = $2a +DEF _NoTrade2Text = $41b5 +DEF _NoTrade2TextBank = $2a +DEF _WrongMon2Text = $41d3 +DEF _WrongMon2TextBank = $2a +DEF _Thanks2Text = $4209 +DEF _Thanks2TextBank = $2a +DEF _AfterTrade2Text = $4212 +DEF _AfterTrade2TextBank = $2a +DEF _WannaTrade3Text = $4240 +DEF _WannaTrade3TextBank = $2a +DEF _NoTrade3Text = $4274 +DEF _NoTrade3TextBank = $2a +DEF _WrongMon3Text = $4284 +DEF _WrongMon3TextBank = $2a +DEF _Thanks3Text = $42bc +DEF _Thanks3TextBank = $2a +DEF _AfterTrade3Text = $42c9 +DEF _AfterTrade3TextBank = $2a +DEF _NothingToCutText = $42f8 +DEF _NothingToCutTextBank = $2a +DEF _UsedCutText = $4315 +DEF _UsedCutTextBank = $2a +DEF _RhydonDexEntry = $4000 +DEF _RhydonDexEntryBank = $2b +DEF _KangaskhanDexEntry = $405b +DEF _KangaskhanDexEntryBank = $2b +DEF _NidoranMDexEntry = $40b4 +DEF _NidoranMDexEntryBank = $2b +DEF _ClefairyDexEntry = $4114 +DEF _ClefairyDexEntryBank = $2b +DEF _SpearowDexEntry = $4170 +DEF _SpearowDexEntryBank = $2b +DEF _VoltorbDexEntry = $41cb +DEF _VoltorbDexEntryBank = $2b +DEF _NidokingDexEntry = $4227 +DEF _NidokingDexEntryBank = $2b +DEF _SlowbroDexEntry = $427d +DEF _SlowbroDexEntryBank = $2b +DEF _IvysaurDexEntry = $42de +DEF _IvysaurDexEntryBank = $2b +DEF _ExeggutorDexEntry = $4340 +DEF _ExeggutorDexEntryBank = $2b +DEF _LickitungDexEntry = $43a7 +DEF _LickitungDexEntryBank = $2b +DEF _ExeggcuteDexEntry = $440c +DEF _ExeggcuteDexEntryBank = $2b +DEF _GrimerDexEntry = $4460 +DEF _GrimerDexEntryBank = $2b +DEF _GengarDexEntry = $44c1 +DEF _GengarDexEntryBank = $2b +DEF _NidoranFDexEntry = $451f +DEF _NidoranFDexEntryBank = $2b +DEF _NidoqueenDexEntry = $457d +DEF _NidoqueenDexEntryBank = $2b +DEF _CuboneDexEntry = $45db +DEF _CuboneDexEntryBank = $2b +DEF _RhyhornDexEntry = $4632 +DEF _RhyhornDexEntryBank = $2b +DEF _LaprasDexEntry = $4693 +DEF _LaprasDexEntryBank = $2b +DEF _ArcanineDexEntry = $46f2 +DEF _ArcanineDexEntryBank = $2b +DEF _MewDexEntry = $474f +DEF _MewDexEntryBank = $2b +DEF _GyaradosDexEntry = $47b8 +DEF _GyaradosDexEntryBank = $2b +DEF _ShellderDexEntry = $4819 +DEF _ShellderDexEntryBank = $2b +DEF _TentacoolDexEntry = $4872 +DEF _TentacoolDexEntryBank = $2b +DEF _GastlyDexEntry = $48d6 +DEF _GastlyDexEntryBank = $2b +DEF _ScytherDexEntry = $4932 +DEF _ScytherDexEntryBank = $2b +DEF _StaryuDexEntry = $498e +DEF _StaryuDexEntryBank = $2b +DEF _BlastoiseDexEntry = $49e4 +DEF _BlastoiseDexEntryBank = $2b +DEF _PinsirDexEntry = $4a43 +DEF _PinsirDexEntryBank = $2b +DEF _TangelaDexEntry = $4a9e +DEF _TangelaDexEntryBank = $2b +DEF _GrowlitheDexEntry = $4b05 +DEF _GrowlitheDexEntryBank = $2b +DEF _OnixDexEntry = $4b61 +DEF _OnixDexEntryBank = $2b +DEF _FearowDexEntry = $4bc8 +DEF _FearowDexEntryBank = $2b +DEF _PidgeyDexEntry = $4c26 +DEF _PidgeyDexEntryBank = $2b +DEF _SlowpokeDexEntry = $4c89 +DEF _SlowpokeDexEntryBank = $2b +DEF _KadabraDexEntry = $4cdf +DEF _KadabraDexEntryBank = $2b +DEF _GravelerDexEntry = $4d39 +DEF _GravelerDexEntryBank = $2b +DEF _ChanseyDexEntry = $4d9b +DEF _ChanseyDexEntryBank = $2b +DEF _MachokeDexEntry = $4df3 +DEF _MachokeDexEntryBank = $2b +DEF _MrMimeDexEntry = $4e59 +DEF _MrMimeDexEntryBank = $2b +DEF _HitmonleeDexEntry = $4eb4 +DEF _HitmonleeDexEntryBank = $2b +DEF _HitmonchanDexEntry = $4f19 +DEF _HitmonchanDexEntryBank = $2b +DEF _ArbokDexEntry = $4f81 +DEF _ArbokDexEntryBank = $2b +DEF _ParasectDexEntry = $4fdb +DEF _ParasectDexEntryBank = $2b +DEF _PsyduckDexEntry = $5042 +DEF _PsyduckDexEntryBank = $2b +DEF _DrowzeeDexEntry = $50a1 +DEF _DrowzeeDexEntryBank = $2b +DEF _GolemDexEntry = $50ff +DEF _GolemDexEntryBank = $2b +DEF _MagmarDexEntry = $5161 +DEF _MagmarDexEntryBank = $2b +DEF _ElectabuzzDexEntry = $51bc +DEF _ElectabuzzDexEntryBank = $2b +DEF _MagnetonDexEntry = $5219 +DEF _MagnetonDexEntryBank = $2b +DEF _KoffingDexEntry = $5277 +DEF _KoffingDexEntryBank = $2b +DEF _MankeyDexEntry = $52de +DEF _MankeyDexEntryBank = $2b +DEF _SeelDexEntry = $533d +DEF _SeelDexEntryBank = $2b +DEF _DiglettDexEntry = $5396 +DEF _DiglettDexEntryBank = $2b +DEF _TaurosDexEntry = $53fa +DEF _TaurosDexEntryBank = $2b +DEF _FarfetchdDexEntry = $5457 +DEF _FarfetchdDexEntryBank = $2b +DEF _VenonatDexEntry = $54ae +DEF _VenonatDexEntryBank = $2b +DEF _DragoniteDexEntry = $550c +DEF _DragoniteDexEntryBank = $2b +DEF _DoduoDexEntry = $5565 +DEF _DoduoDexEntryBank = $2b +DEF _PoliwagDexEntry = $55c2 +DEF _PoliwagDexEntryBank = $2b +DEF _JynxDexEntry = $5625 +DEF _JynxDexEntryBank = $2b +DEF _MoltresDexEntry = $5683 +DEF _MoltresDexEntryBank = $2b +DEF _ArticunoDexEntry = $56e5 +DEF _ArticunoDexEntryBank = $2b +DEF _ZapdosDexEntry = $5743 +DEF _ZapdosDexEntryBank = $2b +DEF _DittoDexEntry = $57a6 +DEF _DittoDexEntryBank = $2b +DEF _MeowthDexEntry = $580e +DEF _MeowthDexEntryBank = $2b +DEF _KrabbyDexEntry = $5871 +DEF _KrabbyDexEntryBank = $2b +DEF _VulpixDexEntry = $58ce +DEF _VulpixDexEntryBank = $2b +DEF _NinetalesDexEntry = $592b +DEF _NinetalesDexEntryBank = $2b +DEF _PikachuDexEntry = $598c +DEF _PikachuDexEntryBank = $2b +DEF _RaichuDexEntry = $59ea +DEF _RaichuDexEntryBank = $2b +DEF _DratiniDexEntry = $5a3f +DEF _DratiniDexEntryBank = $2b +DEF _DragonairDexEntry = $5aa0 +DEF _DragonairDexEntryBank = $2b +DEF _KabutoDexEntry = $5afa +DEF _KabutoDexEntryBank = $2b +DEF _KabutopsDexEntry = $5b56 +DEF _KabutopsDexEntryBank = $2b +DEF _HorseaDexEntry = $5bbd +DEF _HorseaDexEntryBank = $2b +DEF _SeadraDexEntry = $5c1a +DEF _SeadraDexEntryBank = $2b +DEF _SandshrewDexEntry = $5c7b +DEF _SandshrewDexEntryBank = $2b +DEF _SandslashDexEntry = $5cd9 +DEF _SandslashDexEntryBank = $2b +DEF _OmanyteDexEntry = $5d37 +DEF _OmanyteDexEntryBank = $2b +DEF _OmastarDexEntry = $5d8e +DEF _OmastarDexEntryBank = $2b +DEF _JigglypuffDexEntry = $5de7 +DEF _JigglypuffDexEntryBank = $2b +DEF _WigglytuffDexEntry = $5e4e +DEF _WigglytuffDexEntryBank = $2b +DEF _EeveeDexEntry = $5eb7 +DEF _EeveeDexEntryBank = $2b +DEF _FlareonDexEntry = $5f18 +DEF _FlareonDexEntryBank = $2b +DEF _JolteonDexEntry = $5f73 +DEF _JolteonDexEntryBank = $2b +DEF _VaporeonDexEntry = $5fcd +DEF _VaporeonDexEntryBank = $2b +DEF _MachopDexEntry = $602f +DEF _MachopDexEntryBank = $2b +DEF _ZubatDexEntry = $608d +DEF _ZubatDexEntryBank = $2b +DEF _EkansDexEntry = $60f1 +DEF _EkansDexEntryBank = $2b +DEF _ParasDexEntry = $614c +DEF _ParasDexEntryBank = $2b +DEF _PoliwhirlDexEntry = $61b2 +DEF _PoliwhirlDexEntryBank = $2b +DEF _PoliwrathDexEntry = $620e +DEF _PoliwrathDexEntryBank = $2b +DEF _WeedleDexEntry = $6275 +DEF _WeedleDexEntryBank = $2b +DEF _KakunaDexEntry = $62ca +DEF _KakunaDexEntryBank = $2b +DEF _BeedrillDexEntry = $632d +DEF _BeedrillDexEntryBank = $2b +DEF _DodrioDexEntry = $638a +DEF _DodrioDexEntryBank = $2b +DEF _PrimeapeDexEntry = $63e8 +DEF _PrimeapeDexEntryBank = $2b +DEF _DugtrioDexEntry = $644a +DEF _DugtrioDexEntryBank = $2b +DEF _VenomothDexEntry = $64a7 +DEF _VenomothDexEntryBank = $2b +DEF _DewgongDexEntry = $6508 +DEF _DewgongDexEntryBank = $2b +DEF _CaterpieDexEntry = $6565 +DEF _CaterpieDexEntryBank = $2b +DEF _MetapodDexEntry = $65c7 +DEF _MetapodDexEntryBank = $2b +DEF _ButterfreeDexEntry = $6626 +DEF _ButterfreeDexEntryBank = $2b +DEF _MachampDexEntry = $667e +DEF _MachampDexEntryBank = $2b +DEF _GolduckDexEntry = $66e4 +DEF _GolduckDexEntryBank = $2b +DEF _HypnoDexEntry = $674b +DEF _HypnoDexEntryBank = $2b +DEF _GolbatDexEntry = $67ad +DEF _GolbatDexEntryBank = $2b +DEF _MewtwoDexEntry = $6812 +DEF _MewtwoDexEntryBank = $2b +DEF _SnorlaxDexEntry = $6878 +DEF _SnorlaxDexEntryBank = $2b +DEF _MagikarpDexEntry = $68d8 +DEF _MagikarpDexEntryBank = $2b +DEF _MukDexEntry = $693c +DEF _MukDexEntryBank = $2b +DEF _KinglerDexEntry = $699d +DEF _KinglerDexEntryBank = $2b +DEF _CloysterDexEntry = $6a00 +DEF _CloysterDexEntryBank = $2b +DEF _ElectrodeDexEntry = $6a5a +DEF _ElectrodeDexEntryBank = $2b +DEF _ClefableDexEntry = $6ac0 +DEF _ClefableDexEntryBank = $2b +DEF _WeezingDexEntry = $6b1b +DEF _WeezingDexEntryBank = $2b +DEF _PersianDexEntry = $6b76 +DEF _PersianDexEntryBank = $2b +DEF _MarowakDexEntry = $6bd9 +DEF _MarowakDexEntryBank = $2b +DEF _HaunterDexEntry = $6c3d +DEF _HaunterDexEntryBank = $2b +DEF _AbraDexEntry = $6c9d +DEF _AbraDexEntryBank = $2b +DEF _AlakazamDexEntry = $6cf9 +DEF _AlakazamDexEntryBank = $2b +DEF _PidgeottoDexEntry = $6d57 +DEF _PidgeottoDexEntryBank = $2b +DEF _PidgeotDexEntry = $6db9 +DEF _PidgeotDexEntryBank = $2b +DEF _StarmieDexEntry = $6e1e +DEF _StarmieDexEntryBank = $2b +DEF _BulbasaurDexEntry = $6e81 +DEF _BulbasaurDexEntryBank = $2b +DEF _VenusaurDexEntry = $6edf +DEF _VenusaurDexEntryBank = $2b +DEF _TentacruelDexEntry = $6f3b +DEF _TentacruelDexEntryBank = $2b +DEF _GoldeenDexEntry = $6f9f +DEF _GoldeenDexEntryBank = $2b +DEF _SeakingDexEntry = $7000 +DEF _SeakingDexEntryBank = $2b +DEF _PonytaDexEntry = $705d +DEF _PonytaDexEntryBank = $2b +DEF _RapidashDexEntry = $70c4 +DEF _RapidashDexEntryBank = $2b +DEF _RattataDexEntry = $7120 +DEF _RattataDexEntryBank = $2b +DEF _RaticateDexEntry = $717c +DEF _RaticateDexEntryBank = $2b +DEF _NidorinoDexEntry = $71db +DEF _NidorinoDexEntryBank = $2b +DEF _NidorinaDexEntry = $7238 +DEF _NidorinaDexEntryBank = $2b +DEF _GeodudeDexEntry = $7290 +DEF _GeodudeDexEntryBank = $2b +DEF _PorygonDexEntry = $72f0 +DEF _PorygonDexEntryBank = $2b +DEF _AerodactylDexEntry = $734c +DEF _AerodactylDexEntryBank = $2b +DEF _MagnemiteDexEntry = $73af +DEF _MagnemiteDexEntryBank = $2b +DEF _CharmanderDexEntry = $7416 +DEF _CharmanderDexEntryBank = $2b +DEF _SquirtleDexEntry = $7475 +DEF _SquirtleDexEntryBank = $2b +DEF _CharmeleonDexEntry = $74d4 +DEF _CharmeleonDexEntryBank = $2b +DEF _WartortleDexEntry = $752d +DEF _WartortleDexEntryBank = $2b +DEF _CharizardDexEntry = $7593 +DEF _CharizardDexEntryBank = $2b +DEF _OddishDexEntry = $75f1 +DEF _OddishDexEntryBank = $2b +DEF _GloomDexEntry = $7658 +DEF _GloomDexEntryBank = $2b +DEF _VileplumeDexEntry = $76b6 +DEF _VileplumeDexEntryBank = $2b +DEF _BellsproutDexEntry = $771c +DEF _BellsproutDexEntryBank = $2b +DEF _WeepinbellDexEntry = $777c +DEF _WeepinbellDexEntryBank = $2b +DEF _VictreebelDexEntry = $77da +DEF _VictreebelDexEntryBank = $2b +DEF MoveNames = $4000 +DEF MoveNamesBank = $2c +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a5a3 +DEF sMainDataBank = $01 +DEF sSpriteData = $ad2c +DEF sSpriteDataBank = $01 +DEF sPartyData = $af2c +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b0c0 +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b522 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b523 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b523 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a462 +DEF sBox2Bank = $02 +DEF sBox3 = $a8c4 +DEF sBox3Bank = $02 +DEF sBox4 = $ad26 +DEF sBox4Bank = $02 +DEF sBox5 = $b188 +DEF sBox5Bank = $02 +DEF sBox6 = $b5ea +DEF sBox6Bank = $02 +DEF sBank2AllBoxesChecksum = $ba4c +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBank2IndividualBoxChecksums = $ba4d +DEF sBank2IndividualBoxChecksumsBank = $02 +DEF sBox7 = $a000 +DEF sBox7Bank = $03 +DEF sBox8 = $a462 +DEF sBox8Bank = $03 +DEF sBox9 = $a8c4 +DEF sBox9Bank = $03 +DEF sBox10 = $ad26 +DEF sBox10Bank = $03 +DEF sBox11 = $b188 +DEF sBox11Bank = $03 +DEF sBox12 = $b5ea +DEF sBox12Bank = $03 +DEF sBank3AllBoxesChecksum = $ba4c +DEF sBank3AllBoxesChecksumBank = $03 +DEF sBank3IndividualBoxChecksums = $ba4d +DEF sBank3IndividualBoxChecksumsBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSprite15StateData1 = $c1f0 +DEF wSprite15StateData1PictureID = $c1f0 +DEF wSprite15StateData1MovementStatus = $c1f1 +DEF wSprite15StateData1ImageIndex = $c1f2 +DEF wSprite15StateData1YStepVector = $c1f3 +DEF wSprite15StateData1YPixels = $c1f4 +DEF wSprite15StateData1XStepVector = $c1f5 +DEF wSprite15StateData1XPixels = $c1f6 +DEF wSprite15StateData1IntraAnimFrameCounter = $c1f7 +DEF wSprite15StateData1AnimFrameCounter = $c1f8 +DEF wSprite15StateData1FacingDirection = $c1f9 +DEF wSprite15StateData1YAdjusted = $c1fa +DEF wSprite15StateData1XAdjusted = $c1fb +DEF wSprite15StateData1CollisionData = $c1fc +DEF wSprite15StateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSprite15StateData2 = $c2f0 +DEF wSprite15StateData2WalkAnimationCounter = $c2f0 +DEF wSprite15StateData2YDisplacement = $c2f2 +DEF wSprite15StateData2XDisplacement = $c2f3 +DEF wSprite15StateData2MapY = $c2f4 +DEF wSprite15StateData2MapX = $c2f5 +DEF wSprite15StateData2MovementByte1 = $c2f6 +DEF wSprite15StateData2GrassPriority = $c2f7 +DEF wSprite15StateData2MovementDelay = $c2f8 +DEF wSprite15StateData2OrigFacingDirection = $c2f9 +DEF wSprite15StateData2PictureID = $c2fd +DEF wSprite15StateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSprite15StateData2End = $c300 +DEF wSpriteDataEnd = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wOverworldMap = $c6e8 +DEF wTempPic = $c6e8 +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wNumStepsToTake = $cca1 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wInGameTradeReceiveMonName = $cd1e +DEF wPlayerMonAccuracyMod = $cd1e +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wInGameTradeMonNick = $cd29 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wInGameTradeReceiveMonSpecies = $cd34 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wUnusedCreditsByte = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wFieldMovesLeftmostXCoord = $cd42 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wLastFieldMoveID = $cd43 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wTradedPlayerMonOTID = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wTradedEnemyMonOT = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wTradedEnemyMonOTID = $cd59 +DEF wGymTrashCanIndex = $cd5b +DEF wOAMBaseTile = $cd5b +DEF wStandingOnWarpPadOrHole = $cd5b +DEF wSymmetricSpriteOAMAttributes = $cd5c +DEF wMonPartySpriteSpecies = $cd5d +DEF wLeftGBMonSpecies = $cd5e +DEF wRightGBMonSpecies = $cd5f +DEF wMiscFlags = $cd60 +DEF wActionResultOrTookBattleTurn = $cd6a +DEF wJoyIgnore = $cd6b +DEF wDownscaledMonSize = $cd6c +DEF wNumMovesMinusOne = $cd6c +DEF wBattleMenuCurrentPP = $cd6d +DEF wEvoDataBuffer = $cd6d +DEF wMoveData = $cd6d +DEF wNameBuffer = $cd6d +DEF wPayDayMoney = $cd6d +DEF wStatusScreenCurrentPP = $cd71 +DEF wPPUpCountAndMaxPP = $cd73 +DEF wNormalMaxPPList = $cd78 +DEF wEvoDataBufferEnd = $cd7a +DEF wSerialOtherGameboyRandomNumberListBlock = $cd81 +DEF wTileMapBackup2 = $cd81 +DEF wBuffer = $cee9 +DEF wChangeMonPicEnemyTurnSpecies = $cee9 +DEF wEvoOldSpecies = $cee9 +DEF wHPBarMaxHP = $cee9 +DEF wLearningMovesFromDayCare = $cee9 +DEF wNamingScreenNameLength = $cee9 +DEF wTownMapCoords = $cee9 +DEF wChangeMonPicPlayerTurnSpecies = $ceea +DEF wEvoNewSpecies = $ceea +DEF wNamingScreenSubmitName = $ceea +DEF wAlphabetCase = $ceeb +DEF wEvoMonTileOffset = $ceeb +DEF wHPBarOldHP = $ceeb +DEF wEvoCancelled = $ceec +DEF wHPBarNewHP = $ceed +DEF wNamingScreenLetter = $ceed +DEF wHPBarDelta = $ceef +DEF wHPBarTempHP = $cef0 +DEF wHPBarHPDifference = $cefd +DEF wAIItem = $cf05 +DEF wUsedItemOnWhichPokemon = $cf06 +DEF wAnimSoundID = $cf07 +DEF wBankswitchHomeSavedROMBank = $cf08 +DEF wBankswitchHomeTemp = $cf09 +DEF wBoughtOrSoldItemInMart = $cf0a +DEF wBattleResult = $cf0b +DEF wAutoTextBoxDrawingControl = $cf0c +DEF wNextSafariZoneGateScript = $cf0d +DEF wOakWalkedToPlayer = $cf0d +DEF wSavedCoordIndex = $cf0d +DEF wTilePlayerStandingOn = $cf0e +DEF wNPCNumScriptedSteps = $cf0f +DEF wNPCMovementScriptFunctionNum = $cf10 +DEF wTextPredefFlag = $cf11 +DEF wPredefParentBank = $cf12 +DEF wSpriteIndex = $cf13 +DEF wCurSpriteMovement2 = $cf14 +DEF wNPCMovementScriptSpriteOffset = $cf17 +DEF wScriptedNPCWalkCounter = $cf18 +DEF wOnCGB = $cf1a +DEF wOnSGB = $cf1b +DEF wDefaultPaletteCommand = $cf1c +DEF wPlayerHPBarColor = $cf1d +DEF wWholeScreenPaletteMonSpecies = $cf1d +DEF wEnemyHPBarColor = $cf1e +DEF wPartyMenuHPBarColors = $cf1f +DEF wStatusScreenHPBarColor = $cf25 +DEF wCopyingSGBTileData = $cf2d +DEF wPalPacket = $cf2d +DEF wWhichPartyMenuHPBar = $cf2d +DEF wPartyMenuBlkPacket = $cf2e +DEF wExpAmountGained = $cf4b +DEF wStringBuffer = $cf4b +DEF wGainBoostedExp = $cf4d +DEF wGymCityName = $cf5f +DEF wGymLeaderName = $cf70 +DEF wItemList = $cf7b +DEF wListPointer = $cf8b +DEF wUnusedNamePointer = $cf8d +DEF wItemPrices = $cf8f +DEF wCurItem = $cf91 +DEF wCurListMenuItem = $cf91 +DEF wCurPartySpecies = $cf91 +DEF wWhichPokemon = $cf92 +DEF wPrintItemPrices = $cf93 +DEF wHPBarType = $cf94 +DEF wListMenuID = $cf94 +DEF wMoveMonType = $cf95 +DEF wRemoveMonFromBox = $cf95 +DEF wItemQuantity = $cf96 +DEF wMaxItemQuantity = $cf97 +DEF wLoadedMon = $cf98 +DEF wLoadedMonSpecies = $cf98 +DEF wLoadedMonHP = $cf99 +DEF wLoadedMonBoxLevel = $cf9b +DEF wLoadedMonStatus = $cf9c +DEF wLoadedMonType = $cf9d +DEF wLoadedMonType1 = $cf9d +DEF wLoadedMonType2 = $cf9e +DEF wLoadedMonCatchRate = $cf9f +DEF wLoadedMonMoves = $cfa0 +DEF wLoadedMonOTID = $cfa4 +DEF wLoadedMonExp = $cfa6 +DEF wLoadedMonHPExp = $cfa9 +DEF wLoadedMonAttackExp = $cfab +DEF wLoadedMonDefenseExp = $cfad +DEF wLoadedMonSpeedExp = $cfaf +DEF wLoadedMonSpecialExp = $cfb1 +DEF wLoadedMonDVs = $cfb3 +DEF wLoadedMonPP = $cfb5 +DEF wLoadedMonLevel = $cfb9 +DEF wLoadedMonMaxHP = $cfba +DEF wLoadedMonStats = $cfba +DEF wLoadedMonAttack = $cfbc +DEF wLoadedMonDefense = $cfbe +DEF wLoadedMonSpeed = $cfc0 +DEF wLoadedMonSpecial = $cfc2 +DEF wFontLoaded = $cfc4 +DEF wWalkCounter = $cfc5 +DEF wTileInFrontOfPlayer = $cfc6 +DEF wAudioFadeOutControl = $cfc7 +DEF wAudioFadeOutCounterReloadValue = $cfc8 +DEF wAudioFadeOutCounter = $cfc9 +DEF wLastMusicSoundID = $cfca +DEF wUpdateSpritesEnabled = $cfcb +DEF wEnemyMoveNum = $cfcc +DEF wEnemyMoveEffect = $cfcd +DEF wEnemyMovePower = $cfce +DEF wEnemyMoveType = $cfcf +DEF wEnemyMoveAccuracy = $cfd0 +DEF wEnemyMoveMaxPP = $cfd1 +DEF wPlayerMoveNum = $cfd2 +DEF wPlayerMoveEffect = $cfd3 +DEF wPlayerMovePower = $cfd4 +DEF wPlayerMoveType = $cfd5 +DEF wPlayerMoveAccuracy = $cfd6 +DEF wPlayerMoveMaxPP = $cfd7 +DEF wEnemyMonSpecies2 = $cfd8 +DEF wBattleMonSpecies2 = $cfd9 +DEF wEnemyMonNick = $cfda +DEF wEnemyMon = $cfe5 +DEF wEnemyMonSpecies = $cfe5 +DEF wEnemyMonHP = $cfe6 +DEF wEnemyMonBoxLevel = $cfe8 +DEF wEnemyMonPartyPos = $cfe8 +DEF wEnemyMonStatus = $cfe9 +DEF wEnemyMonType = $cfea +DEF wEnemyMonType1 = $cfea +DEF wEnemyMonType2 = $cfeb +DEF wEnemyMonCatchRate = $cfec +DEF wEnemyMonMoves = $cfed +DEF wEnemyMonDVs = $cff1 +DEF wEnemyMonLevel = $cff3 +DEF wEnemyMonMaxHP = $cff4 +DEF wEnemyMonStats = $cff4 +DEF wEnemyMonAttack = $cff6 +DEF wEnemyMonDefense = $cff8 +DEF wEnemyMonSpeed = $cffa +DEF wEnemyMonSpecial = $cffc +DEF wEnemyMonPP = $cffe +DEF wEnemyMonBaseStats = $d002 +DEF wEnemyMonActualCatchRate = $d007 +DEF wEnemyMonBaseExp = $d008 +DEF wBattleMonNick = $d009 +DEF wBattleMon = $d014 +DEF wBattleMonSpecies = $d014 +DEF wBattleMonHP = $d015 +DEF wBattleMonBoxLevel = $d017 +DEF wBattleMonPartyPos = $d017 +DEF wBattleMonStatus = $d018 +DEF wBattleMonType = $d019 +DEF wBattleMonType1 = $d019 +DEF wBattleMonType2 = $d01a +DEF wBattleMonCatchRate = $d01b +DEF wBattleMonMoves = $d01c +DEF wBattleMonDVs = $d020 +DEF wBattleMonLevel = $d022 +DEF wBattleMonMaxHP = $d023 +DEF wBattleMonStats = $d023 +DEF wBattleMonAttack = $d025 +DEF wBattleMonDefense = $d027 +DEF wBattleMonSpeed = $d029 +DEF wBattleMonSpecial = $d02b +DEF wBattleMonPP = $d02d +DEF wTrainerClass = $d031 +DEF wTrainerPicPointer = $d033 +DEF wLearnMoveMonName = $d036 +DEF wTempMoveNameBuffer = $d036 +DEF wTrainerBaseMoney = $d046 +DEF wToggleableObjectCounter = $d048 +DEF wTrainerName = $d04a +DEF wIsInBattle = $d057 +DEF wPartyGainExpFlags = $d058 +DEF wCurOpponent = $d059 +DEF wBattleType = $d05a +DEF wDamageMultipliers = $d05b +DEF wGymLeaderNo = $d05c +DEF wLoneAttackNo = $d05c +DEF wTrainerNo = $d05d +DEF wCriticalHitOrOHKO = $d05e +DEF wMoveMissed = $d05f +DEF wBattleStatusData = $d060 +DEF wPlayerStatsToDouble = $d060 +DEF wPlayerStatsToHalve = $d061 +DEF wPlayerBattleStatus1 = $d062 +DEF wPlayerBattleStatus2 = $d063 +DEF wPlayerBattleStatus3 = $d064 +DEF wEnemyStatsToDouble = $d065 +DEF wEnemyStatsToHalve = $d066 +DEF wEnemyBattleStatus1 = $d067 +DEF wEnemyBattleStatus2 = $d068 +DEF wEnemyBattleStatus3 = $d069 +DEF wPlayerNumAttacksLeft = $d06a +DEF wPlayerConfusedCounter = $d06b +DEF wPlayerToxicCounter = $d06c +DEF wPlayerDisabledMove = $d06d +DEF wEnemyNumAttacksLeft = $d06f +DEF wEnemyConfusedCounter = $d070 +DEF wEnemyToxicCounter = $d071 +DEF wEnemyDisabledMove = $d072 +DEF wPlayerBideAccumulatedDamage = $d074 +DEF wPlayerNumHits = $d074 +DEF wUnknownSerialCounter2 = $d074 +DEF wBattleStatusDataEnd = $d078 +DEF wEscapedFromBattle = $d078 +DEF wAmountMoneyWon = $d079 +DEF wObjectToHide = $d079 +DEF wObjectToShow = $d07a +DEF wAnimationID = $d07c +DEF wDefaultMap = $d07c +DEF wMenuItemOffset = $d07c +DEF wNamingScreenType = $d07d +DEF wPartyMenuTypeOrMessageID = $d07d +DEF wTempTilesetNumTiles = $d07d +DEF wSavedListScrollOffset = $d07e +DEF wBaseCoordX = $d081 +DEF wBaseCoordY = $d082 +DEF wLowHealthAlarm = $d083 +DEF wFBTileCounter = $d084 +DEF wMovingBGTilesCounter2 = $d085 +DEF wSubAnimFrameDelay = $d086 +DEF wSubAnimCounter = $d087 +DEF wSaveFileStatus = $d088 +DEF wNumFBTiles = $d089 +DEF wCoordAdjustmentAmount = $d08a +DEF wFallingObjectMovementByte = $d08a +DEF wFlashScreenLongCounter = $d08a +DEF wNewSlotMachineBallTile = $d08a +DEF wNumShootingBalls = $d08a +DEF wOptionsInitialized = $d08a +DEF wSpiralBallsBaseY = $d08a +DEF wTradedMonMovingRight = $d08a +DEF wUnusedWaterDropletsByte = $d08a +DEF wAnimCounter = $d08b +DEF wNumFallingObjects = $d08b +DEF wSlideMonDelay = $d08b +DEF wSpiralBallsBaseX = $d08b +DEF wSubAnimTransform = $d08b +DEF wEndBattleWinTextPointer = $d08c +DEF wEndBattleLoseTextPointer = $d08e +DEF wEndBattleTextRomBank = $d092 +DEF wSubAnimAddrPtr = $d094 +DEF wSlotMachineAllowMatchesCounter = $d096 +DEF wSubAnimSubEntryAddr = $d096 +DEF wOutwardSpiralTileMapPointer = $d09a +DEF wPartyMenuAnimMonEnabled = $d09b +DEF wTownMapSpriteBlinkingEnabled = $d09b +DEF wUnusedMoveAnimByte = $d09b +DEF wFBDestAddr = $d09c +DEF wFBMode = $d09e +DEF wDropletTile = $d09f +DEF wIntroNidorinoBaseTile = $d09f +DEF wLinkCableAnimBulgeToggle = $d09f +DEF wNewTileBlockID = $d09f +DEF wOutwardSpiralCurrentDirection = $d09f +DEF wSlideMonUpBottomRowLeftTile = $d09f +DEF wSquishMonCurrentDirection = $d09f +DEF wWhichBattleAnimTileset = $d09f +DEF wDisableVBlankWYUpdate = $d0a0 +DEF wSpriteCurPosX = $d0a1 +DEF wSpriteCurPosY = $d0a2 +DEF wSpriteWidth = $d0a3 +DEF wSpriteHeight = $d0a4 +DEF wSpriteInputCurByte = $d0a5 +DEF wSpriteInputBitCounter = $d0a6 +DEF wSpriteOutputBitOffset = $d0a7 +DEF wSpriteLoadFlags = $d0a8 +DEF wSpriteUnpackMode = $d0a9 +DEF wSpriteFlipped = $d0aa +DEF wSpriteInputPtr = $d0ab +DEF wSpriteOutputPtr = $d0ad +DEF wSpriteOutputPtrCached = $d0af +DEF wSpriteDecodeTable0Ptr = $d0b1 +DEF wSpriteDecodeTable1Ptr = $d0b3 +DEF wCurSpecies = $d0b5 +DEF wNameListIndex = $d0b5 +DEF wNameListType = $d0b6 +DEF wPredefBank = $d0b7 +DEF wMonHIndex = $d0b8 +DEF wMonHeader = $d0b8 +DEF wMonHBaseHP = $d0b9 +DEF wMonHBaseStats = $d0b9 +DEF wMonHBaseAttack = $d0ba +DEF wMonHBaseDefense = $d0bb +DEF wMonHBaseSpeed = $d0bc +DEF wMonHBaseSpecial = $d0bd +DEF wMonHType1 = $d0be +DEF wMonHTypes = $d0be +DEF wMonHType2 = $d0bf +DEF wMonHCatchRate = $d0c0 +DEF wMonHBaseEXP = $d0c1 +DEF wMonHSpriteDim = $d0c2 +DEF wMonHFrontSprite = $d0c3 +DEF wMonHBackSprite = $d0c5 +DEF wMonHMoves = $d0c7 +DEF wMonHGrowthRate = $d0cb +DEF wMonHLearnset = $d0cc +DEF wMonHeaderEnd = $d0d4 +DEF wSavedTileAnimations = $d0d4 +DEF wDamage = $d0d7 +DEF wRepelRemainingSteps = $d0db +DEF wMoves = $d0dc +DEF wMoveNum = $d0e0 +DEF wMovesString = $d0e1 +DEF wUnusedCurMapTilesetCopy = $d119 +DEF wWalkBikeSurfStateCopy = $d11a +DEF wInitListType = $d11b +DEF wCapturedMonSpecies = $d11c +DEF wFirstMonsNotOutYet = $d11d +DEF wCalculateWhoseStats = $d11e +DEF wMaxPP = $d11e +DEF wMoveGrammar = $d11e +DEF wMoveType = $d11e +DEF wNamedObjectIndex = $d11e +DEF wNumSetBits = $d11e +DEF wPokeBallAnimData = $d11e +DEF wPokeBallCaptureCalcTemp = $d11e +DEF wPokedexNum = $d11e +DEF wTempByteValue = $d11e +DEF wTempTMHM = $d11e +DEF wTypeEffectiveness = $d11e +DEF wUsingPPUp = $d11e +DEF wForcePlayerToChooseMon = $d11f +DEF wNumRunAttempts = $d120 +DEF wEvolutionOccurred = $d121 +DEF wVBlankSavedROMBank = $d122 +DEF wIsKeyItem = $d124 +DEF wTextBoxID = $d125 +DEF wCurrentMapScriptFlags = $d126 +DEF wCurEnemyLevel = $d127 +DEF wItemListPointer = $d128 +DEF wListCount = $d12a +DEF wLinkState = $d12b +DEF wTwoOptionMenuID = $d12c +DEF wChosenMenuItem = $d12d +DEF wOutOfBattleBlackout = $d12d +DEF wMenuExitMethod = $d12e +DEF wDungeonWarpDataEntrySize = $d12f +DEF wGymGateTileBlock = $d12f +DEF wWhichPewterGuy = $d12f +DEF wWhichPrizeWindow = $d12f +DEF wSavedSpriteScreenY = $d130 +DEF wSavedSpriteScreenX = $d131 +DEF wSavedSpriteMapY = $d132 +DEF wSavedSpriteMapX = $d133 +DEF wWhichPrize = $d139 +DEF wIgnoreInputCounter = $d13a +DEF wStepCounter = $d13b +DEF wNumberOfNoRandomBattleStepsLeft = $d13c +DEF wPrize1 = $d13d +DEF wPrize2 = $d13e +DEF wPrize3 = $d13f +DEF wPrize1Price = $d141 +DEF wSerialRandomNumberListBlock = $d141 +DEF wPrize2Price = $d143 +DEF wPrize3Price = $d145 +DEF wLinkBattleRandomNumberList = $d148 +DEF wPseudoItemID = $d152 +DEF wSerialPlayerDataBlock = $d152 +DEF wUnusedAlreadyOwnedFlag = $d153 +DEF wEvoStoneItemID = $d156 +DEF wSavedNPCMovementDirections2Index = $d157 +DEF wPlayerName = $d158 +DEF wPartyCount = $d163 +DEF wPartyDataStart = $d163 +DEF wPartySpecies = $d164 +DEF wPartyMon1 = $d16b +DEF wPartyMon1Species = $d16b +DEF wPartyMons = $d16b +DEF wPartyMon1HP = $d16c +DEF wPartyMon1BoxLevel = $d16e +DEF wPartyMon1Status = $d16f +DEF wPartyMon1Type = $d170 +DEF wPartyMon1Type1 = $d170 +DEF wPartyMon1Type2 = $d171 +DEF wPartyMon1CatchRate = $d172 +DEF wPartyMon1Moves = $d173 +DEF wPartyMon1OTID = $d177 +DEF wPartyMon1Exp = $d179 +DEF wPartyMon1HPExp = $d17c +DEF wPartyMon1AttackExp = $d17e +DEF wPartyMon1DefenseExp = $d180 +DEF wPartyMon1SpeedExp = $d182 +DEF wPartyMon1SpecialExp = $d184 +DEF wPartyMon1DVs = $d186 +DEF wPartyMon1PP = $d188 +DEF wPartyMon1Level = $d18c +DEF wPartyMon1MaxHP = $d18d +DEF wPartyMon1Stats = $d18d +DEF wPartyMon1Attack = $d18f +DEF wPartyMon1Defense = $d191 +DEF wPartyMon1Speed = $d193 +DEF wPartyMon1Special = $d195 +DEF wPartyMon2 = $d197 +DEF wPartyMon2Species = $d197 +DEF wPartyMon2HP = $d198 +DEF wPartyMon2BoxLevel = $d19a +DEF wPartyMon2Status = $d19b +DEF wPartyMon2Type = $d19c +DEF wPartyMon2Type1 = $d19c +DEF wPartyMon2Type2 = $d19d +DEF wPartyMon2CatchRate = $d19e +DEF wPartyMon2Moves = $d19f +DEF wPartyMon2OTID = $d1a3 +DEF wPartyMon2Exp = $d1a5 +DEF wPartyMon2HPExp = $d1a8 +DEF wPartyMon2AttackExp = $d1aa +DEF wPartyMon2DefenseExp = $d1ac +DEF wPartyMon2SpeedExp = $d1ae +DEF wPartyMon2SpecialExp = $d1b0 +DEF wPartyMon2DVs = $d1b2 +DEF wPartyMon2PP = $d1b4 +DEF wPartyMon2Level = $d1b8 +DEF wPartyMon2MaxHP = $d1b9 +DEF wPartyMon2Stats = $d1b9 +DEF wPartyMon2Attack = $d1bb +DEF wPartyMon2Defense = $d1bd +DEF wPartyMon2Speed = $d1bf +DEF wPartyMon2Special = $d1c1 +DEF wPartyMon3 = $d1c3 +DEF wPartyMon3Species = $d1c3 +DEF wPartyMon3HP = $d1c4 +DEF wPartyMon3BoxLevel = $d1c6 +DEF wPartyMon3Status = $d1c7 +DEF wPartyMon3Type = $d1c8 +DEF wPartyMon3Type1 = $d1c8 +DEF wPartyMon3Type2 = $d1c9 +DEF wPartyMon3CatchRate = $d1ca +DEF wPartyMon3Moves = $d1cb +DEF wPartyMon3OTID = $d1cf +DEF wPartyMon3Exp = $d1d1 +DEF wPartyMon3HPExp = $d1d4 +DEF wPartyMon3AttackExp = $d1d6 +DEF wPartyMon3DefenseExp = $d1d8 +DEF wPartyMon3SpeedExp = $d1da +DEF wPartyMon3SpecialExp = $d1dc +DEF wPartyMon3DVs = $d1de +DEF wPartyMon3PP = $d1e0 +DEF wPartyMon3Level = $d1e4 +DEF wPartyMon3MaxHP = $d1e5 +DEF wPartyMon3Stats = $d1e5 +DEF wPartyMon3Attack = $d1e7 +DEF wPartyMon3Defense = $d1e9 +DEF wPartyMon3Speed = $d1eb +DEF wPartyMon3Special = $d1ed +DEF wPartyMon4 = $d1ef +DEF wPartyMon4Species = $d1ef +DEF wPartyMon4HP = $d1f0 +DEF wPartyMon4BoxLevel = $d1f2 +DEF wPartyMon4Status = $d1f3 +DEF wPartyMon4Type = $d1f4 +DEF wPartyMon4Type1 = $d1f4 +DEF wPartyMon4Type2 = $d1f5 +DEF wPartyMon4CatchRate = $d1f6 +DEF wPartyMon4Moves = $d1f7 +DEF wPartyMon4OTID = $d1fb +DEF wPartyMon4Exp = $d1fd +DEF wPartyMon4HPExp = $d200 +DEF wPartyMon4AttackExp = $d202 +DEF wPartyMon4DefenseExp = $d204 +DEF wPartyMon4SpeedExp = $d206 +DEF wPartyMon4SpecialExp = $d208 +DEF wPartyMon4DVs = $d20a +DEF wPartyMon4PP = $d20c +DEF wPartyMon4Level = $d210 +DEF wPartyMon4MaxHP = $d211 +DEF wPartyMon4Stats = $d211 +DEF wPartyMon4Attack = $d213 +DEF wPartyMon4Defense = $d215 +DEF wPartyMon4Speed = $d217 +DEF wPartyMon4Special = $d219 +DEF wPartyMon5 = $d21b +DEF wPartyMon5Species = $d21b +DEF wPartyMon5HP = $d21c +DEF wPartyMon5BoxLevel = $d21e +DEF wPartyMon5Status = $d21f +DEF wPartyMon5Type = $d220 +DEF wPartyMon5Type1 = $d220 +DEF wPartyMon5Type2 = $d221 +DEF wPartyMon5CatchRate = $d222 +DEF wPartyMon5Moves = $d223 +DEF wPartyMon5OTID = $d227 +DEF wPartyMon5Exp = $d229 +DEF wPartyMon5HPExp = $d22c +DEF wPartyMon5AttackExp = $d22e +DEF wPartyMon5DefenseExp = $d230 +DEF wPartyMon5SpeedExp = $d232 +DEF wPartyMon5SpecialExp = $d234 +DEF wPartyMon5DVs = $d236 +DEF wPartyMon5PP = $d238 +DEF wPartyMon5Level = $d23c +DEF wPartyMon5MaxHP = $d23d +DEF wPartyMon5Stats = $d23d +DEF wPartyMon5Attack = $d23f +DEF wPartyMon5Defense = $d241 +DEF wPartyMon5Speed = $d243 +DEF wPartyMon5Special = $d245 +DEF wPartyMon6 = $d247 +DEF wPartyMon6Species = $d247 +DEF wPartyMon6HP = $d248 +DEF wPartyMon6BoxLevel = $d24a +DEF wPartyMon6Status = $d24b +DEF wPartyMon6Type = $d24c +DEF wPartyMon6Type1 = $d24c +DEF wPartyMon6Type2 = $d24d +DEF wPartyMon6CatchRate = $d24e +DEF wPartyMon6Moves = $d24f +DEF wPartyMon6OTID = $d253 +DEF wPartyMon6Exp = $d255 +DEF wPartyMon6HPExp = $d258 +DEF wPartyMon6AttackExp = $d25a +DEF wPartyMon6DefenseExp = $d25c +DEF wPartyMon6SpeedExp = $d25e +DEF wPartyMon6SpecialExp = $d260 +DEF wPartyMon6DVs = $d262 +DEF wPartyMon6PP = $d264 +DEF wPartyMon6Level = $d268 +DEF wPartyMon6MaxHP = $d269 +DEF wPartyMon6Stats = $d269 +DEF wPartyMon6Attack = $d26b +DEF wPartyMon6Defense = $d26d +DEF wPartyMon6Speed = $d26f +DEF wPartyMon6Special = $d271 +DEF wPartyMon1OT = $d273 +DEF wPartyMonOT = $d273 +DEF wPartyMon2OT = $d27e +DEF wPartyMon3OT = $d289 +DEF wPartyMon4OT = $d294 +DEF wPartyMon5OT = $d29f +DEF wPartyMon6OT = $d2aa +DEF wPartyMon1Nick = $d2b5 +DEF wPartyMonNicks = $d2b5 +DEF wPartyMon2Nick = $d2c0 +DEF wPartyMon3Nick = $d2cb +DEF wPartyMon4Nick = $d2d6 +DEF wPartyMon5Nick = $d2e1 +DEF wPartyMon6Nick = $d2ec +DEF wMainDataStart = $d2f7 +DEF wPartyDataEnd = $d2f7 +DEF wPartyMonNicksEnd = $d2f7 +DEF wPokedexOwned = $d2f7 +DEF wPokedexOwnedEnd = $d30a +DEF wPokedexSeen = $d30a +DEF wNumBagItems = $d31d +DEF wPokedexSeenEnd = $d31d +DEF wBagItems = $d31e +DEF wPlayerMoney = $d347 +DEF wRivalName = $d34a +DEF wOptions = $d355 +DEF wObtainedBadges = $d356 +DEF wUnusedObtainedBadges = $d357 +DEF wLetterPrintingDelayFlags = $d358 +DEF wPlayerID = $d359 +DEF wMapMusicSoundID = $d35b +DEF wMapMusicROMBank = $d35c +DEF wMapPalOffset = $d35d +DEF wCurMap = $d35e +DEF wCurrentTileBlockMapViewPointer = $d35f +DEF wYCoord = $d361 +DEF wXCoord = $d362 +DEF wYBlockCoord = $d363 +DEF wXBlockCoord = $d364 +DEF wLastMap = $d365 +DEF wUnusedLastMapWidth = $d366 +DEF wCurMapHeader = $d367 +DEF wCurMapTileset = $d367 +DEF wCurMapHeight = $d368 +DEF wCurMapWidth = $d369 +DEF wCurMapDataPtr = $d36a +DEF wCurMapTextPtr = $d36c +DEF wCurMapScriptPtr = $d36e +DEF wCurMapConnections = $d370 +DEF wCurMapHeaderEnd = $d371 +DEF wNorthConnectedMap = $d371 +DEF wNorthConnectionHeader = $d371 +DEF wNorthConnectionStripSrc = $d372 +DEF wNorthConnectionStripDest = $d374 +DEF wNorthConnectionStripLength = $d376 +DEF wNorthConnectedMapWidth = $d377 +DEF wNorthConnectedMapYAlignment = $d378 +DEF wNorthConnectedMapXAlignment = $d379 +DEF wNorthConnectedMapViewPointer = $d37a +DEF wSouthConnectedMap = $d37c +DEF wSouthConnectionHeader = $d37c +DEF wSouthConnectionStripSrc = $d37d +DEF wSouthConnectionStripDest = $d37f +DEF wSouthConnectionStripLength = $d381 +DEF wSouthConnectedMapWidth = $d382 +DEF wSouthConnectedMapYAlignment = $d383 +DEF wSouthConnectedMapXAlignment = $d384 +DEF wSouthConnectedMapViewPointer = $d385 +DEF wWestConnectedMap = $d387 +DEF wWestConnectionHeader = $d387 +DEF wWestConnectionStripSrc = $d388 +DEF wWestConnectionStripDest = $d38a +DEF wWestConnectionStripLength = $d38c +DEF wWestConnectedMapWidth = $d38d +DEF wWestConnectedMapYAlignment = $d38e +DEF wWestConnectedMapXAlignment = $d38f +DEF wWestConnectedMapViewPointer = $d390 +DEF wEastConnectedMap = $d392 +DEF wEastConnectionHeader = $d392 +DEF wEastConnectionStripSrc = $d393 +DEF wEastConnectionStripDest = $d395 +DEF wEastConnectionStripLength = $d397 +DEF wEastConnectedMapWidth = $d398 +DEF wEastConnectedMapYAlignment = $d399 +DEF wEastConnectedMapXAlignment = $d39a +DEF wEastConnectedMapViewPointer = $d39b +DEF wSpriteSet = $d39d +DEF wSpriteSetID = $d3a8 +DEF wObjectDataPointerTemp = $d3a9 +DEF wMapBackgroundTile = $d3ad +DEF wNumberOfWarps = $d3ae +DEF wWarpEntries = $d3af +DEF wDestinationWarpID = $d42f +DEF wNumSigns = $d4b0 +DEF wSignCoords = $d4b1 +DEF wSignTextIDs = $d4d1 +DEF wNumSprites = $d4e1 +DEF wYOffsetSinceLastSpecialWarp = $d4e2 +DEF wXOffsetSinceLastSpecialWarp = $d4e3 +DEF wMapSpriteData = $d4e4 +DEF wMapSpriteExtraData = $d504 +DEF wCurrentMapHeight2 = $d524 +DEF wCurrentMapWidth2 = $d525 +DEF wMapViewVRAMPointer = $d526 +DEF wPlayerMovingDirection = $d528 +DEF wPlayerLastStopDirection = $d529 +DEF wPlayerDirection = $d52a +DEF wTilesetBank = $d52b +DEF wTilesetBlocksPtr = $d52c +DEF wTilesetGfxPtr = $d52e +DEF wTilesetCollisionPtr = $d530 +DEF wTilesetTalkingOverTiles = $d532 +DEF wGrassTile = $d535 +DEF wNumBoxItems = $d53a +DEF wBoxItems = $d53b +DEF wCurrentBoxNum = $d5a0 +DEF wNumHoFTeams = $d5a2 +DEF wUnusedMapVariable = $d5a3 +DEF wPlayerCoins = $d5a4 +DEF wToggleableObjectFlags = $d5a6 +DEF wToggleableObjectFlagsEnd = $d5c6 +DEF wSavedSpriteImageIndex = $d5cd +DEF wToggleableObjectList = $d5ce +DEF wGameProgressFlags = $d5f0 +DEF wOaksLabCurScript = $d5f0 +DEF wPalletTownCurScript = $d5f1 +DEF wBluesHouseCurScript = $d5f3 +DEF wViridianCityCurScript = $d5f4 +DEF wPewterCityCurScript = $d5f7 +DEF wRoute3CurScript = $d5f8 +DEF wRoute4CurScript = $d5f9 +DEF wViridianGymCurScript = $d5fb +DEF wPewterGymCurScript = $d5fc +DEF wCeruleanGymCurScript = $d5fd +DEF wVermilionGymCurScript = $d5fe +DEF wCeladonGymCurScript = $d5ff +DEF wRoute6CurScript = $d600 +DEF wRoute8CurScript = $d601 +DEF wRoute24CurScript = $d602 +DEF wRoute25CurScript = $d603 +DEF wRoute9CurScript = $d604 +DEF wRoute10CurScript = $d605 +DEF wMtMoon1FCurScript = $d606 +DEF wMtMoonB2FCurScript = $d607 +DEF wSSAnne1FRoomsCurScript = $d608 +DEF wSSAnne2FRoomsCurScript = $d609 +DEF wRoute22CurScript = $d60a +DEF wRedsHouse2FCurScript = $d60c +DEF wViridianMartCurScript = $d60d +DEF wRoute22GateCurScript = $d60e +DEF wCeruleanCityCurScript = $d60f +DEF wSSAnneBowCurScript = $d617 +DEF wViridianForestCurScript = $d618 +DEF wMuseum1FCurScript = $d619 +DEF wRoute13CurScript = $d61a +DEF wRoute14CurScript = $d61b +DEF wRoute17CurScript = $d61c +DEF wRoute19CurScript = $d61d +DEF wRoute21CurScript = $d61e +DEF wSafariZoneGateCurScript = $d61f +DEF wRockTunnelB1FCurScript = $d620 +DEF wRockTunnel1FCurScript = $d621 +DEF wRoute11CurScript = $d623 +DEF wRoute12CurScript = $d624 +DEF wRoute15CurScript = $d625 +DEF wRoute16CurScript = $d626 +DEF wRoute18CurScript = $d627 +DEF wRoute20CurScript = $d628 +DEF wSSAnneB1FRoomsCurScript = $d629 +DEF wVermilionCityCurScript = $d62a +DEF wPokemonTower2FCurScript = $d62b +DEF wPokemonTower3FCurScript = $d62c +DEF wPokemonTower4FCurScript = $d62d +DEF wPokemonTower5FCurScript = $d62e +DEF wPokemonTower6FCurScript = $d62f +DEF wPokemonTower7FCurScript = $d630 +DEF wRocketHideoutB1FCurScript = $d631 +DEF wRocketHideoutB2FCurScript = $d632 +DEF wRocketHideoutB3FCurScript = $d633 +DEF wRocketHideoutB4FCurScript = $d634 +DEF wRoute6GateCurScript = $d636 +DEF wRoute8GateCurScript = $d637 +DEF wCinnabarIslandCurScript = $d639 +DEF wPokemonMansion1FCurScript = $d63a +DEF wPokemonMansion2FCurScript = $d63c +DEF wPokemonMansion3FCurScript = $d63d +DEF wPokemonMansionB1FCurScript = $d63e +DEF wVictoryRoad2FCurScript = $d63f +DEF wVictoryRoad3FCurScript = $d640 +DEF wFightingDojoCurScript = $d642 +DEF wSilphCo2FCurScript = $d643 +DEF wSilphCo3FCurScript = $d644 +DEF wSilphCo4FCurScript = $d645 +DEF wSilphCo5FCurScript = $d646 +DEF wSilphCo6FCurScript = $d647 +DEF wSilphCo7FCurScript = $d648 +DEF wSilphCo8FCurScript = $d649 +DEF wSilphCo9FCurScript = $d64a +DEF wHallOfFameCurScript = $d64b +DEF wChampionsRoomCurScript = $d64c +DEF wLoreleisRoomCurScript = $d64d +DEF wBrunosRoomCurScript = $d64e +DEF wAgathasRoomCurScript = $d64f +DEF wCeruleanCaveB1FCurScript = $d650 +DEF wVictoryRoad1FCurScript = $d651 +DEF wLancesRoomCurScript = $d653 +DEF wSilphCo10FCurScript = $d658 +DEF wSilphCo11FCurScript = $d659 +DEF wFuchsiaGymCurScript = $d65b +DEF wSaffronGymCurScript = $d65c +DEF wCinnabarGymCurScript = $d65e +DEF wGameCornerCurScript = $d65f +DEF wRoute16Gate1FCurScript = $d660 +DEF wBillsHouseCurScript = $d661 +DEF wRoute5GateCurScript = $d662 +DEF wPowerPlantCurScript = $d663 +DEF wRoute7GateCurScript = $d663 +DEF wSSAnne2FCurScript = $d665 +DEF wSeafoamIslandsB3FCurScript = $d666 +DEF wRoute23CurScript = $d667 +DEF wSeafoamIslandsB4FCurScript = $d668 +DEF wRoute18Gate1FCurScript = $d669 +DEF wGameProgressFlagsEnd = $d6b8 +DEF wObtainedHiddenItemsFlags = $d6f0 +DEF wObtainedHiddenCoinsFlags = $d6fe +DEF wWalkBikeSurfState = $d700 +DEF wTownVisitedFlag = $d70b +DEF wSafariSteps = $d70d +DEF wFossilItem = $d70f +DEF wFossilMon = $d710 +DEF wEnemyMonOrTrainerClass = $d713 +DEF wPlayerJumpingYScreenCoordsIndex = $d714 +DEF wRivalStarter = $d715 +DEF wPlayerStarter = $d717 +DEF wBoulderSpriteIndex = $d718 +DEF wLastBlackoutMap = $d719 +DEF wDestinationMap = $d71a +DEF wUnusedPlayerDataByte = $d71b +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d71c +DEF wDungeonWarpDestinationMap = $d71d +DEF wWhichDungeonWarp = $d71e +DEF wUnusedCardKeyGateID = $d71f +DEF wStatusFlags1 = $d728 +DEF wBeatGymFlags = $d72a +DEF wStatusFlags2 = $d72c +DEF wCableClubDestinationMap = $d72d +DEF wStatusFlags3 = $d72d +DEF wStatusFlags4 = $d72e +DEF wStatusFlags5 = $d730 +DEF wStatusFlags6 = $d732 +DEF wStatusFlags7 = $d733 +DEF wElite4Flags = $d734 +DEF wMovementFlags = $d736 +DEF wCompletedInGameTradeFlags = $d737 +DEF wWarpedFromWhichWarp = $d73b +DEF wWarpedFromWhichMap = $d73c +DEF wCardKeyDoorY = $d73f +DEF wCardKeyDoorX = $d740 +DEF wFirstLockTrashCanIndex = $d743 +DEF wSecondLockTrashCanIndex = $d744 +DEF wEventFlags = $d747 +DEF wGrassRate = $d887 +DEF wLinkEnemyTrainerName = $d887 +DEF wGrassMons = $d888 +DEF wSerialEnemyDataBlock = $d893 +DEF wEnemyPartyCount = $d89c +DEF wEnemyPartySpecies = $d89d +DEF wEnemyMon1 = $d8a4 +DEF wEnemyMon1Species = $d8a4 +DEF wEnemyMons = $d8a4 +DEF wWaterRate = $d8a4 +DEF wEnemyMon1HP = $d8a5 +DEF wWaterMons = $d8a5 +DEF wEnemyMon1BoxLevel = $d8a7 +DEF wEnemyMon1Status = $d8a8 +DEF wEnemyMon1Type = $d8a9 +DEF wEnemyMon1Type1 = $d8a9 +DEF wEnemyMon1Type2 = $d8aa +DEF wEnemyMon1CatchRate = $d8ab +DEF wEnemyMon1Moves = $d8ac +DEF wEnemyMon1OTID = $d8b0 +DEF wEnemyMon1Exp = $d8b2 +DEF wEnemyMon1HPExp = $d8b5 +DEF wEnemyMon1AttackExp = $d8b7 +DEF wEnemyMon1DefenseExp = $d8b9 +DEF wEnemyMon1SpeedExp = $d8bb +DEF wEnemyMon1SpecialExp = $d8bd +DEF wEnemyMon1DVs = $d8bf +DEF wEnemyMon1PP = $d8c1 +DEF wEnemyMon1Level = $d8c5 +DEF wEnemyMon1MaxHP = $d8c6 +DEF wEnemyMon1Stats = $d8c6 +DEF wEnemyMon1Attack = $d8c8 +DEF wEnemyMon1Defense = $d8ca +DEF wEnemyMon1Speed = $d8cc +DEF wEnemyMon1Special = $d8ce +DEF wEnemyMon2 = $d8d0 +DEF wEnemyMon2Species = $d8d0 +DEF wEnemyMon2HP = $d8d1 +DEF wEnemyMon2BoxLevel = $d8d3 +DEF wEnemyMon2Status = $d8d4 +DEF wEnemyMon2Type = $d8d5 +DEF wEnemyMon2Type1 = $d8d5 +DEF wEnemyMon2Type2 = $d8d6 +DEF wEnemyMon2CatchRate = $d8d7 +DEF wEnemyMon2Moves = $d8d8 +DEF wEnemyMon2OTID = $d8dc +DEF wEnemyMon2Exp = $d8de +DEF wEnemyMon2HPExp = $d8e1 +DEF wEnemyMon2AttackExp = $d8e3 +DEF wEnemyMon2DefenseExp = $d8e5 +DEF wEnemyMon2SpeedExp = $d8e7 +DEF wEnemyMon2SpecialExp = $d8e9 +DEF wEnemyMon2DVs = $d8eb +DEF wEnemyMon2PP = $d8ed +DEF wEnemyMon2Level = $d8f1 +DEF wEnemyMon2MaxHP = $d8f2 +DEF wEnemyMon2Stats = $d8f2 +DEF wEnemyMon2Attack = $d8f4 +DEF wEnemyMon2Defense = $d8f6 +DEF wEnemyMon2Speed = $d8f8 +DEF wEnemyMon2Special = $d8fa +DEF wEnemyMon3 = $d8fc +DEF wEnemyMon3Species = $d8fc +DEF wEnemyMon3HP = $d8fd +DEF wEnemyMon3BoxLevel = $d8ff +DEF wEnemyMon3Status = $d900 +DEF wEnemyMon3Type = $d901 +DEF wEnemyMon3Type1 = $d901 +DEF wEnemyMon3Type2 = $d902 +DEF wEnemyMon3CatchRate = $d903 +DEF wEnemyMon3Moves = $d904 +DEF wEnemyMon3OTID = $d908 +DEF wEnemyMon3Exp = $d90a +DEF wEnemyMon3HPExp = $d90d +DEF wEnemyMon3AttackExp = $d90f +DEF wEnemyMon3DefenseExp = $d911 +DEF wEnemyMon3SpeedExp = $d913 +DEF wEnemyMon3SpecialExp = $d915 +DEF wEnemyMon3DVs = $d917 +DEF wEnemyMon3PP = $d919 +DEF wEnemyMon3Level = $d91d +DEF wEnemyMon3MaxHP = $d91e +DEF wEnemyMon3Stats = $d91e +DEF wEnemyMon3Attack = $d920 +DEF wEnemyMon3Defense = $d922 +DEF wEnemyMon3Speed = $d924 +DEF wEnemyMon3Special = $d926 +DEF wEnemyMon4 = $d928 +DEF wEnemyMon4Species = $d928 +DEF wEnemyMon4HP = $d929 +DEF wEnemyMon4BoxLevel = $d92b +DEF wEnemyMon4Status = $d92c +DEF wEnemyMon4Type = $d92d +DEF wEnemyMon4Type1 = $d92d +DEF wEnemyMon4Type2 = $d92e +DEF wEnemyMon4CatchRate = $d92f +DEF wEnemyMon4Moves = $d930 +DEF wEnemyMon4OTID = $d934 +DEF wEnemyMon4Exp = $d936 +DEF wEnemyMon4HPExp = $d939 +DEF wEnemyMon4AttackExp = $d93b +DEF wEnemyMon4DefenseExp = $d93d +DEF wEnemyMon4SpeedExp = $d93f +DEF wEnemyMon4SpecialExp = $d941 +DEF wEnemyMon4DVs = $d943 +DEF wEnemyMon4PP = $d945 +DEF wEnemyMon4Level = $d949 +DEF wEnemyMon4MaxHP = $d94a +DEF wEnemyMon4Stats = $d94a +DEF wEnemyMon4Attack = $d94c +DEF wEnemyMon4Defense = $d94e +DEF wEnemyMon4Speed = $d950 +DEF wEnemyMon4Special = $d952 +DEF wEnemyMon5 = $d954 +DEF wEnemyMon5Species = $d954 +DEF wEnemyMon5HP = $d955 +DEF wEnemyMon5BoxLevel = $d957 +DEF wEnemyMon5Status = $d958 +DEF wEnemyMon5Type = $d959 +DEF wEnemyMon5Type1 = $d959 +DEF wEnemyMon5Type2 = $d95a +DEF wEnemyMon5CatchRate = $d95b +DEF wEnemyMon5Moves = $d95c +DEF wEnemyMon5OTID = $d960 +DEF wEnemyMon5Exp = $d962 +DEF wEnemyMon5HPExp = $d965 +DEF wEnemyMon5AttackExp = $d967 +DEF wEnemyMon5DefenseExp = $d969 +DEF wEnemyMon5SpeedExp = $d96b +DEF wEnemyMon5SpecialExp = $d96d +DEF wEnemyMon5DVs = $d96f +DEF wEnemyMon5PP = $d971 +DEF wEnemyMon5Level = $d975 +DEF wEnemyMon5MaxHP = $d976 +DEF wEnemyMon5Stats = $d976 +DEF wEnemyMon5Attack = $d978 +DEF wEnemyMon5Defense = $d97a +DEF wEnemyMon5Speed = $d97c +DEF wEnemyMon5Special = $d97e +DEF wEnemyMon6 = $d980 +DEF wEnemyMon6Species = $d980 +DEF wEnemyMon6HP = $d981 +DEF wEnemyMon6BoxLevel = $d983 +DEF wEnemyMon6Status = $d984 +DEF wEnemyMon6Type = $d985 +DEF wEnemyMon6Type1 = $d985 +DEF wEnemyMon6Type2 = $d986 +DEF wEnemyMon6CatchRate = $d987 +DEF wEnemyMon6Moves = $d988 +DEF wEnemyMon6OTID = $d98c +DEF wEnemyMon6Exp = $d98e +DEF wEnemyMon6HPExp = $d991 +DEF wEnemyMon6AttackExp = $d993 +DEF wEnemyMon6DefenseExp = $d995 +DEF wEnemyMon6SpeedExp = $d997 +DEF wEnemyMon6SpecialExp = $d999 +DEF wEnemyMon6DVs = $d99b +DEF wEnemyMon6PP = $d99d +DEF wEnemyMon6Level = $d9a1 +DEF wEnemyMon6MaxHP = $d9a2 +DEF wEnemyMon6Stats = $d9a2 +DEF wEnemyMon6Attack = $d9a4 +DEF wEnemyMon6Defense = $d9a6 +DEF wEnemyMon6Speed = $d9a8 +DEF wEnemyMon6Special = $d9aa +DEF wEnemyMon1OT = $d9ac +DEF wEnemyMonOT = $d9ac +DEF wEnemyMon2OT = $d9b7 +DEF wEnemyMon3OT = $d9c2 +DEF wEnemyMon4OT = $d9cd +DEF wEnemyMon5OT = $d9d8 +DEF wEnemyMon6OT = $d9e3 +DEF wEnemyMon1Nick = $d9ee +DEF wEnemyMonNicks = $d9ee +DEF wEnemyMon2Nick = $d9f9 +DEF wEnemyMon3Nick = $da04 +DEF wEnemyMon4Nick = $da0f +DEF wEnemyMon5Nick = $da1a +DEF wEnemyMon6Nick = $da25 +DEF wTrainerHeaderPtr = $da30 +DEF wOpponentAfterWrongAnswer = $da38 +DEF wCurMapScript = $da39 +DEF wPlayTimeHours = $da41 +DEF wPlayTimeMaxed = $da42 +DEF wPlayTimeMinutes = $da43 +DEF wPlayTimeSeconds = $da44 +DEF wPlayTimeFrames = $da45 +DEF wSafariZoneGameOver = $da46 +DEF wNumSafariBalls = $da47 +DEF wDayCareInUse = $da48 +DEF wDayCareMonName = $da49 +DEF wDayCareMonOT = $da54 +DEF wDayCareMon = $da5f +DEF wDayCareMonSpecies = $da5f +DEF wDayCareMonHP = $da60 +DEF wDayCareMonBoxLevel = $da62 +DEF wDayCareMonStatus = $da63 +DEF wDayCareMonType = $da64 +DEF wDayCareMonType1 = $da64 +DEF wDayCareMonType2 = $da65 +DEF wDayCareMonCatchRate = $da66 +DEF wDayCareMonMoves = $da67 +DEF wDayCareMonOTID = $da6b +DEF wDayCareMonExp = $da6d +DEF wDayCareMonHPExp = $da70 +DEF wDayCareMonAttackExp = $da72 +DEF wDayCareMonDefenseExp = $da74 +DEF wDayCareMonSpeedExp = $da76 +DEF wDayCareMonSpecialExp = $da78 +DEF wDayCareMonDVs = $da7a +DEF wDayCareMonPP = $da7c +DEF wBoxCount = $da80 +DEF wBoxDataStart = $da80 +DEF wMainDataEnd = $da80 +DEF wBoxSpecies = $da81 +DEF wBoxMon1 = $da96 +DEF wBoxMon1Species = $da96 +DEF wBoxMons = $da96 +DEF wBoxMon1HP = $da97 +DEF wBoxMon1BoxLevel = $da99 +DEF wBoxMon1Status = $da9a +DEF wBoxMon1Type = $da9b +DEF wBoxMon1Type1 = $da9b +DEF wBoxMon1Type2 = $da9c +DEF wBoxMon1CatchRate = $da9d +DEF wBoxMon1Moves = $da9e +DEF wBoxMon1OTID = $daa2 +DEF wBoxMon1Exp = $daa4 +DEF wBoxMon1HPExp = $daa7 +DEF wBoxMon1AttackExp = $daa9 +DEF wBoxMon1DefenseExp = $daab +DEF wBoxMon1SpeedExp = $daad +DEF wBoxMon1SpecialExp = $daaf +DEF wBoxMon1DVs = $dab1 +DEF wBoxMon1PP = $dab3 +DEF wBoxMon2 = $dab7 +DEF wBoxMon2Species = $dab7 +DEF wBoxMon2HP = $dab8 +DEF wBoxMon2BoxLevel = $daba +DEF wBoxMon2Status = $dabb +DEF wBoxMon2Type = $dabc +DEF wBoxMon2Type1 = $dabc +DEF wBoxMon2Type2 = $dabd +DEF wBoxMon2CatchRate = $dabe +DEF wBoxMon2Moves = $dabf +DEF wBoxMon2OTID = $dac3 +DEF wBoxMon2Exp = $dac5 +DEF wBoxMon2HPExp = $dac8 +DEF wBoxMon2AttackExp = $daca +DEF wBoxMon2DefenseExp = $dacc +DEF wBoxMon2SpeedExp = $dace +DEF wBoxMon2SpecialExp = $dad0 +DEF wBoxMon2DVs = $dad2 +DEF wBoxMon2PP = $dad4 +DEF wBoxMon3 = $dad8 +DEF wBoxMon3Species = $dad8 +DEF wBoxMon3HP = $dad9 +DEF wBoxMon3BoxLevel = $dadb +DEF wBoxMon3Status = $dadc +DEF wBoxMon3Type = $dadd +DEF wBoxMon3Type1 = $dadd +DEF wBoxMon3Type2 = $dade +DEF wBoxMon3CatchRate = $dadf +DEF wBoxMon3Moves = $dae0 +DEF wBoxMon3OTID = $dae4 +DEF wBoxMon3Exp = $dae6 +DEF wBoxMon3HPExp = $dae9 +DEF wBoxMon3AttackExp = $daeb +DEF wBoxMon3DefenseExp = $daed +DEF wBoxMon3SpeedExp = $daef +DEF wBoxMon3SpecialExp = $daf1 +DEF wBoxMon3DVs = $daf3 +DEF wBoxMon3PP = $daf5 +DEF wBoxMon4 = $daf9 +DEF wBoxMon4Species = $daf9 +DEF wBoxMon4HP = $dafa +DEF wBoxMon4BoxLevel = $dafc +DEF wBoxMon4Status = $dafd +DEF wBoxMon4Type = $dafe +DEF wBoxMon4Type1 = $dafe +DEF wBoxMon4Type2 = $daff +DEF wBoxMon4CatchRate = $db00 +DEF wBoxMon4Moves = $db01 +DEF wBoxMon4OTID = $db05 +DEF wBoxMon4Exp = $db07 +DEF wBoxMon4HPExp = $db0a +DEF wBoxMon4AttackExp = $db0c +DEF wBoxMon4DefenseExp = $db0e +DEF wBoxMon4SpeedExp = $db10 +DEF wBoxMon4SpecialExp = $db12 +DEF wBoxMon4DVs = $db14 +DEF wBoxMon4PP = $db16 +DEF wBoxMon5 = $db1a +DEF wBoxMon5Species = $db1a +DEF wBoxMon5HP = $db1b +DEF wBoxMon5BoxLevel = $db1d +DEF wBoxMon5Status = $db1e +DEF wBoxMon5Type = $db1f +DEF wBoxMon5Type1 = $db1f +DEF wBoxMon5Type2 = $db20 +DEF wBoxMon5CatchRate = $db21 +DEF wBoxMon5Moves = $db22 +DEF wBoxMon5OTID = $db26 +DEF wBoxMon5Exp = $db28 +DEF wBoxMon5HPExp = $db2b +DEF wBoxMon5AttackExp = $db2d +DEF wBoxMon5DefenseExp = $db2f +DEF wBoxMon5SpeedExp = $db31 +DEF wBoxMon5SpecialExp = $db33 +DEF wBoxMon5DVs = $db35 +DEF wBoxMon5PP = $db37 +DEF wBoxMon6 = $db3b +DEF wBoxMon6Species = $db3b +DEF wBoxMon6HP = $db3c +DEF wBoxMon6BoxLevel = $db3e +DEF wBoxMon6Status = $db3f +DEF wBoxMon6Type = $db40 +DEF wBoxMon6Type1 = $db40 +DEF wBoxMon6Type2 = $db41 +DEF wBoxMon6CatchRate = $db42 +DEF wBoxMon6Moves = $db43 +DEF wBoxMon6OTID = $db47 +DEF wBoxMon6Exp = $db49 +DEF wBoxMon6HPExp = $db4c +DEF wBoxMon6AttackExp = $db4e +DEF wBoxMon6DefenseExp = $db50 +DEF wBoxMon6SpeedExp = $db52 +DEF wBoxMon6SpecialExp = $db54 +DEF wBoxMon6DVs = $db56 +DEF wBoxMon6PP = $db58 +DEF wBoxMon7 = $db5c +DEF wBoxMon7Species = $db5c +DEF wBoxMon7HP = $db5d +DEF wBoxMon7BoxLevel = $db5f +DEF wBoxMon7Status = $db60 +DEF wBoxMon7Type = $db61 +DEF wBoxMon7Type1 = $db61 +DEF wBoxMon7Type2 = $db62 +DEF wBoxMon7CatchRate = $db63 +DEF wBoxMon7Moves = $db64 +DEF wBoxMon7OTID = $db68 +DEF wBoxMon7Exp = $db6a +DEF wBoxMon7HPExp = $db6d +DEF wBoxMon7AttackExp = $db6f +DEF wBoxMon7DefenseExp = $db71 +DEF wBoxMon7SpeedExp = $db73 +DEF wBoxMon7SpecialExp = $db75 +DEF wBoxMon7DVs = $db77 +DEF wBoxMon7PP = $db79 +DEF wBoxMon8 = $db7d +DEF wBoxMon8Species = $db7d +DEF wBoxMon8HP = $db7e +DEF wBoxMon8BoxLevel = $db80 +DEF wBoxMon8Status = $db81 +DEF wBoxMon8Type = $db82 +DEF wBoxMon8Type1 = $db82 +DEF wBoxMon8Type2 = $db83 +DEF wBoxMon8CatchRate = $db84 +DEF wBoxMon8Moves = $db85 +DEF wBoxMon8OTID = $db89 +DEF wBoxMon8Exp = $db8b +DEF wBoxMon8HPExp = $db8e +DEF wBoxMon8AttackExp = $db90 +DEF wBoxMon8DefenseExp = $db92 +DEF wBoxMon8SpeedExp = $db94 +DEF wBoxMon8SpecialExp = $db96 +DEF wBoxMon8DVs = $db98 +DEF wBoxMon8PP = $db9a +DEF wBoxMon9 = $db9e +DEF wBoxMon9Species = $db9e +DEF wBoxMon9HP = $db9f +DEF wBoxMon9BoxLevel = $dba1 +DEF wBoxMon9Status = $dba2 +DEF wBoxMon9Type = $dba3 +DEF wBoxMon9Type1 = $dba3 +DEF wBoxMon9Type2 = $dba4 +DEF wBoxMon9CatchRate = $dba5 +DEF wBoxMon9Moves = $dba6 +DEF wBoxMon9OTID = $dbaa +DEF wBoxMon9Exp = $dbac +DEF wBoxMon9HPExp = $dbaf +DEF wBoxMon9AttackExp = $dbb1 +DEF wBoxMon9DefenseExp = $dbb3 +DEF wBoxMon9SpeedExp = $dbb5 +DEF wBoxMon9SpecialExp = $dbb7 +DEF wBoxMon9DVs = $dbb9 +DEF wBoxMon9PP = $dbbb +DEF wBoxMon10 = $dbbf +DEF wBoxMon10Species = $dbbf +DEF wBoxMon10HP = $dbc0 +DEF wBoxMon10BoxLevel = $dbc2 +DEF wBoxMon10Status = $dbc3 +DEF wBoxMon10Type = $dbc4 +DEF wBoxMon10Type1 = $dbc4 +DEF wBoxMon10Type2 = $dbc5 +DEF wBoxMon10CatchRate = $dbc6 +DEF wBoxMon10Moves = $dbc7 +DEF wBoxMon10OTID = $dbcb +DEF wBoxMon10Exp = $dbcd +DEF wBoxMon10HPExp = $dbd0 +DEF wBoxMon10AttackExp = $dbd2 +DEF wBoxMon10DefenseExp = $dbd4 +DEF wBoxMon10SpeedExp = $dbd6 +DEF wBoxMon10SpecialExp = $dbd8 +DEF wBoxMon10DVs = $dbda +DEF wBoxMon10PP = $dbdc +DEF wBoxMon11 = $dbe0 +DEF wBoxMon11Species = $dbe0 +DEF wBoxMon11HP = $dbe1 +DEF wBoxMon11BoxLevel = $dbe3 +DEF wBoxMon11Status = $dbe4 +DEF wBoxMon11Type = $dbe5 +DEF wBoxMon11Type1 = $dbe5 +DEF wBoxMon11Type2 = $dbe6 +DEF wBoxMon11CatchRate = $dbe7 +DEF wBoxMon11Moves = $dbe8 +DEF wBoxMon11OTID = $dbec +DEF wBoxMon11Exp = $dbee +DEF wBoxMon11HPExp = $dbf1 +DEF wBoxMon11AttackExp = $dbf3 +DEF wBoxMon11DefenseExp = $dbf5 +DEF wBoxMon11SpeedExp = $dbf7 +DEF wBoxMon11SpecialExp = $dbf9 +DEF wBoxMon11DVs = $dbfb +DEF wBoxMon11PP = $dbfd +DEF wBoxMon12 = $dc01 +DEF wBoxMon12Species = $dc01 +DEF wBoxMon12HP = $dc02 +DEF wBoxMon12BoxLevel = $dc04 +DEF wBoxMon12Status = $dc05 +DEF wBoxMon12Type = $dc06 +DEF wBoxMon12Type1 = $dc06 +DEF wBoxMon12Type2 = $dc07 +DEF wBoxMon12CatchRate = $dc08 +DEF wBoxMon12Moves = $dc09 +DEF wBoxMon12OTID = $dc0d +DEF wBoxMon12Exp = $dc0f +DEF wBoxMon12HPExp = $dc12 +DEF wBoxMon12AttackExp = $dc14 +DEF wBoxMon12DefenseExp = $dc16 +DEF wBoxMon12SpeedExp = $dc18 +DEF wBoxMon12SpecialExp = $dc1a +DEF wBoxMon12DVs = $dc1c +DEF wBoxMon12PP = $dc1e +DEF wBoxMon13 = $dc22 +DEF wBoxMon13Species = $dc22 +DEF wBoxMon13HP = $dc23 +DEF wBoxMon13BoxLevel = $dc25 +DEF wBoxMon13Status = $dc26 +DEF wBoxMon13Type = $dc27 +DEF wBoxMon13Type1 = $dc27 +DEF wBoxMon13Type2 = $dc28 +DEF wBoxMon13CatchRate = $dc29 +DEF wBoxMon13Moves = $dc2a +DEF wBoxMon13OTID = $dc2e +DEF wBoxMon13Exp = $dc30 +DEF wBoxMon13HPExp = $dc33 +DEF wBoxMon13AttackExp = $dc35 +DEF wBoxMon13DefenseExp = $dc37 +DEF wBoxMon13SpeedExp = $dc39 +DEF wBoxMon13SpecialExp = $dc3b +DEF wBoxMon13DVs = $dc3d +DEF wBoxMon13PP = $dc3f +DEF wBoxMon14 = $dc43 +DEF wBoxMon14Species = $dc43 +DEF wBoxMon14HP = $dc44 +DEF wBoxMon14BoxLevel = $dc46 +DEF wBoxMon14Status = $dc47 +DEF wBoxMon14Type = $dc48 +DEF wBoxMon14Type1 = $dc48 +DEF wBoxMon14Type2 = $dc49 +DEF wBoxMon14CatchRate = $dc4a +DEF wBoxMon14Moves = $dc4b +DEF wBoxMon14OTID = $dc4f +DEF wBoxMon14Exp = $dc51 +DEF wBoxMon14HPExp = $dc54 +DEF wBoxMon14AttackExp = $dc56 +DEF wBoxMon14DefenseExp = $dc58 +DEF wBoxMon14SpeedExp = $dc5a +DEF wBoxMon14SpecialExp = $dc5c +DEF wBoxMon14DVs = $dc5e +DEF wBoxMon14PP = $dc60 +DEF wBoxMon15 = $dc64 +DEF wBoxMon15Species = $dc64 +DEF wBoxMon15HP = $dc65 +DEF wBoxMon15BoxLevel = $dc67 +DEF wBoxMon15Status = $dc68 +DEF wBoxMon15Type = $dc69 +DEF wBoxMon15Type1 = $dc69 +DEF wBoxMon15Type2 = $dc6a +DEF wBoxMon15CatchRate = $dc6b +DEF wBoxMon15Moves = $dc6c +DEF wBoxMon15OTID = $dc70 +DEF wBoxMon15Exp = $dc72 +DEF wBoxMon15HPExp = $dc75 +DEF wBoxMon15AttackExp = $dc77 +DEF wBoxMon15DefenseExp = $dc79 +DEF wBoxMon15SpeedExp = $dc7b +DEF wBoxMon15SpecialExp = $dc7d +DEF wBoxMon15DVs = $dc7f +DEF wBoxMon15PP = $dc81 +DEF wBoxMon16 = $dc85 +DEF wBoxMon16Species = $dc85 +DEF wBoxMon16HP = $dc86 +DEF wBoxMon16BoxLevel = $dc88 +DEF wBoxMon16Status = $dc89 +DEF wBoxMon16Type = $dc8a +DEF wBoxMon16Type1 = $dc8a +DEF wBoxMon16Type2 = $dc8b +DEF wBoxMon16CatchRate = $dc8c +DEF wBoxMon16Moves = $dc8d +DEF wBoxMon16OTID = $dc91 +DEF wBoxMon16Exp = $dc93 +DEF wBoxMon16HPExp = $dc96 +DEF wBoxMon16AttackExp = $dc98 +DEF wBoxMon16DefenseExp = $dc9a +DEF wBoxMon16SpeedExp = $dc9c +DEF wBoxMon16SpecialExp = $dc9e +DEF wBoxMon16DVs = $dca0 +DEF wBoxMon16PP = $dca2 +DEF wBoxMon17 = $dca6 +DEF wBoxMon17Species = $dca6 +DEF wBoxMon17HP = $dca7 +DEF wBoxMon17BoxLevel = $dca9 +DEF wBoxMon17Status = $dcaa +DEF wBoxMon17Type = $dcab +DEF wBoxMon17Type1 = $dcab +DEF wBoxMon17Type2 = $dcac +DEF wBoxMon17CatchRate = $dcad +DEF wBoxMon17Moves = $dcae +DEF wBoxMon17OTID = $dcb2 +DEF wBoxMon17Exp = $dcb4 +DEF wBoxMon17HPExp = $dcb7 +DEF wBoxMon17AttackExp = $dcb9 +DEF wBoxMon17DefenseExp = $dcbb +DEF wBoxMon17SpeedExp = $dcbd +DEF wBoxMon17SpecialExp = $dcbf +DEF wBoxMon17DVs = $dcc1 +DEF wBoxMon17PP = $dcc3 +DEF wBoxMon18 = $dcc7 +DEF wBoxMon18Species = $dcc7 +DEF wBoxMon18HP = $dcc8 +DEF wBoxMon18BoxLevel = $dcca +DEF wBoxMon18Status = $dccb +DEF wBoxMon18Type = $dccc +DEF wBoxMon18Type1 = $dccc +DEF wBoxMon18Type2 = $dccd +DEF wBoxMon18CatchRate = $dcce +DEF wBoxMon18Moves = $dccf +DEF wBoxMon18OTID = $dcd3 +DEF wBoxMon18Exp = $dcd5 +DEF wBoxMon18HPExp = $dcd8 +DEF wBoxMon18AttackExp = $dcda +DEF wBoxMon18DefenseExp = $dcdc +DEF wBoxMon18SpeedExp = $dcde +DEF wBoxMon18SpecialExp = $dce0 +DEF wBoxMon18DVs = $dce2 +DEF wBoxMon18PP = $dce4 +DEF wBoxMon19 = $dce8 +DEF wBoxMon19Species = $dce8 +DEF wBoxMon19HP = $dce9 +DEF wBoxMon19BoxLevel = $dceb +DEF wBoxMon19Status = $dcec +DEF wBoxMon19Type = $dced +DEF wBoxMon19Type1 = $dced +DEF wBoxMon19Type2 = $dcee +DEF wBoxMon19CatchRate = $dcef +DEF wBoxMon19Moves = $dcf0 +DEF wBoxMon19OTID = $dcf4 +DEF wBoxMon19Exp = $dcf6 +DEF wBoxMon19HPExp = $dcf9 +DEF wBoxMon19AttackExp = $dcfb +DEF wBoxMon19DefenseExp = $dcfd +DEF wBoxMon19SpeedExp = $dcff +DEF wBoxMon19SpecialExp = $dd01 +DEF wBoxMon19DVs = $dd03 +DEF wBoxMon19PP = $dd05 +DEF wBoxMon20 = $dd09 +DEF wBoxMon20Species = $dd09 +DEF wBoxMon20HP = $dd0a +DEF wBoxMon20BoxLevel = $dd0c +DEF wBoxMon20Status = $dd0d +DEF wBoxMon20Type = $dd0e +DEF wBoxMon20Type1 = $dd0e +DEF wBoxMon20Type2 = $dd0f +DEF wBoxMon20CatchRate = $dd10 +DEF wBoxMon20Moves = $dd11 +DEF wBoxMon20OTID = $dd15 +DEF wBoxMon20Exp = $dd17 +DEF wBoxMon20HPExp = $dd1a +DEF wBoxMon20AttackExp = $dd1c +DEF wBoxMon20DefenseExp = $dd1e +DEF wBoxMon20SpeedExp = $dd20 +DEF wBoxMon20SpecialExp = $dd22 +DEF wBoxMon20DVs = $dd24 +DEF wBoxMon20PP = $dd26 +DEF wBoxMon1OT = $dd2a +DEF wBoxMonOT = $dd2a +DEF wBoxMon2OT = $dd35 +DEF wBoxMon3OT = $dd40 +DEF wBoxMon4OT = $dd4b +DEF wBoxMon5OT = $dd56 +DEF wBoxMon6OT = $dd61 +DEF wBoxMon7OT = $dd6c +DEF wBoxMon8OT = $dd77 +DEF wBoxMon9OT = $dd82 +DEF wBoxMon10OT = $dd8d +DEF wBoxMon11OT = $dd98 +DEF wBoxMon12OT = $dda3 +DEF wBoxMon13OT = $ddae +DEF wBoxMon14OT = $ddb9 +DEF wBoxMon15OT = $ddc4 +DEF wBoxMon16OT = $ddcf +DEF wBoxMon17OT = $ddda +DEF wBoxMon18OT = $dde5 +DEF wBoxMon19OT = $ddf0 +DEF wBoxMon20OT = $ddfb +DEF wBoxMon1Nick = $de06 +DEF wBoxMonNicks = $de06 +DEF wBoxMon2Nick = $de11 +DEF wBoxMon3Nick = $de1c +DEF wBoxMon4Nick = $de27 +DEF wBoxMon5Nick = $de32 +DEF wBoxMon6Nick = $de3d +DEF wBoxMon7Nick = $de48 +DEF wBoxMon8Nick = $de53 +DEF wBoxMon9Nick = $de5e +DEF wBoxMon10Nick = $de69 +DEF wBoxMon11Nick = $de74 +DEF wBoxMon12Nick = $de7f +DEF wBoxMon13Nick = $de8a +DEF wBoxMon14Nick = $de95 +DEF wBoxMon15Nick = $dea0 +DEF wBoxMon16Nick = $deab +DEF wBoxMon17Nick = $deb6 +DEF wBoxMon18Nick = $dec1 +DEF wBoxMon19Nick = $decc +DEF wBoxMon20Nick = $ded7 +DEF wBoxDataEnd = $dee2 +DEF wBoxMonNicksEnd = $dee2 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF hClearLetterPrintingDelayFlags = $fff4 +DEF hUILayoutFlags = $fff6 +DEF hFieldMoveMonMenuTopMenuItemX = $fff7 +DEF hJoyInput = $fff8 +DEF hDisableJoypadPolling = $fff9 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_FULL_RESTORE = $01 +DEF CERULEANCAVE2F_PP_UP = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRADEHOUSE_GRANNY = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_PIKACHU_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_ROCKET1 = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_YOUNGSTER = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_LITTLE_GIRL = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRADEHOUSE_GAMBLER = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK1 = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_ROCKET1 = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_CHARMANDER_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_ROCKET2 = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_ROCKET1 = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_NUGGET = $03 +DEF CERULEANCAVE2F_FULL_RESTORE = $03 +DEF CERULEANCAVEB1F_MAX_REVIVE = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN1 = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET2 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_SQUIRTLE_POKE_BALL = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_PIKACHU = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_ROCKET3 = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_ROCKET2 = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET3 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_BULBASAUR_POKE_BALL = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POKEMONTOWER7F_MR_FUJI = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET3 = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_ROCKET1 = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF GAMECORNER_FISHING_GURU = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET4 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_OAK1 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET2 = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_ANTIDOTE = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_DOME_FOSSIL = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_POKEDEX1 = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_POTION = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_HELIX_FOSSIL = $07 +DEF OAKSLAB_POKEDEX2 = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POKE_BALL = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_SLOWBRO = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HP_UP = $08 +DEF OAKSLAB_OAK2 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANFOREST_YOUNGSTER5 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_CLERK2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_TM_MEGA_PUNCH = $09 +DEF OAKSLAB_GIRL = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_GENTLEMAN = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF OAKSLAB_SCIENTIST1 = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF OAKSLAB_SCIENTIST2 = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokeblue_fr.inc b/tools/gb-payload-generator/include/incsym/pokeblue_fr.inc new file mode 100644 index 0000000..7c2e1c7 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeblue_fr.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2000 +DEF GiveItem EQU 0x3E4B + +DEF RemovePokemon EQU 0x393C +DEF JoypadLowSensitivity EQU 0x384E +DEF PrintBCDNumber EQU 0x15CA + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x7661 +DEF SaveCurrentBoxData EQU 0x77B3 +DEF Bankswitch EQU 0x35F3 +DEF CallFunctionInTable EQU 0x3DB4 +DEF SoftReset EQU 0x1F45 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216B +DEF ClearScreen EQU 0x190C +DEF PlaceString EQU 0x1952 +DEF CableClub_TextBoxBorder EQU 0x5B41 diff --git a/tools/gb-payload-generator/include/incsym/pokeblue_it.inc b/tools/gb-payload-generator/include/incsym/pokeblue_it.inc new file mode 100644 index 0000000..3a3bfc1 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeblue_it.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2004 +DEF GiveItem EQU 0x3E46 + +DEF RemovePokemon EQU 0x3937 +DEF JoypadLowSensitivity EQU 0x3849 +DEF PrintBCDNumber EQU 0x15CD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x76D0 +DEF SaveCurrentBoxData EQU 0x7823 +DEF Bankswitch EQU 0x35EE +DEF CallFunctionInTable EQU 0x3DAF +DEF SoftReset EQU 0x1F49 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216F +DEF ClearScreen EQU 0x190F +DEF PlaceString EQU 0x1955 +DEF CableClub_TextBoxBorder EQU 0x5B0D diff --git a/tools/gb-payload-generator/include/incsym/pokeblue_jp.inc b/tools/gb-payload-generator/include/incsym/pokeblue_jp.inc new file mode 100644 index 0000000..230edbe --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeblue_jp.inc @@ -0,0 +1,23227 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF _Start = $0150 +DEF Joypad = $0153 +DEF MapHeaderPointers = $0167 +DEF HandleMidJump = $0357 +DEF EnterMap = $035f +DEF OverworldLoop = $03b8 +DEF OverworldLoopLessDelay = $03bb +DEF NewBattle = $063c +DEF DoBikeSpeedup = $0659 +DEF CheckWarpsNoCollision = $066d +DEF CheckWarpsNoCollisionLoop = $0685 +DEF CheckWarpsCollision = $06bf +DEF CheckWarpsNoCollisionRetry1 = $06e8 +DEF CheckWarpsNoCollisionRetry2 = $06e9 +DEF WarpFound1 = $06ee +DEF WarpFound2 = $06f5 +DEF ContinueCheckWarpsNoCollisionLoop = $076e +DEF CheckMapConnections = $0773 +DEF PlayMapChangeSound = $0882 +DEF CheckIfInOutsideMap = $089a +DEF ExtraWarpCheck = $08a2 +DEF MapEntryAfterBattle = $08d8 +DEF HandleBlackOut = $08ea +DEF StopMusic = $090a +DEF HandleFlyWarpOrDungeonWarp = $091e +DEF LeaveMapAnim = $0948 +DEF LoadPlayerSpriteGraphics = $0950 +DEF IsBikeRidingAllowed = $097e +DEF BikeRidingTilesets = $099b +DEF LoadTilesetTilePatternData = $09a1 +DEF LoadTileBlockMap = $09b5 +DEF LoadNorthSouthConnectionsTileMap = $0a97 +DEF LoadEastWestConnectionsTileMap = $0abb +DEF IsSpriteOrSignInFrontOfPlayer = $0adc +DEF IsSpriteInFrontOfPlayer = $0b24 +DEF IsSpriteInFrontOfPlayer2 = $0b26 +DEF CollisionCheckOnLand = $0b8a +DEF CheckTilePassable = $0bc9 +DEF CheckForJumpingAndTilePairCollisions = $0be3 +DEF CheckForTilePairCollisions2 = $0bfd +DEF CheckForTilePairCollisions = $0c03 +DEF TilePairCollisionsLand = $0c37 +DEF TilePairCollisionsWater = $0c59 +DEF LoadCurrentMapView = $0c63 +DEF AdvancePlayerSprite = $0ce0 +DEF MoveTileBlockMapPointerEast = $0e1e +DEF MoveTileBlockMapPointerWest = $0e28 +DEF MoveTileBlockMapPointerSouth = $0e32 +DEF MoveTileBlockMapPointerNorth = $0e3e +DEF ScheduleNorthRowRedraw = $0e4a +DEF CopyToRedrawRowOrColumnSrcTiles = $0e5f +DEF ScheduleSouthRowRedraw = $0e6b +DEF ScheduleEastColumnRedraw = $0e8c +DEF ScheduleColumnRedrawHelper = $0eab +DEF ScheduleWestColumnRedraw = $0ec1 +DEF DrawTileBlock = $0ed6 +DEF JoypadOverworld = $0f06 +DEF CollisionCheckOnWater = $0f70 +DEF RunMapScript = $0fd4 +DEF LoadWalkingPlayerSpriteGraphics = $1006 +DEF LoadSurfingPlayerSpriteGraphics = $100e +DEF LoadBikePlayerSpriteGraphics = $1016 +DEF LoadPlayerSpriteGraphicsCommon = $101c +DEF LoadMapHeader = $1035 +DEF CopyMapConnectionHeader = $11f1 +DEF LoadMapData = $11fa +DEF SwitchToMapRomBank = $1275 +DEF IgnoreInputForHalfSecond = $1293 +DEF ResetUsingStrengthOutOfBattleBit = $12a0 +DEF ForceBikeOrSurf = $12a6 +DEF CheckForUserInterruption = $12b1 +DEF LoadDestinationWarpPosition = $12cc +DEF DrawHPBar = $12ef +DEF LoadMonData = $132b +DEF OverwritewMoves = $1333 +DEF LoadFlippedFrontSpriteByMonIndex = $133d +DEF LoadFrontSpriteByMonIndex = $1342 +DEF PlayCry = $1389 +DEF GetCryData = $1392 +DEF DisplayPartyMenu = $13b5 +DEF GoBackToPartyMenu = $13ca +DEF PartyMenuInit = $13d9 +DEF HandlePartyMenuInput = $1413 +DEF DrawPartyMenu = $148d +DEF RedrawPartyMenu = $1492 +DEF DrawPartyMenuCommon = $1495 +DEF PrintStatusCondition = $149a +DEF PrintStatusConditionNotFainted = $14af +DEF PrintLevel = $14c4 +DEF PrintLevelFull = $14d4 +DEF PrintLevelCommon = $14dc +DEF GetwMoves = $14e7 +DEF GetMonHeader = $14f0 +DEF GetPartyMonName2 = $156d +DEF GetPartyMonName = $1573 +DEF PrintBCDNumber = $1586 +DEF PrintBCDDigit = $15a9 +DEF UncompressMonSprite = $15bf +DEF LoadMonFrontSprite = $15fd +DEF LoadUncompressedSpriteData = $160a +DEF AlignSpriteDataCentered = $165a +DEF ZeroSpriteBuffer = $1677 +DEF InterlaceMergeSpriteBuffers = $1682 +DEF DisableLCD = $16c7 +DEF EnableLCD = $16e1 +DEF ClearSprites = $16e8 +DEF HideSprites = $16f3 +DEF FarCopyData = $1703 +DEF CopyData = $171b +DEF Underground_Coll = $1724 +DEF Overworld_Coll = $172a +DEF RedsHouse1_Coll = $173e +DEF RedsHouse2_Coll = $173e +DEF Mart_Coll = $1748 +DEF Pokecenter_Coll = $1748 +DEF Dojo_Coll = $174e +DEF Gym_Coll = $174e +DEF Forest_Coll = $175a +DEF House_Coll = $176a +DEF ForestGate_Coll = $1774 +DEF Gate_Coll = $1774 +DEF Museum_Coll = $1774 +DEF Ship_Coll = $177f +DEF ShipPort_Coll = $178a +DEF Cemetery_Coll = $178f +DEF Interior_Coll = $1797 +DEF Cavern_Coll = $17a1 +DEF Lobby_Coll = $17ad +DEF Mansion_Coll = $17b5 +DEF Lab_Coll = $17bf +DEF Club_Coll = $17c6 +DEF Facility_Coll = $17d2 +DEF Plateau_Coll = $17e5 +DEF FarCopyData2 = $17ec +DEF FarCopyData3 = $1802 +DEF FarCopyDataDouble = $1820 +DEF CopyVideoData = $183d +DEF CopyVideoDataDouble = $187b +DEF ClearScreenArea = $18b9 +DEF CopyScreenTileBufferToVRAM = $18cb +DEF ClearScreen = $1904 +DEF TextBoxBorder = $1917 +DEF PlaceString = $194a +DEF PlaceNextChar = $194b +DEF NextChar = $1a14 +DEF NullChar = $1a18 +DEF TextIDErrorText = $1a20 +DEF PrintPlayerName = $1a29 +DEF PrintRivalName = $1a2f +DEF TrainerChar = $1a35 +DEF TMChar = $1a3b +DEF PCChar = $1a41 +DEF RocketChar = $1a47 +DEF PlacePOKe = $1a4d +DEF SixDotsChar = $1a53 +DEF GaChar = $1a59 +DEF PlaceMoveTargetsName = $1a5f +DEF PlaceMoveUsersName = $1a65 +DEF PlaceCommandCharacter = $1a7b +DEF TMCharText = $1a85 +DEF TrainerCharText = $1a8b +DEF PCCharText = $1a91 +DEF RocketCharText = $1a96 +DEF PlacePOKeText = $1a9d +DEF SixDotsCharText = $1aa2 +DEF EnemyText = $1aa5 +DEF GaCharText = $1aaa +DEF ContText = $1aad +DEF ContCharText = $1abd +DEF PlaceDexEnd = $1ac1 +DEF PromptText = $1ac5 +DEF DoneText = $1add +DEF Paragraph = $1ae4 +DEF _ContText = $1b05 +DEF _ContTextNoPause = $1b17 +DEF ScrollTextUpOneLine = $1b25 +DEF ProtectedDelay3 = $1b47 +DEF TextCommandProcessor = $1b4d +DEF NextTextCommand = $1b5e +DEF TextCommand_BOX = $1b7c +DEF TextCommand_START = $1b8e +DEF TextCommand_RAM = $1b9b +DEF TextCommand_BCD = $1ba9 +DEF TextCommand_MOVE = $1bbb +DEF TextCommand_LOW = $1bc9 +DEF TextCommand_PROMPT_BUTTON = $1bd0 +DEF TextCommand_SCROLL = $1beb +DEF TextCommand_START_ASM = $1bfd +DEF TextCommand_NUM = $1c03 +DEF TextCommand_PAUSE = $1c21 +DEF TextCommand_SOUND = $1c35 +DEF TextCommandSounds = $1c68 +DEF TextCommand_DOTS = $1c7c +DEF TextCommand_WAIT_BUTTON = $1c9e +DEF TextCommandJumpTable = $1ca7 +DEF GetRowColAddressBgMap = $1cc3 +DEF ClearBgMap = $1cd6 +DEF FillBgMap = $1cda +DEF FillBgMapCommon = $1cdb +DEF RedrawRowOrColumn = $1ce7 +DEF AutoBgMapTransfer = $1d3d +DEF TransferBgRows = $1d84 +DEF VBlankCopyBgMap = $1dc7 +DEF VBlankCopyDouble = $1de8 +DEF VBlankCopy = $1e44 +DEF UpdateMovingBgTiles = $1ea4 +DEF FlowerTile1 = $1eff +DEF FlowerTile2 = $1f0f +DEF FlowerTile3 = $1f1f +DEF SoftReset = $1f2f +DEF Init = $1f3a +DEF ClearVram = $1fea +DEF StopAllSounds = $1ff4 +DEF VBlank = $200a +DEF DelayFrame = $208f +DEF LoadGBPal = $209a +DEF GBFadeInFromBlack = $20b1 +DEF GBFadeOutToWhite = $20b8 +DEF GBFadeIncCommon = $20bd +DEF GBFadeOutToBlack = $20cf +DEF GBFadeInFromWhite = $20d6 +DEF GBFadeDecCommon = $20db +DEF FadePal1 = $20ed +DEF FadePal2 = $20f0 +DEF FadePal3 = $20f3 +DEF FadePal4 = $20f6 +DEF FadePal5 = $20f9 +DEF FadePal6 = $20fc +DEF FadePal7 = $20ff +DEF FadePal8 = $2102 +DEF Serial = $2105 +DEF Serial_ExchangeBytes = $214f +DEF Serial_ExchangeByte = $217a +DEF WaitLoop_15Iterations = $2211 +DEF IsUnknownCounterZero = $2217 +DEF SetUnknownCounterToFFFF = $221f +DEF Serial_ExchangeLinkMenuSelection = $2227 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $224e +DEF Serial_SyncAndExchangeNybble = $225f +DEF Serial_ExchangeNybble = $22a3 +DEF Serial_SendZeroByte = $22cd +DEF Serial_TryEstablishingExternallyClockedConnection = $22da +DEF Timer = $22e6 +DEF PlayDefaultMusic = $22e7 +DEF PlayDefaultMusicFadeOutCurrent = $22f2 +DEF PlayDefaultMusicCommon = $2304 +DEF UpdateMusic6Times = $233f +DEF CompareMapMusicBankWithCurrentBank = $2365 +DEF PlayMusic = $2381 +DEF PlaySound = $2391 +DEF UpdateSprites = $2409 +DEF ViridianMartClerkText = $2422 +DEF PewterMartClerkText = $2429 +DEF CeruleanMartClerkText = $2433 +DEF UnusedBikeShopClerkText = $243d +DEF VermilionMartClerkText = $2441 +DEF LavenderMartClerkText = $244a +DEF CeladonMart2FClerk1Text = $2456 +DEF CeladonMart2FClerk2Text = $2462 +DEF CeladonMart4FClerkText = $246e +DEF CeladonMart5FClerk1Text = $2476 +DEF CeladonMart5FClerk2Text = $2480 +DEF FuchsiaMartClerkText = $2488 +DEF UnusedMartClerkText = $2491 +DEF CinnabarMartClerkText = $2499 +DEF SaffronMartClerkText = $24a3 +DEF IndigoPlateauLobbyClerkText = $24ac +DEF TextScriptEndingText = $24b6 +DEF TextScriptEnd = $24b7 +DEF ExclamationText = $24bb +DEF GroundRoseText = $24be +DEF BoulderText = $24d0 +DEF MartSignText = $24e3 +DEF PokeCenterSignText = $24fc +DEF PickUpItemText = $2512 +DEF UncompressSpriteData = $251b +DEF _UncompressSpriteData = $2538 +DEF UncompressSpriteDataLoop = $2574 +DEF MoveToNextBufferPosition = $25f6 +DEF WriteSpriteBitsToBuffer = $2667 +DEF ReadNextInputBit = $268e +DEF ReadNextInputByte = $26a9 +DEF LengthEncodingOffsetList = $26bd +DEF UnpackSprite = $26dd +DEF SpriteDifferentialDecode = $26f2 +DEF DifferentialDecodeNybble = $278b +DEF DecodeNybble0Table = $27c5 +DEF DecodeNybble1Table = $27cd +DEF DecodeNybble0TableFlipped = $27d5 +DEF DecodeNybble1TableFlipped = $27dd +DEF XorSpriteChunks = $27e5 +DEF ReverseNybble = $2855 +DEF ResetSpriteBufferPointers = $285f +DEF NybbleReverseTable = $2885 +DEF UnpackSpriteMode2 = $2895 +DEF StoreSpriteOutputPointer = $28b5 +DEF ResetPlayerSpriteData = $28c4 +DEF ResetPlayerSpriteData_ClearSpriteData = $28e2 +DEF FadeOutAudio = $28e9 +DEF DisplayTextID = $293e +DEF AfterDisplayingTextID = $29f4 +DEF HoldTextDisplayOpen = $29fd +DEF CloseTextDisplay = $2a06 +DEF DisplayPokemartDialogue = $2a4c +DEF PokemartGreetingText = $2a73 +DEF LoadItemList = $2a85 +DEF DisplayPokemonCenterDialogue = $2a9d +DEF DisplaySafariGameOverText = $2abb +DEF DisplayPokemonFaintedText = $2ac6 +DEF PokemonFaintedText = $2acf +DEF DisplayPlayerBlackedOutText = $2adc +DEF PlayerBlackedOutText = $2ae5 +DEF DisplayRepelWoreOffText = $2b12 +DEF RepelWoreOffText = $2b1b +DEF DisplayStartMenu = $2b2a +DEF RedisplayStartMenu = $2b3c +DEF CloseStartMenu = $2bcd +DEF CountSetBits = $2bdc +DEF SubtractAmountPaidFromMoney = $2bf3 +DEF AddAmountSoldToMoney = $2bfb +DEF RemoveItemFromInventory = $2c18 +DEF AddItemToInventory = $2c2c +DEF DisplayListMenuID = $2c43 +DEF DisplayListMenuIDLoop = $2cb0 +DEF DisplayChooseQuantityMenu = $2db4 +DEF InitialQuantityText = $2e8b +DEF SpacesBetweenQuantityAndPriceText = $2e8f +DEF ExitListMenu = $2e96 +DEF PrintListMenuEntries = $2eb1 +DEF ListMenuCancelText = $2ff0 +DEF GetMonName = $2ff4 +DEF GetItemName = $3026 +DEF GetMachineName = $304a +DEF TechnicalPrefix = $3093 +DEF HiddenPrefix = $3098 +DEF IsItemHM = $309e +DEF IsMoveHM = $30a7 +DEF HMMoves = $30b0 +DEF GetMoveName = $30b6 +DEF ReloadMapData = $30cf +DEF ReloadTilesetTilePatterns = $30ee +DEF ChooseFlyDestination = $3107 +DEF DisableWaitingAfterTextDisplay = $3114 +DEF UseItem = $311a +DEF TossItem = $3122 +DEF IsKeyItem = $3137 +DEF DisplayTextBoxID = $3146 +DEF IsPlayerCharacterBeingControlledByGame = $315b +DEF RunNPCMovementScript = $316c +DEF EndNPCMovementScript = $31ac +DEF DebugPressedOrHeldB = $31b4 +DEF StoreTrainerHeaderPointer = $31b5 +DEF ExecuteCurMapScriptInTable = $31be +DEF LoadGymLeaderAndCityName = $31dd +DEF ReadTrainerHeaderInfo = $31f1 +DEF TrainerFlagAction = $3225 +DEF TalkToTrainer = $322a +DEF CheckFightingMapTrainers = $3277 +DEF DisplayEnemyTrainerTextAndStartBattle = $32aa +DEF StartTrainerBattle = $32bb +DEF EndTrainerBattle = $32d3 +DEF ResetButtonPressedAndMapScript = $331f +DEF TrainerWalkUpToPlayer_Bank0 = $332d +DEF InitBattleEnemyParameters = $3335 +DEF GetSpritePosition1 = $334d +DEF GetSpritePosition2 = $3352 +DEF SetSpritePosition1 = $3357 +DEF SetSpritePosition2 = $335c +DEF SpritePositionBankswitch = $335f +DEF CheckForEngagingTrainers = $3364 +DEF SaveEndBattleTextPointers = $33b2 +DEF EngageMapTrainer = $33c8 +DEF PrintEndBattleText = $33df +DEF GetSavedEndBattleTextPointer = $3415 +DEF TrainerEndBattleText = $342d +DEF CheckIfAlreadyEngaged = $343d +DEF PlayTrainerMusic = $3448 +DEF FemaleTrainerList = $3494 +DEF EvilTrainerList = $3499 +DEF DecodeArrowMovementRLE = $34a2 +DEF TextScript_ItemStoragePC = $34c0 +DEF TextScript_BillsPC = $34ca +DEF TextScript_GameCornerPrizeMenu = $34d4 +DEF BankswitchAndContinue = $34d9 +DEF TextScript_PokemonCenterPC = $34df +DEF StartSimulatingJoypadStates = $34e6 +DEF IsItemInBag = $34f3 +DEF DisplayPokedex = $34fb +DEF SetSpriteFacingDirectionAndDelay = $3506 +DEF SetSpriteFacingDirection = $350e +DEF SetSpriteImageIndexAfterSettingFacingDirection = $3519 +DEF ArePlayerCoordsInArray = $351f +DEF CheckCoords = $3527 +DEF CheckBoulderCoords = $3544 +DEF GetPointerWithinSpriteStateData1 = $355c +DEF GetPointerWithinSpriteStateData2 = $3560 +DEF _GetPointerWithinSpriteStateData = $3562 +DEF DecodeRLEList = $356c +DEF SetSpriteMovementBytesToFE = $3593 +DEF SetSpriteMovementBytesToFF = $35a1 +DEF GetSpriteMovementByte1Pointer = $35ae +DEF GetSpriteMovementByte2Pointer = $35b8 +DEF GetTrainerInformation = $35c6 +DEF GetTrainerName = $35fe +DEF HasEnoughMoney = $3606 +DEF HasEnoughCoins = $3611 +DEF BankswitchHome = $361c +DEF BankswitchBack = $362d +DEF Bankswitch = $3636 +DEF YesNoChoice = $364c +DEF TwoOptionMenu = $3654 +DEF InitYesNoTextBoxParameters = $365f +DEF YesNoChoicePokeCenter = $366a +DEF WideYesNoChoice = $367a +DEF DisplayYesNoChoice = $3688 +DEF CalcDifference = $3693 +DEF MoveSprite = $369a +DEF MoveSprite_ = $369d +DEF DivideBytes = $36cb +DEF LoadFontTilePatterns = $36e0 +DEF LoadTextBoxTilePatterns = $3700 +DEF LoadHpBarAndStatusTilePatterns = $3720 +DEF FillMemory = $3740 +DEF UncompressSpriteFromDE = $374b +DEF SaveScreenTilesToBuffer2 = $3754 +DEF LoadScreenTilesFromBuffer2 = $3760 +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3768 +DEF SaveScreenTilesToBuffer1 = $3777 +DEF LoadScreenTilesFromBuffer1 = $3783 +DEF DelayFrames = $3797 +DEF PlaySoundWaitForCurrent = $379e +DEF WaitForSoundToFinish = $37a6 +DEF NamePointers = $37bb +DEF GetName = $37c9 +DEF GetItemPrice = $383d +DEF CopyToStringBuffer = $3884 +DEF CopyString = $3887 +DEF JoypadLowSensitivity = $388f +DEF WaitForTextScrollButtonPress = $38c3 +DEF ManualTextScroll = $38f6 +DEF Multiply = $390a +DEF Divide = $3917 +DEF PrintLetterDelay = $3931 +DEF CopyDataUntil = $3971 +DEF RemovePokemon = $397d +DEF AddPartyMon = $3985 +DEF CalcStats = $3994 +DEF CalcStat = $39a8 +DEF AddEnemyMonToPlayerParty = $3ab1 +DEF MoveMon = $3ac6 +DEF SkipFixedLengthTextEntries = $3adb +DEF AddNTimes = $3ae5 +DEF StringCmp = $3aec +DEF WriteOAMBlock = $3af5 +DEF HandleMenuInput = $3b1c +DEF HandleMenuInput_ = $3b20 +DEF PlaceMenuCursor = $3bda +DEF PlaceUnfilledArrowMenuCursor = $3c30 +DEF EraseMenuCursor = $3c3d +DEF HandleDownArrowBlinkTiming = $3c48 +DEF EnableAutoTextBoxDrawing = $3c80 +DEF DisableAutoTextBoxDrawing = $3c83 +DEF AutoTextBoxDrawingCommon = $3c85 +DEF PrintText = $3c8d +DEF PrintText_NoCreatingTextBox = $3c9d +DEF PrintNumber = $3ca3 +DEF CallFunctionInTable = $3ddb +DEF IsInArray = $3def +DEF IsInRestOfArray = $3df1 +DEF RestoreScreenTilesAndReloadTilePatterns = $3e02 +DEF GBPalWhiteOutWithDelay3 = $3e18 +DEF Delay3 = $3e1b +DEF GBPalNormal = $3e20 +DEF GBPalWhiteOut = $3e29 +DEF RunDefaultPaletteCommand = $3e31 +DEF RunPaletteCommand = $3e33 +DEF GetHealthBarColor = $3e3d +DEF ReloadMapSpriteTilePatterns = $3e4c +DEF GiveItem = $3e72 +DEF GivePokemon = $3e8c +DEF Random = $3ea0 +DEF Predef = $3eb1 +DEF GetPredefRegisters = $3ed8 +DEF UpdateCinnabarGymGateTileBlocks = $3ef1 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ef9 +DEF PrintPredefTextID = $3f39 +DEF RestoreMapTextPointer = $3f49 +DEF SetMapTextPointer = $3f53 +DEF CardKeySuccessText_id = $3f66 +DEF TextPredefs = $3f66 +DEF CardKeyFailText_id = $3f68 +DEF RedBedroomPCText_id = $3f6a +DEF RedBedroomSNESText_id = $3f6c +DEF PushStartText_id = $3f6e +DEF SaveOptionText_id = $3f70 +DEF StrengthsAndWeaknessesText_id = $3f72 +DEF OakLabEmailText_id = $3f74 +DEF AerodactylFossilText_id = $3f76 +DEF Route15UpstairsBinocularsText_id = $3f78 +DEF KabutopsFossilText_id = $3f7a +DEF GymStatueText1_id = $3f7c +DEF GymStatueText2_id = $3f7e +DEF BookcaseText_id = $3f80 +DEF ViridianCityPokecenterBenchGuyText_id = $3f82 +DEF PewterCityPokecenterBenchGuyText_id = $3f84 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f86 +DEF LavenderCityPokecenterBenchGuyText_id = $3f88 +DEF VermilionCityPokecenterBenchGuyText_id = $3f8a +DEF CeladonCityPokecenterBenchGuyText_id = $3f8c +DEF CeladonCityHotelText_id = $3f8e +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f90 +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f92 +DEF SaffronCityPokecenterBenchGuyText_id = $3f94 +DEF MtMoonPokecenterBenchGuyText_id = $3f96 +DEF RockTunnelPokecenterBenchGuyText_id = $3f98 +DEF SafariZoneWestRestHouseStoolText_id = $3f9a +DEF SafariZoneEastRestHouseStoolText_id = $3f9c +DEF SafariZoneNorthRestHouseStoolText_id = $3f9e +DEF UnusedPredefText_id = $3fa0 +DEF PokemonCenterPCText_id = $3fa2 +DEF ViridianSchoolNotebook_id = $3fa4 +DEF ViridianSchoolBlackboard_id = $3fa6 +DEF JustAMomentText_id = $3fa8 +DEF OpenBillsPCText_id = $3faa +DEF FoundHiddenItemText_id = $3fac +DEF HiddenItemBagFullText_id = $3fae +DEF VermilionGymTrashText_id = $3fb0 +DEF IndigoPlateauHQText_id = $3fb2 +DEF GameCornerOutOfOrderText_id = $3fb4 +DEF GameCornerOutToLunchText_id = $3fb6 +DEF GameCornerSomeonesKeysText_id = $3fb8 +DEF FoundHiddenCoinsText_id = $3fba +DEF DroppedHiddenCoinsText_id = $3fbc +DEF BillsHouseMonitorText_id = $3fbe +DEF BillsHouseInitiatedText_id = $3fc0 +DEF BillsHousePokemonList_id = $3fc2 +DEF MagazinesText_id = $3fc4 +DEF CinnabarGymQuiz_id = $3fc6 +DEF GameCornerNoCoinsText_id = $3fc8 +DEF GameCornerCoinCaseText_id = $3fca +DEF LinkCableHelp_id = $3fcc +DEF TMNotebook_id = $3fce +DEF FightingDojoText_id = $3fd0 +DEF EnemiesOnEverySideText_id = $3fd2 +DEF WhatGoesAroundComesAroundText_id = $3fd4 +DEF NewBicycleText_id = $3fd6 +DEF IndigoPlateauStatues_id = $3fd8 +DEF VermilionGymTrashSuccessText1_id = $3fda +DEF VermilionGymTrashSuccessText2_id = $3fdc +DEF VermilionGymTrashSuccessText3_id = $3fde +DEF VermilionGymTrashFailText_id = $3fe0 +DEF TownMapText_id = $3fe2 +DEF BookOrSculptureText_id = $3fe4 +DEF ElevatorText_id = $3fe6 +DEF PokemonStuffText_id = $3fe8 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF ResetStatusAndHalveMoneyOnBlackout = $40b0 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $01 +DEF MewPicFront = $4112 +DEF MewPicFrontBank = $01 +DEF MewPicBack = $4205 +DEF MewPicBackBank = $01 +DEF MewBaseStats = $425b +DEF MewBaseStatsBank = $01 +DEF PrintSafariZoneBattleText = $4277 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $42a7 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $42bd +DEF SafariZoneAngryTextBank = $01 +DEF CopyDebugName = $42d0 +DEF CopyDebugNameBank = $01 +DEF PrepareTitleScreen = $42d6 +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $42fc +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenPickNewMon = $44a3 +DEF TitleScreenPickNewMonBank = $01 +DEF TitleScreenScrollInMon = $44ce +DEF TitleScreenScrollInMonBank = $01 +DEF ScrollTitleScreenGameVersion = $44dc +DEF ScrollTitleScreenGameVersionBank = $01 +DEF DrawPlayerCharacter = $44ea +DEF DrawPlayerCharacterBank = $01 +DEF ClearBothBGMaps = $4526 +DEF ClearBothBGMapsBank = $01 +DEF LoadTitleMonSprite = $4531 +DEF LoadTitleMonSpriteBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4540 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4545 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $454e +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4563 +DEF CopyrightTextStringBank = $01 +DEF TitleMons = $4592 +DEF TitleMonsBank = $01 +DEF PrintGameVersionOnTitleScreen = $45a2 +DEF PrintGameVersionOnTitleScreenBank = $01 +DEF VersionOnTitleScreenText = $45ab +DEF VersionOnTitleScreenTextBank = $01 +DEF DebugNewGamePlayerName = $45b4 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $45b9 +DEF DebugNewGameRivalNameBank = $01 +DEF LoadMonData_ = $45be +DEF LoadMonData_Bank = $01 +DEF ItemPrices = $4610 +DEF ItemPricesBank = $01 +DEF ItemNames = $4733 +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $49e9 +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $4a2f +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $4a66 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4b28 +DEF GetSpriteScreenXYBank = $01 +DEF WriteDMACodeToHRAM = $4b44 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $4b52 +DEF DMARoutineBank = $01 +DEF PrintWaitingText = $4b5c +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4b7f +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4b8b +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4bb3 +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4bc7 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF SetSpriteCollisionValues = $4cc9 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4cdc +DEF SpriteCollisionBitTableBank = $01 +DEF DebugMenu = $4cfc +DEF DebugMenuBank = $01 +DEF TestBattle = $4cfd +DEF TestBattleBank = $01 +DEF PickUpItem = $4d38 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4d7d +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4d90 +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4d9d +DEF UpdatePlayerSpriteBank = $01 +DEF UnusedReadSpriteDataFunction = $4e33 +DEF UnusedReadSpriteDataFunctionBank = $01 +DEF UpdateNPCSprite = $4e3d +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4f34 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4f37 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4f6a +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4fc3 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4fdf +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4feb +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $5019 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $5029 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $5048 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $50c3 +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $50da +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $5175 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $519d +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $51a4 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $5214 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $5220 +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $5225 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $5228 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $5231 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $526f +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF CableClub_DoBattleOrTrade = $5285 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $52b3 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $547d +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $548a +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $549e +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $56b4 +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $56d9 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $56f7 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5700 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $570f +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $572b +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $5760 +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5782 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $595d +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5974 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5980 +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5999 +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $599d +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $59ed +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $59ee +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $59f1 +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5a1e +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5a24 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5a30 +DEF MainMenuBank = $01 +DEF InitOptions = $5b3d +DEF InitOptionsBank = $01 +DEF LinkMenu = $5b48 +DEF LinkMenuBank = $01 +DEF WhereWouldYouLikeText = $5c81 +DEF WhereWouldYouLikeTextBank = $01 +DEF PleaseWaitText = $5c92 +DEF PleaseWaitTextBank = $01 +DEF LinkCanceledText = $5ca9 +DEF LinkCanceledTextBank = $01 +DEF StartNewGame = $5cbc +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5cc1 +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5cc9 +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5ce8 +DEF ContinueTextBank = $01 +DEF NewGameText = $5cf2 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5d07 +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5d1a +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5d54 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5d94 +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5da7 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5dba +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5dcf +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5df6 +DEF DisplayOptionMenuBank = $01 +DEF TextSpeedOptionText = $5f1c +DEF TextSpeedOptionTextBank = $01 +DEF BattleAnimationOptionText = $5f38 +DEF BattleAnimationOptionTextBank = $01 +DEF BattleStyleOptionText = $5f57 +DEF BattleStyleOptionTextBank = $01 +DEF OptionMenuCancelText = $5f72 +DEF OptionMenuCancelTextBank = $01 +DEF SetOptionsFromCursorPositions = $5f76 +DEF SetOptionsFromCursorPositionsBank = $01 +DEF SetCursorPositionsFromOptions = $5fa3 +DEF SetCursorPositionsFromOptionsBank = $01 +DEF TextSpeedOptionData = $5fed +DEF TextSpeedOptionDataBank = $01 +DEF CheckForPlayerNameInSRAM = $5ff5 +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $6021 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $606c +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $61aa +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $61f1 +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $6276 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $6293 +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $62d0 +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6316 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6327 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $632d +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $6346 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $6349 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $6373 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $63a4 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $6464 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $647d +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $64c5 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $64cd +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $64d5 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $64dd +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $64e5 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $64ed +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $656f +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $6584 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $658b +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $658c +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $65f8 +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $660d +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $6647 +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $67fe +DEF LoadEDTileBank = $01 +DEF ED_Tile = $680a +DEF ED_TileBank = $01 +DEF ED_TileEnd = $6812 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $6812 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $684a +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $6883 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $68bc +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $68c3 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6905 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $6919 +DEF DakutensBank = $01 +DEF Handakutens = $696a +DEF HandakutensBank = $01 +DEF CalcStringLength = $697f +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $698c +DEF PrintNamingTextBank = $01 +DEF YourTextString = $69d3 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $69d7 +DEF RivalsTextStringBank = $01 +DEF NameTextString = $69dc +DEF NameTextStringBank = $01 +DEF NicknameTextString = $69e3 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $69ec +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $6a2e +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $6a40 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $6a83 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $6aa0 +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6ac6 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6acd +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6b20 +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $6b5e +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6b73 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6b88 +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6ba4 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $6bb9 +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6bce +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6bcf +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6bf2 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6cce +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6eb3 +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6ec6 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6ede +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6ef6 +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6f06 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6f29 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6f3a +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6f59 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6f72 +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6f93 +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6fa1 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6fbe +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6fd6 +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $7055 +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $7079 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $7082 +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $7112 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $712e +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $713f +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $715d +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $7176 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $71d1 +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $71e4 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $7214 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $7234 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF PokemonCenterWelcomeText = $72ab +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $72d3 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $72ed +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $7302 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $732b +DEF PokemonCenterFarewellTextBank = $01 +DEF SetLastBlackoutMap = $7340 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $735a +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $735e +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $73d3 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $7457 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $745b +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $745d +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $7461 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $7466 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $746b +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $746f +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $7474 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $747e +DEF CableClubNPCBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $756c +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $75a4 +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $75ba +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $75e0 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $75f3 +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $7634 +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $7645 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $765a +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $766d +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $76cf +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $76dd +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $76ea +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $76f8 +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $770a +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $7714 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $7733 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $7796 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $77ae +DEF UseTossTextBank = $01 +DEF SaveMessageText = $77b6 +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $77c0 +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $77c8 +DEF MoneyTextBank = $01 +DEF MochimonoText = $77cc +DEF MochimonoTextBank = $01 +DEF MainMenuText = $77d1 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $77de +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $77ed +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $780e +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $7821 +DEF AhTextBank = $01 +DEF PokedexMenuText = $7825 +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $783e +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $786f +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $7877 +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $78e6 +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $79a0 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $79b8 +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $79d3 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $7a30 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7aae +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $7add +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $7af0 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $7b29 +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7b3c +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7bd9 +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7bec +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7bf9 +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7c1f +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7c80 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7ca8 +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7d25 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7da2 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7e08 +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7e2e +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7e40 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7e4b +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7e58 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7e65 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7e7a +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7e90 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7eaa +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7eb8 +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7ec6 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7edc +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7eeb +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7f02 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7f0e +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7f1a +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7fca +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF Audio1_WavePointers = $4361 +DEF Audio1_WavePointersBank = $02 +DEF SFX_Start_Menu_1_Ch8 = $43c3 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $43ca +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $43e1 +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $43f1 +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $43f8 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $43ff +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $440a +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $441b +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $4422 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $442d +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $4438 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $4447 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $4452 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4462 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4475 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4494 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $44b7 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $44c6 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $44d9 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $44ee +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $44fd +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $4528 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $453b +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $454e +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4569 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $4580 +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4595 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $45b0 +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $45cb +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $45d6 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $45e1 +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $45ee +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $461f +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $4636 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $4649 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $4654 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $466d +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $468c +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $46ab +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $46c8 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $46e3 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $46fe +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $4719 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $472f +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $474c +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $476d +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4786 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $479d +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $47b0 +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $47bd +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $47e0 +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $4803 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $4813 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $4832 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $4855 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $486b +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4882 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4899 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $48a6 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $48c5 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $48e4 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $48f1 +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $490c +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $4927 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $4937 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $495a +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $497d +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4987 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4996 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $49a5 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $49af +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $49c2 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $49d5 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $49df +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $49f9 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $49fa +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $4a0d +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $4a1c +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $4a2b +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $4a35 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $4a48 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $4a5a +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $4a5b +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a86 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4aa5 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4abe +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4ae5 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4b0b +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4b0c +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4b1b +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4b29 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4b2a +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4b49 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b78 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b97 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4baa +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4bbd +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4bca +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4be9 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4c0c +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4c25 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4c38 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4c4b +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4c55 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c74 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c93 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4ca6 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4cb5 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4cc7 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4cc8 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4cd7 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4ce6 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4cf0 +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4d07 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4d1e +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4d2b +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4d3e +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4d51 +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4d5e +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d79 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d94 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4da7 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4db6 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4dc5 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4dcf +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4df2 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4e19 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4e35 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4e50 +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e6b +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e7e +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e91 +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4ea4 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4eb1 +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4ed4 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4eef +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4eff +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4f1a +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4f35 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4f48 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f63 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f7e +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f8e +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4fb1 +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4fd4 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4fe7 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4ffa +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $500d +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $501a +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $502d +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $5040 +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $504d +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $5070 +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5092 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5093 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $50a6 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $50b9 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $50c6 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $5103 +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $5138 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $51d0 +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $51e6 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $5274 +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $52a9 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $52e4 +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $5323 +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $5335 +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $536d +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $53a5 +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $53ba +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53fa +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $5407 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $5426 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $5444 +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $5450 +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $545f +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $5472 +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $54bf +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $54db +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $550a +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5568 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55f8 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $5629 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $564b +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5693 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $56b5 +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $56c7 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56e5 +DEF Audio1_IsCryBank = $02 +DEF Audio1_ApplyPitchSlide = $56f9 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $578f +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $580d +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $5825 +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5838 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $5847 +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5858 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $5876 +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5b16 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5b17 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $5b1f +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_HWChannelEnableMasks = $5b27 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $5b2f +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $5b47 +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $5b60 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $5b65 +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $5b75 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF Music_Cities1AlternateTempo = $5b81 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Music_PkmnHealed_Ch1 = $5ba3 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5bc4 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5bd2 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5bde +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5c51 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5cd8 +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5d24 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5db9 +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5e4f +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5e9b +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5f08 +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5fad +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $6009 +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $607f +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6131 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $626a +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $6304 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $63c4 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $649d +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $65f0 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6664 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $66ba +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $670f +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $67c5 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $685f +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $68de +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $6913 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $69cf +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6a6f +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6a76 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6b92 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6c32 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6cef +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6d77 +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6d8e +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6d9e +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6dae +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6df1 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6e6e +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6ed1 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6f59 +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6fa9 +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $703d +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $7119 +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $7120 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $719b +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $71a2 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $71bb +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $721d +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7233 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $72b5 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $72c8 +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $72e1 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $72f7 +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $7316 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7335 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $734d +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7362 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7381 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $739d +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $73a7 +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $7419 +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $74cb +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $7504 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $7569 +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7640 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $76c7 +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $773a +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $77b5 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $786d +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $78d4 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $793d +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $79eb +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7a61 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7aa6 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $7b0d +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7b58 +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7b9e +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7bae +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7c21 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7c2e +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7c6a +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7c94 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7cbb +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7d6b +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7dfa +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7e56 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7ef9 +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7f70 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF ReadJoypad = $4000 +DEF ReadJoypadBank = $03 +DEF DiscardButtonPresses = $406c +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $4074 +DEF TrySoftResetBank = $03 +DEF MapSongBanks = $4085 +DEF MapSongBanksBank = $03 +DEF MapHeaderBanks = $4275 +DEF MapHeaderBanksBank = $03 +DEF ClearVariablesOnEnterMap = $436d +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $4397 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $43c3 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $441e +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4437 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4486 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $44af +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $44c8 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $44d5 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4504 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $4567 +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $45a4 +DEF SafariStepsBank = $03 +DEF SafariBallText = $45a9 +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $45b1 +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $45b4 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $45e9 +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4636 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4661 +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $46c7 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF LoadTilesetHeader = $477f +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $47dd +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $47e9 +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4909 +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $4920 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4b12 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $4b15 +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $4b15 +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4b18 +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4b1e +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4b24 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $4b33 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $4b60 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $4b66 +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $4b69 +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $4b6c +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $4b75 +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $4b78 +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $4b7b +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $4b81 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $4b87 +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $4b8a +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $4b93 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4bab +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4bb1 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4bb4 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4bbd +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4bc0 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4bc3 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4bcc +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4bcf +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4bd5 +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4be1 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4be4 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4be7 +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $4bea +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4bed +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4bf3 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4bf9 +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4bfc +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $4c26 +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $4c38 +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $4c41 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $4c4a +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $4c5c +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $4c68 +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $4c6b +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $4c6e +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $4c74 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $4c7d +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $4c86 +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4c8c +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4c98 +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4c9e +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4cb0 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4cbf +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4cc8 +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4cda +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4cef +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4cfe +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4d16 +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4d1f +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4d28 +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4d3a +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4d43 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4d46 +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4d49 +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4d4f +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4d5e +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4d6a +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4d70 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4d7c +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4d7f +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4d88 +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4d91 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4d97 +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4d9a +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4da0 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4da6 +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4dac +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4db8 +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF PrintStrengthText = $4dc4 +DEF PrintStrengthTextBank = $03 +DEF UsedStrengthText = $4dd5 +DEF UsedStrengthTextBank = $03 +DEF CanMoveBouldersText = $4df5 +DEF CanMoveBouldersTextBank = $03 +DEF IsSurfingAllowed = $4e16 +DEF IsSurfingAllowedBank = $03 +DEF SeafoamIslandsB4FStairsCoords = $4e4d +DEF SeafoamIslandsB4FStairsCoordsBank = $03 +DEF CurrentTooFastText = $4e50 +DEF CurrentTooFastTextBank = $03 +DEF CyclingIsFunText = $4e60 +DEF CyclingIsFunTextBank = $03 +DEF AddItemToInventory_ = $4e7d +DEF AddItemToInventory_Bank = $03 +DEF RemoveItemFromInventory_ = $4eed +DEF RemoveItemFromInventory_Bank = $03 +DEF LoadWildData = $4f2e +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4f61 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $5153 +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $5155 +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $516b +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $5181 +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $5197 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $51ad +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $51c3 +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $51d9 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $51ef +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $5205 +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $521b +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $5231 +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $5247 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $525d +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $5273 +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $5289 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $529f +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $52b5 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $52cb +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $52e1 +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $52f7 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $530d +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $5323 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $5325 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $5327 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $533d +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $5353 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $5369 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $537f +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $5395 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $53ab +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $53c1 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $53d7 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $53ed +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5403 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $5419 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $542f +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $5445 +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $545b +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoute19WildMons = $5471 +DEF SeaRoute19WildMonsBank = $03 +DEF SeaRoute20WildMons = $5487 +DEF SeaRoute20WildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $549d +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $54b3 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $54c9 +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $54df +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $54f5 +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $550b +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $5521 +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $5537 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $554d +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $5563 +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $558d +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $55a3 +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $55b9 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $55cf +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $55e5 +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $55fb +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $5611 +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $5627 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $563d +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $5653 +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $566d +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $5713 +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $59bd +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $59d6 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $59e7 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $59ff +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $5a13 +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5a2c +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5a45 +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $5a5e +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5a75 +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5a98 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5aa7 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $5ae4 +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5b7c +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5b8b +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5b99 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5b9e +DEF ItemUseEvoStoneBank = $03 +DEF ItemUseVitamin = $5bf7 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5bfe +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $6025 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $6041 +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $6051 +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $6076 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $608b +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $60a3 +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $60c9 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $60d6 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $60e3 +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $6131 +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $6137 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $6139 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $6147 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $6156 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $61a6 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $61cf +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $61f8 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $6201 +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $6210 +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $621f +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $6224 +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6229 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6238 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $6274 +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $6319 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $6331 +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $633a +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $633f +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $635c +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $636e +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $63a0 +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $63ad +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $63c0 +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $63cd +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $63f3 +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $63f7 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $6401 +DEF RodResponseBank = $03 +DEF FishingInit = $6428 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $6452 +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $6455 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $6481 +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $64a8 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $64c1 +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $64c8 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $65fe +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $660f +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $661e +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $6638 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $664b +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $665c +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $665f +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $6735 +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $6740 +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $6750 +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $677b +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $67a6 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $67b4 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $67bf +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $67c4 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $67c9 +DEF ItemUseNotYoursToUseBank = $03 +DEF ThrowBallAtTrainerMon = $67ce +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $67ef +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $67f4 +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $67f9 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $67fc +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $6803 +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $682a +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6849 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6858 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6868 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $687c +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6895 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $68ad +DEF BoxFullCannotThrowBallTextBank = $03 +DEF ItemUseText00 = $68ce +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $68df +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $68ee +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $68fe +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $693a +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $696f +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $69db +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $69e1 +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $69e9 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6a4d +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6a5a +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6a73 +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6a94 +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $6ac9 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $6ad4 +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6be8 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6c10 +DEF WaterTilesetsBank = $03 +DEF ReadSuperRodData = $6c1a +DEF ReadSuperRodDataBank = $03 +DEF SuperRodData = $6c49 +DEF SuperRodDataBank = $03 +DEF ItemUseReloadOverworldData = $6cf5 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6cfb +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6d20 +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6d33 +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6dce +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $71ce +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $720c +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $727e +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $7284 +DEF UsedCutBank = $03 +DEF UsedCutText = $7336 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $734b +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $73a0 +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $73a9 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $73bc +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $73e3 +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $73eb +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $73f3 +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7454 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7467 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $74c9 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $74fa +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $751c +DEF ShowObjectBank = $03 +DEF ShowObject2 = $751c +DEF ShowObject2Bank = $03 +DEF HideObject = $752b +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $753a +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $7579 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $7601 +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $7603 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $7605 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $7607 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $7609 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $7631 +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $7639 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $77c7 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $77ca +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $77f1 +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $7872 +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $79ba +DEF FlagActionPredefBank = $03 +DEF FlagAction = $79bd +DEF FlagActionBank = $03 +DEF HealParty = $79f9 +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $7a72 +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $7a72 +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $7a72 +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $7a72 +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $7a75 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7b2b +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7b54 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $7b71 +DEF AddBCDPredefBank = $03 +DEF AddBCD = $7b74 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $7b8a +DEF SubBCDPredefBank = $03 +DEF SubBCD = $7b8d +DEF SubBCDBank = $03 +DEF InitPlayerData = $7ba4 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $7ba4 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7bf4 +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7bf9 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7c0e +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7c7d +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7cf4 +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7d13 +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7d26 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7d30 +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7d33 +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7d71 +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7d71 +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7e05 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7e25 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7e2b +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7e49 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7e79 +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7e99 +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7ed4 +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7f08 +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7f22 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7f31 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7f48 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7f5f +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7f7a +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7f88 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7f91 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7f9f +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7fd8 +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF ScientistSprite = $4419 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $4599 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $4719 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $4899 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $4959 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $4a19 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $4ad9 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $4b99 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $4c59 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $4d19 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $4dd9 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $4e99 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $4f59 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $5019 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $50d9 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $5199 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $5319 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $5499 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $5559 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $5599 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $55d9 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $5619 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $5659 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $5699 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $56d9 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $5719 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $5759 +DEF GamblerAsleepSpriteBank = $04 +DEF PokemonLogoGraphics = $5799 +DEF PokemonLogoGraphicsBank = $04 +DEF FontGraphics = $5e99 +DEF FontGraphicsBank = $04 +DEF ABTiles = $6299 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $6299 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $62b9 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $6499 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $6499 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $64b1 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $64b1 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $64c9 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $64e1 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $64e1 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF NintendoCopyrightLogoGraphicsEnd = $6681 +DEF NintendoCopyrightLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $6681 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $6881 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $6881 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $69a1 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $69a1 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $6aa1 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $6aa1 +DEF WorldMapTileGraphicsEndBank = $04 +DEF IsPlayerJustOutsideMap = $6cd1 +DEF IsPlayerJustOutsideMapBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $6cd1 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP = $6ce8 +DEF DrawHPBank = $04 +DEF DrawHP2 = $6cef +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $6cf4 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $6d41 +DEF StatusScreenBank = $04 +DEF OTPointers = $6e83 +DEF OTPointersBank = $04 +DEF NamePointers2 = $6e8b +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $6e93 +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $6ea8 +DEF StatusTextBank = $04 +DEF OKText = $6eaf +DEF OKTextBank = $04 +DEF DrawLineBox = $6eb3 +DEF DrawLineBoxBank = $04 +DEF PTile = $6ec8 +DEF PTileBank = $04 +DEF PrintStatsBox = $6ed0 +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $6f3a +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $706e +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $7097 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $70a1 +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $70a9 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $70b0 +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $70c1 +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $7231 +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $7243 +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $724f +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $725d +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $726b +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $7278 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $7286 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $7294 +DEF PotionTextBank = $04 +DEF AntidoteText = $72af +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $72c9 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $72dd +DEF BurnHealTextBank = $04 +DEF IceHealText = $72ed +DEF IceHealTextBank = $04 +DEF AwakeningText = $7301 +DEF AwakeningTextBank = $04 +DEF FullHealText = $730f +DEF FullHealTextBank = $04 +DEF ReviveText = $731f +DEF ReviveTextBank = $04 +DEF RareCandyText = $7332 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $734a +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $7361 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $746b +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $74c5 +DEF ShrinkPic2Bank = $04 +DEF UpdateSpriteFacingOffsetAndDelayMovement = $74f7 +DEF UpdateSpriteFacingOffsetAndDelayMovementBank = $04 +DEF StartMenu_Pokedex = $7518 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $752c +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $77ee +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $77fd +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $7803 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $792b +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $7943 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $7951 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $7976 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $797d +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $79b7 +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $7a9e +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $7aa3 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $7ab7 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $7ac0 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $7ae3 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $7af0 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $7af8 +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $7b03 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $7b16 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $7b33 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $7b45 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $7b73 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $7c5e +DEF CanLearnTMBank = $04 +DEF TMToMove = $7c83 +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $7c93 +DEF TechnicalMachinesBank = $04 +DEF EndOfBattle = $7cca +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d73 +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d7b +DEF YouLoseTextBank = $04 +DEF DrawText = $7d83 +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d8a +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d9c +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e44 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e58 +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7eca +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7edf +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7f09 +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f1f +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $7f22 +DEF CallBankFBank = $04 +DEF HazeEffect_ = $7f27 +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7f84 +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7f90 +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f97 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7fa0 +DEF StatusChangesEliminatedTextBank = $04 +DEF GetTrainerName_ = $7fb7 +DEF GetTrainerName_Bank = $04 +DEF Random_ = $7fee +DEF Random_Bank = $04 +DEF RedBikeSprite = $4000 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4180 +DEF RedSpriteBank = $05 +DEF BlueSprite = $4300 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4480 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $4600 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4780 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4900 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4a80 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4c00 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $4d80 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $4f00 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5080 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $5200 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5380 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $5500 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5680 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5800 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5980 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5b00 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $5c80 +DEF SailorSpriteBank = $05 +DEF CookSprite = $5e00 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $5f80 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6040 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $61c0 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6340 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $64c0 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6640 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $67c0 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6940 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6ac0 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $6c40 +DEF LanceSpriteBank = $05 +DEF MomSprite = $6dc0 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $6e80 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $6f40 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $7000 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $70c0 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7240 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $73c0 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7540 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $76c0 +DEF SeelSpriteBank = $05 +DEF LoadPokedexTilePatterns = $7840 +DEF LoadPokedexTilePatternsBank = $05 +DEF InitMapSprites = $785b +DEF InitMapSpritesBank = $05 +DEF LoadMapSpriteTilePatterns = $7871 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReadSpriteSheetData = $7971 +DEF ReadSpriteSheetDataBank = $05 +DEF InitOutsideMapSprites = $797b +DEF InitOutsideMapSpritesBank = $05 +DEF GetSplitMapSpriteSetID = $7a1a +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $7a64 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $7a89 +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $7ab9 +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $7b27 +DEF SpriteSheetPointerTableBank = $05 +DEF EmotionBubble = $7c47 +DEF EmotionBubbleBank = $05 +DEF EmotionBubblesPointerTable = $7caf +DEF EmotionBubblesPointerTableBank = $05 +DEF EmotionBubblesOAMBlock = $7cb5 +DEF EmotionBubblesOAMBlockBank = $05 +DEF EmotionBubbles = $7cbd +DEF EmotionBubblesBank = $05 +DEF ShockEmote = $7cbd +DEF ShockEmoteBank = $05 +DEF QuestionEmote = $7cfd +DEF QuestionEmoteBank = $05 +DEF HappyEmote = $7d3d +DEF HappyEmoteBank = $05 +DEF InGameTrade_CheckForTradeEvo = $7d7d +DEF InGameTrade_CheckForTradeEvoBank = $05 +DEF SubstituteEffect_ = $7da3 +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7e13 +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7e23 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7e3b +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7e5a +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7e76 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7eee +DEF OaksPCBank = $05 +DEF PKMNLeague = $7f00 +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7f12 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7f34 +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7f41 +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7f51 +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7f63 +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7f88 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7fad +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7fd4 +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43ec +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $4554 +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $4577 +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45e6 +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $474e +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $4786 +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4830 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $4998 +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49ba +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a3f +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4ba7 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4bd4 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c86 +DEF FuchsiaCity_BlocksBank = $06 +DEF TrackPlayTime = $4dee +DEF TrackPlayTimeBank = $06 +DEF CountDownIgnoreInputBitReset = $4e36 +DEF CountDownIgnoreInputBitResetBank = $06 +DEF PalletTown_Script = $4e5b +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e73 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e81 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4eb2 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4ed2 +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f12 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f4b +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f56 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4f87 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4f88 +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4f96 +DEF PalletTownOakTextBank = $06 +DEF PalletTownGirlText = $503e +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $5068 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $509b +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $50b4 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $50d3 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $50de +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $50e9 +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $50f5 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $50fd +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityCheckGymOpenScript = $5103 +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityCheckGotPokedexScript = $5135 +DEF ViridianCityCheckGotPokedexScriptBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $515a +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $5187 +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $51b9 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $51c7 +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCity_TextPointers = $51dc +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $51fa +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5248 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $52b0 +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $532d +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $53b4 +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $53fb +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $54dc +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $55c5 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCitySignText = $55e5 +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $5602 +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $5644 +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $56a8 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $56b1 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $56cc +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $56d8 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $56e6 +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $56f3 +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $570c +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $5715 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $5763 +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5768 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $577e +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $579a +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $57e8 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $57ee +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $5804 +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5820 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $583c +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $587a +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $58c2 +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $5953 +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $597f +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $59f9 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $5a4a +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5a69 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $5aa3 +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $5afd +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5b0c +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5b32 +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $5b4d +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $5b59 +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $5b6a +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5b74 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $5b95 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5c1c +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5c21 +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5c26 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5c2a +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5c34 +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5c7e +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5ccd +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5cd5 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5cdd +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5cfa +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5d1c +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5d9c +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5dbd +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5dd4 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5ea7 +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5fe7 +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $6010 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $604c +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $6071 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $60cb +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCitySlowbroText = $618c +DEF CeruleanCitySlowbroTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $61fc +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $6234 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $627b +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $6298 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $62cf +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $62f0 +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $6311 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $633b +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $634c +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $6356 +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $6393 +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $6396 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $63a3 +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $63be +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $63cf +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $63df +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $63f9 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $6432 +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $64af +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $65d2 +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $6614 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $664f +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $6686 +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $66a5 +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $671e +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $673d +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $6760 +DEF VermilionCityHarborSignTextBank = $06 +DEF CeladonCity_Script = $676e +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_TextPointers = $677e +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $67a2 +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $67db +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $67fb +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $682f +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $686d +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $6957 +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $6988 +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $699f +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $69c2 +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $69e5 +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6a4d +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6a6c +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $6a96 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $6aa2 +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $6abd +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $6b1f +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $6b3f +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6b5c +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $6b5f +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $6b8f +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $6bbb +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6bf6 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $6c22 +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6c56 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6c59 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $6c7a +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $6c99 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $6cad +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $6ccb +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6cf5 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6d20 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6d4b +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6d8a +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6dc0 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6df6 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6e69 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6e75 +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6e81 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6e85 +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6e90 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6e91 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6e97 +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6ee4 +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6f0b +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6f3e +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6f59 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6f64 +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6f93 +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6fc3 +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6fe1 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $7009 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $7019 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $7025 +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $7028 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseLittleGirlText = $702a +DEF VermilionTradeHouseLittleGirlTextBank = $06 +DEF VermilionTradeHouse_Object = $7038 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $7052 +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $7062 +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $706e +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $7092 +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $709c +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $709d +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $70fe +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $7140 +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobby_Object = $7141 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $717b +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $71ab +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $71b7 +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $71cd +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $7209 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $7235 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $7246 +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $724c +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $725a +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $725a +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $7266 +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $7272 +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $727f +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $72b4 +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $72be +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $72d5 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $72db +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $72f6 +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $7300 +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $7316 +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $7324 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $7355 +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $735f +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $736f +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $737a +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $7394 +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $7403 +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $748a +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $7496 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $74ac +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $74fd +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $7515 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $751b +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $7531 +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $7531 +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $753d +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $7549 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $7555 +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $7562 +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $75b9 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $75c3 +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $75e1 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $75e8 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $75ff +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7609 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $762a +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $7632 +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $7665 +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $766f +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $768f +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $7698 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $76ba +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $76c4 +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $76da +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $76e5 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7708 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $7742 +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $7778 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $77ac +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $7835 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $78bc +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $78c8 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $78de +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $7905 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $790f +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $7915 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7929 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7929 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $7935 +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $7941 +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $794e +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $795c +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $799d +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $79d8 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7a1d +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $7a58 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7aa9 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $7ab3 +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7acc +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $7ad2 +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7aec +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7af6 +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $7b2e +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7b35 +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $7b56 +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $7b60 +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $7b78 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $7b82 +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7bab +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7c1b +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $7c90 +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7ccd +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7cf2 +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7cfc +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7d35 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7d51 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7d56 +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7d8c +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7d99 +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7da4 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7dc0 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7dc4 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7e09 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7e12 +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7e1b +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7e2d +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7e31 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7e7d +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7e8a +DEF RLEList_PewterGymGuyBank = $06 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7e97 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $06 +DEF RivalIDs = $7eb5 +DEF RivalIDsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7eb9 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7edc +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7f22 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7f7f +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7fa0 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7fb8 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7fc0 +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAMBlock = $7fc0 +DEF LedgeHoppingShadowOAMBlockBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanTradeHouse_Blocks = $41de +DEF CeruleanTradeHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $4255 +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $4270 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42be +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42cc +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42e7 +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $42eb +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $4326 +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4334 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4344 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $4358 +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4388 +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43b1 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43d1 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43e0 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4403 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $4406 +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $440c +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $44de +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $4521 +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4540 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $454c +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $4566 +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $458c +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $45ac +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $45bc +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $45c0 +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $45e0 +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $460d +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $4610 +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $463b +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $4674 +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $46b0 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $46be +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalChoosesStarterScript = $473e +DEF OaksLabRivalChoosesStarterScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $47ab +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $47f7 +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4841 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4870 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $48ab +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $48ee +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $493b +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4950 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4a12 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4a47 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4a48 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4a69 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $4ab4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $4ac0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4af6 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4b0c +DEF OaksLabRivalTextBank = $07 +DEF OaksLabCharmanderPokeBallText = $4b9b +DEF OaksLabCharmanderPokeBallTextBank = $07 +DEF OaksLabSquirtlePokeBallText = $4bac +DEF OaksLabSquirtlePokeBallTextBank = $07 +DEF OaksLabBulbasaurPokeBallText = $4bbd +DEF OaksLabBulbasaurPokeBallTextBank = $07 +DEF OaksLabSelectedPokeBallScript = $4bcc +DEF OaksLabSelectedPokeBallScriptBank = $07 +DEF OaksLabThoseArePokeBallsText = $4beb +DEF OaksLabThoseArePokeBallsTextBank = $07 +DEF OaksLabShowPokeBallPokemonScript = $4c05 +DEF OaksLabShowPokeBallPokemonScriptBank = $07 +DEF OaksLabYouWantCharmanderText = $4c43 +DEF OaksLabYouWantCharmanderTextBank = $07 +DEF OaksLabYouWantSquirtleText = $4c61 +DEF OaksLabYouWantSquirtleTextBank = $07 +DEF OaksLabYouWantBulbasaurText = $4c7e +DEF OaksLabYouWantBulbasaurTextBank = $07 +DEF OaksLabMonChoiceMenu = $4c9f +DEF OaksLabMonChoiceMenuBank = $07 +DEF OaksLabMonChoiceEnd = $4d0b +DEF OaksLabMonChoiceEndBank = $07 +DEF OaksLabMonEnergeticText = $4d0e +DEF OaksLabMonEnergeticTextBank = $07 +DEF OaksLabReceivedMonText = $4d24 +DEF OaksLabReceivedMonTextBank = $07 +DEF OaksLabLastMonScript = $4d3e +DEF OaksLabLastMonScriptBank = $07 +DEF OaksLabLastMonText = $4d54 +DEF OaksLabLastMonTextBank = $07 +DEF OaksLabOak1Text = $4d6d +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $5098 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $50c6 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $50c9 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $510a +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $5128 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $51f1 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $5218 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5245 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeThisOneText = $5268 +DEF OaksLabRivalIllTakeThisOneTextBank = $07 +DEF OaksLabRivalReceivedMonText = $5280 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $52a4 +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $52e4 +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $5304 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $5317 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabRivalGrampsText = $535a +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalWhatDidYouCallMeForText = $5363 +DEF OaksLabRivalWhatDidYouCallMeForTextBank = $07 +DEF OaksLabOakIHaveARequestText = $5383 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $53a4 +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $5402 +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $5435 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $54eb +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $557a +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $55a6 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $55fe +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $560a +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5619 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5631 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5637 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $565c +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartNoopScript = $567b +DEF ViridianMartNoopScriptBank = $07 +DEF ViridianMart_TextPointers = $567c +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5686 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $568c +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $56a1 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $56ba +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $5700 +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $571d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $573a +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $5760 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $5770 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $577c +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $577f +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $5783 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $57a1 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouse_Object = $57be +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $57de +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $57eb +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $57ee +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $57f6 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $5838 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $584f +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $5870 +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $5884 +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $58b0 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $58bc +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $58bf +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $58c5 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $58dd +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $58e9 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $5947 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $596d +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5979 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $597c +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $5980 +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $59b7 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $59f8 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $5a18 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $5a24 +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $5a28 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $5a2e +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5aea +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5b13 +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5b32 +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanTradeHouse_h = $5b5d +DEF CeruleanTradeHouse_hBank = $07 +DEF CeruleanTradeHouse_Script = $5b69 +DEF CeruleanTradeHouse_ScriptBank = $07 +DEF CeruleanTradeHouse_TextPointers = $5b6c +DEF CeruleanTradeHouse_TextPointersBank = $07 +DEF CeruleanTradeHouseGrannyText = $5b70 +DEF CeruleanTradeHouseGrannyTextBank = $07 +DEF CeruleanTradeHouseGamblerText = $5bb3 +DEF CeruleanTradeHouseGamblerTextBank = $07 +DEF CeruleanTradeHouse_Object = $5bc1 +DEF CeruleanTradeHouse_ObjectBank = $07 +DEF BikeShop_h = $5be1 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5bed +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5bf0 +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5bf6 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5ca0 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5cb4 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5ce9 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5d05 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5d1c +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5d4a +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5d65 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5d7d +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5dcc +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5ddd +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5e19 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5e6f +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5e95 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5ea5 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5eb1 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5eb5 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5ec1 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5f20 +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $5fa6 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $5fbb +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5fd1 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $60f5 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $6135 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $616d +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6179 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $617d +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $6181 +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6198 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $6229 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $6249 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6255 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6258 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $6263 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6297 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6299 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $6442 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $645c +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6468 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $646c +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6472 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6497 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $64ae +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $64f5 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $651b +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $6527 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $6570 +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $6617 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $662e +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $6649 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $6651 +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6669 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $6694 +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6696 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6698 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $66ac +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $6700 +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $670c +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $670f +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $6713 +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $676e +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6784 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $67a4 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $67b0 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $67b3 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $67b9 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $67ec +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $6816 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $683c +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $684c +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6858 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $685b +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6863 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $689a +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $68ae +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $68db +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $6921 +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $694d +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6959 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $695c +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $695e +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6a15 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6a2f +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6a3b +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6a43 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6a45 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6a78 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6a9a +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6aa6 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6aa9 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6aad +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6aea +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6af8 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6b18 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6b24 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6b30 +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6b34 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6b41 +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6b85 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6b95 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6b9b +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6bd8 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6c0d +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6c90 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6ca1 +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6ccb +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6cd7 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6ce3 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6cf0 +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6cf4 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6d37 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6d47 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6d5e +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6d64 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6d8e +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6d9a +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6da6 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6db3 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6db7 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6dce +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6e12 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6e25 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6e2b +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6e55 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6e61 +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6e6d +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6e79 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6e7d +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6e94 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6ed7 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6ee7 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6eed +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6f17 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6f23 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6f2f +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6f37 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6f39 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $6f66 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $6f88 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $6f94 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $6fa7 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $6fad +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $6fc9 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $6fc9 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $6fd5 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $6fe1 +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $6fed +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $6ff9 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $7005 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $7011 +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $701d +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $7029 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $7036 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $7042 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $7048 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $704e +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7054 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $705a +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $7060 +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7066 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $706c +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7072 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7078 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $707e +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $7091 +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $7118 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $7280 +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $728c +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7295 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7297 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $72d4 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $72f6 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $7302 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $7305 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $7309 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $73ce +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $73ed +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $740d +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $7419 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $7434 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $743a +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $744b +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7450 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7463 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7474 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7475 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $7477 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $749a +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $74e0 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $74fb +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $7524 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $754e +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7562 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $756e +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $757a +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseDefaultScript = $7586 +DEF BillsHouseDefaultScriptBank = $07 +DEF BillsHousePokemonWalkToMachineScript = $7587 +DEF BillsHousePokemonWalkToMachineScriptBank = $07 +DEF BillsHousePokemonEntersMachineScript = $75aa +DEF BillsHousePokemonEntersMachineScriptBank = $07 +DEF BillsHouseBillExitsMachineScript = $75c9 +DEF BillsHouseBillExitsMachineScriptBank = $07 +DEF BillsHouseCleanupScript = $7611 +DEF BillsHouseCleanupScriptBank = $07 +DEF BillsHousePCScript = $762b +DEF BillsHousePCScriptBank = $07 +DEF BillsHouse_TextPointers = $7638 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseActivatePCScript = $7640 +DEF BillsHouseActivatePCScriptBank = $07 +DEF BillsHouseBillPokemonText = $7641 +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $775e +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $78a2 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $78dc +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7902 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7912 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $7938 +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $7956 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $7971 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $7999 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $79a1 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $79b1 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $79b9 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $79d9 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $79f2 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7a10 +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $7a35 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $7a44 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $7a58 +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $7a5d +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $7a9a +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $7aa4 +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7aba +DEF TimesUpTextBank = $07 +DEF GameOverText = $7ad3 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7aec +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7afa +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizIntroText = $7b30 +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bb5 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bc1 +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7bdd +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7bfa +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c12 +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c3e +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c65 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymGateFlagAction = $7c7d +DEF CinnabarGymGateFlagActionBank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c85 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cd6 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d0b +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d16 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d54 +DEF CinnabarGymGateCoordsBank = $07 +DEF PrintMagazinesText = $7d6c +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7d75 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7d93 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e02 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e1a +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e59 +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7ed3 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7ee8 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f08 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f1a +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f28 +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $42bb +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF Audio2_WavePointers = $4361 +DEF Audio2_WavePointersBank = $08 +DEF SFX_Press_AB_2_Ch5 = $43c3 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $43d6 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $43dd +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $43ee +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $43fd +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $4412 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $442d +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $4436 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $443d +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $4448 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $444c +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $4453 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $445d +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $447f +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $4490 +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $449b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $44aa +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $44ae +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $44b9 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $44c4 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $44c8 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $44cc +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $44d6 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $44e0 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $44e7 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44f4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44fe +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $450b +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $4519 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $4526 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $4533 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $454c +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4556 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4563 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $456a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4574 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $457b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4582 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $458c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4593 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $45a4 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $45b1 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $45be +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $45c5 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $45d5 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $45dc +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $45ec +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45f7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45fe +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $460e +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $4624 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $4637 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $464a +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4655 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4664 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4673 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $467e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4695 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $46a9 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $46c4 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $46db +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $46ec +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $470b +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $4722 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $4735 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $4748 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4759 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4770 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4787 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4792 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $47a9 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $47c0 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $47d1 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $47e0 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $47ef +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47fa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $4819 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $4834 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $4847 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $485e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4875 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4880 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4887 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $489e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $48b5 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $48c4 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $48d3 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $48e0 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48f0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $4902 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $4941 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4980 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $498b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $49a6 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $49c1 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $49d7 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49f4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $4a15 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $4a2e +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $4a45 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a58 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a65 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a88 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4aab +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4abb +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4ada +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4afd +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4b13 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4b2a +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4b41 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4b4e +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b6d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b8c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b99 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4bb4 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4bcf +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4bdf +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4c02 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4c25 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4c2f +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4c3e +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4c4d +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c57 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c6a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c7d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c87 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4ca1 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4ca2 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4cb5 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4cc4 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4cd3 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4cdd +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4cf0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4d02 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4d03 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4d2e +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4d4d +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d66 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d8d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4db3 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4db4 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4dc3 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4dd1 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4dd2 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4df1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4e20 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4e3f +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e52 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e65 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e72 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e91 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4eb4 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4ecd +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4ee0 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ef3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4efd +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4f1c +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4f3b +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4f4e +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f5d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f6f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f70 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f7f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f8e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f98 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4faf +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4fc6 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4fd3 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4fe6 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4ff9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $5006 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $5021 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $503c +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $504f +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $505e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $506d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5077 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $509a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $50c1 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $50dd +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50f8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $5113 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $5126 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $5139 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $514c +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5159 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $517c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5197 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $51a7 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $51c2 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $51dd +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51f0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $520b +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $5226 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $5236 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5259 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $527c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $528f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $52a2 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $52b5 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $52c2 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $52d5 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $52e8 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52f5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $5318 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $533a +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $533b +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $534e +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5361 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $536e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $53c8 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $548b +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $5492 +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $5499 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $549d +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $54a5 +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $54ae +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $54b7 +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $54dd +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $556e +DEF ExitBillsPCBank = $08 +DEF BillsPCDeposit = $5592 +DEF BillsPCDepositBank = $08 +DEF BillsPCWithdraw = $55f1 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $564c +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $568c +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $5697 +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $56ba +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $56e2 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $56ea +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5714 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $571a +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $5798 +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $579d +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $57a2 +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $57af +DEF SwitchOnTextBank = $08 +DEF WhatText = $57b9 +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $57c3 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $57d3 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $57ea +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $57fe +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5811 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $5835 +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $584c +DEF CantTakeMonTextBank = $08 +DEF ReleaseWhichMonText = $5881 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $588f +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $58ad +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $58cd +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $58ed +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $590d +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $5918 +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $5926 +DEF OpenBillsPCTextBank = $08 +DEF Audio2_UpdateMusic = $5927 +DEF Audio2_UpdateMusicBank = $08 +DEF Audio2_ApplyMusicAffects = $595c +DEF Audio2_ApplyMusicAffectsBank = $08 +DEF Audio2_PlayNextNote = $59f4 +DEF Audio2_PlayNextNoteBank = $08 +DEF Audio2_sound_ret = $5a15 +DEF Audio2_sound_retBank = $08 +DEF Audio2_sound_call = $5aa3 +DEF Audio2_sound_callBank = $08 +DEF Audio2_sound_loop = $5ad8 +DEF Audio2_sound_loopBank = $08 +DEF Audio2_note_type = $5b13 +DEF Audio2_note_typeBank = $08 +DEF Audio2_toggle_perfect_pitch = $5b52 +DEF Audio2_toggle_perfect_pitchBank = $08 +DEF Audio2_vibrato = $5b64 +DEF Audio2_vibratoBank = $08 +DEF Audio2_pitch_slide = $5b9c +DEF Audio2_pitch_slideBank = $08 +DEF Audio2_duty_cycle = $5bd4 +DEF Audio2_duty_cycleBank = $08 +DEF Audio2_tempo = $5be9 +DEF Audio2_tempoBank = $08 +DEF Audio2_stereo_panning = $5c29 +DEF Audio2_stereo_panningBank = $08 +DEF Audio2_unknownmusic0xef = $5c36 +DEF Audio2_unknownmusic0xefBank = $08 +DEF Audio2_duty_cycle_pattern = $5c55 +DEF Audio2_duty_cycle_patternBank = $08 +DEF Audio2_volume = $5c73 +DEF Audio2_volumeBank = $08 +DEF Audio2_execute_music = $5c7f +DEF Audio2_execute_musicBank = $08 +DEF Audio2_octave = $5c8e +DEF Audio2_octaveBank = $08 +DEF Audio2_sfx_note = $5ca1 +DEF Audio2_sfx_noteBank = $08 +DEF Audio2_pitch_sweep = $5cee +DEF Audio2_pitch_sweepBank = $08 +DEF Audio2_note = $5d0a +DEF Audio2_noteBank = $08 +DEF Audio2_note_length = $5d39 +DEF Audio2_note_lengthBank = $08 +DEF Audio2_note_pitch = $5d97 +DEF Audio2_note_pitchBank = $08 +DEF Audio2_EnableChannelOutput = $5e27 +DEF Audio2_EnableChannelOutputBank = $08 +DEF Audio2_ApplyDutyCycleAndSoundLength = $5e58 +DEF Audio2_ApplyDutyCycleAndSoundLengthBank = $08 +DEF Audio2_ApplyWavePatternAndFrequency = $5e7a +DEF Audio2_ApplyWavePatternAndFrequencyBank = $08 +DEF Audio2_ResetCryModifiers = $5ec7 +DEF Audio2_ResetCryModifiersBank = $08 +DEF Audio2_SetSfxTempo = $5edd +DEF Audio2_SetSfxTempoBank = $08 +DEF Audio2_ApplyFrequencyModifier = $5f04 +DEF Audio2_ApplyFrequencyModifierBank = $08 +DEF Audio2_GoBackOneCommandIfCry = $5f1b +DEF Audio2_GoBackOneCommandIfCryBank = $08 +DEF Audio2_IsCry = $5f39 +DEF Audio2_IsCryBank = $08 +DEF Audio2_IsBattleSFX = $5f4d +DEF Audio2_IsBattleSFXBank = $08 +DEF Audio2_ApplyPitchSlide = $5f66 +DEF Audio2_ApplyPitchSlideBank = $08 +DEF Audio2_InitPitchSlideVars = $5ffc +DEF Audio2_InitPitchSlideVarsBank = $08 +DEF Audio2_ApplyDutyCyclePattern = $607a +DEF Audio2_ApplyDutyCyclePatternBank = $08 +DEF Audio2_GetNextMusicByte = $6092 +DEF Audio2_GetNextMusicByteBank = $08 +DEF Audio2_GetRegisterPointer = $60a5 +DEF Audio2_GetRegisterPointerBank = $08 +DEF Audio2_MultiplyAdd = $60b4 +DEF Audio2_MultiplyAddBank = $08 +DEF Audio2_CalculateFrequency = $60c5 +DEF Audio2_CalculateFrequencyBank = $08 +DEF Audio2_PlaySound = $60e3 +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $6383 +DEF Audio2_CryRetBank = $08 +DEF Audio2_HWChannelBaseAddresses = $6384 +DEF Audio2_HWChannelBaseAddressesBank = $08 +DEF Audio2_HWChannelDisableMasks = $638c +DEF Audio2_HWChannelDisableMasksBank = $08 +DEF Audio2_HWChannelEnableMasks = $6394 +DEF Audio2_HWChannelEnableMasksBank = $08 +DEF Audio2_Pitches = $639c +DEF Audio2_PitchesBank = $08 +DEF Music_PokeFluteInBattle = $63b4 +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $63cb +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $63d0 +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $63d3 +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch5 = $63dd +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $63f5 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $6407 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $641e +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $664f +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $679d +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $69c7 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $6c5c +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $6dbe +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $7147 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $7286 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $733e +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $7454 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $7618 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $77ca +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $7a2b +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $7a46 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $7a5e +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $7a75 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $7a94 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $7aac +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $7ac1 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $7adc +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $7af2 +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $7b01 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $7b6f +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7bc3 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $7c22 +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $7c6f +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $7cbc +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $7d5b +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $7e1b +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $7f00 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $4202 +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $429a +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $44a6 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $453c +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $4623 +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $4682 +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $4785 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $47df +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $48c2 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $4911 +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $499a +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $49f8 +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c60 +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d0a +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f87 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $502b +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5157 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51d6 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53f8 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $54a7 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $563e +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56d7 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58f0 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $5973 +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5ab0 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b76 +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5cc6 +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5d28 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5dc2 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5e09 +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $5fef +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60a8 +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $6196 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6208 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $640f +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64c1 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $667c +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $66ff +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693d +DEF ArcaninePicBackBank = $09 +DEF GyaradosPicFront = $69d4 +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6c25 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6cb6 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6dc3 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6e2a +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $6f1c +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $6f77 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $7190 +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $721c +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $743c +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74e0 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75ec +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $7637 +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $7851 +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $78da +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaa +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b39 +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7ce7 +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d6b +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d89 +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d8c +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d9b +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7da2 +DEF PrintType_Bank = $09 +DEF TypeNames = $7db1 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7e29 +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7e43 +DEF TrainerNamePointersBank = $09 +DEF FocusEnergyEffect_ = $7f0b +DEF FocusEnergyEffect_Bank = $09 +DEF GettingPumpedText = $7f37 +DEF GettingPumpedTextBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4101 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $4164 +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4300 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4383 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4529 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45a7 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $465b +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $46a0 +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47c2 +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $4830 +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $49b9 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a4c +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c00 +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cae +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e21 +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e85 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $5063 +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50f3 +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $5247 +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52bf +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $545e +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54bc +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5643 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $56b4 +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5911 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $59a8 +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5b8c +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5c0a +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5d3e +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5da9 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5f05 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5f74 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $60f2 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6161 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $62bf +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $6367 +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $64ef +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6588 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $6723 +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $67a6 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $6974 +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $6a11 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6b16 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6b84 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6ce8 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6d33 +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6e10 +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6e7e +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $7054 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $70e9 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $72c6 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $7357 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $745c +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $74aa +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $767f +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $772c +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $780d +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7875 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $7947 +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $798e +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7b42 +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7bac +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7e02 +DEF MoltresPicBackBank = $0a +DEF LeechSeedEffect_ = $7ea9 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7ef2 +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7f01 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4238 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $429d +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $4484 +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $4514 +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $471f +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4777 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $48b0 +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $4924 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a9a +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4aff +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cfb +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d7d +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e8b +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4f03 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50c3 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $5151 +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5234 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5297 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53d9 +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5464 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5529 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $5583 +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $573c +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57c1 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5873 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58c4 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a2b +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5ac9 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5be7 +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5c6b +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e04 +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5e9d +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5f76 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $5fd3 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $618b +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $622f +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $630f +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $6348 +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64bf +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $6531 +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6625 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $668d +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $6806 +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $688f +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6a0a +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6aae +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6c02 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6c9f +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6da2 +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6e0c +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6f17 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $6f6b +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $706d +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $70b4 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $7177 +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $71ed +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $735e +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $73c1 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $752c +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $757d +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $7624 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7677 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $7736 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $7788 +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7980 +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $79e8 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7b7b +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7b8e +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7b9b +DEF NotVeryEffectiveTextBank = $0b +DEF TrainerInfoTextBoxTileGraphics = $7bac +DEF TrainerInfoTextBoxTileGraphicsBank = $0b +DEF TrainerCardFontGraphics = $7c3c +DEF TrainerCardFontGraphicsBank = $0b +DEF TrainerInfoTextBoxTileGraphicsEnd = $7c3c +DEF TrainerInfoTextBoxTileGraphicsEndBank = $0b +DEF CircleTile = $7d9c +DEF CircleTileBank = $0b +DEF BadgeNumbersTileGraphics = $7dac +DEF BadgeNumbersTileGraphicsBank = $0b +DEF CheckIfMoveIsKnown = $7e2c +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7e4f +DEF AlreadyKnowsTextBank = $0b +DEF ScaleSpriteByTwo = $7e68 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7e7d +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7ea5 +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7ebf +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7ed0 +DEF DuplicateBitsTableBank = $0b +DEF PayDayEffect_ = $7ee0 +DEF PayDayEffect_Bank = $0b +DEF CoinsScatteredText = $7f2c +DEF CoinsScatteredTextBank = $0b +DEF AbleToPlaySlotsCheck = $7f3e +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7f67 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7f77 +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41a2 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $4247 +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4408 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $4480 +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $4841 +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $4899 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $49e2 +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4a49 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4ae1 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4b3a +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4bc8 +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4c37 +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4e0e +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4e93 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $508c +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5108 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $52c2 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $535d +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $5552 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $55e0 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $580a +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $587f +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5a85 +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5b19 +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5ce5 +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d31 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ec3 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f56 +DEF MukPicFrontBank = $0c +DEF MukPicBack = $615f +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61ec +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63de +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $647f +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $66ab +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $6760 +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6827 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $688c +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69b8 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a44 +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6c76 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6d1e +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6f04 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6f8f +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7101 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $718a +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7345 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $73cc +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $74cf +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $755a +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7779 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $780a +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $795b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $79c2 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7b79 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7c1c +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7dac +DEF StarmiePicBackBank = $0c +DEF RedPicBack = $7e0a +DEF RedPicBackBank = $0c +DEF OldManPicBack = $7e9a +DEF OldManPicBackBank = $0c +DEF MistEffect_ = $7f2b +DEF MistEffect_Bank = $0c +DEF ShroudedInMistText = $7f52 +DEF ShroudedInMistTextBank = $0c +DEF OneHitKOEffect_ = $7f65 +DEF OneHitKOEffect_Bank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e5 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4162 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4397 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $4455 +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45c3 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $466f +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4796 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $4803 +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a03 +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4ab1 +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c10 +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4e32 +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4eba +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $4f6a +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $5041 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $507a +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $520d +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $5282 +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $53f0 +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $548b +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $55c8 +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $564f +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $5729 +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5784 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $58d1 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5931 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5aec +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5b87 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5c0d +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5c5c +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5d5c +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5db8 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $5e8f +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $5f0c +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6048 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $60b1 +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $61f1 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $6286 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6495 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $6536 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $66b5 +DEF GhostPicBank = $0d +DEF OddishPicFront = $680b +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $68a9 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6941 +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6a78 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6b21 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6c82 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6d00 +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $6dba +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $6e30 +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $6f6f +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $6fea +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $71b2 +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $7244 +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $7247 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $724f +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $7258 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $726a +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $72a0 +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $72ac +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $72c4 +DEF GetTitleBallYBank = $0d +DEF DisplayLinkBattleVersusTextBox = $72d6 +DEF DisplayLinkBattleVersusTextBoxBank = $0d +DEF PromptUserToPlaySlots = $730e +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $7390 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $73a7 +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7470 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $747c +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $748c +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $749e +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $74a5 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $74b2 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $74c2 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $74ef +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $7521 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $753d +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $7559 +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $756e +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7594 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $75b0 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $75ca +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $76a7 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $76b5 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $76cf +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $76e7 +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $76eb +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $76ef +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $76f1 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $76f4 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $76fa +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $7700 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $770c +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $7718 +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $7721 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $772f +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $773d +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $774b +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $775a +DEF SlotReward300FuncBank = $0d +DEF YeahText = $777a +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7782 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $779b +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $77ae +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $77b9 +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $77c5 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $7828 +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $782f +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $783d +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $7849 +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $7855 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $7858 +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $786d +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $787d +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $788d +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $789b +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $78dc +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $7902 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $794f +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7a3f +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7a3f +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7a63 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7a87 +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7aab +DEF SlotMachineTiles1Bank = $0d +DEF PewterGuys = $7cfb +DEF PewterGuysBank = $0d +DEF SlotMachineTiles1End = $7cfb +DEF SlotMachineTiles1EndBank = $0d +DEF PewterGuysCoordsTable = $7d40 +DEF PewterGuysCoordsTableBank = $0d +DEF PewterMuseumGuyCoords = $7d44 +DEF PewterMuseumGuyCoordsBank = $0d +DEF PewterGymGuyCoords = $7d60 +DEF PewterGymGuyCoordsBank = $0d +DEF _Multiply = $7d9b +DEF _MultiplyBank = $0d +DEF _Divide = $7dff +DEF _DivideBank = $0d +DEF StartSlotMachine = $7e87 +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7ed3 +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7eef +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7f0a +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF MonsterNames = $5446 +DEF MonsterNamesBank = $0e +DEF CryData = $57fc +DEF CryDataBank = $0e +DEF DoubleSelectedStats = $5a36 +DEF DoubleSelectedStatsBank = $0e +DEF HalveSelectedStats = $5a5d +DEF HalveSelectedStatsBank = $0e +DEF _ScrollTrainerPicAfterBattle = $5a89 +DEF _ScrollTrainerPicAfterBattleBank = $0e +DEF DrawTrainerPicColumn = $5abd +DEF DrawTrainerPicColumnBank = $0e +DEF AIEnemyTrainerChooseMoves = $5acf +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5b59 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5b61 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5b98 +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b9d +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5bcd +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5c39 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5c3a +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5c51 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5cca +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5db5 +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5ef8 +DEF FormatMovesStringBank = $0e +DEF InitList = $5f46 +DEF InitListBank = $0e +DEF GetMonSpecies = $5fa8 +DEF GetMonSpeciesBank = $0e +DEF ReadTrainer = $5fc4 +DEF ReadTrainerBank = $0e +DEF LoneMoves = $6093 +DEF LoneMovesBank = $0e +DEF TeamMoves = $60a3 +DEF TeamMovesBank = $0e +DEF TrainerDataPointers = $60ac +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $610a +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $613f +DEF BugCatcherDataBank = $0e +DEF LassData = $617d +DEF LassDataBank = $0e +DEF SailorData = $61c9 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $61e9 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $620e +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $627a +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $6297 +DEF SuperNerdDataBank = $0e +DEF HikerData = $62cf +DEF HikerDataBank = $0e +DEF BikerData = $630d +DEF BikerDataBank = $0e +DEF BurglarData = $6355 +DEF BurglarDataBank = $0e +DEF EngineerData = $6378 +DEF EngineerDataBank = $0e +DEF FisherData = $6384 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6384 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $63ba +DEF SwimmerDataBank = $0e +DEF CueBallData = $63fe +DEF CueBallDataBank = $0e +DEF GamblerData = $6424 +DEF GamblerDataBank = $0e +DEF BeautyData = $6442 +DEF BeautyDataBank = $0e +DEF PsychicData = $6486 +DEF PsychicDataBank = $0e +DEF RockerData = $6498 +DEF RockerDataBank = $0e +DEF JugglerData = $64a1 +DEF JugglerDataBank = $0e +DEF TamerData = $64c2 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $64dc +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $652f +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $6555 +DEF Rival1DataBank = $0e +DEF ProfOakData = $658e +DEF ProfOakDataBank = $0e +DEF ChiefData = $65b2 +DEF ChiefDataBank = $0e +DEF ScientistData = $65b2 +DEF ScientistDataBank = $0e +DEF GiovanniData = $65ef +DEF GiovanniDataBank = $0e +DEF RocketData = $660d +DEF RocketDataBank = $0e +DEF CooltrainerMData = $66cb +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $66f6 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $671a +DEF BrunoDataBank = $0e +DEF BrockData = $6726 +DEF BrockDataBank = $0e +DEF MistyData = $672c +DEF MistyDataBank = $0e +DEF LtSurgeData = $6732 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $673a +DEF ErikaDataBank = $0e +DEF KogaData = $6742 +DEF KogaDataBank = $0e +DEF BlaineData = $674c +DEF BlaineDataBank = $0e +DEF SabrinaData = $6756 +DEF SabrinaDataBank = $0e +DEF GentlemanData = $6760 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6772 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6802 +DEF Rival3DataBank = $0e +DEF LoreleiData = $682c +DEF LoreleiDataBank = $0e +DEF ChannelerData = $6838 +DEF ChannelerDataBank = $0e +DEF AgathaData = $6887 +DEF AgathaDataBank = $0e +DEF LanceData = $6893 +DEF LanceDataBank = $0e +DEF TrainerAI = $689f +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $68cd +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $695a +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $6960 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $6966 +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $696c +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6972 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6985 +DEF BrockAIBank = $0e +DEF MistyAI = $698d +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6993 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6999 +DEF ErikaAIBank = $0e +DEF KogaAI = $69a5 +DEF KogaAIBank = $0e +DEF BlaineAI = $69ab +DEF BlaineAIBank = $0e +DEF SabrinaAI = $69b1 +DEF SabrinaAIBank = $0e +DEF Rival2AI = $69bd +DEF Rival2AIBank = $0e +DEF Rival3AI = $69c9 +DEF Rival3AIBank = $0e +DEF LoreleiAI = $69d5 +DEF LoreleiAIBank = $0e +DEF BrunoAI = $69e1 +DEF BrunoAIBank = $0e +DEF AgathaAI = $69e7 +DEF AgathaAIBank = $0e +DEF LanceAI = $69f8 +DEF LanceAIBank = $0e +DEF GenericAI = $6a04 +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a06 +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6a0c +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6a11 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6a3b +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6a41 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6a47 +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6a4b +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6a89 +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6a9b +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6abc +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6af2 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b05 +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6b10 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6b27 +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6b34 +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6b41 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6b4e +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6b71 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6b77 +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6b7d +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6b83 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6b87 +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6bab +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6bb4 +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6bc3 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6bdc +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6bea +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6bf0 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6bfc +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6c1a +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6c39 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6c55 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6c74 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6c95 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6ca9 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6cac +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6cc0 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6cc3 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6cdb +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6d11 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6d51 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6d51 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $7061 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $7061 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $70a1 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $70a1 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $70af +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $70c1 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $728a +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $72c1 +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $72d1 +DEF EvolvedTextBank = $0e +DEF IntoText = $72e0 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $72ef +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $7307 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $731d +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $7326 +DEF LearnMoveFromLevelUpBank = $0e +DEF WriteMonMoves = $7383 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $7419 +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7422 +DEF Evolution_FlagActionBank = $0e +DEF EvosMovesPointerTable = $7427 +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $75a3 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $75b1 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $75bd +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $75ce +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $75e0 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $75ef +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $75fe +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $7606 +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $7616 +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $7629 +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $762d +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $7639 +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $764b +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $765c +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7662 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $7673 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $767b +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $768a +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $769b +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $76a9 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $76ab +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $76b5 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $76c1 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $76d1 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $76e6 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $76ef +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $76fd +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $7711 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $771f +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $772d +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $773b +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $773d +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $773f +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $774f +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $775b +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $7767 +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $7778 +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $7789 +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $779a +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $77ab +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $77b9 +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $77c8 +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $77d4 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $77e0 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $77ec +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $77f8 +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7804 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7813 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $7824 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7832 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7834 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7842 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7844 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $7850 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $785e +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $786d +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $786f +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $787e +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $788d +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $789c +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $78a8 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $78aa +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $78ac +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $78ae +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $78ba +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $78cb +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $78d7 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $78d9 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $78db +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $78dd +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $78ee +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $78ff +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $790d +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7915 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $791d +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7925 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7927 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7936 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7945 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7947 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7949 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $794b +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $795b +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $795d +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $796d +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $796f +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7971 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7973 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7982 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7991 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $799e +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $79a8 +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $79b7 +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $79c3 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $79c5 +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $79c7 +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $79d6 +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $79e2 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $79ef +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $79f9 +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7a0d +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7a0f +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7a25 +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7a37 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7a49 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7a5b +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7a6a +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7a79 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7a88 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7a97 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7aa9 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7aaf +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7ab4 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7ab9 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7ac7 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7ac9 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7ad7 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7ae3 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7aef +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7afd +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7b09 +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7b0b +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7b0d +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7b12 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7b17 +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7b27 +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7b33 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7b35 +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7b41 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7b4f +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7b5b +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7b67 +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7b71 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7b78 +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7b7a +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7b7c +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7b8a +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7b8c +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7b98 +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7b9c +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7b9e +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7baa +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7bac +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7bb8 +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7bc4 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7bd0 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7bd2 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7bdb +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7be0 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7bee +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7bff +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7c0d +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7c0f +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7c22 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7c32 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7c44 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7c46 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7c57 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7c65 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7c67 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7c69 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7c6b +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7c6d +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7c7e +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7c8c +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7c99 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7ca3 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7cb5 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7cc7 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7cd8 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7ce2 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7cec +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7cee +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7cff +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7d01 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7d03 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7d14 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7d25 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7d36 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7d47 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7d55 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7d57 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7d59 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7d5b +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7d5d +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7d6e +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7d80 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7d88 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7d9b +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7daf +DEF VictreebelEvosMovesBank = $0e +DEF HealEffect_ = $7db7 +DEF HealEffect_Bank = $0e +DEF StartedSleepingEffect = $7e6d +DEF StartedSleepingEffectBank = $0e +DEF FellAsleepBecameHealthyText = $7e7a +DEF FellAsleepBecameHealthyTextBank = $0e +DEF RegainedHealthText = $7e90 +DEF RegainedHealthTextBank = $0e +DEF TransformEffect_ = $7ea3 +DEF TransformEffect_Bank = $0e +DEF TransformedText = $7f7c +DEF TransformedTextBank = $0e +DEF ReflectLightScreenEffect_ = $7f8f +DEF ReflectLightScreenEffect_Bank = $0e +DEF LightScreenProtectedText = $7fcf +DEF LightScreenProtectedTextBank = $0e +DEF ReflectGainedArmorText = $7fe5 +DEF ReflectGainedArmorTextBank = $0e +DEF EffectCallBattleCore = $7ffa +DEF EffectCallBattleCoreBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $40ff +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4110 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411e +DEF StartBattleBank = $0f +DEF EnemyRan = $4220 +DEF EnemyRanBank = $0f +DEF WildRanText = $4247 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $425a +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $426c +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43f5 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4466 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $447b +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $4491 +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44a7 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $450d +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $4560 +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4579 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $458f +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45d1 +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46a8 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46ba +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46c6 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46db +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $470d +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $475b +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $4777 +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $4789 +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $479b +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47dc +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4831 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $483d +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $4875 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $4884 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $48e3 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $4928 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $493f +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $496b +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $497d +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $49c1 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $49c9 +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $49f8 +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $4a14 +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4b63 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4b8e +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4ba2 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4bb6 +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4bd3 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4be3 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4cc1 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4cca +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4cef +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4cfb +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4d68 +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4de6 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4e4f +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4e98 +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4eaf +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4eb5 +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4f40 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4fe3 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4fef +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $5006 +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $514c +DEF BagWasSelectedBank = $0f +DEF OldManItemList = $516b +DEF OldManItemListBank = $0f +DEF DisplayPlayerBag = $516f +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $517a +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $519d +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $5203 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $521b +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $5308 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $5343 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $5350 +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $536f +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $541f +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $54c5 +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $54d7 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $54e6 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $54f4 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $5508 +DEF SelectMenuItem_CursorDownBank = $0f +DEF AnyMoveToSelect = $5520 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $5559 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $5571 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $55f2 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5691 +DEF DisabledTextBank = $0f +DEF TypeText = $569b +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $56a1 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5742 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $5794 +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $57d0 +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $57df +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $57e6 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $5812 +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $583b +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $584a +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $5854 +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $5881 +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $589c +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $593b +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $5950 +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5957 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5976 +DEF ScaredTextBank = $0f +DEF GetOutText = $5995 +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $59a6 +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $59c0 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5baa +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5bba +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5bc6 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5bdb +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5bef +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5bf9 +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5c10 +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5c20 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5c2e +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5c45 +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5c54 +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5c60 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5c6f +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5c7a +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5c8e +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5c9e +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5cbe +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5cd5 +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5d1d +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5d23 +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5d54 +DEF UserNoTextBank = $0f +DEF UserWaText = $5d5b +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5d60 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5d7a +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5d9c +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5da5 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5dac +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5db1 +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5db9 +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5dbc +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5dda +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5e19 +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5e79 +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5e8d +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5ea7 +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5eb7 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5ebd +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5ed0 +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5eee +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5ef2 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5f00 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5f0c +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $6021 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $602e +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $603e +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $604f +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $605e +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $606d +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $6113 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $61ba +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $6203 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $62b4 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $62bc +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $62c1 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $632c +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $6331 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $637d +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $63e0 +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $643b +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $643e +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $649e +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $64f9 +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $64fc +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $654a +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $6564 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6577 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $65b9 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $65d1 +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $65f8 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $6610 +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $662f +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $665a +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $668c +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $6730 +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $675b +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $6852 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $690b +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $696e +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $69a3 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $69e3 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $69f2 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6a12 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6a37 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6a66 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6a69 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6a7b +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6a87 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6a8b +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6ab8 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6ad6 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6b6e +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6b80 +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6b83 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6db2 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6df5 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6f26 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6f75 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6f86 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6ff6 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7006 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $700e +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $7012 +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $7013 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $701b +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $7058 +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $708d +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $7099 +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $710d +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $714c +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $714f +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $7188 +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $718f +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $71c7 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $71fb +DEF PlayMoveAnimationBank = $0f +DEF InitBattle = $7206 +DEF InitBattleBank = $0f +DEF InitOpponent = $720c +DEF InitOpponentBank = $0f +DEF DetermineWildOpponent = $7217 +DEF DetermineWildOpponentBank = $0f +DEF InitBattleCommon = $7231 +DEF InitBattleCommonBank = $0f +DEF InitWildBattle = $727f +DEF InitWildBattleBank = $0f +DEF _InitBattleCommon = $72dc +DEF _InitBattleCommonBank = $0f +DEF _LoadTrainerPic = $733c +DEF _LoadTrainerPicBank = $0f +DEF ResetCryModifiers = $735a +DEF ResetCryModifiersBank = $0f +DEF AnimateSendingOutMon = $7364 +DEF AnimateSendingOutMonBank = $0f +DEF CopyUncompressedPicToTilemap = $73b7 +DEF CopyUncompressedPicToTilemapBank = $0f +DEF CopyUncompressedPicToHL = $73c1 +DEF CopyUncompressedPicToHLBank = $0f +DEF LoadMonBackPic = $73f4 +DEF LoadMonBackPicBank = $0f +DEF JumpMoveEffect = $7423 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $7429 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $7441 +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $74ed +DEF SleepEffectBank = $0f +DEF FellAsleepText = $7536 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $7544 +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $7553 +DEF PoisonEffectBank = $0f +DEF PoisonedText = $75e3 +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $75ef +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $75fd +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7605 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $7620 +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76ec +DEF BurnedTextBank = $0f +DEF FrozenText = $76f9 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $7708 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7749 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $775e +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $77f9 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $7800 +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $7856 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNoEffectText = $7858 +DEF PrintNoEffectTextBank = $0f +DEF MonsStatsRoseText = $785e +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $787f +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7887 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $788f +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7967 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $796f +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $7990 +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7993 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $799d +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $79a4 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $79c8 +DEF GreatlyFellTextBank = $0f +DEF FellText = $79d0 +DEF FellTextBank = $0f +DEF PrintStatText = $79d8 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79ef +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $7a1c +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $7a36 +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a68 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a8a +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b53 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b65 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b77 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b84 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7bce +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7bf7 +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7bff +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c3b +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c6b +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c80 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c92 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7ca0 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7cb2 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7cc3 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7cd9 +DEF TrappingEffectBank = $0f +DEF MistEffect = $7d03 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7d0b +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7d13 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7d1b +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d23 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d31 +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d63 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d6f +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d7a +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d82 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d8a +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7d98 +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7da8 +DEF RageEffectBank = $0f +DEF MimicEffect = $7db6 +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e40 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e51 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e59 +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e5f +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ede +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ef1 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7ef9 +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7f01 +DEF HazeEffectBank = $0f +DEF HealEffect = $7f09 +DEF HealEffectBank = $0f +DEF TransformEffect = $7f11 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7f19 +DEF ReflectLightScreenEffectBank = $0f +DEF NoEffectText = $7f21 +DEF NoEffectTextBank = $0f +DEF PrintNothingHappenedText = $7f31 +DEF PrintNothingHappenedTextBank = $0f +DEF NothingHappenedText = $7f37 +DEF NothingHappenedTextBank = $0f +DEF ConditionalPrintButItFailed = $7f45 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f4a +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f50 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f62 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f68 +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f79 +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f8c +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f92 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7fa8 +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7fb8 +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fc5 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fd7 +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7fe8 +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7feb +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $406d +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4101 +DEF HandlePokedexListMenuBank = $10 +DEF DrawPokedexVerticalLine = $4270 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $427f +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4286 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $428e +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4292 +DEF PokedexMenuItemsTextBank = $10 +DEF IsPokemonBitSet = $42a9 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42b8 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $42c9 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4425 +DEF HeightWeightTextBank = $10 +DEF PokeText = $443a +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $443c +DEF PokedexDataDividerLineBank = $10 +DEF DrawTileLine = $4451 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $445b +DEF PokedexEntryPointersBank = $10 +DEF RhydonDexEntry = $45d7 +DEF RhydonDexEntryBank = $10 +DEF KangaskhanDexEntry = $460e +DEF KangaskhanDexEntryBank = $10 +DEF NidoranMDexEntry = $4648 +DEF NidoranMDexEntryBank = $10 +DEF ClefairyDexEntry = $467d +DEF ClefairyDexEntryBank = $10 +DEF SpearowDexEntry = $46b8 +DEF SpearowDexEntryBank = $10 +DEF VoltorbDexEntry = $46ed +DEF VoltorbDexEntryBank = $10 +DEF NidokingDexEntry = $4726 +DEF NidokingDexEntryBank = $10 +DEF SlowbroDexEntry = $475b +DEF SlowbroDexEntryBank = $10 +DEF IvysaurDexEntry = $4791 +DEF IvysaurDexEntryBank = $10 +DEF ExeggutorDexEntry = $47c3 +DEF ExeggutorDexEntryBank = $10 +DEF LickitungDexEntry = $47fa +DEF LickitungDexEntryBank = $10 +DEF ExeggcuteDexEntry = $4833 +DEF ExeggcuteDexEntryBank = $10 +DEF GrimerDexEntry = $486a +DEF GrimerDexEntryBank = $10 +DEF GengarDexEntry = $48a0 +DEF GengarDexEntryBank = $10 +DEF NidoranFDexEntry = $48d6 +DEF NidoranFDexEntryBank = $10 +DEF NidoqueenDexEntry = $490f +DEF NidoqueenDexEntryBank = $10 +DEF CuboneDexEntry = $4947 +DEF CuboneDexEntryBank = $10 +DEF RhyhornDexEntry = $497c +DEF RhyhornDexEntryBank = $10 +DEF LaprasDexEntry = $49b6 +DEF LaprasDexEntryBank = $10 +DEF ArcanineDexEntry = $49ec +DEF ArcanineDexEntryBank = $10 +DEF MewDexEntry = $4a23 +DEF MewDexEntryBank = $10 +DEF GyaradosDexEntry = $4a5e +DEF GyaradosDexEntryBank = $10 +DEF ShellderDexEntry = $4a9a +DEF ShellderDexEntryBank = $10 +DEF TentacoolDexEntry = $4ad5 +DEF TentacoolDexEntryBank = $10 +DEF GastlyDexEntry = $4b0f +DEF GastlyDexEntryBank = $10 +DEF ScytherDexEntry = $4b43 +DEF ScytherDexEntryBank = $10 +DEF StaryuDexEntry = $4b7c +DEF StaryuDexEntryBank = $10 +DEF BlastoiseDexEntry = $4bb5 +DEF BlastoiseDexEntryBank = $10 +DEF PinsirDexEntry = $4bec +DEF PinsirDexEntryBank = $10 +DEF TangelaDexEntry = $4c26 +DEF TangelaDexEntryBank = $10 +DEF GrowlitheDexEntry = $4c59 +DEF GrowlitheDexEntryBank = $10 +DEF OnixDexEntry = $4c92 +DEF OnixDexEntryBank = $10 +DEF FearowDexEntry = $4cc9 +DEF FearowDexEntryBank = $10 +DEF PidgeyDexEntry = $4d00 +DEF PidgeyDexEntryBank = $10 +DEF SlowpokeDexEntry = $4d36 +DEF SlowpokeDexEntryBank = $10 +DEF KadabraDexEntry = $4d69 +DEF KadabraDexEntryBank = $10 +DEF GravelerDexEntry = $4da2 +DEF GravelerDexEntryBank = $10 +DEF ChanseyDexEntry = $4dd9 +DEF ChanseyDexEntryBank = $10 +DEF MachokeDexEntry = $4e0f +DEF MachokeDexEntryBank = $10 +DEF MrMimeDexEntry = $4e48 +DEF MrMimeDexEntryBank = $10 +DEF HitmonleeDexEntry = $4e82 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $4eb7 +DEF HitmonchanDexEntryBank = $10 +DEF ArbokDexEntry = $4eee +DEF ArbokDexEntryBank = $10 +DEF ParasectDexEntry = $4f26 +DEF ParasectDexEntryBank = $10 +DEF PsyduckDexEntry = $4f61 +DEF PsyduckDexEntryBank = $10 +DEF DrowzeeDexEntry = $4f9e +DEF DrowzeeDexEntryBank = $10 +DEF GolemDexEntry = $4fd7 +DEF GolemDexEntryBank = $10 +DEF MagmarDexEntry = $5011 +DEF MagmarDexEntryBank = $10 +DEF ElectabuzzDexEntry = $504a +DEF ElectabuzzDexEntryBank = $10 +DEF MagnetonDexEntry = $5082 +DEF MagnetonDexEntryBank = $10 +DEF KoffingDexEntry = $50bd +DEF KoffingDexEntryBank = $10 +DEF MankeyDexEntry = $50f4 +DEF MankeyDexEntryBank = $10 +DEF SeelDexEntry = $5128 +DEF SeelDexEntryBank = $10 +DEF DiglettDexEntry = $515b +DEF DiglettDexEntryBank = $10 +DEF TaurosDexEntry = $5197 +DEF TaurosDexEntryBank = $10 +DEF FarfetchdDexEntry = $51cd +DEF FarfetchdDexEntryBank = $10 +DEF VenonatDexEntry = $5208 +DEF VenonatDexEntryBank = $10 +DEF DragoniteDexEntry = $5245 +DEF DragoniteDexEntryBank = $10 +DEF DoduoDexEntry = $5282 +DEF DoduoDexEntryBank = $10 +DEF PoliwagDexEntry = $52bc +DEF PoliwagDexEntryBank = $10 +DEF JynxDexEntry = $52f4 +DEF JynxDexEntryBank = $10 +DEF MoltresDexEntry = $532c +DEF MoltresDexEntryBank = $10 +DEF ArticunoDexEntry = $5368 +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $53a3 +DEF ZapdosDexEntryBank = $10 +DEF DittoDexEntry = $53da +DEF DittoDexEntryBank = $10 +DEF MeowthDexEntry = $5412 +DEF MeowthDexEntryBank = $10 +DEF KrabbyDexEntry = $544b +DEF KrabbyDexEntryBank = $10 +DEF VulpixDexEntry = $5486 +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $54c0 +DEF NinetalesDexEntryBank = $10 +DEF PikachuDexEntry = $54f8 +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $5531 +DEF RaichuDexEntryBank = $10 +DEF DratiniDexEntry = $556a +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $55a0 +DEF DragonairDexEntryBank = $10 +DEF KabutoDexEntry = $55db +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $5613 +DEF KabutopsDexEntryBank = $10 +DEF HorseaDexEntry = $564a +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $5684 +DEF SeadraDexEntryBank = $10 +DEF SandshrewDexEntry = $56be +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $56f7 +DEF SandslashDexEntryBank = $10 +DEF OmanyteDexEntry = $5734 +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $5768 +DEF OmastarDexEntryBank = $10 +DEF JigglypuffDexEntry = $57a2 +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $57d7 +DEF WigglytuffDexEntryBank = $10 +DEF EeveeDexEntry = $5810 +DEF EeveeDexEntryBank = $10 +DEF FlareonDexEntry = $584a +DEF FlareonDexEntryBank = $10 +DEF JolteonDexEntry = $5882 +DEF JolteonDexEntryBank = $10 +DEF VaporeonDexEntry = $58bd +DEF VaporeonDexEntryBank = $10 +DEF MachopDexEntry = $58f6 +DEF MachopDexEntryBank = $10 +DEF ZubatDexEntry = $5932 +DEF ZubatDexEntryBank = $10 +DEF EkansDexEntry = $596c +DEF EkansDexEntryBank = $10 +DEF ParasDexEntry = $59a6 +DEF ParasDexEntryBank = $10 +DEF PoliwhirlDexEntry = $59e1 +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $5a1b +DEF PoliwrathDexEntryBank = $10 +DEF WeedleDexEntry = $5a52 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $5a8b +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $5ac0 +DEF BeedrillDexEntryBank = $10 +DEF DodrioDexEntry = $5afb +DEF DodrioDexEntryBank = $10 +DEF PrimeapeDexEntry = $5b34 +DEF PrimeapeDexEntryBank = $10 +DEF DugtrioDexEntry = $5b69 +DEF DugtrioDexEntryBank = $10 +DEF VenomothDexEntry = $5ba4 +DEF VenomothDexEntryBank = $10 +DEF DewgongDexEntry = $5bde +DEF DewgongDexEntryBank = $10 +DEF CaterpieDexEntry = $5c1b +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $5c56 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $5c8a +DEF ButterfreeDexEntryBank = $10 +DEF MachampDexEntry = $5cbe +DEF MachampDexEntryBank = $10 +DEF GolduckDexEntry = $5cf7 +DEF GolduckDexEntryBank = $10 +DEF HypnoDexEntry = $5d2d +DEF HypnoDexEntryBank = $10 +DEF GolbatDexEntry = $5d64 +DEF GolbatDexEntryBank = $10 +DEF MewtwoDexEntry = $5da0 +DEF MewtwoDexEntryBank = $10 +DEF SnorlaxDexEntry = $5ddc +DEF SnorlaxDexEntryBank = $10 +DEF MagikarpDexEntry = $5e15 +DEF MagikarpDexEntryBank = $10 +DEF MukDexEntry = $5e4d +DEF MukDexEntryBank = $10 +DEF KinglerDexEntry = $5e82 +DEF KinglerDexEntryBank = $10 +DEF CloysterDexEntry = $5eb9 +DEF CloysterDexEntryBank = $10 +DEF ElectrodeDexEntry = $5ef4 +DEF ElectrodeDexEntryBank = $10 +DEF ClefableDexEntry = $5f2e +DEF ClefableDexEntryBank = $10 +DEF WeezingDexEntry = $5f69 +DEF WeezingDexEntryBank = $10 +DEF PersianDexEntry = $5fa4 +DEF PersianDexEntryBank = $10 +DEF MarowakDexEntry = $5fde +DEF MarowakDexEntryBank = $10 +DEF HaunterDexEntry = $6017 +DEF HaunterDexEntryBank = $10 +DEF AbraDexEntry = $6055 +DEF AbraDexEntryBank = $10 +DEF AlakazamDexEntry = $608c +DEF AlakazamDexEntryBank = $10 +DEF PidgeottoDexEntry = $60c7 +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $60fd +DEF PidgeotDexEntryBank = $10 +DEF StarmieDexEntry = $6135 +DEF StarmieDexEntryBank = $10 +DEF BulbasaurDexEntry = $6170 +DEF BulbasaurDexEntryBank = $10 +DEF VenusaurDexEntry = $61a3 +DEF VenusaurDexEntryBank = $10 +DEF TentacruelDexEntry = $61dd +DEF TentacruelDexEntryBank = $10 +DEF GoldeenDexEntry = $6210 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6248 +DEF SeakingDexEntryBank = $10 +DEF PonytaDexEntry = $6285 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $62c2 +DEF RapidashDexEntryBank = $10 +DEF RattataDexEntry = $62fe +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $6339 +DEF RaticateDexEntryBank = $10 +DEF NidorinoDexEntry = $636e +DEF NidorinoDexEntryBank = $10 +DEF NidorinaDexEntry = $63ad +DEF NidorinaDexEntryBank = $10 +DEF GeodudeDexEntry = $63e2 +DEF GeodudeDexEntryBank = $10 +DEF PorygonDexEntry = $6420 +DEF PorygonDexEntryBank = $10 +DEF AerodactylDexEntry = $645c +DEF AerodactylDexEntryBank = $10 +DEF MagnemiteDexEntry = $6497 +DEF MagnemiteDexEntryBank = $10 +DEF CharmanderDexEntry = $64d1 +DEF CharmanderDexEntryBank = $10 +DEF SquirtleDexEntry = $6506 +DEF SquirtleDexEntryBank = $10 +DEF CharmeleonDexEntry = $653e +DEF CharmeleonDexEntryBank = $10 +DEF WartortleDexEntry = $6573 +DEF WartortleDexEntryBank = $10 +DEF CharizardDexEntry = $65ae +DEF CharizardDexEntryBank = $10 +DEF OddishDexEntry = $65e3 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $6620 +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $665a +DEF VileplumeDexEntryBank = $10 +DEF BellsproutDexEntry = $6691 +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $66cf +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $670a +DEF VictreebelDexEntryBank = $10 +DEF MissingNoDexEntry = $6745 +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $6759 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6770 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $6784 +DEF PokedexOrderBank = $10 +DEF InternalClockTradeAnim = $6842 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6853 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6862 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $6898 +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $68a9 +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $68bf +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $68bf +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $68c1 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $68c3 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $68c5 +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $68c7 +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $68c9 +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $68cb +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $68cd +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $68cf +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $68d1 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $68d3 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $68d5 +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $68d7 +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $68d9 +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $68db +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $68dd +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $68df +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $68e1 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $68e6 +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $68f1 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $68f6 +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6901 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $696b +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $6977 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $699b +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $69a5 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $69f8 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6a32 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6a8e +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6a96 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6ad6 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6b26 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6b71 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6b8d +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6bbc +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6bff +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6c0e +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6c25 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6c48 +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6c65 +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6c70 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6c85 +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6cb8 +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6cd4 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $6d04 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $6d28 +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $6d3f +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $6d5e +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $6d6c +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $6d85 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $6d97 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $6dab +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $6dbd +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $6dd2 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $6de4 +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $6df2 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $6dfb +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $6e0f +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $6e21 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $6e34 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $6e47 +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $6e53 +DEF PlayIntroBank = $10 +DEF PlayIntroScene = $6e6e +DEF PlayIntroSceneBank = $10 +DEF AnimateIntroNidorino = $6f64 +DEF AnimateIntroNidorinoBank = $10 +DEF UpdateIntroNidorinoOAM = $6f7f +DEF UpdateIntroNidorinoOAMBank = $10 +DEF InitIntroNidorinoOAM = $6f98 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $6fc1 +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $6fc9 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $6fcf +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $6fd8 +DEF IntroPlaceBlackTilesBank = $10 +DEF IntroMoveMon = $6fdf +DEF IntroMoveMonBank = $10 +DEF IntroCopyTiles = $7010 +DEF IntroCopyTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $7013 +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayIntroMoveSound = $701a +DEF PlayIntroMoveSoundBank = $10 +DEF LoadIntroGraphics = $7023 +DEF LoadIntroGraphicsBank = $10 +DEF PlayShootingStar = $705b +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $70bd +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $70e0 +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $70e9 +DEF PresentsTextStringBank = $10 +DEF IntroNidorinoAnimation0 = $70f0 +DEF IntroNidorinoAnimation0Bank = $10 +DEF IntroNidorinoAnimation1 = $70f3 +DEF IntroNidorinoAnimation1Bank = $10 +DEF IntroNidorinoAnimation2 = $70fe +DEF IntroNidorinoAnimation2Bank = $10 +DEF IntroNidorinoAnimation3 = $7109 +DEF IntroNidorinoAnimation3Bank = $10 +DEF IntroNidorinoAnimation4 = $7114 +DEF IntroNidorinoAnimation4Bank = $10 +DEF IntroNidorinoAnimation5 = $711f +DEF IntroNidorinoAnimation5Bank = $10 +DEF IntroNidorinoAnimation6 = $712a +DEF IntroNidorinoAnimation6Bank = $10 +DEF IntroNidorinoAnimation7 = $7133 +DEF IntroNidorinoAnimation7Bank = $10 +DEF GameFreakIntro = $713c +DEF GameFreakIntroBank = $10 +DEF FightIntroBackMon = $727c +DEF FightIntroBackMonBank = $10 +DEF GameFreakIntroEnd = $727c +DEF GameFreakIntroEndBank = $10 +DEF FightIntroBackMonEnd = $787c +DEF FightIntroBackMonEndBank = $10 +DEF FightIntroFrontMon = $787c +DEF FightIntroFrontMonBank = $10 +DEF FightIntroFrontMon2 = $7abc +DEF FightIntroFrontMon2Bank = $10 +DEF FightIntroFrontMon3 = $7cfc +DEF FightIntroFrontMon3Bank = $10 +DEF FightIntroFrontMonEnd = $7f3c +DEF FightIntroFrontMonEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $7f4c +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7f8a +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $7fc8 +DEF Trade_MonInfoTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45e8 +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45e9 +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4626 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4664 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokecenter_Object = $4665 +DEF ViridianPokecenter_ObjectBank = $11 +DEF PokemonMansion1F_h = $4691 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $469d +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $46b3 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $46f2 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $46f9 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $46fe +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $4704 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $4714 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $471a +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4722 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4722 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $472f +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4739 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $475c +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $4763 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $4783 +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $47f4 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $484e +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4920 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $492c +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $493f +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4945 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4955 +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4955 +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4961 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $496d +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4979 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4985 +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4991 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $499d +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $49aa +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $49b0 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $49b6 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $49bc +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $49c2 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $49c8 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $49ce +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $49d2 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $49d8 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $49f1 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $49fb +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4a23 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4a34 +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4a55 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4a79 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4a9c +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4aa2 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4abc +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4acf +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4ad7 +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4aeb +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4b0d +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4b21 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4b3f +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4b5a +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4b64 +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4b7e +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4b95 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4ba0 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4bb5 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4bd6 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4c55 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4dbd +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4dc9 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4e26 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4e2b +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4e2f +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4e85 +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $4f0c +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $4f18 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $4f1b +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $4f1d +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $4f51 +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $4f6b +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4f89 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4f95 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4fab +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $4fc6 +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $4fcc +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5039 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $504d +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $504d +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5059 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $5065 +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $5071 +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $507e +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $5088 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $5092 +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $509c +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $50a6 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $50c6 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $50d0 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $50ec +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $5106 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $510f +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $5132 +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $514d +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $5159 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $5184 +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $51a0 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $51aa +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $51cd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5237 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $52be +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $52ca +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $52e0 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $530e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $5314 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $5322 +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $5322 +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $532e +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $533a +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $5346 +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $5352 +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $535f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $5369 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $5373 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $537d +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $5387 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $5391 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $53a5 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $53c1 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $53cb +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $53df +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $53f4 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $53fc +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $5417 +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $5427 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5430 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $5452 +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $5464 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $546d +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $5490 +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $54a4 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $54c0 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $5522 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $55f4 +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5600 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $5613 +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $561b +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $5646 +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $56f3 +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $56f6 +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $56f9 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $56fe +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $5705 +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $570a +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $570f +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $5712 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $5715 +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5718 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $571b +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5720 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $5723 +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $5726 +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $572b +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5730 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $5735 +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $573c +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $5743 +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5748 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $574b +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5750 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $5755 +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $575a +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $575f +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $5762 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5767 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $576c +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $5775 +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $577a +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $5781 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $5784 +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $5787 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $578a +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $578d +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $5794 +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $579b +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $57b0 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $57fc +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $582c +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $585c +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5860 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $58a0 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $58aa +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $58aa +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $58b7 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $58c1 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $58eb +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $58f2 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5918 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5968 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5a3a +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5a46 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5a59 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5a61 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5a8c +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5acd +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5ad4 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5ad9 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5adc +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5ae3 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5aec +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5aef +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5af2 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5af7 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5afc +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5aff +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5b02 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5b05 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5b1b +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5b23 +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5b23 +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5b2f +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5b3c +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5b46 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5b65 +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5b6f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5bb0 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5bba +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5bd9 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5be4 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5c0e +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5c40 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5d12 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5d1e +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FDoorCallbackScript = $5d34 +DEF RocketHideoutB4FDoorCallbackScriptBank = $11 +DEF RocketHideoutB4FSetDefaultScript = $5d64 +DEF RocketHideoutB4FSetDefaultScriptBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5d6f +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5d77 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4F_TextPointers = $5dc2 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $5dd6 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $5dd6 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4F_TrainerHeader1 = $5de2 +DEF RocketHideoutB4F_TrainerHeader1Bank = $11 +DEF RocketHideoutB4F_TrainerHeader2 = $5dee +DEF RocketHideoutB4F_TrainerHeader2Bank = $11 +DEF RocketHideoutB4FGiovanniText = $5dfb +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $5ebd +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocket1Text = $5f2b +DEF RocketHideoutB4FRocket1TextBank = $11 +DEF RocketHideoutB4FRocket1BattleText = $5f35 +DEF RocketHideoutB4FRocket1BattleTextBank = $11 +DEF RocketHideoutB4FRocket1EndBattleText = $5f5c +DEF RocketHideoutB4FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket1AfterBattleText = $5f69 +DEF RocketHideoutB4FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket2Text = $5f7d +DEF RocketHideoutB4FRocket2TextBank = $11 +DEF RocketHideoutB4FRocket2BattleText = $5f87 +DEF RocketHideoutB4FRocket2BattleTextBank = $11 +DEF RocketHideoutB4FRocket2EndBattleText = $5fa2 +DEF RocketHideoutB4FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket2AfterBattleText = $5faa +DEF RocketHideoutB4FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket3Text = $5fc0 +DEF RocketHideoutB4FRocket3TextBank = $11 +DEF RocketHideoutB4FRocket3BattleText = $5fca +DEF RocketHideoutB4FRocket3BattleTextBank = $11 +DEF RocketHideoutB4FRocket3EndBattleText = $5ff4 +DEF RocketHideoutB4FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket3AfterBattleText = $5ffb +DEF RocketHideoutB4FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $603b +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $609a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $614e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $615a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6176 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $618b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $619e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $61a3 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $61a9 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $61b5 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $61b7 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $61e7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $61fe +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $620a +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $6216 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $6232 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6247 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $625a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6267 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $627d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6289 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $628b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $629a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $62b1 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $62b5 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $62c1 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $62c4 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $62d2 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $62e3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $630b +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $6327 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6378 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $643b +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6447 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $644a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6458 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6469 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6492 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $649f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $64e8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $6517 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6580 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $66e8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $66f4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $66f7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $66fd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $670e +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $673a +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6793 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6856 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6862 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6865 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6869 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $688b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $68a8 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $68c8 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $68d4 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $68d8 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $68de +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6905 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6932 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $695b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6981 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $698d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6991 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6997 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $69c3 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $69e5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $69fc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6a22 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6a2e +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6a32 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6a38 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6a7c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6aae +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6aeb +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6b11 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6b1d +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6b20 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6b26 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6b6f +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6bf6 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6c02 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6c15 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6c1b +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6c21 +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6c21 +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6c2e +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6c38 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6c49 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6c6b +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6cf2 +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6cfe +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6d11 +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6d17 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $6d27 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $6d27 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $6d33 +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $6d3f +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $6d4b +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $6d57 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $6d63 +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $6d6f +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $6d7b +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $6d88 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $6d92 +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $6d9c +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6da6 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $6db0 +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $6dba +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $6dc4 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $6dce +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $6dd8 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $6e04 +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $6e13 +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $6e2b +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $6e42 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $6e56 +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $6e7c +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $6e99 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $6ea6 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $6ec7 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $6eda +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $6ee7 +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6f11 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6f2b +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $6f43 +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $6f60 +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6f85 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $6f8d +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $6fab +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6fc2 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6fd4 +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $6ff0 +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $700c +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $701a +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $7040 +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $70a4 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $720c +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $7218 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $7270 +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7275 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7279 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $72c1 +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7348 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $7354 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $73ac +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $73b1 +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $73b5 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $73fd +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $7484 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $7490 +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $74f9 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $74fe +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $7506 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7535 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $753c +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7547 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $7592 +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $759d +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $75a9 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $7609 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $7690 +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $769c +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $76a8 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $76b0 +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $76ba +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $76ca +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $770a +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $7719 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7763 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $777f +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7789 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7789 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7796 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $77a5 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $77b8 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $77d1 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $77e1 +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $781f +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $78a6 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF CheckForHiddenEvent = $78c5 +DEF CheckForHiddenEventBank = $11 +DEF CheckIfCoordsInFrontOfPlayerMatch = $7926 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $11 +DEF HiddenEventMaps = $7965 +DEF HiddenEventMapsBank = $11 +DEF HiddenEventPointers = $79bb +DEF HiddenEventPointersBank = $11 +DEF HiddenEventsFor_TRADE_CENTER = $7a65 +DEF HiddenEventsFor_TRADE_CENTERBank = $11 +DEF HiddenEventsFor_COLOSSEUM = $7a72 +DEF HiddenEventsFor_COLOSSEUMBank = $11 +DEF HiddenEventsFor_REDS_HOUSE_2F = $7a7f +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_BLUES_HOUSE = $7a8c +DEF HiddenEventsFor_BLUES_HOUSEBank = $11 +DEF HiddenEventsFor_OAKS_LAB = $7a9f +DEF HiddenEventsFor_OAKS_LABBank = $11 +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $7ab8 +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_MART = $7ac5 +DEF HiddenEventsFor_VIRIDIAN_MARTBank = $11 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $7ac6 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_GYM = $7ad3 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $11 +DEF HiddenEventsFor_MUSEUM_1F = $7ae0 +DEF HiddenEventsFor_MUSEUM_1FBank = $11 +DEF HiddenEventsFor_PEWTER_GYM = $7aed +DEF HiddenEventsFor_PEWTER_GYMBank = $11 +DEF HiddenEventsFor_PEWTER_MART = $7afa +DEF HiddenEventsFor_PEWTER_MARTBank = $11 +DEF HiddenEventsFor_PEWTER_POKECENTER = $7afb +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_POKECENTER = $7b08 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_GYM = $7b15 +DEF HiddenEventsFor_CERULEAN_GYMBank = $11 +DEF HiddenEventsFor_CERULEAN_MART = $7b22 +DEF HiddenEventsFor_CERULEAN_MARTBank = $11 +DEF HiddenEventsFor_LAVENDER_POKECENTER = $7b23 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_POKECENTER = $7b30 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_GYM = $7b3d +DEF HiddenEventsFor_VERMILION_GYMBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_2F = $7baa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $11 +DEF HiddenEventsFor_CELADON_POKECENTER = $7bb1 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $11 +DEF HiddenEventsFor_CELADON_GYM = $7bbe +DEF HiddenEventsFor_CELADON_GYMBank = $11 +DEF HiddenEventsFor_GAME_CORNER = $7bcb +DEF HiddenEventsFor_GAME_CORNERBank = $11 +DEF HiddenEventsFor_CELADON_HOTEL = $7cec +DEF HiddenEventsFor_CELADON_HOTELBank = $11 +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $7cf9 +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $11 +DEF HiddenEventsFor_FUCHSIA_GYM = $7d06 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_GYM = $7d13 +DEF HiddenEventsFor_CINNABAR_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_POKECENTER = $7d3e +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $11 +DEF HiddenEventsFor_SAFFRON_GYM = $7d4b +DEF HiddenEventsFor_SAFFRON_GYMBank = $11 +DEF HiddenEventsFor_MT_MOON_POKECENTER = $7d52 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $11 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $7d5f +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_FOREST = $7d6c +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $11 +DEF HiddenEventsFor_MT_MOON_B2F = $7d79 +DEF HiddenEventsFor_MT_MOON_B2FBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU = $7d86 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $11 +DEF HiddenEventsFor_ROUTE_25 = $7d93 +DEF HiddenEventsFor_ROUTE_25Bank = $11 +DEF HiddenEventsFor_ROUTE_9 = $7da0 +DEF HiddenEventsFor_ROUTE_9Bank = $11 +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $7da7 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $11 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $7dba +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $11 +DEF HiddenEventsFor_ROUTE_10 = $7dc1 +DEF HiddenEventsFor_ROUTE_10Bank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $7dce +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $7dd5 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $7ddc +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $11 +DEF HiddenEventsFor_SAFFRON_POKECENTER = $7de3 +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $11 +DEF HiddenEventsFor_POKEMON_TOWER_5F = $7df0 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $11 +DEF HiddenEventsFor_ROUTE_13 = $7df7 +DEF HiddenEventsFor_ROUTE_13Bank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $7e04 +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $7e0b +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $11 +DEF HiddenEventsFor_SILPH_CO_5F = $7e12 +DEF HiddenEventsFor_SILPH_CO_5FBank = $11 +DEF HiddenEventsFor_SILPH_CO_9F = $7e19 +DEF HiddenEventsFor_SILPH_CO_9FBank = $11 +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $7e20 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $7e27 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $7e2e +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $11 +DEF HiddenEventsFor_POWER_PLANT = $7e35 +DEF HiddenEventsFor_POWER_PLANTBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $7e42 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $7e49 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7e50 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_2F = $7e5d +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_3F = $7e64 +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $7e71 +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $11 +DEF HiddenEventsFor_ROUTE_23 = $7e84 +DEF HiddenEventsFor_ROUTE_23Bank = $11 +DEF HiddenEventsFor_VICTORY_ROAD_2F = $7e97 +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $11 +DEF HiddenEventsFor_UNUSED_MAP_6F = $7ea4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $11 +DEF HiddenEventsFor_BILLS_HOUSE = $7eab +DEF HiddenEventsFor_BILLS_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_CITY = $7eb2 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSE = $7eb9 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSE = $7ec6 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSE = $7ed3 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSEBank = $11 +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $7ee0 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $11 +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $7ee7 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7efa +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $11 +DEF HiddenEventsFor_FIGHTING_DOJO = $7f0d +DEF HiddenEventsFor_FIGHTING_DOJOBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $7f26 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $11 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $7f2d +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $11 +DEF HiddenEventsFor_BIKE_SHOP = $7f3a +DEF HiddenEventsFor_BIKE_SHOPBank = $11 +DEF HiddenEventsFor_ROUTE_11 = $7f5f +DEF HiddenEventsFor_ROUTE_11Bank = $11 +DEF HiddenEventsFor_ROUTE_12 = $7f66 +DEF HiddenEventsFor_ROUTE_12Bank = $11 +DEF HiddenEventsFor_SILPH_CO_11F = $7f6d +DEF HiddenEventsFor_SILPH_CO_11FBank = $11 +DEF HiddenEventsFor_ROUTE_17 = $7f74 +DEF HiddenEventsFor_ROUTE_17Bank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $7f93 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $7fa0 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $11 +DEF HiddenEventsFor_CELADON_CITY = $7fad +DEF HiddenEventsFor_CELADON_CITYBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $7fb4 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $11 +DEF HiddenEventsFor_VERMILION_CITY = $7fbb +DEF HiddenEventsFor_VERMILION_CITYBank = $11 +DEF HiddenEventsFor_CERULEAN_CITY = $7fc2 +DEF HiddenEventsFor_CERULEAN_CITYBank = $11 +DEF HiddenEventsFor_ROUTE_4 = $7fc9 +DEF HiddenEventsFor_ROUTE_4Bank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF ChangeBGPalColor0_4Frames = $40eb +DEF ChangeBGPalColor0_4FramesBank = $12 +DEF PredefShakeScreenVertically = $40ff +DEF PredefShakeScreenVerticallyBank = $12 +DEF PredefShakeScreenHorizontally = $4125 +DEF PredefShakeScreenHorizontallyBank = $12 +DEF Route7_Script = $4152 +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $4155 +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $4157 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $416e +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $417a +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $417d +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $4181 +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FMomHealScript = $41eb +DEF RedsHouse1FMomHealScriptBank = $12 +DEF RedsHouse1FMomYouShouldRestText = $421d +DEF RedsHouse1FMomYouShouldRestTextBank = $12 +DEF RedsHouse1FMomLookingGreatText = $4244 +DEF RedsHouse1FMomLookingGreatTextBank = $12 +DEF RedsHouse1FTVText = $427b +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $42d1 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $42f6 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4306 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4312 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4315 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $4337 +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $43f9 +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $441d +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $4444 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $448b +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $44aa +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $44b9 +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $44d8 +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $44f7 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $4512 +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $4532 +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $4544 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $455f +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $45bd +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $45e5 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $45f1 +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $45f4 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $45fc +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $462d +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $467d +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $46bc +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $46ed +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $4715 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $4721 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $4724 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4754 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $4758 +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $4832 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $483a +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $4846 +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $487d +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $48ca +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $4900 +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $494c +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $4982 +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $49cb +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $49d9 +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $49ee +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $4a17 +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4a23 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $4a52 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4ac3 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4ac4 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $4ae8 +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $4b0c +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $4b34 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $4b40 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $4b5c +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4b71 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4b83 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $4b8a +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4b94 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $4b9c +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4b9e +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4bad +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4bc4 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4bc8 +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4bd4 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $4bd7 +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1_PlayCryScript = $4be1 +DEF CeladonMansion1_PlayCryScriptBank = $12 +DEF CeladonMansion1FMeowthText = $4be7 +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $4bf9 +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $4c35 +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $4c47 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $4c5b +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $4c72 +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4cb9 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4cd1 +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4cdd +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4ce1 +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4ce3 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4cf4 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4d1b +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4d33 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4d3f +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3F_TextPointers = $4d42 +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4d52 +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3FGraphicArtistText = $4d62 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4d7e +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4db3 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4e5c +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4e79 +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4e97 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4ec3 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4ed4 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4f1c +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4f34 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4f40 +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4f43 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4f45 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4f56 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4f75 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4f8d +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4f99 +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4f9f +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4fa7 +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4fa8 +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4fa9 +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4fde +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenter_Object = $500f +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $503b +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $5047 +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $5076 +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $5081 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $5089 +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $5096 +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $50d9 +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $50ef +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $50ef +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $50fb +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $5107 +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $5113 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $511f +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $512b +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $5137 +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5144 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $52a8 +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $530f +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $5366 +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $5371 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $537b +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $53a3 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $53af +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $53c9 +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $53d3 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $53ee +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $53f7 +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5434 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $543e +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $545f +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $5469 +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $5489 +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5493 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $54c4 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $54ca +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $5503 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $550d +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $5538 +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5542 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $5577 +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $5581 +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $559e +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $55ab +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $55df +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $55e9 +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $5617 +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $5621 +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $564c +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $56a0 +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $56cd +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $56d9 +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $56eb +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $5708 +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5723 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $572e +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5734 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5735 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $5776 +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $577f +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5785 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $57a6 +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $57c0 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerk1Text = $57f5 +DEF GameCornerClerk1TextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $5926 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $595a +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuruText = $5976 +DEF GameCornerFishingGuruTextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5a26 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5a48 +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5a5c +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $5ae1 +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5b0a +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerClerk2Text = $5b37 +DEF GameCornerClerk2TextBank = $12 +DEF GameCornerGentlemanText = $5be0 +DEF GameCornerGentlemanTextBank = $12 +DEF GameCornerRocketText = $5ca3 +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5d0a +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5d35 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5d9b +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5db2 +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5e0e +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5e14 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5e18 +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5e20 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5e28 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5e33 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5e96 +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5ef0 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5efc +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5eff +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5f09 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5f59 +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5fa6 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5fb4 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5feb +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $6013 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $601f +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $6022 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $602c +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $6066 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $6089 +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $608a +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $60b3 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $60c7 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $60d3 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $60d7 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $60e1 +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $60fa +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $6129 +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $6158 +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $618c +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $626c +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $629e +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $62b2 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $62be +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $62c2 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $62c8 +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $62ed +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $631d +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $635b +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $6381 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $6391 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $639d +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $63a0 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $63a6 +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $63d9 +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $6415 +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $6435 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $645b +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $6477 +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $6483 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $6489 +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $6495 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $6496 +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $64cc +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $64fe +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $65fb +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $65fd +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenter_Object = $65fe +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $6636 +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $6642 +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $6648 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $6650 +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $6651 +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $667d +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $66a1 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenter_Object = $66a2 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $66ce +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $66da +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $66dd +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $66df +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $6752 +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $6784 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $6790 +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $6793 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $679b +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $67a5 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $67a8 +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $6855 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $68aa +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $68ed +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $690b +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $6917 +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $691a +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $691c +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $6939 +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $696b +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $697f +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $698b +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $698e +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $6994 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $6a88 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $6aae +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $6ad1 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6ae6 +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $6afe +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6b0a +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $6b0d +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $6b0f +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $6b3c +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $6b6e +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $6b7a +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $6b7d +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $6b81 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $6c21 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $6c50 +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $6c65 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $6c71 +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $6c82 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $6c8a +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6cd0 +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6cda +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6cf4 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6d08 +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6d0d +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6d13 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6d81 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6d8e +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6da9 +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6e01 +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6e1d +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6e29 +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6e2c +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6e34 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6e5a +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6e7b +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6ea2 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6ed8 +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6ef6 +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6f02 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6f13 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6f1b +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6f61 +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6f6b +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6f85 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6f99 +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6f9d +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6ff2 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $7001 +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $7033 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $703f +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $7042 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FYoungsterText = $7048 +DEF Route18Gate2FYoungsterTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $7056 +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $707e +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $70a4 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $70bc +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $70c8 +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $70db +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $70e1 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $70fd +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $70fd +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $7109 +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $7115 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $7121 +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $712d +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $7139 +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $7145 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $7152 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $715c +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $7166 +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $7170 +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $717a +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $7184 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $718e +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1FHikerBattleText = $7198 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $71b3 +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $71bb +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $71de +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $71f4 +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $7207 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $722b +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $724a +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $7254 +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $7270 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $728a +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $729a +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $72b4 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $72d7 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $72e2 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $7302 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $7322 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $7329 +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $7348 +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $7369 +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $7372 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $7397 +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $73b0 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7441 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $75a9 +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $75b5 +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $75e1 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7602 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2F_ScriptPointers = $760d +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $7619 +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FCheckGotAFossil = $763b +DEF MtMoonB2FCheckGotAFossilBank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $7644 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $7664 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF MtMoonB2FPlayerNearDomeFossilCoords = $7694 +DEF MtMoonB2FPlayerNearDomeFossilCoordsBank = $12 +DEF MtMoonB2FPlayerNearHelixFossilCoords = $769b +DEF MtMoonB2FPlayerNearHelixFossilCoordsBank = $12 +DEF MtMoon3FSuperNerdMoveRightMovementData = $76a2 +DEF MtMoon3FSuperNerdMoveRightMovementDataBank = $12 +DEF MtMoon3FSuperNerdMoveUpMovementData = $76a3 +DEF MtMoon3FSuperNerdMoveUpMovementDataBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $76a5 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2F_TextPointers = $76de +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $76f2 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $76f2 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $76fe +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $770a +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2F_TrainerHeader3 = $7716 +DEF MtMoonB2F_TrainerHeader3Bank = $12 +DEF MtMoonB2FSuperNerdText = $7723 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $776b +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $7775 +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $777f +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FRocket4Text = $7789 +DEF MtMoonB2FRocket4TextBank = $12 +DEF MtMoonB2FDomeFossilText = $7793 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $77dd +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $7826 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $7841 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $785d +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $7886 +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $789b +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $78c1 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $7905 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1BattleText = $791a +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $7943 +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $794e +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $796f +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $7987 +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $7990 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $79a5 +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $79cc +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $79d6 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4BattleText = $79fa +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $7a1b +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $7a24 +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $7a4b +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $7ab1 +DEF MtMoonB2F_BlocksBank = $12 +DEF SafariZoneWest_h = $7c19 +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7c25 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7c28 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7c38 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7c49 +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7ca3 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7cd4 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7cf1 +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7d5d +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7e20 +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7e2c +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7e2f +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7e31 +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7f7d +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7f97 +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $615f +DEF ProfOakPicBank = $13 +DEF ChiefPic = $627d +DEF ChiefPicBank = $13 +DEF ScientistPic = $627d +DEF ScientistPicBank = $13 +DEF GiovanniPic = $63be +DEF GiovanniPicBank = $13 +DEF RocketPic = $649f +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6635 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $67be +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $6943 +DEF BrunoPicBank = $13 +DEF BrockPic = $6b3e +DEF BrockPicBank = $13 +DEF MistyPic = $6c40 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d30 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6eb5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fd6 +DEF KogaPicBank = $13 +DEF BlainePic = $7150 +DEF BlainePicBank = $13 +DEF SabrinaPic = $7252 +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73d0 +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74cf +DEF Rival2PicBank = $13 +DEF Rival3Pic = $7623 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $7779 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $78a4 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $7a71 +DEF AgathaPicBank = $13 +DEF LancePic = $7ba2 +DEF LancePicBank = $13 +DEF TradeCenter_h = $7d04 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7d10 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7d4c +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7d4e +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7d51 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7d5b +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7d6f +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7d7b +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7d7e +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7d80 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7d83 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7d8d +DEF Colosseum_BlocksBank = $13 +DEF _GivePokemon = $7da1 +DEF _GivePokemonBank = $13 +DEF SetPokedexOwnedFlag = $7e00 +DEF SetPokedexOwnedFlagBank = $13 +DEF GotMonText = $7e28 +DEF GotMonTextBank = $13 +DEF SentToBoxText = $7e3c +DEF SentToBoxTextBank = $13 +DEF BoxIsFullText = $7e67 +DEF BoxIsFullTextBank = $13 +DEF GetPredefPointer = $7ea5 +DEF GetPredefPointerBank = $13 +DEF DrawPlayerHUDAndHPBarPredef = $7ed5 +DEF DrawPlayerHUDAndHPBarPredefBank = $13 +DEF PredefPointers = $7ed5 +DEF PredefPointersBank = $13 +DEF CopyUncompressedPicToTilemapPredef = $7ed8 +DEF CopyUncompressedPicToTilemapPredefBank = $13 +DEF AnimateSendingOutMonPredef = $7edb +DEF AnimateSendingOutMonPredefBank = $13 +DEF ScaleSpriteByTwoPredef = $7ede +DEF ScaleSpriteByTwoPredefBank = $13 +DEF LoadMonBackPicPredef = $7ee1 +DEF LoadMonBackPicPredefBank = $13 +DEF CopyDownscaledMonTilesPredef = $7ee4 +DEF CopyDownscaledMonTilesPredefBank = $13 +DEF JumpMoveEffectPredef = $7ee7 +DEF JumpMoveEffectPredefBank = $13 +DEF HealPartyPredef = $7eea +DEF HealPartyPredefBank = $13 +DEF MoveAnimationPredef = $7eed +DEF MoveAnimationPredefBank = $13 +DEF DivideBCDPredefPredef = $7ef0 +DEF DivideBCDPredefPredefBank = $13 +DEF DivideBCDPredef2Predef = $7ef3 +DEF DivideBCDPredef2PredefBank = $13 +DEF AddBCDPredefPredef = $7ef6 +DEF AddBCDPredefPredefBank = $13 +DEF SubBCDPredefPredef = $7ef9 +DEF SubBCDPredefPredefBank = $13 +DEF DivideBCDPredef3Predef = $7efc +DEF DivideBCDPredef3PredefBank = $13 +DEF DivideBCDPredef4Predef = $7eff +DEF DivideBCDPredef4PredefBank = $13 +DEF InitPlayerDataPredef = $7f02 +DEF InitPlayerDataPredefBank = $13 +DEF FlagActionPredefPredef = $7f05 +DEF FlagActionPredefPredefBank = $13 +DEF HideObjectPredef = $7f08 +DEF HideObjectPredefBank = $13 +DEF IsObjectHiddenPredef = $7f0b +DEF IsObjectHiddenPredefBank = $13 +DEF ApplyOutOfBattlePoisonDamagePredef = $7f0e +DEF ApplyOutOfBattlePoisonDamagePredefBank = $13 +DEF AnyPartyAlivePredef = $7f11 +DEF AnyPartyAlivePredefBank = $13 +DEF ShowObjectPredef = $7f14 +DEF ShowObjectPredefBank = $13 +DEF ShowObject2Predef = $7f17 +DEF ShowObject2PredefBank = $13 +DEF ReplaceTileBlockPredef = $7f1a +DEF ReplaceTileBlockPredefBank = $13 +DEF InitPlayerData2Predef = $7f1d +DEF InitPlayerData2PredefBank = $13 +DEF LoadTilesetHeaderPredef = $7f20 +DEF LoadTilesetHeaderPredefBank = $13 +DEF LearnMoveFromLevelUpPredef = $7f23 +DEF LearnMoveFromLevelUpPredefBank = $13 +DEF LearnMovePredef = $7f26 +DEF LearnMovePredefBank = $13 +DEF GetQuantityOfItemInBagPredef = $7f29 +DEF GetQuantityOfItemInBagPredefBank = $13 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $7f2c +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $13 +DEF GiveItemPredef = $7f2f +DEF GiveItemPredefBank = $13 +DEF ChangeBGPalColor0_4FramesPredef = $7f32 +DEF ChangeBGPalColor0_4FramesPredefBank = $13 +DEF FindPathToPlayerPredef = $7f35 +DEF FindPathToPlayerPredefBank = $13 +DEF PredefShakeScreenVerticallyPredef = $7f38 +DEF PredefShakeScreenVerticallyPredefBank = $13 +DEF CalcPositionOfPlayerRelativeToNPCPredef = $7f3b +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $13 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $7f3e +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $13 +DEF PredefShakeScreenHorizontallyPredef = $7f41 +DEF PredefShakeScreenHorizontallyPredefBank = $13 +DEF UpdateHPBarPredef = $7f44 +DEF UpdateHPBarPredefBank = $13 +DEF HPBarLengthPredef = $7f47 +DEF HPBarLengthPredefBank = $13 +DEF Diploma_TextBoxBorderPredef = $7f4a +DEF Diploma_TextBoxBorderPredefBank = $13 +DEF DoubleOrHalveSelectedStatsPredef = $7f4d +DEF DoubleOrHalveSelectedStatsPredefBank = $13 +DEF ShowPokedexMenuPredef = $7f50 +DEF ShowPokedexMenuPredefBank = $13 +DEF EvolutionAfterBattlePredef = $7f53 +DEF EvolutionAfterBattlePredefBank = $13 +DEF SaveMainDataPredef = $7f56 +DEF SaveMainDataPredefBank = $13 +DEF InitOpponentPredef = $7f59 +DEF InitOpponentPredefBank = $13 +DEF CableClub_RunPredef = $7f5c +DEF CableClub_RunPredefBank = $13 +DEF DrawBadgesPredef = $7f5f +DEF DrawBadgesPredefBank = $13 +DEF ExternalClockTradeAnimPredef = $7f62 +DEF ExternalClockTradeAnimPredefBank = $13 +DEF BattleTransitionPredef = $7f65 +DEF BattleTransitionPredefBank = $13 +DEF CopyTileIDsFromListPredef = $7f68 +DEF CopyTileIDsFromListPredefBank = $13 +DEF PlayIntroPredef = $7f6b +DEF PlayIntroPredefBank = $13 +DEF GetIntroMoveSoundPredef = $7f6e +DEF GetIntroMoveSoundPredefBank = $13 +DEF FlashScreenPredef = $7f71 +DEF FlashScreenPredefBank = $13 +DEF GetTileAndCoordsInFrontOfPlayerPredef = $7f74 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $13 +DEF StatusScreenPredef = $7f77 +DEF StatusScreenPredefBank = $13 +DEF StatusScreen2Predef = $7f7a +DEF StatusScreen2PredefBank = $13 +DEF InternalClockTradeAnimPredef = $7f7d +DEF InternalClockTradeAnimPredefBank = $13 +DEF TrainerEngagePredef = $7f80 +DEF TrainerEngagePredefBank = $13 +DEF IndexToPokedexPredef = $7f83 +DEF IndexToPokedexPredefBank = $13 +DEF DisplayPicCenteredOrUpperRightPredef = $7f86 +DEF DisplayPicCenteredOrUpperRightPredefBank = $13 +DEF UsedCutPredef = $7f89 +DEF UsedCutPredefBank = $13 +DEF ShowPokedexDataPredef = $7f8c +DEF ShowPokedexDataPredefBank = $13 +DEF WriteMonMovesPredef = $7f8f +DEF WriteMonMovesPredefBank = $13 +DEF SaveMenuPredef = $7f92 +DEF SaveMenuPredefBank = $13 +DEF LoadSGBPredef = $7f95 +DEF LoadSGBPredefBank = $13 +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $7f98 +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $13 +DEF SetPartyMonTypesPredef = $7f9b +DEF SetPartyMonTypesPredefBank = $13 +DEF CanLearnTMPredef = $7f9e +DEF CanLearnTMPredefBank = $13 +DEF TMToMovePredef = $7fa1 +DEF TMToMovePredefBank = $13 +DEF _RunPaletteCommandPredef = $7fa4 +DEF _RunPaletteCommandPredefBank = $13 +DEF StarterDexPredef = $7fa7 +DEF StarterDexPredefBank = $13 +DEF _AddPartyMonPredef = $7faa +DEF _AddPartyMonPredefBank = $13 +DEF UpdateHPBar2Predef = $7fad +DEF UpdateHPBar2PredefBank = $13 +DEF DrawEnemyHUDAndHPBarPredef = $7fb0 +DEF DrawEnemyHUDAndHPBarPredefBank = $13 +DEF LoadTownMap_NestPredef = $7fb3 +DEF LoadTownMap_NestPredefBank = $13 +DEF PrintMonTypePredef = $7fb6 +DEF PrintMonTypePredefBank = $13 +DEF EmotionBubblePredef = $7fb9 +DEF EmotionBubblePredefBank = $13 +DEF EmptyFuncPredef = $7fbc +DEF EmptyFuncPredefBank = $13 +DEF AskNamePredef = $7fbf +DEF AskNamePredefBank = $13 +DEF PewterGuysPredef = $7fc2 +DEF PewterGuysPredefBank = $13 +DEF SavePartyAndDexDataPredef = $7fc5 +DEF SavePartyAndDexDataPredefBank = $13 +DEF LoadPartyAndDexDataPredef = $7fc8 +DEF LoadPartyAndDexDataPredefBank = $13 +DEF TryLoadSaveFilePredef = $7fcb +DEF TryLoadSaveFilePredefBank = $13 +DEF SaveCurrentBoxDataPredef = $7fce +DEF SaveCurrentBoxDataPredefBank = $13 +DEF DoInGameTradeDialoguePredef = $7fd1 +DEF DoInGameTradeDialoguePredefBank = $13 +DEF HallOfFamePCPredef = $7fd4 +DEF HallOfFamePCPredefBank = $13 +DEF DisplayDexRatingPredef = $7fd7 +DEF DisplayDexRatingPredefBank = $13 +DEF _LeaveMapAnimPredef = $7fda +DEF _LeaveMapAnimPredefBank = $13 +DEF EnterMapAnimPredef = $7fdd +DEF EnterMapAnimPredefBank = $13 +DEF GetTileTwoStepsInFrontOfPlayerPredef = $7fe0 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $13 +DEF CheckForCollisionWhenPushingBoulderPredef = $7fe3 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $13 +DEF PrintStrengthTextPredef = $7fe6 +DEF PrintStrengthTextPredefBank = $13 +DEF PickUpItemPredef = $7fe9 +DEF PickUpItemPredefBank = $13 +DEF PrintMoveTypePredef = $7fec +DEF PrintMoveTypePredefBank = $13 +DEF LoadMovePPsPredef = $7fef +DEF LoadMovePPsPredefBank = $13 +DEF DrawHPPredef = $7ff2 +DEF DrawHPPredefBank = $13 +DEF DrawHP2Predef = $7ff5 +DEF DrawHP2PredefBank = $13 +DEF DisplayElevatorFloorMenuPredef = $7ff8 +DEF DisplayElevatorFloorMenuPredefBank = $13 +DEF OaksAideScriptPredef = $7ffb +DEF OaksAideScriptPredefBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46e7 +DEF Route24_BlocksBank = $14 +DEF Route25_h = $479b +DEF Route25_hBank = $14 +DEF Route25_Object = $47b2 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4810 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $491e +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $4935 +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $4936 +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $4936 +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $494a +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49a4 +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49dc +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eef +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f49 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5c +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f6a +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f88 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa5 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4feb +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff3 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffb +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5001 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5019 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5019 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5025 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5031 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503d +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5049 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5055 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5061 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506d +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5079 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5085 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5092 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $509c +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $50a6 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $50b0 +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $50ba +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $50c4 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $50ce +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $50d8 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $50e2 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $50ec +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $50f6 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $5115 +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $511d +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $5138 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $514f +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $515a +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $5177 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $5192 +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $519c +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $51b3 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $51c4 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $51ce +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $51ec +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $5203 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $520c +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $5227 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $5244 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $524d +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $5263 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $5279 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5283 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $529e +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52b4 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52c7 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $52e9 +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $5305 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $530b +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22GetRivalTrainerNoByStarterScript = $53c4 +DEF Route22GetRivalTrainerNoByStarterScriptBank = $14 +DEF Route22MoveRivalRightScript = $53d4 +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53e9 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53ee +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5420 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5450 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1AfterBattleScript = $54a3 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $54fe +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5505 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $550d +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $5518 +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $553c +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5575 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2AfterBattleScript = $55cd +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5633 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $563a +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $563b +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $563f +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5663 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $5669 +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $5682 +DEF Route22Rival2TextBank = $14 +DEF Route22RivalBeforeBattleText1 = $569b +DEF Route22RivalBeforeBattleText1Bank = $14 +DEF Route22RivalAfterBattleText1 = $5706 +DEF Route22RivalAfterBattleText1Bank = $14 +DEF Route22Rival1DefeatedText = $5773 +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $5786 +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22RivalBeforeBattleText2 = $57b8 +DEF Route22RivalBeforeBattleText2Bank = $14 +DEF Route22RivalAfterBattleText2 = $5842 +DEF Route22RivalAfterBattleText2Bank = $14 +DEF Route22Rival2DefeatedText = $58b6 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $58d7 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22PokemonLeagueSignText = $5925 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $593a +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5949 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $5973 +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5979 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $59b5 +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $59bd +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $59d6 +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $59e4 +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $59e9 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $59ef +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $59f4 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $59f8 +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $59fe +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $5a03 +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $5a07 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5a1b +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5a20 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $5a26 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $5a36 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5a3f +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $5a48 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5a51 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5a5a +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $5a63 +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5a6c +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $5a75 +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5ab7 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $5abd +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5b23 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5b78 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5b93 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5ba6 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5bb1 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $5bbb +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $5bf7 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $5c08 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5c31 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5c41 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5c41 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5c4d +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5c59 +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5c65 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5c71 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5c7d +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5c8a +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5e07 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $5e11 +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5e1b +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $5e25 +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $5e2f +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5e39 +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5e43 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5e60 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5e6c +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $5e8e +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5ea7 +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5eb2 +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $5ec7 +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5ee6 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5ef2 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $5f0a +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5f28 +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5f34 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $5f49 +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5f63 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5f6d +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $5f85 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5fd1 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5fdd +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route25_Script = $5ff2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $6008 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $6049 +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $604f +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $6065 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $6065 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $6071 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $607d +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $6089 +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $6095 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $60a1 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $60ad +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $60b9 +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $60c5 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $60d2 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $60dc +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $60e6 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $60f0 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $60fa +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $6104 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $610e +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $6118 +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $6122 +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $612c +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $614e +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $6159 +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $618b +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $61b6 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $61c1 +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $61e0 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $61fb +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $6201 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $621a +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6234 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $623f +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $625a +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6270 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6280 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $62aa +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $62cc +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $62d7 +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $6301 +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $6323 +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $632b +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $6348 +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6370 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $6378 +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $639b +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $63bb +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $63c1 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $63e5 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $63fc +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $6408 +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $642f +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6434 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $644d +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6456 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $645c +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6486 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $64a0 +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $64a0 +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $64ac +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $64b8 +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $64c4 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $64d0 +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $64dc +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $64e9 +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $64f3 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $64fd +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $6507 +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $6511 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $651b +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6525 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $6538 +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $655a +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $6562 +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $658d +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $65ad +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $65b6 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $65cb +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $65e2 +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $65e9 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $660b +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $6626 +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $662e +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $664b +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6663 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $666e +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $6688 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6722 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $67a9 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $67b5 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $67b9 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $67bb +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $67bd +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $6801 +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $68c5 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $68d1 +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $68e7 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $6938 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6964 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $697c +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $6980 +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $6987 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6993 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $69f2 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6a38 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $6a95 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6aaf +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6acd +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6acd +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $6ad9 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $6ae5 +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $6af1 +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $6afe +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6c60 +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6cca +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6d1e +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6d67 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6d71 +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6d85 +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6d8d +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6dad +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6db7 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6dd3 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6ddc +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6df4 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6dfe +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6e17 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6e23 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6e3c +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6e46 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6e66 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6e6e +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6e8b +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6ea1 +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6f40 +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6f62 +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6f8d +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $7059 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $70d9 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $714e +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $715a +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $7170 +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $71b1 +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $71b9 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $71c9 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $71cf +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $71d9 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $71d9 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $71e6 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $71f0 +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $7211 +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $7222 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $724c +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $7282 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $72a8 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $7319 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7358 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $742a +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7436 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $744c +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $747d +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $7483 +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $74c2 +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $74d2 +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $74de +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $74de +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $74ea +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $74f7 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $7501 +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $750b +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $7522 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $752d +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7546 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $7560 +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7569 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7599 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $75cf +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $760f +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7696 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $76a2 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $76b8 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $7709 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $7719 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $771f +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $7731 +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $7731 +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $773d +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $774a +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $7754 +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $775e +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $7774 +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $777e +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $779c +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $77b8 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $77c3 +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $77e3 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $7812 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7857 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF InitBattleVariables = $7929 +DEF InitBattleVariablesBank = $14 +DEF ParalyzeEffect_ = $797b +DEF ParalyzeEffect_Bank = $14 +DEF PrintCardKeyText = $79ed +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7a56 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $7a61 +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7a7f +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $7a97 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $7ab5 +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7b18 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7b2b +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7b3f +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7b4c +DEF GetPrizeMenuIdBank = $14 +DEF PrizeDifferentMenuPtrs = $7c01 +DEF PrizeDifferentMenuPtrsBank = $14 +DEF NoThanksText = $7c0d +DEF NoThanksTextBank = $14 +DEF PrizeMenuMon1Entries = $7c12 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7c16 +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7c1d +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7c21 +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7c28 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7c2c +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7c33 +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7c69 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7c7e +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7d09 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7d12 +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7d1c +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7d29 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7d3d +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7d50 +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7d59 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7d6c +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7d78 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7d86 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7dde +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7e0f +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7e1d +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7e2e +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7e47 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7e95 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7edd +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7f35 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7f97 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7f9f +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7fa7 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7faf +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7fb9 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7fc1 +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7fce +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7fdc +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $407e +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41e6 +DEF Route3_hBank = $15 +DEF Route3_Object = $4208 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $4255 +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4390 +DEF Route4_hBank = $15 +DEF Route4_Object = $43b2 +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43ec +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4581 +DEF Route5_hBank = $15 +DEF Route5_Object = $45a3 +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45d2 +DEF Route5_BlocksBank = $15 +DEF Route9_h = $4686 +DEF Route9_hBank = $15 +DEF Route9_Object = $46a8 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $46fe +DEF Route9_BlocksBank = $15 +DEF Route13_h = $480c +DEF Route13_hBank = $15 +DEF Route13_Object = $482e +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $488b +DEF Route13_BlocksBank = $15 +DEF Route14_h = $4999 +DEF Route14_hBank = $15 +DEF Route14_Object = $49bb +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a12 +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b20 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b42 +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4ba8 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e78 +DEF Route19_hBank = $15 +DEF Route19_Object = $4e9a +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4ef1 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $4fff +DEF Route21_hBank = $15 +DEF Route21_Object = $5021 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $506d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $522f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $522f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $522f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $523f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $524f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $546c +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $549f +DEF BoostExpBank = $15 +DEF GainedText = $54b2 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54cd +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54de +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54e5 +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $54fb +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $5515 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $5518 +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $5520 +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $553e +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $554c +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $555f +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5565 +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $5579 +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $5579 +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $5585 +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $5591 +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $559d +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $55a9 +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $55b5 +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $55c1 +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $55cd +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $55da +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $5615 +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $561f +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $5637 +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $5643 +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $5664 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $566e +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $568d +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $569a +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $56c5 +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $56cf +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $56ea +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $56f1 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $570b +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $5715 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $5727 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $573d +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $5770 +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $577a +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $5792 +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $57a5 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $57c7 +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $57d1 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $57ec +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $57f4 +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5818 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $5822 +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $583d +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5844 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $585e +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $5868 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $587f +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $5888 +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $58a2 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $58bd +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $58d0 +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $58d6 +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $58e2 +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $58e2 +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $58ef +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $590f +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $5919 +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $5936 +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $5943 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $5971 +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $5989 +DEF Route4SignTextBank = $15 +DEF Route5_Script = $59a7 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $59aa +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $59ac +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $59cb +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $59de +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $59e4 +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $59fa +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $59fa +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5a06 +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $5a12 +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5a1e +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5a2a +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5a36 +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $5a42 +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5a4e +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5a5a +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $5a67 +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9CooltrainerM1Text = $5a6d +DEF Route9CooltrainerM1TextBank = $15 +DEF Route9CooltrainerM2Text = $5a73 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $5a79 +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5a7f +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $5a85 +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $5a8b +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5a91 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $5a97 +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $5a9b +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $5aa1 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $5ab7 +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $5ac2 +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9CooltrainerM1BattleText = $5aed +DEF Route9CooltrainerM1BattleTextBank = $15 +DEF Route9CooltrainerM1EndBattleText = $5b0f +DEF Route9CooltrainerM1EndBattleTextBank = $15 +DEF Route9CooltrainerM1AfterBattleText = $5b16 +DEF Route9CooltrainerM1AfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $5b25 +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5b4c +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5b56 +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $5b6f +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $5b87 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $5b93 +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $5bb1 +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5bcd +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5be7 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5c06 +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5c29 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $5c31 +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5c46 +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $5c6b +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $5c89 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $5caa +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5cbe +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5cd5 +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5cff +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5d18 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5d22 +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5d3b +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5d58 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5d6b +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5d71 +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5d8b +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5d8b +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5d97 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5da3 +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5daf +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5dbb +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5dc7 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5dd3 +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5ddf +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5deb +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5df7 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5e04 +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5e0e +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5e2b +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5e43 +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5e5f +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5e69 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5e86 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5e8e +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5eb0 +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5eba +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5ecf +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5ed8 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5efa +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5f04 +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5f1d +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5f2f +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5f51 +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5f5b +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5f7b +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5f91 +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5fb2 +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5fbc +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $5fd8 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $5fed +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $600d +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $6017 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $6031 +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $6042 +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $6063 +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $606d +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $607b +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $608b +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $60b9 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $60c3 +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $60cf +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $60de +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $60ee +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $60f8 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $6113 +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $611d +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $6143 +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $6169 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $61aa +DEF Route13SignTextBank = $15 +DEF Route14_Script = $61c8 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $61db +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $61e1 +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $61f7 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $61f7 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $6203 +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $620f +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $621b +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $6227 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $6233 +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $623f +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $624b +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $6257 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $6263 +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $6270 +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $627a +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $629f +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $62ac +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $62d9 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $62e3 +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $6300 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $630a +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $6326 +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $6330 +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $635f +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $6368 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $639a +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $63a4 +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $63ca +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $63d1 +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $63f5 +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $63ff +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $641b +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6427 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $6445 +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $644f +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $646a +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $6475 +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $649d +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $64a7 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $64c6 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $64d9 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $64f9 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $6503 +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $651f +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6529 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $6543 +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $654d +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $6571 +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $657e +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $65ab +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $65b5 +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $65cd +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $65d8 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $65fb +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6617 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $662a +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $6630 +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $6650 +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $6650 +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $665c +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $6668 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $6674 +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $6680 +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $668c +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $6698 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $66a4 +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $66b0 +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $66bc +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $66c9 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $66d3 +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $66f2 +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $66fa +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $6723 +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $672d +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $6746 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $674e +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $6763 +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $676d +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $677e +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $6785 +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $679f +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $67a9 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $67c6 +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $67d0 +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $67e5 +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $67ef +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $6803 +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $680a +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $6826 +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $6830 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $6850 +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6858 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $687f +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $6889 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $689a +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $68ac +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $68c4 +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $68ce +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $68e7 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $68ed +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $6905 +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $690f +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6929 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $692f +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $694a +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $6954 +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $696b +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $6972 +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $6981 +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $699f +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $69e9 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6a1d +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6a37 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6a5e +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $6a78 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $6a8b +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $6a91 +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $6aa7 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $6aa7 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $6ab3 +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $6abf +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6acb +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6ad7 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $6ae3 +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6aef +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6afb +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6b07 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $6b13 +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $6b20 +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $6b2a +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $6b34 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $6b3e +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $6b48 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $6b52 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $6b5c +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $6b66 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $6b70 +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $6b7a +DEF Route19Swimmer8TextBank = $15 +DEF Route19CooltrainerM1BattleText = $6b84 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6ba1 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $6bac +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $6bc5 +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $6be3 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $6beb +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $6c08 +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6c20 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $6c28 +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $6c3e +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6c58 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $6c60 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $6c77 +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $6c95 +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $6c9d +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $6cb8 +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $6cd5 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $6ce0 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $6cfb +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6d1e +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6d28 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $6d4a +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6d66 +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6d6d +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $6d88 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6da1 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6dae +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $6dc4 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6de1 +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6de8 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6e0e +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6e2a +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6e3d +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6e43 +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6e55 +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6e55 +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6e61 +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6e6d +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6e79 +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6e85 +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6e91 +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6e9d +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6ea9 +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6eb5 +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6ec2 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $6ecc +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $6ed6 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $6ee0 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $6eea +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $6ef4 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $6efe +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $6f08 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $6f12 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $6f1c +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6f39 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6f42 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $6f55 +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6f71 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6f84 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $6f9c +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6fb0 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6fb6 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $6fce +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6fe4 +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6fea +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $7007 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $701c +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $7025 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $703c +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $705a +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $7063 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $7084 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $7097 +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $70a0 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $70b1 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $70cd +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $70e2 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $7103 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $711e +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $712a +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $714a +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $7156 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $7159 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $715b +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $728d +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $72a7 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $72b3 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $72b6 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $72c0 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $72f8 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $7319 +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $7333 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $736a +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $7392 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $739e +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $73a1 +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $73a3 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $74ed +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $750f +DEF Daycare_hBank = $15 +DEF Daycare_Script = $751b +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $751e +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $7520 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $786b +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $7885 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $7891 +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $7894 +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $7896 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $79f8 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $7a12 +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7a1e +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $7a34 +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7a5b +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $7a87 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $7a91 +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $7a97 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $7a9f +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $7a9f +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $7aab +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $7ab7 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $7ac4 +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7afb +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $7b05 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $7b0f +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $7b19 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7b2c +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $7b37 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $7b51 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7b67 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $7b71 +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $7b90 +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $7ba9 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $7bb4 +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7bcd +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7c27 +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $7c9c +DEF DisplayDiplomaBank = $15 +DEF AdjustToPlayerNameLength = $7d35 +DEF AdjustToPlayerNameLengthBank = $15 +DEF DiplomaTextPointersAndCoords = $7d42 +DEF DiplomaTextPointersAndCoordsBank = $15 +DEF DiplomaText = $7d56 +DEF DiplomaTextBank = $15 +DEF DiplomaPlayer = $7d5f +DEF DiplomaPlayerBank = $15 +DEF DiplomaSama = $7d65 +DEF DiplomaSamaBank = $15 +DEF DiplomaCongrats = $7d68 +DEF DiplomaCongratsBank = $15 +DEF DiplomaGameFreak = $7d9b +DEF DiplomaGameFreakBank = $15 +DEF _GetSpritePosition1 = $7da3 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7dc3 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7de7 +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7e07 +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7e2b +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7ead +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7eb9 +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7f38 +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7f59 +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f8d +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF PrintBeginningBattleText = $4d99 +DEF PrintBeginningBattleTextBank = $16 +DEF WildMonAppearedText = $4e3b +DEF WildMonAppearedTextBank = $16 +DEF HookedMonAttackedText = $4e54 +DEF HookedMonAttackedTextBank = $16 +DEF EnemyAppearedText = $4e6c +DEF EnemyAppearedTextBank = $16 +DEF TrainerWantsToFightText = $4e7a +DEF TrainerWantsToFightTextBank = $16 +DEF UnveiledGhostText = $4e8e +DEF UnveiledGhostTextBank = $16 +DEF GhostCantBeIDdText = $4eac +DEF GhostCantBeIDdTextBank = $16 +DEF PrintSendOutMonMessage = $4ec8 +DEF PrintSendOutMonMessageBank = $16 +DEF GoText = $4f1d +DEF GoTextBank = $16 +DEF DoItText = $4f27 +DEF DoItTextBank = $16 +DEF GetmText = $4f33 +DEF GetmTextBank = $16 +DEF EnemysWeakText = $4f3e +DEF EnemysWeakTextBank = $16 +DEF PrintPlayerMon1Text = $4f55 +DEF PrintPlayerMon1TextBank = $16 +DEF PlayerMon1Text = $4f59 +DEF PlayerMon1TextBank = $16 +DEF RetreatMon = $4f5f +DEF RetreatMonBank = $16 +DEF PlayerMon2Text = $4f65 +DEF PlayerMon2TextBank = $16 +DEF EnoughText = $4fb5 +DEF EnoughTextBank = $16 +DEF OKExclamationText = $4fbf +DEF OKExclamationTextBank = $16 +DEF GoodText = $4fc8 +DEF GoodTextBank = $16 +DEF PrintComeBackText = $4fd3 +DEF PrintComeBackTextBank = $16 +DEF ComeBackText = $4fd7 +DEF ComeBackTextBank = $16 +DEF CalcLevelFromExperience = $4fde +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $5005 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $50ab +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $50b8 +DEF GrowthRateTableBank = $16 +DEF OaksAideScript = $50d0 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $512c +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $51b7 +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $520a +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $523c +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $527b +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $5296 +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $52c5 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $52d8 +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $52de +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $52ec +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $52ec +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $52f8 +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $5304 +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $5310 +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $531c +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $5328 +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $5335 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $533f +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $5364 +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $5370 +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $5370 +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $537c +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5386 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $53b1 +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6Youngster1Text = $53c6 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $53d0 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $53ec +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $53f7 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $541a +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $5424 +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5436 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $544b +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $546c +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5476 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $5492 +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $54a3 +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $54c5 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $54cf +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $54e8 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $54f1 +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $5515 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $5533 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5546 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $554c +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $5560 +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $5560 +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $556c +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5578 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $5584 +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $5590 +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $559c +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $55a8 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $55b4 +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $55c0 +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $55cd +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $55d7 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $55f4 +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $55ff +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $5619 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $5623 +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $563a +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $564f +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5668 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $5672 +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $568f +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $569a +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $56c7 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $56d1 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $56ee +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $56f8 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $5728 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $5732 +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5747 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $5760 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $579b +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $57a5 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $57c6 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $57ce +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $57f0 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $57fa +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $5818 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $582e +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $585e +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5868 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $5880 +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5895 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $58be +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $58c8 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $58eb +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $5909 +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $593d +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $5954 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5967 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $596d +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $5981 +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $5981 +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $598d +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $5999 +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $59a5 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $59b1 +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $59bd +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $59ca +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $59d4 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $5a02 +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $5a13 +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $5a2e +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $5a38 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $5a43 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $5a69 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $5a84 +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $5a8e +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $5aa4 +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $5ab7 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $5ad0 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $5ada +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $5afd +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $5b0d +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $5b2e +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $5b38 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $5b53 +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5b65 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $5b7f +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $5b89 +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $5bab +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $5bc5 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $5bf0 +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $5bff +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $5c0f +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $5c22 +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5c28 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $5c3e +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $5c3e +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5c4a +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5c56 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5c62 +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5c6e +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5c7a +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5c86 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5c92 +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5c9e +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5caa +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5cb7 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5cc1 +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5cd1 +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5ce2 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5cfd +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5d07 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5d27 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5d3d +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5d58 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5d62 +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5d80 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5d90 +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5dac +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5db6 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5dd0 +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5de5 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5e01 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5e0b +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5e2f +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5e4b +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5e62 +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5e6c +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5e8a +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5e9b +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5ebc +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5ec6 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5edd +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5eee +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5f0f +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5f19 +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5f40 +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5f5d +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5f8c +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5f96 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5faf +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5fc6 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5fdb +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5fe5 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $6004 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $6019 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $6032 +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $603c +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $604f +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $605a +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $6062 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $6095 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $60be +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $60da +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $60da +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $60e6 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $60f2 +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $60fe +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $610a +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $6116 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $6122 +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $612f +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $6146 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $6169 +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $6198 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $61a2 +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $61b6 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $61c4 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $61dc +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $61e6 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $6208 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $621b +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $6238 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $6242 +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $625f +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6268 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $628f +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $6299 +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $62ba +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $62c4 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $62f0 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $62fa +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $6311 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $631b +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $6344 +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $634e +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6377 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $638c +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $63ac +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $63b6 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $63da +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $63e2 +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $6405 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $6420 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $642e +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $6441 +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6447 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $645f +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $645f +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $646b +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6477 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $6483 +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $648f +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $649b +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $64a7 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $64b3 +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $64bf +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $64cb +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $64d8 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $64de +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $64e4 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $64ea +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $64f0 +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $64f6 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $64fc +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $6502 +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $6508 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $650e +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $6512 +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $6518 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $6538 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $653f +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $6581 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $65a7 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $65b2 +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $65d1 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $65f9 +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $6604 +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $6629 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $664b +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6656 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $667d +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $6699 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $66a4 +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $66c7 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $66ea +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $66fd +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $671e +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $6749 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $6754 +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $677b +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $679f +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $67a9 +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $67d5 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $67f9 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $6812 +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $682e +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $6843 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $6852 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $6870 +DEF Route15SignTextBank = $16 +DEF Route16_Script = $688c +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $689f +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $68aa +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $68b2 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $68e8 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $6912 +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $6928 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $6928 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $6934 +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $6940 +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $694c +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6958 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $6964 +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $6971 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $697b +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6985 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $6990 +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $69be +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $69c8 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $69e2 +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $69ec +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $6a01 +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $6a0b +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $6a18 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $6a21 +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6a46 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $6a50 +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6a68 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $6a6f +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $6aa7 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $6ab1 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $6ad0 +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $6add +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $6b0f +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $6b19 +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $6b32 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $6b3f +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $6b6e +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6b85 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $6ba8 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $6bca +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $6be4 +DEF Route16SignTextBank = $16 +DEF Route18_Script = $6bfe +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $6c11 +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $6c17 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $6c21 +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $6c21 +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $6c2d +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $6c39 +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6c46 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6c50 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6c78 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6c7e +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6c9c +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6ca6 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6cbd +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6cd5 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6cf9 +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6d03 +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6d26 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6d2d +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6d4f +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6d69 +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6d88 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6d94 +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_CheckBikeInBag = $6d97 +DEF PokemonFanClub_CheckBikeInBagBank = $16 +DEF PokemonFanClub_TextPointers = $6da8 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubPikachuFanText = $6db8 +DEF PokemonFanClubPikachuFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6e1e +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubPikachuText = $6e8b +DEF PokemonFanClubPikachuTextBank = $16 +DEF PokemonFanClubSeelText = $6ead +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6ec9 +DEF PokemonFanClubChairmanTextBank = $16 +DEF PokemonFanClubReceptionistText = $716e +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClubSign1Text = $7188 +DEF PokemonFanClubSign1TextBank = $16 +DEF PokemonFanClubSign2Text = $71aa +DEF PokemonFanClubSign2TextBank = $16 +DEF PokemonFanClub_Object = $71c7 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $7205 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $7215 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $7221 +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $7237 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $7273 +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $729f +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $72b0 +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $72b6 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $72c0 +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $72c0 +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $72cc +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $72d8 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $72e4 +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $72f1 +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $73d1 +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $73db +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $73e5 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $73ef +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $73f9 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $7413 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $741c +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $7442 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $7459 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $7460 +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $7481 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7498 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $749e +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $74d5 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $74ed +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $74f7 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $7511 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $7573 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $75fa +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $7606 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $761c +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $7658 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7669 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $766f +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7677 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7677 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $7683 +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $7690 +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $76d9 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $76e3 +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $76ff +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $7706 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $772e +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $7738 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $7755 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $775c +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $7790 +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $7801 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7888 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $7894 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $78aa +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $78d1 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $78db +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $78e1 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $78ed +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $78ed +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $78f9 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $7906 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $7910 +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $791a +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $7955 +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $7974 +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $797c +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $79a4 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $79b8 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $79be +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $79da +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $7a39 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $7a81 +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7a8d +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $7aa3 +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $7ad4 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7ad9 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $7ae3 +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $7ae4 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $7b1d +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $7b28 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $7b3a +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7b58 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $7b61 +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $7b74 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7b76 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7b76 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $7b83 +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7b8d +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7c51 +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7c6f +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7d33 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7d57 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7e00 +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7e0c +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7e18 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7e20 +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7e28 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7e29 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7e7b +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7e96 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7e99 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7ed8 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7eda +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7f9e +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7fb8 +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $7fcc +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7fe4 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c0 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2FNoopScript = $40ce +DEF RedsHouse2FNoopScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40cf +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40d0 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40dc +DEF StarterDexBank = $17 +DEF Museum1F_h = $40eb +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40f7 +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4109 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $410d +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $412a +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $412b +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $4135 +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $432c +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $435c +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4477 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $44b2 +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $44da +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $4524 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $4530 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $4533 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $4541 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $4565 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $45aa +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $45c4 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $45fc +DEF Museum2FHikerTextBank = $17 +DEF Museum2FSpaceShuttleSignText = $4613 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4626 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $4646 +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $4676 +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4682 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $46af +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $46ba +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $46c2 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $46cf +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4725 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4731 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4731 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $473e +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $4884 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $489c +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $494f +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $495c +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4a0a +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4a14 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $4a4c +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $4a76 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $4a96 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4acc +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4b27 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $4b3a +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4b8f +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4ba6 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGym_Object = $4bc6 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $4bf0 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $4c13 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $4c1f +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $4c25 +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4c2d +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4c2e +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4c5c +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4cd6 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenter_Object = $4cd7 +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4d03 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4d0f +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4d15 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4d1d +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4d1e +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4d1f +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4d5f +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenter_Object = $4dbf +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4deb +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4e07 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4e13 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4e41 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4e4c +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4e54 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4e61 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4e9e +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4eac +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4eac +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4eb8 +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4ec5 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4fb7 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $5046 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $505d +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $5068 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $50a1 +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $50ab +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $50d0 +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $50d8 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $5101 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $510b +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $5129 +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $5135 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $5163 +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $5234 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $5266 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $5289 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5295 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5298 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $529e +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $52e2 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $531c +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $5342 +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $534e +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $5354 +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $535c +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $535d +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $535e +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $5389 +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenter_Object = $53be +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $53ea +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $53f6 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $53f9 +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $53ff +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $546e +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $54f5 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $551b +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $5527 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $552d +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $5535 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $5536 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5575 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $559a +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenter_Object = $559b +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $55c7 +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $55d3 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $55d6 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $55dc +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5655 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $567e +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $56a4 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $56b0 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $56e7 +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $5704 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $570f +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $5717 +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $5724 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5762 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5772 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5772 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $577e +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $578a +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $5797 +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $58c1 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $5926 +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $596d +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $5989 +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $59c1 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $59cb +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $59f3 +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $5a04 +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $5a33 +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $5a3d +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $5a67 +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $5a73 +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $5aa4 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5aae +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $5ad5 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5ae0 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $5b3f +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $5c1f +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5c59 +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5c86 +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5c92 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5c95 +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5ca3 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5e5c +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5e92 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5eb1 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5ed5 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5f34 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5f64 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5f70 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5f83 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5f8e +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5f96 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5fd9 +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $6016 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $6026 +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $6026 +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $6032 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $603e +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $604a +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $6057 +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $6103 +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $616a +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $618f +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $6199 +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $61b3 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $61bc +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $61f3 +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $61fd +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $621d +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $622a +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6251 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $625b +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6291 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $629c +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $62c1 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $62cb +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $62ed +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $62f8 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $631e +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $637e +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $63dc +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $63e9 +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $6431 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $644f +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $645b +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $648a +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $6495 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $649d +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $64aa +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $64ed +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $6505 +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $6505 +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $6511 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $651d +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $6529 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $6535 +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $6541 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $654d +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $655a +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $66ba +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $673e +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6783 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6791 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $679b +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $67a5 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $67af +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $67b9 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $67c3 +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $67cd +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $67d7 +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $6892 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $68be +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $68c9 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $6914 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $6934 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6944 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $696f +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $699d +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $69a4 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $69d1 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $69fb +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $6a0f +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $6a3c +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6a52 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6a67 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $6a8e +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $6ac4 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $6acf +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $6b18 +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $6b5c +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6b64 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $6b89 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6cd3 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6d2d +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6d39 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6d3c +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6d42 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6d72 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6d9d +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6dc3 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6dcf +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6dea +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6dec +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6e1a +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6e4c +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6ed3 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6edf +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ee5 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6eed +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6eee +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6f12 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6f4b +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenter_Object = $6f4c +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6f78 +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6f84 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6f87 +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6f8b +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6fc1 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6ff4 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $7024 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $7030 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $7033 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $7037 +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $709c +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $70bd +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $70ed +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $70f9 +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $70fc +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $7100 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $712d +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $715d +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $718d +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $7199 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $719f +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $71a0 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $71a2 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $71b1 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $71d3 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $71df +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $71e7 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $71e9 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $7208 +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $722a +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7236 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $723e +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7240 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $726b +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $728d +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $7299 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $729f +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $72a3 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $72e8 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $7307 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $733d +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $73a0 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $73c8 +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $73d4 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $73ea +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7450 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $747c +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $749e +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $74a4 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $74ac +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $74ac +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $74b8 +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $74c4 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $74d1 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7532 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $753c +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $7546 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $7550 +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $756e +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7575 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $7591 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $75ba +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $75cf +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $75f6 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $7610 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7620 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $7639 +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7683 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $76f8 +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $7704 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7734 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $773a +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $7759 +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7767 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7767 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7773 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7780 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $778a +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $7794 +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $77b4 +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $77bb +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $77d4 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $77f2 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $77fe +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $7816 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7862 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $78bc +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $78d7 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $78df +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $7903 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $790b +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $790c +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $7925 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $7959 +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $796a +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7980 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7991 +DEF KabutopsFossilTextBank = $17 +DEF DisplayMonFrontSpriteInBox = $79a9 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $79ea +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $79f9 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7a6e +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $7a94 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $7aa5 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $7aca +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $7ad0 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $7b12 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $7b34 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7b5d +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7c12 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7c40 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7c50 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7c5d +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7c6d +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7c77 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7cb3 +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7cef +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7d2e +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7d81 +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7dc7 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7dcf +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7de4 +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7e65 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7eb0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7f09 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7f3f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7f4e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7f8e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $442f +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $4439 +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445c +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $447f +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44aa +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44c9 +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f1 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452b +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4585 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4591 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459d +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a8 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45ae +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45fd +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $4602 +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4648 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4651 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $465a +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $467a +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467e +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4814 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $486c +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $488c +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48e6 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48f2 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $4905 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $490b +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4913 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4913 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $491f +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $492b +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4938 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $4942 +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $494c +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4956 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4967 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4974 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $49a0 +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $49af +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49c3 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49e1 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49fd +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4a10 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a32 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a65 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4abf +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4acb +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4ade +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ae4 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4af0 +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4af0 +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4afc +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4b08 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b15 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b1f +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b29 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b33 +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b46 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b58 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b6a +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b7f +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b85 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4ba1 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4bb5 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bbe +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bd7 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c18 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c72 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c7e +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c91 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c97 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4cde +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4ce7 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4cf5 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4cf5 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4d01 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4d0d +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d19 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d26 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d53 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d5d +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d73 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d7c +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d90 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d9a +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4daf +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4dbb +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dd0 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dda +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ded +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4df5 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4e05 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4e0f +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e24 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e2b +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e45 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e7b +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4ebc +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f16 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f22 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f35 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f40 +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f4a +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f78 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f7b +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fd4 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fe4 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4ff2 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4ff2 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4ffe +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $500a +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5017 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $5021 +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $502b +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5035 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $5052 +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $507d +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $50b5 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $50cd +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $50d4 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $50f0 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $5107 +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $511d +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $5149 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $5163 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $516a +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $518b +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $51a1 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51db +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $523f +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $524b +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $525e +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $5269 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FEndBattleScript = $5273 +DEF PokemonTower7FEndBattleScriptBank = $18 +DEF PokemonTower7FHideNPCScript = $529c +DEF PokemonTower7FHideNPCScriptBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $52cc +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7FRocketLeaveMovementScript = $52fc +DEF PokemonTower7FRocketLeaveMovementScriptBank = $18 +DEF PokemonTower7FNPCCoordMovementTable = $5329 +DEF PokemonTower7FNPCCoordMovementTableBank = $18 +DEF PokemonTower7FRocket1ExitRightDownMovement = $5359 +DEF PokemonTower7FRocket1ExitRightDownMovementBank = $18 +DEF PokemonTower7FRocket1ExitDownRightMovement = $5361 +DEF PokemonTower7FRocket1ExitDownRightMovementBank = $18 +DEF PokemonTower7FRocketExitDownMovement = $5368 +DEF PokemonTower7FRocketExitDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitLeftDownMovement = $536e +DEF PokemonTower7FRocket2ExitLeftDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitDownLeftMovement = $5376 +DEF PokemonTower7FRocket2ExitDownLeftMovementBank = $18 +DEF PokemonTower7FRocket3ExitRightDownMovement = $537d +DEF PokemonTower7FRocket3ExitRightDownMovementBank = $18 +DEF PokemonTower7F_TextPointers = $5385 +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7F_TrainerHeader0 = $538d +DEF PokemonTower7F_TrainerHeader0Bank = $18 +DEF PokemonTower7F_TrainerHeaders = $538d +DEF PokemonTower7F_TrainerHeadersBank = $18 +DEF PokemonTower7F_TrainerHeader1 = $5399 +DEF PokemonTower7F_TrainerHeader1Bank = $18 +DEF PokemonTower7F_TrainerHeader2 = $53a5 +DEF PokemonTower7F_TrainerHeader2Bank = $18 +DEF PokemonTower7FRocket1Text = $53b2 +DEF PokemonTower7FRocket1TextBank = $18 +DEF PokemonTower7FRocket2Text = $53bc +DEF PokemonTower7FRocket2TextBank = $18 +DEF PokemonTower7FRocket3Text = $53c6 +DEF PokemonTower7FRocket3TextBank = $18 +DEF PokemonTower7FMrFujiText = $53d0 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7FRocket1BattleText = $54da +DEF PokemonTower7FRocket1BattleTextBank = $18 +DEF PokemonTower7FRocket1EndBattleText = $54f5 +DEF PokemonTower7FRocket1EndBattleTextBank = $18 +DEF PokemonTower7FRocket1AfterBattleText = $54fe +DEF PokemonTower7FRocket1AfterBattleTextBank = $18 +DEF PokemonTower7FRocket2BattleText = $550c +DEF PokemonTower7FRocket2BattleTextBank = $18 +DEF PokemonTower7FRocket2EndBattleText = $5557 +DEF PokemonTower7FRocket2EndBattleTextBank = $18 +DEF PokemonTower7FRocket2AfterBattleText = $5563 +DEF PokemonTower7FRocket2AfterBattleTextBank = $18 +DEF PokemonTower7FRocket3BattleText = $558f +DEF PokemonTower7FRocket3BattleTextBank = $18 +DEF PokemonTower7FRocket3EndBattleText = $55ad +DEF PokemonTower7FRocket3EndBattleTextBank = $18 +DEF PokemonTower7FRocket3AfterBattleText = $55bb +DEF PokemonTower7FRocket3AfterBattleTextBank = $18 +DEF PokemonTower7F_Object = $55d3 +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55fd +DEF PokemonTower7F_BlocksBank = $18 +DEF CeladonMart1F_h = $5657 +DEF CeladonMart1F_hBank = $18 +DEF CeladonMart1F_Script = $5663 +DEF CeladonMart1F_ScriptBank = $18 +DEF CeladonMart1F_TextPointers = $5666 +DEF CeladonMart1F_TextPointersBank = $18 +DEF CeladonMart1FReceptionistText = $566c +DEF CeladonMart1FReceptionistTextBank = $18 +DEF CeladonMart1FDirectorySignText = $56a8 +DEF CeladonMart1FDirectorySignTextBank = $18 +DEF CeladonMart1FCurrentFloorSignText = $5701 +DEF CeladonMart1FCurrentFloorSignTextBank = $18 +DEF CeladonMart1F_Object = $5711 +DEF CeladonMart1F_ObjectBank = $18 +DEF CeladonMart1F_Blocks = $5751 +DEF CeladonMart1F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5779 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $58e9 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $5912 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $5928 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5934 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5947 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $594d +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $5969 +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $5969 +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5975 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5981 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForestYoungster1Text = $598e +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $59c0 +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $59ca +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $59d4 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestYoungster2BattleText = $59de +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $59fd +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5a15 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $5a2b +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5a48 +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5a57 +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $5a70 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $5a8d +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $5a9e +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestYoungster5Text = $5ade +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5b19 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5b57 +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5b76 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5ba3 +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5be2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5c22 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForest_Object = $5c3d +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5cbc +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5cc8 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5ccc +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5cd0 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5d17 +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5d54 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5dbc +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5e70 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5e7c +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5e88 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5e90 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5e9a +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5e9b +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5ef3 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5f0d +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5f4a +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5f9b +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5fb8 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5fbe +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $6013 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $60ca +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $60ea +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $6111 +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $6180 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $61da +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $628e +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $629a +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $629d +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $629e +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $62d2 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $630e +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $631a +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $632d +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $6333 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $633d +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $633d +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $6349 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $6356 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6379 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $6391 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $63b9 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $63c3 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $63dc +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $63eb +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $6416 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $6420 +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $6439 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $6442 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $6474 +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $64aa +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $64f0 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $64fc +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $6500 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $650e +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $652a +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $654a +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $656d +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $6594 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $65cd +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $65fa +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $66b9 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $66ef +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $6727 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $6733 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $6739 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $6745 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $674b +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6785 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $6817 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $68ab +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $68c7 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $6919 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $692c +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $6942 +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $696f +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6987 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $6993 +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $699f +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $69b2 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $69b8 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $69ce +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $69ce +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $69da +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $69e6 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $69f2 +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $69ff +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6a09 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $6a13 +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $6a1d +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $6a27 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $6a3e +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $6a65 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $6a6f +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6a86 +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $6aa4 +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6ab7 +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $6ad3 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6aec +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6afd +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $6b27 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $6b43 +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $6b56 +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6b87 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6baf +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6bcd +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6be7 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6c07 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6c34 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6cb3 +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6d13 +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6d1f +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6d38 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6d3e +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6d58 +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6d58 +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6d64 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6d70 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6d7c +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6d89 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $6d93 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6d9d +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6da7 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6db1 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6e0a +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6e39 +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6e62 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6ea3 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6ed4 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $6f07 +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6f2d +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6f4a +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6f5e +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6f7b +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6f92 +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6f9c +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6fc3 +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6fe9 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6ff3 +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $700e +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $702d +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $7037 +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $704e +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $710a +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $7116 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $7129 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $712f +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $7145 +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $7145 +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $7151 +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $715d +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $7169 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $7175 +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $7181 +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $718e +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $7198 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $71a2 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $71ac +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $71b6 +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $71c0 +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $71ca +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $71e3 +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $71fa +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $720b +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $7222 +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $723c +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $7253 +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $7272 +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7289 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7297 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $72bf +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $72d9 +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $72e5 +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $730b +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $7324 +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $732e +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $734d +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7389 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $7397 +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $73b9 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $73f4 +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7499 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $74a5 +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $74a8 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $74a9 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $74bd +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $74c9 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $74cc +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $74cd +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $74e1 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $74ed +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $74f0 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $74f1 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $7505 +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $766d +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7679 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $768f +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $76b3 +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $76b6 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $76e2 +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FTeamRocketLeavesScript = $76ec +DEF SilphCo11FTeamRocketLeavesScriptBank = $18 +DEF SilphCo11FResetCurScript = $7743 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $7747 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $774e +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $775a +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScript = $7799 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScriptBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $77a6 +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniBattleFacingScript = $77e9 +DEF SilphCo11FGiovanniBattleFacingScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $7812 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11F_TextPointers = $7836 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $7842 +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $7842 +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11F_TrainerHeader1 = $784e +DEF SilphCo11F_TrainerHeader1Bank = $18 +DEF SilphCo11FSilphPresidentText = $785b +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79a7 +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79e6 +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a51 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a66 +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocket1Text = $7ad6 +DEF SilphCo11FRocket1TextBank = $18 +DEF SilphCo11FRocket1BattleText = $7ae0 +DEF SilphCo11FRocket1BattleTextBank = $18 +DEF SilphCo11FRocket1EndBattleText = $7afa +DEF SilphCo11FRocket1EndBattleTextBank = $18 +DEF SilphCo11FRocket1AfterBattleText = $7b04 +DEF SilphCo11FRocket1AfterBattleTextBank = $18 +DEF SilphCo11FRocket2Text = $7b19 +DEF SilphCo11FRocket2TextBank = $18 +DEF SilphCo11FRocket2BattleText = $7b23 +DEF SilphCo11FRocket2BattleTextBank = $18 +DEF SilphCo11FRocket2EndBattleText = $7b3a +DEF SilphCo11FRocket2EndBattleTextBank = $18 +DEF SilphCo11FRocket2AfterBattleText = $7b45 +DEF SilphCo11FRocket2AfterBattleTextBank = $18 +DEF SilphCo10FPorygonText = $7b64 +DEF SilphCo10FPorygonTextBank = $18 +DEF SilphCo11F_Object = $7b88 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7bd0 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7c21 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7c4a +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c5b +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c75 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c91 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7cb2 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7ce0 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7d06 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7d3b +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d65 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d90 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7dbc +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7dde +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7ded +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7dff +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7e22 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e74 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e97 +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7ed8 +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7f15 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7f29 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f4d +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f7a +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f98 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f99 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7fa1 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7fbc +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7fcf +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $45e0 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4de0 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4de0 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5270 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5270 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53a0 +DEF House_GFXBank = $19 +DEF House_Block = $5980 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bb0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $6190 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6610 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6bf0 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d60 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7350 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $76f0 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b50 +DEF Plateau_BlockBank = $19 +DEF DecrementPP = $4000 +DEF DecrementPPBank = $1a +DEF Version_GFX = $402f +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $406f +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $406f +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $406f +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $466f +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $466f +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4daf +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4daf +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $53af +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $53af +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $55ff +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $55ff +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $55ff +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bef +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bef +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bef +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63ef +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69ef +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71ef +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77ef +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF HallOfFamePC = $4000 +DEF HallOfFamePCBank = $1c +DEF FadeInCredits = $4059 +DEF FadeInCreditsBank = $1c +DEF DisplayCreditsMon = $406a +DEF DisplayCreditsMonBank = $1c +DEF CreditsMons = $40d0 +DEF CreditsMonsBank = $1c +DEF ScrollCreditsMonLeft = $40df +DEF ScrollCreditsMonLeftBank = $1c +DEF ScrollCreditsMonLeft_SetSCX = $40f1 +DEF ScrollCreditsMonLeft_SetSCXBank = $1c +DEF HoFGBPalettes = $40ff +DEF HoFGBPalettesBank = $1c +DEF CreditsCopyTileMapToVRAM = $4103 +DEF CreditsCopyTileMapToVRAMBank = $1c +DEF ShiftFontColorIndex = $4110 +DEF ShiftFontColorIndexBank = $1c +DEF FillFourRowsWithBlack = $411a +DEF FillFourRowsWithBlackBank = $1c +DEF FillMiddleOfScreenWithWhite = $4122 +DEF FillMiddleOfScreenWithWhiteBank = $1c +DEF CreditsDelay = $412d +DEF CreditsDelayBank = $1c +DEF Credits = $4132 +DEF CreditsBank = $1c +DEF TheEndTextString = $41c1 +DEF TheEndTextStringBank = $1c +DEF CreditsOrder = $41db +DEF CreditsOrderBank = $1c +DEF CreditsTextPointers = $423a +DEF CreditsTextPointersBank = $1c +DEF TheEndGfx = $4476 +DEF TheEndGfxBank = $1c +DEF LoadShootingStarGraphics = $4516 +DEF LoadShootingStarGraphicsBank = $1c +DEF TheEndGfxEnd = $4516 +DEF TheEndGfxEndBank = $1c +DEF AnimateShootingStar = $455a +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $4604 +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $4608 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $4608 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $4614 +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $461c +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $4624 +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $462c +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $4634 +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $4635 +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4656 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $4696 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $4696 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $46a6 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $46a6 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $46b6 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $46b6 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $4781 +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $4790 +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $47f9 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF HoFDisplayMonInfo = $4808 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4841 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4853 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $4882 +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $488c +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $48f9 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $4901 +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4908 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $4913 +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $493a +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $4946 +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $4965 +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $4975 +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $49f9 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4a19 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4a35 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4a45 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4a52 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $4ad4 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $4aec +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $4afc +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $4b91 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $4ba9 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $4bbf +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4bf0 +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $4c19 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4c31 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4c55 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4c59 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4c72 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $4c97 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $4cb4 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $4cc1 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $4cc9 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4ceb +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4cf8 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $4d8c +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $4d95 +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $4da3 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $4db3 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $4dc3 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $4ddb +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4e17 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4e27 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $4e87 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $4eca +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4f2f +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4f3f +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4f4c +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4f76 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4f9c +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4fa1 +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4faa +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4fb6 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4fc6 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4fcf +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $5007 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $503d +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $5056 +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $50ba +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $50ba +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $50cf +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $50dc +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $5127 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $516f +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $519c +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $51db +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $5207 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $5211 +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $5235 +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $5241 +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $525a +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $5263 +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $5276 +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $5281 +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $52ad +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $52be +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $52f0 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $5322 +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $535b +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $5361 +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $536b +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $537d +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $538b +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $539b +DEF DisplayTownMapBank = $1c +DEF TownMapOrder = $546e +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $549d +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $549d +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $54bd +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $54bd +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $54e7 +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $54ed +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $55d1 +DEF ToTextBank = $1c +DEF FourSpacesText = $55d6 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $55db +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $55fe +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5606 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5606 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $566b +DEF CompressedMapBank = $1c +DEF ExitTownMap = $5739 +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $5752 +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $577d +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $57d8 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $57e3 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $57f8 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5804 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $580c +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $5831 +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5864 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $587c +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $589e +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $590d +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $59fe +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5a02 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5a06 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5a09 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $5a0d +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5a11 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5a15 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $5a1a +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $5a1f +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5a23 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5a28 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $5a2d +DEF Route1NameBank = $1c +DEF Route2Name = $5a34 +DEF Route2NameBank = $1c +DEF Route3Name = $5a3b +DEF Route3NameBank = $1c +DEF Route4Name = $5a42 +DEF Route4NameBank = $1c +DEF Route5Name = $5a49 +DEF Route5NameBank = $1c +DEF Route6Name = $5a50 +DEF Route6NameBank = $1c +DEF Route7Name = $5a57 +DEF Route7NameBank = $1c +DEF Route8Name = $5a5e +DEF Route8NameBank = $1c +DEF Route9Name = $5a65 +DEF Route9NameBank = $1c +DEF Route10Name = $5a6c +DEF Route10NameBank = $1c +DEF Route11Name = $5a74 +DEF Route11NameBank = $1c +DEF Route12Name = $5a7c +DEF Route12NameBank = $1c +DEF Route13Name = $5a84 +DEF Route13NameBank = $1c +DEF Route14Name = $5a8c +DEF Route14NameBank = $1c +DEF Route15Name = $5a94 +DEF Route15NameBank = $1c +DEF Route16Name = $5a9c +DEF Route16NameBank = $1c +DEF Route17Name = $5aa4 +DEF Route17NameBank = $1c +DEF Route18Name = $5aac +DEF Route18NameBank = $1c +DEF Route19Name = $5ab4 +DEF Route19NameBank = $1c +DEF Route20Name = $5abd +DEF Route20NameBank = $1c +DEF Route21Name = $5ac6 +DEF Route21NameBank = $1c +DEF Route22Name = $5acf +DEF Route22NameBank = $1c +DEF Route23Name = $5ad7 +DEF Route23NameBank = $1c +DEF Route24Name = $5adf +DEF Route24NameBank = $1c +DEF Route25Name = $5ae7 +DEF Route25NameBank = $1c +DEF ViridianForestName = $5aef +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5af6 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5afd +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5b06 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $5b0f +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5b19 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5b20 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5b26 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $5b2b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5b31 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $5b3b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5b43 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5b48 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5b52 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5b57 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $5b5f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5b68 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $5b72 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $5b7a +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $5b7a +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $5bab +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $5bb3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $5bbe +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $5c1d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5c20 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5c25 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5c45 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $5c74 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5d1c +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5d36 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5d44 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $5d77 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $5d9d +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5dc1 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5e0d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5e2d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5e4d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $5e6d +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $5e8d +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $5ead +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5ecd +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5eed +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5f0d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5f8d +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $6022 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $6033 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $6079 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $6114 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $6133 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $6183 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $618b +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $61c1 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_TrainerString = $61cb +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $61cd +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $61d3 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $61dd +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $61e7 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $61f1 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $6203 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $6220 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $624d +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $625b +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $6288 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $628f +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $62a4 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $62cf +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $62e0 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $630a +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $6311 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $6329 +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $6354 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $6362 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $638c +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $6393 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $63ae +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $63ce +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $63d5 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $6417 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $641e +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $644a +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $6451 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $646e +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $6475 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $647c +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $6483 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $648a +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $6496 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $64e6 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $650a +DEF SetPal_TrainerCardBank = $1c +DEF SetPalFunctions = $6542 +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $655e +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6566 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $656c +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF InitPartyMenuBlkPacket = $6585 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $6591 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $65ba +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $65f3 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6634 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $665a +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $66bb +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $66c4 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6703 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $670f +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6717 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $672d +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $673d +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $675d +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $676d +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $677d +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $679d +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $67bd +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $67dd +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $680d +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $684d +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $686d +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $687d +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $688d +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $689d +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $68ad +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $68bd +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $68cd +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $68dd +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $68ed +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $68fd +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $690d +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalTrnPacket = $691d +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $692d +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $693d +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $694d +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $695d +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $696d +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $697d +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $698d +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $699d +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $69ad +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $69bd +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $69cd +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $69dd +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $69ed +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $69fd +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $6a0d +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $6aa5 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $6bcd +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $742d +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $7a2d +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7a63 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7a78 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $7ae5 +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7b12 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $7b4c +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $7b4d +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7b56 +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7b5f +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $7ba2 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $7bb7 +DEF WouldYouLikeToSaveTextBank = $1c +DEF GameSavedText = $7bd4 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7beb +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7c17 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7c6d +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7c9a +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7cd3 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7ce1 +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $7cee +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7d08 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $7d10 +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7d6e +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7d9b +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $7dc9 +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7e45 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7e59 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7e89 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7e91 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7eb3 +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7ed8 +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7edd +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7f11 +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7f22 +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7f5e +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7f90 +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7fa2 +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7fbb +DEF ClearAllSRAMBanksBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a01 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a62 +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4ae9 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4af5 +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4aff +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b01 +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4be2 +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bf2 +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c3e +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4ca5 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cec +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d52 +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4d9d +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4dd8 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4dfa +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e14 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e36 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ee6 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f01 +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f2a +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f37 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f43 +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f52 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f5d +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f76 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f82 +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f8e +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f92 +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4f98 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fd1 +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $501e +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $504e +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $5074 +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $5080 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5086 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $508e +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $508f +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50ca +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $510c +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenter_Object = $510d +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5139 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5145 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5148 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5152 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $5396 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53d7 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5404 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5418 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Script = $5424 +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $5430 +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $543e +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $547d +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $5481 +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $5497 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $54a5 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $54de +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $54ec +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $54fa +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $550b +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5510 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $551c +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $552d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $56a9 +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5724 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $5748 +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF SafariZoneGate_Object = $5815 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5845 +DEF SafariZoneGate_BlocksBank = $1d +DEF FuchsiaGym_h = $5851 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $585d +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $588e +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $5899 +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $58a1 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $58ae +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $58ec +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $5902 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $5902 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $590e +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $591a +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $5926 +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5932 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $593e +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $594b +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5a7b +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $5ad9 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $5b2c +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $5b38 +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5b42 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5b94 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $5ba4 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $5bca +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $5bd4 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5c01 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5c0a +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5c35 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5c3f +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5c5b +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5c71 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5ca2 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5cac +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5cd7 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5ce8 +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5d2a +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5d34 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5d6c +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5d74 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5d8d +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5d97 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5dcc +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5dd8 +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5e07 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5eb3 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5f05 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5f32 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5f3e +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5f42 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5f48 +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5f7e +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5fae +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5fd2 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5ff8 +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $6014 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $6020 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $602f +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $6059 +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $6067 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGym_ScriptPointers = $606d +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $6075 +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $609e +DEF MovementNpcToLeftAndUpBank = $1d +DEF MovementNpcToLeft = $60a1 +DEF MovementNpcToLeftBank = $1d +DEF CinnabarGymGetOpponentTextScript = $60a3 +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymFlagAction = $60b8 +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGymOpenGateScript = $60bd +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymBlainePostBattleScript = $6111 +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $611e +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $6166 +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $617e +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $61a6 +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $62bb +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $6309 +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $6364 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $6370 +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $63e9 +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $6460 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $64d0 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $6543 +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $65ea +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $665f +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $66da +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $676e +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $67c8 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarLab_h = $6822 +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $682e +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $6832 +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $683c +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $687f +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $68a1 +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $68ae +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $68bc +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $68c9 +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6907 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $692b +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6937 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $693a +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $6940 +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $6975 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $697d +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $6983 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $698b +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $69b1 +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $69c1 +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $69cd +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $69d0 +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $69da +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $6aba +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6ae1 +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $6b6e +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $6b7d +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6ba6 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6bb6 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6bc2 +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6bc5 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6bc9 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6bf9 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6bfd +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6d06 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6d14 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6d1c +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6d3c +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6d4c +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6d58 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6d5e +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6d66 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6d67 +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6daa +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6df7 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenter_Object = $6df8 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6e24 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6e30 +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6e33 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6e39 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6e62 +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6e83 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6ea9 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6eb5 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6eb8 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6ebe +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6eea +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6f35 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6f4b +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6f79 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6f85 +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6f91 +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6f99 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6faf +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6fb0 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6fcb +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6fd2 +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $7023 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $704c +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $707c +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $7082 +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $70af +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $70c7 +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $70e8 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $70eb +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $7101 +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $711c +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $7121 +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $7130 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $713e +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $7148 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $724b +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $72b1 +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $7319 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $737e +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $7387 +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $7410 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $74bc +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $752f +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $755f +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $756f +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $757b +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $7591 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $75b6 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $75bb +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $75c5 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $75c6 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $75e2 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7623 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $762c +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $763f +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $7651 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $7655 +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $7655 +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $7662 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $766c +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $76fe +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $770b +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $7759 +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $7775 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $77a1 +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $77bf +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $77cb +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $77e1 +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $7802 +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $7807 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $7811 +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $7812 +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $782e +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $786f +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $7878 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $788b +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $789d +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $78a1 +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $78a1 +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $78ae +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $78b8 +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $7940 +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $7958 +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $7981 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $799d +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $79c9 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $79e7 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $79f3 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $7a09 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7a2a +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7a2f +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $7a39 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $7a3a +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $7a56 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $7a97 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7aa0 +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7ab3 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7acb +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7acf +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7acf +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7adc +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $7ae6 +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $7b87 +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $7b99 +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7be6 +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7c02 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7c2e +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7c4c +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7cb3 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7cde +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7d3e +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7d4d +DEF AccessedHoFPCTextBank = $1d +DEF HiddenItems = $7d7b +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7dab +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7e4e +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7e94 +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7eaa +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7f33 +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7f58 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7f72 +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7fa4 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $40f1 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $417c +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41c2 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $41ca +DEF GetSubanimationTransform2Bank = $1e +DEF PrintStatusAilment = $41d2 +DEF PrintStatusAilmentBank = $1e +DEF LoadMoveAnimationTiles = $420d +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $422d +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $4239 +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $4239 +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $4729 +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4c19 +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d99 +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d99 +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4de1 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4df8 +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4e0a +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4e16 +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4e1e +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4e26 +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4e2b +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4e31 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4e39 +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e3c +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e5e +DEF SetAnimationPaletteBank = $1e +DEF PlaySubanimation = $4e8e +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4f03 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4f12 +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f30 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f79 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fd1 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $5009 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $5014 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryTwoFrameBlocks = $5032 +DEF FlashScreenEveryTwoFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $503b +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5049 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5061 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5074 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $507f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $50ab +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $50af +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50e6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50ef +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $5103 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $510d +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5183 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5188 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5198 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51c1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51ce +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51db +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51f5 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $520d +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $5212 +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5217 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $521c +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $5221 +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5226 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $522b +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $5230 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $5233 +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $523e +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5240 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5245 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5247 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $524c +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $527d +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $52b1 +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ce +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52e6 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52f0 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52f6 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5334 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $5360 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $536e +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $5370 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5387 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5389 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $53a0 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $53a6 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53c0 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53cf +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53d5 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53e2 +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53e8 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $5430 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $544c +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $545b +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $54ad +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54d8 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $550b +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $5530 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $554e +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $559d +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55c8 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55cf +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55d6 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55fb +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $5600 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $5600 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $562f +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $567c +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5689 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $569d +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56e5 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56f6 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5717 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5776 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $577e +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $57a8 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $57b1 +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $57be +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $57ca +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $580f +DEF AnimationHideEnemyMonPicBank = $1e +DEF InitMultipleObjectsOAM = $581f +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $5838 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $5843 +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $5857 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $5879 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $5892 +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5899 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $58a0 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $58a6 +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $58e4 +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $58f3 +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5ae5 +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5af1 +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b02 +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b05 +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b21 +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5b39 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5b52 +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5b5b +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5b8c +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5baf +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5bc4 +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5bf5 +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c26 +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5c57 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5c87 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5cab +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5cba +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5cc7 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d0b +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5d3d +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5d46 +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5d5a +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5d6e +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5d82 +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5d93 +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5da7 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e04 +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e13 +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5e37 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5e40 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5e94 +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5ec0 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f17 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5f5a +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5f7e +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $5fbc +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $5fda +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $5fea +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $5ffe +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6007 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6017 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6017 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $6037 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $6057 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $6077 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $60a7 +DEF AttackAnimationPointersBank = $1e +DEF ZigZagScreenAnim = $623d +DEF ZigZagScreenAnimBank = $1e +DEF PoundAnim = $6240 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $6240 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $6244 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $6248 +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $624f +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $6256 +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $625a +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $6261 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $6268 +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $626f +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $627a +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $627e +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6282 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $6286 +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $628a +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6294 +DEF CutAnimBank = $1e +DEF GustAnim = $629a +DEF GustAnimBank = $1e +DEF WingAttackAnim = $62a1 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $62a5 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $62ab +DEF FlyAnimBank = $1e +DEF BindAnim = $62b1 +DEF BindAnimBank = $1e +DEF SlamAnim = $62b8 +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $62bc +DEF VineWhipAnimBank = $1e +DEF StompAnim = $62c3 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $62c7 +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $62ce +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $62d2 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $62d6 +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $62dc +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $62e0 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $62e4 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $62eb +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $62f2 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6302 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $6307 +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6310 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $631a +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6321 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6325 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $6333 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $6342 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $6346 +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $634d +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $6351 +DEF LeerAnimBank = $1e +DEF BiteAnim = $635a +DEF BiteAnimBank = $1e +DEF GrowlAnim = $635e +DEF GrowlAnimBank = $1e +DEF RoarAnim = $6362 +DEF RoarAnimBank = $1e +DEF SingAnim = $636c +DEF SingAnimBank = $1e +DEF SupersonicAnim = $6376 +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $637a +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $6387 +DEF DisableAnimBank = $1e +DEF AcidAnim = $6390 +DEF AcidAnimBank = $1e +DEF EmberAnim = $6397 +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $639b +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $63a5 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $63ac +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $63b0 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $63b7 +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $63bd +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $63c4 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $63cb +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $63d1 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $63d5 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $63dd +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $63ee +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $63f2 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $63f6 +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $63fe +DEF LowKickAnimBank = $1e +DEF CounterAnim = $6406 +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $640e +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $6428 +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $6430 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $643b +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $644a +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $6451 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $6458 +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $6461 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $6468 +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $646c +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $6470 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $6474 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $647b +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $647f +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $648c +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $6496 +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $649a +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $64a1 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $64ab +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $64ba +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $64be +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $64c3 +DEF FissureAnimBank = $1e +DEF DigAnim = $64cc +DEF DigAnimBank = $1e +DEF ToxicAnim = $64d2 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $64d8 +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $64db +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $64e0 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $64e3 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $64ed +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $64f2 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $64fa +DEF RageAnimBank = $1e +DEF TeleportAnim = $64fe +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6503 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $6508 +DEF MimicAnimBank = $1e +DEF ScreechAnim = $650f +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6513 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $6527 +DEF RecoverAnimBank = $1e +DEF HardenAnim = $6530 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $653a +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $6543 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $6564 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $656c +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $6578 +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6582 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $6589 +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6594 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $659b +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $65a6 +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $65a9 +DEF BideAnimBank = $1e +DEF MetronomeAnim = $65ad +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $65bc +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $65c0 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $65c4 +DEF EggBombAnimBank = $1e +DEF LickAnim = $65cb +DEF LickAnimBank = $1e +DEF SmogAnim = $65cf +DEF SmogAnimBank = $1e +DEF SludgeAnim = $65d7 +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $65de +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $65e2 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $65f2 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $65fd +DEF ClampAnimBank = $1e +DEF SwiftAnim = $6607 +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $660b +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $660f +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6613 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $661d +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6624 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $6628 +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $6636 +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $663a +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $6643 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $664d +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $6651 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $6658 +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $6666 +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $666a +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $6674 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $6680 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $6684 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6691 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6695 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $669e +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $66a4 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $66a7 +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $66aa +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $66b1 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $66b5 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $66b9 +DEF BonemerangAnimBank = $1e +DEF RestAnim = $66bd +DEF RestAnimBank = $1e +DEF RockSlideAnim = $66c4 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $66ce +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $66d2 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $66dc +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $66e7 +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $66ef +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $66f7 +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $66fb +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6703 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $6707 +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $670b +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $670f +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6713 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $6717 +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $671a +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $671d +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6720 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6723 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $6726 +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $672a +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $672e +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $6732 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $6736 +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $673d +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $6745 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $674c +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $6754 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $675b +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $6762 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $6769 +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $6770 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $6777 +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $677e +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $6785 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $6789 +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $678c +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $678f +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6793 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $6797 +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $6843 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $684d +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $6851 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $6873 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6895 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $68b7 +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $68c4 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $68d7 +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $68e4 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $68e8 +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $690d +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $692f +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $6954 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6970 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $6974 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $697b +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $6985 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6992 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $699c +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $69af +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $69cb +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $69db +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a06 +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a13 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6a4a +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6a6f +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6a94 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6aad +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6acc +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6adf +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6afb +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b0b +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b15 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b1c +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b29 +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6b36 +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6b49 +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6b6e +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6b9f +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6bac +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6bb6 +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6be4 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6be8 +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6bef +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6bf9 +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c1b +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6c2e +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6c32 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6c36 +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6c4c +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6c65 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6cbd +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6cca +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6cd1 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6cd8 +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6cdf +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6ce6 +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6cf0 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6cfa +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d01 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d0b +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d15 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d28 +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6d3e +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6d57 +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6d97 +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6da4 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6dbd +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6ddc +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e0d +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6e44 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6e7b +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6ea0 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6eaa +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6eb7 +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6eca +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6ed4 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6ee7 +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6ef4 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6ef8 +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f02 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f1b +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6f2e +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6f41 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6f57 +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6f7c +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $6f9e +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7092 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $70b7 +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $70f8 +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $7109 +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $711a +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $712b +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $715c +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $719d +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $71de +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $720f +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $7240 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $7251 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $7262 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7283 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7294 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $72a5 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $72c6 +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $72e7 +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $72f4 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7305 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $7326 +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $7357 +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $7378 +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $7389 +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $738e +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $7397 +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $73a0 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $73a9 +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $73b2 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $73bb +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $73c4 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $73d5 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $73de +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $73f7 +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $7428 +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $7475 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $7486 +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $748f +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $74c0 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $74d1 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $74e6 +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $74ff +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7510 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7521 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $752a +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $752f +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $7550 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $7571 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7582 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7593 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $7598 +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $75b5 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $75d2 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $75d7 +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $75f0 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7601 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7612 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7623 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $7634 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $7645 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $765a +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $7673 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7690 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $76b1 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $76d2 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $76df +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $76f0 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $771d +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $774a +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $775b +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $776c +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $777d +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $778e +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $779f +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $77e0 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7821 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $7852 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $7873 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $7884 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7895 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $78a6 +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $78b7 +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $78c8 +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $78e9 +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $791a +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $793b +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $795c +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $796d +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $797a +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $798b +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $7998 +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $79b1 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $79d6 +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $79f3 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $79f8 +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a29 +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7a3a +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7a5b +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7a88 +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7ac5 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7ad6 +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7af7 +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b28 +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7b69 +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7b82 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7b9b +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7bb4 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7bbd +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7bc2 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7bd3 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7bd8 +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7bf9 +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c1a +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7c3b +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7c44 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7c55 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7c66 +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7c77 +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7c94 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7ca5 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7caa +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7caf +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e11 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e13 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7ede +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7ee3 +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7eec +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f00 +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f24 +DEF Evolution_CheckForCancelBank = $1e +DEF ShakeElevator = $7f3f +DEF ShakeElevatorBank = $1e +DEF ShakeElevatorRedrawRow = $7f8e +DEF ShakeElevatorRedrawRowBank = $1e +DEF GetMachinePrice = $7fb0 +DEF GetMachinePriceBank = $1e +DEF TechnicalMachinePrices = $7fd1 +DEF TechnicalMachinePricesBank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_IntroBattle = $4294 +DEF Music_IntroBattleBank = $1f +DEF Music_Dungeon1 = $42a0 +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42ac +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b8 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c4 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42d0 +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d9 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42e2 +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42eb +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f4 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fd +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $4301 +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4305 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4309 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430d +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $4320 +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4324 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $432b +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432f +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4333 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4337 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $433b +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433f +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4343 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4347 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434e +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4355 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4359 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435d +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF Audio3_WavePointers = $4361 +DEF Audio3_WavePointersBank = $1f +DEF SFX_Start_Menu_3_Ch8 = $43c3 +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $43ca +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $43da +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $43e1 +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $43e8 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $43f3 +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $4404 +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $440b +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $4416 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $4421 +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $4430 +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $443b +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $444b +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $445e +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4475 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $4490 +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $449f +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $44b2 +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $44c7 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $44d6 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $4505 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $4518 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $452b +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $4546 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $455d +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $4572 +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $458d +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $45a8 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $45b3 +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $45be +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $45cb +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $45fc +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $4613 +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $4626 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $4631 +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $464a +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4669 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4688 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $46a5 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $46be +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $46c9 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $46d4 +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $46de +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $46e5 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $46f5 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $4704 +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $470f +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $471e +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $472d +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $4758 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $4773 +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $478e +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $47a4 +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $47c1 +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $47e2 +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $47fb +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $4812 +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $4825 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $4832 +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $4855 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4878 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4888 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $48a7 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $48ca +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $48e0 +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $48f7 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $490e +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $491b +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $493a +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $4959 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4966 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $4981 +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $499c +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $49ac +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $49cf +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $49f2 +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $49fc +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $4a0b +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $4a1a +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $4a24 +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $4a37 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $4a4a +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $4a54 +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a6e +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a6f +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a82 +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a91 +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4aa0 +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4aaa +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4abd +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4acf +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4ad0 +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4afb +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4b1a +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4b33 +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4b5a +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b80 +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b81 +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b90 +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b9e +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b9f +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4bbe +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4bed +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4c0c +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4c1f +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4c32 +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4c3f +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4c5e +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c81 +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c9a +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4cad +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4cc0 +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4cca +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4ce9 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4d08 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4d1b +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4d2a +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4d3c +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4d3d +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4d4c +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4d5b +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d65 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d7c +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d93 +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4da0 +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4db3 +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4dc6 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4dd3 +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4dee +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4e09 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4e1c +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4e2b +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4e3a +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4e44 +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e67 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e8e +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4eaa +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4ec5 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4ee0 +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4ef3 +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4f06 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4f19 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4f26 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4f49 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4f64 +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f74 +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f8f +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4faa +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4fbd +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4fd8 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4ff3 +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $5003 +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $5026 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $5049 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $505c +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $506f +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $5082 +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $508f +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $50a2 +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $50b5 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $50c2 +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $50e5 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $5107 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $5108 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $511b +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $512e +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $513b +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $5162 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5170 +DEF OwnedMonValuesBank = $1f +DEF Audio3_UpdateMusic = $5177 +DEF Audio3_UpdateMusicBank = $1f +DEF Audio3_ApplyMusicAffects = $51ac +DEF Audio3_ApplyMusicAffectsBank = $1f +DEF Audio3_PlayNextNote = $5244 +DEF Audio3_PlayNextNoteBank = $1f +DEF Audio3_sound_ret = $525a +DEF Audio3_sound_retBank = $1f +DEF Audio3_sound_call = $52e8 +DEF Audio3_sound_callBank = $1f +DEF Audio3_sound_loop = $531d +DEF Audio3_sound_loopBank = $1f +DEF Audio3_note_type = $5358 +DEF Audio3_note_typeBank = $1f +DEF Audio3_toggle_perfect_pitch = $5397 +DEF Audio3_toggle_perfect_pitchBank = $1f +DEF Audio3_vibrato = $53a9 +DEF Audio3_vibratoBank = $1f +DEF Audio3_pitch_slide = $53e1 +DEF Audio3_pitch_slideBank = $1f +DEF Audio3_duty_cycle = $5419 +DEF Audio3_duty_cycleBank = $1f +DEF Audio3_tempo = $542e +DEF Audio3_tempoBank = $1f +DEF Audio3_stereo_panning = $546e +DEF Audio3_stereo_panningBank = $1f +DEF Audio3_unknownmusic0xef = $547b +DEF Audio3_unknownmusic0xefBank = $1f +DEF Audio3_duty_cycle_pattern = $549a +DEF Audio3_duty_cycle_patternBank = $1f +DEF Audio3_volume = $54b8 +DEF Audio3_volumeBank = $1f +DEF Audio3_execute_music = $54c4 +DEF Audio3_execute_musicBank = $1f +DEF Audio3_octave = $54d3 +DEF Audio3_octaveBank = $1f +DEF Audio3_sfx_note = $54e6 +DEF Audio3_sfx_noteBank = $1f +DEF Audio3_pitch_sweep = $5533 +DEF Audio3_pitch_sweepBank = $1f +DEF Audio3_note = $554f +DEF Audio3_noteBank = $1f +DEF Audio3_note_length = $557e +DEF Audio3_note_lengthBank = $1f +DEF Audio3_note_pitch = $55dc +DEF Audio3_note_pitchBank = $1f +DEF Audio3_EnableChannelOutput = $566c +DEF Audio3_EnableChannelOutputBank = $1f +DEF Audio3_ApplyDutyCycleAndSoundLength = $569d +DEF Audio3_ApplyDutyCycleAndSoundLengthBank = $1f +DEF Audio3_ApplyWavePatternAndFrequency = $56bf +DEF Audio3_ApplyWavePatternAndFrequencyBank = $1f +DEF Audio3_SetSfxTempo = $5707 +DEF Audio3_SetSfxTempoBank = $1f +DEF Audio3_ApplyFrequencyModifier = $5729 +DEF Audio3_ApplyFrequencyModifierBank = $1f +DEF Audio3_GoBackOneCommandIfCry = $573b +DEF Audio3_GoBackOneCommandIfCryBank = $1f +DEF Audio3_IsCry = $5759 +DEF Audio3_IsCryBank = $1f +DEF Audio3_ApplyPitchSlide = $576d +DEF Audio3_ApplyPitchSlideBank = $1f +DEF Audio3_InitPitchSlideVars = $5803 +DEF Audio3_InitPitchSlideVarsBank = $1f +DEF Audio3_ApplyDutyCyclePattern = $5881 +DEF Audio3_ApplyDutyCyclePatternBank = $1f +DEF Audio3_GetNextMusicByte = $5899 +DEF Audio3_GetNextMusicByteBank = $1f +DEF Audio3_GetRegisterPointer = $58ac +DEF Audio3_GetRegisterPointerBank = $1f +DEF Audio3_MultiplyAdd = $58bb +DEF Audio3_MultiplyAddBank = $1f +DEF Audio3_CalculateFrequency = $58cc +DEF Audio3_CalculateFrequencyBank = $1f +DEF Audio3_PlaySound = $58ea +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5b8a +DEF Audio3_CryRetBank = $1f +DEF Audio3_HWChannelBaseAddresses = $5b8b +DEF Audio3_HWChannelBaseAddressesBank = $1f +DEF Audio3_HWChannelDisableMasks = $5b93 +DEF Audio3_HWChannelDisableMasksBank = $1f +DEF Audio3_HWChannelEnableMasks = $5b9b +DEF Audio3_HWChannelEnableMasksBank = $1f +DEF Audio3_Pitches = $5ba3 +DEF Audio3_PitchesBank = $1f +DEF Music_BikeRiding_Ch1 = $5bbb +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $5c6c +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $5d14 +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $5e68 +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5ed1 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5fde +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $60dc +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $618a +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $620b +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $62df +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $638b +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $64c0 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $6578 +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $6643 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $66eb +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $6850 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $6867 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $6877 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $6887 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $68d8 +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $693b +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $69dc +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $69f1 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $6b68 +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $6c7a +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6ce4 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6d0f +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $6d40 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $6d7e +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6db0 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $6dda +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6df3 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $6e09 +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $6e28 +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $6e47 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $6e5f +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $6e74 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $6e93 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6eaf +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $6eb9 +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6f05 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $6f52 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $704a +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $70e3 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $719a +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $7243 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $7409 +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $75be +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $769d +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $76ba +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $76e6 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $76f9 +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $771c +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $774b +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $777b +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $77a2 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $77d2 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $7844 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $78bc +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $791d +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $795b +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $7a19 +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $7a9c +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $7afa +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $7b7d +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $7b9a +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7baf +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $7bda +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $7bfc +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7c1f +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $7d5f +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7ec2 +DEF Music_Credits_Ch3Bank = $1f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSprite15StateData1 = $c1f0 +DEF wSprite15StateData1PictureID = $c1f0 +DEF wSprite15StateData1MovementStatus = $c1f1 +DEF wSprite15StateData1ImageIndex = $c1f2 +DEF wSprite15StateData1YStepVector = $c1f3 +DEF wSprite15StateData1YPixels = $c1f4 +DEF wSprite15StateData1XStepVector = $c1f5 +DEF wSprite15StateData1XPixels = $c1f6 +DEF wSprite15StateData1IntraAnimFrameCounter = $c1f7 +DEF wSprite15StateData1AnimFrameCounter = $c1f8 +DEF wSprite15StateData1FacingDirection = $c1f9 +DEF wSprite15StateData1YAdjusted = $c1fa +DEF wSprite15StateData1XAdjusted = $c1fb +DEF wSprite15StateData1CollisionData = $c1fc +DEF wSprite15StateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSprite15StateData2 = $c2f0 +DEF wSprite15StateData2WalkAnimationCounter = $c2f0 +DEF wSprite15StateData2YDisplacement = $c2f2 +DEF wSprite15StateData2XDisplacement = $c2f3 +DEF wSprite15StateData2MapY = $c2f4 +DEF wSprite15StateData2MapX = $c2f5 +DEF wSprite15StateData2MovementByte1 = $c2f6 +DEF wSprite15StateData2GrassPriority = $c2f7 +DEF wSprite15StateData2MovementDelay = $c2f8 +DEF wSprite15StateData2OrigFacingDirection = $c2f9 +DEF wSprite15StateData2PictureID = $c2fd +DEF wSprite15StateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSprite15StateData2End = $c300 +DEF wSpriteDataEnd = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wOverworldMap = $c6e8 +DEF wTempPic = $c6e8 +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wNumStepsToTake = $cca1 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wTilePlayerStandingOn = $cf09 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_FULL_RESTORE = $01 +DEF CERULEANCAVE2F_PP_UP = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRADEHOUSE_GRANNY = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_PIKACHU_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_ROCKET1 = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_YOUNGSTER = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_LITTLE_GIRL = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRADEHOUSE_GAMBLER = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK1 = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_ROCKET1 = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_CHARMANDER_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_ROCKET2 = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_ROCKET1 = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_NUGGET = $03 +DEF CERULEANCAVE2F_FULL_RESTORE = $03 +DEF CERULEANCAVEB1F_MAX_REVIVE = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET2 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_SQUIRTLE_POKE_BALL = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_PIKACHU = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_ROCKET3 = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_ROCKET2 = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET3 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_BULBASAUR_POKE_BALL = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POKEMONTOWER7F_MR_FUJI = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET3 = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_ROCKET1 = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF GAMECORNER_FISHING_GURU = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET4 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_OAK1 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET2 = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_ANTIDOTE = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_DOME_FOSSIL = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_POKEDEX1 = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_POTION = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_HELIX_FOSSIL = $07 +DEF OAKSLAB_POKEDEX2 = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POKE_BALL = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_SLOWBRO = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HP_UP = $08 +DEF OAKSLAB_OAK2 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANFOREST_YOUNGSTER5 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_CLERK2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_TM_MEGA_PUNCH = $09 +DEF OAKSLAB_GIRL = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_GENTLEMAN = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF OAKSLAB_SCIENTIST1 = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF OAKSLAB_SCIENTIST2 = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokeblue_sp.inc b/tools/gb-payload-generator/include/incsym/pokeblue_sp.inc new file mode 100644 index 0000000..88c38f5 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeblue_sp.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2003 +DEF GiveItem EQU 0x3E4D + +DEF RemovePokemon EQU 0x393E +DEF JoypadLowSensitivity EQU 0x3850 +DEF PrintBCDNumber EQU 0x15CD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x7680 +DEF SaveCurrentBoxData EQU 0x77D0 +DEF Bankswitch EQU 0x35F5 +DEF CallFunctionInTable EQU 0x3DB6 +DEF SoftReset EQU 0x1F48 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216E +DEF ClearScreen EQU 0x190F +DEF PlaceString EQU 0x1955 +DEF CableClub_TextBoxBorder EQU 0x5B00 diff --git a/tools/gb-payload-generator/include/incsym/pokegreen11_jp.inc b/tools/gb-payload-generator/include/incsym/pokegreen11_jp.inc new file mode 100644 index 0000000..c08e858 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokegreen11_jp.inc @@ -0,0 +1,23201 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF _Start = $0150 +DEF Joypad = $0153 +DEF DisableLCD = $0167 +DEF EnableLCD = $0181 +DEF ClearSprites = $0188 +DEF HideSprites = $0193 +DEF FarCopyData = $01a3 +DEF CopyData = $01bb +DEF Underground_Coll = $01c4 +DEF Overworld_Coll = $01ca +DEF RedsHouse1_Coll = $01de +DEF RedsHouse2_Coll = $01de +DEF Mart_Coll = $01e8 +DEF Pokecenter_Coll = $01e8 +DEF Dojo_Coll = $01ee +DEF Gym_Coll = $01ee +DEF Forest_Coll = $01fa +DEF House_Coll = $020a +DEF ForestGate_Coll = $0214 +DEF Gate_Coll = $0214 +DEF Museum_Coll = $0214 +DEF Ship_Coll = $021f +DEF ShipPort_Coll = $022a +DEF Cemetery_Coll = $022f +DEF Interior_Coll = $0237 +DEF Cavern_Coll = $0241 +DEF Lobby_Coll = $024d +DEF Mansion_Coll = $0255 +DEF Lab_Coll = $025f +DEF Club_Coll = $0266 +DEF Facility_Coll = $0272 +DEF Plateau_Coll = $0285 +DEF FarCopyData2 = $028c +DEF FarCopyData3 = $02a2 +DEF FarCopyDataDouble = $02c0 +DEF CopyVideoData = $02dd +DEF CopyVideoDataDouble = $031b +DEF CheckForUserInterruption = $0359 +DEF ClearScreenArea = $0374 +DEF CopyScreenTileBufferToVRAM = $0386 +DEF ClearScreen = $03bf +DEF TextBoxBorder = $03d2 +DEF PlaceString = $0405 +DEF PlaceNextChar = $0406 +DEF NextChar = $04c5 +DEF NullChar = $04c9 +DEF TextIDErrorText = $04d1 +DEF PrintPlayerName = $04da +DEF PrintRivalName = $04e0 +DEF TrainerChar = $04e6 +DEF TMChar = $04ec +DEF PCChar = $04f2 +DEF RocketChar = $04f8 +DEF PlacePOKe = $04fe +DEF SixDotsChar = $0504 +DEF PlaceMoveTargetsName = $050a +DEF PlaceMoveUsersName = $0510 +DEF PlaceCommandCharacter = $0526 +DEF TMCharText = $0530 +DEF TrainerCharText = $0536 +DEF PCCharText = $053c +DEF RocketCharText = $0541 +DEF PlacePOKeText = $0548 +DEF SixDotsCharText = $054d +DEF EnemyText = $0550 +DEF ContText = $0555 +DEF ContCharText = $0565 +DEF PromptText = $0569 +DEF DoneText = $0581 +DEF Paragraph = $0588 +DEF _ContText = $05a9 +DEF _ContTextNoPause = $05bb +DEF ScrollTextUpOneLine = $05c9 +DEF ProtectedDelay3 = $05eb +DEF TextCommandProcessor = $05f1 +DEF NextTextCommand = $0602 +DEF TextCommand_BOX = $061b +DEF TextCommand_START = $062d +DEF TextCommand_RAM = $063a +DEF TextCommand_BCD = $0648 +DEF TextCommand_MOVE = $065a +DEF TextCommand_LOW = $0668 +DEF TextCommand_PROMPT_BUTTON = $066f +DEF TextCommand_SCROLL = $068a +DEF TextCommand_START_ASM = $069c +DEF TextCommand_NUM = $06a2 +DEF TextCommand_PAUSE = $06c0 +DEF TextCommand_SOUND = $06d4 +DEF TextCommandSounds = $0707 +DEF TextCommand_DOTS = $071b +DEF TextCommand_WAIT_BUTTON = $073d +DEF TextCommandJumpTable = $0746 +DEF GetRowColAddressBgMap = $0774 +DEF ClearBgMap = $0787 +DEF FillBgMap = $078b +DEF FillBgMapCommon = $078c +DEF RedrawRowOrColumn = $0798 +DEF AutoBgMapTransfer = $07ee +DEF TransferBgRows = $083b +DEF VBlankCopyBgMap = $087e +DEF VBlankCopyDouble = $089f +DEF VBlankCopy = $08fb +DEF UpdateMovingBgTiles = $095b +DEF FlowerTile1 = $09af +DEF FlowerTile2 = $09bf +DEF SoftReset = $09cf +DEF Init = $09da +DEF ClearVram = $0a8c +DEF StopAllSounds = $0a96 +DEF VBlank = $0aac +DEF DelayFrame = $0b31 +DEF LoadGBPal = $0b3c +DEF GBFadeInFromBlack = $0b53 +DEF GBFadeOutToWhite = $0b5a +DEF GBFadeIncCommon = $0b5f +DEF GBFadeOutToBlack = $0b71 +DEF GBFadeInFromWhite = $0b78 +DEF GBFadeDecCommon = $0b7d +DEF FadePal1 = $0b8f +DEF FadePal2 = $0b92 +DEF FadePal3 = $0b95 +DEF FadePal4 = $0b98 +DEF FadePal5 = $0b9b +DEF FadePal6 = $0b9e +DEF FadePal7 = $0ba1 +DEF FadePal8 = $0ba4 +DEF Serial = $0ba7 +DEF Serial_ExchangeBytes = $0bf1 +DEF Serial_ExchangeByte = $0c1c +DEF WaitLoop_15Iterations = $0cb3 +DEF IsUnknownCounterZero = $0cb9 +DEF SetUnknownCounterToFFFF = $0cc1 +DEF Serial_ExchangeLinkMenuSelection = $0cc9 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $0cf0 +DEF Serial_SyncAndExchangeNybble = $0d01 +DEF Serial_ExchangeNybble = $0d45 +DEF Serial_SendZeroByte = $0d6f +DEF Serial_TryEstablishingExternallyClockedConnection = $0d7c +DEF Timer = $0d88 +DEF PlayDefaultMusic = $0d89 +DEF PlayDefaultMusicFadeOutCurrent = $0d94 +DEF PlayDefaultMusicCommon = $0da6 +DEF UpdateMusic6Times = $0de1 +DEF CompareMapMusicBankWithCurrentBank = $0e07 +DEF PlayMusic = $0e23 +DEF PlaySound = $0e33 +DEF UpdateSprites = $0eab +DEF ViridianMartClerkText = $0ec4 +DEF PewterMartClerkText = $0ecb +DEF CeruleanMartClerkText = $0ed5 +DEF UnusedBikeShopClerkText = $0edf +DEF VermilionMartClerkText = $0ee3 +DEF LavenderMartClerkText = $0eec +DEF CeladonMart2FClerk1Text = $0ef8 +DEF CeladonMart2FClerk2Text = $0f04 +DEF CeladonMart4FClerkText = $0f10 +DEF CeladonMart5FClerk1Text = $0f18 +DEF CeladonMart5FClerk2Text = $0f22 +DEF FuchsiaMartClerkText = $0f29 +DEF UnusedMartClerkText = $0f32 +DEF CinnabarMartClerkText = $0f3a +DEF SaffronMartClerkText = $0f44 +DEF IndigoPlateauLobbyClerkText = $0f4d +DEF TextScriptEndingText = $0f57 +DEF TextScriptEnd = $0f58 +DEF ExclamationText = $0f5c +DEF GroundRoseText = $0f5f +DEF BoulderText = $0f71 +DEF MartSignText = $0f84 +DEF PokeCenterSignText = $0f9d +DEF PickUpItemText = $0fb3 +DEF UncompressSpriteData = $0fbc +DEF _UncompressSpriteData = $0fd9 +DEF UncompressSpriteDataLoop = $1015 +DEF MoveToNextBufferPosition = $1097 +DEF WriteSpriteBitsToBuffer = $1108 +DEF ReadNextInputBit = $112f +DEF ReadNextInputByte = $114a +DEF LengthEncodingOffsetList = $115e +DEF UnpackSprite = $117e +DEF SpriteDifferentialDecode = $1193 +DEF DifferentialDecodeNybble = $122c +DEF DecodeNybble0Table = $1266 +DEF DecodeNybble1Table = $126e +DEF DecodeNybble0TableFlipped = $1276 +DEF DecodeNybble1TableFlipped = $127e +DEF XorSpriteChunks = $1286 +DEF ReverseNybble = $12f6 +DEF ResetSpriteBufferPointers = $1300 +DEF NybbleReverseTable = $1326 +DEF UnpackSpriteMode2 = $1336 +DEF StoreSpriteOutputPointer = $1356 +DEF ResetPlayerSpriteData = $1365 +DEF ResetPlayerSpriteData_ClearSpriteData = $1383 +DEF FadeOutAudio = $138a +DEF DisplayTextID = $13df +DEF AfterDisplayingTextID = $1496 +DEF HoldTextDisplayOpen = $149f +DEF CloseTextDisplay = $14a8 +DEF DisplayPokemartDialogue = $14ee +DEF PokemartGreetingText = $1515 +DEF LoadItemList = $1527 +DEF DisplayPokemonCenterDialogue = $153f +DEF DisplaySafariGameOverText = $155d +DEF DisplayPokemonFaintedText = $1568 +DEF PokemonFaintedText = $1571 +DEF DisplayPlayerBlackedOutText = $157e +DEF PlayerBlackedOutText = $1587 +DEF DisplayRepelWoreOffText = $15b4 +DEF RepelWoreOffText = $15bd +DEF DisplayStartMenu = $15cc +DEF RedisplayStartMenu = $15de +DEF CloseStartMenu = $166f +DEF CountSetBits = $167e +DEF SubtractAmountPaidFromMoney = $1695 +DEF AddAmountSoldToMoney = $169d +DEF RemoveItemFromInventory = $16ba +DEF AddItemToInventory = $16ce +DEF DisplayListMenuID = $16e5 +DEF DisplayListMenuIDLoop = $1753 +DEF DisplayChooseQuantityMenu = $1858 +DEF InitialQuantityText = $192f +DEF SpacesBetweenQuantityAndPriceText = $1933 +DEF ExitListMenu = $193a +DEF PrintListMenuEntries = $1956 +DEF ListMenuCancelText = $1a95 +DEF GetMonName = $1a99 +DEF GetItemName = $1acb +DEF GetMachineName = $1aef +DEF TechnicalPrefix = $1b38 +DEF HiddenPrefix = $1b3d +DEF IsItemHM = $1b43 +DEF IsMoveHM = $1b4c +DEF HMMoves = $1b55 +DEF GetMoveName = $1b5b +DEF ReloadMapData = $1b74 +DEF ReloadTilesetTilePatterns = $1b93 +DEF ChooseFlyDestination = $1bac +DEF MapHeaderPointers = $1bb9 +DEF HandleMidJump = $1da9 +DEF EnterMap = $1db1 +DEF OverworldLoop = $1e0a +DEF OverworldLoopLessDelay = $1e0d +DEF NewBattle = $2088 +DEF DoBikeSpeedup = $20a5 +DEF CheckWarpsNoCollision = $20b9 +DEF CheckWarpsNoCollisionLoop = $20d1 +DEF CheckWarpsCollision = $210b +DEF CheckWarpsNoCollisionRetry1 = $2134 +DEF CheckWarpsNoCollisionRetry2 = $2135 +DEF WarpFound1 = $213a +DEF WarpFound2 = $2141 +DEF ContinueCheckWarpsNoCollisionLoop = $21ba +DEF CheckMapConnections = $21bf +DEF PlayMapChangeSound = $22ce +DEF CheckIfInOutsideMap = $22e6 +DEF ExtraWarpCheck = $22ee +DEF MapEntryAfterBattle = $2324 +DEF HandleBlackOut = $2336 +DEF StopMusic = $2356 +DEF HandleFlyWarpOrDungeonWarp = $236a +DEF LeaveMapAnim = $2394 +DEF LoadPlayerSpriteGraphics = $239c +DEF IsBikeRidingAllowed = $23ca +DEF BikeRidingTilesets = $23e7 +DEF LoadTilesetTilePatternData = $23ed +DEF LoadTileBlockMap = $2401 +DEF LoadNorthSouthConnectionsTileMap = $24e3 +DEF LoadEastWestConnectionsTileMap = $2507 +DEF IsSpriteOrSignInFrontOfPlayer = $2528 +DEF IsSpriteInFrontOfPlayer = $2570 +DEF IsSpriteInFrontOfPlayer2 = $2572 +DEF CollisionCheckOnLand = $25d6 +DEF CheckTilePassable = $2615 +DEF CheckForJumpingAndTilePairCollisions = $262f +DEF CheckForTilePairCollisions = $2649 +DEF TilePairCollisionsLand = $267d +DEF TilePairCollisionsWater = $269f +DEF LoadCurrentMapView = $26a9 +DEF AdvancePlayerSprite = $2726 +DEF MoveTileBlockMapPointerEast = $2864 +DEF MoveTileBlockMapPointerWest = $286e +DEF MoveTileBlockMapPointerSouth = $2878 +DEF MoveTileBlockMapPointerNorth = $2884 +DEF ScheduleNorthRowRedraw = $2890 +DEF CopyToRedrawRowOrColumnSrcTiles = $28a5 +DEF ScheduleSouthRowRedraw = $28b1 +DEF ScheduleEastColumnRedraw = $28d2 +DEF ScheduleColumnRedrawHelper = $28f1 +DEF ScheduleWestColumnRedraw = $2907 +DEF DrawTileBlock = $291c +DEF JoypadOverworld = $294c +DEF CollisionCheckOnWater = $29b6 +DEF RunMapScript = $2a1a +DEF LoadWalkingPlayerSpriteGraphics = $2a4c +DEF LoadSurfingPlayerSpriteGraphics = $2a54 +DEF LoadBikePlayerSpriteGraphics = $2a5c +DEF LoadPlayerSpriteGraphicsCommon = $2a62 +DEF LoadMapHeader = $2a7b +DEF CopyMapConnectionHeader = $2c37 +DEF LoadMapData = $2c40 +DEF SwitchToMapRomBank = $2cbb +DEF IgnoreInputForHalfSecond = $2cd9 +DEF ResetUsingStrengthOutOfBattleBit = $2ce6 +DEF ForceBikeOrSurf = $2cec +DEF LoadDestinationWarpPosition = $2cf7 +DEF DrawHPBar = $2d1a +DEF LoadMonData = $2d56 +DEF OverwritewMoves = $2d5e +DEF LoadFlippedFrontSpriteByMonIndex = $2d68 +DEF LoadFrontSpriteByMonIndex = $2d6d +DEF PlayCry = $2db5 +DEF GetCryData = $2dbe +DEF DisplayPartyMenu = $2de1 +DEF GoBackToPartyMenu = $2df6 +DEF PartyMenuInit = $2e05 +DEF HandlePartyMenuInput = $2e3f +DEF DrawPartyMenu = $2eb9 +DEF RedrawPartyMenu = $2ebe +DEF DrawPartyMenuCommon = $2ec1 +DEF PrintStatusCondition = $2ec6 +DEF PrintStatusConditionNotFainted = $2edb +DEF PrintLevel = $2ef0 +DEF PrintLevelFull = $2f00 +DEF PrintLevelCommon = $2f08 +DEF GetwMoves = $2f13 +DEF GetMonHeader = $2f1c +DEF GetPartyMonName2 = $2f99 +DEF GetPartyMonName = $2f9f +DEF PrintBCDNumber = $2fb2 +DEF PrintBCDDigit = $2fd5 +DEF UncompressMonSprite = $2feb +DEF LoadMonFrontSprite = $3022 +DEF LoadUncompressedSpriteData = $302f +DEF AlignSpriteDataCentered = $307f +DEF ZeroSpriteBuffer = $309c +DEF InterlaceMergeSpriteBuffers = $30a7 +DEF DisableWaitingAfterTextDisplay = $30ec +DEF UseItem = $30f2 +DEF TossItem = $30fa +DEF IsKeyItem = $310f +DEF DisplayTextBoxID = $311e +DEF IsPlayerCharacterBeingControlledByGame = $3133 +DEF RunNPCMovementScript = $3144 +DEF EndNPCMovementScript = $3184 +DEF DebugPressedOrHeldB = $318c +DEF StoreTrainerHeaderPointer = $318d +DEF ExecuteCurMapScriptInTable = $3196 +DEF LoadGymLeaderAndCityName = $31b5 +DEF ReadTrainerHeaderInfo = $31c9 +DEF TrainerFlagAction = $31fd +DEF TalkToTrainer = $3202 +DEF CheckFightingMapTrainers = $324f +DEF DisplayEnemyTrainerTextAndStartBattle = $3282 +DEF StartTrainerBattle = $3293 +DEF EndTrainerBattle = $32ab +DEF ResetButtonPressedAndMapScript = $32f7 +DEF TrainerWalkUpToPlayer_Bank0 = $3305 +DEF InitBattleEnemyParameters = $330d +DEF GetSpritePosition1 = $3325 +DEF GetSpritePosition2 = $332a +DEF SetSpritePosition1 = $332f +DEF SetSpritePosition2 = $3334 +DEF SpritePositionBankswitch = $3337 +DEF CheckForEngagingTrainers = $333c +DEF SaveEndBattleTextPointers = $338a +DEF EngageMapTrainer = $33a0 +DEF PrintEndBattleText = $33b7 +DEF GetSavedEndBattleTextPointer = $33ed +DEF TrainerEndBattleText = $3405 +DEF CheckIfAlreadyEngaged = $3415 +DEF PlayTrainerMusic = $3420 +DEF FemaleTrainerList = $346c +DEF EvilTrainerList = $3471 +DEF DecodeArrowMovementRLE = $347a +DEF TextScript_ItemStoragePC = $3498 +DEF TextScript_BillsPC = $34a2 +DEF TextScript_GameCornerPrizeMenu = $34ac +DEF BankswitchAndContinue = $34b1 +DEF TextScript_PokemonCenterPC = $34b7 +DEF StartSimulatingJoypadStates = $34be +DEF IsItemInBag = $34cb +DEF DisplayPokedex = $34d3 +DEF SetSpriteFacingDirectionAndDelay = $34de +DEF SetSpriteFacingDirection = $34e6 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34f1 +DEF ArePlayerCoordsInArray = $34f7 +DEF CheckCoords = $34ff +DEF CheckBoulderCoords = $351c +DEF GetPointerWithinSpriteStateData1 = $3534 +DEF GetPointerWithinSpriteStateData2 = $3538 +DEF _GetPointerWithinSpriteStateData = $353a +DEF DecodeRLEList = $3544 +DEF SetSpriteMovementBytesToFE = $356b +DEF SetSpriteMovementBytesToFF = $3579 +DEF GetSpriteMovementByte1Pointer = $3586 +DEF GetSpriteMovementByte2Pointer = $3590 +DEF GetTrainerInformation = $359e +DEF GetTrainerName = $35d6 +DEF HasEnoughMoney = $35de +DEF HasEnoughCoins = $35e9 +DEF BankswitchHome = $35f4 +DEF BankswitchBack = $3605 +DEF Bankswitch = $360e +DEF YesNoChoice = $3624 +DEF TwoOptionMenu = $362c +DEF InitYesNoTextBoxParameters = $3637 +DEF YesNoChoicePokeCenter = $3642 +DEF WideYesNoChoice = $3652 +DEF DisplayYesNoChoice = $3660 +DEF CalcDifference = $366b +DEF MoveSprite = $3672 +DEF MoveSprite_ = $3675 +DEF DivideBytes = $36a3 +DEF LoadFontTilePatterns = $36b8 +DEF LoadTextBoxTilePatterns = $36d8 +DEF LoadHpBarAndStatusTilePatterns = $36f8 +DEF FillMemory = $3718 +DEF UncompressSpriteFromDE = $3723 +DEF SaveScreenTilesToBuffer2 = $372c +DEF LoadScreenTilesFromBuffer2 = $3738 +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3740 +DEF SaveScreenTilesToBuffer1 = $374f +DEF LoadScreenTilesFromBuffer1 = $375b +DEF DelayFrames = $376f +DEF PlaySoundWaitForCurrent = $3776 +DEF WaitForSoundToFinish = $377e +DEF NamePointers = $3793 +DEF GetName = $37a1 +DEF GetItemPrice = $3815 +DEF CopyToStringBuffer = $385c +DEF CopyString = $385f +DEF JoypadLowSensitivity = $3867 +DEF WaitForTextScrollButtonPress = $389c +DEF ManualTextScroll = $38cf +DEF Multiply = $38e3 +DEF Divide = $38f0 +DEF PrintLetterDelay = $390b +DEF CopyDataUntil = $394b +DEF RemovePokemon = $3957 +DEF AddPartyMon = $395f +DEF CalcStats = $396e +DEF CalcStat = $3982 +DEF AddEnemyMonToPlayerParty = $3a8b +DEF MoveMon = $3aa0 +DEF SkipFixedLengthTextEntries = $3ab5 +DEF AddNTimes = $3abf +DEF StringCmp = $3ac6 +DEF WriteOAMBlock = $3acf +DEF HandleMenuInput = $3af6 +DEF HandleMenuInput_ = $3afa +DEF PlaceMenuCursor = $3bb4 +DEF PlaceUnfilledArrowMenuCursor = $3c0a +DEF EraseMenuCursor = $3c17 +DEF HandleDownArrowBlinkTiming = $3c22 +DEF EnableAutoTextBoxDrawing = $3c5a +DEF DisableAutoTextBoxDrawing = $3c5d +DEF AutoTextBoxDrawingCommon = $3c5f +DEF PrintText = $3c67 +DEF PrintText_NoCreatingTextBox = $3c77 +DEF PrintNumber = $3c7d +DEF CallFunctionInTable = $3db5 +DEF IsInArray = $3dc9 +DEF IsInRestOfArray = $3dcb +DEF RestoreScreenTilesAndReloadTilePatterns = $3ddc +DEF GBPalWhiteOutWithDelay3 = $3df2 +DEF Delay3 = $3df5 +DEF GBPalNormal = $3dfa +DEF GBPalWhiteOut = $3e03 +DEF RunDefaultPaletteCommand = $3e0b +DEF RunPaletteCommand = $3e0d +DEF GetHealthBarColor = $3e17 +DEF ReloadMapSpriteTilePatterns = $3e26 +DEF GiveItem = $3e4c +DEF GivePokemon = $3e66 +DEF Random = $3e7a +DEF Predef = $3e8b +DEF GetPredefRegisters = $3eb2 +DEF UpdateCinnabarGymGateTileBlocks = $3ecb +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ed3 +DEF PrintPredefTextID = $3f13 +DEF RestoreMapTextPointer = $3f23 +DEF SetMapTextPointer = $3f2d +DEF CardKeySuccessText_id = $3f40 +DEF TextPredefs = $3f40 +DEF CardKeyFailText_id = $3f42 +DEF RedBedroomPCText_id = $3f44 +DEF RedBedroomSNESText_id = $3f46 +DEF PushStartText_id = $3f48 +DEF SaveOptionText_id = $3f4a +DEF StrengthsAndWeaknessesText_id = $3f4c +DEF OakLabEmailText_id = $3f4e +DEF AerodactylFossilText_id = $3f50 +DEF Route15UpstairsBinocularsText_id = $3f52 +DEF KabutopsFossilText_id = $3f54 +DEF GymStatueText1_id = $3f56 +DEF GymStatueText2_id = $3f58 +DEF BookcaseText_id = $3f5a +DEF ViridianCityPokecenterBenchGuyText_id = $3f5c +DEF PewterCityPokecenterBenchGuyText_id = $3f5e +DEF CeruleanCityPokecenterBenchGuyText_id = $3f60 +DEF LavenderCityPokecenterBenchGuyText_id = $3f62 +DEF VermilionCityPokecenterBenchGuyText_id = $3f64 +DEF CeladonCityPokecenterBenchGuyText_id = $3f66 +DEF CeladonCityHotelText_id = $3f68 +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f6a +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f6c +DEF SaffronCityPokecenterBenchGuyText_id = $3f6e +DEF MtMoonPokecenterBenchGuyText_id = $3f70 +DEF RockTunnelPokecenterBenchGuyText_id = $3f72 +DEF SafariZoneWestRestHouseStoolText_id = $3f74 +DEF SafariZoneEastRestHouseStoolText_id = $3f76 +DEF SafariZoneNorthRestHouseStoolText_id = $3f78 +DEF UnusedPredefText_id = $3f7a +DEF PokemonCenterPCText_id = $3f7c +DEF ViridianSchoolNotebook_id = $3f7e +DEF ViridianSchoolBlackboard_id = $3f80 +DEF JustAMomentText_id = $3f82 +DEF OpenBillsPCText_id = $3f84 +DEF FoundHiddenItemText_id = $3f86 +DEF HiddenItemBagFullText_id = $3f88 +DEF VermilionGymTrashText_id = $3f8a +DEF IndigoPlateauHQText_id = $3f8c +DEF GameCornerOutOfOrderText_id = $3f8e +DEF GameCornerOutToLunchText_id = $3f90 +DEF GameCornerSomeonesKeysText_id = $3f92 +DEF FoundHiddenCoinsText_id = $3f94 +DEF DroppedHiddenCoinsText_id = $3f96 +DEF BillsHouseMonitorText_id = $3f98 +DEF BillsHouseInitiatedText_id = $3f9a +DEF BillsHousePokemonList_id = $3f9c +DEF MagazinesText_id = $3f9e +DEF CinnabarGymQuiz_id = $3fa0 +DEF GameCornerNoCoinsText_id = $3fa2 +DEF GameCornerCoinCaseText_id = $3fa4 +DEF LinkCableHelp_id = $3fa6 +DEF TMNotebook_id = $3fa8 +DEF FightingDojoText_id = $3faa +DEF EnemiesOnEverySideText_id = $3fac +DEF WhatGoesAroundComesAroundText_id = $3fae +DEF NewBicycleText_id = $3fb0 +DEF IndigoPlateauStatues_id = $3fb2 +DEF VermilionGymTrashSuccessText1_id = $3fb4 +DEF VermilionGymTrashSuccessText2_id = $3fb6 +DEF VermilionGymTrashSuccessText3_id = $3fb8 +DEF VermilionGymTrashFailText_id = $3fba +DEF TownMapText_id = $3fbc +DEF BookOrSculptureText_id = $3fbe +DEF ElevatorText_id = $3fc0 +DEF PokemonStuffText_id = $3fc2 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF MewPicFront = $40b0 +DEF MewPicFrontBank = $01 +DEF MewPicBack = $41aa +DEF MewPicBackBank = $01 +DEF MewBaseStats = $4200 +DEF MewBaseStatsBank = $01 +DEF ItemPrices = $421c +DEF ItemPricesBank = $01 +DEF ItemNames = $433f +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $45f5 +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $463b +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $4672 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4734 +DEF GetSpriteScreenXYBank = $01 +DEF WriteDMACodeToHRAM = $4750 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $475e +DEF DMARoutineBank = $01 +DEF CopyDebugName = $4768 +DEF CopyDebugNameBank = $01 +DEF PrepareTitleScreen = $476e +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4794 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenPickNewMon = $48cc +DEF TitleScreenPickNewMonBank = $01 +DEF TitleScreenScrollInMon = $48f3 +DEF TitleScreenScrollInMonBank = $01 +DEF TitleScroll = $48fe +DEF TitleScrollBank = $01 +DEF ScrollBetween = $4913 +DEF ScrollBetweenBank = $01 +DEF DrawPlayerCharacter = $4921 +DEF DrawPlayerCharacterBank = $01 +DEF ClearBothBGMaps = $495d +DEF ClearBothBGMapsBank = $01 +DEF LoadTitleMonSprite = $4968 +DEF LoadTitleMonSpriteBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4977 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $497d +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $4986 +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $499b +DEF CopyrightTextStringBank = $01 +DEF TitleMons = $49c1 +DEF TitleMonsBank = $01 +DEF PrintGameVersionOnTitleScreen = $49d1 +DEF PrintGameVersionOnTitleScreenBank = $01 +DEF VersionOnTitleScreenText = $49da +DEF VersionOnTitleScreenTextBank = $01 +DEF DebugNewGamePlayerName = $49e4 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $49e9 +DEF DebugNewGameRivalNameBank = $01 +DEF PrintWaitingText = $49ee +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4a11 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4a1d +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4a45 +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4a59 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF SetSpriteCollisionValues = $4b59 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4b6c +DEF SpriteCollisionBitTableBank = $01 +DEF DebugMenu = $4b8c +DEF DebugMenuBank = $01 +DEF TestBattle = $4b8d +DEF TestBattleBank = $01 +DEF PickUpItem = $4bc8 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4c0d +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4c20 +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4c2d +DEF UpdatePlayerSpriteBank = $01 +DEF UnusedReadSpriteDataFunction = $4cc3 +DEF UnusedReadSpriteDataFunctionBank = $01 +DEF UpdateNPCSprite = $4ccd +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4dc4 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4dc7 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4dfa +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4e53 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4e6f +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4e7b +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4ea9 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4eb9 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4ed8 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $4f53 +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $4f6a +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $5005 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $502d +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $5034 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $50a4 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $50b0 +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $50b5 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $50b8 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $50c1 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $50ff +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF CableClub_DoBattleOrTrade = $5115 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5143 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $530d +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $531a +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $532e +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $5545 +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $556a +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $5588 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5591 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $55a0 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $55bc +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $55f1 +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5613 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $57ef +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5806 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5812 +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $582b +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $582f +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5880 +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5881 +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5884 +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $58b1 +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $58b7 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $58c3 +DEF MainMenuBank = $01 +DEF InitOptions = $59d0 +DEF InitOptionsBank = $01 +DEF LinkMenu = $59db +DEF LinkMenuBank = $01 +DEF WhereWouldYouLikeText = $5b14 +DEF WhereWouldYouLikeTextBank = $01 +DEF PleaseWaitText = $5b25 +DEF PleaseWaitTextBank = $01 +DEF LinkCanceledText = $5b3c +DEF LinkCanceledTextBank = $01 +DEF StartNewGame = $5b4f +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5b54 +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5b5c +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5b7b +DEF ContinueTextBank = $01 +DEF NewGameText = $5b85 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5b9a +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5bad +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5be7 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5c27 +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5c3a +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5c4d +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5c62 +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5c89 +DEF DisplayOptionMenuBank = $01 +DEF TextSpeedOptionText = $5daf +DEF TextSpeedOptionTextBank = $01 +DEF BattleAnimationOptionText = $5dcb +DEF BattleAnimationOptionTextBank = $01 +DEF BattleStyleOptionText = $5dea +DEF BattleStyleOptionTextBank = $01 +DEF OptionMenuCancelText = $5e05 +DEF OptionMenuCancelTextBank = $01 +DEF SetOptionsFromCursorPositions = $5e09 +DEF SetOptionsFromCursorPositionsBank = $01 +DEF SetCursorPositionsFromOptions = $5e36 +DEF SetCursorPositionsFromOptionsBank = $01 +DEF TextSpeedOptionData = $5e80 +DEF TextSpeedOptionDataBank = $01 +DEF CheckForPlayerNameInSRAM = $5e88 +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5eb4 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5eff +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $603d +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $6084 +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $6109 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $6126 +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $6163 +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $61a9 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $61ba +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $61c0 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $61d9 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $61dc +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $6206 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6237 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $62f7 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $6310 +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6358 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $6360 +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6368 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $6370 +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6378 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $6380 +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $6402 +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $6417 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $641e +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $641f +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $648b +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $64a0 +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $64da +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $6691 +DEF LoadEDTileBank = $01 +DEF ED_Tile = $669d +DEF ED_TileBank = $01 +DEF ED_TileEnd = $66a5 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $66a5 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $66dd +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $6716 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $674f +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $6756 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6798 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $67ac +DEF DakutensBank = $01 +DEF Handakutens = $67fd +DEF HandakutensBank = $01 +DEF CalcStringLength = $6812 +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $681f +DEF PrintNamingTextBank = $01 +DEF YourTextString = $6866 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $686a +DEF RivalsTextStringBank = $01 +DEF NameTextString = $686f +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6876 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $687f +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $68c1 +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $68d3 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $6916 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $6933 +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6959 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6960 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $69b3 +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $69f1 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6a06 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6a1b +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6a37 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $6a4c +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6a61 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6a62 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6a85 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6b61 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6d46 +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6d59 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6d71 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6d89 +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6d99 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6dbc +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6dcd +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6dec +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6e05 +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6e26 +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6e34 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6e51 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6e69 +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6ee8 +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6f0c +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6f15 +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6fa5 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6fc1 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6fd2 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6ff0 +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $7009 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $7064 +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $7077 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $70a7 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $70c7 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF PokemonCenterWelcomeText = $713e +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7166 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $7180 +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $7195 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $71be +DEF PokemonCenterFarewellTextBank = $01 +DEF SetLastBlackoutMap = $71d3 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $71ed +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $71f1 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $7266 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $72ea +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $72ee +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $72f0 +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $72f4 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $72f9 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $72fe +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $7302 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $7307 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $7311 +DEF CableClubNPCBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $73ff +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $7437 +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $744d +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $7473 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $7486 +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $74c7 +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $74d8 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $74ed +DEF CloseLinkConnectionBank = $01 +DEF ResetStatusAndHalveMoneyOnBlackout = $7500 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $01 +DEF LoadMonData_ = $7562 +DEF LoadMonData_Bank = $01 +DEF PrintSafariZoneBattleText = $75b4 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $75e4 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $75fa +DEF SafariZoneAngryTextBank = $01 +DEF DisplayTextBoxID_ = $760d +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $766f +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $767d +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $768a +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $7698 +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $76aa +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $76b4 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $76d3 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $7736 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $774e +DEF UseTossTextBank = $01 +DEF SaveMessageText = $7756 +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $7760 +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $7768 +DEF MoneyTextBank = $01 +DEF MochimonoText = $776c +DEF MochimonoTextBank = $01 +DEF MainMenuText = $7771 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $777e +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $778d +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $77ae +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $77c1 +DEF AhTextBank = $01 +DEF PokedexMenuText = $77c5 +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $77de +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $780f +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $7817 +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $7886 +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $7940 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $7958 +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $7973 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $79d0 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7a4e +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $7a7d +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $7a90 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $7ac9 +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7adc +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7b79 +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7b8c +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7b99 +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7bbf +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7c20 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7c48 +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7cc5 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7d42 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7da8 +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7dce +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7de0 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7deb +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7df8 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7e05 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7e1a +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7e30 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7e4a +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7e58 +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7e66 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7e7c +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7e8b +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7ea2 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7eae +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7eba +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7f6a +DEF _DisplayPokedexBank = $01 +DEF Audio1_UpdateMusic = $4000 +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $4035 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $40cd +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $40e3 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $4171 +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $41a6 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $41e1 +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $4220 +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $4232 +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $426a +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $42a2 +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $42b7 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $42f7 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $4304 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $4323 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $4341 +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $434d +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $435c +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $436f +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $43bc +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $43d8 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $4407 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $4465 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $44f5 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $4526 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $4548 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $4590 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $45b2 +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $45c4 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $45e2 +DEF Audio1_IsCryBank = $02 +DEF Audio1_ApplyPitchSlide = $45f6 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $468c +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $470a +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $4722 +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $4735 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $4744 +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $4755 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $4773 +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $4a13 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $4a14 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $4a1c +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_HWChannelEnableMasks = $4a24 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $4a2c +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $4a44 +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $4a5d +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $4a62 +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $4a72 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF Music_Cities1AlternateTempo = $4a7e +DEF Music_Cities1AlternateTempoBank = $02 +DEF Music_PkmnHealed_Ch1 = $4aa0 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $4ac1 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $4acf +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $4adb +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $4b4e +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $4bd5 +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $4c21 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $4cb6 +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $4d4c +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $4d98 +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $4e05 +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $4eaa +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $4f06 +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $4f7c +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $502e +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $5167 +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $5201 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $52c1 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $539a +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $54ed +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $5561 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $55b7 +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $560c +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $56c2 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $575c +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $57db +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $5810 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $58cc +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $596c +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $5973 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $5a8f +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $5b2f +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $5bec +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $5c74 +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $5c8b +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $5c9b +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $5cab +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $5cee +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $5d6b +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $5dce +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $5e56 +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $5ea6 +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $5f3a +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6016 +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $601d +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $6098 +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $609f +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $60b8 +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $611a +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $6130 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $61b2 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $61c5 +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $61de +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $61f4 +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $6213 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $6232 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $624a +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $625f +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $627e +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $629a +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $62a4 +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $6316 +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $63c8 +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $6401 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $6466 +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $653d +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $65c4 +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $6637 +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $66b2 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $676a +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $67d1 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $683a +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $68e8 +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $695e +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $69a3 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $6a0a +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $6a55 +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $6a9b +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $6aab +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $6b1e +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $6b2b +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $6b67 +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $6b91 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $6bb8 +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $6c68 +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $6cf7 +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $6d53 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $6df6 +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $6e6d +DEF Music_Pokecenter_Ch3Bank = $02 +DEF PlayBattleMusic = $6ef1 +DEF PlayBattleMusicBank = $02 +DEF SFX_Headers_1 = $6f2e +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $6f31 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $6f34 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $6f37 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $6f3a +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $6f3d +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $6f40 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $6f43 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $6f46 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $6f49 +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $6f4c +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $6f4f +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $6f52 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $6f55 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $6f58 +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $6f5b +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $6f5e +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $6f61 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $6f64 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $6f67 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $6f6a +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $6f73 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $6f7c +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $6f85 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $6f8e +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $6f97 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $6fa0 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $6fa9 +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $6fb2 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $6fbb +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $6fc4 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $6fcd +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $6fd6 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $6fdf +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $6fe8 +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $6ff1 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $6ffa +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $7003 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $700c +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $7015 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $701e +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $7027 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $7030 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $7039 +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $7042 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $704b +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $7054 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $705d +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $7066 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $706f +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $7078 +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $7081 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $708a +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $7093 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $709c +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $70a5 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $70ae +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $70b7 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $70c0 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $70c9 +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $70d2 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $70d5 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $70d8 +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $70db +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $70de +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $70e1 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $70ea +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $70f3 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $70f6 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $70f9 +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $70fc +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $70ff +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $7102 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $7105 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $7108 +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $710b +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $710e +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $7111 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $7114 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $7117 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $711a +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $711d +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $7123 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $7126 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $7129 +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $712f +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $7132 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $7135 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $7138 +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $713e +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $7144 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $714a +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $714d +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $7150 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $7156 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $7159 +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $715c +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $7165 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $716e +DEF Music_GymBank = $02 +DEF Music_Cities1 = $7177 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $7183 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $718c +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $7195 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $719e +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $71aa +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $71b6 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $71bf +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $71c8 +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $71d1 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $71dd +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $71e6 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $71ef +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $71fb +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $7207 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $7213 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $721f +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $722b +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $722f +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $7233 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $7237 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $723b +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $724e +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $7252 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $7259 +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $725d +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $7261 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $7265 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $7269 +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $726d +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $7271 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $7275 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $727c +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $7283 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $7287 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $728b +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF Audio1_WavePointers = $728f +DEF Audio1_WavePointersBank = $02 +DEF SFX_Start_Menu_1_Ch8 = $72f1 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $72f8 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $730f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $731f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $7326 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $732d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $7338 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $7349 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $7350 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $735b +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $7366 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $7375 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $7380 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $7390 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $73a3 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $73ba +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $73d5 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $73e4 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $73f7 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $740c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $741b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $7446 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $7459 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $746c +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $7487 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $749e +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $74b3 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $74ce +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $74e9 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $74f4 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $74ff +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $750c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $753d +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $7554 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $7567 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $7572 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $758b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $75aa +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $75c9 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $75e6 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $7601 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $761c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $7637 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $764d +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $766a +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $768b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $76a4 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $76bb +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $76ce +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $76db +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $76fe +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $7721 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $7731 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $7750 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $7773 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $7789 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $77a0 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $77b7 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $77c4 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $77e3 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $7802 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $780f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $782a +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $7845 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $7855 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $7878 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $789b +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $78a5 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $78b4 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $78c3 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $78cd +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $78e0 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $78f3 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $78fd +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $7917 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $7918 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $792b +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $793a +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $7949 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $7953 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $7966 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $7978 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $7979 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $79a4 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $79c3 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $79dc +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $7a03 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $7a29 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $7a2a +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $7a39 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $7a47 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $7a48 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $7a67 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $7a96 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $7ab5 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $7ac8 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $7adb +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $7ae8 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $7b07 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $7b2a +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $7b43 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $7b56 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $7b69 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $7b73 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $7b92 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $7bb1 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $7bc4 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $7bd3 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $7be5 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $7be6 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $7bf5 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $7c04 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $7c0e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $7c25 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $7c3c +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $7c49 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $7c5c +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $7c6f +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $7c7c +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $7c97 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $7cb2 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $7cc5 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $7cd4 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $7ce3 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $7ced +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $7d10 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $7d37 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $7d53 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $7d6e +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $7d89 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $7d9c +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $7daf +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $7dc2 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $7dcf +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $7df2 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $7e0d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $7e1d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $7e38 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $7e53 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $7e66 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $7e81 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $7e9c +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $7eac +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $7ecf +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $7ef2 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $7f05 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $7f18 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $7f2b +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $7f38 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $7f4b +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $7f5e +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $7f6b +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $7f8e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $7fb0 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $7fb1 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $7fc4 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $7fd7 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF ReadJoypad = $4000 +DEF ReadJoypadBank = $03 +DEF DiscardButtonPresses = $406c +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $4074 +DEF TrySoftResetBank = $03 +DEF ToggleableObjectMapPointers = $4085 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4277 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $427a +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $427a +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $427d +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4283 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4289 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $4298 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $42c5 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $42cb +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $42ce +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $42d1 +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $42da +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $42dd +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $42e0 +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $42e6 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $42ec +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $42ef +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $42f8 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4310 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4316 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4319 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4322 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4325 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4328 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4331 +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4334 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $433a +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4346 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4349 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $434c +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $434f +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4352 +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4358 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $435e +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4361 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $438b +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $439d +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $43a6 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $43af +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $43c1 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $43cd +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $43d0 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $43d3 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $43d9 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $43e2 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $43eb +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $43f1 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $43fd +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4403 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4415 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4424 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $442d +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $443f +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4454 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4463 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $447b +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4484 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $448d +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $449f +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $44a8 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $44ab +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $44ae +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $44b4 +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $44c3 +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $44cf +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $44d5 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $44e1 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $44e4 +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $44ed +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $44f6 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $44fc +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $44ff +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4505 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $450b +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4511 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $451d +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF PrintStrengthText = $4529 +DEF PrintStrengthTextBank = $03 +DEF UsedStrengthText = $453a +DEF UsedStrengthTextBank = $03 +DEF CanMoveBouldersText = $455a +DEF CanMoveBouldersTextBank = $03 +DEF IsSurfingAllowed = $457b +DEF IsSurfingAllowedBank = $03 +DEF SeafoamIslandsB4FStairsCoords = $45b2 +DEF SeafoamIslandsB4FStairsCoordsBank = $03 +DEF CurrentTooFastText = $45b5 +DEF CurrentTooFastTextBank = $03 +DEF CyclingIsFunText = $45c5 +DEF CyclingIsFunTextBank = $03 +DEF AddItemToInventory_ = $45e2 +DEF AddItemToInventory_Bank = $03 +DEF RemoveItemFromInventory_ = $4652 +DEF RemoveItemFromInventory_Bank = $03 +DEF MapSongBanks = $4693 +DEF MapSongBanksBank = $03 +DEF MapHeaderBanks = $4883 +DEF MapHeaderBanksBank = $03 +DEF ClearVariablesOnEnterMap = $497b +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $49a5 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $49d1 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $4a2c +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4a45 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4a94 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $4abd +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $4ad6 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $4ae3 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4b12 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $4b75 +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $4bb2 +DEF SafariStepsBank = $03 +DEF SafariBallText = $4bb7 +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $4bbf +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $4bc2 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $4bf7 +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4c44 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4c6f +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $4cd5 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF LoadTilesetHeader = $4d8d +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $4deb +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $4df7 +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4f17 +DEF IncrementDayCareMonExpBank = $03 +DEF LoadWildData = $4f2e +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4f61 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $5153 +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $5155 +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $516b +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $5181 +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $5197 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $51ad +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $51c3 +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $51d9 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $51ef +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $5205 +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $521b +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $5231 +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $5247 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $525d +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $5273 +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $5289 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $529f +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $52b5 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $52cb +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $52e1 +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $52f7 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $530d +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $5323 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $5325 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $5327 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $533d +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $5353 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $5369 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $537f +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $5395 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $53ab +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $53c1 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $53d7 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $53ed +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5403 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $5419 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $542f +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $5445 +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $545b +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoutesWildMons = $5471 +DEF SeaRoutesWildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5487 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $549d +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $54b3 +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $54c9 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $54df +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $54f5 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $550b +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $5521 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $5537 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $554d +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5577 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $558d +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $55a3 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $55b9 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $55cf +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $55e5 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $55fb +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $5611 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $5627 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $563d +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $5657 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $56fd +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $59a7 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $59c0 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $59d1 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $59e9 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $59fd +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5a16 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5a2f +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $5a48 +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5a5f +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5a82 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5a91 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $5ace +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5b55 +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5b64 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5b72 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5b77 +DEF ItemUseEvoStoneBank = $03 +DEF ItemUseVitamin = $5bd0 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5bd7 +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $6000 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $601c +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $602c +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $6051 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $6066 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $607e +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $60a4 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $60b1 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $60be +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $610c +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $6112 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $6114 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $6122 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $6131 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $6181 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $61aa +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $61d3 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $61dc +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $61eb +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $61fa +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $61ff +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6204 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6213 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $624f +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $62f4 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $630c +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6315 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $631a +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $6337 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $6349 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $637b +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $6388 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $639b +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $63a8 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $63ce +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $63d2 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $63dc +DEF RodResponseBank = $03 +DEF FishingInit = $6403 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $642d +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $6430 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $645c +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6483 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $649c +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $64a3 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $65d9 +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $65ea +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $65f9 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $6613 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $6626 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6637 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $663a +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $6710 +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $671b +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $672b +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6756 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6781 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $678f +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $679a +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $679f +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $67a4 +DEF ItemUseNotYoursToUseBank = $03 +DEF ThrowBallAtTrainerMon = $67a9 +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $67ca +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $67cf +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $67d4 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $67d7 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $67de +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $6805 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6824 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6833 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6843 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $6857 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6870 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $6888 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF ItemUseText00 = $68a9 +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $68ba +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $68c9 +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $68d9 +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6915 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $694a +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $69b6 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $69bc +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $69c4 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6a28 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6a35 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6a4e +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6a6f +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $6aa4 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $6aaf +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6bc3 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6beb +DEF WaterTilesetsBank = $03 +DEF ReadSuperRodData = $6bf5 +DEF ReadSuperRodDataBank = $03 +DEF SuperRodData = $6c24 +DEF SuperRodDataBank = $03 +DEF ItemUseReloadOverworldData = $6cd0 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6cd6 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6cfb +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6d0e +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6da9 +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $71a9 +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $71e7 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $725c +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $7262 +DEF UsedCutBank = $03 +DEF UsedCutText = $7314 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $7329 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $737e +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $7387 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $739a +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $73c1 +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $73c9 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $73d1 +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7432 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7445 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $74a7 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $74d8 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $74fa +DEF ShowObjectBank = $03 +DEF ShowObject2 = $74fa +DEF ShowObject2Bank = $03 +DEF HideObject = $7509 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $7518 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $7557 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $75df +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $75e1 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $75e3 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $75e5 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $75e7 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $760f +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $7617 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $77a9 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $77ac +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $77d3 +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $7854 +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $799c +DEF FlagActionPredefBank = $03 +DEF FlagAction = $799f +DEF FlagActionBank = $03 +DEF HealParty = $79db +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $7a54 +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $7a54 +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $7a54 +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $7a54 +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $7a57 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7b0d +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7b36 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $7b53 +DEF AddBCDPredefBank = $03 +DEF AddBCD = $7b56 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $7b6c +DEF SubBCDPredefBank = $03 +DEF SubBCD = $7b6f +DEF SubBCDBank = $03 +DEF InitPlayerData = $7b86 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $7b86 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7bdb +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7be0 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7bf5 +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7c65 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7cdf +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7cfe +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7d11 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7d1b +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7d1e +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7d5e +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7d5e +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7df6 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7e16 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7e1c +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7e3a +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7e6a +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7e8a +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7ec5 +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7ef9 +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7f13 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7f22 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7f39 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7f50 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7f6b +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7f79 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7f82 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7f90 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7fc9 +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphics = $4419 +DEF PokemonLogoGraphicsBank = $04 +DEF FontGraphics = $4b19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4f19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4f19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4f39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5119 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5119 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5131 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5131 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5149 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5161 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5161 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF NintendoCopyrightLogoGraphicsEnd = $52f1 +DEF NintendoCopyrightLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $52f1 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $54f1 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $54f1 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5611 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5611 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5711 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5711 +DEF WorldMapTileGraphicsEndBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5941 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF RedPicFront = $5941 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $5a4b +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $5aa5 +DEF ShrinkPic2Bank = $04 +DEF UpdateSpriteFacingOffsetAndDelayMovement = $5ad7 +DEF UpdateSpriteFacingOffsetAndDelayMovementBank = $04 +DEF StartMenu_Pokedex = $5af8 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $5b0c +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $5dd1 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $5de0 +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $5de6 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $5f0e +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $5f26 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $5f34 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $5f59 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $5f60 +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $5f9a +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $6081 +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6086 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $609a +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $60a3 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $60c6 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $60d3 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $60db +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $60e6 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $60f9 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6116 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6128 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6156 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $6241 +DEF CanLearnTMBank = $04 +DEF TMToMove = $6266 +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $6276 +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $62ad +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $642d +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $65ad +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $672d +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $67ed +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $68ad +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $696d +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $6a2d +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $6aed +DEF GrannySpriteBank = $04 +DEF NurseSprite = $6bad +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $6c6d +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $6d2d +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $6ded +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $6ead +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $6f6d +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $702d +DEF FisherSpriteBank = $04 +DEF KogaSprite = $71ad +DEF KogaSpriteBank = $04 +DEF GuardSprite = $732d +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $73ed +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $742d +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $746d +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $74ad +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $74ed +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $752d +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $756d +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $75ad +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $75ed +DEF GamblerAsleepSpriteBank = $04 +DEF IsPlayerJustOutsideMap = $762d +DEF IsPlayerJustOutsideMapBank = $04 +DEF DrawHP = $7644 +DEF DrawHPBank = $04 +DEF DrawHP2 = $764b +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $7650 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $769d +DEF StatusScreenBank = $04 +DEF OTPointers = $77df +DEF OTPointersBank = $04 +DEF NamePointers2 = $77e7 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $77ef +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $7804 +DEF StatusTextBank = $04 +DEF OKText = $780b +DEF OKTextBank = $04 +DEF DrawLineBox = $780f +DEF DrawLineBoxBank = $04 +DEF PTile = $7824 +DEF PTileBank = $04 +DEF PrintStatsBox = $782c +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $7896 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $79ca +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $79f3 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $79fd +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $7a05 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $7a0c +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $7a1d +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $7b8d +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $7b9f +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $7bab +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $7bb9 +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $7bc7 +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $7bd4 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $7be2 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $7bf0 +DEF PotionTextBank = $04 +DEF AntidoteText = $7c0b +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $7c25 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $7c39 +DEF BurnHealTextBank = $04 +DEF IceHealText = $7c49 +DEF IceHealTextBank = $04 +DEF AwakeningText = $7c5d +DEF AwakeningTextBank = $04 +DEF FullHealText = $7c6b +DEF FullHealTextBank = $04 +DEF ReviveText = $7c7b +DEF ReviveTextBank = $04 +DEF RareCandyText = $7c8e +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $7ca6 +DEF SetPartyMenuHPBarColorBank = $04 +DEF EndOfBattle = $7cbd +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d66 +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d6e +DEF YouLoseTextBank = $04 +DEF DrawText = $7d76 +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d7d +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d8f +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e37 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e4b +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7ebe +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ed3 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7eff +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f15 +DEF PrintButItFailedTextBank = $04 +DEF HazeEffect_ = $7f1d +DEF HazeEffect_Bank = $04 +DEF ResetStatMods = $7f8c +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f93 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f9c +DEF StatusChangesEliminatedTextBank = $04 +DEF GetTrainerName_ = $7fb3 +DEF GetTrainerName_Bank = $04 +DEF Random_ = $7fea +DEF Random_Bank = $04 +DEF RedBikeSprite = $4000 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4180 +DEF RedSpriteBank = $05 +DEF BlueSprite = $4300 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4480 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $4600 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4780 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4900 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4a80 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4c00 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $4d80 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $4f00 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5080 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $5200 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5380 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $5500 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5680 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5800 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5980 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5b00 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $5c80 +DEF SailorSpriteBank = $05 +DEF CookSprite = $5e00 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $5f80 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6040 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $61c0 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6340 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $64c0 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6640 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $67c0 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6940 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6ac0 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $6c40 +DEF LanceSpriteBank = $05 +DEF MomSprite = $6dc0 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $6e80 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $6f40 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $7000 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $70c0 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7240 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $73c0 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7540 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $76c0 +DEF SeelSpriteBank = $05 +DEF InitMapSprites = $7840 +DEF InitMapSpritesBank = $05 +DEF LoadMapSpriteTilePatterns = $7856 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReadSpriteSheetData = $7956 +DEF ReadSpriteSheetDataBank = $05 +DEF InitOutsideMapSprites = $7960 +DEF InitOutsideMapSpritesBank = $05 +DEF GetSplitMapSpriteSetID = $79ff +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $7a49 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $7a6e +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $7a9e +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $7b0c +DEF SpriteSheetPointerTableBank = $05 +DEF LoadPokedexTilePatterns = $7c2c +DEF LoadPokedexTilePatternsBank = $05 +DEF EmotionBubble = $7c47 +DEF EmotionBubbleBank = $05 +DEF EmotionBubblesPointerTable = $7caf +DEF EmotionBubblesPointerTableBank = $05 +DEF EmotionBubblesOAMBlock = $7cb5 +DEF EmotionBubblesOAMBlockBank = $05 +DEF EmotionBubbles = $7cbd +DEF EmotionBubblesBank = $05 +DEF ShockEmote = $7cbd +DEF ShockEmoteBank = $05 +DEF QuestionEmote = $7cfd +DEF QuestionEmoteBank = $05 +DEF HappyEmote = $7d3d +DEF HappyEmoteBank = $05 +DEF SubstituteEffect_ = $7d7d +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ded +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7dfd +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7e15 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7e34 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7e50 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7ec8 +DEF OaksPCBank = $05 +DEF PKMNLeague = $7eda +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7eec +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7f0e +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7f1b +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7f2b +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7f3d +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7f62 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7f87 +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7fae +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43ec +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $4554 +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $4577 +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45e6 +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $474e +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $4786 +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4830 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $4998 +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49ba +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a3f +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4ba7 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4bd4 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c86 +DEF FuchsiaCity_BlocksBank = $06 +DEF TrackPlayTime = $4dee +DEF TrackPlayTimeBank = $06 +DEF CountDownIgnoreInputBitReset = $4e36 +DEF CountDownIgnoreInputBitResetBank = $06 +DEF PalletTown_Script = $4e5b +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e73 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e81 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4eb2 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4ed2 +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f12 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f4b +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f56 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4f87 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4f88 +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4f96 +DEF PalletTownOakTextBank = $06 +DEF PalletTownGirlText = $503e +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $5068 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $509b +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $50b4 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $50d3 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $50de +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $50e9 +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $50f5 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $50fd +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityCheckGymOpenScript = $5103 +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityCheckGotPokedexScript = $5135 +DEF ViridianCityCheckGotPokedexScriptBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $515a +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $518b +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $51c1 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $51cf +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCity_TextPointers = $51e4 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5202 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5250 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $52b8 +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5335 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $53bc +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5403 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $54e4 +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $55cd +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCitySignText = $55ed +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $560a +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $564c +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $56b0 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $56b9 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $56d4 +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $56e0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $56ee +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $56fb +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5714 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $571d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $576b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5770 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5786 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $57a2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $57f0 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $57f6 +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $580c +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5828 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $5844 +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $5882 +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $58ca +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $595b +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5987 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $5a01 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $5a52 +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5a71 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $5aab +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $5b05 +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5b14 +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5b3a +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $5b55 +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $5b61 +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $5b72 +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5b7c +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $5b9d +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5c24 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5c29 +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5c2e +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5c32 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5c3c +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5c86 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5cd5 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5cdd +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ce5 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5d02 +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5d24 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5da4 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5dc5 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5ddc +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5eaf +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5fef +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $6018 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $6054 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $6079 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $60d3 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCitySlowbroText = $6194 +DEF CeruleanCitySlowbroTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $6204 +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $623c +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6283 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $62a0 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $62d7 +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $62f8 +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $6319 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6343 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6354 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $635e +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $639b +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $639e +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $63ab +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $63c6 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $63d7 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $63e7 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6401 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $643a +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $64b7 +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $65da +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $661c +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $6657 +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $668e +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $66ad +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $6726 +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $6745 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $6768 +DEF VermilionCityHarborSignTextBank = $06 +DEF CeladonCity_Script = $6776 +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_TextPointers = $6786 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $67aa +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $67e3 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6803 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $6837 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $6875 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $695f +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $6990 +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $69a7 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $69ca +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $69ed +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6a55 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6a74 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $6a9e +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $6aaa +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $6ac5 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $6b27 +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $6b47 +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6b64 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $6b67 +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $6b97 +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $6bc3 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6bfe +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $6c2a +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6c5e +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6c61 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $6c82 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $6ca1 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $6cb5 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $6cd3 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6cfd +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6d28 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6d53 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6d92 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6dc8 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6dfe +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6e71 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6e7d +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6e89 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6e8d +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6e98 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6e99 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6e9f +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6eec +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6f13 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6f46 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6f61 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6f6c +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6f9b +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6fcb +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6fe9 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $7011 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $7021 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $702d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $7030 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $7032 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $7040 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $705a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $706a +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $7076 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $709a +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $70a4 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $70a5 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $7106 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $7148 +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobby_Object = $7149 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $7183 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $71b3 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $71bf +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $71d5 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $7211 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $723d +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $724e +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $7254 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $7262 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $7262 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $726e +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $727a +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $7287 +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $72bc +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $72c6 +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $72dd +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $72e3 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $72fe +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $7308 +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $731e +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $732c +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $735d +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $7367 +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $7377 +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $7382 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $739c +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $740b +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $7492 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $749e +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $74b4 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7505 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $751d +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7523 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $7539 +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $7539 +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7545 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $7551 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $755d +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $756a +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $75c1 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $75cb +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $75e9 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $75f0 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $7607 +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7611 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7632 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $763a +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $766d +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $7677 +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $7697 +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $76a0 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $76c2 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $76cc +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $76e2 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $76ed +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7710 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $774a +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $7780 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $77b4 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $783d +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $78c4 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $78d0 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $78e6 +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $790d +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $7917 +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $791d +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7931 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7931 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $793d +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $7949 +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $7956 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $7964 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $79a5 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $79e0 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7a25 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $7a60 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7ab1 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $7abb +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7ad4 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $7ada +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7af4 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7afe +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $7b36 +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7b3d +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $7b5e +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $7b68 +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $7b80 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $7b8a +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7bb3 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7c23 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $7c98 +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7cd5 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7cfa +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7d04 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7d3d +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7d59 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7d5e +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7d94 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7da1 +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7dac +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7dc8 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7dcc +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7e11 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7e1a +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7e23 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7e35 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7e39 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7e85 +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7e92 +DEF RLEList_PewterGymGuyBank = $06 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7e9f +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $06 +DEF RivalIDs = $7ebd +DEF RivalIDsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7ec1 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7ee4 +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7f2a +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7f87 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7fa8 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7fc0 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7fc8 +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAMBlock = $7fc8 +DEF LedgeHoppingShadowOAMBlockBank = $06 +DEF UndergroundPathRoute8_Blocks = $4000 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $4010 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanTradeHouse_Blocks = $402e +DEF CeruleanTradeHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $402e +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $402e +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $402e +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $402e +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $402e +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $402e +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $402e +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $402e +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $402e +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $402e +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $402e +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $403e +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $403e +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $404e +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $405e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $405e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF CinnabarIsland_h = $406e +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4090 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $40d7 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $4131 +DEF Route1_hBank = $07 +DEF Route1_Object = $4153 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $416a +DEF Route1_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $4255 +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $4270 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42be +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42cc +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42e7 +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $42eb +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $4326 +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4334 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4344 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $4358 +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4388 +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43b1 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43d1 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43e0 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4403 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $4406 +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $440c +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $44de +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $4521 +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4540 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $454c +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $4566 +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $458c +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $45ac +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $45bc +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $45c0 +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $45e0 +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $460d +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $4610 +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $463b +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $4674 +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $46b0 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $46be +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalChoosesStarterScript = $473e +DEF OaksLabRivalChoosesStarterScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $47ab +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $47f7 +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4841 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4870 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $48ab +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $48ee +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $493b +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4950 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4a12 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4a47 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4a48 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4a69 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $4ab4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $4ac0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4af6 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4b0c +DEF OaksLabRivalTextBank = $07 +DEF OaksLabCharmanderPokeBallText = $4b9b +DEF OaksLabCharmanderPokeBallTextBank = $07 +DEF OaksLabSquirtlePokeBallText = $4bac +DEF OaksLabSquirtlePokeBallTextBank = $07 +DEF OaksLabBulbasaurPokeBallText = $4bbd +DEF OaksLabBulbasaurPokeBallTextBank = $07 +DEF OaksLabSelectedPokeBallScript = $4bcc +DEF OaksLabSelectedPokeBallScriptBank = $07 +DEF OaksLabThoseArePokeBallsText = $4beb +DEF OaksLabThoseArePokeBallsTextBank = $07 +DEF OaksLabShowPokeBallPokemonScript = $4c05 +DEF OaksLabShowPokeBallPokemonScriptBank = $07 +DEF OaksLabYouWantCharmanderText = $4c43 +DEF OaksLabYouWantCharmanderTextBank = $07 +DEF OaksLabYouWantSquirtleText = $4c61 +DEF OaksLabYouWantSquirtleTextBank = $07 +DEF OaksLabYouWantBulbasaurText = $4c7e +DEF OaksLabYouWantBulbasaurTextBank = $07 +DEF OaksLabMonChoiceMenu = $4c9f +DEF OaksLabMonChoiceMenuBank = $07 +DEF OaksLabMonChoiceEnd = $4d0b +DEF OaksLabMonChoiceEndBank = $07 +DEF OaksLabMonEnergeticText = $4d0e +DEF OaksLabMonEnergeticTextBank = $07 +DEF OaksLabReceivedMonText = $4d24 +DEF OaksLabReceivedMonTextBank = $07 +DEF OaksLabLastMonScript = $4d3e +DEF OaksLabLastMonScriptBank = $07 +DEF OaksLabLastMonText = $4d54 +DEF OaksLabLastMonTextBank = $07 +DEF OaksLabOak1Text = $4d6d +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $5098 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $50c6 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $50c9 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $510a +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $5128 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $51f1 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $5218 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5245 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeThisOneText = $5268 +DEF OaksLabRivalIllTakeThisOneTextBank = $07 +DEF OaksLabRivalReceivedMonText = $5280 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $52a4 +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $52e4 +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $5304 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $5317 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabRivalGrampsText = $535a +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalWhatDidYouCallMeForText = $5363 +DEF OaksLabRivalWhatDidYouCallMeForTextBank = $07 +DEF OaksLabOakIHaveARequestText = $5383 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $53a4 +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $5402 +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $5435 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $54eb +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $557a +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $55a6 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $55fe +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $560a +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5619 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5631 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5637 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $565c +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartNoopScript = $567b +DEF ViridianMartNoopScriptBank = $07 +DEF ViridianMart_TextPointers = $567c +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5686 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $568c +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $56a1 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $56ba +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $5700 +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $571d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $573a +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $5760 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $5770 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $577c +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $577f +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $5783 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $57a1 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouse_Object = $57be +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $57de +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $57eb +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $57ee +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $57f6 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $5838 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $584f +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $5870 +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $5884 +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $58b0 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $58bc +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $58bf +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $58c5 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $58dd +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $58e9 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $5947 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $596d +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5979 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $597c +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $5980 +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $59b7 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $59f8 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $5a18 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $5a24 +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $5a28 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $5a2e +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5aea +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5b13 +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5b32 +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanTradeHouse_h = $5b5d +DEF CeruleanTradeHouse_hBank = $07 +DEF CeruleanTradeHouse_Script = $5b69 +DEF CeruleanTradeHouse_ScriptBank = $07 +DEF CeruleanTradeHouse_TextPointers = $5b6c +DEF CeruleanTradeHouse_TextPointersBank = $07 +DEF CeruleanTradeHouseGrannyText = $5b70 +DEF CeruleanTradeHouseGrannyTextBank = $07 +DEF CeruleanTradeHouseGamblerText = $5bb3 +DEF CeruleanTradeHouseGamblerTextBank = $07 +DEF CeruleanTradeHouse_Object = $5bc1 +DEF CeruleanTradeHouse_ObjectBank = $07 +DEF BikeShop_h = $5be1 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5bed +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5bf0 +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5bf6 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5ca0 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5cb4 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5ce9 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5d05 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5d1c +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5d4a +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5d65 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5d7d +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5dcc +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5ddd +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5e19 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5e6f +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5e95 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5ea5 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5eb1 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5eb5 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5ec1 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5f20 +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $5fa6 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $5fbb +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5fd1 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $60f5 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $6135 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $616d +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6179 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $617d +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $6181 +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6198 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $6229 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $6249 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6255 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6258 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $6263 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6297 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6299 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $6442 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $645c +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6468 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $646c +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6472 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6497 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $64ae +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $64f5 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $651b +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $6527 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $6570 +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $6617 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $662e +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $6649 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $6651 +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6669 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $6694 +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6696 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6698 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $66ac +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $6700 +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $670c +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $670f +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $6713 +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $676e +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6784 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $67a4 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $67b0 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $67b3 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $67b9 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $67ec +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $6816 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $683c +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $684c +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6858 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $685b +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6863 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $689a +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $68ae +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $68db +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $6921 +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $694d +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6959 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $695c +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $695e +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6a15 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6a2f +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6a3b +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6a43 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6a45 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6a78 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6a9a +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6aa6 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6aa9 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6aad +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6aea +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6af8 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6b18 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6b24 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6b30 +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6b34 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6b41 +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6b85 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6b95 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6b9b +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6bd8 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6c0d +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6c90 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6ca1 +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6ccb +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6cd7 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6ce3 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6cf0 +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6cf4 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6d37 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6d47 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6d5e +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6d64 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6d8e +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6d9a +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6da6 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6db3 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6db7 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6dce +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6e12 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6e25 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6e2b +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6e55 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6e61 +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6e6d +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6e79 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6e7d +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6e94 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6ed7 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6ee7 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6eed +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6f17 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6f23 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6f2f +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6f37 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6f39 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $6f66 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $6f88 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $6f94 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $6fa7 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $6fad +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $6fc9 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $6fc9 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $6fd5 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $6fe1 +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $6fed +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $6ff9 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $7005 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $7011 +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $701d +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $7029 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $7036 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $7042 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $7048 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $704e +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7054 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $705a +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $7060 +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7066 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $706c +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7072 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7078 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $707e +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $7091 +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $7118 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $7280 +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $728c +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7295 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7297 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $72d4 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $72f6 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $7302 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $7305 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $7309 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $73ce +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $73ed +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $740d +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $7419 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $7434 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $743a +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $744b +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7450 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7463 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7474 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7475 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $7477 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $749a +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $74e0 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $74fb +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $7524 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $754e +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7562 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $756e +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $757a +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseDefaultScript = $7586 +DEF BillsHouseDefaultScriptBank = $07 +DEF BillsHousePokemonWalkToMachineScript = $7587 +DEF BillsHousePokemonWalkToMachineScriptBank = $07 +DEF BillsHousePokemonEntersMachineScript = $75aa +DEF BillsHousePokemonEntersMachineScriptBank = $07 +DEF BillsHouseBillExitsMachineScript = $75c9 +DEF BillsHouseBillExitsMachineScriptBank = $07 +DEF BillsHouseCleanupScript = $7611 +DEF BillsHouseCleanupScriptBank = $07 +DEF BillsHousePCScript = $762b +DEF BillsHousePCScriptBank = $07 +DEF BillsHouse_TextPointers = $7638 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseActivatePCScript = $7640 +DEF BillsHouseActivatePCScriptBank = $07 +DEF BillsHouseBillPokemonText = $7641 +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $775e +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $78a1 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $78db +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7901 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7911 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $7937 +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $7955 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $7970 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $7998 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $79a0 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $79b0 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $79b8 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $79d8 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $79f1 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7a0f +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $7a34 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $7a43 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $7a57 +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $7a5c +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $7a99 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $7aa3 +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7ab9 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7ad2 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7aeb +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7af9 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizIntroText = $7b2f +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bb4 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bc0 +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7bdc +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7bf9 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c11 +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c3d +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c64 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymGateFlagAction = $7c7c +DEF CinnabarGymGateFlagActionBank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c84 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cd5 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d0a +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d15 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d53 +DEF CinnabarGymGateCoordsBank = $07 +DEF PrintMagazinesText = $7d6b +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7d74 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7d92 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e01 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e19 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e58 +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7ed2 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7ee7 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f07 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f19 +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f27 +DEF OakLabEmailTextBank = $07 +DEF DisplayPCMainMenu = $4000 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $40c3 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $40ca +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $40d1 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $40d5 +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $40dd +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $40e6 +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $40ef +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $4115 +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $41a6 +DEF ExitBillsPCBank = $08 +DEF BillsPCDeposit = $41ca +DEF BillsPCDepositBank = $08 +DEF BillsPCWithdraw = $4229 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $4284 +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $42c4 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $42cf +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $42f2 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $431a +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $4322 +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $434c +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $4352 +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $43d0 +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $43d5 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $43da +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $43e7 +DEF SwitchOnTextBank = $08 +DEF WhatText = $43f1 +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $43fb +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $440b +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $4422 +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $4436 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $4449 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $446d +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $4484 +DEF CantTakeMonTextBank = $08 +DEF ReleaseWhichMonText = $44b9 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $44c7 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $44e5 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $4505 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $4525 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $4545 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $4550 +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $455e +DEF OpenBillsPCTextBank = $08 +DEF Audio2_UpdateMusic = $455f +DEF Audio2_UpdateMusicBank = $08 +DEF Audio2_ApplyMusicAffects = $4594 +DEF Audio2_ApplyMusicAffectsBank = $08 +DEF Audio2_PlayNextNote = $462c +DEF Audio2_PlayNextNoteBank = $08 +DEF Audio2_sound_ret = $464d +DEF Audio2_sound_retBank = $08 +DEF Audio2_sound_call = $46db +DEF Audio2_sound_callBank = $08 +DEF Audio2_sound_loop = $4710 +DEF Audio2_sound_loopBank = $08 +DEF Audio2_note_type = $474b +DEF Audio2_note_typeBank = $08 +DEF Audio2_toggle_perfect_pitch = $478a +DEF Audio2_toggle_perfect_pitchBank = $08 +DEF Audio2_vibrato = $479c +DEF Audio2_vibratoBank = $08 +DEF Audio2_pitch_slide = $47d4 +DEF Audio2_pitch_slideBank = $08 +DEF Audio2_duty_cycle = $480c +DEF Audio2_duty_cycleBank = $08 +DEF Audio2_tempo = $4821 +DEF Audio2_tempoBank = $08 +DEF Audio2_stereo_panning = $4861 +DEF Audio2_stereo_panningBank = $08 +DEF Audio2_unknownmusic0xef = $486e +DEF Audio2_unknownmusic0xefBank = $08 +DEF Audio2_duty_cycle_pattern = $488d +DEF Audio2_duty_cycle_patternBank = $08 +DEF Audio2_volume = $48ab +DEF Audio2_volumeBank = $08 +DEF Audio2_execute_music = $48b7 +DEF Audio2_execute_musicBank = $08 +DEF Audio2_octave = $48c6 +DEF Audio2_octaveBank = $08 +DEF Audio2_sfx_note = $48d9 +DEF Audio2_sfx_noteBank = $08 +DEF Audio2_pitch_sweep = $4926 +DEF Audio2_pitch_sweepBank = $08 +DEF Audio2_note = $4942 +DEF Audio2_noteBank = $08 +DEF Audio2_note_length = $4971 +DEF Audio2_note_lengthBank = $08 +DEF Audio2_note_pitch = $49cf +DEF Audio2_note_pitchBank = $08 +DEF Audio2_EnableChannelOutput = $4a5f +DEF Audio2_EnableChannelOutputBank = $08 +DEF Audio2_ApplyDutyCycleAndSoundLength = $4a90 +DEF Audio2_ApplyDutyCycleAndSoundLengthBank = $08 +DEF Audio2_ApplyWavePatternAndFrequency = $4ab2 +DEF Audio2_ApplyWavePatternAndFrequencyBank = $08 +DEF Audio2_ResetCryModifiers = $4aff +DEF Audio2_ResetCryModifiersBank = $08 +DEF Audio2_SetSfxTempo = $4b15 +DEF Audio2_SetSfxTempoBank = $08 +DEF Audio2_ApplyFrequencyModifier = $4b3c +DEF Audio2_ApplyFrequencyModifierBank = $08 +DEF Audio2_GoBackOneCommandIfCry = $4b53 +DEF Audio2_GoBackOneCommandIfCryBank = $08 +DEF Audio2_IsCry = $4b71 +DEF Audio2_IsCryBank = $08 +DEF Audio2_IsBattleSFX = $4b85 +DEF Audio2_IsBattleSFXBank = $08 +DEF Audio2_ApplyPitchSlide = $4b9e +DEF Audio2_ApplyPitchSlideBank = $08 +DEF Audio2_InitPitchSlideVars = $4c34 +DEF Audio2_InitPitchSlideVarsBank = $08 +DEF Audio2_ApplyDutyCyclePattern = $4cb2 +DEF Audio2_ApplyDutyCyclePatternBank = $08 +DEF Audio2_GetNextMusicByte = $4cca +DEF Audio2_GetNextMusicByteBank = $08 +DEF Audio2_GetRegisterPointer = $4cdd +DEF Audio2_GetRegisterPointerBank = $08 +DEF Audio2_MultiplyAdd = $4cec +DEF Audio2_MultiplyAddBank = $08 +DEF Audio2_CalculateFrequency = $4cfd +DEF Audio2_CalculateFrequencyBank = $08 +DEF Audio2_PlaySound = $4d1b +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $4fbb +DEF Audio2_CryRetBank = $08 +DEF Audio2_HWChannelBaseAddresses = $4fbc +DEF Audio2_HWChannelBaseAddressesBank = $08 +DEF Audio2_HWChannelDisableMasks = $4fc4 +DEF Audio2_HWChannelDisableMasksBank = $08 +DEF Audio2_HWChannelEnableMasks = $4fcc +DEF Audio2_HWChannelEnableMasksBank = $08 +DEF Audio2_Pitches = $4fd4 +DEF Audio2_PitchesBank = $08 +DEF Music_PokeFluteInBattle = $4fec +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5003 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5008 +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $500b +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5015 +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $502d +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $503f +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5056 +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5287 +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $53d5 +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $55ff +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $5894 +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $59f6 +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $5d7f +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $5ebe +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $5f76 +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $608c +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6250 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $6402 +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $6663 +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $667e +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $6696 +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $66ad +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $66cc +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $66e4 +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $66f9 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $6714 +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $672a +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $6739 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $67a7 +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $67fb +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $685a +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $68a7 +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $68f4 +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $6993 +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $6a53 +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $6b38 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF Music_DoLowHealthAlarm = $6c38 +DEF Music_DoLowHealthAlarmBank = $08 +DEF SFX_Headers_2 = $6c92 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $6c95 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $6c98 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $6c9b +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $6c9e +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $6ca1 +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $6ca4 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $6ca7 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $6caa +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $6cad +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $6cb0 +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $6cb3 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $6cb6 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $6cb9 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $6cbc +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $6cbf +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $6cc2 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $6cc5 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $6cc8 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $6ccb +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $6cce +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $6cd7 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $6ce0 +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $6ce9 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $6cf2 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $6cfb +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $6d04 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $6d0d +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $6d16 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $6d1f +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $6d28 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $6d31 +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $6d3a +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $6d43 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $6d4c +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $6d55 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $6d5e +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $6d67 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $6d70 +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $6d79 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $6d82 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $6d8b +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $6d94 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $6d9d +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $6da6 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $6daf +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $6db8 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $6dc1 +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $6dca +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $6dd3 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $6ddc +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $6de5 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $6dee +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $6df7 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $6e00 +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $6e09 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $6e12 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $6e1b +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $6e24 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $6e2d +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $6e36 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $6e39 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $6e3c +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $6e3f +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $6e42 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $6e45 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $6e4b +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $6e51 +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $6e57 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $6e5a +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $6e60 +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $6e69 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $6e6c +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $6e6f +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $6e72 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $6e75 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $6e78 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $6e7b +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $6e7e +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $6e81 +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $6e84 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $6e87 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $6e8a +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $6e8d +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $6e90 +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $6e93 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $6e96 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $6e99 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $6e9c +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $6e9f +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $6ea2 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $6ea5 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $6ea8 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $6eab +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $6eae +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $6eb4 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $6eb7 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $6eba +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $6ebd +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $6ec0 +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $6ec3 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $6ec9 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $6ecc +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $6ecf +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $6ed8 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $6ee1 +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $6ee7 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $6ef0 +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $6ef6 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $6eff +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $6f08 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $6f11 +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $6f1a +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $6f23 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $6f29 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $6f2f +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $6f35 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $6f3e +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $6f44 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $6f4d +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $6f50 +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $6f59 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $6f62 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $6f6b +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $6f74 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $6f7d +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $6f86 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $6f8f +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $6f93 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $6f97 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $6f9b +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $6f9f +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $6fb2 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $6fb6 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $6fbd +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $6fc1 +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $6fc5 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $6fc9 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $6fcd +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $6fd1 +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $6fd5 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $6fd9 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $6fe0 +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $6fe7 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $6feb +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $6fef +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF Audio2_WavePointers = $6ff3 +DEF Audio2_WavePointersBank = $08 +DEF SFX_Press_AB_2_Ch5 = $7055 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $7068 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $706f +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $7080 +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $708f +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $70a4 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $70bf +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $70c8 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $70cf +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $70da +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $70de +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $70e5 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $70ef +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $7111 +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $7122 +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $712d +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $713c +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $7140 +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $714b +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $7156 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $715a +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $715e +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $7168 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $7172 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $7179 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $7186 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $7190 +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $719d +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $71ab +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $71b8 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $71c5 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $71de +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $71e8 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $71f5 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $71fc +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $7206 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $720d +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $7214 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $721e +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $7225 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $7236 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $7243 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $7250 +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $7257 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $7267 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $726e +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $727e +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $7289 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $7290 +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $72a0 +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $72b6 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $72c9 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $72dc +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $72e7 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $72f6 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $7305 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $7310 +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $7327 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $733b +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $7356 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $736d +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $737e +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $739d +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $73b4 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $73c7 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $73da +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $73eb +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $7402 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $7419 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $7424 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $743b +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $7452 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $7463 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $7472 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $7481 +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $748c +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $74ab +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $74c6 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $74d9 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $74f0 +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $7507 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $7512 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $7519 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $7530 +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $7547 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $7556 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $7565 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $7572 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $7582 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $7594 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $75d3 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $7612 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $761d +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $7638 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $7653 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $7669 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $7686 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $76a7 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $76c0 +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $76d7 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $76ea +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $76f7 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $771a +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $773d +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $774d +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $776c +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $778f +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $77a5 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $77bc +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $77d3 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $77e0 +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $77ff +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $781e +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $782b +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $7846 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $7861 +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $7871 +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $7894 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $78b7 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $78c1 +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $78d0 +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $78df +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $78e9 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $78fc +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $790f +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $7919 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $7933 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $7934 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $7947 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $7956 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $7965 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $796f +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $7982 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $7994 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $7995 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $79c0 +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $79df +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $79f8 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $7a1f +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $7a45 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $7a46 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $7a55 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $7a63 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $7a64 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $7a83 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $7ab2 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $7ad1 +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $7ae4 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $7af7 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $7b04 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $7b23 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $7b46 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $7b5f +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $7b72 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $7b85 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $7b8f +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $7bae +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $7bcd +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $7be0 +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $7bef +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $7c01 +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $7c02 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $7c11 +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $7c20 +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $7c2a +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $7c41 +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $7c58 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $7c65 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $7c78 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $7c8b +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $7c98 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $7cb3 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $7cce +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $7ce1 +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $7cf0 +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $7cff +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $7d09 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $7d2c +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $7d53 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $7d6f +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $7d8a +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $7da5 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $7db8 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $7dcb +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $7dde +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $7deb +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $7e0e +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $7e29 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $7e39 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $7e54 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $7e6f +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $7e82 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $7e9d +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $7eb8 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $7ec8 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $7eeb +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $7f0e +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $7f21 +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $7f34 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $7f47 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $7f54 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $7f67 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $7f7a +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $7f87 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $7faa +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $7fcc +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $7fcd +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $7fe0 +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $7ff3 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $4249 +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42e1 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $44e9 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $457f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $466a +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46c9 +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47a4 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $47fe +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $48df +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $492e +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $49b8 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a16 +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c6b +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d15 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f5f +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $5003 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5134 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51b3 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $5400 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $54af +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $567d +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $5716 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $591b +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $599e +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5ab9 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b7f +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5cd4 +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5d36 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5e0d +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5e54 +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6061 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $611a +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $621d +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $628f +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $64b2 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $6564 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $6726 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $67a9 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $69d0 +DEF ArcaninePicBackBank = $09 +DEF GyaradosPicFront = $6a67 +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6cb4 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6d45 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6e12 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6e79 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $6f6e +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $6fc9 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $71bd +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $7249 +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7476 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $751a +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $763d +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $7688 +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $789a +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7923 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7afe +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b8d +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7d4a +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7dce +DEF PrintMonTypeBank = $09 +DEF PrintType = $7dec +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7def +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7dfe +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7e05 +DEF PrintType_Bank = $09 +DEF TypeNames = $7e14 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7e8c +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7ea6 +DEF TrainerNamePointersBank = $09 +DEF FocusEnergyEffect_ = $7f6e +DEF FocusEnergyEffect_Bank = $09 +DEF GettingPumpedText = $7f9a +DEF GettingPumpedTextBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $40eb +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $414e +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $431a +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $439d +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $45c9 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $4647 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $4713 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $4758 +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $484b +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $48b9 +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a92 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4b25 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4cdd +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4d8b +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4ee1 +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4f45 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $5134 +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $51c4 +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $5362 +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $53da +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5586 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $55e4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5733 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $57a4 +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $59bc +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $5a53 +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5c21 +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5c9f +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5d93 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5dfe +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5f45 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5fb4 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $615f +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $61ce +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $637e +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $6426 +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $65fa +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6693 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $6862 +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $68e5 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $6aa5 +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $6b42 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6c4f +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6cbd +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6df6 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6e41 +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6ed7 +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6f45 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $710c +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $71a1 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7319 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $73aa +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $74a8 +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $74f6 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7719 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $77c6 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $78b3 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $791b +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $79f8 +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $7a3f +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7bd7 +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7c41 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7eea +DEF MoltresPicBackBank = $0a +DEF LeechSeedEffect_ = $7f91 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7fda +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7fe9 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $41fe +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $4263 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $4463 +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $44f3 +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $4596 +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $45e2 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $46c4 +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $471c +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $4844 +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48b8 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $49e1 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4a46 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4c43 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4cc5 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4dce +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4e46 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $5020 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $50ae +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $517d +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $51e0 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $5338 +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $53c3 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5474 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $54ce +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $562f +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $56b4 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5768 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $57b9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $592b +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $59c9 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5ac5 +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5b49 +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5d11 +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5daa +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5e82 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $5edf +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $609e +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $6142 +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6208 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $6241 +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $63be +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $6430 +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6513 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $657b +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $6724 +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $67ad +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6935 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $69d9 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6bb7 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6c54 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6d50 +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6dba +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6eb1 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $6f05 +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $6fd8 +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $701f +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $7101 +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7177 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $72a5 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $7308 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $74ad +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $74fe +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $7597 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $75ea +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $769e +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $76f0 +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $78e0 +DEF BeedrillPicBackBank = $0b +DEF DodrioPicFront = $7948 +DEF DodrioPicFrontBank = $0b +DEF DodrioPicBack = $7b51 +DEF DodrioPicBackBank = $0b +DEF TrainerInfoTextBoxTileGraphics = $7bf6 +DEF TrainerInfoTextBoxTileGraphicsBank = $0b +DEF TrainerCardFontGraphics = $7c86 +DEF TrainerCardFontGraphicsBank = $0b +DEF TrainerInfoTextBoxTileGraphicsEnd = $7c86 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $0b +DEF CircleTile = $7de6 +DEF CircleTileBank = $0b +DEF BadgeNumbersTileGraphics = $7df6 +DEF BadgeNumbersTileGraphicsBank = $0b +DEF CheckIfMoveIsKnown = $7e76 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7e99 +DEF AlreadyKnowsTextBank = $0b +DEF DisplayEffectiveness = $7eb2 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7ec5 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7ed2 +DEF NotVeryEffectiveTextBank = $0b +DEF ScaleSpriteByTwo = $7ee3 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7ef8 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7f20 +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7f3a +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7f4b +DEF DuplicateBitsTableBank = $0b +DEF PayDayEffect_ = $7f5b +DEF PayDayEffect_Bank = $0b +DEF CoinsScatteredText = $7fa7 +DEF CoinsScatteredTextBank = $0b +DEF AbleToPlaySlotsCheck = $7fb9 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7fe2 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7ff2 +DEF GameCornerNoCoinsTextBank = $0b +DEF PrimeapePicFront = $4000 +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $41e7 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $425f +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $43fe +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $447d +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $466d +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $46c5 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4812 +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4879 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $490d +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4966 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4a04 +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4a73 +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4cb7 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4d3c +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $4f97 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5013 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $51e3 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $527e +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $5482 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5510 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $56d4 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $5749 +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $590e +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $59a2 +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5afe +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5b4a +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5cac +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5d3f +DEF MukPicFrontBank = $0c +DEF MukPicBack = $5f1f +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $5fac +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $61b5 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6256 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6488 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $653d +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6612 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6677 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $67a3 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $682f +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6a36 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6ade +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6c99 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6d24 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $6eb4 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $6f3d +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $70ff +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $7186 +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $72cd +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7358 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $758d +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $761e +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $77c8 +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $782f +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7a56 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7af9 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7c9f +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $7cfd +DEF BulbasaurPicFrontBank = $0c +DEF BulbasaurPicBack = $7dd3 +DEF BulbasaurPicBackBank = $0c +DEF RedPicBack = $7e50 +DEF RedPicBackBank = $0c +DEF OldManPicBack = $7ee0 +DEF OldManPicBackBank = $0c +DEF MistEffect_ = $7f71 +DEF MistEffect_Bank = $0c +DEF ShroudedInMistText = $7f98 +DEF ShroudedInMistTextBank = $0c +DEF OneHitKOEffect_ = $7fab +DEF OneHitKOEffect_Bank = $0c +DEF VenusaurPicFront = $4000 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $425b +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $4319 +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $44b4 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $4560 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $46c2 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $472f +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4971 +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4a1f +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4b9b +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4d84 +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4e0c +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $4ebc +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $4f7a +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $4fb3 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $5127 +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $519c +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $531b +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $53b6 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $5522 +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $55a9 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $566b +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $56c6 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $57df +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $583f +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5a29 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5ac4 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5b42 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5b91 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5c81 +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5cdd +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $5db5 +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $5e32 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $5f84 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $5fed +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6142 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $61d7 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6426 +DEF CharizardPicBackBank = $0d +DEF FossilKabutopsPic = $64c7 +DEF FossilKabutopsPicBank = $0d +DEF FossilAerodactylPic = $6624 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $67ad +DEF GhostPicBank = $0d +DEF OddishPicFront = $6903 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $69e4 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6a7c +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6bce +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6c77 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6e31 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6eaf +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $6f5d +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $6fd3 +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $710a +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7185 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $731c +DEF VictreebelPicBackBank = $0d +DEF PromptUserToPlaySlots = $73ae +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $7430 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $7447 +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7510 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $751c +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $752c +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $753e +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $7545 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $7552 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $7562 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $758f +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $75c1 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $75dd +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $75f9 +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $760e +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7634 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $7650 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $766a +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $7747 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $7755 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $776f +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $7787 +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $778b +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $778f +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7791 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7794 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $779a +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $77a0 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $77ac +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $77b8 +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $77c1 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $77cf +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $77dd +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $77eb +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $77fa +DEF SlotReward300FuncBank = $0d +DEF YeahText = $781a +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7822 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $783b +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $784e +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $7859 +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $7865 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $78c8 +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $78cf +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $78dd +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $78e9 +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $78f5 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $78f8 +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $790d +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $791d +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $792d +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $793b +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $797c +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $79a2 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $79ef +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7adf +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7adf +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7b03 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7b27 +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7b4b +DEF SlotMachineTiles1Bank = $0d +DEF DisplayLinkBattleVersusTextBox = $7d9b +DEF DisplayLinkBattleVersusTextBoxBank = $0d +DEF SlotMachineTiles1End = $7d9b +DEF SlotMachineTiles1EndBank = $0d +DEF PewterGuys = $7dd3 +DEF PewterGuysBank = $0d +DEF PewterGuysCoordsTable = $7e18 +DEF PewterGuysCoordsTableBank = $0d +DEF PewterMuseumGuyCoords = $7e1c +DEF PewterMuseumGuyCoordsBank = $0d +DEF PewterGymGuyCoords = $7e38 +DEF PewterGymGuyCoordsBank = $0d +DEF _Multiply = $7e73 +DEF _MultiplyBank = $0d +DEF _Divide = $7ed7 +DEF _DivideBank = $0d +DEF StartSlotMachine = $7f5f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7fab +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7fc7 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fe2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF BaseStats = $4000 +DEF BaseStatsBank = $0e +DEF MonsterNames = $5068 +DEF MonsterNamesBank = $0e +DEF CryData = $541e +DEF CryDataBank = $0e +DEF Moves = $5658 +DEF MovesBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a36 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5ac0 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ac8 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5aff +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b04 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b34 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5ba0 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5ba1 +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bb8 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c31 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d1c +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e5f +DEF FormatMovesStringBank = $0e +DEF InitList = $5ead +DEF InitListBank = $0e +DEF GetMonSpecies = $5f0f +DEF GetMonSpeciesBank = $0e +DEF DoubleSelectedStats = $5f2b +DEF DoubleSelectedStatsBank = $0e +DEF HalveSelectedStats = $5f52 +DEF HalveSelectedStatsBank = $0e +DEF _ScrollTrainerPicAfterBattle = $5f7e +DEF _ScrollTrainerPicAfterBattleBank = $0e +DEF DrawTrainerPicColumn = $5fb2 +DEF DrawTrainerPicColumnBank = $0e +DEF ReadTrainer = $5fc4 +DEF ReadTrainerBank = $0e +DEF LoneMoves = $6093 +DEF LoneMovesBank = $0e +DEF TeamMoves = $60a3 +DEF TeamMovesBank = $0e +DEF TrainerDataPointers = $60ac +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $610a +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $613f +DEF BugCatcherDataBank = $0e +DEF LassData = $617d +DEF LassDataBank = $0e +DEF SailorData = $61c9 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $61e9 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $620e +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $627a +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $6297 +DEF SuperNerdDataBank = $0e +DEF HikerData = $62cf +DEF HikerDataBank = $0e +DEF BikerData = $630d +DEF BikerDataBank = $0e +DEF BurglarData = $6355 +DEF BurglarDataBank = $0e +DEF EngineerData = $6378 +DEF EngineerDataBank = $0e +DEF FisherData = $6384 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6384 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $63ba +DEF SwimmerDataBank = $0e +DEF CueBallData = $63fe +DEF CueBallDataBank = $0e +DEF GamblerData = $6424 +DEF GamblerDataBank = $0e +DEF BeautyData = $6442 +DEF BeautyDataBank = $0e +DEF PsychicData = $6486 +DEF PsychicDataBank = $0e +DEF RockerData = $6498 +DEF RockerDataBank = $0e +DEF JugglerData = $64a1 +DEF JugglerDataBank = $0e +DEF TamerData = $64c2 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $64dc +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $652f +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $6555 +DEF Rival1DataBank = $0e +DEF ProfOakData = $658e +DEF ProfOakDataBank = $0e +DEF ChiefData = $65b2 +DEF ChiefDataBank = $0e +DEF ScientistData = $65b2 +DEF ScientistDataBank = $0e +DEF GiovanniData = $65ef +DEF GiovanniDataBank = $0e +DEF RocketData = $660d +DEF RocketDataBank = $0e +DEF CooltrainerMData = $66cb +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $66f6 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $671a +DEF BrunoDataBank = $0e +DEF BrockData = $6726 +DEF BrockDataBank = $0e +DEF MistyData = $672c +DEF MistyDataBank = $0e +DEF LtSurgeData = $6732 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $673a +DEF ErikaDataBank = $0e +DEF KogaData = $6742 +DEF KogaDataBank = $0e +DEF BlaineData = $674c +DEF BlaineDataBank = $0e +DEF SabrinaData = $6756 +DEF SabrinaDataBank = $0e +DEF GentlemanData = $6760 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6772 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6802 +DEF Rival3DataBank = $0e +DEF LoreleiData = $682c +DEF LoreleiDataBank = $0e +DEF ChannelerData = $6838 +DEF ChannelerDataBank = $0e +DEF AgathaData = $6887 +DEF AgathaDataBank = $0e +DEF LanceData = $6893 +DEF LanceDataBank = $0e +DEF TrainerAI = $689f +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $68cd +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $695a +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $6960 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $6966 +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $696c +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6972 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6985 +DEF BrockAIBank = $0e +DEF MistyAI = $698d +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6993 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6999 +DEF ErikaAIBank = $0e +DEF KogaAI = $69a5 +DEF KogaAIBank = $0e +DEF BlaineAI = $69ab +DEF BlaineAIBank = $0e +DEF SabrinaAI = $69b1 +DEF SabrinaAIBank = $0e +DEF Rival2AI = $69bd +DEF Rival2AIBank = $0e +DEF Rival3AI = $69c9 +DEF Rival3AIBank = $0e +DEF LoreleiAI = $69d5 +DEF LoreleiAIBank = $0e +DEF BrunoAI = $69e1 +DEF BrunoAIBank = $0e +DEF AgathaAI = $69e7 +DEF AgathaAIBank = $0e +DEF LanceAI = $69f8 +DEF LanceAIBank = $0e +DEF GenericAI = $6a04 +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a06 +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6a0c +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6a11 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6a3b +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6a41 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6a47 +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6a4b +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6a89 +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6a9b +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6abc +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6af2 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b05 +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6b10 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6b27 +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6b34 +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6b41 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6b4e +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6b71 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6b77 +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6b7d +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6b83 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6b87 +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6bab +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6bb4 +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6bc3 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6bdc +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6bea +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6bf0 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6bfc +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6c1a +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6c39 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6c55 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6c74 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6c95 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6ca9 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6cac +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6cc0 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6cc3 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6cdb +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6d11 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6d51 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6d51 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $7061 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $7061 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $70a1 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $70a1 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $70af +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $70c1 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $728a +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $72c1 +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $72d1 +DEF EvolvedTextBank = $0e +DEF IntoText = $72e0 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $72ef +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $7307 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $731d +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $7326 +DEF LearnMoveFromLevelUpBank = $0e +DEF WriteMonMoves = $7383 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $7419 +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7422 +DEF Evolution_FlagActionBank = $0e +DEF EvosMovesPointerTable = $7427 +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $75a3 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $75b1 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $75bd +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $75ce +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $75e0 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $75ef +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $75fe +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $7606 +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $7616 +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $7629 +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $762d +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $7639 +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $764b +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $765c +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7662 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $7673 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $767b +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $768a +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $769b +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $76a9 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $76ab +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $76b5 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $76c1 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $76d1 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $76e6 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $76ef +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $76fd +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $7711 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $771f +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $772d +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $773b +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $773d +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $773f +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $774f +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $775b +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $7767 +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $7778 +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $7789 +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $779a +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $77ab +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $77b9 +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $77c8 +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $77d4 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $77e0 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $77ec +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $77f8 +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7804 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7813 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $7824 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7832 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7834 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7842 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7844 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $7850 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $785e +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $786d +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $786f +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $787e +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $788d +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $789c +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $78a8 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $78aa +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $78ac +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $78ae +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $78ba +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $78cb +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $78d7 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $78d9 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $78db +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $78dd +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $78ee +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $78ff +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $790d +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7915 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $791d +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7925 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7927 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7936 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7945 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7947 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7949 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $794b +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $795b +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $795d +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $796d +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $796f +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7971 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7973 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7982 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7991 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $799e +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $79a8 +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $79b7 +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $79c3 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $79c5 +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $79c7 +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $79d6 +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $79e2 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $79ef +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $79f9 +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7a0d +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7a0f +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7a25 +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7a37 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7a49 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7a5b +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7a6a +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7a79 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7a88 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7a97 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7aa9 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7aaf +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7ab4 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7ab9 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7ac7 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7ac9 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7ad7 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7ae3 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7aef +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7afd +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7b09 +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7b0b +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7b0d +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7b12 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7b17 +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7b27 +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7b33 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7b35 +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7b41 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7b4f +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7b5b +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7b67 +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7b71 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7b78 +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7b7a +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7b7c +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7b8a +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7b8c +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7b98 +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7b9c +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7b9e +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7baa +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7bac +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7bb8 +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7bc4 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7bd0 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7bd2 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7bdb +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7be0 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7bee +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7bff +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7c0d +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7c0f +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7c22 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7c32 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7c44 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7c46 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7c57 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7c65 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7c67 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7c69 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7c6b +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7c6d +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7c7e +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7c8c +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7c99 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7ca3 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7cb5 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7cc7 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7cd8 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7ce2 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7cec +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7cee +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7cff +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7d01 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7d03 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7d14 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7d25 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7d36 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7d47 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7d55 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7d57 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7d59 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7d5b +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7d5d +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7d6e +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7d80 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7d88 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7d9b +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7daf +DEF VictreebelEvosMovesBank = $0e +DEF HealEffect_ = $7db7 +DEF HealEffect_Bank = $0e +DEF StartedSleepingEffect = $7e6d +DEF StartedSleepingEffectBank = $0e +DEF FellAsleepBecameHealthyText = $7e7a +DEF FellAsleepBecameHealthyTextBank = $0e +DEF RegainedHealthText = $7e90 +DEF RegainedHealthTextBank = $0e +DEF TransformEffect_ = $7ea3 +DEF TransformEffect_Bank = $0e +DEF TransformedText = $7f7c +DEF TransformedTextBank = $0e +DEF ReflectLightScreenEffect_ = $7f8f +DEF ReflectLightScreenEffect_Bank = $0e +DEF LightScreenProtectedText = $7fcf +DEF LightScreenProtectedTextBank = $0e +DEF ReflectGainedArmorText = $7fe5 +DEF ReflectGainedArmorTextBank = $0e +DEF EffectCallBattleCore = $7ffa +DEF EffectCallBattleCoreBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $4100 +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4111 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411f +DEF StartBattleBank = $0f +DEF EnemyRan = $4221 +DEF EnemyRanBank = $0f +DEF WildRanText = $4248 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $425b +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $426d +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43f6 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4467 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $447c +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $4492 +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44a8 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $450e +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $4561 +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $457a +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $4590 +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45d2 +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46a9 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46bb +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46c7 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46dc +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $470e +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $475c +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $4778 +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $478a +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $479c +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47dd +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4832 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $483e +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $4876 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $4885 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $48e4 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $4929 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4940 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $496c +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $497e +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $49c2 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $49ca +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $49f9 +DEF EnemySendOutBank = $0f +DEF TrainerAboutToUseText = $4b65 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4b90 +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4ba4 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4bb8 +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4bd5 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4be5 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4cc3 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4ccc +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4cf1 +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4cfd +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4d6a +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4de8 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4e52 +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4e9b +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4eb2 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4eb8 +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4f43 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4fe6 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4ff2 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $5009 +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $514f +DEF BagWasSelectedBank = $0f +DEF OldManItemList = $516e +DEF OldManItemListBank = $0f +DEF DisplayPlayerBag = $5172 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $517d +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $51a0 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $5206 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $521e +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $530b +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $5346 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $5353 +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $5372 +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $5422 +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $54c8 +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $54da +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $54e9 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $54f7 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $550b +DEF SelectMenuItem_CursorDownBank = $0f +DEF AnyMoveToSelect = $5523 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $555c +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $5574 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $55f5 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5694 +DEF DisabledTextBank = $0f +DEF TypeText = $569e +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $56a4 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5745 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $5797 +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $57d2 +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $57e1 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $57e8 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $5814 +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $583d +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $584c +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $5856 +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $5883 +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $589e +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $593d +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $5952 +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5959 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5978 +DEF ScaredTextBank = $0f +DEF GetOutText = $5997 +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $59a8 +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $59c2 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5bac +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5bbc +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5bc8 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5bdd +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5bf1 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5bfb +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5c12 +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5c22 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5c30 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5c47 +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5c56 +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5c62 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5c71 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5c7c +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5c90 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5ca0 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5cc0 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5cd7 +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5d1f +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5d25 +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5d56 +DEF UserNoTextBank = $0f +DEF UserWaText = $5d5d +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5d62 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5d7c +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5d9e +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5da7 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5dae +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5db3 +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5dbb +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5dbe +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5ddc +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5e1b +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5e7b +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5e8f +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5ea9 +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5eb9 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5ebf +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5ed2 +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5ef0 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5ef4 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5f02 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5f0e +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $6023 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $6030 +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $6040 +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $6051 +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $6060 +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $606f +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $6115 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $61bc +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $6205 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $62b6 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $62be +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $62c3 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $632e +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $6333 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $637f +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $63e2 +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $643d +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $6440 +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $64a0 +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $64fb +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $64fe +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $654c +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $6566 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6579 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $65bb +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $65d3 +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $65fa +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $6612 +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $6631 +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $665c +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $668e +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $6732 +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $675d +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $6854 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $690d +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6970 +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $69a5 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $69e5 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $69f4 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6a14 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6a39 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6a68 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6a6b +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6a7d +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6a89 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6a8d +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6aba +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6ad8 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6b70 +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6b82 +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6b85 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6db4 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6df7 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6f28 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6f77 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6f88 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6ff9 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7009 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $7011 +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $7015 +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $7016 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $701e +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $705b +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $7090 +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $709c +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $7110 +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $714f +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $7152 +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $718b +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $7192 +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $71ca +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $71fe +DEF PlayMoveAnimationBank = $0f +DEF InitBattle = $7209 +DEF InitBattleBank = $0f +DEF InitOpponent = $720f +DEF InitOpponentBank = $0f +DEF DetermineWildOpponent = $721a +DEF DetermineWildOpponentBank = $0f +DEF InitBattleCommon = $7234 +DEF InitBattleCommonBank = $0f +DEF InitWildBattle = $7283 +DEF InitWildBattleBank = $0f +DEF _InitBattleCommon = $72e1 +DEF _InitBattleCommonBank = $0f +DEF _LoadTrainerPic = $7343 +DEF _LoadTrainerPicBank = $0f +DEF ResetCryModifiers = $7361 +DEF ResetCryModifiersBank = $0f +DEF AnimateSendingOutMon = $736b +DEF AnimateSendingOutMonBank = $0f +DEF CopyUncompressedPicToTilemap = $73bf +DEF CopyUncompressedPicToTilemapBank = $0f +DEF CopyUncompressedPicToHL = $73ca +DEF CopyUncompressedPicToHLBank = $0f +DEF LoadMonBackPic = $73fd +DEF LoadMonBackPicBank = $0f +DEF JumpMoveEffect = $742c +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $7432 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $744a +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $74f6 +DEF SleepEffectBank = $0f +DEF FellAsleepText = $753f +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $754d +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $755c +DEF PoisonEffectBank = $0f +DEF PoisonedText = $75ec +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $75f8 +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7606 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $760e +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $7629 +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76f5 +DEF BurnedTextBank = $0f +DEF FrozenText = $7702 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $7711 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7752 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $7767 +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $7802 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $7809 +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $785f +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNoEffectText = $7861 +DEF PrintNoEffectTextBank = $0f +DEF MonsStatsRoseText = $7867 +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $7888 +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7890 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $7898 +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7970 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $7978 +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $7999 +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $799c +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $79a6 +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $79ad +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $79d1 +DEF GreatlyFellTextBank = $0f +DEF FellText = $79d9 +DEF FellTextBank = $0f +DEF PrintStatText = $79e1 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79f8 +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $7a25 +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $7a3f +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a71 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a93 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b5c +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b6e +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b80 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b8d +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7bd7 +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7c00 +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7c08 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c44 +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c74 +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c89 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c9b +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7ca9 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7cbb +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7ccc +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7ce2 +DEF TrappingEffectBank = $0f +DEF MistEffect = $7d0c +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7d14 +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7d1c +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7d24 +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d2c +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d3a +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d6c +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d78 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d83 +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d8b +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d93 +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7da1 +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7db1 +DEF RageEffectBank = $0f +DEF MimicEffect = $7dbf +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e49 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e5a +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e62 +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e68 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ee7 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7efa +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7f02 +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7f0a +DEF HazeEffectBank = $0f +DEF HealEffect = $7f12 +DEF HealEffectBank = $0f +DEF TransformEffect = $7f1a +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7f22 +DEF ReflectLightScreenEffectBank = $0f +DEF NoEffectText = $7f2a +DEF NoEffectTextBank = $0f +DEF PrintNothingHappenedText = $7f3a +DEF PrintNothingHappenedTextBank = $0f +DEF NothingHappenedText = $7f40 +DEF NothingHappenedTextBank = $0f +DEF ConditionalPrintButItFailed = $7f4e +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f53 +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f59 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f6b +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f71 +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f82 +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f95 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f9b +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7fb1 +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7fc1 +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fce +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fe0 +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7ff1 +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7ff4 +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $406f +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4103 +DEF HandlePokedexListMenuBank = $10 +DEF DrawPokedexVerticalLine = $4272 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4281 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4288 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4290 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4294 +DEF PokedexMenuItemsTextBank = $10 +DEF IsPokemonBitSet = $42ab +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42ba +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $42cb +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4428 +DEF HeightWeightTextBank = $10 +DEF PokeText = $443d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $443f +DEF PokedexDataDividerLineBank = $10 +DEF DrawTileLine = $4454 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $445e +DEF PokedexEntryPointersBank = $10 +DEF RhydonDexEntry = $45da +DEF RhydonDexEntryBank = $10 +DEF KangaskhanDexEntry = $4616 +DEF KangaskhanDexEntryBank = $10 +DEF NidoranMDexEntry = $464d +DEF NidoranMDexEntryBank = $10 +DEF ClefairyDexEntry = $4688 +DEF ClefairyDexEntryBank = $10 +DEF SpearowDexEntry = $46bf +DEF SpearowDexEntryBank = $10 +DEF VoltorbDexEntry = $46f9 +DEF VoltorbDexEntryBank = $10 +DEF NidokingDexEntry = $4733 +DEF NidokingDexEntryBank = $10 +DEF SlowbroDexEntry = $476f +DEF SlowbroDexEntryBank = $10 +DEF IvysaurDexEntry = $47a6 +DEF IvysaurDexEntryBank = $10 +DEF ExeggutorDexEntry = $47de +DEF ExeggutorDexEntryBank = $10 +DEF LickitungDexEntry = $481b +DEF LickitungDexEntryBank = $10 +DEF ExeggcuteDexEntry = $485a +DEF ExeggcuteDexEntryBank = $10 +DEF GrimerDexEntry = $4894 +DEF GrimerDexEntryBank = $10 +DEF GengarDexEntry = $48ce +DEF GengarDexEntryBank = $10 +DEF NidoranFDexEntry = $4903 +DEF NidoranFDexEntryBank = $10 +DEF NidoqueenDexEntry = $4942 +DEF NidoqueenDexEntryBank = $10 +DEF CuboneDexEntry = $4979 +DEF CuboneDexEntryBank = $10 +DEF RhyhornDexEntry = $49b1 +DEF RhyhornDexEntryBank = $10 +DEF LaprasDexEntry = $49e9 +DEF LaprasDexEntryBank = $10 +DEF ArcanineDexEntry = $4a23 +DEF ArcanineDexEntryBank = $10 +DEF MewDexEntry = $4a5a +DEF MewDexEntryBank = $10 +DEF GyaradosDexEntry = $4a92 +DEF GyaradosDexEntryBank = $10 +DEF ShellderDexEntry = $4acd +DEF ShellderDexEntryBank = $10 +DEF TentacoolDexEntry = $4b03 +DEF TentacoolDexEntryBank = $10 +DEF GastlyDexEntry = $4b39 +DEF GastlyDexEntryBank = $10 +DEF ScytherDexEntry = $4b73 +DEF ScytherDexEntryBank = $10 +DEF StaryuDexEntry = $4ba9 +DEF StaryuDexEntryBank = $10 +DEF BlastoiseDexEntry = $4bd9 +DEF BlastoiseDexEntryBank = $10 +DEF PinsirDexEntry = $4c11 +DEF PinsirDexEntryBank = $10 +DEF TangelaDexEntry = $4c4a +DEF TangelaDexEntryBank = $10 +DEF GrowlitheDexEntry = $4c86 +DEF GrowlitheDexEntryBank = $10 +DEF OnixDexEntry = $4cba +DEF OnixDexEntryBank = $10 +DEF FearowDexEntry = $4cf4 +DEF FearowDexEntryBank = $10 +DEF PidgeyDexEntry = $4d2e +DEF PidgeyDexEntryBank = $10 +DEF SlowpokeDexEntry = $4d63 +DEF SlowpokeDexEntryBank = $10 +DEF KadabraDexEntry = $4d9e +DEF KadabraDexEntryBank = $10 +DEF GravelerDexEntry = $4ddd +DEF GravelerDexEntryBank = $10 +DEF ChanseyDexEntry = $4e10 +DEF ChanseyDexEntryBank = $10 +DEF MachokeDexEntry = $4e4d +DEF MachokeDexEntryBank = $10 +DEF MrMimeDexEntry = $4e8b +DEF MrMimeDexEntryBank = $10 +DEF HitmonleeDexEntry = $4ec6 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $4f02 +DEF HitmonchanDexEntryBank = $10 +DEF ArbokDexEntry = $4f39 +DEF ArbokDexEntryBank = $10 +DEF ParasectDexEntry = $4f73 +DEF ParasectDexEntryBank = $10 +DEF PsyduckDexEntry = $4fb0 +DEF PsyduckDexEntryBank = $10 +DEF DrowzeeDexEntry = $4fed +DEF DrowzeeDexEntryBank = $10 +DEF GolemDexEntry = $5024 +DEF GolemDexEntryBank = $10 +DEF MagmarDexEntry = $505c +DEF MagmarDexEntryBank = $10 +DEF ElectabuzzDexEntry = $5094 +DEF ElectabuzzDexEntryBank = $10 +DEF MagnetonDexEntry = $50ca +DEF MagnetonDexEntryBank = $10 +DEF KoffingDexEntry = $5104 +DEF KoffingDexEntryBank = $10 +DEF MankeyDexEntry = $513d +DEF MankeyDexEntryBank = $10 +DEF SeelDexEntry = $5174 +DEF SeelDexEntryBank = $10 +DEF DiglettDexEntry = $51b0 +DEF DiglettDexEntryBank = $10 +DEF TaurosDexEntry = $51eb +DEF TaurosDexEntryBank = $10 +DEF FarfetchdDexEntry = $521f +DEF FarfetchdDexEntryBank = $10 +DEF VenonatDexEntry = $5256 +DEF VenonatDexEntryBank = $10 +DEF DragoniteDexEntry = $5291 +DEF DragoniteDexEntryBank = $10 +DEF DoduoDexEntry = $52c7 +DEF DoduoDexEntryBank = $10 +DEF PoliwagDexEntry = $5302 +DEF PoliwagDexEntryBank = $10 +DEF JynxDexEntry = $533f +DEF JynxDexEntryBank = $10 +DEF MoltresDexEntry = $537d +DEF MoltresDexEntryBank = $10 +DEF ArticunoDexEntry = $53b7 +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $53f3 +DEF ZapdosDexEntryBank = $10 +DEF DittoDexEntry = $542e +DEF DittoDexEntryBank = $10 +DEF MeowthDexEntry = $5465 +DEF MeowthDexEntryBank = $10 +DEF KrabbyDexEntry = $5498 +DEF KrabbyDexEntryBank = $10 +DEF VulpixDexEntry = $54cf +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $5503 +DEF NinetalesDexEntryBank = $10 +DEF PikachuDexEntry = $5540 +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $5575 +DEF RaichuDexEntryBank = $10 +DEF DratiniDexEntry = $55ac +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $55e0 +DEF DragonairDexEntryBank = $10 +DEF KabutoDexEntry = $561d +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $5653 +DEF KabutopsDexEntryBank = $10 +DEF HorseaDexEntry = $568c +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $56cc +DEF SeadraDexEntryBank = $10 +DEF SandshrewDexEntry = $5704 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $573a +DEF SandslashDexEntryBank = $10 +DEF OmanyteDexEntry = $576d +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $57a3 +DEF OmastarDexEntryBank = $10 +DEF JigglypuffDexEntry = $57da +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $5811 +DEF WigglytuffDexEntryBank = $10 +DEF EeveeDexEntry = $5846 +DEF EeveeDexEntryBank = $10 +DEF FlareonDexEntry = $5877 +DEF FlareonDexEntryBank = $10 +DEF JolteonDexEntry = $58ae +DEF JolteonDexEntryBank = $10 +DEF VaporeonDexEntry = $58e8 +DEF VaporeonDexEntryBank = $10 +DEF MachopDexEntry = $5920 +DEF MachopDexEntryBank = $10 +DEF ZubatDexEntry = $595f +DEF ZubatDexEntryBank = $10 +DEF EkansDexEntry = $5998 +DEF EkansDexEntryBank = $10 +DEF ParasDexEntry = $59cf +DEF ParasDexEntryBank = $10 +DEF PoliwhirlDexEntry = $5a0b +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $5a46 +DEF PoliwrathDexEntryBank = $10 +DEF WeedleDexEntry = $5a83 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $5ac2 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $5afa +DEF BeedrillDexEntryBank = $10 +DEF DodrioDexEntry = $5b35 +DEF DodrioDexEntryBank = $10 +DEF PrimeapeDexEntry = $5b75 +DEF PrimeapeDexEntryBank = $10 +DEF DugtrioDexEntry = $5ba7 +DEF DugtrioDexEntryBank = $10 +DEF VenomothDexEntry = $5bde +DEF VenomothDexEntryBank = $10 +DEF DewgongDexEntry = $5c13 +DEF DewgongDexEntryBank = $10 +DEF CaterpieDexEntry = $5c4c +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $5c87 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $5cbf +DEF ButterfreeDexEntryBank = $10 +DEF MachampDexEntry = $5cf9 +DEF MachampDexEntryBank = $10 +DEF GolduckDexEntry = $5d32 +DEF GolduckDexEntryBank = $10 +DEF HypnoDexEntry = $5d6f +DEF HypnoDexEntryBank = $10 +DEF GolbatDexEntry = $5dae +DEF GolbatDexEntryBank = $10 +DEF MewtwoDexEntry = $5ddf +DEF MewtwoDexEntryBank = $10 +DEF SnorlaxDexEntry = $5e1c +DEF SnorlaxDexEntryBank = $10 +DEF MagikarpDexEntry = $5e54 +DEF MagikarpDexEntryBank = $10 +DEF MukDexEntry = $5e8a +DEF MukDexEntryBank = $10 +DEF KinglerDexEntry = $5ebf +DEF KinglerDexEntryBank = $10 +DEF CloysterDexEntry = $5ef4 +DEF CloysterDexEntryBank = $10 +DEF ElectrodeDexEntry = $5f2b +DEF ElectrodeDexEntryBank = $10 +DEF ClefableDexEntry = $5f65 +DEF ClefableDexEntryBank = $10 +DEF WeezingDexEntry = $5f9d +DEF WeezingDexEntryBank = $10 +DEF PersianDexEntry = $5fd6 +DEF PersianDexEntryBank = $10 +DEF MarowakDexEntry = $6015 +DEF MarowakDexEntryBank = $10 +DEF HaunterDexEntry = $6051 +DEF HaunterDexEntryBank = $10 +DEF AbraDexEntry = $6089 +DEF AbraDexEntryBank = $10 +DEF AlakazamDexEntry = $60c3 +DEF AlakazamDexEntryBank = $10 +DEF PidgeottoDexEntry = $60fa +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $6134 +DEF PidgeotDexEntryBank = $10 +DEF StarmieDexEntry = $6166 +DEF StarmieDexEntryBank = $10 +DEF BulbasaurDexEntry = $619c +DEF BulbasaurDexEntryBank = $10 +DEF VenusaurDexEntry = $61cf +DEF VenusaurDexEntryBank = $10 +DEF TentacruelDexEntry = $6201 +DEF TentacruelDexEntryBank = $10 +DEF GoldeenDexEntry = $623d +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6278 +DEF SeakingDexEntryBank = $10 +DEF PonytaDexEntry = $62ad +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $62e9 +DEF RapidashDexEntryBank = $10 +DEF RattataDexEntry = $6326 +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $635d +DEF RaticateDexEntryBank = $10 +DEF NidorinoDexEntry = $6394 +DEF NidorinoDexEntryBank = $10 +DEF NidorinaDexEntry = $63cd +DEF NidorinaDexEntryBank = $10 +DEF GeodudeDexEntry = $6409 +DEF GeodudeDexEntryBank = $10 +DEF PorygonDexEntry = $6442 +DEF PorygonDexEntryBank = $10 +DEF AerodactylDexEntry = $647b +DEF AerodactylDexEntryBank = $10 +DEF MagnemiteDexEntry = $64b6 +DEF MagnemiteDexEntryBank = $10 +DEF CharmanderDexEntry = $64ed +DEF CharmanderDexEntryBank = $10 +DEF SquirtleDexEntry = $652b +DEF SquirtleDexEntryBank = $10 +DEF CharmeleonDexEntry = $6562 +DEF CharmeleonDexEntryBank = $10 +DEF WartortleDexEntry = $6599 +DEF WartortleDexEntryBank = $10 +DEF CharizardDexEntry = $65cf +DEF CharizardDexEntryBank = $10 +DEF OddishDexEntry = $6609 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $6642 +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $667a +DEF VileplumeDexEntryBank = $10 +DEF BellsproutDexEntry = $66b2 +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $66ef +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $672d +DEF VictreebelDexEntryBank = $10 +DEF MissingNoDexEntry = $676a +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $676f +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6786 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $679a +DEF PokedexOrderBank = $10 +DEF InternalClockTradeAnim = $6858 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6869 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6878 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $68ae +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $68bf +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $68d5 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $68d5 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $68d7 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $68d9 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $68db +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $68dd +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $68df +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $68e1 +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $68e3 +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $68e5 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $68e7 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $68e9 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $68eb +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $68ed +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $68ef +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $68f1 +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $68f3 +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $68f5 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $68f7 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $68fc +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6907 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $690c +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6917 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6981 +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $698d +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $69b1 +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $69bb +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6a0e +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6a48 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6aa4 +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6aac +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6aec +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6b3c +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6b87 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6ba3 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6bd2 +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6c15 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6c24 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6c3b +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6c5e +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6c7b +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6c86 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6c9b +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6cce +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6cea +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $6d1a +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $6d3e +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $6d55 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $6d74 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $6d82 +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $6d9b +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $6dad +DEF TradeForTextBank = $10 +DEF TradeSendsText = $6dc1 +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $6dd3 +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $6de8 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $6dfa +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $6e08 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $6e11 +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $6e25 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $6e37 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $6e4a +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $6e5d +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $6e69 +DEF PlayIntroBank = $10 +DEF PlayIntroScene = $6e85 +DEF PlayIntroSceneBank = $10 +DEF AnimateIntroNidorino = $6f80 +DEF AnimateIntroNidorinoBank = $10 +DEF UpdateIntroNidorinoOAM = $6f9b +DEF UpdateIntroNidorinoOAMBank = $10 +DEF InitIntroNidorinoOAM = $6fb4 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $6fdd +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $6fe5 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $6feb +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $6ff4 +DEF IntroPlaceBlackTilesBank = $10 +DEF IntroMoveMon = $6ffb +DEF IntroMoveMonBank = $10 +DEF IntroCopyTiles = $702c +DEF IntroCopyTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $702f +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayIntroMoveSound = $7036 +DEF PlayIntroMoveSoundBank = $10 +DEF LoadIntroGraphics = $703f +DEF LoadIntroGraphicsBank = $10 +DEF PlayShootingStar = $7077 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $70d9 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $70fc +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $7105 +DEF PresentsTextStringBank = $10 +DEF IntroNidorinoAnimation0 = $710c +DEF IntroNidorinoAnimation0Bank = $10 +DEF IntroNidorinoAnimation1 = $710f +DEF IntroNidorinoAnimation1Bank = $10 +DEF IntroNidorinoAnimation2 = $711a +DEF IntroNidorinoAnimation2Bank = $10 +DEF IntroNidorinoAnimation3 = $7125 +DEF IntroNidorinoAnimation3Bank = $10 +DEF IntroNidorinoAnimation4 = $7130 +DEF IntroNidorinoAnimation4Bank = $10 +DEF IntroNidorinoAnimation5 = $713b +DEF IntroNidorinoAnimation5Bank = $10 +DEF IntroNidorinoAnimation6 = $7146 +DEF IntroNidorinoAnimation6Bank = $10 +DEF IntroNidorinoAnimation7 = $714f +DEF IntroNidorinoAnimation7Bank = $10 +DEF GameFreakIntro = $7158 +DEF GameFreakIntroBank = $10 +DEF FightIntroBackMon = $7298 +DEF FightIntroBackMonBank = $10 +DEF GameFreakIntroEnd = $7298 +DEF GameFreakIntroEndBank = $10 +DEF FightIntroBackMonEnd = $7898 +DEF FightIntroBackMonEndBank = $10 +DEF FightIntroFrontMon = $7898 +DEF FightIntroFrontMonBank = $10 +DEF FightIntroFrontMon2 = $7ad8 +DEF FightIntroFrontMon2Bank = $10 +DEF FightIntroFrontMon3 = $7d18 +DEF FightIntroFrontMon3Bank = $10 +DEF FightIntroFrontMonEnd = $7f58 +DEF FightIntroFrontMonEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $7f68 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7fa6 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $7fe4 +DEF Trade_MonInfoTextBank = $10 +DEF ViridianPokecenter_Blocks = $4000 +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $401c +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $401c +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $401c +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $401c +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_h = $402c +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $4059 +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $40b1 +DEF LavenderTown_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45e8 +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45e9 +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4626 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4664 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokecenter_Object = $4665 +DEF ViridianPokecenter_ObjectBank = $11 +DEF PokemonMansion1F_h = $4691 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $469d +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $46b3 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $46f2 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $46f9 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $46fe +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $4704 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $4714 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $471a +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4722 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4722 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $472f +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4739 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $475c +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $4763 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $4783 +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $47f4 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $484e +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4920 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $492c +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $493f +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4945 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4955 +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4955 +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4961 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $496d +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4979 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4985 +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4991 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $499d +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $49aa +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $49b0 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $49b6 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $49bc +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $49c2 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $49c8 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $49ce +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $49d2 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $49d8 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $49f1 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $49fb +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4a23 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4a34 +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4a55 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4a79 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4a9c +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4aa2 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4abc +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4acf +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4ad7 +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4aeb +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4b0d +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4b21 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4b3f +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4b5a +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4b64 +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4b7e +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4b95 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4ba0 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4bb5 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4bd6 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4c55 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4dbd +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4dc9 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4e26 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4e2b +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4e2f +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4e85 +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $4f0c +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $4f18 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $4f1b +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $4f1d +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $4f51 +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $4f6b +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4f89 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4f95 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4fab +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $4fc6 +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $4fcc +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5039 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $504d +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $504d +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5059 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $5065 +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $5071 +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $507e +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $5088 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $50a8 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $50b2 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $50ce +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $50d8 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $50f2 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $50fb +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $511e +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $5128 +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $5143 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $514f +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $517a +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $5184 +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $51a0 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $51aa +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $51cd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5237 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $52be +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $52ca +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $52e0 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $530e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $5314 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $5322 +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $5322 +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $532e +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $533a +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $5346 +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $5352 +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $535f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $5369 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $5385 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $538f +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2Text = $53a3 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $53ad +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $53c2 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $53ca +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3Text = $53e5 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $53ef +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $53ff +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5408 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4Text = $542a +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $5434 +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $5446 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $544f +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5Text = $5472 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $547c +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $5490 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $54a4 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $54c0 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $5522 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $55f4 +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5600 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $5613 +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $561b +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $5646 +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $56f3 +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $56f6 +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $56f9 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $56fe +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $5705 +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $570a +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $570f +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $5712 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $5715 +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5718 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $571b +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5720 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $5723 +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $5726 +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $572b +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5730 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $5735 +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $573c +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $5743 +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5748 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $574b +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5750 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $5755 +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $575a +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $575f +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $5762 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5767 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $576c +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $5775 +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $577a +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $5781 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $5784 +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $5787 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $578a +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $578d +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $5794 +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $579b +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $57b0 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $57fc +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $582c +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $585c +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5860 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $58a0 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $58aa +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $58aa +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $58b7 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $58c1 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $58eb +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $58f2 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5918 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5968 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5a3a +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5a46 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5a59 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5a61 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5a8c +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5acd +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5ad4 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5ad9 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5adc +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5ae3 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5aec +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5aef +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5af2 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5af7 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5afc +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5aff +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5b02 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5b05 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5b1b +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5b23 +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5b23 +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5b2f +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5b3c +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5b46 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5b65 +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5b6f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5bb0 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5bba +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5bd9 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5be4 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5c0e +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5c40 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5d12 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5d1e +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FDoorCallbackScript = $5d34 +DEF RocketHideoutB4FDoorCallbackScriptBank = $11 +DEF RocketHideoutB4FSetDefaultScript = $5d64 +DEF RocketHideoutB4FSetDefaultScriptBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5d6f +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5d77 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4F_TextPointers = $5dc2 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $5dd6 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $5dd6 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4F_TrainerHeader1 = $5de2 +DEF RocketHideoutB4F_TrainerHeader1Bank = $11 +DEF RocketHideoutB4F_TrainerHeader2 = $5dee +DEF RocketHideoutB4F_TrainerHeader2Bank = $11 +DEF RocketHideoutB4FGiovanniText = $5dfb +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $5ebd +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocket1Text = $5f2b +DEF RocketHideoutB4FRocket1TextBank = $11 +DEF RocketHideoutB4FRocket1BattleText = $5f35 +DEF RocketHideoutB4FRocket1BattleTextBank = $11 +DEF RocketHideoutB4FRocket1EndBattleText = $5f5c +DEF RocketHideoutB4FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket1AfterBattleText = $5f69 +DEF RocketHideoutB4FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket2Text = $5f7d +DEF RocketHideoutB4FRocket2TextBank = $11 +DEF RocketHideoutB4FRocket2BattleText = $5f87 +DEF RocketHideoutB4FRocket2BattleTextBank = $11 +DEF RocketHideoutB4FRocket2EndBattleText = $5fa2 +DEF RocketHideoutB4FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket2AfterBattleText = $5faa +DEF RocketHideoutB4FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket3Text = $5fc0 +DEF RocketHideoutB4FRocket3TextBank = $11 +DEF RocketHideoutB4FRocket3BattleText = $5fca +DEF RocketHideoutB4FRocket3BattleTextBank = $11 +DEF RocketHideoutB4FRocket3EndBattleText = $5ff4 +DEF RocketHideoutB4FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket3AfterBattleText = $5ffb +DEF RocketHideoutB4FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $603b +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $609a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $614e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $615a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6176 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $618b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $619e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $61a3 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $61a9 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $61b5 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $61b7 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $61e7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $61fe +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $620a +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $6216 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $6232 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6247 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $625a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6267 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $627d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6289 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $628b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $629a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $62b1 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $62b5 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $62c1 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $62c4 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $62d2 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $62e3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $630b +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $6327 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6378 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $643b +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6447 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $644a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6458 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6469 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6492 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $649f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $64e8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $6517 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6580 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $66e8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $66f4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $66f7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $66fd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $670e +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $673a +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6793 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6856 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6862 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6865 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6869 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $688b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $68a8 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $68c8 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $68d4 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $68d8 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $68de +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6905 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6932 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $695b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6981 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $698d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6991 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6997 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $69c3 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $69e5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $69fc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6a22 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6a2e +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6a32 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6a38 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6a7c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6aae +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6aeb +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6b11 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6b1d +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6b20 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6b26 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6b6f +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6bf6 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6c02 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6c15 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6c1b +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6c21 +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6c21 +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6c2e +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6c38 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6c49 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6c6b +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6cf2 +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6cfe +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6d11 +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6d17 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $6d27 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $6d27 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $6d33 +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $6d3f +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $6d4b +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $6d57 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $6d63 +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $6d6f +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $6d7b +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $6d88 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $6d92 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $6dbe +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $6dcd +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1Text = $6de5 +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $6def +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $6e06 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $6e1a +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $6e40 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $6e4a +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $6e67 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $6e74 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6e95 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $6e9f +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $6eb2 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $6ebf +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2Text = $6ee9 +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6ef3 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6f0d +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $6f25 +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $6f42 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $6f4c +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6f71 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $6f79 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3Text = $6f97 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $6fa1 +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6fb8 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6fca +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $6fe6 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $6ff0 +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $700c +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $701a +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $7040 +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $70a4 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $720c +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $7218 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $7270 +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7275 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7279 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $72c1 +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7348 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $7354 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $73ac +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $73b1 +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $73b5 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $73fd +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $7484 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $7490 +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $74f9 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $74fe +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $7506 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7535 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $753c +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7547 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $7592 +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $759d +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $75a9 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $7609 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $7690 +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $769c +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $76a8 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $76b0 +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $76ba +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $76ca +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $770a +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $7719 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7763 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $777f +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7789 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7789 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7796 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $77a5 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $77b8 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $77d1 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $77e1 +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $781f +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $78a6 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF CheckForHiddenEvent = $78c5 +DEF CheckForHiddenEventBank = $11 +DEF CheckIfCoordsInFrontOfPlayerMatch = $7926 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $11 +DEF HiddenEventMaps = $7965 +DEF HiddenEventMapsBank = $11 +DEF HiddenEventPointers = $79bb +DEF HiddenEventPointersBank = $11 +DEF HiddenEventsFor_TRADE_CENTER = $7a65 +DEF HiddenEventsFor_TRADE_CENTERBank = $11 +DEF HiddenEventsFor_COLOSSEUM = $7a72 +DEF HiddenEventsFor_COLOSSEUMBank = $11 +DEF HiddenEventsFor_REDS_HOUSE_2F = $7a7f +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_BLUES_HOUSE = $7a8c +DEF HiddenEventsFor_BLUES_HOUSEBank = $11 +DEF HiddenEventsFor_OAKS_LAB = $7a9f +DEF HiddenEventsFor_OAKS_LABBank = $11 +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $7ab8 +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_MART = $7ac5 +DEF HiddenEventsFor_VIRIDIAN_MARTBank = $11 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $7ac6 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_GYM = $7ad3 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $11 +DEF HiddenEventsFor_MUSEUM_1F = $7ae0 +DEF HiddenEventsFor_MUSEUM_1FBank = $11 +DEF HiddenEventsFor_PEWTER_GYM = $7aed +DEF HiddenEventsFor_PEWTER_GYMBank = $11 +DEF HiddenEventsFor_PEWTER_MART = $7afa +DEF HiddenEventsFor_PEWTER_MARTBank = $11 +DEF HiddenEventsFor_PEWTER_POKECENTER = $7afb +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_POKECENTER = $7b08 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_GYM = $7b15 +DEF HiddenEventsFor_CERULEAN_GYMBank = $11 +DEF HiddenEventsFor_CERULEAN_MART = $7b22 +DEF HiddenEventsFor_CERULEAN_MARTBank = $11 +DEF HiddenEventsFor_LAVENDER_POKECENTER = $7b23 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_POKECENTER = $7b30 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_GYM = $7b3d +DEF HiddenEventsFor_VERMILION_GYMBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_2F = $7baa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $11 +DEF HiddenEventsFor_CELADON_POKECENTER = $7bb1 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $11 +DEF HiddenEventsFor_CELADON_GYM = $7bbe +DEF HiddenEventsFor_CELADON_GYMBank = $11 +DEF HiddenEventsFor_GAME_CORNER = $7bcb +DEF HiddenEventsFor_GAME_CORNERBank = $11 +DEF HiddenEventsFor_CELADON_HOTEL = $7cec +DEF HiddenEventsFor_CELADON_HOTELBank = $11 +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $7cf9 +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $11 +DEF HiddenEventsFor_FUCHSIA_GYM = $7d06 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_GYM = $7d13 +DEF HiddenEventsFor_CINNABAR_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_POKECENTER = $7d3e +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $11 +DEF HiddenEventsFor_SAFFRON_GYM = $7d4b +DEF HiddenEventsFor_SAFFRON_GYMBank = $11 +DEF HiddenEventsFor_MT_MOON_POKECENTER = $7d52 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $11 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $7d5f +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_FOREST = $7d6c +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $11 +DEF HiddenEventsFor_MT_MOON_B2F = $7d79 +DEF HiddenEventsFor_MT_MOON_B2FBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU = $7d86 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $11 +DEF HiddenEventsFor_ROUTE_25 = $7d93 +DEF HiddenEventsFor_ROUTE_25Bank = $11 +DEF HiddenEventsFor_ROUTE_9 = $7da0 +DEF HiddenEventsFor_ROUTE_9Bank = $11 +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $7da7 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $11 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $7dba +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $11 +DEF HiddenEventsFor_ROUTE_10 = $7dc1 +DEF HiddenEventsFor_ROUTE_10Bank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $7dce +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $7dd5 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $7ddc +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $11 +DEF HiddenEventsFor_SAFFRON_POKECENTER = $7de3 +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $11 +DEF HiddenEventsFor_POKEMON_TOWER_5F = $7df0 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $11 +DEF HiddenEventsFor_ROUTE_13 = $7df7 +DEF HiddenEventsFor_ROUTE_13Bank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $7e04 +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $7e0b +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $11 +DEF HiddenEventsFor_SILPH_CO_5F = $7e12 +DEF HiddenEventsFor_SILPH_CO_5FBank = $11 +DEF HiddenEventsFor_SILPH_CO_9F = $7e19 +DEF HiddenEventsFor_SILPH_CO_9FBank = $11 +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $7e20 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $7e27 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $7e2e +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $11 +DEF HiddenEventsFor_POWER_PLANT = $7e35 +DEF HiddenEventsFor_POWER_PLANTBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $7e42 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $7e49 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7e50 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_2F = $7e5d +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_3F = $7e64 +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $7e71 +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $11 +DEF HiddenEventsFor_ROUTE_23 = $7e84 +DEF HiddenEventsFor_ROUTE_23Bank = $11 +DEF HiddenEventsFor_VICTORY_ROAD_2F = $7e97 +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $11 +DEF HiddenEventsFor_UNUSED_MAP_6F = $7ea4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $11 +DEF HiddenEventsFor_BILLS_HOUSE = $7eab +DEF HiddenEventsFor_BILLS_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_CITY = $7eb2 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSE = $7eb9 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSE = $7ec6 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSE = $7ed3 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSEBank = $11 +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $7ee0 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $11 +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $7ee7 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7efa +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $11 +DEF HiddenEventsFor_FIGHTING_DOJO = $7f0d +DEF HiddenEventsFor_FIGHTING_DOJOBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $7f26 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $11 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $7f2d +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $11 +DEF HiddenEventsFor_BIKE_SHOP = $7f3a +DEF HiddenEventsFor_BIKE_SHOPBank = $11 +DEF HiddenEventsFor_ROUTE_11 = $7f5f +DEF HiddenEventsFor_ROUTE_11Bank = $11 +DEF HiddenEventsFor_ROUTE_12 = $7f66 +DEF HiddenEventsFor_ROUTE_12Bank = $11 +DEF HiddenEventsFor_SILPH_CO_11F = $7f6d +DEF HiddenEventsFor_SILPH_CO_11FBank = $11 +DEF HiddenEventsFor_ROUTE_17 = $7f74 +DEF HiddenEventsFor_ROUTE_17Bank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $7f93 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $7fa0 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $11 +DEF HiddenEventsFor_CELADON_CITY = $7fad +DEF HiddenEventsFor_CELADON_CITYBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $7fb4 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $11 +DEF HiddenEventsFor_VERMILION_CITY = $7fbb +DEF HiddenEventsFor_VERMILION_CITYBank = $11 +DEF HiddenEventsFor_CERULEAN_CITY = $7fc2 +DEF HiddenEventsFor_CERULEAN_CITYBank = $11 +DEF HiddenEventsFor_ROUTE_4 = $7fc9 +DEF HiddenEventsFor_ROUTE_4Bank = $11 +DEF CeladonPokecenter_Blocks = $4000 +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $4000 +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $4000 +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $401c +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $401c +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $401c +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $4030 +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $4030 +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $4030 +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $4030 +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $4030 +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_h = $4040 +DEF Route7_hBank = $12 +DEF Route7_Object = $4062 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4091 +DEF Route7_BlocksBank = $12 +DEF ChangeBGPalColor0_4Frames = $40eb +DEF ChangeBGPalColor0_4FramesBank = $12 +DEF PredefShakeScreenVertically = $4103 +DEF PredefShakeScreenVerticallyBank = $12 +DEF PredefShakeScreenHorizontally = $4129 +DEF PredefShakeScreenHorizontallyBank = $12 +DEF Route7_Script = $4156 +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $4159 +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $415b +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4172 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $417e +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4181 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $4185 +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FMomHealScript = $41ef +DEF RedsHouse1FMomHealScriptBank = $12 +DEF RedsHouse1FMomYouShouldRestText = $4221 +DEF RedsHouse1FMomYouShouldRestTextBank = $12 +DEF RedsHouse1FMomLookingGreatText = $4248 +DEF RedsHouse1FMomLookingGreatTextBank = $12 +DEF RedsHouse1FTVText = $427f +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $42d5 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $42fa +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $430a +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4316 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4319 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $433b +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $43fd +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $4421 +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $4448 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $448f +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $44ae +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $44bd +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $44dc +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $44fb +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $4516 +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $4536 +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $4548 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $4563 +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $45c1 +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $45e9 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $45f5 +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $45f8 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $4600 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $4631 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4681 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $46c0 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $46f1 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $4719 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $4725 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $4728 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4758 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $475c +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $4836 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $483e +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $484a +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4881 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $48ce +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $4904 +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4950 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $4986 +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $49cf +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $49dd +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $49f2 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $4a1b +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4a27 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $4a56 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4ac7 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4ac8 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $4aec +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $4b10 +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $4b38 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $4b44 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $4b60 +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4b75 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4b87 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $4b8e +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4b98 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $4ba0 +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4ba2 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4bb1 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4bc8 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4bcc +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4bd8 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $4bdb +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1_PlayCryScript = $4be5 +DEF CeladonMansion1_PlayCryScriptBank = $12 +DEF CeladonMansion1FMeowthText = $4beb +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $4bfd +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $4c39 +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $4c4b +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $4c5f +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $4c76 +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4cbd +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4cd5 +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4ce1 +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4ce5 +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4ce7 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4cf8 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4d1f +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4d37 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4d43 +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3F_TextPointers = $4d46 +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4d56 +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3FGraphicArtistText = $4d66 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4d82 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4db7 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4e60 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4e7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4e9b +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4ec7 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4ed8 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4f20 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4f38 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4f44 +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4f47 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4f49 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4f5a +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4f79 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4f91 +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4f9d +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4fa3 +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4fab +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4fac +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4fad +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4fe2 +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenter_Object = $5013 +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $503f +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $504b +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $507a +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $5085 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $508d +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $509a +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $50dd +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $50f3 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $50f3 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $50ff +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $510b +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $5117 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5123 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $512f +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $513b +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5148 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $52ac +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $5313 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $536a +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $5375 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $537f +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $53a7 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $53b3 +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $53cd +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $53d7 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $53f2 +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $53fb +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5438 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $5442 +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $5463 +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $546d +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $548d +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5497 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $54c8 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $54ce +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $5507 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $5511 +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $553c +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5546 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $557b +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $5585 +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $55a2 +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $55af +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $55e3 +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $55ed +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $561b +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $5625 +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $5650 +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $56a4 +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $56d1 +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $56dd +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $56ef +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $570c +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5727 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $5732 +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5738 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5739 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $577a +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $5783 +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5789 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $57aa +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $57c4 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerk1Text = $57f9 +DEF GameCornerClerk1TextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $592a +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $595e +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuruText = $597a +DEF GameCornerFishingGuruTextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5a2a +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5a4c +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5a60 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $5ae5 +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5b0e +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerClerk2Text = $5b3b +DEF GameCornerClerk2TextBank = $12 +DEF GameCornerGentlemanText = $5be4 +DEF GameCornerGentlemanTextBank = $12 +DEF GameCornerRocketText = $5ca7 +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5d0e +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5d39 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5d9f +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5db6 +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5e12 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5e18 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5e1c +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5e24 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5e2c +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5e37 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5e9a +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5ef4 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5f00 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5f03 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5f0d +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5f5d +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5faa +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5fb8 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5fef +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $6017 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $6023 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $6026 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $6030 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $606a +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $608d +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $608e +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $60b7 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $60cb +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $60d7 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $60db +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $60e5 +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $60fe +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $612d +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $615c +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6190 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6270 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $62a2 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $62b6 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $62c2 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $62c6 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $62cc +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $62f1 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6321 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $635f +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $6385 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $6395 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $63a1 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $63a4 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $63aa +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $63dd +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $6419 +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $6439 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $645f +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $647b +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $6487 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $648d +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $6499 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $649a +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $64d0 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6502 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $65ff +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6601 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenter_Object = $6602 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $663a +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $6646 +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $664c +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $6654 +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $6655 +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $6681 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $66a5 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenter_Object = $66a6 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $66d2 +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $66de +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $66e1 +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $66e3 +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $6756 +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $6788 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $6794 +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $6797 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $679f +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $67a9 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $67ac +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $6859 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $68ae +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $68f1 +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $690f +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $691b +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $691e +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $6920 +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $693d +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $696f +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $6983 +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $698f +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $6992 +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $6998 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $6a8c +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $6ab2 +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $6ad5 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6aea +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $6b02 +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6b0e +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $6b11 +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $6b13 +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $6b40 +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $6b72 +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $6b7e +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $6b81 +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $6b85 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $6c25 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $6c54 +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $6c69 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $6c75 +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $6c86 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $6c8e +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6cd4 +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6cde +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6cf8 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6d0c +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6d11 +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6d17 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6d85 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6d92 +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6dad +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6e05 +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6e21 +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6e2d +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6e30 +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6e38 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6e5e +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6e7f +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6ea6 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6edc +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6efa +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6f06 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6f17 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6f1f +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6f65 +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6f6f +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6f89 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6f9d +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6fa1 +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6ff6 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $7005 +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $7037 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $7043 +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $7046 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $704c +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $705a +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $7082 +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $70a8 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $70c0 +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $70cc +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $70df +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $70e5 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $7101 +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $7101 +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $710d +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $7119 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $7125 +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $7131 +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $713d +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $7149 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $7156 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FHikerBattleText = $7160 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $717b +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $7183 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1Text = $71a6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FYoungster1BattleText = $71b0 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $71c6 +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $71d9 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $71fd +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $7207 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $7226 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $7230 +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdText = $724c +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $7256 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $7270 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $7280 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $729a +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $72a4 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $72c7 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $72d2 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2Text = $72f2 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster2BattleText = $72fc +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $731c +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $7323 +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3Text = $7342 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1FYoungster3BattleText = $734c +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $736d +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $7376 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $739b +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $73b4 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7445 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $75ad +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $75b9 +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $75e5 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7606 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2F_ScriptPointers = $7611 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $761d +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FCheckGotAFossil = $763f +DEF MtMoonB2FCheckGotAFossilBank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $7648 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $7668 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF MtMoonB2FPlayerNearDomeFossilCoords = $7698 +DEF MtMoonB2FPlayerNearDomeFossilCoordsBank = $12 +DEF MtMoonB2FPlayerNearHelixFossilCoords = $769f +DEF MtMoonB2FPlayerNearHelixFossilCoordsBank = $12 +DEF MtMoon3FSuperNerdMoveRightMovementData = $76a6 +DEF MtMoon3FSuperNerdMoveRightMovementDataBank = $12 +DEF MtMoon3FSuperNerdMoveUpMovementData = $76a7 +DEF MtMoon3FSuperNerdMoveUpMovementDataBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $76a9 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2F_TextPointers = $76e2 +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $76f6 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $76f6 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7702 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $770e +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2F_TrainerHeader3 = $771a +DEF MtMoonB2F_TrainerHeader3Bank = $12 +DEF MtMoonB2FSuperNerdText = $7727 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $776f +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $7798 +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $77ad +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $77d3 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $7817 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1Text = $782c +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7836 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $785f +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $786a +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2Text = $788b +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket2BattleText = $7895 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ad +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78b6 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3Text = $78cb +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FRocket3BattleText = $78d5 +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $78fc +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7906 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4Text = $792a +DEF MtMoonB2FRocket4TextBank = $12 +DEF MtMoonB2FRocket4BattleText = $7934 +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $7955 +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $795e +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2FDomeFossilText = $7985 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $79cf +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $7a18 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $7a33 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2F_Object = $7a4f +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $7ab5 +DEF MtMoonB2F_BlocksBank = $12 +DEF SafariZoneWest_h = $7c1d +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7c29 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7c2c +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7c3c +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7c4d +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7ca7 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7cd8 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7cf5 +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7d61 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7e24 +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7e30 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7e33 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7e35 +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7f81 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7f9b +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $615f +DEF ProfOakPicBank = $13 +DEF ChiefPic = $627d +DEF ChiefPicBank = $13 +DEF ScientistPic = $627d +DEF ScientistPicBank = $13 +DEF GiovanniPic = $63be +DEF GiovanniPicBank = $13 +DEF RocketPic = $649f +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6635 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $67be +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $6943 +DEF BrunoPicBank = $13 +DEF BrockPic = $6b3e +DEF BrockPicBank = $13 +DEF MistyPic = $6c40 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d30 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6eb5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fd6 +DEF KogaPicBank = $13 +DEF BlainePic = $7150 +DEF BlainePicBank = $13 +DEF SabrinaPic = $7252 +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73d0 +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74cf +DEF Rival2PicBank = $13 +DEF Rival3Pic = $7623 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $7779 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $78a4 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $7a71 +DEF AgathaPicBank = $13 +DEF LancePic = $7ba2 +DEF LancePicBank = $13 +DEF TradeCenter_h = $7d04 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7d10 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7d4c +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7d4e +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7d51 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7d5b +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7d6f +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7d7b +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7d7e +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7d80 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7d83 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7d8d +DEF Colosseum_BlocksBank = $13 +DEF _GivePokemon = $7da1 +DEF _GivePokemonBank = $13 +DEF SetPokedexOwnedFlag = $7e00 +DEF SetPokedexOwnedFlagBank = $13 +DEF GotMonText = $7e28 +DEF GotMonTextBank = $13 +DEF SentToBoxText = $7e3c +DEF SentToBoxTextBank = $13 +DEF BoxIsFullText = $7e67 +DEF BoxIsFullTextBank = $13 +DEF GetPredefPointer = $7ea5 +DEF GetPredefPointerBank = $13 +DEF DrawPlayerHUDAndHPBarPredef = $7ed5 +DEF DrawPlayerHUDAndHPBarPredefBank = $13 +DEF PredefPointers = $7ed5 +DEF PredefPointersBank = $13 +DEF CopyUncompressedPicToTilemapPredef = $7ed8 +DEF CopyUncompressedPicToTilemapPredefBank = $13 +DEF AnimateSendingOutMonPredef = $7edb +DEF AnimateSendingOutMonPredefBank = $13 +DEF ScaleSpriteByTwoPredef = $7ede +DEF ScaleSpriteByTwoPredefBank = $13 +DEF LoadMonBackPicPredef = $7ee1 +DEF LoadMonBackPicPredefBank = $13 +DEF CopyDownscaledMonTilesPredef = $7ee4 +DEF CopyDownscaledMonTilesPredefBank = $13 +DEF JumpMoveEffectPredef = $7ee7 +DEF JumpMoveEffectPredefBank = $13 +DEF HealPartyPredef = $7eea +DEF HealPartyPredefBank = $13 +DEF MoveAnimationPredef = $7eed +DEF MoveAnimationPredefBank = $13 +DEF DivideBCDPredefPredef = $7ef0 +DEF DivideBCDPredefPredefBank = $13 +DEF DivideBCDPredef2Predef = $7ef3 +DEF DivideBCDPredef2PredefBank = $13 +DEF AddBCDPredefPredef = $7ef6 +DEF AddBCDPredefPredefBank = $13 +DEF SubBCDPredefPredef = $7ef9 +DEF SubBCDPredefPredefBank = $13 +DEF DivideBCDPredef3Predef = $7efc +DEF DivideBCDPredef3PredefBank = $13 +DEF DivideBCDPredef4Predef = $7eff +DEF DivideBCDPredef4PredefBank = $13 +DEF InitPlayerDataPredef = $7f02 +DEF InitPlayerDataPredefBank = $13 +DEF FlagActionPredefPredef = $7f05 +DEF FlagActionPredefPredefBank = $13 +DEF HideObjectPredef = $7f08 +DEF HideObjectPredefBank = $13 +DEF IsObjectHiddenPredef = $7f0b +DEF IsObjectHiddenPredefBank = $13 +DEF ApplyOutOfBattlePoisonDamagePredef = $7f0e +DEF ApplyOutOfBattlePoisonDamagePredefBank = $13 +DEF AnyPartyAlivePredef = $7f11 +DEF AnyPartyAlivePredefBank = $13 +DEF ShowObjectPredef = $7f14 +DEF ShowObjectPredefBank = $13 +DEF ShowObject2Predef = $7f17 +DEF ShowObject2PredefBank = $13 +DEF ReplaceTileBlockPredef = $7f1a +DEF ReplaceTileBlockPredefBank = $13 +DEF InitPlayerData2Predef = $7f1d +DEF InitPlayerData2PredefBank = $13 +DEF LoadTilesetHeaderPredef = $7f20 +DEF LoadTilesetHeaderPredefBank = $13 +DEF LearnMoveFromLevelUpPredef = $7f23 +DEF LearnMoveFromLevelUpPredefBank = $13 +DEF LearnMovePredef = $7f26 +DEF LearnMovePredefBank = $13 +DEF GetQuantityOfItemInBagPredef = $7f29 +DEF GetQuantityOfItemInBagPredefBank = $13 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $7f2c +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $13 +DEF GiveItemPredef = $7f2f +DEF GiveItemPredefBank = $13 +DEF ChangeBGPalColor0_4FramesPredef = $7f32 +DEF ChangeBGPalColor0_4FramesPredefBank = $13 +DEF FindPathToPlayerPredef = $7f35 +DEF FindPathToPlayerPredefBank = $13 +DEF PredefShakeScreenVerticallyPredef = $7f38 +DEF PredefShakeScreenVerticallyPredefBank = $13 +DEF CalcPositionOfPlayerRelativeToNPCPredef = $7f3b +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $13 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $7f3e +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $13 +DEF PredefShakeScreenHorizontallyPredef = $7f41 +DEF PredefShakeScreenHorizontallyPredefBank = $13 +DEF UpdateHPBarPredef = $7f44 +DEF UpdateHPBarPredefBank = $13 +DEF HPBarLengthPredef = $7f47 +DEF HPBarLengthPredefBank = $13 +DEF Diploma_TextBoxBorderPredef = $7f4a +DEF Diploma_TextBoxBorderPredefBank = $13 +DEF DoubleOrHalveSelectedStatsPredef = $7f4d +DEF DoubleOrHalveSelectedStatsPredefBank = $13 +DEF ShowPokedexMenuPredef = $7f50 +DEF ShowPokedexMenuPredefBank = $13 +DEF EvolutionAfterBattlePredef = $7f53 +DEF EvolutionAfterBattlePredefBank = $13 +DEF SaveMainDataPredef = $7f56 +DEF SaveMainDataPredefBank = $13 +DEF InitOpponentPredef = $7f59 +DEF InitOpponentPredefBank = $13 +DEF CableClub_RunPredef = $7f5c +DEF CableClub_RunPredefBank = $13 +DEF DrawBadgesPredef = $7f5f +DEF DrawBadgesPredefBank = $13 +DEF ExternalClockTradeAnimPredef = $7f62 +DEF ExternalClockTradeAnimPredefBank = $13 +DEF BattleTransitionPredef = $7f65 +DEF BattleTransitionPredefBank = $13 +DEF CopyTileIDsFromListPredef = $7f68 +DEF CopyTileIDsFromListPredefBank = $13 +DEF PlayIntroPredef = $7f6b +DEF PlayIntroPredefBank = $13 +DEF GetIntroMoveSoundPredef = $7f6e +DEF GetIntroMoveSoundPredefBank = $13 +DEF FlashScreenPredef = $7f71 +DEF FlashScreenPredefBank = $13 +DEF GetTileAndCoordsInFrontOfPlayerPredef = $7f74 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $13 +DEF StatusScreenPredef = $7f77 +DEF StatusScreenPredefBank = $13 +DEF StatusScreen2Predef = $7f7a +DEF StatusScreen2PredefBank = $13 +DEF InternalClockTradeAnimPredef = $7f7d +DEF InternalClockTradeAnimPredefBank = $13 +DEF TrainerEngagePredef = $7f80 +DEF TrainerEngagePredefBank = $13 +DEF IndexToPokedexPredef = $7f83 +DEF IndexToPokedexPredefBank = $13 +DEF DisplayPicCenteredOrUpperRightPredef = $7f86 +DEF DisplayPicCenteredOrUpperRightPredefBank = $13 +DEF UsedCutPredef = $7f89 +DEF UsedCutPredefBank = $13 +DEF ShowPokedexDataPredef = $7f8c +DEF ShowPokedexDataPredefBank = $13 +DEF WriteMonMovesPredef = $7f8f +DEF WriteMonMovesPredefBank = $13 +DEF SaveMenuPredef = $7f92 +DEF SaveMenuPredefBank = $13 +DEF LoadSGBPredef = $7f95 +DEF LoadSGBPredefBank = $13 +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $7f98 +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $13 +DEF SetPartyMonTypesPredef = $7f9b +DEF SetPartyMonTypesPredefBank = $13 +DEF CanLearnTMPredef = $7f9e +DEF CanLearnTMPredefBank = $13 +DEF TMToMovePredef = $7fa1 +DEF TMToMovePredefBank = $13 +DEF _RunPaletteCommandPredef = $7fa4 +DEF _RunPaletteCommandPredefBank = $13 +DEF StarterDexPredef = $7fa7 +DEF StarterDexPredefBank = $13 +DEF _AddPartyMonPredef = $7faa +DEF _AddPartyMonPredefBank = $13 +DEF UpdateHPBar2Predef = $7fad +DEF UpdateHPBar2PredefBank = $13 +DEF DrawEnemyHUDAndHPBarPredef = $7fb0 +DEF DrawEnemyHUDAndHPBarPredefBank = $13 +DEF LoadTownMap_NestPredef = $7fb3 +DEF LoadTownMap_NestPredefBank = $13 +DEF PrintMonTypePredef = $7fb6 +DEF PrintMonTypePredefBank = $13 +DEF EmotionBubblePredef = $7fb9 +DEF EmotionBubblePredefBank = $13 +DEF EmptyFuncPredef = $7fbc +DEF EmptyFuncPredefBank = $13 +DEF AskNamePredef = $7fbf +DEF AskNamePredefBank = $13 +DEF PewterGuysPredef = $7fc2 +DEF PewterGuysPredefBank = $13 +DEF SavePartyAndDexDataPredef = $7fc5 +DEF SavePartyAndDexDataPredefBank = $13 +DEF LoadPartyAndDexDataPredef = $7fc8 +DEF LoadPartyAndDexDataPredefBank = $13 +DEF TryLoadSaveFilePredef = $7fcb +DEF TryLoadSaveFilePredefBank = $13 +DEF SaveCurrentBoxDataPredef = $7fce +DEF SaveCurrentBoxDataPredefBank = $13 +DEF DoInGameTradeDialoguePredef = $7fd1 +DEF DoInGameTradeDialoguePredefBank = $13 +DEF HallOfFamePCPredef = $7fd4 +DEF HallOfFamePCPredefBank = $13 +DEF DisplayDexRatingPredef = $7fd7 +DEF DisplayDexRatingPredefBank = $13 +DEF _LeaveMapAnimPredef = $7fda +DEF _LeaveMapAnimPredefBank = $13 +DEF EnterMapAnimPredef = $7fdd +DEF EnterMapAnimPredefBank = $13 +DEF GetTileTwoStepsInFrontOfPlayerPredef = $7fe0 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $13 +DEF CheckForCollisionWhenPushingBoulderPredef = $7fe3 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $13 +DEF PrintStrengthTextPredef = $7fe6 +DEF PrintStrengthTextPredefBank = $13 +DEF PickUpItemPredef = $7fe9 +DEF PickUpItemPredefBank = $13 +DEF PrintMoveTypePredef = $7fec +DEF PrintMoveTypePredefBank = $13 +DEF LoadMovePPsPredef = $7fef +DEF LoadMovePPsPredefBank = $13 +DEF DrawHPPredef = $7ff2 +DEF DrawHPPredefBank = $13 +DEF DrawHP2Predef = $7ff5 +DEF DrawHP2PredefBank = $13 +DEF DisplayElevatorFloorMenuPredef = $7ff8 +DEF DisplayElevatorFloorMenuPredefBank = $13 +DEF OaksAideScriptPredef = $7ffb +DEF OaksAideScriptPredefBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46e7 +DEF Route24_BlocksBank = $14 +DEF Route25_h = $479b +DEF Route25_hBank = $14 +DEF Route25_Object = $47b2 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4810 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $491e +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $4935 +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $4936 +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $4936 +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $494a +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49a4 +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49dc +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eef +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f49 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5c +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f6a +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f88 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa5 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4feb +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff3 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffb +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5001 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5019 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5019 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5025 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5031 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503d +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5049 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5055 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5061 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506d +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5079 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5085 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5092 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer1BattleText = $509c +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $50bb +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $50c3 +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2Text = $50de +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer2BattleText = $50e8 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $50ff +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $510a +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3Text = $5127 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer3BattleText = $5131 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $514c +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $5156 +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4Text = $516d +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer4BattleText = $5177 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $5188 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $5192 +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5Text = $51b0 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer5BattleText = $51ba +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $51d1 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $51da +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6Text = $51f5 +DEF Route20Swimmer6TextBank = $14 +DEF Route20Swimmer6BattleText = $51ff +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $521c +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $5225 +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMText = $523b +DEF Route20CooltrainerMTextBank = $14 +DEF Route20CooltrainerMBattleText = $5245 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $525b +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5265 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7Text = $5280 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer7BattleText = $528a +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52a0 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52b3 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8Text = $52d5 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer8BattleText = $52df +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $52fb +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $5301 +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9Text = $5335 +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22GetRivalTrainerNoByStarterScript = $53c4 +DEF Route22GetRivalTrainerNoByStarterScriptBank = $14 +DEF Route22MoveRivalRightScript = $53d4 +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53e9 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53ee +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5420 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5450 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1AfterBattleScript = $54a3 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $54fe +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5505 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $550d +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $5518 +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $553c +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5575 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2AfterBattleScript = $55cd +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5633 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $563a +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $563b +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $563f +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5663 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $5669 +DEF Route22Rival1TextBank = $14 +DEF Route22RivalBeforeBattleText1 = $5682 +DEF Route22RivalBeforeBattleText1Bank = $14 +DEF Route22RivalAfterBattleText1 = $56ed +DEF Route22RivalAfterBattleText1Bank = $14 +DEF Route22Rival1DefeatedText = $575a +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $576d +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival2Text = $579f +DEF Route22Rival2TextBank = $14 +DEF Route22RivalBeforeBattleText2 = $57b8 +DEF Route22RivalBeforeBattleText2Bank = $14 +DEF Route22RivalAfterBattleText2 = $5842 +DEF Route22RivalAfterBattleText2Bank = $14 +DEF Route22Rival2DefeatedText = $58b6 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $58d7 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22PokemonLeagueSignText = $5925 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $593a +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5949 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $5973 +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5979 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $59b5 +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $59bd +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $59d6 +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $59e4 +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $59e9 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $59ef +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $59f4 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $59f8 +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $59fe +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $5a03 +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $5a07 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5a1b +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5a20 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $5a26 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $5a36 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5a3f +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $5a48 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5a51 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5a5a +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $5a63 +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5a6c +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $5a75 +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5ab7 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $5abd +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5b23 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5b78 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5b93 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5ba6 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5bb1 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $5bbb +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $5bf7 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $5c08 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5c31 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5c41 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5c41 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5c4d +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5c59 +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5c65 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5c71 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5c7d +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5c8a +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5e07 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5e11 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5e2e +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5e3a +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3Text = $5e5c +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerM3BattleText = $5e66 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5e7f +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5e8a +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1Text = $5e9f +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24CooltrainerF1BattleText = $5ea9 +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5ec8 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5ed4 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1Text = $5eec +DEF Route24Youngster1TextBank = $14 +DEF Route24Youngster1BattleText = $5ef6 +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5f14 +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5f20 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2Text = $5f35 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24CooltrainerF2BattleText = $5f3f +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5f59 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5f63 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2Text = $5f7b +DEF Route24Youngster2TextBank = $14 +DEF Route24Youngster2BattleText = $5f85 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5fd1 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5fdd +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route25_Script = $5ff2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $6008 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $6049 +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $604f +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $6065 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $6065 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $6071 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $607d +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $6089 +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $6095 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $60a1 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $60ad +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $60b9 +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $60c5 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $60d2 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster1BattleText = $60dc +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $60fe +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $6109 +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2Text = $613b +DEF Route25Youngster2TextBank = $14 +DEF Route25Youngster2BattleText = $6145 +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $616f +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $617a +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMText = $6198 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerMBattleText = $61a2 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $61bd +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $61c3 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1Text = $61dc +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25CooltrainerF1BattleText = $61e6 +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6200 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $620b +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3Text = $6226 +DEF Route25Youngster3TextBank = $14 +DEF Route25Youngster3BattleText = $6230 +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6246 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6256 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2Text = $6280 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25CooltrainerF2BattleText = $628a +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $62ac +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $62b7 +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1Text = $62e1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker1BattleText = $62eb +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $630d +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $6315 +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2Text = $6332 +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker2BattleText = $633c +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6364 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $636c +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3Text = $638f +DEF Route25Hiker3TextBank = $14 +DEF Route25Hiker3BattleText = $6399 +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $63b9 +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $63bf +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $63e3 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $63fa +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $6406 +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $642d +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6432 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $644b +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6454 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $645a +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6484 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $649e +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $649e +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $64aa +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $64b6 +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $64c2 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $64ce +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $64da +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $64e7 +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $64f1 +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $6513 +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $651b +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $6546 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6550 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6570 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $6579 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $658e +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $6598 +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $65af +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $65b6 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $65d8 +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $65e2 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $65fd +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6605 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $6622 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $662c +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6644 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $664f +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2FMoltresText = $6669 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6673 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2F_Object = $6686 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6720 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $67a7 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $67b3 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $67b7 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $67b9 +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $67bb +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $67ff +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $68c3 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $68cf +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $68e5 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $6936 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6962 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $697a +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $697e +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $6985 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6991 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $69f0 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6a36 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $6a93 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6aad +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6acb +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6acb +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $6ad7 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $6ae3 +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $6aef +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $6afc +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6c5e +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6cc8 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6d1c +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6d65 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6d6f +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6d83 +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6d8b +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6dab +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6db5 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6dd1 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6dda +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6df2 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6dfc +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6e15 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6e21 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6e3a +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6e44 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6e64 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6e6c +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6e89 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6e9f +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6f3e +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6f60 +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6f8b +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $7057 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $70d7 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $714c +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $7158 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $716e +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $71af +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $71b7 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $71c7 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $71cd +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $71d7 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $71d7 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $71e4 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $71ee +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $720f +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $7220 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $724a +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $7280 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $72a6 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $7317 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7356 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $7428 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7434 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $744a +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $747b +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $7481 +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $74c0 +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $74d0 +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $74dc +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $74dc +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $74e8 +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $74f5 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $74ff +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $7516 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $7521 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistText = $753a +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7544 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $755e +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7567 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7597 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $75cd +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $760d +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7694 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $76a0 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $76b6 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $7707 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $7717 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $771d +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $772f +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $772f +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $773b +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $7748 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $7752 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $7768 +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $7772 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistText = $7790 +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $779a +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $77b6 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $77c1 +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $77e1 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $7810 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7855 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF InitBattleVariables = $7927 +DEF InitBattleVariablesBank = $14 +DEF ParalyzeEffect_ = $7979 +DEF ParalyzeEffect_Bank = $14 +DEF PrintCardKeyText = $79eb +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7a54 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $7a5f +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7a7d +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $7a95 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $7ab3 +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7b16 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7b29 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7b3d +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7b4a +DEF GetPrizeMenuIdBank = $14 +DEF PrizeDifferentMenuPtrs = $7bff +DEF PrizeDifferentMenuPtrsBank = $14 +DEF NoThanksText = $7c0b +DEF NoThanksTextBank = $14 +DEF PrizeMenuMon1Entries = $7c10 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7c14 +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7c1b +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7c1f +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7c26 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7c2a +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7c31 +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7c67 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7c7c +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7d07 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7d10 +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7d1a +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7d27 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7d3b +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7d4e +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7d57 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7d6a +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7d76 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7d84 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7ddc +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7e0d +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7e1b +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7e2c +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7e45 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7e93 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7edb +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7f33 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7f95 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7f9d +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7fa5 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7fad +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7fb7 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7fbf +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7fcc +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7fda +DEF IndigoPlateauHQTextBank = $14 +DEF Daycare_Blocks = $4000 +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $4000 +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $4000 +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $4010 +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF Route2_h = $4020 +DEF Route2_hBank = $15 +DEF Route2_Object = $4042 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $409e +DEF Route2_BlocksBank = $15 +DEF Route3_h = $4206 +DEF Route3_hBank = $15 +DEF Route3_Object = $4228 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $4275 +DEF Route3_BlocksBank = $15 +DEF Route4_h = $43b0 +DEF Route4_hBank = $15 +DEF Route4_Object = $43d2 +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $440c +DEF Route4_BlocksBank = $15 +DEF Route5_h = $45a1 +DEF Route5_hBank = $15 +DEF Route5_Object = $45c3 +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45f2 +DEF Route5_BlocksBank = $15 +DEF Route9_h = $46a6 +DEF Route9_hBank = $15 +DEF Route9_Object = $46c8 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $471e +DEF Route9_BlocksBank = $15 +DEF Route13_h = $482c +DEF Route13_hBank = $15 +DEF Route13_Object = $484e +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $48ab +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49b9 +DEF Route14_hBank = $15 +DEF Route14_Object = $49db +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a32 +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b40 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b62 +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bc8 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e98 +DEF Route19_hBank = $15 +DEF Route19_Object = $4eba +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f11 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $501f +DEF Route21_hBank = $15 +DEF Route21_Object = $5041 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $508d +DEF Route21_BlocksBank = $15 +DEF Route2_Script = $524f +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $5252 +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $525a +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5278 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5286 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5299 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $529f +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $52b3 +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $52b3 +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $52bf +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $52cb +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $52d7 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $52e3 +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $52ef +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $52fb +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $5307 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $5314 +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $534f +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5359 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $5371 +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $537d +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $539e +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $53a8 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $53c7 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $53d4 +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $53ff +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $5409 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $5424 +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $542b +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $5445 +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $544f +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $5461 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5477 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $54aa +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $54b4 +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $54cc +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $54df +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $5501 +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $550b +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5526 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $552e +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5552 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $555c +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5577 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $557e +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5598 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $55a2 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $55b9 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $55c2 +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $55dc +DEF Route3SignTextBank = $15 +DEF Route4_Script = $55f7 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $560a +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $5610 +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $561c +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $561c +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5629 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5649 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $5653 +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $5670 +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $567d +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $56ab +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $56c3 +DEF Route4SignTextBank = $15 +DEF Route5_Script = $56e1 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $56e4 +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $56e6 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $5705 +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $5718 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $571e +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5734 +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5734 +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5740 +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $574c +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5758 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5764 +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5770 +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $577c +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5788 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5794 +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $57a1 +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9CooltrainerM1Text = $57a7 +DEF Route9CooltrainerM1TextBank = $15 +DEF Route9CooltrainerM2Text = $57ad +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $57b3 +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $57b9 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $57bf +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $57c5 +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $57cb +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $57d1 +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $57d5 +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $57db +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $57f1 +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $57fc +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9CooltrainerM1BattleText = $5827 +DEF Route9CooltrainerM1BattleTextBank = $15 +DEF Route9CooltrainerM1EndBattleText = $5849 +DEF Route9CooltrainerM1EndBattleTextBank = $15 +DEF Route9CooltrainerM1AfterBattleText = $5850 +DEF Route9CooltrainerM1AfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $585f +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5886 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5890 +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $58a9 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $58c1 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $58cd +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $58eb +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5907 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5921 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5940 +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5963 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $596b +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5980 +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $59a5 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $59c3 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $59e4 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $59f8 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5a0f +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5a39 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5a52 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5a5c +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5a75 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5a92 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5aa5 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5aab +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5ac5 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5ac5 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5ad1 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5add +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5ae9 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5af5 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5b01 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5b0d +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5b19 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5b25 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5b31 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5b3e +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5b48 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5b65 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5b7d +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5b99 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5ba3 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5bc0 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5bc8 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5bea +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5bf4 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5c09 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5c12 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5c34 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5c3e +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5c57 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5c69 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5c8b +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5c95 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5cb5 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5ccb +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5cec +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5cf6 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $5d12 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $5d27 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $5d47 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $5d51 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $5d6b +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $5d7c +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $5d9d +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $5da7 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $5db5 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $5dc5 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $5df3 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $5dfd +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $5e09 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $5e18 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $5e28 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $5e32 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $5e4d +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $5e57 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $5e7d +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $5ea3 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $5ee4 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $5f02 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $5f15 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $5f1b +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $5f31 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $5f31 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $5f3d +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $5f49 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $5f55 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $5f61 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $5f6d +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $5f79 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $5f85 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $5f91 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $5f9d +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $5faa +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $5fb4 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $5fd9 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $5fe6 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6013 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $601d +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $603a +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6044 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $6060 +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $606a +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6099 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $60a2 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $60d4 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $60de +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $6104 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $610b +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $612f +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6139 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6155 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6161 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $617f +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6189 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $61a4 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $61af +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $61d7 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $61e1 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $6200 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6213 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6233 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $623d +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6259 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6263 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $627d +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6287 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $62ab +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $62b8 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $62e5 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $62ef +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $6307 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6312 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6335 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6351 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6364 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $636a +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $638a +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $638a +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6396 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $63a2 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $63ae +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $63ba +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $63c6 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $63d2 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $63de +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $63ea +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $63f6 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $6403 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $640d +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $642c +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6434 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $645d +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6467 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $6480 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6488 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $649d +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $64a7 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $64b8 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $64bf +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $64d9 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $64e3 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $6500 +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $650a +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $651f +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6529 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $653d +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6544 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $6560 +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $656a +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $658a +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6592 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $65b9 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $65c3 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $65d4 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $65e6 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $65fe +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $6608 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6621 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6627 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $663f +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6649 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6663 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6669 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6684 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $668e +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $66a5 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $66ac +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $66bb +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $66d9 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6723 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6757 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6771 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6798 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $67b2 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $67c5 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $67cb +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $67e1 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $67e1 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $67ed +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $67f9 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6805 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6811 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $681d +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6829 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6835 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6841 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $684d +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $685a +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM1BattleText = $6864 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6881 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $688c +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2Text = $68a5 +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19CooltrainerM2BattleText = $68af +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $68cd +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $68d5 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1Text = $68f2 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer1BattleText = $68fc +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6914 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $691c +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2Text = $6932 +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer2BattleText = $693c +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6956 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $695e +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3Text = $6975 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer3BattleText = $697f +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $699d +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $69a5 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4Text = $69c0 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer4BattleText = $69ca +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $69e7 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $69f2 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5Text = $6a0d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer5BattleText = $6a17 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6a3a +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6a44 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6Text = $6a66 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer6BattleText = $6a70 +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6a8c +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6a93 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7Text = $6aae +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer7BattleText = $6ab8 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6ad1 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6ade +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8Text = $6af4 +DEF Route19Swimmer8TextBank = $15 +DEF Route19Swimmer8BattleText = $6afe +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6b1b +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6b22 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6b48 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6b64 +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6b77 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6b7d +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6b8f +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6b8f +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6b9b +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6ba7 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6bb3 +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6bbf +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6bcb +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6bd7 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6be3 +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6bef +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6bfc +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher1BattleText = $6c06 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6c23 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6c2c +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2Text = $6c3f +DEF Route21Fisher2TextBank = $15 +DEF Route21Fisher2BattleText = $6c49 +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6c65 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6c78 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1Text = $6c90 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer1BattleText = $6c9a +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6cae +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6cb4 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2Text = $6ccc +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer2BattleText = $6cd6 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6cec +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6cf2 +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3Text = $6d0f +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer3BattleText = $6d19 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $6d2e +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $6d37 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4Text = $6d4e +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer4BattleText = $6d58 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $6d76 +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $6d7f +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5Text = $6da0 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Swimmer5BattleText = $6daa +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $6dbd +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $6dc6 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3Text = $6dd7 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher3BattleText = $6de1 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $6dfd +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $6e12 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4Text = $6e33 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher4BattleText = $6e3d +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $6e58 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $6e64 +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $6e84 +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $6e90 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $6e93 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $6e95 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $6fc7 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $6fe1 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $6fed +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $6ff0 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $6ffa +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $7032 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $7053 +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $706d +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $70a4 +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $70cc +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $70d8 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $70db +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $70dd +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $7227 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7249 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7255 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7258 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $725a +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $75a5 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $75bf +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $75cb +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $75ce +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $75d0 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7732 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $774c +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7758 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $776e +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7795 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $77c1 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $77cb +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $77d1 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $77d9 +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $77d9 +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $77e5 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $77f1 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $77fe +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7835 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FRocket1BattleText = $783f +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7852 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $785d +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistText = $7877 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FScientistBattleText = $7881 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7897 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $78a1 +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2Text = $78c0 +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket2BattleText = $78ca +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $78e3 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $78ee +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7907 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7961 +DEF SilphCo8F_BlocksBank = $15 +DEF GainExperience = $79d6 +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $7bf3 +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $7c26 +DEF BoostExpBank = $15 +DEF GainedText = $7c39 +DEF GainedTextBank = $15 +DEF WithExpAllText = $7c54 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $7c65 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $7c6c +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $7c82 +DEF GrewLevelTextBank = $15 +DEF DisplayDiploma = $7c9c +DEF DisplayDiplomaBank = $15 +DEF AdjustToPlayerNameLength = $7d35 +DEF AdjustToPlayerNameLengthBank = $15 +DEF DiplomaTextPointersAndCoords = $7d42 +DEF DiplomaTextPointersAndCoordsBank = $15 +DEF DiplomaText = $7d56 +DEF DiplomaTextBank = $15 +DEF DiplomaPlayer = $7d5f +DEF DiplomaPlayerBank = $15 +DEF DiplomaSama = $7d65 +DEF DiplomaSamaBank = $15 +DEF DiplomaCongrats = $7d68 +DEF DiplomaCongratsBank = $15 +DEF DiplomaGameFreak = $7d9b +DEF DiplomaGameFreakBank = $15 +DEF _GetSpritePosition1 = $7da3 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7dc3 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7de7 +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7e07 +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7e2b +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7ead +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7eb9 +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7f38 +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7f59 +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f8d +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $401c +DEF Route6_hBank = $16 +DEF Route6_Object = $403e +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4095 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $4149 +DEF Route8_hBank = $16 +DEF Route8_Object = $416b +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41e2 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42f0 +DEF Route10_hBank = $16 +DEF Route10_Object = $4312 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4372 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44da +DEF Route11_hBank = $16 +DEF Route11_Object = $44fc +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $457b +DEF Route11_BlocksBank = $16 +DEF Route12_h = $4689 +DEF Route12_hBank = $16 +DEF Route12_Object = $46b6 +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $472c +DEF Route12_BlocksBank = $16 +DEF Route15_h = $4948 +DEF Route15_hBank = $16 +DEF Route15_Object = $496a +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49e8 +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4af6 +DEF Route16_hBank = $16 +DEF Route16_Object = $4b18 +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4ba0 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c54 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c76 +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4cb8 +DEF Route18_BlocksBank = $16 +DEF OaksAideScript = $4d99 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4df5 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4e80 +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $4ed3 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $4f05 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $4f44 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $4f5f +DEF OaksAideNoRoomTextBank = $16 +DEF CalcLevelFromExperience = $4f8e +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4fb5 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $505b +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $5068 +DEF GrowthRateTableBank = $16 +DEF Route6_Script = $5080 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $5093 +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $5099 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50a7 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50a7 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50b3 +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50bf +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $50cb +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $50d7 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $50e3 +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $50f0 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $50fa +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $511f +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $512b +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $512b +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $5137 +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5141 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $516c +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6Youngster1Text = $5181 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $518b +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51a7 +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51b2 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $51d5 +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $51df +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $51f1 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $5206 +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $5227 +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5231 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $524d +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $525e +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $5280 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $528a +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52a3 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52ac +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $52d0 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $52ee +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5301 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $5307 +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $531b +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $531b +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $5327 +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5333 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $533f +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $534b +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $5357 +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $5363 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $536f +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $537b +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $5388 +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $5392 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53af +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $53ba +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $53d4 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $53de +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $53f5 +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $540a +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5423 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $542d +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $544a +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $5455 +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $5482 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $548c +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54a9 +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54b3 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $54e3 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $54ed +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5502 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $551b +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $5556 +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $5560 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $5581 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $5589 +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55ab +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55b5 +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $55d3 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $55e9 +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $5619 +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5623 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $563b +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5650 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $5679 +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $5683 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56a6 +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $56c4 +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $56f8 +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $570f +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5722 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $5728 +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $573c +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $573c +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $5748 +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $5754 +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $5760 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $576c +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $5778 +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $5785 +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $578f +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $57bd +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $57ce +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $57e9 +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $57f3 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $57fe +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $5824 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $583f +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $5849 +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $585f +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $5872 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $588b +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $5895 +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58b8 +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $58c8 +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $58e9 +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $58f3 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $590e +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5920 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $593a +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $5944 +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $5966 +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $5980 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59ab +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $59ba +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $59ca +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $59dd +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $59e3 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $59f9 +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $59f9 +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a05 +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a11 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a1d +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a29 +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a35 +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a41 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a4d +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a59 +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5a65 +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5a72 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5a7c +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5a8c +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5a9d +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5ab8 +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5ac2 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5ae2 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5af8 +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b13 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b1d +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b3b +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b4b +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5b67 +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5b71 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5b8b +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5ba0 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5bbc +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5bc6 +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5bea +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c06 +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c1d +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c27 +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c45 +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c56 +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5c77 +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5c81 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5c98 +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5ca9 +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5cca +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5cd4 +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5cfb +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d18 +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d47 +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d51 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5d6a +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5d81 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5d96 +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5da0 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5dbf +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5dd4 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5ded +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5df7 +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e0a +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e15 +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e1d +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e50 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5e79 +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5e95 +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5e95 +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ea1 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ead +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eb9 +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5ec5 +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5ed1 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5edd +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5eea +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f01 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f24 +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f53 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5f5d +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5f71 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5f7f +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5f97 +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fa1 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $5fc3 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $5fd6 +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $5ff3 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $5ffd +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $601a +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6023 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $604a +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $6054 +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $6075 +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $607f +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60ab +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60b5 +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $60cc +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $60d6 +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $60ff +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $6109 +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6132 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $6147 +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $6167 +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $6171 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $6195 +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $619d +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $61c0 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $61db +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $61e9 +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $61fc +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6202 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $621a +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $621a +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $6226 +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6232 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $623e +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $624a +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $6256 +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $6262 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $626e +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $627a +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $6286 +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $6293 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $6299 +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $629f +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62a5 +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62ab +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62b1 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62b7 +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $62bd +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $62c3 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $62c9 +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $62cd +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $62d3 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $62f3 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $62fa +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $633c +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $6362 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $636d +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $638c +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63b4 +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $63bf +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $63e4 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $6406 +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6411 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $6438 +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $6454 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $645f +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $6482 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64a5 +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64b8 +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $64d9 +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $6504 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $650f +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $6536 +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $655a +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $6564 +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $6590 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65b4 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $65cd +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $65e9 +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $65fe +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $660d +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $662b +DEF Route15SignTextBank = $16 +DEF Route16_Script = $6647 +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $665a +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $6665 +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $666d +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66a3 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $66cd +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $66e3 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $66e3 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $66ef +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $66fb +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $6707 +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6713 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $671f +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $672c +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $6736 +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6740 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $674b +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $6779 +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $6783 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $679d +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67a7 +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $67bc +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $67c6 +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $67d3 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $67dc +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6801 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $680b +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6823 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $682a +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $6862 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $686c +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $688b +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $6898 +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $68ca +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $68d4 +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $68ed +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $68fa +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $6929 +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6940 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $6963 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $6985 +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $699f +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69b9 +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $69cc +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $69d2 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $69dc +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $69dc +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $69e8 +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $69f4 +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a01 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a0b +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a33 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a39 +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a57 +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6a61 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6a78 +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6a90 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6ab4 +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6abe +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6ae1 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6ae8 +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b0a +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b24 +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b43 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b4f +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_CheckBikeInBag = $6b52 +DEF PokemonFanClub_CheckBikeInBagBank = $16 +DEF PokemonFanClub_TextPointers = $6b63 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubPikachuFanText = $6b73 +DEF PokemonFanClubPikachuFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6bd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubPikachuText = $6c46 +DEF PokemonFanClubPikachuTextBank = $16 +DEF PokemonFanClubSeelText = $6c68 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6c84 +DEF PokemonFanClubChairmanTextBank = $16 +DEF PokemonFanClubReceptionistText = $6f29 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClubSign1Text = $6f43 +DEF PokemonFanClubSign1TextBank = $16 +DEF PokemonFanClubSign2Text = $6f65 +DEF PokemonFanClubSign2TextBank = $16 +DEF PokemonFanClub_Object = $6f82 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $6fc0 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $6fd0 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $6fdc +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $6ff2 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $702e +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $705a +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $706b +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7071 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $707b +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $707b +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $7087 +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7093 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $709f +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $70ac +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $718c +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7196 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $71b0 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $71b9 +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2Text = $71df +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FScientist2BattleText = $71e9 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $7200 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $7207 +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1Text = $7228 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket1BattleText = $7232 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7249 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $724f +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2Text = $7286 +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FRocket2BattleText = $7290 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $72a8 +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $72b2 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $72cc +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $732e +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $73b5 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $73c1 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $73d7 +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $7413 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7424 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $742a +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7432 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7432 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $743e +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $744b +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7494 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $749e +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $74ba +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $74c1 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $74e9 +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $74f3 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $7510 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $7517 +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $754b +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $75bc +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7643 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $764f +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7665 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $768c +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $7696 +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $769c +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $76a8 +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $76a8 +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $76b4 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $76c1 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FRocketBattleText = $76cb +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $76ea +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $76f2 +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistText = $771a +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FScientistBattleText = $7724 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7738 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $773e +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $775a +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10F_Object = $7795 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $77f4 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $783c +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7848 +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $785e +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $788f +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7894 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $789e +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $789f +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $78d8 +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $78e3 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $78f5 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7913 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $791c +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $792f +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7931 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7931 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $793e +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7948 +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7a0c +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7a2a +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7aee +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7b12 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7bbb +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7bc7 +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7bd3 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7bdb +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7be3 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7be4 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7c36 +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7c51 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7c54 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7c93 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7c95 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7d59 +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7d73 +DEF HallOfFame_BlocksBank = $16 +DEF PrintBeginningBattleText = $7d87 +DEF PrintBeginningBattleTextBank = $16 +DEF WildMonAppearedText = $7e29 +DEF WildMonAppearedTextBank = $16 +DEF HookedMonAttackedText = $7e42 +DEF HookedMonAttackedTextBank = $16 +DEF EnemyAppearedText = $7e5a +DEF EnemyAppearedTextBank = $16 +DEF TrainerWantsToFightText = $7e68 +DEF TrainerWantsToFightTextBank = $16 +DEF UnveiledGhostText = $7e7c +DEF UnveiledGhostTextBank = $16 +DEF GhostCantBeIDdText = $7e9a +DEF GhostCantBeIDdTextBank = $16 +DEF PrintSendOutMonMessage = $7eb6 +DEF PrintSendOutMonMessageBank = $16 +DEF GoText = $7f0b +DEF GoTextBank = $16 +DEF DoItText = $7f15 +DEF DoItTextBank = $16 +DEF GetmText = $7f21 +DEF GetmTextBank = $16 +DEF EnemysWeakText = $7f2c +DEF EnemysWeakTextBank = $16 +DEF PrintPlayerMon1Text = $7f43 +DEF PrintPlayerMon1TextBank = $16 +DEF PlayerMon1Text = $7f47 +DEF PlayerMon1TextBank = $16 +DEF RetreatMon = $7f4d +DEF RetreatMonBank = $16 +DEF PlayerMon2Text = $7f53 +DEF PlayerMon2TextBank = $16 +DEF EnoughText = $7fa3 +DEF EnoughTextBank = $16 +DEF OKExclamationText = $7fad +DEF OKExclamationTextBank = $16 +DEF GoodText = $7fb6 +DEF GoodTextBank = $16 +DEF PrintComeBackText = $7fc1 +DEF PrintComeBackTextBank = $16 +DEF ComeBackText = $7fc5 +DEF ComeBackTextBank = $16 +DEF RemoveGuardDrink = $7fcc +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7fe4 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c0 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2FNoopScript = $40ce +DEF RedsHouse2FNoopScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40cf +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40d0 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40dc +DEF StarterDexBank = $17 +DEF Museum1F_h = $40eb +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40f7 +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4109 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $410d +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $412b +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $412c +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $4136 +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $432d +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $435d +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4478 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $44b3 +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $44db +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $4525 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $4531 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $4534 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $4542 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $4566 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $45ab +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $45c5 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $45fd +DEF Museum2FHikerTextBank = $17 +DEF Museum2FSpaceShuttleSignText = $4614 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4627 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $4647 +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $4677 +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4683 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $46b0 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $46bb +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $46c3 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $46d0 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4726 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4732 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4732 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $473f +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $4885 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $489d +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $4950 +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $495d +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4a0b +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4a15 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $4a4d +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $4a77 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $4a97 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4acd +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4b28 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $4b3b +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4b90 +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4ba7 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGym_Object = $4bc7 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $4bf1 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $4c14 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $4c20 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $4c26 +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4c2e +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4c2f +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4c5d +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4cd7 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenter_Object = $4cd8 +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4d04 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4d10 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4d16 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4d1e +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4d1f +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4d20 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4d60 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenter_Object = $4dc0 +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4dec +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4e08 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4e14 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4e42 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4e4d +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4e55 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4e62 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4e9f +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4ead +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4ead +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4eb9 +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4ec6 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4fb8 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $5047 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $505e +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $5069 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $50a2 +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $50ac +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $50d1 +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $50d9 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $5102 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $510c +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $512a +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $5136 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $5164 +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $5235 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $5267 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $528a +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5296 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5299 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $529f +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $52e3 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $531d +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $5343 +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $534f +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $5355 +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $535d +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $535e +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $535f +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $538a +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenter_Object = $53bf +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $53eb +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $53f7 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $53fa +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $5400 +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $546f +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $54f6 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $551c +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $5528 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $552e +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $5536 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $5537 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5576 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $559b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenter_Object = $559c +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $55c8 +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $55d4 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $55d7 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $55dd +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5656 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $567f +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $56a5 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $56b1 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $56e8 +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $5705 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $5710 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $5718 +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $5725 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5763 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5773 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5773 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $577f +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $578b +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $5798 +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $58c2 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $5927 +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $596e +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $598a +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $59c2 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $59cc +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $59f4 +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $5a05 +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $5a34 +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $5a3e +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $5a68 +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $5a74 +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $5aa5 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5aaf +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $5ad6 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5ae1 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $5b40 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $5c20 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5c5a +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5c87 +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5c93 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5c96 +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5ca4 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5e5d +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5e93 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5eb2 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5ed6 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5f35 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5f65 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5f71 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5f84 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5f8f +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5f97 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5fda +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $6017 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $6027 +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $6027 +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $6033 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $603f +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $604b +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $6058 +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $6104 +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $616b +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $6190 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $619a +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $61b4 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $61bd +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $61f4 +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $61fe +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $621e +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $622b +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6252 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $625c +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6292 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $629d +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $62c2 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $62cc +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $62ee +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $62f9 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $631f +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $637f +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $63dd +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $63ea +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $6432 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6450 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $645c +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $648a +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $6495 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $649d +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $64aa +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $64ed +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $6505 +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $6505 +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $6511 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $651d +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $6529 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $6535 +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $6541 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $654d +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $655a +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $66ba +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $673e +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6783 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6791 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymChanneler1BattleText = $679b +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $67c7 +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $67d2 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1Text = $681d +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymYoungster1BattleText = $6827 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $6847 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6857 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2Text = $6882 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymChanneler2BattleText = $688c +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $68ba +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $68c1 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2Text = $68ee +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymYoungster2BattleText = $68f8 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $6922 +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $6936 +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3Text = $6963 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymChanneler3BattleText = $696d +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6983 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6998 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3Text = $69bf +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster3BattleText = $69c9 +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $69ff +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $6a0a +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4Text = $6a53 +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymYoungster4BattleText = $6a5d +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $6aa1 +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6aa9 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGymGymGuideText = $6ace +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGym_Object = $6b89 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6cd3 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6d2d +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6d39 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6d3c +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6d42 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6d72 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6d9d +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6dc3 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6dcf +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6dea +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6dec +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6e1a +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6e4c +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6ed3 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6edf +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ee5 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6eed +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6eee +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6f12 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6f4b +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenter_Object = $6f4c +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6f78 +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6f84 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6f87 +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6f8b +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6fc1 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6ff4 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $7024 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $7030 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $7033 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $7037 +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $709c +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $70bd +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $70ed +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $70f9 +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $70fc +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $7100 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $712d +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $715d +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $718d +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $7199 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $719f +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $71a0 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $71a2 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $71b1 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $71d3 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $71df +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $71e7 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $71e9 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $7208 +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $722a +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7236 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $723e +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7240 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $726b +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $728d +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $7299 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $729f +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $72a3 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $72e8 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $7307 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $733d +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $73a0 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $73c8 +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $73d4 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $73ea +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7450 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $747c +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $749e +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $74a4 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $74ac +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $74ac +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $74b8 +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $74c4 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $74d1 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7532 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FRocket1BattleText = $753c +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $755a +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7561 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistText = $757d +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FScientistBattleText = $7587 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $75b0 +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $75c5 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2Text = $75ec +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket2BattleText = $75f6 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $7610 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7620 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $7639 +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7683 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $76f8 +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $7704 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7734 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $773a +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $7759 +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7767 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7767 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7773 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7780 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $778a +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $77aa +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $77b1 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $77ca +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $77d4 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $77f2 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $77fe +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $7816 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7862 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $78bc +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $78d7 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $78df +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $7903 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $790b +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $790c +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $7925 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $7959 +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $796a +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7980 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7991 +DEF KabutopsFossilTextBank = $17 +DEF DisplayMonFrontSpriteInBox = $79a9 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $79ea +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $79f9 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7a6e +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $7a94 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $7aa5 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $7aca +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $7ad0 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $7b12 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $7b34 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7b5d +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7c12 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7c40 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7c50 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7c5d +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7c6d +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7c77 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7cb3 +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7cef +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7d2e +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7d81 +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7dc7 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7dcf +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7de4 +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7e65 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7eb0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7f09 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7f3f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7f4e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7f8e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $442f +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $4439 +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445c +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $447f +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44aa +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44c9 +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f1 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452b +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4585 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4591 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459d +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a8 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45ae +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45fd +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $4602 +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4648 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4651 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $465a +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $467a +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467e +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4814 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $486c +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $488c +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48e6 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48f2 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $4905 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $490b +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4913 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4913 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $491f +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $492b +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4938 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4942 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4953 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4960 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2Text = $498c +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $4996 +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $49a5 +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b9 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3Text = $49d7 +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49e1 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49fd +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4a10 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a32 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a65 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4abf +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4acb +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4ade +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ae4 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4af0 +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4af0 +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4afc +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4b08 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b15 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b1f +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b32 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b44 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b56 +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b60 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b75 +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b7b +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b97 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4ba1 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4bb5 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bbe +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bd7 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c18 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c72 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c7e +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c91 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c97 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4cde +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4ce7 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4cf5 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4cf5 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4d01 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4d0d +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d19 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d26 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d53 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d5d +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d73 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d7c +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d90 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d9a +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4daf +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4dbb +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dd0 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dda +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ded +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4df5 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4e05 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4e0f +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e24 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e2b +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e45 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e7b +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4ebc +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f16 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f22 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f35 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f40 +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f4a +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f78 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f7b +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fd4 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fe4 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4ff2 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4ff2 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4ffe +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $500a +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5017 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $5021 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $5039 +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $5040 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2Text = $505c +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $5066 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $507d +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $5093 +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3Text = $50bf +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $50c9 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $50e3 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $50ea +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $510b +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5121 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $513e +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $5169 +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6F_Object = $51a1 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51db +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $523f +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $524b +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $525e +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $5269 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FEndBattleScript = $5273 +DEF PokemonTower7FEndBattleScriptBank = $18 +DEF PokemonTower7FHideNPCScript = $529c +DEF PokemonTower7FHideNPCScriptBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $52cc +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7FRocketLeaveMovementScript = $52fc +DEF PokemonTower7FRocketLeaveMovementScriptBank = $18 +DEF PokemonTower7FNPCCoordMovementTable = $5329 +DEF PokemonTower7FNPCCoordMovementTableBank = $18 +DEF PokemonTower7FRocket1ExitRightDownMovement = $5359 +DEF PokemonTower7FRocket1ExitRightDownMovementBank = $18 +DEF PokemonTower7FRocket1ExitDownRightMovement = $5361 +DEF PokemonTower7FRocket1ExitDownRightMovementBank = $18 +DEF PokemonTower7FRocketExitDownMovement = $5368 +DEF PokemonTower7FRocketExitDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitLeftDownMovement = $536e +DEF PokemonTower7FRocket2ExitLeftDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitDownLeftMovement = $5376 +DEF PokemonTower7FRocket2ExitDownLeftMovementBank = $18 +DEF PokemonTower7FRocket3ExitRightDownMovement = $537d +DEF PokemonTower7FRocket3ExitRightDownMovementBank = $18 +DEF PokemonTower7F_TextPointers = $5385 +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7F_TrainerHeader0 = $538d +DEF PokemonTower7F_TrainerHeader0Bank = $18 +DEF PokemonTower7F_TrainerHeaders = $538d +DEF PokemonTower7F_TrainerHeadersBank = $18 +DEF PokemonTower7F_TrainerHeader1 = $5399 +DEF PokemonTower7F_TrainerHeader1Bank = $18 +DEF PokemonTower7F_TrainerHeader2 = $53a5 +DEF PokemonTower7F_TrainerHeader2Bank = $18 +DEF PokemonTower7FRocket1Text = $53b2 +DEF PokemonTower7FRocket1TextBank = $18 +DEF PokemonTower7FRocket1BattleText = $53bc +DEF PokemonTower7FRocket1BattleTextBank = $18 +DEF PokemonTower7FRocket1EndBattleText = $53d7 +DEF PokemonTower7FRocket1EndBattleTextBank = $18 +DEF PokemonTower7FRocket1AfterBattleText = $53e0 +DEF PokemonTower7FRocket1AfterBattleTextBank = $18 +DEF PokemonTower7FRocket2Text = $53ee +DEF PokemonTower7FRocket2TextBank = $18 +DEF PokemonTower7FRocket2BattleText = $53f8 +DEF PokemonTower7FRocket2BattleTextBank = $18 +DEF PokemonTower7FRocket2EndBattleText = $5443 +DEF PokemonTower7FRocket2EndBattleTextBank = $18 +DEF PokemonTower7FRocket2AfterBattleText = $544f +DEF PokemonTower7FRocket2AfterBattleTextBank = $18 +DEF PokemonTower7FRocket3Text = $547b +DEF PokemonTower7FRocket3TextBank = $18 +DEF PokemonTower7FRocket3BattleText = $5485 +DEF PokemonTower7FRocket3BattleTextBank = $18 +DEF PokemonTower7FRocket3EndBattleText = $54a3 +DEF PokemonTower7FRocket3EndBattleTextBank = $18 +DEF PokemonTower7FRocket3AfterBattleText = $54b1 +DEF PokemonTower7FRocket3AfterBattleTextBank = $18 +DEF PokemonTower7FMrFujiText = $54c9 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55d3 +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55fd +DEF PokemonTower7F_BlocksBank = $18 +DEF CeladonMart1F_h = $5657 +DEF CeladonMart1F_hBank = $18 +DEF CeladonMart1F_Script = $5663 +DEF CeladonMart1F_ScriptBank = $18 +DEF CeladonMart1F_TextPointers = $5666 +DEF CeladonMart1F_TextPointersBank = $18 +DEF CeladonMart1FReceptionistText = $566c +DEF CeladonMart1FReceptionistTextBank = $18 +DEF CeladonMart1FDirectorySignText = $56a8 +DEF CeladonMart1FDirectorySignTextBank = $18 +DEF CeladonMart1FCurrentFloorSignText = $5701 +DEF CeladonMart1FCurrentFloorSignTextBank = $18 +DEF CeladonMart1F_Object = $5711 +DEF CeladonMart1F_ObjectBank = $18 +DEF CeladonMart1F_Blocks = $5751 +DEF CeladonMart1F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5779 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $58e9 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $5912 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $5928 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5934 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5947 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $594d +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $5969 +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $5969 +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5975 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5981 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForestYoungster1Text = $598e +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $59c0 +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster2BattleText = $59ca +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $59e9 +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5a01 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3Text = $5a17 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster3BattleText = $5a21 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5a3e +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5a4d +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4Text = $5a66 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestYoungster4BattleText = $5a70 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $5a8d +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $5a9e +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestYoungster5Text = $5ade +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5b19 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5b57 +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5b76 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5ba3 +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5be2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5c22 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForest_Object = $5c3d +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5cbc +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5cc8 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5ccc +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5cd0 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5d17 +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5d54 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5dbc +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5e70 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5e7c +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5e88 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5e90 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5e9a +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5e9b +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5ef3 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5f0d +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5f4a +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5f9b +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5fb8 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5fbe +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $6013 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $60ca +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $60ea +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $6111 +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $6180 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $61da +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $628e +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $629a +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $629d +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $629e +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $62d2 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $630e +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $631a +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $632d +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $6333 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $633d +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $633d +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $6349 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $6356 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6379 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $6391 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $63b9 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $63c3 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $63dc +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $63eb +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $6416 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $6420 +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $6439 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $6442 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $6474 +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $64aa +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $64f0 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $64fc +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $6500 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $650e +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $652a +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $654a +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $656d +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $6594 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $65cd +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $65fa +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $66b9 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $66ef +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $6727 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $6733 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $6739 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $6745 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $674b +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6785 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $6817 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $68ab +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $68c7 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $6919 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $692c +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $6942 +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $696f +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6987 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $6993 +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $699f +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $69b2 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $69b8 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $69ce +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $69ce +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $69da +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $69e6 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $69f2 +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $69ff +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $6a09 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $6a30 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $6a3a +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6a51 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6a5b +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $6a79 +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6a8c +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $6aa8 +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $6ab2 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6acb +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6adc +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $6b06 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $6b10 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $6b2c +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $6b3f +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6b70 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6b98 +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6bb6 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $6bd0 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6be7 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6c07 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6c34 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6cb3 +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6d13 +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6d1f +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6d38 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6d3e +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6d58 +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6d58 +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6d64 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6d70 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6d7c +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6d89 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d93 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6db0 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6dc4 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherText = $6de1 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6deb +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6e02 +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6e0c +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6e33 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6e3d +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6e63 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6e6d +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6e88 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6e92 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6eb1 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6ebb +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6ed2 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6f2b +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6f5a +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6f83 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6fc4 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6ff5 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $7028 +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRooms_Object = $704e +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $710a +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $7116 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $7129 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $712f +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $7145 +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $7145 +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $7151 +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $715d +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $7169 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $7175 +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $7181 +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $718e +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $7198 +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $71af +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $71c0 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $71d7 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $71e1 +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $71fb +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $7212 +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $7231 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $723b +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7252 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7260 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $7288 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $7292 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $72ac +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $72b8 +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $72de +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $72e8 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $7301 +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $730b +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherText = $732a +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7334 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7370 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $737e +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $73a0 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $73db +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRooms_Object = $73f4 +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7499 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $74a5 +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $74a8 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $74a9 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $74bd +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $74c9 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $74cc +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $74cd +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $74e1 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $74ed +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $74f0 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $74f1 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $7505 +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $766d +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7679 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $768f +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $76b3 +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $76b6 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $76e2 +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FTeamRocketLeavesScript = $76ec +DEF SilphCo11FTeamRocketLeavesScriptBank = $18 +DEF SilphCo11FResetCurScript = $7743 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $7747 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $774e +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $775a +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScript = $7799 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScriptBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $77a6 +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniBattleFacingScript = $77e9 +DEF SilphCo11FGiovanniBattleFacingScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $7812 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11F_TextPointers = $7836 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $7842 +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $7842 +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11F_TrainerHeader1 = $784e +DEF SilphCo11F_TrainerHeader1Bank = $18 +DEF SilphCo11FSilphPresidentText = $785b +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79a7 +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79e6 +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a51 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a66 +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocket1Text = $7ad6 +DEF SilphCo11FRocket1TextBank = $18 +DEF SilphCo11FRocket1BattleText = $7ae0 +DEF SilphCo11FRocket1BattleTextBank = $18 +DEF SilphCo11FRocket1EndBattleText = $7afa +DEF SilphCo11FRocket1EndBattleTextBank = $18 +DEF SilphCo11FRocket1AfterBattleText = $7b04 +DEF SilphCo11FRocket1AfterBattleTextBank = $18 +DEF SilphCo11FRocket2Text = $7b19 +DEF SilphCo11FRocket2TextBank = $18 +DEF SilphCo11FRocket2BattleText = $7b23 +DEF SilphCo11FRocket2BattleTextBank = $18 +DEF SilphCo11FRocket2EndBattleText = $7b3a +DEF SilphCo11FRocket2EndBattleTextBank = $18 +DEF SilphCo11FRocket2AfterBattleText = $7b45 +DEF SilphCo11FRocket2AfterBattleTextBank = $18 +DEF SilphCo10FPorygonText = $7b64 +DEF SilphCo10FPorygonTextBank = $18 +DEF SilphCo11F_Object = $7b88 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7bd0 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7c21 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7c4a +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c5b +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c75 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c91 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7cb2 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7ce0 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7d06 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7d3b +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d65 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d90 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7dbc +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7dde +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7ded +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7dff +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7e22 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e74 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e97 +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7ed8 +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7f15 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7f29 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f4d +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f7a +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f98 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f99 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7fa1 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7fbc +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7fcf +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $45e0 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4de0 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4de0 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5270 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5270 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53a0 +DEF House_GFXBank = $19 +DEF House_Block = $5980 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bb0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $6190 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6610 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6bf0 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d60 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7350 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $76f0 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b50 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4050 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4050 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4050 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4650 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4650 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d90 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d90 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5390 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5390 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $55e0 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $55e0 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $55e0 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bd0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bd0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bd0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63d0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69d0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71d0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77d0 +DEF Facility_BlockBank = $1a +DEF DecrementPP = $7fd0 +DEF DecrementPPBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF HallOfFamePC = $4000 +DEF HallOfFamePCBank = $1c +DEF FadeInCredits = $4061 +DEF FadeInCreditsBank = $1c +DEF DisplayCreditsMon = $4072 +DEF DisplayCreditsMonBank = $1c +DEF CreditsMons = $40d8 +DEF CreditsMonsBank = $1c +DEF ScrollCreditsMonLeft = $40e7 +DEF ScrollCreditsMonLeftBank = $1c +DEF ScrollCreditsMonLeft_SetSCX = $40f9 +DEF ScrollCreditsMonLeft_SetSCXBank = $1c +DEF HoFGBPalettes = $4107 +DEF HoFGBPalettesBank = $1c +DEF CreditsCopyTileMapToVRAM = $410b +DEF CreditsCopyTileMapToVRAMBank = $1c +DEF ShiftFontColorIndex = $4118 +DEF ShiftFontColorIndexBank = $1c +DEF FillFourRowsWithBlack = $4122 +DEF FillFourRowsWithBlackBank = $1c +DEF FillMiddleOfScreenWithWhite = $412a +DEF FillMiddleOfScreenWithWhiteBank = $1c +DEF CreditsDelay = $4135 +DEF CreditsDelayBank = $1c +DEF Credits = $413a +DEF CreditsBank = $1c +DEF TheEndUpperTextString = $41d8 +DEF TheEndUpperTextStringBank = $1c +DEF TheEndLowerTextString = $41e5 +DEF TheEndLowerTextStringBank = $1c +DEF CreditsRollPointers = $41f2 +DEF CreditsRollPointersBank = $1c +DEF CreditsTextPointers = $4280 +DEF CreditsTextPointersBank = $1c +DEF CreditsTextOffsets = $445a +DEF CreditsTextOffsetsBank = $1c +DEF TheEndGfx = $4485 +DEF TheEndGfxBank = $1c +DEF LoadShootingStarGraphics = $4525 +DEF LoadShootingStarGraphicsBank = $1c +DEF TheEndGfxEnd = $4525 +DEF TheEndGfxEndBank = $1c +DEF AnimateShootingStar = $4569 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $4613 +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $4617 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $4617 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $4623 +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $462b +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $4633 +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $463b +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $4643 +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $4644 +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4665 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $46a5 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $46a5 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $46b5 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $46b5 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $46c5 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $46c5 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $4790 +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $479f +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $4808 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF HoFDisplayMonInfo = $4817 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4850 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4862 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $4891 +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $489b +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4908 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $4910 +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4917 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $4922 +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4949 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $4955 +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $4974 +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $4984 +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4a08 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4a28 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4a44 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4a54 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4a61 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $4ae3 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $4afb +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $4b0b +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $4ba0 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $4bb8 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $4bce +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4bff +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $4c28 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4c40 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4c64 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4c68 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4c81 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $4ca6 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $4cc3 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $4cd0 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $4cd8 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4cfa +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4d07 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $4d9b +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $4da4 +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $4db2 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $4dc2 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $4dd2 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $4dea +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4e26 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4e36 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $4e96 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $4ed9 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4f3e +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4f4e +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4f5b +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4f85 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4fab +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4fb0 +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4fb9 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4fc5 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4fd5 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4fde +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $5016 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $504c +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $5065 +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $50c9 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $50c9 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $50de +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $50eb +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $5136 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $517e +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $51ab +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $51ea +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $5216 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $5220 +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $5244 +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $5250 +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $5269 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $5272 +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $5285 +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $5290 +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $52bc +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $52cd +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $52ff +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $5331 +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $536a +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $5370 +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $537a +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $538c +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $539a +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $53aa +DEF DisplayTownMapBank = $1c +DEF TownMapOrder = $547f +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $54ae +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $54ae +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $54ce +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $54ce +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $54f8 +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $54fe +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $55e2 +DEF ToTextBank = $1c +DEF FourSpacesText = $55e7 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $55ec +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $560f +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5617 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5617 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $567c +DEF CompressedMapBank = $1c +DEF ExitTownMap = $574a +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $5763 +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $578e +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $57e9 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $57f4 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5809 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5815 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $581d +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $5842 +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5875 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $588d +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $58af +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $591e +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $5a0f +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5a13 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5a17 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5a1a +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $5a1e +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5a22 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5a26 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $5a2b +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $5a30 +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5a34 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5a39 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $5a3e +DEF Route1NameBank = $1c +DEF Route2Name = $5a45 +DEF Route2NameBank = $1c +DEF Route3Name = $5a4c +DEF Route3NameBank = $1c +DEF Route4Name = $5a53 +DEF Route4NameBank = $1c +DEF Route5Name = $5a5a +DEF Route5NameBank = $1c +DEF Route6Name = $5a61 +DEF Route6NameBank = $1c +DEF Route7Name = $5a68 +DEF Route7NameBank = $1c +DEF Route8Name = $5a6f +DEF Route8NameBank = $1c +DEF Route9Name = $5a76 +DEF Route9NameBank = $1c +DEF Route10Name = $5a7d +DEF Route10NameBank = $1c +DEF Route11Name = $5a85 +DEF Route11NameBank = $1c +DEF Route12Name = $5a8d +DEF Route12NameBank = $1c +DEF Route13Name = $5a95 +DEF Route13NameBank = $1c +DEF Route14Name = $5a9d +DEF Route14NameBank = $1c +DEF Route15Name = $5aa5 +DEF Route15NameBank = $1c +DEF Route16Name = $5aad +DEF Route16NameBank = $1c +DEF Route17Name = $5ab5 +DEF Route17NameBank = $1c +DEF Route18Name = $5abd +DEF Route18NameBank = $1c +DEF Route19Name = $5ac5 +DEF Route19NameBank = $1c +DEF Route20Name = $5ace +DEF Route20NameBank = $1c +DEF Route21Name = $5ad7 +DEF Route21NameBank = $1c +DEF Route22Name = $5ae0 +DEF Route22NameBank = $1c +DEF Route23Name = $5ae8 +DEF Route23NameBank = $1c +DEF Route24Name = $5af0 +DEF Route24NameBank = $1c +DEF Route25Name = $5af8 +DEF Route25NameBank = $1c +DEF ViridianForestName = $5b00 +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5b07 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5b0e +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5b17 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $5b20 +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5b29 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5b30 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5b36 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $5b3b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5b41 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $5b4b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5b53 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5b58 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5b62 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5b67 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $5b6f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5b78 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $5b82 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $5b8a +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $5b8a +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $5bbb +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $5bc3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $5bce +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $5c2d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5c30 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5c35 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5c55 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $5c84 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5d2c +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5d46 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5d54 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $5d87 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $5dad +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5dd1 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5e1d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5e3d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5e5d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $5e7d +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $5e9d +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $5ebd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5edd +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5efd +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5f1d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5f9d +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $6032 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $6043 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $6093 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $6125 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $6144 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $6194 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $619c +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $61d2 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_TrainerString = $61dc +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $61de +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $61e4 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $61ee +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $61f8 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $6202 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $6214 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $6231 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $625e +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $626c +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $6299 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $62a0 +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $62b5 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $62e0 +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $62f1 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $631b +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $6322 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $633a +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $6365 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $6373 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $639d +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $63a4 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $63bf +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $63df +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $63e6 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $6428 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $642f +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $645b +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $6462 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $647f +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $6486 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $648d +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $6494 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $649b +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $64a7 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $64f7 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $651b +DEF SetPal_TrainerCardBank = $1c +DEF SetPalFunctions = $6553 +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $656f +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6577 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $657d +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF InitPartyMenuBlkPacket = $6596 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $65a2 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $65cb +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $6604 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6645 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $666b +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $66cc +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $66d5 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6714 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6720 +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6728 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $673e +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $674e +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $676e +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $677e +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $678e +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $67ae +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $67ce +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $67ee +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $681e +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $685e +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $687e +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $688e +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $689e +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $68ae +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $68be +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $68ce +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $68de +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $68ee +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $68fe +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $690e +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $691e +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalTrnPacket = $692e +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $693e +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $694e +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $695e +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $696e +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $697e +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $698e +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $699e +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $69ae +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $69be +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $69ce +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $69de +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $69ee +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $69fe +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $6a0e +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $6a1e +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $6ab6 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $6bde +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $743e +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $7a3e +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7a74 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7a89 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $7afa +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7b27 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $7b61 +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $7b62 +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7b6b +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7b74 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $7bb1 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $7bc6 +DEF WouldYouLikeToSaveTextBank = $1c +DEF GameSavedText = $7be3 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7bfa +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7c26 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7c7d +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7caa +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7ce3 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7cec +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $7cf9 +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7d13 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $7d1b +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7d79 +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7da6 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $7dd4 +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7e50 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7e64 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7e94 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7e9c +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7ebe +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7ee3 +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7ee8 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7f1c +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7f2d +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7f69 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7f9b +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7fad +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7fc6 +DEF ClearAllSRAMBanksBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a01 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a62 +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4ae9 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4af5 +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4aff +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b01 +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4be2 +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bf2 +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c3e +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4ca5 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cec +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d52 +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4d9d +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4dd8 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4dfa +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e14 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e36 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ee6 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f01 +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f2a +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f37 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f43 +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f52 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f5d +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f76 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f82 +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f8e +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f92 +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4f98 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fd1 +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $501e +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $504e +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $5074 +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $5080 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5086 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $508e +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $508f +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50ca +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $510c +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenter_Object = $510d +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5139 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5145 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5148 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5152 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $5396 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53d7 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5404 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5418 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Script = $5424 +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $5430 +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $543e +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $547d +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $5481 +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $5497 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $54a5 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $54de +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $54ec +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $54fa +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $550b +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5510 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $551c +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $552d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $56a9 +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5724 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $5748 +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF SafariZoneGate_Object = $5815 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5845 +DEF SafariZoneGate_BlocksBank = $1d +DEF FuchsiaGym_h = $5851 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $585d +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $588e +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $5899 +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $58a1 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $58ae +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $58ec +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $5902 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $5902 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $590e +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $591a +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $5926 +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5932 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $593e +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $594b +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5a7b +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $5ad9 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $5b2c +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $5b38 +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5b42 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5b94 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $5ba4 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $5bca +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $5bd4 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5c01 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5c0a +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5c35 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5c3f +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5c5b +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5c71 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5ca2 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5cac +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5cd7 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5ce8 +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5d2a +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5d34 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5d6c +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5d74 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5d8d +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5d97 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5dcc +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5dd8 +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5e07 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5eb3 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5f05 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5f32 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5f3e +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5f42 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5f48 +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5f7e +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5fae +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5fd2 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5ff8 +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $6014 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $6020 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $602f +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $6059 +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $6064 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGym_ScriptPointers = $606a +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $6072 +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $609b +DEF MovementNpcToLeftAndUpBank = $1d +DEF MovementNpcToLeft = $609e +DEF MovementNpcToLeftBank = $1d +DEF CinnabarGymGetOpponentTextScript = $60a0 +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymFlagAction = $60b5 +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGymOpenGateScript = $60ba +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymBlainePostBattleScript = $610e +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $611b +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $6163 +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $617b +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $61a3 +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $62b8 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $6306 +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $6361 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $636d +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $63e6 +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $645d +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $64cd +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $6540 +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $65e7 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $665c +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $66d7 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $676b +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $67c5 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarLab_h = $681f +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $682b +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $682f +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $6839 +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $687c +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $689e +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $68ab +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $68b9 +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $68c6 +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6904 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $6928 +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6934 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $6937 +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $693d +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $6972 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $697a +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $6980 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $6988 +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $69ae +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $69be +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $69ca +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $69cd +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $69d7 +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $6ab7 +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6ade +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $6b6b +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $6b7a +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6ba3 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6bb3 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6bbf +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6bc2 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6bc6 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6bf6 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6bfa +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6d03 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6d11 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6d19 +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6d39 +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6d49 +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6d55 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6d5b +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6d63 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6d64 +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6da7 +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6df4 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenter_Object = $6df5 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6e21 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6e2d +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6e30 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6e36 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6e5f +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6e80 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6ea6 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6eb2 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6eb5 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6ebb +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6ee7 +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6f32 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6f48 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6f76 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6f82 +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6f8e +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6f96 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6fac +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6fad +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6fc8 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6fcf +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $7020 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $7049 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $7079 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $707f +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $70ac +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $70c4 +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $70e5 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $70e8 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $70fe +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $7119 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $711e +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $712d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $713b +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $7145 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $7248 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $72ae +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $7316 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $737b +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $7384 +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $740d +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $74b9 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $752c +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $755c +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $756c +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $7578 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $758e +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $75b3 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $75b8 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $75c2 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $75c3 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $75df +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7620 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7629 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $763c +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $764e +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $7652 +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $7652 +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $765f +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $7669 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $76fb +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7708 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $7756 +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $7772 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $779e +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $77bc +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $77c8 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $77de +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $77ff +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $7804 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $780e +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $780f +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $782b +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $786c +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $7875 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $7888 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $789a +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $789e +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $789e +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $78ab +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $78b5 +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $793d +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $7955 +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $797e +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $799a +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $79c6 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $79e4 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $79f0 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $7a06 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7a27 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7a2c +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $7a36 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $7a37 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $7a53 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $7a94 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7a9d +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7ab0 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7ac8 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7acc +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7acc +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7ad9 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $7ae3 +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $7b84 +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $7b96 +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7be3 +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7bff +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7c2b +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7c49 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7cb0 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7cdb +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7d3b +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7d4a +DEF AccessedHoFPCTextBank = $1d +DEF HiddenItems = $7d78 +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7da8 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7e48 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7e8e +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7ea4 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7f2d +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7f52 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7f6c +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7f9e +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF PrintStatusAilment = $4000 +DEF PrintStatusAilmentBank = $1e +DEF LoadMoveAnimationTiles = $403b +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $405b +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $4067 +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $4067 +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $4557 +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4a47 +DEF SlotMachineTiles2Bank = $1e +DEF DrawFrameBlock = $4bc7 +DEF DrawFrameBlockBank = $1e +DEF SlotMachineTiles2End = $4bc7 +DEF SlotMachineTiles2EndBank = $1e +DEF PlayAnimation = $4cb8 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $4d43 +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $4d89 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $4d91 +DEF GetSubanimationTransform2Bank = $1e +DEF MoveAnimation = $4d99 +DEF MoveAnimationBank = $1e +DEF ShareMoveAnimations = $4de1 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4df8 +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4e0a +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4e16 +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4e1e +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4e26 +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4e2b +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4e31 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4e39 +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e3c +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e5e +DEF SetAnimationPaletteBank = $1e +DEF PlaySubanimation = $4e8e +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4f03 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4f12 +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f30 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f79 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fd1 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $5009 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $5014 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryTwoFrameBlocks = $5032 +DEF FlashScreenEveryTwoFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $503b +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5049 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5061 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5074 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $507f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $50ab +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $50af +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50e6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50ef +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $5103 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $510d +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5183 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5188 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5198 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51c1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51ce +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51db +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51f5 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $520d +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $5212 +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5217 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $521c +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $5221 +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5226 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $522b +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $5230 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $5233 +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $523e +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5240 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5245 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5247 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $524c +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $527d +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $52b1 +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ce +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52e6 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52f0 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52f6 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5334 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $5360 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $536e +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $5370 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5387 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5389 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $53a0 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $53a6 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53c0 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53cf +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53d5 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53e2 +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53e8 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $5430 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $544c +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $545b +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $54ad +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54d8 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $550b +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $5530 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $554e +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $559d +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55c8 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55cf +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55d6 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55fb +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $5600 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $5600 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $562f +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $567c +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5689 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $569d +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56e5 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56f6 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5717 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5776 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $577e +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $57a8 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $57b1 +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $57be +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $57ca +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $580f +DEF AnimationHideEnemyMonPicBank = $1e +DEF InitMultipleObjectsOAM = $581f +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $5838 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $5843 +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $5857 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $5879 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $5892 +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5899 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $58a0 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $58a6 +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $58e4 +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $58f3 +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5ae5 +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5af1 +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b02 +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b05 +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b21 +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5b39 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5b52 +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5b5b +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5b8c +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5baf +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5bc4 +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5bf5 +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c26 +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5c57 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5c87 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5cab +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5cba +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5cc7 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d0b +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5d3d +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5d46 +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5d5a +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5d6e +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5d82 +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5d93 +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5da7 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e04 +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e13 +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5e37 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5e42 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5e96 +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5ec2 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f19 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5f5c +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5f80 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $5fbe +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $5fdc +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $5fec +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6000 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6009 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6019 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6019 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $6039 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $6059 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $6079 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $60a9 +DEF AttackAnimationPointersBank = $1e +DEF ZigZagScreenAnim = $623f +DEF ZigZagScreenAnimBank = $1e +DEF PoundAnim = $6242 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $6242 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $6246 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $624a +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $6251 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $6258 +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $625c +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $6263 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $626a +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $6271 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $627c +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $6280 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6284 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $6288 +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $628c +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6296 +DEF CutAnimBank = $1e +DEF GustAnim = $629c +DEF GustAnimBank = $1e +DEF WingAttackAnim = $62a3 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $62a7 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $62ad +DEF FlyAnimBank = $1e +DEF BindAnim = $62b3 +DEF BindAnimBank = $1e +DEF SlamAnim = $62ba +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $62be +DEF VineWhipAnimBank = $1e +DEF StompAnim = $62c5 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $62c9 +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $62d0 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $62d4 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $62d8 +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $62de +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $62e2 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $62e6 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $62ed +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $62f4 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6304 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $6309 +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6312 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $631c +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6323 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6327 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $6335 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $6344 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $6348 +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $634f +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $6353 +DEF LeerAnimBank = $1e +DEF BiteAnim = $635c +DEF BiteAnimBank = $1e +DEF GrowlAnim = $6360 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $6364 +DEF RoarAnimBank = $1e +DEF SingAnim = $636e +DEF SingAnimBank = $1e +DEF SupersonicAnim = $6378 +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $637c +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $6389 +DEF DisableAnimBank = $1e +DEF AcidAnim = $6392 +DEF AcidAnimBank = $1e +DEF EmberAnim = $6399 +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $639d +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $63a7 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $63ae +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $63b2 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $63b9 +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $63bf +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $63c6 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $63cd +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $63d3 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $63d7 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $63df +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $63f0 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $63f4 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $63f8 +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6400 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $6408 +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6410 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $642a +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $6432 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $643d +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $644c +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $6453 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $645a +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $6463 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $646a +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $646e +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $6472 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $6476 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $647d +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $6481 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $648e +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $6498 +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $649c +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $64a3 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $64ad +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $64bc +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $64c0 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $64c5 +DEF FissureAnimBank = $1e +DEF DigAnim = $64ce +DEF DigAnimBank = $1e +DEF ToxicAnim = $64d4 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $64da +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $64dd +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $64e2 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $64e5 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $64ef +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $64f4 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $64fc +DEF RageAnimBank = $1e +DEF TeleportAnim = $6500 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6505 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $650a +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6511 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6515 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $6529 +DEF RecoverAnimBank = $1e +DEF HardenAnim = $6532 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $653c +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $6545 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $6566 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $656e +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $657a +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6584 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $658b +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6596 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $659d +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $65a8 +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $65ab +DEF BideAnimBank = $1e +DEF MetronomeAnim = $65af +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $65be +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $65c2 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $65c6 +DEF EggBombAnimBank = $1e +DEF LickAnim = $65cd +DEF LickAnimBank = $1e +DEF SmogAnim = $65d1 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $65d9 +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $65e0 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $65e4 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $65f4 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $65ff +DEF ClampAnimBank = $1e +DEF SwiftAnim = $6609 +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $660d +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6611 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6615 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $661f +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6626 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $662a +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $6638 +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $663c +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $6645 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $664f +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $6653 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $665a +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $6668 +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $666c +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $6676 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $6682 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $6686 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6693 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6697 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $66a0 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $66a6 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $66a9 +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $66ac +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $66b3 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $66b7 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $66bb +DEF BonemerangAnimBank = $1e +DEF RestAnim = $66bf +DEF RestAnimBank = $1e +DEF RockSlideAnim = $66c6 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $66d0 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $66d4 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $66de +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $66e9 +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $66f1 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $66f9 +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $66fd +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6705 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $6709 +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $670d +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6711 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6715 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $6719 +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $671c +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $671f +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6722 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6725 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $6728 +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $672c +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $6730 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $6734 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $6738 +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $673f +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $6747 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $674e +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $6756 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $675d +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $6764 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $676b +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $6772 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $6779 +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $6780 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $6787 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $678b +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $678e +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6791 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6795 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $6799 +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $6845 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $684f +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $6853 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $6875 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6897 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $68b9 +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $68c6 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $68d9 +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $68e6 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $68ea +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $690f +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $6931 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $6956 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6972 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $6976 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $697d +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $6987 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6994 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $699e +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $69b1 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $69cd +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $69dd +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a08 +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a15 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6a4c +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6a71 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6a96 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6aaf +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6ace +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6ae1 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6afd +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b0d +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b17 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b1e +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b2b +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6b38 +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6b4b +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6b70 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6ba1 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6bae +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6bb8 +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6be6 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6bea +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6bf1 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6bfb +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c1d +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6c30 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6c34 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6c38 +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6c4e +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6c67 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6cbf +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6ccc +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6cd3 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6cda +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6ce1 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6ce8 +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6cf2 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6cfc +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d03 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d0d +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d17 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d2a +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6d40 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6d59 +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6d99 +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6da6 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6dbf +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6dde +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e0f +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6e46 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6e7d +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6ea2 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6eac +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6eb9 +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6ecc +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6ed6 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6ee9 +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6ef6 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6efa +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f04 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f1d +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6f30 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6f43 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6f59 +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6f7e +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $6fa0 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7094 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $70b9 +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $70fa +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $710b +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $711c +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $712d +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $715e +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $719f +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $71e0 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7211 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $7242 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $7253 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $7264 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7285 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7296 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $72a7 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $72c8 +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $72e9 +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $72f6 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7307 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $7328 +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $7359 +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $737a +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $738b +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7390 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $7399 +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $73a2 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $73ab +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $73b4 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $73bd +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $73c6 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $73d7 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $73e0 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $73f9 +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $742a +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $7477 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $7488 +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7491 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $74c2 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $74d3 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $74e8 +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7501 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7512 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7523 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $752c +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $7531 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $7552 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $7573 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7584 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7595 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $759a +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $75b7 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $75d4 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $75d9 +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $75f2 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7603 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7614 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7625 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $7636 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $7647 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $765c +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $7675 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7692 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $76b3 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $76d4 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $76e1 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $76f2 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $771f +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $774c +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $775d +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $776e +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $777f +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7790 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $77a1 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $77e2 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7823 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $7854 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $7875 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $7886 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7897 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $78a8 +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $78b9 +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $78ca +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $78eb +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $791c +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $793d +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $795e +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $796f +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $797c +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $798d +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $799a +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $79b3 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $79d8 +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $79f5 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $79fa +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a2b +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7a3c +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7a5d +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7a8a +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7ac7 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7ad8 +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7af9 +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b2a +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7b6b +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7b84 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7b9d +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7bb6 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7bbf +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7bc4 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7bd5 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7bda +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7bfb +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c1c +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7c3d +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7c46 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7c57 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7c68 +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7c79 +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7c96 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7ca7 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7cac +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7cb1 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e13 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e15 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7ee0 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7ee5 +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7eee +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f02 +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f26 +DEF Evolution_CheckForCancelBank = $1e +DEF ShakeElevator = $7f41 +DEF ShakeElevatorBank = $1e +DEF ShakeElevatorRedrawRow = $7f90 +DEF ShakeElevatorRedrawRowBank = $1e +DEF GetMachinePrice = $7fb2 +DEF GetMachinePriceBank = $1e +DEF TechnicalMachinePrices = $7fd3 +DEF TechnicalMachinePricesBank = $1e +DEF Music_Credits_Ch1 = $4000 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $4140 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $42a3 +DEF Music_Credits_Ch3Bank = $1f +DEF PlayPokedexRatingSfx = $43db +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $4402 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $4410 +DEF OwnedMonValuesBank = $1f +DEF Audio3_UpdateMusic = $4417 +DEF Audio3_UpdateMusicBank = $1f +DEF Audio3_ApplyMusicAffects = $444c +DEF Audio3_ApplyMusicAffectsBank = $1f +DEF Audio3_PlayNextNote = $44e4 +DEF Audio3_PlayNextNoteBank = $1f +DEF Audio3_sound_ret = $44fa +DEF Audio3_sound_retBank = $1f +DEF Audio3_sound_call = $4588 +DEF Audio3_sound_callBank = $1f +DEF Audio3_sound_loop = $45bd +DEF Audio3_sound_loopBank = $1f +DEF Audio3_note_type = $45f8 +DEF Audio3_note_typeBank = $1f +DEF Audio3_toggle_perfect_pitch = $4637 +DEF Audio3_toggle_perfect_pitchBank = $1f +DEF Audio3_vibrato = $4649 +DEF Audio3_vibratoBank = $1f +DEF Audio3_pitch_slide = $4681 +DEF Audio3_pitch_slideBank = $1f +DEF Audio3_duty_cycle = $46b9 +DEF Audio3_duty_cycleBank = $1f +DEF Audio3_tempo = $46ce +DEF Audio3_tempoBank = $1f +DEF Audio3_stereo_panning = $470e +DEF Audio3_stereo_panningBank = $1f +DEF Audio3_unknownmusic0xef = $471b +DEF Audio3_unknownmusic0xefBank = $1f +DEF Audio3_duty_cycle_pattern = $473a +DEF Audio3_duty_cycle_patternBank = $1f +DEF Audio3_volume = $4758 +DEF Audio3_volumeBank = $1f +DEF Audio3_execute_music = $4764 +DEF Audio3_execute_musicBank = $1f +DEF Audio3_octave = $4773 +DEF Audio3_octaveBank = $1f +DEF Audio3_sfx_note = $4786 +DEF Audio3_sfx_noteBank = $1f +DEF Audio3_pitch_sweep = $47d3 +DEF Audio3_pitch_sweepBank = $1f +DEF Audio3_note = $47ef +DEF Audio3_noteBank = $1f +DEF Audio3_note_length = $481e +DEF Audio3_note_lengthBank = $1f +DEF Audio3_note_pitch = $487c +DEF Audio3_note_pitchBank = $1f +DEF Audio3_EnableChannelOutput = $490c +DEF Audio3_EnableChannelOutputBank = $1f +DEF Audio3_ApplyDutyCycleAndSoundLength = $493d +DEF Audio3_ApplyDutyCycleAndSoundLengthBank = $1f +DEF Audio3_ApplyWavePatternAndFrequency = $495f +DEF Audio3_ApplyWavePatternAndFrequencyBank = $1f +DEF Audio3_SetSfxTempo = $49a7 +DEF Audio3_SetSfxTempoBank = $1f +DEF Audio3_ApplyFrequencyModifier = $49c9 +DEF Audio3_ApplyFrequencyModifierBank = $1f +DEF Audio3_GoBackOneCommandIfCry = $49db +DEF Audio3_GoBackOneCommandIfCryBank = $1f +DEF Audio3_IsCry = $49f9 +DEF Audio3_IsCryBank = $1f +DEF Audio3_ApplyPitchSlide = $4a0d +DEF Audio3_ApplyPitchSlideBank = $1f +DEF Audio3_InitPitchSlideVars = $4aa3 +DEF Audio3_InitPitchSlideVarsBank = $1f +DEF Audio3_ApplyDutyCyclePattern = $4b21 +DEF Audio3_ApplyDutyCyclePatternBank = $1f +DEF Audio3_GetNextMusicByte = $4b39 +DEF Audio3_GetNextMusicByteBank = $1f +DEF Audio3_GetRegisterPointer = $4b4c +DEF Audio3_GetRegisterPointerBank = $1f +DEF Audio3_MultiplyAdd = $4b5b +DEF Audio3_MultiplyAddBank = $1f +DEF Audio3_CalculateFrequency = $4b6c +DEF Audio3_CalculateFrequencyBank = $1f +DEF Audio3_PlaySound = $4b8a +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $4e2a +DEF Audio3_CryRetBank = $1f +DEF Audio3_HWChannelBaseAddresses = $4e2b +DEF Audio3_HWChannelBaseAddressesBank = $1f +DEF Audio3_HWChannelDisableMasks = $4e33 +DEF Audio3_HWChannelDisableMasksBank = $1f +DEF Audio3_HWChannelEnableMasks = $4e3b +DEF Audio3_HWChannelEnableMasksBank = $1f +DEF Audio3_Pitches = $4e43 +DEF Audio3_PitchesBank = $1f +DEF Music_BikeRiding_Ch1 = $4e5b +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $4f0c +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $4fb4 +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $5108 +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5171 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $527e +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $537c +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $542a +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $54ab +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $557f +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $562b +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5760 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5818 +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $58e3 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $598b +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5af0 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5b07 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5b17 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5b27 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5b78 +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5bdb +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $5c7c +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $5c91 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $5e08 +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $5f1a +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $5f84 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $5faf +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $5fe0 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $601e +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6050 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $607a +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6093 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $60a9 +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $60c8 +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $60e7 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $60ff +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $6114 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $6133 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $614f +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $6159 +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $61a5 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $61f2 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $62ea +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6383 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $643a +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $64e3 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $66a9 +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $685e +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $693d +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $695a +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6986 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6999 +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $69bc +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $69eb +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6a1b +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6a42 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6a72 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ae4 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6b5c +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6bbd +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6bfb +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $6cb9 +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $6d3c +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $6d9a +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $6e1d +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $6e3a +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $6e4f +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $6e7a +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $6e9c +DEF Music_HallOfFame_Ch3Bank = $1f +DEF SFX_Headers_3 = $6ebf +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $6ec2 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $6ec5 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $6ec8 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $6ecb +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $6ece +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $6ed1 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $6ed4 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $6ed7 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $6eda +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $6edd +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $6ee0 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $6ee3 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $6ee6 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $6ee9 +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $6eec +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $6eef +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $6ef2 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $6ef5 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $6ef8 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $6efb +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $6f04 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $6f0d +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $6f16 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $6f1f +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $6f28 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $6f31 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $6f3a +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $6f43 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $6f4c +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $6f55 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $6f5e +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $6f67 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $6f70 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $6f79 +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $6f82 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $6f8b +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $6f94 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $6f9d +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $6fa6 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $6faf +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $6fb8 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $6fc1 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $6fca +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $6fd3 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $6fdc +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $6fe5 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $6fee +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $6ff7 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $7000 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $7009 +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $7012 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $701b +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $7024 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $702d +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $7036 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $703f +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $7048 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $7051 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $705a +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $7063 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $7066 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $7069 +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $706c +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $706f +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $7072 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $707b +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $7084 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $7087 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $708a +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $708d +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $7090 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $7093 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $7096 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $7099 +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $709c +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $709f +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $70a2 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $70a5 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $70a8 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $70ab +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $70ae +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $70b4 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $70b7 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $70ba +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $70c0 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $70c3 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $70c6 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $70c9 +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $70cf +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $70d5 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $70db +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $70de +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $70e1 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $70e7 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $70ea +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $70ed +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $70f0 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $70f3 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $70f6 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $70f9 +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $70fc +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $70ff +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $7105 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $7108 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $7114 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $711d +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $7126 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $712f +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $7135 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $7141 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $714a +DEF Music_GameCornerBank = $1f +DEF Music_IntroBattle = $7153 +DEF Music_IntroBattleBank = $1f +DEF Music_Dungeon1 = $715f +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $716b +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $7177 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $7183 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $718f +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $7198 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $71a1 +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $71aa +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $71b3 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $71bc +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $71c0 +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $71c4 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $71c8 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $71cc +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $71df +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $71e3 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $71ea +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $71ee +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $71f2 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $71f6 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $71fa +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $71fe +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $7202 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $7206 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $720d +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $7214 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $7218 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $721c +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF Audio3_WavePointers = $7220 +DEF Audio3_WavePointersBank = $1f +DEF SFX_Start_Menu_3_Ch8 = $7282 +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $7289 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $7299 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $72a0 +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $72a7 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $72b2 +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $72c3 +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $72ca +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $72d5 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $72e0 +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $72ef +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $72fa +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $730a +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $731d +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $7334 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $734f +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $735e +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $7371 +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $7386 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $7395 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $73c4 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $73d7 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $73ea +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $7405 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $741c +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $7431 +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $744c +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $7467 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $7472 +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $747d +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $748a +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $74bb +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $74d2 +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $74e5 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $74f0 +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $7509 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $7528 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $7547 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $7564 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch8 = $757d +DEF SFX_Intro_Hip_Ch8Bank = $1f +DEF SFX_Intro_Hop_Ch8 = $7581 +DEF SFX_Intro_Hop_Ch8Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $7585 +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $758f +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $7596 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $75a6 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $75b5 +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $75c0 +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $75cf +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $75de +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $7609 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $7624 +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $763f +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $7655 +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $7672 +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $7693 +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $76ac +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $76c3 +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $76d6 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $76e3 +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $7706 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $7729 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $7739 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $7758 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $777b +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $7791 +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $77a8 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $77bf +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $77cc +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $77eb +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $780a +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $7817 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $7832 +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $784d +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $785d +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $7880 +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $78a3 +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $78ad +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $78bc +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $78cb +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $78d5 +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $78e8 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $78fb +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $7905 +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $791f +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $7920 +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $7933 +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $7942 +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $7951 +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $795b +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $796e +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $7980 +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $7981 +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $79ac +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $79cb +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $79e4 +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $7a0b +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $7a31 +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $7a32 +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $7a41 +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $7a4f +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $7a50 +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $7a6f +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $7a9e +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $7abd +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $7ad0 +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $7ae3 +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $7af0 +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $7b0f +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $7b32 +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $7b4b +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $7b5e +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $7b71 +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $7b7b +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $7b9a +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $7bb9 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $7bcc +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $7bdb +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $7bed +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $7bee +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $7bfd +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $7c0c +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $7c16 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $7c2d +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $7c44 +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $7c51 +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $7c64 +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $7c77 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $7c84 +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $7c9f +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $7cba +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $7ccd +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $7cdc +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $7ceb +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $7cf5 +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $7d18 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $7d3f +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $7d5b +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $7d76 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $7d91 +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $7da4 +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $7db7 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $7dca +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $7dd7 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $7dfa +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $7e15 +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $7e25 +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $7e40 +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $7e5b +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $7e6e +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $7e89 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $7ea4 +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $7eb4 +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $7ed7 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $7efa +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $7f0d +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $7f20 +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $7f33 +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $7f40 +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $7f53 +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $7f66 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $7f73 +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $7f96 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $7fb8 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $7fb9 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $7fcc +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $7fdf +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSprite15StateData1 = $c1f0 +DEF wSprite15StateData1PictureID = $c1f0 +DEF wSprite15StateData1MovementStatus = $c1f1 +DEF wSprite15StateData1ImageIndex = $c1f2 +DEF wSprite15StateData1YStepVector = $c1f3 +DEF wSprite15StateData1YPixels = $c1f4 +DEF wSprite15StateData1XStepVector = $c1f5 +DEF wSprite15StateData1XPixels = $c1f6 +DEF wSprite15StateData1IntraAnimFrameCounter = $c1f7 +DEF wSprite15StateData1AnimFrameCounter = $c1f8 +DEF wSprite15StateData1FacingDirection = $c1f9 +DEF wSprite15StateData1YAdjusted = $c1fa +DEF wSprite15StateData1XAdjusted = $c1fb +DEF wSprite15StateData1CollisionData = $c1fc +DEF wSprite15StateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSprite15StateData2 = $c2f0 +DEF wSprite15StateData2WalkAnimationCounter = $c2f0 +DEF wSprite15StateData2YDisplacement = $c2f2 +DEF wSprite15StateData2XDisplacement = $c2f3 +DEF wSprite15StateData2MapY = $c2f4 +DEF wSprite15StateData2MapX = $c2f5 +DEF wSprite15StateData2MovementByte1 = $c2f6 +DEF wSprite15StateData2GrassPriority = $c2f7 +DEF wSprite15StateData2MovementDelay = $c2f8 +DEF wSprite15StateData2OrigFacingDirection = $c2f9 +DEF wSprite15StateData2PictureID = $c2fd +DEF wSprite15StateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSprite15StateData2End = $c300 +DEF wSpriteDataEnd = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wOverworldMap = $c6e8 +DEF wTempPic = $c6e8 +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wNumStepsToTake = $cca1 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_FULL_RESTORE = $01 +DEF CERULEANCAVE2F_PP_UP = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRADEHOUSE_GRANNY = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_PIKACHU_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_ROCKET1 = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRADEHOUSE_GAMBLER = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK1 = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_ROCKET1 = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_CHARMANDER_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_ROCKET2 = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_ROCKET1 = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_NUGGET = $03 +DEF CERULEANCAVE2F_FULL_RESTORE = $03 +DEF CERULEANCAVEB1F_MAX_REVIVE = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET2 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_SQUIRTLE_POKE_BALL = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_PIKACHU = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_ROCKET3 = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_ROCKET2 = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET3 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_BULBASAUR_POKE_BALL = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POKEMONTOWER7F_MR_FUJI = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET3 = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_ROCKET1 = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF GAMECORNER_FISHING_GURU = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET4 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_OAK1 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET2 = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_ANTIDOTE = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_DOME_FOSSIL = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_POKEDEX1 = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_POTION = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_HELIX_FOSSIL = $07 +DEF OAKSLAB_POKEDEX2 = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POKE_BALL = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_SLOWBRO = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HP_UP = $08 +DEF OAKSLAB_OAK2 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANFOREST_YOUNGSTER5 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_CLERK2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_TM_MEGA_PUNCH = $09 +DEF OAKSLAB_GIRL = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_GENTLEMAN = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF OAKSLAB_SCIENTIST1 = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF OAKSLAB_SCIENTIST2 = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokegreen_jp.inc b/tools/gb-payload-generator/include/incsym/pokegreen_jp.inc new file mode 100644 index 0000000..6146f70 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokegreen_jp.inc @@ -0,0 +1,23206 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF _Start = $0150 +DEF Joypad = $0153 +DEF DisableLCD = $0167 +DEF EnableLCD = $0181 +DEF ClearSprites = $0188 +DEF HideSprites = $0193 +DEF FarCopyData = $01a3 +DEF CopyData = $01bb +DEF Underground_Coll = $01c4 +DEF Overworld_Coll = $01ca +DEF RedsHouse1_Coll = $01de +DEF RedsHouse2_Coll = $01de +DEF Mart_Coll = $01e8 +DEF Pokecenter_Coll = $01e8 +DEF Dojo_Coll = $01ee +DEF Gym_Coll = $01ee +DEF Forest_Coll = $01fa +DEF House_Coll = $020a +DEF ForestGate_Coll = $0214 +DEF Gate_Coll = $0214 +DEF Museum_Coll = $0214 +DEF Ship_Coll = $021f +DEF ShipPort_Coll = $022a +DEF Cemetery_Coll = $022f +DEF Interior_Coll = $0237 +DEF Cavern_Coll = $0241 +DEF Lobby_Coll = $024d +DEF Mansion_Coll = $0255 +DEF Lab_Coll = $025f +DEF Club_Coll = $0266 +DEF Facility_Coll = $0272 +DEF Plateau_Coll = $0285 +DEF FarCopyData2 = $028c +DEF FarCopyData3 = $02a2 +DEF FarCopyDataDouble = $02c0 +DEF CopyVideoData = $02dd +DEF CopyVideoDataDouble = $031b +DEF CheckForUserInterruption = $0359 +DEF ClearScreenArea = $0374 +DEF CopyScreenTileBufferToVRAM = $0386 +DEF ClearScreen = $03bf +DEF TextBoxBorder = $03d2 +DEF PlaceString = $0405 +DEF PlaceNextChar = $0406 +DEF NextChar = $04c5 +DEF NullChar = $04c9 +DEF TextIDErrorText = $04d1 +DEF PrintPlayerName = $04da +DEF PrintRivalName = $04e0 +DEF TrainerChar = $04e6 +DEF TMChar = $04ec +DEF PCChar = $04f2 +DEF RocketChar = $04f8 +DEF PlacePOKe = $04fe +DEF SixDotsChar = $0504 +DEF PlaceMoveTargetsName = $050a +DEF PlaceMoveUsersName = $0510 +DEF PlaceCommandCharacter = $0526 +DEF TMCharText = $0530 +DEF TrainerCharText = $0536 +DEF PCCharText = $053c +DEF RocketCharText = $0541 +DEF PlacePOKeText = $0548 +DEF SixDotsCharText = $054d +DEF EnemyText = $0550 +DEF ContText = $0555 +DEF ContCharText = $0565 +DEF PromptText = $0569 +DEF DoneText = $0581 +DEF Paragraph = $0588 +DEF _ContText = $05a9 +DEF _ContTextNoPause = $05bb +DEF ScrollTextUpOneLine = $05c9 +DEF ProtectedDelay3 = $05eb +DEF TextCommandProcessor = $05f1 +DEF NextTextCommand = $0602 +DEF TextCommand_BOX = $061b +DEF TextCommand_START = $062d +DEF TextCommand_RAM = $063a +DEF TextCommand_BCD = $0648 +DEF TextCommand_MOVE = $065a +DEF TextCommand_LOW = $0668 +DEF TextCommand_PROMPT_BUTTON = $066f +DEF TextCommand_SCROLL = $068a +DEF TextCommand_START_ASM = $069c +DEF TextCommand_NUM = $06a2 +DEF TextCommand_PAUSE = $06c0 +DEF TextCommand_SOUND = $06d4 +DEF TextCommandSounds = $0707 +DEF TextCommand_DOTS = $071b +DEF TextCommand_WAIT_BUTTON = $073d +DEF TextCommandJumpTable = $0746 +DEF GetRowColAddressBgMap = $0774 +DEF ClearBgMap = $0787 +DEF FillBgMap = $078b +DEF FillBgMapCommon = $078c +DEF RedrawRowOrColumn = $0798 +DEF AutoBgMapTransfer = $07ee +DEF TransferBgRows = $083b +DEF VBlankCopyBgMap = $087e +DEF VBlankCopyDouble = $089f +DEF VBlankCopy = $08fb +DEF UpdateMovingBgTiles = $095b +DEF FlowerTile1 = $09af +DEF FlowerTile2 = $09bf +DEF SoftReset = $09cf +DEF Init = $09da +DEF ClearVram = $0a8c +DEF StopAllSounds = $0a96 +DEF VBlank = $0aac +DEF DelayFrame = $0b31 +DEF LoadGBPal = $0b3c +DEF GBFadeInFromBlack = $0b53 +DEF GBFadeOutToWhite = $0b5a +DEF GBFadeIncCommon = $0b5f +DEF GBFadeOutToBlack = $0b71 +DEF GBFadeInFromWhite = $0b78 +DEF GBFadeDecCommon = $0b7d +DEF FadePal1 = $0b8f +DEF FadePal2 = $0b92 +DEF FadePal3 = $0b95 +DEF FadePal4 = $0b98 +DEF FadePal5 = $0b9b +DEF FadePal6 = $0b9e +DEF FadePal7 = $0ba1 +DEF FadePal8 = $0ba4 +DEF Serial = $0ba7 +DEF Serial_ExchangeBytes = $0bf1 +DEF Serial_ExchangeLinkMenuSelection = $0c2e +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $0c55 +DEF Serial_SyncAndExchangeNybble = $0c66 +DEF Serial_ExchangeByte = $0caa +DEF WaitLoop_15Iterations = $0d41 +DEF IsUnknownCounterZero = $0d47 +DEF SetUnknownCounterToFFFF = $0d4f +DEF Serial_ExchangeNybble = $0d57 +DEF Serial_SendZeroByte = $0d81 +DEF Serial_TryEstablishingExternallyClockedConnection = $0d8e +DEF Timer = $0d9a +DEF PlayDefaultMusic = $0d9b +DEF PlayDefaultMusicFadeOutCurrent = $0da6 +DEF PlayDefaultMusicCommon = $0db8 +DEF UpdateMusic6Times = $0df3 +DEF CompareMapMusicBankWithCurrentBank = $0e19 +DEF PlayMusic = $0e35 +DEF PlaySound = $0e45 +DEF UpdateSprites = $0ebd +DEF ViridianMartClerkText = $0ed6 +DEF PewterMartClerkText = $0edd +DEF CeruleanMartClerkText = $0ee7 +DEF UnusedBikeShopClerkText = $0ef1 +DEF VermilionMartClerkText = $0ef5 +DEF LavenderMartClerkText = $0efe +DEF CeladonMart2FClerk1Text = $0f0a +DEF CeladonMart2FClerk2Text = $0f16 +DEF CeladonMart4FClerkText = $0f22 +DEF CeladonMart5FClerk1Text = $0f2a +DEF CeladonMart5FClerk2Text = $0f34 +DEF FuchsiaMartClerkText = $0f3b +DEF UnusedMartClerkText = $0f44 +DEF CinnabarMartClerkText = $0f4c +DEF SaffronMartClerkText = $0f56 +DEF IndigoPlateauLobbyClerkText = $0f5f +DEF TextScriptEndingText = $0f69 +DEF TextScriptEnd = $0f6a +DEF ExclamationText = $0f6e +DEF GroundRoseText = $0f71 +DEF BoulderText = $0f83 +DEF MartSignText = $0f96 +DEF PokeCenterSignText = $0faf +DEF PickUpItemText = $0fc5 +DEF UncompressSpriteData = $0fce +DEF _UncompressSpriteData = $0feb +DEF UncompressSpriteDataLoop = $1027 +DEF MoveToNextBufferPosition = $10a9 +DEF WriteSpriteBitsToBuffer = $111a +DEF ReadNextInputBit = $1141 +DEF ReadNextInputByte = $115c +DEF LengthEncodingOffsetList = $1170 +DEF UnpackSprite = $1190 +DEF SpriteDifferentialDecode = $11a5 +DEF DifferentialDecodeNybble = $123e +DEF DecodeNybble0Table = $1278 +DEF DecodeNybble1Table = $1280 +DEF DecodeNybble0TableFlipped = $1288 +DEF DecodeNybble1TableFlipped = $1290 +DEF XorSpriteChunks = $1298 +DEF ReverseNybble = $1308 +DEF ResetSpriteBufferPointers = $1312 +DEF NybbleReverseTable = $1338 +DEF UnpackSpriteMode2 = $1348 +DEF StoreSpriteOutputPointer = $1368 +DEF ResetPlayerSpriteData = $1377 +DEF ResetPlayerSpriteData_ClearSpriteData = $1395 +DEF FadeOutAudio = $139c +DEF DisplayTextID = $13f1 +DEF AfterDisplayingTextID = $14a8 +DEF HoldTextDisplayOpen = $14b1 +DEF CloseTextDisplay = $14ba +DEF DisplayPokemartDialogue = $1500 +DEF PokemartGreetingText = $1527 +DEF LoadItemList = $1539 +DEF DisplayPokemonCenterDialogue = $1551 +DEF DisplaySafariGameOverText = $156f +DEF DisplayPokemonFaintedText = $157a +DEF PokemonFaintedText = $1583 +DEF DisplayPlayerBlackedOutText = $1590 +DEF PlayerBlackedOutText = $1599 +DEF DisplayRepelWoreOffText = $15c6 +DEF RepelWoreOffText = $15cf +DEF DisplayStartMenu = $15de +DEF RedisplayStartMenu = $15f0 +DEF CloseStartMenu = $1681 +DEF CountSetBits = $1690 +DEF SubtractAmountPaidFromMoney = $16a7 +DEF AddAmountSoldToMoney = $16af +DEF RemoveItemFromInventory = $16cc +DEF AddItemToInventory = $16e0 +DEF DisplayListMenuID = $16f7 +DEF DisplayListMenuIDLoop = $1765 +DEF DisplayChooseQuantityMenu = $186a +DEF InitialQuantityText = $1941 +DEF SpacesBetweenQuantityAndPriceText = $1945 +DEF ExitListMenu = $194c +DEF PrintListMenuEntries = $1968 +DEF ListMenuCancelText = $1aa7 +DEF GetMonName = $1aab +DEF GetItemName = $1add +DEF GetMachineName = $1b01 +DEF TechnicalPrefix = $1b4a +DEF HiddenPrefix = $1b4f +DEF IsItemHM = $1b55 +DEF IsMoveHM = $1b5e +DEF HMMoves = $1b67 +DEF GetMoveName = $1b6d +DEF ReloadMapData = $1b86 +DEF ReloadTilesetTilePatterns = $1ba5 +DEF ChooseFlyDestination = $1bbe +DEF MapHeaderPointers = $1bcb +DEF HandleMidJump = $1dbb +DEF EnterMap = $1dc3 +DEF OverworldLoop = $1e1c +DEF OverworldLoopLessDelay = $1e1f +DEF NewBattle = $209a +DEF DoBikeSpeedup = $20b7 +DEF CheckWarpsNoCollision = $20cb +DEF CheckWarpsNoCollisionLoop = $20e3 +DEF CheckWarpsCollision = $211d +DEF CheckWarpsNoCollisionRetry1 = $2146 +DEF CheckWarpsNoCollisionRetry2 = $2147 +DEF WarpFound1 = $214c +DEF WarpFound2 = $2153 +DEF ContinueCheckWarpsNoCollisionLoop = $21cc +DEF CheckMapConnections = $21d1 +DEF PlayMapChangeSound = $22e0 +DEF CheckIfInOutsideMap = $22f8 +DEF ExtraWarpCheck = $2300 +DEF MapEntryAfterBattle = $2336 +DEF HandleBlackOut = $2348 +DEF StopMusic = $2368 +DEF HandleFlyWarpOrDungeonWarp = $237c +DEF LeaveMapAnim = $23a6 +DEF LoadPlayerSpriteGraphics = $23ae +DEF IsBikeRidingAllowed = $23dc +DEF BikeRidingTilesets = $23f9 +DEF LoadTilesetTilePatternData = $23ff +DEF LoadTileBlockMap = $2413 +DEF LoadNorthSouthConnectionsTileMap = $24f5 +DEF LoadEastWestConnectionsTileMap = $2519 +DEF IsSpriteOrSignInFrontOfPlayer = $253a +DEF IsSpriteInFrontOfPlayer = $2582 +DEF IsSpriteInFrontOfPlayer2 = $2584 +DEF CollisionCheckOnLand = $25e8 +DEF CheckTilePassable = $2627 +DEF CheckForJumpingAndTilePairCollisions = $2641 +DEF CheckForTilePairCollisions = $265b +DEF TilePairCollisionsLand = $268f +DEF TilePairCollisionsWater = $26b1 +DEF LoadCurrentMapView = $26bb +DEF AdvancePlayerSprite = $2738 +DEF MoveTileBlockMapPointerEast = $2876 +DEF MoveTileBlockMapPointerWest = $2880 +DEF MoveTileBlockMapPointerSouth = $288a +DEF MoveTileBlockMapPointerNorth = $2896 +DEF ScheduleNorthRowRedraw = $28a2 +DEF CopyToRedrawRowOrColumnSrcTiles = $28b7 +DEF ScheduleSouthRowRedraw = $28c3 +DEF ScheduleEastColumnRedraw = $28e4 +DEF ScheduleColumnRedrawHelper = $2903 +DEF ScheduleWestColumnRedraw = $2919 +DEF DrawTileBlock = $292e +DEF JoypadOverworld = $295e +DEF CollisionCheckOnWater = $29c8 +DEF RunMapScript = $2a2c +DEF LoadWalkingPlayerSpriteGraphics = $2a5e +DEF LoadSurfingPlayerSpriteGraphics = $2a66 +DEF LoadBikePlayerSpriteGraphics = $2a6e +DEF LoadPlayerSpriteGraphicsCommon = $2a74 +DEF LoadMapHeader = $2a8d +DEF CopyMapConnectionHeader = $2c49 +DEF LoadMapData = $2c52 +DEF SwitchToMapRomBank = $2ccd +DEF IgnoreInputForHalfSecond = $2ceb +DEF ResetUsingStrengthOutOfBattleBit = $2cf8 +DEF ForceBikeOrSurf = $2cfe +DEF LoadDestinationWarpPosition = $2d09 +DEF DrawHPBar = $2d2c +DEF LoadMonData = $2d68 +DEF OverwritewMoves = $2d70 +DEF LoadFlippedFrontSpriteByMonIndex = $2d7a +DEF LoadFrontSpriteByMonIndex = $2d7f +DEF PlayCry = $2dc7 +DEF GetCryData = $2dd0 +DEF DisplayPartyMenu = $2df3 +DEF GoBackToPartyMenu = $2e08 +DEF PartyMenuInit = $2e17 +DEF HandlePartyMenuInput = $2e51 +DEF DrawPartyMenu = $2ecb +DEF RedrawPartyMenu = $2ed0 +DEF DrawPartyMenuCommon = $2ed3 +DEF PrintStatusCondition = $2ed8 +DEF PrintStatusConditionNotFainted = $2eed +DEF PrintLevel = $2f02 +DEF PrintLevelFull = $2f12 +DEF PrintLevelCommon = $2f1a +DEF GetwMoves = $2f25 +DEF GetMonHeader = $2f2e +DEF GetPartyMonName2 = $2fab +DEF GetPartyMonName = $2fb1 +DEF PrintBCDNumber = $2fc4 +DEF PrintBCDDigit = $2fe7 +DEF UncompressMonSprite = $2ffd +DEF LoadMonFrontSprite = $3034 +DEF LoadUncompressedSpriteData = $3041 +DEF AlignSpriteDataCentered = $3091 +DEF ZeroSpriteBuffer = $30ae +DEF InterlaceMergeSpriteBuffers = $30b9 +DEF DisableWaitingAfterTextDisplay = $30fe +DEF UseItem = $3104 +DEF TossItem = $310c +DEF IsKeyItem = $3121 +DEF DisplayTextBoxID = $3130 +DEF IsPlayerCharacterBeingControlledByGame = $3145 +DEF RunNPCMovementScript = $3156 +DEF EndNPCMovementScript = $3196 +DEF DebugPressedOrHeldB = $319e +DEF StoreTrainerHeaderPointer = $319f +DEF ExecuteCurMapScriptInTable = $31a8 +DEF LoadGymLeaderAndCityName = $31c7 +DEF ReadTrainerHeaderInfo = $31db +DEF TrainerFlagAction = $320f +DEF TalkToTrainer = $3214 +DEF CheckFightingMapTrainers = $3261 +DEF DisplayEnemyTrainerTextAndStartBattle = $3294 +DEF StartTrainerBattle = $32a5 +DEF EndTrainerBattle = $32bd +DEF ResetButtonPressedAndMapScript = $3309 +DEF TrainerWalkUpToPlayer_Bank0 = $3317 +DEF InitBattleEnemyParameters = $331f +DEF GetSpritePosition1 = $3337 +DEF GetSpritePosition2 = $333c +DEF SetSpritePosition1 = $3341 +DEF SetSpritePosition2 = $3346 +DEF SpritePositionBankswitch = $3349 +DEF CheckForEngagingTrainers = $334e +DEF SaveEndBattleTextPointers = $339c +DEF EngageMapTrainer = $33b2 +DEF PrintEndBattleText = $33c9 +DEF GetSavedEndBattleTextPointer = $33ff +DEF TrainerEndBattleText = $3417 +DEF CheckIfAlreadyEngaged = $3427 +DEF PlayTrainerMusic = $3432 +DEF FemaleTrainerList = $347e +DEF EvilTrainerList = $3483 +DEF DecodeArrowMovementRLE = $348c +DEF TextScript_ItemStoragePC = $34aa +DEF TextScript_BillsPC = $34b4 +DEF TextScript_GameCornerPrizeMenu = $34be +DEF BankswitchAndContinue = $34c3 +DEF TextScript_PokemonCenterPC = $34c9 +DEF StartSimulatingJoypadStates = $34d0 +DEF IsItemInBag = $34dd +DEF DisplayPokedex = $34e5 +DEF SetSpriteFacingDirectionAndDelay = $34f0 +DEF SetSpriteFacingDirection = $34f8 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $3503 +DEF ArePlayerCoordsInArray = $3509 +DEF CheckCoords = $3511 +DEF CheckBoulderCoords = $352e +DEF GetPointerWithinSpriteStateData1 = $3546 +DEF GetPointerWithinSpriteStateData2 = $354a +DEF _GetPointerWithinSpriteStateData = $354c +DEF DecodeRLEList = $3556 +DEF SetSpriteMovementBytesToFE = $357d +DEF SetSpriteMovementBytesToFF = $358b +DEF GetSpriteMovementByte1Pointer = $3598 +DEF GetSpriteMovementByte2Pointer = $35a2 +DEF GetTrainerInformation = $35b0 +DEF GetTrainerName = $35e8 +DEF HasEnoughMoney = $35f0 +DEF HasEnoughCoins = $35fb +DEF BankswitchHome = $3606 +DEF BankswitchBack = $3617 +DEF Bankswitch = $3620 +DEF YesNoChoice = $3636 +DEF TwoOptionMenu = $363e +DEF InitYesNoTextBoxParameters = $3649 +DEF YesNoChoicePokeCenter = $3654 +DEF WideYesNoChoice = $3664 +DEF DisplayYesNoChoice = $3672 +DEF CalcDifference = $367d +DEF MoveSprite = $3684 +DEF MoveSprite_ = $3687 +DEF DivideBytes = $36b5 +DEF LoadFontTilePatterns = $36ca +DEF LoadTextBoxTilePatterns = $36ea +DEF LoadHpBarAndStatusTilePatterns = $370a +DEF FillMemory = $372a +DEF UncompressSpriteFromDE = $3735 +DEF SaveScreenTilesToBuffer2 = $373e +DEF LoadScreenTilesFromBuffer2 = $374a +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3752 +DEF SaveScreenTilesToBuffer1 = $3761 +DEF LoadScreenTilesFromBuffer1 = $376d +DEF DelayFrames = $3781 +DEF PlaySoundWaitForCurrent = $3788 +DEF WaitForSoundToFinish = $3790 +DEF NamePointers = $37a5 +DEF GetName = $37b3 +DEF GetItemPrice = $3827 +DEF CopyToStringBuffer = $386e +DEF CopyString = $3871 +DEF JoypadLowSensitivity = $3879 +DEF WaitForTextScrollButtonPress = $38ae +DEF ManualTextScroll = $38e1 +DEF Multiply = $38f5 +DEF Divide = $3902 +DEF PrintLetterDelay = $391d +DEF CopyDataUntil = $395d +DEF RemovePokemon = $3969 +DEF AddPartyMon = $3971 +DEF CalcStats = $3980 +DEF CalcStat = $3994 +DEF AddEnemyMonToPlayerParty = $3a9d +DEF MoveMon = $3ab2 +DEF SkipFixedLengthTextEntries = $3ac7 +DEF AddNTimes = $3ad1 +DEF StringCmp = $3ad8 +DEF WriteOAMBlock = $3ae1 +DEF HandleMenuInput = $3b08 +DEF HandleMenuInput_ = $3b0c +DEF PlaceMenuCursor = $3bc6 +DEF PlaceUnfilledArrowMenuCursor = $3c1c +DEF EraseMenuCursor = $3c29 +DEF HandleDownArrowBlinkTiming = $3c34 +DEF EnableAutoTextBoxDrawing = $3c6c +DEF DisableAutoTextBoxDrawing = $3c6f +DEF AutoTextBoxDrawingCommon = $3c71 +DEF PrintText = $3c79 +DEF PrintText_NoCreatingTextBox = $3c89 +DEF PrintNumber = $3c8f +DEF CallFunctionInTable = $3dc7 +DEF IsInArray = $3ddb +DEF IsInRestOfArray = $3ddd +DEF RestoreScreenTilesAndReloadTilePatterns = $3dee +DEF GBPalWhiteOutWithDelay3 = $3e04 +DEF Delay3 = $3e07 +DEF GBPalNormal = $3e0c +DEF GBPalWhiteOut = $3e15 +DEF RunDefaultPaletteCommand = $3e1d +DEF RunPaletteCommand = $3e1f +DEF GetHealthBarColor = $3e29 +DEF ReloadMapSpriteTilePatterns = $3e38 +DEF GiveItem = $3e5e +DEF GivePokemon = $3e78 +DEF Random = $3e8c +DEF Predef = $3e9d +DEF GetPredefRegisters = $3ec4 +DEF UpdateCinnabarGymGateTileBlocks = $3edd +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ee5 +DEF PrintPredefTextID = $3f25 +DEF RestoreMapTextPointer = $3f35 +DEF SetMapTextPointer = $3f3f +DEF CardKeySuccessText_id = $3f52 +DEF TextPredefs = $3f52 +DEF CardKeyFailText_id = $3f54 +DEF RedBedroomPCText_id = $3f56 +DEF RedBedroomSNESText_id = $3f58 +DEF PushStartText_id = $3f5a +DEF SaveOptionText_id = $3f5c +DEF StrengthsAndWeaknessesText_id = $3f5e +DEF OakLabEmailText_id = $3f60 +DEF AerodactylFossilText_id = $3f62 +DEF Route15UpstairsBinocularsText_id = $3f64 +DEF KabutopsFossilText_id = $3f66 +DEF GymStatueText1_id = $3f68 +DEF GymStatueText2_id = $3f6a +DEF BookcaseText_id = $3f6c +DEF ViridianCityPokecenterBenchGuyText_id = $3f6e +DEF PewterCityPokecenterBenchGuyText_id = $3f70 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f72 +DEF LavenderCityPokecenterBenchGuyText_id = $3f74 +DEF VermilionCityPokecenterBenchGuyText_id = $3f76 +DEF CeladonCityPokecenterBenchGuyText_id = $3f78 +DEF CeladonCityHotelText_id = $3f7a +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f7c +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f7e +DEF SaffronCityPokecenterBenchGuyText_id = $3f80 +DEF MtMoonPokecenterBenchGuyText_id = $3f82 +DEF RockTunnelPokecenterBenchGuyText_id = $3f84 +DEF SafariZoneWestRestHouseStoolText_id = $3f86 +DEF SafariZoneEastRestHouseStoolText_id = $3f88 +DEF SafariZoneNorthRestHouseStoolText_id = $3f8a +DEF UnusedPredefText_id = $3f8c +DEF PokemonCenterPCText_id = $3f8e +DEF ViridianSchoolNotebook_id = $3f90 +DEF ViridianSchoolBlackboard_id = $3f92 +DEF JustAMomentText_id = $3f94 +DEF OpenBillsPCText_id = $3f96 +DEF FoundHiddenItemText_id = $3f98 +DEF HiddenItemBagFullText_id = $3f9a +DEF VermilionGymTrashText_id = $3f9c +DEF IndigoPlateauHQText_id = $3f9e +DEF GameCornerOutOfOrderText_id = $3fa0 +DEF GameCornerOutToLunchText_id = $3fa2 +DEF GameCornerSomeonesKeysText_id = $3fa4 +DEF FoundHiddenCoinsText_id = $3fa6 +DEF DroppedHiddenCoinsText_id = $3fa8 +DEF BillsHouseMonitorText_id = $3faa +DEF BillsHouseInitiatedText_id = $3fac +DEF BillsHousePokemonList_id = $3fae +DEF MagazinesText_id = $3fb0 +DEF CinnabarGymQuiz_id = $3fb2 +DEF GameCornerNoCoinsText_id = $3fb4 +DEF GameCornerCoinCaseText_id = $3fb6 +DEF LinkCableHelp_id = $3fb8 +DEF TMNotebook_id = $3fba +DEF FightingDojoText_id = $3fbc +DEF EnemiesOnEverySideText_id = $3fbe +DEF WhatGoesAroundComesAroundText_id = $3fc0 +DEF NewBicycleText_id = $3fc2 +DEF IndigoPlateauStatues_id = $3fc4 +DEF VermilionGymTrashSuccessText1_id = $3fc6 +DEF VermilionGymTrashSuccessText2_id = $3fc8 +DEF VermilionGymTrashSuccessText3_id = $3fca +DEF VermilionGymTrashFailText_id = $3fcc +DEF TownMapText_id = $3fce +DEF BookOrSculptureText_id = $3fd0 +DEF ElevatorText_id = $3fd2 +DEF PokemonStuffText_id = $3fd4 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF MewPicFront = $40b0 +DEF MewPicFrontBank = $01 +DEF MewPicBack = $41aa +DEF MewPicBackBank = $01 +DEF MewBaseStats = $4200 +DEF MewBaseStatsBank = $01 +DEF ItemPrices = $421c +DEF ItemPricesBank = $01 +DEF ItemNames = $433f +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $45f5 +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $463b +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $4672 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4734 +DEF GetSpriteScreenXYBank = $01 +DEF WriteDMACodeToHRAM = $4750 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $475e +DEF DMARoutineBank = $01 +DEF CopyDebugName = $4768 +DEF CopyDebugNameBank = $01 +DEF PrepareTitleScreen = $476e +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4794 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenPickNewMon = $48cc +DEF TitleScreenPickNewMonBank = $01 +DEF TitleScreenScrollInMon = $48f3 +DEF TitleScreenScrollInMonBank = $01 +DEF TitleScroll = $48fe +DEF TitleScrollBank = $01 +DEF ScrollBetween = $4913 +DEF ScrollBetweenBank = $01 +DEF DrawPlayerCharacter = $4921 +DEF DrawPlayerCharacterBank = $01 +DEF ClearBothBGMaps = $495d +DEF ClearBothBGMapsBank = $01 +DEF LoadTitleMonSprite = $4968 +DEF LoadTitleMonSpriteBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4977 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $497d +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $4986 +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $499b +DEF CopyrightTextStringBank = $01 +DEF TitleMons = $49c1 +DEF TitleMonsBank = $01 +DEF PrintGameVersionOnTitleScreen = $49d1 +DEF PrintGameVersionOnTitleScreenBank = $01 +DEF VersionOnTitleScreenText = $49da +DEF VersionOnTitleScreenTextBank = $01 +DEF DebugNewGamePlayerName = $49e4 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $49e9 +DEF DebugNewGameRivalNameBank = $01 +DEF PrintWaitingText = $49ee +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4a11 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4a1d +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4a45 +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4a59 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF SetSpriteCollisionValues = $4b59 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4b6c +DEF SpriteCollisionBitTableBank = $01 +DEF DebugMenu = $4b8c +DEF DebugMenuBank = $01 +DEF TestBattle = $4b8d +DEF TestBattleBank = $01 +DEF PickUpItem = $4bc8 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4c0d +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4c20 +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4c2d +DEF UpdatePlayerSpriteBank = $01 +DEF UnusedReadSpriteDataFunction = $4cc3 +DEF UnusedReadSpriteDataFunctionBank = $01 +DEF UpdateNPCSprite = $4ccd +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4dc4 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4dc7 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4dfa +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4e53 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4e6f +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4e7b +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4ea9 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4eb9 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4ed8 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $4f53 +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $4f6a +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $5005 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $502d +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $5034 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $50a4 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $50b0 +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $50b5 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $50b8 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $50c1 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $50ff +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF CableClub_DoBattleOrTrade = $5115 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5146 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $5368 +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $5375 +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5389 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $55a0 +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $55c5 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $55e3 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $55ec +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $55fb +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $5617 +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $564c +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $566e +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $584a +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5861 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $586d +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5886 +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $588a +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $58db +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $58dc +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $58df +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $590c +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5912 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $591e +DEF MainMenuBank = $01 +DEF InitOptions = $5a2b +DEF InitOptionsBank = $01 +DEF LinkMenu = $5a36 +DEF LinkMenuBank = $01 +DEF WhereWouldYouLikeText = $5b6f +DEF WhereWouldYouLikeTextBank = $01 +DEF PleaseWaitText = $5b80 +DEF PleaseWaitTextBank = $01 +DEF LinkCanceledText = $5b97 +DEF LinkCanceledTextBank = $01 +DEF StartNewGame = $5baa +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5baf +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5bb7 +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5bd6 +DEF ContinueTextBank = $01 +DEF NewGameText = $5be0 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5bf5 +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5c08 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5c42 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5c82 +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5c95 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5ca8 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5cbd +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5ce4 +DEF DisplayOptionMenuBank = $01 +DEF TextSpeedOptionText = $5e0a +DEF TextSpeedOptionTextBank = $01 +DEF BattleAnimationOptionText = $5e26 +DEF BattleAnimationOptionTextBank = $01 +DEF BattleStyleOptionText = $5e45 +DEF BattleStyleOptionTextBank = $01 +DEF OptionMenuCancelText = $5e60 +DEF OptionMenuCancelTextBank = $01 +DEF SetOptionsFromCursorPositions = $5e64 +DEF SetOptionsFromCursorPositionsBank = $01 +DEF SetCursorPositionsFromOptions = $5e91 +DEF SetCursorPositionsFromOptionsBank = $01 +DEF TextSpeedOptionData = $5edb +DEF TextSpeedOptionDataBank = $01 +DEF CheckForPlayerNameInSRAM = $5ee3 +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5f0f +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5f5a +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $6098 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $60df +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $6164 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $6181 +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $61be +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6204 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6215 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $621b +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $6234 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $6237 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $6261 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6292 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $6352 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $636b +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $63b3 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $63bb +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $63c3 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $63cb +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $63d3 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $63db +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $645d +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $6472 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $6479 +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $647a +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $64e6 +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $64fb +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $6535 +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $66ec +DEF LoadEDTileBank = $01 +DEF ED_Tile = $66f8 +DEF ED_TileBank = $01 +DEF ED_TileEnd = $6700 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $6700 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $6738 +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $6771 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $67aa +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $67b1 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $67f3 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $6807 +DEF DakutensBank = $01 +DEF Handakutens = $6858 +DEF HandakutensBank = $01 +DEF CalcStringLength = $686d +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $687a +DEF PrintNamingTextBank = $01 +DEF YourTextString = $68c1 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $68c5 +DEF RivalsTextStringBank = $01 +DEF NameTextString = $68ca +DEF NameTextStringBank = $01 +DEF NicknameTextString = $68d1 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $68da +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $691c +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $692e +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $6971 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $698e +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $69b4 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $69bb +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6a0e +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $6a4c +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6a61 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6a76 +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6a92 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $6aa7 +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6abc +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6abd +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6ae0 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6bbc +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6da1 +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6db4 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6dcc +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6de4 +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6df4 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6e17 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6e28 +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6e47 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6e60 +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6e81 +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6e8f +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6eac +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6ec4 +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6f43 +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6f67 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6f70 +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $7000 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $701c +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $702d +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $704b +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $7064 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $70bf +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $70d2 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $7102 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $7122 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF PokemonCenterWelcomeText = $7199 +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $71c1 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $71db +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $71f0 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7219 +DEF PokemonCenterFarewellTextBank = $01 +DEF SetLastBlackoutMap = $722e +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $7248 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $724c +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $72c1 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $7345 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $7349 +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $734b +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $734f +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $7354 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $7359 +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $735d +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $7362 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $736c +DEF CableClubNPCBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $745f +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $7497 +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $74ad +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $74d3 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $74e6 +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $7527 +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $7538 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $754d +DEF CloseLinkConnectionBank = $01 +DEF ResetStatusAndHalveMoneyOnBlackout = $7560 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $01 +DEF LoadMonData_ = $75c2 +DEF LoadMonData_Bank = $01 +DEF PrintSafariZoneBattleText = $7614 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $7644 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $765a +DEF SafariZoneAngryTextBank = $01 +DEF DisplayTextBoxID_ = $766d +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $76cf +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $76dd +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $76ea +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $76f8 +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $770a +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $7714 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $7733 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $7796 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $77ae +DEF UseTossTextBank = $01 +DEF SaveMessageText = $77b6 +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $77c0 +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $77c8 +DEF MoneyTextBank = $01 +DEF MochimonoText = $77cc +DEF MochimonoTextBank = $01 +DEF MainMenuText = $77d1 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $77de +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $77ed +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $780e +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $7821 +DEF AhTextBank = $01 +DEF PokedexMenuText = $7825 +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $783e +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $786f +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $7877 +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $78e6 +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $79a0 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $79b8 +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $79d3 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $7a30 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7aae +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $7add +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $7af0 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $7b29 +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7b3c +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7bd9 +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7bec +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7bf9 +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7c1f +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7c80 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7ca8 +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7d25 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7da2 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7e08 +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7e2e +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7e40 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7e4b +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7e58 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7e65 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7e7a +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7e90 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7eaa +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7eb8 +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7ec6 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7edc +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7eeb +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7f02 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7f0e +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7f1a +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7fca +DEF _DisplayPokedexBank = $01 +DEF Audio1_UpdateMusic = $4000 +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $4035 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $40cd +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $40e3 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $4171 +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $41a6 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $41e1 +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $4220 +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $4232 +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $426a +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $42a2 +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $42b7 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $42f7 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $4304 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $4323 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $4341 +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $434d +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $435c +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $436f +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $43bc +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $43d8 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $4407 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $4465 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $44f5 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $4526 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $4548 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $4590 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $45b2 +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $45c4 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $45e2 +DEF Audio1_IsCryBank = $02 +DEF Audio1_ApplyPitchSlide = $45f6 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $468c +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $470a +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $4722 +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $4735 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $4744 +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $4755 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $4773 +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $4a13 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $4a14 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $4a1c +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_HWChannelEnableMasks = $4a24 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $4a2c +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $4a44 +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $4a5d +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $4a62 +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $4a72 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF Music_Cities1AlternateTempo = $4a7e +DEF Music_Cities1AlternateTempoBank = $02 +DEF Music_PkmnHealed_Ch1 = $4aa0 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $4ac1 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $4acf +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $4adb +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $4b4e +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $4bd5 +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $4c21 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $4cb6 +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $4d4c +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $4d98 +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $4e05 +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $4eaa +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $4f06 +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $4f7c +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $502e +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $5167 +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $5201 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $52c1 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $539a +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $54ed +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $5561 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $55b7 +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $560c +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $56c2 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $575c +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $57db +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $5810 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $58cc +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $596c +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $5973 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $5a8f +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $5b2f +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $5bec +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $5c74 +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $5c8b +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $5c9b +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $5cab +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $5cee +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $5d6b +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $5dce +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $5e56 +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $5ea6 +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $5f3a +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6016 +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $601d +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $6098 +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $609f +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $60b8 +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $611a +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $6130 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $61b2 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $61c5 +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $61de +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $61f4 +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $6213 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $6232 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $624a +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $625f +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $627e +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $629a +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $62a4 +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $6316 +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $63c8 +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $6401 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $6466 +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $653d +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $65c4 +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $6637 +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $66b2 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $676a +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $67d1 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $683a +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $68e8 +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $695e +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $69a3 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $6a0a +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $6a55 +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $6a9b +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $6aab +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $6b1e +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $6b2b +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $6b67 +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $6b91 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $6bb8 +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $6c68 +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $6cf7 +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $6d53 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $6df6 +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $6e6d +DEF Music_Pokecenter_Ch3Bank = $02 +DEF PlayBattleMusic = $6ef1 +DEF PlayBattleMusicBank = $02 +DEF SFX_Headers_1 = $6f2e +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $6f31 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $6f34 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $6f37 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $6f3a +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $6f3d +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $6f40 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $6f43 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $6f46 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $6f49 +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $6f4c +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $6f4f +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $6f52 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $6f55 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $6f58 +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $6f5b +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $6f5e +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $6f61 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $6f64 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $6f67 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $6f6a +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $6f73 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $6f7c +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $6f85 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $6f8e +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $6f97 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $6fa0 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $6fa9 +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $6fb2 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $6fbb +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $6fc4 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $6fcd +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $6fd6 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $6fdf +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $6fe8 +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $6ff1 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $6ffa +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $7003 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $700c +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $7015 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $701e +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $7027 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $7030 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $7039 +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $7042 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $704b +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $7054 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $705d +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $7066 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $706f +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $7078 +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $7081 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $708a +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $7093 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $709c +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $70a5 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $70ae +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $70b7 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $70c0 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $70c9 +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $70d2 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $70d5 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $70d8 +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $70db +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $70de +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $70e1 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $70ea +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $70f3 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $70f6 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $70f9 +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $70fc +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $70ff +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $7102 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $7105 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $7108 +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $710b +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $710e +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $7111 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $7114 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $7117 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $711a +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $711d +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $7123 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $7126 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $7129 +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $712f +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $7132 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $7135 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $7138 +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $713e +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $7144 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $714a +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $714d +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $7150 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $7156 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $7159 +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $715c +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $7165 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $716e +DEF Music_GymBank = $02 +DEF Music_Cities1 = $7177 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $7183 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $718c +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $7195 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $719e +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $71aa +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $71b6 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $71bf +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $71c8 +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $71d1 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $71dd +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $71e6 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $71ef +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $71fb +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $7207 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $7213 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $721f +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $722b +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $722f +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $7233 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $7237 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $723b +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $724e +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $7252 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $7259 +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $725d +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $7261 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $7265 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $7269 +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $726d +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $7271 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $7275 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $727c +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $7283 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $7287 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $728b +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF Audio1_WavePointers = $728f +DEF Audio1_WavePointersBank = $02 +DEF SFX_Start_Menu_1_Ch8 = $72f1 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $72f8 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $730f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $731f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $7326 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $732d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $7338 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $7349 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $7350 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $735b +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $7366 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $7375 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $7380 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $7390 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $73a3 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $73ba +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $73d5 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $73e4 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $73f7 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $740c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $741b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $7446 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $7459 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $746c +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $7487 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $749e +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $74b3 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $74ce +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $74e9 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $74f4 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $74ff +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $750c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $753d +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $7554 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $7567 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $7572 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $758b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $75aa +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $75c9 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $75e6 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $7601 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $761c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $7637 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $764d +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $766a +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $768b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $76a4 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $76bb +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $76ce +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $76db +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $76fe +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $7721 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $7731 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $7750 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $7773 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $7789 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $77a0 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $77b7 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $77c4 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $77e3 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $7802 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $780f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $782a +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $7845 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $7855 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $7878 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $789b +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $78a5 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $78b4 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $78c3 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $78cd +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $78e0 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $78f3 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $78fd +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $7917 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $7918 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $792b +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $793a +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $7949 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $7953 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $7966 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $7978 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $7979 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $79a4 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $79c3 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $79dc +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $7a03 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $7a29 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $7a2a +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $7a39 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $7a47 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $7a48 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $7a67 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $7a96 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $7ab5 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $7ac8 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $7adb +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $7ae8 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $7b07 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $7b2a +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $7b43 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $7b56 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $7b69 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $7b73 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $7b92 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $7bb1 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $7bc4 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $7bd3 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $7be5 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $7be6 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $7bf5 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $7c04 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $7c0e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $7c25 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $7c3c +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $7c49 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $7c5c +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $7c6f +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $7c7c +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $7c97 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $7cb2 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $7cc5 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $7cd4 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $7ce3 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $7ced +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $7d10 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $7d37 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $7d53 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $7d6e +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $7d89 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $7d9c +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $7daf +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $7dc2 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $7dcf +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $7df2 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $7e0d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $7e1d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $7e38 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $7e53 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $7e66 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $7e81 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $7e9c +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $7eac +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $7ecf +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $7ef2 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $7f05 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $7f18 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $7f2b +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $7f38 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $7f4b +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $7f5e +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $7f6b +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $7f8e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $7fb0 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $7fb1 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $7fc4 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $7fd7 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF ReadJoypad = $4000 +DEF ReadJoypadBank = $03 +DEF DiscardButtonPresses = $406c +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $4074 +DEF TrySoftResetBank = $03 +DEF ToggleableObjectMapPointers = $4085 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4277 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $427a +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $427a +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $427d +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4283 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4289 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $4298 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $42c5 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $42cb +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $42ce +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $42d1 +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $42da +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $42dd +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $42e0 +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $42e6 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $42ec +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $42ef +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $42f8 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4310 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4316 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4319 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4322 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4325 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4328 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4331 +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4334 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $433a +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4346 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4349 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $434c +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $434f +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4352 +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4358 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $435e +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4361 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $438b +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $439d +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $43a6 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $43af +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $43c1 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $43cd +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $43d0 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $43d3 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $43d9 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $43e2 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $43eb +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $43f1 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $43fd +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4403 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4415 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4424 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $442d +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $443f +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4454 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4463 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $447b +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4484 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $448d +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $449f +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $44a8 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $44ab +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $44ae +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $44b4 +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $44c3 +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $44cf +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $44d5 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $44e1 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $44e4 +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $44ed +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $44f6 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $44fc +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $44ff +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4505 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $450b +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4511 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $451d +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF PrintStrengthText = $4529 +DEF PrintStrengthTextBank = $03 +DEF UsedStrengthText = $453a +DEF UsedStrengthTextBank = $03 +DEF CanMoveBouldersText = $455a +DEF CanMoveBouldersTextBank = $03 +DEF IsSurfingAllowed = $457b +DEF IsSurfingAllowedBank = $03 +DEF SeafoamIslandsB4FStairsCoords = $45b2 +DEF SeafoamIslandsB4FStairsCoordsBank = $03 +DEF CurrentTooFastText = $45b5 +DEF CurrentTooFastTextBank = $03 +DEF CyclingIsFunText = $45c5 +DEF CyclingIsFunTextBank = $03 +DEF AddItemToInventory_ = $45e2 +DEF AddItemToInventory_Bank = $03 +DEF RemoveItemFromInventory_ = $4652 +DEF RemoveItemFromInventory_Bank = $03 +DEF MapSongBanks = $4693 +DEF MapSongBanksBank = $03 +DEF MapHeaderBanks = $4883 +DEF MapHeaderBanksBank = $03 +DEF ClearVariablesOnEnterMap = $497b +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $49a5 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $49d1 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $4a2c +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4a45 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4a94 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $4abd +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $4ad6 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $4ae3 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4b12 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $4b75 +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $4bb2 +DEF SafariStepsBank = $03 +DEF SafariBallText = $4bb7 +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $4bbf +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $4bc2 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $4bf7 +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4c44 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4c6f +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $4cd5 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF LoadTilesetHeader = $4d8d +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $4deb +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $4df7 +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4f17 +DEF IncrementDayCareMonExpBank = $03 +DEF LoadWildData = $4f2e +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4f61 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $5153 +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $5155 +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $516b +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $5181 +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $5197 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $51ad +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $51c3 +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $51d9 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $51ef +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $5205 +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $521b +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $5231 +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $5247 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $525d +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $5273 +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $5289 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $529f +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $52b5 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $52cb +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $52e1 +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $52f7 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $530d +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $5323 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $5325 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $5327 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $533d +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $5353 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $5369 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $537f +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $5395 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $53ab +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $53c1 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $53d7 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $53ed +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5403 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $5419 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $542f +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $5445 +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $545b +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoutesWildMons = $5471 +DEF SeaRoutesWildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5487 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $549d +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $54b3 +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $54c9 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $54df +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $54f5 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $550b +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $5521 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $5537 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $554d +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5577 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $558d +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $55a3 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $55b9 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $55cf +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $55e5 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $55fb +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $5611 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $5627 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $563d +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $5657 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $56fd +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $59a7 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $59c0 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $59d1 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $59e9 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $59fd +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5a16 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5a2f +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $5a48 +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5a5f +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5a82 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5a91 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $5ace +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5b55 +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5b64 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5b72 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5b77 +DEF ItemUseEvoStoneBank = $03 +DEF ItemUseVitamin = $5bd0 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5bd7 +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $6000 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $601c +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $602c +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $6051 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $6066 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $607e +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $60a4 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $60b1 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $60be +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $610c +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $6112 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $6114 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $6122 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $6131 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $6181 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $61aa +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $61d3 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $61dc +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $61eb +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $61fa +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $61ff +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6204 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6213 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $624f +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $62f4 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $630c +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6315 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $631a +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $6337 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $6349 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $637b +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $6388 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $639b +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $63a8 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $63ce +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $63d2 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $63dc +DEF RodResponseBank = $03 +DEF FishingInit = $6403 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $642d +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $6430 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $645c +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6483 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $649c +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $64a3 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $65d9 +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $65ea +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $65f9 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $6613 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $6626 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6637 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $663a +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $6710 +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $671b +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $672b +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6756 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6781 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $678f +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $679a +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $679f +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $67a4 +DEF ItemUseNotYoursToUseBank = $03 +DEF ThrowBallAtTrainerMon = $67a9 +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $67ca +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $67cf +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $67d4 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $67d7 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $67de +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $6805 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6824 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6833 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6843 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $6857 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6870 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $6888 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF ItemUseText00 = $68a9 +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $68ba +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $68c9 +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $68d9 +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6915 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $694a +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $69b6 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $69bc +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $69c4 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6a28 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6a35 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6a4e +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6a6f +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $6aa4 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $6aaf +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6bc3 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6beb +DEF WaterTilesetsBank = $03 +DEF ReadSuperRodData = $6bf5 +DEF ReadSuperRodDataBank = $03 +DEF SuperRodData = $6c24 +DEF SuperRodDataBank = $03 +DEF ItemUseReloadOverworldData = $6cd0 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6cd6 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6cfb +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6d0e +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6da9 +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $71a9 +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $71e7 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $725c +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $7262 +DEF UsedCutBank = $03 +DEF UsedCutText = $7314 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $7329 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $737e +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $7387 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $739a +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $73c1 +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $73c9 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $73d1 +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7432 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7445 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $74a7 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $74d8 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $74fa +DEF ShowObjectBank = $03 +DEF ShowObject2 = $74fa +DEF ShowObject2Bank = $03 +DEF HideObject = $7509 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $7518 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $7557 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $75df +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $75e1 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $75e3 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $75e5 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $75e7 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $760f +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $7617 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $77a9 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $77ac +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $77d3 +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $7854 +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $799c +DEF FlagActionPredefBank = $03 +DEF FlagAction = $799f +DEF FlagActionBank = $03 +DEF HealParty = $79db +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $7a54 +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $7a54 +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $7a54 +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $7a54 +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $7a57 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7b0d +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7b36 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $7b53 +DEF AddBCDPredefBank = $03 +DEF AddBCD = $7b56 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $7b6c +DEF SubBCDPredefBank = $03 +DEF SubBCD = $7b6f +DEF SubBCDBank = $03 +DEF InitPlayerData = $7b86 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $7b86 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7bdb +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7be0 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7bf5 +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7c65 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7cdf +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7cfe +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7d11 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7d1b +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7d1e +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7d5e +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7d5e +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7df6 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7e16 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7e1c +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7e3a +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7e6a +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7e8a +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7ec5 +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7ef9 +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7f13 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7f22 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7f39 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7f50 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7f6b +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7f79 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7f82 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7f90 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7fc9 +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphics = $4419 +DEF PokemonLogoGraphicsBank = $04 +DEF FontGraphics = $4b19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4f19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4f19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4f39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5119 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5119 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5131 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5131 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5149 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5161 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5161 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF NintendoCopyrightLogoGraphicsEnd = $52f1 +DEF NintendoCopyrightLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $52f1 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $54f1 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $54f1 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5611 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5611 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5711 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5711 +DEF WorldMapTileGraphicsEndBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5941 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF RedPicFront = $5941 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $5a4b +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $5aa5 +DEF ShrinkPic2Bank = $04 +DEF UpdateSpriteFacingOffsetAndDelayMovement = $5ad7 +DEF UpdateSpriteFacingOffsetAndDelayMovementBank = $04 +DEF StartMenu_Pokedex = $5af8 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $5b0c +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $5dd1 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $5de0 +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $5de6 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $5f0e +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $5f26 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $5f34 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $5f59 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $5f60 +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $5f9a +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $6081 +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6086 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $609a +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $60a3 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $60c6 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $60d3 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $60db +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $60e6 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $60f9 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6116 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6128 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6156 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $6241 +DEF CanLearnTMBank = $04 +DEF TMToMove = $6266 +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $6276 +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $62ad +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $642d +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $65ad +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $672d +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $67ed +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $68ad +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $696d +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $6a2d +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $6aed +DEF GrannySpriteBank = $04 +DEF NurseSprite = $6bad +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $6c6d +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $6d2d +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $6ded +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $6ead +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $6f6d +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $702d +DEF FisherSpriteBank = $04 +DEF KogaSprite = $71ad +DEF KogaSpriteBank = $04 +DEF GuardSprite = $732d +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $73ed +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $742d +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $746d +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $74ad +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $74ed +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $752d +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $756d +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $75ad +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $75ed +DEF GamblerAsleepSpriteBank = $04 +DEF IsPlayerJustOutsideMap = $762d +DEF IsPlayerJustOutsideMapBank = $04 +DEF DrawHP = $7644 +DEF DrawHPBank = $04 +DEF DrawHP2 = $764b +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $7650 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $769d +DEF StatusScreenBank = $04 +DEF OTPointers = $77df +DEF OTPointersBank = $04 +DEF NamePointers2 = $77e7 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $77ef +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $7804 +DEF StatusTextBank = $04 +DEF OKText = $780b +DEF OKTextBank = $04 +DEF DrawLineBox = $780f +DEF DrawLineBoxBank = $04 +DEF PTile = $7824 +DEF PTileBank = $04 +DEF PrintStatsBox = $782c +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $7896 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $79ca +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $79f3 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $79fd +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $7a05 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $7a0c +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $7a1d +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $7b8d +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $7b9f +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $7bab +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $7bb9 +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $7bc7 +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $7bd4 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $7be2 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $7bf0 +DEF PotionTextBank = $04 +DEF AntidoteText = $7c0b +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $7c25 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $7c39 +DEF BurnHealTextBank = $04 +DEF IceHealText = $7c49 +DEF IceHealTextBank = $04 +DEF AwakeningText = $7c5d +DEF AwakeningTextBank = $04 +DEF FullHealText = $7c6b +DEF FullHealTextBank = $04 +DEF ReviveText = $7c7b +DEF ReviveTextBank = $04 +DEF RareCandyText = $7c8e +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $7ca6 +DEF SetPartyMenuHPBarColorBank = $04 +DEF EndOfBattle = $7cbd +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d66 +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d6e +DEF YouLoseTextBank = $04 +DEF DrawText = $7d76 +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d7d +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d8f +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e37 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e4b +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7ebe +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ed3 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7eff +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f15 +DEF PrintButItFailedTextBank = $04 +DEF HazeEffect_ = $7f1d +DEF HazeEffect_Bank = $04 +DEF ResetStatMods = $7f8c +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f93 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f9c +DEF StatusChangesEliminatedTextBank = $04 +DEF GetTrainerName_ = $7fb3 +DEF GetTrainerName_Bank = $04 +DEF Random_ = $7fea +DEF Random_Bank = $04 +DEF RedBikeSprite = $4000 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4180 +DEF RedSpriteBank = $05 +DEF BlueSprite = $4300 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4480 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $4600 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4780 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4900 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4a80 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4c00 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $4d80 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $4f00 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5080 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $5200 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5380 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $5500 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5680 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5800 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5980 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5b00 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $5c80 +DEF SailorSpriteBank = $05 +DEF CookSprite = $5e00 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $5f80 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6040 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $61c0 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6340 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $64c0 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6640 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $67c0 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6940 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6ac0 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $6c40 +DEF LanceSpriteBank = $05 +DEF MomSprite = $6dc0 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $6e80 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $6f40 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $7000 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $70c0 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7240 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $73c0 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7540 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $76c0 +DEF SeelSpriteBank = $05 +DEF InitMapSprites = $7840 +DEF InitMapSpritesBank = $05 +DEF LoadMapSpriteTilePatterns = $7856 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReadSpriteSheetData = $7956 +DEF ReadSpriteSheetDataBank = $05 +DEF InitOutsideMapSprites = $7960 +DEF InitOutsideMapSpritesBank = $05 +DEF GetSplitMapSpriteSetID = $79ff +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $7a49 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $7a6e +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $7a9e +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $7b0c +DEF SpriteSheetPointerTableBank = $05 +DEF LoadPokedexTilePatterns = $7c2c +DEF LoadPokedexTilePatternsBank = $05 +DEF EmotionBubble = $7c47 +DEF EmotionBubbleBank = $05 +DEF EmotionBubblesPointerTable = $7caf +DEF EmotionBubblesPointerTableBank = $05 +DEF EmotionBubblesOAMBlock = $7cb5 +DEF EmotionBubblesOAMBlockBank = $05 +DEF EmotionBubbles = $7cbd +DEF EmotionBubblesBank = $05 +DEF ShockEmote = $7cbd +DEF ShockEmoteBank = $05 +DEF QuestionEmote = $7cfd +DEF QuestionEmoteBank = $05 +DEF HappyEmote = $7d3d +DEF HappyEmoteBank = $05 +DEF SubstituteEffect_ = $7d7d +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ded +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7dfd +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7e15 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7e34 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7e50 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7ec8 +DEF OaksPCBank = $05 +DEF PKMNLeague = $7eda +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7eec +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7f0e +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7f1b +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7f2b +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7f3d +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7f62 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7f87 +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7fae +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43ec +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $4554 +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $4577 +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45e6 +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $474e +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $4786 +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4830 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $4998 +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49ba +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a3f +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4ba7 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4bd4 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c86 +DEF FuchsiaCity_BlocksBank = $06 +DEF TrackPlayTime = $4dee +DEF TrackPlayTimeBank = $06 +DEF CountDownIgnoreInputBitReset = $4e36 +DEF CountDownIgnoreInputBitResetBank = $06 +DEF PalletTown_Script = $4e5b +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e73 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e81 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4eb2 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4ed2 +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f12 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f4b +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f56 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4f87 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4f88 +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4f96 +DEF PalletTownOakTextBank = $06 +DEF PalletTownGirlText = $503e +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $5068 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $509b +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $50b4 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $50d3 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $50de +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $50e9 +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $50f5 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $50fd +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityCheckGymOpenScript = $5103 +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityCheckGotPokedexScript = $5135 +DEF ViridianCityCheckGotPokedexScriptBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $515a +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $518b +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $51c1 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $51cf +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCity_TextPointers = $51e4 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5202 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5250 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $52b8 +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5335 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $53bc +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5403 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $54e4 +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $55cd +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCitySignText = $55ed +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $560a +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $564c +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $56b0 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $56b9 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $56d4 +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $56e0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $56ee +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $56fb +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5714 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $571d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $576b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5770 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5786 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $57a2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $57f0 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $57f6 +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $580c +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5828 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $5844 +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $5882 +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $58ca +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $595b +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5987 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $5a01 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $5a52 +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5a71 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $5aab +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $5b05 +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5b14 +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5b3a +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $5b55 +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $5b61 +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $5b72 +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5b7c +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $5b9d +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5c24 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5c29 +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5c2e +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5c32 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5c3c +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5c86 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5cd5 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5cdd +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ce5 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5d02 +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5d24 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5da4 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5dc5 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5ddc +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5eaf +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5fef +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $6018 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $6054 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $6079 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $60d3 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCitySlowbroText = $6194 +DEF CeruleanCitySlowbroTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $6204 +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $623c +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6283 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $62a0 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $62d7 +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $62f8 +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $6319 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6343 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6354 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $635e +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $639b +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $639e +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $63ab +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $63c6 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $63d7 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $63e7 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6401 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $643a +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $64b7 +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $65da +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $661c +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $6657 +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $668e +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $66ad +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $6726 +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $6745 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $6768 +DEF VermilionCityHarborSignTextBank = $06 +DEF CeladonCity_Script = $6776 +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_TextPointers = $6786 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $67aa +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $67e3 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6803 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $6837 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $6875 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $695f +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $6990 +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $69a7 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $69ca +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $69ed +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6a55 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6a74 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $6a9e +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $6aaa +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $6ac5 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $6b27 +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $6b47 +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6b64 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $6b67 +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $6b97 +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $6bc3 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6bfe +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $6c2a +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6c5e +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6c61 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $6c82 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $6ca1 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $6cb5 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $6cd3 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6cfd +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6d28 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6d53 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6d92 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6dc8 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6dfe +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6e71 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6e7d +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6e89 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6e8d +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6e98 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6e99 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6e9f +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6eec +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6f13 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6f46 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6f61 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6f6c +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6f9b +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6fcb +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6fe9 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $7011 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $7021 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $702d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $7030 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $7032 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $7040 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $705a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $706a +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $7076 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $709a +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $70a4 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $70a5 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $7106 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $7148 +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobby_Object = $7149 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $7183 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $71b3 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $71bf +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $71d5 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $7211 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $723d +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $724e +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $7254 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $7262 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $7262 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $726e +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $727a +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $7287 +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $72bc +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $72c6 +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $72dd +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $72e3 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $72fe +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $7308 +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $731e +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $732c +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $735d +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $7367 +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $7377 +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $7382 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $739c +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $740b +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $7492 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $749e +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $74b4 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7505 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $751d +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7523 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $7539 +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $7539 +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7545 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $7551 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $755d +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $756a +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $75c1 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $75cb +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $75e9 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $75f0 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $7607 +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7611 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7632 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $763a +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $766d +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $7677 +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $7697 +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $76a0 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $76c2 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $76cc +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $76e2 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $76ed +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7710 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $774a +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $7780 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $77b4 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $783d +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $78c4 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $78d0 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $78e6 +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $790d +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $7917 +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $791d +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7931 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7931 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $793d +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $7949 +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $7956 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $7964 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $79a5 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $79e0 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7a25 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $7a60 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7ab1 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $7abb +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7ad4 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $7ada +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7af4 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7afe +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $7b36 +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7b3d +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $7b5e +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $7b68 +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $7b80 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $7b8a +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7bb3 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7c23 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $7c98 +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7cd5 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7cfa +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7d04 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7d3d +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7d59 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7d5e +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7d94 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7da1 +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7dac +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7dc8 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7dcc +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7e11 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7e1a +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7e23 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7e35 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7e39 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7e85 +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7e92 +DEF RLEList_PewterGymGuyBank = $06 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7e9f +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $06 +DEF RivalIDs = $7ebd +DEF RivalIDsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7ec1 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7ee4 +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7f2a +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7f87 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7fa8 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7fc0 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7fc8 +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAMBlock = $7fc8 +DEF LedgeHoppingShadowOAMBlockBank = $06 +DEF UndergroundPathRoute8_Blocks = $4000 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $4010 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanTradeHouse_Blocks = $402e +DEF CeruleanTradeHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $402e +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $402e +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $402e +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $402e +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $402e +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $402e +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $402e +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $402e +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $402e +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $402e +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $402e +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $403e +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $403e +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $404e +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $405e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $405e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF CinnabarIsland_h = $406e +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4090 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $40d7 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $4131 +DEF Route1_hBank = $07 +DEF Route1_Object = $4153 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $416a +DEF Route1_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $4255 +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $4270 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42be +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42cc +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42e7 +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $42eb +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $4326 +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4334 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4344 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $4358 +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4388 +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43b1 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43d1 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43e0 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4403 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $4406 +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $440c +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $44de +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $4521 +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4540 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $454c +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $4566 +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $458c +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $45ac +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $45bc +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $45c0 +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $45e0 +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $460d +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $4610 +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $463b +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $4674 +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $46b0 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $46be +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalChoosesStarterScript = $473e +DEF OaksLabRivalChoosesStarterScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $47ab +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $47f7 +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4841 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4870 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $48ab +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $48ee +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $493b +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4950 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4a12 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4a47 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4a48 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4a69 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $4ab4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $4ac0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4af6 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4b0c +DEF OaksLabRivalTextBank = $07 +DEF OaksLabCharmanderPokeBallText = $4b9b +DEF OaksLabCharmanderPokeBallTextBank = $07 +DEF OaksLabSquirtlePokeBallText = $4bac +DEF OaksLabSquirtlePokeBallTextBank = $07 +DEF OaksLabBulbasaurPokeBallText = $4bbd +DEF OaksLabBulbasaurPokeBallTextBank = $07 +DEF OaksLabSelectedPokeBallScript = $4bcc +DEF OaksLabSelectedPokeBallScriptBank = $07 +DEF OaksLabThoseArePokeBallsText = $4beb +DEF OaksLabThoseArePokeBallsTextBank = $07 +DEF OaksLabShowPokeBallPokemonScript = $4c05 +DEF OaksLabShowPokeBallPokemonScriptBank = $07 +DEF OaksLabYouWantCharmanderText = $4c43 +DEF OaksLabYouWantCharmanderTextBank = $07 +DEF OaksLabYouWantSquirtleText = $4c61 +DEF OaksLabYouWantSquirtleTextBank = $07 +DEF OaksLabYouWantBulbasaurText = $4c7e +DEF OaksLabYouWantBulbasaurTextBank = $07 +DEF OaksLabMonChoiceMenu = $4c9f +DEF OaksLabMonChoiceMenuBank = $07 +DEF OaksLabMonChoiceEnd = $4d0b +DEF OaksLabMonChoiceEndBank = $07 +DEF OaksLabMonEnergeticText = $4d0e +DEF OaksLabMonEnergeticTextBank = $07 +DEF OaksLabReceivedMonText = $4d24 +DEF OaksLabReceivedMonTextBank = $07 +DEF OaksLabLastMonScript = $4d3e +DEF OaksLabLastMonScriptBank = $07 +DEF OaksLabLastMonText = $4d54 +DEF OaksLabLastMonTextBank = $07 +DEF OaksLabOak1Text = $4d6d +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $5098 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $50c6 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $50c9 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $510a +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $5128 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $51f1 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $5218 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5245 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeThisOneText = $5268 +DEF OaksLabRivalIllTakeThisOneTextBank = $07 +DEF OaksLabRivalReceivedMonText = $5280 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $52a4 +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $52e4 +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $5304 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $5317 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabRivalGrampsText = $535a +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalWhatDidYouCallMeForText = $5363 +DEF OaksLabRivalWhatDidYouCallMeForTextBank = $07 +DEF OaksLabOakIHaveARequestText = $5383 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $53a4 +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $5402 +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $5435 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $54eb +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $557a +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $55a6 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $55fe +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $560a +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5619 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5631 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5637 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $565c +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartNoopScript = $567b +DEF ViridianMartNoopScriptBank = $07 +DEF ViridianMart_TextPointers = $567c +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5686 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $568c +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $56a1 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $56ba +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $5700 +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $571d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $573a +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $5760 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $5770 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $577c +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $577f +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $5783 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $57a1 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouse_Object = $57be +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $57de +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $57eb +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $57ee +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $57f6 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $5838 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $584f +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $5870 +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $5884 +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $58b0 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $58bc +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $58bf +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $58c5 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $58dd +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $58e9 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $5947 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $596d +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5979 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $597c +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $5980 +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $59b7 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $59f8 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $5a18 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $5a24 +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $5a28 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $5a2e +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5aea +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5b13 +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5b32 +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanTradeHouse_h = $5b5d +DEF CeruleanTradeHouse_hBank = $07 +DEF CeruleanTradeHouse_Script = $5b69 +DEF CeruleanTradeHouse_ScriptBank = $07 +DEF CeruleanTradeHouse_TextPointers = $5b6c +DEF CeruleanTradeHouse_TextPointersBank = $07 +DEF CeruleanTradeHouseGrannyText = $5b70 +DEF CeruleanTradeHouseGrannyTextBank = $07 +DEF CeruleanTradeHouseGamblerText = $5bb3 +DEF CeruleanTradeHouseGamblerTextBank = $07 +DEF CeruleanTradeHouse_Object = $5bc1 +DEF CeruleanTradeHouse_ObjectBank = $07 +DEF BikeShop_h = $5be1 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5bed +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5bf0 +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5bf6 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5ca0 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5cb4 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5ce9 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5d05 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5d1c +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5d4a +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5d65 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5d7d +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5dcc +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5ddd +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5e19 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5e6f +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5e95 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5ea5 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5eb1 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5eb5 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5ec1 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5f20 +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $5fa6 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $5fbb +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5fd1 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $60f5 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $6135 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $616d +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6179 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $617d +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $6181 +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6198 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $6229 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $6249 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6255 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6258 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $6263 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6297 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6299 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $6442 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $645c +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6468 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $646c +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6472 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6497 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $64ae +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $64f5 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $651b +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $6527 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $6570 +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $6617 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $662e +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $6649 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $6651 +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6669 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $6694 +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6696 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6698 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $66ac +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $6700 +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $670c +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $670f +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $6713 +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $676e +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6784 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $67a4 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $67b0 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $67b3 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $67b9 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $67ec +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $6816 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $683c +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $684c +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6858 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $685b +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6863 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $689a +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $68ae +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $68db +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $6921 +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $694d +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6959 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $695c +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $695e +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6a15 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6a2f +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6a3b +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6a43 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6a45 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6a78 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6a9a +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6aa6 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6aa9 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6aad +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6aea +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6af8 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6b18 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6b24 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6b30 +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6b34 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6b41 +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6b85 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6b95 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6b9b +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6bd8 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6c0d +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6c90 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6ca1 +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6ccb +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6cd7 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6ce3 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6cf0 +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6cf4 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6d37 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6d47 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6d5e +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6d64 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6d8e +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6d9a +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6da6 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6db3 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6db7 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6dce +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6e12 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6e25 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6e2b +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6e55 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6e61 +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6e6d +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6e79 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6e7d +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6e94 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6ed7 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6ee7 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6eed +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6f17 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6f23 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6f2f +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6f37 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6f39 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $6f66 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $6f88 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $6f94 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $6fa7 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $6fad +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $6fc9 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $6fc9 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $6fd5 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $6fe1 +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $6fed +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $6ff9 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $7005 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $7011 +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $701d +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $7029 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $7036 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $7042 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $7048 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $704e +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7054 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $705a +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $7060 +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7066 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $706c +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7072 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7078 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $707e +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $7091 +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $7118 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $7280 +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $728c +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7295 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7297 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $72d4 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $72f6 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $7302 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $7305 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $7309 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $73ce +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $73ed +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $740d +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $7419 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $7434 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $743a +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $744b +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7450 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7463 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7474 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7475 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $7477 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $749a +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $74e0 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $74fb +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $7524 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $754e +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7562 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $756e +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $757a +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseDefaultScript = $7586 +DEF BillsHouseDefaultScriptBank = $07 +DEF BillsHousePokemonWalkToMachineScript = $7587 +DEF BillsHousePokemonWalkToMachineScriptBank = $07 +DEF BillsHousePokemonEntersMachineScript = $75aa +DEF BillsHousePokemonEntersMachineScriptBank = $07 +DEF BillsHouseBillExitsMachineScript = $75c9 +DEF BillsHouseBillExitsMachineScriptBank = $07 +DEF BillsHouseCleanupScript = $7611 +DEF BillsHouseCleanupScriptBank = $07 +DEF BillsHousePCScript = $762b +DEF BillsHousePCScriptBank = $07 +DEF BillsHouse_TextPointers = $7638 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseActivatePCScript = $7640 +DEF BillsHouseActivatePCScriptBank = $07 +DEF BillsHouseBillPokemonText = $7641 +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $775e +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $78a1 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $78db +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7901 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7911 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $7937 +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $7955 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $7970 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $7998 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $79a0 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $79b0 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $79b8 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $79d8 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $79f1 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7a0f +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $7a34 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $7a43 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $7a57 +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $7a5c +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $7a99 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $7aa3 +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7ab9 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7ad2 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7aeb +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7af9 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizIntroText = $7b2f +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bb4 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bc0 +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7bdc +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7bf9 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c11 +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c3d +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c64 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymGateFlagAction = $7c7c +DEF CinnabarGymGateFlagActionBank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c84 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cd5 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d0a +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d15 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d53 +DEF CinnabarGymGateCoordsBank = $07 +DEF PrintMagazinesText = $7d6b +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7d74 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7d92 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e01 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e19 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e58 +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7ed2 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7ee7 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f07 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f19 +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f27 +DEF OakLabEmailTextBank = $07 +DEF DisplayPCMainMenu = $4000 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $40c3 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $40ca +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $40d1 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $40d5 +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $40dd +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $40e6 +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $40ef +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $4115 +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $41a6 +DEF ExitBillsPCBank = $08 +DEF BillsPCDeposit = $41ca +DEF BillsPCDepositBank = $08 +DEF BillsPCWithdraw = $4229 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $4284 +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $42c4 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $42cf +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $42f2 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $431a +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $4322 +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $434c +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $4352 +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $43d0 +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $43d5 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $43da +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $43e7 +DEF SwitchOnTextBank = $08 +DEF WhatText = $43f1 +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $43fb +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $440b +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $4422 +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $4436 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $4449 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $446d +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $4484 +DEF CantTakeMonTextBank = $08 +DEF ReleaseWhichMonText = $44b9 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $44c7 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $44e5 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $4505 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $4525 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $4545 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $4550 +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $455e +DEF OpenBillsPCTextBank = $08 +DEF Audio2_UpdateMusic = $455f +DEF Audio2_UpdateMusicBank = $08 +DEF Audio2_ApplyMusicAffects = $4594 +DEF Audio2_ApplyMusicAffectsBank = $08 +DEF Audio2_PlayNextNote = $462c +DEF Audio2_PlayNextNoteBank = $08 +DEF Audio2_sound_ret = $464d +DEF Audio2_sound_retBank = $08 +DEF Audio2_sound_call = $46db +DEF Audio2_sound_callBank = $08 +DEF Audio2_sound_loop = $4710 +DEF Audio2_sound_loopBank = $08 +DEF Audio2_note_type = $474b +DEF Audio2_note_typeBank = $08 +DEF Audio2_toggle_perfect_pitch = $478a +DEF Audio2_toggle_perfect_pitchBank = $08 +DEF Audio2_vibrato = $479c +DEF Audio2_vibratoBank = $08 +DEF Audio2_pitch_slide = $47d4 +DEF Audio2_pitch_slideBank = $08 +DEF Audio2_duty_cycle = $480c +DEF Audio2_duty_cycleBank = $08 +DEF Audio2_tempo = $4821 +DEF Audio2_tempoBank = $08 +DEF Audio2_stereo_panning = $4861 +DEF Audio2_stereo_panningBank = $08 +DEF Audio2_unknownmusic0xef = $486e +DEF Audio2_unknownmusic0xefBank = $08 +DEF Audio2_duty_cycle_pattern = $488d +DEF Audio2_duty_cycle_patternBank = $08 +DEF Audio2_volume = $48ab +DEF Audio2_volumeBank = $08 +DEF Audio2_execute_music = $48b7 +DEF Audio2_execute_musicBank = $08 +DEF Audio2_octave = $48c6 +DEF Audio2_octaveBank = $08 +DEF Audio2_sfx_note = $48d9 +DEF Audio2_sfx_noteBank = $08 +DEF Audio2_pitch_sweep = $4926 +DEF Audio2_pitch_sweepBank = $08 +DEF Audio2_note = $4942 +DEF Audio2_noteBank = $08 +DEF Audio2_note_length = $4971 +DEF Audio2_note_lengthBank = $08 +DEF Audio2_note_pitch = $49cf +DEF Audio2_note_pitchBank = $08 +DEF Audio2_EnableChannelOutput = $4a5f +DEF Audio2_EnableChannelOutputBank = $08 +DEF Audio2_ApplyDutyCycleAndSoundLength = $4a90 +DEF Audio2_ApplyDutyCycleAndSoundLengthBank = $08 +DEF Audio2_ApplyWavePatternAndFrequency = $4ab2 +DEF Audio2_ApplyWavePatternAndFrequencyBank = $08 +DEF Audio2_ResetCryModifiers = $4aff +DEF Audio2_ResetCryModifiersBank = $08 +DEF Audio2_SetSfxTempo = $4b15 +DEF Audio2_SetSfxTempoBank = $08 +DEF Audio2_ApplyFrequencyModifier = $4b3c +DEF Audio2_ApplyFrequencyModifierBank = $08 +DEF Audio2_GoBackOneCommandIfCry = $4b53 +DEF Audio2_GoBackOneCommandIfCryBank = $08 +DEF Audio2_IsCry = $4b71 +DEF Audio2_IsCryBank = $08 +DEF Audio2_IsBattleSFX = $4b85 +DEF Audio2_IsBattleSFXBank = $08 +DEF Audio2_ApplyPitchSlide = $4b9e +DEF Audio2_ApplyPitchSlideBank = $08 +DEF Audio2_InitPitchSlideVars = $4c34 +DEF Audio2_InitPitchSlideVarsBank = $08 +DEF Audio2_ApplyDutyCyclePattern = $4cb2 +DEF Audio2_ApplyDutyCyclePatternBank = $08 +DEF Audio2_GetNextMusicByte = $4cca +DEF Audio2_GetNextMusicByteBank = $08 +DEF Audio2_GetRegisterPointer = $4cdd +DEF Audio2_GetRegisterPointerBank = $08 +DEF Audio2_MultiplyAdd = $4cec +DEF Audio2_MultiplyAddBank = $08 +DEF Audio2_CalculateFrequency = $4cfd +DEF Audio2_CalculateFrequencyBank = $08 +DEF Audio2_PlaySound = $4d1b +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $4fbb +DEF Audio2_CryRetBank = $08 +DEF Audio2_HWChannelBaseAddresses = $4fbc +DEF Audio2_HWChannelBaseAddressesBank = $08 +DEF Audio2_HWChannelDisableMasks = $4fc4 +DEF Audio2_HWChannelDisableMasksBank = $08 +DEF Audio2_HWChannelEnableMasks = $4fcc +DEF Audio2_HWChannelEnableMasksBank = $08 +DEF Audio2_Pitches = $4fd4 +DEF Audio2_PitchesBank = $08 +DEF Music_PokeFluteInBattle = $4fec +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5003 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5008 +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $500b +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5015 +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $502d +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $503f +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5056 +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5287 +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $53d5 +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $55ff +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $5894 +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $59f6 +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $5d7f +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $5ebe +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $5f76 +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $608c +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6250 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $6402 +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $6663 +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $667e +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $6696 +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $66ad +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $66cc +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $66e4 +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $66f9 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $6714 +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $672a +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $6739 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $67a7 +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $67fb +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $685a +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $68a7 +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $68f4 +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $6993 +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $6a53 +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $6b38 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF Music_DoLowHealthAlarm = $6c38 +DEF Music_DoLowHealthAlarmBank = $08 +DEF SFX_Headers_2 = $6c92 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $6c95 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $6c98 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $6c9b +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $6c9e +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $6ca1 +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $6ca4 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $6ca7 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $6caa +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $6cad +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $6cb0 +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $6cb3 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $6cb6 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $6cb9 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $6cbc +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $6cbf +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $6cc2 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $6cc5 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $6cc8 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $6ccb +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $6cce +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $6cd7 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $6ce0 +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $6ce9 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $6cf2 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $6cfb +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $6d04 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $6d0d +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $6d16 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $6d1f +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $6d28 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $6d31 +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $6d3a +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $6d43 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $6d4c +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $6d55 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $6d5e +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $6d67 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $6d70 +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $6d79 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $6d82 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $6d8b +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $6d94 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $6d9d +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $6da6 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $6daf +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $6db8 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $6dc1 +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $6dca +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $6dd3 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $6ddc +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $6de5 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $6dee +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $6df7 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $6e00 +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $6e09 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $6e12 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $6e1b +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $6e24 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $6e2d +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $6e36 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $6e39 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $6e3c +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $6e3f +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $6e42 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $6e45 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $6e4b +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $6e51 +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $6e57 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $6e5a +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $6e60 +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $6e69 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $6e6c +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $6e6f +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $6e72 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $6e75 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $6e78 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $6e7b +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $6e7e +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $6e81 +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $6e84 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $6e87 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $6e8a +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $6e8d +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $6e90 +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $6e93 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $6e96 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $6e99 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $6e9c +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $6e9f +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $6ea2 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $6ea5 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $6ea8 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $6eab +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $6eae +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $6eb4 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $6eb7 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $6eba +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $6ebd +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $6ec0 +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $6ec3 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $6ec9 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $6ecc +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $6ecf +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $6ed8 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $6ee1 +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $6ee7 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $6ef0 +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $6ef6 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $6eff +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $6f08 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $6f11 +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $6f1a +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $6f23 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $6f29 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $6f2f +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $6f35 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $6f3e +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $6f44 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $6f4d +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $6f50 +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $6f59 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $6f62 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $6f6b +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $6f74 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $6f7d +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $6f86 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $6f8f +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $6f93 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $6f97 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $6f9b +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $6f9f +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $6fb2 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $6fb6 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $6fbd +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $6fc1 +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $6fc5 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $6fc9 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $6fcd +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $6fd1 +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $6fd5 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $6fd9 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $6fe0 +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $6fe7 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $6feb +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $6fef +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF Audio2_WavePointers = $6ff3 +DEF Audio2_WavePointersBank = $08 +DEF SFX_Press_AB_2_Ch5 = $7055 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $7068 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $706f +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $7080 +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $708f +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $70a4 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $70bf +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $70c8 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $70cf +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $70da +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $70de +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $70e5 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $70ef +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $7111 +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $7122 +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $712d +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $713c +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $7140 +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $714b +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $7156 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $715a +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $715e +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $7168 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $7172 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $7179 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $7186 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $7190 +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $719d +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $71ab +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $71b8 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $71c5 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $71de +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $71e8 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $71f5 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $71fc +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $7206 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $720d +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $7214 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $721e +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $7225 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $7236 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $7243 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $7250 +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $7257 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $7267 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $726e +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $727e +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $7289 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $7290 +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $72a0 +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $72b6 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $72c9 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $72dc +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $72e7 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $72f6 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $7305 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $7310 +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $7327 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $733b +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $7356 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $736d +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $737e +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $739d +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $73b4 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $73c7 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $73da +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $73eb +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $7402 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $7419 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $7424 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $743b +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $7452 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $7463 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $7472 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $7481 +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $748c +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $74ab +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $74c6 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $74d9 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $74f0 +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $7507 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $7512 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $7519 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $7530 +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $7547 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $7556 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $7565 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $7572 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $7582 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $7594 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $75d3 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $7612 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $761d +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $7638 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $7653 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $7669 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $7686 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $76a7 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $76c0 +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $76d7 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $76ea +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $76f7 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $771a +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $773d +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $774d +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $776c +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $778f +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $77a5 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $77bc +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $77d3 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $77e0 +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $77ff +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $781e +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $782b +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $7846 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $7861 +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $7871 +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $7894 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $78b7 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $78c1 +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $78d0 +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $78df +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $78e9 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $78fc +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $790f +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $7919 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $7933 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $7934 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $7947 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $7956 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $7965 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $796f +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $7982 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $7994 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $7995 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $79c0 +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $79df +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $79f8 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $7a1f +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $7a45 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $7a46 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $7a55 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $7a63 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $7a64 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $7a83 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $7ab2 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $7ad1 +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $7ae4 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $7af7 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $7b04 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $7b23 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $7b46 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $7b5f +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $7b72 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $7b85 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $7b8f +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $7bae +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $7bcd +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $7be0 +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $7bef +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $7c01 +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $7c02 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $7c11 +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $7c20 +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $7c2a +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $7c41 +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $7c58 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $7c65 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $7c78 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $7c8b +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $7c98 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $7cb3 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $7cce +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $7ce1 +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $7cf0 +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $7cff +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $7d09 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $7d2c +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $7d53 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $7d6f +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $7d8a +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $7da5 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $7db8 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $7dcb +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $7dde +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $7deb +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $7e0e +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $7e29 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $7e39 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $7e54 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $7e6f +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $7e82 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $7e9d +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $7eb8 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $7ec8 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $7eeb +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $7f0e +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $7f21 +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $7f34 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $7f47 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $7f54 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $7f67 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $7f7a +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $7f87 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $7faa +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $7fcc +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $7fcd +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $7fe0 +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $7ff3 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $4249 +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42e1 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $44e9 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $457f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $466a +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46c9 +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47a4 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $47fe +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $48df +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $492e +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $49b8 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a16 +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c6b +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d15 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f5f +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $5003 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5134 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51b3 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $5400 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $54af +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $567d +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $5716 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $591b +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $599e +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5ab9 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b7f +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5cd4 +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5d36 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5e0d +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5e54 +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6061 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $611a +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $621d +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $628f +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $64b2 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $6564 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $6726 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $67a9 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $69d0 +DEF ArcaninePicBackBank = $09 +DEF GyaradosPicFront = $6a67 +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6cb4 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6d45 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6e12 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6e79 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $6f6e +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $6fc9 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $71bd +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $7249 +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7476 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $751a +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $763d +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $7688 +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $789a +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7923 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7afe +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b8d +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7d4a +DEF TangelaPicBackBank = $09 +DEF UnusedSerialFunction = $7dce +DEF UnusedSerialFunctionBank = $09 +DEF PrintMonType = $7df4 +DEF PrintMonTypeBank = $09 +DEF PrintType = $7e12 +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7e15 +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7e24 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7e2b +DEF PrintType_Bank = $09 +DEF TypeNames = $7e3a +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7eb2 +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7ecc +DEF TrainerNamePointersBank = $09 +DEF FocusEnergyEffect_ = $7f94 +DEF FocusEnergyEffect_Bank = $09 +DEF GettingPumpedText = $7fc0 +DEF GettingPumpedTextBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $40eb +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $414e +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $431a +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $439d +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $45c9 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $4647 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $4713 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $4758 +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $484b +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $48b9 +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a92 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4b25 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4cdd +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4d8b +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4ee1 +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4f45 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $5134 +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $51c4 +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $5362 +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $53da +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5586 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $55e4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5733 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $57a4 +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $59bc +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $5a53 +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5c21 +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5c9f +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5d93 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5dfe +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5f45 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5fb4 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $615f +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $61ce +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $637e +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $6426 +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $65fa +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6693 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $6862 +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $68e5 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $6aa5 +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $6b42 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6c4f +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6cbd +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6df6 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6e41 +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6ed7 +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6f45 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $710c +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $71a1 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7319 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $73aa +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $74a8 +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $74f6 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7719 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $77c6 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $78b3 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $791b +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $79f8 +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $7a3f +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7bd7 +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7c41 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7eea +DEF MoltresPicBackBank = $0a +DEF LeechSeedEffect_ = $7f91 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7fda +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7fe9 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $41fe +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $4263 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $4463 +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $44f3 +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $4596 +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $45e2 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $46c4 +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $471c +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $4844 +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48b8 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $49e1 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4a46 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4c43 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4cc5 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4dce +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4e46 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $5020 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $50ae +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $517d +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $51e0 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $5338 +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $53c3 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5474 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $54ce +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $562f +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $56b4 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5768 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $57b9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $592b +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $59c9 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5ac5 +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5b49 +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5d11 +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5daa +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5e82 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $5edf +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $609e +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $6142 +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6208 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $6241 +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $63be +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $6430 +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6513 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $657b +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $6724 +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $67ad +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6935 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $69d9 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6bb7 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6c54 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6d50 +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6dba +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6eb1 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $6f05 +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $6fd8 +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $701f +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $7101 +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7177 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $72a5 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $7308 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $74ad +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $74fe +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $7597 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $75ea +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $769e +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $76f0 +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $78e0 +DEF BeedrillPicBackBank = $0b +DEF DodrioPicFront = $7948 +DEF DodrioPicFrontBank = $0b +DEF DodrioPicBack = $7b51 +DEF DodrioPicBackBank = $0b +DEF TrainerInfoTextBoxTileGraphics = $7bf6 +DEF TrainerInfoTextBoxTileGraphicsBank = $0b +DEF TrainerCardFontGraphics = $7c86 +DEF TrainerCardFontGraphicsBank = $0b +DEF TrainerInfoTextBoxTileGraphicsEnd = $7c86 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $0b +DEF CircleTile = $7de6 +DEF CircleTileBank = $0b +DEF BadgeNumbersTileGraphics = $7df6 +DEF BadgeNumbersTileGraphicsBank = $0b +DEF CheckIfMoveIsKnown = $7e76 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7e99 +DEF AlreadyKnowsTextBank = $0b +DEF DisplayEffectiveness = $7eb2 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7ec5 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7ed2 +DEF NotVeryEffectiveTextBank = $0b +DEF ScaleSpriteByTwo = $7ee3 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7ef8 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7f20 +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7f3a +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7f4b +DEF DuplicateBitsTableBank = $0b +DEF PayDayEffect_ = $7f5b +DEF PayDayEffect_Bank = $0b +DEF CoinsScatteredText = $7fa7 +DEF CoinsScatteredTextBank = $0b +DEF AbleToPlaySlotsCheck = $7fb9 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7fe2 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7ff2 +DEF GameCornerNoCoinsTextBank = $0b +DEF PrimeapePicFront = $4000 +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $41e7 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $425f +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $43fe +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $447d +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $466d +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $46c5 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4812 +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4879 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $490d +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4966 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4a04 +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4a73 +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4cb7 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4d3c +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $4f97 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5013 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $51e3 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $527e +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $5482 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5510 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $56d4 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $5749 +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $590e +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $59a2 +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5afe +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5b4a +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5cac +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5d3f +DEF MukPicFrontBank = $0c +DEF MukPicBack = $5f1f +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $5fac +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $61b5 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6256 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6488 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $653d +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6612 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6677 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $67a3 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $682f +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6a36 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6ade +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6c99 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6d24 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $6eb4 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $6f3d +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $70ff +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $7186 +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $72cd +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7358 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $758d +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $761e +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $77c8 +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $782f +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7a56 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7af9 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7c9f +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $7cfd +DEF BulbasaurPicFrontBank = $0c +DEF BulbasaurPicBack = $7dd3 +DEF BulbasaurPicBackBank = $0c +DEF RedPicBack = $7e50 +DEF RedPicBackBank = $0c +DEF OldManPicBack = $7ee0 +DEF OldManPicBackBank = $0c +DEF MistEffect_ = $7f71 +DEF MistEffect_Bank = $0c +DEF ShroudedInMistText = $7f98 +DEF ShroudedInMistTextBank = $0c +DEF OneHitKOEffect_ = $7fab +DEF OneHitKOEffect_Bank = $0c +DEF VenusaurPicFront = $4000 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $425b +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $4319 +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $44b4 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $4560 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $46c2 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $472f +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4971 +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4a1f +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4b9b +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4d84 +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4e0c +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $4ebc +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $4f7a +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $4fb3 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $5127 +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $519c +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $531b +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $53b6 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $5522 +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $55a9 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $566b +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $56c6 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $57df +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $583f +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5a29 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5ac4 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5b42 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5b91 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5c81 +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5cdd +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $5db5 +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $5e32 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $5f84 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $5fed +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6142 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $61d7 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6426 +DEF CharizardPicBackBank = $0d +DEF FossilKabutopsPic = $64c7 +DEF FossilKabutopsPicBank = $0d +DEF FossilAerodactylPic = $6624 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $67ad +DEF GhostPicBank = $0d +DEF OddishPicFront = $6903 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $69e4 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6a7c +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6bce +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6c77 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6e31 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6eaf +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $6f5d +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $6fd3 +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $710a +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7185 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $731c +DEF VictreebelPicBackBank = $0d +DEF PromptUserToPlaySlots = $73ae +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $7430 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $7447 +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7510 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $751c +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $752c +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $753e +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $7545 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $7552 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $7562 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $758f +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $75c1 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $75dd +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $75f9 +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $760e +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7634 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $7650 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $766a +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $7747 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $7755 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $776f +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $7787 +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $778b +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $778f +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7791 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7794 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $779a +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $77a0 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $77ac +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $77b8 +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $77c1 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $77cf +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $77dd +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $77eb +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $77fa +DEF SlotReward300FuncBank = $0d +DEF YeahText = $781a +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7822 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $783b +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $784e +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $7859 +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $7865 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $78c8 +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $78cf +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $78dd +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $78e9 +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $78f5 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $78f8 +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $790d +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $791d +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $792d +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $793b +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $797c +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $79a2 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $79ef +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7adf +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7adf +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7b03 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7b27 +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7b4b +DEF SlotMachineTiles1Bank = $0d +DEF DisplayLinkBattleVersusTextBox = $7d9b +DEF DisplayLinkBattleVersusTextBoxBank = $0d +DEF SlotMachineTiles1End = $7d9b +DEF SlotMachineTiles1EndBank = $0d +DEF PewterGuys = $7dd3 +DEF PewterGuysBank = $0d +DEF PewterGuysCoordsTable = $7e18 +DEF PewterGuysCoordsTableBank = $0d +DEF PewterMuseumGuyCoords = $7e1c +DEF PewterMuseumGuyCoordsBank = $0d +DEF PewterGymGuyCoords = $7e38 +DEF PewterGymGuyCoordsBank = $0d +DEF _Multiply = $7e73 +DEF _MultiplyBank = $0d +DEF _Divide = $7ed7 +DEF _DivideBank = $0d +DEF StartSlotMachine = $7f5f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7fab +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7fc7 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fe2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF BaseStats = $4000 +DEF BaseStatsBank = $0e +DEF MonsterNames = $5068 +DEF MonsterNamesBank = $0e +DEF CryData = $541e +DEF CryDataBank = $0e +DEF Moves = $5658 +DEF MovesBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a36 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5ac0 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ac8 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5aff +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b04 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b34 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5ba0 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5ba1 +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bb8 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c31 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d1c +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e5f +DEF FormatMovesStringBank = $0e +DEF InitList = $5ead +DEF InitListBank = $0e +DEF GetMonSpecies = $5f0f +DEF GetMonSpeciesBank = $0e +DEF DoubleSelectedStats = $5f2b +DEF DoubleSelectedStatsBank = $0e +DEF HalveSelectedStats = $5f52 +DEF HalveSelectedStatsBank = $0e +DEF _ScrollTrainerPicAfterBattle = $5f7e +DEF _ScrollTrainerPicAfterBattleBank = $0e +DEF DrawTrainerPicColumn = $5fb2 +DEF DrawTrainerPicColumnBank = $0e +DEF ReadTrainer = $5fc4 +DEF ReadTrainerBank = $0e +DEF LoneMoves = $6093 +DEF LoneMovesBank = $0e +DEF TeamMoves = $60a3 +DEF TeamMovesBank = $0e +DEF TrainerDataPointers = $60ac +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $610a +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $613f +DEF BugCatcherDataBank = $0e +DEF LassData = $617d +DEF LassDataBank = $0e +DEF SailorData = $61c9 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $61e9 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $620e +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $627a +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $6297 +DEF SuperNerdDataBank = $0e +DEF HikerData = $62cf +DEF HikerDataBank = $0e +DEF BikerData = $630d +DEF BikerDataBank = $0e +DEF BurglarData = $6355 +DEF BurglarDataBank = $0e +DEF EngineerData = $6378 +DEF EngineerDataBank = $0e +DEF FisherData = $6384 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6384 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $63ba +DEF SwimmerDataBank = $0e +DEF CueBallData = $63fe +DEF CueBallDataBank = $0e +DEF GamblerData = $6424 +DEF GamblerDataBank = $0e +DEF BeautyData = $6442 +DEF BeautyDataBank = $0e +DEF PsychicData = $6486 +DEF PsychicDataBank = $0e +DEF RockerData = $6498 +DEF RockerDataBank = $0e +DEF JugglerData = $64a1 +DEF JugglerDataBank = $0e +DEF TamerData = $64c2 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $64dc +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $652f +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $6555 +DEF Rival1DataBank = $0e +DEF ProfOakData = $658e +DEF ProfOakDataBank = $0e +DEF ChiefData = $65b2 +DEF ChiefDataBank = $0e +DEF ScientistData = $65b2 +DEF ScientistDataBank = $0e +DEF GiovanniData = $65ef +DEF GiovanniDataBank = $0e +DEF RocketData = $660d +DEF RocketDataBank = $0e +DEF CooltrainerMData = $66cb +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $66f6 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $671a +DEF BrunoDataBank = $0e +DEF BrockData = $6726 +DEF BrockDataBank = $0e +DEF MistyData = $672c +DEF MistyDataBank = $0e +DEF LtSurgeData = $6732 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $673a +DEF ErikaDataBank = $0e +DEF KogaData = $6742 +DEF KogaDataBank = $0e +DEF BlaineData = $674c +DEF BlaineDataBank = $0e +DEF SabrinaData = $6756 +DEF SabrinaDataBank = $0e +DEF GentlemanData = $6760 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6772 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6802 +DEF Rival3DataBank = $0e +DEF LoreleiData = $682c +DEF LoreleiDataBank = $0e +DEF ChannelerData = $6838 +DEF ChannelerDataBank = $0e +DEF AgathaData = $6887 +DEF AgathaDataBank = $0e +DEF LanceData = $6893 +DEF LanceDataBank = $0e +DEF TrainerAI = $689f +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $68cd +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $695a +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $6960 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $6966 +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $696c +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6972 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6985 +DEF BrockAIBank = $0e +DEF MistyAI = $698d +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6993 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6999 +DEF ErikaAIBank = $0e +DEF KogaAI = $69a5 +DEF KogaAIBank = $0e +DEF BlaineAI = $69ab +DEF BlaineAIBank = $0e +DEF SabrinaAI = $69b1 +DEF SabrinaAIBank = $0e +DEF Rival2AI = $69bd +DEF Rival2AIBank = $0e +DEF Rival3AI = $69c9 +DEF Rival3AIBank = $0e +DEF LoreleiAI = $69d5 +DEF LoreleiAIBank = $0e +DEF BrunoAI = $69e1 +DEF BrunoAIBank = $0e +DEF AgathaAI = $69e7 +DEF AgathaAIBank = $0e +DEF LanceAI = $69f8 +DEF LanceAIBank = $0e +DEF GenericAI = $6a04 +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a06 +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6a0c +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6a11 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6a3b +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6a41 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6a47 +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6a4b +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6a89 +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6a9b +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6abc +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6af2 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b05 +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6b10 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6b27 +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6b34 +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6b41 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6b4e +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6b71 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6b77 +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6b7d +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6b83 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6b87 +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6bab +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6bb4 +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6bc3 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6bdc +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6bea +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6bf0 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6bfc +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6c1a +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6c39 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6c55 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6c74 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6c95 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6ca9 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6cac +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6cc0 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6cc3 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6cdb +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6d11 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6d51 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6d51 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $7061 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $7061 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $70a1 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $70a1 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $70af +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $70c1 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $728a +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $72c1 +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $72d1 +DEF EvolvedTextBank = $0e +DEF IntoText = $72e0 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $72ef +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $7307 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $731d +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $7326 +DEF LearnMoveFromLevelUpBank = $0e +DEF WriteMonMoves = $7383 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $7419 +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7422 +DEF Evolution_FlagActionBank = $0e +DEF EvosMovesPointerTable = $7427 +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $75a3 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $75b1 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $75bd +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $75ce +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $75e0 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $75ef +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $75fe +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $7606 +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $7616 +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $7629 +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $762d +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $7639 +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $764b +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $765c +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7662 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $7673 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $767b +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $768a +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $769b +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $76a9 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $76ab +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $76b5 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $76c1 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $76d1 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $76e6 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $76ef +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $76fd +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $7711 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $771f +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $772d +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $773b +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $773d +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $773f +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $774f +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $775b +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $7767 +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $7778 +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $7789 +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $779a +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $77ab +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $77b9 +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $77c8 +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $77d4 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $77e0 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $77ec +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $77f8 +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7804 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7813 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $7824 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7832 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7834 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7842 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7844 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $7850 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $785e +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $786d +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $786f +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $787e +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $788d +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $789c +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $78a8 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $78aa +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $78ac +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $78ae +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $78ba +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $78cb +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $78d7 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $78d9 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $78db +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $78dd +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $78ee +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $78ff +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $790d +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7915 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $791d +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7925 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7927 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7936 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7945 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7947 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7949 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $794b +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $795b +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $795d +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $796d +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $796f +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7971 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7973 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7982 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7991 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $799e +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $79a8 +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $79b7 +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $79c3 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $79c5 +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $79c7 +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $79d6 +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $79e2 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $79ef +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $79f9 +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7a0d +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7a0f +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7a25 +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7a37 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7a49 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7a5b +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7a6a +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7a79 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7a88 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7a97 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7aa9 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7aaf +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7ab4 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7ab9 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7ac7 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7ac9 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7ad7 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7ae3 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7aef +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7afd +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7b09 +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7b0b +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7b0d +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7b12 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7b17 +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7b27 +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7b33 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7b35 +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7b41 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7b4f +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7b5b +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7b67 +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7b71 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7b78 +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7b7a +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7b7c +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7b8a +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7b8c +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7b98 +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7b9c +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7b9e +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7baa +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7bac +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7bb8 +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7bc4 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7bd0 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7bd2 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7bdb +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7be0 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7bee +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7bff +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7c0d +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7c0f +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7c22 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7c32 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7c44 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7c46 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7c57 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7c65 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7c67 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7c69 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7c6b +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7c6d +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7c7e +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7c8c +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7c99 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7ca3 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7cb5 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7cc7 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7cd8 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7ce2 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7cec +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7cee +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7cff +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7d01 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7d03 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7d14 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7d25 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7d36 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7d47 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7d55 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7d57 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7d59 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7d5b +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7d5d +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7d6e +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7d80 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7d88 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7d9b +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7daf +DEF VictreebelEvosMovesBank = $0e +DEF HealEffect_ = $7db7 +DEF HealEffect_Bank = $0e +DEF StartedSleepingEffect = $7e6d +DEF StartedSleepingEffectBank = $0e +DEF FellAsleepBecameHealthyText = $7e7a +DEF FellAsleepBecameHealthyTextBank = $0e +DEF RegainedHealthText = $7e90 +DEF RegainedHealthTextBank = $0e +DEF TransformEffect_ = $7ea3 +DEF TransformEffect_Bank = $0e +DEF TransformedText = $7f7c +DEF TransformedTextBank = $0e +DEF ReflectLightScreenEffect_ = $7f8f +DEF ReflectLightScreenEffect_Bank = $0e +DEF LightScreenProtectedText = $7fcf +DEF LightScreenProtectedTextBank = $0e +DEF ReflectGainedArmorText = $7fe5 +DEF ReflectGainedArmorTextBank = $0e +DEF EffectCallBattleCore = $7ffa +DEF EffectCallBattleCoreBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $4100 +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4111 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411f +DEF StartBattleBank = $0f +DEF EnemyRan = $4221 +DEF EnemyRanBank = $0f +DEF WildRanText = $4248 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $425b +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $426d +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43f4 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4465 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $447a +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $4490 +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44a6 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $450c +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $455f +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4578 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $458e +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45d0 +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46a7 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46b9 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46c5 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46da +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $470c +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $475a +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $4776 +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $4788 +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $479a +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47db +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4830 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $483c +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $4874 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $4883 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $48e3 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $4928 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $493f +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $496b +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $497d +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $49c1 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $49c9 +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $49f8 +DEF EnemySendOutBank = $0f +DEF TrainerAboutToUseText = $4b64 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4b8f +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4ba3 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4bb7 +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4bd4 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4be4 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4cc2 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4ccb +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4cf0 +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4cfc +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4d6c +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4ded +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4e58 +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4ea1 +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4eb8 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4ebe +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4f49 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4fec +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4ff8 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $500f +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $5155 +DEF BagWasSelectedBank = $0f +DEF OldManItemList = $5174 +DEF OldManItemListBank = $0f +DEF DisplayPlayerBag = $5178 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $5183 +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $51a3 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $5209 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $5221 +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $5310 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $534b +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $5358 +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $5377 +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $5427 +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $54cd +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $54df +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $54ee +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $54fc +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $5510 +DEF SelectMenuItem_CursorDownBank = $0f +DEF AnyMoveToSelect = $5528 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $5561 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $5579 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $55fa +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5699 +DEF DisabledTextBank = $0f +DEF TypeText = $56a3 +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $56a9 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5743 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $578f +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $57ca +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $57d9 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $57e0 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $580c +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $5835 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $5844 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $584e +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $587b +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5896 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5935 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $594a +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5951 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5970 +DEF ScaredTextBank = $0f +DEF GetOutText = $598f +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $59a0 +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $59ba +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5ba5 +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5bb5 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5bc1 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5bd6 +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5bea +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5bf4 +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5c0b +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5c1b +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5c29 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5c40 +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5c4f +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5c5b +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5c6a +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5c75 +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5c89 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5c99 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5cb9 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5cd0 +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5d18 +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5d1e +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5d4f +DEF UserNoTextBank = $0f +DEF UserWaText = $5d56 +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5d5b +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5d75 +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5d97 +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5da0 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5da7 +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5dac +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5db4 +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5db7 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5dd5 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5e14 +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5e74 +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5e88 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5ea2 +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5eb2 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5eb8 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5ecb +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5ee9 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5eed +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5efb +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5f07 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $601c +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $6029 +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $6039 +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $604a +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $6059 +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $6068 +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $610e +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $61b5 +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $61fe +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $62af +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $62b7 +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $62bc +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $6327 +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $632c +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $6378 +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $63db +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $6436 +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $6439 +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $6499 +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $64f4 +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $64f7 +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $6545 +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $655f +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6572 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $65b4 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $65cc +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $65f3 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $660b +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $662a +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $6655 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $6687 +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $672b +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $6756 +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $684d +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6906 +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6969 +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $699e +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $69de +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $69ed +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6a0d +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6a32 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6a61 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6a64 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6a76 +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6a82 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6a86 +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6ab3 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6ad1 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6b69 +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6b7b +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6b7e +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6dae +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6df1 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6f22 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6f71 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6f82 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6ff3 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7003 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $700b +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $700f +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $7010 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $7018 +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $7055 +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $708a +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $7096 +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $710a +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $7149 +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $714c +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $7186 +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $718d +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $71c5 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $71f9 +DEF PlayMoveAnimationBank = $0f +DEF InitBattle = $7204 +DEF InitBattleBank = $0f +DEF InitOpponent = $720a +DEF InitOpponentBank = $0f +DEF DetermineWildOpponent = $7215 +DEF DetermineWildOpponentBank = $0f +DEF InitBattleCommon = $722f +DEF InitBattleCommonBank = $0f +DEF InitWildBattle = $727e +DEF InitWildBattleBank = $0f +DEF _InitBattleCommon = $72dc +DEF _InitBattleCommonBank = $0f +DEF _LoadTrainerPic = $733e +DEF _LoadTrainerPicBank = $0f +DEF ResetCryModifiers = $735c +DEF ResetCryModifiersBank = $0f +DEF AnimateSendingOutMon = $7366 +DEF AnimateSendingOutMonBank = $0f +DEF CopyUncompressedPicToTilemap = $73ba +DEF CopyUncompressedPicToTilemapBank = $0f +DEF CopyUncompressedPicToHL = $73c5 +DEF CopyUncompressedPicToHLBank = $0f +DEF LoadMonBackPic = $73f8 +DEF LoadMonBackPicBank = $0f +DEF JumpMoveEffect = $7427 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $742d +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $7445 +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $74f1 +DEF SleepEffectBank = $0f +DEF FellAsleepText = $753a +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $7548 +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $7557 +DEF PoisonEffectBank = $0f +DEF PoisonedText = $75e7 +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $75f3 +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7601 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7609 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $7624 +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76f0 +DEF BurnedTextBank = $0f +DEF FrozenText = $76fd +DEF FrozenTextBank = $0f +DEF CheckDefrost = $770c +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $774d +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $7762 +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $77fd +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $7804 +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $785a +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNoEffectText = $785c +DEF PrintNoEffectTextBank = $0f +DEF MonsStatsRoseText = $7862 +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $7883 +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $788b +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $7893 +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $796b +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $7973 +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $7994 +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7997 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $79a1 +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $79a8 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $79cc +DEF GreatlyFellTextBank = $0f +DEF FellText = $79d4 +DEF FellTextBank = $0f +DEF PrintStatText = $79dc +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79f3 +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $7a20 +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $7a3a +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a6c +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a8e +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b57 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b69 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b7b +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b88 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7bd2 +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7bfb +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7c03 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c3f +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c6f +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c84 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c96 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7ca4 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7cb6 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7cc7 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7cdd +DEF TrappingEffectBank = $0f +DEF MistEffect = $7d07 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7d0f +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7d17 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7d1f +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d27 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d35 +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d67 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d73 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d7e +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d86 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d8e +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7d9c +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7dac +DEF RageEffectBank = $0f +DEF MimicEffect = $7dba +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e44 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e55 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e5d +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e63 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ee2 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ef5 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7efd +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7f05 +DEF HazeEffectBank = $0f +DEF HealEffect = $7f0d +DEF HealEffectBank = $0f +DEF TransformEffect = $7f15 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7f1d +DEF ReflectLightScreenEffectBank = $0f +DEF NoEffectText = $7f25 +DEF NoEffectTextBank = $0f +DEF PrintNothingHappenedText = $7f35 +DEF PrintNothingHappenedTextBank = $0f +DEF NothingHappenedText = $7f3b +DEF NothingHappenedTextBank = $0f +DEF ConditionalPrintButItFailed = $7f49 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f4e +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f54 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f66 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f6c +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f7d +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f90 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f96 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7fac +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7fbc +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fc9 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fdb +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7fec +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7fef +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $406f +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4103 +DEF HandlePokedexListMenuBank = $10 +DEF DrawPokedexVerticalLine = $4272 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4281 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4288 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4290 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4294 +DEF PokedexMenuItemsTextBank = $10 +DEF IsPokemonBitSet = $42ab +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42ba +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $42cb +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4428 +DEF HeightWeightTextBank = $10 +DEF PokeText = $443d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $443f +DEF PokedexDataDividerLineBank = $10 +DEF DrawTileLine = $4454 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $445e +DEF PokedexEntryPointersBank = $10 +DEF RhydonDexEntry = $45da +DEF RhydonDexEntryBank = $10 +DEF KangaskhanDexEntry = $4616 +DEF KangaskhanDexEntryBank = $10 +DEF NidoranMDexEntry = $464d +DEF NidoranMDexEntryBank = $10 +DEF ClefairyDexEntry = $4688 +DEF ClefairyDexEntryBank = $10 +DEF SpearowDexEntry = $46bf +DEF SpearowDexEntryBank = $10 +DEF VoltorbDexEntry = $46f9 +DEF VoltorbDexEntryBank = $10 +DEF NidokingDexEntry = $4733 +DEF NidokingDexEntryBank = $10 +DEF SlowbroDexEntry = $476f +DEF SlowbroDexEntryBank = $10 +DEF IvysaurDexEntry = $47a6 +DEF IvysaurDexEntryBank = $10 +DEF ExeggutorDexEntry = $47de +DEF ExeggutorDexEntryBank = $10 +DEF LickitungDexEntry = $481b +DEF LickitungDexEntryBank = $10 +DEF ExeggcuteDexEntry = $485a +DEF ExeggcuteDexEntryBank = $10 +DEF GrimerDexEntry = $4894 +DEF GrimerDexEntryBank = $10 +DEF GengarDexEntry = $48ce +DEF GengarDexEntryBank = $10 +DEF NidoranFDexEntry = $4903 +DEF NidoranFDexEntryBank = $10 +DEF NidoqueenDexEntry = $4942 +DEF NidoqueenDexEntryBank = $10 +DEF CuboneDexEntry = $4979 +DEF CuboneDexEntryBank = $10 +DEF RhyhornDexEntry = $49b1 +DEF RhyhornDexEntryBank = $10 +DEF LaprasDexEntry = $49e9 +DEF LaprasDexEntryBank = $10 +DEF ArcanineDexEntry = $4a23 +DEF ArcanineDexEntryBank = $10 +DEF MewDexEntry = $4a5a +DEF MewDexEntryBank = $10 +DEF GyaradosDexEntry = $4a92 +DEF GyaradosDexEntryBank = $10 +DEF ShellderDexEntry = $4acd +DEF ShellderDexEntryBank = $10 +DEF TentacoolDexEntry = $4b03 +DEF TentacoolDexEntryBank = $10 +DEF GastlyDexEntry = $4b39 +DEF GastlyDexEntryBank = $10 +DEF ScytherDexEntry = $4b73 +DEF ScytherDexEntryBank = $10 +DEF StaryuDexEntry = $4ba9 +DEF StaryuDexEntryBank = $10 +DEF BlastoiseDexEntry = $4bd9 +DEF BlastoiseDexEntryBank = $10 +DEF PinsirDexEntry = $4c11 +DEF PinsirDexEntryBank = $10 +DEF TangelaDexEntry = $4c4a +DEF TangelaDexEntryBank = $10 +DEF GrowlitheDexEntry = $4c86 +DEF GrowlitheDexEntryBank = $10 +DEF OnixDexEntry = $4cba +DEF OnixDexEntryBank = $10 +DEF FearowDexEntry = $4cf4 +DEF FearowDexEntryBank = $10 +DEF PidgeyDexEntry = $4d2e +DEF PidgeyDexEntryBank = $10 +DEF SlowpokeDexEntry = $4d63 +DEF SlowpokeDexEntryBank = $10 +DEF KadabraDexEntry = $4d9e +DEF KadabraDexEntryBank = $10 +DEF GravelerDexEntry = $4ddd +DEF GravelerDexEntryBank = $10 +DEF ChanseyDexEntry = $4e10 +DEF ChanseyDexEntryBank = $10 +DEF MachokeDexEntry = $4e4d +DEF MachokeDexEntryBank = $10 +DEF MrMimeDexEntry = $4e8b +DEF MrMimeDexEntryBank = $10 +DEF HitmonleeDexEntry = $4ec6 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $4f02 +DEF HitmonchanDexEntryBank = $10 +DEF ArbokDexEntry = $4f39 +DEF ArbokDexEntryBank = $10 +DEF ParasectDexEntry = $4f73 +DEF ParasectDexEntryBank = $10 +DEF PsyduckDexEntry = $4fb0 +DEF PsyduckDexEntryBank = $10 +DEF DrowzeeDexEntry = $4fed +DEF DrowzeeDexEntryBank = $10 +DEF GolemDexEntry = $5024 +DEF GolemDexEntryBank = $10 +DEF MagmarDexEntry = $505c +DEF MagmarDexEntryBank = $10 +DEF ElectabuzzDexEntry = $5094 +DEF ElectabuzzDexEntryBank = $10 +DEF MagnetonDexEntry = $50ca +DEF MagnetonDexEntryBank = $10 +DEF KoffingDexEntry = $5104 +DEF KoffingDexEntryBank = $10 +DEF MankeyDexEntry = $513d +DEF MankeyDexEntryBank = $10 +DEF SeelDexEntry = $5174 +DEF SeelDexEntryBank = $10 +DEF DiglettDexEntry = $51b0 +DEF DiglettDexEntryBank = $10 +DEF TaurosDexEntry = $51eb +DEF TaurosDexEntryBank = $10 +DEF FarfetchdDexEntry = $521f +DEF FarfetchdDexEntryBank = $10 +DEF VenonatDexEntry = $5256 +DEF VenonatDexEntryBank = $10 +DEF DragoniteDexEntry = $5291 +DEF DragoniteDexEntryBank = $10 +DEF DoduoDexEntry = $52c7 +DEF DoduoDexEntryBank = $10 +DEF PoliwagDexEntry = $5302 +DEF PoliwagDexEntryBank = $10 +DEF JynxDexEntry = $533f +DEF JynxDexEntryBank = $10 +DEF MoltresDexEntry = $537d +DEF MoltresDexEntryBank = $10 +DEF ArticunoDexEntry = $53b7 +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $53f3 +DEF ZapdosDexEntryBank = $10 +DEF DittoDexEntry = $542e +DEF DittoDexEntryBank = $10 +DEF MeowthDexEntry = $5465 +DEF MeowthDexEntryBank = $10 +DEF KrabbyDexEntry = $5498 +DEF KrabbyDexEntryBank = $10 +DEF VulpixDexEntry = $54cf +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $5503 +DEF NinetalesDexEntryBank = $10 +DEF PikachuDexEntry = $5540 +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $5575 +DEF RaichuDexEntryBank = $10 +DEF DratiniDexEntry = $55ac +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $55e0 +DEF DragonairDexEntryBank = $10 +DEF KabutoDexEntry = $561d +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $5653 +DEF KabutopsDexEntryBank = $10 +DEF HorseaDexEntry = $568c +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $56cc +DEF SeadraDexEntryBank = $10 +DEF SandshrewDexEntry = $5704 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $573a +DEF SandslashDexEntryBank = $10 +DEF OmanyteDexEntry = $576d +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $57a3 +DEF OmastarDexEntryBank = $10 +DEF JigglypuffDexEntry = $57da +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $5811 +DEF WigglytuffDexEntryBank = $10 +DEF EeveeDexEntry = $5846 +DEF EeveeDexEntryBank = $10 +DEF FlareonDexEntry = $5877 +DEF FlareonDexEntryBank = $10 +DEF JolteonDexEntry = $58ae +DEF JolteonDexEntryBank = $10 +DEF VaporeonDexEntry = $58e8 +DEF VaporeonDexEntryBank = $10 +DEF MachopDexEntry = $5920 +DEF MachopDexEntryBank = $10 +DEF ZubatDexEntry = $595f +DEF ZubatDexEntryBank = $10 +DEF EkansDexEntry = $5998 +DEF EkansDexEntryBank = $10 +DEF ParasDexEntry = $59cf +DEF ParasDexEntryBank = $10 +DEF PoliwhirlDexEntry = $5a0b +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $5a46 +DEF PoliwrathDexEntryBank = $10 +DEF WeedleDexEntry = $5a83 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $5ac2 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $5afa +DEF BeedrillDexEntryBank = $10 +DEF DodrioDexEntry = $5b35 +DEF DodrioDexEntryBank = $10 +DEF PrimeapeDexEntry = $5b75 +DEF PrimeapeDexEntryBank = $10 +DEF DugtrioDexEntry = $5ba7 +DEF DugtrioDexEntryBank = $10 +DEF VenomothDexEntry = $5bde +DEF VenomothDexEntryBank = $10 +DEF DewgongDexEntry = $5c13 +DEF DewgongDexEntryBank = $10 +DEF CaterpieDexEntry = $5c4c +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $5c87 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $5cbf +DEF ButterfreeDexEntryBank = $10 +DEF MachampDexEntry = $5cf9 +DEF MachampDexEntryBank = $10 +DEF GolduckDexEntry = $5d32 +DEF GolduckDexEntryBank = $10 +DEF HypnoDexEntry = $5d6f +DEF HypnoDexEntryBank = $10 +DEF GolbatDexEntry = $5dae +DEF GolbatDexEntryBank = $10 +DEF MewtwoDexEntry = $5ddf +DEF MewtwoDexEntryBank = $10 +DEF SnorlaxDexEntry = $5e1c +DEF SnorlaxDexEntryBank = $10 +DEF MagikarpDexEntry = $5e54 +DEF MagikarpDexEntryBank = $10 +DEF MukDexEntry = $5e8a +DEF MukDexEntryBank = $10 +DEF KinglerDexEntry = $5ebf +DEF KinglerDexEntryBank = $10 +DEF CloysterDexEntry = $5ef4 +DEF CloysterDexEntryBank = $10 +DEF ElectrodeDexEntry = $5f2b +DEF ElectrodeDexEntryBank = $10 +DEF ClefableDexEntry = $5f65 +DEF ClefableDexEntryBank = $10 +DEF WeezingDexEntry = $5f9d +DEF WeezingDexEntryBank = $10 +DEF PersianDexEntry = $5fd6 +DEF PersianDexEntryBank = $10 +DEF MarowakDexEntry = $6015 +DEF MarowakDexEntryBank = $10 +DEF HaunterDexEntry = $6051 +DEF HaunterDexEntryBank = $10 +DEF AbraDexEntry = $6089 +DEF AbraDexEntryBank = $10 +DEF AlakazamDexEntry = $60c3 +DEF AlakazamDexEntryBank = $10 +DEF PidgeottoDexEntry = $60fa +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $6134 +DEF PidgeotDexEntryBank = $10 +DEF StarmieDexEntry = $6166 +DEF StarmieDexEntryBank = $10 +DEF BulbasaurDexEntry = $619c +DEF BulbasaurDexEntryBank = $10 +DEF VenusaurDexEntry = $61cf +DEF VenusaurDexEntryBank = $10 +DEF TentacruelDexEntry = $6201 +DEF TentacruelDexEntryBank = $10 +DEF GoldeenDexEntry = $623d +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6278 +DEF SeakingDexEntryBank = $10 +DEF PonytaDexEntry = $62ad +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $62e9 +DEF RapidashDexEntryBank = $10 +DEF RattataDexEntry = $6326 +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $635d +DEF RaticateDexEntryBank = $10 +DEF NidorinoDexEntry = $6394 +DEF NidorinoDexEntryBank = $10 +DEF NidorinaDexEntry = $63cd +DEF NidorinaDexEntryBank = $10 +DEF GeodudeDexEntry = $6409 +DEF GeodudeDexEntryBank = $10 +DEF PorygonDexEntry = $6442 +DEF PorygonDexEntryBank = $10 +DEF AerodactylDexEntry = $647b +DEF AerodactylDexEntryBank = $10 +DEF MagnemiteDexEntry = $64b6 +DEF MagnemiteDexEntryBank = $10 +DEF CharmanderDexEntry = $64ed +DEF CharmanderDexEntryBank = $10 +DEF SquirtleDexEntry = $652b +DEF SquirtleDexEntryBank = $10 +DEF CharmeleonDexEntry = $6562 +DEF CharmeleonDexEntryBank = $10 +DEF WartortleDexEntry = $6599 +DEF WartortleDexEntryBank = $10 +DEF CharizardDexEntry = $65cf +DEF CharizardDexEntryBank = $10 +DEF OddishDexEntry = $6609 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $6642 +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $667a +DEF VileplumeDexEntryBank = $10 +DEF BellsproutDexEntry = $66b2 +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $66ef +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $672d +DEF VictreebelDexEntryBank = $10 +DEF MissingNoDexEntry = $676a +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $676f +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6786 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $679a +DEF PokedexOrderBank = $10 +DEF InternalClockTradeAnim = $6858 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6869 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6878 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $68ae +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $68bf +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $68d5 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $68d5 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $68d7 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $68d9 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $68db +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $68dd +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $68df +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $68e1 +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $68e3 +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $68e5 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $68e7 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $68e9 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $68eb +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $68ed +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $68ef +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $68f1 +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $68f3 +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $68f5 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $68f7 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $68fc +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6907 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $690c +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6917 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6981 +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $698d +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $69b1 +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $69bb +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6a0e +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6a48 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6aa4 +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6aac +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6aec +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6b3c +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6b87 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6ba3 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6bd2 +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6c15 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6c24 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6c3b +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6c5e +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6c7b +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6c86 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6c9b +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6cce +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6cea +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $6d1a +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $6d3e +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $6d55 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $6d74 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $6d82 +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $6d9b +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $6dad +DEF TradeForTextBank = $10 +DEF TradeSendsText = $6dc1 +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $6dd3 +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $6de8 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $6dfa +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $6e08 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $6e11 +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $6e25 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $6e37 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $6e4a +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $6e5d +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $6e69 +DEF PlayIntroBank = $10 +DEF PlayIntroScene = $6e85 +DEF PlayIntroSceneBank = $10 +DEF AnimateIntroNidorino = $6f80 +DEF AnimateIntroNidorinoBank = $10 +DEF UpdateIntroNidorinoOAM = $6f9b +DEF UpdateIntroNidorinoOAMBank = $10 +DEF InitIntroNidorinoOAM = $6fb4 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $6fdd +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $6fe5 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $6feb +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $6ff4 +DEF IntroPlaceBlackTilesBank = $10 +DEF IntroMoveMon = $6ffb +DEF IntroMoveMonBank = $10 +DEF IntroCopyTiles = $702c +DEF IntroCopyTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $702f +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayIntroMoveSound = $7036 +DEF PlayIntroMoveSoundBank = $10 +DEF LoadIntroGraphics = $703f +DEF LoadIntroGraphicsBank = $10 +DEF PlayShootingStar = $7077 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $70d9 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $70fc +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $7105 +DEF PresentsTextStringBank = $10 +DEF IntroNidorinoAnimation0 = $710c +DEF IntroNidorinoAnimation0Bank = $10 +DEF IntroNidorinoAnimation1 = $710f +DEF IntroNidorinoAnimation1Bank = $10 +DEF IntroNidorinoAnimation2 = $711a +DEF IntroNidorinoAnimation2Bank = $10 +DEF IntroNidorinoAnimation3 = $7125 +DEF IntroNidorinoAnimation3Bank = $10 +DEF IntroNidorinoAnimation4 = $7130 +DEF IntroNidorinoAnimation4Bank = $10 +DEF IntroNidorinoAnimation5 = $713b +DEF IntroNidorinoAnimation5Bank = $10 +DEF IntroNidorinoAnimation6 = $7146 +DEF IntroNidorinoAnimation6Bank = $10 +DEF IntroNidorinoAnimation7 = $714f +DEF IntroNidorinoAnimation7Bank = $10 +DEF GameFreakIntro = $7158 +DEF GameFreakIntroBank = $10 +DEF FightIntroBackMon = $7298 +DEF FightIntroBackMonBank = $10 +DEF GameFreakIntroEnd = $7298 +DEF GameFreakIntroEndBank = $10 +DEF FightIntroBackMonEnd = $7898 +DEF FightIntroBackMonEndBank = $10 +DEF FightIntroFrontMon = $7898 +DEF FightIntroFrontMonBank = $10 +DEF FightIntroFrontMon2 = $7ad8 +DEF FightIntroFrontMon2Bank = $10 +DEF FightIntroFrontMon3 = $7d18 +DEF FightIntroFrontMon3Bank = $10 +DEF FightIntroFrontMonEnd = $7f58 +DEF FightIntroFrontMonEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $7f68 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7fa6 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $7fe4 +DEF Trade_MonInfoTextBank = $10 +DEF ViridianPokecenter_Blocks = $4000 +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $401c +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $401c +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $401c +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $401c +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_h = $402c +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $4059 +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $40b1 +DEF LavenderTown_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45e8 +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45e9 +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4626 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4664 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokecenter_Object = $4665 +DEF ViridianPokecenter_ObjectBank = $11 +DEF PokemonMansion1F_h = $4691 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $469d +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $46b3 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $46f2 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $46f9 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $46fe +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $4704 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $4714 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $471a +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4722 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4722 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $472f +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4739 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $475c +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $4763 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $4783 +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $47f4 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $484e +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4920 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $492c +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $493f +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4945 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4955 +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4955 +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4961 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $496d +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4979 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4985 +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4991 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $499d +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $49aa +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $49b0 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $49b6 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $49bc +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $49c2 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $49c8 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $49ce +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $49d2 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $49d8 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $49f1 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $49fb +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4a23 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4a34 +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4a55 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4a79 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4a9c +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4aa2 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4abc +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4acf +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4ad7 +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4aeb +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4b0d +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4b21 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4b3f +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4b5a +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4b64 +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4b7e +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4b95 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4ba0 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4bb5 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4bd6 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4c55 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4dbd +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4dc9 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4e26 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4e2b +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4e2f +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4e85 +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $4f0c +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $4f18 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $4f1b +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $4f1d +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $4f51 +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $4f6b +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4f89 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4f95 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4fab +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $4fc6 +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $4fcc +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5039 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $504d +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $504d +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5059 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $5065 +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $5071 +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $507e +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $5088 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $50a8 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $50b2 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $50ce +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $50d8 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $50f2 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $50fb +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $511e +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $5128 +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $5143 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $514f +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $517a +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $5184 +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $51a0 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $51aa +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $51cd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5237 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $52be +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $52ca +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $52e0 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $530e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $5314 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $5322 +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $5322 +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $532e +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $533a +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $5346 +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $5352 +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $535f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $5369 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $5385 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $538f +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2Text = $53a3 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $53ad +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $53c2 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $53ca +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3Text = $53e5 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $53ef +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $53ff +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5408 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4Text = $542a +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $5434 +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $5446 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $544f +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5Text = $5472 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $547c +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $5490 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $54a4 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $54c0 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $5522 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $55f4 +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5600 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $5613 +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $561b +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $5646 +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $56f3 +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $56f6 +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $56f9 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $56fe +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $5705 +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $570a +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $570f +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $5712 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $5715 +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5718 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $571b +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5720 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $5723 +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $5726 +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $572b +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5730 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $5735 +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $573c +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $5743 +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5748 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $574b +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5750 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $5755 +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $575a +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $575f +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $5762 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5767 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $576c +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $5775 +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $577a +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $5781 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $5784 +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $5787 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $578a +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $578d +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $5794 +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $579b +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $57b0 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $57fc +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $582c +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $585c +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5860 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $58a0 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $58aa +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $58aa +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $58b7 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $58c1 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $58eb +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $58f2 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5918 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5968 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5a3a +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5a46 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5a59 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5a61 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5a8c +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5acd +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5ad4 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5ad9 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5adc +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5ae3 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5aec +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5aef +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5af2 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5af7 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5afc +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5aff +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5b02 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5b05 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5b1b +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5b23 +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5b23 +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5b2f +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5b3c +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5b46 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5b65 +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5b6f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5bb0 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5bba +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5bd9 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5be4 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5c0e +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5c40 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5d12 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5d1e +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FDoorCallbackScript = $5d34 +DEF RocketHideoutB4FDoorCallbackScriptBank = $11 +DEF RocketHideoutB4FSetDefaultScript = $5d64 +DEF RocketHideoutB4FSetDefaultScriptBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5d6f +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5d77 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4F_TextPointers = $5dc2 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $5dd6 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $5dd6 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4F_TrainerHeader1 = $5de2 +DEF RocketHideoutB4F_TrainerHeader1Bank = $11 +DEF RocketHideoutB4F_TrainerHeader2 = $5dee +DEF RocketHideoutB4F_TrainerHeader2Bank = $11 +DEF RocketHideoutB4FGiovanniText = $5dfb +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $5ebd +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocket1Text = $5f2b +DEF RocketHideoutB4FRocket1TextBank = $11 +DEF RocketHideoutB4FRocket1BattleText = $5f35 +DEF RocketHideoutB4FRocket1BattleTextBank = $11 +DEF RocketHideoutB4FRocket1EndBattleText = $5f5c +DEF RocketHideoutB4FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket1AfterBattleText = $5f69 +DEF RocketHideoutB4FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket2Text = $5f7d +DEF RocketHideoutB4FRocket2TextBank = $11 +DEF RocketHideoutB4FRocket2BattleText = $5f87 +DEF RocketHideoutB4FRocket2BattleTextBank = $11 +DEF RocketHideoutB4FRocket2EndBattleText = $5fa2 +DEF RocketHideoutB4FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket2AfterBattleText = $5faa +DEF RocketHideoutB4FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket3Text = $5fc0 +DEF RocketHideoutB4FRocket3TextBank = $11 +DEF RocketHideoutB4FRocket3BattleText = $5fca +DEF RocketHideoutB4FRocket3BattleTextBank = $11 +DEF RocketHideoutB4FRocket3EndBattleText = $5ff4 +DEF RocketHideoutB4FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket3AfterBattleText = $5ffb +DEF RocketHideoutB4FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $603b +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $609a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $614e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $615a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6176 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $618b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $619e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $61a3 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $61a9 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $61b5 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $61b7 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $61e7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $61fe +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $620a +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $6216 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $6232 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6247 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $625a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6267 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $627d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6289 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $628b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $629a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $62b1 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $62b5 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $62c1 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $62c4 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $62d2 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $62e3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $630b +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $6327 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6378 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $643b +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6447 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $644a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6458 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6469 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6492 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $649f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $64e8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $6517 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6580 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $66e8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $66f4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $66f7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $66fd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $670e +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $673a +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6793 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6856 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6862 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6865 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6869 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $688b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $68a8 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $68c8 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $68d4 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $68d8 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $68de +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6905 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6932 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $695b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6981 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $698d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6991 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6997 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $69c3 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $69e5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $69fc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6a22 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6a2e +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6a32 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6a38 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6a7c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6aae +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6aeb +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6b11 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6b1d +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6b20 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6b26 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6b6f +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6bf6 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6c02 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6c15 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6c1b +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6c21 +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6c21 +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6c2e +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6c38 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6c49 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6c6b +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6cf2 +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6cfe +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6d11 +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6d17 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $6d27 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $6d27 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $6d33 +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $6d3f +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $6d4b +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $6d57 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $6d63 +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $6d6f +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $6d7b +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $6d88 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $6d92 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $6dbe +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $6dcd +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1Text = $6de5 +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $6def +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $6e06 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $6e1a +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $6e40 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $6e4a +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $6e67 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $6e74 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6e95 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $6e9f +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $6eb2 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $6ebf +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2Text = $6ee9 +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6ef3 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6f0d +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $6f25 +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $6f42 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $6f4c +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6f71 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $6f79 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3Text = $6f97 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $6fa1 +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6fb8 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6fca +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $6fe6 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $6ff0 +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $700c +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $701a +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $7040 +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $70a4 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $720c +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $7218 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $7270 +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7275 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7279 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $72c1 +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7348 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $7354 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $73ac +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $73b1 +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $73b5 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $73fd +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $7484 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $7490 +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $74f9 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $74fe +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $7506 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7535 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $753c +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7547 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $7592 +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $759d +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $75a9 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $7609 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $7690 +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $769c +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $76a8 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $76b0 +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $76ba +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $76ca +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $770a +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $7719 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7763 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $777f +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7789 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7789 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7796 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $77a5 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $77b8 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $77d1 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $77e1 +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $781f +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $78a6 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF CheckForHiddenEvent = $78c5 +DEF CheckForHiddenEventBank = $11 +DEF CheckIfCoordsInFrontOfPlayerMatch = $7926 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $11 +DEF HiddenEventMaps = $7965 +DEF HiddenEventMapsBank = $11 +DEF HiddenEventPointers = $79bb +DEF HiddenEventPointersBank = $11 +DEF HiddenEventsFor_TRADE_CENTER = $7a65 +DEF HiddenEventsFor_TRADE_CENTERBank = $11 +DEF HiddenEventsFor_COLOSSEUM = $7a72 +DEF HiddenEventsFor_COLOSSEUMBank = $11 +DEF HiddenEventsFor_REDS_HOUSE_2F = $7a7f +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_BLUES_HOUSE = $7a8c +DEF HiddenEventsFor_BLUES_HOUSEBank = $11 +DEF HiddenEventsFor_OAKS_LAB = $7a9f +DEF HiddenEventsFor_OAKS_LABBank = $11 +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $7ab8 +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_MART = $7ac5 +DEF HiddenEventsFor_VIRIDIAN_MARTBank = $11 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $7ac6 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_GYM = $7ad3 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $11 +DEF HiddenEventsFor_MUSEUM_1F = $7ae0 +DEF HiddenEventsFor_MUSEUM_1FBank = $11 +DEF HiddenEventsFor_PEWTER_GYM = $7aed +DEF HiddenEventsFor_PEWTER_GYMBank = $11 +DEF HiddenEventsFor_PEWTER_MART = $7afa +DEF HiddenEventsFor_PEWTER_MARTBank = $11 +DEF HiddenEventsFor_PEWTER_POKECENTER = $7afb +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_POKECENTER = $7b08 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_GYM = $7b15 +DEF HiddenEventsFor_CERULEAN_GYMBank = $11 +DEF HiddenEventsFor_CERULEAN_MART = $7b22 +DEF HiddenEventsFor_CERULEAN_MARTBank = $11 +DEF HiddenEventsFor_LAVENDER_POKECENTER = $7b23 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_POKECENTER = $7b30 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_GYM = $7b3d +DEF HiddenEventsFor_VERMILION_GYMBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_2F = $7baa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $11 +DEF HiddenEventsFor_CELADON_POKECENTER = $7bb1 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $11 +DEF HiddenEventsFor_CELADON_GYM = $7bbe +DEF HiddenEventsFor_CELADON_GYMBank = $11 +DEF HiddenEventsFor_GAME_CORNER = $7bcb +DEF HiddenEventsFor_GAME_CORNERBank = $11 +DEF HiddenEventsFor_CELADON_HOTEL = $7cec +DEF HiddenEventsFor_CELADON_HOTELBank = $11 +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $7cf9 +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $11 +DEF HiddenEventsFor_FUCHSIA_GYM = $7d06 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_GYM = $7d13 +DEF HiddenEventsFor_CINNABAR_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_POKECENTER = $7d3e +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $11 +DEF HiddenEventsFor_SAFFRON_GYM = $7d4b +DEF HiddenEventsFor_SAFFRON_GYMBank = $11 +DEF HiddenEventsFor_MT_MOON_POKECENTER = $7d52 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $11 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $7d5f +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_FOREST = $7d6c +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $11 +DEF HiddenEventsFor_MT_MOON_B2F = $7d79 +DEF HiddenEventsFor_MT_MOON_B2FBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU = $7d86 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $11 +DEF HiddenEventsFor_ROUTE_25 = $7d93 +DEF HiddenEventsFor_ROUTE_25Bank = $11 +DEF HiddenEventsFor_ROUTE_9 = $7da0 +DEF HiddenEventsFor_ROUTE_9Bank = $11 +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $7da7 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $11 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $7dba +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $11 +DEF HiddenEventsFor_ROUTE_10 = $7dc1 +DEF HiddenEventsFor_ROUTE_10Bank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $7dce +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $7dd5 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $7ddc +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $11 +DEF HiddenEventsFor_SAFFRON_POKECENTER = $7de3 +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $11 +DEF HiddenEventsFor_POKEMON_TOWER_5F = $7df0 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $11 +DEF HiddenEventsFor_ROUTE_13 = $7df7 +DEF HiddenEventsFor_ROUTE_13Bank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $7e04 +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $7e0b +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $11 +DEF HiddenEventsFor_SILPH_CO_5F = $7e12 +DEF HiddenEventsFor_SILPH_CO_5FBank = $11 +DEF HiddenEventsFor_SILPH_CO_9F = $7e19 +DEF HiddenEventsFor_SILPH_CO_9FBank = $11 +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $7e20 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $7e27 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $7e2e +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $11 +DEF HiddenEventsFor_POWER_PLANT = $7e35 +DEF HiddenEventsFor_POWER_PLANTBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $7e42 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $7e49 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7e50 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_2F = $7e5d +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_3F = $7e64 +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $7e71 +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $11 +DEF HiddenEventsFor_ROUTE_23 = $7e84 +DEF HiddenEventsFor_ROUTE_23Bank = $11 +DEF HiddenEventsFor_VICTORY_ROAD_2F = $7e97 +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $11 +DEF HiddenEventsFor_UNUSED_MAP_6F = $7ea4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $11 +DEF HiddenEventsFor_BILLS_HOUSE = $7eab +DEF HiddenEventsFor_BILLS_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_CITY = $7eb2 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSE = $7eb9 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSE = $7ec6 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSE = $7ed3 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSEBank = $11 +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $7ee0 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $11 +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $7ee7 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7efa +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $11 +DEF HiddenEventsFor_FIGHTING_DOJO = $7f0d +DEF HiddenEventsFor_FIGHTING_DOJOBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $7f26 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $11 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $7f2d +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $11 +DEF HiddenEventsFor_BIKE_SHOP = $7f3a +DEF HiddenEventsFor_BIKE_SHOPBank = $11 +DEF HiddenEventsFor_ROUTE_11 = $7f5f +DEF HiddenEventsFor_ROUTE_11Bank = $11 +DEF HiddenEventsFor_ROUTE_12 = $7f66 +DEF HiddenEventsFor_ROUTE_12Bank = $11 +DEF HiddenEventsFor_SILPH_CO_11F = $7f6d +DEF HiddenEventsFor_SILPH_CO_11FBank = $11 +DEF HiddenEventsFor_ROUTE_17 = $7f74 +DEF HiddenEventsFor_ROUTE_17Bank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $7f93 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $7fa0 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $11 +DEF HiddenEventsFor_CELADON_CITY = $7fad +DEF HiddenEventsFor_CELADON_CITYBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $7fb4 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $11 +DEF HiddenEventsFor_VERMILION_CITY = $7fbb +DEF HiddenEventsFor_VERMILION_CITYBank = $11 +DEF HiddenEventsFor_CERULEAN_CITY = $7fc2 +DEF HiddenEventsFor_CERULEAN_CITYBank = $11 +DEF HiddenEventsFor_ROUTE_4 = $7fc9 +DEF HiddenEventsFor_ROUTE_4Bank = $11 +DEF CeladonPokecenter_Blocks = $4000 +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $4000 +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $4000 +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $401c +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $401c +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $401c +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $4030 +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $4030 +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $4030 +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $4030 +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $4030 +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_h = $4040 +DEF Route7_hBank = $12 +DEF Route7_Object = $4062 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4091 +DEF Route7_BlocksBank = $12 +DEF ChangeBGPalColor0_4Frames = $40eb +DEF ChangeBGPalColor0_4FramesBank = $12 +DEF PredefShakeScreenVertically = $4103 +DEF PredefShakeScreenVerticallyBank = $12 +DEF PredefShakeScreenHorizontally = $4129 +DEF PredefShakeScreenHorizontallyBank = $12 +DEF Route7_Script = $4156 +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $4159 +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $415b +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4172 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $417e +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4181 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $4185 +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FMomHealScript = $41ef +DEF RedsHouse1FMomHealScriptBank = $12 +DEF RedsHouse1FMomYouShouldRestText = $4221 +DEF RedsHouse1FMomYouShouldRestTextBank = $12 +DEF RedsHouse1FMomLookingGreatText = $4248 +DEF RedsHouse1FMomLookingGreatTextBank = $12 +DEF RedsHouse1FTVText = $427f +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $42d5 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $42fa +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $430a +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4316 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4319 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $433b +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $43fd +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $4421 +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $4448 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $448f +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $44ae +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $44bd +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $44dc +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $44fb +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $4516 +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $4536 +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $4548 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $4563 +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $45c1 +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $45e9 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $45f5 +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $45f8 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $4600 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $4631 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4681 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $46c0 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $46f1 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $4719 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $4725 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $4728 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4758 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $475c +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $4836 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $483e +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $484a +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4881 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $48ce +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $4904 +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4950 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $4986 +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $49cf +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $49dd +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $49f2 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $4a1b +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4a27 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $4a56 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4ac7 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4ac8 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $4aec +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $4b10 +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $4b38 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $4b44 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $4b60 +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4b75 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4b87 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $4b8e +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4b98 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $4ba0 +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4ba2 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4bb1 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4bc8 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4bcc +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4bd8 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $4bdb +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1_PlayCryScript = $4be5 +DEF CeladonMansion1_PlayCryScriptBank = $12 +DEF CeladonMansion1FMeowthText = $4beb +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $4bfd +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $4c39 +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $4c4b +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $4c5f +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $4c76 +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4cbd +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4cd5 +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4ce1 +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4ce5 +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4ce7 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4cf8 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4d1f +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4d37 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4d43 +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3F_TextPointers = $4d46 +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4d56 +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3FGraphicArtistText = $4d66 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4d82 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4db7 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4e60 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4e7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4e9b +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4ec7 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4ed8 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4f20 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4f38 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4f44 +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4f47 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4f49 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4f5a +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4f79 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4f91 +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4f9d +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4fa3 +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4fab +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4fac +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4fad +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4fe2 +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenter_Object = $5013 +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $503f +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $504b +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $507a +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $5085 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $508d +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $509a +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $50dd +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $50f3 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $50f3 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $50ff +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $510b +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $5117 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5123 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $512f +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $513b +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5148 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $52ac +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $5313 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $536a +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $5375 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $537f +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $53a7 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $53b3 +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $53cd +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $53d7 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $53f2 +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $53fb +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5438 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $5442 +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $5463 +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $546d +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $548d +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5497 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $54c8 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $54ce +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $5507 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $5511 +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $553c +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5546 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $557b +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $5585 +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $55a2 +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $55af +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $55e3 +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $55ed +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $561b +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $5625 +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $5650 +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $56a4 +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $56d1 +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $56dd +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $56ef +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $570c +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5727 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $5732 +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5738 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5739 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $577a +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $5783 +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5789 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $57aa +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $57c4 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerk1Text = $57f9 +DEF GameCornerClerk1TextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $592a +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $595e +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuruText = $597a +DEF GameCornerFishingGuruTextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5a2a +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5a4c +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5a60 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $5ae5 +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5b0e +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerClerk2Text = $5b3b +DEF GameCornerClerk2TextBank = $12 +DEF GameCornerGentlemanText = $5be4 +DEF GameCornerGentlemanTextBank = $12 +DEF GameCornerRocketText = $5ca7 +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5d0e +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5d39 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5d9f +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5db6 +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5e12 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5e18 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5e1c +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5e24 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5e2c +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5e37 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5e9a +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5ef4 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5f00 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5f03 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5f0d +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5f5d +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5faa +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5fb8 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5fef +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $6017 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $6023 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $6026 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $6030 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $606a +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $608d +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $608e +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $60b7 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $60cb +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $60d7 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $60db +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $60e5 +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $60fe +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $612d +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $615c +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6190 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6270 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $62a2 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $62b6 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $62c2 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $62c6 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $62cc +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $62f1 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6321 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $635f +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $6385 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $6395 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $63a1 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $63a4 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $63aa +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $63dd +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $6419 +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $6439 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $645f +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $647b +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $6487 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $648d +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $6499 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $649a +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $64d0 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6502 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $65ff +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6601 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenter_Object = $6602 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $663a +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $6646 +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $664c +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $6654 +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $6655 +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $6681 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $66a5 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenter_Object = $66a6 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $66d2 +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $66de +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $66e1 +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $66e3 +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $6756 +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $6788 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $6794 +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $6797 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $679f +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $67a9 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $67ac +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $6859 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $68ae +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $68f1 +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $690f +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $691b +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $691e +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $6920 +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $693d +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $696f +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $6983 +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $698f +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $6992 +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $6998 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $6a8c +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $6ab2 +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $6ad5 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6aea +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $6b02 +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6b0e +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $6b11 +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $6b13 +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $6b40 +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $6b72 +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $6b7e +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $6b81 +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $6b85 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $6c25 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $6c54 +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $6c69 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $6c75 +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $6c86 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $6c8e +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6cd4 +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6cde +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6cf8 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6d0c +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6d11 +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6d17 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6d85 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6d92 +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6dad +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6e05 +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6e21 +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6e2d +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6e30 +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6e38 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6e5e +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6e7f +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6ea6 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6edc +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6efa +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6f06 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6f17 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6f1f +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6f65 +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6f6f +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6f89 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6f9d +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6fa1 +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6ff6 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $7005 +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $7037 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $7043 +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $7046 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $704c +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $705a +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $7082 +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $70a8 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $70c0 +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $70cc +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $70df +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $70e5 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $7101 +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $7101 +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $710d +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $7119 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $7125 +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $7131 +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $713d +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $7149 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $7156 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FHikerBattleText = $7160 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $717b +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $7183 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1Text = $71a6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FYoungster1BattleText = $71b0 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $71c6 +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $71d9 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $71fd +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $7207 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $7226 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $7230 +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdText = $724c +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $7256 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $7270 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $7280 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $729a +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $72a4 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $72c7 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $72d2 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2Text = $72f2 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster2BattleText = $72fc +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $731c +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $7323 +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3Text = $7342 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1FYoungster3BattleText = $734c +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $736d +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $7376 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $739b +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $73b4 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7445 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $75ad +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $75b9 +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $75e5 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7606 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2F_ScriptPointers = $7611 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $761d +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FCheckGotAFossil = $763f +DEF MtMoonB2FCheckGotAFossilBank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $7648 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $7668 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF MtMoonB2FPlayerNearDomeFossilCoords = $7698 +DEF MtMoonB2FPlayerNearDomeFossilCoordsBank = $12 +DEF MtMoonB2FPlayerNearHelixFossilCoords = $769f +DEF MtMoonB2FPlayerNearHelixFossilCoordsBank = $12 +DEF MtMoon3FSuperNerdMoveRightMovementData = $76a6 +DEF MtMoon3FSuperNerdMoveRightMovementDataBank = $12 +DEF MtMoon3FSuperNerdMoveUpMovementData = $76a7 +DEF MtMoon3FSuperNerdMoveUpMovementDataBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $76a9 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2F_TextPointers = $76e2 +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $76f6 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $76f6 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7702 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $770e +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2F_TrainerHeader3 = $771a +DEF MtMoonB2F_TrainerHeader3Bank = $12 +DEF MtMoonB2FSuperNerdText = $7727 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $776f +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $7798 +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $77ad +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $77d3 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $7817 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1Text = $782c +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7836 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $785f +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $786a +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2Text = $788b +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket2BattleText = $7895 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ad +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78b6 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3Text = $78cb +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FRocket3BattleText = $78d5 +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $78fc +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7906 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4Text = $792a +DEF MtMoonB2FRocket4TextBank = $12 +DEF MtMoonB2FRocket4BattleText = $7934 +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $7955 +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $795e +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2FDomeFossilText = $7985 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $79cf +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $7a18 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $7a33 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2F_Object = $7a4f +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $7ab5 +DEF MtMoonB2F_BlocksBank = $12 +DEF SafariZoneWest_h = $7c1d +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7c29 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7c2c +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7c3c +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7c4d +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7ca7 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7cd8 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7cf5 +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7d61 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7e24 +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7e30 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7e33 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7e35 +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7f81 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7f9b +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $615f +DEF ProfOakPicBank = $13 +DEF ChiefPic = $627d +DEF ChiefPicBank = $13 +DEF ScientistPic = $627d +DEF ScientistPicBank = $13 +DEF GiovanniPic = $63be +DEF GiovanniPicBank = $13 +DEF RocketPic = $649f +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6635 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $67be +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $6943 +DEF BrunoPicBank = $13 +DEF BrockPic = $6b3e +DEF BrockPicBank = $13 +DEF MistyPic = $6c40 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d30 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6eb5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fd6 +DEF KogaPicBank = $13 +DEF BlainePic = $7150 +DEF BlainePicBank = $13 +DEF SabrinaPic = $7252 +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73d0 +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74cf +DEF Rival2PicBank = $13 +DEF Rival3Pic = $7623 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $7779 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $78a4 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $7a71 +DEF AgathaPicBank = $13 +DEF LancePic = $7ba2 +DEF LancePicBank = $13 +DEF TradeCenter_h = $7d04 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7d10 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7d4c +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7d4e +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7d51 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7d5b +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7d6f +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7d7b +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7d7e +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7d80 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7d83 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7d8d +DEF Colosseum_BlocksBank = $13 +DEF _GivePokemon = $7da1 +DEF _GivePokemonBank = $13 +DEF SetPokedexOwnedFlag = $7e00 +DEF SetPokedexOwnedFlagBank = $13 +DEF GotMonText = $7e28 +DEF GotMonTextBank = $13 +DEF SentToBoxText = $7e3c +DEF SentToBoxTextBank = $13 +DEF BoxIsFullText = $7e67 +DEF BoxIsFullTextBank = $13 +DEF GetPredefPointer = $7ea5 +DEF GetPredefPointerBank = $13 +DEF DrawPlayerHUDAndHPBarPredef = $7ed5 +DEF DrawPlayerHUDAndHPBarPredefBank = $13 +DEF PredefPointers = $7ed5 +DEF PredefPointersBank = $13 +DEF CopyUncompressedPicToTilemapPredef = $7ed8 +DEF CopyUncompressedPicToTilemapPredefBank = $13 +DEF AnimateSendingOutMonPredef = $7edb +DEF AnimateSendingOutMonPredefBank = $13 +DEF ScaleSpriteByTwoPredef = $7ede +DEF ScaleSpriteByTwoPredefBank = $13 +DEF LoadMonBackPicPredef = $7ee1 +DEF LoadMonBackPicPredefBank = $13 +DEF CopyDownscaledMonTilesPredef = $7ee4 +DEF CopyDownscaledMonTilesPredefBank = $13 +DEF JumpMoveEffectPredef = $7ee7 +DEF JumpMoveEffectPredefBank = $13 +DEF HealPartyPredef = $7eea +DEF HealPartyPredefBank = $13 +DEF MoveAnimationPredef = $7eed +DEF MoveAnimationPredefBank = $13 +DEF DivideBCDPredefPredef = $7ef0 +DEF DivideBCDPredefPredefBank = $13 +DEF DivideBCDPredef2Predef = $7ef3 +DEF DivideBCDPredef2PredefBank = $13 +DEF AddBCDPredefPredef = $7ef6 +DEF AddBCDPredefPredefBank = $13 +DEF SubBCDPredefPredef = $7ef9 +DEF SubBCDPredefPredefBank = $13 +DEF DivideBCDPredef3Predef = $7efc +DEF DivideBCDPredef3PredefBank = $13 +DEF DivideBCDPredef4Predef = $7eff +DEF DivideBCDPredef4PredefBank = $13 +DEF InitPlayerDataPredef = $7f02 +DEF InitPlayerDataPredefBank = $13 +DEF FlagActionPredefPredef = $7f05 +DEF FlagActionPredefPredefBank = $13 +DEF HideObjectPredef = $7f08 +DEF HideObjectPredefBank = $13 +DEF IsObjectHiddenPredef = $7f0b +DEF IsObjectHiddenPredefBank = $13 +DEF ApplyOutOfBattlePoisonDamagePredef = $7f0e +DEF ApplyOutOfBattlePoisonDamagePredefBank = $13 +DEF AnyPartyAlivePredef = $7f11 +DEF AnyPartyAlivePredefBank = $13 +DEF ShowObjectPredef = $7f14 +DEF ShowObjectPredefBank = $13 +DEF ShowObject2Predef = $7f17 +DEF ShowObject2PredefBank = $13 +DEF ReplaceTileBlockPredef = $7f1a +DEF ReplaceTileBlockPredefBank = $13 +DEF InitPlayerData2Predef = $7f1d +DEF InitPlayerData2PredefBank = $13 +DEF LoadTilesetHeaderPredef = $7f20 +DEF LoadTilesetHeaderPredefBank = $13 +DEF LearnMoveFromLevelUpPredef = $7f23 +DEF LearnMoveFromLevelUpPredefBank = $13 +DEF LearnMovePredef = $7f26 +DEF LearnMovePredefBank = $13 +DEF GetQuantityOfItemInBagPredef = $7f29 +DEF GetQuantityOfItemInBagPredefBank = $13 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $7f2c +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $13 +DEF GiveItemPredef = $7f2f +DEF GiveItemPredefBank = $13 +DEF ChangeBGPalColor0_4FramesPredef = $7f32 +DEF ChangeBGPalColor0_4FramesPredefBank = $13 +DEF FindPathToPlayerPredef = $7f35 +DEF FindPathToPlayerPredefBank = $13 +DEF PredefShakeScreenVerticallyPredef = $7f38 +DEF PredefShakeScreenVerticallyPredefBank = $13 +DEF CalcPositionOfPlayerRelativeToNPCPredef = $7f3b +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $13 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $7f3e +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $13 +DEF PredefShakeScreenHorizontallyPredef = $7f41 +DEF PredefShakeScreenHorizontallyPredefBank = $13 +DEF UpdateHPBarPredef = $7f44 +DEF UpdateHPBarPredefBank = $13 +DEF HPBarLengthPredef = $7f47 +DEF HPBarLengthPredefBank = $13 +DEF Diploma_TextBoxBorderPredef = $7f4a +DEF Diploma_TextBoxBorderPredefBank = $13 +DEF DoubleOrHalveSelectedStatsPredef = $7f4d +DEF DoubleOrHalveSelectedStatsPredefBank = $13 +DEF ShowPokedexMenuPredef = $7f50 +DEF ShowPokedexMenuPredefBank = $13 +DEF EvolutionAfterBattlePredef = $7f53 +DEF EvolutionAfterBattlePredefBank = $13 +DEF SaveMainDataPredef = $7f56 +DEF SaveMainDataPredefBank = $13 +DEF InitOpponentPredef = $7f59 +DEF InitOpponentPredefBank = $13 +DEF CableClub_RunPredef = $7f5c +DEF CableClub_RunPredefBank = $13 +DEF DrawBadgesPredef = $7f5f +DEF DrawBadgesPredefBank = $13 +DEF ExternalClockTradeAnimPredef = $7f62 +DEF ExternalClockTradeAnimPredefBank = $13 +DEF BattleTransitionPredef = $7f65 +DEF BattleTransitionPredefBank = $13 +DEF CopyTileIDsFromListPredef = $7f68 +DEF CopyTileIDsFromListPredefBank = $13 +DEF PlayIntroPredef = $7f6b +DEF PlayIntroPredefBank = $13 +DEF GetIntroMoveSoundPredef = $7f6e +DEF GetIntroMoveSoundPredefBank = $13 +DEF FlashScreenPredef = $7f71 +DEF FlashScreenPredefBank = $13 +DEF GetTileAndCoordsInFrontOfPlayerPredef = $7f74 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $13 +DEF StatusScreenPredef = $7f77 +DEF StatusScreenPredefBank = $13 +DEF StatusScreen2Predef = $7f7a +DEF StatusScreen2PredefBank = $13 +DEF InternalClockTradeAnimPredef = $7f7d +DEF InternalClockTradeAnimPredefBank = $13 +DEF TrainerEngagePredef = $7f80 +DEF TrainerEngagePredefBank = $13 +DEF IndexToPokedexPredef = $7f83 +DEF IndexToPokedexPredefBank = $13 +DEF DisplayPicCenteredOrUpperRightPredef = $7f86 +DEF DisplayPicCenteredOrUpperRightPredefBank = $13 +DEF UsedCutPredef = $7f89 +DEF UsedCutPredefBank = $13 +DEF ShowPokedexDataPredef = $7f8c +DEF ShowPokedexDataPredefBank = $13 +DEF WriteMonMovesPredef = $7f8f +DEF WriteMonMovesPredefBank = $13 +DEF SaveMenuPredef = $7f92 +DEF SaveMenuPredefBank = $13 +DEF LoadSGBPredef = $7f95 +DEF LoadSGBPredefBank = $13 +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $7f98 +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $13 +DEF SetPartyMonTypesPredef = $7f9b +DEF SetPartyMonTypesPredefBank = $13 +DEF CanLearnTMPredef = $7f9e +DEF CanLearnTMPredefBank = $13 +DEF TMToMovePredef = $7fa1 +DEF TMToMovePredefBank = $13 +DEF _RunPaletteCommandPredef = $7fa4 +DEF _RunPaletteCommandPredefBank = $13 +DEF StarterDexPredef = $7fa7 +DEF StarterDexPredefBank = $13 +DEF _AddPartyMonPredef = $7faa +DEF _AddPartyMonPredefBank = $13 +DEF UpdateHPBar2Predef = $7fad +DEF UpdateHPBar2PredefBank = $13 +DEF DrawEnemyHUDAndHPBarPredef = $7fb0 +DEF DrawEnemyHUDAndHPBarPredefBank = $13 +DEF LoadTownMap_NestPredef = $7fb3 +DEF LoadTownMap_NestPredefBank = $13 +DEF PrintMonTypePredef = $7fb6 +DEF PrintMonTypePredefBank = $13 +DEF EmotionBubblePredef = $7fb9 +DEF EmotionBubblePredefBank = $13 +DEF EmptyFuncPredef = $7fbc +DEF EmptyFuncPredefBank = $13 +DEF AskNamePredef = $7fbf +DEF AskNamePredefBank = $13 +DEF PewterGuysPredef = $7fc2 +DEF PewterGuysPredefBank = $13 +DEF SavePartyAndDexDataPredef = $7fc5 +DEF SavePartyAndDexDataPredefBank = $13 +DEF LoadPartyAndDexDataPredef = $7fc8 +DEF LoadPartyAndDexDataPredefBank = $13 +DEF TryLoadSaveFilePredef = $7fcb +DEF TryLoadSaveFilePredefBank = $13 +DEF SaveCurrentBoxDataPredef = $7fce +DEF SaveCurrentBoxDataPredefBank = $13 +DEF DoInGameTradeDialoguePredef = $7fd1 +DEF DoInGameTradeDialoguePredefBank = $13 +DEF HallOfFamePCPredef = $7fd4 +DEF HallOfFamePCPredefBank = $13 +DEF DisplayDexRatingPredef = $7fd7 +DEF DisplayDexRatingPredefBank = $13 +DEF _LeaveMapAnimPredef = $7fda +DEF _LeaveMapAnimPredefBank = $13 +DEF EnterMapAnimPredef = $7fdd +DEF EnterMapAnimPredefBank = $13 +DEF GetTileTwoStepsInFrontOfPlayerPredef = $7fe0 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $13 +DEF CheckForCollisionWhenPushingBoulderPredef = $7fe3 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $13 +DEF PrintStrengthTextPredef = $7fe6 +DEF PrintStrengthTextPredefBank = $13 +DEF PickUpItemPredef = $7fe9 +DEF PickUpItemPredefBank = $13 +DEF PrintMoveTypePredef = $7fec +DEF PrintMoveTypePredefBank = $13 +DEF LoadMovePPsPredef = $7fef +DEF LoadMovePPsPredefBank = $13 +DEF DrawHPPredef = $7ff2 +DEF DrawHPPredefBank = $13 +DEF DrawHP2Predef = $7ff5 +DEF DrawHP2PredefBank = $13 +DEF DisplayElevatorFloorMenuPredef = $7ff8 +DEF DisplayElevatorFloorMenuPredefBank = $13 +DEF OaksAideScriptPredef = $7ffb +DEF OaksAideScriptPredefBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46e7 +DEF Route24_BlocksBank = $14 +DEF Route25_h = $479b +DEF Route25_hBank = $14 +DEF Route25_Object = $47b2 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4810 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $491e +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $4935 +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $4936 +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $4936 +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $494a +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49a4 +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49dc +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eef +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f49 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5c +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f6a +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f88 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa5 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4feb +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff3 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffb +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5001 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5019 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5019 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5025 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5031 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503d +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5049 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5055 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5061 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506d +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5079 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5085 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5092 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer1BattleText = $509c +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $50bb +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $50c3 +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2Text = $50de +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer2BattleText = $50e8 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $50ff +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $510a +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3Text = $5127 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer3BattleText = $5131 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $514c +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $5156 +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4Text = $516d +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer4BattleText = $5177 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $5188 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $5192 +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5Text = $51b0 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer5BattleText = $51ba +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $51d1 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $51da +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6Text = $51f5 +DEF Route20Swimmer6TextBank = $14 +DEF Route20Swimmer6BattleText = $51ff +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $521c +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $5225 +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMText = $523b +DEF Route20CooltrainerMTextBank = $14 +DEF Route20CooltrainerMBattleText = $5245 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $525b +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5265 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7Text = $5280 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer7BattleText = $528a +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52a0 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52b3 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8Text = $52d5 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer8BattleText = $52df +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $52fb +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $5301 +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9Text = $5335 +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22GetRivalTrainerNoByStarterScript = $53c4 +DEF Route22GetRivalTrainerNoByStarterScriptBank = $14 +DEF Route22MoveRivalRightScript = $53d4 +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53e9 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53ee +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5420 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5450 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1AfterBattleScript = $54a3 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $54fe +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5505 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $550d +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $5518 +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $553c +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5575 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2AfterBattleScript = $55cd +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5633 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $563a +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $563b +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $563f +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5663 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $5669 +DEF Route22Rival1TextBank = $14 +DEF Route22RivalBeforeBattleText1 = $5682 +DEF Route22RivalBeforeBattleText1Bank = $14 +DEF Route22RivalAfterBattleText1 = $56ed +DEF Route22RivalAfterBattleText1Bank = $14 +DEF Route22Rival1DefeatedText = $575a +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $576d +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival2Text = $579f +DEF Route22Rival2TextBank = $14 +DEF Route22RivalBeforeBattleText2 = $57b8 +DEF Route22RivalBeforeBattleText2Bank = $14 +DEF Route22RivalAfterBattleText2 = $5842 +DEF Route22RivalAfterBattleText2Bank = $14 +DEF Route22Rival2DefeatedText = $58b6 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $58d7 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22PokemonLeagueSignText = $5925 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $593a +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5949 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $5973 +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5979 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $59b5 +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $59bd +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $59d6 +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $59e4 +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $59e9 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $59ef +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $59f4 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $59f8 +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $59fe +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $5a03 +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $5a07 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5a1b +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5a20 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $5a26 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $5a36 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5a3f +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $5a48 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5a51 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5a5a +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $5a63 +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5a6c +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $5a75 +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5ab7 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $5abd +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5b23 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5b78 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5b93 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5ba6 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5bb1 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $5bbb +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $5bf7 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $5c08 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5c31 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5c41 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5c41 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5c4d +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5c59 +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5c65 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5c71 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5c7d +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5c8a +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5e07 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5e11 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5e2e +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5e3a +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3Text = $5e5c +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerM3BattleText = $5e66 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5e7f +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5e8a +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1Text = $5e9f +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24CooltrainerF1BattleText = $5ea9 +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5ec8 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5ed4 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1Text = $5eec +DEF Route24Youngster1TextBank = $14 +DEF Route24Youngster1BattleText = $5ef6 +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5f14 +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5f20 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2Text = $5f35 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24CooltrainerF2BattleText = $5f3f +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5f59 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5f63 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2Text = $5f7b +DEF Route24Youngster2TextBank = $14 +DEF Route24Youngster2BattleText = $5f85 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5fd1 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5fdd +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route25_Script = $5ff2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $6008 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $6049 +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $604f +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $6065 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $6065 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $6071 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $607d +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $6089 +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $6095 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $60a1 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $60ad +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $60b9 +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $60c5 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $60d2 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster1BattleText = $60dc +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $60fe +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $6109 +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2Text = $613b +DEF Route25Youngster2TextBank = $14 +DEF Route25Youngster2BattleText = $6145 +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $616f +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $617a +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMText = $6198 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerMBattleText = $61a2 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $61bd +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $61c3 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1Text = $61dc +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25CooltrainerF1BattleText = $61e6 +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6200 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $620b +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3Text = $6226 +DEF Route25Youngster3TextBank = $14 +DEF Route25Youngster3BattleText = $6230 +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6246 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6256 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2Text = $6280 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25CooltrainerF2BattleText = $628a +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $62ac +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $62b7 +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1Text = $62e1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker1BattleText = $62eb +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $630d +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $6315 +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2Text = $6332 +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker2BattleText = $633c +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6364 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $636c +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3Text = $638f +DEF Route25Hiker3TextBank = $14 +DEF Route25Hiker3BattleText = $6399 +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $63b9 +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $63bf +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $63e3 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $63fa +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $6406 +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $642d +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6432 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $644b +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6454 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $645a +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6484 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $649e +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $649e +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $64aa +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $64b6 +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $64c2 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $64ce +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $64da +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $64e7 +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $64f1 +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $6513 +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $651b +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $6546 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6550 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6570 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $6579 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $658e +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $6598 +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $65af +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $65b6 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $65d8 +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $65e2 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $65fd +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6605 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $6622 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $662c +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6644 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $664f +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2FMoltresText = $6669 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6673 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2F_Object = $6686 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6720 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $67a7 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $67b3 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $67b7 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $67b9 +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $67bb +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $67ff +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $68c3 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $68cf +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $68e5 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $6936 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6962 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $697a +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $697e +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $6985 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6991 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $69f0 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6a36 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $6a93 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6aad +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6acb +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6acb +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $6ad7 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $6ae3 +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $6aef +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $6afc +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6c5e +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6cc8 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6d1c +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6d65 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6d6f +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6d83 +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6d8b +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6dab +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6db5 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6dd1 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6dda +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6df2 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6dfc +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6e15 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6e21 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6e3a +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6e44 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6e64 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6e6c +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6e89 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6e9f +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6f3e +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6f60 +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6f8b +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $7057 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $70d7 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $714c +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $7158 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $716e +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $71af +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $71b7 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $71c7 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $71cd +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $71d7 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $71d7 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $71e4 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $71ee +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $720f +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $7220 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $724a +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $7280 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $72a6 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $7317 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7356 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $7428 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7434 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $744a +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $747b +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $7481 +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $74c0 +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $74d0 +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $74dc +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $74dc +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $74e8 +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $74f5 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $74ff +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $7516 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $7521 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistText = $753a +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7544 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $755e +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7567 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7597 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $75cd +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $760d +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7694 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $76a0 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $76b6 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $7707 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $7717 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $771d +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $772f +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $772f +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $773b +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $7748 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $7752 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $7768 +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $7772 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistText = $7790 +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $779a +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $77b6 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $77c1 +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $77e1 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $7810 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7855 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF InitBattleVariables = $7927 +DEF InitBattleVariablesBank = $14 +DEF ParalyzeEffect_ = $7979 +DEF ParalyzeEffect_Bank = $14 +DEF PrintCardKeyText = $79eb +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7a54 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $7a5f +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7a7d +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $7a95 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $7ab3 +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7b16 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7b29 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7b3d +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7b4a +DEF GetPrizeMenuIdBank = $14 +DEF PrizeDifferentMenuPtrs = $7bff +DEF PrizeDifferentMenuPtrsBank = $14 +DEF NoThanksText = $7c0b +DEF NoThanksTextBank = $14 +DEF PrizeMenuMon1Entries = $7c10 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7c14 +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7c1b +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7c1f +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7c26 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7c2a +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7c31 +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7c67 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7c7c +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7d07 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7d10 +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7d1a +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7d27 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7d3b +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7d4e +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7d57 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7d6a +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7d76 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7d84 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7ddc +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7e0d +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7e1b +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7e2c +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7e45 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7e93 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7edb +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7f33 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7f95 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7f9d +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7fa5 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7fad +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7fb7 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7fbf +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7fcc +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7fda +DEF IndigoPlateauHQTextBank = $14 +DEF Daycare_Blocks = $4000 +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $4000 +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $4000 +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $4010 +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF Route2_h = $4020 +DEF Route2_hBank = $15 +DEF Route2_Object = $4042 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $409e +DEF Route2_BlocksBank = $15 +DEF Route3_h = $4206 +DEF Route3_hBank = $15 +DEF Route3_Object = $4228 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $4275 +DEF Route3_BlocksBank = $15 +DEF Route4_h = $43b0 +DEF Route4_hBank = $15 +DEF Route4_Object = $43d2 +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $440c +DEF Route4_BlocksBank = $15 +DEF Route5_h = $45a1 +DEF Route5_hBank = $15 +DEF Route5_Object = $45c3 +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45f2 +DEF Route5_BlocksBank = $15 +DEF Route9_h = $46a6 +DEF Route9_hBank = $15 +DEF Route9_Object = $46c8 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $471e +DEF Route9_BlocksBank = $15 +DEF Route13_h = $482c +DEF Route13_hBank = $15 +DEF Route13_Object = $484e +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $48ab +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49b9 +DEF Route14_hBank = $15 +DEF Route14_Object = $49db +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a32 +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b40 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b62 +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bc8 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e98 +DEF Route19_hBank = $15 +DEF Route19_Object = $4eba +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f11 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $501f +DEF Route21_hBank = $15 +DEF Route21_Object = $5041 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $508d +DEF Route21_BlocksBank = $15 +DEF Route2_Script = $524f +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $5252 +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $525a +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5278 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5286 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5299 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $529f +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $52b3 +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $52b3 +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $52bf +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $52cb +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $52d7 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $52e3 +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $52ef +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $52fb +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $5307 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $5314 +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $534f +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5359 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $5371 +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $537d +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $539e +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $53a8 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $53c7 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $53d4 +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $53ff +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $5409 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $5424 +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $542b +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $5445 +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $544f +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $5461 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5477 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $54aa +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $54b4 +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $54cc +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $54df +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $5501 +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $550b +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5526 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $552e +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5552 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $555c +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5577 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $557e +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5598 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $55a2 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $55b9 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $55c2 +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $55dc +DEF Route3SignTextBank = $15 +DEF Route4_Script = $55f7 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $560a +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $5610 +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $561c +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $561c +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5629 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5649 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $5653 +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $5670 +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $567d +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $56ab +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $56c3 +DEF Route4SignTextBank = $15 +DEF Route5_Script = $56e1 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $56e4 +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $56e6 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $5705 +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $5718 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $571e +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5734 +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5734 +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5740 +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $574c +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5758 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5764 +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5770 +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $577c +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5788 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5794 +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $57a1 +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9CooltrainerM1Text = $57a7 +DEF Route9CooltrainerM1TextBank = $15 +DEF Route9CooltrainerM2Text = $57ad +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $57b3 +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $57b9 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $57bf +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $57c5 +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $57cb +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $57d1 +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $57d5 +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $57db +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $57f1 +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $57fc +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9CooltrainerM1BattleText = $5827 +DEF Route9CooltrainerM1BattleTextBank = $15 +DEF Route9CooltrainerM1EndBattleText = $5849 +DEF Route9CooltrainerM1EndBattleTextBank = $15 +DEF Route9CooltrainerM1AfterBattleText = $5850 +DEF Route9CooltrainerM1AfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $585f +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5886 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5890 +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $58a9 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $58c1 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $58cd +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $58eb +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5907 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5921 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5940 +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5963 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $596b +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5980 +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $59a5 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $59c3 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $59e4 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $59f8 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5a0f +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5a39 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5a52 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5a5c +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5a75 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5a92 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5aa5 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5aab +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5ac5 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5ac5 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5ad1 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5add +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5ae9 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5af5 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5b01 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5b0d +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5b19 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5b25 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5b31 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5b3e +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5b48 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5b65 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5b7d +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5b99 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5ba3 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5bc0 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5bc8 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5bea +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5bf4 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5c09 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5c12 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5c34 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5c3e +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5c57 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5c69 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5c8b +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5c95 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5cb5 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5ccb +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5cec +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5cf6 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $5d12 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $5d27 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $5d47 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $5d51 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $5d6b +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $5d7c +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $5d9d +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $5da7 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $5db5 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $5dc5 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $5df3 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $5dfd +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $5e09 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $5e18 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $5e28 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $5e32 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $5e4d +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $5e57 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $5e7d +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $5ea3 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $5ee4 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $5f02 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $5f15 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $5f1b +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $5f31 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $5f31 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $5f3d +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $5f49 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $5f55 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $5f61 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $5f6d +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $5f79 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $5f85 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $5f91 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $5f9d +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $5faa +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $5fb4 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $5fd9 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $5fe6 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6013 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $601d +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $603a +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6044 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $6060 +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $606a +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6099 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $60a2 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $60d4 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $60de +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $6104 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $610b +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $612f +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6139 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6155 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6161 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $617f +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6189 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $61a4 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $61af +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $61d7 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $61e1 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $6200 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6213 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6233 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $623d +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6259 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6263 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $627d +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6287 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $62ab +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $62b8 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $62e5 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $62ef +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $6307 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6312 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6335 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6351 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6364 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $636a +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $638a +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $638a +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6396 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $63a2 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $63ae +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $63ba +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $63c6 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $63d2 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $63de +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $63ea +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $63f6 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $6403 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $640d +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $642c +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6434 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $645d +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6467 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $6480 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6488 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $649d +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $64a7 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $64b8 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $64bf +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $64d9 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $64e3 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $6500 +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $650a +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $651f +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6529 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $653d +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6544 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $6560 +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $656a +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $658a +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6592 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $65b9 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $65c3 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $65d4 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $65e6 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $65fe +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $6608 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6621 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6627 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $663f +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6649 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6663 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6669 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6684 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $668e +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $66a5 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $66ac +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $66bb +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $66d9 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6723 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6757 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6771 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6798 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $67b2 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $67c5 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $67cb +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $67e1 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $67e1 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $67ed +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $67f9 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6805 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6811 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $681d +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6829 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6835 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6841 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $684d +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $685a +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM1BattleText = $6864 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6881 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $688c +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2Text = $68a5 +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19CooltrainerM2BattleText = $68af +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $68cd +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $68d5 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1Text = $68f2 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer1BattleText = $68fc +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6914 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $691c +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2Text = $6932 +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer2BattleText = $693c +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6956 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $695e +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3Text = $6975 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer3BattleText = $697f +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $699d +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $69a5 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4Text = $69c0 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer4BattleText = $69ca +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $69e7 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $69f2 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5Text = $6a0d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer5BattleText = $6a17 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6a3a +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6a44 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6Text = $6a66 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer6BattleText = $6a70 +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6a8c +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6a93 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7Text = $6aae +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer7BattleText = $6ab8 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6ad1 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6ade +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8Text = $6af4 +DEF Route19Swimmer8TextBank = $15 +DEF Route19Swimmer8BattleText = $6afe +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6b1b +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6b22 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6b48 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6b64 +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6b77 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6b7d +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6b8f +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6b8f +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6b9b +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6ba7 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6bb3 +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6bbf +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6bcb +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6bd7 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6be3 +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6bef +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6bfc +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher1BattleText = $6c06 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6c23 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6c2c +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2Text = $6c3f +DEF Route21Fisher2TextBank = $15 +DEF Route21Fisher2BattleText = $6c49 +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6c65 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6c78 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1Text = $6c90 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer1BattleText = $6c9a +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6cae +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6cb4 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2Text = $6ccc +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer2BattleText = $6cd6 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6cec +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6cf2 +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3Text = $6d0f +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer3BattleText = $6d19 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $6d2e +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $6d37 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4Text = $6d4e +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer4BattleText = $6d58 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $6d76 +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $6d7f +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5Text = $6da0 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Swimmer5BattleText = $6daa +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $6dbd +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $6dc6 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3Text = $6dd7 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher3BattleText = $6de1 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $6dfd +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $6e12 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4Text = $6e33 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher4BattleText = $6e3d +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $6e58 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $6e64 +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $6e84 +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $6e90 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $6e93 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $6e95 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $6fc7 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $6fe1 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $6fed +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $6ff0 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $6ffa +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $7032 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $7053 +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $706d +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $70a4 +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $70cc +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $70d8 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $70db +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $70dd +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $7227 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7249 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7255 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7258 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $725a +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $75a5 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $75bf +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $75cb +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $75ce +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $75d0 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7732 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $774c +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7758 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $776e +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7795 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $77c1 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $77cb +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $77d1 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $77d9 +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $77d9 +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $77e5 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $77f1 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $77fe +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7835 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FRocket1BattleText = $783f +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7852 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $785d +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistText = $7877 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FScientistBattleText = $7881 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7897 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $78a1 +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2Text = $78c0 +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket2BattleText = $78ca +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $78e3 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $78ee +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7907 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7961 +DEF SilphCo8F_BlocksBank = $15 +DEF GainExperience = $79d6 +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $7bf3 +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $7c26 +DEF BoostExpBank = $15 +DEF GainedText = $7c39 +DEF GainedTextBank = $15 +DEF WithExpAllText = $7c54 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $7c65 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $7c6c +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $7c82 +DEF GrewLevelTextBank = $15 +DEF DisplayDiploma = $7c9c +DEF DisplayDiplomaBank = $15 +DEF AdjustToPlayerNameLength = $7d35 +DEF AdjustToPlayerNameLengthBank = $15 +DEF DiplomaTextPointersAndCoords = $7d42 +DEF DiplomaTextPointersAndCoordsBank = $15 +DEF DiplomaText = $7d56 +DEF DiplomaTextBank = $15 +DEF DiplomaPlayer = $7d5f +DEF DiplomaPlayerBank = $15 +DEF DiplomaSama = $7d65 +DEF DiplomaSamaBank = $15 +DEF DiplomaCongrats = $7d68 +DEF DiplomaCongratsBank = $15 +DEF DiplomaGameFreak = $7d9b +DEF DiplomaGameFreakBank = $15 +DEF _GetSpritePosition1 = $7da3 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7dc3 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7de7 +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7e07 +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7e2b +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7ead +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7eb9 +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7f38 +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7f59 +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f8d +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $401c +DEF Route6_hBank = $16 +DEF Route6_Object = $403e +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4095 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $4149 +DEF Route8_hBank = $16 +DEF Route8_Object = $416b +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41e2 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42f0 +DEF Route10_hBank = $16 +DEF Route10_Object = $4312 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4372 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44da +DEF Route11_hBank = $16 +DEF Route11_Object = $44fc +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $457b +DEF Route11_BlocksBank = $16 +DEF Route12_h = $4689 +DEF Route12_hBank = $16 +DEF Route12_Object = $46b6 +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $472c +DEF Route12_BlocksBank = $16 +DEF Route15_h = $4948 +DEF Route15_hBank = $16 +DEF Route15_Object = $496a +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49e8 +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4af6 +DEF Route16_hBank = $16 +DEF Route16_Object = $4b18 +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4ba0 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c54 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c76 +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4cb8 +DEF Route18_BlocksBank = $16 +DEF OaksAideScript = $4d99 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4df5 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4e80 +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $4ed3 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $4f05 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $4f44 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $4f5f +DEF OaksAideNoRoomTextBank = $16 +DEF CalcLevelFromExperience = $4f8e +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4fb5 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $505b +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $5068 +DEF GrowthRateTableBank = $16 +DEF Route6_Script = $5080 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $5093 +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $5099 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50a7 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50a7 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50b3 +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50bf +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $50cb +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $50d7 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $50e3 +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $50f0 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $50fa +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $511f +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $512b +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $512b +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $5137 +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5141 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $516c +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6Youngster1Text = $5181 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $518b +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51a7 +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51b2 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $51d5 +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $51df +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $51f1 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $5206 +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $5227 +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5231 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $524d +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $525e +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $5280 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $528a +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52a3 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52ac +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $52d0 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $52ee +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5301 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $5307 +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $531b +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $531b +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $5327 +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5333 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $533f +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $534b +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $5357 +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $5363 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $536f +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $537b +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $5388 +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $5392 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53af +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $53ba +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $53d4 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $53de +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $53f5 +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $540a +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5423 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $542d +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $544a +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $5455 +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $5482 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $548c +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54a9 +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54b3 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $54e3 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $54ed +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5502 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $551b +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $5556 +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $5560 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $5581 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $5589 +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55ab +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55b5 +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $55d3 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $55e9 +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $5619 +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5623 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $563b +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5650 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $5679 +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $5683 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56a6 +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $56c4 +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $56f8 +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $570f +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5722 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $5728 +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $573c +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $573c +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $5748 +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $5754 +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $5760 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $576c +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $5778 +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $5785 +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $578f +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $57bd +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $57ce +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $57e9 +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $57f3 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $57fe +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $5824 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $583f +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $5849 +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $585f +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $5872 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $588b +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $5895 +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58b8 +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $58c8 +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $58e9 +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $58f3 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $590e +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5920 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $593a +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $5944 +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $5966 +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $5980 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59ab +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $59ba +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $59ca +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $59dd +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $59e3 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $59f9 +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $59f9 +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a05 +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a11 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a1d +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a29 +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a35 +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a41 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a4d +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a59 +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5a65 +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5a72 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5a7c +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5a8c +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5a9d +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5ab8 +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5ac2 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5ae2 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5af8 +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b13 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b1d +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b3b +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b4b +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5b67 +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5b71 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5b8b +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5ba0 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5bbc +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5bc6 +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5bea +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c06 +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c1d +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c27 +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c45 +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c56 +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5c77 +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5c81 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5c98 +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5ca9 +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5cca +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5cd4 +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5cfb +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d18 +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d47 +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d51 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5d6a +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5d81 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5d96 +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5da0 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5dbf +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5dd4 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5ded +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5df7 +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e0a +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e15 +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e1d +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e50 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5e79 +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5e95 +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5e95 +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ea1 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ead +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eb9 +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5ec5 +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5ed1 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5edd +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5eea +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f01 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f24 +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f53 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5f5d +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5f71 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5f7f +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5f97 +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fa1 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $5fc3 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $5fd6 +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $5ff3 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $5ffd +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $601a +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6023 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $604a +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $6054 +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $6075 +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $607f +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60ab +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60b5 +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $60cc +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $60d6 +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $60ff +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $6109 +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6132 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $6147 +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $6167 +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $6171 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $6195 +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $619d +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $61c0 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $61db +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $61e9 +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $61fc +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6202 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $621a +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $621a +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $6226 +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6232 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $623e +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $624a +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $6256 +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $6262 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $626e +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $627a +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $6286 +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $6293 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $6299 +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $629f +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62a5 +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62ab +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62b1 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62b7 +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $62bd +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $62c3 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $62c9 +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $62cd +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $62d3 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $62f3 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $62fa +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $633c +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $6362 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $636d +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $638c +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63b4 +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $63bf +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $63e4 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $6406 +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6411 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $6438 +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $6454 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $645f +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $6482 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64a5 +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64b8 +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $64d9 +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $6504 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $650f +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $6536 +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $655a +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $6564 +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $6590 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65b4 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $65cd +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $65e9 +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $65fe +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $660d +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $662b +DEF Route15SignTextBank = $16 +DEF Route16_Script = $6647 +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $665a +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $6665 +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $666d +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66a3 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $66cd +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $66e3 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $66e3 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $66ef +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $66fb +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $6707 +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6713 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $671f +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $672c +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $6736 +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6740 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $674b +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $6779 +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $6783 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $679d +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67a7 +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $67bc +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $67c6 +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $67d3 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $67dc +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6801 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $680b +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6823 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $682a +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $6862 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $686c +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $688b +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $6898 +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $68ca +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $68d4 +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $68ed +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $68fa +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $6929 +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6940 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $6963 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $6985 +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $699f +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69b9 +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $69cc +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $69d2 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $69dc +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $69dc +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $69e8 +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $69f4 +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a01 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a0b +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a33 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a39 +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a57 +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6a61 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6a78 +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6a90 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6ab4 +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6abe +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6ae1 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6ae8 +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b0a +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b24 +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b43 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b4f +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_CheckBikeInBag = $6b52 +DEF PokemonFanClub_CheckBikeInBagBank = $16 +DEF PokemonFanClub_TextPointers = $6b63 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubPikachuFanText = $6b73 +DEF PokemonFanClubPikachuFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6bd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubPikachuText = $6c46 +DEF PokemonFanClubPikachuTextBank = $16 +DEF PokemonFanClubSeelText = $6c68 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6c84 +DEF PokemonFanClubChairmanTextBank = $16 +DEF PokemonFanClubReceptionistText = $6f29 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClubSign1Text = $6f43 +DEF PokemonFanClubSign1TextBank = $16 +DEF PokemonFanClubSign2Text = $6f65 +DEF PokemonFanClubSign2TextBank = $16 +DEF PokemonFanClub_Object = $6f82 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $6fc0 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $6fd0 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $6fdc +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $6ff2 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $702e +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $705a +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $706b +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7071 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $707b +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $707b +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $7087 +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7093 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $709f +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $70ac +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $718c +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7196 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $71b0 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $71b9 +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2Text = $71df +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FScientist2BattleText = $71e9 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $7200 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $7207 +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1Text = $7228 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket1BattleText = $7232 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7249 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $724f +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2Text = $7286 +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FRocket2BattleText = $7290 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $72a8 +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $72b2 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $72cc +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $732e +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $73b5 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $73c1 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $73d7 +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $7413 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7424 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $742a +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7432 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7432 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $743e +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $744b +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7494 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $749e +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $74ba +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $74c1 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $74e9 +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $74f3 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $7510 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $7517 +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $754b +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $75bc +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7643 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $764f +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7665 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $768c +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $7696 +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $769c +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $76a8 +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $76a8 +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $76b4 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $76c1 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FRocketBattleText = $76cb +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $76ea +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $76f2 +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistText = $771a +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FScientistBattleText = $7724 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7738 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $773e +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $775a +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10F_Object = $7795 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $77f4 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $783c +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7848 +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $785e +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $788f +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7894 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $789e +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $789f +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $78d8 +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $78e3 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $78f5 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7913 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $791c +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $792f +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7931 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7931 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $793e +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7948 +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7a0c +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7a2a +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7aee +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7b12 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7bbb +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7bc7 +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7bd3 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7bdb +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7be3 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7be4 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7c36 +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7c51 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7c54 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7c93 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7c95 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7d59 +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7d73 +DEF HallOfFame_BlocksBank = $16 +DEF PrintBeginningBattleText = $7d87 +DEF PrintBeginningBattleTextBank = $16 +DEF WildMonAppearedText = $7e29 +DEF WildMonAppearedTextBank = $16 +DEF HookedMonAttackedText = $7e42 +DEF HookedMonAttackedTextBank = $16 +DEF EnemyAppearedText = $7e5a +DEF EnemyAppearedTextBank = $16 +DEF TrainerWantsToFightText = $7e68 +DEF TrainerWantsToFightTextBank = $16 +DEF UnveiledGhostText = $7e7c +DEF UnveiledGhostTextBank = $16 +DEF GhostCantBeIDdText = $7e9a +DEF GhostCantBeIDdTextBank = $16 +DEF PrintSendOutMonMessage = $7eb6 +DEF PrintSendOutMonMessageBank = $16 +DEF GoText = $7f0b +DEF GoTextBank = $16 +DEF DoItText = $7f15 +DEF DoItTextBank = $16 +DEF GetmText = $7f21 +DEF GetmTextBank = $16 +DEF EnemysWeakText = $7f2c +DEF EnemysWeakTextBank = $16 +DEF PrintPlayerMon1Text = $7f43 +DEF PrintPlayerMon1TextBank = $16 +DEF PlayerMon1Text = $7f47 +DEF PlayerMon1TextBank = $16 +DEF RetreatMon = $7f4d +DEF RetreatMonBank = $16 +DEF PlayerMon2Text = $7f53 +DEF PlayerMon2TextBank = $16 +DEF EnoughText = $7fa3 +DEF EnoughTextBank = $16 +DEF OKExclamationText = $7fad +DEF OKExclamationTextBank = $16 +DEF GoodText = $7fb6 +DEF GoodTextBank = $16 +DEF PrintComeBackText = $7fc1 +DEF PrintComeBackTextBank = $16 +DEF ComeBackText = $7fc5 +DEF ComeBackTextBank = $16 +DEF RemoveGuardDrink = $7fcc +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7fe4 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c0 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2FNoopScript = $40ce +DEF RedsHouse2FNoopScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40cf +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40d0 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40dc +DEF StarterDexBank = $17 +DEF Museum1F_h = $40eb +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40f7 +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4109 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $410d +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $412b +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $412c +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $4136 +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $432d +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $435d +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4478 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $44b3 +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $44db +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $4525 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $4531 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $4534 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $4542 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $4566 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $45ab +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $45c5 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $45fd +DEF Museum2FHikerTextBank = $17 +DEF Museum2FSpaceShuttleSignText = $4614 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4627 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $4647 +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $4677 +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4683 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $46b0 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $46bb +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $46c3 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $46d0 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4726 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4732 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4732 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $473f +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $4885 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $489d +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $4950 +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $495d +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4a0b +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4a15 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $4a4d +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $4a77 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $4a97 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4acd +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4b28 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $4b3b +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4b90 +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4ba7 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGym_Object = $4bc7 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $4bf1 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $4c14 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $4c20 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $4c26 +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4c2e +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4c2f +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4c5d +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4cd7 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenter_Object = $4cd8 +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4d04 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4d10 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4d16 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4d1e +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4d1f +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4d20 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4d60 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenter_Object = $4dc0 +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4dec +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4e08 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4e14 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4e42 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4e4d +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4e55 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4e62 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4e9f +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4ead +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4ead +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4eb9 +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4ec6 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4fb8 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $5047 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $505e +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $5069 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $50a2 +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $50ac +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $50d1 +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $50d9 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $5102 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $510c +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $512a +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $5136 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $5164 +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $5235 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $5267 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $528a +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5296 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5299 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $529f +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $52e3 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $531d +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $5343 +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $534f +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $5355 +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $535d +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $535e +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $535f +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $538a +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenter_Object = $53bf +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $53eb +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $53f7 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $53fa +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $5400 +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $546f +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $54f6 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $551c +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $5528 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $552e +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $5536 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $5537 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5576 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $559b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenter_Object = $559c +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $55c8 +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $55d4 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $55d7 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $55dd +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5656 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $567f +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $56a5 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $56b1 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $56e8 +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $5705 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $5710 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $5718 +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $5725 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5763 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5773 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5773 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $577f +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $578b +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $5798 +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $58c2 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $5927 +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $596e +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $598a +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $59c2 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $59cc +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $59f4 +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $5a05 +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $5a34 +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $5a3e +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $5a68 +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $5a74 +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $5aa5 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5aaf +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $5ad6 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5ae1 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $5b40 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $5c20 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5c5a +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5c87 +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5c93 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5c96 +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5ca4 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5e5d +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5e93 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5eb2 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5ed6 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5f35 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5f65 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5f71 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5f84 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5f8f +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5f97 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5fda +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $6017 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $6027 +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $6027 +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $6033 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $603f +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $604b +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $6058 +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $6104 +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $616b +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $6190 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $619a +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $61b4 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $61bd +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $61f4 +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $61fe +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $621e +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $622b +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6252 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $625c +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6292 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $629d +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $62c2 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $62cc +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $62ee +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $62f9 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $631f +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $637f +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $63dd +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $63ea +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $6432 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6450 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $645c +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $648a +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $6495 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $649d +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $64aa +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $64ed +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $6505 +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $6505 +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $6511 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $651d +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $6529 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $6535 +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $6541 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $654d +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $655a +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $66ba +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $673e +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6783 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6791 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymChanneler1BattleText = $679b +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $67c7 +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $67d2 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1Text = $681d +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymYoungster1BattleText = $6827 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $6847 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6857 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2Text = $6882 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymChanneler2BattleText = $688c +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $68ba +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $68c1 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2Text = $68ee +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymYoungster2BattleText = $68f8 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $6922 +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $6936 +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3Text = $6963 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymChanneler3BattleText = $696d +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6983 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6998 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3Text = $69bf +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster3BattleText = $69c9 +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $69ff +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $6a0a +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4Text = $6a53 +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymYoungster4BattleText = $6a5d +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $6aa1 +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6aa9 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGymGymGuideText = $6ace +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGym_Object = $6b89 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6cd3 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6d2d +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6d39 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6d3c +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6d42 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6d72 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6d9d +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6dc3 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6dcf +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6dea +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6dec +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6e1a +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6e4c +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6ed3 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6edf +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ee5 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6eed +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6eee +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6f12 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6f4b +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenter_Object = $6f4c +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6f78 +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6f84 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6f87 +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6f8b +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6fc1 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6ff4 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $7024 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $7030 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $7033 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $7037 +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $709c +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $70bd +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $70ed +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $70f9 +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $70fc +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $7100 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $712d +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $715d +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $718d +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $7199 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $719f +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $71a0 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $71a2 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $71b1 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $71d3 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $71df +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $71e7 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $71e9 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $7208 +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $722a +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7236 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $723e +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7240 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $726b +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $728d +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $7299 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $729f +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $72a3 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $72e8 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $7307 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $733d +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $73a0 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $73c8 +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $73d4 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $73ea +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7450 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $747c +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $749e +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $74a4 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $74ac +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $74ac +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $74b8 +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $74c4 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $74d1 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7532 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FRocket1BattleText = $753c +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $755a +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7561 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistText = $757d +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FScientistBattleText = $7587 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $75b0 +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $75c5 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2Text = $75ec +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket2BattleText = $75f6 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $7610 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7620 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $7639 +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7683 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $76f8 +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $7704 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7734 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $773a +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $7759 +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7767 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7767 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7773 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7780 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $778a +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $77aa +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $77b1 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $77ca +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $77d4 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $77f2 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $77fe +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $7816 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7862 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $78bc +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $78d7 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $78df +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $7903 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $790b +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $790c +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $7925 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $7959 +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $796a +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7980 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7991 +DEF KabutopsFossilTextBank = $17 +DEF DisplayMonFrontSpriteInBox = $79a9 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $79ea +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $79f9 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7a6e +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $7a94 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $7aa5 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $7aca +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $7ad0 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $7b12 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $7b34 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7b5d +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7c12 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7c40 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7c50 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7c5d +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7c6d +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7c77 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7cb3 +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7cef +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7d2e +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7d81 +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7dc7 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7dcf +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7de4 +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7e65 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7eb0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7f09 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7f3f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7f4e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7f8e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $442f +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $4439 +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445c +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $447f +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44aa +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44c9 +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f1 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452b +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4585 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4591 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459d +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a8 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45ae +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45fd +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $4602 +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4648 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4651 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $465a +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $467a +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467e +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4814 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $486c +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $488c +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48e6 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48f2 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $4905 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $490b +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4913 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4913 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $491f +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $492b +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4938 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4942 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4953 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4960 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2Text = $498c +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $4996 +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $49a5 +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b9 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3Text = $49d7 +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49e1 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49fd +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4a10 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a32 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a65 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4abf +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4acb +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4ade +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ae4 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4af0 +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4af0 +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4afc +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4b08 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b15 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b1f +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b32 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b44 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b56 +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b60 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b75 +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b7b +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b97 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4ba1 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4bb5 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bbe +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bd7 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c18 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c72 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c7e +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c91 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c97 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4cde +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4ce7 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4cf5 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4cf5 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4d01 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4d0d +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d19 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d26 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d53 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d5d +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d73 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d7c +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d90 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d9a +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4daf +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4dbb +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dd0 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dda +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ded +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4df5 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4e05 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4e0f +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e24 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e2b +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e45 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e7b +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4ebc +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f16 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f22 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f35 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f40 +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f4a +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f78 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f7b +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fd4 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fe4 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4ff2 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4ff2 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4ffe +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $500a +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5017 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $5021 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $5039 +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $5040 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2Text = $505c +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $5066 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $507d +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $5093 +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3Text = $50bf +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $50c9 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $50e3 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $50ea +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $510b +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5121 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $513e +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $5169 +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6F_Object = $51a1 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51db +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $523f +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $524b +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $525e +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $5269 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FEndBattleScript = $5273 +DEF PokemonTower7FEndBattleScriptBank = $18 +DEF PokemonTower7FHideNPCScript = $529c +DEF PokemonTower7FHideNPCScriptBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $52cc +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7FRocketLeaveMovementScript = $52fc +DEF PokemonTower7FRocketLeaveMovementScriptBank = $18 +DEF PokemonTower7FNPCCoordMovementTable = $5329 +DEF PokemonTower7FNPCCoordMovementTableBank = $18 +DEF PokemonTower7FRocket1ExitRightDownMovement = $5359 +DEF PokemonTower7FRocket1ExitRightDownMovementBank = $18 +DEF PokemonTower7FRocket1ExitDownRightMovement = $5361 +DEF PokemonTower7FRocket1ExitDownRightMovementBank = $18 +DEF PokemonTower7FRocketExitDownMovement = $5368 +DEF PokemonTower7FRocketExitDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitLeftDownMovement = $536e +DEF PokemonTower7FRocket2ExitLeftDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitDownLeftMovement = $5376 +DEF PokemonTower7FRocket2ExitDownLeftMovementBank = $18 +DEF PokemonTower7FRocket3ExitRightDownMovement = $537d +DEF PokemonTower7FRocket3ExitRightDownMovementBank = $18 +DEF PokemonTower7F_TextPointers = $5385 +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7F_TrainerHeader0 = $538d +DEF PokemonTower7F_TrainerHeader0Bank = $18 +DEF PokemonTower7F_TrainerHeaders = $538d +DEF PokemonTower7F_TrainerHeadersBank = $18 +DEF PokemonTower7F_TrainerHeader1 = $5399 +DEF PokemonTower7F_TrainerHeader1Bank = $18 +DEF PokemonTower7F_TrainerHeader2 = $53a5 +DEF PokemonTower7F_TrainerHeader2Bank = $18 +DEF PokemonTower7FRocket1Text = $53b2 +DEF PokemonTower7FRocket1TextBank = $18 +DEF PokemonTower7FRocket1BattleText = $53bc +DEF PokemonTower7FRocket1BattleTextBank = $18 +DEF PokemonTower7FRocket1EndBattleText = $53d7 +DEF PokemonTower7FRocket1EndBattleTextBank = $18 +DEF PokemonTower7FRocket1AfterBattleText = $53e0 +DEF PokemonTower7FRocket1AfterBattleTextBank = $18 +DEF PokemonTower7FRocket2Text = $53ee +DEF PokemonTower7FRocket2TextBank = $18 +DEF PokemonTower7FRocket2BattleText = $53f8 +DEF PokemonTower7FRocket2BattleTextBank = $18 +DEF PokemonTower7FRocket2EndBattleText = $5443 +DEF PokemonTower7FRocket2EndBattleTextBank = $18 +DEF PokemonTower7FRocket2AfterBattleText = $544f +DEF PokemonTower7FRocket2AfterBattleTextBank = $18 +DEF PokemonTower7FRocket3Text = $547b +DEF PokemonTower7FRocket3TextBank = $18 +DEF PokemonTower7FRocket3BattleText = $5485 +DEF PokemonTower7FRocket3BattleTextBank = $18 +DEF PokemonTower7FRocket3EndBattleText = $54a3 +DEF PokemonTower7FRocket3EndBattleTextBank = $18 +DEF PokemonTower7FRocket3AfterBattleText = $54b1 +DEF PokemonTower7FRocket3AfterBattleTextBank = $18 +DEF PokemonTower7FMrFujiText = $54c9 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55d3 +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55fd +DEF PokemonTower7F_BlocksBank = $18 +DEF CeladonMart1F_h = $5657 +DEF CeladonMart1F_hBank = $18 +DEF CeladonMart1F_Script = $5663 +DEF CeladonMart1F_ScriptBank = $18 +DEF CeladonMart1F_TextPointers = $5666 +DEF CeladonMart1F_TextPointersBank = $18 +DEF CeladonMart1FReceptionistText = $566c +DEF CeladonMart1FReceptionistTextBank = $18 +DEF CeladonMart1FDirectorySignText = $56a8 +DEF CeladonMart1FDirectorySignTextBank = $18 +DEF CeladonMart1FCurrentFloorSignText = $5701 +DEF CeladonMart1FCurrentFloorSignTextBank = $18 +DEF CeladonMart1F_Object = $5711 +DEF CeladonMart1F_ObjectBank = $18 +DEF CeladonMart1F_Blocks = $5751 +DEF CeladonMart1F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5779 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $58e9 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $5912 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $5928 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5934 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5947 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $594d +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $5969 +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $5969 +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5975 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5981 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForestYoungster1Text = $598e +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $59c0 +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster2BattleText = $59ca +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $59e9 +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5a01 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3Text = $5a17 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster3BattleText = $5a21 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5a3e +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5a4d +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4Text = $5a66 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestYoungster4BattleText = $5a70 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $5a8d +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $5a9e +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestYoungster5Text = $5ade +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5b19 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5b57 +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5b76 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5ba3 +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5be2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5c22 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForest_Object = $5c3d +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5cbc +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5cc8 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5ccc +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5cd0 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5d17 +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5d54 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5dbc +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5e70 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5e7c +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5e88 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5e90 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5e9a +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5e9b +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5ef3 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5f0d +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5f4a +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5f9b +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5fb8 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5fbe +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $6013 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $60ca +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $60ea +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $6111 +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $6180 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $61da +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $628e +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $629a +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $629d +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $629e +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $62d2 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $630e +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $631a +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $632d +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $6333 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $633d +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $633d +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $6349 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $6356 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6379 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $6391 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $63b9 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $63c3 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $63dc +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $63eb +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $6416 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $6420 +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $6439 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $6442 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $6474 +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $64aa +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $64f0 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $64fc +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $6500 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $650e +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $652a +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $654a +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $656d +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $6594 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $65cd +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $65fa +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $66b9 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $66ef +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $6727 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $6733 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $6739 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $6745 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $674b +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6785 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $6817 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $68ab +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $68c7 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $6919 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $692c +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $6942 +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $696f +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6987 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $6993 +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $699f +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $69b2 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $69b8 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $69ce +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $69ce +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $69da +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $69e6 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $69f2 +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $69ff +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $6a09 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $6a30 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $6a3a +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6a51 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6a5b +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $6a79 +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6a8c +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $6aa8 +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $6ab2 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6acb +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6adc +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $6b06 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $6b10 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $6b2c +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $6b3f +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6b70 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6b98 +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6bb6 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $6bd0 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6be7 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6c07 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6c34 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6cb3 +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6d13 +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6d1f +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6d38 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6d3e +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6d58 +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6d58 +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6d64 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6d70 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6d7c +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6d89 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d93 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6db0 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6dc4 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherText = $6de1 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6deb +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6e02 +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6e0c +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6e33 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6e3d +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6e63 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6e6d +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6e88 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6e92 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6eb1 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6ebb +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6ed2 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6f2b +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6f5a +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6f83 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6fc4 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6ff5 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $7028 +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRooms_Object = $704e +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $710a +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $7116 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $7129 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $712f +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $7145 +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $7145 +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $7151 +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $715d +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $7169 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $7175 +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $7181 +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $718e +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $7198 +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $71af +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $71c0 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $71d7 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $71e1 +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $71fb +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $7212 +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $7231 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $723b +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7252 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7260 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $7288 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $7292 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $72ac +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $72b8 +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $72de +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $72e8 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $7301 +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $730b +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherText = $732a +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7334 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7370 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $737e +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $73a0 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $73db +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRooms_Object = $73f4 +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7499 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $74a5 +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $74a8 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $74a9 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $74bd +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $74c9 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $74cc +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $74cd +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $74e1 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $74ed +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $74f0 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $74f1 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $7505 +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $766d +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7679 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $768f +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $76b3 +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $76b6 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $76e2 +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FTeamRocketLeavesScript = $76ec +DEF SilphCo11FTeamRocketLeavesScriptBank = $18 +DEF SilphCo11FResetCurScript = $7743 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $7747 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $774e +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $775a +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScript = $7799 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScriptBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $77a6 +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniBattleFacingScript = $77e9 +DEF SilphCo11FGiovanniBattleFacingScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $7812 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11F_TextPointers = $7836 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $7842 +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $7842 +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11F_TrainerHeader1 = $784e +DEF SilphCo11F_TrainerHeader1Bank = $18 +DEF SilphCo11FSilphPresidentText = $785b +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79a7 +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79e6 +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a51 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a66 +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocket1Text = $7ad6 +DEF SilphCo11FRocket1TextBank = $18 +DEF SilphCo11FRocket1BattleText = $7ae0 +DEF SilphCo11FRocket1BattleTextBank = $18 +DEF SilphCo11FRocket1EndBattleText = $7afa +DEF SilphCo11FRocket1EndBattleTextBank = $18 +DEF SilphCo11FRocket1AfterBattleText = $7b04 +DEF SilphCo11FRocket1AfterBattleTextBank = $18 +DEF SilphCo11FRocket2Text = $7b19 +DEF SilphCo11FRocket2TextBank = $18 +DEF SilphCo11FRocket2BattleText = $7b23 +DEF SilphCo11FRocket2BattleTextBank = $18 +DEF SilphCo11FRocket2EndBattleText = $7b3a +DEF SilphCo11FRocket2EndBattleTextBank = $18 +DEF SilphCo11FRocket2AfterBattleText = $7b45 +DEF SilphCo11FRocket2AfterBattleTextBank = $18 +DEF SilphCo10FPorygonText = $7b64 +DEF SilphCo10FPorygonTextBank = $18 +DEF SilphCo11F_Object = $7b88 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7bd0 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7c21 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7c4a +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c5b +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c75 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c91 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7cb2 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7ce0 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7d06 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7d3b +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d65 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d90 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7dbc +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7dde +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7ded +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7dff +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7e22 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e74 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e97 +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7ed8 +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7f15 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7f29 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f4d +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f7a +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f98 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f99 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7fa1 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7fbc +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7fcf +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $45e0 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4de0 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4de0 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5270 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5270 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53a0 +DEF House_GFXBank = $19 +DEF House_Block = $5980 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bb0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $6190 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6610 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6bf0 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d60 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7350 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $76f0 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b50 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4050 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4050 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4050 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4650 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4650 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d90 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d90 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5390 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5390 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $55e0 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $55e0 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $55e0 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bd0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bd0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bd0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63d0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69d0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71d0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77d0 +DEF Facility_BlockBank = $1a +DEF DecrementPP = $7fd0 +DEF DecrementPPBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF HallOfFamePC = $4000 +DEF HallOfFamePCBank = $1c +DEF FadeInCredits = $4061 +DEF FadeInCreditsBank = $1c +DEF DisplayCreditsMon = $4072 +DEF DisplayCreditsMonBank = $1c +DEF CreditsMons = $40d8 +DEF CreditsMonsBank = $1c +DEF ScrollCreditsMonLeft = $40e7 +DEF ScrollCreditsMonLeftBank = $1c +DEF ScrollCreditsMonLeft_SetSCX = $40f9 +DEF ScrollCreditsMonLeft_SetSCXBank = $1c +DEF HoFGBPalettes = $4107 +DEF HoFGBPalettesBank = $1c +DEF CreditsCopyTileMapToVRAM = $410b +DEF CreditsCopyTileMapToVRAMBank = $1c +DEF ShiftFontColorIndex = $4118 +DEF ShiftFontColorIndexBank = $1c +DEF FillFourRowsWithBlack = $4122 +DEF FillFourRowsWithBlackBank = $1c +DEF FillMiddleOfScreenWithWhite = $412a +DEF FillMiddleOfScreenWithWhiteBank = $1c +DEF CreditsDelay = $4135 +DEF CreditsDelayBank = $1c +DEF Credits = $413a +DEF CreditsBank = $1c +DEF TheEndUpperTextString = $41d8 +DEF TheEndUpperTextStringBank = $1c +DEF TheEndLowerTextString = $41e5 +DEF TheEndLowerTextStringBank = $1c +DEF CreditsRollPointers = $41f2 +DEF CreditsRollPointersBank = $1c +DEF CreditsTextPointers = $4280 +DEF CreditsTextPointersBank = $1c +DEF CreditsTextOffsets = $445a +DEF CreditsTextOffsetsBank = $1c +DEF TheEndGfx = $4485 +DEF TheEndGfxBank = $1c +DEF LoadShootingStarGraphics = $4525 +DEF LoadShootingStarGraphicsBank = $1c +DEF TheEndGfxEnd = $4525 +DEF TheEndGfxEndBank = $1c +DEF AnimateShootingStar = $4569 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $4613 +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $4617 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $4617 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $4623 +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $462b +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $4633 +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $463b +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $4643 +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $4644 +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4665 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $46a5 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $46a5 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $46b5 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $46b5 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $46c5 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $46c5 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $4790 +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $479f +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $4808 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF HoFDisplayMonInfo = $4817 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4850 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4862 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $4891 +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $489b +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4908 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $4910 +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4917 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $4922 +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4949 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $4955 +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $4974 +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $4984 +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4a08 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4a28 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4a44 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4a54 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4a61 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $4ae3 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $4afb +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $4b0b +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $4ba0 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $4bb8 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $4bce +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4bff +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $4c28 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4c40 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4c64 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4c68 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4c81 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $4ca6 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $4cc3 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $4cd0 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $4cd8 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4cfa +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4d07 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $4d9b +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $4da4 +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $4db2 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $4dc2 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $4dd2 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $4dea +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4e26 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4e36 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $4e96 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $4ed9 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4f3e +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4f4e +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4f5b +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4f85 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4fab +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4fb0 +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4fb9 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4fc5 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4fd5 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4fde +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $5016 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $504c +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $5065 +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $50c9 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $50c9 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $50de +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $50eb +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $5136 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $517e +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $51ab +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $51ea +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $5216 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $5220 +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $5244 +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $5250 +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $5269 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $5272 +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $5285 +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $5290 +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $52bc +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $52cd +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $52ff +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $5331 +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $536a +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $5370 +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $537a +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $538c +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $539a +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $53aa +DEF DisplayTownMapBank = $1c +DEF TownMapOrder = $547f +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $54ae +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $54ae +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $54ce +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $54ce +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $54f8 +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $54fe +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $55e2 +DEF ToTextBank = $1c +DEF FourSpacesText = $55e7 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $55ec +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $560f +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5617 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5617 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $567c +DEF CompressedMapBank = $1c +DEF ExitTownMap = $574a +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $5763 +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $578e +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $57e9 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $57f4 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5809 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5815 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $581d +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $5842 +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5875 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $588d +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $58af +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $591e +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $5a0f +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5a13 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5a17 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5a1a +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $5a1e +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5a22 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5a26 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $5a2b +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $5a30 +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5a34 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5a39 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $5a3e +DEF Route1NameBank = $1c +DEF Route2Name = $5a45 +DEF Route2NameBank = $1c +DEF Route3Name = $5a4c +DEF Route3NameBank = $1c +DEF Route4Name = $5a53 +DEF Route4NameBank = $1c +DEF Route5Name = $5a5a +DEF Route5NameBank = $1c +DEF Route6Name = $5a61 +DEF Route6NameBank = $1c +DEF Route7Name = $5a68 +DEF Route7NameBank = $1c +DEF Route8Name = $5a6f +DEF Route8NameBank = $1c +DEF Route9Name = $5a76 +DEF Route9NameBank = $1c +DEF Route10Name = $5a7d +DEF Route10NameBank = $1c +DEF Route11Name = $5a85 +DEF Route11NameBank = $1c +DEF Route12Name = $5a8d +DEF Route12NameBank = $1c +DEF Route13Name = $5a95 +DEF Route13NameBank = $1c +DEF Route14Name = $5a9d +DEF Route14NameBank = $1c +DEF Route15Name = $5aa5 +DEF Route15NameBank = $1c +DEF Route16Name = $5aad +DEF Route16NameBank = $1c +DEF Route17Name = $5ab5 +DEF Route17NameBank = $1c +DEF Route18Name = $5abd +DEF Route18NameBank = $1c +DEF Route19Name = $5ac5 +DEF Route19NameBank = $1c +DEF Route20Name = $5ace +DEF Route20NameBank = $1c +DEF Route21Name = $5ad7 +DEF Route21NameBank = $1c +DEF Route22Name = $5ae0 +DEF Route22NameBank = $1c +DEF Route23Name = $5ae8 +DEF Route23NameBank = $1c +DEF Route24Name = $5af0 +DEF Route24NameBank = $1c +DEF Route25Name = $5af8 +DEF Route25NameBank = $1c +DEF ViridianForestName = $5b00 +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5b07 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5b0e +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5b17 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $5b20 +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5b29 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5b30 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5b36 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $5b3b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5b41 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $5b4b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5b53 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5b58 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5b62 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5b67 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $5b6f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5b78 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $5b82 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $5b8a +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $5b8a +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $5bbb +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $5bc3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $5bce +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $5c2d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5c30 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5c35 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5c55 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $5c84 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5d2c +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5d46 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5d54 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $5d87 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $5dad +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5dd1 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5e1d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5e3d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5e5d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $5e7d +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $5e9d +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $5ebd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5edd +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5efd +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5f1d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5f9d +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $6032 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $6043 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $6093 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $6125 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $6144 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $6194 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $619c +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $61d2 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_TrainerString = $61dc +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $61de +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $61e4 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $61ee +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $61f8 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $6202 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $6214 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $6231 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $625e +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $626c +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $6299 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $62a0 +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $62b5 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $62e0 +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $62f1 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $631b +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $6322 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $633a +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $6365 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $6373 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $639d +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $63a4 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $63bf +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $63df +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $63e6 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $6428 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $642f +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $645b +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $6462 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $647f +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $6486 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $648d +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $6494 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $649b +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $64a7 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $64f7 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $651b +DEF SetPal_TrainerCardBank = $1c +DEF SetPalFunctions = $6553 +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $656f +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6577 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $657d +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF InitPartyMenuBlkPacket = $6596 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $65a2 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $65cb +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $6604 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6645 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $666b +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $66cc +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $66d5 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6714 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6720 +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6728 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $673e +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $674e +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $676e +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $677e +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $678e +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $67ae +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $67ce +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $67ee +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $681e +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $685e +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $687e +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $688e +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $689e +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $68ae +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $68be +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $68ce +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $68de +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $68ee +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $68fe +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $690e +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $691e +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalTrnPacket = $692e +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $693e +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $694e +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $695e +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $696e +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $697e +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $698e +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $699e +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $69ae +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $69be +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $69ce +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $69de +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $69ee +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $69fe +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $6a0e +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $6a1e +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $6ab6 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $6bde +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $743e +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $7a3e +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7a74 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7a89 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $7afa +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7b27 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $7b61 +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $7b62 +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7b6b +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7b74 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $7bb1 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $7bc6 +DEF WouldYouLikeToSaveTextBank = $1c +DEF GameSavedText = $7be3 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7bfa +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7c26 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7c7d +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7caa +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7ce3 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7cec +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $7cf9 +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7d13 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $7d1b +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7d79 +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7da6 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $7dd4 +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7e50 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7e64 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7e94 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7e9c +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7ebe +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7ee3 +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7ee8 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7f1c +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7f2d +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7f69 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7f9b +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7fad +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7fc6 +DEF ClearAllSRAMBanksBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a01 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a62 +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4ae9 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4af5 +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4aff +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b01 +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4be2 +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bf2 +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c3e +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4ca5 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cec +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d52 +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4d9d +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4dd8 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4dfa +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e14 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e36 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ee6 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f01 +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f2a +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f37 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f43 +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f52 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f5d +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f76 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f82 +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f8e +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f92 +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4f98 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fd1 +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $501e +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $504e +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $5074 +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $5080 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5086 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $508e +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $508f +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50ca +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $510c +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenter_Object = $510d +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5139 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5145 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5148 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5152 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $5396 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53d7 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5404 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5418 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Script = $5424 +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $5430 +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $543e +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $547d +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $5481 +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $5497 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $54a5 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $54de +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $54ec +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $54fa +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $550b +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5510 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $551c +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $552d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $56a9 +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5724 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $5748 +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF SafariZoneGate_Object = $5815 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5845 +DEF SafariZoneGate_BlocksBank = $1d +DEF FuchsiaGym_h = $5851 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $585d +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $588e +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $5899 +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $58a1 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $58ae +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $58ec +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $5902 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $5902 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $590e +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $591a +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $5926 +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5932 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $593e +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $594b +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5a7b +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $5ad9 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $5b2c +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $5b38 +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5b42 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5b94 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $5ba4 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $5bca +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $5bd4 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5c01 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5c0a +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5c35 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5c3f +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5c5b +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5c71 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5ca2 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5cac +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5cd7 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5ce8 +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5d2a +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5d34 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5d6c +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5d74 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5d8d +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5d97 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5dcc +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5dd8 +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5e07 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5eb3 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5f05 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5f32 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5f3e +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5f42 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5f48 +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5f7e +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5fae +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5fd2 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5ff8 +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $6014 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $6020 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $602f +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $6059 +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $6064 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGym_ScriptPointers = $606a +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $6072 +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $609b +DEF MovementNpcToLeftAndUpBank = $1d +DEF MovementNpcToLeft = $609e +DEF MovementNpcToLeftBank = $1d +DEF CinnabarGymGetOpponentTextScript = $60a0 +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymFlagAction = $60b5 +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGymOpenGateScript = $60ba +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymBlainePostBattleScript = $610e +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $611b +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $6163 +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $617b +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $61a3 +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $62b8 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $6306 +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $6361 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $636d +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $63e6 +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $645d +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $64cd +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $6540 +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $65e7 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $665c +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $66d7 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $676b +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $67c5 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarLab_h = $681f +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $682b +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $682f +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $6839 +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $687c +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $689e +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $68ab +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $68b9 +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $68c6 +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6904 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $6928 +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6934 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $6937 +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $693d +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $6972 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $697a +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $6980 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $6988 +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $69ae +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $69be +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $69ca +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $69cd +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $69d7 +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $6ab7 +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6ade +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $6b6b +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $6b7a +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6ba3 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6bb3 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6bbf +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6bc2 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6bc6 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6bf6 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6bfa +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6d03 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6d11 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6d19 +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6d39 +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6d49 +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6d55 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6d5b +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6d63 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6d64 +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6da7 +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6df4 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenter_Object = $6df5 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6e21 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6e2d +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6e30 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6e36 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6e5f +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6e80 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6ea6 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6eb2 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6eb5 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6ebb +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6ee7 +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6f32 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6f48 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6f76 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6f82 +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6f8e +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6f96 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6fac +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6fad +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6fc8 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6fcf +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $7020 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $7049 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $7079 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $707f +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $70ac +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $70c4 +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $70e5 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $70e8 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $70fe +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $7119 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $711e +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $712d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $713b +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $7145 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $7248 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $72ae +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $7316 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $737b +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $7384 +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $740d +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $74b9 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $752c +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $755c +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $756c +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $7578 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $758e +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $75b3 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $75b8 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $75c2 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $75c3 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $75df +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7620 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7629 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $763c +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $764e +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $7652 +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $7652 +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $765f +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $7669 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $76fb +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7708 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $7756 +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $7772 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $779e +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $77bc +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $77c8 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $77de +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $77ff +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $7804 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $780e +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $780f +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $782b +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $786c +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $7875 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $7888 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $789a +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $789e +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $789e +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $78ab +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $78b5 +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $793d +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $7955 +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $797e +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $799a +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $79c6 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $79e4 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $79f0 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $7a06 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7a27 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7a2c +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $7a36 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $7a37 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $7a53 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $7a94 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7a9d +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7ab0 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7ac8 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7acc +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7acc +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7ad9 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $7ae3 +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $7b84 +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $7b96 +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7be3 +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7bff +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7c2b +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7c49 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7cb0 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7cdb +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7d3b +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7d4a +DEF AccessedHoFPCTextBank = $1d +DEF HiddenItems = $7d78 +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7da8 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7e48 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7e8e +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7ea4 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7f2d +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7f52 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7f6c +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7f9e +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF PrintStatusAilment = $4000 +DEF PrintStatusAilmentBank = $1e +DEF LoadMoveAnimationTiles = $403b +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $405b +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $4067 +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $4067 +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $4557 +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4a47 +DEF SlotMachineTiles2Bank = $1e +DEF DrawFrameBlock = $4bc7 +DEF DrawFrameBlockBank = $1e +DEF SlotMachineTiles2End = $4bc7 +DEF SlotMachineTiles2EndBank = $1e +DEF PlayAnimation = $4cb8 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $4d43 +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $4d89 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $4d91 +DEF GetSubanimationTransform2Bank = $1e +DEF MoveAnimation = $4d99 +DEF MoveAnimationBank = $1e +DEF ShareMoveAnimations = $4de1 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4df8 +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4e0a +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4e16 +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4e1e +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4e26 +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4e2b +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4e31 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4e39 +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e3c +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e5e +DEF SetAnimationPaletteBank = $1e +DEF PlaySubanimation = $4e8e +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4f03 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4f12 +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f30 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f79 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fd1 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $5009 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $5014 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryTwoFrameBlocks = $5032 +DEF FlashScreenEveryTwoFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $503b +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5049 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5061 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5074 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $507f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $50ab +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $50af +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50e6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50ef +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $5103 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $510d +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5183 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5188 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5198 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51c1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51ce +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51db +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51f5 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $520d +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $5212 +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5217 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $521c +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $5221 +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5226 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $522b +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $5230 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $5233 +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $523e +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5240 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5245 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5247 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $524c +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $527d +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $52b1 +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ce +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52e6 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52f0 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52f6 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5334 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $5360 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $536e +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $5370 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5387 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5389 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $53a0 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $53a6 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53c0 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53cf +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53d5 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53e2 +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53e8 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $5430 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $544c +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $545b +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $54ad +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54d8 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $550b +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $5530 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $554e +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $559d +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55c8 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55cf +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55d6 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55fb +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $5600 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $5600 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $562f +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $567c +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5689 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $569d +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56e5 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56f6 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5717 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5776 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $577e +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $57a8 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $57b1 +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $57be +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $57ca +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $580f +DEF AnimationHideEnemyMonPicBank = $1e +DEF InitMultipleObjectsOAM = $581f +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $5838 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $5843 +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $5857 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $5879 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $5892 +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5899 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $58a0 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $58a6 +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $58e4 +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $58f3 +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5ae5 +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5af1 +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b02 +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b05 +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b21 +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5b39 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5b52 +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5b5b +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5b8c +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5baf +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5bc4 +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5bf5 +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c26 +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5c57 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5c87 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5cab +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5cba +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5cc7 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d0b +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5d3d +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5d46 +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5d5a +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5d6e +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5d82 +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5d93 +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5da7 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e04 +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e13 +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5e37 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5e42 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5e96 +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5ec2 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f19 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5f5c +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5f80 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $5fbe +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $5fdc +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $5fec +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6000 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6009 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6019 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6019 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $6039 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $6059 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $6079 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $60a9 +DEF AttackAnimationPointersBank = $1e +DEF ZigZagScreenAnim = $623f +DEF ZigZagScreenAnimBank = $1e +DEF PoundAnim = $6242 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $6242 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $6246 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $624a +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $6251 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $6258 +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $625c +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $6263 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $626a +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $6271 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $627c +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $6280 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6284 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $6288 +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $628c +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6296 +DEF CutAnimBank = $1e +DEF GustAnim = $629c +DEF GustAnimBank = $1e +DEF WingAttackAnim = $62a3 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $62a7 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $62ad +DEF FlyAnimBank = $1e +DEF BindAnim = $62b3 +DEF BindAnimBank = $1e +DEF SlamAnim = $62ba +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $62be +DEF VineWhipAnimBank = $1e +DEF StompAnim = $62c5 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $62c9 +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $62d0 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $62d4 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $62d8 +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $62de +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $62e2 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $62e6 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $62ed +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $62f4 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6304 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $6309 +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6312 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $631c +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6323 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6327 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $6335 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $6344 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $6348 +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $634f +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $6353 +DEF LeerAnimBank = $1e +DEF BiteAnim = $635c +DEF BiteAnimBank = $1e +DEF GrowlAnim = $6360 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $6364 +DEF RoarAnimBank = $1e +DEF SingAnim = $636e +DEF SingAnimBank = $1e +DEF SupersonicAnim = $6378 +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $637c +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $6389 +DEF DisableAnimBank = $1e +DEF AcidAnim = $6392 +DEF AcidAnimBank = $1e +DEF EmberAnim = $6399 +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $639d +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $63a7 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $63ae +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $63b2 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $63b9 +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $63bf +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $63c6 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $63cd +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $63d3 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $63d7 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $63df +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $63f0 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $63f4 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $63f8 +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6400 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $6408 +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6410 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $642a +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $6432 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $643d +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $644c +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $6453 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $645a +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $6463 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $646a +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $646e +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $6472 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $6476 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $647d +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $6481 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $648e +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $6498 +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $649c +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $64a3 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $64ad +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $64bc +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $64c0 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $64c5 +DEF FissureAnimBank = $1e +DEF DigAnim = $64ce +DEF DigAnimBank = $1e +DEF ToxicAnim = $64d4 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $64da +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $64dd +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $64e2 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $64e5 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $64ef +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $64f4 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $64fc +DEF RageAnimBank = $1e +DEF TeleportAnim = $6500 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6505 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $650a +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6511 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6515 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $6529 +DEF RecoverAnimBank = $1e +DEF HardenAnim = $6532 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $653c +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $6545 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $6566 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $656e +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $657a +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6584 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $658b +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6596 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $659d +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $65a8 +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $65ab +DEF BideAnimBank = $1e +DEF MetronomeAnim = $65af +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $65be +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $65c2 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $65c6 +DEF EggBombAnimBank = $1e +DEF LickAnim = $65cd +DEF LickAnimBank = $1e +DEF SmogAnim = $65d1 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $65d9 +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $65e0 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $65e4 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $65f4 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $65ff +DEF ClampAnimBank = $1e +DEF SwiftAnim = $6609 +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $660d +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6611 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6615 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $661f +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6626 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $662a +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $6638 +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $663c +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $6645 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $664f +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $6653 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $665a +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $6668 +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $666c +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $6676 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $6682 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $6686 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6693 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6697 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $66a0 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $66a6 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $66a9 +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $66ac +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $66b3 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $66b7 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $66bb +DEF BonemerangAnimBank = $1e +DEF RestAnim = $66bf +DEF RestAnimBank = $1e +DEF RockSlideAnim = $66c6 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $66d0 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $66d4 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $66de +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $66e9 +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $66f1 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $66f9 +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $66fd +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6705 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $6709 +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $670d +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6711 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6715 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $6719 +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $671c +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $671f +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6722 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6725 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $6728 +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $672c +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $6730 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $6734 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $6738 +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $673f +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $6747 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $674e +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $6756 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $675d +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $6764 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $676b +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $6772 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $6779 +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $6780 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $6787 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $678b +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $678e +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6791 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6795 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $6799 +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $6845 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $684f +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $6853 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $6875 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6897 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $68b9 +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $68c6 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $68d9 +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $68e6 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $68ea +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $690f +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $6931 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $6956 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6972 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $6976 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $697d +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $6987 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6994 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $699e +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $69b1 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $69cd +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $69dd +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a08 +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a15 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6a4c +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6a71 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6a96 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6aaf +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6ace +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6ae1 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6afd +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b0d +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b17 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b1e +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b2b +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6b38 +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6b4b +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6b70 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6ba1 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6bae +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6bb8 +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6be6 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6bea +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6bf1 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6bfb +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c1d +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6c30 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6c34 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6c38 +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6c4e +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6c67 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6cbf +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6ccc +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6cd3 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6cda +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6ce1 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6ce8 +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6cf2 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6cfc +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d03 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d0d +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d17 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d2a +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6d40 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6d59 +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6d99 +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6da6 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6dbf +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6dde +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e0f +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6e46 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6e7d +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6ea2 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6eac +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6eb9 +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6ecc +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6ed6 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6ee9 +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6ef6 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6efa +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f04 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f1d +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6f30 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6f43 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6f59 +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6f7e +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $6fa0 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7094 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $70b9 +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $70fa +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $710b +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $711c +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $712d +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $715e +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $719f +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $71e0 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7211 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $7242 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $7253 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $7264 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7285 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7296 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $72a7 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $72c8 +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $72e9 +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $72f6 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7307 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $7328 +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $7359 +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $737a +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $738b +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7390 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $7399 +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $73a2 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $73ab +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $73b4 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $73bd +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $73c6 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $73d7 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $73e0 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $73f9 +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $742a +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $7477 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $7488 +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7491 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $74c2 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $74d3 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $74e8 +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7501 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7512 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7523 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $752c +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $7531 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $7552 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $7573 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7584 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7595 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $759a +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $75b7 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $75d4 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $75d9 +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $75f2 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7603 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7614 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7625 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $7636 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $7647 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $765c +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $7675 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7692 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $76b3 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $76d4 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $76e1 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $76f2 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $771f +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $774c +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $775d +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $776e +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $777f +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7790 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $77a1 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $77e2 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7823 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $7854 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $7875 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $7886 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7897 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $78a8 +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $78b9 +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $78ca +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $78eb +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $791c +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $793d +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $795e +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $796f +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $797c +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $798d +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $799a +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $79b3 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $79d8 +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $79f5 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $79fa +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a2b +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7a3c +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7a5d +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7a8a +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7ac7 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7ad8 +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7af9 +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b2a +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7b6b +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7b84 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7b9d +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7bb6 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7bbf +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7bc4 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7bd5 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7bda +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7bfb +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c1c +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7c3d +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7c46 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7c57 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7c68 +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7c79 +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7c96 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7ca7 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7cac +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7cb1 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e13 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e15 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7ee0 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7ee5 +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7eee +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f02 +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f26 +DEF Evolution_CheckForCancelBank = $1e +DEF ShakeElevator = $7f41 +DEF ShakeElevatorBank = $1e +DEF ShakeElevatorRedrawRow = $7f90 +DEF ShakeElevatorRedrawRowBank = $1e +DEF GetMachinePrice = $7fb2 +DEF GetMachinePriceBank = $1e +DEF TechnicalMachinePrices = $7fd3 +DEF TechnicalMachinePricesBank = $1e +DEF Music_Credits_Ch1 = $4000 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $4140 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $42a3 +DEF Music_Credits_Ch3Bank = $1f +DEF PlayPokedexRatingSfx = $43db +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $4402 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $4410 +DEF OwnedMonValuesBank = $1f +DEF Audio3_UpdateMusic = $4417 +DEF Audio3_UpdateMusicBank = $1f +DEF Audio3_ApplyMusicAffects = $444c +DEF Audio3_ApplyMusicAffectsBank = $1f +DEF Audio3_PlayNextNote = $44e4 +DEF Audio3_PlayNextNoteBank = $1f +DEF Audio3_sound_ret = $44fa +DEF Audio3_sound_retBank = $1f +DEF Audio3_sound_call = $4588 +DEF Audio3_sound_callBank = $1f +DEF Audio3_sound_loop = $45bd +DEF Audio3_sound_loopBank = $1f +DEF Audio3_note_type = $45f8 +DEF Audio3_note_typeBank = $1f +DEF Audio3_toggle_perfect_pitch = $4637 +DEF Audio3_toggle_perfect_pitchBank = $1f +DEF Audio3_vibrato = $4649 +DEF Audio3_vibratoBank = $1f +DEF Audio3_pitch_slide = $4681 +DEF Audio3_pitch_slideBank = $1f +DEF Audio3_duty_cycle = $46b9 +DEF Audio3_duty_cycleBank = $1f +DEF Audio3_tempo = $46ce +DEF Audio3_tempoBank = $1f +DEF Audio3_stereo_panning = $470e +DEF Audio3_stereo_panningBank = $1f +DEF Audio3_unknownmusic0xef = $471b +DEF Audio3_unknownmusic0xefBank = $1f +DEF Audio3_duty_cycle_pattern = $473a +DEF Audio3_duty_cycle_patternBank = $1f +DEF Audio3_volume = $4758 +DEF Audio3_volumeBank = $1f +DEF Audio3_execute_music = $4764 +DEF Audio3_execute_musicBank = $1f +DEF Audio3_octave = $4773 +DEF Audio3_octaveBank = $1f +DEF Audio3_sfx_note = $4786 +DEF Audio3_sfx_noteBank = $1f +DEF Audio3_pitch_sweep = $47d3 +DEF Audio3_pitch_sweepBank = $1f +DEF Audio3_note = $47ef +DEF Audio3_noteBank = $1f +DEF Audio3_note_length = $481e +DEF Audio3_note_lengthBank = $1f +DEF Audio3_note_pitch = $487c +DEF Audio3_note_pitchBank = $1f +DEF Audio3_EnableChannelOutput = $490c +DEF Audio3_EnableChannelOutputBank = $1f +DEF Audio3_ApplyDutyCycleAndSoundLength = $493d +DEF Audio3_ApplyDutyCycleAndSoundLengthBank = $1f +DEF Audio3_ApplyWavePatternAndFrequency = $495f +DEF Audio3_ApplyWavePatternAndFrequencyBank = $1f +DEF Audio3_SetSfxTempo = $49a7 +DEF Audio3_SetSfxTempoBank = $1f +DEF Audio3_ApplyFrequencyModifier = $49c9 +DEF Audio3_ApplyFrequencyModifierBank = $1f +DEF Audio3_GoBackOneCommandIfCry = $49db +DEF Audio3_GoBackOneCommandIfCryBank = $1f +DEF Audio3_IsCry = $49f9 +DEF Audio3_IsCryBank = $1f +DEF Audio3_ApplyPitchSlide = $4a0d +DEF Audio3_ApplyPitchSlideBank = $1f +DEF Audio3_InitPitchSlideVars = $4aa3 +DEF Audio3_InitPitchSlideVarsBank = $1f +DEF Audio3_ApplyDutyCyclePattern = $4b21 +DEF Audio3_ApplyDutyCyclePatternBank = $1f +DEF Audio3_GetNextMusicByte = $4b39 +DEF Audio3_GetNextMusicByteBank = $1f +DEF Audio3_GetRegisterPointer = $4b4c +DEF Audio3_GetRegisterPointerBank = $1f +DEF Audio3_MultiplyAdd = $4b5b +DEF Audio3_MultiplyAddBank = $1f +DEF Audio3_CalculateFrequency = $4b6c +DEF Audio3_CalculateFrequencyBank = $1f +DEF Audio3_PlaySound = $4b8a +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $4e2a +DEF Audio3_CryRetBank = $1f +DEF Audio3_HWChannelBaseAddresses = $4e2b +DEF Audio3_HWChannelBaseAddressesBank = $1f +DEF Audio3_HWChannelDisableMasks = $4e33 +DEF Audio3_HWChannelDisableMasksBank = $1f +DEF Audio3_HWChannelEnableMasks = $4e3b +DEF Audio3_HWChannelEnableMasksBank = $1f +DEF Audio3_Pitches = $4e43 +DEF Audio3_PitchesBank = $1f +DEF Music_BikeRiding_Ch1 = $4e5b +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $4f0c +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $4fb4 +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $5108 +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5171 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $527e +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $537c +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $542a +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $54ab +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $557f +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $562b +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5760 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5818 +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $58e3 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $598b +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5af0 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5b07 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5b17 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5b27 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5b78 +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5bdb +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $5c7c +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $5c91 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $5e08 +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $5f1a +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $5f84 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $5faf +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $5fe0 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $601e +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6050 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $607a +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6093 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $60a9 +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $60c8 +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $60e7 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $60ff +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $6114 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $6133 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $614f +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $6159 +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $61a5 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $61f2 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $62ea +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6383 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $643a +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $64e3 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $66a9 +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $685e +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $693d +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $695a +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6986 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6999 +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $69bc +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $69eb +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6a1b +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6a42 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6a72 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ae4 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6b5c +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6bbd +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6bfb +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $6cb9 +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $6d3c +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $6d9a +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $6e1d +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $6e3a +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $6e4f +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $6e7a +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $6e9c +DEF Music_HallOfFame_Ch3Bank = $1f +DEF SFX_Headers_3 = $6ebf +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $6ec2 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $6ec5 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $6ec8 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $6ecb +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $6ece +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $6ed1 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $6ed4 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $6ed7 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $6eda +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $6edd +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $6ee0 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $6ee3 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $6ee6 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $6ee9 +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $6eec +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $6eef +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $6ef2 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $6ef5 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $6ef8 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $6efb +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $6f04 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $6f0d +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $6f16 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $6f1f +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $6f28 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $6f31 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $6f3a +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $6f43 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $6f4c +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $6f55 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $6f5e +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $6f67 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $6f70 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $6f79 +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $6f82 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $6f8b +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $6f94 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $6f9d +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $6fa6 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $6faf +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $6fb8 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $6fc1 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $6fca +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $6fd3 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $6fdc +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $6fe5 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $6fee +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $6ff7 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $7000 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $7009 +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $7012 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $701b +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $7024 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $702d +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $7036 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $703f +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $7048 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $7051 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $705a +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $7063 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $7066 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $7069 +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $706c +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $706f +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $7072 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $707b +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $7084 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $7087 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $708a +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $708d +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $7090 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $7093 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $7096 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $7099 +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $709c +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $709f +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $70a2 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $70a5 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $70a8 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $70ab +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $70ae +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $70b4 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $70b7 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $70ba +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $70c0 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $70c3 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $70c6 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $70c9 +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $70cf +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $70d5 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $70db +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $70de +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $70e1 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $70e7 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $70ea +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $70ed +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $70f0 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $70f3 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $70f6 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $70f9 +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $70fc +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $70ff +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $7105 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $7108 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $7114 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $711d +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $7126 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $712f +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $7135 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $7141 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $714a +DEF Music_GameCornerBank = $1f +DEF Music_IntroBattle = $7153 +DEF Music_IntroBattleBank = $1f +DEF Music_Dungeon1 = $715f +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $716b +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $7177 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $7183 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $718f +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $7198 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $71a1 +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $71aa +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $71b3 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $71bc +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $71c0 +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $71c4 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $71c8 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $71cc +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $71df +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $71e3 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $71ea +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $71ee +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $71f2 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $71f6 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $71fa +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $71fe +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $7202 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $7206 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $720d +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $7214 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $7218 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $721c +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF Audio3_WavePointers = $7220 +DEF Audio3_WavePointersBank = $1f +DEF SFX_Start_Menu_3_Ch8 = $7282 +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $7289 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $7299 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $72a0 +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $72a7 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $72b2 +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $72c3 +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $72ca +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $72d5 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $72e0 +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $72ef +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $72fa +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $730a +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $731d +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $7334 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $734f +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $735e +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $7371 +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $7386 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $7395 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $73c4 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $73d7 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $73ea +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $7405 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $741c +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $7431 +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $744c +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $7467 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $7472 +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $747d +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $748a +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $74bb +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $74d2 +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $74e5 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $74f0 +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $7509 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $7528 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $7547 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $7564 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch8 = $757d +DEF SFX_Intro_Hip_Ch8Bank = $1f +DEF SFX_Intro_Hop_Ch8 = $7581 +DEF SFX_Intro_Hop_Ch8Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $7585 +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $758f +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $7596 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $75a6 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $75b5 +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $75c0 +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $75cf +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $75de +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $7609 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $7624 +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $763f +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $7655 +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $7672 +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $7693 +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $76ac +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $76c3 +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $76d6 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $76e3 +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $7706 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $7729 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $7739 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $7758 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $777b +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $7791 +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $77a8 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $77bf +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $77cc +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $77eb +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $780a +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $7817 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $7832 +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $784d +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $785d +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $7880 +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $78a3 +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $78ad +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $78bc +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $78cb +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $78d5 +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $78e8 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $78fb +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $7905 +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $791f +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $7920 +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $7933 +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $7942 +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $7951 +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $795b +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $796e +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $7980 +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $7981 +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $79ac +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $79cb +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $79e4 +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $7a0b +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $7a31 +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $7a32 +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $7a41 +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $7a4f +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $7a50 +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $7a6f +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $7a9e +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $7abd +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $7ad0 +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $7ae3 +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $7af0 +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $7b0f +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $7b32 +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $7b4b +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $7b5e +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $7b71 +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $7b7b +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $7b9a +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $7bb9 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $7bcc +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $7bdb +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $7bed +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $7bee +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $7bfd +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $7c0c +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $7c16 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $7c2d +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $7c44 +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $7c51 +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $7c64 +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $7c77 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $7c84 +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $7c9f +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $7cba +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $7ccd +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $7cdc +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $7ceb +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $7cf5 +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $7d18 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $7d3f +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $7d5b +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $7d76 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $7d91 +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $7da4 +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $7db7 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $7dca +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $7dd7 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $7dfa +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $7e15 +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $7e25 +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $7e40 +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $7e5b +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $7e6e +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $7e89 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $7ea4 +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $7eb4 +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $7ed7 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $7efa +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $7f0d +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $7f20 +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $7f33 +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $7f40 +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $7f53 +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $7f66 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $7f73 +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $7f96 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $7fb8 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $7fb9 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $7fcc +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $7fdf +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSprite15StateData1 = $c1f0 +DEF wSprite15StateData1PictureID = $c1f0 +DEF wSprite15StateData1MovementStatus = $c1f1 +DEF wSprite15StateData1ImageIndex = $c1f2 +DEF wSprite15StateData1YStepVector = $c1f3 +DEF wSprite15StateData1YPixels = $c1f4 +DEF wSprite15StateData1XStepVector = $c1f5 +DEF wSprite15StateData1XPixels = $c1f6 +DEF wSprite15StateData1IntraAnimFrameCounter = $c1f7 +DEF wSprite15StateData1AnimFrameCounter = $c1f8 +DEF wSprite15StateData1FacingDirection = $c1f9 +DEF wSprite15StateData1YAdjusted = $c1fa +DEF wSprite15StateData1XAdjusted = $c1fb +DEF wSprite15StateData1CollisionData = $c1fc +DEF wSprite15StateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSprite15StateData2 = $c2f0 +DEF wSprite15StateData2WalkAnimationCounter = $c2f0 +DEF wSprite15StateData2YDisplacement = $c2f2 +DEF wSprite15StateData2XDisplacement = $c2f3 +DEF wSprite15StateData2MapY = $c2f4 +DEF wSprite15StateData2MapX = $c2f5 +DEF wSprite15StateData2MovementByte1 = $c2f6 +DEF wSprite15StateData2GrassPriority = $c2f7 +DEF wSprite15StateData2MovementDelay = $c2f8 +DEF wSprite15StateData2OrigFacingDirection = $c2f9 +DEF wSprite15StateData2PictureID = $c2fd +DEF wSprite15StateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSprite15StateData2End = $c300 +DEF wSpriteDataEnd = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wOverworldMap = $c6e8 +DEF wTempPic = $c6e8 +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wNumStepsToTake = $cca1 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wUnknown_CCE0 = $cce0 +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnknownSerialCounter3 = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wUnknownSerialByte = $d119 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_FULL_RESTORE = $01 +DEF CERULEANCAVE2F_PP_UP = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRADEHOUSE_GRANNY = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_PIKACHU_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_ROCKET1 = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRADEHOUSE_GAMBLER = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK1 = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_ROCKET1 = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_CHARMANDER_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_ROCKET2 = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_ROCKET1 = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_NUGGET = $03 +DEF CERULEANCAVE2F_FULL_RESTORE = $03 +DEF CERULEANCAVEB1F_MAX_REVIVE = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET2 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_SQUIRTLE_POKE_BALL = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_PIKACHU = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_ROCKET3 = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_ROCKET2 = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET3 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_BULBASAUR_POKE_BALL = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POKEMONTOWER7F_MR_FUJI = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET3 = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_ROCKET1 = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF GAMECORNER_FISHING_GURU = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET4 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_OAK1 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET2 = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_ANTIDOTE = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_DOME_FOSSIL = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_POKEDEX1 = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_POTION = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_HELIX_FOSSIL = $07 +DEF OAKSLAB_POKEDEX2 = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POKE_BALL = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_SLOWBRO = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HP_UP = $08 +DEF OAKSLAB_OAK2 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANFOREST_YOUNGSTER5 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_CLERK2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_TM_MEGA_PUNCH = $09 +DEF OAKSLAB_GIRL = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_GENTLEMAN = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF OAKSLAB_SCIENTIST1 = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF OAKSLAB_SCIENTIST2 = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokered11_jp.inc b/tools/gb-payload-generator/include/incsym/pokered11_jp.inc new file mode 100644 index 0000000..cb10e48 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokered11_jp.inc @@ -0,0 +1,23201 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF _Start = $0150 +DEF Joypad = $0153 +DEF DisableLCD = $0167 +DEF EnableLCD = $0181 +DEF ClearSprites = $0188 +DEF HideSprites = $0193 +DEF FarCopyData = $01a3 +DEF CopyData = $01bb +DEF Underground_Coll = $01c4 +DEF Overworld_Coll = $01ca +DEF RedsHouse1_Coll = $01de +DEF RedsHouse2_Coll = $01de +DEF Mart_Coll = $01e8 +DEF Pokecenter_Coll = $01e8 +DEF Dojo_Coll = $01ee +DEF Gym_Coll = $01ee +DEF Forest_Coll = $01fa +DEF House_Coll = $020a +DEF ForestGate_Coll = $0214 +DEF Gate_Coll = $0214 +DEF Museum_Coll = $0214 +DEF Ship_Coll = $021f +DEF ShipPort_Coll = $022a +DEF Cemetery_Coll = $022f +DEF Interior_Coll = $0237 +DEF Cavern_Coll = $0241 +DEF Lobby_Coll = $024d +DEF Mansion_Coll = $0255 +DEF Lab_Coll = $025f +DEF Club_Coll = $0266 +DEF Facility_Coll = $0272 +DEF Plateau_Coll = $0285 +DEF FarCopyData2 = $028c +DEF FarCopyData3 = $02a2 +DEF FarCopyDataDouble = $02c0 +DEF CopyVideoData = $02dd +DEF CopyVideoDataDouble = $031b +DEF CheckForUserInterruption = $0359 +DEF ClearScreenArea = $0374 +DEF CopyScreenTileBufferToVRAM = $0386 +DEF ClearScreen = $03bf +DEF TextBoxBorder = $03d2 +DEF PlaceString = $0405 +DEF PlaceNextChar = $0406 +DEF NextChar = $04c5 +DEF NullChar = $04c9 +DEF TextIDErrorText = $04d1 +DEF PrintPlayerName = $04da +DEF PrintRivalName = $04e0 +DEF TrainerChar = $04e6 +DEF TMChar = $04ec +DEF PCChar = $04f2 +DEF RocketChar = $04f8 +DEF PlacePOKe = $04fe +DEF SixDotsChar = $0504 +DEF PlaceMoveTargetsName = $050a +DEF PlaceMoveUsersName = $0510 +DEF PlaceCommandCharacter = $0526 +DEF TMCharText = $0530 +DEF TrainerCharText = $0536 +DEF PCCharText = $053c +DEF RocketCharText = $0541 +DEF PlacePOKeText = $0548 +DEF SixDotsCharText = $054d +DEF EnemyText = $0550 +DEF ContText = $0555 +DEF ContCharText = $0565 +DEF PromptText = $0569 +DEF DoneText = $0581 +DEF Paragraph = $0588 +DEF _ContText = $05a9 +DEF _ContTextNoPause = $05bb +DEF ScrollTextUpOneLine = $05c9 +DEF ProtectedDelay3 = $05eb +DEF TextCommandProcessor = $05f1 +DEF NextTextCommand = $0602 +DEF TextCommand_BOX = $061b +DEF TextCommand_START = $062d +DEF TextCommand_RAM = $063a +DEF TextCommand_BCD = $0648 +DEF TextCommand_MOVE = $065a +DEF TextCommand_LOW = $0668 +DEF TextCommand_PROMPT_BUTTON = $066f +DEF TextCommand_SCROLL = $068a +DEF TextCommand_START_ASM = $069c +DEF TextCommand_NUM = $06a2 +DEF TextCommand_PAUSE = $06c0 +DEF TextCommand_SOUND = $06d4 +DEF TextCommandSounds = $0707 +DEF TextCommand_DOTS = $071b +DEF TextCommand_WAIT_BUTTON = $073d +DEF TextCommandJumpTable = $0746 +DEF GetRowColAddressBgMap = $0774 +DEF ClearBgMap = $0787 +DEF FillBgMap = $078b +DEF FillBgMapCommon = $078c +DEF RedrawRowOrColumn = $0798 +DEF AutoBgMapTransfer = $07ee +DEF TransferBgRows = $083b +DEF VBlankCopyBgMap = $087e +DEF VBlankCopyDouble = $089f +DEF VBlankCopy = $08fb +DEF UpdateMovingBgTiles = $095b +DEF FlowerTile1 = $09af +DEF FlowerTile2 = $09bf +DEF SoftReset = $09cf +DEF Init = $09da +DEF ClearVram = $0a8c +DEF StopAllSounds = $0a96 +DEF VBlank = $0aac +DEF DelayFrame = $0b31 +DEF LoadGBPal = $0b3c +DEF GBFadeInFromBlack = $0b53 +DEF GBFadeOutToWhite = $0b5a +DEF GBFadeIncCommon = $0b5f +DEF GBFadeOutToBlack = $0b71 +DEF GBFadeInFromWhite = $0b78 +DEF GBFadeDecCommon = $0b7d +DEF FadePal1 = $0b8f +DEF FadePal2 = $0b92 +DEF FadePal3 = $0b95 +DEF FadePal4 = $0b98 +DEF FadePal5 = $0b9b +DEF FadePal6 = $0b9e +DEF FadePal7 = $0ba1 +DEF FadePal8 = $0ba4 +DEF Serial = $0ba7 +DEF Serial_ExchangeBytes = $0bf1 +DEF Serial_ExchangeByte = $0c1c +DEF WaitLoop_15Iterations = $0cb3 +DEF IsUnknownCounterZero = $0cb9 +DEF SetUnknownCounterToFFFF = $0cc1 +DEF Serial_ExchangeLinkMenuSelection = $0cc9 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $0cf0 +DEF Serial_SyncAndExchangeNybble = $0d01 +DEF Serial_ExchangeNybble = $0d45 +DEF Serial_SendZeroByte = $0d6f +DEF Serial_TryEstablishingExternallyClockedConnection = $0d7c +DEF Timer = $0d88 +DEF PlayDefaultMusic = $0d89 +DEF PlayDefaultMusicFadeOutCurrent = $0d94 +DEF PlayDefaultMusicCommon = $0da6 +DEF UpdateMusic6Times = $0de1 +DEF CompareMapMusicBankWithCurrentBank = $0e07 +DEF PlayMusic = $0e23 +DEF PlaySound = $0e33 +DEF UpdateSprites = $0eab +DEF ViridianMartClerkText = $0ec4 +DEF PewterMartClerkText = $0ecb +DEF CeruleanMartClerkText = $0ed5 +DEF UnusedBikeShopClerkText = $0edf +DEF VermilionMartClerkText = $0ee3 +DEF LavenderMartClerkText = $0eec +DEF CeladonMart2FClerk1Text = $0ef8 +DEF CeladonMart2FClerk2Text = $0f04 +DEF CeladonMart4FClerkText = $0f10 +DEF CeladonMart5FClerk1Text = $0f18 +DEF CeladonMart5FClerk2Text = $0f22 +DEF FuchsiaMartClerkText = $0f29 +DEF UnusedMartClerkText = $0f32 +DEF CinnabarMartClerkText = $0f3a +DEF SaffronMartClerkText = $0f44 +DEF IndigoPlateauLobbyClerkText = $0f4d +DEF TextScriptEndingText = $0f57 +DEF TextScriptEnd = $0f58 +DEF ExclamationText = $0f5c +DEF GroundRoseText = $0f5f +DEF BoulderText = $0f71 +DEF MartSignText = $0f84 +DEF PokeCenterSignText = $0f9d +DEF PickUpItemText = $0fb3 +DEF UncompressSpriteData = $0fbc +DEF _UncompressSpriteData = $0fd9 +DEF UncompressSpriteDataLoop = $1015 +DEF MoveToNextBufferPosition = $1097 +DEF WriteSpriteBitsToBuffer = $1108 +DEF ReadNextInputBit = $112f +DEF ReadNextInputByte = $114a +DEF LengthEncodingOffsetList = $115e +DEF UnpackSprite = $117e +DEF SpriteDifferentialDecode = $1193 +DEF DifferentialDecodeNybble = $122c +DEF DecodeNybble0Table = $1266 +DEF DecodeNybble1Table = $126e +DEF DecodeNybble0TableFlipped = $1276 +DEF DecodeNybble1TableFlipped = $127e +DEF XorSpriteChunks = $1286 +DEF ReverseNybble = $12f6 +DEF ResetSpriteBufferPointers = $1300 +DEF NybbleReverseTable = $1326 +DEF UnpackSpriteMode2 = $1336 +DEF StoreSpriteOutputPointer = $1356 +DEF ResetPlayerSpriteData = $1365 +DEF ResetPlayerSpriteData_ClearSpriteData = $1383 +DEF FadeOutAudio = $138a +DEF DisplayTextID = $13df +DEF AfterDisplayingTextID = $1496 +DEF HoldTextDisplayOpen = $149f +DEF CloseTextDisplay = $14a8 +DEF DisplayPokemartDialogue = $14ee +DEF PokemartGreetingText = $1515 +DEF LoadItemList = $1527 +DEF DisplayPokemonCenterDialogue = $153f +DEF DisplaySafariGameOverText = $155d +DEF DisplayPokemonFaintedText = $1568 +DEF PokemonFaintedText = $1571 +DEF DisplayPlayerBlackedOutText = $157e +DEF PlayerBlackedOutText = $1587 +DEF DisplayRepelWoreOffText = $15b4 +DEF RepelWoreOffText = $15bd +DEF DisplayStartMenu = $15cc +DEF RedisplayStartMenu = $15de +DEF CloseStartMenu = $166f +DEF CountSetBits = $167e +DEF SubtractAmountPaidFromMoney = $1695 +DEF AddAmountSoldToMoney = $169d +DEF RemoveItemFromInventory = $16ba +DEF AddItemToInventory = $16ce +DEF DisplayListMenuID = $16e5 +DEF DisplayListMenuIDLoop = $1753 +DEF DisplayChooseQuantityMenu = $1858 +DEF InitialQuantityText = $192f +DEF SpacesBetweenQuantityAndPriceText = $1933 +DEF ExitListMenu = $193a +DEF PrintListMenuEntries = $1956 +DEF ListMenuCancelText = $1a95 +DEF GetMonName = $1a99 +DEF GetItemName = $1acb +DEF GetMachineName = $1aef +DEF TechnicalPrefix = $1b38 +DEF HiddenPrefix = $1b3d +DEF IsItemHM = $1b43 +DEF IsMoveHM = $1b4c +DEF HMMoves = $1b55 +DEF GetMoveName = $1b5b +DEF ReloadMapData = $1b74 +DEF ReloadTilesetTilePatterns = $1b93 +DEF ChooseFlyDestination = $1bac +DEF MapHeaderPointers = $1bb9 +DEF HandleMidJump = $1da9 +DEF EnterMap = $1db1 +DEF OverworldLoop = $1e0a +DEF OverworldLoopLessDelay = $1e0d +DEF NewBattle = $2088 +DEF DoBikeSpeedup = $20a5 +DEF CheckWarpsNoCollision = $20b9 +DEF CheckWarpsNoCollisionLoop = $20d1 +DEF CheckWarpsCollision = $210b +DEF CheckWarpsNoCollisionRetry1 = $2134 +DEF CheckWarpsNoCollisionRetry2 = $2135 +DEF WarpFound1 = $213a +DEF WarpFound2 = $2141 +DEF ContinueCheckWarpsNoCollisionLoop = $21ba +DEF CheckMapConnections = $21bf +DEF PlayMapChangeSound = $22ce +DEF CheckIfInOutsideMap = $22e6 +DEF ExtraWarpCheck = $22ee +DEF MapEntryAfterBattle = $2324 +DEF HandleBlackOut = $2336 +DEF StopMusic = $2356 +DEF HandleFlyWarpOrDungeonWarp = $236a +DEF LeaveMapAnim = $2394 +DEF LoadPlayerSpriteGraphics = $239c +DEF IsBikeRidingAllowed = $23ca +DEF BikeRidingTilesets = $23e7 +DEF LoadTilesetTilePatternData = $23ed +DEF LoadTileBlockMap = $2401 +DEF LoadNorthSouthConnectionsTileMap = $24e3 +DEF LoadEastWestConnectionsTileMap = $2507 +DEF IsSpriteOrSignInFrontOfPlayer = $2528 +DEF IsSpriteInFrontOfPlayer = $2570 +DEF IsSpriteInFrontOfPlayer2 = $2572 +DEF CollisionCheckOnLand = $25d6 +DEF CheckTilePassable = $2615 +DEF CheckForJumpingAndTilePairCollisions = $262f +DEF CheckForTilePairCollisions = $2649 +DEF TilePairCollisionsLand = $267d +DEF TilePairCollisionsWater = $269f +DEF LoadCurrentMapView = $26a9 +DEF AdvancePlayerSprite = $2726 +DEF MoveTileBlockMapPointerEast = $2864 +DEF MoveTileBlockMapPointerWest = $286e +DEF MoveTileBlockMapPointerSouth = $2878 +DEF MoveTileBlockMapPointerNorth = $2884 +DEF ScheduleNorthRowRedraw = $2890 +DEF CopyToRedrawRowOrColumnSrcTiles = $28a5 +DEF ScheduleSouthRowRedraw = $28b1 +DEF ScheduleEastColumnRedraw = $28d2 +DEF ScheduleColumnRedrawHelper = $28f1 +DEF ScheduleWestColumnRedraw = $2907 +DEF DrawTileBlock = $291c +DEF JoypadOverworld = $294c +DEF CollisionCheckOnWater = $29b6 +DEF RunMapScript = $2a1a +DEF LoadWalkingPlayerSpriteGraphics = $2a4c +DEF LoadSurfingPlayerSpriteGraphics = $2a54 +DEF LoadBikePlayerSpriteGraphics = $2a5c +DEF LoadPlayerSpriteGraphicsCommon = $2a62 +DEF LoadMapHeader = $2a7b +DEF CopyMapConnectionHeader = $2c37 +DEF LoadMapData = $2c40 +DEF SwitchToMapRomBank = $2cbb +DEF IgnoreInputForHalfSecond = $2cd9 +DEF ResetUsingStrengthOutOfBattleBit = $2ce6 +DEF ForceBikeOrSurf = $2cec +DEF LoadDestinationWarpPosition = $2cf7 +DEF DrawHPBar = $2d1a +DEF LoadMonData = $2d56 +DEF OverwritewMoves = $2d5e +DEF LoadFlippedFrontSpriteByMonIndex = $2d68 +DEF LoadFrontSpriteByMonIndex = $2d6d +DEF PlayCry = $2db5 +DEF GetCryData = $2dbe +DEF DisplayPartyMenu = $2de1 +DEF GoBackToPartyMenu = $2df6 +DEF PartyMenuInit = $2e05 +DEF HandlePartyMenuInput = $2e3f +DEF DrawPartyMenu = $2eb9 +DEF RedrawPartyMenu = $2ebe +DEF DrawPartyMenuCommon = $2ec1 +DEF PrintStatusCondition = $2ec6 +DEF PrintStatusConditionNotFainted = $2edb +DEF PrintLevel = $2ef0 +DEF PrintLevelFull = $2f00 +DEF PrintLevelCommon = $2f08 +DEF GetwMoves = $2f13 +DEF GetMonHeader = $2f1c +DEF GetPartyMonName2 = $2f99 +DEF GetPartyMonName = $2f9f +DEF PrintBCDNumber = $2fb2 +DEF PrintBCDDigit = $2fd5 +DEF UncompressMonSprite = $2feb +DEF LoadMonFrontSprite = $3022 +DEF LoadUncompressedSpriteData = $302f +DEF AlignSpriteDataCentered = $307f +DEF ZeroSpriteBuffer = $309c +DEF InterlaceMergeSpriteBuffers = $30a7 +DEF DisableWaitingAfterTextDisplay = $30ec +DEF UseItem = $30f2 +DEF TossItem = $30fa +DEF IsKeyItem = $310f +DEF DisplayTextBoxID = $311e +DEF IsPlayerCharacterBeingControlledByGame = $3133 +DEF RunNPCMovementScript = $3144 +DEF EndNPCMovementScript = $3184 +DEF DebugPressedOrHeldB = $318c +DEF StoreTrainerHeaderPointer = $318d +DEF ExecuteCurMapScriptInTable = $3196 +DEF LoadGymLeaderAndCityName = $31b5 +DEF ReadTrainerHeaderInfo = $31c9 +DEF TrainerFlagAction = $31fd +DEF TalkToTrainer = $3202 +DEF CheckFightingMapTrainers = $324f +DEF DisplayEnemyTrainerTextAndStartBattle = $3282 +DEF StartTrainerBattle = $3293 +DEF EndTrainerBattle = $32ab +DEF ResetButtonPressedAndMapScript = $32f7 +DEF TrainerWalkUpToPlayer_Bank0 = $3305 +DEF InitBattleEnemyParameters = $330d +DEF GetSpritePosition1 = $3325 +DEF GetSpritePosition2 = $332a +DEF SetSpritePosition1 = $332f +DEF SetSpritePosition2 = $3334 +DEF SpritePositionBankswitch = $3337 +DEF CheckForEngagingTrainers = $333c +DEF SaveEndBattleTextPointers = $338a +DEF EngageMapTrainer = $33a0 +DEF PrintEndBattleText = $33b7 +DEF GetSavedEndBattleTextPointer = $33ed +DEF TrainerEndBattleText = $3405 +DEF CheckIfAlreadyEngaged = $3415 +DEF PlayTrainerMusic = $3420 +DEF FemaleTrainerList = $346c +DEF EvilTrainerList = $3471 +DEF DecodeArrowMovementRLE = $347a +DEF TextScript_ItemStoragePC = $3498 +DEF TextScript_BillsPC = $34a2 +DEF TextScript_GameCornerPrizeMenu = $34ac +DEF BankswitchAndContinue = $34b1 +DEF TextScript_PokemonCenterPC = $34b7 +DEF StartSimulatingJoypadStates = $34be +DEF IsItemInBag = $34cb +DEF DisplayPokedex = $34d3 +DEF SetSpriteFacingDirectionAndDelay = $34de +DEF SetSpriteFacingDirection = $34e6 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34f1 +DEF ArePlayerCoordsInArray = $34f7 +DEF CheckCoords = $34ff +DEF CheckBoulderCoords = $351c +DEF GetPointerWithinSpriteStateData1 = $3534 +DEF GetPointerWithinSpriteStateData2 = $3538 +DEF _GetPointerWithinSpriteStateData = $353a +DEF DecodeRLEList = $3544 +DEF SetSpriteMovementBytesToFE = $356b +DEF SetSpriteMovementBytesToFF = $3579 +DEF GetSpriteMovementByte1Pointer = $3586 +DEF GetSpriteMovementByte2Pointer = $3590 +DEF GetTrainerInformation = $359e +DEF GetTrainerName = $35d6 +DEF HasEnoughMoney = $35de +DEF HasEnoughCoins = $35e9 +DEF BankswitchHome = $35f4 +DEF BankswitchBack = $3605 +DEF Bankswitch = $360e +DEF YesNoChoice = $3624 +DEF TwoOptionMenu = $362c +DEF InitYesNoTextBoxParameters = $3637 +DEF YesNoChoicePokeCenter = $3642 +DEF WideYesNoChoice = $3652 +DEF DisplayYesNoChoice = $3660 +DEF CalcDifference = $366b +DEF MoveSprite = $3672 +DEF MoveSprite_ = $3675 +DEF DivideBytes = $36a3 +DEF LoadFontTilePatterns = $36b8 +DEF LoadTextBoxTilePatterns = $36d8 +DEF LoadHpBarAndStatusTilePatterns = $36f8 +DEF FillMemory = $3718 +DEF UncompressSpriteFromDE = $3723 +DEF SaveScreenTilesToBuffer2 = $372c +DEF LoadScreenTilesFromBuffer2 = $3738 +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3740 +DEF SaveScreenTilesToBuffer1 = $374f +DEF LoadScreenTilesFromBuffer1 = $375b +DEF DelayFrames = $376f +DEF PlaySoundWaitForCurrent = $3776 +DEF WaitForSoundToFinish = $377e +DEF NamePointers = $3793 +DEF GetName = $37a1 +DEF GetItemPrice = $3815 +DEF CopyToStringBuffer = $385c +DEF CopyString = $385f +DEF JoypadLowSensitivity = $3867 +DEF WaitForTextScrollButtonPress = $389c +DEF ManualTextScroll = $38cf +DEF Multiply = $38e3 +DEF Divide = $38f0 +DEF PrintLetterDelay = $390b +DEF CopyDataUntil = $394b +DEF RemovePokemon = $3957 +DEF AddPartyMon = $395f +DEF CalcStats = $396e +DEF CalcStat = $3982 +DEF AddEnemyMonToPlayerParty = $3a8b +DEF MoveMon = $3aa0 +DEF SkipFixedLengthTextEntries = $3ab5 +DEF AddNTimes = $3abf +DEF StringCmp = $3ac6 +DEF WriteOAMBlock = $3acf +DEF HandleMenuInput = $3af6 +DEF HandleMenuInput_ = $3afa +DEF PlaceMenuCursor = $3bb4 +DEF PlaceUnfilledArrowMenuCursor = $3c0a +DEF EraseMenuCursor = $3c17 +DEF HandleDownArrowBlinkTiming = $3c22 +DEF EnableAutoTextBoxDrawing = $3c5a +DEF DisableAutoTextBoxDrawing = $3c5d +DEF AutoTextBoxDrawingCommon = $3c5f +DEF PrintText = $3c67 +DEF PrintText_NoCreatingTextBox = $3c77 +DEF PrintNumber = $3c7d +DEF CallFunctionInTable = $3db5 +DEF IsInArray = $3dc9 +DEF IsInRestOfArray = $3dcb +DEF RestoreScreenTilesAndReloadTilePatterns = $3ddc +DEF GBPalWhiteOutWithDelay3 = $3df2 +DEF Delay3 = $3df5 +DEF GBPalNormal = $3dfa +DEF GBPalWhiteOut = $3e03 +DEF RunDefaultPaletteCommand = $3e0b +DEF RunPaletteCommand = $3e0d +DEF GetHealthBarColor = $3e17 +DEF ReloadMapSpriteTilePatterns = $3e26 +DEF GiveItem = $3e4c +DEF GivePokemon = $3e66 +DEF Random = $3e7a +DEF Predef = $3e8b +DEF GetPredefRegisters = $3eb2 +DEF UpdateCinnabarGymGateTileBlocks = $3ecb +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ed3 +DEF PrintPredefTextID = $3f13 +DEF RestoreMapTextPointer = $3f23 +DEF SetMapTextPointer = $3f2d +DEF CardKeySuccessText_id = $3f40 +DEF TextPredefs = $3f40 +DEF CardKeyFailText_id = $3f42 +DEF RedBedroomPCText_id = $3f44 +DEF RedBedroomSNESText_id = $3f46 +DEF PushStartText_id = $3f48 +DEF SaveOptionText_id = $3f4a +DEF StrengthsAndWeaknessesText_id = $3f4c +DEF OakLabEmailText_id = $3f4e +DEF AerodactylFossilText_id = $3f50 +DEF Route15UpstairsBinocularsText_id = $3f52 +DEF KabutopsFossilText_id = $3f54 +DEF GymStatueText1_id = $3f56 +DEF GymStatueText2_id = $3f58 +DEF BookcaseText_id = $3f5a +DEF ViridianCityPokecenterBenchGuyText_id = $3f5c +DEF PewterCityPokecenterBenchGuyText_id = $3f5e +DEF CeruleanCityPokecenterBenchGuyText_id = $3f60 +DEF LavenderCityPokecenterBenchGuyText_id = $3f62 +DEF VermilionCityPokecenterBenchGuyText_id = $3f64 +DEF CeladonCityPokecenterBenchGuyText_id = $3f66 +DEF CeladonCityHotelText_id = $3f68 +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f6a +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f6c +DEF SaffronCityPokecenterBenchGuyText_id = $3f6e +DEF MtMoonPokecenterBenchGuyText_id = $3f70 +DEF RockTunnelPokecenterBenchGuyText_id = $3f72 +DEF SafariZoneWestRestHouseStoolText_id = $3f74 +DEF SafariZoneEastRestHouseStoolText_id = $3f76 +DEF SafariZoneNorthRestHouseStoolText_id = $3f78 +DEF UnusedPredefText_id = $3f7a +DEF PokemonCenterPCText_id = $3f7c +DEF ViridianSchoolNotebook_id = $3f7e +DEF ViridianSchoolBlackboard_id = $3f80 +DEF JustAMomentText_id = $3f82 +DEF OpenBillsPCText_id = $3f84 +DEF FoundHiddenItemText_id = $3f86 +DEF HiddenItemBagFullText_id = $3f88 +DEF VermilionGymTrashText_id = $3f8a +DEF IndigoPlateauHQText_id = $3f8c +DEF GameCornerOutOfOrderText_id = $3f8e +DEF GameCornerOutToLunchText_id = $3f90 +DEF GameCornerSomeonesKeysText_id = $3f92 +DEF FoundHiddenCoinsText_id = $3f94 +DEF DroppedHiddenCoinsText_id = $3f96 +DEF BillsHouseMonitorText_id = $3f98 +DEF BillsHouseInitiatedText_id = $3f9a +DEF BillsHousePokemonList_id = $3f9c +DEF MagazinesText_id = $3f9e +DEF CinnabarGymQuiz_id = $3fa0 +DEF GameCornerNoCoinsText_id = $3fa2 +DEF GameCornerCoinCaseText_id = $3fa4 +DEF LinkCableHelp_id = $3fa6 +DEF TMNotebook_id = $3fa8 +DEF FightingDojoText_id = $3faa +DEF EnemiesOnEverySideText_id = $3fac +DEF WhatGoesAroundComesAroundText_id = $3fae +DEF NewBicycleText_id = $3fb0 +DEF IndigoPlateauStatues_id = $3fb2 +DEF VermilionGymTrashSuccessText1_id = $3fb4 +DEF VermilionGymTrashSuccessText2_id = $3fb6 +DEF VermilionGymTrashSuccessText3_id = $3fb8 +DEF VermilionGymTrashFailText_id = $3fba +DEF TownMapText_id = $3fbc +DEF BookOrSculptureText_id = $3fbe +DEF ElevatorText_id = $3fc0 +DEF PokemonStuffText_id = $3fc2 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF MewPicFront = $40b0 +DEF MewPicFrontBank = $01 +DEF MewPicBack = $41aa +DEF MewPicBackBank = $01 +DEF MewBaseStats = $4200 +DEF MewBaseStatsBank = $01 +DEF ItemPrices = $421c +DEF ItemPricesBank = $01 +DEF ItemNames = $433f +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $45f5 +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $463b +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $4672 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4734 +DEF GetSpriteScreenXYBank = $01 +DEF WriteDMACodeToHRAM = $4750 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $475e +DEF DMARoutineBank = $01 +DEF CopyDebugName = $4768 +DEF CopyDebugNameBank = $01 +DEF PrepareTitleScreen = $476e +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4794 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenPickNewMon = $48cc +DEF TitleScreenPickNewMonBank = $01 +DEF TitleScreenScrollInMon = $48f3 +DEF TitleScreenScrollInMonBank = $01 +DEF TitleScroll = $48fe +DEF TitleScrollBank = $01 +DEF ScrollBetween = $4913 +DEF ScrollBetweenBank = $01 +DEF DrawPlayerCharacter = $4921 +DEF DrawPlayerCharacterBank = $01 +DEF ClearBothBGMaps = $495d +DEF ClearBothBGMapsBank = $01 +DEF LoadTitleMonSprite = $4968 +DEF LoadTitleMonSpriteBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4977 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $497d +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $4986 +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $499b +DEF CopyrightTextStringBank = $01 +DEF TitleMons = $49c1 +DEF TitleMonsBank = $01 +DEF PrintGameVersionOnTitleScreen = $49d1 +DEF PrintGameVersionOnTitleScreenBank = $01 +DEF VersionOnTitleScreenText = $49da +DEF VersionOnTitleScreenTextBank = $01 +DEF DebugNewGamePlayerName = $49e3 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $49e8 +DEF DebugNewGameRivalNameBank = $01 +DEF PrintWaitingText = $49ed +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4a10 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4a1c +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4a44 +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4a58 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF SetSpriteCollisionValues = $4b58 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4b6b +DEF SpriteCollisionBitTableBank = $01 +DEF DebugMenu = $4b8b +DEF DebugMenuBank = $01 +DEF TestBattle = $4b8c +DEF TestBattleBank = $01 +DEF PickUpItem = $4bc7 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4c0c +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4c1f +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4c2c +DEF UpdatePlayerSpriteBank = $01 +DEF UnusedReadSpriteDataFunction = $4cc2 +DEF UnusedReadSpriteDataFunctionBank = $01 +DEF UpdateNPCSprite = $4ccc +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4dc3 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4dc6 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4df9 +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4e52 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4e6e +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4e7a +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4ea8 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4eb8 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4ed7 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $4f52 +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $4f69 +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $5004 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $502c +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $5033 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $50a3 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $50af +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $50b4 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $50b7 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $50c0 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $50fe +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF CableClub_DoBattleOrTrade = $5114 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5142 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $530c +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $5319 +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $532d +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $5544 +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $5569 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $5587 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5590 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $559f +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $55bb +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $55f0 +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5612 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $57ee +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5805 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5811 +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $582a +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $582e +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $587f +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5880 +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5883 +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $58b0 +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $58b6 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $58c2 +DEF MainMenuBank = $01 +DEF InitOptions = $59cf +DEF InitOptionsBank = $01 +DEF LinkMenu = $59da +DEF LinkMenuBank = $01 +DEF WhereWouldYouLikeText = $5b13 +DEF WhereWouldYouLikeTextBank = $01 +DEF PleaseWaitText = $5b24 +DEF PleaseWaitTextBank = $01 +DEF LinkCanceledText = $5b3b +DEF LinkCanceledTextBank = $01 +DEF StartNewGame = $5b4e +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5b53 +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5b5b +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5b7a +DEF ContinueTextBank = $01 +DEF NewGameText = $5b84 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5b99 +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5bac +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5be6 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5c26 +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5c39 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5c4c +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5c61 +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5c88 +DEF DisplayOptionMenuBank = $01 +DEF TextSpeedOptionText = $5dae +DEF TextSpeedOptionTextBank = $01 +DEF BattleAnimationOptionText = $5dca +DEF BattleAnimationOptionTextBank = $01 +DEF BattleStyleOptionText = $5de9 +DEF BattleStyleOptionTextBank = $01 +DEF OptionMenuCancelText = $5e04 +DEF OptionMenuCancelTextBank = $01 +DEF SetOptionsFromCursorPositions = $5e08 +DEF SetOptionsFromCursorPositionsBank = $01 +DEF SetCursorPositionsFromOptions = $5e35 +DEF SetCursorPositionsFromOptionsBank = $01 +DEF TextSpeedOptionData = $5e7f +DEF TextSpeedOptionDataBank = $01 +DEF CheckForPlayerNameInSRAM = $5e87 +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5eb3 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5efe +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $603c +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $6083 +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $6108 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $6125 +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $6162 +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $61a8 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $61b9 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $61bf +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $61d8 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $61db +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $6205 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6236 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $62f6 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $630f +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6357 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $635f +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6367 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $636f +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6377 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $637f +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $6401 +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $6416 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $641d +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $641e +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $648a +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $649f +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $64d9 +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $6690 +DEF LoadEDTileBank = $01 +DEF ED_Tile = $669c +DEF ED_TileBank = $01 +DEF ED_TileEnd = $66a4 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $66a4 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $66dc +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $6715 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $674e +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $6755 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6797 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $67ab +DEF DakutensBank = $01 +DEF Handakutens = $67fc +DEF HandakutensBank = $01 +DEF CalcStringLength = $6811 +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $681e +DEF PrintNamingTextBank = $01 +DEF YourTextString = $6865 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $6869 +DEF RivalsTextStringBank = $01 +DEF NameTextString = $686e +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6875 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $687e +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $68c0 +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $68d2 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $6915 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $6932 +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6958 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $695f +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $69b2 +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $69f0 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6a05 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6a1a +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6a36 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $6a4b +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6a60 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6a61 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6a84 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6b60 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6d45 +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6d58 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6d70 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6d88 +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6d98 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6dbb +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6dcc +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6deb +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6e04 +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6e25 +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6e33 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6e50 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6e68 +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6ee7 +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6f0b +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6f14 +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6fa4 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6fc0 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6fd1 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6fef +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $7008 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $7063 +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $7076 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $70a6 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $70c6 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF PokemonCenterWelcomeText = $713d +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7165 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $717f +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $7194 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $71bd +DEF PokemonCenterFarewellTextBank = $01 +DEF SetLastBlackoutMap = $71d2 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $71ec +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $71f0 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $7265 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $72e9 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $72ed +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $72ef +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $72f3 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $72f8 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $72fd +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $7301 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $7306 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $7310 +DEF CableClubNPCBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $73fe +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $7436 +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $744c +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $7472 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $7485 +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $74c6 +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $74d7 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $74ec +DEF CloseLinkConnectionBank = $01 +DEF ResetStatusAndHalveMoneyOnBlackout = $74ff +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $01 +DEF LoadMonData_ = $7561 +DEF LoadMonData_Bank = $01 +DEF PrintSafariZoneBattleText = $75b3 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $75e3 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $75f9 +DEF SafariZoneAngryTextBank = $01 +DEF DisplayTextBoxID_ = $760c +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $766e +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $767c +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $7689 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $7697 +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $76a9 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $76b3 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $76d2 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $7735 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $774d +DEF UseTossTextBank = $01 +DEF SaveMessageText = $7755 +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $775f +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $7767 +DEF MoneyTextBank = $01 +DEF MochimonoText = $776b +DEF MochimonoTextBank = $01 +DEF MainMenuText = $7770 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $777d +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $778c +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $77ad +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $77c0 +DEF AhTextBank = $01 +DEF PokedexMenuText = $77c4 +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $77dd +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $780e +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $7816 +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $7885 +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $793f +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $7957 +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $7972 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $79cf +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7a4d +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $7a7c +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $7a8f +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $7ac8 +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7adb +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7b78 +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7b8b +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7b98 +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7bbe +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7c1f +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7c47 +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7cc4 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7d41 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7da7 +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7dcd +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7ddf +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7dea +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7df7 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7e04 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7e19 +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7e2f +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7e49 +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7e57 +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7e65 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7e7b +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7e8a +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7ea1 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7ead +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7eb9 +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7f69 +DEF _DisplayPokedexBank = $01 +DEF Audio1_UpdateMusic = $4000 +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $4035 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $40cd +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $40e3 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $4171 +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $41a6 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $41e1 +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $4220 +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $4232 +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $426a +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $42a2 +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $42b7 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $42f7 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $4304 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $4323 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $4341 +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $434d +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $435c +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $436f +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $43bc +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $43d8 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $4407 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $4465 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $44f5 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $4526 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $4548 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $4590 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $45b2 +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $45c4 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $45e2 +DEF Audio1_IsCryBank = $02 +DEF Audio1_ApplyPitchSlide = $45f6 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $468c +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $470a +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $4722 +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $4735 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $4744 +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $4755 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $4773 +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $4a13 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $4a14 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $4a1c +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_HWChannelEnableMasks = $4a24 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $4a2c +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $4a44 +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $4a5d +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $4a62 +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $4a72 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF Music_Cities1AlternateTempo = $4a7e +DEF Music_Cities1AlternateTempoBank = $02 +DEF Music_PkmnHealed_Ch1 = $4aa0 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $4ac1 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $4acf +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $4adb +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $4b4e +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $4bd5 +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $4c21 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $4cb6 +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $4d4c +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $4d98 +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $4e05 +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $4eaa +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $4f06 +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $4f7c +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $502e +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $5167 +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $5201 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $52c1 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $539a +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $54ed +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $5561 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $55b7 +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $560c +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $56c2 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $575c +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $57db +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $5810 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $58cc +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $596c +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $5973 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $5a8f +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $5b2f +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $5bec +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $5c74 +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $5c8b +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $5c9b +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $5cab +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $5cee +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $5d6b +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $5dce +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $5e56 +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $5ea6 +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $5f3a +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6016 +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $601d +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $6098 +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $609f +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $60b8 +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $611a +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $6130 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $61b2 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $61c5 +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $61de +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $61f4 +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $6213 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $6232 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $624a +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $625f +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $627e +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $629a +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $62a4 +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $6316 +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $63c8 +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $6401 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $6466 +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $653d +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $65c4 +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $6637 +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $66b2 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $676a +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $67d1 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $683a +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $68e8 +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $695e +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $69a3 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $6a0a +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $6a55 +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $6a9b +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $6aab +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $6b1e +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $6b2b +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $6b67 +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $6b91 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $6bb8 +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $6c68 +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $6cf7 +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $6d53 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $6df6 +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $6e6d +DEF Music_Pokecenter_Ch3Bank = $02 +DEF PlayBattleMusic = $6ef1 +DEF PlayBattleMusicBank = $02 +DEF SFX_Headers_1 = $6f2e +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $6f31 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $6f34 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $6f37 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $6f3a +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $6f3d +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $6f40 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $6f43 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $6f46 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $6f49 +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $6f4c +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $6f4f +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $6f52 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $6f55 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $6f58 +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $6f5b +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $6f5e +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $6f61 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $6f64 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $6f67 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $6f6a +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $6f73 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $6f7c +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $6f85 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $6f8e +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $6f97 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $6fa0 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $6fa9 +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $6fb2 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $6fbb +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $6fc4 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $6fcd +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $6fd6 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $6fdf +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $6fe8 +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $6ff1 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $6ffa +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $7003 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $700c +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $7015 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $701e +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $7027 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $7030 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $7039 +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $7042 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $704b +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $7054 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $705d +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $7066 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $706f +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $7078 +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $7081 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $708a +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $7093 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $709c +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $70a5 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $70ae +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $70b7 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $70c0 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $70c9 +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $70d2 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $70d5 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $70d8 +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $70db +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $70de +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $70e1 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $70ea +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $70f3 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $70f6 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $70f9 +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $70fc +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $70ff +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $7102 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $7105 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $7108 +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $710b +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $710e +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $7111 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $7114 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $7117 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $711a +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $711d +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $7123 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $7126 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $7129 +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $712f +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $7132 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $7135 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $7138 +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $713e +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $7144 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $714a +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $714d +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $7150 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $7156 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $7159 +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $715c +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $7165 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $716e +DEF Music_GymBank = $02 +DEF Music_Cities1 = $7177 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $7183 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $718c +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $7195 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $719e +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $71aa +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $71b6 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $71bf +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $71c8 +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $71d1 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $71dd +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $71e6 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $71ef +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $71fb +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $7207 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $7213 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $721f +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $722b +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $722f +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $7233 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $7237 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $723b +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $724e +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $7252 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $7259 +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $725d +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $7261 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $7265 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $7269 +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $726d +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $7271 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $7275 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $727c +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $7283 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $7287 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $728b +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF Audio1_WavePointers = $728f +DEF Audio1_WavePointersBank = $02 +DEF SFX_Start_Menu_1_Ch8 = $72f1 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $72f8 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $730f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $731f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $7326 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $732d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $7338 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $7349 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $7350 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $735b +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $7366 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $7375 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $7380 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $7390 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $73a3 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $73c2 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $73e5 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $73f4 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $7407 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $741c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $742b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $7456 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $7469 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $747c +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $7497 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $74ae +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $74c3 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $74de +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $74f9 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $7504 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $750f +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $751c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $754d +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $7564 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $7577 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $7582 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $759b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $75ba +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $75d9 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $75f6 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $7611 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $762c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $7647 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $765d +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $767a +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $769b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $76b4 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $76cb +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $76de +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $76eb +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $770e +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $7731 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $7741 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $7760 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $7783 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $7799 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $77b0 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $77c7 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $77d4 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $77f3 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $7812 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $781f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $783a +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $7855 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $7865 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $7888 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $78ab +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $78b5 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $78c4 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $78d3 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $78dd +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $78f0 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $7903 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $790d +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $7927 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $7928 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $793b +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $794a +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $7959 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $7963 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $7976 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $7988 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $7989 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $79b4 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $79d3 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $79ec +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $7a13 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $7a39 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $7a3a +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $7a49 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $7a57 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $7a58 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $7a77 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $7aa6 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $7ac5 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $7ad8 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $7aeb +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $7af8 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $7b17 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $7b3a +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $7b53 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $7b66 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $7b79 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $7b83 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $7ba2 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $7bc1 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $7bd4 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $7be3 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $7bf5 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $7bf6 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $7c05 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $7c14 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $7c1e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $7c35 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $7c4c +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $7c59 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $7c6c +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $7c7f +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $7c8c +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $7ca7 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $7cc2 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $7cd5 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $7ce4 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $7cf3 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $7cfd +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $7d20 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $7d47 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $7d63 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $7d7e +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $7d99 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $7dac +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $7dbf +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $7dd2 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $7ddf +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $7e02 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $7e1d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $7e2d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $7e48 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $7e63 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $7e76 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $7e91 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $7eac +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $7ebc +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $7edf +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $7f02 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $7f15 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $7f28 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $7f3b +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $7f48 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $7f5b +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $7f6e +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $7f7b +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $7f9e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $7fc0 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $7fc1 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $7fd4 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $7fe7 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF ReadJoypad = $4000 +DEF ReadJoypadBank = $03 +DEF DiscardButtonPresses = $406c +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $4074 +DEF TrySoftResetBank = $03 +DEF ToggleableObjectMapPointers = $4085 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4277 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $427a +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $427a +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $427d +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4283 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4289 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $4298 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $42c5 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $42cb +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $42ce +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $42d1 +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $42da +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $42dd +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $42e0 +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $42e6 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $42ec +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $42ef +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $42f8 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4310 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4316 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4319 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4322 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4325 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4328 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4331 +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4334 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $433a +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4346 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4349 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $434c +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $434f +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4352 +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4358 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $435e +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4361 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $438b +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $439d +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $43a6 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $43af +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $43c1 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $43cd +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $43d0 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $43d3 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $43d9 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $43e2 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $43eb +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $43f1 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $43fd +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4403 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4415 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4424 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $442d +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $443f +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4454 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4463 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $447b +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4484 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $448d +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $449f +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $44a8 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $44ab +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $44ae +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $44b4 +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $44c3 +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $44cf +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $44d5 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $44e1 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $44e4 +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $44ed +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $44f6 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $44fc +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $44ff +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4505 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $450b +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4511 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $451d +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF PrintStrengthText = $4529 +DEF PrintStrengthTextBank = $03 +DEF UsedStrengthText = $453a +DEF UsedStrengthTextBank = $03 +DEF CanMoveBouldersText = $455a +DEF CanMoveBouldersTextBank = $03 +DEF IsSurfingAllowed = $457b +DEF IsSurfingAllowedBank = $03 +DEF SeafoamIslandsB4FStairsCoords = $45b2 +DEF SeafoamIslandsB4FStairsCoordsBank = $03 +DEF CurrentTooFastText = $45b5 +DEF CurrentTooFastTextBank = $03 +DEF CyclingIsFunText = $45c5 +DEF CyclingIsFunTextBank = $03 +DEF AddItemToInventory_ = $45e2 +DEF AddItemToInventory_Bank = $03 +DEF RemoveItemFromInventory_ = $4652 +DEF RemoveItemFromInventory_Bank = $03 +DEF MapSongBanks = $4693 +DEF MapSongBanksBank = $03 +DEF MapHeaderBanks = $4883 +DEF MapHeaderBanksBank = $03 +DEF ClearVariablesOnEnterMap = $497b +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $49a5 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $49d1 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $4a2c +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4a45 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4a94 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $4abd +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $4ad6 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $4ae3 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4b12 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $4b75 +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $4bb2 +DEF SafariStepsBank = $03 +DEF SafariBallText = $4bb7 +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $4bbf +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $4bc2 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $4bf7 +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4c44 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4c6f +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $4cd5 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF LoadTilesetHeader = $4d8d +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $4deb +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $4df7 +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4f17 +DEF IncrementDayCareMonExpBank = $03 +DEF LoadWildData = $4f2e +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4f61 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $5153 +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $5155 +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $516b +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $5181 +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $5197 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $51ad +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $51c3 +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $51d9 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $51ef +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $5205 +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $521b +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $5231 +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $5247 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $525d +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $5273 +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $5289 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $529f +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $52b5 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $52cb +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $52e1 +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $52f7 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $530d +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $5323 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $5325 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $5327 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $533d +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $5353 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $5369 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $537f +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $5395 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $53ab +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $53c1 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $53d7 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $53ed +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5403 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $5419 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $542f +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $5445 +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $545b +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoutesWildMons = $5471 +DEF SeaRoutesWildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5487 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $549d +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $54b3 +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $54c9 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $54df +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $54f5 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $550b +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $5521 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $5537 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $554d +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5577 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $558d +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $55a3 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $55b9 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $55cf +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $55e5 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $55fb +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $5611 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $5627 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $563d +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $5657 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $56fd +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $59a7 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $59c0 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $59d1 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $59e9 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $59fd +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5a16 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5a2f +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $5a48 +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5a5f +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5a82 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5a91 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $5ace +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5b55 +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5b64 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5b72 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5b77 +DEF ItemUseEvoStoneBank = $03 +DEF ItemUseVitamin = $5bd0 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5bd7 +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $6000 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $601c +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $602c +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $6051 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $6066 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $607e +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $60a4 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $60b1 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $60be +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $610c +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $6112 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $6114 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $6122 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $6131 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $6181 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $61aa +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $61d3 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $61dc +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $61eb +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $61fa +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $61ff +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6204 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6213 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $624f +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $62f4 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $630c +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6315 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $631a +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $6337 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $6349 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $637b +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $6388 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $639b +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $63a8 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $63ce +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $63d2 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $63dc +DEF RodResponseBank = $03 +DEF FishingInit = $6403 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $642d +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $6430 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $645c +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6483 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $649c +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $64a3 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $65d9 +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $65ea +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $65f9 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $6613 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $6626 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6637 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $663a +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $6710 +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $671b +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $672b +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6756 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6781 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $678f +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $679a +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $679f +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $67a4 +DEF ItemUseNotYoursToUseBank = $03 +DEF ThrowBallAtTrainerMon = $67a9 +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $67ca +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $67cf +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $67d4 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $67d7 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $67de +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $6805 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6824 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6833 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6843 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $6857 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6870 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $6888 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF ItemUseText00 = $68a9 +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $68ba +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $68c9 +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $68d9 +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6915 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $694a +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $69b6 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $69bc +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $69c4 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6a28 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6a35 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6a4e +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6a6f +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $6aa4 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $6aaf +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6bc3 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6beb +DEF WaterTilesetsBank = $03 +DEF ReadSuperRodData = $6bf5 +DEF ReadSuperRodDataBank = $03 +DEF SuperRodData = $6c24 +DEF SuperRodDataBank = $03 +DEF ItemUseReloadOverworldData = $6cd0 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6cd6 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6cfb +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6d0e +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6da9 +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $71a9 +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $71e7 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $725c +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $7262 +DEF UsedCutBank = $03 +DEF UsedCutText = $7314 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $7329 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $737e +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $7387 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $739a +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $73c1 +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $73c9 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $73d1 +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7432 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7445 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $74a7 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $74d8 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $74fa +DEF ShowObjectBank = $03 +DEF ShowObject2 = $74fa +DEF ShowObject2Bank = $03 +DEF HideObject = $7509 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $7518 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $7557 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $75df +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $75e1 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $75e3 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $75e5 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $75e7 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $760f +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $7617 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $77a9 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $77ac +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $77d3 +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $7854 +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $799c +DEF FlagActionPredefBank = $03 +DEF FlagAction = $799f +DEF FlagActionBank = $03 +DEF HealParty = $79db +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $7a54 +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $7a54 +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $7a54 +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $7a54 +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $7a57 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7b0d +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7b36 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $7b53 +DEF AddBCDPredefBank = $03 +DEF AddBCD = $7b56 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $7b6c +DEF SubBCDPredefBank = $03 +DEF SubBCD = $7b6f +DEF SubBCDBank = $03 +DEF InitPlayerData = $7b86 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $7b86 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7bdb +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7be0 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7bf5 +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7c65 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7cdf +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7cfe +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7d11 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7d1b +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7d1e +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7d5e +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7d5e +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7df6 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7e16 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7e1c +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7e3a +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7e6a +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7e8a +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7ec5 +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7ef9 +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7f13 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7f22 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7f39 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7f50 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7f6b +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7f79 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7f82 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7f90 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7fc9 +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphics = $4419 +DEF PokemonLogoGraphicsBank = $04 +DEF FontGraphics = $4b19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4f19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4f19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4f39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5119 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5119 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5131 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5131 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5149 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5161 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5161 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF NintendoCopyrightLogoGraphicsEnd = $52f1 +DEF NintendoCopyrightLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $52f1 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $54f1 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $54f1 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5611 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5611 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5711 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5711 +DEF WorldMapTileGraphicsEndBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5941 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF RedPicFront = $5941 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $5a4b +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $5aa5 +DEF ShrinkPic2Bank = $04 +DEF UpdateSpriteFacingOffsetAndDelayMovement = $5ad7 +DEF UpdateSpriteFacingOffsetAndDelayMovementBank = $04 +DEF StartMenu_Pokedex = $5af8 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $5b0c +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $5dd1 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $5de0 +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $5de6 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $5f0e +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $5f26 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $5f34 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $5f59 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $5f60 +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $5f9a +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $6081 +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6086 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $609a +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $60a3 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $60c6 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $60d3 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $60db +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $60e6 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $60f9 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6116 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6128 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6156 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $6241 +DEF CanLearnTMBank = $04 +DEF TMToMove = $6266 +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $6276 +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $62ad +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $642d +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $65ad +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $672d +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $67ed +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $68ad +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $696d +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $6a2d +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $6aed +DEF GrannySpriteBank = $04 +DEF NurseSprite = $6bad +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $6c6d +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $6d2d +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $6ded +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $6ead +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $6f6d +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $702d +DEF FisherSpriteBank = $04 +DEF KogaSprite = $71ad +DEF KogaSpriteBank = $04 +DEF GuardSprite = $732d +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $73ed +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $742d +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $746d +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $74ad +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $74ed +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $752d +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $756d +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $75ad +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $75ed +DEF GamblerAsleepSpriteBank = $04 +DEF IsPlayerJustOutsideMap = $762d +DEF IsPlayerJustOutsideMapBank = $04 +DEF DrawHP = $7644 +DEF DrawHPBank = $04 +DEF DrawHP2 = $764b +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $7650 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $769d +DEF StatusScreenBank = $04 +DEF OTPointers = $77df +DEF OTPointersBank = $04 +DEF NamePointers2 = $77e7 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $77ef +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $7804 +DEF StatusTextBank = $04 +DEF OKText = $780b +DEF OKTextBank = $04 +DEF DrawLineBox = $780f +DEF DrawLineBoxBank = $04 +DEF PTile = $7824 +DEF PTileBank = $04 +DEF PrintStatsBox = $782c +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $7896 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $79ca +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $79f3 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $79fd +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $7a05 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $7a0c +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $7a1d +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $7b8d +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $7b9f +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $7bab +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $7bb9 +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $7bc7 +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $7bd4 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $7be2 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $7bf0 +DEF PotionTextBank = $04 +DEF AntidoteText = $7c0b +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $7c25 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $7c39 +DEF BurnHealTextBank = $04 +DEF IceHealText = $7c49 +DEF IceHealTextBank = $04 +DEF AwakeningText = $7c5d +DEF AwakeningTextBank = $04 +DEF FullHealText = $7c6b +DEF FullHealTextBank = $04 +DEF ReviveText = $7c7b +DEF ReviveTextBank = $04 +DEF RareCandyText = $7c8e +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $7ca6 +DEF SetPartyMenuHPBarColorBank = $04 +DEF EndOfBattle = $7cbd +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d66 +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d6e +DEF YouLoseTextBank = $04 +DEF DrawText = $7d76 +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d7d +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d8f +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e37 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e4b +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7ebe +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ed3 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7eff +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f15 +DEF PrintButItFailedTextBank = $04 +DEF HazeEffect_ = $7f1d +DEF HazeEffect_Bank = $04 +DEF ResetStatMods = $7f8c +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f93 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f9c +DEF StatusChangesEliminatedTextBank = $04 +DEF GetTrainerName_ = $7fb3 +DEF GetTrainerName_Bank = $04 +DEF Random_ = $7fea +DEF Random_Bank = $04 +DEF RedBikeSprite = $4000 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4180 +DEF RedSpriteBank = $05 +DEF BlueSprite = $4300 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4480 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $4600 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4780 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4900 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4a80 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4c00 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $4d80 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $4f00 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5080 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $5200 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5380 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $5500 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5680 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5800 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5980 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5b00 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $5c80 +DEF SailorSpriteBank = $05 +DEF CookSprite = $5e00 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $5f80 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6040 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $61c0 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6340 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $64c0 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6640 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $67c0 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6940 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6ac0 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $6c40 +DEF LanceSpriteBank = $05 +DEF MomSprite = $6dc0 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $6e80 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $6f40 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $7000 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $70c0 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7240 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $73c0 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7540 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $76c0 +DEF SeelSpriteBank = $05 +DEF InitMapSprites = $7840 +DEF InitMapSpritesBank = $05 +DEF LoadMapSpriteTilePatterns = $7856 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReadSpriteSheetData = $7956 +DEF ReadSpriteSheetDataBank = $05 +DEF InitOutsideMapSprites = $7960 +DEF InitOutsideMapSpritesBank = $05 +DEF GetSplitMapSpriteSetID = $79ff +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $7a49 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $7a6e +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $7a9e +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $7b0c +DEF SpriteSheetPointerTableBank = $05 +DEF LoadPokedexTilePatterns = $7c2c +DEF LoadPokedexTilePatternsBank = $05 +DEF EmotionBubble = $7c47 +DEF EmotionBubbleBank = $05 +DEF EmotionBubblesPointerTable = $7caf +DEF EmotionBubblesPointerTableBank = $05 +DEF EmotionBubblesOAMBlock = $7cb5 +DEF EmotionBubblesOAMBlockBank = $05 +DEF EmotionBubbles = $7cbd +DEF EmotionBubblesBank = $05 +DEF ShockEmote = $7cbd +DEF ShockEmoteBank = $05 +DEF QuestionEmote = $7cfd +DEF QuestionEmoteBank = $05 +DEF HappyEmote = $7d3d +DEF HappyEmoteBank = $05 +DEF SubstituteEffect_ = $7d7d +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ded +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7dfd +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7e15 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7e34 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7e50 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7ec8 +DEF OaksPCBank = $05 +DEF PKMNLeague = $7eda +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7eec +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7f0e +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7f1b +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7f2b +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7f3d +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7f62 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7f87 +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7fae +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43ec +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $4554 +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $4577 +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45e6 +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $474e +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $4786 +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4830 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $4998 +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49ba +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a3f +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4ba7 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4bd4 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c86 +DEF FuchsiaCity_BlocksBank = $06 +DEF TrackPlayTime = $4dee +DEF TrackPlayTimeBank = $06 +DEF CountDownIgnoreInputBitReset = $4e36 +DEF CountDownIgnoreInputBitResetBank = $06 +DEF PalletTown_Script = $4e5b +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e73 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e81 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4eb2 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4ed2 +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f12 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f4b +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f56 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4f87 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4f88 +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4f96 +DEF PalletTownOakTextBank = $06 +DEF PalletTownGirlText = $503e +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $5068 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $509b +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $50b4 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $50d3 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $50de +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $50e9 +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $50f5 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $50fd +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityCheckGymOpenScript = $5103 +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityCheckGotPokedexScript = $5135 +DEF ViridianCityCheckGotPokedexScriptBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $515a +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $518b +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $51c1 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $51cf +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCity_TextPointers = $51e4 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5202 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5250 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $52b8 +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5335 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $53bc +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5403 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $54e4 +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $55cd +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCitySignText = $55ed +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $560a +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $564c +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $56b0 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $56b9 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $56d4 +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $56e0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $56ee +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $56fb +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5714 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $571d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $576b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5770 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5786 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $57a2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $57f0 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $57f6 +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $580c +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5828 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $5844 +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $5882 +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $58ca +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $595b +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5987 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $5a01 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $5a52 +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5a71 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $5aab +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $5b05 +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5b14 +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5b3a +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $5b55 +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $5b61 +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $5b72 +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5b7c +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $5b9d +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5c24 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5c29 +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5c2e +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5c32 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5c3c +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5c86 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5cd5 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5cdd +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ce5 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5d02 +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5d24 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5da4 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5dc5 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5ddc +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5eaf +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5fef +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $6018 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $6054 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $6079 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $60d3 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCitySlowbroText = $6194 +DEF CeruleanCitySlowbroTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $6204 +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $623c +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6283 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $62a0 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $62d7 +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $62f8 +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $6319 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6343 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6354 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $635e +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $639b +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $639e +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $63ab +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $63c6 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $63d7 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $63e7 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6401 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $643a +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $64b7 +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $65da +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $661c +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $6657 +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $668e +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $66ad +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $6726 +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $6745 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $6768 +DEF VermilionCityHarborSignTextBank = $06 +DEF CeladonCity_Script = $6776 +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_TextPointers = $6786 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $67aa +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $67e3 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6803 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $6837 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $6875 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $695f +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $6990 +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $69a7 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $69ca +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $69ed +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6a55 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6a74 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $6a9e +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $6aaa +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $6ac5 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $6b27 +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $6b47 +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6b64 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $6b67 +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $6b97 +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $6bc3 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6bfe +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $6c2a +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6c5e +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6c61 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $6c82 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $6ca1 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $6cb5 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $6cd3 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6cfd +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6d28 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6d53 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6d92 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6dc8 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6dfe +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6e71 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6e7d +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6e89 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6e8d +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6e98 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6e99 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6e9f +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6eec +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6f13 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6f46 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6f61 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6f6c +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6f9b +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6fcb +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6fe9 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $7011 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $7021 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $702d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $7030 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $7032 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $7040 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $705a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $706a +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $7076 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $709a +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $70a4 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $70a5 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $7106 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $7148 +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobby_Object = $7149 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $7183 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $71b3 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $71bf +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $71d5 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $7211 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $723d +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $724e +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $7254 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $7262 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $7262 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $726e +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $727a +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $7287 +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $72bc +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $72c6 +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $72dd +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $72e3 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $72fe +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $7308 +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $731e +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $732c +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $735d +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $7367 +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $7377 +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $7382 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $739c +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $740b +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $7492 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $749e +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $74b4 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7505 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $751d +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7523 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $7539 +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $7539 +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7545 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $7551 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $755d +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $756a +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $75c1 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $75cb +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $75e9 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $75f0 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $7607 +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7611 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7632 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $763a +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $766d +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $7677 +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $7697 +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $76a0 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $76c2 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $76cc +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $76e2 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $76ed +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7710 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $774a +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $7780 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $77b4 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $783d +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $78c4 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $78d0 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $78e6 +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $790d +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $7917 +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $791d +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7931 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7931 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $793d +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $7949 +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $7956 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $7964 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $79a5 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $79e0 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7a25 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $7a60 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7ab1 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $7abb +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7ad4 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $7ada +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7af4 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7afe +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $7b36 +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7b3d +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $7b5e +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $7b68 +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $7b80 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $7b8a +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7bb3 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7c23 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $7c98 +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7cd5 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7cfa +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7d04 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7d3d +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7d59 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7d5e +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7d94 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7da1 +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7dac +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7dc8 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7dcc +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7e11 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7e1a +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7e23 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7e35 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7e39 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7e85 +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7e92 +DEF RLEList_PewterGymGuyBank = $06 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7e9f +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $06 +DEF RivalIDs = $7ebd +DEF RivalIDsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7ec1 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7ee4 +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7f2a +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7f87 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7fa8 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7fc0 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7fc8 +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAMBlock = $7fc8 +DEF LedgeHoppingShadowOAMBlockBank = $06 +DEF UndergroundPathRoute8_Blocks = $4000 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $4010 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanTradeHouse_Blocks = $402e +DEF CeruleanTradeHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $402e +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $402e +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $402e +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $402e +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $402e +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $402e +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $402e +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $402e +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $402e +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $402e +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $402e +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $403e +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $403e +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $404e +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $405e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $405e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF CinnabarIsland_h = $406e +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4090 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $40d7 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $4131 +DEF Route1_hBank = $07 +DEF Route1_Object = $4153 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $416a +DEF Route1_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $4255 +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $4270 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42be +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42cc +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42e7 +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $42eb +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $4326 +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4334 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4344 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $4358 +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4388 +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43b1 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43d1 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43e0 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4403 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $4406 +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $440c +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $44de +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $4521 +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4540 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $454c +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $4566 +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $458c +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $45ac +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $45bc +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $45c0 +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $45e0 +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $460d +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $4610 +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $463b +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $4674 +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $46b0 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $46be +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalChoosesStarterScript = $473e +DEF OaksLabRivalChoosesStarterScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $47ab +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $47f7 +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4841 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4870 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $48ab +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $48ee +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $493b +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4950 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4a12 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4a47 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4a48 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4a69 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $4ab4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $4ac0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4af6 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4b0c +DEF OaksLabRivalTextBank = $07 +DEF OaksLabCharmanderPokeBallText = $4b9b +DEF OaksLabCharmanderPokeBallTextBank = $07 +DEF OaksLabSquirtlePokeBallText = $4bac +DEF OaksLabSquirtlePokeBallTextBank = $07 +DEF OaksLabBulbasaurPokeBallText = $4bbd +DEF OaksLabBulbasaurPokeBallTextBank = $07 +DEF OaksLabSelectedPokeBallScript = $4bcc +DEF OaksLabSelectedPokeBallScriptBank = $07 +DEF OaksLabThoseArePokeBallsText = $4beb +DEF OaksLabThoseArePokeBallsTextBank = $07 +DEF OaksLabShowPokeBallPokemonScript = $4c05 +DEF OaksLabShowPokeBallPokemonScriptBank = $07 +DEF OaksLabYouWantCharmanderText = $4c43 +DEF OaksLabYouWantCharmanderTextBank = $07 +DEF OaksLabYouWantSquirtleText = $4c61 +DEF OaksLabYouWantSquirtleTextBank = $07 +DEF OaksLabYouWantBulbasaurText = $4c7e +DEF OaksLabYouWantBulbasaurTextBank = $07 +DEF OaksLabMonChoiceMenu = $4c9f +DEF OaksLabMonChoiceMenuBank = $07 +DEF OaksLabMonChoiceEnd = $4d0b +DEF OaksLabMonChoiceEndBank = $07 +DEF OaksLabMonEnergeticText = $4d0e +DEF OaksLabMonEnergeticTextBank = $07 +DEF OaksLabReceivedMonText = $4d24 +DEF OaksLabReceivedMonTextBank = $07 +DEF OaksLabLastMonScript = $4d3e +DEF OaksLabLastMonScriptBank = $07 +DEF OaksLabLastMonText = $4d54 +DEF OaksLabLastMonTextBank = $07 +DEF OaksLabOak1Text = $4d6d +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $5098 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $50c6 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $50c9 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $510a +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $5128 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $51f1 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $5218 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5245 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeThisOneText = $5268 +DEF OaksLabRivalIllTakeThisOneTextBank = $07 +DEF OaksLabRivalReceivedMonText = $5280 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $52a4 +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $52e4 +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $5304 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $5317 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabRivalGrampsText = $535a +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalWhatDidYouCallMeForText = $5363 +DEF OaksLabRivalWhatDidYouCallMeForTextBank = $07 +DEF OaksLabOakIHaveARequestText = $5383 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $53a4 +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $5402 +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $5435 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $54eb +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $557a +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $55a6 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $55fe +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $560a +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5619 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5631 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5637 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $565c +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartNoopScript = $567b +DEF ViridianMartNoopScriptBank = $07 +DEF ViridianMart_TextPointers = $567c +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5686 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $568c +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $56a1 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $56ba +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $5700 +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $571d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $573a +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $5760 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $5770 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $577c +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $577f +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $5783 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $57a1 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouse_Object = $57be +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $57de +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $57eb +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $57ee +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $57f6 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $5838 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $584f +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $5870 +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $5884 +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $58b0 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $58bc +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $58bf +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $58c5 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $58dd +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $58e9 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $5947 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $596d +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5979 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $597c +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $5980 +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $59b7 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $59f8 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $5a18 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $5a24 +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $5a28 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $5a2e +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5aea +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5b13 +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5b32 +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanTradeHouse_h = $5b5d +DEF CeruleanTradeHouse_hBank = $07 +DEF CeruleanTradeHouse_Script = $5b69 +DEF CeruleanTradeHouse_ScriptBank = $07 +DEF CeruleanTradeHouse_TextPointers = $5b6c +DEF CeruleanTradeHouse_TextPointersBank = $07 +DEF CeruleanTradeHouseGrannyText = $5b70 +DEF CeruleanTradeHouseGrannyTextBank = $07 +DEF CeruleanTradeHouseGamblerText = $5bb3 +DEF CeruleanTradeHouseGamblerTextBank = $07 +DEF CeruleanTradeHouse_Object = $5bc1 +DEF CeruleanTradeHouse_ObjectBank = $07 +DEF BikeShop_h = $5be1 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5bed +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5bf0 +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5bf6 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5ca0 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5cb4 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5ce9 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5d05 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5d1c +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5d4a +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5d65 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5d7d +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5dcc +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5ddd +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5e19 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5e6f +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5e95 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5ea5 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5eb1 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5eb5 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5ec1 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5f20 +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $5fa6 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $5fbb +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5fd1 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $60f5 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $6135 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $616d +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6179 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $617d +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $6181 +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6198 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $6229 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $6249 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6255 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6258 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $6263 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6297 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6299 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $6442 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $645c +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6468 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $646c +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6472 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6497 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $64ae +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $64f5 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $651b +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $6527 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $6570 +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $6617 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $662e +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $6649 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $6651 +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6669 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $6694 +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6696 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6698 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $66ac +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $6700 +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $670c +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $670f +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $6713 +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $676e +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6784 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $67a4 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $67b0 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $67b3 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $67b9 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $67ec +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $6816 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $683c +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $684c +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6858 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $685b +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6863 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $689a +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $68ae +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $68db +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $6921 +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $694d +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6959 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $695c +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $695e +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6a15 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6a2f +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6a3b +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6a43 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6a45 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6a78 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6a9a +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6aa6 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6aa9 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6aad +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6aea +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6af8 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6b18 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6b24 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6b30 +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6b34 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6b41 +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6b85 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6b95 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6b9b +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6bd8 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6c0d +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6c90 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6ca1 +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6ccb +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6cd7 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6ce3 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6cf0 +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6cf4 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6d37 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6d47 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6d5e +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6d64 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6d8e +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6d9a +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6da6 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6db3 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6db7 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6dce +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6e12 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6e25 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6e2b +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6e55 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6e61 +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6e6d +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6e79 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6e7d +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6e94 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6ed7 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6ee7 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6eed +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6f17 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6f23 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6f2f +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6f37 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6f39 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $6f66 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $6f88 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $6f94 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $6fa7 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $6fad +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $6fc9 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $6fc9 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $6fd5 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $6fe1 +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $6fed +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $6ff9 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $7005 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $7011 +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $701d +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $7029 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $7036 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $7042 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $7048 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $704e +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7054 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $705a +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $7060 +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7066 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $706c +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7072 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7078 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $707e +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $7091 +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $7118 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $7280 +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $728c +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7295 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7297 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $72d4 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $72f6 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $7302 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $7305 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $7309 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $73ce +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $73ed +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $740d +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $7419 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $7434 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $743a +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $744b +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7450 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7463 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7474 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7475 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $7477 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $749a +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $74e0 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $74fb +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $7524 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $754e +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7562 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $756e +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $757a +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseDefaultScript = $7586 +DEF BillsHouseDefaultScriptBank = $07 +DEF BillsHousePokemonWalkToMachineScript = $7587 +DEF BillsHousePokemonWalkToMachineScriptBank = $07 +DEF BillsHousePokemonEntersMachineScript = $75aa +DEF BillsHousePokemonEntersMachineScriptBank = $07 +DEF BillsHouseBillExitsMachineScript = $75c9 +DEF BillsHouseBillExitsMachineScriptBank = $07 +DEF BillsHouseCleanupScript = $7611 +DEF BillsHouseCleanupScriptBank = $07 +DEF BillsHousePCScript = $762b +DEF BillsHousePCScriptBank = $07 +DEF BillsHouse_TextPointers = $7638 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseActivatePCScript = $7640 +DEF BillsHouseActivatePCScriptBank = $07 +DEF BillsHouseBillPokemonText = $7641 +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $775e +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $78a1 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $78db +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7901 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7911 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $7937 +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $7955 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $7970 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $7998 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $79a0 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $79b0 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $79b8 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $79d8 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $79f1 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7a0f +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $7a34 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $7a43 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $7a57 +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $7a5c +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $7a99 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $7aa3 +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7ab9 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7ad2 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7aeb +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7af9 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizIntroText = $7b2f +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bb4 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bc0 +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7bdc +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7bf9 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c11 +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c3d +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c64 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymGateFlagAction = $7c7c +DEF CinnabarGymGateFlagActionBank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c84 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cd5 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d0a +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d15 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d53 +DEF CinnabarGymGateCoordsBank = $07 +DEF PrintMagazinesText = $7d6b +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7d74 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7d92 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e01 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e19 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e58 +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7ed2 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7ee7 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f07 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f19 +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f27 +DEF OakLabEmailTextBank = $07 +DEF DisplayPCMainMenu = $4000 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $40c3 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $40ca +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $40d1 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $40d5 +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $40dd +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $40e6 +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $40ef +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $4115 +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $41a6 +DEF ExitBillsPCBank = $08 +DEF BillsPCDeposit = $41ca +DEF BillsPCDepositBank = $08 +DEF BillsPCWithdraw = $4229 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $4284 +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $42c4 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $42cf +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $42f2 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $431a +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $4322 +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $434c +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $4352 +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $43d0 +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $43d5 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $43da +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $43e7 +DEF SwitchOnTextBank = $08 +DEF WhatText = $43f1 +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $43fb +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $440b +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $4422 +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $4436 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $4449 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $446d +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $4484 +DEF CantTakeMonTextBank = $08 +DEF ReleaseWhichMonText = $44b9 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $44c7 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $44e5 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $4505 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $4525 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $4545 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $4550 +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $455e +DEF OpenBillsPCTextBank = $08 +DEF Audio2_UpdateMusic = $455f +DEF Audio2_UpdateMusicBank = $08 +DEF Audio2_ApplyMusicAffects = $4594 +DEF Audio2_ApplyMusicAffectsBank = $08 +DEF Audio2_PlayNextNote = $462c +DEF Audio2_PlayNextNoteBank = $08 +DEF Audio2_sound_ret = $464d +DEF Audio2_sound_retBank = $08 +DEF Audio2_sound_call = $46db +DEF Audio2_sound_callBank = $08 +DEF Audio2_sound_loop = $4710 +DEF Audio2_sound_loopBank = $08 +DEF Audio2_note_type = $474b +DEF Audio2_note_typeBank = $08 +DEF Audio2_toggle_perfect_pitch = $478a +DEF Audio2_toggle_perfect_pitchBank = $08 +DEF Audio2_vibrato = $479c +DEF Audio2_vibratoBank = $08 +DEF Audio2_pitch_slide = $47d4 +DEF Audio2_pitch_slideBank = $08 +DEF Audio2_duty_cycle = $480c +DEF Audio2_duty_cycleBank = $08 +DEF Audio2_tempo = $4821 +DEF Audio2_tempoBank = $08 +DEF Audio2_stereo_panning = $4861 +DEF Audio2_stereo_panningBank = $08 +DEF Audio2_unknownmusic0xef = $486e +DEF Audio2_unknownmusic0xefBank = $08 +DEF Audio2_duty_cycle_pattern = $488d +DEF Audio2_duty_cycle_patternBank = $08 +DEF Audio2_volume = $48ab +DEF Audio2_volumeBank = $08 +DEF Audio2_execute_music = $48b7 +DEF Audio2_execute_musicBank = $08 +DEF Audio2_octave = $48c6 +DEF Audio2_octaveBank = $08 +DEF Audio2_sfx_note = $48d9 +DEF Audio2_sfx_noteBank = $08 +DEF Audio2_pitch_sweep = $4926 +DEF Audio2_pitch_sweepBank = $08 +DEF Audio2_note = $4942 +DEF Audio2_noteBank = $08 +DEF Audio2_note_length = $4971 +DEF Audio2_note_lengthBank = $08 +DEF Audio2_note_pitch = $49cf +DEF Audio2_note_pitchBank = $08 +DEF Audio2_EnableChannelOutput = $4a5f +DEF Audio2_EnableChannelOutputBank = $08 +DEF Audio2_ApplyDutyCycleAndSoundLength = $4a90 +DEF Audio2_ApplyDutyCycleAndSoundLengthBank = $08 +DEF Audio2_ApplyWavePatternAndFrequency = $4ab2 +DEF Audio2_ApplyWavePatternAndFrequencyBank = $08 +DEF Audio2_ResetCryModifiers = $4aff +DEF Audio2_ResetCryModifiersBank = $08 +DEF Audio2_SetSfxTempo = $4b15 +DEF Audio2_SetSfxTempoBank = $08 +DEF Audio2_ApplyFrequencyModifier = $4b3c +DEF Audio2_ApplyFrequencyModifierBank = $08 +DEF Audio2_GoBackOneCommandIfCry = $4b53 +DEF Audio2_GoBackOneCommandIfCryBank = $08 +DEF Audio2_IsCry = $4b71 +DEF Audio2_IsCryBank = $08 +DEF Audio2_IsBattleSFX = $4b85 +DEF Audio2_IsBattleSFXBank = $08 +DEF Audio2_ApplyPitchSlide = $4b9e +DEF Audio2_ApplyPitchSlideBank = $08 +DEF Audio2_InitPitchSlideVars = $4c34 +DEF Audio2_InitPitchSlideVarsBank = $08 +DEF Audio2_ApplyDutyCyclePattern = $4cb2 +DEF Audio2_ApplyDutyCyclePatternBank = $08 +DEF Audio2_GetNextMusicByte = $4cca +DEF Audio2_GetNextMusicByteBank = $08 +DEF Audio2_GetRegisterPointer = $4cdd +DEF Audio2_GetRegisterPointerBank = $08 +DEF Audio2_MultiplyAdd = $4cec +DEF Audio2_MultiplyAddBank = $08 +DEF Audio2_CalculateFrequency = $4cfd +DEF Audio2_CalculateFrequencyBank = $08 +DEF Audio2_PlaySound = $4d1b +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $4fbb +DEF Audio2_CryRetBank = $08 +DEF Audio2_HWChannelBaseAddresses = $4fbc +DEF Audio2_HWChannelBaseAddressesBank = $08 +DEF Audio2_HWChannelDisableMasks = $4fc4 +DEF Audio2_HWChannelDisableMasksBank = $08 +DEF Audio2_HWChannelEnableMasks = $4fcc +DEF Audio2_HWChannelEnableMasksBank = $08 +DEF Audio2_Pitches = $4fd4 +DEF Audio2_PitchesBank = $08 +DEF Music_PokeFluteInBattle = $4fec +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5003 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5008 +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $500b +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5015 +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $502d +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $503f +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5056 +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5287 +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $53d5 +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $55ff +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $5894 +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $59f6 +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $5d7f +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $5ebe +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $5f76 +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $608c +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6250 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $6402 +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $6663 +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $667e +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $6696 +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $66ad +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $66cc +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $66e4 +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $66f9 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $6714 +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $672a +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $6739 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $67a7 +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $67fb +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $685a +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $68a7 +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $68f4 +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $6993 +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $6a53 +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $6b38 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF Music_DoLowHealthAlarm = $6c38 +DEF Music_DoLowHealthAlarmBank = $08 +DEF SFX_Headers_2 = $6c92 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $6c95 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $6c98 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $6c9b +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $6c9e +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $6ca1 +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $6ca4 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $6ca7 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $6caa +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $6cad +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $6cb0 +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $6cb3 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $6cb6 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $6cb9 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $6cbc +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $6cbf +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $6cc2 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $6cc5 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $6cc8 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $6ccb +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $6cce +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $6cd7 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $6ce0 +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $6ce9 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $6cf2 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $6cfb +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $6d04 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $6d0d +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $6d16 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $6d1f +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $6d28 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $6d31 +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $6d3a +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $6d43 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $6d4c +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $6d55 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $6d5e +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $6d67 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $6d70 +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $6d79 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $6d82 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $6d8b +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $6d94 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $6d9d +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $6da6 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $6daf +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $6db8 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $6dc1 +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $6dca +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $6dd3 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $6ddc +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $6de5 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $6dee +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $6df7 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $6e00 +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $6e09 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $6e12 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $6e1b +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $6e24 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $6e2d +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $6e36 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $6e39 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $6e3c +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $6e3f +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $6e42 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $6e45 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $6e4b +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $6e51 +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $6e57 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $6e5a +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $6e60 +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $6e69 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $6e6c +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $6e6f +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $6e72 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $6e75 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $6e78 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $6e7b +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $6e7e +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $6e81 +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $6e84 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $6e87 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $6e8a +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $6e8d +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $6e90 +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $6e93 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $6e96 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $6e99 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $6e9c +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $6e9f +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $6ea2 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $6ea5 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $6ea8 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $6eab +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $6eae +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $6eb4 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $6eb7 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $6eba +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $6ebd +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $6ec0 +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $6ec3 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $6ec9 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $6ecc +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $6ecf +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $6ed8 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $6ee1 +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $6ee7 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $6ef0 +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $6ef6 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $6eff +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $6f08 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $6f11 +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $6f1a +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $6f23 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $6f29 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $6f2f +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $6f35 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $6f3e +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $6f44 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $6f4d +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $6f50 +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $6f59 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $6f62 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $6f6b +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $6f74 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $6f7d +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $6f86 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $6f8f +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $6f93 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $6f97 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $6f9b +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $6f9f +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $6fb2 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $6fb6 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $6fbd +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $6fc1 +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $6fc5 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $6fc9 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $6fcd +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $6fd1 +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $6fd5 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $6fd9 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $6fe0 +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $6fe7 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $6feb +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $6fef +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF Audio2_WavePointers = $6ff3 +DEF Audio2_WavePointersBank = $08 +DEF SFX_Press_AB_2_Ch5 = $7055 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $7068 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $706f +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $7080 +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $708f +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $70a4 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $70bf +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $70c8 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $70cf +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $70da +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $70de +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $70e5 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $70ef +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $7111 +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $7122 +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $712d +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $713c +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $7140 +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $714b +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $7156 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $715a +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $715e +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $7168 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $7172 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $7179 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $7186 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $7190 +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $719d +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $71ab +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $71b8 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $71c5 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $71de +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $71e8 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $71f5 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $71fc +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $7206 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $720d +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $7214 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $721e +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $7225 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $7236 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $7243 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $7250 +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $7257 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $7267 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $726e +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $727e +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $7289 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $7290 +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $72a0 +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $72b6 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $72c9 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $72dc +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $72e7 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $72f6 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $7305 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $7310 +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $7327 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $733b +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $7356 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $736d +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $737e +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $739d +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $73b4 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $73c7 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $73da +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $73eb +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $7402 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $7419 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $7424 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $743b +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $7452 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $7463 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $7472 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $7481 +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $748c +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $74ab +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $74c6 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $74d9 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $74f0 +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $7507 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $7512 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $7519 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $7530 +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $7547 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $7556 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $7565 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $7572 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $7582 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $7594 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $75d3 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $7612 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $761d +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $7638 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $7653 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $7669 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $7686 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $76a7 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $76c0 +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $76d7 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $76ea +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $76f7 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $771a +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $773d +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $774d +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $776c +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $778f +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $77a5 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $77bc +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $77d3 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $77e0 +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $77ff +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $781e +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $782b +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $7846 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $7861 +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $7871 +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $7894 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $78b7 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $78c1 +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $78d0 +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $78df +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $78e9 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $78fc +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $790f +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $7919 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $7933 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $7934 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $7947 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $7956 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $7965 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $796f +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $7982 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $7994 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $7995 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $79c0 +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $79df +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $79f8 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $7a1f +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $7a45 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $7a46 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $7a55 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $7a63 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $7a64 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $7a83 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $7ab2 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $7ad1 +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $7ae4 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $7af7 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $7b04 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $7b23 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $7b46 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $7b5f +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $7b72 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $7b85 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $7b8f +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $7bae +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $7bcd +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $7be0 +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $7bef +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $7c01 +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $7c02 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $7c11 +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $7c20 +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $7c2a +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $7c41 +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $7c58 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $7c65 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $7c78 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $7c8b +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $7c98 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $7cb3 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $7cce +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $7ce1 +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $7cf0 +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $7cff +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $7d09 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $7d2c +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $7d53 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $7d6f +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $7d8a +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $7da5 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $7db8 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $7dcb +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $7dde +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $7deb +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $7e0e +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $7e29 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $7e39 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $7e54 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $7e6f +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $7e82 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $7e9d +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $7eb8 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $7ec8 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $7eeb +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $7f0e +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $7f21 +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $7f34 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $7f47 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $7f54 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $7f67 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $7f7a +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $7f87 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $7faa +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $7fcc +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $7fcd +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $7fe0 +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $7ff3 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $4249 +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42e1 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $44e9 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $457f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $466a +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46c9 +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47a4 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $47fe +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $48df +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $492e +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $49b8 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a16 +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c6b +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d15 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f5f +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $5003 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5134 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51b3 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $5400 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $54af +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $567d +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $5716 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $591b +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $599e +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5ab9 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b7f +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5cd4 +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5d36 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5e0d +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5e54 +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6061 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $611a +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $621d +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $628f +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $64b2 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $6564 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $6726 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $67a9 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $69d0 +DEF ArcaninePicBackBank = $09 +DEF GyaradosPicFront = $6a67 +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6cb4 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6d45 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6e12 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6e79 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $6f6e +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $6fc9 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $71bd +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $7249 +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7476 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $751a +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $763d +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $7688 +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $789a +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7923 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7afe +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b8d +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7d4a +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7dce +DEF PrintMonTypeBank = $09 +DEF PrintType = $7dec +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7def +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7dfe +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7e05 +DEF PrintType_Bank = $09 +DEF TypeNames = $7e14 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7e8c +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7ea6 +DEF TrainerNamePointersBank = $09 +DEF FocusEnergyEffect_ = $7f6e +DEF FocusEnergyEffect_Bank = $09 +DEF GettingPumpedText = $7f9a +DEF GettingPumpedTextBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $40eb +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $414e +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $431a +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $439d +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $45c9 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $4647 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $4713 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $4758 +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $484b +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $48b9 +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a92 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4b25 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4cdd +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4d8b +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4ee1 +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4f45 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $5134 +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $51c4 +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $5362 +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $53da +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5586 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $55e4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5733 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $57a4 +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $59bc +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $5a53 +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5c21 +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5c9f +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5d93 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5dfe +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5f45 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5fb4 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $615f +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $61ce +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $637e +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $6426 +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $65fa +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6693 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $6862 +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $68e5 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $6aa5 +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $6b42 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6c4f +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6cbd +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6df6 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6e41 +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6ed7 +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6f45 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $710c +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $71a1 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7319 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $73aa +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $74a8 +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $74f6 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7719 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $77c6 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $78b3 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $791b +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $79f8 +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $7a3f +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7bd7 +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7c41 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7eea +DEF MoltresPicBackBank = $0a +DEF LeechSeedEffect_ = $7f91 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7fda +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7fe9 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $41fe +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $4263 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $4463 +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $44f3 +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $4596 +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $45e2 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $46c4 +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $471c +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $4844 +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48b8 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $49e1 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4a46 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4c43 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4cc5 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4dce +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4e46 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $5020 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $50ae +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $517d +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $51e0 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $5338 +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $53c3 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5474 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $54ce +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $562f +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $56b4 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5768 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $57b9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $592b +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $59c9 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5ac5 +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5b49 +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5d11 +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5daa +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5e82 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $5edf +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $609e +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $6142 +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6208 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $6241 +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $63be +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $6430 +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6513 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $657b +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $6724 +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $67ad +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6935 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $69d9 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6bb7 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6c54 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6d50 +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6dba +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6eb1 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $6f05 +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $6fd8 +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $701f +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $7101 +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7177 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $72a5 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $7308 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $74ad +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $74fe +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $7597 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $75ea +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $769e +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $76f0 +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $78e0 +DEF BeedrillPicBackBank = $0b +DEF DodrioPicFront = $7948 +DEF DodrioPicFrontBank = $0b +DEF DodrioPicBack = $7b51 +DEF DodrioPicBackBank = $0b +DEF TrainerInfoTextBoxTileGraphics = $7bf6 +DEF TrainerInfoTextBoxTileGraphicsBank = $0b +DEF TrainerCardFontGraphics = $7c86 +DEF TrainerCardFontGraphicsBank = $0b +DEF TrainerInfoTextBoxTileGraphicsEnd = $7c86 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $0b +DEF CircleTile = $7de6 +DEF CircleTileBank = $0b +DEF BadgeNumbersTileGraphics = $7df6 +DEF BadgeNumbersTileGraphicsBank = $0b +DEF CheckIfMoveIsKnown = $7e76 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7e99 +DEF AlreadyKnowsTextBank = $0b +DEF DisplayEffectiveness = $7eb2 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7ec5 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7ed2 +DEF NotVeryEffectiveTextBank = $0b +DEF ScaleSpriteByTwo = $7ee3 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7ef8 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7f20 +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7f3a +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7f4b +DEF DuplicateBitsTableBank = $0b +DEF PayDayEffect_ = $7f5b +DEF PayDayEffect_Bank = $0b +DEF CoinsScatteredText = $7fa7 +DEF CoinsScatteredTextBank = $0b +DEF AbleToPlaySlotsCheck = $7fb9 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7fe2 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7ff2 +DEF GameCornerNoCoinsTextBank = $0b +DEF PrimeapePicFront = $4000 +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $41e7 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $425f +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $43fe +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $447d +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $466d +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $46c5 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4812 +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4879 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $490d +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4966 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4a04 +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4a73 +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4cb7 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4d3c +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $4f97 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5013 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $51e3 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $527e +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $5482 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5510 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $56d4 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $5749 +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $590e +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $59a2 +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5afe +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5b4a +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5cac +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5d3f +DEF MukPicFrontBank = $0c +DEF MukPicBack = $5f1f +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $5fac +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $61b5 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6256 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6488 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $653d +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6612 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6677 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $67a3 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $682f +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6a36 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6ade +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6c99 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6d24 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $6eb4 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $6f3d +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $70ff +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $7186 +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $72cd +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7358 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $758d +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $761e +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $77c8 +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $782f +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7a56 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7af9 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7c9f +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $7cfd +DEF BulbasaurPicFrontBank = $0c +DEF BulbasaurPicBack = $7dd3 +DEF BulbasaurPicBackBank = $0c +DEF RedPicBack = $7e50 +DEF RedPicBackBank = $0c +DEF OldManPicBack = $7ee0 +DEF OldManPicBackBank = $0c +DEF MistEffect_ = $7f71 +DEF MistEffect_Bank = $0c +DEF ShroudedInMistText = $7f98 +DEF ShroudedInMistTextBank = $0c +DEF OneHitKOEffect_ = $7fab +DEF OneHitKOEffect_Bank = $0c +DEF VenusaurPicFront = $4000 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $425b +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $4319 +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $44b4 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $4560 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $46c2 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $472f +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4971 +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4a1f +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4b9b +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4d84 +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4e0c +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $4ebc +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $4f7a +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $4fb3 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $5127 +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $519c +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $531b +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $53b6 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $5522 +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $55a9 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $566b +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $56c6 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $57df +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $583f +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5a29 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5ac4 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5b42 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5b91 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5c81 +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5cdd +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $5db5 +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $5e32 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $5f84 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $5fed +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6142 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $61d7 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6426 +DEF CharizardPicBackBank = $0d +DEF FossilKabutopsPic = $64c7 +DEF FossilKabutopsPicBank = $0d +DEF FossilAerodactylPic = $6624 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $67ad +DEF GhostPicBank = $0d +DEF OddishPicFront = $6903 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $69e4 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6a7c +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6bce +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6c77 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6e31 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6eaf +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $6f5d +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $6fd3 +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $710a +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7185 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $731c +DEF VictreebelPicBackBank = $0d +DEF PromptUserToPlaySlots = $73ae +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $7430 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $7447 +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7510 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $751c +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $752c +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $753e +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $7545 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $7552 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $7562 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $758f +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $75c1 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $75dd +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $75f9 +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $760e +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7634 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $7650 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $766a +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $7747 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $7755 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $776f +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $7787 +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $778b +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $778f +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7791 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7794 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $779a +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $77a0 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $77ac +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $77b8 +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $77c1 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $77cf +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $77dd +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $77eb +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $77fa +DEF SlotReward300FuncBank = $0d +DEF YeahText = $781a +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7822 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $783b +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $784e +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $7859 +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $7865 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $78c8 +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $78cf +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $78dd +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $78e9 +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $78f5 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $78f8 +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $790d +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $791d +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $792d +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $793b +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $797c +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $79a2 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $79ef +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7adf +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7adf +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7b03 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7b27 +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7b4b +DEF SlotMachineTiles1Bank = $0d +DEF DisplayLinkBattleVersusTextBox = $7d9b +DEF DisplayLinkBattleVersusTextBoxBank = $0d +DEF SlotMachineTiles1End = $7d9b +DEF SlotMachineTiles1EndBank = $0d +DEF PewterGuys = $7dd3 +DEF PewterGuysBank = $0d +DEF PewterGuysCoordsTable = $7e18 +DEF PewterGuysCoordsTableBank = $0d +DEF PewterMuseumGuyCoords = $7e1c +DEF PewterMuseumGuyCoordsBank = $0d +DEF PewterGymGuyCoords = $7e38 +DEF PewterGymGuyCoordsBank = $0d +DEF _Multiply = $7e73 +DEF _MultiplyBank = $0d +DEF _Divide = $7ed7 +DEF _DivideBank = $0d +DEF StartSlotMachine = $7f5f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7fab +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7fc7 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fe2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF BaseStats = $4000 +DEF BaseStatsBank = $0e +DEF MonsterNames = $5068 +DEF MonsterNamesBank = $0e +DEF CryData = $541e +DEF CryDataBank = $0e +DEF Moves = $5658 +DEF MovesBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a36 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5ac0 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ac8 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5aff +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b04 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b34 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5ba0 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5ba1 +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bb8 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c31 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d1c +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e5f +DEF FormatMovesStringBank = $0e +DEF InitList = $5ead +DEF InitListBank = $0e +DEF GetMonSpecies = $5f0f +DEF GetMonSpeciesBank = $0e +DEF DoubleSelectedStats = $5f2b +DEF DoubleSelectedStatsBank = $0e +DEF HalveSelectedStats = $5f52 +DEF HalveSelectedStatsBank = $0e +DEF _ScrollTrainerPicAfterBattle = $5f7e +DEF _ScrollTrainerPicAfterBattleBank = $0e +DEF DrawTrainerPicColumn = $5fb2 +DEF DrawTrainerPicColumnBank = $0e +DEF ReadTrainer = $5fc4 +DEF ReadTrainerBank = $0e +DEF LoneMoves = $6093 +DEF LoneMovesBank = $0e +DEF TeamMoves = $60a3 +DEF TeamMovesBank = $0e +DEF TrainerDataPointers = $60ac +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $610a +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $613f +DEF BugCatcherDataBank = $0e +DEF LassData = $617d +DEF LassDataBank = $0e +DEF SailorData = $61c9 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $61e9 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $620e +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $627a +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $6297 +DEF SuperNerdDataBank = $0e +DEF HikerData = $62cf +DEF HikerDataBank = $0e +DEF BikerData = $630d +DEF BikerDataBank = $0e +DEF BurglarData = $6355 +DEF BurglarDataBank = $0e +DEF EngineerData = $6378 +DEF EngineerDataBank = $0e +DEF FisherData = $6384 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6384 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $63ba +DEF SwimmerDataBank = $0e +DEF CueBallData = $63fe +DEF CueBallDataBank = $0e +DEF GamblerData = $6424 +DEF GamblerDataBank = $0e +DEF BeautyData = $6442 +DEF BeautyDataBank = $0e +DEF PsychicData = $6486 +DEF PsychicDataBank = $0e +DEF RockerData = $6498 +DEF RockerDataBank = $0e +DEF JugglerData = $64a1 +DEF JugglerDataBank = $0e +DEF TamerData = $64c2 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $64dc +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $652f +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $6555 +DEF Rival1DataBank = $0e +DEF ProfOakData = $658e +DEF ProfOakDataBank = $0e +DEF ChiefData = $65b2 +DEF ChiefDataBank = $0e +DEF ScientistData = $65b2 +DEF ScientistDataBank = $0e +DEF GiovanniData = $65ef +DEF GiovanniDataBank = $0e +DEF RocketData = $660d +DEF RocketDataBank = $0e +DEF CooltrainerMData = $66cb +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $66f6 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $671a +DEF BrunoDataBank = $0e +DEF BrockData = $6726 +DEF BrockDataBank = $0e +DEF MistyData = $672c +DEF MistyDataBank = $0e +DEF LtSurgeData = $6732 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $673a +DEF ErikaDataBank = $0e +DEF KogaData = $6742 +DEF KogaDataBank = $0e +DEF BlaineData = $674c +DEF BlaineDataBank = $0e +DEF SabrinaData = $6756 +DEF SabrinaDataBank = $0e +DEF GentlemanData = $6760 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6772 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6802 +DEF Rival3DataBank = $0e +DEF LoreleiData = $682c +DEF LoreleiDataBank = $0e +DEF ChannelerData = $6838 +DEF ChannelerDataBank = $0e +DEF AgathaData = $6887 +DEF AgathaDataBank = $0e +DEF LanceData = $6893 +DEF LanceDataBank = $0e +DEF TrainerAI = $689f +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $68cd +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $695a +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $6960 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $6966 +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $696c +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6972 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6985 +DEF BrockAIBank = $0e +DEF MistyAI = $698d +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6993 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6999 +DEF ErikaAIBank = $0e +DEF KogaAI = $69a5 +DEF KogaAIBank = $0e +DEF BlaineAI = $69ab +DEF BlaineAIBank = $0e +DEF SabrinaAI = $69b1 +DEF SabrinaAIBank = $0e +DEF Rival2AI = $69bd +DEF Rival2AIBank = $0e +DEF Rival3AI = $69c9 +DEF Rival3AIBank = $0e +DEF LoreleiAI = $69d5 +DEF LoreleiAIBank = $0e +DEF BrunoAI = $69e1 +DEF BrunoAIBank = $0e +DEF AgathaAI = $69e7 +DEF AgathaAIBank = $0e +DEF LanceAI = $69f8 +DEF LanceAIBank = $0e +DEF GenericAI = $6a04 +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a06 +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6a0c +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6a11 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6a3b +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6a41 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6a47 +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6a4b +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6a89 +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6a9b +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6abc +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6af2 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b05 +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6b10 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6b27 +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6b34 +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6b41 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6b4e +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6b71 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6b77 +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6b7d +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6b83 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6b87 +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6bab +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6bb4 +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6bc3 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6bdc +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6bea +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6bf0 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6bfc +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6c1a +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6c39 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6c55 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6c74 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6c95 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6ca9 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6cac +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6cc0 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6cc3 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6cdb +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6d11 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6d51 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6d51 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $7061 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $7061 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $70a1 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $70a1 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $70af +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $70c1 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $728a +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $72c1 +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $72d1 +DEF EvolvedTextBank = $0e +DEF IntoText = $72e0 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $72ef +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $7307 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $731d +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $7326 +DEF LearnMoveFromLevelUpBank = $0e +DEF WriteMonMoves = $7383 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $7419 +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7422 +DEF Evolution_FlagActionBank = $0e +DEF EvosMovesPointerTable = $7427 +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $75a3 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $75b1 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $75bd +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $75ce +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $75e0 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $75ef +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $75fe +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $7606 +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $7616 +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $7629 +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $762d +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $7639 +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $764b +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $765c +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7662 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $7673 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $767b +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $768a +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $769b +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $76a9 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $76ab +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $76b5 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $76c1 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $76d1 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $76e6 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $76ef +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $76fd +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $7711 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $771f +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $772d +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $773b +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $773d +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $773f +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $774f +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $775b +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $7767 +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $7778 +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $7789 +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $779a +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $77ab +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $77b9 +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $77c8 +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $77d4 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $77e0 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $77ec +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $77f8 +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7804 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7813 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $7824 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7832 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7834 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7842 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7844 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $7850 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $785e +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $786d +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $786f +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $787e +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $788d +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $789c +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $78a8 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $78aa +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $78ac +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $78ae +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $78ba +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $78cb +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $78d7 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $78d9 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $78db +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $78dd +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $78ee +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $78ff +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $790d +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7915 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $791d +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7925 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7927 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7936 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7945 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7947 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7949 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $794b +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $795b +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $795d +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $796d +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $796f +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7971 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7973 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7982 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7991 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $799e +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $79a8 +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $79b7 +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $79c3 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $79c5 +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $79c7 +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $79d6 +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $79e2 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $79ef +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $79f9 +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7a0d +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7a0f +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7a25 +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7a37 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7a49 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7a5b +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7a6a +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7a79 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7a88 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7a97 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7aa9 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7aaf +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7ab4 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7ab9 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7ac7 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7ac9 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7ad7 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7ae3 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7aef +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7afd +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7b09 +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7b0b +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7b0d +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7b12 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7b17 +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7b27 +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7b33 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7b35 +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7b41 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7b4f +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7b5b +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7b67 +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7b71 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7b78 +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7b7a +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7b7c +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7b8a +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7b8c +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7b98 +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7b9c +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7b9e +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7baa +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7bac +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7bb8 +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7bc4 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7bd0 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7bd2 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7bdb +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7be0 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7bee +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7bff +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7c0d +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7c0f +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7c22 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7c32 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7c44 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7c46 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7c57 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7c65 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7c67 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7c69 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7c6b +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7c6d +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7c7e +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7c8c +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7c99 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7ca3 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7cb5 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7cc7 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7cd8 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7ce2 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7cec +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7cee +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7cff +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7d01 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7d03 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7d14 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7d25 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7d36 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7d47 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7d55 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7d57 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7d59 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7d5b +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7d5d +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7d6e +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7d80 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7d88 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7d9b +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7daf +DEF VictreebelEvosMovesBank = $0e +DEF HealEffect_ = $7db7 +DEF HealEffect_Bank = $0e +DEF StartedSleepingEffect = $7e6d +DEF StartedSleepingEffectBank = $0e +DEF FellAsleepBecameHealthyText = $7e7a +DEF FellAsleepBecameHealthyTextBank = $0e +DEF RegainedHealthText = $7e90 +DEF RegainedHealthTextBank = $0e +DEF TransformEffect_ = $7ea3 +DEF TransformEffect_Bank = $0e +DEF TransformedText = $7f7c +DEF TransformedTextBank = $0e +DEF ReflectLightScreenEffect_ = $7f8f +DEF ReflectLightScreenEffect_Bank = $0e +DEF LightScreenProtectedText = $7fcf +DEF LightScreenProtectedTextBank = $0e +DEF ReflectGainedArmorText = $7fe5 +DEF ReflectGainedArmorTextBank = $0e +DEF EffectCallBattleCore = $7ffa +DEF EffectCallBattleCoreBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $4100 +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4111 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411f +DEF StartBattleBank = $0f +DEF EnemyRan = $4221 +DEF EnemyRanBank = $0f +DEF WildRanText = $4248 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $425b +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $426d +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43f6 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4467 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $447c +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $4492 +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44a8 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $450e +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $4561 +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $457a +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $4590 +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45d2 +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46a9 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46bb +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46c7 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46dc +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $470e +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $475c +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $4778 +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $478a +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $479c +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47dd +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4832 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $483e +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $4876 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $4885 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $48e4 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $4929 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4940 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $496c +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $497e +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $49c2 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $49ca +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $49f9 +DEF EnemySendOutBank = $0f +DEF TrainerAboutToUseText = $4b65 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4b90 +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4ba4 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4bb8 +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4bd5 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4be5 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4cc3 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4ccc +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4cf1 +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4cfd +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4d6a +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4de8 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4e52 +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4e9b +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4eb2 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4eb8 +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4f43 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4fe6 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4ff2 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $5009 +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $514f +DEF BagWasSelectedBank = $0f +DEF OldManItemList = $516e +DEF OldManItemListBank = $0f +DEF DisplayPlayerBag = $5172 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $517d +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $51a0 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $5206 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $521e +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $530b +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $5346 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $5353 +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $5372 +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $5422 +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $54c8 +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $54da +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $54e9 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $54f7 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $550b +DEF SelectMenuItem_CursorDownBank = $0f +DEF AnyMoveToSelect = $5523 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $555c +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $5574 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $55f5 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5694 +DEF DisabledTextBank = $0f +DEF TypeText = $569e +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $56a4 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5745 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $5797 +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $57d2 +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $57e1 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $57e8 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $5814 +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $583d +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $584c +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $5856 +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $5883 +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $589e +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $593d +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $5952 +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5959 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5978 +DEF ScaredTextBank = $0f +DEF GetOutText = $5997 +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $59a8 +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $59c2 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5bac +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5bbc +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5bc8 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5bdd +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5bf1 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5bfb +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5c12 +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5c22 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5c30 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5c47 +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5c56 +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5c62 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5c71 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5c7c +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5c90 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5ca0 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5cc0 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5cd7 +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5d1f +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5d25 +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5d56 +DEF UserNoTextBank = $0f +DEF UserWaText = $5d5d +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5d62 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5d7c +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5d9e +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5da7 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5dae +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5db3 +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5dbb +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5dbe +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5ddc +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5e1b +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5e7b +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5e8f +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5ea9 +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5eb9 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5ebf +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5ed2 +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5ef0 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5ef4 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5f02 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5f0e +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $6023 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $6030 +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $6040 +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $6051 +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $6060 +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $606f +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $6115 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $61bc +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $6205 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $62b6 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $62be +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $62c3 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $632e +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $6333 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $637f +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $63e2 +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $643d +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $6440 +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $64a0 +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $64fb +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $64fe +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $654c +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $6566 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6579 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $65bb +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $65d3 +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $65fa +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $6612 +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $6631 +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $665c +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $668e +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $6732 +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $675d +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $6854 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $690d +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6970 +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $69a5 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $69e5 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $69f4 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6a14 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6a39 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6a68 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6a6b +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6a7d +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6a89 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6a8d +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6aba +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6ad8 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6b70 +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6b82 +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6b85 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6db4 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6df7 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6f28 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6f77 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6f88 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6ff9 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7009 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $7011 +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $7015 +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $7016 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $701e +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $705b +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $7090 +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $709c +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $7110 +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $714f +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $7152 +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $718b +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $7192 +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $71ca +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $71fe +DEF PlayMoveAnimationBank = $0f +DEF InitBattle = $7209 +DEF InitBattleBank = $0f +DEF InitOpponent = $720f +DEF InitOpponentBank = $0f +DEF DetermineWildOpponent = $721a +DEF DetermineWildOpponentBank = $0f +DEF InitBattleCommon = $7234 +DEF InitBattleCommonBank = $0f +DEF InitWildBattle = $7283 +DEF InitWildBattleBank = $0f +DEF _InitBattleCommon = $72e1 +DEF _InitBattleCommonBank = $0f +DEF _LoadTrainerPic = $7343 +DEF _LoadTrainerPicBank = $0f +DEF ResetCryModifiers = $7361 +DEF ResetCryModifiersBank = $0f +DEF AnimateSendingOutMon = $736b +DEF AnimateSendingOutMonBank = $0f +DEF CopyUncompressedPicToTilemap = $73bf +DEF CopyUncompressedPicToTilemapBank = $0f +DEF CopyUncompressedPicToHL = $73ca +DEF CopyUncompressedPicToHLBank = $0f +DEF LoadMonBackPic = $73fd +DEF LoadMonBackPicBank = $0f +DEF JumpMoveEffect = $742c +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $7432 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $744a +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $74f6 +DEF SleepEffectBank = $0f +DEF FellAsleepText = $753f +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $754d +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $755c +DEF PoisonEffectBank = $0f +DEF PoisonedText = $75ec +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $75f8 +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7606 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $760e +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $7629 +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76f5 +DEF BurnedTextBank = $0f +DEF FrozenText = $7702 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $7711 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7752 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $7767 +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $7802 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $7809 +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $785f +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNoEffectText = $7861 +DEF PrintNoEffectTextBank = $0f +DEF MonsStatsRoseText = $7867 +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $7888 +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7890 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $7898 +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7970 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $7978 +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $7999 +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $799c +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $79a6 +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $79ad +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $79d1 +DEF GreatlyFellTextBank = $0f +DEF FellText = $79d9 +DEF FellTextBank = $0f +DEF PrintStatText = $79e1 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79f8 +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $7a25 +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $7a3f +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a71 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a93 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b5c +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b6e +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b80 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b8d +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7bd7 +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7c00 +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7c08 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c44 +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c74 +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c89 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c9b +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7ca9 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7cbb +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7ccc +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7ce2 +DEF TrappingEffectBank = $0f +DEF MistEffect = $7d0c +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7d14 +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7d1c +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7d24 +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d2c +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d3a +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d6c +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d78 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d83 +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d8b +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d93 +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7da1 +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7db1 +DEF RageEffectBank = $0f +DEF MimicEffect = $7dbf +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e49 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e5a +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e62 +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e68 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ee7 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7efa +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7f02 +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7f0a +DEF HazeEffectBank = $0f +DEF HealEffect = $7f12 +DEF HealEffectBank = $0f +DEF TransformEffect = $7f1a +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7f22 +DEF ReflectLightScreenEffectBank = $0f +DEF NoEffectText = $7f2a +DEF NoEffectTextBank = $0f +DEF PrintNothingHappenedText = $7f3a +DEF PrintNothingHappenedTextBank = $0f +DEF NothingHappenedText = $7f40 +DEF NothingHappenedTextBank = $0f +DEF ConditionalPrintButItFailed = $7f4e +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f53 +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f59 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f6b +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f71 +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f82 +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f95 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f9b +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7fb1 +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7fc1 +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fce +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fe0 +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7ff1 +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7ff4 +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $406f +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4103 +DEF HandlePokedexListMenuBank = $10 +DEF DrawPokedexVerticalLine = $4272 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4281 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4288 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4290 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4294 +DEF PokedexMenuItemsTextBank = $10 +DEF IsPokemonBitSet = $42ab +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42ba +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $42cb +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4428 +DEF HeightWeightTextBank = $10 +DEF PokeText = $443d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $443f +DEF PokedexDataDividerLineBank = $10 +DEF DrawTileLine = $4454 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $445e +DEF PokedexEntryPointersBank = $10 +DEF RhydonDexEntry = $45da +DEF RhydonDexEntryBank = $10 +DEF KangaskhanDexEntry = $4616 +DEF KangaskhanDexEntryBank = $10 +DEF NidoranMDexEntry = $464d +DEF NidoranMDexEntryBank = $10 +DEF ClefairyDexEntry = $4688 +DEF ClefairyDexEntryBank = $10 +DEF SpearowDexEntry = $46bf +DEF SpearowDexEntryBank = $10 +DEF VoltorbDexEntry = $46f9 +DEF VoltorbDexEntryBank = $10 +DEF NidokingDexEntry = $4733 +DEF NidokingDexEntryBank = $10 +DEF SlowbroDexEntry = $476f +DEF SlowbroDexEntryBank = $10 +DEF IvysaurDexEntry = $47a6 +DEF IvysaurDexEntryBank = $10 +DEF ExeggutorDexEntry = $47de +DEF ExeggutorDexEntryBank = $10 +DEF LickitungDexEntry = $481b +DEF LickitungDexEntryBank = $10 +DEF ExeggcuteDexEntry = $485a +DEF ExeggcuteDexEntryBank = $10 +DEF GrimerDexEntry = $4894 +DEF GrimerDexEntryBank = $10 +DEF GengarDexEntry = $48ce +DEF GengarDexEntryBank = $10 +DEF NidoranFDexEntry = $4903 +DEF NidoranFDexEntryBank = $10 +DEF NidoqueenDexEntry = $4942 +DEF NidoqueenDexEntryBank = $10 +DEF CuboneDexEntry = $4979 +DEF CuboneDexEntryBank = $10 +DEF RhyhornDexEntry = $49b1 +DEF RhyhornDexEntryBank = $10 +DEF LaprasDexEntry = $49e9 +DEF LaprasDexEntryBank = $10 +DEF ArcanineDexEntry = $4a23 +DEF ArcanineDexEntryBank = $10 +DEF MewDexEntry = $4a5a +DEF MewDexEntryBank = $10 +DEF GyaradosDexEntry = $4a92 +DEF GyaradosDexEntryBank = $10 +DEF ShellderDexEntry = $4acd +DEF ShellderDexEntryBank = $10 +DEF TentacoolDexEntry = $4b03 +DEF TentacoolDexEntryBank = $10 +DEF GastlyDexEntry = $4b39 +DEF GastlyDexEntryBank = $10 +DEF ScytherDexEntry = $4b73 +DEF ScytherDexEntryBank = $10 +DEF StaryuDexEntry = $4ba9 +DEF StaryuDexEntryBank = $10 +DEF BlastoiseDexEntry = $4bd9 +DEF BlastoiseDexEntryBank = $10 +DEF PinsirDexEntry = $4c11 +DEF PinsirDexEntryBank = $10 +DEF TangelaDexEntry = $4c4a +DEF TangelaDexEntryBank = $10 +DEF GrowlitheDexEntry = $4c86 +DEF GrowlitheDexEntryBank = $10 +DEF OnixDexEntry = $4cba +DEF OnixDexEntryBank = $10 +DEF FearowDexEntry = $4cf4 +DEF FearowDexEntryBank = $10 +DEF PidgeyDexEntry = $4d2e +DEF PidgeyDexEntryBank = $10 +DEF SlowpokeDexEntry = $4d63 +DEF SlowpokeDexEntryBank = $10 +DEF KadabraDexEntry = $4d9e +DEF KadabraDexEntryBank = $10 +DEF GravelerDexEntry = $4ddd +DEF GravelerDexEntryBank = $10 +DEF ChanseyDexEntry = $4e10 +DEF ChanseyDexEntryBank = $10 +DEF MachokeDexEntry = $4e4d +DEF MachokeDexEntryBank = $10 +DEF MrMimeDexEntry = $4e8b +DEF MrMimeDexEntryBank = $10 +DEF HitmonleeDexEntry = $4ec6 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $4f02 +DEF HitmonchanDexEntryBank = $10 +DEF ArbokDexEntry = $4f39 +DEF ArbokDexEntryBank = $10 +DEF ParasectDexEntry = $4f73 +DEF ParasectDexEntryBank = $10 +DEF PsyduckDexEntry = $4fb0 +DEF PsyduckDexEntryBank = $10 +DEF DrowzeeDexEntry = $4fed +DEF DrowzeeDexEntryBank = $10 +DEF GolemDexEntry = $5024 +DEF GolemDexEntryBank = $10 +DEF MagmarDexEntry = $505c +DEF MagmarDexEntryBank = $10 +DEF ElectabuzzDexEntry = $5094 +DEF ElectabuzzDexEntryBank = $10 +DEF MagnetonDexEntry = $50ca +DEF MagnetonDexEntryBank = $10 +DEF KoffingDexEntry = $5104 +DEF KoffingDexEntryBank = $10 +DEF MankeyDexEntry = $513d +DEF MankeyDexEntryBank = $10 +DEF SeelDexEntry = $5174 +DEF SeelDexEntryBank = $10 +DEF DiglettDexEntry = $51b0 +DEF DiglettDexEntryBank = $10 +DEF TaurosDexEntry = $51eb +DEF TaurosDexEntryBank = $10 +DEF FarfetchdDexEntry = $521f +DEF FarfetchdDexEntryBank = $10 +DEF VenonatDexEntry = $5256 +DEF VenonatDexEntryBank = $10 +DEF DragoniteDexEntry = $5291 +DEF DragoniteDexEntryBank = $10 +DEF DoduoDexEntry = $52c7 +DEF DoduoDexEntryBank = $10 +DEF PoliwagDexEntry = $5302 +DEF PoliwagDexEntryBank = $10 +DEF JynxDexEntry = $533f +DEF JynxDexEntryBank = $10 +DEF MoltresDexEntry = $537d +DEF MoltresDexEntryBank = $10 +DEF ArticunoDexEntry = $53b7 +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $53f3 +DEF ZapdosDexEntryBank = $10 +DEF DittoDexEntry = $542e +DEF DittoDexEntryBank = $10 +DEF MeowthDexEntry = $5465 +DEF MeowthDexEntryBank = $10 +DEF KrabbyDexEntry = $5498 +DEF KrabbyDexEntryBank = $10 +DEF VulpixDexEntry = $54cf +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $5503 +DEF NinetalesDexEntryBank = $10 +DEF PikachuDexEntry = $5540 +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $5575 +DEF RaichuDexEntryBank = $10 +DEF DratiniDexEntry = $55ac +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $55e0 +DEF DragonairDexEntryBank = $10 +DEF KabutoDexEntry = $561d +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $5653 +DEF KabutopsDexEntryBank = $10 +DEF HorseaDexEntry = $568c +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $56cc +DEF SeadraDexEntryBank = $10 +DEF SandshrewDexEntry = $5704 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $573a +DEF SandslashDexEntryBank = $10 +DEF OmanyteDexEntry = $576d +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $57a3 +DEF OmastarDexEntryBank = $10 +DEF JigglypuffDexEntry = $57da +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $5811 +DEF WigglytuffDexEntryBank = $10 +DEF EeveeDexEntry = $5846 +DEF EeveeDexEntryBank = $10 +DEF FlareonDexEntry = $5877 +DEF FlareonDexEntryBank = $10 +DEF JolteonDexEntry = $58ae +DEF JolteonDexEntryBank = $10 +DEF VaporeonDexEntry = $58e8 +DEF VaporeonDexEntryBank = $10 +DEF MachopDexEntry = $5920 +DEF MachopDexEntryBank = $10 +DEF ZubatDexEntry = $595f +DEF ZubatDexEntryBank = $10 +DEF EkansDexEntry = $5998 +DEF EkansDexEntryBank = $10 +DEF ParasDexEntry = $59cf +DEF ParasDexEntryBank = $10 +DEF PoliwhirlDexEntry = $5a0b +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $5a46 +DEF PoliwrathDexEntryBank = $10 +DEF WeedleDexEntry = $5a83 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $5ac2 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $5afa +DEF BeedrillDexEntryBank = $10 +DEF DodrioDexEntry = $5b35 +DEF DodrioDexEntryBank = $10 +DEF PrimeapeDexEntry = $5b75 +DEF PrimeapeDexEntryBank = $10 +DEF DugtrioDexEntry = $5ba7 +DEF DugtrioDexEntryBank = $10 +DEF VenomothDexEntry = $5bde +DEF VenomothDexEntryBank = $10 +DEF DewgongDexEntry = $5c13 +DEF DewgongDexEntryBank = $10 +DEF CaterpieDexEntry = $5c4c +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $5c87 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $5cbf +DEF ButterfreeDexEntryBank = $10 +DEF MachampDexEntry = $5cf9 +DEF MachampDexEntryBank = $10 +DEF GolduckDexEntry = $5d32 +DEF GolduckDexEntryBank = $10 +DEF HypnoDexEntry = $5d6f +DEF HypnoDexEntryBank = $10 +DEF GolbatDexEntry = $5dae +DEF GolbatDexEntryBank = $10 +DEF MewtwoDexEntry = $5ddf +DEF MewtwoDexEntryBank = $10 +DEF SnorlaxDexEntry = $5e1c +DEF SnorlaxDexEntryBank = $10 +DEF MagikarpDexEntry = $5e54 +DEF MagikarpDexEntryBank = $10 +DEF MukDexEntry = $5e8a +DEF MukDexEntryBank = $10 +DEF KinglerDexEntry = $5ebf +DEF KinglerDexEntryBank = $10 +DEF CloysterDexEntry = $5ef4 +DEF CloysterDexEntryBank = $10 +DEF ElectrodeDexEntry = $5f2b +DEF ElectrodeDexEntryBank = $10 +DEF ClefableDexEntry = $5f65 +DEF ClefableDexEntryBank = $10 +DEF WeezingDexEntry = $5f9d +DEF WeezingDexEntryBank = $10 +DEF PersianDexEntry = $5fd6 +DEF PersianDexEntryBank = $10 +DEF MarowakDexEntry = $6015 +DEF MarowakDexEntryBank = $10 +DEF HaunterDexEntry = $6051 +DEF HaunterDexEntryBank = $10 +DEF AbraDexEntry = $6089 +DEF AbraDexEntryBank = $10 +DEF AlakazamDexEntry = $60c3 +DEF AlakazamDexEntryBank = $10 +DEF PidgeottoDexEntry = $60fa +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $6134 +DEF PidgeotDexEntryBank = $10 +DEF StarmieDexEntry = $6166 +DEF StarmieDexEntryBank = $10 +DEF BulbasaurDexEntry = $619c +DEF BulbasaurDexEntryBank = $10 +DEF VenusaurDexEntry = $61cf +DEF VenusaurDexEntryBank = $10 +DEF TentacruelDexEntry = $6201 +DEF TentacruelDexEntryBank = $10 +DEF GoldeenDexEntry = $623d +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6278 +DEF SeakingDexEntryBank = $10 +DEF PonytaDexEntry = $62ad +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $62e9 +DEF RapidashDexEntryBank = $10 +DEF RattataDexEntry = $6326 +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $635d +DEF RaticateDexEntryBank = $10 +DEF NidorinoDexEntry = $6394 +DEF NidorinoDexEntryBank = $10 +DEF NidorinaDexEntry = $63cd +DEF NidorinaDexEntryBank = $10 +DEF GeodudeDexEntry = $6409 +DEF GeodudeDexEntryBank = $10 +DEF PorygonDexEntry = $6442 +DEF PorygonDexEntryBank = $10 +DEF AerodactylDexEntry = $647b +DEF AerodactylDexEntryBank = $10 +DEF MagnemiteDexEntry = $64b6 +DEF MagnemiteDexEntryBank = $10 +DEF CharmanderDexEntry = $64ed +DEF CharmanderDexEntryBank = $10 +DEF SquirtleDexEntry = $652b +DEF SquirtleDexEntryBank = $10 +DEF CharmeleonDexEntry = $6562 +DEF CharmeleonDexEntryBank = $10 +DEF WartortleDexEntry = $6599 +DEF WartortleDexEntryBank = $10 +DEF CharizardDexEntry = $65cf +DEF CharizardDexEntryBank = $10 +DEF OddishDexEntry = $6609 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $6642 +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $667a +DEF VileplumeDexEntryBank = $10 +DEF BellsproutDexEntry = $66b2 +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $66ef +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $672d +DEF VictreebelDexEntryBank = $10 +DEF MissingNoDexEntry = $676a +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $676f +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6786 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $679a +DEF PokedexOrderBank = $10 +DEF InternalClockTradeAnim = $6858 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6869 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6878 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $68ae +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $68bf +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $68d5 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $68d5 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $68d7 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $68d9 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $68db +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $68dd +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $68df +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $68e1 +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $68e3 +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $68e5 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $68e7 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $68e9 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $68eb +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $68ed +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $68ef +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $68f1 +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $68f3 +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $68f5 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $68f7 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $68fc +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6907 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $690c +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6917 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6981 +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $698d +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $69b1 +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $69bb +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6a0e +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6a48 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6aa4 +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6aac +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6aec +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6b3c +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6b87 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6ba3 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6bd2 +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6c15 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6c24 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6c3b +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6c5e +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6c7b +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6c86 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6c9b +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6cce +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6cea +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $6d1a +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $6d3e +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $6d55 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $6d74 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $6d82 +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $6d9b +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $6dad +DEF TradeForTextBank = $10 +DEF TradeSendsText = $6dc1 +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $6dd3 +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $6de8 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $6dfa +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $6e08 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $6e11 +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $6e25 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $6e37 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $6e4a +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $6e5d +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $6e69 +DEF PlayIntroBank = $10 +DEF PlayIntroScene = $6e85 +DEF PlayIntroSceneBank = $10 +DEF AnimateIntroNidorino = $6f80 +DEF AnimateIntroNidorinoBank = $10 +DEF UpdateIntroNidorinoOAM = $6f9b +DEF UpdateIntroNidorinoOAMBank = $10 +DEF InitIntroNidorinoOAM = $6fb4 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $6fdd +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $6fe5 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $6feb +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $6ff4 +DEF IntroPlaceBlackTilesBank = $10 +DEF IntroMoveMon = $6ffb +DEF IntroMoveMonBank = $10 +DEF IntroCopyTiles = $702c +DEF IntroCopyTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $702f +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayIntroMoveSound = $7036 +DEF PlayIntroMoveSoundBank = $10 +DEF LoadIntroGraphics = $703f +DEF LoadIntroGraphicsBank = $10 +DEF PlayShootingStar = $7077 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $70d9 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $70fc +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $7105 +DEF PresentsTextStringBank = $10 +DEF IntroNidorinoAnimation0 = $710c +DEF IntroNidorinoAnimation0Bank = $10 +DEF IntroNidorinoAnimation1 = $710f +DEF IntroNidorinoAnimation1Bank = $10 +DEF IntroNidorinoAnimation2 = $711a +DEF IntroNidorinoAnimation2Bank = $10 +DEF IntroNidorinoAnimation3 = $7125 +DEF IntroNidorinoAnimation3Bank = $10 +DEF IntroNidorinoAnimation4 = $7130 +DEF IntroNidorinoAnimation4Bank = $10 +DEF IntroNidorinoAnimation5 = $713b +DEF IntroNidorinoAnimation5Bank = $10 +DEF IntroNidorinoAnimation6 = $7146 +DEF IntroNidorinoAnimation6Bank = $10 +DEF IntroNidorinoAnimation7 = $714f +DEF IntroNidorinoAnimation7Bank = $10 +DEF GameFreakIntro = $7158 +DEF GameFreakIntroBank = $10 +DEF FightIntroBackMon = $7298 +DEF FightIntroBackMonBank = $10 +DEF GameFreakIntroEnd = $7298 +DEF GameFreakIntroEndBank = $10 +DEF FightIntroBackMonEnd = $7898 +DEF FightIntroBackMonEndBank = $10 +DEF FightIntroFrontMon = $7898 +DEF FightIntroFrontMonBank = $10 +DEF FightIntroFrontMon2 = $7ad8 +DEF FightIntroFrontMon2Bank = $10 +DEF FightIntroFrontMon3 = $7d18 +DEF FightIntroFrontMon3Bank = $10 +DEF FightIntroFrontMonEnd = $7f58 +DEF FightIntroFrontMonEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $7f68 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7fa6 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $7fe4 +DEF Trade_MonInfoTextBank = $10 +DEF ViridianPokecenter_Blocks = $4000 +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $401c +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $401c +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $401c +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $401c +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_h = $402c +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $4059 +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $40b1 +DEF LavenderTown_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45e8 +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45e9 +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4626 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4664 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokecenter_Object = $4665 +DEF ViridianPokecenter_ObjectBank = $11 +DEF PokemonMansion1F_h = $4691 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $469d +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $46b3 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $46f2 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $46f9 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $46fe +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $4704 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $4714 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $471a +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4722 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4722 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $472f +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4739 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $475c +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $4763 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $4783 +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $47f4 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $484e +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4920 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $492c +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $493f +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4945 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4955 +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4955 +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4961 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $496d +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4979 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4985 +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4991 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $499d +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $49aa +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $49b0 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $49b6 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $49bc +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $49c2 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $49c8 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $49ce +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $49d2 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $49d8 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $49f1 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $49fb +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4a23 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4a34 +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4a55 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4a79 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4a9c +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4aa2 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4abc +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4acf +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4ad7 +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4aeb +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4b0d +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4b21 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4b3f +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4b5a +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4b64 +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4b7e +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4b95 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4ba0 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4bb5 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4bd6 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4c55 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4dbd +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4dc9 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4e26 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4e2b +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4e2f +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4e85 +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $4f0c +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $4f18 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $4f1b +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $4f1d +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $4f51 +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $4f6b +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4f89 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4f95 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4fab +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $4fc6 +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $4fcc +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5039 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $504d +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $504d +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5059 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $5065 +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $5071 +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $507e +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $5088 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $50a8 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $50b2 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $50ce +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $50d8 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $50f2 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $50fb +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $511e +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $5128 +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $5143 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $514f +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $517a +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $5184 +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $51a0 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $51aa +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $51cd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5237 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $52be +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $52ca +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $52e0 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $530e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $5314 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $5322 +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $5322 +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $532e +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $533a +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $5346 +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $5352 +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $535f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $5369 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $5385 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $538f +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2Text = $53a3 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $53ad +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $53c2 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $53ca +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3Text = $53e5 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $53ef +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $53ff +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5408 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4Text = $542a +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $5434 +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $5446 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $544f +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5Text = $5472 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $547c +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $5490 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $54a4 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $54c0 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $5522 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $55f4 +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5600 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $5613 +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $561b +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $5646 +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $56f3 +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $56f6 +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $56f9 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $56fe +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $5705 +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $570a +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $570f +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $5712 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $5715 +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5718 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $571b +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5720 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $5723 +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $5726 +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $572b +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5730 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $5735 +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $573c +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $5743 +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5748 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $574b +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5750 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $5755 +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $575a +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $575f +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $5762 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5767 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $576c +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $5775 +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $577a +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $5781 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $5784 +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $5787 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $578a +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $578d +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $5794 +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $579b +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $57b0 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $57fc +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $582c +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $585c +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5860 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $58a0 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $58aa +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $58aa +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $58b7 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $58c1 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $58eb +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $58f2 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5918 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5968 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5a3a +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5a46 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5a59 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5a61 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5a8c +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5acd +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5ad4 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5ad9 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5adc +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5ae3 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5aec +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5aef +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5af2 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5af7 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5afc +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5aff +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5b02 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5b05 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5b1b +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5b23 +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5b23 +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5b2f +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5b3c +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5b46 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5b65 +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5b6f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5bb0 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5bba +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5bd9 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5be4 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5c0e +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5c40 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5d12 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5d1e +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FDoorCallbackScript = $5d34 +DEF RocketHideoutB4FDoorCallbackScriptBank = $11 +DEF RocketHideoutB4FSetDefaultScript = $5d64 +DEF RocketHideoutB4FSetDefaultScriptBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5d6f +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5d77 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4F_TextPointers = $5dc2 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $5dd6 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $5dd6 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4F_TrainerHeader1 = $5de2 +DEF RocketHideoutB4F_TrainerHeader1Bank = $11 +DEF RocketHideoutB4F_TrainerHeader2 = $5dee +DEF RocketHideoutB4F_TrainerHeader2Bank = $11 +DEF RocketHideoutB4FGiovanniText = $5dfb +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $5ebd +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocket1Text = $5f2b +DEF RocketHideoutB4FRocket1TextBank = $11 +DEF RocketHideoutB4FRocket1BattleText = $5f35 +DEF RocketHideoutB4FRocket1BattleTextBank = $11 +DEF RocketHideoutB4FRocket1EndBattleText = $5f5c +DEF RocketHideoutB4FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket1AfterBattleText = $5f69 +DEF RocketHideoutB4FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket2Text = $5f7d +DEF RocketHideoutB4FRocket2TextBank = $11 +DEF RocketHideoutB4FRocket2BattleText = $5f87 +DEF RocketHideoutB4FRocket2BattleTextBank = $11 +DEF RocketHideoutB4FRocket2EndBattleText = $5fa2 +DEF RocketHideoutB4FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket2AfterBattleText = $5faa +DEF RocketHideoutB4FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket3Text = $5fc0 +DEF RocketHideoutB4FRocket3TextBank = $11 +DEF RocketHideoutB4FRocket3BattleText = $5fca +DEF RocketHideoutB4FRocket3BattleTextBank = $11 +DEF RocketHideoutB4FRocket3EndBattleText = $5ff4 +DEF RocketHideoutB4FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket3AfterBattleText = $5ffb +DEF RocketHideoutB4FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $603b +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $609a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $614e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $615a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6176 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $618b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $619e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $61a3 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $61a9 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $61b5 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $61b7 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $61e7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $61fe +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $620a +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $6216 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $6232 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6247 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $625a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6267 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $627d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6289 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $628b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $629a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $62b1 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $62b5 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $62c1 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $62c4 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $62d2 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $62e3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $630b +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $6327 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6378 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $643b +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6447 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $644a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6458 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6469 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6492 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $649f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $64e8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $6517 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6580 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $66e8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $66f4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $66f7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $66fd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $670e +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $673a +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6793 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6856 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6862 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6865 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6869 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $688b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $68a8 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $68c8 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $68d4 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $68d8 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $68de +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6905 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6932 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $695b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6981 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $698d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6991 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6997 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $69c3 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $69e5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $69fc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6a22 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6a2e +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6a32 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6a38 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6a7c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6aae +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6aeb +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6b11 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6b1d +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6b20 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6b26 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6b6f +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6bf6 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6c02 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6c15 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6c1b +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6c21 +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6c21 +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6c2e +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6c38 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6c49 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6c6b +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6cf2 +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6cfe +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6d11 +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6d17 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $6d27 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $6d27 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $6d33 +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $6d3f +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $6d4b +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $6d57 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $6d63 +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $6d6f +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $6d7b +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $6d88 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $6d92 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $6dbe +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $6dcd +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1Text = $6de5 +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $6def +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $6e06 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $6e1a +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $6e40 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $6e4a +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $6e67 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $6e74 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6e95 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $6e9f +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $6eb2 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $6ebf +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2Text = $6ee9 +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6ef3 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6f0d +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $6f25 +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $6f42 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $6f4c +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6f71 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $6f79 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3Text = $6f97 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $6fa1 +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6fb8 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6fca +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $6fe6 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $6ff0 +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $700c +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $701a +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $7040 +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $70a4 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $720c +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $7218 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $7270 +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7275 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7279 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $72c1 +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7348 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $7354 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $73ac +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $73b1 +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $73b5 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $73fd +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $7484 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $7490 +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $74f9 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $74fe +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $7506 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7535 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $753c +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7547 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $7592 +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $759d +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $75a9 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $7609 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $7690 +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $769c +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $76a8 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $76b0 +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $76ba +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $76ca +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $770a +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $7719 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7763 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $777f +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7789 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7789 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7796 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $77a5 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $77b8 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $77d1 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $77e1 +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $781f +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $78a6 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF CheckForHiddenEvent = $78c5 +DEF CheckForHiddenEventBank = $11 +DEF CheckIfCoordsInFrontOfPlayerMatch = $7926 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $11 +DEF HiddenEventMaps = $7965 +DEF HiddenEventMapsBank = $11 +DEF HiddenEventPointers = $79bb +DEF HiddenEventPointersBank = $11 +DEF HiddenEventsFor_TRADE_CENTER = $7a65 +DEF HiddenEventsFor_TRADE_CENTERBank = $11 +DEF HiddenEventsFor_COLOSSEUM = $7a72 +DEF HiddenEventsFor_COLOSSEUMBank = $11 +DEF HiddenEventsFor_REDS_HOUSE_2F = $7a7f +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_BLUES_HOUSE = $7a8c +DEF HiddenEventsFor_BLUES_HOUSEBank = $11 +DEF HiddenEventsFor_OAKS_LAB = $7a9f +DEF HiddenEventsFor_OAKS_LABBank = $11 +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $7ab8 +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_MART = $7ac5 +DEF HiddenEventsFor_VIRIDIAN_MARTBank = $11 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $7ac6 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_GYM = $7ad3 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $11 +DEF HiddenEventsFor_MUSEUM_1F = $7ae0 +DEF HiddenEventsFor_MUSEUM_1FBank = $11 +DEF HiddenEventsFor_PEWTER_GYM = $7aed +DEF HiddenEventsFor_PEWTER_GYMBank = $11 +DEF HiddenEventsFor_PEWTER_MART = $7afa +DEF HiddenEventsFor_PEWTER_MARTBank = $11 +DEF HiddenEventsFor_PEWTER_POKECENTER = $7afb +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_POKECENTER = $7b08 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_GYM = $7b15 +DEF HiddenEventsFor_CERULEAN_GYMBank = $11 +DEF HiddenEventsFor_CERULEAN_MART = $7b22 +DEF HiddenEventsFor_CERULEAN_MARTBank = $11 +DEF HiddenEventsFor_LAVENDER_POKECENTER = $7b23 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_POKECENTER = $7b30 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_GYM = $7b3d +DEF HiddenEventsFor_VERMILION_GYMBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_2F = $7baa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $11 +DEF HiddenEventsFor_CELADON_POKECENTER = $7bb1 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $11 +DEF HiddenEventsFor_CELADON_GYM = $7bbe +DEF HiddenEventsFor_CELADON_GYMBank = $11 +DEF HiddenEventsFor_GAME_CORNER = $7bcb +DEF HiddenEventsFor_GAME_CORNERBank = $11 +DEF HiddenEventsFor_CELADON_HOTEL = $7cec +DEF HiddenEventsFor_CELADON_HOTELBank = $11 +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $7cf9 +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $11 +DEF HiddenEventsFor_FUCHSIA_GYM = $7d06 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_GYM = $7d13 +DEF HiddenEventsFor_CINNABAR_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_POKECENTER = $7d3e +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $11 +DEF HiddenEventsFor_SAFFRON_GYM = $7d4b +DEF HiddenEventsFor_SAFFRON_GYMBank = $11 +DEF HiddenEventsFor_MT_MOON_POKECENTER = $7d52 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $11 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $7d5f +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_FOREST = $7d6c +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $11 +DEF HiddenEventsFor_MT_MOON_B2F = $7d79 +DEF HiddenEventsFor_MT_MOON_B2FBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU = $7d86 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $11 +DEF HiddenEventsFor_ROUTE_25 = $7d93 +DEF HiddenEventsFor_ROUTE_25Bank = $11 +DEF HiddenEventsFor_ROUTE_9 = $7da0 +DEF HiddenEventsFor_ROUTE_9Bank = $11 +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $7da7 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $11 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $7dba +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $11 +DEF HiddenEventsFor_ROUTE_10 = $7dc1 +DEF HiddenEventsFor_ROUTE_10Bank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $7dce +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $7dd5 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $7ddc +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $11 +DEF HiddenEventsFor_SAFFRON_POKECENTER = $7de3 +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $11 +DEF HiddenEventsFor_POKEMON_TOWER_5F = $7df0 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $11 +DEF HiddenEventsFor_ROUTE_13 = $7df7 +DEF HiddenEventsFor_ROUTE_13Bank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $7e04 +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $7e0b +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $11 +DEF HiddenEventsFor_SILPH_CO_5F = $7e12 +DEF HiddenEventsFor_SILPH_CO_5FBank = $11 +DEF HiddenEventsFor_SILPH_CO_9F = $7e19 +DEF HiddenEventsFor_SILPH_CO_9FBank = $11 +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $7e20 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $7e27 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $7e2e +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $11 +DEF HiddenEventsFor_POWER_PLANT = $7e35 +DEF HiddenEventsFor_POWER_PLANTBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $7e42 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $7e49 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7e50 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_2F = $7e5d +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_3F = $7e64 +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $7e71 +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $11 +DEF HiddenEventsFor_ROUTE_23 = $7e84 +DEF HiddenEventsFor_ROUTE_23Bank = $11 +DEF HiddenEventsFor_VICTORY_ROAD_2F = $7e97 +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $11 +DEF HiddenEventsFor_UNUSED_MAP_6F = $7ea4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $11 +DEF HiddenEventsFor_BILLS_HOUSE = $7eab +DEF HiddenEventsFor_BILLS_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_CITY = $7eb2 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSE = $7eb9 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSE = $7ec6 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSE = $7ed3 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSEBank = $11 +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $7ee0 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $11 +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $7ee7 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7efa +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $11 +DEF HiddenEventsFor_FIGHTING_DOJO = $7f0d +DEF HiddenEventsFor_FIGHTING_DOJOBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $7f26 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $11 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $7f2d +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $11 +DEF HiddenEventsFor_BIKE_SHOP = $7f3a +DEF HiddenEventsFor_BIKE_SHOPBank = $11 +DEF HiddenEventsFor_ROUTE_11 = $7f5f +DEF HiddenEventsFor_ROUTE_11Bank = $11 +DEF HiddenEventsFor_ROUTE_12 = $7f66 +DEF HiddenEventsFor_ROUTE_12Bank = $11 +DEF HiddenEventsFor_SILPH_CO_11F = $7f6d +DEF HiddenEventsFor_SILPH_CO_11FBank = $11 +DEF HiddenEventsFor_ROUTE_17 = $7f74 +DEF HiddenEventsFor_ROUTE_17Bank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $7f93 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $7fa0 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $11 +DEF HiddenEventsFor_CELADON_CITY = $7fad +DEF HiddenEventsFor_CELADON_CITYBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $7fb4 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $11 +DEF HiddenEventsFor_VERMILION_CITY = $7fbb +DEF HiddenEventsFor_VERMILION_CITYBank = $11 +DEF HiddenEventsFor_CERULEAN_CITY = $7fc2 +DEF HiddenEventsFor_CERULEAN_CITYBank = $11 +DEF HiddenEventsFor_ROUTE_4 = $7fc9 +DEF HiddenEventsFor_ROUTE_4Bank = $11 +DEF CeladonPokecenter_Blocks = $4000 +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $4000 +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $4000 +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $401c +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $401c +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $401c +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $4030 +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $4030 +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $4030 +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $4030 +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $4030 +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_h = $4040 +DEF Route7_hBank = $12 +DEF Route7_Object = $4062 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4091 +DEF Route7_BlocksBank = $12 +DEF ChangeBGPalColor0_4Frames = $40eb +DEF ChangeBGPalColor0_4FramesBank = $12 +DEF PredefShakeScreenVertically = $4103 +DEF PredefShakeScreenVerticallyBank = $12 +DEF PredefShakeScreenHorizontally = $4129 +DEF PredefShakeScreenHorizontallyBank = $12 +DEF Route7_Script = $4156 +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $4159 +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $415b +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4172 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $417e +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4181 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $4185 +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FMomHealScript = $41ef +DEF RedsHouse1FMomHealScriptBank = $12 +DEF RedsHouse1FMomYouShouldRestText = $4221 +DEF RedsHouse1FMomYouShouldRestTextBank = $12 +DEF RedsHouse1FMomLookingGreatText = $4248 +DEF RedsHouse1FMomLookingGreatTextBank = $12 +DEF RedsHouse1FTVText = $427f +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $42d5 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $42fa +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $430a +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4316 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4319 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $433b +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $43fd +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $4421 +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $4448 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $448f +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $44ae +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $44bd +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $44dc +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $44fb +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $4516 +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $4536 +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $4548 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $4563 +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $45c1 +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $45e9 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $45f5 +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $45f8 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $4600 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $4631 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4681 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $46c0 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $46f1 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $4719 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $4725 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $4728 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4758 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $475c +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $4836 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $483e +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $484a +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4881 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $48ce +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $4904 +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4950 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $4986 +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $49cf +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $49dd +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $49f2 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $4a1b +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4a27 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $4a56 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4ac7 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4ac8 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $4aec +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $4b10 +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $4b38 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $4b44 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $4b60 +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4b75 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4b87 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $4b8e +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4b98 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $4ba0 +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4ba2 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4bb1 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4bc8 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4bcc +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4bd8 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $4bdb +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1_PlayCryScript = $4be5 +DEF CeladonMansion1_PlayCryScriptBank = $12 +DEF CeladonMansion1FMeowthText = $4beb +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $4bfd +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $4c39 +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $4c4b +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $4c5f +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $4c76 +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4cbd +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4cd5 +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4ce1 +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4ce5 +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4ce7 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4cf8 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4d1f +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4d37 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4d43 +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3F_TextPointers = $4d46 +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4d56 +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3FGraphicArtistText = $4d66 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4d82 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4db7 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4e60 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4e7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4e9b +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4ec7 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4ed8 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4f20 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4f38 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4f44 +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4f47 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4f49 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4f5a +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4f79 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4f91 +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4f9d +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4fa3 +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4fab +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4fac +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4fad +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4fe2 +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenter_Object = $5013 +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $503f +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $504b +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $507a +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $5085 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $508d +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $509a +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $50dd +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $50f3 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $50f3 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $50ff +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $510b +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $5117 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5123 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $512f +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $513b +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5148 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $52ac +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $5313 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $536a +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $5375 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $537f +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $53a7 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $53b3 +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $53cd +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $53d7 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $53f2 +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $53fb +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5438 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $5442 +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $5463 +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $546d +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $548d +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5497 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $54c8 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $54ce +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $5507 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $5511 +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $553c +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5546 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $557b +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $5585 +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $55a2 +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $55af +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $55e3 +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $55ed +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $561b +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $5625 +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $5650 +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $56a4 +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $56d1 +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $56dd +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $56ef +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $570c +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5727 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $5732 +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5738 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5739 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $577a +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $5783 +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5789 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $57aa +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $57c4 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerk1Text = $57f9 +DEF GameCornerClerk1TextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $592a +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $595e +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuruText = $597a +DEF GameCornerFishingGuruTextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5a2a +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5a4c +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5a60 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $5ae5 +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5b0e +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerClerk2Text = $5b3b +DEF GameCornerClerk2TextBank = $12 +DEF GameCornerGentlemanText = $5be4 +DEF GameCornerGentlemanTextBank = $12 +DEF GameCornerRocketText = $5ca7 +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5d0e +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5d39 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5d9f +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5db6 +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5e12 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5e18 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5e1c +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5e24 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5e2c +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5e37 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5e9a +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5ef4 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5f00 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5f03 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5f0d +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5f5d +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5faa +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5fb8 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5fef +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $6017 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $6023 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $6026 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $6030 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $606a +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $608d +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $608e +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $60b7 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $60cb +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $60d7 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $60db +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $60e5 +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $60fe +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $612d +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $615c +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6190 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6270 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $62a2 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $62b6 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $62c2 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $62c6 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $62cc +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $62f1 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6321 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $635f +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $6385 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $6395 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $63a1 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $63a4 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $63aa +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $63dd +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $6419 +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $6439 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $645f +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $647b +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $6487 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $648d +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $6499 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $649a +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $64d0 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6502 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $65ff +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6601 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenter_Object = $6602 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $663a +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $6646 +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $664c +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $6654 +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $6655 +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $6681 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $66a5 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenter_Object = $66a6 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $66d2 +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $66de +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $66e1 +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $66e3 +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $6756 +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $6788 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $6794 +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $6797 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $679f +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $67a9 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $67ac +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $6859 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $68ae +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $68f1 +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $690f +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $691b +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $691e +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $6920 +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $693d +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $696f +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $6983 +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $698f +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $6992 +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $6998 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $6a8c +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $6ab2 +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $6ad5 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6aea +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $6b02 +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6b0e +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $6b11 +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $6b13 +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $6b40 +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $6b72 +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $6b7e +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $6b81 +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $6b85 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $6c25 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $6c54 +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $6c69 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $6c75 +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $6c86 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $6c8e +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6cd4 +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6cde +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6cf8 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6d0c +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6d11 +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6d17 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6d85 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6d92 +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6dad +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6e05 +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6e21 +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6e2d +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6e30 +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6e38 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6e5e +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6e7f +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6ea6 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6edc +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6efa +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6f06 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6f17 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6f1f +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6f65 +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6f6f +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6f89 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6f9d +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6fa1 +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6ff6 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $7005 +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $7037 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $7043 +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $7046 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $704c +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $705a +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $7082 +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $70a8 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $70c0 +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $70cc +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $70df +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $70e5 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $7101 +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $7101 +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $710d +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $7119 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $7125 +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $7131 +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $713d +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $7149 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $7156 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FHikerBattleText = $7160 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $717b +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $7183 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1Text = $71a6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FYoungster1BattleText = $71b0 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $71c6 +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $71d9 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $71fd +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $7207 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $7226 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $7230 +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdText = $724c +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $7256 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $7270 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $7280 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $729a +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $72a4 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $72c7 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $72d2 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2Text = $72f2 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster2BattleText = $72fc +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $731c +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $7323 +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3Text = $7342 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1FYoungster3BattleText = $734c +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $736d +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $7376 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $739b +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $73b4 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7445 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $75ad +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $75b9 +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $75e5 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7606 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2F_ScriptPointers = $7611 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $761d +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FCheckGotAFossil = $763f +DEF MtMoonB2FCheckGotAFossilBank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $7648 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $7668 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF MtMoonB2FPlayerNearDomeFossilCoords = $7698 +DEF MtMoonB2FPlayerNearDomeFossilCoordsBank = $12 +DEF MtMoonB2FPlayerNearHelixFossilCoords = $769f +DEF MtMoonB2FPlayerNearHelixFossilCoordsBank = $12 +DEF MtMoon3FSuperNerdMoveRightMovementData = $76a6 +DEF MtMoon3FSuperNerdMoveRightMovementDataBank = $12 +DEF MtMoon3FSuperNerdMoveUpMovementData = $76a7 +DEF MtMoon3FSuperNerdMoveUpMovementDataBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $76a9 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2F_TextPointers = $76e2 +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $76f6 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $76f6 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7702 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $770e +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2F_TrainerHeader3 = $771a +DEF MtMoonB2F_TrainerHeader3Bank = $12 +DEF MtMoonB2FSuperNerdText = $7727 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $776f +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $7798 +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $77ad +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $77d3 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $7817 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1Text = $782c +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7836 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $785f +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $786a +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2Text = $788b +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket2BattleText = $7895 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ad +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78b6 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3Text = $78cb +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FRocket3BattleText = $78d5 +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $78fc +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7906 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4Text = $792a +DEF MtMoonB2FRocket4TextBank = $12 +DEF MtMoonB2FRocket4BattleText = $7934 +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $7955 +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $795e +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2FDomeFossilText = $7985 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $79cf +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $7a18 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $7a33 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2F_Object = $7a4f +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $7ab5 +DEF MtMoonB2F_BlocksBank = $12 +DEF SafariZoneWest_h = $7c1d +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7c29 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7c2c +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7c3c +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7c4d +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7ca7 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7cd8 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7cf5 +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7d61 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7e24 +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7e30 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7e33 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7e35 +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7f81 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7f9b +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $615f +DEF ProfOakPicBank = $13 +DEF ChiefPic = $627d +DEF ChiefPicBank = $13 +DEF ScientistPic = $627d +DEF ScientistPicBank = $13 +DEF GiovanniPic = $63be +DEF GiovanniPicBank = $13 +DEF RocketPic = $649f +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6635 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $67be +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $6943 +DEF BrunoPicBank = $13 +DEF BrockPic = $6b3e +DEF BrockPicBank = $13 +DEF MistyPic = $6c40 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d30 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6eb5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fd6 +DEF KogaPicBank = $13 +DEF BlainePic = $7150 +DEF BlainePicBank = $13 +DEF SabrinaPic = $7252 +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73d0 +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74cf +DEF Rival2PicBank = $13 +DEF Rival3Pic = $7623 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $7779 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $78a4 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $7a71 +DEF AgathaPicBank = $13 +DEF LancePic = $7ba2 +DEF LancePicBank = $13 +DEF TradeCenter_h = $7d04 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7d10 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7d4c +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7d4e +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7d51 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7d5b +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7d6f +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7d7b +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7d7e +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7d80 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7d83 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7d8d +DEF Colosseum_BlocksBank = $13 +DEF _GivePokemon = $7da1 +DEF _GivePokemonBank = $13 +DEF SetPokedexOwnedFlag = $7e00 +DEF SetPokedexOwnedFlagBank = $13 +DEF GotMonText = $7e28 +DEF GotMonTextBank = $13 +DEF SentToBoxText = $7e3c +DEF SentToBoxTextBank = $13 +DEF BoxIsFullText = $7e67 +DEF BoxIsFullTextBank = $13 +DEF GetPredefPointer = $7ea5 +DEF GetPredefPointerBank = $13 +DEF DrawPlayerHUDAndHPBarPredef = $7ed5 +DEF DrawPlayerHUDAndHPBarPredefBank = $13 +DEF PredefPointers = $7ed5 +DEF PredefPointersBank = $13 +DEF CopyUncompressedPicToTilemapPredef = $7ed8 +DEF CopyUncompressedPicToTilemapPredefBank = $13 +DEF AnimateSendingOutMonPredef = $7edb +DEF AnimateSendingOutMonPredefBank = $13 +DEF ScaleSpriteByTwoPredef = $7ede +DEF ScaleSpriteByTwoPredefBank = $13 +DEF LoadMonBackPicPredef = $7ee1 +DEF LoadMonBackPicPredefBank = $13 +DEF CopyDownscaledMonTilesPredef = $7ee4 +DEF CopyDownscaledMonTilesPredefBank = $13 +DEF JumpMoveEffectPredef = $7ee7 +DEF JumpMoveEffectPredefBank = $13 +DEF HealPartyPredef = $7eea +DEF HealPartyPredefBank = $13 +DEF MoveAnimationPredef = $7eed +DEF MoveAnimationPredefBank = $13 +DEF DivideBCDPredefPredef = $7ef0 +DEF DivideBCDPredefPredefBank = $13 +DEF DivideBCDPredef2Predef = $7ef3 +DEF DivideBCDPredef2PredefBank = $13 +DEF AddBCDPredefPredef = $7ef6 +DEF AddBCDPredefPredefBank = $13 +DEF SubBCDPredefPredef = $7ef9 +DEF SubBCDPredefPredefBank = $13 +DEF DivideBCDPredef3Predef = $7efc +DEF DivideBCDPredef3PredefBank = $13 +DEF DivideBCDPredef4Predef = $7eff +DEF DivideBCDPredef4PredefBank = $13 +DEF InitPlayerDataPredef = $7f02 +DEF InitPlayerDataPredefBank = $13 +DEF FlagActionPredefPredef = $7f05 +DEF FlagActionPredefPredefBank = $13 +DEF HideObjectPredef = $7f08 +DEF HideObjectPredefBank = $13 +DEF IsObjectHiddenPredef = $7f0b +DEF IsObjectHiddenPredefBank = $13 +DEF ApplyOutOfBattlePoisonDamagePredef = $7f0e +DEF ApplyOutOfBattlePoisonDamagePredefBank = $13 +DEF AnyPartyAlivePredef = $7f11 +DEF AnyPartyAlivePredefBank = $13 +DEF ShowObjectPredef = $7f14 +DEF ShowObjectPredefBank = $13 +DEF ShowObject2Predef = $7f17 +DEF ShowObject2PredefBank = $13 +DEF ReplaceTileBlockPredef = $7f1a +DEF ReplaceTileBlockPredefBank = $13 +DEF InitPlayerData2Predef = $7f1d +DEF InitPlayerData2PredefBank = $13 +DEF LoadTilesetHeaderPredef = $7f20 +DEF LoadTilesetHeaderPredefBank = $13 +DEF LearnMoveFromLevelUpPredef = $7f23 +DEF LearnMoveFromLevelUpPredefBank = $13 +DEF LearnMovePredef = $7f26 +DEF LearnMovePredefBank = $13 +DEF GetQuantityOfItemInBagPredef = $7f29 +DEF GetQuantityOfItemInBagPredefBank = $13 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $7f2c +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $13 +DEF GiveItemPredef = $7f2f +DEF GiveItemPredefBank = $13 +DEF ChangeBGPalColor0_4FramesPredef = $7f32 +DEF ChangeBGPalColor0_4FramesPredefBank = $13 +DEF FindPathToPlayerPredef = $7f35 +DEF FindPathToPlayerPredefBank = $13 +DEF PredefShakeScreenVerticallyPredef = $7f38 +DEF PredefShakeScreenVerticallyPredefBank = $13 +DEF CalcPositionOfPlayerRelativeToNPCPredef = $7f3b +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $13 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $7f3e +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $13 +DEF PredefShakeScreenHorizontallyPredef = $7f41 +DEF PredefShakeScreenHorizontallyPredefBank = $13 +DEF UpdateHPBarPredef = $7f44 +DEF UpdateHPBarPredefBank = $13 +DEF HPBarLengthPredef = $7f47 +DEF HPBarLengthPredefBank = $13 +DEF Diploma_TextBoxBorderPredef = $7f4a +DEF Diploma_TextBoxBorderPredefBank = $13 +DEF DoubleOrHalveSelectedStatsPredef = $7f4d +DEF DoubleOrHalveSelectedStatsPredefBank = $13 +DEF ShowPokedexMenuPredef = $7f50 +DEF ShowPokedexMenuPredefBank = $13 +DEF EvolutionAfterBattlePredef = $7f53 +DEF EvolutionAfterBattlePredefBank = $13 +DEF SaveMainDataPredef = $7f56 +DEF SaveMainDataPredefBank = $13 +DEF InitOpponentPredef = $7f59 +DEF InitOpponentPredefBank = $13 +DEF CableClub_RunPredef = $7f5c +DEF CableClub_RunPredefBank = $13 +DEF DrawBadgesPredef = $7f5f +DEF DrawBadgesPredefBank = $13 +DEF ExternalClockTradeAnimPredef = $7f62 +DEF ExternalClockTradeAnimPredefBank = $13 +DEF BattleTransitionPredef = $7f65 +DEF BattleTransitionPredefBank = $13 +DEF CopyTileIDsFromListPredef = $7f68 +DEF CopyTileIDsFromListPredefBank = $13 +DEF PlayIntroPredef = $7f6b +DEF PlayIntroPredefBank = $13 +DEF GetIntroMoveSoundPredef = $7f6e +DEF GetIntroMoveSoundPredefBank = $13 +DEF FlashScreenPredef = $7f71 +DEF FlashScreenPredefBank = $13 +DEF GetTileAndCoordsInFrontOfPlayerPredef = $7f74 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $13 +DEF StatusScreenPredef = $7f77 +DEF StatusScreenPredefBank = $13 +DEF StatusScreen2Predef = $7f7a +DEF StatusScreen2PredefBank = $13 +DEF InternalClockTradeAnimPredef = $7f7d +DEF InternalClockTradeAnimPredefBank = $13 +DEF TrainerEngagePredef = $7f80 +DEF TrainerEngagePredefBank = $13 +DEF IndexToPokedexPredef = $7f83 +DEF IndexToPokedexPredefBank = $13 +DEF DisplayPicCenteredOrUpperRightPredef = $7f86 +DEF DisplayPicCenteredOrUpperRightPredefBank = $13 +DEF UsedCutPredef = $7f89 +DEF UsedCutPredefBank = $13 +DEF ShowPokedexDataPredef = $7f8c +DEF ShowPokedexDataPredefBank = $13 +DEF WriteMonMovesPredef = $7f8f +DEF WriteMonMovesPredefBank = $13 +DEF SaveMenuPredef = $7f92 +DEF SaveMenuPredefBank = $13 +DEF LoadSGBPredef = $7f95 +DEF LoadSGBPredefBank = $13 +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $7f98 +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $13 +DEF SetPartyMonTypesPredef = $7f9b +DEF SetPartyMonTypesPredefBank = $13 +DEF CanLearnTMPredef = $7f9e +DEF CanLearnTMPredefBank = $13 +DEF TMToMovePredef = $7fa1 +DEF TMToMovePredefBank = $13 +DEF _RunPaletteCommandPredef = $7fa4 +DEF _RunPaletteCommandPredefBank = $13 +DEF StarterDexPredef = $7fa7 +DEF StarterDexPredefBank = $13 +DEF _AddPartyMonPredef = $7faa +DEF _AddPartyMonPredefBank = $13 +DEF UpdateHPBar2Predef = $7fad +DEF UpdateHPBar2PredefBank = $13 +DEF DrawEnemyHUDAndHPBarPredef = $7fb0 +DEF DrawEnemyHUDAndHPBarPredefBank = $13 +DEF LoadTownMap_NestPredef = $7fb3 +DEF LoadTownMap_NestPredefBank = $13 +DEF PrintMonTypePredef = $7fb6 +DEF PrintMonTypePredefBank = $13 +DEF EmotionBubblePredef = $7fb9 +DEF EmotionBubblePredefBank = $13 +DEF EmptyFuncPredef = $7fbc +DEF EmptyFuncPredefBank = $13 +DEF AskNamePredef = $7fbf +DEF AskNamePredefBank = $13 +DEF PewterGuysPredef = $7fc2 +DEF PewterGuysPredefBank = $13 +DEF SavePartyAndDexDataPredef = $7fc5 +DEF SavePartyAndDexDataPredefBank = $13 +DEF LoadPartyAndDexDataPredef = $7fc8 +DEF LoadPartyAndDexDataPredefBank = $13 +DEF TryLoadSaveFilePredef = $7fcb +DEF TryLoadSaveFilePredefBank = $13 +DEF SaveCurrentBoxDataPredef = $7fce +DEF SaveCurrentBoxDataPredefBank = $13 +DEF DoInGameTradeDialoguePredef = $7fd1 +DEF DoInGameTradeDialoguePredefBank = $13 +DEF HallOfFamePCPredef = $7fd4 +DEF HallOfFamePCPredefBank = $13 +DEF DisplayDexRatingPredef = $7fd7 +DEF DisplayDexRatingPredefBank = $13 +DEF _LeaveMapAnimPredef = $7fda +DEF _LeaveMapAnimPredefBank = $13 +DEF EnterMapAnimPredef = $7fdd +DEF EnterMapAnimPredefBank = $13 +DEF GetTileTwoStepsInFrontOfPlayerPredef = $7fe0 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $13 +DEF CheckForCollisionWhenPushingBoulderPredef = $7fe3 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $13 +DEF PrintStrengthTextPredef = $7fe6 +DEF PrintStrengthTextPredefBank = $13 +DEF PickUpItemPredef = $7fe9 +DEF PickUpItemPredefBank = $13 +DEF PrintMoveTypePredef = $7fec +DEF PrintMoveTypePredefBank = $13 +DEF LoadMovePPsPredef = $7fef +DEF LoadMovePPsPredefBank = $13 +DEF DrawHPPredef = $7ff2 +DEF DrawHPPredefBank = $13 +DEF DrawHP2Predef = $7ff5 +DEF DrawHP2PredefBank = $13 +DEF DisplayElevatorFloorMenuPredef = $7ff8 +DEF DisplayElevatorFloorMenuPredefBank = $13 +DEF OaksAideScriptPredef = $7ffb +DEF OaksAideScriptPredefBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46e7 +DEF Route24_BlocksBank = $14 +DEF Route25_h = $479b +DEF Route25_hBank = $14 +DEF Route25_Object = $47b2 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4810 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $491e +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $4935 +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $4936 +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $4936 +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $494a +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49a4 +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49dc +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eef +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f49 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5c +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f6a +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f88 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa5 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4feb +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff3 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffb +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5001 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5019 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5019 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5025 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5031 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503d +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5049 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5055 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5061 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506d +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5079 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5085 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5092 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer1BattleText = $509c +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $50bb +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $50c3 +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2Text = $50de +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer2BattleText = $50e8 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $50ff +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $510a +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3Text = $5127 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer3BattleText = $5131 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $514c +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $5156 +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4Text = $516d +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer4BattleText = $5177 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $5188 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $5192 +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5Text = $51b0 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer5BattleText = $51ba +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $51d1 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $51da +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6Text = $51f5 +DEF Route20Swimmer6TextBank = $14 +DEF Route20Swimmer6BattleText = $51ff +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $521c +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $5225 +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMText = $523b +DEF Route20CooltrainerMTextBank = $14 +DEF Route20CooltrainerMBattleText = $5245 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $525b +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5265 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7Text = $5280 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer7BattleText = $528a +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52a0 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52b3 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8Text = $52d5 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer8BattleText = $52df +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $52fb +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $5301 +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9Text = $5335 +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22GetRivalTrainerNoByStarterScript = $53c4 +DEF Route22GetRivalTrainerNoByStarterScriptBank = $14 +DEF Route22MoveRivalRightScript = $53d4 +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53e9 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53ee +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5420 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5450 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1AfterBattleScript = $54a3 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $54fe +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5505 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $550d +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $5518 +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $553c +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5575 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2AfterBattleScript = $55cd +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5633 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $563a +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $563b +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $563f +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5663 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $5669 +DEF Route22Rival1TextBank = $14 +DEF Route22RivalBeforeBattleText1 = $5682 +DEF Route22RivalBeforeBattleText1Bank = $14 +DEF Route22RivalAfterBattleText1 = $56ed +DEF Route22RivalAfterBattleText1Bank = $14 +DEF Route22Rival1DefeatedText = $575a +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $576d +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival2Text = $579f +DEF Route22Rival2TextBank = $14 +DEF Route22RivalBeforeBattleText2 = $57b8 +DEF Route22RivalBeforeBattleText2Bank = $14 +DEF Route22RivalAfterBattleText2 = $5842 +DEF Route22RivalAfterBattleText2Bank = $14 +DEF Route22Rival2DefeatedText = $58b6 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $58d7 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22PokemonLeagueSignText = $5925 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $593a +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5949 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $5973 +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5979 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $59b5 +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $59bd +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $59d6 +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $59e4 +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $59e9 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $59ef +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $59f4 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $59f8 +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $59fe +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $5a03 +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $5a07 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5a1b +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5a20 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $5a26 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $5a36 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5a3f +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $5a48 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5a51 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5a5a +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $5a63 +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5a6c +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $5a75 +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5ab7 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $5abd +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5b23 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5b78 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5b93 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5ba6 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5bb1 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $5bbb +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $5bf7 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $5c08 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5c31 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5c41 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5c41 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5c4d +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5c59 +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5c65 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5c71 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5c7d +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5c8a +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5e07 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5e11 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5e2e +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5e3a +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3Text = $5e5c +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerM3BattleText = $5e66 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5e7f +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5e8a +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1Text = $5e9f +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24CooltrainerF1BattleText = $5ea9 +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5ec8 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5ed4 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1Text = $5eec +DEF Route24Youngster1TextBank = $14 +DEF Route24Youngster1BattleText = $5ef6 +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5f14 +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5f20 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2Text = $5f35 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24CooltrainerF2BattleText = $5f3f +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5f59 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5f63 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2Text = $5f7b +DEF Route24Youngster2TextBank = $14 +DEF Route24Youngster2BattleText = $5f85 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5fd1 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5fdd +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route25_Script = $5ff2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $6008 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $6049 +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $604f +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $6065 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $6065 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $6071 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $607d +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $6089 +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $6095 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $60a1 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $60ad +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $60b9 +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $60c5 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $60d2 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster1BattleText = $60dc +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $60fe +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $6109 +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2Text = $613b +DEF Route25Youngster2TextBank = $14 +DEF Route25Youngster2BattleText = $6145 +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $616f +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $617a +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMText = $6198 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerMBattleText = $61a2 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $61bd +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $61c3 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1Text = $61dc +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25CooltrainerF1BattleText = $61e6 +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6200 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $620b +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3Text = $6226 +DEF Route25Youngster3TextBank = $14 +DEF Route25Youngster3BattleText = $6230 +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6246 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6256 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2Text = $6280 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25CooltrainerF2BattleText = $628a +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $62ac +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $62b7 +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1Text = $62e1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker1BattleText = $62eb +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $630d +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $6315 +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2Text = $6332 +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker2BattleText = $633c +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6364 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $636c +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3Text = $638f +DEF Route25Hiker3TextBank = $14 +DEF Route25Hiker3BattleText = $6399 +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $63b9 +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $63bf +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $63e3 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $63fa +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $6406 +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $642d +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6432 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $644b +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6454 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $645a +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6484 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $649e +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $649e +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $64aa +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $64b6 +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $64c2 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $64ce +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $64da +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $64e7 +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $64f1 +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $6513 +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $651b +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $6546 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6550 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6570 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $6579 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $658e +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $6598 +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $65af +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $65b6 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $65d8 +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $65e2 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $65fd +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6605 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $6622 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $662c +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6644 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $664f +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2FMoltresText = $6669 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6673 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2F_Object = $6686 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6720 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $67a7 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $67b3 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $67b7 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $67b9 +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $67bb +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $67ff +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $68c3 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $68cf +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $68e5 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $6936 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6962 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $697a +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $697e +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $6985 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6991 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $69f0 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6a36 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $6a93 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6aad +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6acb +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6acb +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $6ad7 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $6ae3 +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $6aef +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $6afc +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6c5e +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6cc8 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6d1c +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6d65 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6d6f +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6d83 +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6d8b +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6dab +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6db5 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6dd1 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6dda +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6df2 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6dfc +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6e15 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6e21 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6e3a +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6e44 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6e64 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6e6c +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6e89 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6e9f +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6f3e +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6f60 +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6f8b +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $7057 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $70d7 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $714c +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $7158 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $716e +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $71af +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $71b7 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $71c7 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $71cd +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $71d7 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $71d7 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $71e4 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $71ee +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $720f +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $7220 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $724a +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $7280 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $72a6 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $7317 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7356 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $7428 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7434 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $744a +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $747b +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $7481 +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $74c0 +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $74d0 +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $74dc +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $74dc +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $74e8 +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $74f5 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $74ff +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $7516 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $7521 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistText = $753a +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7544 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $755e +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7567 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7597 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $75cd +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $760d +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7694 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $76a0 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $76b6 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $7707 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $7717 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $771d +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $772f +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $772f +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $773b +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $7748 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $7752 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $7768 +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $7772 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistText = $7790 +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $779a +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $77b6 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $77c1 +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $77e1 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $7810 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7855 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF InitBattleVariables = $7927 +DEF InitBattleVariablesBank = $14 +DEF ParalyzeEffect_ = $7979 +DEF ParalyzeEffect_Bank = $14 +DEF PrintCardKeyText = $79eb +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7a54 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $7a5f +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7a7d +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $7a95 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $7ab3 +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7b16 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7b29 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7b3d +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7b4a +DEF GetPrizeMenuIdBank = $14 +DEF PrizeDifferentMenuPtrs = $7bff +DEF PrizeDifferentMenuPtrsBank = $14 +DEF NoThanksText = $7c0b +DEF NoThanksTextBank = $14 +DEF PrizeMenuMon1Entries = $7c10 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7c14 +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7c1b +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7c1f +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7c26 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7c2a +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7c31 +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7c67 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7c7c +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7d07 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7d10 +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7d1a +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7d27 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7d3b +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7d4e +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7d57 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7d6a +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7d76 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7d84 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7ddc +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7e0d +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7e1b +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7e2c +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7e45 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7e93 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7edb +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7f33 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7f95 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7f9d +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7fa5 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7fad +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7fb7 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7fbf +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7fcc +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7fda +DEF IndigoPlateauHQTextBank = $14 +DEF Daycare_Blocks = $4000 +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $4000 +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $4000 +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $4010 +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF Route2_h = $4020 +DEF Route2_hBank = $15 +DEF Route2_Object = $4042 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $409e +DEF Route2_BlocksBank = $15 +DEF Route3_h = $4206 +DEF Route3_hBank = $15 +DEF Route3_Object = $4228 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $4275 +DEF Route3_BlocksBank = $15 +DEF Route4_h = $43b0 +DEF Route4_hBank = $15 +DEF Route4_Object = $43d2 +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $440c +DEF Route4_BlocksBank = $15 +DEF Route5_h = $45a1 +DEF Route5_hBank = $15 +DEF Route5_Object = $45c3 +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45f2 +DEF Route5_BlocksBank = $15 +DEF Route9_h = $46a6 +DEF Route9_hBank = $15 +DEF Route9_Object = $46c8 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $471e +DEF Route9_BlocksBank = $15 +DEF Route13_h = $482c +DEF Route13_hBank = $15 +DEF Route13_Object = $484e +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $48ab +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49b9 +DEF Route14_hBank = $15 +DEF Route14_Object = $49db +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a32 +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b40 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b62 +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bc8 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e98 +DEF Route19_hBank = $15 +DEF Route19_Object = $4eba +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f11 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $501f +DEF Route21_hBank = $15 +DEF Route21_Object = $5041 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $508d +DEF Route21_BlocksBank = $15 +DEF Route2_Script = $524f +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $5252 +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $525a +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5278 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5286 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5299 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $529f +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $52b3 +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $52b3 +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $52bf +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $52cb +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $52d7 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $52e3 +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $52ef +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $52fb +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $5307 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $5314 +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $534f +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5359 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $5371 +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $537d +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $539e +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $53a8 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $53c7 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $53d4 +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $53ff +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $5409 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $5424 +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $542b +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $5445 +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $544f +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $5461 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5477 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $54aa +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $54b4 +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $54cc +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $54df +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $5501 +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $550b +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5526 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $552e +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5552 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $555c +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5577 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $557e +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5598 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $55a2 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $55b9 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $55c2 +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $55dc +DEF Route3SignTextBank = $15 +DEF Route4_Script = $55f7 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $560a +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $5610 +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $561c +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $561c +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5629 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5649 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $5653 +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $5670 +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $567d +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $56ab +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $56c3 +DEF Route4SignTextBank = $15 +DEF Route5_Script = $56e1 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $56e4 +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $56e6 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $5705 +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $5718 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $571e +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5734 +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5734 +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5740 +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $574c +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5758 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5764 +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5770 +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $577c +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5788 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5794 +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $57a1 +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9CooltrainerM1Text = $57a7 +DEF Route9CooltrainerM1TextBank = $15 +DEF Route9CooltrainerM2Text = $57ad +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $57b3 +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $57b9 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $57bf +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $57c5 +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $57cb +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $57d1 +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $57d5 +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $57db +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $57f1 +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $57fc +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9CooltrainerM1BattleText = $5827 +DEF Route9CooltrainerM1BattleTextBank = $15 +DEF Route9CooltrainerM1EndBattleText = $5849 +DEF Route9CooltrainerM1EndBattleTextBank = $15 +DEF Route9CooltrainerM1AfterBattleText = $5850 +DEF Route9CooltrainerM1AfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $585f +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5886 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5890 +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $58a9 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $58c1 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $58cd +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $58eb +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5907 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5921 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5940 +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5963 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $596b +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5980 +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $59a5 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $59c3 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $59e4 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $59f8 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5a0f +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5a39 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5a52 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5a5c +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5a75 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5a92 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5aa5 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5aab +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5ac5 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5ac5 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5ad1 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5add +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5ae9 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5af5 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5b01 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5b0d +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5b19 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5b25 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5b31 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5b3e +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5b48 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5b65 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5b7d +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5b99 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5ba3 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5bc0 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5bc8 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5bea +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5bf4 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5c09 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5c12 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5c34 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5c3e +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5c57 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5c69 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5c8b +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5c95 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5cb5 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5ccb +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5cec +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5cf6 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $5d12 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $5d27 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $5d47 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $5d51 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $5d6b +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $5d7c +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $5d9d +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $5da7 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $5db5 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $5dc5 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $5df3 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $5dfd +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $5e09 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $5e18 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $5e28 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $5e32 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $5e4d +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $5e57 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $5e7d +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $5ea3 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $5ee4 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $5f02 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $5f15 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $5f1b +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $5f31 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $5f31 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $5f3d +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $5f49 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $5f55 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $5f61 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $5f6d +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $5f79 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $5f85 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $5f91 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $5f9d +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $5faa +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $5fb4 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $5fd9 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $5fe6 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6013 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $601d +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $603a +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6044 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $6060 +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $606a +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6099 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $60a2 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $60d4 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $60de +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $6104 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $610b +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $612f +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6139 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6155 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6161 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $617f +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6189 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $61a4 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $61af +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $61d7 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $61e1 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $6200 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6213 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6233 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $623d +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6259 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6263 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $627d +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6287 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $62ab +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $62b8 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $62e5 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $62ef +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $6307 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6312 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6335 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6351 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6364 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $636a +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $638a +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $638a +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6396 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $63a2 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $63ae +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $63ba +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $63c6 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $63d2 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $63de +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $63ea +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $63f6 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $6403 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $640d +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $642c +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6434 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $645d +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6467 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $6480 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6488 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $649d +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $64a7 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $64b8 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $64bf +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $64d9 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $64e3 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $6500 +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $650a +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $651f +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6529 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $653d +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6544 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $6560 +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $656a +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $658a +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6592 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $65b9 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $65c3 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $65d4 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $65e6 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $65fe +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $6608 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6621 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6627 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $663f +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6649 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6663 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6669 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6684 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $668e +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $66a5 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $66ac +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $66bb +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $66d9 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6723 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6757 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6771 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6798 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $67b2 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $67c5 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $67cb +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $67e1 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $67e1 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $67ed +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $67f9 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6805 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6811 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $681d +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6829 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6835 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6841 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $684d +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $685a +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM1BattleText = $6864 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6881 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $688c +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2Text = $68a5 +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19CooltrainerM2BattleText = $68af +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $68cd +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $68d5 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1Text = $68f2 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer1BattleText = $68fc +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6914 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $691c +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2Text = $6932 +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer2BattleText = $693c +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6956 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $695e +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3Text = $6975 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer3BattleText = $697f +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $699d +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $69a5 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4Text = $69c0 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer4BattleText = $69ca +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $69e7 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $69f2 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5Text = $6a0d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer5BattleText = $6a17 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6a3a +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6a44 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6Text = $6a66 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer6BattleText = $6a70 +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6a8c +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6a93 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7Text = $6aae +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer7BattleText = $6ab8 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6ad1 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6ade +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8Text = $6af4 +DEF Route19Swimmer8TextBank = $15 +DEF Route19Swimmer8BattleText = $6afe +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6b1b +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6b22 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6b48 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6b64 +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6b77 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6b7d +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6b8f +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6b8f +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6b9b +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6ba7 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6bb3 +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6bbf +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6bcb +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6bd7 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6be3 +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6bef +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6bfc +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher1BattleText = $6c06 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6c23 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6c2c +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2Text = $6c3f +DEF Route21Fisher2TextBank = $15 +DEF Route21Fisher2BattleText = $6c49 +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6c65 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6c78 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1Text = $6c90 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer1BattleText = $6c9a +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6cae +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6cb4 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2Text = $6ccc +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer2BattleText = $6cd6 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6cec +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6cf2 +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3Text = $6d0f +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer3BattleText = $6d19 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $6d2e +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $6d37 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4Text = $6d4e +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer4BattleText = $6d58 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $6d76 +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $6d7f +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5Text = $6da0 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Swimmer5BattleText = $6daa +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $6dbd +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $6dc6 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3Text = $6dd7 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher3BattleText = $6de1 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $6dfd +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $6e12 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4Text = $6e33 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher4BattleText = $6e3d +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $6e58 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $6e64 +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $6e84 +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $6e90 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $6e93 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $6e95 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $6fc7 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $6fe1 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $6fed +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $6ff0 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $6ffa +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $7032 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $7053 +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $706d +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $70a4 +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $70cc +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $70d8 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $70db +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $70dd +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $7227 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7249 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7255 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7258 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $725a +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $75a5 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $75bf +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $75cb +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $75ce +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $75d0 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7732 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $774c +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7758 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $776e +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7795 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $77c1 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $77cb +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $77d1 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $77d9 +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $77d9 +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $77e5 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $77f1 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $77fe +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7835 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FRocket1BattleText = $783f +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7852 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $785d +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistText = $7877 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FScientistBattleText = $7881 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7897 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $78a1 +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2Text = $78c0 +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket2BattleText = $78ca +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $78e3 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $78ee +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7907 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7961 +DEF SilphCo8F_BlocksBank = $15 +DEF GainExperience = $79d6 +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $7bf3 +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $7c26 +DEF BoostExpBank = $15 +DEF GainedText = $7c39 +DEF GainedTextBank = $15 +DEF WithExpAllText = $7c54 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $7c65 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $7c6c +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $7c82 +DEF GrewLevelTextBank = $15 +DEF DisplayDiploma = $7c9c +DEF DisplayDiplomaBank = $15 +DEF AdjustToPlayerNameLength = $7d35 +DEF AdjustToPlayerNameLengthBank = $15 +DEF DiplomaTextPointersAndCoords = $7d42 +DEF DiplomaTextPointersAndCoordsBank = $15 +DEF DiplomaText = $7d56 +DEF DiplomaTextBank = $15 +DEF DiplomaPlayer = $7d5f +DEF DiplomaPlayerBank = $15 +DEF DiplomaSama = $7d65 +DEF DiplomaSamaBank = $15 +DEF DiplomaCongrats = $7d68 +DEF DiplomaCongratsBank = $15 +DEF DiplomaGameFreak = $7d9b +DEF DiplomaGameFreakBank = $15 +DEF _GetSpritePosition1 = $7da3 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7dc3 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7de7 +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7e07 +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7e2b +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7ead +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7eb9 +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7f38 +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7f59 +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f8d +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $401c +DEF Route6_hBank = $16 +DEF Route6_Object = $403e +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4095 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $4149 +DEF Route8_hBank = $16 +DEF Route8_Object = $416b +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41e2 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42f0 +DEF Route10_hBank = $16 +DEF Route10_Object = $4312 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4372 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44da +DEF Route11_hBank = $16 +DEF Route11_Object = $44fc +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $457b +DEF Route11_BlocksBank = $16 +DEF Route12_h = $4689 +DEF Route12_hBank = $16 +DEF Route12_Object = $46b6 +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $472c +DEF Route12_BlocksBank = $16 +DEF Route15_h = $4948 +DEF Route15_hBank = $16 +DEF Route15_Object = $496a +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49e8 +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4af6 +DEF Route16_hBank = $16 +DEF Route16_Object = $4b18 +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4ba0 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c54 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c76 +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4cb8 +DEF Route18_BlocksBank = $16 +DEF OaksAideScript = $4d99 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4df5 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4e80 +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $4ed3 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $4f05 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $4f44 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $4f5f +DEF OaksAideNoRoomTextBank = $16 +DEF CalcLevelFromExperience = $4f8e +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4fb5 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $505b +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $5068 +DEF GrowthRateTableBank = $16 +DEF Route6_Script = $5080 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $5093 +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $5099 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50a7 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50a7 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50b3 +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50bf +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $50cb +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $50d7 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $50e3 +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $50f0 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $50fa +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $511f +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $512b +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $512b +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $5137 +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5141 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $516c +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6Youngster1Text = $5181 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $518b +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51a7 +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51b2 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $51d5 +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $51df +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $51f1 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $5206 +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $5227 +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5231 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $524d +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $525e +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $5280 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $528a +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52a3 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52ac +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $52d0 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $52ee +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5301 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $5307 +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $531b +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $531b +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $5327 +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5333 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $533f +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $534b +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $5357 +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $5363 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $536f +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $537b +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $5388 +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $5392 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53af +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $53ba +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $53d4 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $53de +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $53f5 +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $540a +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5423 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $542d +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $544a +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $5455 +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $5482 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $548c +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54a9 +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54b3 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $54e3 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $54ed +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5502 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $551b +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $5556 +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $5560 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $5581 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $5589 +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55ab +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55b5 +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $55d3 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $55e9 +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $5619 +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5623 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $563b +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5650 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $5679 +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $5683 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56a6 +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $56c4 +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $56f8 +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $570f +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5722 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $5728 +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $573c +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $573c +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $5748 +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $5754 +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $5760 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $576c +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $5778 +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $5785 +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $578f +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $57bd +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $57ce +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $57e9 +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $57f3 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $57fe +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $5824 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $583f +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $5849 +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $585f +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $5872 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $588b +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $5895 +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58b8 +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $58c8 +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $58e9 +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $58f3 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $590e +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5920 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $593a +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $5944 +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $5966 +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $5980 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59ab +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $59ba +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $59ca +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $59dd +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $59e3 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $59f9 +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $59f9 +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a05 +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a11 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a1d +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a29 +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a35 +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a41 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a4d +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a59 +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5a65 +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5a72 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5a7c +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5a8c +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5a9d +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5ab8 +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5ac2 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5ae2 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5af8 +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b13 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b1d +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b3b +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b4b +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5b67 +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5b71 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5b8b +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5ba0 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5bbc +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5bc6 +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5bea +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c06 +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c1d +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c27 +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c45 +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c56 +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5c77 +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5c81 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5c98 +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5ca9 +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5cca +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5cd4 +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5cfb +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d18 +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d47 +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d51 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5d6a +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5d81 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5d96 +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5da0 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5dbf +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5dd4 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5ded +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5df7 +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e0a +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e15 +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e1d +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e50 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5e79 +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5e95 +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5e95 +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ea1 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ead +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eb9 +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5ec5 +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5ed1 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5edd +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5eea +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f01 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f24 +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f53 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5f5d +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5f71 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5f7f +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5f97 +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fa1 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $5fc3 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $5fd6 +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $5ff3 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $5ffd +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $601a +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6023 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $604a +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $6054 +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $6075 +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $607f +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60ab +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60b5 +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $60cc +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $60d6 +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $60ff +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $6109 +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6132 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $6147 +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $6167 +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $6171 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $6195 +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $619d +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $61c0 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $61db +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $61e9 +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $61fc +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6202 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $621a +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $621a +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $6226 +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6232 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $623e +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $624a +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $6256 +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $6262 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $626e +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $627a +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $6286 +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $6293 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $6299 +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $629f +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62a5 +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62ab +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62b1 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62b7 +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $62bd +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $62c3 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $62c9 +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $62cd +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $62d3 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $62f3 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $62fa +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $633c +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $6362 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $636d +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $638c +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63b4 +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $63bf +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $63e4 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $6406 +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6411 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $6438 +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $6454 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $645f +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $6482 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64a5 +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64b8 +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $64d9 +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $6504 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $650f +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $6536 +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $655a +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $6564 +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $6590 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65b4 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $65cd +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $65e9 +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $65fe +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $660d +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $662b +DEF Route15SignTextBank = $16 +DEF Route16_Script = $6647 +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $665a +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $6665 +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $666d +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66a3 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $66cd +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $66e3 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $66e3 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $66ef +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $66fb +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $6707 +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6713 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $671f +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $672c +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $6736 +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6740 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $674b +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $6779 +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $6783 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $679d +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67a7 +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $67bc +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $67c6 +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $67d3 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $67dc +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6801 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $680b +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6823 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $682a +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $6862 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $686c +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $688b +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $6898 +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $68ca +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $68d4 +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $68ed +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $68fa +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $6929 +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6940 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $6963 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $6985 +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $699f +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69b9 +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $69cc +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $69d2 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $69dc +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $69dc +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $69e8 +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $69f4 +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a01 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a0b +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a33 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a39 +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a57 +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6a61 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6a78 +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6a90 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6ab4 +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6abe +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6ae1 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6ae8 +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b0a +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b24 +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b43 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b4f +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_CheckBikeInBag = $6b52 +DEF PokemonFanClub_CheckBikeInBagBank = $16 +DEF PokemonFanClub_TextPointers = $6b63 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubPikachuFanText = $6b73 +DEF PokemonFanClubPikachuFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6bd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubPikachuText = $6c46 +DEF PokemonFanClubPikachuTextBank = $16 +DEF PokemonFanClubSeelText = $6c68 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6c84 +DEF PokemonFanClubChairmanTextBank = $16 +DEF PokemonFanClubReceptionistText = $6f29 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClubSign1Text = $6f43 +DEF PokemonFanClubSign1TextBank = $16 +DEF PokemonFanClubSign2Text = $6f65 +DEF PokemonFanClubSign2TextBank = $16 +DEF PokemonFanClub_Object = $6f82 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $6fc0 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $6fd0 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $6fdc +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $6ff2 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $702e +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $705a +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $706b +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7071 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $707b +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $707b +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $7087 +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7093 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $709f +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $70ac +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $718c +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7196 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $71b0 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $71b9 +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2Text = $71df +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FScientist2BattleText = $71e9 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $7200 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $7207 +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1Text = $7228 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket1BattleText = $7232 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7249 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $724f +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2Text = $7286 +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FRocket2BattleText = $7290 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $72a8 +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $72b2 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $72cc +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $732e +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $73b5 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $73c1 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $73d7 +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $7413 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7424 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $742a +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7432 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7432 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $743e +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $744b +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7494 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $749e +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $74ba +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $74c1 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $74e9 +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $74f3 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $7510 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $7517 +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $754b +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $75bc +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7643 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $764f +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7665 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $768c +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $7696 +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $769c +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $76a8 +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $76a8 +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $76b4 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $76c1 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FRocketBattleText = $76cb +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $76ea +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $76f2 +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistText = $771a +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FScientistBattleText = $7724 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7738 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $773e +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $775a +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10F_Object = $7795 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $77f4 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $783c +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7848 +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $785e +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $788f +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7894 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $789e +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $789f +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $78d8 +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $78e3 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $78f5 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7913 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $791c +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $792f +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7931 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7931 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $793e +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7948 +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7a0c +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7a2a +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7aee +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7b12 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7bbb +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7bc7 +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7bd3 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7bdb +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7be3 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7be4 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7c36 +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7c51 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7c54 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7c93 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7c95 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7d59 +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7d73 +DEF HallOfFame_BlocksBank = $16 +DEF PrintBeginningBattleText = $7d87 +DEF PrintBeginningBattleTextBank = $16 +DEF WildMonAppearedText = $7e29 +DEF WildMonAppearedTextBank = $16 +DEF HookedMonAttackedText = $7e42 +DEF HookedMonAttackedTextBank = $16 +DEF EnemyAppearedText = $7e5a +DEF EnemyAppearedTextBank = $16 +DEF TrainerWantsToFightText = $7e68 +DEF TrainerWantsToFightTextBank = $16 +DEF UnveiledGhostText = $7e7c +DEF UnveiledGhostTextBank = $16 +DEF GhostCantBeIDdText = $7e9a +DEF GhostCantBeIDdTextBank = $16 +DEF PrintSendOutMonMessage = $7eb6 +DEF PrintSendOutMonMessageBank = $16 +DEF GoText = $7f0b +DEF GoTextBank = $16 +DEF DoItText = $7f15 +DEF DoItTextBank = $16 +DEF GetmText = $7f21 +DEF GetmTextBank = $16 +DEF EnemysWeakText = $7f2c +DEF EnemysWeakTextBank = $16 +DEF PrintPlayerMon1Text = $7f43 +DEF PrintPlayerMon1TextBank = $16 +DEF PlayerMon1Text = $7f47 +DEF PlayerMon1TextBank = $16 +DEF RetreatMon = $7f4d +DEF RetreatMonBank = $16 +DEF PlayerMon2Text = $7f53 +DEF PlayerMon2TextBank = $16 +DEF EnoughText = $7fa3 +DEF EnoughTextBank = $16 +DEF OKExclamationText = $7fad +DEF OKExclamationTextBank = $16 +DEF GoodText = $7fb6 +DEF GoodTextBank = $16 +DEF PrintComeBackText = $7fc1 +DEF PrintComeBackTextBank = $16 +DEF ComeBackText = $7fc5 +DEF ComeBackTextBank = $16 +DEF RemoveGuardDrink = $7fcc +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7fe4 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c0 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2FNoopScript = $40ce +DEF RedsHouse2FNoopScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40cf +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40d0 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40dc +DEF StarterDexBank = $17 +DEF Museum1F_h = $40eb +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40f7 +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4109 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $410d +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $412b +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $412c +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $4136 +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $432d +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $435d +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4478 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $44b3 +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $44db +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $4525 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $4531 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $4534 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $4542 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $4566 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $45ab +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $45c5 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $45fd +DEF Museum2FHikerTextBank = $17 +DEF Museum2FSpaceShuttleSignText = $4614 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4627 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $4647 +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $4677 +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4683 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $46b0 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $46bb +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $46c3 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $46d0 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4726 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4732 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4732 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $473f +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $4885 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $489d +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $4950 +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $495d +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4a0b +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4a15 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $4a4d +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $4a77 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $4a97 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4acd +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4b28 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $4b3b +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4b90 +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4ba7 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGym_Object = $4bc7 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $4bf1 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $4c14 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $4c20 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $4c26 +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4c2e +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4c2f +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4c5d +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4cd7 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenter_Object = $4cd8 +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4d04 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4d10 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4d16 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4d1e +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4d1f +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4d20 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4d60 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenter_Object = $4dc0 +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4dec +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4e08 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4e14 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4e42 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4e4d +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4e55 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4e62 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4e9f +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4ead +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4ead +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4eb9 +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4ec6 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4fb8 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $5047 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $505e +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $5069 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $50a2 +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $50ac +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $50d1 +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $50d9 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $5102 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $510c +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $512a +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $5136 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $5164 +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $5235 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $5267 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $528a +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5296 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5299 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $529f +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $52e3 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $531d +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $5343 +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $534f +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $5355 +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $535d +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $535e +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $535f +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $538a +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenter_Object = $53bf +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $53eb +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $53f7 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $53fa +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $5400 +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $546f +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $54f6 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $551c +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $5528 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $552e +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $5536 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $5537 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5576 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $559b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenter_Object = $559c +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $55c8 +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $55d4 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $55d7 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $55dd +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5656 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $567f +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $56a5 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $56b1 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $56e8 +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $5705 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $5710 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $5718 +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $5725 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5763 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5773 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5773 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $577f +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $578b +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $5798 +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $58c2 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $5927 +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $596e +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $598a +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $59c2 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $59cc +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $59f4 +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $5a05 +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $5a34 +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $5a3e +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $5a68 +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $5a74 +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $5aa5 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5aaf +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $5ad6 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5ae1 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $5b40 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $5c20 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5c5a +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5c87 +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5c93 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5c96 +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5ca4 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5e5d +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5e93 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5eb2 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5ed6 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5f35 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5f65 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5f71 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5f84 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5f8f +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5f97 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5fda +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $6017 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $6027 +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $6027 +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $6033 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $603f +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $604b +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $6058 +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $6104 +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $616b +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $6190 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $619a +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $61b4 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $61bd +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $61f4 +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $61fe +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $621e +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $622b +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6252 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $625c +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6292 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $629d +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $62c2 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $62cc +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $62ee +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $62f9 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $631f +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $637f +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $63dd +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $63ea +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $6432 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6450 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $645c +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $648a +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $6495 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $649d +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $64aa +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $64ed +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $6505 +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $6505 +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $6511 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $651d +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $6529 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $6535 +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $6541 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $654d +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $655a +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $66ba +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $673e +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6783 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6791 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymChanneler1BattleText = $679b +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $67c7 +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $67d2 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1Text = $681d +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymYoungster1BattleText = $6827 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $6847 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6857 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2Text = $6882 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymChanneler2BattleText = $688c +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $68ba +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $68c1 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2Text = $68ee +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymYoungster2BattleText = $68f8 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $6922 +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $6936 +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3Text = $6963 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymChanneler3BattleText = $696d +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6983 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6998 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3Text = $69bf +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster3BattleText = $69c9 +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $69ff +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $6a0a +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4Text = $6a53 +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymYoungster4BattleText = $6a5d +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $6aa1 +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6aa9 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGymGymGuideText = $6ace +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGym_Object = $6b89 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6cd3 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6d2d +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6d39 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6d3c +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6d42 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6d72 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6d9d +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6dc3 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6dcf +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6dea +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6dec +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6e1a +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6e4c +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6ed3 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6edf +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ee5 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6eed +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6eee +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6f12 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6f4b +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenter_Object = $6f4c +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6f78 +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6f84 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6f87 +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6f8b +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6fc1 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6ff4 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $7024 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $7030 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $7033 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $7037 +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $709c +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $70bd +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $70ed +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $70f9 +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $70fc +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $7100 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $712d +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $715d +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $718d +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $7199 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $719f +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $71a0 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $71a2 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $71b1 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $71d3 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $71df +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $71e7 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $71e9 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $7208 +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $722a +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7236 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $723e +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7240 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $726b +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $728d +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $7299 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $729f +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $72a3 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $72e8 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $7307 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $733d +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $73a0 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $73c8 +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $73d4 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $73ea +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7450 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $747c +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $749e +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $74a4 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $74ac +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $74ac +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $74b8 +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $74c4 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $74d1 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7532 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FRocket1BattleText = $753c +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $755a +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7561 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistText = $757d +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FScientistBattleText = $7587 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $75b0 +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $75c5 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2Text = $75ec +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket2BattleText = $75f6 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $7610 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7620 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $7639 +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7683 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $76f8 +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $7704 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7734 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $773a +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $7759 +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7767 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7767 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7773 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7780 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $778a +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $77aa +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $77b1 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $77ca +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $77d4 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $77f2 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $77fe +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $7816 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7862 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $78bc +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $78d7 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $78df +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $7903 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $790b +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $790c +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $7925 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $7959 +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $796a +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7980 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7991 +DEF KabutopsFossilTextBank = $17 +DEF DisplayMonFrontSpriteInBox = $79a9 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $79ea +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $79f9 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7a6e +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $7a94 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $7aa5 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $7aca +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $7ad0 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $7b12 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $7b34 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7b5d +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7c12 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7c40 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7c50 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7c5d +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7c6d +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7c77 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7cb3 +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7cef +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7d2e +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7d81 +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7dc7 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7dcf +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7de4 +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7e65 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7eb0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7f09 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7f3f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7f4e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7f8e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $442f +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $4439 +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445c +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $447f +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44aa +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44c9 +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f1 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452b +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4585 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4591 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459d +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a8 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45ae +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45fd +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $4602 +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4648 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4651 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $465a +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $467a +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467e +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4814 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $486c +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $488c +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48e6 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48f2 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $4905 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $490b +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4913 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4913 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $491f +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $492b +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4938 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4942 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4953 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4960 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2Text = $498c +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $4996 +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $49a5 +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b9 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3Text = $49d7 +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49e1 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49fd +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4a10 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a32 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a65 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4abf +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4acb +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4ade +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ae4 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4af0 +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4af0 +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4afc +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4b08 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b15 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b1f +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b32 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b44 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b56 +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b60 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b75 +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b7b +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b97 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4ba1 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4bb5 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bbe +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bd7 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c18 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c72 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c7e +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c91 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c97 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4cde +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4ce7 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4cf5 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4cf5 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4d01 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4d0d +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d19 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d26 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d53 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d5d +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d73 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d7c +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d90 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d9a +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4daf +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4dbb +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dd0 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dda +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ded +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4df5 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4e05 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4e0f +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e24 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e2b +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e45 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e7b +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4ebc +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f16 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f22 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f35 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f40 +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f4a +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f78 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f7b +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fd4 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fe4 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4ff2 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4ff2 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4ffe +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $500a +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5017 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $5021 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $5039 +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $5040 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2Text = $505c +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $5066 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $507d +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $5093 +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3Text = $50bf +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $50c9 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $50e3 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $50ea +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $510b +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5121 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $513e +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $5169 +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6F_Object = $51a1 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51db +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $523f +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $524b +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $525e +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $5269 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FEndBattleScript = $5273 +DEF PokemonTower7FEndBattleScriptBank = $18 +DEF PokemonTower7FHideNPCScript = $529c +DEF PokemonTower7FHideNPCScriptBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $52cc +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7FRocketLeaveMovementScript = $52fc +DEF PokemonTower7FRocketLeaveMovementScriptBank = $18 +DEF PokemonTower7FNPCCoordMovementTable = $5329 +DEF PokemonTower7FNPCCoordMovementTableBank = $18 +DEF PokemonTower7FRocket1ExitRightDownMovement = $5359 +DEF PokemonTower7FRocket1ExitRightDownMovementBank = $18 +DEF PokemonTower7FRocket1ExitDownRightMovement = $5361 +DEF PokemonTower7FRocket1ExitDownRightMovementBank = $18 +DEF PokemonTower7FRocketExitDownMovement = $5368 +DEF PokemonTower7FRocketExitDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitLeftDownMovement = $536e +DEF PokemonTower7FRocket2ExitLeftDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitDownLeftMovement = $5376 +DEF PokemonTower7FRocket2ExitDownLeftMovementBank = $18 +DEF PokemonTower7FRocket3ExitRightDownMovement = $537d +DEF PokemonTower7FRocket3ExitRightDownMovementBank = $18 +DEF PokemonTower7F_TextPointers = $5385 +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7F_TrainerHeader0 = $538d +DEF PokemonTower7F_TrainerHeader0Bank = $18 +DEF PokemonTower7F_TrainerHeaders = $538d +DEF PokemonTower7F_TrainerHeadersBank = $18 +DEF PokemonTower7F_TrainerHeader1 = $5399 +DEF PokemonTower7F_TrainerHeader1Bank = $18 +DEF PokemonTower7F_TrainerHeader2 = $53a5 +DEF PokemonTower7F_TrainerHeader2Bank = $18 +DEF PokemonTower7FRocket1Text = $53b2 +DEF PokemonTower7FRocket1TextBank = $18 +DEF PokemonTower7FRocket1BattleText = $53bc +DEF PokemonTower7FRocket1BattleTextBank = $18 +DEF PokemonTower7FRocket1EndBattleText = $53d7 +DEF PokemonTower7FRocket1EndBattleTextBank = $18 +DEF PokemonTower7FRocket1AfterBattleText = $53e0 +DEF PokemonTower7FRocket1AfterBattleTextBank = $18 +DEF PokemonTower7FRocket2Text = $53ee +DEF PokemonTower7FRocket2TextBank = $18 +DEF PokemonTower7FRocket2BattleText = $53f8 +DEF PokemonTower7FRocket2BattleTextBank = $18 +DEF PokemonTower7FRocket2EndBattleText = $5443 +DEF PokemonTower7FRocket2EndBattleTextBank = $18 +DEF PokemonTower7FRocket2AfterBattleText = $544f +DEF PokemonTower7FRocket2AfterBattleTextBank = $18 +DEF PokemonTower7FRocket3Text = $547b +DEF PokemonTower7FRocket3TextBank = $18 +DEF PokemonTower7FRocket3BattleText = $5485 +DEF PokemonTower7FRocket3BattleTextBank = $18 +DEF PokemonTower7FRocket3EndBattleText = $54a3 +DEF PokemonTower7FRocket3EndBattleTextBank = $18 +DEF PokemonTower7FRocket3AfterBattleText = $54b1 +DEF PokemonTower7FRocket3AfterBattleTextBank = $18 +DEF PokemonTower7FMrFujiText = $54c9 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55d3 +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55fd +DEF PokemonTower7F_BlocksBank = $18 +DEF CeladonMart1F_h = $5657 +DEF CeladonMart1F_hBank = $18 +DEF CeladonMart1F_Script = $5663 +DEF CeladonMart1F_ScriptBank = $18 +DEF CeladonMart1F_TextPointers = $5666 +DEF CeladonMart1F_TextPointersBank = $18 +DEF CeladonMart1FReceptionistText = $566c +DEF CeladonMart1FReceptionistTextBank = $18 +DEF CeladonMart1FDirectorySignText = $56a8 +DEF CeladonMart1FDirectorySignTextBank = $18 +DEF CeladonMart1FCurrentFloorSignText = $5701 +DEF CeladonMart1FCurrentFloorSignTextBank = $18 +DEF CeladonMart1F_Object = $5711 +DEF CeladonMart1F_ObjectBank = $18 +DEF CeladonMart1F_Blocks = $5751 +DEF CeladonMart1F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5779 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $58e9 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $5912 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $5928 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5934 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5947 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $594d +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $5969 +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $5969 +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5975 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5981 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForestYoungster1Text = $598e +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $59c0 +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster2BattleText = $59ca +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $59e9 +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5a01 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3Text = $5a17 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster3BattleText = $5a21 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5a3e +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5a4d +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4Text = $5a66 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestYoungster4BattleText = $5a70 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $5a8d +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $5a9e +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestYoungster5Text = $5ade +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5b19 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5b57 +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5b76 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5ba3 +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5be2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5c22 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForest_Object = $5c3d +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5cbc +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5cc8 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5ccc +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5cd0 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5d17 +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5d54 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5dbc +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5e70 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5e7c +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5e88 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5e90 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5e9a +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5e9b +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5ef3 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5f0d +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5f4a +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5f9b +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5fb8 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5fbe +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $6013 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $60ca +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $60ea +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $6111 +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $6180 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $61da +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $628e +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $629a +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $629d +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $629e +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $62d2 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $630e +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $631a +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $632d +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $6333 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $633d +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $633d +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $6349 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $6356 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6379 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $6391 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $63b9 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $63c3 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $63dc +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $63eb +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $6416 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $6420 +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $6439 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $6442 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $6474 +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $64aa +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $64f0 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $64fc +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $6500 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $650e +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $652a +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $654a +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $656d +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $6594 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $65cd +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $65fa +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $66b9 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $66ef +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $6727 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $6733 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $6739 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $6745 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $674b +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6785 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $6817 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $68ab +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $68c7 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $6919 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $692c +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $6942 +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $696f +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6987 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $6993 +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $699f +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $69b2 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $69b8 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $69ce +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $69ce +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $69da +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $69e6 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $69f2 +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $69ff +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $6a09 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $6a30 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $6a3a +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6a51 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6a5b +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $6a79 +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6a8c +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $6aa8 +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $6ab2 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6acb +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6adc +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $6b06 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $6b10 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $6b2c +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $6b3f +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6b70 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6b98 +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6bb6 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $6bd0 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6be7 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6c07 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6c34 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6cb3 +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6d13 +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6d1f +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6d38 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6d3e +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6d58 +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6d58 +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6d64 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6d70 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6d7c +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6d89 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d93 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6db0 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6dc4 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherText = $6de1 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6deb +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6e02 +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6e0c +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6e33 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6e3d +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6e63 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6e6d +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6e88 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6e92 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6eb1 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6ebb +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6ed2 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6f2b +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6f5a +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6f83 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6fc4 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6ff5 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $7028 +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRooms_Object = $704e +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $710a +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $7116 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $7129 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $712f +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $7145 +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $7145 +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $7151 +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $715d +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $7169 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $7175 +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $7181 +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $718e +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $7198 +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $71af +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $71c0 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $71d7 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $71e1 +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $71fb +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $7212 +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $7231 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $723b +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7252 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7260 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $7288 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $7292 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $72ac +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $72b8 +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $72de +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $72e8 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $7301 +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $730b +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherText = $732a +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7334 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7370 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $737e +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $73a0 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $73db +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRooms_Object = $73f4 +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7499 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $74a5 +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $74a8 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $74a9 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $74bd +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $74c9 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $74cc +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $74cd +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $74e1 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $74ed +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $74f0 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $74f1 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $7505 +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $766d +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7679 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $768f +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $76b3 +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $76b6 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $76e2 +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FTeamRocketLeavesScript = $76ec +DEF SilphCo11FTeamRocketLeavesScriptBank = $18 +DEF SilphCo11FResetCurScript = $7743 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $7747 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $774e +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $775a +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScript = $7799 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScriptBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $77a6 +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniBattleFacingScript = $77e9 +DEF SilphCo11FGiovanniBattleFacingScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $7812 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11F_TextPointers = $7836 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $7842 +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $7842 +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11F_TrainerHeader1 = $784e +DEF SilphCo11F_TrainerHeader1Bank = $18 +DEF SilphCo11FSilphPresidentText = $785b +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79a7 +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79e6 +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a51 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a66 +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocket1Text = $7ad6 +DEF SilphCo11FRocket1TextBank = $18 +DEF SilphCo11FRocket1BattleText = $7ae0 +DEF SilphCo11FRocket1BattleTextBank = $18 +DEF SilphCo11FRocket1EndBattleText = $7afa +DEF SilphCo11FRocket1EndBattleTextBank = $18 +DEF SilphCo11FRocket1AfterBattleText = $7b04 +DEF SilphCo11FRocket1AfterBattleTextBank = $18 +DEF SilphCo11FRocket2Text = $7b19 +DEF SilphCo11FRocket2TextBank = $18 +DEF SilphCo11FRocket2BattleText = $7b23 +DEF SilphCo11FRocket2BattleTextBank = $18 +DEF SilphCo11FRocket2EndBattleText = $7b3a +DEF SilphCo11FRocket2EndBattleTextBank = $18 +DEF SilphCo11FRocket2AfterBattleText = $7b45 +DEF SilphCo11FRocket2AfterBattleTextBank = $18 +DEF SilphCo10FPorygonText = $7b64 +DEF SilphCo10FPorygonTextBank = $18 +DEF SilphCo11F_Object = $7b88 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7bd0 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7c21 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7c4a +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c5b +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c75 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c91 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7cb2 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7ce0 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7d06 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7d3b +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d65 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d90 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7dbc +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7dde +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7ded +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7dff +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7e22 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e74 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e97 +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7ed8 +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7f15 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7f29 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f4d +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f7a +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f98 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f99 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7fa1 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7fbc +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7fcf +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $45e0 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4de0 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4de0 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5270 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5270 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53a0 +DEF House_GFXBank = $19 +DEF House_Block = $5980 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bb0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $6190 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6610 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6bf0 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d60 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7350 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $76f0 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b50 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4050 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4050 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4050 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4650 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4650 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d90 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d90 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5390 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5390 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $55e0 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $55e0 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $55e0 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bd0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bd0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bd0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63d0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69d0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71d0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77d0 +DEF Facility_BlockBank = $1a +DEF DecrementPP = $7fd0 +DEF DecrementPPBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF HallOfFamePC = $4000 +DEF HallOfFamePCBank = $1c +DEF FadeInCredits = $4061 +DEF FadeInCreditsBank = $1c +DEF DisplayCreditsMon = $4072 +DEF DisplayCreditsMonBank = $1c +DEF CreditsMons = $40d8 +DEF CreditsMonsBank = $1c +DEF ScrollCreditsMonLeft = $40e7 +DEF ScrollCreditsMonLeftBank = $1c +DEF ScrollCreditsMonLeft_SetSCX = $40f9 +DEF ScrollCreditsMonLeft_SetSCXBank = $1c +DEF HoFGBPalettes = $4107 +DEF HoFGBPalettesBank = $1c +DEF CreditsCopyTileMapToVRAM = $410b +DEF CreditsCopyTileMapToVRAMBank = $1c +DEF ShiftFontColorIndex = $4118 +DEF ShiftFontColorIndexBank = $1c +DEF FillFourRowsWithBlack = $4122 +DEF FillFourRowsWithBlackBank = $1c +DEF FillMiddleOfScreenWithWhite = $412a +DEF FillMiddleOfScreenWithWhiteBank = $1c +DEF CreditsDelay = $4135 +DEF CreditsDelayBank = $1c +DEF Credits = $413a +DEF CreditsBank = $1c +DEF TheEndUpperTextString = $41d8 +DEF TheEndUpperTextStringBank = $1c +DEF TheEndLowerTextString = $41e5 +DEF TheEndLowerTextStringBank = $1c +DEF CreditsRollPointers = $41f2 +DEF CreditsRollPointersBank = $1c +DEF CreditsTextPointers = $4280 +DEF CreditsTextPointersBank = $1c +DEF CreditsTextOffsets = $445a +DEF CreditsTextOffsetsBank = $1c +DEF TheEndGfx = $4485 +DEF TheEndGfxBank = $1c +DEF LoadShootingStarGraphics = $4525 +DEF LoadShootingStarGraphicsBank = $1c +DEF TheEndGfxEnd = $4525 +DEF TheEndGfxEndBank = $1c +DEF AnimateShootingStar = $4569 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $4613 +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $4617 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $4617 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $4623 +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $462b +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $4633 +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $463b +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $4643 +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $4644 +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4665 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $46a5 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $46a5 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $46b5 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $46b5 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $46c5 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $46c5 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $4790 +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $479f +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $4808 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF HoFDisplayMonInfo = $4817 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4850 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4862 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $4891 +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $489b +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4908 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $4910 +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4917 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $4922 +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4949 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $4955 +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $4974 +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $4984 +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4a08 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4a28 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4a44 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4a54 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4a61 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $4ae3 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $4afb +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $4b0b +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $4ba0 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $4bb8 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $4bce +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4bff +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $4c28 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4c40 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4c64 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4c68 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4c81 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $4ca6 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $4cc3 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $4cd0 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $4cd8 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4cfa +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4d07 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $4d9b +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $4da4 +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $4db2 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $4dc2 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $4dd2 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $4dea +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4e26 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4e36 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $4e96 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $4ed9 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4f3e +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4f4e +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4f5b +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4f85 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4fab +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4fb0 +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4fb9 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4fc5 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4fd5 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4fde +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $5016 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $504c +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $5065 +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $50c9 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $50c9 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $50de +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $50eb +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $5136 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $517e +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $51ab +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $51ea +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $5216 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $5220 +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $5244 +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $5250 +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $5269 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $5272 +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $5285 +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $5290 +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $52bc +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $52cd +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $52ff +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $5331 +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $536a +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $5370 +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $537a +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $538c +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $539a +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $53aa +DEF DisplayTownMapBank = $1c +DEF TownMapOrder = $547f +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $54ae +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $54ae +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $54ce +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $54ce +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $54f8 +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $54fe +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $55e2 +DEF ToTextBank = $1c +DEF FourSpacesText = $55e7 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $55ec +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $560f +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5617 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5617 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $567c +DEF CompressedMapBank = $1c +DEF ExitTownMap = $574a +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $5763 +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $578e +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $57e9 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $57f4 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5809 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5815 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $581d +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $5842 +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5875 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $588d +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $58af +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $591e +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $5a0f +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5a13 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5a17 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5a1a +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $5a1e +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5a22 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5a26 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $5a2b +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $5a30 +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5a34 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5a39 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $5a3e +DEF Route1NameBank = $1c +DEF Route2Name = $5a45 +DEF Route2NameBank = $1c +DEF Route3Name = $5a4c +DEF Route3NameBank = $1c +DEF Route4Name = $5a53 +DEF Route4NameBank = $1c +DEF Route5Name = $5a5a +DEF Route5NameBank = $1c +DEF Route6Name = $5a61 +DEF Route6NameBank = $1c +DEF Route7Name = $5a68 +DEF Route7NameBank = $1c +DEF Route8Name = $5a6f +DEF Route8NameBank = $1c +DEF Route9Name = $5a76 +DEF Route9NameBank = $1c +DEF Route10Name = $5a7d +DEF Route10NameBank = $1c +DEF Route11Name = $5a85 +DEF Route11NameBank = $1c +DEF Route12Name = $5a8d +DEF Route12NameBank = $1c +DEF Route13Name = $5a95 +DEF Route13NameBank = $1c +DEF Route14Name = $5a9d +DEF Route14NameBank = $1c +DEF Route15Name = $5aa5 +DEF Route15NameBank = $1c +DEF Route16Name = $5aad +DEF Route16NameBank = $1c +DEF Route17Name = $5ab5 +DEF Route17NameBank = $1c +DEF Route18Name = $5abd +DEF Route18NameBank = $1c +DEF Route19Name = $5ac5 +DEF Route19NameBank = $1c +DEF Route20Name = $5ace +DEF Route20NameBank = $1c +DEF Route21Name = $5ad7 +DEF Route21NameBank = $1c +DEF Route22Name = $5ae0 +DEF Route22NameBank = $1c +DEF Route23Name = $5ae8 +DEF Route23NameBank = $1c +DEF Route24Name = $5af0 +DEF Route24NameBank = $1c +DEF Route25Name = $5af8 +DEF Route25NameBank = $1c +DEF ViridianForestName = $5b00 +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5b07 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5b0e +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5b17 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $5b20 +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5b29 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5b30 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5b36 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $5b3b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5b41 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $5b4b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5b53 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5b58 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5b62 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5b67 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $5b6f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5b78 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $5b82 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $5b8a +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $5b8a +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $5bbb +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $5bc3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $5bce +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $5c2d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5c30 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5c35 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5c55 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $5c84 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5d2c +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5d46 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5d54 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $5d87 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $5dad +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5dd1 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5e1d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5e3d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5e5d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $5e7d +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $5e9d +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $5ebd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5edd +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5efd +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5f1d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5f9d +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $6032 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $6043 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $6093 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $6125 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $6144 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $6194 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $619c +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $61d2 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_TrainerString = $61dc +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $61de +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $61e4 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $61ee +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $61f8 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $6202 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $6214 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $6231 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $625e +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $626c +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $6299 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $62a0 +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $62b5 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $62e0 +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $62f1 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $631b +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $6322 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $633a +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $6365 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $6373 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $639d +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $63a4 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $63bf +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $63df +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $63e6 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $6428 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $642f +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $645b +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $6462 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $647f +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $6486 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $648d +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $6494 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $649b +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $64a7 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $64f7 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $651b +DEF SetPal_TrainerCardBank = $1c +DEF SetPalFunctions = $6553 +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $656f +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6577 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $657d +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF InitPartyMenuBlkPacket = $6596 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $65a2 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $65cb +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $6604 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6645 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $666b +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $66cc +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $66d5 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6714 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6720 +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6728 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $673e +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $674e +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $676e +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $677e +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $678e +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $67ae +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $67ce +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $67ee +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $681e +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $685e +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $687e +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $688e +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $689e +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $68ae +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $68be +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $68ce +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $68de +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $68ee +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $68fe +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $690e +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $691e +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalTrnPacket = $692e +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $693e +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $694e +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $695e +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $696e +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $697e +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $698e +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $699e +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $69ae +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $69be +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $69ce +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $69de +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $69ee +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $69fe +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $6a0e +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $6a1e +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $6ab6 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $6bde +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $743e +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $7a3e +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7a74 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7a89 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $7afa +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7b27 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $7b61 +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $7b62 +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7b6b +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7b74 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $7bb1 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $7bc6 +DEF WouldYouLikeToSaveTextBank = $1c +DEF GameSavedText = $7be3 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7bfa +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7c26 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7c7d +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7caa +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7ce3 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7cec +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $7cf9 +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7d13 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $7d1b +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7d79 +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7da6 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $7dd4 +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7e50 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7e64 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7e94 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7e9c +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7ebe +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7ee3 +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7ee8 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7f1c +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7f2d +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7f69 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7f9b +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7fad +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7fc6 +DEF ClearAllSRAMBanksBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a01 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a62 +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4ae9 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4af5 +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4aff +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b01 +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4be2 +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bf2 +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c3e +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4ca5 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cec +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d52 +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4d9d +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4dd8 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4dfa +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e14 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e36 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ee6 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f01 +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f2a +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f37 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f43 +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f52 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f5d +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f76 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f82 +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f8e +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f92 +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4f98 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fd1 +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $501e +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $504e +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $5074 +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $5080 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5086 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $508e +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $508f +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50ca +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $510c +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenter_Object = $510d +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5139 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5145 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5148 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5152 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $5396 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53d7 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5404 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5418 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Script = $5424 +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $5430 +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $543e +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $547d +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $5481 +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $5497 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $54a5 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $54de +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $54ec +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $54fa +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $550b +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5510 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $551c +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $552d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $56a9 +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5724 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $5748 +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF SafariZoneGate_Object = $5815 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5845 +DEF SafariZoneGate_BlocksBank = $1d +DEF FuchsiaGym_h = $5851 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $585d +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $588e +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $5899 +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $58a1 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $58ae +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $58ec +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $5902 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $5902 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $590e +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $591a +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $5926 +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5932 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $593e +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $594b +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5a7b +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $5ad9 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $5b2c +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $5b38 +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5b42 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5b94 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $5ba4 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $5bca +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $5bd4 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5c01 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5c0a +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5c35 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5c3f +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5c5b +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5c71 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5ca2 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5cac +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5cd7 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5ce8 +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5d2a +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5d34 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5d6c +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5d74 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5d8d +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5d97 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5dcc +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5dd8 +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5e07 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5eb3 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5f05 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5f32 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5f3e +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5f42 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5f48 +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5f7e +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5fae +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5fd2 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5ff8 +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $6014 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $6020 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $602f +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $6059 +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $6064 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGym_ScriptPointers = $606a +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $6072 +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $609b +DEF MovementNpcToLeftAndUpBank = $1d +DEF MovementNpcToLeft = $609e +DEF MovementNpcToLeftBank = $1d +DEF CinnabarGymGetOpponentTextScript = $60a0 +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymFlagAction = $60b5 +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGymOpenGateScript = $60ba +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymBlainePostBattleScript = $610e +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $611b +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $6163 +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $617b +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $61a3 +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $62b8 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $6306 +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $6361 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $636d +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $63e6 +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $645d +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $64cd +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $6540 +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $65e7 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $665c +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $66d7 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $676b +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $67c5 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarLab_h = $681f +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $682b +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $682f +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $6839 +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $687c +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $689e +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $68ab +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $68b9 +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $68c6 +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6904 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $6928 +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6934 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $6937 +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $693d +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $6972 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $697a +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $6980 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $6988 +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $69ae +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $69be +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $69ca +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $69cd +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $69d7 +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $6ab7 +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6ade +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $6b6b +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $6b7a +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6ba3 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6bb3 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6bbf +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6bc2 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6bc6 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6bf6 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6bfa +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6d03 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6d11 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6d19 +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6d39 +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6d49 +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6d55 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6d5b +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6d63 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6d64 +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6da7 +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6df4 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenter_Object = $6df5 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6e21 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6e2d +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6e30 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6e36 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6e5f +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6e80 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6ea6 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6eb2 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6eb5 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6ebb +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6ee7 +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6f32 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6f48 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6f76 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6f82 +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6f8e +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6f96 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6fac +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6fad +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6fc8 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6fcf +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $7020 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $7049 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $7079 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $707f +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $70ac +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $70c4 +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $70e5 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $70e8 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $70fe +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $7119 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $711e +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $712d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $713b +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $7145 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $7248 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $72ae +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $7316 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $737b +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $7384 +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $740d +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $74b9 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $752c +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $755c +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $756c +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $7578 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $758e +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $75b3 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $75b8 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $75c2 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $75c3 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $75df +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7620 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7629 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $763c +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $764e +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $7652 +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $7652 +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $765f +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $7669 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $76fb +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7708 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $7756 +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $7772 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $779e +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $77bc +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $77c8 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $77de +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $77ff +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $7804 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $780e +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $780f +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $782b +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $786c +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $7875 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $7888 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $789a +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $789e +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $789e +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $78ab +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $78b5 +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $793d +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $7955 +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $797e +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $799a +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $79c6 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $79e4 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $79f0 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $7a06 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7a27 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7a2c +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $7a36 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $7a37 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $7a53 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $7a94 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7a9d +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7ab0 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7ac8 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7acc +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7acc +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7ad9 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $7ae3 +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $7b84 +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $7b96 +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7be3 +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7bff +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7c2b +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7c49 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7cb0 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7cdb +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7d3b +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7d4a +DEF AccessedHoFPCTextBank = $1d +DEF HiddenItems = $7d78 +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7da8 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7e48 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7e8e +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7ea4 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7f2d +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7f52 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7f6c +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7f9e +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF PrintStatusAilment = $4000 +DEF PrintStatusAilmentBank = $1e +DEF LoadMoveAnimationTiles = $403b +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $405b +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $4067 +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $4067 +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $4557 +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4a47 +DEF SlotMachineTiles2Bank = $1e +DEF DrawFrameBlock = $4bc7 +DEF DrawFrameBlockBank = $1e +DEF SlotMachineTiles2End = $4bc7 +DEF SlotMachineTiles2EndBank = $1e +DEF PlayAnimation = $4cb8 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $4d43 +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $4d89 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $4d91 +DEF GetSubanimationTransform2Bank = $1e +DEF MoveAnimation = $4d99 +DEF MoveAnimationBank = $1e +DEF ShareMoveAnimations = $4de1 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4df8 +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4e0a +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4e16 +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4e1e +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4e26 +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4e2b +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4e31 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4e39 +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e3c +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e5e +DEF SetAnimationPaletteBank = $1e +DEF PlaySubanimation = $4e8e +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4f03 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4f12 +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f30 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f79 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fd1 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $5009 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $5014 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryTwoFrameBlocks = $5032 +DEF FlashScreenEveryTwoFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $503b +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5049 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5061 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5074 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $507f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $50ab +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $50af +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50e6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50ef +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $5103 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $510d +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5183 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5188 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5198 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51c1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51ce +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51db +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51f5 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $520d +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $5212 +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5217 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $521c +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $5221 +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5226 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $522b +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $5230 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $5233 +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $523e +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5240 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5245 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5247 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $524c +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $527d +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $52b1 +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ce +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52e6 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52f0 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52f6 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5334 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $5360 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $536e +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $5370 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5387 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5389 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $53a0 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $53a6 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53c0 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53cf +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53d5 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53e2 +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53e8 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $5430 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $544c +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $545b +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $54ad +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54d8 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $550b +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $5530 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $554e +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $559d +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55c8 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55cf +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55d6 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55fb +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $5600 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $5600 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $562f +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $567c +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5689 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $569d +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56e5 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56f6 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5717 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5776 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $577e +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $57a8 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $57b1 +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $57be +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $57ca +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $580f +DEF AnimationHideEnemyMonPicBank = $1e +DEF InitMultipleObjectsOAM = $581f +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $5838 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $5843 +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $5857 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $5879 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $5892 +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5899 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $58a0 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $58a6 +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $58e4 +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $58f3 +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5ae5 +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5af1 +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b02 +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b05 +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b21 +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5b39 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5b52 +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5b5b +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5b8c +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5baf +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5bc4 +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5bf5 +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c26 +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5c57 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5c87 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5cab +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5cba +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5cc7 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d0b +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5d3d +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5d46 +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5d5a +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5d6e +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5d82 +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5d93 +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5da7 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e04 +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e13 +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5e37 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5e42 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5e96 +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5ec2 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f19 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5f5c +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5f80 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $5fbe +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $5fdc +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $5fec +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6000 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6009 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6019 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6019 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $6039 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $6059 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $6079 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $60a9 +DEF AttackAnimationPointersBank = $1e +DEF ZigZagScreenAnim = $623f +DEF ZigZagScreenAnimBank = $1e +DEF PoundAnim = $6242 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $6242 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $6246 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $624a +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $6251 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $6258 +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $625c +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $6263 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $626a +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $6271 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $627c +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $6280 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6284 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $6288 +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $628c +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6296 +DEF CutAnimBank = $1e +DEF GustAnim = $629c +DEF GustAnimBank = $1e +DEF WingAttackAnim = $62a3 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $62a7 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $62ad +DEF FlyAnimBank = $1e +DEF BindAnim = $62b3 +DEF BindAnimBank = $1e +DEF SlamAnim = $62ba +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $62be +DEF VineWhipAnimBank = $1e +DEF StompAnim = $62c5 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $62c9 +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $62d0 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $62d4 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $62d8 +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $62de +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $62e2 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $62e6 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $62ed +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $62f4 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6304 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $6309 +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6312 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $631c +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6323 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6327 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $6335 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $6344 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $6348 +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $634f +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $6353 +DEF LeerAnimBank = $1e +DEF BiteAnim = $635c +DEF BiteAnimBank = $1e +DEF GrowlAnim = $6360 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $6364 +DEF RoarAnimBank = $1e +DEF SingAnim = $636e +DEF SingAnimBank = $1e +DEF SupersonicAnim = $6378 +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $637c +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $6389 +DEF DisableAnimBank = $1e +DEF AcidAnim = $6392 +DEF AcidAnimBank = $1e +DEF EmberAnim = $6399 +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $639d +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $63a7 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $63ae +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $63b2 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $63b9 +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $63bf +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $63c6 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $63cd +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $63d3 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $63d7 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $63df +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $63f0 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $63f4 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $63f8 +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6400 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $6408 +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6410 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $642a +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $6432 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $643d +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $644c +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $6453 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $645a +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $6463 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $646a +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $646e +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $6472 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $6476 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $647d +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $6481 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $648e +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $6498 +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $649c +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $64a3 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $64ad +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $64bc +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $64c0 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $64c5 +DEF FissureAnimBank = $1e +DEF DigAnim = $64ce +DEF DigAnimBank = $1e +DEF ToxicAnim = $64d4 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $64da +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $64dd +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $64e2 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $64e5 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $64ef +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $64f4 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $64fc +DEF RageAnimBank = $1e +DEF TeleportAnim = $6500 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6505 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $650a +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6511 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6515 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $6529 +DEF RecoverAnimBank = $1e +DEF HardenAnim = $6532 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $653c +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $6545 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $6566 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $656e +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $657a +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6584 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $658b +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6596 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $659d +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $65a8 +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $65ab +DEF BideAnimBank = $1e +DEF MetronomeAnim = $65af +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $65be +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $65c2 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $65c6 +DEF EggBombAnimBank = $1e +DEF LickAnim = $65cd +DEF LickAnimBank = $1e +DEF SmogAnim = $65d1 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $65d9 +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $65e0 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $65e4 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $65f4 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $65ff +DEF ClampAnimBank = $1e +DEF SwiftAnim = $6609 +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $660d +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6611 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6615 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $661f +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6626 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $662a +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $6638 +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $663c +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $6645 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $664f +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $6653 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $665a +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $6668 +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $666c +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $6676 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $6682 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $6686 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6693 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6697 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $66a0 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $66a6 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $66a9 +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $66ac +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $66b3 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $66b7 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $66bb +DEF BonemerangAnimBank = $1e +DEF RestAnim = $66bf +DEF RestAnimBank = $1e +DEF RockSlideAnim = $66c6 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $66d0 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $66d4 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $66de +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $66e9 +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $66f1 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $66f9 +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $66fd +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6705 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $6709 +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $670d +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6711 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6715 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $6719 +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $671c +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $671f +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6722 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6725 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $6728 +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $672c +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $6730 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $6734 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $6738 +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $673f +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $6747 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $674e +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $6756 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $675d +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $6764 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $676b +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $6772 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $6779 +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $6780 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $6787 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $678b +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $678e +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6791 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6795 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $6799 +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $6845 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $684f +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $6853 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $6875 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6897 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $68b9 +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $68c6 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $68d9 +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $68e6 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $68ea +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $690f +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $6931 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $6956 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6972 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $6976 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $697d +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $6987 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6994 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $699e +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $69b1 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $69cd +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $69dd +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a08 +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a15 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6a4c +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6a71 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6a96 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6aaf +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6ace +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6ae1 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6afd +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b0d +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b17 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b1e +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b2b +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6b38 +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6b4b +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6b70 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6ba1 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6bae +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6bb8 +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6be6 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6bea +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6bf1 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6bfb +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c1d +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6c30 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6c34 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6c38 +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6c4e +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6c67 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6cbf +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6ccc +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6cd3 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6cda +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6ce1 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6ce8 +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6cf2 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6cfc +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d03 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d0d +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d17 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d2a +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6d40 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6d59 +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6d99 +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6da6 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6dbf +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6dde +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e0f +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6e46 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6e7d +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6ea2 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6eac +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6eb9 +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6ecc +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6ed6 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6ee9 +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6ef6 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6efa +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f04 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f1d +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6f30 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6f43 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6f59 +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6f7e +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $6fa0 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7094 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $70b9 +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $70fa +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $710b +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $711c +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $712d +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $715e +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $719f +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $71e0 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7211 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $7242 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $7253 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $7264 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7285 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7296 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $72a7 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $72c8 +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $72e9 +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $72f6 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7307 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $7328 +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $7359 +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $737a +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $738b +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7390 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $7399 +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $73a2 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $73ab +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $73b4 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $73bd +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $73c6 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $73d7 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $73e0 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $73f9 +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $742a +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $7477 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $7488 +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7491 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $74c2 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $74d3 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $74e8 +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7501 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7512 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7523 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $752c +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $7531 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $7552 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $7573 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7584 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7595 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $759a +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $75b7 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $75d4 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $75d9 +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $75f2 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7603 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7614 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7625 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $7636 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $7647 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $765c +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $7675 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7692 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $76b3 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $76d4 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $76e1 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $76f2 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $771f +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $774c +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $775d +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $776e +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $777f +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7790 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $77a1 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $77e2 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7823 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $7854 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $7875 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $7886 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7897 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $78a8 +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $78b9 +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $78ca +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $78eb +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $791c +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $793d +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $795e +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $796f +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $797c +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $798d +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $799a +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $79b3 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $79d8 +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $79f5 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $79fa +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a2b +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7a3c +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7a5d +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7a8a +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7ac7 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7ad8 +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7af9 +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b2a +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7b6b +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7b84 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7b9d +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7bb6 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7bbf +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7bc4 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7bd5 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7bda +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7bfb +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c1c +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7c3d +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7c46 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7c57 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7c68 +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7c79 +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7c96 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7ca7 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7cac +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7cb1 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e13 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e15 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7ee0 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7ee5 +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7eee +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f02 +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f26 +DEF Evolution_CheckForCancelBank = $1e +DEF ShakeElevator = $7f41 +DEF ShakeElevatorBank = $1e +DEF ShakeElevatorRedrawRow = $7f90 +DEF ShakeElevatorRedrawRowBank = $1e +DEF GetMachinePrice = $7fb2 +DEF GetMachinePriceBank = $1e +DEF TechnicalMachinePrices = $7fd3 +DEF TechnicalMachinePricesBank = $1e +DEF Music_Credits_Ch1 = $4000 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $4140 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $42a3 +DEF Music_Credits_Ch3Bank = $1f +DEF PlayPokedexRatingSfx = $43db +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $4402 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $4410 +DEF OwnedMonValuesBank = $1f +DEF Audio3_UpdateMusic = $4417 +DEF Audio3_UpdateMusicBank = $1f +DEF Audio3_ApplyMusicAffects = $444c +DEF Audio3_ApplyMusicAffectsBank = $1f +DEF Audio3_PlayNextNote = $44e4 +DEF Audio3_PlayNextNoteBank = $1f +DEF Audio3_sound_ret = $44fa +DEF Audio3_sound_retBank = $1f +DEF Audio3_sound_call = $4588 +DEF Audio3_sound_callBank = $1f +DEF Audio3_sound_loop = $45bd +DEF Audio3_sound_loopBank = $1f +DEF Audio3_note_type = $45f8 +DEF Audio3_note_typeBank = $1f +DEF Audio3_toggle_perfect_pitch = $4637 +DEF Audio3_toggle_perfect_pitchBank = $1f +DEF Audio3_vibrato = $4649 +DEF Audio3_vibratoBank = $1f +DEF Audio3_pitch_slide = $4681 +DEF Audio3_pitch_slideBank = $1f +DEF Audio3_duty_cycle = $46b9 +DEF Audio3_duty_cycleBank = $1f +DEF Audio3_tempo = $46ce +DEF Audio3_tempoBank = $1f +DEF Audio3_stereo_panning = $470e +DEF Audio3_stereo_panningBank = $1f +DEF Audio3_unknownmusic0xef = $471b +DEF Audio3_unknownmusic0xefBank = $1f +DEF Audio3_duty_cycle_pattern = $473a +DEF Audio3_duty_cycle_patternBank = $1f +DEF Audio3_volume = $4758 +DEF Audio3_volumeBank = $1f +DEF Audio3_execute_music = $4764 +DEF Audio3_execute_musicBank = $1f +DEF Audio3_octave = $4773 +DEF Audio3_octaveBank = $1f +DEF Audio3_sfx_note = $4786 +DEF Audio3_sfx_noteBank = $1f +DEF Audio3_pitch_sweep = $47d3 +DEF Audio3_pitch_sweepBank = $1f +DEF Audio3_note = $47ef +DEF Audio3_noteBank = $1f +DEF Audio3_note_length = $481e +DEF Audio3_note_lengthBank = $1f +DEF Audio3_note_pitch = $487c +DEF Audio3_note_pitchBank = $1f +DEF Audio3_EnableChannelOutput = $490c +DEF Audio3_EnableChannelOutputBank = $1f +DEF Audio3_ApplyDutyCycleAndSoundLength = $493d +DEF Audio3_ApplyDutyCycleAndSoundLengthBank = $1f +DEF Audio3_ApplyWavePatternAndFrequency = $495f +DEF Audio3_ApplyWavePatternAndFrequencyBank = $1f +DEF Audio3_SetSfxTempo = $49a7 +DEF Audio3_SetSfxTempoBank = $1f +DEF Audio3_ApplyFrequencyModifier = $49c9 +DEF Audio3_ApplyFrequencyModifierBank = $1f +DEF Audio3_GoBackOneCommandIfCry = $49db +DEF Audio3_GoBackOneCommandIfCryBank = $1f +DEF Audio3_IsCry = $49f9 +DEF Audio3_IsCryBank = $1f +DEF Audio3_ApplyPitchSlide = $4a0d +DEF Audio3_ApplyPitchSlideBank = $1f +DEF Audio3_InitPitchSlideVars = $4aa3 +DEF Audio3_InitPitchSlideVarsBank = $1f +DEF Audio3_ApplyDutyCyclePattern = $4b21 +DEF Audio3_ApplyDutyCyclePatternBank = $1f +DEF Audio3_GetNextMusicByte = $4b39 +DEF Audio3_GetNextMusicByteBank = $1f +DEF Audio3_GetRegisterPointer = $4b4c +DEF Audio3_GetRegisterPointerBank = $1f +DEF Audio3_MultiplyAdd = $4b5b +DEF Audio3_MultiplyAddBank = $1f +DEF Audio3_CalculateFrequency = $4b6c +DEF Audio3_CalculateFrequencyBank = $1f +DEF Audio3_PlaySound = $4b8a +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $4e2a +DEF Audio3_CryRetBank = $1f +DEF Audio3_HWChannelBaseAddresses = $4e2b +DEF Audio3_HWChannelBaseAddressesBank = $1f +DEF Audio3_HWChannelDisableMasks = $4e33 +DEF Audio3_HWChannelDisableMasksBank = $1f +DEF Audio3_HWChannelEnableMasks = $4e3b +DEF Audio3_HWChannelEnableMasksBank = $1f +DEF Audio3_Pitches = $4e43 +DEF Audio3_PitchesBank = $1f +DEF Music_BikeRiding_Ch1 = $4e5b +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $4f0c +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $4fb4 +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $5108 +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5171 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $527e +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $537c +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $542a +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $54ab +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $557f +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $562b +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5760 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5818 +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $58e3 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $598b +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5af0 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5b07 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5b17 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5b27 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5b78 +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5bdb +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $5c7c +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $5c91 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $5e08 +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $5f1a +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $5f84 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $5faf +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $5fe0 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $601e +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6050 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $607a +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6093 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $60a9 +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $60c8 +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $60e7 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $60ff +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $6114 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $6133 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $614f +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $6159 +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $61a5 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $61f2 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $62ea +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6383 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $643a +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $64e3 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $66a9 +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $685e +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $693d +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $695a +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6986 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6999 +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $69bc +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $69eb +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6a1b +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6a42 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6a72 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ae4 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6b5c +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6bbd +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6bfb +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $6cb9 +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $6d3c +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $6d9a +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $6e1d +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $6e3a +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $6e4f +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $6e7a +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $6e9c +DEF Music_HallOfFame_Ch3Bank = $1f +DEF SFX_Headers_3 = $6ebf +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $6ec2 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $6ec5 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $6ec8 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $6ecb +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $6ece +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $6ed1 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $6ed4 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $6ed7 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $6eda +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $6edd +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $6ee0 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $6ee3 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $6ee6 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $6ee9 +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $6eec +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $6eef +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $6ef2 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $6ef5 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $6ef8 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $6efb +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $6f04 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $6f0d +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $6f16 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $6f1f +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $6f28 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $6f31 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $6f3a +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $6f43 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $6f4c +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $6f55 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $6f5e +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $6f67 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $6f70 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $6f79 +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $6f82 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $6f8b +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $6f94 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $6f9d +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $6fa6 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $6faf +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $6fb8 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $6fc1 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $6fca +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $6fd3 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $6fdc +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $6fe5 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $6fee +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $6ff7 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $7000 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $7009 +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $7012 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $701b +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $7024 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $702d +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $7036 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $703f +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $7048 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $7051 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $705a +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $7063 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $7066 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $7069 +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $706c +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $706f +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $7072 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $707b +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $7084 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $7087 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $708a +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $708d +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $7090 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $7093 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $7096 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $7099 +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $709c +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $709f +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $70a2 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $70a5 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $70a8 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $70ab +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $70ae +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $70b4 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $70b7 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $70ba +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $70c0 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $70c3 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $70c6 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $70c9 +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $70cf +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $70d5 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $70db +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $70de +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $70e1 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $70e7 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $70ea +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $70ed +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $70f0 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $70f3 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $70f6 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $70f9 +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $70fc +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $70ff +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $7105 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $7108 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $7114 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $711d +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $7126 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $712f +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $7135 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $7141 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $714a +DEF Music_GameCornerBank = $1f +DEF Music_IntroBattle = $7153 +DEF Music_IntroBattleBank = $1f +DEF Music_Dungeon1 = $715f +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $716b +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $7177 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $7183 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $718f +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $7198 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $71a1 +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $71aa +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $71b3 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $71bc +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $71c0 +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $71c4 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $71c8 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $71cc +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $71df +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $71e3 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $71ea +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $71ee +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $71f2 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $71f6 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $71fa +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $71fe +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $7202 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $7206 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $720d +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $7214 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $7218 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $721c +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF Audio3_WavePointers = $7220 +DEF Audio3_WavePointersBank = $1f +DEF SFX_Start_Menu_3_Ch8 = $7282 +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $7289 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $7299 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $72a0 +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $72a7 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $72b2 +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $72c3 +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $72ca +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $72d5 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $72e0 +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $72ef +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $72fa +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $730a +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $731d +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $733c +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $735f +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $736e +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $7381 +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $7396 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $73a5 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $73d4 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $73e7 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $73fa +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $7415 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $742c +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $7441 +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $745c +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $7477 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $7482 +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $748d +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $749a +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $74cb +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $74e2 +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $74f5 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $7500 +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $7519 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $7538 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $7557 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $7574 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch8 = $758d +DEF SFX_Intro_Hip_Ch8Bank = $1f +DEF SFX_Intro_Hop_Ch8 = $7591 +DEF SFX_Intro_Hop_Ch8Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $7595 +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $759f +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $75a6 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $75b6 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $75c5 +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $75d0 +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $75df +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $75ee +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $7619 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $7634 +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $764f +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $7665 +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $7682 +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $76a3 +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $76bc +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $76d3 +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $76e6 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $76f3 +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $7716 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $7739 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $7749 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $7768 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $778b +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $77a1 +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $77b8 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $77cf +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $77dc +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $77fb +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $781a +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $7827 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $7842 +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $785d +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $786d +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $7890 +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $78b3 +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $78bd +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $78cc +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $78db +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $78e5 +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $78f8 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $790b +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $7915 +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $792f +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $7930 +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $7943 +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $7952 +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $7961 +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $796b +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $797e +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $7990 +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $7991 +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $79bc +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $79db +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $79f4 +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $7a1b +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $7a41 +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $7a42 +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $7a51 +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $7a5f +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $7a60 +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $7a7f +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $7aae +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $7acd +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $7ae0 +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $7af3 +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $7b00 +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $7b1f +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $7b42 +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $7b5b +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $7b6e +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $7b81 +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $7b8b +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $7baa +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $7bc9 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $7bdc +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $7beb +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $7bfd +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $7bfe +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $7c0d +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $7c1c +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $7c26 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $7c3d +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $7c54 +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $7c61 +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $7c74 +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $7c87 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $7c94 +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $7caf +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $7cca +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $7cdd +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $7cec +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $7cfb +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $7d05 +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $7d28 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $7d4f +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $7d6b +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $7d86 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $7da1 +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $7db4 +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $7dc7 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $7dda +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $7de7 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $7e0a +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $7e25 +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $7e35 +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $7e50 +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $7e6b +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $7e7e +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $7e99 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $7eb4 +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $7ec4 +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $7ee7 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $7f0a +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $7f1d +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $7f30 +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $7f43 +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $7f50 +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $7f63 +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $7f76 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $7f83 +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $7fa6 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $7fc8 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $7fc9 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $7fdc +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $7fef +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSprite15StateData1 = $c1f0 +DEF wSprite15StateData1PictureID = $c1f0 +DEF wSprite15StateData1MovementStatus = $c1f1 +DEF wSprite15StateData1ImageIndex = $c1f2 +DEF wSprite15StateData1YStepVector = $c1f3 +DEF wSprite15StateData1YPixels = $c1f4 +DEF wSprite15StateData1XStepVector = $c1f5 +DEF wSprite15StateData1XPixels = $c1f6 +DEF wSprite15StateData1IntraAnimFrameCounter = $c1f7 +DEF wSprite15StateData1AnimFrameCounter = $c1f8 +DEF wSprite15StateData1FacingDirection = $c1f9 +DEF wSprite15StateData1YAdjusted = $c1fa +DEF wSprite15StateData1XAdjusted = $c1fb +DEF wSprite15StateData1CollisionData = $c1fc +DEF wSprite15StateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSprite15StateData2 = $c2f0 +DEF wSprite15StateData2WalkAnimationCounter = $c2f0 +DEF wSprite15StateData2YDisplacement = $c2f2 +DEF wSprite15StateData2XDisplacement = $c2f3 +DEF wSprite15StateData2MapY = $c2f4 +DEF wSprite15StateData2MapX = $c2f5 +DEF wSprite15StateData2MovementByte1 = $c2f6 +DEF wSprite15StateData2GrassPriority = $c2f7 +DEF wSprite15StateData2MovementDelay = $c2f8 +DEF wSprite15StateData2OrigFacingDirection = $c2f9 +DEF wSprite15StateData2PictureID = $c2fd +DEF wSprite15StateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSprite15StateData2End = $c300 +DEF wSpriteDataEnd = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wOverworldMap = $c6e8 +DEF wTempPic = $c6e8 +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wNumStepsToTake = $cca1 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_FULL_RESTORE = $01 +DEF CERULEANCAVE2F_PP_UP = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRADEHOUSE_GRANNY = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_PIKACHU_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_ROCKET1 = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRADEHOUSE_GAMBLER = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK1 = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_ROCKET1 = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_CHARMANDER_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_ROCKET2 = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_ROCKET1 = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_NUGGET = $03 +DEF CERULEANCAVE2F_FULL_RESTORE = $03 +DEF CERULEANCAVEB1F_MAX_REVIVE = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET2 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_SQUIRTLE_POKE_BALL = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_PIKACHU = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_ROCKET3 = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_ROCKET2 = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET3 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_BULBASAUR_POKE_BALL = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POKEMONTOWER7F_MR_FUJI = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET3 = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_ROCKET1 = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF GAMECORNER_FISHING_GURU = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET4 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_OAK1 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET2 = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_ANTIDOTE = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_DOME_FOSSIL = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_POKEDEX1 = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_POTION = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_HELIX_FOSSIL = $07 +DEF OAKSLAB_POKEDEX2 = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POKE_BALL = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_SLOWBRO = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HP_UP = $08 +DEF OAKSLAB_OAK2 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANFOREST_YOUNGSTER5 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_CLERK2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_TM_MEGA_PUNCH = $09 +DEF OAKSLAB_GIRL = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_GENTLEMAN = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF OAKSLAB_SCIENTIST1 = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF OAKSLAB_SCIENTIST2 = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokered_de.inc b/tools/gb-payload-generator/include/incsym/pokered_de.inc new file mode 100644 index 0000000..b6b6c3f --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokered_de.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2004 +DEF GiveItem EQU 0x3E48 + +DEF RemovePokemon EQU 0x3939 +DEF JoypadLowSensitivity EQU 0x384B +DEF PrintBCDNumber EQU 0x15CD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x766A +DEF SaveCurrentBoxData EQU 0x77BB +DEF Bankswitch EQU 0x35F0 +DEF CallFunctionInTable EQU 0x3DB1 +DEF SoftReset EQU 0x1F49 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216F +DEF ClearScreen EQU 0x190F +DEF PlaceString EQU 0x1955 +DEF CableClub_TextBoxBorder EQU 0x5ACD diff --git a/tools/gb-payload-generator/include/incsym/pokered_en.inc b/tools/gb-payload-generator/include/incsym/pokered_en.inc new file mode 100644 index 0000000..e821440 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokered_en.inc @@ -0,0 +1,28317 @@ +DEF NULL = $0000 +DEF DisableLCD = $0061 +DEF EnableLCD = $007b +DEF ClearSprites = $0082 +DEF HideSprites = $008d +DEF FarCopyData = $009d +DEF CopyData = $00b5 +DEF Start = $0100 +DEF _Start = $0150 +DEF ReadJoypad = $015f +DEF Joypad = $019a +DEF MapHeaderPointers = $01ae +DEF HandleMidJump = $039e +DEF EnterMap = $03a6 +DEF OverworldLoop = $03ff +DEF OverworldLoopLessDelay = $0402 +DEF NewBattle = $0683 +DEF DoBikeSpeedup = $06a0 +DEF CheckWarpsNoCollision = $06b4 +DEF CheckWarpsNoCollisionLoop = $06cc +DEF CheckWarpsCollision = $0706 +DEF CheckWarpsNoCollisionRetry1 = $072f +DEF CheckWarpsNoCollisionRetry2 = $0730 +DEF WarpFound1 = $0735 +DEF WarpFound2 = $073c +DEF ContinueCheckWarpsNoCollisionLoop = $07b5 +DEF CheckMapConnections = $07ba +DEF PlayMapChangeSound = $08c9 +DEF CheckIfInOutsideMap = $08e1 +DEF ExtraWarpCheck = $08e9 +DEF MapEntryAfterBattle = $091f +DEF HandleBlackOut = $0931 +DEF StopMusic = $0951 +DEF HandleFlyWarpOrDungeonWarp = $0965 +DEF LeaveMapAnim = $098f +DEF LoadPlayerSpriteGraphics = $0997 +DEF IsBikeRidingAllowed = $09c5 +DEF BikeRidingTilesets = $09e2 +DEF LoadTilesetTilePatternData = $09e8 +DEF LoadTileBlockMap = $09fc +DEF LoadNorthSouthConnectionsTileMap = $0ade +DEF LoadEastWestConnectionsTileMap = $0b02 +DEF IsSpriteOrSignInFrontOfPlayer = $0b23 +DEF IsSpriteInFrontOfPlayer = $0b6b +DEF IsSpriteInFrontOfPlayer2 = $0b6d +DEF CollisionCheckOnLand = $0bd1 +DEF CheckTilePassable = $0c10 +DEF CheckForJumpingAndTilePairCollisions = $0c2a +DEF CheckForTilePairCollisions2 = $0c44 +DEF CheckForTilePairCollisions = $0c4a +DEF TilePairCollisionsLand = $0c7e +DEF TilePairCollisionsWater = $0ca0 +DEF LoadCurrentMapView = $0caa +DEF AdvancePlayerSprite = $0d27 +DEF MoveTileBlockMapPointerEast = $0e65 +DEF MoveTileBlockMapPointerWest = $0e6f +DEF MoveTileBlockMapPointerSouth = $0e79 +DEF MoveTileBlockMapPointerNorth = $0e85 +DEF ScheduleNorthRowRedraw = $0e91 +DEF CopyToRedrawRowOrColumnSrcTiles = $0ea6 +DEF ScheduleSouthRowRedraw = $0eb2 +DEF ScheduleEastColumnRedraw = $0ed3 +DEF ScheduleColumnRedrawHelper = $0ef2 +DEF ScheduleWestColumnRedraw = $0f08 +DEF DrawTileBlock = $0f1d +DEF JoypadOverworld = $0f4d +DEF CollisionCheckOnWater = $0fb7 +DEF RunMapScript = $101b +DEF LoadWalkingPlayerSpriteGraphics = $104d +DEF LoadSurfingPlayerSpriteGraphics = $1055 +DEF LoadBikePlayerSpriteGraphics = $105d +DEF LoadPlayerSpriteGraphicsCommon = $1063 +DEF LoadMapHeader = $107c +DEF CopyMapConnectionHeader = $1238 +DEF LoadMapData = $1241 +DEF SwitchToMapRomBank = $12bc +DEF IgnoreInputForHalfSecond = $12da +DEF ResetUsingStrengthOutOfBattleBit = $12e7 +DEF ForceBikeOrSurf = $12ed +DEF CheckForUserInterruption = $12f8 +DEF LoadDestinationWarpPosition = $1313 +DEF DrawHPBar = $1336 +DEF LoadMonData = $1372 +DEF OverwritewMoves = $137a +DEF LoadFlippedFrontSpriteByMonIndex = $1384 +DEF LoadFrontSpriteByMonIndex = $1389 +DEF PlayCry = $13d0 +DEF GetCryData = $13d9 +DEF DisplayPartyMenu = $13fc +DEF GoBackToPartyMenu = $1411 +DEF PartyMenuInit = $1420 +DEF HandlePartyMenuInput = $145a +DEF DrawPartyMenu = $14d4 +DEF RedrawPartyMenu = $14d9 +DEF DrawPartyMenuCommon = $14dc +DEF PrintStatusCondition = $14e1 +DEF PrintStatusConditionNotFainted = $14f6 +DEF PrintLevel = $150b +DEF PrintLevelFull = $151b +DEF PrintLevelCommon = $1523 +DEF GetwMoves = $152e +DEF GetMonHeader = $1537 +DEF GetPartyMonName2 = $15b4 +DEF GetPartyMonName = $15ba +DEF PrintBCDNumber = $15cd +DEF PrintBCDDigit = $1604 +DEF UncompressMonSprite = $1627 +DEF LoadMonFrontSprite = $1665 +DEF LoadUncompressedSpriteData = $1672 +DEF AlignSpriteDataCentered = $16c2 +DEF ZeroSpriteBuffer = $16df +DEF InterlaceMergeSpriteBuffers = $16ea +DEF Underground_Coll = $172f +DEF Overworld_Coll = $1735 +DEF RedsHouse1_Coll = $1749 +DEF RedsHouse2_Coll = $1749 +DEF Mart_Coll = $1753 +DEF Pokecenter_Coll = $1753 +DEF Dojo_Coll = $1759 +DEF Gym_Coll = $1759 +DEF Forest_Coll = $1765 +DEF House_Coll = $1775 +DEF ForestGate_Coll = $177f +DEF Gate_Coll = $177f +DEF Museum_Coll = $177f +DEF Ship_Coll = $178a +DEF ShipPort_Coll = $1795 +DEF Cemetery_Coll = $179a +DEF Interior_Coll = $17a2 +DEF Cavern_Coll = $17ac +DEF Lobby_Coll = $17b8 +DEF Mansion_Coll = $17c0 +DEF Lab_Coll = $17ca +DEF Club_Coll = $17d1 +DEF Facility_Coll = $17dd +DEF Plateau_Coll = $17f0 +DEF FarCopyData2 = $17f7 +DEF FarCopyData3 = $180d +DEF FarCopyDataDouble = $182b +DEF CopyVideoData = $1848 +DEF CopyVideoDataDouble = $1886 +DEF ClearScreenArea = $18c4 +DEF CopyScreenTileBufferToVRAM = $18d6 +DEF ClearScreen = $190f +DEF TextBoxBorder = $1922 +DEF PlaceString = $1955 +DEF PlaceNextChar = $1956 +DEF NextChar = $19e8 +DEF NullChar = $19ec +DEF TextIDErrorText = $19f4 +DEF PrintPlayerName = $19f9 +DEF PrintRivalName = $19ff +DEF TrainerChar = $1a05 +DEF TMChar = $1a0b +DEF PCChar = $1a11 +DEF RocketChar = $1a17 +DEF PlacePOKe = $1a1d +DEF SixDotsChar = $1a23 +DEF PlacePKMN = $1a29 +DEF PlaceMoveTargetsName = $1a2f +DEF PlaceMoveUsersName = $1a35 +DEF PlaceCommandCharacter = $1a4b +DEF TMCharText = $1a55 +DEF TrainerCharText = $1a58 +DEF PCCharText = $1a60 +DEF RocketCharText = $1a63 +DEF PlacePOKeText = $1a6a +DEF SixDotsCharText = $1a6f +DEF EnemyText = $1a72 +DEF PlacePKMNText = $1a79 +DEF ContText = $1a7c +DEF ContCharText = $1a8c +DEF PlaceDexEnd = $1a91 +DEF PromptText = $1a95 +DEF DoneText = $1aad +DEF Paragraph = $1ab4 +DEF PageChar = $1ad5 +DEF _ContText = $1af8 +DEF _ContTextNoPause = $1b0a +DEF ScrollTextUpOneLine = $1b18 +DEF ProtectedDelay3 = $1b3a +DEF TextCommandProcessor = $1b40 +DEF NextTextCommand = $1b55 +DEF TextCommand_BOX = $1b78 +DEF TextCommand_START = $1b8a +DEF TextCommand_RAM = $1b97 +DEF TextCommand_BCD = $1ba5 +DEF TextCommand_MOVE = $1bb7 +DEF TextCommand_LOW = $1bc5 +DEF TextCommand_PROMPT_BUTTON = $1bcc +DEF TextCommand_SCROLL = $1be7 +DEF TextCommand_START_ASM = $1bf9 +DEF TextCommand_NUM = $1bff +DEF TextCommand_PAUSE = $1c1d +DEF TextCommand_SOUND = $1c31 +DEF TextCommandSounds = $1c64 +DEF TextCommand_DOTS = $1c78 +DEF TextCommand_WAIT_BUTTON = $1c9a +DEF TextCommand_FAR = $1ca3 +DEF TextCommandJumpTable = $1cc1 +DEF GetRowColAddressBgMap = $1cdd +DEF ClearBgMap = $1cf0 +DEF FillBgMap = $1cf4 +DEF FillBgMapCommon = $1cf5 +DEF RedrawRowOrColumn = $1d01 +DEF AutoBgMapTransfer = $1d57 +DEF TransferBgRows = $1d9e +DEF VBlankCopyBgMap = $1de1 +DEF VBlankCopyDouble = $1e02 +DEF VBlankCopy = $1e5e +DEF UpdateMovingBgTiles = $1ebe +DEF FlowerTile1 = $1f19 +DEF FlowerTile2 = $1f29 +DEF FlowerTile3 = $1f39 +DEF SoftReset = $1f49 +DEF Init = $1f54 +DEF ClearVram = $2004 +DEF StopAllSounds = $200e +DEF VBlank = $2024 +DEF DelayFrame = $20af +DEF LoadGBPal = $20ba +DEF GBFadeInFromBlack = $20d1 +DEF GBFadeOutToWhite = $20d8 +DEF GBFadeIncCommon = $20dd +DEF GBFadeOutToBlack = $20ef +DEF GBFadeInFromWhite = $20f6 +DEF GBFadeDecCommon = $20fb +DEF FadePal1 = $210d +DEF FadePal2 = $2110 +DEF FadePal3 = $2113 +DEF FadePal4 = $2116 +DEF FadePal5 = $2119 +DEF FadePal6 = $211c +DEF FadePal7 = $211f +DEF FadePal8 = $2122 +DEF Serial = $2125 +DEF Serial_ExchangeBytes = $216f +DEF Serial_ExchangeByte = $219a +DEF WaitLoop_15Iterations = $2231 +DEF IsUnknownCounterZero = $2237 +DEF SetUnknownCounterToFFFF = $223f +DEF Serial_ExchangeLinkMenuSelection = $2247 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $226e +DEF Serial_SyncAndExchangeNybble = $227f +DEF Serial_ExchangeNybble = $22c3 +DEF Serial_SendZeroByte = $22ed +DEF Serial_TryEstablishingExternallyClockedConnection = $22fa +DEF Timer = $2306 +DEF PlayDefaultMusic = $2307 +DEF PlayDefaultMusicFadeOutCurrent = $2312 +DEF PlayDefaultMusicCommon = $2324 +DEF UpdateMusic6Times = $235f +DEF CompareMapMusicBankWithCurrentBank = $2385 +DEF PlayMusic = $23a1 +DEF PlaySound = $23b1 +DEF UpdateSprites = $2429 +DEF ViridianMartClerkText = $2442 +DEF PewterMartClerkText = $2449 +DEF CeruleanMartClerkText = $2453 +DEF UnusedBikeShopClerkText = $245d +DEF VermilionMartClerkText = $2461 +DEF LavenderMartClerkText = $246a +DEF CeladonMart2FClerk1Text = $2476 +DEF CeladonMart2FClerk2Text = $2482 +DEF CeladonMart4FClerkText = $248e +DEF CeladonMart5FClerk1Text = $2496 +DEF CeladonMart5FClerk2Text = $24a0 +DEF FuchsiaMartClerkText = $24a8 +DEF UnusedMartClerkText = $24b1 +DEF CinnabarMartClerkText = $24b9 +DEF SaffronMartClerkText = $24c3 +DEF IndigoPlateauLobbyClerkText = $24cc +DEF TextScriptEndingText = $24d6 +DEF TextScriptEnd = $24d7 +DEF ExclamationText = $24db +DEF GroundRoseText = $24e0 +DEF BoulderText = $24e5 +DEF MartSignText = $24ea +DEF PokeCenterSignText = $24ef +DEF PickUpItemText = $24f4 +DEF UncompressSpriteData = $24fd +DEF _UncompressSpriteData = $251a +DEF UncompressSpriteDataLoop = $2556 +DEF MoveToNextBufferPosition = $25d8 +DEF WriteSpriteBitsToBuffer = $2649 +DEF ReadNextInputBit = $2670 +DEF ReadNextInputByte = $268b +DEF LengthEncodingOffsetList = $269f +DEF UnpackSprite = $26bf +DEF SpriteDifferentialDecode = $26d4 +DEF DifferentialDecodeNybble = $276d +DEF DecodeNybble0Table = $27a7 +DEF DecodeNybble1Table = $27af +DEF DecodeNybble0TableFlipped = $27b7 +DEF DecodeNybble1TableFlipped = $27bf +DEF XorSpriteChunks = $27c7 +DEF ReverseNybble = $2837 +DEF ResetSpriteBufferPointers = $2841 +DEF NybbleReverseTable = $2867 +DEF UnpackSpriteMode2 = $2877 +DEF StoreSpriteOutputPointer = $2897 +DEF ResetPlayerSpriteData = $28a6 +DEF ResetPlayerSpriteData_ClearSpriteData = $28c4 +DEF FadeOutAudio = $28cb +DEF DisplayTextID = $2920 +DEF AfterDisplayingTextID = $29d6 +DEF HoldTextDisplayOpen = $29df +DEF CloseTextDisplay = $29e8 +DEF DisplayPokemartDialogue = $2a2e +DEF PokemartGreetingText = $2a55 +DEF LoadItemList = $2a5a +DEF DisplayPokemonCenterDialogue = $2a72 +DEF DisplaySafariGameOverText = $2a90 +DEF DisplayPokemonFaintedText = $2a9b +DEF PokemonFaintedText = $2aa4 +DEF DisplayPlayerBlackedOutText = $2aa9 +DEF PlayerBlackedOutText = $2aba +DEF DisplayRepelWoreOffText = $2abf +DEF RepelWoreOffText = $2ac8 +DEF DisplayStartMenu = $2acd +DEF RedisplayStartMenu = $2adf +DEF CloseStartMenu = $2b70 +DEF CountSetBits = $2b7f +DEF SubtractAmountPaidFromMoney = $2b96 +DEF AddAmountSoldToMoney = $2b9e +DEF RemoveItemFromInventory = $2bbb +DEF AddItemToInventory = $2bcf +DEF DisplayListMenuID = $2be6 +DEF DisplayListMenuIDLoop = $2c53 +DEF DisplayChooseQuantityMenu = $2d57 +DEF InitialQuantityText = $2e30 +DEF SpacesBetweenQuantityAndPriceText = $2e34 +DEF ExitListMenu = $2e3b +DEF PrintListMenuEntries = $2e5a +DEF ListMenuCancelText = $2f97 +DEF GetMonName = $2f9e +DEF GetItemName = $2fcf +DEF GetMachineName = $2ff3 +DEF TechnicalPrefix = $303c +DEF HiddenPrefix = $303e +DEF IsItemHM = $3040 +DEF IsMoveHM = $3049 +DEF HMMoves = $3052 +DEF GetMoveName = $3058 +DEF ReloadMapData = $3071 +DEF ReloadTilesetTilePatterns = $3090 +DEF ChooseFlyDestination = $30a9 +DEF DisableWaitingAfterTextDisplay = $30b6 +DEF UseItem = $30bc +DEF TossItem = $30c4 +DEF IsKeyItem = $30d9 +DEF DisplayTextBoxID = $30e8 +DEF IsPlayerCharacterBeingControlledByGame = $30fd +DEF RunNPCMovementScript = $310e +DEF EndNPCMovementScript = $314e +DEF DebugPressedOrHeldB = $3156 +DEF StoreTrainerHeaderPointer = $3157 +DEF ExecuteCurMapScriptInTable = $3160 +DEF LoadGymLeaderAndCityName = $317f +DEF ReadTrainerHeaderInfo = $3193 +DEF TrainerFlagAction = $31c7 +DEF TalkToTrainer = $31cc +DEF CheckFightingMapTrainers = $3219 +DEF DisplayEnemyTrainerTextAndStartBattle = $324c +DEF StartTrainerBattle = $325d +DEF EndTrainerBattle = $3275 +DEF ResetButtonPressedAndMapScript = $32c1 +DEF TrainerWalkUpToPlayer_Bank0 = $32cf +DEF InitBattleEnemyParameters = $32d7 +DEF GetSpritePosition1 = $32ef +DEF GetSpritePosition2 = $32f4 +DEF SetSpritePosition1 = $32f9 +DEF SetSpritePosition2 = $32fe +DEF SpritePositionBankswitch = $3301 +DEF CheckForEngagingTrainers = $3306 +DEF SaveEndBattleTextPointers = $3354 +DEF EngageMapTrainer = $336a +DEF PrintEndBattleText = $3381 +DEF GetSavedEndBattleTextPointer = $33b7 +DEF TrainerEndBattleText = $33cf +DEF CheckIfAlreadyEngaged = $33dd +DEF PlayTrainerMusic = $33e8 +DEF FemaleTrainerList = $3434 +DEF EvilTrainerList = $3439 +DEF DecodeArrowMovementRLE = $3442 +DEF TextScript_ItemStoragePC = $3460 +DEF TextScript_BillsPC = $346a +DEF TextScript_GameCornerPrizeMenu = $3474 +DEF BankswitchAndContinue = $3479 +DEF TextScript_PokemonCenterPC = $347f +DEF StartSimulatingJoypadStates = $3486 +DEF IsItemInBag = $3493 +DEF DisplayPokedex = $349b +DEF SetSpriteFacingDirectionAndDelay = $34a6 +DEF SetSpriteFacingDirection = $34ae +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34b9 +DEF ArePlayerCoordsInArray = $34bf +DEF CheckCoords = $34c7 +DEF CheckBoulderCoords = $34e4 +DEF GetPointerWithinSpriteStateData1 = $34fc +DEF GetPointerWithinSpriteStateData2 = $3500 +DEF _GetPointerWithinSpriteStateData = $3502 +DEF DecodeRLEList = $350c +DEF SetSpriteMovementBytesToFE = $3533 +DEF SetSpriteMovementBytesToFF = $3541 +DEF GetSpriteMovementByte1Pointer = $354e +DEF GetSpriteMovementByte2Pointer = $3558 +DEF GetTrainerInformation = $3566 +DEF GetTrainerName = $359e +DEF HasEnoughMoney = $35a6 +DEF HasEnoughCoins = $35b1 +DEF BankswitchHome = $35bc +DEF BankswitchBack = $35cd +DEF Bankswitch = $35d6 +DEF YesNoChoice = $35ec +DEF TwoOptionMenu = $35f4 +DEF InitYesNoTextBoxParameters = $35ff +DEF YesNoChoicePokeCenter = $360a +DEF WideYesNoChoice = $361a +DEF DisplayYesNoChoice = $3628 +DEF CalcDifference = $3633 +DEF MoveSprite = $363a +DEF MoveSprite_ = $363d +DEF DivideBytes = $366b +DEF LoadFontTilePatterns = $3680 +DEF LoadTextBoxTilePatterns = $36a0 +DEF LoadHpBarAndStatusTilePatterns = $36c0 +DEF FillMemory = $36e0 +DEF UncompressSpriteFromDE = $36eb +DEF SaveScreenTilesToBuffer2 = $36f4 +DEF LoadScreenTilesFromBuffer2 = $3701 +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3709 +DEF SaveScreenTilesToBuffer1 = $3719 +DEF LoadScreenTilesFromBuffer1 = $3725 +DEF DelayFrames = $3739 +DEF PlaySoundWaitForCurrent = $3740 +DEF WaitForSoundToFinish = $3748 +DEF NamePointers = $375d +DEF GetName = $376b +DEF GetItemPrice = $37df +DEF CopyToStringBuffer = $3826 +DEF CopyString = $3829 +DEF JoypadLowSensitivity = $3831 +DEF WaitForTextScrollButtonPress = $3865 +DEF ManualTextScroll = $3898 +DEF Multiply = $38ac +DEF Divide = $38b9 +DEF PrintLetterDelay = $38d3 +DEF CopyDataUntil = $3913 +DEF RemovePokemon = $391f +DEF AddPartyMon = $3927 +DEF CalcStats = $3936 +DEF CalcStat = $394a +DEF AddEnemyMonToPlayerParty = $3a53 +DEF MoveMon = $3a68 +DEF SkipFixedLengthTextEntries = $3a7d +DEF AddNTimes = $3a87 +DEF StringCmp = $3a8e +DEF WriteOAMBlock = $3a97 +DEF HandleMenuInput = $3abe +DEF HandleMenuInput_ = $3ac2 +DEF PlaceMenuCursor = $3b7c +DEF PlaceUnfilledArrowMenuCursor = $3bec +DEF EraseMenuCursor = $3bf9 +DEF HandleDownArrowBlinkTiming = $3c04 +DEF EnableAutoTextBoxDrawing = $3c3c +DEF DisableAutoTextBoxDrawing = $3c3f +DEF AutoTextBoxDrawingCommon = $3c41 +DEF PrintText = $3c49 +DEF PrintText_NoCreatingTextBox = $3c59 +DEF PrintNumber = $3c5f +DEF CallFunctionInTable = $3d97 +DEF IsInArray = $3dab +DEF IsInRestOfArray = $3dad +DEF RestoreScreenTilesAndReloadTilePatterns = $3dbe +DEF GBPalWhiteOutWithDelay3 = $3dd4 +DEF Delay3 = $3dd7 +DEF GBPalNormal = $3ddc +DEF GBPalWhiteOut = $3de5 +DEF RunDefaultPaletteCommand = $3ded +DEF RunPaletteCommand = $3def +DEF GetHealthBarColor = $3df9 +DEF ReloadMapSpriteTilePatterns = $3e08 +DEF GiveItem = $3e2e +DEF GivePokemon = $3e48 +DEF Random = $3e5c +DEF Predef = $3e6d +DEF GetPredefRegisters = $3e94 +DEF UpdateCinnabarGymGateTileBlocks = $3ead +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3eb5 +DEF PrintPredefTextID = $3ef5 +DEF RestoreMapTextPointer = $3f05 +DEF SetMapTextPointer = $3f0f +DEF CardKeySuccessText_id = $3f22 +DEF TextPredefs = $3f22 +DEF CardKeyFailText_id = $3f24 +DEF RedBedroomPCText_id = $3f26 +DEF RedBedroomSNESText_id = $3f28 +DEF PushStartText_id = $3f2a +DEF SaveOptionText_id = $3f2c +DEF StrengthsAndWeaknessesText_id = $3f2e +DEF OakLabEmailText_id = $3f30 +DEF AerodactylFossilText_id = $3f32 +DEF Route15UpstairsBinocularsText_id = $3f34 +DEF KabutopsFossilText_id = $3f36 +DEF GymStatueText1_id = $3f38 +DEF GymStatueText2_id = $3f3a +DEF BookcaseText_id = $3f3c +DEF ViridianCityPokecenterBenchGuyText_id = $3f3e +DEF PewterCityPokecenterBenchGuyText_id = $3f40 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f42 +DEF LavenderCityPokecenterBenchGuyText_id = $3f44 +DEF VermilionCityPokecenterBenchGuyText_id = $3f46 +DEF CeladonCityPokecenterBenchGuyText_id = $3f48 +DEF CeladonCityHotelText_id = $3f4a +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f4c +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f4e +DEF SaffronCityPokecenterBenchGuyText_id = $3f50 +DEF MtMoonPokecenterBenchGuyText_id = $3f52 +DEF RockTunnelPokecenterBenchGuyText_id = $3f54 +DEF UnusedBenchGuyText1_id = $3f56 +DEF UnusedBenchGuyText2_id = $3f58 +DEF UnusedBenchGuyText3_id = $3f5a +DEF UnusedPredefText_id = $3f5c +DEF PokemonCenterPCText_id = $3f5e +DEF ViridianSchoolNotebook_id = $3f60 +DEF ViridianSchoolBlackboard_id = $3f62 +DEF JustAMomentText_id = $3f64 +DEF OpenBillsPCText_id = $3f66 +DEF FoundHiddenItemText_id = $3f68 +DEF HiddenItemBagFullText_id = $3f6a +DEF VermilionGymTrashText_id = $3f6c +DEF IndigoPlateauHQText_id = $3f6e +DEF GameCornerOutOfOrderText_id = $3f70 +DEF GameCornerOutToLunchText_id = $3f72 +DEF GameCornerSomeonesKeysText_id = $3f74 +DEF FoundHiddenCoinsText_id = $3f76 +DEF DroppedHiddenCoinsText_id = $3f78 +DEF BillsHouseMonitorText_id = $3f7a +DEF BillsHouseInitiatedText_id = $3f7c +DEF BillsHousePokemonList_id = $3f7e +DEF MagazinesText_id = $3f80 +DEF CinnabarGymQuiz_id = $3f82 +DEF GameCornerNoCoinsText_id = $3f84 +DEF GameCornerCoinCaseText_id = $3f86 +DEF LinkCableHelp_id = $3f88 +DEF TMNotebook_id = $3f8a +DEF FightingDojoText_id = $3f8c +DEF EnemiesOnEverySideText_id = $3f8e +DEF WhatGoesAroundComesAroundText_id = $3f90 +DEF NewBicycleText_id = $3f92 +DEF IndigoPlateauStatues_id = $3f94 +DEF VermilionGymTrashSuccessText1_id = $3f96 +DEF VermilionGymTrashSuccessText2_id = $3f98 +DEF VermilionGymTrashSuccessText3_id = $3f9a +DEF VermilionGymTrashFailText_id = $3f9c +DEF TownMapText_id = $3f9e +DEF BookOrSculptureText_id = $3fa0 +DEF ElevatorText_id = $3fa2 +DEF PokemonStuffText_id = $3fa4 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF ResetStatusAndHalveMoneyOnBlackout = $40b0 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $01 +DEF MewPicFront = $4112 +DEF MewPicFrontBank = $01 +DEF MewPicBack = $4205 +DEF MewPicBackBank = $01 +DEF MewBaseStats = $425b +DEF MewBaseStatsBank = $01 +DEF PrintSafariZoneBattleText = $4277 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $42a7 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $42ac +DEF SafariZoneAngryTextBank = $01 +DEF CopyDebugName = $42b1 +DEF CopyDebugNameBank = $01 +DEF PrepareTitleScreen = $42b7 +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $42dd +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenPickNewMon = $4496 +DEF TitleScreenPickNewMonBank = $01 +DEF TitleScreenScrollInMon = $44c1 +DEF TitleScreenScrollInMonBank = $01 +DEF ScrollTitleScreenGameVersion = $44cf +DEF ScrollTitleScreenGameVersionBank = $01 +DEF DrawPlayerCharacter = $44dd +DEF DrawPlayerCharacterBank = $01 +DEF ClearBothBGMaps = $4519 +DEF ClearBothBGMapsBank = $01 +DEF LoadTitleMonSprite = $4524 +DEF LoadTitleMonSpriteBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4533 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4538 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $4541 +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4556 +DEF CopyrightTextStringBank = $01 +DEF TitleMons = $4588 +DEF TitleMonsBank = $01 +DEF PrintGameVersionOnTitleScreen = $4598 +DEF PrintGameVersionOnTitleScreenBank = $01 +DEF VersionOnTitleScreenText = $45a1 +DEF VersionOnTitleScreenTextBank = $01 +DEF DebugNewGamePlayerName = $45aa +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $45b1 +DEF DebugNewGameRivalNameBank = $01 +DEF LoadMonData_ = $45b6 +DEF LoadMonData_Bank = $01 +DEF ItemPrices = $4608 +DEF ItemPricesBank = $01 +DEF ItemNames = $472b +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $4a92 +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $4ad8 +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $4b0f +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4bd1 +DEF GetSpriteScreenXYBank = $01 +DEF WriteDMACodeToHRAM = $4bed +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $4bfb +DEF DMARoutineBank = $01 +DEF PrintWaitingText = $4c05 +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4c28 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4c34 +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4c5c +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4c70 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF SetSpriteCollisionValues = $4d72 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4d85 +DEF SpriteCollisionBitTableBank = $01 +DEF DebugMenu = $4da5 +DEF DebugMenuBank = $01 +DEF TestBattle = $4da6 +DEF TestBattleBank = $01 +DEF PickUpItem = $4de1 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4e26 +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4e2c +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4e31 +DEF UpdatePlayerSpriteBank = $01 +DEF UnusedReadSpriteDataFunction = $4ec7 +DEF UnusedReadSpriteDataFunctionBank = $01 +DEF UpdateNPCSprite = $4ed1 +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4fc8 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4fcb +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4ffe +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $5057 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $5073 +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $507f +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $50ad +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $50bd +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $50dc +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $5157 +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $516e +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $5207 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $522f +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $5236 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $52a6 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $52b2 +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $52b7 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $52ba +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $52c3 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $5301 +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF CableClub_DoBattleOrTrade = $5317 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5345 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $550f +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $551c +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5530 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $577d +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $57a2 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $57c0 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $57c7 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $57d6 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $57f2 +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $5827 +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5849 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $5a24 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5a29 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5a3a +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5a5b +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5a5f +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5aaf +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5ab0 +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5ab3 +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5ae0 +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5ae6 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5af2 +DEF MainMenuBank = $01 +DEF InitOptions = $5bff +DEF InitOptionsBank = $01 +DEF LinkMenu = $5c0a +DEF LinkMenuBank = $01 +DEF WhereWouldYouLikeText = $5d43 +DEF WhereWouldYouLikeTextBank = $01 +DEF PleaseWaitText = $5d48 +DEF PleaseWaitTextBank = $01 +DEF LinkCanceledText = $5d4d +DEF LinkCanceledTextBank = $01 +DEF StartNewGame = $5d52 +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5d57 +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5d5f +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5d7e +DEF ContinueTextBank = $01 +DEF NewGameText = $5d87 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5d97 +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5db5 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5def +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5e2f +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5e42 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5e55 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5e6a +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5e8a +DEF DisplayOptionMenuBank = $01 +DEF TextSpeedOptionText = $5fc0 +DEF TextSpeedOptionTextBank = $01 +DEF BattleAnimationOptionText = $5fde +DEF BattleAnimationOptionTextBank = $01 +DEF BattleStyleOptionText = $5ffd +DEF BattleStyleOptionTextBank = $01 +DEF OptionMenuCancelText = $6018 +DEF OptionMenuCancelTextBank = $01 +DEF SetOptionsFromCursorPositions = $601f +DEF SetOptionsFromCursorPositionsBank = $01 +DEF SetCursorPositionsFromOptions = $604c +DEF SetCursorPositionsFromOptionsBank = $01 +DEF TextSpeedOptionData = $6096 +DEF TextSpeedOptionDataBank = $01 +DEF CheckForPlayerNameInSRAM = $609e +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $60ca +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $6115 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $6253 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $6258 +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $6262 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $6267 +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $626c +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6271 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6282 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $6288 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $62a1 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $62a4 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $62ce +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $62ff +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $63bf +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $63d8 +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6420 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $6428 +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6430 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $6438 +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6440 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $6448 +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $64ca +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $64df +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $64ea +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $64eb +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $6557 +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $655c +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $6596 +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $675b +DEF LoadEDTileBank = $01 +DEF ED_Tile = $6767 +DEF ED_TileBank = $01 +DEF ED_TileEnd = $676f +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $676f +DEF PrintAlphabetBank = $01 +DEF LowerCaseAlphabet = $679e +DEF LowerCaseAlphabetBank = $01 +DEF UpperCaseAlphabet = $67d6 +DEF UpperCaseAlphabetBank = $01 +DEF PrintNicknameAndUnderscores = $680e +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6871 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $6885 +DEF DakutensBank = $01 +DEF Handakutens = $68d6 +DEF HandakutensBank = $01 +DEF CalcStringLength = $68eb +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $68f8 +DEF PrintNamingTextBank = $01 +DEF YourTextString = $693f +DEF YourTextStringBank = $01 +DEF RivalsTextString = $6945 +DEF RivalsTextStringBank = $01 +DEF NameTextString = $694d +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6953 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $695d +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $699f +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $69a4 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $69e7 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $69ec +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6a12 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6a19 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6a6c +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $6aa8 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6abe +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6ad6 +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6af2 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $6b08 +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6b20 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6b21 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6b44 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6c20 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6e0c +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6e11 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6e16 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6e1b +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6e20 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6e25 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6e2a +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6e2f +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6e34 +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6e39 +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6e3e +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6e43 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6e5b +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6eda +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6efe +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6f07 +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6fad +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6fb4 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6fb9 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6fbe +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $6fc3 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $6fc8 +DEF OneTwoAndTextBank = $01 +DEF PoofText = $6fd7 +DEF PoofTextBank = $01 +DEF ForgotAndText = $6fdc +DEF ForgotAndTextBank = $01 +DEF HMCantDeleteText = $6fe1 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $6fe6 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF PokemonCenterWelcomeText = $705d +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7062 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $7068 +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $706d +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7072 +DEF PokemonCenterFarewellTextBank = $01 +DEF SetLastBlackoutMap = $7078 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $7092 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $7096 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $710b +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $718f +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $7197 +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $719f +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $71a4 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $71a9 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $71af +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $71b4 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $71bb +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $71c5 +DEF CableClubNPCBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $72b3 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $72b8 +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $72bd +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $72c2 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $72c8 +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $72cd +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $72d2 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $72d7 +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $72ea +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $734c +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $735a +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $7367 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $7375 +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $7387 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $7391 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $73b0 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $7413 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $7422 +DEF UseTossTextBank = $01 +DEF JapaneseSaveMessageText = $742b +DEF JapaneseSaveMessageTextBank = $01 +DEF JapaneseSpeedOptionsText = $7435 +DEF JapaneseSpeedOptionsTextBank = $01 +DEF MoneyText = $743d +DEF MoneyTextBank = $01 +DEF JapaneseMochimonoText = $7443 +DEF JapaneseMochimonoTextBank = $01 +DEF JapaneseMainMenuText = $7448 +DEF JapaneseMainMenuTextBank = $01 +DEF BattleMenuText = $7455 +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $7468 +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $7489 +DEF SwitchStatsCancelTextBank = $01 +DEF JapaneseAhText = $749d +DEF JapaneseAhTextBank = $01 +DEF JapanesePokedexMenu = $74a1 +DEF JapanesePokedexMenuBank = $01 +DEF DisplayMoneyBox = $74ba +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $74e2 +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $74ea +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $7559 +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $763e +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $7656 +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $7671 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $76e1 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $778d +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $77c2 +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $77d6 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $7823 +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $783f +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $78dc +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $78e1 +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $78e6 +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $790c +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $796d +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7995 +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7a12 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7a8f +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7af5 +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7b22 +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7b27 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7b2c +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7b31 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7b36 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7b3b +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7b40 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7b45 +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7b4a +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7b4f +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7b54 +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7b59 +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7b5e +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7b63 +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7b68 +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7c18 +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF Audio1_WavePointers = $4361 +DEF Audio1_WavePointersBank = $02 +DEF SFX_Start_Menu_1_Ch8 = $43c3 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $43ca +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $43e1 +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $43f1 +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $43f8 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $43ff +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $440a +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $441b +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $4422 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $442d +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $4438 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $4447 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $4452 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4462 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4475 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4494 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $44b7 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $44c6 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $44d9 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $44ee +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $44fd +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $4528 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $453b +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $454e +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4569 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $4580 +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4595 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $45b0 +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $45cb +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $45d6 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $45e1 +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $45ee +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $461f +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $4636 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $4649 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $4654 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $466d +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $468c +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $46ab +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $46c8 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $46e3 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $46fe +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $4719 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $472f +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $474c +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $476d +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4786 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $479d +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $47b0 +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $47bd +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $47e0 +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $4803 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $4813 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $4832 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $4855 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $486b +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4882 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4899 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $48a6 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $48c5 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $48e4 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $48f1 +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $490c +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $4927 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $4937 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $495a +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $497d +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4987 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4996 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $49a5 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $49af +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $49c2 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $49d5 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $49df +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $49f9 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $49fa +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $4a0d +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $4a1c +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $4a2b +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $4a35 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $4a48 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $4a5a +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $4a5b +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a86 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4aa5 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4abe +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4ae5 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4b0b +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4b0c +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4b1b +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4b29 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4b2a +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4b49 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b78 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b97 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4baa +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4bbd +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4bca +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4be9 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4c0c +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4c25 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4c38 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4c4b +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4c55 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c74 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c93 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4ca6 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4cb5 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4cc7 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4cc8 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4cd7 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4ce6 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4cf0 +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4d07 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4d1e +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4d2b +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4d3e +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4d51 +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4d5e +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d79 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d94 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4da7 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4db6 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4dc5 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4dcf +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4df2 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4e19 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4e35 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4e50 +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e6b +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e7e +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e91 +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4ea4 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4eb1 +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4ed4 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4eef +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4eff +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4f1a +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4f35 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4f48 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f63 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f7e +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f8e +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4fb1 +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4fd4 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4fe7 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4ffa +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $500d +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $501a +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $502d +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $5040 +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $504d +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $5070 +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5092 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5093 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $50a6 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $50b9 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $50c6 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $5103 +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $5138 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $51d0 +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $51e6 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $5274 +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $52a9 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $52e4 +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $5323 +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $5335 +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $536d +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $53a5 +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $53ba +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53fa +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $5407 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $5426 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $5444 +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $5450 +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $545f +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $5472 +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $54bf +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $54db +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $550a +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5568 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55f8 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $5629 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $564b +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5693 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $56b5 +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $56c7 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56e5 +DEF Audio1_IsCryBank = $02 +DEF Audio1_ApplyPitchSlide = $56f9 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $578f +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $580d +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $5825 +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5838 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $5847 +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5858 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $5876 +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5b16 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5b17 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $5b1f +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_HWChannelEnableMasks = $5b27 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $5b2f +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $5b47 +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $5b60 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $5b65 +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $5b75 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF Music_Cities1AlternateTempo = $5b81 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Music_PkmnHealed_Ch1 = $5ba3 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5bc4 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5bd2 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5bde +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5c51 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5cd8 +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5d24 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5db9 +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5e4f +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5e9b +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5f08 +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5fad +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $6009 +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $607f +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6131 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $626a +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $6304 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $63c4 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $649d +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $65f0 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6664 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $66ba +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $670f +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $67c5 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $685f +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $68de +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $6913 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $69cf +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6a6f +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6a76 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6b92 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6c32 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6cef +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6d77 +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6d8e +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6d9e +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6dae +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6df1 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6e6e +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6ed1 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6f59 +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6fa9 +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $703d +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $7119 +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $7120 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $719b +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $71a2 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $71bb +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $721d +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7233 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $72b5 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $72c8 +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $72e1 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $72f7 +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $7316 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7335 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $734d +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7362 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7381 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $739d +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $73a7 +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $7419 +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $74cb +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $7504 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $7569 +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7640 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $76c7 +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $773a +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $77b5 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $786d +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $78d4 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $793d +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $79eb +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7a61 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7aa6 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $7b0d +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7b58 +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7b9e +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7bae +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7c21 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7c2e +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7c6a +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7c94 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7cbb +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7d6b +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7dfa +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7e56 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7ef9 +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7f70 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF _Joypad = $4000 +DEF _JoypadBank = $03 +DEF DiscardButtonPresses = $4034 +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $403c +DEF TrySoftResetBank = $03 +DEF MapSongBanks = $404d +DEF MapSongBanksBank = $03 +DEF MapHeaderBanks = $423d +DEF MapHeaderBanksBank = $03 +DEF ClearVariablesOnEnterMap = $4335 +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $435f +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $438b +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $43e6 +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $43ff +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $444e +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $4477 +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $4490 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $449d +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $44cc +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $452f +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $4579 +DEF SafariStepsBank = $03 +DEF SafariBallText = $457e +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $4586 +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $4589 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $45be +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $460b +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4636 +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $469c +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF LoadTilesetHeader = $4754 +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $47b2 +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $47be +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $48de +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $48f5 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4ae7 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $4aea +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $4aea +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4aed +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4af3 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4af9 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $4b08 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $4b35 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $4b3b +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $4b3e +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $4b41 +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $4b4a +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $4b4d +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $4b50 +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $4b56 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $4b5c +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $4b5f +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $4b68 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4b80 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4b86 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4b89 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4b92 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4b95 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4b98 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4ba1 +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4ba4 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4baa +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4bb6 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4bb9 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4bbc +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $4bbf +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4bc2 +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4bc8 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4bce +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4bd1 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $4bfb +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $4c0d +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $4c16 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $4c1f +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $4c31 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $4c3d +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $4c40 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $4c43 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $4c49 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $4c52 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $4c5b +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4c61 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4c6d +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4c73 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4c85 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4c94 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4c9d +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4caf +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4cc4 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4cd3 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4ceb +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4cf4 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4cfd +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4d0f +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4d18 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4d1b +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4d1e +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4d24 +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4d33 +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4d3f +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4d45 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4d51 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4d54 +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4d5d +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4d66 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4d6c +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4d6f +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4d75 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4d7b +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4d81 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4d8d +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF PrintStrengthText = $4d99 +DEF PrintStrengthTextBank = $03 +DEF UsedStrengthText = $4daa +DEF UsedStrengthTextBank = $03 +DEF CanMoveBouldersText = $4dbb +DEF CanMoveBouldersTextBank = $03 +DEF IsSurfingAllowed = $4dc0 +DEF IsSurfingAllowedBank = $03 +DEF SeafoamIslandsB4FStairsCoords = $4df7 +DEF SeafoamIslandsB4FStairsCoordsBank = $03 +DEF CurrentTooFastText = $4dfa +DEF CurrentTooFastTextBank = $03 +DEF CyclingIsFunText = $4dff +DEF CyclingIsFunTextBank = $03 +DEF AddItemToInventory_ = $4e04 +DEF AddItemToInventory_Bank = $03 +DEF RemoveItemFromInventory_ = $4e74 +DEF RemoveItemFromInventory_Bank = $03 +DEF LoadWildData = $4eb8 +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4eeb +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $50dd +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $50df +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $50f5 +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $510b +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $5121 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $5137 +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $514d +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $5163 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $5179 +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $518f +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $51a5 +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $51bb +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $51d1 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $51e7 +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $51fd +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $5213 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $5229 +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $523f +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $5255 +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $526b +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $5281 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $5297 +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $52ad +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $52af +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $52b1 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $52c7 +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $52dd +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $52f3 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $5309 +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $531f +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $5335 +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $534b +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $5361 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $5377 +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $538d +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $53a3 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $53b9 +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $53cf +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $53e5 +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoutesWildMons = $53fb +DEF SeaRoutesWildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5411 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $5427 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $543d +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $5453 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $5469 +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $547f +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $5495 +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $54ab +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $54c1 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $54d7 +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5501 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $5517 +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $552d +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $5543 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $5559 +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $556f +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $5585 +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $559b +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $55b1 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $55c7 +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $55e1 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $5687 +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $5937 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $593c +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $5941 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $5946 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $594b +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5950 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5957 +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $595c +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5961 +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5968 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5977 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $59b4 +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5a4c +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5a51 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5a56 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5a5b +DEF ItemUseEvoStoneBank = $03 +DEF ItemUseVitamin = $5ab4 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5abb +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $5f24 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $5f29 +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $5f2e +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $5f52 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $5f67 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $5f7f +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $5fa5 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $5faa +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $5faf +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $5ffd +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $6003 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $6005 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $6013 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $6022 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $6072 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $609b +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $60c4 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $60cd +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $60dc +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $60eb +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $60f0 +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $60f5 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6104 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $6140 +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $61e5 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $61fd +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6206 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $620b +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $6210 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $6215 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $623a +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $6247 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $624c +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $6259 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $627f +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $6283 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $628d +DEF RodResponseBank = $03 +DEF FishingInit = $62b4 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $62de +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $62e1 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $630d +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6312 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $6317 +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $631e +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $645d +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $6462 +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $6467 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $646c +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $6471 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6476 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $6479 +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $654f +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $6554 +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $6559 +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $655e +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6563 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $6571 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $657c +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $6581 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $6586 +DEF ItemUseNotYoursToUseBank = $03 +DEF ThrowBallAtTrainerMon = $658b +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $65ac +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $65b1 +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $65b6 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $65b9 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $65c0 +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $65c5 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $65ca +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $65cf +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $65d4 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $65d9 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $65de +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $65e3 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF ItemUseText00 = $65e8 +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $65f2 +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $65fc +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $6606 +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6642 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $6677 +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $66e3 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $66e9 +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $66f1 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6755 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $675a +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $675f +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6764 +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $6799 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $67a4 +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $68b8 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $68e0 +DEF WaterTilesetsBank = $03 +DEF ReadSuperRodData = $68ea +DEF ReadSuperRodDataBank = $03 +DEF SuperRodData = $6919 +DEF SuperRodDataBank = $03 +DEF ItemUseReloadOverworldData = $69c5 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $69cb +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $69f0 +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6a03 +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6a9e +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $6e9e +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $6edc +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $6f4e +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $6f54 +DEF UsedCutBank = $03 +DEF UsedCutText = $6ff2 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $6ff7 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $704c +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $7055 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $7068 +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $708f +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $7097 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $709f +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7100 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7113 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $7175 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $71a6 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $71c8 +DEF ShowObjectBank = $03 +DEF ShowObject2 = $71c8 +DEF ShowObject2Bank = $03 +DEF HideObject = $71d7 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $71e6 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $7225 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $72ad +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $72af +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $72b1 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $72b3 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $72b5 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $72dd +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $72e5 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $7473 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $7476 +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $749d +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $751e +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $7666 +DEF FlagActionPredefBank = $03 +DEF FlagAction = $7669 +DEF FlagActionBank = $03 +DEF HealParty = $76a5 +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $771e +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $771e +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $771e +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $771e +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $7721 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $77d7 +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7800 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $781d +DEF AddBCDPredefBank = $03 +DEF AddBCD = $7820 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $7836 +DEF SubBCDPredefBank = $03 +DEF SubBCD = $7839 +DEF SubBCDBank = $03 +DEF InitPlayerData = $7850 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $7850 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $78a0 +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $78a5 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $78ba +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7929 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $79a0 +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $79bf +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $79d2 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $79dc +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $79df +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7a1d +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7a1d +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7ab1 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7ad1 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7ad7 +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7af5 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7b30 +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7b50 +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7b8b +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7bbf +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7bd9 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7bde +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7be3 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7be8 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7c03 +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7c08 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7c0d +DEF ElevatorTextBank = $03 +DEF TownMapText = $7c12 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7c45 +DEF PokemonStuffTextBank = $03 +DEF ScientistSprite = $4000 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $4180 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $4300 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $4480 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $4540 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $4600 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $46c0 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $4780 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $4840 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $4900 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $49c0 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $4a80 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $4b40 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $4c00 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $4cc0 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $4d80 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $4f00 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $5080 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $5140 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $5180 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $51c0 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $5200 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $5240 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $5280 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $52c0 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $5300 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $5340 +DEF GamblerAsleepSpriteBank = $04 +DEF PokemonLogoGraphics = $5380 +DEF PokemonLogoGraphicsBank = $04 +DEF FontGraphics = $5a80 +DEF FontGraphicsBank = $04 +DEF ABTiles = $5e80 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $5e80 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $5ea0 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $6080 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $6080 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $6098 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $6098 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $60b0 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $60c8 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $60c8 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF GameFreakLogoGraphics = $61f8 +DEF GameFreakLogoGraphicsBank = $04 +DEF GameFreakLogoGraphicsEnd = $6288 +DEF GameFreakLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $6288 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $6488 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $6488 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $65a8 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $65a8 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $66a8 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $66a8 +DEF WorldMapTileGraphicsEndBank = $04 +DEF IsPlayerJustOutsideMap = $68d8 +DEF IsPlayerJustOutsideMapBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $68d8 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP = $68ef +DEF DrawHPBank = $04 +DEF DrawHP2 = $68f6 +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $68fb +DEF DrawHP_Bank = $04 +DEF StatusScreen = $6953 +DEF StatusScreenBank = $04 +DEF OTPointers = $6a95 +DEF OTPointersBank = $04 +DEF NamePointers2 = $6a9d +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $6aa5 +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $6abc +DEF StatusTextBank = $04 +DEF OKText = $6ac4 +DEF OKTextBank = $04 +DEF DrawLineBox = $6ac7 +DEF DrawLineBoxBank = $04 +DEF PTile = $6adc +DEF PTileBank = $04 +DEF PrintStatsBox = $6ae4 +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $6b57 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $6c86 +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $6caf +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $6cc3 +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $6ccb +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $6cd2 +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $6ce3 +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $6e61 +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $6e73 +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $6e7f +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $6e84 +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $6e89 +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $6e8e +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $6e93 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $6e98 +DEF PotionTextBank = $04 +DEF AntidoteText = $6e9d +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $6ea2 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $6ea7 +DEF BurnHealTextBank = $04 +DEF IceHealText = $6eac +DEF IceHealTextBank = $04 +DEF AwakeningText = $6eb1 +DEF AwakeningTextBank = $04 +DEF FullHealText = $6eb6 +DEF FullHealTextBank = $04 +DEF ReviveText = $6ebb +DEF ReviveTextBank = $04 +DEF RareCandyText = $6ec0 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $6ec7 +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $6ede +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $6fe8 +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $7042 +DEF ShrinkPic2Bank = $04 +DEF UpdateSpriteFacingOffsetAndDelayMovement = $7074 +DEF UpdateSpriteFacingOffsetAndDelayMovementBank = $04 +DEF StartMenu_Pokedex = $7095 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $70a9 +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $72ed +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $72fc +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $7302 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $742a +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $742f +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $7434 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $7459 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $7460 +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $749a +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $757f +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $7584 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $7597 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $75a0 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $75c3 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $75d0 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $75d8 +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $75e3 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $75f6 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $7613 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $7625 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $7653 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $773e +DEF CanLearnTMBank = $04 +DEF TMToMove = $7763 +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $7773 +DEF TechnicalMachinesBank = $04 +DEF EndOfBattle = $77aa +DEF EndOfBattleBank = $04 +DEF YouWinText = $7853 +DEF YouWinTextBank = $04 +DEF YouLoseText = $785b +DEF YouLoseTextBank = $04 +DEF DrawText = $7864 +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $786b +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7870 +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7918 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $792c +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $799e +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $79a3 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $79cd +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $79d2 +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $79d5 +DEF CallBankFBank = $04 +DEF HazeEffect_ = $79da +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7a37 +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7a43 +DEF ResetStatModsBank = $04 +DEF ResetStats = $7a4a +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7a53 +DEF StatusChangesEliminatedTextBank = $04 +DEF GetTrainerName_ = $7a58 +DEF GetTrainerName_Bank = $04 +DEF Random_ = $7a8f +DEF Random_Bank = $04 +DEF RedBikeSprite = $4000 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4180 +DEF RedSpriteBank = $05 +DEF BlueSprite = $4300 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4480 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $4600 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4780 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4900 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4a80 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4c00 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $4d80 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $4f00 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5080 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $5200 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5380 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $5500 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5680 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5800 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5980 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5b00 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $5c80 +DEF SailorSpriteBank = $05 +DEF CookSprite = $5e00 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $5f80 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6040 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $61c0 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6340 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $64c0 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6640 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $67c0 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6940 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6ac0 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $6c40 +DEF LanceSpriteBank = $05 +DEF MomSprite = $6dc0 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $6e80 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $6f40 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $7000 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $70c0 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7240 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $73c0 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7540 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $76c0 +DEF SeelSpriteBank = $05 +DEF LoadPokedexTilePatterns = $7840 +DEF LoadPokedexTilePatternsBank = $05 +DEF InitMapSprites = $785b +DEF InitMapSpritesBank = $05 +DEF LoadMapSpriteTilePatterns = $7871 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReadSpriteSheetData = $7971 +DEF ReadSpriteSheetDataBank = $05 +DEF InitOutsideMapSprites = $797b +DEF InitOutsideMapSpritesBank = $05 +DEF GetSplitMapSpriteSetID = $7a1a +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $7a64 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $7a89 +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $7ab9 +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $7b27 +DEF SpriteSheetPointerTableBank = $05 +DEF EmotionBubble = $7c47 +DEF EmotionBubbleBank = $05 +DEF EmotionBubblesPointerTable = $7caf +DEF EmotionBubblesPointerTableBank = $05 +DEF EmotionBubblesOAMBlock = $7cb5 +DEF EmotionBubblesOAMBlockBank = $05 +DEF EmotionBubbles = $7cbd +DEF EmotionBubblesBank = $05 +DEF ShockEmote = $7cbd +DEF ShockEmoteBank = $05 +DEF QuestionEmote = $7cfd +DEF QuestionEmoteBank = $05 +DEF HappyEmote = $7d3d +DEF HappyEmoteBank = $05 +DEF InGameTrade_CheckForTradeEvo = $7d7d +DEF InGameTrade_CheckForTradeEvoBank = $05 +DEF SubstituteEffect_ = $7dad +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7e1d +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7e22 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7e27 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7e2c +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7e48 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7ec0 +DEF OaksPCBank = $05 +DEF PKMNLeague = $7ed2 +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7ee4 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7f06 +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7f13 +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7f23 +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7f28 +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7f2d +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7f32 +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7f37 +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43ec +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $4554 +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $4577 +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45e6 +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $474e +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $4786 +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4830 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $4998 +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49ba +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a3f +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4ba7 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4bd4 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c86 +DEF FuchsiaCity_BlocksBank = $06 +DEF TrackPlayTime = $4dee +DEF TrackPlayTimeBank = $06 +DEF CountDownIgnoreInputBitReset = $4e36 +DEF CountDownIgnoreInputBitResetBank = $06 +DEF PalletTown_Script = $4e5b +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e73 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e81 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4eb2 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4ed2 +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f12 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f4b +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f56 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4f87 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4f88 +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4f96 +DEF PalletTownOakTextBank = $06 +DEF PalletTownGirlText = $4fd3 +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $4fd8 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $4fdd +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $4fe2 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $4fe7 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $4fec +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $4ff1 +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $4ffd +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $5005 +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityCheckGymOpenScript = $500b +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityCheckGotPokedexScript = $503d +DEF ViridianCityCheckGotPokedexScriptBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $5062 +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $508f +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $50c1 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $50cf +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCity_TextPointers = $50e4 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5102 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5107 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $512c +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $515c +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $517f +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5196 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $51df +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $5219 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCitySignText = $521e +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $5223 +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $5228 +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $522d +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $5232 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $5237 +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $5243 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $5251 +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $525e +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5277 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $5280 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $52ce +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $52d3 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $52e9 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $5305 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $5353 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $5359 +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $536f +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $538b +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $53a7 +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $53ac +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $53b1 +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $5400 +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5405 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $5436 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $5462 +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5467 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $546c +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $5471 +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5476 +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $547b +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $5480 +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $548c +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $549d +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $54a7 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $54c8 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $554f +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5554 +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5559 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $555d +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5567 +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $55b1 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5600 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5608 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5610 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $562d +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $564f +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $566d +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5672 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5677 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $567c +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $56f8 +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $56fd +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $5702 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $5707 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $570c +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCitySlowbroText = $573f +DEF CeruleanCitySlowbroTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $5783 +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $5788 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $578d +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $5792 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $5797 +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $579c +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $57a1 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $57cb +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $57dc +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $57e6 +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $5823 +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $5826 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $5833 +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $584e +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $585f +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $586f +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $5889 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $588e +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $58b1 +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $591d +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $5922 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $5938 +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $593d +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $5942 +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $5947 +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $594c +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $5951 +DEF VermilionCityHarborSignTextBank = $06 +DEF CeladonCity_Script = $5956 +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_TextPointers = $5966 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $598a +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $598f +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $5994 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $5999 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $599e +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $59e7 +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $59ec +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $59f9 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $59fe +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $5a03 +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $5a08 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $5a0d +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $5a12 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $5a17 +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $5a1c +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $5a21 +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $5a26 +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $5a2b +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $5a2e +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $5a5e +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $5a63 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $5a68 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $5a6d +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $5a72 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $5a77 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $5a7c +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $5a81 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $5a86 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $5a8b +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $5a90 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $5aa4 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $5ab8 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $5acc +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $5ae0 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $5af4 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $5b2f +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $5b3b +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $5b47 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $5b4b +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $5b56 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $5b57 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $5b5d +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $5baa +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $5baf +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $5bb4 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $5bba +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $5bbf +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $5bc4 +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $5bc9 +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $5bce +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $5bf6 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $5c06 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $5c12 +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $5c15 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseLittleGirlText = $5c17 +DEF VermilionTradeHouseLittleGirlTextBank = $06 +DEF VermilionTradeHouse_Object = $5c25 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $5c3f +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $5c4f +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $5c5b +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $5c7f +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $5c89 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $5c8a +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $5c8f +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $5c94 +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobby_Object = $5c95 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $5ccf +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $5cff +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $5d0b +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $5d21 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $5d5d +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $5d89 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $5d9a +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $5da0 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4TrainerHeader0 = $5dae +DEF SilphCo4TrainerHeader0Bank = $06 +DEF SilphCo4TrainerHeaders = $5dae +DEF SilphCo4TrainerHeadersBank = $06 +DEF SilphCo4TrainerHeader1 = $5dba +DEF SilphCo4TrainerHeader1Bank = $06 +DEF SilphCo4TrainerHeader2 = $5dc6 +DEF SilphCo4TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $5dd3 +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $5dea +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $5df4 +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $5df9 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $5dfe +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $5e03 +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $5e0d +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $5e12 +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $5e17 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $5e1c +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $5e26 +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $5e2b +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $5e30 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $5e35 +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $5ea4 +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $5f2b +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $5f37 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $5f4d +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $5f9e +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $5fb6 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $5fbc +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5TrainerHeader0 = $5fd2 +DEF SilphCo5TrainerHeader0Bank = $06 +DEF SilphCo5TrainerHeaders = $5fd2 +DEF SilphCo5TrainerHeadersBank = $06 +DEF SilphCo5TrainerHeader1 = $5fde +DEF SilphCo5TrainerHeader1Bank = $06 +DEF SilphCo5TrainerHeader2 = $5fea +DEF SilphCo5TrainerHeader2Bank = $06 +DEF SilphCo5TrainerHeader3 = $5ff6 +DEF SilphCo5TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $6003 +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $601a +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $6024 +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $6029 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $602e +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $6033 +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $603d +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $6042 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $6047 +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $604c +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $6056 +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $605b +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $6060 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $6065 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $606f +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $6074 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $6079 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $607e +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $6083 +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $6088 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $608d +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $6116 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $619d +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $61a9 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $61bf +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $61e6 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $61f0 +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $61f6 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6TrainerHeader0 = $620a +DEF SilphCo6TrainerHeader0Bank = $06 +DEF SilphCo6TrainerHeaders = $620a +DEF SilphCo6TrainerHeadersBank = $06 +DEF SilphCo6TrainerHeader1 = $6216 +DEF SilphCo6TrainerHeader1Bank = $06 +DEF SilphCo6TrainerHeader2 = $6222 +DEF SilphCo6TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $622f +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $623d +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $6254 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $626b +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $6282 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $6299 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $62b0 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $62ba +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $62bf +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $62c4 +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $62c9 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $62d3 +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $62d8 +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $62dd +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $62e2 +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $62ec +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $62f1 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $62f6 +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $62fb +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $636b +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $63e0 +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $641d +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $6442 +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $644c +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $6485 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $64a1 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $64a6 +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $64dc +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $64e9 +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $64f4 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $6510 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $6514 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $6559 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $6562 +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $656b +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $657d +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $6581 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $65cd +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $65da +DEF RLEList_PewterGymGuyBank = $06 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $65e7 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $06 +DEF RivalIDs = $6605 +DEF RivalIDsBank = $06 +DEF IsPlayerStandingOnDoorTile = $6609 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $662c +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $6672 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $66cf +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $66f0 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $6708 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $6710 +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAMBlock = $6710 +DEF LedgeHoppingShadowOAMBlockBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanTradeHouse_Blocks = $41de +DEF CeruleanTradeHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF MonsterNames = $421e +DEF MonsterNamesBank = $07 +DEF DoClearSaveDialogue = $498a +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $49c1 +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $49c6 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $4a14 +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $4a19 +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $4a34 +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $4a38 +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $4a73 +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4a81 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4a91 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $4a96 +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4a9b +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $4aa0 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $4aa5 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $4aaa +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4aaf +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $4ab2 +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $4ab8 +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $4af8 +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $4afd +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4b02 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $4b0e +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $4b28 +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $4b4e +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $4b6e +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $4b7e +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $4b82 +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $4ba2 +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $4bcf +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $4bd2 +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $4bfd +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $4c36 +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $4c72 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $4c80 +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalChoosesStarterScript = $4d00 +DEF OaksLabRivalChoosesStarterScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $4d6d +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $4db9 +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4e03 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4e32 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $4e6d +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $4eb0 +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $4efd +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4f12 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4fd4 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $5009 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $500a +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $502b +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $5076 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $5082 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $50b8 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $50ce +DEF OaksLabRivalTextBank = $07 +DEF OaksLabCharmanderPokeBallText = $5102 +DEF OaksLabCharmanderPokeBallTextBank = $07 +DEF OaksLabSquirtlePokeBallText = $5113 +DEF OaksLabSquirtlePokeBallTextBank = $07 +DEF OaksLabBulbasaurPokeBallText = $5124 +DEF OaksLabBulbasaurPokeBallTextBank = $07 +DEF OaksLabSelectedPokeBallScript = $5133 +DEF OaksLabSelectedPokeBallScriptBank = $07 +DEF OaksLabThoseArePokeBallsText = $5152 +DEF OaksLabThoseArePokeBallsTextBank = $07 +DEF OaksLabShowPokeBallPokemonScript = $5157 +DEF OaksLabShowPokeBallPokemonScriptBank = $07 +DEF OaksLabYouWantCharmanderText = $5195 +DEF OaksLabYouWantCharmanderTextBank = $07 +DEF OaksLabYouWantSquirtleText = $519f +DEF OaksLabYouWantSquirtleTextBank = $07 +DEF OaksLabYouWantBulbasaurText = $51a9 +DEF OaksLabYouWantBulbasaurTextBank = $07 +DEF OaksLabMonChoiceMenu = $51b3 +DEF OaksLabMonChoiceMenuBank = $07 +DEF OaksLabMonChoiceEnd = $521f +DEF OaksLabMonChoiceEndBank = $07 +DEF OaksLabMonEnergeticText = $5222 +DEF OaksLabMonEnergeticTextBank = $07 +DEF OaksLabReceivedMonText = $5227 +DEF OaksLabReceivedMonTextBank = $07 +DEF OaksLabLastMonScript = $522d +DEF OaksLabLastMonScriptBank = $07 +DEF OaksLabLastMonText = $5243 +DEF OaksLabLastMonTextBank = $07 +DEF OaksLabOak1Text = $5248 +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $5322 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $5331 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $5336 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $5345 +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $5354 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $5363 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $5372 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5381 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeThisOneText = $5390 +DEF OaksLabRivalIllTakeThisOneTextBank = $07 +DEF OaksLabRivalReceivedMonText = $539f +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $53af +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $53be +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $53c3 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $53c8 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabRivalGrampsText = $53d7 +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalWhatDidYouCallMeForText = $53dc +DEF OaksLabRivalWhatDidYouCallMeForTextBank = $07 +DEF OaksLabOakIHaveARequestText = $53e1 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $53e6 +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $53eb +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $53f1 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $53f6 +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $53fb +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $540a +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $5462 +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $546e +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $547d +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5495 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $549b +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $54c0 +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartNoopScript = $54df +DEF ViridianMartNoopScriptBank = $07 +DEF ViridianMart_TextPointers = $54e0 +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $54ea +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $54f0 +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $54f5 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $54fa +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $5500 +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $5505 +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $550a +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $5530 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $5540 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $554c +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $554f +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $5553 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $5558 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouse_Object = $555d +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $557d +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $558a +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $558d +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $5595 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $559a +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $559f +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $55b6 +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $55bb +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $55e7 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $55f3 +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $55f6 +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $55fc +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $560c +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $5611 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $5616 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $563c +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5648 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $564b +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $564f +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $5654 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $5659 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $5679 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $5685 +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $5689 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $568f +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $56b5 +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $56ba +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $56bf +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanTradeHouse_h = $56ea +DEF CeruleanTradeHouse_hBank = $07 +DEF CeruleanTradeHouse_Script = $56f6 +DEF CeruleanTradeHouse_ScriptBank = $07 +DEF CeruleanTradeHouse_TextPointers = $56f9 +DEF CeruleanTradeHouse_TextPointersBank = $07 +DEF CeruleanTradeHouseGrannyText = $56fd +DEF CeruleanTradeHouseGrannyTextBank = $07 +DEF CeruleanTradeHouseGamblerText = $5702 +DEF CeruleanTradeHouseGamblerTextBank = $07 +DEF CeruleanTradeHouse_Object = $5710 +DEF CeruleanTradeHouse_ObjectBank = $07 +DEF BikeShop_h = $5730 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $573c +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $573f +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5745 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $57f8 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopMenuPrice = $5807 +DEF BikeShopMenuPriceBank = $07 +DEF BikeShopClerkWelcomeText = $5810 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5815 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $581a +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $581f +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5824 +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $582a +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $582f +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5834 +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5839 +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5848 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5866 +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $588c +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $589c +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $58a8 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $58ac +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $58b8 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $58db +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $58fe +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $590b +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5918 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $5965 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $596a +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $59a2 +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $59ae +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $59b2 +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $59b6 +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $59c3 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $59e6 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $5a06 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $5a12 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $5a15 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $5a20 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $5a54 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $5a56 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $5ad6 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $5af0 +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $5afc +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $5b00 +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $5b06 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $5b0b +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $5b1b +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $5b20 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $5b46 +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $5b52 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $5b9b +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $5c42 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $5c59 +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $5c74 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $5c7c +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $5c94 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $5cbf +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $5cc1 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $5cc6 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $5cda +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $5d2e +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $5d3a +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $5d3d +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $5d41 +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $5d46 +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $5d5c +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $5d7c +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $5d88 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $5d8b +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $5d91 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $5d96 +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $5d9b +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $5dc1 +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $5dd1 +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $5ddd +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $5de0 +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $5de8 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $5ded +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $5dfa +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $5dff +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $5e04 +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $5e30 +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $5e3c +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $5e3f +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $5e41 +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $5e8a +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $5ea4 +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $5eb0 +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $5eb8 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $5eba +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $5ebf +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $5ee1 +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $5eed +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $5ef0 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $5ef4 +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $5ef9 +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $5f07 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $5f27 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $5f33 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $5f3f +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $5f43 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $5f50 +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $5f94 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $5fa4 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $5faa +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $5fe7 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $5fec +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $5ff6 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $5ffb +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6025 +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6031 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $603d +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $604a +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $604e +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6091 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $60a1 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $60b8 +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $60be +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $60e8 +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $60f4 +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6100 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $610d +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6111 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6128 +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $616c +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $617f +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6185 +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $61af +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $61bb +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $61c7 +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $61d3 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $61d7 +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $61ee +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6231 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6241 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6247 +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6271 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $627d +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6289 +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6291 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6293 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $6298 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $62ba +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $62c6 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $62d9 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $62df +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlantTrainerHeaders = $62fb +DEF PowerPlantTrainerHeadersBank = $07 +DEF Voltorb0TrainerHeader = $62fb +DEF Voltorb0TrainerHeaderBank = $07 +DEF Voltorb1TrainerHeader = $6307 +DEF Voltorb1TrainerHeaderBank = $07 +DEF Voltorb2TrainerHeader = $6313 +DEF Voltorb2TrainerHeaderBank = $07 +DEF Voltorb3TrainerHeader = $631f +DEF Voltorb3TrainerHeaderBank = $07 +DEF Voltorb4TrainerHeader = $632b +DEF Voltorb4TrainerHeaderBank = $07 +DEF Voltorb5TrainerHeader = $6337 +DEF Voltorb5TrainerHeaderBank = $07 +DEF Voltorb6TrainerHeader = $6343 +DEF Voltorb6TrainerHeaderBank = $07 +DEF Voltorb7TrainerHeader = $634f +DEF Voltorb7TrainerHeaderBank = $07 +DEF ZapdosTrainerHeader = $635b +DEF ZapdosTrainerHeaderBank = $07 +DEF PowerPlantInitBattleScript = $6368 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $6374 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $637a +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $6380 +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $6386 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $638c +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $6392 +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $6398 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $639e +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $63a4 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $63aa +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $63af +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $63bf +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $6446 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $65ae +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $65ba +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $65c3 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $65c5 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $65ca +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $65ec +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $65f8 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $65fb +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $65ff +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $6640 +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $6657 +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $6677 +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $6683 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $669e +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $66a4 +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $66b5 +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $66ba +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $66cd +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $66de +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $66df +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $66e1 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $6704 +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $6715 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $671a +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $6720 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $674a +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $675e +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $676a +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $6776 +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseDefaultScript = $6782 +DEF BillsHouseDefaultScriptBank = $07 +DEF BillsHousePokemonWalkToMachineScript = $6783 +DEF BillsHousePokemonWalkToMachineScriptBank = $07 +DEF BillsHousePokemonEntersMachineScript = $67a6 +DEF BillsHousePokemonEntersMachineScriptBank = $07 +DEF BillsHouseBillExitsMachineScript = $67c5 +DEF BillsHouseBillExitsMachineScriptBank = $07 +DEF BillsHouseCleanupScript = $680d +DEF BillsHouseCleanupScriptBank = $07 +DEF BillsHousePCScript = $6827 +DEF BillsHousePCScriptBank = $07 +DEF BillsHouse_TextPointers = $6834 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseActivatePCScript = $683c +DEF BillsHouseActivatePCScriptBank = $07 +DEF BillsHouseBillPokemonText = $683d +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $6874 +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $68d0 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $68df +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $6905 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $6915 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $693b +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $6940 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $6946 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $694b +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $6953 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $6958 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $6960 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $6965 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $697e +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $6983 +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $6988 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $6997 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $69ab +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $69b0 +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $69ed +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $69f7 +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $6a0d +DEF TimesUpTextBank = $07 +DEF GameOverText = $6a12 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $6a17 +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $6a25 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizIntroText = $6a5b +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarQuizQuestions = $6a60 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $6a6c +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $6a71 +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $6a76 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $6a7b +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $6a80 +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $6a85 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymGateFlagAction = $6a8a +DEF CinnabarGymGateFlagActionBank = $07 +DEF CinnabarGymQuiz_AskQuestion = $6a92 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $6ae3 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $6b05 +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $6b0a +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $6b48 +DEF CinnabarGymGateCoordsBank = $07 +DEF PrintMagazinesText = $6b60 +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $6b69 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $6b6e +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $6bdd +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $6be2 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $6c05 +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $6c7f +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $6c84 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $6caa +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $6caf +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $6cbd +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Trainer_Appeared = $42bb +DEF SFX_Trainer_AppearedBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF Audio2_WavePointers = $4361 +DEF Audio2_WavePointersBank = $08 +DEF SFX_Press_AB_2_Ch5 = $43c3 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $43d6 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $43dd +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $43ee +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $43fd +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Trainer_Appeared_Ch5 = $4412 +DEF SFX_Trainer_Appeared_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $442d +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $4436 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $443d +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $4448 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $444c +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $4453 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $445d +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $447f +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $4490 +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $449b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $44aa +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $44ae +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $44b9 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $44c4 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $44c8 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $44cc +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $44d6 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $44e0 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $44e7 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44f4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44fe +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $450b +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $4519 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $4526 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $4533 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $454c +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4556 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4563 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $456a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4574 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $457b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4582 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $458c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4593 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $45a4 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $45b1 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $45be +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $45c5 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $45d5 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $45dc +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $45ec +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45f7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45fe +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $460e +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $4624 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $4637 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $464a +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4655 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4664 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4673 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $467e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4695 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $46a9 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $46c4 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $46db +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $46ec +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $470b +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $4722 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $4735 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $4748 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4759 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4770 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4787 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4792 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $47a9 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $47c0 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $47d1 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $47e0 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $47ef +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47fa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $4819 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $4834 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $4847 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $485e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4875 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4880 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4887 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $489e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $48b5 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $48c4 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $48d3 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $48e0 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48f0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $4902 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $4941 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4980 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $498b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $49a6 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $49c1 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $49d7 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49f4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $4a15 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $4a2e +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $4a45 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a58 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a65 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a88 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4aab +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4abb +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4ada +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4afd +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4b13 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4b2a +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4b41 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4b4e +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b6d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b8c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b99 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4bb4 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4bcf +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4bdf +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4c02 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4c25 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4c2f +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4c3e +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4c4d +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c57 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c6a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c7d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c87 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4ca1 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4ca2 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4cb5 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4cc4 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4cd3 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4cdd +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4cf0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4d02 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4d03 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4d2e +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4d4d +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d66 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d8d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4db3 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4db4 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4dc3 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4dd1 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4dd2 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4df1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4e20 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4e3f +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e52 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e65 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e72 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e91 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4eb4 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4ecd +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4ee0 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ef3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4efd +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4f1c +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4f3b +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4f4e +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f5d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f6f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f70 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f7f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f8e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f98 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4faf +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4fc6 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4fd3 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4fe6 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4ff9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $5006 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $5021 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $503c +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $504f +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $505e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $506d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5077 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $509a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $50c1 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $50dd +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50f8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $5113 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $5126 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $5139 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $514c +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5159 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $517c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5197 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $51a7 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $51c2 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $51dd +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51f0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $520b +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $5226 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $5236 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5259 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $527c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $528f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $52a2 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $52b5 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $52c2 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $52d5 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $52e8 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52f5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $5318 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $533a +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $533b +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $534e +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5361 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $536e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $53c8 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $548b +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $5497 +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $54a0 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $54a5 +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $54b2 +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $54ba +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $54c2 +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $54e8 +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $5588 +DEF ExitBillsPCBank = $08 +DEF BillsPCDeposit = $55ac +DEF BillsPCDepositBank = $08 +DEF BillsPCWithdraw = $5618 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $5673 +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $56b3 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $56be +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $56e1 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $5713 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $571b +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5745 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $574b +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $57cb +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $57d3 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $57dc +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $57e9 +DEF SwitchOnTextBank = $08 +DEF WhatText = $57ee +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $57f3 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $57f8 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $57fd +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $5802 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5807 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $580c +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $5811 +DEF CantTakeMonTextBank = $08 +DEF ReleaseWhichMonText = $5816 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $581b +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $5820 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $5825 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $5845 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $5865 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $586a +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $5878 +DEF OpenBillsPCTextBank = $08 +DEF Audio2_UpdateMusic = $5879 +DEF Audio2_UpdateMusicBank = $08 +DEF Audio2_ApplyMusicAffects = $58ae +DEF Audio2_ApplyMusicAffectsBank = $08 +DEF Audio2_PlayNextNote = $5946 +DEF Audio2_PlayNextNoteBank = $08 +DEF Audio2_sound_ret = $5967 +DEF Audio2_sound_retBank = $08 +DEF Audio2_sound_call = $59f5 +DEF Audio2_sound_callBank = $08 +DEF Audio2_sound_loop = $5a2a +DEF Audio2_sound_loopBank = $08 +DEF Audio2_note_type = $5a65 +DEF Audio2_note_typeBank = $08 +DEF Audio2_toggle_perfect_pitch = $5aa4 +DEF Audio2_toggle_perfect_pitchBank = $08 +DEF Audio2_vibrato = $5ab6 +DEF Audio2_vibratoBank = $08 +DEF Audio2_pitch_slide = $5aee +DEF Audio2_pitch_slideBank = $08 +DEF Audio2_duty_cycle = $5b26 +DEF Audio2_duty_cycleBank = $08 +DEF Audio2_tempo = $5b3b +DEF Audio2_tempoBank = $08 +DEF Audio2_stereo_panning = $5b7b +DEF Audio2_stereo_panningBank = $08 +DEF Audio2_unknownmusic0xef = $5b88 +DEF Audio2_unknownmusic0xefBank = $08 +DEF Audio2_duty_cycle_pattern = $5ba7 +DEF Audio2_duty_cycle_patternBank = $08 +DEF Audio2_volume = $5bc5 +DEF Audio2_volumeBank = $08 +DEF Audio2_execute_music = $5bd1 +DEF Audio2_execute_musicBank = $08 +DEF Audio2_octave = $5be0 +DEF Audio2_octaveBank = $08 +DEF Audio2_sfx_note = $5bf3 +DEF Audio2_sfx_noteBank = $08 +DEF Audio2_pitch_sweep = $5c40 +DEF Audio2_pitch_sweepBank = $08 +DEF Audio2_note = $5c5c +DEF Audio2_noteBank = $08 +DEF Audio2_note_length = $5c8b +DEF Audio2_note_lengthBank = $08 +DEF Audio2_note_pitch = $5ce9 +DEF Audio2_note_pitchBank = $08 +DEF Audio2_EnableChannelOutput = $5d79 +DEF Audio2_EnableChannelOutputBank = $08 +DEF Audio2_ApplyDutyCycleAndSoundLength = $5daa +DEF Audio2_ApplyDutyCycleAndSoundLengthBank = $08 +DEF Audio2_ApplyWavePatternAndFrequency = $5dcc +DEF Audio2_ApplyWavePatternAndFrequencyBank = $08 +DEF Audio2_ResetCryModifiers = $5e19 +DEF Audio2_ResetCryModifiersBank = $08 +DEF Audio2_SetSfxTempo = $5e2f +DEF Audio2_SetSfxTempoBank = $08 +DEF Audio2_ApplyFrequencyModifier = $5e56 +DEF Audio2_ApplyFrequencyModifierBank = $08 +DEF Audio2_GoBackOneCommandIfCry = $5e6d +DEF Audio2_GoBackOneCommandIfCryBank = $08 +DEF Audio2_IsCry = $5e8b +DEF Audio2_IsCryBank = $08 +DEF Audio2_IsBattleSFX = $5e9f +DEF Audio2_IsBattleSFXBank = $08 +DEF Audio2_ApplyPitchSlide = $5eb8 +DEF Audio2_ApplyPitchSlideBank = $08 +DEF Audio2_InitPitchSlideVars = $5f4e +DEF Audio2_InitPitchSlideVarsBank = $08 +DEF Audio2_ApplyDutyCyclePattern = $5fcc +DEF Audio2_ApplyDutyCyclePatternBank = $08 +DEF Audio2_GetNextMusicByte = $5fe4 +DEF Audio2_GetNextMusicByteBank = $08 +DEF Audio2_GetRegisterPointer = $5ff7 +DEF Audio2_GetRegisterPointerBank = $08 +DEF Audio2_MultiplyAdd = $6006 +DEF Audio2_MultiplyAddBank = $08 +DEF Audio2_CalculateFrequency = $6017 +DEF Audio2_CalculateFrequencyBank = $08 +DEF Audio2_PlaySound = $6035 +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $62d5 +DEF Audio2_CryRetBank = $08 +DEF Audio2_HWChannelBaseAddresses = $62d6 +DEF Audio2_HWChannelBaseAddressesBank = $08 +DEF Audio2_HWChannelDisableMasks = $62de +DEF Audio2_HWChannelDisableMasksBank = $08 +DEF Audio2_HWChannelEnableMasks = $62e6 +DEF Audio2_HWChannelEnableMasksBank = $08 +DEF Audio2_Pitches = $62ee +DEF Audio2_PitchesBank = $08 +DEF Music_PokeFluteInBattle = $6306 +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $631d +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $6322 +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $6325 +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch5 = $632f +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $6347 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $6359 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $6370 +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $65a1 +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $66ef +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $6919 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $6bae +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $6d10 +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $7099 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $71d8 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $7290 +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $73a6 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $756a +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $771c +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $797d +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $7998 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $79b0 +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $79c7 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $79e6 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $79fe +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $7a13 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $7a2e +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $7a44 +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $7a53 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $7ac1 +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7b15 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $7b74 +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $7bc1 +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $7c0e +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $7cad +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $7d6d +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $7e52 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $4202 +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $429a +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $44a6 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $453c +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $4623 +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $4682 +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $4785 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $47df +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $48c2 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $4911 +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $499a +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $49f8 +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c60 +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d0a +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f87 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $502b +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5157 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51d6 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53f8 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $54a7 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $563e +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56d7 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58f0 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $5973 +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5ab0 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b76 +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5cc6 +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5d28 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5dc2 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5e09 +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $5fef +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60a8 +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $6196 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6208 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $640f +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64c1 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $667c +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $66ff +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693d +DEF ArcaninePicBackBank = $09 +DEF GyaradosPicFront = $69d4 +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6c25 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6cb6 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6dc3 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6e2a +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $6f1c +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $6f77 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $7190 +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $721c +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $743c +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74e0 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75ec +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $7637 +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $7851 +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $78da +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaa +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b39 +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7ce7 +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d6b +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d89 +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d8c +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d98 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7d9f +DEF PrintType_Bank = $09 +DEF TypeNames = $7dae +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7e4a +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7e64 +DEF TrainerNamePointersBank = $09 +DEF FocusEnergyEffect_ = $7f86 +DEF FocusEnergyEffect_Bank = $09 +DEF GettingPumpedText = $7fb2 +DEF GettingPumpedTextBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4101 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $4164 +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4300 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4383 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4529 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45a7 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $465b +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $46a0 +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47c2 +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $4830 +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $49b9 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a4c +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c00 +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cae +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e21 +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e85 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $5063 +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50f3 +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $5247 +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52bf +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $545e +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54bc +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5643 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $56b4 +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5911 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $59a8 +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5b8c +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5c0a +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5d3e +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5da9 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5f05 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5f74 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $60f2 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6161 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $62bf +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $6367 +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $64ef +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6588 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $6723 +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $67a6 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $6974 +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $6a11 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6b16 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6b84 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6ce8 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6d33 +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6e10 +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6e7e +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $7054 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $70e9 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $72c6 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $7357 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $745c +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $74aa +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $767f +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $772c +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $780d +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7875 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $7947 +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $798e +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7b42 +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7bac +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7e02 +DEF MoltresPicBackBank = $0a +DEF LeechSeedEffect_ = $7ea9 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7ef2 +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7ef7 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4238 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $429d +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $4484 +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $4514 +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $471f +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4777 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $48b0 +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $4924 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a9a +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4aff +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cfb +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d7d +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e8b +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4f03 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50c3 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $5151 +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5234 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5297 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53d9 +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5464 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5529 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $5583 +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $573c +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57c1 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5873 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58c4 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a2b +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5ac9 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5be7 +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5c6b +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e04 +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5e9d +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5f76 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $5fd3 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $618b +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $622f +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $630f +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $6348 +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64bf +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $6531 +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6625 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $668d +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $6806 +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $688f +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6a0a +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6aae +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6c02 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6c9f +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6da2 +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6e0c +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6f17 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $6f6b +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $706d +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $70b4 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $7177 +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $71ed +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $735e +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $73c1 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $752c +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $757d +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $7624 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7677 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $7736 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $7788 +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7980 +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $79e8 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7b7b +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7b8e +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7b93 +DEF NotVeryEffectiveTextBank = $0b +DEF TrainerInfoTextBoxTileGraphics = $7b98 +DEF TrainerInfoTextBoxTileGraphicsBank = $0b +DEF BlankLeaderNames = $7c28 +DEF BlankLeaderNamesBank = $0b +DEF TrainerInfoTextBoxTileGraphicsEnd = $7c28 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $0b +DEF CircleTile = $7d88 +DEF CircleTileBank = $0b +DEF BadgeNumbersTileGraphics = $7d98 +DEF BadgeNumbersTileGraphicsBank = $0b +DEF CheckIfMoveIsKnown = $7e18 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7e3b +DEF AlreadyKnowsTextBank = $0b +DEF ScaleSpriteByTwo = $7e40 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7e55 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7e7d +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7e97 +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7ea8 +DEF DuplicateBitsTableBank = $0b +DEF PayDayEffect_ = $7eb8 +DEF PayDayEffect_Bank = $0b +DEF CoinsScatteredText = $7f04 +DEF CoinsScatteredTextBank = $0b +DEF AbleToPlaySlotsCheck = $7f09 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7f32 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7f37 +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41a2 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $4247 +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4408 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $4480 +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $4841 +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $4899 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $49e2 +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4a49 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4ae1 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4b3a +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4bc8 +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4c37 +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4e0e +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4e93 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $508c +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5108 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $52c2 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $535d +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $5552 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $55e0 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $580a +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $587f +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5a85 +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5b19 +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5ce5 +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d31 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ec3 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f56 +DEF MukPicFrontBank = $0c +DEF MukPicBack = $615f +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61ec +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63de +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $647f +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $66ab +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $6760 +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6827 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $688c +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69b8 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a44 +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6c76 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6d1e +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6f04 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6f8f +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7101 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $718a +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7345 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $73cc +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $74cf +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $755a +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7779 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $780a +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $795b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $79c2 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7b79 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7c1c +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7dac +DEF StarmiePicBackBank = $0c +DEF RedPicBack = $7e0a +DEF RedPicBackBank = $0c +DEF OldManPicBack = $7e9a +DEF OldManPicBackBank = $0c +DEF MistEffect_ = $7f2b +DEF MistEffect_Bank = $0c +DEF ShroudedInMistText = $7f52 +DEF ShroudedInMistTextBank = $0c +DEF OneHitKOEffect_ = $7f57 +DEF OneHitKOEffect_Bank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e5 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4162 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4397 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $4455 +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45c3 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $466f +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4796 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $4803 +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a03 +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4ab1 +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c10 +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4e32 +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4eba +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $4f6a +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $5041 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $507a +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $520d +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $5282 +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $53f0 +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $548b +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $55c8 +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $564f +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $5729 +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5784 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $58d1 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5931 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5aec +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5b87 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5c0d +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5c5c +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5d5c +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5db8 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $5e8f +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $5f0c +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6048 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $60b1 +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $61f1 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $6286 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6495 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $6536 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $66b5 +DEF GhostPicBank = $0d +DEF OddishPicFront = $680b +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $68a9 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6941 +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6a78 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6b21 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6c82 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6d00 +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $6dba +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $6e30 +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $6f6f +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $6fea +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $71b2 +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $7244 +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $7247 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $724f +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $7258 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $726a +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $72a0 +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $72ac +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $72c4 +DEF GetTitleBallYBank = $0d +DEF DisplayLinkBattleVersusTextBox = $72d6 +DEF DisplayLinkBattleVersusTextBoxBank = $0d +DEF PromptUserToPlaySlots = $730e +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $7390 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $7395 +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $745e +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $7467 +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $746c +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $7471 +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $7476 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $747b +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $7480 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $74ad +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $74df +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $74fb +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $7517 +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $752c +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7552 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $756e +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $7588 +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $7665 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $7673 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $7678 +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $7690 +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $7694 +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $7698 +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $769a +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $769d +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $76a2 +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $76a8 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $76b4 +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $76c0 +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $76c9 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $76d7 +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $76e5 +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $76f3 +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $7702 +DEF SlotReward300FuncBank = $0d +DEF YeahText = $7722 +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7728 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $7741 +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $7754 +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $775f +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $776b +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $77ce +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $77d5 +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $77e3 +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $77ef +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $77fb +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $77fe +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $7813 +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $7823 +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $7833 +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $7841 +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $7882 +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $78a8 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $78f5 +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $79e5 +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $79e5 +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7a09 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7a2d +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7a51 +DEF SlotMachineTiles1Bank = $0d +DEF PewterGuys = $7ca1 +DEF PewterGuysBank = $0d +DEF SlotMachineTiles1End = $7ca1 +DEF SlotMachineTiles1EndBank = $0d +DEF PewterGuysCoordsTable = $7ce6 +DEF PewterGuysCoordsTableBank = $0d +DEF PewterMuseumGuyCoords = $7cea +DEF PewterMuseumGuyCoordsBank = $0d +DEF PewterGymGuyCoords = $7d06 +DEF PewterGymGuyCoordsBank = $0d +DEF _Multiply = $7d41 +DEF _MultiplyBank = $0d +DEF _Divide = $7da5 +DEF _DivideBank = $0d +DEF StartSlotMachine = $7e2d +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7e79 +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7e7e +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7e83 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF CryData = $5446 +DEF CryDataBank = $0e +DEF DoubleSelectedStats = $5680 +DEF DoubleSelectedStatsBank = $0e +DEF HalveSelectedStats = $56a7 +DEF HalveSelectedStatsBank = $0e +DEF _ScrollTrainerPicAfterBattle = $56d3 +DEF _ScrollTrainerPicAfterBattleBank = $0e +DEF DrawTrainerPicColumn = $5707 +DEF DrawTrainerPicColumnBank = $0e +DEF AIEnemyTrainerChooseMoves = $5719 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $57a3 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $57ab +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $57e2 +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $57e7 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5817 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5883 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5884 +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $589b +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5914 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $59ff +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5b87 +DEF FormatMovesStringBank = $0e +DEF InitList = $5bd5 +DEF InitListBank = $0e +DEF GetMonSpecies = $5c37 +DEF GetMonSpeciesBank = $0e +DEF ReadTrainer = $5c53 +DEF ReadTrainerBank = $0e +DEF LoneMoves = $5d22 +DEF LoneMovesBank = $0e +DEF TeamMoves = $5d32 +DEF TeamMovesBank = $0e +DEF TrainerDataPointers = $5d3b +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $5d99 +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $5dce +DEF BugCatcherDataBank = $0e +DEF LassData = $5e0c +DEF LassDataBank = $0e +DEF SailorData = $5e58 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $5e78 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $5e9d +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $5f09 +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $5f26 +DEF SuperNerdDataBank = $0e +DEF HikerData = $5f5e +DEF HikerDataBank = $0e +DEF BikerData = $5f9c +DEF BikerDataBank = $0e +DEF BurglarData = $5fe4 +DEF BurglarDataBank = $0e +DEF EngineerData = $6007 +DEF EngineerDataBank = $0e +DEF FisherData = $6013 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6013 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $6049 +DEF SwimmerDataBank = $0e +DEF CueBallData = $608d +DEF CueBallDataBank = $0e +DEF GamblerData = $60b3 +DEF GamblerDataBank = $0e +DEF BeautyData = $60d1 +DEF BeautyDataBank = $0e +DEF PsychicData = $6115 +DEF PsychicDataBank = $0e +DEF RockerData = $6127 +DEF RockerDataBank = $0e +DEF JugglerData = $6130 +DEF JugglerDataBank = $0e +DEF TamerData = $6151 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $616b +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $61be +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $61e4 +DEF Rival1DataBank = $0e +DEF ProfOakData = $621d +DEF ProfOakDataBank = $0e +DEF ChiefData = $6241 +DEF ChiefDataBank = $0e +DEF ScientistData = $6241 +DEF ScientistDataBank = $0e +DEF GiovanniData = $627e +DEF GiovanniDataBank = $0e +DEF RocketData = $629c +DEF RocketDataBank = $0e +DEF CooltrainerMData = $635a +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $6385 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $63a9 +DEF BrunoDataBank = $0e +DEF BrockData = $63b5 +DEF BrockDataBank = $0e +DEF MistyData = $63bb +DEF MistyDataBank = $0e +DEF LtSurgeData = $63c1 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $63c9 +DEF ErikaDataBank = $0e +DEF KogaData = $63d1 +DEF KogaDataBank = $0e +DEF BlaineData = $63db +DEF BlaineDataBank = $0e +DEF SabrinaData = $63e5 +DEF SabrinaDataBank = $0e +DEF GentlemanData = $63ef +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6401 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6491 +DEF Rival3DataBank = $0e +DEF LoreleiData = $64bb +DEF LoreleiDataBank = $0e +DEF ChannelerData = $64c7 +DEF ChannelerDataBank = $0e +DEF AgathaData = $6516 +DEF AgathaDataBank = $0e +DEF LanceData = $6522 +DEF LanceDataBank = $0e +DEF TrainerAI = $652e +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $655c +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $65e9 +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $65ef +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $65f5 +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $65fb +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6601 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6614 +DEF BrockAIBank = $0e +DEF MistyAI = $661c +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6622 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6628 +DEF ErikaAIBank = $0e +DEF KogaAI = $6634 +DEF KogaAIBank = $0e +DEF BlaineAI = $663a +DEF BlaineAIBank = $0e +DEF SabrinaAI = $6640 +DEF SabrinaAIBank = $0e +DEF Rival2AI = $664c +DEF Rival2AIBank = $0e +DEF Rival3AI = $6658 +DEF Rival3AIBank = $0e +DEF LoreleiAI = $6664 +DEF LoreleiAIBank = $0e +DEF BrunoAI = $6670 +DEF BrunoAIBank = $0e +DEF AgathaAI = $6676 +DEF AgathaAIBank = $0e +DEF LanceAI = $6687 +DEF LanceAIBank = $0e +DEF GenericAI = $6693 +DEF GenericAIBank = $0e +DEF DecrementAICount = $6695 +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $669b +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $66a0 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $66ca +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $66d0 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $66d6 +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $66da +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6718 +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $672a +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $674b +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6781 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6786 +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6791 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $67a8 +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $67b5 +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $67c2 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $67cf +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $67f2 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $67f8 +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $67fe +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6804 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6808 +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $682c +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6835 +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6844 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6849 +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6857 +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $685d +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6869 +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6887 +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $68a6 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $68c2 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $68e1 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6902 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6916 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6919 +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $692d +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6930 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6948 +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $697e +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $69be +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $69be +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $6cce +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $6cce +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $6d0e +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $6d0e +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $6d1c +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $6d2e +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $6ef7 +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $6f2e +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $6f3e +DEF EvolvedTextBank = $0e +DEF IntoText = $6f43 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $6f48 +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $6f4d +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $6f52 +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $6f5b +DEF LearnMoveFromLevelUpBank = $0e +DEF WriteMonMoves = $6fb8 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $704e +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7057 +DEF Evolution_FlagActionBank = $0e +DEF EvosMovesPointerTable = $705c +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $71d8 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $71e6 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $71f2 +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $7203 +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $7215 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $7224 +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $7233 +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $723b +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $724b +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $725e +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $7262 +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $726e +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $7280 +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $7291 +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7297 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $72a8 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $72b0 +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $72bf +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $72d0 +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $72de +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $72e0 +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $72ea +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $72f6 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $7306 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $731b +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $7324 +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $7332 +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $7346 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $7354 +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $7362 +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $7370 +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $7372 +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $7374 +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $7384 +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $7390 +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $739c +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $73ad +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $73be +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $73cf +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $73e0 +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $73ee +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $73fd +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $7409 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $7415 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $7421 +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $742d +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7439 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7448 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $7459 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7467 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7469 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7477 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7479 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $7485 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $7493 +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $74a2 +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $74a4 +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $74b3 +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $74c2 +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $74d1 +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $74dd +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $74df +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $74e1 +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $74e3 +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $74ef +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $7500 +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $750c +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $750e +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $7510 +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $7512 +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $7523 +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $7534 +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $7542 +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $754a +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $7552 +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $755a +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $755c +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $756b +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $757a +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $757c +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $757e +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $7580 +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $7590 +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $7592 +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $75a2 +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $75a4 +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $75a6 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $75a8 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $75b7 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $75c6 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $75d3 +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $75dd +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $75ec +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $75f8 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $75fa +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $75fc +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $760b +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $7617 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $7624 +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $762e +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7642 +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7644 +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $765a +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $766c +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $767e +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7690 +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $769f +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $76ae +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $76bd +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $76cc +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $76de +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $76e4 +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $76e9 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $76ee +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $76fc +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $76fe +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $770c +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7718 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7724 +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7732 +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $773e +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7740 +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7742 +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7747 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $774c +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $775c +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7768 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $776a +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7776 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7784 +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7790 +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $779c +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $77a6 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $77ad +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $77af +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $77b1 +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $77bf +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $77c1 +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $77cd +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $77d1 +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $77d3 +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $77df +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $77e1 +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $77ed +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $77f9 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7805 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7807 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7810 +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7815 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7823 +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7834 +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7842 +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7844 +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7857 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7867 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7879 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $787b +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $788c +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $789a +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $789c +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $789e +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $78a0 +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $78a2 +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $78b3 +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $78c1 +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $78ce +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $78d8 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $78ea +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $78fc +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $790d +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7917 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7921 +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7923 +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7934 +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7936 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7938 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7949 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $795a +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $796b +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $797c +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $798a +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $798c +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $798e +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7990 +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7992 +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $79a3 +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $79b5 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $79bd +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $79d0 +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $79e4 +DEF VictreebelEvosMovesBank = $0e +DEF HealEffect_ = $79ec +DEF HealEffect_Bank = $0e +DEF StartedSleepingEffect = $7aa2 +DEF StartedSleepingEffectBank = $0e +DEF FellAsleepBecameHealthyText = $7aa7 +DEF FellAsleepBecameHealthyTextBank = $0e +DEF RegainedHealthText = $7aac +DEF RegainedHealthTextBank = $0e +DEF TransformEffect_ = $7ab1 +DEF TransformEffect_Bank = $0e +DEF TransformedText = $7b92 +DEF TransformedTextBank = $0e +DEF ReflectLightScreenEffect_ = $7b97 +DEF ReflectLightScreenEffect_Bank = $0e +DEF LightScreenProtectedText = $7bd7 +DEF LightScreenProtectedTextBank = $0e +DEF ReflectGainedArmorText = $7bdc +DEF ReflectGainedArmorTextBank = $0e +DEF EffectCallBattleCore = $7be1 +DEF EffectCallBattleCoreBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $40ff +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4110 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411e +DEF StartBattleBank = $0f +DEF EnemyRan = $4202 +DEF EnemyRanBank = $0f +DEF WildRanText = $4229 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $422e +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $4233 +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43bd +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $442e +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $4433 +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $4438 +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $443d +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $44a3 +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $44f6 +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $450f +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $4525 +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $4567 +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $463e +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $4643 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $464f +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $4664 +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $4696 +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $46e4 +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $46e9 +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $46ee +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $4700 +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $4741 +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4796 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $479b +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $47d3 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $47d8 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $4837 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $4884 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4889 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $488e +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $4893 +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $48d7 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $48df +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $490e +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $492a +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4a79 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4a7e +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4a83 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4a97 +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4ab4 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4ab9 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4b97 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4b9c +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4ba1 +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4ba6 +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4c13 +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4c91 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4cfa +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4d43 +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4d5a +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4d60 +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4dec +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4e90 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4e9c +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $4eb3 +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $500e +DEF BagWasSelectedBank = $0f +DEF OldManItemList = $502d +DEF OldManItemListBank = $0f +DEF DisplayPlayerBag = $5031 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $503c +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $505f +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $50c5 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $50ca +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $51ba +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $51f5 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $51fa +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $5219 +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $52fe +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $53ae +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $53b3 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $53b8 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $53c9 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $53dd +DEF SelectMenuItem_CursorDownBank = $0f +DEF AnyMoveToSelect = $53f5 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $5430 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $5435 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $54b6 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5555 +DEF DisabledTextBank = $0f +DEF TypeText = $555f +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $5564 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5605 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $565e +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $569a +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $56a9 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $56b0 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $56dc +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $5705 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $5714 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $571e +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $574b +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5766 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5805 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $580a +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5811 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5830 +DEF ScaredTextBank = $0f +DEF GetOutText = $5835 +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $583a +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $5854 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5a3d +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5a42 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5a47 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5a4c +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5a51 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5a56 +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5a5b +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5a60 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5a65 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5a6a +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5a6f +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5a74 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5a79 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5a7e +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5a83 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5a88 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5aa8 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5aad +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5af5 +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5afb +DEF UsedMoveTextBank = $0f +DEF UsedMove1Text = $5b2d +DEF UsedMove1TextBank = $0f +DEF UsedMove2Text = $5b34 +DEF UsedMove2TextBank = $0f +DEF UsedMoveText_CheckObedience = $5b39 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5b4c +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5b6c +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5b71 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5b76 +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5b7b +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5b80 +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5b85 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5ba3 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5be2 +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5c42 +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5c47 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5c4c +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5c51 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5c57 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5c5c +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5c7a +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5c7e +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5c83 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5c88 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $5db6 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $5dbb +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $5dc0 +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $5dc5 +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $5dca +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $5dcf +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $5e75 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $5f1c +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $5f65 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $6016 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $601e +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $6023 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $608e +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $6093 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $60df +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $6142 +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $619d +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $61a0 +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $6200 +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $625b +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $625e +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $62ac +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $62b1 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $62b6 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $62f8 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $62fd +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $6324 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $6329 +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $6348 +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $6373 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $63a5 +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $6449 +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $6474 +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $656b +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6624 +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6687 +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $66bc +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $66fc +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $670b +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $672b +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6750 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $677f +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6782 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6794 +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $67a0 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $67a4 +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $67d1 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $67ef +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6887 +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $688c +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $688f +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6abe +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6b01 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6c32 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6c81 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6c92 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6d02 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $6d12 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $6d1a +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $6d1e +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $6d1f +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $6d27 +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $6d64 +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $6d99 +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $6da5 +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $6e19 +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $6e58 +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $6e5b +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $6e94 +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $6e9b +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $6ed3 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $6f07 +DEF PlayMoveAnimationBank = $0f +DEF InitBattle = $6f12 +DEF InitBattleBank = $0f +DEF InitOpponent = $6f18 +DEF InitOpponentBank = $0f +DEF DetermineWildOpponent = $6f23 +DEF DetermineWildOpponentBank = $0f +DEF InitBattleCommon = $6f3d +DEF InitBattleCommonBank = $0f +DEF InitWildBattle = $6f8b +DEF InitWildBattleBank = $0f +DEF _InitBattleCommon = $6feb +DEF _InitBattleCommonBank = $0f +DEF _LoadTrainerPic = $704b +DEF _LoadTrainerPicBank = $0f +DEF ResetCryModifiers = $7069 +DEF ResetCryModifiersBank = $0f +DEF AnimateSendingOutMon = $7073 +DEF AnimateSendingOutMonBank = $0f +DEF CopyUncompressedPicToTilemap = $70c6 +DEF CopyUncompressedPicToTilemapBank = $0f +DEF CopyUncompressedPicToHL = $70d0 +DEF CopyUncompressedPicToHLBank = $0f +DEF LoadMonBackPic = $7103 +DEF LoadMonBackPicBank = $0f +DEF JumpMoveEffect = $7132 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $7138 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $7150 +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $71fc +DEF SleepEffectBank = $0f +DEF FellAsleepText = $7245 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $724a +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $724f +DEF PoisonEffectBank = $0f +DEF PoisonedText = $72df +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $72e4 +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $72e9 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $72f1 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $730c +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $73d8 +DEF BurnedTextBank = $0f +DEF FrozenText = $73dd +DEF FrozenTextBank = $0f +DEF CheckDefrost = $73e2 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7423 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $7428 +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $74c3 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $74ca +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $7520 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNothingHappenedText = $7522 +DEF PrintNothingHappenedTextBank = $0f +DEF MonsStatsRoseText = $7528 +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $7542 +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7547 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $754c +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7624 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $762c +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $764d +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7650 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $765a +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $7661 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $767e +DEF GreatlyFellTextBank = $0f +DEF FellText = $7683 +DEF FellTextBank = $0f +DEF PrintStatText = $7688 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $769f +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $76cb +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $76e5 +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7717 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7739 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7802 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7807 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $780c +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7811 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $785b +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7884 +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $788c +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $78c8 +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $78f9 +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $78fe +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7903 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7908 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $790d +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7912 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7917 +DEF TrappingEffectBank = $0f +DEF MistEffect = $7941 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7949 +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7951 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7959 +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7961 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $796f +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $79a1 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $79a6 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $79b1 +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $79b9 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $79c1 +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $79cf +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $79df +DEF RageEffectBank = $0f +DEF MimicEffect = $79ed +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7a77 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7a7c +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7a84 +DEF SplashEffectBank = $0f +DEF DisableEffect = $7a8a +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7b09 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7b0e +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7b16 +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7b1e +DEF HazeEffectBank = $0f +DEF HealEffect = $7b26 +DEF HealEffectBank = $0f +DEF TransformEffect = $7b2e +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7b36 +DEF ReflectLightScreenEffectBank = $0f +DEF NothingHappenedText = $7b3e +DEF NothingHappenedTextBank = $0f +DEF PrintNoEffectText = $7b43 +DEF PrintNoEffectTextBank = $0f +DEF NoEffectText = $7b49 +DEF NoEffectTextBank = $0f +DEF ConditionalPrintButItFailed = $7b4e +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7b53 +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7b59 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7b5e +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7b64 +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7b69 +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7b6e +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7b74 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7b79 +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7b89 +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7b96 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7ba8 +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7bb9 +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7bbc +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $406d +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4111 +DEF HandlePokedexListMenuBank = $10 +DEF DrawPokedexVerticalLine = $428e +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $429d +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $42a2 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $42a6 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $42af +DEF PokedexMenuItemsTextBank = $10 +DEF IsPokemonBitSet = $42c2 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42d1 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $42e2 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4448 +DEF HeightWeightTextBank = $10 +DEF PokeText = $445d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $445f +DEF PokedexDataDividerLineBank = $10 +DEF DrawTileLine = $4474 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $447e +DEF PokedexEntryPointersBank = $10 +DEF RhydonDexEntry = $45fa +DEF RhydonDexEntryBank = $10 +DEF KangaskhanDexEntry = $4609 +DEF KangaskhanDexEntryBank = $10 +DEF NidoranMDexEntry = $4619 +DEF NidoranMDexEntryBank = $10 +DEF ClefairyDexEntry = $462d +DEF ClefairyDexEntryBank = $10 +DEF SpearowDexEntry = $463c +DEF SpearowDexEntryBank = $10 +DEF VoltorbDexEntry = $464f +DEF VoltorbDexEntryBank = $10 +DEF NidokingDexEntry = $465d +DEF NidokingDexEntryBank = $10 +DEF SlowbroDexEntry = $466c +DEF SlowbroDexEntryBank = $10 +DEF IvysaurDexEntry = $4680 +DEF IvysaurDexEntryBank = $10 +DEF ExeggutorDexEntry = $468e +DEF ExeggutorDexEntryBank = $10 +DEF LickitungDexEntry = $469f +DEF LickitungDexEntryBank = $10 +DEF ExeggcuteDexEntry = $46b0 +DEF ExeggcuteDexEntryBank = $10 +DEF GrimerDexEntry = $46bd +DEF GrimerDexEntryBank = $10 +DEF GengarDexEntry = $46cd +DEF GengarDexEntryBank = $10 +DEF NidoranFDexEntry = $46dd +DEF NidoranFDexEntryBank = $10 +DEF NidoqueenDexEntry = $46f1 +DEF NidoqueenDexEntryBank = $10 +DEF CuboneDexEntry = $4700 +DEF CuboneDexEntryBank = $10 +DEF RhyhornDexEntry = $4710 +DEF RhyhornDexEntryBank = $10 +DEF LaprasDexEntry = $4720 +DEF LaprasDexEntryBank = $10 +DEF ArcanineDexEntry = $4733 +DEF ArcanineDexEntryBank = $10 +DEF MewDexEntry = $4746 +DEF MewDexEntryBank = $10 +DEF GyaradosDexEntry = $475a +DEF GyaradosDexEntryBank = $10 +DEF ShellderDexEntry = $476d +DEF ShellderDexEntryBank = $10 +DEF TentacoolDexEntry = $477e +DEF TentacoolDexEntryBank = $10 +DEF GastlyDexEntry = $4791 +DEF GastlyDexEntryBank = $10 +DEF ScytherDexEntry = $479e +DEF ScytherDexEntryBank = $10 +DEF StaryuDexEntry = $47ae +DEF StaryuDexEntryBank = $10 +DEF BlastoiseDexEntry = $47c1 +DEF BlastoiseDexEntryBank = $10 +DEF PinsirDexEntry = $47d4 +DEF PinsirDexEntryBank = $10 +DEF TangelaDexEntry = $47e8 +DEF TangelaDexEntryBank = $10 +DEF GrowlitheDexEntry = $47f6 +DEF GrowlitheDexEntryBank = $10 +DEF OnixDexEntry = $4805 +DEF OnixDexEntryBank = $10 +DEF FearowDexEntry = $4819 +DEF FearowDexEntryBank = $10 +DEF PidgeyDexEntry = $4827 +DEF PidgeyDexEntryBank = $10 +DEF SlowpokeDexEntry = $483a +DEF SlowpokeDexEntryBank = $10 +DEF KadabraDexEntry = $4849 +DEF KadabraDexEntryBank = $10 +DEF GravelerDexEntry = $4856 +DEF GravelerDexEntryBank = $10 +DEF ChanseyDexEntry = $4864 +DEF ChanseyDexEntryBank = $10 +DEF MachokeDexEntry = $4871 +DEF MachokeDexEntryBank = $10 +DEF MrMimeDexEntry = $4885 +DEF MrMimeDexEntryBank = $10 +DEF HitmonleeDexEntry = $4896 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $48a7 +DEF HitmonchanDexEntryBank = $10 +DEF ArbokDexEntry = $48b9 +DEF ArbokDexEntryBank = $10 +DEF ParasectDexEntry = $48c8 +DEF ParasectDexEntryBank = $10 +DEF PsyduckDexEntry = $48da +DEF PsyduckDexEntryBank = $10 +DEF DrowzeeDexEntry = $48e8 +DEF DrowzeeDexEntryBank = $10 +DEF GolemDexEntry = $48fa +DEF GolemDexEntryBank = $10 +DEF MagmarDexEntry = $490b +DEF MagmarDexEntryBank = $10 +DEF ElectabuzzDexEntry = $491d +DEF ElectabuzzDexEntryBank = $10 +DEF MagnetonDexEntry = $492f +DEF MagnetonDexEntryBank = $10 +DEF KoffingDexEntry = $493f +DEF KoffingDexEntryBank = $10 +DEF MankeyDexEntry = $4953 +DEF MankeyDexEntryBank = $10 +DEF SeelDexEntry = $4967 +DEF SeelDexEntryBank = $10 +DEF DiglettDexEntry = $4979 +DEF DiglettDexEntryBank = $10 +DEF TaurosDexEntry = $4987 +DEF TaurosDexEntryBank = $10 +DEF FarfetchdDexEntry = $499a +DEF FarfetchdDexEntryBank = $10 +DEF VenonatDexEntry = $49ad +DEF VenonatDexEntryBank = $10 +DEF DragoniteDexEntry = $49bd +DEF DragoniteDexEntryBank = $10 +DEF DoduoDexEntry = $49cd +DEF DoduoDexEntryBank = $10 +DEF PoliwagDexEntry = $49e0 +DEF PoliwagDexEntryBank = $10 +DEF JynxDexEntry = $49f1 +DEF JynxDexEntryBank = $10 +DEF MoltresDexEntry = $4a05 +DEF MoltresDexEntryBank = $10 +DEF ArticunoDexEntry = $4a14 +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $4a24 +DEF ZapdosDexEntryBank = $10 +DEF DittoDexEntry = $4a36 +DEF DittoDexEntryBank = $10 +DEF MeowthDexEntry = $4a49 +DEF MeowthDexEntryBank = $10 +DEF KrabbyDexEntry = $4a5d +DEF KrabbyDexEntryBank = $10 +DEF VulpixDexEntry = $4a71 +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $4a7e +DEF NinetalesDexEntryBank = $10 +DEF PikachuDexEntry = $4a8b +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $4a9a +DEF RaichuDexEntryBank = $10 +DEF DratiniDexEntry = $4aa9 +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $4ab9 +DEF DragonairDexEntryBank = $10 +DEF KabutoDexEntry = $4ac9 +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $4adc +DEF KabutopsDexEntryBank = $10 +DEF HorseaDexEntry = $4aef +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $4aff +DEF SeadraDexEntryBank = $10 +DEF SandshrewDexEntry = $4b0f +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $4b1e +DEF SandslashDexEntryBank = $10 +DEF OmanyteDexEntry = $4b2d +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $4b3d +DEF OmastarDexEntryBank = $10 +DEF JigglypuffDexEntry = $4b4d +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $4b5e +DEF WigglytuffDexEntryBank = $10 +DEF EeveeDexEntry = $4b6f +DEF EeveeDexEntryBank = $10 +DEF FlareonDexEntry = $4b82 +DEF FlareonDexEntryBank = $10 +DEF JolteonDexEntry = $4b91 +DEF JolteonDexEntryBank = $10 +DEF VaporeonDexEntry = $4ba4 +DEF VaporeonDexEntryBank = $10 +DEF MachopDexEntry = $4bb8 +DEF MachopDexEntryBank = $10 +DEF ZubatDexEntry = $4bcc +DEF ZubatDexEntryBank = $10 +DEF EkansDexEntry = $4bd9 +DEF EkansDexEntryBank = $10 +DEF ParasDexEntry = $4be8 +DEF ParasDexEntryBank = $10 +DEF PoliwhirlDexEntry = $4bfa +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $4c0b +DEF PoliwrathDexEntryBank = $10 +DEF WeedleDexEntry = $4c1c +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $4c2f +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $4c3f +DEF BeedrillDexEntryBank = $10 +DEF DodrioDexEntry = $4c53 +DEF DodrioDexEntryBank = $10 +DEF PrimeapeDexEntry = $4c67 +DEF PrimeapeDexEntryBank = $10 +DEF DugtrioDexEntry = $4c7b +DEF DugtrioDexEntryBank = $10 +DEF VenomothDexEntry = $4c89 +DEF VenomothDexEntryBank = $10 +DEF DewgongDexEntry = $4c9d +DEF DewgongDexEntryBank = $10 +DEF CaterpieDexEntry = $4caf +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $4cbd +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $4ccd +DEF ButterfreeDexEntryBank = $10 +DEF MachampDexEntry = $4ce0 +DEF MachampDexEntryBank = $10 +DEF GolduckDexEntry = $4cf4 +DEF GolduckDexEntryBank = $10 +DEF HypnoDexEntry = $4d02 +DEF HypnoDexEntryBank = $10 +DEF GolbatDexEntry = $4d14 +DEF GolbatDexEntryBank = $10 +DEF MewtwoDexEntry = $4d21 +DEF MewtwoDexEntryBank = $10 +DEF SnorlaxDexEntry = $4d32 +DEF SnorlaxDexEntryBank = $10 +DEF MagikarpDexEntry = $4d44 +DEF MagikarpDexEntryBank = $10 +DEF MukDexEntry = $4d52 +DEF MukDexEntryBank = $10 +DEF KinglerDexEntry = $4d62 +DEF KinglerDexEntryBank = $10 +DEF CloysterDexEntry = $4d72 +DEF CloysterDexEntryBank = $10 +DEF ElectrodeDexEntry = $4d83 +DEF ElectrodeDexEntryBank = $10 +DEF ClefableDexEntry = $4d91 +DEF ClefableDexEntryBank = $10 +DEF WeezingDexEntry = $4da0 +DEF WeezingDexEntryBank = $10 +DEF PersianDexEntry = $4db4 +DEF PersianDexEntryBank = $10 +DEF MarowakDexEntry = $4dc8 +DEF MarowakDexEntryBank = $10 +DEF HaunterDexEntry = $4ddc +DEF HaunterDexEntryBank = $10 +DEF AbraDexEntry = $4de9 +DEF AbraDexEntryBank = $10 +DEF AlakazamDexEntry = $4df6 +DEF AlakazamDexEntryBank = $10 +DEF PidgeottoDexEntry = $4e03 +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $4e11 +DEF PidgeotDexEntryBank = $10 +DEF StarmieDexEntry = $4e1f +DEF StarmieDexEntryBank = $10 +DEF BulbasaurDexEntry = $4e33 +DEF BulbasaurDexEntryBank = $10 +DEF VenusaurDexEntry = $4e41 +DEF VenusaurDexEntryBank = $10 +DEF TentacruelDexEntry = $4e4f +DEF TentacruelDexEntryBank = $10 +DEF GoldeenDexEntry = $4e62 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $4e74 +DEF SeakingDexEntryBank = $10 +DEF PonytaDexEntry = $4e86 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $4e9a +DEF RapidashDexEntryBank = $10 +DEF RattataDexEntry = $4eae +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $4ebb +DEF RaticateDexEntryBank = $10 +DEF NidorinoDexEntry = $4ec8 +DEF NidorinoDexEntryBank = $10 +DEF NidorinaDexEntry = $4edc +DEF NidorinaDexEntryBank = $10 +DEF GeodudeDexEntry = $4ef0 +DEF GeodudeDexEntryBank = $10 +DEF PorygonDexEntry = $4efe +DEF PorygonDexEntryBank = $10 +DEF AerodactylDexEntry = $4f0f +DEF AerodactylDexEntryBank = $10 +DEF MagnemiteDexEntry = $4f1f +DEF MagnemiteDexEntryBank = $10 +DEF CharmanderDexEntry = $4f2f +DEF CharmanderDexEntryBank = $10 +DEF SquirtleDexEntry = $4f3f +DEF SquirtleDexEntryBank = $10 +DEF CharmeleonDexEntry = $4f53 +DEF CharmeleonDexEntryBank = $10 +DEF WartortleDexEntry = $4f62 +DEF WartortleDexEntryBank = $10 +DEF CharizardDexEntry = $4f72 +DEF CharizardDexEntryBank = $10 +DEF OddishDexEntry = $4f81 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $4f8f +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $4f9d +DEF VileplumeDexEntryBank = $10 +DEF BellsproutDexEntry = $4fad +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $4fbd +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $4fd1 +DEF VictreebelDexEntryBank = $10 +DEF MissingNoDexEntry = $4fe5 +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $4ff9 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $5010 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $5024 +DEF PokedexOrderBank = $10 +DEF InternalClockTradeAnim = $50e2 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $50f3 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $5102 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $5138 +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $5149 +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $515f +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $515f +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $5161 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $5163 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $5165 +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $5167 +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $5169 +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $516b +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $516d +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $516f +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $5171 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $5173 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $5175 +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $5177 +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $5179 +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $517b +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $517d +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $517f +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $5181 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $5186 +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $5191 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $5196 +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $51a1 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $520b +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $5217 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $523b +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $5245 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $5298 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $52d2 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $532e +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $5336 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $5376 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $53c6 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $5411 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $542d +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $545c +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $549f +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $54ae +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $54c5 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $54e8 +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $5505 +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $5510 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $5525 +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $5558 +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $5574 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $55a4 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $55c8 +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $55df +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $55fe +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $560c +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $5611 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $5623 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $5628 +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $562d +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $5642 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $5647 +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $564c +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $5655 +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $565a +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $566c +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $5671 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $5676 +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $5682 +DEF PlayIntroBank = $10 +DEF PlayIntroScene = $569d +DEF PlayIntroSceneBank = $10 +DEF AnimateIntroNidorino = $5793 +DEF AnimateIntroNidorinoBank = $10 +DEF UpdateIntroNidorinoOAM = $57ae +DEF UpdateIntroNidorinoOAMBank = $10 +DEF InitIntroNidorinoOAM = $57c7 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $57f0 +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $57f8 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $57fe +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $5807 +DEF IntroPlaceBlackTilesBank = $10 +DEF IntroMoveMon = $580e +DEF IntroMoveMonBank = $10 +DEF IntroCopyTiles = $583f +DEF IntroCopyTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $5842 +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayIntroMoveSound = $5849 +DEF PlayIntroMoveSoundBank = $10 +DEF LoadIntroGraphics = $5852 +DEF LoadIntroGraphicsBank = $10 +DEF PlayShootingStar = $588a +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $58e9 +DEF IntroDrawBlackBarsBank = $10 +DEF LoadPresentsGraphic = $590c +DEF LoadPresentsGraphicBank = $10 +DEF IntroNidorinoAnimation0 = $590d +DEF IntroNidorinoAnimation0Bank = $10 +DEF IntroNidorinoAnimation1 = $5910 +DEF IntroNidorinoAnimation1Bank = $10 +DEF IntroNidorinoAnimation2 = $591b +DEF IntroNidorinoAnimation2Bank = $10 +DEF IntroNidorinoAnimation3 = $5926 +DEF IntroNidorinoAnimation3Bank = $10 +DEF IntroNidorinoAnimation4 = $5931 +DEF IntroNidorinoAnimation4Bank = $10 +DEF IntroNidorinoAnimation5 = $593c +DEF IntroNidorinoAnimation5Bank = $10 +DEF IntroNidorinoAnimation6 = $5947 +DEF IntroNidorinoAnimation6Bank = $10 +DEF IntroNidorinoAnimation7 = $5950 +DEF IntroNidorinoAnimation7Bank = $10 +DEF GameFreakIntro = $5959 +DEF GameFreakIntroBank = $10 +DEF FightIntroBackMon = $5a99 +DEF FightIntroBackMonBank = $10 +DEF GameFreakIntroEnd = $5a99 +DEF GameFreakIntroEndBank = $10 +DEF FightIntroBackMonEnd = $6099 +DEF FightIntroBackMonEndBank = $10 +DEF FightIntroFrontMon = $6099 +DEF FightIntroFrontMonBank = $10 +DEF FightIntroFrontMon2 = $62d9 +DEF FightIntroFrontMon2Bank = $10 +DEF FightIntroFrontMon3 = $6519 +DEF FightIntroFrontMon3Bank = $10 +DEF FightIntroFrontMonEnd = $6759 +DEF FightIntroFrontMonEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $6769 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $67a7 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $67e5 +DEF Trade_MonInfoTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $414b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $4150 +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4155 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $415a +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $415f +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4164 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $4169 +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $41cc +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $41d1 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4201 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4206 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $420b +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $4210 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4215 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $421a +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $421f +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4224 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $4229 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $422e +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $4233 +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4238 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $423d +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $4242 +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $4247 +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $424c +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $4251 +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $425d +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $4263 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $426b +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $426c +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4271 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4276 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokecenter_Object = $4277 +DEF ViridianPokecenter_ObjectBank = $11 +DEF PokemonMansion1F_h = $42a3 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $42af +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $42c5 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $4304 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $430b +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $4310 +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $4316 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $4326 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $432c +DEF PokemonMansion1F_TextPointersBank = $11 +DEF Mansion1TrainerHeader0 = $4334 +DEF Mansion1TrainerHeader0Bank = $11 +DEF Mansion1TrainerHeaders = $4334 +DEF Mansion1TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $4341 +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $434b +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $4350 +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $4355 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $435a +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $43a4 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $43fe +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $44d0 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $44dc +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $44ef +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $44f5 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1TrainerHeader0 = $4505 +DEF RockTunnel1TrainerHeader0Bank = $11 +DEF RockTunnel1TrainerHeaders = $4505 +DEF RockTunnel1TrainerHeadersBank = $11 +DEF RockTunnel1TrainerHeader1 = $4511 +DEF RockTunnel1TrainerHeader1Bank = $11 +DEF RockTunnel1TrainerHeader2 = $451d +DEF RockTunnel1TrainerHeader2Bank = $11 +DEF RockTunnel1TrainerHeader3 = $4529 +DEF RockTunnel1TrainerHeader3Bank = $11 +DEF RockTunnel1TrainerHeader4 = $4535 +DEF RockTunnel1TrainerHeader4Bank = $11 +DEF RockTunnel1TrainerHeader5 = $4541 +DEF RockTunnel1TrainerHeader5Bank = $11 +DEF RockTunnel1TrainerHeader6 = $454d +DEF RockTunnel1TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $455a +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $4560 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $4566 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $456c +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $4572 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $4578 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $457e +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $4582 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $4588 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $458d +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $4592 +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4597 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $459c +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $45a1 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $45a6 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $45ab +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $45b0 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $45b5 +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $45ba +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $45bf +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $45c4 +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $45c9 +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $45ce +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $45d3 +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $45d8 +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $45dd +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $45e2 +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $45e7 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $45ec +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $45f1 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $45f6 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4675 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $47dd +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $47e9 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4846 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $484b +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $484f +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $489f +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $4926 +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $4932 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $4935 +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $4937 +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $493c +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $4956 +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4974 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4980 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4996 +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $49b1 +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $49b7 +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $4a24 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3TrainerHeader0 = $4a38 +DEF VictoryRoad3TrainerHeader0Bank = $11 +DEF VictoryRoad3TrainerHeaders = $4a38 +DEF VictoryRoad3TrainerHeadersBank = $11 +DEF VictoryRoad3TrainerHeader1 = $4a44 +DEF VictoryRoad3TrainerHeader1Bank = $11 +DEF VictoryRoad3TrainerHeader2 = $4a50 +DEF VictoryRoad3TrainerHeader2Bank = $11 +DEF VictoryRoad3TrainerHeader3 = $4a5c +DEF VictoryRoad3TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $4a69 +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $4a73 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $4a7d +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $4a87 +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $4a91 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $4a96 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $4a9b +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $4aa0 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $4aa5 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $4aaa +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $4aaf +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $4ab4 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $4ab9 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $4abe +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $4ac3 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $4ac8 +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $4acd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $4b37 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $4bbe +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $4bca +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $4be0 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $4c0e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $4c14 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideout1TrainerHeader0 = $4c22 +DEF RocketHideout1TrainerHeader0Bank = $11 +DEF RocketHideout1TrainerHeaders = $4c22 +DEF RocketHideout1TrainerHeadersBank = $11 +DEF RocketHideout1TrainerHeader1 = $4c2e +DEF RocketHideout1TrainerHeader1Bank = $11 +DEF RocketHideout1TrainerHeader2 = $4c3a +DEF RocketHideout1TrainerHeader2Bank = $11 +DEF RocketHideout1TrainerHeader3 = $4c46 +DEF RocketHideout1TrainerHeader3Bank = $11 +DEF RocketHideout1TrainerHeader4 = $4c52 +DEF RocketHideout1TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $4c5f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $4c69 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $4c73 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $4c7d +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $4c87 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $4c91 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $4ca1 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $4ca6 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $4cab +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $4cb0 +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $4cb5 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $4cba +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $4cbf +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $4cc4 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $4cc9 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $4cce +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $4cd3 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $4cd8 +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $4cdd +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $4ce2 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $4ce7 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $4d49 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $4e1b +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $4e27 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $4e3a +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $4e42 +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $4e6d +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $4f1a +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $4f1d +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $4f20 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $4f25 +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $4f2c +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $4f31 +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $4f36 +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $4f39 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $4f3c +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $4f3f +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $4f42 +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $4f47 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $4f4a +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $4f4d +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $4f52 +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $4f57 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $4f5c +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $4f63 +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $4f6a +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $4f6f +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $4f72 +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $4f77 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $4f7c +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $4f81 +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $4f86 +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $4f89 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $4f8e +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $4f93 +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $4f9c +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $4fa1 +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $4fa8 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $4fab +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $4fae +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $4fb1 +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $4fb4 +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $4fbb +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $4fc2 +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $4fd7 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $5023 +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $5053 +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $5083 +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5087 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $50c7 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideout2TrainerHeader0 = $50d1 +DEF RocketHideout2TrainerHeader0Bank = $11 +DEF RocketHideout2TrainerHeaders = $50d1 +DEF RocketHideout2TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $50de +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $50e8 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $50ed +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $50f2 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $50f7 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5147 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5219 +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5225 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5238 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5240 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $526b +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $52ac +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $52b3 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $52b8 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $52bb +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $52c2 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $52cb +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $52ce +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $52d1 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $52d6 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $52db +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $52de +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $52e1 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $52e4 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $52fa +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideout3TrainerHeader0 = $5302 +DEF RocketHideout3TrainerHeader0Bank = $11 +DEF RocketHideout3TrainerHeaders = $5302 +DEF RocketHideout3TrainerHeadersBank = $11 +DEF RocketHideout3TrainerHeader1 = $530e +DEF RocketHideout3TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $531b +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5325 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $532a +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $532f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5334 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $533e +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5343 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5348 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $534d +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $537f +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5451 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $545d +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FDoorCallbackScript = $5473 +DEF RocketHideoutB4FDoorCallbackScriptBank = $11 +DEF RocketHideoutB4FSetDefaultScript = $54a3 +DEF RocketHideoutB4FSetDefaultScriptBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $54ae +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $54b6 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4F_TextPointers = $5501 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideout4TrainerHeader0 = $5515 +DEF RocketHideout4TrainerHeader0Bank = $11 +DEF RocketHideout4TrainerHeaders = $5515 +DEF RocketHideout4TrainerHeadersBank = $11 +DEF RocketHideout4TrainerHeader1 = $5521 +DEF RocketHideout4TrainerHeader1Bank = $11 +DEF RocketHideout4TrainerHeader2 = $552d +DEF RocketHideout4TrainerHeader2Bank = $11 +DEF RocketHideoutB4FGiovanniText = $553a +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $5584 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocket1Text = $5589 +DEF RocketHideoutB4FRocket1TextBank = $11 +DEF RocketHideoutB4FRocket1BattleText = $5593 +DEF RocketHideoutB4FRocket1BattleTextBank = $11 +DEF RocketHideoutB4FRocket1EndBattleText = $5598 +DEF RocketHideoutB4FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket1AfterBattleText = $559d +DEF RocketHideoutB4FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket2Text = $55a2 +DEF RocketHideoutB4FRocket2TextBank = $11 +DEF RocketHideoutB4FRocket2BattleText = $55ac +DEF RocketHideoutB4FRocket2BattleTextBank = $11 +DEF RocketHideoutB4FRocket2EndBattleText = $55b1 +DEF RocketHideoutB4FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket2AfterBattleText = $55b6 +DEF RocketHideoutB4FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket3Text = $55bb +DEF RocketHideoutB4FRocket3TextBank = $11 +DEF RocketHideoutB4FRocket3BattleText = $55c5 +DEF RocketHideoutB4FRocket3BattleTextBank = $11 +DEF RocketHideoutB4FRocket3EndBattleText = $55ca +DEF RocketHideoutB4FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket3AfterBattleText = $55cf +DEF RocketHideoutB4FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $55f1 +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $5650 +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $5704 +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $5710 +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $572c +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $5741 +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $5754 +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $5759 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $575f +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $576b +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $576d +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $5791 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $57a8 +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $57b4 +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $57c0 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $57dc +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $57f1 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $5804 +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $5811 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $5827 +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $5833 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $5835 +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $5844 +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $585b +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $585f +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $586b +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $586e +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $587c +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $5881 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $5886 +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $588b +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $58dc +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $599f +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $59ab +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $59ae +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $59bc +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $59c1 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $59c6 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $59cb +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $59d0 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $59d5 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $5a3e +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $5ba6 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $5bb2 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $5bb5 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $5bbb +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $5bc0 +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $5bc5 +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $5c1e +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $5ce1 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $5ced +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $5cf0 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $5cf4 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $5cf9 +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $5cfe +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $5d1e +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $5d2a +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $5d2e +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $5d34 +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $5d39 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $5d3e +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $5d43 +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $5d69 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $5d75 +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $5d79 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $5d7f +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $5d84 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $5d89 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $5d8e +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $5db4 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $5dc0 +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $5dc4 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $5dca +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $5dcf +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $5dd4 +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $5dd9 +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $5dff +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $5e0b +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $5e0e +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $5e14 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $5e5d +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $5ee4 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $5ef0 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $5f03 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $5f09 +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1FTrainerHeaders = $5f0f +DEF CeruleanCaveB1FTrainerHeadersBank = $11 +DEF MewtwoTrainerHeader = $5f0f +DEF MewtwoTrainerHeaderBank = $11 +DEF CeruleanCaveB1FMewtwoText = $5f1c +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF MewtwoBattleText = $5f26 +DEF MewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $5f36 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $5f58 +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $5fdf +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $5feb +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $5ffe +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6004 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnel2TrainerHeader0 = $6014 +DEF RockTunnel2TrainerHeader0Bank = $11 +DEF RockTunnel2TrainerHeaders = $6014 +DEF RockTunnel2TrainerHeadersBank = $11 +DEF RockTunnel2TrainerHeader1 = $6020 +DEF RockTunnel2TrainerHeader1Bank = $11 +DEF RockTunnel2TrainerHeader2 = $602c +DEF RockTunnel2TrainerHeader2Bank = $11 +DEF RockTunnel2TrainerHeader3 = $6038 +DEF RockTunnel2TrainerHeader3Bank = $11 +DEF RockTunnel2TrainerHeader4 = $6044 +DEF RockTunnel2TrainerHeader4Bank = $11 +DEF RockTunnel2TrainerHeader5 = $6050 +DEF RockTunnel2TrainerHeader5Bank = $11 +DEF RockTunnel2TrainerHeader6 = $605c +DEF RockTunnel2TrainerHeader6Bank = $11 +DEF RockTunnel2TrainerHeader7 = $6068 +DEF RockTunnel2TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $6075 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $607f +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $6089 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6093 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $609d +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $60a7 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $60b1 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $60bb +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $60c5 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $60ca +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $60cf +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $60d4 +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $60d9 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $60de +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $60e3 +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $60e8 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $60ed +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $60f2 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $60f7 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $60fc +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6101 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6106 +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $610b +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $6110 +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6115 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $611a +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $611f +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6124 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6129 +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $612e +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $6133 +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $6138 +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $613d +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $61a1 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $6309 +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $6315 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $636d +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $6372 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $6376 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $63be +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $6445 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $6451 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $64a9 +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $64ae +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $64b2 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $64fa +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $6581 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $658d +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $65f6 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $65fb +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $6603 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $6632 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $6639 +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $6644 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $668f +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $669a +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $66a6 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $6706 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $678d +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $6799 +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $67a5 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $67ad +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $67b7 +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $67c7 +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $6807 +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $6816 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $6860 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $687c +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF ArticunoTrainerHeader = $6886 +DEF ArticunoTrainerHeaderBank = $11 +DEF SeafoamIslandsB4FArticunoText = $6893 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $68a2 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $68b2 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $68b7 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $68bc +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $68fa +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $6981 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF CheckForHiddenEvent = $69a0 +DEF CheckForHiddenEventBank = $11 +DEF CheckIfCoordsInFrontOfPlayerMatch = $6a01 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $11 +DEF HiddenEventMaps = $6a40 +DEF HiddenEventMapsBank = $11 +DEF HiddenEventPointers = $6a96 +DEF HiddenEventPointersBank = $11 +DEF HiddenEventsFor_TRADE_CENTER = $6b40 +DEF HiddenEventsFor_TRADE_CENTERBank = $11 +DEF HiddenEventsFor_COLOSSEUM = $6b4d +DEF HiddenEventsFor_COLOSSEUMBank = $11 +DEF HiddenEventsFor_REDS_HOUSE_2F = $6b5a +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_BLUES_HOUSE = $6b67 +DEF HiddenEventsFor_BLUES_HOUSEBank = $11 +DEF HiddenEventsFor_OAKS_LAB = $6b7a +DEF HiddenEventsFor_OAKS_LABBank = $11 +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $6b93 +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_MART = $6ba0 +DEF HiddenEventsFor_VIRIDIAN_MARTBank = $11 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $6ba1 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_GYM = $6bae +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $11 +DEF HiddenEventsFor_MUSEUM_1F = $6bbb +DEF HiddenEventsFor_MUSEUM_1FBank = $11 +DEF HiddenEventsFor_PEWTER_GYM = $6bc8 +DEF HiddenEventsFor_PEWTER_GYMBank = $11 +DEF HiddenEventsFor_PEWTER_MART = $6bd5 +DEF HiddenEventsFor_PEWTER_MARTBank = $11 +DEF HiddenEventsFor_PEWTER_POKECENTER = $6bd6 +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_POKECENTER = $6be3 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_GYM = $6bf0 +DEF HiddenEventsFor_CERULEAN_GYMBank = $11 +DEF HiddenEventsFor_CERULEAN_MART = $6bfd +DEF HiddenEventsFor_CERULEAN_MARTBank = $11 +DEF HiddenEventsFor_LAVENDER_POKECENTER = $6bfe +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_POKECENTER = $6c0b +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_GYM = $6c18 +DEF HiddenEventsFor_VERMILION_GYMBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_2F = $6c85 +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $11 +DEF HiddenEventsFor_CELADON_POKECENTER = $6c8c +DEF HiddenEventsFor_CELADON_POKECENTERBank = $11 +DEF HiddenEventsFor_CELADON_GYM = $6c99 +DEF HiddenEventsFor_CELADON_GYMBank = $11 +DEF HiddenEventsFor_GAME_CORNER = $6ca6 +DEF HiddenEventsFor_GAME_CORNERBank = $11 +DEF HiddenEventsFor_CELADON_HOTEL = $6dc7 +DEF HiddenEventsFor_CELADON_HOTELBank = $11 +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $6dd4 +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $11 +DEF HiddenEventsFor_FUCHSIA_GYM = $6de1 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_GYM = $6dee +DEF HiddenEventsFor_CINNABAR_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_POKECENTER = $6e19 +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $11 +DEF HiddenEventsFor_SAFFRON_GYM = $6e26 +DEF HiddenEventsFor_SAFFRON_GYMBank = $11 +DEF HiddenEventsFor_MT_MOON_POKECENTER = $6e2d +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $11 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $6e3a +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_FOREST = $6e47 +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $11 +DEF HiddenEventsFor_MT_MOON_B2F = $6e54 +DEF HiddenEventsFor_MT_MOON_B2FBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU = $6e61 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $11 +DEF HiddenEventsFor_ROUTE_25 = $6e6e +DEF HiddenEventsFor_ROUTE_25Bank = $11 +DEF HiddenEventsFor_ROUTE_9 = $6e7b +DEF HiddenEventsFor_ROUTE_9Bank = $11 +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $6e82 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $11 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $6e95 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $11 +DEF HiddenEventsFor_ROUTE_10 = $6e9c +DEF HiddenEventsFor_ROUTE_10Bank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $6ea9 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $6eb0 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $6eb7 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $11 +DEF HiddenEventsFor_SAFFRON_POKECENTER = $6ebe +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $11 +DEF HiddenEventsFor_POKEMON_TOWER_5F = $6ecb +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $11 +DEF HiddenEventsFor_ROUTE_13 = $6ed2 +DEF HiddenEventsFor_ROUTE_13Bank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $6edf +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $6ee6 +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $11 +DEF HiddenEventsFor_SILPH_CO_5F = $6eed +DEF HiddenEventsFor_SILPH_CO_5FBank = $11 +DEF HiddenEventsFor_SILPH_CO_9F = $6ef4 +DEF HiddenEventsFor_SILPH_CO_9FBank = $11 +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $6efb +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $6f02 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $6f09 +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $11 +DEF HiddenEventsFor_POWER_PLANT = $6f10 +DEF HiddenEventsFor_POWER_PLANTBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $6f1d +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $6f24 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_1F = $6f2b +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_2F = $6f38 +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_3F = $6f3f +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $6f4c +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $11 +DEF HiddenEventsFor_ROUTE_23 = $6f5f +DEF HiddenEventsFor_ROUTE_23Bank = $11 +DEF HiddenEventsFor_VICTORY_ROAD_2F = $6f72 +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $11 +DEF HiddenEventsFor_UNUSED_MAP_6F = $6f7f +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $11 +DEF HiddenEventsFor_BILLS_HOUSE = $6f86 +DEF HiddenEventsFor_BILLS_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_CITY = $6f8d +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSE = $6f94 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSE = $6fa1 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSE = $6fae +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSEBank = $11 +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $6fbb +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $11 +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $6fc2 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $6fd5 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $11 +DEF HiddenEventsFor_FIGHTING_DOJO = $6fe8 +DEF HiddenEventsFor_FIGHTING_DOJOBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $7001 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $11 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $7008 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $11 +DEF HiddenEventsFor_BIKE_SHOP = $7015 +DEF HiddenEventsFor_BIKE_SHOPBank = $11 +DEF HiddenEventsFor_ROUTE_11 = $703a +DEF HiddenEventsFor_ROUTE_11Bank = $11 +DEF HiddenEventsFor_ROUTE_12 = $7041 +DEF HiddenEventsFor_ROUTE_12Bank = $11 +DEF HiddenEventsFor_SILPH_CO_11F = $7048 +DEF HiddenEventsFor_SILPH_CO_11FBank = $11 +DEF HiddenEventsFor_ROUTE_17 = $704f +DEF HiddenEventsFor_ROUTE_17Bank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $706e +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $707b +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $11 +DEF HiddenEventsFor_CELADON_CITY = $7088 +DEF HiddenEventsFor_CELADON_CITYBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $708f +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $11 +DEF HiddenEventsFor_VERMILION_CITY = $7096 +DEF HiddenEventsFor_VERMILION_CITYBank = $11 +DEF HiddenEventsFor_CERULEAN_CITY = $709d +DEF HiddenEventsFor_CERULEAN_CITYBank = $11 +DEF HiddenEventsFor_ROUTE_4 = $70a4 +DEF HiddenEventsFor_ROUTE_4Bank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF ChangeBGPalColor0_4Frames = $40eb +DEF ChangeBGPalColor0_4FramesBank = $12 +DEF PredefShakeScreenVertically = $40ff +DEF PredefShakeScreenVerticallyBank = $12 +DEF PredefShakeScreenHorizontally = $4125 +DEF PredefShakeScreenHorizontallyBank = $12 +DEF Route7_Script = $4152 +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $4155 +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $4157 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $415c +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $4168 +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $416b +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $416f +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FMomHealScript = $418a +DEF RedsHouse1FMomHealScriptBank = $12 +DEF RedsHouse1FMomYouShouldRestText = $41bc +DEF RedsHouse1FMomYouShouldRestTextBank = $12 +DEF RedsHouse1FMomLookingGreatText = $41c1 +DEF RedsHouse1FMomLookingGreatTextBank = $12 +DEF RedsHouse1FTVText = $41c6 +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $41e4 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $4209 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4219 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4225 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4228 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $424a +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $428d +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $4292 +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $4297 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $429c +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $42a1 +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $42a6 +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $42ab +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $42b0 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $42b5 +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $42ba +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $42bf +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $42c4 +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $4322 +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $434a +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $4356 +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $4359 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $4361 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $4366 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $436b +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $4370 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $43a1 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $43c9 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $43d5 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $43d8 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4408 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $440c +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $44e6 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $44ee +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $44f3 +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $44f9 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $4504 +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $450a +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4515 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $451b +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $4526 +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $452c +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $4532 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $455b +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4567 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $456c +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $45a2 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $45a3 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $45a8 +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $45cc +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $45f4 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $4600 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $461c +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4631 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4643 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $464a +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4654 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $465c +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $465e +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $466d +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4684 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4688 +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4694 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $4697 +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1_PlayCryScript = $46a1 +DEF CeladonMansion1_PlayCryScriptBank = $12 +DEF CeladonMansion1FMeowthText = $46a7 +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $46b1 +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $46b6 +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $46c0 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $46ca +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $46cf +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4716 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $472e +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $473a +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $473e +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4740 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4745 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $476c +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4784 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4790 +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3F_TextPointers = $4793 +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $47a3 +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3FGraphicArtistText = $47a8 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $47ad +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $47b2 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $47eb +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $47f0 +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $47f5 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $47fa +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $47ff +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4847 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $485f +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $486b +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $486e +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4870 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4875 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4894 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $48ac +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $48b8 +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $48be +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $48c6 +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $48c7 +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $48c8 +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $48cd +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenter_Object = $48d2 +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $48fe +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $490a +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $4943 +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $494e +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $4956 +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $4963 +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $49a6 +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGymTrainerHeader0 = $49bc +DEF CeladonGymTrainerHeader0Bank = $12 +DEF CeladonGymTrainerHeaders = $49bc +DEF CeladonGymTrainerHeadersBank = $12 +DEF CeladonGymTrainerHeader1 = $49c8 +DEF CeladonGymTrainerHeader1Bank = $12 +DEF CeladonGymTrainerHeader2 = $49d4 +DEF CeladonGymTrainerHeader2Bank = $12 +DEF CeladonGymTrainerHeader3 = $49e0 +DEF CeladonGymTrainerHeader3Bank = $12 +DEF CeladonGymTrainerHeader4 = $49ec +DEF CeladonGymTrainerHeader4Bank = $12 +DEF CeladonGymTrainerHeader5 = $49f8 +DEF CeladonGymTrainerHeader5Bank = $12 +DEF CeladonGymTrainerHeader6 = $4a04 +DEF CeladonGymTrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $4a11 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $4a6d +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $4a72 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $4a7c +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $4a81 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymBattleText2 = $4a8b +DEF CeladonGymBattleText2Bank = $12 +DEF CeladonGymEndBattleText2 = $4a90 +DEF CeladonGymEndBattleText2Bank = $12 +DEF CeladonGymAfterBattleText2 = $4a95 +DEF CeladonGymAfterBattleText2Bank = $12 +DEF CeladonGymBeauty1Text = $4a9a +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBattleText3 = $4aa4 +DEF CeladonGymBattleText3Bank = $12 +DEF CeladonGymEndBattleText3 = $4aa9 +DEF CeladonGymEndBattleText3Bank = $12 +DEF CeladonGymAfterBattleText3 = $4aae +DEF CeladonGymAfterBattleText3Bank = $12 +DEF CeladonGymCooltrainerF2Text = $4ab3 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymBattleText4 = $4abd +DEF CeladonGymBattleText4Bank = $12 +DEF CeladonGymEndBattleText4 = $4ac2 +DEF CeladonGymEndBattleText4Bank = $12 +DEF CeladonGymAfterBattleText4 = $4ac7 +DEF CeladonGymAfterBattleText4Bank = $12 +DEF CeladonGymBeauty2Text = $4acc +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBattleText5 = $4ad6 +DEF CeladonGymBattleText5Bank = $12 +DEF CeladonGymEndBattleText5 = $4adb +DEF CeladonGymEndBattleText5Bank = $12 +DEF CeladonGymAfterBattleText5 = $4ae0 +DEF CeladonGymAfterBattleText5Bank = $12 +DEF CeladonGymCooltrainerF3Text = $4ae5 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymBattleText6 = $4aef +DEF CeladonGymBattleText6Bank = $12 +DEF CeladonGymEndBattleText6 = $4af4 +DEF CeladonGymEndBattleText6Bank = $12 +DEF CeladonGymAfterBattleText6 = $4af9 +DEF CeladonGymAfterBattleText6Bank = $12 +DEF CeladonGymBeauty3Text = $4afe +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBattleText7 = $4b08 +DEF CeladonGymBattleText7Bank = $12 +DEF CeladonGymEndBattleText7 = $4b0d +DEF CeladonGymEndBattleText7Bank = $12 +DEF CeladonGymAfterBattleText7 = $4b12 +DEF CeladonGymAfterBattleText7Bank = $12 +DEF CeladonGymCooltrainerF4Text = $4b17 +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymBattleText8 = $4b21 +DEF CeladonGymBattleText8Bank = $12 +DEF CeladonGymEndBattleText8 = $4b26 +DEF CeladonGymEndBattleText8Bank = $12 +DEF CeladonGymAfterBattleText8 = $4b2b +DEF CeladonGymAfterBattleText8Bank = $12 +DEF CeladonGym_Object = $4b30 +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $4b84 +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $4bb1 +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $4bbd +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $4bcf +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $4bec +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $4c07 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $4c12 +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $4c18 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $4c19 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $4c5a +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $4c63 +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $4c69 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $4c8a +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $4ca4 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerk1Text = $4ca9 +DEF GameCornerClerk1TextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $4d40 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $4d45 +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuruText = $4d4a +DEF GameCornerFishingGuruTextBank = $12 +DEF GameCornerMiddleAgedWomanText = $4db1 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $4db6 +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $4dca +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $4dcf +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $4dd4 +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerClerk2Text = $4dd9 +DEF GameCornerClerk2TextBank = $12 +DEF GameCornerGentlemanText = $4e3b +DEF GameCornerGentlemanTextBank = $12 +DEF GameCornerRocketText = $4e9d +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $4ed8 +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $4edd +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $4f19 +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $4f1e +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $4f7a +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $4f80 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerBlankText1 = $4f85 +DEF GameCornerBlankText1Bank = $12 +DEF GameCornerBlankText2 = $4f8d +DEF GameCornerBlankText2Bank = $12 +DEF Has9990Coins = $4f95 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $4fa0 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5003 +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $505d +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5069 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $506c +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5076 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $507b +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5080 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5085 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $50bc +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $50e4 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $50f0 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $50f3 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $50fd +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $5102 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $5107 +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $5108 +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $5131 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $5145 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $5151 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $5155 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $515f +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $5164 +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $5169 +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $516e +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $5173 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $51bc +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $51ee +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $5202 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $520e +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $5212 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $5218 +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $521d +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $5222 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $5227 +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $524d +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $525d +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $5269 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $526c +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $5272 +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $5277 +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $527c +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $5281 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $52a7 +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $52c3 +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $52cf +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $52d5 +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $52e1 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $52e2 +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $52e7 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $52ec +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $5370 +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $5375 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenter_Object = $5376 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $53ae +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $53ba +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $53c0 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $53c8 +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $53c9 +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $53ce +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $53d3 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenter_Object = $53d4 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $5400 +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $540c +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $540f +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $5411 +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $5416 +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $5448 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $5454 +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $5457 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $545f +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $5469 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $546c +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $54a8 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $54ce +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $54da +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $54f8 +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $5504 +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $5507 +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $5509 +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $550e +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $5540 +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $5554 +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $5560 +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $5563 +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $5569 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $55b1 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $55bd +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $55c9 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $55de +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $55f6 +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $5602 +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $5605 +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $5607 +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $560c +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $563e +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $564a +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $564d +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $5651 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $5691 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $569d +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $56b2 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $56be +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $56cf +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $56d7 +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $571d +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $5727 +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $5741 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $5755 +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $575a +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $5760 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $5781 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $5786 +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $578b +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $57e3 +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $57ff +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $580b +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $580e +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $5816 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $5825 +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $5834 +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $5840 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $584c +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $586a +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $5876 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $5887 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $588f +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $58d5 +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $58df +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $58f9 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $590d +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $5911 +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $5932 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $5937 +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $5969 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $5975 +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $5978 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FYoungsterText = $597e +DEF Route18Gate2FYoungsterTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $598c +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $5998 +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $59a4 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $59bc +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $59c8 +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $59db +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $59e1 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1TrainerHeader0 = $59fd +DEF MtMoon1TrainerHeader0Bank = $12 +DEF MtMoon1TrainerHeaders = $59fd +DEF MtMoon1TrainerHeadersBank = $12 +DEF MtMoon1TrainerHeader1 = $5a09 +DEF MtMoon1TrainerHeader1Bank = $12 +DEF MtMoon1TrainerHeader2 = $5a15 +DEF MtMoon1TrainerHeader2Bank = $12 +DEF MtMoon1TrainerHeader3 = $5a21 +DEF MtMoon1TrainerHeader3Bank = $12 +DEF MtMoon1TrainerHeader4 = $5a2d +DEF MtMoon1TrainerHeader4Bank = $12 +DEF MtMoon1TrainerHeader5 = $5a39 +DEF MtMoon1TrainerHeader5Bank = $12 +DEF MtMoon1TrainerHeader6 = $5a45 +DEF MtMoon1TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $5a52 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $5a5c +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $5a66 +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $5a70 +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $5a7a +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $5a84 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $5a8e +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1FHikerBattleText = $5a98 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $5a9d +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $5aa2 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $5aa7 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $5aac +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $5ab1 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $5ab6 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $5abb +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $5ac0 +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $5ac5 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $5aca +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $5acf +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $5ad4 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $5ad9 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $5ade +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $5ae3 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $5ae8 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $5aed +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $5af2 +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $5af7 +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $5afc +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $5b01 +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $5b06 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $5b97 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $5cff +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $5d0b +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $5d37 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $5d58 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2F_ScriptPointers = $5d63 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $5d6f +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FCheckGotAFossil = $5d91 +DEF MtMoonB2FCheckGotAFossilBank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $5d9a +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $5dba +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF MtMoonB2FPlayerNearDomeFossilCoords = $5dea +DEF MtMoonB2FPlayerNearDomeFossilCoordsBank = $12 +DEF MtMoonB2FPlayerNearHelixFossilCoords = $5df1 +DEF MtMoonB2FPlayerNearHelixFossilCoordsBank = $12 +DEF MtMoon3FSuperNerdMoveRightMovementData = $5df8 +DEF MtMoon3FSuperNerdMoveRightMovementDataBank = $12 +DEF MtMoon3FSuperNerdMoveUpMovementData = $5df9 +DEF MtMoon3FSuperNerdMoveUpMovementDataBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $5dfb +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2F_TextPointers = $5e34 +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoon3TrainerHeader0 = $5e48 +DEF MtMoon3TrainerHeader0Bank = $12 +DEF MtMoon3TrainerHeaders = $5e48 +DEF MtMoon3TrainerHeadersBank = $12 +DEF MtMoon3TrainerHeader1 = $5e54 +DEF MtMoon3TrainerHeader1Bank = $12 +DEF MtMoon3TrainerHeader2 = $5e60 +DEF MtMoon3TrainerHeader2Bank = $12 +DEF MtMoon3TrainerHeader3 = $5e6c +DEF MtMoon3TrainerHeader3Bank = $12 +DEF MtMoonB2FSuperNerdText = $5e79 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $5ec1 +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $5ecb +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $5ed5 +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FRocket4Text = $5edf +DEF MtMoonB2FRocket4TextBank = $12 +DEF MtMoonB2FDomeFossilText = $5ee9 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $5f29 +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $5f69 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $5f76 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $5f85 +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $5f8a +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $5f8f +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $5f94 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $5f99 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1BattleText = $5f9f +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $5fa4 +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $5fa9 +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $5fae +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $5fb3 +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $5fb8 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $5fbd +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $5fc2 +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $5fc7 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4BattleText = $5fcc +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $5fd1 +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $5fd6 +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $5fdb +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $6041 +DEF MtMoonB2F_BlocksBank = $12 +DEF SafariZoneWest_h = $61a9 +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $61b5 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $61b8 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $61c8 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $61cd +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $61d2 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $61d7 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $61dc +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $6248 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $630b +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $6317 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $631a +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $631c +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $6365 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $637f +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $615f +DEF ProfOakPicBank = $13 +DEF ChiefPic = $627d +DEF ChiefPicBank = $13 +DEF ScientistPic = $627d +DEF ScientistPicBank = $13 +DEF GiovanniPic = $63be +DEF GiovanniPicBank = $13 +DEF RocketPic = $649f +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6635 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $67be +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $6943 +DEF BrunoPicBank = $13 +DEF BrockPic = $6b3e +DEF BrockPicBank = $13 +DEF MistyPic = $6c40 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d30 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6eb5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fd6 +DEF KogaPicBank = $13 +DEF BlainePic = $7150 +DEF BlainePicBank = $13 +DEF SabrinaPic = $7252 +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73d0 +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74cf +DEF Rival2PicBank = $13 +DEF Rival3Pic = $7623 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $7779 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $78a4 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $7a71 +DEF AgathaPicBank = $13 +DEF LancePic = $7ba2 +DEF LancePicBank = $13 +DEF TradeCenter_h = $7d04 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7d10 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7d4c +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7d4e +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7d53 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7d5d +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7d71 +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7d7d +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7d80 +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7d82 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7d87 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7d91 +DEF Colosseum_BlocksBank = $13 +DEF _GivePokemon = $7da5 +DEF _GivePokemonBank = $13 +DEF SetPokedexOwnedFlag = $7e11 +DEF SetPokedexOwnedFlagBank = $13 +DEF GotMonText = $7e39 +DEF GotMonTextBank = $13 +DEF SentToBoxText = $7e3f +DEF SentToBoxTextBank = $13 +DEF BoxIsFullText = $7e44 +DEF BoxIsFullTextBank = $13 +DEF GetPredefPointer = $7e49 +DEF GetPredefPointerBank = $13 +DEF DrawPlayerHUDAndHPBarPredef = $7e79 +DEF DrawPlayerHUDAndHPBarPredefBank = $13 +DEF PredefPointers = $7e79 +DEF PredefPointersBank = $13 +DEF CopyUncompressedPicToTilemapPredef = $7e7c +DEF CopyUncompressedPicToTilemapPredefBank = $13 +DEF AnimateSendingOutMonPredef = $7e7f +DEF AnimateSendingOutMonPredefBank = $13 +DEF ScaleSpriteByTwoPredef = $7e82 +DEF ScaleSpriteByTwoPredefBank = $13 +DEF LoadMonBackPicPredef = $7e85 +DEF LoadMonBackPicPredefBank = $13 +DEF CopyDownscaledMonTilesPredef = $7e88 +DEF CopyDownscaledMonTilesPredefBank = $13 +DEF JumpMoveEffectPredef = $7e8b +DEF JumpMoveEffectPredefBank = $13 +DEF HealPartyPredef = $7e8e +DEF HealPartyPredefBank = $13 +DEF MoveAnimationPredef = $7e91 +DEF MoveAnimationPredefBank = $13 +DEF DivideBCDPredefPredef = $7e94 +DEF DivideBCDPredefPredefBank = $13 +DEF DivideBCDPredef2Predef = $7e97 +DEF DivideBCDPredef2PredefBank = $13 +DEF AddBCDPredefPredef = $7e9a +DEF AddBCDPredefPredefBank = $13 +DEF SubBCDPredefPredef = $7e9d +DEF SubBCDPredefPredefBank = $13 +DEF DivideBCDPredef3Predef = $7ea0 +DEF DivideBCDPredef3PredefBank = $13 +DEF DivideBCDPredef4Predef = $7ea3 +DEF DivideBCDPredef4PredefBank = $13 +DEF InitPlayerDataPredef = $7ea6 +DEF InitPlayerDataPredefBank = $13 +DEF FlagActionPredefPredef = $7ea9 +DEF FlagActionPredefPredefBank = $13 +DEF HideObjectPredef = $7eac +DEF HideObjectPredefBank = $13 +DEF IsObjectHiddenPredef = $7eaf +DEF IsObjectHiddenPredefBank = $13 +DEF ApplyOutOfBattlePoisonDamagePredef = $7eb2 +DEF ApplyOutOfBattlePoisonDamagePredefBank = $13 +DEF AnyPartyAlivePredef = $7eb5 +DEF AnyPartyAlivePredefBank = $13 +DEF ShowObjectPredef = $7eb8 +DEF ShowObjectPredefBank = $13 +DEF ShowObject2Predef = $7ebb +DEF ShowObject2PredefBank = $13 +DEF ReplaceTileBlockPredef = $7ebe +DEF ReplaceTileBlockPredefBank = $13 +DEF InitPlayerData2Predef = $7ec1 +DEF InitPlayerData2PredefBank = $13 +DEF LoadTilesetHeaderPredef = $7ec4 +DEF LoadTilesetHeaderPredefBank = $13 +DEF LearnMoveFromLevelUpPredef = $7ec7 +DEF LearnMoveFromLevelUpPredefBank = $13 +DEF LearnMovePredef = $7eca +DEF LearnMovePredefBank = $13 +DEF GetQuantityOfItemInBagPredef = $7ecd +DEF GetQuantityOfItemInBagPredefBank = $13 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $7ed0 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $13 +DEF GiveItemPredef = $7ed3 +DEF GiveItemPredefBank = $13 +DEF ChangeBGPalColor0_4FramesPredef = $7ed6 +DEF ChangeBGPalColor0_4FramesPredefBank = $13 +DEF FindPathToPlayerPredef = $7ed9 +DEF FindPathToPlayerPredefBank = $13 +DEF PredefShakeScreenVerticallyPredef = $7edc +DEF PredefShakeScreenVerticallyPredefBank = $13 +DEF CalcPositionOfPlayerRelativeToNPCPredef = $7edf +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $13 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $7ee2 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $13 +DEF PredefShakeScreenHorizontallyPredef = $7ee5 +DEF PredefShakeScreenHorizontallyPredefBank = $13 +DEF UpdateHPBarPredef = $7ee8 +DEF UpdateHPBarPredefBank = $13 +DEF HPBarLengthPredef = $7eeb +DEF HPBarLengthPredefBank = $13 +DEF Diploma_TextBoxBorderPredef = $7eee +DEF Diploma_TextBoxBorderPredefBank = $13 +DEF DoubleOrHalveSelectedStatsPredef = $7ef1 +DEF DoubleOrHalveSelectedStatsPredefBank = $13 +DEF ShowPokedexMenuPredef = $7ef4 +DEF ShowPokedexMenuPredefBank = $13 +DEF EvolutionAfterBattlePredef = $7ef7 +DEF EvolutionAfterBattlePredefBank = $13 +DEF SaveMainDataPredef = $7efa +DEF SaveMainDataPredefBank = $13 +DEF InitOpponentPredef = $7efd +DEF InitOpponentPredefBank = $13 +DEF CableClub_RunPredef = $7f00 +DEF CableClub_RunPredefBank = $13 +DEF DrawBadgesPredef = $7f03 +DEF DrawBadgesPredefBank = $13 +DEF ExternalClockTradeAnimPredef = $7f06 +DEF ExternalClockTradeAnimPredefBank = $13 +DEF BattleTransitionPredef = $7f09 +DEF BattleTransitionPredefBank = $13 +DEF CopyTileIDsFromListPredef = $7f0c +DEF CopyTileIDsFromListPredefBank = $13 +DEF PlayIntroPredef = $7f0f +DEF PlayIntroPredefBank = $13 +DEF GetIntroMoveSoundPredef = $7f12 +DEF GetIntroMoveSoundPredefBank = $13 +DEF FlashScreenPredef = $7f15 +DEF FlashScreenPredefBank = $13 +DEF GetTileAndCoordsInFrontOfPlayerPredef = $7f18 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $13 +DEF StatusScreenPredef = $7f1b +DEF StatusScreenPredefBank = $13 +DEF StatusScreen2Predef = $7f1e +DEF StatusScreen2PredefBank = $13 +DEF InternalClockTradeAnimPredef = $7f21 +DEF InternalClockTradeAnimPredefBank = $13 +DEF TrainerEngagePredef = $7f24 +DEF TrainerEngagePredefBank = $13 +DEF IndexToPokedexPredef = $7f27 +DEF IndexToPokedexPredefBank = $13 +DEF DisplayPicCenteredOrUpperRightPredef = $7f2a +DEF DisplayPicCenteredOrUpperRightPredefBank = $13 +DEF UsedCutPredef = $7f2d +DEF UsedCutPredefBank = $13 +DEF ShowPokedexDataPredef = $7f30 +DEF ShowPokedexDataPredefBank = $13 +DEF WriteMonMovesPredef = $7f33 +DEF WriteMonMovesPredefBank = $13 +DEF SaveMenuPredef = $7f36 +DEF SaveMenuPredefBank = $13 +DEF LoadSGBPredef = $7f39 +DEF LoadSGBPredefBank = $13 +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $7f3c +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $13 +DEF SetPartyMonTypesPredef = $7f3f +DEF SetPartyMonTypesPredefBank = $13 +DEF CanLearnTMPredef = $7f42 +DEF CanLearnTMPredefBank = $13 +DEF TMToMovePredef = $7f45 +DEF TMToMovePredefBank = $13 +DEF _RunPaletteCommandPredef = $7f48 +DEF _RunPaletteCommandPredefBank = $13 +DEF StarterDexPredef = $7f4b +DEF StarterDexPredefBank = $13 +DEF _AddPartyMonPredef = $7f4e +DEF _AddPartyMonPredefBank = $13 +DEF UpdateHPBar2Predef = $7f51 +DEF UpdateHPBar2PredefBank = $13 +DEF DrawEnemyHUDAndHPBarPredef = $7f54 +DEF DrawEnemyHUDAndHPBarPredefBank = $13 +DEF LoadTownMap_NestPredef = $7f57 +DEF LoadTownMap_NestPredefBank = $13 +DEF PrintMonTypePredef = $7f5a +DEF PrintMonTypePredefBank = $13 +DEF EmotionBubblePredef = $7f5d +DEF EmotionBubblePredefBank = $13 +DEF EmptyFuncPredef = $7f60 +DEF EmptyFuncPredefBank = $13 +DEF AskNamePredef = $7f63 +DEF AskNamePredefBank = $13 +DEF PewterGuysPredef = $7f66 +DEF PewterGuysPredefBank = $13 +DEF SavePartyAndDexDataPredef = $7f69 +DEF SavePartyAndDexDataPredefBank = $13 +DEF LoadPartyAndDexDataPredef = $7f6c +DEF LoadPartyAndDexDataPredefBank = $13 +DEF TryLoadSaveFilePredef = $7f6f +DEF TryLoadSaveFilePredefBank = $13 +DEF SaveCurrentBoxDataPredef = $7f72 +DEF SaveCurrentBoxDataPredefBank = $13 +DEF DoInGameTradeDialoguePredef = $7f75 +DEF DoInGameTradeDialoguePredefBank = $13 +DEF HallOfFamePCPredef = $7f78 +DEF HallOfFamePCPredefBank = $13 +DEF DisplayDexRatingPredef = $7f7b +DEF DisplayDexRatingPredefBank = $13 +DEF _LeaveMapAnimPredef = $7f7e +DEF _LeaveMapAnimPredefBank = $13 +DEF EnterMapAnimPredef = $7f81 +DEF EnterMapAnimPredefBank = $13 +DEF GetTileTwoStepsInFrontOfPlayerPredef = $7f84 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $13 +DEF CheckForCollisionWhenPushingBoulderPredef = $7f87 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $13 +DEF PrintStrengthTextPredef = $7f8a +DEF PrintStrengthTextPredefBank = $13 +DEF PickUpItemPredef = $7f8d +DEF PickUpItemPredefBank = $13 +DEF PrintMoveTypePredef = $7f90 +DEF PrintMoveTypePredefBank = $13 +DEF LoadMovePPsPredef = $7f93 +DEF LoadMovePPsPredefBank = $13 +DEF DrawHPPredef = $7f96 +DEF DrawHPPredefBank = $13 +DEF DrawHP2Predef = $7f99 +DEF DrawHP2PredefBank = $13 +DEF DisplayElevatorFloorMenuPredef = $7f9c +DEF DisplayElevatorFloorMenuPredefBank = $13 +DEF OaksAideScriptPredef = $7f9f +DEF OaksAideScriptPredefBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46e7 +DEF Route24_BlocksBank = $14 +DEF Route25_h = $479b +DEF Route25_hBank = $14 +DEF Route25_Object = $47b2 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4810 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $491e +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $4935 +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $4936 +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $4936 +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $494a +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49a4 +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49dc +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c3a +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c3f +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c44 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c49 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4c4e +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4c53 +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4c58 +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4c5d +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4c62 +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4c67 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4c6c +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4c72 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4c77 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4c7c +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4c81 +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4c86 +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4c8b +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4c90 +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4c95 +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4c9a +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4c9f +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4ca4 +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4ca9 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4cc6 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4d0c +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4d14 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4d1c +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $4d22 +DEF Route20_TextPointersBank = $14 +DEF Route20TrainerHeader0 = $4d3a +DEF Route20TrainerHeader0Bank = $14 +DEF Route20TrainerHeaders = $4d3a +DEF Route20TrainerHeadersBank = $14 +DEF Route20TrainerHeader1 = $4d46 +DEF Route20TrainerHeader1Bank = $14 +DEF Route20TrainerHeader2 = $4d52 +DEF Route20TrainerHeader2Bank = $14 +DEF Route20TrainerHeader3 = $4d5e +DEF Route20TrainerHeader3Bank = $14 +DEF Route20TrainerHeader4 = $4d6a +DEF Route20TrainerHeader4Bank = $14 +DEF Route20TrainerHeader5 = $4d76 +DEF Route20TrainerHeader5Bank = $14 +DEF Route20TrainerHeader6 = $4d82 +DEF Route20TrainerHeader6Bank = $14 +DEF Route20TrainerHeader7 = $4d8e +DEF Route20TrainerHeader7Bank = $14 +DEF Route20TrainerHeader8 = $4d9a +DEF Route20TrainerHeader8Bank = $14 +DEF Route20TrainerHeader9 = $4da6 +DEF Route20TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $4db3 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $4dbd +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $4dc7 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $4dd1 +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $4ddb +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $4de5 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $4def +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $4df9 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $4e03 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $4e0d +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $4e17 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $4e1c +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $4e21 +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $4e26 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $4e2b +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $4e30 +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $4e35 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $4e3a +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $4e3f +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $4e44 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $4e49 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $4e4e +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $4e53 +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $4e58 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $4e5d +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $4e62 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $4e67 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $4e6c +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $4e71 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $4e76 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $4e7b +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $4e80 +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $4e85 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $4e8a +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $4e8f +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $4e94 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $4e99 +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $4e9e +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $4ea3 +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $4ea8 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $4ead +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $4eb2 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $4ebe +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $4ece +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $4ed5 +DEF Route22NoopScriptBank = $14 +DEF Route22GetRivalTrainerNoByStarterScript = $4ed6 +DEF Route22GetRivalTrainerNoByStarterScriptBank = $14 +DEF Route22MoveRivalRightScript = $4ee6 +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $4efb +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $4f00 +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $4f32 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $4f62 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1AfterBattleScript = $4fb5 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $5010 +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5017 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $501f +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $502a +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $504e +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5087 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2AfterBattleScript = $50df +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5145 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $514c +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $514d +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $5151 +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5175 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $517b +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $5194 +DEF Route22Rival2TextBank = $14 +DEF Route22RivalBeforeBattleText1 = $51ad +DEF Route22RivalBeforeBattleText1Bank = $14 +DEF Route22RivalAfterBattleText1 = $51b2 +DEF Route22RivalAfterBattleText1Bank = $14 +DEF Route22Rival1DefeatedText = $51b7 +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $51bc +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22RivalBeforeBattleText2 = $51c1 +DEF Route22RivalBeforeBattleText2Bank = $14 +DEF Route22RivalAfterBattleText2 = $51c6 +DEF Route22RivalAfterBattleText2Bank = $14 +DEF Route22Rival2DefeatedText = $51cb +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $51d0 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22PokemonLeagueSignText = $51d5 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $51da +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $51e9 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $5213 +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5219 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $5255 +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $525d +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $5276 +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $5284 +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $528f +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $529c +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $52a7 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $52b1 +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $52be +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $52cb +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $52d8 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $52ec +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $52f1 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $52f7 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $5307 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5310 +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $5319 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5322 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $532b +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $5334 +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $533d +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $5346 +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5388 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $538e +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $539e +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $53a8 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $53ad +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $53c0 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $53cb +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $53d5 +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $5411 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $5422 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $544b +DEF Route24_TextPointersBank = $14 +DEF Route24TrainerHeader0 = $545b +DEF Route24TrainerHeader0Bank = $14 +DEF Route24TrainerHeaders = $545b +DEF Route24TrainerHeadersBank = $14 +DEF Route24TrainerHeader1 = $5467 +DEF Route24TrainerHeader1Bank = $14 +DEF Route24TrainerHeader2 = $5473 +DEF Route24TrainerHeader2Bank = $14 +DEF Route24TrainerHeader3 = $547f +DEF Route24TrainerHeader3Bank = $14 +DEF Route24TrainerHeader4 = $548b +DEF Route24TrainerHeader4Bank = $14 +DEF Route24TrainerHeader5 = $5497 +DEF Route24TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $54a4 +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5535 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $553f +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5549 +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $5553 +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $555d +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5567 +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5571 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5576 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $557b +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $5580 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5585 +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $558a +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $558f +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5594 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5599 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $559e +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $55a3 +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $55a8 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $55ad +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $55b2 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $55b7 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $55bc +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $55c1 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $55c6 +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route25_Script = $55cb +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $55e1 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $5622 +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $5628 +DEF Route25_TextPointersBank = $14 +DEF Route25TrainerHeader0 = $563e +DEF Route25TrainerHeader0Bank = $14 +DEF Route25TrainerHeaders = $563e +DEF Route25TrainerHeadersBank = $14 +DEF Route25TrainerHeader1 = $564a +DEF Route25TrainerHeader1Bank = $14 +DEF Route25TrainerHeader2 = $5656 +DEF Route25TrainerHeader2Bank = $14 +DEF Route25TrainerHeader3 = $5662 +DEF Route25TrainerHeader3Bank = $14 +DEF Route25TrainerHeader4 = $566e +DEF Route25TrainerHeader4Bank = $14 +DEF Route25TrainerHeader5 = $567a +DEF Route25TrainerHeader5Bank = $14 +DEF Route25TrainerHeader6 = $5686 +DEF Route25TrainerHeader6Bank = $14 +DEF Route25TrainerHeader7 = $5692 +DEF Route25TrainerHeader7Bank = $14 +DEF Route25TrainerHeader8 = $569e +DEF Route25TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $56ab +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $56b5 +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $56bf +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $56c9 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $56d3 +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $56dd +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $56e7 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $56f1 +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $56fb +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $5705 +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $570a +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $570f +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $5714 +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $5719 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $571e +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $5723 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $5728 +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $572d +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $5732 +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $5737 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $573c +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $5741 +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $5746 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $574b +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $5750 +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $5755 +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $575a +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $575f +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $5764 +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $5769 +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $576e +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $5773 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $5778 +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $577d +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $5782 +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $5787 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $578c +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $5791 +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $579d +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $57c4 +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $57c9 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $57e2 +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $57eb +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $57f1 +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $581b +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2TrainerHeader0 = $5835 +DEF VictoryRoad2TrainerHeader0Bank = $14 +DEF VictoryRoad2TrainerHeaders = $5835 +DEF VictoryRoad2TrainerHeadersBank = $14 +DEF VictoryRoad2TrainerHeader1 = $5841 +DEF VictoryRoad2TrainerHeader1Bank = $14 +DEF VictoryRoad2TrainerHeader2 = $584d +DEF VictoryRoad2TrainerHeader2Bank = $14 +DEF VictoryRoad2TrainerHeader3 = $5859 +DEF VictoryRoad2TrainerHeader3Bank = $14 +DEF VictoryRoad2TrainerHeader4 = $5865 +DEF VictoryRoad2TrainerHeader4Bank = $14 +DEF MoltresTrainerHeader = $5871 +DEF MoltresTrainerHeaderBank = $14 +DEF VictoryRoad2FHikerText = $587e +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $5888 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $5892 +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $589c +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $58a6 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $58b0 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $58ba +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $58ca +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $58cf +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $58d4 +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $58d9 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $58de +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $58e3 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $58e8 +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $58ed +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $58f2 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $58f7 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $58fc +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $5901 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $5906 +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $590b +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $5910 +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $5915 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $59af +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $5a36 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $5a42 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $5a46 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $5a48 +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $5a4d +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $5a91 +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $5b55 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $5b61 +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $5b77 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $5bc8 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $5bf4 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $5c0c +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $5c10 +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $5c17 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $5c23 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $5c82 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $5cc8 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $5d25 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $5d3f +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7TrainerHeader0 = $5d5d +DEF SilphCo7TrainerHeader0Bank = $14 +DEF SilphCo7TrainerHeaders = $5d5d +DEF SilphCo7TrainerHeadersBank = $14 +DEF SilphCo7TrainerHeader1 = $5d69 +DEF SilphCo7TrainerHeader1Bank = $14 +DEF SilphCo7TrainerHeader2 = $5d75 +DEF SilphCo7TrainerHeader2Bank = $14 +DEF SilphCo7TrainerHeader3 = $5d81 +DEF SilphCo7TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $5d8e +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $5de7 +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $5e0a +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $5e2d +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $5e50 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $5e5a +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $5e5f +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $5e64 +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $5e69 +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $5e73 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $5e78 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $5e7d +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $5e82 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $5e8c +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $5e91 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $5e96 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $5e9b +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $5ea5 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $5eaa +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $5eaf +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $5eb4 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $5ec3 +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $5ec8 +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $5ecd +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $5ed2 +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $5ed7 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $5f57 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $5fcc +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $5fd8 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $5fee +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $602f +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $6037 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $6047 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $604d +DEF PokemonMansion2F_TextPointersBank = $14 +DEF Mansion2TrainerHeader0 = $6057 +DEF Mansion2TrainerHeader0Bank = $14 +DEF Mansion2TrainerHeaders = $6057 +DEF Mansion2TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $6064 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $606e +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $6073 +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $6078 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $607d +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $6082 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $6087 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $60d1 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $6110 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $61e2 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $61ee +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $6204 +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $6235 +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $623b +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $627a +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $628a +DEF PokemonMansion3F_TextPointersBank = $14 +DEF Mansion3TrainerHeader0 = $6296 +DEF Mansion3TrainerHeader0Bank = $14 +DEF Mansion3TrainerHeaders = $6296 +DEF Mansion3TrainerHeadersBank = $14 +DEF Mansion3TrainerHeader1 = $62a2 +DEF Mansion3TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $62af +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $62b9 +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $62c3 +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $62c8 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $62cd +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $62d2 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $62d7 +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $62dc +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $62e1 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $62e6 +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $6326 +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $63ad +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $63b9 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $63cf +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $6420 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $6430 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $6436 +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF Mansion4TrainerHeader0 = $6448 +DEF Mansion4TrainerHeader0Bank = $14 +DEF Mansion4TrainerHeaders = $6448 +DEF Mansion4TrainerHeadersBank = $14 +DEF Mansion4TrainerHeader1 = $6454 +DEF Mansion4TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $6461 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $646b +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $6475 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $647a +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $647f +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $6484 +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $6489 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $648e +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $6493 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $6498 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $64dd +DEF PokemonMansionB1F_BlocksBank = $14 +DEF InitBattleVariables = $65af +DEF InitBattleVariablesBank = $14 +DEF ParalyzeEffect_ = $6601 +DEF ParalyzeEffect_Bank = $14 +DEF PrintCardKeyText = $6673 +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $66e3 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $66ee +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $66f8 +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $66fd +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $671b +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $677e +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $6784 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $6789 +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $678e +DEF GetPrizeMenuIdBank = $14 +DEF PrizeDifferentMenuPtrs = $6843 +DEF PrizeDifferentMenuPtrsBank = $14 +DEF NoThanksText = $684f +DEF NoThanksTextBank = $14 +DEF PrizeMenuMon1Entries = $6859 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $685d +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $6864 +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $6868 +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $686f +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $6873 +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $687a +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $68b1 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $68c6 +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $6951 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $695a +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $6960 +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $6965 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $696b +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $6971 +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $6977 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $698a +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $6996 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $69a4 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $69aa +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $69db +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $69e9 +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $69ee +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $69f4 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $69f9 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $69fe +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $6a03 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $6a08 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $6a10 +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $6a15 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $6a1d +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $6a22 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $6a2a +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $6a2f +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $6a3d +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $407e +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41e6 +DEF Route3_hBank = $15 +DEF Route3_Object = $4208 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $4255 +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4390 +DEF Route4_hBank = $15 +DEF Route4_Object = $43b2 +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43ec +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4581 +DEF Route5_hBank = $15 +DEF Route5_Object = $45a3 +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45d2 +DEF Route5_BlocksBank = $15 +DEF Route9_h = $4686 +DEF Route9_hBank = $15 +DEF Route9_Object = $46a8 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $46fe +DEF Route9_BlocksBank = $15 +DEF Route13_h = $480c +DEF Route13_hBank = $15 +DEF Route13_Object = $482e +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $488b +DEF Route13_BlocksBank = $15 +DEF Route14_h = $4999 +DEF Route14_hBank = $15 +DEF Route14_Object = $49bb +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a12 +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b20 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b42 +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4ba8 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e78 +DEF Route19_hBank = $15 +DEF Route19_Object = $4e9a +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4ef1 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $4fff +DEF Route21_hBank = $15 +DEF Route21_Object = $5021 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $506d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $522f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $522f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $522f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $523f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $524f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $546c +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $549f +DEF BoostExpBank = $15 +DEF GainedText = $54b2 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54cb +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54d4 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54d8 +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $54dd +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $54e3 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $54e6 +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $54ee +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $54f3 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $54f8 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $550b +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5511 +DEF Route3_TextPointersBank = $15 +DEF Route3TrainerHeader0 = $5525 +DEF Route3TrainerHeader0Bank = $15 +DEF Route3TrainerHeaders = $5525 +DEF Route3TrainerHeadersBank = $15 +DEF Route3TrainerHeader1 = $5531 +DEF Route3TrainerHeader1Bank = $15 +DEF Route3TrainerHeader2 = $553d +DEF Route3TrainerHeader2Bank = $15 +DEF Route3TrainerHeader3 = $5549 +DEF Route3TrainerHeader3Bank = $15 +DEF Route3TrainerHeader4 = $5555 +DEF Route3TrainerHeader4Bank = $15 +DEF Route3TrainerHeader5 = $5561 +DEF Route3TrainerHeader5Bank = $15 +DEF Route3TrainerHeader6 = $556d +DEF Route3TrainerHeader6Bank = $15 +DEF Route3TrainerHeader7 = $5579 +DEF Route3TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $5586 +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $558b +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5595 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $559a +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $559f +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $55a4 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $55ae +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $55b3 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $55b8 +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $55bd +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $55c7 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $55cc +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $55d1 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $55d6 +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $55e0 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $55e5 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $55ea +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $55ef +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $55f9 +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $55fe +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $5603 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $5608 +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $5612 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5617 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $561c +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5621 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $562b +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5630 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5635 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $563a +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $5644 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $5649 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $564e +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $5653 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $5658 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $566b +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $5671 +DEF Route4_TextPointersBank = $15 +DEF Route4TrainerHeader0 = $567d +DEF Route4TrainerHeader0Bank = $15 +DEF Route4TrainerHeaders = $567d +DEF Route4TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $568a +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $568f +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $5699 +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $569e +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $56a3 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $56a8 +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $56ad +DEF Route4SignTextBank = $15 +DEF Route5_Script = $56b2 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $56b5 +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $56b7 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $56bc +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $56cf +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $56d5 +DEF Route9_TextPointersBank = $15 +DEF Route9TrainerHeader0 = $56eb +DEF Route9TrainerHeader0Bank = $15 +DEF Route9TrainerHeaders = $56eb +DEF Route9TrainerHeadersBank = $15 +DEF Route9TrainerHeader1 = $56f7 +DEF Route9TrainerHeader1Bank = $15 +DEF Route9TrainerHeader2 = $5703 +DEF Route9TrainerHeader2Bank = $15 +DEF Route9TrainerHeader3 = $570f +DEF Route9TrainerHeader3Bank = $15 +DEF Route9TrainerHeader4 = $571b +DEF Route9TrainerHeader4Bank = $15 +DEF Route9TrainerHeader5 = $5727 +DEF Route9TrainerHeader5Bank = $15 +DEF Route9TrainerHeader6 = $5733 +DEF Route9TrainerHeader6Bank = $15 +DEF Route9TrainerHeader7 = $573f +DEF Route9TrainerHeader7Bank = $15 +DEF Route9TrainerHeader8 = $574b +DEF Route9TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $5758 +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9CooltrainerM1Text = $575e +DEF Route9CooltrainerM1TextBank = $15 +DEF Route9CooltrainerM2Text = $5764 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $576a +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5770 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $5776 +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $577c +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5782 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $5788 +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $578c +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $5792 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $5797 +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $579c +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9CooltrainerM1BattleText = $57a1 +DEF Route9CooltrainerM1BattleTextBank = $15 +DEF Route9CooltrainerM1EndBattleText = $57a6 +DEF Route9CooltrainerM1EndBattleTextBank = $15 +DEF Route9CooltrainerM1AfterBattleText = $57ab +DEF Route9CooltrainerM1AfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $57b0 +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $57b5 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $57ba +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $57bf +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $57c4 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $57c9 +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $57ce +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $57d3 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $57d8 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $57dd +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $57e2 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $57e7 +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $57ec +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $57f1 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $57f6 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $57fb +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5800 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5805 +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $580a +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $580f +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5814 +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5819 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $581e +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5831 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5837 +DEF Route13_TextPointersBank = $15 +DEF Route13TrainerHeader0 = $5851 +DEF Route13TrainerHeader0Bank = $15 +DEF Route13TrainerHeaders = $5851 +DEF Route13TrainerHeadersBank = $15 +DEF Route13TrainerHeader1 = $585d +DEF Route13TrainerHeader1Bank = $15 +DEF Route13TrainerHeader2 = $5869 +DEF Route13TrainerHeader2Bank = $15 +DEF Route13TrainerHeader3 = $5875 +DEF Route13TrainerHeader3Bank = $15 +DEF Route13TrainerHeader4 = $5881 +DEF Route13TrainerHeader4Bank = $15 +DEF Route13TrainerHeader5 = $588d +DEF Route13TrainerHeader5Bank = $15 +DEF Route13TrainerHeader6 = $5899 +DEF Route13TrainerHeader6Bank = $15 +DEF Route13TrainerHeader7 = $58a5 +DEF Route13TrainerHeader7Bank = $15 +DEF Route13TrainerHeader8 = $58b1 +DEF Route13TrainerHeader8Bank = $15 +DEF Route13TrainerHeader9 = $58bd +DEF Route13TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $58ca +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $58d4 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $58d9 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $58de +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $58e3 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $58ed +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $58f2 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $58f7 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $58fc +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5906 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $590b +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5910 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5915 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $591f +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5924 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5929 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $592e +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5938 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $593d +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5942 +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5947 +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5951 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $5956 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $595b +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $5960 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $596a +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $596f +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $5974 +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $5979 +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $5983 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $5988 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $598d +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $5992 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $599c +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $59a1 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $59a6 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $59ab +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $59b5 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $59ba +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $59bf +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $59c4 +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $59c9 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $59ce +DEF Route13SignTextBank = $15 +DEF Route14_Script = $59d3 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $59e6 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $59ec +DEF Route14_TextPointersBank = $15 +DEF Route14TrainerHeader0 = $5a02 +DEF Route14TrainerHeader0Bank = $15 +DEF Route14TrainerHeaders = $5a02 +DEF Route14TrainerHeadersBank = $15 +DEF Route14TrainerHeader1 = $5a0e +DEF Route14TrainerHeader1Bank = $15 +DEF Route14TrainerHeader2 = $5a1a +DEF Route14TrainerHeader2Bank = $15 +DEF Route14TrainerHeader3 = $5a26 +DEF Route14TrainerHeader3Bank = $15 +DEF Route14TrainerHeader4 = $5a32 +DEF Route14TrainerHeader4Bank = $15 +DEF Route14TrainerHeader5 = $5a3e +DEF Route14TrainerHeader5Bank = $15 +DEF Route14TrainerHeader6 = $5a4a +DEF Route14TrainerHeader6Bank = $15 +DEF Route14TrainerHeader7 = $5a56 +DEF Route14TrainerHeader7Bank = $15 +DEF Route14TrainerHeader8 = $5a62 +DEF Route14TrainerHeader8Bank = $15 +DEF Route14TrainerHeader9 = $5a6e +DEF Route14TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $5a7b +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $5a85 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $5a8a +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $5a8f +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $5a94 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $5a9e +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $5aa3 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $5aa8 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $5aad +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $5ab7 +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $5abc +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $5ac1 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $5ac6 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $5ad0 +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $5ad5 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $5ada +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $5adf +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $5ae9 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $5aee +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $5af3 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $5af8 +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $5b02 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $5b07 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $5b0c +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $5b11 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $5b1b +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $5b20 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $5b25 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $5b2a +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $5b34 +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $5b39 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $5b3e +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $5b43 +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $5b4d +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $5b52 +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $5b57 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $5b5c +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $5b66 +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $5b6b +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $5b70 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $5b75 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $5b7a +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $5b8d +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $5b93 +DEF Route17_TextPointersBank = $15 +DEF Route17TrainerHeader0 = $5bb3 +DEF Route17TrainerHeader0Bank = $15 +DEF Route17TrainerHeaders = $5bb3 +DEF Route17TrainerHeadersBank = $15 +DEF Route17TrainerHeader1 = $5bbf +DEF Route17TrainerHeader1Bank = $15 +DEF Route17TrainerHeader2 = $5bcb +DEF Route17TrainerHeader2Bank = $15 +DEF Route17TrainerHeader3 = $5bd7 +DEF Route17TrainerHeader3Bank = $15 +DEF Route17TrainerHeader4 = $5be3 +DEF Route17TrainerHeader4Bank = $15 +DEF Route17TrainerHeader5 = $5bef +DEF Route17TrainerHeader5Bank = $15 +DEF Route17TrainerHeader6 = $5bfb +DEF Route17TrainerHeader6Bank = $15 +DEF Route17TrainerHeader7 = $5c07 +DEF Route17TrainerHeader7Bank = $15 +DEF Route17TrainerHeader8 = $5c13 +DEF Route17TrainerHeader8Bank = $15 +DEF Route17TrainerHeader9 = $5c1f +DEF Route17TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $5c2c +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $5c36 +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $5c3b +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $5c40 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $5c45 +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $5c4f +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $5c54 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $5c59 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $5c5e +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $5c68 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $5c6d +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $5c72 +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $5c77 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $5c81 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $5c86 +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $5c8b +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $5c90 +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $5c9a +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $5c9f +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $5ca4 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $5ca9 +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $5cb3 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $5cb8 +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $5cbd +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $5cc2 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $5ccc +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $5cd1 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $5cd6 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $5cdb +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $5ce5 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $5cea +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $5cef +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $5cf4 +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $5cfe +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $5d03 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $5d08 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $5d0d +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $5d17 +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $5d1c +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $5d21 +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $5d26 +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $5d2b +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $5d30 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $5d35 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $5d3a +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $5d3f +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $5d44 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $5d57 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $5d5d +DEF Route19_TextPointersBank = $15 +DEF Route19TrainerHeader0 = $5d73 +DEF Route19TrainerHeader0Bank = $15 +DEF Route19TrainerHeaders = $5d73 +DEF Route19TrainerHeadersBank = $15 +DEF Route19TrainerHeader1 = $5d7f +DEF Route19TrainerHeader1Bank = $15 +DEF Route19TrainerHeader2 = $5d8b +DEF Route19TrainerHeader2Bank = $15 +DEF Route19TrainerHeader3 = $5d97 +DEF Route19TrainerHeader3Bank = $15 +DEF Route19TrainerHeader4 = $5da3 +DEF Route19TrainerHeader4Bank = $15 +DEF Route19TrainerHeader5 = $5daf +DEF Route19TrainerHeader5Bank = $15 +DEF Route19TrainerHeader6 = $5dbb +DEF Route19TrainerHeader6Bank = $15 +DEF Route19TrainerHeader7 = $5dc7 +DEF Route19TrainerHeader7Bank = $15 +DEF Route19TrainerHeader8 = $5dd3 +DEF Route19TrainerHeader8Bank = $15 +DEF Route19TrainerHeader9 = $5ddf +DEF Route19TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $5dec +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $5df6 +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $5e00 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $5e0a +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $5e14 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $5e1e +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $5e28 +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $5e32 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $5e3c +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $5e46 +DEF Route19Swimmer8TextBank = $15 +DEF Route19CooltrainerM1BattleText = $5e50 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $5e55 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $5e5a +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $5e5f +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $5e64 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $5e69 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $5e6e +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $5e73 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $5e78 +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $5e7d +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $5e82 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $5e87 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $5e8c +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $5e91 +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $5e96 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $5e9b +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $5ea0 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $5ea5 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $5eaa +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $5eaf +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $5eb4 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $5eb9 +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $5ebe +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $5ec3 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $5ec8 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $5ecd +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $5ed2 +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $5ed7 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $5edc +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $5ee1 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $5ee6 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $5eeb +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $5efe +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $5f04 +DEF Route21_TextPointersBank = $15 +DEF Route21TrainerHeader0 = $5f16 +DEF Route21TrainerHeader0Bank = $15 +DEF Route21TrainerHeaders = $5f16 +DEF Route21TrainerHeadersBank = $15 +DEF Route21TrainerHeader1 = $5f22 +DEF Route21TrainerHeader1Bank = $15 +DEF Route21TrainerHeader2 = $5f2e +DEF Route21TrainerHeader2Bank = $15 +DEF Route21TrainerHeader3 = $5f3a +DEF Route21TrainerHeader3Bank = $15 +DEF Route21TrainerHeader4 = $5f46 +DEF Route21TrainerHeader4Bank = $15 +DEF Route21TrainerHeader5 = $5f52 +DEF Route21TrainerHeader5Bank = $15 +DEF Route21TrainerHeader6 = $5f5e +DEF Route21TrainerHeader6Bank = $15 +DEF Route21TrainerHeader7 = $5f6a +DEF Route21TrainerHeader7Bank = $15 +DEF Route21TrainerHeader8 = $5f76 +DEF Route21TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $5f83 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $5f8d +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $5f97 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $5fa1 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $5fab +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $5fb5 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $5fbf +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $5fc9 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $5fd3 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $5fdd +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $5fe2 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $5fe7 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $5fec +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $5ff1 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $5ff6 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $5ffb +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6000 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6005 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $600a +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $600f +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6014 +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $6019 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $601e +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $6023 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $6028 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $602d +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $6032 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $6037 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $603c +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $6041 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $6046 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $604b +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $6050 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $6055 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $605a +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $605f +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $6064 +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $6070 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $6073 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $6075 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $60cf +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $60e9 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $60f5 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $60f8 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $6102 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $6107 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $610c +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $6111 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $6148 +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $6170 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $617c +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $617f +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $6181 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $6221 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $6243 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $624f +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $6252 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $6254 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $6459 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $6473 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $647f +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $6482 +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $6484 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $64de +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $64f8 +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $6504 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $651a +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $6541 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $656d +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $6577 +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $657d +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8TrainerHeader0 = $6585 +DEF SilphCo8TrainerHeader0Bank = $15 +DEF SilphCo8TrainerHeaders = $6585 +DEF SilphCo8TrainerHeadersBank = $15 +DEF SilphCo8TrainerHeader1 = $6591 +DEF SilphCo8TrainerHeader1Bank = $15 +DEF SilphCo8TrainerHeader2 = $659d +DEF SilphCo8TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $65aa +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $65c8 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $65d2 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $65dc +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $65e6 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $65eb +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $65f0 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $65f5 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $65fa +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $65ff +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $6604 +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $6609 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $660e +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $6613 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $666d +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $66e2 +DEF DisplayDiplomaBank = $15 +DEF UnusedPlayerNameLengthFunc = $6777 +DEF UnusedPlayerNameLengthFuncBank = $15 +DEF DiplomaTextPointersAndCoords = $6784 +DEF DiplomaTextPointersAndCoordsBank = $15 +DEF DiplomaText = $6798 +DEF DiplomaTextBank = $15 +DEF DiplomaPlayer = $67a2 +DEF DiplomaPlayerBank = $15 +DEF DiplomaEmptyText = $67a9 +DEF DiplomaEmptyTextBank = $15 +DEF DiplomaCongrats = $67aa +DEF DiplomaCongratsBank = $15 +DEF DiplomaGameFreak = $67ee +DEF DiplomaGameFreakBank = $15 +DEF _GetSpritePosition1 = $67f9 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $6819 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $683d +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $685d +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $6881 +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $6903 +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $690f +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $698e +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $69af +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $69e3 +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF PrintBeginningBattleText = $4d99 +DEF PrintBeginningBattleTextBank = $16 +DEF WildMonAppearedText = $4e3b +DEF WildMonAppearedTextBank = $16 +DEF HookedMonAttackedText = $4e40 +DEF HookedMonAttackedTextBank = $16 +DEF EnemyAppearedText = $4e45 +DEF EnemyAppearedTextBank = $16 +DEF TrainerWantsToFightText = $4e4a +DEF TrainerWantsToFightTextBank = $16 +DEF UnveiledGhostText = $4e4f +DEF UnveiledGhostTextBank = $16 +DEF GhostCantBeIDdText = $4e54 +DEF GhostCantBeIDdTextBank = $16 +DEF PrintSendOutMonMessage = $4e59 +DEF PrintSendOutMonMessageBank = $16 +DEF GoText = $4eae +DEF GoTextBank = $16 +DEF DoItText = $4eb5 +DEF DoItTextBank = $16 +DEF GetmText = $4ebc +DEF GetmTextBank = $16 +DEF EnemysWeakText = $4ec3 +DEF EnemysWeakTextBank = $16 +DEF PrintPlayerMon1Text = $4ec8 +DEF PrintPlayerMon1TextBank = $16 +DEF PlayerMon1Text = $4ecc +DEF PlayerMon1TextBank = $16 +DEF RetreatMon = $4ed1 +DEF RetreatMonBank = $16 +DEF PlayerMon2Text = $4ed7 +DEF PlayerMon2TextBank = $16 +DEF EnoughText = $4f25 +DEF EnoughTextBank = $16 +DEF OKExclamationText = $4f2c +DEF OKExclamationTextBank = $16 +DEF GoodText = $4f33 +DEF GoodTextBank = $16 +DEF PrintComeBackText = $4f3a +DEF PrintComeBackTextBank = $16 +DEF ComeBackText = $4f3e +DEF ComeBackTextBank = $16 +DEF CalcLevelFromExperience = $4f43 +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4f6a +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $5010 +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $501d +DEF GrowthRateTableBank = $16 +DEF OaksAideScript = $5035 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $5091 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $5096 +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $509b +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $50a0 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $50a5 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $50ab +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $50b0 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $50c3 +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $50c9 +DEF Route6_TextPointersBank = $16 +DEF Route6TrainerHeader0 = $50d7 +DEF Route6TrainerHeader0Bank = $16 +DEF Route6TrainerHeaders = $50d7 +DEF Route6TrainerHeadersBank = $16 +DEF Route6TrainerHeader1 = $50e3 +DEF Route6TrainerHeader1Bank = $16 +DEF Route6TrainerHeader2 = $50ef +DEF Route6TrainerHeader2Bank = $16 +DEF Route6TrainerHeader3 = $50fb +DEF Route6TrainerHeader3Bank = $16 +DEF Route6TrainerHeader4 = $5107 +DEF Route6TrainerHeader4Bank = $16 +DEF Route6TrainerHeader5 = $5113 +DEF Route6TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $5120 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $512a +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $512f +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerAfterBattleText = $5134 +DEF Route6CooltrainerAfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $5139 +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5143 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $5148 +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6Youngster1Text = $514d +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $5157 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $515c +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $5161 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $5166 +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $5170 +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5175 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $517a +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $517f +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5189 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $518e +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $5193 +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $5198 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $51a2 +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $51a7 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $51ac +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $51b1 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $51b6 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $51c9 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $51cf +DEF Route8_TextPointersBank = $16 +DEF Route8TrainerHeader0 = $51e3 +DEF Route8TrainerHeader0Bank = $16 +DEF Route8TrainerHeaders = $51e3 +DEF Route8TrainerHeadersBank = $16 +DEF Route8TrainerHeader1 = $51ef +DEF Route8TrainerHeader1Bank = $16 +DEF Route8TrainerHeader2 = $51fb +DEF Route8TrainerHeader2Bank = $16 +DEF Route8TrainerHeader3 = $5207 +DEF Route8TrainerHeader3Bank = $16 +DEF Route8TrainerHeader4 = $5213 +DEF Route8TrainerHeader4Bank = $16 +DEF Route8TrainerHeader5 = $521f +DEF Route8TrainerHeader5Bank = $16 +DEF Route8TrainerHeader6 = $522b +DEF Route8TrainerHeader6Bank = $16 +DEF Route8TrainerHeader7 = $5237 +DEF Route8TrainerHeader7Bank = $16 +DEF Route8TrainerHeader8 = $5243 +DEF Route8TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $5250 +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $525a +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $525f +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $5264 +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $5269 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $5273 +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $5278 +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $527d +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5282 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $528c +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $5291 +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $5296 +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $529b +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $52a5 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $52aa +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $52af +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $52b4 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $52be +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $52c3 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $52c8 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $52cd +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $52d7 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $52dc +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $52e1 +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $52e6 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $52f0 +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $52f5 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $52fa +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $52ff +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5309 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $530e +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5313 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $5318 +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $5322 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $5327 +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $532c +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $5331 +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $5336 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5349 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $534f +DEF Route10_TextPointersBank = $16 +DEF Route10TrainerHeader0 = $5363 +DEF Route10TrainerHeader0Bank = $16 +DEF Route10TrainerHeaders = $5363 +DEF Route10TrainerHeadersBank = $16 +DEF Route10TrainerHeader1 = $536f +DEF Route10TrainerHeader1Bank = $16 +DEF Route10TrainerHeader2 = $537b +DEF Route10TrainerHeader2Bank = $16 +DEF Route10TrainerHeader3 = $5387 +DEF Route10TrainerHeader3Bank = $16 +DEF Route10TrainerHeader4 = $5393 +DEF Route10TrainerHeader4Bank = $16 +DEF Route10TrainerHeader5 = $539f +DEF Route10TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $53ac +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $53b6 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $53bb +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $53c0 +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $53c5 +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $53cf +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $53d4 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $53d9 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $53de +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $53e8 +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $53ed +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $53f2 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $53f7 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $5401 +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $5406 +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $540b +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $5410 +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $541a +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $541f +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5424 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $5429 +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $5433 +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $5438 +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $543d +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $5442 +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $5447 +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $544c +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $545f +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5465 +DEF Route11_TextPointersBank = $16 +DEF Route11TrainerHeader0 = $547b +DEF Route11TrainerHeader0Bank = $16 +DEF Route11TrainerHeaders = $547b +DEF Route11TrainerHeadersBank = $16 +DEF Route11TrainerHeader1 = $5487 +DEF Route11TrainerHeader1Bank = $16 +DEF Route11TrainerHeader2 = $5493 +DEF Route11TrainerHeader2Bank = $16 +DEF Route11TrainerHeader3 = $549f +DEF Route11TrainerHeader3Bank = $16 +DEF Route11TrainerHeader4 = $54ab +DEF Route11TrainerHeader4Bank = $16 +DEF Route11TrainerHeader5 = $54b7 +DEF Route11TrainerHeader5Bank = $16 +DEF Route11TrainerHeader6 = $54c3 +DEF Route11TrainerHeader6Bank = $16 +DEF Route11TrainerHeader7 = $54cf +DEF Route11TrainerHeader7Bank = $16 +DEF Route11TrainerHeader8 = $54db +DEF Route11TrainerHeader8Bank = $16 +DEF Route11TrainerHeader9 = $54e7 +DEF Route11TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $54f4 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $54fe +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5503 +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5508 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $550d +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5517 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $551c +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5521 +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5526 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5530 +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5535 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $553a +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $553f +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5549 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $554e +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5553 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5558 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5562 +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5567 +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $556c +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5571 +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $557b +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5580 +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5585 +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $558a +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5594 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5599 +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $559e +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $55a3 +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $55ad +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $55b2 +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $55b7 +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $55bc +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $55c6 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $55cb +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $55d0 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $55d5 +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $55df +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $55e4 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $55e9 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $55ee +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $55f3 +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5606 +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5611 +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5619 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $564c +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5675 +DEF Route12_TextPointersBank = $16 +DEF Route12TrainerHeader0 = $5691 +DEF Route12TrainerHeader0Bank = $16 +DEF Route12TrainerHeaders = $5691 +DEF Route12TrainerHeadersBank = $16 +DEF Route12TrainerHeader1 = $569d +DEF Route12TrainerHeader1Bank = $16 +DEF Route12TrainerHeader2 = $56a9 +DEF Route12TrainerHeader2Bank = $16 +DEF Route12TrainerHeader3 = $56b5 +DEF Route12TrainerHeader3Bank = $16 +DEF Route12TrainerHeader4 = $56c1 +DEF Route12TrainerHeader4Bank = $16 +DEF Route12TrainerHeader5 = $56cd +DEF Route12TrainerHeader5Bank = $16 +DEF Route12TrainerHeader6 = $56d9 +DEF Route12TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $56e6 +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $56eb +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $56f0 +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $56f5 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $56ff +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5704 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5709 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $570e +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5718 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $571d +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $5722 +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $5727 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $5731 +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $5736 +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $573b +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $5740 +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $574a +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $574f +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $5754 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $5759 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $5763 +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $5768 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $576d +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $5772 +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $577c +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $5781 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $5786 +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $578b +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $5795 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $579a +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $579f +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $57a4 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $57a9 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $57ae +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $57c1 +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $57c7 +DEF Route15_TextPointersBank = $16 +DEF Route15TrainerHeader0 = $57df +DEF Route15TrainerHeader0Bank = $16 +DEF Route15TrainerHeaders = $57df +DEF Route15TrainerHeadersBank = $16 +DEF Route15TrainerHeader1 = $57eb +DEF Route15TrainerHeader1Bank = $16 +DEF Route15TrainerHeader2 = $57f7 +DEF Route15TrainerHeader2Bank = $16 +DEF Route15TrainerHeader3 = $5803 +DEF Route15TrainerHeader3Bank = $16 +DEF Route15TrainerHeader4 = $580f +DEF Route15TrainerHeader4Bank = $16 +DEF Route15TrainerHeader5 = $581b +DEF Route15TrainerHeader5Bank = $16 +DEF Route15TrainerHeader6 = $5827 +DEF Route15TrainerHeader6Bank = $16 +DEF Route15TrainerHeader7 = $5833 +DEF Route15TrainerHeader7Bank = $16 +DEF Route15TrainerHeader8 = $583f +DEF Route15TrainerHeader8Bank = $16 +DEF Route15TrainerHeader9 = $584b +DEF Route15TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $5858 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $585e +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $5864 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $586a +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $5870 +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $5876 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $587c +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $5882 +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $5888 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $588e +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $5892 +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $5898 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $589d +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $58a2 +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $58a7 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $58ac +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $58b1 +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $58b6 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $58bb +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $58c0 +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $58c5 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $58ca +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $58cf +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $58d4 +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $58d9 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $58de +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $58e3 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $58e8 +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $58ed +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $58f2 +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $58f7 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $58fc +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $5901 +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $5906 +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $590b +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $5910 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $5915 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $591a +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $591f +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $5924 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $5929 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $592e +DEF Route15SignTextBank = $16 +DEF Route16_Script = $5933 +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $5946 +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $5951 +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $5959 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $598f +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $59b9 +DEF Route16_TextPointersBank = $16 +DEF Route16TrainerHeader0 = $59cf +DEF Route16TrainerHeader0Bank = $16 +DEF Route16TrainerHeaders = $59cf +DEF Route16TrainerHeadersBank = $16 +DEF Route16TrainerHeader1 = $59db +DEF Route16TrainerHeader1Bank = $16 +DEF Route16TrainerHeader2 = $59e7 +DEF Route16TrainerHeader2Bank = $16 +DEF Route16TrainerHeader3 = $59f3 +DEF Route16TrainerHeader3Bank = $16 +DEF Route16TrainerHeader4 = $59ff +DEF Route16TrainerHeader4Bank = $16 +DEF Route16TrainerHeader5 = $5a0b +DEF Route16TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $5a18 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $5a22 +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $5a27 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $5a2c +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $5a31 +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $5a3b +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $5a40 +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $5a45 +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $5a4a +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $5a54 +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $5a59 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $5a5e +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $5a63 +DEF Route16Biker4TextBank = $16 +DEF Route16biker4BattleText = $5a6d +DEF Route16biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $5a72 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $5a77 +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $5a7c +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $5a86 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $5a8b +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $5a90 +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $5a95 +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $5a9f +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $5aa4 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $5aa9 +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $5aae +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $5ab3 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $5ab8 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $5abd +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $5ac2 +DEF Route16SignTextBank = $16 +DEF Route18_Script = $5ac7 +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $5ada +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $5ae0 +DEF Route18_TextPointersBank = $16 +DEF Route18TrainerHeader0 = $5aea +DEF Route18TrainerHeader0Bank = $16 +DEF Route18TrainerHeaders = $5aea +DEF Route18TrainerHeadersBank = $16 +DEF Route18TrainerHeader1 = $5af6 +DEF Route18TrainerHeader1Bank = $16 +DEF Route18TrainerHeader2 = $5b02 +DEF Route18TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $5b0f +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $5b19 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $5b1e +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $5b23 +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $5b28 +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $5b32 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $5b37 +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $5b3c +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $5b41 +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $5b4b +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $5b50 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $5b55 +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $5b5a +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $5b5f +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $5b64 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $5b70 +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_CheckBikeInBag = $5b73 +DEF PokemonFanClub_CheckBikeInBagBank = $16 +DEF PokemonFanClub_TextPointers = $5b84 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubPikachuFanText = $5b94 +DEF PokemonFanClubPikachuFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $5bc1 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubPikachuText = $5bee +DEF PokemonFanClubPikachuTextBank = $16 +DEF PokemonFanClubSeelText = $5c05 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $5c1c +DEF PokemonFanClubChairmanTextBank = $16 +DEF PokemonFanClubReceptionistText = $5c88 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClubSign1Text = $5c8d +DEF PokemonFanClubSign1TextBank = $16 +DEF PokemonFanClubSign2Text = $5c92 +DEF PokemonFanClubSign2TextBank = $16 +DEF PokemonFanClub_Object = $5c97 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $5cd5 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $5ce5 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $5cf1 +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $5d07 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $5d43 +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $5d6f +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $5d80 +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $5d86 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2TrainerHeader0 = $5d90 +DEF SilphCo2TrainerHeader0Bank = $16 +DEF SilphCo2TrainerHeaders = $5d90 +DEF SilphCo2TrainerHeadersBank = $16 +DEF SilphCo2TrainerHeader1 = $5d9c +DEF SilphCo2TrainerHeader1Bank = $16 +DEF SilphCo2TrainerHeader2 = $5da8 +DEF SilphCo2TrainerHeader2Bank = $16 +DEF SilphCo2TrainerHeader3 = $5db4 +DEF SilphCo2TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $5dc1 +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $5e02 +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $5e0c +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $5e16 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $5e20 +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $5e2a +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $5e2f +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $5e34 +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $5e39 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $5e3e +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $5e43 +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $5e48 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $5e4d +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $5e52 +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $5e57 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $5e5c +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $5e61 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $5e66 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $5ec8 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $5f4f +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $5f5b +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $5f71 +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $5fad +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $5fbe +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $5fc4 +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3TrainerHeader0 = $5fcc +DEF SilphCo3TrainerHeader0Bank = $16 +DEF SilphCo3TrainerHeaders = $5fcc +DEF SilphCo3TrainerHeadersBank = $16 +DEF SilphCo3TrainerHeader1 = $5fd8 +DEF SilphCo3TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $5fe5 +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $6003 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $600d +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $6012 +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $6017 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $601c +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $6026 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $602b +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $6030 +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $6035 +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $60a6 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $612d +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $6139 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $614f +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $6176 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $6180 +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $6186 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10TrainerHeader0 = $6192 +DEF SilphCo10TrainerHeader0Bank = $16 +DEF SilphCo10TrainerHeaders = $6192 +DEF SilphCo10TrainerHeadersBank = $16 +DEF SilphCo10TrainerHeader1 = $619e +DEF SilphCo10TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $61ab +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $61b5 +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $61bf +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $61dd +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $61e2 +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $61e7 +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $61ec +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $61f1 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $61f6 +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $61fb +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $625a +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $62a2 +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $62ae +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $62c4 +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $62f5 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $62fa +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $6304 +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $6305 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $633e +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $6349 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $635b +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $6379 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $6382 +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $6395 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoomTrainerHeader0 = $6397 +DEF LancesRoomTrainerHeader0Bank = $16 +DEF LancesRoomTrainerHeaders = $6397 +DEF LancesRoomTrainerHeadersBank = $16 +DEF LancesRoomLanceText = $63a4 +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBeforeBattleText = $63ae +DEF LancesRoomLanceBeforeBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $63b3 +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $63b8 +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $63c5 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $63e9 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $6492 +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $649e +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $64aa +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $64b2 +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $64ba +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $64bb +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $650d +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $6528 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $652b +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $656a +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $656c +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $6571 +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $658b +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $659f +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $65b7 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c0 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2FNoopScript = $40ce +DEF RedsHouse2FNoopScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40cf +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40d0 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40dc +DEF StarterDexBank = $17 +DEF Museum1F_h = $40eb +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40f7 +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4109 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $410d +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $412a +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $412b +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $4135 +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $4247 +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $4256 +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $42a3 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $42b2 +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $42c1 +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $430b +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $4317 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $431a +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $4328 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $432d +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $4332 +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $4337 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $433c +DEF Museum2FHikerTextBank = $17 +DEF Museum2FSpaceShuttleSignText = $4341 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4346 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $434b +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $437b +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4387 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $43bf +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $43ca +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $43d2 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $43df +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4435 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGymTrainerHeader0 = $4441 +DEF PewterGymTrainerHeader0Bank = $17 +DEF PewterGymTrainerHeaders = $4441 +DEF PewterGymTrainerHeadersBank = $17 +DEF PewterGymBrockText = $444e +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $44a8 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $44ad +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $44b7 +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $44bc +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $44c6 +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $44d0 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $44d5 +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $44da +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $44df +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4515 +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $451a +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $451f +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4524 +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4529 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGym_Object = $452e +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $4558 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $457b +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $4587 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $458d +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4595 +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4596 +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $459b +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $460c +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenter_Object = $460d +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4639 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4645 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $464b +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4653 +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4654 +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4655 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $465a +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenter_Object = $465f +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $468b +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $46a7 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $46b3 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $46ed +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $46f8 +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4700 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $470d +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $474a +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGymTrainerHeader0 = $4758 +DEF CeruleanGymTrainerHeader0Bank = $17 +DEF CeruleanGymTrainerHeaders = $4758 +DEF CeruleanGymTrainerHeadersBank = $17 +DEF CeruleanGymTrainerHeader1 = $4764 +DEF CeruleanGymTrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4771 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $47c8 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $47cd +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $47d3 +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $47d8 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $47df +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymBattleText1 = $47e9 +DEF CeruleanGymBattleText1Bank = $17 +DEF CeruleanGymEndBattleText1 = $47ee +DEF CeruleanGymEndBattleText1Bank = $17 +DEF CeruleanGymAfterBattleText1 = $47f3 +DEF CeruleanGymAfterBattleText1Bank = $17 +DEF CeruleanGymSwimmerText = $47f8 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymBattleText2 = $4802 +DEF CeruleanGymBattleText2Bank = $17 +DEF CeruleanGymEndBattleText2 = $4807 +DEF CeruleanGymEndBattleText2Bank = $17 +DEF CeruleanGymAfterBattleText2 = $480c +DEF CeruleanGymAfterBattleText2Bank = $17 +DEF CeruleanGymGymGuideText = $4811 +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $4834 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $4866 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $4889 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $4895 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $4898 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $489e +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $48a3 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $48a8 +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $48ce +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $48da +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $48e0 +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $48e8 +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $48e9 +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $48ea +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $48ef +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenter_Object = $48f4 +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $4920 +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $492c +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $492f +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $4935 +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $493a +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $495d +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $4983 +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $498f +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $4995 +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $499d +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $499e +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $49a3 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $49a8 +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenter_Object = $49a9 +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $49d5 +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $49e1 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $49e4 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $49ea +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $49ef +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $49f4 +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $4a1a +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $4a26 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $4a6d +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $4a8a +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $4a95 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $4a9d +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $4aaa +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $4ae8 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGymTrainerHeader0 = $4af8 +DEF VermilionGymTrainerHeader0Bank = $17 +DEF VermilionGymTrainerHeaders = $4af8 +DEF VermilionGymTrainerHeadersBank = $17 +DEF VermilionGymTrainerHeader1 = $4b04 +DEF VermilionGymTrainerHeader1Bank = $17 +DEF VermilionGymTrainerHeader2 = $4b10 +DEF VermilionGymTrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $4b1d +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $4b77 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $4b7c +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $4b86 +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $4b8b +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $4b90 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $4b9a +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $4b9f +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $4ba4 +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $4ba9 +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $4bb3 +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $4bb8 +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $4bbd +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $4bc2 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $4bcc +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $4bd1 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $4bd6 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $4bdb +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $4bfe +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $4c38 +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $4c65 +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $4c71 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $4c74 +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $4c82 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $4cf4 +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $4cf9 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $4cfe +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $4d03 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $4d21 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $4d51 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $4d5d +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $4d70 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $4d7b +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $4d83 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $4dc6 +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $4e03 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojoTrainerHeader0 = $4e13 +DEF FightingDojoTrainerHeader0Bank = $17 +DEF FightingDojoTrainerHeaders = $4e13 +DEF FightingDojoTrainerHeadersBank = $17 +DEF FightingDojoTrainerHeader1 = $4e1f +DEF FightingDojoTrainerHeader1Bank = $17 +DEF FightingDojoTrainerHeader2 = $4e2b +DEF FightingDojoTrainerHeader2Bank = $17 +DEF FightingDojoTrainerHeader3 = $4e37 +DEF FightingDojoTrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $4e44 +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoBlackbelt1Text = $4ea2 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $4eac +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $4eb1 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $4eb6 +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $4ebb +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $4ec5 +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $4eca +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $4ecf +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $4ed4 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $4ede +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $4ee3 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $4ee8 +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $4eed +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $4ef7 +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $4efc +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $4f01 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $4f06 +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $4f4e +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $4f96 +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $4f9b +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $4fe3 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $5001 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $500d +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $5048 +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $5053 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $505b +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $5068 +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $50ab +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGymTrainerHeader0 = $50c3 +DEF SaffronGymTrainerHeader0Bank = $17 +DEF SaffronGymTrainerHeaders = $50c3 +DEF SaffronGymTrainerHeadersBank = $17 +DEF SaffronGymTrainerHeader1 = $50cf +DEF SaffronGymTrainerHeader1Bank = $17 +DEF SaffronGymTrainerHeader2 = $50db +DEF SaffronGymTrainerHeader2Bank = $17 +DEF SaffronGymTrainerHeader3 = $50e7 +DEF SaffronGymTrainerHeader3Bank = $17 +DEF SaffronGymTrainerHeader4 = $50f3 +DEF SaffronGymTrainerHeader4Bank = $17 +DEF SaffronGymTrainerHeader5 = $50ff +DEF SaffronGymTrainerHeader5Bank = $17 +DEF SaffronGymTrainerHeader6 = $510b +DEF SaffronGymTrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $5118 +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $5173 +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $5178 +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $5182 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $5187 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $5191 +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $519b +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $51a5 +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $51af +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $51b9 +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $51c3 +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $51cd +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $51f0 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $51f5 +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $51fa +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $51ff +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $5204 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $5209 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $520e +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $5213 +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $5218 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $521d +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $5222 +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $5227 +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $522c +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $5231 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $5236 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $523b +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $5240 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $5245 +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $524a +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $524f +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $5254 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $5259 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $53a3 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $53fd +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $5409 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $540c +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $5412 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $5417 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $541c +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $5442 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $544e +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $5469 +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $546b +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $5470 +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $54a2 +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $5529 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $5535 +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $553b +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $5543 +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $5544 +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $5549 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $554e +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenter_Object = $554f +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $557b +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $5587 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $558a +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $558e +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $5593 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $5598 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $55c8 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $55d4 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $55d7 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $55db +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $561b +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $5620 +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $5650 +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $565c +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $565f +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $5663 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $5668 +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $566d +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $569d +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $56a9 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $56af +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $56b0 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $56b2 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $56c1 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $56e3 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $56ef +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $56f7 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $56f9 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $56fe +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $5720 +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $572c +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $5734 +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $5736 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $573b +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $575d +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $5769 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $576f +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $5773 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $5778 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $577d +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $5782 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $5787 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $57af +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $57bb +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $57d1 +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $5837 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $5863 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $5885 +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $588b +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9TrainerHeader0 = $5893 +DEF SilphCo9TrainerHeader0Bank = $17 +DEF SilphCo9TrainerHeaders = $5893 +DEF SilphCo9TrainerHeadersBank = $17 +DEF SilphCo9TrainerHeader1 = $589f +DEF SilphCo9TrainerHeader1Bank = $17 +DEF SilphCo9TrainerHeader2 = $58ab +DEF SilphCo9TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $58b8 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $58f4 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $58fe +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $5908 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $5912 +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $5917 +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $591c +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $5921 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $5926 +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $592b +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $5930 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $5935 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $593a +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $593f +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $5989 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $59fe +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $5a0a +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $5a3a +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $5a40 +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $5a5f +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1TrainerHeader0 = $5a6d +DEF VictoryRoad1TrainerHeader0Bank = $17 +DEF VictoryRoad1TrainerHeaders = $5a6d +DEF VictoryRoad1TrainerHeadersBank = $17 +DEF VictoryRoad1TrainerHeader1 = $5a79 +DEF VictoryRoad1TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $5a86 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $5a90 +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $5a9a +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $5a9f +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $5aa4 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $5aa9 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $5aae +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $5ab3 +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $5ab8 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $5b04 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $5b5e +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $5b79 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $5b81 +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $5b86 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $5b8e +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $5b8f +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $5ba8 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $5bad +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $5bbe +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $5bc3 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $5bd4 +DEF KabutopsFossilTextBank = $17 +DEF DisplayMonFrontSpriteInBox = $5bd9 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $5c1a +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $5c29 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $5c9e +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $5ca3 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $5ca8 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $5cd8 +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $5cde +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $5ce3 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $5ce8 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $5ced +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $5da2 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $5da7 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $5dac +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $5dbb +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $5dcc +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $5dd6 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $5ddb +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $5de0 +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $5de5 +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $5dea +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $5def +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $5df7 +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $5dfc +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $5e7d +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $5ec8 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $5edb +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $5ee0 +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $5eef +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $5f02 +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $442f +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $4439 +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $443e +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $4443 +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $4448 +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $444d +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $4452 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $448c +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $44e6 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $44f2 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $44fe +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $4509 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $450f +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $455e +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $4563 +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $45a9 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $45b2 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $45bb +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $45db +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $45df +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4641 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $4646 +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $4666 +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $46c0 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $46cc +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $46df +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $46e5 +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3TrainerHeader0 = $46ed +DEF PokemonTower3TrainerHeader0Bank = $18 +DEF PokemonTower3TrainerHeaders = $46ed +DEF PokemonTower3TrainerHeadersBank = $18 +DEF PokemonTower3TrainerHeader1 = $46f9 +DEF PokemonTower3TrainerHeader1Bank = $18 +DEF PokemonTower3TrainerHeader2 = $4705 +DEF PokemonTower3TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4712 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $471c +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $4726 +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4730 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4735 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $473a +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $473f +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $4744 +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $4749 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $474e +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $4753 +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4758 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $475d +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4790 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $47ea +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $47f6 +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4809 +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $480f +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4TrainerHeader0 = $481b +DEF PokemonTower4TrainerHeader0Bank = $18 +DEF PokemonTower4TrainerHeaders = $481b +DEF PokemonTower4TrainerHeadersBank = $18 +DEF PokemonTower4TrainerHeader1 = $4827 +DEF PokemonTower4TrainerHeader1Bank = $18 +DEF PokemonTower4TrainerHeader2 = $4833 +DEF PokemonTower4TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4840 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $484a +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4854 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $485e +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4863 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4868 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $486d +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4872 +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4877 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $487c +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4881 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4886 +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $488b +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $48cc +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4926 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4932 +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4945 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $494b +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4992 +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $499b +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5TrainerHeader0 = $49a9 +DEF PokemonTower5TrainerHeader0Bank = $18 +DEF PokemonTower5TrainerHeaders = $49a9 +DEF PokemonTower5TrainerHeadersBank = $18 +DEF PokemonTower5TrainerHeader1 = $49b5 +DEF PokemonTower5TrainerHeader1Bank = $18 +DEF PokemonTower5TrainerHeader2 = $49c1 +DEF PokemonTower5TrainerHeader2Bank = $18 +DEF PokemonTower5TrainerHeader3 = $49cd +DEF PokemonTower5TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $49da +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $49df +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $49e9 +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $49ee +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $49f3 +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $49f8 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4a02 +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4a07 +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4a0c +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4a11 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4a1b +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4a20 +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4a25 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4a2a +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4a34 +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4a39 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4a3e +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4a43 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4a48 +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4a89 +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4ae3 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4aef +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4b02 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4b0d +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4b17 +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4b45 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4b48 +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4ba1 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4bb1 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6TrainerHeader0 = $4bbf +DEF PokemonTower6TrainerHeader0Bank = $18 +DEF PokemonTower6TrainerHeaders = $4bbf +DEF PokemonTower6TrainerHeadersBank = $18 +DEF PokemonTower6TrainerHeader1 = $4bcb +DEF PokemonTower6TrainerHeader1Bank = $18 +DEF PokemonTower6TrainerHeader2 = $4bd7 +DEF PokemonTower6TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $4be4 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $4bee +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $4bf8 +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $4c02 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $4c1f +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $4c24 +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $4c29 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $4c2e +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $4c33 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $4c38 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $4c3d +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $4c42 +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $4c47 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $4c4c +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $4c51 +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $4c56 +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $4c5b +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $4c95 +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $4cf9 +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $4d05 +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $4d18 +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $4d23 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FEndBattleScript = $4d2d +DEF PokemonTower7FEndBattleScriptBank = $18 +DEF PokemonTower7FHideNPCScript = $4d56 +DEF PokemonTower7FHideNPCScriptBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $4d86 +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7FRocketLeaveMovementScript = $4db6 +DEF PokemonTower7FRocketLeaveMovementScriptBank = $18 +DEF PokemonTower7FNPCCoordMovementTable = $4de3 +DEF PokemonTower7FNPCCoordMovementTableBank = $18 +DEF PokemonTower7FRocket1ExitRightDownMovement = $4e13 +DEF PokemonTower7FRocket1ExitRightDownMovementBank = $18 +DEF PokemonTower7FRocket1ExitDownRightMovement = $4e1b +DEF PokemonTower7FRocket1ExitDownRightMovementBank = $18 +DEF PokemonTower7FRocketExitDownMovement = $4e22 +DEF PokemonTower7FRocketExitDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitLeftDownMovement = $4e28 +DEF PokemonTower7FRocket2ExitLeftDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitDownLeftMovement = $4e30 +DEF PokemonTower7FRocket2ExitDownLeftMovementBank = $18 +DEF PokemonTower7FRocket3ExitRightDownMovement = $4e37 +DEF PokemonTower7FRocket3ExitRightDownMovementBank = $18 +DEF PokemonTower7F_TextPointers = $4e3f +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7TrainerHeader0 = $4e47 +DEF PokemonTower7TrainerHeader0Bank = $18 +DEF PokemonTower7TrainerHeaders = $4e47 +DEF PokemonTower7TrainerHeadersBank = $18 +DEF PokemonTower7TrainerHeader1 = $4e53 +DEF PokemonTower7TrainerHeader1Bank = $18 +DEF PokemonTower7TrainerHeader2 = $4e5f +DEF PokemonTower7TrainerHeader2Bank = $18 +DEF PokemonTower7FRocket1Text = $4e6c +DEF PokemonTower7FRocket1TextBank = $18 +DEF PokemonTower7FRocket2Text = $4e76 +DEF PokemonTower7FRocket2TextBank = $18 +DEF PokemonTower7FRocket3Text = $4e80 +DEF PokemonTower7FRocket3TextBank = $18 +DEF PokemonTower7FMrFujiText = $4e8a +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7FRocket1BattleText = $4ec9 +DEF PokemonTower7FRocket1BattleTextBank = $18 +DEF PokemonTower7FRocket1EndBattleText = $4ece +DEF PokemonTower7FRocket1EndBattleTextBank = $18 +DEF PokemonTower7FRocket1AfterBattleText = $4ed3 +DEF PokemonTower7FRocket1AfterBattleTextBank = $18 +DEF PokemonTower7FRocket2BattleText = $4ed8 +DEF PokemonTower7FRocket2BattleTextBank = $18 +DEF PokemonTower7FRocket2EndBattleText = $4edd +DEF PokemonTower7FRocket2EndBattleTextBank = $18 +DEF PokemonTower7FRocket2AfterBattleText = $4ee2 +DEF PokemonTower7FRocket2AfterBattleTextBank = $18 +DEF PokemonTower7FRocket3BattleText = $4ee7 +DEF PokemonTower7FRocket3BattleTextBank = $18 +DEF PokemonTower7FRocket3EndBattleText = $4eec +DEF PokemonTower7FRocket3EndBattleTextBank = $18 +DEF PokemonTower7FRocket3AfterBattleText = $4ef1 +DEF PokemonTower7FRocket3AfterBattleTextBank = $18 +DEF PokemonTower7F_Object = $4ef6 +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $4f20 +DEF PokemonTower7F_BlocksBank = $18 +DEF CeladonMart1F_h = $4f7a +DEF CeladonMart1F_hBank = $18 +DEF CeladonMart1F_Script = $4f86 +DEF CeladonMart1F_ScriptBank = $18 +DEF CeladonMart1F_TextPointers = $4f89 +DEF CeladonMart1F_TextPointersBank = $18 +DEF CeladonMart1FReceptionistText = $4f8f +DEF CeladonMart1FReceptionistTextBank = $18 +DEF CeladonMart1FDirectorySignText = $4f94 +DEF CeladonMart1FDirectorySignTextBank = $18 +DEF CeladonMart1FCurrentFloorSignText = $4f99 +DEF CeladonMart1FCurrentFloorSignTextBank = $18 +DEF CeladonMart1F_Object = $4f9e +DEF CeladonMart1F_ObjectBank = $18 +DEF CeladonMart1F_Blocks = $4fde +DEF CeladonMart1F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5006 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $50c2 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $50eb +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $5101 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $510d +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5120 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $5126 +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForestTrainerHeader0 = $5142 +DEF ViridianForestTrainerHeader0Bank = $18 +DEF ViridianForestTrainerHeaders = $5142 +DEF ViridianForestTrainerHeadersBank = $18 +DEF ViridianForestTrainerHeader1 = $514e +DEF ViridianForestTrainerHeader1Bank = $18 +DEF ViridianForestTrainerHeader2 = $515a +DEF ViridianForestTrainerHeader2Bank = $18 +DEF ViridianForestYoungster1Text = $5167 +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $516c +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $5176 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $5180 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestYoungster2BattleText = $518a +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $518f +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5194 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $5199 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $519e +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $51a3 +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $51a8 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $51ad +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $51b2 +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestYoungster5Text = $51b7 +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTrainerTips1Text = $51bc +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $51c1 +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $51c6 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $51cb +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $51d0 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $51d5 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForest_Object = $51da +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5259 +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5265 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5269 +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $526d +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5272 +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5277 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $52df +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5393 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $539f +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $53ab +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $53b3 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $53bd +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $53be +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5416 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5430 +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $546d +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $54be +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $54db +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $54e1 +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $54e6 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $5505 +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $550a +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $550f +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $5514 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $556e +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $5622 +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $562e +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $5631 +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $5632 +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $5666 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $56a2 +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $56ae +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $56c1 +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $56c7 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnne5TrainerHeader0 = $56d1 +DEF SSAnne5TrainerHeader0Bank = $18 +DEF SSAnne5TrainerHeaders = $56d1 +DEF SSAnne5TrainerHeadersBank = $18 +DEF SSAnne5TrainerHeader1 = $56dd +DEF SSAnne5TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $56ea +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $56ef +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $56f4 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $56f9 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $5703 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $5708 +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $570d +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $5712 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $571c +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $5721 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $5726 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $572b +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $5761 +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $57a7 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $57b3 +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $57b7 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $57c5 +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $57ca +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $57cf +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $57d4 +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $57d9 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $57de +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $57e3 +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $581b +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $5851 +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $5889 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $5895 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $589b +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $58a7 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $58ad +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $58ec +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $5927 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $592c +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $5932 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $5937 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $593c +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $5941 +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $5946 +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $595e +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $596a +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $5976 +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $5989 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $598f +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne8TrainerHeader0 = $59a5 +DEF SSAnne8TrainerHeader0Bank = $18 +DEF SSAnne8TrainerHeaders = $59a5 +DEF SSAnne8TrainerHeadersBank = $18 +DEF SSAnne8TrainerHeader1 = $59b1 +DEF SSAnne8TrainerHeader1Bank = $18 +DEF SSAnne8TrainerHeader2 = $59bd +DEF SSAnne8TrainerHeader2Bank = $18 +DEF SSAnne8TrainerHeader3 = $59c9 +DEF SSAnne8TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $59d6 +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $59e0 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $59ea +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $59f4 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $59fe +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $5a0b +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $5a10 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $5a15 +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $5a1a +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $5a1f +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $5a24 +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $5a29 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $5a2e +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $5a33 +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $5a38 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $5a3d +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $5a42 +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $5a47 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $5a4c +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $5a51 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $5a56 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $5a5b +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $5a60 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $5adf +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $5b3f +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $5b4b +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $5b64 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $5b6a +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne9TrainerHeader0 = $5b84 +DEF SSAnne9TrainerHeader0Bank = $18 +DEF SSAnne9TrainerHeaders = $5b84 +DEF SSAnne9TrainerHeadersBank = $18 +DEF SSAnne9TrainerHeader1 = $5b90 +DEF SSAnne9TrainerHeader1Bank = $18 +DEF SSAnne9TrainerHeader2 = $5b9c +DEF SSAnne9TrainerHeader2Bank = $18 +DEF SSAnne9TrainerHeader3 = $5ba8 +DEF SSAnne9TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $5bb5 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $5bbf +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $5bc9 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $5bd3 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $5bdd +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $5bf7 +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $5c06 +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $5c15 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $5c24 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $5c33 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $5c42 +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $5c51 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $5c56 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $5c5b +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $5c60 +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $5c65 +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $5c6a +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $5c6f +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $5c74 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $5c79 +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $5c7e +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $5c83 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $5c88 +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $5c8d +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $5d49 +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $5d55 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $5d68 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $5d6e +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnne10TrainerHeader0 = $5d84 +DEF SSAnne10TrainerHeader0Bank = $18 +DEF SSAnne10TrainerHeaders = $5d84 +DEF SSAnne10TrainerHeadersBank = $18 +DEF SSAnne10TrainerHeader1 = $5d90 +DEF SSAnne10TrainerHeader1Bank = $18 +DEF SSAnne10TrainerHeader2 = $5d9c +DEF SSAnne10TrainerHeader2Bank = $18 +DEF SSAnne10TrainerHeader3 = $5da8 +DEF SSAnne10TrainerHeader3Bank = $18 +DEF SSAnne10TrainerHeader4 = $5db4 +DEF SSAnne10TrainerHeader4Bank = $18 +DEF SSAnne10TrainerHeader5 = $5dc0 +DEF SSAnne10TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $5dcd +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $5dd7 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $5de1 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $5deb +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $5df5 +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $5dff +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $5e09 +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $5e16 +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $5e1b +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $5e20 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $5e25 +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $5e2a +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $5e2f +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $5e34 +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $5e39 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $5e3e +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $5e43 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $5e48 +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $5e4d +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $5e52 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $5e57 +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $5e5c +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $5e61 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $5e66 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $5e6b +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $5e70 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $5e75 +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $5f1a +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $5f26 +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $5f29 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $5f2a +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $5f3e +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $5f4a +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $5f4d +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $5f4e +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $5f62 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $5f6e +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $5f71 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $5f72 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $5f86 +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $60ee +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $60fa +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $6110 +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $6134 +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $6137 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $6163 +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FTeamRocketLeavesScript = $616d +DEF SilphCo11FTeamRocketLeavesScriptBank = $18 +DEF SilphCo11FResetCurScript = $61c4 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $61c8 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $61cf +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $61db +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScript = $621a +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScriptBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $6227 +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniBattleFacingScript = $626a +DEF SilphCo11FGiovanniBattleFacingScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $6293 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11F_TextPointers = $62b7 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11TrainerHeader0 = $62c3 +DEF SilphCo11TrainerHeader0Bank = $18 +DEF SilphCo11TrainerHeaders = $62c3 +DEF SilphCo11TrainerHeadersBank = $18 +DEF SilphCo11TrainerHeader1 = $62cf +DEF SilphCo11TrainerHeader1Bank = $18 +DEF SilphCo11FSilphPresidentText = $62dc +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $6326 +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $632b +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $6330 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $6335 +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocket1Text = $633a +DEF SilphCo11FRocket1TextBank = $18 +DEF SilphCo11FRocket1BattleText = $6344 +DEF SilphCo11FRocket1BattleTextBank = $18 +DEF SilphCo11FRocket1EndBattleText = $6349 +DEF SilphCo11FRocket1EndBattleTextBank = $18 +DEF SilphCo11FRocket1AfterBattleText = $634e +DEF SilphCo11FRocket1AfterBattleTextBank = $18 +DEF SilphCo11FRocket2Text = $6353 +DEF SilphCo11FRocket2TextBank = $18 +DEF SilphCo11FRocket2BattleText = $635d +DEF SilphCo11FRocket2BattleTextBank = $18 +DEF SilphCo11FRocket2EndBattleText = $6362 +DEF SilphCo11FRocket2EndBattleTextBank = $18 +DEF SilphCo11FRocket2AfterBattleText = $6367 +DEF SilphCo11FRocket2AfterBattleTextBank = $18 +DEF SilphCo10FPorygonText = $636c +DEF SilphCo10FPorygonTextBank = $18 +DEF SilphCo11F_Object = $6380 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $63c8 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $6419 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $6442 +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $6453 +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $6458 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $645d +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $647e +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $64a3 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $64a8 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $64ad +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $64b2 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $64b7 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $64bc +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF UnusedBenchGuyText1 = $64c1 +DEF UnusedBenchGuyText1Bank = $18 +DEF UnusedBenchGuyText2 = $64c6 +DEF UnusedBenchGuyText2Bank = $18 +DEF UnusedBenchGuyText3 = $64cb +DEF UnusedBenchGuyText3Bank = $18 +DEF VermilionCityPokecenterBenchGuyText = $64d0 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $64d5 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $64da +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $64df +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $64e4 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $64f8 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $64fd +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $6502 +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $6508 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $6509 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $6511 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $6516 +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $6529 +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $45e0 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4de0 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4de0 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5270 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5270 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53a0 +DEF House_GFXBank = $19 +DEF House_Block = $5980 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bb0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $6190 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6610 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6bf0 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d60 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7350 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $76f0 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b50 +DEF Plateau_BlockBank = $19 +DEF DecrementPP = $4000 +DEF DecrementPPBank = $1a +DEF Version_GFX = $402f +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $407f +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $407f +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $407f +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $467f +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $467f +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4dbf +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4dbf +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $53bf +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $53bf +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $560f +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $560f +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $560f +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bff +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bff +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bff +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63ff +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69ff +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71ff +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77ff +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF LoadShootingStarGraphics = $4000 +DEF LoadShootingStarGraphicsBank = $1c +DEF AnimateShootingStar = $4044 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $40ee +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $40f2 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $40f2 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $40fe +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $4106 +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $410e +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $4116 +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $411e +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $411f +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4140 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $4180 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $4180 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $4190 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $4190 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $41a0 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $41a0 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $426b +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $4278 +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $42e1 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF HoFDisplayMonInfo = $42f0 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4329 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $433e +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $436d +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $4377 +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $43e2 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $43ea +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $43f4 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $43fa +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $43ff +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $4404 +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $4423 +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $4433 +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $44b7 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $44d7 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $44f3 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4503 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4510 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $4592 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $45aa +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $45ba +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $464f +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $4667 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $467d +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $46ae +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $46d7 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $46ef +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4713 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4717 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4730 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $4755 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $4772 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $477f +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $4787 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $47a9 +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $47b6 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $4847 +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $484c +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $4851 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $4856 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $4866 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $487e +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $48ba +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $48ca +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $492a +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $496d +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $49d2 +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $49e2 +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $49ef +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4a19 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4a3f +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4a44 +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4a4d +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4a59 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4a69 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4a72 +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $4aaa +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $4ae0 +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $4af9 +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $4b5d +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $4b5d +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $4b72 +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $4b7f +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $4bca +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $4c12 +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $4c3f +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $4c7e +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $4caa +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $4cb4 +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $4cd8 +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $4ce4 +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $4cfd +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $4d06 +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $4d19 +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $4d24 +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $4d50 +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $4d61 +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $4d93 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $4dc5 +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $4dfe +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $4e04 +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $4e0e +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $4e20 +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $4e2e +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $4e3e +DEF DisplayTownMapBank = $1c +DEF TownMapOrder = $4f11 +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $4f40 +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $4f40 +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $4f60 +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $4f60 +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $4f89 +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $4f90 +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $506d +DEF ToTextBank = $1c +DEF BuildFlyLocationsList = $5070 +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $5093 +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $509b +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $509b +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $5100 +DEF CompressedMapBank = $1c +DEF ExitTownMap = $51ab +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $51c4 +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $51ef +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $524a +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $5258 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $526d +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5279 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $5281 +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $52a6 +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $52d9 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $52f1 +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $5313 +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $5382 +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $5473 +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $547f +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $548d +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5499 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $54a7 +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $54b5 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $54c4 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $54d1 +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $54de +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $54ee +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $54fd +DEF SaffronCityNameBank = $1c +DEF Route1Name = $550a +DEF Route1NameBank = $1c +DEF Route2Name = $5512 +DEF Route2NameBank = $1c +DEF Route3Name = $551a +DEF Route3NameBank = $1c +DEF Route4Name = $5522 +DEF Route4NameBank = $1c +DEF Route5Name = $552a +DEF Route5NameBank = $1c +DEF Route6Name = $5532 +DEF Route6NameBank = $1c +DEF Route7Name = $553a +DEF Route7NameBank = $1c +DEF Route8Name = $5542 +DEF Route8NameBank = $1c +DEF Route9Name = $554a +DEF Route9NameBank = $1c +DEF Route10Name = $5552 +DEF Route10NameBank = $1c +DEF Route11Name = $555b +DEF Route11NameBank = $1c +DEF Route12Name = $5564 +DEF Route12NameBank = $1c +DEF Route13Name = $556d +DEF Route13NameBank = $1c +DEF Route14Name = $5576 +DEF Route14NameBank = $1c +DEF Route15Name = $557f +DEF Route15NameBank = $1c +DEF Route16Name = $5588 +DEF Route16NameBank = $1c +DEF Route17Name = $5591 +DEF Route17NameBank = $1c +DEF Route18Name = $559a +DEF Route18NameBank = $1c +DEF Route19Name = $55a3 +DEF Route19NameBank = $1c +DEF Route20Name = $55b0 +DEF Route20NameBank = $1c +DEF Route21Name = $55bd +DEF Route21NameBank = $1c +DEF Route22Name = $55ca +DEF Route22NameBank = $1c +DEF Route23Name = $55d3 +DEF Route23NameBank = $1c +DEF Route24Name = $55dc +DEF Route24NameBank = $1c +DEF Route25Name = $55e5 +DEF Route25NameBank = $1c +DEF ViridianForestName = $55ee +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $55fe +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5606 +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5612 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $561e +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5627 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5633 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5644 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $564f +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $565f +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $566c +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $567a +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5684 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $568e +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5698 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $56a4 +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $56b2 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $56be +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $56c6 +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $56c6 +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $56f7 +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $56ff +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $570a +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $5769 +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $576c +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5771 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5791 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $57c0 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5868 +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5882 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5890 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $58c3 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $58e9 +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $590d +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5959 +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5979 +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5999 +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $59b9 +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $59d9 +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $59f9 +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5a19 +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5a39 +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5a59 +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5ad9 +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $5b6a +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $5b7b +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $5c07 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $5ca2 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $5cc1 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $5d11 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $5d19 +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $5d4f +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_TrainerString = $5d59 +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $5d64 +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $5d6a +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $5d74 +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $5d7e +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $5d88 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $5d8d +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $5d94 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $5d99 +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $5d9e +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $5da3 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $5da8 +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $5dad +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $5db2 +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $5db7 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $5dbc +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $5dc1 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $5dc6 +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $5dcb +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $5dd0 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $5dd5 +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $5dda +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $5ddf +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $5dff +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $5e06 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $5e48 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $5e4f +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $5e7b +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $5e82 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $5e9f +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $5ea6 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $5ead +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $5eb4 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $5ebb +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $5ec7 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $5f17 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $5f3b +DEF SetPal_TrainerCardBank = $1c +DEF SetPalFunctions = $5f73 +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $5f8f +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $5f97 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $5f9d +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF InitPartyMenuBlkPacket = $5fb6 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $5fc2 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $5feb +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $602b +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6075 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $609b +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $6102 +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $610b +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $614a +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6156 +DEF SendSGBPacketsBank = $1c +DEF InitCGBPalettes = $616d +DEF InitCGBPalettesBank = $1c +DEF EmptyFunc3 = $6187 +DEF EmptyFunc3Bank = $1c +DEF CopySGBBorderTiles = $6188 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $619e +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $61b5 +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $61fa +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $6222 +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $624f +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $628e +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $62c1 +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $62f4 +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $6360 +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $63dd +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $6428 +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $6438 +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $6448 +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $6458 +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $6468 +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $6478 +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $6488 +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $6498 +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $64a8 +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $64b8 +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $64c8 +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalTrnPacket = $64d8 +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $64e8 +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $64f8 +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $6508 +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $6518 +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $6528 +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $6538 +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $6548 +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $6558 +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $6568 +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $6578 +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $6588 +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $6598 +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $65a8 +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $65b8 +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $65c8 +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $6660 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $6788 +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $6fe8 +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $75e8 +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $761e +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7623 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $7690 +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $76bd +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $76f7 +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $76f8 +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7701 +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $770a +DEF SaveMenuBank = $1c +DEF NowSavingString = $775a +DEF NowSavingStringBank = $1c +DEF SaveTheGame_YesOrNo = $7768 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $777d +DEF WouldYouLikeToSaveTextBank = $1c +DEF GameSavedText = $7782 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7787 +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $778c +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $77e2 +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $780f +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7848 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7856 +DEF CalcCheckSumBank = $1c +DEF CalcIndividualBoxCheckSums = $7863 +DEF CalcIndividualBoxCheckSumsBank = $1c +DEF GetBoxSRAMLocation = $787b +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7895 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $78a1 +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7909 +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $790e +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $793f +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $79d4 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $79d9 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7a21 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7a29 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7a4b +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7a7f +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7a84 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7ab8 +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7ad1 +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7b0d +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7b3f +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7b51 +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7b6a +DEF ClearAllSRAMBanksBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HallOfFamePC = $405c +DEF HallOfFamePCBank = $1d +DEF FadeInCredits = $40ba +DEF FadeInCreditsBank = $1d +DEF DisplayCreditsMon = $40cb +DEF DisplayCreditsMonBank = $1d +DEF CreditsMons = $4131 +DEF CreditsMonsBank = $1d +DEF ScrollCreditsMonLeft = $4140 +DEF ScrollCreditsMonLeftBank = $1d +DEF ScrollCreditsMonLeft_SetSCX = $4152 +DEF ScrollCreditsMonLeft_SetSCXBank = $1d +DEF HoFGBPalettes = $4160 +DEF HoFGBPalettesBank = $1d +DEF CreditsCopyTileMapToVRAM = $4164 +DEF CreditsCopyTileMapToVRAMBank = $1d +DEF ShiftFontColorIndex = $4171 +DEF ShiftFontColorIndexBank = $1d +DEF FillFourRowsWithBlack = $417b +DEF FillFourRowsWithBlackBank = $1d +DEF FillMiddleOfScreenWithWhite = $4183 +DEF FillMiddleOfScreenWithWhiteBank = $1d +DEF Credits = $418e +DEF CreditsBank = $1d +DEF TheEndTextString = $4229 +DEF TheEndTextStringBank = $1d +DEF CreditsOrder = $4243 +DEF CreditsOrderBank = $1d +DEF CreditsTextPointers = $42c3 +DEF CreditsTextPointersBank = $1d +DEF CredVersion = $4343 +DEF CredVersionBank = $1d +DEF CredTajiri = $4356 +DEF CredTajiriBank = $1d +DEF CredTaOota = $4366 +DEF CredTaOotaBank = $1d +DEF CredMorimoto = $4375 +DEF CredMorimotoBank = $1d +DEF CredWatanabe = $4387 +DEF CredWatanabeBank = $1d +DEF CredMasuda = $4399 +DEF CredMasudaBank = $1d +DEF CredNisino = $43a9 +DEF CredNisinoBank = $1d +DEF CredSugimori = $43b7 +DEF CredSugimoriBank = $1d +DEF CredNishida = $43c5 +DEF CredNishidaBank = $1d +DEF CredMiyamoto = $43d5 +DEF CredMiyamotoBank = $1d +DEF CredKawaguchi = $43e7 +DEF CredKawaguchiBank = $1d +DEF CredIshihara = $43fa +DEF CredIshiharaBank = $1d +DEF CredYamauchi = $440e +DEF CredYamauchiBank = $1d +DEF CredZinnai = $4420 +DEF CredZinnaiBank = $1d +DEF CredHishida = $4431 +DEF CredHishidaBank = $1d +DEF CredSakai = $4442 +DEF CredSakaiBank = $1d +DEF CredYamaguchi = $4452 +DEF CredYamaguchiBank = $1d +DEF CredYamamoto = $4464 +DEF CredYamamotoBank = $1d +DEF CredTaniguchi = $4477 +DEF CredTaniguchiBank = $1d +DEF CredNonomura = $448b +DEF CredNonomuraBank = $1d +DEF CredFuziwara = $449e +DEF CredFuziwaraBank = $1d +DEF CredMatsusima = $44b1 +DEF CredMatsusimaBank = $1d +DEF CredTomisawa = $44c2 +DEF CredTomisawaBank = $1d +DEF CredKawamoto = $44d4 +DEF CredKawamotoBank = $1d +DEF CredKakei = $44e6 +DEF CredKakeiBank = $1d +DEF CredTsuchiya = $44f6 +DEF CredTsuchiyaBank = $1d +DEF CredTaNakamura = $4507 +DEF CredTaNakamuraBank = $1d +DEF CredYuda = $4517 +DEF CredYudaBank = $1d +DEF CredMon = $4527 +DEF CredMonBank = $1d +DEF CredDirector = $452d +DEF CredDirectorBank = $1d +DEF CredProgrammers = $4537 +DEF CredProgrammersBank = $1d +DEF CredCharDesign = $4544 +DEF CredCharDesignBank = $1d +DEF CredMusic = $4556 +DEF CredMusicBank = $1d +DEF CredSoundEffects = $455d +DEF CredSoundEffectsBank = $1d +DEF CredGameDesign = $456c +DEF CredGameDesignBank = $1d +DEF CredMonsterDesign = $4579 +DEF CredMonsterDesignBank = $1d +DEF CredGameScene = $4589 +DEF CredGameSceneBank = $1d +DEF CredParam = $4598 +DEF CredParamBank = $1d +DEF CredMap = $45ab +DEF CredMapBank = $1d +DEF CredTest = $45b7 +DEF CredTestBank = $1d +DEF CredSpecial = $45c8 +DEF CredSpecialBank = $1d +DEF CredProducers = $45d8 +DEF CredProducersBank = $1d +DEF CredProducer = $45e3 +DEF CredProducerBank = $1d +DEF CredExecutive = $45ed +DEF CredExecutiveBank = $1d +DEF CredTamada = $4601 +DEF CredTamadaBank = $1d +DEF CredSaOota = $4611 +DEF CredSaOotaBank = $1d +DEF CredYoshikawa = $461f +DEF CredYoshikawaBank = $1d +DEF CredToOota = $462f +DEF CredToOotaBank = $1d +DEF CredUSStaff = $463f +DEF CredUSStaffBank = $1d +DEF CredUSCoord = $4651 +DEF CredUSCoordBank = $1d +DEF CredTilden = $4662 +DEF CredTildenBank = $1d +DEF CredKawakami = $466f +DEF CredKawakamiBank = $1d +DEF CredHiNakamura = $467f +DEF CredHiNakamuraBank = $1d +DEF CredGiese = $468e +DEF CredGieseBank = $1d +DEF CredOsborne = $469d +DEF CredOsborneBank = $1d +DEF CredTrans = $46ab +DEF CredTransBank = $1d +DEF CredOgasawara = $46bd +DEF CredOgasawaraBank = $1d +DEF CredIwata = $46cc +DEF CredIwataBank = $1d +DEF CredIzushi = $46da +DEF CredIzushiBank = $1d +DEF CredHarada = $46eb +DEF CredHaradaBank = $1d +DEF CredMurakawa = $46fc +DEF CredMurakawaBank = $1d +DEF CredFukui = $470d +DEF CredFukuiBank = $1d +DEF CredClub = $471a +DEF CredClubBank = $1d +DEF CredPAAD = $4730 +DEF CredPAADBank = $1d +DEF TheEndGfx = $473e +DEF TheEndGfxBank = $1d +DEF PrintStatusAilment = $47de +DEF PrintStatusAilmentBank = $1d +DEF TheEndGfxEnd = $47de +DEF TheEndGfxEndBank = $1d +DEF HiddenItemNear = $481f +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $486b +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $4872 +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $4897 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $48a3 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $48d6 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $48e1 +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $48eb +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4916 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4947 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $494a +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $494d +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $4950 +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4953 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4956 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4959 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $495c +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $495f +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4962 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4965 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4968 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $496b +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $4988 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $4995 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $49ec +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGymTrainerHeader0 = $4a08 +DEF ViridianGymTrainerHeader0Bank = $1d +DEF ViridianGymTrainerHeaders = $4a08 +DEF ViridianGymTrainerHeadersBank = $1d +DEF ViridianGymTrainerHeader1 = $4a14 +DEF ViridianGymTrainerHeader1Bank = $1d +DEF ViridianGymTrainerHeader2 = $4a20 +DEF ViridianGymTrainerHeader2Bank = $1d +DEF ViridianGymTrainerHeader3 = $4a2c +DEF ViridianGymTrainerHeader3Bank = $1d +DEF ViridianGymTrainerHeader4 = $4a38 +DEF ViridianGymTrainerHeader4Bank = $1d +DEF ViridianGymTrainerHeader5 = $4a44 +DEF ViridianGymTrainerHeader5Bank = $1d +DEF ViridianGymTrainerHeader6 = $4a50 +DEF ViridianGymTrainerHeader6Bank = $1d +DEF ViridianGymTrainerHeader7 = $4a5c +DEF ViridianGymTrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4a69 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4adf +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $4ae4 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27ExplanationText = $4ae9 +DEF ViridianGymGiovanniTM27ExplanationTextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4aee +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4af3 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $4afd +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4b02 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4b07 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $4b0c +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4b16 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $4b1b +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $4b20 +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $4b25 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $4b2f +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $4b34 +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4b39 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4b3e +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $4b48 +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4b4d +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $4b52 +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4b57 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $4b61 +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4b66 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $4b6b +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $4b70 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $4b7a +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $4b7f +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $4b84 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4b89 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $4b93 +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4b98 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4b9d +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4ba2 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $4bac +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $4bb1 +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4bb6 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $4bbb +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $4bd4 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4bd9 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4bde +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $4c47 +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4ca1 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4cad +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $4cb6 +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4cbc +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4ccb +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $4cda +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $4d00 +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $4d0c +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $4d0f +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4d15 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4d76 +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4dfd +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4e09 +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4e13 +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4e15 +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4e86 +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4e96 +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4e9b +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4ea0 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4ea5 +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4eaa +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4eaf +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4eb4 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4eb9 +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4ebe +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4ee0 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4f99 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f9e +DEF DrinkTextBank = $1d +DEF DrinkPriceText = $4fc3 +DEF DrinkPriceTextBank = $1d +DEF VendingMachineText4 = $4fd3 +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4fd8 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4fdd +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4fe2 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4fe7 +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $5000 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $500c +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $5018 +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $501c +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $5022 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $5027 +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $502c +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $5031 +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $5057 +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $5063 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5069 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $5071 +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $5072 +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $5077 +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $507c +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenter_Object = $507d +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $50a9 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $50b5 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $50b8 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $50c2 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $5163 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $5180 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $51ad +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $51c1 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Script = $51cd +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $51d9 +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $51e7 +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $5226 +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $522a +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $5240 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $524e +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $5287 +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $5295 +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $52a3 +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $52b4 +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $52b9 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $52c5 +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $52ca +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $536f +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $53c5 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $53ca +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF SafariZoneGate_Object = $53f5 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5425 +DEF SafariZoneGate_BlocksBank = $1d +DEF FuchsiaGym_h = $5431 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $543d +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $5477 +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $5482 +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $548a +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $5497 +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $54d5 +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGymTrainerHeader0 = $54eb +DEF FuchsiaGymTrainerHeader0Bank = $1d +DEF FuchsiaGymTrainerHeaders = $54eb +DEF FuchsiaGymTrainerHeadersBank = $1d +DEF FuchsiaGymTrainerHeader1 = $54f7 +DEF FuchsiaGymTrainerHeader1Bank = $1d +DEF FuchsiaGymTrainerHeader2 = $5503 +DEF FuchsiaGymTrainerHeader2Bank = $1d +DEF FuchsiaGymTrainerHeader3 = $550f +DEF FuchsiaGymTrainerHeader3Bank = $1d +DEF FuchsiaGymTrainerHeader4 = $551b +DEF FuchsiaGymTrainerHeader4Bank = $1d +DEF FuchsiaGymTrainerHeader5 = $5527 +DEF FuchsiaGymTrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $5534 +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5590 +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $5595 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $559f +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $55a4 +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $55ae +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $55b3 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $55b8 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $55bd +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $55c7 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $55cc +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $55d1 +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $55d6 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $55e0 +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $55e5 +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $55ea +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $55ef +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $55f9 +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $55fe +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5603 +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5608 +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5612 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5617 +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $561c +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5621 +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $562b +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5630 +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5635 +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $563a +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5658 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $56aa +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $56d7 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $56e3 +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $56e7 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $56ed +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $56f2 +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $56f7 +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $56fc +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5722 +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $573e +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $574a +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $5759 +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $5792 +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $57a0 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGym_ScriptPointers = $57a6 +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $57ae +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $57d7 +DEF MovementNpcToLeftAndUpBank = $1d +DEF MovementNpcToLeft = $57da +DEF MovementNpcToLeftBank = $1d +DEF CinnabarGymGetOpponentTextScript = $57dc +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymFlagAction = $57f1 +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGymOpenGateScript = $57f6 +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymBlainePostBattleScript = $584a +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $5857 +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $589f +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $58b7 +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $58df +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $5925 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $592a +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $5934 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $5939 +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $596e +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $59a3 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $59d8 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $5a0d +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $5a42 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $5a77 +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $5aac +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $5acc +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $5b26 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarLab_h = $5b80 +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $5b8c +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $5b90 +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $5b9a +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $5b9f +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $5ba4 +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $5ba9 +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $5bae +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $5bb3 +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $5bf1 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $5c15 +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $5c21 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $5c24 +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $5c2a +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $5c2f +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $5c37 +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $5c3d +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $5c45 +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $5c6b +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $5c7b +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $5c87 +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $5c8a +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $5c94 +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $5cdd +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $5ce2 +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $5ce7 +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $5cec +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $5d15 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $5d25 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $5d31 +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $5d34 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $5d38 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $5d68 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $5d6c +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $5dda +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $5de8 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $5df0 +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $5e10 +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $5e20 +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $5e2c +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $5e32 +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $5e3a +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $5e3b +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $5e40 +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $5e45 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenter_Object = $5e46 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $5e72 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $5e7e +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $5e81 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $5e87 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $5e8c +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $5e91 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $5eb7 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $5ec3 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $5ec6 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $5ecc +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $5ed1 +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $5ed6 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $5ee3 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $5f11 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $5f1d +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $5f29 +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $5f31 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $5f47 +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $5f48 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $5f63 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $5f6a +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $5fbb +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $5fe4 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $6014 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $601a +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $6047 +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $605f +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $6080 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $6083 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $6099 +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $60b4 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $60b9 +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $60c8 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $60d6 +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $60e0 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $60f9 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $60fe +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $6103 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $6108 +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $610d +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $6125 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $612a +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $612f +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $615f +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $616f +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $617b +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $6191 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $61b6 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $61bb +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $61c5 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $61c6 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $61e2 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $6223 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $622c +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $623f +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $6251 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoomTrainerHeader0 = $6255 +DEF LoreleisRoomTrainerHeader0Bank = $1d +DEF LoreleisRoomTrainerHeaders = $6255 +DEF LoreleisRoomTrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $6262 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBeforeBattleText = $626c +DEF LoreleisRoomLoreleiBeforeBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $6271 +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $6276 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $627b +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $6280 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $62ac +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $62ca +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $62d6 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $62ec +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $630d +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $6312 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $631c +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $631d +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $6339 +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $637a +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $6383 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $6396 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $63a8 +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoomTrainerHeader0 = $63ac +DEF BrunosRoomTrainerHeader0Bank = $1d +DEF BrunosRoomTrainerHeaders = $63ac +DEF BrunosRoomTrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $63b9 +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunoBeforeBattleText = $63c3 +DEF BrunoBeforeBattleTextBank = $1d +DEF BrunoEndBattleText = $63c8 +DEF BrunoEndBattleTextBank = $1d +DEF BrunoAfterBattleText = $63cd +DEF BrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $63d2 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $63d7 +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $6403 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $6421 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $642d +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $6443 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $6464 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $6469 +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $6473 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $6474 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $6490 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $64d1 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $64da +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $64ed +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $6505 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoomTrainerHeader0 = $6509 +DEF AgathasRoomTrainerHeader0Bank = $1d +DEF AgathasRoomTrainerHeaders = $6509 +DEF AgathasRoomTrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $6516 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathaBeforeBattleText = $6520 +DEF AgathaBeforeBattleTextBank = $1d +DEF AgathaEndBattleText = $6525 +DEF AgathaEndBattleTextBank = $1d +DEF AgathaAfterBattleText = $652a +DEF AgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $652f +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $6534 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $6560 +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $657e +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $65e5 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $6610 +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $6670 +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $6683 +DEF AccessedHoFPCTextBank = $1d +DEF HiddenItems = $6688 +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $66b8 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $675b +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $6794 +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $6799 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $6822 +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $6847 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $684d +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $6857 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $40f1 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $417c +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41c2 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $41ca +DEF GetSubanimationTransform2Bank = $1e +DEF LoadMoveAnimationTiles = $41d2 +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $41f2 +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $41fe +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $41fe +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $46ee +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4bde +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d5e +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d5e +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4da6 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4dbd +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4dcf +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4ddb +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4de3 +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4deb +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4df0 +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4df6 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4dfe +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e01 +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e23 +DEF SetAnimationPaletteBank = $1e +DEF PlaySubanimation = $4e53 +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4ec8 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4ed7 +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4ef5 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f3e +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4f96 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $4fce +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $4fd9 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryEightFrameBlocks = $4ff7 +DEF FlashScreenEveryEightFrameBlocksBank = $1e +DEF FlashScreenEveryFourFrameBlocks = $5000 +DEF FlashScreenEveryFourFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $5009 +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5016 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $502e +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5041 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $504c +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $5078 +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $507c +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50b3 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50bc +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $50d0 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $50da +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5150 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5155 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5165 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $518e +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $519b +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51a8 +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51be +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $51d6 +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $51db +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $51e0 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $51e5 +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $51ea +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $51ef +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $51f4 +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $51f9 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $51fc +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $5207 +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5209 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $520e +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5210 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $5215 +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $5246 +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $527a +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $5297 +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52af +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52b9 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52bf +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $52fd +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $5329 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $5337 +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $5339 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5350 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5352 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $5369 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $536f +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $5389 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $5398 +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $539e +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53ab +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53b1 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $53f9 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $5415 +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $5424 +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $5476 +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54a1 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $54d4 +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $54f9 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $5517 +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $5566 +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $5591 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $5598 +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $559f +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55c4 +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $55c9 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $55c9 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $55f8 +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $5645 +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5652 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $5666 +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56ae +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56bf +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $56e0 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $573f +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $5747 +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $5771 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $577a +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $5787 +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $5793 +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $57d8 +DEF AnimationHideEnemyMonPicBank = $1e +DEF InitMultipleObjectsOAM = $57e8 +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $5801 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $580c +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $5820 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $5842 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $585b +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5862 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $5869 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $586f +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $58ad +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $58bc +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5aae +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5aba +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5acb +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5ace +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5aea +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5b02 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5b1b +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5b24 +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5b55 +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5b78 +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5b8d +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5bbe +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5bef +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5c20 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5c50 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5c74 +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5c8a +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5c97 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5cdb +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5d0d +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5d16 +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5d2a +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5d3e +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5d52 +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5d63 +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5d77 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5dda +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5de9 +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5e0d +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5e16 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5e6a +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5e96 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5eed +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5f30 +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5f54 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $5f92 +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $5fb0 +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $5fc0 +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $5fd4 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $5fdd +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $5fed +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $5fed +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $600d +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $602d +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $604d +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $607d +DEF AttackAnimationPointersBank = $1e +DEF ZigZagScreenAnim = $6213 +DEF ZigZagScreenAnimBank = $1e +DEF PoundAnim = $6216 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $6216 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $621a +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $621e +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $6225 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $622c +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $6230 +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $6237 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $623e +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $6245 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $6250 +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $6254 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6258 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $625c +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $6260 +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $626a +DEF CutAnimBank = $1e +DEF GustAnim = $6270 +DEF GustAnimBank = $1e +DEF WingAttackAnim = $6277 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $627b +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $6281 +DEF FlyAnimBank = $1e +DEF BindAnim = $6287 +DEF BindAnimBank = $1e +DEF SlamAnim = $628e +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $6292 +DEF VineWhipAnimBank = $1e +DEF StompAnim = $6299 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $629d +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $62a4 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $62a8 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $62ac +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $62b2 +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $62b6 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $62ba +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $62c1 +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $62c8 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $62d8 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $62dd +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $62e6 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $62f0 +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $62f7 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $62fb +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $6309 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $6318 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $631c +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $6323 +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $6327 +DEF LeerAnimBank = $1e +DEF BiteAnim = $6330 +DEF BiteAnimBank = $1e +DEF GrowlAnim = $6334 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $6338 +DEF RoarAnimBank = $1e +DEF SingAnim = $6342 +DEF SingAnimBank = $1e +DEF SupersonicAnim = $634c +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $6350 +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $635d +DEF DisableAnimBank = $1e +DEF AcidAnim = $6366 +DEF AcidAnimBank = $1e +DEF EmberAnim = $636d +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $6371 +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $637b +DEF MistAnimBank = $1e +DEF WaterGunAnim = $6382 +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $6386 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $638d +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $6393 +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $639a +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $63a1 +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $63a7 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $63ab +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $63b3 +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $63c4 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $63c8 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $63cc +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $63d4 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $63dc +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $63e4 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $63fe +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $6406 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $6411 +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $6420 +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $6427 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $642e +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $6437 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $643e +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $6442 +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $6446 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $644a +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $6451 +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $6455 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $6462 +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $646c +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $6470 +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $6477 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $6481 +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $6490 +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $6494 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $6499 +DEF FissureAnimBank = $1e +DEF DigAnim = $64a2 +DEF DigAnimBank = $1e +DEF ToxicAnim = $64a8 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $64ae +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $64b1 +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $64b6 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $64b9 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $64c3 +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $64c8 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $64d0 +DEF RageAnimBank = $1e +DEF TeleportAnim = $64d4 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $64d9 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $64de +DEF MimicAnimBank = $1e +DEF ScreechAnim = $64e5 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $64e9 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $64fd +DEF RecoverAnimBank = $1e +DEF HardenAnim = $6506 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $6510 +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $6519 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $653a +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $6542 +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $654e +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6558 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $655f +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $656a +DEF HazeAnimBank = $1e +DEF ReflectAnim = $6571 +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $657c +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $657f +DEF BideAnimBank = $1e +DEF MetronomeAnim = $6583 +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $6592 +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $6596 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $659a +DEF EggBombAnimBank = $1e +DEF LickAnim = $65a1 +DEF LickAnimBank = $1e +DEF SmogAnim = $65a5 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $65ad +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $65b4 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $65b8 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $65c8 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $65d3 +DEF ClampAnimBank = $1e +DEF SwiftAnim = $65dd +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $65e1 +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $65e5 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $65e9 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $65f3 +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $65fa +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $65fe +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $660c +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $6610 +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $6619 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $6623 +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $6627 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $662e +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $663c +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $6640 +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $664a +DEF TransformAnimBank = $1e +DEF BubbleAnim = $6656 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $665a +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6667 +DEF SporeAnimBank = $1e +DEF FlashAnim = $666b +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $6674 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $667a +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $667d +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $6680 +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $6687 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $668b +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $668f +DEF BonemerangAnimBank = $1e +DEF RestAnim = $6693 +DEF RestAnimBank = $1e +DEF RockSlideAnim = $669a +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $66a4 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $66a8 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $66b2 +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $66bd +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $66c5 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $66cd +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $66d1 +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $66d9 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $66dd +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $66e1 +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $66e5 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $66e9 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $66ed +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $66f0 +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $66f3 +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $66f6 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $66f9 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $66fc +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $6700 +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $6704 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $6708 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $670c +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $6713 +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $671b +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $6722 +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $672a +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $6731 +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $6738 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $673f +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $6746 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $674d +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $6754 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $675b +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $675f +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $6762 +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6765 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6769 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $676d +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $6819 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $6823 +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $6827 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $6849 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $686b +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $688d +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $689a +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $68ad +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $68ba +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $68be +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $68e3 +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $6905 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $692a +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6946 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $694a +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $6951 +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $695b +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6968 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $6972 +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $6985 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $69a1 +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $69b1 +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $69dc +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $69e9 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6a20 +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6a45 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6a6a +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6a83 +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6aa2 +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6ab5 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6ad1 +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6ae1 +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6aeb +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6af2 +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6aff +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6b0c +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6b1f +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6b44 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6b75 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6b82 +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6b8c +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6bba +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6bbe +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6bc5 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6bcf +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6bf1 +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6c04 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6c08 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6c0c +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6c22 +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6c3b +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6c93 +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6ca0 +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6ca7 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6cae +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6cb5 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6cbc +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6cc6 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6cd0 +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6cd7 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6ce1 +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6ceb +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6cfe +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6d14 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6d2d +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6d6d +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6d7a +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6d93 +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6db2 +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6de3 +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6e1a +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6e51 +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6e76 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6e80 +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6e8d +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6ea0 +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6eaa +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6ebd +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6eca +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6ece +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6ed8 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6ef1 +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6f04 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6f17 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6f2d +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6f52 +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $6f74 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7068 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $708d +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $70ce +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $70df +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $70f0 +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $7101 +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $7132 +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $7173 +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $71b4 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $71e5 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $7216 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $7227 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $7238 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7259 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $726a +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $727b +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $729c +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $72bd +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $72ca +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $72db +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $72fc +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $732d +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $734e +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $735f +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7364 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $736d +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $7376 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $737f +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $7388 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $7391 +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $739a +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $73ab +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $73b4 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $73cd +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $73fe +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $744b +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $745c +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7465 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $7496 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $74a7 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $74bc +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $74d5 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $74e6 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $74f7 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $7500 +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $7505 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $7526 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $7547 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7558 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7569 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $756e +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $758b +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $75a8 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $75ad +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $75c6 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $75d7 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $75e8 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $75f9 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $760a +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $761b +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $7630 +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $7649 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7666 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $7687 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $76a8 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $76b5 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $76c6 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $76f3 +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $7720 +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $7731 +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $7742 +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $7753 +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7764 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $7775 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $77b6 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $77f7 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $7828 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $7849 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $785a +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $786b +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $787c +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $788d +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $789e +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $78bf +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $78f0 +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $7911 +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $7932 +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $7943 +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $7950 +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $7961 +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $796e +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $7987 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $79ac +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $79c9 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $79ce +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $79ff +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7a10 +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7a31 +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7a5e +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7a9b +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7aac +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7acd +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7afe +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7b3f +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7b58 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7b71 +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7b8a +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7b93 +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7b98 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7ba9 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7bae +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7bcf +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7bf0 +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7c11 +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7c1a +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7c2b +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7c3c +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7c4d +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7c6a +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7c7b +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7c80 +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7c85 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7de7 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7de9 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7eb4 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7eb9 +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7ec2 +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7ed6 +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7efa +DEF Evolution_CheckForCancelBank = $1e +DEF ShakeElevator = $7f15 +DEF ShakeElevatorBank = $1e +DEF ShakeElevatorRedrawRow = $7f64 +DEF ShakeElevatorRedrawRowBank = $1e +DEF GetMachinePrice = $7f86 +DEF GetMachinePriceBank = $1e +DEF TechnicalMachinePrices = $7fa7 +DEF TechnicalMachinePricesBank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_IntroBattle = $4294 +DEF Music_IntroBattleBank = $1f +DEF Music_Dungeon1 = $42a0 +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42ac +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b8 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c4 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42d0 +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d9 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42e2 +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42eb +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f4 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fd +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $4301 +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4305 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4309 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430d +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $4320 +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4324 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $432b +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432f +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4333 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4337 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $433b +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433f +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4343 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4347 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434e +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4355 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4359 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435d +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF Audio3_WavePointers = $4361 +DEF Audio3_WavePointersBank = $1f +DEF SFX_Start_Menu_3_Ch8 = $43c3 +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $43ca +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $43da +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $43e1 +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $43e8 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $43f3 +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $4404 +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $440b +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $4416 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $4421 +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $4430 +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $443b +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $444b +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $445e +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4475 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $4490 +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $449f +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $44b2 +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $44c7 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $44d6 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $4505 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $4518 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $452b +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $4546 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $455d +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $4572 +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $458d +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $45a8 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $45b3 +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $45be +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $45cb +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $45fc +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $4613 +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $4626 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $4631 +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $464a +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4669 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4688 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $46a5 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $46be +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $46c9 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $46d4 +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $46de +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $46e5 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $46f5 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $4704 +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $470f +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $471e +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $472d +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $4758 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $4773 +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $478e +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $47a4 +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $47c1 +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $47e2 +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $47fb +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $4812 +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $4825 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $4832 +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $4855 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4878 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4888 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $48a7 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $48ca +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $48e0 +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $48f7 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $490e +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $491b +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $493a +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $4959 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4966 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $4981 +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $499c +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $49ac +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $49cf +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $49f2 +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $49fc +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $4a0b +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $4a1a +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $4a24 +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $4a37 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $4a4a +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $4a54 +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a6e +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a6f +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a82 +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a91 +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4aa0 +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4aaa +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4abd +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4acf +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4ad0 +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4afb +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4b1a +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4b33 +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4b5a +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b80 +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b81 +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b90 +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b9e +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b9f +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4bbe +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4bed +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4c0c +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4c1f +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4c32 +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4c3f +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4c5e +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c81 +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c9a +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4cad +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4cc0 +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4cca +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4ce9 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4d08 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4d1b +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4d2a +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4d3c +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4d3d +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4d4c +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4d5b +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d65 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d7c +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d93 +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4da0 +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4db3 +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4dc6 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4dd3 +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4dee +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4e09 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4e1c +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4e2b +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4e3a +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4e44 +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e67 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e8e +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4eaa +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4ec5 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4ee0 +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4ef3 +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4f06 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4f19 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4f26 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4f49 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4f64 +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f74 +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f8f +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4faa +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4fbd +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4fd8 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4ff3 +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $5003 +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $5026 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $5049 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $505c +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $506f +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $5082 +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $508f +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $50a2 +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $50b5 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $50c2 +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $50e5 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $5107 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $5108 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $511b +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $512e +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $513b +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $5162 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5170 +DEF OwnedMonValuesBank = $1f +DEF Audio3_UpdateMusic = $5177 +DEF Audio3_UpdateMusicBank = $1f +DEF Audio3_ApplyMusicAffects = $51ac +DEF Audio3_ApplyMusicAffectsBank = $1f +DEF Audio3_PlayNextNote = $5244 +DEF Audio3_PlayNextNoteBank = $1f +DEF Audio3_sound_ret = $525a +DEF Audio3_sound_retBank = $1f +DEF Audio3_sound_call = $52e8 +DEF Audio3_sound_callBank = $1f +DEF Audio3_sound_loop = $531d +DEF Audio3_sound_loopBank = $1f +DEF Audio3_note_type = $5358 +DEF Audio3_note_typeBank = $1f +DEF Audio3_toggle_perfect_pitch = $5397 +DEF Audio3_toggle_perfect_pitchBank = $1f +DEF Audio3_vibrato = $53a9 +DEF Audio3_vibratoBank = $1f +DEF Audio3_pitch_slide = $53e1 +DEF Audio3_pitch_slideBank = $1f +DEF Audio3_duty_cycle = $5419 +DEF Audio3_duty_cycleBank = $1f +DEF Audio3_tempo = $542e +DEF Audio3_tempoBank = $1f +DEF Audio3_stereo_panning = $546e +DEF Audio3_stereo_panningBank = $1f +DEF Audio3_unknownmusic0xef = $547b +DEF Audio3_unknownmusic0xefBank = $1f +DEF Audio3_duty_cycle_pattern = $549a +DEF Audio3_duty_cycle_patternBank = $1f +DEF Audio3_volume = $54b8 +DEF Audio3_volumeBank = $1f +DEF Audio3_execute_music = $54c4 +DEF Audio3_execute_musicBank = $1f +DEF Audio3_octave = $54d3 +DEF Audio3_octaveBank = $1f +DEF Audio3_sfx_note = $54e6 +DEF Audio3_sfx_noteBank = $1f +DEF Audio3_pitch_sweep = $5533 +DEF Audio3_pitch_sweepBank = $1f +DEF Audio3_note = $554f +DEF Audio3_noteBank = $1f +DEF Audio3_note_length = $557e +DEF Audio3_note_lengthBank = $1f +DEF Audio3_note_pitch = $55dc +DEF Audio3_note_pitchBank = $1f +DEF Audio3_EnableChannelOutput = $566c +DEF Audio3_EnableChannelOutputBank = $1f +DEF Audio3_ApplyDutyCycleAndSoundLength = $569d +DEF Audio3_ApplyDutyCycleAndSoundLengthBank = $1f +DEF Audio3_ApplyWavePatternAndFrequency = $56bf +DEF Audio3_ApplyWavePatternAndFrequencyBank = $1f +DEF Audio3_SetSfxTempo = $5707 +DEF Audio3_SetSfxTempoBank = $1f +DEF Audio3_ApplyFrequencyModifier = $5729 +DEF Audio3_ApplyFrequencyModifierBank = $1f +DEF Audio3_GoBackOneCommandIfCry = $573b +DEF Audio3_GoBackOneCommandIfCryBank = $1f +DEF Audio3_IsCry = $5759 +DEF Audio3_IsCryBank = $1f +DEF Audio3_ApplyPitchSlide = $576d +DEF Audio3_ApplyPitchSlideBank = $1f +DEF Audio3_InitPitchSlideVars = $5803 +DEF Audio3_InitPitchSlideVarsBank = $1f +DEF Audio3_ApplyDutyCyclePattern = $5881 +DEF Audio3_ApplyDutyCyclePatternBank = $1f +DEF Audio3_GetNextMusicByte = $5899 +DEF Audio3_GetNextMusicByteBank = $1f +DEF Audio3_GetRegisterPointer = $58ac +DEF Audio3_GetRegisterPointerBank = $1f +DEF Audio3_MultiplyAdd = $58bb +DEF Audio3_MultiplyAddBank = $1f +DEF Audio3_CalculateFrequency = $58cc +DEF Audio3_CalculateFrequencyBank = $1f +DEF Audio3_PlaySound = $58ea +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5b8a +DEF Audio3_CryRetBank = $1f +DEF Audio3_HWChannelBaseAddresses = $5b8b +DEF Audio3_HWChannelBaseAddressesBank = $1f +DEF Audio3_HWChannelDisableMasks = $5b93 +DEF Audio3_HWChannelDisableMasksBank = $1f +DEF Audio3_HWChannelEnableMasks = $5b9b +DEF Audio3_HWChannelEnableMasksBank = $1f +DEF Audio3_Pitches = $5ba3 +DEF Audio3_PitchesBank = $1f +DEF Music_BikeRiding_Ch1 = $5bbb +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $5c6c +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $5d14 +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $5e68 +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5ed1 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5fde +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $60dc +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $618a +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $620b +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $62df +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $638b +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $64c0 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $6578 +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $6643 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $66eb +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $6850 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $6867 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $6877 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $6887 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $68d8 +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $693b +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $69dc +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $69f1 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $6b68 +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $6c7a +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6ce4 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6d0f +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $6d40 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $6d7e +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6db0 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $6dda +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6df3 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $6e09 +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $6e28 +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $6e47 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $6e5f +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $6e74 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $6e93 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6eaf +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $6eb9 +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6f05 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $6f52 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $704a +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $70e3 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $719a +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $7243 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $7409 +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $75be +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $769d +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $76ba +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $76e6 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $76f9 +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $771c +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $774b +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $777b +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $77a2 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $77d2 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $7844 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $78bc +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $791d +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $795b +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $7a19 +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $7a9c +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $7afa +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $7b7d +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $7b9a +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7baf +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $7bda +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $7bfc +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7c1f +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $7d5f +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7ec2 +DEF Music_Credits_Ch3Bank = $1f +DEF _CardKeySuccessText1 = $4000 +DEF _CardKeySuccessText1Bank = $20 +DEF _CardKeySuccessText2 = $4009 +DEF _CardKeySuccessText2Bank = $20 +DEF _CardKeyFailText = $4029 +DEF _CardKeyFailTextBank = $20 +DEF _TrainerNameText = $4045 +DEF _TrainerNameTextBank = $20 +DEF _NoNibbleText = $404d +DEF _NoNibbleTextBank = $20 +DEF _NothingHereText = $4061 +DEF _NothingHereTextBank = $20 +DEF _ItsABiteText = $4082 +DEF _ItsABiteTextBank = $20 +DEF _ExclamationText = $4093 +DEF _ExclamationTextBank = $20 +DEF _GroundRoseText = $4096 +DEF _GroundRoseTextBank = $20 +DEF _BoulderText = $40b1 +DEF _BoulderTextBank = $20 +DEF _MartSignText = $40d2 +DEF _MartSignTextBank = $20 +DEF _PokeCenterSignText = $40fc +DEF _PokeCenterSignTextBank = $20 +DEF _FoundItemText = $4119 +DEF _FoundItemTextBank = $20 +DEF _NoMoreRoomForItemText = $412a +DEF _NoMoreRoomForItemTextBank = $20 +DEF _OaksAideHiText = $4143 +DEF _OaksAideHiTextBank = $20 +DEF _OaksAideUhOhText = $41e4 +DEF _OaksAideUhOhTextBank = $20 +DEF _OaksAideComeBackText = $4250 +DEF _OaksAideComeBackTextBank = $20 +DEF _OaksAideHereYouGoText = $428c +DEF _OaksAideHereYouGoTextBank = $20 +DEF _OaksAideGotItemText = $42d9 +DEF _OaksAideGotItemTextBank = $20 +DEF _OaksAideNoRoomText = $42ec +DEF _OaksAideNoRoomTextBank = $20 +DEF _ViridianForestYoungster1Text = $431d +DEF _ViridianForestYoungster1TextBank = $20 +DEF _ViridianForestYoungster2BattleText = $4359 +DEF _ViridianForestYoungster2BattleTextBank = $20 +DEF _ViridianForestYoungster2EndBattleText = $4387 +DEF _ViridianForestYoungster2EndBattleTextBank = $20 +DEF _ViridianForestYoungster2AfterBattleText = $43a2 +DEF _ViridianForestYoungster2AfterBattleTextBank = $20 +DEF _ViridianForestYoungster3BattleText = $43c3 +DEF _ViridianForestYoungster3BattleTextBank = $20 +DEF _ViridianForestYoungster3EndBattleText = $43f2 +DEF _ViridianForestYoungster3EndBattleTextBank = $20 +DEF _ViridianForestYoungster3AfterBattleText = $440b +DEF _ViridianForestYoungster3AfterBattleTextBank = $20 +DEF _ViridianForestYoungster4BattleText = $4438 +DEF _ViridianForestYoungster4BattleTextBank = $20 +DEF _ViridianForestYoungster4EndBattleText = $4458 +DEF _ViridianForestYoungster4EndBattleTextBank = $20 +DEF _ViridianForestYoungster4AfterBattleText = $4475 +DEF _ViridianForestYoungster4AfterBattleTextBank = $20 +DEF _ViridianForestYoungster5Text = $44c7 +DEF _ViridianForestYoungster5TextBank = $20 +DEF _ViridianForestTrainerTips1Text = $450a +DEF _ViridianForestTrainerTips1TextBank = $20 +DEF _ViridianForestUseAntidoteSignText = $4553 +DEF _ViridianForestUseAntidoteSignTextBank = $20 +DEF _ViridianForestTrainerTips2Text = $4584 +DEF _ViridianForestTrainerTips2TextBank = $20 +DEF _ViridianForestTrainerTips3Text = $45c6 +DEF _ViridianForestTrainerTips3TextBank = $20 +DEF _ViridianForestTrainerTips4Text = $4613 +DEF _ViridianForestTrainerTips4TextBank = $20 +DEF _ViridianForestLeavingSignText = $4667 +DEF _ViridianForestLeavingSignTextBank = $20 +DEF _MtMoon1FHikerBattleText = $4692 +DEF _MtMoon1FHikerBattleTextBank = $20 +DEF _MtMoon1FHikerEndBattleText = $46bf +DEF _MtMoon1FHikerEndBattleTextBank = $20 +DEF _MtMoon1FHikerAfterBattleText = $46d4 +DEF _MtMoon1FHikerAfterBattleTextBank = $20 +DEF _MtMoon1FYoungster1BattleText = $46f5 +DEF _MtMoon1FYoungster1BattleTextBank = $20 +DEF _MtMoon1FYoungster1EndBattleText = $4713 +DEF _MtMoon1FYoungster1EndBattleTextBank = $20 +DEF _MtMoon1FYoungster1AfterBattleText = $4723 +DEF _MtMoon1FYoungster1AfterBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF1BattleText = $474b +DEF _MtMoon1FCooltrainerF1BattleTextBank = $20 +DEF _MtMoon1FCooltrainerF1EndBattleText = $4778 +DEF _MtMoon1FCooltrainerF1EndBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF1AfterBattleText = $4788 +DEF _MtMoon1FCooltrainerF1AfterBattleTextBank = $20 +DEF _MtMoon1FSuperNerdBattleText = $47a5 +DEF _MtMoon1FSuperNerdBattleTextBank = $20 +DEF _MtMoon1FSuperNerdEndBattleText = $47c1 +DEF _MtMoon1FSuperNerdEndBattleTextBank = $20 +DEF _MtMoon1FSuperNerdAfterBattleText = $47d3 +DEF _MtMoon1FSuperNerdAfterBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF2BattleText = $47f2 +DEF _MtMoon1FCooltrainerF2BattleTextBank = $20 +DEF _MtMoon1FCooltrainerF2EndBattleText = $4824 +DEF _MtMoon1FCooltrainerF2EndBattleTextBank = $20 +DEF _MtMoon1FCooltrainerF2AfterBattleText = $482d +DEF _MtMoon1FCooltrainerF2AfterBattleTextBank = $20 +DEF _MtMoon1FYoungster2BattleText = $485d +DEF _MtMoon1FYoungster2BattleTextBank = $20 +DEF _MtMoon1FYoungster2EndBattleText = $488e +DEF _MtMoon1FYoungster2EndBattleTextBank = $20 +DEF _MtMoon1FYoungster2AfterBattleText = $489b +DEF _MtMoon1FYoungster2AfterBattleTextBank = $20 +DEF _MtMoon1FYoungster3BattleText = $48c9 +DEF _MtMoon1FYoungster3BattleTextBank = $20 +DEF _MtMoon1FYoungster3EndBattleText = $48f8 +DEF _MtMoon1FYoungster3EndBattleTextBank = $20 +DEF _MtMoon1FYoungster3AfterBattleText = $4901 +DEF _MtMoon1FYoungster3AfterBattleTextBank = $20 +DEF _MtMoon1FBewareZubatSign = $493a +DEF _MtMoon1FBewareZubatSignBank = $20 +DEF _MtMoonB1FUnusedText = $495c +DEF _MtMoonB1FUnusedTextBank = $20 +DEF _MtMoonB2FDomeFossilYouWantText = $495e +DEF _MtMoonB2FDomeFossilYouWantTextBank = $20 +DEF _MtMoonB2FHelixFossilYouWantText = $4979 +DEF _MtMoonB2FHelixFossilYouWantTextBank = $20 +DEF _MtMoonB2FReceivedFossilText = $4995 +DEF _MtMoonB2FReceivedFossilTextBank = $20 +DEF _MtMoonB2FYouHaveNoRoomText = $49a8 +DEF _MtMoonB2FYouHaveNoRoomTextBank = $20 +DEF _MtMoonB2FSuperNerdTheyreBothMineText = $49cc +DEF _MtMoonB2FSuperNerdTheyreBothMineTextBank = $20 +DEF _MtMoonB2FSuperNerdOkIllShareText = $4a01 +DEF _MtMoonB2FSuperNerdOkIllShareTextBank = $20 +DEF _MtMoonB2fSuperNerdEachTakeOneText = $4a11 +DEF _MtMoonB2fSuperNerdEachTakeOneTextBank = $20 +DEF _MtMoonB2FSuperNerdTheresAPokemonLabText = $4a37 +DEF _MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $20 +DEF _MtMoonB2FSuperNerdThenThisIsMineText = $4a93 +DEF _MtMoonB2FSuperNerdThenThisIsMineTextBank = $20 +DEF _MtMoonB2FRocket1BattleText = $4ab3 +DEF _MtMoonB2FRocket1BattleTextBank = $20 +DEF _MtMoonB2FRocket1EndBattleText = $4af6 +DEF _MtMoonB2FRocket1EndBattleTextBank = $20 +DEF _MtMoonB2FRocket1AfterBattleText = $4b09 +DEF _MtMoonB2FRocket1AfterBattleTextBank = $20 +DEF _MtMoonB2FRocket2BattleText = $4b3b +DEF _MtMoonB2FRocket2BattleTextBank = $20 +DEF _MtMoonB2FRocket2EndBattleText = $4b61 +DEF _MtMoonB2FRocket2EndBattleTextBank = $20 +DEF _MtMoonB2FRocket2AfterBattleText = $4b6d +DEF _MtMoonB2FRocket2AfterBattleTextBank = $20 +DEF _MtMoonB2FRocket3BattleText = $4b9e +DEF _MtMoonB2FRocket3BattleTextBank = $20 +DEF _MtMoonB2FRocket3EndBattleText = $4bcb +DEF _MtMoonB2FRocket3EndBattleTextBank = $20 +DEF _MtMoonB2FRocket3AfterBattleText = $4bde +DEF _MtMoonB2FRocket3AfterBattleTextBank = $20 +DEF _MtMoonB2FRocket4BattleText = $4c0e +DEF _MtMoonB2FRocket4BattleTextBank = $20 +DEF _MtMoonB2FRocket4EndBattleText = $4c39 +DEF _MtMoonB2FRocket4EndBattleTextBank = $20 +DEF _MtMoonB2FRocket4AfterBattleText = $4c46 +DEF _MtMoonB2FRocket4AfterBattleTextBank = $20 +DEF _SSAnne1FWaiterText = $4c70 +DEF _SSAnne1FWaiterTextBank = $20 +DEF _SSAnne1FSailorText = $4ce6 +DEF _SSAnne1FSailorTextBank = $20 +DEF _SSAnne2FWaiterText = $4d34 +DEF _SSAnne2FWaiterTextBank = $20 +DEF _SSAnne2FRivalText = $4d9a +DEF _SSAnne2FRivalTextBank = $20 +DEF _SSAnne2FRivalDefeatedText = $4e57 +DEF _SSAnne2FRivalDefeatedTextBank = $20 +DEF _SSAnne2FRivalVictoryText = $4e81 +DEF _SSAnne2FRivalVictoryTextBank = $20 +DEF _SSAnne2FRivalCutMasterText = $4eb6 +DEF _SSAnne2FRivalCutMasterTextBank = $20 +DEF _SSAnne3FSailorText = $4f4b +DEF _SSAnne3FSailorTextBank = $20 +DEF _SSAnneBowSuperNerdText = $4f88 +DEF _SSAnneBowSuperNerdTextBank = $20 +DEF _SSAnneBowSailor1Text = $4fbb +DEF _SSAnneBowSailor1TextBank = $20 +DEF _SSAnneBowCooltrainerMText = $4fda +DEF _SSAnneBowCooltrainerMTextBank = $20 +DEF _SSAnneBowSailor2BattleText = $500b +DEF _SSAnneBowSailor2BattleTextBank = $20 +DEF _SSAnneBowSailor2EndBattleText = $502d +DEF _SSAnneBowSailor2EndBattleTextBank = $20 +DEF _SSAnneBowSailor2AfterBattleText = $5040 +DEF _SSAnneBowSailor2AfterBattleTextBank = $20 +DEF _SSAnneBowSailor3BattleText = $5070 +DEF _SSAnneBowSailor3BattleTextBank = $20 +DEF _SSAnneBowSailor3EndBattleText = $508e +DEF _SSAnneBowSailor3EndBattleTextBank = $20 +DEF _SSAnneBowSailor3AfterBattleText = $50a4 +DEF _SSAnneBowSailor3AfterBattleTextBank = $20 +DEF _SSAnneKitchenCook1Text = $50e5 +DEF _SSAnneKitchenCook1TextBank = $20 +DEF _SSAnneKitchenCook2Text = $5116 +DEF _SSAnneKitchenCook2TextBank = $20 +DEF _SSAnneKitchenCook3Text = $5137 +DEF _SSAnneKitchenCook3TextBank = $20 +DEF _SSAnneKitchenCook4Text = $5155 +DEF _SSAnneKitchenCook4TextBank = $20 +DEF _SSAnneKitchenCook5Text = $518e +DEF _SSAnneKitchenCook5TextBank = $20 +DEF _SSAnneKitchenCook6Text = $51c9 +DEF _SSAnneKitchenCook6TextBank = $20 +DEF _SSAnneKitchenCook7MainCourseIsText = $5203 +DEF _SSAnneKitchenCook7MainCourseIsTextBank = $20 +DEF SSAnneKitchenCook7SalmonDuSaladText = $5233 +DEF SSAnneKitchenCook7SalmonDuSaladTextBank = $20 +DEF SSAnneKitchenCook7EelsAuBarbecueText = $5273 +DEF SSAnneKitchenCook7EelsAuBarbecueTextBank = $20 +DEF SSAnneKitchenCook7PrimeBeefSteakText = $52a6 +DEF SSAnneKitchenCook7PrimeBeefSteakTextBank = $20 +DEF _SSAnneCaptainsRoomRubCaptainsBackText = $52dd +DEF _SSAnneCaptainsRoomRubCaptainsBackTextBank = $20 +DEF _SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $5347 +DEF _SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $20 +DEF _SSAnneCaptainsRoomCaptainReceivedHM01Text = $540d +DEF _SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $20 +DEF _SSAnneCaptainsRoomCaptainNotSickAnymoreText = $541c +DEF _SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $20 +DEF _SSAnneCaptainsRoomCaptainHM01NoRoomText = $545d +DEF _SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $20 +DEF _SSAnneCaptainsRoomTrashText = $5480 +DEF _SSAnneCaptainsRoomTrashTextBank = $20 +DEF _SSAnneCaptainsRoomSeasickBookText = $549d +DEF _SSAnneCaptainsRoomSeasickBookTextBank = $20 +DEF _SSAnne1FRoomsWigglytuffText = $54d7 +DEF _SSAnne1FRoomsWigglytuffTextBank = $20 +DEF _SSAnne1FRoomsGentleman1BattleText = $54f1 +DEF _SSAnne1FRoomsGentleman1BattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman1EndBattleText = $552e +DEF _SSAnne1FRoomsGentleman1EndBattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman1AfterBattleText = $5541 +DEF _SSAnne1FRoomsGentleman1AfterBattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman2BattleText = $5561 +DEF _SSAnne1FRoomsGentleman2BattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman2EndBattleText = $5582 +DEF _SSAnne1FRoomsGentleman2EndBattleTextBank = $20 +DEF _SSAnne1FRoomsGentleman2AfterBattleText = $559a +DEF _SSAnne1FRoomsGentleman2AfterBattleTextBank = $20 +DEF _SSAnne1FRoomsYoungsterBattleText = $55bd +DEF _SSAnne1FRoomsYoungsterBattleTextBank = $20 +DEF _SSAnne1FRoomsYoungsterEndBattleText = $55d3 +DEF _SSAnne1FRoomsYoungsterEndBattleTextBank = $20 +DEF _SSAnne1FRoomsYoungsterAfterBattleText = $55e7 +DEF _SSAnne1FRoomsYoungsterAfterBattleTextBank = $20 +DEF _SSAnne1FRoomsCooltrainerFBattleText = $561b +DEF _SSAnne1FRoomsCooltrainerFBattleTextBank = $20 +DEF _SSAnne1FRoomsCooltrainerFEndBattleText = $564e +DEF _SSAnne1FRoomsCooltrainerFEndBattleTextBank = $20 +DEF _SSAnne1FRoomsCooltrainerFAfterBattleText = $5679 +DEF _SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $20 +DEF _SSAnne1FRoomsGirl1Text = $56c7 +DEF _SSAnne1FRoomsGirl1TextBank = $20 +DEF _SSAnne1FRoomsMiddleAgedManText = $56f2 +DEF _SSAnne1FRoomsMiddleAgedManTextBank = $20 +DEF _SSAnne1FRoomsLittleGirlText = $5714 +DEF _SSAnne1FRoomsLittleGirlTextBank = $20 +DEF _SSAnne1FRoomsGirl2Text = $5736 +DEF _SSAnne1FRoomsGirl2TextBank = $20 +DEF _SSAnne1FRoomsGentleman3Text = $5759 +DEF _SSAnne1FRoomsGentleman3TextBank = $20 +DEF _SSAnne2FRoomsGentleman3Text = $5799 +DEF _SSAnne2FRoomsGentleman3TextBank = $20 +DEF _SSAnne2FRoomsGentleman4Text = $57f5 +DEF _SSAnne2FRoomsGentleman4TextBank = $20 +DEF _SSAnne2FRoomsGrampsText = $5833 +DEF _SSAnne2FRoomsGrampsTextBank = $20 +DEF _SSAnne2FRoomsGentleman5Text = $5854 +DEF _SSAnne2FRoomsGentleman5TextBank = $20 +DEF _SSAnne2FRoomsLittleBoyText = $58a8 +DEF _SSAnne2FRoomsLittleBoyTextBank = $20 +DEF _SSAnne2FRoomsBrunetteGirlText = $58db +DEF _SSAnne2FRoomsBrunetteGirlTextBank = $20 +DEF _SSAnne2FRoomsBeautyText = $5905 +DEF _SSAnne2FRoomsBeautyTextBank = $20 +DEF _SSAnne2FRoomsGentleman1BattleText = $5926 +DEF _SSAnne2FRoomsGentleman1BattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman1EndBattleText = $5956 +DEF _SSAnne2FRoomsGentleman1EndBattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman1AfterBattleText = $597b +DEF _SSAnne2FRoomsGentleman1AfterBattleTextBank = $20 +DEF _SSAnne2FRoomsFisherBattleText = $599c +DEF _SSAnne2FRoomsFisherBattleTextBank = $20 +DEF _SSAnne2FRoomsFisherEndBattleText = $59b9 +DEF _SSAnne2FRoomsFisherEndBattleTextBank = $20 +DEF _SSAnne2FRoomsFisherAfterBattleText = $59c6 +DEF _SSAnne2FRoomsFisherAfterBattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman2BattleText = $59fc +DEF _SSAnne2FRoomsGentleman2BattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman2EndBattleText = $5a29 +DEF _SSAnne2FRoomsGentleman2EndBattleTextBank = $20 +DEF _SSAnne2FRoomsGentleman2AfterBattleText = $5a3d +DEF _SSAnne2FRoomsGentleman2AfterBattleTextBank = $20 +DEF _SSAnne2FRoomsCooltrainerFBattleText = $5a5d +DEF _SSAnne2FRoomsCooltrainerFBattleTextBank = $20 +DEF _SSAnne2FRoomsCooltrainerFEndBattleText = $5a7c +DEF _SSAnne2FRoomsCooltrainerFEndBattleTextBank = $20 +DEF _SSAnne2FRoomsCooltrainerFAfterBattleText = $5a8b +DEF _SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsMachokeText = $5aaa +DEF _SSAnneB1FRoomsMachokeTextBank = $20 +DEF _SSAnneB1FRoomsSailor1BattleText = $5ac3 +DEF _SSAnneB1FRoomsSailor1BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor1EndBattleText = $5af7 +DEF _SSAnneB1FRoomsSailor1EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor1AfterBattleText = $5b11 +DEF _SSAnneB1FRoomsSailor1AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor2BattleText = $5b33 +DEF _SSAnneB1FRoomsSailor2BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor2EndBattleText = $5b52 +DEF _SSAnneB1FRoomsSailor2EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor2AfterBattleText = $5b68 +DEF _SSAnneB1FRoomsSailor2AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor3BattleText = $5b99 +DEF _SSAnneB1FRoomsSailor3BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor3EndBattleText = $5bb4 +DEF _SSAnneB1FRoomsSailor3EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor3AfterBattleText = $5bc9 +DEF _SSAnneB1FRoomsSailor3AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor4BattleText = $5bf3 +DEF _SSAnneB1FRoomsSailor4BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor4EndBattleText = $5c12 +DEF _SSAnneB1FRoomsSailor4EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor4AfterBattleText = $5c22 +DEF _SSAnneB1FRoomsSailor4AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor5BattleText = $5c52 +DEF _SSAnneB1FRoomsSailor5BattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor5EndBattleText = $5c7f +DEF _SSAnneB1FRoomsSailor5EndBattleTextBank = $20 +DEF _SSAnneB1FRoomsSailor5AfterBattleText = $5c97 +DEF _SSAnneB1FRoomsSailor5AfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsFisherBattleText = $5cc3 +DEF _SSAnneB1FRoomsFisherBattleTextBank = $20 +DEF _SSAnneB1FRoomsFisherEndBattleText = $5d01 +DEF _SSAnneB1FRoomsFisherEndBattleTextBank = $20 +DEF _SSAnneB1FRoomsFisherAfterBattleText = $5d21 +DEF _SSAnneB1FRoomsFisherAfterBattleTextBank = $20 +DEF _SSAnneB1FRoomsSuperNerdText = $5d4c +DEF _SSAnneB1FRoomsSuperNerdTextBank = $20 +DEF _VictoryRoad3FCooltrainerM1BattleText = $5d9b +DEF _VictoryRoad3FCooltrainerM1BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM1EndBattleText = $5dbf +DEF _VictoryRoad3FCooltrainerM1EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM1AfterBattleText = $5dd6 +DEF _VictoryRoad3FCooltrainerM1AfterBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF1BattleText = $5df9 +DEF _VictoryRoad3FCooltrainerF1BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF1EndBattleText = $5e1e +DEF _VictoryRoad3FCooltrainerF1EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF1AfterBattleText = $5e2b +DEF _VictoryRoad3FCooltrainerF1AfterBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM2BattleText = $5e4f +DEF _VictoryRoad3FCooltrainerM2BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM2EndBattleText = $5e6f +DEF _VictoryRoad3FCooltrainerM2EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerM2AfterBattleText = $5e83 +DEF _VictoryRoad3FCooltrainerM2AfterBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF2BattleText = $5ec1 +DEF _VictoryRoad3FCooltrainerF2BattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF2EndBattleText = $5eec +DEF _VictoryRoad3FCooltrainerF2EndBattleTextBank = $20 +DEF _VictoryRoad3FCooltrainerF2AfterBattleText = $5efc +DEF _VictoryRoad3FCooltrainerF2AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket5EndBattleText = $5f2a +DEF _RocketHideoutB1FRocket5EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket1BattleText = $5f34 +DEF _RocketHideoutB1FRocket1BattleTextBank = $20 +DEF _RocketHideoutB1FRocket1EndBattleText = $5f58 +DEF _RocketHideoutB1FRocket1EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket1AfterBattleText = $5f66 +DEF _RocketHideoutB1FRocket1AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket2BattleText = $5f84 +DEF _RocketHideoutB1FRocket2BattleTextBank = $20 +DEF _RocketHideoutB1FRocket2EndBattleText = $5fa3 +DEF _RocketHideoutB1FRocket2EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket2AfterBattleText = $5fab +DEF _RocketHideoutB1FRocket2AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket3BattleText = $5fd9 +DEF _RocketHideoutB1FRocket3BattleTextBank = $20 +DEF _RocketHideoutB1FRocket3EndBattleText = $5fea +DEF _RocketHideoutB1FRocket3EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket3AfterBattleText = $5ff9 +DEF _RocketHideoutB1FRocket3AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket4BattleText = $6020 +DEF _RocketHideoutB1FRocket4BattleTextBank = $20 +DEF _RocketHideoutB1FRocket4EndBattleText = $6038 +DEF _RocketHideoutB1FRocket4EndBattleTextBank = $20 +DEF _RocketHideoutB1FRocket4AfterBattleText = $6047 +DEF _RocketHideoutB1FRocket4AfterBattleTextBank = $20 +DEF _RocketHideoutB1FRocket5BattleText = $6078 +DEF _RocketHideoutB1FRocket5BattleTextBank = $20 +DEF _RocketHideoutB1FRocket5AfterBattleText = $6097 +DEF _RocketHideoutB1FRocket5AfterBattleTextBank = $20 +DEF _RocketHideoutB2FRocketBattleText = $60bb +DEF _RocketHideoutB2FRocketBattleTextBank = $20 +DEF _RocketHideoutB2FRocketEndBattleText = $60ef +DEF _RocketHideoutB2FRocketEndBattleTextBank = $20 +DEF _RocketHideoutB2FRocketAfterBattleText = $60fd +DEF _RocketHideoutB2FRocketAfterBattleTextBank = $20 +DEF _RocketHideoutB3FRocket1BattleText = $6140 +DEF _RocketHideoutB3FRocket1BattleTextBank = $20 +DEF _RocketHideoutB3FRocket1EndBattleText = $6168 +DEF _RocketHideoutB3FRocket1EndBattleTextBank = $20 +DEF _RocketHideoutB3FRocket1AfterBattleText = $617a +DEF _RocketHideoutB3FRocket1AfterBattleTextBank = $20 +DEF _RocketHideout3BattleText = $61b8 +DEF _RocketHideout3BattleTextBank = $20 +DEF _RocketHideout3EndBattleText3 = $61e9 +DEF _RocketHideout3EndBattleText3Bank = $20 +DEF _RocketHide3AfterBattleText3 = $61fc +DEF _RocketHide3AfterBattleText3Bank = $20 +DEF _RocketHideoutB4FGiovanniImpressedYouGotHereText = $623e +DEF _RocketHideoutB4FGiovanniImpressedYouGotHereTextBank = $20 +DEF _RocketHideoutB4FGiovanniWhatCannotBeText = $626c +DEF _RocketHideoutB4FGiovanniWhatCannotBeTextBank = $20 +DEF _RocketHideoutB4FGiovanniHopeWeMeetAgainText = $6283 +DEF _RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $20 +DEF _RocketHideoutB4FRocket1BattleText = $6326 +DEF _RocketHideoutB4FRocket1BattleTextBank = $20 +DEF _RocketHideoutB4FRocket1EndBattleText = $6354 +DEF _RocketHideoutB4FRocket1EndBattleTextBank = $20 +DEF _RocketHideoutB4FRocket1AfterBattleText = $6363 +DEF _RocketHideoutB4FRocket1AfterBattleTextBank = $20 +DEF _RocketHideoutB4FRocket2BattleText = $638f +DEF _RocketHideoutB4FRocket2BattleTextBank = $20 +DEF _RocketHideoutB4FRocket2EndBattleText = $63bc +DEF _RocketHideoutB4FRocket2EndBattleTextBank = $20 +DEF _RocketHideoutB4FRocket2AfterBattleText = $63c4 +DEF _RocketHideoutB4FRocket2AfterBattleTextBank = $20 +DEF _RocketHideoutB4FRocket3BattleText = $63e2 +DEF _RocketHideoutB4FRocket3BattleTextBank = $20 +DEF _RocketHideoutB4FRocket3EndBattleText = $6413 +DEF _RocketHideoutB4FRocket3EndBattleTextBank = $20 +DEF _RocketHideoutB4FRocket3AfterBattleText = $6418 +DEF _RocketHideoutB4FRocket3AfterBattleTextBank = $20 +DEF _RocketHideoutElevatorAppearsToNeedKeyText = $6438 +DEF _RocketHideoutElevatorAppearsToNeedKeyTextBank = $20 +DEF SilphCo2FSilphWorkerFPleaseTakeThisText = $6454 +DEF SilphCo2FSilphWorkerFPleaseTakeThisTextBank = $20 +DEF _SilphCo2FSilphWorkerFReceivedTM36Text = $64ba +DEF _SilphCo2FSilphWorkerFReceivedTM36TextBank = $20 +DEF _SilphCo2FSilphWorkerFTM36ExplanationText = $64c9 +DEF _SilphCo2FSilphWorkerFTM36ExplanationTextBank = $20 +DEF _SilphCo2FSilphWorkerFTM36NoRoomText = $651c +DEF _SilphCo2FSilphWorkerFTM36NoRoomTextBank = $20 +DEF _SilphCo2FScientist1BattleText = $653e +DEF _SilphCo2FScientist1BattleTextBank = $20 +DEF _SilphCo2FScientist1EndBattleText = $655a +DEF _SilphCo2FScientist1EndBattleTextBank = $20 +DEF _SilphCo2FScientist1AfterBattleText = $657c +DEF _SilphCo2FScientist1AfterBattleTextBank = $20 +DEF _SilphCo2FScientist2BattleText = $65a4 +DEF _SilphCo2FScientist2BattleTextBank = $20 +DEF _SilphCo2FScientist2EndBattleText = $65c3 +DEF _SilphCo2FScientist2EndBattleTextBank = $20 +DEF _SilphCo2FScientist2AfterBattleText = $65d0 +DEF _SilphCo2FScientist2AfterBattleTextBank = $20 +DEF _SilphCo2FRocket1BattleText = $65f1 +DEF _SilphCo2FRocket1BattleTextBank = $20 +DEF _SilphCo2FRocket1EndBattleText = $660f +DEF _SilphCo2FRocket1EndBattleTextBank = $20 +DEF _SilphCo2FRocket1AfterBattleText = $6617 +DEF _SilphCo2FRocket1AfterBattleTextBank = $20 +DEF _SilphCo2FRocket2BattleText = $665f +DEF _SilphCo2FRocket2BattleTextBank = $20 +DEF _SilphCo2FRocket2EndBattleText = $6682 +DEF _SilphCo2FRocket2EndBattleTextBank = $20 +DEF _SilphCo2FRocket2AfterBattleText = $668d +DEF _SilphCo2FRocket2AfterBattleTextBank = $20 +DEF _SilphCo3FSilphWorkerMWhatShouldIDoText = $66b9 +DEF _SilphCo3FSilphWorkerMWhatShouldIDoTextBank = $20 +DEF _SilphCo3FSilphWorkerMYouSavedUsText = $66de +DEF _SilphCo3FSilphWorkerMYouSavedUsTextBank = $20 +DEF _SilphCo3FRocketBattleText = $66fe +DEF _SilphCo3FRocketBattleTextBank = $20 +DEF _SilphCo3FRocketEndBattleText = $671a +DEF _SilphCo3FRocketEndBattleTextBank = $20 +DEF _SilphCo3FRocketAfterBattleText = $6726 +DEF _SilphCo3FRocketAfterBattleTextBank = $20 +DEF _SilphCo3FScientistBattleText = $6753 +DEF _SilphCo3FScientistBattleTextBank = $20 +DEF _SilphCo3FScientistEndBattleText = $6785 +DEF _SilphCo3FScientistEndBattleTextBank = $20 +DEF _SilphCo3FScientistAfterBattleText = $6799 +DEF _SilphCo3FScientistAfterBattleTextBank = $20 +DEF _SilphCo4FSilphWorkerMImHidingText = $67e4 +DEF _SilphCo4FSilphWorkerMImHidingTextBank = $20 +DEF _SilphCo4FSilphWorkerMTeamRocketIsGoneText = $6803 +DEF _SilphCo4FSilphWorkerMTeamRocketIsGoneTextBank = $20 +DEF _SilphCo4FRocket1BattleText = $681e +DEF _SilphCo4FRocket1BattleTextBank = $20 +DEF _SilphCo4FRocket1EndBattleText = $684b +DEF _SilphCo4FRocket1EndBattleTextBank = $20 +DEF _SilphCo4FRocket1AfterBattleText = $6853 +DEF _SilphCo4FRocket1AfterBattleTextBank = $20 +DEF _SilphCo4FScientistBattleText = $6882 +DEF _SilphCo4FScientistBattleTextBank = $20 +DEF _SilphCo4FScientistEndBattleText = $68a2 +DEF _SilphCo4FScientistEndBattleTextBank = $20 +DEF _SilphCo4FScientistAfterBattleText = $68b8 +DEF _SilphCo4FScientistAfterBattleTextBank = $20 +DEF _SilphCo4FRocket2BattleText = $68f5 +DEF _SilphCo4FRocket2BattleTextBank = $20 +DEF _SilphCo4FRocket2EndBattleText = $6908 +DEF _SilphCo4FRocket2EndBattleTextBank = $20 +DEF _SilphCo4FRocket2AfterBattleText = $6916 +DEF _SilphCo4FRocket2AfterBattleTextBank = $20 +DEF _SilphCo5FSilphWorkerMThatsYouRightText = $6936 +DEF _SilphCo5FSilphWorkerMThatsYouRightTextBank = $20 +DEF _SilphCo5FSilphWorkerMYoureOurHeroText = $6978 +DEF _SilphCo5FSilphWorkerMYoureOurHeroTextBank = $20 +DEF _SilphCo5FRocket1BattleText = $69aa +DEF _SilphCo5FRocket1BattleTextBank = $20 +DEF _SilphCo5FRocket1EndBattleText = $69cf +DEF _SilphCo5FRocket1EndBattleTextBank = $20 +DEF _SilphCo5FRocket1AfterBattleText = $69d6 +DEF _SilphCo5FRocket1AfterBattleTextBank = $20 +DEF _SilphCo5FScientistBattleText = $6a07 +DEF _SilphCo5FScientistBattleTextBank = $20 +DEF _SilphCo5FScientistEndBattleText = $6a32 +DEF _SilphCo5FScientistEndBattleTextBank = $20 +DEF _SilphCo5FScientistAfterBattleText = $6a43 +DEF _SilphCo5FScientistAfterBattleTextBank = $20 +DEF _SilphCo5FRockerBattleText = $6a81 +DEF _SilphCo5FRockerBattleTextBank = $20 +DEF _SilphCo5FRockerEndBattleText = $4000 +DEF _SilphCo5FRockerEndBattleTextBank = $21 +DEF _SilphCo5FRockerAfterBattleText = $400e +DEF _SilphCo5FRockerAfterBattleTextBank = $21 +DEF _SilphCo5FRocket2BattleText = $403c +DEF _SilphCo5FRocket2BattleTextBank = $21 +DEF _SilphCo5FRocket2EndBattleText = $4060 +DEF _SilphCo5FRocket2EndBattleTextBank = $21 +DEF _SilphCo5FRocket2AfterBattleText = $4073 +DEF _SilphCo5FRocket2AfterBattleTextBank = $21 +DEF _SilphCo5FPokemonReport1Text = $40a4 +DEF _SilphCo5FPokemonReport1TextBank = $21 +DEF _SilphCo5FPokemonReport2Text = $40f2 +DEF _SilphCo5FPokemonReport2TextBank = $21 +DEF _SilphCo5FPokemonReport3Text = $4134 +DEF _SilphCo5FPokemonReport3TextBank = $21 +DEF _SilphCo6FSilphWorkerM1TookOverTheBuildingText = $4176 +DEF _SilphCo6FSilphWorkerM1TookOverTheBuildingTextBank = $21 +DEF _SilphCo6FSilphWorkerM1BackToWorkText = $41a4 +DEF _SilphCo6FSilphWorkerM1BackToWorkTextBank = $21 +DEF _SilphCo6FSilphWorkerMHelpMePleaseText = $41c4 +DEF _SilphCo6FSilphWorkerMHelpMePleaseTextBank = $21 +DEF _SilphCo6FSilphWorkerMWeGotEngagedText = $41e7 +DEF _SilphCo6FSilphWorkerMWeGotEngagedTextBank = $21 +DEF _SilphCo6FSilphWorkerF1SuchACowardText = $41ff +DEF _SilphCo6FSilphWorkerF1SuchACowardTextBank = $21 +DEF _SilphCo6FSilphWorkerF1HaveToMarryHimText = $4220 +DEF _SilphCo6FSilphWorkerF1HaveToMarryHimTextBank = $21 +DEF _SilphCo6FSilphWorkerF2TeamRocketConquerWorldText = $424f +DEF _SilphCo6FSilphWorkerF2TeamRocketConquerWorldTextBank = $21 +DEF _SilphCo6FSilphWorkerF2TeamRocketRanText = $4286 +DEF _SilphCo6FSilphWorkerF2TeamRocketRanTextBank = $21 +DEF _SilphCo6FSilphWorkerM3TargetedSilphText = $42a7 +DEF _SilphCo6FSilphWorkerM3TargetedSilphTextBank = $21 +DEF _SilphCo6FSilphWorkerM3WorkForSilphText = $42dd +DEF _SilphCo6FSilphWorkerM3WorkForSilphTextBank = $21 +DEF _SilphCo6FRocket1BattleText = $4306 +DEF _SilphCo6FRocket1BattleTextBank = $21 +DEF _SilphCo6FRocket1EndBattleText = $432a +DEF _SilphCo6FRocket1EndBattleTextBank = $21 +DEF _SilphCo6FRocket1AfterBattleText = $4336 +DEF _SilphCo6FRocket1AfterBattleTextBank = $21 +DEF _SilphCo6FScientistBattleText = $435e +DEF _SilphCo6FScientistBattleTextBank = $21 +DEF _SilphCo6FScientistEndBattleText = $43a4 +DEF _SilphCo6FScientistEndBattleTextBank = $21 +DEF _SilphCo6FScientistAfterBattleText = $43ac +DEF _SilphCo6FScientistAfterBattleTextBank = $21 +DEF _SilphCo6FRocket2BattleText = $43d8 +DEF _SilphCo6FRocket2BattleTextBank = $21 +DEF _SilphCo6FRocket2EndBattleText = $43f6 +DEF _SilphCo6FRocket2EndBattleTextBank = $21 +DEF _SilphCo6FRocket2AfterBattleText = $4404 +DEF _SilphCo6FRocket2AfterBattleTextBank = $21 +DEF _SilphCo7FSilphWorkerM1HaveThisPokemonText = $4430 +DEF _SilphCo7FSilphWorkerM1HaveThisPokemonTextBank = $21 +DEF _SilphCo7FSilphWorkerM1LaprasDescriptionText = $449e +DEF _SilphCo7FSilphWorkerM1LaprasDescriptionTextBank = $21 +DEF _SilphCo7FSilphWorkerM1IsOurPresidentOkText = $455a +DEF _SilphCo7FSilphWorkerM1IsOurPresidentOkTextBank = $21 +DEF _SilphCo7FSilphWorkerM1SavedText = $4599 +DEF _SilphCo7FSilphWorkerM1SavedTextBank = $21 +DEF _SilphCo7FSilphWorkerM2AfterTheMasterBallText = $45b4 +DEF _SilphCo7FSilphWorkerM2AfterTheMasterBallTextBank = $21 +DEF _SilphCo7FSilphWorkerM2CancelledMasterBallText = $45f6 +DEF _SilphCo7FSilphWorkerM2CancelledMasterBallTextBank = $21 +DEF _SilphCo7FSilphWorkerM3ItWouldBeBadText = $4633 +DEF _SilphCo7FSilphWorkerM3ItWouldBeBadTextBank = $21 +DEF _SilphCo7FSilphWorkerM3YouChasedOffTeamRocketText = $4670 +DEF _SilphCo7FSilphWorkerM3YouChasedOffTeamRocketTextBank = $21 +DEF _SilphCo7FSilphWorkerM4ItsReallyDangerousHereText = $46a2 +DEF _SilphCo7FSilphWorkerM4ItsReallyDangerousHereTextBank = $21 +DEF _SilphCo7FSilphWorkerM4SafeAtLastText = $46e2 +DEF _SilphCo7FSilphWorkerM4SafeAtLastTextBank = $21 +DEF _SilphCo7FRocket1BattleText = $46ff +DEF _SilphCo7FRocket1BattleTextBank = $21 +DEF _SilphCo7FRocket1EndBattleText = $471d +DEF _SilphCo7FRocket1EndBattleTextBank = $21 +DEF _SilphCo7FRocket1AfterBattleText = $472a +DEF _SilphCo7FRocket1AfterBattleTextBank = $21 +DEF _SilphCo7FScientistBattleText = $475b +DEF _SilphCo7FScientistBattleTextBank = $21 +DEF _SilphCo7FScientistEndBattleText = $4786 +DEF _SilphCo7FScientistEndBattleTextBank = $21 +DEF _SilphCo7FScientistAfterBattleText = $4790 +DEF _SilphCo7FScientistAfterBattleTextBank = $21 +DEF _SilphCo7FRocket2BattleText = $47be +DEF _SilphCo7FRocket2BattleTextBank = $21 +DEF _SilphCo7FRocket2EndBattleText = $47e2 +DEF _SilphCo7FRocket2EndBattleTextBank = $21 +DEF _SilphCo7FRocket2AfterBattleText = $47fb +DEF _SilphCo7FRocket2AfterBattleTextBank = $21 +DEF _SilphCo7FRocket3BattleText = $482d +DEF _SilphCo7FRocket3BattleTextBank = $21 +DEF _SilphCo7FRocket3EndBattleText = $4852 +DEF _SilphCo7FRocket3EndBattleTextBank = $21 +DEF _SilphCo7FRocket3AfterBattleText = $4861 +DEF _SilphCo7FRocket3AfterBattleTextBank = $21 +DEF _SilphCo7FRivalText = $488d +DEF _SilphCo7FRivalTextBank = $21 +DEF _SilphCo7FRivalWaitedHereText = $48a2 +DEF _SilphCo7FRivalWaitedHereTextBank = $21 +DEF _SilphCo7FRivalDefeatedText = $494a +DEF _SilphCo7FRivalDefeatedTextBank = $21 +DEF _SilphCo7FRivalVictoryText = $4975 +DEF _SilphCo7FRivalVictoryTextBank = $21 +DEF _SilphCo7FRivalGoodLuckToYouText = $49bd +DEF _SilphCo7FRivalGoodLuckToYouTextBank = $21 +DEF _SilphCo8FSilphWorkerMSilphIsFinishedText = $4ac4 +DEF _SilphCo8FSilphWorkerMSilphIsFinishedTextBank = $21 +DEF _SilphCo8FSilphWorkerMThanksForSavingUsText = $4ae6 +DEF _SilphCo8FSilphWorkerMThanksForSavingUsTextBank = $21 +DEF _SilphCo8FRocket1BattleText = $4afd +DEF _SilphCo8FRocket1BattleTextBank = $21 +DEF _SilphCo8FRocket1EndBattleText = $4b18 +DEF _SilphCo8FRocket1EndBattleTextBank = $21 +DEF _SilphCo8FRocket1AfterBattleText = $4b2a +DEF _SilphCo8FRocket1AfterBattleTextBank = $21 +DEF _SilphCo8FScientistBattleText = $4b57 +DEF _SilphCo8FScientistBattleTextBank = $21 +DEF _SilphCo8FScientistEndBattleText = $4b73 +DEF _SilphCo8FScientistEndBattleTextBank = $21 +DEF _SilphCo8FScientistAfterBattleText = $4b81 +DEF _SilphCo8FScientistAfterBattleTextBank = $21 +DEF _SilphCo8FRocket2BattleText = $4bb1 +DEF _SilphCo8FRocket2BattleTextBank = $21 +DEF _SilphCo8FRocket2EndBattleText = $4bd5 +DEF _SilphCo8FRocket2EndBattleTextBank = $21 +DEF _SilphCo8FRocket2AfterBattleText = $4be9 +DEF _SilphCo8FRocket2AfterBattleTextBank = $21 +DEF SilphCo9FNurseYouLookTiredText = $4c0b +DEF SilphCo9FNurseYouLookTiredTextBank = $21 +DEF SilphCo9FNurseDontGiveUpText = $4c39 +DEF SilphCo9FNurseDontGiveUpTextBank = $21 +DEF SilphCo9FNurseThankYouText = $4c48 +DEF SilphCo9FNurseThankYouTextBank = $21 +DEF _SilphCo9FRocket1BattleText = $4c5c +DEF _SilphCo9FRocket1BattleTextBank = $21 +DEF _SilphCo9FRocket1EndBattleText = $4c7f +DEF _SilphCo9FRocket1EndBattleTextBank = $21 +DEF _SilphCo9FRocket1AfterBattleText = $4c88 +DEF _SilphCo9FRocket1AfterBattleTextBank = $21 +DEF _SilphCo9FScientistBattleText = $4cb6 +DEF _SilphCo9FScientistBattleTextBank = $21 +DEF _SilphCo9FScientistEndBattleText = $4ce4 +DEF _SilphCo9FScientistEndBattleTextBank = $21 +DEF _SilphCo9FScientistAfterBattleText = $4cf6 +DEF _SilphCo9FScientistAfterBattleTextBank = $21 +DEF _SilphCo9FRocket2BattleText = $4d33 +DEF _SilphCo9FRocket2BattleTextBank = $21 +DEF _SilphCo9FRocket2EndBattleText = $4d57 +DEF _SilphCo9FRocket2EndBattleTextBank = $21 +DEF _SilphCo9FRocket2AfterBattleText = $4d70 +DEF _SilphCo9FRocket2AfterBattleTextBank = $21 +DEF _SilphCo10FSilphWorkerFImScaredText = $4d8d +DEF _SilphCo10FSilphWorkerFImScaredTextBank = $21 +DEF _SilphCo10FSilphWorkerFQuietAboutMyCryingText = $4da1 +DEF _SilphCo10FSilphWorkerFQuietAboutMyCryingTextBank = $21 +DEF _SilphCo10FRocketBattleText = $4dc5 +DEF _SilphCo10FRocketBattleTextBank = $21 +DEF _SilphCo10FRocketEndBattleText = $4df5 +DEF _SilphCo10FRocketEndBattleTextBank = $21 +DEF _SilphCo10FRocketAfterBattleText = $4e02 +DEF _SilphCo10FRocketAfterBattleTextBank = $21 +DEF _SilphCo10FScientistBattleText = $4e35 +DEF _SilphCo10FScientistBattleTextBank = $21 +DEF _SilphCo10FScientistEndBattleText = $4e52 +DEF _SilphCo10FScientistEndBattleTextBank = $21 +DEF _SilphCo10FScientistAfterBattleText = $4e66 +DEF _SilphCo10FScientistAfterBattleTextBank = $21 +DEF _SilphCo11FSilphPresidentText = $4e9b +DEF _SilphCo11FSilphPresidentTextBank = $21 +DEF _SilphCo11FSilphPresidentReceivedMasterBallText = $4f63 +DEF _SilphCo11FSilphPresidentReceivedMasterBallTextBank = $21 +DEF _SilphCo11FSilphPresidentMasterBallDescriptionText = $4f74 +DEF _SilphCo11FSilphPresidentMasterBallDescriptionTextBank = $21 +DEF _SilphCo11FSilphPresidentNoRoomText = $5013 +DEF _SilphCo11FSilphPresidentNoRoomTextBank = $21 +DEF _SilphCo11FBeautyText = $502f +DEF _SilphCo11FBeautyTextBank = $21 +DEF _SilphCo11FGiovanniText = $5075 +DEF _SilphCo11FGiovanniTextBank = $21 +DEF _SilphCo10FGiovanniILostAgainText = $5119 +DEF _SilphCo10FGiovanniILostAgainTextBank = $21 +DEF _SilphCo11FGiovanniYouRuinedOurPlansText = $5131 +DEF _SilphCo11FGiovanniYouRuinedOurPlansTextBank = $21 +DEF _SilphCo11FRocket1BattleText = $51d6 +DEF _SilphCo11FRocket1BattleTextBank = $21 +DEF _SilphCo11FRocket1EndBattleText = $51f8 +DEF _SilphCo11FRocket1EndBattleTextBank = $21 +DEF _SilphCo11FRocket1AfterBattleText = $5209 +DEF _SilphCo11FRocket1AfterBattleTextBank = $21 +DEF _SilphCo11FRocket2BattleText = $5227 +DEF _SilphCo11FRocket2BattleTextBank = $21 +DEF _SilphCo11FRocket2EndBattleText = $5257 +DEF _SilphCo11FRocket2EndBattleTextBank = $21 +DEF _SilphCo11FRocket2AfterBattleText = $526a +DEF _SilphCo11FRocket2AfterBattleTextBank = $21 +DEF _SilphCo10FPorygonText = $529a +DEF _SilphCo10FPorygonTextBank = $21 +DEF _PokemonMansion2FSuperNerdBattleText = $52b7 +DEF _PokemonMansion2FSuperNerdBattleTextBank = $21 +DEF _PokemonMansion2FSuperNerdEndBattleText = $52ea +DEF _PokemonMansion2FSuperNerdEndBattleTextBank = $21 +DEF _PokemonMansion2FSuperNerdAfterBattleText = $5302 +DEF _PokemonMansion2FSuperNerdAfterBattleTextBank = $21 +DEF _PokemonMansion2FDiary1Text = $5336 +DEF _PokemonMansion2FDiary1TextBank = $21 +DEF _PokemonMansion2FDiary2Text = $5389 +DEF _PokemonMansion2FDiary2TextBank = $21 +DEF _PokemonMansion2FSwitchText = $53c7 +DEF _PokemonMansion2FSwitchTextBank = $21 +DEF _PokemonMansion2FSwitchPressedText = $53e3 +DEF _PokemonMansion2FSwitchPressedTextBank = $21 +DEF _PokemonMansion2FSwitchNotPressedText = $53f1 +DEF _PokemonMansion2FSwitchNotPressedTextBank = $21 +DEF _PokemonMansion3FSuperNerdBattleText = $5401 +DEF _PokemonMansion3FSuperNerdBattleTextBank = $21 +DEF _PokemonMansion3FSuperNerdEndBattleText = $541c +DEF _PokemonMansion3FSuperNerdEndBattleTextBank = $21 +DEF _PokemonMansion3FSuperNerdAfterBattleText = $5423 +DEF _PokemonMansion3FSuperNerdAfterBattleTextBank = $21 +DEF _PokemonMansion3FScientistBattleText = $5444 +DEF _PokemonMansion3FScientistBattleTextBank = $21 +DEF _PokemonMansion3FScientistEndBattleText = $5460 +DEF _PokemonMansion3FScientistEndBattleTextBank = $21 +DEF _PokemonMansion3FScientistAfterBattleText = $5475 +DEF _PokemonMansion3FScientistAfterBattleTextBank = $21 +DEF _PokemonMansion3FDiaryText = $54a3 +DEF _PokemonMansion3FDiaryTextBank = $21 +DEF _PokemonMansionB1FBurglarBattleText = $54df +DEF _PokemonMansionB1FBurglarBattleTextBank = $21 +DEF _PokemonMansionB1FBurglarEndBattleText = $54f7 +DEF _PokemonMansionB1FBurglarEndBattleTextBank = $21 +DEF _PokemonMansionB1FBurglarAfterBattleText = $54ff +DEF _PokemonMansionB1FBurglarAfterBattleTextBank = $21 +DEF _PokemonMansionB1FScientistBattleText = $5521 +DEF _PokemonMansionB1FScientistBattleTextBank = $21 +DEF _PokemonMansionB1FScientistEndBattleText = $5541 +DEF _PokemonMansionB1FScientistEndBattleTextBank = $21 +DEF _PokemonMansionB1FScientistAfterBattleText = $5555 +DEF _PokemonMansionB1FScientistAfterBattleTextBank = $21 +DEF _PokemonMansionB1FDiaryText = $5583 +DEF _PokemonMansionB1FDiaryTextBank = $21 +DEF _SafariZoneEastRestHouseSignText = $55e0 +DEF _SafariZoneEastRestHouseSignTextBank = $21 +DEF _SafariZoneEastTrainerTipsText = $55ec +DEF _SafariZoneEastTrainerTipsTextBank = $21 +DEF _SafariZoneEastSignText = $562b +DEF _SafariZoneEastSignTextBank = $21 +DEF _SafariZoneNorthRestHouseSignText = $5646 +DEF _SafariZoneNorthRestHouseSignTextBank = $21 +DEF _SafariZoneNorthTrainerTips1Text = $5652 +DEF _SafariZoneNorthTrainerTips1TextBank = $21 +DEF _SafariZoneNorthSignText = $5681 +DEF _SafariZoneNorthSignTextBank = $21 +DEF _SafariZoneNorthTrainerTips2Text = $5689 +DEF _SafariZoneNorthTrainerTips2TextBank = $21 +DEF _SafariZoneNorthTrainerTips3Text = $56df +DEF _SafariZoneNorthTrainerTips3TextBank = $21 +DEF _SafariZoneWestRestHouseSignText = $5719 +DEF _SafariZoneWestRestHouseSignTextBank = $21 +DEF _SafariZoneWestFindWardensTeethSignText = $5725 +DEF _SafariZoneWestFindWardensTeethSignTextBank = $21 +DEF _SafariZoneWestTrainerTipsText = $57a3 +DEF _SafariZoneWestTrainerTipsTextBank = $21 +DEF _SafariZoneWestSignText = $57ed +DEF _SafariZoneWestSignTextBank = $21 +DEF _SafariZoneCenterRestHouseSignText = $5807 +DEF _SafariZoneCenterRestHouseSignTextBank = $21 +DEF _SafariZoneCenterTrainerTipsSignText = $5813 +DEF _SafariZoneCenterTrainerTipsSignTextBank = $21 +DEF _SafariZoneCenterRestHouseGirlText = $5851 +DEF _SafariZoneCenterRestHouseGirlTextBank = $21 +DEF _SafariZoneCenterRestHouseScientistText = $587b +DEF _SafariZoneCenterRestHouseScientistTextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruYouHaveWonText = $58a4 +DEF _SafariZoneSecretHouseFishingGuruYouHaveWonTextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruReceivedHM03Text = $5943 +DEF _SafariZoneSecretHouseFishingGuruReceivedHM03TextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruHM03ExplanationText = $5957 +DEF _SafariZoneSecretHouseFishingGuruHM03ExplanationTextBank = $21 +DEF _SafariZoneSecretHouseFishingGuruHM03NoRoomText = $5a02 +DEF _SafariZoneSecretHouseFishingGuruHM03NoRoomTextBank = $21 +DEF _SafariZoneWestRestHouseScientistText = $5a2f +DEF _SafariZoneWestRestHouseScientistTextBank = $21 +DEF _SafariZoneWestRestHouseCooltrainerMText = $5a7a +DEF _SafariZoneWestRestHouseCooltrainerMTextBank = $21 +DEF _SafariZoneWestRestHouseSilphWorkerFText = $5aa6 +DEF _SafariZoneWestRestHouseSilphWorkerFTextBank = $21 +DEF _SafariZoneEastRestHouseScientistText = $5ad9 +DEF _SafariZoneEastRestHouseScientistTextBank = $21 +DEF _SafariZoneEastRestHouseRockerText = $5b0b +DEF _SafariZoneEastRestHouseRockerTextBank = $21 +DEF _SafariZoneEastRestHouseSilphWorkerMText = $5b40 +DEF _SafariZoneEastRestHouseSilphWorkerMTextBank = $21 +DEF _SafariZoneNorthRestHouseScientistText = $5b62 +DEF _SafariZoneNorthRestHouseScientistTextBank = $21 +DEF _SafariZoneNorthRestHouseSafariZoneWorkerText = $5bd5 +DEF _SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $21 +DEF _SafariZoneNorthRestHouseGentlemanText = $5c17 +DEF _SafariZoneNorthRestHouseGentlemanTextBank = $21 +DEF _MewtwoBattleText = $5c72 +DEF _MewtwoBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerFBattleText = $5c79 +DEF _VictoryRoad1FCooltrainerFBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerFEndBattleText = $5ca2 +DEF _VictoryRoad1FCooltrainerFEndBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerFAfterBattleText = $5caf +DEF _VictoryRoad1FCooltrainerFAfterBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerMBattleText = $5cd3 +DEF _VictoryRoad1FCooltrainerMBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerMEndBattleText = $5d07 +DEF _VictoryRoad1FCooltrainerMEndBattleTextBank = $21 +DEF _VictoryRoad1FCooltrainerMAfterBattleText = $5d1a +DEF _VictoryRoad1FCooltrainerMAfterBattleTextBank = $21 +DEF _LancesRoomLanceBeforeBattleText = $5d3c +DEF _LancesRoomLanceBeforeBattleTextBank = $21 +DEF _LancesRoomLanceEndBattleText = $5e64 +DEF _LancesRoomLanceEndBattleTextBank = $21 +DEF _LancesRoomLanceAfterBattleText = $5e9e +DEF _LancesRoomLanceAfterBattleTextBank = $21 +DEF _HallOfFameOakText = $5fb5 +DEF _HallOfFameOakTextBank = $21 +DEF _ChampionsRoomRivalIntroText = $60e1 +DEF _ChampionsRoomRivalIntroTextBank = $21 +DEF _RivalDefeatedText = $623b +DEF _RivalDefeatedTextBank = $21 +DEF _RivalVictoryText = $62b4 +DEF _RivalVictoryTextBank = $21 +DEF _ChampionsRoomRivalAfterBattleText = $632f +DEF _ChampionsRoomRivalAfterBattleTextBank = $21 +DEF _ChampionsRoomOakText = $63c1 +DEF _ChampionsRoomOakTextBank = $21 +DEF _ChampionsRoomOakCongratulatesPlayerText = $63ca +DEF _ChampionsRoomOakCongratulatesPlayerTextBank = $21 +DEF _ChampionsRoomOakDisappointedWithRivalText = $6463 +DEF _ChampionsRoomOakDisappointedWithRivalTextBank = $21 +DEF _ChampionsRoomOakComeWithMeText = $6567 +DEF _ChampionsRoomOakComeWithMeTextBank = $21 +DEF _LoreleisRoomLoreleiBeforeBattleText = $65ef +DEF _LoreleisRoomLoreleiBeforeBattleTextBank = $21 +DEF _LoreleisRoomLoreleiEndBattleText = $66c4 +DEF _LoreleisRoomLoreleiEndBattleTextBank = $21 +DEF _LoreleisRoomLoreleiAfterBattleText = $66d3 +DEF _LoreleisRoomLoreleiAfterBattleTextBank = $21 +DEF _LoreleisRoomLoreleiDontRunAwayText = $6729 +DEF _LoreleisRoomLoreleiDontRunAwayTextBank = $21 +DEF _BrunoBeforeBattleText = $6749 +DEF _BrunoBeforeBattleTextBank = $21 +DEF _BrunoEndBattleText = $6805 +DEF _BrunoEndBattleTextBank = $21 +DEF _BrunoAfterBattleText = $681d +DEF _BrunoAfterBattleTextBank = $21 +DEF _BrunosRoomBrunoDontRunAwayText = $684b +DEF _BrunosRoomBrunoDontRunAwayTextBank = $21 +DEF _AgathaBeforeBattleText = $686b +DEF _AgathaBeforeBattleTextBank = $21 +DEF _AgathaEndBattleText = $6970 +DEF _AgathaEndBattleTextBank = $21 +DEF _AgathaAfterBattleText = $6998 +DEF _AgathaAfterBattleTextBank = $21 +DEF _AgathasRoomAgathaDontRunAwayText = $69fd +DEF _AgathasRoomAgathaDontRunAwayTextBank = $21 +DEF _RockTunnelB1FCooltrainerF1BattleText = $6a1d +DEF _RockTunnelB1FCooltrainerF1BattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF1EndBattleText = $6a43 +DEF _RockTunnelB1FCooltrainerF1EndBattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF1AfterBattleText = $6a59 +DEF _RockTunnelB1FCooltrainerF1AfterBattleTextBank = $21 +DEF _RockTunnelB1FHiker1BattleText = $6a6e +DEF _RockTunnelB1FHiker1BattleTextBank = $21 +DEF _RockTunnelB1FHiker1EndBattleText = $6a8e +DEF _RockTunnelB1FHiker1EndBattleTextBank = $21 +DEF _RockTunnelB1FHiker1AfterBattleText = $6aa2 +DEF _RockTunnelB1FHiker1AfterBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd1BattleText = $6acb +DEF _RockTunnelB1FSuperNerd1BattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd1EndBattleText = $6aed +DEF _RockTunnelB1FSuperNerd1EndBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd1AfterBattleText = $6b04 +DEF _RockTunnelB1FSuperNerd1AfterBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd2BattleText = $6b2f +DEF _RockTunnelB1FSuperNerd2BattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd2EndBattleText = $6b53 +DEF _RockTunnelB1FSuperNerd2EndBattleTextBank = $21 +DEF _RockTunnelB1FSuperNerd2AfterBattleText = $6b66 +DEF _RockTunnelB1FSuperNerd2AfterBattleTextBank = $21 +DEF _RockTunnelB1FHiker2BattleText = $6b91 +DEF _RockTunnelB1FHiker2BattleTextBank = $21 +DEF _RockTunnelB1FHiker2EndBattleText = $6bbc +DEF _RockTunnelB1FHiker2EndBattleTextBank = $21 +DEF _RockTunnelB1FHiker2AfterBattleText = $6be0 +DEF _RockTunnelB1FHiker2AfterBattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF2BattleText = $6c10 +DEF _RockTunnelB1FCooltrainerF2BattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF2EndBattleText = $6c3f +DEF _RockTunnelB1FCooltrainerF2EndBattleTextBank = $21 +DEF _RockTunnelB1FCooltrainerF2AfterBattleText = $6c4c +DEF _RockTunnelB1FCooltrainerF2AfterBattleTextBank = $21 +DEF _RockTunnelB1FHiker3BattleText = $6c77 +DEF _RockTunnelB1FHiker3BattleTextBank = $21 +DEF _RockTunnelB1FHiker3EndBattleText = $6c94 +DEF _RockTunnelB1FHiker3EndBattleTextBank = $21 +DEF _RockTunnelB1FHiker3AfterBattleText = $4000 +DEF _RockTunnelB1FHiker3AfterBattleTextBank = $22 +DEF _RockTunnelB1FSuperNerd3BattleText = $4027 +DEF _RockTunnelB1FSuperNerd3BattleTextBank = $22 +DEF _RockTunnelB1FSuperNerd3EndBattleText = $4042 +DEF _RockTunnelB1FSuperNerd3EndBattleTextBank = $22 +DEF _RockTunnelB1FSuperNerd3AfterBattleText = $4057 +DEF _RockTunnelB1FSuperNerd3AfterBattleTextBank = $22 +DEF _SeafoamIslandsB4FArticunoBattleText = $4075 +DEF _SeafoamIslandsB4FArticunoBattleTextBank = $22 +DEF _SeafoamIslandsB4FBouldersSignText = $407e +DEF _SeafoamIslandsB4FBouldersSignTextBank = $22 +DEF _SeafoamIslandsB4FDangerSignText = $40a8 +DEF _SeafoamIslandsB4FDangerSignTextBank = $22 +DEF _AIBattleWithdrawText = $40be +DEF _AIBattleWithdrawTextBank = $22 +DEF _AIBattleUseItemText = $40d5 +DEF _AIBattleUseItemTextBank = $22 +DEF _TradeWentToText = $40ef +DEF _TradeWentToTextBank = $22 +DEF _TradeForText = $4103 +DEF _TradeForTextBank = $22 +DEF _TradeSendsText = $4112 +DEF _TradeSendsTextBank = $22 +DEF _TradeWavesFarewellText = $4124 +DEF _TradeWavesFarewellTextBank = $22 +DEF _TradeTransferredText = $413b +DEF _TradeTransferredTextBank = $22 +DEF _TradeTakeCareText = $4150 +DEF _TradeTakeCareTextBank = $22 +DEF _TradeWillTradeText = $416a +DEF _TradeWillTradeTextBank = $22 +DEF _TradeforText = $4180 +DEF _TradeforTextBank = $22 +DEF _PlaySlotMachineText = $418f +DEF _PlaySlotMachineTextBank = $22 +DEF _OutOfCoinsSlotMachineText = $41ae +DEF _OutOfCoinsSlotMachineTextBank = $22 +DEF _BetHowManySlotMachineText = $41c7 +DEF _BetHowManySlotMachineTextBank = $22 +DEF _StartSlotMachineText = $41dc +DEF _StartSlotMachineTextBank = $22 +DEF _NotEnoughCoinsSlotMachineText = $41e4 +DEF _NotEnoughCoinsSlotMachineTextBank = $22 +DEF _OneMoreGoSlotMachineText = $41f7 +DEF _OneMoreGoSlotMachineTextBank = $22 +DEF _LinedUpText = $4206 +DEF _LinedUpTextBank = $22 +DEF _NotThisTimeText = $4226 +DEF _NotThisTimeTextBank = $22 +DEF _YeahText = $4236 +DEF _YeahTextBank = $22 +DEF _DexSeenOwnedText = $423e +DEF _DexSeenOwnedTextBank = $22 +DEF _DexRatingText = $4267 +DEF _DexRatingTextBank = $22 +DEF _GymStatueText1 = $4275 +DEF _GymStatueText1Bank = $22 +DEF _GymStatueText2 = $42a5 +DEF _GymStatueText2Bank = $22 +DEF _ViridianCityPokecenterGuyText = $42d7 +DEF _ViridianCityPokecenterGuyTextBank = $22 +DEF _PewterCityPokecenterGuyText = $430c +DEF _PewterCityPokecenterGuyTextBank = $22 +DEF _CeruleanPokecenterGuyText = $4353 +DEF _CeruleanPokecenterGuyTextBank = $22 +DEF _LavenderPokecenterGuyText = $4386 +DEF _LavenderPokecenterGuyTextBank = $22 +DEF _MtMoonPokecenterBenchGuyText = $43c2 +DEF _MtMoonPokecenterBenchGuyTextBank = $22 +DEF _RockTunnelPokecenterGuyText = $43fc +DEF _RockTunnelPokecenterGuyTextBank = $22 +DEF _UnusedBenchGuyText1 = $4426 +DEF _UnusedBenchGuyText1Bank = $22 +DEF _UnusedBenchGuyText2 = $4442 +DEF _UnusedBenchGuyText2Bank = $22 +DEF _UnusedBenchGuyText3 = $4460 +DEF _UnusedBenchGuyText3Bank = $22 +DEF _VermilionPokecenterGuyText = $448e +DEF _VermilionPokecenterGuyTextBank = $22 +DEF _CeladonCityPokecenterGuyText = $4531 +DEF _CeladonCityPokecenterGuyTextBank = $22 +DEF _FuchsiaCityPokecenterGuyText = $455f +DEF _FuchsiaCityPokecenterGuyTextBank = $22 +DEF _CinnabarPokecenterGuyText = $45af +DEF _CinnabarPokecenterGuyTextBank = $22 +DEF _SaffronCityPokecenterGuyText1 = $4621 +DEF _SaffronCityPokecenterGuyText1Bank = $22 +DEF _SaffronCityPokecenterGuyText2 = $4664 +DEF _SaffronCityPokecenterGuyText2Bank = $22 +DEF _CeladonCityHotelText = $46a4 +DEF _CeladonCityHotelTextBank = $22 +DEF _BookcaseText = $46c9 +DEF _BookcaseTextBank = $22 +DEF _NewBicycleText = $46e6 +DEF _NewBicycleTextBank = $22 +DEF _PushStartText = $46fc +DEF _PushStartTextBank = $22 +DEF _SaveOptionText = $471a +DEF _SaveOptionTextBank = $22 +DEF _StrengthsAndWeaknessesText = $4742 +DEF _StrengthsAndWeaknessesTextBank = $22 +DEF _TimesUpText = $477e +DEF _TimesUpTextBank = $22 +DEF _GameOverText = $4798 +DEF _GameOverTextBank = $22 +DEF _CinnabarGymQuizIntroText = $47b7 +DEF _CinnabarGymQuizIntroTextBank = $22 +DEF _CinnabarQuizQuestionsText1 = $486d +DEF _CinnabarQuizQuestionsText1Bank = $22 +DEF _CinnabarQuizQuestionsText2 = $4890 +DEF _CinnabarQuizQuestionsText2Bank = $22 +DEF _CinnabarQuizQuestionsText3 = $48bb +DEF _CinnabarQuizQuestionsText3Bank = $22 +DEF _CinnabarQuizQuestionsText4 = $48d5 +DEF _CinnabarQuizQuestionsText4Bank = $22 +DEF _CinnabarQuizQuestionsText5 = $4915 +DEF _CinnabarQuizQuestionsText5Bank = $22 +DEF _CinnabarQuizQuestionsText6 = $4949 +DEF _CinnabarQuizQuestionsText6Bank = $22 +DEF _CinnabarGymQuizCorrectText = $4964 +DEF _CinnabarGymQuizCorrectTextBank = $22 +DEF _CinnabarGymQuizIncorrectText = $498f +DEF _CinnabarGymQuizIncorrectTextBank = $22 +DEF _MagazinesText = $49a1 +DEF _MagazinesTextBank = $22 +DEF _BillsHouseMonitorText = $49cf +DEF _BillsHouseMonitorTextBank = $22 +DEF _BillsHouseInitiatedText = $49fb +DEF _BillsHouseInitiatedTextBank = $22 +DEF _BillsHousePokemonListText1 = $4a25 +DEF _BillsHousePokemonListText1Bank = $22 +DEF _BillsHousePokemonListText2 = $4a40 +DEF _BillsHousePokemonListText2Bank = $22 +DEF _OakLabEmailText = $4a60 +DEF _OakLabEmailTextBank = $22 +DEF _GameCornerCoinCaseText = $4b5b +DEF _GameCornerCoinCaseTextBank = $22 +DEF _GameCornerNoCoinsText = $4b75 +DEF _GameCornerNoCoinsTextBank = $22 +DEF _GameCornerOutOfOrderText = $4b8f +DEF _GameCornerOutOfOrderTextBank = $22 +DEF _GameCornerOutToLunchText = $4bad +DEF _GameCornerOutToLunchTextBank = $22 +DEF _GameCornerSomeonesKeysText = $4bcd +DEF _GameCornerSomeonesKeysTextBank = $22 +DEF _JustAMomentText = $4bed +DEF _JustAMomentTextBank = $22 +DEF TMNotebookText = $4bfd +DEF TMNotebookTextBank = $22 +DEF _TurnPageText = $4c6f +DEF _TurnPageTextBank = $22 +DEF _ViridianSchoolNotebookText5 = $4c7f +DEF _ViridianSchoolNotebookText5Bank = $22 +DEF _ViridianSchoolNotebookText1 = $4ca3 +DEF _ViridianSchoolNotebookText1Bank = $22 +DEF _ViridianSchoolNotebookText2 = $4d46 +DEF _ViridianSchoolNotebookText2Bank = $22 +DEF _ViridianSchoolNotebookText3 = $4dbd +DEF _ViridianSchoolNotebookText3Bank = $22 +DEF _ViridianSchoolNotebookText4 = $4e2c +DEF _ViridianSchoolNotebookText4Bank = $22 +DEF _EnemiesOnEverySideText = $4ec1 +DEF _EnemiesOnEverySideTextBank = $22 +DEF _WhatGoesAroundComesAroundText = $4ed9 +DEF _WhatGoesAroundComesAroundTextBank = $22 +DEF _FightingDojoText = $4ef9 +DEF _FightingDojoTextBank = $22 +DEF _IndigoPlateauHQText = $4f08 +DEF _IndigoPlateauHQTextBank = $22 +DEF _RedBedroomSNESText = $4f27 +DEF _RedBedroomSNESTextBank = $22 +DEF _Route15UpstairsBinocularsText = $4f58 +DEF _Route15UpstairsBinocularsTextBank = $22 +DEF _AerodactylFossilText = $4fa7 +DEF _AerodactylFossilTextBank = $22 +DEF _KabutopsFossilText = $4fd5 +DEF _KabutopsFossilTextBank = $22 +DEF _LinkCableHelpText1 = $5001 +DEF _LinkCableHelpText1Bank = $22 +DEF _LinkCableHelpText2 = $5027 +DEF _LinkCableHelpText2Bank = $22 +DEF _LinkCableInfoText1 = $504b +DEF _LinkCableInfoText1Bank = $22 +DEF _LinkCableInfoText2 = $50bd +DEF _LinkCableInfoText2Bank = $22 +DEF _LinkCableInfoText3 = $50e8 +DEF _LinkCableInfoText3Bank = $22 +DEF _ViridianSchoolBlackboardText1 = $5110 +DEF _ViridianSchoolBlackboardText1Bank = $22 +DEF _ViridianSchoolBlackboardText2 = $514e +DEF _ViridianSchoolBlackboardText2Bank = $22 +DEF _ViridianBlackboardSleepText = $5172 +DEF _ViridianBlackboardSleepTextBank = $22 +DEF _ViridianBlackboardPoisonText = $51de +DEF _ViridianBlackboardPoisonTextBank = $22 +DEF _ViridianBlackboardPrlzText = $524b +DEF _ViridianBlackboardPrlzTextBank = $22 +DEF _ViridianBlackboardBurnText = $52b5 +DEF _ViridianBlackboardBurnTextBank = $22 +DEF _ViridianBlackboardFrozenText = $532f +DEF _ViridianBlackboardFrozenTextBank = $22 +DEF _VermilionGymTrashText = $53a7 +DEF _VermilionGymTrashTextBank = $22 +DEF _VermilionGymTrashSuccessText1 = $53c6 +DEF _VermilionGymTrashSuccessText1Bank = $22 +DEF _VermilionGymTrashSuccessText2 = $5418 +DEF _VermilionGymTrashSuccessText2Bank = $22 +DEF _VermilionGymTrashSuccessText3 = $5451 +DEF _VermilionGymTrashSuccessText3Bank = $22 +DEF _VermilionGymTrashFailText = $548c +DEF _VermilionGymTrashFailTextBank = $22 +DEF _FoundHiddenItemText = $54d0 +DEF _FoundHiddenItemTextBank = $22 +DEF _HiddenItemBagFullText = $54e1 +DEF _HiddenItemBagFullTextBank = $22 +DEF _FoundHiddenCoinsText = $550b +DEF _FoundHiddenCoinsTextBank = $22 +DEF _FoundHiddenCoins2Text = $5523 +DEF _FoundHiddenCoins2TextBank = $22 +DEF _DroppedHiddenCoinsText = $553b +DEF _DroppedHiddenCoinsTextBank = $22 +DEF _IndigoPlateauStatuesText1 = $5557 +DEF _IndigoPlateauStatuesText1Bank = $22 +DEF _IndigoPlateauStatuesText2 = $5567 +DEF _IndigoPlateauStatuesText2Bank = $22 +DEF _IndigoPlateauStatuesText3 = $5596 +DEF _IndigoPlateauStatuesText3Bank = $22 +DEF _PokemonBooksText = $55c1 +DEF _PokemonBooksTextBank = $22 +DEF _DiglettSculptureText = $55de +DEF _DiglettSculptureTextBank = $22 +DEF _ElevatorText = $55fb +DEF _ElevatorTextBank = $22 +DEF _TownMapText = $5611 +DEF _TownMapTextBank = $22 +DEF _PokemonStuffText = $561f +DEF _PokemonStuffTextBank = $22 +DEF _OutOfSafariBallsText = $5639 +DEF _OutOfSafariBallsTextBank = $22 +DEF _WildRanText = $5666 +DEF _WildRanTextBank = $22 +DEF _EnemyRanText = $5677 +DEF _EnemyRanTextBank = $22 +DEF _HurtByPoisonText = $5689 +DEF _HurtByPoisonTextBank = $22 +DEF _HurtByBurnText = $569d +DEF _HurtByBurnTextBank = $22 +DEF _HurtByLeechSeedText = $56b3 +DEF _HurtByLeechSeedTextBank = $22 +DEF _EnemyMonFaintedText = $56c7 +DEF _EnemyMonFaintedTextBank = $22 +DEF _MoneyForWinningText = $56dd +DEF _MoneyForWinningTextBank = $22 +DEF _TrainerDefeatedText = $56f9 +DEF _TrainerDefeatedTextBank = $22 +DEF _PlayerMonFaintedText = $570c +DEF _PlayerMonFaintedTextBank = $22 +DEF _UseNextMonText = $571a +DEF _UseNextMonTextBank = $22 +DEF _Rival1WinText = $572a +DEF _Rival1WinTextBank = $22 +DEF _PlayerBlackedOutText2 = $5748 +DEF _PlayerBlackedOutText2Bank = $22 +DEF _LinkBattleLostText = $5772 +DEF _LinkBattleLostTextBank = $22 +DEF _TrainerAboutToUseText = $5784 +DEF _TrainerAboutToUseTextBank = $22 +DEF _TrainerSentOutText = $57b4 +DEF _TrainerSentOutTextBank = $22 +DEF _NoWillText = $57c9 +DEF _NoWillTextBank = $22 +DEF _CantEscapeText = $57e3 +DEF _CantEscapeTextBank = $22 +DEF _NoRunningText = $57f1 +DEF _NoRunningTextBank = $22 +DEF _GotAwayText = $581f +DEF _GotAwayTextBank = $22 +DEF _ItemsCantBeUsedHereText = $5831 +DEF _ItemsCantBeUsedHereTextBank = $22 +DEF _AlreadyOutText = $584b +DEF _AlreadyOutTextBank = $22 +DEF _MoveNoPPText = $5860 +DEF _MoveNoPPTextBank = $22 +DEF _MoveDisabledText = $587b +DEF _MoveDisabledTextBank = $22 +DEF _NoMovesLeftText = $5892 +DEF _NoMovesLeftTextBank = $22 +DEF _MultiHitText = $58aa +DEF _MultiHitTextBank = $22 +DEF _ScaredText = $58c7 +DEF _ScaredTextBank = $22 +DEF _GetOutText = $58e3 +DEF _GetOutTextBank = $22 +DEF _FastAsleepText = $5901 +DEF _FastAsleepTextBank = $22 +DEF _WokeUpText = $5914 +DEF _WokeUpTextBank = $22 +DEF _IsFrozenText = $5920 +DEF _IsFrozenTextBank = $22 +DEF _FullyParalyzedText = $5934 +DEF _FullyParalyzedTextBank = $22 +DEF _FlinchedText = $5949 +DEF _FlinchedTextBank = $22 +DEF _MustRechargeText = $5956 +DEF _MustRechargeTextBank = $22 +DEF _DisabledNoMoreText = $5968 +DEF _DisabledNoMoreTextBank = $22 +DEF _IsConfusedText = $597e +DEF _IsConfusedTextBank = $22 +DEF _HurtItselfText = $598e +DEF _HurtItselfTextBank = $22 +DEF _ConfusedNoMoreText = $59b0 +DEF _ConfusedNoMoreTextBank = $22 +DEF _SavingEnergyText = $59c6 +DEF _SavingEnergyTextBank = $22 +DEF _UnleashedEnergyText = $59db +DEF _UnleashedEnergyTextBank = $22 +DEF _ThrashingAboutText = $59f0 +DEF _ThrashingAboutTextBank = $22 +DEF _AttackContinuesText = $5a05 +DEF _AttackContinuesTextBank = $22 +DEF _CantMoveText = $5a1b +DEF _CantMoveTextBank = $22 +DEF _MoveIsDisabledText = $5a29 +DEF _MoveIsDisabledTextBank = $22 +DEF _ActorNameText = $5a40 +DEF _ActorNameTextBank = $22 +DEF _UsedMove1Text = $5a44 +DEF _UsedMove1TextBank = $22 +DEF _UsedMove2Text = $5a4d +DEF _UsedMove2TextBank = $22 +DEF _UsedInsteadText = $5a56 +DEF _UsedInsteadTextBank = $22 +DEF _MoveNameText = $5a62 +DEF _MoveNameTextBank = $22 +DEF _EndUsedMove1Text = $5a67 +DEF _EndUsedMove1TextBank = $22 +DEF _EndUsedMove2Text = $5a6a +DEF _EndUsedMove2TextBank = $22 +DEF _EndUsedMove3Text = $5a6d +DEF _EndUsedMove3TextBank = $22 +DEF _EndUsedMove4Text = $5a70 +DEF _EndUsedMove4TextBank = $22 +DEF _EndUsedMove5Text = $5a73 +DEF _EndUsedMove5TextBank = $22 +DEF _AttackMissedText = $5a76 +DEF _AttackMissedTextBank = $22 +DEF _KeptGoingAndCrashedText = $5a89 +DEF _KeptGoingAndCrashedTextBank = $22 +DEF _UnaffectedText = $5aa4 +DEF _UnaffectedTextBank = $22 +DEF _DoesntAffectMonText = $5ab4 +DEF _DoesntAffectMonTextBank = $22 +DEF _CriticalHitText = $5ac9 +DEF _CriticalHitTextBank = $22 +DEF _OHKOText = $5ad8 +DEF _OHKOTextBank = $22 +DEF _LoafingAroundText = $5ae5 +DEF _LoafingAroundTextBank = $22 +DEF _BeganToNapText = $5afd +DEF _BeganToNapTextBank = $22 +DEF _WontObeyText = $5b10 +DEF _WontObeyTextBank = $22 +DEF _TurnedAwayText = $5b20 +DEF _TurnedAwayTextBank = $22 +DEF _IgnoredOrdersText = $5b32 +DEF _IgnoredOrdersTextBank = $22 +DEF _SubstituteTookDamageText = $5b47 +DEF _SubstituteTookDamageTextBank = $22 +DEF _SubstituteBrokeText = $5b6a +DEF _SubstituteBrokeTextBank = $22 +DEF _BuildingRageText = $5b80 +DEF _BuildingRageTextBank = $22 +DEF _MirrorMoveFailedText = $5b96 +DEF _MirrorMoveFailedTextBank = $22 +DEF _HitXTimesText = $5baf +DEF _HitXTimesTextBank = $22 +DEF _GainedText = $5bc2 +DEF _GainedTextBank = $22 +DEF _WithExpAllText = $5bd0 +DEF _WithExpAllTextBank = $22 +DEF _BoostedText = $5be1 +DEF _BoostedTextBank = $22 +DEF _ExpPointsText = $5bee +DEF _ExpPointsTextBank = $22 +DEF _GrewLevelText = $5c01 +DEF _GrewLevelTextBank = $22 +DEF _WildMonAppearedText = $5c1d +DEF _WildMonAppearedTextBank = $22 +DEF _HookedMonAttackedText = $5c33 +DEF _HookedMonAttackedTextBank = $22 +DEF _EnemyAppearedText = $5c4f +DEF _EnemyAppearedTextBank = $22 +DEF _TrainerWantsToFightText = $5c5e +DEF _TrainerWantsToFightTextBank = $22 +DEF _UnveiledGhostText = $5c73 +DEF _UnveiledGhostTextBank = $22 +DEF _GhostCantBeIDdText = $5c9e +DEF _GhostCantBeIDdTextBank = $22 +DEF _GoText = $5cbc +DEF _GoTextBank = $22 +DEF _DoItText = $5cc3 +DEF _DoItTextBank = $22 +DEF _GetmText = $5ccd +DEF _GetmTextBank = $22 +DEF _EnemysWeakText = $5cd6 +DEF _EnemysWeakTextBank = $22 +DEF _PlayerMon1Text = $5cf0 +DEF _PlayerMon1TextBank = $22 +DEF _PlayerMon2Text = $5cf6 +DEF _PlayerMon2TextBank = $22 +DEF _EnoughText = $5cfd +DEF _EnoughTextBank = $22 +DEF _OKExclamationText = $5d07 +DEF _OKExclamationTextBank = $22 +DEF _GoodText = $5d0d +DEF _GoodTextBank = $22 +DEF _ComeBackText = $5d15 +DEF _ComeBackTextBank = $22 +DEF _SuperEffectiveText = $5d22 +DEF _SuperEffectiveTextBank = $22 +DEF _NotVeryEffectiveText = $5d38 +DEF _NotVeryEffectiveTextBank = $22 +DEF _SafariZoneEatingText = $5d53 +DEF _SafariZoneEatingTextBank = $22 +DEF _SafariZoneAngryText = $5d6a +DEF _SafariZoneAngryTextBank = $22 +DEF _PickUpPayDayMoneyText = $5d80 +DEF _PickUpPayDayMoneyTextBank = $22 +DEF _ClearSaveDataText = $5d96 +DEF _ClearSaveDataTextBank = $22 +DEF _WhichFloorText = $5dad +DEF _WhichFloorTextBank = $22 +DEF _PartyMenuNormalText = $5dc8 +DEF _PartyMenuNormalTextBank = $22 +DEF _PartyMenuItemUseText = $5dd8 +DEF _PartyMenuItemUseTextBank = $22 +DEF _PartyMenuBattleText = $5df1 +DEF _PartyMenuBattleTextBank = $22 +DEF _PartyMenuUseTMText = $5e08 +DEF _PartyMenuUseTMTextBank = $22 +DEF _PartyMenuSwapMonText = $5e1f +DEF _PartyMenuSwapMonTextBank = $22 +DEF _PotionText = $5e31 +DEF _PotionTextBank = $22 +DEF _AntidoteText = $5e4b +DEF _AntidoteTextBank = $22 +DEF _ParlyzHealText = $5e65 +DEF _ParlyzHealTextBank = $22 +DEF _BurnHealText = $5e7d +DEF _BurnHealTextBank = $22 +DEF _IceHealText = $5e94 +DEF _IceHealTextBank = $22 +DEF _AwakeningText = $5ea8 +DEF _AwakeningTextBank = $22 +DEF _FullHealText = $5eb6 +DEF _FullHealTextBank = $22 +DEF _ReviveText = $5ecd +DEF _ReviveTextBank = $22 +DEF _RareCandyText = $5ee2 +DEF _RareCandyTextBank = $22 +DEF _TurnedOnPC1Text = $5efe +DEF _TurnedOnPC1TextBank = $22 +DEF _AccessedBillsPCText = $5f13 +DEF _AccessedBillsPCTextBank = $22 +DEF _AccessedSomeonesPCText = $5f45 +DEF _AccessedSomeonesPCTextBank = $22 +DEF _AccessedMyPCText = $5f7a +DEF _AccessedMyPCTextBank = $22 +DEF _TurnedOnPC2Text = $5fa9 +DEF _TurnedOnPC2TextBank = $22 +DEF _WhatDoYouWantText = $5fbe +DEF _WhatDoYouWantTextBank = $22 +DEF _WhatToDepositText = $5fd7 +DEF _WhatToDepositTextBank = $22 +DEF _DepositHowManyText = $5ff5 +DEF _DepositHowManyTextBank = $22 +DEF _ItemWasStoredText = $6000 +DEF _ItemWasStoredTextBank = $22 +DEF _NothingToDepositText = $6018 +DEF _NothingToDepositTextBank = $22 +DEF _NoRoomToStoreText = $6036 +DEF _NoRoomToStoreTextBank = $22 +DEF _WhatToWithdrawText = $6054 +DEF _WhatToWithdrawTextBank = $22 +DEF _WithdrawHowManyText = $6073 +DEF _WithdrawHowManyTextBank = $22 +DEF _WithdrewItemText = $607e +DEF _WithdrewItemTextBank = $22 +DEF _NothingStoredText = $608f +DEF _NothingStoredTextBank = $22 +DEF _CantCarryMoreText = $60a9 +DEF _CantCarryMoreTextBank = $22 +DEF _WhatToTossText = $60c9 +DEF _WhatToTossTextBank = $22 +DEF _TossHowManyText = $60e9 +DEF _TossHowManyTextBank = $22 +DEF _AccessedHoFPCText = $60f4 +DEF _AccessedHoFPCTextBank = $22 +DEF _SwitchOnText = $6131 +DEF _SwitchOnTextBank = $22 +DEF _WhatText = $613d +DEF _WhatTextBank = $22 +DEF _DepositWhichMonText = $6144 +DEF _DepositWhichMonTextBank = $22 +DEF _MonWasStoredText = $6159 +DEF _MonWasStoredTextBank = $22 +DEF _CantDepositLastMonText = $6177 +DEF _CantDepositLastMonTextBank = $22 +DEF _BoxFullText = $6198 +DEF _BoxFullTextBank = $22 +DEF _MonIsTakenOutText = $61b9 +DEF _MonIsTakenOutTextBank = $22 +DEF _NoMonText = $61d7 +DEF _NoMonTextBank = $22 +DEF _CantTakeMonText = $61f6 +DEF _CantTakeMonTextBank = $22 +DEF _ReleaseWhichMonText = $6228 +DEF _ReleaseWhichMonTextBank = $22 +DEF _OnceReleasedText = $623d +DEF _OnceReleasedTextBank = $22 +DEF _MonWasReleasedText = $6268 +DEF _MonWasReleasedTextBank = $22 +DEF _RequireCoinCaseText = $628e +DEF _RequireCoinCaseTextBank = $22 +DEF _ExchangeCoinsForPrizesText = $62a9 +DEF _ExchangeCoinsForPrizesTextBank = $22 +DEF _WhichPrizeText = $62cd +DEF _WhichPrizeTextBank = $22 +DEF _HereYouGoText = $62e7 +DEF _HereYouGoTextBank = $22 +DEF _SoYouWantPrizeText = $62f6 +DEF _SoYouWantPrizeTextBank = $22 +DEF _SorryNeedMoreCoinsText = $630b +DEF _SorryNeedMoreCoinsTextBank = $22 +DEF _OopsYouDontHaveEnoughRoomText = $6329 +DEF _OopsYouDontHaveEnoughRoomTextBank = $22 +DEF _OhFineThenText = $634c +DEF _OhFineThenTextBank = $22 +DEF _GetDexRatedText = $635d +DEF _GetDexRatedTextBank = $22 +DEF _ClosedOaksPCText = $637b +DEF _ClosedOaksPCTextBank = $22 +DEF _AccessedOaksPCText = $639a +DEF _AccessedOaksPCTextBank = $22 +DEF _WhereWouldYouLikeText = $63d0 +DEF _WhereWouldYouLikeTextBank = $22 +DEF _PleaseWaitText = $63ed +DEF _PleaseWaitTextBank = $22 +DEF _LinkCanceledText = $640d +DEF _LinkCanceledTextBank = $22 +DEF _OakSpeechText1 = $6425 +DEF _OakSpeechText1Bank = $22 +DEF _OakSpeechText2A = $647f +DEF _OakSpeechText2ABank = $22 +DEF _OakSpeechText2B = $64b3 +DEF _OakSpeechText2BBank = $22 +DEF _IntroducePlayerText = $6519 +DEF _IntroducePlayerTextBank = $22 +DEF _IntroduceRivalText = $6534 +DEF _IntroduceRivalTextBank = $22 +DEF _OakSpeechText3 = $6597 +DEF _OakSpeechText3Bank = $22 +DEF _DoYouWantToNicknameText = $6605 +DEF _DoYouWantToNicknameTextBank = $22 +DEF _YourNameIsText = $662f +DEF _YourNameIsTextBank = $22 +DEF _HisNameIsText = $664a +DEF _HisNameIsTextBank = $22 +DEF _WillBeTradedText = $6677 +DEF _WillBeTradedTextBank = $22 +DEF _TextIDErrorText = $6696 +DEF _TextIDErrorTextBank = $22 +DEF _ContCharText = $66a3 +DEF _ContCharTextBank = $22 +DEF _DiglettsCaveRoute2FishingGuruText = $66a7 +DEF _DiglettsCaveRoute2FishingGuruTextBank = $22 +DEF _ViridianForestNorthGateSuperNerdText = $66fd +DEF _ViridianForestNorthGateSuperNerdTextBank = $22 +DEF _ViridianForestNorthGateGrampsText = $675d +DEF _ViridianForestNorthGateGrampsTextBank = $22 +DEF _Route2TradeHouseScientistText = $67b8 +DEF _Route2TradeHouseScientistTextBank = $22 +DEF _Route2GateOaksAideFlashExplanationText = $67fc +DEF _Route2GateOaksAideFlashExplanationTextBank = $22 +DEF _Route2GateYoungsterText = $682c +DEF _Route2GateYoungsterTextBank = $22 +DEF _ViridianForestSouthGateGirlText = $6868 +DEF _ViridianForestSouthGateGirlTextBank = $22 +DEF _ViridianForestSouthGateLittleGirlText = $68ab +DEF _ViridianForestSouthGateLittleGirlTextBank = $22 +DEF _MtMoonPokecenterYoungsterText = $68eb +DEF _MtMoonPokecenterYoungsterTextBank = $22 +DEF _MtMoonPokecenterGentlemanText = $6929 +DEF _MtMoonPokecenterGentlemanTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanIGotADealText = $6976 +DEF _MtMoonPokecenterMagikarpSalesmanIGotADealTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanNoText = $69ec +DEF _MtMoonPokecenterMagikarpSalesmanNoTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanNoMoneyText = $6a17 +DEF _MtMoonPokecenterMagikarpSalesmanNoMoneyTextBank = $22 +DEF _MtMoonPokecenterMagikarpSalesmanNoRefundsText = $6a39 +DEF _MtMoonPokecenterMagikarpSalesmanNoRefundsTextBank = $22 +DEF _MtMoonPokecenterClipboardText = $6a5a +DEF _MtMoonPokecenterClipboardTextBank = $22 +DEF _SaffronGateGuardGeeImThirstyText = $6a5c +DEF _SaffronGateGuardGeeImThirstyTextBank = $22 +DEF _SaffronGateGuardImParchedText = $6aa9 +DEF _SaffronGateGuardImParchedTextBank = $22 +DEF _SaffronGateGuardYouCanGoOnThroughText = $6aef +DEF _SaffronGateGuardYouCanGoOnThroughTextBank = $22 +DEF _SaffronGateGuardThanksForTheDrinkText = $6b74 +DEF _SaffronGateGuardThanksForTheDrinkTextBank = $22 +DEF _DaycareGentlemanIntroText = $6b95 +DEF _DaycareGentlemanIntroTextBank = $22 +DEF _DaycareGentlemanWhichMonText = $6bd4 +DEF _DaycareGentlemanWhichMonTextBank = $22 +DEF _DaycareGentlemanWillLookAfterMonText = $6bf0 +DEF _DaycareGentlemanWillLookAfterMonTextBank = $22 +DEF _DaycareGentlemanComeSeeMeInAWhileText = $6c19 +DEF _DaycareGentlemanComeSeeMeInAWhileTextBank = $22 +DEF _DaycareGentlemanMonHasGrownText = $6c32 +DEF _DaycareGentlemanMonHasGrownTextBank = $22 +DEF _DaycareGentlemanOweMoneyText = $6c7d +DEF _DaycareGentlemanOweMoneyTextBank = $22 +DEF _DaycareGentlemanGotMonBackText = $6cae +DEF _DaycareGentlemanGotMonBackTextBank = $22 +DEF _DaycareGentlemanMonNeedsMoreTimeText = $6cc1 +DEF _DaycareGentlemanMonNeedsMoreTimeTextBank = $22 +DEF _DaycareGentlemanAllRightThenText = $4000 +DEF _DaycareGentlemanAllRightThenTextBank = $23 +DEF _DaycareGentlemanComeAgainText = $4013 +DEF _DaycareGentlemanComeAgainTextBank = $23 +DEF _DaycareGentlemanNoRoomForMonText = $4020 +DEF _DaycareGentlemanNoRoomForMonTextBank = $23 +DEF _DaycareGentlemanOnlyHaveOneMonText = $4041 +DEF _DaycareGentlemanOnlyHaveOneMonTextBank = $23 +DEF _DaycareGentlemanCantAcceptMonWithHMText = $4063 +DEF _DaycareGentlemanCantAcceptMonWithHMTextBank = $23 +DEF _DaycareGentlemanHeresYourMonText = $4090 +DEF _DaycareGentlemanHeresYourMonTextBank = $23 +DEF _DaycareGentlemanNotEnoughMoneyText = $40ad +DEF _DaycareGentlemanNotEnoughMoneyTextBank = $23 +DEF _UndergroundPathRoute6GirlText = $40cb +DEF _UndergroundPathRoute6GirlTextBank = $23 +DEF _UndergroundPathRoute7MiddleAgedManText = $40ff +DEF _UndergroundPathRoute7MiddleAgedManTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedGirlText = $4132 +DEF _UndergroundPathRoute7CopyUnusedGirlTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $4195 +DEF _UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedMiddleAgedManText = $41c8 +DEF _UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $23 +DEF _UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $4209 +DEF _UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $23 +DEF _UndergroundPathRoute8GirlText = $428d +DEF _UndergroundPathRoute8GirlTextBank = $23 +DEF _RockTunnelPokecenterGentlemanText = $42c0 +DEF _RockTunnelPokecenterGentlemanTextBank = $23 +DEF _RockTunnelPokecenterFisherText = $4316 +DEF _RockTunnelPokecenterFisherTextBank = $23 +DEF _RockTunnel1FHiker1BattleText = $433a +DEF _RockTunnel1FHiker1BattleTextBank = $23 +DEF _RockTunnel1FHiker1EndBattleText = $435d +DEF _RockTunnel1FHiker1EndBattleTextBank = $23 +DEF _RockTunnel1FHiker1AfterBattleText = $436c +DEF _RockTunnel1FHiker1AfterBattleTextBank = $23 +DEF _RockTunnel1FHiker2BattleText = $439c +DEF _RockTunnel1FHiker2BattleTextBank = $23 +DEF _RockTunnel1FHiker2EndBattleText = $43bb +DEF _RockTunnel1FHiker2EndBattleTextBank = $23 +DEF _RockTunnel1FHiker2AfterBattleText = $43e8 +DEF _RockTunnel1FHiker2AfterBattleTextBank = $23 +DEF _RockTunnel1FHiker3BattleText = $4427 +DEF _RockTunnel1FHiker3BattleTextBank = $23 +DEF _RockTunnel1FHiker3EndBattleText = $4459 +DEF _RockTunnel1FHiker3EndBattleTextBank = $23 +DEF _RockTunnel1FHiker3AfterBattleText = $4462 +DEF _RockTunnel1FHiker3AfterBattleTextBank = $23 +DEF _RockTunnel1FSuperNerdBattleText = $4482 +DEF _RockTunnel1FSuperNerdBattleTextBank = $23 +DEF _RockTunnel1FSuperNerdEndBattleText = $449a +DEF _RockTunnel1FSuperNerdEndBattleTextBank = $23 +DEF _RockTunnel1FSuperNerdAfterBattleText = $44a6 +DEF _RockTunnel1FSuperNerdAfterBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF1BattleText = $44c9 +DEF _RockTunnel1FCooltrainerF1BattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF1EndBattleText = $44f4 +DEF _RockTunnel1FCooltrainerF1EndBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF1AfterBattleText = $4506 +DEF _RockTunnel1FCooltrainerF1AfterBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF2BattleText = $4526 +DEF _RockTunnel1FCooltrainerF2BattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF2EndBattleText = $4541 +DEF _RockTunnel1FCooltrainerF2EndBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF2AfterBattleText = $4552 +DEF _RockTunnel1FCooltrainerF2AfterBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF3BattleText = $4571 +DEF _RockTunnel1FCooltrainerF3BattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF3EndBattleText = $458d +DEF _RockTunnel1FCooltrainerF3EndBattleTextBank = $23 +DEF _RockTunnel1FCooltrainerF3AfterBattleText = $459d +DEF _RockTunnel1FCooltrainerF3AfterBattleTextBank = $23 +DEF _RockTunnel1FSignText = $45b7 +DEF _RockTunnel1FSignTextBank = $23 +DEF _PowerPlantVoltorbBattleText = $45e2 +DEF _PowerPlantVoltorbBattleTextBank = $23 +DEF _PowerPlantZapdosBattleText = $45ea +DEF _PowerPlantZapdosBattleTextBank = $23 +DEF _Route11Gate1FGuardText = $45f3 +DEF _Route11Gate1FGuardTextBank = $23 +DEF _Route11Gate2FOaksAideItemfinderDescriptionText = $4689 +DEF _Route11Gate2FOaksAideItemfinderDescriptionTextBank = $23 +DEF _Route11Gate2FLeftBinocularsSnorlaxText = $471b +DEF _Route11Gate2FLeftBinocularsSnorlaxTextBank = $23 +DEF _Route11Gate2FLeftBinocularsNoSnorlaxText = $4758 +DEF _Route11Gate2FLeftBinocularsNoSnorlaxTextBank = $23 +DEF _Route11Gate2FRightBinocularsText = $478b +DEF _Route11Gate2FRightBinocularsTextBank = $23 +DEF _DiglettsCaveRoute11GamblerText = $47f9 +DEF _DiglettsCaveRoute11GamblerTextBank = $23 +DEF _Route12Gate1FGuardText = $484a +DEF _Route12Gate1FGuardTextBank = $23 +DEF _Route12Gate2FBrunetteGirlYouCanHaveThisText = $486b +DEF _Route12Gate2FBrunetteGirlYouCanHaveThisTextBank = $23 +DEF _Route12Gate2FBrunetteGirlReceivedTM39Text = $48c6 +DEF _Route12Gate2FBrunetteGirlReceivedTM39TextBank = $23 +DEF _Route12Gate2FBrunetteGirlTM39ExplanationText = $48d9 +DEF _Route12Gate2FBrunetteGirlTM39ExplanationTextBank = $23 +DEF _Route12Gate2FBrunetteGirlTM39NoRoomText = $493c +DEF _Route12Gate2FBrunetteGirlTM39NoRoomTextBank = $23 +DEF _Route12Gate2FLeftBinocularsText = $495a +DEF _Route12Gate2FLeftBinocularsTextBank = $23 +DEF _Route12Gate2FRightBinocularsText = $4986 +DEF _Route12Gate2FRightBinocularsTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruDoYouLikeToFishText = $49b3 +DEF _Route12SuperRodHouseFishingGuruDoYouLikeToFishTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruReceivedSuperRodText = $4a00 +DEF _Route12SuperRodHouseFishingGuruReceivedSuperRodTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruFishingWayOfLifeText = $4a4f +DEF _Route12SuperRodHouseFishingGuruFishingWayOfLifeTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruThatsDisappointingText = $4aa1 +DEF _Route12SuperRodHouseFishingGuruThatsDisappointingTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruTryFishingText = $4ac2 +DEF _Route12SuperRodHouseFishingGuruTryFishingTextBank = $23 +DEF _Route12SuperRodHouseFishingGuruNoRoomText = $4b38 +DEF _Route12SuperRodHouseFishingGuruNoRoomTextBank = $23 +DEF _Route15Gate1FGuardText = $4b73 +DEF _Route15Gate1FGuardTextBank = $23 +DEF _Route15Gate2FOaksAideExpAllText = $4bac +DEF _Route15Gate2FOaksAideExpAllTextBank = $23 +DEF _Route15Gate2FBinocularsText = $4c65 +DEF _Route15Gate2FBinocularsTextBank = $23 +DEF _Route16Gate1FGuardNoPedestriansAllowedText = $4ca0 +DEF _Route16Gate1FGuardNoPedestriansAllowedTextBank = $23 +DEF _Route16Gate1FGuardCyclingRoadExplanationText = $4ccd +DEF _Route16Gate1FGuardCyclingRoadExplanationTextBank = $23 +DEF _Route16Gate1FGuardWaitUpText = $4d0e +DEF _Route16Gate1FGuardWaitUpTextBank = $23 +DEF _Route16Gate1FGamblerText = $4d2a +DEF _Route16Gate1FGamblerTextBank = $23 +DEF _Route16Gate2FLittleBoyText = $4d49 +DEF _Route16Gate2FLittleBoyTextBank = $23 +DEF _Route16Gate2FLittleGirlText = $4d73 +DEF _Route16Gate2FLittleGirlTextBank = $23 +DEF _Route16Gate2FLeftBinocularsText = $4d90 +DEF _Route16Gate2FLeftBinocularsTextBank = $23 +DEF _Route16Gate2FRightBinocularsText = $4dc6 +DEF _Route16Gate2FRightBinocularsTextBank = $23 +DEF _Route16FlyHouseBrunetteGirlText = $4e02 +DEF _Route16FlyHouseBrunetteGirlTextBank = $23 +DEF _Route16FlyHouseBrunetteGirlReceivedHM02Text = $4e66 +DEF _Route16FlyHouseBrunetteGirlReceivedHM02TextBank = $23 +DEF _Route16FlyHouseBrunetteGirlHM02ExplanationText = $4e79 +DEF _Route16FlyHouseBrunetteGirlHM02ExplanationTextBank = $23 +DEF _Route16FlyHouseBrunetteGirlHM02NoRoomText = $4ebe +DEF _Route16FlyHouseBrunetteGirlHM02NoRoomTextBank = $23 +DEF _Route16FlyHouseFearowText = $4ee0 +DEF _Route16FlyHouseFearowTextBank = $23 +DEF _Route18Gate1FGuardYouNeedABicycleText = $4ef1 +DEF _Route18Gate1FGuardYouNeedABicycleTextBank = $23 +DEF _Route18Gate1FGuardCyclingRoadUphillText = $4f17 +DEF _Route18Gate1FGuardCyclingRoadUphillTextBank = $23 +DEF _Route18Gate1FGuardExcuseMeText = $4f3e +DEF _Route18Gate1FGuardExcuseMeTextBank = $23 +DEF _Route18Gate2FLeftBinocularsText = $4f4a +DEF _Route18Gate2FLeftBinocularsTextBank = $23 +DEF _Route18Gate2FRightBinocularsText = $4f83 +DEF _Route18Gate2FRightBinocularsTextBank = $23 +DEF _Route22GateGuardNoBoulderbadgeText = $4fbb +DEF _Route22GateGuardNoBoulderbadgeTextBank = $23 +DEF _Route22GateGuardICantLetYouPassText = $5012 +DEF _Route22GateGuardICantLetYouPassTextBank = $23 +DEF _Route22GateGuardGoRightAheadText = $503e +DEF _Route22GateGuardGoRightAheadTextBank = $23 +DEF _VictoryRoad2FMoltresBattleText = $506e +DEF _VictoryRoad2FMoltresBattleTextBank = $23 +DEF _VictoryRoad2FHikerBattleText = $5077 +DEF _VictoryRoad2FHikerBattleTextBank = $23 +DEF _VictoryRoad2FHikerEndBattleText = $50a5 +DEF _VictoryRoad2FHikerEndBattleTextBank = $23 +DEF _VictoryRoad2FHikerAfterBattleText = $50ad +DEF _VictoryRoad2FHikerAfterBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd1BattleText = $50e1 +DEF _VictoryRoad2FSuperNerd1BattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd1EndBattleText = $510f +DEF _VictoryRoad2FSuperNerd1EndBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd1AfterBattleText = $511c +DEF _VictoryRoad2FSuperNerd1AfterBattleTextBank = $23 +DEF _VictoryRoad2FCooltrainerMBattleText = $5137 +DEF _VictoryRoad2FCooltrainerMBattleTextBank = $23 +DEF _VictoryRoad2FCooltrainerMEndBattleText = $514f +DEF _VictoryRoad2FCooltrainerMEndBattleTextBank = $23 +DEF _VictoryRoad2FCooltrainerMAfterBattleText = $515f +DEF _VictoryRoad2FCooltrainerMAfterBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd2BattleText = $518c +DEF _VictoryRoad2FSuperNerd2BattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd2EndBattleText = $51ca +DEF _VictoryRoad2FSuperNerd2EndBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd2AfterBattleText = $51dd +DEF _VictoryRoad2FSuperNerd2AfterBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd3BattleText = $5214 +DEF _VictoryRoad2FSuperNerd3BattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd3EndBattleText = $5230 +DEF _VictoryRoad2FSuperNerd3EndBattleTextBank = $23 +DEF _VictoryRoad2FSuperNerd3AfterBattleText = $523c +DEF _VictoryRoad2FSuperNerd3AfterBattleTextBank = $23 +DEF _BillsHouseBillImNotAPokemonText = $5267 +DEF _BillsHouseBillImNotAPokemonTextBank = $23 +DEF _BillsHouseBillUseSeparationSystemText = $5345 +DEF _BillsHouseBillUseSeparationSystemTextBank = $23 +DEF _BillsHouseBillNoYouGottaHelpText = $5391 +DEF _BillsHouseBillNoYouGottaHelpTextBank = $23 +DEF _BillsHouseBillThankYouText = $53f5 +DEF _BillsHouseBillThankYouTextBank = $23 +DEF _SSTicketReceivedText = $5499 +DEF _SSTicketReceivedTextBank = $23 +DEF _SSTicketNoRoomText = $54b0 +DEF _SSTicketNoRoomTextBank = $23 +DEF _BillsHouseBillWhyDontYouGoInsteadOfMeText = $54d0 +DEF _BillsHouseBillWhyDontYouGoInsteadOfMeTextBank = $23 +DEF _BillsHouseBillCheckOutMyRarePokemonText = $557f +DEF _BillsHouseBillCheckOutMyRarePokemonTextBank = $23 +DEF _Route1Youngster1MartSampleText = $55bf +DEF _Route1Youngster1MartSampleTextBank = $23 +DEF _Route1Youngster1GotPotionText = $5643 +DEF _Route1Youngster1GotPotionTextBank = $23 +DEF _Route1Youngster1AlsoGotPokeballsText = $5652 +DEF _Route1Youngster1AlsoGotPokeballsTextBank = $23 +DEF _Route1Youngster1NoRoomText = $567c +DEF _Route1Youngster1NoRoomTextBank = $23 +DEF _Route1Youngster2Text = $569f +DEF _Route1Youngster2TextBank = $23 +DEF _Route1SignText = $5720 +DEF _Route1SignTextBank = $23 +DEF _Route2SignText = $5745 +DEF _Route2SignTextBank = $23 +DEF _Route2DiglettsCaveSignText = $576a +DEF _Route2DiglettsCaveSignTextBank = $23 +DEF _Route3Text1 = $5779 +DEF _Route3Text1Bank = $23 +DEF _Route3Youngster1BattleText = $57d5 +DEF _Route3Youngster1BattleTextBank = $23 +DEF _Route3Youngster1EndBattleText = $57f9 +DEF _Route3Youngster1EndBattleTextBank = $23 +DEF _Route3Youngster1AfterBattleText = $580d +DEF _Route3Youngster1AfterBattleTextBank = $23 +DEF _Route3Youngster2BattleText = $584c +DEF _Route3Youngster2BattleTextBank = $23 +DEF _Route3Youngster2EndBattleText = $587f +DEF _Route3Youngster2EndBattleTextBank = $23 +DEF _Route3Youngster2AfterBattleText = $5893 +DEF _Route3Youngster2AfterBattleTextBank = $23 +DEF _Route3CooltrainerF1BattleText = $58d0 +DEF _Route3CooltrainerF1BattleTextBank = $23 +DEF _Route3CooltrainerF1EndBattleText = $58ee +DEF _Route3CooltrainerF1EndBattleTextBank = $23 +DEF _Route3CooltrainerF1AfterBattleText = $58fb +DEF _Route3CooltrainerF1AfterBattleTextBank = $23 +DEF _Route3Youngster3BattleText = $5924 +DEF _Route3Youngster3BattleTextBank = $23 +DEF _Route3Youngster3EndBattleText = $5944 +DEF _Route3Youngster3EndBattleTextBank = $23 +DEF _Route3Youngster3AfterBattleText = $5966 +DEF _Route3Youngster3AfterBattleTextBank = $23 +DEF _Route3CooltrainerF2BattleText = $59a6 +DEF _Route3CooltrainerF2BattleTextBank = $23 +DEF _Route3CooltrainerF2EndBattleText = $59d1 +DEF _Route3CooltrainerF2EndBattleTextBank = $23 +DEF _Route3CooltrainerF2AfterBattleText = $59db +DEF _Route3CooltrainerF2AfterBattleTextBank = $23 +DEF _Route3Youngster4BattleText = $5a08 +DEF _Route3Youngster4BattleTextBank = $23 +DEF _Route3Youngster4EndBattleText = $5a28 +DEF _Route3Youngster4EndBattleTextBank = $23 +DEF _Route3Youngster4AfterBattleText = $5a3b +DEF _Route3Youngster4AfterBattleTextBank = $23 +DEF _Route3Youngster5BattleText = $5a62 +DEF _Route3Youngster5BattleTextBank = $23 +DEF _Route3Youngster5EndBattleText = $5a7e +DEF _Route3Youngster5EndBattleTextBank = $23 +DEF _Route3Youngster5AfterBattleText = $5a91 +DEF _Route3Youngster5AfterBattleTextBank = $23 +DEF _Route3CooltrainerF3BattleText = $5ac0 +DEF _Route3CooltrainerF3BattleTextBank = $23 +DEF _Route3CooltrainerF3EndBattleText = $5ad8 +DEF _Route3CooltrainerF3EndBattleTextBank = $23 +DEF _Route3CooltrainerF3AfterBattleText = $5ae3 +DEF _Route3CooltrainerF3AfterBattleTextBank = $23 +DEF _Route3SignText = $5b07 +DEF _Route3SignTextBank = $23 +DEF _Route4CooltrainerF1Text = $5b1e +DEF _Route4CooltrainerF1TextBank = $23 +DEF _Route4CooltrainerF2BattleText = $5b4b +DEF _Route4CooltrainerF2BattleTextBank = $23 +DEF _Route4CooltrainerF2EndBattleText = $5b6c +DEF _Route4CooltrainerF2EndBattleTextBank = $23 +DEF _Route4CooltrainerF2AfterBattleText = $5b88 +DEF _Route4CooltrainerF2AfterBattleTextBank = $23 +DEF _Route4MtMoonSignText = $5bcd +DEF _Route4MtMoonSignTextBank = $23 +DEF _Route4SignText = $5be6 +DEF _Route4SignTextBank = $23 +DEF _Route5UndergroundPathSignText = $5c07 +DEF _Route5UndergroundPathSignTextBank = $23 +DEF _Route6CooltrainerM1BattleText = $5c38 +DEF _Route6CooltrainerM1BattleTextBank = $23 +DEF _Route6CooltrainerM1EndBattleText = $5c5e +DEF _Route6CooltrainerM1EndBattleTextBank = $23 +DEF _Route6CooltrainerAfterBattleText = $5c70 +DEF _Route6CooltrainerAfterBattleTextBank = $23 +DEF _Route6CooltrainerF1BattleText = $5c87 +DEF _Route6CooltrainerF1BattleTextBank = $23 +DEF _Route6CooltrainerF1EndBattleText = $5cb3 +DEF _Route6CooltrainerF1EndBattleTextBank = $23 +DEF _Route6Youngster1BattleText = $5cc8 +DEF _Route6Youngster1BattleTextBank = $23 +DEF _Route6Youngster1EndBattleText = $5ce9 +DEF _Route6Youngster1EndBattleTextBank = $23 +DEF _Route6Youngster1AfterBattleText = $5cfd +DEF _Route6Youngster1AfterBattleTextBank = $23 +DEF _Route6CooltrainerM2BattleText = $5d30 +DEF _Route6CooltrainerM2BattleTextBank = $23 +DEF _Route6CooltrainerM2EndBattleText = $5d4e +DEF _Route6CooltrainerM2EndBattleTextBank = $23 +DEF _Route6CooltrainerM2AfterBattleText = $5d61 +DEF _Route6CooltrainerM2AfterBattleTextBank = $23 +DEF _Route6CooltrainerF2BattleText = $5d8f +DEF _Route6CooltrainerF2BattleTextBank = $23 +DEF _Route6CooltrainerF2EndBattleText = $5da8 +DEF _Route6CooltrainerF2EndBattleTextBank = $23 +DEF _Route6CooltrainerF2AfterBattleText = $5dba +DEF _Route6CooltrainerF2AfterBattleTextBank = $23 +DEF _Route6Youngster2BattleText = $5de6 +DEF _Route6Youngster2BattleTextBank = $23 +DEF _Route6Youngster2EndBattleText = $5e10 +DEF _Route6Youngster2EndBattleTextBank = $23 +DEF _Route6Youngster2AfterBattleText = $5e23 +DEF _Route6Youngster2AfterBattleTextBank = $23 +DEF _Route6UndergroundPathSignText = $5e49 +DEF _Route6UndergroundPathSignTextBank = $23 +DEF _Route7UndergroundPathSignText = $5e7a +DEF _Route7UndergroundPathSignTextBank = $23 +DEF _Route8SuperNerd1BattleText = $5ea9 +DEF _Route8SuperNerd1BattleTextBank = $23 +DEF _Route8SuperNerd1EndBattleText = $5ed5 +DEF _Route8SuperNerd1EndBattleTextBank = $23 +DEF _Route8SuperNerd1AfterBattleText = $5ee4 +DEF _Route8SuperNerd1AfterBattleTextBank = $23 +DEF _Route8Gambler1BattleText = $5f06 +DEF _Route8Gambler1BattleTextBank = $23 +DEF _Route8Gambler1EndBattleText = $5f26 +DEF _Route8Gambler1EndBattleTextBank = $23 +DEF _Route8Gambler1AfterBattleText = $5f3c +DEF _Route8Gambler1AfterBattleTextBank = $23 +DEF _Route8SuperNerd2BattleText = $5f5b +DEF _Route8SuperNerd2BattleTextBank = $23 +DEF _Route8SuperNerd2EndBattleText = $5f7e +DEF _Route8SuperNerd2EndBattleTextBank = $23 +DEF _Route8SuperNerd2AfterBattleText = $5f90 +DEF _Route8SuperNerd2AfterBattleTextBank = $23 +DEF _Route8CooltrainerF1BattleText = $5fc0 +DEF _Route8CooltrainerF1BattleTextBank = $23 +DEF _Route8CooltrainerF1EndBattleText = $5fe4 +DEF _Route8CooltrainerF1EndBattleTextBank = $23 +DEF _Route8CooltrainerF1AfterBattleText = $5ff0 +DEF _Route8CooltrainerF1AfterBattleTextBank = $23 +DEF _Route8SuperNerd3BattleText = $6028 +DEF _Route8SuperNerd3BattleTextBank = $23 +DEF _Route8SuperNerd3EndBattleText = $6049 +DEF 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$61d4 +DEF _Route8CooltrainerF4BattleTextBank = $23 +DEF _Route8CooltrainerF4EndBattleText = $61fa +DEF _Route8CooltrainerF4EndBattleTextBank = $23 +DEF _Route8CooltrainerF4AfterBattleText = $6221 +DEF _Route8CooltrainerF4AfterBattleTextBank = $23 +DEF _Route8UndergroundSignText = $6262 +DEF _Route8UndergroundSignTextBank = $23 +DEF _Route9CooltrainerF1BattleText = $6291 +DEF _Route9CooltrainerF1BattleTextBank = $23 +DEF _Route9CooltrainerF1EndBattleText = $62b6 +DEF _Route9CooltrainerF1EndBattleTextBank = $23 +DEF _Route9CooltrainerF1AfterBattleText = $62c8 +DEF _Route9CooltrainerF1AfterBattleTextBank = $23 +DEF _Route9CooltrainerM1BattleText = $62ff +DEF _Route9CooltrainerM1BattleTextBank = $23 +DEF _Route9CooltrainerM1EndBattleText = $6330 +DEF _Route9CooltrainerM1EndBattleTextBank = $23 +DEF _Route9CooltrainerM1AfterBattleText = $6343 +DEF _Route9CooltrainerM1AfterBattleTextBank = $23 +DEF _Route9CooltrainerM2BattleText = $6352 +DEF _Route9CooltrainerM2BattleTextBank = $23 +DEF 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$64e2 +DEF _Route9Youngster1BattleTextBank = $23 +DEF _Route9Youngster1EndBattleText = $651b +DEF _Route9Youngster1EndBattleTextBank = $23 +DEF _Route9Youngster1AfterBattleText = $653e +DEF _Route9Youngster1AfterBattleTextBank = $23 +DEF _Route9Hiker3BattleText = $6573 +DEF _Route9Hiker3BattleTextBank = $23 +DEF _Route9Hiker3EndBattleText = $658d +DEF _Route9Hiker3EndBattleTextBank = $23 +DEF _Route9Hiker3AfterBattleText = $65aa +DEF _Route9Hiker3AfterBattleTextBank = $23 +DEF _Route9Youngster2BattleText = $65d2 +DEF _Route9Youngster2BattleTextBank = $23 +DEF _Route9Youngster2EndBattleText = $65ea +DEF _Route9Youngster2EndBattleTextBank = $23 +DEF _Route9Youngster2AfterBattleText = $65f6 +DEF _Route9Youngster2AfterBattleTextBank = $23 +DEF _Route9SignText = $661e +DEF _Route9SignTextBank = $23 +DEF _Route10SuperNerd1BattleText = $6642 +DEF _Route10SuperNerd1BattleTextBank = $23 +DEF _Route10SuperNerd1EndBattleText = $667a +DEF _Route10SuperNerd1EndBattleTextBank = $23 +DEF 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_Route16Biker3BattleTextBank = $24 +DEF _Route16Biker3EndBattleText = $5140 +DEF _Route16Biker3EndBattleTextBank = $24 +DEF _Route16Biker3AfterBattleText = $5151 +DEF _Route16Biker3AfterBattleTextBank = $24 +DEF _Route16biker4BattleText = $5173 +DEF _Route16biker4BattleTextBank = $24 +DEF _Route16Biker4EndBattleText = $518d +DEF _Route16Biker4EndBattleTextBank = $24 +DEF _Route16Biker4AfterBattleText = $5196 +DEF _Route16Biker4AfterBattleTextBank = $24 +DEF _Route16Biker5BattleText = $51d8 +DEF _Route16Biker5BattleTextBank = $24 +DEF _Route16Biker5EndBattleText = $51f5 +DEF _Route16Biker5EndBattleTextBank = $24 +DEF _Route16Biker5AfterBattleText = $5205 +DEF _Route16Biker5AfterBattleTextBank = $24 +DEF _Route16Biker6BattleText = $5236 +DEF _Route16Biker6BattleTextBank = $24 +DEF _Route16Biker6EndBattleText = $5245 +DEF _Route16Biker6EndBattleTextBank = $24 +DEF _Route16Biker6AfterBattleText = $5258 +DEF _Route16Biker6AfterBattleTextBank = $24 +DEF _Route16Text7 = $5287 +DEF _Route16Text7Bank = $24 +DEF _Route16SnorlaxWokeUpText = $52a8 +DEF _Route16SnorlaxWokeUpTextBank = $24 +DEF _Route16SnorlaxReturnedToMountainsText = $52d8 +DEF _Route16SnorlaxReturnedToMountainsTextBank = $24 +DEF _Route16CyclingRoadSignText = $530d +DEF _Route16CyclingRoadSignTextBank = $24 +DEF _Route16SignText = $532c +DEF _Route16SignTextBank = $24 +DEF _Route17Biker1BattleText = $5352 +DEF _Route17Biker1BattleTextBank = $24 +DEF _Route17Biker1EndBattleText = $5375 +DEF _Route17Biker1EndBattleTextBank = $24 +DEF _Route17Biker1AfterBattleText = $5382 +DEF _Route17Biker1AfterBattleTextBank = $24 +DEF _Route17Biker2BattleText = $53af +DEF _Route17Biker2BattleTextBank = $24 +DEF _Route17Biker2EndBattleText = $53c9 +DEF _Route17Biker2EndBattleTextBank = $24 +DEF _Route17Biker2AfterBattleText = $53d0 +DEF _Route17Biker2AfterBattleTextBank = $24 +DEF _Route17Biker3BattleText = $53f5 +DEF _Route17Biker3BattleTextBank = $24 +DEF _Route17Biker3EndBattleText = $540e +DEF _Route17Biker3EndBattleTextBank = $24 +DEF _Route17Biker3AfterBattleText = $541f +DEF _Route17Biker3AfterBattleTextBank = $24 +DEF _Route17Biker4BattleText = $5438 +DEF _Route17Biker4BattleTextBank = $24 +DEF _Route17Biker4EndBattleText = $5455 +DEF _Route17Biker4EndBattleTextBank = $24 +DEF _Route17Biker4AfterBattleText = $545e +DEF _Route17Biker4AfterBattleTextBank = $24 +DEF _Route17Biker5BattleText = $547e +DEF _Route17Biker5BattleTextBank = $24 +DEF _Route17Biker5EndBattleText = $549a +DEF _Route17Biker5EndBattleTextBank = $24 +DEF _Route17Biker5AfterBattleText = $54a9 +DEF _Route17Biker5AfterBattleTextBank = $24 +DEF _Route17Biker6BattleText = $54d9 +DEF _Route17Biker6BattleTextBank = $24 +DEF _Route17Biker6EndBattleText = $54f4 +DEF _Route17Biker6EndBattleTextBank = $24 +DEF _Route17Biker6AfterBattleText = $54ff +DEF _Route17Biker6AfterBattleTextBank = $24 +DEF _Route17Biker7BattleText = $552f +DEF _Route17Biker7BattleTextBank = $24 +DEF _Route17Biker7EndBattleText = $554a +DEF _Route17Biker7EndBattleTextBank = $24 +DEF _Route17Biker7AfterBattleText = $555f +DEF _Route17Biker7AfterBattleTextBank = $24 +DEF _Route17Biker8BattleText = $557d +DEF _Route17Biker8BattleTextBank = $24 +DEF _Route17Biker8EndBattleText = $558a +DEF _Route17Biker8EndBattleTextBank = $24 +DEF _Route17Biker8AfterBattleText = $5594 +DEF _Route17Biker8AfterBattleTextBank = $24 +DEF _Route17Biker9BattleText = $55b9 +DEF _Route17Biker9BattleTextBank = $24 +DEF _Route17Biker9EndBattleText = $55d5 +DEF _Route17Biker9EndBattleTextBank = $24 +DEF _Route17Biker9AfterBattleText = $55dd +DEF _Route17Biker9AfterBattleTextBank = $24 +DEF _Route17Biker10BattleText = $5600 +DEF _Route17Biker10BattleTextBank = $24 +DEF _Route17Biker10EndBattleText = $561a +DEF _Route17Biker10EndBattleTextBank = $24 +DEF _Route17Biker10AfterBattleText = $562e +DEF _Route17Biker10AfterBattleTextBank = $24 +DEF _Route17NoticeSign1Text = $5649 +DEF _Route17NoticeSign1TextBank = $24 +DEF _Route17TrainerTips1Text = $5677 +DEF _Route17TrainerTips1TextBank = $24 +DEF _Route17TrainerTips2Text = $56d8 +DEF _Route17TrainerTips2TextBank = $24 +DEF _Route17SignText = $5721 +DEF _Route17SignTextBank = $24 +DEF _Route17NoticeSign2Text = $5747 +DEF _Route17NoticeSign2TextBank = $24 +DEF _Route17CyclingRoadEndsSignText = $5782 +DEF _Route17CyclingRoadEndsSignTextBank = $24 +DEF _Route18CooltrainerM1BattleText = $57a1 +DEF _Route18CooltrainerM1BattleTextBank = $24 +DEF _Route18CooltrainerM1EndBattleText = $57d1 +DEF _Route18CooltrainerM1EndBattleTextBank = $24 +DEF _Route18CooltrainerM1AfterBattleText = $57d7 +DEF _Route18CooltrainerM1AfterBattleTextBank = $24 +DEF _Route18CooltrainerM2BattleText = $57ed +DEF _Route18CooltrainerM2BattleTextBank = $24 +DEF _Route18CooltrainerM2EndBattleText = $5816 +DEF _Route18CooltrainerM2EndBattleTextBank = $24 +DEF _Route18CooltrainerM2AfterBattleText = $5829 +DEF _Route18CooltrainerM2AfterBattleTextBank = $24 +DEF _Route18CooltrainerM3BattleText = $584f +DEF _Route18CooltrainerM3BattleTextBank = $24 +DEF _Route18CooltrainerM3EndBattleText = $5872 +DEF _Route18CooltrainerM3EndBattleTextBank = $24 +DEF _Route18CooltrainerM3AfterBattleText = $5879 +DEF _Route18CooltrainerM3AfterBattleTextBank = $24 +DEF _Route18SignText = $589d +DEF _Route18SignTextBank = $24 +DEF _Route18CyclingRoadSignText = $58c3 +DEF _Route18CyclingRoadSignTextBank = $24 +DEF _Route19CooltrainerM1BattleText = $58eb +DEF _Route19CooltrainerM1BattleTextBank = $24 +DEF _Route19CooltrainerM1EndBattleText = $590c +DEF _Route19CooltrainerM1EndBattleTextBank = $24 +DEF _Route19CooltrainerM1AfterBattleText = $591c +DEF _Route19CooltrainerM1AfterBattleTextBank = $24 +DEF _Route19CooltrainerM2BattleText = $593f +DEF _Route19CooltrainerM2BattleTextBank = $24 +DEF _Route19CooltrainerM2EndBattleText = $5961 +DEF _Route19CooltrainerM2EndBattleTextBank = $24 +DEF _Route19CooltrainerM2AfterBattleText = $5975 +DEF _Route19CooltrainerM2AfterBattleTextBank = $24 +DEF _Route19Swimmer1BattleText = $598f +DEF _Route19Swimmer1BattleTextBank = $24 +DEF _Route19Swimmer1EndBattleText = $59b1 +DEF _Route19Swimmer1EndBattleTextBank = $24 +DEF _Route19Swimmer1AfterBattleText = $59be +DEF _Route19Swimmer1AfterBattleTextBank = $24 +DEF _Route19Swimmer2BattleText = $59dc +DEF _Route19Swimmer2BattleTextBank = $24 +DEF _Route19Swimmer2EndBattleText = $59f7 +DEF _Route19Swimmer2EndBattleTextBank = $24 +DEF _Route19Swimmer2AfterBattleText = $59fe +DEF _Route19Swimmer2AfterBattleTextBank = $24 +DEF _Route19Swimmer3BattleText = $5a1a +DEF _Route19Swimmer3BattleTextBank = $24 +DEF _Route19Swimmer3EndBattleText = $5a48 +DEF _Route19Swimmer3EndBattleTextBank = $24 +DEF _Route19Swimmer3AfterBattleText = $5a4f +DEF _Route19Swimmer3AfterBattleTextBank = $24 +DEF _Route19Swimmer4BattleText = $5a6f +DEF _Route19Swimmer4BattleTextBank = $24 +DEF _Route19Swimmer4EndBattleText = $5a8d +DEF _Route19Swimmer4EndBattleTextBank = $24 +DEF _Route19Swimmer4AfterBattleText = $5a9e +DEF _Route19Swimmer4AfterBattleTextBank = $24 +DEF _Route19Swimmer5BattleText = $5ac0 +DEF _Route19Swimmer5BattleTextBank = $24 +DEF _Route19Swimmer5EndBattleText = $5af4 +DEF _Route19Swimmer5EndBattleTextBank = $24 +DEF _Route19Swimmer5AfterBattleText = $5b01 +DEF _Route19Swimmer5AfterBattleTextBank = $24 +DEF _Route19Swimmer6BattleText = $5b31 +DEF _Route19Swimmer6BattleTextBank = $24 +DEF _Route19Swimmer6EndBattleText = $5b53 +DEF _Route19Swimmer6EndBattleTextBank = $24 +DEF _Route19Swimmer6AfterBattleText = $5b5d +DEF _Route19Swimmer6AfterBattleTextBank = $24 +DEF _Route19Swimmer7BattleText = $5b8f +DEF _Route19Swimmer7BattleTextBank = $24 +DEF _Route19Swimmer7EndBattleText = $5bae +DEF _Route19Swimmer7EndBattleTextBank = $24 +DEF _Route19Swimmer7AfterBattleText = $5bbf +DEF _Route19Swimmer7AfterBattleTextBank = $24 +DEF _Route19Swimmer8BattleText = $5bdd +DEF _Route19Swimmer8BattleTextBank = $24 +DEF _Route19Swimmer8EndBattleText = $5bf9 +DEF _Route19Swimmer8EndBattleTextBank = $24 +DEF _Route19Swimmer8AfterBattleText = $5c0a +DEF _Route19Swimmer8AfterBattleTextBank = $24 +DEF _Route19SignText = $5c3c +DEF _Route19SignTextBank = $24 +DEF _Route20Swimmer1BattleText = $5c69 +DEF _Route20Swimmer1BattleTextBank = $24 +DEF _Route20Swimmer1EndBattleText = $5c85 +DEF _Route20Swimmer1EndBattleTextBank = $24 +DEF _Route20Swimmer1AfterBattleText = $5c8e +DEF _Route20Swimmer1AfterBattleTextBank = $24 +DEF _Route20Swimmer2BattleText = $5cac +DEF _Route20Swimmer2BattleTextBank = $24 +DEF _Route20Swimmer2EndBattleText = $5cc9 +DEF _Route20Swimmer2EndBattleTextBank = $24 +DEF _Route20Swimmer2AfterBattleText = $5cd3 +DEF _Route20Swimmer2AfterBattleTextBank = $24 +DEF _Route20Swimmer3BattleText = $5d01 +DEF _Route20Swimmer3BattleTextBank = $24 +DEF _Route20Swimmer3EndBattleText = $5d23 +DEF _Route20Swimmer3EndBattleTextBank = $24 +DEF _Route20Swimmer3AfterBattleText = $5d2b +DEF _Route20Swimmer3AfterBattleTextBank = $24 +DEF _Route20Swimmer4BattleText = $5d43 +DEF 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_Route20CooltrainerMAfterBattleTextBank = $24 +DEF _Route20Swimmer7BattleText = $5e7c +DEF _Route20Swimmer7BattleTextBank = $24 +DEF _Route20Swimmer7EndBattleText = $5e9f +DEF _Route20Swimmer7EndBattleTextBank = $24 +DEF _Route20Swimmer7AfterBattleText = $5eb6 +DEF _Route20Swimmer7AfterBattleTextBank = $24 +DEF _Route20Swimmer8BattleText = $5ee3 +DEF _Route20Swimmer8BattleTextBank = $24 +DEF _Route20Swimmer8EndBattleText = $5f06 +DEF _Route20Swimmer8EndBattleTextBank = $24 +DEF _Route20Swimmer8AfterBattleText = $5f1b +DEF _Route20Swimmer8AfterBattleTextBank = $24 +DEF _Route20Swimmer9BattleText = $5f53 +DEF _Route20Swimmer9BattleTextBank = $24 +DEF _Route20Swimmer9EndBattleText = $5f7f +DEF _Route20Swimmer9EndBattleTextBank = $24 +DEF _Route20Swimmer9AfterBattleText = $5f86 +DEF _Route20Swimmer9AfterBattleTextBank = $24 +DEF _Route20SeafoamIslandsSignText = $5fa7 +DEF _Route20SeafoamIslandsSignTextBank = $24 +DEF _Route21Fisher1BattleText = $5fb8 +DEF _Route21Fisher1BattleTextBank = $24 +DEF _Route21Fisher1EndBattleText = $5fe2 +DEF _Route21Fisher1EndBattleTextBank = $24 +DEF _Route21Fisher1AfterBattleText = $5fe9 +DEF _Route21Fisher1AfterBattleTextBank = $24 +DEF _Route21Fisher2BattleText = $6006 +DEF _Route21Fisher2BattleTextBank = $24 +DEF _Route21Fisher2EndBattleText = $602a +DEF _Route21Fisher2EndBattleTextBank = $24 +DEF _Route21Fisher2AfterBattleText = $603a +DEF _Route21Fisher2AfterBattleTextBank = $24 +DEF _Route21Swimmer1BattleText = $605a +DEF _Route21Swimmer1BattleTextBank = $24 +DEF _Route21Swimmer1EndBattleText = $607e +DEF _Route21Swimmer1EndBattleTextBank = $24 +DEF _Route21Swimmer1AfterBattleText = $6085 +DEF _Route21Swimmer1AfterBattleTextBank = $24 +DEF _Route21Swimmer2BattleText = $60a0 +DEF _Route21Swimmer2BattleTextBank = $24 +DEF _Route21Swimmer2EndBattleText = $60bf +DEF _Route21Swimmer2EndBattleTextBank = $24 +DEF _Route21Swimmer2AfterBattleText = $60cc +DEF _Route21Swimmer2AfterBattleTextBank = $24 +DEF _Route21Swimmer3BattleText = $60ff 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$24 +DEF _Route21Fisher4BattleText = $6275 +DEF _Route21Fisher4BattleTextBank = $24 +DEF _Route21Fisher4EndBattleText = $6297 +DEF _Route21Fisher4EndBattleTextBank = $24 +DEF _Route21Fisher4AfterBattleText = $62af +DEF _Route21Fisher4AfterBattleTextBank = $24 +DEF _Route22RivalBeforeBattleText1 = $62cd +DEF _Route22RivalBeforeBattleText1Bank = $24 +DEF _Route22RivalAfterBattleText1 = $636f +DEF _Route22RivalAfterBattleText1Bank = $24 +DEF _Route22Rival1DefeatedText = $63f4 +DEF _Route22Rival1DefeatedTextBank = $24 +DEF _Route22Rival1VictoryText = $6410 +DEF _Route22Rival1VictoryTextBank = $24 +DEF _Route22RivalBeforeBattleText2 = $6450 +DEF _Route22RivalBeforeBattleText2Bank = $24 +DEF _Route22RivalAfterBattleText2 = $6506 +DEF _Route22RivalAfterBattleText2Bank = $24 +DEF _Route22Rival2DefeatedText = $6583 +DEF _Route22Rival2DefeatedTextBank = $24 +DEF _Route22Rival2VictoryText = $65a0 +DEF _Route22Rival2VictoryTextBank = $24 +DEF _Route22PokemonLeagueSignText = $6606 +DEF _Route22PokemonLeagueSignTextBank = $24 +DEF _Route23YouDontHaveTheBadgeYetText = $661e +DEF _Route23YouDontHaveTheBadgeYetTextBank = $24 +DEF _Route23OhThatIsTheBadgeText = $6696 +DEF _Route23OhThatIsTheBadgeTextBank = $24 +DEF _Route23GoRightAheadText = $66dd +DEF _Route23GoRightAheadTextBank = $24 +DEF _Route23VictoryRoadGateSignText = $6700 +DEF _Route23VictoryRoadGateSignTextBank = $24 +DEF _Route24CooltrainerM1YouBeatOurContestText = $6721 +DEF _Route24CooltrainerM1YouBeatOurContestTextBank = $24 +DEF _Route24CooltrainerM1YouJustEarnedAPrizeText = $6755 +DEF _Route24CooltrainerM1YouJustEarnedAPrizeTextBank = $24 +DEF _Route24CooltrainerM1ReceivedNuggetText = $6779 +DEF _Route24CooltrainerM1ReceivedNuggetTextBank = $24 +DEF _Route24CooltrainerM1NoRoomText = $678f +DEF _Route24CooltrainerM1NoRoomTextBank = $24 +DEF _Route24CooltrainerM1JoinTeamRocketText = $67a8 +DEF _Route24CooltrainerM1JoinTeamRocketTextBank = $24 +DEF _Route24CooltrainerM1DefeatedText = $688a +DEF _Route24CooltrainerM1DefeatedTextBank = $24 +DEF _Route24CooltrainerM1YouCouldBecomeATopLeaderText = $68a0 +DEF _Route24CooltrainerM1YouCouldBecomeATopLeaderTextBank = $24 +DEF _Route24CooltrainerM2BattleText = $68e2 +DEF _Route24CooltrainerM2BattleTextBank = $24 +DEF _Route24CooltrainerM2EndBattleText = $4000 +DEF _Route24CooltrainerM2EndBattleTextBank = $25 +DEF _Route24CooltrainerM2AfterBattleText = $4010 +DEF _Route24CooltrainerM2AfterBattleTextBank = $25 +DEF _Route24CooltrainerM3BattleText = $4043 +DEF _Route24CooltrainerM3BattleTextBank = $25 +DEF _Route24CooltrainerM3EndBattleText = $4061 +DEF _Route24CooltrainerM3EndBattleTextBank = $25 +DEF _Route24CooltrainerM3AfterBattleText = $4072 +DEF _Route24CooltrainerM3AfterBattleTextBank = $25 +DEF _Route24CooltrainerF1BattleText = $4095 +DEF _Route24CooltrainerF1BattleTextBank = $25 +DEF _Route24CooltrainerF1EndBattleText = $40af +DEF _Route24CooltrainerF1EndBattleTextBank = $25 +DEF _Route24CooltrainerF1AfterBattleText = $40bc +DEF 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_Route25Youngster1EndBattleText = $4245 +DEF _Route25Youngster1EndBattleTextBank = $25 +DEF _Route25Youngster1AfterBattleText = $4254 +DEF _Route25Youngster1AfterBattleTextBank = $25 +DEF _Route25Youngster2BattleText = $4292 +DEF _Route25Youngster2BattleTextBank = $25 +DEF _Route25Youngster2EndBattleText = $42cf +DEF _Route25Youngster2EndBattleTextBank = $25 +DEF _Route25Youngster2AfterBattleText = $42dc +DEF _Route25Youngster2AfterBattleTextBank = $25 +DEF _Route25CooltrainerMBattleText = $4310 +DEF _Route25CooltrainerMBattleTextBank = $25 +DEF _Route25CooltrainerMEndBattleText = $4337 +DEF _Route25CooltrainerMEndBattleTextBank = $25 +DEF _Route25CooltrainerMAfterBattleText = $4345 +DEF _Route25CooltrainerMAfterBattleTextBank = $25 +DEF _Route25CooltrainerF1BattleText = $4369 +DEF _Route25CooltrainerF1BattleTextBank = $25 +DEF _Route25CooltrainerF1EndBattleText = $4385 +DEF _Route25CooltrainerF1EndBattleTextBank = $25 +DEF _Route25CooltrainerF1AfterBattleText = $439e +DEF _Route25CooltrainerF1AfterBattleTextBank = $25 +DEF _Route25Youngster3BattleText = $43c1 +DEF _Route25Youngster3BattleTextBank = $25 +DEF _Route25Youngster3EndBattleText = $43dd +DEF _Route25Youngster3EndBattleTextBank = $25 +DEF _Route25Youngster3AfterBattleText = $43f2 +DEF _Route25Youngster3AfterBattleTextBank = $25 +DEF _Route25CooltrainerF2BattleText = $442a +DEF _Route25CooltrainerF2BattleTextBank = $25 +DEF _Route25CooltrainerF2EndBattleText = $4455 +DEF _Route25CooltrainerF2EndBattleTextBank = $25 +DEF _Route25CooltrainerF2AfterBattleText = $4469 +DEF _Route25CooltrainerF2AfterBattleTextBank = $25 +DEF _Route25Hiker1BattleText = $4499 +DEF _Route25Hiker1BattleTextBank = $25 +DEF _Route25Hiker1EndBattleText = $44c6 +DEF _Route25Hiker1EndBattleTextBank = $25 +DEF _Route25Hiker1AfterBattleText = $44d8 +DEF _Route25Hiker1AfterBattleTextBank = $25 +DEF _Route25Hiker2BattleText = $44fd +DEF _Route25Hiker2BattleTextBank = $25 +DEF _Route25Hiker2EndBattleText = $452a +DEF _Route25Hiker2EndBattleTextBank = $25 +DEF _Route25Hiker2AfterBattleText = $4537 +DEF _Route25Hiker2AfterBattleTextBank = $25 +DEF _Route25Hiker3BattleText = $4563 +DEF _Route25Hiker3BattleTextBank = $25 +DEF _Route25Hiker3EndBattleText = $4590 +DEF _Route25Hiker3EndBattleTextBank = $25 +DEF _Route25Hiker3AfterBattleText = $45a2 +DEF _Route25Hiker3AfterBattleTextBank = $25 +DEF _Route25BillSignText = $45d3 +DEF _Route25BillSignTextBank = $25 +DEF _FileDataDestroyedText = $45f1 +DEF _FileDataDestroyedTextBank = $25 +DEF _WouldYouLikeToSaveText = $460e +DEF _WouldYouLikeToSaveTextBank = $25 +DEF _GameSavedText = $4630 +DEF _GameSavedTextBank = $25 +DEF _OlderFileWillBeErasedText = $4643 +DEF _OlderFileWillBeErasedTextBank = $25 +DEF _WhenYouChangeBoxText = $4671 +DEF _WhenYouChangeBoxTextBank = $25 +DEF _ChooseABoxText = $46b0 +DEF _ChooseABoxTextBank = $25 +DEF _EvolvedText = $46c2 +DEF _EvolvedTextBank = $25 +DEF _IntoText = $46cf +DEF _IntoTextBank = $25 +DEF _StoppedEvolvingText = $46dd +DEF _StoppedEvolvingTextBank = $25 +DEF _IsEvolvingText = $46fb +DEF _IsEvolvingTextBank = $25 +DEF _FellAsleepText = $4715 +DEF _FellAsleepTextBank = $25 +DEF _AlreadyAsleepText = $4725 +DEF _AlreadyAsleepTextBank = $25 +DEF _PoisonedText = $4739 +DEF _PoisonedTextBank = $25 +DEF _BadlyPoisonedText = $474a +DEF _BadlyPoisonedTextBank = $25 +DEF _BurnedText = $475e +DEF _BurnedTextBank = $25 +DEF _FrozenText = $476d +DEF _FrozenTextBank = $25 +DEF _FireDefrostedText = $4782 +DEF _FireDefrostedTextBank = $25 +DEF _MonsStatsRoseText = $4795 +DEF _MonsStatsRoseTextBank = $25 +DEF _GreatlyRoseText = $47a0 +DEF _GreatlyRoseTextBank = $25 +DEF _RoseText = $47ab +DEF _RoseTextBank = $25 +DEF _MonsStatsFellText = $47b3 +DEF _MonsStatsFellTextBank = $25 +DEF _GreatlyFellText = $47be +DEF _GreatlyFellTextBank = $25 +DEF _FellText = $47c9 +DEF _FellTextBank = $25 +DEF _RanFromBattleText = $47d1 +DEF _RanFromBattleTextBank = $25 +DEF _RanAwayScaredText = $47e5 +DEF _RanAwayScaredTextBank = $25 +DEF _WasBlownAwayText = $47f9 +DEF _WasBlownAwayTextBank = $25 +DEF _ChargeMoveEffectText = $480c +DEF _ChargeMoveEffectTextBank = $25 +DEF _MadeWhirlwindText = $4810 +DEF _MadeWhirlwindTextBank = $25 +DEF _TookInSunlightText = $4824 +DEF _TookInSunlightTextBank = $25 +DEF _LoweredItsHeadText = $4838 +DEF _LoweredItsHeadTextBank = $25 +DEF _SkyAttackGlowingText = $484c +DEF _SkyAttackGlowingTextBank = $25 +DEF _FlewUpHighText = $485a +DEF _FlewUpHighTextBank = $25 +DEF _DugAHoleText = $486a +DEF _DugAHoleTextBank = $25 +DEF _BecameConfusedText = $4878 +DEF _BecameConfusedTextBank = $25 +DEF _MimicLearnedMoveText = $488c +DEF _MimicLearnedMoveTextBank = $25 +DEF _MoveWasDisabledText = $489e +DEF _MoveWasDisabledTextBank = $25 +DEF _NothingHappenedText = $48b6 +DEF _NothingHappenedTextBank = $25 +DEF _NoEffectText = $48c9 +DEF _NoEffectTextBank = $25 +DEF _ButItFailedText = $48d5 +DEF _ButItFailedTextBank = $25 +DEF _DidntAffectText = $48e7 +DEF _DidntAffectTextBank = $25 +DEF _IsUnaffectedText = $48fb +DEF _IsUnaffectedTextBank = $25 +DEF _ParalyzedMayNotAttackText = $490d +DEF _ParalyzedMayNotAttackTextBank = $25 +DEF _SubstituteText = $492f +DEF _SubstituteTextBank = $25 +DEF _HasSubstituteText = $4949 +DEF _HasSubstituteTextBank = $25 +DEF _TooWeakSubstituteText = $495e +DEF _TooWeakSubstituteTextBank = $25 +DEF _CoinsScatteredText = $497e +DEF _CoinsScatteredTextBank = $25 +DEF _GettingPumpedText = $499b +DEF _GettingPumpedTextBank = $25 +DEF _WasSeededText = $49af +DEF _WasSeededTextBank = $25 +DEF _EvadedAttackText = $49be +DEF _EvadedAttackTextBank = $25 +DEF _HitWithRecoilText = $49d0 +DEF _HitWithRecoilTextBank = $25 +DEF _ConvertedTypeText = $49e5 +DEF _ConvertedTypeTextBank = $25 +DEF _StatusChangesEliminatedText = $49fc +DEF _StatusChangesEliminatedTextBank = $25 +DEF _StartedSleepingEffect = $4a20 +DEF _StartedSleepingEffectBank = $25 +DEF _FellAsleepBecameHealthyText = $4a35 +DEF _FellAsleepBecameHealthyTextBank = $25 +DEF _RegainedHealthText = $4a58 +DEF _RegainedHealthTextBank = $25 +DEF _TransformedText = $4a6c +DEF _TransformedTextBank = $25 +DEF _LightScreenProtectedText = $4a87 +DEF _LightScreenProtectedTextBank = $25 +DEF _ReflectGainedArmorText = $4aae +DEF _ReflectGainedArmorTextBank = $25 +DEF _ShroudedInMistText = $4abf +DEF _ShroudedInMistTextBank = $25 +DEF _SuckedHealthText = $4ad5 +DEF _SuckedHealthTextBank = $25 +DEF _DreamWasEatenText = $4aec +DEF _DreamWasEatenTextBank = $25 +DEF _TradeCenterOpponentText = $4b01 +DEF _TradeCenterOpponentTextBank = $25 +DEF _ColosseumOpponentText = $4b04 +DEF _ColosseumOpponentTextBank = $25 +DEF _RedsHouse1FMomWakeUpText = $4b07 +DEF _RedsHouse1FMomWakeUpTextBank = $25 +DEF _RedsHouse1FMomYouShouldRestText = $4b6d +DEF _RedsHouse1FMomYouShouldRestTextBank = $25 +DEF _RedsHouse1FMomLookingGreatText = $4b94 +DEF _RedsHouse1FMomLookingGreatTextBank = $25 +DEF _RedsHouse1FTVStandByMeMovieText = $4bd7 +DEF _RedsHouse1FTVStandByMeMovieTextBank = $25 +DEF _RedsHouse1FTVWrongSideText = $4c29 +DEF _RedsHouse1FTVWrongSideTextBank = $25 +DEF _BluesHouseDaisyRivalAtLabText = $4c3c +DEF _BluesHouseDaisyRivalAtLabTextBank = $25 +DEF _BluesHouseDaisyOfferMapText = $4c5d +DEF _BluesHouseDaisyOfferMapTextBank = $25 +DEF _GotMapText = $4c9c +DEF _GotMapTextBank = $25 +DEF _BluesHouseDaisyBagFullText = $4cad +DEF _BluesHouseDaisyBagFullTextBank = $25 +DEF _BluesHouseDaisyUseMapText = $4cd0 +DEF _BluesHouseDaisyUseMapTextBank = $25 +DEF _BluesHouseDaisyWalkingText = $4cfd +DEF _BluesHouseDaisyWalkingTextBank = $25 +DEF _BluesHouseTownMapText = $4d3b +DEF _BluesHouseTownMapTextBank = $25 +DEF _OaksLabRivalGrampsIsntAroundText = $4d5b +DEF _OaksLabRivalGrampsIsntAroundTextBank = $25 +DEF _OaksLabRivalGoAheadAndChooseText = $4d79 +DEF _OaksLabRivalGoAheadAndChooseTextBank = $25 +DEF _OaksLabRivalMyPokemonLooksStrongerText = $4dbd +DEF _OaksLabRivalMyPokemonLooksStrongerTextBank = $25 +DEF _OaksLabThoseArePokeBallsText = $4ddf +DEF _OaksLabThoseArePokeBallsTextBank = $25 +DEF _OaksLabYouWantCharmanderText = $4e06 +DEF _OaksLabYouWantCharmanderTextBank = $25 +DEF _OaksLabYouWantSquirtleText = $4e2f +DEF _OaksLabYouWantSquirtleTextBank = $25 +DEF _OaksLabYouWantBulbasaurText = $4e57 +DEF _OaksLabYouWantBulbasaurTextBank = $25 +DEF _OaksLabMonEnergeticText = $4e80 +DEF _OaksLabMonEnergeticTextBank = $25 +DEF _OaksLabReceivedMonText = $4ea0 +DEF _OaksLabReceivedMonTextBank = $25 +DEF _OaksLabLastMonText = $4eb6 +DEF _OaksLabLastMonTextBank = $25 +DEF _OaksLabOak1WhichPokemonDoYouWantText = $4ed2 +DEF _OaksLabOak1WhichPokemonDoYouWantTextBank = $25 +DEF _OaksLabOak1YourPokemonCanFightText = $4ef8 +DEF _OaksLabOak1YourPokemonCanFightTextBank = $25 +DEF _OaksLabOak1RaiseYourYoungPokemonText = $4f36 +DEF _OaksLabOak1RaiseYourYoungPokemonTextBank = $25 +DEF _OaksLabOak1DeliverParcelText = $4f69 +DEF _OaksLabOak1DeliverParcelTextBank = $25 +DEF _OaksLabOak1ParcelThanksText = $500f +DEF _OaksLabOak1ParcelThanksTextBank = $25 +DEF _OaksLabOak1PokemonAroundTheWorldText = $5045 +DEF _OaksLabOak1PokemonAroundTheWorldTextBank = $25 +DEF _OaksLabOak1ReceivedPokeballsText = $506d +DEF _OaksLabOak1ReceivedPokeballsTextBank = $25 +DEF _OaksLabGivePokeballsExplanationText = $50f2 +DEF _OaksLabGivePokeballsExplanationTextBank = $25 +DEF _OaksLabOak1ComeSeeMeSometimesText = $519e +DEF _OaksLabOak1ComeSeeMeSometimesTextBank = $25 +DEF _OaksLabOak1HowIsYourPokedexComingText = $51e9 +DEF _OaksLabOak1HowIsYourPokedexComingTextBank = $25 +DEF _OaksLabPokedexText = $5236 +DEF _OaksLabPokedexTextBank = $25 +DEF _OaksLabOak2Text = $5268 +DEF _OaksLabOak2TextBank = $25 +DEF _OaksLabGirlText = $526b +DEF _OaksLabGirlTextBank = $25 +DEF _OaksLabRivalFedUpWithWaitingText = $52bb +DEF _OaksLabRivalFedUpWithWaitingTextBank = $25 +DEF _OaksLabOakChooseMonText = $52df +DEF _OaksLabOakChooseMonTextBank = $25 +DEF _OaksLabRivalWhatAboutMeText = $53dc +DEF _OaksLabRivalWhatAboutMeTextBank = $25 +DEF _OaksLabOakBePatientText = $53fc +DEF _OaksLabOakBePatientTextBank = $25 +DEF _OaksLabOakDontGoAwayYetText = $5427 +DEF _OaksLabOakDontGoAwayYetTextBank = $25 +DEF _OaksLabRivalIllTakeThisOneText = $5444 +DEF _OaksLabRivalIllTakeThisOneTextBank = $25 +DEF _OaksLabRivalReceivedMonText = $5461 +DEF _OaksLabRivalReceivedMonTextBank = $25 +DEF _OaksLabRivalIllTakeYouOnText = $5477 +DEF _OaksLabRivalIllTakeYouOnTextBank = $25 +DEF _OaksLabRivalIPickedTheWrongPokemonText = $54b6 +DEF _OaksLabRivalIPickedTheWrongPokemonTextBank = $25 +DEF _OaksLabRivalAmIGreatOrWhatText = $54e4 +DEF _OaksLabRivalAmIGreatOrWhatTextBank = $25 +DEF _OaksLabRivalSmellYouLaterText = $5502 +DEF _OaksLabRivalSmellYouLaterTextBank = $25 +DEF _OaksLabRivalGrampsText = $5551 +DEF _OaksLabRivalGrampsTextBank = $25 +DEF _OaksLabRivalWhatDidYouCallMeForText = $555d +DEF _OaksLabRivalWhatDidYouCallMeForTextBank = $25 +DEF _OaksLabOakIHaveARequestText = $557b +DEF _OaksLabOakIHaveARequestTextBank = $25 +DEF _OaksLabOakMyInventionPokedexText = $55a8 +DEF _OaksLabOakMyInventionPokedexTextBank = $25 +DEF _OaksLabOakGotPokedexText = $562a +DEF _OaksLabOakGotPokedexTextBank = $25 +DEF _OaksLabOakThatWasMyDreamText = $5664 +DEF _OaksLabOakThatWasMyDreamTextBank = $25 +DEF _OaksLabRivalLeaveItAllToMeText = $5741 +DEF _OaksLabRivalLeaveItAllToMeTextBank = $25 +DEF _OaksLabScientistText = $57eb +DEF _OaksLabScientistTextBank = $25 +DEF _DexCompletionText = $580c +DEF _DexCompletionTextBank = $25 +DEF _DexRatingText_Own0To9 = $5858 +DEF _DexRatingText_Own0To9Bank = $25 +DEF _DexRatingText_Own10To19 = $5893 +DEF _DexRatingText_Own10To19Bank = $25 +DEF _DexRatingText_Own20To29 = $58cc +DEF _DexRatingText_Own20To29Bank = $25 +DEF _DexRatingText_Own30To39 = $5903 +DEF _DexRatingText_Own30To39Bank = $25 +DEF _DexRatingText_Own40To49 = $593d +DEF _DexRatingText_Own40To49Bank = $25 +DEF _DexRatingText_Own50To59 = $596d +DEF _DexRatingText_Own50To59Bank = $25 +DEF _DexRatingText_Own60To69 = $59b8 +DEF _DexRatingText_Own60To69Bank = $25 +DEF _DexRatingText_Own70To79 = $59d9 +DEF _DexRatingText_Own70To79Bank = $25 +DEF _DexRatingText_Own80To89 = $5a03 +DEF _DexRatingText_Own80To89Bank = $25 +DEF _DexRatingText_Own90To99 = $5a2e +DEF _DexRatingText_Own90To99Bank = $25 +DEF _DexRatingText_Own100To109 = $5a60 +DEF _DexRatingText_Own100To109Bank = $25 +DEF _DexRatingText_Own110To119 = $5aa8 +DEF _DexRatingText_Own110To119Bank = $25 +DEF _DexRatingText_Own120To129 = $5ad9 +DEF _DexRatingText_Own120To129Bank = $25 +DEF _DexRatingText_Own130To139 = $5b0a +DEF _DexRatingText_Own130To139Bank = $25 +DEF _DexRatingText_Own140To149 = $5b39 +DEF _DexRatingText_Own140To149Bank = $25 +DEF _DexRatingText_Own150To151 = $5b6f +DEF _DexRatingText_Own150To151Bank = $25 +DEF _ViridianPokecenterGentlemanText = $5ba1 +DEF _ViridianPokecenterGentlemanTextBank = $25 +DEF _ViridianPokecenterCooltrainerMText = $5be8 +DEF _ViridianPokecenterCooltrainerMTextBank = $25 +DEF _ViridianMartClerkSayHiToOakText = $5c36 +DEF _ViridianMartClerkSayHiToOakTextBank = $25 +DEF _ViridianMartClerkYouCameFromPalletTownText = $5c58 +DEF _ViridianMartClerkYouCameFromPalletTownTextBank = $25 +DEF _ViridianMartClerkParcelQuestText = $5c79 +DEF _ViridianMartClerkParcelQuestTextBank = $25 +DEF _ViridianMartYoungsterText = $5cd5 +DEF _ViridianMartYoungsterTextBank = $25 +DEF _ViridianMartCooltrainerMText = $5cf6 +DEF _ViridianMartCooltrainerMTextBank = $25 +DEF _ViridianSchoolHouseBrunetteGirlText = $5d15 +DEF _ViridianSchoolHouseBrunetteGirlTextBank = $25 +DEF _ViridianSchoolHouseCooltrainerFText = $5d40 +DEF _ViridianSchoolHouseCooltrainerFTextBank = $25 +DEF _ViridianNicknameHouseBaldingGuyText = $5d71 +DEF _ViridianNicknameHouseBaldingGuyTextBank = $25 +DEF _ViridianNicknameHouseLittleGirlText = $5dc7 +DEF _ViridianNicknameHouseLittleGirlTextBank = $25 +DEF _ViridianNicknameHouseSpearowText = $5de1 +DEF _ViridianNicknameHouseSpearowTextBank = $25 +DEF _ViridianNicknameHouseSpearySignText = $5df3 +DEF _ViridianNicknameHouseSpearySignTextBank = $25 +DEF _ViridianGymGiovanniPreBattleText = $5e09 +DEF _ViridianGymGiovanniPreBattleTextBank = $25 +DEF _ViridianGymGiovanniReceivedEarthBadgeText = $5ed5 +DEF _ViridianGymGiovanniReceivedEarthBadgeTextBank = $25 +DEF _ViridianGymGiovanniPostBattleAdviceText = $5f2b +DEF _ViridianGymGiovanniPostBattleAdviceTextBank = $25 +DEF _ViridianGymGiovanniEarthBadgeInfoText = $5fcc +DEF _ViridianGymGiovanniEarthBadgeInfoTextBank = $25 +DEF _ViridianGymGiovanniReceivedTM27Text = $6082 +DEF _ViridianGymGiovanniReceivedTM27TextBank = $25 +DEF _ViridianGymGiovanniTM27ExplanationText = $6095 +DEF _ViridianGymGiovanniTM27ExplanationTextBank = $25 +DEF _ViridianGymGiovanniTM27NoRoomText = $6104 +DEF _ViridianGymGiovanniTM27NoRoomTextBank = $25 +DEF _ViridianGymCooltrainerM1BattleText = $6125 +DEF _ViridianGymCooltrainerM1BattleTextBank = $25 +DEF _ViridianGymCooltrainerM1EndBattleText = $6154 +DEF _ViridianGymCooltrainerM1EndBattleTextBank = $25 +DEF _ViridianGymCooltrainerM1AfterBattleText = $6167 +DEF _ViridianGymCooltrainerM1AfterBattleTextBank = $25 +DEF _ViridianGymHiker1BattleText = $6197 +DEF _ViridianGymHiker1BattleTextBank = $25 +DEF _ViridianGymHiker1EndBattleText = $61c0 +DEF _ViridianGymHiker1EndBattleTextBank = $25 +DEF _ViridianGymHiker1AfterBattleText = $61c8 +DEF _ViridianGymHiker1AfterBattleTextBank = $25 +DEF _ViridianGymRocker1BattleText = $61de +DEF _ViridianGymRocker1BattleTextBank = $25 +DEF _ViridianGymRocker1EndBattleText = $620d +DEF _ViridianGymRocker1EndBattleTextBank = $25 +DEF _ViridianGymRocker1AfterBattleText = $622a +DEF _ViridianGymRocker1AfterBattleTextBank = $25 +DEF _ViridianGymHiker2BattleText = $6257 +DEF _ViridianGymHiker2BattleTextBank = $25 +DEF _ViridianGymHiker2EndBattleText = $6285 +DEF _ViridianGymHiker2EndBattleTextBank = $25 +DEF _ViridianGymHiker2AfterBattleText = $628d +DEF _ViridianGymHiker2AfterBattleTextBank = $25 +DEF _ViridianGymCooltrainerM2BattleText = $62b8 +DEF _ViridianGymCooltrainerM2BattleTextBank = $25 +DEF _ViridianGymCooltrainerM2EndBattleText = $62dc +DEF _ViridianGymCooltrainerM2EndBattleTextBank = $25 +DEF _ViridianGymCooltrainerM2AfterBattleText = $62ed +DEF _ViridianGymCooltrainerM2AfterBattleTextBank = $25 +DEF _ViridianGymHiker3BattleText = $6308 +DEF _ViridianGymHiker3BattleTextBank = $25 +DEF _ViridianGymHiker3EndBattleText = $6336 +DEF _ViridianGymHiker3EndBattleTextBank = $25 +DEF _ViridianGymHiker3AfterBattleText = $633d +DEF _ViridianGymHiker3AfterBattleTextBank = $25 +DEF _ViridianGymRocker2BattleText = $6360 +DEF _ViridianGymRocker2BattleTextBank = $25 +DEF _ViridianGymRocker2EndBattleText = $638f +DEF _ViridianGymRocker2EndBattleTextBank = $25 +DEF _ViridianGymRocker2AfterBattleText = $63a1 +DEF _ViridianGymRocker2AfterBattleTextBank = $25 +DEF _ViridianGymCooltrainerM3BattleText = $63bd +DEF _ViridianGymCooltrainerM3BattleTextBank = $25 +DEF _ViridianGymCooltrainerM3EndBattleText = $6403 +DEF _ViridianGymCooltrainerM3EndBattleTextBank = $25 +DEF _ViridianGymCooltrainerM3AfterBattleText = $6412 +DEF _ViridianGymCooltrainerM3AfterBattleTextBank = $25 +DEF _ViridianGymGuidePreBattleText = $6451 +DEF _ViridianGymGuidePreBattleTextBank = $25 +DEF _ViridianGymGuidePostBattleText = $64fb +DEF _ViridianGymGuidePostBattleTextBank = $25 +DEF _Museum1FScientist1ComeAgainText = $652c +DEF _Museum1FScientist1ComeAgainTextBank = $25 +DEF _Museum1FScientist1WouldYouLikeToComeInText = $6539 +DEF _Museum1FScientist1WouldYouLikeToComeInTextBank = $25 +DEF _Museum1FScientist1ThankYouText = $6572 +DEF _Museum1FScientist1ThankYouTextBank = $25 +DEF _Museum1FScientist1DontHaveEnoughMoneyText = $658a +DEF _Museum1FScientist1DontHaveEnoughMoneyTextBank = $25 +DEF _Museum1FScientist1DoYouKnowWhatAmberIsText = $65a7 +DEF _Museum1FScientist1DoYouKnowWhatAmberIsTextBank = $25 +DEF _Museum1FScientist1TheresALabSomewhereText = $65f1 +DEF _Museum1FScientist1TheresALabSomewhereTextBank = $25 +DEF _Museum1FScientist1AmberIsFossilizedTreeSapText = $6636 +DEF _Museum1FScientist1AmberIsFossilizedTreeSapTextBank = $25 +DEF _Museum1FScientist1GoToOtherSideText = $6657 +DEF _Museum1FScientist1GoToOtherSideTextBank = $25 +DEF _Museum1FScientist1TakePlentyOfTimeText = $6675 +DEF _Museum1FScientist1TakePlentyOfTimeTextBank = $25 +DEF _Museum1FGamblerText = $6693 +DEF _Museum1FGamblerTextBank = $25 +DEF _Museum1FScientist2TakeThisToAPokemonLabText = $66b4 +DEF _Museum1FScientist2TakeThisToAPokemonLabTextBank = $25 +DEF _Museum1FScientist2ReceivedOldAmberText = $6790 +DEF _Museum1FScientist2ReceivedOldAmberTextBank = $25 +DEF _Museum1FScientist2GetTheOldAmberCheckText = $67a8 +DEF _Museum1FScientist2GetTheOldAmberCheckTextBank = $25 +DEF _Museum1FScientist2YouDontHaveSpaceText = $67c9 +DEF _Museum1FScientist2YouDontHaveSpaceTextBank = $25 +DEF _Museum1FScientist3Text = $67e8 +DEF _Museum1FScientist3TextBank = $25 +DEF _Museum1FOldAmberText = $6823 +DEF _Museum1FOldAmberTextBank = $25 +DEF _Museum2FYoungsterText = $6841 +DEF _Museum2FYoungsterTextBank = $25 +DEF _Museum2FGrampsText = $6869 +DEF _Museum2FGrampsTextBank = $25 +DEF _Museum2FScientistText = $68b1 +DEF _Museum2FScientistTextBank = $25 +DEF _Museum2FBrunetteGirlText = $68cf +DEF _Museum2FBrunetteGirlTextBank = $25 +DEF _Museum2FHikerText = $6911 +DEF _Museum2FHikerTextBank = $25 +DEF _Museum2FSpaceShuttleSignText = $6933 +DEF _Museum2FSpaceShuttleSignTextBank = $25 +DEF _Museum2FMoonStoneSignText = $694b +DEF _Museum2FMoonStoneSignTextBank = $25 +DEF _PewterGymBrockPreBattleText = $697a +DEF _PewterGymBrockPreBattleTextBank = $25 +DEF _PewterGymBrockPostBattleAdviceText = $4000 +DEF _PewterGymBrockPostBattleAdviceTextBank = $26 +DEF _PewterGymBrockWaitTakeThisText = $4092 +DEF _PewterGymBrockWaitTakeThisTextBank = $26 +DEF _PewterGymReceivedTM34Text = $40ad +DEF _PewterGymReceivedTM34TextBank = $26 +DEF _TM34ExplanationText = $40c0 +DEF _TM34ExplanationTextBank = $26 +DEF _PewterGymTM34NoRoomText = $41ab +DEF _PewterGymTM34NoRoomTextBank = $26 +DEF _PewterGymBrockReceivedBoulderBadgeText = $41c9 +DEF _PewterGymBrockReceivedBoulderBadgeTextBank = $26 +DEF _PewterGymBrockBoulderBadgeInfoText = $4232 +DEF _PewterGymBrockBoulderBadgeInfoTextBank = $26 +DEF _PewterGymCooltrainerMBattleText = $42ae +DEF _PewterGymCooltrainerMBattleTextBank = $26 +DEF _PewterGymCooltrainerMEndBattleText = $42f1 +DEF _PewterGymCooltrainerMEndBattleTextBank = $26 +DEF _PewterGymCooltrainerMAfterBattleText = $4325 +DEF _PewterGymCooltrainerMAfterBattleTextBank = $26 +DEF _PewterGymGuidePreAdviceText = $4351 +DEF _PewterGymGuidePreAdviceTextBank = $26 +DEF _PewterGymGuideBeginAdviceText = $43dc +DEF _PewterGymGuideBeginAdviceTextBank = $26 +DEF _PewterGymGuideAdviceText = $43fc +DEF _PewterGymGuideAdviceTextBank = $26 +DEF _PewterGymGuideFreeServiceText = $4476 +DEF _PewterGymGuideFreeServiceTextBank = $26 +DEF _PewterGymGuidePostBattleText = $449f +DEF _PewterGymGuidePostBattleTextBank = $26 +DEF _PewterNidoranHouseNidoranText = $44ce +DEF _PewterNidoranHouseNidoranTextBank = $26 +DEF _PewterNidoranHouseLittleBoyText = $44e1 +DEF _PewterNidoranHouseLittleBoyTextBank = $26 +DEF _PewterNidoranHouseMiddleAgedManText = $44ef +DEF _PewterNidoranHouseMiddleAgedManTextBank = $26 +DEF _PewterMartYoungsterText = $45ac +DEF _PewterMartYoungsterTextBank = $26 +DEF _PewterMartSuperNerdText = $460c +DEF _PewterMartSuperNerdTextBank = $26 +DEF _PewterSpeechHouseGamblerText = $4656 +DEF _PewterSpeechHouseGamblerTextBank = $26 +DEF _PewterSpeechHouseYoungsterText = $46ae +DEF _PewterSpeechHouseYoungsterTextBank = $26 +DEF _PewterPokecenterGentlemanText = $4704 +DEF _PewterPokecenterGentlemanTextBank = $26 +DEF _PewterPokecenterJigglypuffText = $4744 +DEF _PewterPokecenterJigglypuffTextBank = $26 +DEF _CeruleanTrashedHouseFishingGuruTheyStoleATMText = $475c +DEF _CeruleanTrashedHouseFishingGuruTheyStoleATMTextBank = $26 +DEF _CeruleanTrashedHouseFishingGuruWhatsLostIsLostText = $47e2 +DEF _CeruleanTrashedHouseFishingGuruWhatsLostIsLostTextBank = $26 +DEF _CeruleanTrashedHouseGirlText = $4834 +DEF _CeruleanTrashedHouseGirlTextBank = $26 +DEF _CeruleanTrashedHouseWallHoleText = $486f +DEF _CeruleanTrashedHouseWallHoleTextBank = $26 +DEF _CeruleanTradeHouseGrannyText = $488c +DEF _CeruleanTradeHouseGrannyTextBank = $26 +DEF _CeruleanPokecenterSuperNerdText = $48e5 +DEF _CeruleanPokecenterSuperNerdTextBank = $26 +DEF _CeruleanPokecenterGentlemanText = $492a +DEF _CeruleanPokecenterGentlemanTextBank = $26 +DEF _CeruleanGymMistyPreBattleText = $49c1 +DEF _CeruleanGymMistyPreBattleTextBank = $26 +DEF _CeruleanGymMistyTM11ExplanationText = $4a7b +DEF _CeruleanGymMistyTM11ExplanationTextBank = $26 +DEF _CeruleanGymMistyCascadeBadgeInfoText = $4ab0 +DEF _CeruleanGymMistyCascadeBadgeInfoTextBank = $26 +DEF _CeruleanGymMistyReceivedTM11Text = $4b7d +DEF _CeruleanGymMistyReceivedTM11TextBank = $26 +DEF _CeruleanGymMistyTM11NoRoomText = $4b90 +DEF _CeruleanGymMistyTM11NoRoomTextBank = $26 +DEF _CeruleanGymMistyReceivedCascadeBadgeText = $4bb0 +DEF _CeruleanGymMistyReceivedCascadeBadgeTextBank = $26 +DEF _CeruleanGymBattleText1 = $4c05 +DEF _CeruleanGymBattleText1Bank = $26 +DEF _CeruleanGymEndBattleText1 = $4c38 +DEF _CeruleanGymEndBattleText1Bank = $26 +DEF _CeruleanGymAfterBattleText1 = $4c4d +DEF _CeruleanGymAfterBattleText1Bank = $26 +DEF _CeruleanGymBattleText2 = $4c93 +DEF _CeruleanGymBattleText2Bank = $26 +DEF _CeruleanGymEndBattleText2 = $4cb5 +DEF _CeruleanGymEndBattleText2Bank = $26 +DEF _CeruleanGymAfterBattleText2 = $4cc4 +DEF _CeruleanGymAfterBattleText2Bank = $26 +DEF _CeruleanGymGymGuideChampInMakingText = $4d0a +DEF _CeruleanGymGymGuideChampInMakingTextBank = $26 +DEF _CeruleanGymGymGuideBeatMistyText = $4db0 +DEF _CeruleanGymGymGuideBeatMistyTextBank = $26 +DEF _BikeShopClerkWelcomeText = $4e03 +DEF _BikeShopClerkWelcomeTextBank = $26 +DEF _BikeShopClerkDoYouLikeItText = $4e45 +DEF _BikeShopClerkDoYouLikeItTextBank = $26 +DEF _BikeShopCantAffordText = $4e67 +DEF _BikeShopCantAffordTextBank = $26 +DEF _BikeShopClerkOhThatsAVoucherText = $4e83 +DEF _BikeShopClerkOhThatsAVoucherTextBank = $26 +DEF _BikeShopExchangedVoucherText = $4eb2 +DEF _BikeShopExchangedVoucherTextBank = $26 +DEF _BikeShopComeAgainText = $4ee0 +DEF _BikeShopComeAgainTextBank = $26 +DEF _BikeShopClerkHowDoYouLikeYourBicycleText = $4efc +DEF _BikeShopClerkHowDoYouLikeYourBicycleTextBank = $26 +DEF _BikeShopBagFullText = $4f4d +DEF _BikeShopBagFullTextBank = $26 +DEF _BikeShopMiddleAgedWomanText = $4f6d +DEF _BikeShopMiddleAgedWomanTextBank = $26 +DEF _BikeShopYoungsterTheseBikesAreExpensiveText = $4fc1 +DEF _BikeShopYoungsterTheseBikesAreExpensiveTextBank = $26 +DEF _BikeShopYoungsterCoolBikeText = $4ff2 +DEF _BikeShopYoungsterCoolBikeTextBank = $26 +DEF _CeruleanMartCooltrainerMText = $5012 +DEF _CeruleanMartCooltrainerMTextBank = $26 +DEF _CeruleanMartCooltrainerFText = $507f +DEF _CeruleanMartCooltrainerFTextBank = $26 +DEF _CeruleanBadgeHouseMiddleAgedManText = $50c9 +DEF _CeruleanBadgeHouseMiddleAgedManTextBank = $26 +DEF _CeruleanBadgeHouseMiddleAgedManWhichBadgeText = $513a +DEF _CeruleanBadgeHouseMiddleAgedManWhichBadgeTextBank = $26 +DEF _CeruleanBadgeHouseMiddleAgedManVisitAnyTimeText = $5170 +DEF _CeruleanBadgeHouseMiddleAgedManVisitAnyTimeTextBank = $26 +DEF _CeruleanBadgeHouseBoulderBadgeText = $5192 +DEF _CeruleanBadgeHouseBoulderBadgeTextBank = $26 +DEF _CeruleanBadgeHouseCascadeBadgeText = $51f2 +DEF _CeruleanBadgeHouseCascadeBadgeTextBank = $26 +DEF _CeruleanBadgeHouseThunderBadgeText = $525d +DEF _CeruleanBadgeHouseThunderBadgeTextBank = $26 +DEF _CeruleanBadgeHouseRainbowBadgeText = $52b8 +DEF _CeruleanBadgeHouseRainbowBadgeTextBank = $26 +DEF _CeruleanBadgeHouseSoulBadgeText = $532a +DEF _CeruleanBadgeHouseSoulBadgeTextBank = $26 +DEF _CeruleanBadgeHouseMarshBadgeText = $5388 +DEF _CeruleanBadgeHouseMarshBadgeTextBank = $26 +DEF _CeruleanBadgeHouseVolcanoBadgeText = $53c7 +DEF _CeruleanBadgeHouseVolcanoBadgeTextBank = $26 +DEF _CeruleanBadgeHouseEarthBadgeText = $53f5 +DEF _CeruleanBadgeHouseEarthBadgeTextBank = $26 +DEF _LavenderPokecenterGentlemanText = $540e +DEF _LavenderPokecenterGentlemanTextBank = $26 +DEF _LavenderPokecenterLittleGirlText = $5442 +DEF _LavenderPokecenterLittleGirlTextBank = $26 +DEF _PokemonTower1FReceptionistText = $547f +DEF _PokemonTower1FReceptionistTextBank = $26 +DEF _PokemonTower1FMiddleAgedWomanText = $54bc +DEF _PokemonTower1FMiddleAgedWomanTextBank = $26 +DEF _PokemonTower1FBaldingGuyText = $54e6 +DEF _PokemonTower1FBaldingGuyTextBank = $26 +DEF _PokemonTower1FGirlText = $5524 +DEF _PokemonTower1FGirlTextBank = $26 +DEF _PokemonTower1FChannelerText = $5546 +DEF _PokemonTower1FChannelerTextBank = $26 +DEF _PokemonTower2FRivalWhatBringsYouHereText = $557b +DEF _PokemonTower2FRivalWhatBringsYouHereTextBank = $26 +DEF _PokemonTower2FRivalDefeatedText = $55e5 +DEF _PokemonTower2FRivalDefeatedTextBank = $26 +DEF _PokemonTower2FRivalVictoryText = $5614 +DEF _PokemonTower2FRivalVictoryTextBank = $26 +DEF _PokemonTower2FRivalHowsYourDexText = $5657 +DEF _PokemonTower2FRivalHowsYourDexTextBank = $26 +DEF _PokemonTower2FChannelerText = $571a +DEF _PokemonTower2FChannelerTextBank = $26 +DEF _PokemonTower3FChanneler1BattleText = $5776 +DEF _PokemonTower3FChanneler1BattleTextBank = $26 +DEF _PokemonTower3FChanneler1EndBattleText = $5794 +DEF _PokemonTower3FChanneler1EndBattleTextBank = $26 +DEF _PokemonTower3FChanneler1AfterBattleText = $57a4 +DEF _PokemonTower3FChanneler1AfterBattleTextBank = $26 +DEF _PokemonTower3FChanneler2BattleText = $57d6 +DEF _PokemonTower3FChanneler2BattleTextBank = $26 +DEF _PokemonTower3FChanneler2EndBattleText = $57ea +DEF _PokemonTower3FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower3FChanneler2AfterBattleText = $5801 +DEF _PokemonTower3FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower3FChanneler3BattleText = $581a +DEF _PokemonTower3FChanneler3BattleTextBank = $26 +DEF _PokemonTower3FChanneler3EndBattleText = $5831 +DEF _PokemonTower3FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower3FChanneler3AfterBattleText = $5849 +DEF _PokemonTower3FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower4FChanneler1BattleText = $5869 +DEF _PokemonTower4FChanneler1BattleTextBank = $26 +DEF _PokemonTower4FChanneler1EndBattleText = $587d +DEF _PokemonTower4FChanneler1EndBattleTextBank = $26 +DEF _PokemonTower4FChanneler1AfterBattleText = $5892 +DEF _PokemonTower4FChanneler1AfterBattleTextBank = $26 +DEF _PokemonTower4FChanneler2BattleText = $58b0 +DEF _PokemonTower4FChanneler2BattleTextBank = $26 +DEF _PokemonTower4FChanneler2EndBattleText = $58cc +DEF _PokemonTower4FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower4FChanneler2AfterBattleText = $58d3 +DEF _PokemonTower4FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower4FChanneler3BattleText = $58fe +DEF _PokemonTower4FChanneler3BattleTextBank = $26 +DEF _PokemonTower4FChanneler3EndBattleText = $5916 +DEF _PokemonTower4FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower4FChanneler3AfterBattleText = $5927 +DEF _PokemonTower4FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler1Text = $5958 +DEF _PokemonTower5FChanneler1TextBank = $26 +DEF _PokemonTower5FChanneler2BattleText = $599f +DEF _PokemonTower5FChanneler2BattleTextBank = $26 +DEF _PokemonTower5FChanneler2EndBattleText = $59bc +DEF _PokemonTower5FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler2AfterBattleText = $59c3 +DEF _PokemonTower5FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler3BattleText = $59dc +DEF _PokemonTower5FChanneler3BattleTextBank = $26 +DEF _PokemonTower5FChanneler3EndBattleText = $59f9 +DEF _PokemonTower5FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler3AfterBattleText = $5a0c +DEF _PokemonTower5FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler4BattleText = $5a1e +DEF _PokemonTower5FChanneler4BattleTextBank = $26 +DEF _PokemonTower5FChanneler4EndBattleText = $5a28 +DEF _PokemonTower5FChanneler4EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler4AfterBattleText = $5a2d +DEF _PokemonTower5FChanneler4AfterBattleTextBank = $26 +DEF _PokemonTower5FChanneler5BattleText = $5a44 +DEF _PokemonTower5FChanneler5BattleTextBank = $26 +DEF _PokemonTower5FChanneler5EndBattleText = $5a57 +DEF _PokemonTower5FChanneler5EndBattleTextBank = $26 +DEF _PokemonTower5FChanneler5AfterBattleText = $5a5e +DEF _PokemonTower5FChanneler5AfterBattleTextBank = $26 +DEF _PokemonTower5FPurifiedZoneText = $5a8b +DEF _PokemonTower5FPurifiedZoneTextBank = $26 +DEF _PokemonTower6FGhostWasCubonesMotherText = $5ac8 +DEF _PokemonTower6FGhostWasCubonesMotherTextBank = $26 +DEF _PokemonTower6FSoulWasCalmedText = $5afc +DEF _PokemonTower6FSoulWasCalmedTextBank = $26 +DEF _PokemonTower6FChanneler1BattleText = $5b38 +DEF _PokemonTower6FChanneler1BattleTextBank = $26 +DEF _PokemonTower6FChanneler1EndBattleText = $5b4f +DEF _PokemonTower6FChanneler1EndBattleTextBank = $26 +DEF _PokemonTower6FChanneler1AfterBattleText = $5b57 +DEF _PokemonTower6FChanneler1AfterBattleTextBank = $26 +DEF _PokemonTower6FChanneler2BattleText = $5b72 +DEF _PokemonTower6FChanneler2BattleTextBank = $26 +DEF _PokemonTower6FChanneler2EndBattleText = $5b82 +DEF _PokemonTower6FChanneler2EndBattleTextBank = $26 +DEF _PokemonTower6FChanneler2AfterBattleText = $5b99 +DEF _PokemonTower6FChanneler2AfterBattleTextBank = $26 +DEF _PokemonTower6FChanneler3BattleText = $5bc6 +DEF _PokemonTower6FChanneler3BattleTextBank = $26 +DEF _PokemonTower6FChanneler3EndBattleText = $5be4 +DEF _PokemonTower6FChanneler3EndBattleTextBank = $26 +DEF _PokemonTower6FChanneler3AfterBattleText = $5beb +DEF _PokemonTower6FChanneler3AfterBattleTextBank = $26 +DEF _PokemonTower6FBeGoneText = $5c01 +DEF _PokemonTower6FBeGoneTextBank = $26 +DEF _PokemonTower7FMrFujiRescueText = $5c1a +DEF _PokemonTower7FMrFujiRescueTextBank = $26 +DEF _PokemonTower7FRocket1BattleText = $5d31 +DEF _PokemonTower7FRocket1BattleTextBank = $26 +DEF _PokemonTower7FRocket1EndBattleText = $5d56 +DEF _PokemonTower7FRocket1EndBattleTextBank = $26 +DEF _PokemonTower7FRocket1AfterBattleText = $5d62 +DEF _PokemonTower7FRocket1AfterBattleTextBank = $26 +DEF _PokemonTower7FRocket2BattleText = $5d80 +DEF _PokemonTower7FRocket2BattleTextBank = $26 +DEF _PokemonTower7FRocket2EndBattleText = $5de1 +DEF _PokemonTower7FRocket2EndBattleTextBank = $26 +DEF _PokemonTower7FRocket2AfterBattleText = $5df3 +DEF _PokemonTower7FRocket2AfterBattleTextBank = $26 +DEF _PokemonTower7FRocket3BattleText = $5e33 +DEF _PokemonTower7FRocket3BattleTextBank = $26 +DEF _PokemonTower7FRocket3EndBattleText = $5e52 +DEF _PokemonTower7FRocket3EndBattleTextBank = $26 +DEF _PokemonTower7FRocket3AfterBattleText = $5e6a +DEF _PokemonTower7FRocket3AfterBattleTextBank = $26 +DEF _MrFujisHouseSuperNerdMrFujiIsntHereText = $5e8d +DEF _MrFujisHouseSuperNerdMrFujiIsntHereTextBank = $26 +DEF _MrFujisHouseSuperNerdMrFujiHadBeenPrayingText = $5eba +DEF _MrFujisHouseSuperNerdMrFujiHadBeenPrayingTextBank = $26 +DEF _MrFujisHouseLittleGirlThisIsMrFujisHouseText = $5eee +DEF _MrFujisHouseLittleGirlThisIsMrFujisHouseTextBank = $26 +DEF _MrFujisHouseLittleGirlPokemonAreNiceToHugText = $5f4b +DEF _MrFujisHouseLittleGirlPokemonAreNiceToHugTextBank = $26 +DEF _MrFujisHousePsyduckText = $5f72 +DEF _MrFujisHousePsyduckTextBank = $26 +DEF _MrFujisHouseNidorinoText = $5f85 +DEF _MrFujisHouseNidorinoTextBank = $26 +DEF _MrFujisHouseMrFujiIThinkThisMayHelpYourQuestText = $5f97 +DEF _MrFujisHouseMrFujiIThinkThisMayHelpYourQuestTextBank = $26 +DEF _MrFujisHouseMrFujiReceivedPokeFluteText = $5ffb +DEF _MrFujisHouseMrFujiReceivedPokeFluteTextBank = $26 +DEF _MrFujisHouseMrFujiPokeFluteExplanationText = $6011 +DEF _MrFujisHouseMrFujiPokeFluteExplanationTextBank = $26 +DEF _MrFujisHouseMrFujiPokeFluteNoRoomText = $6069 +DEF _MrFujisHouseMrFujiPokeFluteNoRoomTextBank = $26 +DEF _MrFujisHouseMrFujiHasMyFluteHelpedYouText = $6087 +DEF _MrFujisHouseMrFujiHasMyFluteHelpedYouTextBank = $26 +DEF _MrFujisHouseMrFujiPokedexText = $60aa +DEF _MrFujisHouseMrFujiPokedexTextBank = $26 +DEF _LavenderMartBaldingGuyText = $6104 +DEF _LavenderMartBaldingGuyTextBank = $26 +DEF _LavenderMartCooltrainerMReviveText = $61b4 +DEF _LavenderMartCooltrainerMReviveTextBank = $26 +DEF _LavenderMartCooltrainerMNuggetText = $61e3 +DEF _LavenderMartCooltrainerMNuggetTextBank = $26 +DEF _LavenderCuboneHouseCuboneText = $6238 +DEF _LavenderCuboneHouseCuboneTextBank = $26 +DEF _LavenderCuboneHouseBrunetteGirlPoorCubonesMotherText = $624c +DEF _LavenderCuboneHouseBrunetteGirlPoorCubonesMotherTextBank = $26 +DEF _LavenderCuboneHouseBrunetteGirlGhostIsGoneText = $62b9 +DEF _LavenderCuboneHouseBrunetteGirlGhostIsGoneTextBank = $26 +DEF _NameRatersHouseNameRaterWantMeToRateText = $6308 +DEF _NameRatersHouseNameRaterWantMeToRateTextBank = $26 +DEF _NameRatersHouseNameRaterWhichPokemonText = $6361 +DEF _NameRatersHouseNameRaterWhichPokemonTextBank = $26 +DEF _NameRatersHouseNameRaterGiveItANiceNameText = $637f +DEF _NameRatersHouseNameRaterGiveItANiceNameTextBank = $26 +DEF _NameRatersHouseNameRaterWhatShouldWeNameItText = $63e5 +DEF _NameRatersHouseNameRaterWhatShouldWeNameItTextBank = $26 +DEF _NameRatersHouseNameRaterPokemonHasBeenRenamedText = $6404 +DEF _NameRatersHouseNameRaterPokemonHasBeenRenamedTextBank = $26 +DEF _NameRatersHouseNameRaterComeAnyTimeYouLikeText = $644c +DEF _NameRatersHouseNameRaterComeAnyTimeYouLikeTextBank = $26 +DEF _NameRatersHouseNameRaterATrulyImpeccableNameText = $646b +DEF _NameRatersHouseNameRaterATrulyImpeccableNameTextBank = $26 +DEF _VermilionPokecenterFishingGuruText = $64b2 +DEF _VermilionPokecenterFishingGuruTextBank = $26 +DEF _VermilionPokecenterSailorText = $6539 +DEF _VermilionPokecenterSailorTextBank = $26 +DEF _PokemonFanClubPikachuFanNormalText = $6572 +DEF _PokemonFanClubPikachuFanNormalTextBank = $26 +DEF _PokemonFanClubPikachuFanBetterText = $659e +DEF _PokemonFanClubPikachuFanBetterTextBank = $26 +DEF _PokemonFanClubSeelFanNormalText = $65cf +DEF _PokemonFanClubSeelFanNormalTextBank = $26 +DEF _PokemonFanClubSeelFanBetterText = $65ff +DEF _PokemonFanClubSeelFanBetterTextBank = $26 +DEF _PokemonFanClubPikachuText = $6629 +DEF _PokemonFanClubPikachuTextBank = $26 +DEF _PokemonFanClubSeelText = $6641 +DEF _PokemonFanClubSeelTextBank = $26 +DEF _PokemonFanClubChairmanIntroText = $664f +DEF _PokemonFanClubChairmanIntroTextBank = $26 +DEF _PokemonFanClubChairmanStoryText = $66e0 +DEF _PokemonFanClubChairmanStoryTextBank = $26 +DEF _PokemonFanClubReceivedBikeVoucherText = $682e +DEF _PokemonFanClubReceivedBikeVoucherTextBank = $26 +DEF _PokemonFanClubExplainBikeVoucherText = $6844 +DEF _PokemonFanClubExplainBikeVoucherTextBank = $26 +DEF _PokemonFanClubNoStoryText = $68c3 +DEF _PokemonFanClubNoStoryTextBank = $26 +DEF _PokemonFanClubChairFinalText = $68f2 +DEF _PokemonFanClubChairFinalTextBank = $26 +DEF _PokemonFanClubBagFullText = $6933 +DEF _PokemonFanClubBagFullTextBank = $26 +DEF _PokemonFanClubReceptionistText = $6948 +DEF _PokemonFanClubReceptionistTextBank = $26 +DEF _PokemonFanClubSign1Text = $6970 +DEF _PokemonFanClubSign1TextBank = $26 +DEF _PokemonFanClubSign2Text = $699d +DEF _PokemonFanClubSign2TextBank = $26 +DEF _VermilionMartCooltrainerMText = $69c1 +DEF _VermilionMartCooltrainerMTextBank = $26 +DEF _VermilionMartCooltrainerFText = $6a67 +DEF _VermilionMartCooltrainerFTextBank = $26 +DEF _VermilionGymLTSurgePreBattleText = $6aa5 +DEF _VermilionGymLTSurgePreBattleTextBank = $26 +DEF _VermilionGymLTSurgePostBattleAdviceText = $4000 +DEF _VermilionGymLTSurgePostBattleAdviceTextBank = $27 +DEF _VermilionGymLTSurgeThunderBadgeInfoText = $4069 +DEF _VermilionGymLTSurgeThunderBadgeInfoTextBank = $27 +DEF _VermilionGymLTSurgeReceivedTM24Text = $40e0 +DEF _VermilionGymLTSurgeReceivedTM24TextBank = $27 +DEF _TM24ExplanationText = $40f5 +DEF _TM24ExplanationTextBank = $27 +DEF _VermilionGymLTSurgeTM24NoRoomText = $4130 +DEF _VermilionGymLTSurgeTM24NoRoomTextBank = $27 +DEF _VermilionGymLTSurgeReceivedThunderBadgeText = $4151 +DEF _VermilionGymLTSurgeReceivedThunderBadgeTextBank = $27 +DEF _VermilionGymGentlemanBattleText = $4194 +DEF _VermilionGymGentlemanBattleTextBank = $27 +DEF _VermilionGymGentlemanEndBattleText = $41c8 +DEF _VermilionGymGentlemanEndBattleTextBank = $27 +DEF _VermilionGymGentlemanAfterBattleText = $41e0 +DEF _VermilionGymGentlemanAfterBattleTextBank = $27 +DEF _VermilionGymSuperNerdBattleText = $4213 +DEF _VermilionGymSuperNerdBattleTextBank = $27 +DEF _VermilionGymSuperNerdEndBattleText = $4244 +DEF _VermilionGymSuperNerdEndBattleTextBank = $27 +DEF _VermilionGymSuperNerdAfterBattleText = $424c +DEF _VermilionGymSuperNerdAfterBattleTextBank = $27 +DEF _VermilionGymSailorBattleText = $4290 +DEF _VermilionGymSailorBattleTextBank = $27 +DEF _VermilionGymSailorEndBattleText = $42ac +DEF _VermilionGymSailorEndBattleTextBank = $27 +DEF _VermilionGymSailorAfterBattleText = $42c0 +DEF _VermilionGymSailorAfterBattleTextBank = $27 +DEF _VermilionGymGymGuideChampInMakingText = $432b +DEF _VermilionGymGymGuideChampInMakingTextBank = $27 +DEF _VermilionGymGymGuideBeatLTSurgeText = $4429 +DEF _VermilionGymGymGuideBeatLTSurgeTextBank = $27 +DEF _VermilionPidgeyHouseYoungsterText = $4449 +DEF _VermilionPidgeyHouseYoungsterTextBank = $27 +DEF _VermilionPidgeyHousePidgeyText = $4488 +DEF _VermilionPidgeyHousePidgeyTextBank = $27 +DEF _VermilionPidgeyHouseLetterText = $449c +DEF _VermilionPidgeyHouseLetterTextBank = $27 +DEF _VermilionDockUnusedText = $450e +DEF _VermilionDockUnusedTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruDoYouLikeToFishText = $4510 +DEF _VermilionOldRodHouseFishingGuruDoYouLikeToFishTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruTakeThisText = $4554 +DEF _VermilionOldRodHouseFishingGuruTakeThisTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruFishingIsAWayOfLifeText = $45a4 +DEF _VermilionOldRodHouseFishingGuruFishingIsAWayOfLifeTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruThatsSoDisappointingText = $4601 +DEF _VermilionOldRodHouseFishingGuruThatsSoDisappointingTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruHowAreTheFishBitingText = $4622 +DEF _VermilionOldRodHouseFishingGuruHowAreTheFishBitingTextBank = $27 +DEF _VermilionOldRodHouseFishingGuruNoRoomText = $464c +DEF _VermilionOldRodHouseFishingGuruNoRoomTextBank = $27 +DEF _CeladonMart1FReceptionistText = $4672 +DEF _CeladonMart1FReceptionistTextBank = $27 +DEF _CeladonMart1FDirectorySignText = $46cd +DEF _CeladonMart1FDirectorySignTextBank = $27 +DEF _CeladonMart1FCurrentFloorSignText = $4752 +DEF _CeladonMart1FCurrentFloorSignTextBank = $27 +DEF _CeladonMart2FMiddleAgedManText = $476b +DEF _CeladonMart2FMiddleAgedManTextBank = $27 +DEF _CeladonMart2FGirlText = $47b2 +DEF _CeladonMart2FGirlTextBank = $27 +DEF _CeladonMart2FCurrentFloorSignText = $47dc +DEF _CeladonMart2FCurrentFloorSignTextBank = $27 +DEF _CeladonMart3FClerkTM18PreReceiveText = $4814 +DEF _CeladonMart3FClerkTM18PreReceiveTextBank = $27 +DEF _CeladonMart3FClerkReceivedTM18Text = $485a +DEF _CeladonMart3FClerkReceivedTM18TextBank = $27 +DEF _CeladonMart3FClerkTM18ExplanationText = $486e +DEF _CeladonMart3FClerkTM18ExplanationTextBank = $27 +DEF _CeladonMart3FClerkTM18NoRoomText = $48aa +DEF _CeladonMart3FClerkTM18NoRoomTextBank = $27 +DEF _CeladonMart3FGameBoyKid1Text = $48c7 +DEF _CeladonMart3FGameBoyKid1TextBank = $27 +DEF _CeladonMart3FGameBoyKid2Text = $492d +DEF _CeladonMart3FGameBoyKid2TextBank = $27 +DEF _CeladonMart3FGameBoyKid3Text = $4975 +DEF _CeladonMart3FGameBoyKid3TextBank = $27 +DEF _CeladonMart3FLittleBoyText = $49d5 +DEF _CeladonMart3FLittleBoyTextBank = $27 +DEF _CeladonMart3FSNESText = $4a13 +DEF _CeladonMart3FSNESTextBank = $27 +DEF _CeladonMart3FRPGText = $4a21 +DEF _CeladonMart3FRPGTextBank = $27 +DEF _CeladonMart3FSportsGameText = $4a43 +DEF _CeladonMart3FSportsGameTextBank = $27 +DEF _CeladonMart3FPuzzleGameText = $4a64 +DEF _CeladonMart3FPuzzleGameTextBank = $27 +DEF _CeladonMart3FFightingGameText = $4a85 +DEF _CeladonMart3FFightingGameTextBank = $27 +DEF _CeladonMart3FCurrentFloorSignText = $4aa4 +DEF _CeladonMart3FCurrentFloorSignTextBank = $27 +DEF _CeladonMart3FPokemonPosterText = $4ab6 +DEF _CeladonMart3FPokemonPosterTextBank = $27 +DEF _CeladonMart4FSuperNerdText = $4ad4 +DEF _CeladonMart4FSuperNerdTextBank = $27 +DEF _CeladonMart4FYoungsterText = $4afd +DEF _CeladonMart4FYoungsterTextBank = $27 +DEF _CeladonMart4FCurrentFloorSignText = $4b56 +DEF _CeladonMart4FCurrentFloorSignTextBank = $27 +DEF _CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $4bb5 +DEF _CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $27 +DEF _CeladonMartRoofLittleGirlYayFreshWaterText = $4bcc +DEF _CeladonMartRoofLittleGirlYayFreshWaterTextBank = $27 +DEF _CeladonMartRoofLittleGirlReceivedTM13Text = $4c06 +DEF _CeladonMartRoofLittleGirlReceivedTM13TextBank = $27 +DEF _CeladonMartRoofLittleGirlTM13ExplanationText = $4c1a +DEF _CeladonMartRoofLittleGirlTM13ExplanationTextBank = $27 +DEF _CeladonMartRoofLittleGirlYaySodaPopText = $4c5a +DEF _CeladonMartRoofLittleGirlYaySodaPopTextBank = $27 +DEF _CeladonMartRoofLittleGirlReceivedTM48Text = $4c91 +DEF _CeladonMartRoofLittleGirlReceivedTM48TextBank = $27 +DEF _CeladonMartRoofLittleGirlTM48ExplanationText = $4ca5 +DEF _CeladonMartRoofLittleGirlTM48ExplanationTextBank = $27 +DEF _CeladonMartRoofLittleGirlYayLemonadeText = $4ce6 +DEF _CeladonMartRoofLittleGirlYayLemonadeTextBank = $27 +DEF _CeladonMartRoofLittleGirlReceivedTM49Text = $4d1d +DEF _CeladonMartRoofLittleGirlReceivedTM49TextBank = $27 +DEF _CeladonMartRoofLittleGirlTM49ExplanationText = $4d30 +DEF _CeladonMartRoofLittleGirlTM49ExplanationTextBank = $27 +DEF _CeladonMartRoofLittleGirlNoRoomText = $4d4d +DEF _CeladonMartRoofLittleGirlNoRoomTextBank = $27 +DEF _CeladonMartRoofLittleGirlImNotThirstyText = $4d6d +DEF _CeladonMartRoofLittleGirlImNotThirstyTextBank = $27 +DEF _CeladonMartRoofSuperNerdText = $4d97 +DEF _CeladonMartRoofSuperNerdTextBank = $27 +DEF _CeladonMartRoofLittleGirlImThirstyText = $4dee +DEF _CeladonMartRoofLittleGirlImThirstyTextBank = $27 +DEF _CeladonMartRoofLittleGirlGiveHerADrinkText = $4e16 +DEF _CeladonMartRoofLittleGirlGiveHerADrinkTextBank = $27 +DEF _CeladonMartRoofCurrentFloorSignText = $4e50 +DEF _CeladonMartRoofCurrentFloorSignTextBank = $27 +DEF _VendingMachineText1 = $4e72 +DEF _VendingMachineText1Bank = $27 +DEF _VendingMachineText4 = $4e96 +DEF _VendingMachineText4Bank = $27 +DEF _VendingMachineText5 = $4eaf +DEF _VendingMachineText5Bank = $27 +DEF _VendingMachineText6 = $4ec0 +DEF _VendingMachineText6Bank = $27 +DEF _VendingMachineText7 = $4ee0 +DEF _VendingMachineText7Bank = $27 +DEF _CeladonMansion1FMeowthText = $4eee +DEF _CeladonMansion1FMeowthTextBank = $27 +DEF _CeladonMansion1FGrannyText = $4efe +DEF _CeladonMansion1FGrannyTextBank = $27 +DEF _CeladonMansion1FClefairyText = $4f3c +DEF _CeladonMansion1FClefairyTextBank = $27 +DEF _CeladonMansion1FNidoranFText = $4f55 +DEF _CeladonMansion1FNidoranFTextBank = $27 +DEF _CeladonMansion1FManagersSuiteSignText = $4f6b +DEF _CeladonMansion1FManagersSuiteSignTextBank = $27 +DEF _CeladonMansion2FMeetingRoomSignText = $4f8b +DEF _CeladonMansion2FMeetingRoomSignTextBank = $27 +DEF _CeladonMansion3FProgrammerText = $4fa4 +DEF _CeladonMansion3FProgrammerTextBank = $27 +DEF _CeladonMansion3FGraphicArtistText = $4fbc +DEF _CeladonMansion3FGraphicArtistTextBank = $27 +DEF _CeladonMansion3FWriterText = $4fe0 +DEF _CeladonMansion3FWriterTextBank = $27 +DEF _CeladonMansion3FGameDesignerText = $503a +DEF _CeladonMansion3FGameDesignerTextBank = $27 +DEF _CeladonMansion3FGameDesignerCompletedDexText = $50ad +DEF _CeladonMansion3FGameDesignerCompletedDexTextBank = $27 +DEF _CeladonMansion3FGameProgramPCText = $50ed +DEF _CeladonMansion3FGameProgramPCTextBank = $27 +DEF _CeladonMansion3FPlayingGamePCText = $512c +DEF _CeladonMansion3FPlayingGamePCTextBank = $27 +DEF _CeladonMansion3FGameScriptPCText = $5159 +DEF _CeladonMansion3FGameScriptPCTextBank = $27 +DEF _CeladonMansion3FDevRoomSignText = $5189 +DEF _CeladonMansion3FDevRoomSignTextBank = $27 +DEF _CeladonMansionRoofHouseSignText = $51a6 +DEF _CeladonMansionRoofHouseSignTextBank = $27 +DEF _CeladonMansionRoofHouseHikerText = $51ba +DEF _CeladonMansionRoofHouseHikerTextBank = $27 +DEF _CeladonPokecenterGentlemanText = $5226 +DEF _CeladonPokecenterGentlemanTextBank = $27 +DEF _CeladonPokecenterBeautyText = $5262 +DEF _CeladonPokecenterBeautyTextBank = $27 +DEF _CeladonGymErikaPreBattleText = $528f +DEF _CeladonGymErikaPreBattleTextBank = $27 +DEF _CeladonGymErikaReceivedRainbowBadgeText = $53c2 +DEF _CeladonGymErikaReceivedRainbowBadgeTextBank = $27 +DEF _CeladonGymErikaPostBattleAdviceText = $5418 +DEF _CeladonGymErikaPostBattleAdviceTextBank = $27 +DEF _CeladonGymRainbowBadgeInfoText = $5481 +DEF _CeladonGymRainbowBadgeInfoTextBank = $27 +DEF _CeladonGymReceivedTM21Text = $550c +DEF _CeladonGymReceivedTM21TextBank = $27 +DEF _TM21ExplanationText = $5520 +DEF _TM21ExplanationTextBank = $27 +DEF _CeladonGymTM21NoRoomText = $5576 +DEF _CeladonGymTM21NoRoomTextBank = $27 +DEF _CeladonGymBattleText2 = $5596 +DEF _CeladonGymBattleText2Bank = $27 +DEF _CeladonGymEndBattleText2 = $55b9 +DEF _CeladonGymEndBattleText2Bank = $27 +DEF _CeladonGymAfterBattleText2 = $55cb +DEF _CeladonGymAfterBattleText2Bank = $27 +DEF _CeladonGymBattleText3 = $55f0 +DEF _CeladonGymBattleText3Bank = $27 +DEF _CeladonGymEndBattleText3 = $5606 +DEF _CeladonGymEndBattleText3Bank = $27 +DEF _CeladonGymAfterBattleText3 = $5612 +DEF _CeladonGymAfterBattleText3Bank = $27 +DEF _CeladonGymBattleText4 = $5675 +DEF _CeladonGymBattleText4Bank = $27 +DEF _CeladonGymEndBattleText4 = $5691 +DEF _CeladonGymEndBattleText4Bank = $27 +DEF _CeladonGymAfterBattleText4 = $569f +DEF _CeladonGymAfterBattleText4Bank = $27 +DEF _CeladonGymBattleText5 = $56d1 +DEF _CeladonGymBattleText5Bank = $27 +DEF _CeladonGymEndBattleText5 = $5702 +DEF _CeladonGymEndBattleText5Bank = $27 +DEF _CeladonGymAfterBattleText5 = $5707 +DEF _CeladonGymAfterBattleText5Bank = $27 +DEF _CeladonGymBattleText6 = $5762 +DEF _CeladonGymBattleText6Bank = $27 +DEF _CeladonGymEndBattleText6 = $578d +DEF _CeladonGymEndBattleText6Bank = $27 +DEF _CeladonGymAfterBattleText6 = $5797 +DEF _CeladonGymAfterBattleText6Bank = $27 +DEF _CeladonGymBattleText7 = $57d7 +DEF _CeladonGymBattleText7Bank = $27 +DEF _CeladonGymEndBattleText7 = $5808 +DEF _CeladonGymEndBattleText7Bank = $27 +DEF _CeladonGymAfterBattleText7 = $5817 +DEF _CeladonGymAfterBattleText7Bank = $27 +DEF _CeladonGymBattleText8 = $5855 +DEF _CeladonGymBattleText8Bank = $27 +DEF _CeladonGymEndBattleText8 = $5897 +DEF _CeladonGymEndBattleText8Bank = $27 +DEF _CeladonGymAfterBattleText8 = $58a4 +DEF _CeladonGymAfterBattleText8Bank = $27 +DEF _GameCornerBeauty1Text = $58d5 +DEF _GameCornerBeauty1TextBank = $27 +DEF _GameCornerClerk1DoYouNeedSomeGameCoinsText = $591a +DEF _GameCornerClerk1DoYouNeedSomeGameCoinsTextBank = $27 +DEF _GameCornerClerk1ThanksHereAre50CoinsText = $5984 +DEF _GameCornerClerk1ThanksHereAre50CoinsTextBank = $27 +DEF _GameCornerClerk1PleaseComePlaySometimeText = $59a5 +DEF _GameCornerClerk1PleaseComePlaySometimeTextBank = $27 +DEF _GameCornerClerk1CantAffordTheCoinsText = $59c5 +DEF _GameCornerClerk1CantAffordTheCoinsTextBank = $27 +DEF _GameCornerClerk1CoinCaseIsFullText = $59e1 +DEF _GameCornerClerk1CoinCaseIsFullTextBank = $27 +DEF _GameCornerClerk1DontHaveCoinCaseText = $5a00 +DEF _GameCornerClerk1DontHaveCoinCaseTextBank = $27 +DEF _GameCornerMiddleAgedMan1Text = $5a1c +DEF _GameCornerMiddleAgedMan1TextBank = $27 +DEF _GameCornerBeauty2Text = $5a61 +DEF _GameCornerBeauty2TextBank = $27 +DEF _GameCornerFishingGuruWantToPlayText = $5a8e +DEF _GameCornerFishingGuruWantToPlayTextBank = $27 +DEF _GameCornerFishingGuruReceived10CoinsText = $5aa9 +DEF _GameCornerFishingGuruReceived10CoinsTextBank = $27 +DEF _GameCornerFishingGuruDontNeedMyCoinsText = $5ac0 +DEF _GameCornerFishingGuruDontNeedMyCoinsTextBank = $27 +DEF _GameCornerFishingGuruWinsComeAndGoText = $5ad9 +DEF _GameCornerFishingGuruWinsComeAndGoTextBank = $27 +DEF _GameCornerMiddleAgedWomanText = $5af4 +DEF _GameCornerMiddleAgedWomanTextBank = $27 +DEF _GameCornerGymGuideChampInMakingText = $5b11 +DEF _GameCornerGymGuideChampInMakingTextBank = $27 +DEF _GameCornerGymGuideTheyOfferRarePokemonText = $5bac +DEF _GameCornerGymGuideTheyOfferRarePokemonTextBank = $27 +DEF _GameCornerGamblerText = $5c06 +DEF _GameCornerGamblerTextBank = $27 +DEF _GameCornerClerk2WantSomeCoinsText = $5c33 +DEF _GameCornerClerk2WantSomeCoinsTextBank = $27 +DEF _GameCornerClerk2Received20CoinsText = $5c4f +DEF _GameCornerClerk2Received20CoinsTextBank = $27 +DEF _GameCornerClerk2YouHaveLotsOfCoinsText = $5c66 +DEF _GameCornerClerk2YouHaveLotsOfCoinsTextBank = $27 +DEF _GameCornerClerk2INeedMoreCoinsText = $5c7f +DEF _GameCornerClerk2INeedMoreCoinsTextBank = $27 +DEF _GameCornerGentlemanThrowingMeOffText = $5cad +DEF _GameCornerGentlemanThrowingMeOffTextBank = $27 +DEF _GameCornerGentlemanReceived20CoinsText = $5ceb +DEF _GameCornerGentlemanReceived20CoinsTextBank = $27 +DEF _GameCornerGentlemanYouGotYourOwnCoinsText = $5d02 +DEF _GameCornerGentlemanYouGotYourOwnCoinsTextBank = $27 +DEF _GameCornerGentlemanCloselyWatchTheReelsText = $5d1d +DEF _GameCornerGentlemanCloselyWatchTheReelsTextBank = $27 +DEF _GameCornerRocketImGuardingThisPosterText = $5d47 +DEF _GameCornerRocketImGuardingThisPosterTextBank = $27 +DEF _GameCornerRocketBattleEndText = $5d73 +DEF _GameCornerRocketBattleEndTextBank = $27 +DEF _GameCornerRocketAfterBattleText = $5d7a +DEF _GameCornerRocketAfterBattleTextBank = $27 +DEF _GameCornerPosterSwitchBehindPosterText = $5db0 +DEF _GameCornerPosterSwitchBehindPosterTextBank = $27 +DEF _GameCornerOopsForgotCoinCaseText = $5de2 +DEF _GameCornerOopsForgotCoinCaseTextBank = $27 +DEF _CeladonMart5FGentlemanText = $5dff +DEF _CeladonMart5FGentlemanTextBank = $27 +DEF _CeladonMart5FSailorText = $5e79 +DEF _CeladonMart5FSailorTextBank = $27 +DEF _CeladonMart5FCurrentFloorSignText = $5ed6 +DEF _CeladonMart5FCurrentFloorSignTextBank = $27 +DEF _GameCornerPrizeRoomBaldingGuyText = $5ee6 +DEF _GameCornerPrizeRoomBaldingGuyTextBank = $27 +DEF _GameCornerPrizeRoomGamblerText = $5f24 +DEF _GameCornerPrizeRoomGamblerTextBank = $27 +DEF _CeladonDinerCookText = $5f3f +DEF _CeladonDinerCookTextBank = $27 +DEF _CeladonDinerMiddleAgedWomanText = $5f5d +DEF _CeladonDinerMiddleAgedWomanTextBank = $27 +DEF _CeladonDinerMiddleAgedManText = $5f99 +DEF _CeladonDinerMiddleAgedManTextBank = $27 +DEF _CeladonDinerFisherText = $5fc9 +DEF _CeladonDinerFisherTextBank = $27 +DEF _CeladonDinerGymGuideImFlatOutBustedText = $6003 +DEF _CeladonDinerGymGuideImFlatOutBustedTextBank = $27 +DEF _CeladonDinerGymGuideReceivedCoinCaseText = $607a +DEF _CeladonDinerGymGuideReceivedCoinCaseTextBank = $27 +DEF _CeladonDinerGymGuideCoinCaseNoRoomText = $6090 +DEF _CeladonDinerGymGuideCoinCaseNoRoomTextBank = $27 +DEF _CeladonDinerGymGuideWinItBackText = $60a5 +DEF _CeladonDinerGymGuideWinItBackTextBank = $27 +DEF _CeladonChiefHouseChiefText = $60d5 +DEF _CeladonChiefHouseChiefTextBank = $27 +DEF _CeladonChiefHouseRocketText = $610a +DEF _CeladonChiefHouseRocketTextBank = $27 +DEF _CeladonChiefHouseSailorText = $613c +DEF _CeladonChiefHouseSailorTextBank = $27 +DEF _CeladonHotelGrannyText = $618a +DEF _CeladonHotelGrannyTextBank = $27 +DEF _CeladonHotelBeautyText = $61bf +DEF _CeladonHotelBeautyTextBank = $27 +DEF _CeladonHotelSuperNerdText = $620e +DEF _CeladonHotelSuperNerdTextBank = $27 +DEF _FuchsiaMartMiddleAgedManText = $622e +DEF _FuchsiaMartMiddleAgedManTextBank = $27 +DEF _FuchsiaMartCooltrainerFText = $626e +DEF _FuchsiaMartCooltrainerFTextBank = $27 +DEF _FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $62a3 +DEF _FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $27 +DEF _FuchsiaBillsGrandpasHouseBillsGrandpaText = $62f3 +DEF _FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $27 +DEF _FuchsiaBillsGrandpasHouseYoungsterText = $634d +DEF _FuchsiaBillsGrandpasHouseYoungsterTextBank = $27 +DEF _FuchsiaPokecenterRockerText = $6387 +DEF _FuchsiaPokecenterRockerTextBank = $27 +DEF _FuchsiaPokecenterCooltrainerFText = $63de +DEF _FuchsiaPokecenterCooltrainerFTextBank = $27 +DEF _WardensHouseWardenGibberish1Text = $6444 +DEF _WardensHouseWardenGibberish1TextBank = $27 +DEF _WardensHouseWardenGibberish2Text = $648b +DEF _WardensHouseWardenGibberish2TextBank = $27 +DEF _WardensHouseWardenGibberish3Text = $64b0 +DEF _WardensHouseWardenGibberish3TextBank = $27 +DEF _WardensHouseWardenGaveTheGoldTeethText = $64d2 +DEF _WardensHouseWardenGaveTheGoldTeethTextBank = $27 +DEF _WardensHouseWardenTeethPoppedInHisTeethText = $64f9 +DEF _WardensHouseWardenTeethPoppedInHisTeethTextBank = $27 +DEF _WardensHouseWardenThanksText = $651b +DEF _WardensHouseWardenThanksTextBank = $27 +DEF _WardensHouseWardenReceivedHM04Text = $65a2 +DEF _WardensHouseWardenReceivedHM04TextBank = $27 +DEF _WardensHouseWardenHM04ExplanationText = $65b6 +DEF _WardensHouseWardenHM04ExplanationTextBank = $27 +DEF _WardensHouseWardenHM04NoRoomText = $667a +DEF _WardensHouseWardenHM04NoRoomTextBank = $27 +DEF _WardensHouseDisplayPhotosAndFossilsText = $6696 +DEF _WardensHouseDisplayPhotosAndFossilsTextBank = $27 +DEF _WardensHouseDisplayMerchandiseText = $66b0 +DEF _WardensHouseDisplayMerchandiseTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1Text = $66c7 +DEF _SafariZoneGateSafariZoneWorker1TextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $66e4 +DEF _SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1ThatllBe500PleaseText = $6747 +DEF _SafariZoneGateSafariZoneWorker1ThatllBe500PleaseTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1CallYouOnThePAText = $679f +DEF _SafariZoneGateSafariZoneWorker1CallYouOnThePATextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1PleaseComeAgainText = $67e3 +DEF _SafariZoneGateSafariZoneWorker1PleaseComeAgainTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1NotEnoughMoneyText = $67fb +DEF _SafariZoneGateSafariZoneWorker1NotEnoughMoneyTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1LeavingEarlyText = $6814 +DEF _SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1ReturnSafariBallsText = $6825 +DEF _SafariZoneGateSafariZoneWorker1ReturnSafariBallsTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1GoodLuckText = $6854 +DEF _SafariZoneGateSafariZoneWorker1GoodLuckTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $6860 +DEF _SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker2FirstTimeHereText = $6886 +DEF _SafariZoneGateSafariZoneWorker2FirstTimeHereTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker2SafariZoneExplanationText = $68a7 +DEF _SafariZoneGateSafariZoneWorker2SafariZoneExplanationTextBank = $27 +DEF _SafariZoneGateSafariZoneWorker2YoureARegularHereText = $6993 +DEF _SafariZoneGateSafariZoneWorker2YoureARegularHereTextBank = $27 +DEF _FuchsiaGymKogaBeforeBattleText = $69b1 +DEF _FuchsiaGymKogaBeforeBattleTextBank = $27 +DEF _FuchsiaGymKogaReceivedSoulBadgeText = $6a66 +DEF _FuchsiaGymKogaReceivedSoulBadgeTextBank = $27 +DEF _FuchsiaGymKogaPostBattleAdviceText = $4000 +DEF _FuchsiaGymKogaPostBattleAdviceTextBank = $28 +DEF _FuchsiaGymKogaSoulBadgeInfoText = $4069 +DEF _FuchsiaGymKogaSoulBadgeInfoTextBank = $28 +DEF _FuchsiaGymKogaReceivedTM06Text = $40eb +DEF _FuchsiaGymKogaReceivedTM06TextBank = $28 +DEF _FuchsiaGymKogaTM06ExplanationText = $40ff +DEF _FuchsiaGymKogaTM06ExplanationTextBank = $28 +DEF _FuchsiaGymKogaTM06NoRoomText = $4143 +DEF _FuchsiaGymKogaTM06NoRoomTextBank = $28 +DEF _FuchsiaGymRocker1BattleText = $4160 +DEF _FuchsiaGymRocker1BattleTextBank = $28 +DEF _FuchsiaGymRocker1EndBattleText = $41c2 +DEF _FuchsiaGymRocker1EndBattleTextBank = $28 +DEF _FuchsiaGymRocker1AfterBattleText = $41d8 +DEF _FuchsiaGymRocker1AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker2BattleText = $4207 +DEF _FuchsiaGymRocker2BattleTextBank = $28 +DEF _FuchsiaGymRocker2EndBattleText = $423a +DEF _FuchsiaGymRocker2EndBattleTextBank = $28 +DEF _FuchsiaGymRocker2AfterBattleText = $4248 +DEF _FuchsiaGymRocker2AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker3BattleText = $427e +DEF _FuchsiaGymRocker3BattleTextBank = $28 +DEF _FuchsiaGymRocker3EndBattleText = $42a8 +DEF _FuchsiaGymRocker3EndBattleTextBank = $28 +DEF _FuchsiaGymRocker3AfterBattleText = $42bc +DEF _FuchsiaGymRocker3AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker4BattleText = $42fe +DEF _FuchsiaGymRocker4BattleTextBank = $28 +DEF _FuchsiaGymRocker4EndBattleText = $433a +DEF _FuchsiaGymRocker4EndBattleTextBank = $28 +DEF _FuchsiaGymRocker4AfterBattleText = $434d +DEF _FuchsiaGymRocker4AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker5BattleText = $43a1 +DEF _FuchsiaGymRocker5BattleTextBank = $28 +DEF _FuchsiaGymRocker5EndBattleText = $4402 +DEF _FuchsiaGymRocker5EndBattleTextBank = $28 +DEF _FuchsiaGymRocker5AfterBattleText = $4409 +DEF _FuchsiaGymRocker5AfterBattleTextBank = $28 +DEF _FuchsiaGymRocker6BattleText = $4426 +DEF _FuchsiaGymRocker6BattleTextBank = $28 +DEF _FuchsiaGymRocker6EndBattleText = $4470 +DEF _FuchsiaGymRocker6EndBattleTextBank = $28 +DEF _FuchsiaGymRocker6AfterBattleText = $4483 +DEF _FuchsiaGymRocker6AfterBattleTextBank = $28 +DEF _FuchsiaGymGymGuideChampInMakingText = $44d2 +DEF _FuchsiaGymGymGuideChampInMakingTextBank = $28 +DEF _FuchsiaGymGymGuideBeatKogaText = $4574 +DEF _FuchsiaGymGymGuideBeatKogaTextBank = $28 +DEF _FuchsiaMeetingRoomSafariZoneWorker1 = $45a1 +DEF _FuchsiaMeetingRoomSafariZoneWorker1Bank = $28 +DEF _FuchsiaMeetingRoomSafariZoneWorker2 = $45e6 +DEF _FuchsiaMeetingRoomSafariZoneWorker2Bank = $28 +DEF _FuchsiaMeetingRoomSafariZoneWorker3 = $4642 +DEF _FuchsiaMeetingRoomSafariZoneWorker3Bank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruText = $4695 +DEF _FuchsiaGoodRodHouseFishingGuruTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruReceivedGoodRodText = $46e8 +DEF _FuchsiaGoodRodHouseFishingGuruReceivedGoodRodTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruThatsSoDisappointingText = $4737 +DEF _FuchsiaGoodRodHouseFishingGuruThatsSoDisappointingTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruHowAreTheFishText = $4758 +DEF _FuchsiaGoodRodHouseFishingGuruHowAreTheFishTextBank = $28 +DEF _FuchsiaGoodRodHouseFishingGuruNoRoomText = $4782 +DEF _FuchsiaGoodRodHouseFishingGuruNoRoomTextBank = $28 +DEF _PokemonMansion1FScientistBattleText = $47a8 +DEF _PokemonMansion1FScientistBattleTextBank = $28 +DEF _PokemonMansion1FScientistEndBattleText = $47d5 +DEF _PokemonMansion1FScientistEndBattleTextBank = $28 +DEF _PokemonMansion1FScientistAfterBattleText = $47dc +DEF _PokemonMansion1FScientistAfterBattleTextBank = $28 +DEF _PokemonMansion1FSwitchText = $480a +DEF _PokemonMansion1FSwitchTextBank = $28 +DEF _PokemonMansion1FSwitchPressedText = $4826 +DEF _PokemonMansion1FSwitchPressedTextBank = $28 +DEF _PokemonMansion1FSwitchNotPressedText = $4834 +DEF _PokemonMansion1FSwitchNotPressedTextBank = $28 +DEF _CinnabarGymBlainePreBattleText = $4844 +DEF _CinnabarGymBlainePreBattleTextBank = $28 +DEF _CinnabarGymBlaineReceivedVolcanoBadgeText = $48c7 +DEF _CinnabarGymBlaineReceivedVolcanoBadgeTextBank = $28 +DEF _CinnabarGymBlainePostBattleAdviceText = $48fd +DEF _CinnabarGymBlainePostBattleAdviceTextBank = $28 +DEF _CinnabarGymBlaineVolcanoBadgeInfoText = $4946 +DEF _CinnabarGymBlaineVolcanoBadgeInfoTextBank = $28 +DEF _CinnabarGymBlaineReceivedTM38Text = $49a8 +DEF _CinnabarGymBlaineReceivedTM38TextBank = $28 +DEF _CinnabarGymBlaineTM38ExplanationText = $49bc +DEF _CinnabarGymBlaineTM38ExplanationTextBank = $28 +DEF _CinnabarGymBlaineTM38NoRoomText = $4a1e +DEF _CinnabarGymBlaineTM38NoRoomTextBank = $28 +DEF _CinnabarGymSuperNerd1BattleText = $4a36 +DEF _CinnabarGymSuperNerd1BattleTextBank = $28 +DEF _CinnabarGymSuperNerd1EndBattleText = $4a65 +DEF _CinnabarGymSuperNerd1EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd1AfterBattleText = $4a7a +DEF _CinnabarGymSuperNerd1AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd2BattleText = $4ac0 +DEF _CinnabarGymSuperNerd2BattleTextBank = $28 +DEF _CinnabarGymSuperNerd2EndBattleText = $4af4 +DEF _CinnabarGymSuperNerd2EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd2AfterBattleText = $4b02 +DEF _CinnabarGymSuperNerd2AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd3BattleText = $4b2c +DEF _CinnabarGymSuperNerd3BattleTextBank = $28 +DEF _CinnabarGymSuperNerd3EndBattleText = $4b58 +DEF _CinnabarGymSuperNerd3EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd3AfterBattleText = $4b6b +DEF _CinnabarGymSuperNerd3AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd4BattleText = $4b95 +DEF _CinnabarGymSuperNerd4BattleTextBank = $28 +DEF _CinnabarGymSuperNerd4EndBattleText = $4bb3 +DEF _CinnabarGymSuperNerd4EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd4AfterBattleText = $4bc7 +DEF _CinnabarGymSuperNerd4AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd5BattleText = $4bf4 +DEF _CinnabarGymSuperNerd5BattleTextBank = $28 +DEF _CinnabarGymSuperNerd5EndBattleText = $4c19 +DEF _CinnabarGymSuperNerd5EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd5AfterBattleText = $4c1e +DEF _CinnabarGymSuperNerd5AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd6BattleText = $4c90 +DEF _CinnabarGymSuperNerd6BattleTextBank = $28 +DEF _CinnabarGymSuperNerd6EndBattleText = $4cc1 +DEF _CinnabarGymSuperNerd6EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd6AfterBattleText = $4cd2 +DEF _CinnabarGymSuperNerd6AfterBattleTextBank = $28 +DEF _CinnabarGymSuperNerd7BattleText = $4d00 +DEF _CinnabarGymSuperNerd7BattleTextBank = $28 +DEF _CinnabarGymSuperNerd7EndBattleText = $4d1b +DEF _CinnabarGymSuperNerd7EndBattleTextBank = $28 +DEF _CinnabarGymSuperNerd7AfterBattleText = $4d2d +DEF _CinnabarGymSuperNerd7AfterBattleTextBank = $28 +DEF _CinnabarGymGymGuideChampInMakingText = $4d5a +DEF _CinnabarGymGymGuideChampInMakingTextBank = $28 +DEF _CinnabarGymGymGuideBeatBlaineText = $4dd9 +DEF _CinnabarGymGymGuideBeatBlaineTextBank = $28 +DEF _CinnabarLabFishingGuruText = $4df7 +DEF _CinnabarLabFishingGuruTextBank = $28 +DEF _CinnabarLabPhotoText = $4e49 +DEF _CinnabarLabPhotoTextBank = $28 +DEF _CinnabarLabMeetingRoomSignText = $4e70 +DEF _CinnabarLabMeetingRoomSignTextBank = $28 +DEF _CinnabarLabRAndDSignText = $4e87 +DEF _CinnabarLabRAndDSignTextBank = $28 +DEF _CinnabarLabTestingRoomSignText = $4e9e +DEF _CinnabarLabTestingRoomSignTextBank = $28 +DEF _CinnabarLabTradeRoomSuperNerdText = $4eb5 +DEF _CinnabarLabTradeRoomSuperNerdTextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1Text = $4f09 +DEF _CinnabarLabMetronomeRoomScientist1TextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1ReceivedTM35Text = $4f48 +DEF _CinnabarLabMetronomeRoomScientist1ReceivedTM35TextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1TM35ExplanationText = $4f5d +DEF _CinnabarLabMetronomeRoomScientist1TM35ExplanationTextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist1TM35NoRoomText = $4fc7 +DEF _CinnabarLabMetronomeRoomScientist1TM35NoRoomTextBank = $28 +DEF _CinnabarLabMetronomeRoomScientist2Text = $4fe3 +DEF _CinnabarLabMetronomeRoomScientist2TextBank = $28 +DEF _CinnabarLabMetronomeRoomPCText = $5010 +DEF _CinnabarLabMetronomeRoomPCTextBank = $28 +DEF _CinnabarLabMetronomeRoomAmberPipeText = $50d8 +DEF _CinnabarLabMetronomeRoomAmberPipeTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1Text = $50e8 +DEF _CinnabarLabFossilRoomScientist1TextBank = $28 +DEF _CinnabarLabFossilRoomScientist1NoFossilsText = $5145 +DEF _CinnabarLabFossilRoomScientist1NoFossilsTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText = $5156 +DEF _CinnabarLabFossilRoomScientist1GoForAWalkTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1FossilIsBackToLifeText = $518d +DEF _CinnabarLabFossilRoomScientist1FossilIsBackToLifeTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1SeesFossilText = $51d6 +DEF _CinnabarLabFossilRoomScientist1SeesFossilTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1TakesFossilText = $5259 +DEF _CinnabarLabFossilRoomScientist1TakesFossilTextBank = $28 +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText2 = $528f +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText2Bank = $28 +DEF _CinnabarLabFossilRoomScientist1ComeAgainText = $52c6 +DEF _CinnabarLabFossilRoomScientist1ComeAgainTextBank = $28 +DEF _CinnabarPokecenterCooltrainerFText = $52de +DEF _CinnabarPokecenterCooltrainerFTextBank = $28 +DEF _CinnabarPokecenterGentlemanText = $533e +DEF _CinnabarPokecenterGentlemanTextBank = $28 +DEF _CinnabarMartSilphWorkerFText = $539b +DEF _CinnabarMartSilphWorkerFTextBank = $28 +DEF _CinnabarMartScientistText = $53cb +DEF _CinnabarMartScientistTextBank = $28 +DEF _IndigoPlateauLobbyGymGuideText = $53f0 +DEF _IndigoPlateauLobbyGymGuideTextBank = $28 +DEF _IndigoPlateauLobbyCooltrainerFText = $548b +DEF _IndigoPlateauLobbyCooltrainerFTextBank = $28 +DEF _CopycatsHouse1FMiddleAgedWomanText = $54f7 +DEF _CopycatsHouse1FMiddleAgedWomanTextBank = $28 +DEF _CopycatsHouse1FMiddleAgedManText = $5535 +DEF _CopycatsHouse1FMiddleAgedManTextBank = $28 +DEF _CopycatsHouse1FChanseyText = $5596 +DEF _CopycatsHouse1FChanseyTextBank = $28 +DEF _CopycatsHouse2FCopycatDoYouLikePokemonText = $55ad +DEF _CopycatsHouse2FCopycatDoYouLikePokemonTextBank = $28 +DEF _CopycatsHouse2FCopycatTM31PreReceiveText = $5636 +DEF _CopycatsHouse2FCopycatTM31PreReceiveTextBank = $28 +DEF _CopycatsHouse2FCopycatReceivedTM31Text = $5675 +DEF _CopycatsHouse2FCopycatReceivedTM31TextBank = $28 +DEF _CopycatsHouse2FCopycatTM31Explanation1Text = $5689 +DEF _CopycatsHouse2FCopycatTM31Explanation1TextBank = $28 +DEF _CopycatsHouse2FCopycatTM31Explanation2Text = $56c5 +DEF _CopycatsHouse2FCopycatTM31Explanation2TextBank = $28 +DEF _CopycatsHouse2FCopycatTM31NoRoomText = $5733 +DEF _CopycatsHouse2FCopycatTM31NoRoomTextBank = $28 +DEF _CopycatsHouse2FDoduoText = $5749 +DEF _CopycatsHouse2FDoduoTextBank = $28 +DEF _CopycatsHouse2FRareDollText = $5792 +DEF _CopycatsHouse2FRareDollTextBank = $28 +DEF _CopycatsHouse2FSNESText = $57be +DEF _CopycatsHouse2FSNESTextBank = $28 +DEF _CopycatsHouse2FPCMySecretsText = $57ef +DEF _CopycatsHouse2FPCMySecretsTextBank = $28 +DEF _CopycatsHouse2FPCCantSeeText = $5842 +DEF _CopycatsHouse2FPCCantSeeTextBank = $28 +DEF _FightingDojoKarateMasterText = $5852 +DEF _FightingDojoKarateMasterTextBank = $28 +DEF _FightingDojoKarateMasterDefeatedText = $58ba +DEF _FightingDojoKarateMasterDefeatedTextBank = $28 +DEF _FightingDojoKarateMasterIWillGiveYouAPokemonText = $58cf +DEF _FightingDojoKarateMasterIWillGiveYouAPokemonTextBank = $28 +DEF _FightingDojoKarateMasterStayAndTrainWithUsText = $5972 +DEF _FightingDojoKarateMasterStayAndTrainWithUsTextBank = $28 +DEF _FightingDojoBlackbelt1BattleText = $5999 +DEF _FightingDojoBlackbelt1BattleTextBank = $28 +DEF _FightingDojoBlackbelt1EndBattleText = $59b7 +DEF _FightingDojoBlackbelt1EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt1AfterBattleText = $59c3 +DEF _FightingDojoBlackbelt1AfterBattleTextBank = $28 +DEF _FightingDojoBlackbelt2BattleText = $5a05 +DEF _FightingDojoBlackbelt2BattleTextBank = $28 +DEF _FightingDojoBlackbelt2EndBattleText = $5a22 +DEF _FightingDojoBlackbelt2EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt2AfterBattleText = $5a33 +DEF _FightingDojoBlackbelt2AfterBattleTextBank = $28 +DEF _FightingDojoBlackbelt3BattleText = $5a51 +DEF _FightingDojoBlackbelt3BattleTextBank = $28 +DEF _FightingDojoBlackbelt3EndBattleText = $5a8d +DEF _FightingDojoBlackbelt3EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt3AfterBattleText = $5aa4 +DEF _FightingDojoBlackbelt3AfterBattleTextBank = $28 +DEF _FightingDojoBlackbelt4BattleText = $5ad8 +DEF _FightingDojoBlackbelt4BattleTextBank = $28 +DEF _FightingDojoBlackbelt4EndBattleText = $5b09 +DEF _FightingDojoBlackbelt4EndBattleTextBank = $28 +DEF _FightingDojoBlackbelt4AfterBattleText = $5b1a +DEF _FightingDojoBlackbelt4AfterBattleTextBank = $28 +DEF _FightingDojoHitmonleePokeBallText = $5b4a +DEF _FightingDojoHitmonleePokeBallTextBank = $28 +DEF _FightingDojoHitmonchanPokeBallText = $5b70 +DEF _FightingDojoHitmonchanPokeBallTextBank = $28 +DEF _FightingDojoBetterNotGetGreedyText = $5b9a +DEF _FightingDojoBetterNotGetGreedyTextBank = $28 +DEF _SaffronGymSabrinaText = $5bb4 +DEF _SaffronGymSabrinaTextBank = $28 +DEF _SaffronGymSabrinaReceivedMarshBadgeText = $5c73 +DEF _SaffronGymSabrinaReceivedMarshBadgeTextBank = $28 +DEF _SaffronGymSabrinaPostBattleAdviceText = $5cdc +DEF _SaffronGymSabrinaPostBattleAdviceTextBank = $28 +DEF _SaffronGymSabrinaMarshBadgeInfoText = $5d16 +DEF _SaffronGymSabrinaMarshBadgeInfoTextBank = $28 +DEF _SaffronGymSabrinaReceivedTM46Text = $5dcd +DEF _SaffronGymSabrinaReceivedTM46TextBank = $28 +DEF _TM46ExplanationText = $5de0 +DEF _TM46ExplanationTextBank = $28 +DEF _SaffronGymSabrinaTM46NoRoomText = $5e25 +DEF _SaffronGymSabrinaTM46NoRoomTextBank = $28 +DEF _SaffronGymGuideChampInMakingText = $5e48 +DEF _SaffronGymGuideChampInMakingTextBank = $28 +DEF _SaffronGymGuideBeatSabrinaText = $5ef0 +DEF _SaffronGymGuideBeatSabrinaTextBank = $28 +DEF _SaffronGymChanneler1BattleText = $5f33 +DEF _SaffronGymChanneler1BattleTextBank = $28 +DEF _SaffronGymChanneler1EndBattleText = $5f62 +DEF _SaffronGymChanneler1EndBattleTextBank = $28 +DEF _SaffronGymChanneler1AfterBattleText = $5f74 +DEF _SaffronGymChanneler1AfterBattleTextBank = $28 +DEF _SaffronGymYoungster1BattleText = $5fe0 +DEF _SaffronGymYoungster1BattleTextBank = $28 +DEF _SaffronGymYoungster1EndBattleText = $6002 +DEF _SaffronGymYoungster1EndBattleTextBank = $28 +DEF _SaffronGymYoungster1AfterBattleText = $6019 +DEF _SaffronGymYoungster1AfterBattleTextBank = $28 +DEF _SaffronGymChanneler2BattleText = $6042 +DEF _SaffronGymChanneler2BattleTextBank = $28 +DEF _SaffronGymChanneler2EndBattleText = $6091 +DEF _SaffronGymChanneler2EndBattleTextBank = $28 +DEF _SaffronGymChanneler2AfterBattleText = $609d +DEF _SaffronGymChanneler2AfterBattleTextBank = $28 +DEF _SaffronGymYoungster2BattleText = $60c9 +DEF _SaffronGymYoungster2BattleTextBank = $28 +DEF _SaffronGymYoungster2EndBattleText = $60f1 +DEF _SaffronGymYoungster2EndBattleTextBank = $28 +DEF _SaffronGymYoungster2AfterBattleText = $6107 +DEF _SaffronGymYoungster2AfterBattleTextBank = $28 +DEF _SaffronGymChanneler3BattleText = $613c +DEF _SaffronGymChanneler3BattleTextBank = $28 +DEF _SaffronGymChanneler3EndBattleText = $615e +DEF _SaffronGymChanneler3EndBattleTextBank = $28 +DEF _SaffronGymChanneler3AfterBattleText = $6171 +DEF _SaffronGymChanneler3AfterBattleTextBank = $28 +DEF _SaffronGymYoungster3BattleText = $619c +DEF _SaffronGymYoungster3BattleTextBank = $28 +DEF _SaffronGymYoungster3EndBattleText = $61e4 +DEF _SaffronGymYoungster3EndBattleTextBank = $28 +DEF _SaffronGymYoungster3AfterBattleText = $61fe +DEF _SaffronGymYoungster3AfterBattleTextBank = $28 +DEF _SaffronGymYoungster4BattleText = $6277 +DEF _SaffronGymYoungster4BattleTextBank = $28 +DEF _SaffronGymYoungster4EndBattleText = $62ca +DEF _SaffronGymYoungster4EndBattleTextBank = $28 +DEF _SaffronGymYoungster4AfterBattleText = $62d3 +DEF _SaffronGymYoungster4AfterBattleTextBank = $28 +DEF _SaffronPidgeyHouseBrunetteGirlText = $6305 +DEF _SaffronPidgeyHouseBrunetteGirlTextBank = $28 +DEF _SaffronPidgeyHousePidgeyText = $6352 +DEF _SaffronPidgeyHousePidgeyTextBank = $28 +DEF _SaffronPidgeyHouseYoungsterText = $6366 +DEF _SaffronPidgeyHouseYoungsterTextBank = $28 +DEF _SaffronPidgeyHousePaperText = $6395 +DEF _SaffronPidgeyHousePaperTextBank = $28 +DEF _SaffronMartSuperNerdText = $63e3 +DEF _SaffronMartSuperNerdTextBank = $28 +DEF _SaffronMartCooltrainerFText = $642a +DEF _SaffronMartCooltrainerFTextBank = $28 +DEF _SilphCo1FLinkReceptionistText = $645a +DEF _SilphCo1FLinkReceptionistTextBank = $28 +DEF _SaffronPokecenterBeautyText = $648e +DEF _SaffronPokecenterBeautyTextBank = $28 +DEF _SaffronPokecenterGentlemanText = $64bf +DEF _SaffronPokecenterGentlemanTextBank = $28 +DEF _MrPsychicsHouseMrPsychicYouWantedThisText = $64fe +DEF _MrPsychicsHouseMrPsychicYouWantedThisTextBank = $28 +DEF _MrPsychicsHouseMrPsychicReceivedTM29Text = $652a +DEF _MrPsychicsHouseMrPsychicReceivedTM29TextBank = $28 +DEF _MrPsychicsHouseMrPsychicTM29ExplanationText = $653e +DEF _MrPsychicsHouseMrPsychicTM29ExplanationTextBank = $28 +DEF _MrPsychicsHouseMrPsychicTM29NoRoomText = $657c +DEF _MrPsychicsHouseMrPsychicTM29NoRoomTextBank = $28 +DEF _PokemartGreetingText = $659c +DEF _PokemartGreetingTextBank = $28 +DEF _PokemonFaintedText = $65b7 +DEF _PokemonFaintedTextBank = $28 +DEF _PlayerBlackedOutText = $65c5 +DEF _PlayerBlackedOutTextBank = $28 +DEF _RepelWoreOffText = $65ef +DEF _RepelWoreOffTextBank = $28 +DEF _PokemartBuyingGreetingText = $6608 +DEF _PokemartBuyingGreetingTextBank = $28 +DEF _PokemartTellBuyPriceText = $6619 +DEF _PokemartTellBuyPriceTextBank = $28 +DEF _PokemartBoughtItemText = $6639 +DEF _PokemartBoughtItemTextBank = $28 +DEF _PokemartNotEnoughMoneyText = $6653 +DEF _PokemartNotEnoughMoneyTextBank = $28 +DEF _PokemartItemBagFullText = $6670 +DEF _PokemartItemBagFullTextBank = $28 +DEF _PokemonSellingGreetingText = $6690 +DEF _PokemonSellingGreetingTextBank = $28 +DEF _PokemartTellSellPriceText = $66ae +DEF _PokemartTellSellPriceTextBank = $28 +DEF _PokemartItemBagEmptyText = $66cf +DEF _PokemartItemBagEmptyTextBank = $28 +DEF _PokemartUnsellableItemText = $66f0 +DEF _PokemartUnsellableItemTextBank = $28 +DEF _PokemartThankYouText = $670d +DEF _PokemartThankYouTextBank = $28 +DEF _PokemartAnythingElseText = $6719 +DEF _PokemartAnythingElseTextBank = $28 +DEF _LearnedMove1Text = $673b +DEF _LearnedMove1TextBank = $28 +DEF _WhichMoveToForgetText = $6750 +DEF _WhichMoveToForgetTextBank = $28 +DEF _AbandonLearningText = $6771 +DEF _AbandonLearningTextBank = $28 +DEF _DidNotLearnText = $678a +DEF _DidNotLearnTextBank = $28 +DEF _TryingToLearnText = $67a4 +DEF _TryingToLearnTextBank = $28 +DEF _OneTwoAndText = $6819 +DEF _OneTwoAndTextBank = $28 +DEF _PoofText = $6827 +DEF _PoofTextBank = $28 +DEF _ForgotAndText = $6830 +DEF _ForgotAndTextBank = $28 +DEF _HMCantDeleteText = $684d +DEF _HMCantDeleteTextBank = $28 +DEF _PokemonCenterWelcomeText = $686d +DEF _PokemonCenterWelcomeTextBank = $28 +DEF _ShallWeHealYourPokemonText = $68b4 +DEF _ShallWeHealYourPokemonTextBank = $28 +DEF _NeedYourPokemonText = $68ce +DEF _NeedYourPokemonTextBank = $28 +DEF _PokemonFightingFitText = $68e8 +DEF _PokemonFightingFitTextBank = $28 +DEF _PokemonCenterFarewellText = $6910 +DEF _PokemonCenterFarewellTextBank = $28 +DEF _CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $692b +DEF _CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $28 +DEF _CableClubNPCWelcomeText = $6969 +DEF _CableClubNPCWelcomeTextBank = $28 +DEF _CableClubNPCPleaseApplyHereHaveToSaveText = $6985 +DEF _CableClubNPCPleaseApplyHereHaveToSaveTextBank = $28 +DEF _CableClubNPCPleaseWaitText = $69cc +DEF _CableClubNPCPleaseWaitTextBank = $28 +DEF _CableClubNPCLinkClosedBecauseOfInactivityText = $69db +DEF _CableClubNPCLinkClosedBecauseOfInactivityTextBank = $28 +DEF _CableClubNPCPleaseComeAgainText = $4000 +DEF _CableClubNPCPleaseComeAgainTextBank = $29 +DEF _CableClubNPCMakingPreparationsText = $4014 +DEF _CableClubNPCMakingPreparationsTextBank = $29 +DEF _UsedStrengthText = $403c +DEF _UsedStrengthTextBank = $29 +DEF _CanMoveBouldersText = $4051 +DEF _CanMoveBouldersTextBank = $29 +DEF _CurrentTooFastText = $4069 +DEF _CurrentTooFastTextBank = $29 +DEF _CyclingIsFunText = $4088 +DEF _CyclingIsFunTextBank = $29 +DEF _FlashLightsAreaText = $40a9 +DEF _FlashLightsAreaTextBank = $29 +DEF _WarpToLastPokemonCenterText = $40cc +DEF _WarpToLastPokemonCenterTextBank = $29 +DEF _CannotUseTeleportNowText = $40eb +DEF _CannotUseTeleportNowTextBank = $29 +DEF _CannotFlyHereText = $4107 +DEF _CannotFlyHereTextBank = $29 +DEF _NotHealthyEnoughText = $411b +DEF _NotHealthyEnoughTextBank = $29 +DEF _NewBadgeRequiredText = $4130 +DEF _NewBadgeRequiredTextBank = $29 +DEF _CannotUseItemsHereText = $414e +DEF _CannotUseItemsHereTextBank = $29 +DEF _CannotGetOffHereText = $4168 +DEF _CannotGetOffHereTextBank = $29 +DEF _GotMonText = $4180 +DEF _GotMonTextBank = $29 +DEF _SentToBoxText = $418f +DEF _SentToBoxTextBank = $29 +DEF _BoxIsFullText = $41d6 +DEF _BoxIsFullTextBank = $29 +DEF _PalletTownOakHeyWaitDontGoOutText = $4245 +DEF _PalletTownOakHeyWaitDontGoOutTextBank = $29 +DEF _PalletTownOakItsUnsafeText = $4264 +DEF _PalletTownOakItsUnsafeTextBank = $29 +DEF _PalletTownGirlText = $42dc +DEF _PalletTownGirlTextBank = $29 +DEF _PalletTownFisherText = $431d +DEF _PalletTownFisherTextBank = $29 +DEF _PalletTownOaksLabSignText = $4374 +DEF _PalletTownOaksLabSignTextBank = $29 +DEF _PalletTownSignText = $438b +DEF _PalletTownSignTextBank = $29 +DEF _PalletTownPlayersHouseSignText = $43b6 +DEF _PalletTownPlayersHouseSignTextBank = $29 +DEF _PalletTownRivalsHouseSignText = $43c1 +DEF _PalletTownRivalsHouseSignTextBank = $29 +DEF _ViridianCityYoungster1Text = $43cc +DEF _ViridianCityYoungster1TextBank = $29 +DEF _ViridianCityGambler1GymAlwaysClosedText = $4437 +DEF _ViridianCityGambler1GymAlwaysClosedTextBank = $29 +DEF _ViridianCityGambler1GymLeaderReturnedText = $4474 +DEF _ViridianCityGambler1GymLeaderReturnedTextBank = $29 +DEF _ViridianCityYoungster2YouWantToKnowAboutText = $4494 +DEF _ViridianCityYoungster2YouWantToKnowAboutTextBank = $29 +DEF ViridianCityYoungster2OkThenText = $44cd +DEF ViridianCityYoungster2OkThenTextBank = $29 +DEF ViridianCityYoungster2CaterpieAndWeedleDescriptionText = $44db +DEF ViridianCityYoungster2CaterpieAndWeedleDescriptionTextBank = $29 +DEF _ViridianCityGirlHasntHadHisCoffeeYetText = $4525 +DEF _ViridianCityGirlHasntHadHisCoffeeYetTextBank = $29 +DEF _ViridianCityGirlWhenIGoShopText = $4560 +DEF _ViridianCityGirlWhenIGoShopTextBank = $29 +DEF _ViridianCityOldManSleepyPrivatePropertyText = $45b5 +DEF _ViridianCityOldManSleepyPrivatePropertyTextBank = $29 +DEF ViridianCityFisherYouCanHaveThisText = $45ea +DEF ViridianCityFisherYouCanHaveThisTextBank = $29 +DEF _ViridianCityFisherReceivedTM42Text = $469a +DEF _ViridianCityFisherReceivedTM42TextBank = $29 +DEF _ViridianCityFisherTM42ExplanationText = $46ad +DEF _ViridianCityFisherTM42ExplanationTextBank = $29 +DEF _ViridianCityFisherTM42NoRoomText = $46d7 +DEF _ViridianCityFisherTM42NoRoomTextBank = $29 +DEF _ViridianCityOldManHadMyCoffeeNowText = $46f9 +DEF _ViridianCityOldManHadMyCoffeeNowTextBank = $29 +DEF _ViridianCityOldManKnowHowToCatchPokemonText = $4754 +DEF _ViridianCityOldManKnowHowToCatchPokemonTextBank = $29 +DEF _ViridianCityOldManTimeIsMoneyText = $47e6 +DEF _ViridianCityOldManTimeIsMoneyTextBank = $29 +DEF _ViridianCityOldManYouNeedToWeakenTheTargetText = $4807 +DEF _ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $29 +DEF _ViridianCitySignText = $4833 +DEF _ViridianCitySignTextBank = $29 +DEF _ViridianCityTrainerTips1Text = $4860 +DEF _ViridianCityTrainerTips1TextBank = $29 +DEF _ViridianCityTrainerTips2Text = $48c3 +DEF _ViridianCityTrainerTips2TextBank = $29 +DEF _ViridianCityGymSignText = $4949 +DEF _ViridianCityGymSignTextBank = $29 +DEF _ViridianCityGymLockedText = $4961 +DEF _ViridianCityGymLockedTextBank = $29 +DEF _PewterCityCooltrainerFText = $497f +DEF _PewterCityCooltrainerFTextBank = $29 +DEF _PewterCityCooltrainerMText = $49e0 +DEF _PewterCityCooltrainerMTextBank = $29 +DEF _PewterCitySuperNerd1DidYouCheckOutMuseumText = $4a56 +DEF _PewterCitySuperNerd1DidYouCheckOutMuseumTextBank = $29 +DEF _PewterCitySuperNerd1WerentThoseFossilsAmazingText = $4a75 +DEF _PewterCitySuperNerd1WerentThoseFossilsAmazingTextBank = $29 +DEF _PewterCitySuperNerd1YouHaveToGoText = $4aa2 +DEF _PewterCitySuperNerd1YouHaveToGoTextBank = $29 +DEF _PewterCitySuperNerd1ItsRightHereText = $4ac6 +DEF _PewterCitySuperNerd1ItsRightHereTextBank = $29 +DEF _PewterCitySuperNerd2DoYouKnowWhatImDoingText = $4b14 +DEF _PewterCitySuperNerd2DoYouKnowWhatImDoingTextBank = $29 +DEF _PewterCitySuperNerd2ThatsRightText = $4b38 +DEF _PewterCitySuperNerd2ThatsRightTextBank = $29 +DEF _PewterCitySuperNerd2ImSprayingRepelText = $4b55 +DEF _PewterCitySuperNerd2ImSprayingRepelTextBank = $29 +DEF _PewterCityYoungsterYoureATrainerFollowMeText = $4b87 +DEF _PewterCityYoungsterYoureATrainerFollowMeTextBank = $29 +DEF _PewterCityYoungsterGoTakeOnBrockText = $4bce +DEF _PewterCityYoungsterGoTakeOnBrockTextBank = $29 +DEF _PewterCityTrainerTipsText = $4bfe +DEF _PewterCityTrainerTipsTextBank = $29 +DEF _PewterCityPoliceNoticeSignText = $4c4a +DEF _PewterCityPoliceNoticeSignTextBank = $29 +DEF _PewterCityMuseumSignText = $4cb1 +DEF _PewterCityMuseumSignTextBank = $29 +DEF _PewterCityGymSignText = $4ccb +DEF _PewterCityGymSignTextBank = $29 +DEF _PewterCitySignText = $4d0c +DEF _PewterCitySignTextBank = $29 +DEF _CeruleanCityRivalPreBattleText = $4d2b +DEF _CeruleanCityRivalPreBattleTextBank = $29 +DEF _CeruleanCityRivalDefeatedText = $4dbe +DEF _CeruleanCityRivalDefeatedTextBank = $29 +DEF _CeruleanCityRivalVictoryText = $4de3 +DEF _CeruleanCityRivalVictoryTextBank = $29 +DEF _CeruleanCityRivalIWentToBillsText = $4e07 +DEF _CeruleanCityRivalIWentToBillsTextBank = $29 +DEF _CeruleanCityRocketText = $4f27 +DEF _CeruleanCityRocketTextBank = $29 +DEF _CeruleanCityRocketReceivedTM28Text = $4f82 +DEF _CeruleanCityRocketReceivedTM28TextBank = $29 +DEF _CeruleanCityRocketIBetterGetMovingText = $4f96 +DEF _CeruleanCityRocketIBetterGetMovingTextBank = $29 +DEF _CeruleanCityRocketTM28NoRoomText = $4fb3 +DEF _CeruleanCityRocketTM28NoRoomTextBank = $29 +DEF _CeruleanCityRocketIGiveUpText = $4feb +DEF _CeruleanCityRocketIGiveUpTextBank = $29 +DEF _CeruleanCityRocketIllReturnTheTMText = $5010 +DEF _CeruleanCityRocketIllReturnTheTMTextBank = $29 +DEF _CeruleanCityCooltrainerMText = $5030 +DEF _CeruleanCityCooltrainerMTextBank = $29 +DEF _CeruleanCitySuperNerd1Text = $506e +DEF _CeruleanCitySuperNerd1TextBank = $29 +DEF _CeruleanCitySuperNerd2Text = $50ba +DEF _CeruleanCitySuperNerd2TextBank = $29 +DEF _CeruleanCityGuardText = $50f6 +DEF _CeruleanCityGuardTextBank = $29 +DEF _CeruleanCityCooltrainerF1SlowbroUseSonicboomText = $5188 +DEF _CeruleanCityCooltrainerF1SlowbroUseSonicboomTextBank = $29 +DEF _CeruleanCityCooltrainerF1SlowbroPunchText = $51c5 +DEF _CeruleanCityCooltrainerF1SlowbroPunchTextBank = $29 +DEF _CeruleanCityCooltrainerF1SlowbroWithdrawText = $51ec +DEF _CeruleanCityCooltrainerF1SlowbroWithdrawTextBank = $29 +DEF _CeruleanCitySlowbroTookASnoozeText = $526b +DEF _CeruleanCitySlowbroTookASnoozeTextBank = $29 +DEF _CeruleanCitySlowbroIsLoafingAroundText = $5285 +DEF _CeruleanCitySlowbroIsLoafingAroundTextBank = $29 +DEF _CeruleanCitySlowbroTurnedAwayText = $52a3 +DEF _CeruleanCitySlowbroTurnedAwayTextBank = $29 +DEF _CeruleanCitySlowbroIgnoredOrdersText = $52bb +DEF _CeruleanCitySlowbroIgnoredOrdersTextBank = $29 +DEF _CeruleanCityCooltrainerF2Text = $52d6 +DEF _CeruleanCityCooltrainerF2TextBank = $29 +DEF _CeruleanCitySuperNerd3Text = $531f +DEF _CeruleanCitySuperNerd3TextBank = $29 +DEF _CeruleanCitySignText = $539a +DEF _CeruleanCitySignTextBank = $29 +DEF _CeruleanCityTrainerTipsText = $53ce +DEF _CeruleanCityTrainerTipsTextBank = $29 +DEF _CeruleanCityBikeShopSign = $541a +DEF _CeruleanCityBikeShopSignBank = $29 +DEF _CeruleanCityGymSign = $5445 +DEF _CeruleanCityGymSignBank = $29 +DEF _LavenderTownLittleGirlDoYouBelieveInGhostsText = $5482 +DEF _LavenderTownLittleGirlDoYouBelieveInGhostsTextBank = $29 +DEF _LavenderTownLittleGirlSoThereAreBelieversText = $549d +DEF _LavenderTownLittleGirlSoThereAreBelieversTextBank = $29 +DEF _LavenderTownLittleGirlHaHaGuessNotText = $54c0 +DEF _LavenderTownLittleGirlHaHaGuessNotTextBank = $29 +DEF _LavenderTownCooltrainerMText = $5506 +DEF _LavenderTownCooltrainerMTextBank = $29 +DEF _LavenderTownSuperNerdText = $555f +DEF _LavenderTownSuperNerdTextBank = $29 +DEF _LavenderTownSignText = $55bb +DEF _LavenderTownSignTextBank = $29 +DEF _LavenderTownSilphScopeSignText = $55e0 +DEF _LavenderTownSilphScopeSignTextBank = $29 +DEF _LavenderTownPokemonHouseSignText = $561d +DEF _LavenderTownPokemonHouseSignTextBank = $29 +DEF _LavenderTownPokemonTowerSignText = $563c +DEF _LavenderTownPokemonTowerSignTextBank = $29 +DEF _VermilionCityBeautyText = $5668 +DEF _VermilionCityBeautyTextBank = $29 +DEF _VermilionCityGambler1DidYouSeeText = $56b5 +DEF _VermilionCityGambler1DidYouSeeTextBank = $29 +DEF _VermilionCityGambler1SSAnneDepartedText = $56e2 +DEF _VermilionCityGambler1SSAnneDepartedTextBank = $29 +DEF _VermilionCitySailor1WelcomeToSSAnneText = $571d +DEF _VermilionCitySailor1WelcomeToSSAnneTextBank = $29 +DEF _VermilionCitySailor1DoYouHaveATicketText = $5734 +DEF _VermilionCitySailor1DoYouHaveATicketTextBank = $29 +DEF _VermilionCitySailor1FlashedTicketText = $576c +DEF _VermilionCitySailor1FlashedTicketTextBank = $29 +DEF _VermilionCitySailor1YouNeedATicketText = $57a3 +DEF _VermilionCitySailor1YouNeedATicketTextBank = $29 +DEF _VermilionCitySailor1ShipSetSailText = $57f1 +DEF _VermilionCitySailor1ShipSetSailTextBank = $29 +DEF _VermilionCityGambler2Text = $5805 +DEF _VermilionCityGambler2TextBank = $29 +DEF _VermilionCityMachopText = $5852 +DEF _VermilionCityMachopTextBank = $29 +DEF _VermilionCityMachopStompingTheLandFlatText = $586b +DEF _VermilionCityMachopStompingTheLandFlatTextBank = $29 +DEF _VermilionCitySailor2Text = $5891 +DEF _VermilionCitySailor2TextBank = $29 +DEF _VermilionCitySignText = $58db +DEF _VermilionCitySignTextBank = $29 +DEF _VermilionCityNoticeSignText = $5909 +DEF _VermilionCityNoticeSignTextBank = $29 +DEF _VermilionCityPokemonFanClubSignText = $5980 +DEF _VermilionCityPokemonFanClubSignTextBank = $29 +DEF _VermilionCityGymSignText = $59a6 +DEF _VermilionCityGymSignTextBank = $29 +DEF _VermilionCityHarborSignText = $59e9 +DEF _VermilionCityHarborSignTextBank = $29 +DEF _CeladonCityLittleGirlText = $59fb +DEF _CeladonCityLittleGirlTextBank = $29 +DEF _CeladonCityGramps1Text = $5a4b +DEF _CeladonCityGramps1TextBank = $29 +DEF _CeladonCityGirlText = $5a79 +DEF _CeladonCityGirlTextBank = $29 +DEF _CeladonCityGramps2Text = $5aa6 +DEF _CeladonCityGramps2TextBank = $29 +DEF _CeladonCityGramps3Text = $5afd +DEF _CeladonCityGramps3TextBank = $29 +DEF _CeladonCityGramps3ReceivedTM41Text = $5b5a +DEF _CeladonCityGramps3ReceivedTM41TextBank = $29 +DEF _CeladonCityGramps3TM41ExplanationText = $5b6e +DEF _CeladonCityGramps3TM41ExplanationTextBank = $29 +DEF _CeladonCityGramps3TM41NoRoomText = $5bb8 +DEF _CeladonCityGramps3TM41NoRoomTextBank = $29 +DEF _CeladonCityFisherText = $5bd9 +DEF _CeladonCityFisherTextBank = $29 +DEF _CeladonCityPoliwrathText = $5c30 +DEF _CeladonCityPoliwrathTextBank = $29 +DEF _CeladonCityRocket1Text = $5c49 +DEF _CeladonCityRocket1TextBank = $29 +DEF _CeladonCityRocket2Text = $5c63 +DEF _CeladonCityRocket2TextBank = $29 +DEF _CeladonCityTrainerTips1Text = $5c82 +DEF _CeladonCityTrainerTips1TextBank = $29 +DEF _CeladonCitySignText = $5d18 +DEF _CeladonCitySignTextBank = $29 +DEF _CeladonCityGymSignText = $5d41 +DEF _CeladonCityGymSignTextBank = $29 +DEF _CeladonCityMansionSignText = $5d82 +DEF _CeladonCityMansionSignTextBank = $29 +DEF _CeladonCityDeptStoreSignText = $5d93 +DEF _CeladonCityDeptStoreSignTextBank = $29 +DEF _CeladonCityTrainerTips2Text = $5dbf +DEF _CeladonCityTrainerTips2TextBank = $29 +DEF _CeladonCityPrizeExchangeSignText = $5e3e +DEF _CeladonCityPrizeExchangeSignTextBank = $29 +DEF _CeladonCityGameCornerSignText = $5e6a +DEF _CeladonCityGameCornerSignTextBank = $29 +DEF _FuchsiaCityYoungster1Text = $5e9c +DEF _FuchsiaCityYoungster1TextBank = $29 +DEF _FuchsiaCityGamblerText = $5ede +DEF _FuchsiaCityGamblerTextBank = $29 +DEF _FuchsiaCityErikText = $5f3e +DEF _FuchsiaCityErikTextBank = $29 +DEF _FuchsiaCityYoungster2Text = $5f6b +DEF _FuchsiaCityYoungster2TextBank = $29 +DEF _FuchsiaCityPokemonText = $5f96 +DEF _FuchsiaCityPokemonTextBank = $29 +DEF _FuchsiaCitySignText = $5f99 +DEF _FuchsiaCitySignTextBank = $29 +DEF _FuchsiaCitySafariGameSignText = $5fc1 +DEF _FuchsiaCitySafariGameSignTextBank = $29 +DEF _FuchsiaCityWardensHomeSignText = $5fdc +DEF _FuchsiaCityWardensHomeSignTextBank = $29 +DEF _FuchsiaCitySafariZoneSignText = $5ff6 +DEF _FuchsiaCitySafariZoneSignTextBank = $29 +DEF _FuchsiaCityGymSignText = $6011 +DEF _FuchsiaCityGymSignTextBank = $29 +DEF _FuchsiaCityChanseySignText = $6050 +DEF _FuchsiaCityChanseySignTextBank = $29 +DEF _FuchsiaCityVoltorbSignText = $6081 +DEF _FuchsiaCityVoltorbSignTextBank = $29 +DEF _FuchsiaCityKangaskhanSignText = $60ac +DEF _FuchsiaCityKangaskhanSignTextBank = $29 +DEF _FuchsiaCitySlowpokeSignText = $60fd +DEF _FuchsiaCitySlowpokeSignTextBank = $29 +DEF _FuchsiaCityLaprasSignText = $612c +DEF _FuchsiaCityLaprasSignTextBank = $29 +DEF _FuchsiaCityFossilSignOmanyteText = $6157 +DEF _FuchsiaCityFossilSignOmanyteTextBank = $29 +DEF _FuchsiaCityFossilSignKabutoText = $6191 +DEF _FuchsiaCityFossilSignKabutoTextBank = $29 +DEF _FuchsiaCityFossilSignUndeterminedText = $61ca +DEF _FuchsiaCityFossilSignUndeterminedTextBank = $29 +DEF _CinnabarIslandDoorIsLockedText = $61cf +DEF _CinnabarIslandDoorIsLockedTextBank = $29 +DEF _CinnabarIslandGirlText = $61e6 +DEF _CinnabarIslandGirlTextBank = $29 +DEF _CinnabarIslandGamblerText = $622a +DEF _CinnabarIslandGamblerTextBank = $29 +DEF _CinnabarIslandSignText = $6266 +DEF _CinnabarIslandSignTextBank = $29 +DEF _CinnabarIslandPokemonLabSignText = $6298 +DEF _CinnabarIslandPokemonLabSignTextBank = $29 +DEF _CinnabarIslandGymSignText = $62a2 +DEF _CinnabarIslandGymSignTextBank = $29 +DEF _SaffronCityRocket1Text = $62e7 +DEF _SaffronCityRocket1TextBank = $29 +DEF _SaffronCityRocket2Text = $6304 +DEF _SaffronCityRocket2TextBank = $29 +DEF _SaffronCityRocket3Text = $6324 +DEF _SaffronCityRocket3TextBank = $29 +DEF _SaffronCityRocket4Text = $6339 +DEF _SaffronCityRocket4TextBank = $29 +DEF _SaffronCityRocket5Text = $635a +DEF _SaffronCityRocket5TextBank = $29 +DEF _SaffronCityRocket6Text = $637e +DEF _SaffronCityRocket6TextBank = $29 +DEF _SaffronCityRocket7Text = $639e +DEF _SaffronCityRocket7TextBank = $29 +DEF _SaffronCityScientistText = $63df +DEF _SaffronCityScientistTextBank = $29 +DEF _SaffronCitySilphWorkerMText = $640f +DEF _SaffronCitySilphWorkerMTextBank = $29 +DEF _SaffronCitySilphWorkerFText = $6445 +DEF _SaffronCitySilphWorkerFTextBank = $29 +DEF _SaffronCityGentlemanText = $6475 +DEF _SaffronCityGentlemanTextBank = $29 +DEF _SaffronCityPidgeotText = $64d6 +DEF _SaffronCityPidgeotTextBank = $29 +DEF _SaffronCityRockerText = $64eb +DEF _SaffronCityRockerTextBank = $29 +DEF _SaffronCityRocket8Text = $6518 +DEF _SaffronCityRocket8TextBank = $29 +DEF _SaffronCityRocket9Text = $654f +DEF _SaffronCityRocket9TextBank = $29 +DEF _SaffronCitySignText = $6577 +DEF _SaffronCitySignTextBank = $29 +DEF _SaffronCityFightingDojoSignText = $65a6 +DEF _SaffronCityFightingDojoSignTextBank = $29 +DEF _SaffronCityGymSignText = $65b5 +DEF _SaffronCityGymSignTextBank = $29 +DEF _SaffronCityTrainerTips1Text = $65f8 +DEF _SaffronCityTrainerTips1TextBank = $29 +DEF _SaffronCityTrainerTips2Text = $6667 +DEF _SaffronCityTrainerTips2TextBank = $29 +DEF _SaffronCitySilphCoSignText = $66c7 +DEF _SaffronCitySilphCoSignTextBank = $29 +DEF _SaffronCityMrPsychicsHouseSignText = $66e2 +DEF _SaffronCityMrPsychicsHouseSignTextBank = $29 +DEF _SaffronCitySilphCoLatestProductSignText = $66f5 +DEF _SaffronCitySilphCoLatestProductSignTextBank = $29 +DEF _ItemUseBallText00 = $6729 +DEF _ItemUseBallText00Bank = $29 +DEF _ItemUseBallText01 = $675f +DEF _ItemUseBallText01Bank = $29 +DEF _ItemUseBallText02 = $6775 +DEF _ItemUseBallText02Bank = $29 +DEF _ItemUseBallText03 = $6791 +DEF _ItemUseBallText03Bank = $29 +DEF _ItemUseBallText04 = $67b2 +DEF _ItemUseBallText04Bank = $29 +DEF _ItemUseBallText05 = $67cf +DEF _ItemUseBallText05Bank = $29 +DEF _ItemUseBallText07 = $67ee +DEF _ItemUseBallText07Bank = $29 +DEF _ItemUseBallText08 = $6810 +DEF _ItemUseBallText08Bank = $29 +DEF _ItemUseBallText06 = $6835 +DEF _ItemUseBallText06Bank = $29 +DEF _SurfingGotOnText = $685e +DEF _SurfingGotOnTextBank = $29 +DEF _SurfingNoPlaceToGetOffText = $686f +DEF _SurfingNoPlaceToGetOffTextBank = $29 +DEF _VitaminStatRoseText = $688c +DEF _VitaminStatRoseTextBank = $29 +DEF _VitaminNoEffectText = $689e +DEF _VitaminNoEffectTextBank = $29 +DEF _ThrewBaitText = $68b8 +DEF _ThrewBaitTextBank = $29 +DEF _ThrewRockText = $68cc +DEF _ThrewRockTextBank = $29 +DEF _PlayedFluteNoEffectText = $68dd +DEF _PlayedFluteNoEffectTextBank = $29 +DEF _FluteWokeUpText = $690c +DEF _FluteWokeUpTextBank = $29 +DEF _PlayedFluteHadEffectText = $6928 +DEF _PlayedFluteHadEffectTextBank = $29 +DEF _CoinCaseNumCoinsText = $6940 +DEF _CoinCaseNumCoinsTextBank = $29 +DEF _ItemfinderFoundItemText = $694f +DEF _ItemfinderFoundItemTextBank = $29 +DEF _ItemfinderFoundNothingText = $6981 +DEF _ItemfinderFoundNothingTextBank = $29 +DEF _RaisePPWhichTechniqueText = $69a4 +DEF _RaisePPWhichTechniqueTextBank = $29 +DEF _RestorePPWhichTechniqueText = $69c2 +DEF _RestorePPWhichTechniqueTextBank = $29 +DEF _PPMaxedOutText = $69e2 +DEF _PPMaxedOutTextBank = $29 +DEF _PPIncreasedText = $69f9 +DEF _PPIncreasedTextBank = $29 +DEF _PPRestoredText = $6a0d +DEF _PPRestoredTextBank = $29 +DEF _BootedUpTMText = $6a1f +DEF _BootedUpTMTextBank = $29 +DEF _BootedUpHMText = $6a30 +DEF _BootedUpHMTextBank = $29 +DEF _TeachMachineMoveText = $6a42 +DEF _TeachMachineMoveTextBank = $29 +DEF _MonCannotLearnMachineMoveText = $6a6e +DEF _MonCannotLearnMachineMoveTextBank = $29 +DEF _ItemUseNotTimeText = $6aa6 +DEF _ItemUseNotTimeTextBank = $29 +DEF _ItemUseNotYoursToUseText = $6ad0 +DEF _ItemUseNotYoursToUseTextBank = $29 +DEF _ItemUseNoEffectText = $6ae9 +DEF _ItemUseNoEffectTextBank = $29 +DEF _ThrowBallAtTrainerMonText1 = $6b03 +DEF _ThrowBallAtTrainerMonText1Bank = $29 +DEF _ThrowBallAtTrainerMonText2 = $6b22 +DEF _ThrowBallAtTrainerMonText2Bank = $29 +DEF _NoCyclingAllowedHereText = $6b34 +DEF _NoCyclingAllowedHereTextBank = $29 +DEF _NoSurfingHereText = $6b4e +DEF _NoSurfingHereTextBank = $29 +DEF _BoxFullCannotThrowBallText = $6b69 +DEF _BoxFullCannotThrowBallTextBank = $29 +DEF _ItemUseText001 = $4000 +DEF _ItemUseText001Bank = $2a +DEF _ItemUseText002 = $4009 +DEF _ItemUseText002Bank = $2a +DEF _GotOnBicycleText1 = $400f +DEF _GotOnBicycleText1Bank = $2a +DEF _GotOnBicycleText2 = $401e +DEF _GotOnBicycleText2Bank = $2a +DEF _GotOffBicycleText1 = $4024 +DEF _GotOffBicycleText1Bank = $2a +DEF _GotOffBicycleText2 = $4030 +DEF _GotOffBicycleText2Bank = $2a +DEF _ThrewAwayItemText = $403c +DEF _ThrewAwayItemTextBank = $2a +DEF _IsItOKToTossItemText = $404f +DEF _IsItOKToTossItemTextBank = $2a +DEF _TooImportantToTossText = $4068 +DEF _TooImportantToTossTextBank = $2a +DEF _AlreadyKnowsText = $4088 +DEF _AlreadyKnowsTextBank = $2a +DEF _ConnectCableText = $409a +DEF _ConnectCableTextBank = $2a +DEF _TradedForText = $40bc +DEF _TradedForTextBank = $2a +DEF _WannaTrade1Text = $40d8 +DEF _WannaTrade1TextBank = $2a +DEF _NoTrade1Text = $410b +DEF _NoTrade1TextBank = $2a +DEF _WrongMon1Text = $411d +DEF _WrongMon1TextBank = $2a +DEF _Thanks1Text = $4155 +DEF _Thanks1TextBank = $2a +DEF _AfterTrade1Text = $4162 +DEF _AfterTrade1TextBank = $2a +DEF _WannaTrade2Text = $417c +DEF _WannaTrade2TextBank = $2a +DEF _NoTrade2Text = $41b5 +DEF _NoTrade2TextBank = $2a +DEF _WrongMon2Text = $41d3 +DEF _WrongMon2TextBank = $2a +DEF _Thanks2Text = $4209 +DEF _Thanks2TextBank = $2a +DEF _AfterTrade2Text = $4212 +DEF _AfterTrade2TextBank = $2a +DEF _WannaTrade3Text = $4240 +DEF _WannaTrade3TextBank = $2a +DEF _NoTrade3Text = $4274 +DEF _NoTrade3TextBank = $2a +DEF _WrongMon3Text = $4284 +DEF _WrongMon3TextBank = $2a +DEF _Thanks3Text = $42bc +DEF _Thanks3TextBank = $2a +DEF _AfterTrade3Text = $42c9 +DEF _AfterTrade3TextBank = $2a +DEF _NothingToCutText = $42f8 +DEF _NothingToCutTextBank = $2a +DEF _UsedCutText = $4315 +DEF _UsedCutTextBank = $2a +DEF _RhydonDexEntry = $4000 +DEF _RhydonDexEntryBank = $2b +DEF _KangaskhanDexEntry = $405b +DEF _KangaskhanDexEntryBank = $2b +DEF _NidoranMDexEntry = $40b4 +DEF _NidoranMDexEntryBank = $2b +DEF _ClefairyDexEntry = $4114 +DEF _ClefairyDexEntryBank = $2b +DEF _SpearowDexEntry = $4170 +DEF _SpearowDexEntryBank = $2b +DEF _VoltorbDexEntry = $41cb +DEF _VoltorbDexEntryBank = $2b +DEF _NidokingDexEntry = $4227 +DEF _NidokingDexEntryBank = $2b +DEF _SlowbroDexEntry = $427d +DEF _SlowbroDexEntryBank = $2b +DEF _IvysaurDexEntry = $42de +DEF _IvysaurDexEntryBank = $2b +DEF _ExeggutorDexEntry = $4340 +DEF _ExeggutorDexEntryBank = $2b +DEF _LickitungDexEntry = $43a7 +DEF _LickitungDexEntryBank = $2b +DEF _ExeggcuteDexEntry = $440c +DEF _ExeggcuteDexEntryBank = $2b +DEF _GrimerDexEntry = $4460 +DEF _GrimerDexEntryBank = $2b +DEF _GengarDexEntry = $44c1 +DEF _GengarDexEntryBank = $2b +DEF _NidoranFDexEntry = $451f +DEF _NidoranFDexEntryBank = $2b +DEF _NidoqueenDexEntry = $457d +DEF _NidoqueenDexEntryBank = $2b +DEF _CuboneDexEntry = $45db +DEF _CuboneDexEntryBank = $2b +DEF _RhyhornDexEntry = $4632 +DEF _RhyhornDexEntryBank = $2b +DEF _LaprasDexEntry = $4693 +DEF _LaprasDexEntryBank = $2b +DEF _ArcanineDexEntry = $46f2 +DEF _ArcanineDexEntryBank = $2b +DEF _MewDexEntry = $474f +DEF _MewDexEntryBank = $2b +DEF _GyaradosDexEntry = $47b8 +DEF _GyaradosDexEntryBank = $2b +DEF _ShellderDexEntry = $4819 +DEF _ShellderDexEntryBank = $2b +DEF _TentacoolDexEntry = $4872 +DEF _TentacoolDexEntryBank = $2b +DEF _GastlyDexEntry = $48d6 +DEF _GastlyDexEntryBank = $2b +DEF _ScytherDexEntry = $4932 +DEF _ScytherDexEntryBank = $2b +DEF _StaryuDexEntry = $498e +DEF _StaryuDexEntryBank = $2b +DEF _BlastoiseDexEntry = $49e4 +DEF _BlastoiseDexEntryBank = $2b +DEF _PinsirDexEntry = $4a43 +DEF _PinsirDexEntryBank = $2b +DEF _TangelaDexEntry = $4a9e +DEF _TangelaDexEntryBank = $2b +DEF _GrowlitheDexEntry = $4b05 +DEF _GrowlitheDexEntryBank = $2b +DEF _OnixDexEntry = $4b61 +DEF _OnixDexEntryBank = $2b +DEF _FearowDexEntry = $4bc8 +DEF _FearowDexEntryBank = $2b +DEF _PidgeyDexEntry = $4c26 +DEF _PidgeyDexEntryBank = $2b +DEF _SlowpokeDexEntry = $4c89 +DEF _SlowpokeDexEntryBank = $2b +DEF _KadabraDexEntry = $4cdf +DEF _KadabraDexEntryBank = $2b +DEF _GravelerDexEntry = $4d39 +DEF _GravelerDexEntryBank = $2b +DEF _ChanseyDexEntry = $4d9b +DEF _ChanseyDexEntryBank = $2b +DEF _MachokeDexEntry = $4df3 +DEF _MachokeDexEntryBank = $2b +DEF _MrMimeDexEntry = $4e59 +DEF _MrMimeDexEntryBank = $2b +DEF _HitmonleeDexEntry = $4eb4 +DEF _HitmonleeDexEntryBank = $2b +DEF _HitmonchanDexEntry = $4f19 +DEF _HitmonchanDexEntryBank = $2b +DEF _ArbokDexEntry = $4f81 +DEF _ArbokDexEntryBank = $2b +DEF _ParasectDexEntry = $4fdb +DEF _ParasectDexEntryBank = $2b +DEF _PsyduckDexEntry = $5042 +DEF _PsyduckDexEntryBank = $2b +DEF _DrowzeeDexEntry = $50a1 +DEF _DrowzeeDexEntryBank = $2b +DEF _GolemDexEntry = $50ff +DEF _GolemDexEntryBank = $2b +DEF _MagmarDexEntry = $5161 +DEF _MagmarDexEntryBank = $2b +DEF _ElectabuzzDexEntry = $51bc +DEF _ElectabuzzDexEntryBank = $2b +DEF _MagnetonDexEntry = $5219 +DEF _MagnetonDexEntryBank = $2b +DEF _KoffingDexEntry = $5277 +DEF _KoffingDexEntryBank = $2b +DEF _MankeyDexEntry = $52de +DEF _MankeyDexEntryBank = $2b +DEF _SeelDexEntry = $533d +DEF _SeelDexEntryBank = $2b +DEF _DiglettDexEntry = $5396 +DEF _DiglettDexEntryBank = $2b +DEF _TaurosDexEntry = $53fa +DEF _TaurosDexEntryBank = $2b +DEF _FarfetchdDexEntry = $5457 +DEF _FarfetchdDexEntryBank = $2b +DEF _VenonatDexEntry = $54ae +DEF _VenonatDexEntryBank = $2b +DEF _DragoniteDexEntry = $550c +DEF _DragoniteDexEntryBank = $2b +DEF _DoduoDexEntry = $5565 +DEF _DoduoDexEntryBank = $2b +DEF _PoliwagDexEntry = $55c2 +DEF _PoliwagDexEntryBank = $2b +DEF _JynxDexEntry = $5625 +DEF _JynxDexEntryBank = $2b +DEF _MoltresDexEntry = $5683 +DEF _MoltresDexEntryBank = $2b +DEF _ArticunoDexEntry = $56e5 +DEF _ArticunoDexEntryBank = $2b +DEF _ZapdosDexEntry = $5743 +DEF _ZapdosDexEntryBank = $2b +DEF _DittoDexEntry = $57a6 +DEF _DittoDexEntryBank = $2b +DEF _MeowthDexEntry = $580e +DEF _MeowthDexEntryBank = $2b +DEF _KrabbyDexEntry = $5871 +DEF _KrabbyDexEntryBank = $2b +DEF _VulpixDexEntry = $58ce +DEF _VulpixDexEntryBank = $2b +DEF _NinetalesDexEntry = $592b +DEF _NinetalesDexEntryBank = $2b +DEF _PikachuDexEntry = $598c +DEF _PikachuDexEntryBank = $2b +DEF _RaichuDexEntry = $59ea +DEF _RaichuDexEntryBank = $2b +DEF _DratiniDexEntry = $5a3f +DEF _DratiniDexEntryBank = $2b +DEF _DragonairDexEntry = $5aa0 +DEF _DragonairDexEntryBank = $2b +DEF _KabutoDexEntry = $5afa +DEF _KabutoDexEntryBank = $2b +DEF _KabutopsDexEntry = $5b56 +DEF _KabutopsDexEntryBank = $2b +DEF _HorseaDexEntry = $5bbd +DEF _HorseaDexEntryBank = $2b +DEF _SeadraDexEntry = $5c1a +DEF _SeadraDexEntryBank = $2b +DEF _SandshrewDexEntry = $5c7b +DEF _SandshrewDexEntryBank = $2b +DEF _SandslashDexEntry = $5cd9 +DEF _SandslashDexEntryBank = $2b +DEF _OmanyteDexEntry = $5d37 +DEF _OmanyteDexEntryBank = $2b +DEF _OmastarDexEntry = $5d8e +DEF _OmastarDexEntryBank = $2b +DEF _JigglypuffDexEntry = $5de7 +DEF _JigglypuffDexEntryBank = $2b +DEF _WigglytuffDexEntry = $5e4e +DEF _WigglytuffDexEntryBank = $2b +DEF _EeveeDexEntry = $5eb7 +DEF _EeveeDexEntryBank = $2b +DEF _FlareonDexEntry = $5f18 +DEF _FlareonDexEntryBank = $2b +DEF _JolteonDexEntry = $5f73 +DEF _JolteonDexEntryBank = $2b +DEF _VaporeonDexEntry = $5fcd +DEF _VaporeonDexEntryBank = $2b +DEF _MachopDexEntry = $602f +DEF _MachopDexEntryBank = $2b +DEF _ZubatDexEntry = $608d +DEF _ZubatDexEntryBank = $2b +DEF _EkansDexEntry = $60f1 +DEF _EkansDexEntryBank = $2b +DEF _ParasDexEntry = $614c +DEF _ParasDexEntryBank = $2b +DEF _PoliwhirlDexEntry = $61b2 +DEF _PoliwhirlDexEntryBank = $2b +DEF _PoliwrathDexEntry = $620e +DEF _PoliwrathDexEntryBank = $2b +DEF _WeedleDexEntry = $6275 +DEF _WeedleDexEntryBank = $2b +DEF _KakunaDexEntry = $62ca +DEF _KakunaDexEntryBank = $2b +DEF _BeedrillDexEntry = $632d +DEF _BeedrillDexEntryBank = $2b +DEF _DodrioDexEntry = $638a +DEF _DodrioDexEntryBank = $2b +DEF _PrimeapeDexEntry = $63e8 +DEF _PrimeapeDexEntryBank = $2b +DEF _DugtrioDexEntry = $644a +DEF _DugtrioDexEntryBank = $2b +DEF _VenomothDexEntry = $64a7 +DEF _VenomothDexEntryBank = $2b +DEF _DewgongDexEntry = $6508 +DEF _DewgongDexEntryBank = $2b +DEF _CaterpieDexEntry = $6565 +DEF _CaterpieDexEntryBank = $2b +DEF _MetapodDexEntry = $65c7 +DEF _MetapodDexEntryBank = $2b +DEF _ButterfreeDexEntry = $6626 +DEF _ButterfreeDexEntryBank = $2b +DEF _MachampDexEntry = $667e +DEF _MachampDexEntryBank = $2b +DEF _GolduckDexEntry = $66e4 +DEF _GolduckDexEntryBank = $2b +DEF _HypnoDexEntry = $674b +DEF _HypnoDexEntryBank = $2b +DEF _GolbatDexEntry = $67ad +DEF _GolbatDexEntryBank = $2b +DEF _MewtwoDexEntry = $6812 +DEF _MewtwoDexEntryBank = $2b +DEF _SnorlaxDexEntry = $6878 +DEF _SnorlaxDexEntryBank = $2b +DEF _MagikarpDexEntry = $68d8 +DEF _MagikarpDexEntryBank = $2b +DEF _MukDexEntry = $693c +DEF _MukDexEntryBank = $2b +DEF _KinglerDexEntry = $699d +DEF _KinglerDexEntryBank = $2b +DEF _CloysterDexEntry = $6a00 +DEF _CloysterDexEntryBank = $2b +DEF _ElectrodeDexEntry = $6a5a +DEF _ElectrodeDexEntryBank = $2b +DEF _ClefableDexEntry = $6ac0 +DEF _ClefableDexEntryBank = $2b +DEF _WeezingDexEntry = $6b1b +DEF _WeezingDexEntryBank = $2b +DEF _PersianDexEntry = $6b76 +DEF _PersianDexEntryBank = $2b +DEF _MarowakDexEntry = $6bd9 +DEF _MarowakDexEntryBank = $2b +DEF _HaunterDexEntry = $6c3d +DEF _HaunterDexEntryBank = $2b +DEF _AbraDexEntry = $6c9d +DEF _AbraDexEntryBank = $2b +DEF _AlakazamDexEntry = $6cf9 +DEF _AlakazamDexEntryBank = $2b +DEF _PidgeottoDexEntry = $6d57 +DEF _PidgeottoDexEntryBank = $2b +DEF _PidgeotDexEntry = $6db9 +DEF _PidgeotDexEntryBank = $2b +DEF _StarmieDexEntry = $6e1e +DEF _StarmieDexEntryBank = $2b +DEF _BulbasaurDexEntry = $6e81 +DEF _BulbasaurDexEntryBank = $2b +DEF _VenusaurDexEntry = $6edf +DEF _VenusaurDexEntryBank = $2b +DEF _TentacruelDexEntry = $6f3b +DEF _TentacruelDexEntryBank = $2b +DEF _GoldeenDexEntry = $6f9f +DEF _GoldeenDexEntryBank = $2b +DEF _SeakingDexEntry = $7000 +DEF _SeakingDexEntryBank = $2b +DEF _PonytaDexEntry = $705d +DEF _PonytaDexEntryBank = $2b +DEF _RapidashDexEntry = $70c4 +DEF _RapidashDexEntryBank = $2b +DEF _RattataDexEntry = $7120 +DEF _RattataDexEntryBank = $2b +DEF _RaticateDexEntry = $717c +DEF _RaticateDexEntryBank = $2b +DEF _NidorinoDexEntry = $71db +DEF _NidorinoDexEntryBank = $2b +DEF _NidorinaDexEntry = $7238 +DEF _NidorinaDexEntryBank = $2b +DEF _GeodudeDexEntry = $7290 +DEF _GeodudeDexEntryBank = $2b +DEF _PorygonDexEntry = $72f0 +DEF _PorygonDexEntryBank = $2b +DEF _AerodactylDexEntry = $734c +DEF _AerodactylDexEntryBank = $2b +DEF _MagnemiteDexEntry = $73af +DEF _MagnemiteDexEntryBank = $2b +DEF _CharmanderDexEntry = $7416 +DEF _CharmanderDexEntryBank = $2b +DEF _SquirtleDexEntry = $7475 +DEF _SquirtleDexEntryBank = $2b +DEF _CharmeleonDexEntry = $74d4 +DEF _CharmeleonDexEntryBank = $2b +DEF _WartortleDexEntry = $752d +DEF _WartortleDexEntryBank = $2b +DEF _CharizardDexEntry = $7593 +DEF _CharizardDexEntryBank = $2b +DEF _OddishDexEntry = $75f1 +DEF _OddishDexEntryBank = $2b +DEF _GloomDexEntry = $7658 +DEF _GloomDexEntryBank = $2b +DEF _VileplumeDexEntry = $76b6 +DEF _VileplumeDexEntryBank = $2b +DEF _BellsproutDexEntry = $771c +DEF _BellsproutDexEntryBank = $2b +DEF _WeepinbellDexEntry = $777c +DEF _WeepinbellDexEntryBank = $2b +DEF _VictreebelDexEntry = $77da +DEF _VictreebelDexEntryBank = $2b +DEF MoveNames = $4000 +DEF MoveNamesBank = $2c +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a5a3 +DEF sMainDataBank = $01 +DEF sSpriteData = $ad2c +DEF sSpriteDataBank = $01 +DEF sPartyData = $af2c +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b0c0 +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b522 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b523 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b523 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a462 +DEF sBox2Bank = $02 +DEF sBox3 = $a8c4 +DEF sBox3Bank = $02 +DEF sBox4 = $ad26 +DEF sBox4Bank = $02 +DEF sBox5 = $b188 +DEF sBox5Bank = $02 +DEF sBox6 = $b5ea +DEF sBox6Bank = $02 +DEF sBank2AllBoxesChecksum = $ba4c +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBank2IndividualBoxChecksums = $ba4d +DEF sBank2IndividualBoxChecksumsBank = $02 +DEF sBox7 = $a000 +DEF sBox7Bank = $03 +DEF sBox8 = $a462 +DEF sBox8Bank = $03 +DEF sBox9 = $a8c4 +DEF sBox9Bank = $03 +DEF sBox10 = $ad26 +DEF sBox10Bank = $03 +DEF sBox11 = $b188 +DEF sBox11Bank = $03 +DEF sBox12 = $b5ea +DEF sBox12Bank = $03 +DEF sBank3AllBoxesChecksum = $ba4c +DEF sBank3AllBoxesChecksumBank = $03 +DEF sBank3IndividualBoxChecksums = $ba4d +DEF sBank3IndividualBoxChecksumsBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSprite15StateData1 = $c1f0 +DEF wSprite15StateData1PictureID = $c1f0 +DEF wSprite15StateData1MovementStatus = $c1f1 +DEF wSprite15StateData1ImageIndex = $c1f2 +DEF wSprite15StateData1YStepVector = $c1f3 +DEF wSprite15StateData1YPixels = $c1f4 +DEF wSprite15StateData1XStepVector = $c1f5 +DEF wSprite15StateData1XPixels = $c1f6 +DEF wSprite15StateData1IntraAnimFrameCounter = $c1f7 +DEF wSprite15StateData1AnimFrameCounter = $c1f8 +DEF wSprite15StateData1FacingDirection = $c1f9 +DEF wSprite15StateData1YAdjusted = $c1fa +DEF wSprite15StateData1XAdjusted = $c1fb +DEF wSprite15StateData1CollisionData = $c1fc +DEF wSprite15StateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSprite15StateData2 = $c2f0 +DEF wSprite15StateData2WalkAnimationCounter = $c2f0 +DEF wSprite15StateData2YDisplacement = $c2f2 +DEF wSprite15StateData2XDisplacement = $c2f3 +DEF wSprite15StateData2MapY = $c2f4 +DEF wSprite15StateData2MapX = $c2f5 +DEF wSprite15StateData2MovementByte1 = $c2f6 +DEF wSprite15StateData2GrassPriority = $c2f7 +DEF wSprite15StateData2MovementDelay = $c2f8 +DEF wSprite15StateData2OrigFacingDirection = $c2f9 +DEF wSprite15StateData2PictureID = $c2fd +DEF wSprite15StateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSprite15StateData2End = $c300 +DEF wSpriteDataEnd = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wOverworldMap = $c6e8 +DEF wTempPic = $c6e8 +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wNumStepsToTake = $cca1 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wInGameTradeReceiveMonName = $cd1e +DEF wPlayerMonAccuracyMod = $cd1e +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wInGameTradeMonNick = $cd29 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wInGameTradeReceiveMonSpecies = $cd34 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wUnusedCreditsByte = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wFieldMovesLeftmostXCoord = $cd42 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wLastFieldMoveID = $cd43 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wTradedPlayerMonOTID = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wTradedEnemyMonOT = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wTradedEnemyMonOTID = $cd59 +DEF wGymTrashCanIndex = $cd5b +DEF wOAMBaseTile = $cd5b +DEF wStandingOnWarpPadOrHole = $cd5b +DEF wSymmetricSpriteOAMAttributes = $cd5c +DEF wMonPartySpriteSpecies = $cd5d +DEF wLeftGBMonSpecies = $cd5e +DEF wRightGBMonSpecies = $cd5f +DEF wMiscFlags = $cd60 +DEF wActionResultOrTookBattleTurn = $cd6a +DEF wJoyIgnore = $cd6b +DEF wDownscaledMonSize = $cd6c +DEF wNumMovesMinusOne = $cd6c +DEF wBattleMenuCurrentPP = $cd6d +DEF wEvoDataBuffer = $cd6d +DEF wMoveData = $cd6d +DEF wNameBuffer = $cd6d +DEF wPayDayMoney = $cd6d +DEF wStatusScreenCurrentPP = $cd71 +DEF wPPUpCountAndMaxPP = $cd73 +DEF wNormalMaxPPList = $cd78 +DEF wEvoDataBufferEnd = $cd7a +DEF wSerialOtherGameboyRandomNumberListBlock = $cd81 +DEF wTileMapBackup2 = $cd81 +DEF wBuffer = $cee9 +DEF wChangeMonPicEnemyTurnSpecies = $cee9 +DEF wEvoOldSpecies = $cee9 +DEF wHPBarMaxHP = $cee9 +DEF wLearningMovesFromDayCare = $cee9 +DEF wNamingScreenNameLength = $cee9 +DEF wTownMapCoords = $cee9 +DEF wChangeMonPicPlayerTurnSpecies = $ceea +DEF wEvoNewSpecies = $ceea +DEF wNamingScreenSubmitName = $ceea +DEF wAlphabetCase = $ceeb +DEF wEvoMonTileOffset = $ceeb +DEF wHPBarOldHP = $ceeb +DEF wEvoCancelled = $ceec +DEF wHPBarNewHP = $ceed +DEF wNamingScreenLetter = $ceed +DEF wHPBarDelta = $ceef +DEF wHPBarTempHP = $cef0 +DEF wHPBarHPDifference = $cefd +DEF wAIItem = $cf05 +DEF wUsedItemOnWhichPokemon = $cf06 +DEF wAnimSoundID = $cf07 +DEF wBankswitchHomeSavedROMBank = $cf08 +DEF wBankswitchHomeTemp = $cf09 +DEF wBoughtOrSoldItemInMart = $cf0a +DEF wBattleResult = $cf0b +DEF wAutoTextBoxDrawingControl = $cf0c +DEF wNextSafariZoneGateScript = $cf0d +DEF wOakWalkedToPlayer = $cf0d +DEF wSavedCoordIndex = $cf0d +DEF wTilePlayerStandingOn = $cf0e +DEF wNPCNumScriptedSteps = $cf0f +DEF wNPCMovementScriptFunctionNum = $cf10 +DEF wTextPredefFlag = $cf11 +DEF wPredefParentBank = $cf12 +DEF wSpriteIndex = $cf13 +DEF wCurSpriteMovement2 = $cf14 +DEF wNPCMovementScriptSpriteOffset = $cf17 +DEF wScriptedNPCWalkCounter = $cf18 +DEF wOnCGB = $cf1a +DEF wOnSGB = $cf1b +DEF wDefaultPaletteCommand = $cf1c +DEF wPlayerHPBarColor = $cf1d +DEF wWholeScreenPaletteMonSpecies = $cf1d +DEF wEnemyHPBarColor = $cf1e +DEF wPartyMenuHPBarColors = $cf1f +DEF wStatusScreenHPBarColor = $cf25 +DEF wCopyingSGBTileData = $cf2d +DEF wPalPacket = $cf2d +DEF wWhichPartyMenuHPBar = $cf2d +DEF wPartyMenuBlkPacket = $cf2e +DEF wExpAmountGained = $cf4b +DEF wStringBuffer = $cf4b +DEF wGainBoostedExp = $cf4d +DEF wGymCityName = $cf5f +DEF wGymLeaderName = $cf70 +DEF wItemList = $cf7b +DEF wListPointer = $cf8b +DEF wUnusedNamePointer = $cf8d +DEF wItemPrices = $cf8f +DEF wCurItem = $cf91 +DEF wCurListMenuItem = $cf91 +DEF wCurPartySpecies = $cf91 +DEF wWhichPokemon = $cf92 +DEF wPrintItemPrices = $cf93 +DEF wHPBarType = $cf94 +DEF wListMenuID = $cf94 +DEF wMoveMonType = $cf95 +DEF wRemoveMonFromBox = $cf95 +DEF wItemQuantity = $cf96 +DEF wMaxItemQuantity = $cf97 +DEF wLoadedMon = $cf98 +DEF wLoadedMonSpecies = $cf98 +DEF wLoadedMonHP = $cf99 +DEF wLoadedMonBoxLevel = $cf9b +DEF wLoadedMonStatus = $cf9c +DEF wLoadedMonType = $cf9d +DEF wLoadedMonType1 = $cf9d +DEF wLoadedMonType2 = $cf9e +DEF wLoadedMonCatchRate = $cf9f +DEF wLoadedMonMoves = $cfa0 +DEF wLoadedMonOTID = $cfa4 +DEF wLoadedMonExp = $cfa6 +DEF wLoadedMonHPExp = $cfa9 +DEF wLoadedMonAttackExp = $cfab +DEF wLoadedMonDefenseExp = $cfad +DEF wLoadedMonSpeedExp = $cfaf +DEF wLoadedMonSpecialExp = $cfb1 +DEF wLoadedMonDVs = $cfb3 +DEF wLoadedMonPP = $cfb5 +DEF wLoadedMonLevel = $cfb9 +DEF wLoadedMonMaxHP = $cfba +DEF wLoadedMonStats = $cfba +DEF wLoadedMonAttack = $cfbc +DEF wLoadedMonDefense = $cfbe +DEF wLoadedMonSpeed = $cfc0 +DEF wLoadedMonSpecial = $cfc2 +DEF wFontLoaded = $cfc4 +DEF wWalkCounter = $cfc5 +DEF wTileInFrontOfPlayer = $cfc6 +DEF wAudioFadeOutControl = $cfc7 +DEF wAudioFadeOutCounterReloadValue = $cfc8 +DEF wAudioFadeOutCounter = $cfc9 +DEF wLastMusicSoundID = $cfca +DEF wUpdateSpritesEnabled = $cfcb +DEF wEnemyMoveNum = $cfcc +DEF wEnemyMoveEffect = $cfcd +DEF wEnemyMovePower = $cfce +DEF wEnemyMoveType = $cfcf +DEF wEnemyMoveAccuracy = $cfd0 +DEF wEnemyMoveMaxPP = $cfd1 +DEF wPlayerMoveNum = $cfd2 +DEF wPlayerMoveEffect = $cfd3 +DEF wPlayerMovePower = $cfd4 +DEF wPlayerMoveType = $cfd5 +DEF wPlayerMoveAccuracy = $cfd6 +DEF wPlayerMoveMaxPP = $cfd7 +DEF wEnemyMonSpecies2 = $cfd8 +DEF wBattleMonSpecies2 = $cfd9 +DEF wEnemyMonNick = $cfda +DEF wEnemyMon = $cfe5 +DEF wEnemyMonSpecies = $cfe5 +DEF wEnemyMonHP = $cfe6 +DEF wEnemyMonBoxLevel = $cfe8 +DEF wEnemyMonPartyPos = $cfe8 +DEF wEnemyMonStatus = $cfe9 +DEF wEnemyMonType = $cfea +DEF wEnemyMonType1 = $cfea +DEF wEnemyMonType2 = $cfeb +DEF wEnemyMonCatchRate = $cfec +DEF wEnemyMonMoves = $cfed +DEF wEnemyMonDVs = $cff1 +DEF wEnemyMonLevel = $cff3 +DEF wEnemyMonMaxHP = $cff4 +DEF wEnemyMonStats = $cff4 +DEF wEnemyMonAttack = $cff6 +DEF wEnemyMonDefense = $cff8 +DEF wEnemyMonSpeed = $cffa +DEF wEnemyMonSpecial = $cffc +DEF wEnemyMonPP = $cffe +DEF wEnemyMonBaseStats = $d002 +DEF wEnemyMonActualCatchRate = $d007 +DEF wEnemyMonBaseExp = $d008 +DEF wBattleMonNick = $d009 +DEF wBattleMon = $d014 +DEF wBattleMonSpecies = $d014 +DEF wBattleMonHP = $d015 +DEF wBattleMonBoxLevel = $d017 +DEF wBattleMonPartyPos = $d017 +DEF wBattleMonStatus = $d018 +DEF wBattleMonType = $d019 +DEF wBattleMonType1 = $d019 +DEF wBattleMonType2 = $d01a +DEF wBattleMonCatchRate = $d01b +DEF wBattleMonMoves = $d01c +DEF wBattleMonDVs = $d020 +DEF wBattleMonLevel = $d022 +DEF wBattleMonMaxHP = $d023 +DEF wBattleMonStats = $d023 +DEF wBattleMonAttack = $d025 +DEF wBattleMonDefense = $d027 +DEF wBattleMonSpeed = $d029 +DEF wBattleMonSpecial = $d02b +DEF wBattleMonPP = $d02d +DEF wTrainerClass = $d031 +DEF wTrainerPicPointer = $d033 +DEF wLearnMoveMonName = $d036 +DEF wTempMoveNameBuffer = $d036 +DEF wTrainerBaseMoney = $d046 +DEF wToggleableObjectCounter = $d048 +DEF wTrainerName = $d04a +DEF wIsInBattle = $d057 +DEF wPartyGainExpFlags = $d058 +DEF wCurOpponent = $d059 +DEF wBattleType = $d05a +DEF wDamageMultipliers = $d05b +DEF wGymLeaderNo = $d05c +DEF wLoneAttackNo = $d05c +DEF wTrainerNo = $d05d +DEF wCriticalHitOrOHKO = $d05e +DEF wMoveMissed = $d05f +DEF wBattleStatusData = $d060 +DEF wPlayerStatsToDouble = $d060 +DEF wPlayerStatsToHalve = $d061 +DEF wPlayerBattleStatus1 = $d062 +DEF wPlayerBattleStatus2 = $d063 +DEF wPlayerBattleStatus3 = $d064 +DEF wEnemyStatsToDouble = $d065 +DEF wEnemyStatsToHalve = $d066 +DEF wEnemyBattleStatus1 = $d067 +DEF wEnemyBattleStatus2 = $d068 +DEF wEnemyBattleStatus3 = $d069 +DEF wPlayerNumAttacksLeft = $d06a +DEF wPlayerConfusedCounter = $d06b +DEF wPlayerToxicCounter = $d06c +DEF wPlayerDisabledMove = $d06d +DEF wEnemyNumAttacksLeft = $d06f +DEF wEnemyConfusedCounter = $d070 +DEF wEnemyToxicCounter = $d071 +DEF wEnemyDisabledMove = $d072 +DEF wPlayerBideAccumulatedDamage = $d074 +DEF wPlayerNumHits = $d074 +DEF wUnknownSerialCounter2 = $d074 +DEF wBattleStatusDataEnd = $d078 +DEF wEscapedFromBattle = $d078 +DEF wAmountMoneyWon = $d079 +DEF wObjectToHide = $d079 +DEF wObjectToShow = $d07a +DEF wAnimationID = $d07c +DEF wDefaultMap = $d07c +DEF wMenuItemOffset = $d07c +DEF wNamingScreenType = $d07d +DEF wPartyMenuTypeOrMessageID = $d07d +DEF wTempTilesetNumTiles = $d07d +DEF wSavedListScrollOffset = $d07e +DEF wBaseCoordX = $d081 +DEF wBaseCoordY = $d082 +DEF wLowHealthAlarm = $d083 +DEF wFBTileCounter = $d084 +DEF wMovingBGTilesCounter2 = $d085 +DEF wSubAnimFrameDelay = $d086 +DEF wSubAnimCounter = $d087 +DEF wSaveFileStatus = $d088 +DEF wNumFBTiles = $d089 +DEF wCoordAdjustmentAmount = $d08a +DEF wFallingObjectMovementByte = $d08a +DEF wFlashScreenLongCounter = $d08a +DEF wNewSlotMachineBallTile = $d08a +DEF wNumShootingBalls = $d08a +DEF wOptionsInitialized = $d08a +DEF wSpiralBallsBaseY = $d08a +DEF wTradedMonMovingRight = $d08a +DEF wUnusedWaterDropletsByte = $d08a +DEF wAnimCounter = $d08b +DEF wNumFallingObjects = $d08b +DEF wSlideMonDelay = $d08b +DEF wSpiralBallsBaseX = $d08b +DEF wSubAnimTransform = $d08b +DEF wEndBattleWinTextPointer = $d08c +DEF wEndBattleLoseTextPointer = $d08e +DEF wEndBattleTextRomBank = $d092 +DEF wSubAnimAddrPtr = $d094 +DEF wSlotMachineAllowMatchesCounter = $d096 +DEF wSubAnimSubEntryAddr = $d096 +DEF wOutwardSpiralTileMapPointer = $d09a +DEF wPartyMenuAnimMonEnabled = $d09b +DEF wTownMapSpriteBlinkingEnabled = $d09b +DEF wUnusedMoveAnimByte = $d09b +DEF wFBDestAddr = $d09c +DEF wFBMode = $d09e +DEF wDropletTile = $d09f +DEF wIntroNidorinoBaseTile = $d09f +DEF wLinkCableAnimBulgeToggle = $d09f +DEF wNewTileBlockID = $d09f +DEF wOutwardSpiralCurrentDirection = $d09f +DEF wSlideMonUpBottomRowLeftTile = $d09f +DEF wSquishMonCurrentDirection = $d09f +DEF wWhichBattleAnimTileset = $d09f +DEF wDisableVBlankWYUpdate = $d0a0 +DEF wSpriteCurPosX = $d0a1 +DEF wSpriteCurPosY = $d0a2 +DEF wSpriteWidth = $d0a3 +DEF wSpriteHeight = $d0a4 +DEF wSpriteInputCurByte = $d0a5 +DEF wSpriteInputBitCounter = $d0a6 +DEF wSpriteOutputBitOffset = $d0a7 +DEF wSpriteLoadFlags = $d0a8 +DEF wSpriteUnpackMode = $d0a9 +DEF wSpriteFlipped = $d0aa +DEF wSpriteInputPtr = $d0ab +DEF wSpriteOutputPtr = $d0ad +DEF wSpriteOutputPtrCached = $d0af +DEF wSpriteDecodeTable0Ptr = $d0b1 +DEF wSpriteDecodeTable1Ptr = $d0b3 +DEF wCurSpecies = $d0b5 +DEF wNameListIndex = $d0b5 +DEF wNameListType = $d0b6 +DEF wPredefBank = $d0b7 +DEF wMonHIndex = $d0b8 +DEF wMonHeader = $d0b8 +DEF wMonHBaseHP = $d0b9 +DEF wMonHBaseStats = $d0b9 +DEF wMonHBaseAttack = $d0ba +DEF wMonHBaseDefense = $d0bb +DEF wMonHBaseSpeed = $d0bc +DEF wMonHBaseSpecial = $d0bd +DEF wMonHType1 = $d0be +DEF wMonHTypes = $d0be +DEF wMonHType2 = $d0bf +DEF wMonHCatchRate = $d0c0 +DEF wMonHBaseEXP = $d0c1 +DEF wMonHSpriteDim = $d0c2 +DEF wMonHFrontSprite = $d0c3 +DEF wMonHBackSprite = $d0c5 +DEF wMonHMoves = $d0c7 +DEF wMonHGrowthRate = $d0cb +DEF wMonHLearnset = $d0cc +DEF wMonHeaderEnd = $d0d4 +DEF wSavedTileAnimations = $d0d4 +DEF wDamage = $d0d7 +DEF wRepelRemainingSteps = $d0db +DEF wMoves = $d0dc +DEF wMoveNum = $d0e0 +DEF wMovesString = $d0e1 +DEF wUnusedCurMapTilesetCopy = $d119 +DEF wWalkBikeSurfStateCopy = $d11a +DEF wInitListType = $d11b +DEF wCapturedMonSpecies = $d11c +DEF wFirstMonsNotOutYet = $d11d +DEF wCalculateWhoseStats = $d11e +DEF wMaxPP = $d11e +DEF wMoveGrammar = $d11e +DEF wMoveType = $d11e +DEF wNamedObjectIndex = $d11e +DEF wNumSetBits = $d11e +DEF wPokeBallAnimData = $d11e +DEF wPokeBallCaptureCalcTemp = $d11e +DEF wPokedexNum = $d11e +DEF wTempByteValue = $d11e +DEF wTempTMHM = $d11e +DEF wTypeEffectiveness = $d11e +DEF wUsingPPUp = $d11e +DEF wForcePlayerToChooseMon = $d11f +DEF wNumRunAttempts = $d120 +DEF wEvolutionOccurred = $d121 +DEF wVBlankSavedROMBank = $d122 +DEF wIsKeyItem = $d124 +DEF wTextBoxID = $d125 +DEF wCurrentMapScriptFlags = $d126 +DEF wCurEnemyLevel = $d127 +DEF wItemListPointer = $d128 +DEF wListCount = $d12a +DEF wLinkState = $d12b +DEF wTwoOptionMenuID = $d12c +DEF wChosenMenuItem = $d12d +DEF wOutOfBattleBlackout = $d12d +DEF wMenuExitMethod = $d12e +DEF wDungeonWarpDataEntrySize = $d12f +DEF wGymGateTileBlock = $d12f +DEF wWhichPewterGuy = $d12f +DEF wWhichPrizeWindow = $d12f +DEF wSavedSpriteScreenY = $d130 +DEF wSavedSpriteScreenX = $d131 +DEF wSavedSpriteMapY = $d132 +DEF wSavedSpriteMapX = $d133 +DEF wWhichPrize = $d139 +DEF wIgnoreInputCounter = $d13a +DEF wStepCounter = $d13b +DEF wNumberOfNoRandomBattleStepsLeft = $d13c +DEF wPrize1 = $d13d +DEF wPrize2 = $d13e +DEF wPrize3 = $d13f +DEF wPrize1Price = $d141 +DEF wSerialRandomNumberListBlock = $d141 +DEF wPrize2Price = $d143 +DEF wPrize3Price = $d145 +DEF wLinkBattleRandomNumberList = $d148 +DEF wPseudoItemID = $d152 +DEF wSerialPlayerDataBlock = $d152 +DEF wUnusedAlreadyOwnedFlag = $d153 +DEF wEvoStoneItemID = $d156 +DEF wSavedNPCMovementDirections2Index = $d157 +DEF wPlayerName = $d158 +DEF wPartyCount = $d163 +DEF wPartyDataStart = $d163 +DEF wPartySpecies = $d164 +DEF wPartyMon1 = $d16b +DEF wPartyMon1Species = $d16b +DEF wPartyMons = $d16b +DEF wPartyMon1HP = $d16c +DEF wPartyMon1BoxLevel = $d16e +DEF wPartyMon1Status = $d16f +DEF wPartyMon1Type = $d170 +DEF wPartyMon1Type1 = $d170 +DEF wPartyMon1Type2 = $d171 +DEF wPartyMon1CatchRate = $d172 +DEF wPartyMon1Moves = $d173 +DEF wPartyMon1OTID = $d177 +DEF wPartyMon1Exp = $d179 +DEF wPartyMon1HPExp = $d17c +DEF wPartyMon1AttackExp = $d17e +DEF wPartyMon1DefenseExp = $d180 +DEF wPartyMon1SpeedExp = $d182 +DEF wPartyMon1SpecialExp = $d184 +DEF wPartyMon1DVs = $d186 +DEF wPartyMon1PP = $d188 +DEF wPartyMon1Level = $d18c +DEF wPartyMon1MaxHP = $d18d +DEF wPartyMon1Stats = $d18d +DEF wPartyMon1Attack = $d18f +DEF wPartyMon1Defense = $d191 +DEF wPartyMon1Speed = $d193 +DEF wPartyMon1Special = $d195 +DEF wPartyMon2 = $d197 +DEF wPartyMon2Species = $d197 +DEF wPartyMon2HP = $d198 +DEF wPartyMon2BoxLevel = $d19a +DEF wPartyMon2Status = $d19b +DEF wPartyMon2Type = $d19c +DEF wPartyMon2Type1 = $d19c +DEF wPartyMon2Type2 = $d19d +DEF wPartyMon2CatchRate = $d19e +DEF wPartyMon2Moves = $d19f +DEF wPartyMon2OTID = $d1a3 +DEF wPartyMon2Exp = $d1a5 +DEF wPartyMon2HPExp = $d1a8 +DEF wPartyMon2AttackExp = $d1aa +DEF wPartyMon2DefenseExp = $d1ac +DEF wPartyMon2SpeedExp = $d1ae +DEF wPartyMon2SpecialExp = $d1b0 +DEF wPartyMon2DVs = $d1b2 +DEF wPartyMon2PP = $d1b4 +DEF wPartyMon2Level = $d1b8 +DEF wPartyMon2MaxHP = $d1b9 +DEF wPartyMon2Stats = $d1b9 +DEF wPartyMon2Attack = $d1bb +DEF wPartyMon2Defense = $d1bd +DEF wPartyMon2Speed = $d1bf +DEF wPartyMon2Special = $d1c1 +DEF wPartyMon3 = $d1c3 +DEF wPartyMon3Species = $d1c3 +DEF wPartyMon3HP = $d1c4 +DEF wPartyMon3BoxLevel = $d1c6 +DEF wPartyMon3Status = $d1c7 +DEF wPartyMon3Type = $d1c8 +DEF wPartyMon3Type1 = $d1c8 +DEF wPartyMon3Type2 = $d1c9 +DEF wPartyMon3CatchRate = $d1ca +DEF wPartyMon3Moves = $d1cb +DEF wPartyMon3OTID = $d1cf +DEF wPartyMon3Exp = $d1d1 +DEF wPartyMon3HPExp = $d1d4 +DEF wPartyMon3AttackExp = $d1d6 +DEF wPartyMon3DefenseExp = $d1d8 +DEF wPartyMon3SpeedExp = $d1da +DEF wPartyMon3SpecialExp = $d1dc +DEF wPartyMon3DVs = $d1de +DEF wPartyMon3PP = $d1e0 +DEF wPartyMon3Level = $d1e4 +DEF wPartyMon3MaxHP = $d1e5 +DEF wPartyMon3Stats = $d1e5 +DEF wPartyMon3Attack = $d1e7 +DEF wPartyMon3Defense = $d1e9 +DEF wPartyMon3Speed = $d1eb +DEF wPartyMon3Special = $d1ed +DEF wPartyMon4 = $d1ef +DEF wPartyMon4Species = $d1ef +DEF wPartyMon4HP = $d1f0 +DEF wPartyMon4BoxLevel = $d1f2 +DEF wPartyMon4Status = $d1f3 +DEF wPartyMon4Type = $d1f4 +DEF wPartyMon4Type1 = $d1f4 +DEF wPartyMon4Type2 = $d1f5 +DEF wPartyMon4CatchRate = $d1f6 +DEF wPartyMon4Moves = $d1f7 +DEF wPartyMon4OTID = $d1fb +DEF wPartyMon4Exp = $d1fd +DEF wPartyMon4HPExp = $d200 +DEF wPartyMon4AttackExp = $d202 +DEF wPartyMon4DefenseExp = $d204 +DEF wPartyMon4SpeedExp = $d206 +DEF wPartyMon4SpecialExp = $d208 +DEF wPartyMon4DVs = $d20a +DEF wPartyMon4PP = $d20c +DEF wPartyMon4Level = $d210 +DEF wPartyMon4MaxHP = $d211 +DEF wPartyMon4Stats = $d211 +DEF wPartyMon4Attack = $d213 +DEF wPartyMon4Defense = $d215 +DEF wPartyMon4Speed = $d217 +DEF wPartyMon4Special = $d219 +DEF wPartyMon5 = $d21b +DEF wPartyMon5Species = $d21b +DEF wPartyMon5HP = $d21c +DEF wPartyMon5BoxLevel = $d21e +DEF wPartyMon5Status = $d21f +DEF wPartyMon5Type = $d220 +DEF wPartyMon5Type1 = $d220 +DEF wPartyMon5Type2 = $d221 +DEF wPartyMon5CatchRate = $d222 +DEF wPartyMon5Moves = $d223 +DEF wPartyMon5OTID = $d227 +DEF wPartyMon5Exp = $d229 +DEF wPartyMon5HPExp = $d22c +DEF wPartyMon5AttackExp = $d22e +DEF wPartyMon5DefenseExp = $d230 +DEF wPartyMon5SpeedExp = $d232 +DEF wPartyMon5SpecialExp = $d234 +DEF wPartyMon5DVs = $d236 +DEF wPartyMon5PP = $d238 +DEF wPartyMon5Level = $d23c +DEF wPartyMon5MaxHP = $d23d +DEF wPartyMon5Stats = $d23d +DEF wPartyMon5Attack = $d23f +DEF wPartyMon5Defense = $d241 +DEF wPartyMon5Speed = $d243 +DEF wPartyMon5Special = $d245 +DEF wPartyMon6 = $d247 +DEF wPartyMon6Species = $d247 +DEF wPartyMon6HP = $d248 +DEF wPartyMon6BoxLevel = $d24a +DEF wPartyMon6Status = $d24b +DEF wPartyMon6Type = $d24c +DEF wPartyMon6Type1 = $d24c +DEF wPartyMon6Type2 = $d24d +DEF wPartyMon6CatchRate = $d24e +DEF wPartyMon6Moves = $d24f +DEF wPartyMon6OTID = $d253 +DEF wPartyMon6Exp = $d255 +DEF wPartyMon6HPExp = $d258 +DEF wPartyMon6AttackExp = $d25a +DEF wPartyMon6DefenseExp = $d25c +DEF wPartyMon6SpeedExp = $d25e +DEF wPartyMon6SpecialExp = $d260 +DEF wPartyMon6DVs = $d262 +DEF wPartyMon6PP = $d264 +DEF wPartyMon6Level = $d268 +DEF wPartyMon6MaxHP = $d269 +DEF wPartyMon6Stats = $d269 +DEF wPartyMon6Attack = $d26b +DEF wPartyMon6Defense = $d26d +DEF wPartyMon6Speed = $d26f +DEF wPartyMon6Special = $d271 +DEF wPartyMon1OT = $d273 +DEF wPartyMonOT = $d273 +DEF wPartyMon2OT = $d27e +DEF wPartyMon3OT = $d289 +DEF wPartyMon4OT = $d294 +DEF wPartyMon5OT = $d29f +DEF wPartyMon6OT = $d2aa +DEF wPartyMon1Nick = $d2b5 +DEF wPartyMonNicks = $d2b5 +DEF wPartyMon2Nick = $d2c0 +DEF wPartyMon3Nick = $d2cb +DEF wPartyMon4Nick = $d2d6 +DEF wPartyMon5Nick = $d2e1 +DEF wPartyMon6Nick = $d2ec +DEF wMainDataStart = $d2f7 +DEF wPartyDataEnd = $d2f7 +DEF wPartyMonNicksEnd = $d2f7 +DEF wPokedexOwned = $d2f7 +DEF wPokedexOwnedEnd = $d30a +DEF wPokedexSeen = $d30a +DEF wNumBagItems = $d31d +DEF wPokedexSeenEnd = $d31d +DEF wBagItems = $d31e +DEF wPlayerMoney = $d347 +DEF wRivalName = $d34a +DEF wOptions = $d355 +DEF wObtainedBadges = $d356 +DEF wUnusedObtainedBadges = $d357 +DEF wLetterPrintingDelayFlags = $d358 +DEF wPlayerID = $d359 +DEF wMapMusicSoundID = $d35b +DEF wMapMusicROMBank = $d35c +DEF wMapPalOffset = $d35d +DEF wCurMap = $d35e +DEF wCurrentTileBlockMapViewPointer = $d35f +DEF wYCoord = $d361 +DEF wXCoord = $d362 +DEF wYBlockCoord = $d363 +DEF wXBlockCoord = $d364 +DEF wLastMap = $d365 +DEF wUnusedLastMapWidth = $d366 +DEF wCurMapHeader = $d367 +DEF wCurMapTileset = $d367 +DEF wCurMapHeight = $d368 +DEF wCurMapWidth = $d369 +DEF wCurMapDataPtr = $d36a +DEF wCurMapTextPtr = $d36c +DEF wCurMapScriptPtr = $d36e +DEF wCurMapConnections = $d370 +DEF wCurMapHeaderEnd = $d371 +DEF wNorthConnectedMap = $d371 +DEF wNorthConnectionHeader = $d371 +DEF wNorthConnectionStripSrc = $d372 +DEF wNorthConnectionStripDest = $d374 +DEF wNorthConnectionStripLength = $d376 +DEF wNorthConnectedMapWidth = $d377 +DEF wNorthConnectedMapYAlignment = $d378 +DEF wNorthConnectedMapXAlignment = $d379 +DEF wNorthConnectedMapViewPointer = $d37a +DEF wSouthConnectedMap = $d37c +DEF wSouthConnectionHeader = $d37c +DEF wSouthConnectionStripSrc = $d37d +DEF wSouthConnectionStripDest = $d37f +DEF wSouthConnectionStripLength = $d381 +DEF wSouthConnectedMapWidth = $d382 +DEF wSouthConnectedMapYAlignment = $d383 +DEF wSouthConnectedMapXAlignment = $d384 +DEF wSouthConnectedMapViewPointer = $d385 +DEF wWestConnectedMap = $d387 +DEF wWestConnectionHeader = $d387 +DEF wWestConnectionStripSrc = $d388 +DEF wWestConnectionStripDest = $d38a +DEF wWestConnectionStripLength = $d38c +DEF wWestConnectedMapWidth = $d38d +DEF wWestConnectedMapYAlignment = $d38e +DEF wWestConnectedMapXAlignment = $d38f +DEF wWestConnectedMapViewPointer = $d390 +DEF wEastConnectedMap = $d392 +DEF wEastConnectionHeader = $d392 +DEF wEastConnectionStripSrc = $d393 +DEF wEastConnectionStripDest = $d395 +DEF wEastConnectionStripLength = $d397 +DEF wEastConnectedMapWidth = $d398 +DEF wEastConnectedMapYAlignment = $d399 +DEF wEastConnectedMapXAlignment = $d39a +DEF wEastConnectedMapViewPointer = $d39b +DEF wSpriteSet = $d39d +DEF wSpriteSetID = $d3a8 +DEF wObjectDataPointerTemp = $d3a9 +DEF wMapBackgroundTile = $d3ad +DEF wNumberOfWarps = $d3ae +DEF wWarpEntries = $d3af +DEF wDestinationWarpID = $d42f +DEF wNumSigns = $d4b0 +DEF wSignCoords = $d4b1 +DEF wSignTextIDs = $d4d1 +DEF wNumSprites = $d4e1 +DEF wYOffsetSinceLastSpecialWarp = $d4e2 +DEF wXOffsetSinceLastSpecialWarp = $d4e3 +DEF wMapSpriteData = $d4e4 +DEF wMapSpriteExtraData = $d504 +DEF wCurrentMapHeight2 = $d524 +DEF wCurrentMapWidth2 = $d525 +DEF wMapViewVRAMPointer = $d526 +DEF wPlayerMovingDirection = $d528 +DEF wPlayerLastStopDirection = $d529 +DEF wPlayerDirection = $d52a +DEF wTilesetBank = $d52b +DEF wTilesetBlocksPtr = $d52c +DEF wTilesetGfxPtr = $d52e +DEF wTilesetCollisionPtr = $d530 +DEF wTilesetTalkingOverTiles = $d532 +DEF wGrassTile = $d535 +DEF wNumBoxItems = $d53a +DEF wBoxItems = $d53b +DEF wCurrentBoxNum = $d5a0 +DEF wNumHoFTeams = $d5a2 +DEF wUnusedMapVariable = $d5a3 +DEF wPlayerCoins = $d5a4 +DEF wToggleableObjectFlags = $d5a6 +DEF wToggleableObjectFlagsEnd = $d5c6 +DEF wSavedSpriteImageIndex = $d5cd +DEF wToggleableObjectList = $d5ce +DEF wGameProgressFlags = $d5f0 +DEF wOaksLabCurScript = $d5f0 +DEF wPalletTownCurScript = $d5f1 +DEF wBluesHouseCurScript = $d5f3 +DEF wViridianCityCurScript = $d5f4 +DEF wPewterCityCurScript = $d5f7 +DEF wRoute3CurScript = $d5f8 +DEF wRoute4CurScript = $d5f9 +DEF wViridianGymCurScript = $d5fb +DEF wPewterGymCurScript = $d5fc +DEF wCeruleanGymCurScript = $d5fd +DEF wVermilionGymCurScript = $d5fe +DEF wCeladonGymCurScript = $d5ff +DEF wRoute6CurScript = $d600 +DEF wRoute8CurScript = $d601 +DEF wRoute24CurScript = $d602 +DEF wRoute25CurScript = $d603 +DEF wRoute9CurScript = $d604 +DEF wRoute10CurScript = $d605 +DEF wMtMoon1FCurScript = $d606 +DEF wMtMoonB2FCurScript = $d607 +DEF wSSAnne1FRoomsCurScript = $d608 +DEF wSSAnne2FRoomsCurScript = $d609 +DEF wRoute22CurScript = $d60a +DEF wRedsHouse2FCurScript = $d60c +DEF wViridianMartCurScript = $d60d +DEF wRoute22GateCurScript = $d60e +DEF wCeruleanCityCurScript = $d60f +DEF wSSAnneBowCurScript = $d617 +DEF wViridianForestCurScript = $d618 +DEF wMuseum1FCurScript = $d619 +DEF wRoute13CurScript = $d61a +DEF wRoute14CurScript = $d61b +DEF wRoute17CurScript = $d61c +DEF wRoute19CurScript = $d61d +DEF wRoute21CurScript = $d61e +DEF wSafariZoneGateCurScript = $d61f +DEF wRockTunnelB1FCurScript = $d620 +DEF wRockTunnel1FCurScript = $d621 +DEF wRoute11CurScript = $d623 +DEF wRoute12CurScript = $d624 +DEF wRoute15CurScript = $d625 +DEF wRoute16CurScript = $d626 +DEF wRoute18CurScript = $d627 +DEF wRoute20CurScript = $d628 +DEF wSSAnneB1FRoomsCurScript = $d629 +DEF wVermilionCityCurScript = $d62a +DEF wPokemonTower2FCurScript = $d62b +DEF wPokemonTower3FCurScript = $d62c +DEF wPokemonTower4FCurScript = $d62d +DEF wPokemonTower5FCurScript = $d62e +DEF wPokemonTower6FCurScript = $d62f +DEF wPokemonTower7FCurScript = $d630 +DEF wRocketHideoutB1FCurScript = $d631 +DEF wRocketHideoutB2FCurScript = $d632 +DEF wRocketHideoutB3FCurScript = $d633 +DEF wRocketHideoutB4FCurScript = $d634 +DEF wRoute6GateCurScript = $d636 +DEF wRoute8GateCurScript = $d637 +DEF wCinnabarIslandCurScript = $d639 +DEF wPokemonMansion1FCurScript = $d63a +DEF wPokemonMansion2FCurScript = $d63c +DEF wPokemonMansion3FCurScript = $d63d +DEF wPokemonMansionB1FCurScript = $d63e +DEF wVictoryRoad2FCurScript = $d63f +DEF wVictoryRoad3FCurScript = $d640 +DEF wFightingDojoCurScript = $d642 +DEF wSilphCo2FCurScript = $d643 +DEF wSilphCo3FCurScript = $d644 +DEF wSilphCo4FCurScript = $d645 +DEF wSilphCo5FCurScript = $d646 +DEF wSilphCo6FCurScript = $d647 +DEF wSilphCo7FCurScript = $d648 +DEF wSilphCo8FCurScript = $d649 +DEF wSilphCo9FCurScript = $d64a +DEF wHallOfFameCurScript = $d64b +DEF wChampionsRoomCurScript = $d64c +DEF wLoreleisRoomCurScript = $d64d +DEF wBrunosRoomCurScript = $d64e +DEF wAgathasRoomCurScript = $d64f +DEF wCeruleanCaveB1FCurScript = $d650 +DEF wVictoryRoad1FCurScript = $d651 +DEF wLancesRoomCurScript = $d653 +DEF wSilphCo10FCurScript = $d658 +DEF wSilphCo11FCurScript = $d659 +DEF wFuchsiaGymCurScript = $d65b +DEF wSaffronGymCurScript = $d65c +DEF wCinnabarGymCurScript = $d65e +DEF wGameCornerCurScript = $d65f +DEF wRoute16Gate1FCurScript = $d660 +DEF wBillsHouseCurScript = $d661 +DEF wRoute5GateCurScript = $d662 +DEF wPowerPlantCurScript = $d663 +DEF wRoute7GateCurScript = $d663 +DEF wSSAnne2FCurScript = $d665 +DEF wSeafoamIslandsB3FCurScript = $d666 +DEF wRoute23CurScript = $d667 +DEF wSeafoamIslandsB4FCurScript = $d668 +DEF wRoute18Gate1FCurScript = $d669 +DEF wGameProgressFlagsEnd = $d6b8 +DEF wObtainedHiddenItemsFlags = $d6f0 +DEF wObtainedHiddenCoinsFlags = $d6fe +DEF wWalkBikeSurfState = $d700 +DEF wTownVisitedFlag = $d70b +DEF wSafariSteps = $d70d +DEF wFossilItem = $d70f +DEF wFossilMon = $d710 +DEF wEnemyMonOrTrainerClass = $d713 +DEF wPlayerJumpingYScreenCoordsIndex = $d714 +DEF wRivalStarter = $d715 +DEF wPlayerStarter = $d717 +DEF wBoulderSpriteIndex = $d718 +DEF wLastBlackoutMap = $d719 +DEF wDestinationMap = $d71a +DEF wUnusedPlayerDataByte = $d71b +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d71c +DEF wDungeonWarpDestinationMap = $d71d +DEF wWhichDungeonWarp = $d71e +DEF wUnusedCardKeyGateID = $d71f +DEF wStatusFlags1 = $d728 +DEF wBeatGymFlags = $d72a +DEF wStatusFlags2 = $d72c +DEF wCableClubDestinationMap = $d72d +DEF wStatusFlags3 = $d72d +DEF wStatusFlags4 = $d72e +DEF wStatusFlags5 = $d730 +DEF wStatusFlags6 = $d732 +DEF wStatusFlags7 = $d733 +DEF wElite4Flags = $d734 +DEF wMovementFlags = $d736 +DEF wCompletedInGameTradeFlags = $d737 +DEF wWarpedFromWhichWarp = $d73b +DEF wWarpedFromWhichMap = $d73c +DEF wCardKeyDoorY = $d73f +DEF wCardKeyDoorX = $d740 +DEF wFirstLockTrashCanIndex = $d743 +DEF wSecondLockTrashCanIndex = $d744 +DEF wEventFlags = $d747 +DEF wGrassRate = $d887 +DEF wLinkEnemyTrainerName = $d887 +DEF wGrassMons = $d888 +DEF wSerialEnemyDataBlock = $d893 +DEF wEnemyPartyCount = $d89c +DEF wEnemyPartySpecies = $d89d +DEF wEnemyMon1 = $d8a4 +DEF wEnemyMon1Species = $d8a4 +DEF wEnemyMons = $d8a4 +DEF wWaterRate = $d8a4 +DEF wEnemyMon1HP = $d8a5 +DEF wWaterMons = $d8a5 +DEF wEnemyMon1BoxLevel = $d8a7 +DEF wEnemyMon1Status = $d8a8 +DEF wEnemyMon1Type = $d8a9 +DEF wEnemyMon1Type1 = $d8a9 +DEF wEnemyMon1Type2 = $d8aa +DEF wEnemyMon1CatchRate = $d8ab +DEF wEnemyMon1Moves = $d8ac +DEF wEnemyMon1OTID = $d8b0 +DEF wEnemyMon1Exp = $d8b2 +DEF wEnemyMon1HPExp = $d8b5 +DEF wEnemyMon1AttackExp = $d8b7 +DEF wEnemyMon1DefenseExp = $d8b9 +DEF wEnemyMon1SpeedExp = $d8bb +DEF wEnemyMon1SpecialExp = $d8bd +DEF wEnemyMon1DVs = $d8bf +DEF wEnemyMon1PP = $d8c1 +DEF wEnemyMon1Level = $d8c5 +DEF wEnemyMon1MaxHP = $d8c6 +DEF wEnemyMon1Stats = $d8c6 +DEF wEnemyMon1Attack = $d8c8 +DEF wEnemyMon1Defense = $d8ca +DEF wEnemyMon1Speed = $d8cc +DEF wEnemyMon1Special = $d8ce +DEF wEnemyMon2 = $d8d0 +DEF wEnemyMon2Species = $d8d0 +DEF wEnemyMon2HP = $d8d1 +DEF wEnemyMon2BoxLevel = $d8d3 +DEF wEnemyMon2Status = $d8d4 +DEF wEnemyMon2Type = $d8d5 +DEF wEnemyMon2Type1 = $d8d5 +DEF wEnemyMon2Type2 = $d8d6 +DEF wEnemyMon2CatchRate = $d8d7 +DEF wEnemyMon2Moves = $d8d8 +DEF wEnemyMon2OTID = $d8dc +DEF wEnemyMon2Exp = $d8de +DEF wEnemyMon2HPExp = $d8e1 +DEF wEnemyMon2AttackExp = $d8e3 +DEF wEnemyMon2DefenseExp = $d8e5 +DEF wEnemyMon2SpeedExp = $d8e7 +DEF wEnemyMon2SpecialExp = $d8e9 +DEF wEnemyMon2DVs = $d8eb +DEF wEnemyMon2PP = $d8ed +DEF wEnemyMon2Level = $d8f1 +DEF wEnemyMon2MaxHP = $d8f2 +DEF wEnemyMon2Stats = $d8f2 +DEF wEnemyMon2Attack = $d8f4 +DEF wEnemyMon2Defense = $d8f6 +DEF wEnemyMon2Speed = $d8f8 +DEF wEnemyMon2Special = $d8fa +DEF wEnemyMon3 = $d8fc +DEF wEnemyMon3Species = $d8fc +DEF wEnemyMon3HP = $d8fd +DEF wEnemyMon3BoxLevel = $d8ff +DEF wEnemyMon3Status = $d900 +DEF wEnemyMon3Type = $d901 +DEF wEnemyMon3Type1 = $d901 +DEF wEnemyMon3Type2 = $d902 +DEF wEnemyMon3CatchRate = $d903 +DEF wEnemyMon3Moves = $d904 +DEF wEnemyMon3OTID = $d908 +DEF wEnemyMon3Exp = $d90a +DEF wEnemyMon3HPExp = $d90d +DEF wEnemyMon3AttackExp = $d90f +DEF wEnemyMon3DefenseExp = $d911 +DEF wEnemyMon3SpeedExp = $d913 +DEF wEnemyMon3SpecialExp = $d915 +DEF wEnemyMon3DVs = $d917 +DEF wEnemyMon3PP = $d919 +DEF wEnemyMon3Level = $d91d +DEF wEnemyMon3MaxHP = $d91e +DEF wEnemyMon3Stats = $d91e +DEF wEnemyMon3Attack = $d920 +DEF wEnemyMon3Defense = $d922 +DEF wEnemyMon3Speed = $d924 +DEF wEnemyMon3Special = $d926 +DEF wEnemyMon4 = $d928 +DEF wEnemyMon4Species = $d928 +DEF wEnemyMon4HP = $d929 +DEF wEnemyMon4BoxLevel = $d92b +DEF wEnemyMon4Status = $d92c +DEF wEnemyMon4Type = $d92d +DEF wEnemyMon4Type1 = $d92d +DEF wEnemyMon4Type2 = $d92e +DEF wEnemyMon4CatchRate = $d92f +DEF wEnemyMon4Moves = $d930 +DEF wEnemyMon4OTID = $d934 +DEF wEnemyMon4Exp = $d936 +DEF wEnemyMon4HPExp = $d939 +DEF wEnemyMon4AttackExp = $d93b +DEF wEnemyMon4DefenseExp = $d93d +DEF wEnemyMon4SpeedExp = $d93f +DEF wEnemyMon4SpecialExp = $d941 +DEF wEnemyMon4DVs = $d943 +DEF wEnemyMon4PP = $d945 +DEF wEnemyMon4Level = $d949 +DEF wEnemyMon4MaxHP = $d94a +DEF wEnemyMon4Stats = $d94a +DEF wEnemyMon4Attack = $d94c +DEF wEnemyMon4Defense = $d94e +DEF wEnemyMon4Speed = $d950 +DEF wEnemyMon4Special = $d952 +DEF wEnemyMon5 = $d954 +DEF wEnemyMon5Species = $d954 +DEF wEnemyMon5HP = $d955 +DEF wEnemyMon5BoxLevel = $d957 +DEF wEnemyMon5Status = $d958 +DEF wEnemyMon5Type = $d959 +DEF wEnemyMon5Type1 = $d959 +DEF wEnemyMon5Type2 = $d95a +DEF wEnemyMon5CatchRate = $d95b +DEF wEnemyMon5Moves = $d95c +DEF wEnemyMon5OTID = $d960 +DEF wEnemyMon5Exp = $d962 +DEF wEnemyMon5HPExp = $d965 +DEF wEnemyMon5AttackExp = $d967 +DEF wEnemyMon5DefenseExp = $d969 +DEF wEnemyMon5SpeedExp = $d96b +DEF wEnemyMon5SpecialExp = $d96d +DEF wEnemyMon5DVs = $d96f +DEF wEnemyMon5PP = $d971 +DEF wEnemyMon5Level = $d975 +DEF wEnemyMon5MaxHP = $d976 +DEF wEnemyMon5Stats = $d976 +DEF wEnemyMon5Attack = $d978 +DEF wEnemyMon5Defense = $d97a +DEF wEnemyMon5Speed = $d97c +DEF wEnemyMon5Special = $d97e +DEF wEnemyMon6 = $d980 +DEF wEnemyMon6Species = $d980 +DEF wEnemyMon6HP = $d981 +DEF wEnemyMon6BoxLevel = $d983 +DEF wEnemyMon6Status = $d984 +DEF wEnemyMon6Type = $d985 +DEF wEnemyMon6Type1 = $d985 +DEF wEnemyMon6Type2 = $d986 +DEF wEnemyMon6CatchRate = $d987 +DEF wEnemyMon6Moves = $d988 +DEF wEnemyMon6OTID = $d98c +DEF wEnemyMon6Exp = $d98e +DEF wEnemyMon6HPExp = $d991 +DEF wEnemyMon6AttackExp = $d993 +DEF wEnemyMon6DefenseExp = $d995 +DEF wEnemyMon6SpeedExp = $d997 +DEF wEnemyMon6SpecialExp = $d999 +DEF wEnemyMon6DVs = $d99b +DEF wEnemyMon6PP = $d99d +DEF wEnemyMon6Level = $d9a1 +DEF wEnemyMon6MaxHP = $d9a2 +DEF wEnemyMon6Stats = $d9a2 +DEF wEnemyMon6Attack = $d9a4 +DEF wEnemyMon6Defense = $d9a6 +DEF wEnemyMon6Speed = $d9a8 +DEF wEnemyMon6Special = $d9aa +DEF wEnemyMon1OT = $d9ac +DEF wEnemyMonOT = $d9ac +DEF wEnemyMon2OT = $d9b7 +DEF wEnemyMon3OT = $d9c2 +DEF wEnemyMon4OT = $d9cd +DEF wEnemyMon5OT = $d9d8 +DEF wEnemyMon6OT = $d9e3 +DEF wEnemyMon1Nick = $d9ee +DEF wEnemyMonNicks = $d9ee +DEF wEnemyMon2Nick = $d9f9 +DEF wEnemyMon3Nick = $da04 +DEF wEnemyMon4Nick = $da0f +DEF wEnemyMon5Nick = $da1a +DEF wEnemyMon6Nick = $da25 +DEF wTrainerHeaderPtr = $da30 +DEF wOpponentAfterWrongAnswer = $da38 +DEF wCurMapScript = $da39 +DEF wPlayTimeHours = $da41 +DEF wPlayTimeMaxed = $da42 +DEF wPlayTimeMinutes = $da43 +DEF wPlayTimeSeconds = $da44 +DEF wPlayTimeFrames = $da45 +DEF wSafariZoneGameOver = $da46 +DEF wNumSafariBalls = $da47 +DEF wDayCareInUse = $da48 +DEF wDayCareMonName = $da49 +DEF wDayCareMonOT = $da54 +DEF wDayCareMon = $da5f +DEF wDayCareMonSpecies = $da5f +DEF wDayCareMonHP = $da60 +DEF wDayCareMonBoxLevel = $da62 +DEF wDayCareMonStatus = $da63 +DEF wDayCareMonType = $da64 +DEF wDayCareMonType1 = $da64 +DEF wDayCareMonType2 = $da65 +DEF wDayCareMonCatchRate = $da66 +DEF wDayCareMonMoves = $da67 +DEF wDayCareMonOTID = $da6b +DEF wDayCareMonExp = $da6d +DEF wDayCareMonHPExp = $da70 +DEF wDayCareMonAttackExp = $da72 +DEF wDayCareMonDefenseExp = $da74 +DEF wDayCareMonSpeedExp = $da76 +DEF wDayCareMonSpecialExp = $da78 +DEF wDayCareMonDVs = $da7a +DEF wDayCareMonPP = $da7c +DEF wBoxCount = $da80 +DEF wBoxDataStart = $da80 +DEF wMainDataEnd = $da80 +DEF wBoxSpecies = $da81 +DEF wBoxMon1 = $da96 +DEF wBoxMon1Species = $da96 +DEF wBoxMons = $da96 +DEF wBoxMon1HP = $da97 +DEF wBoxMon1BoxLevel = $da99 +DEF wBoxMon1Status = $da9a +DEF wBoxMon1Type = $da9b +DEF wBoxMon1Type1 = $da9b +DEF wBoxMon1Type2 = $da9c +DEF wBoxMon1CatchRate = $da9d +DEF wBoxMon1Moves = $da9e +DEF wBoxMon1OTID = $daa2 +DEF wBoxMon1Exp = $daa4 +DEF wBoxMon1HPExp = $daa7 +DEF wBoxMon1AttackExp = $daa9 +DEF wBoxMon1DefenseExp = $daab +DEF wBoxMon1SpeedExp = $daad +DEF wBoxMon1SpecialExp = $daaf +DEF wBoxMon1DVs = $dab1 +DEF wBoxMon1PP = $dab3 +DEF wBoxMon2 = $dab7 +DEF wBoxMon2Species = $dab7 +DEF wBoxMon2HP = $dab8 +DEF wBoxMon2BoxLevel = $daba +DEF wBoxMon2Status = $dabb +DEF wBoxMon2Type = $dabc +DEF wBoxMon2Type1 = $dabc +DEF wBoxMon2Type2 = $dabd +DEF wBoxMon2CatchRate = $dabe +DEF wBoxMon2Moves = $dabf +DEF wBoxMon2OTID = $dac3 +DEF wBoxMon2Exp = $dac5 +DEF wBoxMon2HPExp = $dac8 +DEF wBoxMon2AttackExp = $daca +DEF wBoxMon2DefenseExp = $dacc +DEF wBoxMon2SpeedExp = $dace +DEF wBoxMon2SpecialExp = $dad0 +DEF wBoxMon2DVs = $dad2 +DEF wBoxMon2PP = $dad4 +DEF wBoxMon3 = $dad8 +DEF wBoxMon3Species = $dad8 +DEF wBoxMon3HP = $dad9 +DEF wBoxMon3BoxLevel = $dadb +DEF wBoxMon3Status = $dadc +DEF wBoxMon3Type = $dadd +DEF wBoxMon3Type1 = $dadd +DEF wBoxMon3Type2 = $dade +DEF wBoxMon3CatchRate = $dadf +DEF wBoxMon3Moves = $dae0 +DEF wBoxMon3OTID = $dae4 +DEF wBoxMon3Exp = $dae6 +DEF wBoxMon3HPExp = $dae9 +DEF wBoxMon3AttackExp = $daeb +DEF wBoxMon3DefenseExp = $daed +DEF wBoxMon3SpeedExp = $daef +DEF wBoxMon3SpecialExp = $daf1 +DEF wBoxMon3DVs = $daf3 +DEF wBoxMon3PP = $daf5 +DEF wBoxMon4 = $daf9 +DEF wBoxMon4Species = $daf9 +DEF wBoxMon4HP = $dafa +DEF wBoxMon4BoxLevel = $dafc +DEF wBoxMon4Status = $dafd +DEF wBoxMon4Type = $dafe +DEF wBoxMon4Type1 = $dafe +DEF wBoxMon4Type2 = $daff +DEF wBoxMon4CatchRate = $db00 +DEF wBoxMon4Moves = $db01 +DEF wBoxMon4OTID = $db05 +DEF wBoxMon4Exp = $db07 +DEF wBoxMon4HPExp = $db0a +DEF wBoxMon4AttackExp = $db0c +DEF wBoxMon4DefenseExp = $db0e +DEF wBoxMon4SpeedExp = $db10 +DEF wBoxMon4SpecialExp = $db12 +DEF wBoxMon4DVs = $db14 +DEF wBoxMon4PP = $db16 +DEF wBoxMon5 = $db1a +DEF wBoxMon5Species = $db1a +DEF wBoxMon5HP = $db1b +DEF wBoxMon5BoxLevel = $db1d +DEF wBoxMon5Status = $db1e +DEF wBoxMon5Type = $db1f +DEF wBoxMon5Type1 = $db1f +DEF wBoxMon5Type2 = $db20 +DEF wBoxMon5CatchRate = $db21 +DEF wBoxMon5Moves = $db22 +DEF wBoxMon5OTID = $db26 +DEF wBoxMon5Exp = $db28 +DEF wBoxMon5HPExp = $db2b +DEF wBoxMon5AttackExp = $db2d +DEF wBoxMon5DefenseExp = $db2f +DEF wBoxMon5SpeedExp = $db31 +DEF wBoxMon5SpecialExp = $db33 +DEF wBoxMon5DVs = $db35 +DEF wBoxMon5PP = $db37 +DEF wBoxMon6 = $db3b +DEF wBoxMon6Species = $db3b +DEF wBoxMon6HP = $db3c +DEF wBoxMon6BoxLevel = $db3e +DEF wBoxMon6Status = $db3f +DEF wBoxMon6Type = $db40 +DEF wBoxMon6Type1 = $db40 +DEF wBoxMon6Type2 = $db41 +DEF wBoxMon6CatchRate = $db42 +DEF wBoxMon6Moves = $db43 +DEF wBoxMon6OTID = $db47 +DEF wBoxMon6Exp = $db49 +DEF wBoxMon6HPExp = $db4c +DEF wBoxMon6AttackExp = $db4e +DEF wBoxMon6DefenseExp = $db50 +DEF wBoxMon6SpeedExp = $db52 +DEF wBoxMon6SpecialExp = $db54 +DEF wBoxMon6DVs = $db56 +DEF wBoxMon6PP = $db58 +DEF wBoxMon7 = $db5c +DEF wBoxMon7Species = $db5c +DEF wBoxMon7HP = $db5d +DEF wBoxMon7BoxLevel = $db5f +DEF wBoxMon7Status = $db60 +DEF wBoxMon7Type = $db61 +DEF wBoxMon7Type1 = $db61 +DEF wBoxMon7Type2 = $db62 +DEF wBoxMon7CatchRate = $db63 +DEF wBoxMon7Moves = $db64 +DEF wBoxMon7OTID = $db68 +DEF wBoxMon7Exp = $db6a +DEF wBoxMon7HPExp = $db6d +DEF wBoxMon7AttackExp = $db6f +DEF wBoxMon7DefenseExp = $db71 +DEF wBoxMon7SpeedExp = $db73 +DEF wBoxMon7SpecialExp = $db75 +DEF wBoxMon7DVs = $db77 +DEF wBoxMon7PP = $db79 +DEF wBoxMon8 = $db7d +DEF wBoxMon8Species = $db7d +DEF wBoxMon8HP = $db7e +DEF wBoxMon8BoxLevel = $db80 +DEF wBoxMon8Status = $db81 +DEF wBoxMon8Type = $db82 +DEF wBoxMon8Type1 = $db82 +DEF wBoxMon8Type2 = $db83 +DEF wBoxMon8CatchRate = $db84 +DEF wBoxMon8Moves = $db85 +DEF wBoxMon8OTID = $db89 +DEF wBoxMon8Exp = $db8b +DEF wBoxMon8HPExp = $db8e +DEF wBoxMon8AttackExp = $db90 +DEF wBoxMon8DefenseExp = $db92 +DEF wBoxMon8SpeedExp = $db94 +DEF wBoxMon8SpecialExp = $db96 +DEF wBoxMon8DVs = $db98 +DEF wBoxMon8PP = $db9a +DEF wBoxMon9 = $db9e +DEF wBoxMon9Species = $db9e +DEF wBoxMon9HP = $db9f +DEF wBoxMon9BoxLevel = $dba1 +DEF wBoxMon9Status = $dba2 +DEF wBoxMon9Type = $dba3 +DEF wBoxMon9Type1 = $dba3 +DEF wBoxMon9Type2 = $dba4 +DEF wBoxMon9CatchRate = $dba5 +DEF wBoxMon9Moves = $dba6 +DEF wBoxMon9OTID = $dbaa +DEF wBoxMon9Exp = $dbac +DEF wBoxMon9HPExp = $dbaf +DEF wBoxMon9AttackExp = $dbb1 +DEF wBoxMon9DefenseExp = $dbb3 +DEF wBoxMon9SpeedExp = $dbb5 +DEF wBoxMon9SpecialExp = $dbb7 +DEF wBoxMon9DVs = $dbb9 +DEF wBoxMon9PP = $dbbb +DEF wBoxMon10 = $dbbf +DEF wBoxMon10Species = $dbbf +DEF wBoxMon10HP = $dbc0 +DEF wBoxMon10BoxLevel = $dbc2 +DEF wBoxMon10Status = $dbc3 +DEF wBoxMon10Type = $dbc4 +DEF wBoxMon10Type1 = $dbc4 +DEF wBoxMon10Type2 = $dbc5 +DEF wBoxMon10CatchRate = $dbc6 +DEF wBoxMon10Moves = $dbc7 +DEF wBoxMon10OTID = $dbcb +DEF wBoxMon10Exp = $dbcd +DEF wBoxMon10HPExp = $dbd0 +DEF wBoxMon10AttackExp = $dbd2 +DEF wBoxMon10DefenseExp = $dbd4 +DEF wBoxMon10SpeedExp = $dbd6 +DEF wBoxMon10SpecialExp = $dbd8 +DEF wBoxMon10DVs = $dbda +DEF wBoxMon10PP = $dbdc +DEF wBoxMon11 = $dbe0 +DEF wBoxMon11Species = $dbe0 +DEF wBoxMon11HP = $dbe1 +DEF wBoxMon11BoxLevel = $dbe3 +DEF wBoxMon11Status = $dbe4 +DEF wBoxMon11Type = $dbe5 +DEF wBoxMon11Type1 = $dbe5 +DEF wBoxMon11Type2 = $dbe6 +DEF wBoxMon11CatchRate = $dbe7 +DEF wBoxMon11Moves = $dbe8 +DEF wBoxMon11OTID = $dbec +DEF wBoxMon11Exp = $dbee +DEF wBoxMon11HPExp = $dbf1 +DEF wBoxMon11AttackExp = $dbf3 +DEF wBoxMon11DefenseExp = $dbf5 +DEF wBoxMon11SpeedExp = $dbf7 +DEF wBoxMon11SpecialExp = $dbf9 +DEF wBoxMon11DVs = $dbfb +DEF wBoxMon11PP = $dbfd +DEF wBoxMon12 = $dc01 +DEF wBoxMon12Species = $dc01 +DEF wBoxMon12HP = $dc02 +DEF wBoxMon12BoxLevel = $dc04 +DEF wBoxMon12Status = $dc05 +DEF wBoxMon12Type = $dc06 +DEF wBoxMon12Type1 = $dc06 +DEF wBoxMon12Type2 = $dc07 +DEF wBoxMon12CatchRate = $dc08 +DEF wBoxMon12Moves = $dc09 +DEF wBoxMon12OTID = $dc0d +DEF wBoxMon12Exp = $dc0f +DEF wBoxMon12HPExp = $dc12 +DEF wBoxMon12AttackExp = $dc14 +DEF wBoxMon12DefenseExp = $dc16 +DEF wBoxMon12SpeedExp = $dc18 +DEF wBoxMon12SpecialExp = $dc1a +DEF wBoxMon12DVs = $dc1c +DEF wBoxMon12PP = $dc1e +DEF wBoxMon13 = $dc22 +DEF wBoxMon13Species = $dc22 +DEF wBoxMon13HP = $dc23 +DEF wBoxMon13BoxLevel = $dc25 +DEF wBoxMon13Status = $dc26 +DEF wBoxMon13Type = $dc27 +DEF wBoxMon13Type1 = $dc27 +DEF wBoxMon13Type2 = $dc28 +DEF wBoxMon13CatchRate = $dc29 +DEF wBoxMon13Moves = $dc2a +DEF wBoxMon13OTID = $dc2e +DEF wBoxMon13Exp = $dc30 +DEF wBoxMon13HPExp = $dc33 +DEF wBoxMon13AttackExp = $dc35 +DEF wBoxMon13DefenseExp = $dc37 +DEF wBoxMon13SpeedExp = $dc39 +DEF wBoxMon13SpecialExp = $dc3b +DEF wBoxMon13DVs = $dc3d +DEF wBoxMon13PP = $dc3f +DEF wBoxMon14 = $dc43 +DEF wBoxMon14Species = $dc43 +DEF wBoxMon14HP = $dc44 +DEF wBoxMon14BoxLevel = $dc46 +DEF wBoxMon14Status = $dc47 +DEF wBoxMon14Type = $dc48 +DEF wBoxMon14Type1 = $dc48 +DEF wBoxMon14Type2 = $dc49 +DEF wBoxMon14CatchRate = $dc4a +DEF wBoxMon14Moves = $dc4b +DEF wBoxMon14OTID = $dc4f +DEF wBoxMon14Exp = $dc51 +DEF wBoxMon14HPExp = $dc54 +DEF wBoxMon14AttackExp = $dc56 +DEF wBoxMon14DefenseExp = $dc58 +DEF wBoxMon14SpeedExp = $dc5a +DEF wBoxMon14SpecialExp = $dc5c +DEF wBoxMon14DVs = $dc5e +DEF wBoxMon14PP = $dc60 +DEF wBoxMon15 = $dc64 +DEF wBoxMon15Species = $dc64 +DEF wBoxMon15HP = $dc65 +DEF wBoxMon15BoxLevel = $dc67 +DEF wBoxMon15Status = $dc68 +DEF wBoxMon15Type = $dc69 +DEF wBoxMon15Type1 = $dc69 +DEF wBoxMon15Type2 = $dc6a +DEF wBoxMon15CatchRate = $dc6b +DEF wBoxMon15Moves = $dc6c +DEF wBoxMon15OTID = $dc70 +DEF wBoxMon15Exp = $dc72 +DEF wBoxMon15HPExp = $dc75 +DEF wBoxMon15AttackExp = $dc77 +DEF wBoxMon15DefenseExp = $dc79 +DEF wBoxMon15SpeedExp = $dc7b +DEF wBoxMon15SpecialExp = $dc7d +DEF wBoxMon15DVs = $dc7f +DEF wBoxMon15PP = $dc81 +DEF wBoxMon16 = $dc85 +DEF wBoxMon16Species = $dc85 +DEF wBoxMon16HP = $dc86 +DEF wBoxMon16BoxLevel = $dc88 +DEF wBoxMon16Status = $dc89 +DEF wBoxMon16Type = $dc8a +DEF wBoxMon16Type1 = $dc8a +DEF wBoxMon16Type2 = $dc8b +DEF wBoxMon16CatchRate = $dc8c +DEF wBoxMon16Moves = $dc8d +DEF wBoxMon16OTID = $dc91 +DEF wBoxMon16Exp = $dc93 +DEF wBoxMon16HPExp = $dc96 +DEF wBoxMon16AttackExp = $dc98 +DEF wBoxMon16DefenseExp = $dc9a +DEF wBoxMon16SpeedExp = $dc9c +DEF wBoxMon16SpecialExp = $dc9e +DEF wBoxMon16DVs = $dca0 +DEF wBoxMon16PP = $dca2 +DEF wBoxMon17 = $dca6 +DEF wBoxMon17Species = $dca6 +DEF wBoxMon17HP = $dca7 +DEF wBoxMon17BoxLevel = $dca9 +DEF wBoxMon17Status = $dcaa +DEF wBoxMon17Type = $dcab +DEF wBoxMon17Type1 = $dcab +DEF wBoxMon17Type2 = $dcac +DEF wBoxMon17CatchRate = $dcad +DEF wBoxMon17Moves = $dcae +DEF wBoxMon17OTID = $dcb2 +DEF wBoxMon17Exp = $dcb4 +DEF wBoxMon17HPExp = $dcb7 +DEF wBoxMon17AttackExp = $dcb9 +DEF wBoxMon17DefenseExp = $dcbb +DEF wBoxMon17SpeedExp = $dcbd +DEF wBoxMon17SpecialExp = $dcbf +DEF wBoxMon17DVs = $dcc1 +DEF wBoxMon17PP = $dcc3 +DEF wBoxMon18 = $dcc7 +DEF wBoxMon18Species = $dcc7 +DEF wBoxMon18HP = $dcc8 +DEF wBoxMon18BoxLevel = $dcca +DEF wBoxMon18Status = $dccb +DEF wBoxMon18Type = $dccc +DEF wBoxMon18Type1 = $dccc +DEF wBoxMon18Type2 = $dccd +DEF wBoxMon18CatchRate = $dcce +DEF wBoxMon18Moves = $dccf +DEF wBoxMon18OTID = $dcd3 +DEF wBoxMon18Exp = $dcd5 +DEF wBoxMon18HPExp = $dcd8 +DEF wBoxMon18AttackExp = $dcda +DEF wBoxMon18DefenseExp = $dcdc +DEF wBoxMon18SpeedExp = $dcde +DEF wBoxMon18SpecialExp = $dce0 +DEF wBoxMon18DVs = $dce2 +DEF wBoxMon18PP = $dce4 +DEF wBoxMon19 = $dce8 +DEF wBoxMon19Species = $dce8 +DEF wBoxMon19HP = $dce9 +DEF wBoxMon19BoxLevel = $dceb +DEF wBoxMon19Status = $dcec +DEF wBoxMon19Type = $dced +DEF wBoxMon19Type1 = $dced +DEF wBoxMon19Type2 = $dcee +DEF wBoxMon19CatchRate = $dcef +DEF wBoxMon19Moves = $dcf0 +DEF wBoxMon19OTID = $dcf4 +DEF wBoxMon19Exp = $dcf6 +DEF wBoxMon19HPExp = $dcf9 +DEF wBoxMon19AttackExp = $dcfb +DEF wBoxMon19DefenseExp = $dcfd +DEF wBoxMon19SpeedExp = $dcff +DEF wBoxMon19SpecialExp = $dd01 +DEF wBoxMon19DVs = $dd03 +DEF wBoxMon19PP = $dd05 +DEF wBoxMon20 = $dd09 +DEF wBoxMon20Species = $dd09 +DEF wBoxMon20HP = $dd0a +DEF wBoxMon20BoxLevel = $dd0c +DEF wBoxMon20Status = $dd0d +DEF wBoxMon20Type = $dd0e +DEF wBoxMon20Type1 = $dd0e +DEF wBoxMon20Type2 = $dd0f +DEF wBoxMon20CatchRate = $dd10 +DEF wBoxMon20Moves = $dd11 +DEF wBoxMon20OTID = $dd15 +DEF wBoxMon20Exp = $dd17 +DEF wBoxMon20HPExp = $dd1a +DEF wBoxMon20AttackExp = $dd1c +DEF wBoxMon20DefenseExp = $dd1e +DEF wBoxMon20SpeedExp = $dd20 +DEF wBoxMon20SpecialExp = $dd22 +DEF wBoxMon20DVs = $dd24 +DEF wBoxMon20PP = $dd26 +DEF wBoxMon1OT = $dd2a +DEF wBoxMonOT = $dd2a +DEF wBoxMon2OT = $dd35 +DEF wBoxMon3OT = $dd40 +DEF wBoxMon4OT = $dd4b +DEF wBoxMon5OT = $dd56 +DEF wBoxMon6OT = $dd61 +DEF wBoxMon7OT = $dd6c +DEF wBoxMon8OT = $dd77 +DEF wBoxMon9OT = $dd82 +DEF wBoxMon10OT = $dd8d +DEF wBoxMon11OT = $dd98 +DEF wBoxMon12OT = $dda3 +DEF wBoxMon13OT = $ddae +DEF wBoxMon14OT = $ddb9 +DEF wBoxMon15OT = $ddc4 +DEF wBoxMon16OT = $ddcf +DEF wBoxMon17OT = $ddda +DEF wBoxMon18OT = $dde5 +DEF wBoxMon19OT = $ddf0 +DEF wBoxMon20OT = $ddfb +DEF wBoxMon1Nick = $de06 +DEF wBoxMonNicks = $de06 +DEF wBoxMon2Nick = $de11 +DEF wBoxMon3Nick = $de1c +DEF wBoxMon4Nick = $de27 +DEF wBoxMon5Nick = $de32 +DEF wBoxMon6Nick = $de3d +DEF wBoxMon7Nick = $de48 +DEF wBoxMon8Nick = $de53 +DEF wBoxMon9Nick = $de5e +DEF wBoxMon10Nick = $de69 +DEF wBoxMon11Nick = $de74 +DEF wBoxMon12Nick = $de7f +DEF wBoxMon13Nick = $de8a +DEF wBoxMon14Nick = $de95 +DEF wBoxMon15Nick = $dea0 +DEF wBoxMon16Nick = $deab +DEF wBoxMon17Nick = $deb6 +DEF wBoxMon18Nick = $dec1 +DEF wBoxMon19Nick = $decc +DEF wBoxMon20Nick = $ded7 +DEF wBoxDataEnd = $dee2 +DEF wBoxMonNicksEnd = $dee2 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF hClearLetterPrintingDelayFlags = $fff4 +DEF hUILayoutFlags = $fff6 +DEF hFieldMoveMonMenuTopMenuItemX = $fff7 +DEF hJoyInput = $fff8 +DEF hDisableJoypadPolling = $fff9 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_FULL_RESTORE = $01 +DEF CERULEANCAVE2F_PP_UP = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRADEHOUSE_GRANNY = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_PIKACHU_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_ROCKET1 = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_YOUNGSTER = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_LITTLE_GIRL = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRADEHOUSE_GAMBLER = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK1 = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_ROCKET1 = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_CHARMANDER_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_ROCKET2 = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_ROCKET1 = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_NUGGET = $03 +DEF CERULEANCAVE2F_FULL_RESTORE = $03 +DEF CERULEANCAVEB1F_MAX_REVIVE = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN1 = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET2 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_SQUIRTLE_POKE_BALL = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_PIKACHU = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_ROCKET3 = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_ROCKET2 = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET3 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_BULBASAUR_POKE_BALL = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POKEMONTOWER7F_MR_FUJI = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET3 = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_ROCKET1 = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF GAMECORNER_FISHING_GURU = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET4 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_OAK1 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET2 = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_ANTIDOTE = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_DOME_FOSSIL = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_POKEDEX1 = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_POTION = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_HELIX_FOSSIL = $07 +DEF OAKSLAB_POKEDEX2 = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POKE_BALL = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_SLOWBRO = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HP_UP = $08 +DEF OAKSLAB_OAK2 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANFOREST_YOUNGSTER5 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_CLERK2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_TM_MEGA_PUNCH = $09 +DEF OAKSLAB_GIRL = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_GENTLEMAN = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF OAKSLAB_SCIENTIST1 = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF OAKSLAB_SCIENTIST2 = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokered_fr.inc b/tools/gb-payload-generator/include/incsym/pokered_fr.inc new file mode 100644 index 0000000..7c2e1c7 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokered_fr.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2000 +DEF GiveItem EQU 0x3E4B + +DEF RemovePokemon EQU 0x393C +DEF JoypadLowSensitivity EQU 0x384E +DEF PrintBCDNumber EQU 0x15CA + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x7661 +DEF SaveCurrentBoxData EQU 0x77B3 +DEF Bankswitch EQU 0x35F3 +DEF CallFunctionInTable EQU 0x3DB4 +DEF SoftReset EQU 0x1F45 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216B +DEF ClearScreen EQU 0x190C +DEF PlaceString EQU 0x1952 +DEF CableClub_TextBoxBorder EQU 0x5B41 diff --git a/tools/gb-payload-generator/include/incsym/pokered_it.inc b/tools/gb-payload-generator/include/incsym/pokered_it.inc new file mode 100644 index 0000000..d5c1933 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokered_it.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2004 +DEF GiveItem EQU 0x3E46 + +DEF RemovePokemon EQU 0x3937 +DEF JoypadLowSensitivity EQU 0x3849 +DEF PrintBCDNumber EQU 0x15CD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x76D0 +DEF SaveCurrentBoxData EQU 0x7823 +DEF Bankswitch EQU 0x35EE +DEF CallFunctionInTable EQU 0x3DAF +DEF SoftReset EQU 0x1F49 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216F +DEF ClearScreen EQU 0x190F +DEF PlaceString EQU 0x1955 +DEF CableClub_TextBoxBorder EQU 0x5B0E diff --git a/tools/gb-payload-generator/include/incsym/pokered_jp.inc b/tools/gb-payload-generator/include/incsym/pokered_jp.inc new file mode 100644 index 0000000..a3da15f --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokered_jp.inc @@ -0,0 +1,23206 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF _Start = $0150 +DEF Joypad = $0153 +DEF DisableLCD = $0167 +DEF EnableLCD = $0181 +DEF ClearSprites = $0188 +DEF HideSprites = $0193 +DEF FarCopyData = $01a3 +DEF CopyData = $01bb +DEF Underground_Coll = $01c4 +DEF Overworld_Coll = $01ca +DEF RedsHouse1_Coll = $01de +DEF RedsHouse2_Coll = $01de +DEF Mart_Coll = $01e8 +DEF Pokecenter_Coll = $01e8 +DEF Dojo_Coll = $01ee +DEF Gym_Coll = $01ee +DEF Forest_Coll = $01fa +DEF House_Coll = $020a +DEF ForestGate_Coll = $0214 +DEF Gate_Coll = $0214 +DEF Museum_Coll = $0214 +DEF Ship_Coll = $021f +DEF ShipPort_Coll = $022a +DEF Cemetery_Coll = $022f +DEF Interior_Coll = $0237 +DEF Cavern_Coll = $0241 +DEF Lobby_Coll = $024d +DEF Mansion_Coll = $0255 +DEF Lab_Coll = $025f +DEF Club_Coll = $0266 +DEF Facility_Coll = $0272 +DEF Plateau_Coll = $0285 +DEF FarCopyData2 = $028c +DEF FarCopyData3 = $02a2 +DEF FarCopyDataDouble = $02c0 +DEF CopyVideoData = $02dd +DEF CopyVideoDataDouble = $031b +DEF CheckForUserInterruption = $0359 +DEF ClearScreenArea = $0374 +DEF CopyScreenTileBufferToVRAM = $0386 +DEF ClearScreen = $03bf +DEF TextBoxBorder = $03d2 +DEF PlaceString = $0405 +DEF PlaceNextChar = $0406 +DEF NextChar = $04c5 +DEF NullChar = $04c9 +DEF TextIDErrorText = $04d1 +DEF PrintPlayerName = $04da +DEF PrintRivalName = $04e0 +DEF TrainerChar = $04e6 +DEF TMChar = $04ec +DEF PCChar = $04f2 +DEF RocketChar = $04f8 +DEF PlacePOKe = $04fe +DEF SixDotsChar = $0504 +DEF PlaceMoveTargetsName = $050a +DEF PlaceMoveUsersName = $0510 +DEF PlaceCommandCharacter = $0526 +DEF TMCharText = $0530 +DEF TrainerCharText = $0536 +DEF PCCharText = $053c +DEF RocketCharText = $0541 +DEF PlacePOKeText = $0548 +DEF SixDotsCharText = $054d +DEF EnemyText = $0550 +DEF ContText = $0555 +DEF ContCharText = $0565 +DEF PromptText = $0569 +DEF DoneText = $0581 +DEF Paragraph = $0588 +DEF _ContText = $05a9 +DEF _ContTextNoPause = $05bb +DEF ScrollTextUpOneLine = $05c9 +DEF ProtectedDelay3 = $05eb +DEF TextCommandProcessor = $05f1 +DEF NextTextCommand = $0602 +DEF TextCommand_BOX = $061b +DEF TextCommand_START = $062d +DEF TextCommand_RAM = $063a +DEF TextCommand_BCD = $0648 +DEF TextCommand_MOVE = $065a +DEF TextCommand_LOW = $0668 +DEF TextCommand_PROMPT_BUTTON = $066f +DEF TextCommand_SCROLL = $068a +DEF TextCommand_START_ASM = $069c +DEF TextCommand_NUM = $06a2 +DEF TextCommand_PAUSE = $06c0 +DEF TextCommand_SOUND = $06d4 +DEF TextCommandSounds = $0707 +DEF TextCommand_DOTS = $071b +DEF TextCommand_WAIT_BUTTON = $073d +DEF TextCommandJumpTable = $0746 +DEF GetRowColAddressBgMap = $0774 +DEF ClearBgMap = $0787 +DEF FillBgMap = $078b +DEF FillBgMapCommon = $078c +DEF RedrawRowOrColumn = $0798 +DEF AutoBgMapTransfer = $07ee +DEF TransferBgRows = $083b +DEF VBlankCopyBgMap = $087e +DEF VBlankCopyDouble = $089f +DEF VBlankCopy = $08fb +DEF UpdateMovingBgTiles = $095b +DEF FlowerTile1 = $09af +DEF FlowerTile2 = $09bf +DEF SoftReset = $09cf +DEF Init = $09da +DEF ClearVram = $0a8c +DEF StopAllSounds = $0a96 +DEF VBlank = $0aac +DEF DelayFrame = $0b31 +DEF LoadGBPal = $0b3c +DEF GBFadeInFromBlack = $0b53 +DEF GBFadeOutToWhite = $0b5a +DEF GBFadeIncCommon = $0b5f +DEF GBFadeOutToBlack = $0b71 +DEF GBFadeInFromWhite = $0b78 +DEF GBFadeDecCommon = $0b7d +DEF FadePal1 = $0b8f +DEF FadePal2 = $0b92 +DEF FadePal3 = $0b95 +DEF FadePal4 = $0b98 +DEF FadePal5 = $0b9b +DEF FadePal6 = $0b9e +DEF FadePal7 = $0ba1 +DEF FadePal8 = $0ba4 +DEF Serial = $0ba7 +DEF Serial_ExchangeBytes = $0bf1 +DEF Serial_ExchangeLinkMenuSelection = $0c2e +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $0c55 +DEF Serial_SyncAndExchangeNybble = $0c66 +DEF Serial_ExchangeByte = $0caa +DEF WaitLoop_15Iterations = $0d41 +DEF IsUnknownCounterZero = $0d47 +DEF SetUnknownCounterToFFFF = $0d4f +DEF Serial_ExchangeNybble = $0d57 +DEF Serial_SendZeroByte = $0d81 +DEF Serial_TryEstablishingExternallyClockedConnection = $0d8e +DEF Timer = $0d9a +DEF PlayDefaultMusic = $0d9b +DEF PlayDefaultMusicFadeOutCurrent = $0da6 +DEF PlayDefaultMusicCommon = $0db8 +DEF UpdateMusic6Times = $0df3 +DEF CompareMapMusicBankWithCurrentBank = $0e19 +DEF PlayMusic = $0e35 +DEF PlaySound = $0e45 +DEF UpdateSprites = $0ebd +DEF ViridianMartClerkText = $0ed6 +DEF PewterMartClerkText = $0edd +DEF CeruleanMartClerkText = $0ee7 +DEF UnusedBikeShopClerkText = $0ef1 +DEF VermilionMartClerkText = $0ef5 +DEF LavenderMartClerkText = $0efe +DEF CeladonMart2FClerk1Text = $0f0a +DEF CeladonMart2FClerk2Text = $0f16 +DEF CeladonMart4FClerkText = $0f22 +DEF CeladonMart5FClerk1Text = $0f2a +DEF CeladonMart5FClerk2Text = $0f34 +DEF FuchsiaMartClerkText = $0f3b +DEF UnusedMartClerkText = $0f44 +DEF CinnabarMartClerkText = $0f4c +DEF SaffronMartClerkText = $0f56 +DEF IndigoPlateauLobbyClerkText = $0f5f +DEF TextScriptEndingText = $0f69 +DEF TextScriptEnd = $0f6a +DEF ExclamationText = $0f6e +DEF GroundRoseText = $0f71 +DEF BoulderText = $0f83 +DEF MartSignText = $0f96 +DEF PokeCenterSignText = $0faf +DEF PickUpItemText = $0fc5 +DEF UncompressSpriteData = $0fce +DEF _UncompressSpriteData = $0feb +DEF UncompressSpriteDataLoop = $1027 +DEF MoveToNextBufferPosition = $10a9 +DEF WriteSpriteBitsToBuffer = $111a +DEF ReadNextInputBit = $1141 +DEF ReadNextInputByte = $115c +DEF LengthEncodingOffsetList = $1170 +DEF UnpackSprite = $1190 +DEF SpriteDifferentialDecode = $11a5 +DEF DifferentialDecodeNybble = $123e +DEF DecodeNybble0Table = $1278 +DEF DecodeNybble1Table = $1280 +DEF DecodeNybble0TableFlipped = $1288 +DEF DecodeNybble1TableFlipped = $1290 +DEF XorSpriteChunks = $1298 +DEF ReverseNybble = $1308 +DEF ResetSpriteBufferPointers = $1312 +DEF NybbleReverseTable = $1338 +DEF UnpackSpriteMode2 = $1348 +DEF StoreSpriteOutputPointer = $1368 +DEF ResetPlayerSpriteData = $1377 +DEF ResetPlayerSpriteData_ClearSpriteData = $1395 +DEF FadeOutAudio = $139c +DEF DisplayTextID = $13f1 +DEF AfterDisplayingTextID = $14a8 +DEF HoldTextDisplayOpen = $14b1 +DEF CloseTextDisplay = $14ba +DEF DisplayPokemartDialogue = $1500 +DEF PokemartGreetingText = $1527 +DEF LoadItemList = $1539 +DEF DisplayPokemonCenterDialogue = $1551 +DEF DisplaySafariGameOverText = $156f +DEF DisplayPokemonFaintedText = $157a +DEF PokemonFaintedText = $1583 +DEF DisplayPlayerBlackedOutText = $1590 +DEF PlayerBlackedOutText = $1599 +DEF DisplayRepelWoreOffText = $15c6 +DEF RepelWoreOffText = $15cf +DEF DisplayStartMenu = $15de +DEF RedisplayStartMenu = $15f0 +DEF CloseStartMenu = $1681 +DEF CountSetBits = $1690 +DEF SubtractAmountPaidFromMoney = $16a7 +DEF AddAmountSoldToMoney = $16af +DEF RemoveItemFromInventory = $16cc +DEF AddItemToInventory = $16e0 +DEF DisplayListMenuID = $16f7 +DEF DisplayListMenuIDLoop = $1765 +DEF DisplayChooseQuantityMenu = $186a +DEF InitialQuantityText = $1941 +DEF SpacesBetweenQuantityAndPriceText = $1945 +DEF ExitListMenu = $194c +DEF PrintListMenuEntries = $1968 +DEF ListMenuCancelText = $1aa7 +DEF GetMonName = $1aab +DEF GetItemName = $1add +DEF GetMachineName = $1b01 +DEF TechnicalPrefix = $1b4a +DEF HiddenPrefix = $1b4f +DEF IsItemHM = $1b55 +DEF IsMoveHM = $1b5e +DEF HMMoves = $1b67 +DEF GetMoveName = $1b6d +DEF ReloadMapData = $1b86 +DEF ReloadTilesetTilePatterns = $1ba5 +DEF ChooseFlyDestination = $1bbe +DEF MapHeaderPointers = $1bcb +DEF HandleMidJump = $1dbb +DEF EnterMap = $1dc3 +DEF OverworldLoop = $1e1c +DEF OverworldLoopLessDelay = $1e1f +DEF NewBattle = $209a +DEF DoBikeSpeedup = $20b7 +DEF CheckWarpsNoCollision = $20cb +DEF CheckWarpsNoCollisionLoop = $20e3 +DEF CheckWarpsCollision = $211d +DEF CheckWarpsNoCollisionRetry1 = $2146 +DEF CheckWarpsNoCollisionRetry2 = $2147 +DEF WarpFound1 = $214c +DEF WarpFound2 = $2153 +DEF ContinueCheckWarpsNoCollisionLoop = $21cc +DEF CheckMapConnections = $21d1 +DEF PlayMapChangeSound = $22e0 +DEF CheckIfInOutsideMap = $22f8 +DEF ExtraWarpCheck = $2300 +DEF MapEntryAfterBattle = $2336 +DEF HandleBlackOut = $2348 +DEF StopMusic = $2368 +DEF HandleFlyWarpOrDungeonWarp = $237c +DEF LeaveMapAnim = $23a6 +DEF LoadPlayerSpriteGraphics = $23ae +DEF IsBikeRidingAllowed = $23dc +DEF BikeRidingTilesets = $23f9 +DEF LoadTilesetTilePatternData = $23ff +DEF LoadTileBlockMap = $2413 +DEF LoadNorthSouthConnectionsTileMap = $24f5 +DEF LoadEastWestConnectionsTileMap = $2519 +DEF IsSpriteOrSignInFrontOfPlayer = $253a +DEF IsSpriteInFrontOfPlayer = $2582 +DEF IsSpriteInFrontOfPlayer2 = $2584 +DEF CollisionCheckOnLand = $25e8 +DEF CheckTilePassable = $2627 +DEF CheckForJumpingAndTilePairCollisions = $2641 +DEF CheckForTilePairCollisions = $265b +DEF TilePairCollisionsLand = $268f +DEF TilePairCollisionsWater = $26b1 +DEF LoadCurrentMapView = $26bb +DEF AdvancePlayerSprite = $2738 +DEF MoveTileBlockMapPointerEast = $2876 +DEF MoveTileBlockMapPointerWest = $2880 +DEF MoveTileBlockMapPointerSouth = $288a +DEF MoveTileBlockMapPointerNorth = $2896 +DEF ScheduleNorthRowRedraw = $28a2 +DEF CopyToRedrawRowOrColumnSrcTiles = $28b7 +DEF ScheduleSouthRowRedraw = $28c3 +DEF ScheduleEastColumnRedraw = $28e4 +DEF ScheduleColumnRedrawHelper = $2903 +DEF ScheduleWestColumnRedraw = $2919 +DEF DrawTileBlock = $292e +DEF JoypadOverworld = $295e +DEF CollisionCheckOnWater = $29c8 +DEF RunMapScript = $2a2c +DEF LoadWalkingPlayerSpriteGraphics = $2a5e +DEF LoadSurfingPlayerSpriteGraphics = $2a66 +DEF LoadBikePlayerSpriteGraphics = $2a6e +DEF LoadPlayerSpriteGraphicsCommon = $2a74 +DEF LoadMapHeader = $2a8d +DEF CopyMapConnectionHeader = $2c49 +DEF LoadMapData = $2c52 +DEF SwitchToMapRomBank = $2ccd +DEF IgnoreInputForHalfSecond = $2ceb +DEF ResetUsingStrengthOutOfBattleBit = $2cf8 +DEF ForceBikeOrSurf = $2cfe +DEF LoadDestinationWarpPosition = $2d09 +DEF DrawHPBar = $2d2c +DEF LoadMonData = $2d68 +DEF OverwritewMoves = $2d70 +DEF LoadFlippedFrontSpriteByMonIndex = $2d7a +DEF LoadFrontSpriteByMonIndex = $2d7f +DEF PlayCry = $2dc7 +DEF GetCryData = $2dd0 +DEF DisplayPartyMenu = $2df3 +DEF GoBackToPartyMenu = $2e08 +DEF PartyMenuInit = $2e17 +DEF HandlePartyMenuInput = $2e51 +DEF DrawPartyMenu = $2ecb +DEF RedrawPartyMenu = $2ed0 +DEF DrawPartyMenuCommon = $2ed3 +DEF PrintStatusCondition = $2ed8 +DEF PrintStatusConditionNotFainted = $2eed +DEF PrintLevel = $2f02 +DEF PrintLevelFull = $2f12 +DEF PrintLevelCommon = $2f1a +DEF GetwMoves = $2f25 +DEF GetMonHeader = $2f2e +DEF GetPartyMonName2 = $2fab +DEF GetPartyMonName = $2fb1 +DEF PrintBCDNumber = $2fc4 +DEF PrintBCDDigit = $2fe7 +DEF UncompressMonSprite = $2ffd +DEF LoadMonFrontSprite = $3034 +DEF LoadUncompressedSpriteData = $3041 +DEF AlignSpriteDataCentered = $3091 +DEF ZeroSpriteBuffer = $30ae +DEF InterlaceMergeSpriteBuffers = $30b9 +DEF DisableWaitingAfterTextDisplay = $30fe +DEF UseItem = $3104 +DEF TossItem = $310c +DEF IsKeyItem = $3121 +DEF DisplayTextBoxID = $3130 +DEF IsPlayerCharacterBeingControlledByGame = $3145 +DEF RunNPCMovementScript = $3156 +DEF EndNPCMovementScript = $3196 +DEF DebugPressedOrHeldB = $319e +DEF StoreTrainerHeaderPointer = $319f +DEF ExecuteCurMapScriptInTable = $31a8 +DEF LoadGymLeaderAndCityName = $31c7 +DEF ReadTrainerHeaderInfo = $31db +DEF TrainerFlagAction = $320f +DEF TalkToTrainer = $3214 +DEF CheckFightingMapTrainers = $3261 +DEF DisplayEnemyTrainerTextAndStartBattle = $3294 +DEF StartTrainerBattle = $32a5 +DEF EndTrainerBattle = $32bd +DEF ResetButtonPressedAndMapScript = $3309 +DEF TrainerWalkUpToPlayer_Bank0 = $3317 +DEF InitBattleEnemyParameters = $331f +DEF GetSpritePosition1 = $3337 +DEF GetSpritePosition2 = $333c +DEF SetSpritePosition1 = $3341 +DEF SetSpritePosition2 = $3346 +DEF SpritePositionBankswitch = $3349 +DEF CheckForEngagingTrainers = $334e +DEF SaveEndBattleTextPointers = $339c +DEF EngageMapTrainer = $33b2 +DEF PrintEndBattleText = $33c9 +DEF GetSavedEndBattleTextPointer = $33ff +DEF TrainerEndBattleText = $3417 +DEF CheckIfAlreadyEngaged = $3427 +DEF PlayTrainerMusic = $3432 +DEF FemaleTrainerList = $347e +DEF EvilTrainerList = $3483 +DEF DecodeArrowMovementRLE = $348c +DEF TextScript_ItemStoragePC = $34aa +DEF TextScript_BillsPC = $34b4 +DEF TextScript_GameCornerPrizeMenu = $34be +DEF BankswitchAndContinue = $34c3 +DEF TextScript_PokemonCenterPC = $34c9 +DEF StartSimulatingJoypadStates = $34d0 +DEF IsItemInBag = $34dd +DEF DisplayPokedex = $34e5 +DEF SetSpriteFacingDirectionAndDelay = $34f0 +DEF SetSpriteFacingDirection = $34f8 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $3503 +DEF ArePlayerCoordsInArray = $3509 +DEF CheckCoords = $3511 +DEF CheckBoulderCoords = $352e +DEF GetPointerWithinSpriteStateData1 = $3546 +DEF GetPointerWithinSpriteStateData2 = $354a +DEF _GetPointerWithinSpriteStateData = $354c +DEF DecodeRLEList = $3556 +DEF SetSpriteMovementBytesToFE = $357d +DEF SetSpriteMovementBytesToFF = $358b +DEF GetSpriteMovementByte1Pointer = $3598 +DEF GetSpriteMovementByte2Pointer = $35a2 +DEF GetTrainerInformation = $35b0 +DEF GetTrainerName = $35e8 +DEF HasEnoughMoney = $35f0 +DEF HasEnoughCoins = $35fb +DEF BankswitchHome = $3606 +DEF BankswitchBack = $3617 +DEF Bankswitch = $3620 +DEF YesNoChoice = $3636 +DEF TwoOptionMenu = $363e +DEF InitYesNoTextBoxParameters = $3649 +DEF YesNoChoicePokeCenter = $3654 +DEF WideYesNoChoice = $3664 +DEF DisplayYesNoChoice = $3672 +DEF CalcDifference = $367d +DEF MoveSprite = $3684 +DEF MoveSprite_ = $3687 +DEF DivideBytes = $36b5 +DEF LoadFontTilePatterns = $36ca +DEF LoadTextBoxTilePatterns = $36ea +DEF LoadHpBarAndStatusTilePatterns = $370a +DEF FillMemory = $372a +DEF UncompressSpriteFromDE = $3735 +DEF SaveScreenTilesToBuffer2 = $373e +DEF LoadScreenTilesFromBuffer2 = $374a +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3752 +DEF SaveScreenTilesToBuffer1 = $3761 +DEF LoadScreenTilesFromBuffer1 = $376d +DEF DelayFrames = $3781 +DEF PlaySoundWaitForCurrent = $3788 +DEF WaitForSoundToFinish = $3790 +DEF NamePointers = $37a5 +DEF GetName = $37b3 +DEF GetItemPrice = $3827 +DEF CopyToStringBuffer = $386e +DEF CopyString = $3871 +DEF JoypadLowSensitivity = $3879 +DEF WaitForTextScrollButtonPress = $38ae +DEF ManualTextScroll = $38e1 +DEF Multiply = $38f5 +DEF Divide = $3902 +DEF PrintLetterDelay = $391d +DEF CopyDataUntil = $395d +DEF RemovePokemon = $3969 +DEF AddPartyMon = $3971 +DEF CalcStats = $3980 +DEF CalcStat = $3994 +DEF AddEnemyMonToPlayerParty = $3a9d +DEF MoveMon = $3ab2 +DEF SkipFixedLengthTextEntries = $3ac7 +DEF AddNTimes = $3ad1 +DEF StringCmp = $3ad8 +DEF WriteOAMBlock = $3ae1 +DEF HandleMenuInput = $3b08 +DEF HandleMenuInput_ = $3b0c +DEF PlaceMenuCursor = $3bc6 +DEF PlaceUnfilledArrowMenuCursor = $3c1c +DEF EraseMenuCursor = $3c29 +DEF HandleDownArrowBlinkTiming = $3c34 +DEF EnableAutoTextBoxDrawing = $3c6c +DEF DisableAutoTextBoxDrawing = $3c6f +DEF AutoTextBoxDrawingCommon = $3c71 +DEF PrintText = $3c79 +DEF PrintText_NoCreatingTextBox = $3c89 +DEF PrintNumber = $3c8f +DEF CallFunctionInTable = $3dc7 +DEF IsInArray = $3ddb +DEF IsInRestOfArray = $3ddd +DEF RestoreScreenTilesAndReloadTilePatterns = $3dee +DEF GBPalWhiteOutWithDelay3 = $3e04 +DEF Delay3 = $3e07 +DEF GBPalNormal = $3e0c +DEF GBPalWhiteOut = $3e15 +DEF RunDefaultPaletteCommand = $3e1d +DEF RunPaletteCommand = $3e1f +DEF GetHealthBarColor = $3e29 +DEF ReloadMapSpriteTilePatterns = $3e38 +DEF GiveItem = $3e5e +DEF GivePokemon = $3e78 +DEF Random = $3e8c +DEF Predef = $3e9d +DEF GetPredefRegisters = $3ec4 +DEF UpdateCinnabarGymGateTileBlocks = $3edd +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ee5 +DEF PrintPredefTextID = $3f25 +DEF RestoreMapTextPointer = $3f35 +DEF SetMapTextPointer = $3f3f +DEF CardKeySuccessText_id = $3f52 +DEF TextPredefs = $3f52 +DEF CardKeyFailText_id = $3f54 +DEF RedBedroomPCText_id = $3f56 +DEF RedBedroomSNESText_id = $3f58 +DEF PushStartText_id = $3f5a +DEF SaveOptionText_id = $3f5c +DEF StrengthsAndWeaknessesText_id = $3f5e +DEF OakLabEmailText_id = $3f60 +DEF AerodactylFossilText_id = $3f62 +DEF Route15UpstairsBinocularsText_id = $3f64 +DEF KabutopsFossilText_id = $3f66 +DEF GymStatueText1_id = $3f68 +DEF GymStatueText2_id = $3f6a +DEF BookcaseText_id = $3f6c +DEF ViridianCityPokecenterBenchGuyText_id = $3f6e +DEF PewterCityPokecenterBenchGuyText_id = $3f70 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f72 +DEF LavenderCityPokecenterBenchGuyText_id = $3f74 +DEF VermilionCityPokecenterBenchGuyText_id = $3f76 +DEF CeladonCityPokecenterBenchGuyText_id = $3f78 +DEF CeladonCityHotelText_id = $3f7a +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f7c +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f7e +DEF SaffronCityPokecenterBenchGuyText_id = $3f80 +DEF MtMoonPokecenterBenchGuyText_id = $3f82 +DEF RockTunnelPokecenterBenchGuyText_id = $3f84 +DEF SafariZoneWestRestHouseStoolText_id = $3f86 +DEF SafariZoneEastRestHouseStoolText_id = $3f88 +DEF SafariZoneNorthRestHouseStoolText_id = $3f8a +DEF UnusedPredefText_id = $3f8c +DEF PokemonCenterPCText_id = $3f8e +DEF ViridianSchoolNotebook_id = $3f90 +DEF ViridianSchoolBlackboard_id = $3f92 +DEF JustAMomentText_id = $3f94 +DEF OpenBillsPCText_id = $3f96 +DEF FoundHiddenItemText_id = $3f98 +DEF HiddenItemBagFullText_id = $3f9a +DEF VermilionGymTrashText_id = $3f9c +DEF IndigoPlateauHQText_id = $3f9e +DEF GameCornerOutOfOrderText_id = $3fa0 +DEF GameCornerOutToLunchText_id = $3fa2 +DEF GameCornerSomeonesKeysText_id = $3fa4 +DEF FoundHiddenCoinsText_id = $3fa6 +DEF DroppedHiddenCoinsText_id = $3fa8 +DEF BillsHouseMonitorText_id = $3faa +DEF BillsHouseInitiatedText_id = $3fac +DEF BillsHousePokemonList_id = $3fae +DEF MagazinesText_id = $3fb0 +DEF CinnabarGymQuiz_id = $3fb2 +DEF GameCornerNoCoinsText_id = $3fb4 +DEF GameCornerCoinCaseText_id = $3fb6 +DEF LinkCableHelp_id = $3fb8 +DEF TMNotebook_id = $3fba +DEF FightingDojoText_id = $3fbc +DEF EnemiesOnEverySideText_id = $3fbe +DEF WhatGoesAroundComesAroundText_id = $3fc0 +DEF NewBicycleText_id = $3fc2 +DEF IndigoPlateauStatues_id = $3fc4 +DEF VermilionGymTrashSuccessText1_id = $3fc6 +DEF VermilionGymTrashSuccessText2_id = $3fc8 +DEF VermilionGymTrashSuccessText3_id = $3fca +DEF VermilionGymTrashFailText_id = $3fcc +DEF TownMapText_id = $3fce +DEF BookOrSculptureText_id = $3fd0 +DEF ElevatorText_id = $3fd2 +DEF PokemonStuffText_id = $3fd4 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF MewPicFront = $40b0 +DEF MewPicFrontBank = $01 +DEF MewPicBack = $41aa +DEF MewPicBackBank = $01 +DEF MewBaseStats = $4200 +DEF MewBaseStatsBank = $01 +DEF ItemPrices = $421c +DEF ItemPricesBank = $01 +DEF ItemNames = $433f +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $45f5 +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $463b +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $4672 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4734 +DEF GetSpriteScreenXYBank = $01 +DEF WriteDMACodeToHRAM = $4750 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $475e +DEF DMARoutineBank = $01 +DEF CopyDebugName = $4768 +DEF CopyDebugNameBank = $01 +DEF PrepareTitleScreen = $476e +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4794 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenPickNewMon = $48cc +DEF TitleScreenPickNewMonBank = $01 +DEF TitleScreenScrollInMon = $48f3 +DEF TitleScreenScrollInMonBank = $01 +DEF TitleScroll = $48fe +DEF TitleScrollBank = $01 +DEF ScrollBetween = $4913 +DEF ScrollBetweenBank = $01 +DEF DrawPlayerCharacter = $4921 +DEF DrawPlayerCharacterBank = $01 +DEF ClearBothBGMaps = $495d +DEF ClearBothBGMapsBank = $01 +DEF LoadTitleMonSprite = $4968 +DEF LoadTitleMonSpriteBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4977 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $497d +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $4986 +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $499b +DEF CopyrightTextStringBank = $01 +DEF TitleMons = $49c1 +DEF TitleMonsBank = $01 +DEF PrintGameVersionOnTitleScreen = $49d1 +DEF PrintGameVersionOnTitleScreenBank = $01 +DEF VersionOnTitleScreenText = $49da +DEF VersionOnTitleScreenTextBank = $01 +DEF DebugNewGamePlayerName = $49e3 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $49e8 +DEF DebugNewGameRivalNameBank = $01 +DEF PrintWaitingText = $49ed +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4a10 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4a1c +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4a44 +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4a58 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF SetSpriteCollisionValues = $4b58 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4b6b +DEF SpriteCollisionBitTableBank = $01 +DEF DebugMenu = $4b8b +DEF DebugMenuBank = $01 +DEF TestBattle = $4b8c +DEF TestBattleBank = $01 +DEF PickUpItem = $4bc7 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4c0c +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4c1f +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4c2c +DEF UpdatePlayerSpriteBank = $01 +DEF UnusedReadSpriteDataFunction = $4cc2 +DEF UnusedReadSpriteDataFunctionBank = $01 +DEF UpdateNPCSprite = $4ccc +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4dc3 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4dc6 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4df9 +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4e52 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4e6e +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4e7a +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4ea8 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4eb8 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4ed7 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $4f52 +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $4f69 +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $5004 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $502c +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $5033 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $50a3 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $50af +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $50b4 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $50b7 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $50c0 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $50fe +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF CableClub_DoBattleOrTrade = $5114 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5145 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $5367 +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $5374 +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5388 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $559f +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $55c4 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $55e2 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $55eb +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $55fa +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $5616 +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $564b +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $566d +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $5849 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5860 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $586c +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5885 +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5889 +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $58da +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $58db +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $58de +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $590b +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5911 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $591d +DEF MainMenuBank = $01 +DEF InitOptions = $5a2a +DEF InitOptionsBank = $01 +DEF LinkMenu = $5a35 +DEF LinkMenuBank = $01 +DEF WhereWouldYouLikeText = $5b6e +DEF WhereWouldYouLikeTextBank = $01 +DEF PleaseWaitText = $5b7f +DEF PleaseWaitTextBank = $01 +DEF LinkCanceledText = $5b96 +DEF LinkCanceledTextBank = $01 +DEF StartNewGame = $5ba9 +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5bae +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5bb6 +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5bd5 +DEF ContinueTextBank = $01 +DEF NewGameText = $5bdf +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5bf4 +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5c07 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5c41 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5c81 +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5c94 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5ca7 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5cbc +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5ce3 +DEF DisplayOptionMenuBank = $01 +DEF TextSpeedOptionText = $5e09 +DEF TextSpeedOptionTextBank = $01 +DEF BattleAnimationOptionText = $5e25 +DEF BattleAnimationOptionTextBank = $01 +DEF BattleStyleOptionText = $5e44 +DEF BattleStyleOptionTextBank = $01 +DEF OptionMenuCancelText = $5e5f +DEF OptionMenuCancelTextBank = $01 +DEF SetOptionsFromCursorPositions = $5e63 +DEF SetOptionsFromCursorPositionsBank = $01 +DEF SetCursorPositionsFromOptions = $5e90 +DEF SetCursorPositionsFromOptionsBank = $01 +DEF TextSpeedOptionData = $5eda +DEF TextSpeedOptionDataBank = $01 +DEF CheckForPlayerNameInSRAM = $5ee2 +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5f0e +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5f59 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $6097 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $60de +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $6163 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $6180 +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $61bd +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6203 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6214 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $621a +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $6233 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $6236 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $6260 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6291 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $6351 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $636a +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $63b2 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $63ba +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $63c2 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $63ca +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $63d2 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $63da +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $645c +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $6471 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $6478 +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $6479 +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $64e5 +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $64fa +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $6534 +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $66eb +DEF LoadEDTileBank = $01 +DEF ED_Tile = $66f7 +DEF ED_TileBank = $01 +DEF ED_TileEnd = $66ff +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $66ff +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $6737 +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $6770 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $67a9 +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $67b0 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $67f2 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $6806 +DEF DakutensBank = $01 +DEF Handakutens = $6857 +DEF HandakutensBank = $01 +DEF CalcStringLength = $686c +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $6879 +DEF PrintNamingTextBank = $01 +DEF YourTextString = $68c0 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $68c4 +DEF RivalsTextStringBank = $01 +DEF NameTextString = $68c9 +DEF NameTextStringBank = $01 +DEF NicknameTextString = $68d0 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $68d9 +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $691b +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $692d +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $6970 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $698d +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $69b3 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $69ba +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6a0d +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $6a4b +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6a60 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6a75 +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6a91 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $6aa6 +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6abb +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6abc +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6adf +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6bbb +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6da0 +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6db3 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6dcb +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6de3 +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6df3 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6e16 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6e27 +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6e46 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6e5f +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6e80 +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6e8e +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6eab +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6ec3 +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6f42 +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6f66 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6f6f +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6fff +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $701b +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $702c +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $704a +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $7063 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $70be +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $70d1 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $7101 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $7121 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF PokemonCenterWelcomeText = $7198 +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $71c0 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $71da +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $71ef +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7218 +DEF PokemonCenterFarewellTextBank = $01 +DEF SetLastBlackoutMap = $722d +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $7247 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $724b +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $72c0 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $7344 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $7348 +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $734a +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $734e +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $7353 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $7358 +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $735c +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $7361 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $736b +DEF CableClubNPCBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $745e +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $7496 +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $74ac +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $74d2 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $74e5 +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $7526 +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $7537 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $754c +DEF CloseLinkConnectionBank = $01 +DEF ResetStatusAndHalveMoneyOnBlackout = $755f +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $01 +DEF LoadMonData_ = $75c1 +DEF LoadMonData_Bank = $01 +DEF PrintSafariZoneBattleText = $7613 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $7643 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $7659 +DEF SafariZoneAngryTextBank = $01 +DEF DisplayTextBoxID_ = $766c +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $76ce +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $76dc +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $76e9 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $76f7 +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $7709 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $7713 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $7732 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $7795 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $77ad +DEF UseTossTextBank = $01 +DEF SaveMessageText = $77b5 +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $77bf +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $77c7 +DEF MoneyTextBank = $01 +DEF MochimonoText = $77cb +DEF MochimonoTextBank = $01 +DEF MainMenuText = $77d0 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $77dd +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $77ec +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $780d +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $7820 +DEF AhTextBank = $01 +DEF PokedexMenuText = $7824 +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $783d +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $786e +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $7876 +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $78e5 +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $799f +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $79b7 +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $79d2 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $7a2f +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7aad +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $7adc +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $7aef +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $7b28 +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7b3b +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7bd8 +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7beb +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7bf8 +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7c1e +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7c7f +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7ca7 +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7d24 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7da1 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7e07 +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7e2d +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7e3f +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7e4a +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7e57 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7e64 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7e79 +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7e8f +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7ea9 +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7eb7 +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7ec5 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7edb +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7eea +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7f01 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7f0d +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7f19 +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7fc9 +DEF _DisplayPokedexBank = $01 +DEF Audio1_UpdateMusic = $4000 +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $4035 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $40cd +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $40e3 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $4171 +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $41a6 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $41e1 +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $4220 +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $4232 +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $426a +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $42a2 +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $42b7 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $42f7 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $4304 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $4323 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $4341 +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $434d +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $435c +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $436f +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $43bc +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $43d8 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $4407 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $4465 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $44f5 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $4526 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $4548 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $4590 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $45b2 +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $45c4 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $45e2 +DEF Audio1_IsCryBank = $02 +DEF Audio1_ApplyPitchSlide = $45f6 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $468c +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $470a +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $4722 +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $4735 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $4744 +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $4755 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $4773 +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $4a13 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $4a14 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $4a1c +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_HWChannelEnableMasks = $4a24 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $4a2c +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $4a44 +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $4a5d +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $4a62 +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $4a72 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF Music_Cities1AlternateTempo = $4a7e +DEF Music_Cities1AlternateTempoBank = $02 +DEF Music_PkmnHealed_Ch1 = $4aa0 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $4ac1 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $4acf +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $4adb +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $4b4e +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $4bd5 +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $4c21 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $4cb6 +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $4d4c +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $4d98 +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $4e05 +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $4eaa +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $4f06 +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $4f7c +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $502e +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $5167 +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $5201 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $52c1 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $539a +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $54ed +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $5561 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $55b7 +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $560c +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $56c2 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $575c +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $57db +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $5810 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $58cc +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $596c +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $5973 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $5a8f +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $5b2f +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $5bec +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $5c74 +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $5c8b +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $5c9b +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $5cab +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $5cee +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $5d6b +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $5dce +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $5e56 +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $5ea6 +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $5f3a +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6016 +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $601d +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $6098 +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $609f +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $60b8 +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $611a +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $6130 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $61b2 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $61c5 +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $61de +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $61f4 +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $6213 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $6232 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $624a +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $625f +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $627e +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $629a +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $62a4 +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $6316 +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $63c8 +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $6401 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $6466 +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $653d +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $65c4 +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $6637 +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $66b2 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $676a +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $67d1 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $683a +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $68e8 +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $695e +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $69a3 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $6a0a +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $6a55 +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $6a9b +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $6aab +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $6b1e +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $6b2b +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $6b67 +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $6b91 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $6bb8 +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $6c68 +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $6cf7 +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $6d53 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $6df6 +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $6e6d +DEF Music_Pokecenter_Ch3Bank = $02 +DEF PlayBattleMusic = $6ef1 +DEF PlayBattleMusicBank = $02 +DEF SFX_Headers_1 = $6f2e +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $6f31 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $6f34 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $6f37 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $6f3a +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $6f3d +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $6f40 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $6f43 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $6f46 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $6f49 +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $6f4c +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $6f4f +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $6f52 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $6f55 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $6f58 +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $6f5b +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $6f5e +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $6f61 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $6f64 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $6f67 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $6f6a +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $6f73 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $6f7c +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $6f85 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $6f8e +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $6f97 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $6fa0 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $6fa9 +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $6fb2 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $6fbb +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $6fc4 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $6fcd +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $6fd6 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $6fdf +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $6fe8 +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $6ff1 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $6ffa +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $7003 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $700c +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $7015 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $701e +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $7027 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $7030 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $7039 +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $7042 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $704b +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $7054 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $705d +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $7066 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $706f +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $7078 +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $7081 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $708a +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $7093 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $709c +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $70a5 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $70ae +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $70b7 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $70c0 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $70c9 +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $70d2 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $70d5 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $70d8 +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $70db +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $70de +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $70e1 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $70ea +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $70f3 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $70f6 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $70f9 +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $70fc +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $70ff +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $7102 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $7105 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $7108 +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $710b +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $710e +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $7111 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $7114 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $7117 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $711a +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $711d +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $7123 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $7126 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $7129 +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $712f +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $7132 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $7135 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $7138 +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $713e +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $7144 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $714a +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $714d +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $7150 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $7156 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $7159 +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $715c +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $7165 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $716e +DEF Music_GymBank = $02 +DEF Music_Cities1 = $7177 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $7183 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $718c +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $7195 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $719e +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $71aa +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $71b6 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $71bf +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $71c8 +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $71d1 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $71dd +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $71e6 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $71ef +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $71fb +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $7207 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $7213 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $721f +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $722b +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $722f +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $7233 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $7237 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $723b +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $724e +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $7252 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $7259 +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $725d +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $7261 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $7265 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $7269 +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $726d +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $7271 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $7275 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $727c +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $7283 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $7287 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $728b +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF Audio1_WavePointers = $728f +DEF Audio1_WavePointersBank = $02 +DEF SFX_Start_Menu_1_Ch8 = $72f1 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $72f8 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $730f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $731f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $7326 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $732d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $7338 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $7349 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $7350 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $735b +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $7366 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $7375 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $7380 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $7390 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $73a3 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $73c2 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $73e5 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $73f4 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $7407 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $741c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $742b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $7456 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $7469 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $747c +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $7497 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $74ae +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $74c3 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $74de +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $74f9 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $7504 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $750f +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $751c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $754d +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $7564 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $7577 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $7582 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $759b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $75ba +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $75d9 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $75f6 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $7611 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $762c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $7647 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $765d +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $767a +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $769b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $76b4 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $76cb +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $76de +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $76eb +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $770e +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $7731 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $7741 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $7760 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $7783 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $7799 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $77b0 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $77c7 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $77d4 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $77f3 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $7812 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $781f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $783a +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $7855 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $7865 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $7888 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $78ab +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $78b5 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $78c4 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $78d3 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $78dd +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $78f0 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $7903 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $790d +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $7927 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $7928 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $793b +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $794a +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $7959 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $7963 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $7976 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $7988 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $7989 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $79b4 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $79d3 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $79ec +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $7a13 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $7a39 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $7a3a +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $7a49 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $7a57 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $7a58 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $7a77 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $7aa6 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $7ac5 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $7ad8 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $7aeb +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $7af8 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $7b17 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $7b3a +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $7b53 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $7b66 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $7b79 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $7b83 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $7ba2 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $7bc1 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $7bd4 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $7be3 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $7bf5 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $7bf6 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $7c05 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $7c14 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $7c1e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $7c35 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $7c4c +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $7c59 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $7c6c +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $7c7f +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $7c8c +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $7ca7 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $7cc2 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $7cd5 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $7ce4 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $7cf3 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $7cfd +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $7d20 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $7d47 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $7d63 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $7d7e +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $7d99 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $7dac +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $7dbf +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $7dd2 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $7ddf +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $7e02 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $7e1d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $7e2d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $7e48 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $7e63 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $7e76 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $7e91 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $7eac +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $7ebc +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $7edf +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $7f02 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $7f15 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $7f28 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $7f3b +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $7f48 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $7f5b +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $7f6e +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $7f7b +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $7f9e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $7fc0 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $7fc1 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $7fd4 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $7fe7 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF ReadJoypad = $4000 +DEF ReadJoypadBank = $03 +DEF DiscardButtonPresses = $406c +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $4074 +DEF TrySoftResetBank = $03 +DEF ToggleableObjectMapPointers = $4085 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4277 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $427a +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $427a +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $427d +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4283 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4289 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $4298 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $42c5 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $42cb +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $42ce +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $42d1 +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $42da +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $42dd +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $42e0 +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $42e6 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $42ec +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $42ef +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $42f8 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4310 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4316 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4319 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4322 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4325 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4328 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4331 +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4334 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $433a +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4346 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4349 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $434c +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $434f +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4352 +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4358 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $435e +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4361 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $438b +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $439d +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $43a6 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $43af +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $43c1 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $43cd +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $43d0 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $43d3 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $43d9 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $43e2 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $43eb +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $43f1 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $43fd +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4403 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4415 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4424 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $442d +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $443f +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4454 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4463 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $447b +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4484 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $448d +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $449f +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $44a8 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $44ab +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $44ae +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $44b4 +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $44c3 +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $44cf +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $44d5 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $44e1 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $44e4 +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $44ed +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $44f6 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $44fc +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $44ff +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4505 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $450b +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4511 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $451d +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF PrintStrengthText = $4529 +DEF PrintStrengthTextBank = $03 +DEF UsedStrengthText = $453a +DEF UsedStrengthTextBank = $03 +DEF CanMoveBouldersText = $455a +DEF CanMoveBouldersTextBank = $03 +DEF IsSurfingAllowed = $457b +DEF IsSurfingAllowedBank = $03 +DEF SeafoamIslandsB4FStairsCoords = $45b2 +DEF SeafoamIslandsB4FStairsCoordsBank = $03 +DEF CurrentTooFastText = $45b5 +DEF CurrentTooFastTextBank = $03 +DEF CyclingIsFunText = $45c5 +DEF CyclingIsFunTextBank = $03 +DEF AddItemToInventory_ = $45e2 +DEF AddItemToInventory_Bank = $03 +DEF RemoveItemFromInventory_ = $4652 +DEF RemoveItemFromInventory_Bank = $03 +DEF MapSongBanks = $4693 +DEF MapSongBanksBank = $03 +DEF MapHeaderBanks = $4883 +DEF MapHeaderBanksBank = $03 +DEF ClearVariablesOnEnterMap = $497b +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $49a5 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $49d1 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $4a2c +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4a45 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4a94 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $4abd +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $4ad6 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $4ae3 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4b12 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $4b75 +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $4bb2 +DEF SafariStepsBank = $03 +DEF SafariBallText = $4bb7 +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $4bbf +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $4bc2 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $4bf7 +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4c44 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4c6f +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $4cd5 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF LoadTilesetHeader = $4d8d +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $4deb +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $4df7 +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4f17 +DEF IncrementDayCareMonExpBank = $03 +DEF LoadWildData = $4f2e +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4f61 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $5153 +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $5155 +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $516b +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $5181 +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $5197 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $51ad +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $51c3 +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $51d9 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $51ef +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $5205 +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $521b +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $5231 +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $5247 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $525d +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $5273 +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $5289 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $529f +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $52b5 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $52cb +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $52e1 +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $52f7 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $530d +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $5323 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $5325 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $5327 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $533d +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $5353 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $5369 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $537f +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $5395 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $53ab +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $53c1 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $53d7 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $53ed +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5403 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $5419 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $542f +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $5445 +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $545b +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoutesWildMons = $5471 +DEF SeaRoutesWildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5487 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $549d +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $54b3 +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $54c9 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $54df +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $54f5 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $550b +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $5521 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $5537 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $554d +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5577 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $558d +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $55a3 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $55b9 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $55cf +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $55e5 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $55fb +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $5611 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $5627 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $563d +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $5657 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $56fd +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $59a7 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $59c0 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $59d1 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $59e9 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $59fd +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5a16 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5a2f +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $5a48 +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5a5f +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5a82 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5a91 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $5ace +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5b55 +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5b64 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5b72 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5b77 +DEF ItemUseEvoStoneBank = $03 +DEF ItemUseVitamin = $5bd0 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5bd7 +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $6000 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $601c +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $602c +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $6051 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $6066 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $607e +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $60a4 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $60b1 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $60be +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $610c +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $6112 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $6114 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $6122 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $6131 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $6181 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $61aa +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $61d3 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $61dc +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $61eb +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $61fa +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $61ff +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6204 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6213 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $624f +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $62f4 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $630c +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6315 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $631a +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $6337 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $6349 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $637b +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $6388 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $639b +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $63a8 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $63ce +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $63d2 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $63dc +DEF RodResponseBank = $03 +DEF FishingInit = $6403 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $642d +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $6430 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $645c +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6483 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $649c +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $64a3 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $65d9 +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $65ea +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $65f9 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $6613 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $6626 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6637 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $663a +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $6710 +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $671b +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $672b +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6756 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6781 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $678f +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $679a +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $679f +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $67a4 +DEF ItemUseNotYoursToUseBank = $03 +DEF ThrowBallAtTrainerMon = $67a9 +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $67ca +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $67cf +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $67d4 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $67d7 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $67de +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $6805 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6824 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6833 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6843 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $6857 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6870 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $6888 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF ItemUseText00 = $68a9 +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $68ba +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $68c9 +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $68d9 +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6915 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $694a +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $69b6 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $69bc +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $69c4 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6a28 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6a35 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6a4e +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6a6f +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $6aa4 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $6aaf +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6bc3 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6beb +DEF WaterTilesetsBank = $03 +DEF ReadSuperRodData = $6bf5 +DEF ReadSuperRodDataBank = $03 +DEF SuperRodData = $6c24 +DEF SuperRodDataBank = $03 +DEF ItemUseReloadOverworldData = $6cd0 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6cd6 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6cfb +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6d0e +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6da9 +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $71a9 +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $71e7 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $725c +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $7262 +DEF UsedCutBank = $03 +DEF UsedCutText = $7314 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $7329 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $737e +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $7387 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $739a +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $73c1 +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $73c9 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $73d1 +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7432 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7445 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $74a7 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $74d8 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $74fa +DEF ShowObjectBank = $03 +DEF ShowObject2 = $74fa +DEF ShowObject2Bank = $03 +DEF HideObject = $7509 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $7518 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $7557 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $75df +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $75e1 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $75e3 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $75e5 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $75e7 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $760f +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $7617 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $77a9 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $77ac +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $77d3 +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $7854 +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $799c +DEF FlagActionPredefBank = $03 +DEF FlagAction = $799f +DEF FlagActionBank = $03 +DEF HealParty = $79db +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $7a54 +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $7a54 +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $7a54 +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $7a54 +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $7a57 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7b0d +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7b36 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $7b53 +DEF AddBCDPredefBank = $03 +DEF AddBCD = $7b56 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $7b6c +DEF SubBCDPredefBank = $03 +DEF SubBCD = $7b6f +DEF SubBCDBank = $03 +DEF InitPlayerData = $7b86 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $7b86 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7bdb +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7be0 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7bf5 +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7c65 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7cdf +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7cfe +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7d11 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7d1b +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7d1e +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7d5e +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7d5e +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7df6 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7e16 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7e1c +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7e3a +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7e6a +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7e8a +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7ec5 +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7ef9 +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7f13 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7f22 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7f39 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7f50 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7f6b +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7f79 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7f82 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7f90 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7fc9 +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphics = $4419 +DEF PokemonLogoGraphicsBank = $04 +DEF FontGraphics = $4b19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4f19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4f19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4f39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5119 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5119 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5131 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5131 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5149 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5161 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5161 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF NintendoCopyrightLogoGraphicsEnd = $52f1 +DEF NintendoCopyrightLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $52f1 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $54f1 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $54f1 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5611 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5611 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5711 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5711 +DEF WorldMapTileGraphicsEndBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5941 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF RedPicFront = $5941 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $5a4b +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $5aa5 +DEF ShrinkPic2Bank = $04 +DEF UpdateSpriteFacingOffsetAndDelayMovement = $5ad7 +DEF UpdateSpriteFacingOffsetAndDelayMovementBank = $04 +DEF StartMenu_Pokedex = $5af8 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $5b0c +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $5dd1 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $5de0 +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $5de6 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $5f0e +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $5f26 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $5f34 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $5f59 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $5f60 +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $5f9a +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $6081 +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6086 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $609a +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $60a3 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $60c6 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $60d3 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $60db +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $60e6 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $60f9 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6116 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6128 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6156 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $6241 +DEF CanLearnTMBank = $04 +DEF TMToMove = $6266 +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $6276 +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $62ad +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $642d +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $65ad +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $672d +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $67ed +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $68ad +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $696d +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $6a2d +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $6aed +DEF GrannySpriteBank = $04 +DEF NurseSprite = $6bad +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $6c6d +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $6d2d +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $6ded +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $6ead +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $6f6d +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $702d +DEF FisherSpriteBank = $04 +DEF KogaSprite = $71ad +DEF KogaSpriteBank = $04 +DEF GuardSprite = $732d +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $73ed +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $742d +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $746d +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $74ad +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $74ed +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $752d +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $756d +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $75ad +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $75ed +DEF GamblerAsleepSpriteBank = $04 +DEF IsPlayerJustOutsideMap = $762d +DEF IsPlayerJustOutsideMapBank = $04 +DEF DrawHP = $7644 +DEF DrawHPBank = $04 +DEF DrawHP2 = $764b +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $7650 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $769d +DEF StatusScreenBank = $04 +DEF OTPointers = $77df +DEF OTPointersBank = $04 +DEF NamePointers2 = $77e7 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $77ef +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $7804 +DEF StatusTextBank = $04 +DEF OKText = $780b +DEF OKTextBank = $04 +DEF DrawLineBox = $780f +DEF DrawLineBoxBank = $04 +DEF PTile = $7824 +DEF PTileBank = $04 +DEF PrintStatsBox = $782c +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $7896 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $79ca +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $79f3 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $79fd +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $7a05 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $7a0c +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $7a1d +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $7b8d +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $7b9f +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $7bab +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $7bb9 +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $7bc7 +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $7bd4 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $7be2 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $7bf0 +DEF PotionTextBank = $04 +DEF AntidoteText = $7c0b +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $7c25 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $7c39 +DEF BurnHealTextBank = $04 +DEF IceHealText = $7c49 +DEF IceHealTextBank = $04 +DEF AwakeningText = $7c5d +DEF AwakeningTextBank = $04 +DEF FullHealText = $7c6b +DEF FullHealTextBank = $04 +DEF ReviveText = $7c7b +DEF ReviveTextBank = $04 +DEF RareCandyText = $7c8e +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $7ca6 +DEF SetPartyMenuHPBarColorBank = $04 +DEF EndOfBattle = $7cbd +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d66 +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d6e +DEF YouLoseTextBank = $04 +DEF DrawText = $7d76 +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d7d +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d8f +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e37 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e4b +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7ebe +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ed3 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7eff +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f15 +DEF PrintButItFailedTextBank = $04 +DEF HazeEffect_ = $7f1d +DEF HazeEffect_Bank = $04 +DEF ResetStatMods = $7f8c +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f93 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f9c +DEF StatusChangesEliminatedTextBank = $04 +DEF GetTrainerName_ = $7fb3 +DEF GetTrainerName_Bank = $04 +DEF Random_ = $7fea +DEF Random_Bank = $04 +DEF RedBikeSprite = $4000 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4180 +DEF RedSpriteBank = $05 +DEF BlueSprite = $4300 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4480 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $4600 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4780 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4900 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4a80 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4c00 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $4d80 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $4f00 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5080 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $5200 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5380 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $5500 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5680 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5800 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5980 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5b00 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $5c80 +DEF SailorSpriteBank = $05 +DEF CookSprite = $5e00 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $5f80 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6040 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $61c0 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6340 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $64c0 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6640 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $67c0 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6940 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6ac0 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $6c40 +DEF LanceSpriteBank = $05 +DEF MomSprite = $6dc0 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $6e80 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $6f40 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $7000 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $70c0 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7240 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $73c0 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7540 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $76c0 +DEF SeelSpriteBank = $05 +DEF InitMapSprites = $7840 +DEF InitMapSpritesBank = $05 +DEF LoadMapSpriteTilePatterns = $7856 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReadSpriteSheetData = $7956 +DEF ReadSpriteSheetDataBank = $05 +DEF InitOutsideMapSprites = $7960 +DEF InitOutsideMapSpritesBank = $05 +DEF GetSplitMapSpriteSetID = $79ff +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $7a49 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $7a6e +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $7a9e +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $7b0c +DEF SpriteSheetPointerTableBank = $05 +DEF LoadPokedexTilePatterns = $7c2c +DEF LoadPokedexTilePatternsBank = $05 +DEF EmotionBubble = $7c47 +DEF EmotionBubbleBank = $05 +DEF EmotionBubblesPointerTable = $7caf +DEF EmotionBubblesPointerTableBank = $05 +DEF EmotionBubblesOAMBlock = $7cb5 +DEF EmotionBubblesOAMBlockBank = $05 +DEF EmotionBubbles = $7cbd +DEF EmotionBubblesBank = $05 +DEF ShockEmote = $7cbd +DEF ShockEmoteBank = $05 +DEF QuestionEmote = $7cfd +DEF QuestionEmoteBank = $05 +DEF HappyEmote = $7d3d +DEF HappyEmoteBank = $05 +DEF SubstituteEffect_ = $7d7d +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ded +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7dfd +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7e15 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7e34 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7e50 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7ec8 +DEF OaksPCBank = $05 +DEF PKMNLeague = $7eda +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7eec +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7f0e +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7f1b +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7f2b +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7f3d +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7f62 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7f87 +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7fae +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43ec +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $4554 +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $4577 +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45e6 +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $474e +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $4786 +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4830 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $4998 +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49ba +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a3f +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4ba7 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4bd4 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c86 +DEF FuchsiaCity_BlocksBank = $06 +DEF TrackPlayTime = $4dee +DEF TrackPlayTimeBank = $06 +DEF CountDownIgnoreInputBitReset = $4e36 +DEF CountDownIgnoreInputBitResetBank = $06 +DEF PalletTown_Script = $4e5b +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e73 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e81 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4eb2 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4ed2 +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f12 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f4b +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f56 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4f87 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4f88 +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4f96 +DEF PalletTownOakTextBank = $06 +DEF PalletTownGirlText = $503e +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $5068 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $509b +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $50b4 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $50d3 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $50de +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $50e9 +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $50f5 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $50fd +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityCheckGymOpenScript = $5103 +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityCheckGotPokedexScript = $5135 +DEF ViridianCityCheckGotPokedexScriptBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $515a +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $518b +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $51c1 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $51cf +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCity_TextPointers = $51e4 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5202 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5250 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $52b8 +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5335 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $53bc +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5403 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $54e4 +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $55cd +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCitySignText = $55ed +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $560a +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $564c +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $56b0 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $56b9 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $56d4 +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $56e0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $56ee +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $56fb +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5714 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $571d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $576b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5770 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5786 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $57a2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $57f0 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $57f6 +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $580c +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5828 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $5844 +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $5882 +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $58ca +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $595b +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5987 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $5a01 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $5a52 +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5a71 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $5aab +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $5b05 +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5b14 +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5b3a +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $5b55 +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $5b61 +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $5b72 +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5b7c +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $5b9d +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5c24 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5c29 +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5c2e +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5c32 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5c3c +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5c86 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5cd5 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5cdd +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ce5 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5d02 +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5d24 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5da4 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5dc5 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5ddc +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5eaf +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5fef +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $6018 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $6054 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $6079 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $60d3 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCitySlowbroText = $6194 +DEF CeruleanCitySlowbroTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $6204 +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $623c +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6283 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $62a0 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $62d7 +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $62f8 +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $6319 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6343 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6354 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $635e +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $639b +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $639e +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $63ab +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $63c6 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $63d7 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $63e7 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6401 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $643a +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $64b7 +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $65da +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $661c +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $6657 +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $668e +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $66ad +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $6726 +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $6745 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $6768 +DEF VermilionCityHarborSignTextBank = $06 +DEF CeladonCity_Script = $6776 +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_TextPointers = $6786 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $67aa +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $67e3 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6803 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $6837 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $6875 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $695f +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $6990 +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $69a7 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $69ca +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $69ed +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6a55 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6a74 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $6a9e +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $6aaa +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $6ac5 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $6b27 +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $6b47 +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6b64 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $6b67 +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $6b97 +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $6bc3 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6bfe +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $6c2a +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6c5e +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6c61 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $6c82 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $6ca1 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $6cb5 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $6cd3 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6cfd +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6d28 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6d53 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6d92 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6dc8 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6dfe +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6e71 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6e7d +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6e89 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6e8d +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6e98 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6e99 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6e9f +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6eec +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6f13 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6f46 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6f61 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6f6c +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6f9b +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6fcb +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6fe9 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $7011 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $7021 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $702d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $7030 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $7032 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $7040 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $705a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $706a +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $7076 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $709a +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $70a4 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $70a5 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $7106 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $7148 +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobby_Object = $7149 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $7183 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $71b3 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $71bf +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $71d5 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $7211 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $723d +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $724e +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $7254 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $7262 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $7262 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $726e +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $727a +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $7287 +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $72bc +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $72c6 +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $72dd +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $72e3 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $72fe +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $7308 +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $731e +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $732c +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $735d +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $7367 +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $7377 +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $7382 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $739c +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $740b +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $7492 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $749e +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $74b4 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7505 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $751d +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7523 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $7539 +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $7539 +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7545 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $7551 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $755d +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $756a +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $75c1 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $75cb +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $75e9 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $75f0 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $7607 +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7611 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7632 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $763a +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $766d +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $7677 +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $7697 +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $76a0 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $76c2 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $76cc +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $76e2 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $76ed +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7710 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $774a +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $7780 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $77b4 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $783d +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $78c4 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $78d0 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $78e6 +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $790d +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $7917 +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $791d +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7931 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7931 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $793d +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $7949 +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $7956 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $7964 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $79a5 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $79e0 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7a25 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $7a60 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7ab1 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $7abb +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7ad4 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $7ada +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7af4 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7afe +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $7b36 +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7b3d +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $7b5e +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $7b68 +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $7b80 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $7b8a +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7bb3 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7c23 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $7c98 +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7cd5 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7cfa +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7d04 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7d3d +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7d59 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7d5e +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7d94 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7da1 +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7dac +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7dc8 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7dcc +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7e11 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7e1a +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7e23 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7e35 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7e39 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7e85 +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7e92 +DEF RLEList_PewterGymGuyBank = $06 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7e9f +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $06 +DEF RivalIDs = $7ebd +DEF RivalIDsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7ec1 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7ee4 +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7f2a +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7f87 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7fa8 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7fc0 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7fc8 +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAMBlock = $7fc8 +DEF LedgeHoppingShadowOAMBlockBank = $06 +DEF UndergroundPathRoute8_Blocks = $4000 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $4010 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanTradeHouse_Blocks = $402e +DEF CeruleanTradeHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $402e +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $402e +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $402e +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $402e +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $402e +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $402e +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $402e +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $402e +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $402e +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $402e +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $402e +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $403e +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $403e +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $404e +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $405e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $405e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF CinnabarIsland_h = $406e +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4090 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $40d7 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $4131 +DEF Route1_hBank = $07 +DEF Route1_Object = $4153 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $416a +DEF Route1_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $4255 +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $4270 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42be +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42cc +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42e7 +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $42eb +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $4326 +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4334 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4344 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $4358 +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4388 +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43b1 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43d1 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43e0 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4403 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $4406 +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $440c +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $44de +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $4521 +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4540 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $454c +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $4566 +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $458c +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $45ac +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $45bc +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $45c0 +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $45e0 +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $460d +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $4610 +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $463b +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $4674 +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $46b0 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $46be +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalChoosesStarterScript = $473e +DEF OaksLabRivalChoosesStarterScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $47ab +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $47f7 +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4841 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4870 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $48ab +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $48ee +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $493b +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4950 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4a12 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4a47 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4a48 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4a69 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $4ab4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $4ac0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4af6 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4b0c +DEF OaksLabRivalTextBank = $07 +DEF OaksLabCharmanderPokeBallText = $4b9b +DEF OaksLabCharmanderPokeBallTextBank = $07 +DEF OaksLabSquirtlePokeBallText = $4bac +DEF OaksLabSquirtlePokeBallTextBank = $07 +DEF OaksLabBulbasaurPokeBallText = $4bbd +DEF OaksLabBulbasaurPokeBallTextBank = $07 +DEF OaksLabSelectedPokeBallScript = $4bcc +DEF OaksLabSelectedPokeBallScriptBank = $07 +DEF OaksLabThoseArePokeBallsText = $4beb +DEF OaksLabThoseArePokeBallsTextBank = $07 +DEF OaksLabShowPokeBallPokemonScript = $4c05 +DEF OaksLabShowPokeBallPokemonScriptBank = $07 +DEF OaksLabYouWantCharmanderText = $4c43 +DEF OaksLabYouWantCharmanderTextBank = $07 +DEF OaksLabYouWantSquirtleText = $4c61 +DEF OaksLabYouWantSquirtleTextBank = $07 +DEF OaksLabYouWantBulbasaurText = $4c7e +DEF OaksLabYouWantBulbasaurTextBank = $07 +DEF OaksLabMonChoiceMenu = $4c9f +DEF OaksLabMonChoiceMenuBank = $07 +DEF OaksLabMonChoiceEnd = $4d0b +DEF OaksLabMonChoiceEndBank = $07 +DEF OaksLabMonEnergeticText = $4d0e +DEF OaksLabMonEnergeticTextBank = $07 +DEF OaksLabReceivedMonText = $4d24 +DEF OaksLabReceivedMonTextBank = $07 +DEF OaksLabLastMonScript = $4d3e +DEF OaksLabLastMonScriptBank = $07 +DEF OaksLabLastMonText = $4d54 +DEF OaksLabLastMonTextBank = $07 +DEF OaksLabOak1Text = $4d6d +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $5098 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $50c6 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $50c9 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $510a +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $5128 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $51f1 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $5218 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5245 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeThisOneText = $5268 +DEF OaksLabRivalIllTakeThisOneTextBank = $07 +DEF OaksLabRivalReceivedMonText = $5280 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $52a4 +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $52e4 +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $5304 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $5317 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabRivalGrampsText = $535a +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalWhatDidYouCallMeForText = $5363 +DEF OaksLabRivalWhatDidYouCallMeForTextBank = $07 +DEF OaksLabOakIHaveARequestText = $5383 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $53a4 +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $5402 +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $5435 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $54eb +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $557a +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $55a6 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $55fe +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $560a +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5619 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5631 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5637 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $565c +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartNoopScript = $567b +DEF ViridianMartNoopScriptBank = $07 +DEF ViridianMart_TextPointers = $567c +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5686 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $568c +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $56a1 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $56ba +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $5700 +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $571d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $573a +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $5760 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $5770 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $577c +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $577f +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $5783 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $57a1 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouse_Object = $57be +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $57de +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $57eb +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $57ee +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $57f6 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $5838 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $584f +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $5870 +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $5884 +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $58b0 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $58bc +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $58bf +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $58c5 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $58dd +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $58e9 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $5947 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $596d +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5979 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $597c +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $5980 +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $59b7 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $59f8 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $5a18 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $5a24 +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $5a28 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $5a2e +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5aea +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5b13 +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5b32 +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanTradeHouse_h = $5b5d +DEF CeruleanTradeHouse_hBank = $07 +DEF CeruleanTradeHouse_Script = $5b69 +DEF CeruleanTradeHouse_ScriptBank = $07 +DEF CeruleanTradeHouse_TextPointers = $5b6c +DEF CeruleanTradeHouse_TextPointersBank = $07 +DEF CeruleanTradeHouseGrannyText = $5b70 +DEF CeruleanTradeHouseGrannyTextBank = $07 +DEF CeruleanTradeHouseGamblerText = $5bb3 +DEF CeruleanTradeHouseGamblerTextBank = $07 +DEF CeruleanTradeHouse_Object = $5bc1 +DEF CeruleanTradeHouse_ObjectBank = $07 +DEF BikeShop_h = $5be1 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5bed +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5bf0 +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5bf6 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5ca0 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5cb4 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5ce9 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5d05 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5d1c +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5d4a +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5d65 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5d7d +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5dcc +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5ddd +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5e19 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5e6f +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5e95 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5ea5 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5eb1 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5eb5 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5ec1 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5f20 +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $5fa6 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $5fbb +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5fd1 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $60f5 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $6135 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $616d +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6179 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $617d +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $6181 +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6198 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $6229 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $6249 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6255 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6258 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $6263 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6297 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6299 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $6442 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $645c +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6468 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $646c +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6472 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6497 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $64ae +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $64f5 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $651b +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $6527 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $6570 +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $6617 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $662e +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $6649 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $6651 +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6669 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $6694 +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6696 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6698 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $66ac +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $6700 +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $670c +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $670f +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $6713 +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $676e +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6784 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $67a4 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $67b0 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $67b3 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $67b9 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $67ec +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $6816 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $683c +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $684c +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6858 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $685b +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6863 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $689a +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $68ae +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $68db +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $6921 +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $694d +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6959 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $695c +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $695e +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6a15 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6a2f +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6a3b +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6a43 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6a45 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6a78 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6a9a +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6aa6 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6aa9 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6aad +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6aea +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6af8 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6b18 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6b24 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6b30 +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6b34 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6b41 +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6b85 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6b95 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6b9b +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6bd8 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6c0d +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6c90 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6ca1 +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6ccb +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6cd7 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6ce3 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6cf0 +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6cf4 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6d37 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6d47 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6d5e +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6d64 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6d8e +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6d9a +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6da6 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6db3 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6db7 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6dce +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6e12 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6e25 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6e2b +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6e55 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6e61 +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6e6d +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6e79 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6e7d +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6e94 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6ed7 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6ee7 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6eed +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6f17 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6f23 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6f2f +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6f37 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6f39 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $6f66 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $6f88 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $6f94 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $6fa7 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $6fad +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $6fc9 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $6fc9 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $6fd5 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $6fe1 +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $6fed +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $6ff9 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $7005 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $7011 +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $701d +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $7029 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $7036 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $7042 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $7048 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $704e +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7054 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $705a +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $7060 +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7066 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $706c +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7072 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7078 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $707e +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $7091 +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $7118 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $7280 +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $728c +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7295 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7297 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $72d4 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $72f6 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $7302 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $7305 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $7309 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $73ce +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $73ed +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $740d +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $7419 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $7434 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $743a +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $744b +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7450 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7463 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7474 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7475 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $7477 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $749a +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $74e0 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $74fb +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $7524 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $754e +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7562 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $756e +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $757a +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseDefaultScript = $7586 +DEF BillsHouseDefaultScriptBank = $07 +DEF BillsHousePokemonWalkToMachineScript = $7587 +DEF BillsHousePokemonWalkToMachineScriptBank = $07 +DEF BillsHousePokemonEntersMachineScript = $75aa +DEF BillsHousePokemonEntersMachineScriptBank = $07 +DEF BillsHouseBillExitsMachineScript = $75c9 +DEF BillsHouseBillExitsMachineScriptBank = $07 +DEF BillsHouseCleanupScript = $7611 +DEF BillsHouseCleanupScriptBank = $07 +DEF BillsHousePCScript = $762b +DEF BillsHousePCScriptBank = $07 +DEF BillsHouse_TextPointers = $7638 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseActivatePCScript = $7640 +DEF BillsHouseActivatePCScriptBank = $07 +DEF BillsHouseBillPokemonText = $7641 +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $775e +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $78a1 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $78db +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7901 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7911 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $7937 +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $7955 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $7970 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $7998 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $79a0 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $79b0 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $79b8 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $79d8 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $79f1 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7a0f +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $7a34 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $7a43 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $7a57 +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $7a5c +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $7a99 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $7aa3 +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7ab9 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7ad2 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7aeb +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7af9 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizIntroText = $7b2f +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bb4 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bc0 +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7bdc +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7bf9 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c11 +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c3d +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c64 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymGateFlagAction = $7c7c +DEF CinnabarGymGateFlagActionBank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c84 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cd5 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d0a +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d15 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d53 +DEF CinnabarGymGateCoordsBank = $07 +DEF PrintMagazinesText = $7d6b +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7d74 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7d92 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e01 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e19 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e58 +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7ed2 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7ee7 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f07 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f19 +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f27 +DEF OakLabEmailTextBank = $07 +DEF DisplayPCMainMenu = $4000 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $40c3 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $40ca +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $40d1 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $40d5 +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $40dd +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $40e6 +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $40ef +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $4115 +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $41a6 +DEF ExitBillsPCBank = $08 +DEF BillsPCDeposit = $41ca +DEF BillsPCDepositBank = $08 +DEF BillsPCWithdraw = $4229 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $4284 +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $42c4 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $42cf +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $42f2 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $431a +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $4322 +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $434c +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $4352 +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $43d0 +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $43d5 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $43da +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $43e7 +DEF SwitchOnTextBank = $08 +DEF WhatText = $43f1 +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $43fb +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $440b +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $4422 +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $4436 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $4449 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $446d +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $4484 +DEF CantTakeMonTextBank = $08 +DEF ReleaseWhichMonText = $44b9 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $44c7 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $44e5 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $4505 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $4525 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $4545 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $4550 +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $455e +DEF OpenBillsPCTextBank = $08 +DEF Audio2_UpdateMusic = $455f +DEF Audio2_UpdateMusicBank = $08 +DEF Audio2_ApplyMusicAffects = $4594 +DEF Audio2_ApplyMusicAffectsBank = $08 +DEF Audio2_PlayNextNote = $462c +DEF Audio2_PlayNextNoteBank = $08 +DEF Audio2_sound_ret = $464d +DEF Audio2_sound_retBank = $08 +DEF Audio2_sound_call = $46db +DEF Audio2_sound_callBank = $08 +DEF Audio2_sound_loop = $4710 +DEF Audio2_sound_loopBank = $08 +DEF Audio2_note_type = $474b +DEF Audio2_note_typeBank = $08 +DEF Audio2_toggle_perfect_pitch = $478a +DEF Audio2_toggle_perfect_pitchBank = $08 +DEF Audio2_vibrato = $479c +DEF Audio2_vibratoBank = $08 +DEF Audio2_pitch_slide = $47d4 +DEF Audio2_pitch_slideBank = $08 +DEF Audio2_duty_cycle = $480c +DEF Audio2_duty_cycleBank = $08 +DEF Audio2_tempo = $4821 +DEF Audio2_tempoBank = $08 +DEF Audio2_stereo_panning = $4861 +DEF Audio2_stereo_panningBank = $08 +DEF Audio2_unknownmusic0xef = $486e +DEF Audio2_unknownmusic0xefBank = $08 +DEF Audio2_duty_cycle_pattern = $488d +DEF Audio2_duty_cycle_patternBank = $08 +DEF Audio2_volume = $48ab +DEF Audio2_volumeBank = $08 +DEF Audio2_execute_music = $48b7 +DEF Audio2_execute_musicBank = $08 +DEF Audio2_octave = $48c6 +DEF Audio2_octaveBank = $08 +DEF Audio2_sfx_note = $48d9 +DEF Audio2_sfx_noteBank = $08 +DEF Audio2_pitch_sweep = $4926 +DEF Audio2_pitch_sweepBank = $08 +DEF Audio2_note = $4942 +DEF Audio2_noteBank = $08 +DEF Audio2_note_length = $4971 +DEF Audio2_note_lengthBank = $08 +DEF Audio2_note_pitch = $49cf +DEF Audio2_note_pitchBank = $08 +DEF Audio2_EnableChannelOutput = $4a5f +DEF Audio2_EnableChannelOutputBank = $08 +DEF Audio2_ApplyDutyCycleAndSoundLength = $4a90 +DEF Audio2_ApplyDutyCycleAndSoundLengthBank = $08 +DEF Audio2_ApplyWavePatternAndFrequency = $4ab2 +DEF Audio2_ApplyWavePatternAndFrequencyBank = $08 +DEF Audio2_ResetCryModifiers = $4aff +DEF Audio2_ResetCryModifiersBank = $08 +DEF Audio2_SetSfxTempo = $4b15 +DEF Audio2_SetSfxTempoBank = $08 +DEF Audio2_ApplyFrequencyModifier = $4b3c +DEF Audio2_ApplyFrequencyModifierBank = $08 +DEF Audio2_GoBackOneCommandIfCry = $4b53 +DEF Audio2_GoBackOneCommandIfCryBank = $08 +DEF Audio2_IsCry = $4b71 +DEF Audio2_IsCryBank = $08 +DEF Audio2_IsBattleSFX = $4b85 +DEF Audio2_IsBattleSFXBank = $08 +DEF Audio2_ApplyPitchSlide = $4b9e +DEF Audio2_ApplyPitchSlideBank = $08 +DEF Audio2_InitPitchSlideVars = $4c34 +DEF Audio2_InitPitchSlideVarsBank = $08 +DEF Audio2_ApplyDutyCyclePattern = $4cb2 +DEF Audio2_ApplyDutyCyclePatternBank = $08 +DEF Audio2_GetNextMusicByte = $4cca +DEF Audio2_GetNextMusicByteBank = $08 +DEF Audio2_GetRegisterPointer = $4cdd +DEF Audio2_GetRegisterPointerBank = $08 +DEF Audio2_MultiplyAdd = $4cec +DEF Audio2_MultiplyAddBank = $08 +DEF Audio2_CalculateFrequency = $4cfd +DEF Audio2_CalculateFrequencyBank = $08 +DEF Audio2_PlaySound = $4d1b +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $4fbb +DEF Audio2_CryRetBank = $08 +DEF Audio2_HWChannelBaseAddresses = $4fbc +DEF Audio2_HWChannelBaseAddressesBank = $08 +DEF Audio2_HWChannelDisableMasks = $4fc4 +DEF Audio2_HWChannelDisableMasksBank = $08 +DEF Audio2_HWChannelEnableMasks = $4fcc +DEF Audio2_HWChannelEnableMasksBank = $08 +DEF Audio2_Pitches = $4fd4 +DEF Audio2_PitchesBank = $08 +DEF Music_PokeFluteInBattle = $4fec +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5003 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5008 +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $500b +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5015 +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $502d +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $503f +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5056 +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5287 +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $53d5 +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $55ff +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $5894 +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $59f6 +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $5d7f +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $5ebe +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $5f76 +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $608c +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6250 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $6402 +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $6663 +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $667e +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $6696 +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $66ad +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $66cc +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $66e4 +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $66f9 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $6714 +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $672a +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $6739 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $67a7 +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $67fb +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $685a +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $68a7 +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $68f4 +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $6993 +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $6a53 +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $6b38 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF Music_DoLowHealthAlarm = $6c38 +DEF Music_DoLowHealthAlarmBank = $08 +DEF SFX_Headers_2 = $6c92 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $6c95 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $6c98 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $6c9b +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $6c9e +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $6ca1 +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $6ca4 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $6ca7 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $6caa +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $6cad +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $6cb0 +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $6cb3 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $6cb6 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $6cb9 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $6cbc +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $6cbf +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $6cc2 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $6cc5 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $6cc8 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $6ccb +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $6cce +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $6cd7 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $6ce0 +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $6ce9 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $6cf2 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $6cfb +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $6d04 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $6d0d +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $6d16 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $6d1f +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $6d28 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $6d31 +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $6d3a +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $6d43 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $6d4c +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $6d55 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $6d5e +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $6d67 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $6d70 +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $6d79 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $6d82 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $6d8b +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $6d94 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $6d9d +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $6da6 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $6daf +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $6db8 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $6dc1 +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $6dca +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $6dd3 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $6ddc +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $6de5 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $6dee +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $6df7 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $6e00 +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $6e09 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $6e12 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $6e1b +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $6e24 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $6e2d +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $6e36 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $6e39 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $6e3c +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $6e3f +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $6e42 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $6e45 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $6e4b +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $6e51 +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $6e57 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $6e5a +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $6e60 +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $6e69 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $6e6c +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $6e6f +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $6e72 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $6e75 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $6e78 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $6e7b +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $6e7e +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $6e81 +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $6e84 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $6e87 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $6e8a +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $6e8d +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $6e90 +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $6e93 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $6e96 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $6e99 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $6e9c +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $6e9f +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $6ea2 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $6ea5 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $6ea8 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $6eab +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $6eae +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $6eb4 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $6eb7 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $6eba +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $6ebd +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $6ec0 +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $6ec3 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $6ec9 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $6ecc +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $6ecf +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $6ed8 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $6ee1 +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $6ee7 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $6ef0 +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $6ef6 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $6eff +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $6f08 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $6f11 +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $6f1a +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $6f23 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $6f29 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $6f2f +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $6f35 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $6f3e +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $6f44 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $6f4d +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $6f50 +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $6f59 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $6f62 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $6f6b +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $6f74 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $6f7d +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $6f86 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $6f8f +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $6f93 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $6f97 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $6f9b +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $6f9f +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $6fb2 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $6fb6 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $6fbd +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $6fc1 +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $6fc5 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $6fc9 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $6fcd +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $6fd1 +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $6fd5 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $6fd9 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $6fe0 +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $6fe7 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $6feb +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $6fef +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF Audio2_WavePointers = $6ff3 +DEF Audio2_WavePointersBank = $08 +DEF SFX_Press_AB_2_Ch5 = $7055 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $7068 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $706f +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $7080 +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $708f +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $70a4 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $70bf +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $70c8 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $70cf +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $70da +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $70de +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $70e5 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $70ef +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $7111 +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $7122 +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $712d +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $713c +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $7140 +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $714b +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $7156 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $715a +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $715e +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $7168 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $7172 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $7179 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $7186 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $7190 +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $719d +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $71ab +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $71b8 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $71c5 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $71de +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $71e8 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $71f5 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $71fc +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $7206 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $720d +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $7214 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $721e +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $7225 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $7236 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $7243 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $7250 +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $7257 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $7267 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $726e +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $727e +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $7289 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $7290 +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $72a0 +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $72b6 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $72c9 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $72dc +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $72e7 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $72f6 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $7305 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $7310 +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $7327 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $733b +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $7356 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $736d +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $737e +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $739d +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $73b4 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $73c7 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $73da +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $73eb +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $7402 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $7419 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $7424 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $743b +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $7452 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $7463 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $7472 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $7481 +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $748c +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $74ab +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $74c6 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $74d9 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $74f0 +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $7507 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $7512 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $7519 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $7530 +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $7547 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $7556 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $7565 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $7572 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $7582 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $7594 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $75d3 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $7612 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $761d +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $7638 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $7653 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $7669 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $7686 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $76a7 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $76c0 +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $76d7 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $76ea +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $76f7 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $771a +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $773d +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $774d +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $776c +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $778f +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $77a5 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $77bc +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $77d3 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $77e0 +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $77ff +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $781e +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $782b +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $7846 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $7861 +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $7871 +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $7894 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $78b7 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $78c1 +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $78d0 +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $78df +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $78e9 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $78fc +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $790f +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $7919 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $7933 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $7934 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $7947 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $7956 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $7965 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $796f +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $7982 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $7994 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $7995 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $79c0 +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $79df +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $79f8 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $7a1f +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $7a45 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $7a46 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $7a55 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $7a63 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $7a64 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $7a83 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $7ab2 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $7ad1 +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $7ae4 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $7af7 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $7b04 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $7b23 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $7b46 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $7b5f +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $7b72 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $7b85 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $7b8f +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $7bae +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $7bcd +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $7be0 +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $7bef +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $7c01 +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $7c02 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $7c11 +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $7c20 +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $7c2a +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $7c41 +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $7c58 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $7c65 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $7c78 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $7c8b +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $7c98 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $7cb3 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $7cce +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $7ce1 +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $7cf0 +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $7cff +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $7d09 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $7d2c +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $7d53 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $7d6f +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $7d8a +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $7da5 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $7db8 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $7dcb +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $7dde +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $7deb +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $7e0e +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $7e29 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $7e39 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $7e54 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $7e6f +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $7e82 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $7e9d +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $7eb8 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $7ec8 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $7eeb +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $7f0e +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $7f21 +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $7f34 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $7f47 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $7f54 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $7f67 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $7f7a +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $7f87 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $7faa +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $7fcc +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $7fcd +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $7fe0 +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $7ff3 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $4249 +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42e1 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $44e9 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $457f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $466a +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46c9 +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47a4 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $47fe +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $48df +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $492e +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $49b8 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a16 +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c6b +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d15 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f5f +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $5003 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5134 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51b3 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $5400 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $54af +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $567d +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $5716 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $591b +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $599e +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5ab9 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b7f +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5cd4 +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5d36 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5e0d +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5e54 +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6061 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $611a +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $621d +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $628f +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $64b2 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $6564 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $6726 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $67a9 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $69d0 +DEF ArcaninePicBackBank = $09 +DEF GyaradosPicFront = $6a67 +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6cb4 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6d45 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6e12 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6e79 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $6f6e +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $6fc9 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $71bd +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $7249 +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7476 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $751a +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $763d +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $7688 +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $789a +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7923 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7afe +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b8d +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7d4a +DEF TangelaPicBackBank = $09 +DEF UnusedSerialFunction = $7dce +DEF UnusedSerialFunctionBank = $09 +DEF PrintMonType = $7df4 +DEF PrintMonTypeBank = $09 +DEF PrintType = $7e12 +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7e15 +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7e24 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7e2b +DEF PrintType_Bank = $09 +DEF TypeNames = $7e3a +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7eb2 +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7ecc +DEF TrainerNamePointersBank = $09 +DEF FocusEnergyEffect_ = $7f94 +DEF FocusEnergyEffect_Bank = $09 +DEF GettingPumpedText = $7fc0 +DEF GettingPumpedTextBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $40eb +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $414e +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $431a +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $439d +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $45c9 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $4647 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $4713 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $4758 +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $484b +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $48b9 +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a92 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4b25 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4cdd +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4d8b +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4ee1 +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4f45 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $5134 +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $51c4 +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $5362 +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $53da +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5586 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $55e4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5733 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $57a4 +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $59bc +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $5a53 +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5c21 +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5c9f +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5d93 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5dfe +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5f45 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5fb4 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $615f +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $61ce +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $637e +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $6426 +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $65fa +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6693 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $6862 +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $68e5 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $6aa5 +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $6b42 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6c4f +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6cbd +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6df6 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6e41 +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6ed7 +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6f45 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $710c +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $71a1 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7319 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $73aa +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $74a8 +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $74f6 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7719 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $77c6 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $78b3 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $791b +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $79f8 +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $7a3f +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7bd7 +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7c41 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7eea +DEF MoltresPicBackBank = $0a +DEF LeechSeedEffect_ = $7f91 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7fda +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7fe9 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $41fe +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $4263 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $4463 +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $44f3 +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $4596 +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $45e2 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $46c4 +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $471c +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $4844 +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48b8 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $49e1 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4a46 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4c43 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4cc5 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4dce +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4e46 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $5020 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $50ae +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $517d +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $51e0 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $5338 +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $53c3 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5474 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $54ce +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $562f +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $56b4 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5768 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $57b9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $592b +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $59c9 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5ac5 +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5b49 +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5d11 +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5daa +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5e82 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $5edf +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $609e +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $6142 +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6208 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $6241 +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $63be +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $6430 +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6513 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $657b +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $6724 +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $67ad +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6935 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $69d9 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6bb7 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6c54 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6d50 +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6dba +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6eb1 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $6f05 +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $6fd8 +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $701f +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $7101 +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7177 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $72a5 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $7308 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $74ad +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $74fe +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $7597 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $75ea +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $769e +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $76f0 +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $78e0 +DEF BeedrillPicBackBank = $0b +DEF DodrioPicFront = $7948 +DEF DodrioPicFrontBank = $0b +DEF DodrioPicBack = $7b51 +DEF DodrioPicBackBank = $0b +DEF TrainerInfoTextBoxTileGraphics = $7bf6 +DEF TrainerInfoTextBoxTileGraphicsBank = $0b +DEF TrainerCardFontGraphics = $7c86 +DEF TrainerCardFontGraphicsBank = $0b +DEF TrainerInfoTextBoxTileGraphicsEnd = $7c86 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $0b +DEF CircleTile = $7de6 +DEF CircleTileBank = $0b +DEF BadgeNumbersTileGraphics = $7df6 +DEF BadgeNumbersTileGraphicsBank = $0b +DEF CheckIfMoveIsKnown = $7e76 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7e99 +DEF AlreadyKnowsTextBank = $0b +DEF DisplayEffectiveness = $7eb2 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7ec5 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7ed2 +DEF NotVeryEffectiveTextBank = $0b +DEF ScaleSpriteByTwo = $7ee3 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7ef8 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7f20 +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7f3a +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7f4b +DEF DuplicateBitsTableBank = $0b +DEF PayDayEffect_ = $7f5b +DEF PayDayEffect_Bank = $0b +DEF CoinsScatteredText = $7fa7 +DEF CoinsScatteredTextBank = $0b +DEF AbleToPlaySlotsCheck = $7fb9 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7fe2 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7ff2 +DEF GameCornerNoCoinsTextBank = $0b +DEF PrimeapePicFront = $4000 +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $41e7 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $425f +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $43fe +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $447d +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $466d +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $46c5 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4812 +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4879 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $490d +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4966 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4a04 +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4a73 +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4cb7 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4d3c +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $4f97 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5013 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $51e3 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $527e +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $5482 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5510 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $56d4 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $5749 +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $590e +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $59a2 +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5afe +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5b4a +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5cac +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5d3f +DEF MukPicFrontBank = $0c +DEF MukPicBack = $5f1f +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $5fac +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $61b5 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6256 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6488 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $653d +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6612 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6677 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $67a3 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $682f +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6a36 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6ade +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6c99 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6d24 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $6eb4 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $6f3d +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $70ff +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $7186 +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $72cd +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7358 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $758d +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $761e +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $77c8 +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $782f +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7a56 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7af9 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7c9f +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $7cfd +DEF BulbasaurPicFrontBank = $0c +DEF BulbasaurPicBack = $7dd3 +DEF BulbasaurPicBackBank = $0c +DEF RedPicBack = $7e50 +DEF RedPicBackBank = $0c +DEF OldManPicBack = $7ee0 +DEF OldManPicBackBank = $0c +DEF MistEffect_ = $7f71 +DEF MistEffect_Bank = $0c +DEF ShroudedInMistText = $7f98 +DEF ShroudedInMistTextBank = $0c +DEF OneHitKOEffect_ = $7fab +DEF OneHitKOEffect_Bank = $0c +DEF VenusaurPicFront = $4000 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $425b +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $4319 +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $44b4 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $4560 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $46c2 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $472f +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4971 +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4a1f +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4b9b +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4d84 +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4e0c +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $4ebc +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $4f7a +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $4fb3 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $5127 +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $519c +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $531b +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $53b6 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $5522 +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $55a9 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $566b +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $56c6 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $57df +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $583f +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5a29 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5ac4 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5b42 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5b91 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5c81 +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5cdd +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $5db5 +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $5e32 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $5f84 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $5fed +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6142 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $61d7 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6426 +DEF CharizardPicBackBank = $0d +DEF FossilKabutopsPic = $64c7 +DEF FossilKabutopsPicBank = $0d +DEF FossilAerodactylPic = $6624 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $67ad +DEF GhostPicBank = $0d +DEF OddishPicFront = $6903 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $69e4 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6a7c +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6bce +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6c77 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6e31 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6eaf +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $6f5d +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $6fd3 +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $710a +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7185 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $731c +DEF VictreebelPicBackBank = $0d +DEF PromptUserToPlaySlots = $73ae +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $7430 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $7447 +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7510 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $751c +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $752c +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $753e +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $7545 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $7552 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $7562 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $758f +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $75c1 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $75dd +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $75f9 +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $760e +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7634 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $7650 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $766a +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $7747 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $7755 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $776f +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $7787 +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $778b +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $778f +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7791 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7794 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $779a +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $77a0 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $77ac +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $77b8 +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $77c1 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $77cf +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $77dd +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $77eb +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $77fa +DEF SlotReward300FuncBank = $0d +DEF YeahText = $781a +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7822 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $783b +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $784e +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $7859 +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $7865 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $78c8 +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $78cf +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $78dd +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $78e9 +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $78f5 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $78f8 +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $790d +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $791d +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $792d +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $793b +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $797c +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $79a2 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $79ef +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7adf +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7adf +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7b03 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7b27 +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7b4b +DEF SlotMachineTiles1Bank = $0d +DEF DisplayLinkBattleVersusTextBox = $7d9b +DEF DisplayLinkBattleVersusTextBoxBank = $0d +DEF SlotMachineTiles1End = $7d9b +DEF SlotMachineTiles1EndBank = $0d +DEF PewterGuys = $7dd3 +DEF PewterGuysBank = $0d +DEF PewterGuysCoordsTable = $7e18 +DEF PewterGuysCoordsTableBank = $0d +DEF PewterMuseumGuyCoords = $7e1c +DEF PewterMuseumGuyCoordsBank = $0d +DEF PewterGymGuyCoords = $7e38 +DEF PewterGymGuyCoordsBank = $0d +DEF _Multiply = $7e73 +DEF _MultiplyBank = $0d +DEF _Divide = $7ed7 +DEF _DivideBank = $0d +DEF StartSlotMachine = $7f5f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7fab +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7fc7 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fe2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF BaseStats = $4000 +DEF BaseStatsBank = $0e +DEF MonsterNames = $5068 +DEF MonsterNamesBank = $0e +DEF CryData = $541e +DEF CryDataBank = $0e +DEF Moves = $5658 +DEF MovesBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a36 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5ac0 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ac8 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5aff +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b04 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b34 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5ba0 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5ba1 +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bb8 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c31 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d1c +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e5f +DEF FormatMovesStringBank = $0e +DEF InitList = $5ead +DEF InitListBank = $0e +DEF GetMonSpecies = $5f0f +DEF GetMonSpeciesBank = $0e +DEF DoubleSelectedStats = $5f2b +DEF DoubleSelectedStatsBank = $0e +DEF HalveSelectedStats = $5f52 +DEF HalveSelectedStatsBank = $0e +DEF _ScrollTrainerPicAfterBattle = $5f7e +DEF _ScrollTrainerPicAfterBattleBank = $0e +DEF DrawTrainerPicColumn = $5fb2 +DEF DrawTrainerPicColumnBank = $0e +DEF ReadTrainer = $5fc4 +DEF ReadTrainerBank = $0e +DEF LoneMoves = $6093 +DEF LoneMovesBank = $0e +DEF TeamMoves = $60a3 +DEF TeamMovesBank = $0e +DEF TrainerDataPointers = $60ac +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $610a +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $613f +DEF BugCatcherDataBank = $0e +DEF LassData = $617d +DEF LassDataBank = $0e +DEF SailorData = $61c9 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $61e9 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $620e +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $627a +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $6297 +DEF SuperNerdDataBank = $0e +DEF HikerData = $62cf +DEF HikerDataBank = $0e +DEF BikerData = $630d +DEF BikerDataBank = $0e +DEF BurglarData = $6355 +DEF BurglarDataBank = $0e +DEF EngineerData = $6378 +DEF EngineerDataBank = $0e +DEF FisherData = $6384 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6384 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $63ba +DEF SwimmerDataBank = $0e +DEF CueBallData = $63fe +DEF CueBallDataBank = $0e +DEF GamblerData = $6424 +DEF GamblerDataBank = $0e +DEF BeautyData = $6442 +DEF BeautyDataBank = $0e +DEF PsychicData = $6486 +DEF PsychicDataBank = $0e +DEF RockerData = $6498 +DEF RockerDataBank = $0e +DEF JugglerData = $64a1 +DEF JugglerDataBank = $0e +DEF TamerData = $64c2 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $64dc +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $652f +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $6555 +DEF Rival1DataBank = $0e +DEF ProfOakData = $658e +DEF ProfOakDataBank = $0e +DEF ChiefData = $65b2 +DEF ChiefDataBank = $0e +DEF ScientistData = $65b2 +DEF ScientistDataBank = $0e +DEF GiovanniData = $65ef +DEF GiovanniDataBank = $0e +DEF RocketData = $660d +DEF RocketDataBank = $0e +DEF CooltrainerMData = $66cb +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $66f6 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $671a +DEF BrunoDataBank = $0e +DEF BrockData = $6726 +DEF BrockDataBank = $0e +DEF MistyData = $672c +DEF MistyDataBank = $0e +DEF LtSurgeData = $6732 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $673a +DEF ErikaDataBank = $0e +DEF KogaData = $6742 +DEF KogaDataBank = $0e +DEF BlaineData = $674c +DEF BlaineDataBank = $0e +DEF SabrinaData = $6756 +DEF SabrinaDataBank = $0e +DEF GentlemanData = $6760 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6772 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6802 +DEF Rival3DataBank = $0e +DEF LoreleiData = $682c +DEF LoreleiDataBank = $0e +DEF ChannelerData = $6838 +DEF ChannelerDataBank = $0e +DEF AgathaData = $6887 +DEF AgathaDataBank = $0e +DEF LanceData = $6893 +DEF LanceDataBank = $0e +DEF TrainerAI = $689f +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $68cd +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $695a +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $6960 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $6966 +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $696c +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6972 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6985 +DEF BrockAIBank = $0e +DEF MistyAI = $698d +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6993 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6999 +DEF ErikaAIBank = $0e +DEF KogaAI = $69a5 +DEF KogaAIBank = $0e +DEF BlaineAI = $69ab +DEF BlaineAIBank = $0e +DEF SabrinaAI = $69b1 +DEF SabrinaAIBank = $0e +DEF Rival2AI = $69bd +DEF Rival2AIBank = $0e +DEF Rival3AI = $69c9 +DEF Rival3AIBank = $0e +DEF LoreleiAI = $69d5 +DEF LoreleiAIBank = $0e +DEF BrunoAI = $69e1 +DEF BrunoAIBank = $0e +DEF AgathaAI = $69e7 +DEF AgathaAIBank = $0e +DEF LanceAI = $69f8 +DEF LanceAIBank = $0e +DEF GenericAI = $6a04 +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a06 +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6a0c +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6a11 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6a3b +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6a41 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6a47 +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6a4b +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6a89 +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6a9b +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6abc +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6af2 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b05 +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6b10 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6b27 +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6b34 +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6b41 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6b4e +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6b71 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6b77 +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6b7d +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6b83 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6b87 +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6bab +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6bb4 +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6bc3 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6bdc +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6bea +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6bf0 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6bfc +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6c1a +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6c39 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6c55 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6c74 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6c95 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6ca9 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6cac +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6cc0 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6cc3 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6cdb +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6d11 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6d51 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6d51 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $7061 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $7061 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $70a1 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $70a1 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $70af +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $70c1 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $728a +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $72c1 +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $72d1 +DEF EvolvedTextBank = $0e +DEF IntoText = $72e0 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $72ef +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $7307 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $731d +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $7326 +DEF LearnMoveFromLevelUpBank = $0e +DEF WriteMonMoves = $7383 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $7419 +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7422 +DEF Evolution_FlagActionBank = $0e +DEF EvosMovesPointerTable = $7427 +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $75a3 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $75b1 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $75bd +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $75ce +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $75e0 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $75ef +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $75fe +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $7606 +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $7616 +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $7629 +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $762d +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $7639 +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $764b +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $765c +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7662 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $7673 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $767b +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $768a +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $769b +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $76a9 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $76ab +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $76b5 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $76c1 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $76d1 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $76e6 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $76ef +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $76fd +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $7711 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $771f +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $772d +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $773b +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $773d +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $773f +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $774f +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $775b +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $7767 +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $7778 +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $7789 +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $779a +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $77ab +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $77b9 +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $77c8 +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $77d4 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $77e0 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $77ec +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $77f8 +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7804 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7813 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $7824 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7832 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7834 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7842 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7844 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $7850 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $785e +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $786d +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $786f +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $787e +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $788d +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $789c +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $78a8 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $78aa +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $78ac +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $78ae +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $78ba +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $78cb +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $78d7 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $78d9 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $78db +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $78dd +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $78ee +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $78ff +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $790d +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7915 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $791d +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7925 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7927 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7936 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7945 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7947 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7949 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $794b +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $795b +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $795d +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $796d +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $796f +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7971 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7973 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7982 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7991 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $799e +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $79a8 +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $79b7 +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $79c3 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $79c5 +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $79c7 +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $79d6 +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $79e2 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $79ef +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $79f9 +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7a0d +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7a0f +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7a25 +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7a37 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7a49 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7a5b +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7a6a +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7a79 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7a88 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7a97 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7aa9 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7aaf +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7ab4 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7ab9 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7ac7 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7ac9 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7ad7 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7ae3 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7aef +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7afd +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7b09 +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7b0b +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7b0d +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7b12 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7b17 +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7b27 +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7b33 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7b35 +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7b41 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7b4f +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7b5b +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7b67 +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7b71 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7b78 +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7b7a +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7b7c +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7b8a +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7b8c +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7b98 +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7b9c +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7b9e +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7baa +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7bac +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7bb8 +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7bc4 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7bd0 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7bd2 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7bdb +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7be0 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7bee +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7bff +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7c0d +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7c0f +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7c22 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7c32 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7c44 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7c46 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7c57 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7c65 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7c67 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7c69 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7c6b +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7c6d +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7c7e +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7c8c +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7c99 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7ca3 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7cb5 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7cc7 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7cd8 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7ce2 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7cec +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7cee +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7cff +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7d01 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7d03 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7d14 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7d25 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7d36 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7d47 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7d55 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7d57 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7d59 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7d5b +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7d5d +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7d6e +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7d80 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7d88 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7d9b +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7daf +DEF VictreebelEvosMovesBank = $0e +DEF HealEffect_ = $7db7 +DEF HealEffect_Bank = $0e +DEF StartedSleepingEffect = $7e6d +DEF StartedSleepingEffectBank = $0e +DEF FellAsleepBecameHealthyText = $7e7a +DEF FellAsleepBecameHealthyTextBank = $0e +DEF RegainedHealthText = $7e90 +DEF RegainedHealthTextBank = $0e +DEF TransformEffect_ = $7ea3 +DEF TransformEffect_Bank = $0e +DEF TransformedText = $7f7c +DEF TransformedTextBank = $0e +DEF ReflectLightScreenEffect_ = $7f8f +DEF ReflectLightScreenEffect_Bank = $0e +DEF LightScreenProtectedText = $7fcf +DEF LightScreenProtectedTextBank = $0e +DEF ReflectGainedArmorText = $7fe5 +DEF ReflectGainedArmorTextBank = $0e +DEF EffectCallBattleCore = $7ffa +DEF EffectCallBattleCoreBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $4100 +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4111 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411f +DEF StartBattleBank = $0f +DEF EnemyRan = $4221 +DEF EnemyRanBank = $0f +DEF WildRanText = $4248 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $425b +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $426d +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43f4 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4465 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $447a +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $4490 +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44a6 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $450c +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $455f +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4578 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $458e +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45d0 +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46a7 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46b9 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46c5 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46da +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $470c +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $475a +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $4776 +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $4788 +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $479a +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47db +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4830 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $483c +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $4874 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $4883 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $48e3 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $4928 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $493f +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $496b +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $497d +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $49c1 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $49c9 +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $49f8 +DEF EnemySendOutBank = $0f +DEF TrainerAboutToUseText = $4b64 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4b8f +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4ba3 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4bb7 +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4bd4 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4be4 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4cc2 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4ccb +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4cf0 +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4cfc +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4d6c +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4ded +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4e58 +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4ea1 +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4eb8 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4ebe +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4f49 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4fec +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4ff8 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $500f +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $5155 +DEF BagWasSelectedBank = $0f +DEF OldManItemList = $5174 +DEF OldManItemListBank = $0f +DEF DisplayPlayerBag = $5178 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $5183 +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $51a3 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $5209 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $5221 +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $5310 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $534b +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $5358 +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $5377 +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $5427 +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $54cd +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $54df +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $54ee +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $54fc +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $5510 +DEF SelectMenuItem_CursorDownBank = $0f +DEF AnyMoveToSelect = $5528 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $5561 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $5579 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $55fa +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5699 +DEF DisabledTextBank = $0f +DEF TypeText = $56a3 +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $56a9 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5743 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $578f +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $57ca +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $57d9 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $57e0 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $580c +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $5835 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $5844 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $584e +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $587b +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5896 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5935 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $594a +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5951 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5970 +DEF ScaredTextBank = $0f +DEF GetOutText = $598f +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $59a0 +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $59ba +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5ba5 +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5bb5 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5bc1 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5bd6 +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5bea +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5bf4 +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5c0b +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5c1b +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5c29 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5c40 +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5c4f +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5c5b +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5c6a +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5c75 +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5c89 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5c99 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5cb9 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5cd0 +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5d18 +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5d1e +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5d4f +DEF UserNoTextBank = $0f +DEF UserWaText = $5d56 +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5d5b +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5d75 +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5d97 +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5da0 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5da7 +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5dac +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5db4 +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5db7 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5dd5 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5e14 +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5e74 +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5e88 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5ea2 +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5eb2 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5eb8 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5ecb +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5ee9 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5eed +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5efb +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5f07 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $601c +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $6029 +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $6039 +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $604a +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $6059 +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $6068 +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $610e +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $61b5 +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $61fe +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $62af +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $62b7 +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $62bc +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $6327 +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $632c +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $6378 +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $63db +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $6436 +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $6439 +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $6499 +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $64f4 +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $64f7 +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $6545 +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $655f +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6572 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $65b4 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $65cc +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $65f3 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $660b +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $662a +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $6655 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $6687 +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $672b +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $6756 +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $684d +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6906 +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6969 +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $699e +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $69de +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $69ed +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6a0d +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6a32 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6a61 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6a64 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6a76 +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6a82 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6a86 +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6ab3 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6ad1 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6b69 +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6b7b +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6b7e +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6dae +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6df1 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6f22 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6f71 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6f82 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6ff3 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7003 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $700b +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $700f +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $7010 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $7018 +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $7055 +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $708a +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $7096 +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $710a +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $7149 +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $714c +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $7186 +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $718d +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $71c5 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $71f9 +DEF PlayMoveAnimationBank = $0f +DEF InitBattle = $7204 +DEF InitBattleBank = $0f +DEF InitOpponent = $720a +DEF InitOpponentBank = $0f +DEF DetermineWildOpponent = $7215 +DEF DetermineWildOpponentBank = $0f +DEF InitBattleCommon = $722f +DEF InitBattleCommonBank = $0f +DEF InitWildBattle = $727e +DEF InitWildBattleBank = $0f +DEF _InitBattleCommon = $72dc +DEF _InitBattleCommonBank = $0f +DEF _LoadTrainerPic = $733e +DEF _LoadTrainerPicBank = $0f +DEF ResetCryModifiers = $735c +DEF ResetCryModifiersBank = $0f +DEF AnimateSendingOutMon = $7366 +DEF AnimateSendingOutMonBank = $0f +DEF CopyUncompressedPicToTilemap = $73ba +DEF CopyUncompressedPicToTilemapBank = $0f +DEF CopyUncompressedPicToHL = $73c5 +DEF CopyUncompressedPicToHLBank = $0f +DEF LoadMonBackPic = $73f8 +DEF LoadMonBackPicBank = $0f +DEF JumpMoveEffect = $7427 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $742d +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $7445 +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $74f1 +DEF SleepEffectBank = $0f +DEF FellAsleepText = $753a +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $7548 +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $7557 +DEF PoisonEffectBank = $0f +DEF PoisonedText = $75e7 +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $75f3 +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7601 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7609 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $7624 +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76f0 +DEF BurnedTextBank = $0f +DEF FrozenText = $76fd +DEF FrozenTextBank = $0f +DEF CheckDefrost = $770c +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $774d +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $7762 +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $77fd +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $7804 +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $785a +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNoEffectText = $785c +DEF PrintNoEffectTextBank = $0f +DEF MonsStatsRoseText = $7862 +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $7883 +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $788b +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $7893 +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $796b +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $7973 +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $7994 +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7997 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $79a1 +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $79a8 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $79cc +DEF GreatlyFellTextBank = $0f +DEF FellText = $79d4 +DEF FellTextBank = $0f +DEF PrintStatText = $79dc +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79f3 +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $7a20 +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $7a3a +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a6c +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a8e +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b57 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b69 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b7b +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b88 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7bd2 +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7bfb +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7c03 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c3f +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c6f +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c84 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c96 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7ca4 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7cb6 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7cc7 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7cdd +DEF TrappingEffectBank = $0f +DEF MistEffect = $7d07 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7d0f +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7d17 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7d1f +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d27 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d35 +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d67 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d73 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d7e +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d86 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d8e +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7d9c +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7dac +DEF RageEffectBank = $0f +DEF MimicEffect = $7dba +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e44 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e55 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e5d +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e63 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ee2 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ef5 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7efd +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7f05 +DEF HazeEffectBank = $0f +DEF HealEffect = $7f0d +DEF HealEffectBank = $0f +DEF TransformEffect = $7f15 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7f1d +DEF ReflectLightScreenEffectBank = $0f +DEF NoEffectText = $7f25 +DEF NoEffectTextBank = $0f +DEF PrintNothingHappenedText = $7f35 +DEF PrintNothingHappenedTextBank = $0f +DEF NothingHappenedText = $7f3b +DEF NothingHappenedTextBank = $0f +DEF ConditionalPrintButItFailed = $7f49 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f4e +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f54 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f66 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f6c +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f7d +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f90 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f96 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7fac +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7fbc +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fc9 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fdb +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7fec +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7fef +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $406f +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4103 +DEF HandlePokedexListMenuBank = $10 +DEF DrawPokedexVerticalLine = $4272 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4281 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4288 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4290 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4294 +DEF PokedexMenuItemsTextBank = $10 +DEF IsPokemonBitSet = $42ab +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42ba +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $42cb +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4428 +DEF HeightWeightTextBank = $10 +DEF PokeText = $443d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $443f +DEF PokedexDataDividerLineBank = $10 +DEF DrawTileLine = $4454 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $445e +DEF PokedexEntryPointersBank = $10 +DEF RhydonDexEntry = $45da +DEF RhydonDexEntryBank = $10 +DEF KangaskhanDexEntry = $4616 +DEF KangaskhanDexEntryBank = $10 +DEF NidoranMDexEntry = $464d +DEF NidoranMDexEntryBank = $10 +DEF ClefairyDexEntry = $4688 +DEF ClefairyDexEntryBank = $10 +DEF SpearowDexEntry = $46bf +DEF SpearowDexEntryBank = $10 +DEF VoltorbDexEntry = $46f9 +DEF VoltorbDexEntryBank = $10 +DEF NidokingDexEntry = $4733 +DEF NidokingDexEntryBank = $10 +DEF SlowbroDexEntry = $476f +DEF SlowbroDexEntryBank = $10 +DEF IvysaurDexEntry = $47a6 +DEF IvysaurDexEntryBank = $10 +DEF ExeggutorDexEntry = $47de +DEF ExeggutorDexEntryBank = $10 +DEF LickitungDexEntry = $481b +DEF LickitungDexEntryBank = $10 +DEF ExeggcuteDexEntry = $485a +DEF ExeggcuteDexEntryBank = $10 +DEF GrimerDexEntry = $4894 +DEF GrimerDexEntryBank = $10 +DEF GengarDexEntry = $48ce +DEF GengarDexEntryBank = $10 +DEF NidoranFDexEntry = $4903 +DEF NidoranFDexEntryBank = $10 +DEF NidoqueenDexEntry = $4942 +DEF NidoqueenDexEntryBank = $10 +DEF CuboneDexEntry = $4979 +DEF CuboneDexEntryBank = $10 +DEF RhyhornDexEntry = $49b1 +DEF RhyhornDexEntryBank = $10 +DEF LaprasDexEntry = $49e9 +DEF LaprasDexEntryBank = $10 +DEF ArcanineDexEntry = $4a23 +DEF ArcanineDexEntryBank = $10 +DEF MewDexEntry = $4a5a +DEF MewDexEntryBank = $10 +DEF GyaradosDexEntry = $4a92 +DEF GyaradosDexEntryBank = $10 +DEF ShellderDexEntry = $4acd +DEF ShellderDexEntryBank = $10 +DEF TentacoolDexEntry = $4b03 +DEF TentacoolDexEntryBank = $10 +DEF GastlyDexEntry = $4b39 +DEF GastlyDexEntryBank = $10 +DEF ScytherDexEntry = $4b73 +DEF ScytherDexEntryBank = $10 +DEF StaryuDexEntry = $4ba9 +DEF StaryuDexEntryBank = $10 +DEF BlastoiseDexEntry = $4bd9 +DEF BlastoiseDexEntryBank = $10 +DEF PinsirDexEntry = $4c11 +DEF PinsirDexEntryBank = $10 +DEF TangelaDexEntry = $4c4a +DEF TangelaDexEntryBank = $10 +DEF GrowlitheDexEntry = $4c86 +DEF GrowlitheDexEntryBank = $10 +DEF OnixDexEntry = $4cba +DEF OnixDexEntryBank = $10 +DEF FearowDexEntry = $4cf4 +DEF FearowDexEntryBank = $10 +DEF PidgeyDexEntry = $4d2e +DEF PidgeyDexEntryBank = $10 +DEF SlowpokeDexEntry = $4d63 +DEF SlowpokeDexEntryBank = $10 +DEF KadabraDexEntry = $4d9e +DEF KadabraDexEntryBank = $10 +DEF GravelerDexEntry = $4ddd +DEF GravelerDexEntryBank = $10 +DEF ChanseyDexEntry = $4e10 +DEF ChanseyDexEntryBank = $10 +DEF MachokeDexEntry = $4e4d +DEF MachokeDexEntryBank = $10 +DEF MrMimeDexEntry = $4e8b +DEF MrMimeDexEntryBank = $10 +DEF HitmonleeDexEntry = $4ec6 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $4f02 +DEF HitmonchanDexEntryBank = $10 +DEF ArbokDexEntry = $4f39 +DEF ArbokDexEntryBank = $10 +DEF ParasectDexEntry = $4f73 +DEF ParasectDexEntryBank = $10 +DEF PsyduckDexEntry = $4fb0 +DEF PsyduckDexEntryBank = $10 +DEF DrowzeeDexEntry = $4fed +DEF DrowzeeDexEntryBank = $10 +DEF GolemDexEntry = $5024 +DEF GolemDexEntryBank = $10 +DEF MagmarDexEntry = $505c +DEF MagmarDexEntryBank = $10 +DEF ElectabuzzDexEntry = $5094 +DEF ElectabuzzDexEntryBank = $10 +DEF MagnetonDexEntry = $50ca +DEF MagnetonDexEntryBank = $10 +DEF KoffingDexEntry = $5104 +DEF KoffingDexEntryBank = $10 +DEF MankeyDexEntry = $513d +DEF MankeyDexEntryBank = $10 +DEF SeelDexEntry = $5174 +DEF SeelDexEntryBank = $10 +DEF DiglettDexEntry = $51b0 +DEF DiglettDexEntryBank = $10 +DEF TaurosDexEntry = $51eb +DEF TaurosDexEntryBank = $10 +DEF FarfetchdDexEntry = $521f +DEF FarfetchdDexEntryBank = $10 +DEF VenonatDexEntry = $5256 +DEF VenonatDexEntryBank = $10 +DEF DragoniteDexEntry = $5291 +DEF DragoniteDexEntryBank = $10 +DEF DoduoDexEntry = $52c7 +DEF DoduoDexEntryBank = $10 +DEF PoliwagDexEntry = $5302 +DEF PoliwagDexEntryBank = $10 +DEF JynxDexEntry = $533f +DEF JynxDexEntryBank = $10 +DEF MoltresDexEntry = $537d +DEF MoltresDexEntryBank = $10 +DEF ArticunoDexEntry = $53b7 +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $53f3 +DEF ZapdosDexEntryBank = $10 +DEF DittoDexEntry = $542e +DEF DittoDexEntryBank = $10 +DEF MeowthDexEntry = $5465 +DEF MeowthDexEntryBank = $10 +DEF KrabbyDexEntry = $5498 +DEF KrabbyDexEntryBank = $10 +DEF VulpixDexEntry = $54cf +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $5503 +DEF NinetalesDexEntryBank = $10 +DEF PikachuDexEntry = $5540 +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $5575 +DEF RaichuDexEntryBank = $10 +DEF DratiniDexEntry = $55ac +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $55e0 +DEF DragonairDexEntryBank = $10 +DEF KabutoDexEntry = $561d +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $5653 +DEF KabutopsDexEntryBank = $10 +DEF HorseaDexEntry = $568c +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $56cc +DEF SeadraDexEntryBank = $10 +DEF SandshrewDexEntry = $5704 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $573a +DEF SandslashDexEntryBank = $10 +DEF OmanyteDexEntry = $576d +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $57a3 +DEF OmastarDexEntryBank = $10 +DEF JigglypuffDexEntry = $57da +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $5811 +DEF WigglytuffDexEntryBank = $10 +DEF EeveeDexEntry = $5846 +DEF EeveeDexEntryBank = $10 +DEF FlareonDexEntry = $5877 +DEF FlareonDexEntryBank = $10 +DEF JolteonDexEntry = $58ae +DEF JolteonDexEntryBank = $10 +DEF VaporeonDexEntry = $58e8 +DEF VaporeonDexEntryBank = $10 +DEF MachopDexEntry = $5920 +DEF MachopDexEntryBank = $10 +DEF ZubatDexEntry = $595f +DEF ZubatDexEntryBank = $10 +DEF EkansDexEntry = $5998 +DEF EkansDexEntryBank = $10 +DEF ParasDexEntry = $59cf +DEF ParasDexEntryBank = $10 +DEF PoliwhirlDexEntry = $5a0b +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $5a46 +DEF PoliwrathDexEntryBank = $10 +DEF WeedleDexEntry = $5a83 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $5ac2 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $5afa +DEF BeedrillDexEntryBank = $10 +DEF DodrioDexEntry = $5b35 +DEF DodrioDexEntryBank = $10 +DEF PrimeapeDexEntry = $5b75 +DEF PrimeapeDexEntryBank = $10 +DEF DugtrioDexEntry = $5ba7 +DEF DugtrioDexEntryBank = $10 +DEF VenomothDexEntry = $5bde +DEF VenomothDexEntryBank = $10 +DEF DewgongDexEntry = $5c13 +DEF DewgongDexEntryBank = $10 +DEF CaterpieDexEntry = $5c4c +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $5c87 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $5cbf +DEF ButterfreeDexEntryBank = $10 +DEF MachampDexEntry = $5cf9 +DEF MachampDexEntryBank = $10 +DEF GolduckDexEntry = $5d32 +DEF GolduckDexEntryBank = $10 +DEF HypnoDexEntry = $5d6f +DEF HypnoDexEntryBank = $10 +DEF GolbatDexEntry = $5dae +DEF GolbatDexEntryBank = $10 +DEF MewtwoDexEntry = $5ddf +DEF MewtwoDexEntryBank = $10 +DEF SnorlaxDexEntry = $5e1c +DEF SnorlaxDexEntryBank = $10 +DEF MagikarpDexEntry = $5e54 +DEF MagikarpDexEntryBank = $10 +DEF MukDexEntry = $5e8a +DEF MukDexEntryBank = $10 +DEF KinglerDexEntry = $5ebf +DEF KinglerDexEntryBank = $10 +DEF CloysterDexEntry = $5ef4 +DEF CloysterDexEntryBank = $10 +DEF ElectrodeDexEntry = $5f2b +DEF ElectrodeDexEntryBank = $10 +DEF ClefableDexEntry = $5f65 +DEF ClefableDexEntryBank = $10 +DEF WeezingDexEntry = $5f9d +DEF WeezingDexEntryBank = $10 +DEF PersianDexEntry = $5fd6 +DEF PersianDexEntryBank = $10 +DEF MarowakDexEntry = $6015 +DEF MarowakDexEntryBank = $10 +DEF HaunterDexEntry = $6051 +DEF HaunterDexEntryBank = $10 +DEF AbraDexEntry = $6089 +DEF AbraDexEntryBank = $10 +DEF AlakazamDexEntry = $60c3 +DEF AlakazamDexEntryBank = $10 +DEF PidgeottoDexEntry = $60fa +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $6134 +DEF PidgeotDexEntryBank = $10 +DEF StarmieDexEntry = $6166 +DEF StarmieDexEntryBank = $10 +DEF BulbasaurDexEntry = $619c +DEF BulbasaurDexEntryBank = $10 +DEF VenusaurDexEntry = $61cf +DEF VenusaurDexEntryBank = $10 +DEF TentacruelDexEntry = $6201 +DEF TentacruelDexEntryBank = $10 +DEF GoldeenDexEntry = $623d +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6278 +DEF SeakingDexEntryBank = $10 +DEF PonytaDexEntry = $62ad +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $62e9 +DEF RapidashDexEntryBank = $10 +DEF RattataDexEntry = $6326 +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $635d +DEF RaticateDexEntryBank = $10 +DEF NidorinoDexEntry = $6394 +DEF NidorinoDexEntryBank = $10 +DEF NidorinaDexEntry = $63cd +DEF NidorinaDexEntryBank = $10 +DEF GeodudeDexEntry = $6409 +DEF GeodudeDexEntryBank = $10 +DEF PorygonDexEntry = $6442 +DEF PorygonDexEntryBank = $10 +DEF AerodactylDexEntry = $647b +DEF AerodactylDexEntryBank = $10 +DEF MagnemiteDexEntry = $64b6 +DEF MagnemiteDexEntryBank = $10 +DEF CharmanderDexEntry = $64ed +DEF CharmanderDexEntryBank = $10 +DEF SquirtleDexEntry = $652b +DEF SquirtleDexEntryBank = $10 +DEF CharmeleonDexEntry = $6562 +DEF CharmeleonDexEntryBank = $10 +DEF WartortleDexEntry = $6599 +DEF WartortleDexEntryBank = $10 +DEF CharizardDexEntry = $65cf +DEF CharizardDexEntryBank = $10 +DEF OddishDexEntry = $6609 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $6642 +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $667a +DEF VileplumeDexEntryBank = $10 +DEF BellsproutDexEntry = $66b2 +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $66ef +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $672d +DEF VictreebelDexEntryBank = $10 +DEF MissingNoDexEntry = $676a +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $676f +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6786 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $679a +DEF PokedexOrderBank = $10 +DEF InternalClockTradeAnim = $6858 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6869 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6878 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $68ae +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $68bf +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $68d5 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $68d5 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $68d7 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $68d9 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $68db +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $68dd +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $68df +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $68e1 +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $68e3 +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $68e5 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $68e7 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $68e9 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $68eb +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $68ed +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $68ef +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $68f1 +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $68f3 +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $68f5 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $68f7 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $68fc +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6907 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $690c +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6917 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6981 +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $698d +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $69b1 +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $69bb +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6a0e +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6a48 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6aa4 +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6aac +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6aec +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6b3c +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6b87 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6ba3 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6bd2 +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6c15 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6c24 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6c3b +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6c5e +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6c7b +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6c86 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6c9b +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6cce +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6cea +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $6d1a +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $6d3e +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $6d55 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $6d74 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $6d82 +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $6d9b +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $6dad +DEF TradeForTextBank = $10 +DEF TradeSendsText = $6dc1 +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $6dd3 +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $6de8 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $6dfa +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $6e08 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $6e11 +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $6e25 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $6e37 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $6e4a +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $6e5d +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $6e69 +DEF PlayIntroBank = $10 +DEF PlayIntroScene = $6e85 +DEF PlayIntroSceneBank = $10 +DEF AnimateIntroNidorino = $6f80 +DEF AnimateIntroNidorinoBank = $10 +DEF UpdateIntroNidorinoOAM = $6f9b +DEF UpdateIntroNidorinoOAMBank = $10 +DEF InitIntroNidorinoOAM = $6fb4 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $6fdd +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $6fe5 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $6feb +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $6ff4 +DEF IntroPlaceBlackTilesBank = $10 +DEF IntroMoveMon = $6ffb +DEF IntroMoveMonBank = $10 +DEF IntroCopyTiles = $702c +DEF IntroCopyTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $702f +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayIntroMoveSound = $7036 +DEF PlayIntroMoveSoundBank = $10 +DEF LoadIntroGraphics = $703f +DEF LoadIntroGraphicsBank = $10 +DEF PlayShootingStar = $7077 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $70d9 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $70fc +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $7105 +DEF PresentsTextStringBank = $10 +DEF IntroNidorinoAnimation0 = $710c +DEF IntroNidorinoAnimation0Bank = $10 +DEF IntroNidorinoAnimation1 = $710f +DEF IntroNidorinoAnimation1Bank = $10 +DEF IntroNidorinoAnimation2 = $711a +DEF IntroNidorinoAnimation2Bank = $10 +DEF IntroNidorinoAnimation3 = $7125 +DEF IntroNidorinoAnimation3Bank = $10 +DEF IntroNidorinoAnimation4 = $7130 +DEF IntroNidorinoAnimation4Bank = $10 +DEF IntroNidorinoAnimation5 = $713b +DEF IntroNidorinoAnimation5Bank = $10 +DEF IntroNidorinoAnimation6 = $7146 +DEF IntroNidorinoAnimation6Bank = $10 +DEF IntroNidorinoAnimation7 = $714f +DEF IntroNidorinoAnimation7Bank = $10 +DEF GameFreakIntro = $7158 +DEF GameFreakIntroBank = $10 +DEF FightIntroBackMon = $7298 +DEF FightIntroBackMonBank = $10 +DEF GameFreakIntroEnd = $7298 +DEF GameFreakIntroEndBank = $10 +DEF FightIntroBackMonEnd = $7898 +DEF FightIntroBackMonEndBank = $10 +DEF FightIntroFrontMon = $7898 +DEF FightIntroFrontMonBank = $10 +DEF FightIntroFrontMon2 = $7ad8 +DEF FightIntroFrontMon2Bank = $10 +DEF FightIntroFrontMon3 = $7d18 +DEF FightIntroFrontMon3Bank = $10 +DEF FightIntroFrontMonEnd = $7f58 +DEF FightIntroFrontMonEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $7f68 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7fa6 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $7fe4 +DEF Trade_MonInfoTextBank = $10 +DEF ViridianPokecenter_Blocks = $4000 +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $401c +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $401c +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $401c +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $401c +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_h = $402c +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $4059 +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $40b1 +DEF LavenderTown_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45e8 +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45e9 +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4626 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4664 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokecenter_Object = $4665 +DEF ViridianPokecenter_ObjectBank = $11 +DEF PokemonMansion1F_h = $4691 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $469d +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $46b3 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $46f2 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $46f9 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $46fe +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $4704 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $4714 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $471a +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4722 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4722 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $472f +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4739 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $475c +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $4763 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $4783 +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $47f4 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $484e +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4920 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $492c +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $493f +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4945 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4955 +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4955 +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4961 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $496d +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4979 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4985 +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4991 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $499d +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $49aa +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $49b0 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $49b6 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $49bc +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $49c2 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $49c8 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $49ce +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $49d2 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $49d8 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $49f1 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $49fb +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4a23 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4a34 +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4a55 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4a79 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4a9c +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4aa2 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4abc +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4acf +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4ad7 +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4aeb +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4b0d +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4b21 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4b3f +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4b5a +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4b64 +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4b7e +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4b95 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4ba0 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4bb5 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4bd6 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4c55 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4dbd +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4dc9 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4e26 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4e2b +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4e2f +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4e85 +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $4f0c +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $4f18 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $4f1b +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $4f1d +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $4f51 +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $4f6b +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4f89 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4f95 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4fab +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $4fc6 +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $4fcc +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5039 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $504d +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $504d +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5059 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $5065 +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $5071 +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $507e +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $5088 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $50a8 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $50b2 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $50ce +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $50d8 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $50f2 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $50fb +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $511e +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $5128 +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $5143 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $514f +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $517a +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $5184 +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $51a0 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $51aa +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $51cd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5237 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $52be +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $52ca +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $52e0 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $530e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $5314 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $5322 +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $5322 +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $532e +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $533a +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $5346 +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $5352 +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $535f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $5369 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $5385 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $538f +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2Text = $53a3 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $53ad +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $53c2 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $53ca +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3Text = $53e5 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $53ef +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $53ff +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5408 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4Text = $542a +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $5434 +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $5446 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $544f +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5Text = $5472 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $547c +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $5490 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $54a4 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $54c0 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $5522 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $55f4 +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5600 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $5613 +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $561b +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $5646 +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $56f3 +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $56f6 +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $56f9 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $56fe +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $5705 +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $570a +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $570f +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $5712 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $5715 +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5718 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $571b +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5720 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $5723 +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $5726 +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $572b +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5730 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $5735 +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $573c +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $5743 +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5748 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $574b +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5750 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $5755 +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $575a +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $575f +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $5762 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5767 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $576c +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $5775 +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $577a +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $5781 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $5784 +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $5787 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $578a +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $578d +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $5794 +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $579b +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $57b0 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $57fc +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $582c +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $585c +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5860 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $58a0 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $58aa +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $58aa +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $58b7 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $58c1 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $58eb +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $58f2 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5918 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5968 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5a3a +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5a46 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5a59 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5a61 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5a8c +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5acd +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5ad4 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5ad9 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5adc +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5ae3 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5aec +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5aef +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5af2 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5af7 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5afc +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5aff +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5b02 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5b05 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5b1b +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5b23 +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5b23 +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5b2f +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5b3c +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5b46 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5b65 +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5b6f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5bb0 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5bba +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5bd9 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5be4 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5c0e +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5c40 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5d12 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5d1e +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FDoorCallbackScript = $5d34 +DEF RocketHideoutB4FDoorCallbackScriptBank = $11 +DEF RocketHideoutB4FSetDefaultScript = $5d64 +DEF RocketHideoutB4FSetDefaultScriptBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5d6f +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5d77 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4F_TextPointers = $5dc2 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $5dd6 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $5dd6 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4F_TrainerHeader1 = $5de2 +DEF RocketHideoutB4F_TrainerHeader1Bank = $11 +DEF RocketHideoutB4F_TrainerHeader2 = $5dee +DEF RocketHideoutB4F_TrainerHeader2Bank = $11 +DEF RocketHideoutB4FGiovanniText = $5dfb +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $5ebd +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocket1Text = $5f2b +DEF RocketHideoutB4FRocket1TextBank = $11 +DEF RocketHideoutB4FRocket1BattleText = $5f35 +DEF RocketHideoutB4FRocket1BattleTextBank = $11 +DEF RocketHideoutB4FRocket1EndBattleText = $5f5c +DEF RocketHideoutB4FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket1AfterBattleText = $5f69 +DEF RocketHideoutB4FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket2Text = $5f7d +DEF RocketHideoutB4FRocket2TextBank = $11 +DEF RocketHideoutB4FRocket2BattleText = $5f87 +DEF RocketHideoutB4FRocket2BattleTextBank = $11 +DEF RocketHideoutB4FRocket2EndBattleText = $5fa2 +DEF RocketHideoutB4FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket2AfterBattleText = $5faa +DEF RocketHideoutB4FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB4FRocket3Text = $5fc0 +DEF RocketHideoutB4FRocket3TextBank = $11 +DEF RocketHideoutB4FRocket3BattleText = $5fca +DEF RocketHideoutB4FRocket3BattleTextBank = $11 +DEF RocketHideoutB4FRocket3EndBattleText = $5ff4 +DEF RocketHideoutB4FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB4FRocket3AfterBattleText = $5ffb +DEF RocketHideoutB4FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $603b +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $609a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $614e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $615a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6176 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $618b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $619e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $61a3 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $61a9 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $61b5 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $61b7 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $61e7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $61fe +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $620a +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $6216 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $6232 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6247 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $625a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6267 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $627d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6289 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $628b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $629a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $62b1 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $62b5 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $62c1 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $62c4 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $62d2 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $62e3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $630b +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $6327 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6378 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $643b +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6447 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $644a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6458 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6469 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6492 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $649f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $64e8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $6517 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6580 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $66e8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $66f4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $66f7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $66fd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $670e +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $673a +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6793 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6856 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6862 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6865 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6869 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $688b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $68a8 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $68c8 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $68d4 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $68d8 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $68de +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6905 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6932 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $695b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6981 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $698d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6991 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6997 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $69c3 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $69e5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $69fc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6a22 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6a2e +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6a32 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6a38 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6a7c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6aae +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6aeb +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6b11 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6b1d +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6b20 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6b26 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6b6f +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6bf6 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6c02 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6c15 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6c1b +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6c21 +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6c21 +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6c2e +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6c38 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6c49 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6c6b +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6cf2 +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6cfe +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6d11 +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6d17 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $6d27 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $6d27 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $6d33 +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $6d3f +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $6d4b +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $6d57 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $6d63 +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $6d6f +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $6d7b +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $6d88 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $6d92 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $6dbe +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $6dcd +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1Text = $6de5 +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $6def +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $6e06 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $6e1a +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $6e40 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $6e4a +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $6e67 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $6e74 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6e95 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $6e9f +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $6eb2 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $6ebf +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2Text = $6ee9 +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6ef3 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6f0d +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $6f25 +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $6f42 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $6f4c +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6f71 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $6f79 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3Text = $6f97 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $6fa1 +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6fb8 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6fca +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $6fe6 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $6ff0 +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $700c +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $701a +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $7040 +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $70a4 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $720c +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $7218 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $7270 +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7275 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7279 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $72c1 +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7348 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $7354 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $73ac +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $73b1 +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $73b5 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $73fd +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $7484 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $7490 +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $74f9 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $74fe +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $7506 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7535 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $753c +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7547 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $7592 +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $759d +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $75a9 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $7609 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $7690 +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $769c +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $76a8 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $76b0 +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $76ba +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $76ca +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $770a +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $7719 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7763 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $777f +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7789 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7789 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7796 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $77a5 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $77b8 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $77d1 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $77e1 +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $781f +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $78a6 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF CheckForHiddenEvent = $78c5 +DEF CheckForHiddenEventBank = $11 +DEF CheckIfCoordsInFrontOfPlayerMatch = $7926 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $11 +DEF HiddenEventMaps = $7965 +DEF HiddenEventMapsBank = $11 +DEF HiddenEventPointers = $79bb +DEF HiddenEventPointersBank = $11 +DEF HiddenEventsFor_TRADE_CENTER = $7a65 +DEF HiddenEventsFor_TRADE_CENTERBank = $11 +DEF HiddenEventsFor_COLOSSEUM = $7a72 +DEF HiddenEventsFor_COLOSSEUMBank = $11 +DEF HiddenEventsFor_REDS_HOUSE_2F = $7a7f +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_BLUES_HOUSE = $7a8c +DEF HiddenEventsFor_BLUES_HOUSEBank = $11 +DEF HiddenEventsFor_OAKS_LAB = $7a9f +DEF HiddenEventsFor_OAKS_LABBank = $11 +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $7ab8 +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_MART = $7ac5 +DEF HiddenEventsFor_VIRIDIAN_MARTBank = $11 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $7ac6 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_GYM = $7ad3 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $11 +DEF HiddenEventsFor_MUSEUM_1F = $7ae0 +DEF HiddenEventsFor_MUSEUM_1FBank = $11 +DEF HiddenEventsFor_PEWTER_GYM = $7aed +DEF HiddenEventsFor_PEWTER_GYMBank = $11 +DEF HiddenEventsFor_PEWTER_MART = $7afa +DEF HiddenEventsFor_PEWTER_MARTBank = $11 +DEF HiddenEventsFor_PEWTER_POKECENTER = $7afb +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_POKECENTER = $7b08 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $11 +DEF HiddenEventsFor_CERULEAN_GYM = $7b15 +DEF HiddenEventsFor_CERULEAN_GYMBank = $11 +DEF HiddenEventsFor_CERULEAN_MART = $7b22 +DEF HiddenEventsFor_CERULEAN_MARTBank = $11 +DEF HiddenEventsFor_LAVENDER_POKECENTER = $7b23 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_POKECENTER = $7b30 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $11 +DEF HiddenEventsFor_VERMILION_GYM = $7b3d +DEF HiddenEventsFor_VERMILION_GYMBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_2F = $7baa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $11 +DEF HiddenEventsFor_CELADON_POKECENTER = $7bb1 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $11 +DEF HiddenEventsFor_CELADON_GYM = $7bbe +DEF HiddenEventsFor_CELADON_GYMBank = $11 +DEF HiddenEventsFor_GAME_CORNER = $7bcb +DEF HiddenEventsFor_GAME_CORNERBank = $11 +DEF HiddenEventsFor_CELADON_HOTEL = $7cec +DEF HiddenEventsFor_CELADON_HOTELBank = $11 +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $7cf9 +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $11 +DEF HiddenEventsFor_FUCHSIA_GYM = $7d06 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_GYM = $7d13 +DEF HiddenEventsFor_CINNABAR_GYMBank = $11 +DEF HiddenEventsFor_CINNABAR_POKECENTER = $7d3e +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $11 +DEF HiddenEventsFor_SAFFRON_GYM = $7d4b +DEF HiddenEventsFor_SAFFRON_GYMBank = $11 +DEF HiddenEventsFor_MT_MOON_POKECENTER = $7d52 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $11 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $7d5f +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $11 +DEF HiddenEventsFor_VIRIDIAN_FOREST = $7d6c +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $11 +DEF HiddenEventsFor_MT_MOON_B2F = $7d79 +DEF HiddenEventsFor_MT_MOON_B2FBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU = $7d86 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $11 +DEF HiddenEventsFor_ROUTE_25 = $7d93 +DEF HiddenEventsFor_ROUTE_25Bank = $11 +DEF HiddenEventsFor_ROUTE_9 = $7da0 +DEF HiddenEventsFor_ROUTE_9Bank = $11 +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $7da7 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $11 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $7dba +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $11 +DEF HiddenEventsFor_ROUTE_10 = $7dc1 +DEF HiddenEventsFor_ROUTE_10Bank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $7dce +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $7dd5 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $11 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $7ddc +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $11 +DEF HiddenEventsFor_SAFFRON_POKECENTER = $7de3 +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $11 +DEF HiddenEventsFor_POKEMON_TOWER_5F = $7df0 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $11 +DEF HiddenEventsFor_ROUTE_13 = $7df7 +DEF HiddenEventsFor_ROUTE_13Bank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $7e04 +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $7e0b +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $11 +DEF HiddenEventsFor_SILPH_CO_5F = $7e12 +DEF HiddenEventsFor_SILPH_CO_5FBank = $11 +DEF HiddenEventsFor_SILPH_CO_9F = $7e19 +DEF HiddenEventsFor_SILPH_CO_9FBank = $11 +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $7e20 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $7e27 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $11 +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $7e2e +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $11 +DEF HiddenEventsFor_POWER_PLANT = $7e35 +DEF HiddenEventsFor_POWER_PLANTBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $7e42 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $7e49 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7e50 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_2F = $7e5d +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_3F = $7e64 +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $11 +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $7e71 +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $11 +DEF HiddenEventsFor_ROUTE_23 = $7e84 +DEF HiddenEventsFor_ROUTE_23Bank = $11 +DEF HiddenEventsFor_VICTORY_ROAD_2F = $7e97 +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $11 +DEF HiddenEventsFor_UNUSED_MAP_6F = $7ea4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $11 +DEF HiddenEventsFor_BILLS_HOUSE = $7eab +DEF HiddenEventsFor_BILLS_HOUSEBank = $11 +DEF HiddenEventsFor_VIRIDIAN_CITY = $7eb2 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSE = $7eb9 +DEF HiddenEventsFor_SAFARI_ZONE_WEST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSE = $7ec6 +DEF HiddenEventsFor_SAFARI_ZONE_EAST_REST_HOUSEBank = $11 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSE = $7ed3 +DEF HiddenEventsFor_SAFARI_ZONE_NORTH_REST_HOUSEBank = $11 +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $7ee0 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $11 +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $7ee7 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $11 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7efa +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $11 +DEF HiddenEventsFor_FIGHTING_DOJO = $7f0d +DEF HiddenEventsFor_FIGHTING_DOJOBank = $11 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $7f26 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $11 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $7f2d +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $11 +DEF HiddenEventsFor_BIKE_SHOP = $7f3a +DEF HiddenEventsFor_BIKE_SHOPBank = $11 +DEF HiddenEventsFor_ROUTE_11 = $7f5f +DEF HiddenEventsFor_ROUTE_11Bank = $11 +DEF HiddenEventsFor_ROUTE_12 = $7f66 +DEF HiddenEventsFor_ROUTE_12Bank = $11 +DEF HiddenEventsFor_SILPH_CO_11F = $7f6d +DEF HiddenEventsFor_SILPH_CO_11FBank = $11 +DEF HiddenEventsFor_ROUTE_17 = $7f74 +DEF HiddenEventsFor_ROUTE_17Bank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $7f93 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $11 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $7fa0 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $11 +DEF HiddenEventsFor_CELADON_CITY = $7fad +DEF HiddenEventsFor_CELADON_CITYBank = $11 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $7fb4 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $11 +DEF HiddenEventsFor_VERMILION_CITY = $7fbb +DEF HiddenEventsFor_VERMILION_CITYBank = $11 +DEF HiddenEventsFor_CERULEAN_CITY = $7fc2 +DEF HiddenEventsFor_CERULEAN_CITYBank = $11 +DEF HiddenEventsFor_ROUTE_4 = $7fc9 +DEF HiddenEventsFor_ROUTE_4Bank = $11 +DEF CeladonPokecenter_Blocks = $4000 +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $4000 +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $4000 +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $401c +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $401c +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $401c +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $4030 +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $4030 +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $4030 +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $4030 +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $4030 +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_h = $4040 +DEF Route7_hBank = $12 +DEF Route7_Object = $4062 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4091 +DEF Route7_BlocksBank = $12 +DEF ChangeBGPalColor0_4Frames = $40eb +DEF ChangeBGPalColor0_4FramesBank = $12 +DEF PredefShakeScreenVertically = $4103 +DEF PredefShakeScreenVerticallyBank = $12 +DEF PredefShakeScreenHorizontally = $4129 +DEF PredefShakeScreenHorizontallyBank = $12 +DEF Route7_Script = $4156 +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $4159 +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $415b +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4172 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $417e +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4181 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $4185 +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FMomHealScript = $41ef +DEF RedsHouse1FMomHealScriptBank = $12 +DEF RedsHouse1FMomYouShouldRestText = $4221 +DEF RedsHouse1FMomYouShouldRestTextBank = $12 +DEF RedsHouse1FMomLookingGreatText = $4248 +DEF RedsHouse1FMomLookingGreatTextBank = $12 +DEF RedsHouse1FTVText = $427f +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $42d5 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $42fa +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $430a +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4316 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4319 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $433b +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $43fd +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $4421 +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $4448 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $448f +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $44ae +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $44bd +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $44dc +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $44fb +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $4516 +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $4536 +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $4548 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $4563 +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $45c1 +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $45e9 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $45f5 +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $45f8 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $4600 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $4631 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4681 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $46c0 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $46f1 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $4719 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $4725 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $4728 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4758 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $475c +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $4836 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $483e +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $484a +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4881 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $48ce +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $4904 +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4950 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $4986 +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $49cf +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $49dd +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $49f2 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $4a1b +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4a27 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $4a56 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4ac7 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4ac8 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $4aec +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $4b10 +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $4b38 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $4b44 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $4b60 +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4b75 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4b87 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $4b8e +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4b98 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $4ba0 +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4ba2 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4bb1 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4bc8 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4bcc +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4bd8 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $4bdb +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1_PlayCryScript = $4be5 +DEF CeladonMansion1_PlayCryScriptBank = $12 +DEF CeladonMansion1FMeowthText = $4beb +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $4bfd +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $4c39 +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $4c4b +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $4c5f +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $4c76 +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4cbd +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4cd5 +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4ce1 +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4ce5 +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4ce7 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4cf8 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4d1f +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4d37 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4d43 +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3F_TextPointers = $4d46 +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4d56 +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3FGraphicArtistText = $4d66 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4d82 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4db7 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4e60 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4e7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4e9b +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4ec7 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4ed8 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4f20 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4f38 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4f44 +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4f47 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4f49 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4f5a +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4f79 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4f91 +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4f9d +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4fa3 +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4fab +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4fac +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4fad +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4fe2 +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenter_Object = $5013 +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $503f +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $504b +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $507a +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $5085 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $508d +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $509a +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $50dd +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $50f3 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $50f3 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $50ff +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $510b +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $5117 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5123 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $512f +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $513b +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5148 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $52ac +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $5313 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $536a +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $5375 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $537f +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $53a7 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $53b3 +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $53cd +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $53d7 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $53f2 +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $53fb +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5438 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $5442 +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $5463 +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $546d +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $548d +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5497 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $54c8 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $54ce +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $5507 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $5511 +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $553c +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5546 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $557b +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $5585 +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $55a2 +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $55af +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $55e3 +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $55ed +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $561b +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $5625 +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $5650 +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $56a4 +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $56d1 +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $56dd +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $56ef +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $570c +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5727 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $5732 +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5738 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5739 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $577a +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $5783 +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5789 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $57aa +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $57c4 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerk1Text = $57f9 +DEF GameCornerClerk1TextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $592a +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $595e +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuruText = $597a +DEF GameCornerFishingGuruTextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5a2a +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5a4c +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5a60 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $5ae5 +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5b0e +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerClerk2Text = $5b3b +DEF GameCornerClerk2TextBank = $12 +DEF GameCornerGentlemanText = $5be4 +DEF GameCornerGentlemanTextBank = $12 +DEF GameCornerRocketText = $5ca7 +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5d0e +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5d39 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5d9f +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5db6 +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5e12 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5e18 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5e1c +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5e24 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5e2c +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5e37 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5e9a +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5ef4 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5f00 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5f03 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5f0d +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5f5d +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5faa +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5fb8 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5fef +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $6017 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $6023 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $6026 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $6030 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $606a +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $608d +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $608e +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $60b7 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $60cb +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $60d7 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $60db +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $60e5 +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $60fe +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $612d +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $615c +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6190 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6270 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $62a2 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $62b6 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $62c2 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $62c6 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $62cc +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $62f1 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6321 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $635f +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $6385 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $6395 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $63a1 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $63a4 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $63aa +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $63dd +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $6419 +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $6439 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $645f +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $647b +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $6487 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $648d +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $6499 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $649a +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $64d0 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6502 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $65ff +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6601 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenter_Object = $6602 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $663a +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $6646 +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $664c +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $6654 +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $6655 +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $6681 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $66a5 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenter_Object = $66a6 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $66d2 +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $66de +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $66e1 +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $66e3 +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $6756 +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $6788 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $6794 +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $6797 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $679f +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $67a9 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $67ac +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $6859 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $68ae +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $68f1 +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $690f +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $691b +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $691e +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $6920 +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $693d +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $696f +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $6983 +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $698f +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $6992 +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $6998 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $6a8c +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $6ab2 +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $6ad5 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6aea +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $6b02 +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6b0e +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $6b11 +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $6b13 +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $6b40 +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $6b72 +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $6b7e +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $6b81 +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $6b85 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $6c25 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $6c54 +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $6c69 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $6c75 +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $6c86 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $6c8e +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6cd4 +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6cde +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6cf8 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6d0c +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6d11 +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6d17 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6d85 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6d92 +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6dad +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6e05 +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6e21 +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6e2d +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6e30 +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6e38 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6e5e +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6e7f +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6ea6 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6edc +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6efa +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6f06 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6f17 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6f1f +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6f65 +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6f6f +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6f89 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6f9d +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6fa1 +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6ff6 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $7005 +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $7037 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $7043 +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $7046 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $704c +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $705a +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $7082 +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $70a8 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $70c0 +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $70cc +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $70df +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $70e5 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $7101 +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $7101 +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $710d +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $7119 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $7125 +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $7131 +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $713d +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $7149 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $7156 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FHikerBattleText = $7160 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $717b +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $7183 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1Text = $71a6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FYoungster1BattleText = $71b0 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $71c6 +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $71d9 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $71fd +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $7207 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $7226 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $7230 +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdText = $724c +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $7256 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $7270 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $7280 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $729a +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $72a4 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $72c7 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $72d2 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2Text = $72f2 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster2BattleText = $72fc +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $731c +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $7323 +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3Text = $7342 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1FYoungster3BattleText = $734c +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $736d +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $7376 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $739b +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $73b4 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7445 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $75ad +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $75b9 +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $75e5 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7606 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2F_ScriptPointers = $7611 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $761d +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FCheckGotAFossil = $763f +DEF MtMoonB2FCheckGotAFossilBank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $7648 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $7668 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF MtMoonB2FPlayerNearDomeFossilCoords = $7698 +DEF MtMoonB2FPlayerNearDomeFossilCoordsBank = $12 +DEF MtMoonB2FPlayerNearHelixFossilCoords = $769f +DEF MtMoonB2FPlayerNearHelixFossilCoordsBank = $12 +DEF MtMoon3FSuperNerdMoveRightMovementData = $76a6 +DEF MtMoon3FSuperNerdMoveRightMovementDataBank = $12 +DEF MtMoon3FSuperNerdMoveUpMovementData = $76a7 +DEF MtMoon3FSuperNerdMoveUpMovementDataBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $76a9 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2F_TextPointers = $76e2 +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $76f6 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $76f6 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7702 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $770e +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2F_TrainerHeader3 = $771a +DEF MtMoonB2F_TrainerHeader3Bank = $12 +DEF MtMoonB2FSuperNerdText = $7727 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $776f +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $7798 +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $77ad +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $77d3 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $7817 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1Text = $782c +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7836 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $785f +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $786a +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2Text = $788b +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket2BattleText = $7895 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ad +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78b6 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3Text = $78cb +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FRocket3BattleText = $78d5 +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $78fc +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7906 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4Text = $792a +DEF MtMoonB2FRocket4TextBank = $12 +DEF MtMoonB2FRocket4BattleText = $7934 +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $7955 +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $795e +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2FDomeFossilText = $7985 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $79cf +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $7a18 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $7a33 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2F_Object = $7a4f +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $7ab5 +DEF MtMoonB2F_BlocksBank = $12 +DEF SafariZoneWest_h = $7c1d +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7c29 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7c2c +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7c3c +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7c4d +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7ca7 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7cd8 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7cf5 +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7d61 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7e24 +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7e30 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7e33 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7e35 +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7f81 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7f9b +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $615f +DEF ProfOakPicBank = $13 +DEF ChiefPic = $627d +DEF ChiefPicBank = $13 +DEF ScientistPic = $627d +DEF ScientistPicBank = $13 +DEF GiovanniPic = $63be +DEF GiovanniPicBank = $13 +DEF RocketPic = $649f +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6635 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $67be +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $6943 +DEF BrunoPicBank = $13 +DEF BrockPic = $6b3e +DEF BrockPicBank = $13 +DEF MistyPic = $6c40 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d30 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6eb5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fd6 +DEF KogaPicBank = $13 +DEF BlainePic = $7150 +DEF BlainePicBank = $13 +DEF SabrinaPic = $7252 +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73d0 +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74cf +DEF Rival2PicBank = $13 +DEF Rival3Pic = $7623 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $7779 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $78a4 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $7a71 +DEF AgathaPicBank = $13 +DEF LancePic = $7ba2 +DEF LancePicBank = $13 +DEF TradeCenter_h = $7d04 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7d10 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7d4c +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7d4e +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7d51 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7d5b +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7d6f +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7d7b +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7d7e +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7d80 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7d83 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7d8d +DEF Colosseum_BlocksBank = $13 +DEF _GivePokemon = $7da1 +DEF _GivePokemonBank = $13 +DEF SetPokedexOwnedFlag = $7e00 +DEF SetPokedexOwnedFlagBank = $13 +DEF GotMonText = $7e28 +DEF GotMonTextBank = $13 +DEF SentToBoxText = $7e3c +DEF SentToBoxTextBank = $13 +DEF BoxIsFullText = $7e67 +DEF BoxIsFullTextBank = $13 +DEF GetPredefPointer = $7ea5 +DEF GetPredefPointerBank = $13 +DEF DrawPlayerHUDAndHPBarPredef = $7ed5 +DEF DrawPlayerHUDAndHPBarPredefBank = $13 +DEF PredefPointers = $7ed5 +DEF PredefPointersBank = $13 +DEF CopyUncompressedPicToTilemapPredef = $7ed8 +DEF CopyUncompressedPicToTilemapPredefBank = $13 +DEF AnimateSendingOutMonPredef = $7edb +DEF AnimateSendingOutMonPredefBank = $13 +DEF ScaleSpriteByTwoPredef = $7ede +DEF ScaleSpriteByTwoPredefBank = $13 +DEF LoadMonBackPicPredef = $7ee1 +DEF LoadMonBackPicPredefBank = $13 +DEF CopyDownscaledMonTilesPredef = $7ee4 +DEF CopyDownscaledMonTilesPredefBank = $13 +DEF JumpMoveEffectPredef = $7ee7 +DEF JumpMoveEffectPredefBank = $13 +DEF HealPartyPredef = $7eea +DEF HealPartyPredefBank = $13 +DEF MoveAnimationPredef = $7eed +DEF MoveAnimationPredefBank = $13 +DEF DivideBCDPredefPredef = $7ef0 +DEF DivideBCDPredefPredefBank = $13 +DEF DivideBCDPredef2Predef = $7ef3 +DEF DivideBCDPredef2PredefBank = $13 +DEF AddBCDPredefPredef = $7ef6 +DEF AddBCDPredefPredefBank = $13 +DEF SubBCDPredefPredef = $7ef9 +DEF SubBCDPredefPredefBank = $13 +DEF DivideBCDPredef3Predef = $7efc +DEF DivideBCDPredef3PredefBank = $13 +DEF DivideBCDPredef4Predef = $7eff +DEF DivideBCDPredef4PredefBank = $13 +DEF InitPlayerDataPredef = $7f02 +DEF InitPlayerDataPredefBank = $13 +DEF FlagActionPredefPredef = $7f05 +DEF FlagActionPredefPredefBank = $13 +DEF HideObjectPredef = $7f08 +DEF HideObjectPredefBank = $13 +DEF IsObjectHiddenPredef = $7f0b +DEF IsObjectHiddenPredefBank = $13 +DEF ApplyOutOfBattlePoisonDamagePredef = $7f0e +DEF ApplyOutOfBattlePoisonDamagePredefBank = $13 +DEF AnyPartyAlivePredef = $7f11 +DEF AnyPartyAlivePredefBank = $13 +DEF ShowObjectPredef = $7f14 +DEF ShowObjectPredefBank = $13 +DEF ShowObject2Predef = $7f17 +DEF ShowObject2PredefBank = $13 +DEF ReplaceTileBlockPredef = $7f1a +DEF ReplaceTileBlockPredefBank = $13 +DEF InitPlayerData2Predef = $7f1d +DEF InitPlayerData2PredefBank = $13 +DEF LoadTilesetHeaderPredef = $7f20 +DEF LoadTilesetHeaderPredefBank = $13 +DEF LearnMoveFromLevelUpPredef = $7f23 +DEF LearnMoveFromLevelUpPredefBank = $13 +DEF LearnMovePredef = $7f26 +DEF LearnMovePredefBank = $13 +DEF GetQuantityOfItemInBagPredef = $7f29 +DEF GetQuantityOfItemInBagPredefBank = $13 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $7f2c +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $13 +DEF GiveItemPredef = $7f2f +DEF GiveItemPredefBank = $13 +DEF ChangeBGPalColor0_4FramesPredef = $7f32 +DEF ChangeBGPalColor0_4FramesPredefBank = $13 +DEF FindPathToPlayerPredef = $7f35 +DEF FindPathToPlayerPredefBank = $13 +DEF PredefShakeScreenVerticallyPredef = $7f38 +DEF PredefShakeScreenVerticallyPredefBank = $13 +DEF CalcPositionOfPlayerRelativeToNPCPredef = $7f3b +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $13 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $7f3e +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $13 +DEF PredefShakeScreenHorizontallyPredef = $7f41 +DEF PredefShakeScreenHorizontallyPredefBank = $13 +DEF UpdateHPBarPredef = $7f44 +DEF UpdateHPBarPredefBank = $13 +DEF HPBarLengthPredef = $7f47 +DEF HPBarLengthPredefBank = $13 +DEF Diploma_TextBoxBorderPredef = $7f4a +DEF Diploma_TextBoxBorderPredefBank = $13 +DEF DoubleOrHalveSelectedStatsPredef = $7f4d +DEF DoubleOrHalveSelectedStatsPredefBank = $13 +DEF ShowPokedexMenuPredef = $7f50 +DEF ShowPokedexMenuPredefBank = $13 +DEF EvolutionAfterBattlePredef = $7f53 +DEF EvolutionAfterBattlePredefBank = $13 +DEF SaveMainDataPredef = $7f56 +DEF SaveMainDataPredefBank = $13 +DEF InitOpponentPredef = $7f59 +DEF InitOpponentPredefBank = $13 +DEF CableClub_RunPredef = $7f5c +DEF CableClub_RunPredefBank = $13 +DEF DrawBadgesPredef = $7f5f +DEF DrawBadgesPredefBank = $13 +DEF ExternalClockTradeAnimPredef = $7f62 +DEF ExternalClockTradeAnimPredefBank = $13 +DEF BattleTransitionPredef = $7f65 +DEF BattleTransitionPredefBank = $13 +DEF CopyTileIDsFromListPredef = $7f68 +DEF CopyTileIDsFromListPredefBank = $13 +DEF PlayIntroPredef = $7f6b +DEF PlayIntroPredefBank = $13 +DEF GetIntroMoveSoundPredef = $7f6e +DEF GetIntroMoveSoundPredefBank = $13 +DEF FlashScreenPredef = $7f71 +DEF FlashScreenPredefBank = $13 +DEF GetTileAndCoordsInFrontOfPlayerPredef = $7f74 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $13 +DEF StatusScreenPredef = $7f77 +DEF StatusScreenPredefBank = $13 +DEF StatusScreen2Predef = $7f7a +DEF StatusScreen2PredefBank = $13 +DEF InternalClockTradeAnimPredef = $7f7d +DEF InternalClockTradeAnimPredefBank = $13 +DEF TrainerEngagePredef = $7f80 +DEF TrainerEngagePredefBank = $13 +DEF IndexToPokedexPredef = $7f83 +DEF IndexToPokedexPredefBank = $13 +DEF DisplayPicCenteredOrUpperRightPredef = $7f86 +DEF DisplayPicCenteredOrUpperRightPredefBank = $13 +DEF UsedCutPredef = $7f89 +DEF UsedCutPredefBank = $13 +DEF ShowPokedexDataPredef = $7f8c +DEF ShowPokedexDataPredefBank = $13 +DEF WriteMonMovesPredef = $7f8f +DEF WriteMonMovesPredefBank = $13 +DEF SaveMenuPredef = $7f92 +DEF SaveMenuPredefBank = $13 +DEF LoadSGBPredef = $7f95 +DEF LoadSGBPredefBank = $13 +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $7f98 +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $13 +DEF SetPartyMonTypesPredef = $7f9b +DEF SetPartyMonTypesPredefBank = $13 +DEF CanLearnTMPredef = $7f9e +DEF CanLearnTMPredefBank = $13 +DEF TMToMovePredef = $7fa1 +DEF TMToMovePredefBank = $13 +DEF _RunPaletteCommandPredef = $7fa4 +DEF _RunPaletteCommandPredefBank = $13 +DEF StarterDexPredef = $7fa7 +DEF StarterDexPredefBank = $13 +DEF _AddPartyMonPredef = $7faa +DEF _AddPartyMonPredefBank = $13 +DEF UpdateHPBar2Predef = $7fad +DEF UpdateHPBar2PredefBank = $13 +DEF DrawEnemyHUDAndHPBarPredef = $7fb0 +DEF DrawEnemyHUDAndHPBarPredefBank = $13 +DEF LoadTownMap_NestPredef = $7fb3 +DEF LoadTownMap_NestPredefBank = $13 +DEF PrintMonTypePredef = $7fb6 +DEF PrintMonTypePredefBank = $13 +DEF EmotionBubblePredef = $7fb9 +DEF EmotionBubblePredefBank = $13 +DEF EmptyFuncPredef = $7fbc +DEF EmptyFuncPredefBank = $13 +DEF AskNamePredef = $7fbf +DEF AskNamePredefBank = $13 +DEF PewterGuysPredef = $7fc2 +DEF PewterGuysPredefBank = $13 +DEF SavePartyAndDexDataPredef = $7fc5 +DEF SavePartyAndDexDataPredefBank = $13 +DEF LoadPartyAndDexDataPredef = $7fc8 +DEF LoadPartyAndDexDataPredefBank = $13 +DEF TryLoadSaveFilePredef = $7fcb +DEF TryLoadSaveFilePredefBank = $13 +DEF SaveCurrentBoxDataPredef = $7fce +DEF SaveCurrentBoxDataPredefBank = $13 +DEF DoInGameTradeDialoguePredef = $7fd1 +DEF DoInGameTradeDialoguePredefBank = $13 +DEF HallOfFamePCPredef = $7fd4 +DEF HallOfFamePCPredefBank = $13 +DEF DisplayDexRatingPredef = $7fd7 +DEF DisplayDexRatingPredefBank = $13 +DEF _LeaveMapAnimPredef = $7fda +DEF _LeaveMapAnimPredefBank = $13 +DEF EnterMapAnimPredef = $7fdd +DEF EnterMapAnimPredefBank = $13 +DEF GetTileTwoStepsInFrontOfPlayerPredef = $7fe0 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $13 +DEF CheckForCollisionWhenPushingBoulderPredef = $7fe3 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $13 +DEF PrintStrengthTextPredef = $7fe6 +DEF PrintStrengthTextPredefBank = $13 +DEF PickUpItemPredef = $7fe9 +DEF PickUpItemPredefBank = $13 +DEF PrintMoveTypePredef = $7fec +DEF PrintMoveTypePredefBank = $13 +DEF LoadMovePPsPredef = $7fef +DEF LoadMovePPsPredefBank = $13 +DEF DrawHPPredef = $7ff2 +DEF DrawHPPredefBank = $13 +DEF DrawHP2Predef = $7ff5 +DEF DrawHP2PredefBank = $13 +DEF DisplayElevatorFloorMenuPredef = $7ff8 +DEF DisplayElevatorFloorMenuPredefBank = $13 +DEF OaksAideScriptPredef = $7ffb +DEF OaksAideScriptPredefBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46e7 +DEF Route24_BlocksBank = $14 +DEF Route25_h = $479b +DEF Route25_hBank = $14 +DEF Route25_Object = $47b2 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4810 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $491e +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $4935 +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $4936 +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $4936 +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $494a +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49a4 +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49dc +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eef +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f49 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5c +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f6a +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f88 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa5 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4feb +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff3 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffb +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5001 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5019 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5019 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5025 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5031 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503d +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5049 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5055 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5061 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506d +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5079 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5085 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5092 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer1BattleText = $509c +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $50bb +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $50c3 +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2Text = $50de +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer2BattleText = $50e8 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $50ff +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $510a +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3Text = $5127 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer3BattleText = $5131 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $514c +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $5156 +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4Text = $516d +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer4BattleText = $5177 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $5188 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $5192 +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5Text = $51b0 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer5BattleText = $51ba +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $51d1 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $51da +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6Text = $51f5 +DEF Route20Swimmer6TextBank = $14 +DEF Route20Swimmer6BattleText = $51ff +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $521c +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $5225 +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMText = $523b +DEF Route20CooltrainerMTextBank = $14 +DEF Route20CooltrainerMBattleText = $5245 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $525b +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5265 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7Text = $5280 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer7BattleText = $528a +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52a0 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52b3 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8Text = $52d5 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer8BattleText = $52df +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $52fb +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $5301 +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9Text = $5335 +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22GetRivalTrainerNoByStarterScript = $53c4 +DEF Route22GetRivalTrainerNoByStarterScriptBank = $14 +DEF Route22MoveRivalRightScript = $53d4 +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53e9 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53ee +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5420 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5450 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1AfterBattleScript = $54a3 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $54fe +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5505 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $550d +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $5518 +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $553c +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5575 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2AfterBattleScript = $55cd +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5633 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $563a +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $563b +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $563f +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5663 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $5669 +DEF Route22Rival1TextBank = $14 +DEF Route22RivalBeforeBattleText1 = $5682 +DEF Route22RivalBeforeBattleText1Bank = $14 +DEF Route22RivalAfterBattleText1 = $56ed +DEF Route22RivalAfterBattleText1Bank = $14 +DEF Route22Rival1DefeatedText = $575a +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $576d +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival2Text = $579f +DEF Route22Rival2TextBank = $14 +DEF Route22RivalBeforeBattleText2 = $57b8 +DEF Route22RivalBeforeBattleText2Bank = $14 +DEF Route22RivalAfterBattleText2 = $5842 +DEF Route22RivalAfterBattleText2Bank = $14 +DEF Route22Rival2DefeatedText = $58b6 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $58d7 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22PokemonLeagueSignText = $5925 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $593a +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5949 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $5973 +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5979 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $59b5 +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $59bd +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $59d6 +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $59e4 +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $59e9 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $59ef +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $59f4 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $59f8 +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $59fe +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $5a03 +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $5a07 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5a1b +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5a20 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $5a26 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $5a36 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5a3f +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $5a48 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5a51 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5a5a +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $5a63 +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5a6c +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $5a75 +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5ab7 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $5abd +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5b23 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5b78 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5b93 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5ba6 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5bb1 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $5bbb +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $5bf7 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $5c08 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5c31 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5c41 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5c41 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5c4d +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5c59 +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5c65 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5c71 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5c7d +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5c8a +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5e07 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5e11 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5e2e +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5e3a +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3Text = $5e5c +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerM3BattleText = $5e66 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5e7f +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5e8a +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1Text = $5e9f +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24CooltrainerF1BattleText = $5ea9 +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5ec8 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5ed4 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1Text = $5eec +DEF Route24Youngster1TextBank = $14 +DEF Route24Youngster1BattleText = $5ef6 +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5f14 +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5f20 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2Text = $5f35 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24CooltrainerF2BattleText = $5f3f +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5f59 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5f63 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2Text = $5f7b +DEF Route24Youngster2TextBank = $14 +DEF Route24Youngster2BattleText = $5f85 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5fd1 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5fdd +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route25_Script = $5ff2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $6008 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $6049 +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $604f +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $6065 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $6065 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $6071 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $607d +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $6089 +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $6095 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $60a1 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $60ad +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $60b9 +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $60c5 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $60d2 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster1BattleText = $60dc +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $60fe +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $6109 +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2Text = $613b +DEF Route25Youngster2TextBank = $14 +DEF Route25Youngster2BattleText = $6145 +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $616f +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $617a +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMText = $6198 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerMBattleText = $61a2 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $61bd +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $61c3 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1Text = $61dc +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25CooltrainerF1BattleText = $61e6 +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6200 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $620b +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3Text = $6226 +DEF Route25Youngster3TextBank = $14 +DEF Route25Youngster3BattleText = $6230 +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6246 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6256 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2Text = $6280 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25CooltrainerF2BattleText = $628a +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $62ac +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $62b7 +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1Text = $62e1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker1BattleText = $62eb +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $630d +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $6315 +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2Text = $6332 +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker2BattleText = $633c +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6364 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $636c +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3Text = $638f +DEF Route25Hiker3TextBank = $14 +DEF Route25Hiker3BattleText = $6399 +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $63b9 +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $63bf +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $63e3 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $63fa +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $6406 +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $642d +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6432 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $644b +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6454 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $645a +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6484 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $649e +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $649e +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $64aa +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $64b6 +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $64c2 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $64ce +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $64da +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $64e7 +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $64f1 +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $6513 +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $651b +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $6546 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6550 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6570 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $6579 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $658e +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $6598 +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $65af +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $65b6 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $65d8 +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $65e2 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $65fd +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6605 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $6622 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $662c +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6644 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $664f +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2FMoltresText = $6669 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6673 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2F_Object = $6686 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6720 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $67a7 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $67b3 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $67b7 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $67b9 +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $67bb +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $67ff +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $68c3 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $68cf +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $68e5 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $6936 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6962 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $697a +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $697e +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $6985 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6991 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $69f0 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6a36 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $6a93 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6aad +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6acb +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6acb +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $6ad7 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $6ae3 +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $6aef +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $6afc +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6c5e +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6cc8 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6d1c +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6d65 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6d6f +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6d83 +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6d8b +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6dab +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6db5 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6dd1 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6dda +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6df2 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6dfc +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6e15 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6e21 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6e3a +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6e44 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6e64 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6e6c +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6e89 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6e9f +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6f3e +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6f60 +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6f8b +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $7057 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $70d7 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $714c +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $7158 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $716e +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $71af +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $71b7 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $71c7 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $71cd +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $71d7 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $71d7 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $71e4 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $71ee +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $720f +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $7220 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $724a +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $7280 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $72a6 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $7317 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7356 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $7428 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7434 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $744a +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $747b +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $7481 +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $74c0 +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $74d0 +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $74dc +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $74dc +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $74e8 +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $74f5 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $74ff +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $7516 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $7521 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistText = $753a +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7544 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $755e +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7567 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7597 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $75cd +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $760d +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7694 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $76a0 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $76b6 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $7707 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $7717 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $771d +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $772f +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $772f +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $773b +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $7748 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $7752 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $7768 +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $7772 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistText = $7790 +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $779a +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $77b6 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $77c1 +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $77e1 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $7810 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7855 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF InitBattleVariables = $7927 +DEF InitBattleVariablesBank = $14 +DEF ParalyzeEffect_ = $7979 +DEF ParalyzeEffect_Bank = $14 +DEF PrintCardKeyText = $79eb +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7a54 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $7a5f +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7a7d +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $7a95 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $7ab3 +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7b16 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7b29 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7b3d +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7b4a +DEF GetPrizeMenuIdBank = $14 +DEF PrizeDifferentMenuPtrs = $7bff +DEF PrizeDifferentMenuPtrsBank = $14 +DEF NoThanksText = $7c0b +DEF NoThanksTextBank = $14 +DEF PrizeMenuMon1Entries = $7c10 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7c14 +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7c1b +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7c1f +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7c26 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7c2a +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7c31 +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7c67 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7c7c +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7d07 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7d10 +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7d1a +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7d27 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7d3b +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7d4e +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7d57 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7d6a +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7d76 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7d84 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7ddc +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7e0d +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7e1b +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7e2c +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7e45 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7e93 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7edb +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7f33 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7f95 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7f9d +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7fa5 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7fad +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7fb7 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7fbf +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7fcc +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7fda +DEF IndigoPlateauHQTextBank = $14 +DEF Daycare_Blocks = $4000 +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $4000 +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $4000 +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $4010 +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF Route2_h = $4020 +DEF Route2_hBank = $15 +DEF Route2_Object = $4042 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $409e +DEF Route2_BlocksBank = $15 +DEF Route3_h = $4206 +DEF Route3_hBank = $15 +DEF Route3_Object = $4228 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $4275 +DEF Route3_BlocksBank = $15 +DEF Route4_h = $43b0 +DEF Route4_hBank = $15 +DEF Route4_Object = $43d2 +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $440c +DEF Route4_BlocksBank = $15 +DEF Route5_h = $45a1 +DEF Route5_hBank = $15 +DEF Route5_Object = $45c3 +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45f2 +DEF Route5_BlocksBank = $15 +DEF Route9_h = $46a6 +DEF Route9_hBank = $15 +DEF Route9_Object = $46c8 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $471e +DEF Route9_BlocksBank = $15 +DEF Route13_h = $482c +DEF Route13_hBank = $15 +DEF Route13_Object = $484e +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $48ab +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49b9 +DEF Route14_hBank = $15 +DEF Route14_Object = $49db +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a32 +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b40 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b62 +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bc8 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e98 +DEF Route19_hBank = $15 +DEF Route19_Object = $4eba +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f11 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $501f +DEF Route21_hBank = $15 +DEF Route21_Object = $5041 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $508d +DEF Route21_BlocksBank = $15 +DEF Route2_Script = $524f +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $5252 +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $525a +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5278 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5286 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5299 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $529f +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $52b3 +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $52b3 +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $52bf +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $52cb +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $52d7 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $52e3 +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $52ef +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $52fb +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $5307 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $5314 +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $534f +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5359 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $5371 +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $537d +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $539e +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $53a8 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $53c7 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $53d4 +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $53ff +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $5409 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $5424 +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $542b +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $5445 +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $544f +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $5461 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5477 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $54aa +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $54b4 +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $54cc +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $54df +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $5501 +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $550b +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5526 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $552e +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5552 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $555c +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5577 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $557e +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5598 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $55a2 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $55b9 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $55c2 +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $55dc +DEF Route3SignTextBank = $15 +DEF Route4_Script = $55f7 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $560a +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $5610 +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $561c +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $561c +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5629 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5649 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $5653 +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $5670 +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $567d +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $56ab +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $56c3 +DEF Route4SignTextBank = $15 +DEF Route5_Script = $56e1 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $56e4 +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $56e6 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $5705 +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $5718 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $571e +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5734 +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5734 +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5740 +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $574c +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5758 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5764 +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5770 +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $577c +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5788 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5794 +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $57a1 +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9CooltrainerM1Text = $57a7 +DEF Route9CooltrainerM1TextBank = $15 +DEF Route9CooltrainerM2Text = $57ad +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $57b3 +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $57b9 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $57bf +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $57c5 +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $57cb +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $57d1 +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $57d5 +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $57db +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $57f1 +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $57fc +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9CooltrainerM1BattleText = $5827 +DEF Route9CooltrainerM1BattleTextBank = $15 +DEF Route9CooltrainerM1EndBattleText = $5849 +DEF Route9CooltrainerM1EndBattleTextBank = $15 +DEF Route9CooltrainerM1AfterBattleText = $5850 +DEF Route9CooltrainerM1AfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $585f +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5886 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5890 +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $58a9 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $58c1 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $58cd +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $58eb +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5907 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5921 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5940 +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5963 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $596b +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5980 +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $59a5 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $59c3 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $59e4 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $59f8 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5a0f +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5a39 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5a52 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5a5c +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5a75 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5a92 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5aa5 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5aab +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5ac5 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5ac5 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5ad1 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5add +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5ae9 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5af5 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5b01 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5b0d +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5b19 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5b25 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5b31 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5b3e +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5b48 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5b65 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5b7d +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5b99 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5ba3 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5bc0 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5bc8 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5bea +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5bf4 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5c09 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5c12 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5c34 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5c3e +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5c57 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5c69 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5c8b +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5c95 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5cb5 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5ccb +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5cec +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5cf6 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $5d12 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $5d27 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $5d47 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $5d51 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $5d6b +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $5d7c +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $5d9d +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $5da7 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $5db5 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $5dc5 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $5df3 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $5dfd +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $5e09 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $5e18 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $5e28 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $5e32 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $5e4d +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $5e57 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $5e7d +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $5ea3 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $5ee4 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $5f02 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $5f15 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $5f1b +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $5f31 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $5f31 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $5f3d +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $5f49 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $5f55 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $5f61 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $5f6d +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $5f79 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $5f85 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $5f91 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $5f9d +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $5faa +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $5fb4 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $5fd9 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $5fe6 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6013 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $601d +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $603a +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6044 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $6060 +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $606a +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6099 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $60a2 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $60d4 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $60de +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $6104 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $610b +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $612f +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6139 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6155 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6161 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $617f +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6189 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $61a4 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $61af +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $61d7 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $61e1 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $6200 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6213 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6233 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $623d +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6259 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6263 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $627d +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6287 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $62ab +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $62b8 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $62e5 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $62ef +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $6307 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6312 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6335 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6351 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6364 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $636a +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $638a +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $638a +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6396 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $63a2 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $63ae +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $63ba +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $63c6 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $63d2 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $63de +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $63ea +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $63f6 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $6403 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $640d +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $642c +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6434 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $645d +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6467 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $6480 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6488 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $649d +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $64a7 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $64b8 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $64bf +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $64d9 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $64e3 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $6500 +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $650a +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $651f +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6529 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $653d +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6544 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $6560 +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $656a +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $658a +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6592 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $65b9 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $65c3 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $65d4 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $65e6 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $65fe +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $6608 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6621 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6627 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $663f +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6649 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6663 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6669 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6684 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $668e +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $66a5 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $66ac +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $66bb +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $66d9 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6723 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6757 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6771 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6798 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $67b2 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $67c5 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $67cb +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $67e1 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $67e1 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $67ed +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $67f9 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6805 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6811 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $681d +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6829 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6835 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6841 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $684d +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $685a +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM1BattleText = $6864 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6881 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $688c +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2Text = $68a5 +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19CooltrainerM2BattleText = $68af +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $68cd +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $68d5 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1Text = $68f2 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer1BattleText = $68fc +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6914 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $691c +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2Text = $6932 +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer2BattleText = $693c +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6956 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $695e +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3Text = $6975 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer3BattleText = $697f +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $699d +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $69a5 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4Text = $69c0 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer4BattleText = $69ca +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $69e7 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $69f2 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5Text = $6a0d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer5BattleText = $6a17 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6a3a +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6a44 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6Text = $6a66 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer6BattleText = $6a70 +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6a8c +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6a93 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7Text = $6aae +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer7BattleText = $6ab8 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6ad1 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6ade +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8Text = $6af4 +DEF Route19Swimmer8TextBank = $15 +DEF Route19Swimmer8BattleText = $6afe +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6b1b +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6b22 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6b48 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6b64 +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6b77 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6b7d +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6b8f +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6b8f +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6b9b +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6ba7 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6bb3 +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6bbf +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6bcb +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6bd7 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6be3 +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6bef +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6bfc +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher1BattleText = $6c06 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6c23 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6c2c +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2Text = $6c3f +DEF Route21Fisher2TextBank = $15 +DEF Route21Fisher2BattleText = $6c49 +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6c65 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6c78 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1Text = $6c90 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer1BattleText = $6c9a +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6cae +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6cb4 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2Text = $6ccc +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer2BattleText = $6cd6 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6cec +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6cf2 +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3Text = $6d0f +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer3BattleText = $6d19 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $6d2e +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $6d37 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4Text = $6d4e +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer4BattleText = $6d58 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $6d76 +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $6d7f +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5Text = $6da0 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Swimmer5BattleText = $6daa +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $6dbd +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $6dc6 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3Text = $6dd7 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher3BattleText = $6de1 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $6dfd +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $6e12 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4Text = $6e33 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher4BattleText = $6e3d +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $6e58 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $6e64 +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $6e84 +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $6e90 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $6e93 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $6e95 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $6fc7 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $6fe1 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $6fed +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $6ff0 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $6ffa +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $7032 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $7053 +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $706d +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $70a4 +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $70cc +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $70d8 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $70db +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $70dd +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $7227 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7249 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7255 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7258 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $725a +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $75a5 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $75bf +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $75cb +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $75ce +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $75d0 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7732 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $774c +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7758 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $776e +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7795 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $77c1 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $77cb +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $77d1 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $77d9 +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $77d9 +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $77e5 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $77f1 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $77fe +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7835 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FRocket1BattleText = $783f +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7852 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $785d +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistText = $7877 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FScientistBattleText = $7881 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7897 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $78a1 +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2Text = $78c0 +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket2BattleText = $78ca +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $78e3 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $78ee +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7907 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7961 +DEF SilphCo8F_BlocksBank = $15 +DEF GainExperience = $79d6 +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $7bf3 +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $7c26 +DEF BoostExpBank = $15 +DEF GainedText = $7c39 +DEF GainedTextBank = $15 +DEF WithExpAllText = $7c54 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $7c65 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $7c6c +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $7c82 +DEF GrewLevelTextBank = $15 +DEF DisplayDiploma = $7c9c +DEF DisplayDiplomaBank = $15 +DEF AdjustToPlayerNameLength = $7d35 +DEF AdjustToPlayerNameLengthBank = $15 +DEF DiplomaTextPointersAndCoords = $7d42 +DEF DiplomaTextPointersAndCoordsBank = $15 +DEF DiplomaText = $7d56 +DEF DiplomaTextBank = $15 +DEF DiplomaPlayer = $7d5f +DEF DiplomaPlayerBank = $15 +DEF DiplomaSama = $7d65 +DEF DiplomaSamaBank = $15 +DEF DiplomaCongrats = $7d68 +DEF DiplomaCongratsBank = $15 +DEF DiplomaGameFreak = $7d9b +DEF DiplomaGameFreakBank = $15 +DEF _GetSpritePosition1 = $7da3 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7dc3 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7de7 +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7e07 +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7e2b +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7ead +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7eb9 +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7f38 +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7f59 +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f8d +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $401c +DEF Route6_hBank = $16 +DEF Route6_Object = $403e +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4095 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $4149 +DEF Route8_hBank = $16 +DEF Route8_Object = $416b +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41e2 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42f0 +DEF Route10_hBank = $16 +DEF Route10_Object = $4312 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4372 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44da +DEF Route11_hBank = $16 +DEF Route11_Object = $44fc +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $457b +DEF Route11_BlocksBank = $16 +DEF Route12_h = $4689 +DEF Route12_hBank = $16 +DEF Route12_Object = $46b6 +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $472c +DEF Route12_BlocksBank = $16 +DEF Route15_h = $4948 +DEF Route15_hBank = $16 +DEF Route15_Object = $496a +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49e8 +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4af6 +DEF Route16_hBank = $16 +DEF Route16_Object = $4b18 +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4ba0 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c54 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c76 +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4cb8 +DEF Route18_BlocksBank = $16 +DEF OaksAideScript = $4d99 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4df5 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4e80 +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $4ed3 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $4f05 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $4f44 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $4f5f +DEF OaksAideNoRoomTextBank = $16 +DEF CalcLevelFromExperience = $4f8e +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4fb5 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $505b +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $5068 +DEF GrowthRateTableBank = $16 +DEF Route6_Script = $5080 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $5093 +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $5099 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50a7 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50a7 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50b3 +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50bf +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $50cb +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $50d7 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $50e3 +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $50f0 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $50fa +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $511f +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $512b +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $512b +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $5137 +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5141 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $516c +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6Youngster1Text = $5181 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $518b +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51a7 +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51b2 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $51d5 +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $51df +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $51f1 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $5206 +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $5227 +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5231 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $524d +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $525e +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $5280 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $528a +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52a3 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52ac +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $52d0 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $52ee +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5301 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $5307 +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $531b +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $531b +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $5327 +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5333 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $533f +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $534b +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $5357 +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $5363 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $536f +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $537b +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $5388 +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $5392 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53af +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $53ba +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $53d4 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $53de +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $53f5 +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $540a +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5423 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $542d +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $544a +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $5455 +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $5482 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $548c +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54a9 +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54b3 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $54e3 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $54ed +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5502 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $551b +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $5556 +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $5560 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $5581 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $5589 +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55ab +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55b5 +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $55d3 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $55e9 +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $5619 +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5623 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $563b +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5650 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $5679 +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $5683 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56a6 +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $56c4 +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $56f8 +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $570f +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5722 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $5728 +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $573c +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $573c +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $5748 +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $5754 +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $5760 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $576c +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $5778 +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $5785 +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $578f +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $57bd +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $57ce +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $57e9 +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $57f3 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $57fe +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $5824 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $583f +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $5849 +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $585f +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $5872 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $588b +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $5895 +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58b8 +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $58c8 +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $58e9 +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $58f3 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $590e +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5920 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $593a +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $5944 +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $5966 +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $5980 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59ab +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $59ba +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $59ca +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $59dd +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $59e3 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $59f9 +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $59f9 +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a05 +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a11 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a1d +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a29 +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a35 +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a41 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a4d +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a59 +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5a65 +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5a72 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5a7c +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5a8c +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5a9d +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5ab8 +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5ac2 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5ae2 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5af8 +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b13 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b1d +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b3b +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b4b +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5b67 +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5b71 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5b8b +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5ba0 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5bbc +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5bc6 +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5bea +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c06 +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c1d +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c27 +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c45 +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c56 +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5c77 +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5c81 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5c98 +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5ca9 +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5cca +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5cd4 +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5cfb +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d18 +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d47 +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d51 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5d6a +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5d81 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5d96 +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5da0 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5dbf +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5dd4 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5ded +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5df7 +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e0a +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e15 +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e1d +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e50 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5e79 +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5e95 +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5e95 +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ea1 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ead +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eb9 +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5ec5 +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5ed1 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5edd +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5eea +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f01 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f24 +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f53 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5f5d +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5f71 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5f7f +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5f97 +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fa1 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $5fc3 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $5fd6 +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $5ff3 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $5ffd +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $601a +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6023 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $604a +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $6054 +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $6075 +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $607f +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60ab +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60b5 +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $60cc +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $60d6 +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $60ff +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $6109 +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6132 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $6147 +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $6167 +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $6171 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $6195 +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $619d +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $61c0 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $61db +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $61e9 +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $61fc +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6202 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $621a +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $621a +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $6226 +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6232 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $623e +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $624a +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $6256 +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $6262 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $626e +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $627a +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $6286 +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $6293 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $6299 +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $629f +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62a5 +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62ab +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62b1 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62b7 +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $62bd +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $62c3 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $62c9 +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $62cd +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $62d3 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $62f3 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $62fa +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $633c +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $6362 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $636d +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $638c +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63b4 +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $63bf +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $63e4 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $6406 +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6411 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $6438 +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $6454 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $645f +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $6482 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64a5 +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64b8 +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $64d9 +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $6504 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $650f +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $6536 +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $655a +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $6564 +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $6590 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65b4 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $65cd +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $65e9 +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $65fe +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $660d +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $662b +DEF Route15SignTextBank = $16 +DEF Route16_Script = $6647 +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $665a +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $6665 +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $666d +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66a3 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $66cd +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $66e3 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $66e3 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $66ef +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $66fb +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $6707 +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6713 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $671f +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $672c +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $6736 +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6740 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $674b +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $6779 +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $6783 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $679d +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67a7 +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $67bc +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $67c6 +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $67d3 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $67dc +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6801 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $680b +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6823 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $682a +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $6862 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $686c +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $688b +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $6898 +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $68ca +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $68d4 +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $68ed +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $68fa +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $6929 +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6940 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $6963 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $6985 +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $699f +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69b9 +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $69cc +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $69d2 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $69dc +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $69dc +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $69e8 +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $69f4 +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a01 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a0b +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a33 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a39 +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a57 +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6a61 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6a78 +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6a90 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6ab4 +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6abe +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6ae1 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6ae8 +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b0a +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b24 +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b43 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b4f +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_CheckBikeInBag = $6b52 +DEF PokemonFanClub_CheckBikeInBagBank = $16 +DEF PokemonFanClub_TextPointers = $6b63 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubPikachuFanText = $6b73 +DEF PokemonFanClubPikachuFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6bd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubPikachuText = $6c46 +DEF PokemonFanClubPikachuTextBank = $16 +DEF PokemonFanClubSeelText = $6c68 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6c84 +DEF PokemonFanClubChairmanTextBank = $16 +DEF PokemonFanClubReceptionistText = $6f29 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClubSign1Text = $6f43 +DEF PokemonFanClubSign1TextBank = $16 +DEF PokemonFanClubSign2Text = $6f65 +DEF PokemonFanClubSign2TextBank = $16 +DEF PokemonFanClub_Object = $6f82 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $6fc0 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $6fd0 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $6fdc +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $6ff2 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $702e +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $705a +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $706b +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7071 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $707b +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $707b +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $7087 +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7093 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $709f +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $70ac +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $718c +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7196 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $71b0 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $71b9 +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2Text = $71df +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FScientist2BattleText = $71e9 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $7200 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $7207 +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1Text = $7228 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket1BattleText = $7232 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7249 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $724f +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2Text = $7286 +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FRocket2BattleText = $7290 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $72a8 +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $72b2 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $72cc +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $732e +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $73b5 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $73c1 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $73d7 +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $7413 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7424 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $742a +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7432 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7432 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $743e +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $744b +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7494 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $749e +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $74ba +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $74c1 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $74e9 +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $74f3 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $7510 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $7517 +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $754b +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $75bc +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7643 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $764f +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7665 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $768c +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $7696 +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $769c +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $76a8 +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $76a8 +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $76b4 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $76c1 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FRocketBattleText = $76cb +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $76ea +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $76f2 +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistText = $771a +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FScientistBattleText = $7724 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7738 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $773e +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $775a +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10F_Object = $7795 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $77f4 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $783c +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7848 +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $785e +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $788f +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7894 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $789e +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $789f +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $78d8 +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $78e3 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $78f5 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7913 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $791c +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $792f +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7931 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7931 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $793e +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7948 +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7a0c +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7a2a +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7aee +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7b12 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7bbb +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7bc7 +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7bd3 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7bdb +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7be3 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7be4 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7c36 +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7c51 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7c54 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7c93 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7c95 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7d59 +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7d73 +DEF HallOfFame_BlocksBank = $16 +DEF PrintBeginningBattleText = $7d87 +DEF PrintBeginningBattleTextBank = $16 +DEF WildMonAppearedText = $7e29 +DEF WildMonAppearedTextBank = $16 +DEF HookedMonAttackedText = $7e42 +DEF HookedMonAttackedTextBank = $16 +DEF EnemyAppearedText = $7e5a +DEF EnemyAppearedTextBank = $16 +DEF TrainerWantsToFightText = $7e68 +DEF TrainerWantsToFightTextBank = $16 +DEF UnveiledGhostText = $7e7c +DEF UnveiledGhostTextBank = $16 +DEF GhostCantBeIDdText = $7e9a +DEF GhostCantBeIDdTextBank = $16 +DEF PrintSendOutMonMessage = $7eb6 +DEF PrintSendOutMonMessageBank = $16 +DEF GoText = $7f0b +DEF GoTextBank = $16 +DEF DoItText = $7f15 +DEF DoItTextBank = $16 +DEF GetmText = $7f21 +DEF GetmTextBank = $16 +DEF EnemysWeakText = $7f2c +DEF EnemysWeakTextBank = $16 +DEF PrintPlayerMon1Text = $7f43 +DEF PrintPlayerMon1TextBank = $16 +DEF PlayerMon1Text = $7f47 +DEF PlayerMon1TextBank = $16 +DEF RetreatMon = $7f4d +DEF RetreatMonBank = $16 +DEF PlayerMon2Text = $7f53 +DEF PlayerMon2TextBank = $16 +DEF EnoughText = $7fa3 +DEF EnoughTextBank = $16 +DEF OKExclamationText = $7fad +DEF OKExclamationTextBank = $16 +DEF GoodText = $7fb6 +DEF GoodTextBank = $16 +DEF PrintComeBackText = $7fc1 +DEF PrintComeBackTextBank = $16 +DEF ComeBackText = $7fc5 +DEF ComeBackTextBank = $16 +DEF RemoveGuardDrink = $7fcc +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7fe4 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c0 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2FNoopScript = $40ce +DEF RedsHouse2FNoopScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40cf +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40d0 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40dc +DEF StarterDexBank = $17 +DEF Museum1F_h = $40eb +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40f7 +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4109 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $410d +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $412b +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $412c +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $4136 +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $432d +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $435d +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4478 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $44b3 +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $44db +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $4525 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $4531 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $4534 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $4542 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $4566 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $45ab +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $45c5 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $45fd +DEF Museum2FHikerTextBank = $17 +DEF Museum2FSpaceShuttleSignText = $4614 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4627 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $4647 +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $4677 +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4683 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $46b0 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $46bb +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $46c3 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $46d0 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4726 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4732 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4732 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $473f +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $4885 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $489d +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $4950 +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $495d +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4a0b +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4a15 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $4a4d +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $4a77 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $4a97 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4acd +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4b28 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $4b3b +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4b90 +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4ba7 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGym_Object = $4bc7 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $4bf1 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $4c14 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $4c20 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $4c26 +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4c2e +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4c2f +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4c5d +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4cd7 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenter_Object = $4cd8 +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4d04 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4d10 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4d16 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4d1e +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4d1f +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4d20 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4d60 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenter_Object = $4dc0 +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4dec +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4e08 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4e14 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4e42 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4e4d +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4e55 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4e62 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4e9f +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4ead +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4ead +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4eb9 +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4ec6 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4fb8 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $5047 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $505e +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $5069 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $50a2 +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $50ac +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $50d1 +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $50d9 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $5102 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $510c +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $512a +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $5136 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $5164 +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $5235 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $5267 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $528a +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5296 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5299 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $529f +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $52e3 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $531d +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $5343 +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $534f +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $5355 +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $535d +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $535e +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $535f +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $538a +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenter_Object = $53bf +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $53eb +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $53f7 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $53fa +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $5400 +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $546f +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $54f6 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $551c +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $5528 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $552e +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $5536 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $5537 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5576 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $559b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenter_Object = $559c +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $55c8 +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $55d4 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $55d7 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $55dd +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5656 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $567f +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $56a5 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $56b1 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $56e8 +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $5705 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $5710 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $5718 +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $5725 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5763 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5773 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5773 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $577f +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $578b +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $5798 +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $58c2 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $5927 +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $596e +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $598a +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $59c2 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $59cc +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $59f4 +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $5a05 +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $5a34 +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $5a3e +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $5a68 +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $5a74 +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $5aa5 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5aaf +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $5ad6 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5ae1 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $5b40 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $5c20 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5c5a +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5c87 +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5c93 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5c96 +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5ca4 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5e5d +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5e93 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5eb2 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5ed6 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5f35 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5f65 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5f71 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5f84 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5f8f +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5f97 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5fda +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $6017 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $6027 +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $6027 +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $6033 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $603f +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $604b +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $6058 +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $6104 +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $616b +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $6190 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $619a +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $61b4 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $61bd +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $61f4 +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $61fe +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $621e +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $622b +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6252 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $625c +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6292 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $629d +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $62c2 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $62cc +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $62ee +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $62f9 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $631f +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $637f +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $63dd +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $63ea +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $6432 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6450 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $645c +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $648a +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $6495 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $649d +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $64aa +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $64ed +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $6505 +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $6505 +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $6511 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $651d +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $6529 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $6535 +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $6541 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $654d +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $655a +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $66ba +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $673e +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6783 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6791 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymChanneler1BattleText = $679b +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $67c7 +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $67d2 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1Text = $681d +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymYoungster1BattleText = $6827 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $6847 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6857 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2Text = $6882 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymChanneler2BattleText = $688c +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $68ba +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $68c1 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2Text = $68ee +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymYoungster2BattleText = $68f8 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $6922 +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $6936 +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3Text = $6963 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymChanneler3BattleText = $696d +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6983 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6998 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3Text = $69bf +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster3BattleText = $69c9 +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $69ff +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $6a0a +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4Text = $6a53 +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymYoungster4BattleText = $6a5d +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $6aa1 +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6aa9 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGymGymGuideText = $6ace +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGym_Object = $6b89 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6cd3 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6d2d +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6d39 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6d3c +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6d42 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6d72 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6d9d +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6dc3 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6dcf +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6dea +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6dec +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6e1a +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6e4c +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6ed3 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6edf +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ee5 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6eed +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6eee +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6f12 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6f4b +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenter_Object = $6f4c +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6f78 +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6f84 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6f87 +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6f8b +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6fc1 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6ff4 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $7024 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $7030 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $7033 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $7037 +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $709c +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $70bd +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $70ed +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $70f9 +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $70fc +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $7100 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $712d +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $715d +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $718d +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $7199 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $719f +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $71a0 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $71a2 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $71b1 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $71d3 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $71df +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $71e7 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $71e9 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $7208 +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $722a +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7236 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $723e +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7240 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $726b +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $728d +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $7299 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $729f +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $72a3 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $72e8 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $7307 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $733d +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $73a0 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $73c8 +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $73d4 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $73ea +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7450 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $747c +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $749e +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $74a4 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $74ac +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $74ac +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $74b8 +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $74c4 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $74d1 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7532 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FRocket1BattleText = $753c +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $755a +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7561 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistText = $757d +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FScientistBattleText = $7587 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $75b0 +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $75c5 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2Text = $75ec +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket2BattleText = $75f6 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $7610 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7620 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $7639 +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7683 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $76f8 +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $7704 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7734 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $773a +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $7759 +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7767 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7767 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7773 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7780 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $778a +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $77aa +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $77b1 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $77ca +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $77d4 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $77f2 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $77fe +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $7816 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7862 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $78bc +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $78d7 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $78df +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $7903 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $790b +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $790c +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $7925 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $7959 +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $796a +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7980 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7991 +DEF KabutopsFossilTextBank = $17 +DEF DisplayMonFrontSpriteInBox = $79a9 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $79ea +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $79f9 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7a6e +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $7a94 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $7aa5 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $7aca +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $7ad0 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $7b12 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $7b34 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7b5d +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7c12 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7c40 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7c50 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7c5d +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7c6d +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7c77 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7cb3 +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7cef +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7d2e +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7d81 +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7dc7 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7dcf +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7de4 +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7e65 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7eb0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7f09 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7f3f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7f4e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7f8e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $442f +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $4439 +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445c +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $447f +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44aa +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44c9 +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f1 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452b +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4585 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4591 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459d +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a8 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45ae +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45fd +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $4602 +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4648 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4651 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $465a +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $467a +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467e +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4814 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $486c +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $488c +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48e6 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48f2 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $4905 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $490b +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4913 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4913 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $491f +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $492b +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4938 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4942 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4953 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4960 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2Text = $498c +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $4996 +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $49a5 +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b9 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3Text = $49d7 +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49e1 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49fd +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4a10 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a32 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a65 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4abf +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4acb +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4ade +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ae4 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4af0 +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4af0 +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4afc +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4b08 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b15 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b1f +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b32 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b44 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b56 +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b60 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b75 +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b7b +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b97 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4ba1 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4bb5 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bbe +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bd7 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c18 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c72 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c7e +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c91 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c97 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4cde +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4ce7 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4cf5 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4cf5 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4d01 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4d0d +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d19 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d26 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d53 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d5d +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d73 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d7c +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d90 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d9a +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4daf +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4dbb +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dd0 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dda +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ded +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4df5 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4e05 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4e0f +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e24 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e2b +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e45 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e7b +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4ebc +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f16 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f22 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f35 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f40 +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f4a +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f78 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f7b +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fd4 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fe4 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4ff2 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4ff2 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4ffe +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $500a +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5017 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $5021 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $5039 +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $5040 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2Text = $505c +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $5066 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $507d +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $5093 +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3Text = $50bf +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $50c9 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $50e3 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $50ea +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $510b +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5121 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $513e +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $5169 +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6F_Object = $51a1 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51db +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $523f +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $524b +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $525e +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $5269 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FEndBattleScript = $5273 +DEF PokemonTower7FEndBattleScriptBank = $18 +DEF PokemonTower7FHideNPCScript = $529c +DEF PokemonTower7FHideNPCScriptBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $52cc +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7FRocketLeaveMovementScript = $52fc +DEF PokemonTower7FRocketLeaveMovementScriptBank = $18 +DEF PokemonTower7FNPCCoordMovementTable = $5329 +DEF PokemonTower7FNPCCoordMovementTableBank = $18 +DEF PokemonTower7FRocket1ExitRightDownMovement = $5359 +DEF PokemonTower7FRocket1ExitRightDownMovementBank = $18 +DEF PokemonTower7FRocket1ExitDownRightMovement = $5361 +DEF PokemonTower7FRocket1ExitDownRightMovementBank = $18 +DEF PokemonTower7FRocketExitDownMovement = $5368 +DEF PokemonTower7FRocketExitDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitLeftDownMovement = $536e +DEF PokemonTower7FRocket2ExitLeftDownMovementBank = $18 +DEF PokemonTower7FRocket2ExitDownLeftMovement = $5376 +DEF PokemonTower7FRocket2ExitDownLeftMovementBank = $18 +DEF PokemonTower7FRocket3ExitRightDownMovement = $537d +DEF PokemonTower7FRocket3ExitRightDownMovementBank = $18 +DEF PokemonTower7F_TextPointers = $5385 +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7F_TrainerHeader0 = $538d +DEF PokemonTower7F_TrainerHeader0Bank = $18 +DEF PokemonTower7F_TrainerHeaders = $538d +DEF PokemonTower7F_TrainerHeadersBank = $18 +DEF PokemonTower7F_TrainerHeader1 = $5399 +DEF PokemonTower7F_TrainerHeader1Bank = $18 +DEF PokemonTower7F_TrainerHeader2 = $53a5 +DEF PokemonTower7F_TrainerHeader2Bank = $18 +DEF PokemonTower7FRocket1Text = $53b2 +DEF PokemonTower7FRocket1TextBank = $18 +DEF PokemonTower7FRocket1BattleText = $53bc +DEF PokemonTower7FRocket1BattleTextBank = $18 +DEF PokemonTower7FRocket1EndBattleText = $53d7 +DEF PokemonTower7FRocket1EndBattleTextBank = $18 +DEF PokemonTower7FRocket1AfterBattleText = $53e0 +DEF PokemonTower7FRocket1AfterBattleTextBank = $18 +DEF PokemonTower7FRocket2Text = $53ee +DEF PokemonTower7FRocket2TextBank = $18 +DEF PokemonTower7FRocket2BattleText = $53f8 +DEF PokemonTower7FRocket2BattleTextBank = $18 +DEF PokemonTower7FRocket2EndBattleText = $5443 +DEF PokemonTower7FRocket2EndBattleTextBank = $18 +DEF PokemonTower7FRocket2AfterBattleText = $544f +DEF PokemonTower7FRocket2AfterBattleTextBank = $18 +DEF PokemonTower7FRocket3Text = $547b +DEF PokemonTower7FRocket3TextBank = $18 +DEF PokemonTower7FRocket3BattleText = $5485 +DEF PokemonTower7FRocket3BattleTextBank = $18 +DEF PokemonTower7FRocket3EndBattleText = $54a3 +DEF PokemonTower7FRocket3EndBattleTextBank = $18 +DEF PokemonTower7FRocket3AfterBattleText = $54b1 +DEF PokemonTower7FRocket3AfterBattleTextBank = $18 +DEF PokemonTower7FMrFujiText = $54c9 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55d3 +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55fd +DEF PokemonTower7F_BlocksBank = $18 +DEF CeladonMart1F_h = $5657 +DEF CeladonMart1F_hBank = $18 +DEF CeladonMart1F_Script = $5663 +DEF CeladonMart1F_ScriptBank = $18 +DEF CeladonMart1F_TextPointers = $5666 +DEF CeladonMart1F_TextPointersBank = $18 +DEF CeladonMart1FReceptionistText = $566c +DEF CeladonMart1FReceptionistTextBank = $18 +DEF CeladonMart1FDirectorySignText = $56a8 +DEF CeladonMart1FDirectorySignTextBank = $18 +DEF CeladonMart1FCurrentFloorSignText = $5701 +DEF CeladonMart1FCurrentFloorSignTextBank = $18 +DEF CeladonMart1F_Object = $5711 +DEF CeladonMart1F_ObjectBank = $18 +DEF CeladonMart1F_Blocks = $5751 +DEF CeladonMart1F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5779 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $58e9 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $5912 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $5928 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5934 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5947 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $594d +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $5969 +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $5969 +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5975 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5981 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForestYoungster1Text = $598e +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $59c0 +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster2BattleText = $59ca +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $59e9 +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5a01 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3Text = $5a17 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster3BattleText = $5a21 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5a3e +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5a4d +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4Text = $5a66 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestYoungster4BattleText = $5a70 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $5a8d +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $5a9e +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestYoungster5Text = $5ade +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5b19 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5b57 +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5b76 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5ba3 +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5be2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5c22 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForest_Object = $5c3d +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5cbc +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5cc8 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5ccc +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5cd0 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5d17 +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5d54 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5dbc +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5e70 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5e7c +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5e88 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5e90 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5e9a +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5e9b +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5ef3 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5f0d +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5f4a +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5f9b +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5fb8 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5fbe +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $6013 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $60ca +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $60ea +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $6111 +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $6180 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $61da +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $628e +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $629a +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $629d +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $629e +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $62d2 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $630e +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $631a +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $632d +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $6333 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $633d +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $633d +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $6349 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $6356 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6379 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $6391 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $63b9 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $63c3 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $63dc +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $63eb +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $6416 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $6420 +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $6439 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $6442 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $6474 +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $64aa +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $64f0 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $64fc +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $6500 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $650e +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $652a +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $654a +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $656d +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $6594 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $65cd +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $65fa +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $66b9 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $66ef +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $6727 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $6733 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $6739 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $6745 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $674b +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6785 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $6817 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $68ab +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $68c7 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $6919 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $692c +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $6942 +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $696f +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6987 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $6993 +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $699f +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $69b2 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $69b8 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $69ce +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $69ce +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $69da +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $69e6 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $69f2 +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $69ff +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $6a09 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $6a30 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $6a3a +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6a51 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6a5b +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $6a79 +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6a8c +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $6aa8 +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $6ab2 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6acb +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6adc +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $6b06 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $6b10 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $6b2c +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $6b3f +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6b70 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6b98 +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6bb6 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $6bd0 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6be7 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6c07 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6c34 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6cb3 +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6d13 +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6d1f +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6d38 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6d3e +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6d58 +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6d58 +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6d64 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6d70 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6d7c +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6d89 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d93 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6db0 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6dc4 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherText = $6de1 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6deb +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6e02 +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6e0c +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6e33 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6e3d +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6e63 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6e6d +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6e88 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6e92 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6eb1 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6ebb +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6ed2 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6f2b +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6f5a +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6f83 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6fc4 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6ff5 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $7028 +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRooms_Object = $704e +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $710a +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $7116 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $7129 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $712f +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $7145 +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $7145 +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $7151 +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $715d +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $7169 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $7175 +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $7181 +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $718e +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $7198 +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $71af +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $71c0 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $71d7 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $71e1 +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $71fb +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $7212 +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $7231 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $723b +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7252 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7260 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $7288 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $7292 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $72ac +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $72b8 +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $72de +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $72e8 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $7301 +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $730b +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherText = $732a +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7334 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7370 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $737e +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $73a0 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $73db +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRooms_Object = $73f4 +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7499 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $74a5 +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $74a8 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $74a9 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $74bd +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $74c9 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $74cc +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $74cd +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $74e1 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $74ed +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $74f0 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $74f1 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $7505 +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $766d +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7679 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $768f +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $76b3 +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $76b6 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $76e2 +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FTeamRocketLeavesScript = $76ec +DEF SilphCo11FTeamRocketLeavesScriptBank = $18 +DEF SilphCo11FResetCurScript = $7743 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $7747 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $774e +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $775a +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScript = $7799 +DEF SilphCo11FSetPlayerAndSpriteFacingDirectionScriptBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $77a6 +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniBattleFacingScript = $77e9 +DEF SilphCo11FGiovanniBattleFacingScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $7812 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11F_TextPointers = $7836 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $7842 +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $7842 +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11F_TrainerHeader1 = $784e +DEF SilphCo11F_TrainerHeader1Bank = $18 +DEF SilphCo11FSilphPresidentText = $785b +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79a7 +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79e6 +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a51 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a66 +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocket1Text = $7ad6 +DEF SilphCo11FRocket1TextBank = $18 +DEF SilphCo11FRocket1BattleText = $7ae0 +DEF SilphCo11FRocket1BattleTextBank = $18 +DEF SilphCo11FRocket1EndBattleText = $7afa +DEF SilphCo11FRocket1EndBattleTextBank = $18 +DEF SilphCo11FRocket1AfterBattleText = $7b04 +DEF SilphCo11FRocket1AfterBattleTextBank = $18 +DEF SilphCo11FRocket2Text = $7b19 +DEF SilphCo11FRocket2TextBank = $18 +DEF SilphCo11FRocket2BattleText = $7b23 +DEF SilphCo11FRocket2BattleTextBank = $18 +DEF SilphCo11FRocket2EndBattleText = $7b3a +DEF SilphCo11FRocket2EndBattleTextBank = $18 +DEF SilphCo11FRocket2AfterBattleText = $7b45 +DEF SilphCo11FRocket2AfterBattleTextBank = $18 +DEF SilphCo10FPorygonText = $7b64 +DEF SilphCo10FPorygonTextBank = $18 +DEF SilphCo11F_Object = $7b88 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7bd0 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7c21 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7c4a +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c5b +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c75 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c91 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7cb2 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7ce0 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7d06 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7d3b +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d65 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d90 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7dbc +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7dde +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7ded +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7dff +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7e22 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e74 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e97 +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7ed8 +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7f15 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7f29 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f4d +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f7a +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f98 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f99 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7fa1 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7fbc +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7fcf +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $45e0 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4de0 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4de0 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5270 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5270 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53a0 +DEF House_GFXBank = $19 +DEF House_Block = $5980 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bb0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $6190 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6610 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6bf0 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d60 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7350 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $76f0 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b50 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4050 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4050 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4050 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4650 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4650 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d90 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d90 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5390 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5390 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $55e0 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $55e0 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $55e0 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bd0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bd0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bd0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63d0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69d0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71d0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77d0 +DEF Facility_BlockBank = $1a +DEF DecrementPP = $7fd0 +DEF DecrementPPBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF HallOfFamePC = $4000 +DEF HallOfFamePCBank = $1c +DEF FadeInCredits = $4061 +DEF FadeInCreditsBank = $1c +DEF DisplayCreditsMon = $4072 +DEF DisplayCreditsMonBank = $1c +DEF CreditsMons = $40d8 +DEF CreditsMonsBank = $1c +DEF ScrollCreditsMonLeft = $40e7 +DEF ScrollCreditsMonLeftBank = $1c +DEF ScrollCreditsMonLeft_SetSCX = $40f9 +DEF ScrollCreditsMonLeft_SetSCXBank = $1c +DEF HoFGBPalettes = $4107 +DEF HoFGBPalettesBank = $1c +DEF CreditsCopyTileMapToVRAM = $410b +DEF CreditsCopyTileMapToVRAMBank = $1c +DEF ShiftFontColorIndex = $4118 +DEF ShiftFontColorIndexBank = $1c +DEF FillFourRowsWithBlack = $4122 +DEF FillFourRowsWithBlackBank = $1c +DEF FillMiddleOfScreenWithWhite = $412a +DEF FillMiddleOfScreenWithWhiteBank = $1c +DEF CreditsDelay = $4135 +DEF CreditsDelayBank = $1c +DEF Credits = $413a +DEF CreditsBank = $1c +DEF TheEndUpperTextString = $41d8 +DEF TheEndUpperTextStringBank = $1c +DEF TheEndLowerTextString = $41e5 +DEF TheEndLowerTextStringBank = $1c +DEF CreditsRollPointers = $41f2 +DEF CreditsRollPointersBank = $1c +DEF CreditsTextPointers = $4280 +DEF CreditsTextPointersBank = $1c +DEF CreditsTextOffsets = $445a +DEF CreditsTextOffsetsBank = $1c +DEF TheEndGfx = $4485 +DEF TheEndGfxBank = $1c +DEF LoadShootingStarGraphics = $4525 +DEF LoadShootingStarGraphicsBank = $1c +DEF TheEndGfxEnd = $4525 +DEF TheEndGfxEndBank = $1c +DEF AnimateShootingStar = $4569 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $4613 +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $4617 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $4617 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $4623 +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $462b +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $4633 +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $463b +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $4643 +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $4644 +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4665 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $46a5 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $46a5 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $46b5 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $46b5 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $46c5 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $46c5 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $4790 +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $479f +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $4808 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF HoFDisplayMonInfo = $4817 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4850 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4862 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $4891 +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $489b +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4908 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $4910 +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4917 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $4922 +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4949 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $4955 +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $4974 +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $4984 +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4a08 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4a28 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4a44 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4a54 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4a61 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $4ae3 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $4afb +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $4b0b +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $4ba0 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $4bb8 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $4bce +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4bff +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $4c28 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4c40 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4c64 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4c68 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4c81 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $4ca6 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $4cc3 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $4cd0 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $4cd8 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4cfa +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4d07 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $4d9b +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $4da4 +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $4db2 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $4dc2 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $4dd2 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $4dea +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4e26 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4e36 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $4e96 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $4ed9 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4f3e +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4f4e +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4f5b +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4f85 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4fab +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4fb0 +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4fb9 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4fc5 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4fd5 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4fde +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $5016 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $504c +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $5065 +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $50c9 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $50c9 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $50de +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $50eb +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $5136 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $517e +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $51ab +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $51ea +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $5216 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $5220 +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $5244 +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $5250 +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $5269 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $5272 +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $5285 +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $5290 +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $52bc +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $52cd +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $52ff +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $5331 +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $536a +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $5370 +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $537a +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $538c +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $539a +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $53aa +DEF DisplayTownMapBank = $1c +DEF TownMapOrder = $547f +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $54ae +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $54ae +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $54ce +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $54ce +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $54f8 +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $54fe +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $55e2 +DEF ToTextBank = $1c +DEF FourSpacesText = $55e7 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $55ec +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $560f +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5617 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5617 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $567c +DEF CompressedMapBank = $1c +DEF ExitTownMap = $574a +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $5763 +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $578e +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $57e9 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $57f4 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5809 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5815 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $581d +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $5842 +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5875 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $588d +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $58af +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $591e +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $5a0f +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5a13 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5a17 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5a1a +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $5a1e +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5a22 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5a26 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $5a2b +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $5a30 +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5a34 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5a39 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $5a3e +DEF Route1NameBank = $1c +DEF Route2Name = $5a45 +DEF Route2NameBank = $1c +DEF Route3Name = $5a4c +DEF Route3NameBank = $1c +DEF Route4Name = $5a53 +DEF Route4NameBank = $1c +DEF Route5Name = $5a5a +DEF Route5NameBank = $1c +DEF Route6Name = $5a61 +DEF Route6NameBank = $1c +DEF Route7Name = $5a68 +DEF Route7NameBank = $1c +DEF Route8Name = $5a6f +DEF Route8NameBank = $1c +DEF Route9Name = $5a76 +DEF Route9NameBank = $1c +DEF Route10Name = $5a7d +DEF Route10NameBank = $1c +DEF Route11Name = $5a85 +DEF Route11NameBank = $1c +DEF Route12Name = $5a8d +DEF Route12NameBank = $1c +DEF Route13Name = $5a95 +DEF Route13NameBank = $1c +DEF Route14Name = $5a9d +DEF Route14NameBank = $1c +DEF Route15Name = $5aa5 +DEF Route15NameBank = $1c +DEF Route16Name = $5aad +DEF Route16NameBank = $1c +DEF Route17Name = $5ab5 +DEF Route17NameBank = $1c +DEF Route18Name = $5abd +DEF Route18NameBank = $1c +DEF Route19Name = $5ac5 +DEF Route19NameBank = $1c +DEF Route20Name = $5ace +DEF Route20NameBank = $1c +DEF Route21Name = $5ad7 +DEF Route21NameBank = $1c +DEF Route22Name = $5ae0 +DEF Route22NameBank = $1c +DEF Route23Name = $5ae8 +DEF Route23NameBank = $1c +DEF Route24Name = $5af0 +DEF Route24NameBank = $1c +DEF Route25Name = $5af8 +DEF Route25NameBank = $1c +DEF ViridianForestName = $5b00 +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5b07 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5b0e +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5b17 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $5b20 +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5b29 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5b30 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5b36 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $5b3b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5b41 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $5b4b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5b53 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5b58 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5b62 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5b67 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $5b6f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5b78 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $5b82 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $5b8a +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $5b8a +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $5bbb +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $5bc3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $5bce +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $5c2d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5c30 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5c35 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5c55 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $5c84 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5d2c +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5d46 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5d54 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $5d87 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $5dad +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5dd1 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5e1d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5e3d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5e5d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $5e7d +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $5e9d +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $5ebd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5edd +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5efd +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5f1d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5f9d +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $6032 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $6043 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $6093 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $6125 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $6144 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $6194 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $619c +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $61d2 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_TrainerString = $61dc +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $61de +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $61e4 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $61ee +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $61f8 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $6202 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $6214 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $6231 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $625e +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $626c +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $6299 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $62a0 +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $62b5 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $62e0 +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $62f1 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $631b +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $6322 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $633a +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $6365 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $6373 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $639d +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $63a4 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $63bf +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $63df +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $63e6 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $6428 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $642f +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $645b +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $6462 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $647f +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $6486 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $648d +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $6494 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $649b +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $64a7 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $64f7 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $651b +DEF SetPal_TrainerCardBank = $1c +DEF SetPalFunctions = $6553 +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $656f +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6577 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $657d +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF InitPartyMenuBlkPacket = $6596 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $65a2 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $65cb +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $6604 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6645 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $666b +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $66cc +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $66d5 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6714 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6720 +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6728 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $673e +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $674e +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $676e +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $677e +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $678e +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $67ae +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $67ce +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $67ee +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $681e +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $685e +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $687e +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $688e +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $689e +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $68ae +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $68be +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $68ce +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $68de +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $68ee +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $68fe +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $690e +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $691e +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalTrnPacket = $692e +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $693e +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $694e +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $695e +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $696e +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $697e +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $698e +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $699e +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $69ae +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $69be +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $69ce +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $69de +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $69ee +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $69fe +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $6a0e +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $6a1e +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $6ab6 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $6bde +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $743e +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $7a3e +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7a74 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7a89 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $7afa +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7b27 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $7b61 +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $7b62 +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7b6b +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7b74 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $7bb1 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $7bc6 +DEF WouldYouLikeToSaveTextBank = $1c +DEF GameSavedText = $7be3 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7bfa +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7c26 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7c7d +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7caa +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7ce3 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7cec +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $7cf9 +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7d13 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $7d1b +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7d79 +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7da6 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $7dd4 +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7e50 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7e64 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7e94 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7e9c +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7ebe +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7ee3 +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7ee8 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7f1c +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7f2d +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7f69 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7f9b +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7fad +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7fc6 +DEF ClearAllSRAMBanksBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a01 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a62 +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4ae9 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4af5 +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4aff +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b01 +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4be2 +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bf2 +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c3e +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4ca5 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cec +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d52 +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4d9d +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4dd8 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4dfa +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e14 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e36 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ee6 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f01 +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f2a +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f37 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f43 +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f52 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f5d +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f76 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f82 +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f8e +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f92 +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4f98 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fd1 +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $501e +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $504e +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $5074 +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $5080 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5086 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $508e +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $508f +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50ca +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $510c +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenter_Object = $510d +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5139 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5145 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5148 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5152 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $5396 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53d7 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5404 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5418 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Script = $5424 +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $5430 +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $543e +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $547d +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $5481 +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $5497 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $54a5 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $54de +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $54ec +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $54fa +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $550b +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5510 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $551c +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $552d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $56a9 +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5724 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $5748 +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF SafariZoneGate_Object = $5815 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5845 +DEF SafariZoneGate_BlocksBank = $1d +DEF FuchsiaGym_h = $5851 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $585d +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $588e +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $5899 +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $58a1 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $58ae +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $58ec +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $5902 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $5902 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $590e +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $591a +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $5926 +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5932 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $593e +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $594b +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5a7b +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $5ad9 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $5b2c +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $5b38 +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5b42 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5b94 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $5ba4 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $5bca +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $5bd4 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5c01 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5c0a +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5c35 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5c3f +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5c5b +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5c71 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5ca2 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5cac +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5cd7 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5ce8 +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5d2a +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5d34 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5d6c +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5d74 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5d8d +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5d97 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5dcc +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5dd8 +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5e07 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5eb3 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5f05 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5f32 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5f3e +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5f42 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5f48 +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5f7e +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5fae +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5fd2 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5ff8 +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $6014 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $6020 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $602f +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $6059 +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $6064 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGym_ScriptPointers = $606a +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $6072 +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $609b +DEF MovementNpcToLeftAndUpBank = $1d +DEF MovementNpcToLeft = $609e +DEF MovementNpcToLeftBank = $1d +DEF CinnabarGymGetOpponentTextScript = $60a0 +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymFlagAction = $60b5 +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGymOpenGateScript = $60ba +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymBlainePostBattleScript = $610e +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $611b +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $6163 +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $617b +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $61a3 +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $62b8 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $6306 +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $6361 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $636d +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $63e6 +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $645d +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $64cd +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $6540 +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $65e7 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $665c +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $66d7 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $676b +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $67c5 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarLab_h = $681f +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $682b +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $682f +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $6839 +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $687c +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $689e +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $68ab +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $68b9 +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $68c6 +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6904 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $6928 +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6934 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $6937 +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $693d +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $6972 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $697a +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $6980 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $6988 +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $69ae +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $69be +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $69ca +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $69cd +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $69d7 +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $6ab7 +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6ade +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $6b6b +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $6b7a +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6ba3 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6bb3 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6bbf +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6bc2 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6bc6 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6bf6 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6bfa +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6d03 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6d11 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6d19 +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6d39 +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6d49 +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6d55 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6d5b +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6d63 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6d64 +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6da7 +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6df4 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenter_Object = $6df5 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6e21 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6e2d +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6e30 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6e36 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6e5f +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6e80 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6ea6 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6eb2 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6eb5 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6ebb +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6ee7 +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6f32 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6f48 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6f76 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6f82 +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6f8e +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6f96 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6fac +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6fad +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6fc8 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6fcf +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $7020 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $7049 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $7079 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $707f +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $70ac +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $70c4 +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $70e5 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $70e8 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $70fe +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $7119 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $711e +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $712d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $713b +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $7145 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $7248 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $72ae +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $7316 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $737b +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $7384 +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $740d +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $74b9 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $752c +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $755c +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $756c +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $7578 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $758e +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $75b3 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $75b8 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $75c2 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $75c3 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $75df +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7620 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7629 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $763c +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $764e +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $7652 +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $7652 +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $765f +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $7669 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $76fb +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7708 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $7756 +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $7772 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $779e +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $77bc +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $77c8 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $77de +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $77ff +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $7804 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $780e +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $780f +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $782b +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $786c +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $7875 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $7888 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $789a +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $789e +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $789e +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $78ab +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $78b5 +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $793d +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $7955 +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $797e +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $799a +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $79c6 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $79e4 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $79f0 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $7a06 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7a27 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7a2c +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $7a36 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $7a37 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $7a53 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $7a94 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7a9d +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7ab0 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7ac8 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7acc +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7acc +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7ad9 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $7ae3 +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $7b84 +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $7b96 +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7be3 +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7bff +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7c2b +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7c49 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7cb0 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7cdb +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7d3b +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7d4a +DEF AccessedHoFPCTextBank = $1d +DEF HiddenItems = $7d78 +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7da8 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7e48 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7e8e +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7ea4 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7f2d +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7f52 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7f6c +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7f9e +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF PrintStatusAilment = $4000 +DEF PrintStatusAilmentBank = $1e +DEF LoadMoveAnimationTiles = $403b +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $405b +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $4067 +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $4067 +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $4557 +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4a47 +DEF SlotMachineTiles2Bank = $1e +DEF DrawFrameBlock = $4bc7 +DEF DrawFrameBlockBank = $1e +DEF SlotMachineTiles2End = $4bc7 +DEF SlotMachineTiles2EndBank = $1e +DEF PlayAnimation = $4cb8 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $4d43 +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $4d89 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $4d91 +DEF GetSubanimationTransform2Bank = $1e +DEF MoveAnimation = $4d99 +DEF MoveAnimationBank = $1e +DEF ShareMoveAnimations = $4de1 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4df8 +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4e0a +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4e16 +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4e1e +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4e26 +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4e2b +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4e31 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4e39 +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e3c +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e5e +DEF SetAnimationPaletteBank = $1e +DEF PlaySubanimation = $4e8e +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4f03 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4f12 +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f30 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f79 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fd1 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $5009 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $5014 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryTwoFrameBlocks = $5032 +DEF FlashScreenEveryTwoFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $503b +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5049 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5061 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5074 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $507f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $50ab +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $50af +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50e6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50ef +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $5103 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $510d +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5183 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5188 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5198 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51c1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51ce +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51db +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51f5 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $520d +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $5212 +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5217 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $521c +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $5221 +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5226 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $522b +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $5230 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $5233 +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $523e +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5240 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5245 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5247 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $524c +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $527d +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $52b1 +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ce +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52e6 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52f0 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52f6 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5334 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $5360 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $536e +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $5370 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5387 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5389 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $53a0 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $53a6 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53c0 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53cf +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53d5 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53e2 +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53e8 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $5430 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $544c +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $545b +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $54ad +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54d8 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $550b +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $5530 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $554e +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $559d +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55c8 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55cf +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55d6 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55fb +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $5600 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $5600 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $562f +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $567c +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5689 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $569d +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56e5 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56f6 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5717 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5776 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $577e +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $57a8 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $57b1 +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $57be +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $57ca +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $580f +DEF AnimationHideEnemyMonPicBank = $1e +DEF InitMultipleObjectsOAM = $581f +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $5838 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $5843 +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $5857 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $5879 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $5892 +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5899 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $58a0 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $58a6 +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $58e4 +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $58f3 +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5ae5 +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5af1 +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b02 +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b05 +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b21 +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5b39 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5b52 +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5b5b +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5b8c +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5baf +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5bc4 +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5bf5 +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c26 +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5c57 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5c87 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5cab +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5cba +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5cc7 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d0b +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5d3d +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5d46 +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5d5a +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5d6e +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5d82 +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5d93 +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5da7 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e04 +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e13 +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5e37 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5e42 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5e96 +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5ec2 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f19 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5f5c +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5f80 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $5fbe +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $5fdc +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $5fec +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6000 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6009 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6019 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6019 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $6039 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $6059 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $6079 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $60a9 +DEF AttackAnimationPointersBank = $1e +DEF ZigZagScreenAnim = $623f +DEF ZigZagScreenAnimBank = $1e +DEF PoundAnim = $6242 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $6242 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $6246 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $624a +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $6251 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $6258 +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $625c +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $6263 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $626a +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $6271 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $627c +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $6280 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6284 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $6288 +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $628c +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6296 +DEF CutAnimBank = $1e +DEF GustAnim = $629c +DEF GustAnimBank = $1e +DEF WingAttackAnim = $62a3 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $62a7 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $62ad +DEF FlyAnimBank = $1e +DEF BindAnim = $62b3 +DEF BindAnimBank = $1e +DEF SlamAnim = $62ba +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $62be +DEF VineWhipAnimBank = $1e +DEF StompAnim = $62c5 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $62c9 +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $62d0 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $62d4 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $62d8 +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $62de +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $62e2 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $62e6 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $62ed +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $62f4 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6304 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $6309 +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6312 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $631c +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6323 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6327 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $6335 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $6344 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $6348 +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $634f +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $6353 +DEF LeerAnimBank = $1e +DEF BiteAnim = $635c +DEF BiteAnimBank = $1e +DEF GrowlAnim = $6360 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $6364 +DEF RoarAnimBank = $1e +DEF SingAnim = $636e +DEF SingAnimBank = $1e +DEF SupersonicAnim = $6378 +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $637c +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $6389 +DEF DisableAnimBank = $1e +DEF AcidAnim = $6392 +DEF AcidAnimBank = $1e +DEF EmberAnim = $6399 +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $639d +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $63a7 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $63ae +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $63b2 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $63b9 +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $63bf +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $63c6 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $63cd +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $63d3 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $63d7 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $63df +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $63f0 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $63f4 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $63f8 +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6400 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $6408 +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6410 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $642a +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $6432 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $643d +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $644c +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $6453 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $645a +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $6463 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $646a +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $646e +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $6472 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $6476 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $647d +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $6481 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $648e +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $6498 +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $649c +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $64a3 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $64ad +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $64bc +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $64c0 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $64c5 +DEF FissureAnimBank = $1e +DEF DigAnim = $64ce +DEF DigAnimBank = $1e +DEF ToxicAnim = $64d4 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $64da +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $64dd +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $64e2 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $64e5 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $64ef +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $64f4 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $64fc +DEF RageAnimBank = $1e +DEF TeleportAnim = $6500 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6505 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $650a +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6511 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6515 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $6529 +DEF RecoverAnimBank = $1e +DEF HardenAnim = $6532 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $653c +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $6545 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $6566 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $656e +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $657a +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6584 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $658b +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6596 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $659d +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $65a8 +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $65ab +DEF BideAnimBank = $1e +DEF MetronomeAnim = $65af +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $65be +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $65c2 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $65c6 +DEF EggBombAnimBank = $1e +DEF LickAnim = $65cd +DEF LickAnimBank = $1e +DEF SmogAnim = $65d1 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $65d9 +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $65e0 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $65e4 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $65f4 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $65ff +DEF ClampAnimBank = $1e +DEF SwiftAnim = $6609 +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $660d +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6611 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6615 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $661f +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6626 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $662a +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $6638 +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $663c +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $6645 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $664f +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $6653 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $665a +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $6668 +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $666c +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $6676 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $6682 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $6686 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6693 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6697 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $66a0 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $66a6 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $66a9 +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $66ac +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $66b3 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $66b7 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $66bb +DEF BonemerangAnimBank = $1e +DEF RestAnim = $66bf +DEF RestAnimBank = $1e +DEF RockSlideAnim = $66c6 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $66d0 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $66d4 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $66de +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $66e9 +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $66f1 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $66f9 +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $66fd +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6705 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $6709 +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $670d +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6711 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6715 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $6719 +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $671c +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $671f +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6722 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6725 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $6728 +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $672c +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $6730 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $6734 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $6738 +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $673f +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $6747 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $674e +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $6756 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $675d +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $6764 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $676b +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $6772 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $6779 +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $6780 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $6787 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $678b +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $678e +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6791 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6795 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $6799 +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $6845 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $684f +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $6853 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $6875 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6897 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $68b9 +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $68c6 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $68d9 +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $68e6 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $68ea +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $690f +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $6931 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $6956 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6972 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $6976 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $697d +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $6987 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6994 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $699e +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $69b1 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $69cd +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $69dd +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a08 +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a15 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6a4c +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6a71 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6a96 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6aaf +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6ace +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6ae1 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6afd +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b0d +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b17 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b1e +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b2b +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6b38 +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6b4b +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6b70 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6ba1 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6bae +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6bb8 +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6be6 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6bea +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6bf1 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6bfb +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c1d +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6c30 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6c34 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6c38 +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6c4e +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6c67 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6cbf +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6ccc +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6cd3 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6cda +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6ce1 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6ce8 +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6cf2 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6cfc +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d03 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d0d +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d17 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d2a +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6d40 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6d59 +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6d99 +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6da6 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6dbf +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6dde +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e0f +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6e46 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6e7d +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6ea2 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6eac +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6eb9 +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6ecc +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6ed6 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6ee9 +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6ef6 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6efa +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f04 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f1d +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6f30 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6f43 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6f59 +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6f7e +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $6fa0 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7094 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $70b9 +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $70fa +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $710b +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $711c +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $712d +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $715e +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $719f +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $71e0 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7211 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $7242 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $7253 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $7264 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7285 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7296 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $72a7 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $72c8 +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $72e9 +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $72f6 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7307 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $7328 +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $7359 +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $737a +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $738b +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7390 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $7399 +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $73a2 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $73ab +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $73b4 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $73bd +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $73c6 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $73d7 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $73e0 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $73f9 +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $742a +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $7477 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $7488 +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7491 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $74c2 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $74d3 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $74e8 +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7501 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7512 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7523 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $752c +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $7531 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $7552 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $7573 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7584 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7595 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $759a +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $75b7 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $75d4 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $75d9 +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $75f2 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7603 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7614 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7625 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $7636 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $7647 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $765c +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $7675 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7692 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $76b3 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $76d4 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $76e1 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $76f2 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $771f +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $774c +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $775d +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $776e +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $777f +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7790 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $77a1 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $77e2 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7823 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $7854 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $7875 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $7886 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7897 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $78a8 +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $78b9 +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $78ca +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $78eb +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $791c +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $793d +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $795e +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $796f +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $797c +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $798d +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $799a +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $79b3 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $79d8 +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $79f5 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $79fa +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a2b +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7a3c +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7a5d +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7a8a +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7ac7 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7ad8 +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7af9 +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b2a +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7b6b +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7b84 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7b9d +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7bb6 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7bbf +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7bc4 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7bd5 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7bda +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7bfb +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c1c +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7c3d +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7c46 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7c57 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7c68 +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7c79 +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7c96 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7ca7 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7cac +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7cb1 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e13 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e15 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7ee0 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7ee5 +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7eee +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f02 +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f26 +DEF Evolution_CheckForCancelBank = $1e +DEF ShakeElevator = $7f41 +DEF ShakeElevatorBank = $1e +DEF ShakeElevatorRedrawRow = $7f90 +DEF ShakeElevatorRedrawRowBank = $1e +DEF GetMachinePrice = $7fb2 +DEF GetMachinePriceBank = $1e +DEF TechnicalMachinePrices = $7fd3 +DEF TechnicalMachinePricesBank = $1e +DEF Music_Credits_Ch1 = $4000 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $4140 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $42a3 +DEF Music_Credits_Ch3Bank = $1f +DEF PlayPokedexRatingSfx = $43db +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $4402 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $4410 +DEF OwnedMonValuesBank = $1f +DEF Audio3_UpdateMusic = $4417 +DEF Audio3_UpdateMusicBank = $1f +DEF Audio3_ApplyMusicAffects = $444c +DEF Audio3_ApplyMusicAffectsBank = $1f +DEF Audio3_PlayNextNote = $44e4 +DEF Audio3_PlayNextNoteBank = $1f +DEF Audio3_sound_ret = $44fa +DEF Audio3_sound_retBank = $1f +DEF Audio3_sound_call = $4588 +DEF Audio3_sound_callBank = $1f +DEF Audio3_sound_loop = $45bd +DEF Audio3_sound_loopBank = $1f +DEF Audio3_note_type = $45f8 +DEF Audio3_note_typeBank = $1f +DEF Audio3_toggle_perfect_pitch = $4637 +DEF Audio3_toggle_perfect_pitchBank = $1f +DEF Audio3_vibrato = $4649 +DEF Audio3_vibratoBank = $1f +DEF Audio3_pitch_slide = $4681 +DEF Audio3_pitch_slideBank = $1f +DEF Audio3_duty_cycle = $46b9 +DEF Audio3_duty_cycleBank = $1f +DEF Audio3_tempo = $46ce +DEF Audio3_tempoBank = $1f +DEF Audio3_stereo_panning = $470e +DEF Audio3_stereo_panningBank = $1f +DEF Audio3_unknownmusic0xef = $471b +DEF Audio3_unknownmusic0xefBank = $1f +DEF Audio3_duty_cycle_pattern = $473a +DEF Audio3_duty_cycle_patternBank = $1f +DEF Audio3_volume = $4758 +DEF Audio3_volumeBank = $1f +DEF Audio3_execute_music = $4764 +DEF Audio3_execute_musicBank = $1f +DEF Audio3_octave = $4773 +DEF Audio3_octaveBank = $1f +DEF Audio3_sfx_note = $4786 +DEF Audio3_sfx_noteBank = $1f +DEF Audio3_pitch_sweep = $47d3 +DEF Audio3_pitch_sweepBank = $1f +DEF Audio3_note = $47ef +DEF Audio3_noteBank = $1f +DEF Audio3_note_length = $481e +DEF Audio3_note_lengthBank = $1f +DEF Audio3_note_pitch = $487c +DEF Audio3_note_pitchBank = $1f +DEF Audio3_EnableChannelOutput = $490c +DEF Audio3_EnableChannelOutputBank = $1f +DEF Audio3_ApplyDutyCycleAndSoundLength = $493d +DEF Audio3_ApplyDutyCycleAndSoundLengthBank = $1f +DEF Audio3_ApplyWavePatternAndFrequency = $495f +DEF Audio3_ApplyWavePatternAndFrequencyBank = $1f +DEF Audio3_SetSfxTempo = $49a7 +DEF Audio3_SetSfxTempoBank = $1f +DEF Audio3_ApplyFrequencyModifier = $49c9 +DEF Audio3_ApplyFrequencyModifierBank = $1f +DEF Audio3_GoBackOneCommandIfCry = $49db +DEF Audio3_GoBackOneCommandIfCryBank = $1f +DEF Audio3_IsCry = $49f9 +DEF Audio3_IsCryBank = $1f +DEF Audio3_ApplyPitchSlide = $4a0d +DEF Audio3_ApplyPitchSlideBank = $1f +DEF Audio3_InitPitchSlideVars = $4aa3 +DEF Audio3_InitPitchSlideVarsBank = $1f +DEF Audio3_ApplyDutyCyclePattern = $4b21 +DEF Audio3_ApplyDutyCyclePatternBank = $1f +DEF Audio3_GetNextMusicByte = $4b39 +DEF Audio3_GetNextMusicByteBank = $1f +DEF Audio3_GetRegisterPointer = $4b4c +DEF Audio3_GetRegisterPointerBank = $1f +DEF Audio3_MultiplyAdd = $4b5b +DEF Audio3_MultiplyAddBank = $1f +DEF Audio3_CalculateFrequency = $4b6c +DEF Audio3_CalculateFrequencyBank = $1f +DEF Audio3_PlaySound = $4b8a +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $4e2a +DEF Audio3_CryRetBank = $1f +DEF Audio3_HWChannelBaseAddresses = $4e2b +DEF Audio3_HWChannelBaseAddressesBank = $1f +DEF Audio3_HWChannelDisableMasks = $4e33 +DEF Audio3_HWChannelDisableMasksBank = $1f +DEF Audio3_HWChannelEnableMasks = $4e3b +DEF Audio3_HWChannelEnableMasksBank = $1f +DEF Audio3_Pitches = $4e43 +DEF Audio3_PitchesBank = $1f +DEF Music_BikeRiding_Ch1 = $4e5b +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $4f0c +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $4fb4 +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $5108 +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5171 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $527e +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $537c +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $542a +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $54ab +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $557f +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $562b +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5760 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5818 +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $58e3 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $598b +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5af0 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5b07 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5b17 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5b27 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5b78 +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5bdb +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $5c7c +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $5c91 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $5e08 +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $5f1a +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $5f84 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $5faf +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $5fe0 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $601e +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6050 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $607a +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6093 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $60a9 +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $60c8 +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $60e7 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $60ff +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $6114 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $6133 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $614f +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $6159 +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $61a5 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $61f2 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $62ea +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6383 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $643a +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $64e3 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $66a9 +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $685e +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $693d +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $695a +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6986 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6999 +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $69bc +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $69eb +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6a1b +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6a42 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6a72 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ae4 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6b5c +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6bbd +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6bfb +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $6cb9 +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $6d3c +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $6d9a +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $6e1d +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $6e3a +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $6e4f +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $6e7a +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $6e9c +DEF Music_HallOfFame_Ch3Bank = $1f +DEF SFX_Headers_3 = $6ebf +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $6ec2 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $6ec5 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $6ec8 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $6ecb +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $6ece +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $6ed1 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $6ed4 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $6ed7 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $6eda +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $6edd +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $6ee0 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $6ee3 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $6ee6 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $6ee9 +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $6eec +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $6eef +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $6ef2 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $6ef5 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $6ef8 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $6efb +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $6f04 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $6f0d +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $6f16 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $6f1f +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $6f28 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $6f31 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $6f3a +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $6f43 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $6f4c +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $6f55 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $6f5e +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $6f67 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $6f70 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $6f79 +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $6f82 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $6f8b +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $6f94 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $6f9d +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $6fa6 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $6faf +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $6fb8 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $6fc1 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $6fca +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $6fd3 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $6fdc +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $6fe5 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $6fee +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $6ff7 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $7000 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $7009 +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $7012 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $701b +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $7024 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $702d +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $7036 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $703f +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $7048 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $7051 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $705a +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $7063 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $7066 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $7069 +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $706c +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $706f +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $7072 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $707b +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $7084 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $7087 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $708a +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $708d +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $7090 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $7093 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $7096 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $7099 +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $709c +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $709f +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $70a2 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $70a5 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $70a8 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $70ab +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $70ae +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $70b4 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $70b7 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $70ba +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $70c0 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $70c3 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $70c6 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $70c9 +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $70cf +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $70d5 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $70db +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $70de +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $70e1 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $70e7 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $70ea +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $70ed +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $70f0 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $70f3 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $70f6 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $70f9 +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $70fc +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $70ff +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $7105 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $7108 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $7114 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $711d +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $7126 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $712f +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $7135 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $7141 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $714a +DEF Music_GameCornerBank = $1f +DEF Music_IntroBattle = $7153 +DEF Music_IntroBattleBank = $1f +DEF Music_Dungeon1 = $715f +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $716b +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $7177 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $7183 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $718f +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $7198 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $71a1 +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $71aa +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $71b3 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $71bc +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $71c0 +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $71c4 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $71c8 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $71cc +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $71df +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $71e3 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $71ea +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $71ee +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $71f2 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $71f6 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $71fa +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $71fe +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $7202 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $7206 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $720d +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $7214 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $7218 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $721c +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF Audio3_WavePointers = $7220 +DEF Audio3_WavePointersBank = $1f +DEF SFX_Start_Menu_3_Ch8 = $7282 +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $7289 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $7299 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $72a0 +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $72a7 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $72b2 +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $72c3 +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $72ca +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $72d5 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $72e0 +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $72ef +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $72fa +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $730a +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $731d +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $733c +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $735f +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $736e +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $7381 +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $7396 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $73a5 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $73d4 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $73e7 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $73fa +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $7415 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $742c +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $7441 +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $745c +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $7477 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $7482 +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $748d +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $749a +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $74cb +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $74e2 +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $74f5 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $7500 +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $7519 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $7538 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $7557 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $7574 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch8 = $758d +DEF SFX_Intro_Hip_Ch8Bank = $1f +DEF SFX_Intro_Hop_Ch8 = $7591 +DEF SFX_Intro_Hop_Ch8Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $7595 +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $759f +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $75a6 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $75b6 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $75c5 +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $75d0 +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $75df +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $75ee +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $7619 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $7634 +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $764f +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $7665 +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $7682 +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $76a3 +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $76bc +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $76d3 +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $76e6 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $76f3 +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $7716 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $7739 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $7749 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $7768 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $778b +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $77a1 +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $77b8 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $77cf +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $77dc +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $77fb +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $781a +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $7827 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $7842 +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $785d +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $786d +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $7890 +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $78b3 +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $78bd +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $78cc +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $78db +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $78e5 +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $78f8 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $790b +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $7915 +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $792f +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $7930 +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $7943 +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $7952 +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $7961 +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $796b +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $797e +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $7990 +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $7991 +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $79bc +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $79db +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $79f4 +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $7a1b +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $7a41 +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $7a42 +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $7a51 +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $7a5f +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $7a60 +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $7a7f +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $7aae +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $7acd +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $7ae0 +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $7af3 +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $7b00 +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $7b1f +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $7b42 +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $7b5b +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $7b6e +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $7b81 +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $7b8b +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $7baa +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $7bc9 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $7bdc +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $7beb +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $7bfd +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $7bfe +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $7c0d +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $7c1c +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $7c26 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $7c3d +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $7c54 +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $7c61 +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $7c74 +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $7c87 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $7c94 +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $7caf +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $7cca +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $7cdd +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $7cec +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $7cfb +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $7d05 +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $7d28 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $7d4f +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $7d6b +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $7d86 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $7da1 +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $7db4 +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $7dc7 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $7dda +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $7de7 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $7e0a +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $7e25 +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $7e35 +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $7e50 +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $7e6b +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $7e7e +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $7e99 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $7eb4 +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $7ec4 +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $7ee7 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $7f0a +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $7f1d +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $7f30 +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $7f43 +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $7f50 +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $7f63 +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $7f76 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $7f83 +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $7fa6 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $7fc8 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $7fc9 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $7fdc +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $7fef +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSprite15StateData1 = $c1f0 +DEF wSprite15StateData1PictureID = $c1f0 +DEF wSprite15StateData1MovementStatus = $c1f1 +DEF wSprite15StateData1ImageIndex = $c1f2 +DEF wSprite15StateData1YStepVector = $c1f3 +DEF wSprite15StateData1YPixels = $c1f4 +DEF wSprite15StateData1XStepVector = $c1f5 +DEF wSprite15StateData1XPixels = $c1f6 +DEF wSprite15StateData1IntraAnimFrameCounter = $c1f7 +DEF wSprite15StateData1AnimFrameCounter = $c1f8 +DEF wSprite15StateData1FacingDirection = $c1f9 +DEF wSprite15StateData1YAdjusted = $c1fa +DEF wSprite15StateData1XAdjusted = $c1fb +DEF wSprite15StateData1CollisionData = $c1fc +DEF wSprite15StateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSprite15StateData2 = $c2f0 +DEF wSprite15StateData2WalkAnimationCounter = $c2f0 +DEF wSprite15StateData2YDisplacement = $c2f2 +DEF wSprite15StateData2XDisplacement = $c2f3 +DEF wSprite15StateData2MapY = $c2f4 +DEF wSprite15StateData2MapX = $c2f5 +DEF wSprite15StateData2MovementByte1 = $c2f6 +DEF wSprite15StateData2GrassPriority = $c2f7 +DEF wSprite15StateData2MovementDelay = $c2f8 +DEF wSprite15StateData2OrigFacingDirection = $c2f9 +DEF wSprite15StateData2PictureID = $c2fd +DEF wSprite15StateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSprite15StateData2End = $c300 +DEF wSpriteDataEnd = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wOverworldMap = $c6e8 +DEF wTempPic = $c6e8 +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wNumStepsToTake = $cca1 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wUnknown_CCE0 = $cce0 +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnknownSerialCounter3 = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wUnknownSerialByte = $d119 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_FULL_RESTORE = $01 +DEF CERULEANCAVE2F_PP_UP = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRADEHOUSE_GRANNY = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_PIKACHU_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_ROCKET1 = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRADEHOUSE_GAMBLER = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK1 = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_ROCKET1 = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_CHARMANDER_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_ROCKET2 = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_ROCKET1 = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_NUGGET = $03 +DEF CERULEANCAVE2F_FULL_RESTORE = $03 +DEF CERULEANCAVEB1F_MAX_REVIVE = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET2 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_SQUIRTLE_POKE_BALL = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_PIKACHU = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_ROCKET3 = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_ROCKET2 = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET3 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_BULBASAUR_POKE_BALL = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POKEMONTOWER7F_MR_FUJI = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET3 = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_ROCKET1 = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF GAMECORNER_FISHING_GURU = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET4 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_OAK1 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET2 = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_ANTIDOTE = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_DOME_FOSSIL = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_POKEDEX1 = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_POTION = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_HELIX_FOSSIL = $07 +DEF OAKSLAB_POKEDEX2 = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POKE_BALL = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_SLOWBRO = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HP_UP = $08 +DEF OAKSLAB_OAK2 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANFOREST_YOUNGSTER5 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_CLERK2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_TM_MEGA_PUNCH = $09 +DEF OAKSLAB_GIRL = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_GENTLEMAN = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF OAKSLAB_SCIENTIST1 = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF OAKSLAB_SCIENTIST2 = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokered_sp.inc b/tools/gb-payload-generator/include/incsym/pokered_sp.inc new file mode 100644 index 0000000..88c38f5 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokered_sp.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB5 +DEF ClearVram EQU 0x2003 +DEF GiveItem EQU 0x3E4D + +DEF RemovePokemon EQU 0x393E +DEF JoypadLowSensitivity EQU 0x3850 +DEF PrintBCDNumber EQU 0x15CD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF50 +DEF wPartyCount EQU 0xD168 +DEF wMissableObjectFlags EQU 0xD5AB +DEF wNumBagItems EQU 0xD322 +DEF wPokedexOwned EQU 0xD2FC +DEF wBoxCount EQU 0xDA85 +DEF wDestinationWarpID EQU 0xD434 +DEF wStatusFlags3 EQU 0xD732 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x7680 +DEF SaveCurrentBoxData EQU 0x77D0 +DEF Bankswitch EQU 0x35F5 +DEF CallFunctionInTable EQU 0x3DB6 +DEF SoftReset EQU 0x1F48 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF97 +DEF wRemoveMonFromBox EQU 0xCF9A +DEF Serial_ExchangeBytes EQU 0x216E +DEF ClearScreen EQU 0x190F +DEF PlaceString EQU 0x1955 +DEF CableClub_TextBoxBorder EQU 0x5B00 diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow11_jp.inc b/tools/gb-payload-generator/include/incsym/pokeyellow11_jp.inc new file mode 100644 index 0000000..c195ec8 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow11_jp.inc @@ -0,0 +1,27232 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF PlayPikachuPCM = $0151 +DEF LoadNextSoundClipSample = $019a +DEF PlaySoundClipSample = $01a6 +DEF _Start = $01ac +DEF Joypad = $01af +DEF ReadJoypad = $01be +DEF EnterMap = $01cd +DEF OverworldLoop = $0238 +DEF OverworldLoopLessDelay = $023b +DEF StepCountCheck = $044d +DEF AllPokemonFainted = $046b +DEF NewBattle = $0476 +DEF DoBikeSpeedup = $0493 +DEF CheckWarpsNoCollision = $04b3 +DEF CheckWarpsNoCollisionLoop = $04cb +DEF CheckWarpsNoCollisionRetry1 = $0505 +DEF CheckWarpsNoCollisionRetry2 = $0506 +DEF CheckWarpsCollision = $0510 +DEF WarpFound1 = $0539 +DEF WarpFound2 = $0540 +DEF CheckMapConnections = $05d1 +DEF PlayMapChangeSound = $06e5 +DEF CheckIfInOutsideMap = $0708 +DEF ExtraWarpCheck = $0710 +DEF MapEntryAfterBattle = $0746 +DEF HandleBlackOut = $0758 +DEF StopMusic = $077b +DEF HandleFlyWarpOrDungeonWarp = $078a +DEF LeaveMapAnim = $07b2 +DEF StopBikeSurf = $07ba +DEF LoadPlayerSpriteGraphics = $07cd +DEF IsBikeRidingAllowed = $07fb +DEF BikeRidingTilesets = $0818 +DEF LoadTilesetTilePatternData = $081e +DEF LoadTileBlockMap = $0832 +DEF LoadNorthSouthConnectionsTileMap = $090f +DEF LoadEastWestConnectionsTileMap = $0933 +DEF IsSpriteOrSignInFrontOfPlayer = $0954 +DEF IsSpriteInFrontOfPlayer = $0979 +DEF IsSpriteInFrontOfPlayer2 = $097b +DEF SignLoop = $09e8 +DEF CollisionCheckOnLand = $0a12 +DEF CheckTilePassable = $0a6f +DEF CheckForJumpingAndTilePairCollisions = $0a7c +DEF CheckForTilePairCollisions2 = $0a96 +DEF CheckForTilePairCollisions = $0a9c +DEF TilePairCollisionsLand = $0ad0 +DEF TilePairCollisionsWater = $0af2 +DEF LoadCurrentMapView = $0afc +DEF AdvancePlayerSprite = $0b75 +DEF ScheduleNorthRowRedraw = $0b8b +DEF CopyToRedrawRowOrColumnSrcTiles = $0ba0 +DEF ScheduleSouthRowRedraw = $0bac +DEF ScheduleEastColumnRedraw = $0bcd +DEF ScheduleColumnRedrawHelper = $0bec +DEF ScheduleWestColumnRedraw = $0c02 +DEF DrawTileBlock = $0c17 +DEF JoypadOverworld = $0c47 +DEF ForceBikeDown = $0c5b +DEF AreInputsSimulated = $0c71 +DEF GetSimulatedInput = $0ca9 +DEF CollisionCheckOnWater = $0cc0 +DEF RunMapScript = $0d22 +DEF LoadWalkingPlayerSpriteGraphics = $0d54 +DEF LoadSurfingPlayerSpriteGraphics2 = $0d5f +DEF LoadSurfingPlayerSpriteGraphics = $0d79 +DEF LoadBikePlayerSpriteGraphics = $0d80 +DEF LoadPlayerSpriteGraphicsCommon = $0d85 +DEF LoadMapHeader = $0da1 +DEF Func_0db5 = $0dab +DEF asm_0dbd = $0db3 +DEF CopyMapConnectionHeader = $0ea0 +DEF CopySignData = $0ea9 +DEF LoadMapData = $0ec1 +DEF LoadScreenRelatedData = $0f02 +DEF ReloadMapAfterSurfingMinigame = $0f0c +DEF ReloadMapAfterPrinter = $0f33 +DEF FinishReloadingMap = $0f43 +DEF ResetMapVariables = $0f4c +DEF CopyMapViewToVRAM = $0f66 +DEF CopyMapViewToVRAM2 = $0f69 +DEF SwitchToMapRomBank = $0f81 +DEF GetMapHeaderPointer = $0f9d +DEF IgnoreInputForHalfSecond = $0fb9 +DEF ResetUsingStrengthOutOfBattleBit = $0fc6 +DEF ForceBikeOrSurf = $0fcc +DEF HandleMidJump = $0fd7 +DEF IsSpinning = $0fe6 +DEF Func_0ffe = $0ff4 +DEF InitSprites = $0ffc +DEF ZeroSpriteStateData = $1046 +DEF DisableRegularSprites = $1056 +DEF LoadSprite = $1065 +DEF CheckForUserInterruption = $10b0 +DEF LoadDestinationWarpPosition = $10cb +DEF DrawHPBar = $10ee +DEF LoadMonData = $1128 +DEF OverwritewMoves = $1130 +DEF LoadFlippedFrontSpriteByMonIndex = $113a +DEF LoadFrontSpriteByMonIndex = $113f +DEF PlayCry = $1181 +DEF GetCryData = $119b +DEF DisplayPartyMenu = $11be +DEF GoBackToPartyMenu = $11d3 +DEF PartyMenuInit = $11e2 +DEF HandlePartyMenuInput = $121c +DEF PartyMenuText_12cc = $12c2 +DEF DrawPartyMenu = $12cc +DEF RedrawPartyMenu = $12d1 +DEF DrawPartyMenuCommon = $12d4 +DEF PrintStatusCondition = $12d9 +DEF PrintStatusConditionNotFainted = $12ee +DEF PrintLevel = $12fe +DEF PrintLevelFull = $130e +DEF PrintLevelCommon = $1316 +DEF GetwMoves = $1321 +DEF GetMonHeader = $132a +DEF GetPartyMonName2 = $138f +DEF GetPartyMonName = $1395 +DEF PrintBCDNumber = $13a8 +DEF PrintBCDDigit = $13cb +DEF UncompressMonSprite = $13e1 +DEF LoadMonFrontSprite = $1418 +DEF LoadUncompressedSpriteData = $1425 +DEF AlignSpriteDataCentered = $1479 +DEF ZeroSpriteBuffer = $1496 +DEF InterlaceMergeSpriteBuffers = $14a1 +DEF Func_1510 = $14ea +DEF Func_151d = $14f7 +DEF EnablePikachuOverworldSpriteDrawing = $14ff +DEF DisablePikachuOverworldSpriteDrawing = $1507 +DEF DisablePikachuFollowingPlayer = $1514 +DEF EnablePikachuFollowingPlayer = $151c +DEF CheckPikachuFollowingPlayer = $1524 +DEF SpawnPikachu = $152c +DEF Pikachu_IsInArray = $1542 +DEF GetPikachuMovementScriptByte = $1556 +DEF ApplyPikachuMovementData = $1575 +DEF LCDC = $1586 +DEF DisableLCD = $159d +DEF EnableLCD = $15b7 +DEF ClearSprites = $15be +DEF HideSprites = $15c9 +DEF IsTilePassable = $15d9 +DEF FarCopyData = $15ea +DEF FarCopyDataDouble = $15fe +DEF CopyVideoData = $1628 +DEF CopyVideoDataDouble = $1660 +DEF CopyVideoDataAlternate = $1698 +DEF CopyVideoDataDoubleAlternate = $16b3 +DEF FillMemory = $16cc +DEF CopyData = $16df +DEF GetFarByte = $16f6 +DEF ClearScreenArea = $1707 +DEF CopyScreenTileBufferToVRAM = $1719 +DEF ClearScreen = $1752 +DEF TextBoxBorder = $1765 +DEF PlaceChars = $1792 +DEF PlaceString = $1798 +DEF PlaceNextChar = $1799 +DEF NextChar = $1862 +DEF NullChar = $1866 +DEF TextIDErrorText = $186e +DEF PrintPlayerName = $1877 +DEF PrintRivalName = $187d +DEF TrainerChar = $1883 +DEF TMChar = $1889 +DEF PCChar = $188f +DEF RocketChar = $1895 +DEF PlacePOKe = $189b +DEF SixDotsChar = $18a1 +DEF GaChar = $18a7 +DEF PlaceMoveTargetsName = $18ad +DEF PlaceMoveUsersName = $18b3 +DEF PlaceCommandCharacter = $18c9 +DEF TMCharText = $18d3 +DEF TrainerCharText = $18d9 +DEF PCCharText = $18df +DEF RocketCharText = $18e4 +DEF PlacePOKeText = $18eb +DEF SixDotsCharText = $18f0 +DEF EnemyText = $18f3 +DEF GaCharText = $18f8 +DEF ContText = $18fb +DEF ContCharText = $190b +DEF PlaceDexEnd = $190f +DEF PromptText = $1913 +DEF DoneText = $192b +DEF Paragraph = $1932 +DEF _ContText = $1953 +DEF _ContTextNoPause = $1965 +DEF ScrollTextUpOneLine = $1973 +DEF ProtectedDelay3 = $1995 +DEF TextCommandProcessor = $199b +DEF NextTextCommand = $19ac +DEF TextCommand_BOX = $19ca +DEF TextCommand_START = $19dc +DEF TextCommand_RAM = $19e9 +DEF TextCommand_BCD = $19f7 +DEF TextCommand_MOVE = $1a09 +DEF TextCommand_LOW = $1a17 +DEF TextCommand_PROMPT_BUTTON = $1a1e +DEF TextCommand_SCROLL = $1a39 +DEF TextCommand_START_ASM = $1a4b +DEF TextCommand_NUM = $1a51 +DEF TextCommand_PAUSE = $1a6f +DEF TextCommand_SOUND = $1a83 +DEF TextCommandSounds = $1ab6 +DEF TextCommand_DOTS = $1aca +DEF TextCommand_WAIT_BUTTON = $1aec +DEF TextCommandJumpTable = $1af5 +DEF GetRowColAddressBgMap = $1b11 +DEF ClearBgMap = $1b24 +DEF FillBgMap = $1b28 +DEF FillBgMapCommon = $1b29 +DEF RedrawRowOrColumn = $1b35 +DEF AutoBgMapTransfer = $1b8b +DEF TransferBgRows = $1bcd +DEF VBlankCopyBgMap = $1c10 +DEF VBlankCopyDouble = $1c2c +DEF VBlankCopy = $1c7c +DEF UpdateMovingBgTiles = $1cd0 +DEF FlowerTile1 = $1d2b +DEF FlowerTile2 = $1d3b +DEF FlowerTile3 = $1d4b +DEF SoftReset = $1d5b +DEF Init = $1d66 +DEF ClearVram = $1e1c +DEF StopAllSounds = $1e26 +DEF VBlank = $1e3b +DEF DelayFrame = $1eb1 +DEF LoadGBPal = $1ebc +DEF GBFadeInFromBlack = $1ed3 +DEF GBFadeOutToWhite = $1eda +DEF GBFadeIncCommon = $1edf +DEF GBFadeOutToBlack = $1ef1 +DEF GBFadeInFromWhite = $1ef8 +DEF GBFadeDecCommon = $1efd +DEF FadePal1 = $1f0f +DEF FadePal2 = $1f12 +DEF FadePal3 = $1f15 +DEF FadePal4 = $1f18 +DEF FadePal5 = $1f1b +DEF FadePal6 = $1f1e +DEF FadePal7 = $1f21 +DEF FadePal8 = $1f24 +DEF TrackPlayTime = $1f27 +DEF CountDownIgnoreInputBitReset = $1f86 +DEF Serial = $1fab +DEF Serial_ExchangeBytes = $1ffd +DEF Serial_ExchangeByte = $2028 +DEF WaitLoop_15Iterations = $20bf +DEF IsUnknownCounterZero = $20c5 +DEF SetUnknownCounterToFFFF = $20cd +DEF Serial_ExchangeLinkMenuSelection = $20d5 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $20fc +DEF Serial_SyncAndExchangeNybble = $210d +DEF Serial_ExchangeNybble = $2151 +DEF Serial_SendZeroByte = $217b +DEF Serial_TryEstablishingExternallyClockedConnection = $2188 +DEF PrinterSerial__ = $2194 +DEF Timer = $219c +DEF PlayDefaultMusic = $219d +DEF PlayDefaultMusicFadeOutCurrent = $21a8 +DEF PlayDefaultMusicCommon = $21ba +DEF CheckForNoBikingMusicMap = $21fa +DEF UpdateMusic6Times = $2215 +DEF UpdateMusicCTimes = $2217 +DEF CompareMapMusicBankWithCurrentBank = $2227 +DEF PlayMusic = $2243 +DEF Func_2223 = $2255 +DEF StopAllMusic = $2265 +DEF PlaySound = $226a +DEF GetNextMusicByte = $22ba +DEF InitMusicVariables = $22dc +DEF InitSFXVariables = $22f2 +DEF StopAllAudio = $2308 +DEF DetermineAudioFunction = $231e +DEF UpdateSprites = $234e +DEF ViridianMartClerkText = $236d +DEF PewterMartClerkText = $2375 +DEF CeruleanMartClerkText = $237f +DEF UnusedBikeShopClerkText = $238a +DEF VermilionMartClerkText = $238e +DEF LavenderMartClerkText = $2397 +DEF CeladonMart2FClerk1Text = $23a3 +DEF CeladonMart2FClerk2Text = $23af +DEF CeladonMart4FClerkText = $23bb +DEF CeladonMart5FClerk1Text = $23c3 +DEF CeladonMart5FClerk2Text = $23cd +DEF FuchsiaMartClerkText = $23d5 +DEF UnusedMartClerkText = $23de +DEF CinnabarMartClerkText = $23e6 +DEF SaffronMartClerkText = $23f0 +DEF IndigoPlateauLobbyClerkText = $23f9 +DEF TextScriptEndingText = $2403 +DEF TextScriptEnd = $2404 +DEF ExclamationText = $2408 +DEF GroundRoseText = $240b +DEF BoulderText = $241d +DEF MartSignText = $2430 +DEF PokeCenterSignText = $2449 +DEF PickUpItemText = $245f +DEF UncompressSpriteData = $2468 +DEF _UncompressSpriteData = $2480 +DEF UncompressSpriteDataLoop = $24bc +DEF MoveToNextBufferPosition = $253e +DEF WriteSpriteBitsToBuffer = $25af +DEF ReadNextInputBit = $25d6 +DEF ReadNextInputByte = $25f1 +DEF LengthEncodingOffsetList = $2605 +DEF UnpackSprite = $2625 +DEF SpriteDifferentialDecode = $263a +DEF DifferentialDecodeNybble = $26d3 +DEF DecodeNybble0Table = $270d +DEF DecodeNybble1Table = $2715 +DEF DecodeNybble0TableFlipped = $271d +DEF DecodeNybble1TableFlipped = $2725 +DEF XorSpriteChunks = $272d +DEF ReverseNybble = $279d +DEF ResetSpriteBufferPointers = $27a7 +DEF NybbleReverseTable = $27cd +DEF UnpackSpriteMode2 = $27dd +DEF StoreSpriteOutputPointer = $27fd +DEF ResetPlayerSpriteData = $280c +DEF ResetPlayerSpriteData_ClearSpriteData = $282a +DEF FadeOutAudio = $2832 +DEF UnknownText_2812 = $2882 +DEF DisplayTextID = $2886 +DEF AfterDisplayingTextID = $2935 +DEF HoldTextDisplayOpen = $293e +DEF CloseTextDisplay = $2947 +DEF DisplayPokemartDialogue = $2984 +DEF PokemartGreetingText = $29a7 +DEF LoadItemList = $29b9 +DEF DisplayPokemonCenterDialogue = $29d1 +DEF DisplaySafariGameOverText = $29eb +DEF DisplayPokemonFaintedText = $29f6 +DEF PokemonFaintedText = $29ff +DEF DisplayPlayerBlackedOutText = $2a0c +DEF PlayerBlackedOutText = $2a15 +DEF DisplayRepelWoreOffText = $2a42 +DEF RepelWoreOffText = $2a4b +DEF DisplayPikachuEmotion = $2a5a +DEF DisplayStartMenu = $2a65 +DEF RedisplayStartMenu = $2a75 +DEF CloseStartMenu = $2b06 +DEF CountSetBits = $2b15 +DEF SubtractAmountPaidFromMoney = $2b2c +DEF AddAmountSoldToMoney = $2b34 +DEF RemoveItemFromInventory = $2b51 +DEF AddItemToInventory = $2b61 +DEF DisplayListMenuID = $2b74 +DEF DisplayListMenuIDLoop = $2be1 +DEF DisplayChooseQuantityMenu = $2ce5 +DEF InitialQuantityText = $2dc1 +DEF SpacesBetweenQuantityAndPriceText = $2dc5 +DEF ExitListMenu = $2dcc +DEF PrintListMenuEntries = $2deb +DEF ListMenuCancelText = $2f27 +DEF GetMonName = $2f2b +DEF GetItemName = $2f59 +DEF GetMachineName = $2f7d +DEF TechnicalPrefix = $2fc6 +DEF HiddenPrefix = $2fcb +DEF IsItemHM = $2fd1 +DEF IsMoveHM = $2fda +DEF HMMoves = $2fe3 +DEF GetMoveName = $2fe9 +DEF ReloadMapData = $3002 +DEF ReloadTilesetTilePatterns = $301f +DEF ChooseFlyDestination = $3036 +DEF PrinterSerial = $3043 +DEF SerialFunction = $3053 +DEF DisableWaitingAfterTextDisplay = $307a +DEF UseItem = $3080 +DEF TossItem = $3088 +DEF IsKeyItem = $309d +DEF DisplayTextBoxID = $30ac +DEF IsPlayerCharacterBeingControlledByGame = $30bd +DEF RunNPCMovementScript = $30ce +DEF EndNPCMovementScript = $310a +DEF DebugPressedOrHeldB = $3112 +DEF StoreTrainerHeaderPointer = $3113 +DEF ExecuteCurMapScriptInTable = $311c +DEF LoadGymLeaderAndCityName = $313b +DEF ReadTrainerHeaderInfo = $314f +DEF TrainerFlagAction = $3183 +DEF TalkToTrainer = $3188 +DEF CheckFightingMapTrainers = $31d5 +DEF DisplayEnemyTrainerTextAndStartBattle = $3208 +DEF StartTrainerBattle = $3219 +DEF EndTrainerBattle = $3231 +DEF ResetButtonPressedAndMapScript = $327d +DEF TrainerWalkUpToPlayer_Bank0 = $328b +DEF InitBattleEnemyParameters = $3293 +DEF GetSpritePosition1 = $32ab +DEF GetSpritePosition2 = $32b0 +DEF SetSpritePosition1 = $32b5 +DEF SetSpritePosition2 = $32ba +DEF SpritePositionBankswitch = $32bd +DEF CheckForEngagingTrainers = $32c2 +DEF SaveEndBattleTextPointers = $3310 +DEF EngageMapTrainer = $3326 +DEF PrintEndBattleText = $333d +DEF GetSavedEndBattleTextPointer = $3373 +DEF TrainerEndBattleText = $338b +DEF PlayTrainerMusic = $339b +DEF FemaleTrainerList = $33e5 +DEF EvilTrainerList = $33ea +DEF DecodeArrowMovementRLE = $33f3 +DEF TextScript_ItemStoragePC = $3411 +DEF TextScript_BillsPC = $341b +DEF TextScript_GameCornerPrizeMenu = $3425 +DEF BankswitchAndContinue = $342a +DEF TextScript_PokemonCenterPC = $3430 +DEF StartSimulatingJoypadStates = $3437 +DEF IsItemInBag = $3444 +DEF IsSurfingPikachuInParty = $344c +DEF DisplayPokedex = $349f +DEF SetSpriteFacingDirectionAndDelay = $34aa +DEF SetSpriteFacingDirection = $34b2 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34bd +DEF SpriteFunc_34a1 = $34c3 +DEF ArePlayerCoordsInArray = $34de +DEF CheckCoords = $34e6 +DEF CheckBoulderCoords = $3503 +DEF GetPointerWithinSpriteStateData1 = $351b +DEF GetPointerWithinSpriteStateData2 = $351f +DEF _GetPointerWithinSpriteStateData = $3521 +DEF DecodeRLEList = $352b +DEF SetSpriteMovementBytesToFE = $3552 +DEF SetSpriteMovementBytesToFF = $3560 +DEF GetSpriteMovementByte1Pointer = $356d +DEF GetSpriteMovementByte2Pointer = $3577 +DEF GetTrainerInformation = $3585 +DEF IsFightingJessieJames = $35c0 +DEF GetTrainerName = $35dd +DEF HasEnoughMoney = $35e5 +DEF HasEnoughCoins = $35f0 +DEF BankswitchHome = $35fb +DEF BankswitchBack = $360a +DEF YesNoChoice = $3611 +DEF TwoOptionMenu = $3619 +DEF InitYesNoTextBoxParameters = $3624 +DEF YesNoChoicePokeCenter = $362f +DEF WideYesNoChoice = $363f +DEF DisplayYesNoChoice = $364d +DEF CalcDifference = $3658 +DEF MoveSprite = $365f +DEF MoveSprite_ = $3662 +DEF DivideBytes = $3690 +DEF LoadFontTilePatterns = $36a5 +DEF LoadTextBoxTilePatterns = $36c5 +DEF LoadHpBarAndStatusTilePatterns = $36e5 +DEF UncompressSpriteFromDE = $3705 +DEF SaveScreenTilesToBuffer2 = $370e +DEF LoadScreenTilesFromBuffer2 = $371a +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3722 +DEF SaveScreenTilesToBuffer1 = $3731 +DEF LoadScreenTilesFromBuffer1 = $373d +DEF DelayFrames = $3751 +DEF PlaySoundWaitForCurrent = $3758 +DEF WaitForSoundToFinish = $3760 +DEF NamePointers = $3776 +DEF GetName = $3784 +DEF GetItemPrice = $37f4 +DEF CopyToStringBuffer = $3835 +DEF CopyString = $3838 +DEF JoypadLowSensitivity = $3840 +DEF WaitForTextScrollButtonPress = $3874 +DEF ManualTextScroll = $38b0 +DEF Multiply = $38c7 +DEF Divide = $38d4 +DEF PrintLetterDelay = $38ea +DEF CopyDataUntil = $392a +DEF RemovePokemon = $3936 +DEF AddPartyMon = $393e +DEF CalcStats = $394d +DEF CalcStat = $3961 +DEF AddEnemyMonToPlayerParty = $3a6a +DEF MoveMon = $3a7b +DEF SkipFixedLengthTextEntries = $3a8c +DEF AddNTimes = $3a96 +DEF StringCmp = $3a9d +DEF WriteOAMBlock = $3aa6 +DEF HandleMenuInput = $3acd +DEF HandleMenuInput_ = $3ad1 +DEF PlaceMenuCursor = $3b8f +DEF PlaceUnfilledArrowMenuCursor = $3be5 +DEF EraseMenuCursor = $3bf2 +DEF HandleDownArrowBlinkTiming = $3bfd +DEF EnableAutoTextBoxDrawing = $3c35 +DEF DisableAutoTextBoxDrawing = $3c38 +DEF AutoTextBoxDrawingCommon = $3c3a +DEF PrintText = $3c42 +DEF PrintText_NoCreatingTextBox = $3c52 +DEF FarPrintText = $3c58 +DEF PrintNumber = $3c67 +DEF CallFunctionInTable = $3d9f +DEF IsInArray = $3db3 +DEF IsInRestOfArray = $3db5 +DEF InitMapSprites = $3dc6 +DEF RestoreScreenTilesAndReloadTilePatterns = $3dce +DEF GBPalWhiteOutWithDelay3 = $3de4 +DEF Delay3 = $3de7 +DEF GBPalNormal = $3dec +DEF GBPalWhiteOut = $3df5 +DEF RunDefaultPaletteCommand = $3dfd +DEF RunPaletteCommand = $3dff +DEF GetHealthBarColor = $3e09 +DEF ReloadMapSpriteTilePatterns = $3e18 +DEF GiveItem = $3e39 +DEF GivePokemon = $3e53 +DEF Random = $3e67 +DEF BankswitchCommon = $3e78 +DEF Bankswitch = $3e7e +DEF JumpToAddress = $3e92 +DEF OpenSRAM = $3e93 +DEF CloseSRAM = $3ea3 +DEF Predef = $3eae +DEF GetPredefRegisters = $3ed1 +DEF UpdateCinnabarGymGateTileBlocks = $3eea +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ef3 +DEF PrintPredefTextID = $3f34 +DEF RestoreMapTextPointer = $3f44 +DEF SetMapTextPointer = $3f4e +DEF CardKeySuccessText_id = $3f61 +DEF TextPredefs = $3f61 +DEF CardKeyFailText_id = $3f63 +DEF RedBedroomPCText_id = $3f65 +DEF RedBedroomSNESText_id = $3f67 +DEF PushStartText_id = $3f69 +DEF SaveOptionText_id = $3f6b +DEF StrengthsAndWeaknessesText_id = $3f6d +DEF OakLabEmailText_id = $3f6f +DEF AerodactylFossilText_id = $3f71 +DEF Route15UpstairsBinocularsText_id = $3f73 +DEF KabutopsFossilText_id = $3f75 +DEF FanClubPicture1Text_id = $3f77 +DEF FanClubPicture2Text_id = $3f79 +DEF GymStatueText1_id = $3f7b +DEF GymStatueText2_id = $3f7d +DEF BookcaseText_id = $3f7f +DEF ViridianCityPokecenterBenchGuyText_id = $3f81 +DEF PewterCityPokecenterBenchGuyText_id = $3f83 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f85 +DEF LavenderCityPokecenterBenchGuyText_id = $3f87 +DEF VermilionCityPokecenterBenchGuyText_id = $3f89 +DEF CeladonCityPokecenterBenchGuyText_id = $3f8b +DEF CeladonCityHotelText_id = $3f8d +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f8f +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f91 +DEF SaffronCityPokecenterBenchGuyText_id = $3f93 +DEF MtMoonPokecenterBenchGuyText_id = $3f95 +DEF RockTunnelPokecenterBenchGuyText_id = $3f97 +DEF SafariZoneWestRestHouseStoolText_id = $3f99 +DEF SafariZoneEastRestHouseStoolText_id = $3f9b +DEF SafariZoneNorthRestHouseStoolText_id = $3f9d +DEF UnusedPredefText_id = $3f9f +DEF PokemonCenterPCText_id = $3fa1 +DEF ViridianSchoolNotebook_id = $3fa3 +DEF ViridianSchoolBlackboard_id = $3fa5 +DEF JustAMomentText_id = $3fa7 +DEF OpenBillsPCText_id = $3fa9 +DEF FoundHiddenItemText_id = $3fab +DEF HiddenItemBagFullText_id = $3fad +DEF VermilionGymTrashText_id = $3faf +DEF IndigoPlateauHQText_id = $3fb1 +DEF GameCornerOutOfOrderText_id = $3fb3 +DEF GameCornerOutToLunchText_id = $3fb5 +DEF GameCornerSomeonesKeysText_id = $3fb7 +DEF FoundHiddenCoinsText_id = $3fb9 +DEF DroppedHiddenCoinsText_id = $3fbb +DEF BillsHouseMonitorText_id = $3fbd +DEF BillsHouseInitiatedText_id = $3fbf +DEF BillsHousePokemonList_id = $3fc1 +DEF MagazinesText_id = $3fc3 +DEF CinnabarGymQuiz_id = $3fc5 +DEF GameCornerNoCoinsText_id = $3fc7 +DEF GameCornerCoinCaseText_id = $3fc9 +DEF LinkCableHelp_id = $3fcb +DEF TMNotebook_id = $3fcd +DEF FightingDojoText_id = $3fcf +DEF EnemiesOnEverySideText_id = $3fd1 +DEF WhatGoesAroundComesAroundText_id = $3fd3 +DEF NewBicycleText_id = $3fd5 +DEF IndigoPlateauStatues_id = $3fd7 +DEF VermilionGymTrashSuccessText1_id = $3fd9 +DEF VermilionGymTrashSuccessText2_id = $3fdb +DEF VermilionGymTrashSuccessText3_id = $3fdd +DEF VermilionGymTrashFailText_id = $3fdf +DEF TownMapText_id = $3fe1 +DEF BookOrSculptureText_id = $3fe3 +DEF ElevatorText_id = $3fe5 +DEF PokemonStuffText_id = $3fe7 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF PrintSafariZoneBattleText = $4111 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $4141 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $4157 +DEF SafariZoneAngryTextBank = $01 +DEF PrepareTitleScreen = $416a +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4190 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4340 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4345 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $434e +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4363 +DEF CopyrightTextStringBank = $01 +DEF TitleScreen_PlayPikachuPCM = $4395 +DEF TitleScreen_PlayPikachuPCMBank = $01 +DEF DoTitleScreenFunction = $439e +DEF DoTitleScreenFunctionBank = $01 +DEF CopyDebugName = $4401 +DEF CopyDebugNameBank = $01 +DEF DebugNewGamePlayerName = $4407 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $440d +DEF DebugNewGameRivalNameBank = $01 +DEF IncrementResetCounter = $4412 +DEF IncrementResetCounterBank = $01 +DEF FillSpriteBuffer0WithAA = $4425 +DEF FillSpriteBuffer0WithAABank = $01 +DEF LoadMonData_ = $4438 +DEF LoadMonData_Bank = $01 +DEF GetMonSpecies = $4485 +DEF GetMonSpeciesBank = $01 +DEF ItemPrices = $44a1 +DEF ItemPricesBank = $01 +DEF ItemNames = $45c4 +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $487a +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $48c0 +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $48f7 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $49ad +DEF GetSpriteScreenXYBank = $01 +DEF Func_4a7b = $49c9 +DEF Func_4a7bBank = $01 +DEF WriteDMACodeToHRAM = $49e0 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $49ee +DEF DMARoutineBank = $01 +DEF _IsTilePassable = $49f8 +DEF _IsTilePassableBank = $01 +DEF Underground_Coll = $4a0a +DEF Underground_CollBank = $01 +DEF Overworld_Coll = $4a10 +DEF Overworld_CollBank = $01 +DEF RedsHouse1_Coll = $4a24 +DEF RedsHouse1_CollBank = $01 +DEF RedsHouse2_Coll = $4a24 +DEF RedsHouse2_CollBank = $01 +DEF Mart_Coll = $4a2e +DEF Mart_CollBank = $01 +DEF Pokecenter_Coll = $4a2e +DEF Pokecenter_CollBank = $01 +DEF Dojo_Coll = $4a34 +DEF Dojo_CollBank = $01 +DEF Gym_Coll = $4a34 +DEF Gym_CollBank = $01 +DEF Forest_Coll = $4a40 +DEF Forest_CollBank = $01 +DEF House_Coll = $4a50 +DEF House_CollBank = $01 +DEF ForestGate_Coll = $4a5a +DEF ForestGate_CollBank = $01 +DEF Gate_Coll = $4a5a +DEF Gate_CollBank = $01 +DEF Museum_Coll = $4a5a +DEF Museum_CollBank = $01 +DEF Ship_Coll = $4a65 +DEF Ship_CollBank = $01 +DEF ShipPort_Coll = $4a70 +DEF ShipPort_CollBank = $01 +DEF Cemetery_Coll = $4a75 +DEF Cemetery_CollBank = $01 +DEF Interior_Coll = $4a7d +DEF Interior_CollBank = $01 +DEF Cavern_Coll = $4a87 +DEF Cavern_CollBank = $01 +DEF Lobby_Coll = $4a93 +DEF Lobby_CollBank = $01 +DEF Mansion_Coll = $4a9b +DEF Mansion_CollBank = $01 +DEF Lab_Coll = $4aa5 +DEF Lab_CollBank = $01 +DEF Club_Coll = $4aac +DEF Club_CollBank = $01 +DEF Facility_Coll = $4ab8 +DEF Facility_CollBank = $01 +DEF Plateau_Coll = $4acb +DEF Plateau_CollBank = $01 +DEF BeachHouse_Coll = $4ad2 +DEF BeachHouse_CollBank = $01 +DEF PrintWaitingText = $4ad7 +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4af9 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4b05 +DEF _UpdateSpritesBank = $01 +DEF DetectCollisionBetweenSprites = $4b45 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF Func_4d0a = $4c58 +DEF Func_4d0aBank = $01 +DEF SetSpriteCollisionValues = $4c70 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4c83 +DEF SpriteCollisionBitTableBank = $01 +DEF PickUpItem = $4ca3 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4ce8 +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4cfb +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4d08 +DEF UpdatePlayerSpriteBank = $01 +DEF Func_4e32 = $4d95 +DEF Func_4e32Bank = $01 +DEF UpdateNPCSprite = $4da1 +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4ea6 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4ea9 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4ec4 +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4f0c +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4f28 +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4f34 +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4f62 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4f72 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4f91 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $500c +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $5023 +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $50c0 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $50e8 +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $50ef +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $515f +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $516b +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $5170 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $5173 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $517c +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $51ba +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF Func_5274 = $51ca +DEF Func_5274Bank = $01 +DEF Func_5288 = $51de +DEF Func_5288Bank = $01 +DEF Func_531f = $5275 +DEF Func_531fBank = $01 +DEF Func_5325 = $527b +DEF Func_5325Bank = $01 +DEF Func_532b = $5281 +DEF Func_532bBank = $01 +DEF Func_5331 = $5287 +DEF Func_5331Bank = $01 +DEF Func_5337 = $528d +DEF Func_5337Bank = $01 +DEF Func_5349 = $529f +DEF Func_5349Bank = $01 +DEF Func_5357 = $52ad +DEF Func_5357Bank = $01 +DEF CableClub_DoBattleOrTrade = $52fb +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5328 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $54ff +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $550c +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5520 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $573d +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $5762 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $577f +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5788 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $5797 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $57bb +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $57ee +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5810 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $59f9 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5a10 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5a1c +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5a35 +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5a39 +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5a89 +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5a8a +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5a8d +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5aba +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5ac0 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5acc +DEF MainMenuBank = $01 +DEF InitOptions = $5bd7 +DEF InitOptionsBank = $01 +DEF Func_5cc1 = $5be7 +DEF Func_5cc1Bank = $01 +DEF NotEnoughMemoryText = $5bf3 +DEF NotEnoughMemoryTextBank = $01 +DEF StartNewGame = $5c0a +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5c0f +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5c1c +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5c3e +DEF ContinueTextBank = $01 +DEF NewGameText = $5c48 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5c5d +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5c77 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5cb0 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5cef +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5d02 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5d15 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5d2a +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5d51 +DEF DisplayOptionMenuBank = $01 +DEF CheckForPlayerNameInSRAM = $5d5a +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5d86 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5de4 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $5f18 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $5f5e +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $5fe2 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $5fff +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $603c +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6081 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6092 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $6098 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $60b1 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $60b4 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $60e6 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6117 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $61d7 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $61f0 +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6238 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $6240 +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6248 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $6250 +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6258 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $6260 +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $62e2 +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $62f7 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $6300 +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $6301 +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $636c +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $6381 +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $63bb +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $6571 +DEF LoadEDTileBank = $01 +DEF ED_Tile = $657d +DEF ED_TileBank = $01 +DEF ED_TileEnd = $6585 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $6585 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $65bd +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $65f6 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $662f +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $6636 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6678 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $668c +DEF DakutensBank = $01 +DEF Handakutens = $66dd +DEF HandakutensBank = $01 +DEF CalcStringLength = $66f2 +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $66ff +DEF PrintNamingTextBank = $01 +DEF YourTextString = $6746 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $674a +DEF RivalsTextStringBank = $01 +DEF NameTextString = $674f +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6756 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $675f +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $67a1 +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $67b3 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $67f6 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $6813 +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6839 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6840 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6895 +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $68d2 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $68e8 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $68fc +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6918 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $692e +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6942 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6943 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6966 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6a42 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6c2b +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6c3e +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6c56 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6c6e +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6c7e +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6ca1 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6cb2 +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6cd1 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6cea +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6d0b +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6d19 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6d36 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6d4e +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6dcd +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6df1 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6dfa +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6e89 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6ea5 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6eb6 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6ed4 +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $6eed +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $6f48 +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $6f88 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $6fb8 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $6fd8 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF Func_6eaa = $70eb +DEF Func_6eaaBank = $01 +DEF Func_6ebb = $70fc +DEF Func_6ebbBank = $01 +DEF PokemonCenterWelcomeText = $7111 +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7139 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $7153 +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $7168 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7191 +DEF PokemonCenterFarewellTextBank = $01 +DEF LooksContentText = $71a6 +DEF LooksContentTextBank = $01 +DEF SetLastBlackoutMap = $71b7 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $71d1 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $71d5 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $7247 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $72c9 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $72cd +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $72cf +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $72d3 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $72d8 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $72dd +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $72e1 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $72e6 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $72f0 +DEF CableClubNPCBank = $01 +DEF Serial_SyncAndExchangeNybbleDouble = $73ec +DEF Serial_SyncAndExchangeNybbleDoubleBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $7443 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $747b +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $7491 +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $74b7 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $74ca +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $750b +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $751c +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $7531 +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $7544 +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $75a6 +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $75b4 +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $75c1 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $75cf +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $75e1 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $75eb +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $760a +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $766d +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $7685 +DEF UseTossTextBank = $01 +DEF SaveMessageText = $768d +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $7697 +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $769f +DEF MoneyTextBank = $01 +DEF MochimonoText = $76a3 +DEF MochimonoTextBank = $01 +DEF MainMenuText = $76a8 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $76b5 +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $76c4 +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $76e5 +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $76f8 +DEF AhTextBank = $01 +DEF PokedexMenuText = $76fc +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $7715 +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $7745 +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $774d +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $77bc +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $7876 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $788e +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $78a9 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $7906 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7982 +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $79b1 +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $79c4 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $79fd +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7a10 +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7aad +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7ac0 +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7acd +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7af3 +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7b53 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7b7b +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7bf8 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7c75 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7cdb +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7d01 +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7d13 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7d1e +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7d2b +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7d38 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7d4d +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7d63 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7d7d +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7d8b +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7d99 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7daf +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7dbe +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7dd5 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7de1 +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7ded +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7e9d +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF SFX_Start_Menu_1_Ch8 = $4361 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $4368 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $437f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $438f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $4396 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $439d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $43a8 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $43b9 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $43c0 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $43cb +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $43d6 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $43e5 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $43f0 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4400 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4413 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4432 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $4455 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $4464 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $4477 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $448c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $449b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $44c6 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $44d9 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $44ec +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4507 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $451e +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4533 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $454e +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $4569 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $4574 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $457f +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $458c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $45bd +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $45d4 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $45e7 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $45f2 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $460b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $462a +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $4649 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $4666 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $4681 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $469c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $46b7 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $46cd +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $46ea +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $470b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4724 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $473b +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $474e +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $475b +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $477e +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $47a1 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $47b1 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $47d0 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $47f3 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $4809 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4820 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4837 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $4844 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $4863 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $4882 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $488f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $48aa +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $48c5 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $48d5 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $48f8 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $491b +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4925 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4934 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $4943 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $494d +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $4960 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $4973 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $497d +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $4997 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $4998 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $49ab +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $49ba +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $49c9 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $49d3 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $49e6 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $49f8 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $49f9 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a24 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4a43 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4a5c +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4a83 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4aa9 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4aaa +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4ab9 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4ac7 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4ac8 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4ae7 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b16 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b35 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4b48 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4b5b +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4b68 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4b87 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4baa +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4bc3 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4bd6 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4be9 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4bf3 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c12 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c31 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4c44 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4c53 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4c65 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4c66 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4c75 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4c84 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4c8e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4ca5 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4cbc +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4cc9 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4cdc +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4cef +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4cfc +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d17 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d32 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4d45 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4d54 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4d63 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4d6d +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4d90 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4db7 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4dd3 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4dee +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e09 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e1c +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e2f +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4e42 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4e4f +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4e72 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4e8d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4e9d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4eb8 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4ed3 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4ee6 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f01 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f1c +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f2c +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4f4f +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4f72 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4f85 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4f98 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $4fab +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $4fb8 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $4fcb +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $4fde +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $4feb +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $500e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5030 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5031 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $5044 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $5057 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $5064 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $509d +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $50d2 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $516a +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $5190 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $521e +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $5253 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $528e +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $52cd +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $52df +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $5317 +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $534f +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $5364 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53a4 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $53b1 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $53d1 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $53ef +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $53fb +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $540a +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $541d +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $546a +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $5486 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $54b5 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5513 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55a3 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $55d4 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $55f6 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5657 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $567c +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $5692 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56af +DEF Audio1_IsCryBank = $02 +DEF Audio1_IsBattleSFX = $56c3 +DEF Audio1_IsBattleSFXBank = $02 +DEF Audio1_ApplyPitchSlide = $56e0 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $5776 +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $57f4 +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $580c +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5810 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $581f +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5830 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $584e +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5961 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5962 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $596a +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_ApplyMonoStereo = $5972 +DEF Audio1_ApplyMonoStereoBank = $02 +DEF Audio1_HWChannelEnableMasks = $5985 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $59a5 +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $59bd +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $59d6 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $59db +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $59e7 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF FinishAlternateRivalMusic = $59ed +DEF FinishAlternateRivalMusicBank = $02 +DEF Music_Cities1AlternateTempo = $59f4 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Audio1_WavePointers = $5a16 +DEF Audio1_WavePointersBank = $02 +DEF Music_PkmnHealed_Ch1 = $5a76 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5a97 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5aa5 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5ab1 +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5b24 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5bab +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5bf7 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5c8c +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5d22 +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5d6e +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5ddb +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5e80 +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $5edc +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $5f52 +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6004 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $613d +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $61d7 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $6297 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $6370 +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $64c3 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6537 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $658d +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $65e2 +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $6698 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $6732 +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $67b1 +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $67e6 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $68a2 +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6942 +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6949 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6a65 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6b05 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6bc2 +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6c4a +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6c61 +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6c71 +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6c81 +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6cc4 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6d41 +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6da4 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6e2c +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6e7c +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $6f10 +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6fec +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $6ff3 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $706e +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $7075 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $708e +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $70f0 +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7106 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $7188 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $719b +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $71b4 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $71ca +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $71e9 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7208 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $7220 +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7235 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7254 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $7270 +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $727a +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $72ec +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $739e +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $73d7 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $743c +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7513 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $759a +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $760d +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $7688 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $7740 +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $77a7 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $7810 +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $78be +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7934 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7979 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $79e0 +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7a2b +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7a71 +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7a81 +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7af4 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7b01 +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7b3d +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7b67 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7b8e +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7c3e +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7ccd +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7d29 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7dcc +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7e43 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF ReadJoypad_ = $4000 +DEF ReadJoypad_Bank = $03 +DEF _Joypad = $402d +DEF _JoypadBank = $03 +DEF DiscardButtonPresses = $4063 +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $406b +DEF TrySoftResetBank = $03 +DEF ClearVariablesOnEnterMap = $407c +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $40a6 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $40d2 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $412f +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4148 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4197 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $41c0 +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $41d9 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $41e6 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4215 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $427b +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $42b7 +DEF SafariStepsBank = $03 +DEF SafariBallText = $42bc +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $42c4 +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $42c7 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $42fc +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4349 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $436b +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $43d1 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF Func_c4c7 = $44ba +DEF Func_c4c7Bank = $03 +DEF LoadTilesetHeader = $44e7 +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $453f +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $454b +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4677 +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $468e +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4882 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $4885 +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $4885 +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4888 +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4891 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4897 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $48a6 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $48d3 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $48d9 +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $48dc +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $48df +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $48e8 +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $48eb +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $48ee +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $48f4 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $48fa +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $48fd +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $4906 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4918 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $491e +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_MELANIES_HOUSE = $4921 +DEF ToggleData_CERULEAN_MELANIES_HOUSEBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4924 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4930 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4933 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4936 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $493f +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4942 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4948 +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4951 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4954 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4957 +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $495a +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $495d +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4963 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4969 +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $496c +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $4996 +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $49a8 +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $49b1 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $49ba +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $49cc +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $49de +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $49e1 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $49e4 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $49ea +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $49f3 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $49fc +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4a02 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4a0e +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4a14 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4a2c +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4a3b +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4a44 +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4a56 +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4a6b +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4a7a +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4a92 +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4a9b +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4aa4 +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4ab6 +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4ac2 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4ac5 +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4ac8 +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4ace +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4add +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4ae9 +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4aef +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4afb +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4afe +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4b0a +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4b19 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4b1f +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4b22 +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4b28 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4b2e +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4b34 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4b40 +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF LoadWildData = $4b55 +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4b88 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $4d7c +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $4d7e +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $4d94 +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $4daa +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $4dc0 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $4dd6 +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $4dec +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $4e02 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $4e18 +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $4e2e +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $4e44 +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $4e5a +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $4e70 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $4e86 +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $4e9c +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $4ec6 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $4edc +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $4ef2 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $4f08 +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $4f1e +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $4f48 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $4f5e +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $4f74 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $4f76 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $4f78 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $4f8e +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $4fa4 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $4fba +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $4fd0 +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $4fe6 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $5010 +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $5026 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $503c +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $5052 +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5068 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $507e +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $5094 +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $50aa +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $50c0 +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoute19WildMons = $50d6 +DEF SeaRoute19WildMonsBank = $03 +DEF SeaRoute20WildMons = $50ec +DEF SeaRoute20WildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5102 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $5118 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $512e +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $5144 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $516e +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $5198 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $51ae +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $51c4 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $51da +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $51f0 +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $521a +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $5230 +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $5246 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $525c +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $5272 +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $5288 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $529e +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $52b4 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $52ca +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $52e0 +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $52fa +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $53a0 +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $568a +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $56a3 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $56b4 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $56cc +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $56e0 +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $56f9 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5712 +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $572b +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5742 +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5765 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5774 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $57c2 +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $585b +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $586a +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5878 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $587d +DEF ItemUseEvoStoneBank = $03 +DEF Func_d85d = $590a +DEF Func_d85dBank = $03 +DEF RefusingText = $594f +DEF RefusingTextBank = $03 +DEF ItemUseVitamin = $595e +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5965 +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $5de3 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $5dff +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $5e0f +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $5e34 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $5e49 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $5e61 +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $5e87 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $5e94 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $5ea1 +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $5efa +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $5f00 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $5f02 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $5f10 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $5f29 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $5f79 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $5fa2 +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $5fcb +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $5fd4 +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $5fe3 +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $600a +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $600f +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6014 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $603b +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $608f +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $6166 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $617e +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6187 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $618c +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $61a3 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $61b5 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $61e5 +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $61f2 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $6205 +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $6212 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $6238 +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $623c +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $6267 +DEF RodResponseBank = $03 +DEF DoNotGenerateFishingEncounter = $627a +DEF DoNotGenerateFishingEncounterBank = $03 +DEF FishingInit = $628e +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $62c3 +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $62c6 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $62f2 +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6319 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $6332 +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $6339 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $649a +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $64ab +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $64ba +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $64d4 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $64e7 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $64f8 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $64fb +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $660a +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $6615 +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $6625 +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6650 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $667b +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $6689 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $6694 +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $6699 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $669e +DEF ItemUseNotYoursToUseBank = $03 +DEF Func_e4bf = $66a3 +DEF Func_e4bfBank = $03 +DEF ThrowBallAtTrainerMon = $66ae +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $66cf +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $66d4 +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $66d9 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $66dc +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $66e3 +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $670a +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6729 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6738 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6748 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $675c +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6775 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $678d +DEF BoxFullCannotThrowBallTextBank = $03 +DEF DontHavePokemonText = $67ae +DEF DontHavePokemonTextBank = $03 +DEF ItemUseText00 = $67bc +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $67cd +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $67dc +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $67ec +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6828 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $685d +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $68c9 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $68cf +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $68d7 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $693b +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6948 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6961 +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6982 +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $69b7 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $69c2 +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6ae2 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6b0e +DEF WaterTilesetsBank = $03 +DEF ShoreTiles = $6b18 +DEF ShoreTilesBank = $03 +DEF WaterTile = $6b1a +DEF WaterTileBank = $03 +DEF ItemUseReloadOverworldData = $6b1c +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6b22 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6b47 +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6b5a +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6bf5 +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $6ff5 +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $7033 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $70a5 +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $70ab +DEF UsedCutBank = $03 +DEF UsedCutText = $715d +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $7172 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $71c7 +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $71d0 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $71e3 +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $720a +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $7212 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $721a +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $727b +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $728e +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $72ec +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $731d +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $733f +DEF ShowObjectBank = $03 +DEF ShowObject2 = $733f +DEF ShowObject2Bank = $03 +DEF HideObject = $734e +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $735d +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $739c +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $7424 +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $7426 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $7428 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $742a +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $742c +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $7454 +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $745c +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $75f4 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $75f7 +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $761e +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $769f +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $77e7 +DEF FlagActionPredefBank = $03 +DEF FlagAction = $77ea +DEF FlagActionBank = $03 +DEF HealParty = $7826 +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $789f +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $789f +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $789f +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $789f +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $78a2 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7958 +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7981 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $799e +DEF AddBCDPredefBank = $03 +DEF AddBCD = $79a1 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $79b7 +DEF SubBCDPredefBank = $03 +DEF SubBCD = $79ba +DEF SubBCDBank = $03 +DEF InitPlayerData = $79d1 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $79d1 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7a2b +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7a30 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7a45 +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7ab4 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7b2b +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7b4a +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7b5d +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7b67 +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7b6a +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7ba8 +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7ba8 +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7c3c +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7c5c +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7c62 +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7c80 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7cb0 +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7cd0 +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7d0b +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7d3f +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7d59 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7d68 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7d7f +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7d96 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7db1 +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7dbf +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7dc8 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7dd6 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7e0f +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphicsUnused = $4419 +DEF PokemonLogoGraphicsUnusedBank = $04 +DEF FontGraphics = $4a19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4e19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4e19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4e39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5019 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5019 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5031 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5031 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5049 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5061 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5061 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF GameFreakLogoGraphics = $5191 +DEF GameFreakLogoGraphicsBank = $04 +DEF GameFreakLogoGraphicsEnd = $5221 +DEF GameFreakLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $5221 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $5421 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $5421 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5541 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5541 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5641 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5641 +DEF WorldMapTileGraphicsEndBank = $04 +DEF IsPlayerJustOutsideMap = $5871 +DEF IsPlayerJustOutsideMapBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5871 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP = $5888 +DEF DrawHPBank = $04 +DEF DrawHP2 = $588f +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $5894 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $58e1 +DEF StatusScreenBank = $04 +DEF OTPointers = $5a50 +DEF OTPointersBank = $04 +DEF NamePointers2 = $5a58 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $5a60 +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $5a75 +DEF StatusTextBank = $04 +DEF OKText = $5a7c +DEF OKTextBank = $04 +DEF DrawLineBox = $5a80 +DEF DrawLineBoxBank = $04 +DEF PTile = $5a95 +DEF PTileBank = $04 +DEF PrintStatsBox = $5a9d +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $5b05 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $5c38 +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $5c61 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $5c6b +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $5c73 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $5c7a +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $5c8b +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $5e11 +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $5e23 +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $5e2f +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $5e3d +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $5e4b +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $5e58 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $5e66 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $5e74 +DEF PotionTextBank = $04 +DEF AntidoteText = $5e8f +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $5ea9 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $5ebd +DEF BurnHealTextBank = $04 +DEF IceHealText = $5ecd +DEF IceHealTextBank = $04 +DEF AwakeningText = $5ee1 +DEF AwakeningTextBank = $04 +DEF FullHealText = $5eef +DEF FullHealTextBank = $04 +DEF ReviveText = $5eff +DEF ReviveTextBank = $04 +DEF RareCandyText = $5f12 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $5f2a +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $5f41 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $6040 +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $609a +DEF ShrinkPic2Bank = $04 +DEF StartMenu_Pokedex = $60cc +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $60e0 +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $63c0 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $63cf +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $63d5 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $64fc +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $6514 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $6522 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $6547 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $654e +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $6588 +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $666f +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6674 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $6688 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $6691 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $66b4 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $66c1 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $66c9 +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $66d4 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $66e7 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6704 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6716 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6744 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $682f +DEF CanLearnTMBank = $04 +DEF TMToMove = $685c +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $686c +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $68a4 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $6a24 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $6ba4 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $6d24 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $6de4 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $6ea4 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $6f64 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $7024 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $70e4 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $71a4 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $72a4 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $7364 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $7424 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $74e4 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $75a4 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $7664 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $77e4 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $7964 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $7a24 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $7a64 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $7aa4 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $7ae4 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $7b24 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $7b64 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $7ba4 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $7be4 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $7c24 +DEF GamblerAsleepSpriteBank = $04 +DEF QuestionMarkSprite = $7c64 +DEF QuestionMarkSpriteBank = $04 +DEF EndOfBattle = $7ca4 +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d5c +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d64 +DEF YouLoseTextBank = $04 +DEF DrawText = $7d6c +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d73 +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d85 +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e2d +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e41 +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7eb3 +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ec8 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7ef2 +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f08 +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $7f0b +DEF CallBankFBank = $04 +DEF HazeEffect_ = $7f10 +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7f6d +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7f79 +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f80 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f89 +DEF StatusChangesEliminatedTextBank = $04 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7fa0 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $04 +DEF RivalIDs = $7fbe +DEF RivalIDsBank = $04 +DEF LoadPokedexTilePatterns = $4000 +DEF LoadPokedexTilePatternsBank = $05 +DEF _InitMapSprites = $401b +DEF _InitMapSpritesBank = $05 +DEF InitOutsideMapSprites = $4029 +DEF InitOutsideMapSpritesBank = $05 +DEF LoadSpriteSetFromMapHeader = $4061 +DEF LoadSpriteSetFromMapHeaderBank = $05 +DEF CheckIfPictureIDAlreadyLoaded = $409b +DEF CheckIfPictureIDAlreadyLoadedBank = $05 +DEF CheckForFourTileSprite = $40ac +DEF CheckForFourTileSpriteBank = $05 +DEF LoadMapSpriteTilePatterns = $40b7 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReloadWalkingTilePatterns = $40d2 +DEF ReloadWalkingTilePatternsBank = $05 +DEF LoadStillTilePattern = $40e4 +DEF LoadStillTilePatternBank = $05 +DEF LoadWalkingTilePattern = $40f5 +DEF LoadWalkingTilePatternBank = $05 +DEF GetSpriteVRAMAddress = $4108 +DEF GetSpriteVRAMAddressBank = $05 +DEF SpriteVRAMAddresses = $4118 +DEF SpriteVRAMAddressesBank = $05 +DEF ReadSpriteSheetData = $412e +DEF ReadSpriteSheetDataBank = $05 +DEF LoadMapSpritesImageBaseOffset = $4150 +DEF LoadMapSpritesImageBaseOffsetBank = $05 +DEF GetSpriteImageBaseOffset = $4179 +DEF GetSpriteImageBaseOffsetBank = $05 +DEF GetSplitMapSpriteSetID = $4193 +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $41e6 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $420b +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $423b +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $42a9 +DEF SpriteSheetPointerTableBank = $05 +DEF RedBikeSprite = $43f1 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4571 +DEF RedSpriteBank = $05 +DEF BlueSprite = $46f1 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4871 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $49f1 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4b71 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4cf1 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4e71 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4ff1 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $5171 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $52f1 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5471 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $55f1 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5771 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $58f1 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5a71 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5bf1 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5d71 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5ef1 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $6071 +DEF SailorSpriteBank = $05 +DEF CookSprite = $61f1 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $6371 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6431 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $65b1 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6731 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $68b1 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6a31 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $6bb1 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6d31 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6eb1 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $7031 +DEF LanceSpriteBank = $05 +DEF MomSprite = $71b1 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $7271 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $7331 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $73f1 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $74b1 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7631 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $77b1 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7931 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $7ab1 +DEF SeelSpriteBank = $05 +DEF SubstituteEffect_ = $7c31 +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ca1 +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7cb1 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7cc9 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7ce8 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7d04 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7d7c +DEF OaksPCBank = $05 +DEF PKMNLeague = $7d8e +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7da0 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7dc2 +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7dcf +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7ddf +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7df1 +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7e16 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7e3b +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7e62 +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43f2 +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $455a +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $457d +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45ec +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $4754 +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $478c +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4836 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $499e +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49c0 +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a4b +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4bb3 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4be0 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c92 +DEF FuchsiaCity_BlocksBank = $06 +DEF PalletTown_Script = $4dfa +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e12 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e26 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4e63 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4e9b +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakGreetsPlayerScript = $4ecb +DEF PalletTownOakGreetsPlayerScriptBank = $06 +DEF PalletTownPikachuBattleScript = $4f0a +DEF PalletTownPikachuBattleScriptBank = $06 +DEF PalletTownAfterPikachuBattleScript = $4f28 +DEF PalletTownAfterPikachuBattleScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f50 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f6d +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f78 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4fa9 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4faa +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4fba +DEF PalletTownOakTextBank = $06 +DEF PalletTownOakComeWithMe = $5042 +DEF PalletTownOakComeWithMeBank = $06 +DEF PalletTownGirlText = $50a0 +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $50ca +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $50fd +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $5116 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $5135 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $5140 +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $514b +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $5158 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $516e +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityAfterPokedexScript = $5175 +DEF ViridianCityAfterPokedexScriptBank = $06 +DEF ViridianCityPostCatchTraining = $5178 +DEF ViridianCityPostCatchTrainingBank = $06 +DEF ViridianCityCheckGymOpenScript = $517c +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityPlayerMovingDownPostTrainingScript = $51be +DEF ViridianCityPlayerMovingDownPostTrainingScriptBank = $06 +DEF ViridianCityCheckSleepingOldMan = $51cc +DEF ViridianCityCheckSleepingOldManBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $51eb +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $5225 +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $5260 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $526e +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCityCheckWaitingOldMan = $5283 +DEF ViridianCityCheckWaitingOldManBank = $06 +DEF ViridianCityOldManInitialCatchTrainingScript = $52b2 +DEF ViridianCityOldManInitialCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndInitialCatchTrainingScript = $52c8 +DEF ViridianCityOldManEndInitialCatchTrainingScriptBank = $06 +DEF ViridianCityPostInitialCatchTraining = $52f0 +DEF ViridianCityPostInitialCatchTrainingBank = $06 +DEF ViridianCityOldManMovementData1 = $5312 +DEF ViridianCityOldManMovementData1Bank = $06 +DEF ViridianCityOldManMovementData2 = $5313 +DEF ViridianCityOldManMovementData2Bank = $06 +DEF ViridianCityOldManMovingDownScript = $531a +DEF ViridianCityOldManMovingDownScriptBank = $06 +DEF ViridianCity_TextPointers = $5334 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5354 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5360 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $536c +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5378 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $5384 +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5390 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $539c +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $53a8 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCityOldMan2Text = $53c8 +DEF ViridianCityOldMan2TextBank = $06 +DEF ViridianCitySignText = $54a2 +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $54ae +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $54ba +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $54c6 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $54d2 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $54de +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $54f0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $54fe +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $550b +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5524 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $552d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $557b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5580 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5596 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $55b2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $55f9 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $55ff +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $5615 +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5631 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $564d +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $568b +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $56d3 +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $5764 +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5790 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $580a +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $585b +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $587a +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $58b4 +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $590e +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $591d +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5943 +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $595e +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $596a +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $597b +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5985 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $59a6 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5a28 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5a2d +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5a32 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5a36 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5a40 +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5a77 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5ac1 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5ac9 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ad1 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5aee +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5b10 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5b90 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5bb1 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5bc8 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5c9b +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5ddb +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $5e04 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $5e40 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $5e65 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $5ec7 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCityElectrodeText = $5f86 +DEF CeruleanCityElectrodeTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $5ffa +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $6032 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6079 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $6096 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $60cd +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $60ee +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $610f +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6152 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6163 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $616d +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $61ad +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $61b0 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $61bd +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $61d8 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $61e9 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $61f9 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6215 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $624e +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $62cb +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $63ee +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $6430 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $646b +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $64a2 +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $64ae +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $64ba +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $64c6 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $64d2 +DEF VermilionCityHarborSignTextBank = $06 +DEF VermilionCityOfficerJennyText = $64de +DEF VermilionCityOfficerJennyTextBank = $06 +DEF CeladonCity_Script = $64ea +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_ScriptPointers = $64f7 +DEF CeladonCity_ScriptPointersBank = $06 +DEF CeladonCityScript1 = $64f9 +DEF CeladonCityScript1Bank = $06 +DEF CeladonCity_TextPointers = $6506 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $652a +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $6562 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6582 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $65b6 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $65f4 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $66de +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $670f +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $6726 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $6749 +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $676c +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6778 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6797 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $67c1 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $67cd +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $67e8 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $684a +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $686a +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6887 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $688a +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $68ba +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $68e6 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6921 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $694d +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6981 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6984 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $69a5 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $69c4 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $69d8 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $69f6 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6a20 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6a4b +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6a76 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6ab5 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6aeb +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6b21 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6b94 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6ba0 +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6bab +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6baf +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6bb9 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6bba +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6bc0 +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6c0d +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6c34 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6c67 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6c82 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6c8d +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6cbc +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6cda +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6cf8 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $6d21 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $6d31 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $6d3d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $6d40 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $6d42 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $6d80 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $6d9a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $6daa +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $6db6 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $6dda +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $6de6 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $6de7 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $6e48 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $6e8a +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobbyChanseyText = $6e8b +DEF IndigoPlateauLobbyChanseyTextBank = $06 +DEF IndigoPlateauLobby_Object = $6e97 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $6ed7 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $6f07 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $6f13 +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $6f29 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $6f65 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $6f91 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $6fa2 +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $6fa8 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $6fb6 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $6fb6 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $6fc2 +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $6fce +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $6fdb +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $7010 +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $701a +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $7031 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $7037 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $7052 +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $705c +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $7072 +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $7080 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $70b1 +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $70bb +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $70cb +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $70d6 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $70f0 +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $715f +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $71e6 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $71f2 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $7208 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7259 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $7271 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7277 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $728d +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $728d +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7299 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $72a5 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $72b1 +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $72be +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $7315 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $731f +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $733d +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $7344 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $735b +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7365 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7386 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $738e +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $73c1 +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $73cb +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $73eb +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $73f4 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $7416 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $7420 +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $7436 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $7441 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7464 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $749e +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $74d4 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $7508 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $7591 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $7618 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $7624 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $763a +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $7661 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $766b +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $7671 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7685 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7685 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $7691 +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $769d +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $76aa +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $76b8 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $76f9 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $7734 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7779 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $77b4 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7805 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $780f +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7828 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $782e +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7848 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7852 +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $788a +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7891 +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $78b2 +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $78bc +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $78d4 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $78de +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7907 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7977 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $79ec +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7a29 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7a4e +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7a58 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7a99 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7ab5 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7aba +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7af0 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7afd +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7b08 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7b24 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7b28 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7b63 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7b6c +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7b75 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7b87 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7b8b +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7bcd +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7bda +DEF RLEList_PewterGymGuyBank = $06 +DEF PewterGuys = $7be7 +DEF PewterGuysBank = $06 +DEF PewterGuysCoordsTable = $7c2c +DEF PewterGuysCoordsTableBank = $06 +DEF PewterMuseumGuyCoords = $7c30 +DEF PewterMuseumGuyCoordsBank = $06 +DEF PewterGymGuyCoords = $7c4c +DEF PewterGymGuyCoordsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7c87 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7caa +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7cf6 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7d53 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7d74 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7d95 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7d9d +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAM = $7d9d +DEF LedgeHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadowOAMEnd = $7da5 +DEF LedgeHoppingShadowOAMEndBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanMelaniesHouse_Blocks = $41de +DEF CeruleanMelaniesHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $425f +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $427a +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42d3 +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42e1 +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42fc +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $4300 +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $433b +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4349 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4359 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $436d +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $439d +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43c6 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43e6 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43f5 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4418 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $441c +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $4422 +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $442e +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $443a +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4446 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $4452 +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $446d +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $449b +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $44bb +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $44cb +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $44cf +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $44ef +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $451c +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $451f +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $4547 +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $458a +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $45c6 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $45d4 +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalTakesPokeballScript = $45e9 +DEF OaksLabRivalTakesPokeballScriptBank = $07 +DEF OaksLabPlayerWalksToOakScript = $4646 +DEF OaksLabPlayerWalksToOakScriptBank = $07 +DEF OaksLabRLE_PlayerWalksToOak = $466f +DEF OaksLabRLE_PlayerWalksToOakBank = $07 +DEF OaksLabPlayerReceivesPikachuScript = $4678 +DEF OaksLabPlayerReceivesPikachuScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $468e +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $46da +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4711 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4752 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $478e +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabPikachuEscapesPokeballScript = $47cb +DEF OaksLabPikachuEscapesPokeballScriptBank = $07 +DEF OaksLabPikachuDislikesPokeballsScript = $47ed +DEF OaksLabPikachuDislikesPokeballsScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $47fe +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $484e +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4864 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4926 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4956 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4957 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4979 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $49c4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $49d0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4a06 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4a18 +DEF OaksLabRivalTextBank = $07 +DEF OaksLabEeveePokeBallText = $4aac +DEF OaksLabEeveePokeBallTextBank = $07 +DEF OaksLabRivalExclamationScript = $4ae1 +DEF OaksLabRivalExclamationScriptBank = $07 +DEF OaksLabOak1Text = $4af7 +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $4e4d +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $4e7b +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $4e7e +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $4ebf +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $4edd +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $4f83 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $4faa +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabRivalReceivedMonText = $4fd9 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalTakesText1 = $4ffb +DEF OaksLabRivalTakesText1Bank = $07 +DEF OaksLabRivalTakesText2 = $5011 +DEF OaksLabRivalTakesText2Bank = $07 +DEF OaksLabRivalTakesText3 = $5023 +DEF OaksLabRivalTakesText3Bank = $07 +DEF OaksLabRivalTakesText4 = $503e +DEF OaksLabRivalTakesText4Bank = $07 +DEF OaksLabRivalTakesText5 = $5054 +DEF OaksLabRivalTakesText5Bank = $07 +DEF OaksLabPlayerReceivedMonText = $50a5 +DEF OaksLabPlayerReceivedMonTextBank = $07 +DEF OaksLabOakGivesText = $50eb +DEF OaksLabOakGivesTextBank = $07 +DEF OaksLabReceivedText = $512e +DEF OaksLabReceivedTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5148 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $516b +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $51ab +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $51cb +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $51de +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabPikachuDislikesPokeballsText1 = $5221 +DEF OaksLabPikachuDislikesPokeballsText1Bank = $07 +DEF OaksLabPikachuDislikesPokeballsText2 = $523f +DEF OaksLabPikachuDislikesPokeballsText2Bank = $07 +DEF OaksLabRivalGrampsText = $52be +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalMyPokemonHasGrownStrongerText = $52c7 +DEF OaksLabRivalMyPokemonHasGrownStrongerTextBank = $07 +DEF OaksLabOakIHaveARequestText = $52e7 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $530e +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $536c +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $539f +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $5455 +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $54e4 +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $5510 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $555c +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $5568 +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5578 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5590 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5596 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $55bb +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartScript2 = $55db +DEF ViridianMartScript2Bank = $07 +DEF ViridianMart_TextPointers = $55fb +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5605 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $560b +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $5620 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $5639 +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $567f +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $569d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $56c0 +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $56e6 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $56f6 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $5702 +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $5706 +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $570c +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $572a +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouseLittleGirlText = $5736 +DEF ViridianSchoolHouseLittleGirlTextBank = $07 +DEF ViridianSchoolHouse_Object = $5742 +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $5768 +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $5775 +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $5778 +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $5780 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $57c2 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $57d9 +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $57fa +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $580e +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $583a +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $5846 +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $584a +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $5850 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $5868 +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $5874 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $58d2 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $58f8 +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5904 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $5907 +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $590b +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $5942 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $5983 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $59a3 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $59af +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $59b3 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $59b9 +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5a75 +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5a9e +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5abd +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanMelaniesHouse_h = $5ae8 +DEF CeruleanMelaniesHouse_hBank = $07 +DEF CeruleanMelaniesHouse_Script = $5af4 +DEF CeruleanMelaniesHouse_ScriptBank = $07 +DEF CeruleanMelaniesHouse_TextPointers = $5af8 +DEF CeruleanMelaniesHouse_TextPointersBank = $07 +DEF CeruleanMelanieHouseMelanieText = $5b00 +DEF CeruleanMelanieHouseMelanieTextBank = $07 +DEF CeruleanHouse1Text_1cfc8 = $5b7c +DEF CeruleanHouse1Text_1cfc8Bank = $07 +DEF CeruleanHouse1Text_1cfce = $5bd0 +DEF CeruleanHouse1Text_1cfceBank = $07 +DEF CeruleanHouse1Text_1cfd3 = $5bf4 +DEF CeruleanHouse1Text_1cfd3Bank = $07 +DEF CeruleanHouse1Text_1cfd9 = $5c05 +DEF CeruleanHouse1Text_1cfd9Bank = $07 +DEF CeruleanHouse1Text_1cfdf = $5c17 +DEF CeruleanHouse1Text_1cfdfBank = $07 +DEF CeruleanMelanieHouseBulbasaurText = $5c27 +DEF CeruleanMelanieHouseBulbasaurTextBank = $07 +DEF CeruleanMelanieHouseOddishText = $5c3a +DEF CeruleanMelanieHouseOddishTextBank = $07 +DEF CeruleanMelanieHouseSandshrewText = $5c4e +DEF CeruleanMelanieHouseSandshrewTextBank = $07 +DEF CeruleanMelaniesHouse_Object = $5c60 +DEF CeruleanMelaniesHouse_ObjectBank = $07 +DEF BikeShop_h = $5c8c +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5c98 +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5c9c +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5ca2 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5d4b +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5d5f +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5d94 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5db0 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5dc7 +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5df5 +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5e10 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5e28 +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5e77 +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5e88 +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5ec4 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5f1a +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5f40 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5f50 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5f5c +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5f60 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5f6c +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5fcb +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $6051 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $6066 +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $607c +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $61a0 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $61e0 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $6218 +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6224 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $6228 +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $622c +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6243 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $62d4 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $62f4 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6300 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6303 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $630e +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6342 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6344 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $64f0 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $650a +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6516 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $651a +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6520 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6545 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $655c +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $65a3 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $65c9 +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $65d5 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $661e +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $66c2 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $66d9 +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $66f4 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $66fc +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6714 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $673f +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6741 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6743 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $6757 +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $67ab +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $67b7 +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $67bb +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $67bf +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $681a +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6830 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $6850 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $685c +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $6860 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $6866 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $689a +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $68c4 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $68ea +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $68fa +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6906 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $6909 +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6911 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $6948 +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $695c +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $6989 +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $69cf +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $69fb +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6a07 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $6a0a +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $6a0c +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6ac3 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6add +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6ae9 +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6af1 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6af3 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6b26 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6b48 +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6b54 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6b57 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6b5b +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6b98 +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6ba6 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6bc6 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6bd2 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6bde +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6be2 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6bef +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6c33 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6c43 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6c49 +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6c86 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6cbb +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6d3e +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6d4f +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6d79 +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6d85 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6d91 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6d9e +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6da2 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6de5 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6df5 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6e0c +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6e12 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6e3c +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6e48 +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6e54 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6e61 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6e65 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6e7c +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6ec0 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6ed3 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6ed9 +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6f03 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6f0f +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6f1b +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6f27 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6f2b +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6f42 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6f85 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6f95 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6f9b +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6fc5 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6fd1 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6fdd +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6fe5 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6fe7 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $7014 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $7036 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $7042 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $7055 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $705b +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $7077 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $7077 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $7083 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $708f +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $709b +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $70a7 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $70b3 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $70bf +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $70cb +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $70d7 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $70e4 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $70f0 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $70f6 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $70fc +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7102 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $7108 +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $710e +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7114 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $711a +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7120 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7126 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $712c +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $713f +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $71c6 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $732e +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $733a +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7343 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7345 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $7382 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $73a4 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $73b0 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $73b3 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $73b7 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $747c +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $749b +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $74bb +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $74c7 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $74e2 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $74e8 +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $74ff +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7504 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7517 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7528 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7529 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $752b +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $754e +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $7594 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $75af +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $75d8 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $7602 +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7616 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $7622 +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $7632 +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseScript_1e09e = $7646 +DEF BillsHouseScript_1e09eBank = $07 +DEF BillsHouseScript0 = $7661 +DEF BillsHouseScript0Bank = $07 +DEF BillsHouseScript1 = $7684 +DEF BillsHouseScript1Bank = $07 +DEF BillsHouseScript2 = $7685 +DEF BillsHouseScript2Bank = $07 +DEF MovementData_1e79c = $76b0 +DEF MovementData_1e79cBank = $07 +DEF MovementData_1e7a0 = $76b4 +DEF MovementData_1e7a0Bank = $07 +DEF BillsHouseScript3 = $76ba +DEF BillsHouseScript3Bank = $07 +DEF PikachuMovementData_1e14d = $76f5 +DEF PikachuMovementData_1e14dBank = $07 +DEF PikachuMovementData_1e152 = $76fa +DEF PikachuMovementData_1e152Bank = $07 +DEF BillsHouseScript4 = $7702 +DEF BillsHouseScript4Bank = $07 +DEF BillsHouseScript5 = $7713 +DEF BillsHouseScript5Bank = $07 +DEF PikachuMovementData_1e1a9 = $7784 +DEF PikachuMovementData_1e1a9Bank = $07 +DEF BillsHouseScript6 = $7787 +DEF BillsHouseScript6Bank = $07 +DEF BillsHouseScript7 = $779d +DEF BillsHouseScript7Bank = $07 +DEF RLE_1e219 = $77c1 +DEF RLE_1e219Bank = $07 +DEF BillsHouseScript8 = $77c4 +DEF BillsHouseScript8Bank = $07 +DEF BillsHouseScript9 = $77ee +DEF BillsHouseScript9Bank = $07 +DEF BillsHouse_TextPointers = $77ef +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseBillDontLeaveText = $77f7 +DEF BillsHouseBillDontLeaveTextBank = $07 +DEF BillsHouseBillPokemonText = $780f +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $781b +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $7827 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $7833 +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7859 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7869 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $788f +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $78ad +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $78c8 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $78f0 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $78f8 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $7908 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $7910 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $7930 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $7949 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7967 +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $798c +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $799b +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $79af +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $79b4 +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $79f0 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $79fa +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7a10 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7a29 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7a42 +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7a50 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizDummyIntroText = $7a94 +DEF CinnabarGymQuizDummyIntroTextBank = $07 +DEF CinnabarGymQuizIntroText = $7b19 +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarGymQuizShortIntroText = $7ba6 +DEF CinnabarGymQuizShortIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bc0 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bcc +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7be8 +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7c05 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c1d +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c49 +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c70 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c88 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cde +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d13 +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF CinnabarGymGateFlagAction = $7d1e +DEF CinnabarGymGateFlagActionBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d26 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d6a +DEF CinnabarGymGateCoordsBank = $07 +DEF CinnabarGym_ReplaceTileBlock = $7d82 +DEF CinnabarGym_ReplaceTileBlockBank = $07 +DEF PrintMagazinesText = $7da2 +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7dab +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7dc9 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e38 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e50 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e8a +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7f03 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7f18 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f38 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f4a +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f59 +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $42bb +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF SFX_Press_AB_2_Ch5 = $4361 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $4374 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $437b +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $438c +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $439b +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $43b0 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $43cb +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $43d4 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $43db +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $43e6 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $43ea +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $43f1 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $43fb +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $441d +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $442e +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Swap_2_Ch5 = $4439 +DEF SFX_Swap_2_Ch5Bank = $08 +DEF SFX_Swap_2_Ch6 = $4440 +DEF SFX_Swap_2_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $444b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $445a +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $445e +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $4469 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $4474 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $4478 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $447c +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $4486 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $4490 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $4497 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44a4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44ae +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $44bb +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $44c9 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $44d6 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $44e3 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $44fc +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4506 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4513 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $451a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4524 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $452b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4532 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $453c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4543 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $4554 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $4561 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $456e +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $4575 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $4585 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $458c +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $459c +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45a7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45ae +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $45be +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $45d4 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $45e7 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $45fa +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4605 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4614 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4623 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $462e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4645 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $4659 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $4674 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $468b +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $469c +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $46bb +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $46d2 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $46e5 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $46f8 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4709 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4720 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4737 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4742 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $4759 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $4770 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $4781 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $4790 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $479f +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47aa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $47c9 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $47e4 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $47f7 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $480e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4825 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4830 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4837 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $484e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $4865 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $4874 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $4883 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $4890 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48a0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $48b2 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $48f1 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4930 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $493b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $4956 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $4971 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $4987 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49a4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $49c5 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $49de +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $49f5 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a08 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a15 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a38 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4a5b +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4a6b +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4a8a +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4aad +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4ac3 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4ada +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4af1 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4afe +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b1d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b3c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b49 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4b64 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4b7f +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4b8f +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4bb2 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4bd5 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4bdf +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4bee +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4bfd +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c07 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c1a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c2d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c37 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4c51 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4c52 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4c65 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4c74 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4c83 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4c8d +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4ca0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4cb2 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4cb3 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4cde +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4cfd +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d16 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d3d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4d63 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4d64 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4d73 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4d81 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4d82 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4da1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4dd0 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4def +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e02 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e15 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e22 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e41 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4e64 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4e7d +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4e90 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ea3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4ead +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4ecc +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4eeb +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4efe +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f0d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f1f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f20 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f2f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f3e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f48 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4f5f +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4f76 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4f83 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4f96 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4fa9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $4fb6 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $4fd1 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $4fec +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $4fff +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $500e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $501d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5027 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $504a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $5071 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $508d +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50a8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $50c3 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $50d6 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $50e9 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $50fc +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5109 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $512c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5147 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $5157 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $5172 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $518d +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51a0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $51bb +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $51d6 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $51e6 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5209 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $522c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $523f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $5252 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $5265 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $5272 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $5285 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $5298 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52a5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $52c8 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $52ea +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $52eb +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $52fe +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5311 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $531e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $5378 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $5438 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $543f +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $5446 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $544a +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $5452 +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $545b +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $5464 +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $548a +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $5524 +DEF ExitBillsPCBank = $08 +DEF BillsPCPrintBox = $5548 +DEF BillsPCPrintBoxBank = $08 +DEF BillsPCDeposit = $5553 +DEF BillsPCDepositBank = $08 +DEF SleepingPikachuText2 = $55e7 +DEF SleepingPikachuText2Bank = $08 +DEF BillsPCWithdraw = $55f1 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $565f +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $56c5 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $56d0 +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $56f3 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $5726 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $572e +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5758 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $575e +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $57db +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $57e0 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $57e5 +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $57f2 +DEF SwitchOnTextBank = $08 +DEF WhatText = $57fc +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $5806 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $5816 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $582d +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $5841 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5854 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $5878 +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $588f +DEF CantTakeMonTextBank = $08 +DEF PikachuUnhappyText = $58c4 +DEF PikachuUnhappyTextBank = $08 +DEF ReleaseWhichMonText = $58d8 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $58e6 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $5904 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $5924 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $5944 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $5964 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $596f +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $597d +DEF OpenBillsPCTextBank = $08 +DEF Audio2_PlaySound = $597e +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $5a91 +DEF Audio2_CryRetBank = $08 +DEF Music_PokeFluteInBattle = $5a92 +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5aa9 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5aae +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $5ab1 +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF Audio2_InitMusicVariables = $5abb +DEF Audio2_InitMusicVariablesBank = $08 +DEF Audio2_InitSFXVariables = $5b7a +DEF Audio2_InitSFXVariablesBank = $08 +DEF Audio2_StopAllAudio = $5c02 +DEF Audio2_StopAllAudioBank = $08 +DEF Audio2_FillMem = $5c57 +DEF Audio2_FillMemBank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5c5d +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $5c75 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $5c87 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5c9e +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5ecf +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $601d +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $6247 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $64dc +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $663e +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $69c7 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $6b06 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $6bbe +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $6cd4 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6e98 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $704a +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $72ab +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $72c6 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $72de +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $72f5 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $7314 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $732c +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $7341 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $735c +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $7372 +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $7381 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $73ef +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7443 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $74a2 +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $74ef +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $753c +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $75db +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $769b +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $7780 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $421a +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42b2 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $4509 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $459f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $469d +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46fc +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47e7 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $4841 +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $4910 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $495f +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $4a10 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a6e +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c9e +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d48 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f45 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $4fe9 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5173 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51f2 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53b5 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $5464 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $5620 +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56b9 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58a7 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $592a +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5a58 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b1e +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5c5f +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5cc1 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5db3 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5dfa +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6023 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60dc +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $61f7 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6269 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $6437 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64e9 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $66b2 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $6735 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693b +DEF ArcaninePicBackBank = $09 +DEF MewPicFront = $69d2 +DEF MewPicFrontBank = $09 +DEF MewPicBack = $6ae5 +DEF MewPicBackBank = $09 +DEF GyaradosPicFront = $6b3b +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6d82 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6e13 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6ee1 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6f48 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $7059 +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $70b4 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $717f +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $720b +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7415 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74b9 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75af +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $75fa +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $780b +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7894 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaf +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b3e +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7c9c +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d20 +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d3e +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d41 +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d50 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7d57 +DEF PrintType_Bank = $09 +DEF TypeNames = $7d66 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7dde +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7df8 +DEF TrainerNamePointersBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4127 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $418a +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4303 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4386 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4577 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45f5 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $46e6 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $472b +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47ee +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $485c +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a04 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a97 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c4a +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cf8 +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e2f +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e93 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $503c +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50cc +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $526f +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52e7 +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5496 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54f4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5629 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $569a +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5875 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $590c +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5a9e +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5b1c +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5c27 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5c92 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5de1 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5e50 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $5fe5 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6054 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $6202 +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $62aa +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $6470 +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6509 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $668f +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $6712 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $683a +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $68d7 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6a34 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6aa2 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6bf1 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6c3c +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6cda +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6d48 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $6f04 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $6f99 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7130 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $71c1 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $72ba +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $7308 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7526 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $75d3 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $7711 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7779 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $785c +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $78a3 +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7a5c +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7ac6 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7ca5 +DEF MoltresPicBackBank = $0a +DEF ChangeBGPalColor0_4Frames = $7d4c +DEF ChangeBGPalColor0_4FramesBank = $0a +DEF PredefShakeScreenVertically = $7d61 +DEF PredefShakeScreenVerticallyBank = $0a +DEF PredefShakeScreenHorizontally = $7d87 +DEF PredefShakeScreenHorizontallyBank = $0a +DEF LeechSeedEffect_ = $7db4 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7dfd +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7e0c +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4240 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $42a5 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $448d +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $451d +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $472a +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4782 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $487d +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48f1 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a51 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4ab6 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cd3 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d55 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e49 +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4ec1 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50b1 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $513f +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5220 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5283 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53ca +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5455 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5515 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $556f +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $5721 +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57a6 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5898 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58e9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a67 +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5b05 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5c2a +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5cae +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e4d +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5ee6 +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5fc5 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $6022 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $61b9 +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $625d +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6342 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $637b +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64fc +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $656e +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6683 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $66eb +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $684c +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $68d5 +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6aa4 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6b48 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6ce4 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6d81 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6e9c +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6f06 +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6fe6 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $703a +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $713b +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $7182 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $728c +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7302 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $7466 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $74c9 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $76b1 +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $7702 +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $77b4 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7807 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $78c9 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $791b +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7b2a +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $7b92 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7d25 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7d38 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7d45 +DEF NotVeryEffectiveTextBank = $0b +DEF CheckIfMoveIsKnown = $7d56 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7d79 +DEF AlreadyKnowsTextBank = $0b +DEF RespawnOverworldPikachu = $7d92 +DEF RespawnOverworldPikachuBank = $0b +DEF ScaleSpriteByTwo = $7da1 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7dc2 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7dea +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7e04 +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7e15 +DEF DuplicateBitsTableBank = $0b +DEF AbleToPlaySlotsCheck = $7e25 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7e4e +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7e5e +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41d7 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $427c +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4452 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $44ca +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $488f +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $48e7 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4a9e +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4b05 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4be8 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4c41 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4cee +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4d5d +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4f34 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4fb9 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $51e8 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5264 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $5451 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $54ec +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $56a3 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5731 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $58b7 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $592c +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5b1a +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5bae +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5d3a +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d86 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ef8 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f8b +DEF MukPicFrontBank = $0c +DEF MukPicBack = $6114 +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61a1 +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63a1 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6442 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6659 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $670e +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6800 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6865 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69d2 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a5e +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6bc0 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6c68 +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6e17 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6ea2 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7016 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $709f +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7215 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $729c +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $73a5 +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7430 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7635 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $76c6 +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $782b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $7892 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7ad1 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7b74 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7cf7 +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e4 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4161 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4381 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $443f +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45f9 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $46a5 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4800 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $486d +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a6e +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4b1c +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c9c +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4ecb +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4f53 +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $5003 +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $50f8 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $5131 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $530a +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $537f +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $54dc +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $5577 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $56fd +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $5784 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $58ad +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5908 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $5a06 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5a66 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5c37 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5cd2 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5da1 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5df0 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5efc +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5f58 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $604b +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $60c8 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6225 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $628e +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6414 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $64a9 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6700 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $67a1 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $6920 +DEF GhostPicBank = $0d +DEF OddishPicFront = $6a76 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $6b56 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6bee +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6d10 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6db9 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6ee0 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6f5e +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $7035 +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $70ab +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $71ba +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7235 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $740c +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $749e +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $74a1 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $74a9 +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $74b2 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $74c4 +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $74fa +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $7506 +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $751e +DEF GetTitleBallYBank = $0d +DEF PromptUserToPlaySlots = $7530 +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $75b5 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $75cc +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7694 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $76a0 +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $76b0 +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $76c2 +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $76c9 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $76d6 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $76e6 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $7713 +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $7745 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $7761 +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $777d +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $7792 +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $77b8 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $77d4 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $77ee +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $78cb +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $78d9 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $78f3 +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $790b +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $790f +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $7913 +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7915 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7918 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $791e +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $7924 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $7930 +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $793c +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $7945 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $7953 +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $7961 +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $796f +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $797e +DEF SlotReward300FuncBank = $0d +DEF YeahText = $799e +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $79a6 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $79bf +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $79d2 +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $79dd +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $79e9 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $7a4c +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $7a53 +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $7a61 +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $7a6d +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $7a79 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $7a7c +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $7a91 +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $7aa1 +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $7ab1 +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $7abf +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $7b00 +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $7b26 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $7b73 +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7c63 +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7c63 +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7c87 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7cab +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7ccf +DEF SlotMachineTiles1Bank = $0d +DEF SlotMachineTiles1End = $7f1f +DEF SlotMachineTiles1EndBank = $0d +DEF StartSlotMachine = $7f1f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7f6b +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7f87 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fa2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF MonsterNames = $5462 +DEF MonsterNamesBank = $0e +DEF CryData = $5818 +DEF CryDataBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a52 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5adc +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ae4 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5b1b +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b20 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b50 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5bbc +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5bbd +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bd4 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c49 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d34 +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e77 +DEF FormatMovesStringBank = $0e +DEF InitList = $5ec5 +DEF InitListBank = $0e +DEF ReadTrainer = $5f27 +DEF ReadTrainerBank = $0e +DEF SpecialTrainerMoves = $5fdc +DEF SpecialTrainerMovesBank = $0e +DEF TrainerDataPointers = $6142 +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $61a0 +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $61d8 +DEF BugCatcherDataBank = $0e +DEF LassData = $621a +DEF LassDataBank = $0e +DEF SailorData = $6269 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $6288 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $62b0 +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $631f +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $633c +DEF SuperNerdDataBank = $0e +DEF HikerData = $6374 +DEF HikerDataBank = $0e +DEF BikerData = $63b2 +DEF BikerDataBank = $0e +DEF BurglarData = $63fa +DEF BurglarDataBank = $0e +DEF EngineerData = $641d +DEF EngineerDataBank = $0e +DEF FisherData = $6429 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6429 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $645f +DEF SwimmerDataBank = $0e +DEF CueBallData = $64a3 +DEF CueBallDataBank = $0e +DEF GamblerData = $64c9 +DEF GamblerDataBank = $0e +DEF BeautyData = $64e7 +DEF BeautyDataBank = $0e +DEF PsychicData = $652b +DEF PsychicDataBank = $0e +DEF RockerData = $653d +DEF RockerDataBank = $0e +DEF JugglerData = $6546 +DEF JugglerDataBank = $0e +DEF TamerData = $6567 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $6581 +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $65d4 +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $65fa +DEF Rival1DataBank = $0e +DEF ProfOakData = $660d +DEF ProfOakDataBank = $0e +DEF ChiefData = $6631 +DEF ChiefDataBank = $0e +DEF ScientistData = $6631 +DEF ScientistDataBank = $0e +DEF GiovanniData = $666e +DEF GiovanniDataBank = $0e +DEF RocketData = $668c +DEF RocketDataBank = $0e +DEF CooltrainerMData = $676a +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $6795 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $67b9 +DEF BrunoDataBank = $0e +DEF BrockData = $67c5 +DEF BrockDataBank = $0e +DEF MistyData = $67cb +DEF MistyDataBank = $0e +DEF LtSurgeData = $67d1 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $67d5 +DEF ErikaDataBank = $0e +DEF KogaData = $67dd +DEF KogaDataBank = $0e +DEF BlaineData = $67e7 +DEF BlaineDataBank = $0e +DEF SabrinaData = $67ef +DEF SabrinaDataBank = $0e +DEF GentlemanData = $67f7 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $680a +DEF Rival2DataBank = $0e +DEF Rival3Data = $6886 +DEF Rival3DataBank = $0e +DEF LoreleiData = $68b0 +DEF LoreleiDataBank = $0e +DEF ChannelerData = $68bc +DEF ChannelerDataBank = $0e +DEF AgathaData = $690b +DEF AgathaDataBank = $0e +DEF LanceData = $6917 +DEF LanceDataBank = $0e +DEF TrainerAI = $6923 +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $6963 +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $69f0 +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $69f6 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $69fc +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $6a02 +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6a08 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6a1b +DEF BrockAIBank = $0e +DEF MistyAI = $6a23 +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6a29 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6a2f +DEF ErikaAIBank = $0e +DEF KogaAI = $6a3b +DEF KogaAIBank = $0e +DEF BlaineAI = $6a41 +DEF BlaineAIBank = $0e +DEF SabrinaAI = $6a4d +DEF SabrinaAIBank = $0e +DEF Rival2AI = $6a53 +DEF Rival2AIBank = $0e +DEF Rival3AI = $6a5f +DEF Rival3AIBank = $0e +DEF LoreleiAI = $6a6b +DEF LoreleiAIBank = $0e +DEF BrunoAI = $6a77 +DEF BrunoAIBank = $0e +DEF AgathaAI = $6a7d +DEF AgathaAIBank = $0e +DEF LanceAI = $6a8e +DEF LanceAIBank = $0e +DEF GenericAI = $6a9a +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a9c +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6aa2 +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6aa7 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6ad1 +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6ad7 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6add +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6ae1 +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6b1f +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6b31 +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6b52 +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6b88 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b9b +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6ba6 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6bbd +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6bca +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6bd7 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6be4 +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6c07 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6c0d +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6c13 +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6c19 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6c1d +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6c41 +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6c4a +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6c59 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6c72 +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6c80 +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6c86 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6c92 +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6cb0 +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6ccf +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6ceb +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6d0a +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6d2b +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6d3f +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6d42 +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6d56 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6d59 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6d71 +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6da7 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6de7 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6de7 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $70f7 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $70f7 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $7137 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $7137 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $7145 +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $7157 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $7327 +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $735e +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $736e +DEF EvolvedTextBank = $0e +DEF IntoText = $737d +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $738c +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $73a4 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $73ba +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $73c3 +DEF LearnMoveFromLevelUpBank = $0e +DEF Func_3b079 = $7430 +DEF Func_3b079Bank = $0e +DEF Func_3b0a2 = $7459 +DEF Func_3b0a2Bank = $0e +DEF Pointer_3b0ee = $74a5 +DEF Pointer_3b0eeBank = $0e +DEF Func_3b10f = $74c6 +DEF Func_3b10fBank = $0e +DEF WriteMonMoves = $74f6 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $757a +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7583 +DEF Evolution_FlagActionBank = $0e +DEF GetMonLearnset = $7588 +DEF GetMonLearnsetBank = $0e +DEF EvosMovesPointerTable = $759c +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $7718 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $7726 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $7732 +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $7743 +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $7755 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $7764 +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $7773 +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $777b +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $778b +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $779e +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $77a2 +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $77ae +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $77c0 +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $77d1 +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $77d7 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $77e8 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $77f0 +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $7805 +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $7816 +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $7824 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $7826 +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $7830 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $783c +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $784c +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $7861 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $786a +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $787a +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $788e +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $789c +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $78ac +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $78be +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $78c0 +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $78c2 +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $78d2 +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $78de +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $78ea +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $78fb +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $790c +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $791d +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $792e +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $793e +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $794d +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $7959 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $7965 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $7971 +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $797d +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7989 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7998 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $79a9 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $79b7 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $79b9 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $79c7 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $79c9 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $79d5 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $79e3 +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $79f2 +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $79f4 +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $7a07 +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $7a16 +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $7a25 +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $7a31 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $7a33 +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $7a35 +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $7a37 +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $7a43 +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $7a58 +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $7a64 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $7a66 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $7a68 +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $7a6a +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $7a7b +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $7a8c +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $7a9a +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7aa2 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $7aaa +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7ab2 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7ab4 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7ac3 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7ad2 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7ad4 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7ad6 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $7ad8 +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $7ae8 +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $7aea +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $7b02 +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $7b04 +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7b06 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7b08 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7b17 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7b26 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $7b33 +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $7b3d +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $7b4c +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $7b58 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $7b5a +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $7b5c +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $7b6b +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $7b77 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $7b84 +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $7b8e +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7ba2 +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7ba4 +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7bbe +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7bd0 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7be2 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7bf6 +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7c05 +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7c14 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7c23 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7c32 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7c44 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7c4a +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7c4f +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7c54 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7c62 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7c64 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7c72 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7c84 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7c90 +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7c9e +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7caa +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7cac +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7cae +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7cb3 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7cba +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7ccc +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7cd8 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7cda +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7ce6 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7cf4 +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7d00 +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7d0c +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7d16 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7d1d +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7d1f +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7d21 +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7d2f +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7d31 +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7d3d +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7d41 +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7d43 +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7d4f +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7d51 +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7d5d +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7d69 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7d7b +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7d7d +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7d86 +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7d8b +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7d99 +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7daa +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7db8 +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7dba +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7dcd +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7ddd +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7def +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7df1 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7e02 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7e10 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7e12 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7e14 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7e16 +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7e18 +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7e29 +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7e37 +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7e44 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7e4e +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7e60 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7e72 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7e83 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7e8d +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7e97 +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7e99 +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7eaa +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7eac +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7eae +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7ebf +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7ed0 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7ee1 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7ef2 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7f00 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7f02 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7f04 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7f06 +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7f08 +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7f19 +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7f2b +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7f33 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7f46 +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7f5a +DEF VictreebelEvosMovesBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $40ff +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4110 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411e +DEF StartBattleBank = $0f +DEF EnemyRan = $422d +DEF EnemyRanBank = $0f +DEF WildRanText = $4254 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $4267 +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $4279 +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $4403 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4474 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $4489 +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $449f +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44b5 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $451b +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $456e +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4587 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $459d +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45df +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46b6 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46c8 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46d4 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46e9 +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $4721 +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $476f +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $478b +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $479d +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $47aa +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47eb +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4886 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $4892 +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $48ca +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $48d9 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $4939 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $497e +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4995 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $49c1 +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $49d3 +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $4a17 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $4a1f +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $4a4e +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $4a6a +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4bb9 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4be4 +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4bf8 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4c0c +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4c29 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4c39 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4d1c +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4d25 +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4d4a +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4d56 +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4dc3 +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4e41 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4edd +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4f4e +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4f65 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4f6b +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4ff6 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $5099 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $50a5 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $50bc +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $523d +DEF BagWasSelectedBank = $0f +DEF SimulatedInputBattleItemList = $5263 +DEF SimulatedInputBattleItemListBank = $0f +DEF DisplayPlayerBag = $5267 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $5272 +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $5295 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $52fb +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $5313 +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $5407 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $5442 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $544f +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $546e +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $551c +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $55c2 +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $55d4 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $55e3 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $55f1 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $5605 +DEF SelectMenuItem_CursorDownBank = $0f +DEF Func_3d4f5 = $561d +DEF Func_3d4f5Bank = $0f +DEF Func_3d523 = $564b +DEF Func_3d523Bank = $0f +DEF Func_3d529 = $5651 +DEF Func_3d529Bank = $0f +DEF asm_3d52d = $5655 +DEF asm_3d52dBank = $0f +DEF Func_3d536 = $565e +DEF Func_3d536Bank = $0f +DEF AnyMoveToSelect = $5687 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $56c2 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $56da +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $5763 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5801 +DEF DisabledTextBank = $0f +DEF TypeText = $580b +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $5811 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $58b2 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $590b +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $5947 +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $5956 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $595d +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $5989 +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $59b2 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $59c1 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $59cb +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $59f8 +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5a13 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5ab2 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $5ac7 +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5ace +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5aed +DEF ScaredTextBank = $0f +DEF GetOutText = $5b0c +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $5b1d +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $5b37 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5d20 +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5d30 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5d3c +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5d51 +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5d65 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5d6f +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5d86 +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5d96 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5da4 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5dbb +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5dca +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5dd6 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5de5 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5df0 +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5e04 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5e14 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5e34 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5e4b +DEF HandleSelfConfusionDamageBank = $0f +DEF PrintUsedMoveText = $5e93 +DEF PrintUsedMoveTextBank = $0f +DEF UsedMoveText = $5e99 +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5eca +DEF UserNoTextBank = $0f +DEF UserWaText = $5ed1 +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5ed6 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5ef0 +DEF MoveNameTextBank = $0f +DEF SentenceEndPointerTable = $5f08 +DEF SentenceEndPointerTableBank = $0f +DEF SentenceEnd1Text = $5f12 +DEF SentenceEnd1TextBank = $0f +DEF SentenceEnd2Text = $5f1b +DEF SentenceEnd2TextBank = $0f +DEF SentenceEnd3Text = $5f20 +DEF SentenceEnd3TextBank = $0f +DEF SentenceEnd4Text = $5f27 +DEF SentenceEnd4TextBank = $0f +DEF SentenceEnd5Text = $5f2f +DEF SentenceEnd5TextBank = $0f +DEF GetMoveGrammar = $5f32 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5f50 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5f8f +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5fef +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $6003 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $601d +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $602d +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $6033 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $6046 +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $6064 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $6068 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $6076 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $6082 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $61b0 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $61bd +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $61cd +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $61de +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $61ed +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $61fc +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $62a2 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $6349 +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $6392 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $6443 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $644b +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $6450 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $64bb +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $64c0 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $650c +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $656f +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $65ca +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $65cd +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $662d +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $6688 +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $668b +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $66d9 +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $66f3 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6706 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $6748 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $6760 +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $6787 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $679f +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $67be +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $67e9 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $681b +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $68bf +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $68ea +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $69e1 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6a9a +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6afd +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $6b32 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $6b72 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $6b81 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6ba1 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6bc6 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6bf5 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6bf8 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6c0a +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6c16 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6c1a +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6c47 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6c65 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6cfd +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6d0f +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6d12 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6f41 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6f84 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $70b5 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $7104 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $7115 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $7188 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7198 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $71a0 +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $71a4 +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $71a5 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $71ad +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $71ea +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $721f +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $722b +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $729f +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $72de +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $72e1 +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $731a +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $7321 +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $7359 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $738d +DEF PlayMoveAnimationBank = $0f +DEF JumpMoveEffect = $73a1 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $73a7 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $73bf +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $746b +DEF SleepEffectBank = $0f +DEF FellAsleepText = $74c2 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $74d0 +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $74df +DEF PoisonEffectBank = $0f +DEF PoisonedText = $756f +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $757b +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7589 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7591 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $75ac +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76ab +DEF BurnedTextBank = $0f +DEF FrozenText = $76b8 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $76c7 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7708 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $771d +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $77b8 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $77bf +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $7815 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNothingHappenedText = $7817 +DEF PrintNothingHappenedTextBank = $0f +DEF MonsStatsRoseText = $781d +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $783e +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7846 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $784e +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7926 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $792e +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $794f +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7952 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $795c +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $7963 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $7987 +DEF GreatlyFellTextBank = $0f +DEF FellText = $798f +DEF FellTextBank = $0f +DEF PrintStatText = $7997 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79ae +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $79db +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $79f5 +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a27 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a49 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b12 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b24 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b36 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b43 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7b8d +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7bbe +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7bc6 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c1f +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c4f +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c64 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c76 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7c84 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7c96 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7ca7 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7cbd +DEF TrappingEffectBank = $0f +DEF MistEffect = $7ce7 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7cef +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7cf7 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7cff +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d07 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d15 +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d47 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d53 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d5e +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d66 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d6e +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7d7c +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7d8c +DEF RageEffectBank = $0f +DEF MimicEffect = $7d9a +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e24 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e35 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e3d +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e43 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ec2 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ed5 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7edd +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7ee5 +DEF HazeEffectBank = $0f +DEF HealEffect = $7eed +DEF HealEffectBank = $0f +DEF TransformEffect = $7ef5 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7efd +DEF ReflectLightScreenEffectBank = $0f +DEF NothingHappenedText = $7f05 +DEF NothingHappenedTextBank = $0f +DEF PrintNoEffectText = $7f15 +DEF PrintNoEffectTextBank = $0f +DEF NoEffectText = $7f1b +DEF NoEffectTextBank = $0f +DEF ConditionalPrintButItFailed = $7f29 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f2e +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f34 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f46 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f4c +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f5d +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f70 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f76 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7f8c +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7f9c +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fa9 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fbb +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7fcc +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7fcf +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $4070 +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4130 +DEF HandlePokedexListMenuBank = $10 +DEF Pokedex_DrawInterface = $41b2 +DEF Pokedex_DrawInterfaceBank = $10 +DEF DrawPokedexVerticalLine = $4232 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4241 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4248 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4250 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4254 +DEF PokedexMenuItemsTextBank = $10 +DEF Pokedex_PlacePokemonList = $4270 +DEF Pokedex_PlacePokemonListBank = $10 +DEF IsPokemonBitSet = $42e9 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42f8 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $4309 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4368 +DEF HeightWeightTextBank = $10 +DEF PokeText = $437d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $437f +DEF PokedexDataDividerLineBank = $10 +DEF DrawDexEntryOnScreen = $4394 +DEF DrawDexEntryOnScreenBank = $10 +DEF DrawTileLine = $4493 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $449d +DEF PokedexEntryPointersBank = $10 +DEF BulbasaurDexEntry = $4619 +DEF BulbasaurDexEntryBank = $10 +DEF IvysaurDexEntry = $4654 +DEF IvysaurDexEntryBank = $10 +DEF VenusaurDexEntry = $4690 +DEF VenusaurDexEntryBank = $10 +DEF CharmanderDexEntry = $46cb +DEF CharmanderDexEntryBank = $10 +DEF CharmeleonDexEntry = $46fc +DEF CharmeleonDexEntryBank = $10 +DEF CharizardDexEntry = $4730 +DEF CharizardDexEntryBank = $10 +DEF SquirtleDexEntry = $4769 +DEF SquirtleDexEntryBank = $10 +DEF WartortleDexEntry = $47a7 +DEF WartortleDexEntryBank = $10 +DEF BlastoiseDexEntry = $47e2 +DEF BlastoiseDexEntryBank = $10 +DEF CaterpieDexEntry = $4819 +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $4853 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $488c +DEF ButterfreeDexEntryBank = $10 +DEF WeedleDexEntry = $48c7 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $4902 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $493c +DEF BeedrillDexEntryBank = $10 +DEF PidgeyDexEntry = $4977 +DEF PidgeyDexEntryBank = $10 +DEF PidgeottoDexEntry = $49af +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $49e9 +DEF PidgeotDexEntryBank = $10 +DEF RattataDexEntry = $4a1f +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $4a58 +DEF RaticateDexEntryBank = $10 +DEF SpearowDexEntry = $4a8e +DEF SpearowDexEntryBank = $10 +DEF FearowDexEntry = $4ac1 +DEF FearowDexEntryBank = $10 +DEF EkansDexEntry = $4afa +DEF EkansDexEntryBank = $10 +DEF ArbokDexEntry = $4b32 +DEF ArbokDexEntryBank = $10 +DEF PikachuDexEntry = $4b6b +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $4ba6 +DEF RaichuDexEntryBank = $10 +DEF SandshrewDexEntry = $4be0 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $4c15 +DEF SandslashDexEntryBank = $10 +DEF NidoranFDexEntry = $4c4f +DEF NidoranFDexEntryBank = $10 +DEF NidorinaDexEntry = $4c88 +DEF NidorinaDexEntryBank = $10 +DEF NidoqueenDexEntry = $4cbf +DEF NidoqueenDexEntryBank = $10 +DEF NidoranMDexEntry = $4cf5 +DEF NidoranMDexEntryBank = $10 +DEF NidorinoDexEntry = $4d33 +DEF NidorinoDexEntryBank = $10 +DEF NidokingDexEntry = $4d66 +DEF NidokingDexEntryBank = $10 +DEF ClefairyDexEntry = $4d9e +DEF ClefairyDexEntryBank = $10 +DEF ClefableDexEntry = $4dd4 +DEF ClefableDexEntryBank = $10 +DEF VulpixDexEntry = $4e10 +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $4e43 +DEF NinetalesDexEntryBank = $10 +DEF JigglypuffDexEntry = $4e77 +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $4eb2 +DEF WigglytuffDexEntryBank = $10 +DEF ZubatDexEntry = $4eea +DEF ZubatDexEntryBank = $10 +DEF GolbatDexEntry = $4f27 +DEF GolbatDexEntryBank = $10 +DEF OddishDexEntry = $4f63 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $4f9d +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $4fd6 +DEF VileplumeDexEntryBank = $10 +DEF ParasDexEntry = $5010 +DEF ParasDexEntryBank = $10 +DEF ParasectDexEntry = $5045 +DEF ParasectDexEntryBank = $10 +DEF VenonatDexEntry = $507c +DEF VenonatDexEntryBank = $10 +DEF VenomothDexEntry = $50b8 +DEF VenomothDexEntryBank = $10 +DEF DiglettDexEntry = $50f5 +DEF DiglettDexEntryBank = $10 +DEF DugtrioDexEntry = $512a +DEF DugtrioDexEntryBank = $10 +DEF MeowthDexEntry = $5168 +DEF MeowthDexEntryBank = $10 +DEF PersianDexEntry = $51a2 +DEF PersianDexEntryBank = $10 +DEF PsyduckDexEntry = $51de +DEF PsyduckDexEntryBank = $10 +DEF GolduckDexEntry = $5215 +DEF GolduckDexEntryBank = $10 +DEF MankeyDexEntry = $524d +DEF MankeyDexEntryBank = $10 +DEF PrimeapeDexEntry = $528c +DEF PrimeapeDexEntryBank = $10 +DEF GrowlitheDexEntry = $52c4 +DEF GrowlitheDexEntryBank = $10 +DEF ArcanineDexEntry = $52fa +DEF ArcanineDexEntryBank = $10 +DEF PoliwagDexEntry = $5334 +DEF PoliwagDexEntryBank = $10 +DEF PoliwhirlDexEntry = $536d +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $53a7 +DEF PoliwrathDexEntryBank = $10 +DEF AbraDexEntry = $53e0 +DEF AbraDexEntryBank = $10 +DEF KadabraDexEntry = $5414 +DEF KadabraDexEntryBank = $10 +DEF AlakazamDexEntry = $5449 +DEF AlakazamDexEntryBank = $10 +DEF MachopDexEntry = $5482 +DEF MachopDexEntryBank = $10 +DEF MachokeDexEntry = $54bf +DEF MachokeDexEntryBank = $10 +DEF MachampDexEntry = $54fd +DEF MachampDexEntryBank = $10 +DEF BellsproutDexEntry = $553a +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $5575 +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $55ac +DEF VictreebelDexEntryBank = $10 +DEF TentacoolDexEntry = $55ea +DEF TentacoolDexEntryBank = $10 +DEF TentacruelDexEntry = $5625 +DEF TentacruelDexEntryBank = $10 +DEF GeodudeDexEntry = $565f +DEF GeodudeDexEntryBank = $10 +DEF GravelerDexEntry = $5697 +DEF GravelerDexEntryBank = $10 +DEF GolemDexEntry = $56ce +DEF GolemDexEntryBank = $10 +DEF PonytaDexEntry = $5708 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $5742 +DEF RapidashDexEntryBank = $10 +DEF SlowpokeDexEntry = $577c +DEF SlowpokeDexEntryBank = $10 +DEF SlowbroDexEntry = $57b5 +DEF SlowbroDexEntryBank = $10 +DEF MagnemiteDexEntry = $57ef +DEF MagnemiteDexEntryBank = $10 +DEF MagnetonDexEntry = $582b +DEF MagnetonDexEntryBank = $10 +DEF FarfetchdDexEntry = $585e +DEF FarfetchdDexEntryBank = $10 +DEF DoduoDexEntry = $5899 +DEF DoduoDexEntryBank = $10 +DEF DodrioDexEntry = $58d7 +DEF DodrioDexEntryBank = $10 +DEF SeelDexEntry = $5914 +DEF SeelDexEntryBank = $10 +DEF DewgongDexEntry = $5949 +DEF DewgongDexEntryBank = $10 +DEF GrimerDexEntry = $5984 +DEF GrimerDexEntryBank = $10 +DEF MukDexEntry = $59be +DEF MukDexEntryBank = $10 +DEF ShellderDexEntry = $59fa +DEF ShellderDexEntryBank = $10 +DEF CloysterDexEntry = $5a30 +DEF CloysterDexEntryBank = $10 +DEF GastlyDexEntry = $5a6f +DEF GastlyDexEntryBank = $10 +DEF HaunterDexEntry = $5aad +DEF HaunterDexEntryBank = $10 +DEF GengarDexEntry = $5ae9 +DEF GengarDexEntryBank = $10 +DEF OnixDexEntry = $5b24 +DEF OnixDexEntryBank = $10 +DEF DrowzeeDexEntry = $5b62 +DEF DrowzeeDexEntryBank = $10 +DEF HypnoDexEntry = $5b99 +DEF HypnoDexEntryBank = $10 +DEF KrabbyDexEntry = $5bd2 +DEF KrabbyDexEntryBank = $10 +DEF KinglerDexEntry = $5c0d +DEF KinglerDexEntryBank = $10 +DEF VoltorbDexEntry = $5c45 +DEF VoltorbDexEntryBank = $10 +DEF ElectrodeDexEntry = $5c80 +DEF ElectrodeDexEntryBank = $10 +DEF ExeggcuteDexEntry = $5cbc +DEF ExeggcuteDexEntryBank = $10 +DEF ExeggutorDexEntry = $5cf5 +DEF ExeggutorDexEntryBank = $10 +DEF CuboneDexEntry = $5d2a +DEF CuboneDexEntryBank = $10 +DEF MarowakDexEntry = $5d65 +DEF MarowakDexEntryBank = $10 +DEF HitmonleeDexEntry = $5da1 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $5dda +DEF HitmonchanDexEntryBank = $10 +DEF LickitungDexEntry = $5e15 +DEF LickitungDexEntryBank = $10 +DEF KoffingDexEntry = $5e54 +DEF KoffingDexEntryBank = $10 +DEF WeezingDexEntry = $5e8f +DEF WeezingDexEntryBank = $10 +DEF RhyhornDexEntry = $5ec4 +DEF RhyhornDexEntryBank = $10 +DEF RhydonDexEntry = $5eff +DEF RhydonDexEntryBank = $10 +DEF ChanseyDexEntry = $5f3a +DEF ChanseyDexEntryBank = $10 +DEF TangelaDexEntry = $5f6e +DEF TangelaDexEntryBank = $10 +DEF KangaskhanDexEntry = $5fa8 +DEF KangaskhanDexEntryBank = $10 +DEF HorseaDexEntry = $5fe3 +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $6019 +DEF SeadraDexEntryBank = $10 +DEF GoldeenDexEntry = $6055 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6091 +DEF SeakingDexEntryBank = $10 +DEF StaryuDexEntry = $60c5 +DEF StaryuDexEntryBank = $10 +DEF StarmieDexEntry = $6100 +DEF StarmieDexEntryBank = $10 +DEF MrMimeDexEntry = $613c +DEF MrMimeDexEntryBank = $10 +DEF ScytherDexEntry = $6177 +DEF ScytherDexEntryBank = $10 +DEF JynxDexEntry = $61b1 +DEF JynxDexEntryBank = $10 +DEF ElectabuzzDexEntry = $61eb +DEF ElectabuzzDexEntryBank = $10 +DEF MagmarDexEntry = $6221 +DEF MagmarDexEntryBank = $10 +DEF PinsirDexEntry = $6257 +DEF PinsirDexEntryBank = $10 +DEF TaurosDexEntry = $6293 +DEF TaurosDexEntryBank = $10 +DEF MagikarpDexEntry = $62d1 +DEF MagikarpDexEntryBank = $10 +DEF GyaradosDexEntry = $6306 +DEF GyaradosDexEntryBank = $10 +DEF LaprasDexEntry = $6340 +DEF LaprasDexEntryBank = $10 +DEF DittoDexEntry = $6379 +DEF DittoDexEntryBank = $10 +DEF EeveeDexEntry = $63b7 +DEF EeveeDexEntryBank = $10 +DEF VaporeonDexEntry = $63f0 +DEF VaporeonDexEntryBank = $10 +DEF JolteonDexEntry = $642a +DEF JolteonDexEntryBank = $10 +DEF FlareonDexEntry = $6464 +DEF FlareonDexEntryBank = $10 +DEF PorygonDexEntry = $649e +DEF PorygonDexEntryBank = $10 +DEF OmanyteDexEntry = $64d8 +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $6513 +DEF OmastarDexEntryBank = $10 +DEF KabutoDexEntry = $6549 +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $6581 +DEF KabutopsDexEntryBank = $10 +DEF AerodactylDexEntry = $65bd +DEF AerodactylDexEntryBank = $10 +DEF SnorlaxDexEntry = $65f6 +DEF SnorlaxDexEntryBank = $10 +DEF ArticunoDexEntry = $662a +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $6662 +DEF ZapdosDexEntryBank = $10 +DEF MoltresDexEntry = $6699 +DEF MoltresDexEntryBank = $10 +DEF DratiniDexEntry = $66d0 +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $6707 +DEF DragonairDexEntryBank = $10 +DEF DragoniteDexEntry = $673f +DEF DragoniteDexEntryBank = $10 +DEF MewtwoDexEntry = $677c +DEF MewtwoDexEntryBank = $10 +DEF MewDexEntry = $67b5 +DEF MewDexEntryBank = $10 +DEF MissingNoDexEntry = $67ee +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $6802 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6819 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $682d +DEF PokedexOrderBank = $10 +DEF EmotionBubble = $68eb +DEF EmotionBubbleBank = $10 +DEF EmotionBubblesOAMBlock = $6959 +DEF EmotionBubblesOAMBlockBank = $10 +DEF EmotionBubbles = $6961 +DEF EmotionBubblesBank = $10 +DEF ShockEmote = $6961 +DEF ShockEmoteBank = $10 +DEF QuestionEmote = $69a1 +DEF QuestionEmoteBank = $10 +DEF HappyEmote = $69e1 +DEF HappyEmoteBank = $10 +DEF SkullEmote = $6a21 +DEF SkullEmoteBank = $10 +DEF HeartEmote = $6a61 +DEF HeartEmoteBank = $10 +DEF BoltEmote = $6aa1 +DEF BoltEmoteBank = $10 +DEF ZzzEmote = $6ae1 +DEF ZzzEmoteBank = $10 +DEF FishEmote = $6b21 +DEF FishEmoteBank = $10 +DEF InternalClockTradeAnim = $6b61 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6b72 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6b81 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $6bb9 +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $6bca +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $6be0 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $6be0 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $6be2 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $6be4 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $6be6 +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $6be8 +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $6bea +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $6bec +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $6bee +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $6bf0 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $6bf2 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $6bf4 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $6bf6 +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $6bf8 +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $6bfa +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $6bfc +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $6bfe +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $6c00 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $6c02 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $6c07 +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6c12 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $6c17 +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6c22 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6c8c +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $6c98 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $6cbc +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $6cc6 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6d18 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6d52 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6dae +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6db6 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6df5 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6e45 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6e90 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6eb1 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6edf +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6f21 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6f30 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6f47 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6f6a +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6f87 +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6f92 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6fa7 +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6fda +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6ff6 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $7026 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $704a +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $7061 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $7080 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $708e +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $70a7 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $70b9 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $70cd +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $70df +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $70f4 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $7106 +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $7114 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $711d +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $7131 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $7143 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $7156 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $7169 +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $7175 +DEF PlayIntroBank = $10 +DEF InitIntroNidorinoOAM = $7192 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $71bb +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $71c3 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $71c9 +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $71d2 +DEF IntroPlaceBlackTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $71d9 +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayShootingStar = $71e0 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $7260 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $7283 +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $728c +DEF PresentsTextStringBank = $10 +DEF GameFreakIntro = $7293 +DEF GameFreakIntroBank = $10 +DEF GameFreakIntroEnd = $73d3 +DEF GameFreakIntroEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $73d3 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7411 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $744f +DEF Trade_MonInfoTextBank = $10 +DEF DisplayOptionMenu_ = $745d +DEF DisplayOptionMenu_Bank = $10 +DEF GetOptionPointer = $7482 +DEF GetOptionPointerBank = $10 +DEF OptionMenuJumpTable = $7491 +DEF OptionMenuJumpTableBank = $10 +DEF OptionsMenu_TextSpeed = $74a1 +DEF OptionsMenu_TextSpeedBank = $10 +DEF GetTextSpeed = $74f1 +DEF GetTextSpeedBank = $10 +DEF OptionsMenu_BattleAnimations = $7510 +DEF OptionsMenu_BattleAnimationsBank = $10 +DEF OptionsMenu_BattleStyle = $7557 +DEF OptionsMenu_BattleStyleBank = $10 +DEF OptionsMenu_SpeakerSettings = $7599 +DEF OptionsMenu_SpeakerSettingsBank = $10 +DEF OptionsMenu_GBPrinterBrightness = $75f9 +DEF OptionsMenu_GBPrinterBrightnessBank = $10 +DEF GetGBPrinterBrightness = $765e +DEF GetGBPrinterBrightnessBank = $10 +DEF OptionsMenu_Dummy = $768e +DEF OptionsMenu_DummyBank = $10 +DEF OptionsMenu_Cancel = $7690 +DEF OptionsMenu_CancelBank = $10 +DEF OptionsControl = $769a +DEF OptionsControlBank = $10 +DEF OptionsMenu_UpdateCursorPosition = $76cc +DEF OptionsMenu_UpdateCursorPositionBank = $10 +DEF InitOptionsMenu = $76e9 +DEF InitOptionsMenuBank = $10 +DEF AllOptionsText = $7721 +DEF AllOptionsTextBank = $10 +DEF OptionMenuCancelText = $774a +DEF OptionMenuCancelTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45ea +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45eb +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4628 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4666 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokeCenterChanseyText = $4667 +DEF ViridianPokeCenterChanseyTextBank = $11 +DEF ViridianPokecenter_Object = $4673 +DEF ViridianPokecenter_ObjectBank = $11 +DEF CeladonMart1F_h = $46a5 +DEF CeladonMart1F_hBank = $11 +DEF CeladonMart1F_Script = $46b1 +DEF CeladonMart1F_ScriptBank = $11 +DEF CeladonMart1F_TextPointers = $46b5 +DEF CeladonMart1F_TextPointersBank = $11 +DEF CeladonMart1FReceptionistText = $46bb +DEF CeladonMart1FReceptionistTextBank = $11 +DEF CeladonMart1FDirectorySignText = $46f7 +DEF CeladonMart1FDirectorySignTextBank = $11 +DEF CeladonMart1FCurrentFloorSignText = $4750 +DEF CeladonMart1FCurrentFloorSignTextBank = $11 +DEF CeladonMart1F_Object = $4760 +DEF CeladonMart1F_ObjectBank = $11 +DEF CeladonMart1F_Blocks = $47a0 +DEF CeladonMart1F_BlocksBank = $11 +DEF PokemonMansion1F_h = $47c8 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $47d4 +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $47ea +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $4829 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $4830 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $4835 +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $483b +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $484b +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $4851 +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4859 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4859 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $4866 +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4870 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $4893 +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $489a +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $48ba +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $492b +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $4985 +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4a57 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $4a63 +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $4a76 +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4a7c +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4a8c +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4a8c +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4a98 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $4aa4 +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4ab0 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4abc +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4ac8 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $4ad4 +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $4ae1 +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $4ae7 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $4aed +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $4af3 +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $4af9 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $4aff +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $4b05 +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $4b09 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $4b0f +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $4b28 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $4b32 +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4b5a +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4b6b +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4b8c +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4bb0 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4bd3 +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4bd9 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4bf3 +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4c06 +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4c0e +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4c22 +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4c44 +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4c58 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4c76 +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4c91 +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4c9b +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4cb5 +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4ccc +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4cd7 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4cec +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4d0d +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4d8c +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4ef4 +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4f00 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4f5d +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4f62 +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4f66 +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4fae +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $5035 +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $5041 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $5044 +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $5046 +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $507a +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $5094 +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $50b2 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $50be +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $50d4 +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $50ef +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $50f5 +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5162 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $5176 +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $5176 +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5182 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $518e +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $519a +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $51a7 +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $51b1 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $51bb +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $51c5 +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $51cf +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $51ef +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $51f9 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $5215 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $522f +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $5238 +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $525b +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $5276 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $5282 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $52ad +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $52c9 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $52d3 +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $52f6 +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5360 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $53e7 +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $53f3 +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $5409 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $5437 +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $543d +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $544b +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $544b +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $5457 +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $5463 +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $546f +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $547b +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $5488 +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $5492 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $549c +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $54a6 +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $54b0 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $54ba +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $54ce +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $54ea +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $54f4 +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $5508 +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $551d +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $5525 +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $5540 +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $5550 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5559 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $557b +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $558d +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $5596 +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $55b9 +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $55cd +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $55e9 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $564b +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $571d +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5729 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $573c +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $5744 +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $576f +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $581c +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $581f +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $5822 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $5827 +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $582e +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $5833 +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $5838 +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $583b +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $583e +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5841 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $5844 +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5849 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $584c +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $584f +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $5854 +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5859 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $585e +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $5865 +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $586c +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5871 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $5874 +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5879 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $587e +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $5883 +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $5888 +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $588b +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5890 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $5895 +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $589e +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $58a3 +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $58aa +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $58ad +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $58b0 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $58b3 +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $58b6 +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $58bd +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $58c4 +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $58d9 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $5925 +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $5955 +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $5985 +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5989 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $59c9 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $59d3 +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $59d3 +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $59e0 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $59ea +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $5a14 +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $5a1b +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5a41 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5a91 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5b63 +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5b6f +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5b82 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5b8a +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5bb5 +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5bf6 +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5bfd +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5c02 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5c05 +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5c0c +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5c15 +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5c18 +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5c1b +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5c20 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5c25 +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5c28 +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5c2b +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5c2e +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5c44 +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5c4c +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5c4c +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5c58 +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5c65 +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5c6f +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5c8e +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5c98 +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5cd9 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5ce3 +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5d02 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5d0d +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5d37 +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5d69 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5e3b +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5e47 +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FResetScripts = $5e5a +DEF RocketHideoutB4FResetScriptsBank = $11 +DEF RocketHideoutB4FSetScript = $5e68 +DEF RocketHideoutB4FSetScriptBank = $11 +DEF RocketHideoutB4FScript_HideJessieJames = $5e6f +DEF RocketHideoutB4FScript_HideJessieJamesBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5e7a +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5e96 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4FDefaultScript = $5ede +DEF RocketHideoutB4FDefaultScriptBank = $11 +DEF RocketHideoutB4FScript_455a5 = $5eef +DEF RocketHideoutB4FScript_455a5Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45605 = $5f4f +DEF RocketHideoutB4FJessieJamesMovementData_45605Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45606 = $5f50 +DEF RocketHideoutB4FJessieJamesMovementData_45606Bank = $11 +DEF RocketHideoutB4FScript4 = $5f54 +DEF RocketHideoutB4FScript4Bank = $11 +DEF RocketHideoutB4FScript5 = $5f73 +DEF RocketHideoutB4FScript5Bank = $11 +DEF RocketHideoutB4FScript6 = $5f7e +DEF RocketHideoutB4FScript6Bank = $11 +DEF RocketHideoutB4FScript7 = $5f9c +DEF RocketHideoutB4FScript7Bank = $11 +DEF RocketHideoutB4FScript8 = $5fbb +DEF RocketHideoutB4FScript8Bank = $11 +DEF RocketHideoutB4FScript9 = $5fcb +DEF RocketHideoutB4FScript9Bank = $11 +DEF RocketHideoutB4FScript10 = $5feb +DEF RocketHideoutB4FScript10Bank = $11 +DEF RocketHideoutB4FScript11 = $6016 +DEF RocketHideoutB4FScript11Bank = $11 +DEF RocketHideoutB4FScript12 = $605c +DEF RocketHideoutB4FScript12Bank = $11 +DEF RocketHideoutB4FScript13 = $607d +DEF RocketHideoutB4FScript13Bank = $11 +DEF RocketHideoutB4FScript_ShowObject = $6091 +DEF RocketHideoutB4FScript_ShowObjectBank = $11 +DEF RocketHideoutB4FScript_HideObject = $60a0 +DEF RocketHideoutB4FScript_HideObjectBank = $11 +DEF RocketHideoutB4F_TextPointers = $60a9 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $60c3 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $60c3 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4FJessieJamesText = $60d0 +DEF RocketHideoutB4FJessieJamesTextBank = $11 +DEF RocketHideoutB4FText11 = $60d1 +DEF RocketHideoutB4FText11Bank = $11 +DEF RocketHideoutB4FText12 = $6100 +DEF RocketHideoutB4FText12Bank = $11 +DEF RocketHideoutB4FJessieJamesEndBattleText = $612b +DEF RocketHideoutB4FJessieJamesEndBattleTextBank = $11 +DEF RocketHideoutB4FText13 = $6140 +DEF RocketHideoutB4FText13Bank = $11 +DEF RocketHideoutB4FGiovanniText = $6153 +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $6215 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocketText = $6283 +DEF RocketHideoutB4FRocketTextBank = $11 +DEF RocketHideoutB4FRocketBattleText = $628d +DEF RocketHideoutB4FRocketBattleTextBank = $11 +DEF RocketHideoutB4FRocketEndBattleText = $62b7 +DEF RocketHideoutB4FRocketEndBattleTextBank = $11 +DEF RocketHideoutB4FRocketAfterBattleText = $62d2 +DEF RocketHideoutB4FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $62ff +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $635a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $640e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $641a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6436 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $644b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $645e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $6463 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $6469 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $6475 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $6477 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $64a7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $64be +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $64ca +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $64d6 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $64f2 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6507 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $651a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6527 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $653d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6549 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $654b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $655a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $6571 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $6575 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $6581 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $6584 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $6592 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $65a3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $65cb +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $65e7 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6638 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $66fb +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6707 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $670a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6718 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6729 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6752 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $675f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $67a8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $67d7 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6840 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $69a8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $69b4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $69b7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $69bd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $69ce +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $69fa +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6a53 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6b16 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6b22 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6b25 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6b29 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $6b4b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $6b68 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $6b88 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $6b94 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $6b98 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $6b9e +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6bc5 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6bf2 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $6c1b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6c41 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $6c4d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6c51 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6c57 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $6c83 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $6ca5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $6cbc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6ce2 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6cee +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6cf2 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6cf8 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6d3c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6d6e +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6dab +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6dd1 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6ddd +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6de0 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6de8 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6e38 +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6ebf +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6ecb +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6ede +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6ee4 +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6eee +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6eee +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6efb +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6f05 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6f16 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6f46 +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6fcd +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6fd9 +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6fec +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6ff2 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $7002 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $7002 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $700e +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $701a +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $7026 +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $7032 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $703e +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $704a +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $7056 +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $7063 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $706d +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $7077 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $7081 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $708b +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $7095 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $709f +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $70a9 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $70b3 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $70df +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $70ee +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $7106 +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $711d +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $7131 +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $7157 +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $7174 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $7181 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $71a2 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $71b5 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $71c2 +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $71ec +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $7206 +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $721e +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $723b +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $7260 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $7268 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $7286 +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $729d +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $72af +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $72cb +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $72e7 +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $72f5 +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $731b +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $737f +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $74e7 +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $74f3 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $754b +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7550 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7554 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $759c +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7623 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $762f +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $7687 +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $768c +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $7690 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $76d8 +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $775f +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $776b +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $77d4 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $77d9 +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $77e1 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7810 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $7817 +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7822 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $786d +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $7878 +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $7884 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $78e4 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $796b +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $7977 +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $7983 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $798e +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $7998 +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $79a8 +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $79e8 +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $79f7 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7a41 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $7a5d +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7a67 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7a67 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7a74 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $7a83 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $7a96 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $7aaf +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $7abf +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $7afd +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $7b84 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_Script = $40eb +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $40ef +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $40f1 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4108 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $4114 +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4118 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $411c +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FTVText = $4128 +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $4134 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $4159 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4169 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4175 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4178 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $419a +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $41a6 +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $41ca +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $41f1 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $4238 +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $4257 +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $4266 +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $4285 +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $42a4 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $42bf +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $42df +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $42f1 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $430c +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $436a +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $4392 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $439e +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $43a1 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $43a9 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $43e4 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4434 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $4473 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $44a4 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $44cc +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $44d8 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $44dc +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $450c +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $4510 +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $45ec +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $45f5 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $4601 +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4638 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $4685 +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $46bb +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4707 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $473d +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $476e +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $477c +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $4791 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $47ba +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $47c6 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $47f5 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4866 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4867 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $488b +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $48af +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $48d7 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $48e3 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $48ff +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4914 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4926 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $492d +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4937 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $493f +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4941 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4950 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4967 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $496b +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4977 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $497b +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1FMeowthText = $4985 +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $499a +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $49bc +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $49d1 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $49e8 +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $49ff +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4a46 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4a5e +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4a6a +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4a6e +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4a70 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4a81 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4aa8 +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4ac0 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4acc +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3_PokedexCount = $4ad0 +DEF CeladonMansion3_PokedexCountBank = $12 +DEF CeladonMansion3F_TextPointers = $4adc +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4aec +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3Text_486f0 = $4b00 +DEF CeladonMansion3Text_486f0Bank = $12 +DEF CeladonMansion3Text_486f5 = $4b10 +DEF CeladonMansion3Text_486f5Bank = $12 +DEF CeladonMansion3FGraphicArtistText = $4b49 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4c30 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4ca0 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4d71 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4d7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4d89 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4d95 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4da1 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4de9 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4e01 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4e0d +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4e11 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4e13 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4e24 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4e43 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4e5b +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4e67 +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4e6d +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4e77 +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4e78 +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4e79 +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4eae +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenterChanseyText = $4edf +DEF CeladonPokecenterChanseyTextBank = $12 +DEF CeladonPokecenter_Object = $4eeb +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $4f1d +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $4f29 +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $4f58 +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $4f63 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $4f6b +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $4f78 +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $4fbb +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $4fd1 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $4fd1 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $4fdd +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $4fe9 +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $4ff5 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5001 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $500d +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $5019 +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5026 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $5191 +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $51f9 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $5250 +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $525f +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $5269 +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $5291 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $529d +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $52b7 +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $52c1 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $52dc +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $52e5 +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5322 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $532c +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $534d +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $5357 +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $5377 +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5381 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $53b2 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $53b8 +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $53f1 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $53fb +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $5426 +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5430 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $5465 +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $546f +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $548c +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $5499 +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $54cd +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $54d7 +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $5505 +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $550f +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $553a +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $558e +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $55bb +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $55c7 +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $55d9 +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $55f6 +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5611 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $561c +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5622 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5623 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $5671 +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $567a +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5680 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $56a1 +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $56bb +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerkText = $56f0 +DEF GameCornerClerkTextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $5821 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $5855 +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuru1Text = $5871 +DEF GameCornerFishingGuru1TextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5921 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5943 +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5957 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $59dc +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5a05 +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerMiddleAgedMan2Text = $5a32 +DEF GameCornerMiddleAgedMan2TextBank = $12 +DEF GameCornerFishingGuru2Text = $5adb +DEF GameCornerFishingGuru2TextBank = $12 +DEF GameCornerRocketText = $5b9e +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5c05 +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5c30 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5c96 +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5cad +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5d07 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5d0d +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5d11 +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5d19 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5d21 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5d2c +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5d8f +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5de9 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5df5 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5df9 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5e03 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5e53 +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5ea0 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5eae +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5ee5 +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $5f0d +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $5f19 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $5f1c +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $5f26 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $5f60 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $5f83 +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $5f84 +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $5fad +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $5fc1 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $5fcd +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $5fd1 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $5fdb +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $5ff4 +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $6023 +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $6052 +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6086 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6092 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $60c4 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $60d8 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $60e4 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $60e8 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $60ee +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $6113 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6143 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $6181 +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $61a7 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $61b7 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $61c3 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $61c6 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $61cc +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $61ff +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $623b +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $625b +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $6281 +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $629d +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $62a9 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $62af +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $62bd +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $62be +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $62f4 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6326 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $6332 +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6334 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenterChanseyText = $6335 +DEF MtMoonPokecenterChanseyTextBank = $12 +DEF MtMoonPokecenter_Object = $6341 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $637f +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $638b +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $6391 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $639b +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $639c +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $63c8 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $63ec +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenterChanseyText = $63ed +DEF RockTunnelPokecenterChanseyTextBank = $12 +DEF RockTunnelPokecenter_Object = $63f9 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $642b +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $6437 +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $643a +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $643c +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $64af +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $64e1 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $64ed +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $64f0 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $64f8 +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $6503 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $6506 +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $65b3 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $6608 +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $664b +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $6669 +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $6675 +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $6678 +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $667a +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $6697 +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $66c9 +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $66dd +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $66e9 +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $66ec +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $66f2 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $67e6 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $680c +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $682f +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6844 +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $685c +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6868 +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $686b +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $686d +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $689a +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $68cc +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $68d8 +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $68db +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $68df +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $697f +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $69ae +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $69c3 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $69cf +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $69e0 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $69e8 +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6a2e +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6a38 +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6a52 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6a66 +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6a6b +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6a71 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6adf +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6aec +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6b07 +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6b5f +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6b7b +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6b87 +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6b8a +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6b92 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6bb8 +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6bd9 +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6c00 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6c36 +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6c54 +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6c60 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6c71 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6c79 +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6cbf +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6cc9 +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6ce3 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6cf7 +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6cfb +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6d50 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $6d5f +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $6d91 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $6d9d +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $6da0 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $6da6 +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $6db4 +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $6ddc +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $6e02 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $6e1a +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $6e26 +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $6e39 +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $6e3f +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $6e5b +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $6e5b +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $6e67 +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $6e73 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $6e7f +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $6e8b +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $6e97 +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $6ea3 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $6eb0 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $6eb6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $6ebc +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $6ec2 +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $6ec8 +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $6ece +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $6ed4 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1TalkToTrainer = $6ed8 +DEF MtMoon1TalkToTrainerBank = $12 +DEF MtMoon1FHikerBattleText = $6ede +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $6ef9 +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $6f01 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $6f24 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $6f3a +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $6f4d +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $6f71 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $6f90 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $6f9a +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $6fb6 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $6fd0 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $6fe0 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $6ffa +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $701d +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $7028 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $7048 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $7068 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $706f +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $708e +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $70af +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $70b8 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $70dd +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $70f6 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7187 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $72ef +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $72fb +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $7327 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7348 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2FSetScript = $7356 +DEF MtMoonB2FSetScriptBank = $12 +DEF MtMoonB2FScript_HideJessieJames = $735d +DEF MtMoonB2FScript_HideJessieJamesBank = $12 +DEF MtMoonB2F_ScriptPointers = $7368 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $7388 +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FScript_49d28 = $7399 +DEF MtMoonB2FScript_49d28Bank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $73c5 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $73e2 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF CoordsData_49dc0 = $7431 +DEF CoordsData_49dc0Bank = $12 +DEF CoordsData_49dc7 = $7438 +DEF CoordsData_49dc7Bank = $12 +DEF PikachuMovementData_49dca = $743b +DEF PikachuMovementData_49dcaBank = $12 +DEF CoordsData_49dce = $743f +DEF CoordsData_49dceBank = $12 +DEF CoordsData_49dd5 = $7446 +DEF CoordsData_49dd5Bank = $12 +DEF PikachuMovementData_49dd8 = $7449 +DEF PikachuMovementData_49dd8Bank = $12 +DEF MovementData_49ddc = $744d +DEF MovementData_49ddcBank = $12 +DEF MovementData_49ddd = $744e +DEF MovementData_49dddBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $7450 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2FScript_49e15 = $7486 +DEF MtMoonB2FScript_49e15Bank = $12 +DEF MovementData_f9e65 = $74d6 +DEF MovementData_f9e65Bank = $12 +DEF MovementData_f9e66 = $74d7 +DEF MovementData_f9e66Bank = $12 +DEF MtMoonB2FScript6 = $74dd +DEF MtMoonB2FScript6Bank = $12 +DEF MtMoonB2FScript7 = $74ff +DEF MtMoonB2FScript7Bank = $12 +DEF MtMoonB2FScript8 = $750a +DEF MtMoonB2FScript8Bank = $12 +DEF MtMoonB2FScript9 = $7514 +DEF MtMoonB2FScript9Bank = $12 +DEF MtMoonB2FScript10 = $7529 +DEF MtMoonB2FScript10Bank = $12 +DEF MtMoonB2FScript11 = $7534 +DEF MtMoonB2FScript11Bank = $12 +DEF MtMoonB2FScript12 = $754d +DEF MtMoonB2FScript12Bank = $12 +DEF MtMoonB2FScript13 = $7578 +DEF MtMoonB2FScript13Bank = $12 +DEF MtMoonB2FScript14 = $75be +DEF MtMoonB2FScript14Bank = $12 +DEF MtMoonB2FScript15 = $75df +DEF MtMoonB2FScript15Bank = $12 +DEF MtMoonB2FScript_ShowObject = $75f5 +DEF MtMoonB2FScript_ShowObjectBank = $12 +DEF MtMoonB2FScript_HideObject = $7604 +DEF MtMoonB2FScript_HideObjectBank = $12 +DEF MtMoonB2F_TextPointers = $760d +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $7629 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $7629 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7635 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $7641 +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2FJessieJamesText = $764e +DEF MtMoonB2FJessieJamesTextBank = $12 +DEF MtMoonB2FText12 = $764f +DEF MtMoonB2FText12Bank = $12 +DEF MtMoonB2FText13 = $7678 +DEF MtMoonB2FText13Bank = $12 +DEF MtMoonB2FJessieJamesEndBattleText = $768c +DEF MtMoonB2FJessieJamesEndBattleTextBank = $12 +DEF MtMoonB2FText14 = $76a1 +DEF MtMoonB2FText14Bank = $12 +DEF MtMoonB2FSuperNerdText = $76b4 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $76f9 +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $76ff +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $7705 +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FTalkToTrainer = $7709 +DEF MtMoonB2FTalkToTrainerBank = $12 +DEF MtMoonB2FDomeFossilText = $770f +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $7756 +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $779c +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $77b7 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $77d3 +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $77fc +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $7811 +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $7837 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $787b +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7890 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $78a8 +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $78b1 +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $78c6 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ed +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78f7 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $791b +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $793c +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7945 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $796c +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $79d6 +DEF MtMoonB2F_BlocksBank = $12 +DEF MtMoonB2FScript_ApplyPikachuMovementData = $7b3e +DEF MtMoonB2FScript_ApplyPikachuMovementDataBank = $12 +DEF SafariZoneWest_h = $7b73 +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7b7f +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7b82 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7b92 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7ba3 +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7bfd +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7c2e +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7c4b +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7cb7 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7d7a +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7d86 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7d89 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7d8b +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7ed7 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7ef1 +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $613a +DEF ProfOakPicBank = $13 +DEF ChiefPic = $6258 +DEF ChiefPicBank = $13 +DEF ScientistPic = $6258 +DEF ScientistPicBank = $13 +DEF GiovanniPic = $6399 +DEF GiovanniPicBank = $13 +DEF RocketPic = $647a +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6610 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $6799 +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $691e +DEF BrunoPicBank = $13 +DEF BrockPic = $6b19 +DEF BrockPicBank = $13 +DEF MistyPic = $6c14 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d20 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6ea5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fc1 +DEF KogaPicBank = $13 +DEF BlainePic = $713b +DEF BlainePicBank = $13 +DEF SabrinaPic = $723d +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73bb +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74ba +DEF Rival2PicBank = $13 +DEF Rival3Pic = $75e1 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $76f6 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $7821 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $79ee +DEF AgathaPicBank = $13 +DEF LancePic = $7b1f +DEF LancePicBank = $13 +DEF JessieJamesPic = $7c81 +DEF JessieJamesPicBank = $13 +DEF TradeCenter_h = $7e79 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7e85 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7ec1 +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7ec3 +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7ec6 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7ed0 +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7ee4 +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7ef0 +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7ef3 +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7ef5 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7ef8 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7f02 +DEF Colosseum_BlocksBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46ed +DEF Route24_BlocksBank = $14 +DEF Route25_h = $47a1 +DEF Route25_hBank = $14 +DEF Route25_Object = $47b8 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4816 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $4924 +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $493b +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $493c +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $493c +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $4950 +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49aa +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49e2 +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eee +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f48 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5b +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f69 +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f87 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa4 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4fea +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff2 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffa +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5000 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5018 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5018 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5024 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5030 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503c +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5048 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5054 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5060 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506c +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5078 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5084 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5091 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $509b +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $50a5 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $50af +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $50b9 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $50c3 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $50cd +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $50d7 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $50e1 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $50eb +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $50f5 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $5114 +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $511c +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $5137 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $514e +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $5159 +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $5176 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $5191 +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $519b +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $51b2 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $51c3 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $51cd +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $51eb +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $5202 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $520b +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $5226 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $5243 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $524c +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $5262 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $5278 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5282 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $529e +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52b4 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52c7 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $52e9 +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $5305 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $530b +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22Script_50ed6 = $53c4 +DEF Route22Script_50ed6Bank = $14 +DEF Route22Script_50ee1 = $53cf +DEF Route22Script_50ee1Bank = $14 +DEF Route22MoveRivalRightScript = $53dd +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53f2 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53f7 +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5429 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5454 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1DefeatedText = $5499 +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $54ac +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival1AfterBattleScript = $54de +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $5540 +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5547 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $554f +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $555a +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $557e +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $55ad +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2DefeatedText = $55f7 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $5618 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22Rival2AfterBattleScript = $5666 +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $56c7 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $56ce +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $56cf +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $56d3 +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $56f7 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $56fd +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $5709 +DEF Route22Rival2TextBank = $14 +DEF Route22PokemonLeagueSignText = $5715 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $5721 +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5730 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $575a +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5760 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $579c +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $57a4 +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $57bd +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $57cb +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $57d0 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $57d6 +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $57db +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $57df +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $57e5 +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $57ea +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $57ee +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5802 +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5807 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $580d +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $581d +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5826 +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $582f +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5838 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5841 +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $584a +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5853 +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $585c +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $589e +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $58a4 +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5907 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5959 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5974 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5987 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5992 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $599c +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $59d8 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $59e9 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5a12 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5a24 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5a24 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5a30 +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5a3c +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5a48 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5a54 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5a60 +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5a6d +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5bea +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $5bf4 +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5bfe +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $5c08 +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $5c12 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5c1c +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5c26 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5c43 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5c4f +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $5c71 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5c8a +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5c95 +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $5caa +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5cc9 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5cd5 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $5ced +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5d0b +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5d17 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $5d2c +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5d46 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5d50 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $5d68 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5db4 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5dc0 +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route24CooltrainerM4Text = $5dd5 +DEF Route24CooltrainerM4TextBank = $14 +DEF Route24Text_515de = $5e2d +DEF Route24Text_515deBank = $14 +DEF Route24Text_515e3 = $5e88 +DEF Route24Text_515e3Bank = $14 +DEF Route24Text_515e9 = $5e9a +DEF Route24Text_515e9Bank = $14 +DEF Route24Text_515ee = $5eaf +DEF Route24Text_515eeBank = $14 +DEF Route25_Script = $5ec2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $5ed8 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $5f2c +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $5f32 +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $5f48 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $5f48 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $5f54 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $5f60 +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $5f6c +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $5f78 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $5f84 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $5f90 +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $5f9c +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $5fa8 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $5fb5 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $5fbf +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $5fc9 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $5fd3 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $5fdd +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $5fe7 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $5ff1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $5ffb +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $6005 +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $600f +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $6031 +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $603c +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $606e +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $6099 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $60a4 +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $60c3 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $60de +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $60e4 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $60fd +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6117 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $6122 +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $613d +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6153 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6163 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $618d +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $61af +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $61ba +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $61e4 +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $6206 +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $620e +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $622b +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6253 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $625b +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $627e +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $629e +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $62a4 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $62c8 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $62df +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $62eb +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $6312 +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6317 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $6330 +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6339 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $633f +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6369 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $6383 +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $6383 +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $638f +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $639b +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $63a7 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $63b3 +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $63bf +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $63cc +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $63d6 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $63e0 +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $63ea +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $63f4 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $63fe +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6408 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $641b +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $643d +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $6445 +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6470 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6490 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $6499 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $64ae +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $64c5 +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $64cc +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $64ee +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $6509 +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6511 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $652e +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6546 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $6551 +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $656b +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6605 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $668c +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $6698 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $669c +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $669e +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $66a0 +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $66e4 +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $67a8 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $67b4 +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $67ca +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $681b +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6847 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $685f +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $6863 +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $686a +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6876 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $68d0 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6907 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $695f +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6979 +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6997 +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6997 +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $69a3 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $69af +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $69bb +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $69c8 +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6b2a +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6b94 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6be8 +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6c31 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6c3b +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6c4f +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6c57 +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6c77 +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6c81 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6c9d +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6ca6 +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6cbe +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6cc8 +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6ce1 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6ced +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6d06 +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6d10 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6d30 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6d38 +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6d55 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6d6b +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6e0a +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6e2c +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6e57 +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $6f23 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $6fa3 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $7018 +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $7024 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $703a +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $707b +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $7083 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $7093 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $7099 +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $70a3 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $70a3 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $70b0 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $70ba +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $70db +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $70ec +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $7116 +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $714c +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $7172 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $71e3 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7222 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $72f4 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7300 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $7316 +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $7347 +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $734d +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $738c +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $739c +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $73a8 +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $73a8 +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $73b4 +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $73c1 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $73cb +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $73d5 +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $73ec +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $73f7 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7410 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $742a +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7433 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7463 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $7499 +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $74d9 +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7560 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $756c +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $7582 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $75d3 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $75e3 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $75e9 +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $75fb +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $75fb +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $7607 +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $7614 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $761e +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $7628 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $763e +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $7648 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $7666 +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $7682 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $768d +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $76ad +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $76dc +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7721 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF PrintCardKeyText = $77f3 +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7860 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $786b +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7889 +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $78a1 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $78bf +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7921 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7934 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7948 +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7955 +DEF GetPrizeMenuIdBank = $14 +DEF NoThanksText = $7a0a +DEF NoThanksTextBank = $14 +DEF PrizeDifferentMenuPtrs = $7a0f +DEF PrizeDifferentMenuPtrsBank = $14 +DEF PrizeMenuMon1Entries = $7a1b +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7a1f +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7a26 +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7a2a +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7a31 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7a35 +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7a3c +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7a71 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7a86 +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7b11 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7b1a +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7b24 +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7b31 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7b45 +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7b58 +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7b61 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7b74 +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7b80 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7b8e +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7be6 +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7c17 +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7c25 +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7c36 +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7c4f +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7c9d +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7ce5 +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7d3d +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7d9f +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7da7 +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7daf +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7db7 +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7dc1 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7dc9 +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7dd6 +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7de4 +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $4086 +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41ee +DEF Route3_hBank = $15 +DEF Route3_Object = $4210 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $425d +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4398 +DEF Route4_hBank = $15 +DEF Route4_Object = $43ba +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43f4 +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4589 +DEF Route5_hBank = $15 +DEF Route5_Object = $45ab +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45da +DEF Route5_BlocksBank = $15 +DEF Route9_h = $468e +DEF Route9_hBank = $15 +DEF Route9_Object = $46b0 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $4706 +DEF Route9_BlocksBank = $15 +DEF Route13_h = $4814 +DEF Route13_hBank = $15 +DEF Route13_Object = $4836 +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $4893 +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49a1 +DEF Route14_hBank = $15 +DEF Route14_Object = $49c3 +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a1a +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b28 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b4a +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bb0 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e80 +DEF Route19_hBank = $15 +DEF Route19_Object = $4ea2 +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f01 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $500f +DEF Route21_hBank = $15 +DEF Route21_Object = $5031 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $507d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $523f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $523f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $523f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $524f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $525f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $547b +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $54ae +DEF BoostExpBank = $15 +DEF CallBattleCore = $54c1 +DEF CallBattleCoreBank = $15 +DEF GainedText = $54c6 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54e1 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54f2 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54f9 +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $550f +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $5529 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $552c +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $5534 +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5552 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5560 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5573 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5579 +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $558d +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $558d +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $5599 +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $55a5 +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $55b1 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $55bd +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $55c9 +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $55d5 +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $55e1 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $55ee +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $5629 +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5633 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $564b +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $5657 +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $5678 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $5682 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $56a1 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $56ae +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $56d9 +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $56e3 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $56fe +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $5705 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $571f +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $5729 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $573b +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5751 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $5784 +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $578e +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $57a6 +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $57b9 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $57db +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $57e5 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5800 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $5808 +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $582c +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $5836 +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5851 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5858 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5872 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $587c +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $5893 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $589c +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $58b6 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $58d1 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $58e4 +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $58ea +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $58f6 +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $58f6 +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5903 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5923 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $592d +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $594a +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $5957 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $5985 +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $599d +DEF Route4SignTextBank = $15 +DEF Route5_Script = $59bb +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $59be +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $59c0 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $59df +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $59f2 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $59f8 +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5a0e +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5a0e +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5a1a +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $5a26 +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5a32 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5a3e +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5a4a +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $5a56 +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5a62 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5a6e +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $5a7b +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9AJText = $5a81 +DEF Route9AJTextBank = $15 +DEF Route9CooltrainerM2Text = $5a87 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $5a8d +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5a93 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $5a99 +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $5a9f +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5aa5 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $5aab +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $5aaf +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $5ab5 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $5acb +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $5ad6 +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9AJBattleText = $5b01 +DEF Route9AJBattleTextBank = $15 +DEF Route9AJEndBattleText = $5b1d +DEF Route9AJEndBattleTextBank = $15 +DEF Route9AJAfterBattleText = $5b2f +DEF Route9AJAfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $5b4e +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5b75 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5b7f +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $5b98 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $5bb0 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $5bbc +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $5bda +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5bf6 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5c10 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5c2f +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5c52 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $5c5a +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5c6f +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $5c94 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $5cb2 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $5cd3 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5ce7 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5cfe +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5d28 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5d41 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5d4b +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5d64 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5d81 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5d94 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5d9a +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5db4 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5db4 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5dc0 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5dcc +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5dd8 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5de4 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5df0 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5dfc +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5e08 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5e14 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5e20 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5e2d +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5e37 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5e54 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5e6c +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5e88 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5e92 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5eaf +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5eb7 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5ed9 +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5ee3 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5ef8 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5f01 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5f23 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5f2d +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5f46 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5f58 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5f7a +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5f84 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5fa4 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5fba +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5fdb +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5fe5 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $6001 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $6016 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $6036 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $6040 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $605a +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $606b +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $608c +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $6096 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $60a4 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $60b4 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $60e2 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $60ec +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $60f8 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $6107 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $6117 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $6121 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $613c +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $6146 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $616c +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $6192 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $61d3 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $61f1 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $6204 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $620a +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $6220 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $6220 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $622c +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $6238 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $6244 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $6250 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $625c +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $6268 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $6274 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $6280 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $628c +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $6299 +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $62a3 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $62c8 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $62d5 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6302 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $630c +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $6329 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6333 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $634f +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $6359 +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6388 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $6391 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $63c3 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $63cd +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $63f3 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $63fa +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $641e +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6428 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6444 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6450 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $646e +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6478 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $6493 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $649e +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $64c6 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $64d0 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $64ef +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6502 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6522 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $652c +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6548 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6552 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $656c +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6576 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $659a +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $65a7 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $65d4 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $65de +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $65f6 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6601 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6624 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6640 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6653 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $6659 +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $6679 +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $6679 +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6685 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $6691 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $669d +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $66a9 +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $66b5 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $66c1 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $66cd +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $66d9 +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $66e5 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $66f2 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $66fc +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $671b +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6723 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $674c +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6756 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $676f +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6777 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $678c +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $6796 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $67a7 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $67ae +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $67c8 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $67d2 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $67ef +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $67f9 +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $680e +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6818 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $682c +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6833 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $684f +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $6859 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $6879 +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6881 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $68a8 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $68b2 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $68c3 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $68d5 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $68ed +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $68f7 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6910 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6916 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $692e +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6938 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6952 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6958 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6973 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $697d +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $6994 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $699b +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $69aa +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $69c8 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6a12 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6a46 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6a60 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6a87 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $6aa1 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $6ab4 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $6aba +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $6ad0 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $6ad0 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $6adc +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $6ae8 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6af4 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6b00 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $6b0c +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6b18 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6b24 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6b30 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $6b3c +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $6b49 +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $6b4f +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $6b55 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $6b5b +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $6b61 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $6b67 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $6b6d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $6b73 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $6b79 +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $6b7f +DEF Route19Swimmer8TextBank = $15 +DEF Route19_TalkToTrainer = $6b83 +DEF Route19_TalkToTrainerBank = $15 +DEF Route19CooltrainerM1BattleText = $6b89 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6ba6 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $6bb1 +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $6bca +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $6be8 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $6bf0 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $6c0d +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6c25 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $6c2d +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $6c43 +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6c5d +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $6c65 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $6c7c +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $6c9a +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $6ca2 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $6cbd +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $6cda +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $6ce5 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $6d00 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6d23 +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6d2d +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $6d4f +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6d6b +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6d72 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $6d8d +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6da6 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6db3 +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $6dc9 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6de6 +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6ded +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6e13 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6e2f +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6e42 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6e48 +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6e5a +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6e5a +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6e66 +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6e72 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6e7e +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6e8a +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6e96 +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6ea2 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6eae +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6eba +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6ec7 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $6ed1 +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $6edb +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $6ee5 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $6eef +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $6ef9 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $6f03 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $6f0d +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $6f17 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $6f21 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6f3e +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6f47 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $6f5a +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6f76 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6f89 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $6fa1 +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6fb5 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6fbb +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $6fd3 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6fe9 +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6fef +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $700c +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $7021 +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $702a +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $7041 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $705f +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $7068 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $7089 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $709c +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $70a5 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $70b6 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $70d2 +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $70e7 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $7108 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $7123 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $712f +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $714f +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $715b +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $715e +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $7160 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $7292 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $72ac +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $72b8 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $72bb +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $72c5 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $72fd +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $731e +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $7338 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $736f +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $7397 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $73a3 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $73a6 +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $73a8 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $74f2 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7514 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7520 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7523 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $7525 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $78b6 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $78d0 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $78dc +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $78df +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $78e1 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7a43 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $7a5d +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7a69 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $7a7f +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7aa6 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $7ad2 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $7adc +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $7ae2 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $7aea +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $7aea +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $7af6 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $7b02 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $7b0f +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7b46 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $7b50 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $7b5a +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $7b64 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7b77 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $7b82 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $7b9c +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7bb2 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $7bbc +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $7bdb +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $7bf4 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $7bff +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7c18 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7c72 +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $7ce7 +DEF DisplayDiplomaBank = $15 +DEF _GetSpritePosition1 = $7d18 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7d38 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7d5c +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7d7c +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7da0 +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7e22 +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7e2e +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7ead +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7ece +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f02 +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF CalcLevelFromExperience = $4d99 +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4dc0 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $4e66 +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $4e73 +DEF GrowthRateTableBank = $16 +DEF PrintStatusAilment = $4e8b +DEF PrintStatusAilmentBank = $16 +DEF OaksAideScript = $4ec6 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4f22 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4fad +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $5000 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $5032 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $5071 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $508c +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $50bb +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $50ce +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $50d4 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50e2 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50e2 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50ee +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50fa +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $5106 +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $5112 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $511e +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $512b +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $5135 +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $5151 +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $5159 +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $516e +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5178 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $5192 +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $51a9 +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6Youngster1Text = $51c7 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $51d1 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51ed +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51f8 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $521b +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $5225 +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5237 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $524c +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $526d +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5277 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $5293 +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $52a4 +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $52c6 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $52d0 +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52e9 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52f2 +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $5316 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $5334 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5347 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $534d +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $5361 +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $5361 +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $536d +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5379 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $5385 +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $5391 +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $539d +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $53a9 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $53b5 +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $53c1 +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $53ce +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $53d8 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53f5 +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $5400 +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $541a +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $5424 +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $543b +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $5450 +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5469 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $5473 +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $5490 +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $549b +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $54c8 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $54d2 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54ef +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54f9 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $5529 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $5533 +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5548 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $5561 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $559c +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $55a6 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $55c7 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $55cf +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55f1 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55fb +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $5619 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $562f +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $565f +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5669 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $5681 +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5696 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $56bf +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $56c9 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56ec +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $570a +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $573e +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $5755 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5768 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $576e +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $5782 +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $5782 +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $578e +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $579a +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $57a6 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $57b2 +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $57be +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $57cb +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $57d5 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $5803 +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $5814 +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $582f +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $5839 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $5844 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $586a +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $5885 +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $588f +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $58a5 +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $58b8 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $58d1 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $58db +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58fe +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $590e +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $592f +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $5939 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $5954 +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5966 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $5980 +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $598a +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $59ac +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $59c6 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59f1 +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $5a00 +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $5a10 +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $5a23 +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5a29 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $5a3f +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $5a3f +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a4b +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a57 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a63 +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a6f +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a7b +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a87 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a93 +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a9f +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5aab +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5ab8 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5ac2 +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5ad2 +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5ae3 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5afe +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5b08 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5b28 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5b3e +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b59 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b63 +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b81 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b91 +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5bad +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5bb7 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5bd1 +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5be6 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5c02 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5c0c +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5c30 +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c4c +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c63 +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c6d +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c8b +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c9c +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5cbd +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5cc7 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5cde +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5cef +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5d10 +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5d1a +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5d41 +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d5e +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d8d +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d97 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5db0 +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5dc7 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5ddc +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5de6 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5e05 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5e1a +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5e33 +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5e3d +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e50 +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e5b +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e63 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e96 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5ebf +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5edb +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5edb +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ee7 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ef3 +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eff +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5f0b +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5f17 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5f23 +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5f30 +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f47 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f6a +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f99 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5fa3 +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5fb7 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5fc5 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5fdd +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fe7 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $6009 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $601c +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $6039 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $6043 +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $6060 +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6069 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $6090 +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $609a +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $60bb +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $60c5 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60f1 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60fb +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $6112 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $611c +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $6145 +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $614f +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6178 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $618d +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $61ad +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $61b7 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $61db +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $61e3 +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $6206 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $6221 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $622f +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $6242 +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6248 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $6260 +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $6260 +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $626c +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6278 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $6284 +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $6290 +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $629c +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $62a8 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $62b4 +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $62c0 +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $62cc +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $62d9 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $62df +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $62e5 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62eb +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62f1 +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62f7 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62fd +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $6303 +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $6309 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $630f +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $6313 +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $6319 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $6339 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $6340 +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $6382 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $63a8 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $63b3 +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $63d2 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63fa +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $6405 +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $642a +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $644c +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6457 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $647e +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $649a +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $64a5 +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $64c8 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64eb +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64fe +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $651f +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $654a +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $6555 +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $657c +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $65a0 +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $65aa +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $65d6 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65fa +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $6613 +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $662f +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $6644 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $6653 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $6671 +DEF Route15SignTextBank = $16 +DEF Route16_Script = $668d +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $66a0 +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $66ab +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $66b3 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66e9 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $6713 +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $6729 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $6729 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $6735 +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $6741 +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $674d +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6759 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $6765 +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $6772 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $677c +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6786 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $6791 +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $67bf +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $67c9 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $67e3 +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67ed +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $6802 +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $680c +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $6819 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $6822 +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6847 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $6851 +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6869 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $6870 +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $68a8 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $68b2 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $68d1 +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $68de +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $6910 +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $691a +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $6933 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $6940 +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $696f +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6986 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $69a9 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $69cb +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $69e5 +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69ff +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $6a12 +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $6a18 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $6a22 +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $6a22 +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $6a2e +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $6a3a +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a47 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a51 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a79 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a7f +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a9d +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6aa7 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6abe +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6ad6 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6afa +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6b04 +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6b27 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6b2e +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b50 +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b6a +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b89 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b95 +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_ScriptPointers = $6ba2 +DEF PokemonFanClub_ScriptPointersBank = $16 +DEF PokemonFanClubScript0 = $6ba6 +DEF PokemonFanClubScript0Bank = $16 +DEF PokemonFanClubScript1 = $6bb4 +DEF PokemonFanClubScript1Bank = $16 +DEF PokemonFanClubScript_59a39 = $6bc2 +DEF PokemonFanClubScript_59a39Bank = $16 +DEF PokemonFanClubScript_59a44 = $6bcd +DEF PokemonFanClubScript_59a44Bank = $16 +DEF PokemonFanClubPikachuMovementData = $6c15 +DEF PokemonFanClubPikachuMovementDataBank = $16 +DEF PokemonFanClub_TextPointers = $6c1c +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubClefairyFanText = $6c28 +DEF PokemonFanClubClefairyFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6cd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubClefairyText = $6d79 +DEF PokemonFanClubClefairyTextBank = $16 +DEF PokemonFanClubSeelText = $6d95 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6db1 +DEF PokemonFanClubChairmanTextBank = $16 +DEF Text_59c1f = $70cf +DEF Text_59c1fBank = $16 +DEF Text_59c24 = $712a +DEF Text_59c24Bank = $16 +DEF Text_59c29 = $713b +DEF Text_59c29Bank = $16 +DEF Text_59c2e = $7142 +DEF Text_59c2eBank = $16 +DEF PokemonFanClubReceptionistText = $7152 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClub_Object = $716c +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $71a4 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $71b4 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $71c0 +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $71d6 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $7212 +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $723e +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $724f +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7255 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $725f +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $725f +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $726b +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7277 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $7283 +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $7290 +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $7370 +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $737a +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $7384 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $738e +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7398 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $73b2 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $73bb +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $73e1 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $73f8 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $73ff +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $7420 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7437 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $743d +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $7474 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $748c +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $7496 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $74b0 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $7512 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $7599 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $75a5 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $75bb +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $75f7 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7608 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $760e +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7616 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7616 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $7622 +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $762f +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7678 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $7682 +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $769e +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $76a5 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $76cd +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $76d7 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $76f4 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $76fb +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $772f +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $77a0 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7827 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $7833 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7849 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $7870 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $787a +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $7880 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $788c +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $788c +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $7898 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $78a5 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $78af +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $78b9 +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $78f4 +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $7913 +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $791b +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $7943 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7957 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $795d +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $7979 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $79d8 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $7a20 +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7a2c +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $7a42 +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $7a73 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7a78 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $7a82 +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $7a83 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $7abc +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $7ac7 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $7ad9 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7af7 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $7b00 +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $7b13 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7b15 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7b15 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $7b22 +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7b2c +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7bf0 +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7c0e +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7cd2 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7cf6 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7d9f +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7dab +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7db7 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7dbf +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7dc7 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7dc8 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7e1a +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7e35 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7e38 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7e77 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7e79 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7f3d +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7f57 +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $7f6b +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7f83 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c6 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40c7 +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40c8 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40d4 +DEF StarterDexBank = $17 +DEF Museum1F_h = $40e3 +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40ef +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4102 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $4106 +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $4123 +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $4124 +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $412e +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $413a +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $4146 +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4152 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $415e +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $416a +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $41b4 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $41c0 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $41c4 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $41d2 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $41f6 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $423b +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $4255 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $428d +DEF Museum2FHikerTextBank = $17 +DEF Museum2FText_5c20e = $42b5 +DEF Museum2FText_5c20eBank = $17 +DEF Museum2FText_5c213 = $42cc +DEF Museum2FText_5c213Bank = $17 +DEF Museum2FText_5c218 = $42f9 +DEF Museum2FText_5c218Bank = $17 +DEF Museum2FSpaceShuttleSignText = $4328 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $433b +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $435b +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $438b +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4397 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $43c5 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $43d0 +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $43d8 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $43e5 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $443b +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4447 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4447 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $4454 +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $45c3 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $45db +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $468e +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $469b +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4749 +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4753 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $478b +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $47b5 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $47d5 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $481c +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4877 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $488a +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $48df +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $48f6 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGymText_5c41c = $4916 +DEF PewterGymText_5c41cBank = $17 +DEF PewterGym_Object = $4978 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $49a2 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $49c5 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $49d1 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $49dd +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $49e9 +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $49ea +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4a18 +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4a24 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenterCooltrainerFText = $4a25 +DEF PewterPokecenterCooltrainerFTextBank = $17 +DEF PewterPokecenterChanseyText = $4a31 +DEF PewterPokecenterChanseyTextBank = $17 +DEF PewterPokecenter_Object = $4a3d +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4a75 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4a81 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4a87 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4a91 +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4a92 +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4a93 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4ad3 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenterChanseyText = $4b33 +DEF CeruleanPokecenterChanseyTextBank = $17 +DEF CeruleanPokecenter_Object = $4b3f +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4b71 +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4b8d +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4b99 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4bc7 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4bd2 +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4bda +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4be7 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4c24 +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4c32 +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4c32 +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4c3e +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4c4b +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4d47 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $4dd6 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $4ded +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $4df8 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $4e2c +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $4e36 +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $4e5b +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $4e63 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $4e8c +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $4e96 +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $4eb4 +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $4ec0 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $4eee +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $4fbf +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $4ff1 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $5014 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5020 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5023 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $5029 +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $506d +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $50a7 +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $50cd +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $50d9 +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $50df +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $50e9 +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $50ea +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $50eb +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $5116 +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenterChanseyText = $514b +DEF LavenderPokecenterChanseyTextBank = $17 +DEF LavenderPokecenter_Object = $5157 +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $5189 +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $5195 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $5198 +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $519e +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $520d +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $5294 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $52ba +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $52c6 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $52cc +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $52d6 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $52d7 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5316 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $533b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenterChanseyText = $533c +DEF VermilionPokecenterChanseyTextBank = $17 +DEF VermilionPokecenter_Object = $5348 +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $537a +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $5386 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $5389 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $538f +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5408 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $5431 +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $5457 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $5463 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $549a +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $54b7 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $54c2 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $54ca +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $54d7 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5515 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5525 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5525 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $5531 +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $553d +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $554a +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $5678 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $56dd +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $5724 +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $5740 +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $5778 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $5782 +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $57aa +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $57bb +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $57ea +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $57f4 +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $581e +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $582a +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $585b +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5865 +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $588c +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5897 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $58f6 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $59d6 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5a10 +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5a3d +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5a49 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5a4c +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5a5a +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5c13 +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5c49 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5c68 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5c8c +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5ceb +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5d1b +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5d27 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5d3a +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5d45 +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5d4d +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5d90 +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $5dcd +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $5ddd +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $5ddd +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $5de9 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $5df5 +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $5e01 +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $5e0e +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $5eba +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $5f21 +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $5f46 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $5f50 +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $5f6a +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $5f73 +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $5faa +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $5fb4 +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $5fd4 +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $5fe1 +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6008 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $6012 +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6048 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $6053 +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $6078 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $6082 +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $60a4 +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $60af +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $60d5 +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $6135 +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $6193 +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $61a0 +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $61e8 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6206 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $6212 +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $6241 +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $624c +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $6254 +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $6261 +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $62a4 +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $62bc +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $62bc +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $62c8 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $62d4 +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $62e0 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $62ec +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $62f8 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $6304 +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $6311 +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $6471 +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $64fd +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6542 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6550 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $655a +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $6564 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $656e +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $6578 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $6582 +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $658c +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $6596 +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $6651 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $667d +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $6688 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $66d3 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $66f3 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6703 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $672e +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $675c +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $6763 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $6790 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $67ba +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $67ce +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $67fb +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6811 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6826 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $684d +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $6883 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $688e +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $68d7 +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $691b +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6923 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $6948 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6a92 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6aec +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6af8 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6afb +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6b01 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6b31 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6b5c +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6b82 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6b8e +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6ba9 +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6bab +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6bd9 +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6c0b +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6c92 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6c9e +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ca4 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6cae +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6caf +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6cd3 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6d0c +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenterChanseyText = $6d0d +DEF SaffronPokecenterChanseyTextBank = $17 +DEF SaffronPokecenter_Object = $6d19 +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6d4b +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6d57 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6d5a +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6d5e +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6d94 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6dc7 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $6df7 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $6e03 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $6e06 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $6e0a +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $6e6f +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $6e90 +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $6ec0 +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $6ecc +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $6ed0 +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $6ed4 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $6f01 +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $6f3f +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $6f6f +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $6f7b +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $6f81 +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $6f82 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $6f84 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $6f93 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $6fb5 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $6fc1 +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $6fc9 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $6fcb +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $6fea +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $700c +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7018 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $7020 +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7022 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $704d +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $706f +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $707b +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $7081 +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $7085 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $70ca +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $70e9 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $711f +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $7182 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $71aa +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $71b6 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $71cc +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7232 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $725e +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $7280 +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $7286 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $728e +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $728e +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $729a +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $72a6 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $72b3 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7314 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $731e +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $7328 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $7332 +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $7350 +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7357 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $7373 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $739c +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $73b1 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $73d8 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $73f2 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7402 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $741b +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7465 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $74da +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $74e6 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7516 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $751c +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $753b +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7549 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7549 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7555 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7562 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $756c +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $7576 +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $7596 +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $759d +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $75b6 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $75d4 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $75e0 +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $75f8 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7644 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $769e +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $76b9 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $76c1 +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $76e9 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $76f1 +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $76f2 +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $770b +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $773f +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $7750 +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7766 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7777 +DEF KabutopsFossilTextBank = $17 +DEF FanClubPicture1 = $778f +DEF FanClubPicture1Bank = $17 +DEF FanClubPicture1Text = $77a0 +DEF FanClubPicture1TextBank = $17 +DEF FanClubPicture2 = $77b0 +DEF FanClubPicture2Bank = $17 +DEF FanClubPicture2Text = $77c1 +DEF FanClubPicture2TextBank = $17 +DEF DisplayMonFrontSpriteInBox = $77d1 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $7812 +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $7821 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7895 +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $78bb +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $78cc +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $78f1 +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $78f7 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $793b +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $795d +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7986 +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7a3b +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7a69 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7a79 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7a86 +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7a96 +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7aa0 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7adc +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7b18 +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7b57 +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7baa +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7bf0 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7bf8 +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7c0d +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7c75 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7cc0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7d19 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7d4f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7d5e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7d9e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $4430 +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $443a +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445d +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $4480 +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44ab +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44ca +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f2 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452c +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4586 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4592 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459e +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a9 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45af +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45f9 +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $45fe +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4647 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4650 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $4659 +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $4679 +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467d +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4803 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $485b +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $487b +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48d5 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48e1 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $48f4 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $48fa +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4902 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4902 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $490e +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $491a +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4927 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $4931 +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $493b +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4945 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4956 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4963 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $498f +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $499e +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b2 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49d0 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49ec +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $49ff +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a21 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a54 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4aae +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4aba +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4acd +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ad3 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4adf +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4adf +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4aeb +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4af7 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b04 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b0e +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b18 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b22 +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b35 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b47 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b59 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b6e +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b74 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4b90 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4ba4 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bad +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bc6 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c07 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c61 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c6d +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c80 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c86 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4ccd +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4cd6 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4ce4 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4ce4 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4cf0 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4cfc +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d08 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d15 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d42 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d4c +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d62 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d6b +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d7f +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d89 +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4d9e +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4daa +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dbf +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dc9 +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ddc +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4de4 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4df4 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4dfe +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e13 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e1a +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e34 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e6a +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4eab +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f05 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f11 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f24 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f2f +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f39 +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f67 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f6a +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fc3 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fd3 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4fe1 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4fe1 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4fed +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $4ff9 +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5006 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $5010 +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $501a +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5024 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $5041 +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $506c +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $50a4 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $50bc +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $50c3 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $50df +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $50f6 +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $510c +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $5138 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $5152 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $5159 +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $517a +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $5190 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51ca +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $522e +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $523a +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $5247 +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7FSetScript = $524b +DEF PokemonTower7FSetScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $524f +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FScript0 = $5267 +DEF PokemonTower7FScript0Bank = $18 +DEF PokemonTower7FScript_60d2a = $5270 +DEF PokemonTower7FScript_60d2aBank = $18 +DEF PokemonTower7FMovementData_60d7a = $52c0 +DEF PokemonTower7FMovementData_60d7aBank = $18 +DEF PokemonTower7FMovementData_60d7b = $52c1 +DEF PokemonTower7FMovementData_60d7bBank = $18 +DEF PokemonTower7FScript1 = $52c5 +DEF PokemonTower7FScript1Bank = $18 +DEF PokemonTower7FScript2 = $52e4 +DEF PokemonTower7FScript2Bank = $18 +DEF PokemonTower7FScript3 = $52ef +DEF PokemonTower7FScript3Bank = $18 +DEF PokemonTower7FScript4 = $5305 +DEF PokemonTower7FScript4Bank = $18 +DEF PokemonTower7FScript5 = $5324 +DEF PokemonTower7FScript5Bank = $18 +DEF PokemonTower7FScript6 = $532f +DEF PokemonTower7FScript6Bank = $18 +DEF PokemonTower7FScript7 = $5354 +DEF PokemonTower7FScript7Bank = $18 +DEF PokemonTower7FScript8 = $537a +DEF PokemonTower7FScript8Bank = $18 +DEF PokemonTower7FScript9 = $53c0 +DEF PokemonTower7FScript9Bank = $18 +DEF PokemonTower7FScript10 = $53e1 +DEF PokemonTower7FScript10Bank = $18 +DEF PokemonTower7FScript_ShowObject = $53f5 +DEF PokemonTower7FScript_ShowObjectBank = $18 +DEF PokemonTower7FScript_HideObject = $5404 +DEF PokemonTower7FScript_HideObjectBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $540d +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7F_TextPointers = $543a +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7FJessieJamesText = $5446 +DEF PokemonTower7FJessieJamesTextBank = $18 +DEF PokemonTower7FText4 = $5447 +DEF PokemonTower7FText4Bank = $18 +DEF PokemonTower7FText5 = $5470 +DEF PokemonTower7FText5Bank = $18 +DEF PokemonTower7FJessieJamesEndBattleText = $54ac +DEF PokemonTower7FJessieJamesEndBattleTextBank = $18 +DEF PokemonTower7FText6 = $54b5 +DEF PokemonTower7FText6Bank = $18 +DEF PokemonTower7FMrFujiText = $54c8 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55cf +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55ed +DEF PokemonTower7F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5647 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $57b7 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $57e0 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $57f6 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5802 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5815 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $581b +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $583b +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $583b +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5847 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5853 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForest_TrainerHeader3 = $585f +DEF ViridianForest_TrainerHeader3Bank = $18 +DEF ViridianForest_TrainerHeader4 = $586b +DEF ViridianForest_TrainerHeader4Bank = $18 +DEF ViridianForestYoungster1Text = $5878 +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $58aa +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $58b0 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $58b6 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestCooltrainerFText = $58bc +DEF ViridianForestCooltrainerFTextBank = $18 +DEF ViridianForestYoungster5Text = $58c2 +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTalkToTrainer = $58c6 +DEF ViridianForestTalkToTrainerBank = $18 +DEF ViridianForestYoungster2BattleText = $58cc +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $58eb +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5903 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $5919 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5936 +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5945 +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $595e +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $597b +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $598c +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestCooltrainerFBattleText = $59cc +DEF ViridianForestCooltrainerFBattleTextBank = $18 +DEF ViridianForestCooltrainerFEndBattleText = $59e3 +DEF ViridianForestCooltrainerFEndBattleTextBank = $18 +DEF ViridianForestCooltrainerFAfterBattleText = $59ed +DEF ViridianForestCooltrainerFAfterBattleTextBank = $18 +DEF ViridianForestYoungster5BattleText = $5a1c +DEF ViridianForestYoungster5BattleTextBank = $18 +DEF ViridianForestYoungster5EndBattleText = $5a36 +DEF ViridianForestYoungster5EndBattleTextBank = $18 +DEF ViridianForestYoungster5AfterBattleText = $5a4d +DEF ViridianForestYoungster5AfterBattleTextBank = $18 +DEF ViridianForestYoungster6Text = $5a6c +DEF ViridianForestYoungster6TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5aa6 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5aad +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5ab4 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5abb +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5ac2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5ac9 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForestSign_Common = $5acd +DEF ViridianForestSign_CommonBank = $18 +DEF ViridianForest_Object = $5ad5 +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5b64 +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5b70 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5b74 +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5b78 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5bbf +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5bfc +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5c64 +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5d18 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5d24 +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5d30 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5d38 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5d42 +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5d43 +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5d96 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5db0 +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5dda +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5e26 +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5e43 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5e49 +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $5e9e +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $5f55 +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $5f75 +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $5f9c +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $600b +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $6065 +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $6119 +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $6125 +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $6128 +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $6129 +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $615d +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $6199 +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $61a5 +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $61b8 +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $61be +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $61c8 +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $61c8 +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $61d4 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $61e1 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6204 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $621c +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $6244 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $624e +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $6267 +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $6276 +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $62a1 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $62ab +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $62c4 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $62cd +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $62ff +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $6335 +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $637b +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $6387 +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $638b +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $6399 +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $63b5 +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $63d5 +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $63f8 +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $641f +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $6458 +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $6485 +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $6544 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $657a +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $65b2 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $65be +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $65c4 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $65d0 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $65d6 +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6615 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $66a2 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $6736 +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $6752 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $67a4 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $67b7 +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $67cd +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $67fa +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6812 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $681e +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $682a +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $683d +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $6843 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $6859 +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $6859 +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $6865 +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $6871 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $687d +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $688a +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6894 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $689e +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $68a8 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $68b2 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $68c9 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $68f0 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $68fa +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6911 +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $692f +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6942 +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $695e +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6977 +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6988 +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $69b2 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $69ce +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $69e1 +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6a12 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6a3a +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6a58 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6a72 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6a92 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6abf +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6b3e +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6b9e +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6baa +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6bbd +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6bc3 +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6bdd +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6bdd +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6be9 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6bf5 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6c01 +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6c0e +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $6c18 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6c22 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6c2c +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6c36 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6c8f +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6cbe +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6ce7 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6cf3 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6cff +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $6d0b +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d17 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6d34 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6d48 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6d65 +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6d7c +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6d86 +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6dad +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6dd3 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6ddd +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6df8 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6e17 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6e21 +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $6e38 +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $6ef4 +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $6f00 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $6f13 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $6f19 +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $6f2f +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $6f2f +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $6f3b +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $6f47 +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $6f53 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $6f5f +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $6f6b +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $6f78 +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $6f82 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $6f8c +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $6f96 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $6fa0 +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $6faa +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $6fb4 +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $6fcd +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $6fe4 +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $6ff5 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $700c +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $7026 +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $703d +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $705c +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7073 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7081 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $70a9 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $70c3 +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $70cf +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $70f5 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $710e +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $7118 +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7137 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7173 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $7181 +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $71a3 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $71de +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7283 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $728f +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $7292 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $7293 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $72a7 +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $72b3 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $72b6 +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $72b7 +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $72cb +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $72d7 +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $72da +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $72db +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $72ef +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $7457 +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7463 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $7479 +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $749e +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $74a1 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $74cd +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FResetCurScript = $74d7 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $74db +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $74e2 +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $7500 +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FScript_621c5 = $7517 +DEF SilphCo11FScript_621c5Bank = $18 +DEF SilphCo11FScript_621ff = $7551 +DEF SilphCo11FScript_621ffBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $755e +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $75a6 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11FScript_6229c = $75ee +DEF SilphCo11FScript_6229cBank = $18 +DEF SilphCo11FMovementData_622f5 = $7647 +DEF SilphCo11FMovementData_622f5Bank = $18 +DEF SilphCo11FMovementData_622fb = $764d +DEF SilphCo11FMovementData_622fbBank = $18 +DEF SilphCo11FMovementData_62300 = $7652 +DEF SilphCo11FMovementData_62300Bank = $18 +DEF SilphCo11FMovementData_62305 = $7657 +DEF SilphCo11FMovementData_62305Bank = $18 +DEF SilphCo11FMovementData_6230b = $765d +DEF SilphCo11FMovementData_6230bBank = $18 +DEF SilphCo11FMovementData_62311 = $7663 +DEF SilphCo11FMovementData_62311Bank = $18 +DEF SilphCo11FScript5 = $766a +DEF SilphCo11FScript5Bank = $18 +DEF SilphCo11FScript6 = $7691 +DEF SilphCo11FScript6Bank = $18 +DEF SilphCo11FScript7 = $769c +DEF SilphCo11FScript7Bank = $18 +DEF SilphCo11FScript8 = $76b8 +DEF SilphCo11FScript8Bank = $18 +DEF SilphCo11FScript9 = $76df +DEF SilphCo11FScript9Bank = $18 +DEF SilphCo11FScript10 = $76ef +DEF SilphCo11FScript10Bank = $18 +DEF SilphCo11FScript11 = $770d +DEF SilphCo11FScript11Bank = $18 +DEF SilphCo11FScript12 = $7733 +DEF SilphCo11FScript12Bank = $18 +DEF SilphCo11FScript13 = $7779 +DEF SilphCo11FScript13Bank = $18 +DEF SilphCo11FScript14 = $779a +DEF SilphCo11FScript14Bank = $18 +DEF SilphCo11FScript_ShowObject = $77b0 +DEF SilphCo11FScript_ShowObjectBank = $18 +DEF SilphCo11FScript_HideObject = $77bf +DEF SilphCo11FScript_HideObjectBank = $18 +DEF SilphCo11F_TextPointers = $77c8 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $77dc +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $77dc +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11FJessieJamesText = $77e9 +DEF SilphCo11FJessieJamesTextBank = $18 +DEF SilphCo11FText9 = $7818 +DEF SilphCo11FText9Bank = $18 +DEF SilphCo11FText_624c2 = $7839 +DEF SilphCo11FText_624c2Bank = $18 +DEF SilphCo11FText10 = $784a +DEF SilphCo11FText10Bank = $18 +DEF SilphCo11FSilphPresidentText = $7871 +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79bd +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79fc +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a67 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a7c +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocketText = $7aec +DEF SilphCo11FRocketTextBank = $18 +DEF SilphCo11FRocketBattleText = $7af6 +DEF SilphCo11FRocketBattleTextBank = $18 +DEF SilphCo11FRocketEndBattleText = $7b0d +DEF SilphCo11FRocketEndBattleTextBank = $18 +DEF SilphCo11FRocketAfterBattleText = $7b18 +DEF SilphCo11FRocketAfterBattleTextBank = $18 +DEF SilphCo11F_Object = $7b37 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7b83 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7bd4 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7bfd +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c0e +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c28 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c44 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7c65 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7c93 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7cb9 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7cee +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d18 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d43 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7d6f +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7d91 +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7da0 +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7db2 +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7dd5 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e27 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e4a +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7e8b +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7ec8 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7edc +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f00 +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f2d +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f4b +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f4c +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7f54 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7f6f +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7f82 +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $4600 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4e00 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4e00 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5290 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5290 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53c0 +DEF House_GFXBank = $19 +DEF House_Block = $59a0 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bd0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $61b0 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6630 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6c10 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d80 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7370 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $7710 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b70 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4040 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4040 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4040 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4640 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4640 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d80 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d80 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5380 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5380 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $5600 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $5600 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $5600 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bf0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bf0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bf0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63f0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69f0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71f0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77f0 +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF LoadShootingStarGraphics = $4000 +DEF LoadShootingStarGraphicsBank = $1c +DEF AnimateShootingStar = $4044 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $40ee +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $40f2 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $40f2 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $40fe +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $4106 +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $410e +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $4116 +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $411e +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $411f +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4140 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $4180 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $4180 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $4190 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $4190 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $41a0 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $41a0 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $426f +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $427e +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $42e7 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF Func_7033f = $4318 +DEF Func_7033fBank = $1c +DEF HoFDisplayMonInfo = $4321 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4354 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4366 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $439d +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $43a7 +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4412 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $441a +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4421 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $442c +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4453 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $445f +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $447e +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $448e +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4508 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4528 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4544 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4554 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4561 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $45e7 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $45ff +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $460f +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $46a7 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $46bf +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $46d5 +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4706 +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $472f +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4749 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $476d +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4771 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $478a +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $47af +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $47cc +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $47d9 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $47e1 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4803 +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4810 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $48a5 +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $48ae +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $48bc +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $48cc +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $48dc +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $48f4 +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4930 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4940 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $49a0 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $49e3 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4a48 +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4a58 +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4a65 +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4a8f +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4ab5 +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4aba +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4ac3 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4acf +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4adf +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4ae8 +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $4b20 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $4b56 +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $4b6f +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $4bd3 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $4bd3 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $4be8 +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $4bf5 +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $4c40 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $4c88 +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $4cb5 +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $4cf4 +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $4d20 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $4d2a +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $4d4e +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $4d5a +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $4d73 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $4d7c +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $4d8f +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $4d9a +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $4dc6 +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $4dd7 +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $4e09 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $4e3b +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $4e74 +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $4e7a +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $4e84 +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $4e96 +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $4ea4 +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $4eb4 +DEF DisplayTownMapBank = $1c +DEF Func_70f87 = $4f87 +DEF Func_70f87Bank = $1c +DEF TownMapOrder = $4f95 +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $4fc4 +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $4fc4 +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $4fe4 +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $4fe4 +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $500e +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $5014 +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $50ff +DEF ToTextBank = $1c +DEF FourSpacesText = $5104 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $5109 +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $512c +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5134 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5134 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $5198 +DEF CompressedMapBank = $1c +DEF ExitTownMap = $5266 +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $527f +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $52aa +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $5304 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $530f +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5324 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5330 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $5338 +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $535d +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5390 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $53a8 +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $53ca +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $5439 +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $552e +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5532 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5536 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5539 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $553d +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5541 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5545 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $554a +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $554f +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5553 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5558 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $555d +DEF Route1NameBank = $1c +DEF Route2Name = $5564 +DEF Route2NameBank = $1c +DEF Route3Name = $556b +DEF Route3NameBank = $1c +DEF Route4Name = $5572 +DEF Route4NameBank = $1c +DEF Route5Name = $5579 +DEF Route5NameBank = $1c +DEF Route6Name = $5580 +DEF Route6NameBank = $1c +DEF Route7Name = $5587 +DEF Route7NameBank = $1c +DEF Route8Name = $558e +DEF Route8NameBank = $1c +DEF Route9Name = $5595 +DEF Route9NameBank = $1c +DEF Route10Name = $559c +DEF Route10NameBank = $1c +DEF Route11Name = $55a4 +DEF Route11NameBank = $1c +DEF Route12Name = $55ac +DEF Route12NameBank = $1c +DEF Route13Name = $55b4 +DEF Route13NameBank = $1c +DEF Route14Name = $55bc +DEF Route14NameBank = $1c +DEF Route15Name = $55c4 +DEF Route15NameBank = $1c +DEF Route16Name = $55cc +DEF Route16NameBank = $1c +DEF Route17Name = $55d4 +DEF Route17NameBank = $1c +DEF Route18Name = $55dc +DEF Route18NameBank = $1c +DEF Route19Name = $55e4 +DEF Route19NameBank = $1c +DEF Route20Name = $55ed +DEF Route20NameBank = $1c +DEF Route21Name = $55f6 +DEF Route21NameBank = $1c +DEF Route22Name = $55ff +DEF Route22NameBank = $1c +DEF Route23Name = $5607 +DEF Route23NameBank = $1c +DEF Route24Name = $560f +DEF Route24NameBank = $1c +DEF Route25Name = $5617 +DEF Route25NameBank = $1c +DEF ViridianForestName = $561f +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5626 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $562d +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5636 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $563f +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5649 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5650 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5656 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $565b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5661 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $566b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5673 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5678 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5682 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5687 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $568f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5698 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $56a2 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $56aa +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $56aa +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $56db +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $56e3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $56ee +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $574d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5750 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5755 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5775 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $57a4 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5858 +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5886 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5894 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $58c7 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $58ed +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5911 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $595d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $597d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $599d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $59bd +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $59dd +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $59fd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5a1d +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5a3d +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5a5d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5add +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $5b66 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $5b77 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $5bc7 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $5c54 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $5c73 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $5cc3 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $5ccb +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $5d01 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_FlagActionPredef = $5d0b +DEF InGameTrade_FlagActionPredefBank = $1c +DEF InGameTrade_CheckForTradeEvo = $5d17 +DEF InGameTrade_CheckForTradeEvoBank = $1c +DEF InGameTrade_TrainerString = $5d4b +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $5d4d +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $5d53 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $5d5d +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $5d67 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $5d71 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $5d83 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $5da0 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $5dcd +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $5ddb +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $5e08 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $5e0f +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $5e24 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $5e4f +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $5e60 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $5e8a +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $5e91 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $5ea9 +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $5ed4 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $5ee2 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $5f0c +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $5f13 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $5f2e +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $5f4e +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $5f55 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $5fa1 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $5fa8 +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $5fd4 +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $5fdb +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $5ff8 +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $5fff +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $6006 +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $600d +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $6014 +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $6020 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $607c +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $60a0 +DEF SetPal_TrainerCardBank = $1c +DEF SetPal_PikachusBeach = $60d8 +DEF SetPal_PikachusBeachBank = $1c +DEF SetPalFunctions = $60df +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $60fd +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6105 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $6106 +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF YellowIntroPaletteAction = $611f +DEF YellowIntroPaletteActionBank = $1c +DEF LoadOverworldPikachuFrontpicPalettes = $612f +DEF LoadOverworldPikachuFrontpicPalettesBank = $1c +DEF GetPal_Pikachu = $6173 +DEF GetPal_PikachuBank = $1c +DEF InitPartyMenuBlkPacket = $61b7 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $61c3 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $61ec +DEF SendSGBPacketBank = $1c +DEF _SendSGBPacket = $61f7 +DEF _SendSGBPacketBank = $1c +DEF LoadSGB = $6230 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6271 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $6297 +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $62f8 +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $6301 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6340 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $634c +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6354 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $636a +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $637a +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $639a +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $63aa +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $63ba +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $63da +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $63fa +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $641a +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $644a +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $648a +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $64aa +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $64ba +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $64ca +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $64da +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $64ea +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $64fa +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $650a +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $651a +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $652a +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $653a +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $654a +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalPacket_PikachusBeach = $655a +DEF PalPacket_PikachusBeachBank = $1c +DEF PalTrnPacket = $656a +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $657a +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $658a +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $659a +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $65aa +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $65ba +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $65ca +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $65da +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $65ea +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $65fa +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $660a +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $661a +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $662a +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $663a +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $664a +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $665a +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $66f2 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $682a +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $70aa +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $752a +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7560 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7575 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $75dd +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7605 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $763a +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $763b +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $763f +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7648 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $769d +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $76b2 +DEF WouldYouLikeToSaveTextBank = $1c +DEF SavingText = $76cf +DEF SavingTextBank = $1c +DEF GameSavedText = $76e0 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $76f7 +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7723 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7770 +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7794 +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $77cf +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $77dd +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $77ea +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7804 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $780c +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $786a +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7897 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $78ba +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7934 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7948 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7978 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7980 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7997 +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $79bc +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $79c1 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $79ea +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $79fb +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7a32 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7a64 +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7a76 +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7a84 +DEF ClearAllSRAMBanksBank = $1c +DEF EnableSRAM = $7aa3 +DEF EnableSRAMBank = $1c +DEF DisableSRAM = $7aae +DEF DisableSRAMBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a03 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a6b +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4af2 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4afe +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4b08 +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b0a +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4bee +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bfe +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c4a +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4cb1 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cf8 +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d5e +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4da9 +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4de4 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4e06 +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e20 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e42 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ef1 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f0c +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f35 +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f42 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f4e +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f5d +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f68 +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f81 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f8d +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f99 +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f9d +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4fa3 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fdc +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $5029 +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $5059 +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $507f +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $508b +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5091 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $509b +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $509c +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50d7 +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $5119 +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenterChanseyText = $511a +DEF FuchsiaPokecenterChanseyTextBank = $1d +DEF FuchsiaPokecenter_Object = $5126 +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5158 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5164 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5167 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5171 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $53b5 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53f6 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5423 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5437 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Object = $5443 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5473 +DEF SafariZoneGate_BlocksBank = $1d +DEF SafariZoneGate_Script = $547f +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $548c +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $549a +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $54d9 +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $54dd +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $54f3 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $5501 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $5540 +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $554e +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $555c +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $556d +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5572 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $557e +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $558f +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $559b +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5616 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $563a +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF FuchsiaGym_h = $5646 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $5652 +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $5683 +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $568e +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $5696 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $56a3 +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $56e1 +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $56f7 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $56f7 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $5703 +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $570f +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $571b +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5727 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $5733 +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $5740 +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5879 +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $58d7 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $592a +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $593a +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5944 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5996 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $59a6 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $59cc +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $59d6 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5a03 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5a0c +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5a37 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5a41 +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5a5d +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5a73 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5aa4 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5aae +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5ad9 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5aea +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5b2c +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5b36 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5b6e +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5b76 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5b8f +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5b99 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5bce +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5bda +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5c09 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5cb5 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5d07 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5d34 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5d40 +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5d44 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5d4a +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5d80 +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5db0 +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5dd4 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5dfa +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $5e16 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $5e22 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $5e31 +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $5e5b +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $5e69 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGymFlagAction = $5e6f +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGym_ScriptPointers = $5e74 +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $5e7c +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $5eb5 +DEF MovementNpcToLeftAndUpBank = $1d +DEF PikachuMovementData_74f97 = $5eb8 +DEF PikachuMovementData_74f97Bank = $1d +DEF MovementNpcToLeft = $5ebd +DEF MovementNpcToLeftBank = $1d +DEF PikachuMovementData_74f9e = $5ebf +DEF PikachuMovementData_74f9eBank = $1d +DEF CinnabarGymScript_74fa3 = $5ec4 +DEF CinnabarGymScript_74fa3Bank = $1d +DEF CinnabarGymGetOpponentTextScript = $5edd +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymOpenGateScript = $5ef2 +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymScript_75023 = $5f44 +DEF CinnabarGymScript_75023Bank = $1d +DEF CinnabarGymScript_75032 = $5f53 +DEF CinnabarGymScript_75032Bank = $1d +DEF CinnabarGymScript_75041 = $5f62 +DEF CinnabarGymScript_75041Bank = $1d +DEF CinnabarGymBlainePostBattleScript = $5f74 +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $5f84 +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $5fcc +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $5fe4 +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $600c +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $6121 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $616f +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $61ca +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $61d6 +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $624f +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $62d7 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $6358 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $63dc +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $6494 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $651a +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $65a6 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $65b2 +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $660c +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarGymScript_753de = $6666 +DEF CinnabarGymScript_753deBank = $1d +DEF CinnabarGymScript_753e9 = $6671 +DEF CinnabarGymScript_753e9Bank = $1d +DEF CinnabarGymScript_753f3 = $667b +DEF CinnabarGymScript_753f3Bank = $1d +DEF CinnabarLab_h = $6683 +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $668f +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $6693 +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $669d +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $66e0 +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $6702 +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $670f +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $671d +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $672a +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6768 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $678c +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6798 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $679b +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $67a1 +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $67d6 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $67de +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $67e4 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $67ec +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $6812 +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $6822 +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $682e +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $6831 +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $683b +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $691b +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6942 +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $69cf +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $69de +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6a07 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6a17 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6a23 +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6a26 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6a2a +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6a5a +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6a5e +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6b67 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6b75 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6b7d +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6b9d +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6bad +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6bb9 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6bbf +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6bc9 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6bca +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6c0d +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6c5a +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenterChanseyText = $6c5b +DEF CinnabarPokecenterChanseyTextBank = $1d +DEF CinnabarPokecenter_Object = $6c67 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6c99 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6ca5 +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6ca8 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6cae +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6cd7 +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6cf8 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6d1e +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6d2a +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6d2d +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6d33 +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6d5f +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6daa +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6dc0 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6dee +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6dfa +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6e07 +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6e0f +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6e25 +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6e26 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6e41 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6e48 +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $6e89 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $6eb2 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $6ee2 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $6ee8 +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $6f15 +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $6f2d +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $6f4e +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $6f51 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $6f67 +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $6f82 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $6f87 +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $6f96 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $6fa4 +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $6fae +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $70b1 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $7117 +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $717f +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $71e4 +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $71ed +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $7276 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $7322 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $7395 +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $73c5 +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $73d5 +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $73e1 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $73f7 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $741c +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $7421 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $742b +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $742c +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $7448 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7489 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7492 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $74a5 +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $74b7 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $74bb +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $74bb +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $74c8 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $74d2 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $7564 +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7571 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $75bf +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $75db +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $7607 +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $7625 +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $7631 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $7647 +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $7668 +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $766d +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $7677 +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $7678 +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $7694 +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $76d5 +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $76de +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $76f1 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $7703 +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $7707 +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $7707 +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $7714 +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $771e +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $77a6 +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $77be +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $77e7 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $7803 +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $782f +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $784d +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $7859 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $786f +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7890 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7895 +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $789f +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $78a0 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $78bc +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $78fd +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7906 +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7919 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7931 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7935 +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7935 +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7942 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $794c +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $79ed +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $79ff +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7a4c +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7a68 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7a94 +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7ab2 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7b19 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7b44 +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7ba3 +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7bb2 +DEF AccessedHoFPCTextBank = $1d +DEF ShakeElevator = $7be0 +DEF ShakeElevatorBank = $1d +DEF ShakeElevatorRedrawRow = $7c2b +DEF ShakeElevatorRedrawRowBank = $1d +DEF HiddenItems = $7c4d +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7c83 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7d29 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7d6f +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7d85 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7e15 +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7e3a +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7e54 +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7e86 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $40f1 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $417c +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41c2 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $41ca +DEF GetSubanimationTransform2Bank = $1e +DEF LoadMoveAnimationTiles = $41d2 +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $41f2 +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $41fe +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $41fe +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $46ee +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4bde +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d5e +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d5e +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4da6 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4dbd +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4dcf +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4ddb +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4de3 +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4deb +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4df0 +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4df6 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4dfe +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e01 +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e23 +DEF SetAnimationPaletteBank = $1e +DEF Func_78e98 = $4e53 +DEF Func_78e98Bank = $1e +DEF WriteLowerByteOfBGMapAndEnableBGTransfer = $4e6c +DEF WriteLowerByteOfBGMapAndEnableBGTransferBank = $1e +DEF PlaySubanimation = $4e76 +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4eeb +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4efa +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f18 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f61 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fb9 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $4ff1 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $4ffc +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryEightFrameBlocks = $501a +DEF FlashScreenEveryEightFrameBlocksBank = $1e +DEF FlashScreenEveryFourFrameBlocks = $5023 +DEF FlashScreenEveryFourFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $502c +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5039 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5051 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5064 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $506f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $509b +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $509f +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50d6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50df +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $50f3 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $50fd +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5173 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5178 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5188 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51b1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51be +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51cb +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51e1 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $51f9 +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $51fe +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5203 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $5208 +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $520d +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5212 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $5217 +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $521c +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $521f +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $522a +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $522c +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5231 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5233 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $5238 +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $5269 +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $529d +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ba +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52d2 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52dc +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52e2 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5320 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $534c +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $535a +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $535c +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5373 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5375 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $538c +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $5392 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53ac +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53bb +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53c1 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53ce +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53d4 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $541c +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $5438 +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $5447 +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $5499 +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54c4 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $54f7 +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $551c +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $553a +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $5589 +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55b4 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55bb +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55c2 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55e7 +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $55ec +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $55ec +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $561b +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $5668 +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5675 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $5689 +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56d1 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56e2 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5703 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5762 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $576a +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $5806 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $580f +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $581c +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $5828 +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $586d +DEF AnimationHideEnemyMonPicBank = $1e +DEF Func_79929 = $587d +DEF Func_79929Bank = $1e +DEF InitMultipleObjectsOAM = $5897 +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $58b1 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $58bc +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $58d0 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $58f2 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $590b +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5912 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $5919 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $591f +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $595d +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $596c +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5b5e +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5b6a +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b7b +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b7e +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b9a +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5bb2 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5bcb +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5bd4 +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5c05 +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5c28 +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5c3d +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5c6e +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c9f +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5cd0 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5d00 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5d24 +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5d33 +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5d40 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d84 +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5db6 +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5dbf +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5dd3 +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5de7 +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5dfb +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5e0c +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5e20 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e7d +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e8c +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5eb0 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5eb9 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5f0d +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5f39 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f90 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5fd3 +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5ff7 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $6035 +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $6053 +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $6063 +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6077 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6080 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6090 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6090 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $60b0 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $60d0 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $60f0 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $6120 +DEF AttackAnimationPointersBank = $1e +DEF PoundAnim = $62b4 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $62b4 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $62b8 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $62bc +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $62c3 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $62ca +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $62ce +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $62d5 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $62dc +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $62e3 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $62ee +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $62f2 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $62f6 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $62fa +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $62fe +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6308 +DEF CutAnimBank = $1e +DEF GustAnim = $630e +DEF GustAnimBank = $1e +DEF WingAttackAnim = $6315 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $6319 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $631f +DEF FlyAnimBank = $1e +DEF BindAnim = $6325 +DEF BindAnimBank = $1e +DEF SlamAnim = $632c +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $6330 +DEF VineWhipAnimBank = $1e +DEF StompAnim = $6337 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $633b +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $6342 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $6346 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $634a +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $6350 +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $6354 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $6358 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $635f +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $6366 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6376 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $637b +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6384 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $638e +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6395 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6399 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $63a7 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $63b6 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $63ba +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $63c1 +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $63c5 +DEF LeerAnimBank = $1e +DEF BiteAnim = $63ce +DEF BiteAnimBank = $1e +DEF GrowlAnim = $63d2 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $63d6 +DEF RoarAnimBank = $1e +DEF SingAnim = $63e0 +DEF SingAnimBank = $1e +DEF SupersonicAnim = $63ea +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $63ee +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $63fb +DEF DisableAnimBank = $1e +DEF AcidAnim = $6404 +DEF AcidAnimBank = $1e +DEF EmberAnim = $640b +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $640f +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $6419 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $6420 +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $6424 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $642b +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $6431 +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $6438 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $643f +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $6445 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $6449 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $6451 +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $6462 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $6466 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $646a +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6472 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $647a +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6482 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $649c +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $64a4 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $64af +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $64be +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $64c5 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $64cc +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $64d5 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $64dc +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $64e0 +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $64e4 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $64e8 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $64ef +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $64f3 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $6500 +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $650a +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $650e +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $6515 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $651f +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $652e +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $6532 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $6537 +DEF FissureAnimBank = $1e +DEF DigAnim = $6540 +DEF DigAnimBank = $1e +DEF ToxicAnim = $6546 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $654c +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $654f +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $6554 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $6557 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $6561 +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $6566 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $656e +DEF RageAnimBank = $1e +DEF TeleportAnim = $6572 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6577 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $657c +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6583 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6587 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $659b +DEF RecoverAnimBank = $1e +DEF HardenAnim = $65a4 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $65ae +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $65b7 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $65d8 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $65e0 +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $65ec +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $65f6 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $65fd +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6608 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $660f +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $661a +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $661d +DEF BideAnimBank = $1e +DEF MetronomeAnim = $6621 +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $6630 +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $6634 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $6638 +DEF EggBombAnimBank = $1e +DEF LickAnim = $663f +DEF LickAnimBank = $1e +DEF SmogAnim = $6643 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $664b +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $6652 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $6656 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $6666 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $6671 +DEF ClampAnimBank = $1e +DEF SwiftAnim = $667b +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $667f +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6683 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6687 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $6691 +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6698 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $669c +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $66aa +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $66ae +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $66b7 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $66c1 +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $66c5 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $66cc +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $66da +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $66de +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $66e8 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $66f4 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $66f8 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6705 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6709 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $6712 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $6718 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $671b +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $671e +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $6725 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $6729 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $672d +DEF BonemerangAnimBank = $1e +DEF RestAnim = $6731 +DEF RestAnimBank = $1e +DEF RockSlideAnim = $6738 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $6742 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $6746 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $6750 +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $675b +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $6763 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $676b +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $676f +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6777 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $677b +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $677f +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6783 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6787 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $678b +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $678e +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $6791 +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6794 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6797 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $679a +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $679e +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $67a2 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $67a6 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $67aa +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $67b1 +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $67b9 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $67c0 +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $67c8 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $67cf +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $67d6 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $67dd +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $67e4 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $67eb +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $67f2 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $67f9 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $67fd +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $6800 +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6803 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6807 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $680b +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $68b7 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $68c1 +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $68c5 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $68e7 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6909 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $692b +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $6938 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $694b +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $6958 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $695c +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $6981 +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $69a3 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $69c8 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $69e4 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $69e8 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $69ef +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $69f9 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6a06 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $6a10 +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $6a23 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $6a3f +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $6a4f +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a7a +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a87 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6abe +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6ae3 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6b08 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6b21 +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6b40 +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6b53 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6b6f +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b7f +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b89 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b90 +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b9d +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6baa +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6bbd +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6be2 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6c13 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6c20 +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6c2a +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6c58 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6c5c +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6c63 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6c6d +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c8f +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6ca2 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6ca6 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6caa +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6cc0 +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6cd9 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6d31 +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6d3e +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6d45 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6d4c +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6d53 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6d5a +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6d64 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6d6e +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d75 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d7f +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d89 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d9c +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6db2 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6dcb +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6e0b +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6e18 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6e31 +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6e50 +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e81 +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6eb8 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6eef +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6f14 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6f1e +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6f2b +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6f3e +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6f48 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6f5b +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6f68 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6f6c +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f76 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f8f +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6fa2 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6fb5 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6fcb +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6ff0 +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $7012 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7106 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $712b +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $716c +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $717d +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $718e +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $719f +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $71d0 +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $7211 +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $7252 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7283 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $72b4 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $72c5 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $72d6 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $72f7 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7308 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $7319 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $733a +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $735b +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $7368 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7379 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $739a +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $73cb +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $73ec +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $73fd +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7402 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $740b +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $7414 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $741d +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $7426 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $742f +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $7438 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $7449 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $7452 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $746b +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $749c +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $74e9 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $74fa +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7503 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $7534 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $7545 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $755a +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7573 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7584 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7595 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $759e +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $75a3 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $75c4 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $75e5 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $75f6 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7607 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $760c +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $7629 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $7646 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $764b +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $7664 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7675 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7686 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7697 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $76a8 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $76b9 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $76ce +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $76e7 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7704 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $7725 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $7746 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $7753 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $7764 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $7791 +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $77be +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $77cf +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $77e0 +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $77f1 +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7802 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $7813 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $7854 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7895 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $78c6 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $78e7 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $78f8 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7909 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $791a +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $792b +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $793c +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $795d +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $798e +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $79af +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $79d0 +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $79e1 +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $79ee +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $79ff +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $7a0c +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $7a25 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $7a4a +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $7a67 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $7a6c +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a9d +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7aae +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7acf +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7afc +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7b39 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7b4a +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7b6b +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b9c +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7bdd +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7bf6 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7c0f +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7c28 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7c31 +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7c36 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7c47 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7c4c +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7c6d +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c8e +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7caf +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7cb8 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7cc9 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7cda +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7ceb +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7d08 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7d19 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7d1e +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7d23 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e85 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e87 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7f49 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7f4e +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7f57 +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f6b +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f8f +DEF Evolution_CheckForCancelBank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_YellowIntro = $4294 +DEF Music_YellowIntroBank = $1f +DEF Music_Dungeon1 = $429d +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42a9 +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b5 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c1 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42cd +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d6 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42df +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42e8 +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f1 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fa +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $42fe +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4302 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4306 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430a +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $431d +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4321 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $4328 +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432c +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4330 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4334 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $4338 +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433c +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4340 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4344 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434b +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4352 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4356 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435a +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF SFX_Start_Menu_3_Ch8 = $435e +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $4365 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $4375 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $437c +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $4383 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $438e +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $439f +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $43a6 +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $43b1 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $43bc +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $43cb +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $43d6 +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $43e6 +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $43f9 +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4410 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $442b +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $443a +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $444d +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $4462 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $4471 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $44a0 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $44b3 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $44c6 +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $44e1 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $44f8 +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $450d +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $4528 +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $4543 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $454e +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $4559 +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $4566 +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $4597 +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $45ae +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $45c1 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $45cc +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $45e5 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4604 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4623 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $4640 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $4659 +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $4664 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $466f +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $4679 +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $4680 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $4690 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $469f +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $46aa +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $46b9 +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $46c8 +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $46f3 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $470e +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $4729 +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $473f +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $475c +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $477d +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $4796 +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $47ad +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $47c0 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $47cd +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $47f0 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4813 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4823 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $4842 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $4865 +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $487b +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $4892 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $48a9 +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $48b6 +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $48d5 +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $48f4 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4901 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $491c +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $4937 +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $4947 +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $496a +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $498d +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $4997 +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $49a6 +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $49b5 +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $49bf +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $49d2 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $49e5 +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $49ef +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a09 +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a0a +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a1d +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a2c +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4a3b +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4a45 +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4a58 +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4a6a +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4a6b +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4a96 +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4ab5 +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4ace +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4af5 +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b1b +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b1c +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b2b +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b39 +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b3a +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4b59 +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4b88 +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4ba7 +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4bba +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4bcd +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4bda +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4bf9 +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c1c +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c35 +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4c48 +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4c5b +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4c65 +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4c84 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4ca3 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4cb6 +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4cc5 +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4cd7 +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4cd8 +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4ce7 +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4cf6 +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d00 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d17 +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d2e +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4d3b +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4d4e +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4d61 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4d6e +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4d89 +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4da4 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4db7 +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4dc6 +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4dd5 +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4ddf +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e02 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e29 +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4e45 +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4e60 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4e7b +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4e8e +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4ea1 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4eb4 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4ec1 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4ee4 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4eff +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f0f +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f2a +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4f45 +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4f58 +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4f73 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4f8e +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $4f9e +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $4fc1 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $4fe4 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $4ff7 +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $500a +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $501d +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $502a +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $503d +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $5050 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $505d +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $5080 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $50a2 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $50a3 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $50b6 +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $50c9 +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $50d6 +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $50f8 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5106 +DEF OwnedMonValuesBank = $1f +DEF Audio3_PlaySound = $510d +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5220 +DEF Audio3_CryRetBank = $1f +DEF Music_BikeRiding_Ch1 = $5221 +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $52d2 +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $537a +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $54ce +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5537 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5640 +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $573e +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $57ec +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $586d +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $5941 +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $59ed +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5b22 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5bda +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $5ca5 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $5d4d +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5eb2 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5ec9 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5ed9 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5ee9 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5f3a +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5f9d +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $603e +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $6053 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $61ca +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $62dc +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6346 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6371 +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $63a2 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $63e0 +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6412 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $643c +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6455 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $646b +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $648a +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $64a9 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $64c1 +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $64d6 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $64f5 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6511 +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $651b +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6567 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $65b4 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $66ac +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6745 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $67fc +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $68a5 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $6a6b +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $6c20 +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $6cff +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $6d1c +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6d48 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6d5b +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $6d7e +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $6dad +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6ddd +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6e04 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6e34 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ea6 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6f1e +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6f7f +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6fbd +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $707b +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $70fe +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $715c +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $71df +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $71fc +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7211 +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $723c +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $725e +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7281 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $73c1 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7524 +DEF Music_Credits_Ch3Bank = $1f +DEF Music_YellowIntro_Ch1 = $765c +DEF Music_YellowIntro_Ch1Bank = $1f +DEF Music_YellowIntro_Ch2 = $76d3 +DEF Music_YellowIntro_Ch2Bank = $1f +DEF Music_YellowIntro_Ch3 = $7749 +DEF Music_YellowIntro_Ch3Bank = $1f +DEF SurfingPikachu1Graphics1 = $4001 +DEF SurfingPikachu1Graphics1Bank = $20 +DEF SurfingPikachu1Graphics2 = $4411 +DEF SurfingPikachu1Graphics2Bank = $20 +DEF SurfingPikachu1Graphics3 = $5411 +DEF SurfingPikachu1Graphics3Bank = $20 +DEF PikachuCry1 = $4000 +DEF PikachuCry1Bank = $21 +DEF PikachuCry2 = $491a +DEF PikachuCry2Bank = $21 +DEF PikachuCry3 = $4fdc +DEF PikachuCry3Bank = $21 +DEF PikachuCry4 = $59ee +DEF PikachuCry4Bank = $21 +DEF PikachuCry5 = $4000 +DEF PikachuCry5Bank = $22 +DEF PikachuCry6 = $5042 +DEF PikachuCry6Bank = $22 +DEF PikachuCry7 = $6254 +DEF PikachuCry7Bank = $22 +DEF PikachuCry8 = $4000 +DEF PikachuCry8Bank = $23 +DEF PikachuCry9 = $50ca +DEF PikachuCry9Bank = $23 +DEF PikachuCry10 = $5e0c +DEF PikachuCry10Bank = $23 +DEF PikachuCry11 = $4000 +DEF PikachuCry11Bank = $24 +DEF PikachuCry12 = $4722 +DEF PikachuCry12Bank = $24 +DEF PikachuCry13 = $54a4 +DEF PikachuCry13Bank = $24 +DEF PikachuCry14 = $4000 +DEF PikachuCry14Bank = $25 +DEF PikachuCry15 = $589a +DEF PikachuCry15Bank = $25 +DEF SFX_Headers_4 = $4000 +DEF SFX_Headers_4Bank = $28 +DEF SFX_Noise_Instrument01_4 = $4003 +DEF SFX_Noise_Instrument01_4Bank = $28 +DEF SFX_Noise_Instrument02_4 = $4006 +DEF SFX_Noise_Instrument02_4Bank = $28 +DEF SFX_Noise_Instrument03_4 = $4009 +DEF SFX_Noise_Instrument03_4Bank = $28 +DEF SFX_Noise_Instrument04_4 = $400c +DEF SFX_Noise_Instrument04_4Bank = $28 +DEF SFX_Noise_Instrument05_4 = $400f +DEF SFX_Noise_Instrument05_4Bank = $28 +DEF SFX_Noise_Instrument06_4 = $4012 +DEF SFX_Noise_Instrument06_4Bank = $28 +DEF SFX_Noise_Instrument07_4 = $4015 +DEF SFX_Noise_Instrument07_4Bank = $28 +DEF SFX_Noise_Instrument08_4 = $4018 +DEF SFX_Noise_Instrument08_4Bank = $28 +DEF SFX_Noise_Instrument09_4 = $401b +DEF SFX_Noise_Instrument09_4Bank = $28 +DEF SFX_Noise_Instrument10_4 = $401e +DEF SFX_Noise_Instrument10_4Bank = $28 +DEF SFX_Noise_Instrument11_4 = $4021 +DEF SFX_Noise_Instrument11_4Bank = $28 +DEF SFX_Noise_Instrument12_4 = $4024 +DEF SFX_Noise_Instrument12_4Bank = $28 +DEF SFX_Noise_Instrument13_4 = $4027 +DEF SFX_Noise_Instrument13_4Bank = $28 +DEF SFX_Noise_Instrument14_4 = $402a +DEF SFX_Noise_Instrument14_4Bank = $28 +DEF SFX_Noise_Instrument15_4 = $402d +DEF SFX_Noise_Instrument15_4Bank = $28 +DEF SFX_Noise_Instrument16_4 = $4030 +DEF SFX_Noise_Instrument16_4Bank = $28 +DEF SFX_Noise_Instrument17_4 = $4033 +DEF SFX_Noise_Instrument17_4Bank = $28 +DEF SFX_Noise_Instrument18_4 = $4036 +DEF SFX_Noise_Instrument18_4Bank = $28 +DEF SFX_Noise_Instrument19_4 = $4039 +DEF SFX_Noise_Instrument19_4Bank = $28 +DEF SFX_Cry00_4 = $403c +DEF SFX_Cry00_4Bank = $28 +DEF SFX_Cry01_4 = $4045 +DEF SFX_Cry01_4Bank = $28 +DEF SFX_Cry02_4 = $404e +DEF SFX_Cry02_4Bank = $28 +DEF SFX_Cry03_4 = $4057 +DEF SFX_Cry03_4Bank = $28 +DEF SFX_Cry04_4 = $4060 +DEF SFX_Cry04_4Bank = $28 +DEF SFX_Cry05_4 = $4069 +DEF SFX_Cry05_4Bank = $28 +DEF SFX_Cry06_4 = $4072 +DEF SFX_Cry06_4Bank = $28 +DEF SFX_Cry07_4 = $407b +DEF SFX_Cry07_4Bank = $28 +DEF SFX_Cry08_4 = $4084 +DEF SFX_Cry08_4Bank = $28 +DEF SFX_Cry09_4 = $408d +DEF SFX_Cry09_4Bank = $28 +DEF SFX_Cry0A_4 = $4096 +DEF SFX_Cry0A_4Bank = $28 +DEF SFX_Cry0B_4 = $409f +DEF SFX_Cry0B_4Bank = $28 +DEF SFX_Cry0C_4 = $40a8 +DEF SFX_Cry0C_4Bank = $28 +DEF SFX_Cry0D_4 = $40b1 +DEF SFX_Cry0D_4Bank = $28 +DEF SFX_Cry0E_4 = $40ba +DEF SFX_Cry0E_4Bank = $28 +DEF SFX_Cry0F_4 = $40c3 +DEF SFX_Cry0F_4Bank = $28 +DEF SFX_Cry10_4 = $40cc +DEF SFX_Cry10_4Bank = $28 +DEF SFX_Cry11_4 = $40d5 +DEF SFX_Cry11_4Bank = $28 +DEF SFX_Cry12_4 = $40de +DEF SFX_Cry12_4Bank = $28 +DEF SFX_Cry13_4 = $40e7 +DEF SFX_Cry13_4Bank = $28 +DEF SFX_Cry14_4 = $40f0 +DEF SFX_Cry14_4Bank = $28 +DEF SFX_Cry15_4 = $40f9 +DEF SFX_Cry15_4Bank = $28 +DEF SFX_Cry16_4 = $4102 +DEF SFX_Cry16_4Bank = $28 +DEF SFX_Cry17_4 = $410b +DEF SFX_Cry17_4Bank = $28 +DEF SFX_Cry18_4 = $4114 +DEF SFX_Cry18_4Bank = $28 +DEF SFX_Cry19_4 = $411d +DEF SFX_Cry19_4Bank = $28 +DEF SFX_Cry1A_4 = $4126 +DEF SFX_Cry1A_4Bank = $28 +DEF SFX_Cry1B_4 = $412f +DEF SFX_Cry1B_4Bank = $28 +DEF SFX_Cry1C_4 = $4138 +DEF SFX_Cry1C_4Bank = $28 +DEF SFX_Cry1D_4 = $4141 +DEF SFX_Cry1D_4Bank = $28 +DEF SFX_Cry1E_4 = $414a +DEF SFX_Cry1E_4Bank = $28 +DEF SFX_Cry1F_4 = $4153 +DEF SFX_Cry1F_4Bank = $28 +DEF SFX_Cry20_4 = $415c +DEF SFX_Cry20_4Bank = $28 +DEF SFX_Cry21_4 = $4165 +DEF SFX_Cry21_4Bank = $28 +DEF SFX_Cry22_4 = $416e +DEF SFX_Cry22_4Bank = $28 +DEF SFX_Cry23_4 = $4177 +DEF SFX_Cry23_4Bank = $28 +DEF SFX_Cry24_4 = $4180 +DEF SFX_Cry24_4Bank = $28 +DEF SFX_Cry25_4 = $4189 +DEF SFX_Cry25_4Bank = $28 +DEF SFX_Get_Item1_4 = $4192 +DEF SFX_Get_Item1_4Bank = $28 +DEF SFX_Get_Item2_4 = $419b +DEF SFX_Get_Item2_4Bank = $28 +DEF SFX_Tink_4 = $41a4 +DEF SFX_Tink_4Bank = $28 +DEF SFX_Heal_HP_4 = $41a7 +DEF SFX_Heal_HP_4Bank = $28 +DEF SFX_Heal_Ailment_4 = $41aa +DEF SFX_Heal_Ailment_4Bank = $28 +DEF SFX_Start_Menu_4 = $41ad +DEF SFX_Start_Menu_4Bank = $28 +DEF SFX_Press_AB_4 = $41b0 +DEF SFX_Press_AB_4Bank = $28 +DEF SFX_Surfing_Jump = $41b3 +DEF SFX_Surfing_JumpBank = $28 +DEF SFX_Surfing_Flip = $41b6 +DEF SFX_Surfing_FlipBank = $28 +DEF SFX_Surfing_Crash = $41b9 +DEF SFX_Surfing_CrashBank = $28 +DEF SFX_Unknown_802cc = $41bc +DEF SFX_Unknown_802ccBank = $28 +DEF SFX_Surfing_Land = $41bf +DEF SFX_Surfing_LandBank = $28 +DEF SFX_Get_Item2_Copy = $41c2 +DEF SFX_Get_Item2_CopyBank = $28 +DEF Music_SurfingPikachu = $41cb +DEF Music_SurfingPikachuBank = $28 +DEF Music_MeetJessieJames = $41d4 +DEF Music_MeetJessieJamesBank = $28 +DEF Music_YellowUnusedSong = $41dd +DEF Music_YellowUnusedSongBank = $28 +DEF Music_GBPrinter = $41e9 +DEF Music_GBPrinterBank = $28 +DEF SFX_Noise_Instrument01_4_Ch8 = $41ec +DEF SFX_Noise_Instrument01_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument02_4_Ch8 = $41f0 +DEF SFX_Noise_Instrument02_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument03_4_Ch8 = $41f4 +DEF SFX_Noise_Instrument03_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument04_4_Ch8 = $41f8 +DEF SFX_Noise_Instrument04_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument05_4_Ch8 = $41fc +DEF SFX_Noise_Instrument05_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument06_4_Ch8 = $420f +DEF SFX_Noise_Instrument06_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument07_4_Ch8 = $4213 +DEF SFX_Noise_Instrument07_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument08_4_Ch8 = $421a +DEF SFX_Noise_Instrument08_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument09_4_Ch8 = $421e +DEF SFX_Noise_Instrument09_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument10_4_Ch8 = $4222 +DEF SFX_Noise_Instrument10_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument11_4_Ch8 = $4226 +DEF SFX_Noise_Instrument11_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument12_4_Ch8 = $422a +DEF SFX_Noise_Instrument12_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument13_4_Ch8 = $422e +DEF SFX_Noise_Instrument13_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument14_4_Ch8 = $4232 +DEF SFX_Noise_Instrument14_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument15_4_Ch8 = $4236 +DEF SFX_Noise_Instrument15_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument16_4_Ch8 = $423d +DEF SFX_Noise_Instrument16_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument17_4_Ch8 = $4244 +DEF SFX_Noise_Instrument17_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument18_4_Ch8 = $4248 +DEF SFX_Noise_Instrument18_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument19_4_Ch8 = $424c +DEF SFX_Noise_Instrument19_4_Ch8Bank = $28 +DEF SFX_Press_AB_4_Ch5 = $4250 +DEF SFX_Press_AB_4_Ch5Bank = $28 +DEF SFX_Start_Menu_4_Ch8 = $4263 +DEF SFX_Start_Menu_4_Ch8Bank = $28 +DEF SFX_Heal_Ailment_4_Ch5 = $426a +DEF SFX_Heal_Ailment_4_Ch5Bank = $28 +DEF SFX_Heal_HP_4_Ch5 = $427f +DEF SFX_Heal_HP_4_Ch5Bank = $28 +DEF SFX_Tink_4_Ch5 = $428e +DEF SFX_Tink_4_Ch5Bank = $28 +DEF SFX_Surfing_Jump_Ch8 = $429f +DEF SFX_Surfing_Jump_Ch8Bank = $28 +DEF SFX_Surfing_Flip_Ch5 = $42b5 +DEF SFX_Surfing_Flip_Ch5Bank = $28 +DEF SFX_Unknown_802cc_Ch5 = $42cc +DEF SFX_Unknown_802cc_Ch5Bank = $28 +DEF SFX_Surfing_Land_Ch8 = $42d7 +DEF SFX_Surfing_Land_Ch8Bank = $28 +DEF SFX_Surfing_Crash_Ch8 = $42e1 +DEF SFX_Surfing_Crash_Ch8Bank = $28 +DEF SFX_Get_Item2_Copy_Ch5 = $42eb +DEF SFX_Get_Item2_Copy_Ch5Bank = $28 +DEF SFX_Get_Item2_Copy_Ch6 = $430a +DEF SFX_Get_Item2_Copy_Ch6Bank = $28 +DEF SFX_Get_Item2_Copy_Ch7 = $4322 +DEF SFX_Get_Item2_Copy_Ch7Bank = $28 +DEF SFX_UnusedCry_4_Ch5 = $4337 +DEF SFX_UnusedCry_4_Ch5Bank = $28 +DEF SFX_UnusedCry_4_Ch6 = $4352 +DEF SFX_UnusedCry_4_Ch6Bank = $28 +DEF SFX_UnusedCry_4_Ch8 = $436d +DEF SFX_UnusedCry_4_Ch8Bank = $28 +DEF SFX_Cry09_4_Ch5 = $4383 +DEF SFX_Cry09_4_Ch5Bank = $28 +DEF SFX_Cry09_4_Ch6 = $43a0 +DEF SFX_Cry09_4_Ch6Bank = $28 +DEF SFX_Cry09_4_Ch8 = $43c1 +DEF SFX_Cry09_4_Ch8Bank = $28 +DEF SFX_Cry23_4_Ch5 = $43da +DEF SFX_Cry23_4_Ch5Bank = $28 +DEF SFX_Cry23_4_Ch6 = $43f1 +DEF SFX_Cry23_4_Ch6Bank = $28 +DEF SFX_Cry23_4_Ch8 = $4404 +DEF SFX_Cry23_4_Ch8Bank = $28 +DEF SFX_Cry24_4_Ch5 = $4411 +DEF SFX_Cry24_4_Ch5Bank = $28 +DEF SFX_Cry24_4_Ch6 = $4434 +DEF SFX_Cry24_4_Ch6Bank = $28 +DEF SFX_Cry24_4_Ch8 = $4457 +DEF SFX_Cry24_4_Ch8Bank = $28 +DEF SFX_Cry11_4_Ch5 = $4467 +DEF SFX_Cry11_4_Ch5Bank = $28 +DEF SFX_Cry11_4_Ch6 = $4486 +DEF SFX_Cry11_4_Ch6Bank = $28 +DEF SFX_Cry11_4_Ch8 = $44a9 +DEF SFX_Cry11_4_Ch8Bank = $28 +DEF SFX_Cry25_4_Ch5 = $44bf +DEF SFX_Cry25_4_Ch5Bank = $28 +DEF SFX_Cry25_4_Ch6 = $44d6 +DEF SFX_Cry25_4_Ch6Bank = $28 +DEF SFX_Cry25_4_Ch8 = $44ed +DEF SFX_Cry25_4_Ch8Bank = $28 +DEF SFX_Cry03_4_Ch5 = $44fa +DEF SFX_Cry03_4_Ch5Bank = $28 +DEF SFX_Cry03_4_Ch6 = $4519 +DEF SFX_Cry03_4_Ch6Bank = $28 +DEF SFX_Cry03_4_Ch8 = $4538 +DEF SFX_Cry03_4_Ch8Bank = $28 +DEF SFX_Cry0F_4_Ch5 = $4545 +DEF SFX_Cry0F_4_Ch5Bank = $28 +DEF SFX_Cry0F_4_Ch6 = $4560 +DEF SFX_Cry0F_4_Ch6Bank = $28 +DEF SFX_Cry0F_4_Ch8 = $457b +DEF SFX_Cry0F_4_Ch8Bank = $28 +DEF SFX_Cry10_4_Ch5 = $458b +DEF SFX_Cry10_4_Ch5Bank = $28 +DEF SFX_Cry10_4_Ch6 = $45ae +DEF SFX_Cry10_4_Ch6Bank = $28 +DEF SFX_Cry10_4_Ch8 = $45d1 +DEF SFX_Cry10_4_Ch8Bank = $28 +DEF SFX_Cry00_4_Ch5 = $45db +DEF SFX_Cry00_4_Ch5Bank = $28 +DEF SFX_Cry00_4_Ch6 = $45ea +DEF SFX_Cry00_4_Ch6Bank = $28 +DEF SFX_Cry00_4_Ch8 = $45f9 +DEF SFX_Cry00_4_Ch8Bank = $28 +DEF SFX_Cry0E_4_Ch5 = $4603 +DEF SFX_Cry0E_4_Ch5Bank = $28 +DEF SFX_Cry0E_4_Ch6 = $4616 +DEF SFX_Cry0E_4_Ch6Bank = $28 +DEF SFX_Cry0E_4_Ch8 = $4629 +DEF SFX_Cry0E_4_Ch8Bank = $28 +DEF SFX_Cry06_4_Ch5 = $4633 +DEF SFX_Cry06_4_Ch5Bank = $28 +DEF SFX_Cry06_4_Ch6 = $464d +DEF SFX_Cry06_4_Ch6Bank = $28 +DEF SFX_Cry06_4_Ch8 = $464e +DEF SFX_Cry06_4_Ch8Bank = $28 +DEF SFX_Cry07_4_Ch5 = $4661 +DEF SFX_Cry07_4_Ch5Bank = $28 +DEF SFX_Cry07_4_Ch6 = $4670 +DEF SFX_Cry07_4_Ch6Bank = $28 +DEF SFX_Cry07_4_Ch8 = $467f +DEF SFX_Cry07_4_Ch8Bank = $28 +DEF SFX_Cry05_4_Ch5 = $4689 +DEF SFX_Cry05_4_Ch5Bank = $28 +DEF SFX_Cry05_4_Ch6 = $469c +DEF SFX_Cry05_4_Ch6Bank = $28 +DEF SFX_Cry05_4_Ch8 = $46ae +DEF SFX_Cry05_4_Ch8Bank = $28 +DEF SFX_Cry0B_4_Ch5 = $46af +DEF SFX_Cry0B_4_Ch5Bank = $28 +DEF SFX_Cry0B_4_Ch6 = $46da +DEF SFX_Cry0B_4_Ch6Bank = $28 +DEF SFX_Cry0B_4_Ch8 = $46f9 +DEF SFX_Cry0B_4_Ch8Bank = $28 +DEF SFX_Cry0C_4_Ch5 = $4712 +DEF SFX_Cry0C_4_Ch5Bank = $28 +DEF SFX_Cry0C_4_Ch6 = $4739 +DEF SFX_Cry0C_4_Ch6Bank = $28 +DEF SFX_Cry0C_4_Ch8 = $475f +DEF SFX_Cry0C_4_Ch8Bank = $28 +DEF SFX_Cry02_4_Ch5 = $4760 +DEF SFX_Cry02_4_Ch5Bank = $28 +DEF SFX_Cry02_4_Ch6 = $476f +DEF SFX_Cry02_4_Ch6Bank = $28 +DEF SFX_Cry02_4_Ch8 = $477d +DEF SFX_Cry02_4_Ch8Bank = $28 +DEF SFX_Cry0D_4_Ch5 = $477e +DEF SFX_Cry0D_4_Ch5Bank = $28 +DEF SFX_Cry0D_4_Ch6 = $479d +DEF SFX_Cry0D_4_Ch6Bank = $28 +DEF SFX_Cry0D_4_Ch8 = $47cc +DEF SFX_Cry0D_4_Ch8Bank = $28 +DEF SFX_Cry01_4_Ch5 = $47eb +DEF SFX_Cry01_4_Ch5Bank = $28 +DEF SFX_Cry01_4_Ch6 = $47fe +DEF SFX_Cry01_4_Ch6Bank = $28 +DEF SFX_Cry01_4_Ch8 = $4811 +DEF SFX_Cry01_4_Ch8Bank = $28 +DEF SFX_Cry0A_4_Ch5 = $481e +DEF SFX_Cry0A_4_Ch5Bank = $28 +DEF SFX_Cry0A_4_Ch6 = $483d +DEF SFX_Cry0A_4_Ch6Bank = $28 +DEF SFX_Cry0A_4_Ch8 = $4860 +DEF SFX_Cry0A_4_Ch8Bank = $28 +DEF SFX_Cry08_4_Ch5 = $4879 +DEF SFX_Cry08_4_Ch5Bank = $28 +DEF SFX_Cry08_4_Ch6 = $488c +DEF SFX_Cry08_4_Ch6Bank = $28 +DEF SFX_Cry08_4_Ch8 = $489f +DEF SFX_Cry08_4_Ch8Bank = $28 +DEF SFX_Cry04_4_Ch5 = $48a9 +DEF SFX_Cry04_4_Ch5Bank = $28 +DEF SFX_Cry04_4_Ch6 = $48c8 +DEF SFX_Cry04_4_Ch6Bank = $28 +DEF SFX_Cry04_4_Ch8 = $48e7 +DEF SFX_Cry04_4_Ch8Bank = $28 +DEF SFX_Cry19_4_Ch5 = $48fa +DEF SFX_Cry19_4_Ch5Bank = $28 +DEF SFX_Cry19_4_Ch6 = $4909 +DEF SFX_Cry19_4_Ch6Bank = $28 +DEF SFX_Cry19_4_Ch8 = $491b +DEF SFX_Cry19_4_Ch8Bank = $28 +DEF SFX_Cry16_4_Ch5 = $491c +DEF SFX_Cry16_4_Ch5Bank = $28 +DEF SFX_Cry16_4_Ch6 = $492b +DEF SFX_Cry16_4_Ch6Bank = $28 +DEF SFX_Cry16_4_Ch8 = $493a +DEF SFX_Cry16_4_Ch8Bank = $28 +DEF SFX_Cry1B_4_Ch5 = $4944 +DEF SFX_Cry1B_4_Ch5Bank = $28 +DEF SFX_Cry1B_4_Ch6 = $495b +DEF SFX_Cry1B_4_Ch6Bank = $28 +DEF SFX_Cry1B_4_Ch8 = $4972 +DEF SFX_Cry1B_4_Ch8Bank = $28 +DEF SFX_Cry12_4_Ch5 = $497f +DEF SFX_Cry12_4_Ch5Bank = $28 +DEF SFX_Cry12_4_Ch6 = $4992 +DEF SFX_Cry12_4_Ch6Bank = $28 +DEF SFX_Cry12_4_Ch8 = $49a5 +DEF SFX_Cry12_4_Ch8Bank = $28 +DEF SFX_Cry13_4_Ch5 = $49b2 +DEF SFX_Cry13_4_Ch5Bank = $28 +DEF SFX_Cry13_4_Ch6 = $49cd +DEF SFX_Cry13_4_Ch6Bank = $28 +DEF SFX_Cry13_4_Ch8 = $49e8 +DEF SFX_Cry13_4_Ch8Bank = $28 +DEF SFX_Cry14_4_Ch5 = $49fb +DEF SFX_Cry14_4_Ch5Bank = $28 +DEF SFX_Cry14_4_Ch6 = $4a0a +DEF SFX_Cry14_4_Ch6Bank = $28 +DEF SFX_Cry14_4_Ch8 = $4a19 +DEF SFX_Cry14_4_Ch8Bank = $28 +DEF SFX_Cry1E_4_Ch5 = $4a23 +DEF SFX_Cry1E_4_Ch5Bank = $28 +DEF SFX_Cry1E_4_Ch6 = $4a46 +DEF SFX_Cry1E_4_Ch6Bank = $28 +DEF SFX_Cry1E_4_Ch8 = $4a6d +DEF SFX_Cry1E_4_Ch8Bank = $28 +DEF SFX_Cry15_4_Ch5 = $4a89 +DEF SFX_Cry15_4_Ch5Bank = $28 +DEF SFX_Cry15_4_Ch6 = $4aa4 +DEF SFX_Cry15_4_Ch6Bank = $28 +DEF SFX_Cry15_4_Ch8 = $4abf +DEF SFX_Cry15_4_Ch8Bank = $28 +DEF SFX_Cry17_4_Ch5 = $4ad2 +DEF SFX_Cry17_4_Ch5Bank = $28 +DEF SFX_Cry17_4_Ch6 = $4ae5 +DEF SFX_Cry17_4_Ch6Bank = $28 +DEF SFX_Cry17_4_Ch8 = $4af8 +DEF SFX_Cry17_4_Ch8Bank = $28 +DEF SFX_Cry1C_4_Ch5 = $4b05 +DEF SFX_Cry1C_4_Ch5Bank = $28 +DEF SFX_Cry1C_4_Ch6 = $4b28 +DEF SFX_Cry1C_4_Ch6Bank = $28 +DEF SFX_Cry1C_4_Ch8 = $4b43 +DEF SFX_Cry1C_4_Ch8Bank = $28 +DEF SFX_Cry1A_4_Ch5 = $4b53 +DEF SFX_Cry1A_4_Ch5Bank = $28 +DEF SFX_Cry1A_4_Ch6 = $4b6e +DEF SFX_Cry1A_4_Ch6Bank = $28 +DEF SFX_Cry1A_4_Ch8 = $4b89 +DEF SFX_Cry1A_4_Ch8Bank = $28 +DEF SFX_Cry1D_4_Ch5 = $4b9c +DEF SFX_Cry1D_4_Ch5Bank = $28 +DEF SFX_Cry1D_4_Ch6 = $4bb7 +DEF SFX_Cry1D_4_Ch6Bank = $28 +DEF SFX_Cry1D_4_Ch8 = $4bd2 +DEF SFX_Cry1D_4_Ch8Bank = $28 +DEF SFX_Cry18_4_Ch5 = $4be2 +DEF SFX_Cry18_4_Ch5Bank = $28 +DEF SFX_Cry18_4_Ch6 = $4c05 +DEF SFX_Cry18_4_Ch6Bank = $28 +DEF SFX_Cry18_4_Ch8 = $4c28 +DEF SFX_Cry18_4_Ch8Bank = $28 +DEF SFX_Cry1F_4_Ch5 = $4c3b +DEF SFX_Cry1F_4_Ch5Bank = $28 +DEF SFX_Cry1F_4_Ch6 = $4c4e +DEF SFX_Cry1F_4_Ch6Bank = $28 +DEF SFX_Cry1F_4_Ch8 = $4c61 +DEF SFX_Cry1F_4_Ch8Bank = $28 +DEF SFX_Cry20_4_Ch5 = $4c6e +DEF SFX_Cry20_4_Ch5Bank = $28 +DEF SFX_Cry20_4_Ch6 = $4c81 +DEF SFX_Cry20_4_Ch6Bank = $28 +DEF SFX_Cry20_4_Ch8 = $4c94 +DEF SFX_Cry20_4_Ch8Bank = $28 +DEF SFX_Cry21_4_Ch5 = $4ca1 +DEF SFX_Cry21_4_Ch5Bank = $28 +DEF SFX_Cry21_4_Ch6 = $4cc4 +DEF SFX_Cry21_4_Ch6Bank = $28 +DEF SFX_Cry21_4_Ch8 = $4ce6 +DEF SFX_Cry21_4_Ch8Bank = $28 +DEF SFX_Cry22_4_Ch5 = $4ce7 +DEF SFX_Cry22_4_Ch5Bank = $28 +DEF SFX_Cry22_4_Ch6 = $4cfa +DEF SFX_Cry22_4_Ch6Bank = $28 +DEF SFX_Cry22_4_Ch8 = $4d0d +DEF SFX_Cry22_4_Ch8Bank = $28 +DEF Music_GBPrinter_Ch3 = $4d1a +DEF Music_GBPrinter_Ch3Bank = $28 +DEF SFX_Get_Item1_4_Ch5 = $4e5a +DEF SFX_Get_Item1_4_Ch5Bank = $28 +DEF SFX_Get_Item1_4_Ch6 = $4e71 +DEF SFX_Get_Item1_4_Ch6Bank = $28 +DEF SFX_Get_Item1_4_Ch7 = $4e81 +DEF SFX_Get_Item1_4_Ch7Bank = $28 +DEF SFX_Get_Item1_Copy_Ch5 = $4e91 +DEF SFX_Get_Item1_Copy_Ch5Bank = $28 +DEF SFX_Get_Item1_Copy_Ch6 = $4ea8 +DEF SFX_Get_Item1_Copy_Ch6Bank = $28 +DEF SFX_Get_Item1_Copy_Ch7 = $4eb8 +DEF SFX_Get_Item1_Copy_Ch7Bank = $28 +DEF SFX_Get_Item2_4_Ch5 = $4ec8 +DEF SFX_Get_Item2_4_Ch5Bank = $28 +DEF SFX_Get_Item2_4_Ch6 = $4ee7 +DEF SFX_Get_Item2_4_Ch6Bank = $28 +DEF SFX_Get_Item2_4_Ch7 = $4eff +DEF SFX_Get_Item2_4_Ch7Bank = $28 +DEF Audio4_PlaySound = $4f14 +DEF Audio4_PlaySoundBank = $28 +DEF Audio4_CryRet = $5027 +DEF Audio4_CryRetBank = $28 +DEF Music_SurfingPikachu_Ch1 = $5028 +DEF Music_SurfingPikachu_Ch1Bank = $28 +DEF Music_SurfingPikachu_Ch2 = $50dd +DEF Music_SurfingPikachu_Ch2Bank = $28 +DEF Music_SurfingPikachu_Ch3 = $5185 +DEF Music_SurfingPikachu_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch1 = $52fe +DEF Music_YellowUnusedSong_Ch1Bank = $28 +DEF Music_YellowUnusedSong_Ch2 = $5350 +DEF Music_YellowUnusedSong_Ch2Bank = $28 +DEF Music_YellowUnusedSong_Ch3 = $53a8 +DEF Music_YellowUnusedSong_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch4 = $53d2 +DEF Music_YellowUnusedSong_Ch4Bank = $28 +DEF Music_MeetJessieJames_Ch1 = $54ad +DEF Music_MeetJessieJames_Ch1Bank = $28 +DEF Music_MeetJessieJames_Ch2 = $5508 +DEF Music_MeetJessieJames_Ch2Bank = $28 +DEF Music_MeetJessieJames_Ch3 = $556a +DEF Music_MeetJessieJames_Ch3Bank = $28 +DEF LoadYellowTitleScreenGFX = $4000 +DEF LoadYellowTitleScreenGFXBank = $29 +DEF TitleScreen_PlacePokemonLogo = $402b +DEF TitleScreen_PlacePokemonLogoBank = $29 +DEF TitleScreen_PlacePikaSpeechBubble = $4047 +DEF TitleScreen_PlacePikaSpeechBubbleBank = $29 +DEF TitleScreen_PlacePikachu = $4065 +DEF TitleScreen_PlacePikachuBank = $29 +DEF TitleScreenPikachuEyesOAMData = $4092 +DEF TitleScreenPikachuEyesOAMDataBank = $29 +DEF Bank29_CopyBox = $40b2 +DEF Bank29_CopyBoxBank = $29 +DEF TitleScreenPokemonLogoTilemap = $40c4 +DEF TitleScreenPokemonLogoTilemapBank = $29 +DEF TitleScreenPocketMonstersTilemap = $40fc +DEF TitleScreenPocketMonstersTilemapBank = $29 +DEF TitleScreenPikaBubbleTilemap = $4106 +DEF TitleScreenPikaBubbleTilemapBank = $29 +DEF TitleScreenPikachuTilemap = $411b +DEF TitleScreenPikachuTilemapBank = $29 +DEF PokemonLogoGraphics = $4187 +DEF PokemonLogoGraphicsBank = $29 +DEF PokemonLogoGraphicsEnd = $4787 +DEF PokemonLogoGraphicsEndBank = $29 +DEF TitlePikachuBGGraphics = $4787 +DEF TitlePikachuBGGraphicsBank = $29 +DEF TitlePikachuBGGraphicsEnd = $4b87 +DEF TitlePikachuBGGraphicsEndBank = $29 +DEF TitlePikachuOBGraphics = $4b87 +DEF TitlePikachuOBGraphicsBank = $29 +DEF ReadSuperRodData = $4c47 +DEF ReadSuperRodDataBank = $29 +DEF TitlePikachuOBGraphicsEnd = $4c47 +DEF TitlePikachuOBGraphicsEndBank = $29 +DEF GenerateRandomFishingEncounter = $4c64 +DEF GenerateRandomFishingEncounterBank = $29 +DEF SuperRodFishingSlots = $4c7d +DEF SuperRodFishingSlotsBank = $29 +DEF UnusedDisplaySlotsPayout = $4d95 +DEF UnusedDisplaySlotsPayoutBank = $29 +DEF _DisplaySlotsPayout = $4dcc +DEF _DisplaySlotsPayoutBank = $29 +DEF PlaceSlotIcons = $4ddf +DEF PlaceSlotIconsBank = $29 +DEF PrintHalfSymbolRow = $4dfe +DEF PrintHalfSymbolRowBank = $29 +DEF PrintPayoutStrings = $4e11 +DEF PrintPayoutStringsBank = $29 +DEF SlotPayoutStrings = $4e30 +DEF SlotPayoutStringsBank = $29 +DEF _AdvancePlayerSprite = $4000 +DEF _AdvancePlayerSpriteBank = $30 +DEF MoveTileBlockMapPointerEast = $413c +DEF MoveTileBlockMapPointerEastBank = $30 +DEF MoveTileBlockMapPointerWest = $4146 +DEF MoveTileBlockMapPointerWestBank = $30 +DEF MoveTileBlockMapPointerSouth = $4150 +DEF MoveTileBlockMapPointerSouthBank = $30 +DEF MoveTileBlockMapPointerNorth = $415c +DEF MoveTileBlockMapPointerNorthBank = $30 +DEF ResetStatusAndHalveMoneyOnBlackout = $4168 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $30 +DEF SetMapSpecificScriptFlagsOnMapReload = $41ce +DEF SetMapSpecificScriptFlagsOnMapReloadBank = $30 +DEF Bit5Maps = $41ee +DEF Bit5MapsBank = $30 +DEF TryApplyPikachuMovementData = $4208 +DEF TryApplyPikachuMovementDataBank = $30 +DEF Pic_f0abf = $4245 +DEF Pic_f0abfBank = $30 +DEF GFX_f0b64 = $42ea +DEF GFX_f0b64Bank = $30 +DEF Pic_f0cf4 = $447a +DEF Pic_f0cf4Bank = $30 +DEF GFX_f0d82 = $4508 +DEF GFX_f0d82Bank = $30 +DEF HallOfFamePC = $4698 +DEF HallOfFamePCBank = $30 +DEF FadeInCredits = $46f7 +DEF FadeInCreditsBank = $30 +DEF HoFGBPalettes = $470c +DEF HoFGBPalettesBank = $30 +DEF DisplayCreditsMon = $4710 +DEF DisplayCreditsMonBank = $30 +DEF ScrollCreditsMonLeft = $4765 +DEF ScrollCreditsMonLeftBank = $30 +DEF GetNextCreditsMon = $4772 +DEF GetNextCreditsMonBank = $30 +DEF CreditsMons = $478e +DEF CreditsMonsBank = $30 +DEF CreditsCopyTileMapToVRAM = $47a6 +DEF CreditsCopyTileMapToVRAMBank = $30 +DEF CreditsLoadFont = $47b3 +DEF CreditsLoadFontBank = $30 +DEF ShiftFontColorIndex = $47d7 +DEF ShiftFontColorIndexBank = $30 +DEF FillFourRowsWithBlack = $47e1 +DEF FillFourRowsWithBlackBank = $30 +DEF FillMiddleOfScreenWithWhite = $47e9 +DEF FillMiddleOfScreenWithWhiteBank = $30 +DEF FillLeftHalfOfScreenWithWhite = $47f4 +DEF FillLeftHalfOfScreenWithWhiteBank = $30 +DEF FillRightHalfOfScreenWithWhite = $47fd +DEF FillRightHalfOfScreenWithWhiteBank = $30 +DEF FillHalfOfScreenWithWhite = $4806 +DEF FillHalfOfScreenWithWhiteBank = $30 +DEF CreditsDelay = $481c +DEF CreditsDelayBank = $30 +DEF Credits = $4821 +DEF CreditsBank = $30 +DEF ShowTheEndGFX = $4872 +DEF ShowTheEndGFXBank = $30 +DEF TheEndTextString = $4899 +DEF TheEndTextStringBank = $30 +DEF PlaceCreditsText = $48b3 +DEF PlaceCreditsTextBank = $30 +DEF CreditsOrder = $48d0 +DEF CreditsOrderBank = $30 +DEF CreditsTextPointers = $492b +DEF CreditsTextPointersBank = $30 +DEF TheEndGfx = $4c48 +DEF TheEndGfxBank = $30 +DEF TheEndGfxEnd = $4ce8 +DEF TheEndGfxEndBank = $30 +DEF ViridianCityMovePikachu = $4ce8 +DEF ViridianCityMovePikachuBank = $30 +DEF ViridianCityPikachuMovementData = $4cf1 +DEF ViridianCityPikachuMovementDataBank = $30 +DEF OaksLabPikachuMovementScript = $4cf6 +DEF OaksLabPikachuMovementScriptBank = $30 +DEF OaksLabPikachuMovementData1 = $4d0f +DEF OaksLabPikachuMovementData1Bank = $30 +DEF OaksLabPikachuMovementData2 = $4d14 +DEF OaksLabPikachuMovementData2Bank = $30 +DEF PokemonTower2FPikachuMovementScript = $4d19 +DEF PokemonTower2FPikachuMovementScriptBank = $30 +DEF PokemonTower2FPikachuMovement = $4d22 +DEF PokemonTower2FPikachuMovementBank = $30 +DEF GameCornerPikachuMovementScript = $4d27 +DEF GameCornerPikachuMovementScriptBank = $30 +DEF GameCornerPikachuMovementData = $4d30 +DEF GameCornerPikachuMovementDataBank = $30 +DEF Func_f250b = $4d35 +DEF Func_f250bBank = $30 +DEF Data_f251c = $4d46 +DEF Data_f251cBank = $30 +DEF Data_f2521 = $4d4b +DEF Data_f2521Bank = $30 +DEF PikachuCry16 = $4000 +DEF PikachuCry16Bank = $31 +DEF PikachuCry18 = $549a +DEF PikachuCry18Bank = $31 +DEF PikachuCry22 = $63a4 +DEF PikachuCry22Bank = $31 +DEF PikachuCry20 = $4000 +DEF PikachuCry20Bank = $32 +DEF PikachuCry21 = $6002 +DEF PikachuCry21Bank = $32 +DEF PikachuCry19 = $4000 +DEF PikachuCry19Bank = $33 +DEF PikachuCry24 = $5632 +DEF PikachuCry24Bank = $33 +DEF PikachuCry26 = $725c +DEF PikachuCry26Bank = $33 +DEF PikachuCry17 = $4000 +DEF PikachuCry17Bank = $34 +DEF PikachuCry23 = $4862 +DEF PikachuCry23Bank = $34 +DEF PikachuCry25 = $573c +DEF PikachuCry25Bank = $34 +DEF PikachuCry27 = $4000 +DEF PikachuCry27Bank = $35 +DEF PikachuCry28 = $4b5a +DEF PikachuCry28Bank = $35 +DEF PikachuCry29 = $5da4 +DEF PikachuCry29Bank = $35 +DEF PikachuCry30 = $69ce +DEF PikachuCry30Bank = $35 +DEF PikachuCry31 = $6e80 +DEF PikachuCry31Bank = $35 +DEF PikachuCry32 = $4000 +DEF PikachuCry32Bank = $36 +DEF PikachuCry33 = $458a +DEF PikachuCry33Bank = $36 +DEF PikachuCry34 = $523c +DEF PikachuCry34Bank = $36 +DEF PikachuCry41 = $6746 +DEF PikachuCry41Bank = $36 +DEF PikachuCry35 = $4000 +DEF PikachuCry35Bank = $37 +DEF PikachuCry36 = $522a +DEF PikachuCry36Bank = $37 +DEF PikachuCry39 = $6e0c +DEF PikachuCry39Bank = $37 +DEF PikachuCry37 = $4000 +DEF PikachuCry37Bank = $38 +DEF PikachuCry38 = $4dfa +DEF PikachuCry38Bank = $38 +DEF PikachuCry40 = $5a64 +DEF PikachuCry40Bank = $38 +DEF PikachuCry42 = $6976 +DEF PikachuCry42Bank = $38 +DEF Pic_e4000 = $4000 +DEF Pic_e4000Bank = $39 +DEF GFX_e40cc = $40cc +DEF GFX_e40ccBank = $39 +DEF Pic_e411c = $411c +DEF Pic_e411cBank = $39 +DEF GFX_e41d2 = $41d2 +DEF GFX_e41d2Bank = $39 +DEF Pic_e4272 = $4272 +DEF Pic_e4272Bank = $39 +DEF GFX_e4323 = $4323 +DEF GFX_e4323Bank = $39 +DEF Pic_e4383 = $4383 +DEF Pic_e4383Bank = $39 +DEF GFX_e444b = $444b +DEF GFX_e444bBank = $39 +DEF Pic_e458b = $458b +DEF Pic_e458bBank = $39 +DEF GFX_e463b = $463b +DEF GFX_e463bBank = $39 +DEF Pic_e467b = $467b +DEF Pic_e467bBank = $39 +DEF GFX_e472e = $472e +DEF GFX_e472eBank = $39 +DEF Pic_e476e = $476e +DEF Pic_e476eBank = $39 +DEF GFX_e4841 = $4841 +DEF GFX_e4841Bank = $39 +DEF Pic_e49d1 = $49d1 +DEF Pic_e49d1Bank = $39 +DEF GFX_e4a99 = $4a99 +DEF GFX_e4a99Bank = $39 +DEF Pic_e4b39 = $4b39 +DEF Pic_e4b39Bank = $39 +DEF GFX_e4bde = $4bde +DEF GFX_e4bdeBank = $39 +DEF Pic_e4c3e = $4c3e +DEF Pic_e4c3eBank = $39 +DEF GFX_e4ce0 = $4ce0 +DEF GFX_e4ce0Bank = $39 +DEF GFX_e4e70 = $4e70 +DEF GFX_e4e70Bank = $39 +DEF Pic_e5000 = $5000 +DEF Pic_e5000Bank = $39 +DEF GFX_e50af = $50af +DEF GFX_e50afBank = $39 +DEF Pic_e523f = $523f +DEF Pic_e523fBank = $39 +DEF GFX_e52fe = $52fe +DEF GFX_e52feBank = $39 +DEF Pic_e548e = $548e +DEF Pic_e548eBank = $39 +DEF GFX_e5541 = $5541 +DEF GFX_e5541Bank = $39 +DEF Pic_e56d1 = $56d1 +DEF Pic_e56d1Bank = $39 +DEF GFX_e5794 = $5794 +DEF GFX_e5794Bank = $39 +DEF Pic_e5924 = $5924 +DEF Pic_e5924Bank = $39 +DEF GFX_e59ed = $59ed +DEF GFX_e59edBank = $39 +DEF Pic_e5b7d = $5b7d +DEF Pic_e5b7dBank = $39 +DEF GFX_e5c4d = $5c4d +DEF GFX_e5c4dBank = $39 +DEF Pic_e5ddd = $5ddd +DEF Pic_e5dddBank = $39 +DEF GFX_e5e90 = $5e90 +DEF GFX_e5e90Bank = $39 +DEF GFX_e6020 = $6020 +DEF GFX_e6020Bank = $39 +DEF GFX_e61b0 = $61b0 +DEF GFX_e61b0Bank = $39 +DEF Pic_e6340 = $6340 +DEF Pic_e6340Bank = $39 +DEF GFX_e63f7 = $63f7 +DEF GFX_e63f7Bank = $39 +DEF Pic_e6587 = $6587 +DEF Pic_e6587Bank = $39 +DEF GFX_e6646 = $6646 +DEF GFX_e6646Bank = $39 +DEF Pic_e67d6 = $67d6 +DEF Pic_e67d6Bank = $39 +DEF GFX_e682f = $682f +DEF GFX_e682fBank = $39 +DEF GFX_e69bf = $69bf +DEF GFX_e69bfBank = $39 +DEF GFX_e6b4f = $6b4f +DEF GFX_e6b4fBank = $39 +DEF GFX_e6cdf = $6cdf +DEF GFX_e6cdfBank = $39 +DEF GFX_e6e6f = $6e6f +DEF GFX_e6e6fBank = $39 +DEF GFX_e6fff = $6fff +DEF GFX_e6fffBank = $39 +DEF GFX_e718f = $718f +DEF GFX_e718fBank = $39 +DEF GFX_e731f = $731f +DEF GFX_e731fBank = $39 +DEF GFX_e74af = $74af +DEF GFX_e74afBank = $39 +DEF GFX_e763f = $763f +DEF GFX_e763fBank = $39 +DEF Pic_e77cf = $77cf +DEF Pic_e77cfBank = $39 +DEF GFX_e7863 = $7863 +DEF GFX_e7863Bank = $39 +DEF GFX_e79f3 = $79f3 +DEF GFX_e79f3Bank = $39 +DEF GFX_e7b83 = $7b83 +DEF GFX_e7b83Bank = $39 +DEF GFX_e7d13 = $7d13 +DEF GFX_e7d13Bank = $39 +DEF Printer_StartTransmission = $4000 +DEF Printer_StartTransmissionBank = $3a +DEF PrinterTransmissionJumptable = $401e +DEF PrinterTransmissionJumptableBank = $3a +DEF Printer_Next = $4055 +DEF Printer_NextBank = $3a +DEF Printer_Back = $405a +DEF Printer_BackBank = $3a +DEF Printer_Quit = $405f +DEF Printer_QuitBank = $3a +DEF Printer_Next_ = $4069 +DEF Printer_Next_Bank = $3a +DEF Printer_LoopBack = $406d +DEF Printer_LoopBackBank = $3a +DEF Printer_InitSerial = $4073 +DEF Printer_InitSerialBank = $3a +DEF Printer_StartTransmittingTilemap = $4094 +DEF Printer_StartTransmittingTilemapBank = $3a +DEF Printer_EndTilemapTransmission = $40c0 +DEF Printer_EndTilemapTransmissionBank = $3a +DEF Printer_SignalSendHeader = $40d9 +DEF Printer_SignalSendHeaderBank = $3a +DEF Printer_SignalLoopBack = $40fe +DEF Printer_SignalLoopBackBank = $3a +DEF Printer_WaitSerial = $411a +DEF Printer_WaitSerialBank = $3a +DEF Printer_WaitSerialAndLoopBack2 = $4128 +DEF Printer_WaitSerialAndLoopBack2Bank = $3a +DEF Printer_CheckConnectionStatus = $413d +DEF Printer_CheckConnectionStatusBank = $3a +DEF Printer_TransmissionLoop = $417a +DEF Printer_TransmissionLoopBank = $3a +DEF Printer_WaitUntilFinished = $419b +DEF Printer_WaitUntilFinishedBank = $3a +DEF Printer_WaitLoopBack = $41aa +DEF Printer_WaitLoopBackBank = $3a +DEF Printer_WaitLoopBack_ = $41ad +DEF Printer_WaitLoopBack_Bank = $3a +DEF Printer_PrepareToSend = $41bd +DEF Printer_PrepareToSendBank = $3a +DEF CopyPrinterDataHeader = $41dc +DEF CopyPrinterDataHeaderBank = $3a +DEF ResetPrinterData = $41f5 +DEF ResetPrinterDataBank = $3a +DEF ComputePrinterChecksum = $4213 +DEF ComputePrinterChecksumBank = $3a +DEF Printer_StageHeaderForSend = $4243 +DEF Printer_StageHeaderForSendBank = $3a +DEF Printer_Convert2RowsTo2bpp = $425a +DEF Printer_Convert2RowsTo2bppBank = $3a +DEF Printer_FillMemory = $42a1 +DEF Printer_FillMemoryBank = $3a +DEF PrinterDataPacket1 = $42ad +DEF PrinterDataPacket1Bank = $3a +DEF PrinterDataPacket2 = $42b3 +DEF PrinterDataPacket2Bank = $3a +DEF PrinterDataPacket3 = $42b9 +DEF PrinterDataPacket3Bank = $3a +DEF PrinterDataPacket4 = $42bf +DEF PrinterDataPacket4Bank = $3a +DEF PrinterDataPacket5 = $42c5 +DEF PrinterDataPacket5Bank = $3a +DEF PrinterDataPacket6 = $42cb +DEF PrinterDataPacket6Bank = $3a +DEF PrinterSerial_ = $42d1 +DEF PrinterSerial_Bank = $3a +DEF PrintPokedexEntry = $43e7 +DEF PrintPokedexEntryBank = $3a +DEF PrintSurfingMinigameHighScore = $4461 +DEF PrintSurfingMinigameHighScoreBank = $3a +DEF PrintDiploma = $44b6 +DEF PrintDiplomaBank = $3a +DEF PrintDiplomaPage = $4516 +DEF PrintDiplomaPageBank = $3a +DEF PrintPCBox = $453a +DEF PrintPCBoxBank = $3a +DEF PrintPCBoxPage = $45f5 +DEF PrintPCBoxPageBank = $3a +DEF NoPokemonText = $4619 +DEF NoPokemonTextBank = $3a +DEF PrintFanClubPortrait = $4627 +DEF PrintFanClubPortraitBank = $3a +DEF PrinterDebug = $467c +DEF PrinterDebugBank = $3a +DEF Printer_StopIfPressB = $46cd +DEF Printer_StopIfPressBBank = $3a +DEF Printer_CopyTileMapToPrinterTileBuffer = $46ff +DEF Printer_CopyTileMapToPrinterTileBufferBank = $3a +DEF Printer_CopyTileMapFromPrinterTileBuffer = $470c +DEF Printer_CopyTileMapFromPrinterTileBufferBank = $3a +DEF Printer_ResetJoypadHRAM = $4719 +DEF Printer_ResetJoypadHRAMBank = $3a +DEF Printer_PlayPrinterMusic = $4727 +DEF Printer_PlayPrinterMusicBank = $3a +DEF Printer_PlayMapMusic = $473e +DEF Printer_PlayMapMusicBank = $3a +DEF Printer_FadeOutMusicAndWait = $4745 +DEF Printer_FadeOutMusicAndWaitBank = $3a +DEF GBPrinter_CheckForErrors = $4754 +DEF GBPrinter_CheckForErrorsBank = $3a +DEF GBPrinter_UpdateStatusMessage = $4782 +DEF GBPrinter_UpdateStatusMessageBank = $3a +DEF GBPrinter_UpdateStatusMessage2 = $47b8 +DEF GBPrinter_UpdateStatusMessage2Bank = $3a +DEF PressBToCancelString = $47ee +DEF PressBToCancelStringBank = $3a +DEF PrinterStatusMessages = $47fa +DEF PrinterStatusMessagesBank = $3a +DEF Printer_PrepareSurfingMinigameHighScoreTileMap = $48e3 +DEF Printer_PrepareSurfingMinigameHighScoreTileMapBank = $3a +DEF Diploma_Surfing_CopyBox = $4a1b +DEF Diploma_Surfing_CopyBoxBank = $3a +DEF CopySurfingMinigameScore = $4a2d +DEF CopySurfingMinigameScoreBank = $3a +DEF SurfingPikachu2Graphics = $4a48 +DEF SurfingPikachu2GraphicsBank = $3a +DEF PrintPCBox_DrawPage1 = $5048 +DEF PrintPCBox_DrawPage1Bank = $3a +DEF SurfingPikachu2GraphicsEnd = $5048 +DEF SurfingPikachu2GraphicsEndBank = $3a +DEF PrintPCBox_DrawPage2 = $5096 +DEF PrintPCBox_DrawPage2Bank = $3a +DEF PrintPCBox_DrawPage3 = $50b1 +DEF PrintPCBox_DrawPage3Bank = $3a +DEF PrintPCBox_DrawPage4 = $50cc +DEF PrintPCBox_DrawPage4Bank = $3a +DEF PrintPCBox_PlaceBoxMonInfo = $50ea +DEF PrintPCBox_PlaceBoxMonInfoBank = $3a +DEF PrintPCBox_DrawTopBorder = $5135 +DEF PrintPCBox_DrawTopBorderBank = $3a +DEF PrintPCBox_DrawLeftAndRightBorders = $5147 +DEF PrintPCBox_DrawLeftAndRightBordersBank = $3a +DEF PrintPCBox_DrawBottomBorder = $515a +DEF PrintPCBox_DrawBottomBorderBank = $3a +DEF PrintPCBox_PlaceHorizontalLines = $516c +DEF PrintPCBox_PlaceHorizontalLinesBank = $3a +DEF DisplayDiplomaTop = $5190 +DEF DisplayDiplomaTopBank = $3a +DEF DiplomaTitleTiles = $5207 +DEF DiplomaTitleTilesBank = $3a +DEF DiplomaPlayer = $521f +DEF DiplomaPlayerBank = $3a +DEF DiplomaSama = $5225 +DEF DiplomaSamaBank = $3a +DEF DiplomaCongrats = $5228 +DEF DiplomaCongratsBank = $3a +DEF DiplomaGameFreak = $525b +DEF DiplomaGameFreakBank = $3a +DEF DisplayDiplomaBottom = $5263 +DEF DisplayDiplomaBottomBank = $3a +DEF DiplomaPikachuTiles = $52ce +DEF DiplomaPikachuTilesBank = $3a +DEF CongratulationsTiles = $5346 +DEF CongratulationsTilesBank = $3a +DEF DiplomaMewTiles = $5351 +DEF DiplomaMewTilesBank = $3a +DEF DiplomaPlayTime = $5365 +DEF DiplomaPlayTimeBank = $3a +DEF DiplomaDrawHorizontalBorder = $536c +DEF DiplomaDrawHorizontalBorderBank = $3a +DEF DiplomaDrawVerticalBorder = $5378 +DEF DiplomaDrawVerticalBorderBank = $3a +DEF DiplomaGraphics = $5387 +DEF DiplomaGraphicsBank = $3a +DEF DiplomaGraphicsEnd = $5b77 +DEF DiplomaGraphicsEndBank = $3a +DEF Printer_GetMonStats = $5b77 +DEF Printer_GetMonStatsBank = $3a +DEF GFX_ea563 = $5ccf +DEF GFX_ea563Bank = $3a +DEF GFX_ea563End = $5cd7 +DEF GFX_ea563EndBank = $3a +DEF GFX_ea56b = $5cd7 +DEF GFX_ea56bBank = $3a +DEF GFX_ea56bEnd = $5cdf +DEF GFX_ea56bEndBank = $3a +DEF PrinterDebug_LoadGFX = $5cdf +DEF PrinterDebug_LoadGFXBank = $3a +DEF GFX_ea597 = $5d03 +DEF GFX_ea597Bank = $3a +DEF GFX_ea597End = $5d23 +DEF GFX_ea597EndBank = $3a +DEF PrinterDebug_ConvertStatusFlagsToTiles = $5d23 +DEF PrinterDebug_ConvertStatusFlagsToTilesBank = $3a +DEF PrinterDebug_DoFunction = $5d3d +DEF PrinterDebug_DoFunctionBank = $3a +DEF Func_ea606 = $5d72 +DEF Func_ea606Bank = $3a +DEF Func_ea60b = $5d77 +DEF Func_ea60bBank = $3a +DEF Func_ea610 = $5d7c +DEF Func_ea610Bank = $3a +DEF Func_ea61a = $5d86 +DEF Func_ea61aBank = $3a +DEF Func_ea61e = $5d8a +DEF Func_ea61eBank = $3a +DEF Func_ea623 = $5d8f +DEF Func_ea623Bank = $3a +DEF Func_ea645 = $5db0 +DEF Func_ea645Bank = $3a +DEF Func_ea671 = $5ddc +DEF Func_ea671Bank = $3a +DEF Func_ea68a = $5df5 +DEF Func_ea68aBank = $3a +DEF Func_ea6af = $5e1a +DEF Func_ea6afBank = $3a +DEF Func_ea6bd = $5e28 +DEF Func_ea6bdBank = $3a +DEF Func_ea6d2 = $5e3d +DEF Func_ea6d2Bank = $3a +DEF Func_ea701 = $5e6c +DEF Func_ea701Bank = $3a +DEF Func_ea721 = $5e8c +DEF Func_ea721Bank = $3a +DEF Func_ea72f = $5e9a +DEF Func_ea72fBank = $3a +DEF Func_ea732 = $5e9d +DEF Func_ea732Bank = $3a +DEF Func_ea742 = $5ead +DEF Func_ea742Bank = $3a +DEF Func_ea74c = $5eb7 +DEF Func_ea74cBank = $3a +DEF Func_ea76b = $5ed6 +DEF Func_ea76bBank = $3a +DEF Func_ea784 = $5eef +DEF Func_ea784Bank = $3a +DEF Func_ea7a2 = $5f0d +DEF Func_ea7a2Bank = $3a +DEF Func_ea7c5 = $5f30 +DEF Func_ea7c5Bank = $3a +DEF Func_ea7d2 = $5f3d +DEF Func_ea7d2Bank = $3a +DEF PrinterDebug_PrepOAMForPrinting = $5f54 +DEF PrinterDebug_PrepOAMForPrintingBank = $3a +DEF Data_ea9de = $6147 +DEF Data_ea9deBank = $3a +DEF Data_ea9e4 = $614d +DEF Data_ea9e4Bank = $3a +DEF Data_ea9ea = $6153 +DEF Data_ea9eaBank = $3a +DEF Data_ea9f0 = $6159 +DEF Data_ea9f0Bank = $3a +DEF Data_ea9f6 = $615f +DEF Data_ea9f6Bank = $3a +DEF Data_ea9fc = $6165 +DEF Data_ea9fcBank = $3a +DEF PlayPikachuSoundClip = $4000 +DEF PlayPikachuSoundClipBank = $3b +DEF PikachuCriesPointerTable = $408e +DEF PikachuCriesPointerTableBank = $3b +DEF PikachuCry1_id = $408e +DEF PikachuCry1_idBank = $3b +DEF PikachuCry2_id = $4091 +DEF PikachuCry2_idBank = $3b +DEF PikachuCry3_id = $4094 +DEF PikachuCry3_idBank = $3b +DEF PikachuCry4_id = $4097 +DEF PikachuCry4_idBank = $3b +DEF PikachuCry5_id = $409a +DEF PikachuCry5_idBank = $3b +DEF PikachuCry6_id = $409d +DEF PikachuCry6_idBank = $3b +DEF PikachuCry7_id = $40a0 +DEF PikachuCry7_idBank = $3b +DEF PikachuCry8_id = $40a3 +DEF PikachuCry8_idBank = $3b +DEF PikachuCry9_id = $40a6 +DEF PikachuCry9_idBank = $3b +DEF PikachuCry10_id = $40a9 +DEF PikachuCry10_idBank = $3b +DEF PikachuCry11_id = $40ac +DEF PikachuCry11_idBank = $3b +DEF PikachuCry12_id = $40af +DEF PikachuCry12_idBank = $3b +DEF PikachuCry13_id = $40b2 +DEF PikachuCry13_idBank = $3b +DEF PikachuCry14_id = $40b5 +DEF PikachuCry14_idBank = $3b +DEF PikachuCry15_id = $40b8 +DEF PikachuCry15_idBank = $3b +DEF PikachuCry16_id = $40bb +DEF PikachuCry16_idBank = $3b +DEF PikachuCry17_id = $40be +DEF PikachuCry17_idBank = $3b +DEF PikachuCry18_id = $40c1 +DEF PikachuCry18_idBank = $3b +DEF PikachuCry19_id = $40c4 +DEF PikachuCry19_idBank = $3b +DEF PikachuCry20_id = $40c7 +DEF PikachuCry20_idBank = $3b +DEF PikachuCry21_id = $40ca +DEF PikachuCry21_idBank = $3b +DEF PikachuCry22_id = $40cd +DEF PikachuCry22_idBank = $3b +DEF PikachuCry23_id = $40d0 +DEF PikachuCry23_idBank = $3b +DEF PikachuCry24_id = $40d3 +DEF PikachuCry24_idBank = $3b +DEF PikachuCry25_id = $40d6 +DEF PikachuCry25_idBank = $3b +DEF PikachuCry26_id = $40d9 +DEF PikachuCry26_idBank = $3b +DEF PikachuCry27_id = $40dc +DEF PikachuCry27_idBank = $3b +DEF PikachuCry28_id = $40df +DEF PikachuCry28_idBank = $3b +DEF PikachuCry29_id = $40e2 +DEF PikachuCry29_idBank = $3b +DEF PikachuCry30_id = $40e5 +DEF PikachuCry30_idBank = $3b +DEF PikachuCry31_id = $40e8 +DEF PikachuCry31_idBank = $3b +DEF PikachuCry32_id = $40eb +DEF PikachuCry32_idBank = $3b +DEF PikachuCry33_id = $40ee +DEF PikachuCry33_idBank = $3b +DEF PikachuCry34_id = $40f1 +DEF PikachuCry34_idBank = $3b +DEF PikachuCry35_id = $40f4 +DEF PikachuCry35_idBank = $3b +DEF PikachuCry36_id = $40f7 +DEF PikachuCry36_idBank = $3b +DEF PikachuCry37_id = $40fa +DEF PikachuCry37_idBank = $3b +DEF PikachuCry38_id = $40fd +DEF PikachuCry38_idBank = $3b +DEF PikachuCry39_id = $4100 +DEF PikachuCry39_idBank = $3b +DEF PikachuCry40_id = $4103 +DEF PikachuCry40_idBank = $3b +DEF PikachuCry41_id = $4106 +DEF PikachuCry41_idBank = $3b +DEF PikachuCry42_id = $4109 +DEF PikachuCry42_idBank = $3b +DEF BeachHouse_GFX = $4000 +DEF BeachHouse_GFXBank = $3c +DEF BeachHouse_Block = $4600 +DEF BeachHouse_BlockBank = $3c +DEF Func_f0a54 = $4740 +DEF Func_f0a54Bank = $3c +DEF LoadToggleableObjectData = $4741 +DEF LoadToggleableObjectDataBank = $3c +DEF PokecenterChanseyText = $476e +DEF PokecenterChanseyTextBank = $3c +DEF NurseChanseyText = $477d +DEF NurseChanseyTextBank = $3c +DEF ViridianCityPrintYoungster1Text = $4788 +DEF ViridianCityPrintYoungster1TextBank = $3c +DEF ViridianCityPrintGambler1Text = $47dd +DEF ViridianCityPrintGambler1TextBank = $3c +DEF ViridianCityPrintYoungster2Text = $4842 +DEF ViridianCityPrintYoungster2TextBank = $3c +DEF ViridianCityPrintGirlText = $48b7 +DEF ViridianCityPrintGirlTextBank = $3c +DEF ViridianCityPrintOldManSleepyText = $4936 +DEF ViridianCityPrintOldManSleepyTextBank = $3c +DEF ViridianCityPrintFisherText = $4984 +DEF ViridianCityPrintFisherTextBank = $3c +DEF ViridianCityPrintOldManText = $4a60 +DEF ViridianCityPrintOldManTextBank = $3c +DEF ViridianCityPrintSignText = $4adf +DEF ViridianCityPrintSignTextBank = $3c +DEF ViridianCityPrintTrainerTips1Text = $4b03 +DEF ViridianCityPrintTrainerTips1TextBank = $3c +DEF ViridianCityPrintTrainerTips2Text = $4b4c +DEF ViridianCityPrintTrainerTips2TextBank = $3c +DEF ViridianCityPrintGymSignText = $4bb7 +DEF ViridianCityPrintGymSignTextBank = $3c +DEF ViridianCityPrintGymLockedText = $4bc7 +DEF ViridianCityPrintGymLockedTextBank = $3c +DEF VermilionCityPrintOfficerJennyText = $4be9 +DEF VermilionCityPrintOfficerJennyTextBank = $3c +DEF OfficerJennyText1 = $4c4a +DEF OfficerJennyText1Bank = $3c +DEF OfficerJennyText2 = $4c8a +DEF OfficerJennyText2Bank = $3c +DEF OfficerJennyText3 = $4cdb +DEF OfficerJennyText3Bank = $3c +DEF OfficerJennyText4 = $4cf5 +DEF OfficerJennyText4Bank = $3c +DEF OfficerJennyText5 = $4d06 +DEF OfficerJennyText5Bank = $3c +DEF VermilionCityPrintSignText = $4d18 +DEF VermilionCityPrintSignTextBank = $3c +DEF VermilionCityPrintNoticeSignText = $4d3e +DEF VermilionCityPrintNoticeSignTextBank = $3c +DEF VermilionCityPrintPokemonFanClubSignText = $4dbe +DEF VermilionCityPrintPokemonFanClubSignTextBank = $3c +DEF VermilionCityPrintGymSignText = $4de4 +DEF VermilionCityPrintGymSignTextBank = $3c +DEF VermilionCityPrintHarborSignText = $4e0e +DEF VermilionCityPrintHarborSignTextBank = $3c +DEF CeladonCityPrintTrainerTips1Text = $4e23 +DEF CeladonCityPrintTrainerTips1TextBank = $3c +DEF Route1PrintYoungster1Text = $4e92 +DEF Route1PrintYoungster1TextBank = $3c +DEF Route1PrintYoungster2Text = $4f60 +DEF Route1PrintYoungster2TextBank = $3c +DEF Route1PrintSignText = $4faa +DEF Route1PrintSignTextBank = $3c +DEF Route22PrintRival1Text = $4fd0 +DEF Route22PrintRival1TextBank = $3c +DEF Route22RivalBeforeBattleText1 = $4fe6 +DEF Route22RivalBeforeBattleText1Bank = $3c +DEF Route22RivalAfterBattleText1 = $5051 +DEF Route22RivalAfterBattleText1Bank = $3c +DEF Route22PrintRival2Text = $50be +DEF Route22PrintRival2TextBank = $3c +DEF Route22RivalBeforeBattleText2 = $50d4 +DEF Route22RivalBeforeBattleText2Bank = $3c +DEF Route22RivalAfterBattleText2 = $515e +DEF Route22RivalAfterBattleText2Bank = $3c +DEF Route22PrintPokemonLeagueSignText = $51d2 +DEF Route22PrintPokemonLeagueSignTextBank = $3c +DEF RedsHouse1FPrintMomText = $51ee +DEF RedsHouse1FPrintMomTextBank = $3c +DEF RedsHouse1FMomHealScript = $5252 +DEF RedsHouse1FMomHealScriptBank = $3c +DEF RedsHouse1FMomYouShouldRestText = $5285 +DEF RedsHouse1FMomYouShouldRestTextBank = $3c +DEF RedsHouse1FMomLookingGreatText = $52bb +DEF RedsHouse1FMomLookingGreatTextBank = $3c +DEF RedsHouse1FPrintTVText = $52f2 +DEF RedsHouse1FPrintTVTextBank = $3c +DEF ViridianSchoolHousePrintLittleGirlText = $5346 +DEF ViridianSchoolHousePrintLittleGirlTextBank = $3c +DEF ViridianSchoolHousePrintCooltrainerFText = $5378 +DEF ViridianSchoolHousePrintCooltrainerFTextBank = $3c +DEF Museum1FPrintScientist1Text = $539c +DEF Museum1FPrintScientist1TextBank = $3c +DEF Museum1FPrintGamblerText = $558f +DEF Museum1FPrintGamblerTextBank = $3c +DEF Museum1FPrintScientist2Text = $55bc +DEF Museum1FPrintScientist2TextBank = $3c +DEF Museum1FPrintScientist3Text = $56d4 +DEF Museum1FPrintScientist3TextBank = $3c +DEF Museum1FPrintOldAmberText = $570c +DEF Museum1FPrintOldAmberTextBank = $3c +DEF PewterPokecenterPrintCooltrainerFText = $5731 +DEF PewterPokecenterPrintCooltrainerFTextBank = $3c +DEF PewterJigglypuff = $576d +DEF PewterJigglypuffBank = $3c +DEF CeladonMart3FPrintClerkText = $57f4 +DEF CeladonMart3FPrintClerkTextBank = $3c +DEF CeladonMansion1FPrintGrannyText = $58b3 +DEF CeladonMansion1FPrintGrannyTextBank = $3c +DEF CeladonMansion1Text_f1e96 = $58d9 +DEF CeladonMansion1Text_f1e96Bank = $3c +DEF CeladonMansionText_f1e9c = $5917 +DEF CeladonMansionText_f1e9cBank = $3c +DEF Func_f1ea2 = $5936 +DEF Func_f1ea2Bank = $3c +DEF PikachuHappinessThresholds_f1eb9 = $594d +DEF PikachuHappinessThresholds_f1eb9Bank = $3c +DEF CeladonMansion1Text_f1ed5 = $5969 +DEF CeladonMansion1Text_f1ed5Bank = $3c +DEF CeladonMansion1Text_f1eda = $5982 +DEF CeladonMansion1Text_f1edaBank = $3c +DEF CeladonMansion1Text_f1edf = $599f +DEF CeladonMansion1Text_f1edfBank = $3c +DEF CeladonMansion1Text_f1ee4 = $59bd +DEF CeladonMansion1Text_f1ee4Bank = $3c +DEF CeladonMansion1Text_f1ee9 = $59d9 +DEF CeladonMansion1Text_f1ee9Bank = $3c +DEF CeladonMansion1Text_f1eee = $59f6 +DEF CeladonMansion1Text_f1eeeBank = $3c +DEF CeladonMansion3FPrintGameProgramPCText = $5a27 +DEF CeladonMansion3FPrintGameProgramPCTextBank = $3c +DEF CeladonMansion3FPrintPlayingGamePCText = $5a4b +DEF CeladonMansion3FPrintPlayingGamePCTextBank = $3c +DEF CeladonMansion3FPrintGameScriptPCText = $5a70 +DEF CeladonMansion3FPrintGameScriptPCTextBank = $3c +DEF CeladonMansion3FPrintDevRoomSignText = $5aa3 +DEF CeladonMansion3FPrintDevRoomSignTextBank = $3c +DEF CeladonDinerPrintGymGuideText = $5abb +DEF CeladonDinerPrintGymGuideTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinText = $5b98 +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker2Text = $5d38 +DEF SafariZoneGatePrintSafariZoneWorker2TextBank = $3c +DEF SafariZoneEntranceAutoWalk2 = $5e02 +DEF SafariZoneEntranceAutoWalk2Bank = $3c +DEF SafariZoneEntranceCalculateLowCostAdmission = $5e13 +DEF SafariZoneEntranceCalculateLowCostAdmissionBank = $3c +DEF SafariZoneEntranceText_f20c4 = $5e60 +DEF SafariZoneEntranceText_f20c4Bank = $3c +DEF SafariZoneEntranceText_f20c9 = $5e75 +DEF SafariZoneEntranceText_f20c9Bank = $3c +DEF SafariZoneEntranceGetLowCostAdmissionText = $5e87 +DEF SafariZoneEntranceGetLowCostAdmissionTextBank = $3c +DEF SafariZoneEntranceText_f20f6 = $5eaf +DEF SafariZoneEntranceText_f20f6Bank = $3c +DEF Pointers_f2100 = $5edd +DEF Pointers_f2100Bank = $3c +DEF SafariZoneEntranceText_f210a = $5ee7 +DEF SafariZoneEntranceText_f210aBank = $3c +DEF SafariZoneEntranceText_f210f = $5eff +DEF SafariZoneEntranceText_f210fBank = $3c +DEF SafariZoneEntranceText_f2114 = $5f11 +DEF SafariZoneEntranceText_f2114Bank = $3c +DEF SafariZoneEntranceText_f2119 = $5f2a +DEF SafariZoneEntranceText_f2119Bank = $3c +DEF SafariZoneEntranceConvertBCDtoNumber = $5f39 +DEF SafariZoneEntranceConvertBCDtoNumberBank = $3c +DEF CinnabarGymPrintGymGuideText = $5f4e +DEF CinnabarGymPrintGymGuideTextBank = $3c +DEF Func_f2150 = $5fdf +DEF Func_f2150Bank = $3c +DEF TextPointers_f215d = $5fec +DEF TextPointers_f215dBank = $3c +DEF CinnabarGymText_f2169 = $5ff8 +DEF CinnabarGymText_f2169Bank = $3c +DEF CinnabarGymText_f216e = $604a +DEF CinnabarGymText_f216eBank = $3c +DEF CinnabarGymText_f2173 = $605c +DEF CinnabarGymText_f2173Bank = $3c +DEF CinnabarGymText_f2178 = $606c +DEF CinnabarGymText_f2178Bank = $3c +DEF CinnabarGymText_f217d = $607b +DEF CinnabarGymText_f217dBank = $3c +DEF CinnabarGymText_f2182 = $6089 +DEF CinnabarGymText_f2182Bank = $3c +DEF CinnabarGymText_f2187 = $6095 +DEF CinnabarGymText_f2187Bank = $3c +DEF MagikarpSalesman = $60a1 +DEF MagikarpSalesmanBank = $3c +DEF SummerBeachHouse_h = $619c +DEF SummerBeachHouse_hBank = $3c +DEF SummerBeachHouse_Script = $61a8 +DEF SummerBeachHouse_ScriptBank = $3c +DEF SummerBeachHouse_TextPointers = $61ac +DEF SummerBeachHouse_TextPointersBank = $3c +DEF SummerBeachHouseSurfinDudeText = $61b8 +DEF SummerBeachHouseSurfinDudeTextBank = $3c +DEF SummerBeachHousePikachuText = $6297 +DEF SummerBeachHousePikachuTextBank = $3c +DEF SummerBeachHousePoster1Text = $62b4 +DEF SummerBeachHousePoster1TextBank = $3c +DEF SummerBeachHousePoster2Text = $6316 +DEF SummerBeachHousePoster2TextBank = $3c +DEF SummerBeachHousePoster3Text = $637d +DEF SummerBeachHousePoster3TextBank = $3c +DEF SummerBeachHousePrinterText = $63d8 +DEF SummerBeachHousePrinterTextBank = $3c +DEF SummerBeachHouse_Blocks = $64f0 +DEF SummerBeachHouse_BlocksBank = $3c +DEF SummerBeachHouse_Object = $650c +DEF SummerBeachHouse_ObjectBank = $3c +DEF Func_f23d0 = $6538 +DEF Func_f23d0Bank = $3c +DEF Text_f240c = $6574 +DEF Text_f240cBank = $3c +DEF Text_f2412 = $6588 +DEF Text_f2412Bank = $3c +DEF BillsHousePrintBillPokemonText = $659a +DEF BillsHousePrintBillPokemonTextBank = $3c +DEF BillsHousePrintBillSSTicketText = $66b2 +DEF BillsHousePrintBillSSTicketTextBank = $3c +DEF BillsHousePrintBillCheckOutMyRarePokemonText = $67f2 +DEF BillsHousePrintBillCheckOutMyRarePokemonTextBank = $3c +DEF Func_f24ae = $6829 +DEF Func_f24aeBank = $3c +DEF Func_f24d5 = $6850 +DEF Func_f24d5Bank = $3c +DEF Data_f2505 = $6880 +DEF Data_f2505Bank = $3c +DEF ViridianForestPrintTrainerTips1Text = $6886 +DEF ViridianForestPrintTrainerTips1TextBank = $3c +DEF ViridianForestPrintUseAntidoteSignText = $68cb +DEF ViridianForestPrintUseAntidoteSignTextBank = $3c +DEF ViridianForestPrintTrainerTips2Text = $68f0 +DEF ViridianForestPrintTrainerTips2TextBank = $3c +DEF ViridianForestPrintTrainerTips3Text = $6924 +DEF ViridianForestPrintTrainerTips3TextBank = $3c +DEF ViridianForestPrintTrainerTips4Text = $696a +DEF ViridianForestPrintTrainerTips4TextBank = $3c +DEF ViridianForestPrintLeavingSignText = $69b1 +DEF ViridianForestPrintLeavingSignTextBank = $3c +DEF SSAnne2FRoomsPrintGentleman5Text = $69d3 +DEF SSAnne2FRoomsPrintGentleman5TextBank = $3c +DEF SSAnne2FRoomsPrintLittleBoyText = $6a11 +DEF SSAnne2FRoomsPrintLittleBoyTextBank = $3c +DEF SSAnne2FRoomsPrintBrunetteGirlText = $6a3f +DEF SSAnne2FRoomsPrintBrunetteGirlTextBank = $3c +DEF SSAnne2FRoomsPrintBeautyText = $6a6f +DEF SSAnne2FRoomsPrintBeautyTextBank = $3c +DEF SilphCo11FTeamRocketLeavesScript = $6a92 +DEF SilphCo11FTeamRocketLeavesScriptBank = $3c +DEF CheckForHiddenEvent = $6aea +DEF CheckForHiddenEventBank = $3c +DEF CheckIfCoordsInFrontOfPlayerMatch = $6b40 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $3c +DEF HiddenEventMaps = $6b7f +DEF HiddenEventMapsBank = $3c +DEF HiddenEventsFor_SILPH_CO_11F = $6c73 +DEF HiddenEventsFor_SILPH_CO_11FBank = $3c +DEF HiddenEventsFor_SILPH_CO_5F = $6c7a +DEF HiddenEventsFor_SILPH_CO_5FBank = $3c +DEF HiddenEventsFor_SILPH_CO_9F = $6c81 +DEF HiddenEventsFor_SILPH_CO_9FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_2F = $6c88 +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_3F = $6c8f +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $6c9c +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $6caf +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_2F = $6cb6 +DEF HiddenEventsFor_CERULEAN_CAVE_2FBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $6cbd +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $3c +DEF HiddenEventsFor_UNUSED_MAP_6F = $6cc4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $6ccb +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $6cd2 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $6cd9 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $3c +DEF HiddenEventsFor_VIRIDIAN_FOREST = $6ce0 +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $3c +DEF HiddenEventsFor_MT_MOON_B2F = $6ced +DEF HiddenEventsFor_MT_MOON_B2FBank = $3c +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $6cfa +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $3c +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $6d01 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $6d14 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $6d21 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $6d2e +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $6d35 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $6d3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $3c +DEF HiddenEventsFor_ROUTE_10 = $6d43 +DEF HiddenEventsFor_ROUTE_10Bank = $3c +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $6d50 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $3c +DEF HiddenEventsFor_POWER_PLANT = $6d5d +DEF HiddenEventsFor_POWER_PLANTBank = $3c +DEF HiddenEventsFor_ROUTE_11 = $6d6a +DEF HiddenEventsFor_ROUTE_11Bank = $3c +DEF HiddenEventsFor_ROUTE_12 = $6d71 +DEF HiddenEventsFor_ROUTE_12Bank = $3c +DEF HiddenEventsFor_ROUTE_13 = $6d78 +DEF HiddenEventsFor_ROUTE_13Bank = $3c +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $6d85 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $3c +DEF HiddenEventsFor_ROUTE_17 = $6d8c +DEF HiddenEventsFor_ROUTE_17Bank = $3c +DEF HiddenEventsFor_ROUTE_23 = $6dab +DEF HiddenEventsFor_ROUTE_23Bank = $3c +DEF HiddenEventsFor_VICTORY_ROAD_2F = $6dbe +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $3c +DEF HiddenEventsFor_ROUTE_25 = $6dcb +DEF HiddenEventsFor_ROUTE_25Bank = $3c +DEF HiddenEventsFor_BILLS_HOUSE = $6dd8 +DEF HiddenEventsFor_BILLS_HOUSEBank = $3c +DEF HiddenEventsFor_ROUTE_4 = $6ddf +DEF HiddenEventsFor_ROUTE_4Bank = $3c +DEF HiddenEventsFor_MT_MOON_POKECENTER = $6de6 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $3c +DEF HiddenEventsFor_ROUTE_9 = $6df3 +DEF HiddenEventsFor_ROUTE_9Bank = $3c +DEF HiddenEventsFor_TRADE_CENTER = $6dfa +DEF HiddenEventsFor_TRADE_CENTERBank = $3c +DEF HiddenEventsFor_COLOSSEUM = $6e07 +DEF HiddenEventsFor_COLOSSEUMBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU = $6e14 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $6e21 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $3c +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $6e28 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_FIGHTING_DOJO = $6e2f +DEF HiddenEventsFor_FIGHTING_DOJOBank = $3c +DEF HiddenEventsFor_SAFFRON_GYM = $6e48 +DEF HiddenEventsFor_SAFFRON_GYMBank = $3c +DEF HiddenEventsFor_SAFFRON_POKECENTER = $6e4f +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $3c +DEF HiddenEventsFor_REDS_HOUSE_2F = $6e5c +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_BLUES_HOUSE = $6e69 +DEF HiddenEventsFor_BLUES_HOUSEBank = $3c +DEF HiddenEventsFor_OAKS_LAB = $6e7c +DEF HiddenEventsFor_OAKS_LABBank = $3c +DEF HiddenEventsFor_VIRIDIAN_CITY = $6e95 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $3c +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $6e9c +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $3c +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $6ea9 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $3c +DEF HiddenEventsFor_VIRIDIAN_GYM = $6eb6 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $3c +DEF HiddenEventsFor_MUSEUM_1F = $6ec3 +DEF HiddenEventsFor_MUSEUM_1FBank = $3c +DEF HiddenEventsFor_PEWTER_GYM = $6ed0 +DEF HiddenEventsFor_PEWTER_GYMBank = $3c +DEF HiddenEventsFor_PEWTER_POKECENTER = $6edd +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_CITY = $6eea +DEF HiddenEventsFor_CERULEAN_CITYBank = $3c +DEF HiddenEventsFor_CERULEAN_POKECENTER = $6ef1 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_GYM = $6efe +DEF HiddenEventsFor_CERULEAN_GYMBank = $3c +DEF HiddenEventsFor_BIKE_SHOP = $6f0b +DEF HiddenEventsFor_BIKE_SHOPBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $6f30 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $3c +DEF HiddenEventsFor_LAVENDER_POKECENTER = $6f37 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_TOWER_5F = $6f44 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $3c +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $6f4b +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $3c +DEF HiddenEventsFor_VERMILION_CITY = $6f5e +DEF HiddenEventsFor_VERMILION_CITYBank = $3c +DEF HiddenEventsFor_VERMILION_POKECENTER = $6f65 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_FAN_CLUB = $6f72 +DEF HiddenEventsFor_POKEMON_FAN_CLUBBank = $3c +DEF HiddenEventsFor_VERMILION_GYM = $6f7f +DEF HiddenEventsFor_VERMILION_GYMBank = $3c +DEF HiddenEventsFor_CELADON_CITY = $6fec +DEF HiddenEventsFor_CELADON_CITYBank = $3c +DEF HiddenEventsFor_CELADON_HOTEL = $6ff3 +DEF HiddenEventsFor_CELADON_HOTELBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_2F = $6ffa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7001 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $3c +DEF HiddenEventsFor_CELADON_POKECENTER = $7014 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $3c +DEF HiddenEventsFor_CELADON_GYM = $7021 +DEF HiddenEventsFor_CELADON_GYMBank = $3c +DEF HiddenEventsFor_GAME_CORNER = $702e +DEF HiddenEventsFor_GAME_CORNERBank = $3c +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $714f +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $715c +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $3c +DEF HiddenEventsFor_FUCHSIA_GYM = $7163 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7170 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $3c +DEF HiddenEventsFor_CINNABAR_GYM = $717d +DEF HiddenEventsFor_CINNABAR_GYMBank = $3c +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $71a8 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $3c +DEF HiddenEventsFor_CINNABAR_POKECENTER = $71b5 +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $3c +DEF TrashCanRandom = $71c2 +DEF TrashCanRandomBank = $3c +DEF Yellow_SampleSecondTrashCan = $71fe +DEF Yellow_SampleSecondTrashCanBank = $3c +DEF GymTrashCans3c = $7223 +DEF GymTrashCans3cBank = $3c +DEF PrintBeginningBattleText = $4000 +DEF PrintBeginningBattleTextBank = $3d +DEF WildMonAppearedText = $40c7 +DEF WildMonAppearedTextBank = $3d +DEF HookedMonAttackedText = $40e0 +DEF HookedMonAttackedTextBank = $3d +DEF EnemyAppearedText = $40f8 +DEF EnemyAppearedTextBank = $3d +DEF TrainerWantsToFightText = $4106 +DEF TrainerWantsToFightTextBank = $3d +DEF UnveiledGhostText = $411a +DEF UnveiledGhostTextBank = $3d +DEF GhostCantBeIDdText = $4138 +DEF GhostCantBeIDdTextBank = $3d +DEF PrintSendOutMonMessage = $4154 +DEF PrintSendOutMonMessageBank = $3d +DEF GoText = $41a9 +DEF GoTextBank = $3d +DEF DoItText = $41b3 +DEF DoItTextBank = $3d +DEF GetmText = $41bf +DEF GetmTextBank = $3d +DEF EnemysWeakText = $41ca +DEF EnemysWeakTextBank = $3d +DEF PrintPlayerMon1Text = $41e1 +DEF PrintPlayerMon1TextBank = $3d +DEF PlayerMon1Text = $41e5 +DEF PlayerMon1TextBank = $3d +DEF RetreatMon = $41eb +DEF RetreatMonBank = $3d +DEF PlayerMon2Text = $41f1 +DEF PlayerMon2TextBank = $3d +DEF EnoughText = $4241 +DEF EnoughTextBank = $3d +DEF OKExclamationText = $424b +DEF OKExclamationTextBank = $3d +DEF GoodText = $4254 +DEF GoodTextBank = $3d +DEF PrintComeBackText = $425f +DEF PrintComeBackTextBank = $3d +DEF ComeBackText = $4263 +DEF ComeBackTextBank = $3d +DEF DisplayLinkBattleVersusTextBox = $426a +DEF DisplayLinkBattleVersusTextBoxBank = $3d +DEF DoubleSelectedStats = $42a1 +DEF DoubleSelectedStatsBank = $3d +DEF HalveSelectedStats = $42c8 +DEF HalveSelectedStatsBank = $3d +DEF _ScrollTrainerPicAfterBattle = $42f4 +DEF _ScrollTrainerPicAfterBattleBank = $3d +DEF DrawTrainerPicColumn = $4328 +DEF DrawTrainerPicColumnBank = $3d +DEF StarterPikachuBattleEntranceAnimation = $433a +DEF StarterPikachuBattleEntranceAnimationBank = $3d +DEF DecrementPP = $4376 +DEF DecrementPPBank = $3d +DEF ModifyPikachuHappiness = $43a5 +DEF ModifyPikachuHappinessBank = $3d +DEF HappinessChangeTable = $4420 +DEF HappinessChangeTableBank = $3d +DEF PikachuMoods = $4441 +DEF PikachuMoodsBank = $3d +DEF RedPicBack = $444c +DEF RedPicBackBank = $3d +DEF OldManPicBack = $44dc +DEF OldManPicBackBank = $3d +DEF ProfOakPicBack = $456d +DEF ProfOakPicBackBank = $3d +DEF Func_f531b = $45da +DEF Func_f531bBank = $3d +DEF Func_f5476 = $4727 +DEF Func_f5476Bank = $3d +DEF asm_f547c = $472d +DEF asm_f547cBank = $3d +DEF asm_f547f = $4730 +DEF asm_f547fBank = $3d +DEF PointerTable_f5488 = $4739 +DEF PointerTable_f5488Bank = $3d +DEF PokeCup = $473f +DEF PokeCupBank = $3d +DEF PikaCup = $4795 +DEF PikaCupBank = $3d +DEF PetitCup = $47eb +DEF PetitCupBank = $3d +DEF NotThreeMonsInParty = $48c4 +DEF NotThreeMonsInPartyBank = $3d +DEF MewInParty = $48cd +DEF MewInPartyBank = $3d +DEF DuplicateSpecies = $48d6 +DEF DuplicateSpeciesBank = $3d +DEF LevelAbove55 = $48df +DEF LevelAbove55Bank = $3d +DEF LevelUnder50 = $48e8 +DEF LevelUnder50Bank = $3d +DEF CombinedLevelsGreaterThan155 = $48f1 +DEF CombinedLevelsGreaterThan155Bank = $3d +DEF LevelAbove30 = $48fa +DEF LevelAbove30Bank = $3d +DEF LevelUnder25 = $4903 +DEF LevelUnder25Bank = $3d +DEF CombinedLevelsAbove80 = $490c +DEF CombinedLevelsAbove80Bank = $3d +DEF LevelAbove20 = $4915 +DEF LevelAbove20Bank = $3d +DEF LevelUnder15 = $491e +DEF LevelUnder15Bank = $3d +DEF CombinedLevelsAbove50 = $4927 +DEF CombinedLevelsAbove50Bank = $3d +DEF asm_f5689 = $4930 +DEF asm_f5689Bank = $3d +DEF asm_f569b = $4942 +DEF asm_f569bBank = $3d +DEF asm_f56ad = $4954 +DEF asm_f56adBank = $3d +DEF Func_f56bd = $4964 +DEF Func_f56bdBank = $3d +DEF PointerTable_f56ee = $4995 +DEF PointerTable_f56eeBank = $3d +DEF Text_f56f4 = $499b +DEF Text_f56f4Bank = $3d +DEF Text_f5728 = $49ce +DEF Text_f5728Bank = $3d +DEF Text_f575b = $4a00 +DEF Text_f575bBank = $3d +DEF Text_f5791 = $4a35 +DEF Text_f5791Bank = $3d +DEF Text_f579c = $4a40 +DEF Text_f579cBank = $3d +DEF Colosseum3MonsText = $4a5f +DEF Colosseum3MonsTextBank = $3d +DEF ColosseumMewText = $4a79 +DEF ColosseumMewTextBank = $3d +DEF ColosseumDifferentMonsText = $4a8c +DEF ColosseumDifferentMonsTextBank = $3d +DEF ColosseumMaxL55Text = $4a9d +DEF ColosseumMaxL55TextBank = $3d +DEF ColosseumMinL50Text = $4ab6 +DEF ColosseumMinL50TextBank = $3d +DEF ColosseumTotalL155Text = $4ad0 +DEF ColosseumTotalL155TextBank = $3d +DEF ColosseumMaxL30Text = $4aec +DEF ColosseumMaxL30TextBank = $3d +DEF ColosseumMinL25Text = $4b05 +DEF ColosseumMinL25TextBank = $3d +DEF ColosseumTotalL80Text = $4b1f +DEF ColosseumTotalL80TextBank = $3d +DEF ColosseumMaxL20Text = $4b3a +DEF ColosseumMaxL20TextBank = $3d +DEF ColosseumMinL15Text = $4b53 +DEF ColosseumMinL15TextBank = $3d +DEF ColosseumTotalL50Text = $4b6d +DEF ColosseumTotalL50TextBank = $3d +DEF ColosseumHeightText = $4b88 +DEF ColosseumHeightTextBank = $3d +DEF ColosseumWeightText = $4ba2 +DEF ColosseumWeightTextBank = $3d +DEF ColosseumEvolvedText = $4bbb +DEF ColosseumEvolvedTextBank = $3d +DEF ColosseumIneligibleText = $4bcc +DEF ColosseumIneligibleTextBank = $3d +DEF LinkMenu = $4be6 +DEF LinkMenuBank = $3d +DEF Func_f59ec = $4dc6 +DEF Func_f59ecBank = $3d +DEF ColosseumWhereToText = $4ddc +DEF ColosseumWhereToTextBank = $3d +DEF ColosseumPleaseWaitText = $4ded +DEF ColosseumPleaseWaitTextBank = $3d +DEF ColosseumCanceledText = $4e04 +DEF ColosseumCanceledTextBank = $3d +DEF ColosseumVersionText = $4e17 +DEF ColosseumVersionTextBank = $3d +DEF TextTerminator_f5a16 = $4e2c +DEF TextTerminator_f5a16Bank = $3d +DEF TradeCenterText = $4e2d +DEF TradeCenterTextBank = $3d +DEF HandleMenuInputDuplicate = $4e47 +DEF HandleMenuInputDuplicateBank = $3d +DEF HandleMenuInputPokemonSelectionDuplicate = $4e4b +DEF HandleMenuInputPokemonSelectionDuplicateBank = $3d +DEF PlaceMenuCursorDuplicate = $4eb7 +DEF PlaceMenuCursorDuplicateBank = $3d +DEF PrintStrengthText = $4f0d +DEF PrintStrengthTextBank = $3d +DEF UsedStrengthText = $4f1e +DEF UsedStrengthTextBank = $3d +DEF CanMoveBouldersText = $4f3e +DEF CanMoveBouldersTextBank = $3d +DEF IsSurfingAllowed = $4f5f +DEF IsSurfingAllowedBank = $3d +DEF SeafoamIslandsB4FStairsCoords = $4f96 +DEF SeafoamIslandsB4FStairsCoordsBank = $3d +DEF CurrentTooFastText = $4f99 +DEF CurrentTooFastTextBank = $3d +DEF CyclingIsFunText = $4fa9 +DEF CyclingIsFunTextBank = $3d +DEF AddItemToInventory_ = $4fc6 +DEF AddItemToInventory_Bank = $3d +DEF RemoveItemFromInventory_ = $5036 +DEF RemoveItemFromInventory_Bank = $3d +DEF TrainerInfoTextBoxTileGraphics = $5079 +DEF TrainerInfoTextBoxTileGraphicsBank = $3d +DEF TrainerCardFontGraphics = $5109 +DEF TrainerCardFontGraphicsBank = $3d +DEF TrainerInfoTextBoxTileGraphicsEnd = $5109 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $3d +DEF CircleTile = $5269 +DEF CircleTileBank = $3d +DEF BadgeNumbersTileGraphics = $5279 +DEF BadgeNumbersTileGraphicsBank = $3d +DEF InitBattle = $52f9 +DEF InitBattleBank = $3d +DEF InitOpponent = $52ff +DEF InitOpponentBank = $3d +DEF DetermineWildOpponent = $530a +DEF DetermineWildOpponentBank = $3d +DEF InitBattleCommon = $5324 +DEF InitBattleCommonBank = $3d +DEF InitWildBattle = $5383 +DEF InitWildBattleBank = $3d +DEF _InitBattleCommon = $53ef +DEF _InitBattleCommonBank = $3d +DEF _LoadTrainerPic = $545e +DEF _LoadTrainerPicBank = $3d +DEF LoadMonBackPic = $547c +DEF LoadMonBackPicBank = $3d +DEF AnimateSendingOutMon = $54aa +DEF AnimateSendingOutMonBank = $3d +DEF CopyUncompressedPicToTilemap = $54fd +DEF CopyUncompressedPicToTilemapBank = $3d +DEF CopyUncompressedPicToHL = $5507 +DEF CopyUncompressedPicToHLBank = $3d +DEF InitBattleVariables = $553a +DEF InitBattleVariablesBank = $3d +DEF FocusEnergyEffect_ = $558c +DEF FocusEnergyEffect_Bank = $3d +DEF GettingPumpedText = $55b8 +DEF GettingPumpedTextBank = $3d +DEF HealEffect_ = $55c6 +DEF HealEffect_Bank = $3d +DEF StartedSleepingEffect = $567c +DEF StartedSleepingEffectBank = $3d +DEF FellAsleepBecameHealthyText = $5689 +DEF FellAsleepBecameHealthyTextBank = $3d +DEF RegainedHealthText = $569f +DEF RegainedHealthTextBank = $3d +DEF TransformEffect_ = $56b2 +DEF TransformEffect_Bank = $3d +DEF TransformedText = $578b +DEF TransformedTextBank = $3d +DEF ReflectLightScreenEffect_ = $579e +DEF ReflectLightScreenEffect_Bank = $3d +DEF LightScreenProtectedText = $57de +DEF LightScreenProtectedTextBank = $3d +DEF ReflectGainedArmorText = $57f4 +DEF ReflectGainedArmorTextBank = $3d +DEF EffectCallBattleCore = $5809 +DEF EffectCallBattleCoreBank = $3d +DEF MistEffect_ = $580e +DEF MistEffect_Bank = $3d +DEF ShroudedInMistText = $5835 +DEF ShroudedInMistTextBank = $3d +DEF OneHitKOEffect_ = $5848 +DEF OneHitKOEffect_Bank = $3d +DEF PayDayEffect_ = $5881 +DEF PayDayEffect_Bank = $3d +DEF CoinsScatteredText = $58cd +DEF CoinsScatteredTextBank = $3d +DEF ParalyzeEffect_ = $58df +DEF ParalyzeEffect_Bank = $3d +DEF GetMachinePrice = $5951 +DEF GetMachinePriceBank = $3d +DEF TechnicalMachinePrices = $5972 +DEF TechnicalMachinePricesBank = $3d +DEF _Multiply = $598b +DEF _MultiplyBank = $3d +DEF _Divide = $59ef +DEF _DivideBank = $3d +DEF _GivePokemon = $5a77 +DEF _GivePokemonBank = $3d +DEF SetPokedexOwnedFlag = $5adc +DEF SetPokedexOwnedFlagBank = $3d +DEF UnknownTerminator_f6794 = $5b04 +DEF UnknownTerminator_f6794Bank = $3d +DEF GotMonText = $5b05 +DEF GotMonTextBank = $3d +DEF SentToBoxText = $5b19 +DEF SentToBoxTextBank = $3d +DEF BoxIsFullText = $5b44 +DEF BoxIsFullTextBank = $3d +DEF GetTrainerName_ = $5b82 +DEF GetTrainerName_Bank = $3d +DEF Random_ = $5bb9 +DEF Random_Bank = $3d +DEF GetPredefPointer = $5bca +DEF GetPredefPointerBank = $3d +DEF DrawPlayerHUDAndHPBarPredef = $5bfa +DEF DrawPlayerHUDAndHPBarPredefBank = $3d +DEF PredefPointers = $5bfa +DEF PredefPointersBank = $3d +DEF CopyUncompressedPicToTilemapPredef = $5bfd +DEF CopyUncompressedPicToTilemapPredefBank = $3d +DEF AnimateSendingOutMonPredef = $5c00 +DEF AnimateSendingOutMonPredefBank = $3d +DEF ScaleSpriteByTwoPredef = $5c03 +DEF ScaleSpriteByTwoPredefBank = $3d +DEF LoadMonBackPicPredef = $5c06 +DEF LoadMonBackPicPredefBank = $3d +DEF CopyDownscaledMonTilesPredef = $5c09 +DEF CopyDownscaledMonTilesPredefBank = $3d +DEF JumpMoveEffectPredef = $5c0c +DEF JumpMoveEffectPredefBank = $3d +DEF HealPartyPredef = $5c0f +DEF HealPartyPredefBank = $3d +DEF MoveAnimationPredef = $5c12 +DEF MoveAnimationPredefBank = $3d +DEF DivideBCDPredefPredef = $5c15 +DEF DivideBCDPredefPredefBank = $3d +DEF DivideBCDPredef2Predef = $5c18 +DEF DivideBCDPredef2PredefBank = $3d +DEF AddBCDPredefPredef = $5c1b +DEF AddBCDPredefPredefBank = $3d +DEF SubBCDPredefPredef = $5c1e +DEF SubBCDPredefPredefBank = $3d +DEF DivideBCDPredef3Predef = $5c21 +DEF DivideBCDPredef3PredefBank = $3d +DEF DivideBCDPredef4Predef = $5c24 +DEF DivideBCDPredef4PredefBank = $3d +DEF InitPlayerDataPredef = $5c27 +DEF InitPlayerDataPredefBank = $3d +DEF FlagActionPredefPredef = $5c2a +DEF FlagActionPredefPredefBank = $3d +DEF HideObjectPredef = $5c2d +DEF HideObjectPredefBank = $3d +DEF IsObjectHiddenPredef = $5c30 +DEF IsObjectHiddenPredefBank = $3d +DEF ApplyOutOfBattlePoisonDamagePredef = $5c33 +DEF ApplyOutOfBattlePoisonDamagePredefBank = $3d +DEF AnyPartyAlivePredef = $5c36 +DEF AnyPartyAlivePredefBank = $3d +DEF ShowObjectPredef = $5c39 +DEF ShowObjectPredefBank = $3d +DEF ShowObject2Predef = $5c3c +DEF ShowObject2PredefBank = $3d +DEF ReplaceTileBlockPredef = $5c3f +DEF ReplaceTileBlockPredefBank = $3d +DEF InitPlayerData2Predef = $5c42 +DEF InitPlayerData2PredefBank = $3d +DEF LoadTilesetHeaderPredef = $5c45 +DEF LoadTilesetHeaderPredefBank = $3d +DEF LearnMoveFromLevelUpPredef = $5c48 +DEF LearnMoveFromLevelUpPredefBank = $3d +DEF LearnMovePredef = $5c4b +DEF LearnMovePredefBank = $3d +DEF GetQuantityOfItemInBagPredef = $5c4e +DEF GetQuantityOfItemInBagPredefBank = $3d +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $5c51 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $3d +DEF GiveItemPredef = $5c54 +DEF GiveItemPredefBank = $3d +DEF ChangeBGPalColor0_4FramesPredef = $5c57 +DEF ChangeBGPalColor0_4FramesPredefBank = $3d +DEF FindPathToPlayerPredef = $5c5a +DEF FindPathToPlayerPredefBank = $3d +DEF PredefShakeScreenVerticallyPredef = $5c5d +DEF PredefShakeScreenVerticallyPredefBank = $3d +DEF CalcPositionOfPlayerRelativeToNPCPredef = $5c60 +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $3d +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $5c63 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $3d +DEF PredefShakeScreenHorizontallyPredef = $5c66 +DEF PredefShakeScreenHorizontallyPredefBank = $3d +DEF UpdateHPBarPredef = $5c69 +DEF UpdateHPBarPredefBank = $3d +DEF HPBarLengthPredef = $5c6c +DEF HPBarLengthPredefBank = $3d +DEF Diploma_TextBoxBorderPredef = $5c6f +DEF Diploma_TextBoxBorderPredefBank = $3d +DEF DoubleOrHalveSelectedStatsPredef = $5c72 +DEF DoubleOrHalveSelectedStatsPredefBank = $3d +DEF ShowPokedexMenuPredef = $5c75 +DEF ShowPokedexMenuPredefBank = $3d +DEF EvolutionAfterBattlePredef = $5c78 +DEF EvolutionAfterBattlePredefBank = $3d +DEF SaveMainDataPredef = $5c7b +DEF SaveMainDataPredefBank = $3d +DEF InitOpponentPredef = $5c7e +DEF InitOpponentPredefBank = $3d +DEF CableClub_RunPredef = $5c81 +DEF CableClub_RunPredefBank = $3d +DEF DrawBadgesPredef = $5c84 +DEF DrawBadgesPredefBank = $3d +DEF ExternalClockTradeAnimPredef = $5c87 +DEF ExternalClockTradeAnimPredefBank = $3d +DEF BattleTransitionPredef = $5c8a +DEF BattleTransitionPredefBank = $3d +DEF CopyTileIDsFromListPredef = $5c8d +DEF CopyTileIDsFromListPredefBank = $3d +DEF PlayIntroPredef = $5c90 +DEF PlayIntroPredefBank = $3d +DEF GetIntroMoveSoundPredef = $5c93 +DEF GetIntroMoveSoundPredefBank = $3d +DEF FlashScreenPredef = $5c96 +DEF FlashScreenPredefBank = $3d +DEF GetTileAndCoordsInFrontOfPlayerPredef = $5c99 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $3d +DEF StatusScreenPredef = $5c9c +DEF StatusScreenPredefBank = $3d +DEF StatusScreen2Predef = $5c9f +DEF StatusScreen2PredefBank = $3d +DEF InternalClockTradeAnimPredef = $5ca2 +DEF InternalClockTradeAnimPredefBank = $3d +DEF TrainerEngagePredef = $5ca5 +DEF TrainerEngagePredefBank = $3d +DEF IndexToPokedexPredef = $5ca8 +DEF IndexToPokedexPredefBank = $3d +DEF DisplayPicCenteredOrUpperRightPredef = $5cab +DEF DisplayPicCenteredOrUpperRightPredefBank = $3d +DEF UsedCutPredef = $5cae +DEF UsedCutPredefBank = $3d +DEF ShowPokedexDataPredef = $5cb1 +DEF ShowPokedexDataPredefBank = $3d +DEF WriteMonMovesPredef = $5cb4 +DEF WriteMonMovesPredefBank = $3d +DEF SaveMenuPredef = $5cb7 +DEF SaveMenuPredefBank = $3d +DEF LoadSGBPredef = $5cba +DEF LoadSGBPredefBank = $3d +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $5cbd +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $3d +DEF SetPartyMonTypesPredef = $5cc0 +DEF SetPartyMonTypesPredefBank = $3d +DEF CanLearnTMPredef = $5cc3 +DEF CanLearnTMPredefBank = $3d +DEF TMToMovePredef = $5cc6 +DEF TMToMovePredefBank = $3d +DEF _RunPaletteCommandPredef = $5cc9 +DEF _RunPaletteCommandPredefBank = $3d +DEF StarterDexPredef = $5ccc +DEF StarterDexPredefBank = $3d +DEF _AddPartyMonPredef = $5ccf +DEF _AddPartyMonPredefBank = $3d +DEF UpdateHPBar2Predef = $5cd2 +DEF UpdateHPBar2PredefBank = $3d +DEF DrawEnemyHUDAndHPBarPredef = $5cd5 +DEF DrawEnemyHUDAndHPBarPredefBank = $3d +DEF LoadTownMap_NestPredef = $5cd8 +DEF LoadTownMap_NestPredefBank = $3d +DEF PrintMonTypePredef = $5cdb +DEF PrintMonTypePredefBank = $3d +DEF EmotionBubblePredef = $5cde +DEF EmotionBubblePredefBank = $3d +DEF EmptyFuncPredef = $5ce1 +DEF EmptyFuncPredefBank = $3d +DEF AskNamePredef = $5ce4 +DEF AskNamePredefBank = $3d +DEF PewterGuysPredef = $5ce7 +DEF PewterGuysPredefBank = $3d +DEF SavePartyAndDexDataPredef = $5cea +DEF SavePartyAndDexDataPredefBank = $3d +DEF LoadPartyAndDexDataPredef = $5ced +DEF LoadPartyAndDexDataPredefBank = $3d +DEF TryLoadSaveFilePredef = $5cf0 +DEF TryLoadSaveFilePredefBank = $3d +DEF SaveCurrentBoxDataPredef = $5cf3 +DEF SaveCurrentBoxDataPredefBank = $3d +DEF DoInGameTradeDialoguePredef = $5cf6 +DEF DoInGameTradeDialoguePredefBank = $3d +DEF HallOfFamePCPredef = $5cf9 +DEF HallOfFamePCPredefBank = $3d +DEF DisplayDexRatingPredef = $5cfc +DEF DisplayDexRatingPredefBank = $3d +DEF _LeaveMapAnimPredef = $5cff +DEF _LeaveMapAnimPredefBank = $3d +DEF EnterMapAnimPredef = $5d02 +DEF EnterMapAnimPredefBank = $3d +DEF GetTileTwoStepsInFrontOfPlayerPredef = $5d05 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $3d +DEF CheckForCollisionWhenPushingBoulderPredef = $5d08 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $3d +DEF PrintStrengthTextPredef = $5d0b +DEF PrintStrengthTextPredefBank = $3d +DEF PickUpItemPredef = $5d0e +DEF PickUpItemPredefBank = $3d +DEF PrintMoveTypePredef = $5d11 +DEF PrintMoveTypePredefBank = $3d +DEF LoadMovePPsPredef = $5d14 +DEF LoadMovePPsPredefBank = $3d +DEF DrawHPPredef = $5d17 +DEF DrawHPPredefBank = $3d +DEF DrawHP2Predef = $5d1a +DEF DrawHP2PredefBank = $3d +DEF DisplayElevatorFloorMenuPredef = $5d1d +DEF DisplayElevatorFloorMenuPredefBank = $3d +DEF OaksAideScriptPredef = $5d20 +DEF OaksAideScriptPredefBank = $3d +DEF SurfingPikachuMinigame = $4000 +DEF SurfingPikachuMinigameBank = $3e +DEF SurfingPikachuLoop = $4071 +DEF SurfingPikachuLoopBank = $3e +DEF SurfingPikachu_CheckPressedSelect = $409e +DEF SurfingPikachu_CheckPressedSelectBank = $3e +DEF Func_f80b7 = $40a9 +DEF Func_f80b7Bank = $3e +DEF SurfingMinigame_UpdateMusicTempo = $40b6 +DEF SurfingMinigame_UpdateMusicTempoBank = $3e +DEF SurfingMinigame_ResetMusicTempo = $40f1 +DEF SurfingMinigame_ResetMusicTempoBank = $3e +DEF SurfingPikachuMinigame_LoadGFXAndLayout = $4108 +DEF SurfingPikachuMinigame_LoadGFXAndLayoutBank = $3e +DEF SurfingPikachuMinigame_SetBGPals = $41d5 +DEF SurfingPikachuMinigame_SetBGPalsBank = $3e +DEF Func_f81ff = $41e5 +DEF Func_f81ffBank = $3e +DEF Func_f8233 = $4219 +DEF Func_f8233Bank = $3e +DEF Unkn_f8248 = $422e +DEF Unkn_f8248Bank = $3e +DEF Unkn_f8249 = $422f +DEF Unkn_f8249Bank = $3e +DEF Unkn_f824d = $4233 +DEF Unkn_f824dBank = $3e +DEF Unkn_f8252 = $4238 +DEF Unkn_f8252Bank = $3e +DEF Func_f8256 = $423c +DEF Func_f8256Bank = $3e +DEF Unkn_f8279 = $425f +DEF Unkn_f8279Bank = $3e +DEF RunSurfingMinigameRoutine = $4268 +DEF RunSurfingMinigameRoutineBank = $3e +DEF SurfingMinigameRoutine_SpawnPikachu = $4291 +DEF SurfingMinigameRoutine_SpawnPikachuBank = $3e +DEF SurfingMinigame_RunGame = $42a3 +DEF SurfingMinigame_RunGameBank = $3e +DEF Func_f8324 = $430a +DEF Func_f8324Bank = $3e +DEF Func_f835c = $4342 +DEF Func_f835cBank = $3e +DEF SurfingMinigame_DrawResultsScreenAndWait = $4372 +DEF SurfingMinigame_DrawResultsScreenAndWaitBank = $3e +DEF SurfingMinigame_WriteHPLeftAndWait = $437f +DEF SurfingMinigame_WriteHPLeftAndWaitBank = $3e +DEF SurfingMinigame_WriteRadnessAndWait = $4390 +DEF SurfingMinigame_WriteRadnessAndWaitBank = $3e +DEF SurfingMinigame_WriteTotalAndWait = $43a1 +DEF SurfingMinigame_WriteTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotalAndWait = $43b2 +DEF SurfingMinigame_AddRemainingHPToTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRadnessToTotalAndWait = $43c9 +DEF SurfingMinigame_AddRadnessToTotalAndWaitBank = $3e +DEF SurfingMinigame_WaitLast = $43ec +DEF SurfingMinigame_WaitLastBank = $3e +DEF SurfingMinigame_ExitOnPressA = $43f5 +DEF SurfingMinigame_ExitOnPressABank = $3e +DEF SurfingMinigame_GameOver = $4403 +DEF SurfingMinigame_GameOverBank = $3e +DEF SurfingMinigame_RunDelayTimer = $4426 +DEF SurfingMinigame_RunDelayTimerBank = $3e +DEF SurfingMinigame_UpdatePikachuDistance = $4432 +DEF SurfingMinigame_UpdatePikachuDistanceBank = $3e +DEF SurfingMinigameAnimatedObjectFn_Pikachu = $4456 +DEF SurfingMinigameAnimatedObjectFn_PikachuBank = $3e +DEF Jumptable_f847f = $4465 +DEF Jumptable_f847fBank = $3e +DEF Func_f848d = $4473 +DEF Func_f848dBank = $3e +DEF SurfingMinigame_ScoreCurrentWave = $44c8 +DEF SurfingMinigame_ScoreCurrentWaveBank = $3e +DEF Func_f8516 = $44fc +DEF Func_f8516Bank = $3e +DEF Func_f8545 = $452b +DEF Func_f8545Bank = $3e +DEF Func_f8561 = $4547 +DEF Func_f8561Bank = $3e +DEF Func_f856d = $4553 +DEF Func_f856dBank = $3e +DEF Func_f8579 = $455f +DEF Func_f8579Bank = $3e +DEF SurfingMinigame_DPadAction = $457e +DEF SurfingMinigame_DPadActionBank = $3e +DEF SurfingMinigame_TileInteraction = $45ec +DEF SurfingMinigame_TileInteractionBank = $3e +DEF SurfingMinigame_SpeedUpPikachu = $469e +DEF SurfingMinigame_SpeedUpPikachuBank = $3e +DEF SufingMinigame_ReduceSpeedBy64 = $46b6 +DEF SufingMinigame_ReduceSpeedBy64Bank = $3e +DEF SufingMinigame_ReduceSpeedBy128 = $46dd +DEF SufingMinigame_ReduceSpeedBy128Bank = $3e +DEF Func_f871e = $4704 +DEF Func_f871eBank = $3e +DEF Func_f8742 = $4728 +DEF Func_f8742Bank = $3e +DEF Func_f8778 = $475e +DEF Func_f8778Bank = $3e +DEF SufingMinigame_GetSpeedDividedBy32 = $478e +DEF SufingMinigame_GetSpeedDividedBy32Bank = $3e +DEF Func_f87b5 = $479b +DEF Func_f87b5Bank = $3e +DEF Func_f87fb = $47e1 +DEF Func_f87fbBank = $3e +DEF Func_f8807 = $47ed +DEF Func_f8807Bank = $3e +DEF SurfingMinigameAnimatedObjectFn_FlippingPika = $47f1 +DEF SurfingMinigameAnimatedObjectFn_FlippingPikaBank = $3e +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachu = $4811 +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachuBank = $3e +DEF SurfingMinigame_MoveClouds = $482e +DEF SurfingMinigame_MoveCloudsBank = $3e +DEF SurfingMinigame_ReadBGMapBuffer = $4851 +DEF SurfingMinigame_ReadBGMapBufferBank = $3e +DEF SurfingMinigame_SetPikachuHeight = $4894 +DEF SurfingMinigame_SetPikachuHeightBank = $3e +DEF SurfingMinigame_Deduct1HP = $48ca +DEF SurfingMinigame_Deduct1HPBank = $3e +DEF SurfingMinigame_DrawHP = $48e3 +DEF SurfingMinigame_DrawHPBank = $3e +DEF SurfingMinigame_DrawResultsScreen = $4904 +DEF SurfingMinigame_DrawResultsScreenBank = $3e +DEF SurfingMinigame_PrintTextHiScore = $4a62 +DEF SurfingMinigame_PrintTextHiScoreBank = $3e +DEF SurfingMinigame_WriteHPLeft = $4a76 +DEF SurfingMinigame_WriteHPLeftBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotal = $4a8b +DEF SurfingMinigame_AddRemainingHPToTotalBank = $3e +DEF SurfingMinigame_BCDPrintHPLeft = $4aac +DEF SurfingMinigame_BCDPrintHPLeftBank = $3e +DEF SurfingMinigame_WriteRadness = $4ac9 +DEF SurfingMinigame_WriteRadnessBank = $3e +DEF SurfingMinigame_AddRadnessToTotal = $4ade +DEF SurfingMinigame_AddRadnessToTotalBank = $3e +DEF SurfingMinigame_BCDPrintRadness = $4b08 +DEF SurfingMinigame_BCDPrintRadnessBank = $3e +DEF SurfingMinigame_AddPointsToTotal = $4b28 +DEF SurfingMinigame_AddPointsToTotalBank = $3e +DEF SurfingMinigame_BCDPrintTotalScore = $4b43 +DEF SurfingMinigame_BCDPrintTotalScoreBank = $3e +DEF SurfingMinigame_WriteTotal = $4b63 +DEF SurfingMinigame_WriteTotalBank = $3e +DEF DidPlayerGetAHighScore = $4b7a +DEF DidPlayerGetAHighScoreBank = $3e +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInParty = $4bb3 +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInPartyBank = $3e +DEF SurfingMinigame_IncreaseRadnessMeter = $4bc7 +DEF SurfingMinigame_IncreaseRadnessMeterBank = $3e +DEF SurfingMinigame_CalculateAndAddRadnessFromStunt = $4bd5 +DEF SurfingMinigame_CalculateAndAddRadnessFromStuntBank = $3e +DEF SurfingMinigame_AddRadness = $4c64 +DEF SurfingMinigame_AddRadnessBank = $3e +DEF Func_f8c97 = $4c7f +DEF Func_f8c97Bank = $3e +DEF SurfingMinigame_ScrollAndGenerateBGMap = $4c98 +DEF SurfingMinigame_ScrollAndGenerateBGMapBank = $3e +DEF SurfingMinigame_GenerateBGMap = $4caf +DEF SurfingMinigame_GenerateBGMapBank = $3e +DEF SurfingMinigame_GetWaveDataPointers = $4d2c +DEF SurfingMinigame_GetWaveDataPointersBank = $3e +DEF Jumptable_f8d53 = $4d3b +DEF Jumptable_f8d53Bank = $3e +DEF SurfingMinigameWaveFunction_NoWave = $4e33 +DEF SurfingMinigameWaveFunction_NoWaveBank = $3e +DEF Unkn_f8e75 = $4e5d +DEF Unkn_f8e75Bank = $3e +DEF Func_f8e7d = $4e65 +DEF Func_f8e7dBank = $3e +DEF Func_f8e86 = $4e6e +DEF Func_f8e86Bank = $3e +DEF Func_f8e8f = $4e77 +DEF Func_f8e8fBank = $3e +DEF Func_f8e98 = $4e80 +DEF Func_f8e98Bank = $3e +DEF Func_f8ea1 = $4e89 +DEF Func_f8ea1Bank = $3e +DEF Func_f8eaa = $4e92 +DEF Func_f8eaaBank = $3e +DEF Func_f8eb3 = $4e9b +DEF Func_f8eb3Bank = $3e +DEF Func_f8ebc = $4ea4 +DEF Func_f8ebcBank = $3e +DEF Func_f8ec5 = $4ead +DEF Func_f8ec5Bank = $3e +DEF Func_f8ece = $4eb6 +DEF Func_f8eceBank = $3e +DEF Func_f8ed7 = $4ebf +DEF Func_f8ed7Bank = $3e +DEF Func_f8ee0 = $4ec8 +DEF Func_f8ee0Bank = $3e +DEF Func_f8ee9 = $4ed1 +DEF Func_f8ee9Bank = $3e +DEF Func_f8ef2 = $4eda +DEF Func_f8ef2Bank = $3e +DEF Func_f8efb = $4ee3 +DEF Func_f8efbBank = $3e +DEF Func_f8f04 = $4eec +DEF Func_f8f04Bank = $3e +DEF Func_f8f0d = $4ef5 +DEF Func_f8f0dBank = $3e +DEF Func_f8f16 = $4efe +DEF Func_f8f16Bank = $3e +DEF Func_f8f1f = $4f07 +DEF Func_f8f1fBank = $3e +DEF Func_f8f28 = $4f10 +DEF Func_f8f28Bank = $3e +DEF Func_f8f31 = $4f19 +DEF Func_f8f31Bank = $3e +DEF Func_f8f3a = $4f22 +DEF Func_f8f3aBank = $3e +DEF Func_f8f43 = $4f2b +DEF Func_f8f43Bank = $3e +DEF Func_f8f4c = $4f34 +DEF Func_f8f4cBank = $3e +DEF Func_f8f55 = $4f3d +DEF Func_f8f55Bank = $3e +DEF Func_f8f5e = $4f46 +DEF Func_f8f5eBank = $3e +DEF Func_f8f67 = $4f4f +DEF Func_f8f67Bank = $3e +DEF Func_f8f70 = $4f58 +DEF Func_f8f70Bank = $3e +DEF Func_f8f79 = $4f61 +DEF Func_f8f79Bank = $3e +DEF Func_f8f82 = $4f6a +DEF Func_f8f82Bank = $3e +DEF Func_f8f8b = $4f73 +DEF Func_f8f8bBank = $3e +DEF Func_f8f94 = $4f7c +DEF Func_f8f94Bank = $3e +DEF Func_f8f9d = $4f85 +DEF Func_f8f9dBank = $3e +DEF Func_f8fa4 = $4f8c +DEF Func_f8fa4Bank = $3e +DEF SurfingMinigameWaveFunction_GoToNextWaveFunction = $4f91 +DEF SurfingMinigameWaveFunction_GoToNextWaveFunctionBank = $3e +DEF SurfingMinigameWaveFunction_ResetWaveFunction = $4f96 +DEF SurfingMinigameWaveFunction_ResetWaveFunctionBank = $3e +DEF SurfingPikachuMinigameIntro = $4f9b +DEF SurfingPikachuMinigameIntroBank = $3e +DEF DrawSurfingPikachuMinigameIntroBackground = $5035 +DEF DrawSurfingPikachuMinigameIntroBackgroundBank = $3e +DEF Tilemap_f90bc = $50b0 +DEF Tilemap_f90bcBank = $3e +DEF Tilemap_f91a0 = $51a0 +DEF Tilemap_f91a0Bank = $3e +DEF Tilemap_f91af = $51af +DEF Tilemap_f91afBank = $3e +DEF SurfingMinigame_UpdateLYOverrides = $51bc +DEF SurfingMinigame_UpdateLYOverridesBank = $3e +DEF SurfingMinigame_InitScanlineOverrides = $51cf +DEF SurfingMinigame_InitScanlineOverridesBank = $3e +DEF SurfingPikachu_GetJoypad_3FrameBuffer = $51eb +DEF SurfingPikachu_GetJoypad_3FrameBufferBank = $3e +DEF SurfingPikachuMinigame_BlankPals = $5200 +DEF SurfingPikachuMinigame_BlankPalsBank = $3e +DEF SurfingPikachuMinigame_NormalPals = $5208 +DEF SurfingPikachuMinigame_NormalPalsBank = $3e +DEF SurfingPikachu_ClearTileMap = $5213 +DEF SurfingPikachu_ClearTileMapBank = $3e +DEF Func_f9284 = $521e +DEF Func_f9284Bank = $3e +DEF SurfingMinigame_UpdatePikachuHeight = $5226 +DEF SurfingMinigame_UpdatePikachuHeightBank = $3e +DEF SurfingMinigame_NTimesDE = $52da +DEF SurfingMinigame_NTimesDEBank = $3e +DEF SurfingPikachu_PlaceBCDNumber = $52ea +DEF SurfingPikachu_PlaceBCDNumberBank = $3e +DEF SurfingPikachu_Cosine = $52fa +DEF SurfingPikachu_CosineBank = $3e +DEF SurfingPikachu_Sine = $52fc +DEF SurfingPikachu_SineBank = $3e +DEF SurfingPikachuSpawnStateDataPointer = $536d +DEF SurfingPikachuSpawnStateDataPointerBank = $3e +DEF SurfingPikachuObjectJumptable = $5394 +DEF SurfingPikachuObjectJumptableBank = $3e +DEF SurfingMinigameAnimatedObjectFn_nop = $539e +DEF SurfingMinigameAnimatedObjectFn_nopBank = $3e +DEF SurfingPikachuFrames = $539f +DEF SurfingPikachuFramesBank = $3e +DEF Unkn_f943d = $53d7 +DEF Unkn_f943dBank = $3e +DEF Unkn_f9440 = $53da +DEF Unkn_f9440Bank = $3e +DEF Unkn_f9445 = $53df +DEF Unkn_f9445Bank = $3e +DEF Unkn_f944a = $53e4 +DEF Unkn_f944aBank = $3e +DEF Unkn_f944f = $53e9 +DEF Unkn_f944fBank = $3e +DEF Unkn_f9454 = $53ee +DEF Unkn_f9454Bank = $3e +DEF Unkn_f9459 = $53f3 +DEF Unkn_f9459Bank = $3e +DEF Unkn_f945e = $53f8 +DEF Unkn_f945eBank = $3e +DEF Unkn_f9463 = $53fd +DEF Unkn_f9463Bank = $3e +DEF Unkn_f9468 = $5402 +DEF Unkn_f9468Bank = $3e +DEF Unkn_f946d = $5407 +DEF Unkn_f946dBank = $3e +DEF Unkn_f9472 = $540c +DEF Unkn_f9472Bank = $3e +DEF Unkn_f9477 = $5411 +DEF Unkn_f9477Bank = $3e +DEF Unkn_f947c = $5416 +DEF Unkn_f947cBank = $3e +DEF Unkn_f9481 = $541b +DEF Unkn_f9481Bank = $3e +DEF Unkn_f9486 = $5420 +DEF Unkn_f9486Bank = $3e +DEF Unkn_f948b = $5425 +DEF Unkn_f948bBank = $3e +DEF Unkn_f9494 = $542e +DEF Unkn_f9494Bank = $3e +DEF Unkn_f9499 = $5433 +DEF Unkn_f9499Bank = $3e +DEF Unkn_f949e = $5438 +DEF Unkn_f949eBank = $3e +DEF Unkn_f94a1 = $543b +DEF Unkn_f94a1Bank = $3e +DEF Unkn_f94b0 = $544a +DEF Unkn_f94b0Bank = $3e +DEF Unkn_f94bf = $5459 +DEF Unkn_f94bfBank = $3e +DEF Unkn_f94ce = $5468 +DEF Unkn_f94ceBank = $3e +DEF Unkn_f94dd = $5477 +DEF Unkn_f94ddBank = $3e +DEF Unkn_f94ec = $5486 +DEF Unkn_f94ecBank = $3e +DEF Unkn_f94fb = $5495 +DEF Unkn_f94fbBank = $3e +DEF Unkn_f94fe = $5498 +DEF Unkn_f94feBank = $3e +DEF SurfingPikachuOAMData = $54a1 +DEF SurfingPikachuOAMDataBank = $3e +DEF SurfingMinigame_LYOverridesInitialSineWave = $565f +DEF SurfingMinigame_LYOverridesInitialSineWaveBank = $3e +DEF Unkn_f96e5 = $567f +DEF Unkn_f96e5Bank = $3e +DEF Unkn_f973d = $56d7 +DEF Unkn_f973dBank = $3e +DEF Unkn_f9745 = $56df +DEF Unkn_f9745Bank = $3e +DEF Unkn_f974d = $56e7 +DEF Unkn_f974dBank = $3e +DEF Unkn_f9755 = $56ef +DEF Unkn_f9755Bank = $3e +DEF Unkn_f975d = $56f7 +DEF Unkn_f975dBank = $3e +DEF Unkn_f9765 = $56ff +DEF Unkn_f9765Bank = $3e +DEF Unkn_f976d = $5707 +DEF Unkn_f976dBank = $3e +DEF Unkn_f9775 = $570f +DEF Unkn_f9775Bank = $3e +DEF Unkn_f977d = $5717 +DEF Unkn_f977dBank = $3e +DEF Unkn_f9785 = $571f +DEF Unkn_f9785Bank = $3e +DEF Unkn_f978d = $5727 +DEF Unkn_f978dBank = $3e +DEF Unkn_f9795 = $572f +DEF Unkn_f9795Bank = $3e +DEF Unkn_f979d = $5737 +DEF Unkn_f979dBank = $3e +DEF Unkn_f97a5 = $573f +DEF Unkn_f97a5Bank = $3e +DEF Unkn_f97ad = $5747 +DEF Unkn_f97adBank = $3e +DEF Unkn_f97b5 = $574f +DEF Unkn_f97b5Bank = $3e +DEF Unkn_f97bd = $5757 +DEF Unkn_f97bdBank = $3e +DEF Unkn_f97c5 = $575f +DEF Unkn_f97c5Bank = $3e +DEF Unkn_f97cd = $5767 +DEF Unkn_f97cdBank = $3e +DEF Unkn_f97d5 = $576f +DEF Unkn_f97d5Bank = $3e +DEF Unkn_f97dd = $5777 +DEF Unkn_f97ddBank = $3e +DEF Unkn_f97e5 = $577f +DEF Unkn_f97e5Bank = $3e +DEF Unkn_f97ed = $5787 +DEF Unkn_f97edBank = $3e +DEF Unkn_f97f5 = $578f +DEF Unkn_f97f5Bank = $3e +DEF Unkn_f97fd = $5797 +DEF Unkn_f97fdBank = $3e +DEF Unkn_f9805 = $579f +DEF Unkn_f9805Bank = $3e +DEF Unkn_f980d = $57a7 +DEF Unkn_f980dBank = $3e +DEF Unkn_f9815 = $57af +DEF Unkn_f9815Bank = $3e +DEF Unkn_f981d = $57b7 +DEF Unkn_f981dBank = $3e +DEF Unkn_f9825 = $57bf +DEF Unkn_f9825Bank = $3e +DEF PlayIntroScene = $57c7 +DEF PlayIntroSceneBank = $3e +DEF Func_f98fc = $582f +DEF Func_f98fcBank = $3e +DEF Jumptable_f9906 = $5839 +DEF Jumptable_f9906Bank = $3e +DEF YellowIntro_NextScene = $585d +DEF YellowIntro_NextSceneBank = $3e +DEF YellowIntroScene0 = $5862 +DEF YellowIntroScene0Bank = $3e +DEF YellowIntroScene1 = $5889 +DEF YellowIntroScene1Bank = $3e +DEF YellowIntroScene2 = $5894 +DEF YellowIntroScene2Bank = $3e +DEF YellowIntroScene2_PlaceGraphic = $58c0 +DEF YellowIntroScene2_PlaceGraphicBank = $3e +DEF LoadYellowIntroFlyingSpeedBars = $58dc +DEF LoadYellowIntroFlyingSpeedBarsBank = $3e +DEF YellowIntroFlyingSpeedBarData = $58fa +DEF YellowIntroFlyingSpeedBarDataBank = $3e +DEF YellowIntroScene3 = $5912 +DEF YellowIntroScene3Bank = $3e +DEF YellowIntroScene4 = $5928 +DEF YellowIntroScene4Bank = $3e +DEF YellowIntroScene5 = $5949 +DEF YellowIntroScene5Bank = $3e +DEF YellowIntroScene6 = $5954 +DEF YellowIntroScene6Bank = $3e +DEF YellowIntroScene7 = $599a +DEF YellowIntroScene7Bank = $3e +DEF YellowIntroScene8 = $59c1 +DEF YellowIntroScene8Bank = $3e +DEF YellowIntroScene9 = $59e2 +DEF YellowIntroScene9Bank = $3e +DEF YellowIntroScene10 = $59ed +DEF YellowIntroScene10Bank = $3e +DEF Unkn_f9b6e = $5a57 +DEF Unkn_f9b6eBank = $3e +DEF Unkn_f9be6 = $5acf +DEF Unkn_f9be6Bank = $3e +DEF Unkn_f9bf2 = $5adb +DEF Unkn_f9bf2Bank = $3e +DEF YellowIntroScene11 = $5adf +DEF YellowIntroScene11Bank = $3e +DEF YellowIntroCloudGFX = $5b15 +DEF YellowIntroCloudGFXBank = $3e +DEF YellowIntroScene12 = $5b95 +DEF YellowIntroScene12Bank = $3e +DEF YellowIntroScene13 = $5bfb +DEF YellowIntroScene13Bank = $3e +DEF YellowIntroScene14 = $5c0b +DEF YellowIntroScene14Bank = $3e +DEF YellowIntroScene15 = $5c69 +DEF YellowIntroScene15Bank = $3e +DEF YellowIntroScene16 = $5c8d +DEF YellowIntroScene16Bank = $3e +DEF YellowIntroPalSequence_f9dd6 = $5c9e +DEF YellowIntroPalSequence_f9dd6Bank = $3e +DEF YellowIntroPalSequence_f9e0a = $5cd2 +DEF YellowIntroPalSequence_f9e0aBank = $3e +DEF YellowIntroScene17 = $5cda +DEF YellowIntroScene17Bank = $3e +DEF YellowIntro_SpawnAnimatedObjectAndSavePointer = $5ce5 +DEF YellowIntro_SpawnAnimatedObjectAndSavePointerBank = $3e +DEF YellowIntro_MaskCurrentAnimatedObjectStruct = $5cf1 +DEF YellowIntro_MaskCurrentAnimatedObjectStructBank = $3e +DEF YellowIntro_SetTimerFor128Frames = $5cfd +DEF YellowIntro_SetTimerFor128FramesBank = $3e +DEF YellowIntro_SetTimerFor88Frames = $5d03 +DEF YellowIntro_SetTimerFor88FramesBank = $3e +DEF YellowIntro_CheckFrameTimerDecrement = $5d09 +DEF YellowIntro_CheckFrameTimerDecrementBank = $3e +DEF YellowIntro_LoadDMGPalAndIncrementCounter = $5d15 +DEF YellowIntro_LoadDMGPalAndIncrementCounterBank = $3e +DEF Func_f9e5f = $5d27 +DEF Func_f9e5fBank = $3e +DEF YellowIntro_BlankPalsDelay2AndDisableLCD = $5d48 +DEF YellowIntro_BlankPalsDelay2AndDisableLCDBank = $3e +DEF Func_f9e9a = $5d59 +DEF Func_f9e9aBank = $3e +DEF YellowIntro_Copy8BitSineWave = $5d7a +DEF YellowIntro_Copy8BitSineWaveBank = $3e +DEF Request7TileTransferFromC810ToC710 = $5dae +DEF Request7TileTransferFromC810ToC710Bank = $3e +DEF InitYellowIntroGFXAndMusic = $5dc3 +DEF InitYellowIntroGFXAndMusicBank = $3e +DEF LoadYellowIntroObjectAnimationDataPointers = $5e2b +DEF LoadYellowIntroObjectAnimationDataPointersBank = $3e +DEF YellowIntro_BlankTileMap = $5e54 +DEF YellowIntro_BlankTileMapBank = $3e +DEF Bank3E_CopyData = $5e60 +DEF Bank3E_CopyDataBank = $3e +DEF Bank3E_FillMemory = $5e69 +DEF Bank3E_FillMemoryBank = $3e +DEF YellowIntro_BlankOAMBuffer = $5e74 +DEF YellowIntro_BlankOAMBufferBank = $3e +DEF YellowIntro_BlankPalettes = $5e7f +DEF YellowIntro_BlankPalettesBank = $3e +DEF YellowIntro_AnimatedObjectSpawnStateData = $5e87 +DEF YellowIntro_AnimatedObjectSpawnStateDataBank = $3e +DEF YellowIntro_AnimatedObjectJumptable = $5ea8 +DEF YellowIntro_AnimatedObjectJumptableBank = $3e +DEF Func_fa007 = $5eb4 +DEF Func_fa007Bank = $3e +DEF Func_fa008 = $5eb5 +DEF Func_fa008Bank = $3e +DEF Func_fa014 = $5ec1 +DEF Func_fa014Bank = $3e +DEF Func_fa02b = $5ed8 +DEF Func_fa02bBank = $3e +DEF Jumptable_fa03b = $5ee8 +DEF Jumptable_fa03bBank = $3e +DEF Func_fa03f = $5eec +DEF Func_fa03fBank = $3e +DEF Func_fa051 = $5efe +DEF Func_fa051Bank = $3e +DEF Func_fa062 = $5f0f +DEF Func_fa062Bank = $3e +DEF Func_fa06e = $5f1b +DEF Func_fa06eBank = $3e +DEF Func_fa077 = $5f24 +DEF Func_fa077Bank = $3e +DEF Func_fa079 = $5f26 +DEF Func_fa079Bank = $3e +DEF Func_fa08e = $5f3b +DEF Func_fa08eBank = $3e +DEF Unkn_fa0aa = $5f57 +DEF Unkn_fa0aaBank = $3e +DEF YellowIntro_AnimatedObjectFramesData = $5f97 +DEF YellowIntro_AnimatedObjectFramesDataBank = $3e +DEF Unkn_fa100 = $5fad +DEF Unkn_fa100Bank = $3e +DEF Unkn_fa103 = $5fb0 +DEF Unkn_fa103Bank = $3e +DEF Unkn_fa10a = $5fb7 +DEF Unkn_fa10aBank = $3e +DEF Unkn_fa111 = $5fbe +DEF Unkn_fa111Bank = $3e +DEF Unkn_fa118 = $5fc5 +DEF Unkn_fa118Bank = $3e +DEF Unkn_fa11b = $5fc8 +DEF Unkn_fa11bBank = $3e +DEF Unkn_fa11e = $5fcb +DEF Unkn_fa11eBank = $3e +DEF Unkn_fa121 = $5fce +DEF Unkn_fa121Bank = $3e +DEF Unkn_fa124 = $5fd1 +DEF Unkn_fa124Bank = $3e +DEF Unkn_fa127 = $5fd4 +DEF Unkn_fa127Bank = $3e +DEF Unkn_fa138 = $5fe5 +DEF Unkn_fa138Bank = $3e +DEF YellowIntro_AnimatedObjectOAMData = $5fea +DEF YellowIntro_AnimatedObjectOAMDataBank = $3e +DEF Unkn_fa179 = $6026 +DEF Unkn_fa179Bank = $3e +DEF Unkn_fa17e = $602b +DEF Unkn_fa17eBank = $3e +DEF Unkn_fa18f = $603c +DEF Unkn_fa18fBank = $3e +DEF Unkn_fa1b0 = $605d +DEF Unkn_fa1b0Bank = $3e +DEF Unkn_fa201 = $60ae +DEF Unkn_fa201Bank = $3e +DEF Unkn_fa292 = $613f +DEF Unkn_fa292Bank = $3e +DEF Unkn_fa2f7 = $61a4 +DEF Unkn_fa2f7Bank = $3e +DEF Unkn_fa308 = $61b5 +DEF Unkn_fa308Bank = $3e +DEF Unkn_fa329 = $61d6 +DEF Unkn_fa329Bank = $3e +DEF YellowIntroGraphics1 = $6207 +DEF YellowIntroGraphics1Bank = $3e +DEF YellowIntroGraphics1End = $6a07 +DEF YellowIntroGraphics1EndBank = $3e +DEF YellowIntroGraphics2 = $6a07 +DEF YellowIntroGraphics2Bank = $3e +DEF ClearObjectAnimationBuffers = $7a07 +DEF ClearObjectAnimationBuffersBank = $3e +DEF YellowIntroGraphics2End = $7a07 +DEF YellowIntroGraphics2EndBank = $3e +DEF RunObjectAnimations = $7a12 +DEF RunObjectAnimationsBank = $3e +DEF SpawnAnimatedObject = $7a40 +DEF SpawnAnimatedObjectBank = $3e +DEF MaskCurrentAnimatedObjectStruct = $7a95 +DEF MaskCurrentAnimatedObjectStructBank = $3e +DEF MaskAllAnimatedObjectStructs = $7a9c +DEF MaskAllAnimatedObjectStructsBank = $3e +DEF UpdateCurrentAnimatedObjectFrame = $7aab +DEF UpdateCurrentAnimatedObjectFrameBank = $3e +DEF GetCurrentAnimatedObjectTileYCoordinate = $7b36 +DEF GetCurrentAnimatedObjectTileYCoordinateBank = $3e +DEF GetCurrentAnimatedObjectTileXCoordinate = $7b46 +DEF GetCurrentAnimatedObjectTileXCoordinateBank = $3e +DEF SetCurrentAnimatedObjectOAMAttributes = $7b56 +DEF SetCurrentAnimatedObjectOAMAttributesBank = $3e +DEF GetCurrentAnimatedObjectOAMDataPointer = $7b64 +DEF GetCurrentAnimatedObjectOAMDataPointerBank = $3e +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegisters = $7b73 +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegistersBank = $3e +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObject = $7b8b +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObjectBank = $3e +DEF GetPointerToCurrentAnimatedObjectFrameScript = $7be2 +DEF GetPointerToCurrentAnimatedObjectFrameScriptBank = $3e +DEF ExecuteCurrentAnimatedObjectCallback = $7c00 +DEF ExecuteCurrentAnimatedObjectCallbackBank = $3e +DEF MapSongBanks = $4000 +DEF MapSongBanksBank = $3f +DEF MapHeaderPointers = $41f2 +DEF MapHeaderPointersBank = $3f +DEF MapHeaderBanks = $43e4 +DEF MapHeaderBanksBank = $3f +DEF ShouldPikachuSpawn = $44dd +DEF ShouldPikachuSpawnBank = $3f +DEF SchedulePikachuSpawnForAfterText = $44fa +DEF SchedulePikachuSpawnForAfterTextBank = $3f +DEF ClearPikachuSpriteStateData = $4523 +DEF ClearPikachuSpriteStateDataBank = $3f +DEF CalculatePikachuSpawnCoordsAndFacing = $4534 +DEF CalculatePikachuSpawnCoordsAndFacingBank = $3f +DEF CalculatePikachuPlacementCoords = $453f +DEF CalculatePikachuPlacementCoordsBank = $3f +DEF CalculatePikachuFacingDirection = $45bc +DEF CalculatePikachuFacingDirectionBank = $3f +DEF SetPikachuSpawnOutside = $45fa +DEF SetPikachuSpawnOutsideBank = $3f +DEF Pointer_fc64b = $464b +DEF Pointer_fc64bBank = $3f +DEF Pointer_fc653 = $4653 +DEF Pointer_fc653Bank = $3f +DEF SetPikachuSpawnWarpPad = $465b +DEF SetPikachuSpawnWarpPadBank = $3f +DEF Pointer_fc68e = $468e +DEF Pointer_fc68eBank = $3f +DEF SetPikachuSpawnBackOutside = $469a +DEF SetPikachuSpawnBackOutsideBank = $3f +DEF SetPikachuOverworldStateFlag2 = $46c5 +DEF SetPikachuOverworldStateFlag2Bank = $3f +DEF ResetPikachuOverworldStateFlag2 = $46cd +DEF ResetPikachuOverworldStateFlag2Bank = $3f +DEF SpawnPikachu_ = $46d5 +DEF SpawnPikachu_Bank = $3f +DEF PointerTable_fc710 = $4710 +DEF PointerTable_fc710Bank = $3f +DEF TrySpawnPikachu = $4727 +DEF TrySpawnPikachuBank = $3f +DEF Func_fc745 = $4745 +DEF Func_fc745Bank = $3f +DEF Func_fc76a = $476a +DEF Func_fc76aBank = $3f +DEF Func_fc793 = $4793 +DEF Func_fc793Bank = $3f +DEF Func_fc7aa = $47aa +DEF Func_fc7aaBank = $3f +DEF Pointer_fc7e3 = $47e3 +DEF Pointer_fc7e3Bank = $3f +DEF Func_fc803 = $4803 +DEF Func_fc803Bank = $3f +DEF Func_fc82e = $482e +DEF Func_fc82eBank = $3f +DEF Func_fc835 = $4835 +DEF Func_fc835Bank = $3f +DEF Func_fc842 = $4842 +DEF Func_fc842Bank = $3f +DEF PointerTable_fc85a = $485a +DEF PointerTable_fc85aBank = $3f +DEF Func_fc862 = $4862 +DEF Func_fc862Bank = $3f +DEF asm_fc87f = $487f +DEF asm_fc87fBank = $3f +DEF Func_fc8c7 = $48c7 +DEF Func_fc8c7Bank = $3f +DEF Pointer_fc8d6 = $48d6 +DEF Pointer_fc8d6Bank = $3f +DEF Func_fc8f8 = $48f8 +DEF Func_fc8f8Bank = $3f +DEF asm_fc904 = $4904 +DEF asm_fc904Bank = $3f +DEF Func_fc92b = $492b +DEF Func_fc92bBank = $3f +DEF asm_fc937 = $4937 +DEF asm_fc937Bank = $3f +DEF Func_fc95d = $495d +DEF Func_fc95dBank = $3f +DEF asm_fc969 = $4969 +DEF asm_fc969Bank = $3f +DEF NormalPikachuFollow = $49b4 +DEF NormalPikachuFollowBank = $3f +DEF asm_fc9c3 = $49c3 +DEF asm_fc9c3Bank = $3f +DEF FastPikachuFollow = $49df +DEF FastPikachuFollowBank = $3f +DEF asm_fc9ee = $49ee +DEF asm_fc9eeBank = $3f +DEF Func_fca0a = $4a0a +DEF Func_fca0aBank = $3f +DEF asm_fca1c = $4a1c +DEF asm_fca1cBank = $3f +DEF AddPikachuStepVector = $4a38 +DEF AddPikachuStepVectorBank = $3f +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoords = $4a4b +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF DoubleAddPikachuStepVectorToScreenPixelCoords = $4a59 +DEF DoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF AddPikachuStepVectorToScreenPixelCoords = $4a68 +DEF AddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF ResetPikachuStepVector = $4a75 +DEF ResetPikachuStepVectorBank = $3f +DEF GetPikachuWalkingAnimationSpeed = $4a7e +DEF GetPikachuWalkingAnimationSpeedBank = $3f +DEF UpdatePikachuWalkingSprite = $4a99 +DEF UpdatePikachuWalkingSpriteBank = $3f +DEF Func_fcae2 = $4ae2 +DEF Func_fcae2Bank = $3f +DEF IsPikachuRightNextToPlayer = $4b01 +DEF IsPikachuRightNextToPlayerBank = $3f +DEF GetPikachuFacingDirectionAndReturnToE = $4b4d +DEF GetPikachuFacingDirectionAndReturnToEBank = $3f +DEF GetPikachuFacingDirection = $4b52 +DEF GetPikachuFacingDirectionBank = $3f +DEF ClearPikachuFollowCommandBuffer = $4b84 +DEF ClearPikachuFollowCommandBufferBank = $3f +DEF AppendPikachuFollowCommandToBuffer = $4b94 +DEF AppendPikachuFollowCommandToBufferBank = $3f +DEF RefreshPikachuFollow = $4ba1 +DEF RefreshPikachuFollowBank = $3f +DEF ComputePikachuFollowCommand = $4bac +DEF ComputePikachuFollowCommandBank = $3f +DEF CheckAbsoluteValueLessThan2 = $4c01 +DEF CheckAbsoluteValueLessThan2Bank = $3f +DEF Func_fcc08 = $4c08 +DEF Func_fcc08Bank = $3f +DEF Func_fcc23 = $4c23 +DEF Func_fcc23Bank = $3f +DEF Func_fcc42 = $4c42 +DEF Func_fcc42Bank = $3f +DEF Func_fcc64 = $4c64 +DEF Func_fcc64Bank = $3f +DEF Func_fcc92 = $4c92 +DEF Func_fcc92Bank = $3f +DEF ComputePikachuFacingDirection = $4cb2 +DEF ComputePikachuFacingDirectionBank = $3f +DEF GetPikachuFollowCommand = $4cee +DEF GetPikachuFollowCommandBank = $3f +DEF GetPikachuFollowCommandIfBufferSizeNonzero = $4d01 +DEF GetPikachuFollowCommandIfBufferSizeNonzeroBank = $3f +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBuffer = $4d17 +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBufferBank = $3f +DEF WillPikachuSpawnOnTheScreen = $4d25 +DEF WillPikachuSpawnOnTheScreenBank = $3f +DEF ComparePikachuHappinessTo80 = $4dad +DEF ComparePikachuHappinessTo80Bank = $3f +DEF IsStarterPikachuAliveInOurParty = $4db8 +DEF IsStarterPikachuAliveInOurPartyBank = $3f +DEF IsThisBoxMonStarterPikachu = $4e0d +DEF IsThisBoxMonStarterPikachuBank = $3f +DEF IsThisPartyMonStarterPikachu = $4e18 +DEF IsThisPartyMonStarterPikachuBank = $3f +DEF IsThisMonStarterPikachu = $4e21 +DEF IsThisMonStarterPikachuBank = $3f +DEF UpdatePikachuMoodAfterBattle = $4e5a +DEF UpdatePikachuMoodAfterBattleBank = $3f +DEF CheckPikachuStatusCondition = $4e73 +DEF CheckPikachuStatusConditionBank = $3f +DEF IsSurfingStarterPikachuInParty = $4eab +DEF IsSurfingStarterPikachuInPartyBank = $3f +DEF IsPlayerTalkingToPikachu = $4f0c +DEF IsPlayerTalkingToPikachuBank = $3f +DEF InitializePikachuTextID = $4f20 +DEF InitializePikachuTextIDBank = $3f +DEF DoStarterPikachuEmotions = $4f35 +DEF DoStarterPikachuEmotionsBank = $3f +DEF StarterPikachuEmotionsJumptable = $4f54 +DEF StarterPikachuEmotionsJumptableBank = $3f +DEF StarterPikachuEmotionCommand_nop = $4f6a +DEF StarterPikachuEmotionCommand_nopBank = $3f +DEF StarterPikachuEmotionCommand_nop3 = $4f6a +DEF StarterPikachuEmotionCommand_nop3Bank = $3f +DEF StarterPikachuEmotionCommand_text = $4f6b +DEF StarterPikachuEmotionCommand_textBank = $3f +DEF StarterPikachuEmotionCommand_pcm = $4f77 +DEF StarterPikachuEmotionCommand_pcmBank = $3f +DEF PlayPikachuSoundClip_ = $4f81 +DEF PlayPikachuSoundClip_Bank = $3f +DEF StarterPikachuEmotionCommand_emote = $4f8d +DEF StarterPikachuEmotionCommand_emoteBank = $3f +DEF ShowPikachuEmoteBubble = $4fa2 +DEF ShowPikachuEmoteBubbleBank = $3f +DEF StarterPikachuEmotionCommand_movement = $4fb0 +DEF StarterPikachuEmotionCommand_movementBank = $3f +DEF StarterPikachuEmotionCommand_delay = $4fbe +DEF StarterPikachuEmotionCommand_delayBank = $3f +DEF StarterPikachuEmotionCommand_subcmd = $4fc7 +DEF StarterPikachuEmotionCommand_subcmdBank = $3f +DEF StarterPikachuEmotionCommand_nop2 = $4fe8 +DEF StarterPikachuEmotionCommand_nop2Bank = $3f +DEF StarterPikachuEmotionCommand_9 = $4fe9 +DEF StarterPikachuEmotionCommand_9Bank = $3f +DEF StarterPikachuEmotionCommand_turnawayfromplayer = $4ff2 +DEF StarterPikachuEmotionCommand_turnawayfromplayerBank = $3f +DEF DeletedFunction_fcffb = $4ffb +DEF DeletedFunction_fcffbBank = $3f +DEF PlaySpecificPikachuEmotion = $5001 +DEF PlaySpecificPikachuEmotionBank = $3f +DEF TalkToPikachu = $5004 +DEF TalkToPikachuBank = $3f +DEF load_expression = $500f +DEF load_expressionBank = $3f +DEF PikachuEmotion0_id = $5019 +DEF PikachuEmotion0_idBank = $3f +DEF PikachuEmotionTable = $5019 +DEF PikachuEmotionTableBank = $3f +DEF PikachuEmotion1_id = $501b +DEF PikachuEmotion1_idBank = $3f +DEF PikachuEmotion2_id = $501d +DEF PikachuEmotion2_idBank = $3f +DEF PikachuEmotion3_id = $501f +DEF PikachuEmotion3_idBank = $3f +DEF PikachuEmotion4_id = $5021 +DEF PikachuEmotion4_idBank = $3f +DEF PikachuEmotion5_id = $5023 +DEF PikachuEmotion5_idBank = $3f +DEF PikachuEmotion6_id = $5025 +DEF PikachuEmotion6_idBank = $3f +DEF PikachuEmotion7_id = $5027 +DEF PikachuEmotion7_idBank = $3f +DEF PikachuEmotion8_id = $5029 +DEF PikachuEmotion8_idBank = $3f +DEF PikachuEmotion9_id = $502b +DEF PikachuEmotion9_idBank = $3f +DEF PikachuEmotion10_id = $502d +DEF PikachuEmotion10_idBank = $3f +DEF PikachuEmotion11_id = $502f +DEF PikachuEmotion11_idBank = $3f +DEF PikachuEmotion12_id = $5031 +DEF PikachuEmotion12_idBank = $3f +DEF PikachuEmotion13_id = $5033 +DEF PikachuEmotion13_idBank = $3f +DEF PikachuEmotion14_id = $5035 +DEF PikachuEmotion14_idBank = $3f +DEF PikachuEmotion15_id = $5037 +DEF PikachuEmotion15_idBank = $3f +DEF PikachuEmotion16_id = $5039 +DEF PikachuEmotion16_idBank = $3f +DEF PikachuEmotion17_id = $503b +DEF PikachuEmotion17_idBank = $3f +DEF PikachuEmotion18_id = $503d +DEF PikachuEmotion18_idBank = $3f +DEF PikachuEmotion19_id = $503f +DEF PikachuEmotion19_idBank = $3f +DEF PikachuEmotion20_id = $5041 +DEF PikachuEmotion20_idBank = $3f +DEF PikachuEmotion21_id = $5043 +DEF PikachuEmotion21_idBank = $3f +DEF PikachuEmotion22_id = $5045 +DEF PikachuEmotion22_idBank = $3f +DEF PikachuEmotion23_id = $5047 +DEF PikachuEmotion23_idBank = $3f +DEF PikachuEmotion24_id = $5049 +DEF PikachuEmotion24_idBank = $3f +DEF PikachuEmotion25_id = $504b +DEF PikachuEmotion25_idBank = $3f +DEF PikachuEmotion26_id = $504d +DEF PikachuEmotion26_idBank = $3f +DEF PikachuEmotion27_id = $504f +DEF PikachuEmotion27_idBank = $3f +DEF PikachuEmotion28_id = $5051 +DEF PikachuEmotion28_idBank = $3f +DEF PikachuEmotion29_id = $5053 +DEF PikachuEmotion29_idBank = $3f +DEF PikachuEmotion30_id = $5055 +DEF PikachuEmotion30_idBank = $3f +DEF PikachuEmotion31_id = $5057 +DEF PikachuEmotion31_idBank = $3f +DEF PikachuEmotion32_id = $5059 +DEF PikachuEmotion32_idBank = $3f +DEF PikachuEmotion33_id = $505b +DEF PikachuEmotion33_idBank = $3f +DEF PikachuEmotion33 = $505d +DEF PikachuEmotion33Bank = $3f +DEF MapSpecificPikachuExpression = $505e +DEF MapSpecificPikachuExpressionBank = $3f +DEF IsPlayerPikachuAsleepInParty = $50d0 +DEF IsPlayerPikachuAsleepInPartyBank = $3f +DEF PikachuEmotion0 = $5115 +DEF PikachuEmotion0Bank = $3f +DEF PikachuEmotion2 = $5116 +DEF PikachuEmotion2Bank = $3f +DEF PikachuEmotion10 = $511e +DEF PikachuEmotion10Bank = $3f +DEF PikachuEmotion7 = $5128 +DEF PikachuEmotion7Bank = $3f +DEF PikachuEmotion4 = $5136 +DEF PikachuEmotion4Bank = $3f +DEF PikachuEmotion1 = $5141 +DEF PikachuEmotion1Bank = $3f +DEF PikachuEmotion8 = $5147 +DEF PikachuEmotion8Bank = $3f +DEF PikachuEmotion5 = $514d +DEF PikachuEmotion5Bank = $3f +DEF PikachuEmotion6 = $5153 +DEF PikachuEmotion6Bank = $3f +DEF PikachuEmotion3 = $5160 +DEF PikachuEmotion3Bank = $3f +DEF PikachuEmotion9 = $5166 +DEF PikachuEmotion9Bank = $3f +DEF PikachuEmotion11 = $5173 +DEF PikachuEmotion11Bank = $3f +DEF PikachuEmotion12 = $517a +DEF PikachuEmotion12Bank = $3f +DEF PikachuEmotion13 = $5180 +DEF PikachuEmotion13Bank = $3f +DEF PikachuEmotion14 = $5189 +DEF PikachuEmotion14Bank = $3f +DEF PikachuEmotion15 = $5191 +DEF PikachuEmotion15Bank = $3f +DEF PikachuEmotion16 = $5197 +DEF PikachuEmotion16Bank = $3f +DEF PikachuEmotion17 = $519d +DEF PikachuEmotion17Bank = $3f +DEF PikachuEmotion18 = $51a3 +DEF PikachuEmotion18Bank = $3f +DEF PikachuEmotion19 = $51a9 +DEF PikachuEmotion19Bank = $3f +DEF PikachuEmotion20 = $51b1 +DEF PikachuEmotion20Bank = $3f +DEF PikachuEmotion21 = $51b9 +DEF PikachuEmotion21Bank = $3f +DEF PikachuEmotion22 = $51c1 +DEF PikachuEmotion22Bank = $3f +DEF PikachuEmotion23 = $51c7 +DEF PikachuEmotion23Bank = $3f +DEF PikachuEmotion24 = $51cf +DEF PikachuEmotion24Bank = $3f +DEF PikachuEmotion25 = $51d7 +DEF PikachuEmotion25Bank = $3f +DEF PikachuEmotion26 = $51df +DEF PikachuEmotion26Bank = $3f +DEF PikachuEmotion27 = $51eb +DEF PikachuEmotion27Bank = $3f +DEF PikachuEmotion28 = $51f1 +DEF PikachuEmotion28Bank = $3f +DEF PikachuEmotion29 = $51f7 +DEF PikachuEmotion29Bank = $3f +DEF PikachuEmotion30 = $51fc +DEF PikachuEmotion30Bank = $3f +DEF PikachuEmotion31 = $520a +DEF PikachuEmotion31Bank = $3f +DEF PikachuEmotion32 = $5213 +DEF PikachuEmotion32Bank = $3f +DEF PikachuMovementData_fd218 = $5218 +DEF PikachuMovementData_fd218Bank = $3f +DEF PikachuMovementData_fd21e = $521e +DEF PikachuMovementData_fd21eBank = $3f +DEF PikachuMovementData_fd224 = $5224 +DEF PikachuMovementData_fd224Bank = $3f +DEF PikachuMovementData_fd22c = $522c +DEF PikachuMovementData_fd22cBank = $3f +DEF PikachuMovementData_fd230 = $5230 +DEF PikachuMovementData_fd230Bank = $3f +DEF PikachuMovementData_fd238 = $5238 +DEF PikachuMovementData_fd238Bank = $3f +DEF PikachuWalksToNurseJoy = $5252 +DEF PikachuWalksToNurseJoyBank = $3f +DEF ApplyPikachuMovementData_ = $529a +DEF ApplyPikachuMovementData_Bank = $3f +DEF LoadPikachuMovementCommandData = $52ee +DEF LoadPikachuMovementCommandDataBank = $3f +DEF ExecutePikachuMovementCommand = $5322 +DEF ExecutePikachuMovementCommandBank = $3f +DEF GetCoordsForPikachuShadow = $5367 +DEF GetCoordsForPikachuShadowBank = $3f +DEF AnimatePikachuShadow = $5396 +DEF AnimatePikachuShadowBank = $3f +DEF PikachuMovementDatabase = $53a9 +DEF PikachuMovementDatabaseBank = $3f +DEF PikaMovementFunc1Jumptable = $54a5 +DEF PikaMovementFunc1JumptableBank = $3f +DEF PikaMovementFunc1_EndCommand = $54d5 +DEF PikaMovementFunc1_EndCommandBank = $3f +DEF PikaMovementFunc1_EndCommand_ = $54de +DEF PikaMovementFunc1_EndCommand_Bank = $3f +DEF PikaMovementFunc1_LoadPikachuCurrentPosition = $54e2 +DEF PikaMovementFunc1_LoadPikachuCurrentPositionBank = $3f +DEF PikaMovementFunc1_DelayFrames = $54fd +DEF PikaMovementFunc1_DelayFramesBank = $3f +DEF PikaMovementFunc1_WalkInCurrentFacingDirection = $5505 +DEF PikaMovementFunc1_WalkInCurrentFacingDirectionBank = $3f +DEF PikaMovementFunc1_WalkInOppositeFacingDirection = $550a +DEF PikaMovementFunc1_WalkInOppositeFacingDirectionBank = $3f +DEF PikaMovementFunc1_StepTurningCounterclockwise = $5511 +DEF PikaMovementFunc1_StepTurningCounterclockwiseBank = $3f +DEF PikaMovementFunc1_StepTurningClockwise = $5525 +DEF PikaMovementFunc1_StepTurningClockwiseBank = $3f +DEF PikaMovementFunc1_StepForwardLeft = $5539 +DEF PikaMovementFunc1_StepForwardLeftBank = $3f +DEF PikaMovementFunc1_StepForwardRight = $554c +DEF PikaMovementFunc1_StepForwardRightBank = $3f +DEF PikaMovementFunc1_StepBackwardLeft = $555f +DEF PikaMovementFunc1_StepBackwardLeftBank = $3f +DEF PikaMovementFunc1_StepBackwardRight = $5572 +DEF PikaMovementFunc1_StepBackwardRightBank = $3f +DEF PikaMovementFunc1_ApplyStepVector = $5585 +DEF PikaMovementFunc1_ApplyStepVectorBank = $3f +DEF PikaMovementFunc1_GetNextFacing = $5599 +DEF PikaMovementFunc1_GetNextFacingBank = $3f +DEF PikaMovementFunc1_MoveDown = $55aa +DEF PikaMovementFunc1_MoveDownBank = $3f +DEF PikaMovementFunc1_MoveUp = $55ae +DEF PikaMovementFunc1_MoveUpBank = $3f +DEF PikaMovementFunc1_MoveLeft = $55b2 +DEF PikaMovementFunc1_MoveLeftBank = $3f +DEF PikaMovementFunc1_MoveRight = $55b6 +DEF PikaMovementFunc1_MoveRightBank = $3f +DEF PikaMovementFunc1_MoveDownLeft = $55ba +DEF PikaMovementFunc1_MoveDownLeftBank = $3f +DEF PikaMovementFunc1_MoveDownRight = $55be +DEF PikaMovementFunc1_MoveDownRightBank = $3f +DEF PikaMovementFunc1_MoveUpLeft = $55c2 +DEF PikaMovementFunc1_MoveUpLeftBank = $3f +DEF PikaMovementFunc1_MoveUpRight = $55c6 +DEF PikaMovementFunc1_MoveUpRightBank = $3f +DEF PikaMovementFunc1_ApplyFacingAndMove = $55ca +DEF PikaMovementFunc1_ApplyFacingAndMoveBank = $3f +DEF PikaMovementFunc1_MoveDiagonally = $55ce +DEF PikaMovementFunc1_MoveDiagonallyBank = $3f +DEF PikaMovementFunc1_LookDown = $55e3 +DEF PikaMovementFunc1_LookDownBank = $3f +DEF PikaMovementFunc1_LookUp = $55e7 +DEF PikaMovementFunc1_LookUpBank = $3f +DEF PikaMovementFunc1_LookLeft = $55eb +DEF PikaMovementFunc1_LookLeftBank = $3f +DEF PikaMovementFunc1_LookRight = $55ef +DEF PikaMovementFunc1_LookRightBank = $3f +DEF PikaMovementFunc1_ApplyFacing = $55f3 +DEF PikaMovementFunc1_ApplyFacingBank = $3f +DEF UpdatePikachuPosition = $55fa +DEF UpdatePikachuPositionBank = $3f +DEF PikaMovementFunc2Jumptable = $5655 +DEF PikaMovementFunc2JumptableBank = $3f +DEF PikaMovement_SetSpawnShadow = $566b +DEF PikaMovement_SetSpawnShadowBank = $3f +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrent = $5671 +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrentBank = $3f +DEF PikaMovementFunc2_nop = $5684 +DEF PikaMovementFunc2_nopBank = $3f +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdx = $5685 +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacing = $5691 +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirection = $569c +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdx = $56a5 +DEF PikaMovementFunc2_UpdateSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithFacing = $56b9 +DEF PikaMovementFunc2_UpdateJumpWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirection = $56bf +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateJump = $56c3 +DEF PikaMovementFunc2_UpdateJumpBank = $3f +DEF PikaMovementFunc2_CopyFacingToJump = $56db +DEF PikaMovementFunc2_CopyFacingToJumpBank = $3f +DEF PikaMovementFunc2_TurnParameter = $56ed +DEF PikaMovementFunc2_TurnParameterBank = $3f +DEF PikaMovementFunc2_TurnClockwise = $56f8 +DEF PikaMovementFunc2_TurnClockwiseBank = $3f +DEF PikaMovementFunc2_TurnCounterClockwise = $5711 +DEF PikaMovementFunc2_TurnCounterClockwiseBank = $3f +DEF Data_fd731 = $572a +DEF Data_fd731Bank = $3f +DEF Data_fd731End = $572f +DEF Data_fd731EndBank = $3f +DEF PikaMovementFunc2_Timer = $572f +DEF PikaMovementFunc2_TimerBank = $3f +DEF PikaMovementFunc2_GetImageBaseOffset = $5743 +DEF PikaMovementFunc2_GetImageBaseOffsetBank = $3f +DEF PikaMovementFunc2_GetSpriteImageIdxDirection = $574e +DEF PikaMovementFunc2_GetSpriteImageIdxDirectionBank = $3f +DEF GetPikachuFacing = $5758 +DEF GetPikachuFacingBank = $3f +DEF SetPikachuFacing = $5762 +DEF SetPikachuFacingBank = $3f +DEF CheckPikachuStepTimer1 = $576e +DEF CheckPikachuStepTimer1Bank = $3f +DEF GetPikachuStepVectorMagnitude = $577d +DEF GetPikachuStepVectorMagnitudeBank = $3f +DEF CheckPikachuStepTimer2 = $5787 +DEF CheckPikachuStepTimer2Bank = $3f +DEF PikaMovementFunc_Sine = $5796 +DEF PikaMovementFunc_SineBank = $3f +DEF ApplyPikachuStepVector = $57c4 +DEF ApplyPikachuStepVectorBank = $3f +DEF LoadPikachuShadowOAMData = $57ec +DEF LoadPikachuShadowOAMDataBank = $3f +DEF LoadPikachuShadowIntoVRAM = $582a +DEF LoadPikachuShadowIntoVRAMBank = $3f +DEF LedgeHoppingShadowGFX_3F = $5836 +DEF LedgeHoppingShadowGFX_3FBank = $3f +DEF LedgeHoppingShadowGFX_3FEnd = $583e +DEF LedgeHoppingShadowGFX_3FEndBank = $3f +DEF LoadPikachuBallIconIntoVRAM = $583e +DEF LoadPikachuBallIconIntoVRAMBank = $3f +DEF Func_fd851 = $584a +DEF Func_fd851Bank = $3f +DEF OverworldPikachuBallGFX = $5864 +DEF OverworldPikachuBallGFXBank = $3f +DEF LoadPikachuSpriteIntoVRAM = $58a4 +DEF LoadPikachuSpriteIntoVRAMBank = $3f +DEF PikachuPewterPokecenterCheck = $58ca +DEF PikachuPewterPokecenterCheckBank = $3f +DEF PikachuFanClubCheck = $58d7 +DEF PikachuFanClubCheckBank = $3f +DEF PikachuBillsHouseCheck = $58e4 +DEF PikachuBillsHouseCheckBank = $3f +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3 = $58ee +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3Bank = $3f +DEF Cosine_e = $58f8 +DEF Cosine_eBank = $3f +DEF Sine_e = $58fd +DEF Sine_eBank = $3f +DEF asm_fd908 = $58fe +DEF asm_fd908Bank = $3f +DEF GetSine = $5912 +DEF GetSineBank = $3f +DEF SineWave_3f = $592e +DEF SineWave_3fBank = $3f +DEF GetPikaPicAnimationScriptIndex = $596e +DEF GetPikaPicAnimationScriptIndexBank = $3f +DEF PikachuMoodLookupTable = $5992 +DEF PikachuMoodLookupTableBank = $3f +DEF PikaPicAnimationScriptPointerLookupTable = $599c +DEF PikaPicAnimationScriptPointerLookupTableBank = $3f +DEF StarterPikachuEmotionCommand_pikapic = $59c6 +DEF StarterPikachuEmotionCommand_pikapicBank = $3f +DEF ResetPikaPicAnimBuffer = $59f5 +DEF ResetPikaPicAnimBufferBank = $3f +DEF PlacePikapicTextBoxBorder = $5a22 +DEF PlacePikapicTextBoxBorderBank = $3f +DEF LoadCurrentPikaPicAnimScriptPointer = $5a3c +DEF LoadCurrentPikaPicAnimScriptPointerBank = $3f +DEF PikaPicAnimPointers = $5a54 +DEF PikaPicAnimPointersBank = $3f +DEF PikaPicAnimScript0_id = $5a54 +DEF PikaPicAnimScript0_idBank = $3f +DEF PikaPicAnimScript1_id = $5a56 +DEF PikaPicAnimScript1_idBank = $3f +DEF PikaPicAnimScript2_id = $5a58 +DEF PikaPicAnimScript2_idBank = $3f +DEF PikaPicAnimScript3_id = $5a5a +DEF PikaPicAnimScript3_idBank = $3f +DEF PikaPicAnimScript4_id = $5a5c +DEF PikaPicAnimScript4_idBank = $3f +DEF PikaPicAnimScript5_id = $5a5e +DEF PikaPicAnimScript5_idBank = $3f +DEF PikaPicAnimScript6_id = $5a60 +DEF PikaPicAnimScript6_idBank = $3f +DEF PikaPicAnimScript7_id = $5a62 +DEF PikaPicAnimScript7_idBank = $3f +DEF PikaPicAnimScript8_id = $5a64 +DEF PikaPicAnimScript8_idBank = $3f +DEF PikaPicAnimScript9_id = $5a66 +DEF PikaPicAnimScript9_idBank = $3f +DEF PikaPicAnimScript10_id = $5a68 +DEF PikaPicAnimScript10_idBank = $3f +DEF PikaPicAnimScript11_id = $5a6a +DEF PikaPicAnimScript11_idBank = $3f +DEF PikaPicAnimScript12_id = $5a6c +DEF PikaPicAnimScript12_idBank = $3f +DEF PikaPicAnimScript13_id = $5a6e +DEF PikaPicAnimScript13_idBank = $3f +DEF PikaPicAnimScript14_id = $5a70 +DEF PikaPicAnimScript14_idBank = $3f +DEF PikaPicAnimScript15_id = $5a72 +DEF PikaPicAnimScript15_idBank = $3f +DEF PikaPicAnimScript16_id = $5a74 +DEF PikaPicAnimScript16_idBank = $3f +DEF PikaPicAnimScript17_id = $5a76 +DEF PikaPicAnimScript17_idBank = $3f +DEF PikaPicAnimScript18_id = $5a78 +DEF PikaPicAnimScript18_idBank = $3f +DEF PikaPicAnimScript19_id = $5a7a +DEF PikaPicAnimScript19_idBank = $3f +DEF PikaPicAnimScript20_id = $5a7c +DEF PikaPicAnimScript20_idBank = $3f +DEF PikaPicAnimScript21_id = $5a7e +DEF PikaPicAnimScript21_idBank = $3f +DEF PikaPicAnimScript22_id = $5a80 +DEF PikaPicAnimScript22_idBank = $3f +DEF PikaPicAnimScript23_id = $5a82 +DEF PikaPicAnimScript23_idBank = $3f +DEF PikaPicAnimScript24_id = $5a84 +DEF PikaPicAnimScript24_idBank = $3f +DEF PikaPicAnimScript25_id = $5a86 +DEF PikaPicAnimScript25_idBank = $3f +DEF PikaPicAnimScript26_id = $5a88 +DEF PikaPicAnimScript26_idBank = $3f +DEF PikaPicAnimScript27_id = $5a8a +DEF PikaPicAnimScript27_idBank = $3f +DEF PikaPicAnimScript28_id = $5a8c +DEF PikaPicAnimScript28_idBank = $3f +DEF PikaPicAnimScript29_id = $5a8e +DEF PikaPicAnimScript29_idBank = $3f +DEF ExecutePikaPicAnimScript = $5a90 +DEF ExecutePikaPicAnimScriptBank = $3f +DEF PikaPicAnimTimerAndJoypad = $5aaa +DEF PikaPicAnimTimerAndJoypadBank = $3f +DEF CheckPikaPicAnimTimer = $5aba +DEF CheckPikaPicAnimTimerBank = $3f +DEF DummyFunction_fdad5 = $5acb +DEF DummyFunction_fdad5Bank = $3f +DEF AnimateCurrentPikaPicAnimFrame = $5acc +DEF AnimateCurrentPikaPicAnimFrameBank = $3f +DEF PikaPicAnimCommand_object = $5b28 +DEF PikaPicAnimCommand_objectBank = $3f +DEF PikaPicAnimCommand_deleteobject = $5b5b +DEF PikaPicAnimCommand_deleteobjectBank = $3f +DEF LoadPikaPicAnimObjectData = $5b74 +DEF LoadPikaPicAnimObjectDataBank = $3f +DEF PikaPicAnimBGFramesPointers = $5bbf +DEF PikaPicAnimBGFramesPointersBank = $3f +DEF PikaPicAnimBGFrames_0_id = $5bbf +DEF PikaPicAnimBGFrames_0_idBank = $3f +DEF PikaPicAnimBGFrames_1_id = $5bc1 +DEF PikaPicAnimBGFrames_1_idBank = $3f +DEF PikaPicAnimBGFrames_2_id = $5bc3 +DEF PikaPicAnimBGFrames_2_idBank = $3f +DEF PikaPicAnimBGFrames_3_id = $5bc5 +DEF PikaPicAnimBGFrames_3_idBank = $3f +DEF PikaPicAnimBGFrames_4_id = $5bc7 +DEF PikaPicAnimBGFrames_4_idBank = $3f +DEF PikaPicAnimBGFrames_5_id = $5bc9 +DEF PikaPicAnimBGFrames_5_idBank = $3f +DEF PikaPicAnimBGFrames_6_id = $5bcb +DEF PikaPicAnimBGFrames_6_idBank = $3f +DEF PikaPicAnimBGFrames_7_id = $5bcd +DEF PikaPicAnimBGFrames_7_idBank = $3f +DEF PikaPicAnimBGFrames_8_id = $5bcf +DEF PikaPicAnimBGFrames_8_idBank = $3f +DEF PikaPicAnimBGFrames_9_id = $5bd1 +DEF PikaPicAnimBGFrames_9_idBank = $3f +DEF PikaPicAnimBGFrames_10_id = $5bd3 +DEF PikaPicAnimBGFrames_10_idBank = $3f +DEF PikaPicAnimBGFrames_11_id = $5bd5 +DEF PikaPicAnimBGFrames_11_idBank = $3f +DEF PikaPicAnimBGFrames_12_id = $5bd7 +DEF PikaPicAnimBGFrames_12_idBank = $3f +DEF PikaPicAnimBGFrames_13_id = $5bd9 +DEF PikaPicAnimBGFrames_13_idBank = $3f +DEF PikaPicAnimBGFrames_14_id = $5bdb +DEF PikaPicAnimBGFrames_14_idBank = $3f +DEF PikaPicAnimBGFrames_15_id = $5bdd +DEF PikaPicAnimBGFrames_15_idBank = $3f +DEF PikaPicAnimBGFrames_16_id = $5bdf +DEF PikaPicAnimBGFrames_16_idBank = $3f +DEF PikaPicAnimBGFrames_17_id = $5be1 +DEF PikaPicAnimBGFrames_17_idBank = $3f +DEF PikaPicAnimBGFrames_18_id = $5be3 +DEF PikaPicAnimBGFrames_18_idBank = $3f +DEF PikaPicAnimBGFrames_19_id = $5be5 +DEF PikaPicAnimBGFrames_19_idBank = $3f +DEF PikaPicAnimBGFrames_20_id = $5be7 +DEF PikaPicAnimBGFrames_20_idBank = $3f +DEF PikaPicAnimBGFrames_21_id = $5be9 +DEF PikaPicAnimBGFrames_21_idBank = $3f +DEF PikaPicAnimBGFrames_22_id = $5beb +DEF PikaPicAnimBGFrames_22_idBank = $3f +DEF PikaPicAnimBGFrames_23_id = $5bed +DEF PikaPicAnimBGFrames_23_idBank = $3f +DEF PikaPicAnimBGFrames_24_id = $5bef +DEF PikaPicAnimBGFrames_24_idBank = $3f +DEF PikaPicAnimBGFrames_25_id = $5bf1 +DEF PikaPicAnimBGFrames_25_idBank = $3f +DEF PikaPicAnimBGFrames_26_id = $5bf3 +DEF PikaPicAnimBGFrames_26_idBank = $3f +DEF PikaPicAnimBGFrames_27_id = $5bf5 +DEF PikaPicAnimBGFrames_27_idBank = $3f +DEF PikaPicAnimBGFrames_28_id = $5bf7 +DEF PikaPicAnimBGFrames_28_idBank = $3f +DEF PikaPicAnimBGFrames_29_id = $5bf9 +DEF PikaPicAnimBGFrames_29_idBank = $3f +DEF PikaPicAnimBGFrames_30_id = $5bfb +DEF PikaPicAnimBGFrames_30_idBank = $3f +DEF PikaPicAnimBGFrames_31_id = $5bfd +DEF PikaPicAnimBGFrames_31_idBank = $3f +DEF PikaPicAnimBGFrames_32_id = $5bff +DEF PikaPicAnimBGFrames_32_idBank = $3f +DEF PikaPicAnimBGFrames_33_id = $5c01 +DEF PikaPicAnimBGFrames_33_idBank = $3f +DEF PikaPicAnimBGFrames_34_id = $5c03 +DEF PikaPicAnimBGFrames_34_idBank = $3f +DEF PikaPicAnimBGFrames_35_id = $5c05 +DEF PikaPicAnimBGFrames_35_idBank = $3f +DEF PikaPicAnimBGFrames_0 = $5c07 +DEF PikaPicAnimBGFrames_0Bank = $3f +DEF PikaPicAnimBGFrames_1 = $5c07 +DEF PikaPicAnimBGFrames_1Bank = $3f +DEF PikaPicAnimBGFrames_fdc1e = $5c14 +DEF PikaPicAnimBGFrames_fdc1eBank = $3f +DEF PikaPicAnimBGFrames_2 = $5c1f +DEF PikaPicAnimBGFrames_2Bank = $3f +DEF PikaPicAnimBGFrames_3 = $5c28 +DEF PikaPicAnimBGFrames_3Bank = $3f +DEF PikaPicAnimBGFrames_35 = $5c31 +DEF PikaPicAnimBGFrames_35Bank = $3f +DEF PikaPicAnimBGFrames_4 = $5c31 +DEF PikaPicAnimBGFrames_4Bank = $3f +DEF PikaPicAnimBGFrames_5 = $5c34 +DEF PikaPicAnimBGFrames_5Bank = $3f +DEF PikaPicAnimBGFrames_6 = $5c37 +DEF PikaPicAnimBGFrames_6Bank = $3f +DEF PikaPicAnimBGFrames_7 = $5c46 +DEF PikaPicAnimBGFrames_7Bank = $3f +DEF PikaPicAnimBGFrames_8 = $5c57 +DEF PikaPicAnimBGFrames_8Bank = $3f +DEF PikaPicAnimBGFrames_9 = $5c64 +DEF PikaPicAnimBGFrames_9Bank = $3f +DEF PikaPicAnimBGFrames_10 = $5c6d +DEF PikaPicAnimBGFrames_10Bank = $3f +DEF PikaPicAnimBGFrames_11 = $5c7a +DEF PikaPicAnimBGFrames_11Bank = $3f +DEF PikaPicAnimBGFrames_12 = $5c83 +DEF PikaPicAnimBGFrames_12Bank = $3f +DEF PikaPicAnimBGFrames_13 = $5c8e +DEF PikaPicAnimBGFrames_13Bank = $3f +DEF PikaPicAnimBGFrames_14 = $5c9b +DEF PikaPicAnimBGFrames_14Bank = $3f +DEF PikaPicAnimBGFrames_15 = $5ca8 +DEF PikaPicAnimBGFrames_15Bank = $3f +DEF PikaPicAnimBGFrames_16 = $5cad +DEF PikaPicAnimBGFrames_16Bank = $3f +DEF PikaPicAnimBGFrames_17 = $5cb8 +DEF PikaPicAnimBGFrames_17Bank = $3f +DEF PikaPicAnimBGFrames_18 = $5cc1 +DEF PikaPicAnimBGFrames_18Bank = $3f +DEF PikaPicAnimBGFrames_19 = $5cca +DEF PikaPicAnimBGFrames_19Bank = $3f +DEF PikaPicAnimBGFrames_20 = $5cd5 +DEF PikaPicAnimBGFrames_20Bank = $3f +DEF PikaPicAnimBGFrames_21 = $5cde +DEF PikaPicAnimBGFrames_21Bank = $3f +DEF PikaPicAnimBGFrames_22 = $5ce7 +DEF PikaPicAnimBGFrames_22Bank = $3f +DEF PikaPicAnimBGFrames_23 = $5cec +DEF PikaPicAnimBGFrames_23Bank = $3f +DEF PikaPicAnimBGFrames_24 = $5cf7 +DEF PikaPicAnimBGFrames_24Bank = $3f +DEF PikaPicAnimBGFrames_25 = $5d00 +DEF PikaPicAnimBGFrames_25Bank = $3f +DEF PikaPicAnimBGFrames_26 = $5d09 +DEF PikaPicAnimBGFrames_26Bank = $3f +DEF PikaPicAnimBGFrames_27 = $5d12 +DEF PikaPicAnimBGFrames_27Bank = $3f +DEF PikaPicAnimBGFrames_28 = $5d1d +DEF PikaPicAnimBGFrames_28Bank = $3f +DEF PikaPicAnimBGFrames_29 = $5d22 +DEF PikaPicAnimBGFrames_29Bank = $3f +DEF PikaPicAnimBGFrames_30 = $5d2b +DEF PikaPicAnimBGFrames_30Bank = $3f +DEF PikaPicAnimBGFrames_31 = $5d36 +DEF PikaPicAnimBGFrames_31Bank = $3f +DEF PikaPicAnimBGFrames_32 = $5d3d +DEF PikaPicAnimBGFrames_32Bank = $3f +DEF PikaPicAnimBGFrames_33 = $5d4a +DEF PikaPicAnimBGFrames_33Bank = $3f +DEF PikaPicAnimBGFrames_34 = $5d4f +DEF PikaPicAnimBGFrames_34Bank = $3f +DEF LoadCurPikaPicObjectTilemap = $5d58 +DEF LoadCurPikaPicObjectTilemapBank = $3f +DEF PikaAnimTilemap_0_id = $5dae +DEF PikaAnimTilemap_0_idBank = $3f +DEF PikaPicTilemapPointers = $5dae +DEF PikaPicTilemapPointersBank = $3f +DEF PikaAnimTilemap_1_id = $5db0 +DEF PikaAnimTilemap_1_idBank = $3f +DEF PikaAnimTilemap_2_id = $5db2 +DEF PikaAnimTilemap_2_idBank = $3f +DEF PikaAnimTilemap_3_id = $5db4 +DEF PikaAnimTilemap_3_idBank = $3f +DEF PikaAnimTilemap_4_id = $5db6 +DEF PikaAnimTilemap_4_idBank = $3f +DEF PikaAnimTilemap_5_id = $5db8 +DEF PikaAnimTilemap_5_idBank = $3f +DEF PikaAnimTilemap_6_id = $5dba +DEF PikaAnimTilemap_6_idBank = $3f +DEF PikaAnimTilemap_7_id = $5dbc +DEF PikaAnimTilemap_7_idBank = $3f +DEF PikaAnimTilemap_8_id = $5dbe +DEF PikaAnimTilemap_8_idBank = $3f +DEF PikaAnimTilemap_9_id = $5dc0 +DEF PikaAnimTilemap_9_idBank = $3f +DEF PikaAnimTilemap_10_id = $5dc2 +DEF PikaAnimTilemap_10_idBank = $3f +DEF PikaAnimTilemap_11_id = $5dc4 +DEF PikaAnimTilemap_11_idBank = $3f +DEF PikaAnimTilemap_12_id = $5dc6 +DEF PikaAnimTilemap_12_idBank = $3f +DEF PikaAnimTilemap_13_id = $5dc8 +DEF PikaAnimTilemap_13_idBank = $3f +DEF PikaAnimTilemap_14_id = $5dca +DEF PikaAnimTilemap_14_idBank = $3f +DEF PikaAnimTilemap_15_id = $5dcc +DEF PikaAnimTilemap_15_idBank = $3f +DEF PikaAnimTilemap_16_id = $5dce +DEF PikaAnimTilemap_16_idBank = $3f +DEF PikaAnimTilemap_17_id = $5dd0 +DEF PikaAnimTilemap_17_idBank = $3f +DEF PikaAnimTilemap_18_id = $5dd2 +DEF PikaAnimTilemap_18_idBank = $3f +DEF PikaAnimTilemap_19_id = $5dd4 +DEF PikaAnimTilemap_19_idBank = $3f +DEF PikaAnimTilemap_20_id = $5dd6 +DEF PikaAnimTilemap_20_idBank = $3f +DEF PikaAnimTilemap_21_id = $5dd8 +DEF PikaAnimTilemap_21_idBank = $3f +DEF PikaAnimTilemap_22_id = $5dda +DEF PikaAnimTilemap_22_idBank = $3f +DEF PikaAnimTilemap_23_id = $5ddc +DEF PikaAnimTilemap_23_idBank = $3f +DEF PikaAnimTilemap_24_id = $5dde +DEF PikaAnimTilemap_24_idBank = $3f +DEF PikaAnimTilemap_25_id = $5de0 +DEF PikaAnimTilemap_25_idBank = $3f +DEF PikaAnimTilemap_26_id = $5de2 +DEF PikaAnimTilemap_26_idBank = $3f +DEF PikaAnimTilemap_27_id = $5de4 +DEF PikaAnimTilemap_27_idBank = $3f +DEF PikaAnimTilemap_28_id = $5de6 +DEF PikaAnimTilemap_28_idBank = $3f +DEF PikaAnimTilemap_29_id = $5de8 +DEF PikaAnimTilemap_29_idBank = $3f +DEF PikaAnimTilemap_30_id = $5dea +DEF PikaAnimTilemap_30_idBank = $3f +DEF PikaAnimTilemap_31_id = $5dec +DEF PikaAnimTilemap_31_idBank = $3f +DEF PikaAnimTilemap_32_id = $5dee +DEF PikaAnimTilemap_32_idBank = $3f +DEF PikaAnimTilemap_33_id = $5df0 +DEF PikaAnimTilemap_33_idBank = $3f +DEF PikaAnimTilemap_34_id = $5df2 +DEF PikaAnimTilemap_34_idBank = $3f +DEF PikaAnimTilemap_35_id = $5df4 +DEF PikaAnimTilemap_35_idBank = $3f +DEF PikaAnimTilemap_36_id = $5df6 +DEF PikaAnimTilemap_36_idBank = $3f +DEF PikaAnimTilemap_37_id = $5df8 +DEF PikaAnimTilemap_37_idBank = $3f +DEF PikaAnimTilemap_38_id = $5dfa +DEF PikaAnimTilemap_38_idBank = $3f +DEF PikaAnimTilemap_39_id = $5dfc +DEF PikaAnimTilemap_39_idBank = $3f +DEF PikaAnimTilemap_40_id = $5dfe +DEF PikaAnimTilemap_40_idBank = $3f +DEF PikaAnimTilemap_41_id = $5e00 +DEF PikaAnimTilemap_41_idBank = $3f +DEF PikaAnimTilemap_42_id = $5e02 +DEF PikaAnimTilemap_42_idBank = $3f +DEF PikaAnimTilemap_0 = $5e04 +DEF PikaAnimTilemap_0Bank = $3f +DEF PikaAnimTilemap_1 = $5e05 +DEF PikaAnimTilemap_1Bank = $3f +DEF PikaAnimTilemap_42 = $5e05 +DEF PikaAnimTilemap_42Bank = $3f +DEF PikaAnimTilemap_2 = $5e20 +DEF PikaAnimTilemap_2Bank = $3f +DEF PikaAnimTilemap_7 = $5e3b +DEF PikaAnimTilemap_7Bank = $3f +DEF PikaAnimTilemap_3 = $5e56 +DEF PikaAnimTilemap_3Bank = $3f +DEF PikaAnimTilemap_4 = $5e59 +DEF PikaAnimTilemap_4Bank = $3f +DEF PikaAnimTilemap_5 = $5e5d +DEF PikaAnimTilemap_5Bank = $3f +DEF PikaAnimTilemap_6 = $5e61 +DEF PikaAnimTilemap_6Bank = $3f +DEF PikaAnimTilemap_8 = $5e61 +DEF PikaAnimTilemap_8Bank = $3f +DEF PikaAnimTilemap_fde71 = $5e67 +DEF PikaAnimTilemap_fde71Bank = $3f +DEF PikaAnimTilemap_fde79 = $5e6f +DEF PikaAnimTilemap_fde79Bank = $3f +DEF PikaAnimTilemap_14 = $5e77 +DEF PikaAnimTilemap_14Bank = $3f +DEF PikaAnimTilemap_15 = $5e92 +DEF PikaAnimTilemap_15Bank = $3f +DEF PikaAnimTilemap_16 = $5ead +DEF PikaAnimTilemap_16Bank = $3f +DEF PikaAnimTilemap_17 = $5ec8 +DEF PikaAnimTilemap_17Bank = $3f +DEF PikaAnimTilemap_18 = $5ee3 +DEF PikaAnimTilemap_18Bank = $3f +DEF PikaAnimTilemap_19 = $5efe +DEF PikaAnimTilemap_19Bank = $3f +DEF PikaAnimTilemap_20 = $5f19 +DEF PikaAnimTilemap_20Bank = $3f +DEF PikaAnimTilemap_21 = $5f34 +DEF PikaAnimTilemap_21Bank = $3f +DEF PikaAnimTilemap_22 = $5f4f +DEF PikaAnimTilemap_22Bank = $3f +DEF PikaAnimTilemap_23 = $5f6a +DEF PikaAnimTilemap_23Bank = $3f +DEF PikaAnimTilemap_24 = $5f85 +DEF PikaAnimTilemap_24Bank = $3f +DEF PikaAnimTilemap_25 = $5fa0 +DEF PikaAnimTilemap_25Bank = $3f +DEF PikaAnimTilemap_26 = $5fa0 +DEF PikaAnimTilemap_26Bank = $3f +DEF PikaAnimTilemap_27 = $5fa0 +DEF PikaAnimTilemap_27Bank = $3f +DEF PikaAnimTilemap_28 = $5fa0 +DEF PikaAnimTilemap_28Bank = $3f +DEF PikaAnimTilemap_29 = $5fa0 +DEF PikaAnimTilemap_29Bank = $3f +DEF PikaAnimTilemap_30 = $5fa0 +DEF PikaAnimTilemap_30Bank = $3f +DEF PikaAnimTilemap_31 = $5fa0 +DEF PikaAnimTilemap_31Bank = $3f +DEF PikaAnimTilemap_32 = $5fa0 +DEF PikaAnimTilemap_32Bank = $3f +DEF PikaAnimTilemap_33 = $5fa0 +DEF PikaAnimTilemap_33Bank = $3f +DEF PikaAnimTilemap_34 = $5fa0 +DEF PikaAnimTilemap_34Bank = $3f +DEF PikaAnimTilemap_35 = $5fa0 +DEF PikaAnimTilemap_35Bank = $3f +DEF PikaAnimTilemap_36 = $5fa0 +DEF PikaAnimTilemap_36Bank = $3f +DEF PikaAnimTilemap_37 = $5fa0 +DEF PikaAnimTilemap_37Bank = $3f +DEF PikaAnimTilemap_38 = $5fa0 +DEF PikaAnimTilemap_38Bank = $3f +DEF PikaAnimTilemap_39 = $5fa0 +DEF PikaAnimTilemap_39Bank = $3f +DEF PikaAnimTilemap_9 = $5fa0 +DEF PikaAnimTilemap_9Bank = $3f +DEF PikaAnimTilemap_10 = $5fbb +DEF PikaAnimTilemap_10Bank = $3f +DEF PikaAnimTilemap_40 = $5fbb +DEF PikaAnimTilemap_40Bank = $3f +DEF PikaAnimTilemap_11 = $5fd6 +DEF PikaAnimTilemap_11Bank = $3f +DEF PikaAnimTilemap_41 = $5fd6 +DEF PikaAnimTilemap_41Bank = $3f +DEF PikaAnimTilemap_12 = $5ff1 +DEF PikaAnimTilemap_12Bank = $3f +DEF PikaAnimTilemap_13 = $600c +DEF PikaAnimTilemap_13Bank = $3f +DEF LoadPikaPicAnimGFXHeader = $6027 +DEF LoadPikaPicAnimGFXHeaderBank = $3f +DEF RunPikaPicAnimSetupScript = $603c +DEF RunPikaPicAnimSetupScriptBank = $3f +DEF PikaPicAnimCommand_nop = $6085 +DEF PikaPicAnimCommand_nopBank = $3f +DEF PikaPicAnimCommand_ret = $6086 +DEF PikaPicAnimCommand_retBank = $3f +DEF PikaPicAnimCommand_setduration = $6092 +DEF PikaPicAnimCommand_setdurationBank = $3f +DEF PikaPicAnimCommand_run = $609f +DEF PikaPicAnimCommand_runBank = $3f +DEF PikaPicAnimCommand_writebyte = $60a5 +DEF PikaPicAnimCommand_writebyteBank = $3f +DEF PikaPicAnimCommand_nop4 = $60ac +DEF PikaPicAnimCommand_nop4Bank = $3f +DEF PikaPicAnimCommand_nop5 = $60ac +DEF PikaPicAnimCommand_nop5Bank = $3f +DEF PikaPicAnimCommand_nop7 = $60ac +DEF PikaPicAnimCommand_nop7Bank = $3f +DEF PikaPicAnimCommand_nop8 = $60ac +DEF PikaPicAnimCommand_nop8Bank = $3f +DEF PikaPicAnimCommand_jump = $60ad +DEF PikaPicAnimCommand_jumpBank = $3f +DEF GetPikaPicAnimByte = $60b9 +DEF GetPikaPicAnimByteBank = $3f +DEF UpdatePikaPicAnimPointer = $60c6 +DEF UpdatePikaPicAnimPointerBank = $3f +DEF PikaPicAnimCommand_loadgfx = $60d1 +DEF PikaPicAnimCommand_loadgfxBank = $3f +DEF RequestPikaPicAnimGFX = $610a +DEF RequestPikaPicAnimGFXBank = $3f +DEF DecompressRequestPikaPicAnimGFX = $611e +DEF DecompressRequestPikaPicAnimGFXBank = $3f +DEF ClearPikaPicUsedGFXBuffer = $6152 +DEF ClearPikaPicUsedGFXBufferBank = $3f +DEF GetPikaPicVRAMAddressForNewGFX = $615d +DEF GetPikaPicVRAMAddressForNewGFXBank = $3f +DEF CheckIfThereIsRoomForPikaPicAnimGFX = $6170 +DEF CheckIfThereIsRoomForPikaPicAnimGFXBank = $3f +DEF LookUpTileOffsetForCurrentPikaPicAnimGFX = $61a5 +DEF LookUpTileOffsetForCurrentPikaPicAnimGFXBank = $3f +DEF PikaPicAnimCommand_cry = $61bd +DEF PikaPicAnimCommand_cryBank = $3f +DEF PikaPicAnimCommand_thunderbolt = $61cd +DEF PikaPicAnimCommand_thunderboltBank = $3f +DEF PikaPicAnimThunderboltPals = $6235 +DEF PikaPicAnimThunderboltPalsBank = $3f +DEF Data_fe26b = $625e +DEF Data_fe26bBank = $3f +DEF PikaPicAnimScript0 = $627d +DEF PikaPicAnimScript0Bank = $3f +DEF PikaPicAnimScript1 = $627d +DEF PikaPicAnimScript1Bank = $3f +DEF PikaPicAnimScript29 = $627d +DEF PikaPicAnimScript29Bank = $3f +DEF PikaPicAnimScript2 = $6297 +DEF PikaPicAnimScript2Bank = $3f +DEF PikaPicAnimScript3 = $62b1 +DEF PikaPicAnimScript3Bank = $3f +DEF PikaPicAnimScript4 = $62cb +DEF PikaPicAnimScript4Bank = $3f +DEF PikaPicAnimScript5 = $62e5 +DEF PikaPicAnimScript5Bank = $3f +DEF PikaPicAnimScript6 = $62ff +DEF PikaPicAnimScript6Bank = $3f +DEF PikaPicAnimScript7 = $6319 +DEF PikaPicAnimScript7Bank = $3f +DEF PikaPicAnimScript8 = $6333 +DEF PikaPicAnimScript8Bank = $3f +DEF PikaPicAnimScript9 = $634d +DEF PikaPicAnimScript9Bank = $3f +DEF PikaPicAnimScript10 = $6367 +DEF PikaPicAnimScript10Bank = $3f +DEF PikaPicAnimScript11 = $6383 +DEF PikaPicAnimScript11Bank = $3f +DEF PikaPicAnimScript12 = $639d +DEF PikaPicAnimScript12Bank = $3f +DEF PikaPicAnimScript13 = $63b7 +DEF PikaPicAnimScript13Bank = $3f +DEF PikaPicAnimScript14 = $63d1 +DEF PikaPicAnimScript14Bank = $3f +DEF PikaPicAnimScript15 = $63eb +DEF PikaPicAnimScript15Bank = $3f +DEF PikaPicAnimScript16 = $6405 +DEF PikaPicAnimScript16Bank = $3f +DEF PikaPicAnimScript17 = $641f +DEF PikaPicAnimScript17Bank = $3f +DEF PikaPicAnimScript18 = $6439 +DEF PikaPicAnimScript18Bank = $3f +DEF PikaPicAnimScript19 = $6453 +DEF PikaPicAnimScript19Bank = $3f +DEF PikaPicAnimScript20 = $646d +DEF PikaPicAnimScript20Bank = $3f +DEF PikaPicAnimScript21 = $6487 +DEF PikaPicAnimScript21Bank = $3f +DEF PikaPicAnimScript22 = $64a7 +DEF PikaPicAnimScript22Bank = $3f +DEF PikaPicAnimScript23 = $64c1 +DEF PikaPicAnimScript23Bank = $3f +DEF PikaPicAnimScript24 = $64db +DEF PikaPicAnimScript24Bank = $3f +DEF PikaPicAnimScript25 = $64f5 +DEF PikaPicAnimScript25Bank = $3f +DEF Data_fe51f = $6512 +DEF Data_fe51fBank = $3f +DEF PikaPicAnimScript26 = $6513 +DEF PikaPicAnimScript26Bank = $3f +DEF PikaPicAnimScript27 = $6531 +DEF PikaPicAnimScript27Bank = $3f +DEF PikaPicAnimScript28 = $654b +DEF PikaPicAnimScript28Bank = $3f +DEF PikaPicAnimGFXHeaders = $6565 +DEF PikaPicAnimGFXHeadersBank = $3f +DEF Pic_e4000_id = $6569 +DEF Pic_e4000_idBank = $3f +DEF GFX_e40cc_id = $656d +DEF GFX_e40cc_idBank = $3f +DEF Pic_e411c_id = $6571 +DEF Pic_e411c_idBank = $3f +DEF GFX_e41d2_id = $6575 +DEF GFX_e41d2_idBank = $3f +DEF Pic_e4272_id = $6579 +DEF Pic_e4272_idBank = $3f +DEF GFX_e4323_id = $657d +DEF GFX_e4323_idBank = $3f +DEF Pic_e4383_id = $6581 +DEF Pic_e4383_idBank = $3f +DEF GFX_e444b_id = $6585 +DEF GFX_e444b_idBank = $3f +DEF Pic_e458b_id = $6589 +DEF Pic_e458b_idBank = $3f +DEF GFX_e463b_id = $658d +DEF GFX_e463b_idBank = $3f +DEF Pic_e467b_id = $6591 +DEF Pic_e467b_idBank = $3f +DEF GFX_e472e_id = $6595 +DEF GFX_e472e_idBank = $3f +DEF Pic_e476e_id = $6599 +DEF Pic_e476e_idBank = $3f +DEF GFX_e4841_id = $659d +DEF GFX_e4841_idBank = $3f +DEF Pic_e49d1_id = $65a1 +DEF Pic_e49d1_idBank = $3f +DEF GFX_e4a99_id = $65a5 +DEF GFX_e4a99_idBank = $3f +DEF Pic_e4b39_id = $65a9 +DEF Pic_e4b39_idBank = $3f +DEF GFX_e4bde_id = $65ad +DEF GFX_e4bde_idBank = $3f +DEF Pic_e4c3e_id = $65b1 +DEF Pic_e4c3e_idBank = $3f +DEF GFX_e4ce0_id = $65b5 +DEF GFX_e4ce0_idBank = $3f +DEF GFX_e4e70_id = $65b9 +DEF GFX_e4e70_idBank = $3f +DEF Pic_e5000_id = $65bd +DEF Pic_e5000_idBank = $3f +DEF GFX_e50af_id = $65c1 +DEF GFX_e50af_idBank = $3f +DEF Pic_e523f_id = $65c5 +DEF Pic_e523f_idBank = $3f +DEF GFX_e52fe_id = $65c9 +DEF GFX_e52fe_idBank = $3f +DEF Pic_e548e_id = $65cd +DEF Pic_e548e_idBank = $3f +DEF GFX_e5541_id = $65d1 +DEF GFX_e5541_idBank = $3f +DEF Pic_e56d1_id = $65d5 +DEF Pic_e56d1_idBank = $3f +DEF GFX_e5794_id = $65d9 +DEF GFX_e5794_idBank = $3f +DEF Pic_e5924_id = $65dd +DEF Pic_e5924_idBank = $3f +DEF GFX_e59ed_id = $65e1 +DEF GFX_e59ed_idBank = $3f +DEF Pic_e5b7d_id = $65e5 +DEF Pic_e5b7d_idBank = $3f +DEF GFX_e5c4d_id = $65e9 +DEF GFX_e5c4d_idBank = $3f +DEF Pic_e5ddd_id = $65ed +DEF Pic_e5ddd_idBank = $3f +DEF GFX_e5e90_id = $65f1 +DEF GFX_e5e90_idBank = $3f +DEF GFX_e6020_id = $65f5 +DEF GFX_e6020_idBank = $3f +DEF GFX_e61b0_id = $65f9 +DEF GFX_e61b0_idBank = $3f +DEF Pic_e6340_id = $65fd +DEF Pic_e6340_idBank = $3f +DEF GFX_e63f7_id = $6601 +DEF GFX_e63f7_idBank = $3f +DEF Pic_e6587_id = $6605 +DEF Pic_e6587_idBank = $3f +DEF GFX_e6646_id = $6609 +DEF GFX_e6646_idBank = $3f +DEF Pic_e67d6_id = $660d +DEF Pic_e67d6_idBank = $3f +DEF GFX_e682f_id = $6611 +DEF GFX_e682f_idBank = $3f +DEF GFX_e69bf_id = $6615 +DEF GFX_e69bf_idBank = $3f +DEF GFX_e6b4f_id = $6619 +DEF GFX_e6b4f_idBank = $3f +DEF GFX_e6cdf_id = $661d +DEF GFX_e6cdf_idBank = $3f +DEF GFX_e6e6f_id = $6621 +DEF GFX_e6e6f_idBank = $3f +DEF GFX_e6fff_id = $6625 +DEF GFX_e6fff_idBank = $3f +DEF GFX_e718f_id = $6629 +DEF GFX_e718f_idBank = $3f +DEF GFX_e731f_id = $662d +DEF GFX_e731f_idBank = $3f +DEF GFX_e74af_id = $6631 +DEF GFX_e74af_idBank = $3f +DEF GFX_e763f_id = $6635 +DEF GFX_e763f_idBank = $3f +DEF Pic_e77cf_id = $6639 +DEF Pic_e77cf_idBank = $3f +DEF GFX_e7863_id = $663d +DEF GFX_e7863_idBank = $3f +DEF GFX_e79f3_id = $6641 +DEF GFX_e79f3_idBank = $3f +DEF GFX_e7b83_id = $6645 +DEF GFX_e7b83_idBank = $3f +DEF GFX_e7d13_id = $6649 +DEF GFX_e7d13_idBank = $3f +DEF Pic_f0abf_id = $664d +DEF Pic_f0abf_idBank = $3f +DEF GFX_f0b64_id = $6651 +DEF GFX_f0b64_idBank = $3f +DEF Pic_f0cf4_id = $6655 +DEF Pic_f0cf4_idBank = $3f +DEF GFX_f0d82_id = $6659 +DEF GFX_f0d82_idBank = $3f +DEF PikachuSprite_id = $665d +DEF PikachuSprite_idBank = $3f +DEF DebugMenu = $6661 +DEF DebugMenuBank = $3f +DEF OfficerJennySprite = $6662 +DEF OfficerJennySpriteBank = $3f +DEF PikachuSprite = $67e2 +DEF PikachuSpriteBank = $3f +DEF SandshrewSprite = $6962 +DEF SandshrewSpriteBank = $3f +DEF OddishSprite = $6a22 +DEF OddishSpriteBank = $3f +DEF BulbasaurSprite = $6ae2 +DEF BulbasaurSpriteBank = $3f +DEF JigglypuffSprite = $6ba2 +DEF JigglypuffSpriteBank = $3f +DEF ClefairySprite = $6c62 +DEF ClefairySpriteBank = $3f +DEF ChanseySprite = $6d22 +DEF ChanseySpriteBank = $3f +DEF SurfingPikachuSprite = $6de2 +DEF SurfingPikachuSpriteBank = $3f +DEF JessieSprite = $6f62 +DEF JessieSpriteBank = $3f +DEF JamesSprite = $70e2 +DEF JamesSpriteBank = $3f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wc0f3 = $c0f3 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSpritePikachuStateData1 = $c1f0 +DEF wSpritePikachuStateData1PictureID = $c1f0 +DEF wSpritePikachuStateData1MovementStatus = $c1f1 +DEF wSpritePikachuStateData1ImageIndex = $c1f2 +DEF wSpritePikachuStateData1YStepVector = $c1f3 +DEF wSpritePikachuStateData1YPixels = $c1f4 +DEF wSpritePikachuStateData1XStepVector = $c1f5 +DEF wSpritePikachuStateData1XPixels = $c1f6 +DEF wSpritePikachuStateData1IntraAnimFrameCounter = $c1f7 +DEF wSpritePikachuStateData1AnimFrameCounter = $c1f8 +DEF wSpritePikachuStateData1FacingDirection = $c1f9 +DEF wSpritePikachuStateData1YAdjusted = $c1fa +DEF wSpritePikachuStateData1XAdjusted = $c1fb +DEF wSpritePikachuStateData1CollisionData = $c1fc +DEF wSpritePikachuStateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSpritePikachuStateData2 = $c2f0 +DEF wSpritePikachuStateData2WalkAnimationCounter = $c2f0 +DEF wSpritePikachuStateData2YDisplacement = $c2f2 +DEF wSpritePikachuStateData2XDisplacement = $c2f3 +DEF wSpritePikachuStateData2MapY = $c2f4 +DEF wSpritePikachuStateData2MapX = $c2f5 +DEF wSpritePikachuStateData2MovementByte1 = $c2f6 +DEF wSpritePikachuStateData2GrassPriority = $c2f7 +DEF wSpritePikachuStateData2MovementDelay = $c2f8 +DEF wSpritePikachuStateData2OrigFacingDirection = $c2f9 +DEF wSpritePikachuStateData2PictureID = $c2fd +DEF wSpritePikachuStateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSpriteDataEnd = $c300 +DEF wSpritePikachuStateData2End = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wAnimatedObjectStartTileOffsets = $c508 +DEF wAnimatedObjectsData = $c508 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wAnimatedObject0 = $c51c +DEF wAnimatedObject0Index = $c51c +DEF wAnimatedObjectDataStructs = $c51c +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wAnimatedObject0FramesetID = $c51d +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wAnimatedObject0AnimSeqID = $c51e +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wAnimatedObject0TileID = $c51f +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wAnimatedObject0XCoord = $c520 +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wAnimatedObject0YCoord = $c521 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wAnimatedObject0XOffset = $c522 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wAnimatedObject0YOffset = $c523 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wAnimatedObject0Duration = $c524 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wAnimatedObject0DurationOffset = $c525 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wAnimatedObject0FrameIndex = $c526 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wAnimatedObject0FieldB = $c527 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wAnimatedObject0FieldC = $c528 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wAnimatedObject0FieldD = $c529 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wAnimatedObject0FieldE = $c52a +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wAnimatedObject0FieldF = $c52b +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wAnimatedObject0End = $c52c +DEF wAnimatedObject1 = $c52c +DEF wAnimatedObject1Index = $c52c +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wAnimatedObject1FramesetID = $c52d +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wAnimatedObject1AnimSeqID = $c52e +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wAnimatedObject1TileID = $c52f +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wAnimatedObject1XCoord = $c530 +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wAnimatedObject1YCoord = $c531 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wAnimatedObject1XOffset = $c532 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wAnimatedObject1YOffset = $c533 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wAnimatedObject1Duration = $c534 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wAnimatedObject1DurationOffset = $c535 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wAnimatedObject1FrameIndex = $c536 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wAnimatedObject1FieldB = $c537 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wAnimatedObject1FieldC = $c538 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wAnimatedObject1FieldD = $c539 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wAnimatedObject1FieldE = $c53a +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wAnimatedObject1FieldF = $c53b +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wAnimatedObject1End = $c53c +DEF wAnimatedObject2 = $c53c +DEF wAnimatedObject2Index = $c53c +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wAnimatedObject2FramesetID = $c53d +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wAnimatedObject2AnimSeqID = $c53e +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wAnimatedObject2TileID = $c53f +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wAnimatedObject2XCoord = $c540 +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wAnimatedObject2YCoord = $c541 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wAnimatedObject2XOffset = $c542 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wAnimatedObject2YOffset = $c543 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wAnimatedObject2Duration = $c544 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wAnimatedObject2DurationOffset = $c545 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wAnimatedObject2FrameIndex = $c546 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wAnimatedObject2FieldB = $c547 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wAnimatedObject2FieldC = $c548 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wAnimatedObject2FieldD = $c549 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wAnimatedObject2FieldE = $c54a +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wAnimatedObject2FieldF = $c54b +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wAnimatedObject2End = $c54c +DEF wAnimatedObject3 = $c54c +DEF wAnimatedObject3Index = $c54c +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wAnimatedObject3FramesetID = $c54d +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wAnimatedObject3AnimSeqID = $c54e +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wAnimatedObject3TileID = $c54f +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wAnimatedObject3XCoord = $c550 +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wAnimatedObject3YCoord = $c551 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wAnimatedObject3XOffset = $c552 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wAnimatedObject3YOffset = $c553 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wAnimatedObject3Duration = $c554 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wAnimatedObject3DurationOffset = $c555 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wAnimatedObject3FrameIndex = $c556 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wAnimatedObject3FieldB = $c557 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wAnimatedObject3FieldC = $c558 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wAnimatedObject3FieldD = $c559 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wAnimatedObject3FieldE = $c55a +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wAnimatedObject3FieldF = $c55b +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wAnimatedObject3End = $c55c +DEF wAnimatedObject4 = $c55c +DEF wAnimatedObject4Index = $c55c +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wAnimatedObject4FramesetID = $c55d +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wAnimatedObject4AnimSeqID = $c55e +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wAnimatedObject4TileID = $c55f +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wAnimatedObject4XCoord = $c560 +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wAnimatedObject4YCoord = $c561 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wAnimatedObject4XOffset = $c562 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wAnimatedObject4YOffset = $c563 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wAnimatedObject4Duration = $c564 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wAnimatedObject4DurationOffset = $c565 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wAnimatedObject4FrameIndex = $c566 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wAnimatedObject4FieldB = $c567 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wAnimatedObject4FieldC = $c568 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wAnimatedObject4FieldD = $c569 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wAnimatedObject4FieldE = $c56a +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wAnimatedObject4FieldF = $c56b +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wAnimatedObject4End = $c56c +DEF wAnimatedObject5 = $c56c +DEF wAnimatedObject5Index = $c56c +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wAnimatedObject5FramesetID = $c56d +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wAnimatedObject5AnimSeqID = $c56e +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wAnimatedObject5TileID = $c56f +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wAnimatedObject5XCoord = $c570 +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wAnimatedObject5YCoord = $c571 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wAnimatedObject5XOffset = $c572 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wAnimatedObject5YOffset = $c573 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wAnimatedObject5Duration = $c574 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wAnimatedObject5DurationOffset = $c575 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wAnimatedObject5FrameIndex = $c576 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wAnimatedObject5FieldB = $c577 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wAnimatedObject5FieldC = $c578 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wAnimatedObject5FieldD = $c579 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wAnimatedObject5FieldE = $c57a +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wAnimatedObject5FieldF = $c57b +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wAnimatedObject5End = $c57c +DEF wAnimatedObject6 = $c57c +DEF wAnimatedObject6Index = $c57c +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wAnimatedObject6FramesetID = $c57d +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wAnimatedObject6AnimSeqID = $c57e +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wAnimatedObject6TileID = $c57f +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wAnimatedObject6XCoord = $c580 +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wAnimatedObject6YCoord = $c581 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wAnimatedObject6XOffset = $c582 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wAnimatedObject6YOffset = $c583 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wAnimatedObject6Duration = $c584 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wAnimatedObject6DurationOffset = $c585 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wAnimatedObject6FrameIndex = $c586 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wAnimatedObject6FieldB = $c587 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wAnimatedObject6FieldC = $c588 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wAnimatedObject6FieldD = $c589 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wAnimatedObject6FieldE = $c58a +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wAnimatedObject6FieldF = $c58b +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wAnimatedObject6End = $c58c +DEF wAnimatedObject7 = $c58c +DEF wAnimatedObject7Index = $c58c +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wAnimatedObject7FramesetID = $c58d +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wAnimatedObject7AnimSeqID = $c58e +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wAnimatedObject7TileID = $c58f +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wAnimatedObject7XCoord = $c590 +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wAnimatedObject7YCoord = $c591 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wAnimatedObject7XOffset = $c592 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wAnimatedObject7YOffset = $c593 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wAnimatedObject7Duration = $c594 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wAnimatedObject7DurationOffset = $c595 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wAnimatedObject7FrameIndex = $c596 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wAnimatedObject7FieldB = $c597 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wAnimatedObject7FieldC = $c598 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wAnimatedObject7FieldD = $c599 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wAnimatedObject7FieldE = $c59a +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wAnimatedObject7FieldF = $c59b +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wAnimatedObject7End = $c59c +DEF wAnimatedObject8 = $c59c +DEF wAnimatedObject8Index = $c59c +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wAnimatedObject8FramesetID = $c59d +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wAnimatedObject8AnimSeqID = $c59e +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wAnimatedObject8TileID = $c59f +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wAnimatedObject8XCoord = $c5a0 +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wAnimatedObject8YCoord = $c5a1 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wAnimatedObject8XOffset = $c5a2 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wAnimatedObject8YOffset = $c5a3 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wAnimatedObject8Duration = $c5a4 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wAnimatedObject8DurationOffset = $c5a5 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wAnimatedObject8FrameIndex = $c5a6 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wAnimatedObject8FieldB = $c5a7 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wAnimatedObject8FieldC = $c5a8 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wAnimatedObject8FieldD = $c5a9 +DEF wAnimatedObject8FieldE = $c5aa +DEF wAnimatedObject8FieldF = $c5ab +DEF wAnimatedObject8End = $c5ac +DEF wAnimatedObject9 = $c5ac +DEF wAnimatedObject9Index = $c5ac +DEF wAnimatedObject9FramesetID = $c5ad +DEF wAnimatedObject9AnimSeqID = $c5ae +DEF wAnimatedObject9TileID = $c5af +DEF wAnimatedObject9XCoord = $c5b0 +DEF wAnimatedObject9YCoord = $c5b1 +DEF wAnimatedObject9XOffset = $c5b2 +DEF wAnimatedObject9YOffset = $c5b3 +DEF wAnimatedObject9Duration = $c5b4 +DEF wAnimatedObject9DurationOffset = $c5b5 +DEF wAnimatedObject9FrameIndex = $c5b6 +DEF wAnimatedObject9FieldB = $c5b7 +DEF wAnimatedObject9FieldC = $c5b8 +DEF wAnimatedObject9FieldD = $c5b9 +DEF wAnimatedObject9FieldE = $c5ba +DEF wAnimatedObject9FieldF = $c5bb +DEF wAnimatedObject9End = $c5bc +DEF wNumLoadedAnimatedObjects = $c5bc +DEF wCurrentAnimatedObjectOAMBufferOffset = $c5bd +DEF wAnimatedObjectSpawnStateDataPointer = $c5c0 +DEF wAnimatedObjectFramesDataPointer = $c5c2 +DEF wAnimatedObjectJumptablePointer = $c5c4 +DEF wAnimatedObjectOAMDataPointer = $c5c6 +DEF wCurAnimatedObjectOAMAttributes = $c5c8 +DEF wCurrentAnimatedObjectVTileOffset = $c5c9 +DEF wCurrentAnimatedObjectXCoord = $c5ca +DEF wCurrentAnimatedObjectYCoord = $c5cb +DEF wCurrentAnimatedObjectXOffset = $c5cc +DEF wCurrentAnimatedObjectYOffset = $c5cd +DEF wAnimatedObjectGlobalYOffset = $c5ce +DEF wAnimatedObjectGlobalXOffset = $c5cf +DEF wAnimatedObjectsDataEnd = $c5d0 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wSurfingMinigameData = $c5d0 +DEF wSurfingMinigameRoutineNumber = $c5d1 +DEF wc5d2 = $c5d2 +DEF wSurfingMinigameWaveFunctionNumber = $c5d3 +DEF wc5d5 = $c5d5 +DEF wSurfingMinigamePikachuHP = $c5d6 +DEF wc5d8 = $c5d8 +DEF wSurfingMinigameRadnessMeter = $c5d9 +DEF wSurfingMinigameRadnessScore = $c5da +DEF wSurfingMinigameTotalScore = $c5dc +DEF wc5de = $c5de +DEF wc5df = $c5df +DEF wc5e0 = $c5e0 +DEF wc5e1 = $c5e1 +DEF wc5e2 = $c5e2 +DEF wSurfingMinigamePikachuSpeed = $c5e3 +DEF wc5e5 = $c5e5 +DEF wSurfingMinigameWaveHeightBuffer = $c5e8 +DEF wSurfingMinigamePikachuObjectHeight = $c5ea +DEF wc5eb = $c5eb +DEF wc5ec = $c5ec +DEF wc5ed = $c5ed +DEF wc5ee = $c5ee +DEF wSurfingMinigameBGMapReadBuffer = $c5ef +DEF wSurfingMinigameSCX = $c617 +DEF wSurfingMinigameSCX2 = $c618 +DEF wSurfingMinigameSCXHi = $c619 +DEF wSurfingMinigameWaveHeight = $c61a +DEF wSurfingMinigameXOffset = $c62e +DEF wSurfingMinigameTrickFlags = $c62f +DEF wc630 = $c630 +DEF wc631 = $c631 +DEF wSurfingMinigameRoutineDelay = $c632 +DEF wSurfingMinigameIntroAnimationFinished = $c633 +DEF wYellowIntroCurrentScene = $c634 +DEF wc634 = $c634 +DEF wYellowIntroSceneTimer = $c635 +DEF wc635 = $c635 +DEF wYellowIntroAnimatedObjectStructPointer = $c636 +DEF wSurfingMinigameDataEnd = $c637 +DEF wOverworldMap = $c6e8 +DEF wPrinterData = $c6e8 +DEF wPrinterSendState = $c6e8 +DEF wTempPic = $c6e8 +DEF wPrinterRowIndex = $c6e9 +DEF wPrinterDataHeader = $c6ea +DEF wc6ea = $c6ea +DEF wc6eb = $c6eb +DEF wc6ec = $c6ec +DEF wc6ed = $c6ed +DEF wPrinterChecksum = $c6ee +DEF wPrinterSendDataSource1 = $c6f0 +DEF wPrinterSerialReceived = $c6f0 +DEF wPrinterStatusReceived = $c6f1 +DEF wc6f2 = $c6f2 +DEF wc6f3 = $c6f3 +DEF wLYOverrides = $c700 +DEF wLYOverridesBuffer = $c800 +DEF wLYOverridesEnd = $c800 +DEF wPrinterSendDataSource2 = $c830 +DEF wLYOverridesBufferEnd = $c900 +DEF wPrinterHandshake = $c970 +DEF wPrinterSendDataSource1End = $c970 +DEF wPrinterStatusFlags = $c971 +DEF wHandshakeFrameDelay = $c972 +DEF wPrinterSerialFrameDelay = $c973 +DEF wPrinterSendByteOffset = $c974 +DEF wPrinterDataSize = $c976 +DEF wPrinterTileBuffer = $c978 +DEF wPrinterStatusIndicator = $cae0 +DEF wcae2 = $cae2 +DEF wPrinterSettingsTempCopy = $cae3 +DEF wPrinterDataEnd = $caf4 +DEF wcbdc = $cbdc +DEF wcbea = $cbea +DEF wcbec = $cbec +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wPikaPicUsedGFXCount = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wPikaPicUsedGFX = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wPikaPicUsedGFXEnd = $cc6c +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wPikaPicAnimObjectDataBufferSize = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wPikaPicAnimObjectDataBuffer = $cc98 +DEF wNumStepsToTake = $cca1 +DEF wPikaPicAnimObjectDataBufferEnd = $ccb8 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsCursorLocation = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTitleScreenScene = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTitleScreenTimer = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wTilePlayerStandingOn = $cf09 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wSavedListScrollOffset = $d05b +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wFarCopyDataSavedROMBank = $d0e8 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wPikachuOverworldStateFlags = $d3af +DEF wPikachuSpawnState = $d3b0 +DEF wd431 = $d3b1 +DEF wd432 = $d3b2 +DEF wd433 = $d3b3 +DEF wPikachuCollisionCounter = $d3b4 +DEF wd435 = $d3b5 +DEF wPikachuFollowCommandBufferSize = $d3b6 +DEF wPikachuFollowCommandBuffer = $d3b7 +DEF wExpressionNumber = $d3c7 +DEF wPikaPicAnimNumber = $d3c8 +DEF wPikachuMovementScriptBank = $d3c9 +DEF wPikachuMovementScriptAddress = $d3ca +DEF wPikachuMovementFlags = $d3cc +DEF wCurPikaMovementData = $d3cd +DEF wCurPikaMovementParam1 = $d3cd +DEF wPikaPicAnimPointer = $d3cd +DEF wCurPikaMovementFunc1 = $d3ce +DEF wCurPikaMovementParam2 = $d3cf +DEF wPikaPicAnimPointerSetupFinished = $d3cf +DEF wCurPikaMovementFunc2 = $d3d0 +DEF wPikaPicAnimCurGraphicID = $d3d0 +DEF wPikaPicAnimTimer = $d3d1 +DEF wd451 = $d3d1 +DEF wCurPikaMovementSpriteImageIdx = $d3d2 +DEF wPikaPicAnimDelay = $d3d3 +DEF wPikaSpriteX = $d3d3 +DEF wPikaPicPikaDrawStartX = $d3d4 +DEF wPikaSpriteY = $d3d4 +DEF wPikaPicPikaDrawStartY = $d3d5 +DEF wPikachuMovementXOffset = $d3d5 +DEF wCurPikaPicAnimObject = $d3d6 +DEF wCurPikaPicAnimObjectVTileOffset = $d3d6 +DEF wPikachuMovementYOffset = $d3d6 +DEF wCurPikaPicAnimObjectXOffset = $d3d7 +DEF wPikachuStepTimer = $d3d7 +DEF wCurPikaPicAnimObjectYOffset = $d3d8 +DEF wPikachuStepSubtimer = $d3d8 +DEF wCurPikaPicAnimObjectScriptIdx = $d3d9 +DEF wCurPikaPicAnimObjectFrameIdx = $d3da +DEF wCurPikaPicAnimObjectFrameTimer = $d3db +DEF wCurPikaPicAnimObjectEnd = $d3dd +DEF wCurPikaMovementDataEnd = $d3de +DEF wPikachuHappiness = $d3ef +DEF wPikachuMood = $d3f0 +DEF wd471 = $d3f1 +DEF wd472 = $d3f2 +DEF wd474 = $d3f4 +DEF wd479 = $d3f9 +DEF wd492 = $d412 +DEF wSurfingMinigameHiScore = $d414 +DEF wPrinterSettings = $d417 +DEF wUnknownSerialFlag_d499 = $d418 +DEF wPrinterConnectionOpen = $d419 +DEF wPrinterOpcode = $d41a +DEF wd49b = $d41b +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wPokemonFanClubCurScript = $d579 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wCeladonCityCurScript = $d5c0 +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hCanceledPrinting = $ffdb +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF hLCDCPointer = $fff4 +DEF hJoyInput = $fff5 +DEF hDisableJoypadPolling = $fff8 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_RARE_CANDY = $01 +DEF CERULEANCAVE2F_RARE_CANDY = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANMELANIESHOUSE_MELANIE = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_CLEFAIRY_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_JESSIE = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF SUMMERBEACHHOUSE_SURFINDUDE = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL1 = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANMELANIESHOUSE_BULBASAUR = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_JESSIE = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_EEVEE_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_JAMES = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_JAMES = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF SUMMERBEACHHOUSE_PIKACHU = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_MAX_REVIVE = $03 +DEF CERULEANCAVE2F_MAX_REVIVE = $03 +DEF CERULEANCAVEB1F_ULTRA_BALL2 = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANMELANIESHOUSE_ODDISH = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN1 = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET1 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_OAK1 = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_CLEFAIRY = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_MR_FUJI = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_JESSIE = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF SUMMERBEACHHOUSE_POSTER1 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF VIRIDIANSCHOOLHOUSE_LITTLE_GIRL = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCAVE1F_ULTRA_BALL = $04 +DEF CERULEANCAVE2F_FULL_RESTORE = $04 +DEF CERULEANCAVEB1F_MAX_REVIVE = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANMELANIESHOUSE_SANDSHREW = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET2 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_POKEDEX1 = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_JAMES = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF SUMMERBEACHHOUSE_POSTER2 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CELADONPOKECENTER_CHANSEY = $05 +DEF CERULEANCAVEB1F_MAX_ELIXER = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CERULEANPOKECENTER_CHANSEY = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF CINNABARPOKECENTER_CHANSEY = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF FUCHSIAPOKECENTER_CHANSEY = $05 +DEF GAMECORNER_FISHING_GURU1 = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF LAVENDERPOKECENTER_CHANSEY = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET3 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_POKEDEX2 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF PEWTERPOKECENTER_COOLTRAINER_F = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROCKTUNNELPOKECENTER_CHANSEY = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SAFFRONPOKECENTER_CHANSEY = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF SUMMERBEACHHOUSE_POSTER3 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VERMILIONPOKECENTER_CHANSEY = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_COOLTRAINER_F = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF VIRIDIANPOKECENTER_CHANSEY = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF INDIGOPLATEAULOBBY_CHANSEY = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_JAMES = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_OAK2 = $06 +DEF PEWTERPOKECENTER_CHANSEY = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO11F_JESSIE = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF SUMMERBEACHHOUSE_PRINTER = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_YOUNGSTER5 = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_DOME_FOSSIL = $07 +DEF MTMOONPOKECENTER_CHANSEY = $07 +DEF OAKSLAB_GIRL = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VERMILIONCITY_OFFICER_JENNY = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POTION1 = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_ELECTRODE = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HELIX_FOSSIL = $08 +DEF OAKSLAB_SCIENTIST1 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANCITY_OLD_MAN2 = $08 +DEF VIRIDIANFOREST_POTION2 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_MIDDLE_AGED_MAN2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_HP_UP = $09 +DEF OAKSLAB_SCIENTIST2 = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE24_COOLTRAINER_M4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANFOREST_POKE_BALL = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_FISHING_GURU2 = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF MTMOONB2F_TM_MEGA_PUNCH = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANFOREST_YOUNGSTER6 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow12_jp.inc b/tools/gb-payload-generator/include/incsym/pokeyellow12_jp.inc new file mode 100644 index 0000000..c195ec8 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow12_jp.inc @@ -0,0 +1,27232 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF PlayPikachuPCM = $0151 +DEF LoadNextSoundClipSample = $019a +DEF PlaySoundClipSample = $01a6 +DEF _Start = $01ac +DEF Joypad = $01af +DEF ReadJoypad = $01be +DEF EnterMap = $01cd +DEF OverworldLoop = $0238 +DEF OverworldLoopLessDelay = $023b +DEF StepCountCheck = $044d +DEF AllPokemonFainted = $046b +DEF NewBattle = $0476 +DEF DoBikeSpeedup = $0493 +DEF CheckWarpsNoCollision = $04b3 +DEF CheckWarpsNoCollisionLoop = $04cb +DEF CheckWarpsNoCollisionRetry1 = $0505 +DEF CheckWarpsNoCollisionRetry2 = $0506 +DEF CheckWarpsCollision = $0510 +DEF WarpFound1 = $0539 +DEF WarpFound2 = $0540 +DEF CheckMapConnections = $05d1 +DEF PlayMapChangeSound = $06e5 +DEF CheckIfInOutsideMap = $0708 +DEF ExtraWarpCheck = $0710 +DEF MapEntryAfterBattle = $0746 +DEF HandleBlackOut = $0758 +DEF StopMusic = $077b +DEF HandleFlyWarpOrDungeonWarp = $078a +DEF LeaveMapAnim = $07b2 +DEF StopBikeSurf = $07ba +DEF LoadPlayerSpriteGraphics = $07cd +DEF IsBikeRidingAllowed = $07fb +DEF BikeRidingTilesets = $0818 +DEF LoadTilesetTilePatternData = $081e +DEF LoadTileBlockMap = $0832 +DEF LoadNorthSouthConnectionsTileMap = $090f +DEF LoadEastWestConnectionsTileMap = $0933 +DEF IsSpriteOrSignInFrontOfPlayer = $0954 +DEF IsSpriteInFrontOfPlayer = $0979 +DEF IsSpriteInFrontOfPlayer2 = $097b +DEF SignLoop = $09e8 +DEF CollisionCheckOnLand = $0a12 +DEF CheckTilePassable = $0a6f +DEF CheckForJumpingAndTilePairCollisions = $0a7c +DEF CheckForTilePairCollisions2 = $0a96 +DEF CheckForTilePairCollisions = $0a9c +DEF TilePairCollisionsLand = $0ad0 +DEF TilePairCollisionsWater = $0af2 +DEF LoadCurrentMapView = $0afc +DEF AdvancePlayerSprite = $0b75 +DEF ScheduleNorthRowRedraw = $0b8b +DEF CopyToRedrawRowOrColumnSrcTiles = $0ba0 +DEF ScheduleSouthRowRedraw = $0bac +DEF ScheduleEastColumnRedraw = $0bcd +DEF ScheduleColumnRedrawHelper = $0bec +DEF ScheduleWestColumnRedraw = $0c02 +DEF DrawTileBlock = $0c17 +DEF JoypadOverworld = $0c47 +DEF ForceBikeDown = $0c5b +DEF AreInputsSimulated = $0c71 +DEF GetSimulatedInput = $0ca9 +DEF CollisionCheckOnWater = $0cc0 +DEF RunMapScript = $0d22 +DEF LoadWalkingPlayerSpriteGraphics = $0d54 +DEF LoadSurfingPlayerSpriteGraphics2 = $0d5f +DEF LoadSurfingPlayerSpriteGraphics = $0d79 +DEF LoadBikePlayerSpriteGraphics = $0d80 +DEF LoadPlayerSpriteGraphicsCommon = $0d85 +DEF LoadMapHeader = $0da1 +DEF Func_0db5 = $0dab +DEF asm_0dbd = $0db3 +DEF CopyMapConnectionHeader = $0ea0 +DEF CopySignData = $0ea9 +DEF LoadMapData = $0ec1 +DEF LoadScreenRelatedData = $0f02 +DEF ReloadMapAfterSurfingMinigame = $0f0c +DEF ReloadMapAfterPrinter = $0f33 +DEF FinishReloadingMap = $0f43 +DEF ResetMapVariables = $0f4c +DEF CopyMapViewToVRAM = $0f66 +DEF CopyMapViewToVRAM2 = $0f69 +DEF SwitchToMapRomBank = $0f81 +DEF GetMapHeaderPointer = $0f9d +DEF IgnoreInputForHalfSecond = $0fb9 +DEF ResetUsingStrengthOutOfBattleBit = $0fc6 +DEF ForceBikeOrSurf = $0fcc +DEF HandleMidJump = $0fd7 +DEF IsSpinning = $0fe6 +DEF Func_0ffe = $0ff4 +DEF InitSprites = $0ffc +DEF ZeroSpriteStateData = $1046 +DEF DisableRegularSprites = $1056 +DEF LoadSprite = $1065 +DEF CheckForUserInterruption = $10b0 +DEF LoadDestinationWarpPosition = $10cb +DEF DrawHPBar = $10ee +DEF LoadMonData = $1128 +DEF OverwritewMoves = $1130 +DEF LoadFlippedFrontSpriteByMonIndex = $113a +DEF LoadFrontSpriteByMonIndex = $113f +DEF PlayCry = $1181 +DEF GetCryData = $119b +DEF DisplayPartyMenu = $11be +DEF GoBackToPartyMenu = $11d3 +DEF PartyMenuInit = $11e2 +DEF HandlePartyMenuInput = $121c +DEF PartyMenuText_12cc = $12c2 +DEF DrawPartyMenu = $12cc +DEF RedrawPartyMenu = $12d1 +DEF DrawPartyMenuCommon = $12d4 +DEF PrintStatusCondition = $12d9 +DEF PrintStatusConditionNotFainted = $12ee +DEF PrintLevel = $12fe +DEF PrintLevelFull = $130e +DEF PrintLevelCommon = $1316 +DEF GetwMoves = $1321 +DEF GetMonHeader = $132a +DEF GetPartyMonName2 = $138f +DEF GetPartyMonName = $1395 +DEF PrintBCDNumber = $13a8 +DEF PrintBCDDigit = $13cb +DEF UncompressMonSprite = $13e1 +DEF LoadMonFrontSprite = $1418 +DEF LoadUncompressedSpriteData = $1425 +DEF AlignSpriteDataCentered = $1479 +DEF ZeroSpriteBuffer = $1496 +DEF InterlaceMergeSpriteBuffers = $14a1 +DEF Func_1510 = $14ea +DEF Func_151d = $14f7 +DEF EnablePikachuOverworldSpriteDrawing = $14ff +DEF DisablePikachuOverworldSpriteDrawing = $1507 +DEF DisablePikachuFollowingPlayer = $1514 +DEF EnablePikachuFollowingPlayer = $151c +DEF CheckPikachuFollowingPlayer = $1524 +DEF SpawnPikachu = $152c +DEF Pikachu_IsInArray = $1542 +DEF GetPikachuMovementScriptByte = $1556 +DEF ApplyPikachuMovementData = $1575 +DEF LCDC = $1586 +DEF DisableLCD = $159d +DEF EnableLCD = $15b7 +DEF ClearSprites = $15be +DEF HideSprites = $15c9 +DEF IsTilePassable = $15d9 +DEF FarCopyData = $15ea +DEF FarCopyDataDouble = $15fe +DEF CopyVideoData = $1628 +DEF CopyVideoDataDouble = $1660 +DEF CopyVideoDataAlternate = $1698 +DEF CopyVideoDataDoubleAlternate = $16b3 +DEF FillMemory = $16cc +DEF CopyData = $16df +DEF GetFarByte = $16f6 +DEF ClearScreenArea = $1707 +DEF CopyScreenTileBufferToVRAM = $1719 +DEF ClearScreen = $1752 +DEF TextBoxBorder = $1765 +DEF PlaceChars = $1792 +DEF PlaceString = $1798 +DEF PlaceNextChar = $1799 +DEF NextChar = $1862 +DEF NullChar = $1866 +DEF TextIDErrorText = $186e +DEF PrintPlayerName = $1877 +DEF PrintRivalName = $187d +DEF TrainerChar = $1883 +DEF TMChar = $1889 +DEF PCChar = $188f +DEF RocketChar = $1895 +DEF PlacePOKe = $189b +DEF SixDotsChar = $18a1 +DEF GaChar = $18a7 +DEF PlaceMoveTargetsName = $18ad +DEF PlaceMoveUsersName = $18b3 +DEF PlaceCommandCharacter = $18c9 +DEF TMCharText = $18d3 +DEF TrainerCharText = $18d9 +DEF PCCharText = $18df +DEF RocketCharText = $18e4 +DEF PlacePOKeText = $18eb +DEF SixDotsCharText = $18f0 +DEF EnemyText = $18f3 +DEF GaCharText = $18f8 +DEF ContText = $18fb +DEF ContCharText = $190b +DEF PlaceDexEnd = $190f +DEF PromptText = $1913 +DEF DoneText = $192b +DEF Paragraph = $1932 +DEF _ContText = $1953 +DEF _ContTextNoPause = $1965 +DEF ScrollTextUpOneLine = $1973 +DEF ProtectedDelay3 = $1995 +DEF TextCommandProcessor = $199b +DEF NextTextCommand = $19ac +DEF TextCommand_BOX = $19ca +DEF TextCommand_START = $19dc +DEF TextCommand_RAM = $19e9 +DEF TextCommand_BCD = $19f7 +DEF TextCommand_MOVE = $1a09 +DEF TextCommand_LOW = $1a17 +DEF TextCommand_PROMPT_BUTTON = $1a1e +DEF TextCommand_SCROLL = $1a39 +DEF TextCommand_START_ASM = $1a4b +DEF TextCommand_NUM = $1a51 +DEF TextCommand_PAUSE = $1a6f +DEF TextCommand_SOUND = $1a83 +DEF TextCommandSounds = $1ab6 +DEF TextCommand_DOTS = $1aca +DEF TextCommand_WAIT_BUTTON = $1aec +DEF TextCommandJumpTable = $1af5 +DEF GetRowColAddressBgMap = $1b11 +DEF ClearBgMap = $1b24 +DEF FillBgMap = $1b28 +DEF FillBgMapCommon = $1b29 +DEF RedrawRowOrColumn = $1b35 +DEF AutoBgMapTransfer = $1b8b +DEF TransferBgRows = $1bcd +DEF VBlankCopyBgMap = $1c10 +DEF VBlankCopyDouble = $1c2c +DEF VBlankCopy = $1c7c +DEF UpdateMovingBgTiles = $1cd0 +DEF FlowerTile1 = $1d2b +DEF FlowerTile2 = $1d3b +DEF FlowerTile3 = $1d4b +DEF SoftReset = $1d5b +DEF Init = $1d66 +DEF ClearVram = $1e1c +DEF StopAllSounds = $1e26 +DEF VBlank = $1e3b +DEF DelayFrame = $1eb1 +DEF LoadGBPal = $1ebc +DEF GBFadeInFromBlack = $1ed3 +DEF GBFadeOutToWhite = $1eda +DEF GBFadeIncCommon = $1edf +DEF GBFadeOutToBlack = $1ef1 +DEF GBFadeInFromWhite = $1ef8 +DEF GBFadeDecCommon = $1efd +DEF FadePal1 = $1f0f +DEF FadePal2 = $1f12 +DEF FadePal3 = $1f15 +DEF FadePal4 = $1f18 +DEF FadePal5 = $1f1b +DEF FadePal6 = $1f1e +DEF FadePal7 = $1f21 +DEF FadePal8 = $1f24 +DEF TrackPlayTime = $1f27 +DEF CountDownIgnoreInputBitReset = $1f86 +DEF Serial = $1fab +DEF Serial_ExchangeBytes = $1ffd +DEF Serial_ExchangeByte = $2028 +DEF WaitLoop_15Iterations = $20bf +DEF IsUnknownCounterZero = $20c5 +DEF SetUnknownCounterToFFFF = $20cd +DEF Serial_ExchangeLinkMenuSelection = $20d5 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $20fc +DEF Serial_SyncAndExchangeNybble = $210d +DEF Serial_ExchangeNybble = $2151 +DEF Serial_SendZeroByte = $217b +DEF Serial_TryEstablishingExternallyClockedConnection = $2188 +DEF PrinterSerial__ = $2194 +DEF Timer = $219c +DEF PlayDefaultMusic = $219d +DEF PlayDefaultMusicFadeOutCurrent = $21a8 +DEF PlayDefaultMusicCommon = $21ba +DEF CheckForNoBikingMusicMap = $21fa +DEF UpdateMusic6Times = $2215 +DEF UpdateMusicCTimes = $2217 +DEF CompareMapMusicBankWithCurrentBank = $2227 +DEF PlayMusic = $2243 +DEF Func_2223 = $2255 +DEF StopAllMusic = $2265 +DEF PlaySound = $226a +DEF GetNextMusicByte = $22ba +DEF InitMusicVariables = $22dc +DEF InitSFXVariables = $22f2 +DEF StopAllAudio = $2308 +DEF DetermineAudioFunction = $231e +DEF UpdateSprites = $234e +DEF ViridianMartClerkText = $236d +DEF PewterMartClerkText = $2375 +DEF CeruleanMartClerkText = $237f +DEF UnusedBikeShopClerkText = $238a +DEF VermilionMartClerkText = $238e +DEF LavenderMartClerkText = $2397 +DEF CeladonMart2FClerk1Text = $23a3 +DEF CeladonMart2FClerk2Text = $23af +DEF CeladonMart4FClerkText = $23bb +DEF CeladonMart5FClerk1Text = $23c3 +DEF CeladonMart5FClerk2Text = $23cd +DEF FuchsiaMartClerkText = $23d5 +DEF UnusedMartClerkText = $23de +DEF CinnabarMartClerkText = $23e6 +DEF SaffronMartClerkText = $23f0 +DEF IndigoPlateauLobbyClerkText = $23f9 +DEF TextScriptEndingText = $2403 +DEF TextScriptEnd = $2404 +DEF ExclamationText = $2408 +DEF GroundRoseText = $240b +DEF BoulderText = $241d +DEF MartSignText = $2430 +DEF PokeCenterSignText = $2449 +DEF PickUpItemText = $245f +DEF UncompressSpriteData = $2468 +DEF _UncompressSpriteData = $2480 +DEF UncompressSpriteDataLoop = $24bc +DEF MoveToNextBufferPosition = $253e +DEF WriteSpriteBitsToBuffer = $25af +DEF ReadNextInputBit = $25d6 +DEF ReadNextInputByte = $25f1 +DEF LengthEncodingOffsetList = $2605 +DEF UnpackSprite = $2625 +DEF SpriteDifferentialDecode = $263a +DEF DifferentialDecodeNybble = $26d3 +DEF DecodeNybble0Table = $270d +DEF DecodeNybble1Table = $2715 +DEF DecodeNybble0TableFlipped = $271d +DEF DecodeNybble1TableFlipped = $2725 +DEF XorSpriteChunks = $272d +DEF ReverseNybble = $279d +DEF ResetSpriteBufferPointers = $27a7 +DEF NybbleReverseTable = $27cd +DEF UnpackSpriteMode2 = $27dd +DEF StoreSpriteOutputPointer = $27fd +DEF ResetPlayerSpriteData = $280c +DEF ResetPlayerSpriteData_ClearSpriteData = $282a +DEF FadeOutAudio = $2832 +DEF UnknownText_2812 = $2882 +DEF DisplayTextID = $2886 +DEF AfterDisplayingTextID = $2935 +DEF HoldTextDisplayOpen = $293e +DEF CloseTextDisplay = $2947 +DEF DisplayPokemartDialogue = $2984 +DEF PokemartGreetingText = $29a7 +DEF LoadItemList = $29b9 +DEF DisplayPokemonCenterDialogue = $29d1 +DEF DisplaySafariGameOverText = $29eb +DEF DisplayPokemonFaintedText = $29f6 +DEF PokemonFaintedText = $29ff +DEF DisplayPlayerBlackedOutText = $2a0c +DEF PlayerBlackedOutText = $2a15 +DEF DisplayRepelWoreOffText = $2a42 +DEF RepelWoreOffText = $2a4b +DEF DisplayPikachuEmotion = $2a5a +DEF DisplayStartMenu = $2a65 +DEF RedisplayStartMenu = $2a75 +DEF CloseStartMenu = $2b06 +DEF CountSetBits = $2b15 +DEF SubtractAmountPaidFromMoney = $2b2c +DEF AddAmountSoldToMoney = $2b34 +DEF RemoveItemFromInventory = $2b51 +DEF AddItemToInventory = $2b61 +DEF DisplayListMenuID = $2b74 +DEF DisplayListMenuIDLoop = $2be1 +DEF DisplayChooseQuantityMenu = $2ce5 +DEF InitialQuantityText = $2dc1 +DEF SpacesBetweenQuantityAndPriceText = $2dc5 +DEF ExitListMenu = $2dcc +DEF PrintListMenuEntries = $2deb +DEF ListMenuCancelText = $2f27 +DEF GetMonName = $2f2b +DEF GetItemName = $2f59 +DEF GetMachineName = $2f7d +DEF TechnicalPrefix = $2fc6 +DEF HiddenPrefix = $2fcb +DEF IsItemHM = $2fd1 +DEF IsMoveHM = $2fda +DEF HMMoves = $2fe3 +DEF GetMoveName = $2fe9 +DEF ReloadMapData = $3002 +DEF ReloadTilesetTilePatterns = $301f +DEF ChooseFlyDestination = $3036 +DEF PrinterSerial = $3043 +DEF SerialFunction = $3053 +DEF DisableWaitingAfterTextDisplay = $307a +DEF UseItem = $3080 +DEF TossItem = $3088 +DEF IsKeyItem = $309d +DEF DisplayTextBoxID = $30ac +DEF IsPlayerCharacterBeingControlledByGame = $30bd +DEF RunNPCMovementScript = $30ce +DEF EndNPCMovementScript = $310a +DEF DebugPressedOrHeldB = $3112 +DEF StoreTrainerHeaderPointer = $3113 +DEF ExecuteCurMapScriptInTable = $311c +DEF LoadGymLeaderAndCityName = $313b +DEF ReadTrainerHeaderInfo = $314f +DEF TrainerFlagAction = $3183 +DEF TalkToTrainer = $3188 +DEF CheckFightingMapTrainers = $31d5 +DEF DisplayEnemyTrainerTextAndStartBattle = $3208 +DEF StartTrainerBattle = $3219 +DEF EndTrainerBattle = $3231 +DEF ResetButtonPressedAndMapScript = $327d +DEF TrainerWalkUpToPlayer_Bank0 = $328b +DEF InitBattleEnemyParameters = $3293 +DEF GetSpritePosition1 = $32ab +DEF GetSpritePosition2 = $32b0 +DEF SetSpritePosition1 = $32b5 +DEF SetSpritePosition2 = $32ba +DEF SpritePositionBankswitch = $32bd +DEF CheckForEngagingTrainers = $32c2 +DEF SaveEndBattleTextPointers = $3310 +DEF EngageMapTrainer = $3326 +DEF PrintEndBattleText = $333d +DEF GetSavedEndBattleTextPointer = $3373 +DEF TrainerEndBattleText = $338b +DEF PlayTrainerMusic = $339b +DEF FemaleTrainerList = $33e5 +DEF EvilTrainerList = $33ea +DEF DecodeArrowMovementRLE = $33f3 +DEF TextScript_ItemStoragePC = $3411 +DEF TextScript_BillsPC = $341b +DEF TextScript_GameCornerPrizeMenu = $3425 +DEF BankswitchAndContinue = $342a +DEF TextScript_PokemonCenterPC = $3430 +DEF StartSimulatingJoypadStates = $3437 +DEF IsItemInBag = $3444 +DEF IsSurfingPikachuInParty = $344c +DEF DisplayPokedex = $349f +DEF SetSpriteFacingDirectionAndDelay = $34aa +DEF SetSpriteFacingDirection = $34b2 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34bd +DEF SpriteFunc_34a1 = $34c3 +DEF ArePlayerCoordsInArray = $34de +DEF CheckCoords = $34e6 +DEF CheckBoulderCoords = $3503 +DEF GetPointerWithinSpriteStateData1 = $351b +DEF GetPointerWithinSpriteStateData2 = $351f +DEF _GetPointerWithinSpriteStateData = $3521 +DEF DecodeRLEList = $352b +DEF SetSpriteMovementBytesToFE = $3552 +DEF SetSpriteMovementBytesToFF = $3560 +DEF GetSpriteMovementByte1Pointer = $356d +DEF GetSpriteMovementByte2Pointer = $3577 +DEF GetTrainerInformation = $3585 +DEF IsFightingJessieJames = $35c0 +DEF GetTrainerName = $35dd +DEF HasEnoughMoney = $35e5 +DEF HasEnoughCoins = $35f0 +DEF BankswitchHome = $35fb +DEF BankswitchBack = $360a +DEF YesNoChoice = $3611 +DEF TwoOptionMenu = $3619 +DEF InitYesNoTextBoxParameters = $3624 +DEF YesNoChoicePokeCenter = $362f +DEF WideYesNoChoice = $363f +DEF DisplayYesNoChoice = $364d +DEF CalcDifference = $3658 +DEF MoveSprite = $365f +DEF MoveSprite_ = $3662 +DEF DivideBytes = $3690 +DEF LoadFontTilePatterns = $36a5 +DEF LoadTextBoxTilePatterns = $36c5 +DEF LoadHpBarAndStatusTilePatterns = $36e5 +DEF UncompressSpriteFromDE = $3705 +DEF SaveScreenTilesToBuffer2 = $370e +DEF LoadScreenTilesFromBuffer2 = $371a +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3722 +DEF SaveScreenTilesToBuffer1 = $3731 +DEF LoadScreenTilesFromBuffer1 = $373d +DEF DelayFrames = $3751 +DEF PlaySoundWaitForCurrent = $3758 +DEF WaitForSoundToFinish = $3760 +DEF NamePointers = $3776 +DEF GetName = $3784 +DEF GetItemPrice = $37f4 +DEF CopyToStringBuffer = $3835 +DEF CopyString = $3838 +DEF JoypadLowSensitivity = $3840 +DEF WaitForTextScrollButtonPress = $3874 +DEF ManualTextScroll = $38b0 +DEF Multiply = $38c7 +DEF Divide = $38d4 +DEF PrintLetterDelay = $38ea +DEF CopyDataUntil = $392a +DEF RemovePokemon = $3936 +DEF AddPartyMon = $393e +DEF CalcStats = $394d +DEF CalcStat = $3961 +DEF AddEnemyMonToPlayerParty = $3a6a +DEF MoveMon = $3a7b +DEF SkipFixedLengthTextEntries = $3a8c +DEF AddNTimes = $3a96 +DEF StringCmp = $3a9d +DEF WriteOAMBlock = $3aa6 +DEF HandleMenuInput = $3acd +DEF HandleMenuInput_ = $3ad1 +DEF PlaceMenuCursor = $3b8f +DEF PlaceUnfilledArrowMenuCursor = $3be5 +DEF EraseMenuCursor = $3bf2 +DEF HandleDownArrowBlinkTiming = $3bfd +DEF EnableAutoTextBoxDrawing = $3c35 +DEF DisableAutoTextBoxDrawing = $3c38 +DEF AutoTextBoxDrawingCommon = $3c3a +DEF PrintText = $3c42 +DEF PrintText_NoCreatingTextBox = $3c52 +DEF FarPrintText = $3c58 +DEF PrintNumber = $3c67 +DEF CallFunctionInTable = $3d9f +DEF IsInArray = $3db3 +DEF IsInRestOfArray = $3db5 +DEF InitMapSprites = $3dc6 +DEF RestoreScreenTilesAndReloadTilePatterns = $3dce +DEF GBPalWhiteOutWithDelay3 = $3de4 +DEF Delay3 = $3de7 +DEF GBPalNormal = $3dec +DEF GBPalWhiteOut = $3df5 +DEF RunDefaultPaletteCommand = $3dfd +DEF RunPaletteCommand = $3dff +DEF GetHealthBarColor = $3e09 +DEF ReloadMapSpriteTilePatterns = $3e18 +DEF GiveItem = $3e39 +DEF GivePokemon = $3e53 +DEF Random = $3e67 +DEF BankswitchCommon = $3e78 +DEF Bankswitch = $3e7e +DEF JumpToAddress = $3e92 +DEF OpenSRAM = $3e93 +DEF CloseSRAM = $3ea3 +DEF Predef = $3eae +DEF GetPredefRegisters = $3ed1 +DEF UpdateCinnabarGymGateTileBlocks = $3eea +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ef3 +DEF PrintPredefTextID = $3f34 +DEF RestoreMapTextPointer = $3f44 +DEF SetMapTextPointer = $3f4e +DEF CardKeySuccessText_id = $3f61 +DEF TextPredefs = $3f61 +DEF CardKeyFailText_id = $3f63 +DEF RedBedroomPCText_id = $3f65 +DEF RedBedroomSNESText_id = $3f67 +DEF PushStartText_id = $3f69 +DEF SaveOptionText_id = $3f6b +DEF StrengthsAndWeaknessesText_id = $3f6d +DEF OakLabEmailText_id = $3f6f +DEF AerodactylFossilText_id = $3f71 +DEF Route15UpstairsBinocularsText_id = $3f73 +DEF KabutopsFossilText_id = $3f75 +DEF FanClubPicture1Text_id = $3f77 +DEF FanClubPicture2Text_id = $3f79 +DEF GymStatueText1_id = $3f7b +DEF GymStatueText2_id = $3f7d +DEF BookcaseText_id = $3f7f +DEF ViridianCityPokecenterBenchGuyText_id = $3f81 +DEF PewterCityPokecenterBenchGuyText_id = $3f83 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f85 +DEF LavenderCityPokecenterBenchGuyText_id = $3f87 +DEF VermilionCityPokecenterBenchGuyText_id = $3f89 +DEF CeladonCityPokecenterBenchGuyText_id = $3f8b +DEF CeladonCityHotelText_id = $3f8d +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f8f +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f91 +DEF SaffronCityPokecenterBenchGuyText_id = $3f93 +DEF MtMoonPokecenterBenchGuyText_id = $3f95 +DEF RockTunnelPokecenterBenchGuyText_id = $3f97 +DEF SafariZoneWestRestHouseStoolText_id = $3f99 +DEF SafariZoneEastRestHouseStoolText_id = $3f9b +DEF SafariZoneNorthRestHouseStoolText_id = $3f9d +DEF UnusedPredefText_id = $3f9f +DEF PokemonCenterPCText_id = $3fa1 +DEF ViridianSchoolNotebook_id = $3fa3 +DEF ViridianSchoolBlackboard_id = $3fa5 +DEF JustAMomentText_id = $3fa7 +DEF OpenBillsPCText_id = $3fa9 +DEF FoundHiddenItemText_id = $3fab +DEF HiddenItemBagFullText_id = $3fad +DEF VermilionGymTrashText_id = $3faf +DEF IndigoPlateauHQText_id = $3fb1 +DEF GameCornerOutOfOrderText_id = $3fb3 +DEF GameCornerOutToLunchText_id = $3fb5 +DEF GameCornerSomeonesKeysText_id = $3fb7 +DEF FoundHiddenCoinsText_id = $3fb9 +DEF DroppedHiddenCoinsText_id = $3fbb +DEF BillsHouseMonitorText_id = $3fbd +DEF BillsHouseInitiatedText_id = $3fbf +DEF BillsHousePokemonList_id = $3fc1 +DEF MagazinesText_id = $3fc3 +DEF CinnabarGymQuiz_id = $3fc5 +DEF GameCornerNoCoinsText_id = $3fc7 +DEF GameCornerCoinCaseText_id = $3fc9 +DEF LinkCableHelp_id = $3fcb +DEF TMNotebook_id = $3fcd +DEF FightingDojoText_id = $3fcf +DEF EnemiesOnEverySideText_id = $3fd1 +DEF WhatGoesAroundComesAroundText_id = $3fd3 +DEF NewBicycleText_id = $3fd5 +DEF IndigoPlateauStatues_id = $3fd7 +DEF VermilionGymTrashSuccessText1_id = $3fd9 +DEF VermilionGymTrashSuccessText2_id = $3fdb +DEF VermilionGymTrashSuccessText3_id = $3fdd +DEF VermilionGymTrashFailText_id = $3fdf +DEF TownMapText_id = $3fe1 +DEF BookOrSculptureText_id = $3fe3 +DEF ElevatorText_id = $3fe5 +DEF PokemonStuffText_id = $3fe7 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF PrintSafariZoneBattleText = $4111 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $4141 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $4157 +DEF SafariZoneAngryTextBank = $01 +DEF PrepareTitleScreen = $416a +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4190 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4340 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4345 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $434e +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4363 +DEF CopyrightTextStringBank = $01 +DEF TitleScreen_PlayPikachuPCM = $4395 +DEF TitleScreen_PlayPikachuPCMBank = $01 +DEF DoTitleScreenFunction = $439e +DEF DoTitleScreenFunctionBank = $01 +DEF CopyDebugName = $4401 +DEF CopyDebugNameBank = $01 +DEF DebugNewGamePlayerName = $4407 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $440d +DEF DebugNewGameRivalNameBank = $01 +DEF IncrementResetCounter = $4412 +DEF IncrementResetCounterBank = $01 +DEF FillSpriteBuffer0WithAA = $4425 +DEF FillSpriteBuffer0WithAABank = $01 +DEF LoadMonData_ = $4438 +DEF LoadMonData_Bank = $01 +DEF GetMonSpecies = $4485 +DEF GetMonSpeciesBank = $01 +DEF ItemPrices = $44a1 +DEF ItemPricesBank = $01 +DEF ItemNames = $45c4 +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $487a +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $48c0 +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $48f7 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $49ad +DEF GetSpriteScreenXYBank = $01 +DEF Func_4a7b = $49c9 +DEF Func_4a7bBank = $01 +DEF WriteDMACodeToHRAM = $49e0 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $49ee +DEF DMARoutineBank = $01 +DEF _IsTilePassable = $49f8 +DEF _IsTilePassableBank = $01 +DEF Underground_Coll = $4a0a +DEF Underground_CollBank = $01 +DEF Overworld_Coll = $4a10 +DEF Overworld_CollBank = $01 +DEF RedsHouse1_Coll = $4a24 +DEF RedsHouse1_CollBank = $01 +DEF RedsHouse2_Coll = $4a24 +DEF RedsHouse2_CollBank = $01 +DEF Mart_Coll = $4a2e +DEF Mart_CollBank = $01 +DEF Pokecenter_Coll = $4a2e +DEF Pokecenter_CollBank = $01 +DEF Dojo_Coll = $4a34 +DEF Dojo_CollBank = $01 +DEF Gym_Coll = $4a34 +DEF Gym_CollBank = $01 +DEF Forest_Coll = $4a40 +DEF Forest_CollBank = $01 +DEF House_Coll = $4a50 +DEF House_CollBank = $01 +DEF ForestGate_Coll = $4a5a +DEF ForestGate_CollBank = $01 +DEF Gate_Coll = $4a5a +DEF Gate_CollBank = $01 +DEF Museum_Coll = $4a5a +DEF Museum_CollBank = $01 +DEF Ship_Coll = $4a65 +DEF Ship_CollBank = $01 +DEF ShipPort_Coll = $4a70 +DEF ShipPort_CollBank = $01 +DEF Cemetery_Coll = $4a75 +DEF Cemetery_CollBank = $01 +DEF Interior_Coll = $4a7d +DEF Interior_CollBank = $01 +DEF Cavern_Coll = $4a87 +DEF Cavern_CollBank = $01 +DEF Lobby_Coll = $4a93 +DEF Lobby_CollBank = $01 +DEF Mansion_Coll = $4a9b +DEF Mansion_CollBank = $01 +DEF Lab_Coll = $4aa5 +DEF Lab_CollBank = $01 +DEF Club_Coll = $4aac +DEF Club_CollBank = $01 +DEF Facility_Coll = $4ab8 +DEF Facility_CollBank = $01 +DEF Plateau_Coll = $4acb +DEF Plateau_CollBank = $01 +DEF BeachHouse_Coll = $4ad2 +DEF BeachHouse_CollBank = $01 +DEF PrintWaitingText = $4ad7 +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4af9 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4b05 +DEF _UpdateSpritesBank = $01 +DEF DetectCollisionBetweenSprites = $4b45 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF Func_4d0a = $4c58 +DEF Func_4d0aBank = $01 +DEF SetSpriteCollisionValues = $4c70 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4c83 +DEF SpriteCollisionBitTableBank = $01 +DEF PickUpItem = $4ca3 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4ce8 +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4cfb +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4d08 +DEF UpdatePlayerSpriteBank = $01 +DEF Func_4e32 = $4d95 +DEF Func_4e32Bank = $01 +DEF UpdateNPCSprite = $4da1 +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4ea6 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4ea9 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4ec4 +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4f0c +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4f28 +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4f34 +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4f62 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4f72 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4f91 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $500c +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $5023 +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $50c0 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $50e8 +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $50ef +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $515f +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $516b +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $5170 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $5173 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $517c +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $51ba +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF Func_5274 = $51ca +DEF Func_5274Bank = $01 +DEF Func_5288 = $51de +DEF Func_5288Bank = $01 +DEF Func_531f = $5275 +DEF Func_531fBank = $01 +DEF Func_5325 = $527b +DEF Func_5325Bank = $01 +DEF Func_532b = $5281 +DEF Func_532bBank = $01 +DEF Func_5331 = $5287 +DEF Func_5331Bank = $01 +DEF Func_5337 = $528d +DEF Func_5337Bank = $01 +DEF Func_5349 = $529f +DEF Func_5349Bank = $01 +DEF Func_5357 = $52ad +DEF Func_5357Bank = $01 +DEF CableClub_DoBattleOrTrade = $52fb +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5328 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $54ff +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $550c +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5520 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $573d +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $5762 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $577f +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5788 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $5797 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $57bb +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $57ee +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5810 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $59f9 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5a10 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5a1c +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5a35 +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5a39 +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5a89 +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5a8a +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5a8d +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5aba +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5ac0 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5acc +DEF MainMenuBank = $01 +DEF InitOptions = $5bd7 +DEF InitOptionsBank = $01 +DEF Func_5cc1 = $5be7 +DEF Func_5cc1Bank = $01 +DEF NotEnoughMemoryText = $5bf3 +DEF NotEnoughMemoryTextBank = $01 +DEF StartNewGame = $5c0a +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5c0f +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5c1c +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5c3e +DEF ContinueTextBank = $01 +DEF NewGameText = $5c48 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5c5d +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5c77 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5cb0 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5cef +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5d02 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5d15 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5d2a +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5d51 +DEF DisplayOptionMenuBank = $01 +DEF CheckForPlayerNameInSRAM = $5d5a +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5d86 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5de4 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $5f18 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $5f5e +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $5fe2 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $5fff +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $603c +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6081 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6092 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $6098 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $60b1 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $60b4 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $60e6 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6117 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $61d7 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $61f0 +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6238 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $6240 +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6248 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $6250 +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6258 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $6260 +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $62e2 +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $62f7 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $6300 +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $6301 +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $636c +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $6381 +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $63bb +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $6571 +DEF LoadEDTileBank = $01 +DEF ED_Tile = $657d +DEF ED_TileBank = $01 +DEF ED_TileEnd = $6585 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $6585 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $65bd +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $65f6 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $662f +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $6636 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6678 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $668c +DEF DakutensBank = $01 +DEF Handakutens = $66dd +DEF HandakutensBank = $01 +DEF CalcStringLength = $66f2 +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $66ff +DEF PrintNamingTextBank = $01 +DEF YourTextString = $6746 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $674a +DEF RivalsTextStringBank = $01 +DEF NameTextString = $674f +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6756 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $675f +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $67a1 +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $67b3 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $67f6 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $6813 +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6839 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6840 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6895 +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $68d2 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $68e8 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $68fc +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6918 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $692e +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6942 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6943 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6966 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6a42 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6c2b +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6c3e +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6c56 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6c6e +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6c7e +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6ca1 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6cb2 +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6cd1 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6cea +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6d0b +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6d19 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6d36 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6d4e +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6dcd +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6df1 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6dfa +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6e89 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6ea5 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6eb6 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6ed4 +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $6eed +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $6f48 +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $6f88 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $6fb8 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $6fd8 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF Func_6eaa = $70eb +DEF Func_6eaaBank = $01 +DEF Func_6ebb = $70fc +DEF Func_6ebbBank = $01 +DEF PokemonCenterWelcomeText = $7111 +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7139 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $7153 +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $7168 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7191 +DEF PokemonCenterFarewellTextBank = $01 +DEF LooksContentText = $71a6 +DEF LooksContentTextBank = $01 +DEF SetLastBlackoutMap = $71b7 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $71d1 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $71d5 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $7247 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $72c9 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $72cd +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $72cf +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $72d3 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $72d8 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $72dd +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $72e1 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $72e6 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $72f0 +DEF CableClubNPCBank = $01 +DEF Serial_SyncAndExchangeNybbleDouble = $73ec +DEF Serial_SyncAndExchangeNybbleDoubleBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $7443 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $747b +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $7491 +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $74b7 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $74ca +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $750b +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $751c +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $7531 +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $7544 +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $75a6 +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $75b4 +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $75c1 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $75cf +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $75e1 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $75eb +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $760a +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $766d +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $7685 +DEF UseTossTextBank = $01 +DEF SaveMessageText = $768d +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $7697 +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $769f +DEF MoneyTextBank = $01 +DEF MochimonoText = $76a3 +DEF MochimonoTextBank = $01 +DEF MainMenuText = $76a8 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $76b5 +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $76c4 +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $76e5 +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $76f8 +DEF AhTextBank = $01 +DEF PokedexMenuText = $76fc +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $7715 +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $7745 +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $774d +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $77bc +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $7876 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $788e +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $78a9 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $7906 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7982 +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $79b1 +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $79c4 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $79fd +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7a10 +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7aad +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7ac0 +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7acd +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7af3 +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7b53 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7b7b +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7bf8 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7c75 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7cdb +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7d01 +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7d13 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7d1e +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7d2b +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7d38 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7d4d +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7d63 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7d7d +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7d8b +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7d99 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7daf +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7dbe +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7dd5 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7de1 +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7ded +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7e9d +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF SFX_Start_Menu_1_Ch8 = $4361 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $4368 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $437f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $438f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $4396 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $439d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $43a8 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $43b9 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $43c0 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $43cb +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $43d6 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $43e5 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $43f0 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4400 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4413 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4432 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $4455 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $4464 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $4477 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $448c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $449b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $44c6 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $44d9 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $44ec +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4507 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $451e +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4533 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $454e +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $4569 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $4574 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $457f +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $458c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $45bd +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $45d4 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $45e7 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $45f2 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $460b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $462a +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $4649 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $4666 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $4681 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $469c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $46b7 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $46cd +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $46ea +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $470b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4724 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $473b +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $474e +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $475b +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $477e +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $47a1 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $47b1 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $47d0 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $47f3 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $4809 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4820 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4837 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $4844 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $4863 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $4882 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $488f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $48aa +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $48c5 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $48d5 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $48f8 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $491b +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4925 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4934 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $4943 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $494d +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $4960 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $4973 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $497d +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $4997 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $4998 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $49ab +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $49ba +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $49c9 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $49d3 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $49e6 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $49f8 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $49f9 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a24 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4a43 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4a5c +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4a83 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4aa9 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4aaa +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4ab9 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4ac7 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4ac8 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4ae7 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b16 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b35 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4b48 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4b5b +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4b68 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4b87 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4baa +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4bc3 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4bd6 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4be9 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4bf3 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c12 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c31 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4c44 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4c53 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4c65 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4c66 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4c75 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4c84 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4c8e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4ca5 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4cbc +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4cc9 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4cdc +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4cef +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4cfc +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d17 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d32 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4d45 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4d54 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4d63 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4d6d +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4d90 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4db7 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4dd3 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4dee +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e09 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e1c +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e2f +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4e42 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4e4f +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4e72 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4e8d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4e9d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4eb8 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4ed3 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4ee6 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f01 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f1c +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f2c +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4f4f +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4f72 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4f85 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4f98 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $4fab +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $4fb8 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $4fcb +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $4fde +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $4feb +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $500e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5030 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5031 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $5044 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $5057 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $5064 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $509d +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $50d2 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $516a +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $5190 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $521e +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $5253 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $528e +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $52cd +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $52df +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $5317 +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $534f +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $5364 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53a4 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $53b1 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $53d1 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $53ef +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $53fb +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $540a +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $541d +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $546a +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $5486 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $54b5 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5513 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55a3 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $55d4 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $55f6 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5657 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $567c +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $5692 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56af +DEF Audio1_IsCryBank = $02 +DEF Audio1_IsBattleSFX = $56c3 +DEF Audio1_IsBattleSFXBank = $02 +DEF Audio1_ApplyPitchSlide = $56e0 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $5776 +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $57f4 +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $580c +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5810 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $581f +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5830 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $584e +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5961 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5962 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $596a +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_ApplyMonoStereo = $5972 +DEF Audio1_ApplyMonoStereoBank = $02 +DEF Audio1_HWChannelEnableMasks = $5985 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $59a5 +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $59bd +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $59d6 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $59db +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $59e7 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF FinishAlternateRivalMusic = $59ed +DEF FinishAlternateRivalMusicBank = $02 +DEF Music_Cities1AlternateTempo = $59f4 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Audio1_WavePointers = $5a16 +DEF Audio1_WavePointersBank = $02 +DEF Music_PkmnHealed_Ch1 = $5a76 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5a97 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5aa5 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5ab1 +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5b24 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5bab +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5bf7 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5c8c +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5d22 +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5d6e +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5ddb +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5e80 +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $5edc +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $5f52 +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6004 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $613d +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $61d7 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $6297 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $6370 +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $64c3 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6537 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $658d +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $65e2 +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $6698 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $6732 +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $67b1 +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $67e6 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $68a2 +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6942 +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6949 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6a65 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6b05 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6bc2 +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6c4a +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6c61 +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6c71 +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6c81 +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6cc4 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6d41 +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6da4 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6e2c +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6e7c +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $6f10 +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6fec +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $6ff3 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $706e +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $7075 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $708e +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $70f0 +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7106 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $7188 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $719b +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $71b4 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $71ca +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $71e9 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7208 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $7220 +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7235 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7254 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $7270 +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $727a +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $72ec +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $739e +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $73d7 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $743c +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7513 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $759a +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $760d +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $7688 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $7740 +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $77a7 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $7810 +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $78be +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7934 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7979 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $79e0 +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7a2b +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7a71 +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7a81 +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7af4 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7b01 +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7b3d +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7b67 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7b8e +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7c3e +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7ccd +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7d29 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7dcc +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7e43 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF ReadJoypad_ = $4000 +DEF ReadJoypad_Bank = $03 +DEF _Joypad = $402d +DEF _JoypadBank = $03 +DEF DiscardButtonPresses = $4063 +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $406b +DEF TrySoftResetBank = $03 +DEF ClearVariablesOnEnterMap = $407c +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $40a6 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $40d2 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $412f +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4148 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4197 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $41c0 +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $41d9 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $41e6 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4215 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $427b +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $42b7 +DEF SafariStepsBank = $03 +DEF SafariBallText = $42bc +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $42c4 +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $42c7 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $42fc +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4349 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $436b +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $43d1 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF Func_c4c7 = $44ba +DEF Func_c4c7Bank = $03 +DEF LoadTilesetHeader = $44e7 +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $453f +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $454b +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4677 +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $468e +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4882 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $4885 +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $4885 +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4888 +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4891 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4897 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $48a6 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $48d3 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $48d9 +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $48dc +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $48df +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $48e8 +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $48eb +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $48ee +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $48f4 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $48fa +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $48fd +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $4906 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4918 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $491e +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_MELANIES_HOUSE = $4921 +DEF ToggleData_CERULEAN_MELANIES_HOUSEBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4924 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4930 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4933 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4936 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $493f +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4942 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4948 +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4951 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4954 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4957 +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $495a +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $495d +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4963 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4969 +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $496c +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $4996 +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $49a8 +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $49b1 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $49ba +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $49cc +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $49de +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $49e1 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $49e4 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $49ea +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $49f3 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $49fc +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4a02 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4a0e +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4a14 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4a2c +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4a3b +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4a44 +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4a56 +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4a6b +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4a7a +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4a92 +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4a9b +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4aa4 +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4ab6 +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4ac2 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4ac5 +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4ac8 +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4ace +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4add +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4ae9 +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4aef +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4afb +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4afe +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4b0a +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4b19 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4b1f +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4b22 +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4b28 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4b2e +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4b34 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4b40 +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF LoadWildData = $4b55 +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4b88 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $4d7c +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $4d7e +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $4d94 +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $4daa +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $4dc0 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $4dd6 +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $4dec +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $4e02 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $4e18 +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $4e2e +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $4e44 +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $4e5a +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $4e70 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $4e86 +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $4e9c +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $4ec6 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $4edc +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $4ef2 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $4f08 +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $4f1e +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $4f48 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $4f5e +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $4f74 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $4f76 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $4f78 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $4f8e +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $4fa4 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $4fba +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $4fd0 +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $4fe6 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $5010 +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $5026 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $503c +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $5052 +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5068 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $507e +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $5094 +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $50aa +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $50c0 +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoute19WildMons = $50d6 +DEF SeaRoute19WildMonsBank = $03 +DEF SeaRoute20WildMons = $50ec +DEF SeaRoute20WildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5102 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $5118 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $512e +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $5144 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $516e +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $5198 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $51ae +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $51c4 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $51da +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $51f0 +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $521a +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $5230 +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $5246 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $525c +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $5272 +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $5288 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $529e +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $52b4 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $52ca +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $52e0 +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $52fa +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $53a0 +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $568a +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $56a3 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $56b4 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $56cc +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $56e0 +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $56f9 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5712 +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $572b +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5742 +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5765 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5774 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $57c2 +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $585b +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $586a +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5878 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $587d +DEF ItemUseEvoStoneBank = $03 +DEF Func_d85d = $590a +DEF Func_d85dBank = $03 +DEF RefusingText = $594f +DEF RefusingTextBank = $03 +DEF ItemUseVitamin = $595e +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5965 +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $5de3 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $5dff +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $5e0f +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $5e34 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $5e49 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $5e61 +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $5e87 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $5e94 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $5ea1 +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $5efa +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $5f00 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $5f02 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $5f10 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $5f29 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $5f79 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $5fa2 +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $5fcb +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $5fd4 +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $5fe3 +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $600a +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $600f +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6014 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $603b +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $608f +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $6166 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $617e +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6187 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $618c +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $61a3 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $61b5 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $61e5 +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $61f2 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $6205 +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $6212 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $6238 +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $623c +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $6267 +DEF RodResponseBank = $03 +DEF DoNotGenerateFishingEncounter = $627a +DEF DoNotGenerateFishingEncounterBank = $03 +DEF FishingInit = $628e +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $62c3 +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $62c6 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $62f2 +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6319 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $6332 +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $6339 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $649a +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $64ab +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $64ba +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $64d4 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $64e7 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $64f8 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $64fb +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $660a +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $6615 +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $6625 +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6650 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $667b +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $6689 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $6694 +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $6699 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $669e +DEF ItemUseNotYoursToUseBank = $03 +DEF Func_e4bf = $66a3 +DEF Func_e4bfBank = $03 +DEF ThrowBallAtTrainerMon = $66ae +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $66cf +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $66d4 +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $66d9 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $66dc +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $66e3 +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $670a +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6729 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6738 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6748 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $675c +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6775 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $678d +DEF BoxFullCannotThrowBallTextBank = $03 +DEF DontHavePokemonText = $67ae +DEF DontHavePokemonTextBank = $03 +DEF ItemUseText00 = $67bc +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $67cd +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $67dc +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $67ec +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6828 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $685d +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $68c9 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $68cf +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $68d7 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $693b +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6948 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6961 +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6982 +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $69b7 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $69c2 +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6ae2 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6b0e +DEF WaterTilesetsBank = $03 +DEF ShoreTiles = $6b18 +DEF ShoreTilesBank = $03 +DEF WaterTile = $6b1a +DEF WaterTileBank = $03 +DEF ItemUseReloadOverworldData = $6b1c +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6b22 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6b47 +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6b5a +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6bf5 +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $6ff5 +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $7033 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $70a5 +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $70ab +DEF UsedCutBank = $03 +DEF UsedCutText = $715d +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $7172 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $71c7 +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $71d0 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $71e3 +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $720a +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $7212 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $721a +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $727b +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $728e +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $72ec +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $731d +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $733f +DEF ShowObjectBank = $03 +DEF ShowObject2 = $733f +DEF ShowObject2Bank = $03 +DEF HideObject = $734e +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $735d +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $739c +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $7424 +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $7426 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $7428 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $742a +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $742c +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $7454 +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $745c +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $75f4 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $75f7 +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $761e +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $769f +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $77e7 +DEF FlagActionPredefBank = $03 +DEF FlagAction = $77ea +DEF FlagActionBank = $03 +DEF HealParty = $7826 +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $789f +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $789f +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $789f +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $789f +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $78a2 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7958 +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7981 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $799e +DEF AddBCDPredefBank = $03 +DEF AddBCD = $79a1 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $79b7 +DEF SubBCDPredefBank = $03 +DEF SubBCD = $79ba +DEF SubBCDBank = $03 +DEF InitPlayerData = $79d1 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $79d1 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7a2b +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7a30 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7a45 +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7ab4 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7b2b +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7b4a +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7b5d +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7b67 +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7b6a +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7ba8 +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7ba8 +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7c3c +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7c5c +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7c62 +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7c80 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7cb0 +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7cd0 +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7d0b +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7d3f +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7d59 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7d68 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7d7f +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7d96 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7db1 +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7dbf +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7dc8 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7dd6 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7e0f +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphicsUnused = $4419 +DEF PokemonLogoGraphicsUnusedBank = $04 +DEF FontGraphics = $4a19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4e19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4e19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4e39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5019 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5019 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5031 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5031 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5049 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5061 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5061 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF GameFreakLogoGraphics = $5191 +DEF GameFreakLogoGraphicsBank = $04 +DEF GameFreakLogoGraphicsEnd = $5221 +DEF GameFreakLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $5221 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $5421 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $5421 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5541 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5541 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5641 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5641 +DEF WorldMapTileGraphicsEndBank = $04 +DEF IsPlayerJustOutsideMap = $5871 +DEF IsPlayerJustOutsideMapBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5871 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP = $5888 +DEF DrawHPBank = $04 +DEF DrawHP2 = $588f +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $5894 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $58e1 +DEF StatusScreenBank = $04 +DEF OTPointers = $5a50 +DEF OTPointersBank = $04 +DEF NamePointers2 = $5a58 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $5a60 +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $5a75 +DEF StatusTextBank = $04 +DEF OKText = $5a7c +DEF OKTextBank = $04 +DEF DrawLineBox = $5a80 +DEF DrawLineBoxBank = $04 +DEF PTile = $5a95 +DEF PTileBank = $04 +DEF PrintStatsBox = $5a9d +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $5b05 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $5c38 +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $5c61 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $5c6b +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $5c73 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $5c7a +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $5c8b +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $5e11 +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $5e23 +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $5e2f +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $5e3d +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $5e4b +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $5e58 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $5e66 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $5e74 +DEF PotionTextBank = $04 +DEF AntidoteText = $5e8f +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $5ea9 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $5ebd +DEF BurnHealTextBank = $04 +DEF IceHealText = $5ecd +DEF IceHealTextBank = $04 +DEF AwakeningText = $5ee1 +DEF AwakeningTextBank = $04 +DEF FullHealText = $5eef +DEF FullHealTextBank = $04 +DEF ReviveText = $5eff +DEF ReviveTextBank = $04 +DEF RareCandyText = $5f12 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $5f2a +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $5f41 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $6040 +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $609a +DEF ShrinkPic2Bank = $04 +DEF StartMenu_Pokedex = $60cc +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $60e0 +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $63c0 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $63cf +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $63d5 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $64fc +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $6514 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $6522 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $6547 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $654e +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $6588 +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $666f +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6674 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $6688 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $6691 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $66b4 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $66c1 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $66c9 +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $66d4 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $66e7 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6704 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6716 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6744 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $682f +DEF CanLearnTMBank = $04 +DEF TMToMove = $685c +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $686c +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $68a4 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $6a24 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $6ba4 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $6d24 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $6de4 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $6ea4 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $6f64 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $7024 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $70e4 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $71a4 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $72a4 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $7364 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $7424 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $74e4 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $75a4 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $7664 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $77e4 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $7964 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $7a24 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $7a64 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $7aa4 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $7ae4 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $7b24 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $7b64 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $7ba4 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $7be4 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $7c24 +DEF GamblerAsleepSpriteBank = $04 +DEF QuestionMarkSprite = $7c64 +DEF QuestionMarkSpriteBank = $04 +DEF EndOfBattle = $7ca4 +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d5c +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d64 +DEF YouLoseTextBank = $04 +DEF DrawText = $7d6c +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d73 +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d85 +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e2d +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e41 +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7eb3 +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ec8 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7ef2 +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f08 +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $7f0b +DEF CallBankFBank = $04 +DEF HazeEffect_ = $7f10 +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7f6d +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7f79 +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f80 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f89 +DEF StatusChangesEliminatedTextBank = $04 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7fa0 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $04 +DEF RivalIDs = $7fbe +DEF RivalIDsBank = $04 +DEF LoadPokedexTilePatterns = $4000 +DEF LoadPokedexTilePatternsBank = $05 +DEF _InitMapSprites = $401b +DEF _InitMapSpritesBank = $05 +DEF InitOutsideMapSprites = $4029 +DEF InitOutsideMapSpritesBank = $05 +DEF LoadSpriteSetFromMapHeader = $4061 +DEF LoadSpriteSetFromMapHeaderBank = $05 +DEF CheckIfPictureIDAlreadyLoaded = $409b +DEF CheckIfPictureIDAlreadyLoadedBank = $05 +DEF CheckForFourTileSprite = $40ac +DEF CheckForFourTileSpriteBank = $05 +DEF LoadMapSpriteTilePatterns = $40b7 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReloadWalkingTilePatterns = $40d2 +DEF ReloadWalkingTilePatternsBank = $05 +DEF LoadStillTilePattern = $40e4 +DEF LoadStillTilePatternBank = $05 +DEF LoadWalkingTilePattern = $40f5 +DEF LoadWalkingTilePatternBank = $05 +DEF GetSpriteVRAMAddress = $4108 +DEF GetSpriteVRAMAddressBank = $05 +DEF SpriteVRAMAddresses = $4118 +DEF SpriteVRAMAddressesBank = $05 +DEF ReadSpriteSheetData = $412e +DEF ReadSpriteSheetDataBank = $05 +DEF LoadMapSpritesImageBaseOffset = $4150 +DEF LoadMapSpritesImageBaseOffsetBank = $05 +DEF GetSpriteImageBaseOffset = $4179 +DEF GetSpriteImageBaseOffsetBank = $05 +DEF GetSplitMapSpriteSetID = $4193 +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $41e6 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $420b +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $423b +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $42a9 +DEF SpriteSheetPointerTableBank = $05 +DEF RedBikeSprite = $43f1 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4571 +DEF RedSpriteBank = $05 +DEF BlueSprite = $46f1 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4871 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $49f1 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4b71 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4cf1 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4e71 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4ff1 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $5171 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $52f1 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5471 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $55f1 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5771 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $58f1 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5a71 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5bf1 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5d71 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5ef1 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $6071 +DEF SailorSpriteBank = $05 +DEF CookSprite = $61f1 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $6371 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6431 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $65b1 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6731 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $68b1 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6a31 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $6bb1 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6d31 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6eb1 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $7031 +DEF LanceSpriteBank = $05 +DEF MomSprite = $71b1 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $7271 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $7331 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $73f1 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $74b1 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7631 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $77b1 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7931 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $7ab1 +DEF SeelSpriteBank = $05 +DEF SubstituteEffect_ = $7c31 +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ca1 +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7cb1 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7cc9 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7ce8 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7d04 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7d7c +DEF OaksPCBank = $05 +DEF PKMNLeague = $7d8e +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7da0 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7dc2 +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7dcf +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7ddf +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7df1 +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7e16 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7e3b +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7e62 +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43f2 +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $455a +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $457d +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45ec +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $4754 +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $478c +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4836 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $499e +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49c0 +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a4b +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4bb3 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4be0 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c92 +DEF FuchsiaCity_BlocksBank = $06 +DEF PalletTown_Script = $4dfa +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e12 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e26 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4e63 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4e9b +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakGreetsPlayerScript = $4ecb +DEF PalletTownOakGreetsPlayerScriptBank = $06 +DEF PalletTownPikachuBattleScript = $4f0a +DEF PalletTownPikachuBattleScriptBank = $06 +DEF PalletTownAfterPikachuBattleScript = $4f28 +DEF PalletTownAfterPikachuBattleScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f50 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f6d +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f78 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4fa9 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4faa +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4fba +DEF PalletTownOakTextBank = $06 +DEF PalletTownOakComeWithMe = $5042 +DEF PalletTownOakComeWithMeBank = $06 +DEF PalletTownGirlText = $50a0 +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $50ca +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $50fd +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $5116 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $5135 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $5140 +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $514b +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $5158 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $516e +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityAfterPokedexScript = $5175 +DEF ViridianCityAfterPokedexScriptBank = $06 +DEF ViridianCityPostCatchTraining = $5178 +DEF ViridianCityPostCatchTrainingBank = $06 +DEF ViridianCityCheckGymOpenScript = $517c +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityPlayerMovingDownPostTrainingScript = $51be +DEF ViridianCityPlayerMovingDownPostTrainingScriptBank = $06 +DEF ViridianCityCheckSleepingOldMan = $51cc +DEF ViridianCityCheckSleepingOldManBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $51eb +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $5225 +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $5260 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $526e +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCityCheckWaitingOldMan = $5283 +DEF ViridianCityCheckWaitingOldManBank = $06 +DEF ViridianCityOldManInitialCatchTrainingScript = $52b2 +DEF ViridianCityOldManInitialCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndInitialCatchTrainingScript = $52c8 +DEF ViridianCityOldManEndInitialCatchTrainingScriptBank = $06 +DEF ViridianCityPostInitialCatchTraining = $52f0 +DEF ViridianCityPostInitialCatchTrainingBank = $06 +DEF ViridianCityOldManMovementData1 = $5312 +DEF ViridianCityOldManMovementData1Bank = $06 +DEF ViridianCityOldManMovementData2 = $5313 +DEF ViridianCityOldManMovementData2Bank = $06 +DEF ViridianCityOldManMovingDownScript = $531a +DEF ViridianCityOldManMovingDownScriptBank = $06 +DEF ViridianCity_TextPointers = $5334 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5354 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5360 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $536c +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5378 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $5384 +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5390 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $539c +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $53a8 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCityOldMan2Text = $53c8 +DEF ViridianCityOldMan2TextBank = $06 +DEF ViridianCitySignText = $54a2 +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $54ae +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $54ba +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $54c6 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $54d2 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $54de +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $54f0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $54fe +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $550b +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5524 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $552d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $557b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5580 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5596 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $55b2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $55f9 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $55ff +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $5615 +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5631 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $564d +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $568b +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $56d3 +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $5764 +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5790 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $580a +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $585b +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $587a +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $58b4 +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $590e +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $591d +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5943 +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $595e +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $596a +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $597b +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5985 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $59a6 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5a28 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5a2d +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5a32 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5a36 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5a40 +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5a77 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5ac1 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5ac9 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ad1 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5aee +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5b10 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5b90 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5bb1 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5bc8 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5c9b +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5ddb +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $5e04 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $5e40 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $5e65 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $5ec7 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCityElectrodeText = $5f86 +DEF CeruleanCityElectrodeTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $5ffa +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $6032 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6079 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $6096 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $60cd +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $60ee +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $610f +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6152 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6163 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $616d +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $61ad +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $61b0 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $61bd +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $61d8 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $61e9 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $61f9 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6215 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $624e +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $62cb +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $63ee +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $6430 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $646b +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $64a2 +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $64ae +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $64ba +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $64c6 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $64d2 +DEF VermilionCityHarborSignTextBank = $06 +DEF VermilionCityOfficerJennyText = $64de +DEF VermilionCityOfficerJennyTextBank = $06 +DEF CeladonCity_Script = $64ea +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_ScriptPointers = $64f7 +DEF CeladonCity_ScriptPointersBank = $06 +DEF CeladonCityScript1 = $64f9 +DEF CeladonCityScript1Bank = $06 +DEF CeladonCity_TextPointers = $6506 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $652a +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $6562 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6582 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $65b6 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $65f4 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $66de +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $670f +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $6726 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $6749 +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $676c +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6778 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6797 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $67c1 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $67cd +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $67e8 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $684a +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $686a +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6887 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $688a +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $68ba +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $68e6 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6921 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $694d +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6981 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6984 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $69a5 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $69c4 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $69d8 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $69f6 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6a20 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6a4b +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6a76 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6ab5 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6aeb +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6b21 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6b94 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6ba0 +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6bab +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6baf +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6bb9 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6bba +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6bc0 +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6c0d +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6c34 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6c67 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6c82 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6c8d +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6cbc +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6cda +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6cf8 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $6d21 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $6d31 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $6d3d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $6d40 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $6d42 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $6d80 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $6d9a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $6daa +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $6db6 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $6dda +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $6de6 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $6de7 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $6e48 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $6e8a +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobbyChanseyText = $6e8b +DEF IndigoPlateauLobbyChanseyTextBank = $06 +DEF IndigoPlateauLobby_Object = $6e97 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $6ed7 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $6f07 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $6f13 +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $6f29 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $6f65 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $6f91 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $6fa2 +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $6fa8 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $6fb6 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $6fb6 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $6fc2 +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $6fce +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $6fdb +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $7010 +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $701a +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $7031 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $7037 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $7052 +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $705c +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $7072 +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $7080 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $70b1 +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $70bb +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $70cb +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $70d6 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $70f0 +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $715f +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $71e6 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $71f2 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $7208 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7259 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $7271 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7277 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $728d +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $728d +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7299 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $72a5 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $72b1 +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $72be +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $7315 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $731f +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $733d +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $7344 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $735b +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7365 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7386 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $738e +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $73c1 +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $73cb +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $73eb +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $73f4 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $7416 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $7420 +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $7436 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $7441 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7464 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $749e +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $74d4 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $7508 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $7591 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $7618 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $7624 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $763a +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $7661 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $766b +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $7671 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7685 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7685 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $7691 +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $769d +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $76aa +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $76b8 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $76f9 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $7734 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7779 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $77b4 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7805 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $780f +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7828 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $782e +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7848 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7852 +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $788a +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7891 +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $78b2 +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $78bc +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $78d4 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $78de +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7907 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7977 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $79ec +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7a29 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7a4e +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7a58 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7a99 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7ab5 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7aba +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7af0 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7afd +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7b08 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7b24 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7b28 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7b63 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7b6c +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7b75 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7b87 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7b8b +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7bcd +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7bda +DEF RLEList_PewterGymGuyBank = $06 +DEF PewterGuys = $7be7 +DEF PewterGuysBank = $06 +DEF PewterGuysCoordsTable = $7c2c +DEF PewterGuysCoordsTableBank = $06 +DEF PewterMuseumGuyCoords = $7c30 +DEF PewterMuseumGuyCoordsBank = $06 +DEF PewterGymGuyCoords = $7c4c +DEF PewterGymGuyCoordsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7c87 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7caa +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7cf6 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7d53 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7d74 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7d95 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7d9d +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAM = $7d9d +DEF LedgeHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadowOAMEnd = $7da5 +DEF LedgeHoppingShadowOAMEndBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanMelaniesHouse_Blocks = $41de +DEF CeruleanMelaniesHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $425f +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $427a +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42d3 +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42e1 +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42fc +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $4300 +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $433b +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4349 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4359 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $436d +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $439d +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43c6 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43e6 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43f5 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4418 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $441c +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $4422 +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $442e +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $443a +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4446 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $4452 +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $446d +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $449b +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $44bb +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $44cb +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $44cf +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $44ef +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $451c +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $451f +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $4547 +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $458a +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $45c6 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $45d4 +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalTakesPokeballScript = $45e9 +DEF OaksLabRivalTakesPokeballScriptBank = $07 +DEF OaksLabPlayerWalksToOakScript = $4646 +DEF OaksLabPlayerWalksToOakScriptBank = $07 +DEF OaksLabRLE_PlayerWalksToOak = $466f +DEF OaksLabRLE_PlayerWalksToOakBank = $07 +DEF OaksLabPlayerReceivesPikachuScript = $4678 +DEF OaksLabPlayerReceivesPikachuScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $468e +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $46da +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4711 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4752 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $478e +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabPikachuEscapesPokeballScript = $47cb +DEF OaksLabPikachuEscapesPokeballScriptBank = $07 +DEF OaksLabPikachuDislikesPokeballsScript = $47ed +DEF OaksLabPikachuDislikesPokeballsScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $47fe +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $484e +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4864 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4926 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4956 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4957 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4979 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $49c4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $49d0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4a06 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4a18 +DEF OaksLabRivalTextBank = $07 +DEF OaksLabEeveePokeBallText = $4aac +DEF OaksLabEeveePokeBallTextBank = $07 +DEF OaksLabRivalExclamationScript = $4ae1 +DEF OaksLabRivalExclamationScriptBank = $07 +DEF OaksLabOak1Text = $4af7 +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $4e4d +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $4e7b +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $4e7e +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $4ebf +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $4edd +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $4f83 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $4faa +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabRivalReceivedMonText = $4fd9 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalTakesText1 = $4ffb +DEF OaksLabRivalTakesText1Bank = $07 +DEF OaksLabRivalTakesText2 = $5011 +DEF OaksLabRivalTakesText2Bank = $07 +DEF OaksLabRivalTakesText3 = $5023 +DEF OaksLabRivalTakesText3Bank = $07 +DEF OaksLabRivalTakesText4 = $503e +DEF OaksLabRivalTakesText4Bank = $07 +DEF OaksLabRivalTakesText5 = $5054 +DEF OaksLabRivalTakesText5Bank = $07 +DEF OaksLabPlayerReceivedMonText = $50a5 +DEF OaksLabPlayerReceivedMonTextBank = $07 +DEF OaksLabOakGivesText = $50eb +DEF OaksLabOakGivesTextBank = $07 +DEF OaksLabReceivedText = $512e +DEF OaksLabReceivedTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5148 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $516b +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $51ab +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $51cb +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $51de +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabPikachuDislikesPokeballsText1 = $5221 +DEF OaksLabPikachuDislikesPokeballsText1Bank = $07 +DEF OaksLabPikachuDislikesPokeballsText2 = $523f +DEF OaksLabPikachuDislikesPokeballsText2Bank = $07 +DEF OaksLabRivalGrampsText = $52be +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalMyPokemonHasGrownStrongerText = $52c7 +DEF OaksLabRivalMyPokemonHasGrownStrongerTextBank = $07 +DEF OaksLabOakIHaveARequestText = $52e7 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $530e +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $536c +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $539f +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $5455 +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $54e4 +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $5510 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $555c +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $5568 +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5578 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5590 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5596 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $55bb +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartScript2 = $55db +DEF ViridianMartScript2Bank = $07 +DEF ViridianMart_TextPointers = $55fb +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5605 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $560b +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $5620 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $5639 +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $567f +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $569d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $56c0 +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $56e6 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $56f6 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $5702 +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $5706 +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $570c +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $572a +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouseLittleGirlText = $5736 +DEF ViridianSchoolHouseLittleGirlTextBank = $07 +DEF ViridianSchoolHouse_Object = $5742 +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $5768 +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $5775 +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $5778 +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $5780 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $57c2 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $57d9 +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $57fa +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $580e +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $583a +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $5846 +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $584a +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $5850 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $5868 +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $5874 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $58d2 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $58f8 +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5904 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $5907 +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $590b +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $5942 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $5983 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $59a3 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $59af +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $59b3 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $59b9 +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5a75 +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5a9e +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5abd +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanMelaniesHouse_h = $5ae8 +DEF CeruleanMelaniesHouse_hBank = $07 +DEF CeruleanMelaniesHouse_Script = $5af4 +DEF CeruleanMelaniesHouse_ScriptBank = $07 +DEF CeruleanMelaniesHouse_TextPointers = $5af8 +DEF CeruleanMelaniesHouse_TextPointersBank = $07 +DEF CeruleanMelanieHouseMelanieText = $5b00 +DEF CeruleanMelanieHouseMelanieTextBank = $07 +DEF CeruleanHouse1Text_1cfc8 = $5b7c +DEF CeruleanHouse1Text_1cfc8Bank = $07 +DEF CeruleanHouse1Text_1cfce = $5bd0 +DEF CeruleanHouse1Text_1cfceBank = $07 +DEF CeruleanHouse1Text_1cfd3 = $5bf4 +DEF CeruleanHouse1Text_1cfd3Bank = $07 +DEF CeruleanHouse1Text_1cfd9 = $5c05 +DEF CeruleanHouse1Text_1cfd9Bank = $07 +DEF CeruleanHouse1Text_1cfdf = $5c17 +DEF CeruleanHouse1Text_1cfdfBank = $07 +DEF CeruleanMelanieHouseBulbasaurText = $5c27 +DEF CeruleanMelanieHouseBulbasaurTextBank = $07 +DEF CeruleanMelanieHouseOddishText = $5c3a +DEF CeruleanMelanieHouseOddishTextBank = $07 +DEF CeruleanMelanieHouseSandshrewText = $5c4e +DEF CeruleanMelanieHouseSandshrewTextBank = $07 +DEF CeruleanMelaniesHouse_Object = $5c60 +DEF CeruleanMelaniesHouse_ObjectBank = $07 +DEF BikeShop_h = $5c8c +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5c98 +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5c9c +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5ca2 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5d4b +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5d5f +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5d94 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5db0 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5dc7 +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5df5 +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5e10 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5e28 +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5e77 +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5e88 +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5ec4 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5f1a +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5f40 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5f50 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5f5c +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5f60 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5f6c +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5fcb +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $6051 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $6066 +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $607c +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $61a0 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $61e0 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $6218 +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6224 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $6228 +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $622c +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6243 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $62d4 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $62f4 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6300 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6303 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $630e +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6342 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6344 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $64f0 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $650a +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6516 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $651a +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6520 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6545 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $655c +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $65a3 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $65c9 +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $65d5 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $661e +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $66c2 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $66d9 +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $66f4 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $66fc +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6714 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $673f +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6741 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6743 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $6757 +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $67ab +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $67b7 +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $67bb +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $67bf +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $681a +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6830 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $6850 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $685c +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $6860 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $6866 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $689a +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $68c4 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $68ea +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $68fa +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6906 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $6909 +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6911 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $6948 +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $695c +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $6989 +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $69cf +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $69fb +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6a07 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $6a0a +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $6a0c +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6ac3 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6add +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6ae9 +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6af1 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6af3 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6b26 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6b48 +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6b54 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6b57 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6b5b +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6b98 +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6ba6 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6bc6 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6bd2 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6bde +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6be2 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6bef +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6c33 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6c43 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6c49 +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6c86 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6cbb +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6d3e +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6d4f +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6d79 +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6d85 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6d91 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6d9e +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6da2 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6de5 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6df5 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6e0c +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6e12 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6e3c +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6e48 +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6e54 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6e61 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6e65 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6e7c +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6ec0 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6ed3 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6ed9 +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6f03 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6f0f +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6f1b +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6f27 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6f2b +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6f42 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6f85 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6f95 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6f9b +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6fc5 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6fd1 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6fdd +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6fe5 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6fe7 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $7014 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $7036 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $7042 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $7055 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $705b +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $7077 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $7077 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $7083 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $708f +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $709b +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $70a7 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $70b3 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $70bf +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $70cb +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $70d7 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $70e4 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $70f0 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $70f6 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $70fc +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7102 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $7108 +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $710e +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7114 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $711a +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7120 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7126 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $712c +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $713f +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $71c6 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $732e +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $733a +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7343 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7345 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $7382 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $73a4 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $73b0 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $73b3 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $73b7 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $747c +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $749b +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $74bb +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $74c7 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $74e2 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $74e8 +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $74ff +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7504 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7517 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7528 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7529 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $752b +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $754e +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $7594 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $75af +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $75d8 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $7602 +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7616 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $7622 +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $7632 +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseScript_1e09e = $7646 +DEF BillsHouseScript_1e09eBank = $07 +DEF BillsHouseScript0 = $7661 +DEF BillsHouseScript0Bank = $07 +DEF BillsHouseScript1 = $7684 +DEF BillsHouseScript1Bank = $07 +DEF BillsHouseScript2 = $7685 +DEF BillsHouseScript2Bank = $07 +DEF MovementData_1e79c = $76b0 +DEF MovementData_1e79cBank = $07 +DEF MovementData_1e7a0 = $76b4 +DEF MovementData_1e7a0Bank = $07 +DEF BillsHouseScript3 = $76ba +DEF BillsHouseScript3Bank = $07 +DEF PikachuMovementData_1e14d = $76f5 +DEF PikachuMovementData_1e14dBank = $07 +DEF PikachuMovementData_1e152 = $76fa +DEF PikachuMovementData_1e152Bank = $07 +DEF BillsHouseScript4 = $7702 +DEF BillsHouseScript4Bank = $07 +DEF BillsHouseScript5 = $7713 +DEF BillsHouseScript5Bank = $07 +DEF PikachuMovementData_1e1a9 = $7784 +DEF PikachuMovementData_1e1a9Bank = $07 +DEF BillsHouseScript6 = $7787 +DEF BillsHouseScript6Bank = $07 +DEF BillsHouseScript7 = $779d +DEF BillsHouseScript7Bank = $07 +DEF RLE_1e219 = $77c1 +DEF RLE_1e219Bank = $07 +DEF BillsHouseScript8 = $77c4 +DEF BillsHouseScript8Bank = $07 +DEF BillsHouseScript9 = $77ee +DEF BillsHouseScript9Bank = $07 +DEF BillsHouse_TextPointers = $77ef +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseBillDontLeaveText = $77f7 +DEF BillsHouseBillDontLeaveTextBank = $07 +DEF BillsHouseBillPokemonText = $780f +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $781b +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $7827 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $7833 +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7859 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7869 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $788f +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $78ad +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $78c8 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $78f0 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $78f8 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $7908 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $7910 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $7930 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $7949 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7967 +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $798c +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $799b +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $79af +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $79b4 +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $79f0 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $79fa +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7a10 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7a29 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7a42 +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7a50 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizDummyIntroText = $7a94 +DEF CinnabarGymQuizDummyIntroTextBank = $07 +DEF CinnabarGymQuizIntroText = $7b19 +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarGymQuizShortIntroText = $7ba6 +DEF CinnabarGymQuizShortIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bc0 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bcc +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7be8 +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7c05 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c1d +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c49 +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c70 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c88 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cde +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d13 +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF CinnabarGymGateFlagAction = $7d1e +DEF CinnabarGymGateFlagActionBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d26 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d6a +DEF CinnabarGymGateCoordsBank = $07 +DEF CinnabarGym_ReplaceTileBlock = $7d82 +DEF CinnabarGym_ReplaceTileBlockBank = $07 +DEF PrintMagazinesText = $7da2 +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7dab +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7dc9 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e38 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e50 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e8a +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7f03 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7f18 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f38 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f4a +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f59 +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $42bb +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF SFX_Press_AB_2_Ch5 = $4361 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $4374 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $437b +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $438c +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $439b +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $43b0 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $43cb +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $43d4 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $43db +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $43e6 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $43ea +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $43f1 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $43fb +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $441d +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $442e +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Swap_2_Ch5 = $4439 +DEF SFX_Swap_2_Ch5Bank = $08 +DEF SFX_Swap_2_Ch6 = $4440 +DEF SFX_Swap_2_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $444b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $445a +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $445e +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $4469 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $4474 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $4478 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $447c +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $4486 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $4490 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $4497 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44a4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44ae +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $44bb +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $44c9 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $44d6 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $44e3 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $44fc +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4506 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4513 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $451a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4524 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $452b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4532 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $453c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4543 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $4554 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $4561 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $456e +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $4575 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $4585 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $458c +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $459c +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45a7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45ae +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $45be +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $45d4 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $45e7 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $45fa +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4605 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4614 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4623 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $462e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4645 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $4659 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $4674 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $468b +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $469c +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $46bb +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $46d2 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $46e5 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $46f8 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4709 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4720 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4737 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4742 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $4759 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $4770 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $4781 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $4790 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $479f +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47aa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $47c9 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $47e4 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $47f7 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $480e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4825 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4830 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4837 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $484e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $4865 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $4874 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $4883 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $4890 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48a0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $48b2 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $48f1 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4930 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $493b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $4956 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $4971 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $4987 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49a4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $49c5 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $49de +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $49f5 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a08 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a15 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a38 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4a5b +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4a6b +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4a8a +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4aad +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4ac3 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4ada +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4af1 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4afe +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b1d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b3c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b49 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4b64 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4b7f +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4b8f +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4bb2 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4bd5 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4bdf +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4bee +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4bfd +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c07 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c1a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c2d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c37 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4c51 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4c52 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4c65 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4c74 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4c83 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4c8d +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4ca0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4cb2 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4cb3 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4cde +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4cfd +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d16 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d3d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4d63 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4d64 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4d73 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4d81 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4d82 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4da1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4dd0 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4def +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e02 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e15 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e22 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e41 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4e64 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4e7d +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4e90 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ea3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4ead +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4ecc +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4eeb +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4efe +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f0d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f1f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f20 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f2f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f3e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f48 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4f5f +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4f76 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4f83 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4f96 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4fa9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $4fb6 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $4fd1 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $4fec +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $4fff +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $500e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $501d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5027 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $504a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $5071 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $508d +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50a8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $50c3 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $50d6 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $50e9 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $50fc +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5109 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $512c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5147 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $5157 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $5172 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $518d +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51a0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $51bb +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $51d6 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $51e6 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5209 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $522c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $523f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $5252 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $5265 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $5272 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $5285 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $5298 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52a5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $52c8 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $52ea +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $52eb +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $52fe +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5311 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $531e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $5378 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $5438 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $543f +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $5446 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $544a +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $5452 +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $545b +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $5464 +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $548a +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $5524 +DEF ExitBillsPCBank = $08 +DEF BillsPCPrintBox = $5548 +DEF BillsPCPrintBoxBank = $08 +DEF BillsPCDeposit = $5553 +DEF BillsPCDepositBank = $08 +DEF SleepingPikachuText2 = $55e7 +DEF SleepingPikachuText2Bank = $08 +DEF BillsPCWithdraw = $55f1 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $565f +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $56c5 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $56d0 +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $56f3 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $5726 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $572e +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5758 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $575e +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $57db +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $57e0 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $57e5 +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $57f2 +DEF SwitchOnTextBank = $08 +DEF WhatText = $57fc +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $5806 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $5816 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $582d +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $5841 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5854 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $5878 +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $588f +DEF CantTakeMonTextBank = $08 +DEF PikachuUnhappyText = $58c4 +DEF PikachuUnhappyTextBank = $08 +DEF ReleaseWhichMonText = $58d8 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $58e6 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $5904 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $5924 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $5944 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $5964 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $596f +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $597d +DEF OpenBillsPCTextBank = $08 +DEF Audio2_PlaySound = $597e +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $5a91 +DEF Audio2_CryRetBank = $08 +DEF Music_PokeFluteInBattle = $5a92 +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5aa9 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5aae +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $5ab1 +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF Audio2_InitMusicVariables = $5abb +DEF Audio2_InitMusicVariablesBank = $08 +DEF Audio2_InitSFXVariables = $5b7a +DEF Audio2_InitSFXVariablesBank = $08 +DEF Audio2_StopAllAudio = $5c02 +DEF Audio2_StopAllAudioBank = $08 +DEF Audio2_FillMem = $5c57 +DEF Audio2_FillMemBank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5c5d +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $5c75 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $5c87 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5c9e +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5ecf +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $601d +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $6247 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $64dc +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $663e +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $69c7 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $6b06 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $6bbe +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $6cd4 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6e98 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $704a +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $72ab +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $72c6 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $72de +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $72f5 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $7314 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $732c +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $7341 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $735c +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $7372 +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $7381 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $73ef +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7443 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $74a2 +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $74ef +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $753c +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $75db +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $769b +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $7780 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $421a +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42b2 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $4509 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $459f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $469d +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46fc +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47e7 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $4841 +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $4910 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $495f +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $4a10 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a6e +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c9e +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d48 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f45 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $4fe9 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5173 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51f2 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53b5 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $5464 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $5620 +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56b9 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58a7 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $592a +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5a58 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b1e +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5c5f +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5cc1 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5db3 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5dfa +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6023 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60dc +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $61f7 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6269 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $6437 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64e9 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $66b2 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $6735 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693b +DEF ArcaninePicBackBank = $09 +DEF MewPicFront = $69d2 +DEF MewPicFrontBank = $09 +DEF MewPicBack = $6ae5 +DEF MewPicBackBank = $09 +DEF GyaradosPicFront = $6b3b +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6d82 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6e13 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6ee1 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6f48 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $7059 +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $70b4 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $717f +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $720b +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7415 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74b9 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75af +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $75fa +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $780b +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7894 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaf +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b3e +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7c9c +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d20 +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d3e +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d41 +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d50 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7d57 +DEF PrintType_Bank = $09 +DEF TypeNames = $7d66 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7dde +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7df8 +DEF TrainerNamePointersBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4127 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $418a +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4303 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4386 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4577 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45f5 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $46e6 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $472b +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47ee +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $485c +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a04 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a97 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c4a +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cf8 +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e2f +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e93 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $503c +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50cc +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $526f +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52e7 +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5496 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54f4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5629 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $569a +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5875 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $590c +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5a9e +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5b1c +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5c27 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5c92 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5de1 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5e50 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $5fe5 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6054 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $6202 +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $62aa +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $6470 +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6509 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $668f +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $6712 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $683a +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $68d7 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6a34 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6aa2 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6bf1 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6c3c +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6cda +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6d48 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $6f04 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $6f99 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7130 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $71c1 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $72ba +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $7308 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7526 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $75d3 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $7711 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7779 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $785c +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $78a3 +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7a5c +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7ac6 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7ca5 +DEF MoltresPicBackBank = $0a +DEF ChangeBGPalColor0_4Frames = $7d4c +DEF ChangeBGPalColor0_4FramesBank = $0a +DEF PredefShakeScreenVertically = $7d61 +DEF PredefShakeScreenVerticallyBank = $0a +DEF PredefShakeScreenHorizontally = $7d87 +DEF PredefShakeScreenHorizontallyBank = $0a +DEF LeechSeedEffect_ = $7db4 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7dfd +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7e0c +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4240 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $42a5 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $448d +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $451d +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $472a +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4782 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $487d +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48f1 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a51 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4ab6 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cd3 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d55 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e49 +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4ec1 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50b1 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $513f +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5220 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5283 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53ca +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5455 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5515 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $556f +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $5721 +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57a6 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5898 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58e9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a67 +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5b05 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5c2a +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5cae +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e4d +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5ee6 +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5fc5 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $6022 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $61b9 +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $625d +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6342 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $637b +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64fc +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $656e +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6683 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $66eb +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $684c +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $68d5 +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6aa4 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6b48 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6ce4 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6d81 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6e9c +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6f06 +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6fe6 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $703a +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $713b +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $7182 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $728c +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7302 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $7466 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $74c9 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $76b1 +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $7702 +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $77b4 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7807 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $78c9 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $791b +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7b2a +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $7b92 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7d25 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7d38 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7d45 +DEF NotVeryEffectiveTextBank = $0b +DEF CheckIfMoveIsKnown = $7d56 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7d79 +DEF AlreadyKnowsTextBank = $0b +DEF RespawnOverworldPikachu = $7d92 +DEF RespawnOverworldPikachuBank = $0b +DEF ScaleSpriteByTwo = $7da1 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7dc2 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7dea +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7e04 +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7e15 +DEF DuplicateBitsTableBank = $0b +DEF AbleToPlaySlotsCheck = $7e25 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7e4e +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7e5e +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41d7 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $427c +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4452 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $44ca +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $488f +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $48e7 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4a9e +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4b05 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4be8 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4c41 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4cee +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4d5d +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4f34 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4fb9 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $51e8 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5264 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $5451 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $54ec +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $56a3 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5731 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $58b7 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $592c +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5b1a +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5bae +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5d3a +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d86 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ef8 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f8b +DEF MukPicFrontBank = $0c +DEF MukPicBack = $6114 +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61a1 +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63a1 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6442 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6659 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $670e +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6800 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6865 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69d2 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a5e +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6bc0 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6c68 +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6e17 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6ea2 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7016 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $709f +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7215 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $729c +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $73a5 +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7430 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7635 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $76c6 +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $782b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $7892 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7ad1 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7b74 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7cf7 +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e4 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4161 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4381 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $443f +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45f9 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $46a5 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4800 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $486d +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a6e +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4b1c +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c9c +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4ecb +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4f53 +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $5003 +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $50f8 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $5131 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $530a +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $537f +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $54dc +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $5577 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $56fd +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $5784 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $58ad +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5908 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $5a06 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5a66 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5c37 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5cd2 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5da1 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5df0 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5efc +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5f58 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $604b +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $60c8 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6225 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $628e +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6414 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $64a9 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6700 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $67a1 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $6920 +DEF GhostPicBank = $0d +DEF OddishPicFront = $6a76 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $6b56 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6bee +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6d10 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6db9 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6ee0 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6f5e +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $7035 +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $70ab +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $71ba +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7235 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $740c +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $749e +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $74a1 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $74a9 +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $74b2 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $74c4 +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $74fa +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $7506 +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $751e +DEF GetTitleBallYBank = $0d +DEF PromptUserToPlaySlots = $7530 +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $75b5 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $75cc +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7694 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $76a0 +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $76b0 +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $76c2 +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $76c9 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $76d6 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $76e6 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $7713 +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $7745 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $7761 +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $777d +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $7792 +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $77b8 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $77d4 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $77ee +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $78cb +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $78d9 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $78f3 +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $790b +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $790f +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $7913 +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7915 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7918 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $791e +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $7924 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $7930 +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $793c +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $7945 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $7953 +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $7961 +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $796f +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $797e +DEF SlotReward300FuncBank = $0d +DEF YeahText = $799e +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $79a6 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $79bf +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $79d2 +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $79dd +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $79e9 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $7a4c +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $7a53 +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $7a61 +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $7a6d +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $7a79 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $7a7c +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $7a91 +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $7aa1 +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $7ab1 +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $7abf +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $7b00 +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $7b26 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $7b73 +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7c63 +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7c63 +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7c87 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7cab +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7ccf +DEF SlotMachineTiles1Bank = $0d +DEF SlotMachineTiles1End = $7f1f +DEF SlotMachineTiles1EndBank = $0d +DEF StartSlotMachine = $7f1f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7f6b +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7f87 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fa2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF MonsterNames = $5462 +DEF MonsterNamesBank = $0e +DEF CryData = $5818 +DEF CryDataBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a52 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5adc +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ae4 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5b1b +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b20 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b50 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5bbc +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5bbd +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bd4 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c49 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d34 +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e77 +DEF FormatMovesStringBank = $0e +DEF InitList = $5ec5 +DEF InitListBank = $0e +DEF ReadTrainer = $5f27 +DEF ReadTrainerBank = $0e +DEF SpecialTrainerMoves = $5fdc +DEF SpecialTrainerMovesBank = $0e +DEF TrainerDataPointers = $6142 +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $61a0 +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $61d8 +DEF BugCatcherDataBank = $0e +DEF LassData = $621a +DEF LassDataBank = $0e +DEF SailorData = $6269 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $6288 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $62b0 +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $631f +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $633c +DEF SuperNerdDataBank = $0e +DEF HikerData = $6374 +DEF HikerDataBank = $0e +DEF BikerData = $63b2 +DEF BikerDataBank = $0e +DEF BurglarData = $63fa +DEF BurglarDataBank = $0e +DEF EngineerData = $641d +DEF EngineerDataBank = $0e +DEF FisherData = $6429 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6429 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $645f +DEF SwimmerDataBank = $0e +DEF CueBallData = $64a3 +DEF CueBallDataBank = $0e +DEF GamblerData = $64c9 +DEF GamblerDataBank = $0e +DEF BeautyData = $64e7 +DEF BeautyDataBank = $0e +DEF PsychicData = $652b +DEF PsychicDataBank = $0e +DEF RockerData = $653d +DEF RockerDataBank = $0e +DEF JugglerData = $6546 +DEF JugglerDataBank = $0e +DEF TamerData = $6567 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $6581 +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $65d4 +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $65fa +DEF Rival1DataBank = $0e +DEF ProfOakData = $660d +DEF ProfOakDataBank = $0e +DEF ChiefData = $6631 +DEF ChiefDataBank = $0e +DEF ScientistData = $6631 +DEF ScientistDataBank = $0e +DEF GiovanniData = $666e +DEF GiovanniDataBank = $0e +DEF RocketData = $668c +DEF RocketDataBank = $0e +DEF CooltrainerMData = $676a +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $6795 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $67b9 +DEF BrunoDataBank = $0e +DEF BrockData = $67c5 +DEF BrockDataBank = $0e +DEF MistyData = $67cb +DEF MistyDataBank = $0e +DEF LtSurgeData = $67d1 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $67d5 +DEF ErikaDataBank = $0e +DEF KogaData = $67dd +DEF KogaDataBank = $0e +DEF BlaineData = $67e7 +DEF BlaineDataBank = $0e +DEF SabrinaData = $67ef +DEF SabrinaDataBank = $0e +DEF GentlemanData = $67f7 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $680a +DEF Rival2DataBank = $0e +DEF Rival3Data = $6886 +DEF Rival3DataBank = $0e +DEF LoreleiData = $68b0 +DEF LoreleiDataBank = $0e +DEF ChannelerData = $68bc +DEF ChannelerDataBank = $0e +DEF AgathaData = $690b +DEF AgathaDataBank = $0e +DEF LanceData = $6917 +DEF LanceDataBank = $0e +DEF TrainerAI = $6923 +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $6963 +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $69f0 +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $69f6 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $69fc +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $6a02 +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6a08 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6a1b +DEF BrockAIBank = $0e +DEF MistyAI = $6a23 +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6a29 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6a2f +DEF ErikaAIBank = $0e +DEF KogaAI = $6a3b +DEF KogaAIBank = $0e +DEF BlaineAI = $6a41 +DEF BlaineAIBank = $0e +DEF SabrinaAI = $6a4d +DEF SabrinaAIBank = $0e +DEF Rival2AI = $6a53 +DEF Rival2AIBank = $0e +DEF Rival3AI = $6a5f +DEF Rival3AIBank = $0e +DEF LoreleiAI = $6a6b +DEF LoreleiAIBank = $0e +DEF BrunoAI = $6a77 +DEF BrunoAIBank = $0e +DEF AgathaAI = $6a7d +DEF AgathaAIBank = $0e +DEF LanceAI = $6a8e +DEF LanceAIBank = $0e +DEF GenericAI = $6a9a +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a9c +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6aa2 +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6aa7 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6ad1 +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6ad7 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6add +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6ae1 +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6b1f +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6b31 +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6b52 +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6b88 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b9b +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6ba6 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6bbd +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6bca +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6bd7 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6be4 +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6c07 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6c0d +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6c13 +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6c19 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6c1d +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6c41 +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6c4a +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6c59 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6c72 +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6c80 +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6c86 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6c92 +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6cb0 +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6ccf +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6ceb +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6d0a +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6d2b +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6d3f +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6d42 +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6d56 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6d59 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6d71 +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6da7 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6de7 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6de7 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $70f7 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $70f7 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $7137 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $7137 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $7145 +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $7157 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $7327 +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $735e +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $736e +DEF EvolvedTextBank = $0e +DEF IntoText = $737d +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $738c +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $73a4 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $73ba +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $73c3 +DEF LearnMoveFromLevelUpBank = $0e +DEF Func_3b079 = $7430 +DEF Func_3b079Bank = $0e +DEF Func_3b0a2 = $7459 +DEF Func_3b0a2Bank = $0e +DEF Pointer_3b0ee = $74a5 +DEF Pointer_3b0eeBank = $0e +DEF Func_3b10f = $74c6 +DEF Func_3b10fBank = $0e +DEF WriteMonMoves = $74f6 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $757a +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7583 +DEF Evolution_FlagActionBank = $0e +DEF GetMonLearnset = $7588 +DEF GetMonLearnsetBank = $0e +DEF EvosMovesPointerTable = $759c +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $7718 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $7726 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $7732 +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $7743 +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $7755 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $7764 +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $7773 +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $777b +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $778b +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $779e +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $77a2 +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $77ae +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $77c0 +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $77d1 +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $77d7 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $77e8 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $77f0 +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $7805 +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $7816 +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $7824 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $7826 +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $7830 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $783c +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $784c +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $7861 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $786a +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $787a +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $788e +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $789c +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $78ac +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $78be +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $78c0 +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $78c2 +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $78d2 +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $78de +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $78ea +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $78fb +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $790c +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $791d +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $792e +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $793e +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $794d +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $7959 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $7965 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $7971 +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $797d +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7989 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7998 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $79a9 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $79b7 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $79b9 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $79c7 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $79c9 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $79d5 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $79e3 +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $79f2 +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $79f4 +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $7a07 +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $7a16 +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $7a25 +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $7a31 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $7a33 +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $7a35 +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $7a37 +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $7a43 +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $7a58 +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $7a64 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $7a66 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $7a68 +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $7a6a +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $7a7b +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $7a8c +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $7a9a +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7aa2 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $7aaa +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7ab2 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7ab4 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7ac3 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7ad2 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7ad4 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7ad6 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $7ad8 +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $7ae8 +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $7aea +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $7b02 +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $7b04 +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7b06 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7b08 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7b17 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7b26 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $7b33 +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $7b3d +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $7b4c +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $7b58 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $7b5a +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $7b5c +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $7b6b +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $7b77 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $7b84 +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $7b8e +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7ba2 +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7ba4 +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7bbe +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7bd0 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7be2 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7bf6 +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7c05 +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7c14 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7c23 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7c32 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7c44 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7c4a +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7c4f +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7c54 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7c62 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7c64 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7c72 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7c84 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7c90 +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7c9e +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7caa +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7cac +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7cae +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7cb3 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7cba +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7ccc +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7cd8 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7cda +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7ce6 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7cf4 +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7d00 +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7d0c +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7d16 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7d1d +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7d1f +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7d21 +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7d2f +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7d31 +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7d3d +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7d41 +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7d43 +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7d4f +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7d51 +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7d5d +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7d69 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7d7b +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7d7d +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7d86 +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7d8b +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7d99 +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7daa +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7db8 +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7dba +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7dcd +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7ddd +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7def +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7df1 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7e02 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7e10 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7e12 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7e14 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7e16 +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7e18 +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7e29 +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7e37 +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7e44 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7e4e +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7e60 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7e72 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7e83 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7e8d +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7e97 +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7e99 +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7eaa +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7eac +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7eae +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7ebf +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7ed0 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7ee1 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7ef2 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7f00 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7f02 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7f04 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7f06 +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7f08 +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7f19 +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7f2b +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7f33 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7f46 +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7f5a +DEF VictreebelEvosMovesBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $40ff +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4110 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411e +DEF StartBattleBank = $0f +DEF EnemyRan = $422d +DEF EnemyRanBank = $0f +DEF WildRanText = $4254 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $4267 +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $4279 +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $4403 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4474 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $4489 +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $449f +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44b5 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $451b +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $456e +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4587 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $459d +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45df +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46b6 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46c8 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46d4 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46e9 +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $4721 +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $476f +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $478b +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $479d +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $47aa +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47eb +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4886 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $4892 +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $48ca +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $48d9 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $4939 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $497e +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4995 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $49c1 +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $49d3 +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $4a17 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $4a1f +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $4a4e +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $4a6a +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4bb9 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4be4 +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4bf8 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4c0c +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4c29 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4c39 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4d1c +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4d25 +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4d4a +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4d56 +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4dc3 +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4e41 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4edd +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4f4e +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4f65 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4f6b +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4ff6 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $5099 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $50a5 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $50bc +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $523d +DEF BagWasSelectedBank = $0f +DEF SimulatedInputBattleItemList = $5263 +DEF SimulatedInputBattleItemListBank = $0f +DEF DisplayPlayerBag = $5267 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $5272 +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $5295 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $52fb +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $5313 +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $5407 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $5442 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $544f +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $546e +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $551c +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $55c2 +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $55d4 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $55e3 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $55f1 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $5605 +DEF SelectMenuItem_CursorDownBank = $0f +DEF Func_3d4f5 = $561d +DEF Func_3d4f5Bank = $0f +DEF Func_3d523 = $564b +DEF Func_3d523Bank = $0f +DEF Func_3d529 = $5651 +DEF Func_3d529Bank = $0f +DEF asm_3d52d = $5655 +DEF asm_3d52dBank = $0f +DEF Func_3d536 = $565e +DEF Func_3d536Bank = $0f +DEF AnyMoveToSelect = $5687 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $56c2 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $56da +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $5763 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5801 +DEF DisabledTextBank = $0f +DEF TypeText = $580b +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $5811 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $58b2 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $590b +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $5947 +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $5956 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $595d +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $5989 +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $59b2 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $59c1 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $59cb +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $59f8 +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5a13 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5ab2 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $5ac7 +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5ace +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5aed +DEF ScaredTextBank = $0f +DEF GetOutText = $5b0c +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $5b1d +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $5b37 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5d20 +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5d30 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5d3c +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5d51 +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5d65 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5d6f +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5d86 +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5d96 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5da4 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5dbb +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5dca +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5dd6 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5de5 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5df0 +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5e04 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5e14 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5e34 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5e4b +DEF HandleSelfConfusionDamageBank = $0f +DEF PrintUsedMoveText = $5e93 +DEF PrintUsedMoveTextBank = $0f +DEF UsedMoveText = $5e99 +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5eca +DEF UserNoTextBank = $0f +DEF UserWaText = $5ed1 +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5ed6 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5ef0 +DEF MoveNameTextBank = $0f +DEF SentenceEndPointerTable = $5f08 +DEF SentenceEndPointerTableBank = $0f +DEF SentenceEnd1Text = $5f12 +DEF SentenceEnd1TextBank = $0f +DEF SentenceEnd2Text = $5f1b +DEF SentenceEnd2TextBank = $0f +DEF SentenceEnd3Text = $5f20 +DEF SentenceEnd3TextBank = $0f +DEF SentenceEnd4Text = $5f27 +DEF SentenceEnd4TextBank = $0f +DEF SentenceEnd5Text = $5f2f +DEF SentenceEnd5TextBank = $0f +DEF GetMoveGrammar = $5f32 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5f50 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5f8f +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5fef +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $6003 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $601d +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $602d +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $6033 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $6046 +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $6064 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $6068 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $6076 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $6082 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $61b0 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $61bd +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $61cd +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $61de +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $61ed +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $61fc +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $62a2 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $6349 +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $6392 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $6443 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $644b +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $6450 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $64bb +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $64c0 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $650c +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $656f +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $65ca +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $65cd +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $662d +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $6688 +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $668b +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $66d9 +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $66f3 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6706 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $6748 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $6760 +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $6787 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $679f +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $67be +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $67e9 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $681b +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $68bf +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $68ea +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $69e1 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6a9a +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6afd +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $6b32 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $6b72 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $6b81 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6ba1 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6bc6 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6bf5 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6bf8 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6c0a +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6c16 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6c1a +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6c47 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6c65 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6cfd +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6d0f +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6d12 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6f41 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6f84 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $70b5 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $7104 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $7115 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $7188 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7198 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $71a0 +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $71a4 +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $71a5 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $71ad +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $71ea +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $721f +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $722b +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $729f +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $72de +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $72e1 +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $731a +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $7321 +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $7359 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $738d +DEF PlayMoveAnimationBank = $0f +DEF JumpMoveEffect = $73a1 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $73a7 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $73bf +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $746b +DEF SleepEffectBank = $0f +DEF FellAsleepText = $74c2 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $74d0 +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $74df +DEF PoisonEffectBank = $0f +DEF PoisonedText = $756f +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $757b +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7589 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7591 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $75ac +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76ab +DEF BurnedTextBank = $0f +DEF FrozenText = $76b8 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $76c7 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7708 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $771d +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $77b8 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $77bf +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $7815 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNothingHappenedText = $7817 +DEF PrintNothingHappenedTextBank = $0f +DEF MonsStatsRoseText = $781d +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $783e +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7846 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $784e +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7926 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $792e +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $794f +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7952 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $795c +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $7963 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $7987 +DEF GreatlyFellTextBank = $0f +DEF FellText = $798f +DEF FellTextBank = $0f +DEF PrintStatText = $7997 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79ae +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $79db +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $79f5 +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a27 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a49 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b12 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b24 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b36 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b43 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7b8d +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7bbe +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7bc6 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c1f +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c4f +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c64 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c76 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7c84 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7c96 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7ca7 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7cbd +DEF TrappingEffectBank = $0f +DEF MistEffect = $7ce7 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7cef +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7cf7 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7cff +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d07 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d15 +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d47 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d53 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d5e +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d66 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d6e +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7d7c +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7d8c +DEF RageEffectBank = $0f +DEF MimicEffect = $7d9a +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e24 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e35 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e3d +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e43 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ec2 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ed5 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7edd +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7ee5 +DEF HazeEffectBank = $0f +DEF HealEffect = $7eed +DEF HealEffectBank = $0f +DEF TransformEffect = $7ef5 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7efd +DEF ReflectLightScreenEffectBank = $0f +DEF NothingHappenedText = $7f05 +DEF NothingHappenedTextBank = $0f +DEF PrintNoEffectText = $7f15 +DEF PrintNoEffectTextBank = $0f +DEF NoEffectText = $7f1b +DEF NoEffectTextBank = $0f +DEF ConditionalPrintButItFailed = $7f29 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f2e +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f34 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f46 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f4c +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f5d +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f70 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f76 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7f8c +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7f9c +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fa9 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fbb +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7fcc +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7fcf +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $4070 +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4130 +DEF HandlePokedexListMenuBank = $10 +DEF Pokedex_DrawInterface = $41b2 +DEF Pokedex_DrawInterfaceBank = $10 +DEF DrawPokedexVerticalLine = $4232 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4241 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4248 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4250 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4254 +DEF PokedexMenuItemsTextBank = $10 +DEF Pokedex_PlacePokemonList = $4270 +DEF Pokedex_PlacePokemonListBank = $10 +DEF IsPokemonBitSet = $42e9 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42f8 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $4309 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4368 +DEF HeightWeightTextBank = $10 +DEF PokeText = $437d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $437f +DEF PokedexDataDividerLineBank = $10 +DEF DrawDexEntryOnScreen = $4394 +DEF DrawDexEntryOnScreenBank = $10 +DEF DrawTileLine = $4493 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $449d +DEF PokedexEntryPointersBank = $10 +DEF BulbasaurDexEntry = $4619 +DEF BulbasaurDexEntryBank = $10 +DEF IvysaurDexEntry = $4654 +DEF IvysaurDexEntryBank = $10 +DEF VenusaurDexEntry = $4690 +DEF VenusaurDexEntryBank = $10 +DEF CharmanderDexEntry = $46cb +DEF CharmanderDexEntryBank = $10 +DEF CharmeleonDexEntry = $46fc +DEF CharmeleonDexEntryBank = $10 +DEF CharizardDexEntry = $4730 +DEF CharizardDexEntryBank = $10 +DEF SquirtleDexEntry = $4769 +DEF SquirtleDexEntryBank = $10 +DEF WartortleDexEntry = $47a7 +DEF WartortleDexEntryBank = $10 +DEF BlastoiseDexEntry = $47e2 +DEF BlastoiseDexEntryBank = $10 +DEF CaterpieDexEntry = $4819 +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $4853 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $488c +DEF ButterfreeDexEntryBank = $10 +DEF WeedleDexEntry = $48c7 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $4902 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $493c +DEF BeedrillDexEntryBank = $10 +DEF PidgeyDexEntry = $4977 +DEF PidgeyDexEntryBank = $10 +DEF PidgeottoDexEntry = $49af +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $49e9 +DEF PidgeotDexEntryBank = $10 +DEF RattataDexEntry = $4a1f +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $4a58 +DEF RaticateDexEntryBank = $10 +DEF SpearowDexEntry = $4a8e +DEF SpearowDexEntryBank = $10 +DEF FearowDexEntry = $4ac1 +DEF FearowDexEntryBank = $10 +DEF EkansDexEntry = $4afa +DEF EkansDexEntryBank = $10 +DEF ArbokDexEntry = $4b32 +DEF ArbokDexEntryBank = $10 +DEF PikachuDexEntry = $4b6b +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $4ba6 +DEF RaichuDexEntryBank = $10 +DEF SandshrewDexEntry = $4be0 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $4c15 +DEF SandslashDexEntryBank = $10 +DEF NidoranFDexEntry = $4c4f +DEF NidoranFDexEntryBank = $10 +DEF NidorinaDexEntry = $4c88 +DEF NidorinaDexEntryBank = $10 +DEF NidoqueenDexEntry = $4cbf +DEF NidoqueenDexEntryBank = $10 +DEF NidoranMDexEntry = $4cf5 +DEF NidoranMDexEntryBank = $10 +DEF NidorinoDexEntry = $4d33 +DEF NidorinoDexEntryBank = $10 +DEF NidokingDexEntry = $4d66 +DEF NidokingDexEntryBank = $10 +DEF ClefairyDexEntry = $4d9e +DEF ClefairyDexEntryBank = $10 +DEF ClefableDexEntry = $4dd4 +DEF ClefableDexEntryBank = $10 +DEF VulpixDexEntry = $4e10 +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $4e43 +DEF NinetalesDexEntryBank = $10 +DEF JigglypuffDexEntry = $4e77 +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $4eb2 +DEF WigglytuffDexEntryBank = $10 +DEF ZubatDexEntry = $4eea +DEF ZubatDexEntryBank = $10 +DEF GolbatDexEntry = $4f27 +DEF GolbatDexEntryBank = $10 +DEF OddishDexEntry = $4f63 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $4f9d +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $4fd6 +DEF VileplumeDexEntryBank = $10 +DEF ParasDexEntry = $5010 +DEF ParasDexEntryBank = $10 +DEF ParasectDexEntry = $5045 +DEF ParasectDexEntryBank = $10 +DEF VenonatDexEntry = $507c +DEF VenonatDexEntryBank = $10 +DEF VenomothDexEntry = $50b8 +DEF VenomothDexEntryBank = $10 +DEF DiglettDexEntry = $50f5 +DEF DiglettDexEntryBank = $10 +DEF DugtrioDexEntry = $512a +DEF DugtrioDexEntryBank = $10 +DEF MeowthDexEntry = $5168 +DEF MeowthDexEntryBank = $10 +DEF PersianDexEntry = $51a2 +DEF PersianDexEntryBank = $10 +DEF PsyduckDexEntry = $51de +DEF PsyduckDexEntryBank = $10 +DEF GolduckDexEntry = $5215 +DEF GolduckDexEntryBank = $10 +DEF MankeyDexEntry = $524d +DEF MankeyDexEntryBank = $10 +DEF PrimeapeDexEntry = $528c +DEF PrimeapeDexEntryBank = $10 +DEF GrowlitheDexEntry = $52c4 +DEF GrowlitheDexEntryBank = $10 +DEF ArcanineDexEntry = $52fa +DEF ArcanineDexEntryBank = $10 +DEF PoliwagDexEntry = $5334 +DEF PoliwagDexEntryBank = $10 +DEF PoliwhirlDexEntry = $536d +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $53a7 +DEF PoliwrathDexEntryBank = $10 +DEF AbraDexEntry = $53e0 +DEF AbraDexEntryBank = $10 +DEF KadabraDexEntry = $5414 +DEF KadabraDexEntryBank = $10 +DEF AlakazamDexEntry = $5449 +DEF AlakazamDexEntryBank = $10 +DEF MachopDexEntry = $5482 +DEF MachopDexEntryBank = $10 +DEF MachokeDexEntry = $54bf +DEF MachokeDexEntryBank = $10 +DEF MachampDexEntry = $54fd +DEF MachampDexEntryBank = $10 +DEF BellsproutDexEntry = $553a +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $5575 +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $55ac +DEF VictreebelDexEntryBank = $10 +DEF TentacoolDexEntry = $55ea +DEF TentacoolDexEntryBank = $10 +DEF TentacruelDexEntry = $5625 +DEF TentacruelDexEntryBank = $10 +DEF GeodudeDexEntry = $565f +DEF GeodudeDexEntryBank = $10 +DEF GravelerDexEntry = $5697 +DEF GravelerDexEntryBank = $10 +DEF GolemDexEntry = $56ce +DEF GolemDexEntryBank = $10 +DEF PonytaDexEntry = $5708 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $5742 +DEF RapidashDexEntryBank = $10 +DEF SlowpokeDexEntry = $577c +DEF SlowpokeDexEntryBank = $10 +DEF SlowbroDexEntry = $57b5 +DEF SlowbroDexEntryBank = $10 +DEF MagnemiteDexEntry = $57ef +DEF MagnemiteDexEntryBank = $10 +DEF MagnetonDexEntry = $582b +DEF MagnetonDexEntryBank = $10 +DEF FarfetchdDexEntry = $585e +DEF FarfetchdDexEntryBank = $10 +DEF DoduoDexEntry = $5899 +DEF DoduoDexEntryBank = $10 +DEF DodrioDexEntry = $58d7 +DEF DodrioDexEntryBank = $10 +DEF SeelDexEntry = $5914 +DEF SeelDexEntryBank = $10 +DEF DewgongDexEntry = $5949 +DEF DewgongDexEntryBank = $10 +DEF GrimerDexEntry = $5984 +DEF GrimerDexEntryBank = $10 +DEF MukDexEntry = $59be +DEF MukDexEntryBank = $10 +DEF ShellderDexEntry = $59fa +DEF ShellderDexEntryBank = $10 +DEF CloysterDexEntry = $5a30 +DEF CloysterDexEntryBank = $10 +DEF GastlyDexEntry = $5a6f +DEF GastlyDexEntryBank = $10 +DEF HaunterDexEntry = $5aad +DEF HaunterDexEntryBank = $10 +DEF GengarDexEntry = $5ae9 +DEF GengarDexEntryBank = $10 +DEF OnixDexEntry = $5b24 +DEF OnixDexEntryBank = $10 +DEF DrowzeeDexEntry = $5b62 +DEF DrowzeeDexEntryBank = $10 +DEF HypnoDexEntry = $5b99 +DEF HypnoDexEntryBank = $10 +DEF KrabbyDexEntry = $5bd2 +DEF KrabbyDexEntryBank = $10 +DEF KinglerDexEntry = $5c0d +DEF KinglerDexEntryBank = $10 +DEF VoltorbDexEntry = $5c45 +DEF VoltorbDexEntryBank = $10 +DEF ElectrodeDexEntry = $5c80 +DEF ElectrodeDexEntryBank = $10 +DEF ExeggcuteDexEntry = $5cbc +DEF ExeggcuteDexEntryBank = $10 +DEF ExeggutorDexEntry = $5cf5 +DEF ExeggutorDexEntryBank = $10 +DEF CuboneDexEntry = $5d2a +DEF CuboneDexEntryBank = $10 +DEF MarowakDexEntry = $5d65 +DEF MarowakDexEntryBank = $10 +DEF HitmonleeDexEntry = $5da1 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $5dda +DEF HitmonchanDexEntryBank = $10 +DEF LickitungDexEntry = $5e15 +DEF LickitungDexEntryBank = $10 +DEF KoffingDexEntry = $5e54 +DEF KoffingDexEntryBank = $10 +DEF WeezingDexEntry = $5e8f +DEF WeezingDexEntryBank = $10 +DEF RhyhornDexEntry = $5ec4 +DEF RhyhornDexEntryBank = $10 +DEF RhydonDexEntry = $5eff +DEF RhydonDexEntryBank = $10 +DEF ChanseyDexEntry = $5f3a +DEF ChanseyDexEntryBank = $10 +DEF TangelaDexEntry = $5f6e +DEF TangelaDexEntryBank = $10 +DEF KangaskhanDexEntry = $5fa8 +DEF KangaskhanDexEntryBank = $10 +DEF HorseaDexEntry = $5fe3 +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $6019 +DEF SeadraDexEntryBank = $10 +DEF GoldeenDexEntry = $6055 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6091 +DEF SeakingDexEntryBank = $10 +DEF StaryuDexEntry = $60c5 +DEF StaryuDexEntryBank = $10 +DEF StarmieDexEntry = $6100 +DEF StarmieDexEntryBank = $10 +DEF MrMimeDexEntry = $613c +DEF MrMimeDexEntryBank = $10 +DEF ScytherDexEntry = $6177 +DEF ScytherDexEntryBank = $10 +DEF JynxDexEntry = $61b1 +DEF JynxDexEntryBank = $10 +DEF ElectabuzzDexEntry = $61eb +DEF ElectabuzzDexEntryBank = $10 +DEF MagmarDexEntry = $6221 +DEF MagmarDexEntryBank = $10 +DEF PinsirDexEntry = $6257 +DEF PinsirDexEntryBank = $10 +DEF TaurosDexEntry = $6293 +DEF TaurosDexEntryBank = $10 +DEF MagikarpDexEntry = $62d1 +DEF MagikarpDexEntryBank = $10 +DEF GyaradosDexEntry = $6306 +DEF GyaradosDexEntryBank = $10 +DEF LaprasDexEntry = $6340 +DEF LaprasDexEntryBank = $10 +DEF DittoDexEntry = $6379 +DEF DittoDexEntryBank = $10 +DEF EeveeDexEntry = $63b7 +DEF EeveeDexEntryBank = $10 +DEF VaporeonDexEntry = $63f0 +DEF VaporeonDexEntryBank = $10 +DEF JolteonDexEntry = $642a +DEF JolteonDexEntryBank = $10 +DEF FlareonDexEntry = $6464 +DEF FlareonDexEntryBank = $10 +DEF PorygonDexEntry = $649e +DEF PorygonDexEntryBank = $10 +DEF OmanyteDexEntry = $64d8 +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $6513 +DEF OmastarDexEntryBank = $10 +DEF KabutoDexEntry = $6549 +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $6581 +DEF KabutopsDexEntryBank = $10 +DEF AerodactylDexEntry = $65bd +DEF AerodactylDexEntryBank = $10 +DEF SnorlaxDexEntry = $65f6 +DEF SnorlaxDexEntryBank = $10 +DEF ArticunoDexEntry = $662a +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $6662 +DEF ZapdosDexEntryBank = $10 +DEF MoltresDexEntry = $6699 +DEF MoltresDexEntryBank = $10 +DEF DratiniDexEntry = $66d0 +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $6707 +DEF DragonairDexEntryBank = $10 +DEF DragoniteDexEntry = $673f +DEF DragoniteDexEntryBank = $10 +DEF MewtwoDexEntry = $677c +DEF MewtwoDexEntryBank = $10 +DEF MewDexEntry = $67b5 +DEF MewDexEntryBank = $10 +DEF MissingNoDexEntry = $67ee +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $6802 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6819 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $682d +DEF PokedexOrderBank = $10 +DEF EmotionBubble = $68eb +DEF EmotionBubbleBank = $10 +DEF EmotionBubblesOAMBlock = $6959 +DEF EmotionBubblesOAMBlockBank = $10 +DEF EmotionBubbles = $6961 +DEF EmotionBubblesBank = $10 +DEF ShockEmote = $6961 +DEF ShockEmoteBank = $10 +DEF QuestionEmote = $69a1 +DEF QuestionEmoteBank = $10 +DEF HappyEmote = $69e1 +DEF HappyEmoteBank = $10 +DEF SkullEmote = $6a21 +DEF SkullEmoteBank = $10 +DEF HeartEmote = $6a61 +DEF HeartEmoteBank = $10 +DEF BoltEmote = $6aa1 +DEF BoltEmoteBank = $10 +DEF ZzzEmote = $6ae1 +DEF ZzzEmoteBank = $10 +DEF FishEmote = $6b21 +DEF FishEmoteBank = $10 +DEF InternalClockTradeAnim = $6b61 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6b72 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6b81 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $6bb9 +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $6bca +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $6be0 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $6be0 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $6be2 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $6be4 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $6be6 +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $6be8 +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $6bea +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $6bec +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $6bee +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $6bf0 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $6bf2 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $6bf4 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $6bf6 +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $6bf8 +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $6bfa +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $6bfc +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $6bfe +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $6c00 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $6c02 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $6c07 +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6c12 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $6c17 +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6c22 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6c8c +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $6c98 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $6cbc +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $6cc6 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6d18 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6d52 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6dae +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6db6 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6df5 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6e45 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6e90 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6eb1 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6edf +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6f21 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6f30 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6f47 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6f6a +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6f87 +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6f92 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6fa7 +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6fda +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6ff6 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $7026 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $704a +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $7061 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $7080 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $708e +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $70a7 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $70b9 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $70cd +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $70df +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $70f4 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $7106 +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $7114 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $711d +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $7131 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $7143 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $7156 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $7169 +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $7175 +DEF PlayIntroBank = $10 +DEF InitIntroNidorinoOAM = $7192 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $71bb +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $71c3 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $71c9 +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $71d2 +DEF IntroPlaceBlackTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $71d9 +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayShootingStar = $71e0 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $7260 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $7283 +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $728c +DEF PresentsTextStringBank = $10 +DEF GameFreakIntro = $7293 +DEF GameFreakIntroBank = $10 +DEF GameFreakIntroEnd = $73d3 +DEF GameFreakIntroEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $73d3 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7411 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $744f +DEF Trade_MonInfoTextBank = $10 +DEF DisplayOptionMenu_ = $745d +DEF DisplayOptionMenu_Bank = $10 +DEF GetOptionPointer = $7482 +DEF GetOptionPointerBank = $10 +DEF OptionMenuJumpTable = $7491 +DEF OptionMenuJumpTableBank = $10 +DEF OptionsMenu_TextSpeed = $74a1 +DEF OptionsMenu_TextSpeedBank = $10 +DEF GetTextSpeed = $74f1 +DEF GetTextSpeedBank = $10 +DEF OptionsMenu_BattleAnimations = $7510 +DEF OptionsMenu_BattleAnimationsBank = $10 +DEF OptionsMenu_BattleStyle = $7557 +DEF OptionsMenu_BattleStyleBank = $10 +DEF OptionsMenu_SpeakerSettings = $7599 +DEF OptionsMenu_SpeakerSettingsBank = $10 +DEF OptionsMenu_GBPrinterBrightness = $75f9 +DEF OptionsMenu_GBPrinterBrightnessBank = $10 +DEF GetGBPrinterBrightness = $765e +DEF GetGBPrinterBrightnessBank = $10 +DEF OptionsMenu_Dummy = $768e +DEF OptionsMenu_DummyBank = $10 +DEF OptionsMenu_Cancel = $7690 +DEF OptionsMenu_CancelBank = $10 +DEF OptionsControl = $769a +DEF OptionsControlBank = $10 +DEF OptionsMenu_UpdateCursorPosition = $76cc +DEF OptionsMenu_UpdateCursorPositionBank = $10 +DEF InitOptionsMenu = $76e9 +DEF InitOptionsMenuBank = $10 +DEF AllOptionsText = $7721 +DEF AllOptionsTextBank = $10 +DEF OptionMenuCancelText = $774a +DEF OptionMenuCancelTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45ea +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45eb +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4628 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4666 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokeCenterChanseyText = $4667 +DEF ViridianPokeCenterChanseyTextBank = $11 +DEF ViridianPokecenter_Object = $4673 +DEF ViridianPokecenter_ObjectBank = $11 +DEF CeladonMart1F_h = $46a5 +DEF CeladonMart1F_hBank = $11 +DEF CeladonMart1F_Script = $46b1 +DEF CeladonMart1F_ScriptBank = $11 +DEF CeladonMart1F_TextPointers = $46b5 +DEF CeladonMart1F_TextPointersBank = $11 +DEF CeladonMart1FReceptionistText = $46bb +DEF CeladonMart1FReceptionistTextBank = $11 +DEF CeladonMart1FDirectorySignText = $46f7 +DEF CeladonMart1FDirectorySignTextBank = $11 +DEF CeladonMart1FCurrentFloorSignText = $4750 +DEF CeladonMart1FCurrentFloorSignTextBank = $11 +DEF CeladonMart1F_Object = $4760 +DEF CeladonMart1F_ObjectBank = $11 +DEF CeladonMart1F_Blocks = $47a0 +DEF CeladonMart1F_BlocksBank = $11 +DEF PokemonMansion1F_h = $47c8 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $47d4 +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $47ea +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $4829 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $4830 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $4835 +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $483b +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $484b +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $4851 +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4859 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4859 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $4866 +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4870 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $4893 +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $489a +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $48ba +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $492b +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $4985 +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4a57 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $4a63 +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $4a76 +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4a7c +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4a8c +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4a8c +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4a98 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $4aa4 +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4ab0 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4abc +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4ac8 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $4ad4 +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $4ae1 +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $4ae7 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $4aed +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $4af3 +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $4af9 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $4aff +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $4b05 +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $4b09 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $4b0f +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $4b28 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $4b32 +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4b5a +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4b6b +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4b8c +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4bb0 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4bd3 +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4bd9 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4bf3 +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4c06 +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4c0e +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4c22 +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4c44 +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4c58 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4c76 +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4c91 +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4c9b +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4cb5 +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4ccc +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4cd7 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4cec +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4d0d +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4d8c +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4ef4 +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4f00 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4f5d +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4f62 +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4f66 +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4fae +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $5035 +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $5041 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $5044 +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $5046 +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $507a +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $5094 +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $50b2 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $50be +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $50d4 +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $50ef +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $50f5 +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5162 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $5176 +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $5176 +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5182 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $518e +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $519a +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $51a7 +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $51b1 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $51bb +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $51c5 +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $51cf +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $51ef +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $51f9 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $5215 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $522f +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $5238 +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $525b +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $5276 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $5282 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $52ad +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $52c9 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $52d3 +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $52f6 +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5360 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $53e7 +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $53f3 +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $5409 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $5437 +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $543d +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $544b +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $544b +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $5457 +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $5463 +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $546f +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $547b +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $5488 +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $5492 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $549c +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $54a6 +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $54b0 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $54ba +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $54ce +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $54ea +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $54f4 +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $5508 +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $551d +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $5525 +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $5540 +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $5550 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5559 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $557b +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $558d +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $5596 +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $55b9 +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $55cd +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $55e9 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $564b +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $571d +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5729 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $573c +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $5744 +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $576f +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $581c +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $581f +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $5822 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $5827 +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $582e +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $5833 +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $5838 +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $583b +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $583e +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5841 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $5844 +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5849 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $584c +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $584f +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $5854 +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5859 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $585e +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $5865 +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $586c +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5871 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $5874 +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5879 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $587e +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $5883 +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $5888 +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $588b +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5890 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $5895 +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $589e +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $58a3 +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $58aa +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $58ad +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $58b0 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $58b3 +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $58b6 +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $58bd +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $58c4 +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $58d9 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $5925 +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $5955 +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $5985 +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5989 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $59c9 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $59d3 +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $59d3 +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $59e0 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $59ea +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $5a14 +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $5a1b +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5a41 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5a91 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5b63 +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5b6f +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5b82 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5b8a +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5bb5 +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5bf6 +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5bfd +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5c02 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5c05 +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5c0c +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5c15 +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5c18 +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5c1b +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5c20 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5c25 +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5c28 +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5c2b +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5c2e +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5c44 +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5c4c +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5c4c +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5c58 +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5c65 +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5c6f +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5c8e +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5c98 +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5cd9 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5ce3 +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5d02 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5d0d +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5d37 +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5d69 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5e3b +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5e47 +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FResetScripts = $5e5a +DEF RocketHideoutB4FResetScriptsBank = $11 +DEF RocketHideoutB4FSetScript = $5e68 +DEF RocketHideoutB4FSetScriptBank = $11 +DEF RocketHideoutB4FScript_HideJessieJames = $5e6f +DEF RocketHideoutB4FScript_HideJessieJamesBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5e7a +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5e96 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4FDefaultScript = $5ede +DEF RocketHideoutB4FDefaultScriptBank = $11 +DEF RocketHideoutB4FScript_455a5 = $5eef +DEF RocketHideoutB4FScript_455a5Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45605 = $5f4f +DEF RocketHideoutB4FJessieJamesMovementData_45605Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45606 = $5f50 +DEF RocketHideoutB4FJessieJamesMovementData_45606Bank = $11 +DEF RocketHideoutB4FScript4 = $5f54 +DEF RocketHideoutB4FScript4Bank = $11 +DEF RocketHideoutB4FScript5 = $5f73 +DEF RocketHideoutB4FScript5Bank = $11 +DEF RocketHideoutB4FScript6 = $5f7e +DEF RocketHideoutB4FScript6Bank = $11 +DEF RocketHideoutB4FScript7 = $5f9c +DEF RocketHideoutB4FScript7Bank = $11 +DEF RocketHideoutB4FScript8 = $5fbb +DEF RocketHideoutB4FScript8Bank = $11 +DEF RocketHideoutB4FScript9 = $5fcb +DEF RocketHideoutB4FScript9Bank = $11 +DEF RocketHideoutB4FScript10 = $5feb +DEF RocketHideoutB4FScript10Bank = $11 +DEF RocketHideoutB4FScript11 = $6016 +DEF RocketHideoutB4FScript11Bank = $11 +DEF RocketHideoutB4FScript12 = $605c +DEF RocketHideoutB4FScript12Bank = $11 +DEF RocketHideoutB4FScript13 = $607d +DEF RocketHideoutB4FScript13Bank = $11 +DEF RocketHideoutB4FScript_ShowObject = $6091 +DEF RocketHideoutB4FScript_ShowObjectBank = $11 +DEF RocketHideoutB4FScript_HideObject = $60a0 +DEF RocketHideoutB4FScript_HideObjectBank = $11 +DEF RocketHideoutB4F_TextPointers = $60a9 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $60c3 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $60c3 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4FJessieJamesText = $60d0 +DEF RocketHideoutB4FJessieJamesTextBank = $11 +DEF RocketHideoutB4FText11 = $60d1 +DEF RocketHideoutB4FText11Bank = $11 +DEF RocketHideoutB4FText12 = $6100 +DEF RocketHideoutB4FText12Bank = $11 +DEF RocketHideoutB4FJessieJamesEndBattleText = $612b +DEF RocketHideoutB4FJessieJamesEndBattleTextBank = $11 +DEF RocketHideoutB4FText13 = $6140 +DEF RocketHideoutB4FText13Bank = $11 +DEF RocketHideoutB4FGiovanniText = $6153 +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $6215 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocketText = $6283 +DEF RocketHideoutB4FRocketTextBank = $11 +DEF RocketHideoutB4FRocketBattleText = $628d +DEF RocketHideoutB4FRocketBattleTextBank = $11 +DEF RocketHideoutB4FRocketEndBattleText = $62b7 +DEF RocketHideoutB4FRocketEndBattleTextBank = $11 +DEF RocketHideoutB4FRocketAfterBattleText = $62d2 +DEF RocketHideoutB4FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $62ff +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $635a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $640e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $641a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6436 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $644b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $645e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $6463 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $6469 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $6475 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $6477 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $64a7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $64be +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $64ca +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $64d6 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $64f2 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6507 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $651a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6527 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $653d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6549 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $654b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $655a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $6571 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $6575 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $6581 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $6584 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $6592 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $65a3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $65cb +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $65e7 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6638 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $66fb +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6707 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $670a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6718 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6729 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6752 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $675f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $67a8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $67d7 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6840 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $69a8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $69b4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $69b7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $69bd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $69ce +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $69fa +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6a53 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6b16 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6b22 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6b25 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6b29 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $6b4b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $6b68 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $6b88 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $6b94 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $6b98 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $6b9e +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6bc5 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6bf2 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $6c1b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6c41 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $6c4d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6c51 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6c57 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $6c83 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $6ca5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $6cbc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6ce2 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6cee +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6cf2 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6cf8 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6d3c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6d6e +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6dab +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6dd1 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6ddd +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6de0 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6de8 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6e38 +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6ebf +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6ecb +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6ede +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6ee4 +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6eee +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6eee +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6efb +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6f05 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6f16 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6f46 +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6fcd +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6fd9 +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6fec +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6ff2 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $7002 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $7002 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $700e +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $701a +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $7026 +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $7032 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $703e +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $704a +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $7056 +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $7063 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $706d +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $7077 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $7081 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $708b +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $7095 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $709f +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $70a9 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $70b3 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $70df +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $70ee +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $7106 +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $711d +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $7131 +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $7157 +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $7174 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $7181 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $71a2 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $71b5 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $71c2 +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $71ec +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $7206 +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $721e +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $723b +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $7260 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $7268 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $7286 +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $729d +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $72af +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $72cb +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $72e7 +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $72f5 +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $731b +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $737f +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $74e7 +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $74f3 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $754b +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7550 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7554 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $759c +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7623 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $762f +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $7687 +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $768c +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $7690 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $76d8 +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $775f +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $776b +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $77d4 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $77d9 +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $77e1 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7810 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $7817 +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7822 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $786d +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $7878 +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $7884 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $78e4 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $796b +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $7977 +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $7983 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $798e +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $7998 +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $79a8 +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $79e8 +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $79f7 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7a41 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $7a5d +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7a67 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7a67 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7a74 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $7a83 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $7a96 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $7aaf +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $7abf +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $7afd +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $7b84 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_Script = $40eb +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $40ef +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $40f1 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4108 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $4114 +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4118 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $411c +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FTVText = $4128 +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $4134 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $4159 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4169 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4175 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4178 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $419a +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $41a6 +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $41ca +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $41f1 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $4238 +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $4257 +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $4266 +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $4285 +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $42a4 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $42bf +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $42df +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $42f1 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $430c +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $436a +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $4392 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $439e +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $43a1 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $43a9 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $43e4 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4434 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $4473 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $44a4 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $44cc +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $44d8 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $44dc +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $450c +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $4510 +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $45ec +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $45f5 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $4601 +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4638 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $4685 +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $46bb +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4707 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $473d +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $476e +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $477c +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $4791 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $47ba +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $47c6 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $47f5 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4866 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4867 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $488b +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $48af +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $48d7 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $48e3 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $48ff +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4914 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4926 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $492d +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4937 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $493f +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4941 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4950 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4967 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $496b +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4977 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $497b +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1FMeowthText = $4985 +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $499a +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $49bc +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $49d1 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $49e8 +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $49ff +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4a46 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4a5e +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4a6a +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4a6e +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4a70 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4a81 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4aa8 +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4ac0 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4acc +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3_PokedexCount = $4ad0 +DEF CeladonMansion3_PokedexCountBank = $12 +DEF CeladonMansion3F_TextPointers = $4adc +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4aec +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3Text_486f0 = $4b00 +DEF CeladonMansion3Text_486f0Bank = $12 +DEF CeladonMansion3Text_486f5 = $4b10 +DEF CeladonMansion3Text_486f5Bank = $12 +DEF CeladonMansion3FGraphicArtistText = $4b49 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4c30 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4ca0 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4d71 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4d7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4d89 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4d95 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4da1 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4de9 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4e01 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4e0d +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4e11 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4e13 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4e24 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4e43 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4e5b +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4e67 +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4e6d +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4e77 +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4e78 +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4e79 +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4eae +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenterChanseyText = $4edf +DEF CeladonPokecenterChanseyTextBank = $12 +DEF CeladonPokecenter_Object = $4eeb +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $4f1d +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $4f29 +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $4f58 +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $4f63 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $4f6b +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $4f78 +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $4fbb +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $4fd1 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $4fd1 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $4fdd +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $4fe9 +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $4ff5 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5001 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $500d +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $5019 +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5026 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $5191 +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $51f9 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $5250 +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $525f +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $5269 +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $5291 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $529d +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $52b7 +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $52c1 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $52dc +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $52e5 +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5322 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $532c +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $534d +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $5357 +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $5377 +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5381 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $53b2 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $53b8 +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $53f1 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $53fb +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $5426 +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5430 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $5465 +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $546f +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $548c +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $5499 +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $54cd +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $54d7 +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $5505 +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $550f +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $553a +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $558e +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $55bb +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $55c7 +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $55d9 +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $55f6 +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5611 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $561c +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5622 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5623 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $5671 +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $567a +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5680 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $56a1 +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $56bb +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerkText = $56f0 +DEF GameCornerClerkTextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $5821 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $5855 +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuru1Text = $5871 +DEF GameCornerFishingGuru1TextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5921 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5943 +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5957 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $59dc +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5a05 +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerMiddleAgedMan2Text = $5a32 +DEF GameCornerMiddleAgedMan2TextBank = $12 +DEF GameCornerFishingGuru2Text = $5adb +DEF GameCornerFishingGuru2TextBank = $12 +DEF GameCornerRocketText = $5b9e +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5c05 +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5c30 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5c96 +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5cad +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5d07 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5d0d +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5d11 +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5d19 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5d21 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5d2c +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5d8f +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5de9 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5df5 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5df9 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5e03 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5e53 +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5ea0 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5eae +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5ee5 +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $5f0d +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $5f19 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $5f1c +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $5f26 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $5f60 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $5f83 +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $5f84 +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $5fad +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $5fc1 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $5fcd +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $5fd1 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $5fdb +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $5ff4 +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $6023 +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $6052 +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6086 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6092 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $60c4 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $60d8 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $60e4 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $60e8 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $60ee +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $6113 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6143 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $6181 +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $61a7 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $61b7 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $61c3 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $61c6 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $61cc +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $61ff +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $623b +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $625b +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $6281 +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $629d +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $62a9 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $62af +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $62bd +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $62be +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $62f4 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6326 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $6332 +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6334 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenterChanseyText = $6335 +DEF MtMoonPokecenterChanseyTextBank = $12 +DEF MtMoonPokecenter_Object = $6341 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $637f +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $638b +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $6391 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $639b +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $639c +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $63c8 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $63ec +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenterChanseyText = $63ed +DEF RockTunnelPokecenterChanseyTextBank = $12 +DEF RockTunnelPokecenter_Object = $63f9 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $642b +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $6437 +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $643a +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $643c +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $64af +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $64e1 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $64ed +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $64f0 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $64f8 +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $6503 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $6506 +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $65b3 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $6608 +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $664b +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $6669 +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $6675 +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $6678 +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $667a +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $6697 +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $66c9 +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $66dd +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $66e9 +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $66ec +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $66f2 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $67e6 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $680c +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $682f +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6844 +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $685c +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6868 +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $686b +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $686d +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $689a +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $68cc +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $68d8 +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $68db +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $68df +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $697f +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $69ae +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $69c3 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $69cf +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $69e0 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $69e8 +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6a2e +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6a38 +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6a52 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6a66 +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6a6b +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6a71 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6adf +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6aec +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6b07 +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6b5f +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6b7b +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6b87 +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6b8a +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6b92 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6bb8 +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6bd9 +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6c00 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6c36 +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6c54 +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6c60 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6c71 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6c79 +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6cbf +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6cc9 +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6ce3 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6cf7 +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6cfb +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6d50 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $6d5f +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $6d91 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $6d9d +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $6da0 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $6da6 +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $6db4 +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $6ddc +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $6e02 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $6e1a +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $6e26 +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $6e39 +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $6e3f +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $6e5b +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $6e5b +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $6e67 +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $6e73 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $6e7f +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $6e8b +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $6e97 +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $6ea3 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $6eb0 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $6eb6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $6ebc +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $6ec2 +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $6ec8 +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $6ece +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $6ed4 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1TalkToTrainer = $6ed8 +DEF MtMoon1TalkToTrainerBank = $12 +DEF MtMoon1FHikerBattleText = $6ede +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $6ef9 +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $6f01 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $6f24 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $6f3a +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $6f4d +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $6f71 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $6f90 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $6f9a +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $6fb6 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $6fd0 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $6fe0 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $6ffa +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $701d +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $7028 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $7048 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $7068 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $706f +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $708e +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $70af +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $70b8 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $70dd +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $70f6 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7187 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $72ef +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $72fb +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $7327 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7348 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2FSetScript = $7356 +DEF MtMoonB2FSetScriptBank = $12 +DEF MtMoonB2FScript_HideJessieJames = $735d +DEF MtMoonB2FScript_HideJessieJamesBank = $12 +DEF MtMoonB2F_ScriptPointers = $7368 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $7388 +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FScript_49d28 = $7399 +DEF MtMoonB2FScript_49d28Bank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $73c5 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $73e2 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF CoordsData_49dc0 = $7431 +DEF CoordsData_49dc0Bank = $12 +DEF CoordsData_49dc7 = $7438 +DEF CoordsData_49dc7Bank = $12 +DEF PikachuMovementData_49dca = $743b +DEF PikachuMovementData_49dcaBank = $12 +DEF CoordsData_49dce = $743f +DEF CoordsData_49dceBank = $12 +DEF CoordsData_49dd5 = $7446 +DEF CoordsData_49dd5Bank = $12 +DEF PikachuMovementData_49dd8 = $7449 +DEF PikachuMovementData_49dd8Bank = $12 +DEF MovementData_49ddc = $744d +DEF MovementData_49ddcBank = $12 +DEF MovementData_49ddd = $744e +DEF MovementData_49dddBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $7450 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2FScript_49e15 = $7486 +DEF MtMoonB2FScript_49e15Bank = $12 +DEF MovementData_f9e65 = $74d6 +DEF MovementData_f9e65Bank = $12 +DEF MovementData_f9e66 = $74d7 +DEF MovementData_f9e66Bank = $12 +DEF MtMoonB2FScript6 = $74dd +DEF MtMoonB2FScript6Bank = $12 +DEF MtMoonB2FScript7 = $74ff +DEF MtMoonB2FScript7Bank = $12 +DEF MtMoonB2FScript8 = $750a +DEF MtMoonB2FScript8Bank = $12 +DEF MtMoonB2FScript9 = $7514 +DEF MtMoonB2FScript9Bank = $12 +DEF MtMoonB2FScript10 = $7529 +DEF MtMoonB2FScript10Bank = $12 +DEF MtMoonB2FScript11 = $7534 +DEF MtMoonB2FScript11Bank = $12 +DEF MtMoonB2FScript12 = $754d +DEF MtMoonB2FScript12Bank = $12 +DEF MtMoonB2FScript13 = $7578 +DEF MtMoonB2FScript13Bank = $12 +DEF MtMoonB2FScript14 = $75be +DEF MtMoonB2FScript14Bank = $12 +DEF MtMoonB2FScript15 = $75df +DEF MtMoonB2FScript15Bank = $12 +DEF MtMoonB2FScript_ShowObject = $75f5 +DEF MtMoonB2FScript_ShowObjectBank = $12 +DEF MtMoonB2FScript_HideObject = $7604 +DEF MtMoonB2FScript_HideObjectBank = $12 +DEF MtMoonB2F_TextPointers = $760d +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $7629 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $7629 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7635 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $7641 +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2FJessieJamesText = $764e +DEF MtMoonB2FJessieJamesTextBank = $12 +DEF MtMoonB2FText12 = $764f +DEF MtMoonB2FText12Bank = $12 +DEF MtMoonB2FText13 = $7678 +DEF MtMoonB2FText13Bank = $12 +DEF MtMoonB2FJessieJamesEndBattleText = $768c +DEF MtMoonB2FJessieJamesEndBattleTextBank = $12 +DEF MtMoonB2FText14 = $76a1 +DEF MtMoonB2FText14Bank = $12 +DEF MtMoonB2FSuperNerdText = $76b4 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $76f9 +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $76ff +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $7705 +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FTalkToTrainer = $7709 +DEF MtMoonB2FTalkToTrainerBank = $12 +DEF MtMoonB2FDomeFossilText = $770f +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $7756 +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $779c +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $77b7 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $77d3 +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $77fc +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $7811 +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $7837 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $787b +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7890 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $78a8 +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $78b1 +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $78c6 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ed +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78f7 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $791b +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $793c +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7945 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $796c +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $79d6 +DEF MtMoonB2F_BlocksBank = $12 +DEF MtMoonB2FScript_ApplyPikachuMovementData = $7b3e +DEF MtMoonB2FScript_ApplyPikachuMovementDataBank = $12 +DEF SafariZoneWest_h = $7b73 +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7b7f +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7b82 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7b92 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7ba3 +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7bfd +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7c2e +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7c4b +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7cb7 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7d7a +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7d86 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7d89 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7d8b +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7ed7 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7ef1 +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $613a +DEF ProfOakPicBank = $13 +DEF ChiefPic = $6258 +DEF ChiefPicBank = $13 +DEF ScientistPic = $6258 +DEF ScientistPicBank = $13 +DEF GiovanniPic = $6399 +DEF GiovanniPicBank = $13 +DEF RocketPic = $647a +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6610 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $6799 +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $691e +DEF BrunoPicBank = $13 +DEF BrockPic = $6b19 +DEF BrockPicBank = $13 +DEF MistyPic = $6c14 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d20 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6ea5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fc1 +DEF KogaPicBank = $13 +DEF BlainePic = $713b +DEF BlainePicBank = $13 +DEF SabrinaPic = $723d +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73bb +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74ba +DEF Rival2PicBank = $13 +DEF Rival3Pic = $75e1 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $76f6 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $7821 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $79ee +DEF AgathaPicBank = $13 +DEF LancePic = $7b1f +DEF LancePicBank = $13 +DEF JessieJamesPic = $7c81 +DEF JessieJamesPicBank = $13 +DEF TradeCenter_h = $7e79 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7e85 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7ec1 +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7ec3 +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7ec6 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7ed0 +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7ee4 +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7ef0 +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7ef3 +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7ef5 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7ef8 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7f02 +DEF Colosseum_BlocksBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46ed +DEF Route24_BlocksBank = $14 +DEF Route25_h = $47a1 +DEF Route25_hBank = $14 +DEF Route25_Object = $47b8 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4816 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $4924 +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $493b +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $493c +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $493c +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $4950 +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49aa +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49e2 +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eee +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f48 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5b +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f69 +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f87 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa4 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4fea +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff2 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffa +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5000 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5018 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5018 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5024 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5030 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503c +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5048 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5054 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5060 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506c +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5078 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5084 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5091 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $509b +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $50a5 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $50af +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $50b9 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $50c3 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $50cd +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $50d7 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $50e1 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $50eb +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $50f5 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $5114 +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $511c +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $5137 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $514e +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $5159 +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $5176 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $5191 +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $519b +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $51b2 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $51c3 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $51cd +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $51eb +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $5202 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $520b +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $5226 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $5243 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $524c +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $5262 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $5278 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5282 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $529e +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52b4 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52c7 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $52e9 +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $5305 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $530b +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22Script_50ed6 = $53c4 +DEF Route22Script_50ed6Bank = $14 +DEF Route22Script_50ee1 = $53cf +DEF Route22Script_50ee1Bank = $14 +DEF Route22MoveRivalRightScript = $53dd +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53f2 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53f7 +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5429 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5454 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1DefeatedText = $5499 +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $54ac +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival1AfterBattleScript = $54de +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $5540 +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5547 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $554f +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $555a +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $557e +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $55ad +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2DefeatedText = $55f7 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $5618 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22Rival2AfterBattleScript = $5666 +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $56c7 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $56ce +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $56cf +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $56d3 +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $56f7 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $56fd +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $5709 +DEF Route22Rival2TextBank = $14 +DEF Route22PokemonLeagueSignText = $5715 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $5721 +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5730 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $575a +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5760 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $579c +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $57a4 +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $57bd +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $57cb +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $57d0 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $57d6 +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $57db +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $57df +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $57e5 +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $57ea +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $57ee +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5802 +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5807 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $580d +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $581d +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5826 +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $582f +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5838 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5841 +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $584a +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5853 +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $585c +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $589e +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $58a4 +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5907 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5959 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5974 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5987 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5992 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $599c +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $59d8 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $59e9 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5a12 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5a24 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5a24 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5a30 +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5a3c +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5a48 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5a54 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5a60 +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5a6d +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5bea +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $5bf4 +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5bfe +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $5c08 +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $5c12 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5c1c +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5c26 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5c43 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5c4f +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $5c71 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5c8a +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5c95 +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $5caa +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5cc9 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5cd5 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $5ced +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5d0b +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5d17 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $5d2c +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5d46 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5d50 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $5d68 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5db4 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5dc0 +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route24CooltrainerM4Text = $5dd5 +DEF Route24CooltrainerM4TextBank = $14 +DEF Route24Text_515de = $5e2d +DEF Route24Text_515deBank = $14 +DEF Route24Text_515e3 = $5e88 +DEF Route24Text_515e3Bank = $14 +DEF Route24Text_515e9 = $5e9a +DEF Route24Text_515e9Bank = $14 +DEF Route24Text_515ee = $5eaf +DEF Route24Text_515eeBank = $14 +DEF Route25_Script = $5ec2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $5ed8 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $5f2c +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $5f32 +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $5f48 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $5f48 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $5f54 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $5f60 +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $5f6c +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $5f78 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $5f84 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $5f90 +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $5f9c +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $5fa8 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $5fb5 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $5fbf +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $5fc9 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $5fd3 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $5fdd +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $5fe7 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $5ff1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $5ffb +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $6005 +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $600f +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $6031 +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $603c +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $606e +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $6099 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $60a4 +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $60c3 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $60de +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $60e4 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $60fd +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6117 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $6122 +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $613d +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6153 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6163 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $618d +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $61af +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $61ba +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $61e4 +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $6206 +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $620e +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $622b +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6253 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $625b +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $627e +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $629e +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $62a4 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $62c8 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $62df +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $62eb +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $6312 +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6317 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $6330 +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6339 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $633f +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6369 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $6383 +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $6383 +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $638f +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $639b +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $63a7 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $63b3 +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $63bf +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $63cc +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $63d6 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $63e0 +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $63ea +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $63f4 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $63fe +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6408 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $641b +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $643d +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $6445 +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6470 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6490 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $6499 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $64ae +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $64c5 +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $64cc +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $64ee +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $6509 +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6511 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $652e +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6546 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $6551 +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $656b +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6605 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $668c +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $6698 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $669c +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $669e +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $66a0 +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $66e4 +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $67a8 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $67b4 +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $67ca +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $681b +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6847 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $685f +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $6863 +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $686a +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6876 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $68d0 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6907 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $695f +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6979 +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6997 +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6997 +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $69a3 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $69af +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $69bb +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $69c8 +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6b2a +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6b94 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6be8 +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6c31 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6c3b +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6c4f +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6c57 +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6c77 +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6c81 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6c9d +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6ca6 +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6cbe +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6cc8 +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6ce1 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6ced +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6d06 +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6d10 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6d30 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6d38 +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6d55 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6d6b +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6e0a +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6e2c +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6e57 +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $6f23 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $6fa3 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $7018 +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $7024 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $703a +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $707b +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $7083 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $7093 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $7099 +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $70a3 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $70a3 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $70b0 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $70ba +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $70db +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $70ec +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $7116 +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $714c +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $7172 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $71e3 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7222 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $72f4 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7300 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $7316 +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $7347 +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $734d +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $738c +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $739c +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $73a8 +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $73a8 +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $73b4 +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $73c1 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $73cb +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $73d5 +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $73ec +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $73f7 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7410 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $742a +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7433 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7463 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $7499 +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $74d9 +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7560 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $756c +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $7582 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $75d3 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $75e3 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $75e9 +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $75fb +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $75fb +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $7607 +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $7614 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $761e +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $7628 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $763e +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $7648 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $7666 +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $7682 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $768d +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $76ad +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $76dc +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7721 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF PrintCardKeyText = $77f3 +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7860 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $786b +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7889 +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $78a1 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $78bf +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7921 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7934 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7948 +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7955 +DEF GetPrizeMenuIdBank = $14 +DEF NoThanksText = $7a0a +DEF NoThanksTextBank = $14 +DEF PrizeDifferentMenuPtrs = $7a0f +DEF PrizeDifferentMenuPtrsBank = $14 +DEF PrizeMenuMon1Entries = $7a1b +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7a1f +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7a26 +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7a2a +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7a31 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7a35 +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7a3c +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7a71 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7a86 +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7b11 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7b1a +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7b24 +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7b31 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7b45 +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7b58 +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7b61 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7b74 +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7b80 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7b8e +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7be6 +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7c17 +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7c25 +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7c36 +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7c4f +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7c9d +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7ce5 +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7d3d +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7d9f +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7da7 +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7daf +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7db7 +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7dc1 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7dc9 +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7dd6 +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7de4 +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $4086 +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41ee +DEF Route3_hBank = $15 +DEF Route3_Object = $4210 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $425d +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4398 +DEF Route4_hBank = $15 +DEF Route4_Object = $43ba +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43f4 +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4589 +DEF Route5_hBank = $15 +DEF Route5_Object = $45ab +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45da +DEF Route5_BlocksBank = $15 +DEF Route9_h = $468e +DEF Route9_hBank = $15 +DEF Route9_Object = $46b0 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $4706 +DEF Route9_BlocksBank = $15 +DEF Route13_h = $4814 +DEF Route13_hBank = $15 +DEF Route13_Object = $4836 +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $4893 +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49a1 +DEF Route14_hBank = $15 +DEF Route14_Object = $49c3 +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a1a +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b28 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b4a +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bb0 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e80 +DEF Route19_hBank = $15 +DEF Route19_Object = $4ea2 +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f01 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $500f +DEF Route21_hBank = $15 +DEF Route21_Object = $5031 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $507d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $523f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $523f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $523f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $524f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $525f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $547b +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $54ae +DEF BoostExpBank = $15 +DEF CallBattleCore = $54c1 +DEF CallBattleCoreBank = $15 +DEF GainedText = $54c6 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54e1 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54f2 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54f9 +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $550f +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $5529 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $552c +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $5534 +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5552 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5560 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5573 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5579 +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $558d +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $558d +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $5599 +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $55a5 +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $55b1 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $55bd +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $55c9 +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $55d5 +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $55e1 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $55ee +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $5629 +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5633 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $564b +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $5657 +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $5678 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $5682 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $56a1 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $56ae +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $56d9 +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $56e3 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $56fe +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $5705 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $571f +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $5729 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $573b +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5751 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $5784 +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $578e +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $57a6 +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $57b9 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $57db +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $57e5 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5800 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $5808 +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $582c +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $5836 +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5851 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5858 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5872 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $587c +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $5893 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $589c +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $58b6 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $58d1 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $58e4 +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $58ea +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $58f6 +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $58f6 +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5903 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5923 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $592d +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $594a +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $5957 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $5985 +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $599d +DEF Route4SignTextBank = $15 +DEF Route5_Script = $59bb +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $59be +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $59c0 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $59df +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $59f2 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $59f8 +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5a0e +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5a0e +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5a1a +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $5a26 +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5a32 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5a3e +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5a4a +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $5a56 +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5a62 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5a6e +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $5a7b +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9AJText = $5a81 +DEF Route9AJTextBank = $15 +DEF Route9CooltrainerM2Text = $5a87 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $5a8d +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5a93 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $5a99 +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $5a9f +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5aa5 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $5aab +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $5aaf +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $5ab5 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $5acb +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $5ad6 +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9AJBattleText = $5b01 +DEF Route9AJBattleTextBank = $15 +DEF Route9AJEndBattleText = $5b1d +DEF Route9AJEndBattleTextBank = $15 +DEF Route9AJAfterBattleText = $5b2f +DEF Route9AJAfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $5b4e +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5b75 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5b7f +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $5b98 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $5bb0 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $5bbc +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $5bda +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5bf6 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5c10 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5c2f +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5c52 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $5c5a +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5c6f +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $5c94 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $5cb2 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $5cd3 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5ce7 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5cfe +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5d28 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5d41 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5d4b +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5d64 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5d81 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5d94 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5d9a +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5db4 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5db4 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5dc0 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5dcc +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5dd8 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5de4 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5df0 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5dfc +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5e08 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5e14 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5e20 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5e2d +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5e37 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5e54 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5e6c +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5e88 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5e92 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5eaf +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5eb7 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5ed9 +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5ee3 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5ef8 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5f01 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5f23 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5f2d +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5f46 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5f58 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5f7a +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5f84 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5fa4 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5fba +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5fdb +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5fe5 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $6001 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $6016 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $6036 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $6040 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $605a +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $606b +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $608c +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $6096 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $60a4 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $60b4 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $60e2 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $60ec +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $60f8 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $6107 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $6117 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $6121 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $613c +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $6146 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $616c +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $6192 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $61d3 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $61f1 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $6204 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $620a +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $6220 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $6220 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $622c +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $6238 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $6244 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $6250 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $625c +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $6268 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $6274 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $6280 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $628c +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $6299 +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $62a3 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $62c8 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $62d5 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6302 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $630c +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $6329 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6333 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $634f +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $6359 +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6388 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $6391 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $63c3 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $63cd +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $63f3 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $63fa +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $641e +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6428 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6444 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6450 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $646e +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6478 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $6493 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $649e +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $64c6 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $64d0 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $64ef +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6502 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6522 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $652c +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6548 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6552 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $656c +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6576 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $659a +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $65a7 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $65d4 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $65de +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $65f6 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6601 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6624 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6640 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6653 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $6659 +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $6679 +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $6679 +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6685 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $6691 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $669d +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $66a9 +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $66b5 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $66c1 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $66cd +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $66d9 +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $66e5 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $66f2 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $66fc +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $671b +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6723 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $674c +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6756 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $676f +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6777 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $678c +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $6796 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $67a7 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $67ae +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $67c8 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $67d2 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $67ef +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $67f9 +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $680e +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6818 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $682c +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6833 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $684f +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $6859 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $6879 +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6881 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $68a8 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $68b2 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $68c3 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $68d5 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $68ed +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $68f7 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6910 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6916 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $692e +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6938 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6952 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6958 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6973 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $697d +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $6994 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $699b +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $69aa +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $69c8 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6a12 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6a46 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6a60 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6a87 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $6aa1 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $6ab4 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $6aba +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $6ad0 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $6ad0 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $6adc +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $6ae8 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6af4 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6b00 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $6b0c +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6b18 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6b24 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6b30 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $6b3c +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $6b49 +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $6b4f +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $6b55 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $6b5b +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $6b61 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $6b67 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $6b6d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $6b73 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $6b79 +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $6b7f +DEF Route19Swimmer8TextBank = $15 +DEF Route19_TalkToTrainer = $6b83 +DEF Route19_TalkToTrainerBank = $15 +DEF Route19CooltrainerM1BattleText = $6b89 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6ba6 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $6bb1 +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $6bca +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $6be8 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $6bf0 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $6c0d +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6c25 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $6c2d +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $6c43 +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6c5d +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $6c65 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $6c7c +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $6c9a +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $6ca2 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $6cbd +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $6cda +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $6ce5 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $6d00 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6d23 +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6d2d +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $6d4f +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6d6b +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6d72 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $6d8d +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6da6 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6db3 +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $6dc9 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6de6 +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6ded +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6e13 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6e2f +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6e42 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6e48 +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6e5a +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6e5a +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6e66 +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6e72 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6e7e +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6e8a +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6e96 +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6ea2 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6eae +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6eba +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6ec7 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $6ed1 +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $6edb +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $6ee5 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $6eef +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $6ef9 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $6f03 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $6f0d +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $6f17 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $6f21 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6f3e +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6f47 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $6f5a +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6f76 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6f89 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $6fa1 +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6fb5 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6fbb +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $6fd3 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6fe9 +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6fef +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $700c +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $7021 +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $702a +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $7041 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $705f +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $7068 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $7089 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $709c +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $70a5 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $70b6 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $70d2 +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $70e7 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $7108 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $7123 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $712f +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $714f +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $715b +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $715e +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $7160 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $7292 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $72ac +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $72b8 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $72bb +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $72c5 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $72fd +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $731e +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $7338 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $736f +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $7397 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $73a3 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $73a6 +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $73a8 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $74f2 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7514 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7520 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7523 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $7525 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $78b6 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $78d0 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $78dc +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $78df +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $78e1 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7a43 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $7a5d +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7a69 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $7a7f +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7aa6 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $7ad2 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $7adc +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $7ae2 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $7aea +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $7aea +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $7af6 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $7b02 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $7b0f +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7b46 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $7b50 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $7b5a +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $7b64 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7b77 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $7b82 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $7b9c +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7bb2 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $7bbc +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $7bdb +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $7bf4 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $7bff +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7c18 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7c72 +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $7ce7 +DEF DisplayDiplomaBank = $15 +DEF _GetSpritePosition1 = $7d18 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7d38 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7d5c +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7d7c +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7da0 +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7e22 +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7e2e +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7ead +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7ece +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f02 +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF CalcLevelFromExperience = $4d99 +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4dc0 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $4e66 +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $4e73 +DEF GrowthRateTableBank = $16 +DEF PrintStatusAilment = $4e8b +DEF PrintStatusAilmentBank = $16 +DEF OaksAideScript = $4ec6 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4f22 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4fad +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $5000 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $5032 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $5071 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $508c +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $50bb +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $50ce +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $50d4 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50e2 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50e2 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50ee +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50fa +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $5106 +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $5112 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $511e +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $512b +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $5135 +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $5151 +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $5159 +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $516e +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5178 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $5192 +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $51a9 +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6Youngster1Text = $51c7 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $51d1 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51ed +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51f8 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $521b +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $5225 +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5237 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $524c +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $526d +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5277 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $5293 +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $52a4 +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $52c6 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $52d0 +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52e9 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52f2 +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $5316 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $5334 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5347 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $534d +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $5361 +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $5361 +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $536d +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5379 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $5385 +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $5391 +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $539d +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $53a9 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $53b5 +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $53c1 +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $53ce +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $53d8 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53f5 +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $5400 +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $541a +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $5424 +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $543b +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $5450 +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5469 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $5473 +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $5490 +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $549b +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $54c8 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $54d2 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54ef +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54f9 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $5529 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $5533 +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5548 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $5561 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $559c +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $55a6 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $55c7 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $55cf +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55f1 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55fb +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $5619 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $562f +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $565f +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5669 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $5681 +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5696 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $56bf +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $56c9 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56ec +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $570a +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $573e +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $5755 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5768 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $576e +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $5782 +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $5782 +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $578e +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $579a +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $57a6 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $57b2 +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $57be +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $57cb +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $57d5 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $5803 +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $5814 +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $582f +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $5839 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $5844 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $586a +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $5885 +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $588f +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $58a5 +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $58b8 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $58d1 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $58db +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58fe +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $590e +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $592f +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $5939 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $5954 +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5966 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $5980 +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $598a +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $59ac +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $59c6 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59f1 +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $5a00 +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $5a10 +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $5a23 +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5a29 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $5a3f +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $5a3f +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a4b +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a57 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a63 +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a6f +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a7b +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a87 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a93 +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a9f +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5aab +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5ab8 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5ac2 +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5ad2 +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5ae3 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5afe +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5b08 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5b28 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5b3e +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b59 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b63 +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b81 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b91 +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5bad +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5bb7 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5bd1 +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5be6 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5c02 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5c0c +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5c30 +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c4c +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c63 +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c6d +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c8b +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c9c +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5cbd +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5cc7 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5cde +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5cef +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5d10 +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5d1a +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5d41 +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d5e +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d8d +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d97 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5db0 +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5dc7 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5ddc +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5de6 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5e05 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5e1a +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5e33 +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5e3d +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e50 +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e5b +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e63 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e96 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5ebf +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5edb +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5edb +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ee7 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ef3 +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eff +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5f0b +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5f17 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5f23 +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5f30 +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f47 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f6a +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f99 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5fa3 +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5fb7 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5fc5 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5fdd +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fe7 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $6009 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $601c +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $6039 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $6043 +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $6060 +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6069 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $6090 +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $609a +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $60bb +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $60c5 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60f1 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60fb +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $6112 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $611c +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $6145 +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $614f +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6178 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $618d +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $61ad +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $61b7 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $61db +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $61e3 +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $6206 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $6221 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $622f +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $6242 +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6248 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $6260 +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $6260 +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $626c +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6278 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $6284 +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $6290 +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $629c +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $62a8 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $62b4 +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $62c0 +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $62cc +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $62d9 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $62df +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $62e5 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62eb +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62f1 +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62f7 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62fd +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $6303 +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $6309 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $630f +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $6313 +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $6319 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $6339 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $6340 +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $6382 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $63a8 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $63b3 +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $63d2 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63fa +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $6405 +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $642a +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $644c +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6457 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $647e +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $649a +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $64a5 +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $64c8 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64eb +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64fe +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $651f +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $654a +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $6555 +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $657c +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $65a0 +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $65aa +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $65d6 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65fa +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $6613 +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $662f +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $6644 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $6653 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $6671 +DEF Route15SignTextBank = $16 +DEF Route16_Script = $668d +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $66a0 +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $66ab +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $66b3 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66e9 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $6713 +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $6729 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $6729 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $6735 +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $6741 +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $674d +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6759 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $6765 +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $6772 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $677c +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6786 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $6791 +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $67bf +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $67c9 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $67e3 +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67ed +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $6802 +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $680c +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $6819 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $6822 +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6847 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $6851 +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6869 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $6870 +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $68a8 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $68b2 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $68d1 +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $68de +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $6910 +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $691a +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $6933 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $6940 +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $696f +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6986 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $69a9 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $69cb +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $69e5 +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69ff +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $6a12 +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $6a18 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $6a22 +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $6a22 +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $6a2e +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $6a3a +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a47 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a51 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a79 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a7f +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a9d +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6aa7 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6abe +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6ad6 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6afa +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6b04 +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6b27 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6b2e +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b50 +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b6a +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b89 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b95 +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_ScriptPointers = $6ba2 +DEF PokemonFanClub_ScriptPointersBank = $16 +DEF PokemonFanClubScript0 = $6ba6 +DEF PokemonFanClubScript0Bank = $16 +DEF PokemonFanClubScript1 = $6bb4 +DEF PokemonFanClubScript1Bank = $16 +DEF PokemonFanClubScript_59a39 = $6bc2 +DEF PokemonFanClubScript_59a39Bank = $16 +DEF PokemonFanClubScript_59a44 = $6bcd +DEF PokemonFanClubScript_59a44Bank = $16 +DEF PokemonFanClubPikachuMovementData = $6c15 +DEF PokemonFanClubPikachuMovementDataBank = $16 +DEF PokemonFanClub_TextPointers = $6c1c +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubClefairyFanText = $6c28 +DEF PokemonFanClubClefairyFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6cd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubClefairyText = $6d79 +DEF PokemonFanClubClefairyTextBank = $16 +DEF PokemonFanClubSeelText = $6d95 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6db1 +DEF PokemonFanClubChairmanTextBank = $16 +DEF Text_59c1f = $70cf +DEF Text_59c1fBank = $16 +DEF Text_59c24 = $712a +DEF Text_59c24Bank = $16 +DEF Text_59c29 = $713b +DEF Text_59c29Bank = $16 +DEF Text_59c2e = $7142 +DEF Text_59c2eBank = $16 +DEF PokemonFanClubReceptionistText = $7152 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClub_Object = $716c +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $71a4 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $71b4 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $71c0 +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $71d6 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $7212 +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $723e +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $724f +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7255 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $725f +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $725f +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $726b +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7277 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $7283 +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $7290 +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $7370 +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $737a +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $7384 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $738e +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7398 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $73b2 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $73bb +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $73e1 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $73f8 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $73ff +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $7420 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7437 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $743d +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $7474 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $748c +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $7496 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $74b0 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $7512 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $7599 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $75a5 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $75bb +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $75f7 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7608 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $760e +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7616 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7616 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $7622 +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $762f +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7678 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $7682 +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $769e +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $76a5 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $76cd +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $76d7 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $76f4 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $76fb +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $772f +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $77a0 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7827 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $7833 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7849 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $7870 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $787a +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $7880 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $788c +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $788c +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $7898 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $78a5 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $78af +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $78b9 +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $78f4 +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $7913 +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $791b +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $7943 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7957 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $795d +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $7979 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $79d8 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $7a20 +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7a2c +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $7a42 +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $7a73 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7a78 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $7a82 +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $7a83 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $7abc +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $7ac7 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $7ad9 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7af7 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $7b00 +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $7b13 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7b15 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7b15 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $7b22 +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7b2c +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7bf0 +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7c0e +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7cd2 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7cf6 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7d9f +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7dab +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7db7 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7dbf +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7dc7 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7dc8 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7e1a +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7e35 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7e38 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7e77 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7e79 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7f3d +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7f57 +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $7f6b +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7f83 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c6 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40c7 +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40c8 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40d4 +DEF StarterDexBank = $17 +DEF Museum1F_h = $40e3 +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40ef +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4102 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $4106 +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $4123 +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $4124 +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $412e +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $413a +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $4146 +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4152 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $415e +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $416a +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $41b4 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $41c0 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $41c4 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $41d2 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $41f6 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $423b +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $4255 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $428d +DEF Museum2FHikerTextBank = $17 +DEF Museum2FText_5c20e = $42b5 +DEF Museum2FText_5c20eBank = $17 +DEF Museum2FText_5c213 = $42cc +DEF Museum2FText_5c213Bank = $17 +DEF Museum2FText_5c218 = $42f9 +DEF Museum2FText_5c218Bank = $17 +DEF Museum2FSpaceShuttleSignText = $4328 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $433b +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $435b +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $438b +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4397 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $43c5 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $43d0 +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $43d8 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $43e5 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $443b +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4447 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4447 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $4454 +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $45c3 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $45db +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $468e +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $469b +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4749 +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4753 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $478b +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $47b5 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $47d5 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $481c +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4877 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $488a +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $48df +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $48f6 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGymText_5c41c = $4916 +DEF PewterGymText_5c41cBank = $17 +DEF PewterGym_Object = $4978 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $49a2 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $49c5 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $49d1 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $49dd +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $49e9 +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $49ea +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4a18 +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4a24 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenterCooltrainerFText = $4a25 +DEF PewterPokecenterCooltrainerFTextBank = $17 +DEF PewterPokecenterChanseyText = $4a31 +DEF PewterPokecenterChanseyTextBank = $17 +DEF PewterPokecenter_Object = $4a3d +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4a75 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4a81 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4a87 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4a91 +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4a92 +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4a93 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4ad3 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenterChanseyText = $4b33 +DEF CeruleanPokecenterChanseyTextBank = $17 +DEF CeruleanPokecenter_Object = $4b3f +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4b71 +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4b8d +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4b99 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4bc7 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4bd2 +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4bda +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4be7 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4c24 +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4c32 +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4c32 +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4c3e +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4c4b +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4d47 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $4dd6 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $4ded +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $4df8 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $4e2c +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $4e36 +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $4e5b +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $4e63 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $4e8c +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $4e96 +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $4eb4 +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $4ec0 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $4eee +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $4fbf +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $4ff1 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $5014 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5020 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5023 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $5029 +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $506d +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $50a7 +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $50cd +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $50d9 +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $50df +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $50e9 +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $50ea +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $50eb +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $5116 +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenterChanseyText = $514b +DEF LavenderPokecenterChanseyTextBank = $17 +DEF LavenderPokecenter_Object = $5157 +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $5189 +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $5195 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $5198 +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $519e +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $520d +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $5294 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $52ba +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $52c6 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $52cc +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $52d6 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $52d7 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5316 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $533b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenterChanseyText = $533c +DEF VermilionPokecenterChanseyTextBank = $17 +DEF VermilionPokecenter_Object = $5348 +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $537a +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $5386 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $5389 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $538f +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5408 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $5431 +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $5457 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $5463 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $549a +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $54b7 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $54c2 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $54ca +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $54d7 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5515 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5525 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5525 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $5531 +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $553d +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $554a +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $5678 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $56dd +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $5724 +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $5740 +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $5778 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $5782 +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $57aa +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $57bb +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $57ea +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $57f4 +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $581e +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $582a +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $585b +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5865 +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $588c +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5897 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $58f6 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $59d6 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5a10 +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5a3d +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5a49 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5a4c +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5a5a +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5c13 +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5c49 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5c68 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5c8c +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5ceb +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5d1b +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5d27 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5d3a +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5d45 +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5d4d +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5d90 +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $5dcd +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $5ddd +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $5ddd +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $5de9 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $5df5 +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $5e01 +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $5e0e +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $5eba +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $5f21 +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $5f46 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $5f50 +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $5f6a +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $5f73 +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $5faa +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $5fb4 +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $5fd4 +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $5fe1 +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6008 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $6012 +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6048 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $6053 +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $6078 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $6082 +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $60a4 +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $60af +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $60d5 +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $6135 +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $6193 +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $61a0 +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $61e8 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6206 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $6212 +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $6241 +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $624c +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $6254 +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $6261 +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $62a4 +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $62bc +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $62bc +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $62c8 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $62d4 +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $62e0 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $62ec +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $62f8 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $6304 +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $6311 +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $6471 +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $64fd +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6542 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6550 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $655a +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $6564 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $656e +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $6578 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $6582 +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $658c +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $6596 +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $6651 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $667d +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $6688 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $66d3 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $66f3 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6703 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $672e +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $675c +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $6763 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $6790 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $67ba +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $67ce +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $67fb +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6811 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6826 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $684d +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $6883 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $688e +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $68d7 +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $691b +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6923 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $6948 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6a92 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6aec +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6af8 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6afb +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6b01 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6b31 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6b5c +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6b82 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6b8e +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6ba9 +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6bab +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6bd9 +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6c0b +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6c92 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6c9e +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ca4 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6cae +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6caf +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6cd3 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6d0c +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenterChanseyText = $6d0d +DEF SaffronPokecenterChanseyTextBank = $17 +DEF SaffronPokecenter_Object = $6d19 +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6d4b +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6d57 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6d5a +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6d5e +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6d94 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6dc7 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $6df7 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $6e03 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $6e06 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $6e0a +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $6e6f +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $6e90 +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $6ec0 +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $6ecc +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $6ed0 +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $6ed4 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $6f01 +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $6f3f +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $6f6f +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $6f7b +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $6f81 +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $6f82 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $6f84 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $6f93 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $6fb5 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $6fc1 +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $6fc9 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $6fcb +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $6fea +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $700c +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7018 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $7020 +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7022 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $704d +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $706f +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $707b +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $7081 +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $7085 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $70ca +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $70e9 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $711f +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $7182 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $71aa +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $71b6 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $71cc +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7232 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $725e +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $7280 +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $7286 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $728e +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $728e +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $729a +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $72a6 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $72b3 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7314 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $731e +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $7328 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $7332 +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $7350 +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7357 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $7373 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $739c +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $73b1 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $73d8 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $73f2 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7402 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $741b +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7465 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $74da +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $74e6 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7516 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $751c +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $753b +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7549 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7549 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7555 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7562 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $756c +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $7576 +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $7596 +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $759d +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $75b6 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $75d4 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $75e0 +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $75f8 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7644 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $769e +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $76b9 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $76c1 +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $76e9 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $76f1 +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $76f2 +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $770b +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $773f +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $7750 +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7766 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7777 +DEF KabutopsFossilTextBank = $17 +DEF FanClubPicture1 = $778f +DEF FanClubPicture1Bank = $17 +DEF FanClubPicture1Text = $77a0 +DEF FanClubPicture1TextBank = $17 +DEF FanClubPicture2 = $77b0 +DEF FanClubPicture2Bank = $17 +DEF FanClubPicture2Text = $77c1 +DEF FanClubPicture2TextBank = $17 +DEF DisplayMonFrontSpriteInBox = $77d1 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $7812 +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $7821 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7895 +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $78bb +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $78cc +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $78f1 +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $78f7 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $793b +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $795d +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7986 +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7a3b +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7a69 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7a79 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7a86 +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7a96 +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7aa0 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7adc +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7b18 +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7b57 +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7baa +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7bf0 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7bf8 +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7c0d +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7c75 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7cc0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7d19 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7d4f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7d5e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7d9e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $4430 +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $443a +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445d +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $4480 +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44ab +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44ca +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f2 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452c +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4586 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4592 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459e +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a9 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45af +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45f9 +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $45fe +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4647 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4650 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $4659 +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $4679 +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467d +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4803 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $485b +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $487b +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48d5 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48e1 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $48f4 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $48fa +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4902 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4902 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $490e +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $491a +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4927 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $4931 +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $493b +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4945 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4956 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4963 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $498f +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $499e +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b2 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49d0 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49ec +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $49ff +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a21 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a54 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4aae +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4aba +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4acd +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ad3 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4adf +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4adf +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4aeb +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4af7 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b04 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b0e +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b18 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b22 +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b35 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b47 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b59 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b6e +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b74 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4b90 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4ba4 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bad +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bc6 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c07 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c61 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c6d +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c80 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c86 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4ccd +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4cd6 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4ce4 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4ce4 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4cf0 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4cfc +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d08 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d15 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d42 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d4c +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d62 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d6b +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d7f +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d89 +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4d9e +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4daa +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dbf +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dc9 +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ddc +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4de4 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4df4 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4dfe +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e13 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e1a +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e34 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e6a +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4eab +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f05 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f11 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f24 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f2f +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f39 +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f67 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f6a +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fc3 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fd3 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4fe1 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4fe1 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4fed +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $4ff9 +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5006 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $5010 +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $501a +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5024 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $5041 +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $506c +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $50a4 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $50bc +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $50c3 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $50df +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $50f6 +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $510c +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $5138 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $5152 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $5159 +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $517a +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $5190 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51ca +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $522e +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $523a +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $5247 +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7FSetScript = $524b +DEF PokemonTower7FSetScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $524f +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FScript0 = $5267 +DEF PokemonTower7FScript0Bank = $18 +DEF PokemonTower7FScript_60d2a = $5270 +DEF PokemonTower7FScript_60d2aBank = $18 +DEF PokemonTower7FMovementData_60d7a = $52c0 +DEF PokemonTower7FMovementData_60d7aBank = $18 +DEF PokemonTower7FMovementData_60d7b = $52c1 +DEF PokemonTower7FMovementData_60d7bBank = $18 +DEF PokemonTower7FScript1 = $52c5 +DEF PokemonTower7FScript1Bank = $18 +DEF PokemonTower7FScript2 = $52e4 +DEF PokemonTower7FScript2Bank = $18 +DEF PokemonTower7FScript3 = $52ef +DEF PokemonTower7FScript3Bank = $18 +DEF PokemonTower7FScript4 = $5305 +DEF PokemonTower7FScript4Bank = $18 +DEF PokemonTower7FScript5 = $5324 +DEF PokemonTower7FScript5Bank = $18 +DEF PokemonTower7FScript6 = $532f +DEF PokemonTower7FScript6Bank = $18 +DEF PokemonTower7FScript7 = $5354 +DEF PokemonTower7FScript7Bank = $18 +DEF PokemonTower7FScript8 = $537a +DEF PokemonTower7FScript8Bank = $18 +DEF PokemonTower7FScript9 = $53c0 +DEF PokemonTower7FScript9Bank = $18 +DEF PokemonTower7FScript10 = $53e1 +DEF PokemonTower7FScript10Bank = $18 +DEF PokemonTower7FScript_ShowObject = $53f5 +DEF PokemonTower7FScript_ShowObjectBank = $18 +DEF PokemonTower7FScript_HideObject = $5404 +DEF PokemonTower7FScript_HideObjectBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $540d +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7F_TextPointers = $543a +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7FJessieJamesText = $5446 +DEF PokemonTower7FJessieJamesTextBank = $18 +DEF PokemonTower7FText4 = $5447 +DEF PokemonTower7FText4Bank = $18 +DEF PokemonTower7FText5 = $5470 +DEF PokemonTower7FText5Bank = $18 +DEF PokemonTower7FJessieJamesEndBattleText = $54ac +DEF PokemonTower7FJessieJamesEndBattleTextBank = $18 +DEF PokemonTower7FText6 = $54b5 +DEF PokemonTower7FText6Bank = $18 +DEF PokemonTower7FMrFujiText = $54c8 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55cf +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55ed +DEF PokemonTower7F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5647 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $57b7 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $57e0 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $57f6 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5802 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5815 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $581b +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $583b +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $583b +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5847 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5853 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForest_TrainerHeader3 = $585f +DEF ViridianForest_TrainerHeader3Bank = $18 +DEF ViridianForest_TrainerHeader4 = $586b +DEF ViridianForest_TrainerHeader4Bank = $18 +DEF ViridianForestYoungster1Text = $5878 +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $58aa +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $58b0 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $58b6 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestCooltrainerFText = $58bc +DEF ViridianForestCooltrainerFTextBank = $18 +DEF ViridianForestYoungster5Text = $58c2 +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTalkToTrainer = $58c6 +DEF ViridianForestTalkToTrainerBank = $18 +DEF ViridianForestYoungster2BattleText = $58cc +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $58eb +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5903 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $5919 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5936 +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5945 +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $595e +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $597b +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $598c +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestCooltrainerFBattleText = $59cc +DEF ViridianForestCooltrainerFBattleTextBank = $18 +DEF ViridianForestCooltrainerFEndBattleText = $59e3 +DEF ViridianForestCooltrainerFEndBattleTextBank = $18 +DEF ViridianForestCooltrainerFAfterBattleText = $59ed +DEF ViridianForestCooltrainerFAfterBattleTextBank = $18 +DEF ViridianForestYoungster5BattleText = $5a1c +DEF ViridianForestYoungster5BattleTextBank = $18 +DEF ViridianForestYoungster5EndBattleText = $5a36 +DEF ViridianForestYoungster5EndBattleTextBank = $18 +DEF ViridianForestYoungster5AfterBattleText = $5a4d +DEF ViridianForestYoungster5AfterBattleTextBank = $18 +DEF ViridianForestYoungster6Text = $5a6c +DEF ViridianForestYoungster6TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5aa6 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5aad +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5ab4 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5abb +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5ac2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5ac9 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForestSign_Common = $5acd +DEF ViridianForestSign_CommonBank = $18 +DEF ViridianForest_Object = $5ad5 +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5b64 +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5b70 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5b74 +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5b78 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5bbf +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5bfc +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5c64 +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5d18 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5d24 +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5d30 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5d38 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5d42 +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5d43 +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5d96 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5db0 +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5dda +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5e26 +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5e43 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5e49 +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $5e9e +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $5f55 +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $5f75 +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $5f9c +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $600b +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $6065 +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $6119 +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $6125 +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $6128 +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $6129 +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $615d +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $6199 +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $61a5 +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $61b8 +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $61be +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $61c8 +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $61c8 +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $61d4 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $61e1 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6204 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $621c +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $6244 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $624e +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $6267 +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $6276 +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $62a1 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $62ab +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $62c4 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $62cd +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $62ff +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $6335 +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $637b +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $6387 +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $638b +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $6399 +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $63b5 +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $63d5 +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $63f8 +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $641f +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $6458 +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $6485 +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $6544 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $657a +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $65b2 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $65be +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $65c4 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $65d0 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $65d6 +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6615 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $66a2 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $6736 +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $6752 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $67a4 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $67b7 +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $67cd +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $67fa +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6812 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $681e +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $682a +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $683d +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $6843 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $6859 +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $6859 +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $6865 +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $6871 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $687d +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $688a +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6894 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $689e +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $68a8 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $68b2 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $68c9 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $68f0 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $68fa +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6911 +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $692f +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6942 +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $695e +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6977 +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6988 +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $69b2 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $69ce +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $69e1 +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6a12 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6a3a +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6a58 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6a72 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6a92 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6abf +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6b3e +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6b9e +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6baa +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6bbd +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6bc3 +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6bdd +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6bdd +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6be9 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6bf5 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6c01 +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6c0e +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $6c18 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6c22 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6c2c +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6c36 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6c8f +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6cbe +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6ce7 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6cf3 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6cff +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $6d0b +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d17 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6d34 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6d48 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6d65 +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6d7c +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6d86 +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6dad +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6dd3 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6ddd +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6df8 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6e17 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6e21 +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $6e38 +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $6ef4 +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $6f00 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $6f13 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $6f19 +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $6f2f +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $6f2f +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $6f3b +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $6f47 +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $6f53 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $6f5f +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $6f6b +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $6f78 +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $6f82 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $6f8c +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $6f96 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $6fa0 +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $6faa +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $6fb4 +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $6fcd +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $6fe4 +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $6ff5 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $700c +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $7026 +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $703d +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $705c +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7073 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7081 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $70a9 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $70c3 +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $70cf +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $70f5 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $710e +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $7118 +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7137 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7173 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $7181 +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $71a3 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $71de +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7283 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $728f +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $7292 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $7293 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $72a7 +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $72b3 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $72b6 +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $72b7 +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $72cb +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $72d7 +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $72da +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $72db +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $72ef +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $7457 +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7463 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $7479 +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $749e +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $74a1 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $74cd +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FResetCurScript = $74d7 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $74db +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $74e2 +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $7500 +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FScript_621c5 = $7517 +DEF SilphCo11FScript_621c5Bank = $18 +DEF SilphCo11FScript_621ff = $7551 +DEF SilphCo11FScript_621ffBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $755e +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $75a6 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11FScript_6229c = $75ee +DEF SilphCo11FScript_6229cBank = $18 +DEF SilphCo11FMovementData_622f5 = $7647 +DEF SilphCo11FMovementData_622f5Bank = $18 +DEF SilphCo11FMovementData_622fb = $764d +DEF SilphCo11FMovementData_622fbBank = $18 +DEF SilphCo11FMovementData_62300 = $7652 +DEF SilphCo11FMovementData_62300Bank = $18 +DEF SilphCo11FMovementData_62305 = $7657 +DEF SilphCo11FMovementData_62305Bank = $18 +DEF SilphCo11FMovementData_6230b = $765d +DEF SilphCo11FMovementData_6230bBank = $18 +DEF SilphCo11FMovementData_62311 = $7663 +DEF SilphCo11FMovementData_62311Bank = $18 +DEF SilphCo11FScript5 = $766a +DEF SilphCo11FScript5Bank = $18 +DEF SilphCo11FScript6 = $7691 +DEF SilphCo11FScript6Bank = $18 +DEF SilphCo11FScript7 = $769c +DEF SilphCo11FScript7Bank = $18 +DEF SilphCo11FScript8 = $76b8 +DEF SilphCo11FScript8Bank = $18 +DEF SilphCo11FScript9 = $76df +DEF SilphCo11FScript9Bank = $18 +DEF SilphCo11FScript10 = $76ef +DEF SilphCo11FScript10Bank = $18 +DEF SilphCo11FScript11 = $770d +DEF SilphCo11FScript11Bank = $18 +DEF SilphCo11FScript12 = $7733 +DEF SilphCo11FScript12Bank = $18 +DEF SilphCo11FScript13 = $7779 +DEF SilphCo11FScript13Bank = $18 +DEF SilphCo11FScript14 = $779a +DEF SilphCo11FScript14Bank = $18 +DEF SilphCo11FScript_ShowObject = $77b0 +DEF SilphCo11FScript_ShowObjectBank = $18 +DEF SilphCo11FScript_HideObject = $77bf +DEF SilphCo11FScript_HideObjectBank = $18 +DEF SilphCo11F_TextPointers = $77c8 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $77dc +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $77dc +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11FJessieJamesText = $77e9 +DEF SilphCo11FJessieJamesTextBank = $18 +DEF SilphCo11FText9 = $7818 +DEF SilphCo11FText9Bank = $18 +DEF SilphCo11FText_624c2 = $7839 +DEF SilphCo11FText_624c2Bank = $18 +DEF SilphCo11FText10 = $784a +DEF SilphCo11FText10Bank = $18 +DEF SilphCo11FSilphPresidentText = $7871 +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79bd +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79fc +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a67 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a7c +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocketText = $7aec +DEF SilphCo11FRocketTextBank = $18 +DEF SilphCo11FRocketBattleText = $7af6 +DEF SilphCo11FRocketBattleTextBank = $18 +DEF SilphCo11FRocketEndBattleText = $7b0d +DEF SilphCo11FRocketEndBattleTextBank = $18 +DEF SilphCo11FRocketAfterBattleText = $7b18 +DEF SilphCo11FRocketAfterBattleTextBank = $18 +DEF SilphCo11F_Object = $7b37 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7b83 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7bd4 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7bfd +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c0e +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c28 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c44 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7c65 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7c93 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7cb9 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7cee +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d18 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d43 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7d6f +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7d91 +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7da0 +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7db2 +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7dd5 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e27 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e4a +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7e8b +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7ec8 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7edc +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f00 +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f2d +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f4b +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f4c +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7f54 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7f6f +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7f82 +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $4600 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4e00 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4e00 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5290 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5290 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53c0 +DEF House_GFXBank = $19 +DEF House_Block = $59a0 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bd0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $61b0 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6630 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6c10 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d80 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7370 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $7710 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b70 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4040 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4040 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4040 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4640 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4640 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d80 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d80 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5380 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5380 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $5600 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $5600 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $5600 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bf0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bf0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bf0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63f0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69f0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71f0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77f0 +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF LoadShootingStarGraphics = $4000 +DEF LoadShootingStarGraphicsBank = $1c +DEF AnimateShootingStar = $4044 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $40ee +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $40f2 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $40f2 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $40fe +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $4106 +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $410e +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $4116 +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $411e +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $411f +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4140 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $4180 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $4180 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $4190 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $4190 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $41a0 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $41a0 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $426f +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $427e +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $42e7 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF Func_7033f = $4318 +DEF Func_7033fBank = $1c +DEF HoFDisplayMonInfo = $4321 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4354 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4366 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $439d +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $43a7 +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4412 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $441a +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4421 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $442c +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4453 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $445f +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $447e +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $448e +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4508 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4528 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4544 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4554 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4561 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $45e7 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $45ff +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $460f +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $46a7 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $46bf +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $46d5 +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4706 +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $472f +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4749 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $476d +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4771 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $478a +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $47af +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $47cc +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $47d9 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $47e1 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4803 +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4810 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $48a5 +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $48ae +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $48bc +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $48cc +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $48dc +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $48f4 +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4930 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4940 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $49a0 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $49e3 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4a48 +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4a58 +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4a65 +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4a8f +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4ab5 +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4aba +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4ac3 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4acf +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4adf +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4ae8 +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $4b20 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $4b56 +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $4b6f +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $4bd3 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $4bd3 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $4be8 +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $4bf5 +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $4c40 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $4c88 +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $4cb5 +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $4cf4 +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $4d20 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $4d2a +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $4d4e +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $4d5a +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $4d73 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $4d7c +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $4d8f +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $4d9a +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $4dc6 +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $4dd7 +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $4e09 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $4e3b +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $4e74 +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $4e7a +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $4e84 +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $4e96 +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $4ea4 +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $4eb4 +DEF DisplayTownMapBank = $1c +DEF Func_70f87 = $4f87 +DEF Func_70f87Bank = $1c +DEF TownMapOrder = $4f95 +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $4fc4 +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $4fc4 +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $4fe4 +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $4fe4 +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $500e +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $5014 +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $50ff +DEF ToTextBank = $1c +DEF FourSpacesText = $5104 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $5109 +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $512c +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5134 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5134 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $5198 +DEF CompressedMapBank = $1c +DEF ExitTownMap = $5266 +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $527f +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $52aa +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $5304 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $530f +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5324 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5330 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $5338 +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $535d +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5390 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $53a8 +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $53ca +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $5439 +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $552e +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5532 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5536 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5539 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $553d +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5541 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5545 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $554a +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $554f +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5553 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5558 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $555d +DEF Route1NameBank = $1c +DEF Route2Name = $5564 +DEF Route2NameBank = $1c +DEF Route3Name = $556b +DEF Route3NameBank = $1c +DEF Route4Name = $5572 +DEF Route4NameBank = $1c +DEF Route5Name = $5579 +DEF Route5NameBank = $1c +DEF Route6Name = $5580 +DEF Route6NameBank = $1c +DEF Route7Name = $5587 +DEF Route7NameBank = $1c +DEF Route8Name = $558e +DEF Route8NameBank = $1c +DEF Route9Name = $5595 +DEF Route9NameBank = $1c +DEF Route10Name = $559c +DEF Route10NameBank = $1c +DEF Route11Name = $55a4 +DEF Route11NameBank = $1c +DEF Route12Name = $55ac +DEF Route12NameBank = $1c +DEF Route13Name = $55b4 +DEF Route13NameBank = $1c +DEF Route14Name = $55bc +DEF Route14NameBank = $1c +DEF Route15Name = $55c4 +DEF Route15NameBank = $1c +DEF Route16Name = $55cc +DEF Route16NameBank = $1c +DEF Route17Name = $55d4 +DEF Route17NameBank = $1c +DEF Route18Name = $55dc +DEF Route18NameBank = $1c +DEF Route19Name = $55e4 +DEF Route19NameBank = $1c +DEF Route20Name = $55ed +DEF Route20NameBank = $1c +DEF Route21Name = $55f6 +DEF Route21NameBank = $1c +DEF Route22Name = $55ff +DEF Route22NameBank = $1c +DEF Route23Name = $5607 +DEF Route23NameBank = $1c +DEF Route24Name = $560f +DEF Route24NameBank = $1c +DEF Route25Name = $5617 +DEF Route25NameBank = $1c +DEF ViridianForestName = $561f +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5626 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $562d +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5636 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $563f +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5649 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5650 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5656 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $565b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5661 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $566b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5673 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5678 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5682 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5687 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $568f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5698 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $56a2 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $56aa +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $56aa +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $56db +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $56e3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $56ee +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $574d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5750 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5755 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5775 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $57a4 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5858 +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5886 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5894 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $58c7 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $58ed +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5911 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $595d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $597d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $599d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $59bd +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $59dd +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $59fd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5a1d +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5a3d +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5a5d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5add +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $5b66 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $5b77 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $5bc7 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $5c54 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $5c73 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $5cc3 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $5ccb +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $5d01 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_FlagActionPredef = $5d0b +DEF InGameTrade_FlagActionPredefBank = $1c +DEF InGameTrade_CheckForTradeEvo = $5d17 +DEF InGameTrade_CheckForTradeEvoBank = $1c +DEF InGameTrade_TrainerString = $5d4b +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $5d4d +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $5d53 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $5d5d +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $5d67 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $5d71 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $5d83 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $5da0 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $5dcd +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $5ddb +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $5e08 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $5e0f +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $5e24 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $5e4f +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $5e60 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $5e8a +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $5e91 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $5ea9 +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $5ed4 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $5ee2 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $5f0c +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $5f13 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $5f2e +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $5f4e +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $5f55 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $5fa1 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $5fa8 +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $5fd4 +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $5fdb +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $5ff8 +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $5fff +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $6006 +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $600d +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $6014 +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $6020 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $607c +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $60a0 +DEF SetPal_TrainerCardBank = $1c +DEF SetPal_PikachusBeach = $60d8 +DEF SetPal_PikachusBeachBank = $1c +DEF SetPalFunctions = $60df +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $60fd +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6105 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $6106 +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF YellowIntroPaletteAction = $611f +DEF YellowIntroPaletteActionBank = $1c +DEF LoadOverworldPikachuFrontpicPalettes = $612f +DEF LoadOverworldPikachuFrontpicPalettesBank = $1c +DEF GetPal_Pikachu = $6173 +DEF GetPal_PikachuBank = $1c +DEF InitPartyMenuBlkPacket = $61b7 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $61c3 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $61ec +DEF SendSGBPacketBank = $1c +DEF _SendSGBPacket = $61f7 +DEF _SendSGBPacketBank = $1c +DEF LoadSGB = $6230 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6271 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $6297 +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $62f8 +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $6301 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6340 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $634c +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6354 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $636a +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $637a +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $639a +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $63aa +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $63ba +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $63da +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $63fa +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $641a +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $644a +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $648a +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $64aa +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $64ba +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $64ca +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $64da +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $64ea +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $64fa +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $650a +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $651a +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $652a +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $653a +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $654a +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalPacket_PikachusBeach = $655a +DEF PalPacket_PikachusBeachBank = $1c +DEF PalTrnPacket = $656a +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $657a +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $658a +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $659a +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $65aa +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $65ba +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $65ca +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $65da +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $65ea +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $65fa +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $660a +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $661a +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $662a +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $663a +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $664a +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $665a +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $66f2 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $682a +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $70aa +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $752a +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7560 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7575 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $75dd +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7605 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $763a +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $763b +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $763f +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7648 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $769d +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $76b2 +DEF WouldYouLikeToSaveTextBank = $1c +DEF SavingText = $76cf +DEF SavingTextBank = $1c +DEF GameSavedText = $76e0 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $76f7 +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7723 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7770 +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7794 +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $77cf +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $77dd +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $77ea +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7804 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $780c +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $786a +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7897 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $78ba +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7934 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7948 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7978 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7980 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7997 +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $79bc +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $79c1 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $79ea +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $79fb +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7a32 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7a64 +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7a76 +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7a84 +DEF ClearAllSRAMBanksBank = $1c +DEF EnableSRAM = $7aa3 +DEF EnableSRAMBank = $1c +DEF DisableSRAM = $7aae +DEF DisableSRAMBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a03 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a6b +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4af2 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4afe +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4b08 +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b0a +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4bee +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bfe +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c4a +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4cb1 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cf8 +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d5e +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4da9 +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4de4 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4e06 +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e20 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e42 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ef1 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f0c +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f35 +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f42 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f4e +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f5d +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f68 +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f81 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f8d +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f99 +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f9d +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4fa3 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fdc +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $5029 +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $5059 +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $507f +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $508b +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5091 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $509b +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $509c +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50d7 +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $5119 +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenterChanseyText = $511a +DEF FuchsiaPokecenterChanseyTextBank = $1d +DEF FuchsiaPokecenter_Object = $5126 +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5158 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5164 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5167 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5171 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $53b5 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53f6 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5423 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5437 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Object = $5443 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5473 +DEF SafariZoneGate_BlocksBank = $1d +DEF SafariZoneGate_Script = $547f +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $548c +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $549a +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $54d9 +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $54dd +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $54f3 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $5501 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $5540 +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $554e +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $555c +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $556d +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5572 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $557e +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $558f +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $559b +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5616 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $563a +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF FuchsiaGym_h = $5646 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $5652 +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $5683 +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $568e +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $5696 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $56a3 +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $56e1 +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $56f7 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $56f7 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $5703 +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $570f +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $571b +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5727 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $5733 +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $5740 +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5879 +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $58d7 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $592a +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $593a +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5944 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5996 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $59a6 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $59cc +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $59d6 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5a03 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5a0c +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5a37 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5a41 +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5a5d +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5a73 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5aa4 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5aae +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5ad9 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5aea +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5b2c +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5b36 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5b6e +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5b76 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5b8f +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5b99 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5bce +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5bda +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5c09 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5cb5 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5d07 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5d34 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5d40 +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5d44 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5d4a +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5d80 +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5db0 +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5dd4 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5dfa +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $5e16 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $5e22 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $5e31 +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $5e5b +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $5e69 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGymFlagAction = $5e6f +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGym_ScriptPointers = $5e74 +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $5e7c +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $5eb5 +DEF MovementNpcToLeftAndUpBank = $1d +DEF PikachuMovementData_74f97 = $5eb8 +DEF PikachuMovementData_74f97Bank = $1d +DEF MovementNpcToLeft = $5ebd +DEF MovementNpcToLeftBank = $1d +DEF PikachuMovementData_74f9e = $5ebf +DEF PikachuMovementData_74f9eBank = $1d +DEF CinnabarGymScript_74fa3 = $5ec4 +DEF CinnabarGymScript_74fa3Bank = $1d +DEF CinnabarGymGetOpponentTextScript = $5edd +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymOpenGateScript = $5ef2 +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymScript_75023 = $5f44 +DEF CinnabarGymScript_75023Bank = $1d +DEF CinnabarGymScript_75032 = $5f53 +DEF CinnabarGymScript_75032Bank = $1d +DEF CinnabarGymScript_75041 = $5f62 +DEF CinnabarGymScript_75041Bank = $1d +DEF CinnabarGymBlainePostBattleScript = $5f74 +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $5f84 +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $5fcc +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $5fe4 +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $600c +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $6121 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $616f +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $61ca +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $61d6 +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $624f +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $62d7 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $6358 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $63dc +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $6494 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $651a +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $65a6 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $65b2 +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $660c +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarGymScript_753de = $6666 +DEF CinnabarGymScript_753deBank = $1d +DEF CinnabarGymScript_753e9 = $6671 +DEF CinnabarGymScript_753e9Bank = $1d +DEF CinnabarGymScript_753f3 = $667b +DEF CinnabarGymScript_753f3Bank = $1d +DEF CinnabarLab_h = $6683 +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $668f +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $6693 +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $669d +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $66e0 +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $6702 +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $670f +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $671d +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $672a +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6768 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $678c +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6798 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $679b +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $67a1 +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $67d6 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $67de +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $67e4 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $67ec +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $6812 +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $6822 +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $682e +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $6831 +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $683b +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $691b +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6942 +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $69cf +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $69de +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6a07 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6a17 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6a23 +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6a26 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6a2a +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6a5a +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6a5e +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6b67 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6b75 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6b7d +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6b9d +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6bad +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6bb9 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6bbf +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6bc9 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6bca +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6c0d +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6c5a +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenterChanseyText = $6c5b +DEF CinnabarPokecenterChanseyTextBank = $1d +DEF CinnabarPokecenter_Object = $6c67 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6c99 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6ca5 +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6ca8 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6cae +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6cd7 +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6cf8 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6d1e +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6d2a +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6d2d +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6d33 +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6d5f +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6daa +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6dc0 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6dee +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6dfa +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6e07 +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6e0f +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6e25 +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6e26 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6e41 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6e48 +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $6e89 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $6eb2 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $6ee2 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $6ee8 +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $6f15 +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $6f2d +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $6f4e +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $6f51 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $6f67 +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $6f82 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $6f87 +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $6f96 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $6fa4 +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $6fae +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $70b1 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $7117 +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $717f +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $71e4 +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $71ed +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $7276 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $7322 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $7395 +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $73c5 +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $73d5 +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $73e1 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $73f7 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $741c +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $7421 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $742b +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $742c +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $7448 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7489 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7492 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $74a5 +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $74b7 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $74bb +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $74bb +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $74c8 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $74d2 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $7564 +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7571 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $75bf +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $75db +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $7607 +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $7625 +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $7631 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $7647 +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $7668 +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $766d +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $7677 +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $7678 +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $7694 +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $76d5 +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $76de +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $76f1 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $7703 +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $7707 +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $7707 +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $7714 +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $771e +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $77a6 +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $77be +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $77e7 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $7803 +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $782f +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $784d +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $7859 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $786f +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7890 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7895 +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $789f +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $78a0 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $78bc +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $78fd +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7906 +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7919 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7931 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7935 +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7935 +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7942 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $794c +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $79ed +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $79ff +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7a4c +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7a68 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7a94 +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7ab2 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7b19 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7b44 +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7ba3 +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7bb2 +DEF AccessedHoFPCTextBank = $1d +DEF ShakeElevator = $7be0 +DEF ShakeElevatorBank = $1d +DEF ShakeElevatorRedrawRow = $7c2b +DEF ShakeElevatorRedrawRowBank = $1d +DEF HiddenItems = $7c4d +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7c83 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7d29 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7d6f +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7d85 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7e15 +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7e3a +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7e54 +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7e86 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $40f1 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $417c +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41c2 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $41ca +DEF GetSubanimationTransform2Bank = $1e +DEF LoadMoveAnimationTiles = $41d2 +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $41f2 +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $41fe +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $41fe +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $46ee +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4bde +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d5e +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d5e +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4da6 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4dbd +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4dcf +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4ddb +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4de3 +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4deb +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4df0 +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4df6 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4dfe +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e01 +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e23 +DEF SetAnimationPaletteBank = $1e +DEF Func_78e98 = $4e53 +DEF Func_78e98Bank = $1e +DEF WriteLowerByteOfBGMapAndEnableBGTransfer = $4e6c +DEF WriteLowerByteOfBGMapAndEnableBGTransferBank = $1e +DEF PlaySubanimation = $4e76 +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4eeb +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4efa +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f18 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f61 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fb9 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $4ff1 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $4ffc +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryEightFrameBlocks = $501a +DEF FlashScreenEveryEightFrameBlocksBank = $1e +DEF FlashScreenEveryFourFrameBlocks = $5023 +DEF FlashScreenEveryFourFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $502c +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5039 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5051 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5064 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $506f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $509b +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $509f +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50d6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50df +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $50f3 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $50fd +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5173 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5178 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5188 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51b1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51be +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51cb +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51e1 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $51f9 +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $51fe +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5203 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $5208 +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $520d +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5212 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $5217 +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $521c +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $521f +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $522a +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $522c +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5231 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5233 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $5238 +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $5269 +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $529d +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ba +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52d2 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52dc +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52e2 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5320 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $534c +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $535a +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $535c +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5373 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5375 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $538c +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $5392 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53ac +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53bb +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53c1 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53ce +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53d4 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $541c +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $5438 +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $5447 +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $5499 +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54c4 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $54f7 +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $551c +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $553a +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $5589 +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55b4 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55bb +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55c2 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55e7 +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $55ec +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $55ec +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $561b +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $5668 +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5675 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $5689 +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56d1 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56e2 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5703 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5762 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $576a +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $5806 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $580f +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $581c +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $5828 +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $586d +DEF AnimationHideEnemyMonPicBank = $1e +DEF Func_79929 = $587d +DEF Func_79929Bank = $1e +DEF InitMultipleObjectsOAM = $5897 +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $58b1 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $58bc +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $58d0 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $58f2 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $590b +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5912 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $5919 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $591f +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $595d +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $596c +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5b5e +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5b6a +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b7b +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b7e +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b9a +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5bb2 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5bcb +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5bd4 +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5c05 +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5c28 +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5c3d +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5c6e +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c9f +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5cd0 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5d00 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5d24 +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5d33 +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5d40 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d84 +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5db6 +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5dbf +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5dd3 +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5de7 +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5dfb +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5e0c +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5e20 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e7d +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e8c +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5eb0 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5eb9 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5f0d +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5f39 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f90 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5fd3 +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5ff7 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $6035 +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $6053 +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $6063 +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6077 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6080 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6090 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6090 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $60b0 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $60d0 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $60f0 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $6120 +DEF AttackAnimationPointersBank = $1e +DEF PoundAnim = $62b4 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $62b4 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $62b8 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $62bc +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $62c3 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $62ca +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $62ce +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $62d5 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $62dc +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $62e3 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $62ee +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $62f2 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $62f6 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $62fa +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $62fe +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6308 +DEF CutAnimBank = $1e +DEF GustAnim = $630e +DEF GustAnimBank = $1e +DEF WingAttackAnim = $6315 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $6319 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $631f +DEF FlyAnimBank = $1e +DEF BindAnim = $6325 +DEF BindAnimBank = $1e +DEF SlamAnim = $632c +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $6330 +DEF VineWhipAnimBank = $1e +DEF StompAnim = $6337 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $633b +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $6342 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $6346 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $634a +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $6350 +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $6354 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $6358 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $635f +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $6366 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6376 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $637b +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6384 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $638e +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6395 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6399 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $63a7 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $63b6 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $63ba +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $63c1 +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $63c5 +DEF LeerAnimBank = $1e +DEF BiteAnim = $63ce +DEF BiteAnimBank = $1e +DEF GrowlAnim = $63d2 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $63d6 +DEF RoarAnimBank = $1e +DEF SingAnim = $63e0 +DEF SingAnimBank = $1e +DEF SupersonicAnim = $63ea +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $63ee +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $63fb +DEF DisableAnimBank = $1e +DEF AcidAnim = $6404 +DEF AcidAnimBank = $1e +DEF EmberAnim = $640b +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $640f +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $6419 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $6420 +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $6424 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $642b +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $6431 +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $6438 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $643f +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $6445 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $6449 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $6451 +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $6462 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $6466 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $646a +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6472 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $647a +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6482 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $649c +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $64a4 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $64af +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $64be +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $64c5 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $64cc +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $64d5 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $64dc +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $64e0 +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $64e4 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $64e8 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $64ef +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $64f3 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $6500 +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $650a +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $650e +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $6515 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $651f +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $652e +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $6532 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $6537 +DEF FissureAnimBank = $1e +DEF DigAnim = $6540 +DEF DigAnimBank = $1e +DEF ToxicAnim = $6546 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $654c +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $654f +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $6554 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $6557 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $6561 +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $6566 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $656e +DEF RageAnimBank = $1e +DEF TeleportAnim = $6572 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6577 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $657c +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6583 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6587 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $659b +DEF RecoverAnimBank = $1e +DEF HardenAnim = $65a4 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $65ae +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $65b7 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $65d8 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $65e0 +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $65ec +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $65f6 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $65fd +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6608 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $660f +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $661a +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $661d +DEF BideAnimBank = $1e +DEF MetronomeAnim = $6621 +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $6630 +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $6634 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $6638 +DEF EggBombAnimBank = $1e +DEF LickAnim = $663f +DEF LickAnimBank = $1e +DEF SmogAnim = $6643 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $664b +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $6652 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $6656 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $6666 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $6671 +DEF ClampAnimBank = $1e +DEF SwiftAnim = $667b +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $667f +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6683 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6687 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $6691 +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6698 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $669c +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $66aa +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $66ae +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $66b7 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $66c1 +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $66c5 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $66cc +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $66da +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $66de +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $66e8 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $66f4 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $66f8 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6705 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6709 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $6712 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $6718 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $671b +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $671e +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $6725 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $6729 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $672d +DEF BonemerangAnimBank = $1e +DEF RestAnim = $6731 +DEF RestAnimBank = $1e +DEF RockSlideAnim = $6738 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $6742 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $6746 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $6750 +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $675b +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $6763 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $676b +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $676f +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6777 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $677b +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $677f +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6783 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6787 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $678b +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $678e +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $6791 +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6794 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6797 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $679a +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $679e +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $67a2 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $67a6 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $67aa +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $67b1 +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $67b9 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $67c0 +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $67c8 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $67cf +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $67d6 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $67dd +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $67e4 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $67eb +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $67f2 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $67f9 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $67fd +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $6800 +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6803 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6807 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $680b +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $68b7 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $68c1 +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $68c5 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $68e7 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6909 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $692b +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $6938 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $694b +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $6958 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $695c +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $6981 +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $69a3 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $69c8 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $69e4 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $69e8 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $69ef +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $69f9 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6a06 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $6a10 +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $6a23 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $6a3f +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $6a4f +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a7a +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a87 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6abe +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6ae3 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6b08 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6b21 +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6b40 +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6b53 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6b6f +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b7f +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b89 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b90 +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b9d +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6baa +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6bbd +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6be2 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6c13 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6c20 +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6c2a +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6c58 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6c5c +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6c63 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6c6d +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c8f +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6ca2 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6ca6 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6caa +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6cc0 +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6cd9 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6d31 +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6d3e +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6d45 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6d4c +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6d53 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6d5a +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6d64 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6d6e +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d75 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d7f +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d89 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d9c +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6db2 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6dcb +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6e0b +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6e18 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6e31 +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6e50 +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e81 +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6eb8 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6eef +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6f14 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6f1e +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6f2b +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6f3e +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6f48 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6f5b +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6f68 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6f6c +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f76 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f8f +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6fa2 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6fb5 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6fcb +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6ff0 +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $7012 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7106 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $712b +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $716c +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $717d +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $718e +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $719f +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $71d0 +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $7211 +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $7252 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7283 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $72b4 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $72c5 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $72d6 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $72f7 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7308 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $7319 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $733a +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $735b +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $7368 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7379 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $739a +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $73cb +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $73ec +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $73fd +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7402 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $740b +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $7414 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $741d +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $7426 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $742f +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $7438 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $7449 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $7452 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $746b +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $749c +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $74e9 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $74fa +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7503 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $7534 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $7545 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $755a +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7573 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7584 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7595 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $759e +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $75a3 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $75c4 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $75e5 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $75f6 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7607 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $760c +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $7629 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $7646 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $764b +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $7664 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7675 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7686 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7697 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $76a8 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $76b9 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $76ce +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $76e7 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7704 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $7725 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $7746 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $7753 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $7764 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $7791 +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $77be +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $77cf +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $77e0 +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $77f1 +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7802 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $7813 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $7854 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7895 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $78c6 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $78e7 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $78f8 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7909 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $791a +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $792b +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $793c +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $795d +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $798e +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $79af +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $79d0 +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $79e1 +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $79ee +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $79ff +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $7a0c +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $7a25 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $7a4a +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $7a67 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $7a6c +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a9d +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7aae +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7acf +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7afc +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7b39 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7b4a +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7b6b +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b9c +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7bdd +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7bf6 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7c0f +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7c28 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7c31 +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7c36 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7c47 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7c4c +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7c6d +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c8e +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7caf +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7cb8 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7cc9 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7cda +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7ceb +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7d08 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7d19 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7d1e +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7d23 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e85 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e87 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7f49 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7f4e +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7f57 +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f6b +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f8f +DEF Evolution_CheckForCancelBank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_YellowIntro = $4294 +DEF Music_YellowIntroBank = $1f +DEF Music_Dungeon1 = $429d +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42a9 +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b5 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c1 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42cd +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d6 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42df +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42e8 +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f1 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fa +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $42fe +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4302 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4306 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430a +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $431d +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4321 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $4328 +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432c +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4330 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4334 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $4338 +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433c +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4340 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4344 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434b +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4352 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4356 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435a +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF SFX_Start_Menu_3_Ch8 = $435e +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $4365 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $4375 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $437c +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $4383 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $438e +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $439f +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $43a6 +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $43b1 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $43bc +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $43cb +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $43d6 +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $43e6 +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $43f9 +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4410 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $442b +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $443a +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $444d +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $4462 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $4471 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $44a0 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $44b3 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $44c6 +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $44e1 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $44f8 +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $450d +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $4528 +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $4543 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $454e +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $4559 +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $4566 +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $4597 +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $45ae +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $45c1 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $45cc +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $45e5 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4604 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4623 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $4640 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $4659 +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $4664 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $466f +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $4679 +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $4680 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $4690 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $469f +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $46aa +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $46b9 +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $46c8 +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $46f3 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $470e +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $4729 +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $473f +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $475c +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $477d +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $4796 +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $47ad +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $47c0 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $47cd +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $47f0 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4813 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4823 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $4842 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $4865 +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $487b +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $4892 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $48a9 +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $48b6 +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $48d5 +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $48f4 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4901 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $491c +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $4937 +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $4947 +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $496a +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $498d +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $4997 +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $49a6 +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $49b5 +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $49bf +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $49d2 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $49e5 +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $49ef +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a09 +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a0a +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a1d +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a2c +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4a3b +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4a45 +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4a58 +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4a6a +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4a6b +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4a96 +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4ab5 +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4ace +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4af5 +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b1b +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b1c +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b2b +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b39 +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b3a +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4b59 +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4b88 +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4ba7 +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4bba +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4bcd +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4bda +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4bf9 +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c1c +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c35 +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4c48 +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4c5b +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4c65 +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4c84 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4ca3 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4cb6 +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4cc5 +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4cd7 +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4cd8 +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4ce7 +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4cf6 +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d00 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d17 +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d2e +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4d3b +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4d4e +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4d61 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4d6e +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4d89 +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4da4 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4db7 +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4dc6 +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4dd5 +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4ddf +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e02 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e29 +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4e45 +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4e60 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4e7b +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4e8e +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4ea1 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4eb4 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4ec1 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4ee4 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4eff +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f0f +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f2a +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4f45 +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4f58 +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4f73 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4f8e +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $4f9e +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $4fc1 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $4fe4 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $4ff7 +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $500a +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $501d +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $502a +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $503d +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $5050 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $505d +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $5080 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $50a2 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $50a3 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $50b6 +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $50c9 +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $50d6 +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $50f8 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5106 +DEF OwnedMonValuesBank = $1f +DEF Audio3_PlaySound = $510d +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5220 +DEF Audio3_CryRetBank = $1f +DEF Music_BikeRiding_Ch1 = $5221 +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $52d2 +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $537a +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $54ce +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5537 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5640 +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $573e +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $57ec +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $586d +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $5941 +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $59ed +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5b22 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5bda +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $5ca5 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $5d4d +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5eb2 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5ec9 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5ed9 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5ee9 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5f3a +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5f9d +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $603e +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $6053 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $61ca +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $62dc +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6346 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6371 +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $63a2 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $63e0 +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6412 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $643c +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6455 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $646b +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $648a +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $64a9 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $64c1 +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $64d6 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $64f5 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6511 +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $651b +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6567 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $65b4 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $66ac +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6745 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $67fc +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $68a5 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $6a6b +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $6c20 +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $6cff +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $6d1c +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6d48 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6d5b +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $6d7e +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $6dad +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6ddd +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6e04 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6e34 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ea6 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6f1e +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6f7f +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6fbd +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $707b +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $70fe +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $715c +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $71df +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $71fc +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7211 +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $723c +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $725e +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7281 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $73c1 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7524 +DEF Music_Credits_Ch3Bank = $1f +DEF Music_YellowIntro_Ch1 = $765c +DEF Music_YellowIntro_Ch1Bank = $1f +DEF Music_YellowIntro_Ch2 = $76d3 +DEF Music_YellowIntro_Ch2Bank = $1f +DEF Music_YellowIntro_Ch3 = $7749 +DEF Music_YellowIntro_Ch3Bank = $1f +DEF SurfingPikachu1Graphics1 = $4001 +DEF SurfingPikachu1Graphics1Bank = $20 +DEF SurfingPikachu1Graphics2 = $4411 +DEF SurfingPikachu1Graphics2Bank = $20 +DEF SurfingPikachu1Graphics3 = $5411 +DEF SurfingPikachu1Graphics3Bank = $20 +DEF PikachuCry1 = $4000 +DEF PikachuCry1Bank = $21 +DEF PikachuCry2 = $491a +DEF PikachuCry2Bank = $21 +DEF PikachuCry3 = $4fdc +DEF PikachuCry3Bank = $21 +DEF PikachuCry4 = $59ee +DEF PikachuCry4Bank = $21 +DEF PikachuCry5 = $4000 +DEF PikachuCry5Bank = $22 +DEF PikachuCry6 = $5042 +DEF PikachuCry6Bank = $22 +DEF PikachuCry7 = $6254 +DEF PikachuCry7Bank = $22 +DEF PikachuCry8 = $4000 +DEF PikachuCry8Bank = $23 +DEF PikachuCry9 = $50ca +DEF PikachuCry9Bank = $23 +DEF PikachuCry10 = $5e0c +DEF PikachuCry10Bank = $23 +DEF PikachuCry11 = $4000 +DEF PikachuCry11Bank = $24 +DEF PikachuCry12 = $4722 +DEF PikachuCry12Bank = $24 +DEF PikachuCry13 = $54a4 +DEF PikachuCry13Bank = $24 +DEF PikachuCry14 = $4000 +DEF PikachuCry14Bank = $25 +DEF PikachuCry15 = $589a +DEF PikachuCry15Bank = $25 +DEF SFX_Headers_4 = $4000 +DEF SFX_Headers_4Bank = $28 +DEF SFX_Noise_Instrument01_4 = $4003 +DEF SFX_Noise_Instrument01_4Bank = $28 +DEF SFX_Noise_Instrument02_4 = $4006 +DEF SFX_Noise_Instrument02_4Bank = $28 +DEF SFX_Noise_Instrument03_4 = $4009 +DEF SFX_Noise_Instrument03_4Bank = $28 +DEF SFX_Noise_Instrument04_4 = $400c +DEF SFX_Noise_Instrument04_4Bank = $28 +DEF SFX_Noise_Instrument05_4 = $400f +DEF SFX_Noise_Instrument05_4Bank = $28 +DEF SFX_Noise_Instrument06_4 = $4012 +DEF SFX_Noise_Instrument06_4Bank = $28 +DEF SFX_Noise_Instrument07_4 = $4015 +DEF SFX_Noise_Instrument07_4Bank = $28 +DEF SFX_Noise_Instrument08_4 = $4018 +DEF SFX_Noise_Instrument08_4Bank = $28 +DEF SFX_Noise_Instrument09_4 = $401b +DEF SFX_Noise_Instrument09_4Bank = $28 +DEF SFX_Noise_Instrument10_4 = $401e +DEF SFX_Noise_Instrument10_4Bank = $28 +DEF SFX_Noise_Instrument11_4 = $4021 +DEF SFX_Noise_Instrument11_4Bank = $28 +DEF SFX_Noise_Instrument12_4 = $4024 +DEF SFX_Noise_Instrument12_4Bank = $28 +DEF SFX_Noise_Instrument13_4 = $4027 +DEF SFX_Noise_Instrument13_4Bank = $28 +DEF SFX_Noise_Instrument14_4 = $402a +DEF SFX_Noise_Instrument14_4Bank = $28 +DEF SFX_Noise_Instrument15_4 = $402d +DEF SFX_Noise_Instrument15_4Bank = $28 +DEF SFX_Noise_Instrument16_4 = $4030 +DEF SFX_Noise_Instrument16_4Bank = $28 +DEF SFX_Noise_Instrument17_4 = $4033 +DEF SFX_Noise_Instrument17_4Bank = $28 +DEF SFX_Noise_Instrument18_4 = $4036 +DEF SFX_Noise_Instrument18_4Bank = $28 +DEF SFX_Noise_Instrument19_4 = $4039 +DEF SFX_Noise_Instrument19_4Bank = $28 +DEF SFX_Cry00_4 = $403c +DEF SFX_Cry00_4Bank = $28 +DEF SFX_Cry01_4 = $4045 +DEF SFX_Cry01_4Bank = $28 +DEF SFX_Cry02_4 = $404e +DEF SFX_Cry02_4Bank = $28 +DEF SFX_Cry03_4 = $4057 +DEF SFX_Cry03_4Bank = $28 +DEF SFX_Cry04_4 = $4060 +DEF SFX_Cry04_4Bank = $28 +DEF SFX_Cry05_4 = $4069 +DEF SFX_Cry05_4Bank = $28 +DEF SFX_Cry06_4 = $4072 +DEF SFX_Cry06_4Bank = $28 +DEF SFX_Cry07_4 = $407b +DEF SFX_Cry07_4Bank = $28 +DEF SFX_Cry08_4 = $4084 +DEF SFX_Cry08_4Bank = $28 +DEF SFX_Cry09_4 = $408d +DEF SFX_Cry09_4Bank = $28 +DEF SFX_Cry0A_4 = $4096 +DEF SFX_Cry0A_4Bank = $28 +DEF SFX_Cry0B_4 = $409f +DEF SFX_Cry0B_4Bank = $28 +DEF SFX_Cry0C_4 = $40a8 +DEF SFX_Cry0C_4Bank = $28 +DEF SFX_Cry0D_4 = $40b1 +DEF SFX_Cry0D_4Bank = $28 +DEF SFX_Cry0E_4 = $40ba +DEF SFX_Cry0E_4Bank = $28 +DEF SFX_Cry0F_4 = $40c3 +DEF SFX_Cry0F_4Bank = $28 +DEF SFX_Cry10_4 = $40cc +DEF SFX_Cry10_4Bank = $28 +DEF SFX_Cry11_4 = $40d5 +DEF SFX_Cry11_4Bank = $28 +DEF SFX_Cry12_4 = $40de +DEF SFX_Cry12_4Bank = $28 +DEF SFX_Cry13_4 = $40e7 +DEF SFX_Cry13_4Bank = $28 +DEF SFX_Cry14_4 = $40f0 +DEF SFX_Cry14_4Bank = $28 +DEF SFX_Cry15_4 = $40f9 +DEF SFX_Cry15_4Bank = $28 +DEF SFX_Cry16_4 = $4102 +DEF SFX_Cry16_4Bank = $28 +DEF SFX_Cry17_4 = $410b +DEF SFX_Cry17_4Bank = $28 +DEF SFX_Cry18_4 = $4114 +DEF SFX_Cry18_4Bank = $28 +DEF SFX_Cry19_4 = $411d +DEF SFX_Cry19_4Bank = $28 +DEF SFX_Cry1A_4 = $4126 +DEF SFX_Cry1A_4Bank = $28 +DEF SFX_Cry1B_4 = $412f +DEF SFX_Cry1B_4Bank = $28 +DEF SFX_Cry1C_4 = $4138 +DEF SFX_Cry1C_4Bank = $28 +DEF SFX_Cry1D_4 = $4141 +DEF SFX_Cry1D_4Bank = $28 +DEF SFX_Cry1E_4 = $414a +DEF SFX_Cry1E_4Bank = $28 +DEF SFX_Cry1F_4 = $4153 +DEF SFX_Cry1F_4Bank = $28 +DEF SFX_Cry20_4 = $415c +DEF SFX_Cry20_4Bank = $28 +DEF SFX_Cry21_4 = $4165 +DEF SFX_Cry21_4Bank = $28 +DEF SFX_Cry22_4 = $416e +DEF SFX_Cry22_4Bank = $28 +DEF SFX_Cry23_4 = $4177 +DEF SFX_Cry23_4Bank = $28 +DEF SFX_Cry24_4 = $4180 +DEF SFX_Cry24_4Bank = $28 +DEF SFX_Cry25_4 = $4189 +DEF SFX_Cry25_4Bank = $28 +DEF SFX_Get_Item1_4 = $4192 +DEF SFX_Get_Item1_4Bank = $28 +DEF SFX_Get_Item2_4 = $419b +DEF SFX_Get_Item2_4Bank = $28 +DEF SFX_Tink_4 = $41a4 +DEF SFX_Tink_4Bank = $28 +DEF SFX_Heal_HP_4 = $41a7 +DEF SFX_Heal_HP_4Bank = $28 +DEF SFX_Heal_Ailment_4 = $41aa +DEF SFX_Heal_Ailment_4Bank = $28 +DEF SFX_Start_Menu_4 = $41ad +DEF SFX_Start_Menu_4Bank = $28 +DEF SFX_Press_AB_4 = $41b0 +DEF SFX_Press_AB_4Bank = $28 +DEF SFX_Surfing_Jump = $41b3 +DEF SFX_Surfing_JumpBank = $28 +DEF SFX_Surfing_Flip = $41b6 +DEF SFX_Surfing_FlipBank = $28 +DEF SFX_Surfing_Crash = $41b9 +DEF SFX_Surfing_CrashBank = $28 +DEF SFX_Unknown_802cc = $41bc +DEF SFX_Unknown_802ccBank = $28 +DEF SFX_Surfing_Land = $41bf +DEF SFX_Surfing_LandBank = $28 +DEF SFX_Get_Item2_Copy = $41c2 +DEF SFX_Get_Item2_CopyBank = $28 +DEF Music_SurfingPikachu = $41cb +DEF Music_SurfingPikachuBank = $28 +DEF Music_MeetJessieJames = $41d4 +DEF Music_MeetJessieJamesBank = $28 +DEF Music_YellowUnusedSong = $41dd +DEF Music_YellowUnusedSongBank = $28 +DEF Music_GBPrinter = $41e9 +DEF Music_GBPrinterBank = $28 +DEF SFX_Noise_Instrument01_4_Ch8 = $41ec +DEF SFX_Noise_Instrument01_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument02_4_Ch8 = $41f0 +DEF SFX_Noise_Instrument02_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument03_4_Ch8 = $41f4 +DEF SFX_Noise_Instrument03_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument04_4_Ch8 = $41f8 +DEF SFX_Noise_Instrument04_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument05_4_Ch8 = $41fc +DEF SFX_Noise_Instrument05_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument06_4_Ch8 = $420f +DEF SFX_Noise_Instrument06_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument07_4_Ch8 = $4213 +DEF SFX_Noise_Instrument07_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument08_4_Ch8 = $421a +DEF SFX_Noise_Instrument08_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument09_4_Ch8 = $421e +DEF SFX_Noise_Instrument09_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument10_4_Ch8 = $4222 +DEF SFX_Noise_Instrument10_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument11_4_Ch8 = $4226 +DEF SFX_Noise_Instrument11_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument12_4_Ch8 = $422a +DEF SFX_Noise_Instrument12_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument13_4_Ch8 = $422e +DEF SFX_Noise_Instrument13_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument14_4_Ch8 = $4232 +DEF SFX_Noise_Instrument14_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument15_4_Ch8 = $4236 +DEF SFX_Noise_Instrument15_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument16_4_Ch8 = $423d +DEF SFX_Noise_Instrument16_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument17_4_Ch8 = $4244 +DEF SFX_Noise_Instrument17_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument18_4_Ch8 = $4248 +DEF SFX_Noise_Instrument18_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument19_4_Ch8 = $424c +DEF SFX_Noise_Instrument19_4_Ch8Bank = $28 +DEF SFX_Press_AB_4_Ch5 = $4250 +DEF SFX_Press_AB_4_Ch5Bank = $28 +DEF SFX_Start_Menu_4_Ch8 = $4263 +DEF SFX_Start_Menu_4_Ch8Bank = $28 +DEF SFX_Heal_Ailment_4_Ch5 = $426a +DEF SFX_Heal_Ailment_4_Ch5Bank = $28 +DEF SFX_Heal_HP_4_Ch5 = $427f +DEF SFX_Heal_HP_4_Ch5Bank = $28 +DEF SFX_Tink_4_Ch5 = $428e +DEF SFX_Tink_4_Ch5Bank = $28 +DEF SFX_Surfing_Jump_Ch8 = $429f +DEF SFX_Surfing_Jump_Ch8Bank = $28 +DEF SFX_Surfing_Flip_Ch5 = $42b5 +DEF SFX_Surfing_Flip_Ch5Bank = $28 +DEF SFX_Unknown_802cc_Ch5 = $42cc +DEF SFX_Unknown_802cc_Ch5Bank = $28 +DEF SFX_Surfing_Land_Ch8 = $42d7 +DEF SFX_Surfing_Land_Ch8Bank = $28 +DEF SFX_Surfing_Crash_Ch8 = $42e1 +DEF SFX_Surfing_Crash_Ch8Bank = $28 +DEF SFX_Get_Item2_Copy_Ch5 = $42eb +DEF SFX_Get_Item2_Copy_Ch5Bank = $28 +DEF SFX_Get_Item2_Copy_Ch6 = $430a +DEF SFX_Get_Item2_Copy_Ch6Bank = $28 +DEF SFX_Get_Item2_Copy_Ch7 = $4322 +DEF SFX_Get_Item2_Copy_Ch7Bank = $28 +DEF SFX_UnusedCry_4_Ch5 = $4337 +DEF SFX_UnusedCry_4_Ch5Bank = $28 +DEF SFX_UnusedCry_4_Ch6 = $4352 +DEF SFX_UnusedCry_4_Ch6Bank = $28 +DEF SFX_UnusedCry_4_Ch8 = $436d +DEF SFX_UnusedCry_4_Ch8Bank = $28 +DEF SFX_Cry09_4_Ch5 = $4383 +DEF SFX_Cry09_4_Ch5Bank = $28 +DEF SFX_Cry09_4_Ch6 = $43a0 +DEF SFX_Cry09_4_Ch6Bank = $28 +DEF SFX_Cry09_4_Ch8 = $43c1 +DEF SFX_Cry09_4_Ch8Bank = $28 +DEF SFX_Cry23_4_Ch5 = $43da +DEF SFX_Cry23_4_Ch5Bank = $28 +DEF SFX_Cry23_4_Ch6 = $43f1 +DEF SFX_Cry23_4_Ch6Bank = $28 +DEF SFX_Cry23_4_Ch8 = $4404 +DEF SFX_Cry23_4_Ch8Bank = $28 +DEF SFX_Cry24_4_Ch5 = $4411 +DEF SFX_Cry24_4_Ch5Bank = $28 +DEF SFX_Cry24_4_Ch6 = $4434 +DEF SFX_Cry24_4_Ch6Bank = $28 +DEF SFX_Cry24_4_Ch8 = $4457 +DEF SFX_Cry24_4_Ch8Bank = $28 +DEF SFX_Cry11_4_Ch5 = $4467 +DEF SFX_Cry11_4_Ch5Bank = $28 +DEF SFX_Cry11_4_Ch6 = $4486 +DEF SFX_Cry11_4_Ch6Bank = $28 +DEF SFX_Cry11_4_Ch8 = $44a9 +DEF SFX_Cry11_4_Ch8Bank = $28 +DEF SFX_Cry25_4_Ch5 = $44bf +DEF SFX_Cry25_4_Ch5Bank = $28 +DEF SFX_Cry25_4_Ch6 = $44d6 +DEF SFX_Cry25_4_Ch6Bank = $28 +DEF SFX_Cry25_4_Ch8 = $44ed +DEF SFX_Cry25_4_Ch8Bank = $28 +DEF SFX_Cry03_4_Ch5 = $44fa +DEF SFX_Cry03_4_Ch5Bank = $28 +DEF SFX_Cry03_4_Ch6 = $4519 +DEF SFX_Cry03_4_Ch6Bank = $28 +DEF SFX_Cry03_4_Ch8 = $4538 +DEF SFX_Cry03_4_Ch8Bank = $28 +DEF SFX_Cry0F_4_Ch5 = $4545 +DEF SFX_Cry0F_4_Ch5Bank = $28 +DEF SFX_Cry0F_4_Ch6 = $4560 +DEF SFX_Cry0F_4_Ch6Bank = $28 +DEF SFX_Cry0F_4_Ch8 = $457b +DEF SFX_Cry0F_4_Ch8Bank = $28 +DEF SFX_Cry10_4_Ch5 = $458b +DEF SFX_Cry10_4_Ch5Bank = $28 +DEF SFX_Cry10_4_Ch6 = $45ae +DEF SFX_Cry10_4_Ch6Bank = $28 +DEF SFX_Cry10_4_Ch8 = $45d1 +DEF SFX_Cry10_4_Ch8Bank = $28 +DEF SFX_Cry00_4_Ch5 = $45db +DEF SFX_Cry00_4_Ch5Bank = $28 +DEF SFX_Cry00_4_Ch6 = $45ea +DEF SFX_Cry00_4_Ch6Bank = $28 +DEF SFX_Cry00_4_Ch8 = $45f9 +DEF SFX_Cry00_4_Ch8Bank = $28 +DEF SFX_Cry0E_4_Ch5 = $4603 +DEF SFX_Cry0E_4_Ch5Bank = $28 +DEF SFX_Cry0E_4_Ch6 = $4616 +DEF SFX_Cry0E_4_Ch6Bank = $28 +DEF SFX_Cry0E_4_Ch8 = $4629 +DEF SFX_Cry0E_4_Ch8Bank = $28 +DEF SFX_Cry06_4_Ch5 = $4633 +DEF SFX_Cry06_4_Ch5Bank = $28 +DEF SFX_Cry06_4_Ch6 = $464d +DEF SFX_Cry06_4_Ch6Bank = $28 +DEF SFX_Cry06_4_Ch8 = $464e +DEF SFX_Cry06_4_Ch8Bank = $28 +DEF SFX_Cry07_4_Ch5 = $4661 +DEF SFX_Cry07_4_Ch5Bank = $28 +DEF SFX_Cry07_4_Ch6 = $4670 +DEF SFX_Cry07_4_Ch6Bank = $28 +DEF SFX_Cry07_4_Ch8 = $467f +DEF SFX_Cry07_4_Ch8Bank = $28 +DEF SFX_Cry05_4_Ch5 = $4689 +DEF SFX_Cry05_4_Ch5Bank = $28 +DEF SFX_Cry05_4_Ch6 = $469c +DEF SFX_Cry05_4_Ch6Bank = $28 +DEF SFX_Cry05_4_Ch8 = $46ae +DEF SFX_Cry05_4_Ch8Bank = $28 +DEF SFX_Cry0B_4_Ch5 = $46af +DEF SFX_Cry0B_4_Ch5Bank = $28 +DEF SFX_Cry0B_4_Ch6 = $46da +DEF SFX_Cry0B_4_Ch6Bank = $28 +DEF SFX_Cry0B_4_Ch8 = $46f9 +DEF SFX_Cry0B_4_Ch8Bank = $28 +DEF SFX_Cry0C_4_Ch5 = $4712 +DEF SFX_Cry0C_4_Ch5Bank = $28 +DEF SFX_Cry0C_4_Ch6 = $4739 +DEF SFX_Cry0C_4_Ch6Bank = $28 +DEF SFX_Cry0C_4_Ch8 = $475f +DEF SFX_Cry0C_4_Ch8Bank = $28 +DEF SFX_Cry02_4_Ch5 = $4760 +DEF SFX_Cry02_4_Ch5Bank = $28 +DEF SFX_Cry02_4_Ch6 = $476f +DEF SFX_Cry02_4_Ch6Bank = $28 +DEF SFX_Cry02_4_Ch8 = $477d +DEF SFX_Cry02_4_Ch8Bank = $28 +DEF SFX_Cry0D_4_Ch5 = $477e +DEF SFX_Cry0D_4_Ch5Bank = $28 +DEF SFX_Cry0D_4_Ch6 = $479d +DEF SFX_Cry0D_4_Ch6Bank = $28 +DEF SFX_Cry0D_4_Ch8 = $47cc +DEF SFX_Cry0D_4_Ch8Bank = $28 +DEF SFX_Cry01_4_Ch5 = $47eb +DEF SFX_Cry01_4_Ch5Bank = $28 +DEF SFX_Cry01_4_Ch6 = $47fe +DEF SFX_Cry01_4_Ch6Bank = $28 +DEF SFX_Cry01_4_Ch8 = $4811 +DEF SFX_Cry01_4_Ch8Bank = $28 +DEF SFX_Cry0A_4_Ch5 = $481e +DEF SFX_Cry0A_4_Ch5Bank = $28 +DEF SFX_Cry0A_4_Ch6 = $483d +DEF SFX_Cry0A_4_Ch6Bank = $28 +DEF SFX_Cry0A_4_Ch8 = $4860 +DEF SFX_Cry0A_4_Ch8Bank = $28 +DEF SFX_Cry08_4_Ch5 = $4879 +DEF SFX_Cry08_4_Ch5Bank = $28 +DEF SFX_Cry08_4_Ch6 = $488c +DEF SFX_Cry08_4_Ch6Bank = $28 +DEF SFX_Cry08_4_Ch8 = $489f +DEF SFX_Cry08_4_Ch8Bank = $28 +DEF SFX_Cry04_4_Ch5 = $48a9 +DEF SFX_Cry04_4_Ch5Bank = $28 +DEF SFX_Cry04_4_Ch6 = $48c8 +DEF SFX_Cry04_4_Ch6Bank = $28 +DEF SFX_Cry04_4_Ch8 = $48e7 +DEF SFX_Cry04_4_Ch8Bank = $28 +DEF SFX_Cry19_4_Ch5 = $48fa +DEF SFX_Cry19_4_Ch5Bank = $28 +DEF SFX_Cry19_4_Ch6 = $4909 +DEF SFX_Cry19_4_Ch6Bank = $28 +DEF SFX_Cry19_4_Ch8 = $491b +DEF SFX_Cry19_4_Ch8Bank = $28 +DEF SFX_Cry16_4_Ch5 = $491c +DEF SFX_Cry16_4_Ch5Bank = $28 +DEF SFX_Cry16_4_Ch6 = $492b +DEF SFX_Cry16_4_Ch6Bank = $28 +DEF SFX_Cry16_4_Ch8 = $493a +DEF SFX_Cry16_4_Ch8Bank = $28 +DEF SFX_Cry1B_4_Ch5 = $4944 +DEF SFX_Cry1B_4_Ch5Bank = $28 +DEF SFX_Cry1B_4_Ch6 = $495b +DEF SFX_Cry1B_4_Ch6Bank = $28 +DEF SFX_Cry1B_4_Ch8 = $4972 +DEF SFX_Cry1B_4_Ch8Bank = $28 +DEF SFX_Cry12_4_Ch5 = $497f +DEF SFX_Cry12_4_Ch5Bank = $28 +DEF SFX_Cry12_4_Ch6 = $4992 +DEF SFX_Cry12_4_Ch6Bank = $28 +DEF SFX_Cry12_4_Ch8 = $49a5 +DEF SFX_Cry12_4_Ch8Bank = $28 +DEF SFX_Cry13_4_Ch5 = $49b2 +DEF SFX_Cry13_4_Ch5Bank = $28 +DEF SFX_Cry13_4_Ch6 = $49cd +DEF SFX_Cry13_4_Ch6Bank = $28 +DEF SFX_Cry13_4_Ch8 = $49e8 +DEF SFX_Cry13_4_Ch8Bank = $28 +DEF SFX_Cry14_4_Ch5 = $49fb +DEF SFX_Cry14_4_Ch5Bank = $28 +DEF SFX_Cry14_4_Ch6 = $4a0a +DEF SFX_Cry14_4_Ch6Bank = $28 +DEF SFX_Cry14_4_Ch8 = $4a19 +DEF SFX_Cry14_4_Ch8Bank = $28 +DEF SFX_Cry1E_4_Ch5 = $4a23 +DEF SFX_Cry1E_4_Ch5Bank = $28 +DEF SFX_Cry1E_4_Ch6 = $4a46 +DEF SFX_Cry1E_4_Ch6Bank = $28 +DEF SFX_Cry1E_4_Ch8 = $4a6d +DEF SFX_Cry1E_4_Ch8Bank = $28 +DEF SFX_Cry15_4_Ch5 = $4a89 +DEF SFX_Cry15_4_Ch5Bank = $28 +DEF SFX_Cry15_4_Ch6 = $4aa4 +DEF SFX_Cry15_4_Ch6Bank = $28 +DEF SFX_Cry15_4_Ch8 = $4abf +DEF SFX_Cry15_4_Ch8Bank = $28 +DEF SFX_Cry17_4_Ch5 = $4ad2 +DEF SFX_Cry17_4_Ch5Bank = $28 +DEF SFX_Cry17_4_Ch6 = $4ae5 +DEF SFX_Cry17_4_Ch6Bank = $28 +DEF SFX_Cry17_4_Ch8 = $4af8 +DEF SFX_Cry17_4_Ch8Bank = $28 +DEF SFX_Cry1C_4_Ch5 = $4b05 +DEF SFX_Cry1C_4_Ch5Bank = $28 +DEF SFX_Cry1C_4_Ch6 = $4b28 +DEF SFX_Cry1C_4_Ch6Bank = $28 +DEF SFX_Cry1C_4_Ch8 = $4b43 +DEF SFX_Cry1C_4_Ch8Bank = $28 +DEF SFX_Cry1A_4_Ch5 = $4b53 +DEF SFX_Cry1A_4_Ch5Bank = $28 +DEF SFX_Cry1A_4_Ch6 = $4b6e +DEF SFX_Cry1A_4_Ch6Bank = $28 +DEF SFX_Cry1A_4_Ch8 = $4b89 +DEF SFX_Cry1A_4_Ch8Bank = $28 +DEF SFX_Cry1D_4_Ch5 = $4b9c +DEF SFX_Cry1D_4_Ch5Bank = $28 +DEF SFX_Cry1D_4_Ch6 = $4bb7 +DEF SFX_Cry1D_4_Ch6Bank = $28 +DEF SFX_Cry1D_4_Ch8 = $4bd2 +DEF SFX_Cry1D_4_Ch8Bank = $28 +DEF SFX_Cry18_4_Ch5 = $4be2 +DEF SFX_Cry18_4_Ch5Bank = $28 +DEF SFX_Cry18_4_Ch6 = $4c05 +DEF SFX_Cry18_4_Ch6Bank = $28 +DEF SFX_Cry18_4_Ch8 = $4c28 +DEF SFX_Cry18_4_Ch8Bank = $28 +DEF SFX_Cry1F_4_Ch5 = $4c3b +DEF SFX_Cry1F_4_Ch5Bank = $28 +DEF SFX_Cry1F_4_Ch6 = $4c4e +DEF SFX_Cry1F_4_Ch6Bank = $28 +DEF SFX_Cry1F_4_Ch8 = $4c61 +DEF SFX_Cry1F_4_Ch8Bank = $28 +DEF SFX_Cry20_4_Ch5 = $4c6e +DEF SFX_Cry20_4_Ch5Bank = $28 +DEF SFX_Cry20_4_Ch6 = $4c81 +DEF SFX_Cry20_4_Ch6Bank = $28 +DEF SFX_Cry20_4_Ch8 = $4c94 +DEF SFX_Cry20_4_Ch8Bank = $28 +DEF SFX_Cry21_4_Ch5 = $4ca1 +DEF SFX_Cry21_4_Ch5Bank = $28 +DEF SFX_Cry21_4_Ch6 = $4cc4 +DEF SFX_Cry21_4_Ch6Bank = $28 +DEF SFX_Cry21_4_Ch8 = $4ce6 +DEF SFX_Cry21_4_Ch8Bank = $28 +DEF SFX_Cry22_4_Ch5 = $4ce7 +DEF SFX_Cry22_4_Ch5Bank = $28 +DEF SFX_Cry22_4_Ch6 = $4cfa +DEF SFX_Cry22_4_Ch6Bank = $28 +DEF SFX_Cry22_4_Ch8 = $4d0d +DEF SFX_Cry22_4_Ch8Bank = $28 +DEF Music_GBPrinter_Ch3 = $4d1a +DEF Music_GBPrinter_Ch3Bank = $28 +DEF SFX_Get_Item1_4_Ch5 = $4e5a +DEF SFX_Get_Item1_4_Ch5Bank = $28 +DEF SFX_Get_Item1_4_Ch6 = $4e71 +DEF SFX_Get_Item1_4_Ch6Bank = $28 +DEF SFX_Get_Item1_4_Ch7 = $4e81 +DEF SFX_Get_Item1_4_Ch7Bank = $28 +DEF SFX_Get_Item1_Copy_Ch5 = $4e91 +DEF SFX_Get_Item1_Copy_Ch5Bank = $28 +DEF SFX_Get_Item1_Copy_Ch6 = $4ea8 +DEF SFX_Get_Item1_Copy_Ch6Bank = $28 +DEF SFX_Get_Item1_Copy_Ch7 = $4eb8 +DEF SFX_Get_Item1_Copy_Ch7Bank = $28 +DEF SFX_Get_Item2_4_Ch5 = $4ec8 +DEF SFX_Get_Item2_4_Ch5Bank = $28 +DEF SFX_Get_Item2_4_Ch6 = $4ee7 +DEF SFX_Get_Item2_4_Ch6Bank = $28 +DEF SFX_Get_Item2_4_Ch7 = $4eff +DEF SFX_Get_Item2_4_Ch7Bank = $28 +DEF Audio4_PlaySound = $4f14 +DEF Audio4_PlaySoundBank = $28 +DEF Audio4_CryRet = $5027 +DEF Audio4_CryRetBank = $28 +DEF Music_SurfingPikachu_Ch1 = $5028 +DEF Music_SurfingPikachu_Ch1Bank = $28 +DEF Music_SurfingPikachu_Ch2 = $50dd +DEF Music_SurfingPikachu_Ch2Bank = $28 +DEF Music_SurfingPikachu_Ch3 = $5185 +DEF Music_SurfingPikachu_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch1 = $52fe +DEF Music_YellowUnusedSong_Ch1Bank = $28 +DEF Music_YellowUnusedSong_Ch2 = $5350 +DEF Music_YellowUnusedSong_Ch2Bank = $28 +DEF Music_YellowUnusedSong_Ch3 = $53a8 +DEF Music_YellowUnusedSong_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch4 = $53d2 +DEF Music_YellowUnusedSong_Ch4Bank = $28 +DEF Music_MeetJessieJames_Ch1 = $54ad +DEF Music_MeetJessieJames_Ch1Bank = $28 +DEF Music_MeetJessieJames_Ch2 = $5508 +DEF Music_MeetJessieJames_Ch2Bank = $28 +DEF Music_MeetJessieJames_Ch3 = $556a +DEF Music_MeetJessieJames_Ch3Bank = $28 +DEF LoadYellowTitleScreenGFX = $4000 +DEF LoadYellowTitleScreenGFXBank = $29 +DEF TitleScreen_PlacePokemonLogo = $402b +DEF TitleScreen_PlacePokemonLogoBank = $29 +DEF TitleScreen_PlacePikaSpeechBubble = $4047 +DEF TitleScreen_PlacePikaSpeechBubbleBank = $29 +DEF TitleScreen_PlacePikachu = $4065 +DEF TitleScreen_PlacePikachuBank = $29 +DEF TitleScreenPikachuEyesOAMData = $4092 +DEF TitleScreenPikachuEyesOAMDataBank = $29 +DEF Bank29_CopyBox = $40b2 +DEF Bank29_CopyBoxBank = $29 +DEF TitleScreenPokemonLogoTilemap = $40c4 +DEF TitleScreenPokemonLogoTilemapBank = $29 +DEF TitleScreenPocketMonstersTilemap = $40fc +DEF TitleScreenPocketMonstersTilemapBank = $29 +DEF TitleScreenPikaBubbleTilemap = $4106 +DEF TitleScreenPikaBubbleTilemapBank = $29 +DEF TitleScreenPikachuTilemap = $411b +DEF TitleScreenPikachuTilemapBank = $29 +DEF PokemonLogoGraphics = $4187 +DEF PokemonLogoGraphicsBank = $29 +DEF PokemonLogoGraphicsEnd = $4787 +DEF PokemonLogoGraphicsEndBank = $29 +DEF TitlePikachuBGGraphics = $4787 +DEF TitlePikachuBGGraphicsBank = $29 +DEF TitlePikachuBGGraphicsEnd = $4b87 +DEF TitlePikachuBGGraphicsEndBank = $29 +DEF TitlePikachuOBGraphics = $4b87 +DEF TitlePikachuOBGraphicsBank = $29 +DEF ReadSuperRodData = $4c47 +DEF ReadSuperRodDataBank = $29 +DEF TitlePikachuOBGraphicsEnd = $4c47 +DEF TitlePikachuOBGraphicsEndBank = $29 +DEF GenerateRandomFishingEncounter = $4c64 +DEF GenerateRandomFishingEncounterBank = $29 +DEF SuperRodFishingSlots = $4c7d +DEF SuperRodFishingSlotsBank = $29 +DEF UnusedDisplaySlotsPayout = $4d95 +DEF UnusedDisplaySlotsPayoutBank = $29 +DEF _DisplaySlotsPayout = $4dcc +DEF _DisplaySlotsPayoutBank = $29 +DEF PlaceSlotIcons = $4ddf +DEF PlaceSlotIconsBank = $29 +DEF PrintHalfSymbolRow = $4dfe +DEF PrintHalfSymbolRowBank = $29 +DEF PrintPayoutStrings = $4e11 +DEF PrintPayoutStringsBank = $29 +DEF SlotPayoutStrings = $4e30 +DEF SlotPayoutStringsBank = $29 +DEF _AdvancePlayerSprite = $4000 +DEF _AdvancePlayerSpriteBank = $30 +DEF MoveTileBlockMapPointerEast = $413c +DEF MoveTileBlockMapPointerEastBank = $30 +DEF MoveTileBlockMapPointerWest = $4146 +DEF MoveTileBlockMapPointerWestBank = $30 +DEF MoveTileBlockMapPointerSouth = $4150 +DEF MoveTileBlockMapPointerSouthBank = $30 +DEF MoveTileBlockMapPointerNorth = $415c +DEF MoveTileBlockMapPointerNorthBank = $30 +DEF ResetStatusAndHalveMoneyOnBlackout = $4168 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $30 +DEF SetMapSpecificScriptFlagsOnMapReload = $41ce +DEF SetMapSpecificScriptFlagsOnMapReloadBank = $30 +DEF Bit5Maps = $41ee +DEF Bit5MapsBank = $30 +DEF TryApplyPikachuMovementData = $4208 +DEF TryApplyPikachuMovementDataBank = $30 +DEF Pic_f0abf = $4245 +DEF Pic_f0abfBank = $30 +DEF GFX_f0b64 = $42ea +DEF GFX_f0b64Bank = $30 +DEF Pic_f0cf4 = $447a +DEF Pic_f0cf4Bank = $30 +DEF GFX_f0d82 = $4508 +DEF GFX_f0d82Bank = $30 +DEF HallOfFamePC = $4698 +DEF HallOfFamePCBank = $30 +DEF FadeInCredits = $46f7 +DEF FadeInCreditsBank = $30 +DEF HoFGBPalettes = $470c +DEF HoFGBPalettesBank = $30 +DEF DisplayCreditsMon = $4710 +DEF DisplayCreditsMonBank = $30 +DEF ScrollCreditsMonLeft = $4765 +DEF ScrollCreditsMonLeftBank = $30 +DEF GetNextCreditsMon = $4772 +DEF GetNextCreditsMonBank = $30 +DEF CreditsMons = $478e +DEF CreditsMonsBank = $30 +DEF CreditsCopyTileMapToVRAM = $47a6 +DEF CreditsCopyTileMapToVRAMBank = $30 +DEF CreditsLoadFont = $47b3 +DEF CreditsLoadFontBank = $30 +DEF ShiftFontColorIndex = $47d7 +DEF ShiftFontColorIndexBank = $30 +DEF FillFourRowsWithBlack = $47e1 +DEF FillFourRowsWithBlackBank = $30 +DEF FillMiddleOfScreenWithWhite = $47e9 +DEF FillMiddleOfScreenWithWhiteBank = $30 +DEF FillLeftHalfOfScreenWithWhite = $47f4 +DEF FillLeftHalfOfScreenWithWhiteBank = $30 +DEF FillRightHalfOfScreenWithWhite = $47fd +DEF FillRightHalfOfScreenWithWhiteBank = $30 +DEF FillHalfOfScreenWithWhite = $4806 +DEF FillHalfOfScreenWithWhiteBank = $30 +DEF CreditsDelay = $481c +DEF CreditsDelayBank = $30 +DEF Credits = $4821 +DEF CreditsBank = $30 +DEF ShowTheEndGFX = $4872 +DEF ShowTheEndGFXBank = $30 +DEF TheEndTextString = $4899 +DEF TheEndTextStringBank = $30 +DEF PlaceCreditsText = $48b3 +DEF PlaceCreditsTextBank = $30 +DEF CreditsOrder = $48d0 +DEF CreditsOrderBank = $30 +DEF CreditsTextPointers = $492b +DEF CreditsTextPointersBank = $30 +DEF TheEndGfx = $4c48 +DEF TheEndGfxBank = $30 +DEF TheEndGfxEnd = $4ce8 +DEF TheEndGfxEndBank = $30 +DEF ViridianCityMovePikachu = $4ce8 +DEF ViridianCityMovePikachuBank = $30 +DEF ViridianCityPikachuMovementData = $4cf1 +DEF ViridianCityPikachuMovementDataBank = $30 +DEF OaksLabPikachuMovementScript = $4cf6 +DEF OaksLabPikachuMovementScriptBank = $30 +DEF OaksLabPikachuMovementData1 = $4d0f +DEF OaksLabPikachuMovementData1Bank = $30 +DEF OaksLabPikachuMovementData2 = $4d14 +DEF OaksLabPikachuMovementData2Bank = $30 +DEF PokemonTower2FPikachuMovementScript = $4d19 +DEF PokemonTower2FPikachuMovementScriptBank = $30 +DEF PokemonTower2FPikachuMovement = $4d22 +DEF PokemonTower2FPikachuMovementBank = $30 +DEF GameCornerPikachuMovementScript = $4d27 +DEF GameCornerPikachuMovementScriptBank = $30 +DEF GameCornerPikachuMovementData = $4d30 +DEF GameCornerPikachuMovementDataBank = $30 +DEF Func_f250b = $4d35 +DEF Func_f250bBank = $30 +DEF Data_f251c = $4d46 +DEF Data_f251cBank = $30 +DEF Data_f2521 = $4d4b +DEF Data_f2521Bank = $30 +DEF PikachuCry16 = $4000 +DEF PikachuCry16Bank = $31 +DEF PikachuCry18 = $549a +DEF PikachuCry18Bank = $31 +DEF PikachuCry22 = $63a4 +DEF PikachuCry22Bank = $31 +DEF PikachuCry20 = $4000 +DEF PikachuCry20Bank = $32 +DEF PikachuCry21 = $6002 +DEF PikachuCry21Bank = $32 +DEF PikachuCry19 = $4000 +DEF PikachuCry19Bank = $33 +DEF PikachuCry24 = $5632 +DEF PikachuCry24Bank = $33 +DEF PikachuCry26 = $725c +DEF PikachuCry26Bank = $33 +DEF PikachuCry17 = $4000 +DEF PikachuCry17Bank = $34 +DEF PikachuCry23 = $4862 +DEF PikachuCry23Bank = $34 +DEF PikachuCry25 = $573c +DEF PikachuCry25Bank = $34 +DEF PikachuCry27 = $4000 +DEF PikachuCry27Bank = $35 +DEF PikachuCry28 = $4b5a +DEF PikachuCry28Bank = $35 +DEF PikachuCry29 = $5da4 +DEF PikachuCry29Bank = $35 +DEF PikachuCry30 = $69ce +DEF PikachuCry30Bank = $35 +DEF PikachuCry31 = $6e80 +DEF PikachuCry31Bank = $35 +DEF PikachuCry32 = $4000 +DEF PikachuCry32Bank = $36 +DEF PikachuCry33 = $458a +DEF PikachuCry33Bank = $36 +DEF PikachuCry34 = $523c +DEF PikachuCry34Bank = $36 +DEF PikachuCry41 = $6746 +DEF PikachuCry41Bank = $36 +DEF PikachuCry35 = $4000 +DEF PikachuCry35Bank = $37 +DEF PikachuCry36 = $522a +DEF PikachuCry36Bank = $37 +DEF PikachuCry39 = $6e0c +DEF PikachuCry39Bank = $37 +DEF PikachuCry37 = $4000 +DEF PikachuCry37Bank = $38 +DEF PikachuCry38 = $4dfa +DEF PikachuCry38Bank = $38 +DEF PikachuCry40 = $5a64 +DEF PikachuCry40Bank = $38 +DEF PikachuCry42 = $6976 +DEF PikachuCry42Bank = $38 +DEF Pic_e4000 = $4000 +DEF Pic_e4000Bank = $39 +DEF GFX_e40cc = $40cc +DEF GFX_e40ccBank = $39 +DEF Pic_e411c = $411c +DEF Pic_e411cBank = $39 +DEF GFX_e41d2 = $41d2 +DEF GFX_e41d2Bank = $39 +DEF Pic_e4272 = $4272 +DEF Pic_e4272Bank = $39 +DEF GFX_e4323 = $4323 +DEF GFX_e4323Bank = $39 +DEF Pic_e4383 = $4383 +DEF Pic_e4383Bank = $39 +DEF GFX_e444b = $444b +DEF GFX_e444bBank = $39 +DEF Pic_e458b = $458b +DEF Pic_e458bBank = $39 +DEF GFX_e463b = $463b +DEF GFX_e463bBank = $39 +DEF Pic_e467b = $467b +DEF Pic_e467bBank = $39 +DEF GFX_e472e = $472e +DEF GFX_e472eBank = $39 +DEF Pic_e476e = $476e +DEF Pic_e476eBank = $39 +DEF GFX_e4841 = $4841 +DEF GFX_e4841Bank = $39 +DEF Pic_e49d1 = $49d1 +DEF Pic_e49d1Bank = $39 +DEF GFX_e4a99 = $4a99 +DEF GFX_e4a99Bank = $39 +DEF Pic_e4b39 = $4b39 +DEF Pic_e4b39Bank = $39 +DEF GFX_e4bde = $4bde +DEF GFX_e4bdeBank = $39 +DEF Pic_e4c3e = $4c3e +DEF Pic_e4c3eBank = $39 +DEF GFX_e4ce0 = $4ce0 +DEF GFX_e4ce0Bank = $39 +DEF GFX_e4e70 = $4e70 +DEF GFX_e4e70Bank = $39 +DEF Pic_e5000 = $5000 +DEF Pic_e5000Bank = $39 +DEF GFX_e50af = $50af +DEF GFX_e50afBank = $39 +DEF Pic_e523f = $523f +DEF Pic_e523fBank = $39 +DEF GFX_e52fe = $52fe +DEF GFX_e52feBank = $39 +DEF Pic_e548e = $548e +DEF Pic_e548eBank = $39 +DEF GFX_e5541 = $5541 +DEF GFX_e5541Bank = $39 +DEF Pic_e56d1 = $56d1 +DEF Pic_e56d1Bank = $39 +DEF GFX_e5794 = $5794 +DEF GFX_e5794Bank = $39 +DEF Pic_e5924 = $5924 +DEF Pic_e5924Bank = $39 +DEF GFX_e59ed = $59ed +DEF GFX_e59edBank = $39 +DEF Pic_e5b7d = $5b7d +DEF Pic_e5b7dBank = $39 +DEF GFX_e5c4d = $5c4d +DEF GFX_e5c4dBank = $39 +DEF Pic_e5ddd = $5ddd +DEF Pic_e5dddBank = $39 +DEF GFX_e5e90 = $5e90 +DEF GFX_e5e90Bank = $39 +DEF GFX_e6020 = $6020 +DEF GFX_e6020Bank = $39 +DEF GFX_e61b0 = $61b0 +DEF GFX_e61b0Bank = $39 +DEF Pic_e6340 = $6340 +DEF Pic_e6340Bank = $39 +DEF GFX_e63f7 = $63f7 +DEF GFX_e63f7Bank = $39 +DEF Pic_e6587 = $6587 +DEF Pic_e6587Bank = $39 +DEF GFX_e6646 = $6646 +DEF GFX_e6646Bank = $39 +DEF Pic_e67d6 = $67d6 +DEF Pic_e67d6Bank = $39 +DEF GFX_e682f = $682f +DEF GFX_e682fBank = $39 +DEF GFX_e69bf = $69bf +DEF GFX_e69bfBank = $39 +DEF GFX_e6b4f = $6b4f +DEF GFX_e6b4fBank = $39 +DEF GFX_e6cdf = $6cdf +DEF GFX_e6cdfBank = $39 +DEF GFX_e6e6f = $6e6f +DEF GFX_e6e6fBank = $39 +DEF GFX_e6fff = $6fff +DEF GFX_e6fffBank = $39 +DEF GFX_e718f = $718f +DEF GFX_e718fBank = $39 +DEF GFX_e731f = $731f +DEF GFX_e731fBank = $39 +DEF GFX_e74af = $74af +DEF GFX_e74afBank = $39 +DEF GFX_e763f = $763f +DEF GFX_e763fBank = $39 +DEF Pic_e77cf = $77cf +DEF Pic_e77cfBank = $39 +DEF GFX_e7863 = $7863 +DEF GFX_e7863Bank = $39 +DEF GFX_e79f3 = $79f3 +DEF GFX_e79f3Bank = $39 +DEF GFX_e7b83 = $7b83 +DEF GFX_e7b83Bank = $39 +DEF GFX_e7d13 = $7d13 +DEF GFX_e7d13Bank = $39 +DEF Printer_StartTransmission = $4000 +DEF Printer_StartTransmissionBank = $3a +DEF PrinterTransmissionJumptable = $401e +DEF PrinterTransmissionJumptableBank = $3a +DEF Printer_Next = $4055 +DEF Printer_NextBank = $3a +DEF Printer_Back = $405a +DEF Printer_BackBank = $3a +DEF Printer_Quit = $405f +DEF Printer_QuitBank = $3a +DEF Printer_Next_ = $4069 +DEF Printer_Next_Bank = $3a +DEF Printer_LoopBack = $406d +DEF Printer_LoopBackBank = $3a +DEF Printer_InitSerial = $4073 +DEF Printer_InitSerialBank = $3a +DEF Printer_StartTransmittingTilemap = $4094 +DEF Printer_StartTransmittingTilemapBank = $3a +DEF Printer_EndTilemapTransmission = $40c0 +DEF Printer_EndTilemapTransmissionBank = $3a +DEF Printer_SignalSendHeader = $40d9 +DEF Printer_SignalSendHeaderBank = $3a +DEF Printer_SignalLoopBack = $40fe +DEF Printer_SignalLoopBackBank = $3a +DEF Printer_WaitSerial = $411a +DEF Printer_WaitSerialBank = $3a +DEF Printer_WaitSerialAndLoopBack2 = $4128 +DEF Printer_WaitSerialAndLoopBack2Bank = $3a +DEF Printer_CheckConnectionStatus = $413d +DEF Printer_CheckConnectionStatusBank = $3a +DEF Printer_TransmissionLoop = $417a +DEF Printer_TransmissionLoopBank = $3a +DEF Printer_WaitUntilFinished = $419b +DEF Printer_WaitUntilFinishedBank = $3a +DEF Printer_WaitLoopBack = $41aa +DEF Printer_WaitLoopBackBank = $3a +DEF Printer_WaitLoopBack_ = $41ad +DEF Printer_WaitLoopBack_Bank = $3a +DEF Printer_PrepareToSend = $41bd +DEF Printer_PrepareToSendBank = $3a +DEF CopyPrinterDataHeader = $41dc +DEF CopyPrinterDataHeaderBank = $3a +DEF ResetPrinterData = $41f5 +DEF ResetPrinterDataBank = $3a +DEF ComputePrinterChecksum = $4213 +DEF ComputePrinterChecksumBank = $3a +DEF Printer_StageHeaderForSend = $4243 +DEF Printer_StageHeaderForSendBank = $3a +DEF Printer_Convert2RowsTo2bpp = $425a +DEF Printer_Convert2RowsTo2bppBank = $3a +DEF Printer_FillMemory = $42a1 +DEF Printer_FillMemoryBank = $3a +DEF PrinterDataPacket1 = $42ad +DEF PrinterDataPacket1Bank = $3a +DEF PrinterDataPacket2 = $42b3 +DEF PrinterDataPacket2Bank = $3a +DEF PrinterDataPacket3 = $42b9 +DEF PrinterDataPacket3Bank = $3a +DEF PrinterDataPacket4 = $42bf +DEF PrinterDataPacket4Bank = $3a +DEF PrinterDataPacket5 = $42c5 +DEF PrinterDataPacket5Bank = $3a +DEF PrinterDataPacket6 = $42cb +DEF PrinterDataPacket6Bank = $3a +DEF PrinterSerial_ = $42d1 +DEF PrinterSerial_Bank = $3a +DEF PrintPokedexEntry = $43e7 +DEF PrintPokedexEntryBank = $3a +DEF PrintSurfingMinigameHighScore = $4461 +DEF PrintSurfingMinigameHighScoreBank = $3a +DEF PrintDiploma = $44b6 +DEF PrintDiplomaBank = $3a +DEF PrintDiplomaPage = $4516 +DEF PrintDiplomaPageBank = $3a +DEF PrintPCBox = $453a +DEF PrintPCBoxBank = $3a +DEF PrintPCBoxPage = $45f5 +DEF PrintPCBoxPageBank = $3a +DEF NoPokemonText = $4619 +DEF NoPokemonTextBank = $3a +DEF PrintFanClubPortrait = $4627 +DEF PrintFanClubPortraitBank = $3a +DEF PrinterDebug = $467c +DEF PrinterDebugBank = $3a +DEF Printer_StopIfPressB = $46cd +DEF Printer_StopIfPressBBank = $3a +DEF Printer_CopyTileMapToPrinterTileBuffer = $46ff +DEF Printer_CopyTileMapToPrinterTileBufferBank = $3a +DEF Printer_CopyTileMapFromPrinterTileBuffer = $470c +DEF Printer_CopyTileMapFromPrinterTileBufferBank = $3a +DEF Printer_ResetJoypadHRAM = $4719 +DEF Printer_ResetJoypadHRAMBank = $3a +DEF Printer_PlayPrinterMusic = $4727 +DEF Printer_PlayPrinterMusicBank = $3a +DEF Printer_PlayMapMusic = $473e +DEF Printer_PlayMapMusicBank = $3a +DEF Printer_FadeOutMusicAndWait = $4745 +DEF Printer_FadeOutMusicAndWaitBank = $3a +DEF GBPrinter_CheckForErrors = $4754 +DEF GBPrinter_CheckForErrorsBank = $3a +DEF GBPrinter_UpdateStatusMessage = $4782 +DEF GBPrinter_UpdateStatusMessageBank = $3a +DEF GBPrinter_UpdateStatusMessage2 = $47b8 +DEF GBPrinter_UpdateStatusMessage2Bank = $3a +DEF PressBToCancelString = $47ee +DEF PressBToCancelStringBank = $3a +DEF PrinterStatusMessages = $47fa +DEF PrinterStatusMessagesBank = $3a +DEF Printer_PrepareSurfingMinigameHighScoreTileMap = $48e3 +DEF Printer_PrepareSurfingMinigameHighScoreTileMapBank = $3a +DEF Diploma_Surfing_CopyBox = $4a1b +DEF Diploma_Surfing_CopyBoxBank = $3a +DEF CopySurfingMinigameScore = $4a2d +DEF CopySurfingMinigameScoreBank = $3a +DEF SurfingPikachu2Graphics = $4a48 +DEF SurfingPikachu2GraphicsBank = $3a +DEF PrintPCBox_DrawPage1 = $5048 +DEF PrintPCBox_DrawPage1Bank = $3a +DEF SurfingPikachu2GraphicsEnd = $5048 +DEF SurfingPikachu2GraphicsEndBank = $3a +DEF PrintPCBox_DrawPage2 = $5096 +DEF PrintPCBox_DrawPage2Bank = $3a +DEF PrintPCBox_DrawPage3 = $50b1 +DEF PrintPCBox_DrawPage3Bank = $3a +DEF PrintPCBox_DrawPage4 = $50cc +DEF PrintPCBox_DrawPage4Bank = $3a +DEF PrintPCBox_PlaceBoxMonInfo = $50ea +DEF PrintPCBox_PlaceBoxMonInfoBank = $3a +DEF PrintPCBox_DrawTopBorder = $5135 +DEF PrintPCBox_DrawTopBorderBank = $3a +DEF PrintPCBox_DrawLeftAndRightBorders = $5147 +DEF PrintPCBox_DrawLeftAndRightBordersBank = $3a +DEF PrintPCBox_DrawBottomBorder = $515a +DEF PrintPCBox_DrawBottomBorderBank = $3a +DEF PrintPCBox_PlaceHorizontalLines = $516c +DEF PrintPCBox_PlaceHorizontalLinesBank = $3a +DEF DisplayDiplomaTop = $5190 +DEF DisplayDiplomaTopBank = $3a +DEF DiplomaTitleTiles = $5207 +DEF DiplomaTitleTilesBank = $3a +DEF DiplomaPlayer = $521f +DEF DiplomaPlayerBank = $3a +DEF DiplomaSama = $5225 +DEF DiplomaSamaBank = $3a +DEF DiplomaCongrats = $5228 +DEF DiplomaCongratsBank = $3a +DEF DiplomaGameFreak = $525b +DEF DiplomaGameFreakBank = $3a +DEF DisplayDiplomaBottom = $5263 +DEF DisplayDiplomaBottomBank = $3a +DEF DiplomaPikachuTiles = $52ce +DEF DiplomaPikachuTilesBank = $3a +DEF CongratulationsTiles = $5346 +DEF CongratulationsTilesBank = $3a +DEF DiplomaMewTiles = $5351 +DEF DiplomaMewTilesBank = $3a +DEF DiplomaPlayTime = $5365 +DEF DiplomaPlayTimeBank = $3a +DEF DiplomaDrawHorizontalBorder = $536c +DEF DiplomaDrawHorizontalBorderBank = $3a +DEF DiplomaDrawVerticalBorder = $5378 +DEF DiplomaDrawVerticalBorderBank = $3a +DEF DiplomaGraphics = $5387 +DEF DiplomaGraphicsBank = $3a +DEF DiplomaGraphicsEnd = $5b77 +DEF DiplomaGraphicsEndBank = $3a +DEF Printer_GetMonStats = $5b77 +DEF Printer_GetMonStatsBank = $3a +DEF GFX_ea563 = $5ccf +DEF GFX_ea563Bank = $3a +DEF GFX_ea563End = $5cd7 +DEF GFX_ea563EndBank = $3a +DEF GFX_ea56b = $5cd7 +DEF GFX_ea56bBank = $3a +DEF GFX_ea56bEnd = $5cdf +DEF GFX_ea56bEndBank = $3a +DEF PrinterDebug_LoadGFX = $5cdf +DEF PrinterDebug_LoadGFXBank = $3a +DEF GFX_ea597 = $5d03 +DEF GFX_ea597Bank = $3a +DEF GFX_ea597End = $5d23 +DEF GFX_ea597EndBank = $3a +DEF PrinterDebug_ConvertStatusFlagsToTiles = $5d23 +DEF PrinterDebug_ConvertStatusFlagsToTilesBank = $3a +DEF PrinterDebug_DoFunction = $5d3d +DEF PrinterDebug_DoFunctionBank = $3a +DEF Func_ea606 = $5d72 +DEF Func_ea606Bank = $3a +DEF Func_ea60b = $5d77 +DEF Func_ea60bBank = $3a +DEF Func_ea610 = $5d7c +DEF Func_ea610Bank = $3a +DEF Func_ea61a = $5d86 +DEF Func_ea61aBank = $3a +DEF Func_ea61e = $5d8a +DEF Func_ea61eBank = $3a +DEF Func_ea623 = $5d8f +DEF Func_ea623Bank = $3a +DEF Func_ea645 = $5db0 +DEF Func_ea645Bank = $3a +DEF Func_ea671 = $5ddc +DEF Func_ea671Bank = $3a +DEF Func_ea68a = $5df5 +DEF Func_ea68aBank = $3a +DEF Func_ea6af = $5e1a +DEF Func_ea6afBank = $3a +DEF Func_ea6bd = $5e28 +DEF Func_ea6bdBank = $3a +DEF Func_ea6d2 = $5e3d +DEF Func_ea6d2Bank = $3a +DEF Func_ea701 = $5e6c +DEF Func_ea701Bank = $3a +DEF Func_ea721 = $5e8c +DEF Func_ea721Bank = $3a +DEF Func_ea72f = $5e9a +DEF Func_ea72fBank = $3a +DEF Func_ea732 = $5e9d +DEF Func_ea732Bank = $3a +DEF Func_ea742 = $5ead +DEF Func_ea742Bank = $3a +DEF Func_ea74c = $5eb7 +DEF Func_ea74cBank = $3a +DEF Func_ea76b = $5ed6 +DEF Func_ea76bBank = $3a +DEF Func_ea784 = $5eef +DEF Func_ea784Bank = $3a +DEF Func_ea7a2 = $5f0d +DEF Func_ea7a2Bank = $3a +DEF Func_ea7c5 = $5f30 +DEF Func_ea7c5Bank = $3a +DEF Func_ea7d2 = $5f3d +DEF Func_ea7d2Bank = $3a +DEF PrinterDebug_PrepOAMForPrinting = $5f54 +DEF PrinterDebug_PrepOAMForPrintingBank = $3a +DEF Data_ea9de = $6147 +DEF Data_ea9deBank = $3a +DEF Data_ea9e4 = $614d +DEF Data_ea9e4Bank = $3a +DEF Data_ea9ea = $6153 +DEF Data_ea9eaBank = $3a +DEF Data_ea9f0 = $6159 +DEF Data_ea9f0Bank = $3a +DEF Data_ea9f6 = $615f +DEF Data_ea9f6Bank = $3a +DEF Data_ea9fc = $6165 +DEF Data_ea9fcBank = $3a +DEF PlayPikachuSoundClip = $4000 +DEF PlayPikachuSoundClipBank = $3b +DEF PikachuCriesPointerTable = $408e +DEF PikachuCriesPointerTableBank = $3b +DEF PikachuCry1_id = $408e +DEF PikachuCry1_idBank = $3b +DEF PikachuCry2_id = $4091 +DEF PikachuCry2_idBank = $3b +DEF PikachuCry3_id = $4094 +DEF PikachuCry3_idBank = $3b +DEF PikachuCry4_id = $4097 +DEF PikachuCry4_idBank = $3b +DEF PikachuCry5_id = $409a +DEF PikachuCry5_idBank = $3b +DEF PikachuCry6_id = $409d +DEF PikachuCry6_idBank = $3b +DEF PikachuCry7_id = $40a0 +DEF PikachuCry7_idBank = $3b +DEF PikachuCry8_id = $40a3 +DEF PikachuCry8_idBank = $3b +DEF PikachuCry9_id = $40a6 +DEF PikachuCry9_idBank = $3b +DEF PikachuCry10_id = $40a9 +DEF PikachuCry10_idBank = $3b +DEF PikachuCry11_id = $40ac +DEF PikachuCry11_idBank = $3b +DEF PikachuCry12_id = $40af +DEF PikachuCry12_idBank = $3b +DEF PikachuCry13_id = $40b2 +DEF PikachuCry13_idBank = $3b +DEF PikachuCry14_id = $40b5 +DEF PikachuCry14_idBank = $3b +DEF PikachuCry15_id = $40b8 +DEF PikachuCry15_idBank = $3b +DEF PikachuCry16_id = $40bb +DEF PikachuCry16_idBank = $3b +DEF PikachuCry17_id = $40be +DEF PikachuCry17_idBank = $3b +DEF PikachuCry18_id = $40c1 +DEF PikachuCry18_idBank = $3b +DEF PikachuCry19_id = $40c4 +DEF PikachuCry19_idBank = $3b +DEF PikachuCry20_id = $40c7 +DEF PikachuCry20_idBank = $3b +DEF PikachuCry21_id = $40ca +DEF PikachuCry21_idBank = $3b +DEF PikachuCry22_id = $40cd +DEF PikachuCry22_idBank = $3b +DEF PikachuCry23_id = $40d0 +DEF PikachuCry23_idBank = $3b +DEF PikachuCry24_id = $40d3 +DEF PikachuCry24_idBank = $3b +DEF PikachuCry25_id = $40d6 +DEF PikachuCry25_idBank = $3b +DEF PikachuCry26_id = $40d9 +DEF PikachuCry26_idBank = $3b +DEF PikachuCry27_id = $40dc +DEF PikachuCry27_idBank = $3b +DEF PikachuCry28_id = $40df +DEF PikachuCry28_idBank = $3b +DEF PikachuCry29_id = $40e2 +DEF PikachuCry29_idBank = $3b +DEF PikachuCry30_id = $40e5 +DEF PikachuCry30_idBank = $3b +DEF PikachuCry31_id = $40e8 +DEF PikachuCry31_idBank = $3b +DEF PikachuCry32_id = $40eb +DEF PikachuCry32_idBank = $3b +DEF PikachuCry33_id = $40ee +DEF PikachuCry33_idBank = $3b +DEF PikachuCry34_id = $40f1 +DEF PikachuCry34_idBank = $3b +DEF PikachuCry35_id = $40f4 +DEF PikachuCry35_idBank = $3b +DEF PikachuCry36_id = $40f7 +DEF PikachuCry36_idBank = $3b +DEF PikachuCry37_id = $40fa +DEF PikachuCry37_idBank = $3b +DEF PikachuCry38_id = $40fd +DEF PikachuCry38_idBank = $3b +DEF PikachuCry39_id = $4100 +DEF PikachuCry39_idBank = $3b +DEF PikachuCry40_id = $4103 +DEF PikachuCry40_idBank = $3b +DEF PikachuCry41_id = $4106 +DEF PikachuCry41_idBank = $3b +DEF PikachuCry42_id = $4109 +DEF PikachuCry42_idBank = $3b +DEF BeachHouse_GFX = $4000 +DEF BeachHouse_GFXBank = $3c +DEF BeachHouse_Block = $4600 +DEF BeachHouse_BlockBank = $3c +DEF Func_f0a54 = $4740 +DEF Func_f0a54Bank = $3c +DEF LoadToggleableObjectData = $4741 +DEF LoadToggleableObjectDataBank = $3c +DEF PokecenterChanseyText = $476e +DEF PokecenterChanseyTextBank = $3c +DEF NurseChanseyText = $477d +DEF NurseChanseyTextBank = $3c +DEF ViridianCityPrintYoungster1Text = $4788 +DEF ViridianCityPrintYoungster1TextBank = $3c +DEF ViridianCityPrintGambler1Text = $47dd +DEF ViridianCityPrintGambler1TextBank = $3c +DEF ViridianCityPrintYoungster2Text = $4842 +DEF ViridianCityPrintYoungster2TextBank = $3c +DEF ViridianCityPrintGirlText = $48b7 +DEF ViridianCityPrintGirlTextBank = $3c +DEF ViridianCityPrintOldManSleepyText = $4936 +DEF ViridianCityPrintOldManSleepyTextBank = $3c +DEF ViridianCityPrintFisherText = $4984 +DEF ViridianCityPrintFisherTextBank = $3c +DEF ViridianCityPrintOldManText = $4a60 +DEF ViridianCityPrintOldManTextBank = $3c +DEF ViridianCityPrintSignText = $4adf +DEF ViridianCityPrintSignTextBank = $3c +DEF ViridianCityPrintTrainerTips1Text = $4b03 +DEF ViridianCityPrintTrainerTips1TextBank = $3c +DEF ViridianCityPrintTrainerTips2Text = $4b4c +DEF ViridianCityPrintTrainerTips2TextBank = $3c +DEF ViridianCityPrintGymSignText = $4bb7 +DEF ViridianCityPrintGymSignTextBank = $3c +DEF ViridianCityPrintGymLockedText = $4bc7 +DEF ViridianCityPrintGymLockedTextBank = $3c +DEF VermilionCityPrintOfficerJennyText = $4be9 +DEF VermilionCityPrintOfficerJennyTextBank = $3c +DEF OfficerJennyText1 = $4c4a +DEF OfficerJennyText1Bank = $3c +DEF OfficerJennyText2 = $4c8a +DEF OfficerJennyText2Bank = $3c +DEF OfficerJennyText3 = $4cdb +DEF OfficerJennyText3Bank = $3c +DEF OfficerJennyText4 = $4cf5 +DEF OfficerJennyText4Bank = $3c +DEF OfficerJennyText5 = $4d06 +DEF OfficerJennyText5Bank = $3c +DEF VermilionCityPrintSignText = $4d18 +DEF VermilionCityPrintSignTextBank = $3c +DEF VermilionCityPrintNoticeSignText = $4d3e +DEF VermilionCityPrintNoticeSignTextBank = $3c +DEF VermilionCityPrintPokemonFanClubSignText = $4dbe +DEF VermilionCityPrintPokemonFanClubSignTextBank = $3c +DEF VermilionCityPrintGymSignText = $4de4 +DEF VermilionCityPrintGymSignTextBank = $3c +DEF VermilionCityPrintHarborSignText = $4e0e +DEF VermilionCityPrintHarborSignTextBank = $3c +DEF CeladonCityPrintTrainerTips1Text = $4e23 +DEF CeladonCityPrintTrainerTips1TextBank = $3c +DEF Route1PrintYoungster1Text = $4e92 +DEF Route1PrintYoungster1TextBank = $3c +DEF Route1PrintYoungster2Text = $4f60 +DEF Route1PrintYoungster2TextBank = $3c +DEF Route1PrintSignText = $4faa +DEF Route1PrintSignTextBank = $3c +DEF Route22PrintRival1Text = $4fd0 +DEF Route22PrintRival1TextBank = $3c +DEF Route22RivalBeforeBattleText1 = $4fe6 +DEF Route22RivalBeforeBattleText1Bank = $3c +DEF Route22RivalAfterBattleText1 = $5051 +DEF Route22RivalAfterBattleText1Bank = $3c +DEF Route22PrintRival2Text = $50be +DEF Route22PrintRival2TextBank = $3c +DEF Route22RivalBeforeBattleText2 = $50d4 +DEF Route22RivalBeforeBattleText2Bank = $3c +DEF Route22RivalAfterBattleText2 = $515e +DEF Route22RivalAfterBattleText2Bank = $3c +DEF Route22PrintPokemonLeagueSignText = $51d2 +DEF Route22PrintPokemonLeagueSignTextBank = $3c +DEF RedsHouse1FPrintMomText = $51ee +DEF RedsHouse1FPrintMomTextBank = $3c +DEF RedsHouse1FMomHealScript = $5252 +DEF RedsHouse1FMomHealScriptBank = $3c +DEF RedsHouse1FMomYouShouldRestText = $5285 +DEF RedsHouse1FMomYouShouldRestTextBank = $3c +DEF RedsHouse1FMomLookingGreatText = $52bb +DEF RedsHouse1FMomLookingGreatTextBank = $3c +DEF RedsHouse1FPrintTVText = $52f2 +DEF RedsHouse1FPrintTVTextBank = $3c +DEF ViridianSchoolHousePrintLittleGirlText = $5346 +DEF ViridianSchoolHousePrintLittleGirlTextBank = $3c +DEF ViridianSchoolHousePrintCooltrainerFText = $5378 +DEF ViridianSchoolHousePrintCooltrainerFTextBank = $3c +DEF Museum1FPrintScientist1Text = $539c +DEF Museum1FPrintScientist1TextBank = $3c +DEF Museum1FPrintGamblerText = $558f +DEF Museum1FPrintGamblerTextBank = $3c +DEF Museum1FPrintScientist2Text = $55bc +DEF Museum1FPrintScientist2TextBank = $3c +DEF Museum1FPrintScientist3Text = $56d4 +DEF Museum1FPrintScientist3TextBank = $3c +DEF Museum1FPrintOldAmberText = $570c +DEF Museum1FPrintOldAmberTextBank = $3c +DEF PewterPokecenterPrintCooltrainerFText = $5731 +DEF PewterPokecenterPrintCooltrainerFTextBank = $3c +DEF PewterJigglypuff = $576d +DEF PewterJigglypuffBank = $3c +DEF CeladonMart3FPrintClerkText = $57f4 +DEF CeladonMart3FPrintClerkTextBank = $3c +DEF CeladonMansion1FPrintGrannyText = $58b3 +DEF CeladonMansion1FPrintGrannyTextBank = $3c +DEF CeladonMansion1Text_f1e96 = $58d9 +DEF CeladonMansion1Text_f1e96Bank = $3c +DEF CeladonMansionText_f1e9c = $5917 +DEF CeladonMansionText_f1e9cBank = $3c +DEF Func_f1ea2 = $5936 +DEF Func_f1ea2Bank = $3c +DEF PikachuHappinessThresholds_f1eb9 = $594d +DEF PikachuHappinessThresholds_f1eb9Bank = $3c +DEF CeladonMansion1Text_f1ed5 = $5969 +DEF CeladonMansion1Text_f1ed5Bank = $3c +DEF CeladonMansion1Text_f1eda = $5982 +DEF CeladonMansion1Text_f1edaBank = $3c +DEF CeladonMansion1Text_f1edf = $599f +DEF CeladonMansion1Text_f1edfBank = $3c +DEF CeladonMansion1Text_f1ee4 = $59bd +DEF CeladonMansion1Text_f1ee4Bank = $3c +DEF CeladonMansion1Text_f1ee9 = $59d9 +DEF CeladonMansion1Text_f1ee9Bank = $3c +DEF CeladonMansion1Text_f1eee = $59f6 +DEF CeladonMansion1Text_f1eeeBank = $3c +DEF CeladonMansion3FPrintGameProgramPCText = $5a27 +DEF CeladonMansion3FPrintGameProgramPCTextBank = $3c +DEF CeladonMansion3FPrintPlayingGamePCText = $5a4b +DEF CeladonMansion3FPrintPlayingGamePCTextBank = $3c +DEF CeladonMansion3FPrintGameScriptPCText = $5a70 +DEF CeladonMansion3FPrintGameScriptPCTextBank = $3c +DEF CeladonMansion3FPrintDevRoomSignText = $5aa3 +DEF CeladonMansion3FPrintDevRoomSignTextBank = $3c +DEF CeladonDinerPrintGymGuideText = $5abb +DEF CeladonDinerPrintGymGuideTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinText = $5b98 +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker2Text = $5d38 +DEF SafariZoneGatePrintSafariZoneWorker2TextBank = $3c +DEF SafariZoneEntranceAutoWalk2 = $5e02 +DEF SafariZoneEntranceAutoWalk2Bank = $3c +DEF SafariZoneEntranceCalculateLowCostAdmission = $5e13 +DEF SafariZoneEntranceCalculateLowCostAdmissionBank = $3c +DEF SafariZoneEntranceText_f20c4 = $5e60 +DEF SafariZoneEntranceText_f20c4Bank = $3c +DEF SafariZoneEntranceText_f20c9 = $5e75 +DEF SafariZoneEntranceText_f20c9Bank = $3c +DEF SafariZoneEntranceGetLowCostAdmissionText = $5e87 +DEF SafariZoneEntranceGetLowCostAdmissionTextBank = $3c +DEF SafariZoneEntranceText_f20f6 = $5eaf +DEF SafariZoneEntranceText_f20f6Bank = $3c +DEF Pointers_f2100 = $5edd +DEF Pointers_f2100Bank = $3c +DEF SafariZoneEntranceText_f210a = $5ee7 +DEF SafariZoneEntranceText_f210aBank = $3c +DEF SafariZoneEntranceText_f210f = $5eff +DEF SafariZoneEntranceText_f210fBank = $3c +DEF SafariZoneEntranceText_f2114 = $5f11 +DEF SafariZoneEntranceText_f2114Bank = $3c +DEF SafariZoneEntranceText_f2119 = $5f2a +DEF SafariZoneEntranceText_f2119Bank = $3c +DEF SafariZoneEntranceConvertBCDtoNumber = $5f39 +DEF SafariZoneEntranceConvertBCDtoNumberBank = $3c +DEF CinnabarGymPrintGymGuideText = $5f4e +DEF CinnabarGymPrintGymGuideTextBank = $3c +DEF Func_f2150 = $5fdf +DEF Func_f2150Bank = $3c +DEF TextPointers_f215d = $5fec +DEF TextPointers_f215dBank = $3c +DEF CinnabarGymText_f2169 = $5ff8 +DEF CinnabarGymText_f2169Bank = $3c +DEF CinnabarGymText_f216e = $604a +DEF CinnabarGymText_f216eBank = $3c +DEF CinnabarGymText_f2173 = $605c +DEF CinnabarGymText_f2173Bank = $3c +DEF CinnabarGymText_f2178 = $606c +DEF CinnabarGymText_f2178Bank = $3c +DEF CinnabarGymText_f217d = $607b +DEF CinnabarGymText_f217dBank = $3c +DEF CinnabarGymText_f2182 = $6089 +DEF CinnabarGymText_f2182Bank = $3c +DEF CinnabarGymText_f2187 = $6095 +DEF CinnabarGymText_f2187Bank = $3c +DEF MagikarpSalesman = $60a1 +DEF MagikarpSalesmanBank = $3c +DEF SummerBeachHouse_h = $619c +DEF SummerBeachHouse_hBank = $3c +DEF SummerBeachHouse_Script = $61a8 +DEF SummerBeachHouse_ScriptBank = $3c +DEF SummerBeachHouse_TextPointers = $61ac +DEF SummerBeachHouse_TextPointersBank = $3c +DEF SummerBeachHouseSurfinDudeText = $61b8 +DEF SummerBeachHouseSurfinDudeTextBank = $3c +DEF SummerBeachHousePikachuText = $6297 +DEF SummerBeachHousePikachuTextBank = $3c +DEF SummerBeachHousePoster1Text = $62b4 +DEF SummerBeachHousePoster1TextBank = $3c +DEF SummerBeachHousePoster2Text = $6316 +DEF SummerBeachHousePoster2TextBank = $3c +DEF SummerBeachHousePoster3Text = $637d +DEF SummerBeachHousePoster3TextBank = $3c +DEF SummerBeachHousePrinterText = $63d8 +DEF SummerBeachHousePrinterTextBank = $3c +DEF SummerBeachHouse_Blocks = $64f0 +DEF SummerBeachHouse_BlocksBank = $3c +DEF SummerBeachHouse_Object = $650c +DEF SummerBeachHouse_ObjectBank = $3c +DEF Func_f23d0 = $6538 +DEF Func_f23d0Bank = $3c +DEF Text_f240c = $6574 +DEF Text_f240cBank = $3c +DEF Text_f2412 = $6588 +DEF Text_f2412Bank = $3c +DEF BillsHousePrintBillPokemonText = $659a +DEF BillsHousePrintBillPokemonTextBank = $3c +DEF BillsHousePrintBillSSTicketText = $66b2 +DEF BillsHousePrintBillSSTicketTextBank = $3c +DEF BillsHousePrintBillCheckOutMyRarePokemonText = $67f2 +DEF BillsHousePrintBillCheckOutMyRarePokemonTextBank = $3c +DEF Func_f24ae = $6829 +DEF Func_f24aeBank = $3c +DEF Func_f24d5 = $6850 +DEF Func_f24d5Bank = $3c +DEF Data_f2505 = $6880 +DEF Data_f2505Bank = $3c +DEF ViridianForestPrintTrainerTips1Text = $6886 +DEF ViridianForestPrintTrainerTips1TextBank = $3c +DEF ViridianForestPrintUseAntidoteSignText = $68cb +DEF ViridianForestPrintUseAntidoteSignTextBank = $3c +DEF ViridianForestPrintTrainerTips2Text = $68f0 +DEF ViridianForestPrintTrainerTips2TextBank = $3c +DEF ViridianForestPrintTrainerTips3Text = $6924 +DEF ViridianForestPrintTrainerTips3TextBank = $3c +DEF ViridianForestPrintTrainerTips4Text = $696a +DEF ViridianForestPrintTrainerTips4TextBank = $3c +DEF ViridianForestPrintLeavingSignText = $69b1 +DEF ViridianForestPrintLeavingSignTextBank = $3c +DEF SSAnne2FRoomsPrintGentleman5Text = $69d3 +DEF SSAnne2FRoomsPrintGentleman5TextBank = $3c +DEF SSAnne2FRoomsPrintLittleBoyText = $6a11 +DEF SSAnne2FRoomsPrintLittleBoyTextBank = $3c +DEF SSAnne2FRoomsPrintBrunetteGirlText = $6a3f +DEF SSAnne2FRoomsPrintBrunetteGirlTextBank = $3c +DEF SSAnne2FRoomsPrintBeautyText = $6a6f +DEF SSAnne2FRoomsPrintBeautyTextBank = $3c +DEF SilphCo11FTeamRocketLeavesScript = $6a92 +DEF SilphCo11FTeamRocketLeavesScriptBank = $3c +DEF CheckForHiddenEvent = $6aea +DEF CheckForHiddenEventBank = $3c +DEF CheckIfCoordsInFrontOfPlayerMatch = $6b40 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $3c +DEF HiddenEventMaps = $6b7f +DEF HiddenEventMapsBank = $3c +DEF HiddenEventsFor_SILPH_CO_11F = $6c73 +DEF HiddenEventsFor_SILPH_CO_11FBank = $3c +DEF HiddenEventsFor_SILPH_CO_5F = $6c7a +DEF HiddenEventsFor_SILPH_CO_5FBank = $3c +DEF HiddenEventsFor_SILPH_CO_9F = $6c81 +DEF HiddenEventsFor_SILPH_CO_9FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_2F = $6c88 +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_3F = $6c8f +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $6c9c +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $6caf +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_2F = $6cb6 +DEF HiddenEventsFor_CERULEAN_CAVE_2FBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $6cbd +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $3c +DEF HiddenEventsFor_UNUSED_MAP_6F = $6cc4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $6ccb +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $6cd2 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $6cd9 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $3c +DEF HiddenEventsFor_VIRIDIAN_FOREST = $6ce0 +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $3c +DEF HiddenEventsFor_MT_MOON_B2F = $6ced +DEF HiddenEventsFor_MT_MOON_B2FBank = $3c +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $6cfa +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $3c +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $6d01 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $6d14 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $6d21 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $6d2e +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $6d35 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $6d3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $3c +DEF HiddenEventsFor_ROUTE_10 = $6d43 +DEF HiddenEventsFor_ROUTE_10Bank = $3c +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $6d50 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $3c +DEF HiddenEventsFor_POWER_PLANT = $6d5d +DEF HiddenEventsFor_POWER_PLANTBank = $3c +DEF HiddenEventsFor_ROUTE_11 = $6d6a +DEF HiddenEventsFor_ROUTE_11Bank = $3c +DEF HiddenEventsFor_ROUTE_12 = $6d71 +DEF HiddenEventsFor_ROUTE_12Bank = $3c +DEF HiddenEventsFor_ROUTE_13 = $6d78 +DEF HiddenEventsFor_ROUTE_13Bank = $3c +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $6d85 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $3c +DEF HiddenEventsFor_ROUTE_17 = $6d8c +DEF HiddenEventsFor_ROUTE_17Bank = $3c +DEF HiddenEventsFor_ROUTE_23 = $6dab +DEF HiddenEventsFor_ROUTE_23Bank = $3c +DEF HiddenEventsFor_VICTORY_ROAD_2F = $6dbe +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $3c +DEF HiddenEventsFor_ROUTE_25 = $6dcb +DEF HiddenEventsFor_ROUTE_25Bank = $3c +DEF HiddenEventsFor_BILLS_HOUSE = $6dd8 +DEF HiddenEventsFor_BILLS_HOUSEBank = $3c +DEF HiddenEventsFor_ROUTE_4 = $6ddf +DEF HiddenEventsFor_ROUTE_4Bank = $3c +DEF HiddenEventsFor_MT_MOON_POKECENTER = $6de6 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $3c +DEF HiddenEventsFor_ROUTE_9 = $6df3 +DEF HiddenEventsFor_ROUTE_9Bank = $3c +DEF HiddenEventsFor_TRADE_CENTER = $6dfa +DEF HiddenEventsFor_TRADE_CENTERBank = $3c +DEF HiddenEventsFor_COLOSSEUM = $6e07 +DEF HiddenEventsFor_COLOSSEUMBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU = $6e14 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $6e21 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $3c +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $6e28 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_FIGHTING_DOJO = $6e2f +DEF HiddenEventsFor_FIGHTING_DOJOBank = $3c +DEF HiddenEventsFor_SAFFRON_GYM = $6e48 +DEF HiddenEventsFor_SAFFRON_GYMBank = $3c +DEF HiddenEventsFor_SAFFRON_POKECENTER = $6e4f +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $3c +DEF HiddenEventsFor_REDS_HOUSE_2F = $6e5c +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_BLUES_HOUSE = $6e69 +DEF HiddenEventsFor_BLUES_HOUSEBank = $3c +DEF HiddenEventsFor_OAKS_LAB = $6e7c +DEF HiddenEventsFor_OAKS_LABBank = $3c +DEF HiddenEventsFor_VIRIDIAN_CITY = $6e95 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $3c +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $6e9c +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $3c +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $6ea9 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $3c +DEF HiddenEventsFor_VIRIDIAN_GYM = $6eb6 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $3c +DEF HiddenEventsFor_MUSEUM_1F = $6ec3 +DEF HiddenEventsFor_MUSEUM_1FBank = $3c +DEF HiddenEventsFor_PEWTER_GYM = $6ed0 +DEF HiddenEventsFor_PEWTER_GYMBank = $3c +DEF HiddenEventsFor_PEWTER_POKECENTER = $6edd +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_CITY = $6eea +DEF HiddenEventsFor_CERULEAN_CITYBank = $3c +DEF HiddenEventsFor_CERULEAN_POKECENTER = $6ef1 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_GYM = $6efe +DEF HiddenEventsFor_CERULEAN_GYMBank = $3c +DEF HiddenEventsFor_BIKE_SHOP = $6f0b +DEF HiddenEventsFor_BIKE_SHOPBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $6f30 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $3c +DEF HiddenEventsFor_LAVENDER_POKECENTER = $6f37 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_TOWER_5F = $6f44 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $3c +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $6f4b +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $3c +DEF HiddenEventsFor_VERMILION_CITY = $6f5e +DEF HiddenEventsFor_VERMILION_CITYBank = $3c +DEF HiddenEventsFor_VERMILION_POKECENTER = $6f65 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_FAN_CLUB = $6f72 +DEF HiddenEventsFor_POKEMON_FAN_CLUBBank = $3c +DEF HiddenEventsFor_VERMILION_GYM = $6f7f +DEF HiddenEventsFor_VERMILION_GYMBank = $3c +DEF HiddenEventsFor_CELADON_CITY = $6fec +DEF HiddenEventsFor_CELADON_CITYBank = $3c +DEF HiddenEventsFor_CELADON_HOTEL = $6ff3 +DEF HiddenEventsFor_CELADON_HOTELBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_2F = $6ffa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7001 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $3c +DEF HiddenEventsFor_CELADON_POKECENTER = $7014 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $3c +DEF HiddenEventsFor_CELADON_GYM = $7021 +DEF HiddenEventsFor_CELADON_GYMBank = $3c +DEF HiddenEventsFor_GAME_CORNER = $702e +DEF HiddenEventsFor_GAME_CORNERBank = $3c +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $714f +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $715c +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $3c +DEF HiddenEventsFor_FUCHSIA_GYM = $7163 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7170 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $3c +DEF HiddenEventsFor_CINNABAR_GYM = $717d +DEF HiddenEventsFor_CINNABAR_GYMBank = $3c +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $71a8 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $3c +DEF HiddenEventsFor_CINNABAR_POKECENTER = $71b5 +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $3c +DEF TrashCanRandom = $71c2 +DEF TrashCanRandomBank = $3c +DEF Yellow_SampleSecondTrashCan = $71fe +DEF Yellow_SampleSecondTrashCanBank = $3c +DEF GymTrashCans3c = $7223 +DEF GymTrashCans3cBank = $3c +DEF PrintBeginningBattleText = $4000 +DEF PrintBeginningBattleTextBank = $3d +DEF WildMonAppearedText = $40c7 +DEF WildMonAppearedTextBank = $3d +DEF HookedMonAttackedText = $40e0 +DEF HookedMonAttackedTextBank = $3d +DEF EnemyAppearedText = $40f8 +DEF EnemyAppearedTextBank = $3d +DEF TrainerWantsToFightText = $4106 +DEF TrainerWantsToFightTextBank = $3d +DEF UnveiledGhostText = $411a +DEF UnveiledGhostTextBank = $3d +DEF GhostCantBeIDdText = $4138 +DEF GhostCantBeIDdTextBank = $3d +DEF PrintSendOutMonMessage = $4154 +DEF PrintSendOutMonMessageBank = $3d +DEF GoText = $41a9 +DEF GoTextBank = $3d +DEF DoItText = $41b3 +DEF DoItTextBank = $3d +DEF GetmText = $41bf +DEF GetmTextBank = $3d +DEF EnemysWeakText = $41ca +DEF EnemysWeakTextBank = $3d +DEF PrintPlayerMon1Text = $41e1 +DEF PrintPlayerMon1TextBank = $3d +DEF PlayerMon1Text = $41e5 +DEF PlayerMon1TextBank = $3d +DEF RetreatMon = $41eb +DEF RetreatMonBank = $3d +DEF PlayerMon2Text = $41f1 +DEF PlayerMon2TextBank = $3d +DEF EnoughText = $4241 +DEF EnoughTextBank = $3d +DEF OKExclamationText = $424b +DEF OKExclamationTextBank = $3d +DEF GoodText = $4254 +DEF GoodTextBank = $3d +DEF PrintComeBackText = $425f +DEF PrintComeBackTextBank = $3d +DEF ComeBackText = $4263 +DEF ComeBackTextBank = $3d +DEF DisplayLinkBattleVersusTextBox = $426a +DEF DisplayLinkBattleVersusTextBoxBank = $3d +DEF DoubleSelectedStats = $42a1 +DEF DoubleSelectedStatsBank = $3d +DEF HalveSelectedStats = $42c8 +DEF HalveSelectedStatsBank = $3d +DEF _ScrollTrainerPicAfterBattle = $42f4 +DEF _ScrollTrainerPicAfterBattleBank = $3d +DEF DrawTrainerPicColumn = $4328 +DEF DrawTrainerPicColumnBank = $3d +DEF StarterPikachuBattleEntranceAnimation = $433a +DEF StarterPikachuBattleEntranceAnimationBank = $3d +DEF DecrementPP = $4376 +DEF DecrementPPBank = $3d +DEF ModifyPikachuHappiness = $43a5 +DEF ModifyPikachuHappinessBank = $3d +DEF HappinessChangeTable = $4420 +DEF HappinessChangeTableBank = $3d +DEF PikachuMoods = $4441 +DEF PikachuMoodsBank = $3d +DEF RedPicBack = $444c +DEF RedPicBackBank = $3d +DEF OldManPicBack = $44dc +DEF OldManPicBackBank = $3d +DEF ProfOakPicBack = $456d +DEF ProfOakPicBackBank = $3d +DEF Func_f531b = $45da +DEF Func_f531bBank = $3d +DEF Func_f5476 = $4727 +DEF Func_f5476Bank = $3d +DEF asm_f547c = $472d +DEF asm_f547cBank = $3d +DEF asm_f547f = $4730 +DEF asm_f547fBank = $3d +DEF PointerTable_f5488 = $4739 +DEF PointerTable_f5488Bank = $3d +DEF PokeCup = $473f +DEF PokeCupBank = $3d +DEF PikaCup = $4795 +DEF PikaCupBank = $3d +DEF PetitCup = $47eb +DEF PetitCupBank = $3d +DEF NotThreeMonsInParty = $48c4 +DEF NotThreeMonsInPartyBank = $3d +DEF MewInParty = $48cd +DEF MewInPartyBank = $3d +DEF DuplicateSpecies = $48d6 +DEF DuplicateSpeciesBank = $3d +DEF LevelAbove55 = $48df +DEF LevelAbove55Bank = $3d +DEF LevelUnder50 = $48e8 +DEF LevelUnder50Bank = $3d +DEF CombinedLevelsGreaterThan155 = $48f1 +DEF CombinedLevelsGreaterThan155Bank = $3d +DEF LevelAbove30 = $48fa +DEF LevelAbove30Bank = $3d +DEF LevelUnder25 = $4903 +DEF LevelUnder25Bank = $3d +DEF CombinedLevelsAbove80 = $490c +DEF CombinedLevelsAbove80Bank = $3d +DEF LevelAbove20 = $4915 +DEF LevelAbove20Bank = $3d +DEF LevelUnder15 = $491e +DEF LevelUnder15Bank = $3d +DEF CombinedLevelsAbove50 = $4927 +DEF CombinedLevelsAbove50Bank = $3d +DEF asm_f5689 = $4930 +DEF asm_f5689Bank = $3d +DEF asm_f569b = $4942 +DEF asm_f569bBank = $3d +DEF asm_f56ad = $4954 +DEF asm_f56adBank = $3d +DEF Func_f56bd = $4964 +DEF Func_f56bdBank = $3d +DEF PointerTable_f56ee = $4995 +DEF PointerTable_f56eeBank = $3d +DEF Text_f56f4 = $499b +DEF Text_f56f4Bank = $3d +DEF Text_f5728 = $49ce +DEF Text_f5728Bank = $3d +DEF Text_f575b = $4a00 +DEF Text_f575bBank = $3d +DEF Text_f5791 = $4a35 +DEF Text_f5791Bank = $3d +DEF Text_f579c = $4a40 +DEF Text_f579cBank = $3d +DEF Colosseum3MonsText = $4a5f +DEF Colosseum3MonsTextBank = $3d +DEF ColosseumMewText = $4a79 +DEF ColosseumMewTextBank = $3d +DEF ColosseumDifferentMonsText = $4a8c +DEF ColosseumDifferentMonsTextBank = $3d +DEF ColosseumMaxL55Text = $4a9d +DEF ColosseumMaxL55TextBank = $3d +DEF ColosseumMinL50Text = $4ab6 +DEF ColosseumMinL50TextBank = $3d +DEF ColosseumTotalL155Text = $4ad0 +DEF ColosseumTotalL155TextBank = $3d +DEF ColosseumMaxL30Text = $4aec +DEF ColosseumMaxL30TextBank = $3d +DEF ColosseumMinL25Text = $4b05 +DEF ColosseumMinL25TextBank = $3d +DEF ColosseumTotalL80Text = $4b1f +DEF ColosseumTotalL80TextBank = $3d +DEF ColosseumMaxL20Text = $4b3a +DEF ColosseumMaxL20TextBank = $3d +DEF ColosseumMinL15Text = $4b53 +DEF ColosseumMinL15TextBank = $3d +DEF ColosseumTotalL50Text = $4b6d +DEF ColosseumTotalL50TextBank = $3d +DEF ColosseumHeightText = $4b88 +DEF ColosseumHeightTextBank = $3d +DEF ColosseumWeightText = $4ba2 +DEF ColosseumWeightTextBank = $3d +DEF ColosseumEvolvedText = $4bbb +DEF ColosseumEvolvedTextBank = $3d +DEF ColosseumIneligibleText = $4bcc +DEF ColosseumIneligibleTextBank = $3d +DEF LinkMenu = $4be6 +DEF LinkMenuBank = $3d +DEF Func_f59ec = $4dc6 +DEF Func_f59ecBank = $3d +DEF ColosseumWhereToText = $4ddc +DEF ColosseumWhereToTextBank = $3d +DEF ColosseumPleaseWaitText = $4ded +DEF ColosseumPleaseWaitTextBank = $3d +DEF ColosseumCanceledText = $4e04 +DEF ColosseumCanceledTextBank = $3d +DEF ColosseumVersionText = $4e17 +DEF ColosseumVersionTextBank = $3d +DEF TextTerminator_f5a16 = $4e2c +DEF TextTerminator_f5a16Bank = $3d +DEF TradeCenterText = $4e2d +DEF TradeCenterTextBank = $3d +DEF HandleMenuInputDuplicate = $4e47 +DEF HandleMenuInputDuplicateBank = $3d +DEF HandleMenuInputPokemonSelectionDuplicate = $4e4b +DEF HandleMenuInputPokemonSelectionDuplicateBank = $3d +DEF PlaceMenuCursorDuplicate = $4eb7 +DEF PlaceMenuCursorDuplicateBank = $3d +DEF PrintStrengthText = $4f0d +DEF PrintStrengthTextBank = $3d +DEF UsedStrengthText = $4f1e +DEF UsedStrengthTextBank = $3d +DEF CanMoveBouldersText = $4f3e +DEF CanMoveBouldersTextBank = $3d +DEF IsSurfingAllowed = $4f5f +DEF IsSurfingAllowedBank = $3d +DEF SeafoamIslandsB4FStairsCoords = $4f96 +DEF SeafoamIslandsB4FStairsCoordsBank = $3d +DEF CurrentTooFastText = $4f99 +DEF CurrentTooFastTextBank = $3d +DEF CyclingIsFunText = $4fa9 +DEF CyclingIsFunTextBank = $3d +DEF AddItemToInventory_ = $4fc6 +DEF AddItemToInventory_Bank = $3d +DEF RemoveItemFromInventory_ = $5036 +DEF RemoveItemFromInventory_Bank = $3d +DEF TrainerInfoTextBoxTileGraphics = $5079 +DEF TrainerInfoTextBoxTileGraphicsBank = $3d +DEF TrainerCardFontGraphics = $5109 +DEF TrainerCardFontGraphicsBank = $3d +DEF TrainerInfoTextBoxTileGraphicsEnd = $5109 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $3d +DEF CircleTile = $5269 +DEF CircleTileBank = $3d +DEF BadgeNumbersTileGraphics = $5279 +DEF BadgeNumbersTileGraphicsBank = $3d +DEF InitBattle = $52f9 +DEF InitBattleBank = $3d +DEF InitOpponent = $52ff +DEF InitOpponentBank = $3d +DEF DetermineWildOpponent = $530a +DEF DetermineWildOpponentBank = $3d +DEF InitBattleCommon = $5324 +DEF InitBattleCommonBank = $3d +DEF InitWildBattle = $5383 +DEF InitWildBattleBank = $3d +DEF _InitBattleCommon = $53ef +DEF _InitBattleCommonBank = $3d +DEF _LoadTrainerPic = $545e +DEF _LoadTrainerPicBank = $3d +DEF LoadMonBackPic = $547c +DEF LoadMonBackPicBank = $3d +DEF AnimateSendingOutMon = $54aa +DEF AnimateSendingOutMonBank = $3d +DEF CopyUncompressedPicToTilemap = $54fd +DEF CopyUncompressedPicToTilemapBank = $3d +DEF CopyUncompressedPicToHL = $5507 +DEF CopyUncompressedPicToHLBank = $3d +DEF InitBattleVariables = $553a +DEF InitBattleVariablesBank = $3d +DEF FocusEnergyEffect_ = $558c +DEF FocusEnergyEffect_Bank = $3d +DEF GettingPumpedText = $55b8 +DEF GettingPumpedTextBank = $3d +DEF HealEffect_ = $55c6 +DEF HealEffect_Bank = $3d +DEF StartedSleepingEffect = $567c +DEF StartedSleepingEffectBank = $3d +DEF FellAsleepBecameHealthyText = $5689 +DEF FellAsleepBecameHealthyTextBank = $3d +DEF RegainedHealthText = $569f +DEF RegainedHealthTextBank = $3d +DEF TransformEffect_ = $56b2 +DEF TransformEffect_Bank = $3d +DEF TransformedText = $578b +DEF TransformedTextBank = $3d +DEF ReflectLightScreenEffect_ = $579e +DEF ReflectLightScreenEffect_Bank = $3d +DEF LightScreenProtectedText = $57de +DEF LightScreenProtectedTextBank = $3d +DEF ReflectGainedArmorText = $57f4 +DEF ReflectGainedArmorTextBank = $3d +DEF EffectCallBattleCore = $5809 +DEF EffectCallBattleCoreBank = $3d +DEF MistEffect_ = $580e +DEF MistEffect_Bank = $3d +DEF ShroudedInMistText = $5835 +DEF ShroudedInMistTextBank = $3d +DEF OneHitKOEffect_ = $5848 +DEF OneHitKOEffect_Bank = $3d +DEF PayDayEffect_ = $5881 +DEF PayDayEffect_Bank = $3d +DEF CoinsScatteredText = $58cd +DEF CoinsScatteredTextBank = $3d +DEF ParalyzeEffect_ = $58df +DEF ParalyzeEffect_Bank = $3d +DEF GetMachinePrice = $5951 +DEF GetMachinePriceBank = $3d +DEF TechnicalMachinePrices = $5972 +DEF TechnicalMachinePricesBank = $3d +DEF _Multiply = $598b +DEF _MultiplyBank = $3d +DEF _Divide = $59ef +DEF _DivideBank = $3d +DEF _GivePokemon = $5a77 +DEF _GivePokemonBank = $3d +DEF SetPokedexOwnedFlag = $5adc +DEF SetPokedexOwnedFlagBank = $3d +DEF UnknownTerminator_f6794 = $5b04 +DEF UnknownTerminator_f6794Bank = $3d +DEF GotMonText = $5b05 +DEF GotMonTextBank = $3d +DEF SentToBoxText = $5b19 +DEF SentToBoxTextBank = $3d +DEF BoxIsFullText = $5b44 +DEF BoxIsFullTextBank = $3d +DEF GetTrainerName_ = $5b82 +DEF GetTrainerName_Bank = $3d +DEF Random_ = $5bb9 +DEF Random_Bank = $3d +DEF GetPredefPointer = $5bca +DEF GetPredefPointerBank = $3d +DEF DrawPlayerHUDAndHPBarPredef = $5bfa +DEF DrawPlayerHUDAndHPBarPredefBank = $3d +DEF PredefPointers = $5bfa +DEF PredefPointersBank = $3d +DEF CopyUncompressedPicToTilemapPredef = $5bfd +DEF CopyUncompressedPicToTilemapPredefBank = $3d +DEF AnimateSendingOutMonPredef = $5c00 +DEF AnimateSendingOutMonPredefBank = $3d +DEF ScaleSpriteByTwoPredef = $5c03 +DEF ScaleSpriteByTwoPredefBank = $3d +DEF LoadMonBackPicPredef = $5c06 +DEF LoadMonBackPicPredefBank = $3d +DEF CopyDownscaledMonTilesPredef = $5c09 +DEF CopyDownscaledMonTilesPredefBank = $3d +DEF JumpMoveEffectPredef = $5c0c +DEF JumpMoveEffectPredefBank = $3d +DEF HealPartyPredef = $5c0f +DEF HealPartyPredefBank = $3d +DEF MoveAnimationPredef = $5c12 +DEF MoveAnimationPredefBank = $3d +DEF DivideBCDPredefPredef = $5c15 +DEF DivideBCDPredefPredefBank = $3d +DEF DivideBCDPredef2Predef = $5c18 +DEF DivideBCDPredef2PredefBank = $3d +DEF AddBCDPredefPredef = $5c1b +DEF AddBCDPredefPredefBank = $3d +DEF SubBCDPredefPredef = $5c1e +DEF SubBCDPredefPredefBank = $3d +DEF DivideBCDPredef3Predef = $5c21 +DEF DivideBCDPredef3PredefBank = $3d +DEF DivideBCDPredef4Predef = $5c24 +DEF DivideBCDPredef4PredefBank = $3d +DEF InitPlayerDataPredef = $5c27 +DEF InitPlayerDataPredefBank = $3d +DEF FlagActionPredefPredef = $5c2a +DEF FlagActionPredefPredefBank = $3d +DEF HideObjectPredef = $5c2d +DEF HideObjectPredefBank = $3d +DEF IsObjectHiddenPredef = $5c30 +DEF IsObjectHiddenPredefBank = $3d +DEF ApplyOutOfBattlePoisonDamagePredef = $5c33 +DEF ApplyOutOfBattlePoisonDamagePredefBank = $3d +DEF AnyPartyAlivePredef = $5c36 +DEF AnyPartyAlivePredefBank = $3d +DEF ShowObjectPredef = $5c39 +DEF ShowObjectPredefBank = $3d +DEF ShowObject2Predef = $5c3c +DEF ShowObject2PredefBank = $3d +DEF ReplaceTileBlockPredef = $5c3f +DEF ReplaceTileBlockPredefBank = $3d +DEF InitPlayerData2Predef = $5c42 +DEF InitPlayerData2PredefBank = $3d +DEF LoadTilesetHeaderPredef = $5c45 +DEF LoadTilesetHeaderPredefBank = $3d +DEF LearnMoveFromLevelUpPredef = $5c48 +DEF LearnMoveFromLevelUpPredefBank = $3d +DEF LearnMovePredef = $5c4b +DEF LearnMovePredefBank = $3d +DEF GetQuantityOfItemInBagPredef = $5c4e +DEF GetQuantityOfItemInBagPredefBank = $3d +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $5c51 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $3d +DEF GiveItemPredef = $5c54 +DEF GiveItemPredefBank = $3d +DEF ChangeBGPalColor0_4FramesPredef = $5c57 +DEF ChangeBGPalColor0_4FramesPredefBank = $3d +DEF FindPathToPlayerPredef = $5c5a +DEF FindPathToPlayerPredefBank = $3d +DEF PredefShakeScreenVerticallyPredef = $5c5d +DEF PredefShakeScreenVerticallyPredefBank = $3d +DEF CalcPositionOfPlayerRelativeToNPCPredef = $5c60 +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $3d +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $5c63 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $3d +DEF PredefShakeScreenHorizontallyPredef = $5c66 +DEF PredefShakeScreenHorizontallyPredefBank = $3d +DEF UpdateHPBarPredef = $5c69 +DEF UpdateHPBarPredefBank = $3d +DEF HPBarLengthPredef = $5c6c +DEF HPBarLengthPredefBank = $3d +DEF Diploma_TextBoxBorderPredef = $5c6f +DEF Diploma_TextBoxBorderPredefBank = $3d +DEF DoubleOrHalveSelectedStatsPredef = $5c72 +DEF DoubleOrHalveSelectedStatsPredefBank = $3d +DEF ShowPokedexMenuPredef = $5c75 +DEF ShowPokedexMenuPredefBank = $3d +DEF EvolutionAfterBattlePredef = $5c78 +DEF EvolutionAfterBattlePredefBank = $3d +DEF SaveMainDataPredef = $5c7b +DEF SaveMainDataPredefBank = $3d +DEF InitOpponentPredef = $5c7e +DEF InitOpponentPredefBank = $3d +DEF CableClub_RunPredef = $5c81 +DEF CableClub_RunPredefBank = $3d +DEF DrawBadgesPredef = $5c84 +DEF DrawBadgesPredefBank = $3d +DEF ExternalClockTradeAnimPredef = $5c87 +DEF ExternalClockTradeAnimPredefBank = $3d +DEF BattleTransitionPredef = $5c8a +DEF BattleTransitionPredefBank = $3d +DEF CopyTileIDsFromListPredef = $5c8d +DEF CopyTileIDsFromListPredefBank = $3d +DEF PlayIntroPredef = $5c90 +DEF PlayIntroPredefBank = $3d +DEF GetIntroMoveSoundPredef = $5c93 +DEF GetIntroMoveSoundPredefBank = $3d +DEF FlashScreenPredef = $5c96 +DEF FlashScreenPredefBank = $3d +DEF GetTileAndCoordsInFrontOfPlayerPredef = $5c99 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $3d +DEF StatusScreenPredef = $5c9c +DEF StatusScreenPredefBank = $3d +DEF StatusScreen2Predef = $5c9f +DEF StatusScreen2PredefBank = $3d +DEF InternalClockTradeAnimPredef = $5ca2 +DEF InternalClockTradeAnimPredefBank = $3d +DEF TrainerEngagePredef = $5ca5 +DEF TrainerEngagePredefBank = $3d +DEF IndexToPokedexPredef = $5ca8 +DEF IndexToPokedexPredefBank = $3d +DEF DisplayPicCenteredOrUpperRightPredef = $5cab +DEF DisplayPicCenteredOrUpperRightPredefBank = $3d +DEF UsedCutPredef = $5cae +DEF UsedCutPredefBank = $3d +DEF ShowPokedexDataPredef = $5cb1 +DEF ShowPokedexDataPredefBank = $3d +DEF WriteMonMovesPredef = $5cb4 +DEF WriteMonMovesPredefBank = $3d +DEF SaveMenuPredef = $5cb7 +DEF SaveMenuPredefBank = $3d +DEF LoadSGBPredef = $5cba +DEF LoadSGBPredefBank = $3d +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $5cbd +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $3d +DEF SetPartyMonTypesPredef = $5cc0 +DEF SetPartyMonTypesPredefBank = $3d +DEF CanLearnTMPredef = $5cc3 +DEF CanLearnTMPredefBank = $3d +DEF TMToMovePredef = $5cc6 +DEF TMToMovePredefBank = $3d +DEF _RunPaletteCommandPredef = $5cc9 +DEF _RunPaletteCommandPredefBank = $3d +DEF StarterDexPredef = $5ccc +DEF StarterDexPredefBank = $3d +DEF _AddPartyMonPredef = $5ccf +DEF _AddPartyMonPredefBank = $3d +DEF UpdateHPBar2Predef = $5cd2 +DEF UpdateHPBar2PredefBank = $3d +DEF DrawEnemyHUDAndHPBarPredef = $5cd5 +DEF DrawEnemyHUDAndHPBarPredefBank = $3d +DEF LoadTownMap_NestPredef = $5cd8 +DEF LoadTownMap_NestPredefBank = $3d +DEF PrintMonTypePredef = $5cdb +DEF PrintMonTypePredefBank = $3d +DEF EmotionBubblePredef = $5cde +DEF EmotionBubblePredefBank = $3d +DEF EmptyFuncPredef = $5ce1 +DEF EmptyFuncPredefBank = $3d +DEF AskNamePredef = $5ce4 +DEF AskNamePredefBank = $3d +DEF PewterGuysPredef = $5ce7 +DEF PewterGuysPredefBank = $3d +DEF SavePartyAndDexDataPredef = $5cea +DEF SavePartyAndDexDataPredefBank = $3d +DEF LoadPartyAndDexDataPredef = $5ced +DEF LoadPartyAndDexDataPredefBank = $3d +DEF TryLoadSaveFilePredef = $5cf0 +DEF TryLoadSaveFilePredefBank = $3d +DEF SaveCurrentBoxDataPredef = $5cf3 +DEF SaveCurrentBoxDataPredefBank = $3d +DEF DoInGameTradeDialoguePredef = $5cf6 +DEF DoInGameTradeDialoguePredefBank = $3d +DEF HallOfFamePCPredef = $5cf9 +DEF HallOfFamePCPredefBank = $3d +DEF DisplayDexRatingPredef = $5cfc +DEF DisplayDexRatingPredefBank = $3d +DEF _LeaveMapAnimPredef = $5cff +DEF _LeaveMapAnimPredefBank = $3d +DEF EnterMapAnimPredef = $5d02 +DEF EnterMapAnimPredefBank = $3d +DEF GetTileTwoStepsInFrontOfPlayerPredef = $5d05 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $3d +DEF CheckForCollisionWhenPushingBoulderPredef = $5d08 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $3d +DEF PrintStrengthTextPredef = $5d0b +DEF PrintStrengthTextPredefBank = $3d +DEF PickUpItemPredef = $5d0e +DEF PickUpItemPredefBank = $3d +DEF PrintMoveTypePredef = $5d11 +DEF PrintMoveTypePredefBank = $3d +DEF LoadMovePPsPredef = $5d14 +DEF LoadMovePPsPredefBank = $3d +DEF DrawHPPredef = $5d17 +DEF DrawHPPredefBank = $3d +DEF DrawHP2Predef = $5d1a +DEF DrawHP2PredefBank = $3d +DEF DisplayElevatorFloorMenuPredef = $5d1d +DEF DisplayElevatorFloorMenuPredefBank = $3d +DEF OaksAideScriptPredef = $5d20 +DEF OaksAideScriptPredefBank = $3d +DEF SurfingPikachuMinigame = $4000 +DEF SurfingPikachuMinigameBank = $3e +DEF SurfingPikachuLoop = $4071 +DEF SurfingPikachuLoopBank = $3e +DEF SurfingPikachu_CheckPressedSelect = $409e +DEF SurfingPikachu_CheckPressedSelectBank = $3e +DEF Func_f80b7 = $40a9 +DEF Func_f80b7Bank = $3e +DEF SurfingMinigame_UpdateMusicTempo = $40b6 +DEF SurfingMinigame_UpdateMusicTempoBank = $3e +DEF SurfingMinigame_ResetMusicTempo = $40f1 +DEF SurfingMinigame_ResetMusicTempoBank = $3e +DEF SurfingPikachuMinigame_LoadGFXAndLayout = $4108 +DEF SurfingPikachuMinigame_LoadGFXAndLayoutBank = $3e +DEF SurfingPikachuMinigame_SetBGPals = $41d5 +DEF SurfingPikachuMinigame_SetBGPalsBank = $3e +DEF Func_f81ff = $41e5 +DEF Func_f81ffBank = $3e +DEF Func_f8233 = $4219 +DEF Func_f8233Bank = $3e +DEF Unkn_f8248 = $422e +DEF Unkn_f8248Bank = $3e +DEF Unkn_f8249 = $422f +DEF Unkn_f8249Bank = $3e +DEF Unkn_f824d = $4233 +DEF Unkn_f824dBank = $3e +DEF Unkn_f8252 = $4238 +DEF Unkn_f8252Bank = $3e +DEF Func_f8256 = $423c +DEF Func_f8256Bank = $3e +DEF Unkn_f8279 = $425f +DEF Unkn_f8279Bank = $3e +DEF RunSurfingMinigameRoutine = $4268 +DEF RunSurfingMinigameRoutineBank = $3e +DEF SurfingMinigameRoutine_SpawnPikachu = $4291 +DEF SurfingMinigameRoutine_SpawnPikachuBank = $3e +DEF SurfingMinigame_RunGame = $42a3 +DEF SurfingMinigame_RunGameBank = $3e +DEF Func_f8324 = $430a +DEF Func_f8324Bank = $3e +DEF Func_f835c = $4342 +DEF Func_f835cBank = $3e +DEF SurfingMinigame_DrawResultsScreenAndWait = $4372 +DEF SurfingMinigame_DrawResultsScreenAndWaitBank = $3e +DEF SurfingMinigame_WriteHPLeftAndWait = $437f +DEF SurfingMinigame_WriteHPLeftAndWaitBank = $3e +DEF SurfingMinigame_WriteRadnessAndWait = $4390 +DEF SurfingMinigame_WriteRadnessAndWaitBank = $3e +DEF SurfingMinigame_WriteTotalAndWait = $43a1 +DEF SurfingMinigame_WriteTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotalAndWait = $43b2 +DEF SurfingMinigame_AddRemainingHPToTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRadnessToTotalAndWait = $43c9 +DEF SurfingMinigame_AddRadnessToTotalAndWaitBank = $3e +DEF SurfingMinigame_WaitLast = $43ec +DEF SurfingMinigame_WaitLastBank = $3e +DEF SurfingMinigame_ExitOnPressA = $43f5 +DEF SurfingMinigame_ExitOnPressABank = $3e +DEF SurfingMinigame_GameOver = $4403 +DEF SurfingMinigame_GameOverBank = $3e +DEF SurfingMinigame_RunDelayTimer = $4426 +DEF SurfingMinigame_RunDelayTimerBank = $3e +DEF SurfingMinigame_UpdatePikachuDistance = $4432 +DEF SurfingMinigame_UpdatePikachuDistanceBank = $3e +DEF SurfingMinigameAnimatedObjectFn_Pikachu = $4456 +DEF SurfingMinigameAnimatedObjectFn_PikachuBank = $3e +DEF Jumptable_f847f = $4465 +DEF Jumptable_f847fBank = $3e +DEF Func_f848d = $4473 +DEF Func_f848dBank = $3e +DEF SurfingMinigame_ScoreCurrentWave = $44c8 +DEF SurfingMinigame_ScoreCurrentWaveBank = $3e +DEF Func_f8516 = $44fc +DEF Func_f8516Bank = $3e +DEF Func_f8545 = $452b +DEF Func_f8545Bank = $3e +DEF Func_f8561 = $4547 +DEF Func_f8561Bank = $3e +DEF Func_f856d = $4553 +DEF Func_f856dBank = $3e +DEF Func_f8579 = $455f +DEF Func_f8579Bank = $3e +DEF SurfingMinigame_DPadAction = $457e +DEF SurfingMinigame_DPadActionBank = $3e +DEF SurfingMinigame_TileInteraction = $45ec +DEF SurfingMinigame_TileInteractionBank = $3e +DEF SurfingMinigame_SpeedUpPikachu = $469e +DEF SurfingMinigame_SpeedUpPikachuBank = $3e +DEF SufingMinigame_ReduceSpeedBy64 = $46b6 +DEF SufingMinigame_ReduceSpeedBy64Bank = $3e +DEF SufingMinigame_ReduceSpeedBy128 = $46dd +DEF SufingMinigame_ReduceSpeedBy128Bank = $3e +DEF Func_f871e = $4704 +DEF Func_f871eBank = $3e +DEF Func_f8742 = $4728 +DEF Func_f8742Bank = $3e +DEF Func_f8778 = $475e +DEF Func_f8778Bank = $3e +DEF SufingMinigame_GetSpeedDividedBy32 = $478e +DEF SufingMinigame_GetSpeedDividedBy32Bank = $3e +DEF Func_f87b5 = $479b +DEF Func_f87b5Bank = $3e +DEF Func_f87fb = $47e1 +DEF Func_f87fbBank = $3e +DEF Func_f8807 = $47ed +DEF Func_f8807Bank = $3e +DEF SurfingMinigameAnimatedObjectFn_FlippingPika = $47f1 +DEF SurfingMinigameAnimatedObjectFn_FlippingPikaBank = $3e +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachu = $4811 +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachuBank = $3e +DEF SurfingMinigame_MoveClouds = $482e +DEF SurfingMinigame_MoveCloudsBank = $3e +DEF SurfingMinigame_ReadBGMapBuffer = $4851 +DEF SurfingMinigame_ReadBGMapBufferBank = $3e +DEF SurfingMinigame_SetPikachuHeight = $4894 +DEF SurfingMinigame_SetPikachuHeightBank = $3e +DEF SurfingMinigame_Deduct1HP = $48ca +DEF SurfingMinigame_Deduct1HPBank = $3e +DEF SurfingMinigame_DrawHP = $48e3 +DEF SurfingMinigame_DrawHPBank = $3e +DEF SurfingMinigame_DrawResultsScreen = $4904 +DEF SurfingMinigame_DrawResultsScreenBank = $3e +DEF SurfingMinigame_PrintTextHiScore = $4a62 +DEF SurfingMinigame_PrintTextHiScoreBank = $3e +DEF SurfingMinigame_WriteHPLeft = $4a76 +DEF SurfingMinigame_WriteHPLeftBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotal = $4a8b +DEF SurfingMinigame_AddRemainingHPToTotalBank = $3e +DEF SurfingMinigame_BCDPrintHPLeft = $4aac +DEF SurfingMinigame_BCDPrintHPLeftBank = $3e +DEF SurfingMinigame_WriteRadness = $4ac9 +DEF SurfingMinigame_WriteRadnessBank = $3e +DEF SurfingMinigame_AddRadnessToTotal = $4ade +DEF SurfingMinigame_AddRadnessToTotalBank = $3e +DEF SurfingMinigame_BCDPrintRadness = $4b08 +DEF SurfingMinigame_BCDPrintRadnessBank = $3e +DEF SurfingMinigame_AddPointsToTotal = $4b28 +DEF SurfingMinigame_AddPointsToTotalBank = $3e +DEF SurfingMinigame_BCDPrintTotalScore = $4b43 +DEF SurfingMinigame_BCDPrintTotalScoreBank = $3e +DEF SurfingMinigame_WriteTotal = $4b63 +DEF SurfingMinigame_WriteTotalBank = $3e +DEF DidPlayerGetAHighScore = $4b7a +DEF DidPlayerGetAHighScoreBank = $3e +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInParty = $4bb3 +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInPartyBank = $3e +DEF SurfingMinigame_IncreaseRadnessMeter = $4bc7 +DEF SurfingMinigame_IncreaseRadnessMeterBank = $3e +DEF SurfingMinigame_CalculateAndAddRadnessFromStunt = $4bd5 +DEF SurfingMinigame_CalculateAndAddRadnessFromStuntBank = $3e +DEF SurfingMinigame_AddRadness = $4c64 +DEF SurfingMinigame_AddRadnessBank = $3e +DEF Func_f8c97 = $4c7f +DEF Func_f8c97Bank = $3e +DEF SurfingMinigame_ScrollAndGenerateBGMap = $4c98 +DEF SurfingMinigame_ScrollAndGenerateBGMapBank = $3e +DEF SurfingMinigame_GenerateBGMap = $4caf +DEF SurfingMinigame_GenerateBGMapBank = $3e +DEF SurfingMinigame_GetWaveDataPointers = $4d2c +DEF SurfingMinigame_GetWaveDataPointersBank = $3e +DEF Jumptable_f8d53 = $4d3b +DEF Jumptable_f8d53Bank = $3e +DEF SurfingMinigameWaveFunction_NoWave = $4e33 +DEF SurfingMinigameWaveFunction_NoWaveBank = $3e +DEF Unkn_f8e75 = $4e5d +DEF Unkn_f8e75Bank = $3e +DEF Func_f8e7d = $4e65 +DEF Func_f8e7dBank = $3e +DEF Func_f8e86 = $4e6e +DEF Func_f8e86Bank = $3e +DEF Func_f8e8f = $4e77 +DEF Func_f8e8fBank = $3e +DEF Func_f8e98 = $4e80 +DEF Func_f8e98Bank = $3e +DEF Func_f8ea1 = $4e89 +DEF Func_f8ea1Bank = $3e +DEF Func_f8eaa = $4e92 +DEF Func_f8eaaBank = $3e +DEF Func_f8eb3 = $4e9b +DEF Func_f8eb3Bank = $3e +DEF Func_f8ebc = $4ea4 +DEF Func_f8ebcBank = $3e +DEF Func_f8ec5 = $4ead +DEF Func_f8ec5Bank = $3e +DEF Func_f8ece = $4eb6 +DEF Func_f8eceBank = $3e +DEF Func_f8ed7 = $4ebf +DEF Func_f8ed7Bank = $3e +DEF Func_f8ee0 = $4ec8 +DEF Func_f8ee0Bank = $3e +DEF Func_f8ee9 = $4ed1 +DEF Func_f8ee9Bank = $3e +DEF Func_f8ef2 = $4eda +DEF Func_f8ef2Bank = $3e +DEF Func_f8efb = $4ee3 +DEF Func_f8efbBank = $3e +DEF Func_f8f04 = $4eec +DEF Func_f8f04Bank = $3e +DEF Func_f8f0d = $4ef5 +DEF Func_f8f0dBank = $3e +DEF Func_f8f16 = $4efe +DEF Func_f8f16Bank = $3e +DEF Func_f8f1f = $4f07 +DEF Func_f8f1fBank = $3e +DEF Func_f8f28 = $4f10 +DEF Func_f8f28Bank = $3e +DEF Func_f8f31 = $4f19 +DEF Func_f8f31Bank = $3e +DEF Func_f8f3a = $4f22 +DEF Func_f8f3aBank = $3e +DEF Func_f8f43 = $4f2b +DEF Func_f8f43Bank = $3e +DEF Func_f8f4c = $4f34 +DEF Func_f8f4cBank = $3e +DEF Func_f8f55 = $4f3d +DEF Func_f8f55Bank = $3e +DEF Func_f8f5e = $4f46 +DEF Func_f8f5eBank = $3e +DEF Func_f8f67 = $4f4f +DEF Func_f8f67Bank = $3e +DEF Func_f8f70 = $4f58 +DEF Func_f8f70Bank = $3e +DEF Func_f8f79 = $4f61 +DEF Func_f8f79Bank = $3e +DEF Func_f8f82 = $4f6a +DEF Func_f8f82Bank = $3e +DEF Func_f8f8b = $4f73 +DEF Func_f8f8bBank = $3e +DEF Func_f8f94 = $4f7c +DEF Func_f8f94Bank = $3e +DEF Func_f8f9d = $4f85 +DEF Func_f8f9dBank = $3e +DEF Func_f8fa4 = $4f8c +DEF Func_f8fa4Bank = $3e +DEF SurfingMinigameWaveFunction_GoToNextWaveFunction = $4f91 +DEF SurfingMinigameWaveFunction_GoToNextWaveFunctionBank = $3e +DEF SurfingMinigameWaveFunction_ResetWaveFunction = $4f96 +DEF SurfingMinigameWaveFunction_ResetWaveFunctionBank = $3e +DEF SurfingPikachuMinigameIntro = $4f9b +DEF SurfingPikachuMinigameIntroBank = $3e +DEF DrawSurfingPikachuMinigameIntroBackground = $5035 +DEF DrawSurfingPikachuMinigameIntroBackgroundBank = $3e +DEF Tilemap_f90bc = $50b0 +DEF Tilemap_f90bcBank = $3e +DEF Tilemap_f91a0 = $51a0 +DEF Tilemap_f91a0Bank = $3e +DEF Tilemap_f91af = $51af +DEF Tilemap_f91afBank = $3e +DEF SurfingMinigame_UpdateLYOverrides = $51bc +DEF SurfingMinigame_UpdateLYOverridesBank = $3e +DEF SurfingMinigame_InitScanlineOverrides = $51cf +DEF SurfingMinigame_InitScanlineOverridesBank = $3e +DEF SurfingPikachu_GetJoypad_3FrameBuffer = $51eb +DEF SurfingPikachu_GetJoypad_3FrameBufferBank = $3e +DEF SurfingPikachuMinigame_BlankPals = $5200 +DEF SurfingPikachuMinigame_BlankPalsBank = $3e +DEF SurfingPikachuMinigame_NormalPals = $5208 +DEF SurfingPikachuMinigame_NormalPalsBank = $3e +DEF SurfingPikachu_ClearTileMap = $5213 +DEF SurfingPikachu_ClearTileMapBank = $3e +DEF Func_f9284 = $521e +DEF Func_f9284Bank = $3e +DEF SurfingMinigame_UpdatePikachuHeight = $5226 +DEF SurfingMinigame_UpdatePikachuHeightBank = $3e +DEF SurfingMinigame_NTimesDE = $52da +DEF SurfingMinigame_NTimesDEBank = $3e +DEF SurfingPikachu_PlaceBCDNumber = $52ea +DEF SurfingPikachu_PlaceBCDNumberBank = $3e +DEF SurfingPikachu_Cosine = $52fa +DEF SurfingPikachu_CosineBank = $3e +DEF SurfingPikachu_Sine = $52fc +DEF SurfingPikachu_SineBank = $3e +DEF SurfingPikachuSpawnStateDataPointer = $536d +DEF SurfingPikachuSpawnStateDataPointerBank = $3e +DEF SurfingPikachuObjectJumptable = $5394 +DEF SurfingPikachuObjectJumptableBank = $3e +DEF SurfingMinigameAnimatedObjectFn_nop = $539e +DEF SurfingMinigameAnimatedObjectFn_nopBank = $3e +DEF SurfingPikachuFrames = $539f +DEF SurfingPikachuFramesBank = $3e +DEF Unkn_f943d = $53d7 +DEF Unkn_f943dBank = $3e +DEF Unkn_f9440 = $53da +DEF Unkn_f9440Bank = $3e +DEF Unkn_f9445 = $53df +DEF Unkn_f9445Bank = $3e +DEF Unkn_f944a = $53e4 +DEF Unkn_f944aBank = $3e +DEF Unkn_f944f = $53e9 +DEF Unkn_f944fBank = $3e +DEF Unkn_f9454 = $53ee +DEF Unkn_f9454Bank = $3e +DEF Unkn_f9459 = $53f3 +DEF Unkn_f9459Bank = $3e +DEF Unkn_f945e = $53f8 +DEF Unkn_f945eBank = $3e +DEF Unkn_f9463 = $53fd +DEF Unkn_f9463Bank = $3e +DEF Unkn_f9468 = $5402 +DEF Unkn_f9468Bank = $3e +DEF Unkn_f946d = $5407 +DEF Unkn_f946dBank = $3e +DEF Unkn_f9472 = $540c +DEF Unkn_f9472Bank = $3e +DEF Unkn_f9477 = $5411 +DEF Unkn_f9477Bank = $3e +DEF Unkn_f947c = $5416 +DEF Unkn_f947cBank = $3e +DEF Unkn_f9481 = $541b +DEF Unkn_f9481Bank = $3e +DEF Unkn_f9486 = $5420 +DEF Unkn_f9486Bank = $3e +DEF Unkn_f948b = $5425 +DEF Unkn_f948bBank = $3e +DEF Unkn_f9494 = $542e +DEF Unkn_f9494Bank = $3e +DEF Unkn_f9499 = $5433 +DEF Unkn_f9499Bank = $3e +DEF Unkn_f949e = $5438 +DEF Unkn_f949eBank = $3e +DEF Unkn_f94a1 = $543b +DEF Unkn_f94a1Bank = $3e +DEF Unkn_f94b0 = $544a +DEF Unkn_f94b0Bank = $3e +DEF Unkn_f94bf = $5459 +DEF Unkn_f94bfBank = $3e +DEF Unkn_f94ce = $5468 +DEF Unkn_f94ceBank = $3e +DEF Unkn_f94dd = $5477 +DEF Unkn_f94ddBank = $3e +DEF Unkn_f94ec = $5486 +DEF Unkn_f94ecBank = $3e +DEF Unkn_f94fb = $5495 +DEF Unkn_f94fbBank = $3e +DEF Unkn_f94fe = $5498 +DEF Unkn_f94feBank = $3e +DEF SurfingPikachuOAMData = $54a1 +DEF SurfingPikachuOAMDataBank = $3e +DEF SurfingMinigame_LYOverridesInitialSineWave = $565f +DEF SurfingMinigame_LYOverridesInitialSineWaveBank = $3e +DEF Unkn_f96e5 = $567f +DEF Unkn_f96e5Bank = $3e +DEF Unkn_f973d = $56d7 +DEF Unkn_f973dBank = $3e +DEF Unkn_f9745 = $56df +DEF Unkn_f9745Bank = $3e +DEF Unkn_f974d = $56e7 +DEF Unkn_f974dBank = $3e +DEF Unkn_f9755 = $56ef +DEF Unkn_f9755Bank = $3e +DEF Unkn_f975d = $56f7 +DEF Unkn_f975dBank = $3e +DEF Unkn_f9765 = $56ff +DEF Unkn_f9765Bank = $3e +DEF Unkn_f976d = $5707 +DEF Unkn_f976dBank = $3e +DEF Unkn_f9775 = $570f +DEF Unkn_f9775Bank = $3e +DEF Unkn_f977d = $5717 +DEF Unkn_f977dBank = $3e +DEF Unkn_f9785 = $571f +DEF Unkn_f9785Bank = $3e +DEF Unkn_f978d = $5727 +DEF Unkn_f978dBank = $3e +DEF Unkn_f9795 = $572f +DEF Unkn_f9795Bank = $3e +DEF Unkn_f979d = $5737 +DEF Unkn_f979dBank = $3e +DEF Unkn_f97a5 = $573f +DEF Unkn_f97a5Bank = $3e +DEF Unkn_f97ad = $5747 +DEF Unkn_f97adBank = $3e +DEF Unkn_f97b5 = $574f +DEF Unkn_f97b5Bank = $3e +DEF Unkn_f97bd = $5757 +DEF Unkn_f97bdBank = $3e +DEF Unkn_f97c5 = $575f +DEF Unkn_f97c5Bank = $3e +DEF Unkn_f97cd = $5767 +DEF Unkn_f97cdBank = $3e +DEF Unkn_f97d5 = $576f +DEF Unkn_f97d5Bank = $3e +DEF Unkn_f97dd = $5777 +DEF Unkn_f97ddBank = $3e +DEF Unkn_f97e5 = $577f +DEF Unkn_f97e5Bank = $3e +DEF Unkn_f97ed = $5787 +DEF Unkn_f97edBank = $3e +DEF Unkn_f97f5 = $578f +DEF Unkn_f97f5Bank = $3e +DEF Unkn_f97fd = $5797 +DEF Unkn_f97fdBank = $3e +DEF Unkn_f9805 = $579f +DEF Unkn_f9805Bank = $3e +DEF Unkn_f980d = $57a7 +DEF Unkn_f980dBank = $3e +DEF Unkn_f9815 = $57af +DEF Unkn_f9815Bank = $3e +DEF Unkn_f981d = $57b7 +DEF Unkn_f981dBank = $3e +DEF Unkn_f9825 = $57bf +DEF Unkn_f9825Bank = $3e +DEF PlayIntroScene = $57c7 +DEF PlayIntroSceneBank = $3e +DEF Func_f98fc = $582f +DEF Func_f98fcBank = $3e +DEF Jumptable_f9906 = $5839 +DEF Jumptable_f9906Bank = $3e +DEF YellowIntro_NextScene = $585d +DEF YellowIntro_NextSceneBank = $3e +DEF YellowIntroScene0 = $5862 +DEF YellowIntroScene0Bank = $3e +DEF YellowIntroScene1 = $5889 +DEF YellowIntroScene1Bank = $3e +DEF YellowIntroScene2 = $5894 +DEF YellowIntroScene2Bank = $3e +DEF YellowIntroScene2_PlaceGraphic = $58c0 +DEF YellowIntroScene2_PlaceGraphicBank = $3e +DEF LoadYellowIntroFlyingSpeedBars = $58dc +DEF LoadYellowIntroFlyingSpeedBarsBank = $3e +DEF YellowIntroFlyingSpeedBarData = $58fa +DEF YellowIntroFlyingSpeedBarDataBank = $3e +DEF YellowIntroScene3 = $5912 +DEF YellowIntroScene3Bank = $3e +DEF YellowIntroScene4 = $5928 +DEF YellowIntroScene4Bank = $3e +DEF YellowIntroScene5 = $5949 +DEF YellowIntroScene5Bank = $3e +DEF YellowIntroScene6 = $5954 +DEF YellowIntroScene6Bank = $3e +DEF YellowIntroScene7 = $599a +DEF YellowIntroScene7Bank = $3e +DEF YellowIntroScene8 = $59c1 +DEF YellowIntroScene8Bank = $3e +DEF YellowIntroScene9 = $59e2 +DEF YellowIntroScene9Bank = $3e +DEF YellowIntroScene10 = $59ed +DEF YellowIntroScene10Bank = $3e +DEF Unkn_f9b6e = $5a57 +DEF Unkn_f9b6eBank = $3e +DEF Unkn_f9be6 = $5acf +DEF Unkn_f9be6Bank = $3e +DEF Unkn_f9bf2 = $5adb +DEF Unkn_f9bf2Bank = $3e +DEF YellowIntroScene11 = $5adf +DEF YellowIntroScene11Bank = $3e +DEF YellowIntroCloudGFX = $5b15 +DEF YellowIntroCloudGFXBank = $3e +DEF YellowIntroScene12 = $5b95 +DEF YellowIntroScene12Bank = $3e +DEF YellowIntroScene13 = $5bfb +DEF YellowIntroScene13Bank = $3e +DEF YellowIntroScene14 = $5c0b +DEF YellowIntroScene14Bank = $3e +DEF YellowIntroScene15 = $5c69 +DEF YellowIntroScene15Bank = $3e +DEF YellowIntroScene16 = $5c8d +DEF YellowIntroScene16Bank = $3e +DEF YellowIntroPalSequence_f9dd6 = $5c9e +DEF YellowIntroPalSequence_f9dd6Bank = $3e +DEF YellowIntroPalSequence_f9e0a = $5cd2 +DEF YellowIntroPalSequence_f9e0aBank = $3e +DEF YellowIntroScene17 = $5cda +DEF YellowIntroScene17Bank = $3e +DEF YellowIntro_SpawnAnimatedObjectAndSavePointer = $5ce5 +DEF YellowIntro_SpawnAnimatedObjectAndSavePointerBank = $3e +DEF YellowIntro_MaskCurrentAnimatedObjectStruct = $5cf1 +DEF YellowIntro_MaskCurrentAnimatedObjectStructBank = $3e +DEF YellowIntro_SetTimerFor128Frames = $5cfd +DEF YellowIntro_SetTimerFor128FramesBank = $3e +DEF YellowIntro_SetTimerFor88Frames = $5d03 +DEF YellowIntro_SetTimerFor88FramesBank = $3e +DEF YellowIntro_CheckFrameTimerDecrement = $5d09 +DEF YellowIntro_CheckFrameTimerDecrementBank = $3e +DEF YellowIntro_LoadDMGPalAndIncrementCounter = $5d15 +DEF YellowIntro_LoadDMGPalAndIncrementCounterBank = $3e +DEF Func_f9e5f = $5d27 +DEF Func_f9e5fBank = $3e +DEF YellowIntro_BlankPalsDelay2AndDisableLCD = $5d48 +DEF YellowIntro_BlankPalsDelay2AndDisableLCDBank = $3e +DEF Func_f9e9a = $5d59 +DEF Func_f9e9aBank = $3e +DEF YellowIntro_Copy8BitSineWave = $5d7a +DEF YellowIntro_Copy8BitSineWaveBank = $3e +DEF Request7TileTransferFromC810ToC710 = $5dae +DEF Request7TileTransferFromC810ToC710Bank = $3e +DEF InitYellowIntroGFXAndMusic = $5dc3 +DEF InitYellowIntroGFXAndMusicBank = $3e +DEF LoadYellowIntroObjectAnimationDataPointers = $5e2b +DEF LoadYellowIntroObjectAnimationDataPointersBank = $3e +DEF YellowIntro_BlankTileMap = $5e54 +DEF YellowIntro_BlankTileMapBank = $3e +DEF Bank3E_CopyData = $5e60 +DEF Bank3E_CopyDataBank = $3e +DEF Bank3E_FillMemory = $5e69 +DEF Bank3E_FillMemoryBank = $3e +DEF YellowIntro_BlankOAMBuffer = $5e74 +DEF YellowIntro_BlankOAMBufferBank = $3e +DEF YellowIntro_BlankPalettes = $5e7f +DEF YellowIntro_BlankPalettesBank = $3e +DEF YellowIntro_AnimatedObjectSpawnStateData = $5e87 +DEF YellowIntro_AnimatedObjectSpawnStateDataBank = $3e +DEF YellowIntro_AnimatedObjectJumptable = $5ea8 +DEF YellowIntro_AnimatedObjectJumptableBank = $3e +DEF Func_fa007 = $5eb4 +DEF Func_fa007Bank = $3e +DEF Func_fa008 = $5eb5 +DEF Func_fa008Bank = $3e +DEF Func_fa014 = $5ec1 +DEF Func_fa014Bank = $3e +DEF Func_fa02b = $5ed8 +DEF Func_fa02bBank = $3e +DEF Jumptable_fa03b = $5ee8 +DEF Jumptable_fa03bBank = $3e +DEF Func_fa03f = $5eec +DEF Func_fa03fBank = $3e +DEF Func_fa051 = $5efe +DEF Func_fa051Bank = $3e +DEF Func_fa062 = $5f0f +DEF Func_fa062Bank = $3e +DEF Func_fa06e = $5f1b +DEF Func_fa06eBank = $3e +DEF Func_fa077 = $5f24 +DEF Func_fa077Bank = $3e +DEF Func_fa079 = $5f26 +DEF Func_fa079Bank = $3e +DEF Func_fa08e = $5f3b +DEF Func_fa08eBank = $3e +DEF Unkn_fa0aa = $5f57 +DEF Unkn_fa0aaBank = $3e +DEF YellowIntro_AnimatedObjectFramesData = $5f97 +DEF YellowIntro_AnimatedObjectFramesDataBank = $3e +DEF Unkn_fa100 = $5fad +DEF Unkn_fa100Bank = $3e +DEF Unkn_fa103 = $5fb0 +DEF Unkn_fa103Bank = $3e +DEF Unkn_fa10a = $5fb7 +DEF Unkn_fa10aBank = $3e +DEF Unkn_fa111 = $5fbe +DEF Unkn_fa111Bank = $3e +DEF Unkn_fa118 = $5fc5 +DEF Unkn_fa118Bank = $3e +DEF Unkn_fa11b = $5fc8 +DEF Unkn_fa11bBank = $3e +DEF Unkn_fa11e = $5fcb +DEF Unkn_fa11eBank = $3e +DEF Unkn_fa121 = $5fce +DEF Unkn_fa121Bank = $3e +DEF Unkn_fa124 = $5fd1 +DEF Unkn_fa124Bank = $3e +DEF Unkn_fa127 = $5fd4 +DEF Unkn_fa127Bank = $3e +DEF Unkn_fa138 = $5fe5 +DEF Unkn_fa138Bank = $3e +DEF YellowIntro_AnimatedObjectOAMData = $5fea +DEF YellowIntro_AnimatedObjectOAMDataBank = $3e +DEF Unkn_fa179 = $6026 +DEF Unkn_fa179Bank = $3e +DEF Unkn_fa17e = $602b +DEF Unkn_fa17eBank = $3e +DEF Unkn_fa18f = $603c +DEF Unkn_fa18fBank = $3e +DEF Unkn_fa1b0 = $605d +DEF Unkn_fa1b0Bank = $3e +DEF Unkn_fa201 = $60ae +DEF Unkn_fa201Bank = $3e +DEF Unkn_fa292 = $613f +DEF Unkn_fa292Bank = $3e +DEF Unkn_fa2f7 = $61a4 +DEF Unkn_fa2f7Bank = $3e +DEF Unkn_fa308 = $61b5 +DEF Unkn_fa308Bank = $3e +DEF Unkn_fa329 = $61d6 +DEF Unkn_fa329Bank = $3e +DEF YellowIntroGraphics1 = $6207 +DEF YellowIntroGraphics1Bank = $3e +DEF YellowIntroGraphics1End = $6a07 +DEF YellowIntroGraphics1EndBank = $3e +DEF YellowIntroGraphics2 = $6a07 +DEF YellowIntroGraphics2Bank = $3e +DEF ClearObjectAnimationBuffers = $7a07 +DEF ClearObjectAnimationBuffersBank = $3e +DEF YellowIntroGraphics2End = $7a07 +DEF YellowIntroGraphics2EndBank = $3e +DEF RunObjectAnimations = $7a12 +DEF RunObjectAnimationsBank = $3e +DEF SpawnAnimatedObject = $7a40 +DEF SpawnAnimatedObjectBank = $3e +DEF MaskCurrentAnimatedObjectStruct = $7a95 +DEF MaskCurrentAnimatedObjectStructBank = $3e +DEF MaskAllAnimatedObjectStructs = $7a9c +DEF MaskAllAnimatedObjectStructsBank = $3e +DEF UpdateCurrentAnimatedObjectFrame = $7aab +DEF UpdateCurrentAnimatedObjectFrameBank = $3e +DEF GetCurrentAnimatedObjectTileYCoordinate = $7b36 +DEF GetCurrentAnimatedObjectTileYCoordinateBank = $3e +DEF GetCurrentAnimatedObjectTileXCoordinate = $7b46 +DEF GetCurrentAnimatedObjectTileXCoordinateBank = $3e +DEF SetCurrentAnimatedObjectOAMAttributes = $7b56 +DEF SetCurrentAnimatedObjectOAMAttributesBank = $3e +DEF GetCurrentAnimatedObjectOAMDataPointer = $7b64 +DEF GetCurrentAnimatedObjectOAMDataPointerBank = $3e +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegisters = $7b73 +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegistersBank = $3e +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObject = $7b8b +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObjectBank = $3e +DEF GetPointerToCurrentAnimatedObjectFrameScript = $7be2 +DEF GetPointerToCurrentAnimatedObjectFrameScriptBank = $3e +DEF ExecuteCurrentAnimatedObjectCallback = $7c00 +DEF ExecuteCurrentAnimatedObjectCallbackBank = $3e +DEF MapSongBanks = $4000 +DEF MapSongBanksBank = $3f +DEF MapHeaderPointers = $41f2 +DEF MapHeaderPointersBank = $3f +DEF MapHeaderBanks = $43e4 +DEF MapHeaderBanksBank = $3f +DEF ShouldPikachuSpawn = $44dd +DEF ShouldPikachuSpawnBank = $3f +DEF SchedulePikachuSpawnForAfterText = $44fa +DEF SchedulePikachuSpawnForAfterTextBank = $3f +DEF ClearPikachuSpriteStateData = $4523 +DEF ClearPikachuSpriteStateDataBank = $3f +DEF CalculatePikachuSpawnCoordsAndFacing = $4534 +DEF CalculatePikachuSpawnCoordsAndFacingBank = $3f +DEF CalculatePikachuPlacementCoords = $453f +DEF CalculatePikachuPlacementCoordsBank = $3f +DEF CalculatePikachuFacingDirection = $45bc +DEF CalculatePikachuFacingDirectionBank = $3f +DEF SetPikachuSpawnOutside = $45fa +DEF SetPikachuSpawnOutsideBank = $3f +DEF Pointer_fc64b = $464b +DEF Pointer_fc64bBank = $3f +DEF Pointer_fc653 = $4653 +DEF Pointer_fc653Bank = $3f +DEF SetPikachuSpawnWarpPad = $465b +DEF SetPikachuSpawnWarpPadBank = $3f +DEF Pointer_fc68e = $468e +DEF Pointer_fc68eBank = $3f +DEF SetPikachuSpawnBackOutside = $469a +DEF SetPikachuSpawnBackOutsideBank = $3f +DEF SetPikachuOverworldStateFlag2 = $46c5 +DEF SetPikachuOverworldStateFlag2Bank = $3f +DEF ResetPikachuOverworldStateFlag2 = $46cd +DEF ResetPikachuOverworldStateFlag2Bank = $3f +DEF SpawnPikachu_ = $46d5 +DEF SpawnPikachu_Bank = $3f +DEF PointerTable_fc710 = $4710 +DEF PointerTable_fc710Bank = $3f +DEF TrySpawnPikachu = $4727 +DEF TrySpawnPikachuBank = $3f +DEF Func_fc745 = $4745 +DEF Func_fc745Bank = $3f +DEF Func_fc76a = $476a +DEF Func_fc76aBank = $3f +DEF Func_fc793 = $4793 +DEF Func_fc793Bank = $3f +DEF Func_fc7aa = $47aa +DEF Func_fc7aaBank = $3f +DEF Pointer_fc7e3 = $47e3 +DEF Pointer_fc7e3Bank = $3f +DEF Func_fc803 = $4803 +DEF Func_fc803Bank = $3f +DEF Func_fc82e = $482e +DEF Func_fc82eBank = $3f +DEF Func_fc835 = $4835 +DEF Func_fc835Bank = $3f +DEF Func_fc842 = $4842 +DEF Func_fc842Bank = $3f +DEF PointerTable_fc85a = $485a +DEF PointerTable_fc85aBank = $3f +DEF Func_fc862 = $4862 +DEF Func_fc862Bank = $3f +DEF asm_fc87f = $487f +DEF asm_fc87fBank = $3f +DEF Func_fc8c7 = $48c7 +DEF Func_fc8c7Bank = $3f +DEF Pointer_fc8d6 = $48d6 +DEF Pointer_fc8d6Bank = $3f +DEF Func_fc8f8 = $48f8 +DEF Func_fc8f8Bank = $3f +DEF asm_fc904 = $4904 +DEF asm_fc904Bank = $3f +DEF Func_fc92b = $492b +DEF Func_fc92bBank = $3f +DEF asm_fc937 = $4937 +DEF asm_fc937Bank = $3f +DEF Func_fc95d = $495d +DEF Func_fc95dBank = $3f +DEF asm_fc969 = $4969 +DEF asm_fc969Bank = $3f +DEF NormalPikachuFollow = $49b4 +DEF NormalPikachuFollowBank = $3f +DEF asm_fc9c3 = $49c3 +DEF asm_fc9c3Bank = $3f +DEF FastPikachuFollow = $49df +DEF FastPikachuFollowBank = $3f +DEF asm_fc9ee = $49ee +DEF asm_fc9eeBank = $3f +DEF Func_fca0a = $4a0a +DEF Func_fca0aBank = $3f +DEF asm_fca1c = $4a1c +DEF asm_fca1cBank = $3f +DEF AddPikachuStepVector = $4a38 +DEF AddPikachuStepVectorBank = $3f +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoords = $4a4b +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF DoubleAddPikachuStepVectorToScreenPixelCoords = $4a59 +DEF DoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF AddPikachuStepVectorToScreenPixelCoords = $4a68 +DEF AddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF ResetPikachuStepVector = $4a75 +DEF ResetPikachuStepVectorBank = $3f +DEF GetPikachuWalkingAnimationSpeed = $4a7e +DEF GetPikachuWalkingAnimationSpeedBank = $3f +DEF UpdatePikachuWalkingSprite = $4a99 +DEF UpdatePikachuWalkingSpriteBank = $3f +DEF Func_fcae2 = $4ae2 +DEF Func_fcae2Bank = $3f +DEF IsPikachuRightNextToPlayer = $4b01 +DEF IsPikachuRightNextToPlayerBank = $3f +DEF GetPikachuFacingDirectionAndReturnToE = $4b4d +DEF GetPikachuFacingDirectionAndReturnToEBank = $3f +DEF GetPikachuFacingDirection = $4b52 +DEF GetPikachuFacingDirectionBank = $3f +DEF ClearPikachuFollowCommandBuffer = $4b84 +DEF ClearPikachuFollowCommandBufferBank = $3f +DEF AppendPikachuFollowCommandToBuffer = $4b94 +DEF AppendPikachuFollowCommandToBufferBank = $3f +DEF RefreshPikachuFollow = $4ba1 +DEF RefreshPikachuFollowBank = $3f +DEF ComputePikachuFollowCommand = $4bac +DEF ComputePikachuFollowCommandBank = $3f +DEF CheckAbsoluteValueLessThan2 = $4c01 +DEF CheckAbsoluteValueLessThan2Bank = $3f +DEF Func_fcc08 = $4c08 +DEF Func_fcc08Bank = $3f +DEF Func_fcc23 = $4c23 +DEF Func_fcc23Bank = $3f +DEF Func_fcc42 = $4c42 +DEF Func_fcc42Bank = $3f +DEF Func_fcc64 = $4c64 +DEF Func_fcc64Bank = $3f +DEF Func_fcc92 = $4c92 +DEF Func_fcc92Bank = $3f +DEF ComputePikachuFacingDirection = $4cb2 +DEF ComputePikachuFacingDirectionBank = $3f +DEF GetPikachuFollowCommand = $4cee +DEF GetPikachuFollowCommandBank = $3f +DEF GetPikachuFollowCommandIfBufferSizeNonzero = $4d01 +DEF GetPikachuFollowCommandIfBufferSizeNonzeroBank = $3f +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBuffer = $4d17 +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBufferBank = $3f +DEF WillPikachuSpawnOnTheScreen = $4d25 +DEF WillPikachuSpawnOnTheScreenBank = $3f +DEF ComparePikachuHappinessTo80 = $4dad +DEF ComparePikachuHappinessTo80Bank = $3f +DEF IsStarterPikachuAliveInOurParty = $4db8 +DEF IsStarterPikachuAliveInOurPartyBank = $3f +DEF IsThisBoxMonStarterPikachu = $4e0d +DEF IsThisBoxMonStarterPikachuBank = $3f +DEF IsThisPartyMonStarterPikachu = $4e18 +DEF IsThisPartyMonStarterPikachuBank = $3f +DEF IsThisMonStarterPikachu = $4e21 +DEF IsThisMonStarterPikachuBank = $3f +DEF UpdatePikachuMoodAfterBattle = $4e5a +DEF UpdatePikachuMoodAfterBattleBank = $3f +DEF CheckPikachuStatusCondition = $4e73 +DEF CheckPikachuStatusConditionBank = $3f +DEF IsSurfingStarterPikachuInParty = $4eab +DEF IsSurfingStarterPikachuInPartyBank = $3f +DEF IsPlayerTalkingToPikachu = $4f0c +DEF IsPlayerTalkingToPikachuBank = $3f +DEF InitializePikachuTextID = $4f20 +DEF InitializePikachuTextIDBank = $3f +DEF DoStarterPikachuEmotions = $4f35 +DEF DoStarterPikachuEmotionsBank = $3f +DEF StarterPikachuEmotionsJumptable = $4f54 +DEF StarterPikachuEmotionsJumptableBank = $3f +DEF StarterPikachuEmotionCommand_nop = $4f6a +DEF StarterPikachuEmotionCommand_nopBank = $3f +DEF StarterPikachuEmotionCommand_nop3 = $4f6a +DEF StarterPikachuEmotionCommand_nop3Bank = $3f +DEF StarterPikachuEmotionCommand_text = $4f6b +DEF StarterPikachuEmotionCommand_textBank = $3f +DEF StarterPikachuEmotionCommand_pcm = $4f77 +DEF StarterPikachuEmotionCommand_pcmBank = $3f +DEF PlayPikachuSoundClip_ = $4f81 +DEF PlayPikachuSoundClip_Bank = $3f +DEF StarterPikachuEmotionCommand_emote = $4f8d +DEF StarterPikachuEmotionCommand_emoteBank = $3f +DEF ShowPikachuEmoteBubble = $4fa2 +DEF ShowPikachuEmoteBubbleBank = $3f +DEF StarterPikachuEmotionCommand_movement = $4fb0 +DEF StarterPikachuEmotionCommand_movementBank = $3f +DEF StarterPikachuEmotionCommand_delay = $4fbe +DEF StarterPikachuEmotionCommand_delayBank = $3f +DEF StarterPikachuEmotionCommand_subcmd = $4fc7 +DEF StarterPikachuEmotionCommand_subcmdBank = $3f +DEF StarterPikachuEmotionCommand_nop2 = $4fe8 +DEF StarterPikachuEmotionCommand_nop2Bank = $3f +DEF StarterPikachuEmotionCommand_9 = $4fe9 +DEF StarterPikachuEmotionCommand_9Bank = $3f +DEF StarterPikachuEmotionCommand_turnawayfromplayer = $4ff2 +DEF StarterPikachuEmotionCommand_turnawayfromplayerBank = $3f +DEF DeletedFunction_fcffb = $4ffb +DEF DeletedFunction_fcffbBank = $3f +DEF PlaySpecificPikachuEmotion = $5001 +DEF PlaySpecificPikachuEmotionBank = $3f +DEF TalkToPikachu = $5004 +DEF TalkToPikachuBank = $3f +DEF load_expression = $500f +DEF load_expressionBank = $3f +DEF PikachuEmotion0_id = $5019 +DEF PikachuEmotion0_idBank = $3f +DEF PikachuEmotionTable = $5019 +DEF PikachuEmotionTableBank = $3f +DEF PikachuEmotion1_id = $501b +DEF PikachuEmotion1_idBank = $3f +DEF PikachuEmotion2_id = $501d +DEF PikachuEmotion2_idBank = $3f +DEF PikachuEmotion3_id = $501f +DEF PikachuEmotion3_idBank = $3f +DEF PikachuEmotion4_id = $5021 +DEF PikachuEmotion4_idBank = $3f +DEF PikachuEmotion5_id = $5023 +DEF PikachuEmotion5_idBank = $3f +DEF PikachuEmotion6_id = $5025 +DEF PikachuEmotion6_idBank = $3f +DEF PikachuEmotion7_id = $5027 +DEF PikachuEmotion7_idBank = $3f +DEF PikachuEmotion8_id = $5029 +DEF PikachuEmotion8_idBank = $3f +DEF PikachuEmotion9_id = $502b +DEF PikachuEmotion9_idBank = $3f +DEF PikachuEmotion10_id = $502d +DEF PikachuEmotion10_idBank = $3f +DEF PikachuEmotion11_id = $502f +DEF PikachuEmotion11_idBank = $3f +DEF PikachuEmotion12_id = $5031 +DEF PikachuEmotion12_idBank = $3f +DEF PikachuEmotion13_id = $5033 +DEF PikachuEmotion13_idBank = $3f +DEF PikachuEmotion14_id = $5035 +DEF PikachuEmotion14_idBank = $3f +DEF PikachuEmotion15_id = $5037 +DEF PikachuEmotion15_idBank = $3f +DEF PikachuEmotion16_id = $5039 +DEF PikachuEmotion16_idBank = $3f +DEF PikachuEmotion17_id = $503b +DEF PikachuEmotion17_idBank = $3f +DEF PikachuEmotion18_id = $503d +DEF PikachuEmotion18_idBank = $3f +DEF PikachuEmotion19_id = $503f +DEF PikachuEmotion19_idBank = $3f +DEF PikachuEmotion20_id = $5041 +DEF PikachuEmotion20_idBank = $3f +DEF PikachuEmotion21_id = $5043 +DEF PikachuEmotion21_idBank = $3f +DEF PikachuEmotion22_id = $5045 +DEF PikachuEmotion22_idBank = $3f +DEF PikachuEmotion23_id = $5047 +DEF PikachuEmotion23_idBank = $3f +DEF PikachuEmotion24_id = $5049 +DEF PikachuEmotion24_idBank = $3f +DEF PikachuEmotion25_id = $504b +DEF PikachuEmotion25_idBank = $3f +DEF PikachuEmotion26_id = $504d +DEF PikachuEmotion26_idBank = $3f +DEF PikachuEmotion27_id = $504f +DEF PikachuEmotion27_idBank = $3f +DEF PikachuEmotion28_id = $5051 +DEF PikachuEmotion28_idBank = $3f +DEF PikachuEmotion29_id = $5053 +DEF PikachuEmotion29_idBank = $3f +DEF PikachuEmotion30_id = $5055 +DEF PikachuEmotion30_idBank = $3f +DEF PikachuEmotion31_id = $5057 +DEF PikachuEmotion31_idBank = $3f +DEF PikachuEmotion32_id = $5059 +DEF PikachuEmotion32_idBank = $3f +DEF PikachuEmotion33_id = $505b +DEF PikachuEmotion33_idBank = $3f +DEF PikachuEmotion33 = $505d +DEF PikachuEmotion33Bank = $3f +DEF MapSpecificPikachuExpression = $505e +DEF MapSpecificPikachuExpressionBank = $3f +DEF IsPlayerPikachuAsleepInParty = $50d0 +DEF IsPlayerPikachuAsleepInPartyBank = $3f +DEF PikachuEmotion0 = $5115 +DEF PikachuEmotion0Bank = $3f +DEF PikachuEmotion2 = $5116 +DEF PikachuEmotion2Bank = $3f +DEF PikachuEmotion10 = $511e +DEF PikachuEmotion10Bank = $3f +DEF PikachuEmotion7 = $5128 +DEF PikachuEmotion7Bank = $3f +DEF PikachuEmotion4 = $5136 +DEF PikachuEmotion4Bank = $3f +DEF PikachuEmotion1 = $5141 +DEF PikachuEmotion1Bank = $3f +DEF PikachuEmotion8 = $5147 +DEF PikachuEmotion8Bank = $3f +DEF PikachuEmotion5 = $514d +DEF PikachuEmotion5Bank = $3f +DEF PikachuEmotion6 = $5153 +DEF PikachuEmotion6Bank = $3f +DEF PikachuEmotion3 = $5160 +DEF PikachuEmotion3Bank = $3f +DEF PikachuEmotion9 = $5166 +DEF PikachuEmotion9Bank = $3f +DEF PikachuEmotion11 = $5173 +DEF PikachuEmotion11Bank = $3f +DEF PikachuEmotion12 = $517a +DEF PikachuEmotion12Bank = $3f +DEF PikachuEmotion13 = $5180 +DEF PikachuEmotion13Bank = $3f +DEF PikachuEmotion14 = $5189 +DEF PikachuEmotion14Bank = $3f +DEF PikachuEmotion15 = $5191 +DEF PikachuEmotion15Bank = $3f +DEF PikachuEmotion16 = $5197 +DEF PikachuEmotion16Bank = $3f +DEF PikachuEmotion17 = $519d +DEF PikachuEmotion17Bank = $3f +DEF PikachuEmotion18 = $51a3 +DEF PikachuEmotion18Bank = $3f +DEF PikachuEmotion19 = $51a9 +DEF PikachuEmotion19Bank = $3f +DEF PikachuEmotion20 = $51b1 +DEF PikachuEmotion20Bank = $3f +DEF PikachuEmotion21 = $51b9 +DEF PikachuEmotion21Bank = $3f +DEF PikachuEmotion22 = $51c1 +DEF PikachuEmotion22Bank = $3f +DEF PikachuEmotion23 = $51c7 +DEF PikachuEmotion23Bank = $3f +DEF PikachuEmotion24 = $51cf +DEF PikachuEmotion24Bank = $3f +DEF PikachuEmotion25 = $51d7 +DEF PikachuEmotion25Bank = $3f +DEF PikachuEmotion26 = $51df +DEF PikachuEmotion26Bank = $3f +DEF PikachuEmotion27 = $51eb +DEF PikachuEmotion27Bank = $3f +DEF PikachuEmotion28 = $51f1 +DEF PikachuEmotion28Bank = $3f +DEF PikachuEmotion29 = $51f7 +DEF PikachuEmotion29Bank = $3f +DEF PikachuEmotion30 = $51fc +DEF PikachuEmotion30Bank = $3f +DEF PikachuEmotion31 = $520a +DEF PikachuEmotion31Bank = $3f +DEF PikachuEmotion32 = $5213 +DEF PikachuEmotion32Bank = $3f +DEF PikachuMovementData_fd218 = $5218 +DEF PikachuMovementData_fd218Bank = $3f +DEF PikachuMovementData_fd21e = $521e +DEF PikachuMovementData_fd21eBank = $3f +DEF PikachuMovementData_fd224 = $5224 +DEF PikachuMovementData_fd224Bank = $3f +DEF PikachuMovementData_fd22c = $522c +DEF PikachuMovementData_fd22cBank = $3f +DEF PikachuMovementData_fd230 = $5230 +DEF PikachuMovementData_fd230Bank = $3f +DEF PikachuMovementData_fd238 = $5238 +DEF PikachuMovementData_fd238Bank = $3f +DEF PikachuWalksToNurseJoy = $5252 +DEF PikachuWalksToNurseJoyBank = $3f +DEF ApplyPikachuMovementData_ = $529a +DEF ApplyPikachuMovementData_Bank = $3f +DEF LoadPikachuMovementCommandData = $52ee +DEF LoadPikachuMovementCommandDataBank = $3f +DEF ExecutePikachuMovementCommand = $5322 +DEF ExecutePikachuMovementCommandBank = $3f +DEF GetCoordsForPikachuShadow = $5367 +DEF GetCoordsForPikachuShadowBank = $3f +DEF AnimatePikachuShadow = $5396 +DEF AnimatePikachuShadowBank = $3f +DEF PikachuMovementDatabase = $53a9 +DEF PikachuMovementDatabaseBank = $3f +DEF PikaMovementFunc1Jumptable = $54a5 +DEF PikaMovementFunc1JumptableBank = $3f +DEF PikaMovementFunc1_EndCommand = $54d5 +DEF PikaMovementFunc1_EndCommandBank = $3f +DEF PikaMovementFunc1_EndCommand_ = $54de +DEF PikaMovementFunc1_EndCommand_Bank = $3f +DEF PikaMovementFunc1_LoadPikachuCurrentPosition = $54e2 +DEF PikaMovementFunc1_LoadPikachuCurrentPositionBank = $3f +DEF PikaMovementFunc1_DelayFrames = $54fd +DEF PikaMovementFunc1_DelayFramesBank = $3f +DEF PikaMovementFunc1_WalkInCurrentFacingDirection = $5505 +DEF PikaMovementFunc1_WalkInCurrentFacingDirectionBank = $3f +DEF PikaMovementFunc1_WalkInOppositeFacingDirection = $550a +DEF PikaMovementFunc1_WalkInOppositeFacingDirectionBank = $3f +DEF PikaMovementFunc1_StepTurningCounterclockwise = $5511 +DEF PikaMovementFunc1_StepTurningCounterclockwiseBank = $3f +DEF PikaMovementFunc1_StepTurningClockwise = $5525 +DEF PikaMovementFunc1_StepTurningClockwiseBank = $3f +DEF PikaMovementFunc1_StepForwardLeft = $5539 +DEF PikaMovementFunc1_StepForwardLeftBank = $3f +DEF PikaMovementFunc1_StepForwardRight = $554c +DEF PikaMovementFunc1_StepForwardRightBank = $3f +DEF PikaMovementFunc1_StepBackwardLeft = $555f +DEF PikaMovementFunc1_StepBackwardLeftBank = $3f +DEF PikaMovementFunc1_StepBackwardRight = $5572 +DEF PikaMovementFunc1_StepBackwardRightBank = $3f +DEF PikaMovementFunc1_ApplyStepVector = $5585 +DEF PikaMovementFunc1_ApplyStepVectorBank = $3f +DEF PikaMovementFunc1_GetNextFacing = $5599 +DEF PikaMovementFunc1_GetNextFacingBank = $3f +DEF PikaMovementFunc1_MoveDown = $55aa +DEF PikaMovementFunc1_MoveDownBank = $3f +DEF PikaMovementFunc1_MoveUp = $55ae +DEF PikaMovementFunc1_MoveUpBank = $3f +DEF PikaMovementFunc1_MoveLeft = $55b2 +DEF PikaMovementFunc1_MoveLeftBank = $3f +DEF PikaMovementFunc1_MoveRight = $55b6 +DEF PikaMovementFunc1_MoveRightBank = $3f +DEF PikaMovementFunc1_MoveDownLeft = $55ba +DEF PikaMovementFunc1_MoveDownLeftBank = $3f +DEF PikaMovementFunc1_MoveDownRight = $55be +DEF PikaMovementFunc1_MoveDownRightBank = $3f +DEF PikaMovementFunc1_MoveUpLeft = $55c2 +DEF PikaMovementFunc1_MoveUpLeftBank = $3f +DEF PikaMovementFunc1_MoveUpRight = $55c6 +DEF PikaMovementFunc1_MoveUpRightBank = $3f +DEF PikaMovementFunc1_ApplyFacingAndMove = $55ca +DEF PikaMovementFunc1_ApplyFacingAndMoveBank = $3f +DEF PikaMovementFunc1_MoveDiagonally = $55ce +DEF PikaMovementFunc1_MoveDiagonallyBank = $3f +DEF PikaMovementFunc1_LookDown = $55e3 +DEF PikaMovementFunc1_LookDownBank = $3f +DEF PikaMovementFunc1_LookUp = $55e7 +DEF PikaMovementFunc1_LookUpBank = $3f +DEF PikaMovementFunc1_LookLeft = $55eb +DEF PikaMovementFunc1_LookLeftBank = $3f +DEF PikaMovementFunc1_LookRight = $55ef +DEF PikaMovementFunc1_LookRightBank = $3f +DEF PikaMovementFunc1_ApplyFacing = $55f3 +DEF PikaMovementFunc1_ApplyFacingBank = $3f +DEF UpdatePikachuPosition = $55fa +DEF UpdatePikachuPositionBank = $3f +DEF PikaMovementFunc2Jumptable = $5655 +DEF PikaMovementFunc2JumptableBank = $3f +DEF PikaMovement_SetSpawnShadow = $566b +DEF PikaMovement_SetSpawnShadowBank = $3f +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrent = $5671 +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrentBank = $3f +DEF PikaMovementFunc2_nop = $5684 +DEF PikaMovementFunc2_nopBank = $3f +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdx = $5685 +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacing = $5691 +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirection = $569c +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdx = $56a5 +DEF PikaMovementFunc2_UpdateSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithFacing = $56b9 +DEF PikaMovementFunc2_UpdateJumpWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirection = $56bf +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateJump = $56c3 +DEF PikaMovementFunc2_UpdateJumpBank = $3f +DEF PikaMovementFunc2_CopyFacingToJump = $56db +DEF PikaMovementFunc2_CopyFacingToJumpBank = $3f +DEF PikaMovementFunc2_TurnParameter = $56ed +DEF PikaMovementFunc2_TurnParameterBank = $3f +DEF PikaMovementFunc2_TurnClockwise = $56f8 +DEF PikaMovementFunc2_TurnClockwiseBank = $3f +DEF PikaMovementFunc2_TurnCounterClockwise = $5711 +DEF PikaMovementFunc2_TurnCounterClockwiseBank = $3f +DEF Data_fd731 = $572a +DEF Data_fd731Bank = $3f +DEF Data_fd731End = $572f +DEF Data_fd731EndBank = $3f +DEF PikaMovementFunc2_Timer = $572f +DEF PikaMovementFunc2_TimerBank = $3f +DEF PikaMovementFunc2_GetImageBaseOffset = $5743 +DEF PikaMovementFunc2_GetImageBaseOffsetBank = $3f +DEF PikaMovementFunc2_GetSpriteImageIdxDirection = $574e +DEF PikaMovementFunc2_GetSpriteImageIdxDirectionBank = $3f +DEF GetPikachuFacing = $5758 +DEF GetPikachuFacingBank = $3f +DEF SetPikachuFacing = $5762 +DEF SetPikachuFacingBank = $3f +DEF CheckPikachuStepTimer1 = $576e +DEF CheckPikachuStepTimer1Bank = $3f +DEF GetPikachuStepVectorMagnitude = $577d +DEF GetPikachuStepVectorMagnitudeBank = $3f +DEF CheckPikachuStepTimer2 = $5787 +DEF CheckPikachuStepTimer2Bank = $3f +DEF PikaMovementFunc_Sine = $5796 +DEF PikaMovementFunc_SineBank = $3f +DEF ApplyPikachuStepVector = $57c4 +DEF ApplyPikachuStepVectorBank = $3f +DEF LoadPikachuShadowOAMData = $57ec +DEF LoadPikachuShadowOAMDataBank = $3f +DEF LoadPikachuShadowIntoVRAM = $582a +DEF LoadPikachuShadowIntoVRAMBank = $3f +DEF LedgeHoppingShadowGFX_3F = $5836 +DEF LedgeHoppingShadowGFX_3FBank = $3f +DEF LedgeHoppingShadowGFX_3FEnd = $583e +DEF LedgeHoppingShadowGFX_3FEndBank = $3f +DEF LoadPikachuBallIconIntoVRAM = $583e +DEF LoadPikachuBallIconIntoVRAMBank = $3f +DEF Func_fd851 = $584a +DEF Func_fd851Bank = $3f +DEF OverworldPikachuBallGFX = $5864 +DEF OverworldPikachuBallGFXBank = $3f +DEF LoadPikachuSpriteIntoVRAM = $58a4 +DEF LoadPikachuSpriteIntoVRAMBank = $3f +DEF PikachuPewterPokecenterCheck = $58ca +DEF PikachuPewterPokecenterCheckBank = $3f +DEF PikachuFanClubCheck = $58d7 +DEF PikachuFanClubCheckBank = $3f +DEF PikachuBillsHouseCheck = $58e4 +DEF PikachuBillsHouseCheckBank = $3f +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3 = $58ee +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3Bank = $3f +DEF Cosine_e = $58f8 +DEF Cosine_eBank = $3f +DEF Sine_e = $58fd +DEF Sine_eBank = $3f +DEF asm_fd908 = $58fe +DEF asm_fd908Bank = $3f +DEF GetSine = $5912 +DEF GetSineBank = $3f +DEF SineWave_3f = $592e +DEF SineWave_3fBank = $3f +DEF GetPikaPicAnimationScriptIndex = $596e +DEF GetPikaPicAnimationScriptIndexBank = $3f +DEF PikachuMoodLookupTable = $5992 +DEF PikachuMoodLookupTableBank = $3f +DEF PikaPicAnimationScriptPointerLookupTable = $599c +DEF PikaPicAnimationScriptPointerLookupTableBank = $3f +DEF StarterPikachuEmotionCommand_pikapic = $59c6 +DEF StarterPikachuEmotionCommand_pikapicBank = $3f +DEF ResetPikaPicAnimBuffer = $59f5 +DEF ResetPikaPicAnimBufferBank = $3f +DEF PlacePikapicTextBoxBorder = $5a22 +DEF PlacePikapicTextBoxBorderBank = $3f +DEF LoadCurrentPikaPicAnimScriptPointer = $5a3c +DEF LoadCurrentPikaPicAnimScriptPointerBank = $3f +DEF PikaPicAnimPointers = $5a54 +DEF PikaPicAnimPointersBank = $3f +DEF PikaPicAnimScript0_id = $5a54 +DEF PikaPicAnimScript0_idBank = $3f +DEF PikaPicAnimScript1_id = $5a56 +DEF PikaPicAnimScript1_idBank = $3f +DEF PikaPicAnimScript2_id = $5a58 +DEF PikaPicAnimScript2_idBank = $3f +DEF PikaPicAnimScript3_id = $5a5a +DEF PikaPicAnimScript3_idBank = $3f +DEF PikaPicAnimScript4_id = $5a5c +DEF PikaPicAnimScript4_idBank = $3f +DEF PikaPicAnimScript5_id = $5a5e +DEF PikaPicAnimScript5_idBank = $3f +DEF PikaPicAnimScript6_id = $5a60 +DEF PikaPicAnimScript6_idBank = $3f +DEF PikaPicAnimScript7_id = $5a62 +DEF PikaPicAnimScript7_idBank = $3f +DEF PikaPicAnimScript8_id = $5a64 +DEF PikaPicAnimScript8_idBank = $3f +DEF PikaPicAnimScript9_id = $5a66 +DEF PikaPicAnimScript9_idBank = $3f +DEF PikaPicAnimScript10_id = $5a68 +DEF PikaPicAnimScript10_idBank = $3f +DEF PikaPicAnimScript11_id = $5a6a +DEF PikaPicAnimScript11_idBank = $3f +DEF PikaPicAnimScript12_id = $5a6c +DEF PikaPicAnimScript12_idBank = $3f +DEF PikaPicAnimScript13_id = $5a6e +DEF PikaPicAnimScript13_idBank = $3f +DEF PikaPicAnimScript14_id = $5a70 +DEF PikaPicAnimScript14_idBank = $3f +DEF PikaPicAnimScript15_id = $5a72 +DEF PikaPicAnimScript15_idBank = $3f +DEF PikaPicAnimScript16_id = $5a74 +DEF PikaPicAnimScript16_idBank = $3f +DEF PikaPicAnimScript17_id = $5a76 +DEF PikaPicAnimScript17_idBank = $3f +DEF PikaPicAnimScript18_id = $5a78 +DEF PikaPicAnimScript18_idBank = $3f +DEF PikaPicAnimScript19_id = $5a7a +DEF PikaPicAnimScript19_idBank = $3f +DEF PikaPicAnimScript20_id = $5a7c +DEF PikaPicAnimScript20_idBank = $3f +DEF PikaPicAnimScript21_id = $5a7e +DEF PikaPicAnimScript21_idBank = $3f +DEF PikaPicAnimScript22_id = $5a80 +DEF PikaPicAnimScript22_idBank = $3f +DEF PikaPicAnimScript23_id = $5a82 +DEF PikaPicAnimScript23_idBank = $3f +DEF PikaPicAnimScript24_id = $5a84 +DEF PikaPicAnimScript24_idBank = $3f +DEF PikaPicAnimScript25_id = $5a86 +DEF PikaPicAnimScript25_idBank = $3f +DEF PikaPicAnimScript26_id = $5a88 +DEF PikaPicAnimScript26_idBank = $3f +DEF PikaPicAnimScript27_id = $5a8a +DEF PikaPicAnimScript27_idBank = $3f +DEF PikaPicAnimScript28_id = $5a8c +DEF PikaPicAnimScript28_idBank = $3f +DEF PikaPicAnimScript29_id = $5a8e +DEF PikaPicAnimScript29_idBank = $3f +DEF ExecutePikaPicAnimScript = $5a90 +DEF ExecutePikaPicAnimScriptBank = $3f +DEF PikaPicAnimTimerAndJoypad = $5aaa +DEF PikaPicAnimTimerAndJoypadBank = $3f +DEF CheckPikaPicAnimTimer = $5aba +DEF CheckPikaPicAnimTimerBank = $3f +DEF DummyFunction_fdad5 = $5acb +DEF DummyFunction_fdad5Bank = $3f +DEF AnimateCurrentPikaPicAnimFrame = $5acc +DEF AnimateCurrentPikaPicAnimFrameBank = $3f +DEF PikaPicAnimCommand_object = $5b28 +DEF PikaPicAnimCommand_objectBank = $3f +DEF PikaPicAnimCommand_deleteobject = $5b5b +DEF PikaPicAnimCommand_deleteobjectBank = $3f +DEF LoadPikaPicAnimObjectData = $5b74 +DEF LoadPikaPicAnimObjectDataBank = $3f +DEF PikaPicAnimBGFramesPointers = $5bbf +DEF PikaPicAnimBGFramesPointersBank = $3f +DEF PikaPicAnimBGFrames_0_id = $5bbf +DEF PikaPicAnimBGFrames_0_idBank = $3f +DEF PikaPicAnimBGFrames_1_id = $5bc1 +DEF PikaPicAnimBGFrames_1_idBank = $3f +DEF PikaPicAnimBGFrames_2_id = $5bc3 +DEF PikaPicAnimBGFrames_2_idBank = $3f +DEF PikaPicAnimBGFrames_3_id = $5bc5 +DEF PikaPicAnimBGFrames_3_idBank = $3f +DEF PikaPicAnimBGFrames_4_id = $5bc7 +DEF PikaPicAnimBGFrames_4_idBank = $3f +DEF PikaPicAnimBGFrames_5_id = $5bc9 +DEF PikaPicAnimBGFrames_5_idBank = $3f +DEF PikaPicAnimBGFrames_6_id = $5bcb +DEF PikaPicAnimBGFrames_6_idBank = $3f +DEF PikaPicAnimBGFrames_7_id = $5bcd +DEF PikaPicAnimBGFrames_7_idBank = $3f +DEF PikaPicAnimBGFrames_8_id = $5bcf +DEF PikaPicAnimBGFrames_8_idBank = $3f +DEF PikaPicAnimBGFrames_9_id = $5bd1 +DEF PikaPicAnimBGFrames_9_idBank = $3f +DEF PikaPicAnimBGFrames_10_id = $5bd3 +DEF PikaPicAnimBGFrames_10_idBank = $3f +DEF PikaPicAnimBGFrames_11_id = $5bd5 +DEF PikaPicAnimBGFrames_11_idBank = $3f +DEF PikaPicAnimBGFrames_12_id = $5bd7 +DEF PikaPicAnimBGFrames_12_idBank = $3f +DEF PikaPicAnimBGFrames_13_id = $5bd9 +DEF PikaPicAnimBGFrames_13_idBank = $3f +DEF PikaPicAnimBGFrames_14_id = $5bdb +DEF PikaPicAnimBGFrames_14_idBank = $3f +DEF PikaPicAnimBGFrames_15_id = $5bdd +DEF PikaPicAnimBGFrames_15_idBank = $3f +DEF PikaPicAnimBGFrames_16_id = $5bdf +DEF PikaPicAnimBGFrames_16_idBank = $3f +DEF PikaPicAnimBGFrames_17_id = $5be1 +DEF PikaPicAnimBGFrames_17_idBank = $3f +DEF PikaPicAnimBGFrames_18_id = $5be3 +DEF PikaPicAnimBGFrames_18_idBank = $3f +DEF PikaPicAnimBGFrames_19_id = $5be5 +DEF PikaPicAnimBGFrames_19_idBank = $3f +DEF PikaPicAnimBGFrames_20_id = $5be7 +DEF PikaPicAnimBGFrames_20_idBank = $3f +DEF PikaPicAnimBGFrames_21_id = $5be9 +DEF PikaPicAnimBGFrames_21_idBank = $3f +DEF PikaPicAnimBGFrames_22_id = $5beb +DEF PikaPicAnimBGFrames_22_idBank = $3f +DEF PikaPicAnimBGFrames_23_id = $5bed +DEF PikaPicAnimBGFrames_23_idBank = $3f +DEF PikaPicAnimBGFrames_24_id = $5bef +DEF PikaPicAnimBGFrames_24_idBank = $3f +DEF PikaPicAnimBGFrames_25_id = $5bf1 +DEF PikaPicAnimBGFrames_25_idBank = $3f +DEF PikaPicAnimBGFrames_26_id = $5bf3 +DEF PikaPicAnimBGFrames_26_idBank = $3f +DEF PikaPicAnimBGFrames_27_id = $5bf5 +DEF PikaPicAnimBGFrames_27_idBank = $3f +DEF PikaPicAnimBGFrames_28_id = $5bf7 +DEF PikaPicAnimBGFrames_28_idBank = $3f +DEF PikaPicAnimBGFrames_29_id = $5bf9 +DEF PikaPicAnimBGFrames_29_idBank = $3f +DEF PikaPicAnimBGFrames_30_id = $5bfb +DEF PikaPicAnimBGFrames_30_idBank = $3f +DEF PikaPicAnimBGFrames_31_id = $5bfd +DEF PikaPicAnimBGFrames_31_idBank = $3f +DEF PikaPicAnimBGFrames_32_id = $5bff +DEF PikaPicAnimBGFrames_32_idBank = $3f +DEF PikaPicAnimBGFrames_33_id = $5c01 +DEF PikaPicAnimBGFrames_33_idBank = $3f +DEF PikaPicAnimBGFrames_34_id = $5c03 +DEF PikaPicAnimBGFrames_34_idBank = $3f +DEF PikaPicAnimBGFrames_35_id = $5c05 +DEF PikaPicAnimBGFrames_35_idBank = $3f +DEF PikaPicAnimBGFrames_0 = $5c07 +DEF PikaPicAnimBGFrames_0Bank = $3f +DEF PikaPicAnimBGFrames_1 = $5c07 +DEF PikaPicAnimBGFrames_1Bank = $3f +DEF PikaPicAnimBGFrames_fdc1e = $5c14 +DEF PikaPicAnimBGFrames_fdc1eBank = $3f +DEF PikaPicAnimBGFrames_2 = $5c1f +DEF PikaPicAnimBGFrames_2Bank = $3f +DEF PikaPicAnimBGFrames_3 = $5c28 +DEF PikaPicAnimBGFrames_3Bank = $3f +DEF PikaPicAnimBGFrames_35 = $5c31 +DEF PikaPicAnimBGFrames_35Bank = $3f +DEF PikaPicAnimBGFrames_4 = $5c31 +DEF PikaPicAnimBGFrames_4Bank = $3f +DEF PikaPicAnimBGFrames_5 = $5c34 +DEF PikaPicAnimBGFrames_5Bank = $3f +DEF PikaPicAnimBGFrames_6 = $5c37 +DEF PikaPicAnimBGFrames_6Bank = $3f +DEF PikaPicAnimBGFrames_7 = $5c46 +DEF PikaPicAnimBGFrames_7Bank = $3f +DEF PikaPicAnimBGFrames_8 = $5c57 +DEF PikaPicAnimBGFrames_8Bank = $3f +DEF PikaPicAnimBGFrames_9 = $5c64 +DEF PikaPicAnimBGFrames_9Bank = $3f +DEF PikaPicAnimBGFrames_10 = $5c6d +DEF PikaPicAnimBGFrames_10Bank = $3f +DEF PikaPicAnimBGFrames_11 = $5c7a +DEF PikaPicAnimBGFrames_11Bank = $3f +DEF PikaPicAnimBGFrames_12 = $5c83 +DEF PikaPicAnimBGFrames_12Bank = $3f +DEF PikaPicAnimBGFrames_13 = $5c8e +DEF PikaPicAnimBGFrames_13Bank = $3f +DEF PikaPicAnimBGFrames_14 = $5c9b +DEF PikaPicAnimBGFrames_14Bank = $3f +DEF PikaPicAnimBGFrames_15 = $5ca8 +DEF PikaPicAnimBGFrames_15Bank = $3f +DEF PikaPicAnimBGFrames_16 = $5cad +DEF PikaPicAnimBGFrames_16Bank = $3f +DEF PikaPicAnimBGFrames_17 = $5cb8 +DEF PikaPicAnimBGFrames_17Bank = $3f +DEF PikaPicAnimBGFrames_18 = $5cc1 +DEF PikaPicAnimBGFrames_18Bank = $3f +DEF PikaPicAnimBGFrames_19 = $5cca +DEF PikaPicAnimBGFrames_19Bank = $3f +DEF PikaPicAnimBGFrames_20 = $5cd5 +DEF PikaPicAnimBGFrames_20Bank = $3f +DEF PikaPicAnimBGFrames_21 = $5cde +DEF PikaPicAnimBGFrames_21Bank = $3f +DEF PikaPicAnimBGFrames_22 = $5ce7 +DEF PikaPicAnimBGFrames_22Bank = $3f +DEF PikaPicAnimBGFrames_23 = $5cec +DEF PikaPicAnimBGFrames_23Bank = $3f +DEF PikaPicAnimBGFrames_24 = $5cf7 +DEF PikaPicAnimBGFrames_24Bank = $3f +DEF PikaPicAnimBGFrames_25 = $5d00 +DEF PikaPicAnimBGFrames_25Bank = $3f +DEF PikaPicAnimBGFrames_26 = $5d09 +DEF PikaPicAnimBGFrames_26Bank = $3f +DEF PikaPicAnimBGFrames_27 = $5d12 +DEF PikaPicAnimBGFrames_27Bank = $3f +DEF PikaPicAnimBGFrames_28 = $5d1d +DEF PikaPicAnimBGFrames_28Bank = $3f +DEF PikaPicAnimBGFrames_29 = $5d22 +DEF PikaPicAnimBGFrames_29Bank = $3f +DEF PikaPicAnimBGFrames_30 = $5d2b +DEF PikaPicAnimBGFrames_30Bank = $3f +DEF PikaPicAnimBGFrames_31 = $5d36 +DEF PikaPicAnimBGFrames_31Bank = $3f +DEF PikaPicAnimBGFrames_32 = $5d3d +DEF PikaPicAnimBGFrames_32Bank = $3f +DEF PikaPicAnimBGFrames_33 = $5d4a +DEF PikaPicAnimBGFrames_33Bank = $3f +DEF PikaPicAnimBGFrames_34 = $5d4f +DEF PikaPicAnimBGFrames_34Bank = $3f +DEF LoadCurPikaPicObjectTilemap = $5d58 +DEF LoadCurPikaPicObjectTilemapBank = $3f +DEF PikaAnimTilemap_0_id = $5dae +DEF PikaAnimTilemap_0_idBank = $3f +DEF PikaPicTilemapPointers = $5dae +DEF PikaPicTilemapPointersBank = $3f +DEF PikaAnimTilemap_1_id = $5db0 +DEF PikaAnimTilemap_1_idBank = $3f +DEF PikaAnimTilemap_2_id = $5db2 +DEF PikaAnimTilemap_2_idBank = $3f +DEF PikaAnimTilemap_3_id = $5db4 +DEF PikaAnimTilemap_3_idBank = $3f +DEF PikaAnimTilemap_4_id = $5db6 +DEF PikaAnimTilemap_4_idBank = $3f +DEF PikaAnimTilemap_5_id = $5db8 +DEF PikaAnimTilemap_5_idBank = $3f +DEF PikaAnimTilemap_6_id = $5dba +DEF PikaAnimTilemap_6_idBank = $3f +DEF PikaAnimTilemap_7_id = $5dbc +DEF PikaAnimTilemap_7_idBank = $3f +DEF PikaAnimTilemap_8_id = $5dbe +DEF PikaAnimTilemap_8_idBank = $3f +DEF PikaAnimTilemap_9_id = $5dc0 +DEF PikaAnimTilemap_9_idBank = $3f +DEF PikaAnimTilemap_10_id = $5dc2 +DEF PikaAnimTilemap_10_idBank = $3f +DEF PikaAnimTilemap_11_id = $5dc4 +DEF PikaAnimTilemap_11_idBank = $3f +DEF PikaAnimTilemap_12_id = $5dc6 +DEF PikaAnimTilemap_12_idBank = $3f +DEF PikaAnimTilemap_13_id = $5dc8 +DEF PikaAnimTilemap_13_idBank = $3f +DEF PikaAnimTilemap_14_id = $5dca +DEF PikaAnimTilemap_14_idBank = $3f +DEF PikaAnimTilemap_15_id = $5dcc +DEF PikaAnimTilemap_15_idBank = $3f +DEF PikaAnimTilemap_16_id = $5dce +DEF PikaAnimTilemap_16_idBank = $3f +DEF PikaAnimTilemap_17_id = $5dd0 +DEF PikaAnimTilemap_17_idBank = $3f +DEF PikaAnimTilemap_18_id = $5dd2 +DEF PikaAnimTilemap_18_idBank = $3f +DEF PikaAnimTilemap_19_id = $5dd4 +DEF PikaAnimTilemap_19_idBank = $3f +DEF PikaAnimTilemap_20_id = $5dd6 +DEF PikaAnimTilemap_20_idBank = $3f +DEF PikaAnimTilemap_21_id = $5dd8 +DEF PikaAnimTilemap_21_idBank = $3f +DEF PikaAnimTilemap_22_id = $5dda +DEF PikaAnimTilemap_22_idBank = $3f +DEF PikaAnimTilemap_23_id = $5ddc +DEF PikaAnimTilemap_23_idBank = $3f +DEF PikaAnimTilemap_24_id = $5dde +DEF PikaAnimTilemap_24_idBank = $3f +DEF PikaAnimTilemap_25_id = $5de0 +DEF PikaAnimTilemap_25_idBank = $3f +DEF PikaAnimTilemap_26_id = $5de2 +DEF PikaAnimTilemap_26_idBank = $3f +DEF PikaAnimTilemap_27_id = $5de4 +DEF PikaAnimTilemap_27_idBank = $3f +DEF PikaAnimTilemap_28_id = $5de6 +DEF PikaAnimTilemap_28_idBank = $3f +DEF PikaAnimTilemap_29_id = $5de8 +DEF PikaAnimTilemap_29_idBank = $3f +DEF PikaAnimTilemap_30_id = $5dea +DEF PikaAnimTilemap_30_idBank = $3f +DEF PikaAnimTilemap_31_id = $5dec +DEF PikaAnimTilemap_31_idBank = $3f +DEF PikaAnimTilemap_32_id = $5dee +DEF PikaAnimTilemap_32_idBank = $3f +DEF PikaAnimTilemap_33_id = $5df0 +DEF PikaAnimTilemap_33_idBank = $3f +DEF PikaAnimTilemap_34_id = $5df2 +DEF PikaAnimTilemap_34_idBank = $3f +DEF PikaAnimTilemap_35_id = $5df4 +DEF PikaAnimTilemap_35_idBank = $3f +DEF PikaAnimTilemap_36_id = $5df6 +DEF PikaAnimTilemap_36_idBank = $3f +DEF PikaAnimTilemap_37_id = $5df8 +DEF PikaAnimTilemap_37_idBank = $3f +DEF PikaAnimTilemap_38_id = $5dfa +DEF PikaAnimTilemap_38_idBank = $3f +DEF PikaAnimTilemap_39_id = $5dfc +DEF PikaAnimTilemap_39_idBank = $3f +DEF PikaAnimTilemap_40_id = $5dfe +DEF PikaAnimTilemap_40_idBank = $3f +DEF PikaAnimTilemap_41_id = $5e00 +DEF PikaAnimTilemap_41_idBank = $3f +DEF PikaAnimTilemap_42_id = $5e02 +DEF PikaAnimTilemap_42_idBank = $3f +DEF PikaAnimTilemap_0 = $5e04 +DEF PikaAnimTilemap_0Bank = $3f +DEF PikaAnimTilemap_1 = $5e05 +DEF PikaAnimTilemap_1Bank = $3f +DEF PikaAnimTilemap_42 = $5e05 +DEF PikaAnimTilemap_42Bank = $3f +DEF PikaAnimTilemap_2 = $5e20 +DEF PikaAnimTilemap_2Bank = $3f +DEF PikaAnimTilemap_7 = $5e3b +DEF PikaAnimTilemap_7Bank = $3f +DEF PikaAnimTilemap_3 = $5e56 +DEF PikaAnimTilemap_3Bank = $3f +DEF PikaAnimTilemap_4 = $5e59 +DEF PikaAnimTilemap_4Bank = $3f +DEF PikaAnimTilemap_5 = $5e5d +DEF PikaAnimTilemap_5Bank = $3f +DEF PikaAnimTilemap_6 = $5e61 +DEF PikaAnimTilemap_6Bank = $3f +DEF PikaAnimTilemap_8 = $5e61 +DEF PikaAnimTilemap_8Bank = $3f +DEF PikaAnimTilemap_fde71 = $5e67 +DEF PikaAnimTilemap_fde71Bank = $3f +DEF PikaAnimTilemap_fde79 = $5e6f +DEF PikaAnimTilemap_fde79Bank = $3f +DEF PikaAnimTilemap_14 = $5e77 +DEF PikaAnimTilemap_14Bank = $3f +DEF PikaAnimTilemap_15 = $5e92 +DEF PikaAnimTilemap_15Bank = $3f +DEF PikaAnimTilemap_16 = $5ead +DEF PikaAnimTilemap_16Bank = $3f +DEF PikaAnimTilemap_17 = $5ec8 +DEF PikaAnimTilemap_17Bank = $3f +DEF PikaAnimTilemap_18 = $5ee3 +DEF PikaAnimTilemap_18Bank = $3f +DEF PikaAnimTilemap_19 = $5efe +DEF PikaAnimTilemap_19Bank = $3f +DEF PikaAnimTilemap_20 = $5f19 +DEF PikaAnimTilemap_20Bank = $3f +DEF PikaAnimTilemap_21 = $5f34 +DEF PikaAnimTilemap_21Bank = $3f +DEF PikaAnimTilemap_22 = $5f4f +DEF PikaAnimTilemap_22Bank = $3f +DEF PikaAnimTilemap_23 = $5f6a +DEF PikaAnimTilemap_23Bank = $3f +DEF PikaAnimTilemap_24 = $5f85 +DEF PikaAnimTilemap_24Bank = $3f +DEF PikaAnimTilemap_25 = $5fa0 +DEF PikaAnimTilemap_25Bank = $3f +DEF PikaAnimTilemap_26 = $5fa0 +DEF PikaAnimTilemap_26Bank = $3f +DEF PikaAnimTilemap_27 = $5fa0 +DEF PikaAnimTilemap_27Bank = $3f +DEF PikaAnimTilemap_28 = $5fa0 +DEF PikaAnimTilemap_28Bank = $3f +DEF PikaAnimTilemap_29 = $5fa0 +DEF PikaAnimTilemap_29Bank = $3f +DEF PikaAnimTilemap_30 = $5fa0 +DEF PikaAnimTilemap_30Bank = $3f +DEF PikaAnimTilemap_31 = $5fa0 +DEF PikaAnimTilemap_31Bank = $3f +DEF PikaAnimTilemap_32 = $5fa0 +DEF PikaAnimTilemap_32Bank = $3f +DEF PikaAnimTilemap_33 = $5fa0 +DEF PikaAnimTilemap_33Bank = $3f +DEF PikaAnimTilemap_34 = $5fa0 +DEF PikaAnimTilemap_34Bank = $3f +DEF PikaAnimTilemap_35 = $5fa0 +DEF PikaAnimTilemap_35Bank = $3f +DEF PikaAnimTilemap_36 = $5fa0 +DEF PikaAnimTilemap_36Bank = $3f +DEF PikaAnimTilemap_37 = $5fa0 +DEF PikaAnimTilemap_37Bank = $3f +DEF PikaAnimTilemap_38 = $5fa0 +DEF PikaAnimTilemap_38Bank = $3f +DEF PikaAnimTilemap_39 = $5fa0 +DEF PikaAnimTilemap_39Bank = $3f +DEF PikaAnimTilemap_9 = $5fa0 +DEF PikaAnimTilemap_9Bank = $3f +DEF PikaAnimTilemap_10 = $5fbb +DEF PikaAnimTilemap_10Bank = $3f +DEF PikaAnimTilemap_40 = $5fbb +DEF PikaAnimTilemap_40Bank = $3f +DEF PikaAnimTilemap_11 = $5fd6 +DEF PikaAnimTilemap_11Bank = $3f +DEF PikaAnimTilemap_41 = $5fd6 +DEF PikaAnimTilemap_41Bank = $3f +DEF PikaAnimTilemap_12 = $5ff1 +DEF PikaAnimTilemap_12Bank = $3f +DEF PikaAnimTilemap_13 = $600c +DEF PikaAnimTilemap_13Bank = $3f +DEF LoadPikaPicAnimGFXHeader = $6027 +DEF LoadPikaPicAnimGFXHeaderBank = $3f +DEF RunPikaPicAnimSetupScript = $603c +DEF RunPikaPicAnimSetupScriptBank = $3f +DEF PikaPicAnimCommand_nop = $6085 +DEF PikaPicAnimCommand_nopBank = $3f +DEF PikaPicAnimCommand_ret = $6086 +DEF PikaPicAnimCommand_retBank = $3f +DEF PikaPicAnimCommand_setduration = $6092 +DEF PikaPicAnimCommand_setdurationBank = $3f +DEF PikaPicAnimCommand_run = $609f +DEF PikaPicAnimCommand_runBank = $3f +DEF PikaPicAnimCommand_writebyte = $60a5 +DEF PikaPicAnimCommand_writebyteBank = $3f +DEF PikaPicAnimCommand_nop4 = $60ac +DEF PikaPicAnimCommand_nop4Bank = $3f +DEF PikaPicAnimCommand_nop5 = $60ac +DEF PikaPicAnimCommand_nop5Bank = $3f +DEF PikaPicAnimCommand_nop7 = $60ac +DEF PikaPicAnimCommand_nop7Bank = $3f +DEF PikaPicAnimCommand_nop8 = $60ac +DEF PikaPicAnimCommand_nop8Bank = $3f +DEF PikaPicAnimCommand_jump = $60ad +DEF PikaPicAnimCommand_jumpBank = $3f +DEF GetPikaPicAnimByte = $60b9 +DEF GetPikaPicAnimByteBank = $3f +DEF UpdatePikaPicAnimPointer = $60c6 +DEF UpdatePikaPicAnimPointerBank = $3f +DEF PikaPicAnimCommand_loadgfx = $60d1 +DEF PikaPicAnimCommand_loadgfxBank = $3f +DEF RequestPikaPicAnimGFX = $610a +DEF RequestPikaPicAnimGFXBank = $3f +DEF DecompressRequestPikaPicAnimGFX = $611e +DEF DecompressRequestPikaPicAnimGFXBank = $3f +DEF ClearPikaPicUsedGFXBuffer = $6152 +DEF ClearPikaPicUsedGFXBufferBank = $3f +DEF GetPikaPicVRAMAddressForNewGFX = $615d +DEF GetPikaPicVRAMAddressForNewGFXBank = $3f +DEF CheckIfThereIsRoomForPikaPicAnimGFX = $6170 +DEF CheckIfThereIsRoomForPikaPicAnimGFXBank = $3f +DEF LookUpTileOffsetForCurrentPikaPicAnimGFX = $61a5 +DEF LookUpTileOffsetForCurrentPikaPicAnimGFXBank = $3f +DEF PikaPicAnimCommand_cry = $61bd +DEF PikaPicAnimCommand_cryBank = $3f +DEF PikaPicAnimCommand_thunderbolt = $61cd +DEF PikaPicAnimCommand_thunderboltBank = $3f +DEF PikaPicAnimThunderboltPals = $6235 +DEF PikaPicAnimThunderboltPalsBank = $3f +DEF Data_fe26b = $625e +DEF Data_fe26bBank = $3f +DEF PikaPicAnimScript0 = $627d +DEF PikaPicAnimScript0Bank = $3f +DEF PikaPicAnimScript1 = $627d +DEF PikaPicAnimScript1Bank = $3f +DEF PikaPicAnimScript29 = $627d +DEF PikaPicAnimScript29Bank = $3f +DEF PikaPicAnimScript2 = $6297 +DEF PikaPicAnimScript2Bank = $3f +DEF PikaPicAnimScript3 = $62b1 +DEF PikaPicAnimScript3Bank = $3f +DEF PikaPicAnimScript4 = $62cb +DEF PikaPicAnimScript4Bank = $3f +DEF PikaPicAnimScript5 = $62e5 +DEF PikaPicAnimScript5Bank = $3f +DEF PikaPicAnimScript6 = $62ff +DEF PikaPicAnimScript6Bank = $3f +DEF PikaPicAnimScript7 = $6319 +DEF PikaPicAnimScript7Bank = $3f +DEF PikaPicAnimScript8 = $6333 +DEF PikaPicAnimScript8Bank = $3f +DEF PikaPicAnimScript9 = $634d +DEF PikaPicAnimScript9Bank = $3f +DEF PikaPicAnimScript10 = $6367 +DEF PikaPicAnimScript10Bank = $3f +DEF PikaPicAnimScript11 = $6383 +DEF PikaPicAnimScript11Bank = $3f +DEF PikaPicAnimScript12 = $639d +DEF PikaPicAnimScript12Bank = $3f +DEF PikaPicAnimScript13 = $63b7 +DEF PikaPicAnimScript13Bank = $3f +DEF PikaPicAnimScript14 = $63d1 +DEF PikaPicAnimScript14Bank = $3f +DEF PikaPicAnimScript15 = $63eb +DEF PikaPicAnimScript15Bank = $3f +DEF PikaPicAnimScript16 = $6405 +DEF PikaPicAnimScript16Bank = $3f +DEF PikaPicAnimScript17 = $641f +DEF PikaPicAnimScript17Bank = $3f +DEF PikaPicAnimScript18 = $6439 +DEF PikaPicAnimScript18Bank = $3f +DEF PikaPicAnimScript19 = $6453 +DEF PikaPicAnimScript19Bank = $3f +DEF PikaPicAnimScript20 = $646d +DEF PikaPicAnimScript20Bank = $3f +DEF PikaPicAnimScript21 = $6487 +DEF PikaPicAnimScript21Bank = $3f +DEF PikaPicAnimScript22 = $64a7 +DEF PikaPicAnimScript22Bank = $3f +DEF PikaPicAnimScript23 = $64c1 +DEF PikaPicAnimScript23Bank = $3f +DEF PikaPicAnimScript24 = $64db +DEF PikaPicAnimScript24Bank = $3f +DEF PikaPicAnimScript25 = $64f5 +DEF PikaPicAnimScript25Bank = $3f +DEF Data_fe51f = $6512 +DEF Data_fe51fBank = $3f +DEF PikaPicAnimScript26 = $6513 +DEF PikaPicAnimScript26Bank = $3f +DEF PikaPicAnimScript27 = $6531 +DEF PikaPicAnimScript27Bank = $3f +DEF PikaPicAnimScript28 = $654b +DEF PikaPicAnimScript28Bank = $3f +DEF PikaPicAnimGFXHeaders = $6565 +DEF PikaPicAnimGFXHeadersBank = $3f +DEF Pic_e4000_id = $6569 +DEF Pic_e4000_idBank = $3f +DEF GFX_e40cc_id = $656d +DEF GFX_e40cc_idBank = $3f +DEF Pic_e411c_id = $6571 +DEF Pic_e411c_idBank = $3f +DEF GFX_e41d2_id = $6575 +DEF GFX_e41d2_idBank = $3f +DEF Pic_e4272_id = $6579 +DEF Pic_e4272_idBank = $3f +DEF GFX_e4323_id = $657d +DEF GFX_e4323_idBank = $3f +DEF Pic_e4383_id = $6581 +DEF Pic_e4383_idBank = $3f +DEF GFX_e444b_id = $6585 +DEF GFX_e444b_idBank = $3f +DEF Pic_e458b_id = $6589 +DEF Pic_e458b_idBank = $3f +DEF GFX_e463b_id = $658d +DEF GFX_e463b_idBank = $3f +DEF Pic_e467b_id = $6591 +DEF Pic_e467b_idBank = $3f +DEF GFX_e472e_id = $6595 +DEF GFX_e472e_idBank = $3f +DEF Pic_e476e_id = $6599 +DEF Pic_e476e_idBank = $3f +DEF GFX_e4841_id = $659d +DEF GFX_e4841_idBank = $3f +DEF Pic_e49d1_id = $65a1 +DEF Pic_e49d1_idBank = $3f +DEF GFX_e4a99_id = $65a5 +DEF GFX_e4a99_idBank = $3f +DEF Pic_e4b39_id = $65a9 +DEF Pic_e4b39_idBank = $3f +DEF GFX_e4bde_id = $65ad +DEF GFX_e4bde_idBank = $3f +DEF Pic_e4c3e_id = $65b1 +DEF Pic_e4c3e_idBank = $3f +DEF GFX_e4ce0_id = $65b5 +DEF GFX_e4ce0_idBank = $3f +DEF GFX_e4e70_id = $65b9 +DEF GFX_e4e70_idBank = $3f +DEF Pic_e5000_id = $65bd +DEF Pic_e5000_idBank = $3f +DEF GFX_e50af_id = $65c1 +DEF GFX_e50af_idBank = $3f +DEF Pic_e523f_id = $65c5 +DEF Pic_e523f_idBank = $3f +DEF GFX_e52fe_id = $65c9 +DEF GFX_e52fe_idBank = $3f +DEF Pic_e548e_id = $65cd +DEF Pic_e548e_idBank = $3f +DEF GFX_e5541_id = $65d1 +DEF GFX_e5541_idBank = $3f +DEF Pic_e56d1_id = $65d5 +DEF Pic_e56d1_idBank = $3f +DEF GFX_e5794_id = $65d9 +DEF GFX_e5794_idBank = $3f +DEF Pic_e5924_id = $65dd +DEF Pic_e5924_idBank = $3f +DEF GFX_e59ed_id = $65e1 +DEF GFX_e59ed_idBank = $3f +DEF Pic_e5b7d_id = $65e5 +DEF Pic_e5b7d_idBank = $3f +DEF GFX_e5c4d_id = $65e9 +DEF GFX_e5c4d_idBank = $3f +DEF Pic_e5ddd_id = $65ed +DEF Pic_e5ddd_idBank = $3f +DEF GFX_e5e90_id = $65f1 +DEF GFX_e5e90_idBank = $3f +DEF GFX_e6020_id = $65f5 +DEF GFX_e6020_idBank = $3f +DEF GFX_e61b0_id = $65f9 +DEF GFX_e61b0_idBank = $3f +DEF Pic_e6340_id = $65fd +DEF Pic_e6340_idBank = $3f +DEF GFX_e63f7_id = $6601 +DEF GFX_e63f7_idBank = $3f +DEF Pic_e6587_id = $6605 +DEF Pic_e6587_idBank = $3f +DEF GFX_e6646_id = $6609 +DEF GFX_e6646_idBank = $3f +DEF Pic_e67d6_id = $660d +DEF Pic_e67d6_idBank = $3f +DEF GFX_e682f_id = $6611 +DEF GFX_e682f_idBank = $3f +DEF GFX_e69bf_id = $6615 +DEF GFX_e69bf_idBank = $3f +DEF GFX_e6b4f_id = $6619 +DEF GFX_e6b4f_idBank = $3f +DEF GFX_e6cdf_id = $661d +DEF GFX_e6cdf_idBank = $3f +DEF GFX_e6e6f_id = $6621 +DEF GFX_e6e6f_idBank = $3f +DEF GFX_e6fff_id = $6625 +DEF GFX_e6fff_idBank = $3f +DEF GFX_e718f_id = $6629 +DEF GFX_e718f_idBank = $3f +DEF GFX_e731f_id = $662d +DEF GFX_e731f_idBank = $3f +DEF GFX_e74af_id = $6631 +DEF GFX_e74af_idBank = $3f +DEF GFX_e763f_id = $6635 +DEF GFX_e763f_idBank = $3f +DEF Pic_e77cf_id = $6639 +DEF Pic_e77cf_idBank = $3f +DEF GFX_e7863_id = $663d +DEF GFX_e7863_idBank = $3f +DEF GFX_e79f3_id = $6641 +DEF GFX_e79f3_idBank = $3f +DEF GFX_e7b83_id = $6645 +DEF GFX_e7b83_idBank = $3f +DEF GFX_e7d13_id = $6649 +DEF GFX_e7d13_idBank = $3f +DEF Pic_f0abf_id = $664d +DEF Pic_f0abf_idBank = $3f +DEF GFX_f0b64_id = $6651 +DEF GFX_f0b64_idBank = $3f +DEF Pic_f0cf4_id = $6655 +DEF Pic_f0cf4_idBank = $3f +DEF GFX_f0d82_id = $6659 +DEF GFX_f0d82_idBank = $3f +DEF PikachuSprite_id = $665d +DEF PikachuSprite_idBank = $3f +DEF DebugMenu = $6661 +DEF DebugMenuBank = $3f +DEF OfficerJennySprite = $6662 +DEF OfficerJennySpriteBank = $3f +DEF PikachuSprite = $67e2 +DEF PikachuSpriteBank = $3f +DEF SandshrewSprite = $6962 +DEF SandshrewSpriteBank = $3f +DEF OddishSprite = $6a22 +DEF OddishSpriteBank = $3f +DEF BulbasaurSprite = $6ae2 +DEF BulbasaurSpriteBank = $3f +DEF JigglypuffSprite = $6ba2 +DEF JigglypuffSpriteBank = $3f +DEF ClefairySprite = $6c62 +DEF ClefairySpriteBank = $3f +DEF ChanseySprite = $6d22 +DEF ChanseySpriteBank = $3f +DEF SurfingPikachuSprite = $6de2 +DEF SurfingPikachuSpriteBank = $3f +DEF JessieSprite = $6f62 +DEF JessieSpriteBank = $3f +DEF JamesSprite = $70e2 +DEF JamesSpriteBank = $3f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wc0f3 = $c0f3 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSpritePikachuStateData1 = $c1f0 +DEF wSpritePikachuStateData1PictureID = $c1f0 +DEF wSpritePikachuStateData1MovementStatus = $c1f1 +DEF wSpritePikachuStateData1ImageIndex = $c1f2 +DEF wSpritePikachuStateData1YStepVector = $c1f3 +DEF wSpritePikachuStateData1YPixels = $c1f4 +DEF wSpritePikachuStateData1XStepVector = $c1f5 +DEF wSpritePikachuStateData1XPixels = $c1f6 +DEF wSpritePikachuStateData1IntraAnimFrameCounter = $c1f7 +DEF wSpritePikachuStateData1AnimFrameCounter = $c1f8 +DEF wSpritePikachuStateData1FacingDirection = $c1f9 +DEF wSpritePikachuStateData1YAdjusted = $c1fa +DEF wSpritePikachuStateData1XAdjusted = $c1fb +DEF wSpritePikachuStateData1CollisionData = $c1fc +DEF wSpritePikachuStateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSpritePikachuStateData2 = $c2f0 +DEF wSpritePikachuStateData2WalkAnimationCounter = $c2f0 +DEF wSpritePikachuStateData2YDisplacement = $c2f2 +DEF wSpritePikachuStateData2XDisplacement = $c2f3 +DEF wSpritePikachuStateData2MapY = $c2f4 +DEF wSpritePikachuStateData2MapX = $c2f5 +DEF wSpritePikachuStateData2MovementByte1 = $c2f6 +DEF wSpritePikachuStateData2GrassPriority = $c2f7 +DEF wSpritePikachuStateData2MovementDelay = $c2f8 +DEF wSpritePikachuStateData2OrigFacingDirection = $c2f9 +DEF wSpritePikachuStateData2PictureID = $c2fd +DEF wSpritePikachuStateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSpriteDataEnd = $c300 +DEF wSpritePikachuStateData2End = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wAnimatedObjectStartTileOffsets = $c508 +DEF wAnimatedObjectsData = $c508 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wAnimatedObject0 = $c51c +DEF wAnimatedObject0Index = $c51c +DEF wAnimatedObjectDataStructs = $c51c +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wAnimatedObject0FramesetID = $c51d +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wAnimatedObject0AnimSeqID = $c51e +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wAnimatedObject0TileID = $c51f +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wAnimatedObject0XCoord = $c520 +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wAnimatedObject0YCoord = $c521 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wAnimatedObject0XOffset = $c522 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wAnimatedObject0YOffset = $c523 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wAnimatedObject0Duration = $c524 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wAnimatedObject0DurationOffset = $c525 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wAnimatedObject0FrameIndex = $c526 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wAnimatedObject0FieldB = $c527 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wAnimatedObject0FieldC = $c528 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wAnimatedObject0FieldD = $c529 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wAnimatedObject0FieldE = $c52a +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wAnimatedObject0FieldF = $c52b +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wAnimatedObject0End = $c52c +DEF wAnimatedObject1 = $c52c +DEF wAnimatedObject1Index = $c52c +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wAnimatedObject1FramesetID = $c52d +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wAnimatedObject1AnimSeqID = $c52e +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wAnimatedObject1TileID = $c52f +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wAnimatedObject1XCoord = $c530 +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wAnimatedObject1YCoord = $c531 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wAnimatedObject1XOffset = $c532 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wAnimatedObject1YOffset = $c533 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wAnimatedObject1Duration = $c534 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wAnimatedObject1DurationOffset = $c535 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wAnimatedObject1FrameIndex = $c536 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wAnimatedObject1FieldB = $c537 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wAnimatedObject1FieldC = $c538 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wAnimatedObject1FieldD = $c539 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wAnimatedObject1FieldE = $c53a +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wAnimatedObject1FieldF = $c53b +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wAnimatedObject1End = $c53c +DEF wAnimatedObject2 = $c53c +DEF wAnimatedObject2Index = $c53c +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wAnimatedObject2FramesetID = $c53d +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wAnimatedObject2AnimSeqID = $c53e +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wAnimatedObject2TileID = $c53f +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wAnimatedObject2XCoord = $c540 +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wAnimatedObject2YCoord = $c541 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wAnimatedObject2XOffset = $c542 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wAnimatedObject2YOffset = $c543 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wAnimatedObject2Duration = $c544 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wAnimatedObject2DurationOffset = $c545 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wAnimatedObject2FrameIndex = $c546 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wAnimatedObject2FieldB = $c547 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wAnimatedObject2FieldC = $c548 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wAnimatedObject2FieldD = $c549 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wAnimatedObject2FieldE = $c54a +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wAnimatedObject2FieldF = $c54b +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wAnimatedObject2End = $c54c +DEF wAnimatedObject3 = $c54c +DEF wAnimatedObject3Index = $c54c +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wAnimatedObject3FramesetID = $c54d +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wAnimatedObject3AnimSeqID = $c54e +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wAnimatedObject3TileID = $c54f +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wAnimatedObject3XCoord = $c550 +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wAnimatedObject3YCoord = $c551 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wAnimatedObject3XOffset = $c552 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wAnimatedObject3YOffset = $c553 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wAnimatedObject3Duration = $c554 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wAnimatedObject3DurationOffset = $c555 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wAnimatedObject3FrameIndex = $c556 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wAnimatedObject3FieldB = $c557 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wAnimatedObject3FieldC = $c558 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wAnimatedObject3FieldD = $c559 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wAnimatedObject3FieldE = $c55a +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wAnimatedObject3FieldF = $c55b +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wAnimatedObject3End = $c55c +DEF wAnimatedObject4 = $c55c +DEF wAnimatedObject4Index = $c55c +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wAnimatedObject4FramesetID = $c55d +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wAnimatedObject4AnimSeqID = $c55e +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wAnimatedObject4TileID = $c55f +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wAnimatedObject4XCoord = $c560 +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wAnimatedObject4YCoord = $c561 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wAnimatedObject4XOffset = $c562 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wAnimatedObject4YOffset = $c563 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wAnimatedObject4Duration = $c564 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wAnimatedObject4DurationOffset = $c565 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wAnimatedObject4FrameIndex = $c566 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wAnimatedObject4FieldB = $c567 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wAnimatedObject4FieldC = $c568 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wAnimatedObject4FieldD = $c569 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wAnimatedObject4FieldE = $c56a +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wAnimatedObject4FieldF = $c56b +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wAnimatedObject4End = $c56c +DEF wAnimatedObject5 = $c56c +DEF wAnimatedObject5Index = $c56c +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wAnimatedObject5FramesetID = $c56d +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wAnimatedObject5AnimSeqID = $c56e +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wAnimatedObject5TileID = $c56f +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wAnimatedObject5XCoord = $c570 +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wAnimatedObject5YCoord = $c571 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wAnimatedObject5XOffset = $c572 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wAnimatedObject5YOffset = $c573 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wAnimatedObject5Duration = $c574 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wAnimatedObject5DurationOffset = $c575 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wAnimatedObject5FrameIndex = $c576 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wAnimatedObject5FieldB = $c577 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wAnimatedObject5FieldC = $c578 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wAnimatedObject5FieldD = $c579 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wAnimatedObject5FieldE = $c57a +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wAnimatedObject5FieldF = $c57b +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wAnimatedObject5End = $c57c +DEF wAnimatedObject6 = $c57c +DEF wAnimatedObject6Index = $c57c +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wAnimatedObject6FramesetID = $c57d +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wAnimatedObject6AnimSeqID = $c57e +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wAnimatedObject6TileID = $c57f +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wAnimatedObject6XCoord = $c580 +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wAnimatedObject6YCoord = $c581 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wAnimatedObject6XOffset = $c582 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wAnimatedObject6YOffset = $c583 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wAnimatedObject6Duration = $c584 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wAnimatedObject6DurationOffset = $c585 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wAnimatedObject6FrameIndex = $c586 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wAnimatedObject6FieldB = $c587 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wAnimatedObject6FieldC = $c588 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wAnimatedObject6FieldD = $c589 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wAnimatedObject6FieldE = $c58a +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wAnimatedObject6FieldF = $c58b +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wAnimatedObject6End = $c58c +DEF wAnimatedObject7 = $c58c +DEF wAnimatedObject7Index = $c58c +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wAnimatedObject7FramesetID = $c58d +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wAnimatedObject7AnimSeqID = $c58e +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wAnimatedObject7TileID = $c58f +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wAnimatedObject7XCoord = $c590 +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wAnimatedObject7YCoord = $c591 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wAnimatedObject7XOffset = $c592 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wAnimatedObject7YOffset = $c593 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wAnimatedObject7Duration = $c594 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wAnimatedObject7DurationOffset = $c595 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wAnimatedObject7FrameIndex = $c596 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wAnimatedObject7FieldB = $c597 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wAnimatedObject7FieldC = $c598 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wAnimatedObject7FieldD = $c599 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wAnimatedObject7FieldE = $c59a +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wAnimatedObject7FieldF = $c59b +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wAnimatedObject7End = $c59c +DEF wAnimatedObject8 = $c59c +DEF wAnimatedObject8Index = $c59c +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wAnimatedObject8FramesetID = $c59d +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wAnimatedObject8AnimSeqID = $c59e +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wAnimatedObject8TileID = $c59f +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wAnimatedObject8XCoord = $c5a0 +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wAnimatedObject8YCoord = $c5a1 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wAnimatedObject8XOffset = $c5a2 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wAnimatedObject8YOffset = $c5a3 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wAnimatedObject8Duration = $c5a4 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wAnimatedObject8DurationOffset = $c5a5 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wAnimatedObject8FrameIndex = $c5a6 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wAnimatedObject8FieldB = $c5a7 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wAnimatedObject8FieldC = $c5a8 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wAnimatedObject8FieldD = $c5a9 +DEF wAnimatedObject8FieldE = $c5aa +DEF wAnimatedObject8FieldF = $c5ab +DEF wAnimatedObject8End = $c5ac +DEF wAnimatedObject9 = $c5ac +DEF wAnimatedObject9Index = $c5ac +DEF wAnimatedObject9FramesetID = $c5ad +DEF wAnimatedObject9AnimSeqID = $c5ae +DEF wAnimatedObject9TileID = $c5af +DEF wAnimatedObject9XCoord = $c5b0 +DEF wAnimatedObject9YCoord = $c5b1 +DEF wAnimatedObject9XOffset = $c5b2 +DEF wAnimatedObject9YOffset = $c5b3 +DEF wAnimatedObject9Duration = $c5b4 +DEF wAnimatedObject9DurationOffset = $c5b5 +DEF wAnimatedObject9FrameIndex = $c5b6 +DEF wAnimatedObject9FieldB = $c5b7 +DEF wAnimatedObject9FieldC = $c5b8 +DEF wAnimatedObject9FieldD = $c5b9 +DEF wAnimatedObject9FieldE = $c5ba +DEF wAnimatedObject9FieldF = $c5bb +DEF wAnimatedObject9End = $c5bc +DEF wNumLoadedAnimatedObjects = $c5bc +DEF wCurrentAnimatedObjectOAMBufferOffset = $c5bd +DEF wAnimatedObjectSpawnStateDataPointer = $c5c0 +DEF wAnimatedObjectFramesDataPointer = $c5c2 +DEF wAnimatedObjectJumptablePointer = $c5c4 +DEF wAnimatedObjectOAMDataPointer = $c5c6 +DEF wCurAnimatedObjectOAMAttributes = $c5c8 +DEF wCurrentAnimatedObjectVTileOffset = $c5c9 +DEF wCurrentAnimatedObjectXCoord = $c5ca +DEF wCurrentAnimatedObjectYCoord = $c5cb +DEF wCurrentAnimatedObjectXOffset = $c5cc +DEF wCurrentAnimatedObjectYOffset = $c5cd +DEF wAnimatedObjectGlobalYOffset = $c5ce +DEF wAnimatedObjectGlobalXOffset = $c5cf +DEF wAnimatedObjectsDataEnd = $c5d0 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wSurfingMinigameData = $c5d0 +DEF wSurfingMinigameRoutineNumber = $c5d1 +DEF wc5d2 = $c5d2 +DEF wSurfingMinigameWaveFunctionNumber = $c5d3 +DEF wc5d5 = $c5d5 +DEF wSurfingMinigamePikachuHP = $c5d6 +DEF wc5d8 = $c5d8 +DEF wSurfingMinigameRadnessMeter = $c5d9 +DEF wSurfingMinigameRadnessScore = $c5da +DEF wSurfingMinigameTotalScore = $c5dc +DEF wc5de = $c5de +DEF wc5df = $c5df +DEF wc5e0 = $c5e0 +DEF wc5e1 = $c5e1 +DEF wc5e2 = $c5e2 +DEF wSurfingMinigamePikachuSpeed = $c5e3 +DEF wc5e5 = $c5e5 +DEF wSurfingMinigameWaveHeightBuffer = $c5e8 +DEF wSurfingMinigamePikachuObjectHeight = $c5ea +DEF wc5eb = $c5eb +DEF wc5ec = $c5ec +DEF wc5ed = $c5ed +DEF wc5ee = $c5ee +DEF wSurfingMinigameBGMapReadBuffer = $c5ef +DEF wSurfingMinigameSCX = $c617 +DEF wSurfingMinigameSCX2 = $c618 +DEF wSurfingMinigameSCXHi = $c619 +DEF wSurfingMinigameWaveHeight = $c61a +DEF wSurfingMinigameXOffset = $c62e +DEF wSurfingMinigameTrickFlags = $c62f +DEF wc630 = $c630 +DEF wc631 = $c631 +DEF wSurfingMinigameRoutineDelay = $c632 +DEF wSurfingMinigameIntroAnimationFinished = $c633 +DEF wYellowIntroCurrentScene = $c634 +DEF wc634 = $c634 +DEF wYellowIntroSceneTimer = $c635 +DEF wc635 = $c635 +DEF wYellowIntroAnimatedObjectStructPointer = $c636 +DEF wSurfingMinigameDataEnd = $c637 +DEF wOverworldMap = $c6e8 +DEF wPrinterData = $c6e8 +DEF wPrinterSendState = $c6e8 +DEF wTempPic = $c6e8 +DEF wPrinterRowIndex = $c6e9 +DEF wPrinterDataHeader = $c6ea +DEF wc6ea = $c6ea +DEF wc6eb = $c6eb +DEF wc6ec = $c6ec +DEF wc6ed = $c6ed +DEF wPrinterChecksum = $c6ee +DEF wPrinterSendDataSource1 = $c6f0 +DEF wPrinterSerialReceived = $c6f0 +DEF wPrinterStatusReceived = $c6f1 +DEF wc6f2 = $c6f2 +DEF wc6f3 = $c6f3 +DEF wLYOverrides = $c700 +DEF wLYOverridesBuffer = $c800 +DEF wLYOverridesEnd = $c800 +DEF wPrinterSendDataSource2 = $c830 +DEF wLYOverridesBufferEnd = $c900 +DEF wPrinterHandshake = $c970 +DEF wPrinterSendDataSource1End = $c970 +DEF wPrinterStatusFlags = $c971 +DEF wHandshakeFrameDelay = $c972 +DEF wPrinterSerialFrameDelay = $c973 +DEF wPrinterSendByteOffset = $c974 +DEF wPrinterDataSize = $c976 +DEF wPrinterTileBuffer = $c978 +DEF wPrinterStatusIndicator = $cae0 +DEF wcae2 = $cae2 +DEF wPrinterSettingsTempCopy = $cae3 +DEF wPrinterDataEnd = $caf4 +DEF wcbdc = $cbdc +DEF wcbea = $cbea +DEF wcbec = $cbec +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wPikaPicUsedGFXCount = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wPikaPicUsedGFX = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wPikaPicUsedGFXEnd = $cc6c +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wPikaPicAnimObjectDataBufferSize = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wPikaPicAnimObjectDataBuffer = $cc98 +DEF wNumStepsToTake = $cca1 +DEF wPikaPicAnimObjectDataBufferEnd = $ccb8 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsCursorLocation = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTitleScreenScene = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTitleScreenTimer = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wTilePlayerStandingOn = $cf09 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wSavedListScrollOffset = $d05b +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wFarCopyDataSavedROMBank = $d0e8 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wPikachuOverworldStateFlags = $d3af +DEF wPikachuSpawnState = $d3b0 +DEF wd431 = $d3b1 +DEF wd432 = $d3b2 +DEF wd433 = $d3b3 +DEF wPikachuCollisionCounter = $d3b4 +DEF wd435 = $d3b5 +DEF wPikachuFollowCommandBufferSize = $d3b6 +DEF wPikachuFollowCommandBuffer = $d3b7 +DEF wExpressionNumber = $d3c7 +DEF wPikaPicAnimNumber = $d3c8 +DEF wPikachuMovementScriptBank = $d3c9 +DEF wPikachuMovementScriptAddress = $d3ca +DEF wPikachuMovementFlags = $d3cc +DEF wCurPikaMovementData = $d3cd +DEF wCurPikaMovementParam1 = $d3cd +DEF wPikaPicAnimPointer = $d3cd +DEF wCurPikaMovementFunc1 = $d3ce +DEF wCurPikaMovementParam2 = $d3cf +DEF wPikaPicAnimPointerSetupFinished = $d3cf +DEF wCurPikaMovementFunc2 = $d3d0 +DEF wPikaPicAnimCurGraphicID = $d3d0 +DEF wPikaPicAnimTimer = $d3d1 +DEF wd451 = $d3d1 +DEF wCurPikaMovementSpriteImageIdx = $d3d2 +DEF wPikaPicAnimDelay = $d3d3 +DEF wPikaSpriteX = $d3d3 +DEF wPikaPicPikaDrawStartX = $d3d4 +DEF wPikaSpriteY = $d3d4 +DEF wPikaPicPikaDrawStartY = $d3d5 +DEF wPikachuMovementXOffset = $d3d5 +DEF wCurPikaPicAnimObject = $d3d6 +DEF wCurPikaPicAnimObjectVTileOffset = $d3d6 +DEF wPikachuMovementYOffset = $d3d6 +DEF wCurPikaPicAnimObjectXOffset = $d3d7 +DEF wPikachuStepTimer = $d3d7 +DEF wCurPikaPicAnimObjectYOffset = $d3d8 +DEF wPikachuStepSubtimer = $d3d8 +DEF wCurPikaPicAnimObjectScriptIdx = $d3d9 +DEF wCurPikaPicAnimObjectFrameIdx = $d3da +DEF wCurPikaPicAnimObjectFrameTimer = $d3db +DEF wCurPikaPicAnimObjectEnd = $d3dd +DEF wCurPikaMovementDataEnd = $d3de +DEF wPikachuHappiness = $d3ef +DEF wPikachuMood = $d3f0 +DEF wd471 = $d3f1 +DEF wd472 = $d3f2 +DEF wd474 = $d3f4 +DEF wd479 = $d3f9 +DEF wd492 = $d412 +DEF wSurfingMinigameHiScore = $d414 +DEF wPrinterSettings = $d417 +DEF wUnknownSerialFlag_d499 = $d418 +DEF wPrinterConnectionOpen = $d419 +DEF wPrinterOpcode = $d41a +DEF wd49b = $d41b +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wPokemonFanClubCurScript = $d579 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wCeladonCityCurScript = $d5c0 +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hCanceledPrinting = $ffdb +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF hLCDCPointer = $fff4 +DEF hJoyInput = $fff5 +DEF hDisableJoypadPolling = $fff8 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_RARE_CANDY = $01 +DEF CERULEANCAVE2F_RARE_CANDY = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANMELANIESHOUSE_MELANIE = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_CLEFAIRY_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_JESSIE = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF SUMMERBEACHHOUSE_SURFINDUDE = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL1 = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANMELANIESHOUSE_BULBASAUR = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_JESSIE = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_EEVEE_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_JAMES = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_JAMES = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF SUMMERBEACHHOUSE_PIKACHU = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_MAX_REVIVE = $03 +DEF CERULEANCAVE2F_MAX_REVIVE = $03 +DEF CERULEANCAVEB1F_ULTRA_BALL2 = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANMELANIESHOUSE_ODDISH = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN1 = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET1 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_OAK1 = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_CLEFAIRY = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_MR_FUJI = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_JESSIE = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF SUMMERBEACHHOUSE_POSTER1 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF VIRIDIANSCHOOLHOUSE_LITTLE_GIRL = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCAVE1F_ULTRA_BALL = $04 +DEF CERULEANCAVE2F_FULL_RESTORE = $04 +DEF CERULEANCAVEB1F_MAX_REVIVE = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANMELANIESHOUSE_SANDSHREW = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET2 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_POKEDEX1 = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_JAMES = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF SUMMERBEACHHOUSE_POSTER2 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CELADONPOKECENTER_CHANSEY = $05 +DEF CERULEANCAVEB1F_MAX_ELIXER = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CERULEANPOKECENTER_CHANSEY = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF CINNABARPOKECENTER_CHANSEY = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF FUCHSIAPOKECENTER_CHANSEY = $05 +DEF GAMECORNER_FISHING_GURU1 = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF LAVENDERPOKECENTER_CHANSEY = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET3 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_POKEDEX2 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF PEWTERPOKECENTER_COOLTRAINER_F = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROCKTUNNELPOKECENTER_CHANSEY = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SAFFRONPOKECENTER_CHANSEY = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF SUMMERBEACHHOUSE_POSTER3 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VERMILIONPOKECENTER_CHANSEY = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_COOLTRAINER_F = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF VIRIDIANPOKECENTER_CHANSEY = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF INDIGOPLATEAULOBBY_CHANSEY = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_JAMES = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_OAK2 = $06 +DEF PEWTERPOKECENTER_CHANSEY = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO11F_JESSIE = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF SUMMERBEACHHOUSE_PRINTER = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_YOUNGSTER5 = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_DOME_FOSSIL = $07 +DEF MTMOONPOKECENTER_CHANSEY = $07 +DEF OAKSLAB_GIRL = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VERMILIONCITY_OFFICER_JENNY = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POTION1 = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_ELECTRODE = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HELIX_FOSSIL = $08 +DEF OAKSLAB_SCIENTIST1 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANCITY_OLD_MAN2 = $08 +DEF VIRIDIANFOREST_POTION2 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_MIDDLE_AGED_MAN2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_HP_UP = $09 +DEF OAKSLAB_SCIENTIST2 = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE24_COOLTRAINER_M4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANFOREST_POKE_BALL = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_FISHING_GURU2 = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF MTMOONB2F_TM_MEGA_PUNCH = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANFOREST_YOUNGSTER6 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow13_jp.inc b/tools/gb-payload-generator/include/incsym/pokeyellow13_jp.inc new file mode 100644 index 0000000..ea6073c --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow13_jp.inc @@ -0,0 +1,27232 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF PlayPikachuPCM = $0151 +DEF LoadNextSoundClipSample = $019a +DEF PlaySoundClipSample = $01a6 +DEF _Start = $01ac +DEF Joypad = $01af +DEF ReadJoypad = $01be +DEF EnterMap = $01cd +DEF OverworldLoop = $0238 +DEF OverworldLoopLessDelay = $023b +DEF StepCountCheck = $044d +DEF AllPokemonFainted = $046b +DEF NewBattle = $0476 +DEF DoBikeSpeedup = $0493 +DEF CheckWarpsNoCollision = $04b3 +DEF CheckWarpsNoCollisionLoop = $04cb +DEF CheckWarpsNoCollisionRetry1 = $0505 +DEF CheckWarpsNoCollisionRetry2 = $0506 +DEF CheckWarpsCollision = $0510 +DEF WarpFound1 = $0539 +DEF WarpFound2 = $0540 +DEF CheckMapConnections = $05d1 +DEF PlayMapChangeSound = $06e5 +DEF CheckIfInOutsideMap = $0708 +DEF ExtraWarpCheck = $0710 +DEF MapEntryAfterBattle = $0746 +DEF HandleBlackOut = $0758 +DEF StopMusic = $077b +DEF HandleFlyWarpOrDungeonWarp = $078a +DEF LeaveMapAnim = $07b2 +DEF StopBikeSurf = $07ba +DEF LoadPlayerSpriteGraphics = $07cd +DEF IsBikeRidingAllowed = $07fb +DEF BikeRidingTilesets = $0818 +DEF LoadTilesetTilePatternData = $081e +DEF LoadTileBlockMap = $0832 +DEF LoadNorthSouthConnectionsTileMap = $090f +DEF LoadEastWestConnectionsTileMap = $0933 +DEF IsSpriteOrSignInFrontOfPlayer = $0954 +DEF IsSpriteInFrontOfPlayer = $0979 +DEF IsSpriteInFrontOfPlayer2 = $097b +DEF SignLoop = $09e8 +DEF CollisionCheckOnLand = $0a12 +DEF CheckTilePassable = $0a6f +DEF CheckForJumpingAndTilePairCollisions = $0a7c +DEF CheckForTilePairCollisions2 = $0a96 +DEF CheckForTilePairCollisions = $0a9c +DEF TilePairCollisionsLand = $0ad0 +DEF TilePairCollisionsWater = $0af2 +DEF LoadCurrentMapView = $0afc +DEF AdvancePlayerSprite = $0b75 +DEF ScheduleNorthRowRedraw = $0b8b +DEF CopyToRedrawRowOrColumnSrcTiles = $0ba0 +DEF ScheduleSouthRowRedraw = $0bac +DEF ScheduleEastColumnRedraw = $0bcd +DEF ScheduleColumnRedrawHelper = $0bec +DEF ScheduleWestColumnRedraw = $0c02 +DEF DrawTileBlock = $0c17 +DEF JoypadOverworld = $0c47 +DEF ForceBikeDown = $0c5b +DEF AreInputsSimulated = $0c71 +DEF GetSimulatedInput = $0ca9 +DEF CollisionCheckOnWater = $0cc0 +DEF RunMapScript = $0d22 +DEF LoadWalkingPlayerSpriteGraphics = $0d54 +DEF LoadSurfingPlayerSpriteGraphics2 = $0d5f +DEF LoadSurfingPlayerSpriteGraphics = $0d79 +DEF LoadBikePlayerSpriteGraphics = $0d80 +DEF LoadPlayerSpriteGraphicsCommon = $0d85 +DEF LoadMapHeader = $0da1 +DEF Func_0db5 = $0dab +DEF asm_0dbd = $0db3 +DEF CopyMapConnectionHeader = $0ea0 +DEF CopySignData = $0ea9 +DEF LoadMapData = $0ec1 +DEF LoadScreenRelatedData = $0f02 +DEF ReloadMapAfterSurfingMinigame = $0f0c +DEF ReloadMapAfterPrinter = $0f33 +DEF FinishReloadingMap = $0f43 +DEF ResetMapVariables = $0f4c +DEF CopyMapViewToVRAM = $0f66 +DEF CopyMapViewToVRAM2 = $0f69 +DEF SwitchToMapRomBank = $0f81 +DEF GetMapHeaderPointer = $0f9d +DEF IgnoreInputForHalfSecond = $0fb9 +DEF ResetUsingStrengthOutOfBattleBit = $0fc6 +DEF ForceBikeOrSurf = $0fcc +DEF HandleMidJump = $0fd7 +DEF IsSpinning = $0fe6 +DEF Func_0ffe = $0ff4 +DEF InitSprites = $0ffc +DEF ZeroSpriteStateData = $1046 +DEF DisableRegularSprites = $1056 +DEF LoadSprite = $1065 +DEF CheckForUserInterruption = $10b0 +DEF LoadDestinationWarpPosition = $10cb +DEF DrawHPBar = $10ee +DEF LoadMonData = $1128 +DEF OverwritewMoves = $1130 +DEF LoadFlippedFrontSpriteByMonIndex = $113a +DEF LoadFrontSpriteByMonIndex = $113f +DEF PlayCry = $1181 +DEF GetCryData = $119b +DEF DisplayPartyMenu = $11be +DEF GoBackToPartyMenu = $11d3 +DEF PartyMenuInit = $11e2 +DEF HandlePartyMenuInput = $121c +DEF PartyMenuText_12cc = $12c2 +DEF DrawPartyMenu = $12cc +DEF RedrawPartyMenu = $12d1 +DEF DrawPartyMenuCommon = $12d4 +DEF PrintStatusCondition = $12d9 +DEF PrintStatusConditionNotFainted = $12ee +DEF PrintLevel = $12fe +DEF PrintLevelFull = $130e +DEF PrintLevelCommon = $1316 +DEF GetwMoves = $1321 +DEF GetMonHeader = $132a +DEF GetPartyMonName2 = $138f +DEF GetPartyMonName = $1395 +DEF PrintBCDNumber = $13a8 +DEF PrintBCDDigit = $13cb +DEF UncompressMonSprite = $13e1 +DEF LoadMonFrontSprite = $1418 +DEF LoadUncompressedSpriteData = $1425 +DEF AlignSpriteDataCentered = $1479 +DEF ZeroSpriteBuffer = $1496 +DEF InterlaceMergeSpriteBuffers = $14a1 +DEF Func_1510 = $14ea +DEF Func_151d = $14f7 +DEF EnablePikachuOverworldSpriteDrawing = $14ff +DEF DisablePikachuOverworldSpriteDrawing = $1507 +DEF DisablePikachuFollowingPlayer = $1514 +DEF EnablePikachuFollowingPlayer = $151c +DEF CheckPikachuFollowingPlayer = $1524 +DEF SpawnPikachu = $152c +DEF Pikachu_IsInArray = $1542 +DEF GetPikachuMovementScriptByte = $1556 +DEF ApplyPikachuMovementData = $1575 +DEF LCDC = $1586 +DEF DisableLCD = $159d +DEF EnableLCD = $15b7 +DEF ClearSprites = $15be +DEF HideSprites = $15c9 +DEF IsTilePassable = $15d9 +DEF FarCopyData = $15ea +DEF FarCopyDataDouble = $15fe +DEF CopyVideoData = $1628 +DEF CopyVideoDataDouble = $1660 +DEF CopyVideoDataAlternate = $1698 +DEF CopyVideoDataDoubleAlternate = $16b3 +DEF FillMemory = $16cc +DEF CopyData = $16df +DEF GetFarByte = $16f6 +DEF ClearScreenArea = $1707 +DEF CopyScreenTileBufferToVRAM = $1719 +DEF ClearScreen = $1752 +DEF TextBoxBorder = $1765 +DEF PlaceChars = $1792 +DEF PlaceString = $1798 +DEF PlaceNextChar = $1799 +DEF NextChar = $1862 +DEF NullChar = $1866 +DEF TextIDErrorText = $186e +DEF PrintPlayerName = $1877 +DEF PrintRivalName = $187d +DEF TrainerChar = $1883 +DEF TMChar = $1889 +DEF PCChar = $188f +DEF RocketChar = $1895 +DEF PlacePOKe = $189b +DEF SixDotsChar = $18a1 +DEF GaChar = $18a7 +DEF PlaceMoveTargetsName = $18ad +DEF PlaceMoveUsersName = $18b3 +DEF PlaceCommandCharacter = $18c9 +DEF TMCharText = $18d3 +DEF TrainerCharText = $18d9 +DEF PCCharText = $18df +DEF RocketCharText = $18e4 +DEF PlacePOKeText = $18eb +DEF SixDotsCharText = $18f0 +DEF EnemyText = $18f3 +DEF GaCharText = $18f8 +DEF ContText = $18fb +DEF ContCharText = $190b +DEF PlaceDexEnd = $190f +DEF PromptText = $1913 +DEF DoneText = $192b +DEF Paragraph = $1932 +DEF _ContText = $1953 +DEF _ContTextNoPause = $1965 +DEF ScrollTextUpOneLine = $1973 +DEF ProtectedDelay3 = $1995 +DEF TextCommandProcessor = $199b +DEF NextTextCommand = $19ac +DEF TextCommand_BOX = $19ca +DEF TextCommand_START = $19dc +DEF TextCommand_RAM = $19e9 +DEF TextCommand_BCD = $19f7 +DEF TextCommand_MOVE = $1a09 +DEF TextCommand_LOW = $1a17 +DEF TextCommand_PROMPT_BUTTON = $1a1e +DEF TextCommand_SCROLL = $1a39 +DEF TextCommand_START_ASM = $1a4b +DEF TextCommand_NUM = $1a51 +DEF TextCommand_PAUSE = $1a6f +DEF TextCommand_SOUND = $1a83 +DEF TextCommandSounds = $1ab6 +DEF TextCommand_DOTS = $1aca +DEF TextCommand_WAIT_BUTTON = $1aec +DEF TextCommandJumpTable = $1af5 +DEF GetRowColAddressBgMap = $1b11 +DEF ClearBgMap = $1b24 +DEF FillBgMap = $1b28 +DEF FillBgMapCommon = $1b29 +DEF RedrawRowOrColumn = $1b35 +DEF AutoBgMapTransfer = $1b8b +DEF TransferBgRows = $1bcd +DEF VBlankCopyBgMap = $1c10 +DEF VBlankCopyDouble = $1c2c +DEF VBlankCopy = $1c7c +DEF UpdateMovingBgTiles = $1cd0 +DEF FlowerTile1 = $1d2b +DEF FlowerTile2 = $1d3b +DEF FlowerTile3 = $1d4b +DEF SoftReset = $1d5b +DEF Init = $1d66 +DEF ClearVram = $1e1c +DEF StopAllSounds = $1e26 +DEF VBlank = $1e3b +DEF DelayFrame = $1eb1 +DEF LoadGBPal = $1ebc +DEF GBFadeInFromBlack = $1ed3 +DEF GBFadeOutToWhite = $1eda +DEF GBFadeIncCommon = $1edf +DEF GBFadeOutToBlack = $1ef1 +DEF GBFadeInFromWhite = $1ef8 +DEF GBFadeDecCommon = $1efd +DEF FadePal1 = $1f0f +DEF FadePal2 = $1f12 +DEF FadePal3 = $1f15 +DEF FadePal4 = $1f18 +DEF FadePal5 = $1f1b +DEF FadePal6 = $1f1e +DEF FadePal7 = $1f21 +DEF FadePal8 = $1f24 +DEF TrackPlayTime = $1f27 +DEF CountDownIgnoreInputBitReset = $1f86 +DEF Serial = $1fab +DEF Serial_ExchangeBytes = $1ffd +DEF Serial_ExchangeByte = $2028 +DEF WaitLoop_15Iterations = $20bf +DEF IsUnknownCounterZero = $20c5 +DEF SetUnknownCounterToFFFF = $20cd +DEF Serial_ExchangeLinkMenuSelection = $20d5 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $20fc +DEF Serial_SyncAndExchangeNybble = $210d +DEF Serial_ExchangeNybble = $2151 +DEF Serial_SendZeroByte = $217b +DEF Serial_TryEstablishingExternallyClockedConnection = $2188 +DEF PrinterSerial__ = $2194 +DEF Timer = $219c +DEF PlayDefaultMusic = $219d +DEF PlayDefaultMusicFadeOutCurrent = $21a8 +DEF PlayDefaultMusicCommon = $21ba +DEF CheckForNoBikingMusicMap = $21fa +DEF UpdateMusic6Times = $2215 +DEF UpdateMusicCTimes = $2217 +DEF CompareMapMusicBankWithCurrentBank = $2227 +DEF PlayMusic = $2243 +DEF Func_2223 = $2255 +DEF StopAllMusic = $2265 +DEF PlaySound = $226a +DEF GetNextMusicByte = $22ba +DEF InitMusicVariables = $22dc +DEF InitSFXVariables = $22f2 +DEF StopAllAudio = $2308 +DEF DetermineAudioFunction = $231e +DEF UpdateSprites = $234e +DEF ViridianMartClerkText = $236d +DEF PewterMartClerkText = $2375 +DEF CeruleanMartClerkText = $237f +DEF UnusedBikeShopClerkText = $238a +DEF VermilionMartClerkText = $238e +DEF LavenderMartClerkText = $2397 +DEF CeladonMart2FClerk1Text = $23a3 +DEF CeladonMart2FClerk2Text = $23af +DEF CeladonMart4FClerkText = $23bb +DEF CeladonMart5FClerk1Text = $23c3 +DEF CeladonMart5FClerk2Text = $23cd +DEF FuchsiaMartClerkText = $23d5 +DEF UnusedMartClerkText = $23de +DEF CinnabarMartClerkText = $23e6 +DEF SaffronMartClerkText = $23f0 +DEF IndigoPlateauLobbyClerkText = $23f9 +DEF TextScriptEndingText = $2403 +DEF TextScriptEnd = $2404 +DEF ExclamationText = $2408 +DEF GroundRoseText = $240b +DEF BoulderText = $241d +DEF MartSignText = $2430 +DEF PokeCenterSignText = $2449 +DEF PickUpItemText = $245f +DEF UncompressSpriteData = $2468 +DEF _UncompressSpriteData = $2480 +DEF UncompressSpriteDataLoop = $24bc +DEF MoveToNextBufferPosition = $253e +DEF WriteSpriteBitsToBuffer = $25af +DEF ReadNextInputBit = $25d6 +DEF ReadNextInputByte = $25f1 +DEF LengthEncodingOffsetList = $2605 +DEF UnpackSprite = $2625 +DEF SpriteDifferentialDecode = $263a +DEF DifferentialDecodeNybble = $26d3 +DEF DecodeNybble0Table = $270d +DEF DecodeNybble1Table = $2715 +DEF DecodeNybble0TableFlipped = $271d +DEF DecodeNybble1TableFlipped = $2725 +DEF XorSpriteChunks = $272d +DEF ReverseNybble = $279d +DEF ResetSpriteBufferPointers = $27a7 +DEF NybbleReverseTable = $27cd +DEF UnpackSpriteMode2 = $27dd +DEF StoreSpriteOutputPointer = $27fd +DEF ResetPlayerSpriteData = $280c +DEF ResetPlayerSpriteData_ClearSpriteData = $282a +DEF FadeOutAudio = $2832 +DEF UnknownText_2812 = $2882 +DEF DisplayTextID = $2886 +DEF AfterDisplayingTextID = $2935 +DEF HoldTextDisplayOpen = $293e +DEF CloseTextDisplay = $2947 +DEF DisplayPokemartDialogue = $2984 +DEF PokemartGreetingText = $29a7 +DEF LoadItemList = $29b9 +DEF DisplayPokemonCenterDialogue = $29d1 +DEF DisplaySafariGameOverText = $29eb +DEF DisplayPokemonFaintedText = $29f6 +DEF PokemonFaintedText = $29ff +DEF DisplayPlayerBlackedOutText = $2a0c +DEF PlayerBlackedOutText = $2a15 +DEF DisplayRepelWoreOffText = $2a42 +DEF RepelWoreOffText = $2a4b +DEF DisplayPikachuEmotion = $2a5a +DEF DisplayStartMenu = $2a65 +DEF RedisplayStartMenu = $2a75 +DEF CloseStartMenu = $2b06 +DEF CountSetBits = $2b15 +DEF SubtractAmountPaidFromMoney = $2b2c +DEF AddAmountSoldToMoney = $2b34 +DEF RemoveItemFromInventory = $2b51 +DEF AddItemToInventory = $2b61 +DEF DisplayListMenuID = $2b74 +DEF DisplayListMenuIDLoop = $2be1 +DEF DisplayChooseQuantityMenu = $2ce5 +DEF InitialQuantityText = $2dc1 +DEF SpacesBetweenQuantityAndPriceText = $2dc5 +DEF ExitListMenu = $2dcc +DEF PrintListMenuEntries = $2deb +DEF ListMenuCancelText = $2f27 +DEF GetMonName = $2f2b +DEF GetItemName = $2f59 +DEF GetMachineName = $2f7d +DEF TechnicalPrefix = $2fc6 +DEF HiddenPrefix = $2fcb +DEF IsItemHM = $2fd1 +DEF IsMoveHM = $2fda +DEF HMMoves = $2fe3 +DEF GetMoveName = $2fe9 +DEF ReloadMapData = $3002 +DEF ReloadTilesetTilePatterns = $301f +DEF ChooseFlyDestination = $3036 +DEF PrinterSerial = $3043 +DEF SerialFunction = $3053 +DEF DisableWaitingAfterTextDisplay = $307a +DEF UseItem = $3080 +DEF TossItem = $3088 +DEF IsKeyItem = $309d +DEF DisplayTextBoxID = $30ac +DEF IsPlayerCharacterBeingControlledByGame = $30bd +DEF RunNPCMovementScript = $30ce +DEF EndNPCMovementScript = $310a +DEF DebugPressedOrHeldB = $3112 +DEF StoreTrainerHeaderPointer = $3113 +DEF ExecuteCurMapScriptInTable = $311c +DEF LoadGymLeaderAndCityName = $313b +DEF ReadTrainerHeaderInfo = $314f +DEF TrainerFlagAction = $3183 +DEF TalkToTrainer = $3188 +DEF CheckFightingMapTrainers = $31d5 +DEF DisplayEnemyTrainerTextAndStartBattle = $3208 +DEF StartTrainerBattle = $3219 +DEF EndTrainerBattle = $3231 +DEF ResetButtonPressedAndMapScript = $327d +DEF TrainerWalkUpToPlayer_Bank0 = $328b +DEF InitBattleEnemyParameters = $3293 +DEF GetSpritePosition1 = $32ab +DEF GetSpritePosition2 = $32b0 +DEF SetSpritePosition1 = $32b5 +DEF SetSpritePosition2 = $32ba +DEF SpritePositionBankswitch = $32bd +DEF CheckForEngagingTrainers = $32c2 +DEF SaveEndBattleTextPointers = $3310 +DEF EngageMapTrainer = $3326 +DEF PrintEndBattleText = $333d +DEF GetSavedEndBattleTextPointer = $3373 +DEF TrainerEndBattleText = $338b +DEF PlayTrainerMusic = $339b +DEF FemaleTrainerList = $33e5 +DEF EvilTrainerList = $33ea +DEF DecodeArrowMovementRLE = $33f3 +DEF TextScript_ItemStoragePC = $3411 +DEF TextScript_BillsPC = $341b +DEF TextScript_GameCornerPrizeMenu = $3425 +DEF BankswitchAndContinue = $342a +DEF TextScript_PokemonCenterPC = $3430 +DEF StartSimulatingJoypadStates = $3437 +DEF IsItemInBag = $3444 +DEF IsSurfingPikachuInParty = $344c +DEF DisplayPokedex = $349f +DEF SetSpriteFacingDirectionAndDelay = $34aa +DEF SetSpriteFacingDirection = $34b2 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34bd +DEF SpriteFunc_34a1 = $34c3 +DEF ArePlayerCoordsInArray = $34de +DEF CheckCoords = $34e6 +DEF CheckBoulderCoords = $3503 +DEF GetPointerWithinSpriteStateData1 = $351b +DEF GetPointerWithinSpriteStateData2 = $351f +DEF _GetPointerWithinSpriteStateData = $3521 +DEF DecodeRLEList = $352b +DEF SetSpriteMovementBytesToFE = $3552 +DEF SetSpriteMovementBytesToFF = $3560 +DEF GetSpriteMovementByte1Pointer = $356d +DEF GetSpriteMovementByte2Pointer = $3577 +DEF GetTrainerInformation = $3585 +DEF IsFightingJessieJames = $35c0 +DEF GetTrainerName = $35dd +DEF HasEnoughMoney = $35e5 +DEF HasEnoughCoins = $35f0 +DEF BankswitchHome = $35fb +DEF BankswitchBack = $360a +DEF YesNoChoice = $3611 +DEF TwoOptionMenu = $3619 +DEF InitYesNoTextBoxParameters = $3624 +DEF YesNoChoicePokeCenter = $362f +DEF WideYesNoChoice = $363f +DEF DisplayYesNoChoice = $364d +DEF CalcDifference = $3658 +DEF MoveSprite = $365f +DEF MoveSprite_ = $3662 +DEF DivideBytes = $3690 +DEF LoadFontTilePatterns = $36a5 +DEF LoadTextBoxTilePatterns = $36c5 +DEF LoadHpBarAndStatusTilePatterns = $36e5 +DEF UncompressSpriteFromDE = $3705 +DEF SaveScreenTilesToBuffer2 = $370e +DEF LoadScreenTilesFromBuffer2 = $371a +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3722 +DEF SaveScreenTilesToBuffer1 = $3731 +DEF LoadScreenTilesFromBuffer1 = $373d +DEF DelayFrames = $3751 +DEF PlaySoundWaitForCurrent = $3758 +DEF WaitForSoundToFinish = $3760 +DEF NamePointers = $3776 +DEF GetName = $3784 +DEF GetItemPrice = $37f4 +DEF CopyToStringBuffer = $3835 +DEF CopyString = $3838 +DEF JoypadLowSensitivity = $3840 +DEF WaitForTextScrollButtonPress = $3874 +DEF ManualTextScroll = $38b0 +DEF Multiply = $38c7 +DEF Divide = $38d4 +DEF PrintLetterDelay = $38ea +DEF CopyDataUntil = $392a +DEF RemovePokemon = $3936 +DEF AddPartyMon = $393e +DEF CalcStats = $394d +DEF CalcStat = $3961 +DEF AddEnemyMonToPlayerParty = $3a6a +DEF MoveMon = $3a7b +DEF SkipFixedLengthTextEntries = $3a8c +DEF AddNTimes = $3a96 +DEF StringCmp = $3a9d +DEF WriteOAMBlock = $3aa6 +DEF HandleMenuInput = $3acd +DEF HandleMenuInput_ = $3ad1 +DEF PlaceMenuCursor = $3b8f +DEF PlaceUnfilledArrowMenuCursor = $3be5 +DEF EraseMenuCursor = $3bf2 +DEF HandleDownArrowBlinkTiming = $3bfd +DEF EnableAutoTextBoxDrawing = $3c35 +DEF DisableAutoTextBoxDrawing = $3c38 +DEF AutoTextBoxDrawingCommon = $3c3a +DEF PrintText = $3c42 +DEF PrintText_NoCreatingTextBox = $3c52 +DEF FarPrintText = $3c58 +DEF PrintNumber = $3c67 +DEF CallFunctionInTable = $3d9f +DEF IsInArray = $3db3 +DEF IsInRestOfArray = $3db5 +DEF InitMapSprites = $3dc6 +DEF RestoreScreenTilesAndReloadTilePatterns = $3dce +DEF GBPalWhiteOutWithDelay3 = $3de4 +DEF Delay3 = $3de7 +DEF GBPalNormal = $3dec +DEF GBPalWhiteOut = $3df5 +DEF RunDefaultPaletteCommand = $3dfd +DEF RunPaletteCommand = $3dff +DEF GetHealthBarColor = $3e09 +DEF ReloadMapSpriteTilePatterns = $3e18 +DEF GiveItem = $3e39 +DEF GivePokemon = $3e53 +DEF Random = $3e67 +DEF BankswitchCommon = $3e78 +DEF Bankswitch = $3e7e +DEF JumpToAddress = $3e92 +DEF OpenSRAM = $3e93 +DEF CloseSRAM = $3ea3 +DEF Predef = $3eae +DEF GetPredefRegisters = $3ed1 +DEF UpdateCinnabarGymGateTileBlocks = $3eea +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ef3 +DEF PrintPredefTextID = $3f34 +DEF RestoreMapTextPointer = $3f44 +DEF SetMapTextPointer = $3f4e +DEF CardKeySuccessText_id = $3f61 +DEF TextPredefs = $3f61 +DEF CardKeyFailText_id = $3f63 +DEF RedBedroomPCText_id = $3f65 +DEF RedBedroomSNESText_id = $3f67 +DEF PushStartText_id = $3f69 +DEF SaveOptionText_id = $3f6b +DEF StrengthsAndWeaknessesText_id = $3f6d +DEF OakLabEmailText_id = $3f6f +DEF AerodactylFossilText_id = $3f71 +DEF Route15UpstairsBinocularsText_id = $3f73 +DEF KabutopsFossilText_id = $3f75 +DEF FanClubPicture1Text_id = $3f77 +DEF FanClubPicture2Text_id = $3f79 +DEF GymStatueText1_id = $3f7b +DEF GymStatueText2_id = $3f7d +DEF BookcaseText_id = $3f7f +DEF ViridianCityPokecenterBenchGuyText_id = $3f81 +DEF PewterCityPokecenterBenchGuyText_id = $3f83 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f85 +DEF LavenderCityPokecenterBenchGuyText_id = $3f87 +DEF VermilionCityPokecenterBenchGuyText_id = $3f89 +DEF CeladonCityPokecenterBenchGuyText_id = $3f8b +DEF CeladonCityHotelText_id = $3f8d +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f8f +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f91 +DEF SaffronCityPokecenterBenchGuyText_id = $3f93 +DEF MtMoonPokecenterBenchGuyText_id = $3f95 +DEF RockTunnelPokecenterBenchGuyText_id = $3f97 +DEF SafariZoneWestRestHouseStoolText_id = $3f99 +DEF SafariZoneEastRestHouseStoolText_id = $3f9b +DEF SafariZoneNorthRestHouseStoolText_id = $3f9d +DEF UnusedPredefText_id = $3f9f +DEF PokemonCenterPCText_id = $3fa1 +DEF ViridianSchoolNotebook_id = $3fa3 +DEF ViridianSchoolBlackboard_id = $3fa5 +DEF JustAMomentText_id = $3fa7 +DEF OpenBillsPCText_id = $3fa9 +DEF FoundHiddenItemText_id = $3fab +DEF HiddenItemBagFullText_id = $3fad +DEF VermilionGymTrashText_id = $3faf +DEF IndigoPlateauHQText_id = $3fb1 +DEF GameCornerOutOfOrderText_id = $3fb3 +DEF GameCornerOutToLunchText_id = $3fb5 +DEF GameCornerSomeonesKeysText_id = $3fb7 +DEF FoundHiddenCoinsText_id = $3fb9 +DEF DroppedHiddenCoinsText_id = $3fbb +DEF BillsHouseMonitorText_id = $3fbd +DEF BillsHouseInitiatedText_id = $3fbf +DEF BillsHousePokemonList_id = $3fc1 +DEF MagazinesText_id = $3fc3 +DEF CinnabarGymQuiz_id = $3fc5 +DEF GameCornerNoCoinsText_id = $3fc7 +DEF GameCornerCoinCaseText_id = $3fc9 +DEF LinkCableHelp_id = $3fcb +DEF TMNotebook_id = $3fcd +DEF FightingDojoText_id = $3fcf +DEF EnemiesOnEverySideText_id = $3fd1 +DEF WhatGoesAroundComesAroundText_id = $3fd3 +DEF NewBicycleText_id = $3fd5 +DEF IndigoPlateauStatues_id = $3fd7 +DEF VermilionGymTrashSuccessText1_id = $3fd9 +DEF VermilionGymTrashSuccessText2_id = $3fdb +DEF VermilionGymTrashSuccessText3_id = $3fdd +DEF VermilionGymTrashFailText_id = $3fdf +DEF TownMapText_id = $3fe1 +DEF BookOrSculptureText_id = $3fe3 +DEF ElevatorText_id = $3fe5 +DEF PokemonStuffText_id = $3fe7 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF PrintSafariZoneBattleText = $4111 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $4141 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $4157 +DEF SafariZoneAngryTextBank = $01 +DEF PrepareTitleScreen = $416a +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4190 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4340 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4345 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $434e +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4363 +DEF CopyrightTextStringBank = $01 +DEF TitleScreen_PlayPikachuPCM = $4395 +DEF TitleScreen_PlayPikachuPCMBank = $01 +DEF DoTitleScreenFunction = $439e +DEF DoTitleScreenFunctionBank = $01 +DEF CopyDebugName = $4401 +DEF CopyDebugNameBank = $01 +DEF DebugNewGamePlayerName = $4407 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $440d +DEF DebugNewGameRivalNameBank = $01 +DEF IncrementResetCounter = $4412 +DEF IncrementResetCounterBank = $01 +DEF FillSpriteBuffer0WithAA = $4425 +DEF FillSpriteBuffer0WithAABank = $01 +DEF LoadMonData_ = $4438 +DEF LoadMonData_Bank = $01 +DEF GetMonSpecies = $4485 +DEF GetMonSpeciesBank = $01 +DEF ItemPrices = $44a1 +DEF ItemPricesBank = $01 +DEF ItemNames = $45c4 +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $487a +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $48c0 +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $48f7 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $49ad +DEF GetSpriteScreenXYBank = $01 +DEF Func_4a7b = $49c9 +DEF Func_4a7bBank = $01 +DEF WriteDMACodeToHRAM = $49e0 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $49ee +DEF DMARoutineBank = $01 +DEF _IsTilePassable = $49f8 +DEF _IsTilePassableBank = $01 +DEF Underground_Coll = $4a0a +DEF Underground_CollBank = $01 +DEF Overworld_Coll = $4a10 +DEF Overworld_CollBank = $01 +DEF RedsHouse1_Coll = $4a24 +DEF RedsHouse1_CollBank = $01 +DEF RedsHouse2_Coll = $4a24 +DEF RedsHouse2_CollBank = $01 +DEF Mart_Coll = $4a2e +DEF Mart_CollBank = $01 +DEF Pokecenter_Coll = $4a2e +DEF Pokecenter_CollBank = $01 +DEF Dojo_Coll = $4a34 +DEF Dojo_CollBank = $01 +DEF Gym_Coll = $4a34 +DEF Gym_CollBank = $01 +DEF Forest_Coll = $4a40 +DEF Forest_CollBank = $01 +DEF House_Coll = $4a50 +DEF House_CollBank = $01 +DEF ForestGate_Coll = $4a5a +DEF ForestGate_CollBank = $01 +DEF Gate_Coll = $4a5a +DEF Gate_CollBank = $01 +DEF Museum_Coll = $4a5a +DEF Museum_CollBank = $01 +DEF Ship_Coll = $4a65 +DEF Ship_CollBank = $01 +DEF ShipPort_Coll = $4a70 +DEF ShipPort_CollBank = $01 +DEF Cemetery_Coll = $4a75 +DEF Cemetery_CollBank = $01 +DEF Interior_Coll = $4a7d +DEF Interior_CollBank = $01 +DEF Cavern_Coll = $4a87 +DEF Cavern_CollBank = $01 +DEF Lobby_Coll = $4a93 +DEF Lobby_CollBank = $01 +DEF Mansion_Coll = $4a9b +DEF Mansion_CollBank = $01 +DEF Lab_Coll = $4aa5 +DEF Lab_CollBank = $01 +DEF Club_Coll = $4aac +DEF Club_CollBank = $01 +DEF Facility_Coll = $4ab8 +DEF Facility_CollBank = $01 +DEF Plateau_Coll = $4acb +DEF Plateau_CollBank = $01 +DEF BeachHouse_Coll = $4ad2 +DEF BeachHouse_CollBank = $01 +DEF PrintWaitingText = $4ad7 +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4af9 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4b05 +DEF _UpdateSpritesBank = $01 +DEF DetectCollisionBetweenSprites = $4b45 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF Func_4d0a = $4c58 +DEF Func_4d0aBank = $01 +DEF SetSpriteCollisionValues = $4c70 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4c83 +DEF SpriteCollisionBitTableBank = $01 +DEF PickUpItem = $4ca3 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4ce8 +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4cfb +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4d08 +DEF UpdatePlayerSpriteBank = $01 +DEF Func_4e32 = $4d95 +DEF Func_4e32Bank = $01 +DEF UpdateNPCSprite = $4da1 +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4ea6 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4ea9 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4ec4 +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4f0c +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4f28 +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4f34 +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4f62 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4f72 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4f91 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $500c +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $5023 +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $50c0 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $50e8 +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $50ef +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $515f +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $516b +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $5170 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $5173 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $517c +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $51ba +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF Func_5274 = $51ca +DEF Func_5274Bank = $01 +DEF Func_5288 = $51de +DEF Func_5288Bank = $01 +DEF Func_531f = $5275 +DEF Func_531fBank = $01 +DEF Func_5325 = $527b +DEF Func_5325Bank = $01 +DEF Func_532b = $5281 +DEF Func_532bBank = $01 +DEF Func_5331 = $5287 +DEF Func_5331Bank = $01 +DEF Func_5337 = $528d +DEF Func_5337Bank = $01 +DEF Func_5349 = $529f +DEF Func_5349Bank = $01 +DEF Func_5357 = $52ad +DEF Func_5357Bank = $01 +DEF CableClub_DoBattleOrTrade = $52fb +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5328 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $54ff +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $550c +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5520 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $573d +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $5762 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $577f +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5788 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $5797 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $57bb +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $57ee +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5810 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $59f9 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5a10 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5a1c +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5a35 +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5a39 +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5a89 +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5a8a +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5a8d +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5aba +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5ac0 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5acc +DEF MainMenuBank = $01 +DEF InitOptions = $5bd7 +DEF InitOptionsBank = $01 +DEF Func_5cc1 = $5be7 +DEF Func_5cc1Bank = $01 +DEF NotEnoughMemoryText = $5bf3 +DEF NotEnoughMemoryTextBank = $01 +DEF StartNewGame = $5c0a +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5c0f +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5c1c +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5c3e +DEF ContinueTextBank = $01 +DEF NewGameText = $5c48 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5c5d +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5c77 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5cb0 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5cef +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5d02 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5d15 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5d2a +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5d51 +DEF DisplayOptionMenuBank = $01 +DEF CheckForPlayerNameInSRAM = $5d5a +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5d86 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5de4 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $5f18 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $5f5e +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $5fe2 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $5fff +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $603c +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6081 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6092 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $6098 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $60b1 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $60b4 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $60e6 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6117 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $61d7 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $61f0 +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6238 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $6240 +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6248 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $6250 +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6258 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $6260 +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $62e2 +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $62f7 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $6300 +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $6301 +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $636c +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $6381 +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $63bb +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $6571 +DEF LoadEDTileBank = $01 +DEF ED_Tile = $657d +DEF ED_TileBank = $01 +DEF ED_TileEnd = $6585 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $6585 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $65bd +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $65f6 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $662f +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $6636 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6678 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $668c +DEF DakutensBank = $01 +DEF Handakutens = $66dd +DEF HandakutensBank = $01 +DEF CalcStringLength = $66f2 +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $66ff +DEF PrintNamingTextBank = $01 +DEF YourTextString = $6746 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $674a +DEF RivalsTextStringBank = $01 +DEF NameTextString = $674f +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6756 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $675f +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $67a1 +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $67b3 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $67f6 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $6813 +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6839 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6840 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6895 +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $68d2 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $68e8 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $68fc +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6918 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $692e +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6942 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6943 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6966 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6a42 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6c2b +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6c3e +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6c56 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6c6e +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6c7e +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6ca1 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6cb2 +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6cd1 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6cea +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6d0b +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6d19 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6d36 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6d4e +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6dcd +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6df1 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6dfa +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6e89 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6ea5 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6eb6 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6ed4 +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $6eed +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $6f48 +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $6f88 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $6fb8 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $6fd8 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF Func_6eaa = $70eb +DEF Func_6eaaBank = $01 +DEF Func_6ebb = $70fc +DEF Func_6ebbBank = $01 +DEF PokemonCenterWelcomeText = $7111 +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7139 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $7153 +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $7168 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7191 +DEF PokemonCenterFarewellTextBank = $01 +DEF LooksContentText = $71a6 +DEF LooksContentTextBank = $01 +DEF SetLastBlackoutMap = $71b7 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $71d1 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $71d5 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $7247 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $72c9 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $72cd +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $72cf +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $72d3 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $72d8 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $72dd +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $72e1 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $72e6 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $72f0 +DEF CableClubNPCBank = $01 +DEF Serial_SyncAndExchangeNybbleDouble = $73ec +DEF Serial_SyncAndExchangeNybbleDoubleBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $7443 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $747b +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $7491 +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $74b7 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $74ca +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $750b +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $751c +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $7531 +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $7544 +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $75a6 +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $75b4 +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $75c1 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $75cf +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $75e1 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $75eb +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $760a +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $766d +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $7685 +DEF UseTossTextBank = $01 +DEF SaveMessageText = $768d +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $7697 +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $769f +DEF MoneyTextBank = $01 +DEF MochimonoText = $76a3 +DEF MochimonoTextBank = $01 +DEF MainMenuText = $76a8 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $76b5 +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $76c4 +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $76e5 +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $76f8 +DEF AhTextBank = $01 +DEF PokedexMenuText = $76fc +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $7715 +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $7745 +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $774d +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $77bc +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $7876 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $788e +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $78a9 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $7906 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7982 +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $79b1 +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $79c4 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $79fd +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7a10 +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7aad +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7ac0 +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7acd +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7af3 +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7b53 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7b7b +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7bf8 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7c75 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7cdb +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7d01 +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7d13 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7d1e +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7d2b +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7d38 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7d4d +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7d63 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7d7d +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7d8b +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7d99 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7daf +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7dbe +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7dd5 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7de1 +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7ded +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7e9d +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF SFX_Start_Menu_1_Ch8 = $4361 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $4368 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $437f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $438f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $4396 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $439d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $43a8 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $43b9 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $43c0 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $43cb +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $43d6 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $43e5 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $43f0 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4400 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4413 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4432 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $4455 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $4464 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $4477 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $448c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $449b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $44c6 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $44d9 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $44ec +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4507 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $451e +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4533 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $454e +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $4569 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $4574 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $457f +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $458c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $45bd +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $45d4 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $45e7 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $45f2 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $460b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $462a +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $4649 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $4666 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $4681 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $469c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $46b7 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $46cd +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $46ea +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $470b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4724 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $473b +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $474e +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $475b +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $477e +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $47a1 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $47b1 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $47d0 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $47f3 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $4809 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4820 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4837 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $4844 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $4863 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $4882 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $488f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $48aa +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $48c5 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $48d5 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $48f8 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $491b +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4925 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4934 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $4943 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $494d +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $4960 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $4973 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $497d +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $4997 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $4998 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $49ab +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $49ba +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $49c9 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $49d3 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $49e6 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $49f8 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $49f9 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a24 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4a43 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4a5c +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4a83 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4aa9 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4aaa +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4ab9 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4ac7 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4ac8 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4ae7 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b16 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b35 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4b48 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4b5b +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4b68 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4b87 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4baa +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4bc3 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4bd6 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4be9 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4bf3 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c12 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c31 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4c44 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4c53 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4c65 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4c66 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4c75 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4c84 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4c8e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4ca5 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4cbc +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4cc9 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4cdc +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4cef +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4cfc +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d17 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d32 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4d45 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4d54 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4d63 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4d6d +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4d90 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4db7 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4dd3 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4dee +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e09 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e1c +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e2f +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4e42 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4e4f +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4e72 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4e8d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4e9d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4eb8 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4ed3 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4ee6 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f01 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f1c +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f2c +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4f4f +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4f72 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4f85 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4f98 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $4fab +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $4fb8 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $4fcb +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $4fde +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $4feb +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $500e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5030 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5031 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $5044 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $5057 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $5064 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $509d +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $50d2 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $516a +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $5190 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $521e +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $5253 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $528e +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $52cd +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $52df +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $5317 +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $534f +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $5364 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53a4 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $53b1 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $53d1 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $53ef +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $53fb +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $540a +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $541d +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $546a +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $5486 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $54b5 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5513 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55a3 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $55d4 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $55f6 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5657 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $567c +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $5692 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56af +DEF Audio1_IsCryBank = $02 +DEF Audio1_IsBattleSFX = $56c3 +DEF Audio1_IsBattleSFXBank = $02 +DEF Audio1_ApplyPitchSlide = $56e0 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $5776 +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $57f4 +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $580c +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5810 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $581f +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5830 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $584e +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5961 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5962 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $596a +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_ApplyMonoStereo = $5972 +DEF Audio1_ApplyMonoStereoBank = $02 +DEF Audio1_HWChannelEnableMasks = $5985 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $59a5 +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $59bd +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $59d6 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $59db +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $59e7 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF FinishAlternateRivalMusic = $59ed +DEF FinishAlternateRivalMusicBank = $02 +DEF Music_Cities1AlternateTempo = $59f4 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Audio1_WavePointers = $5a16 +DEF Audio1_WavePointersBank = $02 +DEF Music_PkmnHealed_Ch1 = $5a76 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5a97 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5aa5 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5ab1 +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5b24 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5bab +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5bf7 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5c8c +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5d22 +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5d6e +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5ddb +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5e80 +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $5edc +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $5f52 +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6004 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $613d +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $61d7 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $6297 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $6370 +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $64c3 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6537 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $658d +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $65e2 +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $6698 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $6732 +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $67b1 +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $67e6 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $68a2 +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6942 +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6949 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6a65 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6b05 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6bc2 +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6c4a +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6c61 +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6c71 +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6c81 +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6cc4 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6d41 +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6da4 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6e2c +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6e7c +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $6f10 +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6fec +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $6ff3 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $706e +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $7075 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $708e +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $70f0 +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7106 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $7188 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $719b +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $71b4 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $71ca +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $71e9 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7208 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $7220 +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7235 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7254 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $7270 +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $727a +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $72ec +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $739e +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $73d7 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $743c +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7513 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $759a +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $760d +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $7688 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $7740 +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $77a7 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $7810 +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $78be +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7934 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7979 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $79e0 +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7a2b +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7a71 +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7a81 +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7af4 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7b01 +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7b3d +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7b67 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7b8e +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7c3e +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7ccd +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7d29 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7dcc +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7e43 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF ReadJoypad_ = $4000 +DEF ReadJoypad_Bank = $03 +DEF _Joypad = $402d +DEF _JoypadBank = $03 +DEF DiscardButtonPresses = $4063 +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $406b +DEF TrySoftResetBank = $03 +DEF ClearVariablesOnEnterMap = $407c +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $40a6 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $40d2 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $412f +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4148 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4197 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $41c0 +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $41d9 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $41e6 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4215 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $427b +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $42b7 +DEF SafariStepsBank = $03 +DEF SafariBallText = $42bc +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $42c4 +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $42c7 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $42fc +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4349 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $436b +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $43d1 +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF Func_c4c7 = $44ba +DEF Func_c4c7Bank = $03 +DEF LoadTilesetHeader = $44e7 +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $453f +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $454b +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4677 +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $468e +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $4882 +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $4885 +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $4885 +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4888 +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $4891 +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $4897 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $48a6 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $48d3 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $48d9 +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $48dc +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $48df +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $48e8 +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $48eb +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $48ee +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $48f4 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $48fa +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $48fd +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $4906 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4918 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $491e +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_MELANIES_HOUSE = $4921 +DEF ToggleData_CERULEAN_MELANIES_HOUSEBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4924 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4930 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4933 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4936 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $493f +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $4942 +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4948 +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $4951 +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4954 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4957 +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $495a +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $495d +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4963 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4969 +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $496c +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $4996 +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $49a8 +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $49b1 +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $49ba +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $49cc +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $49de +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $49e1 +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $49e4 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $49ea +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $49f3 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $49fc +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4a02 +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4a0e +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4a14 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4a2c +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4a3b +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4a44 +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4a56 +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4a6b +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4a7a +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4a92 +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4a9b +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4aa4 +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4ab6 +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4ac2 +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4ac5 +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4ac8 +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4ace +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4add +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4ae9 +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4aef +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4afb +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4afe +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4b0a +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4b19 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4b1f +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4b22 +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4b28 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4b2e +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4b34 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4b40 +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF LoadWildData = $4b55 +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4b88 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $4d7c +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $4d7e +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $4d94 +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $4daa +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $4dc0 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $4dd6 +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $4dec +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $4e02 +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $4e18 +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $4e2e +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $4e44 +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $4e5a +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $4e70 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $4e86 +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $4e9c +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $4ec6 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $4edc +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $4ef2 +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $4f08 +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $4f1e +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $4f48 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $4f5e +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $4f74 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $4f76 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $4f78 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $4f8e +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $4fa4 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $4fba +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $4fd0 +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $4fe6 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $5010 +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $5026 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $503c +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $5052 +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5068 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $507e +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $5094 +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $50aa +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $50c0 +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoute19WildMons = $50d6 +DEF SeaRoute19WildMonsBank = $03 +DEF SeaRoute20WildMons = $50ec +DEF SeaRoute20WildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $5102 +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $5118 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $512e +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $5144 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $516e +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $5198 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $51ae +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $51c4 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $51da +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $51f0 +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $521a +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $5230 +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $5246 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $525c +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $5272 +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $5288 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $529e +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $52b4 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $52ca +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $52e0 +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $52fa +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $53a0 +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $568a +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $56a3 +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $56b4 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $56cc +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $56e0 +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $56f9 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $5712 +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $572b +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $5742 +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $5765 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $5774 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $57c2 +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $585b +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $586a +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5878 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $587d +DEF ItemUseEvoStoneBank = $03 +DEF Func_d85d = $590a +DEF Func_d85dBank = $03 +DEF RefusingText = $594f +DEF RefusingTextBank = $03 +DEF ItemUseVitamin = $595e +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $5965 +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $5de3 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $5dff +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $5e0f +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $5e34 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $5e49 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $5e61 +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $5e87 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $5e94 +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $5ea1 +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $5efa +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $5f00 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $5f02 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $5f10 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $5f29 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $5f79 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $5fa2 +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $5fcb +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $5fd4 +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $5fe3 +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $600a +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $600f +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $6014 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $603b +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $608f +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $6166 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $617e +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6187 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $618c +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $61a3 +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $61b5 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $61e5 +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $61f2 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $6205 +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $6212 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $6238 +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $623c +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $6267 +DEF RodResponseBank = $03 +DEF DoNotGenerateFishingEncounter = $627a +DEF DoNotGenerateFishingEncounterBank = $03 +DEF FishingInit = $628e +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $62c3 +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $62c6 +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $62f2 +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6319 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $6332 +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $6339 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $649a +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $64ab +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $64ba +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $64d4 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $64e7 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $64f8 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $64fb +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $660a +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $6615 +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $6625 +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6650 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $667b +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $6689 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $6694 +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $6699 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $669e +DEF ItemUseNotYoursToUseBank = $03 +DEF Func_e4bf = $66a3 +DEF Func_e4bfBank = $03 +DEF ThrowBallAtTrainerMon = $66ae +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $66cf +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $66d4 +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $66d9 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $66dc +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $66e3 +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $670a +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6729 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6738 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6748 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $675c +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $6775 +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $678d +DEF BoxFullCannotThrowBallTextBank = $03 +DEF DontHavePokemonText = $67ae +DEF DontHavePokemonTextBank = $03 +DEF ItemUseText00 = $67bc +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $67cd +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $67dc +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $67ec +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6828 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $685d +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $68c9 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $68cf +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $68d7 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $693b +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6948 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $6961 +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $6982 +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $69b7 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $69c2 +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6ae2 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6b0e +DEF WaterTilesetsBank = $03 +DEF ShoreTiles = $6b18 +DEF ShoreTilesBank = $03 +DEF WaterTile = $6b1a +DEF WaterTileBank = $03 +DEF ItemUseReloadOverworldData = $6b1c +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6b22 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6b47 +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6b5a +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6bf5 +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $6ff5 +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $7033 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $70a5 +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $70ab +DEF UsedCutBank = $03 +DEF UsedCutText = $715d +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $7172 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $71c7 +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $71d0 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $71e3 +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $720a +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $7212 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $721a +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $727b +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $728e +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $72ec +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $731d +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $733f +DEF ShowObjectBank = $03 +DEF ShowObject2 = $733f +DEF ShowObject2Bank = $03 +DEF HideObject = $734e +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $735d +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $739c +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $7424 +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $7426 +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $7428 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $742a +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $742c +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $7454 +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $745c +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $75f4 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $75f7 +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $761e +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $769f +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $77e7 +DEF FlagActionPredefBank = $03 +DEF FlagAction = $77ea +DEF FlagActionBank = $03 +DEF HealParty = $7826 +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $789f +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $789f +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $789f +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $789f +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $78a2 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7958 +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7981 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $799e +DEF AddBCDPredefBank = $03 +DEF AddBCD = $79a1 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $79b7 +DEF SubBCDPredefBank = $03 +DEF SubBCD = $79ba +DEF SubBCDBank = $03 +DEF InitPlayerData = $79d1 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $79d1 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7a2b +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7a30 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7a45 +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7ab4 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7b2b +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7b4a +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7b5d +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7b67 +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7b6a +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7ba8 +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7ba8 +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7c3c +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7c5c +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7c62 +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7c80 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7cb0 +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7cd0 +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7d0b +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7d3f +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7d59 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7d68 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7d7f +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7d96 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7db1 +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7dbf +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7dc8 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7dd6 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7e0f +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphicsUnused = $4419 +DEF PokemonLogoGraphicsUnusedBank = $04 +DEF FontGraphics = $4a19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4e19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4e19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4e39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5019 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5019 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5031 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5031 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5049 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5061 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5061 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF GameFreakLogoGraphics = $5191 +DEF GameFreakLogoGraphicsBank = $04 +DEF GameFreakLogoGraphicsEnd = $5221 +DEF GameFreakLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $5221 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $5421 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $5421 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5541 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5541 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5641 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5641 +DEF WorldMapTileGraphicsEndBank = $04 +DEF IsPlayerJustOutsideMap = $5871 +DEF IsPlayerJustOutsideMapBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5871 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP = $5888 +DEF DrawHPBank = $04 +DEF DrawHP2 = $588f +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $5894 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $58e1 +DEF StatusScreenBank = $04 +DEF OTPointers = $5a50 +DEF OTPointersBank = $04 +DEF NamePointers2 = $5a58 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $5a60 +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $5a75 +DEF StatusTextBank = $04 +DEF OKText = $5a7c +DEF OKTextBank = $04 +DEF DrawLineBox = $5a80 +DEF DrawLineBoxBank = $04 +DEF PTile = $5a95 +DEF PTileBank = $04 +DEF PrintStatsBox = $5a9d +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $5b05 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $5c38 +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $5c61 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $5c6b +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $5c73 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $5c7a +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $5c8b +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $5e11 +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $5e23 +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $5e2f +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $5e3d +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $5e4b +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $5e58 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $5e66 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $5e74 +DEF PotionTextBank = $04 +DEF AntidoteText = $5e8f +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $5ea9 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $5ebd +DEF BurnHealTextBank = $04 +DEF IceHealText = $5ecd +DEF IceHealTextBank = $04 +DEF AwakeningText = $5ee1 +DEF AwakeningTextBank = $04 +DEF FullHealText = $5eef +DEF FullHealTextBank = $04 +DEF ReviveText = $5eff +DEF ReviveTextBank = $04 +DEF RareCandyText = $5f12 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $5f2a +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $5f41 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $6040 +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $609a +DEF ShrinkPic2Bank = $04 +DEF StartMenu_Pokedex = $60cc +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $60e0 +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $63c0 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $63cf +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $63d5 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $64fc +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $6514 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $6522 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $6547 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $654e +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $6588 +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $666f +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6674 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $6688 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $6691 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $66b4 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $66c1 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $66c9 +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $66d4 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $66e7 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6704 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6716 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6744 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $682f +DEF CanLearnTMBank = $04 +DEF TMToMove = $685c +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $686c +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $68a4 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $6a24 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $6ba4 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $6d24 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $6de4 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $6ea4 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $6f64 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $7024 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $70e4 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $71a4 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $72a4 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $7364 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $7424 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $74e4 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $75a4 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $7664 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $77e4 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $7964 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $7a24 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $7a64 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $7aa4 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $7ae4 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $7b24 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $7b64 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $7ba4 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $7be4 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $7c24 +DEF GamblerAsleepSpriteBank = $04 +DEF QuestionMarkSprite = $7c64 +DEF QuestionMarkSpriteBank = $04 +DEF EndOfBattle = $7ca4 +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d5c +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d64 +DEF YouLoseTextBank = $04 +DEF DrawText = $7d6c +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d73 +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d85 +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e2d +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e41 +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7eb3 +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ec8 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7ef2 +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f08 +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $7f0b +DEF CallBankFBank = $04 +DEF HazeEffect_ = $7f10 +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7f6d +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7f79 +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f80 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f89 +DEF StatusChangesEliminatedTextBank = $04 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7fa0 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $04 +DEF RivalIDs = $7fbe +DEF RivalIDsBank = $04 +DEF LoadPokedexTilePatterns = $4000 +DEF LoadPokedexTilePatternsBank = $05 +DEF _InitMapSprites = $401b +DEF _InitMapSpritesBank = $05 +DEF InitOutsideMapSprites = $4029 +DEF InitOutsideMapSpritesBank = $05 +DEF LoadSpriteSetFromMapHeader = $4061 +DEF LoadSpriteSetFromMapHeaderBank = $05 +DEF CheckIfPictureIDAlreadyLoaded = $409b +DEF CheckIfPictureIDAlreadyLoadedBank = $05 +DEF CheckForFourTileSprite = $40ac +DEF CheckForFourTileSpriteBank = $05 +DEF LoadMapSpriteTilePatterns = $40b7 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReloadWalkingTilePatterns = $40d2 +DEF ReloadWalkingTilePatternsBank = $05 +DEF LoadStillTilePattern = $40e4 +DEF LoadStillTilePatternBank = $05 +DEF LoadWalkingTilePattern = $40f5 +DEF LoadWalkingTilePatternBank = $05 +DEF GetSpriteVRAMAddress = $4108 +DEF GetSpriteVRAMAddressBank = $05 +DEF SpriteVRAMAddresses = $4118 +DEF SpriteVRAMAddressesBank = $05 +DEF ReadSpriteSheetData = $412e +DEF ReadSpriteSheetDataBank = $05 +DEF LoadMapSpritesImageBaseOffset = $4150 +DEF LoadMapSpritesImageBaseOffsetBank = $05 +DEF GetSpriteImageBaseOffset = $4179 +DEF GetSpriteImageBaseOffsetBank = $05 +DEF GetSplitMapSpriteSetID = $4193 +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $41e6 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $420b +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $423b +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $42a9 +DEF SpriteSheetPointerTableBank = $05 +DEF RedBikeSprite = $43f1 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4571 +DEF RedSpriteBank = $05 +DEF BlueSprite = $46f1 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4871 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $49f1 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4b71 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4cf1 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4e71 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4ff1 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $5171 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $52f1 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5471 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $55f1 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5771 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $58f1 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5a71 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5bf1 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5d71 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5ef1 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $6071 +DEF SailorSpriteBank = $05 +DEF CookSprite = $61f1 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $6371 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6431 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $65b1 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6731 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $68b1 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6a31 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $6bb1 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6d31 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6eb1 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $7031 +DEF LanceSpriteBank = $05 +DEF MomSprite = $71b1 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $7271 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $7331 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $73f1 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $74b1 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7631 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $77b1 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7931 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $7ab1 +DEF SeelSpriteBank = $05 +DEF SubstituteEffect_ = $7c31 +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ca1 +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7cb1 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7cc9 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7ce8 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7d04 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7d7c +DEF OaksPCBank = $05 +DEF PKMNLeague = $7d8e +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7da0 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7dc2 +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7dcf +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7ddf +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7df1 +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7e16 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7e3b +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7e62 +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43f2 +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $455a +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $457d +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45ec +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $4754 +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $478c +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4836 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $499e +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49c0 +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a4b +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4bb3 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4be0 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c92 +DEF FuchsiaCity_BlocksBank = $06 +DEF PalletTown_Script = $4dfa +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e12 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e26 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4e63 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4e9b +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakGreetsPlayerScript = $4ecb +DEF PalletTownOakGreetsPlayerScriptBank = $06 +DEF PalletTownPikachuBattleScript = $4f0a +DEF PalletTownPikachuBattleScriptBank = $06 +DEF PalletTownAfterPikachuBattleScript = $4f28 +DEF PalletTownAfterPikachuBattleScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f50 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f6d +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f78 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4fa9 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4faa +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4fba +DEF PalletTownOakTextBank = $06 +DEF PalletTownOakComeWithMe = $5042 +DEF PalletTownOakComeWithMeBank = $06 +DEF PalletTownGirlText = $50a0 +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $50ca +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $50fd +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $5116 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $5135 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $5140 +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $514b +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $5158 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $516e +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityAfterPokedexScript = $5175 +DEF ViridianCityAfterPokedexScriptBank = $06 +DEF ViridianCityPostCatchTraining = $5178 +DEF ViridianCityPostCatchTrainingBank = $06 +DEF ViridianCityCheckGymOpenScript = $517c +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityPlayerMovingDownPostTrainingScript = $51be +DEF ViridianCityPlayerMovingDownPostTrainingScriptBank = $06 +DEF ViridianCityCheckSleepingOldMan = $51cc +DEF ViridianCityCheckSleepingOldManBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $51eb +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $5225 +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $5260 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $526e +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCityCheckWaitingOldMan = $5283 +DEF ViridianCityCheckWaitingOldManBank = $06 +DEF ViridianCityOldManInitialCatchTrainingScript = $52b2 +DEF ViridianCityOldManInitialCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndInitialCatchTrainingScript = $52c8 +DEF ViridianCityOldManEndInitialCatchTrainingScriptBank = $06 +DEF ViridianCityPostInitialCatchTraining = $52f0 +DEF ViridianCityPostInitialCatchTrainingBank = $06 +DEF ViridianCityOldManMovementData1 = $5312 +DEF ViridianCityOldManMovementData1Bank = $06 +DEF ViridianCityOldManMovementData2 = $5313 +DEF ViridianCityOldManMovementData2Bank = $06 +DEF ViridianCityOldManMovingDownScript = $531a +DEF ViridianCityOldManMovingDownScriptBank = $06 +DEF ViridianCity_TextPointers = $5334 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5354 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5360 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $536c +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5378 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $5384 +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5390 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $539c +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $53a8 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCityOldMan2Text = $53c8 +DEF ViridianCityOldMan2TextBank = $06 +DEF ViridianCitySignText = $54a2 +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $54ae +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $54ba +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $54c6 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $54d2 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $54de +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $54f0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $54fe +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $550b +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5524 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $552d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $557b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5580 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5596 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $55b2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $55f9 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $55ff +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $5615 +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5631 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $564d +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $568b +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $56d3 +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $5764 +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5790 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $580a +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $585b +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $587a +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $58b4 +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $590e +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $591d +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5943 +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $595e +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $596a +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $597b +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5985 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $59a6 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5a28 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5a2d +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5a32 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5a36 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5a40 +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5a77 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5ac1 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5ac9 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ad1 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5aee +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5b10 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5b90 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5bb1 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5bc8 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5c9b +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5ddb +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $5e04 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $5e40 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $5e65 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $5ec7 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCityElectrodeText = $5f86 +DEF CeruleanCityElectrodeTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $5ffa +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $6032 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6079 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $6096 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $60cd +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $60ee +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $610f +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6152 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6163 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $616d +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $61ad +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $61b0 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $61bd +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $61d8 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $61e9 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $61f9 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6215 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $624e +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $62cb +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $63ee +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $6430 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $646b +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $64a2 +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $64ae +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $64ba +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $64c6 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $64d2 +DEF VermilionCityHarborSignTextBank = $06 +DEF VermilionCityOfficerJennyText = $64de +DEF VermilionCityOfficerJennyTextBank = $06 +DEF CeladonCity_Script = $64ea +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_ScriptPointers = $64f7 +DEF CeladonCity_ScriptPointersBank = $06 +DEF CeladonCityScript1 = $64f9 +DEF CeladonCityScript1Bank = $06 +DEF CeladonCity_TextPointers = $6506 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $652a +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $6562 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6582 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $65b6 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $65f4 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $66de +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $670f +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $6726 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $6749 +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $676c +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6778 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6797 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $67c1 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $67cd +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $67e8 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $684a +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $686a +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6887 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $688a +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $68ba +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $68e6 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6921 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $694d +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6981 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6984 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $69a5 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $69c4 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $69d8 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $69f6 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6a20 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6a4b +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6a76 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6ab5 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6aeb +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6b21 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6b94 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6ba0 +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6bab +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6baf +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6bb9 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6bba +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6bc0 +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6c0d +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6c34 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6c67 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6c82 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6c8d +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6cbc +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6cda +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6cf8 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $6d21 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $6d31 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $6d3d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $6d40 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $6d42 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $6d80 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $6d9a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $6daa +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $6db6 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $6dda +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $6de6 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $6de7 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $6e48 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $6e8a +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobbyChanseyText = $6e8b +DEF IndigoPlateauLobbyChanseyTextBank = $06 +DEF IndigoPlateauLobby_Object = $6e97 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $6ed7 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $6f07 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $6f13 +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $6f29 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $6f65 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $6f91 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $6fa2 +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $6fa8 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $6fb6 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $6fb6 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $6fc2 +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $6fce +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $6fdb +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $7010 +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $701a +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $7031 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $7037 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $7052 +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $705c +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $7072 +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $7080 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $70b1 +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $70bb +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $70cb +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $70d6 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $70f0 +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $715f +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $71e6 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $71f2 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $7208 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7259 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $7271 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7277 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $728d +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $728d +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7299 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $72a5 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $72b1 +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $72be +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $7315 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $731f +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $733d +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $7344 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $735b +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7365 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7386 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $738e +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $73c1 +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $73cb +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $73eb +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $73f4 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $7416 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $7420 +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $7436 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $7441 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7464 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $749e +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $74d4 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $7508 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $7591 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $7618 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $7624 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $763a +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $7661 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $766b +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $7671 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7685 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7685 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $7691 +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $769d +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $76aa +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $76b8 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $76f9 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $7734 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7779 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $77b4 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7805 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $780f +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7828 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $782e +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7848 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7852 +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $788a +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7891 +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $78b2 +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $78bc +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $78d4 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $78de +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7907 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7977 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $79ec +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7a29 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7a4e +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7a58 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7a99 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7ab5 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7aba +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7af0 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7afd +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7b08 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7b24 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7b28 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7b63 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7b6c +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7b75 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7b87 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7b8b +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7bcd +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7bda +DEF RLEList_PewterGymGuyBank = $06 +DEF PewterGuys = $7be7 +DEF PewterGuysBank = $06 +DEF PewterGuysCoordsTable = $7c2c +DEF PewterGuysCoordsTableBank = $06 +DEF PewterMuseumGuyCoords = $7c30 +DEF PewterMuseumGuyCoordsBank = $06 +DEF PewterGymGuyCoords = $7c4c +DEF PewterGymGuyCoordsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7c87 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7caa +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7cf6 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7d53 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7d74 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7d95 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7d9d +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAM = $7d9d +DEF LedgeHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadowOAMEnd = $7da5 +DEF LedgeHoppingShadowOAMEndBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanMelaniesHouse_Blocks = $41de +DEF CeruleanMelaniesHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $425f +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $427a +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42d3 +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42e1 +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42fc +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $4300 +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $433b +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4349 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4359 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $436d +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $439d +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43c6 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43e6 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43f5 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4418 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $441c +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $4422 +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $442e +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $443a +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4446 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $4452 +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $446d +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $449b +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $44bb +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $44cb +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $44cf +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $44ef +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $451c +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $451f +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $4547 +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $458a +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $45c6 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $45d4 +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalTakesPokeballScript = $45e9 +DEF OaksLabRivalTakesPokeballScriptBank = $07 +DEF OaksLabPlayerWalksToOakScript = $4646 +DEF OaksLabPlayerWalksToOakScriptBank = $07 +DEF OaksLabRLE_PlayerWalksToOak = $466f +DEF OaksLabRLE_PlayerWalksToOakBank = $07 +DEF OaksLabPlayerReceivesPikachuScript = $4678 +DEF OaksLabPlayerReceivesPikachuScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $468e +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $46da +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4711 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4752 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $478e +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabPikachuEscapesPokeballScript = $47cb +DEF OaksLabPikachuEscapesPokeballScriptBank = $07 +DEF OaksLabPikachuDislikesPokeballsScript = $47ed +DEF OaksLabPikachuDislikesPokeballsScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $47fe +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $484e +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4864 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4926 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4956 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4957 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4979 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $49c4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $49d0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4a06 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4a18 +DEF OaksLabRivalTextBank = $07 +DEF OaksLabEeveePokeBallText = $4aac +DEF OaksLabEeveePokeBallTextBank = $07 +DEF OaksLabRivalExclamationScript = $4ae1 +DEF OaksLabRivalExclamationScriptBank = $07 +DEF OaksLabOak1Text = $4af7 +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $4e4d +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $4e7b +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $4e7e +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $4ebf +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $4edd +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $4f83 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $4faa +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabRivalReceivedMonText = $4fd9 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalTakesText1 = $4ffb +DEF OaksLabRivalTakesText1Bank = $07 +DEF OaksLabRivalTakesText2 = $5011 +DEF OaksLabRivalTakesText2Bank = $07 +DEF OaksLabRivalTakesText3 = $5023 +DEF OaksLabRivalTakesText3Bank = $07 +DEF OaksLabRivalTakesText4 = $503e +DEF OaksLabRivalTakesText4Bank = $07 +DEF OaksLabRivalTakesText5 = $5054 +DEF OaksLabRivalTakesText5Bank = $07 +DEF OaksLabPlayerReceivedMonText = $50a5 +DEF OaksLabPlayerReceivedMonTextBank = $07 +DEF OaksLabOakGivesText = $50eb +DEF OaksLabOakGivesTextBank = $07 +DEF OaksLabReceivedText = $512e +DEF OaksLabReceivedTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5148 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $516b +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $51ab +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $51cb +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $51de +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabPikachuDislikesPokeballsText1 = $5221 +DEF OaksLabPikachuDislikesPokeballsText1Bank = $07 +DEF OaksLabPikachuDislikesPokeballsText2 = $523f +DEF OaksLabPikachuDislikesPokeballsText2Bank = $07 +DEF OaksLabRivalGrampsText = $52be +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalMyPokemonHasGrownStrongerText = $52c7 +DEF OaksLabRivalMyPokemonHasGrownStrongerTextBank = $07 +DEF OaksLabOakIHaveARequestText = $52e7 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $530e +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $536c +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $539f +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $5455 +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $54e4 +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $5510 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $555c +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $5568 +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5578 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5590 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5596 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $55bb +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartScript2 = $55db +DEF ViridianMartScript2Bank = $07 +DEF ViridianMart_TextPointers = $55fb +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5605 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $560b +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $5620 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $5639 +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $567f +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $569d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $56c0 +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $56e6 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $56f6 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $5702 +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $5706 +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $570c +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $572a +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouseLittleGirlText = $5736 +DEF ViridianSchoolHouseLittleGirlTextBank = $07 +DEF ViridianSchoolHouse_Object = $5742 +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $5768 +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $5775 +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $5778 +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $5780 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $57c2 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $57d9 +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $57fa +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $580e +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $583a +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $5846 +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $584a +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $5850 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $5868 +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $5874 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $58d2 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $58f8 +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5904 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $5907 +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $590b +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $5942 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $5983 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $59a3 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $59af +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $59b3 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $59b9 +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5a75 +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5a9e +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5abd +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanMelaniesHouse_h = $5ae8 +DEF CeruleanMelaniesHouse_hBank = $07 +DEF CeruleanMelaniesHouse_Script = $5af4 +DEF CeruleanMelaniesHouse_ScriptBank = $07 +DEF CeruleanMelaniesHouse_TextPointers = $5af8 +DEF CeruleanMelaniesHouse_TextPointersBank = $07 +DEF CeruleanMelanieHouseMelanieText = $5b00 +DEF CeruleanMelanieHouseMelanieTextBank = $07 +DEF CeruleanHouse1Text_1cfc8 = $5b7c +DEF CeruleanHouse1Text_1cfc8Bank = $07 +DEF CeruleanHouse1Text_1cfce = $5bd0 +DEF CeruleanHouse1Text_1cfceBank = $07 +DEF CeruleanHouse1Text_1cfd3 = $5bf4 +DEF CeruleanHouse1Text_1cfd3Bank = $07 +DEF CeruleanHouse1Text_1cfd9 = $5c05 +DEF CeruleanHouse1Text_1cfd9Bank = $07 +DEF CeruleanHouse1Text_1cfdf = $5c17 +DEF CeruleanHouse1Text_1cfdfBank = $07 +DEF CeruleanMelanieHouseBulbasaurText = $5c27 +DEF CeruleanMelanieHouseBulbasaurTextBank = $07 +DEF CeruleanMelanieHouseOddishText = $5c3a +DEF CeruleanMelanieHouseOddishTextBank = $07 +DEF CeruleanMelanieHouseSandshrewText = $5c4e +DEF CeruleanMelanieHouseSandshrewTextBank = $07 +DEF CeruleanMelaniesHouse_Object = $5c60 +DEF CeruleanMelaniesHouse_ObjectBank = $07 +DEF BikeShop_h = $5c8c +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5c98 +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5c9c +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5ca2 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5d4b +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5d5f +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5d94 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5db0 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5dc7 +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5df5 +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5e10 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5e28 +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5e77 +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5e88 +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5ec4 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5f1a +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5f40 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5f50 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5f5c +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5f60 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5f6c +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5fcb +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $6051 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $6066 +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $607c +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $61a0 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $61e0 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $6218 +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6224 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $6228 +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $622c +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6243 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $62d4 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $62f4 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6300 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6303 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $630e +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6342 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6344 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $64f0 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $650a +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6516 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $651a +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6520 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6545 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $655c +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $65a3 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $65c9 +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $65d5 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $661e +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $66c2 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $66d9 +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $66f4 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $66fc +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6714 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $673f +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6741 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6743 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $6757 +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $67ab +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $67b7 +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $67bb +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $67bf +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $681a +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6830 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $6850 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $685c +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $6860 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $6866 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $689a +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $68c4 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $68ea +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $68fa +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6906 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $6909 +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6911 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $6948 +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $695c +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $6989 +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $69cf +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $69fb +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6a07 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $6a0a +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $6a0c +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6ac3 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6add +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6ae9 +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6af1 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6af3 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6b26 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6b48 +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6b54 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6b57 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6b5b +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6b98 +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6ba6 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6bc6 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6bd2 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6bde +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6be2 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6bef +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6c33 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6c43 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6c49 +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6c86 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6cbb +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6d3e +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6d4f +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6d79 +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6d85 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6d91 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6d9e +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6da2 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6de5 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6df5 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6e0c +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6e12 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6e3c +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6e48 +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6e54 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6e61 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6e65 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6e7c +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6ec0 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6ed3 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6ed9 +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6f03 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6f0f +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6f1b +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6f27 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6f2b +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6f42 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6f85 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6f95 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6f9b +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6fc5 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6fd1 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6fdd +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6fe5 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6fe7 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $7014 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $7036 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $7042 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $7055 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $705b +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $7077 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $7077 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $7083 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $708f +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $709b +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $70a7 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $70b3 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $70bf +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $70cb +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $70d7 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $70e4 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $70f0 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $70f6 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $70fc +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7102 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $7108 +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $710e +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7114 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $711a +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7120 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7126 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $712c +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $713f +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $71c6 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $732e +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $733a +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7343 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7345 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $7382 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $73a4 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $73b0 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $73b3 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $73b7 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $747c +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $749b +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $74bb +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $74c7 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $74e2 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $74e8 +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $74ff +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7504 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7517 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7528 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7529 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $752b +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $754e +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $7594 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $75af +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $75d8 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $7602 +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7616 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $7622 +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $7632 +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseScript_1e09e = $7646 +DEF BillsHouseScript_1e09eBank = $07 +DEF BillsHouseScript0 = $7661 +DEF BillsHouseScript0Bank = $07 +DEF BillsHouseScript1 = $7684 +DEF BillsHouseScript1Bank = $07 +DEF BillsHouseScript2 = $7685 +DEF BillsHouseScript2Bank = $07 +DEF MovementData_1e79c = $76b0 +DEF MovementData_1e79cBank = $07 +DEF MovementData_1e7a0 = $76b4 +DEF MovementData_1e7a0Bank = $07 +DEF BillsHouseScript3 = $76ba +DEF BillsHouseScript3Bank = $07 +DEF PikachuMovementData_1e14d = $76f5 +DEF PikachuMovementData_1e14dBank = $07 +DEF PikachuMovementData_1e152 = $76fa +DEF PikachuMovementData_1e152Bank = $07 +DEF BillsHouseScript4 = $7702 +DEF BillsHouseScript4Bank = $07 +DEF BillsHouseScript5 = $7713 +DEF BillsHouseScript5Bank = $07 +DEF PikachuMovementData_1e1a9 = $7784 +DEF PikachuMovementData_1e1a9Bank = $07 +DEF BillsHouseScript6 = $7787 +DEF BillsHouseScript6Bank = $07 +DEF BillsHouseScript7 = $779d +DEF BillsHouseScript7Bank = $07 +DEF RLE_1e219 = $77c1 +DEF RLE_1e219Bank = $07 +DEF BillsHouseScript8 = $77c4 +DEF BillsHouseScript8Bank = $07 +DEF BillsHouseScript9 = $77ee +DEF BillsHouseScript9Bank = $07 +DEF BillsHouse_TextPointers = $77ef +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseBillDontLeaveText = $77f7 +DEF BillsHouseBillDontLeaveTextBank = $07 +DEF BillsHouseBillPokemonText = $780f +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $781b +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $7827 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $7833 +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7859 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7869 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $788f +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $78ad +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $78c8 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $78f0 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $78f8 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $7908 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $7910 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $7930 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $7949 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7967 +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $798c +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $799b +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $79af +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $79b4 +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $79f0 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $79fa +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7a10 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7a29 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7a42 +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7a50 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizDummyIntroText = $7a94 +DEF CinnabarGymQuizDummyIntroTextBank = $07 +DEF CinnabarGymQuizIntroText = $7b19 +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarGymQuizShortIntroText = $7ba6 +DEF CinnabarGymQuizShortIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bc0 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bcc +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7be8 +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7c05 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c1d +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c49 +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c70 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c88 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cde +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d13 +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF CinnabarGymGateFlagAction = $7d1e +DEF CinnabarGymGateFlagActionBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d26 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d6a +DEF CinnabarGymGateCoordsBank = $07 +DEF CinnabarGym_ReplaceTileBlock = $7d82 +DEF CinnabarGym_ReplaceTileBlockBank = $07 +DEF PrintMagazinesText = $7da2 +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7dab +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7dc9 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e38 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e50 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e8a +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7f03 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7f18 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f38 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f4a +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f59 +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $42bb +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF SFX_Press_AB_2_Ch5 = $4361 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $4374 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $437b +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $438c +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $439b +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $43b0 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $43cb +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $43d4 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $43db +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $43e6 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $43ea +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $43f1 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $43fb +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $441d +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $442e +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Swap_2_Ch5 = $4439 +DEF SFX_Swap_2_Ch5Bank = $08 +DEF SFX_Swap_2_Ch6 = $4440 +DEF SFX_Swap_2_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $444b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $445a +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $445e +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $4469 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $4474 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $4478 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $447c +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $4486 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $4490 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $4497 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44a4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44ae +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $44bb +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $44c9 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $44d6 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $44e3 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $44fc +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4506 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4513 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $451a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4524 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $452b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4532 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $453c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4543 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $4554 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $4561 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $456e +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $4575 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $4585 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $458c +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $459c +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45a7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45ae +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $45be +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $45d4 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $45e7 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $45fa +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4605 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4614 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4623 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $462e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4645 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $4659 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $4674 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $468b +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $469c +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $46bb +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $46d2 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $46e5 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $46f8 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4709 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4720 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4737 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4742 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $4759 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $4770 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $4781 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $4790 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $479f +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47aa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $47c9 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $47e4 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $47f7 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $480e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4825 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4830 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4837 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $484e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $4865 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $4874 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $4883 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $4890 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48a0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $48b2 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $48f1 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4930 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $493b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $4956 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $4971 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $4987 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49a4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $49c5 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $49de +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $49f5 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a08 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a15 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a38 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4a5b +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4a6b +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4a8a +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4aad +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4ac3 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4ada +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4af1 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4afe +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b1d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b3c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b49 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4b64 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4b7f +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4b8f +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4bb2 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4bd5 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4bdf +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4bee +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4bfd +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c07 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c1a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c2d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c37 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4c51 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4c52 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4c65 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4c74 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4c83 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4c8d +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4ca0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4cb2 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4cb3 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4cde +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4cfd +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d16 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d3d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4d63 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4d64 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4d73 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4d81 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4d82 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4da1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4dd0 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4def +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e02 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e15 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e22 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e41 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4e64 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4e7d +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4e90 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ea3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4ead +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4ecc +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4eeb +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4efe +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f0d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f1f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f20 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f2f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f3e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f48 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4f5f +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4f76 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4f83 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4f96 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4fa9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $4fb6 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $4fd1 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $4fec +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $4fff +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $500e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $501d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5027 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $504a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $5071 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $508d +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50a8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $50c3 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $50d6 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $50e9 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $50fc +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5109 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $512c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5147 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $5157 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $5172 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $518d +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51a0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $51bb +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $51d6 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $51e6 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5209 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $522c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $523f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $5252 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $5265 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $5272 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $5285 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $5298 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52a5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $52c8 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $52ea +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $52eb +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $52fe +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5311 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $531e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $5378 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $5438 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $543f +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $5446 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $544a +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $5452 +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $545b +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $5464 +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $548a +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $5524 +DEF ExitBillsPCBank = $08 +DEF BillsPCPrintBox = $5548 +DEF BillsPCPrintBoxBank = $08 +DEF BillsPCDeposit = $5553 +DEF BillsPCDepositBank = $08 +DEF SleepingPikachuText2 = $55e7 +DEF SleepingPikachuText2Bank = $08 +DEF BillsPCWithdraw = $55f1 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $565f +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $56c5 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $56d0 +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $56f3 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $5726 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $572e +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5758 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $575e +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $57db +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $57e0 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $57e5 +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $57f2 +DEF SwitchOnTextBank = $08 +DEF WhatText = $57fc +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $5806 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $5816 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $582d +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $5841 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5854 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $5878 +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $588f +DEF CantTakeMonTextBank = $08 +DEF PikachuUnhappyText = $58c4 +DEF PikachuUnhappyTextBank = $08 +DEF ReleaseWhichMonText = $58d8 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $58e6 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $5904 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $5924 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $5944 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $5964 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $596f +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $597d +DEF OpenBillsPCTextBank = $08 +DEF Audio2_PlaySound = $597e +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $5a91 +DEF Audio2_CryRetBank = $08 +DEF Music_PokeFluteInBattle = $5a92 +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5aa9 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5aae +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $5ab1 +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF Audio2_InitMusicVariables = $5abb +DEF Audio2_InitMusicVariablesBank = $08 +DEF Audio2_InitSFXVariables = $5b7a +DEF Audio2_InitSFXVariablesBank = $08 +DEF Audio2_StopAllAudio = $5c02 +DEF Audio2_StopAllAudioBank = $08 +DEF Audio2_FillMem = $5c57 +DEF Audio2_FillMemBank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5c5d +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $5c75 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $5c87 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5c9e +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5ecf +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $601d +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $6247 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $64dc +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $663e +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $69c7 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $6b06 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $6bbe +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $6cd4 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6e98 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $704a +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $72ab +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $72c6 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $72de +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $72f5 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $7314 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $732c +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $7341 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $735c +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $7372 +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $7381 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $73ef +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7443 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $74a2 +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $74ef +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $753c +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $75db +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $769b +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $7780 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $421a +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42b2 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $4509 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $459f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $469d +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46fc +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47e7 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $4841 +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $4910 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $495f +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $4a10 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a6e +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c9e +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d48 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f45 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $4fe9 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5173 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51f2 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53b5 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $5464 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $5620 +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56b9 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58a7 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $592a +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5a58 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b1e +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5c5f +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5cc1 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5db3 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5dfa +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6023 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60dc +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $61f7 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6269 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $6437 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64e9 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $66b2 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $6735 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693b +DEF ArcaninePicBackBank = $09 +DEF MewPicFront = $69d2 +DEF MewPicFrontBank = $09 +DEF MewPicBack = $6ae5 +DEF MewPicBackBank = $09 +DEF GyaradosPicFront = $6b3b +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6d82 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6e13 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6ee1 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6f48 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $7059 +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $70b4 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $717f +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $720b +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7415 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74b9 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75af +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $75fa +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $780b +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7894 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaf +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b3e +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7c9c +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d20 +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d3e +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d41 +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d50 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7d57 +DEF PrintType_Bank = $09 +DEF TypeNames = $7d66 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7dde +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7df8 +DEF TrainerNamePointersBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4127 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $418a +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4303 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4386 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4577 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45f5 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $46e6 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $472b +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47ee +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $485c +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a04 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a97 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c4a +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cf8 +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e2f +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e93 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $503c +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50cc +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $526f +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52e7 +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5496 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54f4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5629 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $569a +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5875 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $590c +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5a9e +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5b1c +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5c27 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5c92 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5de1 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5e50 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $5fe5 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6054 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $6202 +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $62aa +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $6470 +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6509 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $668f +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $6712 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $683a +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $68d7 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6a34 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6aa2 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6bf1 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6c3c +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6cda +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6d48 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $6f04 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $6f99 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7130 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $71c1 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $72ba +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $7308 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7526 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $75d3 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $7711 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7779 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $785c +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $78a3 +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7a5c +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7ac6 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7ca5 +DEF MoltresPicBackBank = $0a +DEF ChangeBGPalColor0_4Frames = $7d4c +DEF ChangeBGPalColor0_4FramesBank = $0a +DEF PredefShakeScreenVertically = $7d61 +DEF PredefShakeScreenVerticallyBank = $0a +DEF PredefShakeScreenHorizontally = $7d87 +DEF PredefShakeScreenHorizontallyBank = $0a +DEF LeechSeedEffect_ = $7db4 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7dfd +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7e0c +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4240 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $42a5 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $448d +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $451d +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $472a +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4782 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $487d +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48f1 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a51 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4ab6 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cd3 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d55 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e49 +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4ec1 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50b1 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $513f +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5220 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5283 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53ca +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5455 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5515 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $556f +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $5721 +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57a6 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5898 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58e9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a67 +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5b05 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5c2a +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5cae +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e4d +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5ee6 +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5fc5 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $6022 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $61b9 +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $625d +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6342 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $637b +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64fc +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $656e +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6683 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $66eb +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $684c +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $68d5 +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6aa4 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6b48 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6ce4 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6d81 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6e9c +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6f06 +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6fe6 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $703a +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $713b +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $7182 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $728c +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7302 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $7466 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $74c9 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $76b1 +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $7702 +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $77b4 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7807 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $78c9 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $791b +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7b2a +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $7b92 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7d25 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7d38 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7d45 +DEF NotVeryEffectiveTextBank = $0b +DEF CheckIfMoveIsKnown = $7d56 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7d79 +DEF AlreadyKnowsTextBank = $0b +DEF RespawnOverworldPikachu = $7d92 +DEF RespawnOverworldPikachuBank = $0b +DEF ScaleSpriteByTwo = $7da1 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7dc2 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7dea +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7e04 +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7e15 +DEF DuplicateBitsTableBank = $0b +DEF AbleToPlaySlotsCheck = $7e25 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7e4e +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7e5e +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41d7 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $427c +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4452 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $44ca +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $488f +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $48e7 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4a9e +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4b05 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4be8 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4c41 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4cee +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4d5d +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4f34 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4fb9 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $51e8 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5264 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $5451 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $54ec +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $56a3 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5731 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $58b7 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $592c +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5b1a +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5bae +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5d3a +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d86 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ef8 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f8b +DEF MukPicFrontBank = $0c +DEF MukPicBack = $6114 +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61a1 +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63a1 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6442 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6659 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $670e +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6800 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6865 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69d2 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a5e +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6bc0 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6c68 +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6e17 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6ea2 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7016 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $709f +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7215 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $729c +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $73a5 +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7430 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7635 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $76c6 +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $782b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $7892 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7ad1 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7b74 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7cf7 +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e4 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4161 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4381 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $443f +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45f9 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $46a5 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4800 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $486d +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a6e +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4b1c +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c9c +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4ecb +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4f53 +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $5003 +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $50f8 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $5131 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $530a +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $537f +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $54dc +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $5577 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $56fd +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $5784 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $58ad +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5908 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $5a06 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5a66 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5c37 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5cd2 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5da1 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5df0 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5efc +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5f58 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $604b +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $60c8 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6225 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $628e +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6414 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $64a9 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6700 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $67a1 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $6920 +DEF GhostPicBank = $0d +DEF OddishPicFront = $6a76 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $6b56 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6bee +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6d10 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6db9 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6ee0 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6f5e +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $7035 +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $70ab +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $71ba +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7235 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $740c +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $749e +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $74a1 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $74a9 +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $74b2 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $74c4 +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $74fa +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $7506 +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $751e +DEF GetTitleBallYBank = $0d +DEF PromptUserToPlaySlots = $7530 +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $75b5 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $75cc +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7694 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $76a0 +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $76b0 +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $76c2 +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $76c9 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $76d6 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $76e6 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $7713 +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $7745 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $7761 +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $777d +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $7792 +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $77b8 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $77d4 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $77ee +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $78cb +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $78d9 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $78f3 +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $790b +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $790f +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $7913 +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7915 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7918 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $791e +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $7924 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $7930 +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $793c +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $7945 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $7953 +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $7961 +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $796f +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $797e +DEF SlotReward300FuncBank = $0d +DEF YeahText = $799e +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $79a6 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $79bf +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $79d2 +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $79dd +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $79e9 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $7a4c +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $7a53 +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $7a61 +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $7a6d +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $7a79 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $7a7c +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $7a91 +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $7aa1 +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $7ab1 +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $7abf +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $7b00 +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $7b26 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $7b73 +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7c63 +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7c63 +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7c87 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7cab +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7ccf +DEF SlotMachineTiles1Bank = $0d +DEF SlotMachineTiles1End = $7f1f +DEF SlotMachineTiles1EndBank = $0d +DEF StartSlotMachine = $7f1f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7f6b +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7f87 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fa2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF MonsterNames = $5462 +DEF MonsterNamesBank = $0e +DEF CryData = $5818 +DEF CryDataBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a52 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5adc +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ae4 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5b1b +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b20 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b50 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5bbc +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5bbd +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bd4 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c49 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d34 +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e77 +DEF FormatMovesStringBank = $0e +DEF InitList = $5ec5 +DEF InitListBank = $0e +DEF ReadTrainer = $5f27 +DEF ReadTrainerBank = $0e +DEF SpecialTrainerMoves = $5fdc +DEF SpecialTrainerMovesBank = $0e +DEF TrainerDataPointers = $6142 +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $61a0 +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $61d8 +DEF BugCatcherDataBank = $0e +DEF LassData = $621a +DEF LassDataBank = $0e +DEF SailorData = $6269 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $6288 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $62b0 +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $631f +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $633c +DEF SuperNerdDataBank = $0e +DEF HikerData = $6374 +DEF HikerDataBank = $0e +DEF BikerData = $63b2 +DEF BikerDataBank = $0e +DEF BurglarData = $63fa +DEF BurglarDataBank = $0e +DEF EngineerData = $641d +DEF EngineerDataBank = $0e +DEF FisherData = $6429 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6429 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $645f +DEF SwimmerDataBank = $0e +DEF CueBallData = $64a3 +DEF CueBallDataBank = $0e +DEF GamblerData = $64c9 +DEF GamblerDataBank = $0e +DEF BeautyData = $64e7 +DEF BeautyDataBank = $0e +DEF PsychicData = $652b +DEF PsychicDataBank = $0e +DEF RockerData = $653d +DEF RockerDataBank = $0e +DEF JugglerData = $6546 +DEF JugglerDataBank = $0e +DEF TamerData = $6567 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $6581 +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $65d4 +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $65fa +DEF Rival1DataBank = $0e +DEF ProfOakData = $660d +DEF ProfOakDataBank = $0e +DEF ChiefData = $6631 +DEF ChiefDataBank = $0e +DEF ScientistData = $6631 +DEF ScientistDataBank = $0e +DEF GiovanniData = $666e +DEF GiovanniDataBank = $0e +DEF RocketData = $668c +DEF RocketDataBank = $0e +DEF CooltrainerMData = $676a +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $6795 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $67b9 +DEF BrunoDataBank = $0e +DEF BrockData = $67c5 +DEF BrockDataBank = $0e +DEF MistyData = $67cb +DEF MistyDataBank = $0e +DEF LtSurgeData = $67d1 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $67d5 +DEF ErikaDataBank = $0e +DEF KogaData = $67dd +DEF KogaDataBank = $0e +DEF BlaineData = $67e7 +DEF BlaineDataBank = $0e +DEF SabrinaData = $67ef +DEF SabrinaDataBank = $0e +DEF GentlemanData = $67f7 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $680a +DEF Rival2DataBank = $0e +DEF Rival3Data = $6886 +DEF Rival3DataBank = $0e +DEF LoreleiData = $68b0 +DEF LoreleiDataBank = $0e +DEF ChannelerData = $68bc +DEF ChannelerDataBank = $0e +DEF AgathaData = $690b +DEF AgathaDataBank = $0e +DEF LanceData = $6917 +DEF LanceDataBank = $0e +DEF TrainerAI = $6923 +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $6963 +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $69f0 +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $69f6 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $69fc +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $6a02 +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6a08 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6a1b +DEF BrockAIBank = $0e +DEF MistyAI = $6a23 +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6a29 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6a2f +DEF ErikaAIBank = $0e +DEF KogaAI = $6a3b +DEF KogaAIBank = $0e +DEF BlaineAI = $6a41 +DEF BlaineAIBank = $0e +DEF SabrinaAI = $6a4d +DEF SabrinaAIBank = $0e +DEF Rival2AI = $6a53 +DEF Rival2AIBank = $0e +DEF Rival3AI = $6a5f +DEF Rival3AIBank = $0e +DEF LoreleiAI = $6a6b +DEF LoreleiAIBank = $0e +DEF BrunoAI = $6a77 +DEF BrunoAIBank = $0e +DEF AgathaAI = $6a7d +DEF AgathaAIBank = $0e +DEF LanceAI = $6a8e +DEF LanceAIBank = $0e +DEF GenericAI = $6a9a +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a9c +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6aa2 +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6aa7 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6ad1 +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6ad7 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6add +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6ae1 +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6b1f +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6b31 +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6b52 +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6b88 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b9b +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6ba6 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6bbd +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6bca +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6bd7 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6be4 +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6c07 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6c0d +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6c13 +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6c19 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6c1d +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6c41 +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6c4a +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6c59 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6c72 +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6c80 +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6c86 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6c92 +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6cb0 +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6ccf +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6ceb +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6d0a +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6d2b +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6d3f +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6d42 +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6d56 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6d59 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6d71 +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6da7 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6de7 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6de7 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $70f7 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $70f7 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $7137 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $7137 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $7145 +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $7157 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $7327 +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $735e +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $736e +DEF EvolvedTextBank = $0e +DEF IntoText = $737d +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $738c +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $73a4 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $73ba +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $73c3 +DEF LearnMoveFromLevelUpBank = $0e +DEF Func_3b079 = $7430 +DEF Func_3b079Bank = $0e +DEF Func_3b0a2 = $7459 +DEF Func_3b0a2Bank = $0e +DEF Pointer_3b0ee = $74a5 +DEF Pointer_3b0eeBank = $0e +DEF Func_3b10f = $74c6 +DEF Func_3b10fBank = $0e +DEF WriteMonMoves = $74f6 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $757a +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7583 +DEF Evolution_FlagActionBank = $0e +DEF GetMonLearnset = $7588 +DEF GetMonLearnsetBank = $0e +DEF EvosMovesPointerTable = $759c +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $7718 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $7726 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $7732 +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $7743 +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $7755 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $7764 +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $7773 +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $777b +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $778b +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $779e +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $77a2 +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $77ae +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $77c0 +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $77d1 +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $77d7 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $77e8 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $77f0 +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $7805 +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $7816 +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $7824 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $7826 +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $7830 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $783c +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $784c +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $7861 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $786a +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $787a +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $788e +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $789c +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $78ac +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $78be +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $78c0 +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $78c2 +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $78d2 +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $78de +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $78ea +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $78fb +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $790c +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $791d +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $792e +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $793e +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $794d +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $7959 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $7965 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $7971 +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $797d +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7989 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7998 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $79a9 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $79b7 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $79b9 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $79c7 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $79c9 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $79d5 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $79e3 +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $79f2 +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $79f4 +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $7a07 +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $7a16 +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $7a25 +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $7a31 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $7a33 +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $7a35 +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $7a37 +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $7a43 +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $7a58 +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $7a64 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $7a66 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $7a68 +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $7a6a +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $7a7b +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $7a8c +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $7a9a +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7aa2 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $7aaa +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7ab2 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7ab4 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7ac3 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7ad2 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7ad4 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7ad6 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $7ad8 +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $7ae8 +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $7aea +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $7b02 +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $7b04 +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7b06 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7b08 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7b17 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7b26 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $7b33 +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $7b3d +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $7b4c +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $7b58 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $7b5a +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $7b5c +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $7b6b +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $7b77 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $7b84 +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $7b8e +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7ba2 +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7ba4 +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7bbe +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7bd0 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7be2 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7bf6 +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7c05 +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7c14 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7c23 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7c32 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7c44 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7c4a +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7c4f +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7c54 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7c62 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7c64 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7c72 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7c84 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7c90 +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7c9e +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7caa +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7cac +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7cae +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7cb3 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7cba +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7ccc +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7cd8 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7cda +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7ce6 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7cf4 +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7d00 +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7d0c +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7d16 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7d1d +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7d1f +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7d21 +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7d2f +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7d31 +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7d3d +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7d41 +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7d43 +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7d4f +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7d51 +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7d5d +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7d69 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7d7b +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7d7d +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7d86 +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7d8b +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7d99 +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7daa +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7db8 +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7dba +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7dcd +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7ddd +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7def +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7df1 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7e02 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7e10 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7e12 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7e14 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7e16 +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7e18 +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7e29 +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7e37 +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7e44 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7e4e +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7e60 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7e72 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7e83 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7e8d +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7e97 +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7e99 +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7eaa +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7eac +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7eae +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7ebf +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7ed0 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7ee1 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7ef2 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7f00 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7f02 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7f04 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7f06 +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7f08 +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7f19 +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7f2b +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7f33 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7f46 +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7f5a +DEF VictreebelEvosMovesBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $40ff +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4110 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411e +DEF StartBattleBank = $0f +DEF EnemyRan = $422d +DEF EnemyRanBank = $0f +DEF WildRanText = $4254 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $4267 +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $4279 +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $4403 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4474 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $4489 +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $449f +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44b5 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $451b +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $456e +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4587 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $459d +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45df +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46b6 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46c8 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46d4 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46e9 +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $4721 +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $476f +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $478b +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $479d +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $47aa +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47eb +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4886 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $4892 +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $48ca +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $48d9 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $4939 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $497e +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4995 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $49c1 +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $49d3 +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $4a17 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $4a1f +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $4a4e +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $4a6a +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4bb9 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4be4 +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4bf8 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4c0c +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4c29 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4c39 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4d1c +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4d25 +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4d4a +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4d56 +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4dc3 +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4e41 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4edd +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4f4e +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4f65 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4f6b +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4ff6 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $5099 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $50a5 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $50bc +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $523d +DEF BagWasSelectedBank = $0f +DEF SimulatedInputBattleItemList = $5263 +DEF SimulatedInputBattleItemListBank = $0f +DEF DisplayPlayerBag = $5267 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $5272 +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $5295 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $52fb +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $5313 +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $5407 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $5442 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $544f +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $546e +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $551c +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $55c2 +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $55d4 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $55e3 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $55f1 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $5605 +DEF SelectMenuItem_CursorDownBank = $0f +DEF Func_3d4f5 = $561d +DEF Func_3d4f5Bank = $0f +DEF Func_3d523 = $564b +DEF Func_3d523Bank = $0f +DEF Func_3d529 = $5651 +DEF Func_3d529Bank = $0f +DEF asm_3d52d = $5655 +DEF asm_3d52dBank = $0f +DEF Func_3d536 = $565e +DEF Func_3d536Bank = $0f +DEF AnyMoveToSelect = $5687 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $56c2 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $56da +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $5763 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5801 +DEF DisabledTextBank = $0f +DEF TypeText = $580b +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $5811 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $58b2 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $590b +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $5947 +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $5956 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $595d +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $5989 +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $59b2 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $59c1 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $59cb +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $59f8 +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5a13 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5ab2 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $5ac7 +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5ace +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5aed +DEF ScaredTextBank = $0f +DEF GetOutText = $5b0c +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $5b1d +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $5b37 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5d20 +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5d30 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5d3c +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5d51 +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5d65 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5d6f +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5d86 +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5d96 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5da4 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5dbb +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5dca +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5dd6 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5de5 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5df0 +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5e04 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5e14 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5e34 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5e4b +DEF HandleSelfConfusionDamageBank = $0f +DEF PrintUsedMoveText = $5e93 +DEF PrintUsedMoveTextBank = $0f +DEF UsedMoveText = $5e99 +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5eca +DEF UserNoTextBank = $0f +DEF UserWaText = $5ed1 +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5ed6 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5ef0 +DEF MoveNameTextBank = $0f +DEF SentenceEndPointerTable = $5f08 +DEF SentenceEndPointerTableBank = $0f +DEF SentenceEnd1Text = $5f12 +DEF SentenceEnd1TextBank = $0f +DEF SentenceEnd2Text = $5f1b +DEF SentenceEnd2TextBank = $0f +DEF SentenceEnd3Text = $5f20 +DEF SentenceEnd3TextBank = $0f +DEF SentenceEnd4Text = $5f27 +DEF SentenceEnd4TextBank = $0f +DEF SentenceEnd5Text = $5f2f +DEF SentenceEnd5TextBank = $0f +DEF GetMoveGrammar = $5f32 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5f50 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5f8f +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5fef +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $6003 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $601d +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $602d +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $6033 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $6046 +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $6064 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $6068 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $6076 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $6082 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $61b0 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $61bd +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $61cd +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $61de +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $61ed +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $61fc +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $62a2 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $6349 +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $6392 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $6443 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $644b +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $6450 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $64bb +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $64c0 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $650c +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $656f +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $65ca +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $65cd +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $662d +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $6688 +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $668b +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $66d9 +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $66f3 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6706 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $6748 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $6760 +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $6787 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $679f +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $67be +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $67e9 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $681b +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $68bf +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $68ea +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $69e1 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6a9a +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6afd +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $6b32 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $6b72 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $6b81 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6ba1 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6bc6 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6bf5 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6bf8 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6c0a +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6c16 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6c1a +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6c47 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6c65 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6cfd +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6d0f +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6d12 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6f41 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6f84 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $70b5 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $7104 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $7115 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $7188 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7198 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $71a0 +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $71a4 +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $71a5 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $71ad +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $71ea +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $721f +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $722b +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $729f +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $72de +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $72e1 +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $731a +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $7321 +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $7359 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $738d +DEF PlayMoveAnimationBank = $0f +DEF JumpMoveEffect = $73a1 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $73a7 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $73bf +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $746b +DEF SleepEffectBank = $0f +DEF FellAsleepText = $74c2 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $74d0 +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $74df +DEF PoisonEffectBank = $0f +DEF PoisonedText = $756f +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $757b +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7589 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7591 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $75ac +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76ab +DEF BurnedTextBank = $0f +DEF FrozenText = $76b8 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $76c7 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7708 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $771d +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $77b8 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $77bf +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $7815 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNothingHappenedText = $7817 +DEF PrintNothingHappenedTextBank = $0f +DEF MonsStatsRoseText = $781d +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $783e +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7846 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $784e +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7926 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $792e +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $794f +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7952 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $795c +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $7963 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $7987 +DEF GreatlyFellTextBank = $0f +DEF FellText = $798f +DEF FellTextBank = $0f +DEF PrintStatText = $7997 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79ae +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $79db +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $79f5 +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a27 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a49 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b12 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b24 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b36 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b43 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7b8d +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7bbe +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7bc6 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c1f +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c4f +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c64 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c76 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7c84 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7c96 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7ca7 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7cbd +DEF TrappingEffectBank = $0f +DEF MistEffect = $7ce7 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7cef +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7cf7 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7cff +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d07 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d15 +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d47 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d53 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d5e +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d66 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d6e +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7d7c +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7d8c +DEF RageEffectBank = $0f +DEF MimicEffect = $7d9a +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e24 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e35 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e3d +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e43 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ec2 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ed5 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7edd +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7ee5 +DEF HazeEffectBank = $0f +DEF HealEffect = $7eed +DEF HealEffectBank = $0f +DEF TransformEffect = $7ef5 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7efd +DEF ReflectLightScreenEffectBank = $0f +DEF NothingHappenedText = $7f05 +DEF NothingHappenedTextBank = $0f +DEF PrintNoEffectText = $7f15 +DEF PrintNoEffectTextBank = $0f +DEF NoEffectText = $7f1b +DEF NoEffectTextBank = $0f +DEF ConditionalPrintButItFailed = $7f29 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f2e +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f34 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f46 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f4c +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f5d +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f70 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f76 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7f8c +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7f9c +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fa9 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fbb +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7fcc +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7fcf +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $4070 +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4130 +DEF HandlePokedexListMenuBank = $10 +DEF Pokedex_DrawInterface = $41b2 +DEF Pokedex_DrawInterfaceBank = $10 +DEF DrawPokedexVerticalLine = $4232 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4241 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4248 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4250 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4254 +DEF PokedexMenuItemsTextBank = $10 +DEF Pokedex_PlacePokemonList = $4270 +DEF Pokedex_PlacePokemonListBank = $10 +DEF IsPokemonBitSet = $42e9 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42f8 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $4309 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4368 +DEF HeightWeightTextBank = $10 +DEF PokeText = $437d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $437f +DEF PokedexDataDividerLineBank = $10 +DEF DrawDexEntryOnScreen = $4394 +DEF DrawDexEntryOnScreenBank = $10 +DEF DrawTileLine = $4493 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $449d +DEF PokedexEntryPointersBank = $10 +DEF BulbasaurDexEntry = $4619 +DEF BulbasaurDexEntryBank = $10 +DEF IvysaurDexEntry = $4654 +DEF IvysaurDexEntryBank = $10 +DEF VenusaurDexEntry = $4690 +DEF VenusaurDexEntryBank = $10 +DEF CharmanderDexEntry = $46cb +DEF CharmanderDexEntryBank = $10 +DEF CharmeleonDexEntry = $46fc +DEF CharmeleonDexEntryBank = $10 +DEF CharizardDexEntry = $4730 +DEF CharizardDexEntryBank = $10 +DEF SquirtleDexEntry = $4769 +DEF SquirtleDexEntryBank = $10 +DEF WartortleDexEntry = $47a7 +DEF WartortleDexEntryBank = $10 +DEF BlastoiseDexEntry = $47e2 +DEF BlastoiseDexEntryBank = $10 +DEF CaterpieDexEntry = $4819 +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $4853 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $488c +DEF ButterfreeDexEntryBank = $10 +DEF WeedleDexEntry = $48c7 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $4902 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $493c +DEF BeedrillDexEntryBank = $10 +DEF PidgeyDexEntry = $4977 +DEF PidgeyDexEntryBank = $10 +DEF PidgeottoDexEntry = $49af +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $49e9 +DEF PidgeotDexEntryBank = $10 +DEF RattataDexEntry = $4a1f +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $4a58 +DEF RaticateDexEntryBank = $10 +DEF SpearowDexEntry = $4a8e +DEF SpearowDexEntryBank = $10 +DEF FearowDexEntry = $4ac1 +DEF FearowDexEntryBank = $10 +DEF EkansDexEntry = $4afa +DEF EkansDexEntryBank = $10 +DEF ArbokDexEntry = $4b32 +DEF ArbokDexEntryBank = $10 +DEF PikachuDexEntry = $4b6b +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $4ba6 +DEF RaichuDexEntryBank = $10 +DEF SandshrewDexEntry = $4be0 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $4c15 +DEF SandslashDexEntryBank = $10 +DEF NidoranFDexEntry = $4c4f +DEF NidoranFDexEntryBank = $10 +DEF NidorinaDexEntry = $4c88 +DEF NidorinaDexEntryBank = $10 +DEF NidoqueenDexEntry = $4cbf +DEF NidoqueenDexEntryBank = $10 +DEF NidoranMDexEntry = $4cf5 +DEF NidoranMDexEntryBank = $10 +DEF NidorinoDexEntry = $4d33 +DEF NidorinoDexEntryBank = $10 +DEF NidokingDexEntry = $4d66 +DEF NidokingDexEntryBank = $10 +DEF ClefairyDexEntry = $4d9e +DEF ClefairyDexEntryBank = $10 +DEF ClefableDexEntry = $4dd4 +DEF ClefableDexEntryBank = $10 +DEF VulpixDexEntry = $4e10 +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $4e43 +DEF NinetalesDexEntryBank = $10 +DEF JigglypuffDexEntry = $4e77 +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $4eb2 +DEF WigglytuffDexEntryBank = $10 +DEF ZubatDexEntry = $4eea +DEF ZubatDexEntryBank = $10 +DEF GolbatDexEntry = $4f27 +DEF GolbatDexEntryBank = $10 +DEF OddishDexEntry = $4f63 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $4f9d +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $4fd6 +DEF VileplumeDexEntryBank = $10 +DEF ParasDexEntry = $5010 +DEF ParasDexEntryBank = $10 +DEF ParasectDexEntry = $5045 +DEF ParasectDexEntryBank = $10 +DEF VenonatDexEntry = $507c +DEF VenonatDexEntryBank = $10 +DEF VenomothDexEntry = $50b8 +DEF VenomothDexEntryBank = $10 +DEF DiglettDexEntry = $50f5 +DEF DiglettDexEntryBank = $10 +DEF DugtrioDexEntry = $512a +DEF DugtrioDexEntryBank = $10 +DEF MeowthDexEntry = $5168 +DEF MeowthDexEntryBank = $10 +DEF PersianDexEntry = $51a2 +DEF PersianDexEntryBank = $10 +DEF PsyduckDexEntry = $51de +DEF PsyduckDexEntryBank = $10 +DEF GolduckDexEntry = $5215 +DEF GolduckDexEntryBank = $10 +DEF MankeyDexEntry = $524d +DEF MankeyDexEntryBank = $10 +DEF PrimeapeDexEntry = $528c +DEF PrimeapeDexEntryBank = $10 +DEF GrowlitheDexEntry = $52c4 +DEF GrowlitheDexEntryBank = $10 +DEF ArcanineDexEntry = $52fa +DEF ArcanineDexEntryBank = $10 +DEF PoliwagDexEntry = $5334 +DEF PoliwagDexEntryBank = $10 +DEF PoliwhirlDexEntry = $536d +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $53a7 +DEF PoliwrathDexEntryBank = $10 +DEF AbraDexEntry = $53e0 +DEF AbraDexEntryBank = $10 +DEF KadabraDexEntry = $5414 +DEF KadabraDexEntryBank = $10 +DEF AlakazamDexEntry = $5449 +DEF AlakazamDexEntryBank = $10 +DEF MachopDexEntry = $5482 +DEF MachopDexEntryBank = $10 +DEF MachokeDexEntry = $54bf +DEF MachokeDexEntryBank = $10 +DEF MachampDexEntry = $54fd +DEF MachampDexEntryBank = $10 +DEF BellsproutDexEntry = $553a +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $5575 +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $55ac +DEF VictreebelDexEntryBank = $10 +DEF TentacoolDexEntry = $55ea +DEF TentacoolDexEntryBank = $10 +DEF TentacruelDexEntry = $5625 +DEF TentacruelDexEntryBank = $10 +DEF GeodudeDexEntry = $565f +DEF GeodudeDexEntryBank = $10 +DEF GravelerDexEntry = $5697 +DEF GravelerDexEntryBank = $10 +DEF GolemDexEntry = $56ce +DEF GolemDexEntryBank = $10 +DEF PonytaDexEntry = $5708 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $5742 +DEF RapidashDexEntryBank = $10 +DEF SlowpokeDexEntry = $577c +DEF SlowpokeDexEntryBank = $10 +DEF SlowbroDexEntry = $57b5 +DEF SlowbroDexEntryBank = $10 +DEF MagnemiteDexEntry = $57ef +DEF MagnemiteDexEntryBank = $10 +DEF MagnetonDexEntry = $582b +DEF MagnetonDexEntryBank = $10 +DEF FarfetchdDexEntry = $585e +DEF FarfetchdDexEntryBank = $10 +DEF DoduoDexEntry = $5899 +DEF DoduoDexEntryBank = $10 +DEF DodrioDexEntry = $58d7 +DEF DodrioDexEntryBank = $10 +DEF SeelDexEntry = $5914 +DEF SeelDexEntryBank = $10 +DEF DewgongDexEntry = $5949 +DEF DewgongDexEntryBank = $10 +DEF GrimerDexEntry = $5984 +DEF GrimerDexEntryBank = $10 +DEF MukDexEntry = $59be +DEF MukDexEntryBank = $10 +DEF ShellderDexEntry = $59fa +DEF ShellderDexEntryBank = $10 +DEF CloysterDexEntry = $5a30 +DEF CloysterDexEntryBank = $10 +DEF GastlyDexEntry = $5a6f +DEF GastlyDexEntryBank = $10 +DEF HaunterDexEntry = $5aad +DEF HaunterDexEntryBank = $10 +DEF GengarDexEntry = $5ae9 +DEF GengarDexEntryBank = $10 +DEF OnixDexEntry = $5b24 +DEF OnixDexEntryBank = $10 +DEF DrowzeeDexEntry = $5b62 +DEF DrowzeeDexEntryBank = $10 +DEF HypnoDexEntry = $5b99 +DEF HypnoDexEntryBank = $10 +DEF KrabbyDexEntry = $5bd2 +DEF KrabbyDexEntryBank = $10 +DEF KinglerDexEntry = $5c0d +DEF KinglerDexEntryBank = $10 +DEF VoltorbDexEntry = $5c45 +DEF VoltorbDexEntryBank = $10 +DEF ElectrodeDexEntry = $5c80 +DEF ElectrodeDexEntryBank = $10 +DEF ExeggcuteDexEntry = $5cbc +DEF ExeggcuteDexEntryBank = $10 +DEF ExeggutorDexEntry = $5cf5 +DEF ExeggutorDexEntryBank = $10 +DEF CuboneDexEntry = $5d2a +DEF CuboneDexEntryBank = $10 +DEF MarowakDexEntry = $5d65 +DEF MarowakDexEntryBank = $10 +DEF HitmonleeDexEntry = $5da1 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $5dda +DEF HitmonchanDexEntryBank = $10 +DEF LickitungDexEntry = $5e15 +DEF LickitungDexEntryBank = $10 +DEF KoffingDexEntry = $5e54 +DEF KoffingDexEntryBank = $10 +DEF WeezingDexEntry = $5e8f +DEF WeezingDexEntryBank = $10 +DEF RhyhornDexEntry = $5ec4 +DEF RhyhornDexEntryBank = $10 +DEF RhydonDexEntry = $5eff +DEF RhydonDexEntryBank = $10 +DEF ChanseyDexEntry = $5f3a +DEF ChanseyDexEntryBank = $10 +DEF TangelaDexEntry = $5f6e +DEF TangelaDexEntryBank = $10 +DEF KangaskhanDexEntry = $5fa8 +DEF KangaskhanDexEntryBank = $10 +DEF HorseaDexEntry = $5fe3 +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $6019 +DEF SeadraDexEntryBank = $10 +DEF GoldeenDexEntry = $6055 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6091 +DEF SeakingDexEntryBank = $10 +DEF StaryuDexEntry = $60c5 +DEF StaryuDexEntryBank = $10 +DEF StarmieDexEntry = $6100 +DEF StarmieDexEntryBank = $10 +DEF MrMimeDexEntry = $613c +DEF MrMimeDexEntryBank = $10 +DEF ScytherDexEntry = $6177 +DEF ScytherDexEntryBank = $10 +DEF JynxDexEntry = $61b1 +DEF JynxDexEntryBank = $10 +DEF ElectabuzzDexEntry = $61eb +DEF ElectabuzzDexEntryBank = $10 +DEF MagmarDexEntry = $6221 +DEF MagmarDexEntryBank = $10 +DEF PinsirDexEntry = $6257 +DEF PinsirDexEntryBank = $10 +DEF TaurosDexEntry = $6293 +DEF TaurosDexEntryBank = $10 +DEF MagikarpDexEntry = $62d1 +DEF MagikarpDexEntryBank = $10 +DEF GyaradosDexEntry = $6306 +DEF GyaradosDexEntryBank = $10 +DEF LaprasDexEntry = $6340 +DEF LaprasDexEntryBank = $10 +DEF DittoDexEntry = $6379 +DEF DittoDexEntryBank = $10 +DEF EeveeDexEntry = $63b7 +DEF EeveeDexEntryBank = $10 +DEF VaporeonDexEntry = $63f0 +DEF VaporeonDexEntryBank = $10 +DEF JolteonDexEntry = $642a +DEF JolteonDexEntryBank = $10 +DEF FlareonDexEntry = $6464 +DEF FlareonDexEntryBank = $10 +DEF PorygonDexEntry = $649e +DEF PorygonDexEntryBank = $10 +DEF OmanyteDexEntry = $64d8 +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $6513 +DEF OmastarDexEntryBank = $10 +DEF KabutoDexEntry = $6549 +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $6581 +DEF KabutopsDexEntryBank = $10 +DEF AerodactylDexEntry = $65bd +DEF AerodactylDexEntryBank = $10 +DEF SnorlaxDexEntry = $65f6 +DEF SnorlaxDexEntryBank = $10 +DEF ArticunoDexEntry = $662a +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $6662 +DEF ZapdosDexEntryBank = $10 +DEF MoltresDexEntry = $6699 +DEF MoltresDexEntryBank = $10 +DEF DratiniDexEntry = $66d0 +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $6707 +DEF DragonairDexEntryBank = $10 +DEF DragoniteDexEntry = $673f +DEF DragoniteDexEntryBank = $10 +DEF MewtwoDexEntry = $677c +DEF MewtwoDexEntryBank = $10 +DEF MewDexEntry = $67b5 +DEF MewDexEntryBank = $10 +DEF MissingNoDexEntry = $67ee +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $6802 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6819 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $682d +DEF PokedexOrderBank = $10 +DEF EmotionBubble = $68eb +DEF EmotionBubbleBank = $10 +DEF EmotionBubblesOAMBlock = $6959 +DEF EmotionBubblesOAMBlockBank = $10 +DEF EmotionBubbles = $6961 +DEF EmotionBubblesBank = $10 +DEF ShockEmote = $6961 +DEF ShockEmoteBank = $10 +DEF QuestionEmote = $69a1 +DEF QuestionEmoteBank = $10 +DEF HappyEmote = $69e1 +DEF HappyEmoteBank = $10 +DEF SkullEmote = $6a21 +DEF SkullEmoteBank = $10 +DEF HeartEmote = $6a61 +DEF HeartEmoteBank = $10 +DEF BoltEmote = $6aa1 +DEF BoltEmoteBank = $10 +DEF ZzzEmote = $6ae1 +DEF ZzzEmoteBank = $10 +DEF FishEmote = $6b21 +DEF FishEmoteBank = $10 +DEF InternalClockTradeAnim = $6b61 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6b72 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6b81 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $6bb9 +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $6bca +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $6be0 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $6be0 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $6be2 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $6be4 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $6be6 +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $6be8 +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $6bea +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $6bec +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $6bee +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $6bf0 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $6bf2 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $6bf4 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $6bf6 +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $6bf8 +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $6bfa +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $6bfc +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $6bfe +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $6c00 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $6c02 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $6c07 +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6c12 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $6c17 +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6c22 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6c8c +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $6c98 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $6cbc +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $6cc6 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6d18 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6d52 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6dae +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6db6 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6df5 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6e45 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6e90 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6eb1 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6edf +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6f21 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6f30 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6f47 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6f6a +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6f87 +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6f92 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6fa7 +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6fda +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6ff6 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $7026 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $704a +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $7061 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $7080 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $708e +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $70a7 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $70b9 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $70cd +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $70df +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $70f4 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $7106 +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $7114 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $711d +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $7131 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $7143 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $7156 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $7169 +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $7175 +DEF PlayIntroBank = $10 +DEF InitIntroNidorinoOAM = $7192 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $71bb +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $71c3 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $71c9 +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $71d2 +DEF IntroPlaceBlackTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $71d9 +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayShootingStar = $71e0 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $7260 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $7283 +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $728c +DEF PresentsTextStringBank = $10 +DEF GameFreakIntro = $7293 +DEF GameFreakIntroBank = $10 +DEF GameFreakIntroEnd = $73d3 +DEF GameFreakIntroEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $73d3 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7411 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $744f +DEF Trade_MonInfoTextBank = $10 +DEF DisplayOptionMenu_ = $745d +DEF DisplayOptionMenu_Bank = $10 +DEF GetOptionPointer = $7482 +DEF GetOptionPointerBank = $10 +DEF OptionMenuJumpTable = $7491 +DEF OptionMenuJumpTableBank = $10 +DEF OptionsMenu_TextSpeed = $74a1 +DEF OptionsMenu_TextSpeedBank = $10 +DEF GetTextSpeed = $74f1 +DEF GetTextSpeedBank = $10 +DEF OptionsMenu_BattleAnimations = $7510 +DEF OptionsMenu_BattleAnimationsBank = $10 +DEF OptionsMenu_BattleStyle = $7557 +DEF OptionsMenu_BattleStyleBank = $10 +DEF OptionsMenu_SpeakerSettings = $7599 +DEF OptionsMenu_SpeakerSettingsBank = $10 +DEF OptionsMenu_GBPrinterBrightness = $75f9 +DEF OptionsMenu_GBPrinterBrightnessBank = $10 +DEF GetGBPrinterBrightness = $765e +DEF GetGBPrinterBrightnessBank = $10 +DEF OptionsMenu_Dummy = $768e +DEF OptionsMenu_DummyBank = $10 +DEF OptionsMenu_Cancel = $7690 +DEF OptionsMenu_CancelBank = $10 +DEF OptionsControl = $769a +DEF OptionsControlBank = $10 +DEF OptionsMenu_UpdateCursorPosition = $76cc +DEF OptionsMenu_UpdateCursorPositionBank = $10 +DEF InitOptionsMenu = $76e9 +DEF InitOptionsMenuBank = $10 +DEF AllOptionsText = $7721 +DEF AllOptionsTextBank = $10 +DEF OptionMenuCancelText = $774a +DEF OptionMenuCancelTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45ea +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45eb +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4628 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4666 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokeCenterChanseyText = $4667 +DEF ViridianPokeCenterChanseyTextBank = $11 +DEF ViridianPokecenter_Object = $4673 +DEF ViridianPokecenter_ObjectBank = $11 +DEF CeladonMart1F_h = $46a5 +DEF CeladonMart1F_hBank = $11 +DEF CeladonMart1F_Script = $46b1 +DEF CeladonMart1F_ScriptBank = $11 +DEF CeladonMart1F_TextPointers = $46b5 +DEF CeladonMart1F_TextPointersBank = $11 +DEF CeladonMart1FReceptionistText = $46bb +DEF CeladonMart1FReceptionistTextBank = $11 +DEF CeladonMart1FDirectorySignText = $46f7 +DEF CeladonMart1FDirectorySignTextBank = $11 +DEF CeladonMart1FCurrentFloorSignText = $4750 +DEF CeladonMart1FCurrentFloorSignTextBank = $11 +DEF CeladonMart1F_Object = $4760 +DEF CeladonMart1F_ObjectBank = $11 +DEF CeladonMart1F_Blocks = $47a0 +DEF CeladonMart1F_BlocksBank = $11 +DEF PokemonMansion1F_h = $47c8 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $47d4 +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $47ea +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $4829 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $4830 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $4835 +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $483b +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $484b +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $4851 +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4859 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4859 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $4866 +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4870 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $4893 +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $489a +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $48ba +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $492b +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $4985 +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4a57 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $4a63 +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $4a76 +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4a7c +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4a8c +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4a8c +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4a98 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $4aa4 +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4ab0 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4abc +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4ac8 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $4ad4 +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $4ae1 +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $4ae7 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $4aed +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $4af3 +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $4af9 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $4aff +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $4b05 +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $4b09 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $4b0f +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $4b28 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $4b32 +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4b5a +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4b6b +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4b8c +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4bb0 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4bd3 +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4bd9 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4bf3 +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4c06 +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4c0e +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4c22 +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4c44 +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4c58 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4c76 +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4c91 +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4c9b +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4cb5 +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4ccc +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4cd7 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4cec +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4d0d +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4d8c +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4ef4 +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4f00 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4f5d +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4f62 +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4f66 +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4fae +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $5035 +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $5041 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $5044 +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $5046 +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $507a +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $5094 +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $50b2 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $50be +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $50d4 +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $50ef +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $50f5 +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5169 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $517d +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $517d +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5189 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $5195 +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $51a1 +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $51ae +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $51b8 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $51c2 +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $51cc +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $51d6 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $51f6 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $5200 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $521c +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $5236 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $523f +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $5262 +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $527d +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $5289 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $52b4 +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $52d0 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $52da +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $52fd +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5367 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $53ee +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $53fa +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $5410 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $543e +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $5444 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $5452 +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $5452 +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $545e +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $546a +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $5476 +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $5482 +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $548f +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $5499 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $54a3 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $54ad +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $54b7 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $54c1 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $54d5 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $54f1 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $54fb +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $550f +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $5524 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $552c +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $5547 +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $5557 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5560 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $5582 +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $5594 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $559d +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $55c0 +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $55d4 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $55f0 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $5652 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $5724 +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5730 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $5743 +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $574b +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $5776 +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $5823 +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $5826 +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $5829 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $582e +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $5835 +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $583a +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $583f +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $5842 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $5845 +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5848 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $584b +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5850 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $5853 +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $5856 +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $585b +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5860 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $5865 +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $586c +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $5873 +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5878 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $587b +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5880 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $5885 +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $588a +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $588f +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $5892 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5897 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $589c +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $58a5 +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $58aa +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $58b1 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $58b4 +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $58b7 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $58ba +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $58bd +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $58c4 +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $58cb +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $58e0 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $592c +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $595c +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $598c +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5990 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $59d0 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $59da +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $59da +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $59e7 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $59f1 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $5a1b +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $5a22 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5a48 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5a98 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5b6a +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5b76 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5b89 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5b91 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5bbc +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5bfd +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5c04 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5c09 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5c0c +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5c13 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5c1c +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5c1f +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5c22 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5c27 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5c2c +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5c2f +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5c32 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5c35 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5c4b +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5c53 +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5c53 +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5c5f +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5c6c +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5c76 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5c95 +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5c9f +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5ce0 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5cea +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5d09 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5d14 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5d3e +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5d70 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5e42 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5e4e +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FResetScripts = $5e61 +DEF RocketHideoutB4FResetScriptsBank = $11 +DEF RocketHideoutB4FSetScript = $5e6f +DEF RocketHideoutB4FSetScriptBank = $11 +DEF RocketHideoutB4FScript_HideJessieJames = $5e76 +DEF RocketHideoutB4FScript_HideJessieJamesBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5e81 +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5e9d +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4FDefaultScript = $5ee5 +DEF RocketHideoutB4FDefaultScriptBank = $11 +DEF RocketHideoutB4FScript_455a5 = $5ef6 +DEF RocketHideoutB4FScript_455a5Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45605 = $5f56 +DEF RocketHideoutB4FJessieJamesMovementData_45605Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45606 = $5f57 +DEF RocketHideoutB4FJessieJamesMovementData_45606Bank = $11 +DEF RocketHideoutB4FScript4 = $5f5b +DEF RocketHideoutB4FScript4Bank = $11 +DEF RocketHideoutB4FScript5 = $5f7a +DEF RocketHideoutB4FScript5Bank = $11 +DEF RocketHideoutB4FScript6 = $5f85 +DEF RocketHideoutB4FScript6Bank = $11 +DEF RocketHideoutB4FScript7 = $5fa3 +DEF RocketHideoutB4FScript7Bank = $11 +DEF RocketHideoutB4FScript8 = $5fc2 +DEF RocketHideoutB4FScript8Bank = $11 +DEF RocketHideoutB4FScript9 = $5fd2 +DEF RocketHideoutB4FScript9Bank = $11 +DEF RocketHideoutB4FScript10 = $5ff2 +DEF RocketHideoutB4FScript10Bank = $11 +DEF RocketHideoutB4FScript11 = $601d +DEF RocketHideoutB4FScript11Bank = $11 +DEF RocketHideoutB4FScript12 = $6063 +DEF RocketHideoutB4FScript12Bank = $11 +DEF RocketHideoutB4FScript13 = $6084 +DEF RocketHideoutB4FScript13Bank = $11 +DEF RocketHideoutB4FScript_ShowObject = $6098 +DEF RocketHideoutB4FScript_ShowObjectBank = $11 +DEF RocketHideoutB4FScript_HideObject = $60a7 +DEF RocketHideoutB4FScript_HideObjectBank = $11 +DEF RocketHideoutB4F_TextPointers = $60b0 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $60ca +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $60ca +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4FJessieJamesText = $60d7 +DEF RocketHideoutB4FJessieJamesTextBank = $11 +DEF RocketHideoutB4FText11 = $60d8 +DEF RocketHideoutB4FText11Bank = $11 +DEF RocketHideoutB4FText12 = $6107 +DEF RocketHideoutB4FText12Bank = $11 +DEF RocketHideoutB4FJessieJamesEndBattleText = $6132 +DEF RocketHideoutB4FJessieJamesEndBattleTextBank = $11 +DEF RocketHideoutB4FText13 = $6147 +DEF RocketHideoutB4FText13Bank = $11 +DEF RocketHideoutB4FGiovanniText = $615a +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $621c +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocketText = $628a +DEF RocketHideoutB4FRocketTextBank = $11 +DEF RocketHideoutB4FRocketBattleText = $6294 +DEF RocketHideoutB4FRocketBattleTextBank = $11 +DEF RocketHideoutB4FRocketEndBattleText = $62be +DEF RocketHideoutB4FRocketEndBattleTextBank = $11 +DEF RocketHideoutB4FRocketAfterBattleText = $62d9 +DEF RocketHideoutB4FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $6306 +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $6361 +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $6415 +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $6421 +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $643d +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $6452 +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $6465 +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $646a +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $6470 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $647c +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $647e +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $64ae +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $64c5 +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $64d1 +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $64dd +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $64f9 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $650e +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $6521 +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $652e +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $6544 +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6550 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $6552 +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $6561 +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $6578 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $657c +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $6588 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $658b +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $6599 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $65aa +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $65d2 +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $65ee +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $663f +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $6702 +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $670e +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $6711 +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $671f +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6730 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6759 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $6766 +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $67af +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $67de +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6847 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $69af +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $69bb +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $69be +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $69c4 +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $69d5 +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $6a01 +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6a5a +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6b1d +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6b29 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6b2c +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6b30 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $6b52 +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $6b6f +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $6b8f +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $6b9b +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $6b9f +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $6ba5 +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6bcc +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6bf9 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $6c22 +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6c48 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $6c54 +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6c58 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6c5e +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $6c8a +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $6cac +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $6cc3 +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6ce9 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6cf5 +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6cf9 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6cff +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6d43 +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6d75 +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6db2 +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6dd8 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6de4 +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6de7 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6def +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6e3f +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6ec6 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6ed2 +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6ee5 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6eeb +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6ef5 +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6ef5 +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6f02 +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6f0c +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6f1d +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6f4d +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6fd4 +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6fe0 +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6ff3 +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6ff9 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $7009 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $7009 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $7015 +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $7021 +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $702d +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $7039 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $7045 +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $7051 +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $705d +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $706a +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $7074 +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $707e +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $7088 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $7092 +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $709c +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $70a6 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $70b0 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $70ba +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $70e6 +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $70f5 +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $710d +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $7124 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $7138 +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $715e +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $717b +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $7188 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $71a9 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $71bc +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $71c9 +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $71f3 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $720d +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $7225 +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $7242 +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $7267 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $726f +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $728d +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $72a4 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $72b6 +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $72d2 +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $72ee +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $72fc +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $7322 +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $7386 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $74ee +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $74fa +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $7552 +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7557 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $755b +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $75a3 +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $762a +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $7636 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $768e +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $7693 +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $7697 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $76df +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $7766 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $7772 +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $77db +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $77e0 +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $77e8 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7817 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $781e +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7829 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $7874 +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $787f +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $788b +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $78eb +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $7972 +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $797e +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $798a +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $7995 +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $799f +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $79af +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $79ef +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $79fe +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7a48 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $7a64 +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7a6e +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7a6e +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7a7b +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $7a8a +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $7a9d +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $7ab6 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $7ac6 +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $7b04 +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $7b8b +DEF IsPlayerOnDungeonWarpBank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_Script = $40eb +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $40ef +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $40f1 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4108 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $4114 +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4118 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $411c +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FTVText = $4128 +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $4134 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $4159 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4169 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4175 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4178 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $419a +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $41a6 +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $41ca +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $41f1 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $4238 +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $4257 +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $4266 +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $4285 +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $42a4 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $42bf +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $42df +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $42f1 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $430c +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $436a +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $4392 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $439e +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $43a1 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $43a9 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $43e4 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4434 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $4473 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $44a4 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $44cc +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $44d8 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $44dc +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $450c +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $4510 +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $45ec +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $45f5 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $4601 +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4638 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $4685 +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $46bb +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4707 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $473d +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $476e +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $477c +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $4791 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $47ba +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $47c6 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $47f5 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4866 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4867 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $488b +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $48af +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $48d7 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $48e3 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $48ff +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4914 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4926 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $492d +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4937 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $493f +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4941 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4950 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4967 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $496b +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4977 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $497b +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1FMeowthText = $4985 +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $499a +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $49bc +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $49d1 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $49e8 +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $49ff +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4a46 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4a5e +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4a6a +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4a6e +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4a70 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4a81 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4aa8 +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4ac0 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4acc +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3_PokedexCount = $4ad0 +DEF CeladonMansion3_PokedexCountBank = $12 +DEF CeladonMansion3F_TextPointers = $4adc +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4aec +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3Text_486f0 = $4b00 +DEF CeladonMansion3Text_486f0Bank = $12 +DEF CeladonMansion3Text_486f5 = $4b10 +DEF CeladonMansion3Text_486f5Bank = $12 +DEF CeladonMansion3FGraphicArtistText = $4b49 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4c30 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4ca0 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4d71 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4d7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4d89 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4d95 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4da1 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4de9 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4e01 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4e0d +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4e11 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4e13 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4e24 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4e43 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4e5b +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4e67 +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4e6d +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4e77 +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4e78 +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4e79 +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4eae +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenterChanseyText = $4edf +DEF CeladonPokecenterChanseyTextBank = $12 +DEF CeladonPokecenter_Object = $4eeb +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $4f1d +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $4f29 +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $4f58 +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $4f63 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $4f6b +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $4f78 +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $4fbb +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $4fd1 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $4fd1 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $4fdd +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $4fe9 +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $4ff5 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5001 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $500d +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $5019 +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5026 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $5191 +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $51f9 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $5250 +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $525f +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $5269 +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $5291 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $529d +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $52b7 +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $52c1 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $52dc +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $52e5 +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5322 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $532c +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $534d +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $5357 +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $5377 +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5381 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $53b2 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $53b8 +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $53f1 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $53fb +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $5426 +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5430 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $5465 +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $546f +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $548c +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $5499 +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $54cd +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $54d7 +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $5505 +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $550f +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $553a +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $558e +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $55bb +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $55c7 +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $55d9 +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $55f6 +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5611 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $561c +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5622 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5623 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $5671 +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $567a +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5680 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $56a1 +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $56bb +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerkText = $56f0 +DEF GameCornerClerkTextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $5821 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $5855 +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuru1Text = $5871 +DEF GameCornerFishingGuru1TextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5921 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5943 +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5957 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $59dc +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5a05 +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerMiddleAgedMan2Text = $5a32 +DEF GameCornerMiddleAgedMan2TextBank = $12 +DEF GameCornerFishingGuru2Text = $5adb +DEF GameCornerFishingGuru2TextBank = $12 +DEF GameCornerRocketText = $5b9e +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5c05 +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5c30 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5c96 +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5cad +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5d07 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5d0d +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5d11 +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5d19 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5d21 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5d2c +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5d8f +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5de9 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5df5 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5df9 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5e03 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5e53 +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5ea0 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5eae +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5ee5 +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $5f0d +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $5f19 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $5f1c +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $5f26 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $5f60 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $5f83 +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $5f84 +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $5fad +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $5fc1 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $5fcd +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $5fd1 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $5fdb +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $5ff4 +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $6023 +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $6052 +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6086 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6092 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $60c4 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $60d8 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $60e4 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $60e8 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $60ee +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $6113 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6143 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $6181 +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $61a7 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $61b7 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $61c3 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $61c6 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $61cc +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $61ff +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $623b +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $625b +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $6281 +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $629d +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $62a9 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $62af +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $62bd +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $62be +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $62f4 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6326 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $6332 +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6334 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenterChanseyText = $6335 +DEF MtMoonPokecenterChanseyTextBank = $12 +DEF MtMoonPokecenter_Object = $6341 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $637f +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $638b +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $6391 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $639b +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $639c +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $63c8 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $63ec +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenterChanseyText = $63ed +DEF RockTunnelPokecenterChanseyTextBank = $12 +DEF RockTunnelPokecenter_Object = $63f9 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $642b +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $6437 +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $643a +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $643c +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $64af +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $64e1 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $64ed +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $64f0 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $64f8 +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $6503 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $6506 +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $65b3 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $6608 +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $664b +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $6669 +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $6675 +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $6678 +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $667a +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $6697 +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $66c9 +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $66dd +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $66e9 +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $66ec +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $66f2 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $67e6 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $680c +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $682f +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6844 +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $685c +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6868 +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $686b +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $686d +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $689a +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $68cc +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $68d8 +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $68db +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $68df +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $697f +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $69ae +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $69c3 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $69cf +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $69e0 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $69e8 +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6a2e +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6a38 +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6a52 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6a66 +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6a6b +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6a71 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6adf +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6aec +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6b07 +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6b5f +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6b7b +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6b87 +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6b8a +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6b92 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6bb8 +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6bd9 +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6c00 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6c36 +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6c54 +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6c60 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6c71 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6c79 +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6cbf +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6cc9 +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6ce3 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6cf7 +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6cfb +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6d50 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $6d5f +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $6d91 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $6d9d +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $6da0 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $6da6 +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $6db4 +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $6ddc +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $6e02 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $6e1a +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $6e26 +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $6e39 +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $6e3f +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $6e5b +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $6e5b +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $6e67 +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $6e73 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $6e7f +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $6e8b +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $6e97 +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $6ea3 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $6eb0 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $6eb6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $6ebc +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $6ec2 +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $6ec8 +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $6ece +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $6ed4 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1TalkToTrainer = $6ed8 +DEF MtMoon1TalkToTrainerBank = $12 +DEF MtMoon1FHikerBattleText = $6ede +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $6ef9 +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $6f01 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $6f24 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $6f3a +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $6f4d +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $6f71 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $6f90 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $6f9a +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $6fb6 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $6fd0 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $6fe0 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $6ffa +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $701d +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $7028 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $7048 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $7068 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $706f +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $708e +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $70af +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $70b8 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $70dd +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $70f6 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7187 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $72ef +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $72fb +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $7327 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7348 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2FSetScript = $7356 +DEF MtMoonB2FSetScriptBank = $12 +DEF MtMoonB2FScript_HideJessieJames = $735d +DEF MtMoonB2FScript_HideJessieJamesBank = $12 +DEF MtMoonB2F_ScriptPointers = $7368 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $7388 +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FScript_49d28 = $7399 +DEF MtMoonB2FScript_49d28Bank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $73c5 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $73e2 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF CoordsData_49dc0 = $7431 +DEF CoordsData_49dc0Bank = $12 +DEF CoordsData_49dc7 = $7438 +DEF CoordsData_49dc7Bank = $12 +DEF PikachuMovementData_49dca = $743b +DEF PikachuMovementData_49dcaBank = $12 +DEF CoordsData_49dce = $743f +DEF CoordsData_49dceBank = $12 +DEF CoordsData_49dd5 = $7446 +DEF CoordsData_49dd5Bank = $12 +DEF PikachuMovementData_49dd8 = $7449 +DEF PikachuMovementData_49dd8Bank = $12 +DEF MovementData_49ddc = $744d +DEF MovementData_49ddcBank = $12 +DEF MovementData_49ddd = $744e +DEF MovementData_49dddBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $7450 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2FScript_49e15 = $7486 +DEF MtMoonB2FScript_49e15Bank = $12 +DEF MovementData_f9e65 = $74d6 +DEF MovementData_f9e65Bank = $12 +DEF MovementData_f9e66 = $74d7 +DEF MovementData_f9e66Bank = $12 +DEF MtMoonB2FScript6 = $74dd +DEF MtMoonB2FScript6Bank = $12 +DEF MtMoonB2FScript7 = $74ff +DEF MtMoonB2FScript7Bank = $12 +DEF MtMoonB2FScript8 = $750a +DEF MtMoonB2FScript8Bank = $12 +DEF MtMoonB2FScript9 = $7514 +DEF MtMoonB2FScript9Bank = $12 +DEF MtMoonB2FScript10 = $7529 +DEF MtMoonB2FScript10Bank = $12 +DEF MtMoonB2FScript11 = $7534 +DEF MtMoonB2FScript11Bank = $12 +DEF MtMoonB2FScript12 = $754d +DEF MtMoonB2FScript12Bank = $12 +DEF MtMoonB2FScript13 = $7578 +DEF MtMoonB2FScript13Bank = $12 +DEF MtMoonB2FScript14 = $75be +DEF MtMoonB2FScript14Bank = $12 +DEF MtMoonB2FScript15 = $75df +DEF MtMoonB2FScript15Bank = $12 +DEF MtMoonB2FScript_ShowObject = $75f5 +DEF MtMoonB2FScript_ShowObjectBank = $12 +DEF MtMoonB2FScript_HideObject = $7604 +DEF MtMoonB2FScript_HideObjectBank = $12 +DEF MtMoonB2F_TextPointers = $760d +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $7629 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $7629 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7635 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $7641 +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2FJessieJamesText = $764e +DEF MtMoonB2FJessieJamesTextBank = $12 +DEF MtMoonB2FText12 = $764f +DEF MtMoonB2FText12Bank = $12 +DEF MtMoonB2FText13 = $7678 +DEF MtMoonB2FText13Bank = $12 +DEF MtMoonB2FJessieJamesEndBattleText = $768c +DEF MtMoonB2FJessieJamesEndBattleTextBank = $12 +DEF MtMoonB2FText14 = $76a1 +DEF MtMoonB2FText14Bank = $12 +DEF MtMoonB2FSuperNerdText = $76b4 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $76f9 +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $76ff +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $7705 +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FTalkToTrainer = $7709 +DEF MtMoonB2FTalkToTrainerBank = $12 +DEF MtMoonB2FDomeFossilText = $770f +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $7756 +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $779c +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $77b7 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $77d3 +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $77fc +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $7811 +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $7837 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $787b +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7890 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $78a8 +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $78b1 +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $78c6 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ed +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78f7 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $791b +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $793c +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7945 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $796c +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $79d6 +DEF MtMoonB2F_BlocksBank = $12 +DEF MtMoonB2FScript_ApplyPikachuMovementData = $7b3e +DEF MtMoonB2FScript_ApplyPikachuMovementDataBank = $12 +DEF SafariZoneWest_h = $7b73 +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7b7f +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7b82 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7b92 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7ba3 +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7bfd +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7c2e +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7c4b +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7cb7 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7d7a +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7d86 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7d89 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7d8b +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7ed7 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7ef1 +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $613a +DEF ProfOakPicBank = $13 +DEF ChiefPic = $6258 +DEF ChiefPicBank = $13 +DEF ScientistPic = $6258 +DEF ScientistPicBank = $13 +DEF GiovanniPic = $6399 +DEF GiovanniPicBank = $13 +DEF RocketPic = $647a +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6610 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $6799 +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $691e +DEF BrunoPicBank = $13 +DEF BrockPic = $6b19 +DEF BrockPicBank = $13 +DEF MistyPic = $6c14 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d20 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6ea5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fc1 +DEF KogaPicBank = $13 +DEF BlainePic = $713b +DEF BlainePicBank = $13 +DEF SabrinaPic = $723d +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73bb +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74ba +DEF Rival2PicBank = $13 +DEF Rival3Pic = $75e1 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $76f6 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $7821 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $79ee +DEF AgathaPicBank = $13 +DEF LancePic = $7b1f +DEF LancePicBank = $13 +DEF JessieJamesPic = $7c81 +DEF JessieJamesPicBank = $13 +DEF TradeCenter_h = $7e79 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7e85 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7ec1 +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7ec3 +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7ec6 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7ed0 +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7ee4 +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7ef0 +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7ef3 +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7ef5 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7ef8 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7f02 +DEF Colosseum_BlocksBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46ed +DEF Route24_BlocksBank = $14 +DEF Route25_h = $47a1 +DEF Route25_hBank = $14 +DEF Route25_Object = $47b8 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4816 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $4924 +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $493b +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $493c +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $493c +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $4950 +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49aa +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49e2 +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eee +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f48 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5b +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f69 +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f87 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa4 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4fea +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff2 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffa +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5000 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5018 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5018 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5024 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5030 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503c +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5048 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5054 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5060 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506c +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5078 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5084 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5091 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $509b +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $50a5 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $50af +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $50b9 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $50c3 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $50cd +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $50d7 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $50e1 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $50eb +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $50f5 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $5114 +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $511c +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $5137 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $514e +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $5159 +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $5176 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $5191 +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $519b +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $51b2 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $51c3 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $51cd +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $51eb +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $5202 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $520b +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $5226 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $5243 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $524c +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $5262 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $5278 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5282 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $529e +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52b4 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52c7 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $52e9 +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $5305 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $530b +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22Script_50ed6 = $53c4 +DEF Route22Script_50ed6Bank = $14 +DEF Route22Script_50ee1 = $53cf +DEF Route22Script_50ee1Bank = $14 +DEF Route22MoveRivalRightScript = $53dd +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53f2 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53f7 +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5429 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5454 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1DefeatedText = $5499 +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $54ac +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival1AfterBattleScript = $54de +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $5540 +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5547 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $554f +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $555a +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $557e +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $55ad +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2DefeatedText = $55f7 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $5618 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22Rival2AfterBattleScript = $5666 +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $56c7 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $56ce +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $56cf +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $56d3 +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $56f7 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $56fd +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $5709 +DEF Route22Rival2TextBank = $14 +DEF Route22PokemonLeagueSignText = $5715 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $5721 +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5730 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $575a +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5760 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $579c +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $57a4 +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $57bd +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $57cb +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $57d0 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $57d6 +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $57db +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $57df +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $57e5 +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $57ea +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $57ee +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5802 +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5807 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $580d +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $581d +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5826 +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $582f +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5838 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5841 +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $584a +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5853 +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $585c +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $589e +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $58a4 +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5907 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5959 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5974 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5987 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5992 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $599c +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $59d8 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $59e9 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5a12 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5a24 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5a24 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5a30 +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5a3c +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5a48 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5a54 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5a60 +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5a6d +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5bea +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $5bf4 +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5bfe +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $5c08 +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $5c12 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5c1c +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5c26 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5c43 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5c4f +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $5c71 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5c8a +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5c95 +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $5caa +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5cc9 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5cd5 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $5ced +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5d0b +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5d17 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $5d2c +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5d46 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5d50 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $5d68 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5db4 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5dc0 +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route24CooltrainerM4Text = $5dd5 +DEF Route24CooltrainerM4TextBank = $14 +DEF Route24Text_515de = $5e2d +DEF Route24Text_515deBank = $14 +DEF Route24Text_515e3 = $5e88 +DEF Route24Text_515e3Bank = $14 +DEF Route24Text_515e9 = $5e9a +DEF Route24Text_515e9Bank = $14 +DEF Route24Text_515ee = $5eaf +DEF Route24Text_515eeBank = $14 +DEF Route25_Script = $5ec2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $5ed8 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $5f2c +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $5f32 +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $5f48 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $5f48 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $5f54 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $5f60 +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $5f6c +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $5f78 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $5f84 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $5f90 +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $5f9c +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $5fa8 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $5fb5 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $5fbf +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $5fc9 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $5fd3 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $5fdd +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $5fe7 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $5ff1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $5ffb +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $6005 +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $600f +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $6031 +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $603c +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $606e +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $6099 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $60a4 +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $60c3 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $60de +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $60e4 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $60fd +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6117 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $6122 +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $613d +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6153 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6163 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $618d +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $61af +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $61ba +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $61e4 +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $6206 +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $620e +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $622b +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6253 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $625b +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $627e +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $629e +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $62a4 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $62c8 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $62df +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $62eb +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $6312 +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6317 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $6330 +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6339 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $633f +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6370 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $638a +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $638a +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $6396 +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $63a2 +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $63ae +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $63ba +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $63c6 +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $63d3 +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $63dd +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $63e7 +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $63f1 +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $63fb +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $6405 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $640f +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $6422 +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $6444 +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $644c +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6477 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6497 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $64a0 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $64b5 +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $64cc +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $64d3 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $64f5 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $6510 +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6518 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $6535 +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $654d +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $6558 +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $6572 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $660c +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $6693 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $669f +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $66a3 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $66a5 +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $66a7 +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $66eb +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $67af +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $67bb +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $67d1 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $6822 +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $684e +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $6866 +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $686a +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $6871 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $687d +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $68d7 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $690e +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $6966 +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6980 +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $699e +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $699e +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $69aa +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $69b6 +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $69c2 +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $69cf +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6b31 +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6b9b +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6bef +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6c38 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6c42 +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6c56 +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6c5e +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6c7e +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6c88 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6ca4 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6cad +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6cc5 +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6ccf +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6ce8 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6cf4 +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6d0d +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6d17 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6d37 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6d3f +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6d5c +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6d72 +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6e11 +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6e33 +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6e5e +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $6f2a +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $6faa +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $701f +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $702b +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $7041 +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $7082 +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $708a +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $709a +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $70a0 +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $70aa +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $70aa +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $70b7 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $70c1 +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $70e2 +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $70f3 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $711d +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $7153 +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $7179 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $71ea +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7229 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $72fb +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7307 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $731d +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $734e +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $7354 +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $7393 +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $73a3 +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $73af +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $73af +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $73bb +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $73c8 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $73d2 +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $73dc +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $73f3 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $73fe +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7417 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $7431 +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $743a +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $746a +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $74a0 +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $74e0 +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7567 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $7573 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $7589 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $75da +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $75ea +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $75f0 +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $7602 +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $7602 +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $760e +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $761b +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $7625 +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $762f +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $7645 +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $764f +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $766d +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $7689 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $7694 +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $76b4 +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $76e3 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7728 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF PrintCardKeyText = $77fa +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7867 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $7872 +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7890 +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $78a8 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $78c6 +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7928 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $793b +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $794f +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $795c +DEF GetPrizeMenuIdBank = $14 +DEF NoThanksText = $7a11 +DEF NoThanksTextBank = $14 +DEF PrizeDifferentMenuPtrs = $7a16 +DEF PrizeDifferentMenuPtrsBank = $14 +DEF PrizeMenuMon1Entries = $7a22 +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7a26 +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7a2d +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7a31 +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7a38 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7a3c +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7a43 +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7a78 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7a8d +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7b18 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7b21 +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7b2b +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7b38 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7b4c +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7b5f +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7b68 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7b7b +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7b87 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7b95 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7bed +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7c1e +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7c2c +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7c3d +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7c56 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7ca4 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7cec +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7d44 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7da6 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7dae +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7db6 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7dbe +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7dc8 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7dd0 +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7ddd +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7deb +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $4086 +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41ee +DEF Route3_hBank = $15 +DEF Route3_Object = $4210 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $425d +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4398 +DEF Route4_hBank = $15 +DEF Route4_Object = $43ba +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43f4 +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4589 +DEF Route5_hBank = $15 +DEF Route5_Object = $45ab +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45da +DEF Route5_BlocksBank = $15 +DEF Route9_h = $468e +DEF Route9_hBank = $15 +DEF Route9_Object = $46b0 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $4706 +DEF Route9_BlocksBank = $15 +DEF Route13_h = $4814 +DEF Route13_hBank = $15 +DEF Route13_Object = $4836 +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $4893 +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49a1 +DEF Route14_hBank = $15 +DEF Route14_Object = $49c3 +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a1a +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b28 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b4a +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bb0 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e80 +DEF Route19_hBank = $15 +DEF Route19_Object = $4ea2 +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f01 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $500f +DEF Route21_hBank = $15 +DEF Route21_Object = $5031 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $507d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $523f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $523f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $523f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $524f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $525f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $547b +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $54ae +DEF BoostExpBank = $15 +DEF CallBattleCore = $54c1 +DEF CallBattleCoreBank = $15 +DEF GainedText = $54c6 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54e1 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54f2 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54f9 +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $550f +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $5529 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $552c +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $5534 +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5552 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5560 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5573 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5579 +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $558d +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $558d +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $5599 +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $55a5 +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $55b1 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $55bd +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $55c9 +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $55d5 +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $55e1 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $55ee +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $5629 +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5633 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $564b +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $5657 +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $5678 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $5682 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $56a1 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $56ae +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $56d9 +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $56e3 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $56fe +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $5705 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $571f +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $5729 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $573b +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5751 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $5784 +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $578e +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $57a6 +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $57b9 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $57db +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $57e5 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5800 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $5808 +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $582c +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $5836 +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5851 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5858 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5872 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $587c +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $5893 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $589c +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $58b6 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $58d1 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $58e4 +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $58ea +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $58f6 +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $58f6 +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5903 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5923 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $592d +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $594a +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $5957 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $5985 +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $599d +DEF Route4SignTextBank = $15 +DEF Route5_Script = $59bb +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $59be +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $59c0 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $59df +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $59f2 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $59f8 +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5a0e +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5a0e +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5a1a +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $5a26 +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5a32 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5a3e +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5a4a +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $5a56 +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5a62 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5a6e +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $5a7b +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9AJText = $5a81 +DEF Route9AJTextBank = $15 +DEF Route9CooltrainerM2Text = $5a87 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $5a8d +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5a93 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $5a99 +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $5a9f +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5aa5 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $5aab +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $5aaf +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $5ab5 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $5acb +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $5ad6 +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9AJBattleText = $5b01 +DEF Route9AJBattleTextBank = $15 +DEF Route9AJEndBattleText = $5b1d +DEF Route9AJEndBattleTextBank = $15 +DEF Route9AJAfterBattleText = $5b2f +DEF Route9AJAfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $5b4e +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5b75 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5b7f +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $5b98 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $5bb0 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $5bbc +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $5bda +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5bf6 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5c10 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5c2f +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5c52 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $5c5a +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5c6f +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $5c94 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $5cb2 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $5cd3 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5ce7 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5cfe +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5d28 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5d41 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5d4b +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5d64 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5d81 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5d94 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5d9a +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5db4 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5db4 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5dc0 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5dcc +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5dd8 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5de4 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5df0 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5dfc +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5e08 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5e14 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5e20 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5e2d +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5e37 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5e54 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5e6c +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5e88 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5e92 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5eaf +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5eb7 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5ed9 +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5ee3 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5ef8 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5f01 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5f23 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5f2d +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5f46 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5f58 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5f7a +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5f84 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5fa4 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5fba +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5fdb +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5fe5 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $6001 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $6016 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $6036 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $6040 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $605a +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $606b +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $608c +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $6096 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $60a4 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $60b4 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $60e2 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $60ec +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $60f8 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $6107 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $6117 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $6121 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $613c +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $6146 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $616c +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $6192 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $61d3 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $61f1 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $6204 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $620a +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $6220 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $6220 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $622c +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $6238 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $6244 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $6250 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $625c +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $6268 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $6274 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $6280 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $628c +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $6299 +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $62a3 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $62c8 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $62d5 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6302 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $630c +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $6329 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6333 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $634f +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $6359 +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6388 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $6391 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $63c3 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $63cd +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $63f3 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $63fa +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $641e +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6428 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6444 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6450 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $646e +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6478 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $6493 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $649e +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $64c6 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $64d0 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $64ef +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6502 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6522 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $652c +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6548 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6552 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $656c +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6576 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $659a +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $65a7 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $65d4 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $65de +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $65f6 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6601 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6624 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6640 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6653 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $6659 +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $6679 +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $6679 +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6685 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $6691 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $669d +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $66a9 +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $66b5 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $66c1 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $66cd +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $66d9 +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $66e5 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $66f2 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $66fc +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $671b +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6723 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $674c +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6756 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $676f +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6777 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $678c +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $6796 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $67a7 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $67ae +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $67c8 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $67d2 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $67ef +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $67f9 +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $680e +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6818 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $682c +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6833 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $684f +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $6859 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $6879 +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6881 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $68a8 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $68b2 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $68c3 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $68d5 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $68ed +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $68f7 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6910 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6916 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $692e +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6938 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6952 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6958 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6973 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $697d +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $6994 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $699b +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $69aa +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $69c8 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6a12 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6a46 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6a60 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6a87 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $6aa1 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $6ab4 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $6aba +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $6ad0 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $6ad0 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $6adc +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $6ae8 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6af4 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6b00 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $6b0c +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6b18 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6b24 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6b30 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $6b3c +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $6b49 +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $6b4f +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $6b55 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $6b5b +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $6b61 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $6b67 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $6b6d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $6b73 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $6b79 +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $6b7f +DEF Route19Swimmer8TextBank = $15 +DEF Route19_TalkToTrainer = $6b83 +DEF Route19_TalkToTrainerBank = $15 +DEF Route19CooltrainerM1BattleText = $6b89 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6ba6 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $6bb1 +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $6bca +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $6be8 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $6bf0 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $6c0d +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6c25 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $6c2d +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $6c43 +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6c5d +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $6c65 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $6c7c +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $6c9a +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $6ca2 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $6cbd +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $6cda +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $6ce5 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $6d00 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6d23 +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6d2d +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $6d4f +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6d6b +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6d72 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $6d8d +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6da6 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6db3 +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $6dc9 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6de6 +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6ded +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6e13 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6e2f +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6e42 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6e48 +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6e5a +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6e5a +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6e66 +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6e72 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6e7e +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6e8a +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6e96 +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6ea2 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6eae +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6eba +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6ec7 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $6ed1 +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $6edb +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $6ee5 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $6eef +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $6ef9 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $6f03 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $6f0d +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $6f17 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $6f21 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6f3e +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6f47 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $6f5a +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6f76 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6f89 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $6fa1 +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6fb5 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6fbb +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $6fd3 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6fe9 +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6fef +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $700c +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $7021 +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $702a +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $7041 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $705f +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $7068 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $7089 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $709c +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $70a5 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $70b6 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $70d2 +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $70e7 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $7108 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $7123 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $712f +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $714f +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $715b +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $715e +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $7160 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $7292 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $72ac +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $72b8 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $72bb +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $72c5 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $72fd +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $731e +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $7338 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $736f +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $7397 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $73a3 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $73a6 +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $73a8 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $74f2 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7514 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7520 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7523 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $7525 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $78b6 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $78d0 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $78dc +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $78df +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $78e1 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7a43 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $7a5d +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7a69 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $7a7f +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7aa6 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $7ad2 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $7adc +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $7ae2 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $7aea +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $7aea +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $7af6 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $7b02 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $7b0f +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7b46 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $7b50 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $7b5a +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $7b64 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7b77 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $7b82 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $7b9c +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7bb2 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $7bbc +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $7bdb +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $7bf4 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $7bff +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7c18 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7c72 +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $7ce7 +DEF DisplayDiplomaBank = $15 +DEF _GetSpritePosition1 = $7d18 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7d38 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7d5c +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7d7c +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7da0 +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7e22 +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7e2e +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7ead +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7ece +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f02 +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF CalcLevelFromExperience = $4d99 +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4dc0 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $4e66 +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $4e73 +DEF GrowthRateTableBank = $16 +DEF PrintStatusAilment = $4e8b +DEF PrintStatusAilmentBank = $16 +DEF OaksAideScript = $4ec6 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4f22 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4fad +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $5000 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $5032 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $5071 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $508c +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $50bb +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $50ce +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $50d4 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50e2 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50e2 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50ee +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50fa +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $5106 +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $5112 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $511e +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $512b +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $5135 +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $5151 +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $5159 +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $516e +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5178 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $5192 +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $51a9 +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6Youngster1Text = $51c7 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $51d1 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51ed +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51f8 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $521b +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $5225 +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5237 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $524c +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $526d +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5277 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $5293 +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $52a4 +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $52c6 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $52d0 +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52e9 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52f2 +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $5316 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $5334 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5347 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $534d +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $5361 +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $5361 +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $536d +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5379 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $5385 +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $5391 +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $539d +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $53a9 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $53b5 +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $53c1 +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $53ce +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $53d8 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53f5 +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $5400 +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $541a +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $5424 +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $543b +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $5450 +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5469 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $5473 +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $5490 +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $549b +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $54c8 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $54d2 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54ef +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54f9 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $5529 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $5533 +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5548 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $5561 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $559c +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $55a6 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $55c7 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $55cf +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55f1 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55fb +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $5619 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $562f +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $565f +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5669 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $5681 +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5696 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $56bf +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $56c9 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56ec +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $570a +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $573e +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $5755 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5768 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $576e +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $5782 +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $5782 +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $578e +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $579a +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $57a6 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $57b2 +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $57be +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $57cb +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $57d5 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $5803 +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $5814 +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $582f +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $5839 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $5844 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $586a +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $5885 +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $588f +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $58a5 +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $58b8 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $58d1 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $58db +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58fe +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $590e +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $592f +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $5939 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $5954 +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5966 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $5980 +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $598a +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $59ac +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $59c6 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59f1 +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $5a00 +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $5a10 +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $5a23 +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5a29 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $5a3f +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $5a3f +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a4b +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a57 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a63 +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a6f +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a7b +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a87 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a93 +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a9f +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5aab +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5ab8 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5ac2 +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5ad2 +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5ae3 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5afe +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5b08 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5b28 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5b3e +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b59 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b63 +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b81 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b91 +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5bad +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5bb7 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5bd1 +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5be6 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5c02 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5c0c +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5c30 +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c4c +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c63 +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c6d +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c8b +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c9c +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5cbd +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5cc7 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5cde +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5cef +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5d10 +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5d1a +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5d41 +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d5e +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d8d +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d97 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5db0 +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5dc7 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5ddc +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5de6 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5e05 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5e1a +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5e33 +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5e3d +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e50 +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e5b +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e63 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e96 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5ebf +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5edb +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5edb +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ee7 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ef3 +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eff +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5f0b +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5f17 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5f23 +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5f30 +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f47 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f6a +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f99 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5fa3 +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5fb7 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5fc5 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5fdd +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fe7 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $6009 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $601c +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $6039 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $6043 +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $6060 +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6069 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $6090 +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $609a +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $60bb +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $60c5 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60f1 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60fb +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $6112 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $611c +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $6145 +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $614f +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6178 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $618d +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $61ad +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $61b7 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $61db +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $61e3 +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $6206 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $6221 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $622f +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $6242 +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6248 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $6260 +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $6260 +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $626c +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6278 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $6284 +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $6290 +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $629c +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $62a8 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $62b4 +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $62c0 +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $62cc +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $62d9 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $62df +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $62e5 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62eb +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62f1 +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62f7 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62fd +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $6303 +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $6309 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $630f +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $6313 +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $6319 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $6339 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $6340 +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $6382 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $63a8 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $63b3 +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $63d2 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63fa +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $6405 +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $642a +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $644c +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6457 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $647e +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $649a +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $64a5 +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $64c8 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64eb +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64fe +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $651f +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $654a +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $6555 +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $657c +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $65a0 +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $65aa +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $65d6 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65fa +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $6613 +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $662f +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $6644 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $6653 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $6671 +DEF Route15SignTextBank = $16 +DEF Route16_Script = $668d +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $66a0 +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $66ab +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $66b3 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66e9 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $6713 +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $6729 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $6729 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $6735 +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $6741 +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $674d +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6759 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $6765 +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $6772 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $677c +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6786 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $6791 +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $67bf +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $67c9 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $67e3 +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67ed +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $6802 +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $680c +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $6819 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $6822 +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6847 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $6851 +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6869 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $6870 +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $68a8 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $68b2 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $68d1 +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $68de +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $6910 +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $691a +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $6933 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $6940 +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $696f +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6986 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $69a9 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $69cb +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $69e5 +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69ff +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $6a12 +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $6a18 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $6a22 +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $6a22 +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $6a2e +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $6a3a +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a47 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a51 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a79 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a7f +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a9d +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6aa7 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6abe +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6ad6 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6afa +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6b04 +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6b27 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6b2e +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b50 +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b6a +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b89 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b95 +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_ScriptPointers = $6ba2 +DEF PokemonFanClub_ScriptPointersBank = $16 +DEF PokemonFanClubScript0 = $6ba6 +DEF PokemonFanClubScript0Bank = $16 +DEF PokemonFanClubScript1 = $6bb4 +DEF PokemonFanClubScript1Bank = $16 +DEF PokemonFanClubScript_59a39 = $6bc2 +DEF PokemonFanClubScript_59a39Bank = $16 +DEF PokemonFanClubScript_59a44 = $6bcd +DEF PokemonFanClubScript_59a44Bank = $16 +DEF PokemonFanClubPikachuMovementData = $6c15 +DEF PokemonFanClubPikachuMovementDataBank = $16 +DEF PokemonFanClub_TextPointers = $6c1c +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubClefairyFanText = $6c28 +DEF PokemonFanClubClefairyFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6cd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubClefairyText = $6d79 +DEF PokemonFanClubClefairyTextBank = $16 +DEF PokemonFanClubSeelText = $6d95 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6db1 +DEF PokemonFanClubChairmanTextBank = $16 +DEF Text_59c1f = $70cf +DEF Text_59c1fBank = $16 +DEF Text_59c24 = $712a +DEF Text_59c24Bank = $16 +DEF Text_59c29 = $713b +DEF Text_59c29Bank = $16 +DEF Text_59c2e = $7142 +DEF Text_59c2eBank = $16 +DEF PokemonFanClubReceptionistText = $7152 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClub_Object = $716c +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $71a4 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $71b4 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $71c0 +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $71d6 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $7212 +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $723e +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $724f +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7255 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $725f +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $725f +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $726b +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7277 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $7283 +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $7290 +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $7370 +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $737a +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $7384 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $738e +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7398 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $73b2 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $73bb +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $73e1 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $73f8 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $73ff +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $7420 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7437 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $743d +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $7474 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $748c +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $7496 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $74b0 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $7512 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $7599 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $75a5 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $75bb +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $75f7 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7608 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $760e +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7616 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7616 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $7622 +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $762f +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7678 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $7682 +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $769e +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $76a5 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $76cd +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $76d7 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $76f4 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $76fb +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $772f +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $77a0 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7827 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $7833 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7849 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $7870 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $787a +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $7880 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $788c +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $788c +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $7898 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $78a5 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $78af +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $78b9 +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $78f4 +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $7913 +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $791b +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $7943 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7957 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $795d +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $7979 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $79d8 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $7a20 +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7a2c +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $7a42 +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $7a73 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7a78 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $7a82 +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $7a83 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $7abc +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $7ac7 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $7ad9 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7af7 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $7b00 +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $7b13 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7b15 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7b15 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $7b22 +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7b2c +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7bf0 +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7c0e +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7cd2 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7cf6 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7d9f +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7dab +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7db7 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7dbf +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7dc7 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7dc8 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7e1a +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7e35 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7e38 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7e77 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7e79 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7f3d +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7f57 +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $7f6b +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7f83 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c6 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40c7 +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40c8 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40d4 +DEF StarterDexBank = $17 +DEF Museum1F_h = $40e3 +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40ef +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4102 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $4106 +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $4123 +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $4124 +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $412e +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $413a +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $4146 +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4152 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $415e +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $416a +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $41b4 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $41c0 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $41c4 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $41d2 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $41f6 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $423b +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $4255 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $428d +DEF Museum2FHikerTextBank = $17 +DEF Museum2FText_5c20e = $42b5 +DEF Museum2FText_5c20eBank = $17 +DEF Museum2FText_5c213 = $42cc +DEF Museum2FText_5c213Bank = $17 +DEF Museum2FText_5c218 = $42f9 +DEF Museum2FText_5c218Bank = $17 +DEF Museum2FSpaceShuttleSignText = $4328 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $433b +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $435b +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $438b +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4397 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $43c5 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $43d0 +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $43d8 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $43e5 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $443b +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4447 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4447 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $4454 +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $45c3 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $45db +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $468e +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $469b +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4749 +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4753 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $478b +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $47b5 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $47d5 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $481c +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4877 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $488a +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $48df +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $48f6 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGymText_5c41c = $4916 +DEF PewterGymText_5c41cBank = $17 +DEF PewterGym_Object = $4978 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $49a2 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $49c5 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $49d1 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $49dd +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $49e9 +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $49ea +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4a18 +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4a24 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenterCooltrainerFText = $4a25 +DEF PewterPokecenterCooltrainerFTextBank = $17 +DEF PewterPokecenterChanseyText = $4a31 +DEF PewterPokecenterChanseyTextBank = $17 +DEF PewterPokecenter_Object = $4a3d +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4a75 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4a81 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4a87 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4a91 +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4a92 +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4a93 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4ad3 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenterChanseyText = $4b33 +DEF CeruleanPokecenterChanseyTextBank = $17 +DEF CeruleanPokecenter_Object = $4b3f +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4b71 +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4b8d +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4b99 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4bc7 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4bd2 +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4bda +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4be7 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4c24 +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4c32 +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4c32 +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4c3e +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4c4b +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4d47 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $4dd6 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $4ded +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $4df8 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $4e2c +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $4e36 +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $4e5b +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $4e63 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $4e8c +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $4e96 +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $4eb4 +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $4ec0 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $4eee +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $4fbf +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $4ff1 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $5014 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5020 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5023 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $5029 +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $506d +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $50a7 +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $50cd +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $50d9 +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $50df +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $50e9 +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $50ea +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $50eb +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $5116 +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenterChanseyText = $514b +DEF LavenderPokecenterChanseyTextBank = $17 +DEF LavenderPokecenter_Object = $5157 +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $5189 +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $5195 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $5198 +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $519e +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $520d +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $5294 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $52ba +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $52c6 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $52cc +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $52d6 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $52d7 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5316 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $533b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenterChanseyText = $533c +DEF VermilionPokecenterChanseyTextBank = $17 +DEF VermilionPokecenter_Object = $5348 +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $537a +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $5386 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $5389 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $538f +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5408 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $5431 +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $5457 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $5463 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $549a +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $54b7 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $54c2 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $54ca +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $54d7 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5515 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5525 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5525 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $5531 +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $553d +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $554a +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $5678 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $56dd +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $5724 +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $5740 +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $5778 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $5782 +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $57aa +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $57bb +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $57ea +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $57f4 +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $581e +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $582a +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $585b +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5865 +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $588c +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5897 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $58f6 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $59d6 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5a10 +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5a3d +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5a49 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5a4c +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5a5a +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5c13 +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5c49 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5c68 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5c8c +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5ceb +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5d1b +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5d27 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5d3a +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5d45 +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5d4d +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5d90 +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $5dcd +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $5ddd +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $5ddd +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $5de9 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $5df5 +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $5e01 +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $5e0e +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $5eba +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $5f21 +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $5f46 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $5f50 +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $5f6a +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $5f73 +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $5faa +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $5fb4 +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $5fd4 +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $5fe1 +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6008 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $6012 +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6048 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $6053 +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $6078 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $6082 +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $60a4 +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $60af +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $60d5 +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $6135 +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $6193 +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $61a0 +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $61e8 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6206 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $6212 +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $6241 +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $624c +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $6254 +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $6261 +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $62a4 +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $62bc +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $62bc +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $62c8 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $62d4 +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $62e0 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $62ec +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $62f8 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $6304 +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $6311 +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $6471 +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $64fd +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6542 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6550 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $655a +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $6564 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $656e +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $6578 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $6582 +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $658c +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $6596 +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $6651 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $667d +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $6688 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $66d3 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $66f3 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6703 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $672e +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $675c +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $6763 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $6790 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $67ba +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $67ce +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $67fb +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6811 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6826 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $684d +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $6883 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $688e +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $68d7 +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $691b +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6923 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $6948 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6a92 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6aec +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6af8 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6afb +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6b01 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6b31 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6b5c +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6b82 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6b8e +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6ba9 +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6bab +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6bd9 +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6c0b +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6c92 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6c9e +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ca4 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6cae +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6caf +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6cd3 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6d0c +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenterChanseyText = $6d0d +DEF SaffronPokecenterChanseyTextBank = $17 +DEF SaffronPokecenter_Object = $6d19 +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6d4b +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6d57 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6d5a +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6d5e +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6d94 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6dc7 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $6df7 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $6e03 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $6e06 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $6e0a +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $6e6f +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $6e90 +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $6ec0 +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $6ecc +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $6ed0 +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $6ed4 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $6f01 +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $6f3f +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $6f6f +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $6f7b +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $6f81 +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $6f82 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $6f84 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $6f93 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $6fb5 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $6fc1 +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $6fc9 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $6fcb +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $6fea +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $700c +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7018 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $7020 +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7022 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $704d +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $706f +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $707b +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $7081 +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $7085 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $70ca +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $70e9 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $711f +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $7182 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $71aa +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $71b6 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $71cc +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7232 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $725e +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $7280 +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $7286 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $728e +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $728e +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $729a +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $72a6 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $72b3 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7314 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $731e +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $7328 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $7332 +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $7350 +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7357 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $7373 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $739c +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $73b1 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $73d8 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $73f2 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7402 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $741b +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7465 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $74da +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $74e6 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7516 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $751c +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $7542 +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7550 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7550 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $755c +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7569 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $7573 +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $757d +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $759d +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $75a4 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $75bd +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $75db +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $75e7 +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $75ff +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $764b +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $76a5 +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $76c0 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $76c8 +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $76f0 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $76f8 +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $76f9 +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $7712 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $7746 +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $7757 +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $776d +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $777e +DEF KabutopsFossilTextBank = $17 +DEF FanClubPicture1 = $7796 +DEF FanClubPicture1Bank = $17 +DEF FanClubPicture1Text = $77a7 +DEF FanClubPicture1TextBank = $17 +DEF FanClubPicture2 = $77b7 +DEF FanClubPicture2Bank = $17 +DEF FanClubPicture2Text = $77c8 +DEF FanClubPicture2TextBank = $17 +DEF DisplayMonFrontSpriteInBox = $77d8 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $7819 +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $7828 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $789c +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $78c2 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $78d3 +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $78f8 +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $78fe +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $7942 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $7964 +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $798d +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7a42 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7a70 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7a80 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7a8d +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7a9d +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7aa7 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7ae3 +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7b1f +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7b5e +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7bb1 +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7bf7 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7bff +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7c14 +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7c7c +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7cc7 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7d20 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7d56 +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7d65 +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7da5 +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $4430 +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $443a +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445d +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $4480 +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44ab +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44ca +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f2 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452c +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4586 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4592 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459e +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a9 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45af +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45f9 +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $45fe +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4647 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4650 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $4659 +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $4679 +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467d +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4803 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $485b +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $487b +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48d5 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48e1 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $48f4 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $48fa +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4902 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4902 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $490e +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $491a +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4927 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $4931 +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $493b +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4945 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4956 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4963 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $498f +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $499e +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b2 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49d0 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49ec +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $49ff +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a21 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a54 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4aae +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4aba +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4acd +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ad3 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4adf +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4adf +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4aeb +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4af7 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b04 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b0e +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b18 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b22 +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b35 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b47 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b59 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b6e +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b74 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4b90 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4ba4 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bad +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bc6 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c07 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c61 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c6d +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c80 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c86 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4ccd +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4cd6 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4ce4 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4ce4 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4cf0 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4cfc +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d08 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d15 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d42 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d4c +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d62 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d6b +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d7f +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d89 +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4d9e +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4daa +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dbf +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dc9 +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ddc +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4de4 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4df4 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4dfe +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e13 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e1a +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e34 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e6a +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4eab +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f05 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f11 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f24 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f2f +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f39 +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f67 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f6a +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fc3 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fd3 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4fe1 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4fe1 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4fed +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $4ff9 +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5006 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $5010 +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $501a +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5024 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $5041 +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $506c +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $50a4 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $50bc +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $50c3 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $50df +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $50f6 +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $510c +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $5138 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $5152 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $5159 +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $517a +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $5190 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51ca +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $522e +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $523a +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $5247 +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7FSetScript = $524b +DEF PokemonTower7FSetScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $524f +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FScript0 = $5267 +DEF PokemonTower7FScript0Bank = $18 +DEF PokemonTower7FScript_60d2a = $5270 +DEF PokemonTower7FScript_60d2aBank = $18 +DEF PokemonTower7FMovementData_60d7a = $52c0 +DEF PokemonTower7FMovementData_60d7aBank = $18 +DEF PokemonTower7FMovementData_60d7b = $52c1 +DEF PokemonTower7FMovementData_60d7bBank = $18 +DEF PokemonTower7FScript1 = $52c5 +DEF PokemonTower7FScript1Bank = $18 +DEF PokemonTower7FScript2 = $52e4 +DEF PokemonTower7FScript2Bank = $18 +DEF PokemonTower7FScript3 = $52ef +DEF PokemonTower7FScript3Bank = $18 +DEF PokemonTower7FScript4 = $5305 +DEF PokemonTower7FScript4Bank = $18 +DEF PokemonTower7FScript5 = $5324 +DEF PokemonTower7FScript5Bank = $18 +DEF PokemonTower7FScript6 = $532f +DEF PokemonTower7FScript6Bank = $18 +DEF PokemonTower7FScript7 = $5354 +DEF PokemonTower7FScript7Bank = $18 +DEF PokemonTower7FScript8 = $537a +DEF PokemonTower7FScript8Bank = $18 +DEF PokemonTower7FScript9 = $53c0 +DEF PokemonTower7FScript9Bank = $18 +DEF PokemonTower7FScript10 = $53e1 +DEF PokemonTower7FScript10Bank = $18 +DEF PokemonTower7FScript_ShowObject = $53f5 +DEF PokemonTower7FScript_ShowObjectBank = $18 +DEF PokemonTower7FScript_HideObject = $5404 +DEF PokemonTower7FScript_HideObjectBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $540d +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7F_TextPointers = $543a +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7FJessieJamesText = $5446 +DEF PokemonTower7FJessieJamesTextBank = $18 +DEF PokemonTower7FText4 = $5447 +DEF PokemonTower7FText4Bank = $18 +DEF PokemonTower7FText5 = $5470 +DEF PokemonTower7FText5Bank = $18 +DEF PokemonTower7FJessieJamesEndBattleText = $54ac +DEF PokemonTower7FJessieJamesEndBattleTextBank = $18 +DEF PokemonTower7FText6 = $54b5 +DEF PokemonTower7FText6Bank = $18 +DEF PokemonTower7FMrFujiText = $54c8 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55cf +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55ed +DEF PokemonTower7F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5647 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $57b7 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $57e0 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $57f6 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5802 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5815 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $581b +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $583b +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $583b +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5847 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5853 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForest_TrainerHeader3 = $585f +DEF ViridianForest_TrainerHeader3Bank = $18 +DEF ViridianForest_TrainerHeader4 = $586b +DEF ViridianForest_TrainerHeader4Bank = $18 +DEF ViridianForestYoungster1Text = $5878 +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $58aa +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $58b0 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $58b6 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestCooltrainerFText = $58bc +DEF ViridianForestCooltrainerFTextBank = $18 +DEF ViridianForestYoungster5Text = $58c2 +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTalkToTrainer = $58c6 +DEF ViridianForestTalkToTrainerBank = $18 +DEF ViridianForestYoungster2BattleText = $58cc +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $58eb +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5903 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $5919 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5936 +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5945 +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $595e +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $597b +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $598c +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestCooltrainerFBattleText = $59cc +DEF ViridianForestCooltrainerFBattleTextBank = $18 +DEF ViridianForestCooltrainerFEndBattleText = $59e3 +DEF ViridianForestCooltrainerFEndBattleTextBank = $18 +DEF ViridianForestCooltrainerFAfterBattleText = $59ed +DEF ViridianForestCooltrainerFAfterBattleTextBank = $18 +DEF ViridianForestYoungster5BattleText = $5a1c +DEF ViridianForestYoungster5BattleTextBank = $18 +DEF ViridianForestYoungster5EndBattleText = $5a36 +DEF ViridianForestYoungster5EndBattleTextBank = $18 +DEF ViridianForestYoungster5AfterBattleText = $5a4d +DEF ViridianForestYoungster5AfterBattleTextBank = $18 +DEF ViridianForestYoungster6Text = $5a6c +DEF ViridianForestYoungster6TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5aa6 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5aad +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5ab4 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5abb +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5ac2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5ac9 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForestSign_Common = $5acd +DEF ViridianForestSign_CommonBank = $18 +DEF ViridianForest_Object = $5ad5 +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5b64 +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5b70 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5b74 +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5b78 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5bbf +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5bfc +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5c64 +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5d18 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5d24 +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5d30 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5d38 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5d42 +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5d43 +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5d96 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5db0 +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5dda +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5e26 +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5e43 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5e49 +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $5e9e +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $5f55 +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $5f75 +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $5f9c +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $600b +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $6065 +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $6119 +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $6125 +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $6128 +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $6129 +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $615d +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $6199 +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $61a5 +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $61b8 +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $61be +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $61c8 +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $61c8 +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $61d4 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $61e1 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6204 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $621c +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $6244 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $624e +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $6267 +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $6276 +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $62a1 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $62ab +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $62c4 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $62cd +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $62ff +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $6335 +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $637b +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $6387 +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $638b +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $6399 +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $63b5 +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $63d5 +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $63f8 +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $641f +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $6458 +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $6485 +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $6544 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $657a +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $65b2 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $65be +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $65c4 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $65d0 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $65d6 +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6615 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $66a2 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $6736 +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $6752 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $67a4 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $67b7 +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $67cd +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $67fa +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6812 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $681e +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $682a +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $683d +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $6843 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $6859 +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $6859 +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $6865 +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $6871 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $687d +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $688a +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6894 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $689e +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $68a8 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $68b2 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $68c9 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $68f0 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $68fa +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6911 +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $692f +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6942 +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $695e +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6977 +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6988 +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $69b2 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $69ce +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $69e1 +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6a12 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6a3a +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6a58 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6a72 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6a92 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6abf +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6b3e +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6b9e +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6baa +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6bbd +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6bc3 +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6bdd +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6bdd +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6be9 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6bf5 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6c01 +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6c0e +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $6c18 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6c22 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6c2c +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6c36 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6c8f +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6cbe +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6ce7 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6cf3 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6cff +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $6d0b +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d17 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6d34 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6d48 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6d65 +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6d7c +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6d86 +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6dad +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6dd3 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6ddd +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6df8 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6e17 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6e21 +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $6e38 +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $6ef4 +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $6f00 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $6f13 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $6f19 +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $6f2f +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $6f2f +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $6f3b +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $6f47 +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $6f53 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $6f5f +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $6f6b +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $6f78 +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $6f82 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $6f8c +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $6f96 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $6fa0 +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $6faa +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $6fb4 +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $6fcd +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $6fe4 +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $6ff5 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $700c +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $7026 +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $703d +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $705c +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7073 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7081 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $70a9 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $70c3 +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $70cf +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $70f5 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $710e +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $7118 +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7137 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7173 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $7181 +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $71a3 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $71de +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7283 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $728f +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $7292 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $7293 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $72a7 +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $72b3 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $72b6 +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $72b7 +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $72cb +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $72d7 +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $72da +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $72db +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $72ef +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $7457 +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7463 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $7479 +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $749e +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $74a1 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $74cd +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FResetCurScript = $74d7 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $74db +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $74e2 +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $7500 +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FScript_621c5 = $7517 +DEF SilphCo11FScript_621c5Bank = $18 +DEF SilphCo11FScript_621ff = $7551 +DEF SilphCo11FScript_621ffBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $755e +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $75a6 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11FScript_6229c = $75ee +DEF SilphCo11FScript_6229cBank = $18 +DEF SilphCo11FMovementData_622f5 = $7647 +DEF SilphCo11FMovementData_622f5Bank = $18 +DEF SilphCo11FMovementData_622fb = $764d +DEF SilphCo11FMovementData_622fbBank = $18 +DEF SilphCo11FMovementData_62300 = $7652 +DEF SilphCo11FMovementData_62300Bank = $18 +DEF SilphCo11FMovementData_62305 = $7657 +DEF SilphCo11FMovementData_62305Bank = $18 +DEF SilphCo11FMovementData_6230b = $765d +DEF SilphCo11FMovementData_6230bBank = $18 +DEF SilphCo11FMovementData_62311 = $7663 +DEF SilphCo11FMovementData_62311Bank = $18 +DEF SilphCo11FScript5 = $766a +DEF SilphCo11FScript5Bank = $18 +DEF SilphCo11FScript6 = $7691 +DEF SilphCo11FScript6Bank = $18 +DEF SilphCo11FScript7 = $769c +DEF SilphCo11FScript7Bank = $18 +DEF SilphCo11FScript8 = $76b8 +DEF SilphCo11FScript8Bank = $18 +DEF SilphCo11FScript9 = $76df +DEF SilphCo11FScript9Bank = $18 +DEF SilphCo11FScript10 = $76ef +DEF SilphCo11FScript10Bank = $18 +DEF SilphCo11FScript11 = $770d +DEF SilphCo11FScript11Bank = $18 +DEF SilphCo11FScript12 = $7733 +DEF SilphCo11FScript12Bank = $18 +DEF SilphCo11FScript13 = $7779 +DEF SilphCo11FScript13Bank = $18 +DEF SilphCo11FScript14 = $779a +DEF SilphCo11FScript14Bank = $18 +DEF SilphCo11FScript_ShowObject = $77b0 +DEF SilphCo11FScript_ShowObjectBank = $18 +DEF SilphCo11FScript_HideObject = $77bf +DEF SilphCo11FScript_HideObjectBank = $18 +DEF SilphCo11F_TextPointers = $77c8 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $77dc +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $77dc +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11FJessieJamesText = $77e9 +DEF SilphCo11FJessieJamesTextBank = $18 +DEF SilphCo11FText9 = $7818 +DEF SilphCo11FText9Bank = $18 +DEF SilphCo11FText_624c2 = $7839 +DEF SilphCo11FText_624c2Bank = $18 +DEF SilphCo11FText10 = $784a +DEF SilphCo11FText10Bank = $18 +DEF SilphCo11FSilphPresidentText = $7871 +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79bd +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79fc +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a67 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a7c +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocketText = $7aec +DEF SilphCo11FRocketTextBank = $18 +DEF SilphCo11FRocketBattleText = $7af6 +DEF SilphCo11FRocketBattleTextBank = $18 +DEF SilphCo11FRocketEndBattleText = $7b0d +DEF SilphCo11FRocketEndBattleTextBank = $18 +DEF SilphCo11FRocketAfterBattleText = $7b18 +DEF SilphCo11FRocketAfterBattleTextBank = $18 +DEF SilphCo11F_Object = $7b37 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7b83 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7bd4 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7bfd +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c0e +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c28 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c44 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7c65 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7c93 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7cb9 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7cee +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d18 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d43 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7d6f +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7d91 +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7da0 +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7db2 +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7dd5 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e27 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e4a +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7e8b +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7ec8 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7edc +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f00 +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f2d +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f4b +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f4c +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7f54 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7f6f +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7f82 +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $4600 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4e00 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4e00 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5290 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5290 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53c0 +DEF House_GFXBank = $19 +DEF House_Block = $59a0 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bd0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $61b0 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6630 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6c10 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d80 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7370 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $7710 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b70 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4040 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4040 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4040 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4640 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4640 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d80 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d80 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5380 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5380 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $5600 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $5600 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $5600 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bf0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bf0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bf0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63f0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69f0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71f0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77f0 +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF LoadShootingStarGraphics = $4000 +DEF LoadShootingStarGraphicsBank = $1c +DEF AnimateShootingStar = $4044 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $40ee +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $40f2 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $40f2 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $40fe +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $4106 +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $410e +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $4116 +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $411e +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $411f +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4140 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $4180 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $4180 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $4190 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $4190 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $41a0 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $41a0 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $426f +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $427e +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $42e7 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF Func_7033f = $4318 +DEF Func_7033fBank = $1c +DEF HoFDisplayMonInfo = $4321 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4354 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4366 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $439d +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $43a7 +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4412 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $441a +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4421 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $442c +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4453 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $445f +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $447e +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $448e +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4508 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4528 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4544 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4554 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4561 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $45e7 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $45ff +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $460f +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $46a7 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $46bf +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $46d5 +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4706 +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $472f +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4749 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $476d +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4771 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $478a +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $47af +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $47cc +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $47d9 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $47e1 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4803 +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4810 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $48a5 +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $48ae +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $48bc +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $48cc +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $48dc +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $48f4 +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4930 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4940 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $49a0 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $49e3 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4a48 +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4a58 +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4a65 +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4a8f +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4ab5 +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4aba +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4ac3 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4acf +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4adf +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4ae8 +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $4b20 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $4b56 +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $4b6f +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $4bd3 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $4bd3 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $4be8 +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $4bf5 +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $4c40 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $4c88 +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $4cb5 +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $4cf4 +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $4d20 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $4d2a +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $4d4e +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $4d5a +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $4d73 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $4d7c +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $4d8f +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $4d9a +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $4dc6 +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $4dd7 +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $4e09 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $4e3b +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $4e74 +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $4e7a +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $4e84 +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $4e96 +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $4ea4 +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $4eb4 +DEF DisplayTownMapBank = $1c +DEF Func_70f87 = $4f87 +DEF Func_70f87Bank = $1c +DEF TownMapOrder = $4f95 +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $4fc4 +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $4fc4 +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $4fe4 +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $4fe4 +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $500e +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $5014 +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $50ff +DEF ToTextBank = $1c +DEF FourSpacesText = $5104 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $5109 +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $512c +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5134 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5134 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $5198 +DEF CompressedMapBank = $1c +DEF ExitTownMap = $5266 +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $527f +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $52aa +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $5304 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $530f +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5324 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5330 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $5338 +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $535d +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5390 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $53a8 +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $53ca +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $5439 +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $552e +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5532 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5536 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5539 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $553d +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5541 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5545 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $554a +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $554f +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5553 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5558 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $555d +DEF Route1NameBank = $1c +DEF Route2Name = $5564 +DEF Route2NameBank = $1c +DEF Route3Name = $556b +DEF Route3NameBank = $1c +DEF Route4Name = $5572 +DEF Route4NameBank = $1c +DEF Route5Name = $5579 +DEF Route5NameBank = $1c +DEF Route6Name = $5580 +DEF Route6NameBank = $1c +DEF Route7Name = $5587 +DEF Route7NameBank = $1c +DEF Route8Name = $558e +DEF Route8NameBank = $1c +DEF Route9Name = $5595 +DEF Route9NameBank = $1c +DEF Route10Name = $559c +DEF Route10NameBank = $1c +DEF Route11Name = $55a4 +DEF Route11NameBank = $1c +DEF Route12Name = $55ac +DEF Route12NameBank = $1c +DEF Route13Name = $55b4 +DEF Route13NameBank = $1c +DEF Route14Name = $55bc +DEF Route14NameBank = $1c +DEF Route15Name = $55c4 +DEF Route15NameBank = $1c +DEF Route16Name = $55cc +DEF Route16NameBank = $1c +DEF Route17Name = $55d4 +DEF Route17NameBank = $1c +DEF Route18Name = $55dc +DEF Route18NameBank = $1c +DEF Route19Name = $55e4 +DEF Route19NameBank = $1c +DEF Route20Name = $55ed +DEF Route20NameBank = $1c +DEF Route21Name = $55f6 +DEF Route21NameBank = $1c +DEF Route22Name = $55ff +DEF Route22NameBank = $1c +DEF Route23Name = $5607 +DEF Route23NameBank = $1c +DEF Route24Name = $560f +DEF Route24NameBank = $1c +DEF Route25Name = $5617 +DEF Route25NameBank = $1c +DEF ViridianForestName = $561f +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5626 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $562d +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5636 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $563f +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5649 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5650 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5656 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $565b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5661 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $566b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5673 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5678 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5682 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5687 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $568f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5698 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $56a2 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $56aa +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $56aa +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $56db +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $56e3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $56ee +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $574d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5750 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5755 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5775 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $57a4 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5858 +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5886 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5894 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $58c7 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $58ed +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5911 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $595d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $597d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $599d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $59bd +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $59dd +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $59fd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5a1d +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5a3d +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5a5d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5add +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $5b66 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $5b77 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $5bc7 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $5c54 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $5c73 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $5cc3 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $5ccb +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $5d01 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_FlagActionPredef = $5d0b +DEF InGameTrade_FlagActionPredefBank = $1c +DEF InGameTrade_CheckForTradeEvo = $5d17 +DEF InGameTrade_CheckForTradeEvoBank = $1c +DEF InGameTrade_TrainerString = $5d4b +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $5d4d +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $5d53 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $5d5d +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $5d67 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $5d71 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $5d83 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $5da0 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $5dcd +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $5ddb +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $5e08 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $5e0f +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $5e24 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $5e4f +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $5e60 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $5e8a +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $5e91 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $5ea9 +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $5ed4 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $5ee2 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $5f0c +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $5f13 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $5f2e +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $5f4e +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $5f55 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $5fa1 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $5fa8 +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $5fd4 +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $5fdb +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $5ff8 +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $5fff +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $6006 +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $600d +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $6014 +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $6020 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $607c +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $60a0 +DEF SetPal_TrainerCardBank = $1c +DEF SetPal_PikachusBeach = $60d8 +DEF SetPal_PikachusBeachBank = $1c +DEF SetPalFunctions = $60df +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $60fd +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6105 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $6106 +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF YellowIntroPaletteAction = $611f +DEF YellowIntroPaletteActionBank = $1c +DEF LoadOverworldPikachuFrontpicPalettes = $612f +DEF LoadOverworldPikachuFrontpicPalettesBank = $1c +DEF GetPal_Pikachu = $6173 +DEF GetPal_PikachuBank = $1c +DEF InitPartyMenuBlkPacket = $61b7 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $61c3 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $61ec +DEF SendSGBPacketBank = $1c +DEF _SendSGBPacket = $61f7 +DEF _SendSGBPacketBank = $1c +DEF LoadSGB = $6230 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6271 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $6297 +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $62f8 +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $6301 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6340 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $634c +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6354 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $636a +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $637a +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $639a +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $63aa +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $63ba +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $63da +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $63fa +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $641a +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $644a +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $648a +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $64aa +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $64ba +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $64ca +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $64da +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $64ea +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $64fa +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $650a +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $651a +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $652a +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $653a +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $654a +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalPacket_PikachusBeach = $655a +DEF PalPacket_PikachusBeachBank = $1c +DEF PalTrnPacket = $656a +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $657a +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $658a +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $659a +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $65aa +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $65ba +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $65ca +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $65da +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $65ea +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $65fa +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $660a +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $661a +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $662a +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $663a +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $664a +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $665a +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $66f2 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $682a +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $70aa +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $752a +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7560 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7575 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $75dd +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7605 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $763a +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $763b +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $763f +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7648 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $769d +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $76b2 +DEF WouldYouLikeToSaveTextBank = $1c +DEF SavingText = $76cf +DEF SavingTextBank = $1c +DEF GameSavedText = $76e0 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $76f7 +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7723 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7770 +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7794 +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $77cf +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $77dd +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $77ea +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7804 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $780c +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $786a +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7897 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $78ba +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7934 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7948 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7978 +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7980 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7997 +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $79bc +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $79c1 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $79ea +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $79fb +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7a32 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7a64 +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7a76 +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7a84 +DEF ClearAllSRAMBanksBank = $1c +DEF EnableSRAM = $7aa3 +DEF EnableSRAMBank = $1c +DEF DisableSRAM = $7aae +DEF DisableSRAMBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a03 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a6b +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4af2 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4afe +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4b08 +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b0a +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4bee +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bfe +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c4a +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4cb1 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cf8 +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d5e +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4da9 +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4de4 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4e06 +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e20 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e42 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ef1 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f0c +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f35 +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f42 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f4e +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f5d +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f68 +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f81 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f8d +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f99 +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f9d +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4fa3 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fdc +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $5029 +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $5059 +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $507f +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $508b +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5091 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $509b +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $509c +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50d7 +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $5119 +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenterChanseyText = $511a +DEF FuchsiaPokecenterChanseyTextBank = $1d +DEF FuchsiaPokecenter_Object = $5126 +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5158 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5164 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5167 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5171 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $53b5 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53f6 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5423 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5437 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Object = $5443 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5473 +DEF SafariZoneGate_BlocksBank = $1d +DEF SafariZoneGate_Script = $547f +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $548c +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $549a +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $54d9 +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $54dd +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $54f3 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $5501 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $5540 +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $554e +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $555c +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $556d +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5572 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $557e +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $558f +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $559b +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5616 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $563a +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF FuchsiaGym_h = $5646 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $5652 +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $5683 +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $568e +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $5696 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $56a3 +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $56e1 +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $56f7 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $56f7 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $5703 +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $570f +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $571b +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5727 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $5733 +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $5740 +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5879 +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $58d7 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $592a +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $593a +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5944 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5996 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $59a6 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $59cc +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $59d6 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5a03 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5a0c +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5a37 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5a41 +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5a5d +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5a73 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5aa4 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5aae +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5ad9 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5aea +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5b2c +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5b36 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5b6e +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5b76 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5b8f +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5b99 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5bce +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5bda +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5c09 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5cb5 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5d07 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5d34 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5d40 +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5d44 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5d4a +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5d80 +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5db0 +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5dd4 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5dfa +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $5e16 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $5e22 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $5e31 +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $5e5b +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $5e69 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGymFlagAction = $5e6f +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGym_ScriptPointers = $5e74 +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $5e7c +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $5eb5 +DEF MovementNpcToLeftAndUpBank = $1d +DEF PikachuMovementData_74f97 = $5eb8 +DEF PikachuMovementData_74f97Bank = $1d +DEF MovementNpcToLeft = $5ebd +DEF MovementNpcToLeftBank = $1d +DEF PikachuMovementData_74f9e = $5ebf +DEF PikachuMovementData_74f9eBank = $1d +DEF CinnabarGymScript_74fa3 = $5ec4 +DEF CinnabarGymScript_74fa3Bank = $1d +DEF CinnabarGymGetOpponentTextScript = $5edd +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymOpenGateScript = $5ef2 +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymScript_75023 = $5f44 +DEF CinnabarGymScript_75023Bank = $1d +DEF CinnabarGymScript_75032 = $5f53 +DEF CinnabarGymScript_75032Bank = $1d +DEF CinnabarGymScript_75041 = $5f62 +DEF CinnabarGymScript_75041Bank = $1d +DEF CinnabarGymBlainePostBattleScript = $5f74 +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $5f84 +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $5fcc +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $5fe4 +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $600c +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $6121 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $616f +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $61ca +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $61d6 +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $624f +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $62d7 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $6358 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $63dc +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $6494 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $651a +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $65a6 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $65b2 +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $660c +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarGymScript_753de = $6666 +DEF CinnabarGymScript_753deBank = $1d +DEF CinnabarGymScript_753e9 = $6671 +DEF CinnabarGymScript_753e9Bank = $1d +DEF CinnabarGymScript_753f3 = $667b +DEF CinnabarGymScript_753f3Bank = $1d +DEF CinnabarLab_h = $6683 +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $668f +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $6693 +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $669d +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $66e0 +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $6702 +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $670f +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $671d +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $672a +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6768 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $678c +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6798 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $679b +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $67a1 +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $67d6 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $67de +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $67e4 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $67ec +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $6812 +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $6822 +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $682e +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $6831 +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $683b +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $691b +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6942 +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $69cf +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $69de +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6a07 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6a17 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6a23 +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6a26 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6a2a +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6a5a +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6a5e +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6b67 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6b75 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6b7d +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6b9d +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6bad +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6bb9 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6bbf +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6bc9 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6bca +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6c0d +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6c5a +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenterChanseyText = $6c5b +DEF CinnabarPokecenterChanseyTextBank = $1d +DEF CinnabarPokecenter_Object = $6c67 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6c99 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6ca5 +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6ca8 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6cae +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6cd7 +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6cf8 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6d1e +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6d2a +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6d2d +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6d33 +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6d5f +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6daa +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6dc0 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6dee +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6dfa +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6e07 +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6e0f +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6e25 +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6e26 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6e41 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6e48 +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $6e89 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $6eb2 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $6ee2 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $6ee8 +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $6f15 +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $6f2d +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $6f4e +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $6f51 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $6f67 +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $6f82 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $6f87 +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $6f96 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $6fa4 +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $6fae +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $70b1 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $7117 +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $717f +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $71e4 +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $71ed +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $7276 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $7322 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $7395 +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $73c5 +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $73d5 +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $73e1 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $73f7 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $741c +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $7421 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $742b +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $742c +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $7448 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7489 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7492 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $74a5 +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $74b7 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $74bb +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $74bb +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $74c8 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $74d2 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $7564 +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7571 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $75bf +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $75db +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $7607 +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $7625 +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $7631 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $7647 +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $7668 +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $766d +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $7677 +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $7678 +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $7694 +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $76d5 +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $76de +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $76f1 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $7703 +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $7707 +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $7707 +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $7714 +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $771e +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $77a6 +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $77be +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $77e7 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $7803 +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $782f +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $784d +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $7859 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $786f +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7890 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7895 +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $789f +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $78a0 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $78bc +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $78fd +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7906 +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7919 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7931 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7935 +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7935 +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7942 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $794c +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $79ed +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $79ff +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7a4c +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7a68 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7a94 +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7ab2 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7b19 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7b44 +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7ba3 +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7bb2 +DEF AccessedHoFPCTextBank = $1d +DEF ShakeElevator = $7be0 +DEF ShakeElevatorBank = $1d +DEF ShakeElevatorRedrawRow = $7c2b +DEF ShakeElevatorRedrawRowBank = $1d +DEF HiddenItems = $7c4d +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7c83 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7d29 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7d6f +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7d85 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7e15 +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7e3a +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7e54 +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7e86 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $40f1 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $417c +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41c2 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $41ca +DEF GetSubanimationTransform2Bank = $1e +DEF LoadMoveAnimationTiles = $41d2 +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $41f2 +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $41fe +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $41fe +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $46ee +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4bde +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d5e +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d5e +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4da6 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4dbd +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4dcf +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4ddb +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4de3 +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4deb +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4df0 +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4df6 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4dfe +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e01 +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e23 +DEF SetAnimationPaletteBank = $1e +DEF Func_78e98 = $4e53 +DEF Func_78e98Bank = $1e +DEF WriteLowerByteOfBGMapAndEnableBGTransfer = $4e6c +DEF WriteLowerByteOfBGMapAndEnableBGTransferBank = $1e +DEF PlaySubanimation = $4e76 +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4eeb +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4efa +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f18 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f61 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fb9 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $4ff1 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $4ffc +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryEightFrameBlocks = $501a +DEF FlashScreenEveryEightFrameBlocksBank = $1e +DEF FlashScreenEveryFourFrameBlocks = $5023 +DEF FlashScreenEveryFourFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $502c +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5039 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5051 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5064 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $506f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $509b +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $509f +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50d6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50df +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $50f3 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $50fd +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5173 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5178 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5188 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51b1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51be +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51cb +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51e1 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $51f9 +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $51fe +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5203 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $5208 +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $520d +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5212 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $5217 +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $521c +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $521f +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $522a +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $522c +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5231 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5233 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $5238 +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $5269 +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $529d +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ba +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52d2 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52dc +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52e2 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5320 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $534c +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $535a +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $535c +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5373 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5375 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $538c +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $5392 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53ac +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53bb +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53c1 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53ce +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53d4 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $541c +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $5438 +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $5447 +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $5499 +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54c4 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $54f7 +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $551c +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $553a +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $5589 +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55b4 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55bb +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55c2 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55e7 +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $55ec +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $55ec +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $561b +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $5668 +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5675 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $5689 +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56d1 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56e2 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5703 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5762 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $576a +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $5806 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $580f +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $581c +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $5828 +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $586d +DEF AnimationHideEnemyMonPicBank = $1e +DEF Func_79929 = $587d +DEF Func_79929Bank = $1e +DEF InitMultipleObjectsOAM = $5897 +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $58b1 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $58bc +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $58d0 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $58f2 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $590b +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5912 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $5919 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $591f +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $595d +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $596c +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5b5e +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5b6a +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b7b +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b7e +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b9a +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5bb2 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5bcb +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5bd4 +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5c05 +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5c28 +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5c3d +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5c6e +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c9f +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5cd0 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5d00 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5d24 +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5d33 +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5d40 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d84 +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5db6 +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5dbf +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5dd3 +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5de7 +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5dfb +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5e0c +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5e20 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e7d +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e8c +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5eb0 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5eb9 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5f0d +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5f39 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f90 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5fd3 +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5ff7 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $6035 +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $6053 +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $6063 +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6077 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6080 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6090 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6090 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $60b0 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $60d0 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $60f0 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $6120 +DEF AttackAnimationPointersBank = $1e +DEF PoundAnim = $62b4 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $62b4 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $62b8 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $62bc +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $62c3 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $62ca +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $62ce +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $62d5 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $62dc +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $62e3 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $62ee +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $62f2 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $62f6 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $62fa +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $62fe +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6308 +DEF CutAnimBank = $1e +DEF GustAnim = $630e +DEF GustAnimBank = $1e +DEF WingAttackAnim = $6315 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $6319 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $631f +DEF FlyAnimBank = $1e +DEF BindAnim = $6325 +DEF BindAnimBank = $1e +DEF SlamAnim = $632c +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $6330 +DEF VineWhipAnimBank = $1e +DEF StompAnim = $6337 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $633b +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $6342 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $6346 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $634a +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $6350 +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $6354 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $6358 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $635f +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $6366 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6376 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $637b +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6384 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $638e +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6395 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6399 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $63a7 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $63b6 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $63ba +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $63c1 +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $63c5 +DEF LeerAnimBank = $1e +DEF BiteAnim = $63ce +DEF BiteAnimBank = $1e +DEF GrowlAnim = $63d2 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $63d6 +DEF RoarAnimBank = $1e +DEF SingAnim = $63e0 +DEF SingAnimBank = $1e +DEF SupersonicAnim = $63ea +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $63ee +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $63fb +DEF DisableAnimBank = $1e +DEF AcidAnim = $6404 +DEF AcidAnimBank = $1e +DEF EmberAnim = $640b +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $640f +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $6419 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $6420 +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $6424 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $642b +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $6431 +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $6438 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $643f +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $6445 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $6449 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $6451 +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $6462 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $6466 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $646a +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6472 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $647a +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6482 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $649c +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $64a4 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $64af +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $64be +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $64c5 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $64cc +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $64d5 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $64dc +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $64e0 +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $64e4 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $64e8 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $64ef +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $64f3 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $6500 +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $650a +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $650e +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $6515 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $651f +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $652e +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $6532 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $6537 +DEF FissureAnimBank = $1e +DEF DigAnim = $6540 +DEF DigAnimBank = $1e +DEF ToxicAnim = $6546 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $654c +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $654f +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $6554 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $6557 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $6561 +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $6566 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $656e +DEF RageAnimBank = $1e +DEF TeleportAnim = $6572 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6577 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $657c +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6583 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6587 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $659b +DEF RecoverAnimBank = $1e +DEF HardenAnim = $65a4 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $65ae +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $65b7 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $65d8 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $65e0 +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $65ec +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $65f6 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $65fd +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6608 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $660f +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $661a +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $661d +DEF BideAnimBank = $1e +DEF MetronomeAnim = $6621 +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $6630 +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $6634 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $6638 +DEF EggBombAnimBank = $1e +DEF LickAnim = $663f +DEF LickAnimBank = $1e +DEF SmogAnim = $6643 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $664b +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $6652 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $6656 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $6666 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $6671 +DEF ClampAnimBank = $1e +DEF SwiftAnim = $667b +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $667f +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6683 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6687 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $6691 +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6698 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $669c +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $66aa +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $66ae +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $66b7 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $66c1 +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $66c5 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $66cc +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $66da +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $66de +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $66e8 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $66f4 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $66f8 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6705 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6709 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $6712 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $6718 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $671b +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $671e +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $6725 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $6729 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $672d +DEF BonemerangAnimBank = $1e +DEF RestAnim = $6731 +DEF RestAnimBank = $1e +DEF RockSlideAnim = $6738 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $6742 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $6746 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $6750 +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $675b +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $6763 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $676b +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $676f +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6777 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $677b +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $677f +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6783 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6787 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $678b +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $678e +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $6791 +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6794 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6797 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $679a +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $679e +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $67a2 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $67a6 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $67aa +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $67b1 +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $67b9 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $67c0 +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $67c8 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $67cf +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $67d6 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $67dd +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $67e4 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $67eb +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $67f2 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $67f9 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $67fd +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $6800 +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6803 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6807 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $680b +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $68b7 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $68c1 +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $68c5 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $68e7 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6909 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $692b +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $6938 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $694b +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $6958 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $695c +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $6981 +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $69a3 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $69c8 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $69e4 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $69e8 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $69ef +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $69f9 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6a06 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $6a10 +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $6a23 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $6a3f +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $6a4f +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a7a +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a87 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6abe +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6ae3 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6b08 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6b21 +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6b40 +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6b53 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6b6f +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b7f +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b89 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b90 +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b9d +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6baa +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6bbd +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6be2 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6c13 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6c20 +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6c2a +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6c58 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6c5c +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6c63 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6c6d +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c8f +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6ca2 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6ca6 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6caa +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6cc0 +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6cd9 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6d31 +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6d3e +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6d45 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6d4c +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6d53 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6d5a +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6d64 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6d6e +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d75 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d7f +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d89 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d9c +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6db2 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6dcb +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6e0b +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6e18 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6e31 +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6e50 +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e81 +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6eb8 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6eef +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6f14 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6f1e +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6f2b +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6f3e +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6f48 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6f5b +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6f68 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6f6c +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f76 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f8f +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6fa2 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6fb5 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6fcb +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6ff0 +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $7012 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7106 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $712b +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $716c +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $717d +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $718e +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $719f +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $71d0 +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $7211 +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $7252 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7283 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $72b4 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $72c5 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $72d6 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $72f7 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7308 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $7319 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $733a +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $735b +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $7368 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7379 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $739a +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $73cb +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $73ec +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $73fd +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7402 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $740b +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $7414 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $741d +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $7426 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $742f +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $7438 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $7449 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $7452 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $746b +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $749c +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $74e9 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $74fa +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7503 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $7534 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $7545 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $755a +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7573 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7584 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7595 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $759e +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $75a3 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $75c4 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $75e5 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $75f6 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7607 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $760c +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $7629 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $7646 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $764b +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $7664 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7675 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7686 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7697 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $76a8 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $76b9 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $76ce +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $76e7 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7704 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $7725 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $7746 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $7753 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $7764 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $7791 +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $77be +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $77cf +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $77e0 +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $77f1 +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7802 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $7813 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $7854 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7895 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $78c6 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $78e7 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $78f8 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7909 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $791a +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $792b +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $793c +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $795d +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $798e +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $79af +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $79d0 +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $79e1 +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $79ee +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $79ff +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $7a0c +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $7a25 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $7a4a +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $7a67 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $7a6c +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a9d +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7aae +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7acf +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7afc +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7b39 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7b4a +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7b6b +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b9c +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7bdd +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7bf6 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7c0f +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7c28 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7c31 +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7c36 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7c47 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7c4c +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7c6d +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c8e +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7caf +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7cb8 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7cc9 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7cda +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7ceb +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7d08 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7d19 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7d1e +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7d23 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e85 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e87 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7f49 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7f4e +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7f57 +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f6b +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f8f +DEF Evolution_CheckForCancelBank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_YellowIntro = $4294 +DEF Music_YellowIntroBank = $1f +DEF Music_Dungeon1 = $429d +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42a9 +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b5 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c1 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42cd +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d6 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42df +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42e8 +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f1 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fa +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $42fe +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4302 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4306 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430a +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $431d +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4321 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $4328 +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432c +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4330 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4334 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $4338 +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433c +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4340 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4344 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434b +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4352 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4356 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435a +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF SFX_Start_Menu_3_Ch8 = $435e +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $4365 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $4375 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $437c +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $4383 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $438e +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $439f +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $43a6 +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $43b1 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $43bc +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $43cb +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $43d6 +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $43e6 +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $43f9 +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4410 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $442b +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $443a +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $444d +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $4462 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $4471 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $44a0 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $44b3 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $44c6 +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $44e1 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $44f8 +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $450d +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $4528 +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $4543 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $454e +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $4559 +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $4566 +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $4597 +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $45ae +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $45c1 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $45cc +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $45e5 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4604 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4623 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $4640 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $4659 +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $4664 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $466f +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $4679 +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $4680 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $4690 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $469f +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $46aa +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $46b9 +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $46c8 +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $46f3 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $470e +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $4729 +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $473f +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $475c +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $477d +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $4796 +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $47ad +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $47c0 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $47cd +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $47f0 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4813 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4823 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $4842 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $4865 +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $487b +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $4892 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $48a9 +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $48b6 +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $48d5 +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $48f4 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4901 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $491c +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $4937 +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $4947 +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $496a +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $498d +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $4997 +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $49a6 +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $49b5 +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $49bf +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $49d2 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $49e5 +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $49ef +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a09 +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a0a +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a1d +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a2c +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4a3b +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4a45 +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4a58 +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4a6a +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4a6b +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4a96 +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4ab5 +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4ace +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4af5 +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b1b +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b1c +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b2b +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b39 +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b3a +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4b59 +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4b88 +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4ba7 +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4bba +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4bcd +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4bda +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4bf9 +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c1c +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c35 +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4c48 +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4c5b +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4c65 +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4c84 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4ca3 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4cb6 +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4cc5 +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4cd7 +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4cd8 +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4ce7 +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4cf6 +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d00 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d17 +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d2e +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4d3b +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4d4e +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4d61 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4d6e +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4d89 +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4da4 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4db7 +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4dc6 +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4dd5 +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4ddf +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e02 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e29 +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4e45 +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4e60 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4e7b +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4e8e +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4ea1 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4eb4 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4ec1 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4ee4 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4eff +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f0f +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f2a +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4f45 +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4f58 +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4f73 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4f8e +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $4f9e +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $4fc1 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $4fe4 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $4ff7 +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $500a +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $501d +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $502a +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $503d +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $5050 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $505d +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $5080 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $50a2 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $50a3 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $50b6 +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $50c9 +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $50d6 +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $50f8 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5106 +DEF OwnedMonValuesBank = $1f +DEF Audio3_PlaySound = $510d +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5220 +DEF Audio3_CryRetBank = $1f +DEF Music_BikeRiding_Ch1 = $5221 +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $52d2 +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $537a +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $54ce +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5537 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5640 +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $573e +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $57ec +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $586d +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $5941 +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $59ed +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5b22 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5bda +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $5ca5 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $5d4d +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5eb2 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5ec9 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5ed9 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5ee9 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5f3a +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5f9d +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $603e +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $6053 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $61ca +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $62dc +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6346 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6371 +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $63a2 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $63e0 +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6412 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $643c +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6455 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $646b +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $648a +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $64a9 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $64c1 +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $64d6 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $64f5 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6511 +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $651b +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6567 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $65b4 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $66ac +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6745 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $67fc +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $68a5 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $6a6b +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $6c20 +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $6cff +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $6d1c +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6d48 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6d5b +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $6d7e +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $6dad +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6ddd +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6e04 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6e34 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ea6 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6f1e +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6f7f +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6fbd +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $707b +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $70fe +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $715c +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $71df +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $71fc +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7211 +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $723c +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $725e +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7281 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $73c1 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7524 +DEF Music_Credits_Ch3Bank = $1f +DEF Music_YellowIntro_Ch1 = $765c +DEF Music_YellowIntro_Ch1Bank = $1f +DEF Music_YellowIntro_Ch2 = $76d3 +DEF Music_YellowIntro_Ch2Bank = $1f +DEF Music_YellowIntro_Ch3 = $7749 +DEF Music_YellowIntro_Ch3Bank = $1f +DEF SurfingPikachu1Graphics1 = $4001 +DEF SurfingPikachu1Graphics1Bank = $20 +DEF SurfingPikachu1Graphics2 = $4411 +DEF SurfingPikachu1Graphics2Bank = $20 +DEF SurfingPikachu1Graphics3 = $5411 +DEF SurfingPikachu1Graphics3Bank = $20 +DEF PikachuCry1 = $4000 +DEF PikachuCry1Bank = $21 +DEF PikachuCry2 = $491a +DEF PikachuCry2Bank = $21 +DEF PikachuCry3 = $4fdc +DEF PikachuCry3Bank = $21 +DEF PikachuCry4 = $59ee +DEF PikachuCry4Bank = $21 +DEF PikachuCry5 = $4000 +DEF PikachuCry5Bank = $22 +DEF PikachuCry6 = $5042 +DEF PikachuCry6Bank = $22 +DEF PikachuCry7 = $6254 +DEF PikachuCry7Bank = $22 +DEF PikachuCry8 = $4000 +DEF PikachuCry8Bank = $23 +DEF PikachuCry9 = $50ca +DEF PikachuCry9Bank = $23 +DEF PikachuCry10 = $5e0c +DEF PikachuCry10Bank = $23 +DEF PikachuCry11 = $4000 +DEF PikachuCry11Bank = $24 +DEF PikachuCry12 = $4722 +DEF PikachuCry12Bank = $24 +DEF PikachuCry13 = $54a4 +DEF PikachuCry13Bank = $24 +DEF PikachuCry14 = $4000 +DEF PikachuCry14Bank = $25 +DEF PikachuCry15 = $589a +DEF PikachuCry15Bank = $25 +DEF SFX_Headers_4 = $4000 +DEF SFX_Headers_4Bank = $28 +DEF SFX_Noise_Instrument01_4 = $4003 +DEF SFX_Noise_Instrument01_4Bank = $28 +DEF SFX_Noise_Instrument02_4 = $4006 +DEF SFX_Noise_Instrument02_4Bank = $28 +DEF SFX_Noise_Instrument03_4 = $4009 +DEF SFX_Noise_Instrument03_4Bank = $28 +DEF SFX_Noise_Instrument04_4 = $400c +DEF SFX_Noise_Instrument04_4Bank = $28 +DEF SFX_Noise_Instrument05_4 = $400f +DEF SFX_Noise_Instrument05_4Bank = $28 +DEF SFX_Noise_Instrument06_4 = $4012 +DEF SFX_Noise_Instrument06_4Bank = $28 +DEF SFX_Noise_Instrument07_4 = $4015 +DEF SFX_Noise_Instrument07_4Bank = $28 +DEF SFX_Noise_Instrument08_4 = $4018 +DEF SFX_Noise_Instrument08_4Bank = $28 +DEF SFX_Noise_Instrument09_4 = $401b +DEF SFX_Noise_Instrument09_4Bank = $28 +DEF SFX_Noise_Instrument10_4 = $401e +DEF SFX_Noise_Instrument10_4Bank = $28 +DEF SFX_Noise_Instrument11_4 = $4021 +DEF SFX_Noise_Instrument11_4Bank = $28 +DEF SFX_Noise_Instrument12_4 = $4024 +DEF SFX_Noise_Instrument12_4Bank = $28 +DEF SFX_Noise_Instrument13_4 = $4027 +DEF SFX_Noise_Instrument13_4Bank = $28 +DEF SFX_Noise_Instrument14_4 = $402a +DEF SFX_Noise_Instrument14_4Bank = $28 +DEF SFX_Noise_Instrument15_4 = $402d +DEF SFX_Noise_Instrument15_4Bank = $28 +DEF SFX_Noise_Instrument16_4 = $4030 +DEF SFX_Noise_Instrument16_4Bank = $28 +DEF SFX_Noise_Instrument17_4 = $4033 +DEF SFX_Noise_Instrument17_4Bank = $28 +DEF SFX_Noise_Instrument18_4 = $4036 +DEF SFX_Noise_Instrument18_4Bank = $28 +DEF SFX_Noise_Instrument19_4 = $4039 +DEF SFX_Noise_Instrument19_4Bank = $28 +DEF SFX_Cry00_4 = $403c +DEF SFX_Cry00_4Bank = $28 +DEF SFX_Cry01_4 = $4045 +DEF SFX_Cry01_4Bank = $28 +DEF SFX_Cry02_4 = $404e +DEF SFX_Cry02_4Bank = $28 +DEF SFX_Cry03_4 = $4057 +DEF SFX_Cry03_4Bank = $28 +DEF SFX_Cry04_4 = $4060 +DEF SFX_Cry04_4Bank = $28 +DEF SFX_Cry05_4 = $4069 +DEF SFX_Cry05_4Bank = $28 +DEF SFX_Cry06_4 = $4072 +DEF SFX_Cry06_4Bank = $28 +DEF SFX_Cry07_4 = $407b +DEF SFX_Cry07_4Bank = $28 +DEF SFX_Cry08_4 = $4084 +DEF SFX_Cry08_4Bank = $28 +DEF SFX_Cry09_4 = $408d +DEF SFX_Cry09_4Bank = $28 +DEF SFX_Cry0A_4 = $4096 +DEF SFX_Cry0A_4Bank = $28 +DEF SFX_Cry0B_4 = $409f +DEF SFX_Cry0B_4Bank = $28 +DEF SFX_Cry0C_4 = $40a8 +DEF SFX_Cry0C_4Bank = $28 +DEF SFX_Cry0D_4 = $40b1 +DEF SFX_Cry0D_4Bank = $28 +DEF SFX_Cry0E_4 = $40ba +DEF SFX_Cry0E_4Bank = $28 +DEF SFX_Cry0F_4 = $40c3 +DEF SFX_Cry0F_4Bank = $28 +DEF SFX_Cry10_4 = $40cc +DEF SFX_Cry10_4Bank = $28 +DEF SFX_Cry11_4 = $40d5 +DEF SFX_Cry11_4Bank = $28 +DEF SFX_Cry12_4 = $40de +DEF SFX_Cry12_4Bank = $28 +DEF SFX_Cry13_4 = $40e7 +DEF SFX_Cry13_4Bank = $28 +DEF SFX_Cry14_4 = $40f0 +DEF SFX_Cry14_4Bank = $28 +DEF SFX_Cry15_4 = $40f9 +DEF SFX_Cry15_4Bank = $28 +DEF SFX_Cry16_4 = $4102 +DEF SFX_Cry16_4Bank = $28 +DEF SFX_Cry17_4 = $410b +DEF SFX_Cry17_4Bank = $28 +DEF SFX_Cry18_4 = $4114 +DEF SFX_Cry18_4Bank = $28 +DEF SFX_Cry19_4 = $411d +DEF SFX_Cry19_4Bank = $28 +DEF SFX_Cry1A_4 = $4126 +DEF SFX_Cry1A_4Bank = $28 +DEF SFX_Cry1B_4 = $412f +DEF SFX_Cry1B_4Bank = $28 +DEF SFX_Cry1C_4 = $4138 +DEF SFX_Cry1C_4Bank = $28 +DEF SFX_Cry1D_4 = $4141 +DEF SFX_Cry1D_4Bank = $28 +DEF SFX_Cry1E_4 = $414a +DEF SFX_Cry1E_4Bank = $28 +DEF SFX_Cry1F_4 = $4153 +DEF SFX_Cry1F_4Bank = $28 +DEF SFX_Cry20_4 = $415c +DEF SFX_Cry20_4Bank = $28 +DEF SFX_Cry21_4 = $4165 +DEF SFX_Cry21_4Bank = $28 +DEF SFX_Cry22_4 = $416e +DEF SFX_Cry22_4Bank = $28 +DEF SFX_Cry23_4 = $4177 +DEF SFX_Cry23_4Bank = $28 +DEF SFX_Cry24_4 = $4180 +DEF SFX_Cry24_4Bank = $28 +DEF SFX_Cry25_4 = $4189 +DEF SFX_Cry25_4Bank = $28 +DEF SFX_Get_Item1_4 = $4192 +DEF SFX_Get_Item1_4Bank = $28 +DEF SFX_Get_Item2_4 = $419b +DEF SFX_Get_Item2_4Bank = $28 +DEF SFX_Tink_4 = $41a4 +DEF SFX_Tink_4Bank = $28 +DEF SFX_Heal_HP_4 = $41a7 +DEF SFX_Heal_HP_4Bank = $28 +DEF SFX_Heal_Ailment_4 = $41aa +DEF SFX_Heal_Ailment_4Bank = $28 +DEF SFX_Start_Menu_4 = $41ad +DEF SFX_Start_Menu_4Bank = $28 +DEF SFX_Press_AB_4 = $41b0 +DEF SFX_Press_AB_4Bank = $28 +DEF SFX_Surfing_Jump = $41b3 +DEF SFX_Surfing_JumpBank = $28 +DEF SFX_Surfing_Flip = $41b6 +DEF SFX_Surfing_FlipBank = $28 +DEF SFX_Surfing_Crash = $41b9 +DEF SFX_Surfing_CrashBank = $28 +DEF SFX_Unknown_802cc = $41bc +DEF SFX_Unknown_802ccBank = $28 +DEF SFX_Surfing_Land = $41bf +DEF SFX_Surfing_LandBank = $28 +DEF SFX_Get_Item2_Copy = $41c2 +DEF SFX_Get_Item2_CopyBank = $28 +DEF Music_SurfingPikachu = $41cb +DEF Music_SurfingPikachuBank = $28 +DEF Music_MeetJessieJames = $41d4 +DEF Music_MeetJessieJamesBank = $28 +DEF Music_YellowUnusedSong = $41dd +DEF Music_YellowUnusedSongBank = $28 +DEF Music_GBPrinter = $41e9 +DEF Music_GBPrinterBank = $28 +DEF SFX_Noise_Instrument01_4_Ch8 = $41ec +DEF SFX_Noise_Instrument01_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument02_4_Ch8 = $41f0 +DEF SFX_Noise_Instrument02_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument03_4_Ch8 = $41f4 +DEF SFX_Noise_Instrument03_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument04_4_Ch8 = $41f8 +DEF SFX_Noise_Instrument04_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument05_4_Ch8 = $41fc +DEF SFX_Noise_Instrument05_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument06_4_Ch8 = $420f +DEF SFX_Noise_Instrument06_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument07_4_Ch8 = $4213 +DEF SFX_Noise_Instrument07_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument08_4_Ch8 = $421a +DEF SFX_Noise_Instrument08_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument09_4_Ch8 = $421e +DEF SFX_Noise_Instrument09_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument10_4_Ch8 = $4222 +DEF SFX_Noise_Instrument10_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument11_4_Ch8 = $4226 +DEF SFX_Noise_Instrument11_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument12_4_Ch8 = $422a +DEF SFX_Noise_Instrument12_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument13_4_Ch8 = $422e +DEF SFX_Noise_Instrument13_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument14_4_Ch8 = $4232 +DEF SFX_Noise_Instrument14_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument15_4_Ch8 = $4236 +DEF SFX_Noise_Instrument15_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument16_4_Ch8 = $423d +DEF SFX_Noise_Instrument16_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument17_4_Ch8 = $4244 +DEF SFX_Noise_Instrument17_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument18_4_Ch8 = $4248 +DEF SFX_Noise_Instrument18_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument19_4_Ch8 = $424c +DEF SFX_Noise_Instrument19_4_Ch8Bank = $28 +DEF SFX_Press_AB_4_Ch5 = $4250 +DEF SFX_Press_AB_4_Ch5Bank = $28 +DEF SFX_Start_Menu_4_Ch8 = $4263 +DEF SFX_Start_Menu_4_Ch8Bank = $28 +DEF SFX_Heal_Ailment_4_Ch5 = $426a +DEF SFX_Heal_Ailment_4_Ch5Bank = $28 +DEF SFX_Heal_HP_4_Ch5 = $427f +DEF SFX_Heal_HP_4_Ch5Bank = $28 +DEF SFX_Tink_4_Ch5 = $428e +DEF SFX_Tink_4_Ch5Bank = $28 +DEF SFX_Surfing_Jump_Ch8 = $429f +DEF SFX_Surfing_Jump_Ch8Bank = $28 +DEF SFX_Surfing_Flip_Ch5 = $42b5 +DEF SFX_Surfing_Flip_Ch5Bank = $28 +DEF SFX_Unknown_802cc_Ch5 = $42cc +DEF SFX_Unknown_802cc_Ch5Bank = $28 +DEF SFX_Surfing_Land_Ch8 = $42d7 +DEF SFX_Surfing_Land_Ch8Bank = $28 +DEF SFX_Surfing_Crash_Ch8 = $42e1 +DEF SFX_Surfing_Crash_Ch8Bank = $28 +DEF SFX_Get_Item2_Copy_Ch5 = $42eb +DEF SFX_Get_Item2_Copy_Ch5Bank = $28 +DEF SFX_Get_Item2_Copy_Ch6 = $430a +DEF SFX_Get_Item2_Copy_Ch6Bank = $28 +DEF SFX_Get_Item2_Copy_Ch7 = $4322 +DEF SFX_Get_Item2_Copy_Ch7Bank = $28 +DEF SFX_UnusedCry_4_Ch5 = $4337 +DEF SFX_UnusedCry_4_Ch5Bank = $28 +DEF SFX_UnusedCry_4_Ch6 = $4352 +DEF SFX_UnusedCry_4_Ch6Bank = $28 +DEF SFX_UnusedCry_4_Ch8 = $436d +DEF SFX_UnusedCry_4_Ch8Bank = $28 +DEF SFX_Cry09_4_Ch5 = $4383 +DEF SFX_Cry09_4_Ch5Bank = $28 +DEF SFX_Cry09_4_Ch6 = $43a0 +DEF SFX_Cry09_4_Ch6Bank = $28 +DEF SFX_Cry09_4_Ch8 = $43c1 +DEF SFX_Cry09_4_Ch8Bank = $28 +DEF SFX_Cry23_4_Ch5 = $43da +DEF SFX_Cry23_4_Ch5Bank = $28 +DEF SFX_Cry23_4_Ch6 = $43f1 +DEF SFX_Cry23_4_Ch6Bank = $28 +DEF SFX_Cry23_4_Ch8 = $4404 +DEF SFX_Cry23_4_Ch8Bank = $28 +DEF SFX_Cry24_4_Ch5 = $4411 +DEF SFX_Cry24_4_Ch5Bank = $28 +DEF SFX_Cry24_4_Ch6 = $4434 +DEF SFX_Cry24_4_Ch6Bank = $28 +DEF SFX_Cry24_4_Ch8 = $4457 +DEF SFX_Cry24_4_Ch8Bank = $28 +DEF SFX_Cry11_4_Ch5 = $4467 +DEF SFX_Cry11_4_Ch5Bank = $28 +DEF SFX_Cry11_4_Ch6 = $4486 +DEF SFX_Cry11_4_Ch6Bank = $28 +DEF SFX_Cry11_4_Ch8 = $44a9 +DEF SFX_Cry11_4_Ch8Bank = $28 +DEF SFX_Cry25_4_Ch5 = $44bf +DEF SFX_Cry25_4_Ch5Bank = $28 +DEF SFX_Cry25_4_Ch6 = $44d6 +DEF SFX_Cry25_4_Ch6Bank = $28 +DEF SFX_Cry25_4_Ch8 = $44ed +DEF SFX_Cry25_4_Ch8Bank = $28 +DEF SFX_Cry03_4_Ch5 = $44fa +DEF SFX_Cry03_4_Ch5Bank = $28 +DEF SFX_Cry03_4_Ch6 = $4519 +DEF SFX_Cry03_4_Ch6Bank = $28 +DEF SFX_Cry03_4_Ch8 = $4538 +DEF SFX_Cry03_4_Ch8Bank = $28 +DEF SFX_Cry0F_4_Ch5 = $4545 +DEF SFX_Cry0F_4_Ch5Bank = $28 +DEF SFX_Cry0F_4_Ch6 = $4560 +DEF SFX_Cry0F_4_Ch6Bank = $28 +DEF SFX_Cry0F_4_Ch8 = $457b +DEF SFX_Cry0F_4_Ch8Bank = $28 +DEF SFX_Cry10_4_Ch5 = $458b +DEF SFX_Cry10_4_Ch5Bank = $28 +DEF SFX_Cry10_4_Ch6 = $45ae +DEF SFX_Cry10_4_Ch6Bank = $28 +DEF SFX_Cry10_4_Ch8 = $45d1 +DEF SFX_Cry10_4_Ch8Bank = $28 +DEF SFX_Cry00_4_Ch5 = $45db +DEF SFX_Cry00_4_Ch5Bank = $28 +DEF SFX_Cry00_4_Ch6 = $45ea +DEF SFX_Cry00_4_Ch6Bank = $28 +DEF SFX_Cry00_4_Ch8 = $45f9 +DEF SFX_Cry00_4_Ch8Bank = $28 +DEF SFX_Cry0E_4_Ch5 = $4603 +DEF SFX_Cry0E_4_Ch5Bank = $28 +DEF SFX_Cry0E_4_Ch6 = $4616 +DEF SFX_Cry0E_4_Ch6Bank = $28 +DEF SFX_Cry0E_4_Ch8 = $4629 +DEF SFX_Cry0E_4_Ch8Bank = $28 +DEF SFX_Cry06_4_Ch5 = $4633 +DEF SFX_Cry06_4_Ch5Bank = $28 +DEF SFX_Cry06_4_Ch6 = $464d +DEF SFX_Cry06_4_Ch6Bank = $28 +DEF SFX_Cry06_4_Ch8 = $464e +DEF SFX_Cry06_4_Ch8Bank = $28 +DEF SFX_Cry07_4_Ch5 = $4661 +DEF SFX_Cry07_4_Ch5Bank = $28 +DEF SFX_Cry07_4_Ch6 = $4670 +DEF SFX_Cry07_4_Ch6Bank = $28 +DEF SFX_Cry07_4_Ch8 = $467f +DEF SFX_Cry07_4_Ch8Bank = $28 +DEF SFX_Cry05_4_Ch5 = $4689 +DEF SFX_Cry05_4_Ch5Bank = $28 +DEF SFX_Cry05_4_Ch6 = $469c +DEF SFX_Cry05_4_Ch6Bank = $28 +DEF SFX_Cry05_4_Ch8 = $46ae +DEF SFX_Cry05_4_Ch8Bank = $28 +DEF SFX_Cry0B_4_Ch5 = $46af +DEF SFX_Cry0B_4_Ch5Bank = $28 +DEF SFX_Cry0B_4_Ch6 = $46da +DEF SFX_Cry0B_4_Ch6Bank = $28 +DEF SFX_Cry0B_4_Ch8 = $46f9 +DEF SFX_Cry0B_4_Ch8Bank = $28 +DEF SFX_Cry0C_4_Ch5 = $4712 +DEF SFX_Cry0C_4_Ch5Bank = $28 +DEF SFX_Cry0C_4_Ch6 = $4739 +DEF SFX_Cry0C_4_Ch6Bank = $28 +DEF SFX_Cry0C_4_Ch8 = $475f +DEF SFX_Cry0C_4_Ch8Bank = $28 +DEF SFX_Cry02_4_Ch5 = $4760 +DEF SFX_Cry02_4_Ch5Bank = $28 +DEF SFX_Cry02_4_Ch6 = $476f +DEF SFX_Cry02_4_Ch6Bank = $28 +DEF SFX_Cry02_4_Ch8 = $477d +DEF SFX_Cry02_4_Ch8Bank = $28 +DEF SFX_Cry0D_4_Ch5 = $477e +DEF SFX_Cry0D_4_Ch5Bank = $28 +DEF SFX_Cry0D_4_Ch6 = $479d +DEF SFX_Cry0D_4_Ch6Bank = $28 +DEF SFX_Cry0D_4_Ch8 = $47cc +DEF SFX_Cry0D_4_Ch8Bank = $28 +DEF SFX_Cry01_4_Ch5 = $47eb +DEF SFX_Cry01_4_Ch5Bank = $28 +DEF SFX_Cry01_4_Ch6 = $47fe +DEF SFX_Cry01_4_Ch6Bank = $28 +DEF SFX_Cry01_4_Ch8 = $4811 +DEF SFX_Cry01_4_Ch8Bank = $28 +DEF SFX_Cry0A_4_Ch5 = $481e +DEF SFX_Cry0A_4_Ch5Bank = $28 +DEF SFX_Cry0A_4_Ch6 = $483d +DEF SFX_Cry0A_4_Ch6Bank = $28 +DEF SFX_Cry0A_4_Ch8 = $4860 +DEF SFX_Cry0A_4_Ch8Bank = $28 +DEF SFX_Cry08_4_Ch5 = $4879 +DEF SFX_Cry08_4_Ch5Bank = $28 +DEF SFX_Cry08_4_Ch6 = $488c +DEF SFX_Cry08_4_Ch6Bank = $28 +DEF SFX_Cry08_4_Ch8 = $489f +DEF SFX_Cry08_4_Ch8Bank = $28 +DEF SFX_Cry04_4_Ch5 = $48a9 +DEF SFX_Cry04_4_Ch5Bank = $28 +DEF SFX_Cry04_4_Ch6 = $48c8 +DEF SFX_Cry04_4_Ch6Bank = $28 +DEF SFX_Cry04_4_Ch8 = $48e7 +DEF SFX_Cry04_4_Ch8Bank = $28 +DEF SFX_Cry19_4_Ch5 = $48fa +DEF SFX_Cry19_4_Ch5Bank = $28 +DEF SFX_Cry19_4_Ch6 = $4909 +DEF SFX_Cry19_4_Ch6Bank = $28 +DEF SFX_Cry19_4_Ch8 = $491b +DEF SFX_Cry19_4_Ch8Bank = $28 +DEF SFX_Cry16_4_Ch5 = $491c +DEF SFX_Cry16_4_Ch5Bank = $28 +DEF SFX_Cry16_4_Ch6 = $492b +DEF SFX_Cry16_4_Ch6Bank = $28 +DEF SFX_Cry16_4_Ch8 = $493a +DEF SFX_Cry16_4_Ch8Bank = $28 +DEF SFX_Cry1B_4_Ch5 = $4944 +DEF SFX_Cry1B_4_Ch5Bank = $28 +DEF SFX_Cry1B_4_Ch6 = $495b +DEF SFX_Cry1B_4_Ch6Bank = $28 +DEF SFX_Cry1B_4_Ch8 = $4972 +DEF SFX_Cry1B_4_Ch8Bank = $28 +DEF SFX_Cry12_4_Ch5 = $497f +DEF SFX_Cry12_4_Ch5Bank = $28 +DEF SFX_Cry12_4_Ch6 = $4992 +DEF SFX_Cry12_4_Ch6Bank = $28 +DEF SFX_Cry12_4_Ch8 = $49a5 +DEF SFX_Cry12_4_Ch8Bank = $28 +DEF SFX_Cry13_4_Ch5 = $49b2 +DEF SFX_Cry13_4_Ch5Bank = $28 +DEF SFX_Cry13_4_Ch6 = $49cd +DEF SFX_Cry13_4_Ch6Bank = $28 +DEF SFX_Cry13_4_Ch8 = $49e8 +DEF SFX_Cry13_4_Ch8Bank = $28 +DEF SFX_Cry14_4_Ch5 = $49fb +DEF SFX_Cry14_4_Ch5Bank = $28 +DEF SFX_Cry14_4_Ch6 = $4a0a +DEF SFX_Cry14_4_Ch6Bank = $28 +DEF SFX_Cry14_4_Ch8 = $4a19 +DEF SFX_Cry14_4_Ch8Bank = $28 +DEF SFX_Cry1E_4_Ch5 = $4a23 +DEF SFX_Cry1E_4_Ch5Bank = $28 +DEF SFX_Cry1E_4_Ch6 = $4a46 +DEF SFX_Cry1E_4_Ch6Bank = $28 +DEF SFX_Cry1E_4_Ch8 = $4a6d +DEF SFX_Cry1E_4_Ch8Bank = $28 +DEF SFX_Cry15_4_Ch5 = $4a89 +DEF SFX_Cry15_4_Ch5Bank = $28 +DEF SFX_Cry15_4_Ch6 = $4aa4 +DEF SFX_Cry15_4_Ch6Bank = $28 +DEF SFX_Cry15_4_Ch8 = $4abf +DEF SFX_Cry15_4_Ch8Bank = $28 +DEF SFX_Cry17_4_Ch5 = $4ad2 +DEF SFX_Cry17_4_Ch5Bank = $28 +DEF SFX_Cry17_4_Ch6 = $4ae5 +DEF SFX_Cry17_4_Ch6Bank = $28 +DEF SFX_Cry17_4_Ch8 = $4af8 +DEF SFX_Cry17_4_Ch8Bank = $28 +DEF SFX_Cry1C_4_Ch5 = $4b05 +DEF SFX_Cry1C_4_Ch5Bank = $28 +DEF SFX_Cry1C_4_Ch6 = $4b28 +DEF SFX_Cry1C_4_Ch6Bank = $28 +DEF SFX_Cry1C_4_Ch8 = $4b43 +DEF SFX_Cry1C_4_Ch8Bank = $28 +DEF SFX_Cry1A_4_Ch5 = $4b53 +DEF SFX_Cry1A_4_Ch5Bank = $28 +DEF SFX_Cry1A_4_Ch6 = $4b6e +DEF SFX_Cry1A_4_Ch6Bank = $28 +DEF SFX_Cry1A_4_Ch8 = $4b89 +DEF SFX_Cry1A_4_Ch8Bank = $28 +DEF SFX_Cry1D_4_Ch5 = $4b9c +DEF SFX_Cry1D_4_Ch5Bank = $28 +DEF SFX_Cry1D_4_Ch6 = $4bb7 +DEF SFX_Cry1D_4_Ch6Bank = $28 +DEF SFX_Cry1D_4_Ch8 = $4bd2 +DEF SFX_Cry1D_4_Ch8Bank = $28 +DEF SFX_Cry18_4_Ch5 = $4be2 +DEF SFX_Cry18_4_Ch5Bank = $28 +DEF SFX_Cry18_4_Ch6 = $4c05 +DEF SFX_Cry18_4_Ch6Bank = $28 +DEF SFX_Cry18_4_Ch8 = $4c28 +DEF SFX_Cry18_4_Ch8Bank = $28 +DEF SFX_Cry1F_4_Ch5 = $4c3b +DEF SFX_Cry1F_4_Ch5Bank = $28 +DEF SFX_Cry1F_4_Ch6 = $4c4e +DEF SFX_Cry1F_4_Ch6Bank = $28 +DEF SFX_Cry1F_4_Ch8 = $4c61 +DEF SFX_Cry1F_4_Ch8Bank = $28 +DEF SFX_Cry20_4_Ch5 = $4c6e +DEF SFX_Cry20_4_Ch5Bank = $28 +DEF SFX_Cry20_4_Ch6 = $4c81 +DEF SFX_Cry20_4_Ch6Bank = $28 +DEF SFX_Cry20_4_Ch8 = $4c94 +DEF SFX_Cry20_4_Ch8Bank = $28 +DEF SFX_Cry21_4_Ch5 = $4ca1 +DEF SFX_Cry21_4_Ch5Bank = $28 +DEF SFX_Cry21_4_Ch6 = $4cc4 +DEF SFX_Cry21_4_Ch6Bank = $28 +DEF SFX_Cry21_4_Ch8 = $4ce6 +DEF SFX_Cry21_4_Ch8Bank = $28 +DEF SFX_Cry22_4_Ch5 = $4ce7 +DEF SFX_Cry22_4_Ch5Bank = $28 +DEF SFX_Cry22_4_Ch6 = $4cfa +DEF SFX_Cry22_4_Ch6Bank = $28 +DEF SFX_Cry22_4_Ch8 = $4d0d +DEF SFX_Cry22_4_Ch8Bank = $28 +DEF Music_GBPrinter_Ch3 = $4d1a +DEF Music_GBPrinter_Ch3Bank = $28 +DEF SFX_Get_Item1_4_Ch5 = $4e5a +DEF SFX_Get_Item1_4_Ch5Bank = $28 +DEF SFX_Get_Item1_4_Ch6 = $4e71 +DEF SFX_Get_Item1_4_Ch6Bank = $28 +DEF SFX_Get_Item1_4_Ch7 = $4e81 +DEF SFX_Get_Item1_4_Ch7Bank = $28 +DEF SFX_Get_Item1_Copy_Ch5 = $4e91 +DEF SFX_Get_Item1_Copy_Ch5Bank = $28 +DEF SFX_Get_Item1_Copy_Ch6 = $4ea8 +DEF SFX_Get_Item1_Copy_Ch6Bank = $28 +DEF SFX_Get_Item1_Copy_Ch7 = $4eb8 +DEF SFX_Get_Item1_Copy_Ch7Bank = $28 +DEF SFX_Get_Item2_4_Ch5 = $4ec8 +DEF SFX_Get_Item2_4_Ch5Bank = $28 +DEF SFX_Get_Item2_4_Ch6 = $4ee7 +DEF SFX_Get_Item2_4_Ch6Bank = $28 +DEF SFX_Get_Item2_4_Ch7 = $4eff +DEF SFX_Get_Item2_4_Ch7Bank = $28 +DEF Audio4_PlaySound = $4f14 +DEF Audio4_PlaySoundBank = $28 +DEF Audio4_CryRet = $5027 +DEF Audio4_CryRetBank = $28 +DEF Music_SurfingPikachu_Ch1 = $5028 +DEF Music_SurfingPikachu_Ch1Bank = $28 +DEF Music_SurfingPikachu_Ch2 = $50dd +DEF Music_SurfingPikachu_Ch2Bank = $28 +DEF Music_SurfingPikachu_Ch3 = $5185 +DEF Music_SurfingPikachu_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch1 = $52fe +DEF Music_YellowUnusedSong_Ch1Bank = $28 +DEF Music_YellowUnusedSong_Ch2 = $5350 +DEF Music_YellowUnusedSong_Ch2Bank = $28 +DEF Music_YellowUnusedSong_Ch3 = $53a8 +DEF Music_YellowUnusedSong_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch4 = $53d2 +DEF Music_YellowUnusedSong_Ch4Bank = $28 +DEF Music_MeetJessieJames_Ch1 = $54ad +DEF Music_MeetJessieJames_Ch1Bank = $28 +DEF Music_MeetJessieJames_Ch2 = $5508 +DEF Music_MeetJessieJames_Ch2Bank = $28 +DEF Music_MeetJessieJames_Ch3 = $556a +DEF Music_MeetJessieJames_Ch3Bank = $28 +DEF LoadYellowTitleScreenGFX = $4000 +DEF LoadYellowTitleScreenGFXBank = $29 +DEF TitleScreen_PlacePokemonLogo = $402b +DEF TitleScreen_PlacePokemonLogoBank = $29 +DEF TitleScreen_PlacePikaSpeechBubble = $4047 +DEF TitleScreen_PlacePikaSpeechBubbleBank = $29 +DEF TitleScreen_PlacePikachu = $4065 +DEF TitleScreen_PlacePikachuBank = $29 +DEF TitleScreenPikachuEyesOAMData = $4092 +DEF TitleScreenPikachuEyesOAMDataBank = $29 +DEF Bank29_CopyBox = $40b2 +DEF Bank29_CopyBoxBank = $29 +DEF TitleScreenPokemonLogoTilemap = $40c4 +DEF TitleScreenPokemonLogoTilemapBank = $29 +DEF TitleScreenPocketMonstersTilemap = $40fc +DEF TitleScreenPocketMonstersTilemapBank = $29 +DEF TitleScreenPikaBubbleTilemap = $4106 +DEF TitleScreenPikaBubbleTilemapBank = $29 +DEF TitleScreenPikachuTilemap = $411b +DEF TitleScreenPikachuTilemapBank = $29 +DEF PokemonLogoGraphics = $4187 +DEF PokemonLogoGraphicsBank = $29 +DEF PokemonLogoGraphicsEnd = $4787 +DEF PokemonLogoGraphicsEndBank = $29 +DEF TitlePikachuBGGraphics = $4787 +DEF TitlePikachuBGGraphicsBank = $29 +DEF TitlePikachuBGGraphicsEnd = $4b87 +DEF TitlePikachuBGGraphicsEndBank = $29 +DEF TitlePikachuOBGraphics = $4b87 +DEF TitlePikachuOBGraphicsBank = $29 +DEF ReadSuperRodData = $4c47 +DEF ReadSuperRodDataBank = $29 +DEF TitlePikachuOBGraphicsEnd = $4c47 +DEF TitlePikachuOBGraphicsEndBank = $29 +DEF GenerateRandomFishingEncounter = $4c64 +DEF GenerateRandomFishingEncounterBank = $29 +DEF SuperRodFishingSlots = $4c7d +DEF SuperRodFishingSlotsBank = $29 +DEF UnusedDisplaySlotsPayout = $4d95 +DEF UnusedDisplaySlotsPayoutBank = $29 +DEF _DisplaySlotsPayout = $4dcc +DEF _DisplaySlotsPayoutBank = $29 +DEF PlaceSlotIcons = $4ddf +DEF PlaceSlotIconsBank = $29 +DEF PrintHalfSymbolRow = $4dfe +DEF PrintHalfSymbolRowBank = $29 +DEF PrintPayoutStrings = $4e11 +DEF PrintPayoutStringsBank = $29 +DEF SlotPayoutStrings = $4e30 +DEF SlotPayoutStringsBank = $29 +DEF _AdvancePlayerSprite = $4000 +DEF _AdvancePlayerSpriteBank = $30 +DEF MoveTileBlockMapPointerEast = $413c +DEF MoveTileBlockMapPointerEastBank = $30 +DEF MoveTileBlockMapPointerWest = $4146 +DEF MoveTileBlockMapPointerWestBank = $30 +DEF MoveTileBlockMapPointerSouth = $4150 +DEF MoveTileBlockMapPointerSouthBank = $30 +DEF MoveTileBlockMapPointerNorth = $415c +DEF MoveTileBlockMapPointerNorthBank = $30 +DEF ResetStatusAndHalveMoneyOnBlackout = $4168 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $30 +DEF SetMapSpecificScriptFlagsOnMapReload = $41ce +DEF SetMapSpecificScriptFlagsOnMapReloadBank = $30 +DEF Bit5Maps = $41ee +DEF Bit5MapsBank = $30 +DEF TryApplyPikachuMovementData = $4208 +DEF TryApplyPikachuMovementDataBank = $30 +DEF Pic_f0abf = $4245 +DEF Pic_f0abfBank = $30 +DEF GFX_f0b64 = $42ea +DEF GFX_f0b64Bank = $30 +DEF Pic_f0cf4 = $447a +DEF Pic_f0cf4Bank = $30 +DEF GFX_f0d82 = $4508 +DEF GFX_f0d82Bank = $30 +DEF HallOfFamePC = $4698 +DEF HallOfFamePCBank = $30 +DEF FadeInCredits = $46f7 +DEF FadeInCreditsBank = $30 +DEF HoFGBPalettes = $470c +DEF HoFGBPalettesBank = $30 +DEF DisplayCreditsMon = $4710 +DEF DisplayCreditsMonBank = $30 +DEF ScrollCreditsMonLeft = $4765 +DEF ScrollCreditsMonLeftBank = $30 +DEF GetNextCreditsMon = $4772 +DEF GetNextCreditsMonBank = $30 +DEF CreditsMons = $478e +DEF CreditsMonsBank = $30 +DEF CreditsCopyTileMapToVRAM = $47a6 +DEF CreditsCopyTileMapToVRAMBank = $30 +DEF CreditsLoadFont = $47b3 +DEF CreditsLoadFontBank = $30 +DEF ShiftFontColorIndex = $47d7 +DEF ShiftFontColorIndexBank = $30 +DEF FillFourRowsWithBlack = $47e1 +DEF FillFourRowsWithBlackBank = $30 +DEF FillMiddleOfScreenWithWhite = $47e9 +DEF FillMiddleOfScreenWithWhiteBank = $30 +DEF FillLeftHalfOfScreenWithWhite = $47f4 +DEF FillLeftHalfOfScreenWithWhiteBank = $30 +DEF FillRightHalfOfScreenWithWhite = $47fd +DEF FillRightHalfOfScreenWithWhiteBank = $30 +DEF FillHalfOfScreenWithWhite = $4806 +DEF FillHalfOfScreenWithWhiteBank = $30 +DEF CreditsDelay = $481c +DEF CreditsDelayBank = $30 +DEF Credits = $4821 +DEF CreditsBank = $30 +DEF ShowTheEndGFX = $4872 +DEF ShowTheEndGFXBank = $30 +DEF TheEndTextString = $4899 +DEF TheEndTextStringBank = $30 +DEF PlaceCreditsText = $48b3 +DEF PlaceCreditsTextBank = $30 +DEF CreditsOrder = $48d0 +DEF CreditsOrderBank = $30 +DEF CreditsTextPointers = $492b +DEF CreditsTextPointersBank = $30 +DEF TheEndGfx = $4c48 +DEF TheEndGfxBank = $30 +DEF TheEndGfxEnd = $4ce8 +DEF TheEndGfxEndBank = $30 +DEF ViridianCityMovePikachu = $4ce8 +DEF ViridianCityMovePikachuBank = $30 +DEF ViridianCityPikachuMovementData = $4cf1 +DEF ViridianCityPikachuMovementDataBank = $30 +DEF OaksLabPikachuMovementScript = $4cf6 +DEF OaksLabPikachuMovementScriptBank = $30 +DEF OaksLabPikachuMovementData1 = $4d0f +DEF OaksLabPikachuMovementData1Bank = $30 +DEF OaksLabPikachuMovementData2 = $4d14 +DEF OaksLabPikachuMovementData2Bank = $30 +DEF PokemonTower2FPikachuMovementScript = $4d19 +DEF PokemonTower2FPikachuMovementScriptBank = $30 +DEF PokemonTower2FPikachuMovement = $4d22 +DEF PokemonTower2FPikachuMovementBank = $30 +DEF GameCornerPikachuMovementScript = $4d27 +DEF GameCornerPikachuMovementScriptBank = $30 +DEF GameCornerPikachuMovementData = $4d30 +DEF GameCornerPikachuMovementDataBank = $30 +DEF Func_f250b = $4d35 +DEF Func_f250bBank = $30 +DEF Data_f251c = $4d46 +DEF Data_f251cBank = $30 +DEF Data_f2521 = $4d4b +DEF Data_f2521Bank = $30 +DEF PikachuCry16 = $4000 +DEF PikachuCry16Bank = $31 +DEF PikachuCry18 = $549a +DEF PikachuCry18Bank = $31 +DEF PikachuCry22 = $63a4 +DEF PikachuCry22Bank = $31 +DEF PikachuCry20 = $4000 +DEF PikachuCry20Bank = $32 +DEF PikachuCry21 = $6002 +DEF PikachuCry21Bank = $32 +DEF PikachuCry19 = $4000 +DEF PikachuCry19Bank = $33 +DEF PikachuCry24 = $5632 +DEF PikachuCry24Bank = $33 +DEF PikachuCry26 = $725c +DEF PikachuCry26Bank = $33 +DEF PikachuCry17 = $4000 +DEF PikachuCry17Bank = $34 +DEF PikachuCry23 = $4862 +DEF PikachuCry23Bank = $34 +DEF PikachuCry25 = $573c +DEF PikachuCry25Bank = $34 +DEF PikachuCry27 = $4000 +DEF PikachuCry27Bank = $35 +DEF PikachuCry28 = $4b5a +DEF PikachuCry28Bank = $35 +DEF PikachuCry29 = $5da4 +DEF PikachuCry29Bank = $35 +DEF PikachuCry30 = $69ce +DEF PikachuCry30Bank = $35 +DEF PikachuCry31 = $6e80 +DEF PikachuCry31Bank = $35 +DEF PikachuCry32 = $4000 +DEF PikachuCry32Bank = $36 +DEF PikachuCry33 = $458a +DEF PikachuCry33Bank = $36 +DEF PikachuCry34 = $523c +DEF PikachuCry34Bank = $36 +DEF PikachuCry41 = $6746 +DEF PikachuCry41Bank = $36 +DEF PikachuCry35 = $4000 +DEF PikachuCry35Bank = $37 +DEF PikachuCry36 = $522a +DEF PikachuCry36Bank = $37 +DEF PikachuCry39 = $6e0c +DEF PikachuCry39Bank = $37 +DEF PikachuCry37 = $4000 +DEF PikachuCry37Bank = $38 +DEF PikachuCry38 = $4dfa +DEF PikachuCry38Bank = $38 +DEF PikachuCry40 = $5a64 +DEF PikachuCry40Bank = $38 +DEF PikachuCry42 = $6976 +DEF PikachuCry42Bank = $38 +DEF Pic_e4000 = $4000 +DEF Pic_e4000Bank = $39 +DEF GFX_e40cc = $40cc +DEF GFX_e40ccBank = $39 +DEF Pic_e411c = $411c +DEF Pic_e411cBank = $39 +DEF GFX_e41d2 = $41d2 +DEF GFX_e41d2Bank = $39 +DEF Pic_e4272 = $4272 +DEF Pic_e4272Bank = $39 +DEF GFX_e4323 = $4323 +DEF GFX_e4323Bank = $39 +DEF Pic_e4383 = $4383 +DEF Pic_e4383Bank = $39 +DEF GFX_e444b = $444b +DEF GFX_e444bBank = $39 +DEF Pic_e458b = $458b +DEF Pic_e458bBank = $39 +DEF GFX_e463b = $463b +DEF GFX_e463bBank = $39 +DEF Pic_e467b = $467b +DEF Pic_e467bBank = $39 +DEF GFX_e472e = $472e +DEF GFX_e472eBank = $39 +DEF Pic_e476e = $476e +DEF Pic_e476eBank = $39 +DEF GFX_e4841 = $4841 +DEF GFX_e4841Bank = $39 +DEF Pic_e49d1 = $49d1 +DEF Pic_e49d1Bank = $39 +DEF GFX_e4a99 = $4a99 +DEF GFX_e4a99Bank = $39 +DEF Pic_e4b39 = $4b39 +DEF Pic_e4b39Bank = $39 +DEF GFX_e4bde = $4bde +DEF GFX_e4bdeBank = $39 +DEF Pic_e4c3e = $4c3e +DEF Pic_e4c3eBank = $39 +DEF GFX_e4ce0 = $4ce0 +DEF GFX_e4ce0Bank = $39 +DEF GFX_e4e70 = $4e70 +DEF GFX_e4e70Bank = $39 +DEF Pic_e5000 = $5000 +DEF Pic_e5000Bank = $39 +DEF GFX_e50af = $50af +DEF GFX_e50afBank = $39 +DEF Pic_e523f = $523f +DEF Pic_e523fBank = $39 +DEF GFX_e52fe = $52fe +DEF GFX_e52feBank = $39 +DEF Pic_e548e = $548e +DEF Pic_e548eBank = $39 +DEF GFX_e5541 = $5541 +DEF GFX_e5541Bank = $39 +DEF Pic_e56d1 = $56d1 +DEF Pic_e56d1Bank = $39 +DEF GFX_e5794 = $5794 +DEF GFX_e5794Bank = $39 +DEF Pic_e5924 = $5924 +DEF Pic_e5924Bank = $39 +DEF GFX_e59ed = $59ed +DEF GFX_e59edBank = $39 +DEF Pic_e5b7d = $5b7d +DEF Pic_e5b7dBank = $39 +DEF GFX_e5c4d = $5c4d +DEF GFX_e5c4dBank = $39 +DEF Pic_e5ddd = $5ddd +DEF Pic_e5dddBank = $39 +DEF GFX_e5e90 = $5e90 +DEF GFX_e5e90Bank = $39 +DEF GFX_e6020 = $6020 +DEF GFX_e6020Bank = $39 +DEF GFX_e61b0 = $61b0 +DEF GFX_e61b0Bank = $39 +DEF Pic_e6340 = $6340 +DEF Pic_e6340Bank = $39 +DEF GFX_e63f7 = $63f7 +DEF GFX_e63f7Bank = $39 +DEF Pic_e6587 = $6587 +DEF Pic_e6587Bank = $39 +DEF GFX_e6646 = $6646 +DEF GFX_e6646Bank = $39 +DEF Pic_e67d6 = $67d6 +DEF Pic_e67d6Bank = $39 +DEF GFX_e682f = $682f +DEF GFX_e682fBank = $39 +DEF GFX_e69bf = $69bf +DEF GFX_e69bfBank = $39 +DEF GFX_e6b4f = $6b4f +DEF GFX_e6b4fBank = $39 +DEF GFX_e6cdf = $6cdf +DEF GFX_e6cdfBank = $39 +DEF GFX_e6e6f = $6e6f +DEF GFX_e6e6fBank = $39 +DEF GFX_e6fff = $6fff +DEF GFX_e6fffBank = $39 +DEF GFX_e718f = $718f +DEF GFX_e718fBank = $39 +DEF GFX_e731f = $731f +DEF GFX_e731fBank = $39 +DEF GFX_e74af = $74af +DEF GFX_e74afBank = $39 +DEF GFX_e763f = $763f +DEF GFX_e763fBank = $39 +DEF Pic_e77cf = $77cf +DEF Pic_e77cfBank = $39 +DEF GFX_e7863 = $7863 +DEF GFX_e7863Bank = $39 +DEF GFX_e79f3 = $79f3 +DEF GFX_e79f3Bank = $39 +DEF GFX_e7b83 = $7b83 +DEF GFX_e7b83Bank = $39 +DEF GFX_e7d13 = $7d13 +DEF GFX_e7d13Bank = $39 +DEF Printer_StartTransmission = $4000 +DEF Printer_StartTransmissionBank = $3a +DEF PrinterTransmissionJumptable = $401e +DEF PrinterTransmissionJumptableBank = $3a +DEF Printer_Next = $4055 +DEF Printer_NextBank = $3a +DEF Printer_Back = $405a +DEF Printer_BackBank = $3a +DEF Printer_Quit = $405f +DEF Printer_QuitBank = $3a +DEF Printer_Next_ = $4069 +DEF Printer_Next_Bank = $3a +DEF Printer_LoopBack = $406d +DEF Printer_LoopBackBank = $3a +DEF Printer_InitSerial = $4073 +DEF Printer_InitSerialBank = $3a +DEF Printer_StartTransmittingTilemap = $4094 +DEF Printer_StartTransmittingTilemapBank = $3a +DEF Printer_EndTilemapTransmission = $40c0 +DEF Printer_EndTilemapTransmissionBank = $3a +DEF Printer_SignalSendHeader = $40d9 +DEF Printer_SignalSendHeaderBank = $3a +DEF Printer_SignalLoopBack = $40fe +DEF Printer_SignalLoopBackBank = $3a +DEF Printer_WaitSerial = $411a +DEF Printer_WaitSerialBank = $3a +DEF Printer_WaitSerialAndLoopBack2 = $4128 +DEF Printer_WaitSerialAndLoopBack2Bank = $3a +DEF Printer_CheckConnectionStatus = $413d +DEF Printer_CheckConnectionStatusBank = $3a +DEF Printer_TransmissionLoop = $417a +DEF Printer_TransmissionLoopBank = $3a +DEF Printer_WaitUntilFinished = $419b +DEF Printer_WaitUntilFinishedBank = $3a +DEF Printer_WaitLoopBack = $41aa +DEF Printer_WaitLoopBackBank = $3a +DEF Printer_WaitLoopBack_ = $41ad +DEF Printer_WaitLoopBack_Bank = $3a +DEF Printer_PrepareToSend = $41bd +DEF Printer_PrepareToSendBank = $3a +DEF CopyPrinterDataHeader = $41dc +DEF CopyPrinterDataHeaderBank = $3a +DEF ResetPrinterData = $41f5 +DEF ResetPrinterDataBank = $3a +DEF ComputePrinterChecksum = $4213 +DEF ComputePrinterChecksumBank = $3a +DEF Printer_StageHeaderForSend = $4243 +DEF Printer_StageHeaderForSendBank = $3a +DEF Printer_Convert2RowsTo2bpp = $425a +DEF Printer_Convert2RowsTo2bppBank = $3a +DEF Printer_FillMemory = $42a1 +DEF Printer_FillMemoryBank = $3a +DEF PrinterDataPacket1 = $42ad +DEF PrinterDataPacket1Bank = $3a +DEF PrinterDataPacket2 = $42b3 +DEF PrinterDataPacket2Bank = $3a +DEF PrinterDataPacket3 = $42b9 +DEF PrinterDataPacket3Bank = $3a +DEF PrinterDataPacket4 = $42bf +DEF PrinterDataPacket4Bank = $3a +DEF PrinterDataPacket5 = $42c5 +DEF PrinterDataPacket5Bank = $3a +DEF PrinterDataPacket6 = $42cb +DEF PrinterDataPacket6Bank = $3a +DEF PrinterSerial_ = $42d1 +DEF PrinterSerial_Bank = $3a +DEF PrintPokedexEntry = $43e7 +DEF PrintPokedexEntryBank = $3a +DEF PrintSurfingMinigameHighScore = $446d +DEF PrintSurfingMinigameHighScoreBank = $3a +DEF PrintDiploma = $44ce +DEF PrintDiplomaBank = $3a +DEF PrintDiplomaPage = $453a +DEF PrintDiplomaPageBank = $3a +DEF PrintPCBox = $455e +DEF PrintPCBoxBank = $3a +DEF PrintPCBoxPage = $4625 +DEF PrintPCBoxPageBank = $3a +DEF NoPokemonText = $4649 +DEF NoPokemonTextBank = $3a +DEF PrintFanClubPortrait = $4657 +DEF PrintFanClubPortraitBank = $3a +DEF PrinterDebug = $46b8 +DEF PrinterDebugBank = $3a +DEF Printer_StopIfPressB = $4709 +DEF Printer_StopIfPressBBank = $3a +DEF Printer_CopyTileMapToPrinterTileBuffer = $473b +DEF Printer_CopyTileMapToPrinterTileBufferBank = $3a +DEF Printer_CopyTileMapFromPrinterTileBuffer = $4748 +DEF Printer_CopyTileMapFromPrinterTileBufferBank = $3a +DEF Printer_ResetJoypadHRAM = $4755 +DEF Printer_ResetJoypadHRAMBank = $3a +DEF Printer_PlayPrinterMusic = $4763 +DEF Printer_PlayPrinterMusicBank = $3a +DEF Printer_PlayMapMusic = $477a +DEF Printer_PlayMapMusicBank = $3a +DEF Printer_FadeOutMusicAndWait = $4781 +DEF Printer_FadeOutMusicAndWaitBank = $3a +DEF GBPrinter_CheckForErrors = $4790 +DEF GBPrinter_CheckForErrorsBank = $3a +DEF GBPrinter_UpdateStatusMessage = $47be +DEF GBPrinter_UpdateStatusMessageBank = $3a +DEF GBPrinter_UpdateStatusMessage2 = $47f4 +DEF GBPrinter_UpdateStatusMessage2Bank = $3a +DEF PressBToCancelString = $482a +DEF PressBToCancelStringBank = $3a +DEF PrinterStatusMessages = $4836 +DEF PrinterStatusMessagesBank = $3a +DEF Printer_PrepareSurfingMinigameHighScoreTileMap = $491f +DEF Printer_PrepareSurfingMinigameHighScoreTileMapBank = $3a +DEF Diploma_Surfing_CopyBox = $4a57 +DEF Diploma_Surfing_CopyBoxBank = $3a +DEF CopySurfingMinigameScore = $4a69 +DEF CopySurfingMinigameScoreBank = $3a +DEF SurfingPikachu2Graphics = $4a84 +DEF SurfingPikachu2GraphicsBank = $3a +DEF PrintPCBox_DrawPage1 = $5084 +DEF PrintPCBox_DrawPage1Bank = $3a +DEF SurfingPikachu2GraphicsEnd = $5084 +DEF SurfingPikachu2GraphicsEndBank = $3a +DEF PrintPCBox_DrawPage2 = $50d2 +DEF PrintPCBox_DrawPage2Bank = $3a +DEF PrintPCBox_DrawPage3 = $50ed +DEF PrintPCBox_DrawPage3Bank = $3a +DEF PrintPCBox_DrawPage4 = $5108 +DEF PrintPCBox_DrawPage4Bank = $3a +DEF PrintPCBox_PlaceBoxMonInfo = $5126 +DEF PrintPCBox_PlaceBoxMonInfoBank = $3a +DEF PrintPCBox_DrawTopBorder = $5171 +DEF PrintPCBox_DrawTopBorderBank = $3a +DEF PrintPCBox_DrawLeftAndRightBorders = $5183 +DEF PrintPCBox_DrawLeftAndRightBordersBank = $3a +DEF PrintPCBox_DrawBottomBorder = $5196 +DEF PrintPCBox_DrawBottomBorderBank = $3a +DEF PrintPCBox_PlaceHorizontalLines = $51a8 +DEF PrintPCBox_PlaceHorizontalLinesBank = $3a +DEF DisplayDiplomaTop = $51cc +DEF DisplayDiplomaTopBank = $3a +DEF DiplomaTitleTiles = $5243 +DEF DiplomaTitleTilesBank = $3a +DEF DiplomaPlayer = $525b +DEF DiplomaPlayerBank = $3a +DEF DiplomaSama = $5261 +DEF DiplomaSamaBank = $3a +DEF DiplomaCongrats = $5264 +DEF DiplomaCongratsBank = $3a +DEF DiplomaGameFreak = $5297 +DEF DiplomaGameFreakBank = $3a +DEF DisplayDiplomaBottom = $529f +DEF DisplayDiplomaBottomBank = $3a +DEF DiplomaPikachuTiles = $530a +DEF DiplomaPikachuTilesBank = $3a +DEF CongratulationsTiles = $5382 +DEF CongratulationsTilesBank = $3a +DEF DiplomaMewTiles = $538d +DEF DiplomaMewTilesBank = $3a +DEF DiplomaPlayTime = $53a1 +DEF DiplomaPlayTimeBank = $3a +DEF DiplomaDrawHorizontalBorder = $53a8 +DEF DiplomaDrawHorizontalBorderBank = $3a +DEF DiplomaDrawVerticalBorder = $53b4 +DEF DiplomaDrawVerticalBorderBank = $3a +DEF DiplomaGraphics = $53c3 +DEF DiplomaGraphicsBank = $3a +DEF DiplomaGraphicsEnd = $5bb3 +DEF DiplomaGraphicsEndBank = $3a +DEF Printer_GetMonStats = $5bb3 +DEF Printer_GetMonStatsBank = $3a +DEF GFX_ea563 = $5d0b +DEF GFX_ea563Bank = $3a +DEF GFX_ea563End = $5d13 +DEF GFX_ea563EndBank = $3a +DEF GFX_ea56b = $5d13 +DEF GFX_ea56bBank = $3a +DEF GFX_ea56bEnd = $5d1b +DEF GFX_ea56bEndBank = $3a +DEF PrinterDebug_LoadGFX = $5d1b +DEF PrinterDebug_LoadGFXBank = $3a +DEF GFX_ea597 = $5d3f +DEF GFX_ea597Bank = $3a +DEF GFX_ea597End = $5d5f +DEF GFX_ea597EndBank = $3a +DEF PrinterDebug_ConvertStatusFlagsToTiles = $5d5f +DEF PrinterDebug_ConvertStatusFlagsToTilesBank = $3a +DEF PrinterDebug_DoFunction = $5d79 +DEF PrinterDebug_DoFunctionBank = $3a +DEF Func_ea606 = $5dae +DEF Func_ea606Bank = $3a +DEF Func_ea60b = $5db3 +DEF Func_ea60bBank = $3a +DEF Func_ea610 = $5db8 +DEF Func_ea610Bank = $3a +DEF Func_ea61a = $5dc2 +DEF Func_ea61aBank = $3a +DEF Func_ea61e = $5dc6 +DEF Func_ea61eBank = $3a +DEF Func_ea623 = $5dcb +DEF Func_ea623Bank = $3a +DEF Func_ea645 = $5dec +DEF Func_ea645Bank = $3a +DEF Func_ea671 = $5e18 +DEF Func_ea671Bank = $3a +DEF Func_ea68a = $5e31 +DEF Func_ea68aBank = $3a +DEF Func_ea6af = $5e56 +DEF Func_ea6afBank = $3a +DEF Func_ea6bd = $5e64 +DEF Func_ea6bdBank = $3a +DEF Func_ea6d2 = $5e79 +DEF Func_ea6d2Bank = $3a +DEF Func_ea701 = $5ea8 +DEF Func_ea701Bank = $3a +DEF Func_ea721 = $5ec8 +DEF Func_ea721Bank = $3a +DEF Func_ea72f = $5ed6 +DEF Func_ea72fBank = $3a +DEF Func_ea732 = $5ed9 +DEF Func_ea732Bank = $3a +DEF Func_ea742 = $5ee9 +DEF Func_ea742Bank = $3a +DEF Func_ea74c = $5ef3 +DEF Func_ea74cBank = $3a +DEF Func_ea76b = $5f12 +DEF Func_ea76bBank = $3a +DEF Func_ea784 = $5f2b +DEF Func_ea784Bank = $3a +DEF Func_ea7a2 = $5f49 +DEF Func_ea7a2Bank = $3a +DEF Func_ea7c5 = $5f6c +DEF Func_ea7c5Bank = $3a +DEF Func_ea7d2 = $5f79 +DEF Func_ea7d2Bank = $3a +DEF PrinterDebug_PrepOAMForPrinting = $5f90 +DEF PrinterDebug_PrepOAMForPrintingBank = $3a +DEF Data_ea9de = $6183 +DEF Data_ea9deBank = $3a +DEF Data_ea9e4 = $6189 +DEF Data_ea9e4Bank = $3a +DEF Data_ea9ea = $618f +DEF Data_ea9eaBank = $3a +DEF Data_ea9f0 = $6195 +DEF Data_ea9f0Bank = $3a +DEF Data_ea9f6 = $619b +DEF Data_ea9f6Bank = $3a +DEF Data_ea9fc = $61a1 +DEF Data_ea9fcBank = $3a +DEF PlayPikachuSoundClip = $4000 +DEF PlayPikachuSoundClipBank = $3b +DEF PikachuCriesPointerTable = $408e +DEF PikachuCriesPointerTableBank = $3b +DEF PikachuCry1_id = $408e +DEF PikachuCry1_idBank = $3b +DEF PikachuCry2_id = $4091 +DEF PikachuCry2_idBank = $3b +DEF PikachuCry3_id = $4094 +DEF PikachuCry3_idBank = $3b +DEF PikachuCry4_id = $4097 +DEF PikachuCry4_idBank = $3b +DEF PikachuCry5_id = $409a +DEF PikachuCry5_idBank = $3b +DEF PikachuCry6_id = $409d +DEF PikachuCry6_idBank = $3b +DEF PikachuCry7_id = $40a0 +DEF PikachuCry7_idBank = $3b +DEF PikachuCry8_id = $40a3 +DEF PikachuCry8_idBank = $3b +DEF PikachuCry9_id = $40a6 +DEF PikachuCry9_idBank = $3b +DEF PikachuCry10_id = $40a9 +DEF PikachuCry10_idBank = $3b +DEF PikachuCry11_id = $40ac +DEF PikachuCry11_idBank = $3b +DEF PikachuCry12_id = $40af +DEF PikachuCry12_idBank = $3b +DEF PikachuCry13_id = $40b2 +DEF PikachuCry13_idBank = $3b +DEF PikachuCry14_id = $40b5 +DEF PikachuCry14_idBank = $3b +DEF PikachuCry15_id = $40b8 +DEF PikachuCry15_idBank = $3b +DEF PikachuCry16_id = $40bb +DEF PikachuCry16_idBank = $3b +DEF PikachuCry17_id = $40be +DEF PikachuCry17_idBank = $3b +DEF PikachuCry18_id = $40c1 +DEF PikachuCry18_idBank = $3b +DEF PikachuCry19_id = $40c4 +DEF PikachuCry19_idBank = $3b +DEF PikachuCry20_id = $40c7 +DEF PikachuCry20_idBank = $3b +DEF PikachuCry21_id = $40ca +DEF PikachuCry21_idBank = $3b +DEF PikachuCry22_id = $40cd +DEF PikachuCry22_idBank = $3b +DEF PikachuCry23_id = $40d0 +DEF PikachuCry23_idBank = $3b +DEF PikachuCry24_id = $40d3 +DEF PikachuCry24_idBank = $3b +DEF PikachuCry25_id = $40d6 +DEF PikachuCry25_idBank = $3b +DEF PikachuCry26_id = $40d9 +DEF PikachuCry26_idBank = $3b +DEF PikachuCry27_id = $40dc +DEF PikachuCry27_idBank = $3b +DEF PikachuCry28_id = $40df +DEF PikachuCry28_idBank = $3b +DEF PikachuCry29_id = $40e2 +DEF PikachuCry29_idBank = $3b +DEF PikachuCry30_id = $40e5 +DEF PikachuCry30_idBank = $3b +DEF PikachuCry31_id = $40e8 +DEF PikachuCry31_idBank = $3b +DEF PikachuCry32_id = $40eb +DEF PikachuCry32_idBank = $3b +DEF PikachuCry33_id = $40ee +DEF PikachuCry33_idBank = $3b +DEF PikachuCry34_id = $40f1 +DEF PikachuCry34_idBank = $3b +DEF PikachuCry35_id = $40f4 +DEF PikachuCry35_idBank = $3b +DEF PikachuCry36_id = $40f7 +DEF PikachuCry36_idBank = $3b +DEF PikachuCry37_id = $40fa +DEF PikachuCry37_idBank = $3b +DEF PikachuCry38_id = $40fd +DEF PikachuCry38_idBank = $3b +DEF PikachuCry39_id = $4100 +DEF PikachuCry39_idBank = $3b +DEF PikachuCry40_id = $4103 +DEF PikachuCry40_idBank = $3b +DEF PikachuCry41_id = $4106 +DEF PikachuCry41_idBank = $3b +DEF PikachuCry42_id = $4109 +DEF PikachuCry42_idBank = $3b +DEF BeachHouse_GFX = $4000 +DEF BeachHouse_GFXBank = $3c +DEF BeachHouse_Block = $4600 +DEF BeachHouse_BlockBank = $3c +DEF Func_f0a54 = $4740 +DEF Func_f0a54Bank = $3c +DEF LoadToggleableObjectData = $4741 +DEF LoadToggleableObjectDataBank = $3c +DEF PokecenterChanseyText = $476e +DEF PokecenterChanseyTextBank = $3c +DEF NurseChanseyText = $477d +DEF NurseChanseyTextBank = $3c +DEF ViridianCityPrintYoungster1Text = $4788 +DEF ViridianCityPrintYoungster1TextBank = $3c +DEF ViridianCityPrintGambler1Text = $47dd +DEF ViridianCityPrintGambler1TextBank = $3c +DEF ViridianCityPrintYoungster2Text = $4842 +DEF ViridianCityPrintYoungster2TextBank = $3c +DEF ViridianCityPrintGirlText = $48b7 +DEF ViridianCityPrintGirlTextBank = $3c +DEF ViridianCityPrintOldManSleepyText = $4936 +DEF ViridianCityPrintOldManSleepyTextBank = $3c +DEF ViridianCityPrintFisherText = $4984 +DEF ViridianCityPrintFisherTextBank = $3c +DEF ViridianCityPrintOldManText = $4a60 +DEF ViridianCityPrintOldManTextBank = $3c +DEF ViridianCityPrintSignText = $4adf +DEF ViridianCityPrintSignTextBank = $3c +DEF ViridianCityPrintTrainerTips1Text = $4b03 +DEF ViridianCityPrintTrainerTips1TextBank = $3c +DEF ViridianCityPrintTrainerTips2Text = $4b4c +DEF ViridianCityPrintTrainerTips2TextBank = $3c +DEF ViridianCityPrintGymSignText = $4bb7 +DEF ViridianCityPrintGymSignTextBank = $3c +DEF ViridianCityPrintGymLockedText = $4bc7 +DEF ViridianCityPrintGymLockedTextBank = $3c +DEF VermilionCityPrintOfficerJennyText = $4be9 +DEF VermilionCityPrintOfficerJennyTextBank = $3c +DEF OfficerJennyText1 = $4c4a +DEF OfficerJennyText1Bank = $3c +DEF OfficerJennyText2 = $4c8a +DEF OfficerJennyText2Bank = $3c +DEF OfficerJennyText3 = $4cdb +DEF OfficerJennyText3Bank = $3c +DEF OfficerJennyText4 = $4cf5 +DEF OfficerJennyText4Bank = $3c +DEF OfficerJennyText5 = $4d06 +DEF OfficerJennyText5Bank = $3c +DEF VermilionCityPrintSignText = $4d18 +DEF VermilionCityPrintSignTextBank = $3c +DEF VermilionCityPrintNoticeSignText = $4d3e +DEF VermilionCityPrintNoticeSignTextBank = $3c +DEF VermilionCityPrintPokemonFanClubSignText = $4dbe +DEF VermilionCityPrintPokemonFanClubSignTextBank = $3c +DEF VermilionCityPrintGymSignText = $4de4 +DEF VermilionCityPrintGymSignTextBank = $3c +DEF VermilionCityPrintHarborSignText = $4e0e +DEF VermilionCityPrintHarborSignTextBank = $3c +DEF CeladonCityPrintTrainerTips1Text = $4e23 +DEF CeladonCityPrintTrainerTips1TextBank = $3c +DEF Route1PrintYoungster1Text = $4e92 +DEF Route1PrintYoungster1TextBank = $3c +DEF Route1PrintYoungster2Text = $4f60 +DEF Route1PrintYoungster2TextBank = $3c +DEF Route1PrintSignText = $4faa +DEF Route1PrintSignTextBank = $3c +DEF Route22PrintRival1Text = $4fd0 +DEF Route22PrintRival1TextBank = $3c +DEF Route22RivalBeforeBattleText1 = $4fe6 +DEF Route22RivalBeforeBattleText1Bank = $3c +DEF Route22RivalAfterBattleText1 = $5051 +DEF Route22RivalAfterBattleText1Bank = $3c +DEF Route22PrintRival2Text = $50be +DEF Route22PrintRival2TextBank = $3c +DEF Route22RivalBeforeBattleText2 = $50d4 +DEF Route22RivalBeforeBattleText2Bank = $3c +DEF Route22RivalAfterBattleText2 = $515e +DEF Route22RivalAfterBattleText2Bank = $3c +DEF Route22PrintPokemonLeagueSignText = $51d2 +DEF Route22PrintPokemonLeagueSignTextBank = $3c +DEF RedsHouse1FPrintMomText = $51ee +DEF RedsHouse1FPrintMomTextBank = $3c +DEF RedsHouse1FMomHealScript = $5252 +DEF RedsHouse1FMomHealScriptBank = $3c +DEF RedsHouse1FMomYouShouldRestText = $5285 +DEF RedsHouse1FMomYouShouldRestTextBank = $3c +DEF RedsHouse1FMomLookingGreatText = $52bb +DEF RedsHouse1FMomLookingGreatTextBank = $3c +DEF RedsHouse1FPrintTVText = $52f2 +DEF RedsHouse1FPrintTVTextBank = $3c +DEF ViridianSchoolHousePrintLittleGirlText = $5346 +DEF ViridianSchoolHousePrintLittleGirlTextBank = $3c +DEF ViridianSchoolHousePrintCooltrainerFText = $5378 +DEF ViridianSchoolHousePrintCooltrainerFTextBank = $3c +DEF Museum1FPrintScientist1Text = $539c +DEF Museum1FPrintScientist1TextBank = $3c +DEF Museum1FPrintGamblerText = $558f +DEF Museum1FPrintGamblerTextBank = $3c +DEF Museum1FPrintScientist2Text = $55bc +DEF Museum1FPrintScientist2TextBank = $3c +DEF Museum1FPrintScientist3Text = $56d4 +DEF Museum1FPrintScientist3TextBank = $3c +DEF Museum1FPrintOldAmberText = $570c +DEF Museum1FPrintOldAmberTextBank = $3c +DEF PewterPokecenterPrintCooltrainerFText = $5731 +DEF PewterPokecenterPrintCooltrainerFTextBank = $3c +DEF PewterJigglypuff = $576d +DEF PewterJigglypuffBank = $3c +DEF CeladonMart3FPrintClerkText = $57f4 +DEF CeladonMart3FPrintClerkTextBank = $3c +DEF CeladonMansion1FPrintGrannyText = $58b3 +DEF CeladonMansion1FPrintGrannyTextBank = $3c +DEF CeladonMansion1Text_f1e96 = $58d9 +DEF CeladonMansion1Text_f1e96Bank = $3c +DEF CeladonMansionText_f1e9c = $5917 +DEF CeladonMansionText_f1e9cBank = $3c +DEF Func_f1ea2 = $5936 +DEF Func_f1ea2Bank = $3c +DEF PikachuHappinessThresholds_f1eb9 = $594d +DEF PikachuHappinessThresholds_f1eb9Bank = $3c +DEF CeladonMansion1Text_f1ed5 = $5969 +DEF CeladonMansion1Text_f1ed5Bank = $3c +DEF CeladonMansion1Text_f1eda = $5982 +DEF CeladonMansion1Text_f1edaBank = $3c +DEF CeladonMansion1Text_f1edf = $599f +DEF CeladonMansion1Text_f1edfBank = $3c +DEF CeladonMansion1Text_f1ee4 = $59bd +DEF CeladonMansion1Text_f1ee4Bank = $3c +DEF CeladonMansion1Text_f1ee9 = $59d9 +DEF CeladonMansion1Text_f1ee9Bank = $3c +DEF CeladonMansion1Text_f1eee = $59f6 +DEF CeladonMansion1Text_f1eeeBank = $3c +DEF CeladonMansion3FPrintGameProgramPCText = $5a27 +DEF CeladonMansion3FPrintGameProgramPCTextBank = $3c +DEF CeladonMansion3FPrintPlayingGamePCText = $5a4b +DEF CeladonMansion3FPrintPlayingGamePCTextBank = $3c +DEF CeladonMansion3FPrintGameScriptPCText = $5a70 +DEF CeladonMansion3FPrintGameScriptPCTextBank = $3c +DEF CeladonMansion3FPrintDevRoomSignText = $5aa3 +DEF CeladonMansion3FPrintDevRoomSignTextBank = $3c +DEF CeladonDinerPrintGymGuideText = $5abb +DEF CeladonDinerPrintGymGuideTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinText = $5b98 +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker2Text = $5d38 +DEF SafariZoneGatePrintSafariZoneWorker2TextBank = $3c +DEF SafariZoneEntranceAutoWalk2 = $5e02 +DEF SafariZoneEntranceAutoWalk2Bank = $3c +DEF SafariZoneEntranceCalculateLowCostAdmission = $5e13 +DEF SafariZoneEntranceCalculateLowCostAdmissionBank = $3c +DEF SafariZoneEntranceText_f20c4 = $5e60 +DEF SafariZoneEntranceText_f20c4Bank = $3c +DEF SafariZoneEntranceText_f20c9 = $5e75 +DEF SafariZoneEntranceText_f20c9Bank = $3c +DEF SafariZoneEntranceGetLowCostAdmissionText = $5e87 +DEF SafariZoneEntranceGetLowCostAdmissionTextBank = $3c +DEF SafariZoneEntranceText_f20f6 = $5eaf +DEF SafariZoneEntranceText_f20f6Bank = $3c +DEF Pointers_f2100 = $5edd +DEF Pointers_f2100Bank = $3c +DEF SafariZoneEntranceText_f210a = $5ee7 +DEF SafariZoneEntranceText_f210aBank = $3c +DEF SafariZoneEntranceText_f210f = $5eff +DEF SafariZoneEntranceText_f210fBank = $3c +DEF SafariZoneEntranceText_f2114 = $5f11 +DEF SafariZoneEntranceText_f2114Bank = $3c +DEF SafariZoneEntranceText_f2119 = $5f2a +DEF SafariZoneEntranceText_f2119Bank = $3c +DEF SafariZoneEntranceConvertBCDtoNumber = $5f39 +DEF SafariZoneEntranceConvertBCDtoNumberBank = $3c +DEF CinnabarGymPrintGymGuideText = $5f4e +DEF CinnabarGymPrintGymGuideTextBank = $3c +DEF Func_f2150 = $5fdf +DEF Func_f2150Bank = $3c +DEF TextPointers_f215d = $5fec +DEF TextPointers_f215dBank = $3c +DEF CinnabarGymText_f2169 = $5ff8 +DEF CinnabarGymText_f2169Bank = $3c +DEF CinnabarGymText_f216e = $604a +DEF CinnabarGymText_f216eBank = $3c +DEF CinnabarGymText_f2173 = $605c +DEF CinnabarGymText_f2173Bank = $3c +DEF CinnabarGymText_f2178 = $606c +DEF CinnabarGymText_f2178Bank = $3c +DEF CinnabarGymText_f217d = $607b +DEF CinnabarGymText_f217dBank = $3c +DEF CinnabarGymText_f2182 = $6089 +DEF CinnabarGymText_f2182Bank = $3c +DEF CinnabarGymText_f2187 = $6095 +DEF CinnabarGymText_f2187Bank = $3c +DEF MagikarpSalesman = $60a1 +DEF MagikarpSalesmanBank = $3c +DEF SummerBeachHouse_h = $619c +DEF SummerBeachHouse_hBank = $3c +DEF SummerBeachHouse_Script = $61a8 +DEF SummerBeachHouse_ScriptBank = $3c +DEF SummerBeachHouse_TextPointers = $61ac +DEF SummerBeachHouse_TextPointersBank = $3c +DEF SummerBeachHouseSurfinDudeText = $61b8 +DEF SummerBeachHouseSurfinDudeTextBank = $3c +DEF SummerBeachHousePikachuText = $6297 +DEF SummerBeachHousePikachuTextBank = $3c +DEF SummerBeachHousePoster1Text = $62b4 +DEF SummerBeachHousePoster1TextBank = $3c +DEF SummerBeachHousePoster2Text = $6316 +DEF SummerBeachHousePoster2TextBank = $3c +DEF SummerBeachHousePoster3Text = $637d +DEF SummerBeachHousePoster3TextBank = $3c +DEF SummerBeachHousePrinterText = $63d8 +DEF SummerBeachHousePrinterTextBank = $3c +DEF SummerBeachHouse_Blocks = $64f0 +DEF SummerBeachHouse_BlocksBank = $3c +DEF SummerBeachHouse_Object = $650c +DEF SummerBeachHouse_ObjectBank = $3c +DEF Func_f23d0 = $6538 +DEF Func_f23d0Bank = $3c +DEF Text_f240c = $6574 +DEF Text_f240cBank = $3c +DEF Text_f2412 = $6588 +DEF Text_f2412Bank = $3c +DEF BillsHousePrintBillPokemonText = $659a +DEF BillsHousePrintBillPokemonTextBank = $3c +DEF BillsHousePrintBillSSTicketText = $66b2 +DEF BillsHousePrintBillSSTicketTextBank = $3c +DEF BillsHousePrintBillCheckOutMyRarePokemonText = $67f2 +DEF BillsHousePrintBillCheckOutMyRarePokemonTextBank = $3c +DEF Func_f24ae = $6829 +DEF Func_f24aeBank = $3c +DEF Func_f24d5 = $6850 +DEF Func_f24d5Bank = $3c +DEF Data_f2505 = $6880 +DEF Data_f2505Bank = $3c +DEF ViridianForestPrintTrainerTips1Text = $6886 +DEF ViridianForestPrintTrainerTips1TextBank = $3c +DEF ViridianForestPrintUseAntidoteSignText = $68cb +DEF ViridianForestPrintUseAntidoteSignTextBank = $3c +DEF ViridianForestPrintTrainerTips2Text = $68f0 +DEF ViridianForestPrintTrainerTips2TextBank = $3c +DEF ViridianForestPrintTrainerTips3Text = $6924 +DEF ViridianForestPrintTrainerTips3TextBank = $3c +DEF ViridianForestPrintTrainerTips4Text = $696a +DEF ViridianForestPrintTrainerTips4TextBank = $3c +DEF ViridianForestPrintLeavingSignText = $69b1 +DEF ViridianForestPrintLeavingSignTextBank = $3c +DEF SSAnne2FRoomsPrintGentleman5Text = $69d3 +DEF SSAnne2FRoomsPrintGentleman5TextBank = $3c +DEF SSAnne2FRoomsPrintLittleBoyText = $6a11 +DEF SSAnne2FRoomsPrintLittleBoyTextBank = $3c +DEF SSAnne2FRoomsPrintBrunetteGirlText = $6a3f +DEF SSAnne2FRoomsPrintBrunetteGirlTextBank = $3c +DEF SSAnne2FRoomsPrintBeautyText = $6a6f +DEF SSAnne2FRoomsPrintBeautyTextBank = $3c +DEF SilphCo11FTeamRocketLeavesScript = $6a92 +DEF SilphCo11FTeamRocketLeavesScriptBank = $3c +DEF CheckForHiddenEvent = $6aea +DEF CheckForHiddenEventBank = $3c +DEF CheckIfCoordsInFrontOfPlayerMatch = $6b40 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $3c +DEF HiddenEventMaps = $6b7f +DEF HiddenEventMapsBank = $3c +DEF HiddenEventsFor_SILPH_CO_11F = $6c73 +DEF HiddenEventsFor_SILPH_CO_11FBank = $3c +DEF HiddenEventsFor_SILPH_CO_5F = $6c7a +DEF HiddenEventsFor_SILPH_CO_5FBank = $3c +DEF HiddenEventsFor_SILPH_CO_9F = $6c81 +DEF HiddenEventsFor_SILPH_CO_9FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_2F = $6c88 +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_3F = $6c8f +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $6c9c +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $6caf +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_2F = $6cb6 +DEF HiddenEventsFor_CERULEAN_CAVE_2FBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $6cbd +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $3c +DEF HiddenEventsFor_UNUSED_MAP_6F = $6cc4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $6ccb +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $6cd2 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $6cd9 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $3c +DEF HiddenEventsFor_VIRIDIAN_FOREST = $6ce0 +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $3c +DEF HiddenEventsFor_MT_MOON_B2F = $6ced +DEF HiddenEventsFor_MT_MOON_B2FBank = $3c +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $6cfa +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $3c +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $6d01 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $6d14 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $6d21 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $6d2e +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $6d35 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $6d3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $3c +DEF HiddenEventsFor_ROUTE_10 = $6d43 +DEF HiddenEventsFor_ROUTE_10Bank = $3c +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $6d50 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $3c +DEF HiddenEventsFor_POWER_PLANT = $6d5d +DEF HiddenEventsFor_POWER_PLANTBank = $3c +DEF HiddenEventsFor_ROUTE_11 = $6d6a +DEF HiddenEventsFor_ROUTE_11Bank = $3c +DEF HiddenEventsFor_ROUTE_12 = $6d71 +DEF HiddenEventsFor_ROUTE_12Bank = $3c +DEF HiddenEventsFor_ROUTE_13 = $6d78 +DEF HiddenEventsFor_ROUTE_13Bank = $3c +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $6d85 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $3c +DEF HiddenEventsFor_ROUTE_17 = $6d8c +DEF HiddenEventsFor_ROUTE_17Bank = $3c +DEF HiddenEventsFor_ROUTE_23 = $6dab +DEF HiddenEventsFor_ROUTE_23Bank = $3c +DEF HiddenEventsFor_VICTORY_ROAD_2F = $6dbe +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $3c +DEF HiddenEventsFor_ROUTE_25 = $6dcb +DEF HiddenEventsFor_ROUTE_25Bank = $3c +DEF HiddenEventsFor_BILLS_HOUSE = $6dd8 +DEF HiddenEventsFor_BILLS_HOUSEBank = $3c +DEF HiddenEventsFor_ROUTE_4 = $6ddf +DEF HiddenEventsFor_ROUTE_4Bank = $3c +DEF HiddenEventsFor_MT_MOON_POKECENTER = $6de6 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $3c +DEF HiddenEventsFor_ROUTE_9 = $6df3 +DEF HiddenEventsFor_ROUTE_9Bank = $3c +DEF HiddenEventsFor_TRADE_CENTER = $6dfa +DEF HiddenEventsFor_TRADE_CENTERBank = $3c +DEF HiddenEventsFor_COLOSSEUM = $6e07 +DEF HiddenEventsFor_COLOSSEUMBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU = $6e14 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $6e21 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $3c +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $6e28 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_FIGHTING_DOJO = $6e2f +DEF HiddenEventsFor_FIGHTING_DOJOBank = $3c +DEF HiddenEventsFor_SAFFRON_GYM = $6e48 +DEF HiddenEventsFor_SAFFRON_GYMBank = $3c +DEF HiddenEventsFor_SAFFRON_POKECENTER = $6e4f +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $3c +DEF HiddenEventsFor_REDS_HOUSE_2F = $6e5c +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_BLUES_HOUSE = $6e69 +DEF HiddenEventsFor_BLUES_HOUSEBank = $3c +DEF HiddenEventsFor_OAKS_LAB = $6e7c +DEF HiddenEventsFor_OAKS_LABBank = $3c +DEF HiddenEventsFor_VIRIDIAN_CITY = $6e95 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $3c +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $6e9c +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $3c +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $6ea9 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $3c +DEF HiddenEventsFor_VIRIDIAN_GYM = $6eb6 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $3c +DEF HiddenEventsFor_MUSEUM_1F = $6ec3 +DEF HiddenEventsFor_MUSEUM_1FBank = $3c +DEF HiddenEventsFor_PEWTER_GYM = $6ed0 +DEF HiddenEventsFor_PEWTER_GYMBank = $3c +DEF HiddenEventsFor_PEWTER_POKECENTER = $6edd +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_CITY = $6eea +DEF HiddenEventsFor_CERULEAN_CITYBank = $3c +DEF HiddenEventsFor_CERULEAN_POKECENTER = $6ef1 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_GYM = $6efe +DEF HiddenEventsFor_CERULEAN_GYMBank = $3c +DEF HiddenEventsFor_BIKE_SHOP = $6f0b +DEF HiddenEventsFor_BIKE_SHOPBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $6f30 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $3c +DEF HiddenEventsFor_LAVENDER_POKECENTER = $6f37 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_TOWER_5F = $6f44 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $3c +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $6f4b +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $3c +DEF HiddenEventsFor_VERMILION_CITY = $6f5e +DEF HiddenEventsFor_VERMILION_CITYBank = $3c +DEF HiddenEventsFor_VERMILION_POKECENTER = $6f65 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_FAN_CLUB = $6f72 +DEF HiddenEventsFor_POKEMON_FAN_CLUBBank = $3c +DEF HiddenEventsFor_VERMILION_GYM = $6f7f +DEF HiddenEventsFor_VERMILION_GYMBank = $3c +DEF HiddenEventsFor_CELADON_CITY = $6fec +DEF HiddenEventsFor_CELADON_CITYBank = $3c +DEF HiddenEventsFor_CELADON_HOTEL = $6ff3 +DEF HiddenEventsFor_CELADON_HOTELBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_2F = $6ffa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7001 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $3c +DEF HiddenEventsFor_CELADON_POKECENTER = $7014 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $3c +DEF HiddenEventsFor_CELADON_GYM = $7021 +DEF HiddenEventsFor_CELADON_GYMBank = $3c +DEF HiddenEventsFor_GAME_CORNER = $702e +DEF HiddenEventsFor_GAME_CORNERBank = $3c +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $714f +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $715c +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $3c +DEF HiddenEventsFor_FUCHSIA_GYM = $7163 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7170 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $3c +DEF HiddenEventsFor_CINNABAR_GYM = $717d +DEF HiddenEventsFor_CINNABAR_GYMBank = $3c +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $71a8 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $3c +DEF HiddenEventsFor_CINNABAR_POKECENTER = $71b5 +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $3c +DEF TrashCanRandom = $71c2 +DEF TrashCanRandomBank = $3c +DEF Yellow_SampleSecondTrashCan = $71fe +DEF Yellow_SampleSecondTrashCanBank = $3c +DEF GymTrashCans3c = $7223 +DEF GymTrashCans3cBank = $3c +DEF PrintBeginningBattleText = $4000 +DEF PrintBeginningBattleTextBank = $3d +DEF WildMonAppearedText = $40c7 +DEF WildMonAppearedTextBank = $3d +DEF HookedMonAttackedText = $40e0 +DEF HookedMonAttackedTextBank = $3d +DEF EnemyAppearedText = $40f8 +DEF EnemyAppearedTextBank = $3d +DEF TrainerWantsToFightText = $4106 +DEF TrainerWantsToFightTextBank = $3d +DEF UnveiledGhostText = $411a +DEF UnveiledGhostTextBank = $3d +DEF GhostCantBeIDdText = $4138 +DEF GhostCantBeIDdTextBank = $3d +DEF PrintSendOutMonMessage = $4154 +DEF PrintSendOutMonMessageBank = $3d +DEF GoText = $41a9 +DEF GoTextBank = $3d +DEF DoItText = $41b3 +DEF DoItTextBank = $3d +DEF GetmText = $41bf +DEF GetmTextBank = $3d +DEF EnemysWeakText = $41ca +DEF EnemysWeakTextBank = $3d +DEF PrintPlayerMon1Text = $41e1 +DEF PrintPlayerMon1TextBank = $3d +DEF PlayerMon1Text = $41e5 +DEF PlayerMon1TextBank = $3d +DEF RetreatMon = $41eb +DEF RetreatMonBank = $3d +DEF PlayerMon2Text = $41f1 +DEF PlayerMon2TextBank = $3d +DEF EnoughText = $4241 +DEF EnoughTextBank = $3d +DEF OKExclamationText = $424b +DEF OKExclamationTextBank = $3d +DEF GoodText = $4254 +DEF GoodTextBank = $3d +DEF PrintComeBackText = $425f +DEF PrintComeBackTextBank = $3d +DEF ComeBackText = $4263 +DEF ComeBackTextBank = $3d +DEF DisplayLinkBattleVersusTextBox = $426a +DEF DisplayLinkBattleVersusTextBoxBank = $3d +DEF DoubleSelectedStats = $42a1 +DEF DoubleSelectedStatsBank = $3d +DEF HalveSelectedStats = $42c8 +DEF HalveSelectedStatsBank = $3d +DEF _ScrollTrainerPicAfterBattle = $42f4 +DEF _ScrollTrainerPicAfterBattleBank = $3d +DEF DrawTrainerPicColumn = $4328 +DEF DrawTrainerPicColumnBank = $3d +DEF StarterPikachuBattleEntranceAnimation = $433a +DEF StarterPikachuBattleEntranceAnimationBank = $3d +DEF DecrementPP = $4376 +DEF DecrementPPBank = $3d +DEF ModifyPikachuHappiness = $43a5 +DEF ModifyPikachuHappinessBank = $3d +DEF HappinessChangeTable = $4420 +DEF HappinessChangeTableBank = $3d +DEF PikachuMoods = $4441 +DEF PikachuMoodsBank = $3d +DEF RedPicBack = $444c +DEF RedPicBackBank = $3d +DEF OldManPicBack = $44dc +DEF OldManPicBackBank = $3d +DEF ProfOakPicBack = $456d +DEF ProfOakPicBackBank = $3d +DEF Func_f531b = $45da +DEF Func_f531bBank = $3d +DEF Func_f5476 = $4727 +DEF Func_f5476Bank = $3d +DEF asm_f547c = $472d +DEF asm_f547cBank = $3d +DEF asm_f547f = $4730 +DEF asm_f547fBank = $3d +DEF PointerTable_f5488 = $4739 +DEF PointerTable_f5488Bank = $3d +DEF PokeCup = $473f +DEF PokeCupBank = $3d +DEF PikaCup = $4795 +DEF PikaCupBank = $3d +DEF PetitCup = $47eb +DEF PetitCupBank = $3d +DEF NotThreeMonsInParty = $48c4 +DEF NotThreeMonsInPartyBank = $3d +DEF MewInParty = $48cd +DEF MewInPartyBank = $3d +DEF DuplicateSpecies = $48d6 +DEF DuplicateSpeciesBank = $3d +DEF LevelAbove55 = $48df +DEF LevelAbove55Bank = $3d +DEF LevelUnder50 = $48e8 +DEF LevelUnder50Bank = $3d +DEF CombinedLevelsGreaterThan155 = $48f1 +DEF CombinedLevelsGreaterThan155Bank = $3d +DEF LevelAbove30 = $48fa +DEF LevelAbove30Bank = $3d +DEF LevelUnder25 = $4903 +DEF LevelUnder25Bank = $3d +DEF CombinedLevelsAbove80 = $490c +DEF CombinedLevelsAbove80Bank = $3d +DEF LevelAbove20 = $4915 +DEF LevelAbove20Bank = $3d +DEF LevelUnder15 = $491e +DEF LevelUnder15Bank = $3d +DEF CombinedLevelsAbove50 = $4927 +DEF CombinedLevelsAbove50Bank = $3d +DEF asm_f5689 = $4930 +DEF asm_f5689Bank = $3d +DEF asm_f569b = $4942 +DEF asm_f569bBank = $3d +DEF asm_f56ad = $4954 +DEF asm_f56adBank = $3d +DEF Func_f56bd = $4964 +DEF Func_f56bdBank = $3d +DEF PointerTable_f56ee = $4995 +DEF PointerTable_f56eeBank = $3d +DEF Text_f56f4 = $499b +DEF Text_f56f4Bank = $3d +DEF Text_f5728 = $49ce +DEF Text_f5728Bank = $3d +DEF Text_f575b = $4a00 +DEF Text_f575bBank = $3d +DEF Text_f5791 = $4a35 +DEF Text_f5791Bank = $3d +DEF Text_f579c = $4a40 +DEF Text_f579cBank = $3d +DEF Colosseum3MonsText = $4a5f +DEF Colosseum3MonsTextBank = $3d +DEF ColosseumMewText = $4a79 +DEF ColosseumMewTextBank = $3d +DEF ColosseumDifferentMonsText = $4a8c +DEF ColosseumDifferentMonsTextBank = $3d +DEF ColosseumMaxL55Text = $4a9d +DEF ColosseumMaxL55TextBank = $3d +DEF ColosseumMinL50Text = $4ab6 +DEF ColosseumMinL50TextBank = $3d +DEF ColosseumTotalL155Text = $4ad0 +DEF ColosseumTotalL155TextBank = $3d +DEF ColosseumMaxL30Text = $4aec +DEF ColosseumMaxL30TextBank = $3d +DEF ColosseumMinL25Text = $4b05 +DEF ColosseumMinL25TextBank = $3d +DEF ColosseumTotalL80Text = $4b1f +DEF ColosseumTotalL80TextBank = $3d +DEF ColosseumMaxL20Text = $4b3a +DEF ColosseumMaxL20TextBank = $3d +DEF ColosseumMinL15Text = $4b53 +DEF ColosseumMinL15TextBank = $3d +DEF ColosseumTotalL50Text = $4b6d +DEF ColosseumTotalL50TextBank = $3d +DEF ColosseumHeightText = $4b88 +DEF ColosseumHeightTextBank = $3d +DEF ColosseumWeightText = $4ba2 +DEF ColosseumWeightTextBank = $3d +DEF ColosseumEvolvedText = $4bbb +DEF ColosseumEvolvedTextBank = $3d +DEF ColosseumIneligibleText = $4bcc +DEF ColosseumIneligibleTextBank = $3d +DEF LinkMenu = $4be6 +DEF LinkMenuBank = $3d +DEF Func_f59ec = $4dc6 +DEF Func_f59ecBank = $3d +DEF ColosseumWhereToText = $4ddc +DEF ColosseumWhereToTextBank = $3d +DEF ColosseumPleaseWaitText = $4ded +DEF ColosseumPleaseWaitTextBank = $3d +DEF ColosseumCanceledText = $4e04 +DEF ColosseumCanceledTextBank = $3d +DEF ColosseumVersionText = $4e17 +DEF ColosseumVersionTextBank = $3d +DEF TextTerminator_f5a16 = $4e2c +DEF TextTerminator_f5a16Bank = $3d +DEF TradeCenterText = $4e2d +DEF TradeCenterTextBank = $3d +DEF HandleMenuInputDuplicate = $4e47 +DEF HandleMenuInputDuplicateBank = $3d +DEF HandleMenuInputPokemonSelectionDuplicate = $4e4b +DEF HandleMenuInputPokemonSelectionDuplicateBank = $3d +DEF PlaceMenuCursorDuplicate = $4eb7 +DEF PlaceMenuCursorDuplicateBank = $3d +DEF PrintStrengthText = $4f0d +DEF PrintStrengthTextBank = $3d +DEF UsedStrengthText = $4f1e +DEF UsedStrengthTextBank = $3d +DEF CanMoveBouldersText = $4f3e +DEF CanMoveBouldersTextBank = $3d +DEF IsSurfingAllowed = $4f5f +DEF IsSurfingAllowedBank = $3d +DEF SeafoamIslandsB4FStairsCoords = $4f96 +DEF SeafoamIslandsB4FStairsCoordsBank = $3d +DEF CurrentTooFastText = $4f99 +DEF CurrentTooFastTextBank = $3d +DEF CyclingIsFunText = $4fa9 +DEF CyclingIsFunTextBank = $3d +DEF AddItemToInventory_ = $4fc6 +DEF AddItemToInventory_Bank = $3d +DEF RemoveItemFromInventory_ = $5036 +DEF RemoveItemFromInventory_Bank = $3d +DEF TrainerInfoTextBoxTileGraphics = $5079 +DEF TrainerInfoTextBoxTileGraphicsBank = $3d +DEF TrainerCardFontGraphics = $5109 +DEF TrainerCardFontGraphicsBank = $3d +DEF TrainerInfoTextBoxTileGraphicsEnd = $5109 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $3d +DEF CircleTile = $5269 +DEF CircleTileBank = $3d +DEF BadgeNumbersTileGraphics = $5279 +DEF BadgeNumbersTileGraphicsBank = $3d +DEF InitBattle = $52f9 +DEF InitBattleBank = $3d +DEF InitOpponent = $52ff +DEF InitOpponentBank = $3d +DEF DetermineWildOpponent = $530a +DEF DetermineWildOpponentBank = $3d +DEF InitBattleCommon = $5324 +DEF InitBattleCommonBank = $3d +DEF InitWildBattle = $5383 +DEF InitWildBattleBank = $3d +DEF _InitBattleCommon = $53ef +DEF _InitBattleCommonBank = $3d +DEF _LoadTrainerPic = $545e +DEF _LoadTrainerPicBank = $3d +DEF LoadMonBackPic = $547c +DEF LoadMonBackPicBank = $3d +DEF AnimateSendingOutMon = $54aa +DEF AnimateSendingOutMonBank = $3d +DEF CopyUncompressedPicToTilemap = $54fd +DEF CopyUncompressedPicToTilemapBank = $3d +DEF CopyUncompressedPicToHL = $5507 +DEF CopyUncompressedPicToHLBank = $3d +DEF InitBattleVariables = $553a +DEF InitBattleVariablesBank = $3d +DEF FocusEnergyEffect_ = $558c +DEF FocusEnergyEffect_Bank = $3d +DEF GettingPumpedText = $55b8 +DEF GettingPumpedTextBank = $3d +DEF HealEffect_ = $55c6 +DEF HealEffect_Bank = $3d +DEF StartedSleepingEffect = $567c +DEF StartedSleepingEffectBank = $3d +DEF FellAsleepBecameHealthyText = $5689 +DEF FellAsleepBecameHealthyTextBank = $3d +DEF RegainedHealthText = $569f +DEF RegainedHealthTextBank = $3d +DEF TransformEffect_ = $56b2 +DEF TransformEffect_Bank = $3d +DEF TransformedText = $578b +DEF TransformedTextBank = $3d +DEF ReflectLightScreenEffect_ = $579e +DEF ReflectLightScreenEffect_Bank = $3d +DEF LightScreenProtectedText = $57de +DEF LightScreenProtectedTextBank = $3d +DEF ReflectGainedArmorText = $57f4 +DEF ReflectGainedArmorTextBank = $3d +DEF EffectCallBattleCore = $5809 +DEF EffectCallBattleCoreBank = $3d +DEF MistEffect_ = $580e +DEF MistEffect_Bank = $3d +DEF ShroudedInMistText = $5835 +DEF ShroudedInMistTextBank = $3d +DEF OneHitKOEffect_ = $5848 +DEF OneHitKOEffect_Bank = $3d +DEF PayDayEffect_ = $5881 +DEF PayDayEffect_Bank = $3d +DEF CoinsScatteredText = $58cd +DEF CoinsScatteredTextBank = $3d +DEF ParalyzeEffect_ = $58df +DEF ParalyzeEffect_Bank = $3d +DEF GetMachinePrice = $5951 +DEF GetMachinePriceBank = $3d +DEF TechnicalMachinePrices = $5972 +DEF TechnicalMachinePricesBank = $3d +DEF _Multiply = $598b +DEF _MultiplyBank = $3d +DEF _Divide = $59ef +DEF _DivideBank = $3d +DEF _GivePokemon = $5a77 +DEF _GivePokemonBank = $3d +DEF SetPokedexOwnedFlag = $5adc +DEF SetPokedexOwnedFlagBank = $3d +DEF UnknownTerminator_f6794 = $5b04 +DEF UnknownTerminator_f6794Bank = $3d +DEF GotMonText = $5b05 +DEF GotMonTextBank = $3d +DEF SentToBoxText = $5b19 +DEF SentToBoxTextBank = $3d +DEF BoxIsFullText = $5b44 +DEF BoxIsFullTextBank = $3d +DEF GetTrainerName_ = $5b82 +DEF GetTrainerName_Bank = $3d +DEF Random_ = $5bb9 +DEF Random_Bank = $3d +DEF GetPredefPointer = $5bca +DEF GetPredefPointerBank = $3d +DEF DrawPlayerHUDAndHPBarPredef = $5bfa +DEF DrawPlayerHUDAndHPBarPredefBank = $3d +DEF PredefPointers = $5bfa +DEF PredefPointersBank = $3d +DEF CopyUncompressedPicToTilemapPredef = $5bfd +DEF CopyUncompressedPicToTilemapPredefBank = $3d +DEF AnimateSendingOutMonPredef = $5c00 +DEF AnimateSendingOutMonPredefBank = $3d +DEF ScaleSpriteByTwoPredef = $5c03 +DEF ScaleSpriteByTwoPredefBank = $3d +DEF LoadMonBackPicPredef = $5c06 +DEF LoadMonBackPicPredefBank = $3d +DEF CopyDownscaledMonTilesPredef = $5c09 +DEF CopyDownscaledMonTilesPredefBank = $3d +DEF JumpMoveEffectPredef = $5c0c +DEF JumpMoveEffectPredefBank = $3d +DEF HealPartyPredef = $5c0f +DEF HealPartyPredefBank = $3d +DEF MoveAnimationPredef = $5c12 +DEF MoveAnimationPredefBank = $3d +DEF DivideBCDPredefPredef = $5c15 +DEF DivideBCDPredefPredefBank = $3d +DEF DivideBCDPredef2Predef = $5c18 +DEF DivideBCDPredef2PredefBank = $3d +DEF AddBCDPredefPredef = $5c1b +DEF AddBCDPredefPredefBank = $3d +DEF SubBCDPredefPredef = $5c1e +DEF SubBCDPredefPredefBank = $3d +DEF DivideBCDPredef3Predef = $5c21 +DEF DivideBCDPredef3PredefBank = $3d +DEF DivideBCDPredef4Predef = $5c24 +DEF DivideBCDPredef4PredefBank = $3d +DEF InitPlayerDataPredef = $5c27 +DEF InitPlayerDataPredefBank = $3d +DEF FlagActionPredefPredef = $5c2a +DEF FlagActionPredefPredefBank = $3d +DEF HideObjectPredef = $5c2d +DEF HideObjectPredefBank = $3d +DEF IsObjectHiddenPredef = $5c30 +DEF IsObjectHiddenPredefBank = $3d +DEF ApplyOutOfBattlePoisonDamagePredef = $5c33 +DEF ApplyOutOfBattlePoisonDamagePredefBank = $3d +DEF AnyPartyAlivePredef = $5c36 +DEF AnyPartyAlivePredefBank = $3d +DEF ShowObjectPredef = $5c39 +DEF ShowObjectPredefBank = $3d +DEF ShowObject2Predef = $5c3c +DEF ShowObject2PredefBank = $3d +DEF ReplaceTileBlockPredef = $5c3f +DEF ReplaceTileBlockPredefBank = $3d +DEF InitPlayerData2Predef = $5c42 +DEF InitPlayerData2PredefBank = $3d +DEF LoadTilesetHeaderPredef = $5c45 +DEF LoadTilesetHeaderPredefBank = $3d +DEF LearnMoveFromLevelUpPredef = $5c48 +DEF LearnMoveFromLevelUpPredefBank = $3d +DEF LearnMovePredef = $5c4b +DEF LearnMovePredefBank = $3d +DEF GetQuantityOfItemInBagPredef = $5c4e +DEF GetQuantityOfItemInBagPredefBank = $3d +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $5c51 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $3d +DEF GiveItemPredef = $5c54 +DEF GiveItemPredefBank = $3d +DEF ChangeBGPalColor0_4FramesPredef = $5c57 +DEF ChangeBGPalColor0_4FramesPredefBank = $3d +DEF FindPathToPlayerPredef = $5c5a +DEF FindPathToPlayerPredefBank = $3d +DEF PredefShakeScreenVerticallyPredef = $5c5d +DEF PredefShakeScreenVerticallyPredefBank = $3d +DEF CalcPositionOfPlayerRelativeToNPCPredef = $5c60 +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $3d +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $5c63 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $3d +DEF PredefShakeScreenHorizontallyPredef = $5c66 +DEF PredefShakeScreenHorizontallyPredefBank = $3d +DEF UpdateHPBarPredef = $5c69 +DEF UpdateHPBarPredefBank = $3d +DEF HPBarLengthPredef = $5c6c +DEF HPBarLengthPredefBank = $3d +DEF Diploma_TextBoxBorderPredef = $5c6f +DEF Diploma_TextBoxBorderPredefBank = $3d +DEF DoubleOrHalveSelectedStatsPredef = $5c72 +DEF DoubleOrHalveSelectedStatsPredefBank = $3d +DEF ShowPokedexMenuPredef = $5c75 +DEF ShowPokedexMenuPredefBank = $3d +DEF EvolutionAfterBattlePredef = $5c78 +DEF EvolutionAfterBattlePredefBank = $3d +DEF SaveMainDataPredef = $5c7b +DEF SaveMainDataPredefBank = $3d +DEF InitOpponentPredef = $5c7e +DEF InitOpponentPredefBank = $3d +DEF CableClub_RunPredef = $5c81 +DEF CableClub_RunPredefBank = $3d +DEF DrawBadgesPredef = $5c84 +DEF DrawBadgesPredefBank = $3d +DEF ExternalClockTradeAnimPredef = $5c87 +DEF ExternalClockTradeAnimPredefBank = $3d +DEF BattleTransitionPredef = $5c8a +DEF BattleTransitionPredefBank = $3d +DEF CopyTileIDsFromListPredef = $5c8d +DEF CopyTileIDsFromListPredefBank = $3d +DEF PlayIntroPredef = $5c90 +DEF PlayIntroPredefBank = $3d +DEF GetIntroMoveSoundPredef = $5c93 +DEF GetIntroMoveSoundPredefBank = $3d +DEF FlashScreenPredef = $5c96 +DEF FlashScreenPredefBank = $3d +DEF GetTileAndCoordsInFrontOfPlayerPredef = $5c99 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $3d +DEF StatusScreenPredef = $5c9c +DEF StatusScreenPredefBank = $3d +DEF StatusScreen2Predef = $5c9f +DEF StatusScreen2PredefBank = $3d +DEF InternalClockTradeAnimPredef = $5ca2 +DEF InternalClockTradeAnimPredefBank = $3d +DEF TrainerEngagePredef = $5ca5 +DEF TrainerEngagePredefBank = $3d +DEF IndexToPokedexPredef = $5ca8 +DEF IndexToPokedexPredefBank = $3d +DEF DisplayPicCenteredOrUpperRightPredef = $5cab +DEF DisplayPicCenteredOrUpperRightPredefBank = $3d +DEF UsedCutPredef = $5cae +DEF UsedCutPredefBank = $3d +DEF ShowPokedexDataPredef = $5cb1 +DEF ShowPokedexDataPredefBank = $3d +DEF WriteMonMovesPredef = $5cb4 +DEF WriteMonMovesPredefBank = $3d +DEF SaveMenuPredef = $5cb7 +DEF SaveMenuPredefBank = $3d +DEF LoadSGBPredef = $5cba +DEF LoadSGBPredefBank = $3d +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $5cbd +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $3d +DEF SetPartyMonTypesPredef = $5cc0 +DEF SetPartyMonTypesPredefBank = $3d +DEF CanLearnTMPredef = $5cc3 +DEF CanLearnTMPredefBank = $3d +DEF TMToMovePredef = $5cc6 +DEF TMToMovePredefBank = $3d +DEF _RunPaletteCommandPredef = $5cc9 +DEF _RunPaletteCommandPredefBank = $3d +DEF StarterDexPredef = $5ccc +DEF StarterDexPredefBank = $3d +DEF _AddPartyMonPredef = $5ccf +DEF _AddPartyMonPredefBank = $3d +DEF UpdateHPBar2Predef = $5cd2 +DEF UpdateHPBar2PredefBank = $3d +DEF DrawEnemyHUDAndHPBarPredef = $5cd5 +DEF DrawEnemyHUDAndHPBarPredefBank = $3d +DEF LoadTownMap_NestPredef = $5cd8 +DEF LoadTownMap_NestPredefBank = $3d +DEF PrintMonTypePredef = $5cdb +DEF PrintMonTypePredefBank = $3d +DEF EmotionBubblePredef = $5cde +DEF EmotionBubblePredefBank = $3d +DEF EmptyFuncPredef = $5ce1 +DEF EmptyFuncPredefBank = $3d +DEF AskNamePredef = $5ce4 +DEF AskNamePredefBank = $3d +DEF PewterGuysPredef = $5ce7 +DEF PewterGuysPredefBank = $3d +DEF SavePartyAndDexDataPredef = $5cea +DEF SavePartyAndDexDataPredefBank = $3d +DEF LoadPartyAndDexDataPredef = $5ced +DEF LoadPartyAndDexDataPredefBank = $3d +DEF TryLoadSaveFilePredef = $5cf0 +DEF TryLoadSaveFilePredefBank = $3d +DEF SaveCurrentBoxDataPredef = $5cf3 +DEF SaveCurrentBoxDataPredefBank = $3d +DEF DoInGameTradeDialoguePredef = $5cf6 +DEF DoInGameTradeDialoguePredefBank = $3d +DEF HallOfFamePCPredef = $5cf9 +DEF HallOfFamePCPredefBank = $3d +DEF DisplayDexRatingPredef = $5cfc +DEF DisplayDexRatingPredefBank = $3d +DEF _LeaveMapAnimPredef = $5cff +DEF _LeaveMapAnimPredefBank = $3d +DEF EnterMapAnimPredef = $5d02 +DEF EnterMapAnimPredefBank = $3d +DEF GetTileTwoStepsInFrontOfPlayerPredef = $5d05 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $3d +DEF CheckForCollisionWhenPushingBoulderPredef = $5d08 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $3d +DEF PrintStrengthTextPredef = $5d0b +DEF PrintStrengthTextPredefBank = $3d +DEF PickUpItemPredef = $5d0e +DEF PickUpItemPredefBank = $3d +DEF PrintMoveTypePredef = $5d11 +DEF PrintMoveTypePredefBank = $3d +DEF LoadMovePPsPredef = $5d14 +DEF LoadMovePPsPredefBank = $3d +DEF DrawHPPredef = $5d17 +DEF DrawHPPredefBank = $3d +DEF DrawHP2Predef = $5d1a +DEF DrawHP2PredefBank = $3d +DEF DisplayElevatorFloorMenuPredef = $5d1d +DEF DisplayElevatorFloorMenuPredefBank = $3d +DEF OaksAideScriptPredef = $5d20 +DEF OaksAideScriptPredefBank = $3d +DEF SurfingPikachuMinigame = $4000 +DEF SurfingPikachuMinigameBank = $3e +DEF SurfingPikachuLoop = $4071 +DEF SurfingPikachuLoopBank = $3e +DEF SurfingPikachu_CheckPressedSelect = $409e +DEF SurfingPikachu_CheckPressedSelectBank = $3e +DEF Func_f80b7 = $40a9 +DEF Func_f80b7Bank = $3e +DEF SurfingMinigame_UpdateMusicTempo = $40b6 +DEF SurfingMinigame_UpdateMusicTempoBank = $3e +DEF SurfingMinigame_ResetMusicTempo = $40f1 +DEF SurfingMinigame_ResetMusicTempoBank = $3e +DEF SurfingPikachuMinigame_LoadGFXAndLayout = $4108 +DEF SurfingPikachuMinigame_LoadGFXAndLayoutBank = $3e +DEF SurfingPikachuMinigame_SetBGPals = $41d5 +DEF SurfingPikachuMinigame_SetBGPalsBank = $3e +DEF Func_f81ff = $41e5 +DEF Func_f81ffBank = $3e +DEF Func_f8233 = $4219 +DEF Func_f8233Bank = $3e +DEF Unkn_f8248 = $422e +DEF Unkn_f8248Bank = $3e +DEF Unkn_f8249 = $422f +DEF Unkn_f8249Bank = $3e +DEF Unkn_f824d = $4233 +DEF Unkn_f824dBank = $3e +DEF Unkn_f8252 = $4238 +DEF Unkn_f8252Bank = $3e +DEF Func_f8256 = $423c +DEF Func_f8256Bank = $3e +DEF Unkn_f8279 = $425f +DEF Unkn_f8279Bank = $3e +DEF RunSurfingMinigameRoutine = $4268 +DEF RunSurfingMinigameRoutineBank = $3e +DEF SurfingMinigameRoutine_SpawnPikachu = $4291 +DEF SurfingMinigameRoutine_SpawnPikachuBank = $3e +DEF SurfingMinigame_RunGame = $42a3 +DEF SurfingMinigame_RunGameBank = $3e +DEF Func_f8324 = $430a +DEF Func_f8324Bank = $3e +DEF Func_f835c = $4342 +DEF Func_f835cBank = $3e +DEF SurfingMinigame_DrawResultsScreenAndWait = $4372 +DEF SurfingMinigame_DrawResultsScreenAndWaitBank = $3e +DEF SurfingMinigame_WriteHPLeftAndWait = $437f +DEF SurfingMinigame_WriteHPLeftAndWaitBank = $3e +DEF SurfingMinigame_WriteRadnessAndWait = $4390 +DEF SurfingMinigame_WriteRadnessAndWaitBank = $3e +DEF SurfingMinigame_WriteTotalAndWait = $43a1 +DEF SurfingMinigame_WriteTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotalAndWait = $43b2 +DEF SurfingMinigame_AddRemainingHPToTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRadnessToTotalAndWait = $43c9 +DEF SurfingMinigame_AddRadnessToTotalAndWaitBank = $3e +DEF SurfingMinigame_WaitLast = $43ec +DEF SurfingMinigame_WaitLastBank = $3e +DEF SurfingMinigame_ExitOnPressA = $43f5 +DEF SurfingMinigame_ExitOnPressABank = $3e +DEF SurfingMinigame_GameOver = $4403 +DEF SurfingMinigame_GameOverBank = $3e +DEF SurfingMinigame_RunDelayTimer = $4426 +DEF SurfingMinigame_RunDelayTimerBank = $3e +DEF SurfingMinigame_UpdatePikachuDistance = $4432 +DEF SurfingMinigame_UpdatePikachuDistanceBank = $3e +DEF SurfingMinigameAnimatedObjectFn_Pikachu = $4456 +DEF SurfingMinigameAnimatedObjectFn_PikachuBank = $3e +DEF Jumptable_f847f = $4465 +DEF Jumptable_f847fBank = $3e +DEF Func_f848d = $4473 +DEF Func_f848dBank = $3e +DEF SurfingMinigame_ScoreCurrentWave = $44c8 +DEF SurfingMinigame_ScoreCurrentWaveBank = $3e +DEF Func_f8516 = $44fc +DEF Func_f8516Bank = $3e +DEF Func_f8545 = $452b +DEF Func_f8545Bank = $3e +DEF Func_f8561 = $4547 +DEF Func_f8561Bank = $3e +DEF Func_f856d = $4553 +DEF Func_f856dBank = $3e +DEF Func_f8579 = $455f +DEF Func_f8579Bank = $3e +DEF SurfingMinigame_DPadAction = $457e +DEF SurfingMinigame_DPadActionBank = $3e +DEF SurfingMinigame_TileInteraction = $45ec +DEF SurfingMinigame_TileInteractionBank = $3e +DEF SurfingMinigame_SpeedUpPikachu = $469e +DEF SurfingMinigame_SpeedUpPikachuBank = $3e +DEF SufingMinigame_ReduceSpeedBy64 = $46b6 +DEF SufingMinigame_ReduceSpeedBy64Bank = $3e +DEF SufingMinigame_ReduceSpeedBy128 = $46dd +DEF SufingMinigame_ReduceSpeedBy128Bank = $3e +DEF Func_f871e = $4704 +DEF Func_f871eBank = $3e +DEF Func_f8742 = $4728 +DEF Func_f8742Bank = $3e +DEF Func_f8778 = $475e +DEF Func_f8778Bank = $3e +DEF SufingMinigame_GetSpeedDividedBy32 = $478e +DEF SufingMinigame_GetSpeedDividedBy32Bank = $3e +DEF Func_f87b5 = $479b +DEF Func_f87b5Bank = $3e +DEF Func_f87fb = $47e1 +DEF Func_f87fbBank = $3e +DEF Func_f8807 = $47ed +DEF Func_f8807Bank = $3e +DEF SurfingMinigameAnimatedObjectFn_FlippingPika = $47f1 +DEF SurfingMinigameAnimatedObjectFn_FlippingPikaBank = $3e +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachu = $4811 +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachuBank = $3e +DEF SurfingMinigame_MoveClouds = $482e +DEF SurfingMinigame_MoveCloudsBank = $3e +DEF SurfingMinigame_ReadBGMapBuffer = $4851 +DEF SurfingMinigame_ReadBGMapBufferBank = $3e +DEF SurfingMinigame_SetPikachuHeight = $4894 +DEF SurfingMinigame_SetPikachuHeightBank = $3e +DEF SurfingMinigame_Deduct1HP = $48ca +DEF SurfingMinigame_Deduct1HPBank = $3e +DEF SurfingMinigame_DrawHP = $48e3 +DEF SurfingMinigame_DrawHPBank = $3e +DEF SurfingMinigame_DrawResultsScreen = $4904 +DEF SurfingMinigame_DrawResultsScreenBank = $3e +DEF SurfingMinigame_PrintTextHiScore = $4a62 +DEF SurfingMinigame_PrintTextHiScoreBank = $3e +DEF SurfingMinigame_WriteHPLeft = $4a76 +DEF SurfingMinigame_WriteHPLeftBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotal = $4a8b +DEF SurfingMinigame_AddRemainingHPToTotalBank = $3e +DEF SurfingMinigame_BCDPrintHPLeft = $4aac +DEF SurfingMinigame_BCDPrintHPLeftBank = $3e +DEF SurfingMinigame_WriteRadness = $4ac9 +DEF SurfingMinigame_WriteRadnessBank = $3e +DEF SurfingMinigame_AddRadnessToTotal = $4ade +DEF SurfingMinigame_AddRadnessToTotalBank = $3e +DEF SurfingMinigame_BCDPrintRadness = $4b08 +DEF SurfingMinigame_BCDPrintRadnessBank = $3e +DEF SurfingMinigame_AddPointsToTotal = $4b28 +DEF SurfingMinigame_AddPointsToTotalBank = $3e +DEF SurfingMinigame_BCDPrintTotalScore = $4b43 +DEF SurfingMinigame_BCDPrintTotalScoreBank = $3e +DEF SurfingMinigame_WriteTotal = $4b63 +DEF SurfingMinigame_WriteTotalBank = $3e +DEF DidPlayerGetAHighScore = $4b7a +DEF DidPlayerGetAHighScoreBank = $3e +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInParty = $4bb3 +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInPartyBank = $3e +DEF SurfingMinigame_IncreaseRadnessMeter = $4bc7 +DEF SurfingMinigame_IncreaseRadnessMeterBank = $3e +DEF SurfingMinigame_CalculateAndAddRadnessFromStunt = $4bd5 +DEF SurfingMinigame_CalculateAndAddRadnessFromStuntBank = $3e +DEF SurfingMinigame_AddRadness = $4c64 +DEF SurfingMinigame_AddRadnessBank = $3e +DEF Func_f8c97 = $4c7f +DEF Func_f8c97Bank = $3e +DEF SurfingMinigame_ScrollAndGenerateBGMap = $4c98 +DEF SurfingMinigame_ScrollAndGenerateBGMapBank = $3e +DEF SurfingMinigame_GenerateBGMap = $4caf +DEF SurfingMinigame_GenerateBGMapBank = $3e +DEF SurfingMinigame_GetWaveDataPointers = $4d2c +DEF SurfingMinigame_GetWaveDataPointersBank = $3e +DEF Jumptable_f8d53 = $4d3b +DEF Jumptable_f8d53Bank = $3e +DEF SurfingMinigameWaveFunction_NoWave = $4e33 +DEF SurfingMinigameWaveFunction_NoWaveBank = $3e +DEF Unkn_f8e75 = $4e5d +DEF Unkn_f8e75Bank = $3e +DEF Func_f8e7d = $4e65 +DEF Func_f8e7dBank = $3e +DEF Func_f8e86 = $4e6e +DEF Func_f8e86Bank = $3e +DEF Func_f8e8f = $4e77 +DEF Func_f8e8fBank = $3e +DEF Func_f8e98 = $4e80 +DEF Func_f8e98Bank = $3e +DEF Func_f8ea1 = $4e89 +DEF Func_f8ea1Bank = $3e +DEF Func_f8eaa = $4e92 +DEF Func_f8eaaBank = $3e +DEF Func_f8eb3 = $4e9b +DEF Func_f8eb3Bank = $3e +DEF Func_f8ebc = $4ea4 +DEF Func_f8ebcBank = $3e +DEF Func_f8ec5 = $4ead +DEF Func_f8ec5Bank = $3e +DEF Func_f8ece = $4eb6 +DEF Func_f8eceBank = $3e +DEF Func_f8ed7 = $4ebf +DEF Func_f8ed7Bank = $3e +DEF Func_f8ee0 = $4ec8 +DEF Func_f8ee0Bank = $3e +DEF Func_f8ee9 = $4ed1 +DEF Func_f8ee9Bank = $3e +DEF Func_f8ef2 = $4eda +DEF Func_f8ef2Bank = $3e +DEF Func_f8efb = $4ee3 +DEF Func_f8efbBank = $3e +DEF Func_f8f04 = $4eec +DEF Func_f8f04Bank = $3e +DEF Func_f8f0d = $4ef5 +DEF Func_f8f0dBank = $3e +DEF Func_f8f16 = $4efe +DEF Func_f8f16Bank = $3e +DEF Func_f8f1f = $4f07 +DEF Func_f8f1fBank = $3e +DEF Func_f8f28 = $4f10 +DEF Func_f8f28Bank = $3e +DEF Func_f8f31 = $4f19 +DEF Func_f8f31Bank = $3e +DEF Func_f8f3a = $4f22 +DEF Func_f8f3aBank = $3e +DEF Func_f8f43 = $4f2b +DEF Func_f8f43Bank = $3e +DEF Func_f8f4c = $4f34 +DEF Func_f8f4cBank = $3e +DEF Func_f8f55 = $4f3d +DEF Func_f8f55Bank = $3e +DEF Func_f8f5e = $4f46 +DEF Func_f8f5eBank = $3e +DEF Func_f8f67 = $4f4f +DEF Func_f8f67Bank = $3e +DEF Func_f8f70 = $4f58 +DEF Func_f8f70Bank = $3e +DEF Func_f8f79 = $4f61 +DEF Func_f8f79Bank = $3e +DEF Func_f8f82 = $4f6a +DEF Func_f8f82Bank = $3e +DEF Func_f8f8b = $4f73 +DEF Func_f8f8bBank = $3e +DEF Func_f8f94 = $4f7c +DEF Func_f8f94Bank = $3e +DEF Func_f8f9d = $4f85 +DEF Func_f8f9dBank = $3e +DEF Func_f8fa4 = $4f8c +DEF Func_f8fa4Bank = $3e +DEF SurfingMinigameWaveFunction_GoToNextWaveFunction = $4f91 +DEF SurfingMinigameWaveFunction_GoToNextWaveFunctionBank = $3e +DEF SurfingMinigameWaveFunction_ResetWaveFunction = $4f96 +DEF SurfingMinigameWaveFunction_ResetWaveFunctionBank = $3e +DEF SurfingPikachuMinigameIntro = $4f9b +DEF SurfingPikachuMinigameIntroBank = $3e +DEF DrawSurfingPikachuMinigameIntroBackground = $5035 +DEF DrawSurfingPikachuMinigameIntroBackgroundBank = $3e +DEF Tilemap_f90bc = $50b0 +DEF Tilemap_f90bcBank = $3e +DEF Tilemap_f91a0 = $51a0 +DEF Tilemap_f91a0Bank = $3e +DEF Tilemap_f91af = $51af +DEF Tilemap_f91afBank = $3e +DEF SurfingMinigame_UpdateLYOverrides = $51bc +DEF SurfingMinigame_UpdateLYOverridesBank = $3e +DEF SurfingMinigame_InitScanlineOverrides = $51cf +DEF SurfingMinigame_InitScanlineOverridesBank = $3e +DEF SurfingPikachu_GetJoypad_3FrameBuffer = $51eb +DEF SurfingPikachu_GetJoypad_3FrameBufferBank = $3e +DEF SurfingPikachuMinigame_BlankPals = $5200 +DEF SurfingPikachuMinigame_BlankPalsBank = $3e +DEF SurfingPikachuMinigame_NormalPals = $5208 +DEF SurfingPikachuMinigame_NormalPalsBank = $3e +DEF SurfingPikachu_ClearTileMap = $5213 +DEF SurfingPikachu_ClearTileMapBank = $3e +DEF Func_f9284 = $521e +DEF Func_f9284Bank = $3e +DEF SurfingMinigame_UpdatePikachuHeight = $5226 +DEF SurfingMinigame_UpdatePikachuHeightBank = $3e +DEF SurfingMinigame_NTimesDE = $52da +DEF SurfingMinigame_NTimesDEBank = $3e +DEF SurfingPikachu_PlaceBCDNumber = $52ea +DEF SurfingPikachu_PlaceBCDNumberBank = $3e +DEF SurfingPikachu_Cosine = $52fa +DEF SurfingPikachu_CosineBank = $3e +DEF SurfingPikachu_Sine = $52fc +DEF SurfingPikachu_SineBank = $3e +DEF SurfingPikachuSpawnStateDataPointer = $536d +DEF SurfingPikachuSpawnStateDataPointerBank = $3e +DEF SurfingPikachuObjectJumptable = $5394 +DEF SurfingPikachuObjectJumptableBank = $3e +DEF SurfingMinigameAnimatedObjectFn_nop = $539e +DEF SurfingMinigameAnimatedObjectFn_nopBank = $3e +DEF SurfingPikachuFrames = $539f +DEF SurfingPikachuFramesBank = $3e +DEF Unkn_f943d = $53d7 +DEF Unkn_f943dBank = $3e +DEF Unkn_f9440 = $53da +DEF Unkn_f9440Bank = $3e +DEF Unkn_f9445 = $53df +DEF Unkn_f9445Bank = $3e +DEF Unkn_f944a = $53e4 +DEF Unkn_f944aBank = $3e +DEF Unkn_f944f = $53e9 +DEF Unkn_f944fBank = $3e +DEF Unkn_f9454 = $53ee +DEF Unkn_f9454Bank = $3e +DEF Unkn_f9459 = $53f3 +DEF Unkn_f9459Bank = $3e +DEF Unkn_f945e = $53f8 +DEF Unkn_f945eBank = $3e +DEF Unkn_f9463 = $53fd +DEF Unkn_f9463Bank = $3e +DEF Unkn_f9468 = $5402 +DEF Unkn_f9468Bank = $3e +DEF Unkn_f946d = $5407 +DEF Unkn_f946dBank = $3e +DEF Unkn_f9472 = $540c +DEF Unkn_f9472Bank = $3e +DEF Unkn_f9477 = $5411 +DEF Unkn_f9477Bank = $3e +DEF Unkn_f947c = $5416 +DEF Unkn_f947cBank = $3e +DEF Unkn_f9481 = $541b +DEF Unkn_f9481Bank = $3e +DEF Unkn_f9486 = $5420 +DEF Unkn_f9486Bank = $3e +DEF Unkn_f948b = $5425 +DEF Unkn_f948bBank = $3e +DEF Unkn_f9494 = $542e +DEF Unkn_f9494Bank = $3e +DEF Unkn_f9499 = $5433 +DEF Unkn_f9499Bank = $3e +DEF Unkn_f949e = $5438 +DEF Unkn_f949eBank = $3e +DEF Unkn_f94a1 = $543b +DEF Unkn_f94a1Bank = $3e +DEF Unkn_f94b0 = $544a +DEF Unkn_f94b0Bank = $3e +DEF Unkn_f94bf = $5459 +DEF Unkn_f94bfBank = $3e +DEF Unkn_f94ce = $5468 +DEF Unkn_f94ceBank = $3e +DEF Unkn_f94dd = $5477 +DEF Unkn_f94ddBank = $3e +DEF Unkn_f94ec = $5486 +DEF Unkn_f94ecBank = $3e +DEF Unkn_f94fb = $5495 +DEF Unkn_f94fbBank = $3e +DEF Unkn_f94fe = $5498 +DEF Unkn_f94feBank = $3e +DEF SurfingPikachuOAMData = $54a1 +DEF SurfingPikachuOAMDataBank = $3e +DEF SurfingMinigame_LYOverridesInitialSineWave = $565f +DEF SurfingMinigame_LYOverridesInitialSineWaveBank = $3e +DEF Unkn_f96e5 = $567f +DEF Unkn_f96e5Bank = $3e +DEF Unkn_f973d = $56d7 +DEF Unkn_f973dBank = $3e +DEF Unkn_f9745 = $56df +DEF Unkn_f9745Bank = $3e +DEF Unkn_f974d = $56e7 +DEF Unkn_f974dBank = $3e +DEF Unkn_f9755 = $56ef +DEF Unkn_f9755Bank = $3e +DEF Unkn_f975d = $56f7 +DEF Unkn_f975dBank = $3e +DEF Unkn_f9765 = $56ff +DEF Unkn_f9765Bank = $3e +DEF Unkn_f976d = $5707 +DEF Unkn_f976dBank = $3e +DEF Unkn_f9775 = $570f +DEF Unkn_f9775Bank = $3e +DEF Unkn_f977d = $5717 +DEF Unkn_f977dBank = $3e +DEF Unkn_f9785 = $571f +DEF Unkn_f9785Bank = $3e +DEF Unkn_f978d = $5727 +DEF Unkn_f978dBank = $3e +DEF Unkn_f9795 = $572f +DEF Unkn_f9795Bank = $3e +DEF Unkn_f979d = $5737 +DEF Unkn_f979dBank = $3e +DEF Unkn_f97a5 = $573f +DEF Unkn_f97a5Bank = $3e +DEF Unkn_f97ad = $5747 +DEF Unkn_f97adBank = $3e +DEF Unkn_f97b5 = $574f +DEF Unkn_f97b5Bank = $3e +DEF Unkn_f97bd = $5757 +DEF Unkn_f97bdBank = $3e +DEF Unkn_f97c5 = $575f +DEF Unkn_f97c5Bank = $3e +DEF Unkn_f97cd = $5767 +DEF Unkn_f97cdBank = $3e +DEF Unkn_f97d5 = $576f +DEF Unkn_f97d5Bank = $3e +DEF Unkn_f97dd = $5777 +DEF Unkn_f97ddBank = $3e +DEF Unkn_f97e5 = $577f +DEF Unkn_f97e5Bank = $3e +DEF Unkn_f97ed = $5787 +DEF Unkn_f97edBank = $3e +DEF Unkn_f97f5 = $578f +DEF Unkn_f97f5Bank = $3e +DEF Unkn_f97fd = $5797 +DEF Unkn_f97fdBank = $3e +DEF Unkn_f9805 = $579f +DEF Unkn_f9805Bank = $3e +DEF Unkn_f980d = $57a7 +DEF Unkn_f980dBank = $3e +DEF Unkn_f9815 = $57af +DEF Unkn_f9815Bank = $3e +DEF Unkn_f981d = $57b7 +DEF Unkn_f981dBank = $3e +DEF Unkn_f9825 = $57bf +DEF Unkn_f9825Bank = $3e +DEF PlayIntroScene = $57c7 +DEF PlayIntroSceneBank = $3e +DEF Func_f98fc = $582f +DEF Func_f98fcBank = $3e +DEF Jumptable_f9906 = $5839 +DEF Jumptable_f9906Bank = $3e +DEF YellowIntro_NextScene = $585d +DEF YellowIntro_NextSceneBank = $3e +DEF YellowIntroScene0 = $5862 +DEF YellowIntroScene0Bank = $3e +DEF YellowIntroScene1 = $5889 +DEF YellowIntroScene1Bank = $3e +DEF YellowIntroScene2 = $5894 +DEF YellowIntroScene2Bank = $3e +DEF YellowIntroScene2_PlaceGraphic = $58c0 +DEF YellowIntroScene2_PlaceGraphicBank = $3e +DEF LoadYellowIntroFlyingSpeedBars = $58dc +DEF LoadYellowIntroFlyingSpeedBarsBank = $3e +DEF YellowIntroFlyingSpeedBarData = $58fa +DEF YellowIntroFlyingSpeedBarDataBank = $3e +DEF YellowIntroScene3 = $5912 +DEF YellowIntroScene3Bank = $3e +DEF YellowIntroScene4 = $5928 +DEF YellowIntroScene4Bank = $3e +DEF YellowIntroScene5 = $5949 +DEF YellowIntroScene5Bank = $3e +DEF YellowIntroScene6 = $5954 +DEF YellowIntroScene6Bank = $3e +DEF YellowIntroScene7 = $599a +DEF YellowIntroScene7Bank = $3e +DEF YellowIntroScene8 = $59c1 +DEF YellowIntroScene8Bank = $3e +DEF YellowIntroScene9 = $59e2 +DEF YellowIntroScene9Bank = $3e +DEF YellowIntroScene10 = $59ed +DEF YellowIntroScene10Bank = $3e +DEF Unkn_f9b6e = $5a57 +DEF Unkn_f9b6eBank = $3e +DEF Unkn_f9be6 = $5acf +DEF Unkn_f9be6Bank = $3e +DEF Unkn_f9bf2 = $5adb +DEF Unkn_f9bf2Bank = $3e +DEF YellowIntroScene11 = $5adf +DEF YellowIntroScene11Bank = $3e +DEF YellowIntroCloudGFX = $5b15 +DEF YellowIntroCloudGFXBank = $3e +DEF YellowIntroScene12 = $5b95 +DEF YellowIntroScene12Bank = $3e +DEF YellowIntroScene13 = $5bfb +DEF YellowIntroScene13Bank = $3e +DEF YellowIntroScene14 = $5c0b +DEF YellowIntroScene14Bank = $3e +DEF YellowIntroScene15 = $5c69 +DEF YellowIntroScene15Bank = $3e +DEF YellowIntroScene16 = $5c8d +DEF YellowIntroScene16Bank = $3e +DEF YellowIntroPalSequence_f9dd6 = $5c9e +DEF YellowIntroPalSequence_f9dd6Bank = $3e +DEF YellowIntroPalSequence_f9e0a = $5cd2 +DEF YellowIntroPalSequence_f9e0aBank = $3e +DEF YellowIntroScene17 = $5cda +DEF YellowIntroScene17Bank = $3e +DEF YellowIntro_SpawnAnimatedObjectAndSavePointer = $5ce5 +DEF YellowIntro_SpawnAnimatedObjectAndSavePointerBank = $3e +DEF YellowIntro_MaskCurrentAnimatedObjectStruct = $5cf1 +DEF YellowIntro_MaskCurrentAnimatedObjectStructBank = $3e +DEF YellowIntro_SetTimerFor128Frames = $5cfd +DEF YellowIntro_SetTimerFor128FramesBank = $3e +DEF YellowIntro_SetTimerFor88Frames = $5d03 +DEF YellowIntro_SetTimerFor88FramesBank = $3e +DEF YellowIntro_CheckFrameTimerDecrement = $5d09 +DEF YellowIntro_CheckFrameTimerDecrementBank = $3e +DEF YellowIntro_LoadDMGPalAndIncrementCounter = $5d15 +DEF YellowIntro_LoadDMGPalAndIncrementCounterBank = $3e +DEF Func_f9e5f = $5d27 +DEF Func_f9e5fBank = $3e +DEF YellowIntro_BlankPalsDelay2AndDisableLCD = $5d48 +DEF YellowIntro_BlankPalsDelay2AndDisableLCDBank = $3e +DEF Func_f9e9a = $5d59 +DEF Func_f9e9aBank = $3e +DEF YellowIntro_Copy8BitSineWave = $5d7a +DEF YellowIntro_Copy8BitSineWaveBank = $3e +DEF Request7TileTransferFromC810ToC710 = $5dae +DEF Request7TileTransferFromC810ToC710Bank = $3e +DEF InitYellowIntroGFXAndMusic = $5dc3 +DEF InitYellowIntroGFXAndMusicBank = $3e +DEF LoadYellowIntroObjectAnimationDataPointers = $5e2b +DEF LoadYellowIntroObjectAnimationDataPointersBank = $3e +DEF YellowIntro_BlankTileMap = $5e54 +DEF YellowIntro_BlankTileMapBank = $3e +DEF Bank3E_CopyData = $5e60 +DEF Bank3E_CopyDataBank = $3e +DEF Bank3E_FillMemory = $5e69 +DEF Bank3E_FillMemoryBank = $3e +DEF YellowIntro_BlankOAMBuffer = $5e74 +DEF YellowIntro_BlankOAMBufferBank = $3e +DEF YellowIntro_BlankPalettes = $5e7f +DEF YellowIntro_BlankPalettesBank = $3e +DEF YellowIntro_AnimatedObjectSpawnStateData = $5e87 +DEF YellowIntro_AnimatedObjectSpawnStateDataBank = $3e +DEF YellowIntro_AnimatedObjectJumptable = $5ea8 +DEF YellowIntro_AnimatedObjectJumptableBank = $3e +DEF Func_fa007 = $5eb4 +DEF Func_fa007Bank = $3e +DEF Func_fa008 = $5eb5 +DEF Func_fa008Bank = $3e +DEF Func_fa014 = $5ec1 +DEF Func_fa014Bank = $3e +DEF Func_fa02b = $5ed8 +DEF Func_fa02bBank = $3e +DEF Jumptable_fa03b = $5ee8 +DEF Jumptable_fa03bBank = $3e +DEF Func_fa03f = $5eec +DEF Func_fa03fBank = $3e +DEF Func_fa051 = $5efe +DEF Func_fa051Bank = $3e +DEF Func_fa062 = $5f0f +DEF Func_fa062Bank = $3e +DEF Func_fa06e = $5f1b +DEF Func_fa06eBank = $3e +DEF Func_fa077 = $5f24 +DEF Func_fa077Bank = $3e +DEF Func_fa079 = $5f26 +DEF Func_fa079Bank = $3e +DEF Func_fa08e = $5f3b +DEF Func_fa08eBank = $3e +DEF Unkn_fa0aa = $5f57 +DEF Unkn_fa0aaBank = $3e +DEF YellowIntro_AnimatedObjectFramesData = $5f97 +DEF YellowIntro_AnimatedObjectFramesDataBank = $3e +DEF Unkn_fa100 = $5fad +DEF Unkn_fa100Bank = $3e +DEF Unkn_fa103 = $5fb0 +DEF Unkn_fa103Bank = $3e +DEF Unkn_fa10a = $5fb7 +DEF Unkn_fa10aBank = $3e +DEF Unkn_fa111 = $5fbe +DEF Unkn_fa111Bank = $3e +DEF Unkn_fa118 = $5fc5 +DEF Unkn_fa118Bank = $3e +DEF Unkn_fa11b = $5fc8 +DEF Unkn_fa11bBank = $3e +DEF Unkn_fa11e = $5fcb +DEF Unkn_fa11eBank = $3e +DEF Unkn_fa121 = $5fce +DEF Unkn_fa121Bank = $3e +DEF Unkn_fa124 = $5fd1 +DEF Unkn_fa124Bank = $3e +DEF Unkn_fa127 = $5fd4 +DEF Unkn_fa127Bank = $3e +DEF Unkn_fa138 = $5fe5 +DEF Unkn_fa138Bank = $3e +DEF YellowIntro_AnimatedObjectOAMData = $5fea +DEF YellowIntro_AnimatedObjectOAMDataBank = $3e +DEF Unkn_fa179 = $6026 +DEF Unkn_fa179Bank = $3e +DEF Unkn_fa17e = $602b +DEF Unkn_fa17eBank = $3e +DEF Unkn_fa18f = $603c +DEF Unkn_fa18fBank = $3e +DEF Unkn_fa1b0 = $605d +DEF Unkn_fa1b0Bank = $3e +DEF Unkn_fa201 = $60ae +DEF Unkn_fa201Bank = $3e +DEF Unkn_fa292 = $613f +DEF Unkn_fa292Bank = $3e +DEF Unkn_fa2f7 = $61a4 +DEF Unkn_fa2f7Bank = $3e +DEF Unkn_fa308 = $61b5 +DEF Unkn_fa308Bank = $3e +DEF Unkn_fa329 = $61d6 +DEF Unkn_fa329Bank = $3e +DEF YellowIntroGraphics1 = $6207 +DEF YellowIntroGraphics1Bank = $3e +DEF YellowIntroGraphics1End = $6a07 +DEF YellowIntroGraphics1EndBank = $3e +DEF YellowIntroGraphics2 = $6a07 +DEF YellowIntroGraphics2Bank = $3e +DEF ClearObjectAnimationBuffers = $7a07 +DEF ClearObjectAnimationBuffersBank = $3e +DEF YellowIntroGraphics2End = $7a07 +DEF YellowIntroGraphics2EndBank = $3e +DEF RunObjectAnimations = $7a12 +DEF RunObjectAnimationsBank = $3e +DEF SpawnAnimatedObject = $7a40 +DEF SpawnAnimatedObjectBank = $3e +DEF MaskCurrentAnimatedObjectStruct = $7a95 +DEF MaskCurrentAnimatedObjectStructBank = $3e +DEF MaskAllAnimatedObjectStructs = $7a9c +DEF MaskAllAnimatedObjectStructsBank = $3e +DEF UpdateCurrentAnimatedObjectFrame = $7aab +DEF UpdateCurrentAnimatedObjectFrameBank = $3e +DEF GetCurrentAnimatedObjectTileYCoordinate = $7b36 +DEF GetCurrentAnimatedObjectTileYCoordinateBank = $3e +DEF GetCurrentAnimatedObjectTileXCoordinate = $7b46 +DEF GetCurrentAnimatedObjectTileXCoordinateBank = $3e +DEF SetCurrentAnimatedObjectOAMAttributes = $7b56 +DEF SetCurrentAnimatedObjectOAMAttributesBank = $3e +DEF GetCurrentAnimatedObjectOAMDataPointer = $7b64 +DEF GetCurrentAnimatedObjectOAMDataPointerBank = $3e +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegisters = $7b73 +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegistersBank = $3e +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObject = $7b8b +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObjectBank = $3e +DEF GetPointerToCurrentAnimatedObjectFrameScript = $7be2 +DEF GetPointerToCurrentAnimatedObjectFrameScriptBank = $3e +DEF ExecuteCurrentAnimatedObjectCallback = $7c00 +DEF ExecuteCurrentAnimatedObjectCallbackBank = $3e +DEF MapSongBanks = $4000 +DEF MapSongBanksBank = $3f +DEF MapHeaderPointers = $41f2 +DEF MapHeaderPointersBank = $3f +DEF MapHeaderBanks = $43e4 +DEF MapHeaderBanksBank = $3f +DEF ShouldPikachuSpawn = $44dd +DEF ShouldPikachuSpawnBank = $3f +DEF SchedulePikachuSpawnForAfterText = $44fa +DEF SchedulePikachuSpawnForAfterTextBank = $3f +DEF ClearPikachuSpriteStateData = $4523 +DEF ClearPikachuSpriteStateDataBank = $3f +DEF CalculatePikachuSpawnCoordsAndFacing = $4534 +DEF CalculatePikachuSpawnCoordsAndFacingBank = $3f +DEF CalculatePikachuPlacementCoords = $453f +DEF CalculatePikachuPlacementCoordsBank = $3f +DEF CalculatePikachuFacingDirection = $45bc +DEF CalculatePikachuFacingDirectionBank = $3f +DEF SetPikachuSpawnOutside = $45fa +DEF SetPikachuSpawnOutsideBank = $3f +DEF Pointer_fc64b = $464b +DEF Pointer_fc64bBank = $3f +DEF Pointer_fc653 = $4653 +DEF Pointer_fc653Bank = $3f +DEF SetPikachuSpawnWarpPad = $465b +DEF SetPikachuSpawnWarpPadBank = $3f +DEF Pointer_fc68e = $468e +DEF Pointer_fc68eBank = $3f +DEF SetPikachuSpawnBackOutside = $469a +DEF SetPikachuSpawnBackOutsideBank = $3f +DEF SetPikachuOverworldStateFlag2 = $46c5 +DEF SetPikachuOverworldStateFlag2Bank = $3f +DEF ResetPikachuOverworldStateFlag2 = $46cd +DEF ResetPikachuOverworldStateFlag2Bank = $3f +DEF SpawnPikachu_ = $46d5 +DEF SpawnPikachu_Bank = $3f +DEF PointerTable_fc710 = $4710 +DEF PointerTable_fc710Bank = $3f +DEF TrySpawnPikachu = $4727 +DEF TrySpawnPikachuBank = $3f +DEF Func_fc745 = $4745 +DEF Func_fc745Bank = $3f +DEF Func_fc76a = $476a +DEF Func_fc76aBank = $3f +DEF Func_fc793 = $4793 +DEF Func_fc793Bank = $3f +DEF Func_fc7aa = $47aa +DEF Func_fc7aaBank = $3f +DEF Pointer_fc7e3 = $47e3 +DEF Pointer_fc7e3Bank = $3f +DEF Func_fc803 = $4803 +DEF Func_fc803Bank = $3f +DEF Func_fc82e = $482e +DEF Func_fc82eBank = $3f +DEF Func_fc835 = $4835 +DEF Func_fc835Bank = $3f +DEF Func_fc842 = $4842 +DEF Func_fc842Bank = $3f +DEF PointerTable_fc85a = $485a +DEF PointerTable_fc85aBank = $3f +DEF Func_fc862 = $4862 +DEF Func_fc862Bank = $3f +DEF asm_fc87f = $487f +DEF asm_fc87fBank = $3f +DEF Func_fc8c7 = $48c7 +DEF Func_fc8c7Bank = $3f +DEF Pointer_fc8d6 = $48d6 +DEF Pointer_fc8d6Bank = $3f +DEF Func_fc8f8 = $48f8 +DEF Func_fc8f8Bank = $3f +DEF asm_fc904 = $4904 +DEF asm_fc904Bank = $3f +DEF Func_fc92b = $492b +DEF Func_fc92bBank = $3f +DEF asm_fc937 = $4937 +DEF asm_fc937Bank = $3f +DEF Func_fc95d = $495d +DEF Func_fc95dBank = $3f +DEF asm_fc969 = $4969 +DEF asm_fc969Bank = $3f +DEF NormalPikachuFollow = $49b4 +DEF NormalPikachuFollowBank = $3f +DEF asm_fc9c3 = $49c3 +DEF asm_fc9c3Bank = $3f +DEF FastPikachuFollow = $49df +DEF FastPikachuFollowBank = $3f +DEF asm_fc9ee = $49ee +DEF asm_fc9eeBank = $3f +DEF Func_fca0a = $4a0a +DEF Func_fca0aBank = $3f +DEF asm_fca1c = $4a1c +DEF asm_fca1cBank = $3f +DEF AddPikachuStepVector = $4a38 +DEF AddPikachuStepVectorBank = $3f +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoords = $4a4b +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF DoubleAddPikachuStepVectorToScreenPixelCoords = $4a59 +DEF DoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF AddPikachuStepVectorToScreenPixelCoords = $4a68 +DEF AddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF ResetPikachuStepVector = $4a75 +DEF ResetPikachuStepVectorBank = $3f +DEF GetPikachuWalkingAnimationSpeed = $4a7e +DEF GetPikachuWalkingAnimationSpeedBank = $3f +DEF UpdatePikachuWalkingSprite = $4a99 +DEF UpdatePikachuWalkingSpriteBank = $3f +DEF Func_fcae2 = $4ae2 +DEF Func_fcae2Bank = $3f +DEF IsPikachuRightNextToPlayer = $4b01 +DEF IsPikachuRightNextToPlayerBank = $3f +DEF GetPikachuFacingDirectionAndReturnToE = $4b4d +DEF GetPikachuFacingDirectionAndReturnToEBank = $3f +DEF GetPikachuFacingDirection = $4b52 +DEF GetPikachuFacingDirectionBank = $3f +DEF ClearPikachuFollowCommandBuffer = $4b84 +DEF ClearPikachuFollowCommandBufferBank = $3f +DEF AppendPikachuFollowCommandToBuffer = $4b94 +DEF AppendPikachuFollowCommandToBufferBank = $3f +DEF RefreshPikachuFollow = $4ba1 +DEF RefreshPikachuFollowBank = $3f +DEF ComputePikachuFollowCommand = $4bac +DEF ComputePikachuFollowCommandBank = $3f +DEF CheckAbsoluteValueLessThan2 = $4c01 +DEF CheckAbsoluteValueLessThan2Bank = $3f +DEF Func_fcc08 = $4c08 +DEF Func_fcc08Bank = $3f +DEF Func_fcc23 = $4c23 +DEF Func_fcc23Bank = $3f +DEF Func_fcc42 = $4c42 +DEF Func_fcc42Bank = $3f +DEF Func_fcc64 = $4c64 +DEF Func_fcc64Bank = $3f +DEF Func_fcc92 = $4c92 +DEF Func_fcc92Bank = $3f +DEF ComputePikachuFacingDirection = $4cb2 +DEF ComputePikachuFacingDirectionBank = $3f +DEF GetPikachuFollowCommand = $4cee +DEF GetPikachuFollowCommandBank = $3f +DEF GetPikachuFollowCommandIfBufferSizeNonzero = $4d01 +DEF GetPikachuFollowCommandIfBufferSizeNonzeroBank = $3f +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBuffer = $4d17 +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBufferBank = $3f +DEF WillPikachuSpawnOnTheScreen = $4d25 +DEF WillPikachuSpawnOnTheScreenBank = $3f +DEF ComparePikachuHappinessTo80 = $4dad +DEF ComparePikachuHappinessTo80Bank = $3f +DEF IsStarterPikachuAliveInOurParty = $4db8 +DEF IsStarterPikachuAliveInOurPartyBank = $3f +DEF IsThisBoxMonStarterPikachu = $4e0d +DEF IsThisBoxMonStarterPikachuBank = $3f +DEF IsThisPartyMonStarterPikachu = $4e18 +DEF IsThisPartyMonStarterPikachuBank = $3f +DEF IsThisMonStarterPikachu = $4e21 +DEF IsThisMonStarterPikachuBank = $3f +DEF UpdatePikachuMoodAfterBattle = $4e5a +DEF UpdatePikachuMoodAfterBattleBank = $3f +DEF CheckPikachuStatusCondition = $4e73 +DEF CheckPikachuStatusConditionBank = $3f +DEF IsSurfingStarterPikachuInParty = $4eab +DEF IsSurfingStarterPikachuInPartyBank = $3f +DEF IsPlayerTalkingToPikachu = $4f0c +DEF IsPlayerTalkingToPikachuBank = $3f +DEF InitializePikachuTextID = $4f20 +DEF InitializePikachuTextIDBank = $3f +DEF DoStarterPikachuEmotions = $4f35 +DEF DoStarterPikachuEmotionsBank = $3f +DEF StarterPikachuEmotionsJumptable = $4f54 +DEF StarterPikachuEmotionsJumptableBank = $3f +DEF StarterPikachuEmotionCommand_nop = $4f6a +DEF StarterPikachuEmotionCommand_nopBank = $3f +DEF StarterPikachuEmotionCommand_nop3 = $4f6a +DEF StarterPikachuEmotionCommand_nop3Bank = $3f +DEF StarterPikachuEmotionCommand_text = $4f6b +DEF StarterPikachuEmotionCommand_textBank = $3f +DEF StarterPikachuEmotionCommand_pcm = $4f77 +DEF StarterPikachuEmotionCommand_pcmBank = $3f +DEF PlayPikachuSoundClip_ = $4f81 +DEF PlayPikachuSoundClip_Bank = $3f +DEF StarterPikachuEmotionCommand_emote = $4f8d +DEF StarterPikachuEmotionCommand_emoteBank = $3f +DEF ShowPikachuEmoteBubble = $4fa2 +DEF ShowPikachuEmoteBubbleBank = $3f +DEF StarterPikachuEmotionCommand_movement = $4fb0 +DEF StarterPikachuEmotionCommand_movementBank = $3f +DEF StarterPikachuEmotionCommand_delay = $4fbe +DEF StarterPikachuEmotionCommand_delayBank = $3f +DEF StarterPikachuEmotionCommand_subcmd = $4fc7 +DEF StarterPikachuEmotionCommand_subcmdBank = $3f +DEF StarterPikachuEmotionCommand_nop2 = $4fe8 +DEF StarterPikachuEmotionCommand_nop2Bank = $3f +DEF StarterPikachuEmotionCommand_9 = $4fe9 +DEF StarterPikachuEmotionCommand_9Bank = $3f +DEF StarterPikachuEmotionCommand_turnawayfromplayer = $4ff2 +DEF StarterPikachuEmotionCommand_turnawayfromplayerBank = $3f +DEF DeletedFunction_fcffb = $4ffb +DEF DeletedFunction_fcffbBank = $3f +DEF PlaySpecificPikachuEmotion = $5001 +DEF PlaySpecificPikachuEmotionBank = $3f +DEF TalkToPikachu = $5004 +DEF TalkToPikachuBank = $3f +DEF load_expression = $500f +DEF load_expressionBank = $3f +DEF PikachuEmotion0_id = $5019 +DEF PikachuEmotion0_idBank = $3f +DEF PikachuEmotionTable = $5019 +DEF PikachuEmotionTableBank = $3f +DEF PikachuEmotion1_id = $501b +DEF PikachuEmotion1_idBank = $3f +DEF PikachuEmotion2_id = $501d +DEF PikachuEmotion2_idBank = $3f +DEF PikachuEmotion3_id = $501f +DEF PikachuEmotion3_idBank = $3f +DEF PikachuEmotion4_id = $5021 +DEF PikachuEmotion4_idBank = $3f +DEF PikachuEmotion5_id = $5023 +DEF PikachuEmotion5_idBank = $3f +DEF PikachuEmotion6_id = $5025 +DEF PikachuEmotion6_idBank = $3f +DEF PikachuEmotion7_id = $5027 +DEF PikachuEmotion7_idBank = $3f +DEF PikachuEmotion8_id = $5029 +DEF PikachuEmotion8_idBank = $3f +DEF PikachuEmotion9_id = $502b +DEF PikachuEmotion9_idBank = $3f +DEF PikachuEmotion10_id = $502d +DEF PikachuEmotion10_idBank = $3f +DEF PikachuEmotion11_id = $502f +DEF PikachuEmotion11_idBank = $3f +DEF PikachuEmotion12_id = $5031 +DEF PikachuEmotion12_idBank = $3f +DEF PikachuEmotion13_id = $5033 +DEF PikachuEmotion13_idBank = $3f +DEF PikachuEmotion14_id = $5035 +DEF PikachuEmotion14_idBank = $3f +DEF PikachuEmotion15_id = $5037 +DEF PikachuEmotion15_idBank = $3f +DEF PikachuEmotion16_id = $5039 +DEF PikachuEmotion16_idBank = $3f +DEF PikachuEmotion17_id = $503b +DEF PikachuEmotion17_idBank = $3f +DEF PikachuEmotion18_id = $503d +DEF PikachuEmotion18_idBank = $3f +DEF PikachuEmotion19_id = $503f +DEF PikachuEmotion19_idBank = $3f +DEF PikachuEmotion20_id = $5041 +DEF PikachuEmotion20_idBank = $3f +DEF PikachuEmotion21_id = $5043 +DEF PikachuEmotion21_idBank = $3f +DEF PikachuEmotion22_id = $5045 +DEF PikachuEmotion22_idBank = $3f +DEF PikachuEmotion23_id = $5047 +DEF PikachuEmotion23_idBank = $3f +DEF PikachuEmotion24_id = $5049 +DEF PikachuEmotion24_idBank = $3f +DEF PikachuEmotion25_id = $504b +DEF PikachuEmotion25_idBank = $3f +DEF PikachuEmotion26_id = $504d +DEF PikachuEmotion26_idBank = $3f +DEF PikachuEmotion27_id = $504f +DEF PikachuEmotion27_idBank = $3f +DEF PikachuEmotion28_id = $5051 +DEF PikachuEmotion28_idBank = $3f +DEF PikachuEmotion29_id = $5053 +DEF PikachuEmotion29_idBank = $3f +DEF PikachuEmotion30_id = $5055 +DEF PikachuEmotion30_idBank = $3f +DEF PikachuEmotion31_id = $5057 +DEF PikachuEmotion31_idBank = $3f +DEF PikachuEmotion32_id = $5059 +DEF PikachuEmotion32_idBank = $3f +DEF PikachuEmotion33_id = $505b +DEF PikachuEmotion33_idBank = $3f +DEF PikachuEmotion33 = $505d +DEF PikachuEmotion33Bank = $3f +DEF MapSpecificPikachuExpression = $505e +DEF MapSpecificPikachuExpressionBank = $3f +DEF IsPlayerPikachuAsleepInParty = $50d0 +DEF IsPlayerPikachuAsleepInPartyBank = $3f +DEF PikachuEmotion0 = $5115 +DEF PikachuEmotion0Bank = $3f +DEF PikachuEmotion2 = $5116 +DEF PikachuEmotion2Bank = $3f +DEF PikachuEmotion10 = $511e +DEF PikachuEmotion10Bank = $3f +DEF PikachuEmotion7 = $5128 +DEF PikachuEmotion7Bank = $3f +DEF PikachuEmotion4 = $5136 +DEF PikachuEmotion4Bank = $3f +DEF PikachuEmotion1 = $5141 +DEF PikachuEmotion1Bank = $3f +DEF PikachuEmotion8 = $5147 +DEF PikachuEmotion8Bank = $3f +DEF PikachuEmotion5 = $514d +DEF PikachuEmotion5Bank = $3f +DEF PikachuEmotion6 = $5153 +DEF PikachuEmotion6Bank = $3f +DEF PikachuEmotion3 = $5160 +DEF PikachuEmotion3Bank = $3f +DEF PikachuEmotion9 = $5166 +DEF PikachuEmotion9Bank = $3f +DEF PikachuEmotion11 = $5173 +DEF PikachuEmotion11Bank = $3f +DEF PikachuEmotion12 = $517a +DEF PikachuEmotion12Bank = $3f +DEF PikachuEmotion13 = $5180 +DEF PikachuEmotion13Bank = $3f +DEF PikachuEmotion14 = $5189 +DEF PikachuEmotion14Bank = $3f +DEF PikachuEmotion15 = $5191 +DEF PikachuEmotion15Bank = $3f +DEF PikachuEmotion16 = $5197 +DEF PikachuEmotion16Bank = $3f +DEF PikachuEmotion17 = $519d +DEF PikachuEmotion17Bank = $3f +DEF PikachuEmotion18 = $51a3 +DEF PikachuEmotion18Bank = $3f +DEF PikachuEmotion19 = $51a9 +DEF PikachuEmotion19Bank = $3f +DEF PikachuEmotion20 = $51b1 +DEF PikachuEmotion20Bank = $3f +DEF PikachuEmotion21 = $51b9 +DEF PikachuEmotion21Bank = $3f +DEF PikachuEmotion22 = $51c1 +DEF PikachuEmotion22Bank = $3f +DEF PikachuEmotion23 = $51c7 +DEF PikachuEmotion23Bank = $3f +DEF PikachuEmotion24 = $51cf +DEF PikachuEmotion24Bank = $3f +DEF PikachuEmotion25 = $51d7 +DEF PikachuEmotion25Bank = $3f +DEF PikachuEmotion26 = $51df +DEF PikachuEmotion26Bank = $3f +DEF PikachuEmotion27 = $51eb +DEF PikachuEmotion27Bank = $3f +DEF PikachuEmotion28 = $51f1 +DEF PikachuEmotion28Bank = $3f +DEF PikachuEmotion29 = $51f7 +DEF PikachuEmotion29Bank = $3f +DEF PikachuEmotion30 = $51fc +DEF PikachuEmotion30Bank = $3f +DEF PikachuEmotion31 = $520a +DEF PikachuEmotion31Bank = $3f +DEF PikachuEmotion32 = $5213 +DEF PikachuEmotion32Bank = $3f +DEF PikachuMovementData_fd218 = $5218 +DEF PikachuMovementData_fd218Bank = $3f +DEF PikachuMovementData_fd21e = $521e +DEF PikachuMovementData_fd21eBank = $3f +DEF PikachuMovementData_fd224 = $5224 +DEF PikachuMovementData_fd224Bank = $3f +DEF PikachuMovementData_fd22c = $522c +DEF PikachuMovementData_fd22cBank = $3f +DEF PikachuMovementData_fd230 = $5230 +DEF PikachuMovementData_fd230Bank = $3f +DEF PikachuMovementData_fd238 = $5238 +DEF PikachuMovementData_fd238Bank = $3f +DEF PikachuWalksToNurseJoy = $5252 +DEF PikachuWalksToNurseJoyBank = $3f +DEF ApplyPikachuMovementData_ = $529a +DEF ApplyPikachuMovementData_Bank = $3f +DEF LoadPikachuMovementCommandData = $52ee +DEF LoadPikachuMovementCommandDataBank = $3f +DEF ExecutePikachuMovementCommand = $5322 +DEF ExecutePikachuMovementCommandBank = $3f +DEF GetCoordsForPikachuShadow = $5367 +DEF GetCoordsForPikachuShadowBank = $3f +DEF AnimatePikachuShadow = $5396 +DEF AnimatePikachuShadowBank = $3f +DEF PikachuMovementDatabase = $53a9 +DEF PikachuMovementDatabaseBank = $3f +DEF PikaMovementFunc1Jumptable = $54a5 +DEF PikaMovementFunc1JumptableBank = $3f +DEF PikaMovementFunc1_EndCommand = $54d5 +DEF PikaMovementFunc1_EndCommandBank = $3f +DEF PikaMovementFunc1_EndCommand_ = $54de +DEF PikaMovementFunc1_EndCommand_Bank = $3f +DEF PikaMovementFunc1_LoadPikachuCurrentPosition = $54e2 +DEF PikaMovementFunc1_LoadPikachuCurrentPositionBank = $3f +DEF PikaMovementFunc1_DelayFrames = $54fd +DEF PikaMovementFunc1_DelayFramesBank = $3f +DEF PikaMovementFunc1_WalkInCurrentFacingDirection = $5505 +DEF PikaMovementFunc1_WalkInCurrentFacingDirectionBank = $3f +DEF PikaMovementFunc1_WalkInOppositeFacingDirection = $550a +DEF PikaMovementFunc1_WalkInOppositeFacingDirectionBank = $3f +DEF PikaMovementFunc1_StepTurningCounterclockwise = $5511 +DEF PikaMovementFunc1_StepTurningCounterclockwiseBank = $3f +DEF PikaMovementFunc1_StepTurningClockwise = $5525 +DEF PikaMovementFunc1_StepTurningClockwiseBank = $3f +DEF PikaMovementFunc1_StepForwardLeft = $5539 +DEF PikaMovementFunc1_StepForwardLeftBank = $3f +DEF PikaMovementFunc1_StepForwardRight = $554c +DEF PikaMovementFunc1_StepForwardRightBank = $3f +DEF PikaMovementFunc1_StepBackwardLeft = $555f +DEF PikaMovementFunc1_StepBackwardLeftBank = $3f +DEF PikaMovementFunc1_StepBackwardRight = $5572 +DEF PikaMovementFunc1_StepBackwardRightBank = $3f +DEF PikaMovementFunc1_ApplyStepVector = $5585 +DEF PikaMovementFunc1_ApplyStepVectorBank = $3f +DEF PikaMovementFunc1_GetNextFacing = $5599 +DEF PikaMovementFunc1_GetNextFacingBank = $3f +DEF PikaMovementFunc1_MoveDown = $55aa +DEF PikaMovementFunc1_MoveDownBank = $3f +DEF PikaMovementFunc1_MoveUp = $55ae +DEF PikaMovementFunc1_MoveUpBank = $3f +DEF PikaMovementFunc1_MoveLeft = $55b2 +DEF PikaMovementFunc1_MoveLeftBank = $3f +DEF PikaMovementFunc1_MoveRight = $55b6 +DEF PikaMovementFunc1_MoveRightBank = $3f +DEF PikaMovementFunc1_MoveDownLeft = $55ba +DEF PikaMovementFunc1_MoveDownLeftBank = $3f +DEF PikaMovementFunc1_MoveDownRight = $55be +DEF PikaMovementFunc1_MoveDownRightBank = $3f +DEF PikaMovementFunc1_MoveUpLeft = $55c2 +DEF PikaMovementFunc1_MoveUpLeftBank = $3f +DEF PikaMovementFunc1_MoveUpRight = $55c6 +DEF PikaMovementFunc1_MoveUpRightBank = $3f +DEF PikaMovementFunc1_ApplyFacingAndMove = $55ca +DEF PikaMovementFunc1_ApplyFacingAndMoveBank = $3f +DEF PikaMovementFunc1_MoveDiagonally = $55ce +DEF PikaMovementFunc1_MoveDiagonallyBank = $3f +DEF PikaMovementFunc1_LookDown = $55e3 +DEF PikaMovementFunc1_LookDownBank = $3f +DEF PikaMovementFunc1_LookUp = $55e7 +DEF PikaMovementFunc1_LookUpBank = $3f +DEF PikaMovementFunc1_LookLeft = $55eb +DEF PikaMovementFunc1_LookLeftBank = $3f +DEF PikaMovementFunc1_LookRight = $55ef +DEF PikaMovementFunc1_LookRightBank = $3f +DEF PikaMovementFunc1_ApplyFacing = $55f3 +DEF PikaMovementFunc1_ApplyFacingBank = $3f +DEF UpdatePikachuPosition = $55fa +DEF UpdatePikachuPositionBank = $3f +DEF PikaMovementFunc2Jumptable = $5655 +DEF PikaMovementFunc2JumptableBank = $3f +DEF PikaMovement_SetSpawnShadow = $566b +DEF PikaMovement_SetSpawnShadowBank = $3f +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrent = $5671 +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrentBank = $3f +DEF PikaMovementFunc2_nop = $5684 +DEF PikaMovementFunc2_nopBank = $3f +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdx = $5685 +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacing = $5691 +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirection = $569c +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdx = $56a5 +DEF PikaMovementFunc2_UpdateSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithFacing = $56b9 +DEF PikaMovementFunc2_UpdateJumpWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirection = $56bf +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateJump = $56c3 +DEF PikaMovementFunc2_UpdateJumpBank = $3f +DEF PikaMovementFunc2_CopyFacingToJump = $56db +DEF PikaMovementFunc2_CopyFacingToJumpBank = $3f +DEF PikaMovementFunc2_TurnParameter = $56ed +DEF PikaMovementFunc2_TurnParameterBank = $3f +DEF PikaMovementFunc2_TurnClockwise = $56f8 +DEF PikaMovementFunc2_TurnClockwiseBank = $3f +DEF PikaMovementFunc2_TurnCounterClockwise = $5711 +DEF PikaMovementFunc2_TurnCounterClockwiseBank = $3f +DEF Data_fd731 = $572a +DEF Data_fd731Bank = $3f +DEF Data_fd731End = $572f +DEF Data_fd731EndBank = $3f +DEF PikaMovementFunc2_Timer = $572f +DEF PikaMovementFunc2_TimerBank = $3f +DEF PikaMovementFunc2_GetImageBaseOffset = $5743 +DEF PikaMovementFunc2_GetImageBaseOffsetBank = $3f +DEF PikaMovementFunc2_GetSpriteImageIdxDirection = $574e +DEF PikaMovementFunc2_GetSpriteImageIdxDirectionBank = $3f +DEF GetPikachuFacing = $5758 +DEF GetPikachuFacingBank = $3f +DEF SetPikachuFacing = $5762 +DEF SetPikachuFacingBank = $3f +DEF CheckPikachuStepTimer1 = $576e +DEF CheckPikachuStepTimer1Bank = $3f +DEF GetPikachuStepVectorMagnitude = $577d +DEF GetPikachuStepVectorMagnitudeBank = $3f +DEF CheckPikachuStepTimer2 = $5787 +DEF CheckPikachuStepTimer2Bank = $3f +DEF PikaMovementFunc_Sine = $5796 +DEF PikaMovementFunc_SineBank = $3f +DEF ApplyPikachuStepVector = $57c4 +DEF ApplyPikachuStepVectorBank = $3f +DEF LoadPikachuShadowOAMData = $57ec +DEF LoadPikachuShadowOAMDataBank = $3f +DEF LoadPikachuShadowIntoVRAM = $582a +DEF LoadPikachuShadowIntoVRAMBank = $3f +DEF LedgeHoppingShadowGFX_3F = $5836 +DEF LedgeHoppingShadowGFX_3FBank = $3f +DEF LedgeHoppingShadowGFX_3FEnd = $583e +DEF LedgeHoppingShadowGFX_3FEndBank = $3f +DEF LoadPikachuBallIconIntoVRAM = $583e +DEF LoadPikachuBallIconIntoVRAMBank = $3f +DEF Func_fd851 = $584a +DEF Func_fd851Bank = $3f +DEF OverworldPikachuBallGFX = $5864 +DEF OverworldPikachuBallGFXBank = $3f +DEF LoadPikachuSpriteIntoVRAM = $58a4 +DEF LoadPikachuSpriteIntoVRAMBank = $3f +DEF PikachuPewterPokecenterCheck = $58ca +DEF PikachuPewterPokecenterCheckBank = $3f +DEF PikachuFanClubCheck = $58d7 +DEF PikachuFanClubCheckBank = $3f +DEF PikachuBillsHouseCheck = $58e4 +DEF PikachuBillsHouseCheckBank = $3f +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3 = $58ee +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3Bank = $3f +DEF Cosine_e = $58f8 +DEF Cosine_eBank = $3f +DEF Sine_e = $58fd +DEF Sine_eBank = $3f +DEF asm_fd908 = $58fe +DEF asm_fd908Bank = $3f +DEF GetSine = $5912 +DEF GetSineBank = $3f +DEF SineWave_3f = $592e +DEF SineWave_3fBank = $3f +DEF GetPikaPicAnimationScriptIndex = $596e +DEF GetPikaPicAnimationScriptIndexBank = $3f +DEF PikachuMoodLookupTable = $5992 +DEF PikachuMoodLookupTableBank = $3f +DEF PikaPicAnimationScriptPointerLookupTable = $599c +DEF PikaPicAnimationScriptPointerLookupTableBank = $3f +DEF StarterPikachuEmotionCommand_pikapic = $59c6 +DEF StarterPikachuEmotionCommand_pikapicBank = $3f +DEF ResetPikaPicAnimBuffer = $59f5 +DEF ResetPikaPicAnimBufferBank = $3f +DEF PlacePikapicTextBoxBorder = $5a22 +DEF PlacePikapicTextBoxBorderBank = $3f +DEF LoadCurrentPikaPicAnimScriptPointer = $5a3c +DEF LoadCurrentPikaPicAnimScriptPointerBank = $3f +DEF PikaPicAnimPointers = $5a54 +DEF PikaPicAnimPointersBank = $3f +DEF PikaPicAnimScript0_id = $5a54 +DEF PikaPicAnimScript0_idBank = $3f +DEF PikaPicAnimScript1_id = $5a56 +DEF PikaPicAnimScript1_idBank = $3f +DEF PikaPicAnimScript2_id = $5a58 +DEF PikaPicAnimScript2_idBank = $3f +DEF PikaPicAnimScript3_id = $5a5a +DEF PikaPicAnimScript3_idBank = $3f +DEF PikaPicAnimScript4_id = $5a5c +DEF PikaPicAnimScript4_idBank = $3f +DEF PikaPicAnimScript5_id = $5a5e +DEF PikaPicAnimScript5_idBank = $3f +DEF PikaPicAnimScript6_id = $5a60 +DEF PikaPicAnimScript6_idBank = $3f +DEF PikaPicAnimScript7_id = $5a62 +DEF PikaPicAnimScript7_idBank = $3f +DEF PikaPicAnimScript8_id = $5a64 +DEF PikaPicAnimScript8_idBank = $3f +DEF PikaPicAnimScript9_id = $5a66 +DEF PikaPicAnimScript9_idBank = $3f +DEF PikaPicAnimScript10_id = $5a68 +DEF PikaPicAnimScript10_idBank = $3f +DEF PikaPicAnimScript11_id = $5a6a +DEF PikaPicAnimScript11_idBank = $3f +DEF PikaPicAnimScript12_id = $5a6c +DEF PikaPicAnimScript12_idBank = $3f +DEF PikaPicAnimScript13_id = $5a6e +DEF PikaPicAnimScript13_idBank = $3f +DEF PikaPicAnimScript14_id = $5a70 +DEF PikaPicAnimScript14_idBank = $3f +DEF PikaPicAnimScript15_id = $5a72 +DEF PikaPicAnimScript15_idBank = $3f +DEF PikaPicAnimScript16_id = $5a74 +DEF PikaPicAnimScript16_idBank = $3f +DEF PikaPicAnimScript17_id = $5a76 +DEF PikaPicAnimScript17_idBank = $3f +DEF PikaPicAnimScript18_id = $5a78 +DEF PikaPicAnimScript18_idBank = $3f +DEF PikaPicAnimScript19_id = $5a7a +DEF PikaPicAnimScript19_idBank = $3f +DEF PikaPicAnimScript20_id = $5a7c +DEF PikaPicAnimScript20_idBank = $3f +DEF PikaPicAnimScript21_id = $5a7e +DEF PikaPicAnimScript21_idBank = $3f +DEF PikaPicAnimScript22_id = $5a80 +DEF PikaPicAnimScript22_idBank = $3f +DEF PikaPicAnimScript23_id = $5a82 +DEF PikaPicAnimScript23_idBank = $3f +DEF PikaPicAnimScript24_id = $5a84 +DEF PikaPicAnimScript24_idBank = $3f +DEF PikaPicAnimScript25_id = $5a86 +DEF PikaPicAnimScript25_idBank = $3f +DEF PikaPicAnimScript26_id = $5a88 +DEF PikaPicAnimScript26_idBank = $3f +DEF PikaPicAnimScript27_id = $5a8a +DEF PikaPicAnimScript27_idBank = $3f +DEF PikaPicAnimScript28_id = $5a8c +DEF PikaPicAnimScript28_idBank = $3f +DEF PikaPicAnimScript29_id = $5a8e +DEF PikaPicAnimScript29_idBank = $3f +DEF ExecutePikaPicAnimScript = $5a90 +DEF ExecutePikaPicAnimScriptBank = $3f +DEF PikaPicAnimTimerAndJoypad = $5aaa +DEF PikaPicAnimTimerAndJoypadBank = $3f +DEF CheckPikaPicAnimTimer = $5aba +DEF CheckPikaPicAnimTimerBank = $3f +DEF DummyFunction_fdad5 = $5acb +DEF DummyFunction_fdad5Bank = $3f +DEF AnimateCurrentPikaPicAnimFrame = $5acc +DEF AnimateCurrentPikaPicAnimFrameBank = $3f +DEF PikaPicAnimCommand_object = $5b28 +DEF PikaPicAnimCommand_objectBank = $3f +DEF PikaPicAnimCommand_deleteobject = $5b5b +DEF PikaPicAnimCommand_deleteobjectBank = $3f +DEF LoadPikaPicAnimObjectData = $5b74 +DEF LoadPikaPicAnimObjectDataBank = $3f +DEF PikaPicAnimBGFramesPointers = $5bbf +DEF PikaPicAnimBGFramesPointersBank = $3f +DEF PikaPicAnimBGFrames_0_id = $5bbf +DEF PikaPicAnimBGFrames_0_idBank = $3f +DEF PikaPicAnimBGFrames_1_id = $5bc1 +DEF PikaPicAnimBGFrames_1_idBank = $3f +DEF PikaPicAnimBGFrames_2_id = $5bc3 +DEF PikaPicAnimBGFrames_2_idBank = $3f +DEF PikaPicAnimBGFrames_3_id = $5bc5 +DEF PikaPicAnimBGFrames_3_idBank = $3f +DEF PikaPicAnimBGFrames_4_id = $5bc7 +DEF PikaPicAnimBGFrames_4_idBank = $3f +DEF PikaPicAnimBGFrames_5_id = $5bc9 +DEF PikaPicAnimBGFrames_5_idBank = $3f +DEF PikaPicAnimBGFrames_6_id = $5bcb +DEF PikaPicAnimBGFrames_6_idBank = $3f +DEF PikaPicAnimBGFrames_7_id = $5bcd +DEF PikaPicAnimBGFrames_7_idBank = $3f +DEF PikaPicAnimBGFrames_8_id = $5bcf +DEF PikaPicAnimBGFrames_8_idBank = $3f +DEF PikaPicAnimBGFrames_9_id = $5bd1 +DEF PikaPicAnimBGFrames_9_idBank = $3f +DEF PikaPicAnimBGFrames_10_id = $5bd3 +DEF PikaPicAnimBGFrames_10_idBank = $3f +DEF PikaPicAnimBGFrames_11_id = $5bd5 +DEF PikaPicAnimBGFrames_11_idBank = $3f +DEF PikaPicAnimBGFrames_12_id = $5bd7 +DEF PikaPicAnimBGFrames_12_idBank = $3f +DEF PikaPicAnimBGFrames_13_id = $5bd9 +DEF PikaPicAnimBGFrames_13_idBank = $3f +DEF PikaPicAnimBGFrames_14_id = $5bdb +DEF PikaPicAnimBGFrames_14_idBank = $3f +DEF PikaPicAnimBGFrames_15_id = $5bdd +DEF PikaPicAnimBGFrames_15_idBank = $3f +DEF PikaPicAnimBGFrames_16_id = $5bdf +DEF PikaPicAnimBGFrames_16_idBank = $3f +DEF PikaPicAnimBGFrames_17_id = $5be1 +DEF PikaPicAnimBGFrames_17_idBank = $3f +DEF PikaPicAnimBGFrames_18_id = $5be3 +DEF PikaPicAnimBGFrames_18_idBank = $3f +DEF PikaPicAnimBGFrames_19_id = $5be5 +DEF PikaPicAnimBGFrames_19_idBank = $3f +DEF PikaPicAnimBGFrames_20_id = $5be7 +DEF PikaPicAnimBGFrames_20_idBank = $3f +DEF PikaPicAnimBGFrames_21_id = $5be9 +DEF PikaPicAnimBGFrames_21_idBank = $3f +DEF PikaPicAnimBGFrames_22_id = $5beb +DEF PikaPicAnimBGFrames_22_idBank = $3f +DEF PikaPicAnimBGFrames_23_id = $5bed +DEF PikaPicAnimBGFrames_23_idBank = $3f +DEF PikaPicAnimBGFrames_24_id = $5bef +DEF PikaPicAnimBGFrames_24_idBank = $3f +DEF PikaPicAnimBGFrames_25_id = $5bf1 +DEF PikaPicAnimBGFrames_25_idBank = $3f +DEF PikaPicAnimBGFrames_26_id = $5bf3 +DEF PikaPicAnimBGFrames_26_idBank = $3f +DEF PikaPicAnimBGFrames_27_id = $5bf5 +DEF PikaPicAnimBGFrames_27_idBank = $3f +DEF PikaPicAnimBGFrames_28_id = $5bf7 +DEF PikaPicAnimBGFrames_28_idBank = $3f +DEF PikaPicAnimBGFrames_29_id = $5bf9 +DEF PikaPicAnimBGFrames_29_idBank = $3f +DEF PikaPicAnimBGFrames_30_id = $5bfb +DEF PikaPicAnimBGFrames_30_idBank = $3f +DEF PikaPicAnimBGFrames_31_id = $5bfd +DEF PikaPicAnimBGFrames_31_idBank = $3f +DEF PikaPicAnimBGFrames_32_id = $5bff +DEF PikaPicAnimBGFrames_32_idBank = $3f +DEF PikaPicAnimBGFrames_33_id = $5c01 +DEF PikaPicAnimBGFrames_33_idBank = $3f +DEF PikaPicAnimBGFrames_34_id = $5c03 +DEF PikaPicAnimBGFrames_34_idBank = $3f +DEF PikaPicAnimBGFrames_35_id = $5c05 +DEF PikaPicAnimBGFrames_35_idBank = $3f +DEF PikaPicAnimBGFrames_0 = $5c07 +DEF PikaPicAnimBGFrames_0Bank = $3f +DEF PikaPicAnimBGFrames_1 = $5c07 +DEF PikaPicAnimBGFrames_1Bank = $3f +DEF PikaPicAnimBGFrames_fdc1e = $5c14 +DEF PikaPicAnimBGFrames_fdc1eBank = $3f +DEF PikaPicAnimBGFrames_2 = $5c1f +DEF PikaPicAnimBGFrames_2Bank = $3f +DEF PikaPicAnimBGFrames_3 = $5c28 +DEF PikaPicAnimBGFrames_3Bank = $3f +DEF PikaPicAnimBGFrames_35 = $5c31 +DEF PikaPicAnimBGFrames_35Bank = $3f +DEF PikaPicAnimBGFrames_4 = $5c31 +DEF PikaPicAnimBGFrames_4Bank = $3f +DEF PikaPicAnimBGFrames_5 = $5c34 +DEF PikaPicAnimBGFrames_5Bank = $3f +DEF PikaPicAnimBGFrames_6 = $5c37 +DEF PikaPicAnimBGFrames_6Bank = $3f +DEF PikaPicAnimBGFrames_7 = $5c46 +DEF PikaPicAnimBGFrames_7Bank = $3f +DEF PikaPicAnimBGFrames_8 = $5c57 +DEF PikaPicAnimBGFrames_8Bank = $3f +DEF PikaPicAnimBGFrames_9 = $5c64 +DEF PikaPicAnimBGFrames_9Bank = $3f +DEF PikaPicAnimBGFrames_10 = $5c6d +DEF PikaPicAnimBGFrames_10Bank = $3f +DEF PikaPicAnimBGFrames_11 = $5c7a +DEF PikaPicAnimBGFrames_11Bank = $3f +DEF PikaPicAnimBGFrames_12 = $5c83 +DEF PikaPicAnimBGFrames_12Bank = $3f +DEF PikaPicAnimBGFrames_13 = $5c8e +DEF PikaPicAnimBGFrames_13Bank = $3f +DEF PikaPicAnimBGFrames_14 = $5c9b +DEF PikaPicAnimBGFrames_14Bank = $3f +DEF PikaPicAnimBGFrames_15 = $5ca8 +DEF PikaPicAnimBGFrames_15Bank = $3f +DEF PikaPicAnimBGFrames_16 = $5cad +DEF PikaPicAnimBGFrames_16Bank = $3f +DEF PikaPicAnimBGFrames_17 = $5cb8 +DEF PikaPicAnimBGFrames_17Bank = $3f +DEF PikaPicAnimBGFrames_18 = $5cc1 +DEF PikaPicAnimBGFrames_18Bank = $3f +DEF PikaPicAnimBGFrames_19 = $5cca +DEF PikaPicAnimBGFrames_19Bank = $3f +DEF PikaPicAnimBGFrames_20 = $5cd5 +DEF PikaPicAnimBGFrames_20Bank = $3f +DEF PikaPicAnimBGFrames_21 = $5cde +DEF PikaPicAnimBGFrames_21Bank = $3f +DEF PikaPicAnimBGFrames_22 = $5ce7 +DEF PikaPicAnimBGFrames_22Bank = $3f +DEF PikaPicAnimBGFrames_23 = $5cec +DEF PikaPicAnimBGFrames_23Bank = $3f +DEF PikaPicAnimBGFrames_24 = $5cf7 +DEF PikaPicAnimBGFrames_24Bank = $3f +DEF PikaPicAnimBGFrames_25 = $5d00 +DEF PikaPicAnimBGFrames_25Bank = $3f +DEF PikaPicAnimBGFrames_26 = $5d09 +DEF PikaPicAnimBGFrames_26Bank = $3f +DEF PikaPicAnimBGFrames_27 = $5d12 +DEF PikaPicAnimBGFrames_27Bank = $3f +DEF PikaPicAnimBGFrames_28 = $5d1d +DEF PikaPicAnimBGFrames_28Bank = $3f +DEF PikaPicAnimBGFrames_29 = $5d22 +DEF PikaPicAnimBGFrames_29Bank = $3f +DEF PikaPicAnimBGFrames_30 = $5d2b +DEF PikaPicAnimBGFrames_30Bank = $3f +DEF PikaPicAnimBGFrames_31 = $5d36 +DEF PikaPicAnimBGFrames_31Bank = $3f +DEF PikaPicAnimBGFrames_32 = $5d3d +DEF PikaPicAnimBGFrames_32Bank = $3f +DEF PikaPicAnimBGFrames_33 = $5d4a +DEF PikaPicAnimBGFrames_33Bank = $3f +DEF PikaPicAnimBGFrames_34 = $5d4f +DEF PikaPicAnimBGFrames_34Bank = $3f +DEF LoadCurPikaPicObjectTilemap = $5d58 +DEF LoadCurPikaPicObjectTilemapBank = $3f +DEF PikaAnimTilemap_0_id = $5dae +DEF PikaAnimTilemap_0_idBank = $3f +DEF PikaPicTilemapPointers = $5dae +DEF PikaPicTilemapPointersBank = $3f +DEF PikaAnimTilemap_1_id = $5db0 +DEF PikaAnimTilemap_1_idBank = $3f +DEF PikaAnimTilemap_2_id = $5db2 +DEF PikaAnimTilemap_2_idBank = $3f +DEF PikaAnimTilemap_3_id = $5db4 +DEF PikaAnimTilemap_3_idBank = $3f +DEF PikaAnimTilemap_4_id = $5db6 +DEF PikaAnimTilemap_4_idBank = $3f +DEF PikaAnimTilemap_5_id = $5db8 +DEF PikaAnimTilemap_5_idBank = $3f +DEF PikaAnimTilemap_6_id = $5dba +DEF PikaAnimTilemap_6_idBank = $3f +DEF PikaAnimTilemap_7_id = $5dbc +DEF PikaAnimTilemap_7_idBank = $3f +DEF PikaAnimTilemap_8_id = $5dbe +DEF PikaAnimTilemap_8_idBank = $3f +DEF PikaAnimTilemap_9_id = $5dc0 +DEF PikaAnimTilemap_9_idBank = $3f +DEF PikaAnimTilemap_10_id = $5dc2 +DEF PikaAnimTilemap_10_idBank = $3f +DEF PikaAnimTilemap_11_id = $5dc4 +DEF PikaAnimTilemap_11_idBank = $3f +DEF PikaAnimTilemap_12_id = $5dc6 +DEF PikaAnimTilemap_12_idBank = $3f +DEF PikaAnimTilemap_13_id = $5dc8 +DEF PikaAnimTilemap_13_idBank = $3f +DEF PikaAnimTilemap_14_id = $5dca +DEF PikaAnimTilemap_14_idBank = $3f +DEF PikaAnimTilemap_15_id = $5dcc +DEF PikaAnimTilemap_15_idBank = $3f +DEF PikaAnimTilemap_16_id = $5dce +DEF PikaAnimTilemap_16_idBank = $3f +DEF PikaAnimTilemap_17_id = $5dd0 +DEF PikaAnimTilemap_17_idBank = $3f +DEF PikaAnimTilemap_18_id = $5dd2 +DEF PikaAnimTilemap_18_idBank = $3f +DEF PikaAnimTilemap_19_id = $5dd4 +DEF PikaAnimTilemap_19_idBank = $3f +DEF PikaAnimTilemap_20_id = $5dd6 +DEF PikaAnimTilemap_20_idBank = $3f +DEF PikaAnimTilemap_21_id = $5dd8 +DEF PikaAnimTilemap_21_idBank = $3f +DEF PikaAnimTilemap_22_id = $5dda +DEF PikaAnimTilemap_22_idBank = $3f +DEF PikaAnimTilemap_23_id = $5ddc +DEF PikaAnimTilemap_23_idBank = $3f +DEF PikaAnimTilemap_24_id = $5dde +DEF PikaAnimTilemap_24_idBank = $3f +DEF PikaAnimTilemap_25_id = $5de0 +DEF PikaAnimTilemap_25_idBank = $3f +DEF PikaAnimTilemap_26_id = $5de2 +DEF PikaAnimTilemap_26_idBank = $3f +DEF PikaAnimTilemap_27_id = $5de4 +DEF PikaAnimTilemap_27_idBank = $3f +DEF PikaAnimTilemap_28_id = $5de6 +DEF PikaAnimTilemap_28_idBank = $3f +DEF PikaAnimTilemap_29_id = $5de8 +DEF PikaAnimTilemap_29_idBank = $3f +DEF PikaAnimTilemap_30_id = $5dea +DEF PikaAnimTilemap_30_idBank = $3f +DEF PikaAnimTilemap_31_id = $5dec +DEF PikaAnimTilemap_31_idBank = $3f +DEF PikaAnimTilemap_32_id = $5dee +DEF PikaAnimTilemap_32_idBank = $3f +DEF PikaAnimTilemap_33_id = $5df0 +DEF PikaAnimTilemap_33_idBank = $3f +DEF PikaAnimTilemap_34_id = $5df2 +DEF PikaAnimTilemap_34_idBank = $3f +DEF PikaAnimTilemap_35_id = $5df4 +DEF PikaAnimTilemap_35_idBank = $3f +DEF PikaAnimTilemap_36_id = $5df6 +DEF PikaAnimTilemap_36_idBank = $3f +DEF PikaAnimTilemap_37_id = $5df8 +DEF PikaAnimTilemap_37_idBank = $3f +DEF PikaAnimTilemap_38_id = $5dfa +DEF PikaAnimTilemap_38_idBank = $3f +DEF PikaAnimTilemap_39_id = $5dfc +DEF PikaAnimTilemap_39_idBank = $3f +DEF PikaAnimTilemap_40_id = $5dfe +DEF PikaAnimTilemap_40_idBank = $3f +DEF PikaAnimTilemap_41_id = $5e00 +DEF PikaAnimTilemap_41_idBank = $3f +DEF PikaAnimTilemap_42_id = $5e02 +DEF PikaAnimTilemap_42_idBank = $3f +DEF PikaAnimTilemap_0 = $5e04 +DEF PikaAnimTilemap_0Bank = $3f +DEF PikaAnimTilemap_1 = $5e05 +DEF PikaAnimTilemap_1Bank = $3f +DEF PikaAnimTilemap_42 = $5e05 +DEF PikaAnimTilemap_42Bank = $3f +DEF PikaAnimTilemap_2 = $5e20 +DEF PikaAnimTilemap_2Bank = $3f +DEF PikaAnimTilemap_7 = $5e3b +DEF PikaAnimTilemap_7Bank = $3f +DEF PikaAnimTilemap_3 = $5e56 +DEF PikaAnimTilemap_3Bank = $3f +DEF PikaAnimTilemap_4 = $5e59 +DEF PikaAnimTilemap_4Bank = $3f +DEF PikaAnimTilemap_5 = $5e5d +DEF PikaAnimTilemap_5Bank = $3f +DEF PikaAnimTilemap_6 = $5e61 +DEF PikaAnimTilemap_6Bank = $3f +DEF PikaAnimTilemap_8 = $5e61 +DEF PikaAnimTilemap_8Bank = $3f +DEF PikaAnimTilemap_fde71 = $5e67 +DEF PikaAnimTilemap_fde71Bank = $3f +DEF PikaAnimTilemap_fde79 = $5e6f +DEF PikaAnimTilemap_fde79Bank = $3f +DEF PikaAnimTilemap_14 = $5e77 +DEF PikaAnimTilemap_14Bank = $3f +DEF PikaAnimTilemap_15 = $5e92 +DEF PikaAnimTilemap_15Bank = $3f +DEF PikaAnimTilemap_16 = $5ead +DEF PikaAnimTilemap_16Bank = $3f +DEF PikaAnimTilemap_17 = $5ec8 +DEF PikaAnimTilemap_17Bank = $3f +DEF PikaAnimTilemap_18 = $5ee3 +DEF PikaAnimTilemap_18Bank = $3f +DEF PikaAnimTilemap_19 = $5efe +DEF PikaAnimTilemap_19Bank = $3f +DEF PikaAnimTilemap_20 = $5f19 +DEF PikaAnimTilemap_20Bank = $3f +DEF PikaAnimTilemap_21 = $5f34 +DEF PikaAnimTilemap_21Bank = $3f +DEF PikaAnimTilemap_22 = $5f4f +DEF PikaAnimTilemap_22Bank = $3f +DEF PikaAnimTilemap_23 = $5f6a +DEF PikaAnimTilemap_23Bank = $3f +DEF PikaAnimTilemap_24 = $5f85 +DEF PikaAnimTilemap_24Bank = $3f +DEF PikaAnimTilemap_25 = $5fa0 +DEF PikaAnimTilemap_25Bank = $3f +DEF PikaAnimTilemap_26 = $5fa0 +DEF PikaAnimTilemap_26Bank = $3f +DEF PikaAnimTilemap_27 = $5fa0 +DEF PikaAnimTilemap_27Bank = $3f +DEF PikaAnimTilemap_28 = $5fa0 +DEF PikaAnimTilemap_28Bank = $3f +DEF PikaAnimTilemap_29 = $5fa0 +DEF PikaAnimTilemap_29Bank = $3f +DEF PikaAnimTilemap_30 = $5fa0 +DEF PikaAnimTilemap_30Bank = $3f +DEF PikaAnimTilemap_31 = $5fa0 +DEF PikaAnimTilemap_31Bank = $3f +DEF PikaAnimTilemap_32 = $5fa0 +DEF PikaAnimTilemap_32Bank = $3f +DEF PikaAnimTilemap_33 = $5fa0 +DEF PikaAnimTilemap_33Bank = $3f +DEF PikaAnimTilemap_34 = $5fa0 +DEF PikaAnimTilemap_34Bank = $3f +DEF PikaAnimTilemap_35 = $5fa0 +DEF PikaAnimTilemap_35Bank = $3f +DEF PikaAnimTilemap_36 = $5fa0 +DEF PikaAnimTilemap_36Bank = $3f +DEF PikaAnimTilemap_37 = $5fa0 +DEF PikaAnimTilemap_37Bank = $3f +DEF PikaAnimTilemap_38 = $5fa0 +DEF PikaAnimTilemap_38Bank = $3f +DEF PikaAnimTilemap_39 = $5fa0 +DEF PikaAnimTilemap_39Bank = $3f +DEF PikaAnimTilemap_9 = $5fa0 +DEF PikaAnimTilemap_9Bank = $3f +DEF PikaAnimTilemap_10 = $5fbb +DEF PikaAnimTilemap_10Bank = $3f +DEF PikaAnimTilemap_40 = $5fbb +DEF PikaAnimTilemap_40Bank = $3f +DEF PikaAnimTilemap_11 = $5fd6 +DEF PikaAnimTilemap_11Bank = $3f +DEF PikaAnimTilemap_41 = $5fd6 +DEF PikaAnimTilemap_41Bank = $3f +DEF PikaAnimTilemap_12 = $5ff1 +DEF PikaAnimTilemap_12Bank = $3f +DEF PikaAnimTilemap_13 = $600c +DEF PikaAnimTilemap_13Bank = $3f +DEF LoadPikaPicAnimGFXHeader = $6027 +DEF LoadPikaPicAnimGFXHeaderBank = $3f +DEF RunPikaPicAnimSetupScript = $603c +DEF RunPikaPicAnimSetupScriptBank = $3f +DEF PikaPicAnimCommand_nop = $6085 +DEF PikaPicAnimCommand_nopBank = $3f +DEF PikaPicAnimCommand_ret = $6086 +DEF PikaPicAnimCommand_retBank = $3f +DEF PikaPicAnimCommand_setduration = $6092 +DEF PikaPicAnimCommand_setdurationBank = $3f +DEF PikaPicAnimCommand_run = $609f +DEF PikaPicAnimCommand_runBank = $3f +DEF PikaPicAnimCommand_writebyte = $60a5 +DEF PikaPicAnimCommand_writebyteBank = $3f +DEF PikaPicAnimCommand_nop4 = $60ac +DEF PikaPicAnimCommand_nop4Bank = $3f +DEF PikaPicAnimCommand_nop5 = $60ac +DEF PikaPicAnimCommand_nop5Bank = $3f +DEF PikaPicAnimCommand_nop7 = $60ac +DEF PikaPicAnimCommand_nop7Bank = $3f +DEF PikaPicAnimCommand_nop8 = $60ac +DEF PikaPicAnimCommand_nop8Bank = $3f +DEF PikaPicAnimCommand_jump = $60ad +DEF PikaPicAnimCommand_jumpBank = $3f +DEF GetPikaPicAnimByte = $60b9 +DEF GetPikaPicAnimByteBank = $3f +DEF UpdatePikaPicAnimPointer = $60c6 +DEF UpdatePikaPicAnimPointerBank = $3f +DEF PikaPicAnimCommand_loadgfx = $60d1 +DEF PikaPicAnimCommand_loadgfxBank = $3f +DEF RequestPikaPicAnimGFX = $610a +DEF RequestPikaPicAnimGFXBank = $3f +DEF DecompressRequestPikaPicAnimGFX = $611e +DEF DecompressRequestPikaPicAnimGFXBank = $3f +DEF ClearPikaPicUsedGFXBuffer = $6152 +DEF ClearPikaPicUsedGFXBufferBank = $3f +DEF GetPikaPicVRAMAddressForNewGFX = $615d +DEF GetPikaPicVRAMAddressForNewGFXBank = $3f +DEF CheckIfThereIsRoomForPikaPicAnimGFX = $6170 +DEF CheckIfThereIsRoomForPikaPicAnimGFXBank = $3f +DEF LookUpTileOffsetForCurrentPikaPicAnimGFX = $61a5 +DEF LookUpTileOffsetForCurrentPikaPicAnimGFXBank = $3f +DEF PikaPicAnimCommand_cry = $61bd +DEF PikaPicAnimCommand_cryBank = $3f +DEF PikaPicAnimCommand_thunderbolt = $61cd +DEF PikaPicAnimCommand_thunderboltBank = $3f +DEF PikaPicAnimThunderboltPals = $6235 +DEF PikaPicAnimThunderboltPalsBank = $3f +DEF Data_fe26b = $625e +DEF Data_fe26bBank = $3f +DEF PikaPicAnimScript0 = $627d +DEF PikaPicAnimScript0Bank = $3f +DEF PikaPicAnimScript1 = $627d +DEF PikaPicAnimScript1Bank = $3f +DEF PikaPicAnimScript29 = $627d +DEF PikaPicAnimScript29Bank = $3f +DEF PikaPicAnimScript2 = $6297 +DEF PikaPicAnimScript2Bank = $3f +DEF PikaPicAnimScript3 = $62b1 +DEF PikaPicAnimScript3Bank = $3f +DEF PikaPicAnimScript4 = $62cb +DEF PikaPicAnimScript4Bank = $3f +DEF PikaPicAnimScript5 = $62e5 +DEF PikaPicAnimScript5Bank = $3f +DEF PikaPicAnimScript6 = $62ff +DEF PikaPicAnimScript6Bank = $3f +DEF PikaPicAnimScript7 = $6319 +DEF PikaPicAnimScript7Bank = $3f +DEF PikaPicAnimScript8 = $6333 +DEF PikaPicAnimScript8Bank = $3f +DEF PikaPicAnimScript9 = $634d +DEF PikaPicAnimScript9Bank = $3f +DEF PikaPicAnimScript10 = $6367 +DEF PikaPicAnimScript10Bank = $3f +DEF PikaPicAnimScript11 = $6383 +DEF PikaPicAnimScript11Bank = $3f +DEF PikaPicAnimScript12 = $639d +DEF PikaPicAnimScript12Bank = $3f +DEF PikaPicAnimScript13 = $63b7 +DEF PikaPicAnimScript13Bank = $3f +DEF PikaPicAnimScript14 = $63d1 +DEF PikaPicAnimScript14Bank = $3f +DEF PikaPicAnimScript15 = $63eb +DEF PikaPicAnimScript15Bank = $3f +DEF PikaPicAnimScript16 = $6405 +DEF PikaPicAnimScript16Bank = $3f +DEF PikaPicAnimScript17 = $641f +DEF PikaPicAnimScript17Bank = $3f +DEF PikaPicAnimScript18 = $6439 +DEF PikaPicAnimScript18Bank = $3f +DEF PikaPicAnimScript19 = $6453 +DEF PikaPicAnimScript19Bank = $3f +DEF PikaPicAnimScript20 = $646d +DEF PikaPicAnimScript20Bank = $3f +DEF PikaPicAnimScript21 = $6487 +DEF PikaPicAnimScript21Bank = $3f +DEF PikaPicAnimScript22 = $64a7 +DEF PikaPicAnimScript22Bank = $3f +DEF PikaPicAnimScript23 = $64c1 +DEF PikaPicAnimScript23Bank = $3f +DEF PikaPicAnimScript24 = $64db +DEF PikaPicAnimScript24Bank = $3f +DEF PikaPicAnimScript25 = $64f5 +DEF PikaPicAnimScript25Bank = $3f +DEF Data_fe51f = $6512 +DEF Data_fe51fBank = $3f +DEF PikaPicAnimScript26 = $6513 +DEF PikaPicAnimScript26Bank = $3f +DEF PikaPicAnimScript27 = $6531 +DEF PikaPicAnimScript27Bank = $3f +DEF PikaPicAnimScript28 = $654b +DEF PikaPicAnimScript28Bank = $3f +DEF PikaPicAnimGFXHeaders = $6565 +DEF PikaPicAnimGFXHeadersBank = $3f +DEF Pic_e4000_id = $6569 +DEF Pic_e4000_idBank = $3f +DEF GFX_e40cc_id = $656d +DEF GFX_e40cc_idBank = $3f +DEF Pic_e411c_id = $6571 +DEF Pic_e411c_idBank = $3f +DEF GFX_e41d2_id = $6575 +DEF GFX_e41d2_idBank = $3f +DEF Pic_e4272_id = $6579 +DEF Pic_e4272_idBank = $3f +DEF GFX_e4323_id = $657d +DEF GFX_e4323_idBank = $3f +DEF Pic_e4383_id = $6581 +DEF Pic_e4383_idBank = $3f +DEF GFX_e444b_id = $6585 +DEF GFX_e444b_idBank = $3f +DEF Pic_e458b_id = $6589 +DEF Pic_e458b_idBank = $3f +DEF GFX_e463b_id = $658d +DEF GFX_e463b_idBank = $3f +DEF Pic_e467b_id = $6591 +DEF Pic_e467b_idBank = $3f +DEF GFX_e472e_id = $6595 +DEF GFX_e472e_idBank = $3f +DEF Pic_e476e_id = $6599 +DEF Pic_e476e_idBank = $3f +DEF GFX_e4841_id = $659d +DEF GFX_e4841_idBank = $3f +DEF Pic_e49d1_id = $65a1 +DEF Pic_e49d1_idBank = $3f +DEF GFX_e4a99_id = $65a5 +DEF GFX_e4a99_idBank = $3f +DEF Pic_e4b39_id = $65a9 +DEF Pic_e4b39_idBank = $3f +DEF GFX_e4bde_id = $65ad +DEF GFX_e4bde_idBank = $3f +DEF Pic_e4c3e_id = $65b1 +DEF Pic_e4c3e_idBank = $3f +DEF GFX_e4ce0_id = $65b5 +DEF GFX_e4ce0_idBank = $3f +DEF GFX_e4e70_id = $65b9 +DEF GFX_e4e70_idBank = $3f +DEF Pic_e5000_id = $65bd +DEF Pic_e5000_idBank = $3f +DEF GFX_e50af_id = $65c1 +DEF GFX_e50af_idBank = $3f +DEF Pic_e523f_id = $65c5 +DEF Pic_e523f_idBank = $3f +DEF GFX_e52fe_id = $65c9 +DEF GFX_e52fe_idBank = $3f +DEF Pic_e548e_id = $65cd +DEF Pic_e548e_idBank = $3f +DEF GFX_e5541_id = $65d1 +DEF GFX_e5541_idBank = $3f +DEF Pic_e56d1_id = $65d5 +DEF Pic_e56d1_idBank = $3f +DEF GFX_e5794_id = $65d9 +DEF GFX_e5794_idBank = $3f +DEF Pic_e5924_id = $65dd +DEF Pic_e5924_idBank = $3f +DEF GFX_e59ed_id = $65e1 +DEF GFX_e59ed_idBank = $3f +DEF Pic_e5b7d_id = $65e5 +DEF Pic_e5b7d_idBank = $3f +DEF GFX_e5c4d_id = $65e9 +DEF GFX_e5c4d_idBank = $3f +DEF Pic_e5ddd_id = $65ed +DEF Pic_e5ddd_idBank = $3f +DEF GFX_e5e90_id = $65f1 +DEF GFX_e5e90_idBank = $3f +DEF GFX_e6020_id = $65f5 +DEF GFX_e6020_idBank = $3f +DEF GFX_e61b0_id = $65f9 +DEF GFX_e61b0_idBank = $3f +DEF Pic_e6340_id = $65fd +DEF Pic_e6340_idBank = $3f +DEF GFX_e63f7_id = $6601 +DEF GFX_e63f7_idBank = $3f +DEF Pic_e6587_id = $6605 +DEF Pic_e6587_idBank = $3f +DEF GFX_e6646_id = $6609 +DEF GFX_e6646_idBank = $3f +DEF Pic_e67d6_id = $660d +DEF Pic_e67d6_idBank = $3f +DEF GFX_e682f_id = $6611 +DEF GFX_e682f_idBank = $3f +DEF GFX_e69bf_id = $6615 +DEF GFX_e69bf_idBank = $3f +DEF GFX_e6b4f_id = $6619 +DEF GFX_e6b4f_idBank = $3f +DEF GFX_e6cdf_id = $661d +DEF GFX_e6cdf_idBank = $3f +DEF GFX_e6e6f_id = $6621 +DEF GFX_e6e6f_idBank = $3f +DEF GFX_e6fff_id = $6625 +DEF GFX_e6fff_idBank = $3f +DEF GFX_e718f_id = $6629 +DEF GFX_e718f_idBank = $3f +DEF GFX_e731f_id = $662d +DEF GFX_e731f_idBank = $3f +DEF GFX_e74af_id = $6631 +DEF GFX_e74af_idBank = $3f +DEF GFX_e763f_id = $6635 +DEF GFX_e763f_idBank = $3f +DEF Pic_e77cf_id = $6639 +DEF Pic_e77cf_idBank = $3f +DEF GFX_e7863_id = $663d +DEF GFX_e7863_idBank = $3f +DEF GFX_e79f3_id = $6641 +DEF GFX_e79f3_idBank = $3f +DEF GFX_e7b83_id = $6645 +DEF GFX_e7b83_idBank = $3f +DEF GFX_e7d13_id = $6649 +DEF GFX_e7d13_idBank = $3f +DEF Pic_f0abf_id = $664d +DEF Pic_f0abf_idBank = $3f +DEF GFX_f0b64_id = $6651 +DEF GFX_f0b64_idBank = $3f +DEF Pic_f0cf4_id = $6655 +DEF Pic_f0cf4_idBank = $3f +DEF GFX_f0d82_id = $6659 +DEF GFX_f0d82_idBank = $3f +DEF PikachuSprite_id = $665d +DEF PikachuSprite_idBank = $3f +DEF DebugMenu = $6661 +DEF DebugMenuBank = $3f +DEF OfficerJennySprite = $6662 +DEF OfficerJennySpriteBank = $3f +DEF PikachuSprite = $67e2 +DEF PikachuSpriteBank = $3f +DEF SandshrewSprite = $6962 +DEF SandshrewSpriteBank = $3f +DEF OddishSprite = $6a22 +DEF OddishSpriteBank = $3f +DEF BulbasaurSprite = $6ae2 +DEF BulbasaurSpriteBank = $3f +DEF JigglypuffSprite = $6ba2 +DEF JigglypuffSpriteBank = $3f +DEF ClefairySprite = $6c62 +DEF ClefairySpriteBank = $3f +DEF ChanseySprite = $6d22 +DEF ChanseySpriteBank = $3f +DEF SurfingPikachuSprite = $6de2 +DEF SurfingPikachuSpriteBank = $3f +DEF JessieSprite = $6f62 +DEF JessieSpriteBank = $3f +DEF JamesSprite = $70e2 +DEF JamesSpriteBank = $3f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wc0f3 = $c0f3 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSpritePikachuStateData1 = $c1f0 +DEF wSpritePikachuStateData1PictureID = $c1f0 +DEF wSpritePikachuStateData1MovementStatus = $c1f1 +DEF wSpritePikachuStateData1ImageIndex = $c1f2 +DEF wSpritePikachuStateData1YStepVector = $c1f3 +DEF wSpritePikachuStateData1YPixels = $c1f4 +DEF wSpritePikachuStateData1XStepVector = $c1f5 +DEF wSpritePikachuStateData1XPixels = $c1f6 +DEF wSpritePikachuStateData1IntraAnimFrameCounter = $c1f7 +DEF wSpritePikachuStateData1AnimFrameCounter = $c1f8 +DEF wSpritePikachuStateData1FacingDirection = $c1f9 +DEF wSpritePikachuStateData1YAdjusted = $c1fa +DEF wSpritePikachuStateData1XAdjusted = $c1fb +DEF wSpritePikachuStateData1CollisionData = $c1fc +DEF wSpritePikachuStateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSpritePikachuStateData2 = $c2f0 +DEF wSpritePikachuStateData2WalkAnimationCounter = $c2f0 +DEF wSpritePikachuStateData2YDisplacement = $c2f2 +DEF wSpritePikachuStateData2XDisplacement = $c2f3 +DEF wSpritePikachuStateData2MapY = $c2f4 +DEF wSpritePikachuStateData2MapX = $c2f5 +DEF wSpritePikachuStateData2MovementByte1 = $c2f6 +DEF wSpritePikachuStateData2GrassPriority = $c2f7 +DEF wSpritePikachuStateData2MovementDelay = $c2f8 +DEF wSpritePikachuStateData2OrigFacingDirection = $c2f9 +DEF wSpritePikachuStateData2PictureID = $c2fd +DEF wSpritePikachuStateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSpriteDataEnd = $c300 +DEF wSpritePikachuStateData2End = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wAnimatedObjectStartTileOffsets = $c508 +DEF wAnimatedObjectsData = $c508 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wAnimatedObject0 = $c51c +DEF wAnimatedObject0Index = $c51c +DEF wAnimatedObjectDataStructs = $c51c +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wAnimatedObject0FramesetID = $c51d +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wAnimatedObject0AnimSeqID = $c51e +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wAnimatedObject0TileID = $c51f +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wAnimatedObject0XCoord = $c520 +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wAnimatedObject0YCoord = $c521 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wAnimatedObject0XOffset = $c522 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wAnimatedObject0YOffset = $c523 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wAnimatedObject0Duration = $c524 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wAnimatedObject0DurationOffset = $c525 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wAnimatedObject0FrameIndex = $c526 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wAnimatedObject0FieldB = $c527 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wAnimatedObject0FieldC = $c528 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wAnimatedObject0FieldD = $c529 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wAnimatedObject0FieldE = $c52a +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wAnimatedObject0FieldF = $c52b +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wAnimatedObject0End = $c52c +DEF wAnimatedObject1 = $c52c +DEF wAnimatedObject1Index = $c52c +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wAnimatedObject1FramesetID = $c52d +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wAnimatedObject1AnimSeqID = $c52e +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wAnimatedObject1TileID = $c52f +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wAnimatedObject1XCoord = $c530 +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wAnimatedObject1YCoord = $c531 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wAnimatedObject1XOffset = $c532 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wAnimatedObject1YOffset = $c533 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wAnimatedObject1Duration = $c534 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wAnimatedObject1DurationOffset = $c535 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wAnimatedObject1FrameIndex = $c536 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wAnimatedObject1FieldB = $c537 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wAnimatedObject1FieldC = $c538 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wAnimatedObject1FieldD = $c539 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wAnimatedObject1FieldE = $c53a +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wAnimatedObject1FieldF = $c53b +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wAnimatedObject1End = $c53c +DEF wAnimatedObject2 = $c53c +DEF wAnimatedObject2Index = $c53c +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wAnimatedObject2FramesetID = $c53d +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wAnimatedObject2AnimSeqID = $c53e +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wAnimatedObject2TileID = $c53f +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wAnimatedObject2XCoord = $c540 +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wAnimatedObject2YCoord = $c541 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wAnimatedObject2XOffset = $c542 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wAnimatedObject2YOffset = $c543 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wAnimatedObject2Duration = $c544 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wAnimatedObject2DurationOffset = $c545 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wAnimatedObject2FrameIndex = $c546 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wAnimatedObject2FieldB = $c547 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wAnimatedObject2FieldC = $c548 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wAnimatedObject2FieldD = $c549 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wAnimatedObject2FieldE = $c54a +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wAnimatedObject2FieldF = $c54b +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wAnimatedObject2End = $c54c +DEF wAnimatedObject3 = $c54c +DEF wAnimatedObject3Index = $c54c +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wAnimatedObject3FramesetID = $c54d +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wAnimatedObject3AnimSeqID = $c54e +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wAnimatedObject3TileID = $c54f +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wAnimatedObject3XCoord = $c550 +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wAnimatedObject3YCoord = $c551 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wAnimatedObject3XOffset = $c552 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wAnimatedObject3YOffset = $c553 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wAnimatedObject3Duration = $c554 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wAnimatedObject3DurationOffset = $c555 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wAnimatedObject3FrameIndex = $c556 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wAnimatedObject3FieldB = $c557 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wAnimatedObject3FieldC = $c558 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wAnimatedObject3FieldD = $c559 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wAnimatedObject3FieldE = $c55a +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wAnimatedObject3FieldF = $c55b +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wAnimatedObject3End = $c55c +DEF wAnimatedObject4 = $c55c +DEF wAnimatedObject4Index = $c55c +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wAnimatedObject4FramesetID = $c55d +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wAnimatedObject4AnimSeqID = $c55e +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wAnimatedObject4TileID = $c55f +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wAnimatedObject4XCoord = $c560 +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wAnimatedObject4YCoord = $c561 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wAnimatedObject4XOffset = $c562 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wAnimatedObject4YOffset = $c563 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wAnimatedObject4Duration = $c564 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wAnimatedObject4DurationOffset = $c565 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wAnimatedObject4FrameIndex = $c566 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wAnimatedObject4FieldB = $c567 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wAnimatedObject4FieldC = $c568 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wAnimatedObject4FieldD = $c569 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wAnimatedObject4FieldE = $c56a +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wAnimatedObject4FieldF = $c56b +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wAnimatedObject4End = $c56c +DEF wAnimatedObject5 = $c56c +DEF wAnimatedObject5Index = $c56c +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wAnimatedObject5FramesetID = $c56d +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wAnimatedObject5AnimSeqID = $c56e +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wAnimatedObject5TileID = $c56f +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wAnimatedObject5XCoord = $c570 +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wAnimatedObject5YCoord = $c571 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wAnimatedObject5XOffset = $c572 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wAnimatedObject5YOffset = $c573 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wAnimatedObject5Duration = $c574 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wAnimatedObject5DurationOffset = $c575 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wAnimatedObject5FrameIndex = $c576 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wAnimatedObject5FieldB = $c577 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wAnimatedObject5FieldC = $c578 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wAnimatedObject5FieldD = $c579 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wAnimatedObject5FieldE = $c57a +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wAnimatedObject5FieldF = $c57b +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wAnimatedObject5End = $c57c +DEF wAnimatedObject6 = $c57c +DEF wAnimatedObject6Index = $c57c +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wAnimatedObject6FramesetID = $c57d +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wAnimatedObject6AnimSeqID = $c57e +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wAnimatedObject6TileID = $c57f +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wAnimatedObject6XCoord = $c580 +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wAnimatedObject6YCoord = $c581 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wAnimatedObject6XOffset = $c582 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wAnimatedObject6YOffset = $c583 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wAnimatedObject6Duration = $c584 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wAnimatedObject6DurationOffset = $c585 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wAnimatedObject6FrameIndex = $c586 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wAnimatedObject6FieldB = $c587 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wAnimatedObject6FieldC = $c588 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wAnimatedObject6FieldD = $c589 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wAnimatedObject6FieldE = $c58a +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wAnimatedObject6FieldF = $c58b +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wAnimatedObject6End = $c58c +DEF wAnimatedObject7 = $c58c +DEF wAnimatedObject7Index = $c58c +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wAnimatedObject7FramesetID = $c58d +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wAnimatedObject7AnimSeqID = $c58e +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wAnimatedObject7TileID = $c58f +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wAnimatedObject7XCoord = $c590 +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wAnimatedObject7YCoord = $c591 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wAnimatedObject7XOffset = $c592 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wAnimatedObject7YOffset = $c593 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wAnimatedObject7Duration = $c594 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wAnimatedObject7DurationOffset = $c595 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wAnimatedObject7FrameIndex = $c596 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wAnimatedObject7FieldB = $c597 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wAnimatedObject7FieldC = $c598 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wAnimatedObject7FieldD = $c599 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wAnimatedObject7FieldE = $c59a +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wAnimatedObject7FieldF = $c59b +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wAnimatedObject7End = $c59c +DEF wAnimatedObject8 = $c59c +DEF wAnimatedObject8Index = $c59c +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wAnimatedObject8FramesetID = $c59d +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wAnimatedObject8AnimSeqID = $c59e +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wAnimatedObject8TileID = $c59f +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wAnimatedObject8XCoord = $c5a0 +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wAnimatedObject8YCoord = $c5a1 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wAnimatedObject8XOffset = $c5a2 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wAnimatedObject8YOffset = $c5a3 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wAnimatedObject8Duration = $c5a4 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wAnimatedObject8DurationOffset = $c5a5 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wAnimatedObject8FrameIndex = $c5a6 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wAnimatedObject8FieldB = $c5a7 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wAnimatedObject8FieldC = $c5a8 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wAnimatedObject8FieldD = $c5a9 +DEF wAnimatedObject8FieldE = $c5aa +DEF wAnimatedObject8FieldF = $c5ab +DEF wAnimatedObject8End = $c5ac +DEF wAnimatedObject9 = $c5ac +DEF wAnimatedObject9Index = $c5ac +DEF wAnimatedObject9FramesetID = $c5ad +DEF wAnimatedObject9AnimSeqID = $c5ae +DEF wAnimatedObject9TileID = $c5af +DEF wAnimatedObject9XCoord = $c5b0 +DEF wAnimatedObject9YCoord = $c5b1 +DEF wAnimatedObject9XOffset = $c5b2 +DEF wAnimatedObject9YOffset = $c5b3 +DEF wAnimatedObject9Duration = $c5b4 +DEF wAnimatedObject9DurationOffset = $c5b5 +DEF wAnimatedObject9FrameIndex = $c5b6 +DEF wAnimatedObject9FieldB = $c5b7 +DEF wAnimatedObject9FieldC = $c5b8 +DEF wAnimatedObject9FieldD = $c5b9 +DEF wAnimatedObject9FieldE = $c5ba +DEF wAnimatedObject9FieldF = $c5bb +DEF wAnimatedObject9End = $c5bc +DEF wNumLoadedAnimatedObjects = $c5bc +DEF wCurrentAnimatedObjectOAMBufferOffset = $c5bd +DEF wAnimatedObjectSpawnStateDataPointer = $c5c0 +DEF wAnimatedObjectFramesDataPointer = $c5c2 +DEF wAnimatedObjectJumptablePointer = $c5c4 +DEF wAnimatedObjectOAMDataPointer = $c5c6 +DEF wCurAnimatedObjectOAMAttributes = $c5c8 +DEF wCurrentAnimatedObjectVTileOffset = $c5c9 +DEF wCurrentAnimatedObjectXCoord = $c5ca +DEF wCurrentAnimatedObjectYCoord = $c5cb +DEF wCurrentAnimatedObjectXOffset = $c5cc +DEF wCurrentAnimatedObjectYOffset = $c5cd +DEF wAnimatedObjectGlobalYOffset = $c5ce +DEF wAnimatedObjectGlobalXOffset = $c5cf +DEF wAnimatedObjectsDataEnd = $c5d0 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wSurfingMinigameData = $c5d0 +DEF wSurfingMinigameRoutineNumber = $c5d1 +DEF wc5d2 = $c5d2 +DEF wSurfingMinigameWaveFunctionNumber = $c5d3 +DEF wc5d5 = $c5d5 +DEF wSurfingMinigamePikachuHP = $c5d6 +DEF wc5d8 = $c5d8 +DEF wSurfingMinigameRadnessMeter = $c5d9 +DEF wSurfingMinigameRadnessScore = $c5da +DEF wSurfingMinigameTotalScore = $c5dc +DEF wc5de = $c5de +DEF wc5df = $c5df +DEF wc5e0 = $c5e0 +DEF wc5e1 = $c5e1 +DEF wc5e2 = $c5e2 +DEF wSurfingMinigamePikachuSpeed = $c5e3 +DEF wc5e5 = $c5e5 +DEF wSurfingMinigameWaveHeightBuffer = $c5e8 +DEF wSurfingMinigamePikachuObjectHeight = $c5ea +DEF wc5eb = $c5eb +DEF wc5ec = $c5ec +DEF wc5ed = $c5ed +DEF wc5ee = $c5ee +DEF wSurfingMinigameBGMapReadBuffer = $c5ef +DEF wSurfingMinigameSCX = $c617 +DEF wSurfingMinigameSCX2 = $c618 +DEF wSurfingMinigameSCXHi = $c619 +DEF wSurfingMinigameWaveHeight = $c61a +DEF wSurfingMinigameXOffset = $c62e +DEF wSurfingMinigameTrickFlags = $c62f +DEF wc630 = $c630 +DEF wc631 = $c631 +DEF wSurfingMinigameRoutineDelay = $c632 +DEF wSurfingMinigameIntroAnimationFinished = $c633 +DEF wYellowIntroCurrentScene = $c634 +DEF wc634 = $c634 +DEF wYellowIntroSceneTimer = $c635 +DEF wc635 = $c635 +DEF wYellowIntroAnimatedObjectStructPointer = $c636 +DEF wSurfingMinigameDataEnd = $c637 +DEF wOverworldMap = $c6e8 +DEF wPrinterData = $c6e8 +DEF wPrinterSendState = $c6e8 +DEF wTempPic = $c6e8 +DEF wPrinterRowIndex = $c6e9 +DEF wPrinterDataHeader = $c6ea +DEF wc6ea = $c6ea +DEF wc6eb = $c6eb +DEF wc6ec = $c6ec +DEF wc6ed = $c6ed +DEF wPrinterChecksum = $c6ee +DEF wPrinterSendDataSource1 = $c6f0 +DEF wPrinterSerialReceived = $c6f0 +DEF wPrinterStatusReceived = $c6f1 +DEF wc6f2 = $c6f2 +DEF wc6f3 = $c6f3 +DEF wLYOverrides = $c700 +DEF wLYOverridesBuffer = $c800 +DEF wLYOverridesEnd = $c800 +DEF wPrinterSendDataSource2 = $c830 +DEF wLYOverridesBufferEnd = $c900 +DEF wPrinterHandshake = $c970 +DEF wPrinterSendDataSource1End = $c970 +DEF wPrinterStatusFlags = $c971 +DEF wHandshakeFrameDelay = $c972 +DEF wPrinterSerialFrameDelay = $c973 +DEF wPrinterSendByteOffset = $c974 +DEF wPrinterDataSize = $c976 +DEF wPrinterTileBuffer = $c978 +DEF wPrinterStatusIndicator = $cae0 +DEF wcae2 = $cae2 +DEF wPrinterSettingsTempCopy = $cae3 +DEF wPrinterDataEnd = $caf4 +DEF wcbdc = $cbdc +DEF wcbea = $cbea +DEF wcbec = $cbec +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wPikaPicUsedGFXCount = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wPikaPicUsedGFX = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wPikaPicUsedGFXEnd = $cc6c +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wPikaPicAnimObjectDataBufferSize = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wPikaPicAnimObjectDataBuffer = $cc98 +DEF wNumStepsToTake = $cca1 +DEF wPikaPicAnimObjectDataBufferEnd = $ccb8 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsCursorLocation = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTitleScreenScene = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTitleScreenTimer = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wTilePlayerStandingOn = $cf09 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wSavedListScrollOffset = $d05b +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wFarCopyDataSavedROMBank = $d0e8 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wPikachuOverworldStateFlags = $d3af +DEF wPikachuSpawnState = $d3b0 +DEF wd431 = $d3b1 +DEF wd432 = $d3b2 +DEF wd433 = $d3b3 +DEF wPikachuCollisionCounter = $d3b4 +DEF wd435 = $d3b5 +DEF wPikachuFollowCommandBufferSize = $d3b6 +DEF wPikachuFollowCommandBuffer = $d3b7 +DEF wExpressionNumber = $d3c7 +DEF wPikaPicAnimNumber = $d3c8 +DEF wPikachuMovementScriptBank = $d3c9 +DEF wPikachuMovementScriptAddress = $d3ca +DEF wPikachuMovementFlags = $d3cc +DEF wCurPikaMovementData = $d3cd +DEF wCurPikaMovementParam1 = $d3cd +DEF wPikaPicAnimPointer = $d3cd +DEF wCurPikaMovementFunc1 = $d3ce +DEF wCurPikaMovementParam2 = $d3cf +DEF wPikaPicAnimPointerSetupFinished = $d3cf +DEF wCurPikaMovementFunc2 = $d3d0 +DEF wPikaPicAnimCurGraphicID = $d3d0 +DEF wPikaPicAnimTimer = $d3d1 +DEF wd451 = $d3d1 +DEF wCurPikaMovementSpriteImageIdx = $d3d2 +DEF wPikaPicAnimDelay = $d3d3 +DEF wPikaSpriteX = $d3d3 +DEF wPikaPicPikaDrawStartX = $d3d4 +DEF wPikaSpriteY = $d3d4 +DEF wPikaPicPikaDrawStartY = $d3d5 +DEF wPikachuMovementXOffset = $d3d5 +DEF wCurPikaPicAnimObject = $d3d6 +DEF wCurPikaPicAnimObjectVTileOffset = $d3d6 +DEF wPikachuMovementYOffset = $d3d6 +DEF wCurPikaPicAnimObjectXOffset = $d3d7 +DEF wPikachuStepTimer = $d3d7 +DEF wCurPikaPicAnimObjectYOffset = $d3d8 +DEF wPikachuStepSubtimer = $d3d8 +DEF wCurPikaPicAnimObjectScriptIdx = $d3d9 +DEF wCurPikaPicAnimObjectFrameIdx = $d3da +DEF wCurPikaPicAnimObjectFrameTimer = $d3db +DEF wCurPikaPicAnimObjectEnd = $d3dd +DEF wCurPikaMovementDataEnd = $d3de +DEF wPikachuHappiness = $d3ef +DEF wPikachuMood = $d3f0 +DEF wd471 = $d3f1 +DEF wd472 = $d3f2 +DEF wd474 = $d3f4 +DEF wd479 = $d3f9 +DEF wd492 = $d412 +DEF wSurfingMinigameHiScore = $d414 +DEF wPrinterSettings = $d417 +DEF wUnknownSerialFlag_d499 = $d418 +DEF wPrinterConnectionOpen = $d419 +DEF wPrinterOpcode = $d41a +DEF wd49b = $d41b +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wPokemonFanClubCurScript = $d579 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wCeladonCityCurScript = $d5c0 +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hCanceledPrinting = $ffdb +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF hLCDCPointer = $fff4 +DEF hJoyInput = $fff5 +DEF hDisableJoypadPolling = $fff8 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_RARE_CANDY = $01 +DEF CERULEANCAVE2F_RARE_CANDY = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANMELANIESHOUSE_MELANIE = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_CLEFAIRY_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_JESSIE = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF SUMMERBEACHHOUSE_SURFINDUDE = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL1 = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANMELANIESHOUSE_BULBASAUR = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_JESSIE = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_EEVEE_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_JAMES = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_JAMES = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF SUMMERBEACHHOUSE_PIKACHU = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_MAX_REVIVE = $03 +DEF CERULEANCAVE2F_MAX_REVIVE = $03 +DEF CERULEANCAVEB1F_ULTRA_BALL2 = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANMELANIESHOUSE_ODDISH = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN1 = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET1 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_OAK1 = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_CLEFAIRY = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_MR_FUJI = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_JESSIE = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF SUMMERBEACHHOUSE_POSTER1 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF VIRIDIANSCHOOLHOUSE_LITTLE_GIRL = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCAVE1F_ULTRA_BALL = $04 +DEF CERULEANCAVE2F_FULL_RESTORE = $04 +DEF CERULEANCAVEB1F_MAX_REVIVE = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANMELANIESHOUSE_SANDSHREW = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET2 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_POKEDEX1 = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_JAMES = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF SUMMERBEACHHOUSE_POSTER2 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CELADONPOKECENTER_CHANSEY = $05 +DEF CERULEANCAVEB1F_MAX_ELIXER = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CERULEANPOKECENTER_CHANSEY = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF CINNABARPOKECENTER_CHANSEY = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF FUCHSIAPOKECENTER_CHANSEY = $05 +DEF GAMECORNER_FISHING_GURU1 = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF LAVENDERPOKECENTER_CHANSEY = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET3 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_POKEDEX2 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF PEWTERPOKECENTER_COOLTRAINER_F = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROCKTUNNELPOKECENTER_CHANSEY = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SAFFRONPOKECENTER_CHANSEY = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF SUMMERBEACHHOUSE_POSTER3 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VERMILIONPOKECENTER_CHANSEY = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_COOLTRAINER_F = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF VIRIDIANPOKECENTER_CHANSEY = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF INDIGOPLATEAULOBBY_CHANSEY = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_JAMES = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_OAK2 = $06 +DEF PEWTERPOKECENTER_CHANSEY = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO11F_JESSIE = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF SUMMERBEACHHOUSE_PRINTER = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_YOUNGSTER5 = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_DOME_FOSSIL = $07 +DEF MTMOONPOKECENTER_CHANSEY = $07 +DEF OAKSLAB_GIRL = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VERMILIONCITY_OFFICER_JENNY = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POTION1 = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_ELECTRODE = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HELIX_FOSSIL = $08 +DEF OAKSLAB_SCIENTIST1 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANCITY_OLD_MAN2 = $08 +DEF VIRIDIANFOREST_POTION2 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_MIDDLE_AGED_MAN2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_HP_UP = $09 +DEF OAKSLAB_SCIENTIST2 = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE24_COOLTRAINER_M4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANFOREST_POKE_BALL = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_FISHING_GURU2 = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF MTMOONB2F_TM_MEGA_PUNCH = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANFOREST_YOUNGSTER6 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow_de.inc b/tools/gb-payload-generator/include/incsym/pokeyellow_de.inc new file mode 100644 index 0000000..666562e --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow_de.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB1 +DEF ClearVram EQU 0x1DCB +DEF GiveItem EQU 0x3E44 + +DEF RemovePokemon EQU 0x3919 +DEF JoypadLowSensitivity EQU 0x3823 +DEF PrintBCDNumber EQU 0x13AD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF4F +DEF wPartyCount EQU 0xD167 +DEF wMissableObjectFlags EQU 0xD5AA +DEF wNumBagItems EQU 0xD321 +DEF wPokedexOwned EQU 0xD2FB +DEF wBoxCount EQU 0xDA84 +DEF wDestinationWarpID EQU 0xD433 +DEF wStatusFlags3 EQU 0xD731 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x79DB +DEF SaveCurrentBoxData EQU 0x7B11 +DEF Bankswitch EQU 0x3E89 +DEF CallFunctionInTable EQU 0x3D98 +DEF SoftReset EQU 0x1D0A +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF96 +DEF wRemoveMonFromBox EQU 0xCF99 +DEF Serial_ExchangeBytes EQU 0x1FD0 +DEF ClearScreen EQU 0x16DD +DEF PlaceString EQU 0x1723 +DEF CableClub_TextBoxBorder EQU 0x5B6F diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow_en.inc b/tools/gb-payload-generator/include/incsym/pokeyellow_en.inc new file mode 100644 index 0000000..271a0bf --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow_en.inc @@ -0,0 +1,32686 @@ +DEF NULL = $0000 +DEF DisableLCD = $0061 +DEF EnableLCD = $007b +DEF ClearSprites = $0082 +DEF HideSprites = $008d +DEF FarCopyData = $009d +DEF CopyData = $00b1 +DEF CopyVideoDataAlternate = $00c8 +DEF CopyVideoDataDoubleAlternate = $00e3 +DEF Start = $0100 +DEF PlayPikachuPCM = $0150 +DEF LoadNextSoundClipSample = $0199 +DEF PlaySoundClipSample = $01a5 +DEF _Start = $01ab +DEF Joypad = $01b9 +DEF ReadJoypad = $01c8 +DEF EnterMap = $01d7 +DEF OverworldLoop = $0242 +DEF OverworldLoopLessDelay = $0245 +DEF StepCountCheck = $0457 +DEF AllPokemonFainted = $0475 +DEF NewBattle = $0480 +DEF DoBikeSpeedup = $049d +DEF CheckWarpsNoCollision = $04bd +DEF CheckWarpsNoCollisionLoop = $04d5 +DEF CheckWarpsNoCollisionRetry1 = $050f +DEF CheckWarpsNoCollisionRetry2 = $0510 +DEF ContinueCheckWarpsNoCollisionLoop = $0512 +DEF CheckWarpsCollision = $051a +DEF WarpFound1 = $0543 +DEF WarpFound2 = $054a +DEF CheckMapConnections = $05db +DEF PlayMapChangeSound = $06ef +DEF CheckIfInOutsideMap = $0712 +DEF ExtraWarpCheck = $071a +DEF MapEntryAfterBattle = $0750 +DEF HandleBlackOut = $0762 +DEF StopMusic = $0785 +DEF HandleFlyWarpOrDungeonWarp = $0794 +DEF LeaveMapAnim = $07bc +DEF StopBikeSurf = $07c4 +DEF LoadPlayerSpriteGraphics = $07d7 +DEF IsBikeRidingAllowed = $0805 +DEF BikeRidingTilesets = $0822 +DEF LoadTilesetTilePatternData = $0828 +DEF LoadTileBlockMap = $083c +DEF LoadNorthSouthConnectionsTileMap = $0919 +DEF LoadEastWestConnectionsTileMap = $093d +DEF IsSpriteOrSignInFrontOfPlayer = $095e +DEF IsSpriteInFrontOfPlayer = $0983 +DEF IsSpriteInFrontOfPlayer2 = $0985 +DEF SignLoop = $09f2 +DEF CollisionCheckOnLand = $0a1c +DEF CheckTilePassable = $0a79 +DEF CheckForJumpingAndTilePairCollisions = $0a86 +DEF CheckForTilePairCollisions2 = $0aa0 +DEF CheckForTilePairCollisions = $0aa6 +DEF TilePairCollisionsLand = $0ada +DEF TilePairCollisionsWater = $0afc +DEF LoadCurrentMapView = $0b06 +DEF AdvancePlayerSprite = $0b7f +DEF ScheduleNorthRowRedraw = $0b95 +DEF CopyToRedrawRowOrColumnSrcTiles = $0baa +DEF ScheduleSouthRowRedraw = $0bb6 +DEF ScheduleEastColumnRedraw = $0bd7 +DEF ScheduleColumnRedrawHelper = $0bf6 +DEF ScheduleWestColumnRedraw = $0c0c +DEF DrawTileBlock = $0c21 +DEF JoypadOverworld = $0c51 +DEF ForceBikeDown = $0c65 +DEF AreInputsSimulated = $0c7b +DEF GetSimulatedInput = $0cb3 +DEF CollisionCheckOnWater = $0cca +DEF RunMapScript = $0d2c +DEF LoadWalkingPlayerSpriteGraphics = $0d5e +DEF LoadSurfingPlayerSpriteGraphics2 = $0d69 +DEF LoadSurfingPlayerSpriteGraphics = $0d83 +DEF LoadBikePlayerSpriteGraphics = $0d8a +DEF LoadPlayerSpriteGraphicsCommon = $0d8f +DEF LoadMapHeader = $0dab +DEF Func_0db5 = $0db5 +DEF asm_0dbd = $0dbd +DEF CopyMapConnectionHeader = $0eaa +DEF CopySignData = $0eb3 +DEF LoadMapData = $0ecb +DEF LoadScreenRelatedData = $0f0c +DEF ReloadMapAfterSurfingMinigame = $0f16 +DEF ReloadMapAfterPrinter = $0f3d +DEF FinishReloadingMap = $0f4d +DEF ResetMapVariables = $0f56 +DEF CopyMapViewToVRAM = $0f70 +DEF CopyMapViewToVRAM2 = $0f73 +DEF SwitchToMapRomBank = $0f8b +DEF GetMapHeaderPointer = $0fa7 +DEF IgnoreInputForHalfSecond = $0fc3 +DEF ResetUsingStrengthOutOfBattleBit = $0fd0 +DEF ForceBikeOrSurf = $0fd6 +DEF HandleMidJump = $0fe1 +DEF IsSpinning = $0ff0 +DEF Func_0ffe = $0ffe +DEF InitSprites = $1006 +DEF ZeroSpriteStateData = $1050 +DEF DisableRegularSprites = $1060 +DEF LoadSprite = $106f +DEF CheckForUserInterruption = $10ba +DEF LoadDestinationWarpPosition = $10d5 +DEF DrawHPBar = $10f8 +DEF LoadMonData = $1132 +DEF OverwritewMoves = $113a +DEF LoadFlippedFrontSpriteByMonIndex = $1144 +DEF LoadFrontSpriteByMonIndex = $1149 +DEF PlayCry = $118b +DEF GetCryData = $11a5 +DEF DisplayPartyMenu = $11c8 +DEF GoBackToPartyMenu = $11dd +DEF PartyMenuInit = $11ec +DEF HandlePartyMenuInput = $1226 +DEF PartyMenuText_12cc = $12cc +DEF DrawPartyMenu = $12d1 +DEF RedrawPartyMenu = $12d6 +DEF DrawPartyMenuCommon = $12d9 +DEF PrintStatusCondition = $12de +DEF PrintStatusConditionNotFainted = $12f3 +DEF PrintLevel = $1303 +DEF PrintLevelFull = $1313 +DEF PrintLevelCommon = $131b +DEF GetwMoves = $1326 +DEF GetMonHeader = $132f +DEF GetPartyMonName2 = $1394 +DEF GetPartyMonName = $139a +DEF PrintBCDNumber = $13ad +DEF PrintBCDDigit = $13e4 +DEF UncompressMonSprite = $1407 +DEF LoadMonFrontSprite = $143e +DEF LoadUncompressedSpriteData = $144b +DEF AlignSpriteDataCentered = $149f +DEF ZeroSpriteBuffer = $14bc +DEF InterlaceMergeSpriteBuffers = $14c7 +DEF Func_1510 = $1510 +DEF Func_151d = $151d +DEF EnablePikachuOverworldSpriteDrawing = $1525 +DEF DisablePikachuOverworldSpriteDrawing = $152d +DEF DisablePikachuFollowingPlayer = $153a +DEF EnablePikachuFollowingPlayer = $1542 +DEF CheckPikachuFollowingPlayer = $154a +DEF SpawnPikachu = $1552 +DEF Pikachu_IsInArray = $1568 +DEF GetPikachuMovementScriptByte = $157c +DEF ApplyPikachuMovementData = $159b +DEF LCDC = $15ac +DEF IsTilePassable = $15c3 +DEF FarCopyDataDouble = $15d4 +DEF CopyVideoData = $15fe +DEF CopyVideoDataDouble = $1636 +DEF FillMemory = $166e +DEF GetFarByte = $1681 +DEF ClearScreenArea = $1692 +DEF CopyScreenTileBufferToVRAM = $16a4 +DEF ClearScreen = $16dd +DEF TextBoxBorder = $16f0 +DEF PlaceString = $1723 +DEF PlaceNextChar = $1724 +DEF NextChar = $17b6 +DEF NullChar = $17ba +DEF TextIDErrorText = $17c2 +DEF PrintPlayerName = $17c7 +DEF PrintRivalName = $17cd +DEF TrainerChar = $17d3 +DEF TMChar = $17d9 +DEF PCChar = $17df +DEF RocketChar = $17e5 +DEF PlacePOKe = $17eb +DEF SixDotsChar = $17f1 +DEF PlacePKMN = $17f7 +DEF PlaceMoveTargetsName = $17fd +DEF PlaceMoveUsersName = $1803 +DEF PlaceCommandCharacter = $1819 +DEF TMCharText = $1823 +DEF TrainerCharText = $1826 +DEF PCCharText = $182e +DEF RocketCharText = $1831 +DEF PlacePOKeText = $1838 +DEF SixDotsCharText = $183d +DEF EnemyText = $1840 +DEF PlacePKMNText = $1847 +DEF ContText = $184a +DEF ContCharText = $185a +DEF PlaceDexEnd = $185f +DEF PromptText = $1863 +DEF DoneText = $187b +DEF Paragraph = $1882 +DEF PageChar = $18a3 +DEF _ContText = $18d1 +DEF _ContTextNoPause = $18e3 +DEF ScrollTextUpOneLine = $18f1 +DEF ProtectedDelay3 = $1913 +DEF TextCommandProcessor = $1919 +DEF NextTextCommand = $192e +DEF TextCommand_BOX = $1951 +DEF TextCommand_START = $1963 +DEF TextCommand_RAM = $1970 +DEF TextCommand_BCD = $197e +DEF TextCommand_MOVE = $1990 +DEF TextCommand_LOW = $199e +DEF TextCommand_PROMPT_BUTTON = $19a5 +DEF TextCommand_SCROLL = $19c0 +DEF TextCommand_START_ASM = $19d2 +DEF TextCommand_NUM = $19d8 +DEF TextCommand_PAUSE = $19f6 +DEF TextCommand_SOUND = $1a0a +DEF TextCommandSounds = $1a3d +DEF TextCommand_DOTS = $1a51 +DEF TextCommand_WAIT_BUTTON = $1a73 +DEF TextCommand_FAR = $1a7c +DEF TextCommandJumpTable = $1a9a +DEF GetRowColAddressBgMap = $1ab6 +DEF ClearBgMap = $1ac9 +DEF FillBgMap = $1acd +DEF FillBgMapCommon = $1ace +DEF RedrawRowOrColumn = $1ada +DEF AutoBgMapTransfer = $1b30 +DEF TransferBgRows = $1b72 +DEF VBlankCopyBgMap = $1bb5 +DEF VBlankCopyDouble = $1bd1 +DEF VBlankCopy = $1c21 +DEF UpdateMovingBgTiles = $1c75 +DEF FlowerTile1 = $1cd5 +DEF FlowerTile2 = $1ce5 +DEF FlowerTile3 = $1cf5 +DEF SoftReset = $1d05 +DEF Init = $1d10 +DEF ClearVram = $1dc6 +DEF StopAllSounds = $1dd0 +DEF VBlank = $1de5 +DEF DelayFrame = $1e64 +DEF LoadGBPal = $1e6f +DEF GBFadeInFromBlack = $1e8f +DEF GBFadeOutToWhite = $1e96 +DEF GBFadeIncCommon = $1e9b +DEF GBFadeOutToBlack = $1eb6 +DEF GBFadeInFromWhite = $1ebd +DEF GBFadeDecCommon = $1ec2 +DEF FadePal1 = $1edd +DEF FadePal2 = $1ee0 +DEF FadePal3 = $1ee3 +DEF FadePal4 = $1ee6 +DEF FadePal5 = $1ee9 +DEF FadePal6 = $1eec +DEF FadePal7 = $1eef +DEF FadePal8 = $1ef2 +DEF TrackPlayTime = $1ef5 +DEF CountDownIgnoreInputBitReset = $1f54 +DEF Serial = $1f79 +DEF Serial_ExchangeBytes = $1fcb +DEF Serial_ExchangeByte = $1ff6 +DEF WaitLoop_15Iterations = $208d +DEF IsUnknownCounterZero = $2093 +DEF SetUnknownCounterToFFFF = $209b +DEF Serial_ExchangeLinkMenuSelection = $20a3 +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $20ca +DEF Serial_SyncAndExchangeNybble = $20db +DEF Serial_ExchangeNybble = $211f +DEF Serial_SendZeroByte = $2149 +DEF Serial_TryEstablishingExternallyClockedConnection = $2156 +DEF PrinterSerial__ = $2162 +DEF Timer = $216a +DEF PlayDefaultMusic = $216b +DEF PlayDefaultMusicFadeOutCurrent = $2176 +DEF PlayDefaultMusicCommon = $2188 +DEF CheckForNoBikingMusicMap = $21c8 +DEF UpdateMusic6Times = $21e3 +DEF UpdateMusicCTimes = $21e5 +DEF CompareMapMusicBankWithCurrentBank = $21f5 +DEF PlayMusic = $2211 +DEF Func_2223 = $2223 +DEF StopAllMusic = $2233 +DEF PlaySound = $2238 +DEF GetNextMusicByte = $2288 +DEF InitMusicVariables = $22aa +DEF InitSFXVariables = $22c0 +DEF StopAllAudio = $22d6 +DEF DetermineAudioFunction = $22ec +DEF UpdateSprites = $231c +DEF ViridianMartClerkText = $233b +DEF PewterMartClerkText = $2343 +DEF CeruleanMartClerkText = $234d +DEF UnusedBikeShopClerkText = $2358 +DEF VermilionMartClerkText = $235c +DEF LavenderMartClerkText = $2365 +DEF CeladonMart2FClerk1Text = $2371 +DEF CeladonMart2FClerk2Text = $237d +DEF CeladonMart4FClerkText = $2389 +DEF CeladonMart5FClerk1Text = $2391 +DEF CeladonMart5FClerk2Text = $239b +DEF FuchsiaMartClerkText = $23a3 +DEF UnusedMartClerkText = $23ac +DEF CinnabarMartClerkText = $23b4 +DEF SaffronMartClerkText = $23be +DEF IndigoPlateauLobbyClerkText = $23c7 +DEF TextScriptEndingText = $23d1 +DEF TextScriptEnd = $23d2 +DEF ExclamationText = $23d6 +DEF GroundRoseText = $23db +DEF BoulderText = $23e0 +DEF MartSignText = $23e5 +DEF PokeCenterSignText = $23ea +DEF PickUpItemText = $23ef +DEF UncompressSpriteData = $23f8 +DEF _UncompressSpriteData = $2410 +DEF UncompressSpriteDataLoop = $244c +DEF MoveToNextBufferPosition = $24ce +DEF WriteSpriteBitsToBuffer = $253f +DEF ReadNextInputBit = $2566 +DEF ReadNextInputByte = $2581 +DEF LengthEncodingOffsetList = $2595 +DEF UnpackSprite = $25b5 +DEF SpriteDifferentialDecode = $25ca +DEF DifferentialDecodeNybble = $2663 +DEF DecodeNybble0Table = $269d +DEF DecodeNybble1Table = $26a5 +DEF DecodeNybble0TableFlipped = $26ad +DEF DecodeNybble1TableFlipped = $26b5 +DEF XorSpriteChunks = $26bd +DEF ReverseNybble = $272d +DEF ResetSpriteBufferPointers = $2737 +DEF NybbleReverseTable = $275d +DEF UnpackSpriteMode2 = $276d +DEF StoreSpriteOutputPointer = $278d +DEF ResetPlayerSpriteData = $279c +DEF ResetPlayerSpriteData_ClearSpriteData = $27ba +DEF FadeOutAudio = $27c2 +DEF UnknownText_2812 = $2812 +DEF DisplayTextID = $2817 +DEF AfterDisplayingTextID = $28c6 +DEF HoldTextDisplayOpen = $28cf +DEF CloseTextDisplay = $28d8 +DEF DisplayPokemartDialogue = $2915 +DEF PokemartGreetingText = $2938 +DEF LoadItemList = $293d +DEF DisplayPokemonCenterDialogue = $2955 +DEF DisplaySafariGameOverText = $296f +DEF DisplayPokemonFaintedText = $297a +DEF PokemonFaintedText = $2983 +DEF DisplayPlayerBlackedOutText = $2988 +DEF PlayerBlackedOutText = $29b3 +DEF DisplayRepelWoreOffText = $29b8 +DEF RepelWoreOffText = $29c1 +DEF DisplayPikachuEmotion = $29c6 +DEF DisplayStartMenu = $29d1 +DEF RedisplayStartMenu = $29e1 +DEF RedisplayStartMenu_DoNotDrawStartMenu = $29e9 +DEF CloseStartMenu = $2a72 +DEF CountSetBits = $2a81 +DEF SubtractAmountPaidFromMoney = $2a98 +DEF AddAmountSoldToMoney = $2aa0 +DEF RemoveItemFromInventory = $2abd +DEF AddItemToInventory = $2acd +DEF DisplayListMenuID = $2ae0 +DEF DisplayListMenuIDLoop = $2b4d +DEF DisplayChooseQuantityMenu = $2c51 +DEF InitialQuantityText = $2d28 +DEF SpacesBetweenQuantityAndPriceText = $2d2c +DEF ExitListMenu = $2d33 +DEF PrintListMenuEntries = $2d52 +DEF ListMenuCancelText = $2e8c +DEF GetMonName = $2e93 +DEF GetItemName = $2ec4 +DEF GetMachineName = $2ee8 +DEF TechnicalPrefix = $2f31 +DEF HiddenPrefix = $2f33 +DEF IsItemHM = $2f35 +DEF IsMoveHM = $2f3e +DEF HMMoves = $2f47 +DEF GetMoveName = $2f4d +DEF ReloadMapData = $2f66 +DEF ReloadTilesetTilePatterns = $2f83 +DEF ChooseFlyDestination = $2f9a +DEF PrinterSerial = $2fa7 +DEF SerialFunction = $2fb7 +DEF DisableWaitingAfterTextDisplay = $2fde +DEF UseItem = $2fe4 +DEF TossItem = $2fec +DEF IsKeyItem = $3001 +DEF DisplayTextBoxID = $3010 +DEF UpdateCGBPal_BGP = $3021 +DEF UpdateCGBPal_OBP0 = $3040 +DEF UpdateCGBPal_OBP1 = $3061 +DEF Func_3082 = $3082 +DEF IsPlayerCharacterBeingControlledByGame = $309d +DEF RunNPCMovementScript = $30ae +DEF EndNPCMovementScript = $30ea +DEF DebugPressedOrHeldB = $30f2 +DEF StoreTrainerHeaderPointer = $30f3 +DEF ExecuteCurMapScriptInTable = $30fc +DEF LoadGymLeaderAndCityName = $311b +DEF ReadTrainerHeaderInfo = $312f +DEF TrainerFlagAction = $3163 +DEF TalkToTrainer = $3168 +DEF CheckFightingMapTrainers = $31b5 +DEF DisplayEnemyTrainerTextAndStartBattle = $31e8 +DEF StartTrainerBattle = $31f9 +DEF EndTrainerBattle = $3211 +DEF ResetButtonPressedAndMapScript = $325d +DEF TrainerWalkUpToPlayer_Bank0 = $326b +DEF InitBattleEnemyParameters = $3273 +DEF GetSpritePosition1 = $328b +DEF GetSpritePosition2 = $3290 +DEF SetSpritePosition1 = $3295 +DEF SetSpritePosition2 = $329a +DEF SpritePositionBankswitch = $329d +DEF CheckForEngagingTrainers = $32a2 +DEF SaveEndBattleTextPointers = $32f0 +DEF EngageMapTrainer = $3306 +DEF PrintEndBattleText = $331d +DEF GetSavedEndBattleTextPointer = $3353 +DEF TrainerEndBattleText = $336b +DEF PlayTrainerMusic = $3379 +DEF FemaleTrainerList = $33c3 +DEF EvilTrainerList = $33c8 +DEF DecodeArrowMovementRLE = $33d1 +DEF TextScript_ItemStoragePC = $33ef +DEF TextScript_BillsPC = $33f9 +DEF TextScript_GameCornerPrizeMenu = $3403 +DEF BankswitchAndContinue = $3408 +DEF TextScript_PokemonCenterPC = $340e +DEF StartSimulatingJoypadStates = $3415 +DEF IsItemInBag = $3422 +DEF IsSurfingPikachuInParty = $342a +DEF DisplayPokedex = $347d +DEF SetSpriteFacingDirectionAndDelay = $3488 +DEF SetSpriteFacingDirection = $3490 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $349b +DEF SpriteFunc_34a1 = $34a1 +DEF ArePlayerCoordsInArray = $34bc +DEF CheckCoords = $34c4 +DEF CheckBoulderCoords = $34e1 +DEF GetPointerWithinSpriteStateData1 = $34f9 +DEF GetPointerWithinSpriteStateData2 = $34fd +DEF _GetPointerWithinSpriteStateData = $34ff +DEF DecodeRLEList = $3509 +DEF SetSpriteMovementBytesToFE = $3530 +DEF SetSpriteMovementBytesToFF = $353e +DEF GetSpriteMovementByte1Pointer = $354b +DEF GetSpriteMovementByte2Pointer = $3555 +DEF GetTrainerInformation = $3563 +DEF IsFightingJessieJames = $359e +DEF GetTrainerName = $35bb +DEF HasEnoughMoney = $35c3 +DEF HasEnoughCoins = $35ce +DEF BankswitchHome = $35d9 +DEF BankswitchBack = $35e8 +DEF YesNoChoice = $35ef +DEF TwoOptionMenu = $35f7 +DEF InitYesNoTextBoxParameters = $3602 +DEF YesNoChoicePokeCenter = $360d +DEF WideYesNoChoice = $361d +DEF DisplayYesNoChoice = $362b +DEF CalcDifference = $3636 +DEF MoveSprite = $363d +DEF MoveSprite_ = $3640 +DEF DivideBytes = $366e +DEF LoadFontTilePatterns = $3683 +DEF LoadTextBoxTilePatterns = $36a3 +DEF LoadHpBarAndStatusTilePatterns = $36c3 +DEF UncompressSpriteFromDE = $36e3 +DEF SaveScreenTilesToBuffer2 = $36ec +DEF LoadScreenTilesFromBuffer2 = $36f8 +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3700 +DEF SaveScreenTilesToBuffer1 = $370f +DEF LoadScreenTilesFromBuffer1 = $371b +DEF DelayFrames = $372f +DEF PlaySoundWaitForCurrent = $3736 +DEF WaitForSoundToFinish = $373e +DEF NamePointers = $3754 +DEF GetName = $3762 +DEF GetItemPrice = $37d2 +DEF CopyToStringBuffer = $3813 +DEF CopyString = $3816 +DEF JoypadLowSensitivity = $381e +DEF WaitForTextScrollButtonPress = $3852 +DEF ManualTextScroll = $388e +DEF Multiply = $38a5 +DEF Divide = $38b2 +DEF PrintLetterDelay = $38c8 +DEF CopyDataUntil = $3908 +DEF RemovePokemon = $3914 +DEF AddPartyMon = $391c +DEF CalcStats = $392b +DEF CalcStat = $393f +DEF AddEnemyMonToPlayerParty = $3a48 +DEF MoveMon = $3a59 +DEF SkipFixedLengthTextEntries = $3a6a +DEF AddNTimes = $3a74 +DEF StringCmp = $3a7b +DEF WriteOAMBlock = $3a84 +DEF HandleMenuInput = $3aab +DEF HandleMenuInput_ = $3aaf +DEF PlaceMenuCursor = $3b6d +DEF PlaceUnfilledArrowMenuCursor = $3bd9 +DEF EraseMenuCursor = $3be6 +DEF HandleDownArrowBlinkTiming = $3bf1 +DEF EnableAutoTextBoxDrawing = $3c29 +DEF DisableAutoTextBoxDrawing = $3c2c +DEF AutoTextBoxDrawingCommon = $3c2e +DEF PrintText = $3c36 +DEF PrintText_NoCreatingTextBox = $3c46 +DEF FarPrintText = $3c4c +DEF PrintNumber = $3c5b +DEF CallFunctionInTable = $3d93 +DEF IsInArray = $3da7 +DEF IsInRestOfArray = $3da9 +DEF InitMapSprites = $3dba +DEF RestoreScreenTilesAndReloadTilePatterns = $3dc2 +DEF GBPalWhiteOutWithDelay3 = $3dd8 +DEF Delay3 = $3ddb +DEF GBPalNormal = $3de0 +DEF GBPalWhiteOut = $3df2 +DEF RunDefaultPaletteCommand = $3e03 +DEF RunPaletteCommand = $3e05 +DEF GetHealthBarColor = $3e0f +DEF ReloadMapSpriteTilePatterns = $3e1e +DEF GiveItem = $3e3f +DEF GivePokemon = $3e59 +DEF Random = $3e6d +DEF BankswitchCommon = $3e7e +DEF Bankswitch = $3e84 +DEF JumpToAddress = $3e98 +DEF OpenSRAM = $3e99 +DEF CloseSRAM = $3ea9 +DEF Predef = $3eb4 +DEF GetPredefRegisters = $3ed7 +DEF UpdateCinnabarGymGateTileBlocks = $3ef0 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ef9 +DEF PrintPredefTextID = $3f3a +DEF RestoreMapTextPointer = $3f4a +DEF SetMapTextPointer = $3f54 +DEF CardKeySuccessText_id = $3f67 +DEF TextPredefs = $3f67 +DEF CardKeyFailText_id = $3f69 +DEF RedBedroomPCText_id = $3f6b +DEF RedBedroomSNESText_id = $3f6d +DEF PushStartText_id = $3f6f +DEF SaveOptionText_id = $3f71 +DEF StrengthsAndWeaknessesText_id = $3f73 +DEF OakLabEmailText_id = $3f75 +DEF AerodactylFossilText_id = $3f77 +DEF Route15UpstairsBinocularsText_id = $3f79 +DEF KabutopsFossilText_id = $3f7b +DEF FanClubPicture1Text_id = $3f7d +DEF FanClubPicture2Text_id = $3f7f +DEF GymStatueText1_id = $3f81 +DEF GymStatueText2_id = $3f83 +DEF BookcaseText_id = $3f85 +DEF ViridianCityPokecenterBenchGuyText_id = $3f87 +DEF PewterCityPokecenterBenchGuyText_id = $3f89 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f8b +DEF LavenderCityPokecenterBenchGuyText_id = $3f8d +DEF VermilionCityPokecenterBenchGuyText_id = $3f8f +DEF CeladonCityPokecenterBenchGuyText_id = $3f91 +DEF CeladonCityHotelText_id = $3f93 +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f95 +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f97 +DEF SaffronCityPokecenterBenchGuyText_id = $3f99 +DEF MtMoonPokecenterBenchGuyText_id = $3f9b +DEF RockTunnelPokecenterBenchGuyText_id = $3f9d +DEF UnusedBenchGuyText1_id = $3f9f +DEF UnusedBenchGuyText2_id = $3fa1 +DEF UnusedBenchGuyText3_id = $3fa3 +DEF UnusedPredefText_id = $3fa5 +DEF PokemonCenterPCText_id = $3fa7 +DEF ViridianSchoolNotebook_id = $3fa9 +DEF ViridianSchoolBlackboard_id = $3fab +DEF JustAMomentText_id = $3fad +DEF OpenBillsPCText_id = $3faf +DEF FoundHiddenItemText_id = $3fb1 +DEF HiddenItemBagFullText_id = $3fb3 +DEF VermilionGymTrashText_id = $3fb5 +DEF IndigoPlateauHQText_id = $3fb7 +DEF GameCornerOutOfOrderText_id = $3fb9 +DEF GameCornerOutToLunchText_id = $3fbb +DEF GameCornerSomeonesKeysText_id = $3fbd +DEF FoundHiddenCoinsText_id = $3fbf +DEF DroppedHiddenCoinsText_id = $3fc1 +DEF BillsHouseMonitorText_id = $3fc3 +DEF BillsHouseInitiatedText_id = $3fc5 +DEF BillsHousePokemonList_id = $3fc7 +DEF MagazinesText_id = $3fc9 +DEF CinnabarGymQuiz_id = $3fcb +DEF GameCornerNoCoinsText_id = $3fcd +DEF GameCornerCoinCaseText_id = $3fcf +DEF LinkCableHelp_id = $3fd1 +DEF TMNotebook_id = $3fd3 +DEF FightingDojoText_id = $3fd5 +DEF EnemiesOnEverySideText_id = $3fd7 +DEF WhatGoesAroundComesAroundText_id = $3fd9 +DEF NewBicycleText_id = $3fdb +DEF IndigoPlateauStatues_id = $3fdd +DEF VermilionGymTrashSuccessText1_id = $3fdf +DEF VermilionGymTrashSuccessText2_id = $3fe1 +DEF VermilionGymTrashSuccessText3_id = $3fe3 +DEF VermilionGymTrashFailText_id = $3fe5 +DEF TownMapText_id = $3fe7 +DEF BookOrSculptureText_id = $3fe9 +DEF ElevatorText_id = $3feb +DEF PokemonStuffText_id = $3fed +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF PrintSafariZoneBattleText = $4111 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $4141 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $4146 +DEF SafariZoneAngryTextBank = $01 +DEF PrepareTitleScreen = $414b +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4171 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4332 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4337 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $4340 +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4355 +DEF CopyrightTextStringBank = $01 +DEF TitleScreen_PlayPikachuPCM = $4387 +DEF TitleScreen_PlayPikachuPCMBank = $01 +DEF DoTitleScreenFunction = $4390 +DEF DoTitleScreenFunctionBank = $01 +DEF CopyDebugName = $43f3 +DEF CopyDebugNameBank = $01 +DEF DebugNewGamePlayerName = $43f9 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $4400 +DEF DebugNewGameRivalNameBank = $01 +DEF IncrementResetCounter = $4405 +DEF IncrementResetCounterBank = $01 +DEF FillSpriteBuffer0WithAA = $4418 +DEF FillSpriteBuffer0WithAABank = $01 +DEF LoadMonData_ = $442b +DEF LoadMonData_Bank = $01 +DEF GetMonSpecies = $4478 +DEF GetMonSpeciesBank = $01 +DEF ItemPrices = $4494 +DEF ItemPricesBank = $01 +DEF ItemNames = $45b7 +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $491e +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $4964 +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $499b +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $4a5f +DEF GetSpriteScreenXYBank = $01 +DEF Func_4a7b = $4a7b +DEF Func_4a7bBank = $01 +DEF WriteDMACodeToHRAM = $4a92 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $4aa0 +DEF DMARoutineBank = $01 +DEF _IsTilePassable = $4aaa +DEF _IsTilePassableBank = $01 +DEF Underground_Coll = $4abc +DEF Underground_CollBank = $01 +DEF Overworld_Coll = $4ac2 +DEF Overworld_CollBank = $01 +DEF RedsHouse1_Coll = $4ad6 +DEF RedsHouse1_CollBank = $01 +DEF RedsHouse2_Coll = $4ad6 +DEF RedsHouse2_CollBank = $01 +DEF Mart_Coll = $4ae0 +DEF Mart_CollBank = $01 +DEF Pokecenter_Coll = $4ae0 +DEF Pokecenter_CollBank = $01 +DEF Dojo_Coll = $4ae6 +DEF Dojo_CollBank = $01 +DEF Gym_Coll = $4ae6 +DEF Gym_CollBank = $01 +DEF Forest_Coll = $4af2 +DEF Forest_CollBank = $01 +DEF House_Coll = $4b02 +DEF House_CollBank = $01 +DEF ForestGate_Coll = $4b0c +DEF ForestGate_CollBank = $01 +DEF Gate_Coll = $4b0c +DEF Gate_CollBank = $01 +DEF Museum_Coll = $4b0c +DEF Museum_CollBank = $01 +DEF Ship_Coll = $4b17 +DEF Ship_CollBank = $01 +DEF ShipPort_Coll = $4b22 +DEF ShipPort_CollBank = $01 +DEF Cemetery_Coll = $4b27 +DEF Cemetery_CollBank = $01 +DEF Interior_Coll = $4b2f +DEF Interior_CollBank = $01 +DEF Cavern_Coll = $4b39 +DEF Cavern_CollBank = $01 +DEF Lobby_Coll = $4b45 +DEF Lobby_CollBank = $01 +DEF Mansion_Coll = $4b4d +DEF Mansion_CollBank = $01 +DEF Lab_Coll = $4b57 +DEF Lab_CollBank = $01 +DEF Club_Coll = $4b5e +DEF Club_CollBank = $01 +DEF Facility_Coll = $4b6a +DEF Facility_CollBank = $01 +DEF Plateau_Coll = $4b7d +DEF Plateau_CollBank = $01 +DEF BeachHouse_Coll = $4b84 +DEF BeachHouse_CollBank = $01 +DEF PrintWaitingText = $4b89 +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4bab +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4bb7 +DEF _UpdateSpritesBank = $01 +DEF UpdateNonPlayerSprite = $4be3 +DEF UpdateNonPlayerSpriteBank = $01 +DEF DetectCollisionBetweenSprites = $4bf7 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF Func_4d0a = $4d0a +DEF Func_4d0aBank = $01 +DEF SetSpriteCollisionValues = $4d22 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4d35 +DEF SpriteCollisionBitTableBank = $01 +DEF PickUpItem = $4d55 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4d9a +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4da0 +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4da5 +DEF UpdatePlayerSpriteBank = $01 +DEF Func_4e32 = $4e32 +DEF Func_4e32Bank = $01 +DEF UpdateNPCSprite = $4e3e +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4f43 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4f46 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4f61 +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4fa9 +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4fc5 +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4fd1 +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4fff +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $5012 +DEF InitializeSpriteScreenPositionBank = $01 +DEF Func_5033 = $5033 +DEF Func_5033Bank = $01 +DEF CheckSpriteAvailability = $503f +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $50ba +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $50d1 +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $516a +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $5192 +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $5199 +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $5209 +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $5215 +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $521a +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $521d +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $5226 +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $5264 +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF Func_5274 = $5274 +DEF Func_5274Bank = $01 +DEF Func_5288 = $5288 +DEF Func_5288Bank = $01 +DEF Func_531f = $531f +DEF Func_531fBank = $01 +DEF Func_5325 = $5325 +DEF Func_5325Bank = $01 +DEF Func_532b = $532b +DEF Func_532bBank = $01 +DEF Func_5331 = $5331 +DEF Func_5331Bank = $01 +DEF Func_5337 = $5337 +DEF Func_5337Bank = $01 +DEF Func_5349 = $5349 +DEF Func_5349Bank = $01 +DEF Func_5357 = $5357 +DEF Func_5357Bank = $01 +DEF CableClub_DoBattleOrTrade = $53a5 +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $53d2 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $55a9 +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $55b6 +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $55ca +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $581e +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $5843 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $5860 +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5867 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $5876 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $589a +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $58cd +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $58ef +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $5ad8 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5add +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5aee +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5b0f +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5b13 +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5b63 +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5b64 +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5b67 +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5b94 +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5b9a +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5ba6 +DEF MainMenuBank = $01 +DEF InitOptions = $5cb1 +DEF InitOptionsBank = $01 +DEF Func_5cc1 = $5cc1 +DEF Func_5cc1Bank = $01 +DEF NotEnoughMemoryText = $5ccd +DEF NotEnoughMemoryTextBank = $01 +DEF StartNewGame = $5cd2 +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5cd7 +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5ce4 +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5d06 +DEF ContinueTextBank = $01 +DEF NewGameText = $5d0f +DEF NewGameTextBank = $01 +DEF DisplayContinueGameInfo = $5d1f +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5d58 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5d97 +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5daa +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5dbd +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5dd2 +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5df2 +DEF DisplayOptionMenuBank = $01 +DEF CheckForPlayerNameInSRAM = $5dfb +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5e27 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5e85 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $5fb9 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $5fbe +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $5fc8 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $5fcd +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $5fd2 +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $5fd7 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $5feb +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $5ff1 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $600d +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $6010 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $6042 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6073 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $6133 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $614c +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6194 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $619c +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $61a4 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $61ac +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $61b4 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $61bc +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $623e +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $6253 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $625c +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $625d +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $62c8 +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $62cd +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $6307 +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $64cb +DEF LoadEDTileBank = $01 +DEF ED_Tile = $64e5 +DEF ED_TileBank = $01 +DEF ED_TileEnd = $64ed +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $64ed +DEF PrintAlphabetBank = $01 +DEF LowerCaseAlphabet = $651c +DEF LowerCaseAlphabetBank = $01 +DEF UpperCaseAlphabet = $6554 +DEF UpperCaseAlphabetBank = $01 +DEF PrintNicknameAndUnderscores = $658c +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $65ef +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $6603 +DEF DakutensBank = $01 +DEF Handakutens = $6654 +DEF HandakutensBank = $01 +DEF CalcStringLength = $6669 +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $6676 +DEF PrintNamingTextBank = $01 +DEF YourTextString = $66bd +DEF YourTextStringBank = $01 +DEF RivalsTextString = $66c3 +DEF RivalsTextStringBank = $01 +DEF NameTextString = $66cb +DEF NameTextStringBank = $01 +DEF NicknameTextString = $66d1 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $66db +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $671d +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $6722 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $6765 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $676a +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6790 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6797 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $67ec +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $6827 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $6840 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $6858 +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6874 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $688d +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $68a5 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $68a6 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $68c9 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $69a5 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6b91 +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6b96 +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6b9b +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6ba0 +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6ba5 +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6baa +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6baf +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6bb4 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6bb9 +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6bbe +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6bc3 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6bc8 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6be0 +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6c5f +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6c83 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6c8c +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6d31 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6d38 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6d3d +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6d42 +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $6d47 +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $6d4c +DEF OneTwoAndTextBank = $01 +DEF PoofText = $6d88 +DEF PoofTextBank = $01 +DEF ForgotAndText = $6d8d +DEF ForgotAndTextBank = $01 +DEF HMCantDeleteText = $6d92 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $6d97 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF Func_6eaa = $6eaa +DEF Func_6eaaBank = $01 +DEF Func_6ebb = $6ebb +DEF Func_6ebbBank = $01 +DEF PokemonCenterWelcomeText = $6ed0 +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $6ed5 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $6edb +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $6ee0 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $6ee5 +DEF PokemonCenterFarewellTextBank = $01 +DEF LooksContentText = $6eeb +DEF LooksContentTextBank = $01 +DEF SetLastBlackoutMap = $6ef0 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $6f0a +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $6f0e +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $6f80 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $7002 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $700a +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $700f +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $7014 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $7019 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $701f +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $7024 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $702b +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $7035 +DEF CableClubNPCBank = $01 +DEF Serial_SyncAndExchangeNybbleDouble = $7131 +DEF Serial_SyncAndExchangeNybbleDoubleBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $7188 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $718d +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $7192 +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $7197 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $719d +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $71a2 +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $71a7 +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $71ac +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $71bf +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $7221 +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $722f +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $723c +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $724a +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $725c +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $7266 +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $7285 +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $72e8 +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $72f7 +DEF UseTossTextBank = $01 +DEF JapaneseSaveMessageText = $7300 +DEF JapaneseSaveMessageTextBank = $01 +DEF JapaneseSpeedOptionsText = $730a +DEF JapaneseSpeedOptionsTextBank = $01 +DEF MoneyText = $7312 +DEF MoneyTextBank = $01 +DEF JapaneseMochimonoText = $7318 +DEF JapaneseMochimonoTextBank = $01 +DEF JapaneseMainMenuText = $731d +DEF JapaneseMainMenuTextBank = $01 +DEF BattleMenuText = $732a +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $733d +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $735e +DEF SwitchStatsCancelTextBank = $01 +DEF JapaneseAhText = $7372 +DEF JapaneseAhTextBank = $01 +DEF JapanesePokedexMenu = $7376 +DEF JapanesePokedexMenuBank = $01 +DEF DisplayMoneyBox = $738f +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $73b6 +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $73be +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $742d +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $74e7 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $74ff +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $751a +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $758a +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7635 +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $766a +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $767e +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $76cb +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $76e7 +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7784 +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7789 +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $778e +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $77af +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7814 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $783c +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $78b9 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7936 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $799c +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $79c9 +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $79ce +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $79d3 +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $79d8 +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $79dd +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $79e2 +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $79e7 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $79ec +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $79f1 +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $79f6 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $79fb +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7a00 +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7a05 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7a0a +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7a0f +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7abf +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF SFX_Start_Menu_1_Ch8 = $4361 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $4368 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $437f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $438f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $4396 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $439d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $43a8 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $43b9 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $43c0 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $43cb +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $43d6 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $43e5 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $43f0 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4400 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4413 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4432 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $4455 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $4464 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $4477 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $448c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $449b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $44c6 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $44d9 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $44ec +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4507 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $451e +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4533 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $454e +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $4569 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $4574 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $457f +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $458c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $45bd +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $45d4 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $45e7 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $45f2 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $460b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $462a +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $4649 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $4666 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $4681 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $469c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $46b7 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $46cd +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $46ea +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $470b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4724 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $473b +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $474e +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $475b +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $477e +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $47a1 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $47b1 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $47d0 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $47f3 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $4809 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4820 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4837 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $4844 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $4863 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $4882 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $488f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $48aa +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $48c5 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $48d5 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $48f8 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $491b +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4925 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4934 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $4943 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $494d +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $4960 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $4973 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $497d +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $4997 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $4998 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $49ab +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $49ba +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $49c9 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $49d3 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $49e6 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $49f8 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $49f9 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a24 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4a43 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4a5c +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4a83 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4aa9 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4aaa +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4ab9 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4ac7 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4ac8 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4ae7 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b16 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b35 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4b48 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4b5b +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4b68 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4b87 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4baa +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4bc3 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4bd6 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4be9 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4bf3 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c12 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c31 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4c44 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4c53 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4c65 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4c66 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4c75 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4c84 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4c8e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4ca5 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4cbc +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4cc9 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4cdc +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4cef +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4cfc +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d17 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d32 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4d45 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4d54 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4d63 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4d6d +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4d90 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4db7 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4dd3 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4dee +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e09 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e1c +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e2f +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4e42 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4e4f +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4e72 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4e8d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4e9d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4eb8 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4ed3 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4ee6 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f01 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f1c +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f2c +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4f4f +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4f72 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4f85 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4f98 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $4fab +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $4fb8 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $4fcb +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $4fde +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $4feb +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $500e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5030 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5031 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $5044 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $5057 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $5064 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $509d +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $50d2 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $516a +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $5190 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $521e +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $5253 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $528e +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $52cd +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $52df +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $5317 +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $534f +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $5364 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53a4 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $53b1 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $53d1 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $53ef +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $53fb +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $540a +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $541d +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $546a +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $5486 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $54b5 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5513 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55a3 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $55d4 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $55f6 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5657 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $567c +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $5692 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56af +DEF Audio1_IsCryBank = $02 +DEF Audio1_IsBattleSFX = $56c3 +DEF Audio1_IsBattleSFXBank = $02 +DEF Audio1_ApplyPitchSlide = $56e0 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $5776 +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $57f4 +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $580c +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5810 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $581f +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5830 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $584e +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5961 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5962 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $596a +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_ApplyMonoStereo = $5972 +DEF Audio1_ApplyMonoStereoBank = $02 +DEF Audio1_HWChannelEnableMasks = $5985 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $59a5 +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $59bd +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $59d6 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $59db +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $59e7 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF FinishAlternateRivalMusic = $59ed +DEF FinishAlternateRivalMusicBank = $02 +DEF Music_Cities1AlternateTempo = $59f4 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Audio1_WavePointers = $5a16 +DEF Audio1_WavePointersBank = $02 +DEF Music_PkmnHealed_Ch1 = $5a76 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5a97 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5aa5 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5ab1 +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5b24 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5bab +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5bf7 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5c8c +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5d22 +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5d6e +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5ddb +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5e80 +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $5edc +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $5f52 +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6004 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $613d +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $61d7 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $6297 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $6370 +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $64c3 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6537 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $658d +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $65e2 +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $6698 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $6732 +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $67b1 +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $67e6 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $68a2 +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6942 +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6949 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6a65 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6b05 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6bc2 +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6c4a +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6c61 +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6c71 +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6c81 +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6cc4 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6d41 +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6da4 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6e2c +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6e7c +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $6f10 +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6fec +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $6ff3 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $706e +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $7075 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $708e +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $70f0 +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7106 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $7188 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $719b +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $71b4 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $71ca +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $71e9 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7208 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $7220 +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7235 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7254 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $7270 +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $727a +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $72ec +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $739e +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $73d7 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $743c +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7513 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $759a +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $760d +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $7688 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $7740 +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $77a7 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $7810 +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $78be +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7934 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7979 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $79e0 +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7a2b +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7a71 +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7a81 +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7af4 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7b01 +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7b3d +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7b67 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7b8e +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7c3e +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7ccd +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7d29 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7dcc +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7e43 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF ReadJoypad_ = $4000 +DEF ReadJoypad_Bank = $03 +DEF _Joypad = $402d +DEF _JoypadBank = $03 +DEF DiscardButtonPresses = $4063 +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $406b +DEF TrySoftResetBank = $03 +DEF ClearVariablesOnEnterMap = $407c +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $40a6 +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $40d2 +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $412f +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4148 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $4197 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $41c0 +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $41d9 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $41e6 +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $4215 +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $427b +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $42c4 +DEF SafariStepsBank = $03 +DEF SafariBallText = $42c9 +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $42d1 +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $42d4 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $4309 +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4356 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4378 +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $43de +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF Func_c4c7 = $44c7 +DEF Func_c4c7Bank = $03 +DEF LoadTilesetHeader = $44f4 +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $454c +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $4558 +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4684 +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $469b +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $488f +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $4892 +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $4892 +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4895 +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $489e +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $48a4 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $48b3 +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $48e0 +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $48e6 +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $48e9 +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $48ec +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $48f5 +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $48f8 +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $48fb +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $4901 +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $4907 +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $490a +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $4913 +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4925 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $492b +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_MELANIES_HOUSE = $492e +DEF ToggleData_CERULEAN_MELANIES_HOUSEBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $4931 +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $493d +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $4940 +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $4943 +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $494c +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $494f +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4955 +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $495e +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $4961 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4964 +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $4967 +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $496a +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $4970 +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4976 +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4979 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $49a3 +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $49b5 +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $49be +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $49c7 +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $49d9 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $49eb +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $49ee +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $49f1 +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $49f7 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $4a00 +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $4a09 +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4a0f +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4a1b +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4a21 +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4a39 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4a48 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4a51 +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4a63 +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4a78 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4a87 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4a9f +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4aa8 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4ab1 +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4ac3 +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4acf +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4ad2 +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4ad5 +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4adb +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4aea +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4af6 +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4afc +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4b08 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4b0b +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4b17 +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4b26 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4b2c +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4b2f +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4b35 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4b3b +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4b41 +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4b4d +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF LoadWildData = $4b62 +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4b95 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $4d89 +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $4d8b +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $4da1 +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $4db7 +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $4dcd +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $4de3 +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $4df9 +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $4e0f +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $4e25 +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $4e3b +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $4e51 +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $4e67 +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $4e7d +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $4e93 +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $4ea9 +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $4ed3 +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $4ee9 +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $4eff +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $4f15 +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $4f2b +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $4f55 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $4f6b +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $4f81 +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $4f83 +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $4f85 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $4f9b +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $4fb1 +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $4fc7 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $4fdd +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $4ff3 +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $501d +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $5033 +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $5049 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $505f +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5075 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $508b +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $50a1 +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $50b7 +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $50cd +DEF SafariZoneWestWildMonsBank = $03 +DEF Route19WildMons = $50e3 +DEF Route19WildMonsBank = $03 +DEF Route20WildMons = $50f9 +DEF Route20WildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $510f +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $5125 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $513b +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $5151 +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $517b +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $51a5 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $51bb +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $51d1 +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $51e7 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $51fd +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5227 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $523d +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $5253 +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $5269 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $527f +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $5295 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $52ab +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $52c1 +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $52d7 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $52ed +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $5307 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $53ad +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $5697 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $569c +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $56a1 +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $56a6 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $56ab +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $56b0 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $56b7 +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $56bc +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $56c1 +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $56c8 +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $56d7 +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $5725 +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $57c1 +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $57c6 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $57cb +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $57d0 +DEF ItemUseEvoStoneBank = $03 +DEF Func_d85d = $585d +DEF Func_d85dBank = $03 +DEF RefusingText = $58a2 +DEF RefusingTextBank = $03 +DEF ItemUseVitamin = $58a7 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $58ae +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $5d44 +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $5d49 +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $5d4e +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $5d72 +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $5d87 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $5d9f +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $5dc5 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $5dca +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $5dcf +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $5e28 +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $5e2e +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $5e30 +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $5e3e +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $5e57 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $5ea7 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $5ed0 +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $5ef9 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $5f02 +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $5f11 +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $5f38 +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $5f3d +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $5f42 +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $5f69 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $5fbd +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $6094 +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $60ac +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $60b5 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $60ba +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $60bf +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $60c4 +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $60e7 +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $60f4 +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $60f9 +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $6106 +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $612c +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $6130 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $615b +DEF RodResponseBank = $03 +DEF DoNotGenerateFishingEncounter = $616e +DEF DoNotGenerateFishingEncounterBank = $03 +DEF FishingInit = $6182 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $61b7 +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $61ba +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $61e6 +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $61eb +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $61f0 +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $61f7 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $6358 +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $635d +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $6362 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $6367 +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $636c +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6371 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $6374 +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $6483 +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $6488 +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $648d +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6492 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6497 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $64a5 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $64b0 +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $64b5 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $64ba +DEF ItemUseNotYoursToUseBank = $03 +DEF Func_e4bf = $64bf +DEF Func_e4bfBank = $03 +DEF ThrowBallAtTrainerMon = $64ca +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $64eb +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $64f0 +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $64f5 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $64f8 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $64ff +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $6504 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6509 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $650e +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6513 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $6518 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $651d +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $6522 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF DontHavePokemonText = $6527 +DEF DontHavePokemonTextBank = $03 +DEF ItemUseText00 = $652c +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $6536 +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $6540 +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $654a +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6586 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $65bb +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $6627 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $662d +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $6635 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6699 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $669e +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $66a3 +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $66a8 +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $66dd +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $66e8 +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6808 +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6834 +DEF WaterTilesetsBank = $03 +DEF ShoreTiles = $683e +DEF ShoreTilesBank = $03 +DEF WaterTile = $6840 +DEF WaterTileBank = $03 +DEF ItemUseReloadOverworldData = $6842 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6848 +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $686d +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6880 +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $691b +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $6d1b +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $6d59 +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $6dcb +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $6dd1 +DEF UsedCutBank = $03 +DEF UsedCutText = $6e6f +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $6e74 +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $6ecc +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $6ed5 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $6ee8 +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $6f0f +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $6f17 +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $6f1f +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $6f80 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $6f93 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $6ff1 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $7022 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $7044 +DEF ShowObjectBank = $03 +DEF ShowObject2 = $7044 +DEF ShowObject2Bank = $03 +DEF HideObject = $7053 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $7062 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $70a1 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $7129 +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $712b +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $712d +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $712f +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $7131 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $7159 +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $7161 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $72f9 +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $72fc +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $7323 +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $73a4 +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $74ec +DEF FlagActionPredefBank = $03 +DEF FlagAction = $74ef +DEF FlagActionBank = $03 +DEF HealParty = $752b +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $75a4 +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $75a4 +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $75a4 +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $75a4 +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $75a7 +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $765d +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $7686 +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $76a3 +DEF AddBCDPredefBank = $03 +DEF AddBCD = $76a6 +DEF AddBCDBank = $03 +DEF SubBCDPredef = $76bc +DEF SubBCDPredefBank = $03 +DEF SubBCD = $76bf +DEF SubBCDBank = $03 +DEF InitPlayerData = $76d6 +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $76d6 +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7730 +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7735 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $774a +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $77b9 +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7830 +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $784f +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7862 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $786c +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $786f +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $78ad +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $78ad +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7941 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7961 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7967 +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7985 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $79be +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $79de +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7a19 +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7a4d +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7a67 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7a6c +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7a71 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7a76 +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7a91 +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7a96 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7a9b +DEF ElevatorTextBank = $03 +DEF TownMapText = $7aa0 +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7ad3 +DEF PokemonStuffTextBank = $03 +DEF PokemonLogoJapanGraphics = $4000 +DEF PokemonLogoJapanGraphicsBank = $04 +DEF FontGraphics = $4600 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4a00 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4a00 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4a20 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $4c00 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $4c00 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $4c18 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $4c18 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $4c30 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $4c48 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $4c48 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF GameFreakLogoGraphics = $4d78 +DEF GameFreakLogoGraphicsBank = $04 +DEF GameFreakLogoGraphicsEnd = $4e08 +DEF GameFreakLogoGraphicsEndBank = $04 +DEF NineTile = $4e08 +DEF NineTileBank = $04 +DEF TextBoxGraphics = $4e18 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $5018 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $5018 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5138 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5138 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5238 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5238 +DEF WorldMapTileGraphicsEndBank = $04 +DEF DrawHP = $5468 +DEF DrawHPBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5468 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP2 = $546f +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $5474 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $54cc +DEF StatusScreenBank = $04 +DEF OTPointers = $563b +DEF OTPointersBank = $04 +DEF NamePointers2 = $5643 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $564b +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $5662 +DEF StatusTextBank = $04 +DEF OKText = $566a +DEF OKTextBank = $04 +DEF DrawLineBox = $566d +DEF DrawLineBoxBank = $04 +DEF PTile = $5682 +DEF PTileBank = $04 +DEF PrintStatsBox = $568a +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $56fb +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $5829 +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $5852 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $5866 +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $586e +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $5875 +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $5886 +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $5a1a +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $5a2c +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $5a38 +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $5a3d +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $5a42 +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $5a47 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $5a4c +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $5a51 +DEF PotionTextBank = $04 +DEF AntidoteText = $5a56 +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $5a5b +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $5a60 +DEF BurnHealTextBank = $04 +DEF IceHealText = $5a65 +DEF IceHealTextBank = $04 +DEF AwakeningText = $5a6a +DEF AwakeningTextBank = $04 +DEF FullHealText = $5a6f +DEF FullHealTextBank = $04 +DEF ReviveText = $5a74 +DEF ReviveTextBank = $04 +DEF RareCandyText = $5a79 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $5a80 +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $5a97 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $5b96 +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $5bf0 +DEF ShrinkPic2Bank = $04 +DEF StartMenu_Pokedex = $5c22 +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $5c36 +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $5e98 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $5ea7 +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $5ead +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $5fd4 +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $5fd9 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $5fde +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $6003 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $600a +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $604c +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $6131 +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6136 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $6149 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $6152 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $6175 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $6182 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $618a +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $6195 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $61a8 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $61c5 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $61d7 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6205 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $62f0 +DEF CanLearnTMBank = $04 +DEF TMToMove = $631d +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $632d +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $6365 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $64e5 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $6665 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $67e5 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $68a5 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $6965 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $6a25 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $6ae5 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $6ba5 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $6c65 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $6d65 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $6e25 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $6ee5 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $6fa5 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $7065 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $7125 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $72a5 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $7425 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $74e5 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $7525 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $7565 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $75a5 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $75e5 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $7625 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $7665 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $76a5 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $76e5 +DEF GamblerAsleepSpriteBank = $04 +DEF QuestionMarkSprite = $7725 +DEF QuestionMarkSpriteBank = $04 +DEF EndOfBattle = $7765 +DEF EndOfBattleBank = $04 +DEF YouWinText = $781d +DEF YouWinTextBank = $04 +DEF YouLoseText = $7825 +DEF YouLoseTextBank = $04 +DEF DrawText = $782e +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7835 +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $783a +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $78e2 +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $78f6 +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7968 +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $796d +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7997 +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $799c +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $799f +DEF CallBankFBank = $04 +DEF HazeEffect_ = $79a4 +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7a01 +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7a0d +DEF ResetStatModsBank = $04 +DEF ResetStats = $7a14 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7a1d +DEF StatusChangesEliminatedTextBank = $04 +DEF LoadPokedexTilePatterns = $4000 +DEF LoadPokedexTilePatternsBank = $05 +DEF _InitMapSprites = $401b +DEF _InitMapSpritesBank = $05 +DEF InitOutsideMapSprites = $4029 +DEF InitOutsideMapSpritesBank = $05 +DEF LoadSpriteSetFromMapHeader = $4061 +DEF LoadSpriteSetFromMapHeaderBank = $05 +DEF CheckIfPictureIDAlreadyLoaded = $409b +DEF CheckIfPictureIDAlreadyLoadedBank = $05 +DEF CheckForFourTileSprite = $40ac +DEF CheckForFourTileSpriteBank = $05 +DEF LoadMapSpriteTilePatterns = $40b7 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReloadWalkingTilePatterns = $40d2 +DEF ReloadWalkingTilePatternsBank = $05 +DEF LoadStillTilePattern = $40e4 +DEF LoadStillTilePatternBank = $05 +DEF LoadWalkingTilePattern = $40f5 +DEF LoadWalkingTilePatternBank = $05 +DEF GetSpriteVRAMAddress = $4108 +DEF GetSpriteVRAMAddressBank = $05 +DEF SpriteVRAMAddresses = $4118 +DEF SpriteVRAMAddressesBank = $05 +DEF ReadSpriteSheetData = $412e +DEF ReadSpriteSheetDataBank = $05 +DEF LoadMapSpritesImageBaseOffset = $4150 +DEF LoadMapSpritesImageBaseOffsetBank = $05 +DEF GetSpriteImageBaseOffset = $4179 +DEF GetSpriteImageBaseOffsetBank = $05 +DEF GetSplitMapSpriteSetID = $4193 +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $41e6 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $420b +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $423b +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $42a9 +DEF SpriteSheetPointerTableBank = $05 +DEF RedBikeSprite = $43f1 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4571 +DEF RedSpriteBank = $05 +DEF BlueSprite = $46f1 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4871 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $49f1 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4b71 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4cf1 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4e71 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4ff1 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $5171 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $52f1 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5471 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $55f1 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5771 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $58f1 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5a71 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5bf1 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5d71 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5ef1 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $6071 +DEF SailorSpriteBank = $05 +DEF CookSprite = $61f1 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $6371 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6431 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $65b1 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6731 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $68b1 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6a31 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $6bb1 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6d31 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6eb1 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $7031 +DEF LanceSpriteBank = $05 +DEF MomSprite = $71b1 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $7271 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $7331 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $73f1 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $74b1 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7631 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $77b1 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7931 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $7ab1 +DEF SeelSpriteBank = $05 +DEF SubstituteEffect_ = $7c31 +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ca1 +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7ca6 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7cab +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7cb0 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7ccc +DEF PCMainMenuBank = $05 +DEF OaksPC = $7d44 +DEF OaksPCBank = $05 +DEF PKMNLeague = $7d56 +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7d68 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7d8a +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7d97 +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7da7 +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7dac +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7db1 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7db6 +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7dbb +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43f2 +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $455a +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $457d +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45ec +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $4754 +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $478c +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4836 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $499e +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49c0 +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a4b +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4bb3 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4be0 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c92 +DEF FuchsiaCity_BlocksBank = $06 +DEF PalletTown_Script = $4dfa +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e12 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e26 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4e63 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4e9b +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakGreetsPlayerScript = $4ecb +DEF PalletTownOakGreetsPlayerScriptBank = $06 +DEF PalletTownPikachuBattleScript = $4f0a +DEF PalletTownPikachuBattleScriptBank = $06 +DEF PalletTownAfterPikachuBattleScript = $4f28 +DEF PalletTownAfterPikachuBattleScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f50 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f6d +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f78 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4fa9 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4faa +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4fba +DEF PalletTownOakTextBank = $06 +DEF PalletTownOakComeWithMe = $5007 +DEF PalletTownOakComeWithMeBank = $06 +DEF PalletTownGirlText = $500c +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $5011 +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $5016 +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $501b +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $5020 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $5025 +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $502a +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $5037 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $504d +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityAfterPokedexScript = $5054 +DEF ViridianCityAfterPokedexScriptBank = $06 +DEF ViridianCityPostCatchTraining = $5057 +DEF ViridianCityPostCatchTrainingBank = $06 +DEF ViridianCityCheckGymOpenScript = $505b +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityPlayerMovingDownPostTrainingScript = $509d +DEF ViridianCityPlayerMovingDownPostTrainingScriptBank = $06 +DEF ViridianCityCheckSleepingOldMan = $50ab +DEF ViridianCityCheckSleepingOldManBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $50ca +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $5104 +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $513f +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $514d +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCityCheckWaitingOldMan = $5162 +DEF ViridianCityCheckWaitingOldManBank = $06 +DEF ViridianCityOldManInitialCatchTrainingScript = $5191 +DEF ViridianCityOldManInitialCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndInitialCatchTrainingScript = $51a7 +DEF ViridianCityOldManEndInitialCatchTrainingScriptBank = $06 +DEF ViridianCityPostInitialCatchTraining = $51cf +DEF ViridianCityPostInitialCatchTrainingBank = $06 +DEF ViridianCityOldManMovementData1 = $51f1 +DEF ViridianCityOldManMovementData1Bank = $06 +DEF ViridianCityOldManMovementData2 = $51f2 +DEF ViridianCityOldManMovementData2Bank = $06 +DEF ViridianCityOldManMovingDownScript = $51f9 +DEF ViridianCityOldManMovingDownScriptBank = $06 +DEF ViridianCity_TextPointers = $5213 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5233 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $523f +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $524b +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5257 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $5263 +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $526f +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $527b +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $5287 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCityOldMan2Text = $528c +DEF ViridianCityOldMan2TextBank = $06 +DEF ViridianCitySignText = $52b9 +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $52c5 +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $52d1 +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $52dd +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $52e9 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $52f5 +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $5307 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $5315 +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $5322 +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $533b +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $5344 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $5392 +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5397 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $53ad +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $53c9 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $5410 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $5416 +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $542c +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5448 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $5464 +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $5469 +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $546e +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $54bd +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $54c2 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $54f3 +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $551f +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $5524 +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $5529 +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $552e +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $5533 +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5538 +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $553d +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $5549 +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $555a +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5564 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $5585 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5607 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $560c +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5611 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5615 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $561f +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5656 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $56a0 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $56a8 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $56b0 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $56cd +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $56ef +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $570d +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5712 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5717 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $571c +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5798 +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $579d +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $57a2 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $57a7 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $57ac +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCityElectrodeText = $57df +DEF CeruleanCityElectrodeTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $5823 +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $5828 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $582d +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $5832 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $5837 +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $583c +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $5841 +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $5884 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $5895 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $589f +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $58df +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $58e2 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $58ef +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $590a +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $591b +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $592b +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $5947 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $594c +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $596f +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $59db +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $59e0 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $59f6 +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $59fb +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $5a07 +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $5a13 +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $5a1f +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $5a2b +DEF VermilionCityHarborSignTextBank = $06 +DEF VermilionCityOfficerJennyText = $5a37 +DEF VermilionCityOfficerJennyTextBank = $06 +DEF CeladonCity_Script = $5a43 +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_ScriptPointers = $5a50 +DEF CeladonCity_ScriptPointersBank = $06 +DEF CeladonCityScript1 = $5a52 +DEF CeladonCityScript1Bank = $06 +DEF CeladonCity_TextPointers = $5a5f +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $5a83 +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $5a88 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $5a8d +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $5a92 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $5a97 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $5ae0 +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $5ae5 +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $5af2 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $5af7 +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $5afc +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $5b08 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $5b0d +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $5b12 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $5b17 +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $5b1c +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $5b21 +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $5b26 +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $5b2b +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $5b2e +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $5b5e +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $5b63 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $5b68 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $5b6d +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $5b72 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $5b77 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $5b7c +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $5b81 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $5b86 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $5b8b +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $5b90 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $5ba4 +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $5bb8 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $5bcc +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $5be0 +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $5bf4 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $5c2f +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $5c3b +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $5c46 +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $5c4a +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $5c54 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $5c55 +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $5c5b +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $5ca8 +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $5cad +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $5cb2 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $5cb8 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $5cbd +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $5cc2 +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $5cc7 +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $5ccc +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $5cf5 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $5d05 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $5d11 +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $5d14 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $5d16 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $5d1b +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $5d35 +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $5d45 +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $5d51 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $5d75 +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $5d81 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $5d82 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $5d87 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $5d8c +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobbyChanseyText = $5d8d +DEF IndigoPlateauLobbyChanseyTextBank = $06 +DEF IndigoPlateauLobby_Object = $5d99 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $5dd9 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $5e09 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $5e15 +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $5e2b +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $5e67 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $5e93 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $5ea4 +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $5eaa +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4TrainerHeader0 = $5eb8 +DEF SilphCo4TrainerHeader0Bank = $06 +DEF SilphCo4TrainerHeaders = $5eb8 +DEF SilphCo4TrainerHeadersBank = $06 +DEF SilphCo4TrainerHeader1 = $5ec4 +DEF SilphCo4TrainerHeader1Bank = $06 +DEF SilphCo4TrainerHeader2 = $5ed0 +DEF SilphCo4TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $5edd +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $5ef4 +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $5efe +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $5f03 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $5f08 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $5f0d +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $5f17 +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $5f1c +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $5f21 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $5f26 +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $5f30 +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $5f35 +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $5f3a +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $5f3f +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $5fae +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $6035 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $6041 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $6057 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $60a8 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $60c0 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $60c6 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5TrainerHeader0 = $60dc +DEF SilphCo5TrainerHeader0Bank = $06 +DEF SilphCo5TrainerHeaders = $60dc +DEF SilphCo5TrainerHeadersBank = $06 +DEF SilphCo5TrainerHeader1 = $60e8 +DEF SilphCo5TrainerHeader1Bank = $06 +DEF SilphCo5TrainerHeader2 = $60f4 +DEF SilphCo5TrainerHeader2Bank = $06 +DEF SilphCo5TrainerHeader3 = $6100 +DEF SilphCo5TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $610d +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $6124 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $612e +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $6133 +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $6138 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $613d +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $6147 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $614c +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $6151 +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $6156 +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $6160 +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $6165 +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $616a +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $616f +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $6179 +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $617e +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $6183 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $6188 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $618d +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $6192 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $6197 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $6220 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $62a7 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $62b3 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $62c9 +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $62f0 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $62fa +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $6300 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6TrainerHeader0 = $6314 +DEF SilphCo6TrainerHeader0Bank = $06 +DEF SilphCo6TrainerHeaders = $6314 +DEF SilphCo6TrainerHeadersBank = $06 +DEF SilphCo6TrainerHeader1 = $6320 +DEF SilphCo6TrainerHeader1Bank = $06 +DEF SilphCo6TrainerHeader2 = $632c +DEF SilphCo6TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $6339 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $6347 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $635e +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $6375 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $638c +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $63a3 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $63ba +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $63c4 +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $63c9 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $63ce +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $63d3 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $63dd +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $63e2 +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $63e7 +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $63ec +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $63f6 +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $63fb +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $6400 +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $6405 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $6475 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $64ea +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $6527 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $654c +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $6556 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $6597 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $65b3 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $65b8 +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $65ee +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $65fb +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $6606 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $6622 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $6626 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $6661 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $666a +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $6673 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $6685 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $6689 +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $66cb +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $66d8 +DEF RLEList_PewterGymGuyBank = $06 +DEF PewterGuys = $66e5 +DEF PewterGuysBank = $06 +DEF PewterGuysCoordsTable = $672a +DEF PewterGuysCoordsTableBank = $06 +DEF PewterMuseumGuyCoords = $672e +DEF PewterMuseumGuyCoordsBank = $06 +DEF PewterGymGuyCoords = $674a +DEF PewterGymGuyCoordsBank = $06 +DEF IsPlayerStandingOnDoorTile = $6785 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $67a8 +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $67f4 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $6851 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $6872 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $6893 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $689b +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAM = $689b +DEF LedgeHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadowOAMEnd = $68a3 +DEF LedgeHoppingShadowOAMEndBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanMelaniesHouse_Blocks = $41de +DEF CeruleanMelaniesHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $425f +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $4264 +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42bd +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42c2 +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42dd +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $42e1 +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $431c +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $432a +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $433a +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $433f +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $4344 +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $4349 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $434e +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $4353 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4358 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $435c +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $4362 +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $436e +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $437a +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4386 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $4392 +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $43ad +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $43db +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $43fb +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $440b +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $440f +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $442f +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $445c +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $445f +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $4487 +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $44ca +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $4506 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $4514 +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalTakesPokeballScript = $4529 +DEF OaksLabRivalTakesPokeballScriptBank = $07 +DEF OaksLabPlayerWalksToOakScript = $4586 +DEF OaksLabPlayerWalksToOakScriptBank = $07 +DEF OaksLabRLE_PlayerWalksToOak = $45af +DEF OaksLabRLE_PlayerWalksToOakBank = $07 +DEF OaksLabPlayerReceivesPikachuScript = $45b8 +DEF OaksLabPlayerReceivesPikachuScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $45ce +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $461a +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4651 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4692 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $46ce +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabPikachuEscapesPokeballScript = $470b +DEF OaksLabPikachuEscapesPokeballScriptBank = $07 +DEF OaksLabPikachuDislikesPokeballsScript = $472d +DEF OaksLabPikachuDislikesPokeballsScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $473e +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $478e +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $47a4 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4866 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4896 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4897 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $48b9 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $4904 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $4910 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4946 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4958 +DEF OaksLabRivalTextBank = $07 +DEF OaksLabEeveePokeBallText = $498c +DEF OaksLabEeveePokeBallTextBank = $07 +DEF OaksLabRivalExclamationScript = $49ac +DEF OaksLabRivalExclamationScriptBank = $07 +DEF OaksLabOak1Text = $49c2 +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $4aa4 +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $4ab3 +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $4ab8 +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $4ac7 +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $4ad6 +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $4ae5 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $4af4 +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabRivalReceivedMonText = $4b03 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalTakesText1 = $4b25 +DEF OaksLabRivalTakesText1Bank = $07 +DEF OaksLabRivalTakesText2 = $4b2a +DEF OaksLabRivalTakesText2Bank = $07 +DEF OaksLabRivalTakesText3 = $4b30 +DEF OaksLabRivalTakesText3Bank = $07 +DEF OaksLabRivalTakesText4 = $4b35 +DEF OaksLabRivalTakesText4Bank = $07 +DEF OaksLabRivalTakesText5 = $4b3a +DEF OaksLabRivalTakesText5Bank = $07 +DEF OaksLabPlayerReceivedMonText = $4b3f +DEF OaksLabPlayerReceivedMonTextBank = $07 +DEF OaksLabOakGivesText = $4b85 +DEF OaksLabOakGivesTextBank = $07 +DEF OaksLabReceivedText = $4b8a +DEF OaksLabReceivedTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $4b90 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $4b9f +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $4bae +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $4bb3 +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $4bb8 +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabPikachuDislikesPokeballsText1 = $4bc7 +DEF OaksLabPikachuDislikesPokeballsText1Bank = $07 +DEF OaksLabPikachuDislikesPokeballsText2 = $4be0 +DEF OaksLabPikachuDislikesPokeballsText2Bank = $07 +DEF OaksLabRivalGrampsText = $4bef +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalMyPokemonHasGrownStrongerText = $4bf4 +DEF OaksLabRivalMyPokemonHasGrownStrongerTextBank = $07 +DEF OaksLabOakIHaveARequestText = $4bf9 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $4bfe +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $4c03 +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $4c09 +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $4c0e +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $4c13 +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $4c22 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $4c6e +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $4c7a +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $4c8a +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $4ca2 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $4ca8 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $4ccd +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartScript2 = $4ced +DEF ViridianMartScript2Bank = $07 +DEF ViridianMart_TextPointers = $4d0d +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $4d17 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $4d1d +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $4d22 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $4d27 +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $4d2d +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $4d32 +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $4d37 +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $4d5d +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $4d6d +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $4d79 +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $4d7d +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $4d83 +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $4d88 +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouseLittleGirlText = $4d94 +DEF ViridianSchoolHouseLittleGirlTextBank = $07 +DEF ViridianSchoolHouse_Object = $4da0 +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $4dc6 +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $4dd3 +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $4dd6 +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $4dde +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $4de3 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $4de8 +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $4dff +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $4e04 +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $4e30 +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $4e3c +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $4e40 +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $4e46 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $4e56 +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $4e5b +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $4e60 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $4e86 +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $4e92 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $4e95 +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $4e99 +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $4e9e +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $4ea3 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $4ec3 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $4ecf +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $4ed3 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $4ed9 +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $4eff +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $4f04 +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $4f09 +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanMelaniesHouse_h = $4f34 +DEF CeruleanMelaniesHouse_hBank = $07 +DEF CeruleanMelaniesHouse_Script = $4f40 +DEF CeruleanMelaniesHouse_ScriptBank = $07 +DEF CeruleanMelaniesHouse_TextPointers = $4f44 +DEF CeruleanMelaniesHouse_TextPointersBank = $07 +DEF CeruleanMelanieHouseMelanieText = $4f4c +DEF CeruleanMelanieHouseMelanieTextBank = $07 +DEF CeruleanHouse1Text_1cfc8 = $4fc8 +DEF CeruleanHouse1Text_1cfc8Bank = $07 +DEF CeruleanHouse1Text_1cfce = $4fce +DEF CeruleanHouse1Text_1cfceBank = $07 +DEF CeruleanHouse1Text_1cfd3 = $4fd3 +DEF CeruleanHouse1Text_1cfd3Bank = $07 +DEF CeruleanHouse1Text_1cfd9 = $4fd9 +DEF CeruleanHouse1Text_1cfd9Bank = $07 +DEF CeruleanHouse1Text_1cfdf = $4fdf +DEF CeruleanHouse1Text_1cfdfBank = $07 +DEF CeruleanMelanieHouseBulbasaurText = $4fe5 +DEF CeruleanMelanieHouseBulbasaurTextBank = $07 +DEF CeruleanMelanieHouseOddishText = $4ff2 +DEF CeruleanMelanieHouseOddishTextBank = $07 +DEF CeruleanMelanieHouseSandshrewText = $4fff +DEF CeruleanMelanieHouseSandshrewTextBank = $07 +DEF CeruleanMelaniesHouse_Object = $500c +DEF CeruleanMelaniesHouse_ObjectBank = $07 +DEF BikeShop_h = $5038 +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5044 +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5048 +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $504e +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5100 +DEF BikeShopMenuTextBank = $07 +DEF BikeShopMenuPrice = $510f +DEF BikeShopMenuPriceBank = $07 +DEF BikeShopClerkWelcomeText = $5118 +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $511d +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5122 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5127 +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $512c +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5132 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5137 +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $513c +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5141 +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5150 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $516e +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5194 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $51a4 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $51b0 +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $51b4 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $51c0 +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $51e3 +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $5206 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $5213 +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $5220 +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $526d +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $5272 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $52aa +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $52b6 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $52ba +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $52be +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $52cb +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $52ee +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $530e +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $531a +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $531d +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $5328 +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $535c +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $535e +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $53de +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $53f8 +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $5404 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $5408 +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $540e +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $5413 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $5423 +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $5428 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $544e +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $545a +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $54a3 +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $554a +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $5561 +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $557c +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $5584 +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $559c +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $55c7 +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $55c9 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $55ce +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $55e2 +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $5636 +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $5642 +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $5646 +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $564a +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $564f +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $5665 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $5685 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $5691 +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $5695 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $569b +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $56a0 +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $56a5 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $56cb +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $56db +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $56e7 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $56ea +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $56f2 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $56f7 +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $5704 +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $5709 +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $570e +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $573a +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $5746 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $5749 +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $574b +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $5794 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $57ae +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $57ba +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $57c2 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $57c4 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $57c9 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $57eb +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $57f7 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $57fa +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $57fe +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $5803 +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $5811 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $5831 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $583d +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $5849 +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $584d +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $585a +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $589e +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $58ae +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $58b4 +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $58f1 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $58f6 +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $5900 +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $5905 +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $592f +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $593b +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $5947 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $5954 +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $5958 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $599b +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $59ab +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $59c2 +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $59c8 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $59f2 +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $59fe +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $5a0a +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $5a17 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $5a1b +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $5a32 +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $5a76 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $5a89 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $5a8f +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $5ab9 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $5ac5 +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $5ad1 +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $5add +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $5ae1 +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $5af8 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $5b3b +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $5b4b +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $5b51 +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $5b7b +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $5b87 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $5b93 +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $5b9b +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $5b9d +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $5ba2 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $5bc4 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $5bd0 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $5be3 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $5be9 +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlantTrainerHeaders = $5c05 +DEF PowerPlantTrainerHeadersBank = $07 +DEF Voltorb0TrainerHeader = $5c05 +DEF Voltorb0TrainerHeaderBank = $07 +DEF Voltorb1TrainerHeader = $5c11 +DEF Voltorb1TrainerHeaderBank = $07 +DEF Voltorb2TrainerHeader = $5c1d +DEF Voltorb2TrainerHeaderBank = $07 +DEF Voltorb3TrainerHeader = $5c29 +DEF Voltorb3TrainerHeaderBank = $07 +DEF Voltorb4TrainerHeader = $5c35 +DEF Voltorb4TrainerHeaderBank = $07 +DEF Voltorb5TrainerHeader = $5c41 +DEF Voltorb5TrainerHeaderBank = $07 +DEF Voltorb6TrainerHeader = $5c4d +DEF Voltorb6TrainerHeaderBank = $07 +DEF Voltorb7TrainerHeader = $5c59 +DEF Voltorb7TrainerHeaderBank = $07 +DEF ZapdosTrainerHeader = $5c65 +DEF ZapdosTrainerHeaderBank = $07 +DEF PowerPlantInitBattleScript = $5c72 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $5c7e +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $5c84 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $5c8a +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $5c90 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $5c96 +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $5c9c +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $5ca2 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $5ca8 +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $5cae +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $5cb4 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $5cb9 +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $5cc9 +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $5d50 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $5eb8 +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $5ec4 +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $5ecd +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $5ecf +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $5ed4 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $5ef6 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $5f02 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $5f05 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $5f09 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $5f4a +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $5f61 +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $5f81 +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $5f8d +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $5fa8 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $5fae +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $5fc5 +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $5fca +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $5fdd +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $5fee +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $5fef +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $5ff1 +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $6014 +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $6025 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $602a +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $6030 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $605a +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $606e +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $607a +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $608a +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseScript_1e09e = $609e +DEF BillsHouseScript_1e09eBank = $07 +DEF BillsHouseScript0 = $60b9 +DEF BillsHouseScript0Bank = $07 +DEF BillsHouseScript1 = $60dc +DEF BillsHouseScript1Bank = $07 +DEF BillsHouseScript2 = $60dd +DEF BillsHouseScript2Bank = $07 +DEF MovementData_1e79c = $6108 +DEF MovementData_1e79cBank = $07 +DEF MovementData_1e7a0 = $610c +DEF MovementData_1e7a0Bank = $07 +DEF BillsHouseScript3 = $6112 +DEF BillsHouseScript3Bank = $07 +DEF PikachuMovementData_1e14d = $614d +DEF PikachuMovementData_1e14dBank = $07 +DEF PikachuMovementData_1e152 = $6152 +DEF PikachuMovementData_1e152Bank = $07 +DEF BillsHouseScript4 = $615a +DEF BillsHouseScript4Bank = $07 +DEF BillsHouseScript5 = $616b +DEF BillsHouseScript5Bank = $07 +DEF PikachuMovementData_1e1a9 = $61dc +DEF PikachuMovementData_1e1a9Bank = $07 +DEF BillsHouseScript6 = $61df +DEF BillsHouseScript6Bank = $07 +DEF BillsHouseScript7 = $61f5 +DEF BillsHouseScript7Bank = $07 +DEF RLE_1e219 = $6219 +DEF RLE_1e219Bank = $07 +DEF BillsHouseScript8 = $621c +DEF BillsHouseScript8Bank = $07 +DEF BillsHouseScript9 = $6246 +DEF BillsHouseScript9Bank = $07 +DEF BillsHouse_TextPointers = $6247 +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseBillDontLeaveText = $624f +DEF BillsHouseBillDontLeaveTextBank = $07 +DEF BillsHouseBillPokemonText = $6254 +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $6260 +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $626c +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $6278 +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $629e +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $62ae +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $62d4 +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $62d9 +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $62df +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $62e4 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $62ec +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $62f1 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $62f9 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $62fe +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $6317 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $631c +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $6321 +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $6330 +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $6344 +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $6349 +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $6385 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $638f +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $63a5 +DEF TimesUpTextBank = $07 +DEF GameOverText = $63aa +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $63af +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $63bd +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizDummyIntroText = $6401 +DEF CinnabarGymQuizDummyIntroTextBank = $07 +DEF CinnabarGymQuizIntroText = $6406 +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarGymQuizShortIntroText = $640b +DEF CinnabarGymQuizShortIntroTextBank = $07 +DEF CinnabarQuizQuestions = $6410 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $641c +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $6421 +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $6426 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $642b +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $6430 +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $6435 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymQuiz_AskQuestion = $643a +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $6490 +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $64b2 +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF CinnabarGymGateFlagAction = $64b7 +DEF CinnabarGymGateFlagActionBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $64bf +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $6503 +DEF CinnabarGymGateCoordsBank = $07 +DEF CinnabarGym_ReplaceTileBlock = $651b +DEF CinnabarGym_ReplaceTileBlockBank = $07 +DEF PrintMagazinesText = $653b +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $6544 +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $6549 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $65b8 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $65bd +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $65db +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $6654 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $6659 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $667f +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $6684 +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $6693 +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Trainer_Appeared = $42bb +DEF SFX_Trainer_AppearedBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF SFX_Press_AB_2_Ch5 = $4361 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $4374 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $437b +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $438c +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $439b +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Trainer_Appeared_Ch5 = $43b0 +DEF SFX_Trainer_Appeared_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $43cb +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $43d4 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $43db +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $43e6 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $43ea +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $43f1 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $43fb +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $441d +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $442e +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Swap_2_Ch5 = $4439 +DEF SFX_Swap_2_Ch5Bank = $08 +DEF SFX_Swap_2_Ch6 = $4440 +DEF SFX_Swap_2_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $444b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $445a +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $445e +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $4469 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $4474 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $4478 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $447c +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $4486 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $4490 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $4497 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44a4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44ae +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $44bb +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $44c9 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $44d6 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $44e3 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $44fc +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4506 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4513 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $451a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4524 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $452b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4532 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $453c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4543 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $4554 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $4561 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $456e +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $4575 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $4585 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $458c +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $459c +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45a7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45ae +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $45be +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $45d4 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $45e7 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $45fa +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4605 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4614 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4623 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $462e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4645 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $4659 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $4674 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $468b +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $469c +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $46bb +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $46d2 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $46e5 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $46f8 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4709 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4720 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4737 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4742 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $4759 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $4770 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $4781 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $4790 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $479f +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47aa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $47c9 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $47e4 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $47f7 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $480e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4825 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4830 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4837 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $484e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $4865 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $4874 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $4883 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $4890 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48a0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $48b2 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $48f1 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4930 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $493b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $4956 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $4971 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $4987 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49a4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $49c5 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $49de +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $49f5 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a08 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a15 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a38 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4a5b +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4a6b +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4a8a +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4aad +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4ac3 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4ada +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4af1 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4afe +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b1d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b3c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b49 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4b64 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4b7f +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4b8f +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4bb2 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4bd5 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4bdf +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4bee +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4bfd +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c07 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c1a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c2d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c37 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4c51 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4c52 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4c65 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4c74 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4c83 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4c8d +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4ca0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4cb2 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4cb3 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4cde +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4cfd +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d16 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d3d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4d63 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4d64 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4d73 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4d81 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4d82 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4da1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4dd0 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4def +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e02 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e15 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e22 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e41 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4e64 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4e7d +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4e90 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ea3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4ead +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4ecc +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4eeb +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4efe +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f0d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f1f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f20 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f2f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f3e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f48 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4f5f +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4f76 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4f83 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4f96 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4fa9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $4fb6 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $4fd1 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $4fec +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $4fff +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $500e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $501d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5027 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $504a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $5071 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $508d +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50a8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $50c3 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $50d6 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $50e9 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $50fc +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5109 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $512c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5147 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $5157 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $5172 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $518d +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51a0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $51bb +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $51d6 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $51e6 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5209 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $522c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $523f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $5252 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $5265 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $5272 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $5285 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $5298 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52a5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $52c8 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $52ea +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $52eb +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $52fe +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5311 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $531e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $5378 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $5438 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $5444 +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $544d +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $5452 +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $545f +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $5467 +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $546f +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $5495 +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $553e +DEF ExitBillsPCBank = $08 +DEF BillsPCPrintBox = $5562 +DEF BillsPCPrintBoxBank = $08 +DEF BillsPCDeposit = $556d +DEF BillsPCDepositBank = $08 +DEF SleepingPikachuText2 = $560e +DEF SleepingPikachuText2Bank = $08 +DEF BillsPCWithdraw = $5613 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $5681 +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $56e7 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $56f2 +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $5715 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $5751 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $5759 +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5783 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $5789 +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $5808 +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $5810 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $5819 +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $5826 +DEF SwitchOnTextBank = $08 +DEF WhatText = $582b +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $5830 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $5835 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $583a +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $583f +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5844 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $5849 +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $584e +DEF CantTakeMonTextBank = $08 +DEF PikachuUnhappyText = $5853 +DEF PikachuUnhappyTextBank = $08 +DEF ReleaseWhichMonText = $5858 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $585d +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $5862 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $5867 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $5887 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $58a7 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $58ac +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $58ba +DEF OpenBillsPCTextBank = $08 +DEF Audio2_PlaySound = $58bb +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $59ce +DEF Audio2_CryRetBank = $08 +DEF Music_PokeFluteInBattle = $59cf +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $59e6 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $59eb +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $59ee +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF Audio2_InitMusicVariables = $59f8 +DEF Audio2_InitMusicVariablesBank = $08 +DEF Audio2_InitSFXVariables = $5ab7 +DEF Audio2_InitSFXVariablesBank = $08 +DEF Audio2_StopAllAudio = $5b3f +DEF Audio2_StopAllAudioBank = $08 +DEF Audio2_FillMem = $5b94 +DEF Audio2_FillMemBank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5b9a +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $5bb2 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $5bc4 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5bdb +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5e0c +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $5f5a +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $6184 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $6419 +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $657b +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $6904 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $6a43 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $6afb +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $6c11 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6dd5 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $6f87 +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $71e8 +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $7203 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $721b +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $7232 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $7251 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $7269 +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $727e +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $7299 +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $72af +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $72be +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $732c +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7380 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $73df +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $742c +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $7479 +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $7518 +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $75d8 +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $76bd +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $421a +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42b2 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $4509 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $459f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $469d +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46fc +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47e7 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $4841 +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $4910 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $495f +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $4a10 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a6e +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c9e +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d48 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f45 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $4fe9 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5173 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51f2 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53b5 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $5464 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $5620 +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56b9 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58a7 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $592a +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5a58 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b1e +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5c5f +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5cc1 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5db3 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5dfa +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6023 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60dc +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $61f7 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6269 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $6437 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64e9 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $66b2 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $6735 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693b +DEF ArcaninePicBackBank = $09 +DEF MewPicFront = $69d2 +DEF MewPicFrontBank = $09 +DEF MewPicBack = $6ae5 +DEF MewPicBackBank = $09 +DEF GyaradosPicFront = $6b3b +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6d82 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6e13 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6ee1 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6f48 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $7059 +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $70b4 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $717f +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $720b +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7415 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74b9 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75af +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $75fa +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $780b +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7894 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaf +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b3e +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7c9c +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d20 +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d3e +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d41 +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d4d +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7d54 +DEF PrintType_Bank = $09 +DEF TypeNames = $7d63 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7dff +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7e19 +DEF TrainerNamePointersBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4127 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $418a +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4303 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4386 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4577 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45f5 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $46e6 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $472b +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47ee +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $485c +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a04 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a97 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c4a +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cf8 +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e2f +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e93 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $503c +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50cc +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $526f +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52e7 +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5496 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54f4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5629 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $569a +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5875 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $590c +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5a9e +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5b1c +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5c27 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5c92 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5de1 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5e50 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $5fe5 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6054 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $6202 +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $62aa +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $6470 +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6509 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $668f +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $6712 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $683a +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $68d7 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6a34 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6aa2 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6bf1 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6c3c +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6cda +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6d48 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $6f04 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $6f99 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7130 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $71c1 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $72ba +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $7308 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7526 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $75d3 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $7711 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7779 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $785c +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $78a3 +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7a5c +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7ac6 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7ca5 +DEF MoltresPicBackBank = $0a +DEF ChangeBGPalColor0_4Frames = $7d4c +DEF ChangeBGPalColor0_4FramesBank = $0a +DEF PredefShakeScreenVertically = $7d67 +DEF PredefShakeScreenVerticallyBank = $0a +DEF PredefShakeScreenHorizontally = $7d8d +DEF PredefShakeScreenHorizontallyBank = $0a +DEF LeechSeedEffect_ = $7dba +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7e03 +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7e08 +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4240 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $42a5 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $448d +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $451d +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $472a +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4782 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $487d +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48f1 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a51 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4ab6 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cd3 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d55 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e49 +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4ec1 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50b1 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $513f +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5220 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5283 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53ca +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5455 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5515 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $556f +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $5721 +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57a6 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5898 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58e9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a67 +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5b05 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5c2a +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5cae +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e4d +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5ee6 +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5fc5 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $6022 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $61b9 +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $625d +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6342 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $637b +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64fc +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $656e +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6683 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $66eb +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $684c +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $68d5 +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6aa4 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6b48 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6ce4 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6d81 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6e9c +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6f06 +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6fe6 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $703a +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $713b +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $7182 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $728c +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7302 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $7466 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $74c9 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $76b1 +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $7702 +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $77b4 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7807 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $78c9 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $791b +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7b2a +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $7b92 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7d25 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7d38 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7d3d +DEF NotVeryEffectiveTextBank = $0b +DEF CheckIfMoveIsKnown = $7d42 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7d65 +DEF AlreadyKnowsTextBank = $0b +DEF RespawnOverworldPikachu = $7d6a +DEF RespawnOverworldPikachuBank = $0b +DEF ScaleSpriteByTwo = $7d79 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7d9a +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7dc2 +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7ddc +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7ded +DEF DuplicateBitsTableBank = $0b +DEF AbleToPlaySlotsCheck = $7dfd +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7e26 +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7e2b +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41d7 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $427c +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4452 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $44ca +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $488f +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $48e7 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4a9e +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4b05 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4be8 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4c41 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4cee +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4d5d +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4f34 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4fb9 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $51e8 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5264 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $5451 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $54ec +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $56a3 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5731 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $58b7 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $592c +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5b1a +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5bae +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5d3a +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d86 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ef8 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f8b +DEF MukPicFrontBank = $0c +DEF MukPicBack = $6114 +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61a1 +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63a1 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6442 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6659 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $670e +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6800 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6865 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69d2 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a5e +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6bc0 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6c68 +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6e17 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6ea2 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7016 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $709f +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7215 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $729c +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $73a5 +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7430 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7635 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $76c6 +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $782b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $7892 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7ad1 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7b74 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7cf7 +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e4 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4161 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4381 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $443f +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45f9 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $46a5 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4800 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $486d +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a6e +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4b1c +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c9c +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4ecb +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4f53 +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $5003 +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $50f8 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $5131 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $530a +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $537f +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $54dc +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $5577 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $56fd +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $5784 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $58ad +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5908 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $5a06 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5a66 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5c37 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5cd2 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5da1 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5df0 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5efc +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5f58 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $604b +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $60c8 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6225 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $628e +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6414 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $64a9 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6700 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $67a1 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $6920 +DEF GhostPicBank = $0d +DEF OddishPicFront = $6a76 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $6b56 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6bee +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6d10 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6db9 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6ee0 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6f5e +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $7035 +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $70ab +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $71ba +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7235 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $740c +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $749e +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $74a1 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $74a9 +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $74b2 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $74c4 +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $74fa +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $7506 +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $751e +DEF GetTitleBallYBank = $0d +DEF PromptUserToPlaySlots = $7530 +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $75b8 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $75bd +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7685 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $768e +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $7693 +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $7698 +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $769d +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $76a2 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $76a7 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $76d4 +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $7706 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $7722 +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $773e +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $7753 +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $7779 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $7795 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $77af +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $7892 +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $78a0 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $78a5 +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $78bd +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $78c1 +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $78c5 +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $78c7 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $78ca +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $78cf +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $78d5 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $78e1 +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $78ed +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $78f6 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $7904 +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $7912 +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $7920 +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $792f +DEF SlotReward300FuncBank = $0d +DEF YeahText = $794f +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $7955 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $796e +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $7981 +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $798c +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $7998 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $79fe +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $7a05 +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $7a13 +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $7a1f +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $7a2b +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $7a2e +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $7a43 +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $7a53 +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $7a63 +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $7a71 +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $7ab2 +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $7ad8 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $7b25 +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7c15 +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7c15 +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7c39 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7c5d +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7c81 +DEF SlotMachineTiles1Bank = $0d +DEF SlotMachineTiles1End = $7ed1 +DEF SlotMachineTiles1EndBank = $0d +DEF StartSlotMachine = $7ed1 +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7f1d +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7f22 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7f27 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF CryData = $5462 +DEF CryDataBank = $0e +DEF AIEnemyTrainerChooseMoves = $569c +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5726 +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $572e +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5765 +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $576a +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $579a +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5806 +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5807 +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $581e +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5893 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $597e +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5b06 +DEF FormatMovesStringBank = $0e +DEF InitList = $5b54 +DEF InitListBank = $0e +DEF ReadTrainer = $5bb6 +DEF ReadTrainerBank = $0e +DEF SpecialTrainerMoves = $5c6b +DEF SpecialTrainerMovesBank = $0e +DEF TrainerDataPointers = $5dd1 +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $5e2f +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $5e67 +DEF BugCatcherDataBank = $0e +DEF LassData = $5ea9 +DEF LassDataBank = $0e +DEF SailorData = $5ef8 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $5f17 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $5f3f +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $5fae +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $5fcb +DEF SuperNerdDataBank = $0e +DEF HikerData = $6003 +DEF HikerDataBank = $0e +DEF BikerData = $6041 +DEF BikerDataBank = $0e +DEF BurglarData = $6089 +DEF BurglarDataBank = $0e +DEF EngineerData = $60ac +DEF EngineerDataBank = $0e +DEF FisherData = $60b8 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $60b8 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $60ee +DEF SwimmerDataBank = $0e +DEF CueBallData = $6132 +DEF CueBallDataBank = $0e +DEF GamblerData = $6158 +DEF GamblerDataBank = $0e +DEF BeautyData = $6176 +DEF BeautyDataBank = $0e +DEF PsychicData = $61ba +DEF PsychicDataBank = $0e +DEF RockerData = $61cc +DEF RockerDataBank = $0e +DEF JugglerData = $61d5 +DEF JugglerDataBank = $0e +DEF TamerData = $61f6 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $6210 +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $6263 +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $6289 +DEF Rival1DataBank = $0e +DEF ProfOakData = $629c +DEF ProfOakDataBank = $0e +DEF ChiefData = $62c0 +DEF ChiefDataBank = $0e +DEF ScientistData = $62c0 +DEF ScientistDataBank = $0e +DEF GiovanniData = $62fd +DEF GiovanniDataBank = $0e +DEF RocketData = $631b +DEF RocketDataBank = $0e +DEF CooltrainerMData = $63f9 +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $6424 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $6448 +DEF BrunoDataBank = $0e +DEF BrockData = $6454 +DEF BrockDataBank = $0e +DEF MistyData = $645a +DEF MistyDataBank = $0e +DEF LtSurgeData = $6460 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $6464 +DEF ErikaDataBank = $0e +DEF KogaData = $646c +DEF KogaDataBank = $0e +DEF BlaineData = $6476 +DEF BlaineDataBank = $0e +DEF SabrinaData = $647e +DEF SabrinaDataBank = $0e +DEF GentlemanData = $6486 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $6499 +DEF Rival2DataBank = $0e +DEF Rival3Data = $6515 +DEF Rival3DataBank = $0e +DEF LoreleiData = $653f +DEF LoreleiDataBank = $0e +DEF ChannelerData = $654b +DEF ChannelerDataBank = $0e +DEF AgathaData = $659a +DEF AgathaDataBank = $0e +DEF LanceData = $65a6 +DEF LanceDataBank = $0e +DEF TrainerAI = $65b2 +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $65f2 +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $667f +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $6685 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $668b +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $6691 +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6697 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $66aa +DEF BrockAIBank = $0e +DEF MistyAI = $66b2 +DEF MistyAIBank = $0e +DEF LtSurgeAI = $66b8 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $66be +DEF ErikaAIBank = $0e +DEF KogaAI = $66ca +DEF KogaAIBank = $0e +DEF BlaineAI = $66d0 +DEF BlaineAIBank = $0e +DEF SabrinaAI = $66dc +DEF SabrinaAIBank = $0e +DEF Rival2AI = $66e2 +DEF Rival2AIBank = $0e +DEF Rival3AI = $66ee +DEF Rival3AIBank = $0e +DEF LoreleiAI = $66fa +DEF LoreleiAIBank = $0e +DEF BrunoAI = $6706 +DEF BrunoAIBank = $0e +DEF AgathaAI = $670c +DEF AgathaAIBank = $0e +DEF LanceAI = $671d +DEF LanceAIBank = $0e +DEF GenericAI = $6729 +DEF GenericAIBank = $0e +DEF DecrementAICount = $672b +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6731 +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6736 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6760 +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6766 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $676c +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6770 +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $67ae +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $67c0 +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $67e1 +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6817 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $681c +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6827 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $683e +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $684b +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6858 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6865 +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6888 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $688e +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6894 +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $689a +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $689e +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $68c2 +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $68cb +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $68da +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $68df +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $68ed +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $68f3 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $68ff +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6921 +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6945 +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6961 +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6980 +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $69a3 +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $69b7 +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $69ba +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $69ce +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $69d1 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $69e9 +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6a28 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6a68 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6a68 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $6d78 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $6d78 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $6db8 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $6db8 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $6dc6 +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $6dd8 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $6fa8 +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $6fdf +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $6fef +DEF EvolvedTextBank = $0e +DEF IntoText = $6ff4 +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $6ff9 +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $6ffe +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $7003 +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $700c +DEF LearnMoveFromLevelUpBank = $0e +DEF Func_3b079 = $7079 +DEF Func_3b079Bank = $0e +DEF Func_3b0a2 = $70a2 +DEF Func_3b0a2Bank = $0e +DEF Pointer_3b0ee = $70ee +DEF Pointer_3b0eeBank = $0e +DEF Func_3b10f = $710f +DEF Func_3b10fBank = $0e +DEF WriteMonMoves = $713f +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $71c3 +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $71cc +DEF Evolution_FlagActionBank = $0e +DEF GetMonLearnset = $71d1 +DEF GetMonLearnsetBank = $0e +DEF EvosMovesPointerTable = $71e5 +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $7361 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $736f +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $737b +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $738c +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $739e +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $73ad +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $73bc +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $73c4 +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $73d4 +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $73e7 +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $73eb +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $73f7 +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $7409 +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $741a +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $7420 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $7431 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $7439 +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $744e +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $745f +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $746d +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $746f +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $7479 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $7485 +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $7495 +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $74aa +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $74b3 +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $74c3 +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $74d7 +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $74e5 +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $74f5 +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $7507 +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $7509 +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $750b +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $751b +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $7527 +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $7533 +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $7544 +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $7555 +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $7566 +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $7577 +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $7587 +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $7596 +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $75a2 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $75ae +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $75ba +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $75c6 +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $75d2 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $75e1 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $75f2 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $7600 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $7602 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $7610 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $7612 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $761e +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $762c +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $763b +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $763d +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $7650 +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $765f +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $766e +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $767a +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $767c +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $767e +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $7680 +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $768c +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $76a1 +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $76ad +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $76af +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $76b1 +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $76b3 +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $76c4 +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $76d5 +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $76e3 +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $76eb +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $76f3 +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $76fb +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $76fd +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $770c +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $771b +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $771d +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $771f +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $7721 +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $7731 +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $7733 +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $774b +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $774d +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $774f +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7751 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7760 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $776f +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $777c +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $7786 +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $7795 +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $77a1 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $77a3 +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $77a5 +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $77b4 +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $77c0 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $77cd +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $77d7 +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $77eb +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $77ed +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7807 +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7819 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $782b +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $783f +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $784e +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $785d +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $786c +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $787b +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $788d +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7893 +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7898 +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $789d +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $78ab +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $78ad +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $78bb +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $78cd +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $78d9 +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $78e7 +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $78f3 +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $78f5 +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $78f7 +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $78fc +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7903 +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7915 +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7921 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7923 +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $792f +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $793d +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7949 +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7955 +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $795f +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7966 +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7968 +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $796a +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7978 +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $797a +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7986 +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $798a +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $798c +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7998 +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $799a +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $79a6 +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $79b2 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $79c4 +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $79c6 +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $79cf +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $79d4 +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $79e2 +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $79f3 +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7a01 +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7a03 +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7a16 +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7a26 +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7a38 +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7a3a +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7a4b +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7a59 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7a5b +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7a5d +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7a5f +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7a61 +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7a72 +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7a80 +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7a8d +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7a97 +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7aa9 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7abb +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7acc +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7ad6 +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7ae0 +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7ae2 +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7af3 +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7af5 +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7af7 +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7b08 +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7b19 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7b2a +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7b3b +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7b49 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7b4b +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7b4d +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7b4f +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7b51 +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7b62 +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7b74 +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7b7c +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7b8f +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7ba3 +DEF VictreebelEvosMovesBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $4108 +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4119 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $4127 +DEF StartBattleBank = $0f +DEF EnemyRan = $4218 +DEF EnemyRanBank = $0f +DEF WildRanText = $423f +DEF WildRanTextBank = $0f +DEF EnemyRanText = $4244 +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $4249 +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $43d3 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4444 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $4449 +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $444e +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $4453 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $44b9 +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $450c +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4525 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $453b +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $457d +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $4654 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $4659 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $4665 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $467a +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $46b8 +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $4706 +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $470b +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $4710 +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $471d +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $475e +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $47fa +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $47ff +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $4837 +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $483c +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $489c +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $48e9 +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $48ee +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $48f3 +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $48f8 +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $493c +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $4944 +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $4973 +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $498f +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4ade +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4ae3 +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4ae8 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4afc +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4b19 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4b1e +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4c01 +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4c06 +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4c0b +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4c10 +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4c7d +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4cfb +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4d97 +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4e08 +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4e1f +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4e25 +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4eb1 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $4f55 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $4f61 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $4f78 +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $510a +DEF BagWasSelectedBank = $0f +DEF SimulatedInputBattleItemList = $5130 +DEF SimulatedInputBattleItemListBank = $0f +DEF DisplayPlayerBag = $5134 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $513f +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $5162 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $51c8 +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $51cd +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $52c1 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $52fc +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $5301 +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $5320 +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $53fe +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $54ae +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $54b3 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $54b8 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $54c9 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $54dd +DEF SelectMenuItem_CursorDownBank = $0f +DEF Func_3d4f5 = $54f5 +DEF Func_3d4f5Bank = $0f +DEF Func_3d523 = $5523 +DEF Func_3d523Bank = $0f +DEF Func_3d529 = $5529 +DEF Func_3d529Bank = $0f +DEF asm_3d52d = $552d +DEF asm_3d52dBank = $0f +DEF Func_3d536 = $5536 +DEF Func_3d536Bank = $0f +DEF AnyMoveToSelect = $555f +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $559b +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $55a0 +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $5629 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $56c7 +DEF DisabledTextBank = $0f +DEF TypeText = $56d1 +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $56d6 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $5777 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $57d0 +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $580c +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $581b +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $5822 +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $584e +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $5877 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $5886 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $5890 +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $58bd +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $58d8 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5977 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $597c +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5983 +DEF PrintGhostTextBank = $0f +DEF ScaredText = $59a2 +DEF ScaredTextBank = $0f +DEF GetOutText = $59a7 +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $59ac +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $59c6 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5baf +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5bb4 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5bb9 +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5bbe +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5bc3 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5bc8 +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5bcd +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5bd2 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5bd7 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5bdc +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5be1 +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5be6 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5beb +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5bf0 +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5bf5 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5bfa +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5c1a +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5c1f +DEF HandleSelfConfusionDamageBank = $0f +DEF DisplayUsedMoveText = $5c67 +DEF DisplayUsedMoveTextBank = $0f +DEF UsedMoveText = $5c6d +DEF UsedMoveTextBank = $0f +DEF UsedMove1Text = $5c9f +DEF UsedMove1TextBank = $0f +DEF UsedMove2Text = $5ca6 +DEF UsedMove2TextBank = $0f +DEF UsedMoveText_CheckObedience = $5cab +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5cbe +DEF MoveNameTextBank = $0f +DEF EndUsedMove1Text = $5cde +DEF EndUsedMove1TextBank = $0f +DEF EndUsedMove2Text = $5ce3 +DEF EndUsedMove2TextBank = $0f +DEF EndUsedMove3Text = $5ce8 +DEF EndUsedMove3TextBank = $0f +DEF EndUsedMove4Text = $5ced +DEF EndUsedMove4TextBank = $0f +DEF EndUsedMove5Text = $5cf2 +DEF EndUsedMove5TextBank = $0f +DEF GetMoveGrammar = $5cf7 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5d15 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5d54 +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5db4 +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $5db9 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $5dbe +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $5dc3 +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $5dc9 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $5dce +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $5dec +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $5df0 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $5df5 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $5dfa +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $5f28 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $5f2d +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $5f32 +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $5f37 +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $5f3c +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $5f41 +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $5fe7 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $608e +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $60d7 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $6188 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $6190 +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $6195 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $6200 +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $6205 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $6251 +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $62b4 +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $630f +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $6312 +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $6372 +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $63cd +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $63d0 +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $641e +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $6423 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6428 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $646a +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $646f +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $6496 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $649b +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $64ba +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $64e5 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $6517 +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $65bb +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $65fa +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $66f1 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $67aa +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $680d +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $6842 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $6882 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $6891 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $68b1 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $68d6 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6905 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6908 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $691a +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6926 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $692a +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6957 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6975 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6a0d +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6a12 +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6a15 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6c44 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6c87 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $6db8 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $6e07 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $6e18 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $6e8e +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $6e9e +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $6ea6 +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $6eaa +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $6eab +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $6eb3 +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $6ef0 +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $6f25 +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $6f31 +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $6fa5 +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $6fe4 +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $6fe7 +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $7020 +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $7027 +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $705f +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $7093 +DEF PlayMoveAnimationBank = $0f +DEF JumpMoveEffect = $70a7 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $70ad +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $70c5 +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $7171 +DEF SleepEffectBank = $0f +DEF FellAsleepText = $71c8 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $71cd +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $71d2 +DEF PoisonEffectBank = $0f +DEF PoisonedText = $7262 +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $7267 +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $726c +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7274 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $728f +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $738e +DEF BurnedTextBank = $0f +DEF FrozenText = $7393 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $7398 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $73d9 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $73de +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $7479 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $7480 +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $74d6 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNothingHappenedText = $74d8 +DEF PrintNothingHappenedTextBank = $0f +DEF MonsStatsRoseText = $74de +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $74f8 +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $74fd +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $7502 +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $75da +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $75e2 +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $7603 +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7606 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $7610 +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $7617 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $7634 +DEF GreatlyFellTextBank = $0f +DEF FellText = $7639 +DEF FellTextBank = $0f +DEF PrintStatText = $763e +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $7655 +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $7681 +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $769b +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $76cd +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $76ef +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $77b8 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $77bd +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $77c2 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $77c7 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7811 +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7842 +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $784a +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $78a3 +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $78d4 +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $78d9 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $78de +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $78e3 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $78e8 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $78ed +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $78f2 +DEF TrappingEffectBank = $0f +DEF MistEffect = $791c +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7924 +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $792c +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7934 +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $793c +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $794a +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $797c +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7981 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $798c +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7994 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $799c +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $79aa +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $79ba +DEF RageEffectBank = $0f +DEF MimicEffect = $79c8 +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7a52 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7a57 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7a5f +DEF SplashEffectBank = $0f +DEF DisableEffect = $7a65 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ae4 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ae9 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7af1 +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7af9 +DEF HazeEffectBank = $0f +DEF HealEffect = $7b01 +DEF HealEffectBank = $0f +DEF TransformEffect = $7b09 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7b11 +DEF ReflectLightScreenEffectBank = $0f +DEF NothingHappenedText = $7b19 +DEF NothingHappenedTextBank = $0f +DEF PrintNoEffectText = $7b1e +DEF PrintNoEffectTextBank = $0f +DEF NoEffectText = $7b24 +DEF NoEffectTextBank = $0f +DEF ConditionalPrintButItFailed = $7b29 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7b2e +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7b34 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7b39 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7b3f +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7b44 +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7b49 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7b4f +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7b54 +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7b64 +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7b71 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7b83 +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7b94 +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7b97 +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $4070 +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4140 +DEF HandlePokedexListMenuBank = $10 +DEF Pokedex_DrawInterface = $41c2 +DEF Pokedex_DrawInterfaceBank = $10 +DEF DrawPokedexVerticalLine = $4243 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4252 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4257 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $425b +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4264 +DEF PokedexMenuItemsTextBank = $10 +DEF Pokedex_PlacePokemonList = $427c +DEF Pokedex_PlacePokemonListBank = $10 +DEF IsPokemonBitSet = $4303 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $4312 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $4323 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4370 +DEF HeightWeightTextBank = $10 +DEF PokeText = $4385 +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $4387 +DEF PokedexDataDividerLineBank = $10 +DEF DrawDexEntryOnScreen = $439c +DEF DrawDexEntryOnScreenBank = $10 +DEF Pokedex_PrintFlavorTextAtRow11 = $44ae +DEF Pokedex_PrintFlavorTextAtRow11Bank = $10 +DEF Pokedex_PrintFlavorTextAtBC = $44b1 +DEF Pokedex_PrintFlavorTextAtBCBank = $10 +DEF Pokedex_PrepareDexEntryForPrinting = $44bc +DEF Pokedex_PrepareDexEntryForPrintingBank = $10 +DEF DrawTileLine = $4501 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $450b +DEF PokedexEntryPointersBank = $10 +DEF BulbasaurDexEntry = $4687 +DEF BulbasaurDexEntryBank = $10 +DEF IvysaurDexEntry = $4695 +DEF IvysaurDexEntryBank = $10 +DEF VenusaurDexEntry = $46a3 +DEF VenusaurDexEntryBank = $10 +DEF CharmanderDexEntry = $46b1 +DEF CharmanderDexEntryBank = $10 +DEF CharmeleonDexEntry = $46c1 +DEF CharmeleonDexEntryBank = $10 +DEF CharizardDexEntry = $46d0 +DEF CharizardDexEntryBank = $10 +DEF SquirtleDexEntry = $46df +DEF SquirtleDexEntryBank = $10 +DEF WartortleDexEntry = $46f3 +DEF WartortleDexEntryBank = $10 +DEF BlastoiseDexEntry = $4703 +DEF BlastoiseDexEntryBank = $10 +DEF CaterpieDexEntry = $4716 +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $4724 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $4734 +DEF ButterfreeDexEntryBank = $10 +DEF WeedleDexEntry = $4747 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $475a +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $476a +DEF BeedrillDexEntryBank = $10 +DEF PidgeyDexEntry = $477e +DEF PidgeyDexEntryBank = $10 +DEF PidgeottoDexEntry = $4791 +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $479f +DEF PidgeotDexEntryBank = $10 +DEF RattataDexEntry = $47ad +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $47ba +DEF RaticateDexEntryBank = $10 +DEF SpearowDexEntry = $47c7 +DEF SpearowDexEntryBank = $10 +DEF FearowDexEntry = $47da +DEF FearowDexEntryBank = $10 +DEF EkansDexEntry = $47e8 +DEF EkansDexEntryBank = $10 +DEF ArbokDexEntry = $47f7 +DEF ArbokDexEntryBank = $10 +DEF PikachuDexEntry = $4806 +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $4815 +DEF RaichuDexEntryBank = $10 +DEF SandshrewDexEntry = $4824 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $4833 +DEF SandslashDexEntryBank = $10 +DEF NidoranFDexEntry = $4842 +DEF NidoranFDexEntryBank = $10 +DEF NidorinaDexEntry = $4856 +DEF NidorinaDexEntryBank = $10 +DEF NidoqueenDexEntry = $486a +DEF NidoqueenDexEntryBank = $10 +DEF NidoranMDexEntry = $4879 +DEF NidoranMDexEntryBank = $10 +DEF NidorinoDexEntry = $488d +DEF NidorinoDexEntryBank = $10 +DEF NidokingDexEntry = $48a1 +DEF NidokingDexEntryBank = $10 +DEF ClefairyDexEntry = $48b0 +DEF ClefairyDexEntryBank = $10 +DEF ClefableDexEntry = $48bf +DEF ClefableDexEntryBank = $10 +DEF VulpixDexEntry = $48ce +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $48db +DEF NinetalesDexEntryBank = $10 +DEF JigglypuffDexEntry = $48e8 +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $48f9 +DEF WigglytuffDexEntryBank = $10 +DEF ZubatDexEntry = $490a +DEF ZubatDexEntryBank = $10 +DEF GolbatDexEntry = $4917 +DEF GolbatDexEntryBank = $10 +DEF OddishDexEntry = $4924 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $4932 +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $4940 +DEF VileplumeDexEntryBank = $10 +DEF ParasDexEntry = $4950 +DEF ParasDexEntryBank = $10 +DEF ParasectDexEntry = $4962 +DEF ParasectDexEntryBank = $10 +DEF VenonatDexEntry = $4974 +DEF VenonatDexEntryBank = $10 +DEF VenomothDexEntry = $4984 +DEF VenomothDexEntryBank = $10 +DEF DiglettDexEntry = $4998 +DEF DiglettDexEntryBank = $10 +DEF DugtrioDexEntry = $49a6 +DEF DugtrioDexEntryBank = $10 +DEF MeowthDexEntry = $49b4 +DEF MeowthDexEntryBank = $10 +DEF PersianDexEntry = $49c8 +DEF PersianDexEntryBank = $10 +DEF PsyduckDexEntry = $49dc +DEF PsyduckDexEntryBank = $10 +DEF GolduckDexEntry = $49ea +DEF GolduckDexEntryBank = $10 +DEF MankeyDexEntry = $49f8 +DEF MankeyDexEntryBank = $10 +DEF PrimeapeDexEntry = $4a0c +DEF PrimeapeDexEntryBank = $10 +DEF GrowlitheDexEntry = $4a20 +DEF GrowlitheDexEntryBank = $10 +DEF ArcanineDexEntry = $4a2f +DEF ArcanineDexEntryBank = $10 +DEF PoliwagDexEntry = $4a42 +DEF PoliwagDexEntryBank = $10 +DEF PoliwhirlDexEntry = $4a53 +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $4a64 +DEF PoliwrathDexEntryBank = $10 +DEF AbraDexEntry = $4a75 +DEF AbraDexEntryBank = $10 +DEF KadabraDexEntry = $4a82 +DEF KadabraDexEntryBank = $10 +DEF AlakazamDexEntry = $4a8f +DEF AlakazamDexEntryBank = $10 +DEF MachopDexEntry = $4a9c +DEF MachopDexEntryBank = $10 +DEF MachokeDexEntry = $4ab0 +DEF MachokeDexEntryBank = $10 +DEF MachampDexEntry = $4ac4 +DEF MachampDexEntryBank = $10 +DEF BellsproutDexEntry = $4ad8 +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $4ae8 +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $4afc +DEF VictreebelDexEntryBank = $10 +DEF TentacoolDexEntry = $4b10 +DEF TentacoolDexEntryBank = $10 +DEF TentacruelDexEntry = $4b23 +DEF TentacruelDexEntryBank = $10 +DEF GeodudeDexEntry = $4b36 +DEF GeodudeDexEntryBank = $10 +DEF GravelerDexEntry = $4b44 +DEF GravelerDexEntryBank = $10 +DEF GolemDexEntry = $4b52 +DEF GolemDexEntryBank = $10 +DEF PonytaDexEntry = $4b63 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $4b77 +DEF RapidashDexEntryBank = $10 +DEF SlowpokeDexEntry = $4b8b +DEF SlowpokeDexEntryBank = $10 +DEF SlowbroDexEntry = $4b9a +DEF SlowbroDexEntryBank = $10 +DEF MagnemiteDexEntry = $4bae +DEF MagnemiteDexEntryBank = $10 +DEF MagnetonDexEntry = $4bbe +DEF MagnetonDexEntryBank = $10 +DEF FarfetchdDexEntry = $4bce +DEF FarfetchdDexEntryBank = $10 +DEF DoduoDexEntry = $4be1 +DEF DoduoDexEntryBank = $10 +DEF DodrioDexEntry = $4bf4 +DEF DodrioDexEntryBank = $10 +DEF SeelDexEntry = $4c08 +DEF SeelDexEntryBank = $10 +DEF DewgongDexEntry = $4c1a +DEF DewgongDexEntryBank = $10 +DEF GrimerDexEntry = $4c2c +DEF GrimerDexEntryBank = $10 +DEF MukDexEntry = $4c3c +DEF MukDexEntryBank = $10 +DEF ShellderDexEntry = $4c4c +DEF ShellderDexEntryBank = $10 +DEF CloysterDexEntry = $4c5d +DEF CloysterDexEntryBank = $10 +DEF GastlyDexEntry = $4c6e +DEF GastlyDexEntryBank = $10 +DEF HaunterDexEntry = $4c7b +DEF HaunterDexEntryBank = $10 +DEF GengarDexEntry = $4c88 +DEF GengarDexEntryBank = $10 +DEF OnixDexEntry = $4c98 +DEF OnixDexEntryBank = $10 +DEF DrowzeeDexEntry = $4cac +DEF DrowzeeDexEntryBank = $10 +DEF HypnoDexEntry = $4cbe +DEF HypnoDexEntryBank = $10 +DEF KrabbyDexEntry = $4cd0 +DEF KrabbyDexEntryBank = $10 +DEF KinglerDexEntry = $4ce4 +DEF KinglerDexEntryBank = $10 +DEF VoltorbDexEntry = $4cf4 +DEF VoltorbDexEntryBank = $10 +DEF ElectrodeDexEntry = $4d02 +DEF ElectrodeDexEntryBank = $10 +DEF ExeggcuteDexEntry = $4d10 +DEF ExeggcuteDexEntryBank = $10 +DEF ExeggutorDexEntry = $4d1d +DEF ExeggutorDexEntryBank = $10 +DEF CuboneDexEntry = $4d2e +DEF CuboneDexEntryBank = $10 +DEF MarowakDexEntry = $4d3e +DEF MarowakDexEntryBank = $10 +DEF HitmonleeDexEntry = $4d52 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $4d63 +DEF HitmonchanDexEntryBank = $10 +DEF LickitungDexEntry = $4d75 +DEF LickitungDexEntryBank = $10 +DEF KoffingDexEntry = $4d86 +DEF KoffingDexEntryBank = $10 +DEF WeezingDexEntry = $4d9a +DEF WeezingDexEntryBank = $10 +DEF RhyhornDexEntry = $4dae +DEF RhyhornDexEntryBank = $10 +DEF RhydonDexEntry = $4dbe +DEF RhydonDexEntryBank = $10 +DEF ChanseyDexEntry = $4dcd +DEF ChanseyDexEntryBank = $10 +DEF TangelaDexEntry = $4dda +DEF TangelaDexEntryBank = $10 +DEF KangaskhanDexEntry = $4de8 +DEF KangaskhanDexEntryBank = $10 +DEF HorseaDexEntry = $4df8 +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $4e08 +DEF SeadraDexEntryBank = $10 +DEF GoldeenDexEntry = $4e18 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $4e2a +DEF SeakingDexEntryBank = $10 +DEF StaryuDexEntry = $4e3c +DEF StaryuDexEntryBank = $10 +DEF StarmieDexEntry = $4e4f +DEF StarmieDexEntryBank = $10 +DEF MrMimeDexEntry = $4e63 +DEF MrMimeDexEntryBank = $10 +DEF ScytherDexEntry = $4e74 +DEF ScytherDexEntryBank = $10 +DEF JynxDexEntry = $4e84 +DEF JynxDexEntryBank = $10 +DEF ElectabuzzDexEntry = $4e98 +DEF ElectabuzzDexEntryBank = $10 +DEF MagmarDexEntry = $4eaa +DEF MagmarDexEntryBank = $10 +DEF PinsirDexEntry = $4ebc +DEF PinsirDexEntryBank = $10 +DEF TaurosDexEntry = $4ed0 +DEF TaurosDexEntryBank = $10 +DEF MagikarpDexEntry = $4ee3 +DEF MagikarpDexEntryBank = $10 +DEF GyaradosDexEntry = $4ef1 +DEF GyaradosDexEntryBank = $10 +DEF LaprasDexEntry = $4f04 +DEF LaprasDexEntryBank = $10 +DEF DittoDexEntry = $4f17 +DEF DittoDexEntryBank = $10 +DEF EeveeDexEntry = $4f2a +DEF EeveeDexEntryBank = $10 +DEF VaporeonDexEntry = $4f3d +DEF VaporeonDexEntryBank = $10 +DEF JolteonDexEntry = $4f51 +DEF JolteonDexEntryBank = $10 +DEF FlareonDexEntry = $4f64 +DEF FlareonDexEntryBank = $10 +DEF PorygonDexEntry = $4f73 +DEF PorygonDexEntryBank = $10 +DEF OmanyteDexEntry = $4f84 +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $4f94 +DEF OmastarDexEntryBank = $10 +DEF KabutoDexEntry = $4fa4 +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $4fb7 +DEF KabutopsDexEntryBank = $10 +DEF AerodactylDexEntry = $4fca +DEF AerodactylDexEntryBank = $10 +DEF SnorlaxDexEntry = $4fda +DEF SnorlaxDexEntryBank = $10 +DEF ArticunoDexEntry = $4fec +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $4ffc +DEF ZapdosDexEntryBank = $10 +DEF MoltresDexEntry = $500e +DEF MoltresDexEntryBank = $10 +DEF DratiniDexEntry = $501d +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $502d +DEF DragonairDexEntryBank = $10 +DEF DragoniteDexEntry = $503d +DEF DragoniteDexEntryBank = $10 +DEF MewtwoDexEntry = $504d +DEF MewtwoDexEntryBank = $10 +DEF MewDexEntry = $505e +DEF MewDexEntryBank = $10 +DEF MissingNoDexEntry = $5072 +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $5086 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $509d +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $50b1 +DEF PokedexOrderBank = $10 +DEF EmotionBubble = $516f +DEF EmotionBubbleBank = $10 +DEF EmotionBubblesOAMBlock = $51dd +DEF EmotionBubblesOAMBlockBank = $10 +DEF EmotionBubbles = $51e5 +DEF EmotionBubblesBank = $10 +DEF ShockEmote = $51e5 +DEF ShockEmoteBank = $10 +DEF QuestionEmote = $5225 +DEF QuestionEmoteBank = $10 +DEF HappyEmote = $5265 +DEF HappyEmoteBank = $10 +DEF SkullEmote = $52a5 +DEF SkullEmoteBank = $10 +DEF HeartEmote = $52e5 +DEF HeartEmoteBank = $10 +DEF BoltEmote = $5325 +DEF BoltEmoteBank = $10 +DEF ZzzEmote = $5365 +DEF ZzzEmoteBank = $10 +DEF FishEmote = $53a5 +DEF FishEmoteBank = $10 +DEF InternalClockTradeAnim = $53e5 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $53f6 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $5405 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $543d +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $544e +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $5464 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $5464 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $5466 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $5468 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $546a +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $546c +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $546e +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $5470 +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $5472 +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $5474 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $5476 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $5478 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $547a +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $547c +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $547e +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $5480 +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $5482 +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $5484 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $5486 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $548b +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $5496 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $549b +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $54a6 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $5513 +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $5522 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $5546 +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $5550 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $55a2 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $55dc +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $563b +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $5643 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $5682 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $56d5 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $5720 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $5741 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $576f +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $57b1 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $57c0 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $57d7 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $57fa +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $581a +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $5825 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $583a +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $586d +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $5889 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $58b9 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $58dd +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $58f4 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $5913 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $5921 +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $5926 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $5938 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $593d +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $5942 +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $5957 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $595c +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $5961 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $596a +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $596f +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $5981 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $5986 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $598b +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $5997 +DEF PlayIntroBank = $10 +DEF InitIntroNidorinoOAM = $59b4 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $59dd +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $59e5 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $59eb +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $59f4 +DEF IntroPlaceBlackTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $59fb +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayShootingStar = $5a02 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $5a82 +DEF IntroDrawBlackBarsBank = $10 +DEF LoadPresentsGraphic = $5aa5 +DEF LoadPresentsGraphicBank = $10 +DEF GameFreakIntro = $5aa6 +DEF GameFreakIntroBank = $10 +DEF GameFreakIntroEnd = $5be6 +DEF GameFreakIntroEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $5be6 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $5c24 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $5c62 +DEF Trade_MonInfoTextBank = $10 +DEF DisplayOptionMenu_ = $5c70 +DEF DisplayOptionMenu_Bank = $10 +DEF GetOptionPointer = $5c95 +DEF GetOptionPointerBank = $10 +DEF OptionMenuJumpTable = $5ca4 +DEF OptionMenuJumpTableBank = $10 +DEF OptionsMenu_TextSpeed = $5cb4 +DEF OptionsMenu_TextSpeedBank = $10 +DEF GetTextSpeed = $5d07 +DEF GetTextSpeedBank = $10 +DEF OptionsMenu_BattleAnimations = $5d26 +DEF OptionsMenu_BattleAnimationsBank = $10 +DEF OptionsMenu_BattleStyle = $5d5e +DEF OptionsMenu_BattleStyleBank = $10 +DEF OptionsMenu_SpeakerSettings = $5d9c +DEF OptionsMenu_SpeakerSettingsBank = $10 +DEF OptionsMenu_GBPrinterBrightness = $5e0c +DEF OptionsMenu_GBPrinterBrightnessBank = $10 +DEF GetGBPrinterBrightness = $5e7b +DEF GetGBPrinterBrightnessBank = $10 +DEF OptionsMenu_Dummy = $5eab +DEF OptionsMenu_DummyBank = $10 +DEF OptionsMenu_Cancel = $5ead +DEF OptionsMenu_CancelBank = $10 +DEF OptionsControl = $5eb7 +DEF OptionsControlBank = $10 +DEF OptionsMenu_UpdateCursorPosition = $5ee9 +DEF OptionsMenu_UpdateCursorPositionBank = $10 +DEF InitOptionsMenu = $5f06 +DEF InitOptionsMenuBank = $10 +DEF AllOptionsText = $5f3e +DEF AllOptionsTextBank = $10 +DEF OptionMenuCancelText = $5f73 +DEF OptionMenuCancelTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $414b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $4150 +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4155 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $415a +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $415f +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4164 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $4169 +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $41cc +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $41d1 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4201 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4206 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $420b +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $4210 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4215 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $421a +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $421f +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4224 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $4229 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $422e +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $4233 +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4238 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $423d +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $4242 +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $4247 +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $424c +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $4251 +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $425d +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $4263 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $426d +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $426e +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4273 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4278 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokeCenterChanseyText = $4279 +DEF ViridianPokeCenterChanseyTextBank = $11 +DEF ViridianPokecenter_Object = $4285 +DEF ViridianPokecenter_ObjectBank = $11 +DEF CeladonMart1F_h = $42b7 +DEF CeladonMart1F_hBank = $11 +DEF CeladonMart1F_Script = $42c3 +DEF CeladonMart1F_ScriptBank = $11 +DEF CeladonMart1F_TextPointers = $42c7 +DEF CeladonMart1F_TextPointersBank = $11 +DEF CeladonMart1FReceptionistText = $42cd +DEF CeladonMart1FReceptionistTextBank = $11 +DEF CeladonMart1FDirectorySignText = $42d2 +DEF CeladonMart1FDirectorySignTextBank = $11 +DEF CeladonMart1FCurrentFloorSignText = $42d7 +DEF CeladonMart1FCurrentFloorSignTextBank = $11 +DEF CeladonMart1F_Object = $42dc +DEF CeladonMart1F_ObjectBank = $11 +DEF CeladonMart1F_Blocks = $431c +DEF CeladonMart1F_BlocksBank = $11 +DEF PokemonMansion1F_h = $4344 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $4350 +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $4366 +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $43a5 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $43ac +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $43b1 +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $43b7 +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $43c7 +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $43cd +DEF PokemonMansion1F_TextPointersBank = $11 +DEF Mansion1TrainerHeader0 = $43d5 +DEF Mansion1TrainerHeader0Bank = $11 +DEF Mansion1TrainerHeaders = $43d5 +DEF Mansion1TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $43e2 +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $43ec +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $43f1 +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $43f6 +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $43fb +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $4445 +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $449f +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4571 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $457d +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $4590 +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4596 +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1TrainerHeader0 = $45a6 +DEF RockTunnel1TrainerHeader0Bank = $11 +DEF RockTunnel1TrainerHeaders = $45a6 +DEF RockTunnel1TrainerHeadersBank = $11 +DEF RockTunnel1TrainerHeader1 = $45b2 +DEF RockTunnel1TrainerHeader1Bank = $11 +DEF RockTunnel1TrainerHeader2 = $45be +DEF RockTunnel1TrainerHeader2Bank = $11 +DEF RockTunnel1TrainerHeader3 = $45ca +DEF RockTunnel1TrainerHeader3Bank = $11 +DEF RockTunnel1TrainerHeader4 = $45d6 +DEF RockTunnel1TrainerHeader4Bank = $11 +DEF RockTunnel1TrainerHeader5 = $45e2 +DEF RockTunnel1TrainerHeader5Bank = $11 +DEF RockTunnel1TrainerHeader6 = $45ee +DEF RockTunnel1TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $45fb +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $4601 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $4607 +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $460d +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $4613 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $4619 +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $461f +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $4623 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $4629 +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $462e +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $4633 +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4638 +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $463d +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4642 +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4647 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $464c +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4651 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4656 +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $465b +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4660 +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4665 +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $466a +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $466f +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4674 +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4679 +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $467e +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4683 +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4688 +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $468d +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4692 +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4697 +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4716 +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $487e +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $488a +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $48e7 +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $48ec +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $48f0 +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4938 +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $49bf +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $49cb +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $49ce +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $49d0 +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $49d5 +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $49ef +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $4a0d +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $4a19 +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $4a2f +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $4a4a +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $4a50 +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $4ac4 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3TrainerHeader0 = $4ad8 +DEF VictoryRoad3TrainerHeader0Bank = $11 +DEF VictoryRoad3TrainerHeaders = $4ad8 +DEF VictoryRoad3TrainerHeadersBank = $11 +DEF VictoryRoad3TrainerHeader1 = $4ae4 +DEF VictoryRoad3TrainerHeader1Bank = $11 +DEF VictoryRoad3TrainerHeader2 = $4af0 +DEF VictoryRoad3TrainerHeader2Bank = $11 +DEF VictoryRoad3TrainerHeader3 = $4afc +DEF VictoryRoad3TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $4b09 +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $4b13 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $4b1d +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $4b27 +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $4b31 +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $4b36 +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $4b3b +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $4b40 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $4b45 +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $4b4a +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $4b4f +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $4b54 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $4b59 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $4b5e +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $4b63 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $4b68 +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $4b6d +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $4bd7 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $4c5e +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $4c6a +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $4c80 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $4cae +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $4cb4 +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideout1TrainerHeader0 = $4cc2 +DEF RocketHideout1TrainerHeader0Bank = $11 +DEF RocketHideout1TrainerHeaders = $4cc2 +DEF RocketHideout1TrainerHeadersBank = $11 +DEF RocketHideout1TrainerHeader1 = $4cce +DEF RocketHideout1TrainerHeader1Bank = $11 +DEF RocketHideout1TrainerHeader2 = $4cda +DEF RocketHideout1TrainerHeader2Bank = $11 +DEF RocketHideout1TrainerHeader3 = $4ce6 +DEF RocketHideout1TrainerHeader3Bank = $11 +DEF RocketHideout1TrainerHeader4 = $4cf2 +DEF RocketHideout1TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $4cff +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $4d09 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $4d13 +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $4d1d +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $4d27 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $4d31 +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $4d41 +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $4d46 +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $4d4b +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $4d50 +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $4d55 +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $4d5a +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $4d5f +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $4d64 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $4d69 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $4d6e +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $4d73 +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $4d78 +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $4d7d +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $4d82 +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $4d87 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $4de9 +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $4ebb +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $4ec7 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $4eda +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $4ee2 +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $4f0d +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $4fba +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $4fbd +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $4fc0 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $4fc5 +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $4fcc +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $4fd1 +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $4fd6 +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $4fd9 +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $4fdc +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $4fdf +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $4fe2 +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $4fe7 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $4fea +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $4fed +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $4ff2 +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $4ff7 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $4ffc +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $5003 +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $500a +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $500f +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $5012 +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5017 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $501c +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $5021 +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $5026 +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $5029 +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $502e +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $5033 +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $503c +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $5041 +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $5048 +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $504b +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $504e +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $5051 +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $5054 +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $505b +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $5062 +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $5077 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $50c3 +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $50f3 +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $5123 +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5127 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $5167 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideout2TrainerHeader0 = $5171 +DEF RocketHideout2TrainerHeader0Bank = $11 +DEF RocketHideout2TrainerHeaders = $5171 +DEF RocketHideout2TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $517e +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $5188 +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $518d +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $5192 +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5197 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $51e7 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $52b9 +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $52c5 +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $52d8 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $52e0 +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $530b +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $534c +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5353 +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5358 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $535b +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5362 +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $536b +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $536e +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5371 +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5376 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $537b +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $537e +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5381 +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5384 +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $539a +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideout3TrainerHeader0 = $53a2 +DEF RocketHideout3TrainerHeader0Bank = $11 +DEF RocketHideout3TrainerHeaders = $53a2 +DEF RocketHideout3TrainerHeadersBank = $11 +DEF RocketHideout3TrainerHeader1 = $53ae +DEF RocketHideout3TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $53bb +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $53c5 +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $53ca +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $53cf +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $53d4 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $53de +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $53e3 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $53e8 +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $53ed +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $541f +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $54f1 +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $54fd +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FResetScripts = $5510 +DEF RocketHideoutB4FResetScriptsBank = $11 +DEF RocketHideoutB4FSetScript = $551e +DEF RocketHideoutB4FSetScriptBank = $11 +DEF RocketHideoutB4FScript_HideJessieJames = $5525 +DEF RocketHideoutB4FScript_HideJessieJamesBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5530 +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $554c +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4FDefaultScript = $5594 +DEF RocketHideoutB4FDefaultScriptBank = $11 +DEF RocketHideoutB4FScript_455a5 = $55a5 +DEF RocketHideoutB4FScript_455a5Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45605 = $5605 +DEF RocketHideoutB4FJessieJamesMovementData_45605Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45606 = $5606 +DEF RocketHideoutB4FJessieJamesMovementData_45606Bank = $11 +DEF RocketHideoutB4FScript4 = $560a +DEF RocketHideoutB4FScript4Bank = $11 +DEF RocketHideoutB4FScript5 = $5629 +DEF RocketHideoutB4FScript5Bank = $11 +DEF RocketHideoutB4FScript6 = $5634 +DEF RocketHideoutB4FScript6Bank = $11 +DEF RocketHideoutB4FScript7 = $5652 +DEF RocketHideoutB4FScript7Bank = $11 +DEF RocketHideoutB4FScript8 = $5671 +DEF RocketHideoutB4FScript8Bank = $11 +DEF RocketHideoutB4FScript9 = $5681 +DEF RocketHideoutB4FScript9Bank = $11 +DEF RocketHideoutB4FScript10 = $56a1 +DEF RocketHideoutB4FScript10Bank = $11 +DEF RocketHideoutB4FScript11 = $56cc +DEF RocketHideoutB4FScript11Bank = $11 +DEF RocketHideoutB4FScript12 = $5712 +DEF RocketHideoutB4FScript12Bank = $11 +DEF RocketHideoutB4FScript13 = $5733 +DEF RocketHideoutB4FScript13Bank = $11 +DEF RocketHideoutB4FScript_ShowObject = $5747 +DEF RocketHideoutB4FScript_ShowObjectBank = $11 +DEF RocketHideoutB4FScript_HideObject = $5756 +DEF RocketHideoutB4FScript_HideObjectBank = $11 +DEF RocketHideoutB4F_TextPointers = $575f +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideout4TrainerHeader0 = $5779 +DEF RocketHideout4TrainerHeader0Bank = $11 +DEF RocketHideout4TrainerHeaders = $5779 +DEF RocketHideout4TrainerHeadersBank = $11 +DEF RocketHideoutB4FJessieJamesText = $5786 +DEF RocketHideoutB4FJessieJamesTextBank = $11 +DEF RocketHideoutB4FText11 = $5787 +DEF RocketHideoutB4FText11Bank = $11 +DEF RocketHideoutB4FText12 = $57ad +DEF RocketHideoutB4FText12Bank = $11 +DEF RocketHideoutB4FJessieJamesEndBattleText = $57b2 +DEF RocketHideoutB4FJessieJamesEndBattleTextBank = $11 +DEF RocketHideoutB4FText13 = $57b7 +DEF RocketHideoutB4FText13Bank = $11 +DEF RocketHideoutB4FGiovanniText = $57c4 +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $580e +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocketText = $5813 +DEF RocketHideoutB4FRocketTextBank = $11 +DEF RocketHideoutB4FRocketBattleText = $581d +DEF RocketHideoutB4FRocketBattleTextBank = $11 +DEF RocketHideoutB4FRocketEndBattleText = $5822 +DEF RocketHideoutB4FRocketEndBattleTextBank = $11 +DEF RocketHideoutB4FRocketAfterBattleText = $583a +DEF RocketHideoutB4FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $5849 +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $58a4 +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $5958 +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $5964 +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $5980 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $5995 +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $59a8 +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $59ad +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $59b3 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $59bf +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $59c1 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $59e5 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $59fc +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $5a08 +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $5a14 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $5a30 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $5a45 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $5a58 +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $5a65 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $5a7b +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $5a87 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $5a89 +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $5a98 +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $5aaf +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $5ab3 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $5abf +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $5ac2 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $5ad0 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $5ad5 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $5ada +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $5adf +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $5b30 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $5bf3 +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $5bff +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $5c02 +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $5c10 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $5c15 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $5c1a +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $5c1f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $5c24 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $5c29 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $5c92 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $5dfa +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $5e06 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $5e09 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $5e0f +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $5e14 +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $5e19 +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $5e72 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $5f35 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $5f41 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $5f44 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $5f48 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $5f4d +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $5f52 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $5f72 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $5f7e +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $5f82 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $5f88 +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $5f8d +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $5f92 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $5f97 +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $5fbd +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $5fc9 +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $5fcd +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $5fd3 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $5fd8 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $5fdd +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $5fe2 +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6008 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6014 +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6018 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $601e +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6023 +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6028 +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $602d +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6053 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $605f +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6062 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $606a +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $60ba +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6141 +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $614d +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6160 +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6166 +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1FTrainerHeaders = $6170 +DEF CeruleanCaveB1FTrainerHeadersBank = $11 +DEF MewtwoTrainerHeader = $6170 +DEF MewtwoTrainerHeaderBank = $11 +DEF CeruleanCaveB1FMewtwoText = $617d +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF MewtwoBattleText = $6187 +DEF MewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6197 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $61c7 +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $624e +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $625a +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $626d +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6273 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnel2TrainerHeader0 = $6283 +DEF RockTunnel2TrainerHeader0Bank = $11 +DEF RockTunnel2TrainerHeaders = $6283 +DEF RockTunnel2TrainerHeadersBank = $11 +DEF RockTunnel2TrainerHeader1 = $628f +DEF RockTunnel2TrainerHeader1Bank = $11 +DEF RockTunnel2TrainerHeader2 = $629b +DEF RockTunnel2TrainerHeader2Bank = $11 +DEF RockTunnel2TrainerHeader3 = $62a7 +DEF RockTunnel2TrainerHeader3Bank = $11 +DEF RockTunnel2TrainerHeader4 = $62b3 +DEF RockTunnel2TrainerHeader4Bank = $11 +DEF RockTunnel2TrainerHeader5 = $62bf +DEF RockTunnel2TrainerHeader5Bank = $11 +DEF RockTunnel2TrainerHeader6 = $62cb +DEF RockTunnel2TrainerHeader6Bank = $11 +DEF RockTunnel2TrainerHeader7 = $62d7 +DEF RockTunnel2TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $62e4 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $62ee +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $62f8 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $6302 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $630c +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $6316 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $6320 +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $632a +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $6334 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $6339 +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $633e +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $6343 +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $6348 +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $634d +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $6352 +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $6357 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $635c +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $6361 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $6366 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $636b +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $6370 +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $6375 +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $637a +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $637f +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $6384 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $6389 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $638e +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $6393 +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $6398 +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $639d +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $63a2 +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $63a7 +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $63ac +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $6410 +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $6578 +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $6584 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $65dc +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $65e1 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $65e5 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $662d +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $66b4 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $66c0 +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $6718 +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $671d +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $6721 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $6769 +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $67f0 +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $67fc +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $6865 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $686a +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $6872 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $68a1 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $68a8 +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $68b3 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $68fe +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $6909 +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $6915 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $6975 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $69fc +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $6a08 +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $6a14 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $6a1f +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $6a29 +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $6a39 +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $6a79 +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $6a88 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $6ad2 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $6aee +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF ArticunoTrainerHeader = $6af8 +DEF ArticunoTrainerHeaderBank = $11 +DEF SeafoamIslandsB4FArticunoText = $6b05 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $6b14 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $6b24 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $6b29 +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $6b2e +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $6b6c +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $6bf3 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_Script = $40eb +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $40ef +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $40f1 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $40f6 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $4102 +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4106 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $410a +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FTVText = $4116 +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $4122 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $4147 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4157 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4163 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4166 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $4188 +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $4194 +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $4199 +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $419e +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $41a3 +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $41a8 +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $41ad +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $41b2 +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $41b7 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $41bc +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $41c1 +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $41c6 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $41cb +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $4229 +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $4251 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $425d +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $4260 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $4268 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $426d +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4272 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $4277 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $42a8 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $42d0 +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $42dc +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $42e0 +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $4310 +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $4314 +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $43f0 +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $43f9 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $43fe +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4404 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $440f +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $4415 +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4420 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $4426 +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $4431 +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $4437 +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $443d +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $4466 +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $4472 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $4477 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $44ad +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $44ae +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $44b3 +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $44d7 +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $44ff +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $450b +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $4527 +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $453c +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $454e +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $4555 +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $455f +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $4567 +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4569 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4578 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $458f +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $4593 +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $459f +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $45a3 +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1FMeowthText = $45ad +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $45ba +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $45dc +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $45e9 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $45f6 +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $45fb +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4642 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $465a +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4666 +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $466a +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $466c +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4671 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4698 +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $46b0 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $46bc +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3_PokedexCount = $46c0 +DEF CeladonMansion3_PokedexCountBank = $12 +DEF CeladonMansion3F_TextPointers = $46cc +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $46dc +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3Text_486f0 = $46f0 +DEF CeladonMansion3Text_486f0Bank = $12 +DEF CeladonMansion3Text_486f5 = $46f5 +DEF CeladonMansion3Text_486f5Bank = $12 +DEF CeladonMansion3FGraphicArtistText = $46fa +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4770 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $478e +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $47d1 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $47dd +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $47e9 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $47f5 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4801 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4849 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4861 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $486d +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4871 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4873 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4878 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4897 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $48af +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $48bb +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $48c1 +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $48cb +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $48cc +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $48cd +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $48d2 +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenterChanseyText = $48d7 +DEF CeladonPokecenterChanseyTextBank = $12 +DEF CeladonPokecenter_Object = $48e3 +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $4915 +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $4921 +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $495a +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $4965 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $496d +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $497a +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $49bd +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGymTrainerHeader0 = $49d3 +DEF CeladonGymTrainerHeader0Bank = $12 +DEF CeladonGymTrainerHeaders = $49d3 +DEF CeladonGymTrainerHeadersBank = $12 +DEF CeladonGymTrainerHeader1 = $49df +DEF CeladonGymTrainerHeader1Bank = $12 +DEF CeladonGymTrainerHeader2 = $49eb +DEF CeladonGymTrainerHeader2Bank = $12 +DEF CeladonGymTrainerHeader3 = $49f7 +DEF CeladonGymTrainerHeader3Bank = $12 +DEF CeladonGymTrainerHeader4 = $4a03 +DEF CeladonGymTrainerHeader4Bank = $12 +DEF CeladonGymTrainerHeader5 = $4a0f +DEF CeladonGymTrainerHeader5Bank = $12 +DEF CeladonGymTrainerHeader6 = $4a1b +DEF CeladonGymTrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $4a28 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $4a84 +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $4a89 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $4a93 +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $4a98 +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymBattleText2 = $4aa2 +DEF CeladonGymBattleText2Bank = $12 +DEF CeladonGymEndBattleText2 = $4aa7 +DEF CeladonGymEndBattleText2Bank = $12 +DEF CeladonGymAfterBattleText2 = $4aac +DEF CeladonGymAfterBattleText2Bank = $12 +DEF CeladonGymBeauty1Text = $4ab1 +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBattleText3 = $4abb +DEF CeladonGymBattleText3Bank = $12 +DEF CeladonGymEndBattleText3 = $4ac0 +DEF CeladonGymEndBattleText3Bank = $12 +DEF CeladonGymAfterBattleText3 = $4ac5 +DEF CeladonGymAfterBattleText3Bank = $12 +DEF CeladonGymCooltrainerF2Text = $4aca +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymBattleText4 = $4ad4 +DEF CeladonGymBattleText4Bank = $12 +DEF CeladonGymEndBattleText4 = $4ad9 +DEF CeladonGymEndBattleText4Bank = $12 +DEF CeladonGymAfterBattleText4 = $4ade +DEF CeladonGymAfterBattleText4Bank = $12 +DEF CeladonGymBeauty2Text = $4ae3 +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBattleText5 = $4aed +DEF CeladonGymBattleText5Bank = $12 +DEF CeladonGymEndBattleText5 = $4af2 +DEF CeladonGymEndBattleText5Bank = $12 +DEF CeladonGymAfterBattleText5 = $4af7 +DEF CeladonGymAfterBattleText5Bank = $12 +DEF CeladonGymCooltrainerF3Text = $4afc +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymBattleText6 = $4b06 +DEF CeladonGymBattleText6Bank = $12 +DEF CeladonGymEndBattleText6 = $4b0b +DEF CeladonGymEndBattleText6Bank = $12 +DEF CeladonGymAfterBattleText6 = $4b10 +DEF CeladonGymAfterBattleText6Bank = $12 +DEF CeladonGymBeauty3Text = $4b15 +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBattleText7 = $4b1f +DEF CeladonGymBattleText7Bank = $12 +DEF CeladonGymEndBattleText7 = $4b24 +DEF CeladonGymEndBattleText7Bank = $12 +DEF CeladonGymAfterBattleText7 = $4b29 +DEF CeladonGymAfterBattleText7Bank = $12 +DEF CeladonGymCooltrainerF4Text = $4b2e +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymBattleText8 = $4b38 +DEF CeladonGymBattleText8Bank = $12 +DEF CeladonGymEndBattleText8 = $4b3d +DEF CeladonGymEndBattleText8Bank = $12 +DEF CeladonGymAfterBattleText8 = $4b42 +DEF CeladonGymAfterBattleText8Bank = $12 +DEF CeladonGym_Object = $4b47 +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $4b9b +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $4bc8 +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $4bd4 +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $4be6 +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $4c03 +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $4c1e +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $4c29 +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $4c2f +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $4c30 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $4c7e +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $4c87 +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $4c8d +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $4cae +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $4cc8 +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerkText = $4ccd +DEF GameCornerClerkTextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $4d64 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $4d69 +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuru1Text = $4d6e +DEF GameCornerFishingGuru1TextBank = $12 +DEF GameCornerMiddleAgedWomanText = $4dd5 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $4dda +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $4dee +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $4df3 +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $4df8 +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerMiddleAgedMan2Text = $4dfd +DEF GameCornerMiddleAgedMan2TextBank = $12 +DEF GameCornerFishingGuru2Text = $4e5f +DEF GameCornerFishingGuru2TextBank = $12 +DEF GameCornerRocketText = $4ec1 +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $4efc +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $4f01 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $4f3d +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $4f42 +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $4f9c +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $4fa2 +DEF GameCornerCoinTextBank = $12 +DEF GameCornerBlankText1 = $4fa7 +DEF GameCornerBlankText1Bank = $12 +DEF GameCornerBlankText2 = $4faf +DEF GameCornerBlankText2Bank = $12 +DEF Has9990Coins = $4fb7 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $4fc2 +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5025 +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $507f +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $508b +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $508f +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5099 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $509e +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $50a3 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $50a8 +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $50df +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $5107 +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $5113 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $5116 +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $5120 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $5125 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $512a +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $512b +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $5154 +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $5168 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $5174 +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $5178 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $5182 +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $5187 +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $518c +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $5191 +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $5196 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $51a2 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $51d4 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $51e8 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $51f4 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $51f8 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $51fe +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $5203 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $5208 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $520d +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $5233 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $5243 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $524f +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $5252 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $5258 +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $525d +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $5262 +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $5267 +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $528d +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $52a9 +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $52b5 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $52bb +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $52c9 +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $52ca +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $52cf +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $52d4 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $52e0 +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $52e5 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenterChanseyText = $52e6 +DEF MtMoonPokecenterChanseyTextBank = $12 +DEF MtMoonPokecenter_Object = $52f2 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $5330 +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $533c +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $5342 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $534c +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $534d +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $5352 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $5357 +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenterChanseyText = $5358 +DEF RockTunnelPokecenterChanseyTextBank = $12 +DEF RockTunnelPokecenter_Object = $5364 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $5396 +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $53a2 +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $53a5 +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $53a7 +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $53ac +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $53de +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $53ea +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $53ed +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $53f5 +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $5400 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $5403 +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $543f +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $5465 +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $5471 +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $548f +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $549b +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $549e +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $54a0 +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $54a5 +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $54d7 +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $54eb +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $54f7 +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $54fa +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $5500 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $5548 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $5554 +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $5560 +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $5575 +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $558d +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $5599 +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $559c +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $559e +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $55a3 +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $55d5 +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $55e1 +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $55e4 +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $55e8 +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $5628 +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $5634 +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $5649 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $5655 +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $5666 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $566e +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $56b4 +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $56be +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $56d8 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $56ec +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $56f1 +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $56f7 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $5718 +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $571d +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $5722 +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $577a +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $5796 +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $57a2 +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $57a5 +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $57ad +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $57bc +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $57cb +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $57d7 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $57e3 +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $5801 +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $580d +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $581e +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $5826 +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $586c +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $5876 +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $5890 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $58a4 +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $58a8 +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $58c9 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $58ce +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $5900 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $590c +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $590f +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $5915 +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $5923 +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $592f +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $593b +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $5953 +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $595f +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $5972 +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $5978 +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1TrainerHeader0 = $5994 +DEF MtMoon1TrainerHeader0Bank = $12 +DEF MtMoon1TrainerHeaders = $5994 +DEF MtMoon1TrainerHeadersBank = $12 +DEF MtMoon1TrainerHeader1 = $59a0 +DEF MtMoon1TrainerHeader1Bank = $12 +DEF MtMoon1TrainerHeader2 = $59ac +DEF MtMoon1TrainerHeader2Bank = $12 +DEF MtMoon1TrainerHeader3 = $59b8 +DEF MtMoon1TrainerHeader3Bank = $12 +DEF MtMoon1TrainerHeader4 = $59c4 +DEF MtMoon1TrainerHeader4Bank = $12 +DEF MtMoon1TrainerHeader5 = $59d0 +DEF MtMoon1TrainerHeader5Bank = $12 +DEF MtMoon1TrainerHeader6 = $59dc +DEF MtMoon1TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $59e9 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $59ef +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $59f5 +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $59fb +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $5a01 +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $5a07 +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $5a0d +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1TalkToTrainer = $5a11 +DEF MtMoon1TalkToTrainerBank = $12 +DEF MtMoon1FHikerBattleText = $5a17 +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $5a1c +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $5a21 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $5a26 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $5a2b +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $5a30 +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $5a35 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $5a3a +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $5a3f +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $5a44 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $5a49 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $5a4e +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $5a53 +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $5a58 +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $5a5d +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $5a62 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $5a67 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $5a6c +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $5a71 +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $5a76 +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $5a7b +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $5a80 +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $5a85 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $5b16 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $5c7e +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $5c8a +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $5cb6 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $5cd7 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2FSetScript = $5ce5 +DEF MtMoonB2FSetScriptBank = $12 +DEF MtMoonB2FScript_HideJessieJames = $5cec +DEF MtMoonB2FScript_HideJessieJamesBank = $12 +DEF MtMoonB2F_ScriptPointers = $5cf7 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $5d17 +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FScript_49d28 = $5d28 +DEF MtMoonB2FScript_49d28Bank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $5d54 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $5d71 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF CoordsData_49dc0 = $5dc0 +DEF CoordsData_49dc0Bank = $12 +DEF CoordsData_49dc7 = $5dc7 +DEF CoordsData_49dc7Bank = $12 +DEF PikachuMovementData_49dca = $5dca +DEF PikachuMovementData_49dcaBank = $12 +DEF CoordsData_49dce = $5dce +DEF CoordsData_49dceBank = $12 +DEF CoordsData_49dd5 = $5dd5 +DEF CoordsData_49dd5Bank = $12 +DEF PikachuMovementData_49dd8 = $5dd8 +DEF PikachuMovementData_49dd8Bank = $12 +DEF MovementData_49ddc = $5ddc +DEF MovementData_49ddcBank = $12 +DEF MovementData_49ddd = $5ddd +DEF MovementData_49dddBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $5ddf +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2FScript_49e15 = $5e15 +DEF MtMoonB2FScript_49e15Bank = $12 +DEF MovementData_f9e65 = $5e65 +DEF MovementData_f9e65Bank = $12 +DEF MovementData_f9e66 = $5e66 +DEF MovementData_f9e66Bank = $12 +DEF MtMoonB2FScript6 = $5e6c +DEF MtMoonB2FScript6Bank = $12 +DEF MtMoonB2FScript7 = $5e8e +DEF MtMoonB2FScript7Bank = $12 +DEF MtMoonB2FScript8 = $5e99 +DEF MtMoonB2FScript8Bank = $12 +DEF MtMoonB2FScript9 = $5ea3 +DEF MtMoonB2FScript9Bank = $12 +DEF MtMoonB2FScript10 = $5eb8 +DEF MtMoonB2FScript10Bank = $12 +DEF MtMoonB2FScript11 = $5ec3 +DEF MtMoonB2FScript11Bank = $12 +DEF MtMoonB2FScript12 = $5edc +DEF MtMoonB2FScript12Bank = $12 +DEF MtMoonB2FScript13 = $5f07 +DEF MtMoonB2FScript13Bank = $12 +DEF MtMoonB2FScript14 = $5f4d +DEF MtMoonB2FScript14Bank = $12 +DEF MtMoonB2FScript15 = $5f6e +DEF MtMoonB2FScript15Bank = $12 +DEF MtMoonB2FScript_ShowObject = $5f84 +DEF MtMoonB2FScript_ShowObjectBank = $12 +DEF MtMoonB2FScript_HideObject = $5f93 +DEF MtMoonB2FScript_HideObjectBank = $12 +DEF MtMoonB2F_TextPointers = $5f9c +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoon3TrainerHeader0 = $5fb8 +DEF MtMoon3TrainerHeader0Bank = $12 +DEF MtMoon3TrainerHeaders = $5fb8 +DEF MtMoon3TrainerHeadersBank = $12 +DEF MtMoon3TrainerHeader1 = $5fc4 +DEF MtMoon3TrainerHeader1Bank = $12 +DEF MtMoon3TrainerHeader2 = $5fd0 +DEF MtMoon3TrainerHeader2Bank = $12 +DEF MtMoonB2FJessieJamesText = $5fdd +DEF MtMoonB2FJessieJamesTextBank = $12 +DEF MtMoonB2FText12 = $5fde +DEF MtMoonB2FText12Bank = $12 +DEF MtMoonB2FText13 = $6004 +DEF MtMoonB2FText13Bank = $12 +DEF MtMoonB2FJessieJamesEndBattleText = $6009 +DEF MtMoonB2FJessieJamesEndBattleTextBank = $12 +DEF MtMoonB2FText14 = $600e +DEF MtMoonB2FText14Bank = $12 +DEF MtMoonB2FSuperNerdText = $601b +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $6060 +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $6066 +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $606c +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FTalkToTrainer = $6070 +DEF MtMoonB2FTalkToTrainerBank = $12 +DEF MtMoonB2FDomeFossilText = $6076 +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $60b3 +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $60f0 +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $60fd +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $610c +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $6111 +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $6116 +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $611b +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $6120 +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $6126 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $612b +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $6130 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $6135 +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $613a +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $613f +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2FRocket4BattleText = $6144 +DEF MtMoonB2FRocket4BattleTextBank = $12 +DEF MtMoonB2FRocket4EndBattleText = $6149 +DEF MtMoonB2FRocket4EndBattleTextBank = $12 +DEF MtMoonB2FRocket4AfterBattleText = $614e +DEF MtMoonB2FRocket4AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $6153 +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $61bd +DEF MtMoonB2F_BlocksBank = $12 +DEF MtMoonB2FScript_ApplyPikachuMovementData = $6325 +DEF MtMoonB2FScript_ApplyPikachuMovementDataBank = $12 +DEF SafariZoneWest_h = $635a +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $6366 +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $6369 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $6379 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $637e +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $6383 +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $6388 +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $638d +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $63f9 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $64bc +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $64c8 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $64cb +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $64cd +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $6516 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $6530 +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $613a +DEF ProfOakPicBank = $13 +DEF ChiefPic = $6258 +DEF ChiefPicBank = $13 +DEF ScientistPic = $6258 +DEF ScientistPicBank = $13 +DEF GiovanniPic = $6399 +DEF GiovanniPicBank = $13 +DEF RocketPic = $647a +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6610 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $6799 +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $691e +DEF BrunoPicBank = $13 +DEF BrockPic = $6b19 +DEF BrockPicBank = $13 +DEF MistyPic = $6c14 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d20 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6ea5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fc1 +DEF KogaPicBank = $13 +DEF BlainePic = $713b +DEF BlainePicBank = $13 +DEF SabrinaPic = $723d +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73bb +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74ba +DEF Rival2PicBank = $13 +DEF Rival3Pic = $75e1 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $76f6 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $7821 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $79ee +DEF AgathaPicBank = $13 +DEF LancePic = $7b1f +DEF LancePicBank = $13 +DEF JessieJamesPic = $7c81 +DEF JessieJamesPicBank = $13 +DEF TradeCenter_h = $7e79 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7e85 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7ec1 +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7ec3 +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7ec8 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7ed2 +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7ee6 +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7ef2 +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7ef5 +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7ef7 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7efc +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7f06 +DEF Colosseum_BlocksBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46ed +DEF Route24_BlocksBank = $14 +DEF Route25_h = $47a1 +DEF Route25_hBank = $14 +DEF Route25_Object = $47b8 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4816 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $4924 +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $493b +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $493c +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $493c +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $4950 +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49aa +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49e2 +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c3a +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c3f +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c44 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c49 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4c4e +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4c53 +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4c58 +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4c5d +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4c62 +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4c67 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4c6c +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4c72 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4c77 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4c7c +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4c81 +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4c86 +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4c8b +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4c90 +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4c95 +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4c9a +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4c9f +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4ca4 +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4ca9 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4cc6 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4d0c +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4d14 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4d1c +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $4d22 +DEF Route20_TextPointersBank = $14 +DEF Route20TrainerHeader0 = $4d3a +DEF Route20TrainerHeader0Bank = $14 +DEF Route20TrainerHeaders = $4d3a +DEF Route20TrainerHeadersBank = $14 +DEF Route20TrainerHeader1 = $4d46 +DEF Route20TrainerHeader1Bank = $14 +DEF Route20TrainerHeader2 = $4d52 +DEF Route20TrainerHeader2Bank = $14 +DEF Route20TrainerHeader3 = $4d5e +DEF Route20TrainerHeader3Bank = $14 +DEF Route20TrainerHeader4 = $4d6a +DEF Route20TrainerHeader4Bank = $14 +DEF Route20TrainerHeader5 = $4d76 +DEF Route20TrainerHeader5Bank = $14 +DEF Route20TrainerHeader6 = $4d82 +DEF Route20TrainerHeader6Bank = $14 +DEF Route20TrainerHeader7 = $4d8e +DEF Route20TrainerHeader7Bank = $14 +DEF Route20TrainerHeader8 = $4d9a +DEF Route20TrainerHeader8Bank = $14 +DEF Route20TrainerHeader9 = $4da6 +DEF Route20TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $4db3 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $4dbd +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $4dc7 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $4dd1 +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $4ddb +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $4de5 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $4def +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $4df9 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $4e03 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $4e0d +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $4e17 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $4e1c +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $4e21 +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $4e26 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $4e2b +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $4e30 +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $4e35 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $4e3a +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $4e3f +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $4e44 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $4e49 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $4e4e +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $4e53 +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $4e58 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $4e5d +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $4e62 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $4e67 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $4e6c +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $4e71 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $4e76 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $4e7b +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $4e80 +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $4e85 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $4e8a +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $4e8f +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $4e94 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $4e99 +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $4e9e +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $4ea3 +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $4ea8 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $4ead +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $4eb2 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $4ebe +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $4ece +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $4ed5 +DEF Route22NoopScriptBank = $14 +DEF Route22Script_50ed6 = $4ed6 +DEF Route22Script_50ed6Bank = $14 +DEF Route22Script_50ee1 = $4ee1 +DEF Route22Script_50ee1Bank = $14 +DEF Route22MoveRivalRightScript = $4eef +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $4f04 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $4f09 +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $4f3b +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $4f66 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1DefeatedText = $4fab +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $4fb0 +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival1AfterBattleScript = $4fb5 +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $5017 +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $501e +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $5026 +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $5031 +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $5055 +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $5084 +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2DefeatedText = $50ce +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $50d3 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22Rival2AfterBattleScript = $50d8 +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $5139 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $5140 +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $5141 +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $5145 +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $5169 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $516f +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $517b +DEF Route22Rival2TextBank = $14 +DEF Route22PokemonLeagueSignText = $5187 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $5193 +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $51a2 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $51cc +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $51d2 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $520e +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $5216 +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $522f +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $523d +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $5248 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $5255 +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $5260 +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $526a +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $5277 +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $5284 +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $5291 +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $52a5 +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $52aa +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $52b0 +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $52c0 +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $52c9 +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $52d2 +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $52db +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $52e4 +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $52ed +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $52f6 +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $52ff +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $5341 +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $5347 +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5357 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5361 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5366 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5379 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5384 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $538e +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $53ca +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $53db +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5404 +DEF Route24_TextPointersBank = $14 +DEF Route24TrainerHeader0 = $5416 +DEF Route24TrainerHeader0Bank = $14 +DEF Route24TrainerHeaders = $5416 +DEF Route24TrainerHeadersBank = $14 +DEF Route24TrainerHeader1 = $5422 +DEF Route24TrainerHeader1Bank = $14 +DEF Route24TrainerHeader2 = $542e +DEF Route24TrainerHeader2Bank = $14 +DEF Route24TrainerHeader3 = $543a +DEF Route24TrainerHeader3Bank = $14 +DEF Route24TrainerHeader4 = $5446 +DEF Route24TrainerHeader4Bank = $14 +DEF Route24TrainerHeader5 = $5452 +DEF Route24TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $545f +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $54f0 +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $54fa +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5504 +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $550e +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $5518 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5522 +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $552c +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5531 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5536 +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $553b +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5540 +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5545 +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $554a +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $554f +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5554 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $5559 +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $555e +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5563 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $5568 +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $556d +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5572 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $5577 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $557c +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5581 +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route24CooltrainerM4Text = $5586 +DEF Route24CooltrainerM4TextBank = $14 +DEF Route24Text_515de = $55de +DEF Route24Text_515deBank = $14 +DEF Route24Text_515e3 = $55e3 +DEF Route24Text_515e3Bank = $14 +DEF Route24Text_515e9 = $55e9 +DEF Route24Text_515e9Bank = $14 +DEF Route24Text_515ee = $55ee +DEF Route24Text_515eeBank = $14 +DEF Route25_Script = $55f3 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $5609 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $565d +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $5663 +DEF Route25_TextPointersBank = $14 +DEF Route25TrainerHeader0 = $5679 +DEF Route25TrainerHeader0Bank = $14 +DEF Route25TrainerHeaders = $5679 +DEF Route25TrainerHeadersBank = $14 +DEF Route25TrainerHeader1 = $5685 +DEF Route25TrainerHeader1Bank = $14 +DEF Route25TrainerHeader2 = $5691 +DEF Route25TrainerHeader2Bank = $14 +DEF Route25TrainerHeader3 = $569d +DEF Route25TrainerHeader3Bank = $14 +DEF Route25TrainerHeader4 = $56a9 +DEF Route25TrainerHeader4Bank = $14 +DEF Route25TrainerHeader5 = $56b5 +DEF Route25TrainerHeader5Bank = $14 +DEF Route25TrainerHeader6 = $56c1 +DEF Route25TrainerHeader6Bank = $14 +DEF Route25TrainerHeader7 = $56cd +DEF Route25TrainerHeader7Bank = $14 +DEF Route25TrainerHeader8 = $56d9 +DEF Route25TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $56e6 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $56f0 +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $56fa +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $5704 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $570e +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $5718 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $5722 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $572c +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $5736 +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $5740 +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $5745 +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $574a +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $574f +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $5754 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $5759 +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $575e +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $5763 +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $5768 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $576d +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $5772 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $5777 +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $577c +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $5781 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $5786 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $578b +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $5790 +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $5795 +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $579a +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $579f +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $57a4 +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $57a9 +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $57ae +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $57b3 +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $57b8 +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $57bd +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $57c2 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $57c7 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $57cc +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $57d8 +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $57ff +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $5804 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $581d +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $5826 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $582c +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $585d +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2TrainerHeader0 = $5877 +DEF VictoryRoad2TrainerHeader0Bank = $14 +DEF VictoryRoad2TrainerHeaders = $5877 +DEF VictoryRoad2TrainerHeadersBank = $14 +DEF VictoryRoad2TrainerHeader1 = $5883 +DEF VictoryRoad2TrainerHeader1Bank = $14 +DEF VictoryRoad2TrainerHeader2 = $588f +DEF VictoryRoad2TrainerHeader2Bank = $14 +DEF VictoryRoad2TrainerHeader3 = $589b +DEF VictoryRoad2TrainerHeader3Bank = $14 +DEF VictoryRoad2TrainerHeader4 = $58a7 +DEF VictoryRoad2TrainerHeader4Bank = $14 +DEF MoltresTrainerHeader = $58b3 +DEF MoltresTrainerHeaderBank = $14 +DEF VictoryRoad2FHikerText = $58c0 +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $58ca +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $58d4 +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $58de +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $58e8 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $58f2 +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $58fc +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $590c +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $5911 +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $5916 +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $591b +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $5920 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $5925 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $592a +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $592f +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $5934 +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $5939 +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $593e +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $5943 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $5948 +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $594d +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $5952 +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $5957 +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $59f1 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $5a78 +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $5a84 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $5a88 +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $5a8a +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $5a8f +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $5ad3 +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $5b97 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $5ba3 +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $5bb9 +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $5c0a +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $5c36 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $5c4e +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $5c52 +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $5c59 +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $5c65 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $5cbf +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $5cf6 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $5d4e +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $5d68 +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7TrainerHeader0 = $5d86 +DEF SilphCo7TrainerHeader0Bank = $14 +DEF SilphCo7TrainerHeaders = $5d86 +DEF SilphCo7TrainerHeadersBank = $14 +DEF SilphCo7TrainerHeader1 = $5d92 +DEF SilphCo7TrainerHeader1Bank = $14 +DEF SilphCo7TrainerHeader2 = $5d9e +DEF SilphCo7TrainerHeader2Bank = $14 +DEF SilphCo7TrainerHeader3 = $5daa +DEF SilphCo7TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $5db7 +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $5e10 +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $5e33 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $5e56 +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $5e79 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $5e83 +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $5e88 +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $5e8d +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $5e92 +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $5e9c +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $5ea1 +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $5ea6 +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $5eab +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $5eb5 +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $5eba +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $5ebf +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $5ec4 +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $5ece +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $5ed3 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $5ed8 +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $5edd +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $5eec +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $5ef1 +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $5ef6 +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $5efb +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $5f00 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $5f80 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $5ff5 +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $6001 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $6017 +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $6058 +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $6060 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $6070 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $6076 +DEF PokemonMansion2F_TextPointersBank = $14 +DEF Mansion2TrainerHeader0 = $6080 +DEF Mansion2TrainerHeader0Bank = $14 +DEF Mansion2TrainerHeaders = $6080 +DEF Mansion2TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $608d +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $6097 +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $609c +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $60a1 +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $60a6 +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $60ab +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $60b0 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $60fa +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $6139 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $620b +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $6217 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $622d +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $625e +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $6264 +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $62a3 +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $62b3 +DEF PokemonMansion3F_TextPointersBank = $14 +DEF Mansion3TrainerHeader0 = $62bf +DEF Mansion3TrainerHeader0Bank = $14 +DEF Mansion3TrainerHeaders = $62bf +DEF Mansion3TrainerHeadersBank = $14 +DEF Mansion3TrainerHeader1 = $62cb +DEF Mansion3TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $62d8 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $62e2 +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $62ec +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $62f1 +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $62f6 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $62fb +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $6300 +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $6305 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $630a +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $630f +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $634f +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $63d6 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $63e2 +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $63f8 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $6449 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $6459 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $645f +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF Mansion4TrainerHeader0 = $6471 +DEF Mansion4TrainerHeader0Bank = $14 +DEF Mansion4TrainerHeaders = $6471 +DEF Mansion4TrainerHeadersBank = $14 +DEF Mansion4TrainerHeader1 = $647d +DEF Mansion4TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $648a +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $6494 +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $649e +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $64a3 +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $64a8 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $64ad +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $64b2 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $64b7 +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $64bc +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $64c1 +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $6506 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF PrintCardKeyText = $65d8 +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $6645 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $6650 +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $665a +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $665f +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $667d +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $66df +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $66e5 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $66ea +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $66ef +DEF GetPrizeMenuIdBank = $14 +DEF NoThanksText = $67a4 +DEF NoThanksTextBank = $14 +DEF PrizeDifferentMenuPtrs = $67ae +DEF PrizeDifferentMenuPtrsBank = $14 +DEF PrizeMenuMon1Entries = $67ba +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $67be +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $67c5 +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $67c9 +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $67d0 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $67d4 +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $67db +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $6811 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $6826 +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $68b1 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $68ba +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $68c0 +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $68c5 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $68cb +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $68d1 +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $68d7 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $68ea +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $68f6 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $6904 +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $690a +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $693b +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $6949 +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $694e +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $6954 +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $6959 +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $695e +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $6963 +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $6968 +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $6970 +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $6975 +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $697d +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $6982 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $698a +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $698f +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $699d +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $4086 +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41ee +DEF Route3_hBank = $15 +DEF Route3_Object = $4210 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $425d +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4398 +DEF Route4_hBank = $15 +DEF Route4_Object = $43ba +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43f4 +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4589 +DEF Route5_hBank = $15 +DEF Route5_Object = $45ab +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45da +DEF Route5_BlocksBank = $15 +DEF Route9_h = $468e +DEF Route9_hBank = $15 +DEF Route9_Object = $46b0 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $4706 +DEF Route9_BlocksBank = $15 +DEF Route13_h = $4814 +DEF Route13_hBank = $15 +DEF Route13_Object = $4836 +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $4893 +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49a1 +DEF Route14_hBank = $15 +DEF Route14_Object = $49c3 +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a1a +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b28 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b4a +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bb0 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e80 +DEF Route19_hBank = $15 +DEF Route19_Object = $4ea2 +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f01 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $500f +DEF Route21_hBank = $15 +DEF Route21_Object = $5031 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $507d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $523f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $523f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $523f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $524f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $525f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $547b +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $54ae +DEF BoostExpBank = $15 +DEF CallBattleCore = $54c1 +DEF CallBattleCoreBank = $15 +DEF GainedText = $54c6 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54df +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54e8 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54ec +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $54f1 +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $54f7 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $54fa +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $5502 +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5507 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $550c +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $551f +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5525 +DEF Route3_TextPointersBank = $15 +DEF Route3TrainerHeader0 = $5539 +DEF Route3TrainerHeader0Bank = $15 +DEF Route3TrainerHeaders = $5539 +DEF Route3TrainerHeadersBank = $15 +DEF Route3TrainerHeader1 = $5545 +DEF Route3TrainerHeader1Bank = $15 +DEF Route3TrainerHeader2 = $5551 +DEF Route3TrainerHeader2Bank = $15 +DEF Route3TrainerHeader3 = $555d +DEF Route3TrainerHeader3Bank = $15 +DEF Route3TrainerHeader4 = $5569 +DEF Route3TrainerHeader4Bank = $15 +DEF Route3TrainerHeader5 = $5575 +DEF Route3TrainerHeader5Bank = $15 +DEF Route3TrainerHeader6 = $5581 +DEF Route3TrainerHeader6Bank = $15 +DEF Route3TrainerHeader7 = $558d +DEF Route3TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $559a +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $559f +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $55a9 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $55ae +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $55b3 +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $55b8 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $55c2 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $55c7 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $55cc +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $55d1 +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $55db +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $55e0 +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $55e5 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $55ea +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $55f4 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $55f9 +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $55fe +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $5603 +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $560d +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $5612 +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $5617 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $561c +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $5626 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $562b +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $5630 +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $5635 +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $563f +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5644 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5649 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $564e +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $5658 +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $565d +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $5662 +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $5667 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $566c +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $567f +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $5685 +DEF Route4_TextPointersBank = $15 +DEF Route4TrainerHeader0 = $5691 +DEF Route4TrainerHeader0Bank = $15 +DEF Route4TrainerHeaders = $5691 +DEF Route4TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $569e +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $56a3 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $56ad +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $56b2 +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $56b7 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $56bc +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $56c1 +DEF Route4SignTextBank = $15 +DEF Route5_Script = $56c6 +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $56c9 +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $56cb +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $56d0 +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $56e3 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $56e9 +DEF Route9_TextPointersBank = $15 +DEF Route9TrainerHeader0 = $56ff +DEF Route9TrainerHeader0Bank = $15 +DEF Route9TrainerHeaders = $56ff +DEF Route9TrainerHeadersBank = $15 +DEF Route9TrainerHeader1 = $570b +DEF Route9TrainerHeader1Bank = $15 +DEF Route9TrainerHeader2 = $5717 +DEF Route9TrainerHeader2Bank = $15 +DEF Route9TrainerHeader3 = $5723 +DEF Route9TrainerHeader3Bank = $15 +DEF Route9TrainerHeader4 = $572f +DEF Route9TrainerHeader4Bank = $15 +DEF Route9TrainerHeader5 = $573b +DEF Route9TrainerHeader5Bank = $15 +DEF Route9TrainerHeader6 = $5747 +DEF Route9TrainerHeader6Bank = $15 +DEF Route9TrainerHeader7 = $5753 +DEF Route9TrainerHeader7Bank = $15 +DEF Route9TrainerHeader8 = $575f +DEF Route9TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $576c +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9AJText = $5772 +DEF Route9AJTextBank = $15 +DEF Route9CooltrainerM2Text = $5778 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $577e +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5784 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $578a +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $5790 +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5796 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $579c +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $57a0 +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $57a6 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $57ab +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $57b0 +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9AJBattleText = $57b5 +DEF Route9AJBattleTextBank = $15 +DEF Route9AJEndBattleText = $57ba +DEF Route9AJEndBattleTextBank = $15 +DEF Route9AJAfterBattleText = $57bf +DEF Route9AJAfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $57c4 +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $57c9 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $57ce +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $57d3 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $57d8 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $57dd +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $57e2 +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $57e7 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $57ec +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $57f1 +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $57f6 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $57fb +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5800 +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $5805 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $580a +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $580f +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5814 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5819 +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $581e +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5823 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5828 +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $582d +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5832 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5845 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $584b +DEF Route13_TextPointersBank = $15 +DEF Route13TrainerHeader0 = $5865 +DEF Route13TrainerHeader0Bank = $15 +DEF Route13TrainerHeaders = $5865 +DEF Route13TrainerHeadersBank = $15 +DEF Route13TrainerHeader1 = $5871 +DEF Route13TrainerHeader1Bank = $15 +DEF Route13TrainerHeader2 = $587d +DEF Route13TrainerHeader2Bank = $15 +DEF Route13TrainerHeader3 = $5889 +DEF Route13TrainerHeader3Bank = $15 +DEF Route13TrainerHeader4 = $5895 +DEF Route13TrainerHeader4Bank = $15 +DEF Route13TrainerHeader5 = $58a1 +DEF Route13TrainerHeader5Bank = $15 +DEF Route13TrainerHeader6 = $58ad +DEF Route13TrainerHeader6Bank = $15 +DEF Route13TrainerHeader7 = $58b9 +DEF Route13TrainerHeader7Bank = $15 +DEF Route13TrainerHeader8 = $58c5 +DEF Route13TrainerHeader8Bank = $15 +DEF Route13TrainerHeader9 = $58d1 +DEF Route13TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $58de +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $58e8 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $58ed +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $58f2 +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $58f7 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5901 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5906 +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $590b +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5910 +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $591a +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $591f +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5924 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5929 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5933 +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5938 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $593d +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5942 +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $594c +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5951 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5956 +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $595b +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5965 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $596a +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $596f +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $5974 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $597e +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $5983 +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $5988 +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $598d +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $5997 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $599c +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $59a1 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $59a6 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $59b0 +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $59b5 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $59ba +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $59bf +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $59c9 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $59ce +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $59d3 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $59d8 +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $59dd +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $59e2 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $59e7 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $59fa +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $5a00 +DEF Route14_TextPointersBank = $15 +DEF Route14TrainerHeader0 = $5a16 +DEF Route14TrainerHeader0Bank = $15 +DEF Route14TrainerHeaders = $5a16 +DEF Route14TrainerHeadersBank = $15 +DEF Route14TrainerHeader1 = $5a22 +DEF Route14TrainerHeader1Bank = $15 +DEF Route14TrainerHeader2 = $5a2e +DEF Route14TrainerHeader2Bank = $15 +DEF Route14TrainerHeader3 = $5a3a +DEF Route14TrainerHeader3Bank = $15 +DEF Route14TrainerHeader4 = $5a46 +DEF Route14TrainerHeader4Bank = $15 +DEF Route14TrainerHeader5 = $5a52 +DEF Route14TrainerHeader5Bank = $15 +DEF Route14TrainerHeader6 = $5a5e +DEF Route14TrainerHeader6Bank = $15 +DEF Route14TrainerHeader7 = $5a6a +DEF Route14TrainerHeader7Bank = $15 +DEF Route14TrainerHeader8 = $5a76 +DEF Route14TrainerHeader8Bank = $15 +DEF Route14TrainerHeader9 = $5a82 +DEF Route14TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $5a8f +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $5a99 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $5a9e +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $5aa3 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $5aa8 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $5ab2 +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $5ab7 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $5abc +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $5ac1 +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $5acb +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $5ad0 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $5ad5 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $5ada +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $5ae4 +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $5ae9 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $5aee +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $5af3 +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $5afd +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $5b02 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $5b07 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $5b0c +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $5b16 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $5b1b +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $5b20 +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $5b25 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $5b2f +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $5b34 +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $5b39 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $5b3e +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $5b48 +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $5b4d +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $5b52 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $5b57 +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $5b61 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $5b66 +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $5b6b +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $5b70 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $5b7a +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $5b7f +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $5b84 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $5b89 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $5b8e +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $5ba1 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $5ba7 +DEF Route17_TextPointersBank = $15 +DEF Route17TrainerHeader0 = $5bc7 +DEF Route17TrainerHeader0Bank = $15 +DEF Route17TrainerHeaders = $5bc7 +DEF Route17TrainerHeadersBank = $15 +DEF Route17TrainerHeader1 = $5bd3 +DEF Route17TrainerHeader1Bank = $15 +DEF Route17TrainerHeader2 = $5bdf +DEF Route17TrainerHeader2Bank = $15 +DEF Route17TrainerHeader3 = $5beb +DEF Route17TrainerHeader3Bank = $15 +DEF Route17TrainerHeader4 = $5bf7 +DEF Route17TrainerHeader4Bank = $15 +DEF Route17TrainerHeader5 = $5c03 +DEF Route17TrainerHeader5Bank = $15 +DEF Route17TrainerHeader6 = $5c0f +DEF Route17TrainerHeader6Bank = $15 +DEF Route17TrainerHeader7 = $5c1b +DEF Route17TrainerHeader7Bank = $15 +DEF Route17TrainerHeader8 = $5c27 +DEF Route17TrainerHeader8Bank = $15 +DEF Route17TrainerHeader9 = $5c33 +DEF Route17TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $5c40 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $5c4a +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $5c4f +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $5c54 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $5c59 +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $5c63 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $5c68 +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $5c6d +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $5c72 +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $5c7c +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $5c81 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $5c86 +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $5c8b +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $5c95 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $5c9a +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $5c9f +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $5ca4 +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $5cae +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $5cb3 +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $5cb8 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $5cbd +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $5cc7 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $5ccc +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $5cd1 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $5cd6 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $5ce0 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $5ce5 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $5cea +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $5cef +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $5cf9 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $5cfe +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $5d03 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $5d08 +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $5d12 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $5d17 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $5d1c +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $5d21 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $5d2b +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $5d30 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $5d35 +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $5d3a +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $5d3f +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $5d44 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $5d49 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $5d4e +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $5d53 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $5d58 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $5d6b +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $5d71 +DEF Route19_TextPointersBank = $15 +DEF Route19TrainerHeader0 = $5d87 +DEF Route19TrainerHeader0Bank = $15 +DEF Route19TrainerHeaders = $5d87 +DEF Route19TrainerHeadersBank = $15 +DEF Route19TrainerHeader1 = $5d93 +DEF Route19TrainerHeader1Bank = $15 +DEF Route19TrainerHeader2 = $5d9f +DEF Route19TrainerHeader2Bank = $15 +DEF Route19TrainerHeader3 = $5dab +DEF Route19TrainerHeader3Bank = $15 +DEF Route19TrainerHeader4 = $5db7 +DEF Route19TrainerHeader4Bank = $15 +DEF Route19TrainerHeader5 = $5dc3 +DEF Route19TrainerHeader5Bank = $15 +DEF Route19TrainerHeader6 = $5dcf +DEF Route19TrainerHeader6Bank = $15 +DEF Route19TrainerHeader7 = $5ddb +DEF Route19TrainerHeader7Bank = $15 +DEF Route19TrainerHeader8 = $5de7 +DEF Route19TrainerHeader8Bank = $15 +DEF Route19TrainerHeader9 = $5df3 +DEF Route19TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $5e00 +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $5e06 +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $5e0c +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $5e12 +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $5e18 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $5e1e +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $5e24 +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $5e2a +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $5e30 +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $5e36 +DEF Route19Swimmer8TextBank = $15 +DEF Route19_TalkToTrainer = $5e3a +DEF Route19_TalkToTrainerBank = $15 +DEF Route19CooltrainerM1BattleText = $5e40 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $5e45 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $5e4a +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $5e4f +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $5e54 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $5e59 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $5e5e +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $5e63 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $5e68 +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $5e6d +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $5e72 +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $5e77 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $5e7c +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $5e81 +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $5e86 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $5e8b +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $5e90 +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $5e95 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $5e9a +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $5e9f +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $5ea4 +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $5ea9 +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $5eae +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $5eb3 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $5eb8 +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $5ebd +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $5ec2 +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $5ec7 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $5ecc +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $5ed1 +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $5ed6 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $5edb +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $5eee +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $5ef4 +DEF Route21_TextPointersBank = $15 +DEF Route21TrainerHeader0 = $5f06 +DEF Route21TrainerHeader0Bank = $15 +DEF Route21TrainerHeaders = $5f06 +DEF Route21TrainerHeadersBank = $15 +DEF Route21TrainerHeader1 = $5f12 +DEF Route21TrainerHeader1Bank = $15 +DEF Route21TrainerHeader2 = $5f1e +DEF Route21TrainerHeader2Bank = $15 +DEF Route21TrainerHeader3 = $5f2a +DEF Route21TrainerHeader3Bank = $15 +DEF Route21TrainerHeader4 = $5f36 +DEF Route21TrainerHeader4Bank = $15 +DEF Route21TrainerHeader5 = $5f42 +DEF Route21TrainerHeader5Bank = $15 +DEF Route21TrainerHeader6 = $5f4e +DEF Route21TrainerHeader6Bank = $15 +DEF Route21TrainerHeader7 = $5f5a +DEF Route21TrainerHeader7Bank = $15 +DEF Route21TrainerHeader8 = $5f66 +DEF Route21TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $5f73 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $5f7d +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $5f87 +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $5f91 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $5f9b +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $5fa5 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $5faf +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $5fb9 +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $5fc3 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $5fcd +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $5fd2 +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $5fd7 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $5fdc +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $5fe1 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $5fe6 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $5feb +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $5ff0 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $5ff5 +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $5ffa +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $5fff +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6004 +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $6009 +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $600e +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $6013 +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $6018 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $601d +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $6022 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $6027 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $602c +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $6031 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $6036 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $603b +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $6040 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $6045 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $604a +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $604f +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $6054 +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $6060 +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $6063 +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $6065 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $60bf +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $60d9 +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $60e5 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $60e8 +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $60f2 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $60f7 +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $60fc +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $6101 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $6138 +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $6160 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $616c +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $616f +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $6171 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $6211 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $6233 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $623f +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $6242 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $6244 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $648b +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $64a5 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $64b1 +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $64b4 +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $64b6 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $6510 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $652a +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $6536 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $654c +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $6573 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $659f +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $65a9 +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $65af +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8TrainerHeader0 = $65b7 +DEF SilphCo8TrainerHeader0Bank = $15 +DEF SilphCo8TrainerHeaders = $65b7 +DEF SilphCo8TrainerHeadersBank = $15 +DEF SilphCo8TrainerHeader1 = $65c3 +DEF SilphCo8TrainerHeader1Bank = $15 +DEF SilphCo8TrainerHeader2 = $65cf +DEF SilphCo8TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $65dc +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $65fa +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $6604 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $660e +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $6618 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $661d +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $6622 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $6627 +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $662c +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $6631 +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $6636 +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $663b +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $6640 +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $6645 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $669f +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $6714 +DEF DisplayDiplomaBank = $15 +DEF _GetSpritePosition1 = $6745 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $6765 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $6789 +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $67a9 +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $67cd +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $684f +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $685b +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $68da +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $68fb +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $692f +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF CalcLevelFromExperience = $4d99 +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4dc0 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $4e66 +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $4e73 +DEF GrowthRateTableBank = $16 +DEF PrintStatusAilment = $4e8b +DEF PrintStatusAilmentBank = $16 +DEF OaksAideScript = $4ecc +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4f28 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4f2d +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $4f32 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $4f37 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $4f3c +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $4f42 +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $4f47 +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $4f5a +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $4f60 +DEF Route6_TextPointersBank = $16 +DEF Route6TrainerHeader0 = $4f6e +DEF Route6TrainerHeader0Bank = $16 +DEF Route6TrainerHeaders = $4f6e +DEF Route6TrainerHeadersBank = $16 +DEF Route6TrainerHeader1 = $4f7a +DEF Route6TrainerHeader1Bank = $16 +DEF Route6TrainerHeader2 = $4f86 +DEF Route6TrainerHeader2Bank = $16 +DEF Route6TrainerHeader3 = $4f92 +DEF Route6TrainerHeader3Bank = $16 +DEF Route6TrainerHeader4 = $4f9e +DEF Route6TrainerHeader4Bank = $16 +DEF Route6TrainerHeader5 = $4faa +DEF Route6TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $4fb7 +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $4fc1 +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $4fc6 +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $4fcb +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $4fd0 +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $4fda +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $4fdf +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $4fe4 +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6Youngster1Text = $4fe9 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $4ff3 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $4ff8 +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $4ffd +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $5002 +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $500c +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5011 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $5016 +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $501b +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5025 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $502a +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $502f +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $5034 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $503e +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $5043 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $5048 +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $504d +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $5052 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5065 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $506b +DEF Route8_TextPointersBank = $16 +DEF Route8TrainerHeader0 = $507f +DEF Route8TrainerHeader0Bank = $16 +DEF Route8TrainerHeaders = $507f +DEF Route8TrainerHeadersBank = $16 +DEF Route8TrainerHeader1 = $508b +DEF Route8TrainerHeader1Bank = $16 +DEF Route8TrainerHeader2 = $5097 +DEF Route8TrainerHeader2Bank = $16 +DEF Route8TrainerHeader3 = $50a3 +DEF Route8TrainerHeader3Bank = $16 +DEF Route8TrainerHeader4 = $50af +DEF Route8TrainerHeader4Bank = $16 +DEF Route8TrainerHeader5 = $50bb +DEF Route8TrainerHeader5Bank = $16 +DEF Route8TrainerHeader6 = $50c7 +DEF Route8TrainerHeader6Bank = $16 +DEF Route8TrainerHeader7 = $50d3 +DEF Route8TrainerHeader7Bank = $16 +DEF Route8TrainerHeader8 = $50df +DEF Route8TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $50ec +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $50f6 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $50fb +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $5100 +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $5105 +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $510f +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $5114 +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $5119 +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $511e +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $5128 +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $512d +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $5132 +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $5137 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $5141 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $5146 +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $514b +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $5150 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $515a +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $515f +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $5164 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $5169 +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $5173 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $5178 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $517d +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $5182 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $518c +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $5191 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $5196 +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $519b +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $51a5 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $51aa +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $51af +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $51b4 +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $51be +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $51c3 +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $51c8 +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $51cd +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $51d2 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $51e5 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $51eb +DEF Route10_TextPointersBank = $16 +DEF Route10TrainerHeader0 = $51ff +DEF Route10TrainerHeader0Bank = $16 +DEF Route10TrainerHeaders = $51ff +DEF Route10TrainerHeadersBank = $16 +DEF Route10TrainerHeader1 = $520b +DEF Route10TrainerHeader1Bank = $16 +DEF Route10TrainerHeader2 = $5217 +DEF Route10TrainerHeader2Bank = $16 +DEF Route10TrainerHeader3 = $5223 +DEF Route10TrainerHeader3Bank = $16 +DEF Route10TrainerHeader4 = $522f +DEF Route10TrainerHeader4Bank = $16 +DEF Route10TrainerHeader5 = $523b +DEF Route10TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $5248 +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $5252 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $5257 +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $525c +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $5261 +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $526b +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $5270 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $5275 +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $527a +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $5284 +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $5289 +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $528e +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $5293 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $529d +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $52a2 +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $52a7 +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $52ac +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $52b6 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $52bb +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $52c0 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $52c5 +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $52cf +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $52d4 +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $52d9 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $52de +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $52e3 +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $52e8 +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $52fb +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5301 +DEF Route11_TextPointersBank = $16 +DEF Route11TrainerHeader0 = $5317 +DEF Route11TrainerHeader0Bank = $16 +DEF Route11TrainerHeaders = $5317 +DEF Route11TrainerHeadersBank = $16 +DEF Route11TrainerHeader1 = $5323 +DEF Route11TrainerHeader1Bank = $16 +DEF Route11TrainerHeader2 = $532f +DEF Route11TrainerHeader2Bank = $16 +DEF Route11TrainerHeader3 = $533b +DEF Route11TrainerHeader3Bank = $16 +DEF Route11TrainerHeader4 = $5347 +DEF Route11TrainerHeader4Bank = $16 +DEF Route11TrainerHeader5 = $5353 +DEF Route11TrainerHeader5Bank = $16 +DEF Route11TrainerHeader6 = $535f +DEF Route11TrainerHeader6Bank = $16 +DEF Route11TrainerHeader7 = $536b +DEF Route11TrainerHeader7Bank = $16 +DEF Route11TrainerHeader8 = $5377 +DEF Route11TrainerHeader8Bank = $16 +DEF Route11TrainerHeader9 = $5383 +DEF Route11TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5390 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $539a +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $539f +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $53a4 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $53a9 +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $53b3 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $53b8 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $53bd +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $53c2 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $53cc +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $53d1 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $53d6 +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $53db +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $53e5 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $53ea +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $53ef +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $53f4 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $53fe +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5403 +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5408 +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $540d +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5417 +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $541c +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5421 +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5426 +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5430 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5435 +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $543a +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $543f +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5449 +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $544e +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5453 +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5458 +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5462 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5467 +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $546c +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5471 +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $547b +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5480 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5485 +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $548a +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $548f +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $54a2 +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $54ad +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $54b5 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $54e8 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5511 +DEF Route12_TextPointersBank = $16 +DEF Route12TrainerHeader0 = $552d +DEF Route12TrainerHeader0Bank = $16 +DEF Route12TrainerHeaders = $552d +DEF Route12TrainerHeadersBank = $16 +DEF Route12TrainerHeader1 = $5539 +DEF Route12TrainerHeader1Bank = $16 +DEF Route12TrainerHeader2 = $5545 +DEF Route12TrainerHeader2Bank = $16 +DEF Route12TrainerHeader3 = $5551 +DEF Route12TrainerHeader3Bank = $16 +DEF Route12TrainerHeader4 = $555d +DEF Route12TrainerHeader4Bank = $16 +DEF Route12TrainerHeader5 = $5569 +DEF Route12TrainerHeader5Bank = $16 +DEF Route12TrainerHeader6 = $5575 +DEF Route12TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5582 +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5587 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $558c +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5591 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $559b +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $55a0 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $55a5 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $55aa +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $55b4 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $55b9 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $55be +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $55c3 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $55cd +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $55d2 +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $55d7 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $55dc +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $55e6 +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $55eb +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $55f0 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $55f5 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $55ff +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $5604 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $5609 +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $560e +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $5618 +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $561d +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $5622 +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $5627 +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $5631 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $5636 +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $563b +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $5640 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $5645 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $564a +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $565d +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $5663 +DEF Route15_TextPointersBank = $16 +DEF Route15TrainerHeader0 = $567b +DEF Route15TrainerHeader0Bank = $16 +DEF Route15TrainerHeaders = $567b +DEF Route15TrainerHeadersBank = $16 +DEF Route15TrainerHeader1 = $5687 +DEF Route15TrainerHeader1Bank = $16 +DEF Route15TrainerHeader2 = $5693 +DEF Route15TrainerHeader2Bank = $16 +DEF Route15TrainerHeader3 = $569f +DEF Route15TrainerHeader3Bank = $16 +DEF Route15TrainerHeader4 = $56ab +DEF Route15TrainerHeader4Bank = $16 +DEF Route15TrainerHeader5 = $56b7 +DEF Route15TrainerHeader5Bank = $16 +DEF Route15TrainerHeader6 = $56c3 +DEF Route15TrainerHeader6Bank = $16 +DEF Route15TrainerHeader7 = $56cf +DEF Route15TrainerHeader7Bank = $16 +DEF Route15TrainerHeader8 = $56db +DEF Route15TrainerHeader8Bank = $16 +DEF Route15TrainerHeader9 = $56e7 +DEF Route15TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $56f4 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $56fa +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $5700 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $5706 +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $570c +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $5712 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $5718 +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $571e +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $5724 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $572a +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $572e +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $5734 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $5739 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $573e +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $5743 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $5748 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $574d +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $5752 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $5757 +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $575c +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $5761 +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $5766 +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $576b +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $5770 +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $5775 +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $577a +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $577f +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $5784 +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $5789 +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $578e +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $5793 +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $5798 +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $579d +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $57a2 +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $57a7 +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $57ac +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $57b1 +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $57b6 +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $57bb +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $57c0 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $57c5 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $57ca +DEF Route15SignTextBank = $16 +DEF Route16_Script = $57cf +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $57e2 +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $57ed +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $57f5 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $582b +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $5855 +DEF Route16_TextPointersBank = $16 +DEF Route16TrainerHeader0 = $586b +DEF Route16TrainerHeader0Bank = $16 +DEF Route16TrainerHeaders = $586b +DEF Route16TrainerHeadersBank = $16 +DEF Route16TrainerHeader1 = $5877 +DEF Route16TrainerHeader1Bank = $16 +DEF Route16TrainerHeader2 = $5883 +DEF Route16TrainerHeader2Bank = $16 +DEF Route16TrainerHeader3 = $588f +DEF Route16TrainerHeader3Bank = $16 +DEF Route16TrainerHeader4 = $589b +DEF Route16TrainerHeader4Bank = $16 +DEF Route16TrainerHeader5 = $58a7 +DEF Route16TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $58b4 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $58be +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $58c3 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $58c8 +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $58cd +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $58d7 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $58dc +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $58e1 +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $58e6 +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $58f0 +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $58f5 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $58fa +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $58ff +DEF Route16Biker4TextBank = $16 +DEF Route16biker4BattleText = $5909 +DEF Route16biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $590e +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $5913 +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $5918 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $5922 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $5927 +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $592c +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $5931 +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $593b +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $5940 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $5945 +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $594a +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $594f +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $5954 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $5959 +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $595e +DEF Route16SignTextBank = $16 +DEF Route18_Script = $5963 +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $5976 +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $597c +DEF Route18_TextPointersBank = $16 +DEF Route18TrainerHeader0 = $5986 +DEF Route18TrainerHeader0Bank = $16 +DEF Route18TrainerHeaders = $5986 +DEF Route18TrainerHeadersBank = $16 +DEF Route18TrainerHeader1 = $5992 +DEF Route18TrainerHeader1Bank = $16 +DEF Route18TrainerHeader2 = $599e +DEF Route18TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $59ab +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $59b5 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $59ba +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $59bf +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $59c4 +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $59ce +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $59d3 +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $59d8 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $59dd +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $59e7 +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $59ec +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $59f1 +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $59f6 +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $59fb +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $5a00 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $5a0c +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_ScriptPointers = $5a19 +DEF PokemonFanClub_ScriptPointersBank = $16 +DEF PokemonFanClubScript0 = $5a1d +DEF PokemonFanClubScript0Bank = $16 +DEF PokemonFanClubScript1 = $5a2b +DEF PokemonFanClubScript1Bank = $16 +DEF PokemonFanClubScript_59a39 = $5a39 +DEF PokemonFanClubScript_59a39Bank = $16 +DEF PokemonFanClubScript_59a44 = $5a44 +DEF PokemonFanClubScript_59a44Bank = $16 +DEF PokemonFanClubPikachuMovementData = $5a8c +DEF PokemonFanClubPikachuMovementDataBank = $16 +DEF PokemonFanClub_TextPointers = $5a93 +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubClefairyFanText = $5a9f +DEF PokemonFanClubClefairyFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $5ad7 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubClefairyText = $5b0f +DEF PokemonFanClubClefairyTextBank = $16 +DEF PokemonFanClubSeelText = $5b26 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $5b3d +DEF PokemonFanClubChairmanTextBank = $16 +DEF Text_59c1f = $5c1f +DEF Text_59c1fBank = $16 +DEF Text_59c24 = $5c24 +DEF Text_59c24Bank = $16 +DEF Text_59c29 = $5c29 +DEF Text_59c29Bank = $16 +DEF Text_59c2e = $5c2e +DEF Text_59c2eBank = $16 +DEF PokemonFanClubReceptionistText = $5c33 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClub_Object = $5c38 +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $5c70 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $5c80 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $5c8c +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $5ca2 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $5cde +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $5d0a +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $5d1b +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $5d21 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2TrainerHeader0 = $5d2b +DEF SilphCo2TrainerHeader0Bank = $16 +DEF SilphCo2TrainerHeaders = $5d2b +DEF SilphCo2TrainerHeadersBank = $16 +DEF SilphCo2TrainerHeader1 = $5d37 +DEF SilphCo2TrainerHeader1Bank = $16 +DEF SilphCo2TrainerHeader2 = $5d43 +DEF SilphCo2TrainerHeader2Bank = $16 +DEF SilphCo2TrainerHeader3 = $5d4f +DEF SilphCo2TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $5d5c +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $5d9d +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $5da7 +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $5db1 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $5dbb +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $5dc5 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $5dca +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $5dcf +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $5dd4 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $5dd9 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $5dde +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $5de3 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $5de8 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $5ded +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $5df2 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $5df7 +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $5dfc +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $5e01 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $5e63 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $5eea +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $5ef6 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $5f0c +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $5f48 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $5f59 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $5f5f +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3TrainerHeader0 = $5f67 +DEF SilphCo3TrainerHeader0Bank = $16 +DEF SilphCo3TrainerHeaders = $5f67 +DEF SilphCo3TrainerHeadersBank = $16 +DEF SilphCo3TrainerHeader1 = $5f73 +DEF SilphCo3TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $5f80 +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $5f9e +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $5fa8 +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $5fad +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $5fb2 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $5fb7 +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $5fc1 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $5fc6 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $5fcb +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $5fd0 +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $6041 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $60c8 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $60d4 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $60ea +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $6111 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $611b +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $6121 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10TrainerHeader0 = $612d +DEF SilphCo10TrainerHeader0Bank = $16 +DEF SilphCo10TrainerHeaders = $612d +DEF SilphCo10TrainerHeadersBank = $16 +DEF SilphCo10TrainerHeader1 = $6139 +DEF SilphCo10TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $6146 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $6150 +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $615a +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $6178 +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $617d +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $6182 +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $6187 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $618c +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $6191 +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $6196 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $61f5 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $623d +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $6249 +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $625f +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $6290 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $6295 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $629f +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $62a0 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $62d9 +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $62e4 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $62f6 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $6314 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $631d +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $6330 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoomTrainerHeader0 = $6332 +DEF LancesRoomTrainerHeader0Bank = $16 +DEF LancesRoomTrainerHeaders = $6332 +DEF LancesRoomTrainerHeadersBank = $16 +DEF LancesRoomLanceText = $633f +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBeforeBattleText = $6349 +DEF LancesRoomLanceBeforeBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $634e +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $6353 +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $6360 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $6384 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $642d +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $6439 +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $6445 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $644d +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $6455 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $6456 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $64a8 +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $64c3 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $64c6 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $6505 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $6507 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $650c +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $6526 +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $653a +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $6552 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c6 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40c7 +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40c8 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40d4 +DEF StarterDexBank = $17 +DEF Museum1F_h = $40e3 +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40ef +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4102 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $4106 +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $4123 +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $4124 +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $412e +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $413a +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $4146 +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4152 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $415e +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $416a +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $41b4 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $41c0 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $41c4 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $41d2 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $41d7 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $41dc +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $41e1 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $41e6 +DEF Museum2FHikerTextBank = $17 +DEF Museum2FText_5c20e = $420e +DEF Museum2FText_5c20eBank = $17 +DEF Museum2FText_5c213 = $4213 +DEF Museum2FText_5c213Bank = $17 +DEF Museum2FText_5c218 = $4218 +DEF Museum2FText_5c218Bank = $17 +DEF Museum2FSpaceShuttleSignText = $421d +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $4222 +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $4227 +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $4257 +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4263 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $429c +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $42a7 +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $42af +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $42bc +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $4312 +DEF PewterGym_TextPointersBank = $17 +DEF PewterGymTrainerHeader0 = $431e +DEF PewterGymTrainerHeader0Bank = $17 +DEF PewterGymTrainerHeaders = $431e +DEF PewterGymTrainerHeadersBank = $17 +DEF PewterGymBrockText = $432b +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $4385 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $438a +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $4394 +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $4399 +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $43a3 +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $43ad +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $43b2 +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $43b7 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $43bc +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $4403 +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4408 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $440d +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $4412 +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $4417 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGymText_5c41c = $441c +DEF PewterGymText_5c41cBank = $17 +DEF PewterGym_Object = $4421 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $444b +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $446e +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $447a +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $4486 +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $4492 +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $4493 +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4498 +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $44a4 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenterCooltrainerFText = $44a5 +DEF PewterPokecenterCooltrainerFTextBank = $17 +DEF PewterPokecenterChanseyText = $44b1 +DEF PewterPokecenterChanseyTextBank = $17 +DEF PewterPokecenter_Object = $44bd +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $44f5 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4501 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4507 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4511 +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4512 +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4513 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4518 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenterChanseyText = $451d +DEF CeruleanPokecenterChanseyTextBank = $17 +DEF CeruleanPokecenter_Object = $4529 +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $455b +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4577 +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4583 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $45bd +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $45c8 +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $45d0 +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $45dd +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $461a +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGymTrainerHeader0 = $4628 +DEF CeruleanGymTrainerHeader0Bank = $17 +DEF CeruleanGymTrainerHeaders = $4628 +DEF CeruleanGymTrainerHeadersBank = $17 +DEF CeruleanGymTrainerHeader1 = $4634 +DEF CeruleanGymTrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4641 +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4698 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $469d +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $46a3 +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $46a8 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $46ad +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymBattleText1 = $46b7 +DEF CeruleanGymBattleText1Bank = $17 +DEF CeruleanGymEndBattleText1 = $46bc +DEF CeruleanGymEndBattleText1Bank = $17 +DEF CeruleanGymAfterBattleText1 = $46c1 +DEF CeruleanGymAfterBattleText1Bank = $17 +DEF CeruleanGymSwimmerText = $46c6 +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymBattleText2 = $46d0 +DEF CeruleanGymBattleText2Bank = $17 +DEF CeruleanGymEndBattleText2 = $46d5 +DEF CeruleanGymEndBattleText2Bank = $17 +DEF CeruleanGymAfterBattleText2 = $46da +DEF CeruleanGymAfterBattleText2Bank = $17 +DEF CeruleanGymGymGuideText = $46df +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $4702 +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $4734 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $4757 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $4763 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $4766 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $476c +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $4771 +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $4776 +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $479c +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $47a8 +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $47ae +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $47b8 +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $47b9 +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $47ba +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $47bf +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenterChanseyText = $47c4 +DEF LavenderPokecenterChanseyTextBank = $17 +DEF LavenderPokecenter_Object = $47d0 +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $4802 +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $480e +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $4811 +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $4817 +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $481c +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $483f +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $4865 +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $4871 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $4877 +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $4881 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $4882 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $4887 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $488c +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenterChanseyText = $488d +DEF VermilionPokecenterChanseyTextBank = $17 +DEF VermilionPokecenter_Object = $4899 +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $48cb +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $48d7 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $48da +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $48e0 +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $48e5 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $48ea +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $4910 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $491c +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $4963 +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $4980 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $498b +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $4993 +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $49a0 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $49de +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGymTrainerHeader0 = $49ee +DEF VermilionGymTrainerHeader0Bank = $17 +DEF VermilionGymTrainerHeaders = $49ee +DEF VermilionGymTrainerHeadersBank = $17 +DEF VermilionGymTrainerHeader1 = $49fa +DEF VermilionGymTrainerHeader1Bank = $17 +DEF VermilionGymTrainerHeader2 = $4a06 +DEF VermilionGymTrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $4a13 +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $4a6d +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $4a72 +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $4a7c +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $4a81 +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $4a86 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $4a90 +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $4a95 +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $4a9a +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $4a9f +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $4aa9 +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $4aae +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $4ab3 +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $4ab8 +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $4ac2 +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $4ac7 +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $4acc +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $4ad1 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $4af4 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $4b2e +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $4b5b +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $4b67 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $4b6a +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $4b78 +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $4bea +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $4bef +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $4bf4 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $4bf9 +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $4c17 +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $4c47 +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $4c53 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $4c66 +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $4c71 +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $4c79 +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $4cbc +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $4cf9 +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojoTrainerHeader0 = $4d09 +DEF FightingDojoTrainerHeader0Bank = $17 +DEF FightingDojoTrainerHeaders = $4d09 +DEF FightingDojoTrainerHeadersBank = $17 +DEF FightingDojoTrainerHeader1 = $4d15 +DEF FightingDojoTrainerHeader1Bank = $17 +DEF FightingDojoTrainerHeader2 = $4d21 +DEF FightingDojoTrainerHeader2Bank = $17 +DEF FightingDojoTrainerHeader3 = $4d2d +DEF FightingDojoTrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $4d3a +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoBlackbelt1Text = $4d98 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $4da2 +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $4da7 +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $4dac +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $4db1 +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $4dbb +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $4dc0 +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $4dc5 +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $4dca +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $4dd4 +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $4dd9 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $4dde +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $4de3 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $4ded +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $4df2 +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $4df7 +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $4dfc +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $4e44 +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $4e8c +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $4e91 +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $4ed9 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $4ef7 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $4f03 +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $4f3e +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $4f49 +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $4f51 +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $4f5e +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $4fa1 +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGymTrainerHeader0 = $4fb9 +DEF SaffronGymTrainerHeader0Bank = $17 +DEF SaffronGymTrainerHeaders = $4fb9 +DEF SaffronGymTrainerHeadersBank = $17 +DEF SaffronGymTrainerHeader1 = $4fc5 +DEF SaffronGymTrainerHeader1Bank = $17 +DEF SaffronGymTrainerHeader2 = $4fd1 +DEF SaffronGymTrainerHeader2Bank = $17 +DEF SaffronGymTrainerHeader3 = $4fdd +DEF SaffronGymTrainerHeader3Bank = $17 +DEF SaffronGymTrainerHeader4 = $4fe9 +DEF SaffronGymTrainerHeader4Bank = $17 +DEF SaffronGymTrainerHeader5 = $4ff5 +DEF SaffronGymTrainerHeader5Bank = $17 +DEF SaffronGymTrainerHeader6 = $5001 +DEF SaffronGymTrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $500e +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $5069 +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $506e +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $5078 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $507d +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $5087 +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $5091 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $509b +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $50a5 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $50af +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $50b9 +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $50c3 +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $50e6 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $50eb +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $50f0 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $50f5 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $50fa +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $50ff +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $5104 +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $5109 +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $510e +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $5113 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $5118 +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $511d +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $5122 +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $5127 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $512c +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $5131 +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $5136 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $513b +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $5140 +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $5145 +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $514a +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $514f +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $5299 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $52f3 +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $52ff +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $5302 +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $5308 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $530d +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $5312 +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $5338 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $5344 +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $535f +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $5361 +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $5366 +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $5398 +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $541f +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $542b +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $5431 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $543b +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $543c +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $5441 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $5446 +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenterChanseyText = $5447 +DEF SaffronPokecenterChanseyTextBank = $17 +DEF SaffronPokecenter_Object = $5453 +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $5485 +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $5491 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $5494 +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $5498 +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $549d +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $54a2 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $54d2 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $54de +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $54e1 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $54e5 +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $5525 +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $552a +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $555a +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $5566 +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $556a +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $556e +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $5573 +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $5578 +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $55a8 +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $55b4 +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $55ba +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $55bb +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $55bd +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $55cc +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $55ee +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $55fa +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $5602 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $5604 +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $5609 +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $562b +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $5637 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $563f +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $5641 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $5646 +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $5668 +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $5674 +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $567a +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $567e +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $5683 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $5688 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $568d +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $5692 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $56ba +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $56c6 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $56dc +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $5742 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $576e +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $5790 +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $5796 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9TrainerHeader0 = $579e +DEF SilphCo9TrainerHeader0Bank = $17 +DEF SilphCo9TrainerHeaders = $579e +DEF SilphCo9TrainerHeadersBank = $17 +DEF SilphCo9TrainerHeader1 = $57aa +DEF SilphCo9TrainerHeader1Bank = $17 +DEF SilphCo9TrainerHeader2 = $57b6 +DEF SilphCo9TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $57c3 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $57ff +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $5809 +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $5813 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $581d +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $5822 +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $5827 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $582c +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $5831 +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $5836 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $583b +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $5840 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $5845 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $584a +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $5894 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $5909 +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $5915 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $5945 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $594b +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $5971 +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1TrainerHeader0 = $597f +DEF VictoryRoad1TrainerHeader0Bank = $17 +DEF VictoryRoad1TrainerHeaders = $597f +DEF VictoryRoad1TrainerHeadersBank = $17 +DEF VictoryRoad1TrainerHeader1 = $598b +DEF VictoryRoad1TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $5998 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $59a2 +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $59ac +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $59b1 +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $59b6 +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $59bb +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $59c0 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $59c5 +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $59ca +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $5a16 +DEF VictoryRoad1F_BlocksBank = $17 +DEF EvolveMon = $5a70 +DEF EvolveMonBank = $17 +DEF EvolutionSetWholeScreenPalette = $5b32 +DEF EvolutionSetWholeScreenPaletteBank = $17 +DEF Evolution_LoadPic = $5b37 +DEF Evolution_LoadPicBank = $17 +DEF Evolution_BackAndForthAnim = $5b40 +DEF Evolution_BackAndForthAnimBank = $17 +DEF Evolution_ChangeMonPic = $5b54 +DEF Evolution_ChangeMonPicBank = $17 +DEF Evolution_CheckForCancel = $5b78 +DEF Evolution_CheckForCancelBank = $17 +DEF SetPartyMonTypes = $5b93 +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $5bae +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $5bb6 +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $5bbb +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $5bc3 +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $5bc4 +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $5be1 +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $5be6 +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $5bf7 +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $5bfc +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $5c0d +DEF KabutopsFossilTextBank = $17 +DEF FanClubPicture1 = $5c12 +DEF FanClubPicture1Bank = $17 +DEF FanClubPicture1Text = $5c23 +DEF FanClubPicture1TextBank = $17 +DEF FanClubPicture2 = $5c28 +DEF FanClubPicture2Bank = $17 +DEF FanClubPicture2Text = $5c39 +DEF FanClubPicture2TextBank = $17 +DEF DisplayMonFrontSpriteInBox = $5c3e +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $5c7f +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $5c8e +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $5d02 +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $5d07 +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $5d0c +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $5d3c +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $5d42 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $5d47 +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $5d4c +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $5d51 +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $5e06 +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $5e0b +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $5e10 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $5e1f +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $5e30 +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $5e3a +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $5e3f +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $5e44 +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $5e49 +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $5e4e +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $5e53 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $5e5b +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $5e60 +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $5ec8 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $5f13 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $5f26 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $5f2b +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $5f3a +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $5f4d +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $4430 +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $443a +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $443f +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $4444 +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $4449 +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $444e +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $4453 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $448d +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $44e7 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $44f3 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $44ff +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $450a +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $4510 +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $455a +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $455f +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $45a8 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $45b1 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $45ba +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $45da +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $45de +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4630 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $4635 +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $4655 +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $46af +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $46bb +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $46ce +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $46d4 +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3TrainerHeader0 = $46dc +DEF PokemonTower3TrainerHeader0Bank = $18 +DEF PokemonTower3TrainerHeaders = $46dc +DEF PokemonTower3TrainerHeadersBank = $18 +DEF PokemonTower3TrainerHeader1 = $46e8 +DEF PokemonTower3TrainerHeader1Bank = $18 +DEF PokemonTower3TrainerHeader2 = $46f4 +DEF PokemonTower3TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4701 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $470b +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $4715 +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $471f +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4724 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4729 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $472e +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $4733 +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $4738 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $473d +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $4742 +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $4747 +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $474c +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $477f +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $47d9 +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $47e5 +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $47f8 +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $47fe +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4TrainerHeader0 = $480a +DEF PokemonTower4TrainerHeader0Bank = $18 +DEF PokemonTower4TrainerHeaders = $480a +DEF PokemonTower4TrainerHeadersBank = $18 +DEF PokemonTower4TrainerHeader1 = $4816 +DEF PokemonTower4TrainerHeader1Bank = $18 +DEF PokemonTower4TrainerHeader2 = $4822 +DEF PokemonTower4TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $482f +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $4839 +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4843 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $484d +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4852 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4857 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $485c +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4861 +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4866 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $486b +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4870 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4875 +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $487a +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $48bb +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4915 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4921 +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4934 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $493a +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4981 +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $498a +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5TrainerHeader0 = $4998 +DEF PokemonTower5TrainerHeader0Bank = $18 +DEF PokemonTower5TrainerHeaders = $4998 +DEF PokemonTower5TrainerHeadersBank = $18 +DEF PokemonTower5TrainerHeader1 = $49a4 +DEF PokemonTower5TrainerHeader1Bank = $18 +DEF PokemonTower5TrainerHeader2 = $49b0 +DEF PokemonTower5TrainerHeader2Bank = $18 +DEF PokemonTower5TrainerHeader3 = $49bc +DEF PokemonTower5TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $49c9 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $49ce +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $49d8 +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $49dd +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $49e2 +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $49e7 +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $49f1 +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $49f6 +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $49fb +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4a00 +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4a0a +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4a0f +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4a14 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4a19 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4a23 +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4a28 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4a2d +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4a32 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4a37 +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4a78 +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4ad2 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4ade +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4af1 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4afc +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4b06 +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4b34 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4b37 +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4b90 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4ba0 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6TrainerHeader0 = $4bae +DEF PokemonTower6TrainerHeader0Bank = $18 +DEF PokemonTower6TrainerHeaders = $4bae +DEF PokemonTower6TrainerHeadersBank = $18 +DEF PokemonTower6TrainerHeader1 = $4bba +DEF PokemonTower6TrainerHeader1Bank = $18 +DEF PokemonTower6TrainerHeader2 = $4bc6 +DEF PokemonTower6TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $4bd3 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $4bdd +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $4be7 +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $4bf1 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $4c0e +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $4c13 +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $4c18 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $4c1d +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $4c22 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $4c27 +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $4c2c +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $4c31 +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $4c36 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $4c3b +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $4c40 +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $4c45 +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $4c4a +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $4c84 +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $4ce8 +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $4cf4 +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $4d01 +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7FSetScript = $4d05 +DEF PokemonTower7FSetScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $4d09 +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FScript0 = $4d21 +DEF PokemonTower7FScript0Bank = $18 +DEF PokemonTower7FScript_60d2a = $4d2a +DEF PokemonTower7FScript_60d2aBank = $18 +DEF PokemonTower7FMovementData_60d7a = $4d7a +DEF PokemonTower7FMovementData_60d7aBank = $18 +DEF PokemonTower7FMovementData_60d7b = $4d7b +DEF PokemonTower7FMovementData_60d7bBank = $18 +DEF PokemonTower7FScript1 = $4d7f +DEF PokemonTower7FScript1Bank = $18 +DEF PokemonTower7FScript2 = $4d9e +DEF PokemonTower7FScript2Bank = $18 +DEF PokemonTower7FScript3 = $4da9 +DEF PokemonTower7FScript3Bank = $18 +DEF PokemonTower7FScript4 = $4dbf +DEF PokemonTower7FScript4Bank = $18 +DEF PokemonTower7FScript5 = $4dde +DEF PokemonTower7FScript5Bank = $18 +DEF PokemonTower7FScript6 = $4de9 +DEF PokemonTower7FScript6Bank = $18 +DEF PokemonTower7FScript7 = $4e0e +DEF PokemonTower7FScript7Bank = $18 +DEF PokemonTower7FScript8 = $4e34 +DEF PokemonTower7FScript8Bank = $18 +DEF PokemonTower7FScript9 = $4e7a +DEF PokemonTower7FScript9Bank = $18 +DEF PokemonTower7FScript10 = $4e9b +DEF PokemonTower7FScript10Bank = $18 +DEF PokemonTower7FScript_ShowObject = $4eaf +DEF PokemonTower7FScript_ShowObjectBank = $18 +DEF PokemonTower7FScript_HideObject = $4ebe +DEF PokemonTower7FScript_HideObjectBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $4ec7 +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7F_TextPointers = $4ef4 +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7FJessieJamesText = $4f00 +DEF PokemonTower7FJessieJamesTextBank = $18 +DEF PokemonTower7FText4 = $4f01 +DEF PokemonTower7FText4Bank = $18 +DEF PokemonTower7FText5 = $4f27 +DEF PokemonTower7FText5Bank = $18 +DEF PokemonTower7FJessieJamesEndBattleText = $4f2c +DEF PokemonTower7FJessieJamesEndBattleTextBank = $18 +DEF PokemonTower7FText6 = $4f31 +DEF PokemonTower7FText6Bank = $18 +DEF PokemonTower7FMrFujiText = $4f3e +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $4f7a +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $4f98 +DEF PokemonTower7F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $4ff2 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $50ae +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $50d7 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $50ed +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $50f9 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $510c +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $5112 +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForestTrainerHeader0 = $5132 +DEF ViridianForestTrainerHeader0Bank = $18 +DEF ViridianForestTrainerHeaders = $5132 +DEF ViridianForestTrainerHeadersBank = $18 +DEF ViridianForestTrainerHeader1 = $513e +DEF ViridianForestTrainerHeader1Bank = $18 +DEF ViridianForestTrainerHeader2 = $514a +DEF ViridianForestTrainerHeader2Bank = $18 +DEF ViridianForestTrainerHeader3 = $5156 +DEF ViridianForestTrainerHeader3Bank = $18 +DEF ViridianForestTrainerHeader4 = $5162 +DEF ViridianForestTrainerHeader4Bank = $18 +DEF ViridianForestYoungster1Text = $516f +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $5174 +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $517a +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $5180 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestCooltrainerFText = $5186 +DEF ViridianForestCooltrainerFTextBank = $18 +DEF ViridianForestYoungster5Text = $518c +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTalkToTrainer = $5190 +DEF ViridianForestTalkToTrainerBank = $18 +DEF ViridianForestYoungster2BattleText = $5196 +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $519b +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $51a0 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $51a5 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $51aa +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $51af +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $51b4 +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $51b9 +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $51be +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestCooltrainerFBattleText = $51c3 +DEF ViridianForestCooltrainerFBattleTextBank = $18 +DEF ViridianForestCooltrainerFEndBattleText = $51c8 +DEF ViridianForestCooltrainerFEndBattleTextBank = $18 +DEF ViridianForestCooltrainerFAfterBattleText = $51cd +DEF ViridianForestCooltrainerFAfterBattleTextBank = $18 +DEF ViridianForestYoungster5BattleText = $51d2 +DEF ViridianForestYoungster5BattleTextBank = $18 +DEF ViridianForestYoungster5EndBattleText = $51d7 +DEF ViridianForestYoungster5EndBattleTextBank = $18 +DEF ViridianForestYoungster5AfterBattleText = $51dc +DEF ViridianForestYoungster5AfterBattleTextBank = $18 +DEF ViridianForestYoungster6Text = $51e1 +DEF ViridianForestYoungster6TextBank = $18 +DEF ViridianForestTrainerTips1Text = $51e6 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $51ed +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $51f4 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $51fb +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5202 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5209 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForestSign_Common = $520d +DEF ViridianForestSign_CommonBank = $18 +DEF ViridianForest_Object = $5215 +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $52a4 +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $52b0 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $52b4 +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $52b8 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $52bd +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $52c2 +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $532a +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $53de +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $53ea +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $53f6 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $53fe +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5408 +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5409 +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $545c +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5476 +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $54a0 +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $54ec +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5509 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $550f +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $5514 +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $5533 +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $5538 +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $553d +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $5542 +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $559c +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $5650 +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $565c +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $565f +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $5660 +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $5694 +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $56d0 +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $56dc +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $56ef +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $56f5 +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnne5TrainerHeader0 = $56ff +DEF SSAnne5TrainerHeader0Bank = $18 +DEF SSAnne5TrainerHeaders = $56ff +DEF SSAnne5TrainerHeadersBank = $18 +DEF SSAnne5TrainerHeader1 = $570b +DEF SSAnne5TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $5718 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $571d +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $5722 +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $5727 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $5731 +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $5736 +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $573b +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $5740 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $574a +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $574f +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $5754 +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $5759 +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $578f +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $57d5 +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $57e1 +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $57e5 +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $57f3 +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $57f8 +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $57fd +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $5802 +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $5807 +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $580c +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $5811 +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $5849 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $587f +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $58b7 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $58c3 +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $58c9 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $58d5 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $58db +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $591a +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $5950 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $5955 +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $595b +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $5960 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $5965 +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $596a +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $596f +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $5987 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $5993 +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $599f +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $59b2 +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $59b8 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne8TrainerHeader0 = $59ce +DEF SSAnne8TrainerHeader0Bank = $18 +DEF SSAnne8TrainerHeaders = $59ce +DEF SSAnne8TrainerHeadersBank = $18 +DEF SSAnne8TrainerHeader1 = $59da +DEF SSAnne8TrainerHeader1Bank = $18 +DEF SSAnne8TrainerHeader2 = $59e6 +DEF SSAnne8TrainerHeader2Bank = $18 +DEF SSAnne8TrainerHeader3 = $59f2 +DEF SSAnne8TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $59ff +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $5a09 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $5a13 +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $5a1d +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $5a27 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $5a34 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $5a39 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $5a3e +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $5a43 +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $5a48 +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $5a4d +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $5a52 +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $5a57 +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $5a5c +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $5a61 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $5a66 +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $5a6b +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $5a70 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $5a75 +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $5a7a +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $5a7f +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $5a84 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $5a89 +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $5b08 +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $5b68 +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $5b74 +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $5b87 +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $5b8d +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne9TrainerHeader0 = $5ba7 +DEF SSAnne9TrainerHeader0Bank = $18 +DEF SSAnne9TrainerHeaders = $5ba7 +DEF SSAnne9TrainerHeadersBank = $18 +DEF SSAnne9TrainerHeader1 = $5bb3 +DEF SSAnne9TrainerHeader1Bank = $18 +DEF SSAnne9TrainerHeader2 = $5bbf +DEF SSAnne9TrainerHeader2Bank = $18 +DEF SSAnne9TrainerHeader3 = $5bcb +DEF SSAnne9TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $5bd8 +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $5be2 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $5bec +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $5bf6 +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $5c00 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $5c1a +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $5c29 +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $5c38 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $5c44 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $5c50 +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $5c5c +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $5c68 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $5c6d +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $5c72 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $5c77 +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $5c7c +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $5c81 +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $5c86 +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $5c8b +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $5c90 +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $5c95 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $5c9a +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $5c9f +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $5ca4 +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $5d60 +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $5d6c +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $5d7f +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $5d85 +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnne10TrainerHeader0 = $5d9b +DEF SSAnne10TrainerHeader0Bank = $18 +DEF SSAnne10TrainerHeaders = $5d9b +DEF SSAnne10TrainerHeadersBank = $18 +DEF SSAnne10TrainerHeader1 = $5da7 +DEF SSAnne10TrainerHeader1Bank = $18 +DEF SSAnne10TrainerHeader2 = $5db3 +DEF SSAnne10TrainerHeader2Bank = $18 +DEF SSAnne10TrainerHeader3 = $5dbf +DEF SSAnne10TrainerHeader3Bank = $18 +DEF SSAnne10TrainerHeader4 = $5dcb +DEF SSAnne10TrainerHeader4Bank = $18 +DEF SSAnne10TrainerHeader5 = $5dd7 +DEF SSAnne10TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $5de4 +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $5dee +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $5df8 +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $5e02 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $5e0c +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $5e16 +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $5e20 +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $5e2d +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $5e32 +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $5e37 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $5e3c +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $5e41 +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $5e46 +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $5e4b +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $5e50 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $5e55 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $5e5a +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $5e5f +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $5e64 +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $5e69 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $5e6e +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $5e73 +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $5e78 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $5e7d +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $5e82 +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $5e87 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $5e8c +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $5f31 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $5f3d +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $5f40 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $5f41 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $5f55 +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $5f61 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $5f64 +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $5f65 +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $5f79 +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $5f85 +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $5f88 +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $5f89 +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $5f9d +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $6105 +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $6111 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $6127 +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $614c +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $614f +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $617b +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FResetCurScript = $6185 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $6189 +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $6190 +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $61ae +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FScript_621c5 = $61c5 +DEF SilphCo11FScript_621c5Bank = $18 +DEF SilphCo11FScript_621ff = $61ff +DEF SilphCo11FScript_621ffBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $620c +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $6254 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11FScript_6229c = $629c +DEF SilphCo11FScript_6229cBank = $18 +DEF SilphCo11FMovementData_622f5 = $62f5 +DEF SilphCo11FMovementData_622f5Bank = $18 +DEF SilphCo11FMovementData_622fb = $62fb +DEF SilphCo11FMovementData_622fbBank = $18 +DEF SilphCo11FMovementData_62300 = $6300 +DEF SilphCo11FMovementData_62300Bank = $18 +DEF SilphCo11FMovementData_62305 = $6305 +DEF SilphCo11FMovementData_62305Bank = $18 +DEF SilphCo11FMovementData_6230b = $630b +DEF SilphCo11FMovementData_6230bBank = $18 +DEF SilphCo11FMovementData_62311 = $6311 +DEF SilphCo11FMovementData_62311Bank = $18 +DEF SilphCo11FScript5 = $6318 +DEF SilphCo11FScript5Bank = $18 +DEF SilphCo11FScript6 = $633f +DEF SilphCo11FScript6Bank = $18 +DEF SilphCo11FScript7 = $634a +DEF SilphCo11FScript7Bank = $18 +DEF SilphCo11FScript8 = $6366 +DEF SilphCo11FScript8Bank = $18 +DEF SilphCo11FScript9 = $638d +DEF SilphCo11FScript9Bank = $18 +DEF SilphCo11FScript10 = $639d +DEF SilphCo11FScript10Bank = $18 +DEF SilphCo11FScript11 = $63bb +DEF SilphCo11FScript11Bank = $18 +DEF SilphCo11FScript12 = $63e1 +DEF SilphCo11FScript12Bank = $18 +DEF SilphCo11FScript13 = $6427 +DEF SilphCo11FScript13Bank = $18 +DEF SilphCo11FScript14 = $6448 +DEF SilphCo11FScript14Bank = $18 +DEF SilphCo11FScript_ShowObject = $645e +DEF SilphCo11FScript_ShowObjectBank = $18 +DEF SilphCo11FScript_HideObject = $646d +DEF SilphCo11FScript_HideObjectBank = $18 +DEF SilphCo11F_TextPointers = $6476 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11TrainerHeader0 = $648a +DEF SilphCo11TrainerHeader0Bank = $18 +DEF SilphCo11TrainerHeaders = $648a +DEF SilphCo11TrainerHeadersBank = $18 +DEF SilphCo11FJessieJamesText = $6497 +DEF SilphCo11FJessieJamesTextBank = $18 +DEF SilphCo11FText9 = $64bd +DEF SilphCo11FText9Bank = $18 +DEF SilphCo11FText_624c2 = $64c2 +DEF SilphCo11FText_624c2Bank = $18 +DEF SilphCo11FText10 = $64c7 +DEF SilphCo11FText10Bank = $18 +DEF SilphCo11FSilphPresidentText = $64d4 +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $651e +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $6523 +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $6528 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $652d +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocketText = $6532 +DEF SilphCo11FRocketTextBank = $18 +DEF SilphCo11FRocketBattleText = $653c +DEF SilphCo11FRocketBattleTextBank = $18 +DEF SilphCo11FRocketEndBattleText = $6541 +DEF SilphCo11FRocketEndBattleTextBank = $18 +DEF SilphCo11FRocketAfterBattleText = $6546 +DEF SilphCo11FRocketAfterBattleTextBank = $18 +DEF SilphCo11F_Object = $654b +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $6597 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $65e8 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $6611 +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $6622 +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $6627 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $662c +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $664d +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $667b +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $6680 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $6685 +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $668a +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $668f +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $6694 +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF UnusedBenchGuyText1 = $6699 +DEF UnusedBenchGuyText1Bank = $18 +DEF UnusedBenchGuyText2 = $669e +DEF UnusedBenchGuyText2Bank = $18 +DEF UnusedBenchGuyText3 = $66a3 +DEF UnusedBenchGuyText3Bank = $18 +DEF VermilionCityPokecenterBenchGuyText = $66a8 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $66ad +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $66b2 +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $66b7 +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $66bc +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $66d0 +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $66d5 +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $66da +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $66e0 +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $66e1 +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $66e9 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $66ee +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $6701 +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $4600 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4e00 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4e00 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5290 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5290 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53c0 +DEF House_GFXBank = $19 +DEF House_Block = $59a0 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bd0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $61b0 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6630 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6c10 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d80 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7370 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $7710 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b70 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4040 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4040 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4040 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4640 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4640 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d80 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d80 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5380 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5380 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $5600 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $5600 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $5600 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bf0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bf0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bf0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63f0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69f0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71f0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77f0 +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF LoadShootingStarGraphics = $4000 +DEF LoadShootingStarGraphicsBank = $1c +DEF AnimateShootingStar = $404a +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $4101 +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $4105 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $4105 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $4111 +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $411d +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $4129 +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $4135 +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $4141 +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $4142 +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4166 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $41a6 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $41a6 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $41b6 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $41b6 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $41c6 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $41c6 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $4295 +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $42a2 +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $430e +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF Func_7033f = $433f +DEF Func_7033fBank = $1c +DEF HoFDisplayMonInfo = $4348 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $437b +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4390 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $43c7 +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $43d1 +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $443a +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $4442 +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $444c +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $4452 +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4457 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $445c +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $447b +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $448b +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $450b +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $452b +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4547 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $455a +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4567 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $45ed +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $4605 +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $4615 +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $46ad +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $46c5 +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $46db +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $470c +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $4735 +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $474f +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $4773 +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4777 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $4790 +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $47b5 +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $47d2 +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $47df +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $47e7 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4809 +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4816 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $48a8 +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $48ad +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $48b2 +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $48b7 +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $48c7 +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $48df +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $491b +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $492b +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $4994 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $49d7 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4a3c +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4a4c +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4a59 +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4a83 +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4aa9 +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4aae +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4ab7 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4ac3 +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4ad3 +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4ae5 +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $4b1d +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $4b53 +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $4b6c +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $4bd0 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $4bd0 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $4be8 +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $4bf5 +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $4c40 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $4c88 +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $4cb5 +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $4cf4 +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $4d20 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $4d2a +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $4d4e +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $4d5a +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $4d73 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $4d7c +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $4d8f +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $4d9a +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $4dc6 +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $4dd7 +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $4e09 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $4e3b +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $4e74 +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $4e7a +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $4e84 +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $4e96 +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $4ea4 +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $4eb4 +DEF DisplayTownMapBank = $1c +DEF Func_70f87 = $4f87 +DEF Func_70f87Bank = $1c +DEF TownMapOrder = $4f95 +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $4fc4 +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $4fc4 +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $4fe4 +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $4fe4 +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $500d +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $5014 +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $50f8 +DEF ToTextBank = $1c +DEF BuildFlyLocationsList = $50fb +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $511e +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5126 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5126 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $518a +DEF CompressedMapBank = $1c +DEF ExitTownMap = $5235 +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $524e +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $5279 +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $52d3 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $52e1 +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $52f6 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5302 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $530a +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $532f +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5362 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $537a +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $539c +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $540b +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $5500 +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $550c +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $551a +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5526 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $5534 +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5542 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5551 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $555e +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $556b +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $557b +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $558a +DEF SaffronCityNameBank = $1c +DEF Route1Name = $5597 +DEF Route1NameBank = $1c +DEF Route2Name = $559f +DEF Route2NameBank = $1c +DEF Route3Name = $55a7 +DEF Route3NameBank = $1c +DEF Route4Name = $55af +DEF Route4NameBank = $1c +DEF Route5Name = $55b7 +DEF Route5NameBank = $1c +DEF Route6Name = $55bf +DEF Route6NameBank = $1c +DEF Route7Name = $55c7 +DEF Route7NameBank = $1c +DEF Route8Name = $55cf +DEF Route8NameBank = $1c +DEF Route9Name = $55d7 +DEF Route9NameBank = $1c +DEF Route10Name = $55df +DEF Route10NameBank = $1c +DEF Route11Name = $55e8 +DEF Route11NameBank = $1c +DEF Route12Name = $55f1 +DEF Route12NameBank = $1c +DEF Route13Name = $55fa +DEF Route13NameBank = $1c +DEF Route14Name = $5603 +DEF Route14NameBank = $1c +DEF Route15Name = $560c +DEF Route15NameBank = $1c +DEF Route16Name = $5615 +DEF Route16NameBank = $1c +DEF Route17Name = $561e +DEF Route17NameBank = $1c +DEF Route18Name = $5627 +DEF Route18NameBank = $1c +DEF Route19Name = $5630 +DEF Route19NameBank = $1c +DEF Route20Name = $563d +DEF Route20NameBank = $1c +DEF Route21Name = $564a +DEF Route21NameBank = $1c +DEF Route22Name = $5657 +DEF Route22NameBank = $1c +DEF Route23Name = $5660 +DEF Route23NameBank = $1c +DEF Route24Name = $5669 +DEF Route24NameBank = $1c +DEF Route25Name = $5672 +DEF Route25NameBank = $1c +DEF ViridianForestName = $567b +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $568b +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $5693 +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $569f +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $56ab +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $56b4 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $56c0 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $56d1 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $56dc +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $56ec +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $56f9 +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5707 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5711 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $571b +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5725 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $5731 +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $573f +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $574b +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $5753 +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $5753 +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $5784 +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $578c +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $5797 +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $57f6 +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $57f9 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $57fe +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $581e +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $584d +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5901 +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $592f +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $593d +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $5970 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $5996 +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $59ba +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $5a06 +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $5a26 +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $5a46 +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $5a66 +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $5a86 +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $5aa6 +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5ac6 +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5ae6 +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5b06 +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5b86 +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $5c0c +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $5c1d +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $5ca9 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $5d36 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $5d55 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $5da5 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $5dad +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $5de3 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_FlagActionPredef = $5ded +DEF InGameTrade_FlagActionPredefBank = $1c +DEF InGameTrade_CheckForTradeEvo = $5df9 +DEF InGameTrade_CheckForTradeEvoBank = $1c +DEF InGameTrade_TrainerString = $5e2d +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $5e38 +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $5e3e +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $5e48 +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $5e52 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $5e5c +DEF ConnectCableTextBank = $1c +DEF TradedForText = $5e61 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $5e68 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $5e6d +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $5e72 +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $5e77 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $5e7c +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $5e81 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $5e86 +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $5e8b +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $5e90 +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $5e95 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $5e9a +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $5e9f +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $5ea4 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $5ea9 +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $5eae +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $5eb3 +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $5ed3 +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $5eda +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $5f26 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $5f2d +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $5f59 +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $5f60 +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $5f7d +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $5f84 +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $5f8b +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $5f92 +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $5f99 +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $5fa5 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $6001 +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $6025 +DEF SetPal_TrainerCardBank = $1c +DEF SetPal_PikachusBeach = $605d +DEF SetPal_PikachusBeachBank = $1c +DEF SetPal_PikachusBeachTitle = $6064 +DEF SetPal_PikachusBeachTitleBank = $1c +DEF SetPalFunctions = $606b +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $608b +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6093 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $6094 +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF YellowIntroPaletteAction = $60ad +DEF YellowIntroPaletteActionBank = $1c +DEF LoadOverworldPikachuFrontpicPalettes = $60e3 +DEF LoadOverworldPikachuFrontpicPalettesBank = $1c +DEF GetPal_Pikachu = $613b +DEF GetPal_PikachuBank = $1c +DEF InitPartyMenuBlkPacket = $617f +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $618b +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $61b4 +DEF SendSGBPacketBank = $1c +DEF _SendSGBPacket = $61bf +DEF _SendSGBPacketBank = $1c +DEF LoadSGB = $61f8 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6247 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $626d +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $62ce +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $62d7 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $631c +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6328 +DEF SendSGBPacketsBank = $1c +DEF InitCGBPalettes = $6346 +DEF InitCGBPalettesBank = $1c +DEF GetCGBBasePalAddress = $63fe +DEF GetCGBBasePalAddressBank = $1c +DEF DMGPalToCGBPal = $640f +DEF DMGPalToCGBPalBank = $1c +DEF TransferCurBGPData = $6470 +DEF TransferCurBGPDataBank = $1c +DEF BufferBGPPal = $64a2 +DEF BufferBGPPalBank = $1c +DEF TransferBGPPals = $64ba +DEF TransferBGPPalsBank = $1c +DEF TransferCurOBPData = $64df +DEF TransferCurOBPDataBank = $1c +DEF TransferPalColorLCDEnabled = $6511 +DEF TransferPalColorLCDEnabledBank = $1c +DEF TransferPalColorLCDDisabled = $651b +DEF TransferPalColorLCDDisabledBank = $1c +DEF _UpdateCGBPal_BGP_CheckDMG = $6520 +DEF _UpdateCGBPal_BGP_CheckDMGBank = $1c +DEF _UpdateCGBPal_BGP = $6524 +DEF _UpdateCGBPal_BGPBank = $1c +DEF _UpdateCGBPal_OBP = $656c +DEF _UpdateCGBPal_OBPBank = $1c +DEF TranslatePalPacketToBGMapAttributes = $65be +DEF TranslatePalPacketToBGMapAttributesBank = $1c +DEF PalPacketPointers = $65e2 +DEF PalPacketPointersBank = $1c +DEF palPacketPointers = $65e3 +DEF palPacketPointersBank = $1c +DEF CopySGBBorderTiles = $65fb +DEF CopySGBBorderTilesBank = $1c +DEF palPacketPointersEnd = $65fb +DEF palPacketPointersEndBank = $1c +DEF BlkPacket_WholeScreen = $6611 +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $6621 +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $6641 +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $6651 +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $6661 +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $6681 +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $66a1 +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $66c1 +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $66f1 +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $6731 +DEF BlkPacket_GameFreakIntroBank = $1c +DEF UnknownPacket_72751 = $6751 +DEF UnknownPacket_72751Bank = $1c +DEF PalPacket_Empty = $6761 +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $6771 +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $6781 +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $6791 +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $67a1 +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $67b1 +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $67c1 +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $67d1 +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $67e1 +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $67f1 +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $6801 +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalPacket_PikachusBeach = $6811 +DEF PalPacket_PikachusBeachBank = $1c +DEF PalPacket_PikachusBeachTitle = $6821 +DEF PalPacket_PikachusBeachTitleBank = $1c +DEF PalTrnPacket = $6831 +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $6841 +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $6851 +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $6861 +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $6871 +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $6881 +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $6891 +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $68a1 +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $68b1 +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $68c1 +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $68d1 +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $68e1 +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $68f1 +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $6901 +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $6911 +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $6921 +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $69b9 +DEF SuperPalettesBank = $1c +DEF CGBBasePalettes = $6af9 +DEF CGBBasePalettesBank = $1c +DEF BorderPalettes = $6c39 +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $74b9 +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $7959 +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $798f +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $7994 +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $79fc +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $7a24 +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $7a59 +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $7a5a +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7a5e +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $7a67 +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $7abc +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $7ad1 +DEF WouldYouLikeToSaveTextBank = $1c +DEF SavingText = $7ad6 +DEF SavingTextBank = $1c +DEF GameSavedText = $7adb +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $7ae0 +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7ae5 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7b32 +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7b56 +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $7b91 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $7b9f +DEF CalcCheckSumBank = $1c +DEF CalcIndividualBoxCheckSums = $7bac +DEF CalcIndividualBoxCheckSumsBank = $1c +DEF GetBoxSRAMLocation = $7bc4 +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $7bde +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $7bea +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $7c52 +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $7c57 +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $7c7d +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7d10 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $7d15 +DEF BoxNamesBank = $1c +DEF BoxNoText = $7d5d +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7d65 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $7d7c +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $7db0 +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $7db5 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $7dde +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $7df7 +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7e2e +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7e60 +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7e72 +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7e80 +DEF ClearAllSRAMBanksBank = $1c +DEF EnableSRAM = $7e9f +DEF EnableSRAMBank = $1c +DEF DisableSRAM = $7eaa +DEF DisableSRAMBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4113 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $411e +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4128 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4153 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4184 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4187 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $418a +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $418d +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4190 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4193 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4196 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $4199 +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $419c +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $419f +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $41a2 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $41a5 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $41a8 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41c5 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41d2 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $4229 +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGymTrainerHeader0 = $4245 +DEF ViridianGymTrainerHeader0Bank = $1d +DEF ViridianGymTrainerHeaders = $4245 +DEF ViridianGymTrainerHeadersBank = $1d +DEF ViridianGymTrainerHeader1 = $4251 +DEF ViridianGymTrainerHeader1Bank = $1d +DEF ViridianGymTrainerHeader2 = $425d +DEF ViridianGymTrainerHeader2Bank = $1d +DEF ViridianGymTrainerHeader3 = $4269 +DEF ViridianGymTrainerHeader3Bank = $1d +DEF ViridianGymTrainerHeader4 = $4275 +DEF ViridianGymTrainerHeader4Bank = $1d +DEF ViridianGymTrainerHeader5 = $4281 +DEF ViridianGymTrainerHeader5Bank = $1d +DEF ViridianGymTrainerHeader6 = $428d +DEF ViridianGymTrainerHeader6Bank = $1d +DEF ViridianGymTrainerHeader7 = $4299 +DEF ViridianGymTrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $42a6 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $431c +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $4321 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27ExplanationText = $4326 +DEF ViridianGymGiovanniTM27ExplanationTextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $432b +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4330 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $433a +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $433f +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4344 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $4349 +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4353 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $4358 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $435d +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $4362 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $436c +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $4371 +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4376 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $437b +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $4385 +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $438a +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $438f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4394 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $439e +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $43a3 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $43a8 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $43ad +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $43b7 +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $43bc +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $43c1 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $43c6 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $43d0 +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $43d5 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $43da +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $43df +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $43e9 +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $43ee +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $43f3 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $43f8 +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $4411 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4416 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $441b +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $4484 +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $44de +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $44ea +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $44f3 +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $44f9 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4508 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $4517 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $453d +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $4549 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $454c +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4554 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $45bc +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4643 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $464f +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4659 +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $465b +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $46cc +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $46dc +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $46e1 +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $46e6 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $46eb +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $46f0 +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $46f5 +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $46fa +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $46ff +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4704 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4726 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $47de +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $47e3 +DEF DrinkTextBank = $1d +DEF DrinkPriceText = $4808 +DEF DrinkPriceTextBank = $1d +DEF VendingMachineText4 = $4818 +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $481d +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4822 +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4827 +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $482c +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4845 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4851 +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $485d +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4861 +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4867 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $486c +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $4871 +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $4876 +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $489c +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $48a8 +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $48ae +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $48b8 +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $48b9 +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $48be +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $48c3 +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenterChanseyText = $48c4 +DEF FuchsiaPokecenterChanseyTextBank = $1d +DEF FuchsiaPokecenter_Object = $48d0 +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $4902 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $490e +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $4911 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $491b +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $49bc +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $49d9 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $4a06 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $4a1a +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Object = $4a26 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $4a56 +DEF SafariZoneGate_BlocksBank = $1d +DEF SafariZoneGate_Script = $4a62 +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $4a6f +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $4a7d +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $4abc +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $4ac0 +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $4ad6 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $4ae4 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $4b23 +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $4b31 +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $4b3f +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $4b50 +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $4b55 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $4b61 +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $4b66 +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $4b72 +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $4bc8 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $4bcd +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF FuchsiaGym_h = $4bd9 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $4be5 +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $4c1f +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $4c2a +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $4c32 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $4c3f +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $4c7d +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGymTrainerHeader0 = $4c93 +DEF FuchsiaGymTrainerHeader0Bank = $1d +DEF FuchsiaGymTrainerHeaders = $4c93 +DEF FuchsiaGymTrainerHeadersBank = $1d +DEF FuchsiaGymTrainerHeader1 = $4c9f +DEF FuchsiaGymTrainerHeader1Bank = $1d +DEF FuchsiaGymTrainerHeader2 = $4cab +DEF FuchsiaGymTrainerHeader2Bank = $1d +DEF FuchsiaGymTrainerHeader3 = $4cb7 +DEF FuchsiaGymTrainerHeader3Bank = $1d +DEF FuchsiaGymTrainerHeader4 = $4cc3 +DEF FuchsiaGymTrainerHeader4Bank = $1d +DEF FuchsiaGymTrainerHeader5 = $4ccf +DEF FuchsiaGymTrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $4cdc +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $4d38 +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $4d3d +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $4d47 +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $4d4c +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $4d56 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $4d5b +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $4d60 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $4d65 +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $4d6f +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $4d74 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $4d79 +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $4d7e +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $4d88 +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $4d8d +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $4d92 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $4d97 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $4da1 +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $4da6 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $4dab +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $4db0 +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $4dba +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $4dbf +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $4dc4 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $4dc9 +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $4dd3 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $4dd8 +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $4ddd +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $4de2 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $4e00 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $4e52 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $4e7f +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $4e8b +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $4e8f +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $4e95 +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $4e9a +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $4e9f +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $4ea4 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $4eca +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $4ee6 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $4ef2 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $4f01 +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $4f3a +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $4f48 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGymFlagAction = $4f4e +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGym_ScriptPointers = $4f53 +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $4f5b +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $4f94 +DEF MovementNpcToLeftAndUpBank = $1d +DEF PikachuMovementData_74f97 = $4f97 +DEF PikachuMovementData_74f97Bank = $1d +DEF MovementNpcToLeft = $4f9c +DEF MovementNpcToLeftBank = $1d +DEF PikachuMovementData_74f9e = $4f9e +DEF PikachuMovementData_74f9eBank = $1d +DEF CinnabarGymScript_74fa3 = $4fa3 +DEF CinnabarGymScript_74fa3Bank = $1d +DEF CinnabarGymGetOpponentTextScript = $4fbc +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymOpenGateScript = $4fd1 +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymScript_75023 = $5023 +DEF CinnabarGymScript_75023Bank = $1d +DEF CinnabarGymScript_75032 = $5032 +DEF CinnabarGymScript_75032Bank = $1d +DEF CinnabarGymScript_75041 = $5041 +DEF CinnabarGymScript_75041Bank = $1d +DEF CinnabarGymBlainePostBattleScript = $5053 +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $5063 +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $50ab +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $50c3 +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $50eb +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $5131 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $5136 +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $5140 +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $5145 +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $517a +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $51c0 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $5206 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $524c +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $5292 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $52d8 +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $531e +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $532a +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $5384 +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarGymScript_753de = $53de +DEF CinnabarGymScript_753deBank = $1d +DEF CinnabarGymScript_753e9 = $53e9 +DEF CinnabarGymScript_753e9Bank = $1d +DEF CinnabarGymScript_753f3 = $53f3 +DEF CinnabarGymScript_753f3Bank = $1d +DEF CinnabarLab_h = $53fb +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $5407 +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $540b +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $5415 +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $541a +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $541f +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $5424 +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $5429 +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $542e +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $546c +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $5490 +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $549c +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $549f +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $54a5 +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $54aa +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $54b2 +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $54b8 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $54c0 +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $54e6 +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $54f6 +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $5502 +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $5505 +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $550f +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $5558 +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $555d +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $5562 +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $5567 +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $5590 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $55a0 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $55ac +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $55af +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $55b3 +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $55e3 +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $55e7 +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $5655 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $5663 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $566b +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $568b +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $569b +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $56a7 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $56ad +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $56b7 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $56b8 +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $56bd +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $56c2 +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenterChanseyText = $56c3 +DEF CinnabarPokecenterChanseyTextBank = $1d +DEF CinnabarPokecenter_Object = $56cf +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $5701 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $570d +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $5710 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $5716 +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $571b +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $5720 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $5746 +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $5752 +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $5755 +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $575b +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $5760 +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $5765 +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $5772 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $57a0 +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $57ac +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $57b9 +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $57c1 +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $57d7 +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $57d8 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $57f3 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $57fa +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $583b +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $5864 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $5894 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $589a +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $58c7 +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $58df +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $5900 +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $5903 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $5919 +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $5934 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $5939 +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $5948 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $5956 +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $5960 +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $5979 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $597e +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $5983 +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $5988 +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $598d +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $59a5 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $59aa +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $59af +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $59df +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $59ef +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $59fb +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $5a11 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $5a36 +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $5a3b +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $5a45 +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $5a46 +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $5a62 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $5aa3 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $5aac +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $5abf +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $5ad1 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoomTrainerHeader0 = $5ad5 +DEF LoreleisRoomTrainerHeader0Bank = $1d +DEF LoreleisRoomTrainerHeaders = $5ad5 +DEF LoreleisRoomTrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $5ae2 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBeforeBattleText = $5aec +DEF LoreleisRoomLoreleiBeforeBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $5af1 +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $5af6 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $5afb +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $5b00 +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $5b2c +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $5b4a +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $5b56 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $5b6c +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $5b8d +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $5b92 +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $5b9c +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $5b9d +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $5bb9 +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $5bfa +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $5c03 +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $5c16 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $5c28 +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoomTrainerHeader0 = $5c2c +DEF BrunosRoomTrainerHeader0Bank = $1d +DEF BrunosRoomTrainerHeaders = $5c2c +DEF BrunosRoomTrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $5c39 +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunoBeforeBattleText = $5c43 +DEF BrunoBeforeBattleTextBank = $1d +DEF BrunoEndBattleText = $5c48 +DEF BrunoEndBattleTextBank = $1d +DEF BrunoAfterBattleText = $5c4d +DEF BrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $5c52 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $5c57 +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $5c83 +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $5ca1 +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $5cad +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $5cc3 +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $5ce4 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $5ce9 +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $5cf3 +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $5cf4 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $5d10 +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $5d51 +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $5d5a +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $5d6d +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $5d85 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoomTrainerHeader0 = $5d89 +DEF AgathasRoomTrainerHeader0Bank = $1d +DEF AgathasRoomTrainerHeaders = $5d89 +DEF AgathasRoomTrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $5d96 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathaBeforeBattleText = $5da0 +DEF AgathaBeforeBattleTextBank = $1d +DEF AgathaEndBattleText = $5da5 +DEF AgathaEndBattleTextBank = $1d +DEF AgathaAfterBattleText = $5daa +DEF AgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $5daf +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $5db4 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $5de0 +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $5dfe +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $5e65 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $5e90 +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $5eef +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $5f02 +DEF AccessedHoFPCTextBank = $1d +DEF ShakeElevator = $5f07 +DEF ShakeElevatorBank = $1d +DEF ShakeElevatorRedrawRow = $5f52 +DEF ShakeElevatorRedrawRowBank = $1d +DEF HiddenItems = $5f74 +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $5faa +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $6050 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $6089 +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $608e +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $611e +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $6143 +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $6149 +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $6153 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $4124 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $41b5 +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41fb +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $4203 +DEF GetSubanimationTransform2Bank = $1e +DEF LoadMoveAnimationTiles = $420b +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $422b +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $4237 +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $4237 +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $4727 +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4c17 +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d97 +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d97 +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4ddf +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4df6 +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4e08 +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4e14 +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4e1c +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4e24 +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4e29 +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4e2f +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4e37 +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e3a +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e5c +DEF SetAnimationPaletteBank = $1e +DEF Func_78e98 = $4e98 +DEF Func_78e98Bank = $1e +DEF WriteLowerByteOfBGMapAndEnableBGTransfer = $4eb1 +DEF WriteLowerByteOfBGMapAndEnableBGTransferBank = $1e +DEF PlaySubanimation = $4ebb +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4f30 +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4f3f +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f5d +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4fa6 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $5001 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $5039 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $5044 +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryEightFrameBlocks = $5062 +DEF FlashScreenEveryEightFrameBlocksBank = $1e +DEF FlashScreenEveryFourFrameBlocks = $506b +DEF FlashScreenEveryFourFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $5074 +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5081 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5099 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $50ac +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $50b7 +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $50e3 +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $50e7 +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $511e +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $5127 +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $513b +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $5145 +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $51bb +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $51c0 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $51d0 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51fc +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $5209 +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $5216 +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $522c +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $524d +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $5252 +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5257 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $525c +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $5261 +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5266 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $526b +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $5270 +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $5273 +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $5281 +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $5283 +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5288 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $528a +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $528f +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $52c0 +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $5314 +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $5331 +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $5349 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $5353 +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $5359 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5397 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $53c3 +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $53ef +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $53f1 +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5408 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $540a +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $5421 +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $5427 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $5441 +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $5450 +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $5456 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $5463 +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $5469 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $54b1 +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $54cd +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $54dc +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $5545 +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $5570 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $55a3 +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $55c8 +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $55e6 +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $5635 +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $5660 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $5667 +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $566e +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $5693 +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $5698 +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $5698 +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $56c7 +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $5714 +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5721 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $5735 +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $577d +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $578e +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $57af +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $580e +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $5816 +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $58b2 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $58bb +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $58c8 +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $58d4 +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $5919 +DEF AnimationHideEnemyMonPicBank = $1e +DEF Func_79929 = $5929 +DEF Func_79929Bank = $1e +DEF InitMultipleObjectsOAM = $5943 +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $595d +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $5968 +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $597c +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $599e +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $59b7 +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $59be +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $59c5 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $59cb +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $5a09 +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $5a18 +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5c0a +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5c16 +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5c27 +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5c2a +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5c46 +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5c5e +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5c77 +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5c80 +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5cb1 +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5cd4 +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5ce9 +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5d1a +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5d4b +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5d7c +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5dac +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5dd0 +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5de2 +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5def +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5e33 +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5e96 +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5e9f +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5eb3 +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5ec7 +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5edb +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5eec +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5f00 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5f7b +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5f8a +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5fae +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5fb7 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $600b +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $6037 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $6091 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $60d7 +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $60fb +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $613f +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $615d +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $616d +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6181 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $618a +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $619a +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $619a +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $61ba +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $61da +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $61fa +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $622a +DEF AttackAnimationPointersBank = $1e +DEF PoundAnim = $63be +DEF PoundAnimBank = $1e +DEF StruggleAnim = $63be +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $63c2 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $63c6 +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $63cd +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $63d4 +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $63d8 +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $63df +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $63e6 +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $63ed +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $63f8 +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $63fc +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $6400 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $6404 +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $6408 +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6412 +DEF CutAnimBank = $1e +DEF GustAnim = $6418 +DEF GustAnimBank = $1e +DEF WingAttackAnim = $641f +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $6423 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $6429 +DEF FlyAnimBank = $1e +DEF BindAnim = $642f +DEF BindAnimBank = $1e +DEF SlamAnim = $6436 +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $643a +DEF VineWhipAnimBank = $1e +DEF StompAnim = $6441 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $6445 +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $644c +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $6450 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $6454 +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $645a +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $645e +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $6462 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $6469 +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $6470 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6480 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $6485 +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $648e +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $6498 +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $649f +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $64a3 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $64b1 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $64c0 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $64c4 +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $64cb +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $64cf +DEF LeerAnimBank = $1e +DEF BiteAnim = $64d8 +DEF BiteAnimBank = $1e +DEF GrowlAnim = $64dc +DEF GrowlAnimBank = $1e +DEF RoarAnim = $64e0 +DEF RoarAnimBank = $1e +DEF SingAnim = $64ea +DEF SingAnimBank = $1e +DEF SupersonicAnim = $64f4 +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $64f8 +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $6505 +DEF DisableAnimBank = $1e +DEF AcidAnim = $650e +DEF AcidAnimBank = $1e +DEF EmberAnim = $6515 +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $6519 +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $6523 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $652a +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $652e +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $6535 +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $653b +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $6542 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $6549 +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $654f +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $6553 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $655b +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $656c +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $6570 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $6574 +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $657c +DEF LowKickAnimBank = $1e +DEF CounterAnim = $6584 +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $658c +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $65a6 +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $65ae +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $65b9 +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $65c8 +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $65cf +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $65d6 +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $65df +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $65e6 +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $65ea +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $65ee +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $65f2 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $65f9 +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $65fd +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $660a +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $6614 +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $6618 +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $661f +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $6629 +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $6638 +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $663c +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $6641 +DEF FissureAnimBank = $1e +DEF DigAnim = $664a +DEF DigAnimBank = $1e +DEF ToxicAnim = $6650 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $6656 +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $6659 +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $665e +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $6661 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $666b +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $6670 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $6678 +DEF RageAnimBank = $1e +DEF TeleportAnim = $667c +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6681 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $6686 +DEF MimicAnimBank = $1e +DEF ScreechAnim = $668d +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6691 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $66a5 +DEF RecoverAnimBank = $1e +DEF HardenAnim = $66ae +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $66b8 +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $66c1 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $66e2 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $66ea +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $66f6 +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $6700 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $6707 +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6712 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $6719 +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $6724 +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $6727 +DEF BideAnimBank = $1e +DEF MetronomeAnim = $672b +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $673a +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $673e +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $6742 +DEF EggBombAnimBank = $1e +DEF LickAnim = $6749 +DEF LickAnimBank = $1e +DEF SmogAnim = $674d +DEF SmogAnimBank = $1e +DEF SludgeAnim = $6755 +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $675c +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $6760 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $6770 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $677b +DEF ClampAnimBank = $1e +DEF SwiftAnim = $6785 +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $6789 +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $678d +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6791 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $679b +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $67a2 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $67a6 +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $67b4 +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $67b8 +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $67c1 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $67cb +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $67cf +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $67d6 +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $67e4 +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $67e8 +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $67f2 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $67fe +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $6802 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $680f +DEF SporeAnimBank = $1e +DEF FlashAnim = $6813 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $681c +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $6822 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $6825 +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $6828 +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $682f +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $6833 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $6837 +DEF BonemerangAnimBank = $1e +DEF RestAnim = $683b +DEF RestAnimBank = $1e +DEF RockSlideAnim = $6842 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $684c +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $6850 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $685a +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $6865 +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $686d +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $6875 +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $6879 +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6881 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $6885 +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $6889 +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $688d +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6891 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $6895 +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $6898 +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $689b +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $689e +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $68a1 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $68a4 +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $68a8 +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $68ac +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $68b0 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $68b4 +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $68bb +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $68c3 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $68ca +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $68d2 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $68d9 +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $68e0 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $68e7 +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $68ee +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $68f5 +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $68fc +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $6903 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $6907 +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $690a +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $690d +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6911 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $6915 +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $69c1 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $69cb +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $69cf +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $69f1 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6a13 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $6a35 +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $6a42 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $6a55 +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $6a62 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $6a66 +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $6a8b +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $6aad +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $6ad2 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $6aee +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $6af2 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $6af9 +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $6b03 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6b10 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $6b1a +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $6b2d +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $6b49 +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $6b59 +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6b84 +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6b91 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6bc8 +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6bed +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6c12 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6c2b +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6c4a +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6c5d +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6c79 +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6c89 +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6c93 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6c9a +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6ca7 +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6cb4 +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6cc7 +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6cec +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6d1d +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6d2a +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6d34 +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6d62 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6d66 +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6d6d +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6d77 +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6d99 +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6dac +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6db0 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6db4 +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6dca +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6de3 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6e3b +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6e48 +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6e4f +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6e56 +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6e5d +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6e64 +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6e6e +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6e78 +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6e7f +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6e89 +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6e93 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6ea6 +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6ebc +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6ed5 +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6f15 +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6f22 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6f3b +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6f5a +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6f8b +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6fc2 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6ff9 +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $701e +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $7028 +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $7035 +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $7048 +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $7052 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $7065 +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $7072 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $7076 +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $7080 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $7099 +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $70ac +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $70bf +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $70d5 +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $70fa +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $711c +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7210 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $7235 +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $7276 +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $7287 +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $7298 +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $72a9 +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $72da +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $731b +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $735c +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $738d +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $73be +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $73cf +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $73e0 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $7401 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7412 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $7423 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $7444 +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $7465 +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $7472 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7483 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $74a4 +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $74d5 +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $74f6 +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $7507 +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $750c +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $7515 +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $751e +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $7527 +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $7530 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $7539 +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $7542 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $7553 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $755c +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $7575 +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $75a6 +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $75f3 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $7604 +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $760d +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $763e +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $764f +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $7664 +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $767d +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $768e +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $769f +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $76a8 +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $76ad +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $76ce +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $76ef +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $7700 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7711 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $7716 +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $7733 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $7750 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $7755 +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $776e +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $777f +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7790 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $77a1 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $77b2 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $77c3 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $77d8 +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $77f1 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $780e +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $782f +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $7850 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $785d +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $786e +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $789b +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $78c8 +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $78d9 +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $78ea +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $78fb +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $790c +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $791d +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $795e +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $799f +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $79d0 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $79f1 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $7a02 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7a13 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $7a24 +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $7a35 +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $7a46 +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $7a67 +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $7a98 +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $7ab9 +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $7ada +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $7aeb +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $7af8 +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $7b09 +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $7b16 +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $7b2f +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $7b54 +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $7b71 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $7b76 +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7ba7 +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7bb8 +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7bd9 +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7c06 +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7c43 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7c54 +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7c75 +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7ca6 +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7ce7 +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7d00 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7d19 +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7d32 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7d3b +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7d40 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7d51 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7d56 +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7d77 +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7d98 +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7db9 +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7dc2 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7dd3 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7de4 +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7df5 +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7e12 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7e23 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7e28 +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7e2d +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7f8f +DEF FrameBlock00Bank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_YellowIntro = $4294 +DEF Music_YellowIntroBank = $1f +DEF Music_Dungeon1 = $429d +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42a9 +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b5 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c1 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42cd +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d6 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42df +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42e8 +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f1 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fa +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $42fe +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4302 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4306 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430a +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $431d +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4321 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $4328 +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432c +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4330 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4334 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $4338 +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433c +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4340 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4344 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434b +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4352 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4356 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435a +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF SFX_Start_Menu_3_Ch8 = $435e +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $4365 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $4375 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $437c +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $4383 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $438e +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $439f +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $43a6 +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $43b1 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $43bc +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $43cb +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $43d6 +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $43e6 +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $43f9 +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4410 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $442b +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $443a +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $444d +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $4462 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $4471 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $44a0 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $44b3 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $44c6 +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $44e1 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $44f8 +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $450d +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $4528 +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $4543 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $454e +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $4559 +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $4566 +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $4597 +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $45ae +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $45c1 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $45cc +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $45e5 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4604 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4623 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $4640 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $4659 +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $4664 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $466f +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $4679 +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $4680 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $4690 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $469f +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $46aa +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $46b9 +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $46c8 +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $46f3 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $470e +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $4729 +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $473f +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $475c +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $477d +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $4796 +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $47ad +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $47c0 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $47cd +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $47f0 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4813 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4823 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $4842 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $4865 +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $487b +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $4892 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $48a9 +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $48b6 +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $48d5 +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $48f4 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4901 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $491c +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $4937 +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $4947 +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $496a +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $498d +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $4997 +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $49a6 +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $49b5 +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $49bf +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $49d2 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $49e5 +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $49ef +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a09 +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a0a +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a1d +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a2c +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4a3b +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4a45 +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4a58 +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4a6a +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4a6b +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4a96 +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4ab5 +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4ace +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4af5 +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b1b +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b1c +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b2b +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b39 +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b3a +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4b59 +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4b88 +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4ba7 +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4bba +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4bcd +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4bda +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4bf9 +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c1c +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c35 +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4c48 +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4c5b +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4c65 +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4c84 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4ca3 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4cb6 +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4cc5 +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4cd7 +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4cd8 +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4ce7 +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4cf6 +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d00 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d17 +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d2e +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4d3b +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4d4e +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4d61 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4d6e +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4d89 +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4da4 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4db7 +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4dc6 +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4dd5 +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4ddf +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e02 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e29 +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4e45 +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4e60 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4e7b +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4e8e +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4ea1 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4eb4 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4ec1 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4ee4 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4eff +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f0f +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f2a +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4f45 +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4f58 +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4f73 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4f8e +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $4f9e +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $4fc1 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $4fe4 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $4ff7 +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $500a +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $501d +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $502a +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $503d +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $5050 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $505d +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $5080 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $50a2 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $50a3 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $50b6 +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $50c9 +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $50d6 +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $50f8 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5106 +DEF OwnedMonValuesBank = $1f +DEF Audio3_PlaySound = $510d +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5220 +DEF Audio3_CryRetBank = $1f +DEF Music_BikeRiding_Ch1 = $5221 +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $52d2 +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $537a +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $54ce +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5537 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5640 +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $573e +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $57ec +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $586d +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $5941 +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $59ed +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5b22 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5bda +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $5ca5 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $5d4d +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5eb2 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5ec9 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5ed9 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5ee9 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5f3a +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5f9d +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $603e +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $6053 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $61ca +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $62dc +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6346 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6371 +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $63a2 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $63e0 +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6412 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $643c +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6455 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $646b +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $648a +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $64a9 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $64c1 +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $64d6 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $64f5 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6511 +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $651b +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6567 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $65b4 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $66ac +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6745 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $67fc +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $68a5 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $6a6b +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $6c20 +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $6cff +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $6d1c +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6d48 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6d5b +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $6d7e +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $6dad +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6ddd +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6e04 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6e34 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ea6 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6f1e +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6f7f +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6fbd +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $707b +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $70fe +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $715c +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $71df +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $71fc +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7211 +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $723c +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $725e +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7281 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $73c1 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7524 +DEF Music_Credits_Ch3Bank = $1f +DEF Music_YellowIntro_Ch1 = $765c +DEF Music_YellowIntro_Ch1Bank = $1f +DEF Music_YellowIntro_Ch2 = $76d3 +DEF Music_YellowIntro_Ch2Bank = $1f +DEF Music_YellowIntro_Ch3 = $7749 +DEF Music_YellowIntro_Ch3Bank = $1f +DEF SFX_Headers_4 = $4000 +DEF SFX_Headers_4Bank = $20 +DEF SFX_Noise_Instrument01_4 = $4003 +DEF SFX_Noise_Instrument01_4Bank = $20 +DEF SFX_Noise_Instrument02_4 = $4006 +DEF SFX_Noise_Instrument02_4Bank = $20 +DEF SFX_Noise_Instrument03_4 = $4009 +DEF SFX_Noise_Instrument03_4Bank = $20 +DEF SFX_Noise_Instrument04_4 = $400c +DEF SFX_Noise_Instrument04_4Bank = $20 +DEF SFX_Noise_Instrument05_4 = $400f +DEF SFX_Noise_Instrument05_4Bank = $20 +DEF SFX_Noise_Instrument06_4 = $4012 +DEF SFX_Noise_Instrument06_4Bank = $20 +DEF SFX_Noise_Instrument07_4 = $4015 +DEF SFX_Noise_Instrument07_4Bank = $20 +DEF SFX_Noise_Instrument08_4 = $4018 +DEF SFX_Noise_Instrument08_4Bank = $20 +DEF SFX_Noise_Instrument09_4 = $401b +DEF SFX_Noise_Instrument09_4Bank = $20 +DEF SFX_Noise_Instrument10_4 = $401e +DEF SFX_Noise_Instrument10_4Bank = $20 +DEF SFX_Noise_Instrument11_4 = $4021 +DEF SFX_Noise_Instrument11_4Bank = $20 +DEF SFX_Noise_Instrument12_4 = $4024 +DEF SFX_Noise_Instrument12_4Bank = $20 +DEF SFX_Noise_Instrument13_4 = $4027 +DEF SFX_Noise_Instrument13_4Bank = $20 +DEF SFX_Noise_Instrument14_4 = $402a +DEF SFX_Noise_Instrument14_4Bank = $20 +DEF SFX_Noise_Instrument15_4 = $402d +DEF SFX_Noise_Instrument15_4Bank = $20 +DEF SFX_Noise_Instrument16_4 = $4030 +DEF SFX_Noise_Instrument16_4Bank = $20 +DEF SFX_Noise_Instrument17_4 = $4033 +DEF SFX_Noise_Instrument17_4Bank = $20 +DEF SFX_Noise_Instrument18_4 = $4036 +DEF SFX_Noise_Instrument18_4Bank = $20 +DEF SFX_Noise_Instrument19_4 = $4039 +DEF SFX_Noise_Instrument19_4Bank = $20 +DEF SFX_Cry00_4 = $403c +DEF SFX_Cry00_4Bank = $20 +DEF SFX_Cry01_4 = $4045 +DEF SFX_Cry01_4Bank = $20 +DEF SFX_Cry02_4 = $404e +DEF SFX_Cry02_4Bank = $20 +DEF SFX_Cry03_4 = $4057 +DEF SFX_Cry03_4Bank = $20 +DEF SFX_Cry04_4 = $4060 +DEF SFX_Cry04_4Bank = $20 +DEF SFX_Cry05_4 = $4069 +DEF SFX_Cry05_4Bank = $20 +DEF SFX_Cry06_4 = $4072 +DEF SFX_Cry06_4Bank = $20 +DEF SFX_Cry07_4 = $407b +DEF SFX_Cry07_4Bank = $20 +DEF SFX_Cry08_4 = $4084 +DEF SFX_Cry08_4Bank = $20 +DEF SFX_Cry09_4 = $408d +DEF SFX_Cry09_4Bank = $20 +DEF SFX_Cry0A_4 = $4096 +DEF SFX_Cry0A_4Bank = $20 +DEF SFX_Cry0B_4 = $409f +DEF SFX_Cry0B_4Bank = $20 +DEF SFX_Cry0C_4 = $40a8 +DEF SFX_Cry0C_4Bank = $20 +DEF SFX_Cry0D_4 = $40b1 +DEF SFX_Cry0D_4Bank = $20 +DEF SFX_Cry0E_4 = $40ba +DEF SFX_Cry0E_4Bank = $20 +DEF SFX_Cry0F_4 = $40c3 +DEF SFX_Cry0F_4Bank = $20 +DEF SFX_Cry10_4 = $40cc +DEF SFX_Cry10_4Bank = $20 +DEF SFX_Cry11_4 = $40d5 +DEF SFX_Cry11_4Bank = $20 +DEF SFX_Cry12_4 = $40de +DEF SFX_Cry12_4Bank = $20 +DEF SFX_Cry13_4 = $40e7 +DEF SFX_Cry13_4Bank = $20 +DEF SFX_Cry14_4 = $40f0 +DEF SFX_Cry14_4Bank = $20 +DEF SFX_Cry15_4 = $40f9 +DEF SFX_Cry15_4Bank = $20 +DEF SFX_Cry16_4 = $4102 +DEF SFX_Cry16_4Bank = $20 +DEF SFX_Cry17_4 = $410b +DEF SFX_Cry17_4Bank = $20 +DEF SFX_Cry18_4 = $4114 +DEF SFX_Cry18_4Bank = $20 +DEF SFX_Cry19_4 = $411d +DEF SFX_Cry19_4Bank = $20 +DEF SFX_Cry1A_4 = $4126 +DEF SFX_Cry1A_4Bank = $20 +DEF SFX_Cry1B_4 = $412f +DEF SFX_Cry1B_4Bank = $20 +DEF SFX_Cry1C_4 = $4138 +DEF SFX_Cry1C_4Bank = $20 +DEF SFX_Cry1D_4 = $4141 +DEF SFX_Cry1D_4Bank = $20 +DEF SFX_Cry1E_4 = $414a +DEF SFX_Cry1E_4Bank = $20 +DEF SFX_Cry1F_4 = $4153 +DEF SFX_Cry1F_4Bank = $20 +DEF SFX_Cry20_4 = $415c +DEF SFX_Cry20_4Bank = $20 +DEF SFX_Cry21_4 = $4165 +DEF SFX_Cry21_4Bank = $20 +DEF SFX_Cry22_4 = $416e +DEF SFX_Cry22_4Bank = $20 +DEF SFX_Cry23_4 = $4177 +DEF SFX_Cry23_4Bank = $20 +DEF SFX_Cry24_4 = $4180 +DEF SFX_Cry24_4Bank = $20 +DEF SFX_Cry25_4 = $4189 +DEF SFX_Cry25_4Bank = $20 +DEF SFX_Get_Item1_4 = $4192 +DEF SFX_Get_Item1_4Bank = $20 +DEF SFX_Get_Item2_4 = $419b +DEF SFX_Get_Item2_4Bank = $20 +DEF SFX_Tink_4 = $41a4 +DEF SFX_Tink_4Bank = $20 +DEF SFX_Heal_HP_4 = $41a7 +DEF SFX_Heal_HP_4Bank = $20 +DEF SFX_Heal_Ailment_4 = $41aa +DEF SFX_Heal_Ailment_4Bank = $20 +DEF SFX_Start_Menu_4 = $41ad +DEF SFX_Start_Menu_4Bank = $20 +DEF SFX_Press_AB_4 = $41b0 +DEF SFX_Press_AB_4Bank = $20 +DEF SFX_Surfing_Jump = $41b3 +DEF SFX_Surfing_JumpBank = $20 +DEF SFX_Surfing_Flip = $41b6 +DEF SFX_Surfing_FlipBank = $20 +DEF SFX_Surfing_Crash = $41b9 +DEF SFX_Surfing_CrashBank = $20 +DEF SFX_Unknown_802cc = $41bc +DEF SFX_Unknown_802ccBank = $20 +DEF SFX_Surfing_Land = $41bf +DEF SFX_Surfing_LandBank = $20 +DEF SFX_Get_Item2_4_2 = $41c2 +DEF SFX_Get_Item2_4_2Bank = $20 +DEF Music_SurfingPikachu = $41cb +DEF Music_SurfingPikachuBank = $20 +DEF Music_MeetJessieJames = $41d4 +DEF Music_MeetJessieJamesBank = $20 +DEF Music_YellowUnusedSong = $41dd +DEF Music_YellowUnusedSongBank = $20 +DEF Music_GBPrinter = $41e9 +DEF Music_GBPrinterBank = $20 +DEF SFX_Noise_Instrument01_4_Ch8 = $41ec +DEF SFX_Noise_Instrument01_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument02_4_Ch8 = $41f0 +DEF SFX_Noise_Instrument02_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument03_4_Ch8 = $41f4 +DEF SFX_Noise_Instrument03_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument04_4_Ch8 = $41f8 +DEF SFX_Noise_Instrument04_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument05_4_Ch8 = $41fc +DEF SFX_Noise_Instrument05_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument06_4_Ch8 = $420f +DEF SFX_Noise_Instrument06_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument07_4_Ch8 = $4213 +DEF SFX_Noise_Instrument07_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument08_4_Ch8 = $421a +DEF SFX_Noise_Instrument08_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument09_4_Ch8 = $421e +DEF SFX_Noise_Instrument09_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument10_4_Ch8 = $4222 +DEF SFX_Noise_Instrument10_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument11_4_Ch8 = $4226 +DEF SFX_Noise_Instrument11_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument12_4_Ch8 = $422a +DEF SFX_Noise_Instrument12_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument13_4_Ch8 = $422e +DEF SFX_Noise_Instrument13_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument14_4_Ch8 = $4232 +DEF SFX_Noise_Instrument14_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument15_4_Ch8 = $4236 +DEF SFX_Noise_Instrument15_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument16_4_Ch8 = $423d +DEF SFX_Noise_Instrument16_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument17_4_Ch8 = $4244 +DEF SFX_Noise_Instrument17_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument18_4_Ch8 = $4248 +DEF SFX_Noise_Instrument18_4_Ch8Bank = $20 +DEF SFX_Noise_Instrument19_4_Ch8 = $424c +DEF SFX_Noise_Instrument19_4_Ch8Bank = $20 +DEF SFX_Press_AB_4_Ch5 = $4250 +DEF SFX_Press_AB_4_Ch5Bank = $20 +DEF SFX_Start_Menu_4_Ch8 = $4263 +DEF SFX_Start_Menu_4_Ch8Bank = $20 +DEF SFX_Heal_Ailment_4_Ch5 = $426a +DEF SFX_Heal_Ailment_4_Ch5Bank = $20 +DEF SFX_Heal_HP_4_Ch5 = $427f +DEF SFX_Heal_HP_4_Ch5Bank = $20 +DEF SFX_Tink_4_Ch5 = $428e +DEF SFX_Tink_4_Ch5Bank = $20 +DEF SFX_Surfing_Jump_Ch8 = $429f +DEF SFX_Surfing_Jump_Ch8Bank = $20 +DEF SFX_Surfing_Flip_Ch5 = $42b5 +DEF SFX_Surfing_Flip_Ch5Bank = $20 +DEF SFX_Unknown_802cc_Ch5 = $42cc +DEF SFX_Unknown_802cc_Ch5Bank = $20 +DEF SFX_Surfing_Land_Ch8 = $42d7 +DEF SFX_Surfing_Land_Ch8Bank = $20 +DEF SFX_Surfing_Crash_Ch8 = $42e1 +DEF SFX_Surfing_Crash_Ch8Bank = $20 +DEF SFX_Get_Item2_4_2_Ch5 = $42eb +DEF SFX_Get_Item2_4_2_Ch5Bank = $20 +DEF SFX_Get_Item2_4_2_Ch6 = $430a +DEF SFX_Get_Item2_4_2_Ch6Bank = $20 +DEF SFX_Get_Item2_4_2_Ch7 = $4322 +DEF SFX_Get_Item2_4_2_Ch7Bank = $20 +DEF SFX_UnusedCry_4_Ch5 = $4337 +DEF SFX_UnusedCry_4_Ch5Bank = $20 +DEF SFX_UnusedCry_4_Ch6 = $4352 +DEF SFX_UnusedCry_4_Ch6Bank = $20 +DEF SFX_UnusedCry_4_Ch8 = $436d +DEF SFX_UnusedCry_4_Ch8Bank = $20 +DEF SFX_Cry09_4_Ch5 = $4383 +DEF SFX_Cry09_4_Ch5Bank = $20 +DEF SFX_Cry09_4_Ch6 = $43a0 +DEF SFX_Cry09_4_Ch6Bank = $20 +DEF SFX_Cry09_4_Ch8 = $43c1 +DEF SFX_Cry09_4_Ch8Bank = $20 +DEF SFX_Cry23_4_Ch5 = $43da +DEF SFX_Cry23_4_Ch5Bank = $20 +DEF SFX_Cry23_4_Ch6 = $43f1 +DEF SFX_Cry23_4_Ch6Bank = $20 +DEF SFX_Cry23_4_Ch8 = $4404 +DEF SFX_Cry23_4_Ch8Bank = $20 +DEF SFX_Cry24_4_Ch5 = $4411 +DEF SFX_Cry24_4_Ch5Bank = $20 +DEF SFX_Cry24_4_Ch6 = $4434 +DEF SFX_Cry24_4_Ch6Bank = $20 +DEF SFX_Cry24_4_Ch8 = $4457 +DEF SFX_Cry24_4_Ch8Bank = $20 +DEF SFX_Cry11_4_Ch5 = $4467 +DEF SFX_Cry11_4_Ch5Bank = $20 +DEF SFX_Cry11_4_Ch6 = $4486 +DEF SFX_Cry11_4_Ch6Bank = $20 +DEF SFX_Cry11_4_Ch8 = $44a9 +DEF SFX_Cry11_4_Ch8Bank = $20 +DEF SFX_Cry25_4_Ch5 = $44bf +DEF SFX_Cry25_4_Ch5Bank = $20 +DEF SFX_Cry25_4_Ch6 = $44d6 +DEF SFX_Cry25_4_Ch6Bank = $20 +DEF SFX_Cry25_4_Ch8 = $44ed +DEF SFX_Cry25_4_Ch8Bank = $20 +DEF SFX_Cry03_4_Ch5 = $44fa +DEF SFX_Cry03_4_Ch5Bank = $20 +DEF SFX_Cry03_4_Ch6 = $4519 +DEF SFX_Cry03_4_Ch6Bank = $20 +DEF SFX_Cry03_4_Ch8 = $4538 +DEF SFX_Cry03_4_Ch8Bank = $20 +DEF SFX_Cry0F_4_Ch5 = $4545 +DEF SFX_Cry0F_4_Ch5Bank = $20 +DEF SFX_Cry0F_4_Ch6 = $4560 +DEF SFX_Cry0F_4_Ch6Bank = $20 +DEF SFX_Cry0F_4_Ch8 = $457b +DEF SFX_Cry0F_4_Ch8Bank = $20 +DEF SFX_Cry10_4_Ch5 = $458b +DEF SFX_Cry10_4_Ch5Bank = $20 +DEF SFX_Cry10_4_Ch6 = $45ae +DEF SFX_Cry10_4_Ch6Bank = $20 +DEF SFX_Cry10_4_Ch8 = $45d1 +DEF SFX_Cry10_4_Ch8Bank = $20 +DEF SFX_Cry00_4_Ch5 = $45db +DEF SFX_Cry00_4_Ch5Bank = $20 +DEF SFX_Cry00_4_Ch6 = $45ea +DEF SFX_Cry00_4_Ch6Bank = $20 +DEF SFX_Cry00_4_Ch8 = $45f9 +DEF SFX_Cry00_4_Ch8Bank = $20 +DEF SFX_Cry0E_4_Ch5 = $4603 +DEF SFX_Cry0E_4_Ch5Bank = $20 +DEF SFX_Cry0E_4_Ch6 = $4616 +DEF SFX_Cry0E_4_Ch6Bank = $20 +DEF SFX_Cry0E_4_Ch8 = $4629 +DEF SFX_Cry0E_4_Ch8Bank = $20 +DEF SFX_Cry06_4_Ch5 = $4633 +DEF SFX_Cry06_4_Ch5Bank = $20 +DEF SFX_Cry06_4_Ch6 = $464d +DEF SFX_Cry06_4_Ch6Bank = $20 +DEF SFX_Cry06_4_Ch8 = $464e +DEF SFX_Cry06_4_Ch8Bank = $20 +DEF SFX_Cry07_4_Ch5 = $4661 +DEF SFX_Cry07_4_Ch5Bank = $20 +DEF SFX_Cry07_4_Ch6 = $4670 +DEF SFX_Cry07_4_Ch6Bank = $20 +DEF SFX_Cry07_4_Ch8 = $467f +DEF SFX_Cry07_4_Ch8Bank = $20 +DEF SFX_Cry05_4_Ch5 = $4689 +DEF SFX_Cry05_4_Ch5Bank = $20 +DEF SFX_Cry05_4_Ch6 = $469c +DEF SFX_Cry05_4_Ch6Bank = $20 +DEF SFX_Cry05_4_Ch8 = $46ae +DEF SFX_Cry05_4_Ch8Bank = $20 +DEF SFX_Cry0B_4_Ch5 = $46af +DEF SFX_Cry0B_4_Ch5Bank = $20 +DEF SFX_Cry0B_4_Ch6 = $46da +DEF SFX_Cry0B_4_Ch6Bank = $20 +DEF SFX_Cry0B_4_Ch8 = $46f9 +DEF SFX_Cry0B_4_Ch8Bank = $20 +DEF SFX_Cry0C_4_Ch5 = $4712 +DEF SFX_Cry0C_4_Ch5Bank = $20 +DEF SFX_Cry0C_4_Ch6 = $4739 +DEF SFX_Cry0C_4_Ch6Bank = $20 +DEF SFX_Cry0C_4_Ch8 = $475f +DEF SFX_Cry0C_4_Ch8Bank = $20 +DEF SFX_Cry02_4_Ch5 = $4760 +DEF SFX_Cry02_4_Ch5Bank = $20 +DEF SFX_Cry02_4_Ch6 = $476f +DEF SFX_Cry02_4_Ch6Bank = $20 +DEF SFX_Cry02_4_Ch8 = $477d +DEF SFX_Cry02_4_Ch8Bank = $20 +DEF SFX_Cry0D_4_Ch5 = $477e +DEF SFX_Cry0D_4_Ch5Bank = $20 +DEF SFX_Cry0D_4_Ch6 = $479d +DEF SFX_Cry0D_4_Ch6Bank = $20 +DEF SFX_Cry0D_4_Ch8 = $47cc +DEF SFX_Cry0D_4_Ch8Bank = $20 +DEF SFX_Cry01_4_Ch5 = $47eb +DEF SFX_Cry01_4_Ch5Bank = $20 +DEF SFX_Cry01_4_Ch6 = $47fe +DEF SFX_Cry01_4_Ch6Bank = $20 +DEF SFX_Cry01_4_Ch8 = $4811 +DEF SFX_Cry01_4_Ch8Bank = $20 +DEF SFX_Cry0A_4_Ch5 = $481e +DEF SFX_Cry0A_4_Ch5Bank = $20 +DEF SFX_Cry0A_4_Ch6 = $483d +DEF SFX_Cry0A_4_Ch6Bank = $20 +DEF SFX_Cry0A_4_Ch8 = $4860 +DEF SFX_Cry0A_4_Ch8Bank = $20 +DEF SFX_Cry08_4_Ch5 = $4879 +DEF SFX_Cry08_4_Ch5Bank = $20 +DEF SFX_Cry08_4_Ch6 = $488c +DEF SFX_Cry08_4_Ch6Bank = $20 +DEF SFX_Cry08_4_Ch8 = $489f +DEF SFX_Cry08_4_Ch8Bank = $20 +DEF SFX_Cry04_4_Ch5 = $48a9 +DEF SFX_Cry04_4_Ch5Bank = $20 +DEF SFX_Cry04_4_Ch6 = $48c8 +DEF SFX_Cry04_4_Ch6Bank = $20 +DEF SFX_Cry04_4_Ch8 = $48e7 +DEF SFX_Cry04_4_Ch8Bank = $20 +DEF SFX_Cry19_4_Ch5 = $48fa +DEF SFX_Cry19_4_Ch5Bank = $20 +DEF SFX_Cry19_4_Ch6 = $4909 +DEF SFX_Cry19_4_Ch6Bank = $20 +DEF SFX_Cry19_4_Ch8 = $491b +DEF SFX_Cry19_4_Ch8Bank = $20 +DEF SFX_Cry16_4_Ch5 = $491c +DEF SFX_Cry16_4_Ch5Bank = $20 +DEF SFX_Cry16_4_Ch6 = $492b +DEF SFX_Cry16_4_Ch6Bank = $20 +DEF SFX_Cry16_4_Ch8 = $493a +DEF SFX_Cry16_4_Ch8Bank = $20 +DEF SFX_Cry1B_4_Ch5 = $4944 +DEF SFX_Cry1B_4_Ch5Bank = $20 +DEF SFX_Cry1B_4_Ch6 = $495b +DEF SFX_Cry1B_4_Ch6Bank = $20 +DEF SFX_Cry1B_4_Ch8 = $4972 +DEF SFX_Cry1B_4_Ch8Bank = $20 +DEF SFX_Cry12_4_Ch5 = $497f +DEF SFX_Cry12_4_Ch5Bank = $20 +DEF SFX_Cry12_4_Ch6 = $4992 +DEF SFX_Cry12_4_Ch6Bank = $20 +DEF SFX_Cry12_4_Ch8 = $49a5 +DEF SFX_Cry12_4_Ch8Bank = $20 +DEF SFX_Cry13_4_Ch5 = $49b2 +DEF SFX_Cry13_4_Ch5Bank = $20 +DEF SFX_Cry13_4_Ch6 = $49cd +DEF SFX_Cry13_4_Ch6Bank = $20 +DEF SFX_Cry13_4_Ch8 = $49e8 +DEF SFX_Cry13_4_Ch8Bank = $20 +DEF SFX_Cry14_4_Ch5 = $49fb +DEF SFX_Cry14_4_Ch5Bank = $20 +DEF SFX_Cry14_4_Ch6 = $4a0a +DEF SFX_Cry14_4_Ch6Bank = $20 +DEF SFX_Cry14_4_Ch8 = $4a19 +DEF SFX_Cry14_4_Ch8Bank = $20 +DEF SFX_Cry1E_4_Ch5 = $4a23 +DEF SFX_Cry1E_4_Ch5Bank = $20 +DEF SFX_Cry1E_4_Ch6 = $4a46 +DEF SFX_Cry1E_4_Ch6Bank = $20 +DEF SFX_Cry1E_4_Ch8 = $4a6d +DEF SFX_Cry1E_4_Ch8Bank = $20 +DEF SFX_Cry15_4_Ch5 = $4a89 +DEF SFX_Cry15_4_Ch5Bank = $20 +DEF SFX_Cry15_4_Ch6 = $4aa4 +DEF SFX_Cry15_4_Ch6Bank = $20 +DEF SFX_Cry15_4_Ch8 = $4abf +DEF SFX_Cry15_4_Ch8Bank = $20 +DEF SFX_Cry17_4_Ch5 = $4ad2 +DEF SFX_Cry17_4_Ch5Bank = $20 +DEF SFX_Cry17_4_Ch6 = $4ae5 +DEF SFX_Cry17_4_Ch6Bank = $20 +DEF SFX_Cry17_4_Ch8 = $4af8 +DEF SFX_Cry17_4_Ch8Bank = $20 +DEF SFX_Cry1C_4_Ch5 = $4b05 +DEF SFX_Cry1C_4_Ch5Bank = $20 +DEF SFX_Cry1C_4_Ch6 = $4b28 +DEF SFX_Cry1C_4_Ch6Bank = $20 +DEF SFX_Cry1C_4_Ch8 = $4b43 +DEF SFX_Cry1C_4_Ch8Bank = $20 +DEF SFX_Cry1A_4_Ch5 = $4b53 +DEF SFX_Cry1A_4_Ch5Bank = $20 +DEF SFX_Cry1A_4_Ch6 = $4b6e +DEF SFX_Cry1A_4_Ch6Bank = $20 +DEF SFX_Cry1A_4_Ch8 = $4b89 +DEF SFX_Cry1A_4_Ch8Bank = $20 +DEF SFX_Cry1D_4_Ch5 = $4b9c +DEF SFX_Cry1D_4_Ch5Bank = $20 +DEF SFX_Cry1D_4_Ch6 = $4bb7 +DEF SFX_Cry1D_4_Ch6Bank = $20 +DEF SFX_Cry1D_4_Ch8 = $4bd2 +DEF SFX_Cry1D_4_Ch8Bank = $20 +DEF SFX_Cry18_4_Ch5 = $4be2 +DEF SFX_Cry18_4_Ch5Bank = $20 +DEF SFX_Cry18_4_Ch6 = $4c05 +DEF SFX_Cry18_4_Ch6Bank = $20 +DEF SFX_Cry18_4_Ch8 = $4c28 +DEF SFX_Cry18_4_Ch8Bank = $20 +DEF SFX_Cry1F_4_Ch5 = $4c3b +DEF SFX_Cry1F_4_Ch5Bank = $20 +DEF SFX_Cry1F_4_Ch6 = $4c4e +DEF SFX_Cry1F_4_Ch6Bank = $20 +DEF SFX_Cry1F_4_Ch8 = $4c61 +DEF SFX_Cry1F_4_Ch8Bank = $20 +DEF SFX_Cry20_4_Ch5 = $4c6e +DEF SFX_Cry20_4_Ch5Bank = $20 +DEF SFX_Cry20_4_Ch6 = $4c81 +DEF SFX_Cry20_4_Ch6Bank = $20 +DEF SFX_Cry20_4_Ch8 = $4c94 +DEF SFX_Cry20_4_Ch8Bank = $20 +DEF SFX_Cry21_4_Ch5 = $4ca1 +DEF SFX_Cry21_4_Ch5Bank = $20 +DEF SFX_Cry21_4_Ch6 = $4cc4 +DEF SFX_Cry21_4_Ch6Bank = $20 +DEF SFX_Cry21_4_Ch8 = $4ce6 +DEF SFX_Cry21_4_Ch8Bank = $20 +DEF SFX_Cry22_4_Ch5 = $4ce7 +DEF SFX_Cry22_4_Ch5Bank = $20 +DEF SFX_Cry22_4_Ch6 = $4cfa +DEF SFX_Cry22_4_Ch6Bank = $20 +DEF SFX_Cry22_4_Ch8 = $4d0d +DEF SFX_Cry22_4_Ch8Bank = $20 +DEF Music_GBPrinter_Ch3 = $4d1a +DEF Music_GBPrinter_Ch3Bank = $20 +DEF SFX_Get_Item1_4_Ch5 = $4e5a +DEF SFX_Get_Item1_4_Ch5Bank = $20 +DEF SFX_Get_Item1_4_Ch6 = $4e71 +DEF SFX_Get_Item1_4_Ch6Bank = $20 +DEF SFX_Get_Item1_4_Ch7 = $4e81 +DEF SFX_Get_Item1_4_Ch7Bank = $20 +DEF SFX_Get_Item1_4_2_Ch5 = $4e91 +DEF SFX_Get_Item1_4_2_Ch5Bank = $20 +DEF SFX_Get_Item1_4_2_Ch6 = $4ea8 +DEF SFX_Get_Item1_4_2_Ch6Bank = $20 +DEF SFX_Get_Item1_4_2_Ch8 = $4eb8 +DEF SFX_Get_Item1_4_2_Ch8Bank = $20 +DEF SFX_Get_Item2_4_Ch5 = $4ec8 +DEF SFX_Get_Item2_4_Ch5Bank = $20 +DEF SFX_Get_Item2_4_Ch6 = $4ee7 +DEF SFX_Get_Item2_4_Ch6Bank = $20 +DEF SFX_Get_Item2_4_Ch7 = $4eff +DEF SFX_Get_Item2_4_Ch7Bank = $20 +DEF SurfingPikachu1Graphics1 = $4f14 +DEF SurfingPikachu1Graphics1Bank = $20 +DEF SurfingPikachu1Graphics2 = $5324 +DEF SurfingPikachu1Graphics2Bank = $20 +DEF SurfingPikachu1Graphics3 = $6324 +DEF SurfingPikachu1Graphics3Bank = $20 +DEF Audio4_PlaySound = $6bd4 +DEF Audio4_PlaySoundBank = $20 +DEF Audio4_CryRet = $6ce7 +DEF Audio4_CryRetBank = $20 +DEF Music_SurfingPikachu_Ch1 = $6ce8 +DEF Music_SurfingPikachu_Ch1Bank = $20 +DEF Music_SurfingPikachu_Ch2 = $6d9d +DEF Music_SurfingPikachu_Ch2Bank = $20 +DEF Music_SurfingPikachu_Ch3 = $6e45 +DEF Music_SurfingPikachu_Ch3Bank = $20 +DEF Music_YellowUnusedSong_Ch1 = $6fbe +DEF Music_YellowUnusedSong_Ch1Bank = $20 +DEF Music_YellowUnusedSong_Ch2 = $7010 +DEF Music_YellowUnusedSong_Ch2Bank = $20 +DEF Music_YellowUnusedSong_Ch3 = $7068 +DEF Music_YellowUnusedSong_Ch3Bank = $20 +DEF Music_YellowUnusedSong_Ch4 = $7092 +DEF Music_YellowUnusedSong_Ch4Bank = $20 +DEF Music_MeetJessieJames_Ch1 = $716d +DEF Music_MeetJessieJames_Ch1Bank = $20 +DEF Music_MeetJessieJames_Ch2 = $71c8 +DEF Music_MeetJessieJames_Ch2Bank = $20 +DEF Music_MeetJessieJames_Ch3 = $722a +DEF Music_MeetJessieJames_Ch3Bank = $20 +DEF PikachuCry1 = $4000 +DEF PikachuCry1Bank = $21 +DEF PikachuCry2 = $491a +DEF PikachuCry2Bank = $21 +DEF PikachuCry3 = $4fdc +DEF PikachuCry3Bank = $21 +DEF PikachuCry4 = $59ee +DEF PikachuCry4Bank = $21 +DEF PikachuCry5 = $4000 +DEF PikachuCry5Bank = $22 +DEF PikachuCry6 = $5042 +DEF PikachuCry6Bank = $22 +DEF PikachuCry7 = $6254 +DEF PikachuCry7Bank = $22 +DEF PikachuCry8 = $4000 +DEF PikachuCry8Bank = $23 +DEF PikachuCry9 = $50ca +DEF PikachuCry9Bank = $23 +DEF PikachuCry10 = $5e0c +DEF PikachuCry10Bank = $23 +DEF PikachuCry11 = $4000 +DEF PikachuCry11Bank = $24 +DEF PikachuCry12 = $4722 +DEF PikachuCry12Bank = $24 +DEF PikachuCry13 = $54a4 +DEF PikachuCry13Bank = $24 +DEF PikachuCry14 = $4000 +DEF PikachuCry14Bank = $25 +DEF PikachuCry15 = $589a +DEF PikachuCry15Bank = $25 +DEF _CardKeySuccessText1 = $4000 +DEF _CardKeySuccessText1Bank = $26 +DEF _CardKeySuccessText2 = $4009 +DEF _CardKeySuccessText2Bank = $26 +DEF _CardKeyFailText = $4029 +DEF _CardKeyFailTextBank = $26 +DEF _TrainerNameText = $4045 +DEF _TrainerNameTextBank = $26 +DEF _NoNibbleText = $404d +DEF _NoNibbleTextBank = $26 +DEF _NothingHereText = $4061 +DEF _NothingHereTextBank = $26 +DEF _ItsABiteText = $4082 +DEF _ItsABiteTextBank = $26 +DEF _ExclamationText = $4093 +DEF _ExclamationTextBank = $26 +DEF _GroundRoseText = $4096 +DEF _GroundRoseTextBank = $26 +DEF _BoulderText = $40b1 +DEF _BoulderTextBank = $26 +DEF _MartSignText = $40d2 +DEF _MartSignTextBank = $26 +DEF _PokeCenterSignText = $40fc +DEF _PokeCenterSignTextBank = $26 +DEF _FoundItemText = $4119 +DEF _FoundItemTextBank = $26 +DEF _NoMoreRoomForItemText = $412a +DEF _NoMoreRoomForItemTextBank = $26 +DEF _OaksAideHiText = $4143 +DEF _OaksAideHiTextBank = $26 +DEF _OaksAideUhOhText = $41e4 +DEF _OaksAideUhOhTextBank = $26 +DEF _OaksAideComeBackText = $4250 +DEF _OaksAideComeBackTextBank = $26 +DEF _OaksAideHereYouGoText = $428c +DEF _OaksAideHereYouGoTextBank = $26 +DEF _OaksAideGotItemText = $42d9 +DEF _OaksAideGotItemTextBank = $26 +DEF _OaksAideNoRoomText = $42ec +DEF _OaksAideNoRoomTextBank = $26 +DEF _NurseChanseyText = $431d +DEF _NurseChanseyTextBank = $26 +DEF _ViridianForestYoungster1Text = $4333 +DEF _ViridianForestYoungster1TextBank = $26 +DEF _ViridianForestYoungster2BattleText = $436f +DEF _ViridianForestYoungster2BattleTextBank = $26 +DEF _ViridianForestYoungster2EndBattleText = $439e +DEF _ViridianForestYoungster2EndBattleTextBank = $26 +DEF _ViridianForestYoungster2AfterBattleText = $43b9 +DEF _ViridianForestYoungster2AfterBattleTextBank = $26 +DEF _ViridianForestYoungster3BattleText = $43da +DEF _ViridianForestYoungster3BattleTextBank = $26 +DEF _ViridianForestYoungster3EndBattleText = $4409 +DEF _ViridianForestYoungster3EndBattleTextBank = $26 +DEF _ViridianForestYoungster3AfterBattleText = $4422 +DEF _ViridianForestYoungster3AfterBattleTextBank = $26 +DEF _ViridianForestYoungster4BattleText = $444f +DEF _ViridianForestYoungster4BattleTextBank = $26 +DEF _ViridianForestYoungster4EndBattleText = $446f +DEF _ViridianForestYoungster4EndBattleTextBank = $26 +DEF _ViridianForestYoungster4AfterBattleText = $448c +DEF _ViridianForestYoungster4AfterBattleTextBank = $26 +DEF _ViridianForestCooltrainerFBattleText = $44de +DEF _ViridianForestCooltrainerFBattleTextBank = $26 +DEF _ViridianForestCooltrainerFEndBattleText = $44fa +DEF _ViridianForestCooltrainerFEndBattleTextBank = $26 +DEF _ViridianForestCooltrainerFAfterBattleText = $450a +DEF _ViridianForestCooltrainerFAfterBattleTextBank = $26 +DEF _ViridianForestYoungster5BattleText = $453f +DEF _ViridianForestYoungster5BattleTextBank = $26 +DEF _ViridianForestYoungster5EndBattleText = $456d +DEF _ViridianForestYoungster5EndBattleTextBank = $26 +DEF _ViridianForestYoungster5AfterBattleText = $4581 +DEF _ViridianForestYoungster5AfterBattleTextBank = $26 +DEF _ViridianForestYoungster6Text = $45b7 +DEF _ViridianForestYoungster6TextBank = $26 +DEF _ViridianForestTrainerTips1Text = $45fa +DEF _ViridianForestTrainerTips1TextBank = $26 +DEF _ViridianForestUseAntidoteSignText = $4643 +DEF _ViridianForestUseAntidoteSignTextBank = $26 +DEF _ViridianForestTrainerTips2Text = $4674 +DEF _ViridianForestTrainerTips2TextBank = $26 +DEF _ViridianForestTrainerTips3Text = $46b6 +DEF _ViridianForestTrainerTips3TextBank = $26 +DEF _ViridianForestTrainerTips4Text = $4703 +DEF _ViridianForestTrainerTips4TextBank = $26 +DEF _ViridianForestLeavingSignText = $4757 +DEF _ViridianForestLeavingSignTextBank = $26 +DEF _MtMoon1FHikerBattleText = $4782 +DEF _MtMoon1FHikerBattleTextBank = $26 +DEF _MtMoon1FHikerEndBattleText = $47af +DEF _MtMoon1FHikerEndBattleTextBank = $26 +DEF _MtMoon1FHikerAfterBattleText = $47c4 +DEF _MtMoon1FHikerAfterBattleTextBank = $26 +DEF _MtMoon1FYoungster1BattleText = $47e5 +DEF _MtMoon1FYoungster1BattleTextBank = $26 +DEF _MtMoon1FYoungster1EndBattleText = $4803 +DEF _MtMoon1FYoungster1EndBattleTextBank = $26 +DEF _MtMoon1FYoungster1AfterBattleText = $4813 +DEF _MtMoon1FYoungster1AfterBattleTextBank = $26 +DEF _MtMoon1FCooltrainerF1BattleText = $483b +DEF _MtMoon1FCooltrainerF1BattleTextBank = $26 +DEF _MtMoon1FCooltrainerF1EndBattleText = $4868 +DEF _MtMoon1FCooltrainerF1EndBattleTextBank = $26 +DEF _MtMoon1FCooltrainerF1AfterBattleText = $4878 +DEF _MtMoon1FCooltrainerF1AfterBattleTextBank = $26 +DEF _MtMoon1FSuperNerdBattleText = $4895 +DEF _MtMoon1FSuperNerdBattleTextBank = $26 +DEF _MtMoon1FSuperNerdEndBattleText = $48b1 +DEF _MtMoon1FSuperNerdEndBattleTextBank = $26 +DEF _MtMoon1FSuperNerdAfterBattleText = $48c3 +DEF _MtMoon1FSuperNerdAfterBattleTextBank = $26 +DEF _MtMoon1FCooltrainerF2BattleText = $48e2 +DEF _MtMoon1FCooltrainerF2BattleTextBank = $26 +DEF _MtMoon1FCooltrainerF2EndBattleText = $4914 +DEF _MtMoon1FCooltrainerF2EndBattleTextBank = $26 +DEF _MtMoon1FCooltrainerF2AfterBattleText = $491d +DEF _MtMoon1FCooltrainerF2AfterBattleTextBank = $26 +DEF _MtMoon1FYoungster2BattleText = $494d +DEF _MtMoon1FYoungster2BattleTextBank = $26 +DEF _MtMoon1FYoungster2EndBattleText = $497e +DEF _MtMoon1FYoungster2EndBattleTextBank = $26 +DEF _MtMoon1FYoungster2AfterBattleText = $498b +DEF _MtMoon1FYoungster2AfterBattleTextBank = $26 +DEF _MtMoon1FYoungster3BattleText = $49b9 +DEF _MtMoon1FYoungster3BattleTextBank = $26 +DEF _MtMoon1FYoungster3EndBattleText = $49e8 +DEF _MtMoon1FYoungster3EndBattleTextBank = $26 +DEF _MtMoon1FYoungster3AfterBattleText = $49f1 +DEF _MtMoon1FYoungster3AfterBattleTextBank = $26 +DEF _MtMoon1FBewareZubatSign = $4a2a +DEF _MtMoon1FBewareZubatSignBank = $26 +DEF _MtMoonB1FUnusedText = $4a4b +DEF _MtMoonB1FUnusedTextBank = $26 +DEF _MtMoonJessieJamesText1 = $4a4d +DEF _MtMoonJessieJamesText1Bank = $26 +DEF _MtMoonJessieJamesText2 = $4a61 +DEF _MtMoonJessieJamesText2Bank = $26 +DEF _MtMoonJessieJamesText3 = $4aa4 +DEF _MtMoonJessieJamesText3Bank = $26 +DEF _MtMoonJessieJamesText4 = $4ab5 +DEF _MtMoonJessieJamesText4Bank = $26 +DEF _MtMoonB2FDomeFossilYouWantText = $4ae5 +DEF _MtMoonB2FDomeFossilYouWantTextBank = $26 +DEF _MtMoonB2FHelixFossilYouWantText = $4b00 +DEF _MtMoonB2FHelixFossilYouWantTextBank = $26 +DEF _MtMoonB2FReceivedFossilText = $4b1c +DEF _MtMoonB2FReceivedFossilTextBank = $26 +DEF _MtMoonB2FYouHaveNoRoomText = $4b2f +DEF _MtMoonB2FYouHaveNoRoomTextBank = $26 +DEF _MtMoonB2FSuperNerdTheyreBothMineText = $4b53 +DEF _MtMoonB2FSuperNerdTheyreBothMineTextBank = $26 +DEF _MtMoonB2FSuperNerdOkIllShareText = $4b88 +DEF _MtMoonB2FSuperNerdOkIllShareTextBank = $26 +DEF _MtMoonB2fSuperNerdEachTakeOneText = $4b98 +DEF _MtMoonB2fSuperNerdEachTakeOneTextBank = $26 +DEF _MtMoonB2FSuperNerdTheresAPokemonLabText = $4bbe +DEF _MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $26 +DEF _MtMoonB2FSuperNerdThenThisIsMineText = $4c1a +DEF _MtMoonB2FSuperNerdThenThisIsMineTextBank = $26 +DEF _MtMoonB2FRocket2BattleText = $4c3a +DEF _MtMoonB2FRocket2BattleTextBank = $26 +DEF _MtMoonB2FRocket2EndBattleText = $4c60 +DEF _MtMoonB2FRocket2EndBattleTextBank = $26 +DEF _MtMoonB2FRocket2AfterBattleText = $4c6c +DEF _MtMoonB2FRocket2AfterBattleTextBank = $26 +DEF _MtMoonB2FRocket3BattleText = $4c9d +DEF _MtMoonB2FRocket3BattleTextBank = $26 +DEF _MtMoonB2FRocket3EndBattleText = $4cca +DEF _MtMoonB2FRocket3EndBattleTextBank = $26 +DEF _MtMoonB2FRocket3AfterBattleText = $4cdd +DEF _MtMoonB2FRocket3AfterBattleTextBank = $26 +DEF _MtMoonB2FRocket4BattleText = $4d0d +DEF _MtMoonB2FRocket4BattleTextBank = $26 +DEF _MtMoonB2FRocket4EndBattleText = $4d38 +DEF _MtMoonB2FRocket4EndBattleTextBank = $26 +DEF _MtMoonB2FRocket4AfterBattleText = $4d45 +DEF _MtMoonB2FRocket4AfterBattleTextBank = $26 +DEF _SSAnne1FWaiterText = $4d6f +DEF _SSAnne1FWaiterTextBank = $26 +DEF _SSAnne1FSailorText = $4de5 +DEF _SSAnne1FSailorTextBank = $26 +DEF _SSAnne2FWaiterText = $4e33 +DEF _SSAnne2FWaiterTextBank = $26 +DEF _SSAnne2FRivalText = $4e99 +DEF _SSAnne2FRivalTextBank = $26 +DEF _SSAnne2FRivalDefeatedText = $4f56 +DEF _SSAnne2FRivalDefeatedTextBank = $26 +DEF _SSAnne2FRivalVictoryText = $4f80 +DEF _SSAnne2FRivalVictoryTextBank = $26 +DEF _SSAnne2FRivalCutMasterText = $4fb5 +DEF _SSAnne2FRivalCutMasterTextBank = $26 +DEF _SSAnne3FSailorText = $504a +DEF _SSAnne3FSailorTextBank = $26 +DEF _SSAnneBowSuperNerdText = $5087 +DEF _SSAnneBowSuperNerdTextBank = $26 +DEF _SSAnneBowSailor1Text = $50ba +DEF _SSAnneBowSailor1TextBank = $26 +DEF _SSAnneBowCooltrainerMText = $50d9 +DEF _SSAnneBowCooltrainerMTextBank = $26 +DEF _SSAnneBowSailor2BattleText = $510a +DEF _SSAnneBowSailor2BattleTextBank = $26 +DEF _SSAnneBowSailor2EndBattleText = $512c +DEF _SSAnneBowSailor2EndBattleTextBank = $26 +DEF _SSAnneBowSailor2AfterBattleText = $513f +DEF _SSAnneBowSailor2AfterBattleTextBank = $26 +DEF _SSAnneBowSailor3BattleText = $516f +DEF _SSAnneBowSailor3BattleTextBank = $26 +DEF _SSAnneBowSailor3EndBattleText = $518d +DEF _SSAnneBowSailor3EndBattleTextBank = $26 +DEF _SSAnneBowSailor3AfterBattleText = $51a3 +DEF _SSAnneBowSailor3AfterBattleTextBank = $26 +DEF _SSAnneKitchenCook1Text = $51e4 +DEF _SSAnneKitchenCook1TextBank = $26 +DEF _SSAnneKitchenCook2Text = $5215 +DEF _SSAnneKitchenCook2TextBank = $26 +DEF _SSAnneKitchenCook3Text = $5236 +DEF _SSAnneKitchenCook3TextBank = $26 +DEF _SSAnneKitchenCook4Text = $5254 +DEF _SSAnneKitchenCook4TextBank = $26 +DEF _SSAnneKitchenCook5Text = $528d +DEF _SSAnneKitchenCook5TextBank = $26 +DEF _SSAnneKitchenCook6Text = $52c8 +DEF _SSAnneKitchenCook6TextBank = $26 +DEF _SSAnneKitchenCook7MainCourseIsText = $5302 +DEF _SSAnneKitchenCook7MainCourseIsTextBank = $26 +DEF SSAnneKitchenCook7SalmonDuSaladText = $5332 +DEF SSAnneKitchenCook7SalmonDuSaladTextBank = $26 +DEF SSAnneKitchenCook7EelsAuBarbecueText = $5373 +DEF SSAnneKitchenCook7EelsAuBarbecueTextBank = $26 +DEF SSAnneKitchenCook7PrimeBeefSteakText = $53a6 +DEF SSAnneKitchenCook7PrimeBeefSteakTextBank = $26 +DEF _SSAnneCaptainsRoomRubCaptainsBackText = $53dd +DEF _SSAnneCaptainsRoomRubCaptainsBackTextBank = $26 +DEF _SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $5447 +DEF _SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $26 +DEF _SSAnneCaptainsRoomCaptainReceivedHM01Text = $550c +DEF _SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $26 +DEF _SSAnneCaptainsRoomCaptainNotSickAnymoreText = $551b +DEF _SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $26 +DEF _SSAnneCaptainsRoomCaptainHM01NoRoomText = $555b +DEF _SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $26 +DEF _SSAnneCaptainsRoomTrashText = $557e +DEF _SSAnneCaptainsRoomTrashTextBank = $26 +DEF _SSAnneCaptainsRoomSeasickBookText = $559b +DEF _SSAnneCaptainsRoomSeasickBookTextBank = $26 +DEF _SSAnne1FRoomsWigglytuffText = $55d5 +DEF _SSAnne1FRoomsWigglytuffTextBank = $26 +DEF _SSAnne1FRoomsGentleman1BattleText = $55ef +DEF _SSAnne1FRoomsGentleman1BattleTextBank = $26 +DEF _SSAnne1FRoomsGentleman1EndBattleText = $562c +DEF _SSAnne1FRoomsGentleman1EndBattleTextBank = $26 +DEF _SSAnne1FRoomsGentleman1AfterBattleText = $563f +DEF _SSAnne1FRoomsGentleman1AfterBattleTextBank = $26 +DEF _SSAnne1FRoomsGentleman2BattleText = $565f +DEF _SSAnne1FRoomsGentleman2BattleTextBank = $26 +DEF _SSAnne1FRoomsGentleman2EndBattleText = $5680 +DEF _SSAnne1FRoomsGentleman2EndBattleTextBank = $26 +DEF _SSAnne1FRoomsGentleman2AfterBattleText = $5698 +DEF _SSAnne1FRoomsGentleman2AfterBattleTextBank = $26 +DEF _SSAnne1FRoomsYoungsterBattleText = $56bb +DEF _SSAnne1FRoomsYoungsterBattleTextBank = $26 +DEF _SSAnne1FRoomsYoungsterEndBattleText = $56d1 +DEF _SSAnne1FRoomsYoungsterEndBattleTextBank = $26 +DEF _SSAnne1FRoomsYoungsterAfterBattleText = $56e5 +DEF _SSAnne1FRoomsYoungsterAfterBattleTextBank = $26 +DEF _SSAnne1FRoomsCooltrainerFBattleText = $5719 +DEF _SSAnne1FRoomsCooltrainerFBattleTextBank = $26 +DEF _SSAnne1FRoomsCooltrainerFEndBattleText = $574c +DEF _SSAnne1FRoomsCooltrainerFEndBattleTextBank = $26 +DEF _SSAnne1FRoomsCooltrainerFAfterBattleText = $5777 +DEF _SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $26 +DEF _SSAnne1FRoomsGirl1Text = $57c5 +DEF _SSAnne1FRoomsGirl1TextBank = $26 +DEF _SSAnne1FRoomsMiddleAgedManText = $57f0 +DEF _SSAnne1FRoomsMiddleAgedManTextBank = $26 +DEF _SSAnne1FRoomsLittleGirlText = $5812 +DEF _SSAnne1FRoomsLittleGirlTextBank = $26 +DEF _SSAnne1FRoomsGirl2Text = $5834 +DEF _SSAnne1FRoomsGirl2TextBank = $26 +DEF _SSAnne1FRoomsGentleman3Text = $5857 +DEF _SSAnne1FRoomsGentleman3TextBank = $26 +DEF _SSAnne2FRoomsGentleman3Text = $5897 +DEF _SSAnne2FRoomsGentleman3TextBank = $26 +DEF _SSAnne2FRoomsGentleman4Text = $58f4 +DEF _SSAnne2FRoomsGentleman4TextBank = $26 +DEF _SSAnne2FRoomsGrampsText = $5932 +DEF _SSAnne2FRoomsGrampsTextBank = $26 +DEF _SSAnne2FRoomsGentleman1BattleText = $5953 +DEF _SSAnne2FRoomsGentleman1BattleTextBank = $26 +DEF _SSAnne2FRoomsGentleman1EndBattleText = $5983 +DEF _SSAnne2FRoomsGentleman1EndBattleTextBank = $26 +DEF _SSAnne2FRoomsGentleman1AfterBattleText = $59a8 +DEF _SSAnne2FRoomsGentleman1AfterBattleTextBank = $26 +DEF _SSAnne2FRoomsFisherBattleText = $59c9 +DEF _SSAnne2FRoomsFisherBattleTextBank = $26 +DEF _SSAnne2FRoomsFisherEndBattleText = $59e6 +DEF _SSAnne2FRoomsFisherEndBattleTextBank = $26 +DEF _SSAnne2FRoomsFisherAfterBattleText = $59f3 +DEF _SSAnne2FRoomsFisherAfterBattleTextBank = $26 +DEF _SSAnne2FRoomsGentleman2BattleText = $5a29 +DEF _SSAnne2FRoomsGentleman2BattleTextBank = $26 +DEF _SSAnne2FRoomsGentleman2EndBattleText = $5a56 +DEF _SSAnne2FRoomsGentleman2EndBattleTextBank = $26 +DEF _SSAnne2FRoomsGentleman2AfterBattleText = $5a6a +DEF _SSAnne2FRoomsGentleman2AfterBattleTextBank = $26 +DEF _SSAnne2FRoomsCooltrainerFBattleText = $5a8a +DEF _SSAnne2FRoomsCooltrainerFBattleTextBank = $26 +DEF _SSAnne2FRoomsCooltrainerFEndBattleText = $5aa9 +DEF _SSAnne2FRoomsCooltrainerFEndBattleTextBank = $26 +DEF _SSAnne2FRoomsCooltrainerFAfterBattleText = $5ab8 +DEF _SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $26 +DEF _SSAnne2FRoomsGentleman5Text = $5ad7 +DEF _SSAnne2FRoomsGentleman5TextBank = $26 +DEF _SSAnne2FRoomsLittleBoyText = $5b2b +DEF _SSAnne2FRoomsLittleBoyTextBank = $26 +DEF _SSAnne2FRoomsBrunetteGirlText = $5b5e +DEF _SSAnne2FRoomsBrunetteGirlTextBank = $26 +DEF _SSAnne2FRoomsBeautyText = $5b88 +DEF _SSAnne2FRoomsBeautyTextBank = $26 +DEF _SSAnneB1FRoomsMachokeText = $5ba9 +DEF _SSAnneB1FRoomsMachokeTextBank = $26 +DEF _SSAnneB1FRoomsSailor1BattleText = $5bc2 +DEF _SSAnneB1FRoomsSailor1BattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor1EndBattleText = $5bf6 +DEF _SSAnneB1FRoomsSailor1EndBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor1AfterBattleText = $5c10 +DEF _SSAnneB1FRoomsSailor1AfterBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor2BattleText = $5c32 +DEF _SSAnneB1FRoomsSailor2BattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor2EndBattleText = $5c51 +DEF _SSAnneB1FRoomsSailor2EndBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor2AfterBattleText = $5c67 +DEF _SSAnneB1FRoomsSailor2AfterBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor3BattleText = $5c98 +DEF _SSAnneB1FRoomsSailor3BattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor3EndBattleText = $5cb3 +DEF _SSAnneB1FRoomsSailor3EndBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor3AfterBattleText = $5cc8 +DEF _SSAnneB1FRoomsSailor3AfterBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor4BattleText = $5cf2 +DEF _SSAnneB1FRoomsSailor4BattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor4EndBattleText = $5d11 +DEF _SSAnneB1FRoomsSailor4EndBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor4AfterBattleText = $5d21 +DEF _SSAnneB1FRoomsSailor4AfterBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor5BattleText = $5d51 +DEF _SSAnneB1FRoomsSailor5BattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor5EndBattleText = $5d7e +DEF _SSAnneB1FRoomsSailor5EndBattleTextBank = $26 +DEF _SSAnneB1FRoomsSailor5AfterBattleText = $5d96 +DEF _SSAnneB1FRoomsSailor5AfterBattleTextBank = $26 +DEF _SSAnneB1FRoomsFisherBattleText = $5dc2 +DEF _SSAnneB1FRoomsFisherBattleTextBank = $26 +DEF _SSAnneB1FRoomsFisherEndBattleText = $5e00 +DEF _SSAnneB1FRoomsFisherEndBattleTextBank = $26 +DEF _SSAnneB1FRoomsFisherAfterBattleText = $5e20 +DEF _SSAnneB1FRoomsFisherAfterBattleTextBank = $26 +DEF _SSAnneB1FRoomsSuperNerdText = $5e4b +DEF _SSAnneB1FRoomsSuperNerdTextBank = $26 +DEF _VictoryRoad3FCooltrainerM1BattleText = $5e9a +DEF _VictoryRoad3FCooltrainerM1BattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerM1EndBattleText = $5ebe +DEF _VictoryRoad3FCooltrainerM1EndBattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerM1AfterBattleText = $5ed5 +DEF _VictoryRoad3FCooltrainerM1AfterBattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerF1BattleText = $5ef8 +DEF _VictoryRoad3FCooltrainerF1BattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerF1EndBattleText = $5f1d +DEF _VictoryRoad3FCooltrainerF1EndBattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerF1AfterBattleText = $5f2a +DEF _VictoryRoad3FCooltrainerF1AfterBattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerM2BattleText = $5f4e +DEF _VictoryRoad3FCooltrainerM2BattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerM2EndBattleText = $5f6e +DEF _VictoryRoad3FCooltrainerM2EndBattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerM2AfterBattleText = $5f82 +DEF _VictoryRoad3FCooltrainerM2AfterBattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerF2BattleText = $5fc0 +DEF _VictoryRoad3FCooltrainerF2BattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerF2EndBattleText = $5feb +DEF _VictoryRoad3FCooltrainerF2EndBattleTextBank = $26 +DEF _VictoryRoad3FCooltrainerF2AfterBattleText = $5ffb +DEF _VictoryRoad3FCooltrainerF2AfterBattleTextBank = $26 +DEF _RocketHideoutB1FRocket5EndBattleText = $6029 +DEF _RocketHideoutB1FRocket5EndBattleTextBank = $26 +DEF _RocketHideoutB1FRocket1BattleText = $6033 +DEF _RocketHideoutB1FRocket1BattleTextBank = $26 +DEF _RocketHideoutB1FRocket1EndBattleText = $6057 +DEF _RocketHideoutB1FRocket1EndBattleTextBank = $26 +DEF _RocketHideoutB1FRocket1AfterBattleText = $6065 +DEF _RocketHideoutB1FRocket1AfterBattleTextBank = $26 +DEF _RocketHideoutB1FRocket2BattleText = $6083 +DEF _RocketHideoutB1FRocket2BattleTextBank = $26 +DEF _RocketHideoutB1FRocket2EndBattleText = $60a2 +DEF _RocketHideoutB1FRocket2EndBattleTextBank = $26 +DEF _RocketHideoutB1FRocket2AfterBattleText = $60aa +DEF _RocketHideoutB1FRocket2AfterBattleTextBank = $26 +DEF _RocketHideoutB1FRocket3BattleText = $60d8 +DEF _RocketHideoutB1FRocket3BattleTextBank = $26 +DEF _RocketHideoutB1FRocket3EndBattleText = $60e9 +DEF _RocketHideoutB1FRocket3EndBattleTextBank = $26 +DEF _RocketHideoutB1FRocket3AfterBattleText = $60f8 +DEF _RocketHideoutB1FRocket3AfterBattleTextBank = $26 +DEF _RocketHideoutB1FRocket4BattleText = $611f +DEF _RocketHideoutB1FRocket4BattleTextBank = $26 +DEF _RocketHideoutB1FRocket4EndBattleText = $6137 +DEF _RocketHideoutB1FRocket4EndBattleTextBank = $26 +DEF _RocketHideoutB1FRocket4AfterBattleText = $6146 +DEF _RocketHideoutB1FRocket4AfterBattleTextBank = $26 +DEF _RocketHideoutB1FRocket5BattleText = $6177 +DEF _RocketHideoutB1FRocket5BattleTextBank = $26 +DEF _RocketHideoutB1FRocket5AfterBattleText = $6196 +DEF _RocketHideoutB1FRocket5AfterBattleTextBank = $26 +DEF _RocketHideoutB2FRocketBattleText = $61ba +DEF _RocketHideoutB2FRocketBattleTextBank = $26 +DEF _RocketHideoutB2FRocketEndBattleText = $61ee +DEF _RocketHideoutB2FRocketEndBattleTextBank = $26 +DEF _RocketHideoutB2FRocketAfterBattleText = $61fc +DEF _RocketHideoutB2FRocketAfterBattleTextBank = $26 +DEF _RocketHideoutB3FRocket1BattleText = $623f +DEF _RocketHideoutB3FRocket1BattleTextBank = $26 +DEF _RocketHideoutB3FRocket1EndBattleText = $6267 +DEF _RocketHideoutB3FRocket1EndBattleTextBank = $26 +DEF _RocketHideoutB3FRocket1AfterBattleText = $6279 +DEF _RocketHideoutB3FRocket1AfterBattleTextBank = $26 +DEF _RocketHideout3BattleText = $62b7 +DEF _RocketHideout3BattleTextBank = $26 +DEF _RocketHideout3EndBattleText3 = $62e8 +DEF _RocketHideout3EndBattleText3Bank = $26 +DEF _RocketHide3AfterBattleText3 = $62fb +DEF _RocketHide3AfterBattleText3Bank = $26 +DEF _RocketHideoutJessieJamesText1 = $633d +DEF _RocketHideoutJessieJamesText1Bank = $26 +DEF _RocketHideoutJessieJamesText2 = $6357 +DEF _RocketHideoutJessieJamesText2Bank = $26 +DEF _RocketHideoutJessieJamesText3 = $639a +DEF _RocketHideoutJessieJamesText3Bank = $26 +DEF _RocketHideoutJessieJamesText4 = $63b2 +DEF _RocketHideoutJessieJamesText4Bank = $26 +DEF _RocketHideoutB4FGiovanniImpressedYouGotHereText = $63e0 +DEF _RocketHideoutB4FGiovanniImpressedYouGotHereTextBank = $26 +DEF _RocketHideoutB4FGiovanniWhatCannotBeText = $640e +DEF _RocketHideoutB4FGiovanniWhatCannotBeTextBank = $26 +DEF _RocketHideoutB4FGiovanniHopeWeMeetAgainText = $6425 +DEF _RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $26 +DEF _RocketHideoutB4FRocketBattleText = $64c8 +DEF _RocketHideoutB4FRocketBattleTextBank = $26 +DEF _RocketHideoutB4FRocketEndBattleText = $64f9 +DEF _RocketHideoutB4FRocketEndBattleTextBank = $26 +DEF _RocketHideoutB4FRocketAfterBattleText = $64fe +DEF _RocketHideoutB4FRocketAfterBattleTextBank = $26 +DEF _RocketHideoutElevatorAppearsToNeedKeyText = $651e +DEF _RocketHideoutElevatorAppearsToNeedKeyTextBank = $26 +DEF SilphCo2FSilphWorkerFPleaseTakeThisText = $653a +DEF SilphCo2FSilphWorkerFPleaseTakeThisTextBank = $26 +DEF _SilphCo2FSilphWorkerFReceivedTM36Text = $65a0 +DEF _SilphCo2FSilphWorkerFReceivedTM36TextBank = $26 +DEF _SilphCo2FSilphWorkerFTM36ExplanationText = $65af +DEF _SilphCo2FSilphWorkerFTM36ExplanationTextBank = $26 +DEF _SilphCo2FSilphWorkerFTM36NoRoomText = $6602 +DEF _SilphCo2FSilphWorkerFTM36NoRoomTextBank = $26 +DEF _SilphCo2FScientist1BattleText = $6624 +DEF _SilphCo2FScientist1BattleTextBank = $26 +DEF _SilphCo2FScientist1EndBattleText = $6640 +DEF _SilphCo2FScientist1EndBattleTextBank = $26 +DEF _SilphCo2FScientist1AfterBattleText = $6662 +DEF _SilphCo2FScientist1AfterBattleTextBank = $26 +DEF _SilphCo2FScientist2BattleText = $668a +DEF _SilphCo2FScientist2BattleTextBank = $26 +DEF _SilphCo2FScientist2EndBattleText = $66a9 +DEF _SilphCo2FScientist2EndBattleTextBank = $26 +DEF _SilphCo2FScientist2AfterBattleText = $66b6 +DEF _SilphCo2FScientist2AfterBattleTextBank = $26 +DEF _SilphCo2FRocket1BattleText = $66d7 +DEF _SilphCo2FRocket1BattleTextBank = $26 +DEF _SilphCo2FRocket1EndBattleText = $66f5 +DEF _SilphCo2FRocket1EndBattleTextBank = $26 +DEF _SilphCo2FRocket1AfterBattleText = $66fd +DEF _SilphCo2FRocket1AfterBattleTextBank = $26 +DEF _SilphCo2FRocket2BattleText = $6745 +DEF _SilphCo2FRocket2BattleTextBank = $26 +DEF _SilphCo2FRocket2EndBattleText = $6768 +DEF _SilphCo2FRocket2EndBattleTextBank = $26 +DEF _SilphCo2FRocket2AfterBattleText = $6773 +DEF _SilphCo2FRocket2AfterBattleTextBank = $26 +DEF _SilphCo3FSilphWorkerMWhatShouldIDoText = $679f +DEF _SilphCo3FSilphWorkerMWhatShouldIDoTextBank = $26 +DEF _SilphCo3FSilphWorkerMYouSavedUsText = $67c4 +DEF _SilphCo3FSilphWorkerMYouSavedUsTextBank = $26 +DEF _SilphCo3FRocketBattleText = $67e4 +DEF _SilphCo3FRocketBattleTextBank = $26 +DEF _SilphCo3FRocketEndBattleText = $6800 +DEF _SilphCo3FRocketEndBattleTextBank = $26 +DEF _SilphCo3FRocketAfterBattleText = $680c +DEF _SilphCo3FRocketAfterBattleTextBank = $26 +DEF _SilphCo3FScientistBattleText = $6839 +DEF _SilphCo3FScientistBattleTextBank = $26 +DEF _SilphCo3FScientistEndBattleText = $686b +DEF _SilphCo3FScientistEndBattleTextBank = $26 +DEF _SilphCo3FScientistAfterBattleText = $687f +DEF _SilphCo3FScientistAfterBattleTextBank = $26 +DEF _SilphCo4FSilphWorkerMImHidingText = $68ca +DEF _SilphCo4FSilphWorkerMImHidingTextBank = $26 +DEF _SilphCo4FSilphWorkerMTeamRocketIsGoneText = $68e9 +DEF _SilphCo4FSilphWorkerMTeamRocketIsGoneTextBank = $26 +DEF _SilphCo4FRocket1BattleText = $6904 +DEF _SilphCo4FRocket1BattleTextBank = $26 +DEF _SilphCo4FRocket1EndBattleText = $6931 +DEF _SilphCo4FRocket1EndBattleTextBank = $26 +DEF _SilphCo4FRocket1AfterBattleText = $6939 +DEF _SilphCo4FRocket1AfterBattleTextBank = $26 +DEF _SilphCo4FScientistBattleText = $6968 +DEF _SilphCo4FScientistBattleTextBank = $26 +DEF _SilphCo4FScientistEndBattleText = $6988 +DEF _SilphCo4FScientistEndBattleTextBank = $26 +DEF _SilphCo4FScientistAfterBattleText = $699e +DEF _SilphCo4FScientistAfterBattleTextBank = $26 +DEF _SilphCo4FRocket2BattleText = $69db +DEF _SilphCo4FRocket2BattleTextBank = $26 +DEF _SilphCo4FRocket2EndBattleText = $69ee +DEF _SilphCo4FRocket2EndBattleTextBank = $26 +DEF _SilphCo4FRocket2AfterBattleText = $69fc +DEF _SilphCo4FRocket2AfterBattleTextBank = $26 +DEF _SilphCo5FSilphWorkerMThatsYouRightText = $6a1c +DEF _SilphCo5FSilphWorkerMThatsYouRightTextBank = $26 +DEF _SilphCo5FSilphWorkerMYoureOurHeroText = $6a5e +DEF _SilphCo5FSilphWorkerMYoureOurHeroTextBank = $26 +DEF _SilphCo5FRocket1BattleText = $6a90 +DEF _SilphCo5FRocket1BattleTextBank = $26 +DEF _SilphCo5FRocket1EndBattleText = $6ab5 +DEF _SilphCo5FRocket1EndBattleTextBank = $26 +DEF _SilphCo5FRocket1AfterBattleText = $6abc +DEF _SilphCo5FRocket1AfterBattleTextBank = $26 +DEF _SilphCo5FScientistBattleText = $6aed +DEF _SilphCo5FScientistBattleTextBank = $26 +DEF _SilphCo5FScientistEndBattleText = $6b18 +DEF _SilphCo5FScientistEndBattleTextBank = $26 +DEF _SilphCo5FScientistAfterBattleText = $6b29 +DEF _SilphCo5FScientistAfterBattleTextBank = $26 +DEF _SilphCo5FRockerBattleText = $6b67 +DEF _SilphCo5FRockerBattleTextBank = $26 +DEF _SilphCo5FRockerEndBattleText = $6b95 +DEF _SilphCo5FRockerEndBattleTextBank = $26 +DEF _SilphCo5FRockerAfterBattleText = $6ba3 +DEF _SilphCo5FRockerAfterBattleTextBank = $26 +DEF _SilphCo5FRocket2BattleText = $6bd1 +DEF _SilphCo5FRocket2BattleTextBank = $26 +DEF _SilphCo5FRocket2EndBattleText = $6bf5 +DEF _SilphCo5FRocket2EndBattleTextBank = $26 +DEF _SilphCo5FRocket2AfterBattleText = $6c08 +DEF _SilphCo5FRocket2AfterBattleTextBank = $26 +DEF _SilphCo5FPokemonReport1Text = $6c39 +DEF _SilphCo5FPokemonReport1TextBank = $26 +DEF _SilphCo5FPokemonReport2Text = $6c87 +DEF _SilphCo5FPokemonReport2TextBank = $26 +DEF _SilphCo5FPokemonReport3Text = $6cc9 +DEF _SilphCo5FPokemonReport3TextBank = $26 +DEF _SilphCo6FSilphWorkerM1TookOverTheBuildingText = $6d0b +DEF _SilphCo6FSilphWorkerM1TookOverTheBuildingTextBank = $26 +DEF _SilphCo6FSilphWorkerM1BackToWorkText = $6d39 +DEF _SilphCo6FSilphWorkerM1BackToWorkTextBank = $26 +DEF _SilphCo6FSilphWorkerMHelpMePleaseText = $6d59 +DEF _SilphCo6FSilphWorkerMHelpMePleaseTextBank = $26 +DEF _SilphCo6FSilphWorkerMWeGotEngagedText = $6d7c +DEF _SilphCo6FSilphWorkerMWeGotEngagedTextBank = $26 +DEF _SilphCo6FSilphWorkerF1SuchACowardText = $6d94 +DEF _SilphCo6FSilphWorkerF1SuchACowardTextBank = $26 +DEF _SilphCo6FSilphWorkerF1HaveToMarryHimText = $6db5 +DEF _SilphCo6FSilphWorkerF1HaveToMarryHimTextBank = $26 +DEF _SilphCo6FSilphWorkerF2TeamRocketConquerWorldText = $6de4 +DEF _SilphCo6FSilphWorkerF2TeamRocketConquerWorldTextBank = $26 +DEF _SilphCo6FSilphWorkerF2TeamRocketRanText = $6e1b +DEF _SilphCo6FSilphWorkerF2TeamRocketRanTextBank = $26 +DEF _SilphCo6FSilphWorkerM3TargetedSilphText = $6e3c +DEF _SilphCo6FSilphWorkerM3TargetedSilphTextBank = $26 +DEF _SilphCo6FSilphWorkerM3WorkForSilphText = $6e72 +DEF _SilphCo6FSilphWorkerM3WorkForSilphTextBank = $26 +DEF _SilphCo6FRocket1BattleText = $6e9b +DEF _SilphCo6FRocket1BattleTextBank = $26 +DEF _SilphCo6FRocket1EndBattleText = $6ebf +DEF _SilphCo6FRocket1EndBattleTextBank = $26 +DEF _SilphCo6FRocket1AfterBattleText = $6ecb +DEF _SilphCo6FRocket1AfterBattleTextBank = $26 +DEF _SilphCo6FScientistBattleText = $6ef3 +DEF _SilphCo6FScientistBattleTextBank = $26 +DEF _SilphCo6FScientistEndBattleText = $6f39 +DEF _SilphCo6FScientistEndBattleTextBank = $26 +DEF _SilphCo6FScientistAfterBattleText = $6f41 +DEF _SilphCo6FScientistAfterBattleTextBank = $26 +DEF _SilphCo6FRocket2BattleText = $6f6d +DEF _SilphCo6FRocket2BattleTextBank = $26 +DEF _SilphCo6FRocket2EndBattleText = $6f8b +DEF _SilphCo6FRocket2EndBattleTextBank = $26 +DEF _SilphCo6FRocket2AfterBattleText = $6f99 +DEF _SilphCo6FRocket2AfterBattleTextBank = $26 +DEF _SilphCo7FSilphWorkerM1HaveThisPokemonText = $6fc5 +DEF _SilphCo7FSilphWorkerM1HaveThisPokemonTextBank = $26 +DEF _SilphCo7FSilphWorkerM1LaprasDescriptionText = $7033 +DEF _SilphCo7FSilphWorkerM1LaprasDescriptionTextBank = $26 +DEF _SilphCo7FSilphWorkerM1IsOurPresidentOkText = $70ef +DEF _SilphCo7FSilphWorkerM1IsOurPresidentOkTextBank = $26 +DEF _SilphCo7FSilphWorkerM1SavedText = $712e +DEF _SilphCo7FSilphWorkerM1SavedTextBank = $26 +DEF _SilphCo7FSilphWorkerM2AfterTheMasterBallText = $7149 +DEF _SilphCo7FSilphWorkerM2AfterTheMasterBallTextBank = $26 +DEF _SilphCo7FSilphWorkerM2CancelledMasterBallText = $718b +DEF _SilphCo7FSilphWorkerM2CancelledMasterBallTextBank = $26 +DEF _SilphCo7FSilphWorkerM3ItWouldBeBadText = $71c8 +DEF _SilphCo7FSilphWorkerM3ItWouldBeBadTextBank = $26 +DEF _SilphCo7FSilphWorkerM3YouChasedOffTeamRocketText = $7205 +DEF _SilphCo7FSilphWorkerM3YouChasedOffTeamRocketTextBank = $26 +DEF _SilphCo7FSilphWorkerM4ItsReallyDangerousHereText = $7237 +DEF _SilphCo7FSilphWorkerM4ItsReallyDangerousHereTextBank = $26 +DEF _SilphCo7FSilphWorkerM4SafeAtLastText = $7277 +DEF _SilphCo7FSilphWorkerM4SafeAtLastTextBank = $26 +DEF _SilphCo7FRocket1BattleText = $7294 +DEF _SilphCo7FRocket1BattleTextBank = $26 +DEF _SilphCo7FRocket1EndBattleText = $72b0 +DEF _SilphCo7FRocket1EndBattleTextBank = $26 +DEF _SilphCo7FRocket1AfterBattleText = $72bd +DEF _SilphCo7FRocket1AfterBattleTextBank = $26 +DEF _SilphCo7FScientistBattleText = $72ee +DEF _SilphCo7FScientistBattleTextBank = $26 +DEF _SilphCo7FScientistEndBattleText = $7319 +DEF _SilphCo7FScientistEndBattleTextBank = $26 +DEF _SilphCo7FScientistAfterBattleText = $7323 +DEF _SilphCo7FScientistAfterBattleTextBank = $26 +DEF _SilphCo7FRocket2BattleText = $7351 +DEF _SilphCo7FRocket2BattleTextBank = $26 +DEF _SilphCo7FRocket2EndBattleText = $7375 +DEF _SilphCo7FRocket2EndBattleTextBank = $26 +DEF _SilphCo7FRocket2AfterBattleText = $738e +DEF _SilphCo7FRocket2AfterBattleTextBank = $26 +DEF _SilphCo7FRocket3BattleText = $73c0 +DEF _SilphCo7FRocket3BattleTextBank = $26 +DEF _SilphCo7FRocket3EndBattleText = $73e5 +DEF _SilphCo7FRocket3EndBattleTextBank = $26 +DEF _SilphCo7FRocket3AfterBattleText = $73f4 +DEF _SilphCo7FRocket3AfterBattleTextBank = $26 +DEF _SilphCo7FRivalText = $7420 +DEF _SilphCo7FRivalTextBank = $26 +DEF _SilphCo7FRivalWaitedHereText = $7435 +DEF _SilphCo7FRivalWaitedHereTextBank = $26 +DEF _SilphCo7FRivalDefeatedText = $74dd +DEF _SilphCo7FRivalDefeatedTextBank = $26 +DEF _SilphCo7FRivalVictoryText = $7508 +DEF _SilphCo7FRivalVictoryTextBank = $26 +DEF _SilphCo7FRivalGoodLuckToYouText = $7550 +DEF _SilphCo7FRivalGoodLuckToYouTextBank = $26 +DEF _SilphCo8FSilphWorkerMSilphIsFinishedText = $7657 +DEF _SilphCo8FSilphWorkerMSilphIsFinishedTextBank = $26 +DEF _SilphCo8FSilphWorkerMThanksForSavingUsText = $7679 +DEF _SilphCo8FSilphWorkerMThanksForSavingUsTextBank = $26 +DEF _SilphCo8FRocket1BattleText = $7690 +DEF _SilphCo8FRocket1BattleTextBank = $26 +DEF _SilphCo8FRocket1EndBattleText = $76ab +DEF _SilphCo8FRocket1EndBattleTextBank = $26 +DEF _SilphCo8FRocket1AfterBattleText = $76bd +DEF _SilphCo8FRocket1AfterBattleTextBank = $26 +DEF _SilphCo8FScientistBattleText = $76ea +DEF _SilphCo8FScientistBattleTextBank = $26 +DEF _SilphCo8FScientistEndBattleText = $7706 +DEF _SilphCo8FScientistEndBattleTextBank = $26 +DEF _SilphCo8FScientistAfterBattleText = $7714 +DEF _SilphCo8FScientistAfterBattleTextBank = $26 +DEF _SilphCo8FRocket2BattleText = $7744 +DEF _SilphCo8FRocket2BattleTextBank = $26 +DEF _SilphCo8FRocket2EndBattleText = $7768 +DEF _SilphCo8FRocket2EndBattleTextBank = $26 +DEF _SilphCo8FRocket2AfterBattleText = $777c +DEF _SilphCo8FRocket2AfterBattleTextBank = $26 +DEF SilphCo9FNurseYouLookTiredText = $779e +DEF SilphCo9FNurseYouLookTiredTextBank = $26 +DEF SilphCo9FNurseDontGiveUpText = $77cc +DEF SilphCo9FNurseDontGiveUpTextBank = $26 +DEF SilphCo9FNurseThankYouText = $77db +DEF SilphCo9FNurseThankYouTextBank = $26 +DEF _SilphCo9FRocket1BattleText = $77ef +DEF _SilphCo9FRocket1BattleTextBank = $26 +DEF _SilphCo9FRocket1EndBattleText = $7812 +DEF _SilphCo9FRocket1EndBattleTextBank = $26 +DEF _SilphCo9FRocket1AfterBattleText = $781b +DEF _SilphCo9FRocket1AfterBattleTextBank = $26 +DEF _SilphCo9FScientistBattleText = $7849 +DEF _SilphCo9FScientistBattleTextBank = $26 +DEF _SilphCo9FScientistEndBattleText = $7877 +DEF _SilphCo9FScientistEndBattleTextBank = $26 +DEF _SilphCo9FScientistAfterBattleText = $7889 +DEF _SilphCo9FScientistAfterBattleTextBank = $26 +DEF _SilphCo9FRocket2BattleText = $78c6 +DEF _SilphCo9FRocket2BattleTextBank = $26 +DEF _SilphCo9FRocket2EndBattleText = $78ea +DEF _SilphCo9FRocket2EndBattleTextBank = $26 +DEF _SilphCo9FRocket2AfterBattleText = $7903 +DEF _SilphCo9FRocket2AfterBattleTextBank = $26 +DEF _SilphCo10FSilphWorkerFImScaredText = $7920 +DEF _SilphCo10FSilphWorkerFImScaredTextBank = $26 +DEF _SilphCo10FSilphWorkerFQuietAboutMyCryingText = $7934 +DEF _SilphCo10FSilphWorkerFQuietAboutMyCryingTextBank = $26 +DEF _SilphCo10FRocketBattleText = $7958 +DEF _SilphCo10FRocketBattleTextBank = $26 +DEF _SilphCo10FRocketEndBattleText = $7988 +DEF _SilphCo10FRocketEndBattleTextBank = $26 +DEF _SilphCo10FRocketAfterBattleText = $7995 +DEF _SilphCo10FRocketAfterBattleTextBank = $26 +DEF _SilphCo10FScientistBattleText = $79c8 +DEF _SilphCo10FScientistBattleTextBank = $26 +DEF _SilphCo10FScientistEndBattleText = $79e5 +DEF _SilphCo10FScientistEndBattleTextBank = $26 +DEF _SilphCo10FScientistAfterBattleText = $79f9 +DEF _SilphCo10FScientistAfterBattleTextBank = $26 +DEF _SilphCoJessieJamesText1 = $7a2e +DEF _SilphCoJessieJamesText1Bank = $26 +DEF _SilphCoJessieJamesText2 = $7a4b +DEF _SilphCoJessieJamesText2Bank = $26 +DEF _SilphCoJessieJamesText3 = $7a82 +DEF _SilphCoJessieJamesText3Bank = $26 +DEF _SilphCoJessieJamesText4 = $7a92 +DEF _SilphCoJessieJamesText4Bank = $26 +DEF _SilphCo11FSilphPresidentText = $4000 +DEF _SilphCo11FSilphPresidentTextBank = $27 +DEF _SilphCo11FSilphPresidentReceivedMasterBallText = $40c8 +DEF _SilphCo11FSilphPresidentReceivedMasterBallTextBank = $27 +DEF _SilphCo11FSilphPresidentMasterBallDescriptionText = $40d9 +DEF _SilphCo11FSilphPresidentMasterBallDescriptionTextBank = $27 +DEF _SilphCo11FSilphPresidentNoRoomText = $4178 +DEF _SilphCo11FSilphPresidentNoRoomTextBank = $27 +DEF _SilphCo11FBeautyText = $4194 +DEF _SilphCo11FBeautyTextBank = $27 +DEF _SilphCo11FGiovanniText = $41da +DEF _SilphCo11FGiovanniTextBank = $27 +DEF _SilphCo10FGiovanniILostAgainText = $427f +DEF _SilphCo10FGiovanniILostAgainTextBank = $27 +DEF _SilphCo11FGiovanniYouRuinedOurPlansText = $4297 +DEF _SilphCo11FGiovanniYouRuinedOurPlansTextBank = $27 +DEF _SilphCo11FRocket2BattleText = $433c +DEF _SilphCo11FRocket2BattleTextBank = $27 +DEF _SilphCo11FRocket2EndBattleText = $436c +DEF _SilphCo11FRocket2EndBattleTextBank = $27 +DEF _SilphCo11FRocket2AfterBattleText = $437f +DEF _SilphCo11FRocket2AfterBattleTextBank = $27 +DEF _PokemonMansion2FSuperNerdBattleText = $43af +DEF _PokemonMansion2FSuperNerdBattleTextBank = $27 +DEF _PokemonMansion2FSuperNerdEndBattleText = $43e2 +DEF _PokemonMansion2FSuperNerdEndBattleTextBank = $27 +DEF _PokemonMansion2FSuperNerdAfterBattleText = $43fa +DEF _PokemonMansion2FSuperNerdAfterBattleTextBank = $27 +DEF _PokemonMansion2FDiary1Text = $442e +DEF _PokemonMansion2FDiary1TextBank = $27 +DEF _PokemonMansion2FDiary2Text = $4481 +DEF _PokemonMansion2FDiary2TextBank = $27 +DEF _PokemonMansion2FSwitchText = $44bf +DEF _PokemonMansion2FSwitchTextBank = $27 +DEF _PokemonMansion2FSwitchPressedText = $44db +DEF _PokemonMansion2FSwitchPressedTextBank = $27 +DEF _PokemonMansion2FSwitchNotPressedText = $44e9 +DEF _PokemonMansion2FSwitchNotPressedTextBank = $27 +DEF _PokemonMansion3FSuperNerdBattleText = $44f9 +DEF _PokemonMansion3FSuperNerdBattleTextBank = $27 +DEF _PokemonMansion3FSuperNerdEndBattleText = $4514 +DEF _PokemonMansion3FSuperNerdEndBattleTextBank = $27 +DEF _PokemonMansion3FSuperNerdAfterBattleText = $451b +DEF _PokemonMansion3FSuperNerdAfterBattleTextBank = $27 +DEF _PokemonMansion3FScientistBattleText = $453c +DEF _PokemonMansion3FScientistBattleTextBank = $27 +DEF _PokemonMansion3FScientistEndBattleText = $4558 +DEF _PokemonMansion3FScientistEndBattleTextBank = $27 +DEF _PokemonMansion3FScientistAfterBattleText = $456d +DEF _PokemonMansion3FScientistAfterBattleTextBank = $27 +DEF _PokemonMansion3FDiaryText = $459b +DEF _PokemonMansion3FDiaryTextBank = $27 +DEF _PokemonMansionB1FBurglarBattleText = $45d7 +DEF _PokemonMansionB1FBurglarBattleTextBank = $27 +DEF _PokemonMansionB1FBurglarEndBattleText = $45ef +DEF _PokemonMansionB1FBurglarEndBattleTextBank = $27 +DEF _PokemonMansionB1FBurglarAfterBattleText = $45f7 +DEF _PokemonMansionB1FBurglarAfterBattleTextBank = $27 +DEF _PokemonMansionB1FScientistBattleText = $4619 +DEF _PokemonMansionB1FScientistBattleTextBank = $27 +DEF _PokemonMansionB1FScientistEndBattleText = $4639 +DEF _PokemonMansionB1FScientistEndBattleTextBank = $27 +DEF _PokemonMansionB1FScientistAfterBattleText = $464d +DEF _PokemonMansionB1FScientistAfterBattleTextBank = $27 +DEF _PokemonMansionB1FDiaryText = $467b +DEF _PokemonMansionB1FDiaryTextBank = $27 +DEF _SafariZoneEastRestHouseSignText = $46d8 +DEF _SafariZoneEastRestHouseSignTextBank = $27 +DEF _SafariZoneEastTrainerTipsText = $46e4 +DEF _SafariZoneEastTrainerTipsTextBank = $27 +DEF _SafariZoneEastSignText = $4723 +DEF _SafariZoneEastSignTextBank = $27 +DEF _SafariZoneNorthRestHouseSignText = $473e +DEF _SafariZoneNorthRestHouseSignTextBank = $27 +DEF _SafariZoneNorthTrainerTips1Text = $474a +DEF _SafariZoneNorthTrainerTips1TextBank = $27 +DEF _SafariZoneNorthSignText = $4779 +DEF _SafariZoneNorthSignTextBank = $27 +DEF _SafariZoneNorthTrainerTips2Text = $4781 +DEF _SafariZoneNorthTrainerTips2TextBank = $27 +DEF _SafariZoneNorthTrainerTips3Text = $47d7 +DEF _SafariZoneNorthTrainerTips3TextBank = $27 +DEF _SafariZoneWestRestHouseSignText = $4811 +DEF _SafariZoneWestRestHouseSignTextBank = $27 +DEF _SafariZoneWestFindWardensTeethSignText = $481d +DEF _SafariZoneWestFindWardensTeethSignTextBank = $27 +DEF _SafariZoneWestTrainerTipsText = $489b +DEF _SafariZoneWestTrainerTipsTextBank = $27 +DEF _SafariZoneWestSignText = $48e5 +DEF _SafariZoneWestSignTextBank = $27 +DEF _SafariZoneCenterRestHouseSignText = $48ff +DEF _SafariZoneCenterRestHouseSignTextBank = $27 +DEF _SafariZoneCenterTrainerTipsSignText = $490b +DEF _SafariZoneCenterTrainerTipsSignTextBank = $27 +DEF _SafariZoneCenterRestHouseGirlText = $4949 +DEF _SafariZoneCenterRestHouseGirlTextBank = $27 +DEF _SafariZoneCenterRestHouseScientistText = $4973 +DEF _SafariZoneCenterRestHouseScientistTextBank = $27 +DEF _SafariZoneSecretHouseFishingGuruYouHaveWonText = $499c +DEF _SafariZoneSecretHouseFishingGuruYouHaveWonTextBank = $27 +DEF _SafariZoneSecretHouseFishingGuruReceivedHM03Text = $4a3b +DEF _SafariZoneSecretHouseFishingGuruReceivedHM03TextBank = $27 +DEF _SafariZoneSecretHouseFishingGuruHM03ExplanationText = $4a4f +DEF _SafariZoneSecretHouseFishingGuruHM03ExplanationTextBank = $27 +DEF _SafariZoneSecretHouseFishingGuruHM03NoRoomText = $4afa +DEF _SafariZoneSecretHouseFishingGuruHM03NoRoomTextBank = $27 +DEF _SafariZoneWestRestHouseScientistText = $4b27 +DEF _SafariZoneWestRestHouseScientistTextBank = $27 +DEF _SafariZoneWestRestHouseCooltrainerMText = $4b72 +DEF _SafariZoneWestRestHouseCooltrainerMTextBank = $27 +DEF _SafariZoneWestRestHouseSilphWorkerFText = $4b9e +DEF _SafariZoneWestRestHouseSilphWorkerFTextBank = $27 +DEF _SafariZoneEastRestHouseScientistText = $4bd1 +DEF _SafariZoneEastRestHouseScientistTextBank = $27 +DEF _SafariZoneEastRestHouseRockerText = $4c03 +DEF _SafariZoneEastRestHouseRockerTextBank = $27 +DEF _SafariZoneEastRestHouseSilphWorkerMText = $4c38 +DEF _SafariZoneEastRestHouseSilphWorkerMTextBank = $27 +DEF _SafariZoneNorthRestHouseScientistText = $4c5a +DEF _SafariZoneNorthRestHouseScientistTextBank = $27 +DEF _SafariZoneNorthRestHouseSafariZoneWorkerText = $4ccd +DEF _SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $27 +DEF _SafariZoneNorthRestHouseGentlemanText = $4d0f +DEF _SafariZoneNorthRestHouseGentlemanTextBank = $27 +DEF _MewtwoBattleText = $4d6a +DEF _MewtwoBattleTextBank = $27 +DEF _VictoryRoad1FCooltrainerFBattleText = $4d71 +DEF _VictoryRoad1FCooltrainerFBattleTextBank = $27 +DEF _VictoryRoad1FCooltrainerFEndBattleText = $4d9a +DEF _VictoryRoad1FCooltrainerFEndBattleTextBank = $27 +DEF _VictoryRoad1FCooltrainerFAfterBattleText = $4da7 +DEF _VictoryRoad1FCooltrainerFAfterBattleTextBank = $27 +DEF _VictoryRoad1FCooltrainerMBattleText = $4dcb +DEF _VictoryRoad1FCooltrainerMBattleTextBank = $27 +DEF _VictoryRoad1FCooltrainerMEndBattleText = $4dff +DEF _VictoryRoad1FCooltrainerMEndBattleTextBank = $27 +DEF _VictoryRoad1FCooltrainerMAfterBattleText = $4e12 +DEF _VictoryRoad1FCooltrainerMAfterBattleTextBank = $27 +DEF _LancesRoomLanceBeforeBattleText = $4e34 +DEF _LancesRoomLanceBeforeBattleTextBank = $27 +DEF _LancesRoomLanceEndBattleText = $4f5d +DEF _LancesRoomLanceEndBattleTextBank = $27 +DEF _LancesRoomLanceAfterBattleText = $4f97 +DEF _LancesRoomLanceAfterBattleTextBank = $27 +DEF _HallOfFameOakText = $50ae +DEF _HallOfFameOakTextBank = $27 +DEF _ChampionsRoomRivalIntroText = $51db +DEF _ChampionsRoomRivalIntroTextBank = $27 +DEF _RivalDefeatedText = $5335 +DEF _RivalDefeatedTextBank = $27 +DEF _RivalVictoryText = $53ae +DEF _RivalVictoryTextBank = $27 +DEF _ChampionsRoomRivalAfterBattleText = $5429 +DEF _ChampionsRoomRivalAfterBattleTextBank = $27 +DEF _ChampionsRoomOakText = $54bb +DEF _ChampionsRoomOakTextBank = $27 +DEF _ChampionsRoomOakCongratulatesPlayerText = $54c4 +DEF _ChampionsRoomOakCongratulatesPlayerTextBank = $27 +DEF _ChampionsRoomOakDisappointedWithRivalText = $555d +DEF _ChampionsRoomOakDisappointedWithRivalTextBank = $27 +DEF _ChampionsRoomOakComeWithMeText = $5661 +DEF _ChampionsRoomOakComeWithMeTextBank = $27 +DEF _LoreleisRoomLoreleiBeforeBattleText = $56e9 +DEF _LoreleisRoomLoreleiBeforeBattleTextBank = $27 +DEF _LoreleisRoomLoreleiEndBattleText = $57be +DEF _LoreleisRoomLoreleiEndBattleTextBank = $27 +DEF _LoreleisRoomLoreleiAfterBattleText = $57cd +DEF _LoreleisRoomLoreleiAfterBattleTextBank = $27 +DEF _LoreleisRoomLoreleiDontRunAwayText = $5823 +DEF _LoreleisRoomLoreleiDontRunAwayTextBank = $27 +DEF _BrunoBeforeBattleText = $5843 +DEF _BrunoBeforeBattleTextBank = $27 +DEF _BrunoEndBattleText = $58ff +DEF _BrunoEndBattleTextBank = $27 +DEF _BrunoAfterBattleText = $5917 +DEF _BrunoAfterBattleTextBank = $27 +DEF _BrunosRoomBrunoDontRunAwayText = $5945 +DEF _BrunosRoomBrunoDontRunAwayTextBank = $27 +DEF _AgathaBeforeBattleText = $5965 +DEF _AgathaBeforeBattleTextBank = $27 +DEF _AgathaEndBattleText = $5a6a +DEF _AgathaEndBattleTextBank = $27 +DEF _AgathaAfterBattleText = $5a94 +DEF _AgathaAfterBattleTextBank = $27 +DEF _AgathasRoomAgathaDontRunAwayText = $5af9 +DEF _AgathasRoomAgathaDontRunAwayTextBank = $27 +DEF _RockTunnelB1FCooltrainerF1BattleText = $5b19 +DEF _RockTunnelB1FCooltrainerF1BattleTextBank = $27 +DEF _RockTunnelB1FCooltrainerF1EndBattleText = $5b3f +DEF _RockTunnelB1FCooltrainerF1EndBattleTextBank = $27 +DEF _RockTunnelB1FCooltrainerF1AfterBattleText = $5b55 +DEF _RockTunnelB1FCooltrainerF1AfterBattleTextBank = $27 +DEF _RockTunnelB1FHiker1BattleText = $5b6a +DEF _RockTunnelB1FHiker1BattleTextBank = $27 +DEF _RockTunnelB1FHiker1EndBattleText = $5b8a +DEF _RockTunnelB1FHiker1EndBattleTextBank = $27 +DEF _RockTunnelB1FHiker1AfterBattleText = $5b9e +DEF _RockTunnelB1FHiker1AfterBattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd1BattleText = $5bc7 +DEF _RockTunnelB1FSuperNerd1BattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd1EndBattleText = $5be9 +DEF _RockTunnelB1FSuperNerd1EndBattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd1AfterBattleText = $5c00 +DEF _RockTunnelB1FSuperNerd1AfterBattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd2BattleText = $5c2b +DEF _RockTunnelB1FSuperNerd2BattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd2EndBattleText = $5c4f +DEF _RockTunnelB1FSuperNerd2EndBattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd2AfterBattleText = $5c62 +DEF _RockTunnelB1FSuperNerd2AfterBattleTextBank = $27 +DEF _RockTunnelB1FHiker2BattleText = $5c8d +DEF _RockTunnelB1FHiker2BattleTextBank = $27 +DEF _RockTunnelB1FHiker2EndBattleText = $5cb8 +DEF _RockTunnelB1FHiker2EndBattleTextBank = $27 +DEF _RockTunnelB1FHiker2AfterBattleText = $5cdc +DEF _RockTunnelB1FHiker2AfterBattleTextBank = $27 +DEF _RockTunnelB1FCooltrainerF2BattleText = $5d0c +DEF _RockTunnelB1FCooltrainerF2BattleTextBank = $27 +DEF _RockTunnelB1FCooltrainerF2EndBattleText = $5d3b +DEF _RockTunnelB1FCooltrainerF2EndBattleTextBank = $27 +DEF _RockTunnelB1FCooltrainerF2AfterBattleText = $5d48 +DEF _RockTunnelB1FCooltrainerF2AfterBattleTextBank = $27 +DEF _RockTunnelB1FHiker3BattleText = $5d73 +DEF _RockTunnelB1FHiker3BattleTextBank = $27 +DEF _RockTunnelB1FHiker3EndBattleText = $5d90 +DEF _RockTunnelB1FHiker3EndBattleTextBank = $27 +DEF _RockTunnelB1FHiker3AfterBattleText = $5d9d +DEF _RockTunnelB1FHiker3AfterBattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd3BattleText = $5dc4 +DEF _RockTunnelB1FSuperNerd3BattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd3EndBattleText = $5ddf +DEF _RockTunnelB1FSuperNerd3EndBattleTextBank = $27 +DEF _RockTunnelB1FSuperNerd3AfterBattleText = $5df4 +DEF _RockTunnelB1FSuperNerd3AfterBattleTextBank = $27 +DEF _SeafoamIslandsB4FArticunoBattleText = $5e12 +DEF _SeafoamIslandsB4FArticunoBattleTextBank = $27 +DEF _SeafoamIslandsB4FBouldersSignText = $5e1b +DEF _SeafoamIslandsB4FBouldersSignTextBank = $27 +DEF _SeafoamIslandsB4FDangerSignText = $5e45 +DEF _SeafoamIslandsB4FDangerSignTextBank = $27 +DEF _AIBattleWithdrawText = $5e5b +DEF _AIBattleWithdrawTextBank = $27 +DEF _AIBattleUseItemText = $5e72 +DEF _AIBattleUseItemTextBank = $27 +DEF _BoxFullDebugText = $5e8c +DEF _BoxFullDebugTextBank = $27 +DEF _BoxWillBeClearedText = $5e9e +DEF _BoxWillBeClearedTextBank = $27 +DEF _TradeWentToText = $5eb8 +DEF _TradeWentToTextBank = $27 +DEF _TradeForText = $5ecc +DEF _TradeForTextBank = $27 +DEF _TradeSendsText = $5edb +DEF _TradeSendsTextBank = $27 +DEF _TradeWavesFarewellText = $5eed +DEF _TradeWavesFarewellTextBank = $27 +DEF _TradeTransferredText = $5f04 +DEF _TradeTransferredTextBank = $27 +DEF _TradeTakeCareText = $5f19 +DEF _TradeTakeCareTextBank = $27 +DEF _TradeWillTradeText = $5f33 +DEF _TradeWillTradeTextBank = $27 +DEF _TradeforText = $5f49 +DEF _TradeforTextBank = $27 +DEF _PlaySlotMachineText = $5f58 +DEF _PlaySlotMachineTextBank = $27 +DEF _OutOfCoinsSlotMachineText = $5f77 +DEF _OutOfCoinsSlotMachineTextBank = $27 +DEF _BetHowManySlotMachineText = $5f90 +DEF _BetHowManySlotMachineTextBank = $27 +DEF _StartSlotMachineText = $5fa5 +DEF _StartSlotMachineTextBank = $27 +DEF _NotEnoughCoinsSlotMachineText = $5fad +DEF _NotEnoughCoinsSlotMachineTextBank = $27 +DEF _OneMoreGoSlotMachineText = $5fc0 +DEF _OneMoreGoSlotMachineTextBank = $27 +DEF _LinedUpText = $5fcf +DEF _LinedUpTextBank = $27 +DEF _NotThisTimeText = $5fef +DEF _NotThisTimeTextBank = $27 +DEF _YeahText = $5fff +DEF _YeahTextBank = $27 +DEF _DexSeenOwnedText = $6007 +DEF _DexSeenOwnedTextBank = $27 +DEF _DexRatingText = $6030 +DEF _DexRatingTextBank = $27 +DEF _GymStatueText1 = $603e +DEF _GymStatueText1Bank = $27 +DEF _GymStatueText2 = $606e +DEF _GymStatueText2Bank = $27 +DEF _ViridianCityPokecenterGuyText = $60a0 +DEF _ViridianCityPokecenterGuyTextBank = $27 +DEF _PewterCityPokecenterGuyText = $60d5 +DEF _PewterCityPokecenterGuyTextBank = $27 +DEF _CeruleanPokecenterGuyText = $611c +DEF _CeruleanPokecenterGuyTextBank = $27 +DEF _LavenderPokecenterGuyText = $614f +DEF _LavenderPokecenterGuyTextBank = $27 +DEF _MtMoonPokecenterBenchGuyText = $618b +DEF _MtMoonPokecenterBenchGuyTextBank = $27 +DEF _RockTunnelPokecenterGuyText = $61c5 +DEF _RockTunnelPokecenterGuyTextBank = $27 +DEF _UnusedBenchGuyText1 = $61ef +DEF _UnusedBenchGuyText1Bank = $27 +DEF _UnusedBenchGuyText2 = $620b +DEF _UnusedBenchGuyText2Bank = $27 +DEF _UnusedBenchGuyText3 = $6229 +DEF _UnusedBenchGuyText3Bank = $27 +DEF _VermilionPokecenterGuyText = $6257 +DEF _VermilionPokecenterGuyTextBank = $27 +DEF _CeladonCityPokecenterGuyText = $62fa +DEF _CeladonCityPokecenterGuyTextBank = $27 +DEF _FuchsiaCityPokecenterGuyText = $6328 +DEF _FuchsiaCityPokecenterGuyTextBank = $27 +DEF _CinnabarPokecenterGuyText = $6378 +DEF _CinnabarPokecenterGuyTextBank = $27 +DEF _SaffronCityPokecenterGuyText1 = $63ea +DEF _SaffronCityPokecenterGuyText1Bank = $27 +DEF _SaffronCityPokecenterGuyText2 = $642d +DEF _SaffronCityPokecenterGuyText2Bank = $27 +DEF _CeladonCityHotelText = $646d +DEF _CeladonCityHotelTextBank = $27 +DEF _BookcaseText = $6492 +DEF _BookcaseTextBank = $27 +DEF _NewBicycleText = $64af +DEF _NewBicycleTextBank = $27 +DEF _PushStartText = $64c5 +DEF _PushStartTextBank = $27 +DEF _SaveOptionText = $64e3 +DEF _SaveOptionTextBank = $27 +DEF _StrengthsAndWeaknessesText = $650b +DEF _StrengthsAndWeaknessesTextBank = $27 +DEF _TimesUpText = $6547 +DEF _TimesUpTextBank = $27 +DEF _GameOverText = $6561 +DEF _GameOverTextBank = $27 +DEF _CinnabarGymQuizDummyIntroText = $6580 +DEF _CinnabarGymQuizDummyIntroTextBank = $27 +DEF _CinnabarGymQuizIntroText = $6636 +DEF _CinnabarGymQuizIntroTextBank = $27 +DEF _CinnabarGymQuizShortIntroText = $6700 +DEF _CinnabarGymQuizShortIntroTextBank = $27 +DEF _CinnabarQuizQuestionsText1 = $671e +DEF _CinnabarQuizQuestionsText1Bank = $27 +DEF _CinnabarQuizQuestionsText2 = $6741 +DEF _CinnabarQuizQuestionsText2Bank = $27 +DEF _CinnabarQuizQuestionsText3 = $676c +DEF _CinnabarQuizQuestionsText3Bank = $27 +DEF _CinnabarQuizQuestionsText4 = $6786 +DEF _CinnabarQuizQuestionsText4Bank = $27 +DEF _CinnabarQuizQuestionsText5 = $67c6 +DEF _CinnabarQuizQuestionsText5Bank = $27 +DEF _CinnabarQuizQuestionsText6 = $67fa +DEF _CinnabarQuizQuestionsText6Bank = $27 +DEF _CinnabarGymQuizCorrectText = $6815 +DEF _CinnabarGymQuizCorrectTextBank = $27 +DEF _CinnabarGymQuizIncorrectText = $6840 +DEF _CinnabarGymQuizIncorrectTextBank = $27 +DEF _MagazinesText = $6852 +DEF _MagazinesTextBank = $27 +DEF _BillsHouseMonitorText = $6880 +DEF _BillsHouseMonitorTextBank = $27 +DEF _BillsHouseInitiatedText = $68ac +DEF _BillsHouseInitiatedTextBank = $27 +DEF _BillsHousePokemonListText1 = $68d6 +DEF _BillsHousePokemonListText1Bank = $27 +DEF _BillsHousePokemonListText2 = $68f1 +DEF _BillsHousePokemonListText2Bank = $27 +DEF _OakLabEmailText = $6911 +DEF _OakLabEmailTextBank = $27 +DEF _GameCornerCoinCaseText = $6a0c +DEF _GameCornerCoinCaseTextBank = $27 +DEF _GameCornerNoCoinsText = $6a26 +DEF _GameCornerNoCoinsTextBank = $27 +DEF _GameCornerOutOfOrderText = $6a40 +DEF _GameCornerOutOfOrderTextBank = $27 +DEF _GameCornerOutToLunchText = $6a5e +DEF _GameCornerOutToLunchTextBank = $27 +DEF _GameCornerSomeonesKeysText = $6a7e +DEF _GameCornerSomeonesKeysTextBank = $27 +DEF _JustAMomentText = $6a9e +DEF _JustAMomentTextBank = $27 +DEF TMNotebookText = $6aae +DEF TMNotebookTextBank = $27 +DEF _TurnPageText = $6b20 +DEF _TurnPageTextBank = $27 +DEF _ViridianSchoolNotebookText5 = $6b30 +DEF _ViridianSchoolNotebookText5Bank = $27 +DEF _ViridianSchoolNotebookText1 = $6b54 +DEF _ViridianSchoolNotebookText1Bank = $27 +DEF _ViridianSchoolNotebookText2 = $6bf7 +DEF _ViridianSchoolNotebookText2Bank = $27 +DEF _ViridianSchoolNotebookText3 = $6c6e +DEF _ViridianSchoolNotebookText3Bank = $27 +DEF _ViridianSchoolNotebookText4 = $6cdd +DEF _ViridianSchoolNotebookText4Bank = $27 +DEF _EnemiesOnEverySideText = $6d72 +DEF _EnemiesOnEverySideTextBank = $27 +DEF _WhatGoesAroundComesAroundText = $6d8a +DEF _WhatGoesAroundComesAroundTextBank = $27 +DEF _FightingDojoText = $6daa +DEF _FightingDojoTextBank = $27 +DEF _IndigoPlateauHQText = $6db9 +DEF _IndigoPlateauHQTextBank = $27 +DEF _RedBedroomSNESText = $6dd8 +DEF _RedBedroomSNESTextBank = $27 +DEF _Route15UpstairsBinocularsText = $6e09 +DEF _Route15UpstairsBinocularsTextBank = $27 +DEF _AerodactylFossilText = $6e58 +DEF _AerodactylFossilTextBank = $27 +DEF _KabutopsFossilText = $6e86 +DEF _KabutopsFossilTextBank = $27 +DEF _FanClubPicture1Text = $6eb2 +DEF _FanClubPicture1TextBank = $27 +DEF _FanClubPicture2Text = $6ec5 +DEF _FanClubPicture2TextBank = $27 +DEF _LinkCableHelpText1 = $6ed9 +DEF _LinkCableHelpText1Bank = $27 +DEF _LinkCableHelpText2 = $6eff +DEF _LinkCableHelpText2Bank = $27 +DEF _LinkCableInfoText1 = $6f23 +DEF _LinkCableInfoText1Bank = $27 +DEF _LinkCableInfoText2 = $6f95 +DEF _LinkCableInfoText2Bank = $27 +DEF _LinkCableInfoText3 = $6fc0 +DEF _LinkCableInfoText3Bank = $27 +DEF _ViridianSchoolBlackboardText1 = $6fe8 +DEF _ViridianSchoolBlackboardText1Bank = $27 +DEF _ViridianSchoolBlackboardText2 = $7026 +DEF _ViridianSchoolBlackboardText2Bank = $27 +DEF _ViridianBlackboardSleepText = $704a +DEF _ViridianBlackboardSleepTextBank = $27 +DEF _ViridianBlackboardPoisonText = $70b6 +DEF _ViridianBlackboardPoisonTextBank = $27 +DEF _ViridianBlackboardPrlzText = $7123 +DEF _ViridianBlackboardPrlzTextBank = $27 +DEF _ViridianBlackboardBurnText = $718d +DEF _ViridianBlackboardBurnTextBank = $27 +DEF _ViridianBlackboardFrozenText = $7207 +DEF _ViridianBlackboardFrozenTextBank = $27 +DEF _VermilionGymTrashText = $727f +DEF _VermilionGymTrashTextBank = $27 +DEF _VermilionGymTrashSuccessText1 = $729e +DEF _VermilionGymTrashSuccessText1Bank = $27 +DEF _VermilionGymTrashSuccessText2 = $72f0 +DEF _VermilionGymTrashSuccessText2Bank = $27 +DEF _VermilionGymTrashSuccessText3 = $7329 +DEF _VermilionGymTrashSuccessText3Bank = $27 +DEF _VermilionGymTrashFailText = $7364 +DEF _VermilionGymTrashFailTextBank = $27 +DEF _FoundHiddenItemText = $73a8 +DEF _FoundHiddenItemTextBank = $27 +DEF _HiddenItemBagFullText = $73b9 +DEF _HiddenItemBagFullTextBank = $27 +DEF _FoundHiddenCoinsText = $73e3 +DEF _FoundHiddenCoinsTextBank = $27 +DEF _FoundHiddenCoins2Text = $73fb +DEF _FoundHiddenCoins2TextBank = $27 +DEF _DroppedHiddenCoinsText = $7413 +DEF _DroppedHiddenCoinsTextBank = $27 +DEF _IndigoPlateauStatuesText1 = $742f +DEF _IndigoPlateauStatuesText1Bank = $27 +DEF _IndigoPlateauStatuesText2 = $743f +DEF _IndigoPlateauStatuesText2Bank = $27 +DEF _IndigoPlateauStatuesText3 = $746e +DEF _IndigoPlateauStatuesText3Bank = $27 +DEF _PokemonBooksText = $7499 +DEF _PokemonBooksTextBank = $27 +DEF _DiglettSculptureText = $74b6 +DEF _DiglettSculptureTextBank = $27 +DEF _ElevatorText = $74d3 +DEF _ElevatorTextBank = $27 +DEF _TownMapText = $74e9 +DEF _TownMapTextBank = $27 +DEF _PokemonStuffText = $74f7 +DEF _PokemonStuffTextBank = $27 +DEF _OutOfSafariBallsText = $7511 +DEF _OutOfSafariBallsTextBank = $27 +DEF _WildRanText = $753e +DEF _WildRanTextBank = $27 +DEF _EnemyRanText = $754f +DEF _EnemyRanTextBank = $27 +DEF _HurtByPoisonText = $7561 +DEF _HurtByPoisonTextBank = $27 +DEF _HurtByBurnText = $7575 +DEF _HurtByBurnTextBank = $27 +DEF _HurtByLeechSeedText = $758b +DEF _HurtByLeechSeedTextBank = $27 +DEF _EnemyMonFaintedText = $759f +DEF _EnemyMonFaintedTextBank = $27 +DEF _MoneyForWinningText = $75b5 +DEF _MoneyForWinningTextBank = $27 +DEF _TrainerDefeatedText = $75d1 +DEF _TrainerDefeatedTextBank = $27 +DEF _PlayerMonFaintedText = $75e4 +DEF _PlayerMonFaintedTextBank = $27 +DEF _UseNextMonText = $75f2 +DEF _UseNextMonTextBank = $27 +DEF _Rival1WinText = $7602 +DEF _Rival1WinTextBank = $27 +DEF _PlayerBlackedOutText2 = $7620 +DEF _PlayerBlackedOutText2Bank = $27 +DEF _LinkBattleLostText = $764a +DEF _LinkBattleLostTextBank = $27 +DEF _TrainerAboutToUseText = $765c +DEF _TrainerAboutToUseTextBank = $27 +DEF _TrainerSentOutText = $768c +DEF _TrainerSentOutTextBank = $27 +DEF _NoWillText = $76a1 +DEF _NoWillTextBank = $27 +DEF _CantEscapeText = $76bb +DEF _CantEscapeTextBank = $27 +DEF _NoRunningText = $76c9 +DEF _NoRunningTextBank = $27 +DEF _GotAwayText = $76f7 +DEF _GotAwayTextBank = $27 +DEF _RunAwayText = $7709 +DEF _RunAwayTextBank = $27 +DEF _ItemsCantBeUsedHereText = $771b +DEF _ItemsCantBeUsedHereTextBank = $27 +DEF _AlreadyOutText = $7735 +DEF _AlreadyOutTextBank = $27 +DEF _MoveNoPPText = $774a +DEF _MoveNoPPTextBank = $27 +DEF _MoveDisabledText = $7765 +DEF _MoveDisabledTextBank = $27 +DEF _NoMovesLeftText = $777c +DEF _NoMovesLeftTextBank = $27 +DEF _MultiHitText = $7794 +DEF _MultiHitTextBank = $27 +DEF _ScaredText = $77b1 +DEF _ScaredTextBank = $27 +DEF _GetOutText = $77cd +DEF _GetOutTextBank = $27 +DEF _FastAsleepText = $77eb +DEF _FastAsleepTextBank = $27 +DEF _WokeUpText = $77fe +DEF _WokeUpTextBank = $27 +DEF _IsFrozenText = $780a +DEF _IsFrozenTextBank = $27 +DEF _FullyParalyzedText = $781e +DEF _FullyParalyzedTextBank = $27 +DEF _FlinchedText = $7833 +DEF _FlinchedTextBank = $27 +DEF _MustRechargeText = $7840 +DEF _MustRechargeTextBank = $27 +DEF _DisabledNoMoreText = $7852 +DEF _DisabledNoMoreTextBank = $27 +DEF _IsConfusedText = $7868 +DEF _IsConfusedTextBank = $27 +DEF _HurtItselfText = $7878 +DEF _HurtItselfTextBank = $27 +DEF _ConfusedNoMoreText = $789a +DEF _ConfusedNoMoreTextBank = $27 +DEF _SavingEnergyText = $78b0 +DEF _SavingEnergyTextBank = $27 +DEF _UnleashedEnergyText = $78c5 +DEF _UnleashedEnergyTextBank = $27 +DEF _ThrashingAboutText = $78da +DEF _ThrashingAboutTextBank = $27 +DEF _AttackContinuesText = $78ef +DEF _AttackContinuesTextBank = $27 +DEF _CantMoveText = $7905 +DEF _CantMoveTextBank = $27 +DEF _MoveIsDisabledText = $7913 +DEF _MoveIsDisabledTextBank = $27 +DEF _ActorNameText = $792a +DEF _ActorNameTextBank = $27 +DEF _UsedMove1Text = $792e +DEF _UsedMove1TextBank = $27 +DEF _UsedMove2Text = $7937 +DEF _UsedMove2TextBank = $27 +DEF _UsedInsteadText = $7940 +DEF _UsedInsteadTextBank = $27 +DEF _MoveNameText = $794c +DEF _MoveNameTextBank = $27 +DEF _EndUsedMove1Text = $7951 +DEF _EndUsedMove1TextBank = $27 +DEF _EndUsedMove2Text = $7954 +DEF _EndUsedMove2TextBank = $27 +DEF _EndUsedMove3Text = $7957 +DEF _EndUsedMove3TextBank = $27 +DEF _EndUsedMove4Text = $795a +DEF _EndUsedMove4TextBank = $27 +DEF _EndUsedMove5Text = $795d +DEF _EndUsedMove5TextBank = $27 +DEF _AttackMissedText = $7960 +DEF _AttackMissedTextBank = $27 +DEF _KeptGoingAndCrashedText = $7973 +DEF _KeptGoingAndCrashedTextBank = $27 +DEF _UnaffectedText = $798e +DEF _UnaffectedTextBank = $27 +DEF _DoesntAffectMonText = $799e +DEF _DoesntAffectMonTextBank = $27 +DEF _CriticalHitText = $79b3 +DEF _CriticalHitTextBank = $27 +DEF _OHKOText = $79c2 +DEF _OHKOTextBank = $27 +DEF _LoafingAroundText = $79cf +DEF _LoafingAroundTextBank = $27 +DEF _BeganToNapText = $79e7 +DEF _BeganToNapTextBank = $27 +DEF _WontObeyText = $79fa +DEF _WontObeyTextBank = $27 +DEF _TurnedAwayText = $7a0a +DEF _TurnedAwayTextBank = $27 +DEF _IgnoredOrdersText = $7a1c +DEF _IgnoredOrdersTextBank = $27 +DEF _SubstituteTookDamageText = $7a31 +DEF _SubstituteTookDamageTextBank = $27 +DEF _SubstituteBrokeText = $7a54 +DEF _SubstituteBrokeTextBank = $27 +DEF _BuildingRageText = $7a6a +DEF _BuildingRageTextBank = $27 +DEF _MirrorMoveFailedText = $7a80 +DEF _MirrorMoveFailedTextBank = $27 +DEF _HitXTimesText = $7a99 +DEF _HitXTimesTextBank = $27 +DEF _GainedText = $7aac +DEF _GainedTextBank = $27 +DEF _WithExpAllText = $7aba +DEF _WithExpAllTextBank = $27 +DEF _BoostedText = $7acb +DEF _BoostedTextBank = $27 +DEF _ExpPointsText = $7ad8 +DEF _ExpPointsTextBank = $27 +DEF _GrewLevelText = $7aeb +DEF _GrewLevelTextBank = $27 +DEF _SuperEffectiveText = $7b07 +DEF _SuperEffectiveTextBank = $27 +DEF _NotVeryEffectiveText = $7b1d +DEF _NotVeryEffectiveTextBank = $27 +DEF _SafariZoneEatingText = $7b38 +DEF _SafariZoneEatingTextBank = $27 +DEF _SafariZoneAngryText = $7b4f +DEF _SafariZoneAngryTextBank = $27 +DEF _WildMonAppearedText = $7b65 +DEF _WildMonAppearedTextBank = $27 +DEF _HookedMonAttackedText = $7b7b +DEF _HookedMonAttackedTextBank = $27 +DEF _EnemyAppearedText = $4000 +DEF _EnemyAppearedTextBank = $28 +DEF _TrainerWantsToFightText = $400f +DEF _TrainerWantsToFightTextBank = $28 +DEF _UnveiledGhostText = $4024 +DEF _UnveiledGhostTextBank = $28 +DEF _GhostCantBeIDdText = $404f +DEF _GhostCantBeIDdTextBank = $28 +DEF _GoText = $406d +DEF _GoTextBank = $28 +DEF _DoItText = $4074 +DEF _DoItTextBank = $28 +DEF _GetmText = $407e +DEF _GetmTextBank = $28 +DEF _EnemysWeakText = $4087 +DEF _EnemysWeakTextBank = $28 +DEF _PlayerMon1Text = $40a1 +DEF _PlayerMon1TextBank = $28 +DEF _PlayerMon2Text = $40a7 +DEF _PlayerMon2TextBank = $28 +DEF _EnoughText = $40ae +DEF _EnoughTextBank = $28 +DEF _OKExclamationText = $40b8 +DEF _OKExclamationTextBank = $28 +DEF _GoodText = $40be +DEF _GoodTextBank = $28 +DEF _ComeBackText = $40c6 +DEF _ComeBackTextBank = $28 +DEF _PickUpPayDayMoneyText = $40d3 +DEF _PickUpPayDayMoneyTextBank = $28 +DEF _ClearSaveDataText = $40e9 +DEF _ClearSaveDataTextBank = $28 +DEF _WhichFloorText = $4100 +DEF _WhichFloorTextBank = $28 +DEF _SleepingPikachuText1 = $411b +DEF _SleepingPikachuText1Bank = $28 +DEF _PartyMenuNormalText = $4137 +DEF _PartyMenuNormalTextBank = $28 +DEF _PartyMenuItemUseText = $4147 +DEF _PartyMenuItemUseTextBank = $28 +DEF _PartyMenuBattleText = $4160 +DEF _PartyMenuBattleTextBank = $28 +DEF _PartyMenuUseTMText = $4177 +DEF _PartyMenuUseTMTextBank = $28 +DEF _PartyMenuSwapMonText = $418d +DEF _PartyMenuSwapMonTextBank = $28 +DEF _PotionText = $419f +DEF _PotionTextBank = $28 +DEF _AntidoteText = $41b9 +DEF _AntidoteTextBank = $28 +DEF _ParlyzHealText = $41d3 +DEF _ParlyzHealTextBank = $28 +DEF _BurnHealText = $41eb +DEF _BurnHealTextBank = $28 +DEF _IceHealText = $4202 +DEF _IceHealTextBank = $28 +DEF _AwakeningText = $4216 +DEF _AwakeningTextBank = $28 +DEF _FullHealText = $4224 +DEF _FullHealTextBank = $28 +DEF _ReviveText = $423b +DEF _ReviveTextBank = $28 +DEF _RareCandyText = $4250 +DEF _RareCandyTextBank = $28 +DEF _TurnedOnPC1Text = $426c +DEF _TurnedOnPC1TextBank = $28 +DEF _AccessedBillsPCText = $4281 +DEF _AccessedBillsPCTextBank = $28 +DEF _AccessedSomeonesPCText = $42b3 +DEF _AccessedSomeonesPCTextBank = $28 +DEF _AccessedMyPCText = $42e8 +DEF _AccessedMyPCTextBank = $28 +DEF _TurnedOnPC2Text = $4317 +DEF _TurnedOnPC2TextBank = $28 +DEF _WhatDoYouWantText = $432c +DEF _WhatDoYouWantTextBank = $28 +DEF _WhatToDepositText = $4345 +DEF _WhatToDepositTextBank = $28 +DEF _DepositHowManyText = $4363 +DEF _DepositHowManyTextBank = $28 +DEF _ItemWasStoredText = $436e +DEF _ItemWasStoredTextBank = $28 +DEF _NothingToDepositText = $4386 +DEF _NothingToDepositTextBank = $28 +DEF _NoRoomToStoreText = $43a4 +DEF _NoRoomToStoreTextBank = $28 +DEF _WhatToWithdrawText = $43c2 +DEF _WhatToWithdrawTextBank = $28 +DEF _WithdrawHowManyText = $43e1 +DEF _WithdrawHowManyTextBank = $28 +DEF _WithdrewItemText = $43ec +DEF _WithdrewItemTextBank = $28 +DEF _NothingStoredText = $43fd +DEF _NothingStoredTextBank = $28 +DEF _CantCarryMoreText = $4417 +DEF _CantCarryMoreTextBank = $28 +DEF _WhatToTossText = $4437 +DEF _WhatToTossTextBank = $28 +DEF _TossHowManyText = $4457 +DEF _TossHowManyTextBank = $28 +DEF _AccessedHoFPCText = $4462 +DEF _AccessedHoFPCTextBank = $28 +DEF _SleepingPikachuText2 = $449f +DEF _SleepingPikachuText2Bank = $28 +DEF _SwitchOnText = $44bb +DEF _SwitchOnTextBank = $28 +DEF _WhatText = $44c7 +DEF _WhatTextBank = $28 +DEF _DepositWhichMonText = $44ce +DEF _DepositWhichMonTextBank = $28 +DEF _MonWasStoredText = $44e3 +DEF _MonWasStoredTextBank = $28 +DEF _CantDepositLastMonText = $4501 +DEF _CantDepositLastMonTextBank = $28 +DEF _BoxFullText = $4522 +DEF _BoxFullTextBank = $28 +DEF _MonIsTakenOutText = $4543 +DEF _MonIsTakenOutTextBank = $28 +DEF _NoMonText = $4561 +DEF _NoMonTextBank = $28 +DEF _CantTakeMonText = $4580 +DEF _CantTakeMonTextBank = $28 +DEF _PikachuUnhappyText = $45b2 +DEF _PikachuUnhappyTextBank = $28 +DEF _ReleaseWhichMonText = $45cf +DEF _ReleaseWhichMonTextBank = $28 +DEF _OnceReleasedText = $45e4 +DEF _OnceReleasedTextBank = $28 +DEF _MonWasReleasedText = $460f +DEF _MonWasReleasedTextBank = $28 +DEF _RequireCoinCaseText = $4635 +DEF _RequireCoinCaseTextBank = $28 +DEF _ExchangeCoinsForPrizesText = $4650 +DEF _ExchangeCoinsForPrizesTextBank = $28 +DEF _WhichPrizeText = $4674 +DEF _WhichPrizeTextBank = $28 +DEF _HereYouGoText = $468e +DEF _HereYouGoTextBank = $28 +DEF _SoYouWantPrizeText = $469d +DEF _SoYouWantPrizeTextBank = $28 +DEF _SorryNeedMoreCoinsText = $46b2 +DEF _SorryNeedMoreCoinsTextBank = $28 +DEF _OopsYouDontHaveEnoughRoomText = $46d0 +DEF _OopsYouDontHaveEnoughRoomTextBank = $28 +DEF _OhFineThenText = $46f3 +DEF _OhFineThenTextBank = $28 +DEF _GetDexRatedText = $4704 +DEF _GetDexRatedTextBank = $28 +DEF _ClosedOaksPCText = $4722 +DEF _ClosedOaksPCTextBank = $28 +DEF _AccessedOaksPCText = $4741 +DEF _AccessedOaksPCTextBank = $28 +DEF _ExpressionText = $4777 +DEF _ExpressionTextBank = $28 +DEF _NotEnoughMemoryText = $4797 +DEF _NotEnoughMemoryTextBank = $28 +DEF _OakSpeechText1 = $47ba +DEF _OakSpeechText1Bank = $28 +DEF _OakSpeechText2A = $4814 +DEF _OakSpeechText2ABank = $28 +DEF _OakSpeechText2B = $4848 +DEF _OakSpeechText2BBank = $28 +DEF _IntroducePlayerText = $48ae +DEF _IntroducePlayerTextBank = $28 +DEF _IntroduceRivalText = $48c9 +DEF _IntroduceRivalTextBank = $28 +DEF _OakSpeechText3 = $492c +DEF _OakSpeechText3Bank = $28 +DEF _DoYouWantToNicknameText = $499a +DEF _DoYouWantToNicknameTextBank = $28 +DEF _YourNameIsText = $49c4 +DEF _YourNameIsTextBank = $28 +DEF _HisNameIsText = $49df +DEF _HisNameIsTextBank = $28 +DEF _WillBeTradedText = $4a0c +DEF _WillBeTradedTextBank = $28 +DEF _Colosseum3MonsText = $4a2b +DEF _Colosseum3MonsTextBank = $28 +DEF _ColosseumMewText = $4a46 +DEF _ColosseumMewTextBank = $28 +DEF _ColosseumDifferentMonsText = $4a5f +DEF _ColosseumDifferentMonsTextBank = $28 +DEF _ColosseumMaxL55Text = $4a81 +DEF _ColosseumMaxL55TextBank = $28 +DEF _ColosseumMinL50Text = $4a9a +DEF _ColosseumMinL50TextBank = $28 +DEF _ColosseumTotalL155Text = $4aba +DEF _ColosseumTotalL155TextBank = $28 +DEF _ColosseumMaxL30Text = $4ad9 +DEF _ColosseumMaxL30TextBank = $28 +DEF _ColosseumMinL25Text = $4af2 +DEF _ColosseumMinL25TextBank = $28 +DEF _ColosseumTotalL80Text = $4b12 +DEF _ColosseumTotalL80TextBank = $28 +DEF _ColosseumMaxL20Text = $4b30 +DEF _ColosseumMaxL20TextBank = $28 +DEF _ColosseumMinL15Text = $4b49 +DEF _ColosseumMinL15TextBank = $28 +DEF _ColosseumTotalL50Text = $4b69 +DEF _ColosseumTotalL50TextBank = $28 +DEF _ColosseumHeightText = $4b87 +DEF _ColosseumHeightTextBank = $28 +DEF _ColosseumWeightText = $4b9f +DEF _ColosseumWeightTextBank = $28 +DEF _ColosseumEvolvedText = $4bbb +DEF _ColosseumEvolvedTextBank = $28 +DEF _ColosseumIneligibleText = $4bd4 +DEF _ColosseumIneligibleTextBank = $28 +DEF _ColosseumWhereToText = $4bf2 +DEF _ColosseumWhereToTextBank = $28 +DEF _ColosseumPleaseWaitText = $4c0f +DEF _ColosseumPleaseWaitTextBank = $28 +DEF _ColosseumCanceledText = $4c2f +DEF _ColosseumCanceledTextBank = $28 +DEF _ColosseumVersionText = $4c47 +DEF _ColosseumVersionTextBank = $28 +DEF _TextIDErrorText = $4c66 +DEF _TextIDErrorTextBank = $28 +DEF _ContCharText = $4c73 +DEF _ContCharTextBank = $28 +DEF _NoPokemonText = $4c77 +DEF _NoPokemonTextBank = $28 +DEF _DiglettsCaveRoute2FishingGuruText = $4c90 +DEF _DiglettsCaveRoute2FishingGuruTextBank = $28 +DEF _ViridianForestNorthGateSuperNerdText = $4ce6 +DEF _ViridianForestNorthGateSuperNerdTextBank = $28 +DEF _ViridianForestNorthGateGrampsText = $4d46 +DEF _ViridianForestNorthGateGrampsTextBank = $28 +DEF _Route2TradeHouseScientistText = $4da1 +DEF _Route2TradeHouseScientistTextBank = $28 +DEF _Route2GateOaksAideFlashExplanationText = $4de5 +DEF _Route2GateOaksAideFlashExplanationTextBank = $28 +DEF _Route2GateYoungsterText = $4e15 +DEF _Route2GateYoungsterTextBank = $28 +DEF _ViridianForestSouthGateGirlText = $4e51 +DEF _ViridianForestSouthGateGirlTextBank = $28 +DEF _ViridianForestSouthGateLittleGirlText = $4e94 +DEF _ViridianForestSouthGateLittleGirlTextBank = $28 +DEF _MtMoonPokecenterYoungsterText = $4ef5 +DEF _MtMoonPokecenterYoungsterTextBank = $28 +DEF _MtMoonPokecenterGentlemanText = $4f33 +DEF _MtMoonPokecenterGentlemanTextBank = $28 +DEF _MtMoonPokecenterClipboardText = $4f80 +DEF _MtMoonPokecenterClipboardTextBank = $28 +DEF _MtMoonPokecenterMagikarpSalesmanIGotADealText = $4f82 +DEF _MtMoonPokecenterMagikarpSalesmanIGotADealTextBank = $28 +DEF _MtMoonPokecenterMagikarpSalesmanNoText = $4ff8 +DEF _MtMoonPokecenterMagikarpSalesmanNoTextBank = $28 +DEF _MtMoonPokecenterMagikarpSalesmanNoMoneyText = $5023 +DEF _MtMoonPokecenterMagikarpSalesmanNoMoneyTextBank = $28 +DEF _MtMoonPokecenterMagikarpSalesmanNoRefundsText = $5045 +DEF _MtMoonPokecenterMagikarpSalesmanNoRefundsTextBank = $28 +DEF _SaffronGateGuardGeeImThirstyText = $5066 +DEF _SaffronGateGuardGeeImThirstyTextBank = $28 +DEF _SaffronGateGuardImParchedText = $50b4 +DEF _SaffronGateGuardImParchedTextBank = $28 +DEF _SaffronGateGuardYouCanGoOnThroughText = $50fa +DEF _SaffronGateGuardYouCanGoOnThroughTextBank = $28 +DEF _SaffronGateGuardThanksForTheDrinkText = $5180 +DEF _SaffronGateGuardThanksForTheDrinkTextBank = $28 +DEF _DaycareGentlemanIntroText = $51a1 +DEF _DaycareGentlemanIntroTextBank = $28 +DEF _DaycareGentlemanWhichMonText = $51e0 +DEF _DaycareGentlemanWhichMonTextBank = $28 +DEF _DaycareGentlemanWillLookAfterMonText = $51fc +DEF _DaycareGentlemanWillLookAfterMonTextBank = $28 +DEF _DaycareGentlemanComeSeeMeInAWhileText = $5225 +DEF _DaycareGentlemanComeSeeMeInAWhileTextBank = $28 +DEF _DaycareGentlemanMonHasGrownText = $523e +DEF _DaycareGentlemanMonHasGrownTextBank = $28 +DEF _DaycareGentlemanOweMoneyText = $5289 +DEF _DaycareGentlemanOweMoneyTextBank = $28 +DEF _DaycareGentlemanGotMonBackText = $52ba +DEF _DaycareGentlemanGotMonBackTextBank = $28 +DEF _DaycareGentlemanMonNeedsMoreTimeText = $52cd +DEF _DaycareGentlemanMonNeedsMoreTimeTextBank = $28 +DEF _DaycareGentlemanAllRightThenText = $5305 +DEF _DaycareGentlemanAllRightThenTextBank = $28 +DEF _DaycareGentlemanComeAgainText = $5318 +DEF _DaycareGentlemanComeAgainTextBank = $28 +DEF _DaycareGentlemanNoRoomForMonText = $5325 +DEF _DaycareGentlemanNoRoomForMonTextBank = $28 +DEF _DaycareGentlemanOnlyHaveOneMonText = $5346 +DEF _DaycareGentlemanOnlyHaveOneMonTextBank = $28 +DEF _DaycareGentlemanCantAcceptMonWithHMText = $5368 +DEF _DaycareGentlemanCantAcceptMonWithHMTextBank = $28 +DEF _DaycareGentlemanHeresYourMonText = $5395 +DEF _DaycareGentlemanHeresYourMonTextBank = $28 +DEF _DaycareGentlemanNotEnoughMoneyText = $53b2 +DEF _DaycareGentlemanNotEnoughMoneyTextBank = $28 +DEF _UndergroundPathRoute6GirlText = $53d0 +DEF _UndergroundPathRoute6GirlTextBank = $28 +DEF _UndergroundPathRoute7MiddleAgedManText = $5404 +DEF _UndergroundPathRoute7MiddleAgedManTextBank = $28 +DEF _UndergroundPathRoute7CopyUnusedGirlText = $5437 +DEF _UndergroundPathRoute7CopyUnusedGirlTextBank = $28 +DEF _UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $549a +DEF _UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $28 +DEF _UndergroundPathRoute7CopyUnusedMiddleAgedManText = $54cd +DEF _UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $28 +DEF _UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $550e +DEF _UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $28 +DEF _UndergroundPathRoute8GirlText = $5592 +DEF _UndergroundPathRoute8GirlTextBank = $28 +DEF _RockTunnelPokecenterGentlemanText = $55c5 +DEF _RockTunnelPokecenterGentlemanTextBank = $28 +DEF _RockTunnelPokecenterFisherText = $561b +DEF _RockTunnelPokecenterFisherTextBank = $28 +DEF _RockTunnel1FHiker1BattleText = $563f +DEF _RockTunnel1FHiker1BattleTextBank = $28 +DEF _RockTunnel1FHiker1EndBattleText = $5662 +DEF _RockTunnel1FHiker1EndBattleTextBank = $28 +DEF _RockTunnel1FHiker1AfterBattleText = $5671 +DEF _RockTunnel1FHiker1AfterBattleTextBank = $28 +DEF _RockTunnel1FHiker2BattleText = $56a1 +DEF _RockTunnel1FHiker2BattleTextBank = $28 +DEF _RockTunnel1FHiker2EndBattleText = $56c0 +DEF _RockTunnel1FHiker2EndBattleTextBank = $28 +DEF _RockTunnel1FHiker2AfterBattleText = $56ed +DEF _RockTunnel1FHiker2AfterBattleTextBank = $28 +DEF _RockTunnel1FHiker3BattleText = $572c +DEF _RockTunnel1FHiker3BattleTextBank = $28 +DEF _RockTunnel1FHiker3EndBattleText = $575e +DEF _RockTunnel1FHiker3EndBattleTextBank = $28 +DEF _RockTunnel1FHiker3AfterBattleText = $5767 +DEF _RockTunnel1FHiker3AfterBattleTextBank = $28 +DEF _RockTunnel1FSuperNerdBattleText = $5787 +DEF _RockTunnel1FSuperNerdBattleTextBank = $28 +DEF _RockTunnel1FSuperNerdEndBattleText = $579f +DEF _RockTunnel1FSuperNerdEndBattleTextBank = $28 +DEF _RockTunnel1FSuperNerdAfterBattleText = $57ab +DEF _RockTunnel1FSuperNerdAfterBattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF1BattleText = $57ce +DEF _RockTunnel1FCooltrainerF1BattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF1EndBattleText = $57f9 +DEF _RockTunnel1FCooltrainerF1EndBattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF1AfterBattleText = $580b +DEF _RockTunnel1FCooltrainerF1AfterBattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF2BattleText = $582b +DEF _RockTunnel1FCooltrainerF2BattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF2EndBattleText = $5846 +DEF _RockTunnel1FCooltrainerF2EndBattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF2AfterBattleText = $5857 +DEF _RockTunnel1FCooltrainerF2AfterBattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF3BattleText = $5876 +DEF _RockTunnel1FCooltrainerF3BattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF3EndBattleText = $5892 +DEF _RockTunnel1FCooltrainerF3EndBattleTextBank = $28 +DEF _RockTunnel1FCooltrainerF3AfterBattleText = $58a2 +DEF _RockTunnel1FCooltrainerF3AfterBattleTextBank = $28 +DEF _RockTunnel1FSignText = $58bc +DEF _RockTunnel1FSignTextBank = $28 +DEF _PowerPlantVoltorbBattleText = $58e7 +DEF _PowerPlantVoltorbBattleTextBank = $28 +DEF _PowerPlantZapdosBattleText = $58ef +DEF _PowerPlantZapdosBattleTextBank = $28 +DEF _Route11Gate1FGuardText = $58f8 +DEF _Route11Gate1FGuardTextBank = $28 +DEF _Route11Gate2FOaksAideItemfinderDescriptionText = $598e +DEF _Route11Gate2FOaksAideItemfinderDescriptionTextBank = $28 +DEF _Route11Gate2FLeftBinocularsSnorlaxText = $5a20 +DEF _Route11Gate2FLeftBinocularsSnorlaxTextBank = $28 +DEF _Route11Gate2FLeftBinocularsNoSnorlaxText = $5a5d +DEF _Route11Gate2FLeftBinocularsNoSnorlaxTextBank = $28 +DEF _Route11Gate2FRightBinocularsText = $5a90 +DEF _Route11Gate2FRightBinocularsTextBank = $28 +DEF _DiglettsCaveRoute11GamblerText = $5afe +DEF _DiglettsCaveRoute11GamblerTextBank = $28 +DEF _Route12Gate1FGuardText = $5b4f +DEF _Route12Gate1FGuardTextBank = $28 +DEF _Route12Gate2FBrunetteGirlYouCanHaveThisText = $5b70 +DEF _Route12Gate2FBrunetteGirlYouCanHaveThisTextBank = $28 +DEF _Route12Gate2FBrunetteGirlReceivedTM39Text = $5bca +DEF _Route12Gate2FBrunetteGirlReceivedTM39TextBank = $28 +DEF _Route12Gate2FBrunetteGirlTM39ExplanationText = $5bdd +DEF _Route12Gate2FBrunetteGirlTM39ExplanationTextBank = $28 +DEF _Route12Gate2FBrunetteGirlTM39NoRoomText = $5c40 +DEF _Route12Gate2FBrunetteGirlTM39NoRoomTextBank = $28 +DEF _Route12Gate2FLeftBinocularsText = $5c5e +DEF _Route12Gate2FLeftBinocularsTextBank = $28 +DEF _Route12Gate2FRightBinocularsText = $5c8a +DEF _Route12Gate2FRightBinocularsTextBank = $28 +DEF _Route12SuperRodHouseFishingGuruDoYouLikeToFishText = $5cb7 +DEF _Route12SuperRodHouseFishingGuruDoYouLikeToFishTextBank = $28 +DEF _Route12SuperRodHouseFishingGuruReceivedSuperRodText = $5d04 +DEF _Route12SuperRodHouseFishingGuruReceivedSuperRodTextBank = $28 +DEF _Route12SuperRodHouseFishingGuruFishingWayOfLifeText = $5d53 +DEF _Route12SuperRodHouseFishingGuruFishingWayOfLifeTextBank = $28 +DEF _Route12SuperRodHouseFishingGuruThatsDisappointingText = $5da5 +DEF _Route12SuperRodHouseFishingGuruThatsDisappointingTextBank = $28 +DEF _Route12SuperRodHouseFishingGuruTryFishingText = $5dc6 +DEF _Route12SuperRodHouseFishingGuruTryFishingTextBank = $28 +DEF _Route12SuperRodHouseFishingGuruNoRoomText = $5e3c +DEF _Route12SuperRodHouseFishingGuruNoRoomTextBank = $28 +DEF _Route15Gate1FGuardText = $5e77 +DEF _Route15Gate1FGuardTextBank = $28 +DEF _Route15Gate2FOaksAideExpAllText = $5eb0 +DEF _Route15Gate2FOaksAideExpAllTextBank = $28 +DEF _Route15Gate2FBinocularsText = $5f69 +DEF _Route15Gate2FBinocularsTextBank = $28 +DEF _Route16Gate1FGuardNoPedestriansAllowedText = $5fa4 +DEF _Route16Gate1FGuardNoPedestriansAllowedTextBank = $28 +DEF _Route16Gate1FGuardCyclingRoadExplanationText = $5fd1 +DEF _Route16Gate1FGuardCyclingRoadExplanationTextBank = $28 +DEF _Route16Gate1FGuardWaitUpText = $6012 +DEF _Route16Gate1FGuardWaitUpTextBank = $28 +DEF _Route16Gate1FGamblerText = $602e +DEF _Route16Gate1FGamblerTextBank = $28 +DEF _Route16Gate2FLittleBoyText = $604d +DEF _Route16Gate2FLittleBoyTextBank = $28 +DEF _Route16Gate2FLittleGirlText = $6077 +DEF _Route16Gate2FLittleGirlTextBank = $28 +DEF _Route16Gate2FLeftBinocularsText = $6094 +DEF _Route16Gate2FLeftBinocularsTextBank = $28 +DEF _Route16Gate2FRightBinocularsText = $60ca +DEF _Route16Gate2FRightBinocularsTextBank = $28 +DEF _Route16FlyHouseBrunetteGirlText = $6106 +DEF _Route16FlyHouseBrunetteGirlTextBank = $28 +DEF _Route16FlyHouseBrunetteGirlReceivedHM02Text = $616a +DEF _Route16FlyHouseBrunetteGirlReceivedHM02TextBank = $28 +DEF _Route16FlyHouseBrunetteGirlHM02ExplanationText = $617d +DEF _Route16FlyHouseBrunetteGirlHM02ExplanationTextBank = $28 +DEF _Route16FlyHouseBrunetteGirlHM02NoRoomText = $61c2 +DEF _Route16FlyHouseBrunetteGirlHM02NoRoomTextBank = $28 +DEF _Route16FlyHouseFearowText = $61e4 +DEF _Route16FlyHouseFearowTextBank = $28 +DEF _Route18Gate1FGuardYouNeedABicycleText = $61f5 +DEF _Route18Gate1FGuardYouNeedABicycleTextBank = $28 +DEF _Route18Gate1FGuardCyclingRoadUphillText = $621b +DEF _Route18Gate1FGuardCyclingRoadUphillTextBank = $28 +DEF _Route18Gate1FGuardExcuseMeText = $6242 +DEF _Route18Gate1FGuardExcuseMeTextBank = $28 +DEF _Route18Gate2FLeftBinocularsText = $624e +DEF _Route18Gate2FLeftBinocularsTextBank = $28 +DEF _Route18Gate2FRightBinocularsText = $6287 +DEF _Route18Gate2FRightBinocularsTextBank = $28 +DEF _SummerBeachHouseSurfinDudeText1 = $62bf +DEF _SummerBeachHouseSurfinDudeText1Bank = $28 +DEF _SummerBeachHouseSurfinDudeText2 = $633b +DEF _SummerBeachHouseSurfinDudeText2Bank = $28 +DEF _SummerBeachHouseSurfinDudeText3 = $635a +DEF _SummerBeachHouseSurfinDudeText3Bank = $28 +DEF _SummerBeachHouseSurfinDudeText4 = $636a +DEF _SummerBeachHouseSurfinDudeText4Bank = $28 +DEF _SummerBeachHousePikachuText = $638e +DEF _SummerBeachHousePikachuTextBank = $28 +DEF _SummerBeachHousePoster1Text1 = $639e +DEF _SummerBeachHousePoster1Text1Bank = $28 +DEF _SummerBeachHousePoster1Text2 = $63eb +DEF _SummerBeachHousePoster1Text2Bank = $28 +DEF _SummerBeachHousePoster2Text1 = $640c +DEF _SummerBeachHousePoster2Text1Bank = $28 +DEF _SummerBeachHousePoster2Text2 = $645a +DEF _SummerBeachHousePoster2Text2Bank = $28 +DEF _SummerBeachHousePoster3Text1 = $647c +DEF _SummerBeachHousePoster3Text1Bank = $28 +DEF _SummerBeachHousePoster3Text2 = $64b4 +DEF _SummerBeachHousePoster3Text2Bank = $28 +DEF _SummerBeachHousePrinterText1 = $64d4 +DEF _SummerBeachHousePrinterText1Bank = $28 +DEF _SummerBeachHousePrinterText2 = $64f4 +DEF _SummerBeachHousePrinterText2Bank = $28 +DEF _SummerBeachHousePrinterText3 = $651b +DEF _SummerBeachHousePrinterText3Bank = $28 +DEF _SummerBeachHousePrinterText4 = $6541 +DEF _SummerBeachHousePrinterText4Bank = $28 +DEF _SummerBeachHousePrinterText5 = $658c +DEF _SummerBeachHousePrinterText5Bank = $28 +DEF _SummerBeachHousePrinterText6 = $659f +DEF _SummerBeachHousePrinterText6Bank = $28 +DEF _Route22GateGuardNoBoulderbadgeText = $65ae +DEF _Route22GateGuardNoBoulderbadgeTextBank = $28 +DEF _Route22GateGuardICantLetYouPassText = $6605 +DEF _Route22GateGuardICantLetYouPassTextBank = $28 +DEF _Route22GateGuardGoRightAheadText = $6631 +DEF _Route22GateGuardGoRightAheadTextBank = $28 +DEF _VictoryRoad2FMoltresBattleText = $6661 +DEF _VictoryRoad2FMoltresBattleTextBank = $28 +DEF _VictoryRoad2FHikerBattleText = $666a +DEF _VictoryRoad2FHikerBattleTextBank = $28 +DEF _VictoryRoad2FHikerEndBattleText = $6698 +DEF _VictoryRoad2FHikerEndBattleTextBank = $28 +DEF _VictoryRoad2FHikerAfterBattleText = $66a0 +DEF _VictoryRoad2FHikerAfterBattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd1BattleText = $66d4 +DEF _VictoryRoad2FSuperNerd1BattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd1EndBattleText = $6702 +DEF _VictoryRoad2FSuperNerd1EndBattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd1AfterBattleText = $670f +DEF _VictoryRoad2FSuperNerd1AfterBattleTextBank = $28 +DEF _VictoryRoad2FCooltrainerMBattleText = $672a +DEF _VictoryRoad2FCooltrainerMBattleTextBank = $28 +DEF _VictoryRoad2FCooltrainerMEndBattleText = $6742 +DEF _VictoryRoad2FCooltrainerMEndBattleTextBank = $28 +DEF _VictoryRoad2FCooltrainerMAfterBattleText = $6752 +DEF _VictoryRoad2FCooltrainerMAfterBattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd2BattleText = $677f +DEF _VictoryRoad2FSuperNerd2BattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd2EndBattleText = $67bd +DEF _VictoryRoad2FSuperNerd2EndBattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd2AfterBattleText = $67d0 +DEF _VictoryRoad2FSuperNerd2AfterBattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd3BattleText = $6807 +DEF _VictoryRoad2FSuperNerd3BattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd3EndBattleText = $6823 +DEF _VictoryRoad2FSuperNerd3EndBattleTextBank = $28 +DEF _VictoryRoad2FSuperNerd3AfterBattleText = $682f +DEF _VictoryRoad2FSuperNerd3AfterBattleTextBank = $28 +DEF _BillsHouseBillDontLeaveText = $685a +DEF _BillsHouseBillDontLeaveTextBank = $28 +DEF _BillsHouseBillImNotAPokemonText = $6879 +DEF _BillsHouseBillImNotAPokemonTextBank = $28 +DEF _BillsHouseBillUseSeparationSystemText = $6957 +DEF _BillsHouseBillUseSeparationSystemTextBank = $28 +DEF _BillsHouseBillNoYouGottaHelpText = $69a3 +DEF _BillsHouseBillNoYouGottaHelpTextBank = $28 +DEF _BillsHouseBillThankYouText = $6a07 +DEF _BillsHouseBillThankYouTextBank = $28 +DEF _SSTicketReceivedText = $6aab +DEF _SSTicketReceivedTextBank = $28 +DEF _SSTicketNoRoomText = $6ac2 +DEF _SSTicketNoRoomTextBank = $28 +DEF _BillsHouseBillWhyDontYouGoInsteadOfMeText = $6ae2 +DEF _BillsHouseBillWhyDontYouGoInsteadOfMeTextBank = $28 +DEF _BillsHouseBillCheckOutMyRarePokemonText = $6b91 +DEF _BillsHouseBillCheckOutMyRarePokemonTextBank = $28 +DEF _Route1Youngster1MartSampleText = $6bd1 +DEF _Route1Youngster1MartSampleTextBank = $28 +DEF _Route1Youngster1GotPotionText = $6c55 +DEF _Route1Youngster1GotPotionTextBank = $28 +DEF _Route1Youngster1AlsoGotPokeballsText = $6c64 +DEF _Route1Youngster1AlsoGotPokeballsTextBank = $28 +DEF _Route1Youngster1NoRoomText = $6c8e +DEF _Route1Youngster1NoRoomTextBank = $28 +DEF _Route1Youngster2Text = $6cb1 +DEF _Route1Youngster2TextBank = $28 +DEF _Route1SignText = $6d32 +DEF _Route1SignTextBank = $28 +DEF _Route2SignText = $6d57 +DEF _Route2SignTextBank = $28 +DEF _Route2DiglettsCaveSignText = $6d7c +DEF _Route2DiglettsCaveSignTextBank = $28 +DEF _Route3Text1 = $6d8b +DEF _Route3Text1Bank = $28 +DEF _Route3Youngster1BattleText = $6de7 +DEF _Route3Youngster1BattleTextBank = $28 +DEF _Route3Youngster1EndBattleText = $6e0b +DEF _Route3Youngster1EndBattleTextBank = $28 +DEF _Route3Youngster1AfterBattleText = $6e1f +DEF _Route3Youngster1AfterBattleTextBank = $28 +DEF _Route3Youngster2BattleText = $6e5e +DEF _Route3Youngster2BattleTextBank = $28 +DEF _Route3Youngster2EndBattleText = $6e91 +DEF _Route3Youngster2EndBattleTextBank = $28 +DEF _Route3Youngster2AfterBattleText = $6ea5 +DEF _Route3Youngster2AfterBattleTextBank = $28 +DEF _Route3CooltrainerF1BattleText = $6ee2 +DEF _Route3CooltrainerF1BattleTextBank = $28 +DEF _Route3CooltrainerF1EndBattleText = $6f00 +DEF _Route3CooltrainerF1EndBattleTextBank = $28 +DEF _Route3CooltrainerF1AfterBattleText = $6f0d +DEF _Route3CooltrainerF1AfterBattleTextBank = $28 +DEF _Route3Youngster3BattleText = $6f36 +DEF _Route3Youngster3BattleTextBank = $28 +DEF _Route3Youngster3EndBattleText = $6f56 +DEF _Route3Youngster3EndBattleTextBank = $28 +DEF _Route3Youngster3AfterBattleText = $6f79 +DEF _Route3Youngster3AfterBattleTextBank = $28 +DEF _Route3CooltrainerF2BattleText = $6fb9 +DEF _Route3CooltrainerF2BattleTextBank = $28 +DEF _Route3CooltrainerF2EndBattleText = $6fe4 +DEF _Route3CooltrainerF2EndBattleTextBank = $28 +DEF _Route3CooltrainerF2AfterBattleText = $6fee +DEF _Route3CooltrainerF2AfterBattleTextBank = $28 +DEF _Route3Youngster4BattleText = $701b +DEF _Route3Youngster4BattleTextBank = $28 +DEF _Route3Youngster4EndBattleText = $703b +DEF _Route3Youngster4EndBattleTextBank = $28 +DEF _Route3Youngster4AfterBattleText = $704e +DEF _Route3Youngster4AfterBattleTextBank = $28 +DEF _Route3Youngster5BattleText = $7075 +DEF _Route3Youngster5BattleTextBank = $28 +DEF _Route3Youngster5EndBattleText = $7091 +DEF _Route3Youngster5EndBattleTextBank = $28 +DEF _Route3Youngster5AfterBattleText = $70a4 +DEF _Route3Youngster5AfterBattleTextBank = $28 +DEF _Route3CooltrainerF3BattleText = $70d3 +DEF _Route3CooltrainerF3BattleTextBank = $28 +DEF _Route3CooltrainerF3EndBattleText = $70eb +DEF _Route3CooltrainerF3EndBattleTextBank = $28 +DEF _Route3CooltrainerF3AfterBattleText = $70f6 +DEF _Route3CooltrainerF3AfterBattleTextBank = $28 +DEF _Route3SignText = $711a +DEF _Route3SignTextBank = $28 +DEF _Route4CooltrainerF1Text = $7131 +DEF _Route4CooltrainerF1TextBank = $28 +DEF _Route4CooltrainerF2BattleText = $715e +DEF _Route4CooltrainerF2BattleTextBank = $28 +DEF _Route4CooltrainerF2EndBattleText = $717f +DEF _Route4CooltrainerF2EndBattleTextBank = $28 +DEF _Route4CooltrainerF2AfterBattleText = $719b +DEF _Route4CooltrainerF2AfterBattleTextBank = $28 +DEF _Route4MtMoonSignText = $71e0 +DEF _Route4MtMoonSignTextBank = $28 +DEF _Route4SignText = $71f9 +DEF _Route4SignTextBank = $28 +DEF _Route5UndergroundPathSignText = $721a +DEF _Route5UndergroundPathSignTextBank = $28 +DEF _Route6CooltrainerM1BattleText = $724b +DEF _Route6CooltrainerM1BattleTextBank = $28 +DEF _Route6CooltrainerM1EndBattleText = $7277 +DEF _Route6CooltrainerM1EndBattleTextBank = $28 +DEF _Route6CooltrainerM1AfterBattleText = $728c +DEF _Route6CooltrainerM1AfterBattleTextBank = $28 +DEF _Route6CooltrainerF1BattleText = $72af +DEF _Route6CooltrainerF1BattleTextBank = $28 +DEF _Route6CooltrainerF1EndBattleText = $72d9 +DEF _Route6CooltrainerF1EndBattleTextBank = $28 +DEF _Route6CooltrainerF1AfterBattleText = $72ef +DEF _Route6CooltrainerF1AfterBattleTextBank = $28 +DEF _Route6Youngster1BattleText = $7326 +DEF _Route6Youngster1BattleTextBank = $28 +DEF _Route6Youngster1EndBattleText = $7347 +DEF _Route6Youngster1EndBattleTextBank = $28 +DEF _Route6Youngster1AfterBattleText = $735b +DEF _Route6Youngster1AfterBattleTextBank = $28 +DEF _Route6CooltrainerM2BattleText = $738e +DEF _Route6CooltrainerM2BattleTextBank = $28 +DEF _Route6CooltrainerM2EndBattleText = $73ac +DEF _Route6CooltrainerM2EndBattleTextBank = $28 +DEF _Route6CooltrainerM2AfterBattleText = $73bf +DEF _Route6CooltrainerM2AfterBattleTextBank = $28 +DEF _Route6CooltrainerF2BattleText = $73ed +DEF _Route6CooltrainerF2BattleTextBank = $28 +DEF _Route6CooltrainerF2EndBattleText = $7406 +DEF _Route6CooltrainerF2EndBattleTextBank = $28 +DEF _Route6CooltrainerF2AfterBattleText = $7418 +DEF _Route6CooltrainerF2AfterBattleTextBank = $28 +DEF _Route6Youngster2BattleText = $7444 +DEF _Route6Youngster2BattleTextBank = $28 +DEF _Route6Youngster2EndBattleText = $746e +DEF _Route6Youngster2EndBattleTextBank = $28 +DEF _Route6Youngster2AfterBattleText = $7481 +DEF _Route6Youngster2AfterBattleTextBank = $28 +DEF _Route6UndergroundPathSignText = $74a7 +DEF _Route6UndergroundPathSignTextBank = $28 +DEF _Route7UndergroundPathSignText = $74d8 +DEF _Route7UndergroundPathSignTextBank = $28 +DEF _Route8SuperNerd1BattleText = $7507 +DEF _Route8SuperNerd1BattleTextBank = $28 +DEF _Route8SuperNerd1EndBattleText = $7533 +DEF _Route8SuperNerd1EndBattleTextBank = $28 +DEF _Route8SuperNerd1AfterBattleText = $7542 +DEF _Route8SuperNerd1AfterBattleTextBank = $28 +DEF _Route8Gambler1BattleText = $7564 +DEF _Route8Gambler1BattleTextBank = $28 +DEF _Route8Gambler1EndBattleText = $7584 +DEF _Route8Gambler1EndBattleTextBank = $28 +DEF _Route8Gambler1AfterBattleText = $759a +DEF _Route8Gambler1AfterBattleTextBank = $28 +DEF _Route8SuperNerd2BattleText = $75b9 +DEF _Route8SuperNerd2BattleTextBank = $28 +DEF _Route8SuperNerd2EndBattleText = $75dc +DEF _Route8SuperNerd2EndBattleTextBank = $28 +DEF _Route8SuperNerd2AfterBattleText = $75ee +DEF _Route8SuperNerd2AfterBattleTextBank = $28 +DEF _Route8CooltrainerF1BattleText = $761e +DEF _Route8CooltrainerF1BattleTextBank = $28 +DEF _Route8CooltrainerF1EndBattleText = $7642 +DEF _Route8CooltrainerF1EndBattleTextBank = $28 +DEF _Route8CooltrainerF1AfterBattleText = $764e +DEF _Route8CooltrainerF1AfterBattleTextBank = $28 +DEF _Route8SuperNerd3BattleText = $7686 +DEF _Route8SuperNerd3BattleTextBank = $28 +DEF _Route8SuperNerd3EndBattleText = $76a7 +DEF _Route8SuperNerd3EndBattleTextBank = $28 +DEF _Route8SuperNerd3AfterBattleText = $76be +DEF _Route8SuperNerd3AfterBattleTextBank = $28 +DEF _Route8CooltrainerF2BattleText = $76f0 +DEF _Route8CooltrainerF2BattleTextBank = $28 +DEF _Route8CooltrainerF2EndBattleText = $7716 +DEF _Route8CooltrainerF2EndBattleTextBank = $28 +DEF _Route8CooltrainerF2AfterBattleText = $771d +DEF _Route8CooltrainerF2AfterBattleTextBank = $28 +DEF _Route8CooltrainerF3BattleText = $7747 +DEF _Route8CooltrainerF3BattleTextBank = $28 +DEF _Route8CooltrainerF3EndBattleText = $7774 +DEF _Route8CooltrainerF3EndBattleTextBank = $28 +DEF _Route8CooltrainerF3AfterBattleText = $7788 +DEF _Route8CooltrainerF3AfterBattleTextBank = $28 +DEF _Route8Gambler2BattleText = $77c1 +DEF _Route8Gambler2BattleTextBank = $28 +DEF _Route8Gambler2EndBattleText = $77e0 +DEF _Route8Gambler2EndBattleTextBank = $28 +DEF _Route8Gambler2AfterBattleText = $77f7 +DEF _Route8Gambler2AfterBattleTextBank = $28 +DEF _Route8CooltrainerF4BattleText = $7833 +DEF _Route8CooltrainerF4BattleTextBank = $28 +DEF _Route8CooltrainerF4EndBattleText = $7859 +DEF _Route8CooltrainerF4EndBattleTextBank = $28 +DEF _Route8CooltrainerF4AfterBattleText = $7880 +DEF _Route8CooltrainerF4AfterBattleTextBank = $28 +DEF _Route8UndergroundSignText = $78c1 +DEF _Route8UndergroundSignTextBank = $28 +DEF _Route9CooltrainerF1BattleText = $78f0 +DEF _Route9CooltrainerF1BattleTextBank = $28 +DEF _Route9CooltrainerF1EndBattleText = $7915 +DEF _Route9CooltrainerF1EndBattleTextBank = $28 +DEF _Route9CooltrainerF1AfterBattleText = $7927 +DEF _Route9CooltrainerF1AfterBattleTextBank = $28 +DEF _Route9AJBattleText = $795e +DEF _Route9AJBattleTextBank = $28 +DEF _Route9AJEndBattleText = $7981 +DEF _Route9AJEndBattleTextBank = $28 +DEF _Route9AJAfterBattleText = $7995 +DEF _Route9AJAfterBattleTextBank = $28 +DEF _Route9CooltrainerM2BattleText = $79c4 +DEF _Route9CooltrainerM2BattleTextBank = $28 +DEF _Route9CooltrainerM2EndBattleText = $79f0 +DEF _Route9CooltrainerM2EndBattleTextBank = $28 +DEF _Route9CooltrainerM2AfterBattleText = $7a02 +DEF _Route9CooltrainerM2AfterBattleTextBank = $28 +DEF _Route9CooltrainerF2BattleText = $7a23 +DEF _Route9CooltrainerF2BattleTextBank = $28 +DEF _Route9CooltrainerF2EndBattleText = $7a41 +DEF _Route9CooltrainerF2EndBattleTextBank = $28 +DEF _Route9CooltrainerF2AfterBattleText = $7a56 +DEF _Route9CooltrainerF2AfterBattleTextBank = $28 +DEF _Route9Hiker1BattleText = $7a83 +DEF _Route9Hiker1BattleTextBank = $28 +DEF _Route9Hiker1EndBattleText = $7aa5 +DEF _Route9Hiker1EndBattleTextBank = $28 +DEF _Route9Hiker1AfterBattleText = $7ad3 +DEF _Route9Hiker1AfterBattleTextBank = $28 +DEF _Route9Hiker2BattleText = $7b03 +DEF _Route9Hiker2BattleTextBank = $28 +DEF _Route9Hiker2EndBattleText = $7b28 +DEF _Route9Hiker2EndBattleTextBank = $28 +DEF _Route9Hiker2AfterBattleText = $7b35 +DEF _Route9Hiker2AfterBattleTextBank = $28 +DEF _Route9Youngster1BattleText = $7b54 +DEF _Route9Youngster1BattleTextBank = $28 +DEF _Route9Youngster1EndBattleText = $7b8d +DEF _Route9Youngster1EndBattleTextBank = $28 +DEF _Route9Youngster1AfterBattleText = $7bb0 +DEF _Route9Youngster1AfterBattleTextBank = $28 +DEF _Route9Hiker3BattleText = $7be5 +DEF _Route9Hiker3BattleTextBank = $28 +DEF _Route9Hiker3EndBattleText = $7bff +DEF _Route9Hiker3EndBattleTextBank = $28 +DEF _Route9Hiker3AfterBattleText = $7c1c +DEF _Route9Hiker3AfterBattleTextBank = $28 +DEF _Route9Youngster2BattleText = $4000 +DEF _Route9Youngster2BattleTextBank = $29 +DEF _Route9Youngster2EndBattleText = $4018 +DEF _Route9Youngster2EndBattleTextBank = $29 +DEF _Route9Youngster2AfterBattleText = $4024 +DEF _Route9Youngster2AfterBattleTextBank = $29 +DEF _Route9SignText = $404c +DEF _Route9SignTextBank = $29 +DEF _Route10SuperNerd1BattleText = $4070 +DEF _Route10SuperNerd1BattleTextBank = $29 +DEF _Route10SuperNerd1EndBattleText = $40a8 +DEF _Route10SuperNerd1EndBattleTextBank = $29 +DEF _Route10SuperNerd1AfterBattleText = $40be +DEF _Route10SuperNerd1AfterBattleTextBank = $29 +DEF _Route10Hiker1BattleText = $40de +DEF _Route10Hiker1BattleTextBank = $29 +DEF _Route10Hiker1EndBattleText = $40ef +DEF _Route10Hiker1EndBattleTextBank = $29 +DEF _Route10Hiker1AfterBattleText = $4123 +DEF _Route10Hiker1AfterBattleTextBank = $29 +DEF _Route10SuperNerd2BattleText = $414a +DEF _Route10SuperNerd2BattleTextBank = $29 +DEF _Route10SuperNerd2EndBattleText = $4169 +DEF _Route10SuperNerd2EndBattleTextBank = $29 +DEF _Route10SuperNerd2AfterBattleText = $417a +DEF _Route10SuperNerd2AfterBattleTextBank = $29 +DEF _Route10CooltrainerF1BattleText = $419b +DEF _Route10CooltrainerF1BattleTextBank = $29 +DEF _Route10CooltrainerF1EndBattleText = $41d7 +DEF _Route10CooltrainerF1EndBattleTextBank = $29 +DEF _Route10CooltrainerF1AfterBattleText = $41ec +DEF _Route10CooltrainerF1AfterBattleTextBank = $29 +DEF _Route10Hiker2BattleText = $4216 +DEF _Route10Hiker2BattleTextBank = $29 +DEF _Route10Hiker2EndBattleText = $423b +DEF _Route10Hiker2EndBattleTextBank = $29 +DEF _Route10Hiker2AfterBattleText = $4252 +DEF _Route10Hiker2AfterBattleTextBank = $29 +DEF _Route10CooltrainerF2BattleText = $4273 +DEF _Route10CooltrainerF2BattleTextBank = $29 +DEF _Route10CooltrainerF2EndBattleText = $42a1 +DEF _Route10CooltrainerF2EndBattleTextBank = $29 +DEF _Route10CooltrainerF2AfterBattleText = $42b3 +DEF _Route10CooltrainerF2AfterBattleTextBank = $29 +DEF _Route10RockTunnelSignText = $4303 +DEF _Route10RockTunnelSignTextBank = $29 +DEF _Route10PowerPlantSignText = $4310 +DEF _Route10PowerPlantSignTextBank = $29 +DEF _Route11Gambler1BattleText = $431d +DEF _Route11Gambler1BattleTextBank = $29 +DEF _Route11Gambler1EndBattleText = $4331 +DEF _Route11Gambler1EndBattleTextBank = $29 +DEF _Route11Gambler1AfterBattleText = $434a +DEF _Route11Gambler1AfterBattleTextBank = $29 +DEF _Route11Gambler2BattleText = $4373 +DEF _Route11Gambler2BattleTextBank = $29 +DEF _Route11Gambler2EndBattleText = $4394 +DEF _Route11Gambler2EndBattleTextBank = $29 +DEF _Route11Gambler2AfterBattleText = $43a5 +DEF _Route11Gambler2AfterBattleTextBank = $29 +DEF _Route11Youngster1BattleText = $43d1 +DEF _Route11Youngster1BattleTextBank = $29 +DEF _Route11Youngster1EndBattleText = $43eb +DEF _Route11Youngster1EndBattleTextBank = $29 +DEF _Route11Youngster1AfterBattleText = $4402 +DEF _Route11Youngster1AfterBattleTextBank = $29 +DEF _Route11SuperNerd1BattleText = $4425 +DEF _Route11SuperNerd1BattleTextBank = $29 +DEF _Route11SuperNerd1EndBattleText = $444b +DEF _Route11SuperNerd1EndBattleTextBank = $29 +DEF _Route11SuperNerd1AfterBattleText = $445f +DEF _Route11SuperNerd1AfterBattleTextBank = $29 +DEF _Route11Youngster2BattleText = $4480 +DEF _Route11Youngster2BattleTextBank = $29 +DEF _Route11Youngster2EndBattleText = $44b2 +DEF _Route11Youngster2EndBattleTextBank = $29 +DEF _Route11Youngster2AfterBattleText5 = $44c4 +DEF _Route11Youngster2AfterBattleText5Bank = $29 +DEF _Route11Gambler3BattleText = $44e7 +DEF _Route11Gambler3BattleTextBank = $29 +DEF _Route11Gambler3EndBattleText = $4504 +DEF _Route11Gambler3EndBattleTextBank = $29 +DEF _Route11Gambler3AfterBattleText = $4514 +DEF _Route11Gambler3AfterBattleTextBank = $29 +DEF _Route11Gambler4BattleText = $4532 +DEF _Route11Gambler4BattleTextBank = $29 +DEF 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$29 +DEF _Route12Fisher5EndBattleText = $49b5 +DEF _Route12Fisher5EndBattleTextBank = $29 +DEF _Route12Fisher5AfterBattleText = $49bf +DEF _Route12Fisher5AfterBattleTextBank = $29 +DEF _Route12SignText = $49f3 +DEF _Route12SignTextBank = $29 +DEF _Route12SportFishingSignText = $4a10 +DEF _Route12SportFishingSignTextBank = $29 +DEF _Route13CooltrainerM1BattleText = $4a24 +DEF _Route13CooltrainerM1BattleTextBank = $29 +DEF _Route13CooltrainerM1EndBattleText = $4a41 +DEF _Route13CooltrainerM1EndBattleTextBank = $29 +DEF _Route13CooltrainerM1AfterBattleText = $4a56 +DEF _Route13CooltrainerM1AfterBattleTextBank = $29 +DEF _Route13CooltrainerF1BattleText = $4a81 +DEF _Route13CooltrainerF1BattleTextBank = $29 +DEF _Route13CooltrainerF1EndBattleText = $4a9d +DEF _Route13CooltrainerF1EndBattleTextBank = $29 +DEF _Route13CooltrainerF1AfterBattleText = $4aab +DEF _Route13CooltrainerF1AfterBattleTextBank = $29 +DEF _Route13CooltrainerF2BattleText = $4add +DEF _Route13CooltrainerF2BattleTextBank = $29 +DEF _Route13CooltrainerF2EndBattleText = $4afd +DEF _Route13CooltrainerF2EndBattleTextBank = $29 +DEF _Route13CooltrainerF2AfterBattleText = $4b0a +DEF _Route13CooltrainerF2AfterBattleTextBank = $29 +DEF _Route13CooltrainerF3BattleText = $4b3a +DEF _Route13CooltrainerF3BattleTextBank = $29 +DEF _Route13CooltrainerF3EndBattleText = $4b68 +DEF _Route13CooltrainerF3EndBattleTextBank = $29 +DEF _Route13CooltrainerF3AfterBattleText = $4b7f +DEF _Route13CooltrainerF3AfterBattleTextBank = $29 +DEF _Route13CooltrainerF4BattleText = $4bb0 +DEF _Route13CooltrainerF4BattleTextBank = $29 +DEF _Route13CooltrainerF4EndBattleText = $4bd0 +DEF _Route13CooltrainerF4EndBattleTextBank = $29 +DEF _Route13CooltrainerF4AfterBattleText = $4be1 +DEF _Route13CooltrainerF4AfterBattleTextBank = $29 +DEF _Route13CooltrainerM2BattleText = $4c07 +DEF _Route13CooltrainerM2BattleTextBank = $29 +DEF _Route13CooltrainerM2EndBattleText = $4c22 +DEF _Route13CooltrainerM2EndBattleTextBank = $29 +DEF _Route13CooltrainerM2AfterBattleText = $4c34 +DEF _Route13CooltrainerM2AfterBattleTextBank = $29 +DEF _Route13Beauty1BattleText = $4c54 +DEF _Route13Beauty1BattleTextBank = $29 +DEF _Route13Beauty1EndBattleText = $4c6e +DEF _Route13Beauty1EndBattleTextBank = $29 +DEF _Route13Beauty1AfterBattleText = $4c85 +DEF _Route13Beauty1AfterBattleTextBank = $29 +DEF _Route13Beauty2BattleText = $4cb7 +DEF _Route13Beauty2BattleTextBank = $29 +DEF _Route13Beauty2EndBattleText = $4cd5 +DEF _Route13Beauty2EndBattleTextBank = $29 +DEF _Route13Beauty2AfterBattleText = $4ce8 +DEF _Route13Beauty2AfterBattleTextBank = $29 +DEF _Route13BikerBattleText = $4d21 +DEF _Route13BikerBattleTextBank = $29 +DEF _Route13BikerEndBattleText = $4d39 +DEF _Route13BikerEndBattleTextBank = $29 +DEF _Route13BikerAfterBattleText = $4d50 +DEF _Route13BikerAfterBattleTextBank = $29 +DEF _Route13CooltrainerM3BattleText = $4d5b +DEF _Route13CooltrainerM3BattleTextBank = $29 +DEF _Route13CooltrainerM3EndBattleText = $4d78 +DEF 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$29 +DEF _Route15CooltrainerM1AfterBattleText = $53bc +DEF _Route15CooltrainerM1AfterBattleTextBank = $29 +DEF _Route15CooltrainerM2BattleText = $53df +DEF _Route15CooltrainerM2BattleTextBank = $29 +DEF _Route15CooltrainerM2EndBattleText = $5414 +DEF _Route15CooltrainerM2EndBattleTextBank = $29 +DEF _Route15CooltrainerM2AfterBattleText = $5428 +DEF _Route15CooltrainerM2AfterBattleTextBank = $29 +DEF _Route15Beauty1BattleText = $546b +DEF _Route15Beauty1BattleTextBank = $29 +DEF _Route15Beauty1EndBattleText = $5486 +DEF _Route15Beauty1EndBattleTextBank = $29 +DEF _Route15Beauty1AfterBattleText = $549f +DEF _Route15Beauty1AfterBattleTextBank = $29 +DEF _Route15Beauty2BattleText = $54be +DEF _Route15Beauty2BattleTextBank = $29 +DEF _Route15Beauty2EndBattleText = $54e2 +DEF _Route15Beauty2EndBattleTextBank = $29 +DEF _Route15Beauty2AfterBattleText = $54f9 +DEF _Route15Beauty2AfterBattleTextBank = $29 +DEF _Route15Biker1BattleText = $5525 +DEF _Route15Biker1BattleTextBank = $29 +DEF 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_Route16Biker4AfterBattleText = $57cf +DEF _Route16Biker4AfterBattleTextBank = $29 +DEF _Route16Biker5BattleText = $5811 +DEF _Route16Biker5BattleTextBank = $29 +DEF _Route16Biker5EndBattleText = $582e +DEF _Route16Biker5EndBattleTextBank = $29 +DEF _Route16Biker5AfterBattleText = $583e +DEF _Route16Biker5AfterBattleTextBank = $29 +DEF _Route16Biker6BattleText = $586f +DEF _Route16Biker6BattleTextBank = $29 +DEF _Route16Biker6EndBattleText = $587e +DEF _Route16Biker6EndBattleTextBank = $29 +DEF _Route16Biker6AfterBattleText = $5891 +DEF _Route16Biker6AfterBattleTextBank = $29 +DEF _Route16Text7 = $58c0 +DEF _Route16Text7Bank = $29 +DEF _Route16SnorlaxWokeUpText = $58e1 +DEF _Route16SnorlaxWokeUpTextBank = $29 +DEF _Route16SnorlaxReturnedToMountainsText = $5911 +DEF _Route16SnorlaxReturnedToMountainsTextBank = $29 +DEF _Route16CyclingRoadSignText = $5946 +DEF _Route16CyclingRoadSignTextBank = $29 +DEF _Route16SignText = $5965 +DEF _Route16SignTextBank = $29 +DEF _Route17Biker1BattleText = $598b +DEF _Route17Biker1BattleTextBank = $29 +DEF _Route17Biker1EndBattleText = $59ae +DEF _Route17Biker1EndBattleTextBank = $29 +DEF _Route17Biker1AfterBattleText = $59bb +DEF _Route17Biker1AfterBattleTextBank = $29 +DEF _Route17Biker2BattleText = $59e8 +DEF _Route17Biker2BattleTextBank = $29 +DEF _Route17Biker2EndBattleText = $5a02 +DEF _Route17Biker2EndBattleTextBank = $29 +DEF _Route17Biker2AfterBattleText = $5a09 +DEF _Route17Biker2AfterBattleTextBank = $29 +DEF _Route17Biker3BattleText = $5a2e +DEF _Route17Biker3BattleTextBank = $29 +DEF _Route17Biker3EndBattleText = $5a47 +DEF _Route17Biker3EndBattleTextBank = $29 +DEF _Route17Biker3AfterBattleText = $5a58 +DEF _Route17Biker3AfterBattleTextBank = $29 +DEF _Route17Biker4BattleText = $5a71 +DEF _Route17Biker4BattleTextBank = $29 +DEF _Route17Biker4EndBattleText = $5a8e +DEF _Route17Biker4EndBattleTextBank = $29 +DEF _Route17Biker4AfterBattleText = $5a97 +DEF _Route17Biker4AfterBattleTextBank = $29 +DEF _Route17Biker5BattleText = $5ab7 +DEF _Route17Biker5BattleTextBank = $29 +DEF _Route17Biker5EndBattleText = $5ad3 +DEF _Route17Biker5EndBattleTextBank = $29 +DEF _Route17Biker5AfterBattleText = $5ae2 +DEF _Route17Biker5AfterBattleTextBank = $29 +DEF _Route17Biker6BattleText = $5b12 +DEF _Route17Biker6BattleTextBank = $29 +DEF _Route17Biker6EndBattleText = $5b2d +DEF _Route17Biker6EndBattleTextBank = $29 +DEF _Route17Biker6AfterBattleText = $5b38 +DEF _Route17Biker6AfterBattleTextBank = $29 +DEF _Route17Biker7BattleText = $5b68 +DEF _Route17Biker7BattleTextBank = $29 +DEF _Route17Biker7EndBattleText = $5b83 +DEF _Route17Biker7EndBattleTextBank = $29 +DEF _Route17Biker7AfterBattleText = $5b98 +DEF _Route17Biker7AfterBattleTextBank = $29 +DEF _Route17Biker8BattleText = $5bb6 +DEF _Route17Biker8BattleTextBank = $29 +DEF _Route17Biker8EndBattleText = $5bc3 +DEF _Route17Biker8EndBattleTextBank = $29 +DEF _Route17Biker8AfterBattleText = $5bcd +DEF _Route17Biker8AfterBattleTextBank = $29 +DEF _Route17Biker9BattleText = $5bf2 +DEF _Route17Biker9BattleTextBank = $29 +DEF _Route17Biker9EndBattleText = $5c0e +DEF _Route17Biker9EndBattleTextBank = $29 +DEF _Route17Biker9AfterBattleText = $5c16 +DEF _Route17Biker9AfterBattleTextBank = $29 +DEF _Route17Biker10BattleText = $5c39 +DEF _Route17Biker10BattleTextBank = $29 +DEF _Route17Biker10EndBattleText = $5c54 +DEF _Route17Biker10EndBattleTextBank = $29 +DEF _Route17Biker10AfterBattleText = $5c68 +DEF _Route17Biker10AfterBattleTextBank = $29 +DEF _Route17NoticeSign1Text = $5c83 +DEF _Route17NoticeSign1TextBank = $29 +DEF _Route17TrainerTips1Text = $5cb1 +DEF _Route17TrainerTips1TextBank = $29 +DEF _Route17TrainerTips2Text = $5d12 +DEF _Route17TrainerTips2TextBank = $29 +DEF _Route17SignText = $5d5b +DEF _Route17SignTextBank = $29 +DEF _Route17NoticeSign2Text = $5d81 +DEF _Route17NoticeSign2TextBank = $29 +DEF _Route17CyclingRoadEndsSignText = $5dbc +DEF _Route17CyclingRoadEndsSignTextBank = $29 +DEF _Route18CooltrainerM1BattleText = $5ddb +DEF _Route18CooltrainerM1BattleTextBank = $29 +DEF _Route18CooltrainerM1EndBattleText = $5e0b +DEF _Route18CooltrainerM1EndBattleTextBank = $29 +DEF _Route18CooltrainerM1AfterBattleText = $5e11 +DEF _Route18CooltrainerM1AfterBattleTextBank = $29 +DEF _Route18CooltrainerM2BattleText = $5e27 +DEF _Route18CooltrainerM2BattleTextBank = $29 +DEF _Route18CooltrainerM2EndBattleText = $5e50 +DEF _Route18CooltrainerM2EndBattleTextBank = $29 +DEF _Route18CooltrainerM2AfterBattleText = $5e63 +DEF _Route18CooltrainerM2AfterBattleTextBank = $29 +DEF _Route18CooltrainerM3BattleText = $5e89 +DEF _Route18CooltrainerM3BattleTextBank = $29 +DEF _Route18CooltrainerM3EndBattleText = $5eac +DEF _Route18CooltrainerM3EndBattleTextBank = $29 +DEF _Route18CooltrainerM3AfterBattleText = $5eb3 +DEF _Route18CooltrainerM3AfterBattleTextBank = $29 +DEF _Route18SignText = $5ed7 +DEF _Route18SignTextBank = $29 +DEF _Route18CyclingRoadSignText = $5efd +DEF _Route18CyclingRoadSignTextBank = $29 +DEF _Route19CooltrainerM1BattleText = $5f25 +DEF _Route19CooltrainerM1BattleTextBank = $29 +DEF _Route19CooltrainerM1EndBattleText = $5f46 +DEF _Route19CooltrainerM1EndBattleTextBank = $29 +DEF _Route19CooltrainerM1AfterBattleText = $5f56 +DEF _Route19CooltrainerM1AfterBattleTextBank = $29 +DEF _Route19CooltrainerM2BattleText = $5f79 +DEF _Route19CooltrainerM2BattleTextBank = $29 +DEF _Route19CooltrainerM2EndBattleText = $5f9b +DEF _Route19CooltrainerM2EndBattleTextBank = $29 +DEF _Route19CooltrainerM2AfterBattleText = $5faf +DEF _Route19CooltrainerM2AfterBattleTextBank = $29 +DEF _Route19Swimmer1BattleText = $5fc9 +DEF _Route19Swimmer1BattleTextBank = $29 +DEF _Route19Swimmer1EndBattleText = $5feb +DEF _Route19Swimmer1EndBattleTextBank = $29 +DEF _Route19Swimmer1AfterBattleText = $5ff8 +DEF _Route19Swimmer1AfterBattleTextBank = $29 +DEF _Route19Swimmer2BattleText = $6016 +DEF _Route19Swimmer2BattleTextBank = $29 +DEF _Route19Swimmer2EndBattleText = $6031 +DEF _Route19Swimmer2EndBattleTextBank = $29 +DEF _Route19Swimmer2AfterBattleText = $6038 +DEF _Route19Swimmer2AfterBattleTextBank = $29 +DEF _Route19Swimmer3BattleText = $6054 +DEF _Route19Swimmer3BattleTextBank = $29 +DEF _Route19Swimmer3EndBattleText = $6082 +DEF _Route19Swimmer3EndBattleTextBank = $29 +DEF _Route19Swimmer3AfterBattleText = $6089 +DEF _Route19Swimmer3AfterBattleTextBank = $29 +DEF _Route19Swimmer4BattleText = $60a9 +DEF _Route19Swimmer4BattleTextBank = $29 +DEF _Route19Swimmer4EndBattleText = $60c7 +DEF _Route19Swimmer4EndBattleTextBank = $29 +DEF _Route19Swimmer4AfterBattleText = $60d8 +DEF _Route19Swimmer4AfterBattleTextBank = $29 +DEF _Route19Swimmer5BattleText = $60fa +DEF _Route19Swimmer5BattleTextBank = $29 +DEF _Route19Swimmer5EndBattleText = $612e +DEF _Route19Swimmer5EndBattleTextBank = $29 +DEF _Route19Swimmer5AfterBattleText = $613b +DEF _Route19Swimmer5AfterBattleTextBank = $29 +DEF _Route19Swimmer6BattleText = $616b +DEF _Route19Swimmer6BattleTextBank = $29 +DEF _Route19Swimmer6EndBattleText = $618d +DEF _Route19Swimmer6EndBattleTextBank = $29 +DEF _Route19Swimmer6AfterBattleText = $6197 +DEF _Route19Swimmer6AfterBattleTextBank = $29 +DEF _Route19Swimmer7BattleText = $61c9 +DEF _Route19Swimmer7BattleTextBank = $29 +DEF _Route19Swimmer7EndBattleText = $61e8 +DEF _Route19Swimmer7EndBattleTextBank = $29 +DEF _Route19Swimmer7AfterBattleText = $61f9 +DEF _Route19Swimmer7AfterBattleTextBank = $29 +DEF _Route19Swimmer8BattleText = $6217 +DEF _Route19Swimmer8BattleTextBank = $29 +DEF _Route19Swimmer8EndBattleText = $6233 +DEF _Route19Swimmer8EndBattleTextBank = $29 +DEF _Route19Swimmer8AfterBattleText = $6244 +DEF _Route19Swimmer8AfterBattleTextBank = $29 +DEF _Route19SignText = $6276 +DEF _Route19SignTextBank = $29 +DEF _Route20Swimmer1BattleText = $62a3 +DEF _Route20Swimmer1BattleTextBank = $29 +DEF _Route20Swimmer1EndBattleText = $62bf +DEF _Route20Swimmer1EndBattleTextBank = $29 +DEF _Route20Swimmer1AfterBattleText = $62c8 +DEF _Route20Swimmer1AfterBattleTextBank = $29 +DEF _Route20Swimmer2BattleText = $62e6 +DEF _Route20Swimmer2BattleTextBank = $29 +DEF _Route20Swimmer2EndBattleText = $6303 +DEF _Route20Swimmer2EndBattleTextBank = $29 +DEF _Route20Swimmer2AfterBattleText = $630d +DEF _Route20Swimmer2AfterBattleTextBank = $29 +DEF _Route20Swimmer3BattleText = $633b +DEF _Route20Swimmer3BattleTextBank = $29 +DEF _Route20Swimmer3EndBattleText = $635d +DEF _Route20Swimmer3EndBattleTextBank = $29 +DEF _Route20Swimmer3AfterBattleText = $6365 +DEF _Route20Swimmer3AfterBattleTextBank = $29 +DEF _Route20Swimmer4BattleText = $637d +DEF _Route20Swimmer4BattleTextBank = $29 +DEF _Route20Swimmer4EndBattleText = $6397 +DEF _Route20Swimmer4EndBattleTextBank = $29 +DEF _Route20Swimmer4AfterBattleText = $63a9 +DEF _Route20Swimmer4AfterBattleTextBank = $29 +DEF _Route20Swimmer5BattleText = $63c9 +DEF _Route20Swimmer5BattleTextBank = $29 +DEF _Route20Swimmer5EndBattleText = $63e6 +DEF _Route20Swimmer5EndBattleTextBank = $29 +DEF _Route20Swimmer5AfterBattleText = $63ee +DEF _Route20Swimmer5AfterBattleTextBank = $29 +DEF _Route20Swimmer6BattleText = $641b +DEF _Route20Swimmer6BattleTextBank = $29 +DEF _Route20Swimmer6EndBattleText = $6446 +DEF _Route20Swimmer6EndBattleTextBank = $29 +DEF _Route20Swimmer6AfterBattleText = $6458 +DEF _Route20Swimmer6AfterBattleTextBank = $29 +DEF _Route20CooltrainerMBattleText = $6477 +DEF _Route20CooltrainerMBattleTextBank = $29 +DEF _Route20CooltrainerMEndBattleText = $6492 +DEF _Route20CooltrainerMEndBattleTextBank = $29 +DEF _Route20CooltrainerMAfterBattleText = $649a +DEF _Route20CooltrainerMAfterBattleTextBank = $29 +DEF _Route20Swimmer7BattleText = $64b6 +DEF _Route20Swimmer7BattleTextBank = $29 +DEF _Route20Swimmer7EndBattleText = $64d9 +DEF _Route20Swimmer7EndBattleTextBank = $29 +DEF _Route20Swimmer7AfterBattleText = $64f0 +DEF _Route20Swimmer7AfterBattleTextBank = $29 +DEF _Route20Swimmer8BattleText = $651d +DEF _Route20Swimmer8BattleTextBank = $29 +DEF _Route20Swimmer8EndBattleText = $6540 +DEF _Route20Swimmer8EndBattleTextBank = $29 +DEF _Route20Swimmer8AfterBattleText = $6555 +DEF _Route20Swimmer8AfterBattleTextBank = $29 +DEF _Route20Swimmer9BattleText = $658d +DEF _Route20Swimmer9BattleTextBank = $29 +DEF _Route20Swimmer9EndBattleText = $65b9 +DEF _Route20Swimmer9EndBattleTextBank = $29 +DEF _Route20Swimmer9AfterBattleText = $65c0 +DEF _Route20Swimmer9AfterBattleTextBank = $29 +DEF _Route20SeafoamIslandsSignText = $65e1 +DEF _Route20SeafoamIslandsSignTextBank = $29 +DEF _Route21Fisher1BattleText = $65f2 +DEF _Route21Fisher1BattleTextBank = $29 +DEF _Route21Fisher1EndBattleText = $661c +DEF _Route21Fisher1EndBattleTextBank = $29 +DEF _Route21Fisher1AfterBattleText = $6623 +DEF _Route21Fisher1AfterBattleTextBank = $29 +DEF _Route21Fisher2BattleText = $6640 +DEF _Route21Fisher2BattleTextBank = $29 +DEF _Route21Fisher2EndBattleText = $6664 +DEF _Route21Fisher2EndBattleTextBank = $29 +DEF _Route21Fisher2AfterBattleText = $6674 +DEF _Route21Fisher2AfterBattleTextBank = $29 +DEF _Route21Swimmer1BattleText = $6694 +DEF _Route21Swimmer1BattleTextBank = $29 +DEF _Route21Swimmer1EndBattleText = $66b8 +DEF _Route21Swimmer1EndBattleTextBank = $29 +DEF _Route21Swimmer1AfterBattleText = $66bf +DEF _Route21Swimmer1AfterBattleTextBank = $29 +DEF _Route21Swimmer2BattleText = $66da +DEF _Route21Swimmer2BattleTextBank = $29 +DEF _Route21Swimmer2EndBattleText = $66f9 +DEF _Route21Swimmer2EndBattleTextBank = $29 +DEF _Route21Swimmer2AfterBattleText = $6706 +DEF _Route21Swimmer2AfterBattleTextBank = $29 +DEF _Route21Swimmer3BattleText = $6739 +DEF _Route21Swimmer3BattleTextBank = $29 +DEF _Route21Swimmer3EndBattleText = $6757 +DEF _Route21Swimmer3EndBattleTextBank = $29 +DEF _Route21Swimmer3AfterBattleText = $6767 +DEF _Route21Swimmer3AfterBattleTextBank = $29 +DEF _Route21Swimmer4BattleText = $6784 +DEF _Route21Swimmer4BattleTextBank = $29 +DEF _Route21Swimmer4EndBattleText = $67a8 +DEF _Route21Swimmer4EndBattleTextBank = $29 +DEF _Route21Swimmer4AfterBattleText = $67c0 +DEF _Route21Swimmer4AfterBattleTextBank = $29 +DEF _Route21Swimmer5BattleText = $67fd +DEF _Route21Swimmer5BattleTextBank = $29 +DEF _Route21Swimmer5EndBattleText = $681e +DEF _Route21Swimmer5EndBattleTextBank = $29 +DEF _Route21Swimmer5AfterBattleText = $682c +DEF _Route21Swimmer5AfterBattleTextBank = $29 +DEF _Route21Fisher3BattleText = $6845 +DEF _Route21Fisher3BattleTextBank = $29 +DEF _Route21Fisher3EndBattleText = $6865 +DEF _Route21Fisher3EndBattleTextBank = $29 +DEF _Route21Fisher3AfterBattleText = $687e +DEF _Route21Fisher3AfterBattleTextBank = $29 +DEF _Route21Fisher4BattleText = $68af +DEF _Route21Fisher4BattleTextBank = $29 +DEF _Route21Fisher4EndBattleText = $68d1 +DEF _Route21Fisher4EndBattleTextBank = $29 +DEF _Route21Fisher4AfterBattleText = $68e9 +DEF _Route21Fisher4AfterBattleTextBank = $29 +DEF _Route22Rival1DefeatedText = $6907 +DEF _Route22Rival1DefeatedTextBank = $29 +DEF _Route22Rival1VictoryText = $6923 +DEF _Route22Rival1VictoryTextBank = $29 +DEF _Route22Rival2DefeatedText = $6963 +DEF _Route22Rival2DefeatedTextBank = $29 +DEF _Route22Rival2VictoryText = $6980 +DEF _Route22Rival2VictoryTextBank = $29 +DEF _Route22RivalBeforeBattleText1 = $69e6 +DEF _Route22RivalBeforeBattleText1Bank = $29 +DEF _Route22RivalAfterBattleText1 = $6a88 +DEF _Route22RivalAfterBattleText1Bank = $29 +DEF _Route22RivalBeforeBattleText2 = $6b0d +DEF _Route22RivalBeforeBattleText2Bank = $29 +DEF _Route22RivalAfterBattleText2 = $6bc4 +DEF _Route22RivalAfterBattleText2Bank = $29 +DEF _Route22PokemonLeagueSignText = $6c41 +DEF _Route22PokemonLeagueSignTextBank = $29 +DEF _Route23YouDontHaveTheBadgeYetText = $6c59 +DEF _Route23YouDontHaveTheBadgeYetTextBank = $29 +DEF _Route23OhThatIsTheBadgeText = $6cd1 +DEF _Route23OhThatIsTheBadgeTextBank = $29 +DEF _Route23GoRightAheadText = $6d18 +DEF _Route23GoRightAheadTextBank = $29 +DEF _Route23VictoryRoadGateSignText = $6d3b +DEF _Route23VictoryRoadGateSignTextBank = $29 +DEF _Route24CooltrainerM1YouBeatOurContestText = $6d5c +DEF _Route24CooltrainerM1YouBeatOurContestTextBank = $29 +DEF _Route24CooltrainerM1YouJustEarnedAPrizeText = $6d90 +DEF _Route24CooltrainerM1YouJustEarnedAPrizeTextBank = $29 +DEF _Route24CooltrainerM1ReceivedNuggetText = $6db4 +DEF _Route24CooltrainerM1ReceivedNuggetTextBank = $29 +DEF _Route24CooltrainerM1NoRoomText = $6dca +DEF _Route24CooltrainerM1NoRoomTextBank = $29 +DEF _Route24CooltrainerM1JoinTeamRocketText = $6de3 +DEF _Route24CooltrainerM1JoinTeamRocketTextBank = $29 +DEF _Route24CooltrainerM1DefeatedText = $6ec5 +DEF _Route24CooltrainerM1DefeatedTextBank = $29 +DEF _Route24CooltrainerM1YouCouldBecomeATopLeaderText = $6edb +DEF _Route24CooltrainerM1YouCouldBecomeATopLeaderTextBank = $29 +DEF _Route24CooltrainerM2BattleText = $6f1d +DEF _Route24CooltrainerM2BattleTextBank = $29 +DEF _Route24CooltrainerM2EndBattleText = $6f3e +DEF _Route24CooltrainerM2EndBattleTextBank = $29 +DEF _Route24CooltrainerM2AfterBattleText = $6f4e +DEF _Route24CooltrainerM2AfterBattleTextBank = $29 +DEF _Route24CooltrainerM3BattleText = $6f81 +DEF _Route24CooltrainerM3BattleTextBank = $29 +DEF _Route24CooltrainerM3EndBattleText = $6f9f +DEF _Route24CooltrainerM3EndBattleTextBank = $29 +DEF _Route24CooltrainerM3AfterBattleText = $6fb0 +DEF _Route24CooltrainerM3AfterBattleTextBank = $29 +DEF _Route24CooltrainerF1BattleText = $6fd3 +DEF _Route24CooltrainerF1BattleTextBank = $29 +DEF _Route24CooltrainerF1EndBattleText = $6fed +DEF _Route24CooltrainerF1EndBattleTextBank = $29 +DEF _Route24CooltrainerF1AfterBattleText = $6ffa +DEF _Route24CooltrainerF1AfterBattleTextBank = $29 +DEF _Route24Youngster1BattleText = $701d +DEF _Route24Youngster1BattleTextBank = $29 +DEF _Route24Youngster1EndBattleText = $703b +DEF _Route24Youngster1EndBattleTextBank = $29 +DEF _Route24Youngster1AfterBattleText = $704e +DEF _Route24Youngster1AfterBattleTextBank = $29 +DEF _Route24CooltrainerF2BattleText = $7071 +DEF _Route24CooltrainerF2BattleTextBank = $29 +DEF _Route24CooltrainerF2EndBattleText = $708e +DEF _Route24CooltrainerF2EndBattleTextBank = $29 +DEF _Route24CooltrainerF2AfterBattleText = $70a1 +DEF _Route24CooltrainerF2AfterBattleTextBank = $29 +DEF _Route24Youngster2BattleText = $70c4 +DEF _Route24Youngster2BattleTextBank = $29 +DEF _Route24Youngster2EndBattleText = $7126 +DEF _Route24Youngster2EndBattleTextBank = $29 +DEF _Route24Youngster2AfterBattleText = $7139 +DEF _Route24Youngster2AfterBattleTextBank = $29 +DEF _Route24DamianText1 = $715c +DEF _Route24DamianText1Bank = $29 +DEF _Route24DamianText2 = $71ec +DEF _Route24DamianText2Bank = $29 +DEF _Route24DamianText3 = $720f +DEF _Route24DamianText3Bank = $29 +DEF _Route24DamianText4 = $7231 +DEF _Route24DamianText4Bank = $29 +DEF _Route25Youngster1BattleText = $7249 +DEF _Route25Youngster1BattleTextBank = $29 +DEF _Route25Youngster1EndBattleText = $7270 +DEF _Route25Youngster1EndBattleTextBank = $29 +DEF _Route25Youngster1AfterBattleText = $727f +DEF _Route25Youngster1AfterBattleTextBank = $29 +DEF _Route25Youngster2BattleText = $72bd +DEF _Route25Youngster2BattleTextBank = $29 +DEF _Route25Youngster2EndBattleText = $72fa +DEF _Route25Youngster2EndBattleTextBank = $29 +DEF _Route25Youngster2AfterBattleText = $7307 +DEF _Route25Youngster2AfterBattleTextBank = $29 +DEF _Route25CooltrainerMBattleText = $733b +DEF _Route25CooltrainerMBattleTextBank = $29 +DEF _Route25CooltrainerMEndBattleText = $7362 +DEF _Route25CooltrainerMEndBattleTextBank = $29 +DEF _Route25CooltrainerMAfterBattleText = $7370 +DEF _Route25CooltrainerMAfterBattleTextBank = $29 +DEF _Route25CooltrainerF1BattleText = $7394 +DEF _Route25CooltrainerF1BattleTextBank = $29 +DEF _Route25CooltrainerF1EndBattleText = $73b0 +DEF _Route25CooltrainerF1EndBattleTextBank = $29 +DEF _Route25CooltrainerF1AfterBattleText = $73c0 +DEF _Route25CooltrainerF1AfterBattleTextBank = $29 +DEF _Route25Youngster3BattleText = $73e3 +DEF _Route25Youngster3BattleTextBank = $29 +DEF _Route25Youngster3EndBattleText = $73ff +DEF _Route25Youngster3EndBattleTextBank = $29 +DEF _Route25Youngster3AfterBattleText = $7414 +DEF _Route25Youngster3AfterBattleTextBank = $29 +DEF _Route25CooltrainerF2BattleText = $744c +DEF _Route25CooltrainerF2BattleTextBank = $29 +DEF _Route25CooltrainerF2EndBattleText = $7477 +DEF _Route25CooltrainerF2EndBattleTextBank = $29 +DEF _Route25CooltrainerF2AfterBattleText = $748b +DEF _Route25CooltrainerF2AfterBattleTextBank = $29 +DEF _Route25Hiker1BattleText = $74bb +DEF _Route25Hiker1BattleTextBank = $29 +DEF _Route25Hiker1EndBattleText = $74e8 +DEF _Route25Hiker1EndBattleTextBank = $29 +DEF _Route25Hiker1AfterBattleText = $74fa +DEF _Route25Hiker1AfterBattleTextBank = $29 +DEF _Route25Hiker2BattleText = $751f +DEF _Route25Hiker2BattleTextBank = $29 +DEF _Route25Hiker2EndBattleText = $754c +DEF _Route25Hiker2EndBattleTextBank = $29 +DEF _Route25Hiker2AfterBattleText = $7559 +DEF _Route25Hiker2AfterBattleTextBank = $29 +DEF _Route25Hiker3BattleText = $7585 +DEF _Route25Hiker3BattleTextBank = $29 +DEF _Route25Hiker3EndBattleText = $75b2 +DEF _Route25Hiker3EndBattleTextBank = $29 +DEF _Route25Hiker3AfterBattleText = $75c4 +DEF _Route25Hiker3AfterBattleTextBank = $29 +DEF _Route25BillSignText = $75f5 +DEF _Route25BillSignTextBank = $29 +DEF _FileDataDestroyedText = $7613 +DEF _FileDataDestroyedTextBank = $29 +DEF _WouldYouLikeToSaveText = $7630 +DEF _WouldYouLikeToSaveTextBank = $29 +DEF _SavingText = $7652 +DEF _SavingTextBank = $29 +DEF _GameSavedText = $765d +DEF _GameSavedTextBank = $29 +DEF _OlderFileWillBeErasedText = $7670 +DEF _OlderFileWillBeErasedTextBank = $29 +DEF _WhenYouChangeBoxText = $769e +DEF _WhenYouChangeBoxTextBank = $29 +DEF _ChooseABoxText = $76dd +DEF _ChooseABoxTextBank = $29 +DEF _EvolvedText = $76ef +DEF _EvolvedTextBank = $29 +DEF _IntoText = $76fc +DEF _IntoTextBank = $29 +DEF _StoppedEvolvingText = $770a +DEF _StoppedEvolvingTextBank = $29 +DEF _IsEvolvingText = $4000 +DEF _IsEvolvingTextBank = $2a +DEF _FellAsleepText = $401a +DEF _FellAsleepTextBank = $2a +DEF _AlreadyAsleepText = $402a +DEF _AlreadyAsleepTextBank = $2a +DEF _PoisonedText = $403e +DEF _PoisonedTextBank = $2a +DEF _BadlyPoisonedText = $404f +DEF _BadlyPoisonedTextBank = $2a +DEF _BurnedText = $4063 +DEF _BurnedTextBank = $2a +DEF _FrozenText = $4072 +DEF _FrozenTextBank = $2a +DEF _FireDefrostedText = $4087 +DEF _FireDefrostedTextBank = $2a +DEF _MonsStatsRoseText = $409a +DEF _MonsStatsRoseTextBank = $2a +DEF _GreatlyRoseText = $40a5 +DEF _GreatlyRoseTextBank = $2a +DEF _RoseText = $40b0 +DEF _RoseTextBank = $2a +DEF _MonsStatsFellText = $40b8 +DEF _MonsStatsFellTextBank = $2a +DEF _GreatlyFellText = $40c3 +DEF _GreatlyFellTextBank = $2a +DEF _FellText = $40ce +DEF _FellTextBank = $2a +DEF _RanFromBattleText = $40d6 +DEF _RanFromBattleTextBank = $2a +DEF _RanAwayScaredText = $40ea +DEF _RanAwayScaredTextBank = $2a +DEF _WasBlownAwayText = $40fe +DEF _WasBlownAwayTextBank = $2a +DEF _ChargeMoveEffectText = $4111 +DEF _ChargeMoveEffectTextBank = $2a +DEF _MadeWhirlwindText = $4115 +DEF _MadeWhirlwindTextBank = $2a +DEF _TookInSunlightText = $4129 +DEF _TookInSunlightTextBank = $2a +DEF _LoweredItsHeadText = $413d +DEF _LoweredItsHeadTextBank = $2a +DEF _SkyAttackGlowingText = $4151 +DEF _SkyAttackGlowingTextBank = $2a +DEF _FlewUpHighText = $415f +DEF _FlewUpHighTextBank = $2a +DEF _DugAHoleText = $416f +DEF _DugAHoleTextBank = $2a +DEF _BecameConfusedText = $417d +DEF _BecameConfusedTextBank = $2a +DEF _MimicLearnedMoveText = $4191 +DEF _MimicLearnedMoveTextBank = $2a +DEF _MoveWasDisabledText = $41a3 +DEF _MoveWasDisabledTextBank = $2a +DEF _NothingHappenedText = $41bb +DEF _NothingHappenedTextBank = $2a +DEF _NoEffectText = $41ce +DEF _NoEffectTextBank = $2a +DEF _ButItFailedText = $41da +DEF _ButItFailedTextBank = $2a +DEF _DidntAffectText = $41ec +DEF _DidntAffectTextBank = $2a +DEF _IsUnaffectedText = $4200 +DEF _IsUnaffectedTextBank = $2a +DEF _ParalyzedMayNotAttackText = $4212 +DEF _ParalyzedMayNotAttackTextBank = $2a +DEF _SubstituteText = $4234 +DEF _SubstituteTextBank = $2a +DEF _HasSubstituteText = $424e +DEF _HasSubstituteTextBank = $2a +DEF _TooWeakSubstituteText = $4263 +DEF _TooWeakSubstituteTextBank = $2a +DEF _WasSeededText = $4283 +DEF _WasSeededTextBank = $2a +DEF _EvadedAttackText = $4292 +DEF _EvadedAttackTextBank = $2a +DEF _HitWithRecoilText = $42a4 +DEF _HitWithRecoilTextBank = $2a +DEF _ConvertedTypeText = $42b9 +DEF _ConvertedTypeTextBank = $2a +DEF _StatusChangesEliminatedText = $42d0 +DEF _StatusChangesEliminatedTextBank = $2a +DEF _GettingPumpedText = $42f4 +DEF _GettingPumpedTextBank = $2a +DEF _StartedSleepingEffect = $4308 +DEF _StartedSleepingEffectBank = $2a +DEF _FellAsleepBecameHealthyText = $431d +DEF _FellAsleepBecameHealthyTextBank = $2a +DEF _RegainedHealthText = $4340 +DEF _RegainedHealthTextBank = $2a +DEF _TransformedText = $4354 +DEF _TransformedTextBank = $2a +DEF _LightScreenProtectedText = $436f +DEF _LightScreenProtectedTextBank = $2a +DEF _ReflectGainedArmorText = $4396 +DEF _ReflectGainedArmorTextBank = $2a +DEF _ShroudedInMistText = $43a7 +DEF _ShroudedInMistTextBank = $2a +DEF _CoinsScatteredText = $43bd +DEF _CoinsScatteredTextBank = $2a +DEF _SuckedHealthText = $43da +DEF _SuckedHealthTextBank = $2a +DEF _DreamWasEatenText = $43f1 +DEF _DreamWasEatenTextBank = $2a +DEF _TradeCenterOpponentText = $4406 +DEF _TradeCenterOpponentTextBank = $2a +DEF _ColosseumOpponentText = $4409 +DEF _ColosseumOpponentTextBank = $2a +DEF _RedsHouse1FMomWakeUpText = $440c +DEF _RedsHouse1FMomWakeUpTextBank = $2a +DEF _RedsHouse1FMomYouShouldRestText = $4471 +DEF _RedsHouse1FMomYouShouldRestTextBank = $2a +DEF _RedsHouse1FMomLookingGreatText = $44c7 +DEF _RedsHouse1FMomLookingGreatTextBank = $2a +DEF _RedsHouse1FTVStandByMeMovieText = $450a +DEF _RedsHouse1FTVStandByMeMovieTextBank = $2a +DEF _RedsHouse1FTVWrongSideText = $455c +DEF _RedsHouse1FTVWrongSideTextBank = $2a +DEF _BluesHouseDaisyRivalAtLabText = $456f +DEF _BluesHouseDaisyRivalAtLabTextBank = $2a +DEF _BluesHouseDaisyOfferMapText = $4590 +DEF _BluesHouseDaisyOfferMapTextBank = $2a +DEF _GotMapText = $45cf +DEF _GotMapTextBank = $2a +DEF _BluesHouseDaisyBagFullText = $45e0 +DEF _BluesHouseDaisyBagFullTextBank = $2a +DEF _BluesHouseDaisyUseMapText = $4603 +DEF _BluesHouseDaisyUseMapTextBank = $2a +DEF _BluesHouseDaisyWalkingText = $4630 +DEF _BluesHouseDaisyWalkingTextBank = $2a +DEF _BluesHouseTownMapText = $466f +DEF _BluesHouseTownMapTextBank = $2a +DEF _OaksLabRivalGrampsIsntAroundText = $468f +DEF _OaksLabRivalGrampsIsntAroundTextBank = $2a +DEF _OaksLabRivalIllGetABetterPokemonThanYou = $46db +DEF _OaksLabRivalIllGetABetterPokemonThanYouBank = $2a +DEF _OaksLabRivalMyPokemonLooksStrongerText = $4706 +DEF _OaksLabRivalMyPokemonLooksStrongerTextBank = $2a +DEF _OaksLabThatsAPokeball = $472d +DEF _OaksLabThatsAPokeballBank = $2a +DEF _OaksLabOak1GoAheadItsYours = $4754 +DEF _OaksLabOak1GoAheadItsYoursBank = $2a +DEF _OaksLabOak1YourPokemonCanFightText = $476f +DEF _OaksLabOak1YourPokemonCanFightTextBank = $2a +DEF _OaksLabOak1YouShouldTalkToIt = $47d0 +DEF _OaksLabOak1YouShouldTalkToItBank = $2a +DEF _OaksLabOak1DeliverParcelText = $4802 +DEF _OaksLabOak1DeliverParcelTextBank = $2a +DEF _OaksLabOak1ParcelThanksText = $48a8 +DEF _OaksLabOak1ParcelThanksTextBank = $2a +DEF _OaksLabOak1PokemonAroundTheWorldText = $4911 +DEF _OaksLabOak1PokemonAroundTheWorldTextBank = $2a +DEF _OaksLabOak1ReceivedPokeballsText = $4939 +DEF _OaksLabOak1ReceivedPokeballsTextBank = $2a +DEF _OaksLabGivePokeballsExplanationText = $49be +DEF _OaksLabGivePokeballsExplanationTextBank = $2a +DEF _OaksLabOak1ComeSeeMeSometimesText = $4a7d +DEF _OaksLabOak1ComeSeeMeSometimesTextBank = $2a +DEF _OaksLabOak1HowIsYourPokedexComingText = $4ac8 +DEF _OaksLabOak1HowIsYourPokedexComingTextBank = $2a +DEF _OaksLabPokedexText = $4b15 +DEF _OaksLabPokedexTextBank = $2a +DEF _OaksLabOak2Text = $4b47 +DEF _OaksLabOak2TextBank = $2a +DEF _OaksLabGirlText = $4b4a +DEF _OaksLabGirlTextBank = $2a +DEF _OaksLabRivalFedUpWithWaitingText = $4b9a +DEF _OaksLabRivalFedUpWithWaitingTextBank = $2a +DEF _OaksLabOakChooseMonText = $4bbe +DEF _OaksLabOakChooseMonTextBank = $2a +DEF _OaksLabRivalWhatAboutMeText = $4ca2 +DEF _OaksLabRivalWhatAboutMeTextBank = $2a +DEF _OaksLabOakBePatientText = $4cc2 +DEF _OaksLabOakBePatientTextBank = $2a +DEF _OaksLabRivalTakesText1 = $4cef +DEF _OaksLabRivalTakesText1Bank = $2a +DEF _OaksLabRivalTakesText2 = $4d10 +DEF _OaksLabRivalTakesText2Bank = $2a +DEF _OaksLabRivalTakesText3 = $4d27 +DEF _OaksLabRivalTakesText3Bank = $2a +DEF _OaksLabRivalTakesText4 = $4d44 +DEF _OaksLabRivalTakesText4Bank = $2a +DEF _OaksLabRivalTakesText5 = $4d61 +DEF _OaksLabRivalTakesText5Bank = $2a +DEF _OaksLabOakGivesText = $4dd2 +DEF _OaksLabOakGivesTextBank = $2a +DEF _OaksLabReceivedText = $4e3d +DEF _OaksLabReceivedTextBank = $2a +DEF _OaksLabOakDontGoAwayYetText = $4e53 +DEF _OaksLabOakDontGoAwayYetTextBank = $2a +DEF _OaksLabRivalIllTakeYouOnText = $4e70 +DEF _OaksLabRivalIllTakeYouOnTextBank = $2a +DEF _OaksLabRivalIPickedTheWrongPokemonText = $4eaf +DEF _OaksLabRivalIPickedTheWrongPokemonTextBank = $2a +DEF _OaksLabRivalAmIGreatOrWhatText = $4edd +DEF _OaksLabRivalAmIGreatOrWhatTextBank = $2a +DEF _OaksLabRivalSmellYouLaterText = $4efb +DEF _OaksLabRivalSmellYouLaterTextBank = $2a +DEF _OaksLabPikachuDislikesPokeballsText1 = $4f4a +DEF _OaksLabPikachuDislikesPokeballsText1Bank = $2a +DEF _OaksLabPikachuDislikesPokeballsText2 = $4f56 +DEF _OaksLabPikachuDislikesPokeballsText2Bank = $2a +DEF _OaksLabRivalGrampsText = $5020 +DEF _OaksLabRivalGrampsTextBank = $2a +DEF _OaksLabRivalMyPokemonHasGrownStrongerText = $502c +DEF _OaksLabRivalMyPokemonHasGrownStrongerTextBank = $2a +DEF _OaksLabOakIHaveARequestText = $5062 +DEF _OaksLabOakIHaveARequestTextBank = $2a +DEF _OaksLabOakMyInventionPokedexText = $50b0 +DEF _OaksLabOakMyInventionPokedexTextBank = $2a +DEF _OaksLabOakGotPokedexText = $5132 +DEF _OaksLabOakGotPokedexTextBank = $2a +DEF _OaksLabOakThatWasMyDreamText = $516c +DEF _OaksLabOakThatWasMyDreamTextBank = $2a +DEF _OaksLabRivalLeaveItAllToMeText = $5249 +DEF _OaksLabRivalLeaveItAllToMeTextBank = $2a +DEF _OaksLabScientistText = $52f3 +DEF _OaksLabScientistTextBank = $2a +DEF _DexCompletionText = $5314 +DEF _DexCompletionTextBank = $2a +DEF _DexRatingText_Own0To9 = $5360 +DEF _DexRatingText_Own0To9Bank = $2a +DEF _DexRatingText_Own10To19 = $539b +DEF _DexRatingText_Own10To19Bank = $2a +DEF _DexRatingText_Own20To29 = $53d4 +DEF _DexRatingText_Own20To29Bank = $2a +DEF _DexRatingText_Own30To39 = $540b +DEF _DexRatingText_Own30To39Bank = $2a +DEF _DexRatingText_Own40To49 = $5445 +DEF _DexRatingText_Own40To49Bank = $2a +DEF _DexRatingText_Own50To59 = $5475 +DEF _DexRatingText_Own50To59Bank = $2a +DEF _DexRatingText_Own60To69 = $54c0 +DEF _DexRatingText_Own60To69Bank = $2a +DEF _DexRatingText_Own70To79 = $54e4 +DEF _DexRatingText_Own70To79Bank = $2a +DEF _DexRatingText_Own80To89 = $550e +DEF _DexRatingText_Own80To89Bank = $2a +DEF _DexRatingText_Own90To99 = $5539 +DEF _DexRatingText_Own90To99Bank = $2a +DEF _DexRatingText_Own100To109 = $556b +DEF _DexRatingText_Own100To109Bank = $2a +DEF _DexRatingText_Own110To119 = $55b3 +DEF _DexRatingText_Own110To119Bank = $2a +DEF _DexRatingText_Own120To129 = $55e4 +DEF _DexRatingText_Own120To129Bank = $2a +DEF _DexRatingText_Own130To139 = $5615 +DEF _DexRatingText_Own130To139Bank = $2a +DEF _DexRatingText_Own140To149 = $5644 +DEF _DexRatingText_Own140To149Bank = $2a +DEF _DexRatingText_Own150To151 = $567a +DEF _DexRatingText_Own150To151Bank = $2a +DEF _ViridianPokecenterGentlemanText = $56a9 +DEF _ViridianPokecenterGentlemanTextBank = $2a +DEF _ViridianPokecenterCooltrainerMText = $56f0 +DEF _ViridianPokecenterCooltrainerMTextBank = $2a +DEF _ViridianMartClerkSayHiToOakText = $573e +DEF _ViridianMartClerkSayHiToOakTextBank = $2a +DEF _ViridianMartClerkYouCameFromPalletTownText = $5760 +DEF _ViridianMartClerkYouCameFromPalletTownTextBank = $2a +DEF _ViridianMartClerkParcelQuestText = $5781 +DEF _ViridianMartClerkParcelQuestTextBank = $2a +DEF _ViridianMartYoungsterText = $57dd +DEF _ViridianMartYoungsterTextBank = $2a +DEF _ViridianMartCooltrainerMText = $5805 +DEF _ViridianMartCooltrainerMTextBank = $2a +DEF _ViridianSchoolHouseBrunetteGirlText = $5832 +DEF _ViridianSchoolHouseBrunetteGirlTextBank = $2a +DEF _ViridianSchoolHouseLittleGirlText = $585d +DEF _ViridianSchoolHouseLittleGirlTextBank = $2a +DEF _ViridianSchoolHouseCooltrainerFText = $5897 +DEF _ViridianSchoolHouseCooltrainerFTextBank = $2a +DEF _ViridianNicknameHouseBaldingGuyText = $58c8 +DEF _ViridianNicknameHouseBaldingGuyTextBank = $2a +DEF _ViridianNicknameHouseLittleGirlText = $591e +DEF _ViridianNicknameHouseLittleGirlTextBank = $2a +DEF _ViridianNicknameHouseSpearowText = $5938 +DEF _ViridianNicknameHouseSpearowTextBank = $2a +DEF _ViridianNicknameHouseSpearySignText = $594a +DEF _ViridianNicknameHouseSpearySignTextBank = $2a +DEF _ViridianGymGiovanniPreBattleText = $5960 +DEF _ViridianGymGiovanniPreBattleTextBank = $2a +DEF _ViridianGymGiovanniReceivedEarthBadgeText = $5a2c +DEF _ViridianGymGiovanniReceivedEarthBadgeTextBank = $2a +DEF _ViridianGymGiovanniPostBattleAdviceText = $5a82 +DEF _ViridianGymGiovanniPostBattleAdviceTextBank = $2a +DEF _ViridianGymGiovanniEarthBadgeInfoText = $5b22 +DEF _ViridianGymGiovanniEarthBadgeInfoTextBank = $2a +DEF _ViridianGymGiovanniReceivedTM27Text = $5bd8 +DEF _ViridianGymGiovanniReceivedTM27TextBank = $2a +DEF _ViridianGymGiovanniTM27ExplanationText = $5beb +DEF _ViridianGymGiovanniTM27ExplanationTextBank = $2a +DEF _ViridianGymGiovanniTM27NoRoomText = $5c5a +DEF _ViridianGymGiovanniTM27NoRoomTextBank = $2a +DEF _ViridianGymCooltrainerM1BattleText = $5c7b +DEF _ViridianGymCooltrainerM1BattleTextBank = $2a +DEF _ViridianGymCooltrainerM1EndBattleText = $5caa +DEF _ViridianGymCooltrainerM1EndBattleTextBank = $2a +DEF _ViridianGymCooltrainerM1AfterBattleText = $5cbd +DEF _ViridianGymCooltrainerM1AfterBattleTextBank = $2a +DEF _ViridianGymHiker1BattleText = $5ced +DEF _ViridianGymHiker1BattleTextBank = $2a +DEF _ViridianGymHiker1EndBattleText = $5d16 +DEF _ViridianGymHiker1EndBattleTextBank = $2a +DEF _ViridianGymHiker1AfterBattleText = $5d1e +DEF _ViridianGymHiker1AfterBattleTextBank = $2a +DEF _ViridianGymRocker1BattleText = $5d34 +DEF _ViridianGymRocker1BattleTextBank = $2a +DEF _ViridianGymRocker1EndBattleText = $5d63 +DEF _ViridianGymRocker1EndBattleTextBank = $2a +DEF _ViridianGymRocker1AfterBattleText = $5d80 +DEF _ViridianGymRocker1AfterBattleTextBank = $2a +DEF _ViridianGymHiker2BattleText = $5dad +DEF _ViridianGymHiker2BattleTextBank = $2a +DEF _ViridianGymHiker2EndBattleText = $5ddb +DEF _ViridianGymHiker2EndBattleTextBank = $2a +DEF _ViridianGymHiker2AfterBattleText = $5de3 +DEF _ViridianGymHiker2AfterBattleTextBank = $2a +DEF _ViridianGymCooltrainerM2BattleText = $5e0e +DEF _ViridianGymCooltrainerM2BattleTextBank = $2a +DEF _ViridianGymCooltrainerM2EndBattleText = $5e32 +DEF _ViridianGymCooltrainerM2EndBattleTextBank = $2a +DEF _ViridianGymCooltrainerM2AfterBattleText = $5e43 +DEF _ViridianGymCooltrainerM2AfterBattleTextBank = $2a +DEF _ViridianGymHiker3BattleText = $5e5e +DEF _ViridianGymHiker3BattleTextBank = $2a +DEF _ViridianGymHiker3EndBattleText = $5e8c +DEF _ViridianGymHiker3EndBattleTextBank = $2a +DEF _ViridianGymHiker3AfterBattleText = $5e93 +DEF _ViridianGymHiker3AfterBattleTextBank = $2a +DEF _ViridianGymRocker2BattleText = $5eb6 +DEF _ViridianGymRocker2BattleTextBank = $2a +DEF _ViridianGymRocker2EndBattleText = $5ee5 +DEF _ViridianGymRocker2EndBattleTextBank = $2a +DEF _ViridianGymRocker2AfterBattleText = $5ef7 +DEF _ViridianGymRocker2AfterBattleTextBank = $2a +DEF _ViridianGymCooltrainerM3BattleText = $5f13 +DEF _ViridianGymCooltrainerM3BattleTextBank = $2a +DEF _ViridianGymCooltrainerM3EndBattleText = $5f59 +DEF _ViridianGymCooltrainerM3EndBattleTextBank = $2a +DEF _ViridianGymCooltrainerM3AfterBattleText = $5f68 +DEF _ViridianGymCooltrainerM3AfterBattleTextBank = $2a +DEF _ViridianGymGuidePreBattleText = $5fa8 +DEF _ViridianGymGuidePreBattleTextBank = $2a +DEF _ViridianGymGuidePostBattleText = $6052 +DEF _ViridianGymGuidePostBattleTextBank = $2a +DEF _Museum1FScientist1ComeAgainText = $6083 +DEF _Museum1FScientist1ComeAgainTextBank = $2a +DEF _Museum1FScientist1WouldYouLikeToComeInText = $6090 +DEF _Museum1FScientist1WouldYouLikeToComeInTextBank = $2a +DEF _Museum1FScientist1ThankYouText = $60c9 +DEF _Museum1FScientist1ThankYouTextBank = $2a +DEF _Museum1FScientist1DontHaveEnoughMoneyText = $60e1 +DEF _Museum1FScientist1DontHaveEnoughMoneyTextBank = $2a +DEF _Museum1FScientist1DoYouKnowWhatAmberIsText = $60fe +DEF _Museum1FScientist1DoYouKnowWhatAmberIsTextBank = $2a +DEF _Museum1FScientist1TheresALabSomewhereText = $6148 +DEF _Museum1FScientist1TheresALabSomewhereTextBank = $2a +DEF _Museum1FScientist1AmberIsFossilizedTreeSapText = $618d +DEF _Museum1FScientist1AmberIsFossilizedTreeSapTextBank = $2a +DEF _Museum1FScientist1GoToOtherSideText = $61ae +DEF _Museum1FScientist1GoToOtherSideTextBank = $2a +DEF _Museum1FScientist1TakePlentyOfTimeText = $61cc +DEF _Museum1FScientist1TakePlentyOfTimeTextBank = $2a +DEF _Museum1FGamblerText = $61ea +DEF _Museum1FGamblerTextBank = $2a +DEF _Museum1FScientist2TakeThisToAPokemonLabText = $620b +DEF _Museum1FScientist2TakeThisToAPokemonLabTextBank = $2a +DEF _Museum1FScientist2ReceivedOldAmberText = $62e8 +DEF _Museum1FScientist2ReceivedOldAmberTextBank = $2a +DEF _Museum1FScientist2GetTheOldAmberCheckText = $6300 +DEF _Museum1FScientist2GetTheOldAmberCheckTextBank = $2a +DEF _Museum1FScientist2YouDontHaveSpaceText = $6321 +DEF _Museum1FScientist2YouDontHaveSpaceTextBank = $2a +DEF _Museum1FScientist3Text = $6340 +DEF _Museum1FScientist3TextBank = $2a +DEF _Museum1FOldAmberText = $637b +DEF _Museum1FOldAmberTextBank = $2a +DEF _Museum2FYoungsterText = $6399 +DEF _Museum2FYoungsterTextBank = $2a +DEF _Museum2FGrampsText = $63c1 +DEF _Museum2FGrampsTextBank = $2a +DEF _Museum2FScientistText = $6409 +DEF _Museum2FScientistTextBank = $2a +DEF _Museum2FBrunetteGirlText = $6427 +DEF _Museum2FBrunetteGirlTextBank = $2a +DEF _Museum2FHikerText = $6469 +DEF _Museum2FHikerTextBank = $2a +DEF _Museum2FPikachuText1 = $648b +DEF _Museum2FPikachuText1Bank = $2a +DEF _Museum2FPikachuText2 = $64c7 +DEF _Museum2FPikachuText2Bank = $2a +DEF _Museum2FSpaceShuttleSignText = $650a +DEF _Museum2FSpaceShuttleSignTextBank = $2a +DEF _Museum2FMoonStoneSignText = $6522 +DEF _Museum2FMoonStoneSignTextBank = $2a +DEF _PewterGymBrockPreBattleText = $6551 +DEF _PewterGymBrockPreBattleTextBank = $2a +DEF _PewterGymBrockPostBattleAdviceText = $660f +DEF _PewterGymBrockPostBattleAdviceTextBank = $2a +DEF _PewterGymBrockWaitTakeThisText = $66fa +DEF _PewterGymBrockWaitTakeThisTextBank = $2a +DEF _PewterGymReceivedTM34Text = $6715 +DEF _PewterGymReceivedTM34TextBank = $2a +DEF _TM34ExplanationText = $6728 +DEF _TM34ExplanationTextBank = $2a +DEF _PewterGymTM34NoRoomText = $6813 +DEF _PewterGymTM34NoRoomTextBank = $2a +DEF _PewterGymBrockReceivedBoulderBadgeText = $6831 +DEF _PewterGymBrockReceivedBoulderBadgeTextBank = $2a +DEF _PewterGymBrockBoulderBadgeInfoText = $689a +DEF _PewterGymBrockBoulderBadgeInfoTextBank = $2a +DEF _PewterGymCooltrainerMBattleText = $6915 +DEF _PewterGymCooltrainerMBattleTextBank = $2a +DEF _PewterGymCooltrainerMEndBattleText = $6958 +DEF _PewterGymCooltrainerMEndBattleTextBank = $2a +DEF _PewterGymCooltrainerMAfterBattleText = $698c +DEF _PewterGymCooltrainerMAfterBattleTextBank = $2a +DEF _PewterGymGuidePreAdviceText = $69b8 +DEF _PewterGymGuidePreAdviceTextBank = $2a +DEF _PewterGymGuideBeginAdviceText = $6a43 +DEF _PewterGymGuideBeginAdviceTextBank = $2a +DEF _PewterGymGuideAdviceText = $6a63 +DEF _PewterGymGuideAdviceTextBank = $2a +DEF _PewterGymGuideFreeServiceText = $6add +DEF _PewterGymGuideFreeServiceTextBank = $2a +DEF _PewterGymGuidePostBattleText = $6b06 +DEF _PewterGymGuidePostBattleTextBank = $2a +DEF _PewterGymGuyText = $6b35 +DEF _PewterGymGuyTextBank = $2a +DEF _PewterNidoranHouseNidoranText = $6bbf +DEF _PewterNidoranHouseNidoranTextBank = $2a +DEF _PewterNidoranHouseLittleBoyText = $6bd2 +DEF _PewterNidoranHouseLittleBoyTextBank = $2a +DEF _PewterNidoranHouseMiddleAgedManText = $6be0 +DEF _PewterNidoranHouseMiddleAgedManTextBank = $2a +DEF _PewterMartYoungsterText = $6c9d +DEF _PewterMartYoungsterTextBank = $2a +DEF _PewterMartSuperNerdText = $6cfc +DEF _PewterMartSuperNerdTextBank = $2a +DEF _PewterSpeechHouseGamblerText = $6d46 +DEF _PewterSpeechHouseGamblerTextBank = $2a +DEF _PewterSpeechHouseYoungsterText = $6d9e +DEF _PewterSpeechHouseYoungsterTextBank = $2a +DEF _PewterPokecenterGentlemanText = $6df4 +DEF _PewterPokecenterGentlemanTextBank = $2a +DEF _PewterPokecenterText3 = $6e34 +DEF _PewterPokecenterText3Bank = $2a +DEF _PewterPokecenterJigglypuffText = $6eab +DEF _PewterPokecenterJigglypuffTextBank = $2a +DEF _CeruleanTrashedHouseFishingGuruTheyStoleATMText = $6ec3 +DEF _CeruleanTrashedHouseFishingGuruTheyStoleATMTextBank = $2a +DEF _CeruleanTrashedHouseFishingGuruWhatsLostIsLostText = $6f49 +DEF _CeruleanTrashedHouseFishingGuruWhatsLostIsLostTextBank = $2a +DEF _CeruleanTrashedHouseGirlText = $6f9b +DEF _CeruleanTrashedHouseGirlTextBank = $2a +DEF _CeruleanTrashedHouseWallHoleText = $6fd6 +DEF _CeruleanTrashedHouseWallHoleTextBank = $2a +DEF MelanieText1 = $6ff3 +DEF MelanieText1Bank = $2a +DEF MelanieText2 = $706a +DEF MelanieText2Bank = $2a +DEF MelanieText3 = $709a +DEF MelanieText3Bank = $2a +DEF MelanieText4 = $70bb +DEF MelanieText4Bank = $2a +DEF MelanieText5 = $70d6 +DEF MelanieText5Bank = $2a +DEF MelanieBulbasaurText = $70ef +DEF MelanieBulbasaurTextBank = $2a +DEF MelanieOddishText = $7109 +DEF MelanieOddishTextBank = $2a +DEF MelanieSandshrewText = $711d +DEF MelanieSandshrewTextBank = $2a +DEF _CeruleanPokecenterSuperNerdText = $7131 +DEF _CeruleanPokecenterSuperNerdTextBank = $2a +DEF _CeruleanPokecenterGentlemanText = $7176 +DEF _CeruleanPokecenterGentlemanTextBank = $2a +DEF _CeruleanGymMistyPreBattleText = $720d +DEF _CeruleanGymMistyPreBattleTextBank = $2a +DEF _CeruleanGymMistyTM11ExplanationText = $72d5 +DEF _CeruleanGymMistyTM11ExplanationTextBank = $2a +DEF _CeruleanGymMistyCascadeBadgeInfoText = $730a +DEF _CeruleanGymMistyCascadeBadgeInfoTextBank = $2a +DEF _CeruleanGymMistyReceivedTM11Text = $73d6 +DEF _CeruleanGymMistyReceivedTM11TextBank = $2a +DEF _CeruleanGymMistyTM11NoRoomText = $73e9 +DEF _CeruleanGymMistyTM11NoRoomTextBank = $2a +DEF _CeruleanGymMistyReceivedCascadeBadgeText = $7409 +DEF _CeruleanGymMistyReceivedCascadeBadgeTextBank = $2a +DEF _CeruleanGymBattleText1 = $745f +DEF _CeruleanGymBattleText1Bank = $2a +DEF _CeruleanGymEndBattleText1 = $7492 +DEF _CeruleanGymEndBattleText1Bank = $2a +DEF _CeruleanGymAfterBattleText1 = $74a7 +DEF _CeruleanGymAfterBattleText1Bank = $2a +DEF _CeruleanGymBattleText2 = $74ed +DEF _CeruleanGymBattleText2Bank = $2a +DEF _CeruleanGymEndBattleText2 = $750f +DEF _CeruleanGymEndBattleText2Bank = $2a +DEF _CeruleanGymAfterBattleText2 = $751e +DEF _CeruleanGymAfterBattleText2Bank = $2a +DEF _CeruleanGymGymGuideChampInMakingText = $7564 +DEF _CeruleanGymGymGuideChampInMakingTextBank = $2a +DEF _CeruleanGymGymGuideBeatMistyText = $760a +DEF _CeruleanGymGymGuideBeatMistyTextBank = $2a +DEF _BikeShopClerkWelcomeText = $765e +DEF _BikeShopClerkWelcomeTextBank = $2a +DEF _BikeShopClerkDoYouLikeItText = $76a0 +DEF _BikeShopClerkDoYouLikeItTextBank = $2a +DEF _BikeShopCantAffordText = $76c2 +DEF _BikeShopCantAffordTextBank = $2a +DEF _BikeShopClerkOhThatsAVoucherText = $76de +DEF _BikeShopClerkOhThatsAVoucherTextBank = $2a +DEF _BikeShopExchangedVoucherText = $770d +DEF _BikeShopExchangedVoucherTextBank = $2a +DEF _BikeShopComeAgainText = $773b +DEF _BikeShopComeAgainTextBank = $2a +DEF _BikeShopClerkHowDoYouLikeYourBicycleText = $7756 +DEF _BikeShopClerkHowDoYouLikeYourBicycleTextBank = $2a +DEF _BikeShopBagFullText = $77a7 +DEF _BikeShopBagFullTextBank = $2a +DEF _BikeShopMiddleAgedWomanText = $77c7 +DEF _BikeShopMiddleAgedWomanTextBank = $2a +DEF _BikeShopYoungsterTheseBikesAreExpensiveText = $781b +DEF _BikeShopYoungsterTheseBikesAreExpensiveTextBank = $2a +DEF _BikeShopYoungsterCoolBikeText = $784c +DEF _BikeShopYoungsterCoolBikeTextBank = $2a +DEF _CeruleanMartCooltrainerMText = $786c +DEF _CeruleanMartCooltrainerMTextBank = $2a +DEF _CeruleanMartCooltrainerFText = $78d9 +DEF _CeruleanMartCooltrainerFTextBank = $2a +DEF _CeruleanBadgeHouseMiddleAgedManText = $7923 +DEF _CeruleanBadgeHouseMiddleAgedManTextBank = $2a +DEF _CeruleanBadgeHouseMiddleAgedManWhichBadgeText = $7994 +DEF _CeruleanBadgeHouseMiddleAgedManWhichBadgeTextBank = $2a +DEF _CeruleanBadgeHouseMiddleAgedManVisitAnyTimeText = $79ca +DEF _CeruleanBadgeHouseMiddleAgedManVisitAnyTimeTextBank = $2a +DEF _CeruleanBadgeHouseBoulderBadgeText = $79ed +DEF _CeruleanBadgeHouseBoulderBadgeTextBank = $2a +DEF _CeruleanBadgeHouseCascadeBadgeText = $7a4e +DEF _CeruleanBadgeHouseCascadeBadgeTextBank = $2a +DEF _CeruleanBadgeHouseThunderBadgeText = $7ab9 +DEF _CeruleanBadgeHouseThunderBadgeTextBank = $2a +DEF _CeruleanBadgeHouseRainbowBadgeText = $7b14 +DEF _CeruleanBadgeHouseRainbowBadgeTextBank = $2a +DEF _CeruleanBadgeHouseSoulBadgeText = $4000 +DEF _CeruleanBadgeHouseSoulBadgeTextBank = $2b +DEF _CeruleanBadgeHouseMarshBadgeText = $405e +DEF _CeruleanBadgeHouseMarshBadgeTextBank = $2b +DEF _CeruleanBadgeHouseVolcanoBadgeText = $409d +DEF _CeruleanBadgeHouseVolcanoBadgeTextBank = $2b +DEF _CeruleanBadgeHouseEarthBadgeText = $40cb +DEF _CeruleanBadgeHouseEarthBadgeTextBank = $2b +DEF _LavenderPokecenterGentlemanText = $40e4 +DEF _LavenderPokecenterGentlemanTextBank = $2b +DEF _LavenderPokecenterLittleGirlText = $4118 +DEF _LavenderPokecenterLittleGirlTextBank = $2b +DEF _PokemonTower1FReceptionistText = $4155 +DEF _PokemonTower1FReceptionistTextBank = $2b +DEF _PokemonTower1FMiddleAgedWomanText = $4192 +DEF _PokemonTower1FMiddleAgedWomanTextBank = $2b +DEF _PokemonTower1FBaldingGuyText = $41bc +DEF _PokemonTower1FBaldingGuyTextBank = $2b +DEF _PokemonTower1FGirlText = $41fa +DEF _PokemonTower1FGirlTextBank = $2b +DEF _PokemonTower1FChannelerText = $421c +DEF _PokemonTower1FChannelerTextBank = $2b +DEF _PokemonTower2FRivalWhatBringsYouHereText = $4251 +DEF _PokemonTower2FRivalWhatBringsYouHereTextBank = $2b +DEF _PokemonTower2FRivalDefeatedText = $42bb +DEF _PokemonTower2FRivalDefeatedTextBank = $2b +DEF _PokemonTower2FRivalVictoryText = $42ea +DEF _PokemonTower2FRivalVictoryTextBank = $2b +DEF _PokemonTower2FRivalHowsYourDexText = $432d +DEF _PokemonTower2FRivalHowsYourDexTextBank = $2b +DEF _PokemonTower2FChannelerText = $43f0 +DEF _PokemonTower2FChannelerTextBank = $2b +DEF _PokemonTower3FChanneler1BattleText = $444c +DEF _PokemonTower3FChanneler1BattleTextBank = $2b +DEF _PokemonTower3FChanneler1EndBattleText = $446a +DEF _PokemonTower3FChanneler1EndBattleTextBank = $2b +DEF _PokemonTower3FChanneler1AfterBattleText = $447a +DEF _PokemonTower3FChanneler1AfterBattleTextBank = $2b +DEF _PokemonTower3FChanneler2BattleText = $44ac +DEF _PokemonTower3FChanneler2BattleTextBank = $2b +DEF _PokemonTower3FChanneler2EndBattleText = $44c0 +DEF _PokemonTower3FChanneler2EndBattleTextBank = $2b +DEF _PokemonTower3FChanneler2AfterBattleText = $44d7 +DEF _PokemonTower3FChanneler2AfterBattleTextBank = $2b +DEF _PokemonTower3FChanneler3BattleText = $44f0 +DEF _PokemonTower3FChanneler3BattleTextBank = $2b +DEF _PokemonTower3FChanneler3EndBattleText = $4507 +DEF _PokemonTower3FChanneler3EndBattleTextBank = $2b +DEF _PokemonTower3FChanneler3AfterBattleText = $451f +DEF _PokemonTower3FChanneler3AfterBattleTextBank = $2b +DEF _PokemonTower4FChanneler1BattleText = $453f +DEF _PokemonTower4FChanneler1BattleTextBank = $2b +DEF _PokemonTower4FChanneler1EndBattleText = $4553 +DEF _PokemonTower4FChanneler1EndBattleTextBank = $2b +DEF _PokemonTower4FChanneler1AfterBattleText = $4568 +DEF _PokemonTower4FChanneler1AfterBattleTextBank = $2b +DEF _PokemonTower4FChanneler2BattleText = $4586 +DEF _PokemonTower4FChanneler2BattleTextBank = $2b +DEF _PokemonTower4FChanneler2EndBattleText = $45a2 +DEF _PokemonTower4FChanneler2EndBattleTextBank = $2b +DEF _PokemonTower4FChanneler2AfterBattleText = $45a9 +DEF _PokemonTower4FChanneler2AfterBattleTextBank = $2b +DEF _PokemonTower4FChanneler3BattleText = $45d4 +DEF _PokemonTower4FChanneler3BattleTextBank = $2b +DEF _PokemonTower4FChanneler3EndBattleText = $45ec +DEF _PokemonTower4FChanneler3EndBattleTextBank = $2b +DEF _PokemonTower4FChanneler3AfterBattleText = $45fd +DEF _PokemonTower4FChanneler3AfterBattleTextBank = $2b +DEF _PokemonTower5FChanneler1Text = $462e +DEF _PokemonTower5FChanneler1TextBank = $2b +DEF _PokemonTower5FChanneler2BattleText = $4675 +DEF _PokemonTower5FChanneler2BattleTextBank = $2b +DEF _PokemonTower5FChanneler2EndBattleText = $4692 +DEF _PokemonTower5FChanneler2EndBattleTextBank = $2b +DEF _PokemonTower5FChanneler2AfterBattleText = $4699 +DEF _PokemonTower5FChanneler2AfterBattleTextBank = $2b +DEF _PokemonTower5FChanneler3BattleText = $46b2 +DEF _PokemonTower5FChanneler3BattleTextBank = $2b +DEF _PokemonTower5FChanneler3EndBattleText = $46cf +DEF _PokemonTower5FChanneler3EndBattleTextBank = $2b +DEF _PokemonTower5FChanneler3AfterBattleText = $46e2 +DEF _PokemonTower5FChanneler3AfterBattleTextBank = $2b +DEF _PokemonTower5FChanneler4BattleText = $46f4 +DEF _PokemonTower5FChanneler4BattleTextBank = $2b +DEF _PokemonTower5FChanneler4EndBattleText = $46fe +DEF _PokemonTower5FChanneler4EndBattleTextBank = $2b +DEF _PokemonTower5FChanneler4AfterBattleText = $4703 +DEF _PokemonTower5FChanneler4AfterBattleTextBank = $2b +DEF _PokemonTower5FChanneler5BattleText = $471a +DEF _PokemonTower5FChanneler5BattleTextBank = $2b +DEF _PokemonTower5FChanneler5EndBattleText = $472d +DEF _PokemonTower5FChanneler5EndBattleTextBank = $2b +DEF _PokemonTower5FChanneler5AfterBattleText = $4734 +DEF _PokemonTower5FChanneler5AfterBattleTextBank = $2b +DEF _PokemonTower5FPurifiedZoneText = $4761 +DEF _PokemonTower5FPurifiedZoneTextBank = $2b +DEF _PokemonTower6FGhostWasCubonesMotherText = $479e +DEF _PokemonTower6FGhostWasCubonesMotherTextBank = $2b +DEF _PokemonTower6FSoulWasCalmedText = $47d2 +DEF _PokemonTower6FSoulWasCalmedTextBank = $2b +DEF _PokemonTower6FChanneler1BattleText = $480e +DEF _PokemonTower6FChanneler1BattleTextBank = $2b +DEF _PokemonTower6FChanneler1EndBattleText = $4825 +DEF _PokemonTower6FChanneler1EndBattleTextBank = $2b +DEF _PokemonTower6FChanneler1AfterBattleText = $482d +DEF _PokemonTower6FChanneler1AfterBattleTextBank = $2b +DEF _PokemonTower6FChanneler2BattleText = $4848 +DEF _PokemonTower6FChanneler2BattleTextBank = $2b +DEF _PokemonTower6FChanneler2EndBattleText = $4858 +DEF _PokemonTower6FChanneler2EndBattleTextBank = $2b +DEF _PokemonTower6FChanneler2AfterBattleText = $486f +DEF _PokemonTower6FChanneler2AfterBattleTextBank = $2b +DEF _PokemonTower6FChanneler3BattleText = $489c +DEF _PokemonTower6FChanneler3BattleTextBank = $2b +DEF _PokemonTower6FChanneler3EndBattleText = $48ba +DEF _PokemonTower6FChanneler3EndBattleTextBank = $2b +DEF _PokemonTower6FChanneler3AfterBattleText = $48c1 +DEF _PokemonTower6FChanneler3AfterBattleTextBank = $2b +DEF _PokemonTower6FBeGoneText = $48d7 +DEF _PokemonTower6FBeGoneTextBank = $2b +DEF _PokemonTowerJessieJamesText1 = $48f0 +DEF _PokemonTowerJessieJamesText1Bank = $2b +DEF _PokemonTowerJessieJamesText2 = $4904 +DEF _PokemonTowerJessieJamesText2Bank = $2b +DEF _PokemonTowerJessieJamesText3 = $4976 +DEF _PokemonTowerJessieJamesText3Bank = $2b +DEF _PokemonTowerJessieJamesText4 = $498d +DEF _PokemonTowerJessieJamesText4Bank = $2b +DEF _PokemonTower7FMrFujiRescueText = $49bb +DEF _PokemonTower7FMrFujiRescueTextBank = $2b +DEF _MrFujisHouseSuperNerdMrFujiIsntHereText = $4ad2 +DEF _MrFujisHouseSuperNerdMrFujiIsntHereTextBank = $2b +DEF _MrFujisHouseSuperNerdMrFujiHadBeenPrayingText = $4aff +DEF _MrFujisHouseSuperNerdMrFujiHadBeenPrayingTextBank = $2b +DEF _MrFujisHouseLittleGirlThisIsMrFujisHouseText = $4b33 +DEF _MrFujisHouseLittleGirlThisIsMrFujisHouseTextBank = $2b +DEF _MrFujisHouseLittleGirlPokemonAreNiceToHugText = $4b90 +DEF _MrFujisHouseLittleGirlPokemonAreNiceToHugTextBank = $2b +DEF _MrFujisHousePsyduckText = $4bb7 +DEF _MrFujisHousePsyduckTextBank = $2b +DEF _MrFujisHouseNidorinoText = $4bca +DEF _MrFujisHouseNidorinoTextBank = $2b +DEF _MrFujisHouseMrFujiIThinkThisMayHelpYourQuestText = $4bdc +DEF _MrFujisHouseMrFujiIThinkThisMayHelpYourQuestTextBank = $2b +DEF _MrFujisHouseMrFujiReceivedPokeFluteText = $4c40 +DEF _MrFujisHouseMrFujiReceivedPokeFluteTextBank = $2b +DEF _MrFujisHouseMrFujiPokeFluteExplanationText = $4c56 +DEF _MrFujisHouseMrFujiPokeFluteExplanationTextBank = $2b +DEF _MrFujisHouseMrFujiPokeFluteNoRoomText = $4cae +DEF _MrFujisHouseMrFujiPokeFluteNoRoomTextBank = $2b +DEF _MrFujisHouseMrFujiHasMyFluteHelpedYouText = $4ccc +DEF _MrFujisHouseMrFujiHasMyFluteHelpedYouTextBank = $2b +DEF _MrFujisHouseMrFujiPokedexText = $4cef +DEF _MrFujisHouseMrFujiPokedexTextBank = $2b +DEF _LavenderMartBaldingGuyText = $4d49 +DEF _LavenderMartBaldingGuyTextBank = $2b +DEF _LavenderMartCooltrainerMReviveText = $4df9 +DEF _LavenderMartCooltrainerMReviveTextBank = $2b +DEF _LavenderMartCooltrainerMNuggetText = $4e28 +DEF _LavenderMartCooltrainerMNuggetTextBank = $2b +DEF _LavenderCuboneHouseCuboneText = $4e7d +DEF _LavenderCuboneHouseCuboneTextBank = $2b +DEF _LavenderCuboneHouseBrunetteGirlPoorCubonesMotherText = $4e91 +DEF _LavenderCuboneHouseBrunetteGirlPoorCubonesMotherTextBank = $2b +DEF _LavenderCuboneHouseBrunetteGirlGhostIsGoneText = $4efe +DEF _LavenderCuboneHouseBrunetteGirlGhostIsGoneTextBank = $2b +DEF _NameRatersHouseNameRaterWantMeToRateText = $4f4d +DEF _NameRatersHouseNameRaterWantMeToRateTextBank = $2b +DEF _NameRatersHouseNameRaterWhichPokemonText = $4fa6 +DEF _NameRatersHouseNameRaterWhichPokemonTextBank = $2b +DEF _NameRatersHouseNameRaterGiveItANiceNameText = $4fc4 +DEF _NameRatersHouseNameRaterGiveItANiceNameTextBank = $2b +DEF _NameRatersHouseNameRaterWhatShouldWeNameItText = $502a +DEF _NameRatersHouseNameRaterWhatShouldWeNameItTextBank = $2b +DEF _NameRatersHouseNameRaterPokemonHasBeenRenamedText = $5049 +DEF _NameRatersHouseNameRaterPokemonHasBeenRenamedTextBank = $2b +DEF _NameRatersHouseNameRaterComeAnyTimeYouLikeText = $5091 +DEF _NameRatersHouseNameRaterComeAnyTimeYouLikeTextBank = $2b +DEF _NameRatersHouseNameRaterATrulyImpeccableNameText = $50b1 +DEF _NameRatersHouseNameRaterATrulyImpeccableNameTextBank = $2b +DEF _VermilionPokecenterFishingGuruText = $50f8 +DEF _VermilionPokecenterFishingGuruTextBank = $2b +DEF _VermilionPokecenterSailorText = $517f +DEF _VermilionPokecenterSailorTextBank = $2b +DEF _PokemonFanClubClefairyFanNormalText = $51b8 +DEF _PokemonFanClubClefairyFanNormalTextBank = $2b +DEF _PokemonFanClubClefairyFanBetterText = $51e5 +DEF _PokemonFanClubClefairyFanBetterTextBank = $2b +DEF _PokemonFanClubClefairyFanText = $5217 +DEF _PokemonFanClubClefairyFanTextBank = $2b +DEF _PokemonFanClubSeelFanNormalText = $5274 +DEF _PokemonFanClubSeelFanNormalTextBank = $2b +DEF _PokemonFanClubSeelFanBetterText = $52a4 +DEF _PokemonFanClubSeelFanBetterTextBank = $2b +DEF _PokemonFanClubSeelFanText = $52ce +DEF _PokemonFanClubSeelFanTextBank = $2b +DEF _PokemonFanClubClefairyText = $530e +DEF _PokemonFanClubClefairyTextBank = $2b +DEF _PokemonFanClubSeelText = $5321 +DEF _PokemonFanClubSeelTextBank = $2b +DEF _PokemonFanClubChairmanIntroText = $532f +DEF _PokemonFanClubChairmanIntroTextBank = $2b +DEF _PokemonFanClubChairmanStoryText = $53ce +DEF _PokemonFanClubChairmanStoryTextBank = $2b +DEF _PokemonFanClubReceivedBikeVoucherText = $551c +DEF _PokemonFanClubReceivedBikeVoucherTextBank = $2b +DEF _PokemonFanClubExplainBikeVoucherText = $5532 +DEF _PokemonFanClubExplainBikeVoucherTextBank = $2b +DEF _PokemonFanClubNoStoryText = $55b1 +DEF _PokemonFanClubNoStoryTextBank = $2b +DEF _PokemonFanClubChairFinalText = $55e0 +DEF _PokemonFanClubChairFinalTextBank = $2b +DEF _PokemonFanClubBagFullText = $5621 +DEF _PokemonFanClubBagFullTextBank = $2b +DEF FanClubChairPrintText1 = $5636 +DEF FanClubChairPrintText1Bank = $2b +DEF FanClubChairPrintText2 = $56c2 +DEF FanClubChairPrintText2Bank = $2b +DEF FanClubChairPrintText3 = $56e3 +DEF FanClubChairPrintText3Bank = $2b +DEF FanClubChairPrintText4 = $56f1 +DEF FanClubChairPrintText4Bank = $2b +DEF _PokemonFanClubReceptionistText = $5710 +DEF _PokemonFanClubReceptionistTextBank = $2b +DEF _VermilionMartCooltrainerMText = $5738 +DEF _VermilionMartCooltrainerMTextBank = $2b +DEF _VermilionMartCooltrainerFText = $57de +DEF _VermilionMartCooltrainerFTextBank = $2b +DEF _VermilionGymLTSurgePreBattleText = $581c +DEF _VermilionGymLTSurgePreBattleTextBank = $2b +DEF _VermilionGymLTSurgePostBattleAdviceText = $5907 +DEF _VermilionGymLTSurgePostBattleAdviceTextBank = $2b +DEF _VermilionGymLTSurgeThunderBadgeInfoText = $5970 +DEF _VermilionGymLTSurgeThunderBadgeInfoTextBank = $2b +DEF _VermilionGymLTSurgeReceivedTM24Text = $59e8 +DEF _VermilionGymLTSurgeReceivedTM24TextBank = $2b +DEF _TM24ExplanationText = $59fd +DEF _TM24ExplanationTextBank = $2b +DEF _VermilionGymLTSurgeTM24NoRoomText = $5a38 +DEF _VermilionGymLTSurgeTM24NoRoomTextBank = $2b +DEF _VermilionGymLTSurgeReceivedThunderBadgeText = $5a59 +DEF _VermilionGymLTSurgeReceivedThunderBadgeTextBank = $2b +DEF _VermilionGymGentlemanBattleText = $5a9c +DEF _VermilionGymGentlemanBattleTextBank = $2b +DEF _VermilionGymGentlemanEndBattleText = $5ad0 +DEF _VermilionGymGentlemanEndBattleTextBank = $2b +DEF _VermilionGymGentlemanAfterBattleText = $5ae8 +DEF _VermilionGymGentlemanAfterBattleTextBank = $2b +DEF _VermilionGymSuperNerdBattleText = $5b1b +DEF _VermilionGymSuperNerdBattleTextBank = $2b +DEF _VermilionGymSuperNerdEndBattleText = $5b4c +DEF _VermilionGymSuperNerdEndBattleTextBank = $2b +DEF _VermilionGymSuperNerdAfterBattleText = $5b54 +DEF _VermilionGymSuperNerdAfterBattleTextBank = $2b +DEF _VermilionGymSailorBattleText = $5b98 +DEF _VermilionGymSailorBattleTextBank = $2b +DEF _VermilionGymSailorEndBattleText = $5bb4 +DEF _VermilionGymSailorEndBattleTextBank = $2b +DEF _VermilionGymSailorAfterBattleText = $5bc8 +DEF _VermilionGymSailorAfterBattleTextBank = $2b +DEF _VermilionGymGymGuideChampInMakingText = $5c33 +DEF _VermilionGymGymGuideChampInMakingTextBank = $2b +DEF _VermilionGymGymGuideBeatLTSurgeText = $5d31 +DEF _VermilionGymGymGuideBeatLTSurgeTextBank = $2b +DEF _VermilionPidgeyHouseYoungsterText = $5d51 +DEF _VermilionPidgeyHouseYoungsterTextBank = $2b +DEF _VermilionPidgeyHousePidgeyText = $5d90 +DEF _VermilionPidgeyHousePidgeyTextBank = $2b +DEF _VermilionPidgeyHouseLetterText = $5da4 +DEF _VermilionPidgeyHouseLetterTextBank = $2b +DEF _VermilionDockUnusedText = $5e16 +DEF _VermilionDockUnusedTextBank = $2b +DEF TeachingHMsText = $5e18 +DEF TeachingHMsTextBank = $2b +DEF _VermilionOldRodHouseFishingGuruDoYouLikeToFishText = $5e87 +DEF _VermilionOldRodHouseFishingGuruDoYouLikeToFishTextBank = $2b +DEF _VermilionOldRodHouseFishingGuruTakeThisText = $5ecb +DEF _VermilionOldRodHouseFishingGuruTakeThisTextBank = $2b +DEF _VermilionOldRodHouseFishingGuruFishingIsAWayOfLifeText = $5f1b +DEF _VermilionOldRodHouseFishingGuruFishingIsAWayOfLifeTextBank = $2b +DEF _VermilionOldRodHouseFishingGuruThatsSoDisappointingText = $5f78 +DEF _VermilionOldRodHouseFishingGuruThatsSoDisappointingTextBank = $2b +DEF _VermilionOldRodHouseFishingGuruHowAreTheFishBitingText = $5f99 +DEF _VermilionOldRodHouseFishingGuruHowAreTheFishBitingTextBank = $2b +DEF _VermilionOldRodHouseFishingGuruNoRoomText = $5fc3 +DEF _VermilionOldRodHouseFishingGuruNoRoomTextBank = $2b +DEF _CeladonMart1FReceptionistText = $5fe9 +DEF _CeladonMart1FReceptionistTextBank = $2b +DEF _CeladonMart1FDirectorySignText = $6044 +DEF _CeladonMart1FDirectorySignTextBank = $2b +DEF _CeladonMart1FCurrentFloorSignText = $60c9 +DEF _CeladonMart1FCurrentFloorSignTextBank = $2b +DEF _CeladonMart2FMiddleAgedManText = $60e2 +DEF _CeladonMart2FMiddleAgedManTextBank = $2b +DEF _CeladonMart2FGirlText = $6129 +DEF _CeladonMart2FGirlTextBank = $2b +DEF _CeladonMart2FCurrentFloorSignText = $6153 +DEF _CeladonMart2FCurrentFloorSignTextBank = $2b +DEF _CeladonMart3FGameBoyKid1Text = $618b +DEF _CeladonMart3FGameBoyKid1TextBank = $2b +DEF _CeladonMart3FGameBoyKid2Text = $61f1 +DEF _CeladonMart3FGameBoyKid2TextBank = $2b +DEF _CeladonMart3FGameBoyKid3Text = $6239 +DEF _CeladonMart3FGameBoyKid3TextBank = $2b +DEF _CeladonMart3FLittleBoyText = $6299 +DEF _CeladonMart3FLittleBoyTextBank = $2b +DEF _CeladonMart3FSNESText = $62d7 +DEF _CeladonMart3FSNESTextBank = $2b +DEF _CeladonMart3FRPGText = $62e5 +DEF _CeladonMart3FRPGTextBank = $2b +DEF _CeladonMart3FSportsGameText = $6307 +DEF _CeladonMart3FSportsGameTextBank = $2b +DEF _CeladonMart3FPuzzleGameText = $6328 +DEF _CeladonMart3FPuzzleGameTextBank = $2b +DEF _CeladonMart3FFightingGameText = $6349 +DEF _CeladonMart3FFightingGameTextBank = $2b +DEF _CeladonMart3FCurrentFloorSignText = $6368 +DEF _CeladonMart3FCurrentFloorSignTextBank = $2b +DEF _CeladonMart3FPokemonPosterText = $637a +DEF _CeladonMart3FPokemonPosterTextBank = $2b +DEF _CeladonMart3FClerkTM18PreReceiveText = $6398 +DEF _CeladonMart3FClerkTM18PreReceiveTextBank = $2b +DEF _CeladonMart3FClerkReceivedTM18Text = $63de +DEF _CeladonMart3FClerkReceivedTM18TextBank = $2b +DEF _CeladonMart3FClerkTM18ExplanationText = $63f2 +DEF _CeladonMart3FClerkTM18ExplanationTextBank = $2b +DEF _CeladonMart3FClerkTM18NoRoomText = $642e +DEF _CeladonMart3FClerkTM18NoRoomTextBank = $2b +DEF _CeladonMart4FSuperNerdText = $644b +DEF _CeladonMart4FSuperNerdTextBank = $2b +DEF _CeladonMart4FYoungsterText = $64a5 +DEF _CeladonMart4FYoungsterTextBank = $2b +DEF _CeladonMart4FCurrentFloorSignText = $64fe +DEF _CeladonMart4FCurrentFloorSignTextBank = $2b +DEF _CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $655d +DEF _CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $2b +DEF _CeladonMartRoofLittleGirlYayFreshWaterText = $6574 +DEF _CeladonMartRoofLittleGirlYayFreshWaterTextBank = $2b +DEF _CeladonMartRoofLittleGirlReceivedTM13Text = $65ae +DEF _CeladonMartRoofLittleGirlReceivedTM13TextBank = $2b +DEF _CeladonMartRoofLittleGirlTM13ExplanationText = $65c2 +DEF _CeladonMartRoofLittleGirlTM13ExplanationTextBank = $2b +DEF _CeladonMartRoofLittleGirlYaySodaPopText = $6602 +DEF _CeladonMartRoofLittleGirlYaySodaPopTextBank = $2b +DEF _CeladonMartRoofLittleGirlReceivedTM48Text = $6639 +DEF _CeladonMartRoofLittleGirlReceivedTM48TextBank = $2b +DEF _CeladonMartRoofLittleGirlTM48ExplanationText = $664d +DEF _CeladonMartRoofLittleGirlTM48ExplanationTextBank = $2b +DEF _CeladonMartRoofLittleGirlYayLemonadeText = $666b +DEF _CeladonMartRoofLittleGirlYayLemonadeTextBank = $2b +DEF _CeladonMartRoofLittleGirlReceivedTM49Text = $66a2 +DEF _CeladonMartRoofLittleGirlReceivedTM49TextBank = $2b +DEF _CeladonMartRoofLittleGirlTM49ExplanationText = $66b5 +DEF _CeladonMartRoofLittleGirlTM49ExplanationTextBank = $2b +DEF _CeladonMartRoofLittleGirlNoRoomText = $66d2 +DEF _CeladonMartRoofLittleGirlNoRoomTextBank = $2b +DEF _CeladonMartRoofLittleGirlImNotThirstyText = $66f2 +DEF _CeladonMartRoofLittleGirlImNotThirstyTextBank = $2b +DEF _CeladonMartRoofSuperNerdText = $671c +DEF _CeladonMartRoofSuperNerdTextBank = $2b +DEF _CeladonMartRoofLittleGirlImThirstyText = $6773 +DEF _CeladonMartRoofLittleGirlImThirstyTextBank = $2b +DEF _CeladonMartRoofLittleGirlGiveHerADrinkText = $679b +DEF _CeladonMartRoofLittleGirlGiveHerADrinkTextBank = $2b +DEF _CeladonMartRoofCurrentFloorSignText = $67d5 +DEF _CeladonMartRoofCurrentFloorSignTextBank = $2b +DEF _VendingMachineText1 = $67f7 +DEF _VendingMachineText1Bank = $2b +DEF _VendingMachineText4 = $681b +DEF _VendingMachineText4Bank = $2b +DEF _VendingMachineText5 = $6834 +DEF _VendingMachineText5Bank = $2b +DEF _VendingMachineText6 = $6845 +DEF _VendingMachineText6Bank = $2b +DEF _VendingMachineText7 = $6865 +DEF _VendingMachineText7Bank = $2b +DEF _CeladonMansion1FMeowthText = $6873 +DEF _CeladonMansion1FMeowthTextBank = $2b +DEF _CeladonMansion1FClefairyText = $6883 +DEF _CeladonMansion1FClefairyTextBank = $2b +DEF _CeladonMansion1FNidoranFText = $689c +DEF _CeladonMansion1FNidoranFTextBank = $2b +DEF _CeladonMansion1FManagersSuiteSignText = $68b2 +DEF _CeladonMansion1FManagersSuiteSignTextBank = $2b +DEF _CeladonMansion1Text2 = $68d2 +DEF _CeladonMansion1Text2Bank = $2b +DEF _CeladonMansion1Text6 = $6910 +DEF _CeladonMansion1Text6Bank = $2b +DEF _CeladonMansion1Text7 = $693d +DEF _CeladonMansion1Text7Bank = $2b +DEF _CeladonMansion1Text8 = $6968 +DEF _CeladonMansion1Text8Bank = $2b +DEF _CeladonMansion1Text9 = $6993 +DEF _CeladonMansion1Text9Bank = $2b +DEF _CeladonMansion1Text10 = $69c0 +DEF _CeladonMansion1Text10Bank = $2b +DEF _CeladonMansion1Text11 = $69db +DEF _CeladonMansion1Text11Bank = $2b +DEF _CeladonMansion1Text12 = $69ff +DEF _CeladonMansion1Text12Bank = $2b +DEF _CeladonMansion2FMeetingRoomSignText = $6a38 +DEF _CeladonMansion2FMeetingRoomSignTextBank = $2b +DEF _CeladonMansion3FProgrammerText = $6a51 +DEF _CeladonMansion3FProgrammerTextBank = $2b +DEF _CeladonMansion3FProgrammerText2 = $6a69 +DEF _CeladonMansion3FProgrammerText2Bank = $2b +DEF _CeladonMansion3FGraphicArtistText = $6aba +DEF _CeladonMansion3FGraphicArtistTextBank = $2b +DEF _CeladonMansion3FGraphicArtistText2 = $6ade +DEF _CeladonMansion3FGraphicArtistText2Bank = $2b +DEF _CeladonMansion3FGraphicArtistText3 = $6b3c +DEF _CeladonMansion3FGraphicArtistText3Bank = $2b +DEF _CeladonMansion3FGraphicArtistText4 = $6b6e +DEF _CeladonMansion3FGraphicArtistText4Bank = $2b +DEF _CeladonMansion3FGraphicArtistText5 = $6b79 +DEF _CeladonMansion3FGraphicArtistText5Bank = $2b +DEF _CeladonMansion3FWriterText = $6b8e +DEF _CeladonMansion3FWriterTextBank = $2b +DEF _CeladonMansion3FWriterText2 = $6be8 +DEF _CeladonMansion3FWriterText2Bank = $2b +DEF _CeladonMansion3FGameDesignerText = $6c27 +DEF _CeladonMansion3FGameDesignerTextBank = $2b +DEF _CeladonMansion3FGameDesignerCompletedDexText = $6c9a +DEF _CeladonMansion3FGameDesignerCompletedDexTextBank = $2b +DEF _CeladonMansion3FGameDesignerCompletedDexText2 = $6cda +DEF _CeladonMansion3FGameDesignerCompletedDexText2Bank = $2b +DEF _CeladonMansion3FGameProgramPCText = $6d0d +DEF _CeladonMansion3FGameProgramPCTextBank = $2b +DEF _CeladonMansion3FPlayingGamePCText = $6d4c +DEF _CeladonMansion3FPlayingGamePCTextBank = $2b +DEF _CeladonMansion3FGameScriptPCText = $6d79 +DEF _CeladonMansion3FGameScriptPCTextBank = $2b +DEF _CeladonMansion3FDevRoomSignText = $6da9 +DEF _CeladonMansion3FDevRoomSignTextBank = $2b +DEF _CeladonMansionRoofHouseSignText = $6dc6 +DEF _CeladonMansionRoofHouseSignTextBank = $2b +DEF _CeladonMansionRoofHouseHikerText = $6dda +DEF _CeladonMansionRoofHouseHikerTextBank = $2b +DEF _CeladonPokecenterGentlemanText = $6e46 +DEF _CeladonPokecenterGentlemanTextBank = $2b +DEF _CeladonPokecenterBeautyText = $6e82 +DEF _CeladonPokecenterBeautyTextBank = $2b +DEF _CeladonGymErikaPreBattleText = $6eaf +DEF _CeladonGymErikaPreBattleTextBank = $2b +DEF _CeladonGymErikaReceivedRainbowBadgeText = $6fe2 +DEF _CeladonGymErikaReceivedRainbowBadgeTextBank = $2b +DEF _CeladonGymErikaPostBattleAdviceText = $7038 +DEF _CeladonGymErikaPostBattleAdviceTextBank = $2b +DEF _CeladonGymRainbowBadgeInfoText = $70a1 +DEF _CeladonGymRainbowBadgeInfoTextBank = $2b +DEF _CeladonGymReceivedTM21Text = $712c +DEF _CeladonGymReceivedTM21TextBank = $2b +DEF _TM21ExplanationText = $7140 +DEF _TM21ExplanationTextBank = $2b +DEF _CeladonGymTM21NoRoomText = $7196 +DEF _CeladonGymTM21NoRoomTextBank = $2b +DEF _CeladonGymBattleText2 = $71b6 +DEF _CeladonGymBattleText2Bank = $2b +DEF _CeladonGymEndBattleText2 = $71d9 +DEF _CeladonGymEndBattleText2Bank = $2b +DEF _CeladonGymAfterBattleText2 = $71eb +DEF _CeladonGymAfterBattleText2Bank = $2b +DEF _CeladonGymBattleText3 = $7210 +DEF _CeladonGymBattleText3Bank = $2b +DEF _CeladonGymEndBattleText3 = $7226 +DEF _CeladonGymEndBattleText3Bank = $2b +DEF _CeladonGymAfterBattleText3 = $7232 +DEF _CeladonGymAfterBattleText3Bank = $2b +DEF _CeladonGymBattleText4 = $7295 +DEF _CeladonGymBattleText4Bank = $2b +DEF _CeladonGymEndBattleText4 = $72b1 +DEF _CeladonGymEndBattleText4Bank = $2b +DEF _CeladonGymAfterBattleText4 = $72bf +DEF _CeladonGymAfterBattleText4Bank = $2b +DEF _CeladonGymBattleText5 = $72f1 +DEF _CeladonGymBattleText5Bank = $2b +DEF _CeladonGymEndBattleText5 = $7322 +DEF _CeladonGymEndBattleText5Bank = $2b +DEF _CeladonGymAfterBattleText5 = $7327 +DEF _CeladonGymAfterBattleText5Bank = $2b +DEF _CeladonGymBattleText6 = $7382 +DEF _CeladonGymBattleText6Bank = $2b +DEF _CeladonGymEndBattleText6 = $73ad +DEF _CeladonGymEndBattleText6Bank = $2b +DEF _CeladonGymAfterBattleText6 = $73b7 +DEF _CeladonGymAfterBattleText6Bank = $2b +DEF _CeladonGymBattleText7 = $73f7 +DEF _CeladonGymBattleText7Bank = $2b +DEF _CeladonGymEndBattleText7 = $7428 +DEF _CeladonGymEndBattleText7Bank = $2b +DEF _CeladonGymAfterBattleText7 = $7437 +DEF _CeladonGymAfterBattleText7Bank = $2b +DEF _CeladonGymBattleText8 = $7475 +DEF _CeladonGymBattleText8Bank = $2b +DEF _CeladonGymEndBattleText8 = $74b7 +DEF _CeladonGymEndBattleText8Bank = $2b +DEF _CeladonGymAfterBattleText8 = $74c4 +DEF _CeladonGymAfterBattleText8Bank = $2b +DEF _GameCornerBeauty1Text = $74f5 +DEF _GameCornerBeauty1TextBank = $2b +DEF _GameCornerClerkDoYouNeedSomeGameCoinsText = $753a +DEF _GameCornerClerkDoYouNeedSomeGameCoinsTextBank = $2b +DEF _GameCornerClerkThanksHereAre50CoinsText = $75a4 +DEF _GameCornerClerkThanksHereAre50CoinsTextBank = $2b +DEF _GameCornerClerkPleaseComePlaySometimeText = $75c5 +DEF _GameCornerClerkPleaseComePlaySometimeTextBank = $2b +DEF _GameCornerClerkCantAffordTheCoinsText = $75e5 +DEF _GameCornerClerkCantAffordTheCoinsTextBank = $2b +DEF _GameCornerClerkCoinCaseIsFullText = $7601 +DEF _GameCornerClerkCoinCaseIsFullTextBank = $2b +DEF _GameCornerClerkDontHaveCoinCaseText = $7620 +DEF _GameCornerClerkDontHaveCoinCaseTextBank = $2b +DEF _GameCornerMiddleAgedMan1Text = $763c +DEF _GameCornerMiddleAgedMan1TextBank = $2b +DEF _GameCornerBeauty2Text = $7681 +DEF _GameCornerBeauty2TextBank = $2b +DEF _GameCornerFishingGuru1WantToPlayText = $76ae +DEF _GameCornerFishingGuru1WantToPlayTextBank = $2b +DEF _GameCornerFishingGuru1Received10CoinsText = $76c9 +DEF _GameCornerFishingGuru1Received10CoinsTextBank = $2b +DEF _GameCornerFishingGuru1DontNeedMyCoinsText = $76e0 +DEF _GameCornerFishingGuru1DontNeedMyCoinsTextBank = $2b +DEF _GameCornerFishingGuru1WinsComeAndGoText = $76f9 +DEF _GameCornerFishingGuru1WinsComeAndGoTextBank = $2b +DEF _GameCornerMiddleAgedWomanText = $7714 +DEF _GameCornerMiddleAgedWomanTextBank = $2b +DEF _GameCornerGymGuideChampInMakingText = $7731 +DEF _GameCornerGymGuideChampInMakingTextBank = $2b +DEF _GameCornerGymGuideTheyOfferRarePokemonText = $77cc +DEF _GameCornerGymGuideTheyOfferRarePokemonTextBank = $2b +DEF _GameCornerGamblerText = $7826 +DEF _GameCornerGamblerTextBank = $2b +DEF _GameCornerMiddleAgedMan2WantSomeCoinsText = $7853 +DEF _GameCornerMiddleAgedMan2WantSomeCoinsTextBank = $2b +DEF _GameCornerMiddleAgedMan2Received20CoinsText = $786f +DEF _GameCornerMiddleAgedMan2Received20CoinsTextBank = $2b +DEF _GameCornerMiddleAgedMan2YouHaveLotsOfCoinsText = $7886 +DEF _GameCornerMiddleAgedMan2YouHaveLotsOfCoinsTextBank = $2b +DEF _GameCornerMiddleAgedMan2INeedMoreCoinsText = $789f +DEF _GameCornerMiddleAgedMan2INeedMoreCoinsTextBank = $2b +DEF _GameCornerFishingGuru2ThrowingMeOffText = $78cd +DEF _GameCornerFishingGuru2ThrowingMeOffTextBank = $2b +DEF _GameCornerFishingGuru2Received20CoinsText = $790b +DEF _GameCornerFishingGuru2Received20CoinsTextBank = $2b +DEF _GameCornerFishingGuru2YouGotYourOwnCoinsText = $7922 +DEF _GameCornerFishingGuru2YouGotYourOwnCoinsTextBank = $2b +DEF _GameCornerFishingGuru2CloselyWatchTheReelsText = $793d +DEF _GameCornerFishingGuru2CloselyWatchTheReelsTextBank = $2b +DEF _GameCornerRocketImGuardingThisPosterText = $7967 +DEF _GameCornerRocketImGuardingThisPosterTextBank = $2b +DEF _GameCornerRocketBattleEndText = $7993 +DEF _GameCornerRocketBattleEndTextBank = $2b +DEF _GameCornerRocketAfterBattleText = $799a +DEF _GameCornerRocketAfterBattleTextBank = $2b +DEF _GameCornerPosterSwitchBehindPosterText = $79d0 +DEF _GameCornerPosterSwitchBehindPosterTextBank = $2b +DEF _GameCornerOopsForgotCoinCaseText = $4000 +DEF _GameCornerOopsForgotCoinCaseTextBank = $2c +DEF _CeladonMart5FGentlemanText = $401d +DEF _CeladonMart5FGentlemanTextBank = $2c +DEF _CeladonMart5FSailorText = $4097 +DEF _CeladonMart5FSailorTextBank = $2c +DEF _CeladonMart5FCurrentFloorSignText = $40f4 +DEF _CeladonMart5FCurrentFloorSignTextBank = $2c +DEF _GameCornerPrizeRoomBaldingGuyText = $4104 +DEF _GameCornerPrizeRoomBaldingGuyTextBank = $2c +DEF _GameCornerPrizeRoomGamblerText = $4142 +DEF _GameCornerPrizeRoomGamblerTextBank = $2c +DEF _CeladonDinerCookText = $415d +DEF _CeladonDinerCookTextBank = $2c +DEF _CeladonDinerMiddleAgedWomanText = $417b +DEF _CeladonDinerMiddleAgedWomanTextBank = $2c +DEF _CeladonDinerMiddleAgedManText = $41b7 +DEF _CeladonDinerMiddleAgedManTextBank = $2c +DEF _CeladonDinerFisherText = $41e7 +DEF _CeladonDinerFisherTextBank = $2c +DEF _CeladonDinerGymGuideImFlatOutBustedText = $4221 +DEF _CeladonDinerGymGuideImFlatOutBustedTextBank = $2c +DEF _CeladonDinerGymGuideReceivedCoinCaseText = $4298 +DEF _CeladonDinerGymGuideReceivedCoinCaseTextBank = $2c +DEF _CeladonDinerGymGuideCoinCaseNoRoomText = $42ae +DEF _CeladonDinerGymGuideCoinCaseNoRoomTextBank = $2c +DEF _CeladonDinerGymGuideWinItBackText = $42c3 +DEF _CeladonDinerGymGuideWinItBackTextBank = $2c +DEF _CeladonChiefHouseChiefText = $42f3 +DEF _CeladonChiefHouseChiefTextBank = $2c +DEF _CeladonChiefHouseRocketText = $4328 +DEF _CeladonChiefHouseRocketTextBank = $2c +DEF _CeladonChiefHouseSailorText = $435a +DEF _CeladonChiefHouseSailorTextBank = $2c +DEF _CeladonHotelGrannyText = $43a8 +DEF _CeladonHotelGrannyTextBank = $2c +DEF _CeladonHotelBeautyText = $43dd +DEF _CeladonHotelBeautyTextBank = $2c +DEF _CeladonHotelSuperNerdText = $442c +DEF _CeladonHotelSuperNerdTextBank = $2c +DEF _FuchsiaMartMiddleAgedManText = $444c +DEF _FuchsiaMartMiddleAgedManTextBank = $2c +DEF _FuchsiaMartCooltrainerFText = $448c +DEF _FuchsiaMartCooltrainerFTextBank = $2c +DEF _FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $44c1 +DEF _FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $2c +DEF _FuchsiaBillsGrandpasHouseBillsGrandpaText = $4511 +DEF _FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $2c +DEF _FuchsiaBillsGrandpasHouseYoungsterText = $456b +DEF _FuchsiaBillsGrandpasHouseYoungsterTextBank = $2c +DEF _FuchsiaPokecenterRockerText = $45a5 +DEF _FuchsiaPokecenterRockerTextBank = $2c +DEF _FuchsiaPokecenterCooltrainerFText = $45fc +DEF _FuchsiaPokecenterCooltrainerFTextBank = $2c +DEF _WardensHouseWardenGibberish1Text = $4662 +DEF _WardensHouseWardenGibberish1TextBank = $2c +DEF _WardensHouseWardenGibberish2Text = $46a9 +DEF _WardensHouseWardenGibberish2TextBank = $2c +DEF _WardensHouseWardenGibberish3Text = $46ce +DEF _WardensHouseWardenGibberish3TextBank = $2c +DEF _WardensHouseWardenGaveTheGoldTeethText = $46f0 +DEF _WardensHouseWardenGaveTheGoldTeethTextBank = $2c +DEF _WardensHouseWardenTeethPoppedInHisTeethText = $4717 +DEF _WardensHouseWardenTeethPoppedInHisTeethTextBank = $2c +DEF _WardensHouseWardenThanksText = $4739 +DEF _WardensHouseWardenThanksTextBank = $2c +DEF _WardensHouseWardenReceivedHM04Text = $47c0 +DEF _WardensHouseWardenReceivedHM04TextBank = $2c +DEF _WardensHouseWardenHM04ExplanationText = $47d4 +DEF _WardensHouseWardenHM04ExplanationTextBank = $2c +DEF _WardensHouseWardenHM04NoRoomText = $4898 +DEF _WardensHouseWardenHM04NoRoomTextBank = $2c +DEF _WardensHouseDisplayPhotosAndFossilsText = $48b4 +DEF _WardensHouseDisplayPhotosAndFossilsTextBank = $2c +DEF _WardensHouseDisplayMerchandiseText = $48ce +DEF _WardensHouseDisplayMerchandiseTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1Text = $48e5 +DEF _SafariZoneGateSafariZoneWorker1TextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1LeavingEarlyText = $4902 +DEF _SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1ReturnSafariBallsText = $4913 +DEF _SafariZoneGateSafariZoneWorker1ReturnSafariBallsTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1GoodLuckText = $4942 +DEF _SafariZoneGateSafariZoneWorker1GoodLuckTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $494e +DEF _SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $4974 +DEF _SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1ThatllBe500PleaseText = $49d7 +DEF _SafariZoneGateSafariZoneWorker1ThatllBe500PleaseTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1CallYouOnThePAText = $4a33 +DEF _SafariZoneGateSafariZoneWorker1CallYouOnThePATextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1PleaseComeAgainText = $4a77 +DEF _SafariZoneGateSafariZoneWorker1PleaseComeAgainTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker1NotEnoughMoneyText = $4a8f +DEF _SafariZoneGateSafariZoneWorker1NotEnoughMoneyTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker2FirstTimeHereText = $4aa8 +DEF _SafariZoneGateSafariZoneWorker2FirstTimeHereTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker2SafariZoneExplanationText = $4ac9 +DEF _SafariZoneGateSafariZoneWorker2SafariZoneExplanationTextBank = $2c +DEF _SafariZoneGateSafariZoneWorker2YoureARegularHereText = $4bb5 +DEF _SafariZoneGateSafariZoneWorker2YoureARegularHereTextBank = $2c +DEF _SafariZoneLowCostText1 = $4bd3 +DEF _SafariZoneLowCostText1Bank = $2c +DEF _SafariZoneLowCostText2 = $4bfa +DEF _SafariZoneLowCostText2Bank = $2c +DEF _SafariZoneLowCostText3 = $4c1e +DEF _SafariZoneLowCostText3Bank = $2c +DEF _SafariZoneLowCostText4 = $4c6e +DEF _SafariZoneLowCostText4Bank = $2c +DEF _SafariZoneLowCostText5 = $4c70 +DEF _SafariZoneLowCostText5Bank = $2c +DEF _SafariZoneLowCostText6 = $4c99 +DEF _SafariZoneLowCostText6Bank = $2c +DEF _SafariZoneLowCostText7 = $4cb9 +DEF _SafariZoneLowCostText7Bank = $2c +DEF _SafariZoneLowCostText8 = $4cd6 +DEF _SafariZoneLowCostText8Bank = $2c +DEF _FuchsiaGymKogaBeforeBattleText = $4cf1 +DEF _FuchsiaGymKogaBeforeBattleTextBank = $2c +DEF _FuchsiaGymKogaReceivedSoulBadgeText = $4da6 +DEF _FuchsiaGymKogaReceivedSoulBadgeTextBank = $2c +DEF _FuchsiaGymKogaPostBattleAdviceText = $4de4 +DEF _FuchsiaGymKogaPostBattleAdviceTextBank = $2c +DEF _FuchsiaGymKogaSoulBadgeInfoText = $4e4d +DEF _FuchsiaGymKogaSoulBadgeInfoTextBank = $2c +DEF _FuchsiaGymKogaReceivedTM06Text = $4ecf +DEF _FuchsiaGymKogaReceivedTM06TextBank = $2c +DEF _FuchsiaGymKogaTM06ExplanationText = $4ee3 +DEF _FuchsiaGymKogaTM06ExplanationTextBank = $2c +DEF _FuchsiaGymKogaTM06NoRoomText = $4f27 +DEF _FuchsiaGymKogaTM06NoRoomTextBank = $2c +DEF _FuchsiaGymRocker1BattleText = $4f44 +DEF _FuchsiaGymRocker1BattleTextBank = $2c +DEF _FuchsiaGymRocker1EndBattleText = $4fa6 +DEF _FuchsiaGymRocker1EndBattleTextBank = $2c +DEF _FuchsiaGymRocker1AfterBattleText = $4fbc +DEF _FuchsiaGymRocker1AfterBattleTextBank = $2c +DEF _FuchsiaGymRocker2BattleText = $4feb +DEF _FuchsiaGymRocker2BattleTextBank = $2c +DEF _FuchsiaGymRocker2EndBattleText = $501e +DEF _FuchsiaGymRocker2EndBattleTextBank = $2c +DEF _FuchsiaGymRocker2AfterBattleText = $502c +DEF _FuchsiaGymRocker2AfterBattleTextBank = $2c +DEF _FuchsiaGymRocker3BattleText = $5062 +DEF _FuchsiaGymRocker3BattleTextBank = $2c +DEF _FuchsiaGymRocker3EndBattleText = $508c +DEF _FuchsiaGymRocker3EndBattleTextBank = $2c +DEF _FuchsiaGymRocker3AfterBattleText = $50a0 +DEF _FuchsiaGymRocker3AfterBattleTextBank = $2c +DEF _FuchsiaGymRocker4BattleText = $50e2 +DEF _FuchsiaGymRocker4BattleTextBank = $2c +DEF _FuchsiaGymRocker4EndBattleText = $511e +DEF _FuchsiaGymRocker4EndBattleTextBank = $2c +DEF _FuchsiaGymRocker4AfterBattleText = $5131 +DEF _FuchsiaGymRocker4AfterBattleTextBank = $2c +DEF _FuchsiaGymRocker5BattleText = $5185 +DEF _FuchsiaGymRocker5BattleTextBank = $2c +DEF _FuchsiaGymRocker5EndBattleText = $51e6 +DEF _FuchsiaGymRocker5EndBattleTextBank = $2c +DEF _FuchsiaGymRocker5AfterBattleText = $51ed +DEF _FuchsiaGymRocker5AfterBattleTextBank = $2c +DEF _FuchsiaGymRocker6BattleText = $520a +DEF _FuchsiaGymRocker6BattleTextBank = $2c +DEF _FuchsiaGymRocker6EndBattleText = $5254 +DEF _FuchsiaGymRocker6EndBattleTextBank = $2c +DEF _FuchsiaGymRocker6AfterBattleText = $5267 +DEF _FuchsiaGymRocker6AfterBattleTextBank = $2c +DEF _FuchsiaGymGymGuideChampInMakingText = $52b6 +DEF _FuchsiaGymGymGuideChampInMakingTextBank = $2c +DEF _FuchsiaGymGymGuideBeatKogaText = $5358 +DEF _FuchsiaGymGymGuideBeatKogaTextBank = $2c +DEF _FuchsiaMeetingRoomSafariZoneWorker1 = $5385 +DEF _FuchsiaMeetingRoomSafariZoneWorker1Bank = $2c +DEF _FuchsiaMeetingRoomSafariZoneWorker2 = $53ca +DEF _FuchsiaMeetingRoomSafariZoneWorker2Bank = $2c +DEF _FuchsiaMeetingRoomSafariZoneWorker3 = $5426 +DEF _FuchsiaMeetingRoomSafariZoneWorker3Bank = $2c +DEF _FuchsiaGoodRodHouseFishingGuruText = $5479 +DEF _FuchsiaGoodRodHouseFishingGuruTextBank = $2c +DEF _FuchsiaGoodRodHouseFishingGuruReceivedGoodRodText = $54cc +DEF _FuchsiaGoodRodHouseFishingGuruReceivedGoodRodTextBank = $2c +DEF _FuchsiaGoodRodHouseFishingGuruThatsSoDisappointingText = $551b +DEF _FuchsiaGoodRodHouseFishingGuruThatsSoDisappointingTextBank = $2c +DEF _FuchsiaGoodRodHouseFishingGuruHowAreTheFishText = $553c +DEF _FuchsiaGoodRodHouseFishingGuruHowAreTheFishTextBank = $2c +DEF _FuchsiaGoodRodHouseFishingGuruNoRoomText = $5566 +DEF _FuchsiaGoodRodHouseFishingGuruNoRoomTextBank = $2c +DEF _PokemonMansion1FScientistBattleText = $558c +DEF _PokemonMansion1FScientistBattleTextBank = $2c +DEF _PokemonMansion1FScientistEndBattleText = $55b9 +DEF _PokemonMansion1FScientistEndBattleTextBank = $2c +DEF _PokemonMansion1FScientistAfterBattleText = $55c0 +DEF _PokemonMansion1FScientistAfterBattleTextBank = $2c +DEF _PokemonMansion1FSwitchText = $55ee +DEF _PokemonMansion1FSwitchTextBank = $2c +DEF _PokemonMansion1FSwitchPressedText = $560a +DEF _PokemonMansion1FSwitchPressedTextBank = $2c +DEF _PokemonMansion1FSwitchNotPressedText = $5618 +DEF _PokemonMansion1FSwitchNotPressedTextBank = $2c +DEF _CinnabarGymBlainePreBattleText = $5628 +DEF _CinnabarGymBlainePreBattleTextBank = $2c +DEF _CinnabarGymBlaineReceivedVolcanoBadgeText = $56ab +DEF _CinnabarGymBlaineReceivedVolcanoBadgeTextBank = $2c +DEF _CinnabarGymBlainePostBattleAdviceText = $56e1 +DEF _CinnabarGymBlainePostBattleAdviceTextBank = $2c +DEF _CinnabarGymBlaineVolcanoBadgeInfoText = $572a +DEF _CinnabarGymBlaineVolcanoBadgeInfoTextBank = $2c +DEF _CinnabarGymBlaineReceivedTM38Text = $578c +DEF _CinnabarGymBlaineReceivedTM38TextBank = $2c +DEF _CinnabarGymBlaineTM38ExplanationText = $57a0 +DEF _CinnabarGymBlaineTM38ExplanationTextBank = $2c +DEF _CinnabarGymBlaineTM38NoRoomText = $5802 +DEF _CinnabarGymBlaineTM38NoRoomTextBank = $2c +DEF _CinnabarGymSuperNerd1BattleText = $581a +DEF _CinnabarGymSuperNerd1BattleTextBank = $2c +DEF _CinnabarGymSuperNerd1EndBattleText = $5849 +DEF _CinnabarGymSuperNerd1EndBattleTextBank = $2c +DEF _CinnabarGymSuperNerd1AfterBattleText = $585e +DEF _CinnabarGymSuperNerd1AfterBattleTextBank = $2c +DEF _CinnabarGymSuperNerd2BattleText = $58a4 +DEF _CinnabarGymSuperNerd2BattleTextBank = $2c +DEF _CinnabarGymSuperNerd2EndBattleText = $58d8 +DEF _CinnabarGymSuperNerd2EndBattleTextBank = $2c +DEF _CinnabarGymSuperNerd2AfterBattleText = $58e6 +DEF _CinnabarGymSuperNerd2AfterBattleTextBank = $2c +DEF _CinnabarGymSuperNerd3BattleText = $5910 +DEF _CinnabarGymSuperNerd3BattleTextBank = $2c +DEF _CinnabarGymSuperNerd3EndBattleText = $593c +DEF _CinnabarGymSuperNerd3EndBattleTextBank = $2c +DEF _CinnabarGymSuperNerd3AfterBattleText = $594f +DEF _CinnabarGymSuperNerd3AfterBattleTextBank = $2c +DEF _CinnabarGymSuperNerd4BattleText = $5979 +DEF _CinnabarGymSuperNerd4BattleTextBank = $2c +DEF _CinnabarGymSuperNerd4EndBattleText = $5997 +DEF _CinnabarGymSuperNerd4EndBattleTextBank = $2c +DEF _CinnabarGymSuperNerd4AfterBattleText = $59ab +DEF _CinnabarGymSuperNerd4AfterBattleTextBank = $2c +DEF _CinnabarGymSuperNerd5BattleText = $59d8 +DEF _CinnabarGymSuperNerd5BattleTextBank = $2c +DEF _CinnabarGymSuperNerd5EndBattleText = $59fd +DEF _CinnabarGymSuperNerd5EndBattleTextBank = $2c +DEF _CinnabarGymSuperNerd5AfterBattleText = $5a02 +DEF _CinnabarGymSuperNerd5AfterBattleTextBank = $2c +DEF _CinnabarGymSuperNerd6BattleText = $5a74 +DEF _CinnabarGymSuperNerd6BattleTextBank = $2c +DEF _CinnabarGymSuperNerd6EndBattleText = $5aa5 +DEF _CinnabarGymSuperNerd6EndBattleTextBank = $2c +DEF _CinnabarGymSuperNerd6AfterBattleText = $5ab6 +DEF _CinnabarGymSuperNerd6AfterBattleTextBank = $2c +DEF _CinnabarGymSuperNerd7BattleText = $5ae4 +DEF _CinnabarGymSuperNerd7BattleTextBank = $2c +DEF _CinnabarGymSuperNerd7EndBattleText = $5aff +DEF _CinnabarGymSuperNerd7EndBattleTextBank = $2c +DEF _CinnabarGymSuperNerd7AfterBattleText = $5b11 +DEF _CinnabarGymSuperNerd7AfterBattleTextBank = $2c +DEF _CinnabarGymGymGuideChampInMakingText = $5b3e +DEF _CinnabarGymGymGuideChampInMakingTextBank = $2c +DEF _CinnabarGymGymGuideBeatBlaineText = $5bbd +DEF _CinnabarGymGymGuideBeatBlaineTextBank = $2c +DEF _CinnabarGymText_1 = $5bdb +DEF _CinnabarGymText_1Bank = $2c +DEF _CinnabarGymText_2 = $5c66 +DEF _CinnabarGymText_2Bank = $2c +DEF _CinnabarGymText_3 = $5c7c +DEF _CinnabarGymText_3Bank = $2c +DEF _CinnabarGymText_4 = $5c8f +DEF _CinnabarGymText_4Bank = $2c +DEF _CinnabarGymText_5 = $5ca8 +DEF _CinnabarGymText_5Bank = $2c +DEF _CinnabarGymText_6 = $5cc5 +DEF _CinnabarGymText_6Bank = $2c +DEF _CinnabarGymText_7 = $5ce1 +DEF _CinnabarGymText_7Bank = $2c +DEF _CinnabarLabFishingGuruText = $5d00 +DEF _CinnabarLabFishingGuruTextBank = $2c +DEF _CinnabarLabPhotoText = $5d52 +DEF _CinnabarLabPhotoTextBank = $2c +DEF _CinnabarLabMeetingRoomSignText = $5d79 +DEF _CinnabarLabMeetingRoomSignTextBank = $2c +DEF _CinnabarLabRAndDSignText = $5d90 +DEF _CinnabarLabRAndDSignTextBank = $2c +DEF _CinnabarLabTestingRoomSignText = $5da7 +DEF _CinnabarLabTestingRoomSignTextBank = $2c +DEF _CinnabarLabTradeRoomSuperNerdText = $5dbe +DEF _CinnabarLabTradeRoomSuperNerdTextBank = $2c +DEF _CinnabarLabMetronomeRoomScientist1Text = $5e12 +DEF _CinnabarLabMetronomeRoomScientist1TextBank = $2c +DEF _CinnabarLabMetronomeRoomScientist1ReceivedTM35Text = $5e51 +DEF _CinnabarLabMetronomeRoomScientist1ReceivedTM35TextBank = $2c +DEF _CinnabarLabMetronomeRoomScientist1TM35ExplanationText = $5e66 +DEF _CinnabarLabMetronomeRoomScientist1TM35ExplanationTextBank = $2c +DEF _CinnabarLabMetronomeRoomScientist1TM35NoRoomText = $5ed0 +DEF _CinnabarLabMetronomeRoomScientist1TM35NoRoomTextBank = $2c +DEF _CinnabarLabMetronomeRoomScientist2Text = $5eec +DEF _CinnabarLabMetronomeRoomScientist2TextBank = $2c +DEF _CinnabarLabMetronomeRoomPCText = $5f19 +DEF _CinnabarLabMetronomeRoomPCTextBank = $2c +DEF _CinnabarLabMetronomeRoomAmberPipeText = $5fe1 +DEF _CinnabarLabMetronomeRoomAmberPipeTextBank = $2c +DEF _CinnabarLabFossilRoomScientist1Text = $5ff1 +DEF _CinnabarLabFossilRoomScientist1TextBank = $2c +DEF _CinnabarLabFossilRoomScientist1NoFossilsText = $604e +DEF _CinnabarLabFossilRoomScientist1NoFossilsTextBank = $2c +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText = $605f +DEF _CinnabarLabFossilRoomScientist1GoForAWalkTextBank = $2c +DEF _CinnabarLabFossilRoomScientist1FossilIsBackToLifeText = $6096 +DEF _CinnabarLabFossilRoomScientist1FossilIsBackToLifeTextBank = $2c +DEF _CinnabarLabFossilRoomScientist1SeesFossilText = $60df +DEF _CinnabarLabFossilRoomScientist1SeesFossilTextBank = $2c +DEF _CinnabarLabFossilRoomScientist1TakesFossilText = $6162 +DEF _CinnabarLabFossilRoomScientist1TakesFossilTextBank = $2c +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText2 = $6198 +DEF _CinnabarLabFossilRoomScientist1GoForAWalkText2Bank = $2c +DEF _CinnabarLabFossilRoomScientist1ComeAgainText = $61cf +DEF _CinnabarLabFossilRoomScientist1ComeAgainTextBank = $2c +DEF _CinnabarPokecenterCooltrainerFText = $61e7 +DEF _CinnabarPokecenterCooltrainerFTextBank = $2c +DEF _CinnabarPokecenterGentlemanText = $6247 +DEF _CinnabarPokecenterGentlemanTextBank = $2c +DEF _CinnabarMartSilphWorkerFText = $62a4 +DEF _CinnabarMartSilphWorkerFTextBank = $2c +DEF _CinnabarMartScientistText = $62d4 +DEF _CinnabarMartScientistTextBank = $2c +DEF _IndigoPlateauLobbyGymGuideText = $62f9 +DEF _IndigoPlateauLobbyGymGuideTextBank = $2c +DEF _IndigoPlateauLobbyCooltrainerFText = $6394 +DEF _IndigoPlateauLobbyCooltrainerFTextBank = $2c +DEF _CopycatsHouse1FMiddleAgedWomanText = $6400 +DEF _CopycatsHouse1FMiddleAgedWomanTextBank = $2c +DEF _CopycatsHouse1FMiddleAgedManText = $643e +DEF _CopycatsHouse1FMiddleAgedManTextBank = $2c +DEF _CopycatsHouse1FChanseyText = $649f +DEF _CopycatsHouse1FChanseyTextBank = $2c +DEF _CopycatsHouse2FCopycatDoYouLikePokemonText = $64b6 +DEF _CopycatsHouse2FCopycatDoYouLikePokemonTextBank = $2c +DEF _CopycatsHouse2FCopycatTM31PreReceiveText = $653f +DEF _CopycatsHouse2FCopycatTM31PreReceiveTextBank = $2c +DEF _CopycatsHouse2FCopycatReceivedTM31Text = $657e +DEF _CopycatsHouse2FCopycatReceivedTM31TextBank = $2c +DEF _CopycatsHouse2FCopycatTM31Explanation1Text = $6592 +DEF _CopycatsHouse2FCopycatTM31Explanation1TextBank = $2c +DEF _CopycatsHouse2FCopycatTM31Explanation2Text = $65ce +DEF _CopycatsHouse2FCopycatTM31Explanation2TextBank = $2c +DEF _CopycatsHouse2FCopycatTM31NoRoomText = $663c +DEF _CopycatsHouse2FCopycatTM31NoRoomTextBank = $2c +DEF _CopycatsHouse2FDoduoText = $6652 +DEF _CopycatsHouse2FDoduoTextBank = $2c +DEF _CopycatsHouse2FRareDollText = $669b +DEF _CopycatsHouse2FRareDollTextBank = $2c +DEF _CopycatsHouse2FSNESText = $66c7 +DEF _CopycatsHouse2FSNESTextBank = $2c +DEF _CopycatsHouse2FPCMySecretsText = $66f8 +DEF _CopycatsHouse2FPCMySecretsTextBank = $2c +DEF _CopycatsHouse2FPCCantSeeText = $674b +DEF _CopycatsHouse2FPCCantSeeTextBank = $2c +DEF _FightingDojoKarateMasterText = $675b +DEF _FightingDojoKarateMasterTextBank = $2c +DEF _FightingDojoKarateMasterDefeatedText = $67c3 +DEF _FightingDojoKarateMasterDefeatedTextBank = $2c +DEF _FightingDojoKarateMasterIWillGiveYouAPokemonText = $67d8 +DEF _FightingDojoKarateMasterIWillGiveYouAPokemonTextBank = $2c +DEF _FightingDojoKarateMasterStayAndTrainWithUsText = $687b +DEF _FightingDojoKarateMasterStayAndTrainWithUsTextBank = $2c +DEF _FightingDojoBlackbelt1BattleText = $68a2 +DEF _FightingDojoBlackbelt1BattleTextBank = $2c +DEF _FightingDojoBlackbelt1EndBattleText = $68c0 +DEF _FightingDojoBlackbelt1EndBattleTextBank = $2c +DEF _FightingDojoBlackbelt1AfterBattleText = $68cc +DEF _FightingDojoBlackbelt1AfterBattleTextBank = $2c +DEF _FightingDojoBlackbelt2BattleText = $690e +DEF _FightingDojoBlackbelt2BattleTextBank = $2c +DEF _FightingDojoBlackbelt2EndBattleText = $692b +DEF _FightingDojoBlackbelt2EndBattleTextBank = $2c +DEF _FightingDojoBlackbelt2AfterBattleText = $693c +DEF _FightingDojoBlackbelt2AfterBattleTextBank = $2c +DEF _FightingDojoBlackbelt3BattleText = $695a +DEF _FightingDojoBlackbelt3BattleTextBank = $2c +DEF _FightingDojoBlackbelt3EndBattleText = $6996 +DEF _FightingDojoBlackbelt3EndBattleTextBank = $2c +DEF _FightingDojoBlackbelt3AfterBattleText = $69ad +DEF _FightingDojoBlackbelt3AfterBattleTextBank = $2c +DEF _FightingDojoBlackbelt4BattleText = $69e1 +DEF _FightingDojoBlackbelt4BattleTextBank = $2c +DEF _FightingDojoBlackbelt4EndBattleText = $6a12 +DEF _FightingDojoBlackbelt4EndBattleTextBank = $2c +DEF _FightingDojoBlackbelt4AfterBattleText = $6a23 +DEF _FightingDojoBlackbelt4AfterBattleTextBank = $2c +DEF _FightingDojoHitmonleePokeBallText = $6a53 +DEF _FightingDojoHitmonleePokeBallTextBank = $2c +DEF _FightingDojoHitmonchanPokeBallText = $6a79 +DEF _FightingDojoHitmonchanPokeBallTextBank = $2c +DEF _FightingDojoBetterNotGetGreedyText = $6aa3 +DEF _FightingDojoBetterNotGetGreedyTextBank = $2c +DEF _SaffronGymSabrinaText = $6abd +DEF _SaffronGymSabrinaTextBank = $2c +DEF _SaffronGymSabrinaReceivedMarshBadgeText = $6b7c +DEF _SaffronGymSabrinaReceivedMarshBadgeTextBank = $2c +DEF _SaffronGymSabrinaPostBattleAdviceText = $6be5 +DEF _SaffronGymSabrinaPostBattleAdviceTextBank = $2c +DEF _SaffronGymSabrinaMarshBadgeInfoText = $6c1f +DEF _SaffronGymSabrinaMarshBadgeInfoTextBank = $2c +DEF _SaffronGymSabrinaReceivedTM46Text = $6cd6 +DEF _SaffronGymSabrinaReceivedTM46TextBank = $2c +DEF _TM46ExplanationText = $6ce9 +DEF _TM46ExplanationTextBank = $2c +DEF _SaffronGymSabrinaTM46NoRoomText = $6d2e +DEF _SaffronGymSabrinaTM46NoRoomTextBank = $2c +DEF _SaffronGymGuideChampInMakingText = $6d51 +DEF _SaffronGymGuideChampInMakingTextBank = $2c +DEF _SaffronGymGuideBeatSabrinaText = $6df9 +DEF _SaffronGymGuideBeatSabrinaTextBank = $2c +DEF _SaffronGymChanneler1BattleText = $6e3c +DEF _SaffronGymChanneler1BattleTextBank = $2c +DEF _SaffronGymChanneler1EndBattleText = $6e6b +DEF _SaffronGymChanneler1EndBattleTextBank = $2c +DEF _SaffronGymChanneler1AfterBattleText = $6e7d +DEF _SaffronGymChanneler1AfterBattleTextBank = $2c +DEF _SaffronGymYoungster1BattleText = $6ee9 +DEF _SaffronGymYoungster1BattleTextBank = $2c +DEF _SaffronGymYoungster1EndBattleText = $6f0b +DEF _SaffronGymYoungster1EndBattleTextBank = $2c +DEF _SaffronGymYoungster1AfterBattleText = $6f22 +DEF _SaffronGymYoungster1AfterBattleTextBank = $2c +DEF _SaffronGymChanneler2BattleText = $6f40 +DEF _SaffronGymChanneler2BattleTextBank = $2c +DEF _SaffronGymChanneler2EndBattleText = $6f8f +DEF _SaffronGymChanneler2EndBattleTextBank = $2c +DEF _SaffronGymChanneler2AfterBattleText = $6f9b +DEF _SaffronGymChanneler2AfterBattleTextBank = $2c +DEF _SaffronGymYoungster2BattleText = $6fc7 +DEF _SaffronGymYoungster2BattleTextBank = $2c +DEF _SaffronGymYoungster2EndBattleText = $6fef +DEF _SaffronGymYoungster2EndBattleTextBank = $2c +DEF _SaffronGymYoungster2AfterBattleText = $7005 +DEF _SaffronGymYoungster2AfterBattleTextBank = $2c +DEF _SaffronGymChanneler3BattleText = $703a +DEF _SaffronGymChanneler3BattleTextBank = $2c +DEF _SaffronGymChanneler3EndBattleText = $705c +DEF _SaffronGymChanneler3EndBattleTextBank = $2c +DEF _SaffronGymChanneler3AfterBattleText = $706f +DEF _SaffronGymChanneler3AfterBattleTextBank = $2c +DEF _SaffronGymYoungster3BattleText = $709a +DEF _SaffronGymYoungster3BattleTextBank = $2c +DEF _SaffronGymYoungster3EndBattleText = $70e2 +DEF _SaffronGymYoungster3EndBattleTextBank = $2c +DEF _SaffronGymYoungster3AfterBattleText = $70fc +DEF _SaffronGymYoungster3AfterBattleTextBank = $2c +DEF _SaffronGymYoungster4BattleText = $7175 +DEF _SaffronGymYoungster4BattleTextBank = $2c +DEF _SaffronGymYoungster4EndBattleText = $71c8 +DEF _SaffronGymYoungster4EndBattleTextBank = $2c +DEF _SaffronGymYoungster4AfterBattleText = $71d1 +DEF _SaffronGymYoungster4AfterBattleTextBank = $2c +DEF _SaffronPidgeyHouseBrunetteGirlText = $7203 +DEF _SaffronPidgeyHouseBrunetteGirlTextBank = $2c +DEF _SaffronPidgeyHousePidgeyText = $7250 +DEF _SaffronPidgeyHousePidgeyTextBank = $2c +DEF _SaffronPidgeyHouseYoungsterText = $7264 +DEF _SaffronPidgeyHouseYoungsterTextBank = $2c +DEF _SaffronPidgeyHousePaperText = $7293 +DEF _SaffronPidgeyHousePaperTextBank = $2c +DEF _SaffronMartSuperNerdText = $72e1 +DEF _SaffronMartSuperNerdTextBank = $2c +DEF _SaffronMartCooltrainerFText = $7328 +DEF _SaffronMartCooltrainerFTextBank = $2c +DEF _SilphCo1FLinkReceptionistText = $7358 +DEF _SilphCo1FLinkReceptionistTextBank = $2c +DEF _SaffronPokecenterBeautyText = $738c +DEF _SaffronPokecenterBeautyTextBank = $2c +DEF _SaffronPokecenterGentlemanText = $73bd +DEF _SaffronPokecenterGentlemanTextBank = $2c +DEF _MrPsychicsHouseMrPsychicYouWantedThisText = $73fc +DEF _MrPsychicsHouseMrPsychicYouWantedThisTextBank = $2c +DEF _MrPsychicsHouseMrPsychicReceivedTM29Text = $7428 +DEF _MrPsychicsHouseMrPsychicReceivedTM29TextBank = $2c +DEF _MrPsychicsHouseMrPsychicTM29ExplanationText = $743c +DEF _MrPsychicsHouseMrPsychicTM29ExplanationTextBank = $2c +DEF _MrPsychicsHouseMrPsychicTM29NoRoomText = $747a +DEF _MrPsychicsHouseMrPsychicTM29NoRoomTextBank = $2c +DEF _PokemonText = $749a +DEF _PokemonTextBank = $2c +DEF _PokemartGreetingText = $74a1 +DEF _PokemartGreetingTextBank = $2c +DEF _PokemonFaintedText = $74bc +DEF _PokemonFaintedTextBank = $2c +DEF _PlayerBlackedOutText = $74ca +DEF _PlayerBlackedOutTextBank = $2c +DEF _RepelWoreOffText = $74f4 +DEF _RepelWoreOffTextBank = $2c +DEF _PokemartBuyingGreetingText = $750d +DEF _PokemartBuyingGreetingTextBank = $2c +DEF _PokemartTellBuyPriceText = $751e +DEF _PokemartTellBuyPriceTextBank = $2c +DEF _PokemartBoughtItemText = $753e +DEF _PokemartBoughtItemTextBank = $2c +DEF _PokemartNotEnoughMoneyText = $7558 +DEF _PokemartNotEnoughMoneyTextBank = $2c +DEF _PokemartItemBagFullText = $7575 +DEF _PokemartItemBagFullTextBank = $2c +DEF _PokemonSellingGreetingText = $7595 +DEF _PokemonSellingGreetingTextBank = $2c +DEF _PokemartTellSellPriceText = $75b3 +DEF _PokemartTellSellPriceTextBank = $2c +DEF _PokemartItemBagEmptyText = $75d4 +DEF _PokemartItemBagEmptyTextBank = $2c +DEF _PokemartUnsellableItemText = $75f5 +DEF _PokemartUnsellableItemTextBank = $2c +DEF _PokemartThankYouText = $7612 +DEF _PokemartThankYouTextBank = $2c +DEF _PokemartAnythingElseText = $761e +DEF _PokemartAnythingElseTextBank = $2c +DEF _LearnedMove1Text = $7640 +DEF _LearnedMove1TextBank = $2c +DEF _WhichMoveToForgetText = $7655 +DEF _WhichMoveToForgetTextBank = $2c +DEF _AbandonLearningText = $7676 +DEF _AbandonLearningTextBank = $2c +DEF _DidNotLearnText = $768f +DEF _DidNotLearnTextBank = $2c +DEF _TryingToLearnText = $76a9 +DEF _TryingToLearnTextBank = $2c +DEF _OneTwoAndText = $771e +DEF _OneTwoAndTextBank = $2c +DEF _PoofText = $772c +DEF _PoofTextBank = $2c +DEF _ForgotAndText = $7735 +DEF _ForgotAndTextBank = $2c +DEF _HMCantDeleteText = $7752 +DEF _HMCantDeleteTextBank = $2c +DEF _PokemonCenterWelcomeText = $7772 +DEF _PokemonCenterWelcomeTextBank = $2c +DEF _ShallWeHealYourPokemonText = $77b9 +DEF _ShallWeHealYourPokemonTextBank = $2c +DEF _NeedYourPokemonText = $77d3 +DEF _NeedYourPokemonTextBank = $2c +DEF _PokemonFightingFitText = $77ed +DEF _PokemonFightingFitTextBank = $2c +DEF _PokemonCenterFarewellText = $7815 +DEF _PokemonCenterFarewellTextBank = $2c +DEF _LooksContentText = $7830 +DEF _LooksContentTextBank = $2c +DEF _CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $784f +DEF _CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $2c +DEF _CableClubNPCWelcomeText = $788d +DEF _CableClubNPCWelcomeTextBank = $2c +DEF _CableClubNPCPleaseApplyHereHaveToSaveText = $78a9 +DEF _CableClubNPCPleaseApplyHereHaveToSaveTextBank = $2c +DEF _CableClubNPCPleaseWaitText = $4000 +DEF _CableClubNPCPleaseWaitTextBank = $2d +DEF _CableClubNPCLinkClosedBecauseOfInactivityText = $400f +DEF _CableClubNPCLinkClosedBecauseOfInactivityTextBank = $2d +DEF _CableClubNPCPleaseComeAgainText = $406b +DEF _CableClubNPCPleaseComeAgainTextBank = $2d +DEF _CableClubNPCMakingPreparationsText = $407f +DEF _CableClubNPCMakingPreparationsTextBank = $2d +DEF _FlashLightsAreaText = $40a7 +DEF _FlashLightsAreaTextBank = $2d +DEF _WarpToLastPokemonCenterText = $40ca +DEF _WarpToLastPokemonCenterTextBank = $2d +DEF _CannotUseTeleportNowText = $40e9 +DEF _CannotUseTeleportNowTextBank = $2d +DEF _CannotFlyHereText = $4105 +DEF _CannotFlyHereTextBank = $2d +DEF _NotHealthyEnoughText = $4119 +DEF _NotHealthyEnoughTextBank = $2d +DEF _NewBadgeRequiredText = $412e +DEF _NewBadgeRequiredTextBank = $2d +DEF _CannotUseItemsHereText = $414c +DEF _CannotUseItemsHereTextBank = $2d +DEF _CannotGetOffHereText = $4166 +DEF _CannotGetOffHereTextBank = $2d +DEF _UsedStrengthText = $417e +DEF _UsedStrengthTextBank = $2d +DEF _CanMoveBouldersText = $4193 +DEF _CanMoveBouldersTextBank = $2d +DEF _CurrentTooFastText = $41ab +DEF _CurrentTooFastTextBank = $2d +DEF _CyclingIsFunText = $41ca +DEF _CyclingIsFunTextBank = $2d +DEF _GotMonText = $41eb +DEF _GotMonTextBank = $2d +DEF _SentToBoxText = $41fa +DEF _SentToBoxTextBank = $2d +DEF _BoxIsFullText = $4241 +DEF _BoxIsFullTextBank = $2d +DEF _PalletTownOakHeyWaitDontGoOutText = $42b0 +DEF _PalletTownOakHeyWaitDontGoOutTextBank = $2d +DEF _PalletTownOakThatWasCloseText = $42cf +DEF _PalletTownOakThatWasCloseTextBank = $2d +DEF _PalletTownOakWhewText = $4303 +DEF _PalletTownOakWhewTextBank = $2d +DEF _PalletTownOakComeWithMe = $4311 +DEF _PalletTownOakComeWithMeBank = $2d +DEF _PalletTownGirlText = $4388 +DEF _PalletTownGirlTextBank = $2d +DEF _PalletTownFisherText = $43c9 +DEF _PalletTownFisherTextBank = $2d +DEF _PalletTownOaksLabSignText = $4420 +DEF _PalletTownOaksLabSignTextBank = $2d +DEF _PalletTownSignText = $4437 +DEF _PalletTownSignTextBank = $2d +DEF _PalletTownPlayersHouseSignText = $4462 +DEF _PalletTownPlayersHouseSignTextBank = $2d +DEF _PalletTownRivalsHouseSignText = $446d +DEF _PalletTownRivalsHouseSignTextBank = $2d +DEF _ViridianCityOldManYouNeedToWeakenTheTargetText = $4478 +DEF _ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $2d +DEF _ViridianCityOldManHadMyCoffeeNowText = $44a4 +DEF _ViridianCityOldManHadMyCoffeeNowTextBank = $2d +DEF _ViridianCityOldManLosingMyTouchText = $4553 +DEF _ViridianCityOldManLosingMyTouchTextBank = $2d +DEF _ViridianCityYoungster1Text = $45bd +DEF _ViridianCityYoungster1TextBank = $2d +DEF _ViridianCityGambler1GymAlwaysClosedText = $4629 +DEF _ViridianCityGambler1GymAlwaysClosedTextBank = $2d +DEF _ViridianCityGambler1GymLeaderReturnedText = $4666 +DEF _ViridianCityGambler1GymLeaderReturnedTextBank = $2d +DEF _ViridianCityYoungster2YouWantToKnowAboutText = $4686 +DEF _ViridianCityYoungster2YouWantToKnowAboutTextBank = $2d +DEF ViridianCityYoungster2OkThenText = $46bf +DEF ViridianCityYoungster2OkThenTextBank = $2d +DEF ViridianCityYoungster2CaterpieAndWeedleDescriptionText = $46cd +DEF ViridianCityYoungster2CaterpieAndWeedleDescriptionTextBank = $2d +DEF _ViridianCityGirlHasntHadHisCoffeeYetText = $4717 +DEF _ViridianCityGirlHasntHadHisCoffeeYetTextBank = $2d +DEF _ViridianCityGirlWhenIGoShopText = $4752 +DEF _ViridianCityGirlWhenIGoShopTextBank = $2d +DEF _ViridianCityOldManSleepyPrivatePropertyText = $47a7 +DEF _ViridianCityOldManSleepyPrivatePropertyTextBank = $2d +DEF ViridianCityFisherYouCanHaveThisText = $47dc +DEF ViridianCityFisherYouCanHaveThisTextBank = $2d +DEF _ViridianCityFisherReceivedTM42Text = $488c +DEF _ViridianCityFisherReceivedTM42TextBank = $2d +DEF _ViridianCityFisherTM42ExplanationText = $489f +DEF _ViridianCityFisherTM42ExplanationTextBank = $2d +DEF _ViridianCityFisherTM42NoRoomText = $48c9 +DEF _ViridianCityFisherTM42NoRoomTextBank = $2d +DEF _ViridianCityOldManWantMeToShowYouAgainText = $48eb +DEF _ViridianCityOldManWantMeToShowYouAgainTextBank = $2d +DEF _ViridianCityOldManWatchCloselyText = $4922 +DEF _ViridianCityOldManWatchCloselyTextBank = $2d +DEF _ViridianCityOldManNotGoodEnoughForYouText = $4947 +DEF _ViridianCityOldManNotGoodEnoughForYouTextBank = $2d +DEF _ViridianCitySignText = $496a +DEF _ViridianCitySignTextBank = $2d +DEF _ViridianCityTrainerTips1Text = $4997 +DEF _ViridianCityTrainerTips1TextBank = $2d +DEF _ViridianCityTrainerTips2Text = $49fa +DEF _ViridianCityTrainerTips2TextBank = $2d +DEF _ViridianCityGymSignText = $4a80 +DEF _ViridianCityGymSignTextBank = $2d +DEF _ViridianCityGymLockedText = $4a98 +DEF _ViridianCityGymLockedTextBank = $2d +DEF _PewterCityCooltrainerFText = $4ab6 +DEF _PewterCityCooltrainerFTextBank = $2d +DEF _PewterCityCooltrainerMText = $4b17 +DEF _PewterCityCooltrainerMTextBank = $2d +DEF _PewterCitySuperNerd1DidYouCheckOutMuseumText = $4b8d +DEF _PewterCitySuperNerd1DidYouCheckOutMuseumTextBank = $2d +DEF _PewterCitySuperNerd1WerentThoseFossilsAmazingText = $4bac +DEF _PewterCitySuperNerd1WerentThoseFossilsAmazingTextBank = $2d +DEF _PewterCitySuperNerd1YouHaveToGoText = $4bd9 +DEF _PewterCitySuperNerd1YouHaveToGoTextBank = $2d +DEF _PewterCitySuperNerd1ItsRightHereText = $4bfd +DEF _PewterCitySuperNerd1ItsRightHereTextBank = $2d +DEF _PewterCitySuperNerd2DoYouKnowWhatImDoingText = $4c4b +DEF _PewterCitySuperNerd2DoYouKnowWhatImDoingTextBank = $2d +DEF _PewterCitySuperNerd2ThatsRightText = $4c6f +DEF _PewterCitySuperNerd2ThatsRightTextBank = $2d +DEF _PewterCitySuperNerd2ImSprayingRepelText = $4c8c +DEF _PewterCitySuperNerd2ImSprayingRepelTextBank = $2d +DEF _PewterCityYoungsterYoureATrainerFollowMeText = $4cbe +DEF _PewterCityYoungsterYoureATrainerFollowMeTextBank = $2d +DEF _PewterCityYoungsterGoTakeOnBrockText = $4d05 +DEF _PewterCityYoungsterGoTakeOnBrockTextBank = $2d +DEF _PewterCityTrainerTipsText = $4d35 +DEF _PewterCityTrainerTipsTextBank = $2d +DEF _PewterCityPoliceNoticeSignText = $4d81 +DEF _PewterCityPoliceNoticeSignTextBank = $2d +DEF _PewterCityMuseumSignText = $4de8 +DEF _PewterCityMuseumSignTextBank = $2d +DEF _PewterCityGymSignText = $4e02 +DEF _PewterCityGymSignTextBank = $2d +DEF _PewterCitySignText = $4e43 +DEF _PewterCitySignTextBank = $2d +DEF _CeruleanCityRivalPreBattleText = $4e62 +DEF _CeruleanCityRivalPreBattleTextBank = $2d +DEF _CeruleanCityRivalDefeatedText = $4ef5 +DEF _CeruleanCityRivalDefeatedTextBank = $2d +DEF _CeruleanCityRivalVictoryText = $4f1a +DEF _CeruleanCityRivalVictoryTextBank = $2d +DEF _CeruleanCityRivalIWentToBillsText = $4f3e +DEF _CeruleanCityRivalIWentToBillsTextBank = $2d +DEF _CeruleanCityRocketText = $505e +DEF _CeruleanCityRocketTextBank = $2d +DEF _CeruleanCityRocketReceivedTM28Text = $50b9 +DEF _CeruleanCityRocketReceivedTM28TextBank = $2d +DEF _CeruleanCityRocketIBetterGetMovingText = $50cd +DEF _CeruleanCityRocketIBetterGetMovingTextBank = $2d +DEF _CeruleanCityRocketTM28NoRoomText = $50ea +DEF _CeruleanCityRocketTM28NoRoomTextBank = $2d +DEF _CeruleanCityRocketIGiveUpText = $5122 +DEF _CeruleanCityRocketIGiveUpTextBank = $2d +DEF _CeruleanCityRocketIllReturnTheTMText = $5147 +DEF _CeruleanCityRocketIllReturnTheTMTextBank = $2d +DEF _CeruleanCityCooltrainerMText = $5167 +DEF _CeruleanCityCooltrainerMTextBank = $2d +DEF _CeruleanCitySuperNerd1Text = $51a5 +DEF _CeruleanCitySuperNerd1TextBank = $2d +DEF _CeruleanCitySuperNerd2Text = $51f1 +DEF _CeruleanCitySuperNerd2TextBank = $2d +DEF _CeruleanCityGuardText = $522d +DEF _CeruleanCityGuardTextBank = $2d +DEF _CeruleanCityCooltrainerF1ElectrodeUseSonicboomText = $52c3 +DEF _CeruleanCityCooltrainerF1ElectrodeUseSonicboomTextBank = $2d +DEF _CeruleanCityCooltrainerF1ElectrodePunchText = $5303 +DEF _CeruleanCityCooltrainerF1ElectrodePunchTextBank = $2d +DEF _CeruleanCityCooltrainerF1ElectrodeWithdrawText = $532e +DEF _CeruleanCityCooltrainerF1ElectrodeWithdrawTextBank = $2d +DEF _CeruleanCityElectrodeTookASnoozeText = $53ab +DEF _CeruleanCityElectrodeTookASnoozeTextBank = $2d +DEF _CeruleanCityElectrodeIsLoafingAroundText = $53c7 +DEF _CeruleanCityElectrodeIsLoafingAroundTextBank = $2d +DEF _CeruleanCityElectrodeTurnedAwayText = $53e7 +DEF _CeruleanCityElectrodeTurnedAwayTextBank = $2d +DEF _CeruleanCityElectrodeIgnoredOrdersText = $5401 +DEF _CeruleanCityElectrodeIgnoredOrdersTextBank = $2d +DEF _CeruleanCityCooltrainerF2Text = $541e +DEF _CeruleanCityCooltrainerF2TextBank = $2d +DEF _CeruleanCitySuperNerd3Text = $5467 +DEF _CeruleanCitySuperNerd3TextBank = $2d +DEF _CeruleanCitySignText = $54e2 +DEF _CeruleanCitySignTextBank = $2d +DEF _CeruleanCityTrainerTipsText = $5516 +DEF _CeruleanCityTrainerTipsTextBank = $2d +DEF _CeruleanCityBikeShopSign = $5562 +DEF _CeruleanCityBikeShopSignBank = $2d +DEF _CeruleanCityGymSign = $558d +DEF _CeruleanCityGymSignBank = $2d +DEF _LavenderTownLittleGirlDoYouBelieveInGhostsText = $55ca +DEF _LavenderTownLittleGirlDoYouBelieveInGhostsTextBank = $2d +DEF _LavenderTownLittleGirlSoThereAreBelieversText = $55e5 +DEF _LavenderTownLittleGirlSoThereAreBelieversTextBank = $2d +DEF _LavenderTownLittleGirlHaHaGuessNotText = $5608 +DEF _LavenderTownLittleGirlHaHaGuessNotTextBank = $2d +DEF _LavenderTownCooltrainerMText = $564e +DEF _LavenderTownCooltrainerMTextBank = $2d +DEF _LavenderTownSuperNerdText = $56a7 +DEF _LavenderTownSuperNerdTextBank = $2d +DEF _LavenderTownSignText = $5703 +DEF _LavenderTownSignTextBank = $2d +DEF _LavenderTownSilphScopeSignText = $5728 +DEF _LavenderTownSilphScopeSignTextBank = $2d +DEF _LavenderTownPokemonHouseSignText = $5765 +DEF _LavenderTownPokemonHouseSignTextBank = $2d +DEF _LavenderTownPokemonTowerSignText = $5784 +DEF _LavenderTownPokemonTowerSignTextBank = $2d +DEF _VermilionCityBeautyText = $57b0 +DEF _VermilionCityBeautyTextBank = $2d +DEF _VermilionCityGambler1DidYouSeeText = $57fd +DEF _VermilionCityGambler1DidYouSeeTextBank = $2d +DEF _VermilionCityGambler1SSAnneDepartedText = $582a +DEF _VermilionCityGambler1SSAnneDepartedTextBank = $2d +DEF _VermilionCitySailor1WelcomeToSSAnneText = $5865 +DEF _VermilionCitySailor1WelcomeToSSAnneTextBank = $2d +DEF _VermilionCitySailor1DoYouHaveATicketText = $587c +DEF _VermilionCitySailor1DoYouHaveATicketTextBank = $2d +DEF _VermilionCitySailor1FlashedTicketText = $58b4 +DEF _VermilionCitySailor1FlashedTicketTextBank = $2d +DEF _VermilionCitySailor1YouNeedATicketText = $58eb +DEF _VermilionCitySailor1YouNeedATicketTextBank = $2d +DEF _VermilionCitySailor1ShipSetSailText = $5939 +DEF _VermilionCitySailor1ShipSetSailTextBank = $2d +DEF _VermilionCityGambler2Text = $594d +DEF _VermilionCityGambler2TextBank = $2d +DEF _VermilionCityMachopText = $599a +DEF _VermilionCityMachopTextBank = $2d +DEF _VermilionCityMachopStompingTheLandFlatText = $59b3 +DEF _VermilionCityMachopStompingTheLandFlatTextBank = $2d +DEF _VermilionCitySailor2Text = $59d9 +DEF _VermilionCitySailor2TextBank = $2d +DEF _OfficerJennyText1 = $5a23 +DEF _OfficerJennyText1Bank = $2d +DEF _OfficerJennyText2 = $5a98 +DEF _OfficerJennyText2Bank = $2d +DEF _OfficerJennyText3 = $5b31 +DEF _OfficerJennyText3Bank = $2d +DEF _OfficerJennyText4 = $5b54 +DEF _OfficerJennyText4Bank = $2d +DEF _OfficerJennyText5 = $5b70 +DEF _OfficerJennyText5Bank = $2d +DEF _VermilionCitySignText = $5b88 +DEF _VermilionCitySignTextBank = $2d +DEF _VermilionCityNoticeSignText = $5bb6 +DEF _VermilionCityNoticeSignTextBank = $2d +DEF _VermilionCityPokemonFanClubSignText = $5c2d +DEF _VermilionCityPokemonFanClubSignTextBank = $2d +DEF _VermilionCityGymSignText = $5c53 +DEF _VermilionCityGymSignTextBank = $2d +DEF _VermilionCityHarborSignText = $5c96 +DEF _VermilionCityHarborSignTextBank = $2d +DEF _CeladonCityLittleGirlText = $5ca8 +DEF _CeladonCityLittleGirlTextBank = $2d +DEF _CeladonCityGramps1Text = $5cfb +DEF _CeladonCityGramps1TextBank = $2d +DEF _CeladonCityGirlText = $5d29 +DEF _CeladonCityGirlTextBank = $2d +DEF _CeladonCityGramps2Text = $5d56 +DEF _CeladonCityGramps2TextBank = $2d +DEF _CeladonCityGramps3Text = $5dad +DEF _CeladonCityGramps3TextBank = $2d +DEF _CeladonCityGramps3ReceivedTM41Text = $5e0a +DEF _CeladonCityGramps3ReceivedTM41TextBank = $2d +DEF _CeladonCityGramps3TM41ExplanationText = $5e1e +DEF _CeladonCityGramps3TM41ExplanationTextBank = $2d +DEF _CeladonCityGramps3TM41NoRoomText = $5e68 +DEF _CeladonCityGramps3TM41NoRoomTextBank = $2d +DEF _CeladonCityFisherText = $5e89 +DEF _CeladonCityFisherTextBank = $2d +DEF _CeladonCityPoliwrathText = $5ee0 +DEF _CeladonCityPoliwrathTextBank = $2d +DEF _CeladonCityRocket1Text = $5ef9 +DEF _CeladonCityRocket1TextBank = $2d +DEF _CeladonCityRocket2Text = $5f13 +DEF _CeladonCityRocket2TextBank = $2d +DEF _CeladonCitySignText = $5f32 +DEF _CeladonCitySignTextBank = $2d +DEF _CeladonCityGymSignText = $5f5b +DEF _CeladonCityGymSignTextBank = $2d +DEF _CeladonCityMansionSignText = $5f9c +DEF _CeladonCityMansionSignTextBank = $2d +DEF _CeladonCityDeptStoreSignText = $5fad +DEF _CeladonCityDeptStoreSignTextBank = $2d +DEF _CeladonCityTrainerTips2Text = $5fd9 +DEF _CeladonCityTrainerTips2TextBank = $2d +DEF _CeladonCityPrizeExchangeSignText = $6058 +DEF _CeladonCityPrizeExchangeSignTextBank = $2d +DEF _CeladonCityGameCornerSignText = $6084 +DEF _CeladonCityGameCornerSignTextBank = $2d +DEF _CeladonCityTrainerTips1Text = $60b5 +DEF _CeladonCityTrainerTips1TextBank = $2d +DEF _FuchsiaCityYoungster1Text = $614b +DEF _FuchsiaCityYoungster1TextBank = $2d +DEF _FuchsiaCityGamblerText = $618d +DEF _FuchsiaCityGamblerTextBank = $2d +DEF _FuchsiaCityErikText = $61ed +DEF _FuchsiaCityErikTextBank = $2d +DEF _FuchsiaCityYoungster2Text = $621a +DEF _FuchsiaCityYoungster2TextBank = $2d +DEF _FuchsiaCityPokemonText = $6245 +DEF _FuchsiaCityPokemonTextBank = $2d +DEF _FuchsiaCitySignText = $6248 +DEF _FuchsiaCitySignTextBank = $2d +DEF _FuchsiaCitySafariGameSignText = $6270 +DEF _FuchsiaCitySafariGameSignTextBank = $2d +DEF _FuchsiaCityWardensHomeSignText = $628b +DEF _FuchsiaCityWardensHomeSignTextBank = $2d +DEF _FuchsiaCitySafariZoneSignText = $62a5 +DEF _FuchsiaCitySafariZoneSignTextBank = $2d +DEF _FuchsiaCityGymSignText = $62c0 +DEF _FuchsiaCityGymSignTextBank = $2d +DEF _FuchsiaCityChanseySignText = $6300 +DEF _FuchsiaCityChanseySignTextBank = $2d +DEF _FuchsiaCityVoltorbSignText = $6331 +DEF _FuchsiaCityVoltorbSignTextBank = $2d +DEF _FuchsiaCityKangaskhanSignText = $635c +DEF _FuchsiaCityKangaskhanSignTextBank = $2d +DEF _FuchsiaCitySlowpokeSignText = $63ad +DEF _FuchsiaCitySlowpokeSignTextBank = $2d +DEF _FuchsiaCityLaprasSignText = $63dc +DEF _FuchsiaCityLaprasSignTextBank = $2d +DEF _FuchsiaCityFossilSignOmanyteText = $6407 +DEF _FuchsiaCityFossilSignOmanyteTextBank = $2d +DEF _FuchsiaCityFossilSignKabutoText = $6441 +DEF _FuchsiaCityFossilSignKabutoTextBank = $2d +DEF _FuchsiaCityFossilSignUndeterminedText = $647a +DEF _FuchsiaCityFossilSignUndeterminedTextBank = $2d +DEF _CinnabarIslandDoorIsLockedText = $647f +DEF _CinnabarIslandDoorIsLockedTextBank = $2d +DEF _CinnabarIslandGirlText = $6496 +DEF _CinnabarIslandGirlTextBank = $2d +DEF _CinnabarIslandGamblerText = $64da +DEF _CinnabarIslandGamblerTextBank = $2d +DEF _CinnabarIslandSignText = $6516 +DEF _CinnabarIslandSignTextBank = $2d +DEF _CinnabarIslandPokemonLabSignText = $6548 +DEF _CinnabarIslandPokemonLabSignTextBank = $2d +DEF _CinnabarIslandGymSignText = $6552 +DEF _CinnabarIslandGymSignTextBank = $2d +DEF _SaffronCityRocket1Text = $6597 +DEF _SaffronCityRocket1TextBank = $2d +DEF _SaffronCityRocket2Text = $65b4 +DEF _SaffronCityRocket2TextBank = $2d +DEF _SaffronCityRocket3Text = $65d4 +DEF _SaffronCityRocket3TextBank = $2d +DEF _SaffronCityRocket4Text = $65e9 +DEF _SaffronCityRocket4TextBank = $2d +DEF _SaffronCityRocket5Text = $660a +DEF _SaffronCityRocket5TextBank = $2d +DEF _SaffronCityRocket6Text = $662e +DEF _SaffronCityRocket6TextBank = $2d +DEF _SaffronCityRocket7Text = $664e +DEF _SaffronCityRocket7TextBank = $2d +DEF _SaffronCityScientistText = $668f +DEF _SaffronCityScientistTextBank = $2d +DEF _SaffronCitySilphWorkerMText = $66bf +DEF _SaffronCitySilphWorkerMTextBank = $2d +DEF _SaffronCitySilphWorkerFText = $66f5 +DEF _SaffronCitySilphWorkerFTextBank = $2d +DEF _SaffronCityGentlemanText = $6725 +DEF _SaffronCityGentlemanTextBank = $2d +DEF _SaffronCityPidgeotText = $6786 +DEF _SaffronCityPidgeotTextBank = $2d +DEF _SaffronCityRockerText = $679b +DEF _SaffronCityRockerTextBank = $2d +DEF _SaffronCityRocket8Text = $67c8 +DEF _SaffronCityRocket8TextBank = $2d +DEF _SaffronCityRocket9Text = $67ff +DEF _SaffronCityRocket9TextBank = $2d +DEF _SaffronCitySignText = $6827 +DEF _SaffronCitySignTextBank = $2d +DEF _SaffronCityFightingDojoSignText = $6856 +DEF _SaffronCityFightingDojoSignTextBank = $2d +DEF _SaffronCityGymSignText = $6865 +DEF _SaffronCityGymSignTextBank = $2d +DEF _SaffronCityTrainerTips1Text = $68a8 +DEF _SaffronCityTrainerTips1TextBank = $2d +DEF _SaffronCityTrainerTips2Text = $6917 +DEF _SaffronCityTrainerTips2TextBank = $2d +DEF _SaffronCitySilphCoSignText = $6977 +DEF _SaffronCitySilphCoSignTextBank = $2d +DEF _SaffronCityMrPsychicsHouseSignText = $6992 +DEF _SaffronCityMrPsychicsHouseSignTextBank = $2d +DEF _SaffronCitySilphCoLatestProductSignText = $69a5 +DEF _SaffronCitySilphCoLatestProductSignTextBank = $2d +DEF _ItemUseBallText00 = $69d9 +DEF _ItemUseBallText00Bank = $2d +DEF _ItemUseBallText01 = $6a0f +DEF _ItemUseBallText01Bank = $2d +DEF _ItemUseBallText02 = $6a25 +DEF _ItemUseBallText02Bank = $2d +DEF _ItemUseBallText03 = $6a41 +DEF _ItemUseBallText03Bank = $2d +DEF _ItemUseBallText04 = $6a62 +DEF _ItemUseBallText04Bank = $2d +DEF _ItemUseBallText05 = $6a7f +DEF _ItemUseBallText05Bank = $2d +DEF _ItemUseBallText07 = $6a9e +DEF _ItemUseBallText07Bank = $2d +DEF _ItemUseBallText08 = $6ac0 +DEF _ItemUseBallText08Bank = $2d +DEF _ItemUseBallText06 = $6ae5 +DEF _ItemUseBallText06Bank = $2d +DEF _SurfingGotOnText = $6b0e +DEF _SurfingGotOnTextBank = $2d +DEF _SurfingNoPlaceToGetOffText = $6b1f +DEF _SurfingNoPlaceToGetOffTextBank = $2d +DEF _RefusingText = $6b3c +DEF _RefusingTextBank = $2d +DEF _VitaminStatRoseText = $6b4e +DEF _VitaminStatRoseTextBank = $2d +DEF _VitaminNoEffectText = $6b60 +DEF _VitaminNoEffectTextBank = $2d +DEF _ThrewBaitText = $6b7a +DEF _ThrewBaitTextBank = $2d +DEF _ThrewRockText = $6b8e +DEF _ThrewRockTextBank = $2d +DEF _PlayedFluteNoEffectText = $6b9f +DEF _PlayedFluteNoEffectTextBank = $2d +DEF _FluteWokeUpText = $6bce +DEF _FluteWokeUpTextBank = $2d +DEF _PlayedFluteHadEffectText = $6bea +DEF _PlayedFluteHadEffectTextBank = $2d +DEF _CoinCaseNumCoinsText = $6c02 +DEF _CoinCaseNumCoinsTextBank = $2d +DEF _ItemfinderFoundItemText = $6c11 +DEF _ItemfinderFoundItemTextBank = $2d +DEF _ItemfinderFoundNothingText = $6c43 +DEF _ItemfinderFoundNothingTextBank = $2d +DEF _RaisePPWhichTechniqueText = $6c66 +DEF _RaisePPWhichTechniqueTextBank = $2d +DEF _RestorePPWhichTechniqueText = $6c84 +DEF _RestorePPWhichTechniqueTextBank = $2d +DEF _PPMaxedOutText = $6ca4 +DEF _PPMaxedOutTextBank = $2d +DEF _PPIncreasedText = $6cbb +DEF _PPIncreasedTextBank = $2d +DEF _PPRestoredText = $6ccf +DEF _PPRestoredTextBank = $2d +DEF _BootedUpTMText = $6ce1 +DEF _BootedUpTMTextBank = $2d +DEF _BootedUpHMText = $6cf2 +DEF _BootedUpHMTextBank = $2d +DEF _TeachMachineMoveText = $6d04 +DEF _TeachMachineMoveTextBank = $2d +DEF _MonCannotLearnMachineMoveText = $6d30 +DEF _MonCannotLearnMachineMoveTextBank = $2d +DEF _ItemUseNotTimeText = $6d68 +DEF _ItemUseNotTimeTextBank = $2d +DEF _ItemUseNotYoursToUseText = $6d92 +DEF _ItemUseNotYoursToUseTextBank = $2d +DEF _ItemUseNoEffectText = $6dab +DEF _ItemUseNoEffectTextBank = $2d +DEF _ThrowBallAtTrainerMonText1 = $6dc5 +DEF _ThrowBallAtTrainerMonText1Bank = $2d +DEF _ThrowBallAtTrainerMonText2 = $6de4 +DEF _ThrowBallAtTrainerMonText2Bank = $2d +DEF _NoCyclingAllowedHereText = $6df6 +DEF _NoCyclingAllowedHereTextBank = $2d +DEF _NoSurfingHereText = $6e10 +DEF _NoSurfingHereTextBank = $2d +DEF _BoxFullCannotThrowBallText = $6e2b +DEF _BoxFullCannotThrowBallTextBank = $2d +DEF _DontHavePokemonText = $6e56 +DEF _DontHavePokemonTextBank = $2d +DEF _ItemUseText001 = $6e6e +DEF _ItemUseText001Bank = $2d +DEF _ItemUseText002 = $6e77 +DEF _ItemUseText002Bank = $2d +DEF _GotOnBicycleText1 = $6e7d +DEF _GotOnBicycleText1Bank = $2d +DEF _GotOnBicycleText2 = $6e8c +DEF _GotOnBicycleText2Bank = $2d +DEF _GotOffBicycleText1 = $6e92 +DEF _GotOffBicycleText1Bank = $2d +DEF _GotOffBicycleText2 = $6e9e +DEF _GotOffBicycleText2Bank = $2d +DEF _ThrewAwayItemText = $6eaa +DEF _ThrewAwayItemTextBank = $2d +DEF _IsItOKToTossItemText = $6ebd +DEF _IsItOKToTossItemTextBank = $2d +DEF _TooImportantToTossText = $6ed6 +DEF _TooImportantToTossTextBank = $2d +DEF _AlreadyKnowsText = $6ef6 +DEF _AlreadyKnowsTextBank = $2d +DEF _ConnectCableText = $6f08 +DEF _ConnectCableTextBank = $2d +DEF _TradedForText = $6f2a +DEF _TradedForTextBank = $2d +DEF _WannaTrade1Text = $6f46 +DEF _WannaTrade1TextBank = $2d +DEF _NoTrade1Text = $6f79 +DEF _NoTrade1TextBank = $2d +DEF _WrongMon1Text = $6f8b +DEF _WrongMon1TextBank = $2d +DEF _Thanks1Text = $6fc3 +DEF _Thanks1TextBank = $2d +DEF _AfterTrade1Text = $6fd0 +DEF _AfterTrade1TextBank = $2d +DEF _WannaTrade2Text = $6fea +DEF _WannaTrade2TextBank = $2d +DEF _NoTrade2Text = $7023 +DEF _NoTrade2TextBank = $2d +DEF _WrongMon2Text = $7041 +DEF _WrongMon2TextBank = $2d +DEF _Thanks2Text = $7077 +DEF _Thanks2TextBank = $2d +DEF _AfterTrade2Text = $7080 +DEF _AfterTrade2TextBank = $2d +DEF _WannaTrade3Text = $70ad +DEF _WannaTrade3TextBank = $2d +DEF _NoTrade3Text = $70e1 +DEF _NoTrade3TextBank = $2d +DEF _WrongMon3Text = $70f1 +DEF _WrongMon3TextBank = $2d +DEF _Thanks3Text = $7129 +DEF _Thanks3TextBank = $2d +DEF _AfterTrade3Text = $7137 +DEF _AfterTrade3TextBank = $2d +DEF _NothingToCutText = $7166 +DEF _NothingToCutTextBank = $2d +DEF _UsedCutText = $7183 +DEF _UsedCutTextBank = $2d +DEF _BulbasaurDexEntry = $4000 +DEF _BulbasaurDexEntryBank = $2e +DEF _IvysaurDexEntry = $405f +DEF _IvysaurDexEntryBank = $2e +DEF _VenusaurDexEntry = $40bf +DEF _VenusaurDexEntryBank = $2e +DEF _CharmanderDexEntry = $4121 +DEF _CharmanderDexEntryBank = $2e +DEF _CharmeleonDexEntry = $4184 +DEF _CharmeleonDexEntryBank = $2e +DEF _CharizardDexEntry = $41de +DEF _CharizardDexEntryBank = $2e +DEF _SquirtleDexEntry = $4244 +DEF _SquirtleDexEntryBank = $2e +DEF _WartortleDexEntry = $4297 +DEF _WartortleDexEntryBank = $2e +DEF _BlastoiseDexEntry = $42f6 +DEF _BlastoiseDexEntryBank = $2e +DEF _CaterpieDexEntry = $4352 +DEF _CaterpieDexEntryBank = $2e +DEF _MetapodDexEntry = $43b3 +DEF _MetapodDexEntryBank = $2e +DEF _ButterfreeDexEntry = $4417 +DEF _ButterfreeDexEntryBank = $2e +DEF _WeedleDexEntry = $4473 +DEF _WeedleDexEntryBank = $2e +DEF _KakunaDexEntry = $44d0 +DEF _KakunaDexEntryBank = $2e +DEF _BeedrillDexEntry = $4531 +DEF _BeedrillDexEntryBank = $2e +DEF _PidgeyDexEntry = $4597 +DEF _PidgeyDexEntryBank = $2e +DEF _PidgeottoDexEntry = $45f7 +DEF _PidgeottoDexEntryBank = $2e +DEF _PidgeotDexEntry = $4659 +DEF _PidgeotDexEntryBank = $2e +DEF _RattataDexEntry = $46b8 +DEF _RattataDexEntryBank = $2e +DEF _RaticateDexEntry = $471e +DEF _RaticateDexEntryBank = $2e +DEF _SpearowDexEntry = $477b +DEF _SpearowDexEntryBank = $2e +DEF _FearowDexEntry = $47d3 +DEF _FearowDexEntryBank = $2e +DEF _EkansDexEntry = $482f +DEF _EkansDexEntryBank = $2e +DEF _ArbokDexEntry = $4897 +DEF _ArbokDexEntryBank = $2e +DEF _PikachuDexEntry = $48f5 +DEF _PikachuDexEntryBank = $2e +DEF _RaichuDexEntry = $495b +DEF _RaichuDexEntryBank = $2e +DEF _SandshrewDexEntry = $49b6 +DEF _SandshrewDexEntryBank = $2e +DEF _SandslashDexEntry = $4a17 +DEF _SandslashDexEntryBank = $2e +DEF _NidoranFDexEntry = $4a77 +DEF _NidoranFDexEntryBank = $2e +DEF _NidorinaDexEntry = $4ad1 +DEF _NidorinaDexEntryBank = $2e +DEF _NidoqueenDexEntry = $4b30 +DEF _NidoqueenDexEntryBank = $2e +DEF _NidoranMDexEntry = $4b8d +DEF _NidoranMDexEntryBank = $2e +DEF _NidorinoDexEntry = $4bf2 +DEF _NidorinoDexEntryBank = $2e +DEF _NidokingDexEntry = $4c55 +DEF _NidokingDexEntryBank = $2e +DEF _ClefairyDexEntry = $4cb9 +DEF _ClefairyDexEntryBank = $2e +DEF _ClefableDexEntry = $4d21 +DEF _ClefableDexEntryBank = $2e +DEF _VulpixDexEntry = $4d86 +DEF _VulpixDexEntryBank = $2e +DEF _NinetalesDexEntry = $4de3 +DEF _NinetalesDexEntryBank = $2e +DEF _JigglypuffDexEntry = $4e3f +DEF _JigglypuffDexEntryBank = $2e +DEF _WigglytuffDexEntry = $4eaa +DEF _WigglytuffDexEntryBank = $2e +DEF _ZubatDexEntry = $4f10 +DEF _ZubatDexEntryBank = $2e +DEF _GolbatDexEntry = $4f74 +DEF _GolbatDexEntryBank = $2e +DEF _OddishDexEntry = $4fd8 +DEF _OddishDexEntryBank = $2e +DEF _GloomDexEntry = $5040 +DEF _GloomDexEntryBank = $2e +DEF _VileplumeDexEntry = $50a7 +DEF _VileplumeDexEntryBank = $2e +DEF _ParasDexEntry = $5108 +DEF _ParasDexEntryBank = $2e +DEF _ParasectDexEntry = $5171 +DEF _ParasectDexEntryBank = $2e +DEF _VenonatDexEntry = $51d6 +DEF _VenonatDexEntryBank = $2e +DEF _VenomothDexEntry = $523e +DEF _VenomothDexEntryBank = $2e +DEF _DiglettDexEntry = $52a7 +DEF _DiglettDexEntryBank = $2e +DEF _DugtrioDexEntry = $5307 +DEF _DugtrioDexEntryBank = $2e +DEF _MeowthDexEntry = $536a +DEF _MeowthDexEntryBank = $2e +DEF _PersianDexEntry = $53d3 +DEF _PersianDexEntryBank = $2e +DEF _PsyduckDexEntry = $5439 +DEF _PsyduckDexEntryBank = $2e +DEF _GolduckDexEntry = $549d +DEF _GolduckDexEntryBank = $2e +DEF _MankeyDexEntry = $54ff +DEF _MankeyDexEntryBank = $2e +DEF _PrimeapeDexEntry = $555e +DEF _PrimeapeDexEntryBank = $2e +DEF _GrowlitheDexEntry = $55bc +DEF _GrowlitheDexEntryBank = $2e +DEF _ArcanineDexEntry = $561f +DEF _ArcanineDexEntryBank = $2e +DEF _PoliwagDexEntry = $567c +DEF _PoliwagDexEntryBank = $2e +DEF _PoliwhirlDexEntry = $56e2 +DEF _PoliwhirlDexEntryBank = $2e +DEF _PoliwrathDexEntry = $573e +DEF _PoliwrathDexEntryBank = $2e +DEF _AbraDexEntry = $579b +DEF _AbraDexEntryBank = $2e +DEF _KadabraDexEntry = $57fd +DEF _KadabraDexEntryBank = $2e +DEF _AlakazamDexEntry = $585b +DEF _AlakazamDexEntryBank = $2e +DEF _MachopDexEntry = $58bf +DEF _MachopDexEntryBank = $2e +DEF _MachokeDexEntry = $5929 +DEF _MachokeDexEntryBank = $2e +DEF _MachampDexEntry = $5987 +DEF _MachampDexEntryBank = $2e +DEF _BellsproutDexEntry = $59e4 +DEF _BellsproutDexEntryBank = $2e +DEF _WeepinbellDexEntry = $5a3d +DEF _WeepinbellDexEntryBank = $2e +DEF _VictreebelDexEntry = $5a9f +DEF _VictreebelDexEntryBank = $2e +DEF _TentacoolDexEntry = $5b07 +DEF _TentacoolDexEntryBank = $2e +DEF _TentacruelDexEntry = $5b6f +DEF _TentacruelDexEntryBank = $2e +DEF _GeodudeDexEntry = $5bd3 +DEF _GeodudeDexEntryBank = $2e +DEF _GravelerDexEntry = $5c2d +DEF _GravelerDexEntryBank = $2e +DEF _GolemDexEntry = $5c93 +DEF _GolemDexEntryBank = $2e +DEF _PonytaDexEntry = $5cf9 +DEF _PonytaDexEntryBank = $2e +DEF _RapidashDexEntry = $5d5e +DEF _RapidashDexEntryBank = $2e +DEF _SlowpokeDexEntry = $5dbe +DEF _SlowpokeDexEntryBank = $2e +DEF _SlowbroDexEntry = $5e20 +DEF _SlowbroDexEntryBank = $2e +DEF _MagnemiteDexEntry = $5e7e +DEF _MagnemiteDexEntryBank = $2e +DEF _MagnetonDexEntry = $5ee2 +DEF _MagnetonDexEntryBank = $2e +DEF _FarfetchdDexEntry = $5f43 +DEF _FarfetchdDexEntryBank = $2e +DEF _DoduoDexEntry = $5fa6 +DEF _DoduoDexEntryBank = $2e +DEF _DodrioDexEntry = $6009 +DEF _DodrioDexEntryBank = $2e +DEF _SeelDexEntry = $6066 +DEF _SeelDexEntryBank = $2e +DEF _DewgongDexEntry = $60c6 +DEF _DewgongDexEntryBank = $2e +DEF _GrimerDexEntry = $612b +DEF _GrimerDexEntryBank = $2e +DEF _MukDexEntry = $6186 +DEF _MukDexEntryBank = $2e +DEF _ShellderDexEntry = $61e1 +DEF _ShellderDexEntryBank = $2e +DEF _CloysterDexEntry = $623c +DEF _CloysterDexEntryBank = $2e +DEF _GastlyDexEntry = $629c +DEF _GastlyDexEntryBank = $2e +DEF _HaunterDexEntry = $6305 +DEF _HaunterDexEntryBank = $2e +DEF _GengarDexEntry = $6367 +DEF _GengarDexEntryBank = $2e +DEF _OnixDexEntry = $63c1 +DEF _OnixDexEntryBank = $2e +DEF _DrowzeeDexEntry = $6420 +DEF _DrowzeeDexEntryBank = $2e +DEF _HypnoDexEntry = $647e +DEF _HypnoDexEntryBank = $2e +DEF _KrabbyDexEntry = $64e0 +DEF _KrabbyDexEntryBank = $2e +DEF _KinglerDexEntry = $6542 +DEF _KinglerDexEntryBank = $2e +DEF _VoltorbDexEntry = $65a6 +DEF _VoltorbDexEntryBank = $2e +DEF _ElectrodeDexEntry = $6605 +DEF _ElectrodeDexEntryBank = $2e +DEF _ExeggcuteDexEntry = $6669 +DEF _ExeggcuteDexEntryBank = $2e +DEF _ExeggutorDexEntry = $66ca +DEF _ExeggutorDexEntryBank = $2e +DEF _CuboneDexEntry = $6729 +DEF _CuboneDexEntryBank = $2e +DEF _MarowakDexEntry = $6790 +DEF _MarowakDexEntryBank = $2e +DEF _HitmonleeDexEntry = $67f1 +DEF _HitmonleeDexEntryBank = $2e +DEF _HitmonchanDexEntry = $6854 +DEF _HitmonchanDexEntryBank = $2e +DEF _LickitungDexEntry = $68be +DEF _LickitungDexEntryBank = $2e +DEF _KoffingDexEntry = $6926 +DEF _KoffingDexEntryBank = $2e +DEF _WeezingDexEntry = $6989 +DEF _WeezingDexEntryBank = $2e +DEF _RhyhornDexEntry = $69f6 +DEF _RhyhornDexEntryBank = $2e +DEF _RhydonDexEntry = $6a53 +DEF _RhydonDexEntryBank = $2e +DEF _ChanseyDexEntry = $6ab6 +DEF _ChanseyDexEntryBank = $2e +DEF _TangelaDexEntry = $6b13 +DEF _TangelaDexEntryBank = $2e +DEF _KangaskhanDexEntry = $6b77 +DEF _KangaskhanDexEntryBank = $2e +DEF _HorseaDexEntry = $6bd2 +DEF _HorseaDexEntryBank = $2e +DEF _SeadraDexEntry = $6c34 +DEF _SeadraDexEntryBank = $2e +DEF _GoldeenDexEntry = $6c9a +DEF _GoldeenDexEntryBank = $2e +DEF _SeakingDexEntry = $6d00 +DEF _SeakingDexEntryBank = $2e +DEF _StaryuDexEntry = $6d64 +DEF _StaryuDexEntryBank = $2e +DEF _StarmieDexEntry = $6dc6 +DEF _StarmieDexEntryBank = $2e +DEF _MrMimeDexEntry = $6e29 +DEF _MrMimeDexEntryBank = $2e +DEF _ScytherDexEntry = $6e8c +DEF _ScytherDexEntryBank = $2e +DEF _JynxDexEntry = $6ef2 +DEF _JynxDexEntryBank = $2e +DEF _ElectabuzzDexEntry = $6f53 +DEF _ElectabuzzDexEntryBank = $2e +DEF _MagmarDexEntry = $6fb9 +DEF _MagmarDexEntryBank = $2e +DEF _PinsirDexEntry = $7020 +DEF _PinsirDexEntryBank = $2e +DEF _TaurosDexEntry = $7088 +DEF _TaurosDexEntryBank = $2e +DEF _MagikarpDexEntry = $70e1 +DEF _MagikarpDexEntryBank = $2e +DEF _GyaradosDexEntry = $7149 +DEF _GyaradosDexEntryBank = $2e +DEF _LaprasDexEntry = $71ad +DEF _LaprasDexEntryBank = $2e +DEF _DittoDexEntry = $720f +DEF _DittoDexEntryBank = $2e +DEF _EeveeDexEntry = $726d +DEF _EeveeDexEntryBank = $2e +DEF _VaporeonDexEntry = $72d1 +DEF _VaporeonDexEntryBank = $2e +DEF _JolteonDexEntry = $7337 +DEF _JolteonDexEntryBank = $2e +DEF _FlareonDexEntry = $739c +DEF _FlareonDexEntryBank = $2e +DEF _PorygonDexEntry = $7402 +DEF _PorygonDexEntryBank = $2e +DEF _OmanyteDexEntry = $745f +DEF _OmanyteDexEntryBank = $2e +DEF _OmastarDexEntry = $74c8 +DEF _OmastarDexEntryBank = $2e +DEF _KabutoDexEntry = $7528 +DEF _KabutoDexEntryBank = $2e +DEF _KabutopsDexEntry = $758e +DEF _KabutopsDexEntryBank = $2e +DEF _AerodactylDexEntry = $75ee +DEF _AerodactylDexEntryBank = $2e +DEF _SnorlaxDexEntry = $764c +DEF _SnorlaxDexEntryBank = $2e +DEF _ArticunoDexEntry = $76af +DEF _ArticunoDexEntryBank = $2e +DEF _ZapdosDexEntry = $770b +DEF _ZapdosDexEntryBank = $2e +DEF _MoltresDexEntry = $776b +DEF _MoltresDexEntryBank = $2e +DEF _DratiniDexEntry = $77c4 +DEF _DratiniDexEntryBank = $2e +DEF _DragonairDexEntry = $7824 +DEF _DragonairDexEntryBank = $2e +DEF _DragoniteDexEntry = $7885 +DEF _DragoniteDexEntryBank = $2e +DEF _MewtwoDexEntry = $78eb +DEF _MewtwoDexEntryBank = $2e +DEF _MewDexEntry = $794a +DEF _MewDexEntryBank = $2e +DEF MoveNames = $4000 +DEF MoveNamesBank = $2f +DEF BGMapAttributes_Unknown1 = $5000 +DEF BGMapAttributes_Unknown1Bank = $2f +DEF BGMapAttributes_Unknown2 = $5250 +DEF BGMapAttributes_Unknown2Bank = $2f +DEF BGMapAttributes_GameFreakIntro = $54a0 +DEF BGMapAttributes_GameFreakIntroBank = $2f +DEF BGMapAttributes_TrainerCard = $56f0 +DEF BGMapAttributes_TrainerCardBank = $2f +DEF BGMapAttributes_PartyMenu = $5940 +DEF BGMapAttributes_PartyMenuBank = $2f +DEF BGMapAttributes_NidorinoIntro = $5b90 +DEF BGMapAttributes_NidorinoIntroBank = $2f +DEF BGMapAttributes_TitleScreen = $5de0 +DEF BGMapAttributes_TitleScreenBank = $2f +DEF BGMapAttributes_Slots = $6270 +DEF BGMapAttributes_SlotsBank = $2f +DEF BGMapAttributes_Pokedex = $64c0 +DEF BGMapAttributes_PokedexBank = $2f +DEF BGMapAttributes_StatusScreen = $6710 +DEF BGMapAttributes_StatusScreenBank = $2f +DEF BGMapAttributes_Battle = $6960 +DEF BGMapAttributes_BattleBank = $2f +DEF BGMapAttributes_WholeScreen = $6bb0 +DEF BGMapAttributes_WholeScreenBank = $2f +DEF BGMapAttributes_Unknown13 = $6fc0 +DEF BGMapAttributes_Unknown13Bank = $2f +DEF LoadBGMapAttributes = $7450 +DEF LoadBGMapAttributesBank = $2f +DEF BGMapAttributesPointers = $74de +DEF BGMapAttributesPointersBank = $2f +DEF HandleBadgeFaceAttributes = $74f8 +DEF HandleBadgeFaceAttributesBank = $2f +DEF ZeroOutCurrentBadgeAttributes = $7551 +DEF ZeroOutCurrentBadgeAttributesBank = $2f +DEF HandlePartyHPBarAttributes = $755d +DEF HandlePartyHPBarAttributesBank = $2f +DEF PikachuCry16 = $4000 +DEF PikachuCry16Bank = $31 +DEF PikachuCry18 = $549a +DEF PikachuCry18Bank = $31 +DEF PikachuCry22 = $63a4 +DEF PikachuCry22Bank = $31 +DEF PikachuCry20 = $4000 +DEF PikachuCry20Bank = $32 +DEF PikachuCry21 = $6002 +DEF PikachuCry21Bank = $32 +DEF PikachuCry19 = $4000 +DEF PikachuCry19Bank = $33 +DEF PikachuCry24 = $5632 +DEF PikachuCry24Bank = $33 +DEF PikachuCry26 = $725c +DEF PikachuCry26Bank = $33 +DEF PikachuCry17 = $4000 +DEF PikachuCry17Bank = $34 +DEF PikachuCry23 = $4862 +DEF PikachuCry23Bank = $34 +DEF PikachuCry25 = $573c +DEF PikachuCry25Bank = $34 +DEF PikachuCry27 = $4000 +DEF PikachuCry27Bank = $35 +DEF PikachuCry28 = $4b5a +DEF PikachuCry28Bank = $35 +DEF PikachuCry29 = $5da4 +DEF PikachuCry29Bank = $35 +DEF PikachuCry30 = $69ce +DEF PikachuCry30Bank = $35 +DEF PikachuCry31 = $6e80 +DEF PikachuCry31Bank = $35 +DEF PikachuCry32 = $4000 +DEF PikachuCry32Bank = $36 +DEF PikachuCry33 = $458a +DEF PikachuCry33Bank = $36 +DEF PikachuCry34 = $523c +DEF PikachuCry34Bank = $36 +DEF PikachuCry41 = $6746 +DEF PikachuCry41Bank = $36 +DEF PikachuCry35 = $4000 +DEF PikachuCry35Bank = $37 +DEF PikachuCry36 = $522a +DEF PikachuCry36Bank = $37 +DEF PikachuCry39 = $6e0c +DEF PikachuCry39Bank = $37 +DEF PikachuCry37 = $4000 +DEF PikachuCry37Bank = $38 +DEF PikachuCry38 = $4dfa +DEF PikachuCry38Bank = $38 +DEF PikachuCry40 = $5a64 +DEF PikachuCry40Bank = $38 +DEF PikachuCry42 = $6976 +DEF PikachuCry42Bank = $38 +DEF Pic_e4000 = $4000 +DEF Pic_e4000Bank = $39 +DEF GFX_e40cc = $40cc +DEF GFX_e40ccBank = $39 +DEF Pic_e411c = $411c +DEF Pic_e411cBank = $39 +DEF GFX_e41d2 = $41d2 +DEF GFX_e41d2Bank = $39 +DEF Pic_e4272 = $4272 +DEF Pic_e4272Bank = $39 +DEF GFX_e4323 = $4323 +DEF GFX_e4323Bank = $39 +DEF Pic_e4383 = $4383 +DEF Pic_e4383Bank = $39 +DEF GFX_e444b = $444b +DEF GFX_e444bBank = $39 +DEF Pic_e458b = $458b +DEF Pic_e458bBank = $39 +DEF GFX_e463b = $463b +DEF GFX_e463bBank = $39 +DEF Pic_e467b = $467b +DEF Pic_e467bBank = $39 +DEF GFX_e472e = $472e +DEF GFX_e472eBank = $39 +DEF Pic_e476e = $476e +DEF Pic_e476eBank = $39 +DEF GFX_e4841 = $4841 +DEF GFX_e4841Bank = $39 +DEF Pic_e49d1 = $49d1 +DEF Pic_e49d1Bank = $39 +DEF GFX_e4a99 = $4a99 +DEF GFX_e4a99Bank = $39 +DEF Pic_e4b39 = $4b39 +DEF Pic_e4b39Bank = $39 +DEF GFX_e4bde = $4bde +DEF GFX_e4bdeBank = $39 +DEF Pic_e4c3e = $4c3e +DEF Pic_e4c3eBank = $39 +DEF GFX_e4ce0 = $4ce0 +DEF GFX_e4ce0Bank = $39 +DEF GFX_e4e70 = $4e70 +DEF GFX_e4e70Bank = $39 +DEF Pic_e5000 = $5000 +DEF Pic_e5000Bank = $39 +DEF GFX_e50af = $50af +DEF GFX_e50afBank = $39 +DEF Pic_e523f = $523f +DEF Pic_e523fBank = $39 +DEF GFX_e52fe = $52fe +DEF GFX_e52feBank = $39 +DEF Pic_e548e = $548e +DEF Pic_e548eBank = $39 +DEF GFX_e5541 = $5541 +DEF GFX_e5541Bank = $39 +DEF Pic_e56d1 = $56d1 +DEF Pic_e56d1Bank = $39 +DEF GFX_e5794 = $5794 +DEF GFX_e5794Bank = $39 +DEF Pic_e5924 = $5924 +DEF Pic_e5924Bank = $39 +DEF GFX_e59ed = $59ed +DEF GFX_e59edBank = $39 +DEF Pic_e5b7d = $5b7d +DEF Pic_e5b7dBank = $39 +DEF GFX_e5c4d = $5c4d +DEF GFX_e5c4dBank = $39 +DEF Pic_e5ddd = $5ddd +DEF Pic_e5dddBank = $39 +DEF GFX_e5e90 = $5e90 +DEF GFX_e5e90Bank = $39 +DEF GFX_e6020 = $6020 +DEF GFX_e6020Bank = $39 +DEF GFX_e61b0 = $61b0 +DEF GFX_e61b0Bank = $39 +DEF Pic_e6340 = $6340 +DEF Pic_e6340Bank = $39 +DEF GFX_e63f7 = $63f7 +DEF GFX_e63f7Bank = $39 +DEF Pic_e6587 = $6587 +DEF Pic_e6587Bank = $39 +DEF GFX_e6646 = $6646 +DEF GFX_e6646Bank = $39 +DEF Pic_e67d6 = $67d6 +DEF Pic_e67d6Bank = $39 +DEF GFX_e682f = $682f +DEF GFX_e682fBank = $39 +DEF GFX_e69bf = $69bf +DEF GFX_e69bfBank = $39 +DEF GFX_e6b4f = $6b4f +DEF GFX_e6b4fBank = $39 +DEF GFX_e6cdf = $6cdf +DEF GFX_e6cdfBank = $39 +DEF GFX_e6e6f = $6e6f +DEF GFX_e6e6fBank = $39 +DEF GFX_e6fff = $6fff +DEF GFX_e6fffBank = $39 +DEF GFX_e718f = $718f +DEF GFX_e718fBank = $39 +DEF GFX_e731f = $731f +DEF GFX_e731fBank = $39 +DEF GFX_e74af = $74af +DEF GFX_e74afBank = $39 +DEF GFX_e763f = $763f +DEF GFX_e763fBank = $39 +DEF Pic_e77cf = $77cf +DEF Pic_e77cfBank = $39 +DEF GFX_e7863 = $7863 +DEF GFX_e7863Bank = $39 +DEF GFX_e79f3 = $79f3 +DEF GFX_e79f3Bank = $39 +DEF GFX_e7b83 = $7b83 +DEF GFX_e7b83Bank = $39 +DEF GFX_e7d13 = $7d13 +DEF GFX_e7d13Bank = $39 +DEF MonsterNames = $4000 +DEF MonsterNamesBank = $3a +DEF IsPlayerJustOutsideMap = $476c +DEF IsPlayerJustOutsideMapBank = $3a +DEF StartTransmission_Send9Rows = $4783 +DEF StartTransmission_Send9RowsBank = $3a +DEF Printer_StartTransmission = $4785 +DEF Printer_StartTransmissionBank = $3a +DEF PrinterTransmissionJumptable = $47a8 +DEF PrinterTransmissionJumptableBank = $3a +DEF Printer_Next = $47df +DEF Printer_NextBank = $3a +DEF Printer_Back = $47e4 +DEF Printer_BackBank = $3a +DEF Printer_Quit = $47e9 +DEF Printer_QuitBank = $3a +DEF Printer_Next_ = $47f3 +DEF Printer_Next_Bank = $3a +DEF Printer_LoopBack = $47f7 +DEF Printer_LoopBackBank = $3a +DEF Printer_InitSerial = $47fd +DEF Printer_InitSerialBank = $3a +DEF Printer_StartTransmittingTilemap = $481f +DEF Printer_StartTransmittingTilemapBank = $3a +DEF Printer_EndTilemapTransmission = $484b +DEF Printer_EndTilemapTransmissionBank = $3a +DEF Printer_SignalSendHeader = $4864 +DEF Printer_SignalSendHeaderBank = $3a +DEF Printer_SignalLoopBack = $4889 +DEF Printer_SignalLoopBackBank = $3a +DEF Printer_WaitSerial = $48a6 +DEF Printer_WaitSerialBank = $3a +DEF Printer_WaitSerialAndLoopBack2 = $48b4 +DEF Printer_WaitSerialAndLoopBack2Bank = $3a +DEF Printer_CheckConnectionStatus = $48c9 +DEF Printer_CheckConnectionStatusBank = $3a +DEF Printer_TransmissionLoop = $4906 +DEF Printer_TransmissionLoopBank = $3a +DEF Printer_WaitUntilFinished = $4927 +DEF Printer_WaitUntilFinishedBank = $3a +DEF Printer_WaitLoopBack = $4936 +DEF Printer_WaitLoopBackBank = $3a +DEF Printer_WaitLoopBack_ = $4939 +DEF Printer_WaitLoopBack_Bank = $3a +DEF Printer_PrepareToSend = $4949 +DEF Printer_PrepareToSendBank = $3a +DEF CopyPrinterDataHeader = $4968 +DEF CopyPrinterDataHeaderBank = $3a +DEF ResetPrinterData = $4981 +DEF ResetPrinterDataBank = $3a +DEF ComputePrinterChecksum = $499f +DEF ComputePrinterChecksumBank = $3a +DEF Printer_StageHeaderForSend = $49cf +DEF Printer_StageHeaderForSendBank = $3a +DEF Printer_Convert2RowsTo2bpp = $49e6 +DEF Printer_Convert2RowsTo2bppBank = $3a +DEF Printer_FillMemory = $4a2e +DEF Printer_FillMemoryBank = $3a +DEF PrinterDataPacket1 = $4a3a +DEF PrinterDataPacket1Bank = $3a +DEF PrinterDataPacket2 = $4a40 +DEF PrinterDataPacket2Bank = $3a +DEF PrinterDataPacket3 = $4a46 +DEF PrinterDataPacket3Bank = $3a +DEF PrinterDataPacket4 = $4a4c +DEF PrinterDataPacket4Bank = $3a +DEF PrinterDataPacket5 = $4a52 +DEF PrinterDataPacket5Bank = $3a +DEF PrinterDataPacket6 = $4a58 +DEF PrinterDataPacket6Bank = $3a +DEF PrinterSerial_ = $4a5e +DEF PrinterSerial_Bank = $3a +DEF PrintPokedexEntry = $4b74 +DEF PrintPokedexEntryBank = $3a +DEF Printer_GetDexEntryRegisters = $4c30 +DEF Printer_GetDexEntryRegistersBank = $3a +DEF Printer_PrepareDexEntryForPrinting = $4c50 +DEF Printer_PrepareDexEntryForPrintingBank = $3a +DEF PrintSurfingMinigameHighScore = $4c5c +DEF PrintSurfingMinigameHighScoreBank = $3a +DEF PrintDiploma = $4cb1 +DEF PrintDiplomaBank = $3a +DEF PrintDiplomaPage = $4d11 +DEF PrintDiplomaPageBank = $3a +DEF PrintPCBox = $4d35 +DEF PrintPCBoxBank = $3a +DEF PrintPCBoxPage = $4dfb +DEF PrintPCBoxPageBank = $3a +DEF NoPokemonText = $4e1f +DEF NoPokemonTextBank = $3a +DEF PrintFanClubPortrait = $4e24 +DEF PrintFanClubPortraitBank = $3a +DEF PrinterDebug = $4e79 +DEF PrinterDebugBank = $3a +DEF Printer_StopIfPressB = $4eca +DEF Printer_StopIfPressBBank = $3a +DEF Printer_CopyTileMapToPrinterTileBuffer = $4efc +DEF Printer_CopyTileMapToPrinterTileBufferBank = $3a +DEF Printer_CopyTileMapFromPrinterTileBuffer = $4f09 +DEF Printer_CopyTileMapFromPrinterTileBufferBank = $3a +DEF Printer_ResetJoypadHRAM = $4f16 +DEF Printer_ResetJoypadHRAMBank = $3a +DEF Printer_PlayPrinterMusic = $4f24 +DEF Printer_PlayPrinterMusicBank = $3a +DEF Printer_PlayMapMusic = $4f3b +DEF Printer_PlayMapMusicBank = $3a +DEF Printer_FadeOutMusicAndWait = $4f42 +DEF Printer_FadeOutMusicAndWaitBank = $3a +DEF GBPrinter_CheckForErrors = $4f51 +DEF GBPrinter_CheckForErrorsBank = $3a +DEF GBPrinter_UpdateStatusMessage = $4f82 +DEF GBPrinter_UpdateStatusMessageBank = $3a +DEF Printer_PrepareSurfingMinigameHighScoreTileMap = $510a +DEF Printer_PrepareSurfingMinigameHighScoreTileMapBank = $3a +DEF Diploma_Surfing_CopyBox = $525d +DEF Diploma_Surfing_CopyBoxBank = $3a +DEF CopySurfingMinigameScore = $526f +DEF CopySurfingMinigameScoreBank = $3a +DEF SurfingPikachu2Graphics = $528a +DEF SurfingPikachu2GraphicsBank = $3a +DEF PrintPCBox_DrawPage1 = $588a +DEF PrintPCBox_DrawPage1Bank = $3a +DEF SurfingPikachu2GraphicsEnd = $588a +DEF SurfingPikachu2GraphicsEndBank = $3a +DEF PrintPCBox_DrawPage2 = $58ec +DEF PrintPCBox_DrawPage2Bank = $3a +DEF PrintPCBox_DrawPage3 = $5907 +DEF PrintPCBox_DrawPage3Bank = $3a +DEF PrintPCBox_DrawPage4 = $5922 +DEF PrintPCBox_DrawPage4Bank = $3a +DEF PrintPCBox_PlaceBoxMonInfo = $594e +DEF PrintPCBox_PlaceBoxMonInfoBank = $3a +DEF PrintPCBox_DrawTopBorder = $59a7 +DEF PrintPCBox_DrawTopBorderBank = $3a +DEF PrintPCBox_DrawLeftAndRightBorders = $59b9 +DEF PrintPCBox_DrawLeftAndRightBordersBank = $3a +DEF PrintPCBox_DrawBottomBorder = $59cc +DEF PrintPCBox_DrawBottomBorderBank = $3a +DEF PrintPCBox_DrawBottomBorderAtHL = $59cf +DEF PrintPCBox_DrawBottomBorderAtHLBank = $3a +DEF PrintPCBox_PlaceHorizontalLines = $59de +DEF PrintPCBox_PlaceHorizontalLinesBank = $3a +DEF DisplayDiplomaTop = $5a08 +DEF DisplayDiplomaTopBank = $3a +DEF DiplomaText = $5a73 +DEF DiplomaTextBank = $3a +DEF DiplomaPlayer = $5a7d +DEF DiplomaPlayerBank = $3a +DEF DiplomaCongrats = $5a84 +DEF DiplomaCongratsBank = $3a +DEF DiplomaGameFreak = $5ac8 +DEF DiplomaGameFreakBank = $3a +DEF DisplayDiplomaBottom = $5ad3 +DEF DisplayDiplomaBottomBank = $3a +DEF DiplomaPikachuTiles = $5b3e +DEF DiplomaPikachuTilesBank = $3a +DEF CongratulationsTiles = $5bb6 +DEF CongratulationsTilesBank = $3a +DEF DiplomaMewTiles = $5bc1 +DEF DiplomaMewTilesBank = $3a +DEF DiplomaPlayTime = $5bd5 +DEF DiplomaPlayTimeBank = $3a +DEF DiplomaDrawHorizontalBorder = $5bdf +DEF DiplomaDrawHorizontalBorderBank = $3a +DEF DiplomaDrawVerticalBorder = $5beb +DEF DiplomaDrawVerticalBorderBank = $3a +DEF DiplomaGraphics = $5bfa +DEF DiplomaGraphicsBank = $3a +DEF DiplomaGraphicsEnd = $63ea +DEF DiplomaGraphicsEndBank = $3a +DEF Printer_GetMonStats = $63ea +DEF Printer_GetMonStatsBank = $3a +DEF GFX_ea563 = $6563 +DEF GFX_ea563Bank = $3a +DEF GFX_ea563End = $656b +DEF GFX_ea563EndBank = $3a +DEF GFX_ea56b = $656b +DEF GFX_ea56bBank = $3a +DEF GFX_ea56bEnd = $6573 +DEF GFX_ea56bEndBank = $3a +DEF PrinterDebug_LoadGFX = $6573 +DEF PrinterDebug_LoadGFXBank = $3a +DEF GFX_ea597 = $6597 +DEF GFX_ea597Bank = $3a +DEF GFX_ea597End = $65b7 +DEF GFX_ea597EndBank = $3a +DEF PrinterDebug_ConvertStatusFlagsToTiles = $65b7 +DEF PrinterDebug_ConvertStatusFlagsToTilesBank = $3a +DEF PrinterDebug_DoFunction = $65d1 +DEF PrinterDebug_DoFunctionBank = $3a +DEF Func_ea606 = $6606 +DEF Func_ea606Bank = $3a +DEF Func_ea60b = $660b +DEF Func_ea60bBank = $3a +DEF Func_ea610 = $6610 +DEF Func_ea610Bank = $3a +DEF Func_ea61a = $661a +DEF Func_ea61aBank = $3a +DEF Func_ea61e = $661e +DEF Func_ea61eBank = $3a +DEF Func_ea623 = $6623 +DEF Func_ea623Bank = $3a +DEF Func_ea645 = $6645 +DEF Func_ea645Bank = $3a +DEF Func_ea671 = $6671 +DEF Func_ea671Bank = $3a +DEF Func_ea68a = $668a +DEF Func_ea68aBank = $3a +DEF Func_ea6af = $66af +DEF Func_ea6afBank = $3a +DEF Func_ea6bd = $66bd +DEF Func_ea6bdBank = $3a +DEF Func_ea6d2 = $66d2 +DEF Func_ea6d2Bank = $3a +DEF Func_ea701 = $6701 +DEF Func_ea701Bank = $3a +DEF Func_ea721 = $6721 +DEF Func_ea721Bank = $3a +DEF Func_ea72f = $672f +DEF Func_ea72fBank = $3a +DEF Func_ea732 = $6732 +DEF Func_ea732Bank = $3a +DEF Func_ea742 = $6742 +DEF Func_ea742Bank = $3a +DEF Func_ea74c = $674c +DEF Func_ea74cBank = $3a +DEF Func_ea76b = $676b +DEF Func_ea76bBank = $3a +DEF Func_ea784 = $6784 +DEF Func_ea784Bank = $3a +DEF Func_ea7a2 = $67a2 +DEF Func_ea7a2Bank = $3a +DEF Func_ea7c5 = $67c5 +DEF Func_ea7c5Bank = $3a +DEF Func_ea7d2 = $67d2 +DEF Func_ea7d2Bank = $3a +DEF PrinterDebug_PrepOAMForPrinting = $67e9 +DEF PrinterDebug_PrepOAMForPrintingBank = $3a +DEF Data_ea9de = $69de +DEF Data_ea9deBank = $3a +DEF Data_ea9e4 = $69e4 +DEF Data_ea9e4Bank = $3a +DEF Data_ea9ea = $69ea +DEF Data_ea9eaBank = $3a +DEF Data_ea9f0 = $69f0 +DEF Data_ea9f0Bank = $3a +DEF Data_ea9f6 = $69f6 +DEF Data_ea9f6Bank = $3a +DEF Data_ea9fc = $69fc +DEF Data_ea9fcBank = $3a +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $6a02 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $3a +DEF RivalIDs = $6a20 +DEF RivalIDsBank = $3a +DEF PlayPikachuSoundClip = $4000 +DEF PlayPikachuSoundClipBank = $3c +DEF PikachuCriesPointerTable = $408e +DEF PikachuCriesPointerTableBank = $3c +DEF PikachuCry1_id = $408e +DEF PikachuCry1_idBank = $3c +DEF PikachuCry2_id = $4091 +DEF PikachuCry2_idBank = $3c +DEF PikachuCry3_id = $4094 +DEF PikachuCry3_idBank = $3c +DEF PikachuCry4_id = $4097 +DEF PikachuCry4_idBank = $3c +DEF PikachuCry5_id = $409a +DEF PikachuCry5_idBank = $3c +DEF PikachuCry6_id = $409d +DEF PikachuCry6_idBank = $3c +DEF PikachuCry7_id = $40a0 +DEF PikachuCry7_idBank = $3c +DEF PikachuCry8_id = $40a3 +DEF PikachuCry8_idBank = $3c +DEF PikachuCry9_id = $40a6 +DEF PikachuCry9_idBank = $3c +DEF PikachuCry10_id = $40a9 +DEF PikachuCry10_idBank = $3c +DEF PikachuCry11_id = $40ac +DEF PikachuCry11_idBank = $3c +DEF PikachuCry12_id = $40af +DEF PikachuCry12_idBank = $3c +DEF PikachuCry13_id = $40b2 +DEF PikachuCry13_idBank = $3c +DEF PikachuCry14_id = $40b5 +DEF PikachuCry14_idBank = $3c +DEF PikachuCry15_id = $40b8 +DEF PikachuCry15_idBank = $3c +DEF PikachuCry16_id = $40bb +DEF PikachuCry16_idBank = $3c +DEF PikachuCry17_id = $40be +DEF PikachuCry17_idBank = $3c +DEF PikachuCry18_id = $40c1 +DEF PikachuCry18_idBank = $3c +DEF PikachuCry19_id = $40c4 +DEF PikachuCry19_idBank = $3c +DEF PikachuCry20_id = $40c7 +DEF PikachuCry20_idBank = $3c +DEF PikachuCry21_id = $40ca +DEF PikachuCry21_idBank = $3c +DEF PikachuCry22_id = $40cd +DEF PikachuCry22_idBank = $3c +DEF PikachuCry23_id = $40d0 +DEF PikachuCry23_idBank = $3c +DEF PikachuCry24_id = $40d3 +DEF PikachuCry24_idBank = $3c +DEF PikachuCry25_id = $40d6 +DEF PikachuCry25_idBank = $3c +DEF PikachuCry26_id = $40d9 +DEF PikachuCry26_idBank = $3c +DEF PikachuCry27_id = $40dc +DEF PikachuCry27_idBank = $3c +DEF PikachuCry28_id = $40df +DEF PikachuCry28_idBank = $3c +DEF PikachuCry29_id = $40e2 +DEF PikachuCry29_idBank = $3c +DEF PikachuCry30_id = $40e5 +DEF PikachuCry30_idBank = $3c +DEF PikachuCry31_id = $40e8 +DEF PikachuCry31_idBank = $3c +DEF PikachuCry32_id = $40eb +DEF PikachuCry32_idBank = $3c +DEF PikachuCry33_id = $40ee +DEF PikachuCry33_idBank = $3c +DEF PikachuCry34_id = $40f1 +DEF PikachuCry34_idBank = $3c +DEF PikachuCry35_id = $40f4 +DEF PikachuCry35_idBank = $3c +DEF PikachuCry36_id = $40f7 +DEF PikachuCry36_idBank = $3c +DEF PikachuCry37_id = $40fa +DEF PikachuCry37_idBank = $3c +DEF PikachuCry38_id = $40fd +DEF PikachuCry38_idBank = $3c +DEF PikachuCry39_id = $4100 +DEF PikachuCry39_idBank = $3c +DEF PikachuCry40_id = $4103 +DEF PikachuCry40_idBank = $3c +DEF PikachuCry41_id = $4106 +DEF PikachuCry41_idBank = $3c +DEF PikachuCry42_id = $4109 +DEF PikachuCry42_idBank = $3c +DEF _AdvancePlayerSprite = $410c +DEF _AdvancePlayerSpriteBank = $3c +DEF MoveTileBlockMapPointerEast = $4248 +DEF MoveTileBlockMapPointerEastBank = $3c +DEF MoveTileBlockMapPointerWest = $4252 +DEF MoveTileBlockMapPointerWestBank = $3c +DEF MoveTileBlockMapPointerSouth = $425c +DEF MoveTileBlockMapPointerSouthBank = $3c +DEF MoveTileBlockMapPointerNorth = $4268 +DEF MoveTileBlockMapPointerNorthBank = $3c +DEF ResetStatusAndHalveMoneyOnBlackout = $4274 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $3c +DEF SetMapSpecificScriptFlagsOnMapReload = $42da +DEF SetMapSpecificScriptFlagsOnMapReloadBank = $3c +DEF Bit5Maps = $42fa +DEF Bit5MapsBank = $3c +DEF BeachHouse_GFX = $4314 +DEF BeachHouse_GFXBank = $3c +DEF BeachHouse_Block = $4914 +DEF BeachHouse_BlockBank = $3c +DEF Func_f0a54 = $4a54 +DEF Func_f0a54Bank = $3c +DEF LoadToggleableObjectData = $4a55 +DEF LoadToggleableObjectDataBank = $3c +DEF TryApplyPikachuMovementData = $4a82 +DEF TryApplyPikachuMovementDataBank = $3c +DEF Pic_f0abf = $4abf +DEF Pic_f0abfBank = $3c +DEF GFX_f0b64 = $4b64 +DEF GFX_f0b64Bank = $3c +DEF Pic_f0cf4 = $4cf4 +DEF Pic_f0cf4Bank = $3c +DEF GFX_f0d82 = $4d82 +DEF GFX_f0d82Bank = $3c +DEF PokecenterChanseyText = $4f12 +DEF PokecenterChanseyTextBank = $3c +DEF NurseChanseyText = $4f21 +DEF NurseChanseyTextBank = $3c +DEF HallOfFamePC = $4f26 +DEF HallOfFamePCBank = $3c +DEF FadeInCredits = $4f88 +DEF FadeInCreditsBank = $3c +DEF HoFGBPalettes = $4fa0 +DEF HoFGBPalettesBank = $3c +DEF DisplayCreditsMon = $4fa4 +DEF DisplayCreditsMonBank = $3c +DEF ScrollCreditsMonLeft = $4fff +DEF ScrollCreditsMonLeftBank = $3c +DEF GetNextCreditsMon = $500c +DEF GetNextCreditsMonBank = $3c +DEF CreditsMons = $5028 +DEF CreditsMonsBank = $3c +DEF CreditsCopyTileMapToVRAM = $5040 +DEF CreditsCopyTileMapToVRAMBank = $3c +DEF CreditsLoadFont = $504d +DEF CreditsLoadFontBank = $3c +DEF ShiftFontColorIndex = $5071 +DEF ShiftFontColorIndexBank = $3c +DEF FillFourRowsWithBlack = $507b +DEF FillFourRowsWithBlackBank = $3c +DEF FillMiddleOfScreenWithWhite = $5083 +DEF FillMiddleOfScreenWithWhiteBank = $3c +DEF FillLeftHalfOfScreenWithWhite = $508e +DEF FillLeftHalfOfScreenWithWhiteBank = $3c +DEF FillRightHalfOfScreenWithWhite = $5097 +DEF FillRightHalfOfScreenWithWhiteBank = $3c +DEF FillHalfOfScreenWithWhite = $50a0 +DEF FillHalfOfScreenWithWhiteBank = $3c +DEF Credits = $50b6 +DEF CreditsBank = $3c +DEF ShowTheEndGFX = $5113 +DEF ShowTheEndGFXBank = $3c +DEF TheEndTextString = $513a +DEF TheEndTextStringBank = $3c +DEF PlaceCreditsText = $5154 +DEF PlaceCreditsTextBank = $3c +DEF CreditsOrder = $5171 +DEF CreditsOrderBank = $3c +DEF CreditsTextPointers = $51e3 +DEF CreditsTextPointersBank = $3c +DEF CreditsText_Version = $528f +DEF CreditsText_VersionBank = $3c +DEF CreditsText_Tajiri = $52a9 +DEF CreditsText_TajiriBank = $3c +DEF CreditsText_Oota = $52b9 +DEF CreditsText_OotaBank = $3c +DEF CreditsText_Morimoto = $52c8 +DEF CreditsText_MorimotoBank = $3c +DEF CreditsText_Watanabe = $52da +DEF CreditsText_WatanabeBank = $3c +DEF CreditsText_Masuda = $52ec +DEF CreditsText_MasudaBank = $3c +DEF CreditsText_Nishino = $52fc +DEF CreditsText_NishinoBank = $3c +DEF CreditsText_Sugimori = $530b +DEF CreditsText_SugimoriBank = $3c +DEF CreditsText_Nishida = $5319 +DEF CreditsText_NishidaBank = $3c +DEF CreditsText_Miyamoto = $5329 +DEF CreditsText_MiyamotoBank = $3c +DEF CreditsText_Kawaguchi = $533b +DEF CreditsText_KawaguchiBank = $3c +DEF CreditsText_Ishihara = $534e +DEF CreditsText_IshiharaBank = $3c +DEF CreditsText_Yamauchi = $5362 +DEF CreditsText_YamauchiBank = $3c +DEF CreditsText_Zinnai = $5374 +DEF CreditsText_ZinnaiBank = $3c +DEF CreditsText_Hishida = $5385 +DEF CreditsText_HishidaBank = $3c +DEF CreditsText_Sakai = $5396 +DEF CreditsText_SakaiBank = $3c +DEF CreditsText_Yamaguchi = $53a6 +DEF CreditsText_YamaguchiBank = $3c +DEF CreditsText_Yamamoto = $53b8 +DEF CreditsText_YamamotoBank = $3c +DEF CreditsText_Taniguchi = $53cb +DEF CreditsText_TaniguchiBank = $3c +DEF CreditsText_Nonomura = $53df +DEF CreditsText_NonomuraBank = $3c +DEF CreditsText_Fuziwara = $53f2 +DEF CreditsText_FuziwaraBank = $3c +DEF CreditsText_Matsusima = $5405 +DEF CreditsText_MatsusimaBank = $3c +DEF CreditsText_Tomisawa = $5416 +DEF CreditsText_TomisawaBank = $3c +DEF CreditsText_Kawamoto = $5428 +DEF CreditsText_KawamotoBank = $3c +DEF CreditsText_Kakei = $543a +DEF CreditsText_KakeiBank = $3c +DEF CreditsText_Tsuchiya = $544a +DEF CreditsText_TsuchiyaBank = $3c +DEF CreditsText_Nakamura = $545b +DEF CreditsText_NakamuraBank = $3c +DEF CreditsText_Yuda = $546b +DEF CreditsText_YudaBank = $3c +DEF CreditsText_Pokemon = $547b +DEF CreditsText_PokemonBank = $3c +DEF CreditsText_Director = $5481 +DEF CreditsText_DirectorBank = $3c +DEF CreditsText_Programmers = $548b +DEF CreditsText_ProgrammersBank = $3c +DEF CreditsText_CharacterDesign = $5498 +DEF CreditsText_CharacterDesignBank = $3c +DEF CreditsText_Music = $54aa +DEF CreditsText_MusicBank = $3c +DEF CreditsText_SoundEffects = $54b1 +DEF CreditsText_SoundEffectsBank = $3c +DEF CreditsText_GameDesign = $54c0 +DEF CreditsText_GameDesignBank = $3c +DEF CreditsText_MonsterDesign = $54cd +DEF CreditsText_MonsterDesignBank = $3c +DEF CreditsText_GameScenario = $54dd +DEF CreditsText_GameScenarioBank = $3c +DEF CreditsText_ParametricDesign = $54ec +DEF CreditsText_ParametricDesignBank = $3c +DEF CreditsText_MapDesign = $54ff +DEF CreditsText_MapDesignBank = $3c +DEF CreditsText_Testing = $550b +DEF CreditsText_TestingBank = $3c +DEF CreditsText_SpecialThanks = $551c +DEF CreditsText_SpecialThanksBank = $3c +DEF CreditsText_Producers = $552c +DEF CreditsText_ProducersBank = $3c +DEF CreditsText_Producer = $5537 +DEF CreditsText_ProducerBank = $3c +DEF CreditsText_ExecutiveProducer = $5541 +DEF CreditsText_ExecutiveProducerBank = $3c +DEF CreditsText_Tamada = $5555 +DEF CreditsText_TamadaBank = $3c +DEF CreditsText_Oota2 = $5565 +DEF CreditsText_Oota2Bank = $3c +DEF CreditsText_Yoshikawa = $5573 +DEF CreditsText_YoshikawaBank = $3c +DEF CreditsText_Oota23 = $5583 +DEF CreditsText_Oota23Bank = $3c +DEF CreditsText_Matsumiya = $5593 +DEF CreditsText_MatsumiyaBank = $3c +DEF CreditsText_Seya = $55a8 +DEF CreditsText_SeyaBank = $3c +DEF CreditsText_Yoshida = $55b7 +DEF CreditsText_YoshidaBank = $3c +DEF CreditsText_Sekine = $55c9 +DEF CreditsText_SekineBank = $3c +DEF CreditsText_Shimamura = $55da +DEF CreditsText_ShimamuraBank = $3c +DEF CreditsText_Shimoyamada = $55ed +DEF CreditsText_ShimoyamadaBank = $3c +DEF CreditsText_SuperMarioClub = $5603 +DEF CreditsText_SuperMarioClubBank = $3c +DEF CreditsText_Izushi = $5619 +DEF CreditsText_IzushiBank = $3c +DEF CreditsText_Nomura = $562a +DEF CreditsText_NomuraBank = $3c +DEF CreditsText_Harada = $5639 +DEF CreditsText_HaradaBank = $3c +DEF CreditsText_Yamagami = $564a +DEF CreditsText_YamagamiBank = $3c +DEF CreditsText_Nishimura = $565c +DEF CreditsText_NishimuraBank = $3c +DEF CreditsText_Saeki = $5670 +DEF CreditsText_SaekiBank = $3c +DEF CreditsText_Fuzii = $567d +DEF CreditsText_FuziiBank = $3c +DEF CreditsText_Shogakukan = $568b +DEF CreditsText_ShogakukanBank = $3c +DEF CreditsText_Ootani = $56a2 +DEF CreditsText_OotaniBank = $3c +DEF CreditsText_PikachuVoice = $56af +DEF CreditsText_PikachuVoiceBank = $3c +DEF CreditsText_USStaff = $56c8 +DEF CreditsText_USStaffBank = $3c +DEF CreditsText_USCoord = $56da +DEF CreditsText_USCoordBank = $3c +DEF CreditsText_Tilden = $56eb +DEF CreditsText_TildenBank = $3c +DEF CreditsText_Kawakami = $56f8 +DEF CreditsText_KawakamiBank = $3c +DEF CreditsText_Nakamura2 = $5708 +DEF CreditsText_Nakamura2Bank = $3c +DEF CreditsText_Shoemake = $5717 +DEF CreditsText_ShoemakeBank = $3c +DEF CreditsText_Osborne = $5727 +DEF CreditsText_OsborneBank = $3c +DEF CreditsText_Translation = $5735 +DEF CreditsText_TranslationBank = $3c +DEF CreditsText_Ogasawara = $5747 +DEF CreditsText_OgasawaraBank = $3c +DEF CreditsText_Iwata = $5756 +DEF CreditsText_IwataBank = $3c +DEF CreditsText_Izushi2 = $5764 +DEF CreditsText_Izushi2Bank = $3c +DEF CreditsText_Harada2 = $5775 +DEF CreditsText_Harada2Bank = $3c +DEF CreditsText_Murakawa = $5786 +DEF CreditsText_MurakawaBank = $3c +DEF CreditsText_Fukui = $5797 +DEF CreditsText_FukuiBank = $3c +DEF CreditsText_SuperMarioClub2 = $57a4 +DEF CreditsText_SuperMarioClub2Bank = $3c +DEF CreditsText_Paad = $57ba +DEF CreditsText_PaadBank = $3c +DEF CreditsText_Hosokawa = $57c8 +DEF CreditsText_HosokawaBank = $3c +DEF CreditsText_Okubo = $57db +DEF CreditsText_OkuboBank = $3c +DEF CreditsText_Nakamichi = $57e8 +DEF CreditsText_NakamichiBank = $3c +DEF CreditsText_Yoshimura = $57fa +DEF CreditsText_YoshimuraBank = $3c +DEF CreditsText_Yamazaki = $580b +DEF CreditsText_YamazakiBank = $3c +DEF TheEndGfx = $581b +DEF TheEndGfxBank = $3c +DEF TheEndGfxEnd = $58bb +DEF TheEndGfxEndBank = $3c +DEF ViridianCityPrintYoungster1Text = $58bb +DEF ViridianCityPrintYoungster1TextBank = $3c +DEF ViridianCityPrintGambler1Text = $58c7 +DEF ViridianCityPrintGambler1TextBank = $3c +DEF ViridianCityPrintYoungster2Text = $58e9 +DEF ViridianCityPrintYoungster2TextBank = $3c +DEF ViridianCityPrintGirlText = $5911 +DEF ViridianCityPrintGirlTextBank = $3c +DEF ViridianCityPrintOldManSleepyText = $592c +DEF ViridianCityPrintOldManSleepyTextBank = $3c +DEF ViridianCityPrintFisherText = $594a +DEF ViridianCityPrintFisherTextBank = $3c +DEF ViridianCityPrintOldManText = $598e +DEF ViridianCityPrintOldManTextBank = $3c +DEF ViridianCityPrintSignText = $59c5 +DEF ViridianCityPrintSignTextBank = $3c +DEF ViridianCityPrintTrainerTips1Text = $59d1 +DEF ViridianCityPrintTrainerTips1TextBank = $3c +DEF ViridianCityPrintTrainerTips2Text = $59dd +DEF ViridianCityPrintTrainerTips2TextBank = $3c +DEF ViridianCityPrintGymSignText = $59e9 +DEF ViridianCityPrintGymSignTextBank = $3c +DEF ViridianCityPrintGymLockedText = $59f5 +DEF ViridianCityPrintGymLockedTextBank = $3c +DEF ViridianCityMovePikachu = $5a01 +DEF ViridianCityMovePikachuBank = $3c +DEF ViridianCityPikachuMovementData = $5a0a +DEF ViridianCityPikachuMovementDataBank = $3c +DEF VermilionCityPrintOfficerJennyText = $5a0f +DEF VermilionCityPrintOfficerJennyTextBank = $3c +DEF OfficerJennyText1 = $5a70 +DEF OfficerJennyText1Bank = $3c +DEF OfficerJennyText2 = $5a75 +DEF OfficerJennyText2Bank = $3c +DEF OfficerJennyText3 = $5a7a +DEF OfficerJennyText3Bank = $3c +DEF OfficerJennyText4 = $5a80 +DEF OfficerJennyText4Bank = $3c +DEF OfficerJennyText5 = $5a85 +DEF OfficerJennyText5Bank = $3c +DEF VermilionCityPrintSignText = $5a8a +DEF VermilionCityPrintSignTextBank = $3c +DEF VermilionCityPrintNoticeSignText = $5a96 +DEF VermilionCityPrintNoticeSignTextBank = $3c +DEF VermilionCityPrintPokemonFanClubSignText = $5aa2 +DEF VermilionCityPrintPokemonFanClubSignTextBank = $3c +DEF VermilionCityPrintGymSignText = $5aae +DEF VermilionCityPrintGymSignTextBank = $3c +DEF VermilionCityPrintHarborSignText = $5aba +DEF VermilionCityPrintHarborSignTextBank = $3c +DEF CeladonCityPrintTrainerTips1Text = $5ac6 +DEF CeladonCityPrintTrainerTips1TextBank = $3c +DEF Route1PrintYoungster1Text = $5ad2 +DEF Route1PrintYoungster1TextBank = $3c +DEF Route1PrintYoungster2Text = $5b0f +DEF Route1PrintYoungster2TextBank = $3c +DEF Route1PrintSignText = $5b1b +DEF Route1PrintSignTextBank = $3c +DEF Route22PrintRival1Text = $5b27 +DEF Route22PrintRival1TextBank = $3c +DEF Route22RivalBeforeBattleText1 = $5b3d +DEF Route22RivalBeforeBattleText1Bank = $3c +DEF Route22RivalAfterBattleText1 = $5b42 +DEF Route22RivalAfterBattleText1Bank = $3c +DEF Route22PrintRival2Text = $5b47 +DEF Route22PrintRival2TextBank = $3c +DEF Route22RivalBeforeBattleText2 = $5b5d +DEF Route22RivalBeforeBattleText2Bank = $3c +DEF Route22RivalAfterBattleText2 = $5b62 +DEF Route22RivalAfterBattleText2Bank = $3c +DEF Route22PrintPokemonLeagueSignText = $5b67 +DEF Route22PrintPokemonLeagueSignTextBank = $3c +DEF RedsHouse1FPrintMomText = $5b73 +DEF RedsHouse1FPrintMomTextBank = $3c +DEF RedsHouse1FMomHealScript = $5b87 +DEF RedsHouse1FMomHealScriptBank = $3c +DEF RedsHouse1FMomYouShouldRestText = $5bba +DEF RedsHouse1FMomYouShouldRestTextBank = $3c +DEF RedsHouse1FMomLookingGreatText = $5bbf +DEF RedsHouse1FMomLookingGreatTextBank = $3c +DEF RedsHouse1FPrintTVText = $5bc4 +DEF RedsHouse1FPrintTVTextBank = $3c +DEF OaksLabPikachuMovementScript = $5be0 +DEF OaksLabPikachuMovementScriptBank = $3c +DEF OaksLabPikachuMovementData1 = $5bf9 +DEF OaksLabPikachuMovementData1Bank = $3c +DEF OaksLabPikachuMovementData2 = $5bfe +DEF OaksLabPikachuMovementData2Bank = $3c +DEF ViridianSchoolHousePrintLittleGirlText = $5c03 +DEF ViridianSchoolHousePrintLittleGirlTextBank = $3c +DEF ViridianSchoolHousePrintCooltrainerFText = $5c0f +DEF ViridianSchoolHousePrintCooltrainerFTextBank = $3c +DEF Museum1FPrintScientist1Text = $5c1b +DEF Museum1FPrintScientist1TextBank = $3c +DEF Museum1FPrintGamblerText = $5d2a +DEF Museum1FPrintGamblerTextBank = $3c +DEF Museum1FPrintScientist2Text = $5d36 +DEF Museum1FPrintScientist2TextBank = $3c +DEF Museum1FPrintScientist3Text = $5d80 +DEF Museum1FPrintScientist3TextBank = $3c +DEF Museum1FPrintOldAmberText = $5d8c +DEF Museum1FPrintOldAmberTextBank = $3c +DEF PewterPokecenterPrintCooltrainerFText = $5d98 +DEF PewterPokecenterPrintCooltrainerFTextBank = $3c +DEF PewterJigglypuff = $5da4 +DEF PewterJigglypuffBank = $3c +DEF PokemonTower2FPikachuMovementScript = $5e22 +DEF PokemonTower2FPikachuMovementScriptBank = $3c +DEF PokemonTower2FPikachuMovement = $5e2b +DEF PokemonTower2FPikachuMovementBank = $3c +DEF CeladonMart3FPrintClerkText = $5e30 +DEF CeladonMart3FPrintClerkTextBank = $3c +DEF CeladonMansion1FPrintGrannyText = $5e70 +DEF CeladonMansion1FPrintGrannyTextBank = $3c +DEF CeladonMansion1Text_f1e96 = $5e96 +DEF CeladonMansion1Text_f1e96Bank = $3c +DEF CeladonMansionText_f1e9c = $5e9c +DEF CeladonMansionText_f1e9cBank = $3c +DEF Func_f1ea2 = $5ea2 +DEF Func_f1ea2Bank = $3c +DEF PikachuHappinessThresholds_f1eb9 = $5eb9 +DEF PikachuHappinessThresholds_f1eb9Bank = $3c +DEF CeladonMansion1Text_f1ed5 = $5ed5 +DEF CeladonMansion1Text_f1ed5Bank = $3c +DEF CeladonMansion1Text_f1eda = $5eda +DEF CeladonMansion1Text_f1edaBank = $3c +DEF CeladonMansion1Text_f1edf = $5edf +DEF CeladonMansion1Text_f1edfBank = $3c +DEF CeladonMansion1Text_f1ee4 = $5ee4 +DEF CeladonMansion1Text_f1ee4Bank = $3c +DEF CeladonMansion1Text_f1ee9 = $5ee9 +DEF CeladonMansion1Text_f1ee9Bank = $3c +DEF CeladonMansion1Text_f1eee = $5eee +DEF CeladonMansion1Text_f1eeeBank = $3c +DEF CeladonMansion3FPrintGameProgramPCText = $5ef3 +DEF CeladonMansion3FPrintGameProgramPCTextBank = $3c +DEF CeladonMansion3FPrintPlayingGamePCText = $5eff +DEF CeladonMansion3FPrintPlayingGamePCTextBank = $3c +DEF CeladonMansion3FPrintGameScriptPCText = $5f0b +DEF CeladonMansion3FPrintGameScriptPCTextBank = $3c +DEF CeladonMansion3FPrintDevRoomSignText = $5f17 +DEF CeladonMansion3FPrintDevRoomSignTextBank = $3c +DEF GameCornerPikachuMovementScript = $5f23 +DEF GameCornerPikachuMovementScriptBank = $3c +DEF GameCornerPikachuMovementData = $5f2c +DEF GameCornerPikachuMovementDataBank = $3c +DEF CeladonDinerPrintGymGuideText = $5f31 +DEF CeladonDinerPrintGymGuideTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinText = $5f77 +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker2Text = $603e +DEF SafariZoneGatePrintSafariZoneWorker2TextBank = $3c +DEF SafariZoneEntranceAutoWalk2 = $6066 +DEF SafariZoneEntranceAutoWalk2Bank = $3c +DEF SafariZoneEntranceCalculateLowCostAdmission = $6077 +DEF SafariZoneEntranceCalculateLowCostAdmissionBank = $3c +DEF SafariZoneEntranceText_f20c4 = $60c4 +DEF SafariZoneEntranceText_f20c4Bank = $3c +DEF SafariZoneEntranceText_f20c9 = $60c9 +DEF SafariZoneEntranceText_f20c9Bank = $3c +DEF SafariZoneEntranceGetLowCostAdmissionText = $60ce +DEF SafariZoneEntranceGetLowCostAdmissionTextBank = $3c +DEF SafariZoneEntranceText_f20f6 = $60f6 +DEF SafariZoneEntranceText_f20f6Bank = $3c +DEF Pointers_f2100 = $6100 +DEF Pointers_f2100Bank = $3c +DEF SafariZoneEntranceText_f210a = $610a +DEF SafariZoneEntranceText_f210aBank = $3c +DEF SafariZoneEntranceText_f210f = $610f +DEF SafariZoneEntranceText_f210fBank = $3c +DEF SafariZoneEntranceText_f2114 = $6114 +DEF SafariZoneEntranceText_f2114Bank = $3c +DEF SafariZoneEntranceText_f2119 = $6119 +DEF SafariZoneEntranceText_f2119Bank = $3c +DEF SafariZoneEntranceConvertBCDtoNumber = $611e +DEF SafariZoneEntranceConvertBCDtoNumberBank = $3c +DEF CinnabarGymPrintGymGuideText = $6133 +DEF CinnabarGymPrintGymGuideTextBank = $3c +DEF Func_f2150 = $6150 +DEF Func_f2150Bank = $3c +DEF TextPointers_f215d = $615d +DEF TextPointers_f215dBank = $3c +DEF CinnabarGymText_f2169 = $6169 +DEF CinnabarGymText_f2169Bank = $3c +DEF CinnabarGymText_f216e = $616e +DEF CinnabarGymText_f216eBank = $3c +DEF CinnabarGymText_f2173 = $6173 +DEF CinnabarGymText_f2173Bank = $3c +DEF CinnabarGymText_f2178 = $6178 +DEF CinnabarGymText_f2178Bank = $3c +DEF CinnabarGymText_f217d = $617d +DEF CinnabarGymText_f217dBank = $3c +DEF CinnabarGymText_f2182 = $6182 +DEF CinnabarGymText_f2182Bank = $3c +DEF CinnabarGymText_f2187 = $6187 +DEF CinnabarGymText_f2187Bank = $3c +DEF MagikarpSalesman = $618c +DEF MagikarpSalesmanBank = $3c +DEF SummerBeachHouse_h = $620e +DEF SummerBeachHouse_hBank = $3c +DEF SummerBeachHouse_Script = $621a +DEF SummerBeachHouse_ScriptBank = $3c +DEF SummerBeachHouse_TextPointers = $621e +DEF SummerBeachHouse_TextPointersBank = $3c +DEF SummerBeachHouseSurfinDudeText = $622a +DEF SummerBeachHouseSurfinDudeTextBank = $3c +DEF SummerBeachHousePikachuText = $6288 +DEF SummerBeachHousePikachuTextBank = $3c +DEF SummerBeachHousePoster1Text = $629f +DEF SummerBeachHousePoster1TextBank = $3c +DEF SummerBeachHousePoster2Text = $62bd +DEF SummerBeachHousePoster2TextBank = $3c +DEF SummerBeachHousePoster3Text = $62db +DEF SummerBeachHousePoster3TextBank = $3c +DEF SummerBeachHousePrinterText = $62f9 +DEF SummerBeachHousePrinterTextBank = $3c +DEF SummerBeachHouse_Blocks = $6388 +DEF SummerBeachHouse_BlocksBank = $3c +DEF SummerBeachHouse_Object = $63a4 +DEF SummerBeachHouse_ObjectBank = $3c +DEF Func_f23d0 = $63d0 +DEF Func_f23d0Bank = $3c +DEF Text_f240c = $640c +DEF Text_f240cBank = $3c +DEF Text_f2412 = $6412 +DEF Text_f2412Bank = $3c +DEF BillsHousePrintBillPokemonText = $6418 +DEF BillsHousePrintBillPokemonTextBank = $3c +DEF BillsHousePrintBillSSTicketText = $644a +DEF BillsHousePrintBillSSTicketTextBank = $3c +DEF BillsHousePrintBillCheckOutMyRarePokemonText = $64a2 +DEF BillsHousePrintBillCheckOutMyRarePokemonTextBank = $3c +DEF Func_f24ae = $64ae +DEF Func_f24aeBank = $3c +DEF Func_f24d5 = $64d5 +DEF Func_f24d5Bank = $3c +DEF Data_f2505 = $6505 +DEF Data_f2505Bank = $3c +DEF Func_f250b = $650b +DEF Func_f250bBank = $3c +DEF Data_f251c = $651c +DEF Data_f251cBank = $3c +DEF Data_f2521 = $6521 +DEF Data_f2521Bank = $3c +DEF ViridianForestPrintTrainerTips1Text = $6528 +DEF ViridianForestPrintTrainerTips1TextBank = $3c +DEF ViridianForestPrintUseAntidoteSignText = $6534 +DEF ViridianForestPrintUseAntidoteSignTextBank = $3c +DEF ViridianForestPrintTrainerTips2Text = $6540 +DEF ViridianForestPrintTrainerTips2TextBank = $3c +DEF ViridianForestPrintTrainerTips3Text = $654c +DEF ViridianForestPrintTrainerTips3TextBank = $3c +DEF ViridianForestPrintTrainerTips4Text = $6558 +DEF ViridianForestPrintTrainerTips4TextBank = $3c +DEF ViridianForestPrintLeavingSignText = $6564 +DEF ViridianForestPrintLeavingSignTextBank = $3c +DEF SSAnne2FRoomsPrintGentleman5Text = $6570 +DEF SSAnne2FRoomsPrintGentleman5TextBank = $3c +DEF SSAnne2FRoomsPrintLittleBoyText = $657c +DEF SSAnne2FRoomsPrintLittleBoyTextBank = $3c +DEF SSAnne2FRoomsPrintBrunetteGirlText = $6588 +DEF SSAnne2FRoomsPrintBrunetteGirlTextBank = $3c +DEF SSAnne2FRoomsPrintBeautyText = $6594 +DEF SSAnne2FRoomsPrintBeautyTextBank = $3c +DEF SilphCo11FTeamRocketLeavesScript = $65a0 +DEF SilphCo11FTeamRocketLeavesScriptBank = $3c +DEF CheckForHiddenEvent = $65f8 +DEF CheckForHiddenEventBank = $3c +DEF CheckIfCoordsInFrontOfPlayerMatch = $664e +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $3c +DEF HiddenEventMaps = $668d +DEF HiddenEventMapsBank = $3c +DEF HiddenEventsFor_SILPH_CO_11F = $6781 +DEF HiddenEventsFor_SILPH_CO_11FBank = $3c +DEF HiddenEventsFor_SILPH_CO_5F = $6788 +DEF HiddenEventsFor_SILPH_CO_5FBank = $3c +DEF HiddenEventsFor_SILPH_CO_9F = $678f +DEF HiddenEventsFor_SILPH_CO_9FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_2F = $6796 +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_3F = $679d +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $67aa +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $67bd +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_2F = $67c4 +DEF HiddenEventsFor_CERULEAN_CAVE_2FBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $67cb +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $3c +DEF HiddenEventsFor_UNUSED_MAP_6F = $67d2 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $67d9 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $67e0 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $67e7 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $3c +DEF HiddenEventsFor_VIRIDIAN_FOREST = $67ee +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $3c +DEF HiddenEventsFor_MT_MOON_B2F = $67fb +DEF HiddenEventsFor_MT_MOON_B2FBank = $3c +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $6808 +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $3c +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $680f +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $6822 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $682f +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $683c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $6843 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $684a +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $3c +DEF HiddenEventsFor_ROUTE_10 = $6851 +DEF HiddenEventsFor_ROUTE_10Bank = $3c +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $685e +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $3c +DEF HiddenEventsFor_POWER_PLANT = $686b +DEF HiddenEventsFor_POWER_PLANTBank = $3c +DEF HiddenEventsFor_ROUTE_11 = $6878 +DEF HiddenEventsFor_ROUTE_11Bank = $3c +DEF HiddenEventsFor_ROUTE_12 = $687f +DEF HiddenEventsFor_ROUTE_12Bank = $3c +DEF HiddenEventsFor_ROUTE_13 = $6886 +DEF HiddenEventsFor_ROUTE_13Bank = $3c +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $6893 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $3c +DEF HiddenEventsFor_ROUTE_17 = $689a +DEF HiddenEventsFor_ROUTE_17Bank = $3c +DEF HiddenEventsFor_ROUTE_23 = $68b9 +DEF HiddenEventsFor_ROUTE_23Bank = $3c +DEF HiddenEventsFor_VICTORY_ROAD_2F = $68cc +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $3c +DEF HiddenEventsFor_ROUTE_25 = $68d9 +DEF HiddenEventsFor_ROUTE_25Bank = $3c +DEF HiddenEventsFor_BILLS_HOUSE = $68e6 +DEF HiddenEventsFor_BILLS_HOUSEBank = $3c +DEF HiddenEventsFor_ROUTE_4 = $68ed +DEF HiddenEventsFor_ROUTE_4Bank = $3c +DEF HiddenEventsFor_MT_MOON_POKECENTER = $68f4 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $3c +DEF HiddenEventsFor_ROUTE_9 = $6901 +DEF HiddenEventsFor_ROUTE_9Bank = $3c +DEF HiddenEventsFor_TRADE_CENTER = $6908 +DEF HiddenEventsFor_TRADE_CENTERBank = $3c +DEF HiddenEventsFor_COLOSSEUM = $6915 +DEF HiddenEventsFor_COLOSSEUMBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU = $6922 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $692f +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $3c +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $6936 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_FIGHTING_DOJO = $693d +DEF HiddenEventsFor_FIGHTING_DOJOBank = $3c +DEF HiddenEventsFor_SAFFRON_GYM = $6956 +DEF HiddenEventsFor_SAFFRON_GYMBank = $3c +DEF HiddenEventsFor_SAFFRON_POKECENTER = $695d +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $3c +DEF HiddenEventsFor_REDS_HOUSE_2F = $696a +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_BLUES_HOUSE = $6977 +DEF HiddenEventsFor_BLUES_HOUSEBank = $3c +DEF HiddenEventsFor_OAKS_LAB = $698a +DEF HiddenEventsFor_OAKS_LABBank = $3c +DEF HiddenEventsFor_VIRIDIAN_CITY = $69a3 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $3c +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $69aa +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $3c +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $69b7 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $3c +DEF HiddenEventsFor_VIRIDIAN_GYM = $69c4 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $3c +DEF HiddenEventsFor_MUSEUM_1F = $69d1 +DEF HiddenEventsFor_MUSEUM_1FBank = $3c +DEF HiddenEventsFor_PEWTER_GYM = $69de +DEF HiddenEventsFor_PEWTER_GYMBank = $3c +DEF HiddenEventsFor_PEWTER_POKECENTER = $69eb +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_CITY = $69f8 +DEF HiddenEventsFor_CERULEAN_CITYBank = $3c +DEF HiddenEventsFor_CERULEAN_POKECENTER = $69ff +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_GYM = $6a0c +DEF HiddenEventsFor_CERULEAN_GYMBank = $3c +DEF HiddenEventsFor_BIKE_SHOP = $6a19 +DEF HiddenEventsFor_BIKE_SHOPBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $6a3e +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $3c +DEF HiddenEventsFor_LAVENDER_POKECENTER = $6a45 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_TOWER_5F = $6a52 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $3c +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $6a59 +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $3c +DEF HiddenEventsFor_VERMILION_CITY = $6a6c +DEF HiddenEventsFor_VERMILION_CITYBank = $3c +DEF HiddenEventsFor_VERMILION_POKECENTER = $6a73 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_FAN_CLUB = $6a80 +DEF HiddenEventsFor_POKEMON_FAN_CLUBBank = $3c +DEF HiddenEventsFor_VERMILION_GYM = $6a8d +DEF HiddenEventsFor_VERMILION_GYMBank = $3c +DEF HiddenEventsFor_CELADON_CITY = $6afa +DEF HiddenEventsFor_CELADON_CITYBank = $3c +DEF HiddenEventsFor_CELADON_HOTEL = $6b01 +DEF HiddenEventsFor_CELADON_HOTELBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_2F = $6b08 +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $6b0f +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $3c +DEF HiddenEventsFor_CELADON_POKECENTER = $6b22 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $3c +DEF HiddenEventsFor_CELADON_GYM = $6b2f +DEF HiddenEventsFor_CELADON_GYMBank = $3c +DEF HiddenEventsFor_GAME_CORNER = $6b3c +DEF HiddenEventsFor_GAME_CORNERBank = $3c +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $6c5d +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $6c6a +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $3c +DEF HiddenEventsFor_FUCHSIA_GYM = $6c71 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_1F = $6c7e +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $3c +DEF HiddenEventsFor_CINNABAR_GYM = $6c8b +DEF HiddenEventsFor_CINNABAR_GYMBank = $3c +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $6cb6 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $3c +DEF HiddenEventsFor_CINNABAR_POKECENTER = $6cc3 +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $3c +DEF TrashCanRandom = $6cd0 +DEF TrashCanRandomBank = $3c +DEF Yellow_SampleSecondTrashCan = $6d0c +DEF Yellow_SampleSecondTrashCanBank = $3c +DEF GymTrashCans3c = $6d31 +DEF GymTrashCans3cBank = $3c +DEF PrintBeginningBattleText = $4000 +DEF PrintBeginningBattleTextBank = $3d +DEF WildMonAppearedText = $40c7 +DEF WildMonAppearedTextBank = $3d +DEF HookedMonAttackedText = $40cc +DEF HookedMonAttackedTextBank = $3d +DEF EnemyAppearedText = $40d1 +DEF EnemyAppearedTextBank = $3d +DEF TrainerWantsToFightText = $40d6 +DEF TrainerWantsToFightTextBank = $3d +DEF UnveiledGhostText = $40db +DEF UnveiledGhostTextBank = $3d +DEF GhostCantBeIDdText = $40e0 +DEF GhostCantBeIDdTextBank = $3d +DEF PrintSendOutMonMessage = $40e5 +DEF PrintSendOutMonMessageBank = $3d +DEF GoText = $413a +DEF GoTextBank = $3d +DEF DoItText = $4141 +DEF DoItTextBank = $3d +DEF GetmText = $4148 +DEF GetmTextBank = $3d +DEF EnemysWeakText = $414f +DEF EnemysWeakTextBank = $3d +DEF PrintPlayerMon1Text = $4154 +DEF PrintPlayerMon1TextBank = $3d +DEF PlayerMon1Text = $4158 +DEF PlayerMon1TextBank = $3d +DEF RetreatMon = $415d +DEF RetreatMonBank = $3d +DEF PlayerMon2Text = $4163 +DEF PlayerMon2TextBank = $3d +DEF EnoughText = $41b1 +DEF EnoughTextBank = $3d +DEF OKExclamationText = $41b8 +DEF OKExclamationTextBank = $3d +DEF GoodText = $41bf +DEF GoodTextBank = $3d +DEF PrintComeBackText = $41c6 +DEF PrintComeBackTextBank = $3d +DEF ComeBackText = $41ca +DEF ComeBackTextBank = $3d +DEF DisplayLinkBattleVersusTextBox = $41cf +DEF DisplayLinkBattleVersusTextBoxBank = $3d +DEF DoubleSelectedStats = $4206 +DEF DoubleSelectedStatsBank = $3d +DEF HalveSelectedStats = $422d +DEF HalveSelectedStatsBank = $3d +DEF _ScrollTrainerPicAfterBattle = $4259 +DEF _ScrollTrainerPicAfterBattleBank = $3d +DEF DrawTrainerPicColumn = $428d +DEF DrawTrainerPicColumnBank = $3d +DEF StarterPikachuBattleEntranceAnimation = $429f +DEF StarterPikachuBattleEntranceAnimationBank = $3d +DEF DecrementPP = $42db +DEF DecrementPPBank = $3d +DEF ModifyPikachuHappiness = $430a +DEF ModifyPikachuHappinessBank = $3d +DEF HappinessChangeTable = $4385 +DEF HappinessChangeTableBank = $3d +DEF PikachuMoods = $43a6 +DEF PikachuMoodsBank = $3d +DEF RedPicBack = $43b1 +DEF RedPicBackBank = $3d +DEF OldManPicBack = $4441 +DEF OldManPicBackBank = $3d +DEF ProfOakPicBack = $44d2 +DEF ProfOakPicBackBank = $3d +DEF LoadYellowTitleScreenGFX = $453f +DEF LoadYellowTitleScreenGFXBank = $3d +DEF TitleScreen_PlacePokemonLogo = $4578 +DEF TitleScreen_PlacePokemonLogoBank = $3d +DEF TitleScreen_PlacePikaSpeechBubble = $4585 +DEF TitleScreen_PlacePikaSpeechBubbleBank = $3d +DEF TitleScreen_PlacePikachu = $459a +DEF TitleScreen_PlacePikachuBank = $3d +DEF TitleScreenPikachuEyesOAMData = $45c7 +DEF TitleScreenPikachuEyesOAMDataBank = $3d +DEF Bank3D_CopyBox = $45e7 +DEF Bank3D_CopyBoxBank = $3d +DEF TitleScreenPokemonLogoTilemap = $45f9 +DEF TitleScreenPokemonLogoTilemapBank = $3d +DEF Pointer_f4669 = $4669 +DEF Pointer_f4669Bank = $3d +DEF TitleScreenPikaBubbleTilemap = $4673 +DEF TitleScreenPikaBubbleTilemapBank = $3d +DEF TitleScreenPikachuTilemap = $468f +DEF TitleScreenPikachuTilemapBank = $3d +DEF PokemonLogoGraphics = $46fb +DEF PokemonLogoGraphicsBank = $3d +DEF PokemonLogoCornerGraphics = $4e2b +DEF PokemonLogoCornerGraphicsBank = $3d +DEF PokemonLogoGraphicsEnd = $4e2b +DEF PokemonLogoGraphicsEndBank = $3d +DEF PokemonLogoCornerGraphicsEnd = $4e5b +DEF PokemonLogoCornerGraphicsEndBank = $3d +DEF TitlePikachuBGGraphics = $4e5b +DEF TitlePikachuBGGraphicsBank = $3d +DEF TitlePikachuBGGraphicsEnd = $525b +DEF TitlePikachuBGGraphicsEndBank = $3d +DEF TitlePikachuOBGraphics = $525b +DEF TitlePikachuOBGraphicsBank = $3d +DEF Func_f531b = $531b +DEF Func_f531bBank = $3d +DEF TitlePikachuOBGraphicsEnd = $531b +DEF TitlePikachuOBGraphicsEndBank = $3d +DEF Func_f5476 = $5476 +DEF Func_f5476Bank = $3d +DEF asm_f547c = $547c +DEF asm_f547cBank = $3d +DEF asm_f547f = $547f +DEF asm_f547fBank = $3d +DEF PointerTable_f5488 = $5488 +DEF PointerTable_f5488Bank = $3d +DEF PokeCup = $548e +DEF PokeCupBank = $3d +DEF PikaCup = $54e4 +DEF PikaCupBank = $3d +DEF PetitCup = $553a +DEF PetitCupBank = $3d +DEF NotThreeMonsInParty = $561d +DEF NotThreeMonsInPartyBank = $3d +DEF MewInParty = $5626 +DEF MewInPartyBank = $3d +DEF DuplicateSpecies = $562f +DEF DuplicateSpeciesBank = $3d +DEF LevelAbove55 = $5638 +DEF LevelAbove55Bank = $3d +DEF LevelUnder50 = $5641 +DEF LevelUnder50Bank = $3d +DEF CombinedLevelsGreaterThan155 = $564a +DEF CombinedLevelsGreaterThan155Bank = $3d +DEF LevelAbove30 = $5653 +DEF LevelAbove30Bank = $3d +DEF LevelUnder25 = $565c +DEF LevelUnder25Bank = $3d +DEF CombinedLevelsAbove80 = $5665 +DEF CombinedLevelsAbove80Bank = $3d +DEF LevelAbove20 = $566e +DEF LevelAbove20Bank = $3d +DEF LevelUnder15 = $5677 +DEF LevelUnder15Bank = $3d +DEF CombinedLevelsAbove50 = $5680 +DEF CombinedLevelsAbove50Bank = $3d +DEF asm_f5689 = $5689 +DEF asm_f5689Bank = $3d +DEF asm_f569b = $569b +DEF asm_f569bBank = $3d +DEF asm_f56ad = $56ad +DEF asm_f56adBank = $3d +DEF Func_f56bd = $56bd +DEF Func_f56bdBank = $3d +DEF PointerTable_f56ee = $56ee +DEF PointerTable_f56eeBank = $3d +DEF Text_f56f4 = $56f4 +DEF Text_f56f4Bank = $3d +DEF Text_f5728 = $5728 +DEF Text_f5728Bank = $3d +DEF Text_f575b = $575b +DEF Text_f575bBank = $3d +DEF Text_f5791 = $5791 +DEF Text_f5791Bank = $3d +DEF Text_f579c = $579c +DEF Text_f579cBank = $3d +DEF Colosseum3MonsText = $57bc +DEF Colosseum3MonsTextBank = $3d +DEF ColosseumMewText = $57c1 +DEF ColosseumMewTextBank = $3d +DEF ColosseumDifferentMonsText = $57c6 +DEF ColosseumDifferentMonsTextBank = $3d +DEF ColosseumMaxL55Text = $57cb +DEF ColosseumMaxL55TextBank = $3d +DEF ColosseumMinL50Text = $57d0 +DEF ColosseumMinL50TextBank = $3d +DEF ColosseumTotalL155Text = $57d5 +DEF ColosseumTotalL155TextBank = $3d +DEF ColosseumMaxL30Text = $57da +DEF ColosseumMaxL30TextBank = $3d +DEF ColosseumMinL25Text = $57df +DEF ColosseumMinL25TextBank = $3d +DEF ColosseumTotalL80Text = $57e4 +DEF ColosseumTotalL80TextBank = $3d +DEF ColosseumMaxL20Text = $57e9 +DEF ColosseumMaxL20TextBank = $3d +DEF ColosseumMinL15Text = $57ee +DEF ColosseumMinL15TextBank = $3d +DEF ColosseumTotalL50Text = $57f3 +DEF ColosseumTotalL50TextBank = $3d +DEF ColosseumHeightText = $57f8 +DEF ColosseumHeightTextBank = $3d +DEF ColosseumWeightText = $57fd +DEF ColosseumWeightTextBank = $3d +DEF ColosseumEvolvedText = $5802 +DEF ColosseumEvolvedTextBank = $3d +DEF ColosseumIneligibleText = $5807 +DEF ColosseumIneligibleTextBank = $3d +DEF LinkMenu = $580c +DEF LinkMenuBank = $3d +DEF Func_f59ec = $59ec +DEF Func_f59ecBank = $3d +DEF ColosseumWhereToText = $5a02 +DEF ColosseumWhereToTextBank = $3d +DEF ColosseumPleaseWaitText = $5a07 +DEF ColosseumPleaseWaitTextBank = $3d +DEF ColosseumCanceledText = $5a0c +DEF ColosseumCanceledTextBank = $3d +DEF ColosseumVersionText = $5a11 +DEF ColosseumVersionTextBank = $3d +DEF TextTerminator_f5a16 = $5a16 +DEF TextTerminator_f5a16Bank = $3d +DEF TradeCenterText = $5a17 +DEF TradeCenterTextBank = $3d +DEF HandleMenuInputDuplicate = $5a40 +DEF HandleMenuInputDuplicateBank = $3d +DEF HandleMenuInputPokemonSelectionDuplicate = $5a44 +DEF HandleMenuInputPokemonSelectionDuplicateBank = $3d +DEF PlaceMenuCursorDuplicate = $5ab0 +DEF PlaceMenuCursorDuplicateBank = $3d +DEF PrintStrengthText = $5b06 +DEF PrintStrengthTextBank = $3d +DEF UsedStrengthText = $5b17 +DEF UsedStrengthTextBank = $3d +DEF CanMoveBouldersText = $5b28 +DEF CanMoveBouldersTextBank = $3d +DEF IsSurfingAllowed = $5b2d +DEF IsSurfingAllowedBank = $3d +DEF SeafoamIslandsB4FStairsCoords = $5b64 +DEF SeafoamIslandsB4FStairsCoordsBank = $3d +DEF CurrentTooFastText = $5b67 +DEF CurrentTooFastTextBank = $3d +DEF CyclingIsFunText = $5b6c +DEF CyclingIsFunTextBank = $3d +DEF AddItemToInventory_ = $5b71 +DEF AddItemToInventory_Bank = $3d +DEF RemoveItemFromInventory_ = $5be1 +DEF RemoveItemFromInventory_Bank = $3d +DEF TrainerInfoTextBoxTileGraphics = $5c24 +DEF TrainerInfoTextBoxTileGraphicsBank = $3d +DEF BlankLeaderNames = $5cb4 +DEF BlankLeaderNamesBank = $3d +DEF TrainerInfoTextBoxTileGraphicsEnd = $5cb4 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $3d +DEF CircleTile = $5e14 +DEF CircleTileBank = $3d +DEF BadgeNumbersTileGraphics = $5e24 +DEF BadgeNumbersTileGraphicsBank = $3d +DEF ReadSuperRodData = $5ea4 +DEF ReadSuperRodDataBank = $3d +DEF GenerateRandomFishingEncounter = $5ec1 +DEF GenerateRandomFishingEncounterBank = $3d +DEF SuperRodFishingSlots = $5eda +DEF SuperRodFishingSlotsBank = $3d +DEF InitBattle = $5ff2 +DEF InitBattleBank = $3d +DEF InitOpponent = $5ff8 +DEF InitOpponentBank = $3d +DEF DetermineWildOpponent = $6003 +DEF DetermineWildOpponentBank = $3d +DEF InitBattleCommon = $601d +DEF InitBattleCommonBank = $3d +DEF InitWildBattle = $607c +DEF InitWildBattleBank = $3d +DEF _InitBattleCommon = $60eb +DEF _InitBattleCommonBank = $3d +DEF _LoadTrainerPic = $615a +DEF _LoadTrainerPicBank = $3d +DEF LoadMonBackPic = $6178 +DEF LoadMonBackPicBank = $3d +DEF AnimateSendingOutMon = $61a6 +DEF AnimateSendingOutMonBank = $3d +DEF CopyUncompressedPicToTilemap = $61f9 +DEF CopyUncompressedPicToTilemapBank = $3d +DEF CopyUncompressedPicToHL = $6203 +DEF CopyUncompressedPicToHLBank = $3d +DEF InitBattleVariables = $6236 +DEF InitBattleVariablesBank = $3d +DEF FocusEnergyEffect_ = $6288 +DEF FocusEnergyEffect_Bank = $3d +DEF GettingPumpedText = $62b4 +DEF GettingPumpedTextBank = $3d +DEF HealEffect_ = $62ba +DEF HealEffect_Bank = $3d +DEF StartedSleepingEffect = $6370 +DEF StartedSleepingEffectBank = $3d +DEF FellAsleepBecameHealthyText = $6375 +DEF FellAsleepBecameHealthyTextBank = $3d +DEF RegainedHealthText = $637a +DEF RegainedHealthTextBank = $3d +DEF TransformEffect_ = $637f +DEF TransformEffect_Bank = $3d +DEF TransformedText = $6458 +DEF TransformedTextBank = $3d +DEF ReflectLightScreenEffect_ = $645d +DEF ReflectLightScreenEffect_Bank = $3d +DEF LightScreenProtectedText = $649d +DEF LightScreenProtectedTextBank = $3d +DEF ReflectGainedArmorText = $64a2 +DEF ReflectGainedArmorTextBank = $3d +DEF EffectCallBattleCore = $64a7 +DEF EffectCallBattleCoreBank = $3d +DEF MistEffect_ = $64ac +DEF MistEffect_Bank = $3d +DEF ShroudedInMistText = $64d3 +DEF ShroudedInMistTextBank = $3d +DEF OneHitKOEffect_ = $64d8 +DEF OneHitKOEffect_Bank = $3d +DEF PayDayEffect_ = $6511 +DEF PayDayEffect_Bank = $3d +DEF CoinsScatteredText = $655d +DEF CoinsScatteredTextBank = $3d +DEF ParalyzeEffect_ = $6562 +DEF ParalyzeEffect_Bank = $3d +DEF GetMachinePrice = $65d4 +DEF GetMachinePriceBank = $3d +DEF TechnicalMachinePrices = $65f5 +DEF TechnicalMachinePricesBank = $3d +DEF _Multiply = $660e +DEF _MultiplyBank = $3d +DEF _Divide = $6672 +DEF _DivideBank = $3d +DEF _GivePokemon = $66fa +DEF _GivePokemonBank = $3d +DEF SetPokedexOwnedFlag = $676c +DEF SetPokedexOwnedFlagBank = $3d +DEF UnknownTerminator_f6794 = $6794 +DEF UnknownTerminator_f6794Bank = $3d +DEF GotMonText = $6795 +DEF GotMonTextBank = $3d +DEF SentToBoxText = $679b +DEF SentToBoxTextBank = $3d +DEF BoxIsFullText = $67a0 +DEF BoxIsFullTextBank = $3d +DEF GetTrainerName_ = $67a5 +DEF GetTrainerName_Bank = $3d +DEF Random_ = $67dc +DEF Random_Bank = $3d +DEF GetPredefPointer = $67ed +DEF GetPredefPointerBank = $3d +DEF DrawPlayerHUDAndHPBarPredef = $681d +DEF DrawPlayerHUDAndHPBarPredefBank = $3d +DEF PredefPointers = $681d +DEF PredefPointersBank = $3d +DEF CopyUncompressedPicToTilemapPredef = $6820 +DEF CopyUncompressedPicToTilemapPredefBank = $3d +DEF AnimateSendingOutMonPredef = $6823 +DEF AnimateSendingOutMonPredefBank = $3d +DEF ScaleSpriteByTwoPredef = $6826 +DEF ScaleSpriteByTwoPredefBank = $3d +DEF LoadMonBackPicPredef = $6829 +DEF LoadMonBackPicPredefBank = $3d +DEF CopyDownscaledMonTilesPredef = $682c +DEF CopyDownscaledMonTilesPredefBank = $3d +DEF JumpMoveEffectPredef = $682f +DEF JumpMoveEffectPredefBank = $3d +DEF HealPartyPredef = $6832 +DEF HealPartyPredefBank = $3d +DEF MoveAnimationPredef = $6835 +DEF MoveAnimationPredefBank = $3d +DEF DivideBCDPredefPredef = $6838 +DEF DivideBCDPredefPredefBank = $3d +DEF DivideBCDPredef2Predef = $683b +DEF DivideBCDPredef2PredefBank = $3d +DEF AddBCDPredefPredef = $683e +DEF AddBCDPredefPredefBank = $3d +DEF SubBCDPredefPredef = $6841 +DEF SubBCDPredefPredefBank = $3d +DEF DivideBCDPredef3Predef = $6844 +DEF DivideBCDPredef3PredefBank = $3d +DEF DivideBCDPredef4Predef = $6847 +DEF DivideBCDPredef4PredefBank = $3d +DEF InitPlayerDataPredef = $684a +DEF InitPlayerDataPredefBank = $3d +DEF FlagActionPredefPredef = $684d +DEF FlagActionPredefPredefBank = $3d +DEF HideObjectPredef = $6850 +DEF HideObjectPredefBank = $3d +DEF IsObjectHiddenPredef = $6853 +DEF IsObjectHiddenPredefBank = $3d +DEF ApplyOutOfBattlePoisonDamagePredef = $6856 +DEF ApplyOutOfBattlePoisonDamagePredefBank = $3d +DEF AnyPartyAlivePredef = $6859 +DEF AnyPartyAlivePredefBank = $3d +DEF ShowObjectPredef = $685c +DEF ShowObjectPredefBank = $3d +DEF ShowObject2Predef = $685f +DEF ShowObject2PredefBank = $3d +DEF ReplaceTileBlockPredef = $6862 +DEF ReplaceTileBlockPredefBank = $3d +DEF InitPlayerData2Predef = $6865 +DEF InitPlayerData2PredefBank = $3d +DEF LoadTilesetHeaderPredef = $6868 +DEF LoadTilesetHeaderPredefBank = $3d +DEF LearnMoveFromLevelUpPredef = $686b +DEF LearnMoveFromLevelUpPredefBank = $3d +DEF LearnMovePredef = $686e +DEF LearnMovePredefBank = $3d +DEF GetQuantityOfItemInBagPredef = $6871 +DEF GetQuantityOfItemInBagPredefBank = $3d +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $6874 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $3d +DEF GiveItemPredef = $6877 +DEF GiveItemPredefBank = $3d +DEF ChangeBGPalColor0_4FramesPredef = $687a +DEF ChangeBGPalColor0_4FramesPredefBank = $3d +DEF FindPathToPlayerPredef = $687d +DEF FindPathToPlayerPredefBank = $3d +DEF PredefShakeScreenVerticallyPredef = $6880 +DEF PredefShakeScreenVerticallyPredefBank = $3d +DEF CalcPositionOfPlayerRelativeToNPCPredef = $6883 +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $3d +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $6886 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $3d +DEF PredefShakeScreenHorizontallyPredef = $6889 +DEF PredefShakeScreenHorizontallyPredefBank = $3d +DEF UpdateHPBarPredef = $688c +DEF UpdateHPBarPredefBank = $3d +DEF HPBarLengthPredef = $688f +DEF HPBarLengthPredefBank = $3d +DEF Diploma_TextBoxBorderPredef = $6892 +DEF Diploma_TextBoxBorderPredefBank = $3d +DEF DoubleOrHalveSelectedStatsPredef = $6895 +DEF DoubleOrHalveSelectedStatsPredefBank = $3d +DEF ShowPokedexMenuPredef = $6898 +DEF ShowPokedexMenuPredefBank = $3d +DEF EvolutionAfterBattlePredef = $689b +DEF EvolutionAfterBattlePredefBank = $3d +DEF SaveMainDataPredef = $689e +DEF SaveMainDataPredefBank = $3d +DEF InitOpponentPredef = $68a1 +DEF InitOpponentPredefBank = $3d +DEF CableClub_RunPredef = $68a4 +DEF CableClub_RunPredefBank = $3d +DEF DrawBadgesPredef = $68a7 +DEF DrawBadgesPredefBank = $3d +DEF ExternalClockTradeAnimPredef = $68aa +DEF ExternalClockTradeAnimPredefBank = $3d +DEF BattleTransitionPredef = $68ad +DEF BattleTransitionPredefBank = $3d +DEF CopyTileIDsFromListPredef = $68b0 +DEF CopyTileIDsFromListPredefBank = $3d +DEF PlayIntroPredef = $68b3 +DEF PlayIntroPredefBank = $3d +DEF GetIntroMoveSoundPredef = $68b6 +DEF GetIntroMoveSoundPredefBank = $3d +DEF FlashScreenPredef = $68b9 +DEF FlashScreenPredefBank = $3d +DEF GetTileAndCoordsInFrontOfPlayerPredef = $68bc +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $3d +DEF StatusScreenPredef = $68bf +DEF StatusScreenPredefBank = $3d +DEF StatusScreen2Predef = $68c2 +DEF StatusScreen2PredefBank = $3d +DEF InternalClockTradeAnimPredef = $68c5 +DEF InternalClockTradeAnimPredefBank = $3d +DEF TrainerEngagePredef = $68c8 +DEF TrainerEngagePredefBank = $3d +DEF IndexToPokedexPredef = $68cb +DEF IndexToPokedexPredefBank = $3d +DEF DisplayPicCenteredOrUpperRightPredef = $68ce +DEF DisplayPicCenteredOrUpperRightPredefBank = $3d +DEF UsedCutPredef = $68d1 +DEF UsedCutPredefBank = $3d +DEF ShowPokedexDataPredef = $68d4 +DEF ShowPokedexDataPredefBank = $3d +DEF WriteMonMovesPredef = $68d7 +DEF WriteMonMovesPredefBank = $3d +DEF SaveMenuPredef = $68da +DEF SaveMenuPredefBank = $3d +DEF LoadSGBPredef = $68dd +DEF LoadSGBPredefBank = $3d +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $68e0 +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $3d +DEF SetPartyMonTypesPredef = $68e3 +DEF SetPartyMonTypesPredefBank = $3d +DEF CanLearnTMPredef = $68e6 +DEF CanLearnTMPredefBank = $3d +DEF TMToMovePredef = $68e9 +DEF TMToMovePredefBank = $3d +DEF _RunPaletteCommandPredef = $68ec +DEF _RunPaletteCommandPredefBank = $3d +DEF StarterDexPredef = $68ef +DEF StarterDexPredefBank = $3d +DEF _AddPartyMonPredef = $68f2 +DEF _AddPartyMonPredefBank = $3d +DEF UpdateHPBar2Predef = $68f5 +DEF UpdateHPBar2PredefBank = $3d +DEF DrawEnemyHUDAndHPBarPredef = $68f8 +DEF DrawEnemyHUDAndHPBarPredefBank = $3d +DEF LoadTownMap_NestPredef = $68fb +DEF LoadTownMap_NestPredefBank = $3d +DEF PrintMonTypePredef = $68fe +DEF PrintMonTypePredefBank = $3d +DEF EmotionBubblePredef = $6901 +DEF EmotionBubblePredefBank = $3d +DEF EmptyFuncPredef = $6904 +DEF EmptyFuncPredefBank = $3d +DEF AskNamePredef = $6907 +DEF AskNamePredefBank = $3d +DEF PewterGuysPredef = $690a +DEF PewterGuysPredefBank = $3d +DEF SavePartyAndDexDataPredef = $690d +DEF SavePartyAndDexDataPredefBank = $3d +DEF LoadPartyAndDexDataPredef = $6910 +DEF LoadPartyAndDexDataPredefBank = $3d +DEF TryLoadSaveFilePredef = $6913 +DEF TryLoadSaveFilePredefBank = $3d +DEF SaveCurrentBoxDataPredef = $6916 +DEF SaveCurrentBoxDataPredefBank = $3d +DEF DoInGameTradeDialoguePredef = $6919 +DEF DoInGameTradeDialoguePredefBank = $3d +DEF HallOfFamePCPredef = $691c +DEF HallOfFamePCPredefBank = $3d +DEF DisplayDexRatingPredef = $691f +DEF DisplayDexRatingPredefBank = $3d +DEF _LeaveMapAnimPredef = $6922 +DEF _LeaveMapAnimPredefBank = $3d +DEF EnterMapAnimPredef = $6925 +DEF EnterMapAnimPredefBank = $3d +DEF GetTileTwoStepsInFrontOfPlayerPredef = $6928 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $3d +DEF CheckForCollisionWhenPushingBoulderPredef = $692b +DEF CheckForCollisionWhenPushingBoulderPredefBank = $3d +DEF PrintStrengthTextPredef = $692e +DEF PrintStrengthTextPredefBank = $3d +DEF PickUpItemPredef = $6931 +DEF PickUpItemPredefBank = $3d +DEF PrintMoveTypePredef = $6934 +DEF PrintMoveTypePredefBank = $3d +DEF LoadMovePPsPredef = $6937 +DEF LoadMovePPsPredefBank = $3d +DEF DrawHPPredef = $693a +DEF DrawHPPredefBank = $3d +DEF DrawHP2Predef = $693d +DEF DrawHP2PredefBank = $3d +DEF DisplayElevatorFloorMenuPredef = $6940 +DEF DisplayElevatorFloorMenuPredefBank = $3d +DEF OaksAideScriptPredef = $6943 +DEF OaksAideScriptPredefBank = $3d +DEF SurfingPikachuMinigame = $4000 +DEF SurfingPikachuMinigameBank = $3e +DEF SurfingPikachuLoop = $407a +DEF SurfingPikachuLoopBank = $3e +DEF SurfingPikachu_CheckPressedSelect = $40ac +DEF SurfingPikachu_CheckPressedSelectBank = $3e +DEF Func_f80b7 = $40b7 +DEF Func_f80b7Bank = $3e +DEF SurfingMinigame_UpdateMusicTempo = $40c4 +DEF SurfingMinigame_UpdateMusicTempoBank = $3e +DEF SurfingMinigame_ResetMusicTempo = $40ff +DEF SurfingMinigame_ResetMusicTempoBank = $3e +DEF SurfingPikachuMinigame_LoadGFXAndLayout = $4116 +DEF SurfingPikachuMinigame_LoadGFXAndLayoutBank = $3e +DEF SurfingPikachuMinigame_SetBGPals = $41e9 +DEF SurfingPikachuMinigame_SetBGPalsBank = $3e +DEF Func_f81ff = $41ff +DEF Func_f81ffBank = $3e +DEF Func_f8233 = $4233 +DEF Func_f8233Bank = $3e +DEF Unkn_f8248 = $4248 +DEF Unkn_f8248Bank = $3e +DEF Unkn_f8249 = $4249 +DEF Unkn_f8249Bank = $3e +DEF Unkn_f824d = $424d +DEF Unkn_f824dBank = $3e +DEF Unkn_f8252 = $4252 +DEF Unkn_f8252Bank = $3e +DEF Func_f8256 = $4256 +DEF Func_f8256Bank = $3e +DEF Unkn_f8279 = $4279 +DEF Unkn_f8279Bank = $3e +DEF RunSurfingMinigameRoutine = $4282 +DEF RunSurfingMinigameRoutineBank = $3e +DEF SurfingMinigameRoutine_SpawnPikachu = $42ab +DEF SurfingMinigameRoutine_SpawnPikachuBank = $3e +DEF SurfingMinigame_RunGame = $42bd +DEF SurfingMinigame_RunGameBank = $3e +DEF Func_f8324 = $4324 +DEF Func_f8324Bank = $3e +DEF Func_f835c = $435c +DEF Func_f835cBank = $3e +DEF SurfingMinigame_DrawResultsScreenAndWait = $438c +DEF SurfingMinigame_DrawResultsScreenAndWaitBank = $3e +DEF SurfingMinigame_WriteHPLeftAndWait = $4399 +DEF SurfingMinigame_WriteHPLeftAndWaitBank = $3e +DEF SurfingMinigame_WriteRadnessAndWait = $43aa +DEF SurfingMinigame_WriteRadnessAndWaitBank = $3e +DEF SurfingMinigame_WriteTotalAndWait = $43bb +DEF SurfingMinigame_WriteTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotalAndWait = $43cc +DEF SurfingMinigame_AddRemainingHPToTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRadnessToTotalAndWait = $43e3 +DEF SurfingMinigame_AddRadnessToTotalAndWaitBank = $3e +DEF SurfingMinigame_WaitLast = $4406 +DEF SurfingMinigame_WaitLastBank = $3e +DEF SurfingMinigame_ExitOnPressA = $440f +DEF SurfingMinigame_ExitOnPressABank = $3e +DEF SurfingMinigame_GameOver = $441d +DEF SurfingMinigame_GameOverBank = $3e +DEF SurfingMinigame_RunDelayTimer = $4440 +DEF SurfingMinigame_RunDelayTimerBank = $3e +DEF SurfingMinigame_UpdatePikachuDistance = $444c +DEF SurfingMinigame_UpdatePikachuDistanceBank = $3e +DEF SurfingMinigameAnimatedObjectFn_Pikachu = $4470 +DEF SurfingMinigameAnimatedObjectFn_PikachuBank = $3e +DEF Jumptable_f847f = $447f +DEF Jumptable_f847fBank = $3e +DEF Func_f848d = $448d +DEF Func_f848dBank = $3e +DEF SurfingMinigame_ScoreCurrentWave = $44e2 +DEF SurfingMinigame_ScoreCurrentWaveBank = $3e +DEF Func_f8516 = $4516 +DEF Func_f8516Bank = $3e +DEF Func_f8545 = $4545 +DEF Func_f8545Bank = $3e +DEF Func_f8561 = $4561 +DEF Func_f8561Bank = $3e +DEF Func_f856d = $456d +DEF Func_f856dBank = $3e +DEF Func_f8579 = $4579 +DEF Func_f8579Bank = $3e +DEF SurfingMinigame_DPadAction = $4598 +DEF SurfingMinigame_DPadActionBank = $3e +DEF SurfingMinigame_TileInteraction = $4606 +DEF SurfingMinigame_TileInteractionBank = $3e +DEF SurfingMinigame_SpeedUpPikachu = $46b8 +DEF SurfingMinigame_SpeedUpPikachuBank = $3e +DEF SufingMinigame_ReduceSpeedBy64 = $46d0 +DEF SufingMinigame_ReduceSpeedBy64Bank = $3e +DEF SufingMinigame_ReduceSpeedBy128 = $46f7 +DEF SufingMinigame_ReduceSpeedBy128Bank = $3e +DEF Func_f871e = $471e +DEF Func_f871eBank = $3e +DEF Func_f8742 = $4742 +DEF Func_f8742Bank = $3e +DEF Func_f8778 = $4778 +DEF Func_f8778Bank = $3e +DEF SufingMinigame_GetSpeedDividedBy32 = $47a8 +DEF SufingMinigame_GetSpeedDividedBy32Bank = $3e +DEF Func_f87b5 = $47b5 +DEF Func_f87b5Bank = $3e +DEF Func_f87fb = $47fb +DEF Func_f87fbBank = $3e +DEF Func_f8807 = $4807 +DEF Func_f8807Bank = $3e +DEF SurfingMinigameAnimatedObjectFn_FlippingPika = $480b +DEF SurfingMinigameAnimatedObjectFn_FlippingPikaBank = $3e +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachu = $482b +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachuBank = $3e +DEF SurfingMinigame_MoveClouds = $4848 +DEF SurfingMinigame_MoveCloudsBank = $3e +DEF SurfingMinigame_ReadBGMapBuffer = $486b +DEF SurfingMinigame_ReadBGMapBufferBank = $3e +DEF SurfingMinigame_SetPikachuHeight = $48ae +DEF SurfingMinigame_SetPikachuHeightBank = $3e +DEF SurfingMinigame_Deduct1HP = $48e4 +DEF SurfingMinigame_Deduct1HPBank = $3e +DEF SurfingMinigame_DrawHP = $48fd +DEF SurfingMinigame_DrawHPBank = $3e +DEF SurfingMinigame_DrawResultsScreen = $491e +DEF SurfingMinigame_DrawResultsScreenBank = $3e +DEF SurfingMinigame_PrintTextHiScore = $4a7c +DEF SurfingMinigame_PrintTextHiScoreBank = $3e +DEF SurfingMinigame_WriteHPLeft = $4a92 +DEF SurfingMinigame_WriteHPLeftBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotal = $4aa9 +DEF SurfingMinigame_AddRemainingHPToTotalBank = $3e +DEF SurfingMinigame_BCDPrintHPLeft = $4aca +DEF SurfingMinigame_BCDPrintHPLeftBank = $3e +DEF SurfingMinigame_WriteRadness = $4ae4 +DEF SurfingMinigame_WriteRadnessBank = $3e +DEF SurfingMinigame_AddRadnessToTotal = $4afb +DEF SurfingMinigame_AddRadnessToTotalBank = $3e +DEF SurfingMinigame_BCDPrintRadness = $4b25 +DEF SurfingMinigame_BCDPrintRadnessBank = $3e +DEF SurfingMinigame_AddPointsToTotal = $4b42 +DEF SurfingMinigame_AddPointsToTotalBank = $3e +DEF SurfingMinigame_BCDPrintTotalScore = $4b5d +DEF SurfingMinigame_BCDPrintTotalScoreBank = $3e +DEF SurfingMinigame_WriteTotal = $4b7a +DEF SurfingMinigame_WriteTotalBank = $3e +DEF DidPlayerGetAHighScore = $4b92 +DEF DidPlayerGetAHighScoreBank = $3e +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInParty = $4bcb +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInPartyBank = $3e +DEF SurfingMinigame_IncreaseRadnessMeter = $4bdf +DEF SurfingMinigame_IncreaseRadnessMeterBank = $3e +DEF SurfingMinigame_CalculateAndAddRadnessFromStunt = $4bed +DEF SurfingMinigame_CalculateAndAddRadnessFromStuntBank = $3e +DEF SurfingMinigame_AddRadness = $4c7c +DEF SurfingMinigame_AddRadnessBank = $3e +DEF Func_f8c97 = $4c97 +DEF Func_f8c97Bank = $3e +DEF SurfingMinigame_ScrollAndGenerateBGMap = $4cb0 +DEF SurfingMinigame_ScrollAndGenerateBGMapBank = $3e +DEF SurfingMinigame_GenerateBGMap = $4cc7 +DEF SurfingMinigame_GenerateBGMapBank = $3e +DEF SurfingMinigame_GetWaveDataPointers = $4d44 +DEF SurfingMinigame_GetWaveDataPointersBank = $3e +DEF Jumptable_f8d53 = $4d53 +DEF Jumptable_f8d53Bank = $3e +DEF SurfingMinigameWaveFunction_NoWave = $4e4b +DEF SurfingMinigameWaveFunction_NoWaveBank = $3e +DEF Unkn_f8e75 = $4e75 +DEF Unkn_f8e75Bank = $3e +DEF Func_f8e7d = $4e7d +DEF Func_f8e7dBank = $3e +DEF Func_f8e86 = $4e86 +DEF Func_f8e86Bank = $3e +DEF Func_f8e8f = $4e8f +DEF Func_f8e8fBank = $3e +DEF Func_f8e98 = $4e98 +DEF Func_f8e98Bank = $3e +DEF Func_f8ea1 = $4ea1 +DEF Func_f8ea1Bank = $3e +DEF Func_f8eaa = $4eaa +DEF Func_f8eaaBank = $3e +DEF Func_f8eb3 = $4eb3 +DEF Func_f8eb3Bank = $3e +DEF Func_f8ebc = $4ebc +DEF Func_f8ebcBank = $3e +DEF Func_f8ec5 = $4ec5 +DEF Func_f8ec5Bank = $3e +DEF Func_f8ece = $4ece +DEF Func_f8eceBank = $3e +DEF Func_f8ed7 = $4ed7 +DEF Func_f8ed7Bank = $3e +DEF Func_f8ee0 = $4ee0 +DEF Func_f8ee0Bank = $3e +DEF Func_f8ee9 = $4ee9 +DEF Func_f8ee9Bank = $3e +DEF Func_f8ef2 = $4ef2 +DEF Func_f8ef2Bank = $3e +DEF Func_f8efb = $4efb +DEF Func_f8efbBank = $3e +DEF Func_f8f04 = $4f04 +DEF Func_f8f04Bank = $3e +DEF Func_f8f0d = $4f0d +DEF Func_f8f0dBank = $3e +DEF Func_f8f16 = $4f16 +DEF Func_f8f16Bank = $3e +DEF Func_f8f1f = $4f1f +DEF Func_f8f1fBank = $3e +DEF Func_f8f28 = $4f28 +DEF Func_f8f28Bank = $3e +DEF Func_f8f31 = $4f31 +DEF Func_f8f31Bank = $3e +DEF Func_f8f3a = $4f3a +DEF Func_f8f3aBank = $3e +DEF Func_f8f43 = $4f43 +DEF Func_f8f43Bank = $3e +DEF Func_f8f4c = $4f4c +DEF Func_f8f4cBank = $3e +DEF Func_f8f55 = $4f55 +DEF Func_f8f55Bank = $3e +DEF Func_f8f5e = $4f5e +DEF Func_f8f5eBank = $3e +DEF Func_f8f67 = $4f67 +DEF Func_f8f67Bank = $3e +DEF Func_f8f70 = $4f70 +DEF Func_f8f70Bank = $3e +DEF Func_f8f79 = $4f79 +DEF Func_f8f79Bank = $3e +DEF Func_f8f82 = $4f82 +DEF Func_f8f82Bank = $3e +DEF Func_f8f8b = $4f8b +DEF Func_f8f8bBank = $3e +DEF Func_f8f94 = $4f94 +DEF Func_f8f94Bank = $3e +DEF Func_f8f9d = $4f9d +DEF Func_f8f9dBank = $3e +DEF Func_f8fa4 = $4fa4 +DEF Func_f8fa4Bank = $3e +DEF SurfingMinigameWaveFunction_GoToNextWaveFunction = $4fa9 +DEF SurfingMinigameWaveFunction_GoToNextWaveFunctionBank = $3e +DEF SurfingMinigameWaveFunction_ResetWaveFunction = $4fae +DEF SurfingMinigameWaveFunction_ResetWaveFunctionBank = $3e +DEF SurfingPikachuMinigameIntro = $4fb3 +DEF SurfingPikachuMinigameIntroBank = $3e +DEF DrawSurfingPikachuMinigameIntroBackground = $5053 +DEF DrawSurfingPikachuMinigameIntroBackgroundBank = $3e +DEF Tilemap_f90bc = $50bc +DEF Tilemap_f90bcBank = $3e +DEF Tilemap_f91ac = $51ac +DEF Tilemap_f91acBank = $3e +DEF Tilemap_f91bb = $51bb +DEF Tilemap_f91bbBank = $3e +DEF Tilemap_f91c8 = $51c8 +DEF Tilemap_f91c8Bank = $3e +DEF SurfingMinigame_UpdateLYOverrides = $5210 +DEF SurfingMinigame_UpdateLYOverridesBank = $3e +DEF SurfingMinigame_InitScanlineOverrides = $5223 +DEF SurfingMinigame_InitScanlineOverridesBank = $3e +DEF SurfingPikachu_GetJoypad_3FrameBuffer = $523f +DEF SurfingPikachu_GetJoypad_3FrameBufferBank = $3e +DEF SurfingPikachuMinigame_BlankPals = $5254 +DEF SurfingPikachuMinigame_BlankPalsBank = $3e +DEF SurfingPikachuMinigame_NormalPals = $5265 +DEF SurfingPikachuMinigame_NormalPalsBank = $3e +DEF SurfingPikachu_ClearTileMap = $5279 +DEF SurfingPikachu_ClearTileMapBank = $3e +DEF Func_f9284 = $5284 +DEF Func_f9284Bank = $3e +DEF SurfingMinigame_UpdatePikachuHeight = $528c +DEF SurfingMinigame_UpdatePikachuHeightBank = $3e +DEF SurfingMinigame_NTimesDE = $5340 +DEF SurfingMinigame_NTimesDEBank = $3e +DEF SurfingPikachu_PlaceBCDNumber = $5350 +DEF SurfingPikachu_PlaceBCDNumberBank = $3e +DEF SurfingPikachu_Cosine = $5360 +DEF SurfingPikachu_CosineBank = $3e +DEF SurfingPikachu_Sine = $5362 +DEF SurfingPikachu_SineBank = $3e +DEF SurfingPikachuSpawnStateDataPointer = $53d3 +DEF SurfingPikachuSpawnStateDataPointerBank = $3e +DEF SurfingPikachuObjectJumptable = $53fa +DEF SurfingPikachuObjectJumptableBank = $3e +DEF SurfingMinigameAnimatedObjectFn_nop = $5404 +DEF SurfingMinigameAnimatedObjectFn_nopBank = $3e +DEF SurfingPikachuFrames = $5405 +DEF SurfingPikachuFramesBank = $3e +DEF Unkn_f943d = $543d +DEF Unkn_f943dBank = $3e +DEF Unkn_f9440 = $5440 +DEF Unkn_f9440Bank = $3e +DEF Unkn_f9445 = $5445 +DEF Unkn_f9445Bank = $3e +DEF Unkn_f944a = $544a +DEF Unkn_f944aBank = $3e +DEF Unkn_f944f = $544f +DEF Unkn_f944fBank = $3e +DEF Unkn_f9454 = $5454 +DEF Unkn_f9454Bank = $3e +DEF Unkn_f9459 = $5459 +DEF Unkn_f9459Bank = $3e +DEF Unkn_f945e = $545e +DEF Unkn_f945eBank = $3e +DEF Unkn_f9463 = $5463 +DEF Unkn_f9463Bank = $3e +DEF Unkn_f9468 = $5468 +DEF Unkn_f9468Bank = $3e +DEF Unkn_f946d = $546d +DEF Unkn_f946dBank = $3e +DEF Unkn_f9472 = $5472 +DEF Unkn_f9472Bank = $3e +DEF Unkn_f9477 = $5477 +DEF Unkn_f9477Bank = $3e +DEF Unkn_f947c = $547c +DEF Unkn_f947cBank = $3e +DEF Unkn_f9481 = $5481 +DEF Unkn_f9481Bank = $3e +DEF Unkn_f9486 = $5486 +DEF Unkn_f9486Bank = $3e +DEF Unkn_f948b = $548b +DEF Unkn_f948bBank = $3e +DEF Unkn_f9494 = $5494 +DEF Unkn_f9494Bank = $3e +DEF Unkn_f9499 = $5499 +DEF Unkn_f9499Bank = $3e +DEF Unkn_f949e = $549e +DEF Unkn_f949eBank = $3e +DEF Unkn_f94a1 = $54a1 +DEF Unkn_f94a1Bank = $3e +DEF Unkn_f94b0 = $54b0 +DEF Unkn_f94b0Bank = $3e +DEF Unkn_f94bf = $54bf +DEF Unkn_f94bfBank = $3e +DEF Unkn_f94ce = $54ce +DEF Unkn_f94ceBank = $3e +DEF Unkn_f94dd = $54dd +DEF Unkn_f94ddBank = $3e +DEF Unkn_f94ec = $54ec +DEF Unkn_f94ecBank = $3e +DEF Unkn_f94fb = $54fb +DEF Unkn_f94fbBank = $3e +DEF Unkn_f94fe = $54fe +DEF Unkn_f94feBank = $3e +DEF SurfingPikachuOAMData = $5507 +DEF SurfingPikachuOAMDataBank = $3e +DEF SurfingMinigame_LYOverridesInitialSineWave = $56c5 +DEF SurfingMinigame_LYOverridesInitialSineWaveBank = $3e +DEF Unkn_f96e5 = $56e5 +DEF Unkn_f96e5Bank = $3e +DEF Unkn_f973d = $573d +DEF Unkn_f973dBank = $3e +DEF Unkn_f9745 = $5745 +DEF Unkn_f9745Bank = $3e +DEF Unkn_f974d = $574d +DEF Unkn_f974dBank = $3e +DEF Unkn_f9755 = $5755 +DEF Unkn_f9755Bank = $3e +DEF Unkn_f975d = $575d +DEF Unkn_f975dBank = $3e +DEF Unkn_f9765 = $5765 +DEF Unkn_f9765Bank = $3e +DEF Unkn_f976d = $576d +DEF Unkn_f976dBank = $3e +DEF Unkn_f9775 = $5775 +DEF Unkn_f9775Bank = $3e +DEF Unkn_f977d = $577d +DEF Unkn_f977dBank = $3e +DEF Unkn_f9785 = $5785 +DEF Unkn_f9785Bank = $3e +DEF Unkn_f978d = $578d +DEF Unkn_f978dBank = $3e +DEF Unkn_f9795 = $5795 +DEF Unkn_f9795Bank = $3e +DEF Unkn_f979d = $579d +DEF Unkn_f979dBank = $3e +DEF Unkn_f97a5 = $57a5 +DEF Unkn_f97a5Bank = $3e +DEF Unkn_f97ad = $57ad +DEF Unkn_f97adBank = $3e +DEF Unkn_f97b5 = $57b5 +DEF Unkn_f97b5Bank = $3e +DEF Unkn_f97bd = $57bd +DEF Unkn_f97bdBank = $3e +DEF Unkn_f97c5 = $57c5 +DEF Unkn_f97c5Bank = $3e +DEF Unkn_f97cd = $57cd +DEF Unkn_f97cdBank = $3e +DEF Unkn_f97d5 = $57d5 +DEF Unkn_f97d5Bank = $3e +DEF Unkn_f97dd = $57dd +DEF Unkn_f97ddBank = $3e +DEF Unkn_f97e5 = $57e5 +DEF Unkn_f97e5Bank = $3e +DEF Unkn_f97ed = $57ed +DEF Unkn_f97edBank = $3e +DEF Unkn_f97f5 = $57f5 +DEF Unkn_f97f5Bank = $3e +DEF Unkn_f97fd = $57fd +DEF Unkn_f97fdBank = $3e +DEF Unkn_f9805 = $5805 +DEF Unkn_f9805Bank = $3e +DEF Unkn_f980d = $580d +DEF Unkn_f980dBank = $3e +DEF Unkn_f9815 = $5815 +DEF Unkn_f9815Bank = $3e +DEF Unkn_f981d = $581d +DEF Unkn_f981dBank = $3e +DEF Unkn_f9825 = $5825 +DEF Unkn_f9825Bank = $3e +DEF PlayIntroScene = $582d +DEF PlayIntroSceneBank = $3e +DEF Func_f98a2 = $58a2 +DEF Func_f98a2Bank = $3e +DEF Func_f98cb = $58cb +DEF Func_f98cbBank = $3e +DEF Func_f98fc = $58fc +DEF Func_f98fcBank = $3e +DEF Jumptable_f9906 = $5906 +DEF Jumptable_f9906Bank = $3e +DEF YellowIntro_NextScene = $592a +DEF YellowIntro_NextSceneBank = $3e +DEF YellowIntroScene0 = $592f +DEF YellowIntroScene0Bank = $3e +DEF YellowIntroScene1 = $595f +DEF YellowIntroScene1Bank = $3e +DEF YellowIntroScene2 = $596a +DEF YellowIntroScene2Bank = $3e +DEF YellowIntroScene2_PlaceGraphic = $5996 +DEF YellowIntroScene2_PlaceGraphicBank = $3e +DEF LoadYellowIntroFlyingSpeedBars = $59d2 +DEF LoadYellowIntroFlyingSpeedBarsBank = $3e +DEF YellowIntroFlyingSpeedBarData = $59f0 +DEF YellowIntroFlyingSpeedBarDataBank = $3e +DEF YellowIntroScene3 = $5a08 +DEF YellowIntroScene3Bank = $3e +DEF YellowIntroScene4 = $5a1e +DEF YellowIntroScene4Bank = $3e +DEF YellowIntroScene5 = $5a60 +DEF YellowIntroScene5Bank = $3e +DEF YellowIntroScene6 = $5a6b +DEF YellowIntroScene6Bank = $3e +DEF YellowIntroScene7 = $5ab1 +DEF YellowIntroScene7Bank = $3e +DEF YellowIntroScene8 = $5ad8 +DEF YellowIntroScene8Bank = $3e +DEF YellowIntroScene9 = $5af9 +DEF YellowIntroScene9Bank = $3e +DEF YellowIntroScene10 = $5b04 +DEF YellowIntroScene10Bank = $3e +DEF Unkn_f9b6e = $5b6e +DEF Unkn_f9b6eBank = $3e +DEF Unkn_f9be6 = $5be6 +DEF Unkn_f9be6Bank = $3e +DEF Unkn_f9bf2 = $5bf2 +DEF Unkn_f9bf2Bank = $3e +DEF YellowIntroScene11 = $5bf6 +DEF YellowIntroScene11Bank = $3e +DEF YellowIntroCloudGFX = $5c2c +DEF YellowIntroCloudGFXBank = $3e +DEF YellowIntroScene12 = $5cac +DEF YellowIntroScene12Bank = $3e +DEF YellowIntroScene13 = $5d12 +DEF YellowIntroScene13Bank = $3e +DEF YellowIntroScene14 = $5d22 +DEF YellowIntroScene14Bank = $3e +DEF YellowIntroScene15 = $5d8f +DEF YellowIntroScene15Bank = $3e +DEF YellowIntroScene16 = $5dbf +DEF YellowIntroScene16Bank = $3e +DEF YellowIntroPalSequence_f9dd6 = $5dd6 +DEF YellowIntroPalSequence_f9dd6Bank = $3e +DEF YellowIntroPalSequence_f9e0a = $5e0a +DEF YellowIntroPalSequence_f9e0aBank = $3e +DEF YellowIntroScene17 = $5e12 +DEF YellowIntroScene17Bank = $3e +DEF YellowIntro_SpawnAnimatedObjectAndSavePointer = $5e1d +DEF YellowIntro_SpawnAnimatedObjectAndSavePointerBank = $3e +DEF YellowIntro_MaskCurrentAnimatedObjectStruct = $5e29 +DEF YellowIntro_MaskCurrentAnimatedObjectStructBank = $3e +DEF YellowIntro_SetTimerFor128Frames = $5e35 +DEF YellowIntro_SetTimerFor128FramesBank = $3e +DEF YellowIntro_SetTimerFor88Frames = $5e3b +DEF YellowIntro_SetTimerFor88FramesBank = $3e +DEF YellowIntro_CheckFrameTimerDecrement = $5e41 +DEF YellowIntro_CheckFrameTimerDecrementBank = $3e +DEF YellowIntro_LoadDMGPalAndIncrementCounter = $5e4d +DEF YellowIntro_LoadDMGPalAndIncrementCounterBank = $3e +DEF Func_f9e5f = $5e5f +DEF Func_f9e5fBank = $3e +DEF YellowIntro_BlankPalsDelay2AndDisableLCD = $5e80 +DEF YellowIntro_BlankPalsDelay2AndDisableLCDBank = $3e +DEF Func_f9e9a = $5e9a +DEF Func_f9e9aBank = $3e +DEF YellowIntro_Copy8BitSineWave = $5ec4 +DEF YellowIntro_Copy8BitSineWaveBank = $3e +DEF Request7TileTransferFromC810ToC710 = $5ef8 +DEF Request7TileTransferFromC810ToC710Bank = $3e +DEF InitYellowIntroGFXAndMusic = $5f0d +DEF InitYellowIntroGFXAndMusicBank = $3e +DEF LoadYellowIntroObjectAnimationDataPointers = $5f75 +DEF LoadYellowIntroObjectAnimationDataPointersBank = $3e +DEF YellowIntro_BlankTileMap = $5f9e +DEF YellowIntro_BlankTileMapBank = $3e +DEF Bank3E_CopyData = $5faa +DEF Bank3E_CopyDataBank = $3e +DEF Bank3E_FillMemory = $5fb3 +DEF Bank3E_FillMemoryBank = $3e +DEF YellowIntro_BlankOAMBuffer = $5fbe +DEF YellowIntro_BlankOAMBufferBank = $3e +DEF YellowIntro_BlankPalettes = $5fc9 +DEF YellowIntro_BlankPalettesBank = $3e +DEF YellowIntro_AnimatedObjectSpawnStateData = $5fda +DEF YellowIntro_AnimatedObjectSpawnStateDataBank = $3e +DEF YellowIntro_AnimatedObjectJumptable = $5ffb +DEF YellowIntro_AnimatedObjectJumptableBank = $3e +DEF Func_fa007 = $6007 +DEF Func_fa007Bank = $3e +DEF Func_fa008 = $6008 +DEF Func_fa008Bank = $3e +DEF Func_fa014 = $6014 +DEF Func_fa014Bank = $3e +DEF Func_fa02b = $602b +DEF Func_fa02bBank = $3e +DEF Jumptable_fa03b = $603b +DEF Jumptable_fa03bBank = $3e +DEF Func_fa03f = $603f +DEF Func_fa03fBank = $3e +DEF Func_fa051 = $6051 +DEF Func_fa051Bank = $3e +DEF Func_fa062 = $6062 +DEF Func_fa062Bank = $3e +DEF Func_fa06e = $606e +DEF Func_fa06eBank = $3e +DEF Func_fa077 = $6077 +DEF Func_fa077Bank = $3e +DEF Func_fa079 = $6079 +DEF Func_fa079Bank = $3e +DEF Func_fa08e = $608e +DEF Func_fa08eBank = $3e +DEF Unkn_fa0aa = $60aa +DEF Unkn_fa0aaBank = $3e +DEF YellowIntro_AnimatedObjectFramesData = $60ea +DEF YellowIntro_AnimatedObjectFramesDataBank = $3e +DEF Unkn_fa100 = $6100 +DEF Unkn_fa100Bank = $3e +DEF Unkn_fa103 = $6103 +DEF Unkn_fa103Bank = $3e +DEF Unkn_fa10a = $610a +DEF Unkn_fa10aBank = $3e +DEF Unkn_fa111 = $6111 +DEF Unkn_fa111Bank = $3e +DEF Unkn_fa118 = $6118 +DEF Unkn_fa118Bank = $3e +DEF Unkn_fa11b = $611b +DEF Unkn_fa11bBank = $3e +DEF Unkn_fa11e = $611e +DEF Unkn_fa11eBank = $3e +DEF Unkn_fa121 = $6121 +DEF Unkn_fa121Bank = $3e +DEF Unkn_fa124 = $6124 +DEF Unkn_fa124Bank = $3e +DEF Unkn_fa127 = $6127 +DEF Unkn_fa127Bank = $3e +DEF Unkn_fa138 = $6138 +DEF Unkn_fa138Bank = $3e +DEF YellowIntro_AnimatedObjectOAMData = $613d +DEF YellowIntro_AnimatedObjectOAMDataBank = $3e +DEF Unkn_fa179 = $6179 +DEF Unkn_fa179Bank = $3e +DEF Unkn_fa17e = $617e +DEF Unkn_fa17eBank = $3e +DEF Unkn_fa18f = $618f +DEF Unkn_fa18fBank = $3e +DEF Unkn_fa1b0 = $61b0 +DEF Unkn_fa1b0Bank = $3e +DEF Unkn_fa201 = $6201 +DEF Unkn_fa201Bank = $3e +DEF Unkn_fa292 = $6292 +DEF Unkn_fa292Bank = $3e +DEF Unkn_fa2f7 = $62f7 +DEF Unkn_fa2f7Bank = $3e +DEF Unkn_fa308 = $6308 +DEF Unkn_fa308Bank = $3e +DEF Unkn_fa329 = $6329 +DEF Unkn_fa329Bank = $3e +DEF YellowIntroGraphics1 = $635a +DEF YellowIntroGraphics1Bank = $3e +DEF YellowIntroGraphics1End = $6b5a +DEF YellowIntroGraphics1EndBank = $3e +DEF YellowIntroGraphics2 = $6b5a +DEF YellowIntroGraphics2Bank = $3e +DEF ClearObjectAnimationBuffers = $7b5a +DEF ClearObjectAnimationBuffersBank = $3e +DEF YellowIntroGraphics2End = $7b5a +DEF YellowIntroGraphics2EndBank = $3e +DEF RunObjectAnimations = $7b65 +DEF RunObjectAnimationsBank = $3e +DEF SpawnAnimatedObject = $7b93 +DEF SpawnAnimatedObjectBank = $3e +DEF MaskCurrentAnimatedObjectStruct = $7be8 +DEF MaskCurrentAnimatedObjectStructBank = $3e +DEF MaskAllAnimatedObjectStructs = $7bef +DEF MaskAllAnimatedObjectStructsBank = $3e +DEF UpdateCurrentAnimatedObjectFrame = $7bfe +DEF UpdateCurrentAnimatedObjectFrameBank = $3e +DEF GetCurrentAnimatedObjectTileYCoordinate = $7c92 +DEF GetCurrentAnimatedObjectTileYCoordinateBank = $3e +DEF GetCurrentAnimatedObjectTileXCoordinate = $7ca2 +DEF GetCurrentAnimatedObjectTileXCoordinateBank = $3e +DEF SetCurrentAnimatedObjectOAMAttributes = $7cb2 +DEF SetCurrentAnimatedObjectOAMAttributesBank = $3e +DEF GetCurrentAnimatedObjectOAMDataPointer = $7cc5 +DEF GetCurrentAnimatedObjectOAMDataPointerBank = $3e +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegisters = $7cd4 +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegistersBank = $3e +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObject = $7cec +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObjectBank = $3e +DEF GetPointerToCurrentAnimatedObjectFrameScript = $7d43 +DEF GetPointerToCurrentAnimatedObjectFrameScriptBank = $3e +DEF ExecuteCurrentAnimatedObjectCallback = $7d61 +DEF ExecuteCurrentAnimatedObjectCallbackBank = $3e +DEF MapSongBanks = $4000 +DEF MapSongBanksBank = $3f +DEF MapHeaderPointers = $41f2 +DEF MapHeaderPointersBank = $3f +DEF MapHeaderBanks = $43e4 +DEF MapHeaderBanksBank = $3f +DEF ShouldPikachuSpawn = $44dd +DEF ShouldPikachuSpawnBank = $3f +DEF SchedulePikachuSpawnForAfterText = $44fa +DEF SchedulePikachuSpawnForAfterTextBank = $3f +DEF ClearPikachuSpriteStateData = $4523 +DEF ClearPikachuSpriteStateDataBank = $3f +DEF CalculatePikachuSpawnCoordsAndFacing = $4534 +DEF CalculatePikachuSpawnCoordsAndFacingBank = $3f +DEF CalculatePikachuPlacementCoords = $453f +DEF CalculatePikachuPlacementCoordsBank = $3f +DEF CalculatePikachuFacingDirection = $45bc +DEF CalculatePikachuFacingDirectionBank = $3f +DEF SetPikachuSpawnOutside = $45fa +DEF SetPikachuSpawnOutsideBank = $3f +DEF Pointer_fc64b = $464b +DEF Pointer_fc64bBank = $3f +DEF Pointer_fc653 = $4653 +DEF Pointer_fc653Bank = $3f +DEF SetPikachuSpawnWarpPad = $465b +DEF SetPikachuSpawnWarpPadBank = $3f +DEF Pointer_fc68e = $468e +DEF Pointer_fc68eBank = $3f +DEF SetPikachuSpawnBackOutside = $469a +DEF SetPikachuSpawnBackOutsideBank = $3f +DEF SetPikachuOverworldStateFlag2 = $46c5 +DEF SetPikachuOverworldStateFlag2Bank = $3f +DEF ResetPikachuOverworldStateFlag2 = $46cd +DEF ResetPikachuOverworldStateFlag2Bank = $3f +DEF SpawnPikachu_ = $46d5 +DEF SpawnPikachu_Bank = $3f +DEF PointerTable_fc710 = $4710 +DEF PointerTable_fc710Bank = $3f +DEF TrySpawnPikachu = $4727 +DEF TrySpawnPikachuBank = $3f +DEF Func_fc745 = $4745 +DEF Func_fc745Bank = $3f +DEF Func_fc76a = $476a +DEF Func_fc76aBank = $3f +DEF Func_fc793 = $4793 +DEF Func_fc793Bank = $3f +DEF Func_fc7aa = $47aa +DEF Func_fc7aaBank = $3f +DEF Pointer_fc7e3 = $47e3 +DEF Pointer_fc7e3Bank = $3f +DEF Func_fc803 = $4803 +DEF Func_fc803Bank = $3f +DEF Func_fc82e = $482e +DEF Func_fc82eBank = $3f +DEF Func_fc835 = $4835 +DEF Func_fc835Bank = $3f +DEF Func_fc842 = $4842 +DEF Func_fc842Bank = $3f +DEF PointerTable_fc85a = $485a +DEF PointerTable_fc85aBank = $3f +DEF Func_fc862 = $4862 +DEF Func_fc862Bank = $3f +DEF asm_fc87f = $487f +DEF asm_fc87fBank = $3f +DEF Func_fc8c7 = $48c7 +DEF Func_fc8c7Bank = $3f +DEF Pointer_fc8d6 = $48d6 +DEF Pointer_fc8d6Bank = $3f +DEF Func_fc8f8 = $48f8 +DEF Func_fc8f8Bank = $3f +DEF asm_fc904 = $4904 +DEF asm_fc904Bank = $3f +DEF Func_fc92b = $492b +DEF Func_fc92bBank = $3f +DEF asm_fc937 = $4937 +DEF asm_fc937Bank = $3f +DEF Func_fc95d = $495d +DEF Func_fc95dBank = $3f +DEF asm_fc969 = $4969 +DEF asm_fc969Bank = $3f +DEF NormalPikachuFollow = $49b4 +DEF NormalPikachuFollowBank = $3f +DEF asm_fc9c3 = $49c3 +DEF asm_fc9c3Bank = $3f +DEF FastPikachuFollow = $49df +DEF FastPikachuFollowBank = $3f +DEF asm_fc9ee = $49ee +DEF asm_fc9eeBank = $3f +DEF Func_fca0a = $4a0a +DEF Func_fca0aBank = $3f +DEF asm_fca1c = $4a1c +DEF asm_fca1cBank = $3f +DEF AddPikachuStepVector = $4a38 +DEF AddPikachuStepVectorBank = $3f +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoords = $4a4b +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF DoubleAddPikachuStepVectorToScreenPixelCoords = $4a59 +DEF DoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF AddPikachuStepVectorToScreenPixelCoords = $4a68 +DEF AddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF ResetPikachuStepVector = $4a75 +DEF ResetPikachuStepVectorBank = $3f +DEF GetPikachuWalkingAnimationSpeed = $4a7e +DEF GetPikachuWalkingAnimationSpeedBank = $3f +DEF UpdatePikachuWalkingSprite = $4a99 +DEF UpdatePikachuWalkingSpriteBank = $3f +DEF Func_fcae2 = $4ae2 +DEF Func_fcae2Bank = $3f +DEF IsPikachuRightNextToPlayer = $4b01 +DEF IsPikachuRightNextToPlayerBank = $3f +DEF GetPikachuFacingDirectionAndReturnToE = $4b4d +DEF GetPikachuFacingDirectionAndReturnToEBank = $3f +DEF GetPikachuFacingDirection = $4b52 +DEF GetPikachuFacingDirectionBank = $3f +DEF ClearPikachuFollowCommandBuffer = $4b84 +DEF ClearPikachuFollowCommandBufferBank = $3f +DEF AppendPikachuFollowCommandToBuffer = $4b94 +DEF AppendPikachuFollowCommandToBufferBank = $3f +DEF RefreshPikachuFollow = $4ba1 +DEF RefreshPikachuFollowBank = $3f +DEF ComputePikachuFollowCommand = $4bac +DEF ComputePikachuFollowCommandBank = $3f +DEF CheckAbsoluteValueLessThan2 = $4c01 +DEF CheckAbsoluteValueLessThan2Bank = $3f +DEF Func_fcc08 = $4c08 +DEF Func_fcc08Bank = $3f +DEF Func_fcc23 = $4c23 +DEF Func_fcc23Bank = $3f +DEF Func_fcc42 = $4c42 +DEF Func_fcc42Bank = $3f +DEF Func_fcc64 = $4c64 +DEF Func_fcc64Bank = $3f +DEF Func_fcc92 = $4c92 +DEF Func_fcc92Bank = $3f +DEF ComputePikachuFacingDirection = $4cb2 +DEF ComputePikachuFacingDirectionBank = $3f +DEF GetPikachuFollowCommand = $4cee +DEF GetPikachuFollowCommandBank = $3f +DEF GetPikachuFollowCommandIfBufferSizeNonzero = $4d01 +DEF GetPikachuFollowCommandIfBufferSizeNonzeroBank = $3f +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBuffer = $4d17 +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBufferBank = $3f +DEF WillPikachuSpawnOnTheScreen = $4d25 +DEF WillPikachuSpawnOnTheScreenBank = $3f +DEF ComparePikachuHappinessTo80 = $4dad +DEF ComparePikachuHappinessTo80Bank = $3f +DEF IsStarterPikachuAliveInOurParty = $4db8 +DEF IsStarterPikachuAliveInOurPartyBank = $3f +DEF IsThisBoxMonStarterPikachu = $4e0d +DEF IsThisBoxMonStarterPikachuBank = $3f +DEF IsThisPartyMonStarterPikachu = $4e18 +DEF IsThisPartyMonStarterPikachuBank = $3f +DEF IsThisMonStarterPikachu = $4e21 +DEF IsThisMonStarterPikachuBank = $3f +DEF UpdatePikachuMoodAfterBattle = $4e5a +DEF UpdatePikachuMoodAfterBattleBank = $3f +DEF CheckPikachuStatusCondition = $4e73 +DEF CheckPikachuStatusConditionBank = $3f +DEF IsSurfingStarterPikachuInParty = $4eab +DEF IsSurfingStarterPikachuInPartyBank = $3f +DEF IsPlayerTalkingToPikachu = $4f0c +DEF IsPlayerTalkingToPikachuBank = $3f +DEF InitializePikachuTextID = $4f20 +DEF InitializePikachuTextIDBank = $3f +DEF DoStarterPikachuEmotions = $4f35 +DEF DoStarterPikachuEmotionsBank = $3f +DEF StarterPikachuEmotionsJumptable = $4f54 +DEF StarterPikachuEmotionsJumptableBank = $3f +DEF StarterPikachuEmotionCommand_nop = $4f6a +DEF StarterPikachuEmotionCommand_nopBank = $3f +DEF StarterPikachuEmotionCommand_nop3 = $4f6a +DEF StarterPikachuEmotionCommand_nop3Bank = $3f +DEF StarterPikachuEmotionCommand_text = $4f6b +DEF StarterPikachuEmotionCommand_textBank = $3f +DEF StarterPikachuEmotionCommand_pcm = $4f77 +DEF StarterPikachuEmotionCommand_pcmBank = $3f +DEF PlayPikachuSoundClip_ = $4f81 +DEF PlayPikachuSoundClip_Bank = $3f +DEF StarterPikachuEmotionCommand_emote = $4f8d +DEF StarterPikachuEmotionCommand_emoteBank = $3f +DEF ShowPikachuEmoteBubble = $4fa2 +DEF ShowPikachuEmoteBubbleBank = $3f +DEF StarterPikachuEmotionCommand_movement = $4fb0 +DEF StarterPikachuEmotionCommand_movementBank = $3f +DEF StarterPikachuEmotionCommand_delay = $4fbe +DEF StarterPikachuEmotionCommand_delayBank = $3f +DEF StarterPikachuEmotionCommand_subcmd = $4fc7 +DEF StarterPikachuEmotionCommand_subcmdBank = $3f +DEF StarterPikachuEmotionCommand_nop2 = $4fe8 +DEF StarterPikachuEmotionCommand_nop2Bank = $3f +DEF StarterPikachuEmotionCommand_9 = $4fe9 +DEF StarterPikachuEmotionCommand_9Bank = $3f +DEF StarterPikachuEmotionCommand_turnawayfromplayer = $4ff2 +DEF StarterPikachuEmotionCommand_turnawayfromplayerBank = $3f +DEF DeletedFunction_fcffb = $4ffb +DEF DeletedFunction_fcffbBank = $3f +DEF PlaySpecificPikachuEmotion = $5001 +DEF PlaySpecificPikachuEmotionBank = $3f +DEF TalkToPikachu = $5004 +DEF TalkToPikachuBank = $3f +DEF load_expression = $500f +DEF load_expressionBank = $3f +DEF PikachuEmotion0_id = $5019 +DEF PikachuEmotion0_idBank = $3f +DEF PikachuEmotionTable = $5019 +DEF PikachuEmotionTableBank = $3f +DEF PikachuEmotion1_id = $501b +DEF PikachuEmotion1_idBank = $3f +DEF PikachuEmotion2_id = $501d +DEF PikachuEmotion2_idBank = $3f +DEF PikachuEmotion3_id = $501f +DEF PikachuEmotion3_idBank = $3f +DEF PikachuEmotion4_id = $5021 +DEF PikachuEmotion4_idBank = $3f +DEF PikachuEmotion5_id = $5023 +DEF PikachuEmotion5_idBank = $3f +DEF PikachuEmotion6_id = $5025 +DEF PikachuEmotion6_idBank = $3f +DEF PikachuEmotion7_id = $5027 +DEF PikachuEmotion7_idBank = $3f +DEF PikachuEmotion8_id = $5029 +DEF PikachuEmotion8_idBank = $3f +DEF PikachuEmotion9_id = $502b +DEF PikachuEmotion9_idBank = $3f +DEF PikachuEmotion10_id = $502d +DEF PikachuEmotion10_idBank = $3f +DEF PikachuEmotion11_id = $502f +DEF PikachuEmotion11_idBank = $3f +DEF PikachuEmotion12_id = $5031 +DEF PikachuEmotion12_idBank = $3f +DEF PikachuEmotion13_id = $5033 +DEF PikachuEmotion13_idBank = $3f +DEF PikachuEmotion14_id = $5035 +DEF PikachuEmotion14_idBank = $3f +DEF PikachuEmotion15_id = $5037 +DEF PikachuEmotion15_idBank = $3f +DEF PikachuEmotion16_id = $5039 +DEF PikachuEmotion16_idBank = $3f +DEF PikachuEmotion17_id = $503b +DEF PikachuEmotion17_idBank = $3f +DEF PikachuEmotion18_id = $503d +DEF PikachuEmotion18_idBank = $3f +DEF PikachuEmotion19_id = $503f +DEF PikachuEmotion19_idBank = $3f +DEF PikachuEmotion20_id = $5041 +DEF PikachuEmotion20_idBank = $3f +DEF PikachuEmotion21_id = $5043 +DEF PikachuEmotion21_idBank = $3f +DEF PikachuEmotion22_id = $5045 +DEF PikachuEmotion22_idBank = $3f +DEF PikachuEmotion23_id = $5047 +DEF PikachuEmotion23_idBank = $3f +DEF PikachuEmotion24_id = $5049 +DEF PikachuEmotion24_idBank = $3f +DEF PikachuEmotion25_id = $504b +DEF PikachuEmotion25_idBank = $3f +DEF PikachuEmotion26_id = $504d +DEF PikachuEmotion26_idBank = $3f +DEF PikachuEmotion27_id = $504f +DEF PikachuEmotion27_idBank = $3f +DEF PikachuEmotion28_id = $5051 +DEF PikachuEmotion28_idBank = $3f +DEF PikachuEmotion29_id = $5053 +DEF PikachuEmotion29_idBank = $3f +DEF PikachuEmotion30_id = $5055 +DEF PikachuEmotion30_idBank = $3f +DEF PikachuEmotion31_id = $5057 +DEF PikachuEmotion31_idBank = $3f +DEF PikachuEmotion32_id = $5059 +DEF PikachuEmotion32_idBank = $3f +DEF PikachuEmotion33_id = $505b +DEF PikachuEmotion33_idBank = $3f +DEF PikachuEmotion33 = $505d +DEF PikachuEmotion33Bank = $3f +DEF MapSpecificPikachuExpression = $505e +DEF MapSpecificPikachuExpressionBank = $3f +DEF IsPlayerPikachuAsleepInParty = $50d0 +DEF IsPlayerPikachuAsleepInPartyBank = $3f +DEF PikachuEmotion0 = $5115 +DEF PikachuEmotion0Bank = $3f +DEF PikachuEmotion2 = $5116 +DEF PikachuEmotion2Bank = $3f +DEF PikachuEmotion10 = $511e +DEF PikachuEmotion10Bank = $3f +DEF PikachuEmotion7 = $5128 +DEF PikachuEmotion7Bank = $3f +DEF PikachuEmotion4 = $5136 +DEF PikachuEmotion4Bank = $3f +DEF PikachuEmotion1 = $5141 +DEF PikachuEmotion1Bank = $3f +DEF PikachuEmotion8 = $5147 +DEF PikachuEmotion8Bank = $3f +DEF PikachuEmotion5 = $514d +DEF PikachuEmotion5Bank = $3f +DEF PikachuEmotion6 = $5153 +DEF PikachuEmotion6Bank = $3f +DEF PikachuEmotion3 = $5160 +DEF PikachuEmotion3Bank = $3f +DEF PikachuEmotion9 = $5166 +DEF PikachuEmotion9Bank = $3f +DEF PikachuEmotion11 = $5173 +DEF PikachuEmotion11Bank = $3f +DEF PikachuEmotion12 = $517a +DEF PikachuEmotion12Bank = $3f +DEF PikachuEmotion13 = $5180 +DEF PikachuEmotion13Bank = $3f +DEF PikachuEmotion14 = $5189 +DEF PikachuEmotion14Bank = $3f +DEF PikachuEmotion15 = $5191 +DEF PikachuEmotion15Bank = $3f +DEF PikachuEmotion16 = $5197 +DEF PikachuEmotion16Bank = $3f +DEF PikachuEmotion17 = $519d +DEF PikachuEmotion17Bank = $3f +DEF PikachuEmotion18 = $51a3 +DEF PikachuEmotion18Bank = $3f +DEF PikachuEmotion19 = $51a9 +DEF PikachuEmotion19Bank = $3f +DEF PikachuEmotion20 = $51b1 +DEF PikachuEmotion20Bank = $3f +DEF PikachuEmotion21 = $51b9 +DEF PikachuEmotion21Bank = $3f +DEF PikachuEmotion22 = $51c1 +DEF PikachuEmotion22Bank = $3f +DEF PikachuEmotion23 = $51c7 +DEF PikachuEmotion23Bank = $3f +DEF PikachuEmotion24 = $51cf +DEF PikachuEmotion24Bank = $3f +DEF PikachuEmotion25 = $51d7 +DEF PikachuEmotion25Bank = $3f +DEF PikachuEmotion26 = $51df +DEF PikachuEmotion26Bank = $3f +DEF PikachuEmotion27 = $51eb +DEF PikachuEmotion27Bank = $3f +DEF PikachuEmotion28 = $51f1 +DEF PikachuEmotion28Bank = $3f +DEF PikachuEmotion29 = $51f7 +DEF PikachuEmotion29Bank = $3f +DEF PikachuEmotion30 = $51fc +DEF PikachuEmotion30Bank = $3f +DEF PikachuEmotion31 = $520a +DEF PikachuEmotion31Bank = $3f +DEF PikachuEmotion32 = $5213 +DEF PikachuEmotion32Bank = $3f +DEF PikachuMovementData_fd218 = $5218 +DEF PikachuMovementData_fd218Bank = $3f +DEF PikachuMovementData_fd21e = $521e +DEF PikachuMovementData_fd21eBank = $3f +DEF PikachuMovementData_fd224 = $5224 +DEF PikachuMovementData_fd224Bank = $3f +DEF PikachuMovementData_fd22c = $522c +DEF PikachuMovementData_fd22cBank = $3f +DEF PikachuMovementData_fd230 = $5230 +DEF PikachuMovementData_fd230Bank = $3f +DEF PikachuMovementData_fd238 = $5238 +DEF PikachuMovementData_fd238Bank = $3f +DEF PikachuWalksToNurseJoy = $5252 +DEF PikachuWalksToNurseJoyBank = $3f +DEF ApplyPikachuMovementData_ = $52a1 +DEF ApplyPikachuMovementData_Bank = $3f +DEF LoadPikachuMovementCommandData = $52f5 +DEF LoadPikachuMovementCommandDataBank = $3f +DEF ExecutePikachuMovementCommand = $5329 +DEF ExecutePikachuMovementCommandBank = $3f +DEF GetCoordsForPikachuShadow = $536e +DEF GetCoordsForPikachuShadowBank = $3f +DEF AnimatePikachuShadow = $539d +DEF AnimatePikachuShadowBank = $3f +DEF PikachuMovementDatabase = $53b0 +DEF PikachuMovementDatabaseBank = $3f +DEF PikaMovementFunc1Jumptable = $54ac +DEF PikaMovementFunc1JumptableBank = $3f +DEF PikaMovementFunc1_EndCommand = $54dc +DEF PikaMovementFunc1_EndCommandBank = $3f +DEF PikaMovementFunc1_EndCommand_ = $54e5 +DEF PikaMovementFunc1_EndCommand_Bank = $3f +DEF PikaMovementFunc1_LoadPikachuCurrentPosition = $54e9 +DEF PikaMovementFunc1_LoadPikachuCurrentPositionBank = $3f +DEF PikaMovementFunc1_DelayFrames = $5504 +DEF PikaMovementFunc1_DelayFramesBank = $3f +DEF PikaMovementFunc1_WalkInCurrentFacingDirection = $550c +DEF PikaMovementFunc1_WalkInCurrentFacingDirectionBank = $3f +DEF PikaMovementFunc1_WalkInOppositeFacingDirection = $5511 +DEF PikaMovementFunc1_WalkInOppositeFacingDirectionBank = $3f +DEF PikaMovementFunc1_StepTurningCounterclockwise = $5518 +DEF PikaMovementFunc1_StepTurningCounterclockwiseBank = $3f +DEF PikaMovementFunc1_StepTurningClockwise = $552c +DEF PikaMovementFunc1_StepTurningClockwiseBank = $3f +DEF PikaMovementFunc1_StepForwardLeft = $5540 +DEF PikaMovementFunc1_StepForwardLeftBank = $3f +DEF PikaMovementFunc1_StepForwardRight = $5553 +DEF PikaMovementFunc1_StepForwardRightBank = $3f +DEF PikaMovementFunc1_StepBackwardLeft = $5566 +DEF PikaMovementFunc1_StepBackwardLeftBank = $3f +DEF PikaMovementFunc1_StepBackwardRight = $5579 +DEF PikaMovementFunc1_StepBackwardRightBank = $3f +DEF PikaMovementFunc1_ApplyStepVector = $558c +DEF PikaMovementFunc1_ApplyStepVectorBank = $3f +DEF PikaMovementFunc1_GetNextFacing = $55a0 +DEF PikaMovementFunc1_GetNextFacingBank = $3f +DEF PikaMovementFunc1_MoveDown = $55b1 +DEF PikaMovementFunc1_MoveDownBank = $3f +DEF PikaMovementFunc1_MoveUp = $55b5 +DEF PikaMovementFunc1_MoveUpBank = $3f +DEF PikaMovementFunc1_MoveLeft = $55b9 +DEF PikaMovementFunc1_MoveLeftBank = $3f +DEF PikaMovementFunc1_MoveRight = $55bd +DEF PikaMovementFunc1_MoveRightBank = $3f +DEF PikaMovementFunc1_MoveDownLeft = $55c1 +DEF PikaMovementFunc1_MoveDownLeftBank = $3f +DEF PikaMovementFunc1_MoveDownRight = $55c5 +DEF PikaMovementFunc1_MoveDownRightBank = $3f +DEF PikaMovementFunc1_MoveUpLeft = $55c9 +DEF PikaMovementFunc1_MoveUpLeftBank = $3f +DEF PikaMovementFunc1_MoveUpRight = $55cd +DEF PikaMovementFunc1_MoveUpRightBank = $3f +DEF PikaMovementFunc1_ApplyFacingAndMove = $55d1 +DEF PikaMovementFunc1_ApplyFacingAndMoveBank = $3f +DEF PikaMovementFunc1_MoveDiagonally = $55d5 +DEF PikaMovementFunc1_MoveDiagonallyBank = $3f +DEF PikaMovementFunc1_LookDown = $55ea +DEF PikaMovementFunc1_LookDownBank = $3f +DEF PikaMovementFunc1_LookUp = $55ee +DEF PikaMovementFunc1_LookUpBank = $3f +DEF PikaMovementFunc1_LookLeft = $55f2 +DEF PikaMovementFunc1_LookLeftBank = $3f +DEF PikaMovementFunc1_LookRight = $55f6 +DEF PikaMovementFunc1_LookRightBank = $3f +DEF PikaMovementFunc1_ApplyFacing = $55fa +DEF PikaMovementFunc1_ApplyFacingBank = $3f +DEF UpdatePikachuPosition = $5601 +DEF UpdatePikachuPositionBank = $3f +DEF PikaMovementFunc2Jumptable = $565c +DEF PikaMovementFunc2JumptableBank = $3f +DEF PikaMovement_SetSpawnShadow = $5672 +DEF PikaMovement_SetSpawnShadowBank = $3f +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrent = $5678 +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrentBank = $3f +DEF PikaMovementFunc2_nop = $568b +DEF PikaMovementFunc2_nopBank = $3f +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdx = $568c +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacing = $5698 +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirection = $56a3 +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdx = $56ac +DEF PikaMovementFunc2_UpdateSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithFacing = $56c0 +DEF PikaMovementFunc2_UpdateJumpWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirection = $56c6 +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateJump = $56ca +DEF PikaMovementFunc2_UpdateJumpBank = $3f +DEF PikaMovementFunc2_CopyFacingToJump = $56e2 +DEF PikaMovementFunc2_CopyFacingToJumpBank = $3f +DEF PikaMovementFunc2_TurnParameter = $56f4 +DEF PikaMovementFunc2_TurnParameterBank = $3f +DEF PikaMovementFunc2_TurnClockwise = $56ff +DEF PikaMovementFunc2_TurnClockwiseBank = $3f +DEF PikaMovementFunc2_TurnCounterClockwise = $5718 +DEF PikaMovementFunc2_TurnCounterClockwiseBank = $3f +DEF Data_fd731 = $5731 +DEF Data_fd731Bank = $3f +DEF Data_fd731End = $5736 +DEF Data_fd731EndBank = $3f +DEF PikaMovementFunc2_Timer = $5736 +DEF PikaMovementFunc2_TimerBank = $3f +DEF PikaMovementFunc2_GetImageBaseOffset = $574a +DEF PikaMovementFunc2_GetImageBaseOffsetBank = $3f +DEF PikaMovementFunc2_GetSpriteImageIdxDirection = $5755 +DEF PikaMovementFunc2_GetSpriteImageIdxDirectionBank = $3f +DEF GetPikachuFacing = $575f +DEF GetPikachuFacingBank = $3f +DEF SetPikachuFacing = $5769 +DEF SetPikachuFacingBank = $3f +DEF CheckPikachuStepTimer1 = $5775 +DEF CheckPikachuStepTimer1Bank = $3f +DEF GetPikachuStepVectorMagnitude = $5784 +DEF GetPikachuStepVectorMagnitudeBank = $3f +DEF CheckPikachuStepTimer2 = $578e +DEF CheckPikachuStepTimer2Bank = $3f +DEF PikaMovementFunc_Sine = $579d +DEF PikaMovementFunc_SineBank = $3f +DEF ApplyPikachuStepVector = $57cb +DEF ApplyPikachuStepVectorBank = $3f +DEF LoadPikachuShadowOAMData = $57f3 +DEF LoadPikachuShadowOAMDataBank = $3f +DEF LoadPikachuShadowIntoVRAM = $5831 +DEF LoadPikachuShadowIntoVRAMBank = $3f +DEF LedgeHoppingShadowGFX_3F = $583d +DEF LedgeHoppingShadowGFX_3FBank = $3f +DEF LedgeHoppingShadowGFX_3FEnd = $5845 +DEF LedgeHoppingShadowGFX_3FEndBank = $3f +DEF LoadPikachuBallIconIntoVRAM = $5845 +DEF LoadPikachuBallIconIntoVRAMBank = $3f +DEF Func_fd851 = $5851 +DEF Func_fd851Bank = $3f +DEF OverworldPikachuBallGFX = $586b +DEF OverworldPikachuBallGFXBank = $3f +DEF LoadPikachuSpriteIntoVRAM = $58ab +DEF LoadPikachuSpriteIntoVRAMBank = $3f +DEF PikachuPewterPokecenterCheck = $58d4 +DEF PikachuPewterPokecenterCheckBank = $3f +DEF PikachuFanClubCheck = $58e1 +DEF PikachuFanClubCheckBank = $3f +DEF PikachuBillsHouseCheck = $58ee +DEF PikachuBillsHouseCheckBank = $3f +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3 = $58f8 +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3Bank = $3f +DEF Cosine_e = $5902 +DEF Cosine_eBank = $3f +DEF Sine_e = $5907 +DEF Sine_eBank = $3f +DEF asm_fd908 = $5908 +DEF asm_fd908Bank = $3f +DEF GetSine = $591c +DEF GetSineBank = $3f +DEF SineWave_3f = $5938 +DEF SineWave_3fBank = $3f +DEF GetPikaPicAnimationScriptIndex = $5978 +DEF GetPikaPicAnimationScriptIndexBank = $3f +DEF PikachuMoodLookupTable = $599c +DEF PikachuMoodLookupTableBank = $3f +DEF PikaPicAnimationScriptPointerLookupTable = $59a6 +DEF PikaPicAnimationScriptPointerLookupTableBank = $3f +DEF StarterPikachuEmotionCommand_pikapic = $59d0 +DEF StarterPikachuEmotionCommand_pikapicBank = $3f +DEF ResetPikaPicAnimBuffer = $59ff +DEF ResetPikaPicAnimBufferBank = $3f +DEF PlacePikapicTextBoxBorder = $5a2c +DEF PlacePikapicTextBoxBorderBank = $3f +DEF LoadCurrentPikaPicAnimScriptPointer = $5a46 +DEF LoadCurrentPikaPicAnimScriptPointerBank = $3f +DEF PikaPicAnimPointers = $5a5e +DEF PikaPicAnimPointersBank = $3f +DEF PikaPicAnimScript0_id = $5a5e +DEF PikaPicAnimScript0_idBank = $3f +DEF PikaPicAnimScript1_id = $5a60 +DEF PikaPicAnimScript1_idBank = $3f +DEF PikaPicAnimScript2_id = $5a62 +DEF PikaPicAnimScript2_idBank = $3f +DEF PikaPicAnimScript3_id = $5a64 +DEF PikaPicAnimScript3_idBank = $3f +DEF PikaPicAnimScript4_id = $5a66 +DEF PikaPicAnimScript4_idBank = $3f +DEF PikaPicAnimScript5_id = $5a68 +DEF PikaPicAnimScript5_idBank = $3f +DEF PikaPicAnimScript6_id = $5a6a +DEF PikaPicAnimScript6_idBank = $3f +DEF PikaPicAnimScript7_id = $5a6c +DEF PikaPicAnimScript7_idBank = $3f +DEF PikaPicAnimScript8_id = $5a6e +DEF PikaPicAnimScript8_idBank = $3f +DEF PikaPicAnimScript9_id = $5a70 +DEF PikaPicAnimScript9_idBank = $3f +DEF PikaPicAnimScript10_id = $5a72 +DEF PikaPicAnimScript10_idBank = $3f +DEF PikaPicAnimScript11_id = $5a74 +DEF PikaPicAnimScript11_idBank = $3f +DEF PikaPicAnimScript12_id = $5a76 +DEF PikaPicAnimScript12_idBank = $3f +DEF PikaPicAnimScript13_id = $5a78 +DEF PikaPicAnimScript13_idBank = $3f +DEF PikaPicAnimScript14_id = $5a7a +DEF PikaPicAnimScript14_idBank = $3f +DEF PikaPicAnimScript15_id = $5a7c +DEF PikaPicAnimScript15_idBank = $3f +DEF PikaPicAnimScript16_id = $5a7e +DEF PikaPicAnimScript16_idBank = $3f +DEF PikaPicAnimScript17_id = $5a80 +DEF PikaPicAnimScript17_idBank = $3f +DEF PikaPicAnimScript18_id = $5a82 +DEF PikaPicAnimScript18_idBank = $3f +DEF PikaPicAnimScript19_id = $5a84 +DEF PikaPicAnimScript19_idBank = $3f +DEF PikaPicAnimScript20_id = $5a86 +DEF PikaPicAnimScript20_idBank = $3f +DEF PikaPicAnimScript21_id = $5a88 +DEF PikaPicAnimScript21_idBank = $3f +DEF PikaPicAnimScript22_id = $5a8a +DEF PikaPicAnimScript22_idBank = $3f +DEF PikaPicAnimScript23_id = $5a8c +DEF PikaPicAnimScript23_idBank = $3f +DEF PikaPicAnimScript24_id = $5a8e +DEF PikaPicAnimScript24_idBank = $3f +DEF PikaPicAnimScript25_id = $5a90 +DEF PikaPicAnimScript25_idBank = $3f +DEF PikaPicAnimScript26_id = $5a92 +DEF PikaPicAnimScript26_idBank = $3f +DEF PikaPicAnimScript27_id = $5a94 +DEF PikaPicAnimScript27_idBank = $3f +DEF PikaPicAnimScript28_id = $5a96 +DEF PikaPicAnimScript28_idBank = $3f +DEF PikaPicAnimScript29_id = $5a98 +DEF PikaPicAnimScript29_idBank = $3f +DEF ExecutePikaPicAnimScript = $5a9a +DEF ExecutePikaPicAnimScriptBank = $3f +DEF PikaPicAnimTimerAndJoypad = $5ab4 +DEF PikaPicAnimTimerAndJoypadBank = $3f +DEF CheckPikaPicAnimTimer = $5ac4 +DEF CheckPikaPicAnimTimerBank = $3f +DEF DummyFunction_fdad5 = $5ad5 +DEF DummyFunction_fdad5Bank = $3f +DEF AnimateCurrentPikaPicAnimFrame = $5ad6 +DEF AnimateCurrentPikaPicAnimFrameBank = $3f +DEF PikaPicAnimCommand_object = $5b32 +DEF PikaPicAnimCommand_objectBank = $3f +DEF PikaPicAnimCommand_deleteobject = $5b65 +DEF PikaPicAnimCommand_deleteobjectBank = $3f +DEF LoadPikaPicAnimObjectData = $5b7e +DEF LoadPikaPicAnimObjectDataBank = $3f +DEF PikaPicAnimBGFramesPointers = $5bc9 +DEF PikaPicAnimBGFramesPointersBank = $3f +DEF PikaPicAnimBGFrames_0_id = $5bc9 +DEF PikaPicAnimBGFrames_0_idBank = $3f +DEF PikaPicAnimBGFrames_1_id = $5bcb +DEF PikaPicAnimBGFrames_1_idBank = $3f +DEF PikaPicAnimBGFrames_2_id = $5bcd +DEF PikaPicAnimBGFrames_2_idBank = $3f +DEF PikaPicAnimBGFrames_3_id = $5bcf +DEF PikaPicAnimBGFrames_3_idBank = $3f +DEF PikaPicAnimBGFrames_4_id = $5bd1 +DEF PikaPicAnimBGFrames_4_idBank = $3f +DEF PikaPicAnimBGFrames_5_id = $5bd3 +DEF PikaPicAnimBGFrames_5_idBank = $3f +DEF PikaPicAnimBGFrames_6_id = $5bd5 +DEF PikaPicAnimBGFrames_6_idBank = $3f +DEF PikaPicAnimBGFrames_7_id = $5bd7 +DEF PikaPicAnimBGFrames_7_idBank = $3f +DEF PikaPicAnimBGFrames_8_id = $5bd9 +DEF PikaPicAnimBGFrames_8_idBank = $3f +DEF PikaPicAnimBGFrames_9_id = $5bdb +DEF PikaPicAnimBGFrames_9_idBank = $3f +DEF PikaPicAnimBGFrames_10_id = $5bdd +DEF PikaPicAnimBGFrames_10_idBank = $3f +DEF PikaPicAnimBGFrames_11_id = $5bdf +DEF PikaPicAnimBGFrames_11_idBank = $3f +DEF PikaPicAnimBGFrames_12_id = $5be1 +DEF PikaPicAnimBGFrames_12_idBank = $3f +DEF PikaPicAnimBGFrames_13_id = $5be3 +DEF PikaPicAnimBGFrames_13_idBank = $3f +DEF PikaPicAnimBGFrames_14_id = $5be5 +DEF PikaPicAnimBGFrames_14_idBank = $3f +DEF PikaPicAnimBGFrames_15_id = $5be7 +DEF PikaPicAnimBGFrames_15_idBank = $3f +DEF PikaPicAnimBGFrames_16_id = $5be9 +DEF PikaPicAnimBGFrames_16_idBank = $3f +DEF PikaPicAnimBGFrames_17_id = $5beb +DEF PikaPicAnimBGFrames_17_idBank = $3f +DEF PikaPicAnimBGFrames_18_id = $5bed +DEF PikaPicAnimBGFrames_18_idBank = $3f +DEF PikaPicAnimBGFrames_19_id = $5bef +DEF PikaPicAnimBGFrames_19_idBank = $3f +DEF PikaPicAnimBGFrames_20_id = $5bf1 +DEF PikaPicAnimBGFrames_20_idBank = $3f +DEF PikaPicAnimBGFrames_21_id = $5bf3 +DEF PikaPicAnimBGFrames_21_idBank = $3f +DEF PikaPicAnimBGFrames_22_id = $5bf5 +DEF PikaPicAnimBGFrames_22_idBank = $3f +DEF PikaPicAnimBGFrames_23_id = $5bf7 +DEF PikaPicAnimBGFrames_23_idBank = $3f +DEF PikaPicAnimBGFrames_24_id = $5bf9 +DEF PikaPicAnimBGFrames_24_idBank = $3f +DEF PikaPicAnimBGFrames_25_id = $5bfb +DEF PikaPicAnimBGFrames_25_idBank = $3f +DEF PikaPicAnimBGFrames_26_id = $5bfd +DEF PikaPicAnimBGFrames_26_idBank = $3f +DEF PikaPicAnimBGFrames_27_id = $5bff +DEF PikaPicAnimBGFrames_27_idBank = $3f +DEF PikaPicAnimBGFrames_28_id = $5c01 +DEF PikaPicAnimBGFrames_28_idBank = $3f +DEF PikaPicAnimBGFrames_29_id = $5c03 +DEF PikaPicAnimBGFrames_29_idBank = $3f +DEF PikaPicAnimBGFrames_30_id = $5c05 +DEF PikaPicAnimBGFrames_30_idBank = $3f +DEF PikaPicAnimBGFrames_31_id = $5c07 +DEF PikaPicAnimBGFrames_31_idBank = $3f +DEF PikaPicAnimBGFrames_32_id = $5c09 +DEF PikaPicAnimBGFrames_32_idBank = $3f +DEF PikaPicAnimBGFrames_33_id = $5c0b +DEF PikaPicAnimBGFrames_33_idBank = $3f +DEF PikaPicAnimBGFrames_34_id = $5c0d +DEF PikaPicAnimBGFrames_34_idBank = $3f +DEF PikaPicAnimBGFrames_35_id = $5c0f +DEF PikaPicAnimBGFrames_35_idBank = $3f +DEF PikaPicAnimBGFrames_0 = $5c11 +DEF PikaPicAnimBGFrames_0Bank = $3f +DEF PikaPicAnimBGFrames_1 = $5c11 +DEF PikaPicAnimBGFrames_1Bank = $3f +DEF PikaPicAnimBGFrames_fdc1e = $5c1e +DEF PikaPicAnimBGFrames_fdc1eBank = $3f +DEF PikaPicAnimBGFrames_2 = $5c29 +DEF PikaPicAnimBGFrames_2Bank = $3f +DEF PikaPicAnimBGFrames_3 = $5c32 +DEF PikaPicAnimBGFrames_3Bank = $3f +DEF PikaPicAnimBGFrames_35 = $5c3b +DEF PikaPicAnimBGFrames_35Bank = $3f +DEF PikaPicAnimBGFrames_4 = $5c3b +DEF PikaPicAnimBGFrames_4Bank = $3f +DEF PikaPicAnimBGFrames_5 = $5c3e +DEF PikaPicAnimBGFrames_5Bank = $3f +DEF PikaPicAnimBGFrames_6 = $5c41 +DEF PikaPicAnimBGFrames_6Bank = $3f +DEF PikaPicAnimBGFrames_7 = $5c50 +DEF PikaPicAnimBGFrames_7Bank = $3f +DEF PikaPicAnimBGFrames_8 = $5c61 +DEF PikaPicAnimBGFrames_8Bank = $3f +DEF PikaPicAnimBGFrames_9 = $5c6e +DEF PikaPicAnimBGFrames_9Bank = $3f +DEF PikaPicAnimBGFrames_10 = $5c77 +DEF PikaPicAnimBGFrames_10Bank = $3f +DEF PikaPicAnimBGFrames_11 = $5c84 +DEF PikaPicAnimBGFrames_11Bank = $3f +DEF PikaPicAnimBGFrames_12 = $5c8d +DEF PikaPicAnimBGFrames_12Bank = $3f +DEF PikaPicAnimBGFrames_13 = $5c98 +DEF PikaPicAnimBGFrames_13Bank = $3f +DEF PikaPicAnimBGFrames_14 = $5ca5 +DEF PikaPicAnimBGFrames_14Bank = $3f +DEF PikaPicAnimBGFrames_15 = $5cb2 +DEF PikaPicAnimBGFrames_15Bank = $3f +DEF PikaPicAnimBGFrames_16 = $5cb7 +DEF PikaPicAnimBGFrames_16Bank = $3f +DEF PikaPicAnimBGFrames_17 = $5cc2 +DEF PikaPicAnimBGFrames_17Bank = $3f +DEF PikaPicAnimBGFrames_18 = $5ccb +DEF PikaPicAnimBGFrames_18Bank = $3f +DEF PikaPicAnimBGFrames_19 = $5cd4 +DEF PikaPicAnimBGFrames_19Bank = $3f +DEF PikaPicAnimBGFrames_20 = $5cdf +DEF PikaPicAnimBGFrames_20Bank = $3f +DEF PikaPicAnimBGFrames_21 = $5ce8 +DEF PikaPicAnimBGFrames_21Bank = $3f +DEF PikaPicAnimBGFrames_22 = $5cf1 +DEF PikaPicAnimBGFrames_22Bank = $3f +DEF PikaPicAnimBGFrames_23 = $5cf6 +DEF PikaPicAnimBGFrames_23Bank = $3f +DEF PikaPicAnimBGFrames_24 = $5d01 +DEF PikaPicAnimBGFrames_24Bank = $3f +DEF PikaPicAnimBGFrames_25 = $5d0a +DEF PikaPicAnimBGFrames_25Bank = $3f +DEF PikaPicAnimBGFrames_26 = $5d13 +DEF PikaPicAnimBGFrames_26Bank = $3f +DEF PikaPicAnimBGFrames_27 = $5d1c +DEF PikaPicAnimBGFrames_27Bank = $3f +DEF PikaPicAnimBGFrames_28 = $5d27 +DEF PikaPicAnimBGFrames_28Bank = $3f +DEF PikaPicAnimBGFrames_29 = $5d2c +DEF PikaPicAnimBGFrames_29Bank = $3f +DEF PikaPicAnimBGFrames_30 = $5d35 +DEF PikaPicAnimBGFrames_30Bank = $3f +DEF PikaPicAnimBGFrames_31 = $5d40 +DEF PikaPicAnimBGFrames_31Bank = $3f +DEF PikaPicAnimBGFrames_32 = $5d47 +DEF PikaPicAnimBGFrames_32Bank = $3f +DEF PikaPicAnimBGFrames_33 = $5d54 +DEF PikaPicAnimBGFrames_33Bank = $3f +DEF PikaPicAnimBGFrames_34 = $5d59 +DEF PikaPicAnimBGFrames_34Bank = $3f +DEF LoadCurPikaPicObjectTilemap = $5d62 +DEF LoadCurPikaPicObjectTilemapBank = $3f +DEF PikaAnimTilemap_0_id = $5db8 +DEF PikaAnimTilemap_0_idBank = $3f +DEF PikaPicTilemapPointers = $5db8 +DEF PikaPicTilemapPointersBank = $3f +DEF PikaAnimTilemap_1_id = $5dba +DEF PikaAnimTilemap_1_idBank = $3f +DEF PikaAnimTilemap_2_id = $5dbc +DEF PikaAnimTilemap_2_idBank = $3f +DEF PikaAnimTilemap_3_id = $5dbe +DEF PikaAnimTilemap_3_idBank = $3f +DEF PikaAnimTilemap_4_id = $5dc0 +DEF PikaAnimTilemap_4_idBank = $3f +DEF PikaAnimTilemap_5_id = $5dc2 +DEF PikaAnimTilemap_5_idBank = $3f +DEF PikaAnimTilemap_6_id = $5dc4 +DEF PikaAnimTilemap_6_idBank = $3f +DEF PikaAnimTilemap_7_id = $5dc6 +DEF PikaAnimTilemap_7_idBank = $3f +DEF PikaAnimTilemap_8_id = $5dc8 +DEF PikaAnimTilemap_8_idBank = $3f +DEF PikaAnimTilemap_9_id = $5dca +DEF PikaAnimTilemap_9_idBank = $3f +DEF PikaAnimTilemap_10_id = $5dcc +DEF PikaAnimTilemap_10_idBank = $3f +DEF PikaAnimTilemap_11_id = $5dce +DEF PikaAnimTilemap_11_idBank = $3f +DEF PikaAnimTilemap_12_id = $5dd0 +DEF PikaAnimTilemap_12_idBank = $3f +DEF PikaAnimTilemap_13_id = $5dd2 +DEF PikaAnimTilemap_13_idBank = $3f +DEF PikaAnimTilemap_14_id = $5dd4 +DEF PikaAnimTilemap_14_idBank = $3f +DEF PikaAnimTilemap_15_id = $5dd6 +DEF PikaAnimTilemap_15_idBank = $3f +DEF PikaAnimTilemap_16_id = $5dd8 +DEF PikaAnimTilemap_16_idBank = $3f +DEF PikaAnimTilemap_17_id = $5dda +DEF PikaAnimTilemap_17_idBank = $3f +DEF PikaAnimTilemap_18_id = $5ddc +DEF PikaAnimTilemap_18_idBank = $3f +DEF PikaAnimTilemap_19_id = $5dde +DEF PikaAnimTilemap_19_idBank = $3f +DEF PikaAnimTilemap_20_id = $5de0 +DEF PikaAnimTilemap_20_idBank = $3f +DEF PikaAnimTilemap_21_id = $5de2 +DEF PikaAnimTilemap_21_idBank = $3f +DEF PikaAnimTilemap_22_id = $5de4 +DEF PikaAnimTilemap_22_idBank = $3f +DEF PikaAnimTilemap_23_id = $5de6 +DEF PikaAnimTilemap_23_idBank = $3f +DEF PikaAnimTilemap_24_id = $5de8 +DEF PikaAnimTilemap_24_idBank = $3f +DEF PikaAnimTilemap_25_id = $5dea +DEF PikaAnimTilemap_25_idBank = $3f +DEF PikaAnimTilemap_26_id = $5dec +DEF PikaAnimTilemap_26_idBank = $3f +DEF PikaAnimTilemap_27_id = $5dee +DEF PikaAnimTilemap_27_idBank = $3f +DEF PikaAnimTilemap_28_id = $5df0 +DEF PikaAnimTilemap_28_idBank = $3f +DEF PikaAnimTilemap_29_id = $5df2 +DEF PikaAnimTilemap_29_idBank = $3f +DEF PikaAnimTilemap_30_id = $5df4 +DEF PikaAnimTilemap_30_idBank = $3f +DEF PikaAnimTilemap_31_id = $5df6 +DEF PikaAnimTilemap_31_idBank = $3f +DEF PikaAnimTilemap_32_id = $5df8 +DEF PikaAnimTilemap_32_idBank = $3f +DEF PikaAnimTilemap_33_id = $5dfa +DEF PikaAnimTilemap_33_idBank = $3f +DEF PikaAnimTilemap_34_id = $5dfc +DEF PikaAnimTilemap_34_idBank = $3f +DEF PikaAnimTilemap_35_id = $5dfe +DEF PikaAnimTilemap_35_idBank = $3f +DEF PikaAnimTilemap_36_id = $5e00 +DEF PikaAnimTilemap_36_idBank = $3f +DEF PikaAnimTilemap_37_id = $5e02 +DEF PikaAnimTilemap_37_idBank = $3f +DEF PikaAnimTilemap_38_id = $5e04 +DEF PikaAnimTilemap_38_idBank = $3f +DEF PikaAnimTilemap_39_id = $5e06 +DEF PikaAnimTilemap_39_idBank = $3f +DEF PikaAnimTilemap_40_id = $5e08 +DEF PikaAnimTilemap_40_idBank = $3f +DEF PikaAnimTilemap_41_id = $5e0a +DEF PikaAnimTilemap_41_idBank = $3f +DEF PikaAnimTilemap_42_id = $5e0c +DEF PikaAnimTilemap_42_idBank = $3f +DEF PikaAnimTilemap_0 = $5e0e +DEF PikaAnimTilemap_0Bank = $3f +DEF PikaAnimTilemap_1 = $5e0f +DEF PikaAnimTilemap_1Bank = $3f +DEF PikaAnimTilemap_42 = $5e0f +DEF PikaAnimTilemap_42Bank = $3f +DEF PikaAnimTilemap_2 = $5e2a +DEF PikaAnimTilemap_2Bank = $3f +DEF PikaAnimTilemap_7 = $5e45 +DEF PikaAnimTilemap_7Bank = $3f +DEF PikaAnimTilemap_3 = $5e60 +DEF PikaAnimTilemap_3Bank = $3f +DEF PikaAnimTilemap_4 = $5e63 +DEF PikaAnimTilemap_4Bank = $3f +DEF PikaAnimTilemap_5 = $5e67 +DEF PikaAnimTilemap_5Bank = $3f +DEF PikaAnimTilemap_6 = $5e6b +DEF PikaAnimTilemap_6Bank = $3f +DEF PikaAnimTilemap_8 = $5e6b +DEF PikaAnimTilemap_8Bank = $3f +DEF PikaAnimTilemap_fde71 = $5e71 +DEF PikaAnimTilemap_fde71Bank = $3f +DEF PikaAnimTilemap_fde79 = $5e79 +DEF PikaAnimTilemap_fde79Bank = $3f +DEF PikaAnimTilemap_14 = $5e81 +DEF PikaAnimTilemap_14Bank = $3f +DEF PikaAnimTilemap_15 = $5e9c +DEF PikaAnimTilemap_15Bank = $3f +DEF PikaAnimTilemap_16 = $5eb7 +DEF PikaAnimTilemap_16Bank = $3f +DEF PikaAnimTilemap_17 = $5ed2 +DEF PikaAnimTilemap_17Bank = $3f +DEF PikaAnimTilemap_18 = $5eed +DEF PikaAnimTilemap_18Bank = $3f +DEF PikaAnimTilemap_19 = $5f08 +DEF PikaAnimTilemap_19Bank = $3f +DEF PikaAnimTilemap_20 = $5f23 +DEF PikaAnimTilemap_20Bank = $3f +DEF PikaAnimTilemap_21 = $5f3e +DEF PikaAnimTilemap_21Bank = $3f +DEF PikaAnimTilemap_22 = $5f59 +DEF PikaAnimTilemap_22Bank = $3f +DEF PikaAnimTilemap_23 = $5f74 +DEF PikaAnimTilemap_23Bank = $3f +DEF PikaAnimTilemap_24 = $5f8f +DEF PikaAnimTilemap_24Bank = $3f +DEF PikaAnimTilemap_25 = $5faa +DEF PikaAnimTilemap_25Bank = $3f +DEF PikaAnimTilemap_26 = $5faa +DEF PikaAnimTilemap_26Bank = $3f +DEF PikaAnimTilemap_27 = $5faa +DEF PikaAnimTilemap_27Bank = $3f +DEF PikaAnimTilemap_28 = $5faa +DEF PikaAnimTilemap_28Bank = $3f +DEF PikaAnimTilemap_29 = $5faa +DEF PikaAnimTilemap_29Bank = $3f +DEF PikaAnimTilemap_30 = $5faa +DEF PikaAnimTilemap_30Bank = $3f +DEF PikaAnimTilemap_31 = $5faa +DEF PikaAnimTilemap_31Bank = $3f +DEF PikaAnimTilemap_32 = $5faa +DEF PikaAnimTilemap_32Bank = $3f +DEF PikaAnimTilemap_33 = $5faa +DEF PikaAnimTilemap_33Bank = $3f +DEF PikaAnimTilemap_34 = $5faa +DEF PikaAnimTilemap_34Bank = $3f +DEF PikaAnimTilemap_35 = $5faa +DEF PikaAnimTilemap_35Bank = $3f +DEF PikaAnimTilemap_36 = $5faa +DEF PikaAnimTilemap_36Bank = $3f +DEF PikaAnimTilemap_37 = $5faa +DEF PikaAnimTilemap_37Bank = $3f +DEF PikaAnimTilemap_38 = $5faa +DEF PikaAnimTilemap_38Bank = $3f +DEF PikaAnimTilemap_39 = $5faa +DEF PikaAnimTilemap_39Bank = $3f +DEF PikaAnimTilemap_9 = $5faa +DEF PikaAnimTilemap_9Bank = $3f +DEF PikaAnimTilemap_10 = $5fc5 +DEF PikaAnimTilemap_10Bank = $3f +DEF PikaAnimTilemap_40 = $5fc5 +DEF PikaAnimTilemap_40Bank = $3f +DEF PikaAnimTilemap_11 = $5fe0 +DEF PikaAnimTilemap_11Bank = $3f +DEF PikaAnimTilemap_41 = $5fe0 +DEF PikaAnimTilemap_41Bank = $3f +DEF PikaAnimTilemap_12 = $5ffb +DEF PikaAnimTilemap_12Bank = $3f +DEF PikaAnimTilemap_13 = $6016 +DEF PikaAnimTilemap_13Bank = $3f +DEF LoadPikaPicAnimGFXHeader = $6031 +DEF LoadPikaPicAnimGFXHeaderBank = $3f +DEF RunPikaPicAnimSetupScript = $6046 +DEF RunPikaPicAnimSetupScriptBank = $3f +DEF PikaPicAnimCommand_nop = $608f +DEF PikaPicAnimCommand_nopBank = $3f +DEF PikaPicAnimCommand_ret = $6090 +DEF PikaPicAnimCommand_retBank = $3f +DEF PikaPicAnimCommand_setduration = $609c +DEF PikaPicAnimCommand_setdurationBank = $3f +DEF PikaPicAnimCommand_run = $60a9 +DEF PikaPicAnimCommand_runBank = $3f +DEF PikaPicAnimCommand_writebyte = $60af +DEF PikaPicAnimCommand_writebyteBank = $3f +DEF PikaPicAnimCommand_nop4 = $60b6 +DEF PikaPicAnimCommand_nop4Bank = $3f +DEF PikaPicAnimCommand_nop5 = $60b6 +DEF PikaPicAnimCommand_nop5Bank = $3f +DEF PikaPicAnimCommand_nop7 = $60b6 +DEF PikaPicAnimCommand_nop7Bank = $3f +DEF PikaPicAnimCommand_nop8 = $60b6 +DEF PikaPicAnimCommand_nop8Bank = $3f +DEF PikaPicAnimCommand_jump = $60b7 +DEF PikaPicAnimCommand_jumpBank = $3f +DEF GetPikaPicAnimByte = $60c3 +DEF GetPikaPicAnimByteBank = $3f +DEF UpdatePikaPicAnimPointer = $60d0 +DEF UpdatePikaPicAnimPointerBank = $3f +DEF PikaPicAnimCommand_loadgfx = $60db +DEF PikaPicAnimCommand_loadgfxBank = $3f +DEF RequestPikaPicAnimGFX = $6114 +DEF RequestPikaPicAnimGFXBank = $3f +DEF DecompressRequestPikaPicAnimGFX = $6128 +DEF DecompressRequestPikaPicAnimGFXBank = $3f +DEF ClearPikaPicUsedGFXBuffer = $615c +DEF ClearPikaPicUsedGFXBufferBank = $3f +DEF GetPikaPicVRAMAddressForNewGFX = $6167 +DEF GetPikaPicVRAMAddressForNewGFXBank = $3f +DEF CheckIfThereIsRoomForPikaPicAnimGFX = $617a +DEF CheckIfThereIsRoomForPikaPicAnimGFXBank = $3f +DEF LookUpTileOffsetForCurrentPikaPicAnimGFX = $61af +DEF LookUpTileOffsetForCurrentPikaPicAnimGFXBank = $3f +DEF PikaPicAnimCommand_cry = $61c7 +DEF PikaPicAnimCommand_cryBank = $3f +DEF PikaPicAnimCommand_thunderbolt = $61d7 +DEF PikaPicAnimCommand_thunderboltBank = $3f +DEF PikaPicAnimThunderboltPals = $6242 +DEF PikaPicAnimThunderboltPalsBank = $3f +DEF Data_fe26b = $626b +DEF Data_fe26bBank = $3f +DEF PikaPicAnimScript0 = $628a +DEF PikaPicAnimScript0Bank = $3f +DEF PikaPicAnimScript1 = $628a +DEF PikaPicAnimScript1Bank = $3f +DEF PikaPicAnimScript29 = $628a +DEF PikaPicAnimScript29Bank = $3f +DEF PikaPicAnimScript2 = $62a4 +DEF PikaPicAnimScript2Bank = $3f +DEF PikaPicAnimScript3 = $62be +DEF PikaPicAnimScript3Bank = $3f +DEF PikaPicAnimScript4 = $62d8 +DEF PikaPicAnimScript4Bank = $3f +DEF PikaPicAnimScript5 = $62f2 +DEF PikaPicAnimScript5Bank = $3f +DEF PikaPicAnimScript6 = $630c +DEF PikaPicAnimScript6Bank = $3f +DEF PikaPicAnimScript7 = $6326 +DEF PikaPicAnimScript7Bank = $3f +DEF PikaPicAnimScript8 = $6340 +DEF PikaPicAnimScript8Bank = $3f +DEF PikaPicAnimScript9 = $635a +DEF PikaPicAnimScript9Bank = $3f +DEF PikaPicAnimScript10 = $6374 +DEF PikaPicAnimScript10Bank = $3f +DEF PikaPicAnimScript11 = $6390 +DEF PikaPicAnimScript11Bank = $3f +DEF PikaPicAnimScript12 = $63aa +DEF PikaPicAnimScript12Bank = $3f +DEF PikaPicAnimScript13 = $63c4 +DEF PikaPicAnimScript13Bank = $3f +DEF PikaPicAnimScript14 = $63de +DEF PikaPicAnimScript14Bank = $3f +DEF PikaPicAnimScript15 = $63f8 +DEF PikaPicAnimScript15Bank = $3f +DEF PikaPicAnimScript16 = $6412 +DEF PikaPicAnimScript16Bank = $3f +DEF PikaPicAnimScript17 = $642c +DEF PikaPicAnimScript17Bank = $3f +DEF PikaPicAnimScript18 = $6446 +DEF PikaPicAnimScript18Bank = $3f +DEF PikaPicAnimScript19 = $6460 +DEF PikaPicAnimScript19Bank = $3f +DEF PikaPicAnimScript20 = $647a +DEF PikaPicAnimScript20Bank = $3f +DEF PikaPicAnimScript21 = $6494 +DEF PikaPicAnimScript21Bank = $3f +DEF PikaPicAnimScript22 = $64b4 +DEF PikaPicAnimScript22Bank = $3f +DEF PikaPicAnimScript23 = $64ce +DEF PikaPicAnimScript23Bank = $3f +DEF PikaPicAnimScript24 = $64e8 +DEF PikaPicAnimScript24Bank = $3f +DEF PikaPicAnimScript25 = $6502 +DEF PikaPicAnimScript25Bank = $3f +DEF Data_fe51f = $651f +DEF Data_fe51fBank = $3f +DEF PikaPicAnimScript26 = $6520 +DEF PikaPicAnimScript26Bank = $3f +DEF PikaPicAnimScript27 = $653e +DEF PikaPicAnimScript27Bank = $3f +DEF PikaPicAnimScript28 = $6558 +DEF PikaPicAnimScript28Bank = $3f +DEF PikaPicAnimGFXHeaders = $6572 +DEF PikaPicAnimGFXHeadersBank = $3f +DEF Pic_e4000_id = $6576 +DEF Pic_e4000_idBank = $3f +DEF GFX_e40cc_id = $657a +DEF GFX_e40cc_idBank = $3f +DEF Pic_e411c_id = $657e +DEF Pic_e411c_idBank = $3f +DEF GFX_e41d2_id = $6582 +DEF GFX_e41d2_idBank = $3f +DEF Pic_e4272_id = $6586 +DEF Pic_e4272_idBank = $3f +DEF GFX_e4323_id = $658a +DEF GFX_e4323_idBank = $3f +DEF Pic_e4383_id = $658e +DEF Pic_e4383_idBank = $3f +DEF GFX_e444b_id = $6592 +DEF GFX_e444b_idBank = $3f +DEF Pic_e458b_id = $6596 +DEF Pic_e458b_idBank = $3f +DEF GFX_e463b_id = $659a +DEF GFX_e463b_idBank = $3f +DEF Pic_e467b_id = $659e +DEF Pic_e467b_idBank = $3f +DEF GFX_e472e_id = $65a2 +DEF GFX_e472e_idBank = $3f +DEF Pic_e476e_id = $65a6 +DEF Pic_e476e_idBank = $3f +DEF GFX_e4841_id = $65aa +DEF GFX_e4841_idBank = $3f +DEF Pic_e49d1_id = $65ae +DEF Pic_e49d1_idBank = $3f +DEF GFX_e4a99_id = $65b2 +DEF GFX_e4a99_idBank = $3f +DEF Pic_e4b39_id = $65b6 +DEF Pic_e4b39_idBank = $3f +DEF GFX_e4bde_id = $65ba +DEF GFX_e4bde_idBank = $3f +DEF Pic_e4c3e_id = $65be +DEF Pic_e4c3e_idBank = $3f +DEF GFX_e4ce0_id = $65c2 +DEF GFX_e4ce0_idBank = $3f +DEF GFX_e4e70_id = $65c6 +DEF GFX_e4e70_idBank = $3f +DEF Pic_e5000_id = $65ca +DEF Pic_e5000_idBank = $3f +DEF GFX_e50af_id = $65ce +DEF GFX_e50af_idBank = $3f +DEF Pic_e523f_id = $65d2 +DEF Pic_e523f_idBank = $3f +DEF GFX_e52fe_id = $65d6 +DEF GFX_e52fe_idBank = $3f +DEF Pic_e548e_id = $65da +DEF Pic_e548e_idBank = $3f +DEF GFX_e5541_id = $65de +DEF GFX_e5541_idBank = $3f +DEF Pic_e56d1_id = $65e2 +DEF Pic_e56d1_idBank = $3f +DEF GFX_e5794_id = $65e6 +DEF GFX_e5794_idBank = $3f +DEF Pic_e5924_id = $65ea +DEF Pic_e5924_idBank = $3f +DEF GFX_e59ed_id = $65ee +DEF GFX_e59ed_idBank = $3f +DEF Pic_e5b7d_id = $65f2 +DEF Pic_e5b7d_idBank = $3f +DEF GFX_e5c4d_id = $65f6 +DEF GFX_e5c4d_idBank = $3f +DEF Pic_e5ddd_id = $65fa +DEF Pic_e5ddd_idBank = $3f +DEF GFX_e5e90_id = $65fe +DEF GFX_e5e90_idBank = $3f +DEF GFX_e6020_id = $6602 +DEF GFX_e6020_idBank = $3f +DEF GFX_e61b0_id = $6606 +DEF GFX_e61b0_idBank = $3f +DEF Pic_e6340_id = $660a +DEF Pic_e6340_idBank = $3f +DEF GFX_e63f7_id = $660e +DEF GFX_e63f7_idBank = $3f +DEF Pic_e6587_id = $6612 +DEF Pic_e6587_idBank = $3f +DEF GFX_e6646_id = $6616 +DEF GFX_e6646_idBank = $3f +DEF Pic_e67d6_id = $661a +DEF Pic_e67d6_idBank = $3f +DEF GFX_e682f_id = $661e +DEF GFX_e682f_idBank = $3f +DEF GFX_e69bf_id = $6622 +DEF GFX_e69bf_idBank = $3f +DEF GFX_e6b4f_id = $6626 +DEF GFX_e6b4f_idBank = $3f +DEF GFX_e6cdf_id = $662a +DEF GFX_e6cdf_idBank = $3f +DEF GFX_e6e6f_id = $662e +DEF GFX_e6e6f_idBank = $3f +DEF GFX_e6fff_id = $6632 +DEF GFX_e6fff_idBank = $3f +DEF GFX_e718f_id = $6636 +DEF GFX_e718f_idBank = $3f +DEF GFX_e731f_id = $663a +DEF GFX_e731f_idBank = $3f +DEF GFX_e74af_id = $663e +DEF GFX_e74af_idBank = $3f +DEF GFX_e763f_id = $6642 +DEF GFX_e763f_idBank = $3f +DEF Pic_e77cf_id = $6646 +DEF Pic_e77cf_idBank = $3f +DEF GFX_e7863_id = $664a +DEF GFX_e7863_idBank = $3f +DEF GFX_e79f3_id = $664e +DEF GFX_e79f3_idBank = $3f +DEF GFX_e7b83_id = $6652 +DEF GFX_e7b83_idBank = $3f +DEF GFX_e7d13_id = $6656 +DEF GFX_e7d13_idBank = $3f +DEF Pic_f0abf_id = $665a +DEF Pic_f0abf_idBank = $3f +DEF GFX_f0b64_id = $665e +DEF GFX_f0b64_idBank = $3f +DEF Pic_f0cf4_id = $6662 +DEF Pic_f0cf4_idBank = $3f +DEF GFX_f0d82_id = $6666 +DEF GFX_f0d82_idBank = $3f +DEF PikachuSprite_id = $666a +DEF PikachuSprite_idBank = $3f +DEF DebugMenu = $666e +DEF DebugMenuBank = $3f +DEF OfficerJennySprite = $666f +DEF OfficerJennySpriteBank = $3f +DEF PikachuSprite = $67ef +DEF PikachuSpriteBank = $3f +DEF SandshrewSprite = $696f +DEF SandshrewSpriteBank = $3f +DEF OddishSprite = $6a2f +DEF OddishSpriteBank = $3f +DEF BulbasaurSprite = $6aef +DEF BulbasaurSpriteBank = $3f +DEF JigglypuffSprite = $6baf +DEF JigglypuffSpriteBank = $3f +DEF ClefairySprite = $6c6f +DEF ClefairySpriteBank = $3f +DEF ChanseySprite = $6d2f +DEF ChanseySpriteBank = $3f +DEF SurfingPikachuSprite = $6def +DEF SurfingPikachuSpriteBank = $3f +DEF JessieSprite = $6f6f +DEF JessieSpriteBank = $3f +DEF JamesSprite = $70ef +DEF JamesSpriteBank = $3f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a5a3 +DEF sMainDataBank = $01 +DEF sSpriteData = $ad2c +DEF sSpriteDataBank = $01 +DEF sPartyData = $af2c +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b0c0 +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b522 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b523 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b523 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a462 +DEF sBox2Bank = $02 +DEF sBox3 = $a8c4 +DEF sBox3Bank = $02 +DEF sBox4 = $ad26 +DEF sBox4Bank = $02 +DEF sBox5 = $b188 +DEF sBox5Bank = $02 +DEF sBox6 = $b5ea +DEF sBox6Bank = $02 +DEF sBank2AllBoxesChecksum = $ba4c +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBank2IndividualBoxChecksums = $ba4d +DEF sBank2IndividualBoxChecksumsBank = $02 +DEF sBox7 = $a000 +DEF sBox7Bank = $03 +DEF sBox8 = $a462 +DEF sBox8Bank = $03 +DEF sBox9 = $a8c4 +DEF sBox9Bank = $03 +DEF sBox10 = $ad26 +DEF sBox10Bank = $03 +DEF sBox11 = $b188 +DEF sBox11Bank = $03 +DEF sBox12 = $b5ea +DEF sBox12Bank = $03 +DEF sBank3AllBoxesChecksum = $ba4c +DEF sBank3AllBoxesChecksumBank = $03 +DEF sBank3IndividualBoxChecksums = $ba4d +DEF sBank3IndividualBoxChecksumsBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wc0f3 = $c0f3 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSpritePikachuStateData1 = $c1f0 +DEF wSpritePikachuStateData1PictureID = $c1f0 +DEF wSpritePikachuStateData1MovementStatus = $c1f1 +DEF wSpritePikachuStateData1ImageIndex = $c1f2 +DEF wSpritePikachuStateData1YStepVector = $c1f3 +DEF wSpritePikachuStateData1YPixels = $c1f4 +DEF wSpritePikachuStateData1XStepVector = $c1f5 +DEF wSpritePikachuStateData1XPixels = $c1f6 +DEF wSpritePikachuStateData1IntraAnimFrameCounter = $c1f7 +DEF wSpritePikachuStateData1AnimFrameCounter = $c1f8 +DEF wSpritePikachuStateData1FacingDirection = $c1f9 +DEF wSpritePikachuStateData1YAdjusted = $c1fa +DEF wSpritePikachuStateData1XAdjusted = $c1fb +DEF wSpritePikachuStateData1CollisionData = $c1fc +DEF wSpritePikachuStateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSpritePikachuStateData2 = $c2f0 +DEF wSpritePikachuStateData2WalkAnimationCounter = $c2f0 +DEF wSpritePikachuStateData2YDisplacement = $c2f2 +DEF wSpritePikachuStateData2XDisplacement = $c2f3 +DEF wSpritePikachuStateData2MapY = $c2f4 +DEF wSpritePikachuStateData2MapX = $c2f5 +DEF wSpritePikachuStateData2MovementByte1 = $c2f6 +DEF wSpritePikachuStateData2GrassPriority = $c2f7 +DEF wSpritePikachuStateData2MovementDelay = $c2f8 +DEF wSpritePikachuStateData2OrigFacingDirection = $c2f9 +DEF wSpritePikachuStateData2PictureID = $c2fd +DEF wSpritePikachuStateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSpriteDataEnd = $c300 +DEF wSpritePikachuStateData2End = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wAnimatedObjectStartTileOffsets = $c508 +DEF wAnimatedObjectsData = $c508 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wAnimatedObject0 = $c51c +DEF wAnimatedObject0Index = $c51c +DEF wAnimatedObjectDataStructs = $c51c +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wAnimatedObject0FramesetID = $c51d +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wAnimatedObject0AnimSeqID = $c51e +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wAnimatedObject0TileID = $c51f +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wAnimatedObject0XCoord = $c520 +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wAnimatedObject0YCoord = $c521 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wAnimatedObject0XOffset = $c522 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wAnimatedObject0YOffset = $c523 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wAnimatedObject0Duration = $c524 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wAnimatedObject0DurationOffset = $c525 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wAnimatedObject0FrameIndex = $c526 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wAnimatedObject0FieldB = $c527 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wAnimatedObject0FieldC = $c528 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wAnimatedObject0FieldD = $c529 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wAnimatedObject0FieldE = $c52a +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wAnimatedObject0FieldF = $c52b +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wAnimatedObject0End = $c52c +DEF wAnimatedObject1 = $c52c +DEF wAnimatedObject1Index = $c52c +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wAnimatedObject1FramesetID = $c52d +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wAnimatedObject1AnimSeqID = $c52e +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wAnimatedObject1TileID = $c52f +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wAnimatedObject1XCoord = $c530 +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wAnimatedObject1YCoord = $c531 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wAnimatedObject1XOffset = $c532 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wAnimatedObject1YOffset = $c533 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wAnimatedObject1Duration = $c534 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wAnimatedObject1DurationOffset = $c535 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wAnimatedObject1FrameIndex = $c536 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wAnimatedObject1FieldB = $c537 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wAnimatedObject1FieldC = $c538 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wAnimatedObject1FieldD = $c539 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wAnimatedObject1FieldE = $c53a +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wAnimatedObject1FieldF = $c53b +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wAnimatedObject1End = $c53c +DEF wAnimatedObject2 = $c53c +DEF wAnimatedObject2Index = $c53c +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wAnimatedObject2FramesetID = $c53d +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wAnimatedObject2AnimSeqID = $c53e +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wAnimatedObject2TileID = $c53f +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wAnimatedObject2XCoord = $c540 +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wAnimatedObject2YCoord = $c541 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wAnimatedObject2XOffset = $c542 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wAnimatedObject2YOffset = $c543 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wAnimatedObject2Duration = $c544 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wAnimatedObject2DurationOffset = $c545 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wAnimatedObject2FrameIndex = $c546 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wAnimatedObject2FieldB = $c547 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wAnimatedObject2FieldC = $c548 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wAnimatedObject2FieldD = $c549 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wAnimatedObject2FieldE = $c54a +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wAnimatedObject2FieldF = $c54b +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wAnimatedObject2End = $c54c +DEF wAnimatedObject3 = $c54c +DEF wAnimatedObject3Index = $c54c +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wAnimatedObject3FramesetID = $c54d +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wAnimatedObject3AnimSeqID = $c54e +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wAnimatedObject3TileID = $c54f +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wAnimatedObject3XCoord = $c550 +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wAnimatedObject3YCoord = $c551 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wAnimatedObject3XOffset = $c552 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wAnimatedObject3YOffset = $c553 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wAnimatedObject3Duration = $c554 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wAnimatedObject3DurationOffset = $c555 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wAnimatedObject3FrameIndex = $c556 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wAnimatedObject3FieldB = $c557 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wAnimatedObject3FieldC = $c558 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wAnimatedObject3FieldD = $c559 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wAnimatedObject3FieldE = $c55a +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wAnimatedObject3FieldF = $c55b +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wAnimatedObject3End = $c55c +DEF wAnimatedObject4 = $c55c +DEF wAnimatedObject4Index = $c55c +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wAnimatedObject4FramesetID = $c55d +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wAnimatedObject4AnimSeqID = $c55e +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wAnimatedObject4TileID = $c55f +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wAnimatedObject4XCoord = $c560 +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wAnimatedObject4YCoord = $c561 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wAnimatedObject4XOffset = $c562 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wAnimatedObject4YOffset = $c563 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wAnimatedObject4Duration = $c564 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wAnimatedObject4DurationOffset = $c565 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wAnimatedObject4FrameIndex = $c566 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wAnimatedObject4FieldB = $c567 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wAnimatedObject4FieldC = $c568 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wAnimatedObject4FieldD = $c569 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wAnimatedObject4FieldE = $c56a +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wAnimatedObject4FieldF = $c56b +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wAnimatedObject4End = $c56c +DEF wAnimatedObject5 = $c56c +DEF wAnimatedObject5Index = $c56c +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wAnimatedObject5FramesetID = $c56d +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wAnimatedObject5AnimSeqID = $c56e +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wAnimatedObject5TileID = $c56f +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wAnimatedObject5XCoord = $c570 +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wAnimatedObject5YCoord = $c571 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wAnimatedObject5XOffset = $c572 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wAnimatedObject5YOffset = $c573 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wAnimatedObject5Duration = $c574 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wAnimatedObject5DurationOffset = $c575 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wAnimatedObject5FrameIndex = $c576 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wAnimatedObject5FieldB = $c577 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wAnimatedObject5FieldC = $c578 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wAnimatedObject5FieldD = $c579 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wAnimatedObject5FieldE = $c57a +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wAnimatedObject5FieldF = $c57b +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wAnimatedObject5End = $c57c +DEF wAnimatedObject6 = $c57c +DEF wAnimatedObject6Index = $c57c +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wAnimatedObject6FramesetID = $c57d +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wAnimatedObject6AnimSeqID = $c57e +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wAnimatedObject6TileID = $c57f +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wAnimatedObject6XCoord = $c580 +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wAnimatedObject6YCoord = $c581 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wAnimatedObject6XOffset = $c582 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wAnimatedObject6YOffset = $c583 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wAnimatedObject6Duration = $c584 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wAnimatedObject6DurationOffset = $c585 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wAnimatedObject6FrameIndex = $c586 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wAnimatedObject6FieldB = $c587 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wAnimatedObject6FieldC = $c588 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wAnimatedObject6FieldD = $c589 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wAnimatedObject6FieldE = $c58a +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wAnimatedObject6FieldF = $c58b +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wAnimatedObject6End = $c58c +DEF wAnimatedObject7 = $c58c +DEF wAnimatedObject7Index = $c58c +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wAnimatedObject7FramesetID = $c58d +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wAnimatedObject7AnimSeqID = $c58e +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wAnimatedObject7TileID = $c58f +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wAnimatedObject7XCoord = $c590 +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wAnimatedObject7YCoord = $c591 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wAnimatedObject7XOffset = $c592 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wAnimatedObject7YOffset = $c593 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wAnimatedObject7Duration = $c594 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wAnimatedObject7DurationOffset = $c595 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wAnimatedObject7FrameIndex = $c596 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wAnimatedObject7FieldB = $c597 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wAnimatedObject7FieldC = $c598 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wAnimatedObject7FieldD = $c599 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wAnimatedObject7FieldE = $c59a +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wAnimatedObject7FieldF = $c59b +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wAnimatedObject7End = $c59c +DEF wAnimatedObject8 = $c59c +DEF wAnimatedObject8Index = $c59c +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wAnimatedObject8FramesetID = $c59d +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wAnimatedObject8AnimSeqID = $c59e +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wAnimatedObject8TileID = $c59f +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wAnimatedObject8XCoord = $c5a0 +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wAnimatedObject8YCoord = $c5a1 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wAnimatedObject8XOffset = $c5a2 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wAnimatedObject8YOffset = $c5a3 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wAnimatedObject8Duration = $c5a4 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wAnimatedObject8DurationOffset = $c5a5 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wAnimatedObject8FrameIndex = $c5a6 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wAnimatedObject8FieldB = $c5a7 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wAnimatedObject8FieldC = $c5a8 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wAnimatedObject8FieldD = $c5a9 +DEF wAnimatedObject8FieldE = $c5aa +DEF wAnimatedObject8FieldF = $c5ab +DEF wAnimatedObject8End = $c5ac +DEF wAnimatedObject9 = $c5ac +DEF wAnimatedObject9Index = $c5ac +DEF wAnimatedObject9FramesetID = $c5ad +DEF wAnimatedObject9AnimSeqID = $c5ae +DEF wAnimatedObject9TileID = $c5af +DEF wAnimatedObject9XCoord = $c5b0 +DEF wAnimatedObject9YCoord = $c5b1 +DEF wAnimatedObject9XOffset = $c5b2 +DEF wAnimatedObject9YOffset = $c5b3 +DEF wAnimatedObject9Duration = $c5b4 +DEF wAnimatedObject9DurationOffset = $c5b5 +DEF wAnimatedObject9FrameIndex = $c5b6 +DEF wAnimatedObject9FieldB = $c5b7 +DEF wAnimatedObject9FieldC = $c5b8 +DEF wAnimatedObject9FieldD = $c5b9 +DEF wAnimatedObject9FieldE = $c5ba +DEF wAnimatedObject9FieldF = $c5bb +DEF wAnimatedObject9End = $c5bc +DEF wNumLoadedAnimatedObjects = $c5bc +DEF wCurrentAnimatedObjectOAMBufferOffset = $c5bd +DEF wAnimatedObjectSpawnStateDataPointer = $c5c0 +DEF wAnimatedObjectFramesDataPointer = $c5c2 +DEF wAnimatedObjectJumptablePointer = $c5c4 +DEF wAnimatedObjectOAMDataPointer = $c5c6 +DEF wCurAnimatedObjectOAMAttributes = $c5c8 +DEF wCurrentAnimatedObjectVTileOffset = $c5c9 +DEF wCurrentAnimatedObjectXCoord = $c5ca +DEF wCurrentAnimatedObjectYCoord = $c5cb +DEF wCurrentAnimatedObjectXOffset = $c5cc +DEF wCurrentAnimatedObjectYOffset = $c5cd +DEF wAnimatedObjectGlobalYOffset = $c5ce +DEF wAnimatedObjectGlobalXOffset = $c5cf +DEF wAnimatedObjectsDataEnd = $c5d0 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wSurfingMinigameData = $c5d0 +DEF wSurfingMinigameRoutineNumber = $c5d1 +DEF wc5d2 = $c5d2 +DEF wSurfingMinigameWaveFunctionNumber = $c5d3 +DEF wc5d5 = $c5d5 +DEF wSurfingMinigamePikachuHP = $c5d6 +DEF wc5d8 = $c5d8 +DEF wSurfingMinigameRadnessMeter = $c5d9 +DEF wSurfingMinigameRadnessScore = $c5da +DEF wSurfingMinigameTotalScore = $c5dc +DEF wc5de = $c5de +DEF wc5df = $c5df +DEF wc5e0 = $c5e0 +DEF wc5e1 = $c5e1 +DEF wc5e2 = $c5e2 +DEF wSurfingMinigamePikachuSpeed = $c5e3 +DEF wc5e5 = $c5e5 +DEF wSurfingMinigameWaveHeightBuffer = $c5e8 +DEF wSurfingMinigamePikachuObjectHeight = $c5ea +DEF wc5eb = $c5eb +DEF wc5ec = $c5ec +DEF wc5ed = $c5ed +DEF wc5ee = $c5ee +DEF wSurfingMinigameBGMapReadBuffer = $c5ef +DEF wSurfingMinigameSCX = $c617 +DEF wSurfingMinigameSCX2 = $c618 +DEF wSurfingMinigameSCXHi = $c619 +DEF wSurfingMinigameWaveHeight = $c61a +DEF wSurfingMinigameXOffset = $c62e +DEF wSurfingMinigameTrickFlags = $c62f +DEF wc630 = $c630 +DEF wc631 = $c631 +DEF wSurfingMinigameRoutineDelay = $c632 +DEF wSurfingMinigameIntroAnimationFinished = $c633 +DEF wYellowIntroCurrentScene = $c634 +DEF wc634 = $c634 +DEF wYellowIntroSceneTimer = $c635 +DEF wc635 = $c635 +DEF wYellowIntroAnimatedObjectStructPointer = $c636 +DEF wSurfingMinigameDataEnd = $c637 +DEF wOverworldMap = $c6e8 +DEF wPrinterData = $c6e8 +DEF wPrinterSendState = $c6e8 +DEF wTempPic = $c6e8 +DEF wPrinterRowIndex = $c6e9 +DEF wPrinterDataHeader = $c6ea +DEF wc6ea = $c6ea +DEF wc6eb = $c6eb +DEF wc6ec = $c6ec +DEF wc6ed = $c6ed +DEF wPrinterChecksum = $c6ee +DEF wPrinterSendDataSource1 = $c6f0 +DEF wPrinterSerialReceived = $c6f0 +DEF wPrinterStatusReceived = $c6f1 +DEF wc6f2 = $c6f2 +DEF wc6f3 = $c6f3 +DEF wLYOverrides = $c700 +DEF wLYOverridesBuffer = $c800 +DEF wLYOverridesEnd = $c800 +DEF wPrinterSendDataSource2 = $c830 +DEF wLYOverridesBufferEnd = $c900 +DEF wPrinterHandshake = $c970 +DEF wPrinterSendDataSource1End = $c970 +DEF wPrinterStatusFlags = $c971 +DEF wHandshakeFrameDelay = $c972 +DEF wPrinterSerialFrameDelay = $c973 +DEF wPrinterSendByteOffset = $c974 +DEF wPrinterDataSize = $c976 +DEF wPrinterTileBuffer = $c978 +DEF wPrinterStatusIndicator = $cae0 +DEF wcae2 = $cae2 +DEF wPrinterSettingsTempCopy = $cae3 +DEF wPrinterQueueLength = $caf4 +DEF wPrinterDataEnd = $caf5 +DEF wPrinterPokedexEntryTextPointer = $caf5 +DEF wPrinterPokedexMonIsOwned = $caf9 +DEF wcbdc = $cbdc +DEF wcbea = $cbea +DEF wcbec = $cbec +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wPikaPicUsedGFXCount = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wPikaPicUsedGFX = $cc5c +DEF wDexRatingText = $cc5d +DEF wTrainerCardBadgeAttributes = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wPikaPicUsedGFXEnd = $cc6c +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wPikaPicAnimObjectDataBufferSize = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wPikaPicAnimObjectDataBuffer = $cc98 +DEF wNumStepsToTake = $cca1 +DEF wPikaPicAnimObjectDataBufferEnd = $ccb8 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wInGameTradeReceiveMonName = $cd1e +DEF wPlayerMonAccuracyMod = $cd1e +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wInGameTradeMonNick = $cd29 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wInGameTradeReceiveMonSpecies = $cd34 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsCursorLocation = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTitleScreenScene = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wUnusedCreditsByte = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTitleScreenTimer = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wFieldMovesLeftmostXCoord = $cd42 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wLastFieldMoveID = $cd43 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wTradedPlayerMonOTID = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wTradedEnemyMonOT = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wTradedEnemyMonOTID = $cd59 +DEF wGymTrashCanIndex = $cd5b +DEF wOAMBaseTile = $cd5b +DEF wStandingOnWarpPadOrHole = $cd5b +DEF wSymmetricSpriteOAMAttributes = $cd5c +DEF wMonPartySpriteSpecies = $cd5d +DEF wLeftGBMonSpecies = $cd5e +DEF wRightGBMonSpecies = $cd5f +DEF wMiscFlags = $cd60 +DEF wActionResultOrTookBattleTurn = $cd6a +DEF wJoyIgnore = $cd6b +DEF wDownscaledMonSize = $cd6c +DEF wNumMovesMinusOne = $cd6c +DEF wBattleMenuCurrentPP = $cd6d +DEF wEvoDataBuffer = $cd6d +DEF wMoveData = $cd6d +DEF wNameBuffer = $cd6d +DEF wPayDayMoney = $cd6d +DEF wStatusScreenCurrentPP = $cd71 +DEF wPPUpCountAndMaxPP = $cd73 +DEF wNormalMaxPPList = $cd78 +DEF wEvoDataBufferEnd = $cd7a +DEF wSerialOtherGameboyRandomNumberListBlock = $cd81 +DEF wTileMapBackup2 = $cd81 +DEF wBuffer = $cee9 +DEF wChangeMonPicEnemyTurnSpecies = $cee9 +DEF wEvoOldSpecies = $cee9 +DEF wHPBarMaxHP = $cee9 +DEF wLearningMovesFromDayCare = $cee9 +DEF wNamingScreenNameLength = $cee9 +DEF wTownMapCoords = $cee9 +DEF wChangeMonPicPlayerTurnSpecies = $ceea +DEF wEvoNewSpecies = $ceea +DEF wNamingScreenSubmitName = $ceea +DEF wAlphabetCase = $ceeb +DEF wEvoMonTileOffset = $ceeb +DEF wHPBarOldHP = $ceeb +DEF wEvoCancelled = $ceec +DEF wHPBarNewHP = $ceed +DEF wNamingScreenLetter = $ceed +DEF wHPBarDelta = $ceef +DEF wHPBarTempHP = $cef0 +DEF wHPBarHPDifference = $cefd +DEF wAIItem = $cf05 +DEF wUsedItemOnWhichPokemon = $cf06 +DEF wAnimSoundID = $cf07 +DEF wBankswitchHomeSavedROMBank = $cf08 +DEF wBankswitchHomeTemp = $cf09 +DEF wBoughtOrSoldItemInMart = $cf0a +DEF wBattleResult = $cf0b +DEF wAutoTextBoxDrawingControl = $cf0c +DEF wNextSafariZoneGateScript = $cf0d +DEF wOakWalkedToPlayer = $cf0d +DEF wSavedCoordIndex = $cf0d +DEF wTilePlayerStandingOn = $cf0e +DEF wNPCNumScriptedSteps = $cf0f +DEF wNPCMovementScriptFunctionNum = $cf10 +DEF wTextPredefFlag = $cf11 +DEF wPredefParentBank = $cf12 +DEF wSpriteIndex = $cf13 +DEF wCurSpriteMovement2 = $cf14 +DEF wNPCMovementScriptSpriteOffset = $cf17 +DEF wScriptedNPCWalkCounter = $cf18 +DEF wOnSGB = $cf1a +DEF wDefaultPaletteCommand = $cf1b +DEF wPlayerHPBarColor = $cf1c +DEF wWholeScreenPaletteMonSpecies = $cf1c +DEF wEnemyHPBarColor = $cf1d +DEF wPartyMenuHPBarColors = $cf1e +DEF wStatusScreenHPBarColor = $cf24 +DEF wCopyingSGBTileData = $cf2c +DEF wPalPacket = $cf2c +DEF wWhichPartyMenuHPBar = $cf2c +DEF wPartyMenuBlkPacket = $cf2d +DEF wPartyHPBarAttributes = $cf36 +DEF wExpAmountGained = $cf4a +DEF wStringBuffer = $cf4a +DEF wGainBoostedExp = $cf4c +DEF wGymCityName = $cf5e +DEF wGymLeaderName = $cf6f +DEF wItemList = $cf7a +DEF wListPointer = $cf8a +DEF wUnusedNamePointer = $cf8c +DEF wItemPrices = $cf8e +DEF wCurItem = $cf90 +DEF wCurListMenuItem = $cf90 +DEF wCurPartySpecies = $cf90 +DEF wWhichPokemon = $cf91 +DEF wPrintItemPrices = $cf92 +DEF wHPBarType = $cf93 +DEF wListMenuID = $cf93 +DEF wMoveMonType = $cf94 +DEF wRemoveMonFromBox = $cf94 +DEF wItemQuantity = $cf95 +DEF wMaxItemQuantity = $cf96 +DEF wLoadedMon = $cf97 +DEF wLoadedMonSpecies = $cf97 +DEF wLoadedMonHP = $cf98 +DEF wLoadedMonBoxLevel = $cf9a +DEF wLoadedMonStatus = $cf9b +DEF wLoadedMonType = $cf9c +DEF wLoadedMonType1 = $cf9c +DEF wLoadedMonType2 = $cf9d +DEF wLoadedMonCatchRate = $cf9e +DEF wLoadedMonMoves = $cf9f +DEF wLoadedMonOTID = $cfa3 +DEF wLoadedMonExp = $cfa5 +DEF wLoadedMonHPExp = $cfa8 +DEF wLoadedMonAttackExp = $cfaa +DEF wLoadedMonDefenseExp = $cfac +DEF wLoadedMonSpeedExp = $cfae +DEF wLoadedMonSpecialExp = $cfb0 +DEF wLoadedMonDVs = $cfb2 +DEF wLoadedMonPP = $cfb4 +DEF wLoadedMonLevel = $cfb8 +DEF wLoadedMonMaxHP = $cfb9 +DEF wLoadedMonStats = $cfb9 +DEF wLoadedMonAttack = $cfbb +DEF wLoadedMonDefense = $cfbd +DEF wLoadedMonSpeed = $cfbf +DEF wLoadedMonSpecial = $cfc1 +DEF wFontLoaded = $cfc3 +DEF wWalkCounter = $cfc4 +DEF wTileInFrontOfPlayer = $cfc5 +DEF wAudioFadeOutControl = $cfc6 +DEF wAudioFadeOutCounterReloadValue = $cfc7 +DEF wAudioFadeOutCounter = $cfc8 +DEF wLastMusicSoundID = $cfc9 +DEF wUpdateSpritesEnabled = $cfca +DEF wEnemyMoveNum = $cfcb +DEF wEnemyMoveEffect = $cfcc +DEF wEnemyMovePower = $cfcd +DEF wEnemyMoveType = $cfce +DEF wEnemyMoveAccuracy = $cfcf +DEF wEnemyMoveMaxPP = $cfd0 +DEF wPlayerMoveNum = $cfd1 +DEF wPlayerMoveEffect = $cfd2 +DEF wPlayerMovePower = $cfd3 +DEF wPlayerMoveType = $cfd4 +DEF wPlayerMoveAccuracy = $cfd5 +DEF wPlayerMoveMaxPP = $cfd6 +DEF wEnemyMonSpecies2 = $cfd7 +DEF wBattleMonSpecies2 = $cfd8 +DEF wEnemyMonNick = $cfd9 +DEF wEnemyMon = $cfe4 +DEF wEnemyMonSpecies = $cfe4 +DEF wEnemyMonHP = $cfe5 +DEF wEnemyMonBoxLevel = $cfe7 +DEF wEnemyMonPartyPos = $cfe7 +DEF wEnemyMonStatus = $cfe8 +DEF wEnemyMonType = $cfe9 +DEF wEnemyMonType1 = $cfe9 +DEF wEnemyMonType2 = $cfea +DEF wEnemyMonCatchRate = $cfeb +DEF wEnemyMonMoves = $cfec +DEF wEnemyMonDVs = $cff0 +DEF wEnemyMonLevel = $cff2 +DEF wEnemyMonMaxHP = $cff3 +DEF wEnemyMonStats = $cff3 +DEF wEnemyMonAttack = $cff5 +DEF wEnemyMonDefense = $cff7 +DEF wEnemyMonSpeed = $cff9 +DEF wEnemyMonSpecial = $cffb +DEF wEnemyMonPP = $cffd +DEF wEnemyMonBaseStats = $d001 +DEF wEnemyMonActualCatchRate = $d006 +DEF wEnemyMonBaseExp = $d007 +DEF wBattleMonNick = $d008 +DEF wBattleMon = $d013 +DEF wBattleMonSpecies = $d013 +DEF wBattleMonHP = $d014 +DEF wBattleMonBoxLevel = $d016 +DEF wBattleMonPartyPos = $d016 +DEF wBattleMonStatus = $d017 +DEF wBattleMonType = $d018 +DEF wBattleMonType1 = $d018 +DEF wBattleMonType2 = $d019 +DEF wBattleMonCatchRate = $d01a +DEF wBattleMonMoves = $d01b +DEF wBattleMonDVs = $d01f +DEF wBattleMonLevel = $d021 +DEF wBattleMonMaxHP = $d022 +DEF wBattleMonStats = $d022 +DEF wBattleMonAttack = $d024 +DEF wBattleMonDefense = $d026 +DEF wBattleMonSpeed = $d028 +DEF wBattleMonSpecial = $d02a +DEF wBattleMonPP = $d02c +DEF wTrainerClass = $d030 +DEF wTrainerPicPointer = $d032 +DEF wLearnMoveMonName = $d035 +DEF wTempMoveNameBuffer = $d035 +DEF wTrainerBaseMoney = $d045 +DEF wToggleableObjectCounter = $d047 +DEF wTrainerName = $d049 +DEF wIsInBattle = $d056 +DEF wPartyGainExpFlags = $d057 +DEF wCurOpponent = $d058 +DEF wBattleType = $d059 +DEF wDamageMultipliers = $d05a +DEF wGymLeaderNo = $d05b +DEF wLoneAttackNo = $d05b +DEF wTrainerNo = $d05c +DEF wCriticalHitOrOHKO = $d05d +DEF wMoveMissed = $d05e +DEF wBattleStatusData = $d05f +DEF wPlayerStatsToDouble = $d05f +DEF wPlayerStatsToHalve = $d060 +DEF wPlayerBattleStatus1 = $d061 +DEF wPlayerBattleStatus2 = $d062 +DEF wPlayerBattleStatus3 = $d063 +DEF wEnemyStatsToDouble = $d064 +DEF wEnemyStatsToHalve = $d065 +DEF wEnemyBattleStatus1 = $d066 +DEF wEnemyBattleStatus2 = $d067 +DEF wEnemyBattleStatus3 = $d068 +DEF wPlayerNumAttacksLeft = $d069 +DEF wPlayerConfusedCounter = $d06a +DEF wPlayerToxicCounter = $d06b +DEF wPlayerDisabledMove = $d06c +DEF wEnemyNumAttacksLeft = $d06e +DEF wEnemyConfusedCounter = $d06f +DEF wEnemyToxicCounter = $d070 +DEF wEnemyDisabledMove = $d071 +DEF wPlayerBideAccumulatedDamage = $d073 +DEF wPlayerNumHits = $d073 +DEF wUnknownSerialCounter2 = $d073 +DEF wBattleStatusDataEnd = $d077 +DEF wEscapedFromBattle = $d077 +DEF wAmountMoneyWon = $d078 +DEF wObjectToHide = $d078 +DEF wObjectToShow = $d079 +DEF wAnimationID = $d07b +DEF wDefaultMap = $d07b +DEF wMenuItemOffset = $d07b +DEF wNamingScreenType = $d07c +DEF wPartyMenuTypeOrMessageID = $d07c +DEF wTempTilesetNumTiles = $d07c +DEF wSavedListScrollOffset = $d07d +DEF wBaseCoordX = $d080 +DEF wBaseCoordY = $d081 +DEF wLowHealthAlarm = $d082 +DEF wFBTileCounter = $d083 +DEF wMovingBGTilesCounter2 = $d084 +DEF wSubAnimFrameDelay = $d085 +DEF wSubAnimCounter = $d086 +DEF wSaveFileStatus = $d087 +DEF wNumFBTiles = $d088 +DEF wCoordAdjustmentAmount = $d089 +DEF wFallingObjectMovementByte = $d089 +DEF wFlashScreenLongCounter = $d089 +DEF wNewSlotMachineBallTile = $d089 +DEF wNumShootingBalls = $d089 +DEF wOptionsInitialized = $d089 +DEF wSpiralBallsBaseY = $d089 +DEF wTradedMonMovingRight = $d089 +DEF wUnusedWaterDropletsByte = $d089 +DEF wAnimCounter = $d08a +DEF wNumFallingObjects = $d08a +DEF wSlideMonDelay = $d08a +DEF wSpiralBallsBaseX = $d08a +DEF wSubAnimTransform = $d08a +DEF wEndBattleWinTextPointer = $d08b +DEF wEndBattleLoseTextPointer = $d08d +DEF wEndBattleTextRomBank = $d091 +DEF wSubAnimAddrPtr = $d093 +DEF wSlotMachineAllowMatchesCounter = $d095 +DEF wSubAnimSubEntryAddr = $d095 +DEF wOutwardSpiralTileMapPointer = $d099 +DEF wPartyMenuAnimMonEnabled = $d09a +DEF wTownMapSpriteBlinkingEnabled = $d09a +DEF wUnusedMoveAnimByte = $d09a +DEF wFBDestAddr = $d09b +DEF wFBMode = $d09d +DEF wDropletTile = $d09e +DEF wIntroNidorinoBaseTile = $d09e +DEF wLinkCableAnimBulgeToggle = $d09e +DEF wNewTileBlockID = $d09e +DEF wOutwardSpiralCurrentDirection = $d09e +DEF wSlideMonUpBottomRowLeftTile = $d09e +DEF wSquishMonCurrentDirection = $d09e +DEF wWhichBattleAnimTileset = $d09e +DEF wDisableVBlankWYUpdate = $d09f +DEF wSpriteCurPosX = $d0a0 +DEF wSpriteCurPosY = $d0a1 +DEF wSpriteWidth = $d0a2 +DEF wSpriteHeight = $d0a3 +DEF wSpriteInputCurByte = $d0a4 +DEF wSpriteInputBitCounter = $d0a5 +DEF wSpriteOutputBitOffset = $d0a6 +DEF wSpriteLoadFlags = $d0a7 +DEF wSpriteUnpackMode = $d0a8 +DEF wSpriteFlipped = $d0a9 +DEF wSpriteInputPtr = $d0aa +DEF wSpriteOutputPtr = $d0ac +DEF wSpriteOutputPtrCached = $d0ae +DEF wSpriteDecodeTable0Ptr = $d0b0 +DEF wSpriteDecodeTable1Ptr = $d0b2 +DEF wCurSpecies = $d0b4 +DEF wNameListIndex = $d0b4 +DEF wNameListType = $d0b5 +DEF wPredefBank = $d0b6 +DEF wMonHIndex = $d0b7 +DEF wMonHeader = $d0b7 +DEF wMonHBaseHP = $d0b8 +DEF wMonHBaseStats = $d0b8 +DEF wMonHBaseAttack = $d0b9 +DEF wMonHBaseDefense = $d0ba +DEF wMonHBaseSpeed = $d0bb +DEF wMonHBaseSpecial = $d0bc +DEF wMonHType1 = $d0bd +DEF wMonHTypes = $d0bd +DEF wMonHType2 = $d0be +DEF wMonHCatchRate = $d0bf +DEF wMonHBaseEXP = $d0c0 +DEF wMonHSpriteDim = $d0c1 +DEF wMonHFrontSprite = $d0c2 +DEF wMonHBackSprite = $d0c4 +DEF wMonHMoves = $d0c6 +DEF wMonHGrowthRate = $d0ca +DEF wMonHLearnset = $d0cb +DEF wMonHeaderEnd = $d0d3 +DEF wSavedTileAnimations = $d0d3 +DEF wDamage = $d0d6 +DEF wRepelRemainingSteps = $d0da +DEF wMoves = $d0db +DEF wMoveNum = $d0df +DEF wMovesString = $d0e0 +DEF wUnusedCurMapTilesetCopy = $d118 +DEF wWalkBikeSurfStateCopy = $d119 +DEF wInitListType = $d11a +DEF wCapturedMonSpecies = $d11b +DEF wFirstMonsNotOutYet = $d11c +DEF wCalculateWhoseStats = $d11d +DEF wMaxPP = $d11d +DEF wMoveGrammar = $d11d +DEF wMoveType = $d11d +DEF wNamedObjectIndex = $d11d +DEF wNumSetBits = $d11d +DEF wPokeBallAnimData = $d11d +DEF wPokeBallCaptureCalcTemp = $d11d +DEF wPokedexNum = $d11d +DEF wTempByteValue = $d11d +DEF wTempTMHM = $d11d +DEF wTypeEffectiveness = $d11d +DEF wUsingPPUp = $d11d +DEF wForcePlayerToChooseMon = $d11e +DEF wNumRunAttempts = $d11f +DEF wEvolutionOccurred = $d120 +DEF wVBlankSavedROMBank = $d121 +DEF wFarCopyDataSavedROMBank = $d122 +DEF wIsKeyItem = $d123 +DEF wTextBoxID = $d124 +DEF wCurrentMapScriptFlags = $d125 +DEF wCurEnemyLevel = $d126 +DEF wItemListPointer = $d127 +DEF wListCount = $d129 +DEF wLinkState = $d12a +DEF wTwoOptionMenuID = $d12b +DEF wChosenMenuItem = $d12c +DEF wOutOfBattleBlackout = $d12c +DEF wMenuExitMethod = $d12d +DEF wDungeonWarpDataEntrySize = $d12e +DEF wGymGateTileBlock = $d12e +DEF wWhichPewterGuy = $d12e +DEF wWhichPrizeWindow = $d12e +DEF wSavedSpriteScreenY = $d12f +DEF wSavedSpriteScreenX = $d130 +DEF wSavedSpriteMapY = $d131 +DEF wSavedSpriteMapX = $d132 +DEF wWhichPrize = $d138 +DEF wIgnoreInputCounter = $d139 +DEF wStepCounter = $d13a +DEF wNumberOfNoRandomBattleStepsLeft = $d13b +DEF wPrize1 = $d13c +DEF wPrize2 = $d13d +DEF wPrize3 = $d13e +DEF wPrize1Price = $d140 +DEF wSerialRandomNumberListBlock = $d140 +DEF wPrize2Price = $d142 +DEF wPrize3Price = $d144 +DEF wLinkBattleRandomNumberList = $d147 +DEF wPseudoItemID = $d151 +DEF wSerialPlayerDataBlock = $d151 +DEF wUnusedAlreadyOwnedFlag = $d152 +DEF wEvoStoneItemID = $d155 +DEF wSavedNPCMovementDirections2Index = $d156 +DEF wPlayerName = $d157 +DEF wPartyCount = $d162 +DEF wPartyDataStart = $d162 +DEF wPartySpecies = $d163 +DEF wPartyMon1 = $d16a +DEF wPartyMon1Species = $d16a +DEF wPartyMons = $d16a +DEF wPartyMon1HP = $d16b +DEF wPartyMon1BoxLevel = $d16d +DEF wPartyMon1Status = $d16e +DEF wPartyMon1Type = $d16f +DEF wPartyMon1Type1 = $d16f +DEF wPartyMon1Type2 = $d170 +DEF wPartyMon1CatchRate = $d171 +DEF wPartyMon1Moves = $d172 +DEF wPartyMon1OTID = $d176 +DEF wPartyMon1Exp = $d178 +DEF wPartyMon1HPExp = $d17b +DEF wPartyMon1AttackExp = $d17d +DEF wPartyMon1DefenseExp = $d17f +DEF wPartyMon1SpeedExp = $d181 +DEF wPartyMon1SpecialExp = $d183 +DEF wPartyMon1DVs = $d185 +DEF wPartyMon1PP = $d187 +DEF wPartyMon1Level = $d18b +DEF wPartyMon1MaxHP = $d18c +DEF wPartyMon1Stats = $d18c +DEF wPartyMon1Attack = $d18e +DEF wPartyMon1Defense = $d190 +DEF wPartyMon1Speed = $d192 +DEF wPartyMon1Special = $d194 +DEF wPartyMon2 = $d196 +DEF wPartyMon2Species = $d196 +DEF wPartyMon2HP = $d197 +DEF wPartyMon2BoxLevel = $d199 +DEF wPartyMon2Status = $d19a +DEF wPartyMon2Type = $d19b +DEF wPartyMon2Type1 = $d19b +DEF wPartyMon2Type2 = $d19c +DEF wPartyMon2CatchRate = $d19d +DEF wPartyMon2Moves = $d19e +DEF wPartyMon2OTID = $d1a2 +DEF wPartyMon2Exp = $d1a4 +DEF wPartyMon2HPExp = $d1a7 +DEF wPartyMon2AttackExp = $d1a9 +DEF wPartyMon2DefenseExp = $d1ab +DEF wPartyMon2SpeedExp = $d1ad +DEF wPartyMon2SpecialExp = $d1af +DEF wPartyMon2DVs = $d1b1 +DEF wPartyMon2PP = $d1b3 +DEF wPartyMon2Level = $d1b7 +DEF wPartyMon2MaxHP = $d1b8 +DEF wPartyMon2Stats = $d1b8 +DEF wPartyMon2Attack = $d1ba +DEF wPartyMon2Defense = $d1bc +DEF wPartyMon2Speed = $d1be +DEF wPartyMon2Special = $d1c0 +DEF wPartyMon3 = $d1c2 +DEF wPartyMon3Species = $d1c2 +DEF wPartyMon3HP = $d1c3 +DEF wPartyMon3BoxLevel = $d1c5 +DEF wPartyMon3Status = $d1c6 +DEF wPartyMon3Type = $d1c7 +DEF wPartyMon3Type1 = $d1c7 +DEF wPartyMon3Type2 = $d1c8 +DEF wPartyMon3CatchRate = $d1c9 +DEF wPartyMon3Moves = $d1ca +DEF wPartyMon3OTID = $d1ce +DEF wPartyMon3Exp = $d1d0 +DEF wPartyMon3HPExp = $d1d3 +DEF wPartyMon3AttackExp = $d1d5 +DEF wPartyMon3DefenseExp = $d1d7 +DEF wPartyMon3SpeedExp = $d1d9 +DEF wPartyMon3SpecialExp = $d1db +DEF wPartyMon3DVs = $d1dd +DEF wPartyMon3PP = $d1df +DEF wPartyMon3Level = $d1e3 +DEF wPartyMon3MaxHP = $d1e4 +DEF wPartyMon3Stats = $d1e4 +DEF wPartyMon3Attack = $d1e6 +DEF wPartyMon3Defense = $d1e8 +DEF wPartyMon3Speed = $d1ea +DEF wPartyMon3Special = $d1ec +DEF wPartyMon4 = $d1ee +DEF wPartyMon4Species = $d1ee +DEF wPartyMon4HP = $d1ef +DEF wPartyMon4BoxLevel = $d1f1 +DEF wPartyMon4Status = $d1f2 +DEF wPartyMon4Type = $d1f3 +DEF wPartyMon4Type1 = $d1f3 +DEF wPartyMon4Type2 = $d1f4 +DEF wPartyMon4CatchRate = $d1f5 +DEF wPartyMon4Moves = $d1f6 +DEF wPartyMon4OTID = $d1fa +DEF wPartyMon4Exp = $d1fc +DEF wPartyMon4HPExp = $d1ff +DEF wPartyMon4AttackExp = $d201 +DEF wPartyMon4DefenseExp = $d203 +DEF wPartyMon4SpeedExp = $d205 +DEF wPartyMon4SpecialExp = $d207 +DEF wPartyMon4DVs = $d209 +DEF wPartyMon4PP = $d20b +DEF wPartyMon4Level = $d20f +DEF wPartyMon4MaxHP = $d210 +DEF wPartyMon4Stats = $d210 +DEF wPartyMon4Attack = $d212 +DEF wPartyMon4Defense = $d214 +DEF wPartyMon4Speed = $d216 +DEF wPartyMon4Special = $d218 +DEF wPartyMon5 = $d21a +DEF wPartyMon5Species = $d21a +DEF wPartyMon5HP = $d21b +DEF wPartyMon5BoxLevel = $d21d +DEF wPartyMon5Status = $d21e +DEF wPartyMon5Type = $d21f +DEF wPartyMon5Type1 = $d21f +DEF wPartyMon5Type2 = $d220 +DEF wPartyMon5CatchRate = $d221 +DEF wPartyMon5Moves = $d222 +DEF wPartyMon5OTID = $d226 +DEF wPartyMon5Exp = $d228 +DEF wPartyMon5HPExp = $d22b +DEF wPartyMon5AttackExp = $d22d +DEF wPartyMon5DefenseExp = $d22f +DEF wPartyMon5SpeedExp = $d231 +DEF wPartyMon5SpecialExp = $d233 +DEF wPartyMon5DVs = $d235 +DEF wPartyMon5PP = $d237 +DEF wPartyMon5Level = $d23b +DEF wPartyMon5MaxHP = $d23c +DEF wPartyMon5Stats = $d23c +DEF wPartyMon5Attack = $d23e +DEF wPartyMon5Defense = $d240 +DEF wPartyMon5Speed = $d242 +DEF wPartyMon5Special = $d244 +DEF wPartyMon6 = $d246 +DEF wPartyMon6Species = $d246 +DEF wPartyMon6HP = $d247 +DEF wPartyMon6BoxLevel = $d249 +DEF wPartyMon6Status = $d24a +DEF wPartyMon6Type = $d24b +DEF wPartyMon6Type1 = $d24b +DEF wPartyMon6Type2 = $d24c +DEF wPartyMon6CatchRate = $d24d +DEF wPartyMon6Moves = $d24e +DEF wPartyMon6OTID = $d252 +DEF wPartyMon6Exp = $d254 +DEF wPartyMon6HPExp = $d257 +DEF wPartyMon6AttackExp = $d259 +DEF wPartyMon6DefenseExp = $d25b +DEF wPartyMon6SpeedExp = $d25d +DEF wPartyMon6SpecialExp = $d25f +DEF wPartyMon6DVs = $d261 +DEF wPartyMon6PP = $d263 +DEF wPartyMon6Level = $d267 +DEF wPartyMon6MaxHP = $d268 +DEF wPartyMon6Stats = $d268 +DEF wPartyMon6Attack = $d26a +DEF wPartyMon6Defense = $d26c +DEF wPartyMon6Speed = $d26e +DEF wPartyMon6Special = $d270 +DEF wPartyMon1OT = $d272 +DEF wPartyMonOT = $d272 +DEF wPartyMon2OT = $d27d +DEF wPartyMon3OT = $d288 +DEF wPartyMon4OT = $d293 +DEF wPartyMon5OT = $d29e +DEF wPartyMon6OT = $d2a9 +DEF wPartyMon1Nick = $d2b4 +DEF wPartyMonNicks = $d2b4 +DEF wPartyMon2Nick = $d2bf +DEF wPartyMon3Nick = $d2ca +DEF wPartyMon4Nick = $d2d5 +DEF wPartyMon5Nick = $d2e0 +DEF wPartyMon6Nick = $d2eb +DEF wMainDataStart = $d2f6 +DEF wPartyDataEnd = $d2f6 +DEF wPartyMonNicksEnd = $d2f6 +DEF wPokedexOwned = $d2f6 +DEF wPokedexOwnedEnd = $d309 +DEF wPokedexSeen = $d309 +DEF wNumBagItems = $d31c +DEF wPokedexSeenEnd = $d31c +DEF wBagItems = $d31d +DEF wPlayerMoney = $d346 +DEF wRivalName = $d349 +DEF wOptions = $d354 +DEF wObtainedBadges = $d355 +DEF wUnusedObtainedBadges = $d356 +DEF wLetterPrintingDelayFlags = $d357 +DEF wPlayerID = $d358 +DEF wMapMusicSoundID = $d35a +DEF wMapMusicROMBank = $d35b +DEF wMapPalOffset = $d35c +DEF wCurMap = $d35d +DEF wCurrentTileBlockMapViewPointer = $d35e +DEF wYCoord = $d360 +DEF wXCoord = $d361 +DEF wYBlockCoord = $d362 +DEF wXBlockCoord = $d363 +DEF wLastMap = $d364 +DEF wUnusedLastMapWidth = $d365 +DEF wCurMapHeader = $d366 +DEF wCurMapTileset = $d366 +DEF wCurMapHeight = $d367 +DEF wCurMapWidth = $d368 +DEF wCurMapDataPtr = $d369 +DEF wCurMapTextPtr = $d36b +DEF wCurMapScriptPtr = $d36d +DEF wCurMapConnections = $d36f +DEF wCurMapHeaderEnd = $d370 +DEF wNorthConnectedMap = $d370 +DEF wNorthConnectionHeader = $d370 +DEF wNorthConnectionStripSrc = $d371 +DEF wNorthConnectionStripDest = $d373 +DEF wNorthConnectionStripLength = $d375 +DEF wNorthConnectedMapWidth = $d376 +DEF wNorthConnectedMapYAlignment = $d377 +DEF wNorthConnectedMapXAlignment = $d378 +DEF wNorthConnectedMapViewPointer = $d379 +DEF wSouthConnectedMap = $d37b +DEF wSouthConnectionHeader = $d37b +DEF wSouthConnectionStripSrc = $d37c +DEF wSouthConnectionStripDest = $d37e +DEF wSouthConnectionStripLength = $d380 +DEF wSouthConnectedMapWidth = $d381 +DEF wSouthConnectedMapYAlignment = $d382 +DEF wSouthConnectedMapXAlignment = $d383 +DEF wSouthConnectedMapViewPointer = $d384 +DEF wWestConnectedMap = $d386 +DEF wWestConnectionHeader = $d386 +DEF wWestConnectionStripSrc = $d387 +DEF wWestConnectionStripDest = $d389 +DEF wWestConnectionStripLength = $d38b +DEF wWestConnectedMapWidth = $d38c +DEF wWestConnectedMapYAlignment = $d38d +DEF wWestConnectedMapXAlignment = $d38e +DEF wWestConnectedMapViewPointer = $d38f +DEF wEastConnectedMap = $d391 +DEF wEastConnectionHeader = $d391 +DEF wEastConnectionStripSrc = $d392 +DEF wEastConnectionStripDest = $d394 +DEF wEastConnectionStripLength = $d396 +DEF wEastConnectedMapWidth = $d397 +DEF wEastConnectedMapYAlignment = $d398 +DEF wEastConnectedMapXAlignment = $d399 +DEF wEastConnectedMapViewPointer = $d39a +DEF wSpriteSet = $d39c +DEF wSpriteSetID = $d3a7 +DEF wObjectDataPointerTemp = $d3a8 +DEF wMapBackgroundTile = $d3ac +DEF wNumberOfWarps = $d3ad +DEF wWarpEntries = $d3ae +DEF wDestinationWarpID = $d42e +DEF wPikachuOverworldStateFlags = $d42f +DEF wPikachuSpawnState = $d430 +DEF wd431 = $d431 +DEF wd432 = $d432 +DEF wd433 = $d433 +DEF wPikachuCollisionCounter = $d434 +DEF wd435 = $d435 +DEF wPikachuFollowCommandBufferSize = $d436 +DEF wPikachuFollowCommandBuffer = $d437 +DEF wExpressionNumber = $d447 +DEF wPikaPicAnimNumber = $d448 +DEF wPikachuMovementScriptBank = $d449 +DEF wPikachuMovementScriptAddress = $d44a +DEF wPikachuMovementFlags = $d44c +DEF wCurPikaMovementData = $d44d +DEF wCurPikaMovementParam1 = $d44d +DEF wPikaPicAnimPointer = $d44d +DEF wCurPikaMovementFunc1 = $d44e +DEF wCurPikaMovementParam2 = $d44f +DEF wPikaPicAnimPointerSetupFinished = $d44f +DEF wCurPikaMovementFunc2 = $d450 +DEF wPikaPicAnimCurGraphicID = $d450 +DEF wPikaPicAnimTimer = $d451 +DEF wd451 = $d451 +DEF wCurPikaMovementSpriteImageIdx = $d452 +DEF wPikaPicAnimDelay = $d453 +DEF wPikaSpriteX = $d453 +DEF wPikaPicPikaDrawStartX = $d454 +DEF wPikaSpriteY = $d454 +DEF wPikaPicPikaDrawStartY = $d455 +DEF wPikachuMovementXOffset = $d455 +DEF wCurPikaPicAnimObject = $d456 +DEF wCurPikaPicAnimObjectVTileOffset = $d456 +DEF wPikachuMovementYOffset = $d456 +DEF wCurPikaPicAnimObjectXOffset = $d457 +DEF wPikachuStepTimer = $d457 +DEF wCurPikaPicAnimObjectYOffset = $d458 +DEF wPikachuStepSubtimer = $d458 +DEF wCurPikaPicAnimObjectScriptIdx = $d459 +DEF wCurPikaPicAnimObjectFrameIdx = $d45a +DEF wCurPikaPicAnimObjectFrameTimer = $d45b +DEF wCurPikaPicAnimObjectEnd = $d45d +DEF wCurPikaMovementDataEnd = $d45e +DEF wPikachuHappiness = $d46f +DEF wPikachuMood = $d470 +DEF wd471 = $d471 +DEF wd472 = $d472 +DEF wd474 = $d474 +DEF wd479 = $d479 +DEF wd492 = $d492 +DEF wSurfingMinigameHiScore = $d494 +DEF wPrinterSettings = $d497 +DEF wUnknownSerialFlag_d499 = $d498 +DEF wPrinterConnectionOpen = $d499 +DEF wPrinterOpcode = $d49a +DEF wd49b = $d49b +DEF wNumSigns = $d4af +DEF wSignCoords = $d4b0 +DEF wSignTextIDs = $d4d0 +DEF wNumSprites = $d4e0 +DEF wYOffsetSinceLastSpecialWarp = $d4e1 +DEF wXOffsetSinceLastSpecialWarp = $d4e2 +DEF wMapSpriteData = $d4e3 +DEF wMapSpriteExtraData = $d503 +DEF wCurrentMapHeight2 = $d523 +DEF wCurrentMapWidth2 = $d524 +DEF wMapViewVRAMPointer = $d525 +DEF wPlayerMovingDirection = $d527 +DEF wPlayerLastStopDirection = $d528 +DEF wPlayerDirection = $d529 +DEF wTilesetBank = $d52a +DEF wTilesetBlocksPtr = $d52b +DEF wTilesetGfxPtr = $d52d +DEF wTilesetCollisionPtr = $d52f +DEF wTilesetTalkingOverTiles = $d531 +DEF wGrassTile = $d534 +DEF wNumBoxItems = $d539 +DEF wBoxItems = $d53a +DEF wCurrentBoxNum = $d59f +DEF wNumHoFTeams = $d5a1 +DEF wUnusedMapVariable = $d5a2 +DEF wPlayerCoins = $d5a3 +DEF wToggleableObjectFlags = $d5a5 +DEF wToggleableObjectFlagsEnd = $d5c5 +DEF wSavedSpriteImageIndex = $d5cc +DEF wToggleableObjectList = $d5cd +DEF wGameProgressFlags = $d5ef +DEF wOaksLabCurScript = $d5ef +DEF wPalletTownCurScript = $d5f0 +DEF wBluesHouseCurScript = $d5f2 +DEF wViridianCityCurScript = $d5f3 +DEF wPewterCityCurScript = $d5f6 +DEF wRoute3CurScript = $d5f7 +DEF wRoute4CurScript = $d5f8 +DEF wPokemonFanClubCurScript = $d5f9 +DEF wViridianGymCurScript = $d5fa +DEF wPewterGymCurScript = $d5fb +DEF wCeruleanGymCurScript = $d5fc +DEF wVermilionGymCurScript = $d5fd +DEF wCeladonGymCurScript = $d5fe +DEF wRoute6CurScript = $d5ff +DEF wRoute8CurScript = $d600 +DEF wRoute24CurScript = $d601 +DEF wRoute25CurScript = $d602 +DEF wRoute9CurScript = $d603 +DEF wRoute10CurScript = $d604 +DEF wMtMoon1FCurScript = $d605 +DEF wMtMoonB2FCurScript = $d606 +DEF wSSAnne1FRoomsCurScript = $d607 +DEF wSSAnne2FRoomsCurScript = $d608 +DEF wRoute22CurScript = $d609 +DEF wRedsHouse2FCurScript = $d60b +DEF wViridianMartCurScript = $d60c +DEF wRoute22GateCurScript = $d60d +DEF wCeruleanCityCurScript = $d60e +DEF wSSAnneBowCurScript = $d616 +DEF wViridianForestCurScript = $d617 +DEF wMuseum1FCurScript = $d618 +DEF wRoute13CurScript = $d619 +DEF wRoute14CurScript = $d61a +DEF wRoute17CurScript = $d61b +DEF wRoute19CurScript = $d61c +DEF wRoute21CurScript = $d61d +DEF wSafariZoneGateCurScript = $d61e +DEF wRockTunnelB1FCurScript = $d61f +DEF wRockTunnel1FCurScript = $d620 +DEF wRoute11CurScript = $d622 +DEF wRoute12CurScript = $d623 +DEF wRoute15CurScript = $d624 +DEF wRoute16CurScript = $d625 +DEF wRoute18CurScript = $d626 +DEF wRoute20CurScript = $d627 +DEF wSSAnneB1FRoomsCurScript = $d628 +DEF wVermilionCityCurScript = $d629 +DEF wPokemonTower2FCurScript = $d62a +DEF wPokemonTower3FCurScript = $d62b +DEF wPokemonTower4FCurScript = $d62c +DEF wPokemonTower5FCurScript = $d62d +DEF wPokemonTower6FCurScript = $d62e +DEF wPokemonTower7FCurScript = $d62f +DEF wRocketHideoutB1FCurScript = $d630 +DEF wRocketHideoutB2FCurScript = $d631 +DEF wRocketHideoutB3FCurScript = $d632 +DEF wRocketHideoutB4FCurScript = $d633 +DEF wRoute6GateCurScript = $d635 +DEF wRoute8GateCurScript = $d636 +DEF wCinnabarIslandCurScript = $d638 +DEF wPokemonMansion1FCurScript = $d639 +DEF wPokemonMansion2FCurScript = $d63b +DEF wPokemonMansion3FCurScript = $d63c +DEF wPokemonMansionB1FCurScript = $d63d +DEF wVictoryRoad2FCurScript = $d63e +DEF wVictoryRoad3FCurScript = $d63f +DEF wCeladonCityCurScript = $d640 +DEF wFightingDojoCurScript = $d641 +DEF wSilphCo2FCurScript = $d642 +DEF wSilphCo3FCurScript = $d643 +DEF wSilphCo4FCurScript = $d644 +DEF wSilphCo5FCurScript = $d645 +DEF wSilphCo6FCurScript = $d646 +DEF wSilphCo7FCurScript = $d647 +DEF wSilphCo8FCurScript = $d648 +DEF wSilphCo9FCurScript = $d649 +DEF wHallOfFameCurScript = $d64a +DEF wChampionsRoomCurScript = $d64b +DEF wLoreleisRoomCurScript = $d64c +DEF wBrunosRoomCurScript = $d64d +DEF wAgathasRoomCurScript = $d64e +DEF wCeruleanCaveB1FCurScript = $d64f +DEF wVictoryRoad1FCurScript = $d650 +DEF wLancesRoomCurScript = $d652 +DEF wSilphCo10FCurScript = $d657 +DEF wSilphCo11FCurScript = $d658 +DEF wFuchsiaGymCurScript = $d65a +DEF wSaffronGymCurScript = $d65b +DEF wCinnabarGymCurScript = $d65d +DEF wGameCornerCurScript = $d65e +DEF wRoute16Gate1FCurScript = $d65f +DEF wBillsHouseCurScript = $d660 +DEF wRoute5GateCurScript = $d661 +DEF wPowerPlantCurScript = $d662 +DEF wRoute7GateCurScript = $d662 +DEF wSSAnne2FCurScript = $d664 +DEF wSeafoamIslandsB3FCurScript = $d665 +DEF wRoute23CurScript = $d666 +DEF wSeafoamIslandsB4FCurScript = $d667 +DEF wRoute18Gate1FCurScript = $d668 +DEF wGameProgressFlagsEnd = $d6b7 +DEF wObtainedHiddenItemsFlags = $d6ef +DEF wObtainedHiddenCoinsFlags = $d6fd +DEF wWalkBikeSurfState = $d6ff +DEF wTownVisitedFlag = $d70a +DEF wSafariSteps = $d70c +DEF wFossilItem = $d70e +DEF wFossilMon = $d70f +DEF wEnemyMonOrTrainerClass = $d712 +DEF wPlayerJumpingYScreenCoordsIndex = $d713 +DEF wRivalStarter = $d714 +DEF wPlayerStarter = $d716 +DEF wBoulderSpriteIndex = $d717 +DEF wLastBlackoutMap = $d718 +DEF wDestinationMap = $d719 +DEF wUnusedPlayerDataByte = $d71a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d71b +DEF wDungeonWarpDestinationMap = $d71c +DEF wWhichDungeonWarp = $d71d +DEF wUnusedCardKeyGateID = $d71e +DEF wStatusFlags1 = $d727 +DEF wBeatGymFlags = $d729 +DEF wStatusFlags2 = $d72b +DEF wCableClubDestinationMap = $d72c +DEF wStatusFlags3 = $d72c +DEF wStatusFlags4 = $d72d +DEF wStatusFlags5 = $d72f +DEF wStatusFlags6 = $d731 +DEF wStatusFlags7 = $d732 +DEF wElite4Flags = $d733 +DEF wMovementFlags = $d735 +DEF wCompletedInGameTradeFlags = $d736 +DEF wWarpedFromWhichWarp = $d73a +DEF wWarpedFromWhichMap = $d73b +DEF wCardKeyDoorY = $d73e +DEF wCardKeyDoorX = $d73f +DEF wFirstLockTrashCanIndex = $d742 +DEF wSecondLockTrashCanIndex = $d743 +DEF wEventFlags = $d746 +DEF wGrassRate = $d886 +DEF wLinkEnemyTrainerName = $d886 +DEF wGrassMons = $d887 +DEF wSerialEnemyDataBlock = $d892 +DEF wEnemyPartyCount = $d89b +DEF wEnemyPartySpecies = $d89c +DEF wEnemyMon1 = $d8a3 +DEF wEnemyMon1Species = $d8a3 +DEF wEnemyMons = $d8a3 +DEF wWaterRate = $d8a3 +DEF wEnemyMon1HP = $d8a4 +DEF wWaterMons = $d8a4 +DEF wEnemyMon1BoxLevel = $d8a6 +DEF wEnemyMon1Status = $d8a7 +DEF wEnemyMon1Type = $d8a8 +DEF wEnemyMon1Type1 = $d8a8 +DEF wEnemyMon1Type2 = $d8a9 +DEF wEnemyMon1CatchRate = $d8aa +DEF wEnemyMon1Moves = $d8ab +DEF wEnemyMon1OTID = $d8af +DEF wEnemyMon1Exp = $d8b1 +DEF wEnemyMon1HPExp = $d8b4 +DEF wEnemyMon1AttackExp = $d8b6 +DEF wEnemyMon1DefenseExp = $d8b8 +DEF wEnemyMon1SpeedExp = $d8ba +DEF wEnemyMon1SpecialExp = $d8bc +DEF wEnemyMon1DVs = $d8be +DEF wEnemyMon1PP = $d8c0 +DEF wEnemyMon1Level = $d8c4 +DEF wEnemyMon1MaxHP = $d8c5 +DEF wEnemyMon1Stats = $d8c5 +DEF wEnemyMon1Attack = $d8c7 +DEF wEnemyMon1Defense = $d8c9 +DEF wEnemyMon1Speed = $d8cb +DEF wEnemyMon1Special = $d8cd +DEF wEnemyMon2 = $d8cf +DEF wEnemyMon2Species = $d8cf +DEF wEnemyMon2HP = $d8d0 +DEF wEnemyMon2BoxLevel = $d8d2 +DEF wEnemyMon2Status = $d8d3 +DEF wEnemyMon2Type = $d8d4 +DEF wEnemyMon2Type1 = $d8d4 +DEF wEnemyMon2Type2 = $d8d5 +DEF wEnemyMon2CatchRate = $d8d6 +DEF wEnemyMon2Moves = $d8d7 +DEF wEnemyMon2OTID = $d8db +DEF wEnemyMon2Exp = $d8dd +DEF wEnemyMon2HPExp = $d8e0 +DEF wEnemyMon2AttackExp = $d8e2 +DEF wEnemyMon2DefenseExp = $d8e4 +DEF wEnemyMon2SpeedExp = $d8e6 +DEF wEnemyMon2SpecialExp = $d8e8 +DEF wEnemyMon2DVs = $d8ea +DEF wEnemyMon2PP = $d8ec +DEF wEnemyMon2Level = $d8f0 +DEF wEnemyMon2MaxHP = $d8f1 +DEF wEnemyMon2Stats = $d8f1 +DEF wEnemyMon2Attack = $d8f3 +DEF wEnemyMon2Defense = $d8f5 +DEF wEnemyMon2Speed = $d8f7 +DEF wEnemyMon2Special = $d8f9 +DEF wEnemyMon3 = $d8fb +DEF wEnemyMon3Species = $d8fb +DEF wEnemyMon3HP = $d8fc +DEF wEnemyMon3BoxLevel = $d8fe +DEF wEnemyMon3Status = $d8ff +DEF wEnemyMon3Type = $d900 +DEF wEnemyMon3Type1 = $d900 +DEF wEnemyMon3Type2 = $d901 +DEF wEnemyMon3CatchRate = $d902 +DEF wEnemyMon3Moves = $d903 +DEF wEnemyMon3OTID = $d907 +DEF wEnemyMon3Exp = $d909 +DEF wEnemyMon3HPExp = $d90c +DEF wEnemyMon3AttackExp = $d90e +DEF wEnemyMon3DefenseExp = $d910 +DEF wEnemyMon3SpeedExp = $d912 +DEF wEnemyMon3SpecialExp = $d914 +DEF wEnemyMon3DVs = $d916 +DEF wEnemyMon3PP = $d918 +DEF wEnemyMon3Level = $d91c +DEF wEnemyMon3MaxHP = $d91d +DEF wEnemyMon3Stats = $d91d +DEF wEnemyMon3Attack = $d91f +DEF wEnemyMon3Defense = $d921 +DEF wEnemyMon3Speed = $d923 +DEF wEnemyMon3Special = $d925 +DEF wEnemyMon4 = $d927 +DEF wEnemyMon4Species = $d927 +DEF wEnemyMon4HP = $d928 +DEF wEnemyMon4BoxLevel = $d92a +DEF wEnemyMon4Status = $d92b +DEF wEnemyMon4Type = $d92c +DEF wEnemyMon4Type1 = $d92c +DEF wEnemyMon4Type2 = $d92d +DEF wEnemyMon4CatchRate = $d92e +DEF wEnemyMon4Moves = $d92f +DEF wEnemyMon4OTID = $d933 +DEF wEnemyMon4Exp = $d935 +DEF wEnemyMon4HPExp = $d938 +DEF wEnemyMon4AttackExp = $d93a +DEF wEnemyMon4DefenseExp = $d93c +DEF wEnemyMon4SpeedExp = $d93e +DEF wEnemyMon4SpecialExp = $d940 +DEF wEnemyMon4DVs = $d942 +DEF wEnemyMon4PP = $d944 +DEF wEnemyMon4Level = $d948 +DEF wEnemyMon4MaxHP = $d949 +DEF wEnemyMon4Stats = $d949 +DEF wEnemyMon4Attack = $d94b +DEF wEnemyMon4Defense = $d94d +DEF wEnemyMon4Speed = $d94f +DEF wEnemyMon4Special = $d951 +DEF wEnemyMon5 = $d953 +DEF wEnemyMon5Species = $d953 +DEF wEnemyMon5HP = $d954 +DEF wEnemyMon5BoxLevel = $d956 +DEF wEnemyMon5Status = $d957 +DEF wEnemyMon5Type = $d958 +DEF wEnemyMon5Type1 = $d958 +DEF wEnemyMon5Type2 = $d959 +DEF wEnemyMon5CatchRate = $d95a +DEF wEnemyMon5Moves = $d95b +DEF wEnemyMon5OTID = $d95f +DEF wEnemyMon5Exp = $d961 +DEF wEnemyMon5HPExp = $d964 +DEF wEnemyMon5AttackExp = $d966 +DEF wEnemyMon5DefenseExp = $d968 +DEF wEnemyMon5SpeedExp = $d96a +DEF wEnemyMon5SpecialExp = $d96c +DEF wEnemyMon5DVs = $d96e +DEF wEnemyMon5PP = $d970 +DEF wEnemyMon5Level = $d974 +DEF wEnemyMon5MaxHP = $d975 +DEF wEnemyMon5Stats = $d975 +DEF wEnemyMon5Attack = $d977 +DEF wEnemyMon5Defense = $d979 +DEF wEnemyMon5Speed = $d97b +DEF wEnemyMon5Special = $d97d +DEF wEnemyMon6 = $d97f +DEF wEnemyMon6Species = $d97f +DEF wEnemyMon6HP = $d980 +DEF wEnemyMon6BoxLevel = $d982 +DEF wEnemyMon6Status = $d983 +DEF wEnemyMon6Type = $d984 +DEF wEnemyMon6Type1 = $d984 +DEF wEnemyMon6Type2 = $d985 +DEF wEnemyMon6CatchRate = $d986 +DEF wEnemyMon6Moves = $d987 +DEF wEnemyMon6OTID = $d98b +DEF wEnemyMon6Exp = $d98d +DEF wEnemyMon6HPExp = $d990 +DEF wEnemyMon6AttackExp = $d992 +DEF wEnemyMon6DefenseExp = $d994 +DEF wEnemyMon6SpeedExp = $d996 +DEF wEnemyMon6SpecialExp = $d998 +DEF wEnemyMon6DVs = $d99a +DEF wEnemyMon6PP = $d99c +DEF wEnemyMon6Level = $d9a0 +DEF wEnemyMon6MaxHP = $d9a1 +DEF wEnemyMon6Stats = $d9a1 +DEF wEnemyMon6Attack = $d9a3 +DEF wEnemyMon6Defense = $d9a5 +DEF wEnemyMon6Speed = $d9a7 +DEF wEnemyMon6Special = $d9a9 +DEF wEnemyMon1OT = $d9ab +DEF wEnemyMonOT = $d9ab +DEF wEnemyMon2OT = $d9b6 +DEF wEnemyMon3OT = $d9c1 +DEF wEnemyMon4OT = $d9cc +DEF wEnemyMon5OT = $d9d7 +DEF wEnemyMon6OT = $d9e2 +DEF wEnemyMon1Nick = $d9ed +DEF wEnemyMonNicks = $d9ed +DEF wEnemyMon2Nick = $d9f8 +DEF wEnemyMon3Nick = $da03 +DEF wEnemyMon4Nick = $da0e +DEF wEnemyMon5Nick = $da19 +DEF wEnemyMon6Nick = $da24 +DEF wTrainerHeaderPtr = $da2f +DEF wOpponentAfterWrongAnswer = $da37 +DEF wCurMapScript = $da38 +DEF wPlayTimeHours = $da40 +DEF wPlayTimeMaxed = $da41 +DEF wPlayTimeMinutes = $da42 +DEF wPlayTimeSeconds = $da43 +DEF wPlayTimeFrames = $da44 +DEF wSafariZoneGameOver = $da45 +DEF wNumSafariBalls = $da46 +DEF wDayCareInUse = $da47 +DEF wDayCareMonName = $da48 +DEF wDayCareMonOT = $da53 +DEF wDayCareMon = $da5e +DEF wDayCareMonSpecies = $da5e +DEF wDayCareMonHP = $da5f +DEF wDayCareMonBoxLevel = $da61 +DEF wDayCareMonStatus = $da62 +DEF wDayCareMonType = $da63 +DEF wDayCareMonType1 = $da63 +DEF wDayCareMonType2 = $da64 +DEF wDayCareMonCatchRate = $da65 +DEF wDayCareMonMoves = $da66 +DEF wDayCareMonOTID = $da6a +DEF wDayCareMonExp = $da6c +DEF wDayCareMonHPExp = $da6f +DEF wDayCareMonAttackExp = $da71 +DEF wDayCareMonDefenseExp = $da73 +DEF wDayCareMonSpeedExp = $da75 +DEF wDayCareMonSpecialExp = $da77 +DEF wDayCareMonDVs = $da79 +DEF wDayCareMonPP = $da7b +DEF wBoxCount = $da7f +DEF wBoxDataStart = $da7f +DEF wMainDataEnd = $da7f +DEF wBoxSpecies = $da80 +DEF wBoxMon1 = $da95 +DEF wBoxMon1Species = $da95 +DEF wBoxMons = $da95 +DEF wBoxMon1HP = $da96 +DEF wBoxMon1BoxLevel = $da98 +DEF wBoxMon1Status = $da99 +DEF wBoxMon1Type = $da9a +DEF wBoxMon1Type1 = $da9a +DEF wBoxMon1Type2 = $da9b +DEF wBoxMon1CatchRate = $da9c +DEF wBoxMon1Moves = $da9d +DEF wBoxMon1OTID = $daa1 +DEF wBoxMon1Exp = $daa3 +DEF wBoxMon1HPExp = $daa6 +DEF wBoxMon1AttackExp = $daa8 +DEF wBoxMon1DefenseExp = $daaa +DEF wBoxMon1SpeedExp = $daac +DEF wBoxMon1SpecialExp = $daae +DEF wBoxMon1DVs = $dab0 +DEF wBoxMon1PP = $dab2 +DEF wBoxMon2 = $dab6 +DEF wBoxMon2Species = $dab6 +DEF wBoxMon2HP = $dab7 +DEF wBoxMon2BoxLevel = $dab9 +DEF wBoxMon2Status = $daba +DEF wBoxMon2Type = $dabb +DEF wBoxMon2Type1 = $dabb +DEF wBoxMon2Type2 = $dabc +DEF wBoxMon2CatchRate = $dabd +DEF wBoxMon2Moves = $dabe +DEF wBoxMon2OTID = $dac2 +DEF wBoxMon2Exp = $dac4 +DEF wBoxMon2HPExp = $dac7 +DEF wBoxMon2AttackExp = $dac9 +DEF wBoxMon2DefenseExp = $dacb +DEF wBoxMon2SpeedExp = $dacd +DEF wBoxMon2SpecialExp = $dacf +DEF wBoxMon2DVs = $dad1 +DEF wBoxMon2PP = $dad3 +DEF wBoxMon3 = $dad7 +DEF wBoxMon3Species = $dad7 +DEF wBoxMon3HP = $dad8 +DEF wBoxMon3BoxLevel = $dada +DEF wBoxMon3Status = $dadb +DEF wBoxMon3Type = $dadc +DEF wBoxMon3Type1 = $dadc +DEF wBoxMon3Type2 = $dadd +DEF wBoxMon3CatchRate = $dade +DEF wBoxMon3Moves = $dadf +DEF wBoxMon3OTID = $dae3 +DEF wBoxMon3Exp = $dae5 +DEF wBoxMon3HPExp = $dae8 +DEF wBoxMon3AttackExp = $daea +DEF wBoxMon3DefenseExp = $daec +DEF wBoxMon3SpeedExp = $daee +DEF wBoxMon3SpecialExp = $daf0 +DEF wBoxMon3DVs = $daf2 +DEF wBoxMon3PP = $daf4 +DEF wBoxMon4 = $daf8 +DEF wBoxMon4Species = $daf8 +DEF wBoxMon4HP = $daf9 +DEF wBoxMon4BoxLevel = $dafb +DEF wBoxMon4Status = $dafc +DEF wBoxMon4Type = $dafd +DEF wBoxMon4Type1 = $dafd +DEF wBoxMon4Type2 = $dafe +DEF wBoxMon4CatchRate = $daff +DEF wBoxMon4Moves = $db00 +DEF wBoxMon4OTID = $db04 +DEF wBoxMon4Exp = $db06 +DEF wBoxMon4HPExp = $db09 +DEF wBoxMon4AttackExp = $db0b +DEF wBoxMon4DefenseExp = $db0d +DEF wBoxMon4SpeedExp = $db0f +DEF wBoxMon4SpecialExp = $db11 +DEF wBoxMon4DVs = $db13 +DEF wBoxMon4PP = $db15 +DEF wBoxMon5 = $db19 +DEF wBoxMon5Species = $db19 +DEF wBoxMon5HP = $db1a +DEF wBoxMon5BoxLevel = $db1c +DEF wBoxMon5Status = $db1d +DEF wBoxMon5Type = $db1e +DEF wBoxMon5Type1 = $db1e +DEF wBoxMon5Type2 = $db1f +DEF wBoxMon5CatchRate = $db20 +DEF wBoxMon5Moves = $db21 +DEF wBoxMon5OTID = $db25 +DEF wBoxMon5Exp = $db27 +DEF wBoxMon5HPExp = $db2a +DEF wBoxMon5AttackExp = $db2c +DEF wBoxMon5DefenseExp = $db2e +DEF wBoxMon5SpeedExp = $db30 +DEF wBoxMon5SpecialExp = $db32 +DEF wBoxMon5DVs = $db34 +DEF wBoxMon5PP = $db36 +DEF wBoxMon6 = $db3a +DEF wBoxMon6Species = $db3a +DEF wBoxMon6HP = $db3b +DEF wBoxMon6BoxLevel = $db3d +DEF wBoxMon6Status = $db3e +DEF wBoxMon6Type = $db3f +DEF wBoxMon6Type1 = $db3f +DEF wBoxMon6Type2 = $db40 +DEF wBoxMon6CatchRate = $db41 +DEF wBoxMon6Moves = $db42 +DEF wBoxMon6OTID = $db46 +DEF wBoxMon6Exp = $db48 +DEF wBoxMon6HPExp = $db4b +DEF wBoxMon6AttackExp = $db4d +DEF wBoxMon6DefenseExp = $db4f +DEF wBoxMon6SpeedExp = $db51 +DEF wBoxMon6SpecialExp = $db53 +DEF wBoxMon6DVs = $db55 +DEF wBoxMon6PP = $db57 +DEF wBoxMon7 = $db5b +DEF wBoxMon7Species = $db5b +DEF wBoxMon7HP = $db5c +DEF wBoxMon7BoxLevel = $db5e +DEF wBoxMon7Status = $db5f +DEF wBoxMon7Type = $db60 +DEF wBoxMon7Type1 = $db60 +DEF wBoxMon7Type2 = $db61 +DEF wBoxMon7CatchRate = $db62 +DEF wBoxMon7Moves = $db63 +DEF wBoxMon7OTID = $db67 +DEF wBoxMon7Exp = $db69 +DEF wBoxMon7HPExp = $db6c +DEF wBoxMon7AttackExp = $db6e +DEF wBoxMon7DefenseExp = $db70 +DEF wBoxMon7SpeedExp = $db72 +DEF wBoxMon7SpecialExp = $db74 +DEF wBoxMon7DVs = $db76 +DEF wBoxMon7PP = $db78 +DEF wBoxMon8 = $db7c +DEF wBoxMon8Species = $db7c +DEF wBoxMon8HP = $db7d +DEF wBoxMon8BoxLevel = $db7f +DEF wBoxMon8Status = $db80 +DEF wBoxMon8Type = $db81 +DEF wBoxMon8Type1 = $db81 +DEF wBoxMon8Type2 = $db82 +DEF wBoxMon8CatchRate = $db83 +DEF wBoxMon8Moves = $db84 +DEF wBoxMon8OTID = $db88 +DEF wBoxMon8Exp = $db8a +DEF wBoxMon8HPExp = $db8d +DEF wBoxMon8AttackExp = $db8f +DEF wBoxMon8DefenseExp = $db91 +DEF wBoxMon8SpeedExp = $db93 +DEF wBoxMon8SpecialExp = $db95 +DEF wBoxMon8DVs = $db97 +DEF wBoxMon8PP = $db99 +DEF wBoxMon9 = $db9d +DEF wBoxMon9Species = $db9d +DEF wBoxMon9HP = $db9e +DEF wBoxMon9BoxLevel = $dba0 +DEF wBoxMon9Status = $dba1 +DEF wBoxMon9Type = $dba2 +DEF wBoxMon9Type1 = $dba2 +DEF wBoxMon9Type2 = $dba3 +DEF wBoxMon9CatchRate = $dba4 +DEF wBoxMon9Moves = $dba5 +DEF wBoxMon9OTID = $dba9 +DEF wBoxMon9Exp = $dbab +DEF wBoxMon9HPExp = $dbae +DEF wBoxMon9AttackExp = $dbb0 +DEF wBoxMon9DefenseExp = $dbb2 +DEF wBoxMon9SpeedExp = $dbb4 +DEF wBoxMon9SpecialExp = $dbb6 +DEF wBoxMon9DVs = $dbb8 +DEF wBoxMon9PP = $dbba +DEF wBoxMon10 = $dbbe +DEF wBoxMon10Species = $dbbe +DEF wBoxMon10HP = $dbbf +DEF wBoxMon10BoxLevel = $dbc1 +DEF wBoxMon10Status = $dbc2 +DEF wBoxMon10Type = $dbc3 +DEF wBoxMon10Type1 = $dbc3 +DEF wBoxMon10Type2 = $dbc4 +DEF wBoxMon10CatchRate = $dbc5 +DEF wBoxMon10Moves = $dbc6 +DEF wBoxMon10OTID = $dbca +DEF wBoxMon10Exp = $dbcc +DEF wBoxMon10HPExp = $dbcf +DEF wBoxMon10AttackExp = $dbd1 +DEF wBoxMon10DefenseExp = $dbd3 +DEF wBoxMon10SpeedExp = $dbd5 +DEF wBoxMon10SpecialExp = $dbd7 +DEF wBoxMon10DVs = $dbd9 +DEF wBoxMon10PP = $dbdb +DEF wBoxMon11 = $dbdf +DEF wBoxMon11Species = $dbdf +DEF wBoxMon11HP = $dbe0 +DEF wBoxMon11BoxLevel = $dbe2 +DEF wBoxMon11Status = $dbe3 +DEF wBoxMon11Type = $dbe4 +DEF wBoxMon11Type1 = $dbe4 +DEF wBoxMon11Type2 = $dbe5 +DEF wBoxMon11CatchRate = $dbe6 +DEF wBoxMon11Moves = $dbe7 +DEF wBoxMon11OTID = $dbeb +DEF wBoxMon11Exp = $dbed +DEF wBoxMon11HPExp = $dbf0 +DEF wBoxMon11AttackExp = $dbf2 +DEF wBoxMon11DefenseExp = $dbf4 +DEF wBoxMon11SpeedExp = $dbf6 +DEF wBoxMon11SpecialExp = $dbf8 +DEF wBoxMon11DVs = $dbfa +DEF wBoxMon11PP = $dbfc +DEF wBoxMon12 = $dc00 +DEF wBoxMon12Species = $dc00 +DEF wBoxMon12HP = $dc01 +DEF wBoxMon12BoxLevel = $dc03 +DEF wBoxMon12Status = $dc04 +DEF wBoxMon12Type = $dc05 +DEF wBoxMon12Type1 = $dc05 +DEF wBoxMon12Type2 = $dc06 +DEF wBoxMon12CatchRate = $dc07 +DEF wBoxMon12Moves = $dc08 +DEF wBoxMon12OTID = $dc0c +DEF wBoxMon12Exp = $dc0e +DEF wBoxMon12HPExp = $dc11 +DEF wBoxMon12AttackExp = $dc13 +DEF wBoxMon12DefenseExp = $dc15 +DEF wBoxMon12SpeedExp = $dc17 +DEF wBoxMon12SpecialExp = $dc19 +DEF wBoxMon12DVs = $dc1b +DEF wBoxMon12PP = $dc1d +DEF wBoxMon13 = $dc21 +DEF wBoxMon13Species = $dc21 +DEF wBoxMon13HP = $dc22 +DEF wBoxMon13BoxLevel = $dc24 +DEF wBoxMon13Status = $dc25 +DEF wBoxMon13Type = $dc26 +DEF wBoxMon13Type1 = $dc26 +DEF wBoxMon13Type2 = $dc27 +DEF wBoxMon13CatchRate = $dc28 +DEF wBoxMon13Moves = $dc29 +DEF wBoxMon13OTID = $dc2d +DEF wBoxMon13Exp = $dc2f +DEF wBoxMon13HPExp = $dc32 +DEF wBoxMon13AttackExp = $dc34 +DEF wBoxMon13DefenseExp = $dc36 +DEF wBoxMon13SpeedExp = $dc38 +DEF wBoxMon13SpecialExp = $dc3a +DEF wBoxMon13DVs = $dc3c +DEF wBoxMon13PP = $dc3e +DEF wBoxMon14 = $dc42 +DEF wBoxMon14Species = $dc42 +DEF wBoxMon14HP = $dc43 +DEF wBoxMon14BoxLevel = $dc45 +DEF wBoxMon14Status = $dc46 +DEF wBoxMon14Type = $dc47 +DEF wBoxMon14Type1 = $dc47 +DEF wBoxMon14Type2 = $dc48 +DEF wBoxMon14CatchRate = $dc49 +DEF wBoxMon14Moves = $dc4a +DEF wBoxMon14OTID = $dc4e +DEF wBoxMon14Exp = $dc50 +DEF wBoxMon14HPExp = $dc53 +DEF wBoxMon14AttackExp = $dc55 +DEF wBoxMon14DefenseExp = $dc57 +DEF wBoxMon14SpeedExp = $dc59 +DEF wBoxMon14SpecialExp = $dc5b +DEF wBoxMon14DVs = $dc5d +DEF wBoxMon14PP = $dc5f +DEF wBoxMon15 = $dc63 +DEF wBoxMon15Species = $dc63 +DEF wBoxMon15HP = $dc64 +DEF wBoxMon15BoxLevel = $dc66 +DEF wBoxMon15Status = $dc67 +DEF wBoxMon15Type = $dc68 +DEF wBoxMon15Type1 = $dc68 +DEF wBoxMon15Type2 = $dc69 +DEF wBoxMon15CatchRate = $dc6a +DEF wBoxMon15Moves = $dc6b +DEF wBoxMon15OTID = $dc6f +DEF wBoxMon15Exp = $dc71 +DEF wBoxMon15HPExp = $dc74 +DEF wBoxMon15AttackExp = $dc76 +DEF wBoxMon15DefenseExp = $dc78 +DEF wBoxMon15SpeedExp = $dc7a +DEF wBoxMon15SpecialExp = $dc7c +DEF wBoxMon15DVs = $dc7e +DEF wBoxMon15PP = $dc80 +DEF wBoxMon16 = $dc84 +DEF wBoxMon16Species = $dc84 +DEF wBoxMon16HP = $dc85 +DEF wBoxMon16BoxLevel = $dc87 +DEF wBoxMon16Status = $dc88 +DEF wBoxMon16Type = $dc89 +DEF wBoxMon16Type1 = $dc89 +DEF wBoxMon16Type2 = $dc8a +DEF wBoxMon16CatchRate = $dc8b +DEF wBoxMon16Moves = $dc8c +DEF wBoxMon16OTID = $dc90 +DEF wBoxMon16Exp = $dc92 +DEF wBoxMon16HPExp = $dc95 +DEF wBoxMon16AttackExp = $dc97 +DEF wBoxMon16DefenseExp = $dc99 +DEF wBoxMon16SpeedExp = $dc9b +DEF wBoxMon16SpecialExp = $dc9d +DEF wBoxMon16DVs = $dc9f +DEF wBoxMon16PP = $dca1 +DEF wBoxMon17 = $dca5 +DEF wBoxMon17Species = $dca5 +DEF wBoxMon17HP = $dca6 +DEF wBoxMon17BoxLevel = $dca8 +DEF wBoxMon17Status = $dca9 +DEF wBoxMon17Type = $dcaa +DEF wBoxMon17Type1 = $dcaa +DEF wBoxMon17Type2 = $dcab +DEF wBoxMon17CatchRate = $dcac +DEF wBoxMon17Moves = $dcad +DEF wBoxMon17OTID = $dcb1 +DEF wBoxMon17Exp = $dcb3 +DEF wBoxMon17HPExp = $dcb6 +DEF wBoxMon17AttackExp = $dcb8 +DEF wBoxMon17DefenseExp = $dcba +DEF wBoxMon17SpeedExp = $dcbc +DEF wBoxMon17SpecialExp = $dcbe +DEF wBoxMon17DVs = $dcc0 +DEF wBoxMon17PP = $dcc2 +DEF wBoxMon18 = $dcc6 +DEF wBoxMon18Species = $dcc6 +DEF wBoxMon18HP = $dcc7 +DEF wBoxMon18BoxLevel = $dcc9 +DEF wBoxMon18Status = $dcca +DEF wBoxMon18Type = $dccb +DEF wBoxMon18Type1 = $dccb +DEF wBoxMon18Type2 = $dccc +DEF wBoxMon18CatchRate = $dccd +DEF wBoxMon18Moves = $dcce +DEF wBoxMon18OTID = $dcd2 +DEF wBoxMon18Exp = $dcd4 +DEF wBoxMon18HPExp = $dcd7 +DEF wBoxMon18AttackExp = $dcd9 +DEF wBoxMon18DefenseExp = $dcdb +DEF wBoxMon18SpeedExp = $dcdd +DEF wBoxMon18SpecialExp = $dcdf +DEF wBoxMon18DVs = $dce1 +DEF wBoxMon18PP = $dce3 +DEF wBoxMon19 = $dce7 +DEF wBoxMon19Species = $dce7 +DEF wBoxMon19HP = $dce8 +DEF wBoxMon19BoxLevel = $dcea +DEF wBoxMon19Status = $dceb +DEF wBoxMon19Type = $dcec +DEF wBoxMon19Type1 = $dcec +DEF wBoxMon19Type2 = $dced +DEF wBoxMon19CatchRate = $dcee +DEF wBoxMon19Moves = $dcef +DEF wBoxMon19OTID = $dcf3 +DEF wBoxMon19Exp = $dcf5 +DEF wBoxMon19HPExp = $dcf8 +DEF wBoxMon19AttackExp = $dcfa +DEF wBoxMon19DefenseExp = $dcfc +DEF wBoxMon19SpeedExp = $dcfe +DEF wBoxMon19SpecialExp = $dd00 +DEF wBoxMon19DVs = $dd02 +DEF wBoxMon19PP = $dd04 +DEF wBoxMon20 = $dd08 +DEF wBoxMon20Species = $dd08 +DEF wBoxMon20HP = $dd09 +DEF wBoxMon20BoxLevel = $dd0b +DEF wBoxMon20Status = $dd0c +DEF wBoxMon20Type = $dd0d +DEF wBoxMon20Type1 = $dd0d +DEF wBoxMon20Type2 = $dd0e +DEF wBoxMon20CatchRate = $dd0f +DEF wBoxMon20Moves = $dd10 +DEF wBoxMon20OTID = $dd14 +DEF wBoxMon20Exp = $dd16 +DEF wBoxMon20HPExp = $dd19 +DEF wBoxMon20AttackExp = $dd1b +DEF wBoxMon20DefenseExp = $dd1d +DEF wBoxMon20SpeedExp = $dd1f +DEF wBoxMon20SpecialExp = $dd21 +DEF wBoxMon20DVs = $dd23 +DEF wBoxMon20PP = $dd25 +DEF wBoxMon1OT = $dd29 +DEF wBoxMonOT = $dd29 +DEF wBoxMon2OT = $dd34 +DEF wBoxMon3OT = $dd3f +DEF wBoxMon4OT = $dd4a +DEF wBoxMon5OT = $dd55 +DEF wBoxMon6OT = $dd60 +DEF wBoxMon7OT = $dd6b +DEF wBoxMon8OT = $dd76 +DEF wBoxMon9OT = $dd81 +DEF wBoxMon10OT = $dd8c +DEF wBoxMon11OT = $dd97 +DEF wBoxMon12OT = $dda2 +DEF wBoxMon13OT = $ddad +DEF wBoxMon14OT = $ddb8 +DEF wBoxMon15OT = $ddc3 +DEF wBoxMon16OT = $ddce +DEF wBoxMon17OT = $ddd9 +DEF wBoxMon18OT = $dde4 +DEF wBoxMon19OT = $ddef +DEF wBoxMon20OT = $ddfa +DEF wBoxMon1Nick = $de05 +DEF wBoxMonNicks = $de05 +DEF wBoxMon2Nick = $de10 +DEF wBoxMon3Nick = $de1b +DEF wBoxMon4Nick = $de26 +DEF wBoxMon5Nick = $de31 +DEF wBoxMon6Nick = $de3c +DEF wBoxMon7Nick = $de47 +DEF wBoxMon8Nick = $de52 +DEF wBoxMon9Nick = $de5d +DEF wBoxMon10Nick = $de68 +DEF wBoxMon11Nick = $de73 +DEF wBoxMon12Nick = $de7e +DEF wBoxMon13Nick = $de89 +DEF wBoxMon14Nick = $de94 +DEF wBoxMon15Nick = $de9f +DEF wBoxMon16Nick = $deaa +DEF wBoxMon17Nick = $deb5 +DEF wBoxMon18Nick = $dec0 +DEF wBoxMon19Nick = $decb +DEF wBoxMon20Nick = $ded6 +DEF wBoxDataEnd = $dee1 +DEF wBoxMonNicksEnd = $dee1 +DEF wCGBBasePalPointers = $dee1 +DEF wCGBPal = $dee9 +DEF wLastBGP = $def1 +DEF wLastOBP0 = $def2 +DEF wLastOBP1 = $def3 +DEF wdef4 = $def4 +DEF wBGPPalsBuffer = $def5 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hCanceledPrinting = $ffdb +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF hLCDCPointer = $fff4 +DEF hJoyInput = $fff5 +DEF hDisableJoypadPolling = $fff8 +DEF hClearLetterPrintingDelayFlags = $fff9 +DEF hUILayoutFlags = $fffa +DEF hFieldMoveMonMenuTopMenuItemX = $fffb +DEF hPikachuSpriteVRAMOffset = $fffc +DEF hOnCGB = $fffe +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_RARE_CANDY = $01 +DEF CERULEANCAVE2F_RARE_CANDY = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANMELANIESHOUSE_MELANIE = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_CLEFAIRY_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_JESSIE = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF SUMMERBEACHHOUSE_SURFINDUDE = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL1 = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANMELANIESHOUSE_BULBASAUR = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_JESSIE = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_EEVEE_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_JAMES = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_JAMES = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF SUMMERBEACHHOUSE_PIKACHU = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_MAX_REVIVE = $03 +DEF CERULEANCAVE2F_MAX_REVIVE = $03 +DEF CERULEANCAVEB1F_ULTRA_BALL2 = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANMELANIESHOUSE_ODDISH = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN1 = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET1 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_OAK1 = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_CLEFAIRY = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_MR_FUJI = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_JESSIE = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF SUMMERBEACHHOUSE_POSTER1 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF VIRIDIANSCHOOLHOUSE_LITTLE_GIRL = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCAVE1F_ULTRA_BALL = $04 +DEF CERULEANCAVE2F_FULL_RESTORE = $04 +DEF CERULEANCAVEB1F_MAX_REVIVE = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANMELANIESHOUSE_SANDSHREW = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET2 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_POKEDEX1 = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_JAMES = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF SUMMERBEACHHOUSE_POSTER2 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CELADONPOKECENTER_CHANSEY = $05 +DEF CERULEANCAVEB1F_MAX_ELIXER = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CERULEANPOKECENTER_CHANSEY = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF CINNABARPOKECENTER_CHANSEY = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF FUCHSIAPOKECENTER_CHANSEY = $05 +DEF GAMECORNER_FISHING_GURU1 = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF LAVENDERPOKECENTER_CHANSEY = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET3 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_POKEDEX2 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF PEWTERPOKECENTER_COOLTRAINER_F = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROCKTUNNELPOKECENTER_CHANSEY = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SAFFRONPOKECENTER_CHANSEY = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF SUMMERBEACHHOUSE_POSTER3 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VERMILIONPOKECENTER_CHANSEY = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_COOLTRAINER_F = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF VIRIDIANPOKECENTER_CHANSEY = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF INDIGOPLATEAULOBBY_CHANSEY = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_JAMES = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_OAK2 = $06 +DEF PEWTERPOKECENTER_CHANSEY = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO11F_JESSIE = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF SUMMERBEACHHOUSE_PRINTER = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_YOUNGSTER5 = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_DOME_FOSSIL = $07 +DEF MTMOONPOKECENTER_CHANSEY = $07 +DEF OAKSLAB_GIRL = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VERMILIONCITY_OFFICER_JENNY = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POTION1 = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_ELECTRODE = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HELIX_FOSSIL = $08 +DEF OAKSLAB_SCIENTIST1 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANCITY_OLD_MAN2 = $08 +DEF VIRIDIANFOREST_POTION2 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_MIDDLE_AGED_MAN2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_HP_UP = $09 +DEF OAKSLAB_SCIENTIST2 = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE24_COOLTRAINER_M4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANFOREST_POKE_BALL = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_FISHING_GURU2 = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF MTMOONB2F_TM_MEGA_PUNCH = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANFOREST_YOUNGSTER6 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow_fr.inc b/tools/gb-payload-generator/include/incsym/pokeyellow_fr.inc new file mode 100644 index 0000000..9dc986d --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow_fr.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB1 +DEF ClearVram EQU 0x1DC2 +DEF GiveItem EQU 0x3E42 + +DEF RemovePokemon EQU 0x3917 +DEF JoypadLowSensitivity EQU 0x3821 +DEF PrintBCDNumber EQU 0x13AA + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF4F +DEF wPartyCount EQU 0xD167 +DEF wMissableObjectFlags EQU 0xD5AA +DEF wNumBagItems EQU 0xD321 +DEF wPokedexOwned EQU 0xD2FB +DEF wBoxCount EQU 0xDA84 +DEF wDestinationWarpID EQU 0xD433 +DEF wStatusFlags3 EQU 0xD731 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x79CD +DEF SaveCurrentBoxData EQU 0x7B03 +DEF Bankswitch EQU 0x3E87 +DEF CallFunctionInTable EQU 0x3D96 +DEF SoftReset EQU 0x1D01 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF96 +DEF wRemoveMonFromBox EQU 0xCF99 +DEF Serial_ExchangeBytes EQU 0x1FC7 +DEF ClearScreen EQU 0x16DA +DEF PlaceString EQU 0x1720 +DEF CableClub_TextBoxBorder EQU 0x5BE3 diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow_it.inc b/tools/gb-payload-generator/include/incsym/pokeyellow_it.inc new file mode 100644 index 0000000..79795a9 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow_it.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB1 +DEF ClearVram EQU 0x1DC6 +DEF GiveItem EQU 0x3E3D + +DEF RemovePokemon EQU 0x3912 +DEF JoypadLowSensitivity EQU 0x381C +DEF PrintBCDNumber EQU 0x13AD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF4F +DEF wPartyCount EQU 0xD167 +DEF wMissableObjectFlags EQU 0xD5AA +DEF wNumBagItems EQU 0xD321 +DEF wPokedexOwned EQU 0xD2FB +DEF wBoxCount EQU 0xDA84 +DEF wDestinationWarpID EQU 0xD433 +DEF wStatusFlags3 EQU 0xD731 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x7A3F +DEF SaveCurrentBoxData EQU 0x7B72 +DEF Bankswitch EQU 0x3E82 +DEF CallFunctionInTable EQU 0x3D91 +DEF SoftReset EQU 0x1D08 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF96 +DEF wRemoveMonFromBox EQU 0xCF99 +DEF Serial_ExchangeBytes EQU 0x1FCB +DEF ClearScreen EQU 0x16DD +DEF PlaceString EQU 0x1723 +DEF CableClub_TextBoxBorder EQU 0x5BB0 diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow_jp.inc b/tools/gb-payload-generator/include/incsym/pokeyellow_jp.inc new file mode 100644 index 0000000..d6c04aa --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow_jp.inc @@ -0,0 +1,27225 @@ +DEF NULL = $0000 +DEF Start = $0100 +DEF PlayPikachuPCM = $0151 +DEF LoadNextSoundClipSample = $019a +DEF PlaySoundClipSample = $01a6 +DEF _Start = $01ac +DEF Joypad = $01af +DEF EnterMap = $01c3 +DEF OverworldLoop = $022e +DEF OverworldLoopLessDelay = $0231 +DEF StepCountCheck = $0443 +DEF AllPokemonFainted = $0461 +DEF NewBattle = $046c +DEF DoBikeSpeedup = $0489 +DEF CheckWarpsNoCollision = $04a9 +DEF CheckWarpsNoCollisionLoop = $04c1 +DEF CheckWarpsNoCollisionRetry1 = $04fb +DEF CheckWarpsNoCollisionRetry2 = $04fc +DEF CheckWarpsCollision = $0506 +DEF WarpFound1 = $052f +DEF WarpFound2 = $0536 +DEF CheckMapConnections = $05c7 +DEF PlayMapChangeSound = $06db +DEF CheckIfInOutsideMap = $06fe +DEF ExtraWarpCheck = $0706 +DEF MapEntryAfterBattle = $073c +DEF HandleBlackOut = $074e +DEF StopMusic = $0771 +DEF HandleFlyWarpOrDungeonWarp = $0780 +DEF LeaveMapAnim = $07a8 +DEF StopBikeSurf = $07b0 +DEF LoadPlayerSpriteGraphics = $07c3 +DEF IsBikeRidingAllowed = $07f1 +DEF BikeRidingTilesets = $080e +DEF LoadTilesetTilePatternData = $0814 +DEF LoadTileBlockMap = $0828 +DEF LoadNorthSouthConnectionsTileMap = $0905 +DEF LoadEastWestConnectionsTileMap = $0929 +DEF IsSpriteOrSignInFrontOfPlayer = $094a +DEF IsSpriteInFrontOfPlayer = $096f +DEF IsSpriteInFrontOfPlayer2 = $0971 +DEF SignLoop = $09de +DEF CollisionCheckOnLand = $0a08 +DEF CheckTilePassable = $0a65 +DEF CheckForJumpingAndTilePairCollisions = $0a72 +DEF CheckForTilePairCollisions2 = $0a8c +DEF CheckForTilePairCollisions = $0a92 +DEF TilePairCollisionsLand = $0ac6 +DEF TilePairCollisionsWater = $0ae8 +DEF LoadCurrentMapView = $0af2 +DEF AdvancePlayerSprite = $0b6b +DEF ScheduleNorthRowRedraw = $0b81 +DEF CopyToRedrawRowOrColumnSrcTiles = $0b96 +DEF ScheduleSouthRowRedraw = $0ba2 +DEF ScheduleEastColumnRedraw = $0bc3 +DEF ScheduleColumnRedrawHelper = $0be2 +DEF ScheduleWestColumnRedraw = $0bf8 +DEF DrawTileBlock = $0c0d +DEF JoypadOverworld = $0c3d +DEF ForceBikeDown = $0c51 +DEF AreInputsSimulated = $0c67 +DEF GetSimulatedInput = $0c9f +DEF CollisionCheckOnWater = $0cb6 +DEF RunMapScript = $0d18 +DEF LoadWalkingPlayerSpriteGraphics = $0d4a +DEF LoadSurfingPlayerSpriteGraphics2 = $0d55 +DEF LoadSurfingPlayerSpriteGraphics = $0d6f +DEF LoadBikePlayerSpriteGraphics = $0d76 +DEF LoadPlayerSpriteGraphicsCommon = $0d7b +DEF LoadMapHeader = $0d97 +DEF Func_0db5 = $0da1 +DEF asm_0dbd = $0da9 +DEF CopyMapConnectionHeader = $0e96 +DEF CopySignData = $0e9f +DEF LoadMapData = $0eb7 +DEF LoadScreenRelatedData = $0ef8 +DEF ReloadMapAfterSurfingMinigame = $0f02 +DEF ReloadMapAfterPrinter = $0f29 +DEF FinishReloadingMap = $0f39 +DEF ResetMapVariables = $0f42 +DEF CopyMapViewToVRAM = $0f5c +DEF CopyMapViewToVRAM2 = $0f5f +DEF SwitchToMapRomBank = $0f77 +DEF GetMapHeaderPointer = $0f93 +DEF IgnoreInputForHalfSecond = $0faf +DEF ResetUsingStrengthOutOfBattleBit = $0fbc +DEF ForceBikeOrSurf = $0fc2 +DEF HandleMidJump = $0fcd +DEF IsSpinning = $0fdc +DEF Func_0ffe = $0fea +DEF InitSprites = $0ff2 +DEF ZeroSpriteStateData = $103c +DEF DisableRegularSprites = $104c +DEF LoadSprite = $105b +DEF CheckForUserInterruption = $10a6 +DEF LoadDestinationWarpPosition = $10c1 +DEF DrawHPBar = $10e4 +DEF LoadMonData = $1120 +DEF OverwritewMoves = $1128 +DEF LoadFlippedFrontSpriteByMonIndex = $1132 +DEF LoadFrontSpriteByMonIndex = $1137 +DEF PlayCry = $117a +DEF GetCryData = $1194 +DEF DisplayPartyMenu = $11b7 +DEF GoBackToPartyMenu = $11cc +DEF PartyMenuInit = $11db +DEF HandlePartyMenuInput = $1215 +DEF PartyMenuText_12cc = $12bb +DEF DrawPartyMenu = $12c5 +DEF RedrawPartyMenu = $12ca +DEF DrawPartyMenuCommon = $12cd +DEF PrintStatusCondition = $12d2 +DEF PrintStatusConditionNotFainted = $12e7 +DEF PrintLevel = $12f8 +DEF PrintLevelFull = $1308 +DEF PrintLevelCommon = $1310 +DEF GetwMoves = $131b +DEF GetMonHeader = $1324 +DEF GetPartyMonName2 = $1389 +DEF GetPartyMonName = $138f +DEF PrintBCDNumber = $13a2 +DEF PrintBCDDigit = $13c5 +DEF UncompressMonSprite = $13db +DEF LoadMonFrontSprite = $1412 +DEF LoadUncompressedSpriteData = $141f +DEF AlignSpriteDataCentered = $1473 +DEF ZeroSpriteBuffer = $1490 +DEF InterlaceMergeSpriteBuffers = $149b +DEF Func_1510 = $14e4 +DEF Func_151d = $14f1 +DEF EnablePikachuOverworldSpriteDrawing = $14f9 +DEF DisablePikachuOverworldSpriteDrawing = $1501 +DEF DisablePikachuFollowingPlayer = $150e +DEF EnablePikachuFollowingPlayer = $1516 +DEF CheckPikachuFollowingPlayer = $151e +DEF SpawnPikachu = $1526 +DEF Pikachu_IsInArray = $153c +DEF GetPikachuMovementScriptByte = $1550 +DEF ApplyPikachuMovementData = $156f +DEF LCDC = $1580 +DEF DisableLCD = $1597 +DEF EnableLCD = $15b1 +DEF ClearSprites = $15b8 +DEF HideSprites = $15c3 +DEF IsTilePassable = $15d3 +DEF FarCopyData = $15e4 +DEF FarCopyDataDouble = $15f8 +DEF CopyVideoData = $1622 +DEF CopyVideoDataDouble = $165a +DEF CopyVideoDataAlternate = $1692 +DEF CopyVideoDataDoubleAlternate = $16ad +DEF FillMemory = $16c6 +DEF CopyData = $16d9 +DEF GetFarByte = $16f0 +DEF ClearScreenArea = $1701 +DEF CopyScreenTileBufferToVRAM = $1713 +DEF ClearScreen = $174c +DEF TextBoxBorder = $175f +DEF PlaceChars = $178c +DEF PlaceString = $1792 +DEF PlaceNextChar = $1793 +DEF NextChar = $185c +DEF NullChar = $1860 +DEF TextIDErrorText = $1868 +DEF PrintPlayerName = $1871 +DEF PrintRivalName = $1877 +DEF TrainerChar = $187d +DEF TMChar = $1883 +DEF PCChar = $1889 +DEF RocketChar = $188f +DEF PlacePOKe = $1895 +DEF SixDotsChar = $189b +DEF GaChar = $18a1 +DEF PlaceMoveTargetsName = $18a7 +DEF PlaceMoveUsersName = $18ad +DEF PlaceCommandCharacter = $18c3 +DEF TMCharText = $18cd +DEF TrainerCharText = $18d3 +DEF PCCharText = $18d9 +DEF RocketCharText = $18de +DEF PlacePOKeText = $18e5 +DEF SixDotsCharText = $18ea +DEF EnemyText = $18ed +DEF GaCharText = $18f2 +DEF ContText = $18f5 +DEF ContCharText = $1905 +DEF PlaceDexEnd = $1909 +DEF PromptText = $190d +DEF DoneText = $1925 +DEF Paragraph = $192c +DEF _ContText = $194d +DEF _ContTextNoPause = $195f +DEF ScrollTextUpOneLine = $196d +DEF ProtectedDelay3 = $198f +DEF TextCommandProcessor = $1995 +DEF NextTextCommand = $19a6 +DEF TextCommand_BOX = $19c4 +DEF TextCommand_START = $19d6 +DEF TextCommand_RAM = $19e3 +DEF TextCommand_BCD = $19f1 +DEF TextCommand_MOVE = $1a03 +DEF TextCommand_LOW = $1a11 +DEF TextCommand_PROMPT_BUTTON = $1a18 +DEF TextCommand_SCROLL = $1a33 +DEF TextCommand_START_ASM = $1a45 +DEF TextCommand_NUM = $1a4b +DEF TextCommand_PAUSE = $1a69 +DEF TextCommand_SOUND = $1a7d +DEF TextCommandSounds = $1ab0 +DEF TextCommand_DOTS = $1ac4 +DEF TextCommand_WAIT_BUTTON = $1ae6 +DEF TextCommandJumpTable = $1aef +DEF GetRowColAddressBgMap = $1b0b +DEF ClearBgMap = $1b1e +DEF FillBgMap = $1b22 +DEF FillBgMapCommon = $1b23 +DEF RedrawRowOrColumn = $1b2f +DEF AutoBgMapTransfer = $1b85 +DEF TransferBgRows = $1bc7 +DEF VBlankCopyBgMap = $1c0a +DEF VBlankCopyDouble = $1c26 +DEF VBlankCopy = $1c76 +DEF UpdateMovingBgTiles = $1cca +DEF FlowerTile1 = $1d25 +DEF FlowerTile2 = $1d35 +DEF FlowerTile3 = $1d45 +DEF SoftReset = $1d55 +DEF Init = $1d60 +DEF ClearVram = $1e16 +DEF StopAllSounds = $1e20 +DEF VBlank = $1e35 +DEF DelayFrame = $1ea8 +DEF LoadGBPal = $1eb3 +DEF GBFadeInFromBlack = $1eca +DEF GBFadeOutToWhite = $1ed1 +DEF GBFadeIncCommon = $1ed6 +DEF GBFadeOutToBlack = $1ee8 +DEF GBFadeInFromWhite = $1eef +DEF GBFadeDecCommon = $1ef4 +DEF FadePal1 = $1f06 +DEF FadePal2 = $1f09 +DEF FadePal3 = $1f0c +DEF FadePal4 = $1f0f +DEF FadePal5 = $1f12 +DEF FadePal6 = $1f15 +DEF FadePal7 = $1f18 +DEF FadePal8 = $1f1b +DEF TrackPlayTime = $1f1e +DEF CountDownIgnoreInputBitReset = $1f7d +DEF Serial = $1fa2 +DEF Serial_ExchangeBytes = $1ff4 +DEF Serial_ExchangeByte = $201f +DEF WaitLoop_15Iterations = $20b6 +DEF IsUnknownCounterZero = $20bc +DEF SetUnknownCounterToFFFF = $20c4 +DEF Serial_ExchangeLinkMenuSelection = $20cc +DEF Serial_PrintWaitingTextAndSyncAndExchangeNybble = $20f3 +DEF Serial_SyncAndExchangeNybble = $2104 +DEF Serial_ExchangeNybble = $2148 +DEF Serial_SendZeroByte = $2172 +DEF Serial_TryEstablishingExternallyClockedConnection = $217f +DEF PrinterSerial__ = $218b +DEF Timer = $2193 +DEF PlayDefaultMusic = $2194 +DEF PlayDefaultMusicFadeOutCurrent = $219f +DEF PlayDefaultMusicCommon = $21b1 +DEF CheckForNoBikingMusicMap = $21f1 +DEF UpdateMusic6Times = $220c +DEF UpdateMusicCTimes = $220e +DEF CompareMapMusicBankWithCurrentBank = $221e +DEF PlayMusic = $223a +DEF Func_2223 = $224c +DEF StopAllMusic = $225c +DEF PlaySound = $2261 +DEF GetNextMusicByte = $22b1 +DEF InitMusicVariables = $22d3 +DEF InitSFXVariables = $22e9 +DEF StopAllAudio = $22ff +DEF DetermineAudioFunction = $2315 +DEF UpdateSprites = $2349 +DEF ViridianMartClerkText = $2368 +DEF PewterMartClerkText = $2370 +DEF CeruleanMartClerkText = $237a +DEF UnusedBikeShopClerkText = $2385 +DEF VermilionMartClerkText = $2389 +DEF LavenderMartClerkText = $2392 +DEF CeladonMart2FClerk1Text = $239e +DEF CeladonMart2FClerk2Text = $23aa +DEF CeladonMart4FClerkText = $23b6 +DEF CeladonMart5FClerk1Text = $23be +DEF CeladonMart5FClerk2Text = $23c8 +DEF FuchsiaMartClerkText = $23d0 +DEF UnusedMartClerkText = $23d9 +DEF CinnabarMartClerkText = $23e1 +DEF SaffronMartClerkText = $23eb +DEF IndigoPlateauLobbyClerkText = $23f4 +DEF TextScriptEndingText = $23fe +DEF TextScriptEnd = $23ff +DEF ExclamationText = $2403 +DEF GroundRoseText = $2406 +DEF BoulderText = $2418 +DEF MartSignText = $242b +DEF PokeCenterSignText = $2444 +DEF PickUpItemText = $245a +DEF UncompressSpriteData = $2463 +DEF _UncompressSpriteData = $247b +DEF UncompressSpriteDataLoop = $24b7 +DEF MoveToNextBufferPosition = $2539 +DEF WriteSpriteBitsToBuffer = $25aa +DEF ReadNextInputBit = $25d1 +DEF ReadNextInputByte = $25ec +DEF LengthEncodingOffsetList = $2600 +DEF UnpackSprite = $2620 +DEF SpriteDifferentialDecode = $2635 +DEF DifferentialDecodeNybble = $26ce +DEF DecodeNybble0Table = $2708 +DEF DecodeNybble1Table = $2710 +DEF DecodeNybble0TableFlipped = $2718 +DEF DecodeNybble1TableFlipped = $2720 +DEF XorSpriteChunks = $2728 +DEF ReverseNybble = $2798 +DEF ResetSpriteBufferPointers = $27a2 +DEF NybbleReverseTable = $27c8 +DEF UnpackSpriteMode2 = $27d8 +DEF StoreSpriteOutputPointer = $27f8 +DEF ResetPlayerSpriteData = $2807 +DEF ResetPlayerSpriteData_ClearSpriteData = $2825 +DEF FadeOutAudio = $282d +DEF UnknownText_2812 = $287d +DEF DisplayTextID = $2881 +DEF AfterDisplayingTextID = $2930 +DEF HoldTextDisplayOpen = $2939 +DEF CloseTextDisplay = $2942 +DEF DisplayPokemartDialogue = $297f +DEF PokemartGreetingText = $29a2 +DEF LoadItemList = $29b4 +DEF DisplayPokemonCenterDialogue = $29cc +DEF DisplaySafariGameOverText = $29e6 +DEF DisplayPokemonFaintedText = $29f1 +DEF PokemonFaintedText = $29fa +DEF DisplayPlayerBlackedOutText = $2a07 +DEF PlayerBlackedOutText = $2a10 +DEF DisplayRepelWoreOffText = $2a3d +DEF RepelWoreOffText = $2a46 +DEF DisplayPikachuEmotion = $2a55 +DEF DisplayStartMenu = $2a60 +DEF RedisplayStartMenu = $2a70 +DEF CloseStartMenu = $2b01 +DEF CountSetBits = $2b10 +DEF SubtractAmountPaidFromMoney = $2b27 +DEF AddAmountSoldToMoney = $2b2f +DEF RemoveItemFromInventory = $2b4c +DEF AddItemToInventory = $2b5c +DEF DisplayListMenuID = $2b6f +DEF DisplayListMenuIDLoop = $2bdc +DEF DisplayChooseQuantityMenu = $2ce0 +DEF InitialQuantityText = $2dbc +DEF SpacesBetweenQuantityAndPriceText = $2dc0 +DEF ExitListMenu = $2dc7 +DEF PrintListMenuEntries = $2de6 +DEF ListMenuCancelText = $2f22 +DEF GetMonName = $2f26 +DEF GetItemName = $2f54 +DEF GetMachineName = $2f78 +DEF TechnicalPrefix = $2fc1 +DEF HiddenPrefix = $2fc6 +DEF IsItemHM = $2fcc +DEF IsMoveHM = $2fd5 +DEF HMMoves = $2fde +DEF GetMoveName = $2fe4 +DEF ReloadMapData = $2ffd +DEF ReloadTilesetTilePatterns = $301a +DEF ChooseFlyDestination = $3031 +DEF PrinterSerial = $303e +DEF SerialFunction = $3052 +DEF DisableWaitingAfterTextDisplay = $3079 +DEF UseItem = $307f +DEF TossItem = $3087 +DEF IsKeyItem = $309c +DEF DisplayTextBoxID = $30ab +DEF IsPlayerCharacterBeingControlledByGame = $30bc +DEF RunNPCMovementScript = $30cd +DEF EndNPCMovementScript = $3109 +DEF DebugPressedOrHeldB = $3111 +DEF StoreTrainerHeaderPointer = $3112 +DEF ExecuteCurMapScriptInTable = $311b +DEF LoadGymLeaderAndCityName = $313a +DEF ReadTrainerHeaderInfo = $314e +DEF TrainerFlagAction = $3182 +DEF TalkToTrainer = $3187 +DEF CheckFightingMapTrainers = $31d4 +DEF DisplayEnemyTrainerTextAndStartBattle = $3207 +DEF StartTrainerBattle = $3218 +DEF EndTrainerBattle = $3230 +DEF ResetButtonPressedAndMapScript = $327c +DEF TrainerWalkUpToPlayer_Bank0 = $328a +DEF InitBattleEnemyParameters = $3292 +DEF GetSpritePosition1 = $32aa +DEF GetSpritePosition2 = $32af +DEF SetSpritePosition1 = $32b4 +DEF SetSpritePosition2 = $32b9 +DEF SpritePositionBankswitch = $32bc +DEF CheckForEngagingTrainers = $32c1 +DEF SaveEndBattleTextPointers = $330f +DEF EngageMapTrainer = $3325 +DEF PrintEndBattleText = $333c +DEF GetSavedEndBattleTextPointer = $3372 +DEF TrainerEndBattleText = $338a +DEF PlayTrainerMusic = $339a +DEF FemaleTrainerList = $33e4 +DEF EvilTrainerList = $33e9 +DEF DecodeArrowMovementRLE = $33f2 +DEF TextScript_ItemStoragePC = $3410 +DEF TextScript_BillsPC = $341a +DEF TextScript_GameCornerPrizeMenu = $3424 +DEF BankswitchAndContinue = $3429 +DEF TextScript_PokemonCenterPC = $342f +DEF StartSimulatingJoypadStates = $3436 +DEF IsItemInBag = $3443 +DEF IsSurfingPikachuInParty = $344b +DEF DisplayPokedex = $349e +DEF SetSpriteFacingDirectionAndDelay = $34a9 +DEF SetSpriteFacingDirection = $34b1 +DEF SetSpriteImageIndexAfterSettingFacingDirection = $34bc +DEF SpriteFunc_34a1 = $34c2 +DEF ArePlayerCoordsInArray = $34dd +DEF CheckCoords = $34e5 +DEF CheckBoulderCoords = $3502 +DEF GetPointerWithinSpriteStateData1 = $351a +DEF GetPointerWithinSpriteStateData2 = $351e +DEF _GetPointerWithinSpriteStateData = $3520 +DEF DecodeRLEList = $352a +DEF SetSpriteMovementBytesToFE = $3551 +DEF SetSpriteMovementBytesToFF = $355f +DEF GetSpriteMovementByte1Pointer = $356c +DEF GetSpriteMovementByte2Pointer = $3576 +DEF GetTrainerInformation = $3584 +DEF IsFightingJessieJames = $35bf +DEF GetTrainerName = $35dc +DEF HasEnoughMoney = $35e4 +DEF HasEnoughCoins = $35ef +DEF BankswitchHome = $35fa +DEF BankswitchBack = $3609 +DEF YesNoChoice = $3610 +DEF TwoOptionMenu = $3618 +DEF InitYesNoTextBoxParameters = $3623 +DEF YesNoChoicePokeCenter = $362e +DEF WideYesNoChoice = $363e +DEF DisplayYesNoChoice = $364c +DEF CalcDifference = $3657 +DEF MoveSprite = $365e +DEF MoveSprite_ = $3661 +DEF DivideBytes = $368f +DEF LoadFontTilePatterns = $36a4 +DEF LoadTextBoxTilePatterns = $36c4 +DEF LoadHpBarAndStatusTilePatterns = $36e4 +DEF UncompressSpriteFromDE = $3704 +DEF SaveScreenTilesToBuffer2 = $370d +DEF LoadScreenTilesFromBuffer2 = $3719 +DEF LoadScreenTilesFromBuffer2DisableBGTransfer = $3721 +DEF SaveScreenTilesToBuffer1 = $3730 +DEF LoadScreenTilesFromBuffer1 = $373c +DEF DelayFrames = $3750 +DEF PlaySoundWaitForCurrent = $3757 +DEF WaitForSoundToFinish = $375f +DEF NamePointers = $3775 +DEF GetName = $3783 +DEF GetItemPrice = $37f3 +DEF CopyToStringBuffer = $3834 +DEF CopyString = $3837 +DEF JoypadLowSensitivity = $383f +DEF WaitForTextScrollButtonPress = $3873 +DEF ManualTextScroll = $38af +DEF Multiply = $38c6 +DEF Divide = $38d3 +DEF PrintLetterDelay = $38e9 +DEF CopyDataUntil = $3929 +DEF RemovePokemon = $3935 +DEF AddPartyMon = $393d +DEF CalcStats = $394c +DEF CalcStat = $3960 +DEF AddEnemyMonToPlayerParty = $3a69 +DEF MoveMon = $3a7a +DEF SkipFixedLengthTextEntries = $3a8b +DEF AddNTimes = $3a95 +DEF StringCmp = $3a9c +DEF WriteOAMBlock = $3aa5 +DEF HandleMenuInput = $3acc +DEF HandleMenuInput_ = $3ad0 +DEF PlaceMenuCursor = $3b8e +DEF PlaceUnfilledArrowMenuCursor = $3be4 +DEF EraseMenuCursor = $3bf1 +DEF HandleDownArrowBlinkTiming = $3bfc +DEF EnableAutoTextBoxDrawing = $3c34 +DEF DisableAutoTextBoxDrawing = $3c37 +DEF AutoTextBoxDrawingCommon = $3c39 +DEF PrintText = $3c41 +DEF PrintText_NoCreatingTextBox = $3c51 +DEF FarPrintText = $3c57 +DEF PrintNumber = $3c66 +DEF CallFunctionInTable = $3d9e +DEF IsInArray = $3db2 +DEF IsInRestOfArray = $3db4 +DEF InitMapSprites = $3dc5 +DEF RestoreScreenTilesAndReloadTilePatterns = $3dcd +DEF GBPalWhiteOutWithDelay3 = $3de3 +DEF Delay3 = $3de6 +DEF GBPalNormal = $3deb +DEF GBPalWhiteOut = $3df4 +DEF RunDefaultPaletteCommand = $3dfc +DEF RunPaletteCommand = $3dfe +DEF GetHealthBarColor = $3e08 +DEF ReloadMapSpriteTilePatterns = $3e17 +DEF GiveItem = $3e38 +DEF GivePokemon = $3e52 +DEF Random = $3e66 +DEF BankswitchCommon = $3e77 +DEF Bankswitch = $3e7d +DEF JumpToAddress = $3e91 +DEF OpenSRAM = $3e92 +DEF CloseSRAM = $3ea2 +DEF Predef = $3ead +DEF GetPredefRegisters = $3ed0 +DEF UpdateCinnabarGymGateTileBlocks = $3ee9 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoor = $3ef2 +DEF PrintPredefTextID = $3f33 +DEF RestoreMapTextPointer = $3f43 +DEF SetMapTextPointer = $3f4d +DEF CardKeySuccessText_id = $3f60 +DEF TextPredefs = $3f60 +DEF CardKeyFailText_id = $3f62 +DEF RedBedroomPCText_id = $3f64 +DEF RedBedroomSNESText_id = $3f66 +DEF PushStartText_id = $3f68 +DEF SaveOptionText_id = $3f6a +DEF StrengthsAndWeaknessesText_id = $3f6c +DEF OakLabEmailText_id = $3f6e +DEF AerodactylFossilText_id = $3f70 +DEF Route15UpstairsBinocularsText_id = $3f72 +DEF KabutopsFossilText_id = $3f74 +DEF FanClubPicture1Text_id = $3f76 +DEF FanClubPicture2Text_id = $3f78 +DEF GymStatueText1_id = $3f7a +DEF GymStatueText2_id = $3f7c +DEF BookcaseText_id = $3f7e +DEF ViridianCityPokecenterBenchGuyText_id = $3f80 +DEF PewterCityPokecenterBenchGuyText_id = $3f82 +DEF CeruleanCityPokecenterBenchGuyText_id = $3f84 +DEF LavenderCityPokecenterBenchGuyText_id = $3f86 +DEF VermilionCityPokecenterBenchGuyText_id = $3f88 +DEF CeladonCityPokecenterBenchGuyText_id = $3f8a +DEF CeladonCityHotelText_id = $3f8c +DEF FuchsiaCityPokecenterBenchGuyText_id = $3f8e +DEF CinnabarIslandPokecenterBenchGuyText_id = $3f90 +DEF SaffronCityPokecenterBenchGuyText_id = $3f92 +DEF MtMoonPokecenterBenchGuyText_id = $3f94 +DEF RockTunnelPokecenterBenchGuyText_id = $3f96 +DEF SafariZoneWestRestHouseStoolText_id = $3f98 +DEF SafariZoneEastRestHouseStoolText_id = $3f9a +DEF SafariZoneNorthRestHouseStoolText_id = $3f9c +DEF UnusedPredefText_id = $3f9e +DEF PokemonCenterPCText_id = $3fa0 +DEF ViridianSchoolNotebook_id = $3fa2 +DEF ViridianSchoolBlackboard_id = $3fa4 +DEF JustAMomentText_id = $3fa6 +DEF OpenBillsPCText_id = $3fa8 +DEF FoundHiddenItemText_id = $3faa +DEF HiddenItemBagFullText_id = $3fac +DEF VermilionGymTrashText_id = $3fae +DEF IndigoPlateauHQText_id = $3fb0 +DEF GameCornerOutOfOrderText_id = $3fb2 +DEF GameCornerOutToLunchText_id = $3fb4 +DEF GameCornerSomeonesKeysText_id = $3fb6 +DEF FoundHiddenCoinsText_id = $3fb8 +DEF DroppedHiddenCoinsText_id = $3fba +DEF BillsHouseMonitorText_id = $3fbc +DEF BillsHouseInitiatedText_id = $3fbe +DEF BillsHousePokemonList_id = $3fc0 +DEF MagazinesText_id = $3fc2 +DEF CinnabarGymQuiz_id = $3fc4 +DEF GameCornerNoCoinsText_id = $3fc6 +DEF GameCornerCoinCaseText_id = $3fc8 +DEF LinkCableHelp_id = $3fca +DEF TMNotebook_id = $3fcc +DEF FightingDojoText_id = $3fce +DEF EnemiesOnEverySideText_id = $3fd0 +DEF WhatGoesAroundComesAroundText_id = $3fd2 +DEF NewBicycleText_id = $3fd4 +DEF IndigoPlateauStatues_id = $3fd6 +DEF VermilionGymTrashSuccessText1_id = $3fd8 +DEF VermilionGymTrashSuccessText2_id = $3fda +DEF VermilionGymTrashSuccessText3_id = $3fdc +DEF VermilionGymTrashFailText_id = $3fde +DEF TownMapText_id = $3fe0 +DEF BookOrSculptureText_id = $3fe2 +DEF ElevatorText_id = $3fe4 +DEF PokemonStuffText_id = $3fe6 +DEF SpriteFacingAndAnimationTable = $4000 +DEF SpriteFacingAndAnimationTableBank = $01 +DEF PrintSafariZoneBattleText = $4111 +DEF PrintSafariZoneBattleTextBank = $01 +DEF SafariZoneEatingText = $4141 +DEF SafariZoneEatingTextBank = $01 +DEF SafariZoneAngryText = $4157 +DEF SafariZoneAngryTextBank = $01 +DEF PrepareTitleScreen = $416a +DEF PrepareTitleScreenBank = $01 +DEF DisplayTitleScreen = $4190 +DEF DisplayTitleScreenBank = $01 +DEF TitleScreenCopyTileMapToVRAM = $4340 +DEF TitleScreenCopyTileMapToVRAMBank = $01 +DEF LoadCopyrightAndTextBoxTiles = $4345 +DEF LoadCopyrightAndTextBoxTilesBank = $01 +DEF LoadCopyrightTiles = $434e +DEF LoadCopyrightTilesBank = $01 +DEF CopyrightTextString = $4363 +DEF CopyrightTextStringBank = $01 +DEF TitleScreen_PlayPikachuPCM = $4395 +DEF TitleScreen_PlayPikachuPCMBank = $01 +DEF DoTitleScreenFunction = $439e +DEF DoTitleScreenFunctionBank = $01 +DEF CopyDebugName = $4401 +DEF CopyDebugNameBank = $01 +DEF DebugNewGamePlayerName = $4407 +DEF DebugNewGamePlayerNameBank = $01 +DEF DebugNewGameRivalName = $440d +DEF DebugNewGameRivalNameBank = $01 +DEF IncrementResetCounter = $4412 +DEF IncrementResetCounterBank = $01 +DEF FillSpriteBuffer0WithAA = $4425 +DEF FillSpriteBuffer0WithAABank = $01 +DEF LoadMonData_ = $4438 +DEF LoadMonData_Bank = $01 +DEF GetMonSpecies = $4485 +DEF GetMonSpeciesBank = $01 +DEF ItemPrices = $44a1 +DEF ItemPricesBank = $01 +DEF ItemNames = $45c4 +DEF ItemNamesBank = $01 +DEF UnusedBadgeNames = $487a +DEF UnusedBadgeNamesBank = $01 +DEF UnusedRankingNames = $48c0 +DEF UnusedRankingNamesBank = $01 +DEF PrepareOAMData = $48f7 +DEF PrepareOAMDataBank = $01 +DEF GetSpriteScreenXY = $49ad +DEF GetSpriteScreenXYBank = $01 +DEF Func_4a7b = $49c9 +DEF Func_4a7bBank = $01 +DEF WriteDMACodeToHRAM = $49e0 +DEF WriteDMACodeToHRAMBank = $01 +DEF DMARoutine = $49ee +DEF DMARoutineBank = $01 +DEF _IsTilePassable = $49f8 +DEF _IsTilePassableBank = $01 +DEF Underground_Coll = $4a0a +DEF Underground_CollBank = $01 +DEF Overworld_Coll = $4a10 +DEF Overworld_CollBank = $01 +DEF RedsHouse1_Coll = $4a24 +DEF RedsHouse1_CollBank = $01 +DEF RedsHouse2_Coll = $4a24 +DEF RedsHouse2_CollBank = $01 +DEF Mart_Coll = $4a2e +DEF Mart_CollBank = $01 +DEF Pokecenter_Coll = $4a2e +DEF Pokecenter_CollBank = $01 +DEF Dojo_Coll = $4a34 +DEF Dojo_CollBank = $01 +DEF Gym_Coll = $4a34 +DEF Gym_CollBank = $01 +DEF Forest_Coll = $4a40 +DEF Forest_CollBank = $01 +DEF House_Coll = $4a50 +DEF House_CollBank = $01 +DEF ForestGate_Coll = $4a5a +DEF ForestGate_CollBank = $01 +DEF Gate_Coll = $4a5a +DEF Gate_CollBank = $01 +DEF Museum_Coll = $4a5a +DEF Museum_CollBank = $01 +DEF Ship_Coll = $4a65 +DEF Ship_CollBank = $01 +DEF ShipPort_Coll = $4a70 +DEF ShipPort_CollBank = $01 +DEF Cemetery_Coll = $4a75 +DEF Cemetery_CollBank = $01 +DEF Interior_Coll = $4a7d +DEF Interior_CollBank = $01 +DEF Cavern_Coll = $4a87 +DEF Cavern_CollBank = $01 +DEF Lobby_Coll = $4a93 +DEF Lobby_CollBank = $01 +DEF Mansion_Coll = $4a9b +DEF Mansion_CollBank = $01 +DEF Lab_Coll = $4aa5 +DEF Lab_CollBank = $01 +DEF Club_Coll = $4aac +DEF Club_CollBank = $01 +DEF Facility_Coll = $4ab8 +DEF Facility_CollBank = $01 +DEF Plateau_Coll = $4acb +DEF Plateau_CollBank = $01 +DEF BeachHouse_Coll = $4ad2 +DEF BeachHouse_CollBank = $01 +DEF PrintWaitingText = $4ad7 +DEF PrintWaitingTextBank = $01 +DEF WaitingText = $4af9 +DEF WaitingTextBank = $01 +DEF _UpdateSprites = $4b05 +DEF _UpdateSpritesBank = $01 +DEF DetectCollisionBetweenSprites = $4b45 +DEF DetectCollisionBetweenSpritesBank = $01 +DEF Func_4d0a = $4c58 +DEF Func_4d0aBank = $01 +DEF SetSpriteCollisionValues = $4c70 +DEF SetSpriteCollisionValuesBank = $01 +DEF SpriteCollisionBitTable = $4c83 +DEF SpriteCollisionBitTableBank = $01 +DEF PickUpItem = $4ca3 +DEF PickUpItemBank = $01 +DEF FoundItemText = $4ce8 +DEF FoundItemTextBank = $01 +DEF NoMoreRoomForItemText = $4cfb +DEF NoMoreRoomForItemTextBank = $01 +DEF UpdatePlayerSprite = $4d08 +DEF UpdatePlayerSpriteBank = $01 +DEF Func_4e32 = $4d95 +DEF Func_4e32Bank = $01 +DEF UpdateNPCSprite = $4da1 +DEF UpdateNPCSpriteBank = $01 +DEF ChangeFacingDirection = $4ea6 +DEF ChangeFacingDirectionBank = $01 +DEF TryWalking = $4ea9 +DEF TryWalkingBank = $01 +DEF UpdateSpriteInWalkingAnimation = $4ec4 +DEF UpdateSpriteInWalkingAnimationBank = $01 +DEF UpdateSpriteMovementDelay = $4f0c +DEF UpdateSpriteMovementDelayBank = $01 +DEF NotYetMoving = $4f28 +DEF NotYetMovingBank = $01 +DEF MakeNPCFacePlayer = $4f34 +DEF MakeNPCFacePlayerBank = $01 +DEF InitializeSpriteStatus = $4f62 +DEF InitializeSpriteStatusBank = $01 +DEF InitializeSpriteScreenPosition = $4f72 +DEF InitializeSpriteScreenPositionBank = $01 +DEF CheckSpriteAvailability = $4f91 +DEF CheckSpriteAvailabilityBank = $01 +DEF UpdateSpriteImage = $500c +DEF UpdateSpriteImageBank = $01 +DEF CanWalkOntoTile = $5023 +DEF CanWalkOntoTileBank = $01 +DEF GetTileSpriteStandsOn = $50c0 +DEF GetTileSpriteStandsOnBank = $01 +DEF LoadDEPlusA = $50e8 +DEF LoadDEPlusABank = $01 +DEF DoScriptedNPCMovement = $50ef +DEF DoScriptedNPCMovementBank = $01 +DEF InitScriptedNPCMovement = $515f +DEF InitScriptedNPCMovementBank = $01 +DEF GetSpriteScreenYPointer = $516b +DEF GetSpriteScreenYPointerBank = $01 +DEF GetSpriteScreenXPointer = $5170 +DEF GetSpriteScreenXPointerBank = $01 +DEF GetSpriteScreenXYPointerCommon = $5173 +DEF GetSpriteScreenXYPointerCommonBank = $01 +DEF AnimScriptedNPCMovement = $517c +DEF AnimScriptedNPCMovementBank = $01 +DEF AdvanceScriptedNPCAnimFrameCounter = $51ba +DEF AdvanceScriptedNPCAnimFrameCounterBank = $01 +DEF Func_5274 = $51ca +DEF Func_5274Bank = $01 +DEF Func_5288 = $51de +DEF Func_5288Bank = $01 +DEF Func_531f = $5275 +DEF Func_531fBank = $01 +DEF Func_5325 = $527b +DEF Func_5325Bank = $01 +DEF Func_532b = $5281 +DEF Func_532bBank = $01 +DEF Func_5331 = $5287 +DEF Func_5331Bank = $01 +DEF Func_5337 = $528d +DEF Func_5337Bank = $01 +DEF Func_5349 = $529f +DEF Func_5349Bank = $01 +DEF Func_5357 = $52ad +DEF Func_5357Bank = $01 +DEF CableClub_DoBattleOrTrade = $52fb +DEF CableClub_DoBattleOrTradeBank = $01 +DEF CableClub_DoBattleOrTradeAgain = $5328 +DEF CableClub_DoBattleOrTradeAgainBank = $01 +DEF PleaseWaitString = $54ff +DEF PleaseWaitStringBank = $01 +DEF CallCurrentTradeCenterFunction = $550c +DEF CallCurrentTradeCenterFunctionBank = $01 +DEF TradeCenter_SelectMon = $5520 +DEF TradeCenter_SelectMonBank = $01 +DEF ReturnToCableClubRoom = $573d +DEF ReturnToCableClubRoomBank = $01 +DEF TradeCenter_DrawCancelBox = $5762 +DEF TradeCenter_DrawCancelBoxBank = $01 +DEF CancelTextString = $577f +DEF CancelTextStringBank = $01 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursor = $5788 +DEF TradeCenter_PlaceSelectedEnemyMonMenuCursorBank = $01 +DEF TradeCenter_DisplayStats = $5797 +DEF TradeCenter_DisplayStatsBank = $01 +DEF TradeCenter_DrawPartyLists = $57bb +DEF TradeCenter_DrawPartyListsBank = $01 +DEF TradeCenter_PrintPartyListNames = $57ee +DEF TradeCenter_PrintPartyListNamesBank = $01 +DEF TradeCenter_Trade = $5810 +DEF TradeCenter_TradeBank = $01 +DEF WillBeTradedText = $59f9 +DEF WillBeTradedTextBank = $01 +DEF TradeCompleted = $5a10 +DEF TradeCompletedBank = $01 +DEF TradeCanceled = $5a1c +DEF TradeCanceledBank = $01 +DEF TradeCenterPointerTable = $5a35 +DEF TradeCenterPointerTableBank = $01 +DEF CableClub_Run = $5a39 +DEF CableClub_RunBank = $01 +DEF EmptyFunc = $5a89 +DEF EmptyFuncBank = $01 +DEF Diploma_TextBoxBorder = $5a8a +DEF Diploma_TextBoxBorderBank = $01 +DEF CableClub_TextBoxBorder = $5a8d +DEF CableClub_TextBoxBorderBank = $01 +DEF CableClub_DrawHorizontalLine = $5aba +DEF CableClub_DrawHorizontalLineBank = $01 +DEF LoadTrainerInfoTextBoxTiles = $5ac0 +DEF LoadTrainerInfoTextBoxTilesBank = $01 +DEF MainMenu = $5acc +DEF MainMenuBank = $01 +DEF InitOptions = $5bd7 +DEF InitOptionsBank = $01 +DEF Func_5cc1 = $5be7 +DEF Func_5cc1Bank = $01 +DEF NotEnoughMemoryText = $5bf3 +DEF NotEnoughMemoryTextBank = $01 +DEF StartNewGame = $5c0a +DEF StartNewGameBank = $01 +DEF StartNewGameDebug = $5c0f +DEF StartNewGameDebugBank = $01 +DEF SpecialEnterMap = $5c1c +DEF SpecialEnterMapBank = $01 +DEF ContinueText = $5c3e +DEF ContinueTextBank = $01 +DEF NewGameText = $5c48 +DEF NewGameTextBank = $01 +DEF CableClubOptionsText = $5c5d +DEF CableClubOptionsTextBank = $01 +DEF DisplayContinueGameInfo = $5c77 +DEF DisplayContinueGameInfoBank = $01 +DEF PrintSaveScreenText = $5cb0 +DEF PrintSaveScreenTextBank = $01 +DEF PrintNumBadges = $5cef +DEF PrintNumBadgesBank = $01 +DEF PrintNumOwnedMons = $5d02 +DEF PrintNumOwnedMonsBank = $01 +DEF PrintPlayTime = $5d15 +DEF PrintPlayTimeBank = $01 +DEF SaveScreenInfoText = $5d2a +DEF SaveScreenInfoTextBank = $01 +DEF DisplayOptionMenu = $5d51 +DEF DisplayOptionMenuBank = $01 +DEF CheckForPlayerNameInSRAM = $5d5a +DEF CheckForPlayerNameInSRAMBank = $01 +DEF PrepareOakSpeech = $5d86 +DEF PrepareOakSpeechBank = $01 +DEF OakSpeech = $5de4 +DEF OakSpeechBank = $01 +DEF OakSpeechText1 = $5f18 +DEF OakSpeechText1Bank = $01 +DEF OakSpeechText2 = $5f5e +DEF OakSpeechText2Bank = $01 +DEF IntroducePlayerText = $5fe2 +DEF IntroducePlayerTextBank = $01 +DEF IntroduceRivalText = $5fff +DEF IntroduceRivalTextBank = $01 +DEF OakSpeechText3 = $603c +DEF OakSpeechText3Bank = $01 +DEF FadeInIntroPic = $6081 +DEF FadeInIntroPicBank = $01 +DEF IntroFadePalettes = $6092 +DEF IntroFadePalettesBank = $01 +DEF MovePicLeft = $6098 +DEF MovePicLeftBank = $01 +DEF DisplayPicCenteredOrUpperRight = $60b1 +DEF DisplayPicCenteredOrUpperRightBank = $01 +DEF IntroDisplayPicCenteredOrUpperRight = $60b4 +DEF IntroDisplayPicCenteredOrUpperRightBank = $01 +DEF PrepareForSpecialWarp = $60e6 +DEF PrepareForSpecialWarpBank = $01 +DEF LoadSpecialWarpData = $6117 +DEF LoadSpecialWarpDataBank = $01 +DEF DungeonWarpList = $61d7 +DEF DungeonWarpListBank = $01 +DEF DungeonWarpData = $61f0 +DEF DungeonWarpDataBank = $01 +DEF NewGameWarp = $6238 +DEF NewGameWarpBank = $01 +DEF TradeCenterPlayerWarp = $6240 +DEF TradeCenterPlayerWarpBank = $01 +DEF TradeCenterFriendWarp = $6248 +DEF TradeCenterFriendWarpBank = $01 +DEF ColosseumPlayerWarp = $6250 +DEF ColosseumPlayerWarpBank = $01 +DEF ColosseumFriendWarp = $6258 +DEF ColosseumFriendWarpBank = $01 +DEF FlyWarpDataPtr = $6260 +DEF FlyWarpDataPtrBank = $01 +DEF SetDebugNewGameParty = $62e2 +DEF SetDebugNewGamePartyBank = $01 +DEF DebugNewGameParty = $62f7 +DEF DebugNewGamePartyBank = $01 +DEF PrepareNewGameDebug = $6300 +DEF PrepareNewGameDebugBank = $01 +DEF AskName = $6301 +DEF AskNameBank = $01 +DEF DoYouWantToNicknameText = $636c +DEF DoYouWantToNicknameTextBank = $01 +DEF DisplayNameRaterScreen = $6381 +DEF DisplayNameRaterScreenBank = $01 +DEF DisplayNamingScreen = $63bb +DEF DisplayNamingScreenBank = $01 +DEF LoadEDTile = $6571 +DEF LoadEDTileBank = $01 +DEF ED_Tile = $657d +DEF ED_TileBank = $01 +DEF ED_TileEnd = $6585 +DEF ED_TileEndBank = $01 +DEF PrintAlphabet = $6585 +DEF PrintAlphabetBank = $01 +DEF HiraganaCharacters = $65bd +DEF HiraganaCharactersBank = $01 +DEF KatakanaCharacters = $65f6 +DEF KatakanaCharactersBank = $01 +DEF KanaInputText = $662f +DEF KanaInputTextBank = $01 +DEF PrintNicknameAndUnderscores = $6636 +DEF PrintNicknameAndUnderscoresBank = $01 +DEF DakutensAndHandakutens = $6678 +DEF DakutensAndHandakutensBank = $01 +DEF Dakutens = $668c +DEF DakutensBank = $01 +DEF Handakutens = $66dd +DEF HandakutensBank = $01 +DEF CalcStringLength = $66f2 +DEF CalcStringLengthBank = $01 +DEF PrintNamingText = $66ff +DEF PrintNamingTextBank = $01 +DEF YourTextString = $6746 +DEF YourTextStringBank = $01 +DEF RivalsTextString = $674a +DEF RivalsTextStringBank = $01 +DEF NameTextString = $674f +DEF NameTextStringBank = $01 +DEF NicknameTextString = $6756 +DEF NicknameTextStringBank = $01 +DEF ChoosePlayerName = $675f +DEF ChoosePlayerNameBank = $01 +DEF YourNameIsText = $67a1 +DEF YourNameIsTextBank = $01 +DEF ChooseRivalName = $67b3 +DEF ChooseRivalNameBank = $01 +DEF HisNameIsText = $67f6 +DEF HisNameIsTextBank = $01 +DEF OakSpeechSlidePicLeft = $6813 +DEF OakSpeechSlidePicLeftBank = $01 +DEF OakSpeechSlidePicRight = $6839 +DEF OakSpeechSlidePicRightBank = $01 +DEF OakSpeechSlidePicCommon = $6840 +DEF OakSpeechSlidePicCommonBank = $01 +DEF DisplayIntroNameTextBox = $6895 +DEF DisplayIntroNameTextBoxBank = $01 +DEF DefaultNamesPlayer = $68d2 +DEF DefaultNamesPlayerBank = $01 +DEF DefaultNamesRival = $68e8 +DEF DefaultNamesRivalBank = $01 +DEF GetDefaultName = $68fc +DEF GetDefaultNameBank = $01 +DEF DefaultNamesPlayerList = $6918 +DEF DefaultNamesPlayerListBank = $01 +DEF DefaultNamesRivalList = $692e +DEF DefaultNamesRivalListBank = $01 +DEF LinkMenuEmptyText = $6942 +DEF LinkMenuEmptyTextBank = $01 +DEF SubtractAmountPaidFromMoney_ = $6943 +DEF SubtractAmountPaidFromMoney_Bank = $01 +DEF HandleItemListSwapping = $6966 +DEF HandleItemListSwappingBank = $01 +DEF DisplayPokemartDialogue_ = $6a42 +DEF DisplayPokemartDialogue_Bank = $01 +DEF PokemartBuyingGreetingText = $6c2b +DEF PokemartBuyingGreetingTextBank = $01 +DEF PokemartTellBuyPriceText = $6c3e +DEF PokemartTellBuyPriceTextBank = $01 +DEF PokemartBoughtItemText = $6c56 +DEF PokemartBoughtItemTextBank = $01 +DEF PokemartNotEnoughMoneyText = $6c6e +DEF PokemartNotEnoughMoneyTextBank = $01 +DEF PokemartItemBagFullText = $6c7e +DEF PokemartItemBagFullTextBank = $01 +DEF PokemonSellingGreetingText = $6ca1 +DEF PokemonSellingGreetingTextBank = $01 +DEF PokemartTellSellPriceText = $6cb2 +DEF PokemartTellSellPriceTextBank = $01 +DEF PokemartItemBagEmptyText = $6cd1 +DEF PokemartItemBagEmptyTextBank = $01 +DEF PokemartUnsellableItemText = $6cea +DEF PokemartUnsellableItemTextBank = $01 +DEF PokemartThankYouText = $6d0b +DEF PokemartThankYouTextBank = $01 +DEF PokemartAnythingElseText = $6d19 +DEF PokemartAnythingElseTextBank = $01 +DEF LearnMove = $6d36 +DEF LearnMoveBank = $01 +DEF DontAbandonLearning = $6d4e +DEF DontAbandonLearningBank = $01 +DEF AbandonLearning = $6dcd +DEF AbandonLearningBank = $01 +DEF PrintLearnedMove = $6df1 +DEF PrintLearnedMoveBank = $01 +DEF TryingToLearn = $6dfa +DEF TryingToLearnBank = $01 +DEF LearnedMove1Text = $6e89 +DEF LearnedMove1TextBank = $01 +DEF WhichMoveToForgetText = $6ea5 +DEF WhichMoveToForgetTextBank = $01 +DEF AbandonLearningText = $6eb6 +DEF AbandonLearningTextBank = $01 +DEF DidNotLearnText = $6ed4 +DEF DidNotLearnTextBank = $01 +DEF TryingToLearnText = $6eed +DEF TryingToLearnTextBank = $01 +DEF OneTwoAndText = $6f48 +DEF OneTwoAndTextBank = $01 +DEF PoofForgotAndText = $6f88 +DEF PoofForgotAndTextBank = $01 +DEF HMCantDeleteText = $6fb8 +DEF HMCantDeleteTextBank = $01 +DEF DisplayPokemonCenterDialogue_ = $6fd8 +DEF DisplayPokemonCenterDialogue_Bank = $01 +DEF Func_6eaa = $70eb +DEF Func_6eaaBank = $01 +DEF Func_6ebb = $70fc +DEF Func_6ebbBank = $01 +DEF PokemonCenterWelcomeText = $7111 +DEF PokemonCenterWelcomeTextBank = $01 +DEF ShallWeHealYourPokemonText = $7139 +DEF ShallWeHealYourPokemonTextBank = $01 +DEF NeedYourPokemonText = $7153 +DEF NeedYourPokemonTextBank = $01 +DEF PokemonFightingFitText = $7168 +DEF PokemonFightingFitTextBank = $01 +DEF PokemonCenterFarewellText = $7191 +DEF PokemonCenterFarewellTextBank = $01 +DEF LooksContentText = $71a6 +DEF LooksContentTextBank = $01 +DEF SetLastBlackoutMap = $71b7 +DEF SetLastBlackoutMapBank = $01 +DEF SafariZoneRestHouses = $71d1 +DEF SafariZoneRestHousesBank = $01 +DEF DisplayTextIDInit = $71d5 +DEF DisplayTextIDInitBank = $01 +DEF DrawStartMenu = $7247 +DEF DrawStartMenuBank = $01 +DEF StartMenuPokedexText = $72c9 +DEF StartMenuPokedexTextBank = $01 +DEF StartMenuPokemonText = $72cd +DEF StartMenuPokemonTextBank = $01 +DEF StartMenuItemText = $72cf +DEF StartMenuItemTextBank = $01 +DEF StartMenuSaveText = $72d3 +DEF StartMenuSaveTextBank = $01 +DEF StartMenuResetText = $72d8 +DEF StartMenuResetTextBank = $01 +DEF StartMenuExitText = $72dd +DEF StartMenuExitTextBank = $01 +DEF StartMenuOptionText = $72e1 +DEF StartMenuOptionTextBank = $01 +DEF PrintStartMenuItem = $72e6 +DEF PrintStartMenuItemBank = $01 +DEF CableClubNPC = $72f0 +DEF CableClubNPCBank = $01 +DEF Serial_SyncAndExchangeNybbleDouble = $73ec +DEF Serial_SyncAndExchangeNybbleDoubleBank = $01 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableText = $7443 +DEF CableClubNPCAreaReservedFor2FriendsLinkedByCableTextBank = $01 +DEF CableClubNPCWelcomeText = $747b +DEF CableClubNPCWelcomeTextBank = $01 +DEF CableClubNPCPleaseApplyHereHaveToSaveText = $7491 +DEF CableClubNPCPleaseApplyHereHaveToSaveTextBank = $01 +DEF CableClubNPCPleaseWaitText = $74b7 +DEF CableClubNPCPleaseWaitTextBank = $01 +DEF CableClubNPCLinkClosedBecauseOfInactivityText = $74ca +DEF CableClubNPCLinkClosedBecauseOfInactivityTextBank = $01 +DEF CableClubNPCPleaseComeAgainText = $750b +DEF CableClubNPCPleaseComeAgainTextBank = $01 +DEF CableClubNPCMakingPreparationsText = $751c +DEF CableClubNPCMakingPreparationsTextBank = $01 +DEF CloseLinkConnection = $7531 +DEF CloseLinkConnectionBank = $01 +DEF DisplayTextBoxID_ = $7544 +DEF DisplayTextBoxID_Bank = $01 +DEF SearchTextBoxTable = $75a6 +DEF SearchTextBoxTableBank = $01 +DEF GetTextBoxIDCoords = $75b4 +DEF GetTextBoxIDCoordsBank = $01 +DEF GetTextBoxIDText = $75c1 +DEF GetTextBoxIDTextBank = $01 +DEF GetAddressOfScreenCoords = $75cf +DEF GetAddressOfScreenCoordsBank = $01 +DEF TextBoxFunctionTable = $75e1 +DEF TextBoxFunctionTableBank = $01 +DEF TextBoxCoordTable = $75eb +DEF TextBoxCoordTableBank = $01 +DEF TextBoxTextAndCoordTable = $760a +DEF TextBoxTextAndCoordTableBank = $01 +DEF BuySellQuitText = $766d +DEF BuySellQuitTextBank = $01 +DEF UseTossText = $7685 +DEF UseTossTextBank = $01 +DEF SaveMessageText = $768d +DEF SaveMessageTextBank = $01 +DEF SpeedOptionsText = $7697 +DEF SpeedOptionsTextBank = $01 +DEF MoneyText = $769f +DEF MoneyTextBank = $01 +DEF MochimonoText = $76a3 +DEF MochimonoTextBank = $01 +DEF MainMenuText = $76a8 +DEF MainMenuTextBank = $01 +DEF BattleMenuText = $76b5 +DEF BattleMenuTextBank = $01 +DEF SafariZoneBattleMenuText = $76c4 +DEF SafariZoneBattleMenuTextBank = $01 +DEF SwitchStatsCancelText = $76e5 +DEF SwitchStatsCancelTextBank = $01 +DEF AhText = $76f8 +DEF AhTextBank = $01 +DEF PokedexMenuText = $76fc +DEF PokedexMenuTextBank = $01 +DEF DisplayMoneyBox = $7715 +DEF DisplayMoneyBoxBank = $01 +DEF CurrencyString = $7745 +DEF CurrencyStringBank = $01 +DEF DoBuySellQuitMenu = $774d +DEF DoBuySellQuitMenuBank = $01 +DEF DisplayTwoOptionMenu = $77bc +DEF DisplayTwoOptionMenuBank = $01 +DEF TwoOptionMenu_SaveScreenTiles = $7876 +DEF TwoOptionMenu_SaveScreenTilesBank = $01 +DEF TwoOptionMenu_RestoreScreenTiles = $788e +DEF TwoOptionMenu_RestoreScreenTilesBank = $01 +DEF TwoOptionMenuStrings = $78a9 +DEF TwoOptionMenuStringsBank = $01 +DEF DisplayFieldMoveMonMenu = $7906 +DEF DisplayFieldMoveMonMenuBank = $01 +DEF FieldMoveNames = $7982 +DEF FieldMoveNamesBank = $01 +DEF PokemonMenuEntries = $79b1 +DEF PokemonMenuEntriesBank = $01 +DEF GetMonFieldMoves = $79c4 +DEF GetMonFieldMovesBank = $01 +DEF FieldMoveDisplayData = $79fd +DEF FieldMoveDisplayDataBank = $01 +DEF DrainHPEffect_ = $7a10 +DEF DrainHPEffect_Bank = $01 +DEF SuckedHealthText = $7aad +DEF SuckedHealthTextBank = $01 +DEF DreamWasEatenText = $7ac0 +DEF DreamWasEatenTextBank = $01 +DEF PlayerPC = $7acd +DEF PlayerPCBank = $01 +DEF PlayerPCMenu = $7af3 +DEF PlayerPCMenuBank = $01 +DEF ExitPlayerPC = $7b53 +DEF ExitPlayerPCBank = $01 +DEF PlayerPCDeposit = $7b7b +DEF PlayerPCDepositBank = $01 +DEF PlayerPCWithdraw = $7bf8 +DEF PlayerPCWithdrawBank = $01 +DEF PlayerPCToss = $7c75 +DEF PlayerPCTossBank = $01 +DEF PlayersPCMenuEntries = $7cdb +DEF PlayersPCMenuEntriesBank = $01 +DEF TurnedOnPC2Text = $7d01 +DEF TurnedOnPC2TextBank = $01 +DEF WhatDoYouWantText = $7d13 +DEF WhatDoYouWantTextBank = $01 +DEF WhatToDepositText = $7d1e +DEF WhatToDepositTextBank = $01 +DEF DepositHowManyText = $7d2b +DEF DepositHowManyTextBank = $01 +DEF ItemWasStoredText = $7d38 +DEF ItemWasStoredTextBank = $01 +DEF NothingToDepositText = $7d4d +DEF NothingToDepositTextBank = $01 +DEF NoRoomToStoreText = $7d63 +DEF NoRoomToStoreTextBank = $01 +DEF WhatToWithdrawText = $7d7d +DEF WhatToWithdrawTextBank = $01 +DEF WithdrawHowManyText = $7d8b +DEF WithdrawHowManyTextBank = $01 +DEF WithdrewItemText = $7d99 +DEF WithdrewItemTextBank = $01 +DEF NothingStoredText = $7daf +DEF NothingStoredTextBank = $01 +DEF CantCarryMoreText = $7dbe +DEF CantCarryMoreTextBank = $01 +DEF WhatToTossText = $7dd5 +DEF WhatToTossTextBank = $01 +DEF TossHowManyText = $7de1 +DEF TossHowManyTextBank = $01 +DEF _RemovePokemon = $7ded +DEF _RemovePokemonBank = $01 +DEF _DisplayPokedex = $7e9d +DEF _DisplayPokedexBank = $01 +DEF SFX_Headers_1 = $4000 +DEF SFX_Headers_1Bank = $02 +DEF SFX_Noise_Instrument01_1 = $4003 +DEF SFX_Noise_Instrument01_1Bank = $02 +DEF SFX_Noise_Instrument02_1 = $4006 +DEF SFX_Noise_Instrument02_1Bank = $02 +DEF SFX_Noise_Instrument03_1 = $4009 +DEF SFX_Noise_Instrument03_1Bank = $02 +DEF SFX_Noise_Instrument04_1 = $400c +DEF SFX_Noise_Instrument04_1Bank = $02 +DEF SFX_Noise_Instrument05_1 = $400f +DEF SFX_Noise_Instrument05_1Bank = $02 +DEF SFX_Noise_Instrument06_1 = $4012 +DEF SFX_Noise_Instrument06_1Bank = $02 +DEF SFX_Noise_Instrument07_1 = $4015 +DEF SFX_Noise_Instrument07_1Bank = $02 +DEF SFX_Noise_Instrument08_1 = $4018 +DEF SFX_Noise_Instrument08_1Bank = $02 +DEF SFX_Noise_Instrument09_1 = $401b +DEF SFX_Noise_Instrument09_1Bank = $02 +DEF SFX_Noise_Instrument10_1 = $401e +DEF SFX_Noise_Instrument10_1Bank = $02 +DEF SFX_Noise_Instrument11_1 = $4021 +DEF SFX_Noise_Instrument11_1Bank = $02 +DEF SFX_Noise_Instrument12_1 = $4024 +DEF SFX_Noise_Instrument12_1Bank = $02 +DEF SFX_Noise_Instrument13_1 = $4027 +DEF SFX_Noise_Instrument13_1Bank = $02 +DEF SFX_Noise_Instrument14_1 = $402a +DEF SFX_Noise_Instrument14_1Bank = $02 +DEF SFX_Noise_Instrument15_1 = $402d +DEF SFX_Noise_Instrument15_1Bank = $02 +DEF SFX_Noise_Instrument16_1 = $4030 +DEF SFX_Noise_Instrument16_1Bank = $02 +DEF SFX_Noise_Instrument17_1 = $4033 +DEF SFX_Noise_Instrument17_1Bank = $02 +DEF SFX_Noise_Instrument18_1 = $4036 +DEF SFX_Noise_Instrument18_1Bank = $02 +DEF SFX_Noise_Instrument19_1 = $4039 +DEF SFX_Noise_Instrument19_1Bank = $02 +DEF SFX_Cry00_1 = $403c +DEF SFX_Cry00_1Bank = $02 +DEF SFX_Cry01_1 = $4045 +DEF SFX_Cry01_1Bank = $02 +DEF SFX_Cry02_1 = $404e +DEF SFX_Cry02_1Bank = $02 +DEF SFX_Cry03_1 = $4057 +DEF SFX_Cry03_1Bank = $02 +DEF SFX_Cry04_1 = $4060 +DEF SFX_Cry04_1Bank = $02 +DEF SFX_Cry05_1 = $4069 +DEF SFX_Cry05_1Bank = $02 +DEF SFX_Cry06_1 = $4072 +DEF SFX_Cry06_1Bank = $02 +DEF SFX_Cry07_1 = $407b +DEF SFX_Cry07_1Bank = $02 +DEF SFX_Cry08_1 = $4084 +DEF SFX_Cry08_1Bank = $02 +DEF SFX_Cry09_1 = $408d +DEF SFX_Cry09_1Bank = $02 +DEF SFX_Cry0A_1 = $4096 +DEF SFX_Cry0A_1Bank = $02 +DEF SFX_Cry0B_1 = $409f +DEF SFX_Cry0B_1Bank = $02 +DEF SFX_Cry0C_1 = $40a8 +DEF SFX_Cry0C_1Bank = $02 +DEF SFX_Cry0D_1 = $40b1 +DEF SFX_Cry0D_1Bank = $02 +DEF SFX_Cry0E_1 = $40ba +DEF SFX_Cry0E_1Bank = $02 +DEF SFX_Cry0F_1 = $40c3 +DEF SFX_Cry0F_1Bank = $02 +DEF SFX_Cry10_1 = $40cc +DEF SFX_Cry10_1Bank = $02 +DEF SFX_Cry11_1 = $40d5 +DEF SFX_Cry11_1Bank = $02 +DEF SFX_Cry12_1 = $40de +DEF SFX_Cry12_1Bank = $02 +DEF SFX_Cry13_1 = $40e7 +DEF SFX_Cry13_1Bank = $02 +DEF SFX_Cry14_1 = $40f0 +DEF SFX_Cry14_1Bank = $02 +DEF SFX_Cry15_1 = $40f9 +DEF SFX_Cry15_1Bank = $02 +DEF SFX_Cry16_1 = $4102 +DEF SFX_Cry16_1Bank = $02 +DEF SFX_Cry17_1 = $410b +DEF SFX_Cry17_1Bank = $02 +DEF SFX_Cry18_1 = $4114 +DEF SFX_Cry18_1Bank = $02 +DEF SFX_Cry19_1 = $411d +DEF SFX_Cry19_1Bank = $02 +DEF SFX_Cry1A_1 = $4126 +DEF SFX_Cry1A_1Bank = $02 +DEF SFX_Cry1B_1 = $412f +DEF SFX_Cry1B_1Bank = $02 +DEF SFX_Cry1C_1 = $4138 +DEF SFX_Cry1C_1Bank = $02 +DEF SFX_Cry1D_1 = $4141 +DEF SFX_Cry1D_1Bank = $02 +DEF SFX_Cry1E_1 = $414a +DEF SFX_Cry1E_1Bank = $02 +DEF SFX_Cry1F_1 = $4153 +DEF SFX_Cry1F_1Bank = $02 +DEF SFX_Cry20_1 = $415c +DEF SFX_Cry20_1Bank = $02 +DEF SFX_Cry21_1 = $4165 +DEF SFX_Cry21_1Bank = $02 +DEF SFX_Cry22_1 = $416e +DEF SFX_Cry22_1Bank = $02 +DEF SFX_Cry23_1 = $4177 +DEF SFX_Cry23_1Bank = $02 +DEF SFX_Cry24_1 = $4180 +DEF SFX_Cry24_1Bank = $02 +DEF SFX_Cry25_1 = $4189 +DEF SFX_Cry25_1Bank = $02 +DEF SFX_Get_Item1_1 = $4192 +DEF SFX_Get_Item1_1Bank = $02 +DEF SFX_Get_Item2_1 = $419b +DEF SFX_Get_Item2_1Bank = $02 +DEF SFX_Tink_1 = $41a4 +DEF SFX_Tink_1Bank = $02 +DEF SFX_Heal_HP_1 = $41a7 +DEF SFX_Heal_HP_1Bank = $02 +DEF SFX_Heal_Ailment_1 = $41aa +DEF SFX_Heal_Ailment_1Bank = $02 +DEF SFX_Start_Menu_1 = $41ad +DEF SFX_Start_Menu_1Bank = $02 +DEF SFX_Press_AB_1 = $41b0 +DEF SFX_Press_AB_1Bank = $02 +DEF SFX_Pokedex_Rating_1 = $41b3 +DEF SFX_Pokedex_Rating_1Bank = $02 +DEF SFX_Get_Key_Item_1 = $41bc +DEF SFX_Get_Key_Item_1Bank = $02 +DEF SFX_Poisoned_1 = $41c5 +DEF SFX_Poisoned_1Bank = $02 +DEF SFX_Trade_Machine_1 = $41c8 +DEF SFX_Trade_Machine_1Bank = $02 +DEF SFX_Turn_On_PC_1 = $41cb +DEF SFX_Turn_On_PC_1Bank = $02 +DEF SFX_Turn_Off_PC_1 = $41ce +DEF SFX_Turn_Off_PC_1Bank = $02 +DEF SFX_Enter_PC_1 = $41d1 +DEF SFX_Enter_PC_1Bank = $02 +DEF SFX_Shrink_1 = $41d4 +DEF SFX_Shrink_1Bank = $02 +DEF SFX_Switch_1 = $41d7 +DEF SFX_Switch_1Bank = $02 +DEF SFX_Healing_Machine_1 = $41da +DEF SFX_Healing_Machine_1Bank = $02 +DEF SFX_Teleport_Exit1_1 = $41dd +DEF SFX_Teleport_Exit1_1Bank = $02 +DEF SFX_Teleport_Enter1_1 = $41e0 +DEF SFX_Teleport_Enter1_1Bank = $02 +DEF SFX_Teleport_Exit2_1 = $41e3 +DEF SFX_Teleport_Exit2_1Bank = $02 +DEF SFX_Ledge_1 = $41e6 +DEF SFX_Ledge_1Bank = $02 +DEF SFX_Teleport_Enter2_1 = $41e9 +DEF SFX_Teleport_Enter2_1Bank = $02 +DEF SFX_Fly_1 = $41ec +DEF SFX_Fly_1Bank = $02 +DEF SFX_Denied_1 = $41ef +DEF SFX_Denied_1Bank = $02 +DEF SFX_Arrow_Tiles_1 = $41f5 +DEF SFX_Arrow_Tiles_1Bank = $02 +DEF SFX_Push_Boulder_1 = $41f8 +DEF SFX_Push_Boulder_1Bank = $02 +DEF SFX_SS_Anne_Horn_1 = $41fb +DEF SFX_SS_Anne_Horn_1Bank = $02 +DEF SFX_Withdraw_Deposit_1 = $4201 +DEF SFX_Withdraw_Deposit_1Bank = $02 +DEF SFX_Cut_1 = $4204 +DEF SFX_Cut_1Bank = $02 +DEF SFX_Go_Inside_1 = $4207 +DEF SFX_Go_Inside_1Bank = $02 +DEF SFX_Swap_1 = $420a +DEF SFX_Swap_1Bank = $02 +DEF SFX_59_1 = $4210 +DEF SFX_59_1Bank = $02 +DEF SFX_Purchase_1 = $4216 +DEF SFX_Purchase_1Bank = $02 +DEF SFX_Collision_1 = $421c +DEF SFX_Collision_1Bank = $02 +DEF SFX_Go_Outside_1 = $421f +DEF SFX_Go_Outside_1Bank = $02 +DEF SFX_Save_1 = $4222 +DEF SFX_Save_1Bank = $02 +DEF SFX_Pokeflute = $4228 +DEF SFX_PokefluteBank = $02 +DEF SFX_Safari_Zone_PA = $422b +DEF SFX_Safari_Zone_PABank = $02 +DEF Music_PalletTown = $422e +DEF Music_PalletTownBank = $02 +DEF Music_Pokecenter = $4237 +DEF Music_PokecenterBank = $02 +DEF Music_Gym = $4240 +DEF Music_GymBank = $02 +DEF Music_Cities1 = $4249 +DEF Music_Cities1Bank = $02 +DEF Music_Cities2 = $4255 +DEF Music_Cities2Bank = $02 +DEF Music_Celadon = $425e +DEF Music_CeladonBank = $02 +DEF Music_Cinnabar = $4267 +DEF Music_CinnabarBank = $02 +DEF Music_Vermilion = $4270 +DEF Music_VermilionBank = $02 +DEF Music_Lavender = $427c +DEF Music_LavenderBank = $02 +DEF Music_SSAnne = $4288 +DEF Music_SSAnneBank = $02 +DEF Music_MeetProfOak = $4291 +DEF Music_MeetProfOakBank = $02 +DEF Music_MeetRival = $429a +DEF Music_MeetRivalBank = $02 +DEF Music_MuseumGuy = $42a3 +DEF Music_MuseumGuyBank = $02 +DEF Music_SafariZone = $42af +DEF Music_SafariZoneBank = $02 +DEF Music_PkmnHealed = $42b8 +DEF Music_PkmnHealedBank = $02 +DEF Music_Routes1 = $42c1 +DEF Music_Routes1Bank = $02 +DEF Music_Routes2 = $42cd +DEF Music_Routes2Bank = $02 +DEF Music_Routes3 = $42d9 +DEF Music_Routes3Bank = $02 +DEF Music_Routes4 = $42e5 +DEF Music_Routes4Bank = $02 +DEF Music_IndigoPlateau = $42f1 +DEF Music_IndigoPlateauBank = $02 +DEF SFX_Noise_Instrument01_1_Ch8 = $42fd +DEF SFX_Noise_Instrument01_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument02_1_Ch8 = $4301 +DEF SFX_Noise_Instrument02_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument03_1_Ch8 = $4305 +DEF SFX_Noise_Instrument03_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument04_1_Ch8 = $4309 +DEF SFX_Noise_Instrument04_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument05_1_Ch8 = $430d +DEF SFX_Noise_Instrument05_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument06_1_Ch8 = $4320 +DEF SFX_Noise_Instrument06_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument07_1_Ch8 = $4324 +DEF SFX_Noise_Instrument07_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument08_1_Ch8 = $432b +DEF SFX_Noise_Instrument08_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument09_1_Ch8 = $432f +DEF SFX_Noise_Instrument09_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument10_1_Ch8 = $4333 +DEF SFX_Noise_Instrument10_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument11_1_Ch8 = $4337 +DEF SFX_Noise_Instrument11_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument12_1_Ch8 = $433b +DEF SFX_Noise_Instrument12_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument13_1_Ch8 = $433f +DEF SFX_Noise_Instrument13_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument14_1_Ch8 = $4343 +DEF SFX_Noise_Instrument14_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument15_1_Ch8 = $4347 +DEF SFX_Noise_Instrument15_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument16_1_Ch8 = $434e +DEF SFX_Noise_Instrument16_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument17_1_Ch8 = $4355 +DEF SFX_Noise_Instrument17_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument18_1_Ch8 = $4359 +DEF SFX_Noise_Instrument18_1_Ch8Bank = $02 +DEF SFX_Noise_Instrument19_1_Ch8 = $435d +DEF SFX_Noise_Instrument19_1_Ch8Bank = $02 +DEF SFX_Start_Menu_1_Ch8 = $4361 +DEF SFX_Start_Menu_1_Ch8Bank = $02 +DEF SFX_Pokeflute_Ch3 = $4368 +DEF SFX_Pokeflute_Ch3Bank = $02 +DEF SFX_Cut_1_Ch8 = $437f +DEF SFX_Cut_1_Ch8Bank = $02 +DEF SFX_Go_Inside_1_Ch8 = $438f +DEF SFX_Go_Inside_1_Ch8Bank = $02 +DEF SFX_Swap_1_Ch5 = $4396 +DEF SFX_Swap_1_Ch5Bank = $02 +DEF SFX_Swap_1_Ch6 = $439d +DEF SFX_Swap_1_Ch6Bank = $02 +DEF SFX_Tink_1_Ch5 = $43a8 +DEF SFX_Tink_1_Ch5Bank = $02 +DEF SFX_59_1_Ch5 = $43b9 +DEF SFX_59_1_Ch5Bank = $02 +DEF SFX_59_1_Ch6 = $43c0 +DEF SFX_59_1_Ch6Bank = $02 +DEF SFX_Purchase_1_Ch5 = $43cb +DEF SFX_Purchase_1_Ch5Bank = $02 +DEF SFX_Purchase_1_Ch6 = $43d6 +DEF SFX_Purchase_1_Ch6Bank = $02 +DEF SFX_Collision_1_Ch5 = $43e5 +DEF SFX_Collision_1_Ch5Bank = $02 +DEF SFX_Go_Outside_1_Ch8 = $43f0 +DEF SFX_Go_Outside_1_Ch8Bank = $02 +DEF SFX_Press_AB_1_Ch5 = $4400 +DEF SFX_Press_AB_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch5 = $4413 +DEF SFX_Save_1_Ch5Bank = $02 +DEF SFX_Save_1_Ch6 = $4432 +DEF SFX_Save_1_Ch6Bank = $02 +DEF SFX_Heal_HP_1_Ch5 = $4455 +DEF SFX_Heal_HP_1_Ch5Bank = $02 +DEF SFX_Poisoned_1_Ch5 = $4464 +DEF SFX_Poisoned_1_Ch5Bank = $02 +DEF SFX_Heal_Ailment_1_Ch5 = $4477 +DEF SFX_Heal_Ailment_1_Ch5Bank = $02 +DEF SFX_Trade_Machine_1_Ch5 = $448c +DEF SFX_Trade_Machine_1_Ch5Bank = $02 +DEF SFX_Turn_On_PC_1_Ch5 = $449b +DEF SFX_Turn_On_PC_1_Ch5Bank = $02 +DEF SFX_Turn_Off_PC_1_Ch5 = $44c6 +DEF SFX_Turn_Off_PC_1_Ch5Bank = $02 +DEF SFX_Enter_PC_1_Ch5 = $44d9 +DEF SFX_Enter_PC_1_Ch5Bank = $02 +DEF SFX_Shrink_1_Ch5 = $44ec +DEF SFX_Shrink_1_Ch5Bank = $02 +DEF SFX_Switch_1_Ch5 = $4507 +DEF SFX_Switch_1_Ch5Bank = $02 +DEF SFX_Healing_Machine_1_Ch5 = $451e +DEF SFX_Healing_Machine_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit1_1_Ch5 = $4533 +DEF SFX_Teleport_Exit1_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter1_1_Ch5 = $454e +DEF SFX_Teleport_Enter1_1_Ch5Bank = $02 +DEF SFX_Teleport_Exit2_1_Ch5 = $4569 +DEF SFX_Teleport_Exit2_1_Ch5Bank = $02 +DEF SFX_Ledge_1_Ch5 = $4574 +DEF SFX_Ledge_1_Ch5Bank = $02 +DEF SFX_Teleport_Enter2_1_Ch8 = $457f +DEF SFX_Teleport_Enter2_1_Ch8Bank = $02 +DEF SFX_Fly_1_Ch8 = $458c +DEF SFX_Fly_1_Ch8Bank = $02 +DEF SFX_Denied_1_Ch5 = $45bd +DEF SFX_Denied_1_Ch5Bank = $02 +DEF SFX_Denied_1_Ch6 = $45d4 +DEF SFX_Denied_1_Ch6Bank = $02 +DEF SFX_Arrow_Tiles_1_Ch5 = $45e7 +DEF SFX_Arrow_Tiles_1_Ch5Bank = $02 +DEF SFX_Push_Boulder_1_Ch8 = $45f2 +DEF SFX_Push_Boulder_1_Ch8Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch5 = $460b +DEF SFX_SS_Anne_Horn_1_Ch5Bank = $02 +DEF SFX_SS_Anne_Horn_1_Ch6 = $462a +DEF SFX_SS_Anne_Horn_1_Ch6Bank = $02 +DEF SFX_Withdraw_Deposit_1_Ch5 = $4649 +DEF SFX_Withdraw_Deposit_1_Ch5Bank = $02 +DEF SFX_Safari_Zone_PA_Ch5 = $4666 +DEF SFX_Safari_Zone_PA_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch5 = $4681 +DEF SFX_UnusedCry_1_Ch5Bank = $02 +DEF SFX_UnusedCry_1_Ch6 = $469c +DEF SFX_UnusedCry_1_Ch6Bank = $02 +DEF SFX_UnusedCry_1_Ch8 = $46b7 +DEF SFX_UnusedCry_1_Ch8Bank = $02 +DEF SFX_Cry09_1_Ch5 = $46cd +DEF SFX_Cry09_1_Ch5Bank = $02 +DEF SFX_Cry09_1_Ch6 = $46ea +DEF SFX_Cry09_1_Ch6Bank = $02 +DEF SFX_Cry09_1_Ch8 = $470b +DEF SFX_Cry09_1_Ch8Bank = $02 +DEF SFX_Cry23_1_Ch5 = $4724 +DEF SFX_Cry23_1_Ch5Bank = $02 +DEF SFX_Cry23_1_Ch6 = $473b +DEF SFX_Cry23_1_Ch6Bank = $02 +DEF SFX_Cry23_1_Ch8 = $474e +DEF SFX_Cry23_1_Ch8Bank = $02 +DEF SFX_Cry24_1_Ch5 = $475b +DEF SFX_Cry24_1_Ch5Bank = $02 +DEF SFX_Cry24_1_Ch6 = $477e +DEF SFX_Cry24_1_Ch6Bank = $02 +DEF SFX_Cry24_1_Ch8 = $47a1 +DEF SFX_Cry24_1_Ch8Bank = $02 +DEF SFX_Cry11_1_Ch5 = $47b1 +DEF SFX_Cry11_1_Ch5Bank = $02 +DEF SFX_Cry11_1_Ch6 = $47d0 +DEF SFX_Cry11_1_Ch6Bank = $02 +DEF SFX_Cry11_1_Ch8 = $47f3 +DEF SFX_Cry11_1_Ch8Bank = $02 +DEF SFX_Cry25_1_Ch5 = $4809 +DEF SFX_Cry25_1_Ch5Bank = $02 +DEF SFX_Cry25_1_Ch6 = $4820 +DEF SFX_Cry25_1_Ch6Bank = $02 +DEF SFX_Cry25_1_Ch8 = $4837 +DEF SFX_Cry25_1_Ch8Bank = $02 +DEF SFX_Cry03_1_Ch5 = $4844 +DEF SFX_Cry03_1_Ch5Bank = $02 +DEF SFX_Cry03_1_Ch6 = $4863 +DEF SFX_Cry03_1_Ch6Bank = $02 +DEF SFX_Cry03_1_Ch8 = $4882 +DEF SFX_Cry03_1_Ch8Bank = $02 +DEF SFX_Cry0F_1_Ch5 = $488f +DEF SFX_Cry0F_1_Ch5Bank = $02 +DEF SFX_Cry0F_1_Ch6 = $48aa +DEF SFX_Cry0F_1_Ch6Bank = $02 +DEF SFX_Cry0F_1_Ch8 = $48c5 +DEF SFX_Cry0F_1_Ch8Bank = $02 +DEF SFX_Cry10_1_Ch5 = $48d5 +DEF SFX_Cry10_1_Ch5Bank = $02 +DEF SFX_Cry10_1_Ch6 = $48f8 +DEF SFX_Cry10_1_Ch6Bank = $02 +DEF SFX_Cry10_1_Ch8 = $491b +DEF SFX_Cry10_1_Ch8Bank = $02 +DEF SFX_Cry00_1_Ch5 = $4925 +DEF SFX_Cry00_1_Ch5Bank = $02 +DEF SFX_Cry00_1_Ch6 = $4934 +DEF SFX_Cry00_1_Ch6Bank = $02 +DEF SFX_Cry00_1_Ch8 = $4943 +DEF SFX_Cry00_1_Ch8Bank = $02 +DEF SFX_Cry0E_1_Ch5 = $494d +DEF SFX_Cry0E_1_Ch5Bank = $02 +DEF SFX_Cry0E_1_Ch6 = $4960 +DEF SFX_Cry0E_1_Ch6Bank = $02 +DEF SFX_Cry0E_1_Ch8 = $4973 +DEF SFX_Cry0E_1_Ch8Bank = $02 +DEF SFX_Cry06_1_Ch5 = $497d +DEF SFX_Cry06_1_Ch5Bank = $02 +DEF SFX_Cry06_1_Ch6 = $4997 +DEF SFX_Cry06_1_Ch6Bank = $02 +DEF SFX_Cry06_1_Ch8 = $4998 +DEF SFX_Cry06_1_Ch8Bank = $02 +DEF SFX_Cry07_1_Ch5 = $49ab +DEF SFX_Cry07_1_Ch5Bank = $02 +DEF SFX_Cry07_1_Ch6 = $49ba +DEF SFX_Cry07_1_Ch6Bank = $02 +DEF SFX_Cry07_1_Ch8 = $49c9 +DEF SFX_Cry07_1_Ch8Bank = $02 +DEF SFX_Cry05_1_Ch5 = $49d3 +DEF SFX_Cry05_1_Ch5Bank = $02 +DEF SFX_Cry05_1_Ch6 = $49e6 +DEF SFX_Cry05_1_Ch6Bank = $02 +DEF SFX_Cry05_1_Ch8 = $49f8 +DEF SFX_Cry05_1_Ch8Bank = $02 +DEF SFX_Cry0B_1_Ch5 = $49f9 +DEF SFX_Cry0B_1_Ch5Bank = $02 +DEF SFX_Cry0B_1_Ch6 = $4a24 +DEF SFX_Cry0B_1_Ch6Bank = $02 +DEF SFX_Cry0B_1_Ch8 = $4a43 +DEF SFX_Cry0B_1_Ch8Bank = $02 +DEF SFX_Cry0C_1_Ch5 = $4a5c +DEF SFX_Cry0C_1_Ch5Bank = $02 +DEF SFX_Cry0C_1_Ch6 = $4a83 +DEF SFX_Cry0C_1_Ch6Bank = $02 +DEF SFX_Cry0C_1_Ch8 = $4aa9 +DEF SFX_Cry0C_1_Ch8Bank = $02 +DEF SFX_Cry02_1_Ch5 = $4aaa +DEF SFX_Cry02_1_Ch5Bank = $02 +DEF SFX_Cry02_1_Ch6 = $4ab9 +DEF SFX_Cry02_1_Ch6Bank = $02 +DEF SFX_Cry02_1_Ch8 = $4ac7 +DEF SFX_Cry02_1_Ch8Bank = $02 +DEF SFX_Cry0D_1_Ch5 = $4ac8 +DEF SFX_Cry0D_1_Ch5Bank = $02 +DEF SFX_Cry0D_1_Ch6 = $4ae7 +DEF SFX_Cry0D_1_Ch6Bank = $02 +DEF SFX_Cry0D_1_Ch8 = $4b16 +DEF SFX_Cry0D_1_Ch8Bank = $02 +DEF SFX_Cry01_1_Ch5 = $4b35 +DEF SFX_Cry01_1_Ch5Bank = $02 +DEF SFX_Cry01_1_Ch6 = $4b48 +DEF SFX_Cry01_1_Ch6Bank = $02 +DEF SFX_Cry01_1_Ch8 = $4b5b +DEF SFX_Cry01_1_Ch8Bank = $02 +DEF SFX_Cry0A_1_Ch5 = $4b68 +DEF SFX_Cry0A_1_Ch5Bank = $02 +DEF SFX_Cry0A_1_Ch6 = $4b87 +DEF SFX_Cry0A_1_Ch6Bank = $02 +DEF SFX_Cry0A_1_Ch8 = $4baa +DEF SFX_Cry0A_1_Ch8Bank = $02 +DEF SFX_Cry08_1_Ch5 = $4bc3 +DEF SFX_Cry08_1_Ch5Bank = $02 +DEF SFX_Cry08_1_Ch6 = $4bd6 +DEF SFX_Cry08_1_Ch6Bank = $02 +DEF SFX_Cry08_1_Ch8 = $4be9 +DEF SFX_Cry08_1_Ch8Bank = $02 +DEF SFX_Cry04_1_Ch5 = $4bf3 +DEF SFX_Cry04_1_Ch5Bank = $02 +DEF SFX_Cry04_1_Ch6 = $4c12 +DEF SFX_Cry04_1_Ch6Bank = $02 +DEF SFX_Cry04_1_Ch8 = $4c31 +DEF SFX_Cry04_1_Ch8Bank = $02 +DEF SFX_Cry19_1_Ch5 = $4c44 +DEF SFX_Cry19_1_Ch5Bank = $02 +DEF SFX_Cry19_1_Ch6 = $4c53 +DEF SFX_Cry19_1_Ch6Bank = $02 +DEF SFX_Cry19_1_Ch8 = $4c65 +DEF SFX_Cry19_1_Ch8Bank = $02 +DEF SFX_Cry16_1_Ch5 = $4c66 +DEF SFX_Cry16_1_Ch5Bank = $02 +DEF SFX_Cry16_1_Ch6 = $4c75 +DEF SFX_Cry16_1_Ch6Bank = $02 +DEF SFX_Cry16_1_Ch8 = $4c84 +DEF SFX_Cry16_1_Ch8Bank = $02 +DEF SFX_Cry1B_1_Ch5 = $4c8e +DEF SFX_Cry1B_1_Ch5Bank = $02 +DEF SFX_Cry1B_1_Ch6 = $4ca5 +DEF SFX_Cry1B_1_Ch6Bank = $02 +DEF SFX_Cry1B_1_Ch8 = $4cbc +DEF SFX_Cry1B_1_Ch8Bank = $02 +DEF SFX_Cry12_1_Ch5 = $4cc9 +DEF SFX_Cry12_1_Ch5Bank = $02 +DEF SFX_Cry12_1_Ch6 = $4cdc +DEF SFX_Cry12_1_Ch6Bank = $02 +DEF SFX_Cry12_1_Ch8 = $4cef +DEF SFX_Cry12_1_Ch8Bank = $02 +DEF SFX_Cry13_1_Ch5 = $4cfc +DEF SFX_Cry13_1_Ch5Bank = $02 +DEF SFX_Cry13_1_Ch6 = $4d17 +DEF SFX_Cry13_1_Ch6Bank = $02 +DEF SFX_Cry13_1_Ch8 = $4d32 +DEF SFX_Cry13_1_Ch8Bank = $02 +DEF SFX_Cry14_1_Ch5 = $4d45 +DEF SFX_Cry14_1_Ch5Bank = $02 +DEF SFX_Cry14_1_Ch6 = $4d54 +DEF SFX_Cry14_1_Ch6Bank = $02 +DEF SFX_Cry14_1_Ch8 = $4d63 +DEF SFX_Cry14_1_Ch8Bank = $02 +DEF SFX_Cry1E_1_Ch5 = $4d6d +DEF SFX_Cry1E_1_Ch5Bank = $02 +DEF SFX_Cry1E_1_Ch6 = $4d90 +DEF SFX_Cry1E_1_Ch6Bank = $02 +DEF SFX_Cry1E_1_Ch8 = $4db7 +DEF SFX_Cry1E_1_Ch8Bank = $02 +DEF SFX_Cry15_1_Ch5 = $4dd3 +DEF SFX_Cry15_1_Ch5Bank = $02 +DEF SFX_Cry15_1_Ch6 = $4dee +DEF SFX_Cry15_1_Ch6Bank = $02 +DEF SFX_Cry15_1_Ch8 = $4e09 +DEF SFX_Cry15_1_Ch8Bank = $02 +DEF SFX_Cry17_1_Ch5 = $4e1c +DEF SFX_Cry17_1_Ch5Bank = $02 +DEF SFX_Cry17_1_Ch6 = $4e2f +DEF SFX_Cry17_1_Ch6Bank = $02 +DEF SFX_Cry17_1_Ch8 = $4e42 +DEF SFX_Cry17_1_Ch8Bank = $02 +DEF SFX_Cry1C_1_Ch5 = $4e4f +DEF SFX_Cry1C_1_Ch5Bank = $02 +DEF SFX_Cry1C_1_Ch6 = $4e72 +DEF SFX_Cry1C_1_Ch6Bank = $02 +DEF SFX_Cry1C_1_Ch8 = $4e8d +DEF SFX_Cry1C_1_Ch8Bank = $02 +DEF SFX_Cry1A_1_Ch5 = $4e9d +DEF SFX_Cry1A_1_Ch5Bank = $02 +DEF SFX_Cry1A_1_Ch6 = $4eb8 +DEF SFX_Cry1A_1_Ch6Bank = $02 +DEF SFX_Cry1A_1_Ch8 = $4ed3 +DEF SFX_Cry1A_1_Ch8Bank = $02 +DEF SFX_Cry1D_1_Ch5 = $4ee6 +DEF SFX_Cry1D_1_Ch5Bank = $02 +DEF SFX_Cry1D_1_Ch6 = $4f01 +DEF SFX_Cry1D_1_Ch6Bank = $02 +DEF SFX_Cry1D_1_Ch8 = $4f1c +DEF SFX_Cry1D_1_Ch8Bank = $02 +DEF SFX_Cry18_1_Ch5 = $4f2c +DEF SFX_Cry18_1_Ch5Bank = $02 +DEF SFX_Cry18_1_Ch6 = $4f4f +DEF SFX_Cry18_1_Ch6Bank = $02 +DEF SFX_Cry18_1_Ch8 = $4f72 +DEF SFX_Cry18_1_Ch8Bank = $02 +DEF SFX_Cry1F_1_Ch5 = $4f85 +DEF SFX_Cry1F_1_Ch5Bank = $02 +DEF SFX_Cry1F_1_Ch6 = $4f98 +DEF SFX_Cry1F_1_Ch6Bank = $02 +DEF SFX_Cry1F_1_Ch8 = $4fab +DEF SFX_Cry1F_1_Ch8Bank = $02 +DEF SFX_Cry20_1_Ch5 = $4fb8 +DEF SFX_Cry20_1_Ch5Bank = $02 +DEF SFX_Cry20_1_Ch6 = $4fcb +DEF SFX_Cry20_1_Ch6Bank = $02 +DEF SFX_Cry20_1_Ch8 = $4fde +DEF SFX_Cry20_1_Ch8Bank = $02 +DEF SFX_Cry21_1_Ch5 = $4feb +DEF SFX_Cry21_1_Ch5Bank = $02 +DEF SFX_Cry21_1_Ch6 = $500e +DEF SFX_Cry21_1_Ch6Bank = $02 +DEF SFX_Cry21_1_Ch8 = $5030 +DEF SFX_Cry21_1_Ch8Bank = $02 +DEF SFX_Cry22_1_Ch5 = $5031 +DEF SFX_Cry22_1_Ch5Bank = $02 +DEF SFX_Cry22_1_Ch6 = $5044 +DEF SFX_Cry22_1_Ch6Bank = $02 +DEF SFX_Cry22_1_Ch8 = $5057 +DEF SFX_Cry22_1_Ch8Bank = $02 +DEF PlayBattleMusic = $5064 +DEF PlayBattleMusicBank = $02 +DEF Audio1_UpdateMusic = $509d +DEF Audio1_UpdateMusicBank = $02 +DEF Audio1_ApplyMusicAffects = $50d2 +DEF Audio1_ApplyMusicAffectsBank = $02 +DEF Audio1_PlayNextNote = $516a +DEF Audio1_PlayNextNoteBank = $02 +DEF Audio1_sound_ret = $5190 +DEF Audio1_sound_retBank = $02 +DEF Audio1_sound_call = $521e +DEF Audio1_sound_callBank = $02 +DEF Audio1_sound_loop = $5253 +DEF Audio1_sound_loopBank = $02 +DEF Audio1_note_type = $528e +DEF Audio1_note_typeBank = $02 +DEF Audio1_toggle_perfect_pitch = $52cd +DEF Audio1_toggle_perfect_pitchBank = $02 +DEF Audio1_vibrato = $52df +DEF Audio1_vibratoBank = $02 +DEF Audio1_pitch_slide = $5317 +DEF Audio1_pitch_slideBank = $02 +DEF Audio1_duty_cycle = $534f +DEF Audio1_duty_cycleBank = $02 +DEF Audio1_tempo = $5364 +DEF Audio1_tempoBank = $02 +DEF Audio1_stereo_panning = $53a4 +DEF Audio1_stereo_panningBank = $02 +DEF Audio1_unknownmusic0xef = $53b1 +DEF Audio1_unknownmusic0xefBank = $02 +DEF Audio1_duty_cycle_pattern = $53d1 +DEF Audio1_duty_cycle_patternBank = $02 +DEF Audio1_volume = $53ef +DEF Audio1_volumeBank = $02 +DEF Audio1_execute_music = $53fb +DEF Audio1_execute_musicBank = $02 +DEF Audio1_octave = $540a +DEF Audio1_octaveBank = $02 +DEF Audio1_sfx_note = $541d +DEF Audio1_sfx_noteBank = $02 +DEF Audio1_pitch_sweep = $546a +DEF Audio1_pitch_sweepBank = $02 +DEF Audio1_note = $5486 +DEF Audio1_noteBank = $02 +DEF Audio1_note_length = $54b5 +DEF Audio1_note_lengthBank = $02 +DEF Audio1_note_pitch = $5513 +DEF Audio1_note_pitchBank = $02 +DEF Audio1_EnableChannelOutput = $55a3 +DEF Audio1_EnableChannelOutputBank = $02 +DEF Audio1_ApplyDutyCycleAndSoundLength = $55d4 +DEF Audio1_ApplyDutyCycleAndSoundLengthBank = $02 +DEF Audio1_ApplyWavePatternAndFrequency = $55f6 +DEF Audio1_ApplyWavePatternAndFrequencyBank = $02 +DEF Audio1_SetSfxTempo = $5657 +DEF Audio1_SetSfxTempoBank = $02 +DEF Audio1_ApplyFrequencyModifier = $567c +DEF Audio1_ApplyFrequencyModifierBank = $02 +DEF Audio1_GoBackOneCommandIfCry = $5692 +DEF Audio1_GoBackOneCommandIfCryBank = $02 +DEF Audio1_IsCry = $56af +DEF Audio1_IsCryBank = $02 +DEF Audio1_IsBattleSFX = $56c3 +DEF Audio1_IsBattleSFXBank = $02 +DEF Audio1_ApplyPitchSlide = $56e0 +DEF Audio1_ApplyPitchSlideBank = $02 +DEF Audio1_InitPitchSlideVars = $5776 +DEF Audio1_InitPitchSlideVarsBank = $02 +DEF Audio1_ApplyDutyCyclePattern = $57f4 +DEF Audio1_ApplyDutyCyclePatternBank = $02 +DEF Audio1_GetNextMusicByte = $580c +DEF Audio1_GetNextMusicByteBank = $02 +DEF Audio1_GetRegisterPointer = $5810 +DEF Audio1_GetRegisterPointerBank = $02 +DEF Audio1_MultiplyAdd = $581f +DEF Audio1_MultiplyAddBank = $02 +DEF Audio1_CalculateFrequency = $5830 +DEF Audio1_CalculateFrequencyBank = $02 +DEF Audio1_PlaySound = $584e +DEF Audio1_PlaySoundBank = $02 +DEF Audio1_CryRet = $5961 +DEF Audio1_CryRetBank = $02 +DEF Audio1_HWChannelBaseAddresses = $5962 +DEF Audio1_HWChannelBaseAddressesBank = $02 +DEF Audio1_HWChannelDisableMasks = $596a +DEF Audio1_HWChannelDisableMasksBank = $02 +DEF Audio1_ApplyMonoStereo = $5972 +DEF Audio1_ApplyMonoStereoBank = $02 +DEF Audio1_HWChannelEnableMasks = $5985 +DEF Audio1_HWChannelEnableMasksBank = $02 +DEF Audio1_Pitches = $59a5 +DEF Audio1_PitchesBank = $02 +DEF Music_RivalAlternateStart = $59bd +DEF Music_RivalAlternateStartBank = $02 +DEF Audio1_OverwriteChannelPointer = $59d6 +DEF Audio1_OverwriteChannelPointerBank = $02 +DEF Music_RivalAlternateTempo = $59db +DEF Music_RivalAlternateTempoBank = $02 +DEF Music_RivalAlternateStartAndTempo = $59e7 +DEF Music_RivalAlternateStartAndTempoBank = $02 +DEF FinishAlternateRivalMusic = $59ed +DEF FinishAlternateRivalMusicBank = $02 +DEF Music_Cities1AlternateTempo = $59f4 +DEF Music_Cities1AlternateTempoBank = $02 +DEF Audio1_WavePointers = $5a16 +DEF Audio1_WavePointersBank = $02 +DEF Music_PkmnHealed_Ch1 = $5a76 +DEF Music_PkmnHealed_Ch1Bank = $02 +DEF Music_PkmnHealed_Ch2 = $5a97 +DEF Music_PkmnHealed_Ch2Bank = $02 +DEF Music_PkmnHealed_Ch3 = $5aa5 +DEF Music_PkmnHealed_Ch3Bank = $02 +DEF Music_Routes1_Ch1 = $5ab1 +DEF Music_Routes1_Ch1Bank = $02 +DEF Music_Routes1_Ch2 = $5b24 +DEF Music_Routes1_Ch2Bank = $02 +DEF Music_Routes1_Ch3 = $5bab +DEF Music_Routes1_Ch3Bank = $02 +DEF Music_Routes1_Ch4 = $5bf7 +DEF Music_Routes1_Ch4Bank = $02 +DEF Music_Routes2_Ch1 = $5c8c +DEF Music_Routes2_Ch1Bank = $02 +DEF Music_Routes2_Ch2 = $5d22 +DEF Music_Routes2_Ch2Bank = $02 +DEF Music_Routes2_Ch3 = $5d6e +DEF Music_Routes2_Ch3Bank = $02 +DEF Music_Routes2_Ch4 = $5ddb +DEF Music_Routes2_Ch4Bank = $02 +DEF Music_Routes3_Ch1 = $5e80 +DEF Music_Routes3_Ch1Bank = $02 +DEF Music_Routes3_Ch2 = $5edc +DEF Music_Routes3_Ch2Bank = $02 +DEF Music_Routes3_Ch3 = $5f52 +DEF Music_Routes3_Ch3Bank = $02 +DEF Music_Routes3_Ch4 = $6004 +DEF Music_Routes3_Ch4Bank = $02 +DEF Music_Routes4_Ch1 = $613d +DEF Music_Routes4_Ch1Bank = $02 +DEF Music_Routes4_Ch2 = $61d7 +DEF Music_Routes4_Ch2Bank = $02 +DEF Music_Routes4_Ch3 = $6297 +DEF Music_Routes4_Ch3Bank = $02 +DEF Music_Routes4_Ch4 = $6370 +DEF Music_Routes4_Ch4Bank = $02 +DEF Music_IndigoPlateau_Ch1 = $64c3 +DEF Music_IndigoPlateau_Ch1Bank = $02 +DEF Music_IndigoPlateau_Ch2 = $6537 +DEF Music_IndigoPlateau_Ch2Bank = $02 +DEF Music_IndigoPlateau_Ch3 = $658d +DEF Music_IndigoPlateau_Ch3Bank = $02 +DEF Music_IndigoPlateau_Ch4 = $65e2 +DEF Music_IndigoPlateau_Ch4Bank = $02 +DEF Music_PalletTown_Ch1 = $6698 +DEF Music_PalletTown_Ch1Bank = $02 +DEF Music_PalletTown_Ch2 = $6732 +DEF Music_PalletTown_Ch2Bank = $02 +DEF Music_PalletTown_Ch3 = $67b1 +DEF Music_PalletTown_Ch3Bank = $02 +DEF Music_UnusedSong_Ch1 = $67e6 +DEF Music_UnusedSong_Ch1Bank = $02 +DEF Music_UnusedSong_Ch2 = $68a2 +DEF Music_UnusedSong_Ch2Bank = $02 +DEF Music_Cities1_Ch1_AlternateTempo = $6942 +DEF Music_Cities1_Ch1_AlternateTempoBank = $02 +DEF Music_Cities1_Ch1 = $6949 +DEF Music_Cities1_Ch1Bank = $02 +DEF Music_Cities1_Ch2 = $6a65 +DEF Music_Cities1_Ch2Bank = $02 +DEF Music_Cities1_Ch3 = $6b05 +DEF Music_Cities1_Ch3Bank = $02 +DEF Music_Cities1_Ch4 = $6bc2 +DEF Music_Cities1_Ch4Bank = $02 +DEF SFX_Get_Item1_1_Ch5 = $6c4a +DEF SFX_Get_Item1_1_Ch5Bank = $02 +DEF SFX_Get_Item1_1_Ch6 = $6c61 +DEF SFX_Get_Item1_1_Ch6Bank = $02 +DEF SFX_Get_Item1_1_Ch7 = $6c71 +DEF SFX_Get_Item1_1_Ch7Bank = $02 +DEF Music_MuseumGuy_Ch1 = $6c81 +DEF Music_MuseumGuy_Ch1Bank = $02 +DEF Music_MuseumGuy_Ch2 = $6cc4 +DEF Music_MuseumGuy_Ch2Bank = $02 +DEF Music_MuseumGuy_Ch3 = $6d41 +DEF Music_MuseumGuy_Ch3Bank = $02 +DEF Music_MuseumGuy_Ch4 = $6da4 +DEF Music_MuseumGuy_Ch4Bank = $02 +DEF Music_MeetProfOak_Ch1 = $6e2c +DEF Music_MeetProfOak_Ch1Bank = $02 +DEF Music_MeetProfOak_Ch2 = $6e7c +DEF Music_MeetProfOak_Ch2Bank = $02 +DEF Music_MeetProfOak_Ch3 = $6f10 +DEF Music_MeetProfOak_Ch3Bank = $02 +DEF Music_MeetRival_Ch1_AlternateTempo = $6fec +DEF Music_MeetRival_Ch1_AlternateTempoBank = $02 +DEF Music_MeetRival_Ch1 = $6ff3 +DEF Music_MeetRival_Ch1Bank = $02 +DEF Music_MeetRival_Ch1_AlternateStartAndTempo = $706e +DEF Music_MeetRival_Ch1_AlternateStartAndTempoBank = $02 +DEF Music_MeetRival_Ch1_AlternateStart = $7075 +DEF Music_MeetRival_Ch1_AlternateStartBank = $02 +DEF Music_MeetRival_Ch2 = $708e +DEF Music_MeetRival_Ch2Bank = $02 +DEF Music_MeetRival_Ch2_AlternateStart = $70f0 +DEF Music_MeetRival_Ch2_AlternateStartBank = $02 +DEF Music_MeetRival_Ch3 = $7106 +DEF Music_MeetRival_Ch3Bank = $02 +DEF Music_MeetRival_Ch3_AlternateStart = $7188 +DEF Music_MeetRival_Ch3_AlternateStartBank = $02 +DEF SFX_Pokedex_Rating_1_Ch5 = $719b +DEF SFX_Pokedex_Rating_1_Ch5Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch6 = $71b4 +DEF SFX_Pokedex_Rating_1_Ch6Bank = $02 +DEF SFX_Pokedex_Rating_1_Ch7 = $71ca +DEF SFX_Pokedex_Rating_1_Ch7Bank = $02 +DEF SFX_Get_Item2_1_Ch5 = $71e9 +DEF SFX_Get_Item2_1_Ch5Bank = $02 +DEF SFX_Get_Item2_1_Ch6 = $7208 +DEF SFX_Get_Item2_1_Ch6Bank = $02 +DEF SFX_Get_Item2_1_Ch7 = $7220 +DEF SFX_Get_Item2_1_Ch7Bank = $02 +DEF SFX_Get_Key_Item_1_Ch5 = $7235 +DEF SFX_Get_Key_Item_1_Ch5Bank = $02 +DEF SFX_Get_Key_Item_1_Ch6 = $7254 +DEF SFX_Get_Key_Item_1_Ch6Bank = $02 +DEF SFX_Get_Key_Item_1_Ch7 = $7270 +DEF SFX_Get_Key_Item_1_Ch7Bank = $02 +DEF Music_SSAnne_Ch1 = $727a +DEF Music_SSAnne_Ch1Bank = $02 +DEF Music_SSAnne_Ch2 = $72ec +DEF Music_SSAnne_Ch2Bank = $02 +DEF Music_SSAnne_Ch3 = $739e +DEF Music_SSAnne_Ch3Bank = $02 +DEF Music_Cities2_Ch1 = $73d7 +DEF Music_Cities2_Ch1Bank = $02 +DEF Music_Cities2_Ch2 = $743c +DEF Music_Cities2_Ch2Bank = $02 +DEF Music_Cities2_Ch3 = $7513 +DEF Music_Cities2_Ch3Bank = $02 +DEF Music_Celadon_Ch1 = $759a +DEF Music_Celadon_Ch1Bank = $02 +DEF Music_Celadon_Ch2 = $760d +DEF Music_Celadon_Ch2Bank = $02 +DEF Music_Celadon_Ch3 = $7688 +DEF Music_Celadon_Ch3Bank = $02 +DEF Music_Cinnabar_Ch1 = $7740 +DEF Music_Cinnabar_Ch1Bank = $02 +DEF Music_Cinnabar_Ch2 = $77a7 +DEF Music_Cinnabar_Ch2Bank = $02 +DEF Music_Cinnabar_Ch3 = $7810 +DEF Music_Cinnabar_Ch3Bank = $02 +DEF Music_Vermilion_Ch1 = $78be +DEF Music_Vermilion_Ch1Bank = $02 +DEF Music_Vermilion_Ch2 = $7934 +DEF Music_Vermilion_Ch2Bank = $02 +DEF Music_Vermilion_Ch3 = $7979 +DEF Music_Vermilion_Ch3Bank = $02 +DEF Music_Vermilion_Ch4 = $79e0 +DEF Music_Vermilion_Ch4Bank = $02 +DEF Music_Lavender_Ch1 = $7a2b +DEF Music_Lavender_Ch1Bank = $02 +DEF Music_Lavender_Ch2 = $7a71 +DEF Music_Lavender_Ch2Bank = $02 +DEF Music_Lavender_Ch3 = $7a81 +DEF Music_Lavender_Ch3Bank = $02 +DEF Music_Lavender_Ch4 = $7af4 +DEF Music_Lavender_Ch4Bank = $02 +DEF Music_SafariZone_Ch1 = $7b01 +DEF Music_SafariZone_Ch1Bank = $02 +DEF Music_SafariZone_Ch2 = $7b3d +DEF Music_SafariZone_Ch2Bank = $02 +DEF Music_SafariZone_Ch3 = $7b67 +DEF Music_SafariZone_Ch3Bank = $02 +DEF Music_Gym_Ch1 = $7b8e +DEF Music_Gym_Ch1Bank = $02 +DEF Music_Gym_Ch2 = $7c3e +DEF Music_Gym_Ch2Bank = $02 +DEF Music_Gym_Ch3 = $7ccd +DEF Music_Gym_Ch3Bank = $02 +DEF Music_Pokecenter_Ch1 = $7d29 +DEF Music_Pokecenter_Ch1Bank = $02 +DEF Music_Pokecenter_Ch2 = $7dcc +DEF Music_Pokecenter_Ch2Bank = $02 +DEF Music_Pokecenter_Ch3 = $7e43 +DEF Music_Pokecenter_Ch3Bank = $02 +DEF ReadJoypad_ = $4000 +DEF ReadJoypad_Bank = $03 +DEF DiscardButtonPresses = $406c +DEF DiscardButtonPressesBank = $03 +DEF TrySoftReset = $4074 +DEF TrySoftResetBank = $03 +DEF ClearVariablesOnEnterMap = $4085 +DEF ClearVariablesOnEnterMapBank = $03 +DEF IsPlayerStandingOnWarp = $40af +DEF IsPlayerStandingOnWarpBank = $03 +DEF CheckForceBikeOrSurf = $40db +DEF CheckForceBikeOrSurfBank = $03 +DEF ForcedBikeOrSurfMaps = $4138 +DEF ForcedBikeOrSurfMapsBank = $03 +DEF IsPlayerFacingEdgeOfMap = $4151 +DEF IsPlayerFacingEdgeOfMapBank = $03 +DEF IsWarpTileInFrontOfPlayer = $41a0 +DEF IsWarpTileInFrontOfPlayerBank = $03 +DEF WarpTileListPointers = $41c9 +DEF WarpTileListPointersBank = $03 +DEF IsSSAnneBowWarpTileInFrontOfPlayer = $41e2 +DEF IsSSAnneBowWarpTileInFrontOfPlayerBank = $03 +DEF IsPlayerStandingOnDoorTileOrWarpTile = $41ef +DEF IsPlayerStandingOnDoorTileOrWarpTileBank = $03 +DEF WarpTileIDPointers = $421e +DEF WarpTileIDPointersBank = $03 +DEF PrintSafariZoneSteps = $4284 +DEF PrintSafariZoneStepsBank = $03 +DEF SafariSteps = $42c0 +DEF SafariStepsBank = $03 +DEF SafariBallText = $42c5 +DEF SafariBallTextBank = $03 +DEF GetTileAndCoordsInFrontOfPlayer = $42cd +DEF GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF _GetTileAndCoordsInFrontOfPlayer = $42d0 +DEF _GetTileAndCoordsInFrontOfPlayerBank = $03 +DEF GetTileTwoStepsInFrontOfPlayer = $4305 +DEF GetTileTwoStepsInFrontOfPlayerBank = $03 +DEF CheckForCollisionWhenPushingBoulder = $4352 +DEF CheckForCollisionWhenPushingBoulderBank = $03 +DEF CheckForBoulderCollisionWithSprites = $4374 +DEF CheckForBoulderCollisionWithSpritesBank = $03 +DEF ApplyOutOfBattlePoisonDamage = $43da +DEF ApplyOutOfBattlePoisonDamageBank = $03 +DEF Func_c4c7 = $44c3 +DEF Func_c4c7Bank = $03 +DEF LoadTilesetHeader = $44f0 +DEF LoadTilesetHeaderBank = $03 +DEF DungeonTilesets = $4548 +DEF DungeonTilesetsBank = $03 +DEF Tilesets = $4554 +DEF TilesetsBank = $03 +DEF IncrementDayCareMonExp = $4680 +DEF IncrementDayCareMonExpBank = $03 +DEF ToggleableObjectMapPointers = $4697 +DEF ToggleableObjectMapPointersBank = $03 +DEF NoToggleData = $488b +DEF NoToggleDataBank = $03 +DEF ToggleData_PALLET_TOWN = $488e +DEF ToggleData_PALLET_TOWNBank = $03 +DEF ToggleableObjectStates = $488e +DEF ToggleableObjectStatesBank = $03 +DEF ToggleData_VIRIDIAN_CITY = $4891 +DEF ToggleData_VIRIDIAN_CITYBank = $03 +DEF ToggleData_PEWTER_CITY = $489a +DEF ToggleData_PEWTER_CITYBank = $03 +DEF ToggleData_CERULEAN_CITY = $48a0 +DEF ToggleData_CERULEAN_CITYBank = $03 +DEF ToggleData_SAFFRON_CITY = $48af +DEF ToggleData_SAFFRON_CITYBank = $03 +DEF ToggleData_ROUTE_2 = $48dc +DEF ToggleData_ROUTE_2Bank = $03 +DEF ToggleData_ROUTE_4 = $48e2 +DEF ToggleData_ROUTE_4Bank = $03 +DEF ToggleData_ROUTE_9 = $48e5 +DEF ToggleData_ROUTE_9Bank = $03 +DEF ToggleData_ROUTE_12 = $48e8 +DEF ToggleData_ROUTE_12Bank = $03 +DEF ToggleData_ROUTE_15 = $48f1 +DEF ToggleData_ROUTE_15Bank = $03 +DEF ToggleData_ROUTE_16 = $48f4 +DEF ToggleData_ROUTE_16Bank = $03 +DEF ToggleData_ROUTE_22 = $48f7 +DEF ToggleData_ROUTE_22Bank = $03 +DEF ToggleData_ROUTE_24 = $48fd +DEF ToggleData_ROUTE_24Bank = $03 +DEF ToggleData_ROUTE_25 = $4903 +DEF ToggleData_ROUTE_25Bank = $03 +DEF ToggleData_BLUES_HOUSE = $4906 +DEF ToggleData_BLUES_HOUSEBank = $03 +DEF ToggleData_OAKS_LAB = $490f +DEF ToggleData_OAKS_LABBank = $03 +DEF ToggleData_VIRIDIAN_GYM = $4921 +DEF ToggleData_VIRIDIAN_GYMBank = $03 +DEF ToggleData_MUSEUM_1F = $4927 +DEF ToggleData_MUSEUM_1FBank = $03 +DEF ToggleData_CERULEAN_MELANIES_HOUSE = $492a +DEF ToggleData_CERULEAN_MELANIES_HOUSEBank = $03 +DEF ToggleData_CERULEAN_CAVE_1F = $492d +DEF ToggleData_CERULEAN_CAVE_1FBank = $03 +DEF ToggleData_POKEMON_TOWER_2F = $4939 +DEF ToggleData_POKEMON_TOWER_2FBank = $03 +DEF ToggleData_POKEMON_TOWER_3F = $493c +DEF ToggleData_POKEMON_TOWER_3FBank = $03 +DEF ToggleData_POKEMON_TOWER_4F = $493f +DEF ToggleData_POKEMON_TOWER_4FBank = $03 +DEF ToggleData_POKEMON_TOWER_5F = $4948 +DEF ToggleData_POKEMON_TOWER_5FBank = $03 +DEF ToggleData_POKEMON_TOWER_6F = $494b +DEF ToggleData_POKEMON_TOWER_6FBank = $03 +DEF ToggleData_POKEMON_TOWER_7F = $4951 +DEF ToggleData_POKEMON_TOWER_7FBank = $03 +DEF ToggleData_MR_FUJIS_HOUSE = $495a +DEF ToggleData_MR_FUJIS_HOUSEBank = $03 +DEF ToggleData_CELADON_MANSION_ROOF_HOUSE = $495d +DEF ToggleData_CELADON_MANSION_ROOF_HOUSEBank = $03 +DEF ToggleData_GAME_CORNER = $4960 +DEF ToggleData_GAME_CORNERBank = $03 +DEF ToggleData_WARDENS_HOUSE = $4963 +DEF ToggleData_WARDENS_HOUSEBank = $03 +DEF ToggleData_POKEMON_MANSION_1F = $4966 +DEF ToggleData_POKEMON_MANSION_1FBank = $03 +DEF ToggleData_FIGHTING_DOJO = $496c +DEF ToggleData_FIGHTING_DOJOBank = $03 +DEF ToggleData_SILPH_CO_1F = $4972 +DEF ToggleData_SILPH_CO_1FBank = $03 +DEF ToggleData_POWER_PLANT = $4975 +DEF ToggleData_POWER_PLANTBank = $03 +DEF ToggleData_VICTORY_ROAD_2F = $499f +DEF ToggleData_VICTORY_ROAD_2FBank = $03 +DEF ToggleData_BILLS_HOUSE = $49b1 +DEF ToggleData_BILLS_HOUSEBank = $03 +DEF ToggleData_VIRIDIAN_FOREST = $49ba +DEF ToggleData_VIRIDIAN_FORESTBank = $03 +DEF ToggleData_MT_MOON_1F = $49c3 +DEF ToggleData_MT_MOON_1FBank = $03 +DEF ToggleData_MT_MOON_B2F = $49d5 +DEF ToggleData_MT_MOON_B2FBank = $03 +DEF ToggleData_SS_ANNE_2F = $49e7 +DEF ToggleData_SS_ANNE_2FBank = $03 +DEF ToggleData_SS_ANNE_1F_ROOMS = $49ea +DEF ToggleData_SS_ANNE_1F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_2F_ROOMS = $49ed +DEF ToggleData_SS_ANNE_2F_ROOMSBank = $03 +DEF ToggleData_SS_ANNE_B1F_ROOMS = $49f3 +DEF ToggleData_SS_ANNE_B1F_ROOMSBank = $03 +DEF ToggleData_VICTORY_ROAD_3F = $49fc +DEF ToggleData_VICTORY_ROAD_3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B1F = $4a05 +DEF ToggleData_ROCKET_HIDEOUT_B1FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B2F = $4a0b +DEF ToggleData_ROCKET_HIDEOUT_B2FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B3F = $4a17 +DEF ToggleData_ROCKET_HIDEOUT_B3FBank = $03 +DEF ToggleData_ROCKET_HIDEOUT_B4F = $4a1d +DEF ToggleData_ROCKET_HIDEOUT_B4FBank = $03 +DEF ToggleData_SILPH_CO_2F = $4a35 +DEF ToggleData_SILPH_CO_2FBank = $03 +DEF ToggleData_SILPH_CO_3F = $4a44 +DEF ToggleData_SILPH_CO_3FBank = $03 +DEF ToggleData_SILPH_CO_4F = $4a4d +DEF ToggleData_SILPH_CO_4FBank = $03 +DEF ToggleData_SILPH_CO_5F = $4a5f +DEF ToggleData_SILPH_CO_5FBank = $03 +DEF ToggleData_SILPH_CO_6F = $4a74 +DEF ToggleData_SILPH_CO_6FBank = $03 +DEF ToggleData_SILPH_CO_7F = $4a83 +DEF ToggleData_SILPH_CO_7FBank = $03 +DEF ToggleData_SILPH_CO_8F = $4a9b +DEF ToggleData_SILPH_CO_8FBank = $03 +DEF ToggleData_SILPH_CO_9F = $4aa4 +DEF ToggleData_SILPH_CO_9FBank = $03 +DEF ToggleData_SILPH_CO_10F = $4aad +DEF ToggleData_SILPH_CO_10FBank = $03 +DEF ToggleData_SILPH_CO_11F = $4abf +DEF ToggleData_SILPH_CO_11FBank = $03 +DEF ToggleData_UNUSED_MAP_F4 = $4acb +DEF ToggleData_UNUSED_MAP_F4Bank = $03 +DEF ToggleData_POKEMON_MANSION_2F = $4ace +DEF ToggleData_POKEMON_MANSION_2FBank = $03 +DEF ToggleData_POKEMON_MANSION_3F = $4ad1 +DEF ToggleData_POKEMON_MANSION_3FBank = $03 +DEF ToggleData_POKEMON_MANSION_B1F = $4ad7 +DEF ToggleData_POKEMON_MANSION_B1FBank = $03 +DEF ToggleData_SAFARI_ZONE_EAST = $4ae6 +DEF ToggleData_SAFARI_ZONE_EASTBank = $03 +DEF ToggleData_SAFARI_ZONE_NORTH = $4af2 +DEF ToggleData_SAFARI_ZONE_NORTHBank = $03 +DEF ToggleData_SAFARI_ZONE_WEST = $4af8 +DEF ToggleData_SAFARI_ZONE_WESTBank = $03 +DEF ToggleData_SAFARI_ZONE_CENTER = $4b04 +DEF ToggleData_SAFARI_ZONE_CENTERBank = $03 +DEF ToggleData_CERULEAN_CAVE_2F = $4b07 +DEF ToggleData_CERULEAN_CAVE_2FBank = $03 +DEF ToggleData_CERULEAN_CAVE_B1F = $4b13 +DEF ToggleData_CERULEAN_CAVE_B1FBank = $03 +DEF ToggleData_VICTORY_ROAD_1F = $4b22 +DEF ToggleData_VICTORY_ROAD_1FBank = $03 +DEF ToggleData_CHAMPIONS_ROOM = $4b28 +DEF ToggleData_CHAMPIONS_ROOMBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_1F = $4b2b +DEF ToggleData_SEAFOAM_ISLANDS_1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B1F = $4b31 +DEF ToggleData_SEAFOAM_ISLANDS_B1FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B2F = $4b37 +DEF ToggleData_SEAFOAM_ISLANDS_B2FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B3F = $4b3d +DEF ToggleData_SEAFOAM_ISLANDS_B3FBank = $03 +DEF ToggleData_SEAFOAM_ISLANDS_B4F = $4b49 +DEF ToggleData_SEAFOAM_ISLANDS_B4FBank = $03 +DEF LoadWildData = $4b5e +DEF LoadWildDataBank = $03 +DEF WildDataPointers = $4b91 +DEF WildDataPointersBank = $03 +DEF NothingWildMons = $4d85 +DEF NothingWildMonsBank = $03 +DEF Route1WildMons = $4d87 +DEF Route1WildMonsBank = $03 +DEF Route2WildMons = $4d9d +DEF Route2WildMonsBank = $03 +DEF Route22WildMons = $4db3 +DEF Route22WildMonsBank = $03 +DEF ViridianForestWildMons = $4dc9 +DEF ViridianForestWildMonsBank = $03 +DEF Route3WildMons = $4ddf +DEF Route3WildMonsBank = $03 +DEF MtMoon1FWildMons = $4df5 +DEF MtMoon1FWildMonsBank = $03 +DEF MtMoonB1FWildMons = $4e0b +DEF MtMoonB1FWildMonsBank = $03 +DEF MtMoonB2FWildMons = $4e21 +DEF MtMoonB2FWildMonsBank = $03 +DEF Route4WildMons = $4e37 +DEF Route4WildMonsBank = $03 +DEF Route24WildMons = $4e4d +DEF Route24WildMonsBank = $03 +DEF Route25WildMons = $4e63 +DEF Route25WildMonsBank = $03 +DEF Route9WildMons = $4e79 +DEF Route9WildMonsBank = $03 +DEF Route5WildMons = $4e8f +DEF Route5WildMonsBank = $03 +DEF Route6WildMons = $4ea5 +DEF Route6WildMonsBank = $03 +DEF Route11WildMons = $4ecf +DEF Route11WildMonsBank = $03 +DEF RockTunnel1FWildMons = $4ee5 +DEF RockTunnel1FWildMonsBank = $03 +DEF RockTunnelB1FWildMons = $4efb +DEF RockTunnelB1FWildMonsBank = $03 +DEF Route10WildMons = $4f11 +DEF Route10WildMonsBank = $03 +DEF Route12WildMons = $4f27 +DEF Route12WildMonsBank = $03 +DEF Route8WildMons = $4f51 +DEF Route8WildMonsBank = $03 +DEF Route7WildMons = $4f67 +DEF Route7WildMonsBank = $03 +DEF PokemonTower1FWildMons = $4f7d +DEF PokemonTower1FWildMonsBank = $03 +DEF PokemonTower2FWildMons = $4f7f +DEF PokemonTower2FWildMonsBank = $03 +DEF PokemonTower3FWildMons = $4f81 +DEF PokemonTower3FWildMonsBank = $03 +DEF PokemonTower4FWildMons = $4f97 +DEF PokemonTower4FWildMonsBank = $03 +DEF PokemonTower5FWildMons = $4fad +DEF PokemonTower5FWildMonsBank = $03 +DEF PokemonTower6FWildMons = $4fc3 +DEF PokemonTower6FWildMonsBank = $03 +DEF PokemonTower7FWildMons = $4fd9 +DEF PokemonTower7FWildMonsBank = $03 +DEF Route13WildMons = $4fef +DEF Route13WildMonsBank = $03 +DEF Route14WildMons = $5019 +DEF Route14WildMonsBank = $03 +DEF Route15WildMons = $502f +DEF Route15WildMonsBank = $03 +DEF Route16WildMons = $5045 +DEF Route16WildMonsBank = $03 +DEF Route17WildMons = $505b +DEF Route17WildMonsBank = $03 +DEF Route18WildMons = $5071 +DEF Route18WildMonsBank = $03 +DEF SafariZoneCenterWildMons = $5087 +DEF SafariZoneCenterWildMonsBank = $03 +DEF SafariZoneEastWildMons = $509d +DEF SafariZoneEastWildMonsBank = $03 +DEF SafariZoneNorthWildMons = $50b3 +DEF SafariZoneNorthWildMonsBank = $03 +DEF SafariZoneWestWildMons = $50c9 +DEF SafariZoneWestWildMonsBank = $03 +DEF SeaRoute19WildMons = $50df +DEF SeaRoute19WildMonsBank = $03 +DEF SeaRoute20WildMons = $50f5 +DEF SeaRoute20WildMonsBank = $03 +DEF SeafoamIslands1FWildMons = $510b +DEF SeafoamIslands1FWildMonsBank = $03 +DEF SeafoamIslandsB1FWildMons = $5121 +DEF SeafoamIslandsB1FWildMonsBank = $03 +DEF SeafoamIslandsB2FWildMons = $5137 +DEF SeafoamIslandsB2FWildMonsBank = $03 +DEF SeafoamIslandsB3FWildMons = $514d +DEF SeafoamIslandsB3FWildMonsBank = $03 +DEF SeafoamIslandsB4FWildMons = $5177 +DEF SeafoamIslandsB4FWildMonsBank = $03 +DEF PokemonMansion1FWildMons = $51a1 +DEF PokemonMansion1FWildMonsBank = $03 +DEF PokemonMansion2FWildMons = $51b7 +DEF PokemonMansion2FWildMonsBank = $03 +DEF PokemonMansion3FWildMons = $51cd +DEF PokemonMansion3FWildMonsBank = $03 +DEF PokemonMansionB1FWildMons = $51e3 +DEF PokemonMansionB1FWildMonsBank = $03 +DEF Route21WildMons = $51f9 +DEF Route21WildMonsBank = $03 +DEF CeruleanCave1FWildMons = $5223 +DEF CeruleanCave1FWildMonsBank = $03 +DEF CeruleanCave2FWildMons = $5239 +DEF CeruleanCave2FWildMonsBank = $03 +DEF CeruleanCaveB1FWildMons = $524f +DEF CeruleanCaveB1FWildMonsBank = $03 +DEF PowerPlantWildMons = $5265 +DEF PowerPlantWildMonsBank = $03 +DEF Route23WildMons = $527b +DEF Route23WildMonsBank = $03 +DEF VictoryRoad2FWildMons = $5291 +DEF VictoryRoad2FWildMonsBank = $03 +DEF VictoryRoad3FWildMons = $52a7 +DEF VictoryRoad3FWildMonsBank = $03 +DEF VictoryRoad1FWildMons = $52bd +DEF VictoryRoad1FWildMonsBank = $03 +DEF DiglettsCaveWildMons = $52d3 +DEF DiglettsCaveWildMonsBank = $03 +DEF UseItem_ = $52e9 +DEF UseItem_Bank = $03 +DEF ItemUsePtrTable = $5303 +DEF ItemUsePtrTableBank = $03 +DEF ItemUseBall = $53a9 +DEF ItemUseBallBank = $03 +DEF ItemUseBallText00 = $5693 +DEF ItemUseBallText00Bank = $03 +DEF ItemUseBallText01 = $56ac +DEF ItemUseBallText01Bank = $03 +DEF ItemUseBallText02 = $56bd +DEF ItemUseBallText02Bank = $03 +DEF ItemUseBallText03 = $56d5 +DEF ItemUseBallText03Bank = $03 +DEF ItemUseBallText04 = $56e9 +DEF ItemUseBallText04Bank = $03 +DEF ItemUseBallText05 = $5702 +DEF ItemUseBallText05Bank = $03 +DEF ItemUseBallText07 = $571b +DEF ItemUseBallText07Bank = $03 +DEF ItemUseBallText08 = $5734 +DEF ItemUseBallText08Bank = $03 +DEF ItemUseBallText06 = $574b +DEF ItemUseBallText06Bank = $03 +DEF ItemUseTownMap = $576e +DEF ItemUseTownMapBank = $03 +DEF ItemUseBicycle = $577d +DEF ItemUseBicycleBank = $03 +DEF ItemUseSurfboard = $57cb +DEF ItemUseSurfboardBank = $03 +DEF SurfingGotOnText = $5864 +DEF SurfingGotOnTextBank = $03 +DEF SurfingNoPlaceToGetOffText = $5873 +DEF SurfingNoPlaceToGetOffTextBank = $03 +DEF ItemUsePokedex = $5881 +DEF ItemUsePokedexBank = $03 +DEF ItemUseEvoStone = $5886 +DEF ItemUseEvoStoneBank = $03 +DEF Func_d85d = $5913 +DEF Func_d85dBank = $03 +DEF RefusingText = $5958 +DEF RefusingTextBank = $03 +DEF ItemUseVitamin = $5967 +DEF ItemUseVitaminBank = $03 +DEF ItemUseMedicine = $596e +DEF ItemUseMedicineBank = $03 +DEF VitaminStatRoseText = $5dec +DEF VitaminStatRoseTextBank = $03 +DEF VitaminNoEffectText = $5e08 +DEF VitaminNoEffectTextBank = $03 +DEF VitaminStats = $5e18 +DEF VitaminStatsBank = $03 +DEF ItemUseBait = $5e3d +DEF ItemUseBaitBank = $03 +DEF ItemUseRock = $5e52 +DEF ItemUseRockBank = $03 +DEF BaitRockCommon = $5e6a +DEF BaitRockCommonBank = $03 +DEF ThrewBaitText = $5e90 +DEF ThrewBaitTextBank = $03 +DEF ThrewRockText = $5e9d +DEF ThrewRockTextBank = $03 +DEF ItemUseEscapeRope = $5eaa +DEF ItemUseEscapeRopeBank = $03 +DEF EscapeRopeTilesets = $5f03 +DEF EscapeRopeTilesetsBank = $03 +DEF ItemUseRepel = $5f09 +DEF ItemUseRepelBank = $03 +DEF ItemUseRepelCommon = $5f0b +DEF ItemUseRepelCommonBank = $03 +DEF ItemUseXAccuracy = $5f19 +DEF ItemUseXAccuracyBank = $03 +DEF ItemUseCardKey = $5f32 +DEF ItemUseCardKeyBank = $03 +DEF CardKeyTable1 = $5f82 +DEF CardKeyTable1Bank = $03 +DEF CardKeyTable2 = $5fab +DEF CardKeyTable2Bank = $03 +DEF CardKeyTable3 = $5fd4 +DEF CardKeyTable3Bank = $03 +DEF ItemUsePokeDoll = $5fdd +DEF ItemUsePokeDollBank = $03 +DEF ItemUseGuardSpec = $5fec +DEF ItemUseGuardSpecBank = $03 +DEF ItemUseSuperRepel = $6013 +DEF ItemUseSuperRepelBank = $03 +DEF ItemUseMaxRepel = $6018 +DEF ItemUseMaxRepelBank = $03 +DEF ItemUseDireHit = $601d +DEF ItemUseDireHitBank = $03 +DEF ItemUseXStat = $6044 +DEF ItemUseXStatBank = $03 +DEF ItemUsePokeFlute = $6098 +DEF ItemUsePokeFluteBank = $03 +DEF WakeUpEntireParty = $616f +DEF WakeUpEntirePartyBank = $03 +DEF Route12SnorlaxFluteCoords = $6187 +DEF Route12SnorlaxFluteCoordsBank = $03 +DEF Route16SnorlaxFluteCoords = $6190 +DEF Route16SnorlaxFluteCoordsBank = $03 +DEF PlayedFluteNoEffectText = $6195 +DEF PlayedFluteNoEffectTextBank = $03 +DEF FluteWokeUpText = $61ac +DEF FluteWokeUpTextBank = $03 +DEF PlayedFluteHadEffectText = $61be +DEF PlayedFluteHadEffectTextBank = $03 +DEF ItemUseCoinCase = $61ee +DEF ItemUseCoinCaseBank = $03 +DEF CoinCaseNumCoinsText = $61fb +DEF CoinCaseNumCoinsTextBank = $03 +DEF ItemUseOldRod = $620e +DEF ItemUseOldRodBank = $03 +DEF ItemUseGoodRod = $621b +DEF ItemUseGoodRodBank = $03 +DEF GoodRodMons = $6241 +DEF GoodRodMonsBank = $03 +DEF ItemUseSuperRod = $6245 +DEF ItemUseSuperRodBank = $03 +DEF RodResponse = $6270 +DEF RodResponseBank = $03 +DEF DoNotGenerateFishingEncounter = $6283 +DEF DoNotGenerateFishingEncounterBank = $03 +DEF FishingInit = $6297 +DEF FishingInitBank = $03 +DEF ItemUseOaksParcel = $62cc +DEF ItemUseOaksParcelBank = $03 +DEF ItemUseItemfinder = $62cf +DEF ItemUseItemfinderBank = $03 +DEF ItemfinderFoundItemText = $62fb +DEF ItemfinderFoundItemTextBank = $03 +DEF ItemfinderFoundNothingText = $6322 +DEF ItemfinderFoundNothingTextBank = $03 +DEF ItemUsePPUp = $633b +DEF ItemUsePPUpBank = $03 +DEF ItemUsePPRestore = $6342 +DEF ItemUsePPRestoreBank = $03 +DEF RaisePPWhichTechniqueText = $64a3 +DEF RaisePPWhichTechniqueTextBank = $03 +DEF RestorePPWhichTechniqueText = $64b4 +DEF RestorePPWhichTechniqueTextBank = $03 +DEF PPMaxedOutText = $64c3 +DEF PPMaxedOutTextBank = $03 +DEF PPIncreasedText = $64dd +DEF PPIncreasedTextBank = $03 +DEF PPRestoredText = $64f0 +DEF PPRestoredTextBank = $03 +DEF UnusableItem = $6501 +DEF UnusableItemBank = $03 +DEF ItemUseTMHM = $6504 +DEF ItemUseTMHMBank = $03 +DEF BootedUpTMText = $6613 +DEF BootedUpTMTextBank = $03 +DEF BootedUpHMText = $661e +DEF BootedUpHMTextBank = $03 +DEF TeachMachineMoveText = $662e +DEF TeachMachineMoveTextBank = $03 +DEF MonCannotLearnMachineMoveText = $6659 +DEF MonCannotLearnMachineMoveTextBank = $03 +DEF PrintItemUseTextAndRemoveItem = $6684 +DEF PrintItemUseTextAndRemoveItemBank = $03 +DEF RemoveUsedItem = $6692 +DEF RemoveUsedItemBank = $03 +DEF ItemUseNoEffect = $669d +DEF ItemUseNoEffectBank = $03 +DEF ItemUseNotTime = $66a2 +DEF ItemUseNotTimeBank = $03 +DEF ItemUseNotYoursToUse = $66a7 +DEF ItemUseNotYoursToUseBank = $03 +DEF Func_e4bf = $66ac +DEF Func_e4bfBank = $03 +DEF ThrowBallAtTrainerMon = $66b7 +DEF ThrowBallAtTrainerMonBank = $03 +DEF NoCyclingAllowedHere = $66d8 +DEF NoCyclingAllowedHereBank = $03 +DEF BoxFullCannotThrowBall = $66dd +DEF BoxFullCannotThrowBallBank = $03 +DEF SurfingAttemptFailed = $66e2 +DEF SurfingAttemptFailedBank = $03 +DEF ItemUseFailed = $66e5 +DEF ItemUseFailedBank = $03 +DEF ItemUseNotTimeText = $66ec +DEF ItemUseNotTimeTextBank = $03 +DEF ItemUseNotYoursToUseText = $6713 +DEF ItemUseNotYoursToUseTextBank = $03 +DEF ItemUseNoEffectText = $6732 +DEF ItemUseNoEffectTextBank = $03 +DEF ThrowBallAtTrainerMonText1 = $6741 +DEF ThrowBallAtTrainerMonText1Bank = $03 +DEF ThrowBallAtTrainerMonText2 = $6751 +DEF ThrowBallAtTrainerMonText2Bank = $03 +DEF NoCyclingAllowedHereText = $6765 +DEF NoCyclingAllowedHereTextBank = $03 +DEF NoSurfingHereText = $677e +DEF NoSurfingHereTextBank = $03 +DEF BoxFullCannotThrowBallText = $6796 +DEF BoxFullCannotThrowBallTextBank = $03 +DEF DontHavePokemonText = $67b7 +DEF DontHavePokemonTextBank = $03 +DEF ItemUseText00 = $67c5 +DEF ItemUseText00Bank = $03 +DEF GotOnBicycleText = $67d6 +DEF GotOnBicycleTextBank = $03 +DEF GotOffBicycleText = $67e5 +DEF GotOffBicycleTextBank = $03 +DEF RestoreBonusPP = $67f5 +DEF RestoreBonusPPBank = $03 +DEF AddBonusPP = $6831 +DEF AddBonusPPBank = $03 +DEF GetMaxPP = $6866 +DEF GetMaxPPBank = $03 +DEF GetSelectedMoveOffset = $68d2 +DEF GetSelectedMoveOffsetBank = $03 +DEF GetSelectedMoveOffset2 = $68d8 +DEF GetSelectedMoveOffset2Bank = $03 +DEF TossItem_ = $68e0 +DEF TossItem_Bank = $03 +DEF ThrewAwayItemText = $6944 +DEF ThrewAwayItemTextBank = $03 +DEF IsItOKToTossItemText = $6951 +DEF IsItOKToTossItemTextBank = $03 +DEF TooImportantToTossText = $696a +DEF TooImportantToTossTextBank = $03 +DEF IsKeyItem_ = $698b +DEF IsKeyItem_Bank = $03 +DEF KeyItemFlags = $69c0 +DEF KeyItemFlagsBank = $03 +DEF SendNewMonToBox = $69cb +DEF SendNewMonToBoxBank = $03 +DEF IsNextTileShoreOrWater = $6aeb +DEF IsNextTileShoreOrWaterBank = $03 +DEF WaterTilesets = $6b17 +DEF WaterTilesetsBank = $03 +DEF ShoreTiles = $6b21 +DEF ShoreTilesBank = $03 +DEF WaterTile = $6b23 +DEF WaterTileBank = $03 +DEF ItemUseReloadOverworldData = $6b25 +DEF ItemUseReloadOverworldDataBank = $03 +DEF FindWildLocationsOfMon = $6b2b +DEF FindWildLocationsOfMonBank = $03 +DEF CheckMapForMon = $6b50 +DEF CheckMapForMonBank = $03 +DEF DrawBadges = $6b63 +DEF DrawBadgesBank = $03 +DEF GymLeaderFaceAndBadgeTileGraphics = $6bfe +DEF GymLeaderFaceAndBadgeTileGraphicsBank = $03 +DEF ReplaceTileBlock = $6ffe +DEF ReplaceTileBlockBank = $03 +DEF RedrawMapView = $703c +DEF RedrawMapViewBank = $03 +DEF CompareHLWithBC = $70ae +DEF CompareHLWithBCBank = $03 +DEF UsedCut = $70b4 +DEF UsedCutBank = $03 +DEF UsedCutText = $7166 +DEF UsedCutTextBank = $03 +DEF InitCutAnimOAM = $717b +DEF InitCutAnimOAMBank = $03 +DEF LoadCutGrassAnimationTilePattern = $71d0 +DEF LoadCutGrassAnimationTilePatternBank = $03 +DEF WriteCutOrBoulderDustAnimationOAMBlock = $71d9 +DEF WriteCutOrBoulderDustAnimationOAMBlockBank = $03 +DEF GetCutOrBoulderDustAnimationOffsets = $71ec +DEF GetCutOrBoulderDustAnimationOffsetsBank = $03 +DEF CutAnimationOffsets = $7213 +DEF CutAnimationOffsetsBank = $03 +DEF BoulderDustAnimationOffsets = $721b +DEF BoulderDustAnimationOffsetsBank = $03 +DEF ReplaceTreeTileBlock = $7223 +DEF ReplaceTreeTileBlockBank = $03 +DEF CutTreeBlockSwaps = $7284 +DEF CutTreeBlockSwapsBank = $03 +DEF MarkTownVisitedAndLoadToggleableObjects = $7297 +DEF MarkTownVisitedAndLoadToggleableObjectsBank = $03 +DEF InitializeToggleableObjectsFlags = $72f5 +DEF InitializeToggleableObjectsFlagsBank = $03 +DEF IsObjectHidden = $7326 +DEF IsObjectHiddenBank = $03 +DEF ShowObject = $7348 +DEF ShowObjectBank = $03 +DEF ShowObject2 = $7348 +DEF ShowObject2Bank = $03 +DEF HideObject = $7357 +DEF HideObjectBank = $03 +DEF ToggleableObjectFlagAction = $7366 +DEF ToggleableObjectFlagActionBank = $03 +DEF TryPushingBoulder = $73a5 +DEF TryPushingBoulderBank = $03 +DEF PushBoulderUpMovementData = $742d +DEF PushBoulderUpMovementDataBank = $03 +DEF PushBoulderDownMovementData = $742f +DEF PushBoulderDownMovementDataBank = $03 +DEF PushBoulderLeftMovementData = $7431 +DEF PushBoulderLeftMovementDataBank = $03 +DEF PushBoulderRightMovementData = $7433 +DEF PushBoulderRightMovementDataBank = $03 +DEF DoBoulderDustAnimation = $7435 +DEF DoBoulderDustAnimationBank = $03 +DEF ResetBoulderPushFlags = $745d +DEF ResetBoulderPushFlagsBank = $03 +DEF _AddPartyMon = $7465 +DEF _AddPartyMonBank = $03 +DEF LoadMovePPs = $75fd +DEF LoadMovePPsBank = $03 +DEF AddPartyMon_WriteMovePP = $7600 +DEF AddPartyMon_WriteMovePPBank = $03 +DEF _AddEnemyMonToPlayerParty = $7627 +DEF _AddEnemyMonToPlayerPartyBank = $03 +DEF _MoveMon = $76a8 +DEF _MoveMonBank = $03 +DEF FlagActionPredef = $77f0 +DEF FlagActionPredefBank = $03 +DEF FlagAction = $77f3 +DEF FlagActionBank = $03 +DEF HealParty = $782f +DEF HealPartyBank = $03 +DEF DivideBCDPredef = $78a8 +DEF DivideBCDPredefBank = $03 +DEF DivideBCDPredef2 = $78a8 +DEF DivideBCDPredef2Bank = $03 +DEF DivideBCDPredef3 = $78a8 +DEF DivideBCDPredef3Bank = $03 +DEF DivideBCDPredef4 = $78a8 +DEF DivideBCDPredef4Bank = $03 +DEF DivideBCD = $78ab +DEF DivideBCDBank = $03 +DEF DivideBCD_divDivisorBy10 = $7961 +DEF DivideBCD_divDivisorBy10Bank = $03 +DEF DivideBCD_getNextDigit = $798a +DEF DivideBCD_getNextDigitBank = $03 +DEF AddBCDPredef = $79a7 +DEF AddBCDPredefBank = $03 +DEF AddBCD = $79aa +DEF AddBCDBank = $03 +DEF SubBCDPredef = $79c0 +DEF SubBCDPredefBank = $03 +DEF SubBCD = $79c3 +DEF SubBCDBank = $03 +DEF InitPlayerData = $79da +DEF InitPlayerDataBank = $03 +DEF InitPlayerData2 = $79da +DEF InitPlayerData2Bank = $03 +DEF InitializeEmptyList = $7a34 +DEF InitializeEmptyListBank = $03 +DEF GetQuantityOfItemInBag = $7a39 +DEF GetQuantityOfItemInBagBank = $03 +DEF FindPathToPlayer = $7a4e +DEF FindPathToPlayerBank = $03 +DEF CalcPositionOfPlayerRelativeToNPC = $7abd +DEF CalcPositionOfPlayerRelativeToNPCBank = $03 +DEF ConvertNPCMovementDirectionsToJoypadMasks = $7b34 +DEF ConvertNPCMovementDirectionsToJoypadMasksBank = $03 +DEF ConvertNPCMovementDirectionToJoypadMask = $7b53 +DEF ConvertNPCMovementDirectionToJoypadMaskBank = $03 +DEF NPCMovementDirectionsToJoypadMasksTable = $7b66 +DEF NPCMovementDirectionsToJoypadMasksTableBank = $03 +DEF HPBarLength = $7b70 +DEF HPBarLengthBank = $03 +DEF GetHPBarLength = $7b73 +DEF GetHPBarLengthBank = $03 +DEF UpdateHPBar = $7bb1 +DEF UpdateHPBarBank = $03 +DEF UpdateHPBar2 = $7bb1 +DEF UpdateHPBar2Bank = $03 +DEF UpdateHPBar_AnimateHPBar = $7c45 +DEF UpdateHPBar_AnimateHPBarBank = $03 +DEF UpdateHPBar_CompareNewHPToOldHP = $7c65 +DEF UpdateHPBar_CompareNewHPToOldHPBank = $03 +DEF UpdateHPBar_CalcHPDifference = $7c6b +DEF UpdateHPBar_CalcHPDifferenceBank = $03 +DEF UpdateHPBar_PrintHPNumber = $7c89 +DEF UpdateHPBar_PrintHPNumberBank = $03 +DEF UpdateHPBar_CalcOldNewHPBarPixels = $7cb9 +DEF UpdateHPBar_CalcOldNewHPBarPixelsBank = $03 +DEF PrintBookshelfText = $7cd9 +DEF PrintBookshelfTextBank = $03 +DEF BookshelfTileIDs = $7d14 +DEF BookshelfTileIDsBank = $03 +DEF IndigoPlateauStatues = $7d48 +DEF IndigoPlateauStatuesBank = $03 +DEF IndigoPlateauStatuesText1 = $7d62 +DEF IndigoPlateauStatuesText1Bank = $03 +DEF IndigoPlateauStatuesText2 = $7d71 +DEF IndigoPlateauStatuesText2Bank = $03 +DEF IndigoPlateauStatuesText3 = $7d88 +DEF IndigoPlateauStatuesText3Bank = $03 +DEF BookOrSculptureText = $7d9f +DEF BookOrSculptureTextBank = $03 +DEF PokemonBooksText = $7dba +DEF PokemonBooksTextBank = $03 +DEF DiglettSculptureText = $7dc8 +DEF DiglettSculptureTextBank = $03 +DEF ElevatorText = $7dd1 +DEF ElevatorTextBank = $03 +DEF TownMapText = $7ddf +DEF TownMapTextBank = $03 +DEF PokemonStuffText = $7e18 +DEF PokemonStuffTextBank = $03 +DEF MoveNames = $4000 +DEF MoveNamesBank = $04 +DEF PokemonLogoGraphicsUnused = $4419 +DEF PokemonLogoGraphicsUnusedBank = $04 +DEF FontGraphics = $4a19 +DEF FontGraphicsBank = $04 +DEF ABTiles = $4e19 +DEF ABTilesBank = $04 +DEF FontGraphicsEnd = $4e19 +DEF FontGraphicsEndBank = $04 +DEF HpBarAndStatusGraphics = $4e39 +DEF HpBarAndStatusGraphicsBank = $04 +DEF BattleHudTiles1 = $5019 +DEF BattleHudTiles1Bank = $04 +DEF HpBarAndStatusGraphicsEnd = $5019 +DEF HpBarAndStatusGraphicsEndBank = $04 +DEF BattleHudTiles1End = $5031 +DEF BattleHudTiles1EndBank = $04 +DEF BattleHudTiles2 = $5031 +DEF BattleHudTiles2Bank = $04 +DEF BattleHudTiles3 = $5049 +DEF BattleHudTiles3Bank = $04 +DEF BattleHudTiles3End = $5061 +DEF BattleHudTiles3EndBank = $04 +DEF NintendoCopyrightLogoGraphics = $5061 +DEF NintendoCopyrightLogoGraphicsBank = $04 +DEF GameFreakLogoGraphics = $5191 +DEF GameFreakLogoGraphicsBank = $04 +DEF GameFreakLogoGraphicsEnd = $5221 +DEF GameFreakLogoGraphicsEndBank = $04 +DEF TextBoxGraphics = $5221 +DEF TextBoxGraphicsBank = $04 +DEF PokedexTileGraphics = $5421 +DEF PokedexTileGraphicsBank = $04 +DEF TextBoxGraphicsEnd = $5421 +DEF TextBoxGraphicsEndBank = $04 +DEF PokedexTileGraphicsEnd = $5541 +DEF PokedexTileGraphicsEndBank = $04 +DEF WorldMapTileGraphics = $5541 +DEF WorldMapTileGraphicsBank = $04 +DEF PlayerCharacterTitleGraphics = $5641 +DEF PlayerCharacterTitleGraphicsBank = $04 +DEF WorldMapTileGraphicsEnd = $5641 +DEF WorldMapTileGraphicsEndBank = $04 +DEF IsPlayerJustOutsideMap = $5871 +DEF IsPlayerJustOutsideMapBank = $04 +DEF PlayerCharacterTitleGraphicsEnd = $5871 +DEF PlayerCharacterTitleGraphicsEndBank = $04 +DEF DrawHP = $5888 +DEF DrawHPBank = $04 +DEF DrawHP2 = $588f +DEF DrawHP2Bank = $04 +DEF DrawHP_ = $5894 +DEF DrawHP_Bank = $04 +DEF StatusScreen = $58e1 +DEF StatusScreenBank = $04 +DEF OTPointers = $5a50 +DEF OTPointersBank = $04 +DEF NamePointers2 = $5a58 +DEF NamePointers2Bank = $04 +DEF TypesIDNoOTText = $5a60 +DEF TypesIDNoOTTextBank = $04 +DEF StatusText = $5a75 +DEF StatusTextBank = $04 +DEF OKText = $5a7c +DEF OKTextBank = $04 +DEF DrawLineBox = $5a80 +DEF DrawLineBoxBank = $04 +DEF PTile = $5a95 +DEF PTileBank = $04 +DEF PrintStatsBox = $5a9d +DEF PrintStatsBoxBank = $04 +DEF StatusScreen2 = $5b05 +DEF StatusScreen2Bank = $04 +DEF CalcExpToLevelUp = $5c38 +DEF CalcExpToLevelUpBank = $04 +DEF StatusScreenExpText = $5c61 +DEF StatusScreenExpTextBank = $04 +DEF StatusScreen_ClearName = $5c6b +DEF StatusScreen_ClearNameBank = $04 +DEF StatusScreen_PrintPP = $5c73 +DEF StatusScreen_PrintPPBank = $04 +DEF DrawPartyMenu_ = $5c7a +DEF DrawPartyMenu_Bank = $04 +DEF RedrawPartyMenu_ = $5c8b +DEF RedrawPartyMenu_Bank = $04 +DEF PartyMenuItemUseMessagePointers = $5e11 +DEF PartyMenuItemUseMessagePointersBank = $04 +DEF PartyMenuMessagePointers = $5e23 +DEF PartyMenuMessagePointersBank = $04 +DEF PartyMenuNormalText = $5e2f +DEF PartyMenuNormalTextBank = $04 +DEF PartyMenuItemUseText = $5e3d +DEF PartyMenuItemUseTextBank = $04 +DEF PartyMenuBattleText = $5e4b +DEF PartyMenuBattleTextBank = $04 +DEF PartyMenuUseTMText = $5e58 +DEF PartyMenuUseTMTextBank = $04 +DEF PartyMenuSwapMonText = $5e66 +DEF PartyMenuSwapMonTextBank = $04 +DEF PotionText = $5e74 +DEF PotionTextBank = $04 +DEF AntidoteText = $5e8f +DEF AntidoteTextBank = $04 +DEF ParlyzHealText = $5ea9 +DEF ParlyzHealTextBank = $04 +DEF BurnHealText = $5ebd +DEF BurnHealTextBank = $04 +DEF IceHealText = $5ecd +DEF IceHealTextBank = $04 +DEF AwakeningText = $5ee1 +DEF AwakeningTextBank = $04 +DEF FullHealText = $5eef +DEF FullHealTextBank = $04 +DEF ReviveText = $5eff +DEF ReviveTextBank = $04 +DEF RareCandyText = $5f12 +DEF RareCandyTextBank = $04 +DEF SetPartyMenuHPBarColor = $5f2a +DEF SetPartyMenuHPBarColorBank = $04 +DEF RedPicFront = $5f41 +DEF RedPicFrontBank = $04 +DEF ShrinkPic1 = $6040 +DEF ShrinkPic1Bank = $04 +DEF ShrinkPic2 = $609a +DEF ShrinkPic2Bank = $04 +DEF StartMenu_Pokedex = $60cc +DEF StartMenu_PokedexBank = $04 +DEF StartMenu_Pokemon = $60e0 +DEF StartMenu_PokemonBank = $04 +DEF ErasePartyMenuCursors = $63c0 +DEF ErasePartyMenuCursorsBank = $04 +DEF ItemMenuLoop = $63cf +DEF ItemMenuLoopBank = $04 +DEF StartMenu_Item = $63d5 +DEF StartMenu_ItemBank = $04 +DEF CannotUseItemsHereText = $64fc +DEF CannotUseItemsHereTextBank = $04 +DEF CannotGetOffHereText = $6514 +DEF CannotGetOffHereTextBank = $04 +DEF UsableItems_PartyMenu = $6522 +DEF UsableItems_PartyMenuBank = $04 +DEF UsableItems_CloseMenu = $6547 +DEF UsableItems_CloseMenuBank = $04 +DEF StartMenu_TrainerInfo = $654e +DEF StartMenu_TrainerInfoBank = $04 +DEF DrawTrainerInfo = $6588 +DEF DrawTrainerInfoBank = $04 +DEF TrainerInfo_FarCopyData = $666f +DEF TrainerInfo_FarCopyDataBank = $04 +DEF TrainerInfo_NameMoneyTimeText = $6674 +DEF TrainerInfo_NameMoneyTimeTextBank = $04 +DEF TrainerInfo_BadgesText = $6688 +DEF TrainerInfo_BadgesTextBank = $04 +DEF TrainerInfo_DrawTextBox = $6691 +DEF TrainerInfo_DrawTextBoxBank = $04 +DEF TrainerInfo_DrawHorizontalEdge = $66b4 +DEF TrainerInfo_DrawHorizontalEdgeBank = $04 +DEF TrainerInfo_NextTextBoxRow = $66c1 +DEF TrainerInfo_NextTextBoxRowBank = $04 +DEF TrainerInfo_DrawVerticalLine = $66c9 +DEF TrainerInfo_DrawVerticalLineBank = $04 +DEF StartMenu_SaveReset = $66d4 +DEF StartMenu_SaveResetBank = $04 +DEF StartMenu_Option = $66e7 +DEF StartMenu_OptionBank = $04 +DEF SwitchPartyMon = $6704 +DEF SwitchPartyMonBank = $04 +DEF SwitchPartyMon_ClearGfx = $6716 +DEF SwitchPartyMon_ClearGfxBank = $04 +DEF SwitchPartyMon_InitVarOrSwapData = $6744 +DEF SwitchPartyMon_InitVarOrSwapDataBank = $04 +DEF CanLearnTM = $682f +DEF CanLearnTMBank = $04 +DEF TMToMove = $685c +DEF TMToMoveBank = $04 +DEF TechnicalMachines = $686c +DEF TechnicalMachinesBank = $04 +DEF ScientistSprite = $68a4 +DEF ScientistSpriteBank = $04 +DEF RockerSprite = $6a24 +DEF RockerSpriteBank = $04 +DEF SwimmerSprite = $6ba4 +DEF SwimmerSpriteBank = $04 +DEF SafariZoneWorkerSprite = $6d24 +DEF SafariZoneWorkerSpriteBank = $04 +DEF GymGuideSprite = $6de4 +DEF GymGuideSpriteBank = $04 +DEF GrampsSprite = $6ea4 +DEF GrampsSpriteBank = $04 +DEF ClerkSprite = $6f64 +DEF ClerkSpriteBank = $04 +DEF FishingGuruSprite = $7024 +DEF FishingGuruSpriteBank = $04 +DEF GrannySprite = $70e4 +DEF GrannySpriteBank = $04 +DEF NurseSprite = $71a4 +DEF NurseSpriteBank = $04 +DEF LinkReceptionistSprite = $72a4 +DEF LinkReceptionistSpriteBank = $04 +DEF SilphPresidentSprite = $7364 +DEF SilphPresidentSpriteBank = $04 +DEF SilphWorkerMSprite = $7424 +DEF SilphWorkerMSpriteBank = $04 +DEF WardenSprite = $74e4 +DEF WardenSpriteBank = $04 +DEF CaptainSprite = $75a4 +DEF CaptainSpriteBank = $04 +DEF FisherSprite = $7664 +DEF FisherSpriteBank = $04 +DEF KogaSprite = $77e4 +DEF KogaSpriteBank = $04 +DEF GuardSprite = $7964 +DEF GuardSpriteBank = $04 +DEF PokeBallSprite = $7a24 +DEF PokeBallSpriteBank = $04 +DEF FossilSprite = $7a64 +DEF FossilSpriteBank = $04 +DEF BoulderSprite = $7aa4 +DEF BoulderSpriteBank = $04 +DEF PaperSprite = $7ae4 +DEF PaperSpriteBank = $04 +DEF PokedexSprite = $7b24 +DEF PokedexSpriteBank = $04 +DEF ClipboardSprite = $7b64 +DEF ClipboardSpriteBank = $04 +DEF SnorlaxSprite = $7ba4 +DEF SnorlaxSpriteBank = $04 +DEF OldAmberSprite = $7be4 +DEF OldAmberSpriteBank = $04 +DEF GamblerAsleepSprite = $7c24 +DEF GamblerAsleepSpriteBank = $04 +DEF QuestionMarkSprite = $7c64 +DEF QuestionMarkSpriteBank = $04 +DEF EndOfBattle = $7ca4 +DEF EndOfBattleBank = $04 +DEF YouWinText = $7d5c +DEF YouWinTextBank = $04 +DEF YouLoseText = $7d64 +DEF YouLoseTextBank = $04 +DEF DrawText = $7d6c +DEF DrawTextBank = $04 +DEF PickUpPayDayMoneyText = $7d73 +DEF PickUpPayDayMoneyTextBank = $04 +DEF TryDoWildEncounter = $7d85 +DEF TryDoWildEncounterBank = $04 +DEF WildMonEncounterSlotChances = $7e2d +DEF WildMonEncounterSlotChancesBank = $04 +DEF RecoilEffect_ = $7e41 +DEF RecoilEffect_Bank = $04 +DEF HitWithRecoilText = $7eb3 +DEF HitWithRecoilTextBank = $04 +DEF ConversionEffect_ = $7ec8 +DEF ConversionEffect_Bank = $04 +DEF ConvertedTypeText = $7ef2 +DEF ConvertedTypeTextBank = $04 +DEF PrintButItFailedText = $7f08 +DEF PrintButItFailedTextBank = $04 +DEF CallBankF = $7f0b +DEF CallBankFBank = $04 +DEF HazeEffect_ = $7f10 +DEF HazeEffect_Bank = $04 +DEF CureVolatileStatuses = $7f6d +DEF CureVolatileStatusesBank = $04 +DEF ResetStatMods = $7f79 +DEF ResetStatModsBank = $04 +DEF ResetStats = $7f80 +DEF ResetStatsBank = $04 +DEF StatusChangesEliminatedText = $7f89 +DEF StatusChangesEliminatedTextBank = $04 +DEF SetEnemyTrainerToStayAndFaceAnyDirection = $7fa0 +DEF SetEnemyTrainerToStayAndFaceAnyDirectionBank = $04 +DEF RivalIDs = $7fbe +DEF RivalIDsBank = $04 +DEF LoadPokedexTilePatterns = $4000 +DEF LoadPokedexTilePatternsBank = $05 +DEF _InitMapSprites = $401b +DEF _InitMapSpritesBank = $05 +DEF InitOutsideMapSprites = $4029 +DEF InitOutsideMapSpritesBank = $05 +DEF LoadSpriteSetFromMapHeader = $4061 +DEF LoadSpriteSetFromMapHeaderBank = $05 +DEF CheckIfPictureIDAlreadyLoaded = $409b +DEF CheckIfPictureIDAlreadyLoadedBank = $05 +DEF CheckForFourTileSprite = $40ac +DEF CheckForFourTileSpriteBank = $05 +DEF LoadMapSpriteTilePatterns = $40b7 +DEF LoadMapSpriteTilePatternsBank = $05 +DEF ReloadWalkingTilePatterns = $40d2 +DEF ReloadWalkingTilePatternsBank = $05 +DEF LoadStillTilePattern = $40e4 +DEF LoadStillTilePatternBank = $05 +DEF LoadWalkingTilePattern = $40f5 +DEF LoadWalkingTilePatternBank = $05 +DEF GetSpriteVRAMAddress = $4108 +DEF GetSpriteVRAMAddressBank = $05 +DEF SpriteVRAMAddresses = $4118 +DEF SpriteVRAMAddressesBank = $05 +DEF ReadSpriteSheetData = $412e +DEF ReadSpriteSheetDataBank = $05 +DEF LoadMapSpritesImageBaseOffset = $4150 +DEF LoadMapSpritesImageBaseOffsetBank = $05 +DEF GetSpriteImageBaseOffset = $4179 +DEF GetSpriteImageBaseOffsetBank = $05 +DEF GetSplitMapSpriteSetID = $4193 +DEF GetSplitMapSpriteSetIDBank = $05 +DEF MapSpriteSets = $41e6 +DEF MapSpriteSetsBank = $05 +DEF SplitMapSpriteSets = $420b +DEF SplitMapSpriteSetsBank = $05 +DEF SpriteSets = $423b +DEF SpriteSetsBank = $05 +DEF SpriteSheetPointerTable = $42a9 +DEF SpriteSheetPointerTableBank = $05 +DEF RedBikeSprite = $43f1 +DEF RedBikeSpriteBank = $05 +DEF RedSprite = $4571 +DEF RedSpriteBank = $05 +DEF BlueSprite = $46f1 +DEF BlueSpriteBank = $05 +DEF OakSprite = $4871 +DEF OakSpriteBank = $05 +DEF YoungsterSprite = $49f1 +DEF YoungsterSpriteBank = $05 +DEF MonsterSprite = $4b71 +DEF MonsterSpriteBank = $05 +DEF CooltrainerFSprite = $4cf1 +DEF CooltrainerFSpriteBank = $05 +DEF CooltrainerMSprite = $4e71 +DEF CooltrainerMSpriteBank = $05 +DEF LittleGirlSprite = $4ff1 +DEF LittleGirlSpriteBank = $05 +DEF BirdSprite = $5171 +DEF BirdSpriteBank = $05 +DEF MiddleAgedManSprite = $52f1 +DEF MiddleAgedManSpriteBank = $05 +DEF GamblerSprite = $5471 +DEF GamblerSpriteBank = $05 +DEF SuperNerdSprite = $55f1 +DEF SuperNerdSpriteBank = $05 +DEF GirlSprite = $5771 +DEF GirlSpriteBank = $05 +DEF HikerSprite = $58f1 +DEF HikerSpriteBank = $05 +DEF BeautySprite = $5a71 +DEF BeautySpriteBank = $05 +DEF GentlemanSprite = $5bf1 +DEF GentlemanSpriteBank = $05 +DEF DaisySprite = $5d71 +DEF DaisySpriteBank = $05 +DEF BikerSprite = $5ef1 +DEF BikerSpriteBank = $05 +DEF SailorSprite = $6071 +DEF SailorSpriteBank = $05 +DEF CookSprite = $61f1 +DEF CookSpriteBank = $05 +DEF BikeShopClerkSprite = $6371 +DEF BikeShopClerkSpriteBank = $05 +DEF MrFujiSprite = $6431 +DEF MrFujiSpriteBank = $05 +DEF GiovanniSprite = $65b1 +DEF GiovanniSpriteBank = $05 +DEF RocketSprite = $6731 +DEF RocketSpriteBank = $05 +DEF ChannelerSprite = $68b1 +DEF ChannelerSpriteBank = $05 +DEF WaiterSprite = $6a31 +DEF WaiterSpriteBank = $05 +DEF SilphWorkerFSprite = $6bb1 +DEF SilphWorkerFSpriteBank = $05 +DEF MiddleAgedWomanSprite = $6d31 +DEF MiddleAgedWomanSpriteBank = $05 +DEF BrunetteGirlSprite = $6eb1 +DEF BrunetteGirlSpriteBank = $05 +DEF LanceSprite = $7031 +DEF LanceSpriteBank = $05 +DEF MomSprite = $71b1 +DEF MomSpriteBank = $05 +DEF BaldingGuySprite = $7271 +DEF BaldingGuySpriteBank = $05 +DEF LittleBoySprite = $7331 +DEF LittleBoySpriteBank = $05 +DEF GameboyKidSprite = $73f1 +DEF GameboyKidSpriteBank = $05 +DEF FairySprite = $74b1 +DEF FairySpriteBank = $05 +DEF AgathaSprite = $7631 +DEF AgathaSpriteBank = $05 +DEF BrunoSprite = $77b1 +DEF BrunoSpriteBank = $05 +DEF LoreleiSprite = $7931 +DEF LoreleiSpriteBank = $05 +DEF SeelSprite = $7ab1 +DEF SeelSpriteBank = $05 +DEF SubstituteEffect_ = $7c31 +DEF SubstituteEffect_Bank = $05 +DEF SubstituteText = $7ca1 +DEF SubstituteTextBank = $05 +DEF HasSubstituteText = $7cb1 +DEF HasSubstituteTextBank = $05 +DEF TooWeakSubstituteText = $7cc9 +DEF TooWeakSubstituteTextBank = $05 +DEF ActivatePC = $7ce8 +DEF ActivatePCBank = $05 +DEF PCMainMenu = $7d04 +DEF PCMainMenuBank = $05 +DEF OaksPC = $7d7c +DEF OaksPCBank = $05 +DEF PKMNLeague = $7d8e +DEF PKMNLeagueBank = $05 +DEF BillsPC = $7da0 +DEF BillsPCBank = $05 +DEF ReloadMainMenu = $7dc2 +DEF ReloadMainMenuBank = $05 +DEF LogOff = $7dcf +DEF LogOffBank = $05 +DEF TurnedOnPC1Text = $7ddf +DEF TurnedOnPC1TextBank = $05 +DEF AccessedBillsPCText = $7df1 +DEF AccessedBillsPCTextBank = $05 +DEF AccessedSomeonesPCText = $7e16 +DEF AccessedSomeonesPCTextBank = $05 +DEF AccessedMyPCText = $7e3b +DEF AccessedMyPCTextBank = $05 +DEF RemoveItemByID = $7e62 +DEF RemoveItemByIDBank = $05 +DEF CeladonCity_h = $4000 +DEF CeladonCity_hBank = $06 +DEF CeladonCity_Object = $4022 +DEF CeladonCity_ObjectBank = $06 +DEF CeladonCity_Blocks = $40df +DEF CeladonCity_BlocksBank = $06 +DEF PalletTown_h = $42a1 +DEF PalletTown_hBank = $06 +DEF PalletTown_Object = $42c3 +DEF PalletTown_ObjectBank = $06 +DEF PalletTown_Blocks = $42fd +DEF PalletTown_BlocksBank = $06 +DEF ViridianCity_h = $4357 +DEF ViridianCity_hBank = $06 +DEF ViridianCity_Object = $4384 +DEF ViridianCity_ObjectBank = $06 +DEF ViridianCity_Blocks = $43f2 +DEF ViridianCity_BlocksBank = $06 +DEF PewterCity_h = $455a +DEF PewterCity_hBank = $06 +DEF PewterCity_Object = $457d +DEF PewterCity_ObjectBank = $06 +DEF PewterCity_Blocks = $45ec +DEF PewterCity_BlocksBank = $06 +DEF CeruleanCity_h = $4754 +DEF CeruleanCity_hBank = $06 +DEF CeruleanCity_Object = $478c +DEF CeruleanCity_ObjectBank = $06 +DEF CeruleanCity_Blocks = $4836 +DEF CeruleanCity_BlocksBank = $06 +DEF VermilionCity_h = $499e +DEF VermilionCity_hBank = $06 +DEF VermilionCity_Object = $49c0 +DEF VermilionCity_ObjectBank = $06 +DEF VermilionCity_Blocks = $4a4b +DEF VermilionCity_BlocksBank = $06 +DEF FuchsiaCity_h = $4bb3 +DEF FuchsiaCity_hBank = $06 +DEF FuchsiaCity_Object = $4be0 +DEF FuchsiaCity_ObjectBank = $06 +DEF FuchsiaCity_Blocks = $4c92 +DEF FuchsiaCity_BlocksBank = $06 +DEF PalletTown_Script = $4dfa +DEF PalletTown_ScriptBank = $06 +DEF PalletTown_ScriptPointers = $4e12 +DEF PalletTown_ScriptPointersBank = $06 +DEF PalletTownDefaultScript = $4e26 +DEF PalletTownDefaultScriptBank = $06 +DEF PalletTownOakHeyWaitScript = $4e63 +DEF PalletTownOakHeyWaitScriptBank = $06 +DEF PalletTownOakWalksToPlayerScript = $4e9b +DEF PalletTownOakWalksToPlayerScriptBank = $06 +DEF PalletTownOakGreetsPlayerScript = $4ecb +DEF PalletTownOakGreetsPlayerScriptBank = $06 +DEF PalletTownPikachuBattleScript = $4f0a +DEF PalletTownPikachuBattleScriptBank = $06 +DEF PalletTownAfterPikachuBattleScript = $4f28 +DEF PalletTownAfterPikachuBattleScriptBank = $06 +DEF PalletTownOakNotSafeComeWithMeScript = $4f50 +DEF PalletTownOakNotSafeComeWithMeScriptBank = $06 +DEF PalletTownPlayerFollowsOakScript = $4f6d +DEF PalletTownPlayerFollowsOakScriptBank = $06 +DEF PalletTownDaisyScript = $4f78 +DEF PalletTownDaisyScriptBank = $06 +DEF PalletTownNoopScript = $4fa9 +DEF PalletTownNoopScriptBank = $06 +DEF PalletTown_TextPointers = $4faa +DEF PalletTown_TextPointersBank = $06 +DEF PalletTownOakText = $4fba +DEF PalletTownOakTextBank = $06 +DEF PalletTownOakComeWithMe = $5042 +DEF PalletTownOakComeWithMeBank = $06 +DEF PalletTownGirlText = $50a0 +DEF PalletTownGirlTextBank = $06 +DEF PalletTownFisherText = $50ca +DEF PalletTownFisherTextBank = $06 +DEF PalletTownOaksLabSignText = $50fd +DEF PalletTownOaksLabSignTextBank = $06 +DEF PalletTownSignText = $5116 +DEF PalletTownSignTextBank = $06 +DEF PalletTownPlayersHouseSignText = $5135 +DEF PalletTownPlayersHouseSignTextBank = $06 +DEF PalletTownRivalsHouseSignText = $5140 +DEF PalletTownRivalsHouseSignTextBank = $06 +DEF ViridianCity_Script = $514b +DEF ViridianCity_ScriptBank = $06 +DEF ViridianCity_ScriptPointers = $5158 +DEF ViridianCity_ScriptPointersBank = $06 +DEF ViridianCityDefaultScript = $516e +DEF ViridianCityDefaultScriptBank = $06 +DEF ViridianCityAfterPokedexScript = $5175 +DEF ViridianCityAfterPokedexScriptBank = $06 +DEF ViridianCityPostCatchTraining = $5178 +DEF ViridianCityPostCatchTrainingBank = $06 +DEF ViridianCityCheckGymOpenScript = $517c +DEF ViridianCityCheckGymOpenScriptBank = $06 +DEF ViridianCityPlayerMovingDownPostTrainingScript = $51be +DEF ViridianCityPlayerMovingDownPostTrainingScriptBank = $06 +DEF ViridianCityCheckSleepingOldMan = $51cc +DEF ViridianCityCheckSleepingOldManBank = $06 +DEF ViridianCityOldManStartCatchTrainingScript = $51eb +DEF ViridianCityOldManStartCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndCatchTrainingScript = $5225 +DEF ViridianCityOldManEndCatchTrainingScriptBank = $06 +DEF ViridianCityPlayerMovingDownScript = $5260 +DEF ViridianCityPlayerMovingDownScriptBank = $06 +DEF ViridianCityMovePlayerDownScript = $526e +DEF ViridianCityMovePlayerDownScriptBank = $06 +DEF ViridianCityCheckWaitingOldMan = $5283 +DEF ViridianCityCheckWaitingOldManBank = $06 +DEF ViridianCityOldManInitialCatchTrainingScript = $52b2 +DEF ViridianCityOldManInitialCatchTrainingScriptBank = $06 +DEF ViridianCityOldManEndInitialCatchTrainingScript = $52c8 +DEF ViridianCityOldManEndInitialCatchTrainingScriptBank = $06 +DEF ViridianCityPostInitialCatchTraining = $52f0 +DEF ViridianCityPostInitialCatchTrainingBank = $06 +DEF ViridianCityOldManMovementData1 = $5312 +DEF ViridianCityOldManMovementData1Bank = $06 +DEF ViridianCityOldManMovementData2 = $5313 +DEF ViridianCityOldManMovementData2Bank = $06 +DEF ViridianCityOldManMovingDownScript = $531a +DEF ViridianCityOldManMovingDownScriptBank = $06 +DEF ViridianCity_TextPointers = $5334 +DEF ViridianCity_TextPointersBank = $06 +DEF ViridianCityYoungster1Text = $5354 +DEF ViridianCityYoungster1TextBank = $06 +DEF ViridianCityGambler1Text = $5360 +DEF ViridianCityGambler1TextBank = $06 +DEF ViridianCityYoungster2Text = $536c +DEF ViridianCityYoungster2TextBank = $06 +DEF ViridianCityGirlText = $5378 +DEF ViridianCityGirlTextBank = $06 +DEF ViridianCityOldManSleepyText = $5384 +DEF ViridianCityOldManSleepyTextBank = $06 +DEF ViridianCityFisherText = $5390 +DEF ViridianCityFisherTextBank = $06 +DEF ViridianCityOldManText = $539c +DEF ViridianCityOldManTextBank = $06 +DEF ViridianCityOldManYouNeedToWeakenTheTargetText = $53a8 +DEF ViridianCityOldManYouNeedToWeakenTheTargetTextBank = $06 +DEF ViridianCityOldMan2Text = $53c8 +DEF ViridianCityOldMan2TextBank = $06 +DEF ViridianCitySignText = $54a2 +DEF ViridianCitySignTextBank = $06 +DEF ViridianCityTrainerTips1Text = $54ae +DEF ViridianCityTrainerTips1TextBank = $06 +DEF ViridianCityTrainerTips2Text = $54ba +DEF ViridianCityTrainerTips2TextBank = $06 +DEF ViridianCityGymSignText = $54c6 +DEF ViridianCityGymSignTextBank = $06 +DEF ViridianCityGymLockedText = $54d2 +DEF ViridianCityGymLockedTextBank = $06 +DEF PewterCity_Script = $54de +DEF PewterCity_ScriptBank = $06 +DEF PewterCity_ScriptPointers = $54f0 +DEF PewterCity_ScriptPointersBank = $06 +DEF PewterCityDefaultScript = $54fe +DEF PewterCityDefaultScriptBank = $06 +DEF PewterCityCheckPlayerLeavingEastScript = $550b +DEF PewterCityCheckPlayerLeavingEastScriptBank = $06 +DEF PewterCityPlayerLeavingEastCoords = $5524 +DEF PewterCityPlayerLeavingEastCoordsBank = $06 +DEF PewterCitySuperNerd1ShowsPlayerMuseumScript = $552d +DEF PewterCitySuperNerd1ShowsPlayerMuseumScriptBank = $06 +DEF MovementData_PewterMuseumGuyExit = $557b +DEF MovementData_PewterMuseumGuyExitBank = $06 +DEF PewterCityHideSuperNerd1Script = $5580 +DEF PewterCityHideSuperNerd1ScriptBank = $06 +DEF PewterCityResetSuperNerd1Script = $5596 +DEF PewterCityResetSuperNerd1ScriptBank = $06 +DEF PewterCityYoungsterShowsPlayerGymScript = $55b2 +DEF PewterCityYoungsterShowsPlayerGymScriptBank = $06 +DEF MovementData_PewterGymGuyExit = $55f9 +DEF MovementData_PewterGymGuyExitBank = $06 +DEF PewterCityHideYoungsterScript = $55ff +DEF PewterCityHideYoungsterScriptBank = $06 +DEF PewterCityResetYoungsterScript = $5615 +DEF PewterCityResetYoungsterScriptBank = $06 +DEF PewterCity_TextPointers = $5631 +DEF PewterCity_TextPointersBank = $06 +DEF PewterCityCooltrainerFText = $564d +DEF PewterCityCooltrainerFTextBank = $06 +DEF PewterCityCooltrainerMText = $568b +DEF PewterCityCooltrainerMTextBank = $06 +DEF PewterCitySuperNerd1Text = $56d3 +DEF PewterCitySuperNerd1TextBank = $06 +DEF PewterCitySuperNerd1ItsRightHereText = $5764 +DEF PewterCitySuperNerd1ItsRightHereTextBank = $06 +DEF PewterCitySuperNerd2Text = $5790 +DEF PewterCitySuperNerd2TextBank = $06 +DEF PewterCityYoungsterText = $580a +DEF PewterCityYoungsterTextBank = $06 +DEF PewterCityYoungsterGoTakeOnBrockText = $585b +DEF PewterCityYoungsterGoTakeOnBrockTextBank = $06 +DEF PewterCityTrainerTipsText = $587a +DEF PewterCityTrainerTipsTextBank = $06 +DEF PewterCityPoliceNoticeSignText = $58b4 +DEF PewterCityPoliceNoticeSignTextBank = $06 +DEF PewterCityMuseumSignText = $590e +DEF PewterCityMuseumSignTextBank = $06 +DEF PewterCityGymSignText = $591d +DEF PewterCityGymSignTextBank = $06 +DEF PewterCitySignText = $5943 +DEF PewterCitySignTextBank = $06 +DEF CeruleanCity_Script = $595e +DEF CeruleanCity_ScriptBank = $06 +DEF CeruleanCityClearScripts = $596a +DEF CeruleanCityClearScriptsBank = $06 +DEF CeruleanCity_ScriptPointers = $597b +DEF CeruleanCity_ScriptPointersBank = $06 +DEF CeruleanCityRocketDefeatedScript = $5985 +DEF CeruleanCityRocketDefeatedScriptBank = $06 +DEF CeruleanCityDefaultScript = $59a6 +DEF CeruleanCityDefaultScriptBank = $06 +DEF CeruleanCityCoords1 = $5a28 +DEF CeruleanCityCoords1Bank = $06 +DEF CeruleanCityCoords2 = $5a2d +DEF CeruleanCityCoords2Bank = $06 +DEF CeruleanCityMovement1 = $5a32 +DEF CeruleanCityMovement1Bank = $06 +DEF CeruleanCityFaceRivalScript = $5a36 +DEF CeruleanCityFaceRivalScriptBank = $06 +DEF CeruleanCityRivalBattleScript = $5a40 +DEF CeruleanCityRivalBattleScriptBank = $06 +DEF CeruleanCityRivalDefeatedScript = $5a77 +DEF CeruleanCityRivalDefeatedScriptBank = $06 +DEF CeruleanCityMovement3 = $5ac1 +DEF CeruleanCityMovement3Bank = $06 +DEF CeruleanCityMovement4 = $5ac9 +DEF CeruleanCityMovement4Bank = $06 +DEF CeruleanCityRivalCleanupScript = $5ad1 +DEF CeruleanCityRivalCleanupScriptBank = $06 +DEF CeruleanCity_TextPointers = $5aee +DEF CeruleanCity_TextPointersBank = $06 +DEF CeruleanCityRivalText = $5b10 +DEF CeruleanCityRivalTextBank = $06 +DEF CeruleanCityRivalDefeatedText = $5b90 +DEF CeruleanCityRivalDefeatedTextBank = $06 +DEF CeruleanCityRivalVictoryText = $5bb1 +DEF CeruleanCityRivalVictoryTextBank = $06 +DEF CeruleanCityRivalIWentToBillsText = $5bc8 +DEF CeruleanCityRivalIWentToBillsTextBank = $06 +DEF CeruleanCityRocketText = $5c9b +DEF CeruleanCityRocketTextBank = $06 +DEF CeruleanCityCooltrainerMText = $5ddb +DEF CeruleanCityCooltrainerMTextBank = $06 +DEF CeruleanCitySuperNerd1Text = $5e04 +DEF CeruleanCitySuperNerd1TextBank = $06 +DEF CeruleanCitySuperNerd2Text = $5e40 +DEF CeruleanCitySuperNerd2TextBank = $06 +DEF CeruleanCityGuardText = $5e65 +DEF CeruleanCityGuardTextBank = $06 +DEF CeruleanCityCooltrainerF1Text = $5ec7 +DEF CeruleanCityCooltrainerF1TextBank = $06 +DEF CeruleanCityElectrodeText = $5f86 +DEF CeruleanCityElectrodeTextBank = $06 +DEF CeruleanCityCooltrainerF2Text = $5ffa +DEF CeruleanCityCooltrainerF2TextBank = $06 +DEF CeruleanCitySuperNerd3Text = $6032 +DEF CeruleanCitySuperNerd3TextBank = $06 +DEF CeruleanCitySignText = $6079 +DEF CeruleanCitySignTextBank = $06 +DEF CeruleanCityTrainerTipsText = $6096 +DEF CeruleanCityTrainerTipsTextBank = $06 +DEF CeruleanCityBikeShopSign = $60cd +DEF CeruleanCityBikeShopSignBank = $06 +DEF CeruleanCityGymSign = $60ee +DEF CeruleanCityGymSignBank = $06 +DEF VermilionCity_Script = $610f +DEF VermilionCity_ScriptBank = $06 +DEF VermilionCityLeftSSAnneCallbackScript = $6152 +DEF VermilionCityLeftSSAnneCallbackScriptBank = $06 +DEF VermilionCity_ScriptPointers = $6163 +DEF VermilionCity_ScriptPointersBank = $06 +DEF VermilionCityDefaultScript = $616d +DEF VermilionCityDefaultScriptBank = $06 +DEF SSAnneTicketCheckCoords = $61ad +DEF SSAnneTicketCheckCoordsBank = $06 +DEF VermilionCityPlayerAllowedToPassScript = $61b0 +DEF VermilionCityPlayerAllowedToPassScriptBank = $06 +DEF VermilionCityPlayerExitShipScript = $61bd +DEF VermilionCityPlayerExitShipScriptBank = $06 +DEF VermilionCityPlayerMovingUp2Script = $61d8 +DEF VermilionCityPlayerMovingUp2ScriptBank = $06 +DEF VermilionCityPlayerMovingUp1Script = $61e9 +DEF VermilionCityPlayerMovingUp1ScriptBank = $06 +DEF VermilionCity_TextPointers = $61f9 +DEF VermilionCity_TextPointersBank = $06 +DEF VermilionCityBeautyText = $6215 +DEF VermilionCityBeautyTextBank = $06 +DEF VermilionCityGambler1Text = $624e +DEF VermilionCityGambler1TextBank = $06 +DEF VermilionCitySailor1Text = $62cb +DEF VermilionCitySailor1TextBank = $06 +DEF VermilionCityGambler2Text = $63ee +DEF VermilionCityGambler2TextBank = $06 +DEF VermilionCityMachopText = $6430 +DEF VermilionCityMachopTextBank = $06 +DEF VermilionCitySailor2Text = $646b +DEF VermilionCitySailor2TextBank = $06 +DEF VermilionCitySignText = $64a2 +DEF VermilionCitySignTextBank = $06 +DEF VermilionCityNoticeSignText = $64ae +DEF VermilionCityNoticeSignTextBank = $06 +DEF VermilionCityPokemonFanClubSignText = $64ba +DEF VermilionCityPokemonFanClubSignTextBank = $06 +DEF VermilionCityGymSignText = $64c6 +DEF VermilionCityGymSignTextBank = $06 +DEF VermilionCityHarborSignText = $64d2 +DEF VermilionCityHarborSignTextBank = $06 +DEF VermilionCityOfficerJennyText = $64de +DEF VermilionCityOfficerJennyTextBank = $06 +DEF CeladonCity_Script = $64ea +DEF CeladonCity_ScriptBank = $06 +DEF CeladonCity_ScriptPointers = $64f7 +DEF CeladonCity_ScriptPointersBank = $06 +DEF CeladonCityScript1 = $64f9 +DEF CeladonCityScript1Bank = $06 +DEF CeladonCity_TextPointers = $6506 +DEF CeladonCity_TextPointersBank = $06 +DEF CeladonCityLittleGirlText = $652a +DEF CeladonCityLittleGirlTextBank = $06 +DEF CeladonCityGramps1Text = $6562 +DEF CeladonCityGramps1TextBank = $06 +DEF CeladonCityGirlText = $6582 +DEF CeladonCityGirlTextBank = $06 +DEF CeladonCityGramps2Text = $65b6 +DEF CeladonCityGramps2TextBank = $06 +DEF CeladonCityGramps3Text = $65f4 +DEF CeladonCityGramps3TextBank = $06 +DEF CeladonCityFisherText = $66de +DEF CeladonCityFisherTextBank = $06 +DEF CeladonCityPoliwrathText = $670f +DEF CeladonCityPoliwrathTextBank = $06 +DEF CeladonCityRocket1Text = $6726 +DEF CeladonCityRocket1TextBank = $06 +DEF CeladonCityRocket2Text = $6749 +DEF CeladonCityRocket2TextBank = $06 +DEF CeladonCityTrainerTips1Text = $676c +DEF CeladonCityTrainerTips1TextBank = $06 +DEF CeladonCitySignText = $6778 +DEF CeladonCitySignTextBank = $06 +DEF CeladonCityGymSignText = $6797 +DEF CeladonCityGymSignTextBank = $06 +DEF CeladonCityMansionSignText = $67c1 +DEF CeladonCityMansionSignTextBank = $06 +DEF CeladonCityDeptStoreSignText = $67cd +DEF CeladonCityDeptStoreSignTextBank = $06 +DEF CeladonCityTrainerTips2Text = $67e8 +DEF CeladonCityTrainerTips2TextBank = $06 +DEF CeladonCityPrizeExchangeSignText = $684a +DEF CeladonCityPrizeExchangeSignTextBank = $06 +DEF CeladonCityGameCornerSignText = $686a +DEF CeladonCityGameCornerSignTextBank = $06 +DEF FuchsiaCity_Script = $6887 +DEF FuchsiaCity_ScriptBank = $06 +DEF FuchsiaCity_TextPointers = $688a +DEF FuchsiaCity_TextPointersBank = $06 +DEF FuchsiaCityYoungster1Text = $68ba +DEF FuchsiaCityYoungster1TextBank = $06 +DEF FuchsiaCityGamblerText = $68e6 +DEF FuchsiaCityGamblerTextBank = $06 +DEF FuchsiaCityErikText = $6921 +DEF FuchsiaCityErikTextBank = $06 +DEF FuchsiaCityYoungster2Text = $694d +DEF FuchsiaCityYoungster2TextBank = $06 +DEF FuchsiaCityPokemonText = $6981 +DEF FuchsiaCityPokemonTextBank = $06 +DEF FuchsiaCitySignText = $6984 +DEF FuchsiaCitySignTextBank = $06 +DEF FuchsiaCitySafariGameSignText = $69a5 +DEF FuchsiaCitySafariGameSignTextBank = $06 +DEF FuchsiaCityWardensHomeSignText = $69c4 +DEF FuchsiaCityWardensHomeSignTextBank = $06 +DEF FuchsiaCitySafariZoneSignText = $69d8 +DEF FuchsiaCitySafariZoneSignTextBank = $06 +DEF FuchsiaCityGymSignText = $69f6 +DEF FuchsiaCityGymSignTextBank = $06 +DEF FuchsiaCityChanseySignText = $6a20 +DEF FuchsiaCityChanseySignTextBank = $06 +DEF FuchsiaCityVoltorbSignText = $6a4b +DEF FuchsiaCityVoltorbSignTextBank = $06 +DEF FuchsiaCityKangaskhanSignText = $6a76 +DEF FuchsiaCityKangaskhanSignTextBank = $06 +DEF FuchsiaCitySlowpokeSignText = $6ab5 +DEF FuchsiaCitySlowpokeSignTextBank = $06 +DEF FuchsiaCityLaprasSignText = $6aeb +DEF FuchsiaCityLaprasSignTextBank = $06 +DEF FuchsiaCityFossilSignText = $6b21 +DEF FuchsiaCityFossilSignTextBank = $06 +DEF BluesHouse_h = $6b94 +DEF BluesHouse_hBank = $06 +DEF BluesHouse_Script = $6ba0 +DEF BluesHouse_ScriptBank = $06 +DEF BluesHouse_ScriptPointers = $6bab +DEF BluesHouse_ScriptPointersBank = $06 +DEF BluesHouseDefaultScript = $6baf +DEF BluesHouseDefaultScriptBank = $06 +DEF BluesHouseNoopScript = $6bb9 +DEF BluesHouseNoopScriptBank = $06 +DEF BluesHouse_TextPointers = $6bba +DEF BluesHouse_TextPointersBank = $06 +DEF BluesHouseDaisySittingText = $6bc0 +DEF BluesHouseDaisySittingTextBank = $06 +DEF BluesHouseDaisyRivalAtLabText = $6c0d +DEF BluesHouseDaisyRivalAtLabTextBank = $06 +DEF BluesHouseDaisyOfferMapText = $6c34 +DEF BluesHouseDaisyOfferMapTextBank = $06 +DEF GotMapText = $6c67 +DEF GotMapTextBank = $06 +DEF BluesHouseDaisyBagFullText = $6c82 +DEF BluesHouseDaisyBagFullTextBank = $06 +DEF BluesHouseDaisyUseMapText = $6c8d +DEF BluesHouseDaisyUseMapTextBank = $06 +DEF BluesHouseDaisyWalkingText = $6cbc +DEF BluesHouseDaisyWalkingTextBank = $06 +DEF BluesHouseTownMapText = $6cda +DEF BluesHouseTownMapTextBank = $06 +DEF BluesHouse_Object = $6cf8 +DEF BluesHouse_ObjectBank = $06 +DEF BluesHouse_Blocks = $6d21 +DEF BluesHouse_BlocksBank = $06 +DEF VermilionTradeHouse_h = $6d31 +DEF VermilionTradeHouse_hBank = $06 +DEF VermilionTradeHouse_Script = $6d3d +DEF VermilionTradeHouse_ScriptBank = $06 +DEF VermilionTradeHouse_TextPointers = $6d40 +DEF VermilionTradeHouse_TextPointersBank = $06 +DEF VermilionTradeHouseGentlemanText = $6d42 +DEF VermilionTradeHouseGentlemanTextBank = $06 +DEF VermilionTradeHouse_Object = $6d80 +DEF VermilionTradeHouse_ObjectBank = $06 +DEF VermilionTradeHouse_Blocks = $6d9a +DEF VermilionTradeHouse_BlocksBank = $06 +DEF IndigoPlateauLobby_h = $6daa +DEF IndigoPlateauLobby_hBank = $06 +DEF IndigoPlateauLobby_Script = $6db6 +DEF IndigoPlateauLobby_ScriptBank = $06 +DEF IndigoPlateauLobby_TextPointers = $6dda +DEF IndigoPlateauLobby_TextPointersBank = $06 +DEF IndigoPlateauLobbyNurseText = $6de6 +DEF IndigoPlateauLobbyNurseTextBank = $06 +DEF IndigoPlateauLobbyGymGuideText = $6de7 +DEF IndigoPlateauLobbyGymGuideTextBank = $06 +DEF IndigoPlateauLobbyCooltrainerFText = $6e48 +DEF IndigoPlateauLobbyCooltrainerFTextBank = $06 +DEF IndigoPlateauLobbyLinkReceptionistText = $6e8a +DEF IndigoPlateauLobbyLinkReceptionistTextBank = $06 +DEF IndigoPlateauLobbyChanseyText = $6e8b +DEF IndigoPlateauLobbyChanseyTextBank = $06 +DEF IndigoPlateauLobby_Object = $6e97 +DEF IndigoPlateauLobby_ObjectBank = $06 +DEF IndigoPlateauLobby_Blocks = $6ed7 +DEF IndigoPlateauLobby_BlocksBank = $06 +DEF SilphCo4F_h = $6f07 +DEF SilphCo4F_hBank = $06 +DEF SilphCo4F_Script = $6f13 +DEF SilphCo4F_ScriptBank = $06 +DEF SilphCo4FGateCallbackScript = $6f29 +DEF SilphCo4FGateCallbackScriptBank = $06 +DEF SilphCo4F_SetCardKeyDoorYScript = $6f65 +DEF SilphCo4F_SetCardKeyDoorYScriptBank = $06 +DEF SilphCo4FUnlockedDoorEventScript = $6f91 +DEF SilphCo4FUnlockedDoorEventScriptBank = $06 +DEF SilphCo4F_ScriptPointers = $6fa2 +DEF SilphCo4F_ScriptPointersBank = $06 +DEF SilphCo4F_TextPointers = $6fa8 +DEF SilphCo4F_TextPointersBank = $06 +DEF SilphCo4F_TrainerHeader0 = $6fb6 +DEF SilphCo4F_TrainerHeader0Bank = $06 +DEF SilphCo4F_TrainerHeaders = $6fb6 +DEF SilphCo4F_TrainerHeadersBank = $06 +DEF SilphCo4F_TrainerHeader1 = $6fc2 +DEF SilphCo4F_TrainerHeader1Bank = $06 +DEF SilphCo4F_TrainerHeader2 = $6fce +DEF SilphCo4F_TrainerHeader2Bank = $06 +DEF SilphCo4FSilphWorkerMText = $6fdb +DEF SilphCo4FSilphWorkerMTextBank = $06 +DEF SilphCo4FRocket1Text = $7010 +DEF SilphCo4FRocket1TextBank = $06 +DEF SilphCo4FRocket1BattleText = $701a +DEF SilphCo4FRocket1BattleTextBank = $06 +DEF SilphCo4FRocket1EndBattleText = $7031 +DEF SilphCo4FRocket1EndBattleTextBank = $06 +DEF SilphCo4FRocket1AfterBattleText = $7037 +DEF SilphCo4FRocket1AfterBattleTextBank = $06 +DEF SilphCo4FScientistText = $7052 +DEF SilphCo4FScientistTextBank = $06 +DEF SilphCo4FScientistBattleText = $705c +DEF SilphCo4FScientistBattleTextBank = $06 +DEF SilphCo4FScientistEndBattleText = $7072 +DEF SilphCo4FScientistEndBattleTextBank = $06 +DEF SilphCo4FScientistAfterBattleText = $7080 +DEF SilphCo4FScientistAfterBattleTextBank = $06 +DEF SilphCo4FRocket2Text = $70b1 +DEF SilphCo4FRocket2TextBank = $06 +DEF SilphCo4FRocket2BattleText = $70bb +DEF SilphCo4FRocket2BattleTextBank = $06 +DEF SilphCo4FRocket2EndBattleText = $70cb +DEF SilphCo4FRocket2EndBattleTextBank = $06 +DEF SilphCo4FRocket2AfterBattleText = $70d6 +DEF SilphCo4FRocket2AfterBattleTextBank = $06 +DEF SilphCo4F_Object = $70f0 +DEF SilphCo4F_ObjectBank = $06 +DEF SilphCo4F_Blocks = $715f +DEF SilphCo4F_BlocksBank = $06 +DEF SilphCo5F_h = $71e6 +DEF SilphCo5F_hBank = $06 +DEF SilphCo5F_Script = $71f2 +DEF SilphCo5F_ScriptBank = $06 +DEF SilphCo5FGateCallbackScript = $7208 +DEF SilphCo5FGateCallbackScriptBank = $06 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScript = $7259 +DEF SilphCo5F_SetUnlockedSilphCoDoorsScriptBank = $06 +DEF SilphCo5F_ScriptPointers = $7271 +DEF SilphCo5F_ScriptPointersBank = $06 +DEF SilphCo5F_TextPointers = $7277 +DEF SilphCo5F_TextPointersBank = $06 +DEF SilphCo5F_TrainerHeader0 = $728d +DEF SilphCo5F_TrainerHeader0Bank = $06 +DEF SilphCo5F_TrainerHeaders = $728d +DEF SilphCo5F_TrainerHeadersBank = $06 +DEF SilphCo5F_TrainerHeader1 = $7299 +DEF SilphCo5F_TrainerHeader1Bank = $06 +DEF SilphCo5F_TrainerHeader2 = $72a5 +DEF SilphCo5F_TrainerHeader2Bank = $06 +DEF SilphCo5F_TrainerHeader3 = $72b1 +DEF SilphCo5F_TrainerHeader3Bank = $06 +DEF SilphCo5FSilphWorkerMText = $72be +DEF SilphCo5FSilphWorkerMTextBank = $06 +DEF SilphCo5FRocket1Text = $7315 +DEF SilphCo5FRocket1TextBank = $06 +DEF SilphCo5FRocket1BattleText = $731f +DEF SilphCo5FRocket1BattleTextBank = $06 +DEF SilphCo5FRocket1EndBattleText = $733d +DEF SilphCo5FRocket1EndBattleTextBank = $06 +DEF SilphCo5FRocket1AfterBattleText = $7344 +DEF SilphCo5FRocket1AfterBattleTextBank = $06 +DEF SilphCo5FScientistText = $735b +DEF SilphCo5FScientistTextBank = $06 +DEF SilphCo5FScientistBattleText = $7365 +DEF SilphCo5FScientistBattleTextBank = $06 +DEF SilphCo5FScientistEndBattleText = $7386 +DEF SilphCo5FScientistEndBattleTextBank = $06 +DEF SilphCo5FScientistAfterBattleText = $738e +DEF SilphCo5FScientistAfterBattleTextBank = $06 +DEF SilphCo5FRockerText = $73c1 +DEF SilphCo5FRockerTextBank = $06 +DEF SilphCo5FRockerBattleText = $73cb +DEF SilphCo5FRockerBattleTextBank = $06 +DEF SilphCo5FRockerEndBattleText = $73eb +DEF SilphCo5FRockerEndBattleTextBank = $06 +DEF SilphCo5FRockerAfterBattleText = $73f4 +DEF SilphCo5FRockerAfterBattleTextBank = $06 +DEF SilphCo5FRocket2Text = $7416 +DEF SilphCo5FRocket2TextBank = $06 +DEF SilphCo5FRocket2BattleText = $7420 +DEF SilphCo5FRocket2BattleTextBank = $06 +DEF SilphCo5FRocket2EndBattleText = $7436 +DEF SilphCo5FRocket2EndBattleTextBank = $06 +DEF SilphCo5FRocket2AfterBattleText = $7441 +DEF SilphCo5FRocket2AfterBattleTextBank = $06 +DEF SilphCo5FPokemonReport1Text = $7464 +DEF SilphCo5FPokemonReport1TextBank = $06 +DEF SilphCo5FPokemonReport2Text = $749e +DEF SilphCo5FPokemonReport2TextBank = $06 +DEF SilphCo5FPokemonReport3Text = $74d4 +DEF SilphCo5FPokemonReport3TextBank = $06 +DEF SilphCo5F_Object = $7508 +DEF SilphCo5F_ObjectBank = $06 +DEF SilphCo5F_Blocks = $7591 +DEF SilphCo5F_BlocksBank = $06 +DEF SilphCo6F_h = $7618 +DEF SilphCo6F_hBank = $06 +DEF SilphCo6F_Script = $7624 +DEF SilphCo6F_ScriptBank = $06 +DEF SilphCo6F_GateCallbackScript = $763a +DEF SilphCo6F_GateCallbackScriptBank = $06 +DEF SilphCo6F_UnlockedDoorEventScript = $7661 +DEF SilphCo6F_UnlockedDoorEventScriptBank = $06 +DEF SilphCo6F_ScriptPointers = $766b +DEF SilphCo6F_ScriptPointersBank = $06 +DEF SilphCo6F_TextPointers = $7671 +DEF SilphCo6F_TextPointersBank = $06 +DEF SilphCo6F_TrainerHeader0 = $7685 +DEF SilphCo6F_TrainerHeader0Bank = $06 +DEF SilphCo6F_TrainerHeaders = $7685 +DEF SilphCo6F_TrainerHeadersBank = $06 +DEF SilphCo6F_TrainerHeader1 = $7691 +DEF SilphCo6F_TrainerHeader1Bank = $06 +DEF SilphCo6F_TrainerHeader2 = $769d +DEF SilphCo6F_TrainerHeader2Bank = $06 +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScript = $76aa +DEF SilphCo6FBeatGiovanniPrintDEOrPrintHLScriptBank = $06 +DEF SilphCo6FSilphWorkerM1Text = $76b8 +DEF SilphCo6FSilphWorkerM1TextBank = $06 +DEF SilphCo6FSilphWorkerM2Text = $76f9 +DEF SilphCo6FSilphWorkerM2TextBank = $06 +DEF SilphCo6FSilphWorkerF1Text = $7734 +DEF SilphCo6FSilphWorkerF1TextBank = $06 +DEF SilphCo6FSilphWorkerF2Text = $7779 +DEF SilphCo6FSilphWorkerF2TextBank = $06 +DEF SilphCo6FSilphWorkerM3Text = $77b4 +DEF SilphCo6FSilphWorkerM3TextBank = $06 +DEF SilphCo6FRocket1Text = $7805 +DEF SilphCo6FRocket1TextBank = $06 +DEF SilphCo6FRocket1BattleText = $780f +DEF SilphCo6FRocket1BattleTextBank = $06 +DEF SilphCo6FRocket1EndBattleText = $7828 +DEF SilphCo6FRocket1EndBattleTextBank = $06 +DEF SilphCo6FRocket1AfterBattleText = $782e +DEF SilphCo6FRocket1AfterBattleTextBank = $06 +DEF SilphCo6FScientistText = $7848 +DEF SilphCo6FScientistTextBank = $06 +DEF SilphCo6FScientistBattleText = $7852 +DEF SilphCo6FScientistBattleTextBank = $06 +DEF SilphCo6FScientistEndBattleText = $788a +DEF SilphCo6FScientistEndBattleTextBank = $06 +DEF SilphCo6FScientistAfterBattleText = $7891 +DEF SilphCo6FScientistAfterBattleTextBank = $06 +DEF SilphCo6FRocket2Text = $78b2 +DEF SilphCo6FRocket2TextBank = $06 +DEF SilphCo6FRocket2BattleText = $78bc +DEF SilphCo6FRocket2BattleTextBank = $06 +DEF SilphCo6FRocket2EndBattleText = $78d4 +DEF SilphCo6FRocket2EndBattleTextBank = $06 +DEF SilphCo6FRocket2AfterBattleText = $78de +DEF SilphCo6FRocket2AfterBattleTextBank = $06 +DEF SilphCo6F_Object = $7907 +DEF SilphCo6F_ObjectBank = $06 +DEF SilphCo6F_Blocks = $7977 +DEF SilphCo6F_BlocksBank = $06 +DEF PlayerStepOutFromDoor = $79ec +DEF PlayerStepOutFromDoorBank = $06 +DEF _EndNPCMovementScript = $7a29 +DEF _EndNPCMovementScriptBank = $06 +DEF PalletMovementScriptPointerTable = $7a4e +DEF PalletMovementScriptPointerTableBank = $06 +DEF PalletMovementScript_OakMoveLeft = $7a58 +DEF PalletMovementScript_OakMoveLeftBank = $06 +DEF PalletMovementScript_PlayerMoveLeft = $7a99 +DEF PalletMovementScript_PlayerMoveLeftBank = $06 +DEF PalletMovementScript_WaitAndWalkToLab = $7ab5 +DEF PalletMovementScript_WaitAndWalkToLabBank = $06 +DEF PalletMovementScript_WalkToLab = $7aba +DEF PalletMovementScript_WalkToLabBank = $06 +DEF RLEList_ProfOakWalkToLab = $7af0 +DEF RLEList_ProfOakWalkToLabBank = $06 +DEF RLEList_PlayerWalkToLab = $7afd +DEF RLEList_PlayerWalkToLabBank = $06 +DEF PalletMovementScript_Done = $7b08 +DEF PalletMovementScript_DoneBank = $06 +DEF PewterMuseumGuyMovementScriptPointerTable = $7b24 +DEF PewterMuseumGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToMuseum = $7b28 +DEF PewterMovementScript_WalkToMuseumBank = $06 +DEF RLEList_PewterMuseumPlayer = $7b63 +DEF RLEList_PewterMuseumPlayerBank = $06 +DEF RLEList_PewterMuseumGuy = $7b6c +DEF RLEList_PewterMuseumGuyBank = $06 +DEF PewterMovementScript_Done = $7b75 +DEF PewterMovementScript_DoneBank = $06 +DEF PewterGymGuyMovementScriptPointerTable = $7b87 +DEF PewterGymGuyMovementScriptPointerTableBank = $06 +DEF PewterMovementScript_WalkToGym = $7b8b +DEF PewterMovementScript_WalkToGymBank = $06 +DEF RLEList_PewterGymPlayer = $7bcd +DEF RLEList_PewterGymPlayerBank = $06 +DEF RLEList_PewterGymGuy = $7bda +DEF RLEList_PewterGymGuyBank = $06 +DEF PewterGuys = $7be7 +DEF PewterGuysBank = $06 +DEF PewterGuysCoordsTable = $7c2c +DEF PewterGuysCoordsTableBank = $06 +DEF PewterMuseumGuyCoords = $7c30 +DEF PewterMuseumGuyCoordsBank = $06 +DEF PewterGymGuyCoords = $7c4c +DEF PewterGymGuyCoordsBank = $06 +DEF IsPlayerStandingOnDoorTile = $7c87 +DEF IsPlayerStandingOnDoorTileBank = $06 +DEF DoorTileIDPointers = $7caa +DEF DoorTileIDPointersBank = $06 +DEF HandleLedges = $7cf6 +DEF HandleLedgesBank = $06 +DEF LedgeTiles = $7d53 +DEF LedgeTilesBank = $06 +DEF LoadHoppingShadowOAM = $7d74 +DEF LoadHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadow = $7d95 +DEF LedgeHoppingShadowBank = $06 +DEF LedgeHoppingShadowEnd = $7d9d +DEF LedgeHoppingShadowEndBank = $06 +DEF LedgeHoppingShadowOAM = $7d9d +DEF LedgeHoppingShadowOAMBank = $06 +DEF LedgeHoppingShadowOAMEnd = $7da5 +DEF LedgeHoppingShadowOAMEndBank = $06 +DEF CinnabarIsland_h = $4000 +DEF CinnabarIsland_hBank = $07 +DEF CinnabarIsland_Object = $4022 +DEF CinnabarIsland_ObjectBank = $07 +DEF CinnabarIsland_Blocks = $4069 +DEF CinnabarIsland_BlocksBank = $07 +DEF Route1_h = $40c3 +DEF Route1_hBank = $07 +DEF Route1_Object = $40e5 +DEF Route1_ObjectBank = $07 +DEF Route1_Blocks = $40fc +DEF Route1_BlocksBank = $07 +DEF UndergroundPathRoute8_Blocks = $41b0 +DEF UndergroundPathRoute8_BlocksBank = $07 +DEF OaksLab_Blocks = $41c0 +DEF OaksLab_BlocksBank = $07 +DEF CeruleanMelaniesHouse_Blocks = $41de +DEF CeruleanMelaniesHouse_BlocksBank = $07 +DEF LavenderCuboneHouse_Blocks = $41de +DEF LavenderCuboneHouse_BlocksBank = $07 +DEF MrFujisHouse_Blocks = $41de +DEF MrFujisHouse_BlocksBank = $07 +DEF MrPsychicsHouse_Blocks = $41de +DEF MrPsychicsHouse_BlocksBank = $07 +DEF NameRatersHouse_Blocks = $41de +DEF NameRatersHouse_BlocksBank = $07 +DEF PewterNidoranHouse_Blocks = $41de +DEF PewterNidoranHouse_BlocksBank = $07 +DEF PewterSpeechHouse_Blocks = $41de +DEF PewterSpeechHouse_BlocksBank = $07 +DEF Route16FlyHouse_Blocks = $41de +DEF Route16FlyHouse_BlocksBank = $07 +DEF Route2TradeHouse_Blocks = $41de +DEF Route2TradeHouse_BlocksBank = $07 +DEF SaffronPidgeyHouse_Blocks = $41de +DEF SaffronPidgeyHouse_BlocksBank = $07 +DEF VermilionPidgeyHouse_Blocks = $41de +DEF VermilionPidgeyHouse_BlocksBank = $07 +DEF ViridianNicknameHouse_Blocks = $41de +DEF ViridianNicknameHouse_BlocksBank = $07 +DEF CeladonMansionRoofHouse_Blocks = $41ee +DEF CeladonMansionRoofHouse_BlocksBank = $07 +DEF ViridianSchoolHouse_Blocks = $41ee +DEF ViridianSchoolHouse_BlocksBank = $07 +DEF CeruleanTrashedHouse_Blocks = $41fe +DEF CeruleanTrashedHouse_BlocksBank = $07 +DEF DiglettsCaveRoute11_Blocks = $420e +DEF DiglettsCaveRoute11_BlocksBank = $07 +DEF DiglettsCaveRoute2_Blocks = $420e +DEF DiglettsCaveRoute2_BlocksBank = $07 +DEF DoClearSaveDialogue = $421e +DEF DoClearSaveDialogueBank = $07 +DEF ClearSaveDataText = $425f +DEF ClearSaveDataTextBank = $07 +DEF DisplayElevatorFloorMenu = $427a +DEF DisplayElevatorFloorMenuBank = $07 +DEF WhichFloorText = $42d3 +DEF WhichFloorTextBank = $07 +DEF CinnabarIsland_Script = $42e1 +DEF CinnabarIsland_ScriptBank = $07 +DEF CinnabarIsland_ScriptPointers = $42fc +DEF CinnabarIsland_ScriptPointersBank = $07 +DEF CinnabarIslandDefaultScript = $4300 +DEF CinnabarIslandDefaultScriptBank = $07 +DEF CinnabarIslandPlayerMovingScript = $433b +DEF CinnabarIslandPlayerMovingScriptBank = $07 +DEF CinnabarIsland_TextPointers = $4349 +DEF CinnabarIsland_TextPointersBank = $07 +DEF CinnabarIslandDoorIsLockedText = $4359 +DEF CinnabarIslandDoorIsLockedTextBank = $07 +DEF CinnabarIslandGirlText = $436d +DEF CinnabarIslandGirlTextBank = $07 +DEF CinnabarIslandGamblerText = $439d +DEF CinnabarIslandGamblerTextBank = $07 +DEF CinnabarIslandSignText = $43c6 +DEF CinnabarIslandSignTextBank = $07 +DEF CinnabarIslandPokemonLabSignText = $43e6 +DEF CinnabarIslandPokemonLabSignTextBank = $07 +DEF CinnabarIslandGymSignText = $43f5 +DEF CinnabarIslandGymSignTextBank = $07 +DEF Route1_Script = $4418 +DEF Route1_ScriptBank = $07 +DEF Route1_TextPointers = $441c +DEF Route1_TextPointersBank = $07 +DEF Route1Youngster1Text = $4422 +DEF Route1Youngster1TextBank = $07 +DEF Route1Youngster2Text = $442e +DEF Route1Youngster2TextBank = $07 +DEF Route1SignText = $443a +DEF Route1SignTextBank = $07 +DEF OaksLab_h = $4446 +DEF OaksLab_hBank = $07 +DEF OaksLab_Script = $4452 +DEF OaksLab_ScriptBank = $07 +DEF OaksLab_ScriptPointers = $446d +DEF OaksLab_ScriptPointersBank = $07 +DEF OaksLabDefaultScript = $449b +DEF OaksLabDefaultScriptBank = $07 +DEF OaksLabOakEntersLabScript = $44bb +DEF OaksLabOakEntersLabScriptBank = $07 +DEF OakEntryMovement = $44cb +DEF OakEntryMovementBank = $07 +DEF OaksLabToggleOaksScript = $44cf +DEF OaksLabToggleOaksScriptBank = $07 +DEF OaksLabPlayerEntersLabScript = $44ef +DEF OaksLabPlayerEntersLabScriptBank = $07 +DEF PlayerEntryMovementRLE = $451c +DEF PlayerEntryMovementRLEBank = $07 +DEF OaksLabFollowedOakScript = $451f +DEF OaksLabFollowedOakScriptBank = $07 +DEF OaksLabOakChooseMonSpeechScript = $4547 +DEF OaksLabOakChooseMonSpeechScriptBank = $07 +DEF OaksLabPlayerDontGoAwayScript = $458a +DEF OaksLabPlayerDontGoAwayScriptBank = $07 +DEF OaksLabPlayerForcedToWalkBackScript = $45c6 +DEF OaksLabPlayerForcedToWalkBackScriptBank = $07 +DEF OaksLabChoseStarterScript = $45d4 +DEF OaksLabChoseStarterScriptBank = $07 +DEF OaksLabRivalTakesPokeballScript = $45e9 +DEF OaksLabRivalTakesPokeballScriptBank = $07 +DEF OaksLabPlayerWalksToOakScript = $4646 +DEF OaksLabPlayerWalksToOakScriptBank = $07 +DEF OaksLabRLE_PlayerWalksToOak = $466f +DEF OaksLabRLE_PlayerWalksToOakBank = $07 +DEF OaksLabPlayerReceivesPikachuScript = $4678 +DEF OaksLabPlayerReceivesPikachuScriptBank = $07 +DEF OaksLabRivalChallengesPlayerScript = $468e +DEF OaksLabRivalChallengesPlayerScriptBank = $07 +DEF OaksLabRivalStartBattleScript = $46da +DEF OaksLabRivalStartBattleScriptBank = $07 +DEF OaksLabRivalEndBattleScript = $4711 +DEF OaksLabRivalEndBattleScriptBank = $07 +DEF OaksLabRivalStartsExitScript = $4752 +DEF OaksLabRivalStartsExitScriptBank = $07 +DEF OaksLabPlayerWatchRivalExitScript = $478e +DEF OaksLabPlayerWatchRivalExitScriptBank = $07 +DEF OaksLabPikachuEscapesPokeballScript = $47cb +DEF OaksLabPikachuEscapesPokeballScriptBank = $07 +DEF OaksLabPikachuDislikesPokeballsScript = $47ed +DEF OaksLabPikachuDislikesPokeballsScriptBank = $07 +DEF OaksLabRivalArrivesAtOaksRequestScript = $47fe +DEF OaksLabRivalArrivesAtOaksRequestScriptBank = $07 +DEF OaksLabRivalFaceUpOakFaceDownScript = $484e +DEF OaksLabRivalFaceUpOakFaceDownScriptBank = $07 +DEF OaksLabOakGivesPokedexScript = $4864 +DEF OaksLabOakGivesPokedexScriptBank = $07 +DEF OaksLabRivalLeavesWithPokedexScript = $4926 +DEF OaksLabRivalLeavesWithPokedexScriptBank = $07 +DEF OaksLabNoopScript = $4956 +DEF OaksLabNoopScriptBank = $07 +DEF OaksLabScript_RemoveParcel = $4957 +DEF OaksLabScript_RemoveParcelBank = $07 +DEF OaksLabCalcRivalMovementScript = $4979 +DEF OaksLabCalcRivalMovementScriptBank = $07 +DEF OaksLabLoadTextPointers2Script = $49c4 +DEF OaksLabLoadTextPointers2ScriptBank = $07 +DEF OaksLab_TextPointers = $49d0 +DEF OaksLab_TextPointersBank = $07 +DEF OaksLab_TextPointers2 = $4a06 +DEF OaksLab_TextPointers2Bank = $07 +DEF OaksLabRivalText = $4a18 +DEF OaksLabRivalTextBank = $07 +DEF OaksLabEeveePokeBallText = $4aac +DEF OaksLabEeveePokeBallTextBank = $07 +DEF OaksLabRivalExclamationScript = $4ae1 +DEF OaksLabRivalExclamationScriptBank = $07 +DEF OaksLabOak1Text = $4af7 +DEF OaksLabOak1TextBank = $07 +DEF OaksLabPokedexText = $4e4d +DEF OaksLabPokedexTextBank = $07 +DEF OaksLabOak2Text = $4e7b +DEF OaksLabOak2TextBank = $07 +DEF OaksLabGirlText = $4e7e +DEF OaksLabGirlTextBank = $07 +DEF OaksLabRivalFedUpWithWaitingText = $4ebf +DEF OaksLabRivalFedUpWithWaitingTextBank = $07 +DEF OaksLabOakChooseMonText = $4edd +DEF OaksLabOakChooseMonTextBank = $07 +DEF OaksLabRivalWhatAboutMeText = $4f83 +DEF OaksLabRivalWhatAboutMeTextBank = $07 +DEF OaksLabOakBePatientText = $4faa +DEF OaksLabOakBePatientTextBank = $07 +DEF OaksLabRivalReceivedMonText = $4fd9 +DEF OaksLabRivalReceivedMonTextBank = $07 +DEF OaksLabRivalTakesText1 = $4ffb +DEF OaksLabRivalTakesText1Bank = $07 +DEF OaksLabRivalTakesText2 = $5011 +DEF OaksLabRivalTakesText2Bank = $07 +DEF OaksLabRivalTakesText3 = $5023 +DEF OaksLabRivalTakesText3Bank = $07 +DEF OaksLabRivalTakesText4 = $503e +DEF OaksLabRivalTakesText4Bank = $07 +DEF OaksLabRivalTakesText5 = $5054 +DEF OaksLabRivalTakesText5Bank = $07 +DEF OaksLabPlayerReceivedMonText = $50a5 +DEF OaksLabPlayerReceivedMonTextBank = $07 +DEF OaksLabOakGivesText = $50eb +DEF OaksLabOakGivesTextBank = $07 +DEF OaksLabReceivedText = $512e +DEF OaksLabReceivedTextBank = $07 +DEF OaksLabOakDontGoAwayYetText = $5148 +DEF OaksLabOakDontGoAwayYetTextBank = $07 +DEF OaksLabRivalIllTakeYouOnText = $516b +DEF OaksLabRivalIllTakeYouOnTextBank = $07 +DEF OaksLabRivalIPickedTheWrongPokemonText = $51ab +DEF OaksLabRivalIPickedTheWrongPokemonTextBank = $07 +DEF OaksLabRivalAmIGreatOrWhatText = $51cb +DEF OaksLabRivalAmIGreatOrWhatTextBank = $07 +DEF OaksLabRivalSmellYouLaterText = $51de +DEF OaksLabRivalSmellYouLaterTextBank = $07 +DEF OaksLabPikachuDislikesPokeballsText1 = $5221 +DEF OaksLabPikachuDislikesPokeballsText1Bank = $07 +DEF OaksLabPikachuDislikesPokeballsText2 = $523f +DEF OaksLabPikachuDislikesPokeballsText2Bank = $07 +DEF OaksLabRivalGrampsText = $52be +DEF OaksLabRivalGrampsTextBank = $07 +DEF OaksLabRivalMyPokemonHasGrownStrongerText = $52c7 +DEF OaksLabRivalMyPokemonHasGrownStrongerTextBank = $07 +DEF OaksLabOakIHaveARequestText = $52e7 +DEF OaksLabOakIHaveARequestTextBank = $07 +DEF OaksLabOakMyInventionPokedexText = $530e +DEF OaksLabOakMyInventionPokedexTextBank = $07 +DEF OaksLabOakGotPokedexText = $536c +DEF OaksLabOakGotPokedexTextBank = $07 +DEF OaksLabOakThatWasMyDreamText = $539f +DEF OaksLabOakThatWasMyDreamTextBank = $07 +DEF OaksLabRivalLeaveItAllToMeText = $5455 +DEF OaksLabRivalLeaveItAllToMeTextBank = $07 +DEF OaksLabScientistText = $54e4 +DEF OaksLabScientistTextBank = $07 +DEF OaksLab_Object = $5510 +DEF OaksLab_ObjectBank = $07 +DEF ViridianMart_h = $555c +DEF ViridianMart_hBank = $07 +DEF ViridianMart_Script = $5568 +DEF ViridianMart_ScriptBank = $07 +DEF ViridianMartCheckParcelDeliveredScript = $5578 +DEF ViridianMartCheckParcelDeliveredScriptBank = $07 +DEF ViridianMart_ScriptPointers = $5590 +DEF ViridianMart_ScriptPointersBank = $07 +DEF ViridianMartDefaultScript = $5596 +DEF ViridianMartDefaultScriptBank = $07 +DEF ViridianMartOaksParcelScript = $55bb +DEF ViridianMartOaksParcelScriptBank = $07 +DEF ViridianMartScript2 = $55db +DEF ViridianMartScript2Bank = $07 +DEF ViridianMart_TextPointers = $55fb +DEF ViridianMart_TextPointersBank = $07 +DEF ViridianMart_TextPointers2 = $5605 +DEF ViridianMart_TextPointers2Bank = $07 +DEF ViridianMartClerkSayHiToOakText = $560b +DEF ViridianMartClerkSayHiToOakTextBank = $07 +DEF ViridianMartClerkYouCameFromPalletTownText = $5620 +DEF ViridianMartClerkYouCameFromPalletTownTextBank = $07 +DEF ViridianMartClerkParcelQuestText = $5639 +DEF ViridianMartClerkParcelQuestTextBank = $07 +DEF ViridianMartYoungsterText = $567f +DEF ViridianMartYoungsterTextBank = $07 +DEF ViridianMartCooltrainerMText = $569d +DEF ViridianMartCooltrainerMTextBank = $07 +DEF ViridianMart_Object = $56c0 +DEF ViridianMart_ObjectBank = $07 +DEF ViridianMart_Blocks = $56e6 +DEF ViridianMart_BlocksBank = $07 +DEF ViridianSchoolHouse_h = $56f6 +DEF ViridianSchoolHouse_hBank = $07 +DEF ViridianSchoolHouse_Script = $5702 +DEF ViridianSchoolHouse_ScriptBank = $07 +DEF ViridianSchoolHouse_TextPointers = $5706 +DEF ViridianSchoolHouse_TextPointersBank = $07 +DEF ViridianSchoolHouseBrunetteGirlText = $570c +DEF ViridianSchoolHouseBrunetteGirlTextBank = $07 +DEF ViridianSchoolHouseCooltrainerFText = $572a +DEF ViridianSchoolHouseCooltrainerFTextBank = $07 +DEF ViridianSchoolHouseLittleGirlText = $5736 +DEF ViridianSchoolHouseLittleGirlTextBank = $07 +DEF ViridianSchoolHouse_Object = $5742 +DEF ViridianSchoolHouse_ObjectBank = $07 +DEF ViridianNicknameHouse_h = $5768 +DEF ViridianNicknameHouse_hBank = $07 +DEF ViridianNicknameHouse_Script = $5775 +DEF ViridianNicknameHouse_ScriptBank = $07 +DEF ViridianNicknameHouse_TextPointers = $5778 +DEF ViridianNicknameHouse_TextPointersBank = $07 +DEF ViridianNicknameHouseBaldingGuyText = $5780 +DEF ViridianNicknameHouseBaldingGuyTextBank = $07 +DEF ViridianNicknameHouseLittleGirlText = $57c2 +DEF ViridianNicknameHouseLittleGirlTextBank = $07 +DEF ViridianNicknameHouseSpearowText = $57d9 +DEF ViridianNicknameHouseSpearowTextBank = $07 +DEF ViridianNicknameHouseSpearySignText = $57fa +DEF ViridianNicknameHouseSpearySignTextBank = $07 +DEF ViridianNicknameHouse_Object = $580e +DEF ViridianNicknameHouse_ObjectBank = $07 +DEF PewterNidoranHouse_h = $583a +DEF PewterNidoranHouse_hBank = $07 +DEF PewterNidoranHouse_Script = $5846 +DEF PewterNidoranHouse_ScriptBank = $07 +DEF PewterNidoranHouse_TextPointers = $584a +DEF PewterNidoranHouse_TextPointersBank = $07 +DEF PewterNidoranHouseNidoranText = $5850 +DEF PewterNidoranHouseNidoranTextBank = $07 +DEF PewterNidoranHouseLittleBoyText = $5868 +DEF PewterNidoranHouseLittleBoyTextBank = $07 +DEF PewterNidoranHouseMiddleAgedManText = $5874 +DEF PewterNidoranHouseMiddleAgedManTextBank = $07 +DEF PewterNidoranHouse_Object = $58d2 +DEF PewterNidoranHouse_ObjectBank = $07 +DEF PewterSpeechHouse_h = $58f8 +DEF PewterSpeechHouse_hBank = $07 +DEF PewterSpeechHouse_Script = $5904 +DEF PewterSpeechHouse_ScriptBank = $07 +DEF PewterSpeechHouse_TextPointers = $5907 +DEF PewterSpeechHouse_TextPointersBank = $07 +DEF PewterSpeechHouseGamblerText = $590b +DEF PewterSpeechHouseGamblerTextBank = $07 +DEF PewterSpeechHouseYoungsterText = $5942 +DEF PewterSpeechHouseYoungsterTextBank = $07 +DEF PewterSpeechHouse_Object = $5983 +DEF PewterSpeechHouse_ObjectBank = $07 +DEF CeruleanTrashedHouse_h = $59a3 +DEF CeruleanTrashedHouse_hBank = $07 +DEF CeruleanTrashedHouse_Script = $59af +DEF CeruleanTrashedHouse_ScriptBank = $07 +DEF CeruleanTrashedHouse_TextPointers = $59b3 +DEF CeruleanTrashedHouse_TextPointersBank = $07 +DEF CeruleanTrashedHouseFishingGuruText = $59b9 +DEF CeruleanTrashedHouseFishingGuruTextBank = $07 +DEF CeruleanTrashedHouseGirlText = $5a75 +DEF CeruleanTrashedHouseGirlTextBank = $07 +DEF CeruleanTrashedHouseWallHoleText = $5a9e +DEF CeruleanTrashedHouseWallHoleTextBank = $07 +DEF CeruleanTrashedHouse_Object = $5abd +DEF CeruleanTrashedHouse_ObjectBank = $07 +DEF CeruleanMelaniesHouse_h = $5ae8 +DEF CeruleanMelaniesHouse_hBank = $07 +DEF CeruleanMelaniesHouse_Script = $5af4 +DEF CeruleanMelaniesHouse_ScriptBank = $07 +DEF CeruleanMelaniesHouse_TextPointers = $5af8 +DEF CeruleanMelaniesHouse_TextPointersBank = $07 +DEF CeruleanMelanieHouseMelanieText = $5b00 +DEF CeruleanMelanieHouseMelanieTextBank = $07 +DEF CeruleanHouse1Text_1cfc8 = $5b7c +DEF CeruleanHouse1Text_1cfc8Bank = $07 +DEF CeruleanHouse1Text_1cfce = $5bd0 +DEF CeruleanHouse1Text_1cfceBank = $07 +DEF CeruleanHouse1Text_1cfd3 = $5bf4 +DEF CeruleanHouse1Text_1cfd3Bank = $07 +DEF CeruleanHouse1Text_1cfd9 = $5c05 +DEF CeruleanHouse1Text_1cfd9Bank = $07 +DEF CeruleanHouse1Text_1cfdf = $5c17 +DEF CeruleanHouse1Text_1cfdfBank = $07 +DEF CeruleanMelanieHouseBulbasaurText = $5c27 +DEF CeruleanMelanieHouseBulbasaurTextBank = $07 +DEF CeruleanMelanieHouseOddishText = $5c3a +DEF CeruleanMelanieHouseOddishTextBank = $07 +DEF CeruleanMelanieHouseSandshrewText = $5c4e +DEF CeruleanMelanieHouseSandshrewTextBank = $07 +DEF CeruleanMelaniesHouse_Object = $5c60 +DEF CeruleanMelaniesHouse_ObjectBank = $07 +DEF BikeShop_h = $5c8c +DEF BikeShop_hBank = $07 +DEF BikeShop_Script = $5c98 +DEF BikeShop_ScriptBank = $07 +DEF BikeShop_TextPointers = $5c9c +DEF BikeShop_TextPointersBank = $07 +DEF BikeShopClerkText = $5ca2 +DEF BikeShopClerkTextBank = $07 +DEF BikeShopMenuText = $5d4b +DEF BikeShopMenuTextBank = $07 +DEF BikeShopClerkWelcomeText = $5d5f +DEF BikeShopClerkWelcomeTextBank = $07 +DEF BikeShopClerkDoYouLikeItText = $5d94 +DEF BikeShopClerkDoYouLikeItTextBank = $07 +DEF BikeShopCantAffordText = $5db0 +DEF BikeShopCantAffordTextBank = $07 +DEF BikeShopClerkOhThatsAVoucherText = $5dc7 +DEF BikeShopClerkOhThatsAVoucherTextBank = $07 +DEF BikeShopExchangedVoucherText = $5df5 +DEF BikeShopExchangedVoucherTextBank = $07 +DEF BikeShopComeAgainText = $5e10 +DEF BikeShopComeAgainTextBank = $07 +DEF BikeShopClerkHowDoYouLikeYourBicycleText = $5e28 +DEF BikeShopClerkHowDoYouLikeYourBicycleTextBank = $07 +DEF BikeShopBagFullText = $5e77 +DEF BikeShopBagFullTextBank = $07 +DEF BikeShopMiddleAgedWomanText = $5e88 +DEF BikeShopMiddleAgedWomanTextBank = $07 +DEF BikeShopYoungsterText = $5ec4 +DEF BikeShopYoungsterTextBank = $07 +DEF BikeShop_Object = $5f1a +DEF BikeShop_ObjectBank = $07 +DEF BikeShop_Blocks = $5f40 +DEF BikeShop_BlocksBank = $07 +DEF MrFujisHouse_h = $5f50 +DEF MrFujisHouse_hBank = $07 +DEF MrFujisHouse_Script = $5f5c +DEF MrFujisHouse_ScriptBank = $07 +DEF MrFujisHouse_TextPointers = $5f60 +DEF MrFujisHouse_TextPointersBank = $07 +DEF MrFujisHouseSuperNerdText = $5f6c +DEF MrFujisHouseSuperNerdTextBank = $07 +DEF MrFujisHouseLittleGirlText = $5fcb +DEF MrFujisHouseLittleGirlTextBank = $07 +DEF MrFujisHousePsyduckText = $6051 +DEF MrFujisHousePsyduckTextBank = $07 +DEF MrFujisHouseNidorinoText = $6066 +DEF MrFujisHouseNidorinoTextBank = $07 +DEF MrFujisHouseMrFujiText = $607c +DEF MrFujisHouseMrFujiTextBank = $07 +DEF MrFujisHouseMrFujiPokedexText = $61a0 +DEF MrFujisHouseMrFujiPokedexTextBank = $07 +DEF MrFujisHouse_Object = $61e0 +DEF MrFujisHouse_ObjectBank = $07 +DEF LavenderCuboneHouse_h = $6218 +DEF LavenderCuboneHouse_hBank = $07 +DEF LavenderCuboneHouse_Script = $6224 +DEF LavenderCuboneHouse_ScriptBank = $07 +DEF LavenderCuboneHouse_TextPointers = $6228 +DEF LavenderCuboneHouse_TextPointersBank = $07 +DEF LavenderCuboneHouseCuboneText = $622c +DEF LavenderCuboneHouseCuboneTextBank = $07 +DEF LavenderCuboneHouseBrunetteGirlText = $6243 +DEF LavenderCuboneHouseBrunetteGirlTextBank = $07 +DEF LavenderCuboneHouse_Object = $62d4 +DEF LavenderCuboneHouse_ObjectBank = $07 +DEF NameRatersHouse_h = $62f4 +DEF NameRatersHouse_hBank = $07 +DEF NameRatersHouse_Script = $6300 +DEF NameRatersHouse_ScriptBank = $07 +DEF NameRatersHouseYesNoScript = $6303 +DEF NameRatersHouseYesNoScriptBank = $07 +DEF NameRatersHouseCheckMonOTScript = $630e +DEF NameRatersHouseCheckMonOTScriptBank = $07 +DEF NameRatersHouse_TextPointers = $6342 +DEF NameRatersHouse_TextPointersBank = $07 +DEF NameRatersHouseNameRaterText = $6344 +DEF NameRatersHouseNameRaterTextBank = $07 +DEF NameRatersHouse_Object = $64f0 +DEF NameRatersHouse_ObjectBank = $07 +DEF VermilionPidgeyHouse_h = $650a +DEF VermilionPidgeyHouse_hBank = $07 +DEF VermilionPidgeyHouse_Script = $6516 +DEF VermilionPidgeyHouse_ScriptBank = $07 +DEF VermilionPidgeyHouse_TextPointers = $651a +DEF VermilionPidgeyHouse_TextPointersBank = $07 +DEF VermilionPidgeyHouseYoungsterText = $6520 +DEF VermilionPidgeyHouseYoungsterTextBank = $07 +DEF VermilionPidgeyHousePidgeyText = $6545 +DEF VermilionPidgeyHousePidgeyTextBank = $07 +DEF VermilionPidgeyHouseLetterText = $655c +DEF VermilionPidgeyHouseLetterTextBank = $07 +DEF VermilionPidgeyHouse_Object = $65a3 +DEF VermilionPidgeyHouse_ObjectBank = $07 +DEF VermilionDock_h = $65c9 +DEF VermilionDock_hBank = $07 +DEF VermilionDock_Script = $65d5 +DEF VermilionDock_ScriptBank = $07 +DEF VermilionDockSSAnneLeavesScript = $661e +DEF VermilionDockSSAnneLeavesScriptBank = $07 +DEF VermilionDock_AnimSmokePuffDriftRight = $66c2 +DEF VermilionDock_AnimSmokePuffDriftRightBank = $07 +DEF VermilionDock_EmitSmokePuff = $66d9 +DEF VermilionDock_EmitSmokePuffBank = $07 +DEF VermilionDockOAMBlock = $66f4 +DEF VermilionDockOAMBlockBank = $07 +DEF VermilionDock_SyncScrollWithLY = $66fc +DEF VermilionDock_SyncScrollWithLYBank = $07 +DEF VermilionDock_EraseSSAnne = $6714 +DEF VermilionDock_EraseSSAnneBank = $07 +DEF VermilionDock_TextPointers = $673f +DEF VermilionDock_TextPointersBank = $07 +DEF VermilionDockUnusedText = $6741 +DEF VermilionDockUnusedTextBank = $07 +DEF VermilionDock_Object = $6743 +DEF VermilionDock_ObjectBank = $07 +DEF VermilionDock_Blocks = $6757 +DEF VermilionDock_BlocksBank = $07 +DEF CeladonMansionRoofHouse_h = $67ab +DEF CeladonMansionRoofHouse_hBank = $07 +DEF CeladonMansionRoofHouse_Script = $67b7 +DEF CeladonMansionRoofHouse_ScriptBank = $07 +DEF CeladonMansionRoofHouse_TextPointers = $67bb +DEF CeladonMansionRoofHouse_TextPointersBank = $07 +DEF CeladonMansionRoofHouseHikerText = $67bf +DEF CeladonMansionRoofHouseHikerTextBank = $07 +DEF CeladonMansionRoofHouseEeveePokeballText = $681a +DEF CeladonMansionRoofHouseEeveePokeballTextBank = $07 +DEF CeladonMansionRoofHouse_Object = $6830 +DEF CeladonMansionRoofHouse_ObjectBank = $07 +DEF FuchsiaMart_h = $6850 +DEF FuchsiaMart_hBank = $07 +DEF FuchsiaMart_Script = $685c +DEF FuchsiaMart_ScriptBank = $07 +DEF FuchsiaMart_TextPointers = $6860 +DEF FuchsiaMart_TextPointersBank = $07 +DEF FuchsiaMartMiddleAgedManText = $6866 +DEF FuchsiaMartMiddleAgedManTextBank = $07 +DEF FuchsiaMartCooltrainerFText = $689a +DEF FuchsiaMartCooltrainerFTextBank = $07 +DEF FuchsiaMart_Object = $68c4 +DEF FuchsiaMart_ObjectBank = $07 +DEF FuchsiaMart_Blocks = $68ea +DEF FuchsiaMart_BlocksBank = $07 +DEF SaffronPidgeyHouse_h = $68fa +DEF SaffronPidgeyHouse_hBank = $07 +DEF SaffronPidgeyHouse_Script = $6906 +DEF SaffronPidgeyHouse_ScriptBank = $07 +DEF SaffronPidgeyHouse_TextPointers = $6909 +DEF SaffronPidgeyHouse_TextPointersBank = $07 +DEF SaffronPidgeyHouseBrunetteGirlText = $6911 +DEF SaffronPidgeyHouseBrunetteGirlTextBank = $07 +DEF SaffronPidgeyHousePidgeyText = $6948 +DEF SaffronPidgeyHousePidgeyTextBank = $07 +DEF SaffronPidgeyHouseYoungsterText = $695c +DEF SaffronPidgeyHouseYoungsterTextBank = $07 +DEF SaffronPidgeyHousePaperText = $6989 +DEF SaffronPidgeyHousePaperTextBank = $07 +DEF SaffronPidgeyHouse_Object = $69cf +DEF SaffronPidgeyHouse_ObjectBank = $07 +DEF MrPsychicsHouse_h = $69fb +DEF MrPsychicsHouse_hBank = $07 +DEF MrPsychicsHouse_Script = $6a07 +DEF MrPsychicsHouse_ScriptBank = $07 +DEF MrPsychicsHouse_TextPointers = $6a0a +DEF MrPsychicsHouse_TextPointersBank = $07 +DEF MrPsychicsHouseMrPsychicText = $6a0c +DEF MrPsychicsHouseMrPsychicTextBank = $07 +DEF MrPsychicsHouse_Object = $6ac3 +DEF MrPsychicsHouse_ObjectBank = $07 +DEF DiglettsCaveRoute2_h = $6add +DEF DiglettsCaveRoute2_hBank = $07 +DEF DiglettsCaveRoute2_Script = $6ae9 +DEF DiglettsCaveRoute2_ScriptBank = $07 +DEF DiglettsCaveRoute2_TextPointers = $6af1 +DEF DiglettsCaveRoute2_TextPointersBank = $07 +DEF DiglettsCaveRoute2FishingGuruText = $6af3 +DEF DiglettsCaveRoute2FishingGuruTextBank = $07 +DEF DiglettsCaveRoute2_Object = $6b26 +DEF DiglettsCaveRoute2_ObjectBank = $07 +DEF Route2TradeHouse_h = $6b48 +DEF Route2TradeHouse_hBank = $07 +DEF Route2TradeHouse_Script = $6b54 +DEF Route2TradeHouse_ScriptBank = $07 +DEF Route2TradeHouse_TextPointers = $6b57 +DEF Route2TradeHouse_TextPointersBank = $07 +DEF Route2TradeHouseScientistText = $6b5b +DEF Route2TradeHouseScientistTextBank = $07 +DEF Route2TradeHouseGameboyKidText = $6b98 +DEF Route2TradeHouseGameboyKidTextBank = $07 +DEF Route2TradeHouse_Object = $6ba6 +DEF Route2TradeHouse_ObjectBank = $07 +DEF Route5Gate_h = $6bc6 +DEF Route5Gate_hBank = $07 +DEF Route5Gate_Script = $6bd2 +DEF Route5Gate_ScriptBank = $07 +DEF Route5Gate_ScriptPointers = $6bde +DEF Route5Gate_ScriptPointersBank = $07 +DEF Route5GateMovePlayerUpScript = $6be2 +DEF Route5GateMovePlayerUpScriptBank = $07 +DEF Route5GateDefaultScript = $6bef +DEF Route5GateDefaultScriptBank = $07 +DEF Route5GatePlayerMovingScript = $6c33 +DEF Route5GatePlayerMovingScriptBank = $07 +DEF Route5Gate_TextPointers = $6c43 +DEF Route5Gate_TextPointersBank = $07 +DEF SaffronGateGuardText = $6c49 +DEF SaffronGateGuardTextBank = $07 +DEF SaffronGateGuardGeeImThirstyText = $6c86 +DEF SaffronGateGuardGeeImThirstyTextBank = $07 +DEF SaffronGateGuardGiveDrinkText = $6cbb +DEF SaffronGateGuardGiveDrinkTextBank = $07 +DEF SaffronGateGuardThanksForTheDrinkText = $6d3e +DEF SaffronGateGuardThanksForTheDrinkTextBank = $07 +DEF Route5Gate_Object = $6d4f +DEF Route5Gate_ObjectBank = $07 +DEF Route5Gate_Blocks = $6d79 +DEF Route5Gate_BlocksBank = $07 +DEF Route6Gate_h = $6d85 +DEF Route6Gate_hBank = $07 +DEF Route6Gate_Script = $6d91 +DEF Route6Gate_ScriptBank = $07 +DEF Route6Gate_ScriptPointers = $6d9e +DEF Route6Gate_ScriptPointersBank = $07 +DEF Route6GateDefaultScript = $6da2 +DEF Route6GateDefaultScriptBank = $07 +DEF Route6GatePlayerMovingScript = $6de5 +DEF Route6GatePlayerMovingScriptBank = $07 +DEF Route6GateMovePlayerDownScript = $6df5 +DEF Route6GateMovePlayerDownScriptBank = $07 +DEF Route6Gate_TextPointers = $6e0c +DEF Route6Gate_TextPointersBank = $07 +DEF Route6Gate_Object = $6e12 +DEF Route6Gate_ObjectBank = $07 +DEF Route6Gate_Blocks = $6e3c +DEF Route6Gate_BlocksBank = $07 +DEF Route7Gate_h = $6e48 +DEF Route7Gate_hBank = $07 +DEF Route7Gate_Script = $6e54 +DEF Route7Gate_ScriptBank = $07 +DEF Route7Gate_ScriptPointers = $6e61 +DEF Route7Gate_ScriptPointersBank = $07 +DEF Route7GateMovePlayerLeftScript = $6e65 +DEF Route7GateMovePlayerLeftScriptBank = $07 +DEF Route7DefaultScript = $6e7c +DEF Route7DefaultScriptBank = $07 +DEF Route7PlayerMovingScript = $6ec0 +DEF Route7PlayerMovingScriptBank = $07 +DEF Route7Gate_TextPointers = $6ed3 +DEF Route7Gate_TextPointersBank = $07 +DEF Route7Gate_Object = $6ed9 +DEF Route7Gate_ObjectBank = $07 +DEF Route7Gate_Blocks = $6f03 +DEF Route7Gate_BlocksBank = $07 +DEF Route8Gate_h = $6f0f +DEF Route8Gate_hBank = $07 +DEF Route8Gate_Script = $6f1b +DEF Route8Gate_ScriptBank = $07 +DEF Route8Gate_ScriptPointers = $6f27 +DEF Route8Gate_ScriptPointersBank = $07 +DEF Route8GateMovePlayerRightScript = $6f2b +DEF Route8GateMovePlayerRightScriptBank = $07 +DEF Route8GateDefaultScript = $6f42 +DEF Route8GateDefaultScriptBank = $07 +DEF Route8GatePlayerMovingScript = $6f85 +DEF Route8GatePlayerMovingScriptBank = $07 +DEF Route8Gate_TextPointers = $6f95 +DEF Route8Gate_TextPointersBank = $07 +DEF Route8Gate_Object = $6f9b +DEF Route8Gate_ObjectBank = $07 +DEF Route8Gate_Blocks = $6fc5 +DEF Route8Gate_BlocksBank = $07 +DEF UndergroundPathRoute8_h = $6fd1 +DEF UndergroundPathRoute8_hBank = $07 +DEF UndergroundPathRoute8_Script = $6fdd +DEF UndergroundPathRoute8_ScriptBank = $07 +DEF UndergroundPathRoute8_TextPointers = $6fe5 +DEF UndergroundPathRoute8_TextPointersBank = $07 +DEF UndergroundPathRoute8GirlText = $6fe7 +DEF UndergroundPathRoute8GirlTextBank = $07 +DEF UndergroundPathRoute8_Object = $7014 +DEF UndergroundPathRoute8_ObjectBank = $07 +DEF PowerPlant_h = $7036 +DEF PowerPlant_hBank = $07 +DEF PowerPlant_Script = $7042 +DEF PowerPlant_ScriptBank = $07 +DEF PowerPlant_ScriptPointers = $7055 +DEF PowerPlant_ScriptPointersBank = $07 +DEF PowerPlant_TextPointers = $705b +DEF PowerPlant_TextPointersBank = $07 +DEF PowerPlant_TrainerHeader0 = $7077 +DEF PowerPlant_TrainerHeader0Bank = $07 +DEF PowerPlant_TrainerHeaders = $7077 +DEF PowerPlant_TrainerHeadersBank = $07 +DEF PowerPlant_TrainerHeader1 = $7083 +DEF PowerPlant_TrainerHeader1Bank = $07 +DEF PowerPlant_TrainerHeader2 = $708f +DEF PowerPlant_TrainerHeader2Bank = $07 +DEF PowerPlant_TrainerHeader3 = $709b +DEF PowerPlant_TrainerHeader3Bank = $07 +DEF PowerPlant_TrainerHeader4 = $70a7 +DEF PowerPlant_TrainerHeader4Bank = $07 +DEF PowerPlant_TrainerHeader5 = $70b3 +DEF PowerPlant_TrainerHeader5Bank = $07 +DEF PowerPlant_TrainerHeader6 = $70bf +DEF PowerPlant_TrainerHeader6Bank = $07 +DEF PowerPlant_TrainerHeader7 = $70cb +DEF PowerPlant_TrainerHeader7Bank = $07 +DEF PowerPlant_TrainerHeader8 = $70d7 +DEF PowerPlant_TrainerHeader8Bank = $07 +DEF PowerPlantInitBattleScript = $70e4 +DEF PowerPlantInitBattleScriptBank = $07 +DEF PowerPlantVoltorb1Text = $70f0 +DEF PowerPlantVoltorb1TextBank = $07 +DEF PowerPlantVoltorb2Text = $70f6 +DEF PowerPlantVoltorb2TextBank = $07 +DEF PowerPlantVoltorb3Text = $70fc +DEF PowerPlantVoltorb3TextBank = $07 +DEF PowerPlantElectrode1Text = $7102 +DEF PowerPlantElectrode1TextBank = $07 +DEF PowerPlantVoltorb4Text = $7108 +DEF PowerPlantVoltorb4TextBank = $07 +DEF PowerPlantVoltorb5Text = $710e +DEF PowerPlantVoltorb5TextBank = $07 +DEF PowerPlantElectrode2Text = $7114 +DEF PowerPlantElectrode2TextBank = $07 +DEF PowerPlantVoltorb6Text = $711a +DEF PowerPlantVoltorb6TextBank = $07 +DEF PowerPlantZapdosText = $7120 +DEF PowerPlantZapdosTextBank = $07 +DEF PowerPlantVoltorbBattleText = $7126 +DEF PowerPlantVoltorbBattleTextBank = $07 +DEF PowerPlantZapdosBattleText = $712c +DEF PowerPlantZapdosBattleTextBank = $07 +DEF PowerPlant_Object = $713f +DEF PowerPlant_ObjectBank = $07 +DEF PowerPlant_Blocks = $71c6 +DEF PowerPlant_BlocksBank = $07 +DEF DiglettsCaveRoute11_h = $732e +DEF DiglettsCaveRoute11_hBank = $07 +DEF DiglettsCaveRoute11_Script = $733a +DEF DiglettsCaveRoute11_ScriptBank = $07 +DEF DiglettsCaveRoute11_TextPointers = $7343 +DEF DiglettsCaveRoute11_TextPointersBank = $07 +DEF DiglettsCaveRoute11GamblerText = $7345 +DEF DiglettsCaveRoute11GamblerTextBank = $07 +DEF DiglettsCaveRoute11_Object = $7382 +DEF DiglettsCaveRoute11_ObjectBank = $07 +DEF Route16FlyHouse_h = $73a4 +DEF Route16FlyHouse_hBank = $07 +DEF Route16FlyHouse_Script = $73b0 +DEF Route16FlyHouse_ScriptBank = $07 +DEF Route16FlyHouse_TextPointers = $73b3 +DEF Route16FlyHouse_TextPointersBank = $07 +DEF Route16FlyHouseBrunetteGirlText = $73b7 +DEF Route16FlyHouseBrunetteGirlTextBank = $07 +DEF Route16FlyHouseFearowText = $747c +DEF Route16FlyHouseFearowTextBank = $07 +DEF Route16FlyHouse_Object = $749b +DEF Route16FlyHouse_ObjectBank = $07 +DEF Route22Gate_h = $74bb +DEF Route22Gate_hBank = $07 +DEF Route22Gate_Script = $74c7 +DEF Route22Gate_ScriptBank = $07 +DEF Route22Gate_ScriptPointers = $74e2 +DEF Route22Gate_ScriptPointersBank = $07 +DEF Route22GateDefaultScript = $74e8 +DEF Route22GateDefaultScriptBank = $07 +DEF Route22GateScriptCoords = $74ff +DEF Route22GateScriptCoordsBank = $07 +DEF Route22GateMovePlayerDownScript = $7504 +DEF Route22GateMovePlayerDownScriptBank = $07 +DEF Route22GatePlayerMovingScript = $7517 +DEF Route22GatePlayerMovingScriptBank = $07 +DEF Route22GateNoopScript = $7528 +DEF Route22GateNoopScriptBank = $07 +DEF Route22Gate_TextPointers = $7529 +DEF Route22Gate_TextPointersBank = $07 +DEF Route22GateGuardText = $752b +DEF Route22GateGuardTextBank = $07 +DEF Route22GateGuardNoBoulderbadgeText = $754e +DEF Route22GateGuardNoBoulderbadgeTextBank = $07 +DEF Route22GateGuardICantLetYouPassText = $7594 +DEF Route22GateGuardICantLetYouPassTextBank = $07 +DEF Route22GateGuardGoRightAheadText = $75af +DEF Route22GateGuardGoRightAheadTextBank = $07 +DEF Route22Gate_Object = $75d8 +DEF Route22Gate_ObjectBank = $07 +DEF Route22Gate_Blocks = $7602 +DEF Route22Gate_BlocksBank = $07 +DEF BillsHouse_h = $7616 +DEF BillsHouse_hBank = $07 +DEF BillsHouse_Script = $7622 +DEF BillsHouse_ScriptBank = $07 +DEF BillsHouse_ScriptPointers = $7632 +DEF BillsHouse_ScriptPointersBank = $07 +DEF BillsHouseScript_1e09e = $7646 +DEF BillsHouseScript_1e09eBank = $07 +DEF BillsHouseScript0 = $7661 +DEF BillsHouseScript0Bank = $07 +DEF BillsHouseScript1 = $7684 +DEF BillsHouseScript1Bank = $07 +DEF BillsHouseScript2 = $7685 +DEF BillsHouseScript2Bank = $07 +DEF MovementData_1e79c = $76b0 +DEF MovementData_1e79cBank = $07 +DEF MovementData_1e7a0 = $76b4 +DEF MovementData_1e7a0Bank = $07 +DEF BillsHouseScript3 = $76ba +DEF BillsHouseScript3Bank = $07 +DEF PikachuMovementData_1e14d = $76f5 +DEF PikachuMovementData_1e14dBank = $07 +DEF PikachuMovementData_1e152 = $76fa +DEF PikachuMovementData_1e152Bank = $07 +DEF BillsHouseScript4 = $7702 +DEF BillsHouseScript4Bank = $07 +DEF BillsHouseScript5 = $7713 +DEF BillsHouseScript5Bank = $07 +DEF PikachuMovementData_1e1a9 = $7784 +DEF PikachuMovementData_1e1a9Bank = $07 +DEF BillsHouseScript6 = $7787 +DEF BillsHouseScript6Bank = $07 +DEF BillsHouseScript7 = $779d +DEF BillsHouseScript7Bank = $07 +DEF RLE_1e219 = $77c1 +DEF RLE_1e219Bank = $07 +DEF BillsHouseScript8 = $77c4 +DEF BillsHouseScript8Bank = $07 +DEF BillsHouseScript9 = $77ee +DEF BillsHouseScript9Bank = $07 +DEF BillsHouse_TextPointers = $77ef +DEF BillsHouse_TextPointersBank = $07 +DEF BillsHouseBillDontLeaveText = $77f7 +DEF BillsHouseBillDontLeaveTextBank = $07 +DEF BillsHouseBillPokemonText = $780f +DEF BillsHouseBillPokemonTextBank = $07 +DEF BillsHouseBillSSTicketText = $781b +DEF BillsHouseBillSSTicketTextBank = $07 +DEF BillsHouseBillCheckOutMyRarePokemonText = $7827 +DEF BillsHouseBillCheckOutMyRarePokemonTextBank = $07 +DEF BillsHouse_Object = $7833 +DEF BillsHouse_ObjectBank = $07 +DEF BillsHouse_Blocks = $7859 +DEF BillsHouse_BlocksBank = $07 +DEF OpenOaksPC = $7869 +DEF OpenOaksPCBank = $07 +DEF GetDexRatedText = $788f +DEF GetDexRatedTextBank = $07 +DEF ClosedOaksPCText = $78ad +DEF ClosedOaksPCTextBank = $07 +DEF AccessedOaksPCText = $78c8 +DEF AccessedOaksPCTextBank = $07 +DEF PrintNewBikeText = $78f0 +DEF PrintNewBikeTextBank = $07 +DEF NewBicycleText = $78f8 +DEF NewBicycleTextBank = $07 +DEF DisplayOakLabLeftPoster = $7908 +DEF DisplayOakLabLeftPosterBank = $07 +DEF PushStartText = $7910 +DEF PushStartTextBank = $07 +DEF DisplayOakLabRightPoster = $7930 +DEF DisplayOakLabRightPosterBank = $07 +DEF SaveOptionText = $7949 +DEF SaveOptionTextBank = $07 +DEF StrengthsAndWeaknessesText = $7967 +DEF StrengthsAndWeaknessesTextBank = $07 +DEF SafariZoneCheck = $798c +DEF SafariZoneCheckBank = $07 +DEF SafariZoneCheckSteps = $799b +DEF SafariZoneCheckStepsBank = $07 +DEF SafariZoneGameStillGoing = $79af +DEF SafariZoneGameStillGoingBank = $07 +DEF SafariZoneGameOver = $79b4 +DEF SafariZoneGameOverBank = $07 +DEF PrintSafariGameOverText = $79f0 +DEF PrintSafariGameOverTextBank = $07 +DEF SafariGameOverText = $79fa +DEF SafariGameOverTextBank = $07 +DEF TimesUpText = $7a10 +DEF TimesUpTextBank = $07 +DEF GameOverText = $7a29 +DEF GameOverTextBank = $07 +DEF PrintCinnabarQuiz = $7a42 +DEF PrintCinnabarQuizBank = $07 +DEF CinnabarGymQuiz = $7a50 +DEF CinnabarGymQuizBank = $07 +DEF CinnabarGymQuizDummyIntroText = $7a94 +DEF CinnabarGymQuizDummyIntroTextBank = $07 +DEF CinnabarGymQuizIntroText = $7b19 +DEF CinnabarGymQuizIntroTextBank = $07 +DEF CinnabarGymQuizShortIntroText = $7ba6 +DEF CinnabarGymQuizShortIntroTextBank = $07 +DEF CinnabarQuizQuestions = $7bc0 +DEF CinnabarQuizQuestionsBank = $07 +DEF CinnabarQuizQuestionsText1 = $7bcc +DEF CinnabarQuizQuestionsText1Bank = $07 +DEF CinnabarQuizQuestionsText2 = $7be8 +DEF CinnabarQuizQuestionsText2Bank = $07 +DEF CinnabarQuizQuestionsText3 = $7c05 +DEF CinnabarQuizQuestionsText3Bank = $07 +DEF CinnabarQuizQuestionsText4 = $7c1d +DEF CinnabarQuizQuestionsText4Bank = $07 +DEF CinnabarQuizQuestionsText5 = $7c49 +DEF CinnabarQuizQuestionsText5Bank = $07 +DEF CinnabarQuizQuestionsText6 = $7c70 +DEF CinnabarQuizQuestionsText6Bank = $07 +DEF CinnabarGymQuiz_AskQuestion = $7c88 +DEF CinnabarGymQuiz_AskQuestionBank = $07 +DEF CinnabarGymQuizCorrectText = $7cde +DEF CinnabarGymQuizCorrectTextBank = $07 +DEF CinnabarGymQuizIncorrectText = $7d13 +DEF CinnabarGymQuizIncorrectTextBank = $07 +DEF CinnabarGymGateFlagAction = $7d1e +DEF CinnabarGymGateFlagActionBank = $07 +DEF UpdateCinnabarGymGateTileBlocks_ = $7d26 +DEF UpdateCinnabarGymGateTileBlocks_Bank = $07 +DEF CinnabarGymGateCoords = $7d6a +DEF CinnabarGymGateCoordsBank = $07 +DEF CinnabarGym_ReplaceTileBlock = $7d82 +DEF CinnabarGym_ReplaceTileBlockBank = $07 +DEF PrintMagazinesText = $7da2 +DEF PrintMagazinesTextBank = $07 +DEF MagazinesText = $7dab +DEF MagazinesTextBank = $07 +DEF BillsHousePC = $7dc9 +DEF BillsHousePCBank = $07 +DEF BillsHouseMonitorText = $7e38 +DEF BillsHouseMonitorTextBank = $07 +DEF BillsHouseInitiatedText = $7e50 +DEF BillsHouseInitiatedTextBank = $07 +DEF BillsHousePokemonList = $7e8a +DEF BillsHousePokemonListBank = $07 +DEF BillsHousePokemonListText1 = $7f03 +DEF BillsHousePokemonListText1Bank = $07 +DEF BillsMonListText = $7f18 +DEF BillsMonListTextBank = $07 +DEF BillsHousePokemonListText2 = $7f38 +DEF BillsHousePokemonListText2Bank = $07 +DEF DisplayOakLabEmailText = $7f4a +DEF DisplayOakLabEmailTextBank = $07 +DEF OakLabEmailText = $7f59 +DEF OakLabEmailTextBank = $07 +DEF SFX_Headers_2 = $4000 +DEF SFX_Headers_2Bank = $08 +DEF SFX_Noise_Instrument01_2 = $4003 +DEF SFX_Noise_Instrument01_2Bank = $08 +DEF SFX_Noise_Instrument02_2 = $4006 +DEF SFX_Noise_Instrument02_2Bank = $08 +DEF SFX_Noise_Instrument03_2 = $4009 +DEF SFX_Noise_Instrument03_2Bank = $08 +DEF SFX_Noise_Instrument04_2 = $400c +DEF SFX_Noise_Instrument04_2Bank = $08 +DEF SFX_Noise_Instrument05_2 = $400f +DEF SFX_Noise_Instrument05_2Bank = $08 +DEF SFX_Noise_Instrument06_2 = $4012 +DEF SFX_Noise_Instrument06_2Bank = $08 +DEF SFX_Noise_Instrument07_2 = $4015 +DEF SFX_Noise_Instrument07_2Bank = $08 +DEF SFX_Noise_Instrument08_2 = $4018 +DEF SFX_Noise_Instrument08_2Bank = $08 +DEF SFX_Noise_Instrument09_2 = $401b +DEF SFX_Noise_Instrument09_2Bank = $08 +DEF SFX_Noise_Instrument10_2 = $401e +DEF SFX_Noise_Instrument10_2Bank = $08 +DEF SFX_Noise_Instrument11_2 = $4021 +DEF SFX_Noise_Instrument11_2Bank = $08 +DEF SFX_Noise_Instrument12_2 = $4024 +DEF SFX_Noise_Instrument12_2Bank = $08 +DEF SFX_Noise_Instrument13_2 = $4027 +DEF SFX_Noise_Instrument13_2Bank = $08 +DEF SFX_Noise_Instrument14_2 = $402a +DEF SFX_Noise_Instrument14_2Bank = $08 +DEF SFX_Noise_Instrument15_2 = $402d +DEF SFX_Noise_Instrument15_2Bank = $08 +DEF SFX_Noise_Instrument16_2 = $4030 +DEF SFX_Noise_Instrument16_2Bank = $08 +DEF SFX_Noise_Instrument17_2 = $4033 +DEF SFX_Noise_Instrument17_2Bank = $08 +DEF SFX_Noise_Instrument18_2 = $4036 +DEF SFX_Noise_Instrument18_2Bank = $08 +DEF SFX_Noise_Instrument19_2 = $4039 +DEF SFX_Noise_Instrument19_2Bank = $08 +DEF SFX_Cry00_2 = $403c +DEF SFX_Cry00_2Bank = $08 +DEF SFX_Cry01_2 = $4045 +DEF SFX_Cry01_2Bank = $08 +DEF SFX_Cry02_2 = $404e +DEF SFX_Cry02_2Bank = $08 +DEF SFX_Cry03_2 = $4057 +DEF SFX_Cry03_2Bank = $08 +DEF SFX_Cry04_2 = $4060 +DEF SFX_Cry04_2Bank = $08 +DEF SFX_Cry05_2 = $4069 +DEF SFX_Cry05_2Bank = $08 +DEF SFX_Cry06_2 = $4072 +DEF SFX_Cry06_2Bank = $08 +DEF SFX_Cry07_2 = $407b +DEF SFX_Cry07_2Bank = $08 +DEF SFX_Cry08_2 = $4084 +DEF SFX_Cry08_2Bank = $08 +DEF SFX_Cry09_2 = $408d +DEF SFX_Cry09_2Bank = $08 +DEF SFX_Cry0A_2 = $4096 +DEF SFX_Cry0A_2Bank = $08 +DEF SFX_Cry0B_2 = $409f +DEF SFX_Cry0B_2Bank = $08 +DEF SFX_Cry0C_2 = $40a8 +DEF SFX_Cry0C_2Bank = $08 +DEF SFX_Cry0D_2 = $40b1 +DEF SFX_Cry0D_2Bank = $08 +DEF SFX_Cry0E_2 = $40ba +DEF SFX_Cry0E_2Bank = $08 +DEF SFX_Cry0F_2 = $40c3 +DEF SFX_Cry0F_2Bank = $08 +DEF SFX_Cry10_2 = $40cc +DEF SFX_Cry10_2Bank = $08 +DEF SFX_Cry11_2 = $40d5 +DEF SFX_Cry11_2Bank = $08 +DEF SFX_Cry12_2 = $40de +DEF SFX_Cry12_2Bank = $08 +DEF SFX_Cry13_2 = $40e7 +DEF SFX_Cry13_2Bank = $08 +DEF SFX_Cry14_2 = $40f0 +DEF SFX_Cry14_2Bank = $08 +DEF SFX_Cry15_2 = $40f9 +DEF SFX_Cry15_2Bank = $08 +DEF SFX_Cry16_2 = $4102 +DEF SFX_Cry16_2Bank = $08 +DEF SFX_Cry17_2 = $410b +DEF SFX_Cry17_2Bank = $08 +DEF SFX_Cry18_2 = $4114 +DEF SFX_Cry18_2Bank = $08 +DEF SFX_Cry19_2 = $411d +DEF SFX_Cry19_2Bank = $08 +DEF SFX_Cry1A_2 = $4126 +DEF SFX_Cry1A_2Bank = $08 +DEF SFX_Cry1B_2 = $412f +DEF SFX_Cry1B_2Bank = $08 +DEF SFX_Cry1C_2 = $4138 +DEF SFX_Cry1C_2Bank = $08 +DEF SFX_Cry1D_2 = $4141 +DEF SFX_Cry1D_2Bank = $08 +DEF SFX_Cry1E_2 = $414a +DEF SFX_Cry1E_2Bank = $08 +DEF SFX_Cry1F_2 = $4153 +DEF SFX_Cry1F_2Bank = $08 +DEF SFX_Cry20_2 = $415c +DEF SFX_Cry20_2Bank = $08 +DEF SFX_Cry21_2 = $4165 +DEF SFX_Cry21_2Bank = $08 +DEF SFX_Cry22_2 = $416e +DEF SFX_Cry22_2Bank = $08 +DEF SFX_Cry23_2 = $4177 +DEF SFX_Cry23_2Bank = $08 +DEF SFX_Cry24_2 = $4180 +DEF SFX_Cry24_2Bank = $08 +DEF SFX_Cry25_2 = $4189 +DEF SFX_Cry25_2Bank = $08 +DEF SFX_Level_Up = $4192 +DEF SFX_Level_UpBank = $08 +DEF SFX_Get_Item2_2 = $419b +DEF SFX_Get_Item2_2Bank = $08 +DEF SFX_Tink_2 = $41a4 +DEF SFX_Tink_2Bank = $08 +DEF SFX_Heal_HP_2 = $41a7 +DEF SFX_Heal_HP_2Bank = $08 +DEF SFX_Heal_Ailment_2 = $41aa +DEF SFX_Heal_Ailment_2Bank = $08 +DEF SFX_Start_Menu_2 = $41ad +DEF SFX_Start_Menu_2Bank = $08 +DEF SFX_Press_AB_2 = $41b0 +DEF SFX_Press_AB_2Bank = $08 +DEF SFX_Ball_Toss = $41b3 +DEF SFX_Ball_TossBank = $08 +DEF SFX_Ball_Poof = $41b9 +DEF SFX_Ball_PoofBank = $08 +DEF SFX_Faint_Thud = $41bf +DEF SFX_Faint_ThudBank = $08 +DEF SFX_Run = $41c5 +DEF SFX_RunBank = $08 +DEF SFX_Dex_Page_Added = $41c8 +DEF SFX_Dex_Page_AddedBank = $08 +DEF SFX_Caught_Mon = $41ce +DEF SFX_Caught_MonBank = $08 +DEF SFX_Peck = $41d7 +DEF SFX_PeckBank = $08 +DEF SFX_Faint_Fall = $41da +DEF SFX_Faint_FallBank = $08 +DEF SFX_Battle_09 = $41dd +DEF SFX_Battle_09Bank = $08 +DEF SFX_Pound = $41e0 +DEF SFX_PoundBank = $08 +DEF SFX_Battle_0B = $41e3 +DEF SFX_Battle_0BBank = $08 +DEF SFX_Battle_0C = $41e6 +DEF SFX_Battle_0CBank = $08 +DEF SFX_Battle_0D = $41e9 +DEF SFX_Battle_0DBank = $08 +DEF SFX_Battle_0E = $41ec +DEF SFX_Battle_0EBank = $08 +DEF SFX_Battle_0F = $41ef +DEF SFX_Battle_0FBank = $08 +DEF SFX_Damage = $41f2 +DEF SFX_DamageBank = $08 +DEF SFX_Not_Very_Effective = $41f5 +DEF SFX_Not_Very_EffectiveBank = $08 +DEF SFX_Battle_12 = $41f8 +DEF SFX_Battle_12Bank = $08 +DEF SFX_Battle_13 = $41fb +DEF SFX_Battle_13Bank = $08 +DEF SFX_Battle_14 = $41fe +DEF SFX_Battle_14Bank = $08 +DEF SFX_Vine_Whip = $4201 +DEF SFX_Vine_WhipBank = $08 +DEF SFX_Battle_16 = $4204 +DEF SFX_Battle_16Bank = $08 +DEF SFX_Battle_17 = $4207 +DEF SFX_Battle_17Bank = $08 +DEF SFX_Battle_18 = $420a +DEF SFX_Battle_18Bank = $08 +DEF SFX_Battle_19 = $420d +DEF SFX_Battle_19Bank = $08 +DEF SFX_Super_Effective = $4210 +DEF SFX_Super_EffectiveBank = $08 +DEF SFX_Battle_1B = $4213 +DEF SFX_Battle_1BBank = $08 +DEF SFX_Battle_1C = $4216 +DEF SFX_Battle_1CBank = $08 +DEF SFX_Doubleslap = $4219 +DEF SFX_DoubleslapBank = $08 +DEF SFX_Battle_1E = $421c +DEF SFX_Battle_1EBank = $08 +DEF SFX_Horn_Drill = $4222 +DEF SFX_Horn_DrillBank = $08 +DEF SFX_Battle_20 = $4225 +DEF SFX_Battle_20Bank = $08 +DEF SFX_Battle_21 = $4228 +DEF SFX_Battle_21Bank = $08 +DEF SFX_Battle_22 = $422b +DEF SFX_Battle_22Bank = $08 +DEF SFX_Battle_23 = $422e +DEF SFX_Battle_23Bank = $08 +DEF SFX_Battle_24 = $4231 +DEF SFX_Battle_24Bank = $08 +DEF SFX_Battle_25 = $4237 +DEF SFX_Battle_25Bank = $08 +DEF SFX_Battle_26 = $423a +DEF SFX_Battle_26Bank = $08 +DEF SFX_Battle_27 = $423d +DEF SFX_Battle_27Bank = $08 +DEF SFX_Battle_28 = $4246 +DEF SFX_Battle_28Bank = $08 +DEF SFX_Battle_29 = $424f +DEF SFX_Battle_29Bank = $08 +DEF SFX_Battle_2A = $4255 +DEF SFX_Battle_2ABank = $08 +DEF SFX_Battle_2B = $425e +DEF SFX_Battle_2BBank = $08 +DEF SFX_Battle_2C = $4264 +DEF SFX_Battle_2CBank = $08 +DEF SFX_Psybeam = $426d +DEF SFX_PsybeamBank = $08 +DEF SFX_Battle_2E = $4276 +DEF SFX_Battle_2EBank = $08 +DEF SFX_Battle_2F = $427f +DEF SFX_Battle_2FBank = $08 +DEF SFX_Psychic_M = $4288 +DEF SFX_Psychic_MBank = $08 +DEF SFX_Battle_31 = $4291 +DEF SFX_Battle_31Bank = $08 +DEF SFX_Battle_32 = $4297 +DEF SFX_Battle_32Bank = $08 +DEF SFX_Battle_33 = $429d +DEF SFX_Battle_33Bank = $08 +DEF SFX_Battle_34 = $42a3 +DEF SFX_Battle_34Bank = $08 +DEF SFX_Battle_35 = $42ac +DEF SFX_Battle_35Bank = $08 +DEF SFX_Battle_36 = $42b2 +DEF SFX_Battle_36Bank = $08 +DEF SFX_Silph_Scope = $42bb +DEF SFX_Silph_ScopeBank = $08 +DEF Music_GymLeaderBattle = $42be +DEF Music_GymLeaderBattleBank = $08 +DEF Music_TrainerBattle = $42c7 +DEF Music_TrainerBattleBank = $08 +DEF Music_WildBattle = $42d0 +DEF Music_WildBattleBank = $08 +DEF Music_FinalBattle = $42d9 +DEF Music_FinalBattleBank = $08 +DEF Music_DefeatedTrainer = $42e2 +DEF Music_DefeatedTrainerBank = $08 +DEF Music_DefeatedWildMon = $42eb +DEF Music_DefeatedWildMonBank = $08 +DEF Music_DefeatedGymLeader = $42f4 +DEF Music_DefeatedGymLeaderBank = $08 +DEF SFX_Noise_Instrument01_2_Ch8 = $42fd +DEF SFX_Noise_Instrument01_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument02_2_Ch8 = $4301 +DEF SFX_Noise_Instrument02_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument03_2_Ch8 = $4305 +DEF SFX_Noise_Instrument03_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument04_2_Ch8 = $4309 +DEF SFX_Noise_Instrument04_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument05_2_Ch8 = $430d +DEF SFX_Noise_Instrument05_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument06_2_Ch8 = $4320 +DEF SFX_Noise_Instrument06_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument07_2_Ch8 = $4324 +DEF SFX_Noise_Instrument07_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument08_2_Ch8 = $432b +DEF SFX_Noise_Instrument08_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument09_2_Ch8 = $432f +DEF SFX_Noise_Instrument09_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument10_2_Ch8 = $4333 +DEF SFX_Noise_Instrument10_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument11_2_Ch8 = $4337 +DEF SFX_Noise_Instrument11_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument12_2_Ch8 = $433b +DEF SFX_Noise_Instrument12_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument13_2_Ch8 = $433f +DEF SFX_Noise_Instrument13_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument14_2_Ch8 = $4343 +DEF SFX_Noise_Instrument14_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument15_2_Ch8 = $4347 +DEF SFX_Noise_Instrument15_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument16_2_Ch8 = $434e +DEF SFX_Noise_Instrument16_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument17_2_Ch8 = $4355 +DEF SFX_Noise_Instrument17_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument18_2_Ch8 = $4359 +DEF SFX_Noise_Instrument18_2_Ch8Bank = $08 +DEF SFX_Noise_Instrument19_2_Ch8 = $435d +DEF SFX_Noise_Instrument19_2_Ch8Bank = $08 +DEF SFX_Press_AB_2_Ch5 = $4361 +DEF SFX_Press_AB_2_Ch5Bank = $08 +DEF SFX_Start_Menu_2_Ch8 = $4374 +DEF SFX_Start_Menu_2_Ch8Bank = $08 +DEF SFX_Tink_2_Ch5 = $437b +DEF SFX_Tink_2_Ch5Bank = $08 +DEF SFX_Heal_HP_2_Ch5 = $438c +DEF SFX_Heal_HP_2_Ch5Bank = $08 +DEF SFX_Heal_Ailment_2_Ch5 = $439b +DEF SFX_Heal_Ailment_2_Ch5Bank = $08 +DEF SFX_Silph_Scope_Ch5 = $43b0 +DEF SFX_Silph_Scope_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch5 = $43cb +DEF SFX_Ball_Toss_Ch5Bank = $08 +DEF SFX_Ball_Toss_Ch6 = $43d4 +DEF SFX_Ball_Toss_Ch6Bank = $08 +DEF SFX_Ball_Poof_Ch5 = $43db +DEF SFX_Ball_Poof_Ch5Bank = $08 +DEF SFX_Ball_Poof_Ch8 = $43e6 +DEF SFX_Ball_Poof_Ch8Bank = $08 +DEF SFX_Faint_Thud_Ch5 = $43ea +DEF SFX_Faint_Thud_Ch5Bank = $08 +DEF SFX_Faint_Thud_Ch8 = $43f1 +DEF SFX_Faint_Thud_Ch8Bank = $08 +DEF SFX_Run_Ch8 = $43fb +DEF SFX_Run_Ch8Bank = $08 +DEF SFX_Dex_Page_Added_Ch5 = $441d +DEF SFX_Dex_Page_Added_Ch5Bank = $08 +DEF SFX_Dex_Page_Added_Ch6 = $442e +DEF SFX_Dex_Page_Added_Ch6Bank = $08 +DEF SFX_Swap_2_Ch5 = $4439 +DEF SFX_Swap_2_Ch5Bank = $08 +DEF SFX_Swap_2_Ch6 = $4440 +DEF SFX_Swap_2_Ch6Bank = $08 +DEF SFX_Pokeflute_Ch7 = $444b +DEF SFX_Pokeflute_Ch7Bank = $08 +DEF SFX_Peck_Ch8 = $445a +DEF SFX_Peck_Ch8Bank = $08 +DEF SFX_Faint_Fall_Ch5 = $445e +DEF SFX_Faint_Fall_Ch5Bank = $08 +DEF SFX_Battle_09_Ch5 = $4469 +DEF SFX_Battle_09_Ch5Bank = $08 +DEF SFX_Pound_Ch8 = $4474 +DEF SFX_Pound_Ch8Bank = $08 +DEF SFX_Battle_0B_Ch8 = $4478 +DEF SFX_Battle_0B_Ch8Bank = $08 +DEF SFX_Battle_0C_Ch8 = $447c +DEF SFX_Battle_0C_Ch8Bank = $08 +DEF SFX_Battle_0D_Ch8 = $4486 +DEF SFX_Battle_0D_Ch8Bank = $08 +DEF SFX_Battle_0E_Ch8 = $4490 +DEF SFX_Battle_0E_Ch8Bank = $08 +DEF SFX_Battle_0F_Ch8 = $4497 +DEF SFX_Battle_0F_Ch8Bank = $08 +DEF SFX_Damage_Ch8 = $44a4 +DEF SFX_Damage_Ch8Bank = $08 +DEF SFX_Not_Very_Effective_Ch8 = $44ae +DEF SFX_Not_Very_Effective_Ch8Bank = $08 +DEF SFX_Battle_12_Ch8 = $44bb +DEF SFX_Battle_12_Ch8Bank = $08 +DEF SFX_Battle_13_Ch8 = $44c9 +DEF SFX_Battle_13_Ch8Bank = $08 +DEF SFX_Battle_14_Ch8 = $44d6 +DEF SFX_Battle_14_Ch8Bank = $08 +DEF SFX_Vine_Whip_Ch8 = $44e3 +DEF SFX_Vine_Whip_Ch8Bank = $08 +DEF SFX_Battle_16_Ch8 = $44fc +DEF SFX_Battle_16_Ch8Bank = $08 +DEF SFX_Battle_17_Ch8 = $4506 +DEF SFX_Battle_17_Ch8Bank = $08 +DEF SFX_Battle_18_Ch8 = $4513 +DEF SFX_Battle_18_Ch8Bank = $08 +DEF SFX_Battle_19_Ch8 = $451a +DEF SFX_Battle_19_Ch8Bank = $08 +DEF SFX_Super_Effective_Ch8 = $4524 +DEF SFX_Super_Effective_Ch8Bank = $08 +DEF SFX_Battle_1B_Ch8 = $452b +DEF SFX_Battle_1B_Ch8Bank = $08 +DEF SFX_Battle_1C_Ch8 = $4532 +DEF SFX_Battle_1C_Ch8Bank = $08 +DEF SFX_Doubleslap_Ch8 = $453c +DEF SFX_Doubleslap_Ch8Bank = $08 +DEF SFX_Battle_1E_Ch5 = $4543 +DEF SFX_Battle_1E_Ch5Bank = $08 +DEF SFX_Battle_1E_Ch8 = $4554 +DEF SFX_Battle_1E_Ch8Bank = $08 +DEF SFX_Horn_Drill_Ch8 = $4561 +DEF SFX_Horn_Drill_Ch8Bank = $08 +DEF SFX_Battle_20_Ch8 = $456e +DEF SFX_Battle_20_Ch8Bank = $08 +DEF SFX_Battle_21_Ch8 = $4575 +DEF SFX_Battle_21_Ch8Bank = $08 +DEF SFX_Battle_22_Ch8 = $4585 +DEF SFX_Battle_22_Ch8Bank = $08 +DEF SFX_Battle_23_Ch8 = $458c +DEF SFX_Battle_23_Ch8Bank = $08 +DEF SFX_Battle_24_Ch5 = $459c +DEF SFX_Battle_24_Ch5Bank = $08 +DEF SFX_Battle_24_Ch8 = $45a7 +DEF SFX_Battle_24_Ch8Bank = $08 +DEF SFX_Battle_25_Ch8 = $45ae +DEF SFX_Battle_25_Ch8Bank = $08 +DEF SFX_Battle_26_Ch8 = $45be +DEF SFX_Battle_26_Ch8Bank = $08 +DEF SFX_Battle_27_Ch5 = $45d4 +DEF SFX_Battle_27_Ch5Bank = $08 +DEF SFX_Battle_27_Ch6 = $45e7 +DEF SFX_Battle_27_Ch6Bank = $08 +DEF SFX_Battle_27_Ch8 = $45fa +DEF SFX_Battle_27_Ch8Bank = $08 +DEF SFX_Battle_28_Ch5 = $4605 +DEF SFX_Battle_28_Ch5Bank = $08 +DEF SFX_Battle_28_Ch6 = $4614 +DEF SFX_Battle_28_Ch6Bank = $08 +DEF SFX_Battle_28_Ch8 = $4623 +DEF SFX_Battle_28_Ch8Bank = $08 +DEF SFX_Battle_29_Ch5 = $462e +DEF SFX_Battle_29_Ch5Bank = $08 +DEF SFX_Battle_29_Ch8 = $4645 +DEF SFX_Battle_29_Ch8Bank = $08 +DEF SFX_Battle_2A_Ch5 = $4659 +DEF SFX_Battle_2A_Ch5Bank = $08 +DEF SFX_Battle_2A_Ch6 = $4674 +DEF SFX_Battle_2A_Ch6Bank = $08 +DEF SFX_Battle_2A_Ch8 = $468b +DEF SFX_Battle_2A_Ch8Bank = $08 +DEF SFX_Battle_2B_Ch5 = $469c +DEF SFX_Battle_2B_Ch5Bank = $08 +DEF SFX_Battle_2B_Ch8 = $46bb +DEF SFX_Battle_2B_Ch8Bank = $08 +DEF SFX_Battle_2C_Ch5 = $46d2 +DEF SFX_Battle_2C_Ch5Bank = $08 +DEF SFX_Battle_2C_Ch6 = $46e5 +DEF SFX_Battle_2C_Ch6Bank = $08 +DEF SFX_Battle_2C_Ch8 = $46f8 +DEF SFX_Battle_2C_Ch8Bank = $08 +DEF SFX_Psybeam_Ch5 = $4709 +DEF SFX_Psybeam_Ch5Bank = $08 +DEF SFX_Psybeam_Ch6 = $4720 +DEF SFX_Psybeam_Ch6Bank = $08 +DEF SFX_Psybeam_Ch8 = $4737 +DEF SFX_Psybeam_Ch8Bank = $08 +DEF SFX_Battle_2E_Ch5 = $4742 +DEF SFX_Battle_2E_Ch5Bank = $08 +DEF SFX_Battle_2E_Ch6 = $4759 +DEF SFX_Battle_2E_Ch6Bank = $08 +DEF SFX_Battle_2E_Ch8 = $4770 +DEF SFX_Battle_2E_Ch8Bank = $08 +DEF SFX_Battle_2F_Ch5 = $4781 +DEF SFX_Battle_2F_Ch5Bank = $08 +DEF SFX_Battle_2F_Ch6 = $4790 +DEF SFX_Battle_2F_Ch6Bank = $08 +DEF SFX_Battle_2F_Ch8 = $479f +DEF SFX_Battle_2F_Ch8Bank = $08 +DEF SFX_Psychic_M_Ch5 = $47aa +DEF SFX_Psychic_M_Ch5Bank = $08 +DEF SFX_Psychic_M_Ch6 = $47c9 +DEF SFX_Psychic_M_Ch6Bank = $08 +DEF SFX_Psychic_M_Ch8 = $47e4 +DEF SFX_Psychic_M_Ch8Bank = $08 +DEF SFX_Battle_31_Ch5 = $47f7 +DEF SFX_Battle_31_Ch5Bank = $08 +DEF SFX_Battle_31_Ch6 = $480e +DEF SFX_Battle_31_Ch6Bank = $08 +DEF SFX_Battle_32_Ch5 = $4825 +DEF SFX_Battle_32_Ch5Bank = $08 +DEF SFX_Battle_32_Ch6 = $4830 +DEF SFX_Battle_32_Ch6Bank = $08 +DEF SFX_Battle_33_Ch5 = $4837 +DEF SFX_Battle_33_Ch5Bank = $08 +DEF SFX_Battle_33_Ch6 = $484e +DEF SFX_Battle_33_Ch6Bank = $08 +DEF SFX_Battle_34_Ch5 = $4865 +DEF SFX_Battle_34_Ch5Bank = $08 +DEF SFX_Battle_34_Ch6 = $4874 +DEF SFX_Battle_34_Ch6Bank = $08 +DEF SFX_Battle_34_Ch8 = $4883 +DEF SFX_Battle_34_Ch8Bank = $08 +DEF SFX_Battle_35_Ch5 = $4890 +DEF SFX_Battle_35_Ch5Bank = $08 +DEF SFX_Battle_35_Ch6 = $48a0 +DEF SFX_Battle_35_Ch6Bank = $08 +DEF SFX_Battle_36_Ch5 = $48b2 +DEF SFX_Battle_36_Ch5Bank = $08 +DEF SFX_Battle_36_Ch6 = $48f1 +DEF SFX_Battle_36_Ch6Bank = $08 +DEF SFX_Battle_36_Ch8 = $4930 +DEF SFX_Battle_36_Ch8Bank = $08 +DEF SFX_UnusedCry_2_Ch5 = $493b +DEF SFX_UnusedCry_2_Ch5Bank = $08 +DEF SFX_UnusedCry_2_Ch6 = $4956 +DEF SFX_UnusedCry_2_Ch6Bank = $08 +DEF SFX_UnusedCry_2_Ch8 = $4971 +DEF SFX_UnusedCry_2_Ch8Bank = $08 +DEF SFX_Cry09_2_Ch5 = $4987 +DEF SFX_Cry09_2_Ch5Bank = $08 +DEF SFX_Cry09_2_Ch6 = $49a4 +DEF SFX_Cry09_2_Ch6Bank = $08 +DEF SFX_Cry09_2_Ch8 = $49c5 +DEF SFX_Cry09_2_Ch8Bank = $08 +DEF SFX_Cry23_2_Ch5 = $49de +DEF SFX_Cry23_2_Ch5Bank = $08 +DEF SFX_Cry23_2_Ch6 = $49f5 +DEF SFX_Cry23_2_Ch6Bank = $08 +DEF SFX_Cry23_2_Ch8 = $4a08 +DEF SFX_Cry23_2_Ch8Bank = $08 +DEF SFX_Cry24_2_Ch5 = $4a15 +DEF SFX_Cry24_2_Ch5Bank = $08 +DEF SFX_Cry24_2_Ch6 = $4a38 +DEF SFX_Cry24_2_Ch6Bank = $08 +DEF SFX_Cry24_2_Ch8 = $4a5b +DEF SFX_Cry24_2_Ch8Bank = $08 +DEF SFX_Cry11_2_Ch5 = $4a6b +DEF SFX_Cry11_2_Ch5Bank = $08 +DEF SFX_Cry11_2_Ch6 = $4a8a +DEF SFX_Cry11_2_Ch6Bank = $08 +DEF SFX_Cry11_2_Ch8 = $4aad +DEF SFX_Cry11_2_Ch8Bank = $08 +DEF SFX_Cry25_2_Ch5 = $4ac3 +DEF SFX_Cry25_2_Ch5Bank = $08 +DEF SFX_Cry25_2_Ch6 = $4ada +DEF SFX_Cry25_2_Ch6Bank = $08 +DEF SFX_Cry25_2_Ch8 = $4af1 +DEF SFX_Cry25_2_Ch8Bank = $08 +DEF SFX_Cry03_2_Ch5 = $4afe +DEF SFX_Cry03_2_Ch5Bank = $08 +DEF SFX_Cry03_2_Ch6 = $4b1d +DEF SFX_Cry03_2_Ch6Bank = $08 +DEF SFX_Cry03_2_Ch8 = $4b3c +DEF SFX_Cry03_2_Ch8Bank = $08 +DEF SFX_Cry0F_2_Ch5 = $4b49 +DEF SFX_Cry0F_2_Ch5Bank = $08 +DEF SFX_Cry0F_2_Ch6 = $4b64 +DEF SFX_Cry0F_2_Ch6Bank = $08 +DEF SFX_Cry0F_2_Ch8 = $4b7f +DEF SFX_Cry0F_2_Ch8Bank = $08 +DEF SFX_Cry10_2_Ch5 = $4b8f +DEF SFX_Cry10_2_Ch5Bank = $08 +DEF SFX_Cry10_2_Ch6 = $4bb2 +DEF SFX_Cry10_2_Ch6Bank = $08 +DEF SFX_Cry10_2_Ch8 = $4bd5 +DEF SFX_Cry10_2_Ch8Bank = $08 +DEF SFX_Cry00_2_Ch5 = $4bdf +DEF SFX_Cry00_2_Ch5Bank = $08 +DEF SFX_Cry00_2_Ch6 = $4bee +DEF SFX_Cry00_2_Ch6Bank = $08 +DEF SFX_Cry00_2_Ch8 = $4bfd +DEF SFX_Cry00_2_Ch8Bank = $08 +DEF SFX_Cry0E_2_Ch5 = $4c07 +DEF SFX_Cry0E_2_Ch5Bank = $08 +DEF SFX_Cry0E_2_Ch6 = $4c1a +DEF SFX_Cry0E_2_Ch6Bank = $08 +DEF SFX_Cry0E_2_Ch8 = $4c2d +DEF SFX_Cry0E_2_Ch8Bank = $08 +DEF SFX_Cry06_2_Ch5 = $4c37 +DEF SFX_Cry06_2_Ch5Bank = $08 +DEF SFX_Cry06_2_Ch6 = $4c51 +DEF SFX_Cry06_2_Ch6Bank = $08 +DEF SFX_Cry06_2_Ch8 = $4c52 +DEF SFX_Cry06_2_Ch8Bank = $08 +DEF SFX_Cry07_2_Ch5 = $4c65 +DEF SFX_Cry07_2_Ch5Bank = $08 +DEF SFX_Cry07_2_Ch6 = $4c74 +DEF SFX_Cry07_2_Ch6Bank = $08 +DEF SFX_Cry07_2_Ch8 = $4c83 +DEF SFX_Cry07_2_Ch8Bank = $08 +DEF SFX_Cry05_2_Ch5 = $4c8d +DEF SFX_Cry05_2_Ch5Bank = $08 +DEF SFX_Cry05_2_Ch6 = $4ca0 +DEF SFX_Cry05_2_Ch6Bank = $08 +DEF SFX_Cry05_2_Ch8 = $4cb2 +DEF SFX_Cry05_2_Ch8Bank = $08 +DEF SFX_Cry0B_2_Ch5 = $4cb3 +DEF SFX_Cry0B_2_Ch5Bank = $08 +DEF SFX_Cry0B_2_Ch6 = $4cde +DEF SFX_Cry0B_2_Ch6Bank = $08 +DEF SFX_Cry0B_2_Ch8 = $4cfd +DEF SFX_Cry0B_2_Ch8Bank = $08 +DEF SFX_Cry0C_2_Ch5 = $4d16 +DEF SFX_Cry0C_2_Ch5Bank = $08 +DEF SFX_Cry0C_2_Ch6 = $4d3d +DEF SFX_Cry0C_2_Ch6Bank = $08 +DEF SFX_Cry0C_2_Ch8 = $4d63 +DEF SFX_Cry0C_2_Ch8Bank = $08 +DEF SFX_Cry02_2_Ch5 = $4d64 +DEF SFX_Cry02_2_Ch5Bank = $08 +DEF SFX_Cry02_2_Ch6 = $4d73 +DEF SFX_Cry02_2_Ch6Bank = $08 +DEF SFX_Cry02_2_Ch8 = $4d81 +DEF SFX_Cry02_2_Ch8Bank = $08 +DEF SFX_Cry0D_2_Ch5 = $4d82 +DEF SFX_Cry0D_2_Ch5Bank = $08 +DEF SFX_Cry0D_2_Ch6 = $4da1 +DEF SFX_Cry0D_2_Ch6Bank = $08 +DEF SFX_Cry0D_2_Ch8 = $4dd0 +DEF SFX_Cry0D_2_Ch8Bank = $08 +DEF SFX_Cry01_2_Ch5 = $4def +DEF SFX_Cry01_2_Ch5Bank = $08 +DEF SFX_Cry01_2_Ch6 = $4e02 +DEF SFX_Cry01_2_Ch6Bank = $08 +DEF SFX_Cry01_2_Ch8 = $4e15 +DEF SFX_Cry01_2_Ch8Bank = $08 +DEF SFX_Cry0A_2_Ch5 = $4e22 +DEF SFX_Cry0A_2_Ch5Bank = $08 +DEF SFX_Cry0A_2_Ch6 = $4e41 +DEF SFX_Cry0A_2_Ch6Bank = $08 +DEF SFX_Cry0A_2_Ch8 = $4e64 +DEF SFX_Cry0A_2_Ch8Bank = $08 +DEF SFX_Cry08_2_Ch5 = $4e7d +DEF SFX_Cry08_2_Ch5Bank = $08 +DEF SFX_Cry08_2_Ch6 = $4e90 +DEF SFX_Cry08_2_Ch6Bank = $08 +DEF SFX_Cry08_2_Ch8 = $4ea3 +DEF SFX_Cry08_2_Ch8Bank = $08 +DEF SFX_Cry04_2_Ch5 = $4ead +DEF SFX_Cry04_2_Ch5Bank = $08 +DEF SFX_Cry04_2_Ch6 = $4ecc +DEF SFX_Cry04_2_Ch6Bank = $08 +DEF SFX_Cry04_2_Ch8 = $4eeb +DEF SFX_Cry04_2_Ch8Bank = $08 +DEF SFX_Cry19_2_Ch5 = $4efe +DEF SFX_Cry19_2_Ch5Bank = $08 +DEF SFX_Cry19_2_Ch6 = $4f0d +DEF SFX_Cry19_2_Ch6Bank = $08 +DEF SFX_Cry19_2_Ch8 = $4f1f +DEF SFX_Cry19_2_Ch8Bank = $08 +DEF SFX_Cry16_2_Ch5 = $4f20 +DEF SFX_Cry16_2_Ch5Bank = $08 +DEF SFX_Cry16_2_Ch6 = $4f2f +DEF SFX_Cry16_2_Ch6Bank = $08 +DEF SFX_Cry16_2_Ch8 = $4f3e +DEF SFX_Cry16_2_Ch8Bank = $08 +DEF SFX_Cry1B_2_Ch5 = $4f48 +DEF SFX_Cry1B_2_Ch5Bank = $08 +DEF SFX_Cry1B_2_Ch6 = $4f5f +DEF SFX_Cry1B_2_Ch6Bank = $08 +DEF SFX_Cry1B_2_Ch8 = $4f76 +DEF SFX_Cry1B_2_Ch8Bank = $08 +DEF SFX_Cry12_2_Ch5 = $4f83 +DEF SFX_Cry12_2_Ch5Bank = $08 +DEF SFX_Cry12_2_Ch6 = $4f96 +DEF SFX_Cry12_2_Ch6Bank = $08 +DEF SFX_Cry12_2_Ch8 = $4fa9 +DEF SFX_Cry12_2_Ch8Bank = $08 +DEF SFX_Cry13_2_Ch5 = $4fb6 +DEF SFX_Cry13_2_Ch5Bank = $08 +DEF SFX_Cry13_2_Ch6 = $4fd1 +DEF SFX_Cry13_2_Ch6Bank = $08 +DEF SFX_Cry13_2_Ch8 = $4fec +DEF SFX_Cry13_2_Ch8Bank = $08 +DEF SFX_Cry14_2_Ch5 = $4fff +DEF SFX_Cry14_2_Ch5Bank = $08 +DEF SFX_Cry14_2_Ch6 = $500e +DEF SFX_Cry14_2_Ch6Bank = $08 +DEF SFX_Cry14_2_Ch8 = $501d +DEF SFX_Cry14_2_Ch8Bank = $08 +DEF SFX_Cry1E_2_Ch5 = $5027 +DEF SFX_Cry1E_2_Ch5Bank = $08 +DEF SFX_Cry1E_2_Ch6 = $504a +DEF SFX_Cry1E_2_Ch6Bank = $08 +DEF SFX_Cry1E_2_Ch8 = $5071 +DEF SFX_Cry1E_2_Ch8Bank = $08 +DEF SFX_Cry15_2_Ch5 = $508d +DEF SFX_Cry15_2_Ch5Bank = $08 +DEF SFX_Cry15_2_Ch6 = $50a8 +DEF SFX_Cry15_2_Ch6Bank = $08 +DEF SFX_Cry15_2_Ch8 = $50c3 +DEF SFX_Cry15_2_Ch8Bank = $08 +DEF SFX_Cry17_2_Ch5 = $50d6 +DEF SFX_Cry17_2_Ch5Bank = $08 +DEF SFX_Cry17_2_Ch6 = $50e9 +DEF SFX_Cry17_2_Ch6Bank = $08 +DEF SFX_Cry17_2_Ch8 = $50fc +DEF SFX_Cry17_2_Ch8Bank = $08 +DEF SFX_Cry1C_2_Ch5 = $5109 +DEF SFX_Cry1C_2_Ch5Bank = $08 +DEF SFX_Cry1C_2_Ch6 = $512c +DEF SFX_Cry1C_2_Ch6Bank = $08 +DEF SFX_Cry1C_2_Ch8 = $5147 +DEF SFX_Cry1C_2_Ch8Bank = $08 +DEF SFX_Cry1A_2_Ch5 = $5157 +DEF SFX_Cry1A_2_Ch5Bank = $08 +DEF SFX_Cry1A_2_Ch6 = $5172 +DEF SFX_Cry1A_2_Ch6Bank = $08 +DEF SFX_Cry1A_2_Ch8 = $518d +DEF SFX_Cry1A_2_Ch8Bank = $08 +DEF SFX_Cry1D_2_Ch5 = $51a0 +DEF SFX_Cry1D_2_Ch5Bank = $08 +DEF SFX_Cry1D_2_Ch6 = $51bb +DEF SFX_Cry1D_2_Ch6Bank = $08 +DEF SFX_Cry1D_2_Ch8 = $51d6 +DEF SFX_Cry1D_2_Ch8Bank = $08 +DEF SFX_Cry18_2_Ch5 = $51e6 +DEF SFX_Cry18_2_Ch5Bank = $08 +DEF SFX_Cry18_2_Ch6 = $5209 +DEF SFX_Cry18_2_Ch6Bank = $08 +DEF SFX_Cry18_2_Ch8 = $522c +DEF SFX_Cry18_2_Ch8Bank = $08 +DEF SFX_Cry1F_2_Ch5 = $523f +DEF SFX_Cry1F_2_Ch5Bank = $08 +DEF SFX_Cry1F_2_Ch6 = $5252 +DEF SFX_Cry1F_2_Ch6Bank = $08 +DEF SFX_Cry1F_2_Ch8 = $5265 +DEF SFX_Cry1F_2_Ch8Bank = $08 +DEF SFX_Cry20_2_Ch5 = $5272 +DEF SFX_Cry20_2_Ch5Bank = $08 +DEF SFX_Cry20_2_Ch6 = $5285 +DEF SFX_Cry20_2_Ch6Bank = $08 +DEF SFX_Cry20_2_Ch8 = $5298 +DEF SFX_Cry20_2_Ch8Bank = $08 +DEF SFX_Cry21_2_Ch5 = $52a5 +DEF SFX_Cry21_2_Ch5Bank = $08 +DEF SFX_Cry21_2_Ch6 = $52c8 +DEF SFX_Cry21_2_Ch6Bank = $08 +DEF SFX_Cry21_2_Ch8 = $52ea +DEF SFX_Cry21_2_Ch8Bank = $08 +DEF SFX_Cry22_2_Ch5 = $52eb +DEF SFX_Cry22_2_Ch5Bank = $08 +DEF SFX_Cry22_2_Ch6 = $52fe +DEF SFX_Cry22_2_Ch6Bank = $08 +DEF SFX_Cry22_2_Ch8 = $5311 +DEF SFX_Cry22_2_Ch8Bank = $08 +DEF Music_DoLowHealthAlarm = $531e +DEF Music_DoLowHealthAlarmBank = $08 +DEF DisplayPCMainMenu = $5378 +DEF DisplayPCMainMenuBank = $08 +DEF SomeonesPCText = $5438 +DEF SomeonesPCTextBank = $08 +DEF BillsPCText = $543f +DEF BillsPCTextBank = $08 +DEF PlayersPCText = $5446 +DEF PlayersPCTextBank = $08 +DEF OaksPCText = $544a +DEF OaksPCTextBank = $08 +DEF PKMNLeaguePCText = $5452 +DEF PKMNLeaguePCTextBank = $08 +DEF LogOffPCText = $545b +DEF LogOffPCTextBank = $08 +DEF BillsPC_ = $5464 +DEF BillsPC_Bank = $08 +DEF BillsPCMenu = $548a +DEF BillsPCMenuBank = $08 +DEF ExitBillsPC = $5524 +DEF ExitBillsPCBank = $08 +DEF BillsPCPrintBox = $5548 +DEF BillsPCPrintBoxBank = $08 +DEF BillsPCDeposit = $5553 +DEF BillsPCDepositBank = $08 +DEF SleepingPikachuText2 = $55e7 +DEF SleepingPikachuText2Bank = $08 +DEF BillsPCWithdraw = $55f1 +DEF BillsPCWithdrawBank = $08 +DEF BillsPCRelease = $565f +DEF BillsPCReleaseBank = $08 +DEF BillsPCChangeBox = $56c5 +DEF BillsPCChangeBoxBank = $08 +DEF DisplayMonListMenu = $56d0 +DEF DisplayMonListMenuBank = $08 +DEF BillsPCMenuText = $56f3 +DEF BillsPCMenuTextBank = $08 +DEF BoxNoPCText = $5726 +DEF BoxNoPCTextBank = $08 +DEF KnowsHMMove = $572e +DEF KnowsHMMoveBank = $08 +DEF HMMoveArray = $5758 +DEF HMMoveArrayBank = $08 +DEF DisplayDepositWithdrawMenu = $575e +DEF DisplayDepositWithdrawMenuBank = $08 +DEF DepositPCText = $57db +DEF DepositPCTextBank = $08 +DEF WithdrawPCText = $57e0 +DEF WithdrawPCTextBank = $08 +DEF StatsCancelPCText = $57e5 +DEF StatsCancelPCTextBank = $08 +DEF SwitchOnText = $57f2 +DEF SwitchOnTextBank = $08 +DEF WhatText = $57fc +DEF WhatTextBank = $08 +DEF DepositWhichMonText = $5806 +DEF DepositWhichMonTextBank = $08 +DEF MonWasStoredText = $5816 +DEF MonWasStoredTextBank = $08 +DEF CantDepositLastMonText = $582d +DEF CantDepositLastMonTextBank = $08 +DEF BoxFullText = $5841 +DEF BoxFullTextBank = $08 +DEF MonIsTakenOutText = $5854 +DEF MonIsTakenOutTextBank = $08 +DEF NoMonText = $5878 +DEF NoMonTextBank = $08 +DEF CantTakeMonText = $588f +DEF CantTakeMonTextBank = $08 +DEF PikachuUnhappyText = $58c4 +DEF PikachuUnhappyTextBank = $08 +DEF ReleaseWhichMonText = $58d8 +DEF ReleaseWhichMonTextBank = $08 +DEF OnceReleasedText = $58e6 +DEF OnceReleasedTextBank = $08 +DEF MonWasReleasedText = $5904 +DEF MonWasReleasedTextBank = $08 +DEF CableClubLeftGameboy = $5924 +DEF CableClubLeftGameboyBank = $08 +DEF CableClubRightGameboy = $5944 +DEF CableClubRightGameboyBank = $08 +DEF JustAMomentText = $5964 +DEF JustAMomentTextBank = $08 +DEF UnusedOpenBillsPC = $596f +DEF UnusedOpenBillsPCBank = $08 +DEF OpenBillsPCText = $597d +DEF OpenBillsPCTextBank = $08 +DEF Audio2_PlaySound = $597e +DEF Audio2_PlaySoundBank = $08 +DEF Audio2_CryRet = $5a91 +DEF Audio2_CryRetBank = $08 +DEF Music_PokeFluteInBattle = $5a92 +DEF Music_PokeFluteInBattleBank = $08 +DEF Audio2_OverwriteChannelPointer = $5aa9 +DEF Audio2_OverwriteChannelPointerBank = $08 +DEF SFX_Pokeflute_Ch5 = $5aae +DEF SFX_Pokeflute_Ch5Bank = $08 +DEF SFX_Pokeflute_Ch6 = $5ab1 +DEF SFX_Pokeflute_Ch6Bank = $08 +DEF Audio2_InitMusicVariables = $5abb +DEF Audio2_InitMusicVariablesBank = $08 +DEF Audio2_InitSFXVariables = $5b7a +DEF Audio2_InitSFXVariablesBank = $08 +DEF Audio2_StopAllAudio = $5c02 +DEF Audio2_StopAllAudioBank = $08 +DEF Audio2_FillMem = $5c57 +DEF Audio2_FillMemBank = $08 +DEF SFX_UnusedFanfare_Ch5 = $5c5d +DEF SFX_UnusedFanfare_Ch5Bank = $08 +DEF SFX_UnusedFanfare_Ch6 = $5c75 +DEF SFX_UnusedFanfare_Ch6Bank = $08 +DEF SFX_UnusedFanfare_Ch7 = $5c87 +DEF SFX_UnusedFanfare_Ch7Bank = $08 +DEF Music_GymLeaderBattle_Ch1 = $5c9e +DEF Music_GymLeaderBattle_Ch1Bank = $08 +DEF Music_GymLeaderBattle_Ch2 = $5ecf +DEF Music_GymLeaderBattle_Ch2Bank = $08 +DEF Music_GymLeaderBattle_Ch3 = $601d +DEF Music_GymLeaderBattle_Ch3Bank = $08 +DEF Music_TrainerBattle_Ch1 = $6247 +DEF Music_TrainerBattle_Ch1Bank = $08 +DEF Music_TrainerBattle_Ch2 = $64dc +DEF Music_TrainerBattle_Ch2Bank = $08 +DEF Music_TrainerBattle_Ch3 = $663e +DEF Music_TrainerBattle_Ch3Bank = $08 +DEF Music_WildBattle_Ch1 = $69c7 +DEF Music_WildBattle_Ch1Bank = $08 +DEF Music_WildBattle_Ch2 = $6b06 +DEF Music_WildBattle_Ch2Bank = $08 +DEF Music_WildBattle_Ch3 = $6bbe +DEF Music_WildBattle_Ch3Bank = $08 +DEF Music_FinalBattle_Ch1 = $6cd4 +DEF Music_FinalBattle_Ch1Bank = $08 +DEF Music_FinalBattle_Ch2 = $6e98 +DEF Music_FinalBattle_Ch2Bank = $08 +DEF Music_FinalBattle_Ch3 = $704a +DEF Music_FinalBattle_Ch3Bank = $08 +DEF SFX_Level_Up_Ch5 = $72ab +DEF SFX_Level_Up_Ch5Bank = $08 +DEF SFX_Level_Up_Ch6 = $72c6 +DEF SFX_Level_Up_Ch6Bank = $08 +DEF SFX_Level_Up_Ch7 = $72de +DEF SFX_Level_Up_Ch7Bank = $08 +DEF SFX_Get_Item2_2_Ch5 = $72f5 +DEF SFX_Get_Item2_2_Ch5Bank = $08 +DEF SFX_Get_Item2_2_Ch6 = $7314 +DEF SFX_Get_Item2_2_Ch6Bank = $08 +DEF SFX_Get_Item2_2_Ch7 = $732c +DEF SFX_Get_Item2_2_Ch7Bank = $08 +DEF SFX_Caught_Mon_Ch5 = $7341 +DEF SFX_Caught_Mon_Ch5Bank = $08 +DEF SFX_Caught_Mon_Ch6 = $735c +DEF SFX_Caught_Mon_Ch6Bank = $08 +DEF SFX_Caught_Mon_Ch7 = $7372 +DEF SFX_Caught_Mon_Ch7Bank = $08 +DEF Music_DefeatedTrainer_Ch1 = $7381 +DEF Music_DefeatedTrainer_Ch1Bank = $08 +DEF Music_DefeatedTrainer_Ch2 = $73ef +DEF Music_DefeatedTrainer_Ch2Bank = $08 +DEF Music_DefeatedTrainer_Ch3 = $7443 +DEF Music_DefeatedTrainer_Ch3Bank = $08 +DEF Music_DefeatedWildMon_Ch1 = $74a2 +DEF Music_DefeatedWildMon_Ch1Bank = $08 +DEF Music_DefeatedWildMon_Ch2 = $74ef +DEF Music_DefeatedWildMon_Ch2Bank = $08 +DEF Music_DefeatedWildMon_Ch3 = $753c +DEF Music_DefeatedWildMon_Ch3Bank = $08 +DEF Music_DefeatedGymLeader_Ch1 = $75db +DEF Music_DefeatedGymLeader_Ch1Bank = $08 +DEF Music_DefeatedGymLeader_Ch2 = $769b +DEF Music_DefeatedGymLeader_Ch2Bank = $08 +DEF Music_DefeatedGymLeader_Ch3 = $7780 +DEF Music_DefeatedGymLeader_Ch3Bank = $08 +DEF RhydonPicFront = $4000 +DEF RhydonPicFrontBank = $09 +DEF RhydonPicBack = $421a +DEF RhydonPicBackBank = $09 +DEF KangaskhanPicFront = $42b2 +DEF KangaskhanPicFrontBank = $09 +DEF KangaskhanPicBack = $4509 +DEF KangaskhanPicBackBank = $09 +DEF NidoranMPicFront = $459f +DEF NidoranMPicFrontBank = $09 +DEF NidoranMPicBack = $469d +DEF NidoranMPicBackBank = $09 +DEF ClefairyPicFront = $46fc +DEF ClefairyPicFrontBank = $09 +DEF ClefairyPicBack = $47e7 +DEF ClefairyPicBackBank = $09 +DEF SpearowPicFront = $4841 +DEF SpearowPicFrontBank = $09 +DEF SpearowPicBack = $4910 +DEF SpearowPicBackBank = $09 +DEF VoltorbPicFront = $495f +DEF VoltorbPicFrontBank = $09 +DEF VoltorbPicBack = $4a10 +DEF VoltorbPicBackBank = $09 +DEF NidokingPicFront = $4a6e +DEF NidokingPicFrontBank = $09 +DEF NidokingPicBack = $4c9e +DEF NidokingPicBackBank = $09 +DEF SlowbroPicFront = $4d48 +DEF SlowbroPicFrontBank = $09 +DEF SlowbroPicBack = $4f45 +DEF SlowbroPicBackBank = $09 +DEF IvysaurPicFront = $4fe9 +DEF IvysaurPicFrontBank = $09 +DEF IvysaurPicBack = $5173 +DEF IvysaurPicBackBank = $09 +DEF ExeggutorPicFront = $51f2 +DEF ExeggutorPicFrontBank = $09 +DEF ExeggutorPicBack = $53b5 +DEF ExeggutorPicBackBank = $09 +DEF LickitungPicFront = $5464 +DEF LickitungPicFrontBank = $09 +DEF LickitungPicBack = $5620 +DEF LickitungPicBackBank = $09 +DEF ExeggcutePicFront = $56b9 +DEF ExeggcutePicFrontBank = $09 +DEF ExeggcutePicBack = $58a7 +DEF ExeggcutePicBackBank = $09 +DEF GrimerPicFront = $592a +DEF GrimerPicFrontBank = $09 +DEF GrimerPicBack = $5a58 +DEF GrimerPicBackBank = $09 +DEF GengarPicFront = $5b1e +DEF GengarPicFrontBank = $09 +DEF GengarPicBack = $5c5f +DEF GengarPicBackBank = $09 +DEF NidoranFPicFront = $5cc1 +DEF NidoranFPicFrontBank = $09 +DEF NidoranFPicBack = $5db3 +DEF NidoranFPicBackBank = $09 +DEF NidoqueenPicFront = $5dfa +DEF NidoqueenPicFrontBank = $09 +DEF NidoqueenPicBack = $6023 +DEF NidoqueenPicBackBank = $09 +DEF CubonePicFront = $60dc +DEF CubonePicFrontBank = $09 +DEF CubonePicBack = $61f7 +DEF CubonePicBackBank = $09 +DEF RhyhornPicFront = $6269 +DEF RhyhornPicFrontBank = $09 +DEF RhyhornPicBack = $6437 +DEF RhyhornPicBackBank = $09 +DEF LaprasPicFront = $64e9 +DEF LaprasPicFrontBank = $09 +DEF LaprasPicBack = $66b2 +DEF LaprasPicBackBank = $09 +DEF ArcaninePicFront = $6735 +DEF ArcaninePicFrontBank = $09 +DEF ArcaninePicBack = $693b +DEF ArcaninePicBackBank = $09 +DEF MewPicFront = $69d2 +DEF MewPicFrontBank = $09 +DEF MewPicBack = $6ae5 +DEF MewPicBackBank = $09 +DEF GyaradosPicFront = $6b3b +DEF GyaradosPicFrontBank = $09 +DEF GyaradosPicBack = $6d82 +DEF GyaradosPicBackBank = $09 +DEF ShellderPicFront = $6e13 +DEF ShellderPicFrontBank = $09 +DEF ShellderPicBack = $6ee1 +DEF ShellderPicBackBank = $09 +DEF TentacoolPicFront = $6f48 +DEF TentacoolPicFrontBank = $09 +DEF TentacoolPicBack = $7059 +DEF TentacoolPicBackBank = $09 +DEF GastlyPicFront = $70b4 +DEF GastlyPicFrontBank = $09 +DEF GastlyPicBack = $717f +DEF GastlyPicBackBank = $09 +DEF ScytherPicFront = $720b +DEF ScytherPicFrontBank = $09 +DEF ScytherPicBack = $7415 +DEF ScytherPicBackBank = $09 +DEF StaryuPicFront = $74b9 +DEF StaryuPicFrontBank = $09 +DEF StaryuPicBack = $75af +DEF StaryuPicBackBank = $09 +DEF BlastoisePicFront = $75fa +DEF BlastoisePicFrontBank = $09 +DEF BlastoisePicBack = $780b +DEF BlastoisePicBackBank = $09 +DEF PinsirPicFront = $7894 +DEF PinsirPicFrontBank = $09 +DEF PinsirPicBack = $7aaf +DEF PinsirPicBackBank = $09 +DEF TangelaPicFront = $7b3e +DEF TangelaPicFrontBank = $09 +DEF TangelaPicBack = $7c9c +DEF TangelaPicBackBank = $09 +DEF PrintMonType = $7d20 +DEF PrintMonTypeBank = $09 +DEF PrintType = $7d3e +DEF PrintTypeBank = $09 +DEF EraseType2Text = $7d41 +DEF EraseType2TextBank = $09 +DEF PrintMoveType = $7d50 +DEF PrintMoveTypeBank = $09 +DEF PrintType_ = $7d57 +DEF PrintType_Bank = $09 +DEF TypeNames = $7d66 +DEF TypeNamesBank = $09 +DEF SaveTrainerName = $7dde +DEF SaveTrainerNameBank = $09 +DEF TrainerNamePointers = $7df8 +DEF TrainerNamePointersBank = $09 +DEF GrowlithePicFront = $4000 +DEF GrowlithePicFrontBank = $0a +DEF GrowlithePicBack = $4127 +DEF GrowlithePicBackBank = $0a +DEF OnixPicFront = $418a +DEF OnixPicFrontBank = $0a +DEF OnixPicBack = $4303 +DEF OnixPicBackBank = $0a +DEF FearowPicFront = $4386 +DEF FearowPicFrontBank = $0a +DEF FearowPicBack = $4577 +DEF FearowPicBackBank = $0a +DEF PidgeyPicFront = $45f5 +DEF PidgeyPicFrontBank = $0a +DEF PidgeyPicBack = $46e6 +DEF PidgeyPicBackBank = $0a +DEF SlowpokePicFront = $472b +DEF SlowpokePicFrontBank = $0a +DEF SlowpokePicBack = $47ee +DEF SlowpokePicBackBank = $0a +DEF KadabraPicFront = $485c +DEF KadabraPicFrontBank = $0a +DEF KadabraPicBack = $4a04 +DEF KadabraPicBackBank = $0a +DEF GravelerPicFront = $4a97 +DEF GravelerPicFrontBank = $0a +DEF GravelerPicBack = $4c4a +DEF GravelerPicBackBank = $0a +DEF ChanseyPicFront = $4cf8 +DEF ChanseyPicFrontBank = $0a +DEF ChanseyPicBack = $4e2f +DEF ChanseyPicBackBank = $0a +DEF MachokePicFront = $4e93 +DEF MachokePicFrontBank = $0a +DEF MachokePicBack = $503c +DEF MachokePicBackBank = $0a +DEF MrMimePicFront = $50cc +DEF MrMimePicFrontBank = $0a +DEF MrMimePicBack = $526f +DEF MrMimePicBackBank = $0a +DEF HitmonleePicFront = $52e7 +DEF HitmonleePicFrontBank = $0a +DEF HitmonleePicBack = $5496 +DEF HitmonleePicBackBank = $0a +DEF HitmonchanPicFront = $54f4 +DEF HitmonchanPicFrontBank = $0a +DEF HitmonchanPicBack = $5629 +DEF HitmonchanPicBackBank = $0a +DEF ArbokPicFront = $569a +DEF ArbokPicFrontBank = $0a +DEF ArbokPicBack = $5875 +DEF ArbokPicBackBank = $0a +DEF ParasectPicFront = $590c +DEF ParasectPicFrontBank = $0a +DEF ParasectPicBack = $5a9e +DEF ParasectPicBackBank = $0a +DEF PsyduckPicFront = $5b1c +DEF PsyduckPicFrontBank = $0a +DEF PsyduckPicBack = $5c27 +DEF PsyduckPicBackBank = $0a +DEF DrowzeePicFront = $5c92 +DEF DrowzeePicFrontBank = $0a +DEF DrowzeePicBack = $5de1 +DEF DrowzeePicBackBank = $0a +DEF GolemPicFront = $5e50 +DEF GolemPicFrontBank = $0a +DEF GolemPicBack = $5fe5 +DEF GolemPicBackBank = $0a +DEF MagmarPicFront = $6054 +DEF MagmarPicFrontBank = $0a +DEF MagmarPicBack = $6202 +DEF MagmarPicBackBank = $0a +DEF ElectabuzzPicFront = $62aa +DEF ElectabuzzPicFrontBank = $0a +DEF ElectabuzzPicBack = $6470 +DEF ElectabuzzPicBackBank = $0a +DEF MagnetonPicFront = $6509 +DEF MagnetonPicFrontBank = $0a +DEF MagnetonPicBack = $668f +DEF MagnetonPicBackBank = $0a +DEF KoffingPicFront = $6712 +DEF KoffingPicFrontBank = $0a +DEF KoffingPicBack = $683a +DEF KoffingPicBackBank = $0a +DEF MankeyPicFront = $68d7 +DEF MankeyPicFrontBank = $0a +DEF MankeyPicBack = $6a34 +DEF MankeyPicBackBank = $0a +DEF SeelPicFront = $6aa2 +DEF SeelPicFrontBank = $0a +DEF SeelPicBack = $6bf1 +DEF SeelPicBackBank = $0a +DEF DiglettPicFront = $6c3c +DEF DiglettPicFrontBank = $0a +DEF DiglettPicBack = $6cda +DEF DiglettPicBackBank = $0a +DEF TaurosPicFront = $6d48 +DEF TaurosPicFrontBank = $0a +DEF TaurosPicBack = $6f04 +DEF TaurosPicBackBank = $0a +DEF FarfetchdPicFront = $6f99 +DEF FarfetchdPicFrontBank = $0a +DEF FarfetchdPicBack = $7130 +DEF FarfetchdPicBackBank = $0a +DEF VenonatPicFront = $71c1 +DEF VenonatPicFrontBank = $0a +DEF VenonatPicBack = $72ba +DEF VenonatPicBackBank = $0a +DEF DragonitePicFront = $7308 +DEF DragonitePicFrontBank = $0a +DEF DragonitePicBack = $7526 +DEF DragonitePicBackBank = $0a +DEF DoduoPicFront = $75d3 +DEF DoduoPicFrontBank = $0a +DEF DoduoPicBack = $7711 +DEF DoduoPicBackBank = $0a +DEF PoliwagPicFront = $7779 +DEF PoliwagPicFrontBank = $0a +DEF PoliwagPicBack = $785c +DEF PoliwagPicBackBank = $0a +DEF JynxPicFront = $78a3 +DEF JynxPicFrontBank = $0a +DEF JynxPicBack = $7a5c +DEF JynxPicBackBank = $0a +DEF MoltresPicFront = $7ac6 +DEF MoltresPicFrontBank = $0a +DEF MoltresPicBack = $7ca5 +DEF MoltresPicBackBank = $0a +DEF ChangeBGPalColor0_4Frames = $7d4c +DEF ChangeBGPalColor0_4FramesBank = $0a +DEF PredefShakeScreenVertically = $7d61 +DEF PredefShakeScreenVerticallyBank = $0a +DEF PredefShakeScreenHorizontally = $7d87 +DEF PredefShakeScreenHorizontallyBank = $0a +DEF LeechSeedEffect_ = $7db4 +DEF LeechSeedEffect_Bank = $0a +DEF WasSeededText = $7dfd +DEF WasSeededTextBank = $0a +DEF EvadedAttackText = $7e0c +DEF EvadedAttackTextBank = $0a +DEF ArticunoPicFront = $4000 +DEF ArticunoPicFrontBank = $0b +DEF ArticunoPicBack = $4240 +DEF ArticunoPicBackBank = $0b +DEF ZapdosPicFront = $42a5 +DEF ZapdosPicFrontBank = $0b +DEF ZapdosPicBack = $448d +DEF ZapdosPicBackBank = $0b +DEF DittoPicFront = $451d +DEF DittoPicFrontBank = $0b +DEF DittoPicBack = $45bd +DEF DittoPicBackBank = $0b +DEF MeowthPicFront = $4609 +DEF MeowthPicFrontBank = $0b +DEF MeowthPicBack = $472a +DEF MeowthPicBackBank = $0b +DEF KrabbyPicFront = $4782 +DEF KrabbyPicFrontBank = $0b +DEF KrabbyPicBack = $487d +DEF KrabbyPicBackBank = $0b +DEF VulpixPicFront = $48f1 +DEF VulpixPicFrontBank = $0b +DEF VulpixPicBack = $4a51 +DEF VulpixPicBackBank = $0b +DEF NinetalesPicFront = $4ab6 +DEF NinetalesPicFrontBank = $0b +DEF NinetalesPicBack = $4cd3 +DEF NinetalesPicBackBank = $0b +DEF PikachuPicFront = $4d55 +DEF PikachuPicFrontBank = $0b +DEF PikachuPicBack = $4e49 +DEF PikachuPicBackBank = $0b +DEF RaichuPicFront = $4ec1 +DEF RaichuPicFrontBank = $0b +DEF RaichuPicBack = $50b1 +DEF RaichuPicBackBank = $0b +DEF DratiniPicFront = $513f +DEF DratiniPicFrontBank = $0b +DEF DratiniPicBack = $5220 +DEF DratiniPicBackBank = $0b +DEF DragonairPicFront = $5283 +DEF DragonairPicFrontBank = $0b +DEF DragonairPicBack = $53ca +DEF DragonairPicBackBank = $0b +DEF KabutoPicFront = $5455 +DEF KabutoPicFrontBank = $0b +DEF KabutoPicBack = $5515 +DEF KabutoPicBackBank = $0b +DEF KabutopsPicFront = $556f +DEF KabutopsPicFrontBank = $0b +DEF KabutopsPicBack = $5721 +DEF KabutopsPicBackBank = $0b +DEF HorseaPicFront = $57a6 +DEF HorseaPicFrontBank = $0b +DEF HorseaPicBack = $5898 +DEF HorseaPicBackBank = $0b +DEF SeadraPicFront = $58e9 +DEF SeadraPicFrontBank = $0b +DEF SeadraPicBack = $5a67 +DEF SeadraPicBackBank = $0b +DEF SandshrewPicFront = $5b05 +DEF SandshrewPicFrontBank = $0b +DEF SandshrewPicBack = $5c2a +DEF SandshrewPicBackBank = $0b +DEF SandslashPicFront = $5cae +DEF SandslashPicFrontBank = $0b +DEF SandslashPicBack = $5e4d +DEF SandslashPicBackBank = $0b +DEF OmanytePicFront = $5ee6 +DEF OmanytePicFrontBank = $0b +DEF OmanytePicBack = $5fc5 +DEF OmanytePicBackBank = $0b +DEF OmastarPicFront = $6022 +DEF OmastarPicFrontBank = $0b +DEF OmastarPicBack = $61b9 +DEF OmastarPicBackBank = $0b +DEF JigglypuffPicFront = $625d +DEF JigglypuffPicFrontBank = $0b +DEF JigglypuffPicBack = $6342 +DEF JigglypuffPicBackBank = $0b +DEF WigglytuffPicFront = $637b +DEF WigglytuffPicFrontBank = $0b +DEF WigglytuffPicBack = $64fc +DEF WigglytuffPicBackBank = $0b +DEF EeveePicFront = $656e +DEF EeveePicFrontBank = $0b +DEF EeveePicBack = $6683 +DEF EeveePicBackBank = $0b +DEF FlareonPicFront = $66eb +DEF FlareonPicFrontBank = $0b +DEF FlareonPicBack = $684c +DEF FlareonPicBackBank = $0b +DEF JolteonPicFront = $68d5 +DEF JolteonPicFrontBank = $0b +DEF JolteonPicBack = $6aa4 +DEF JolteonPicBackBank = $0b +DEF VaporeonPicFront = $6b48 +DEF VaporeonPicFrontBank = $0b +DEF VaporeonPicBack = $6ce4 +DEF VaporeonPicBackBank = $0b +DEF MachopPicFront = $6d81 +DEF MachopPicFrontBank = $0b +DEF MachopPicBack = $6e9c +DEF MachopPicBackBank = $0b +DEF ZubatPicFront = $6f06 +DEF ZubatPicFrontBank = $0b +DEF ZubatPicBack = $6fe6 +DEF ZubatPicBackBank = $0b +DEF EkansPicFront = $703a +DEF EkansPicFrontBank = $0b +DEF EkansPicBack = $713b +DEF EkansPicBackBank = $0b +DEF ParasPicFront = $7182 +DEF ParasPicFrontBank = $0b +DEF ParasPicBack = $728c +DEF ParasPicBackBank = $0b +DEF PoliwhirlPicFront = $7302 +DEF PoliwhirlPicFrontBank = $0b +DEF PoliwhirlPicBack = $7466 +DEF PoliwhirlPicBackBank = $0b +DEF PoliwrathPicFront = $74c9 +DEF PoliwrathPicFrontBank = $0b +DEF PoliwrathPicBack = $76b1 +DEF PoliwrathPicBackBank = $0b +DEF WeedlePicFront = $7702 +DEF WeedlePicFrontBank = $0b +DEF WeedlePicBack = $77b4 +DEF WeedlePicBackBank = $0b +DEF KakunaPicFront = $7807 +DEF KakunaPicFrontBank = $0b +DEF KakunaPicBack = $78c9 +DEF KakunaPicBackBank = $0b +DEF BeedrillPicFront = $791b +DEF BeedrillPicFrontBank = $0b +DEF BeedrillPicBack = $7b2a +DEF BeedrillPicBackBank = $0b +DEF FossilKabutopsPic = $7b92 +DEF FossilKabutopsPicBank = $0b +DEF DisplayEffectiveness = $7d25 +DEF DisplayEffectivenessBank = $0b +DEF SuperEffectiveText = $7d38 +DEF SuperEffectiveTextBank = $0b +DEF NotVeryEffectiveText = $7d45 +DEF NotVeryEffectiveTextBank = $0b +DEF CheckIfMoveIsKnown = $7d56 +DEF CheckIfMoveIsKnownBank = $0b +DEF AlreadyKnowsText = $7d79 +DEF AlreadyKnowsTextBank = $0b +DEF RespawnOverworldPikachu = $7d92 +DEF RespawnOverworldPikachuBank = $0b +DEF ScaleSpriteByTwo = $7da1 +DEF ScaleSpriteByTwoBank = $0b +DEF ScaleFirstThreeSpriteColumnsByTwo = $7dc2 +DEF ScaleFirstThreeSpriteColumnsByTwoBank = $0b +DEF ScaleLastSpriteColumnByTwo = $7dea +DEF ScaleLastSpriteColumnByTwoBank = $0b +DEF ScalePixelsByTwo = $7e04 +DEF ScalePixelsByTwoBank = $0b +DEF DuplicateBitsTable = $7e15 +DEF DuplicateBitsTableBank = $0b +DEF AbleToPlaySlotsCheck = $7e25 +DEF AbleToPlaySlotsCheckBank = $0b +DEF GameCornerCoinCaseText = $7e4e +DEF GameCornerCoinCaseTextBank = $0b +DEF GameCornerNoCoinsText = $7e5e +DEF GameCornerNoCoinsTextBank = $0b +DEF DodrioPicFront = $4000 +DEF DodrioPicFrontBank = $0c +DEF DodrioPicBack = $41d7 +DEF DodrioPicBackBank = $0c +DEF PrimeapePicFront = $427c +DEF PrimeapePicFrontBank = $0c +DEF PrimeapePicBack = $4452 +DEF PrimeapePicBackBank = $0c +DEF DugtrioPicFront = $44ca +DEF DugtrioPicFrontBank = $0c +DEF DugtrioPicBack = $462a +DEF DugtrioPicBackBank = $0c +DEF VenomothPicFront = $46a9 +DEF VenomothPicFrontBank = $0c +DEF VenomothPicBack = $488f +DEF VenomothPicBackBank = $0c +DEF DewgongPicFront = $48e7 +DEF DewgongPicFrontBank = $0c +DEF DewgongPicBack = $4a9e +DEF DewgongPicBackBank = $0c +DEF CaterpiePicFront = $4b05 +DEF CaterpiePicFrontBank = $0c +DEF CaterpiePicBack = $4be8 +DEF CaterpiePicBackBank = $0c +DEF MetapodPicFront = $4c41 +DEF MetapodPicFrontBank = $0c +DEF MetapodPicBack = $4cee +DEF MetapodPicBackBank = $0c +DEF ButterfreePicFront = $4d5d +DEF ButterfreePicFrontBank = $0c +DEF ButterfreePicBack = $4f34 +DEF ButterfreePicBackBank = $0c +DEF MachampPicFront = $4fb9 +DEF MachampPicFrontBank = $0c +DEF MachampPicBack = $51e8 +DEF MachampPicBackBank = $0c +DEF GolduckPicFront = $5264 +DEF GolduckPicFrontBank = $0c +DEF GolduckPicBack = $5451 +DEF GolduckPicBackBank = $0c +DEF HypnoPicFront = $54ec +DEF HypnoPicFrontBank = $0c +DEF HypnoPicBack = $56a3 +DEF HypnoPicBackBank = $0c +DEF GolbatPicFront = $5731 +DEF GolbatPicFrontBank = $0c +DEF GolbatPicBack = $58b7 +DEF GolbatPicBackBank = $0c +DEF MewtwoPicFront = $592c +DEF MewtwoPicFrontBank = $0c +DEF MewtwoPicBack = $5b1a +DEF MewtwoPicBackBank = $0c +DEF SnorlaxPicFront = $5bae +DEF SnorlaxPicFrontBank = $0c +DEF SnorlaxPicBack = $5d3a +DEF SnorlaxPicBackBank = $0c +DEF MagikarpPicFront = $5d86 +DEF MagikarpPicFrontBank = $0c +DEF MagikarpPicBack = $5ef8 +DEF MagikarpPicBackBank = $0c +DEF MukPicFront = $5f8b +DEF MukPicFrontBank = $0c +DEF MukPicBack = $6114 +DEF MukPicBackBank = $0c +DEF KinglerPicFront = $61a1 +DEF KinglerPicFrontBank = $0c +DEF KinglerPicBack = $63a1 +DEF KinglerPicBackBank = $0c +DEF CloysterPicFront = $6442 +DEF CloysterPicFrontBank = $0c +DEF CloysterPicBack = $6659 +DEF CloysterPicBackBank = $0c +DEF ElectrodePicFront = $670e +DEF ElectrodePicFrontBank = $0c +DEF ElectrodePicBack = $6800 +DEF ElectrodePicBackBank = $0c +DEF ClefablePicFront = $6865 +DEF ClefablePicFrontBank = $0c +DEF ClefablePicBack = $69d2 +DEF ClefablePicBackBank = $0c +DEF WeezingPicFront = $6a5e +DEF WeezingPicFrontBank = $0c +DEF WeezingPicBack = $6bc0 +DEF WeezingPicBackBank = $0c +DEF PersianPicFront = $6c68 +DEF PersianPicFrontBank = $0c +DEF PersianPicBack = $6e17 +DEF PersianPicBackBank = $0c +DEF MarowakPicFront = $6ea2 +DEF MarowakPicFrontBank = $0c +DEF MarowakPicBack = $7016 +DEF MarowakPicBackBank = $0c +DEF HaunterPicFront = $709f +DEF HaunterPicFrontBank = $0c +DEF HaunterPicBack = $7215 +DEF HaunterPicBackBank = $0c +DEF AbraPicFront = $729c +DEF AbraPicFrontBank = $0c +DEF AbraPicBack = $73a5 +DEF AbraPicBackBank = $0c +DEF AlakazamPicFront = $7430 +DEF AlakazamPicFrontBank = $0c +DEF AlakazamPicBack = $7635 +DEF AlakazamPicBackBank = $0c +DEF PidgeottoPicFront = $76c6 +DEF PidgeottoPicFrontBank = $0c +DEF PidgeottoPicBack = $782b +DEF PidgeottoPicBackBank = $0c +DEF PidgeotPicFront = $7892 +DEF PidgeotPicFrontBank = $0c +DEF PidgeotPicBack = $7ad1 +DEF PidgeotPicBackBank = $0c +DEF StarmiePicFront = $7b74 +DEF StarmiePicFrontBank = $0c +DEF StarmiePicBack = $7cf7 +DEF StarmiePicBackBank = $0c +DEF BulbasaurPicFront = $4000 +DEF BulbasaurPicFrontBank = $0d +DEF BulbasaurPicBack = $40e4 +DEF BulbasaurPicBackBank = $0d +DEF VenusaurPicFront = $4161 +DEF VenusaurPicFrontBank = $0d +DEF VenusaurPicBack = $4381 +DEF VenusaurPicBackBank = $0d +DEF TentacruelPicFront = $443f +DEF TentacruelPicFrontBank = $0d +DEF TentacruelPicBack = $45f9 +DEF TentacruelPicBackBank = $0d +DEF GoldeenPicFront = $46a5 +DEF GoldeenPicFrontBank = $0d +DEF GoldeenPicBack = $4800 +DEF GoldeenPicBackBank = $0d +DEF SeakingPicFront = $486d +DEF SeakingPicFrontBank = $0d +DEF SeakingPicBack = $4a6e +DEF SeakingPicBackBank = $0d +DEF PonytaPicFront = $4b1c +DEF PonytaPicFrontBank = $0d +DEF RapidashPicFront = $4c9c +DEF RapidashPicFrontBank = $0d +DEF PonytaPicBack = $4ecb +DEF PonytaPicBackBank = $0d +DEF RapidashPicBack = $4f53 +DEF RapidashPicBackBank = $0d +DEF RattataPicFront = $5003 +DEF RattataPicFrontBank = $0d +DEF RattataPicBack = $50f8 +DEF RattataPicBackBank = $0d +DEF RaticatePicFront = $5131 +DEF RaticatePicFrontBank = $0d +DEF RaticatePicBack = $530a +DEF RaticatePicBackBank = $0d +DEF NidorinoPicFront = $537f +DEF NidorinoPicFrontBank = $0d +DEF NidorinoPicBack = $54dc +DEF NidorinoPicBackBank = $0d +DEF NidorinaPicFront = $5577 +DEF NidorinaPicFrontBank = $0d +DEF NidorinaPicBack = $56fd +DEF NidorinaPicBackBank = $0d +DEF GeodudePicFront = $5784 +DEF GeodudePicFrontBank = $0d +DEF GeodudePicBack = $58ad +DEF GeodudePicBackBank = $0d +DEF PorygonPicFront = $5908 +DEF PorygonPicFrontBank = $0d +DEF PorygonPicBack = $5a06 +DEF PorygonPicBackBank = $0d +DEF AerodactylPicFront = $5a66 +DEF AerodactylPicFrontBank = $0d +DEF AerodactylPicBack = $5c37 +DEF AerodactylPicBackBank = $0d +DEF MagnemitePicFront = $5cd2 +DEF MagnemitePicFrontBank = $0d +DEF MagnemitePicBack = $5da1 +DEF MagnemitePicBackBank = $0d +DEF CharmanderPicFront = $5df0 +DEF CharmanderPicFrontBank = $0d +DEF CharmanderPicBack = $5efc +DEF CharmanderPicBackBank = $0d +DEF SquirtlePicFront = $5f58 +DEF SquirtlePicFrontBank = $0d +DEF SquirtlePicBack = $604b +DEF SquirtlePicBackBank = $0d +DEF CharmeleonPicFront = $60c8 +DEF CharmeleonPicFrontBank = $0d +DEF CharmeleonPicBack = $6225 +DEF CharmeleonPicBackBank = $0d +DEF WartortlePicFront = $628e +DEF WartortlePicFrontBank = $0d +DEF WartortlePicBack = $6414 +DEF WartortlePicBackBank = $0d +DEF CharizardPicFront = $64a9 +DEF CharizardPicFrontBank = $0d +DEF CharizardPicBack = $6700 +DEF CharizardPicBackBank = $0d +DEF FossilAerodactylPic = $67a1 +DEF FossilAerodactylPicBank = $0d +DEF GhostPic = $6920 +DEF GhostPicBank = $0d +DEF OddishPicFront = $6a76 +DEF OddishPicFrontBank = $0d +DEF OddishPicBack = $6b56 +DEF OddishPicBackBank = $0d +DEF GloomPicFront = $6bee +DEF GloomPicFrontBank = $0d +DEF GloomPicBack = $6d10 +DEF GloomPicBackBank = $0d +DEF VileplumePicFront = $6db9 +DEF VileplumePicFrontBank = $0d +DEF VileplumePicBack = $6ee0 +DEF VileplumePicBackBank = $0d +DEF BellsproutPicFront = $6f5e +DEF BellsproutPicFrontBank = $0d +DEF BellsproutPicBack = $7035 +DEF BellsproutPicBackBank = $0d +DEF WeepinbellPicFront = $70ab +DEF WeepinbellPicFrontBank = $0d +DEF WeepinbellPicBack = $71ba +DEF WeepinbellPicBackBank = $0d +DEF VictreebelPicFront = $7235 +DEF VictreebelPicFrontBank = $0d +DEF VictreebelPicBack = $740c +DEF VictreebelPicBackBank = $0d +DEF TitleScroll_WaitBall = $749e +DEF TitleScroll_WaitBallBank = $0d +DEF TitleScroll_In = $74a1 +DEF TitleScroll_InBank = $0d +DEF TitleScroll_Out = $74a9 +DEF TitleScroll_OutBank = $0d +DEF TitleScroll = $74b2 +DEF TitleScrollBank = $0d +DEF _TitleScroll = $74c4 +DEF _TitleScrollBank = $0d +DEF TitleBallYTable = $74fa +DEF TitleBallYTableBank = $0d +DEF TitleScreenAnimateBallIfStarterOut = $7506 +DEF TitleScreenAnimateBallIfStarterOutBank = $0d +DEF GetTitleBallY = $751e +DEF GetTitleBallYBank = $0d +DEF PromptUserToPlaySlots = $7530 +DEF PromptUserToPlaySlotsBank = $0d +DEF PlaySlotMachineText = $75b5 +DEF PlaySlotMachineTextBank = $0d +DEF MainSlotMachineLoop = $75cc +DEF MainSlotMachineLoopBank = $0d +DEF CoinMultiplierSlotMachineText = $7694 +DEF CoinMultiplierSlotMachineTextBank = $0d +DEF OutOfCoinsSlotMachineText = $76a0 +DEF OutOfCoinsSlotMachineTextBank = $0d +DEF BetHowManySlotMachineText = $76b0 +DEF BetHowManySlotMachineTextBank = $0d +DEF StartSlotMachineText = $76c2 +DEF StartSlotMachineTextBank = $0d +DEF NotEnoughCoinsSlotMachineText = $76c9 +DEF NotEnoughCoinsSlotMachineTextBank = $0d +DEF OneMoreGoSlotMachineText = $76d6 +DEF OneMoreGoSlotMachineTextBank = $0d +DEF SlotMachine_SetFlags = $76e6 +DEF SlotMachine_SetFlagsBank = $0d +DEF SlotMachine_SpinWheels = $7713 +DEF SlotMachine_SpinWheelsBank = $0d +DEF SlotMachine_StopOrAnimWheel1 = $7745 +DEF SlotMachine_StopOrAnimWheel1Bank = $0d +DEF SlotMachine_StopOrAnimWheel2 = $7761 +DEF SlotMachine_StopOrAnimWheel2Bank = $0d +DEF SlotMachine_StopOrAnimWheel3 = $777d +DEF SlotMachine_StopOrAnimWheel3Bank = $0d +DEF SlotMachine_StopWheel1Early = $7792 +DEF SlotMachine_StopWheel1EarlyBank = $0d +DEF SlotMachine_StopWheel2Early = $77b8 +DEF SlotMachine_StopWheel2EarlyBank = $0d +DEF SlotMachine_FindWheel1Wheel2Matches = $77d4 +DEF SlotMachine_FindWheel1Wheel2MatchesBank = $0d +DEF SlotMachine_CheckForMatches = $77ee +DEF SlotMachine_CheckForMatchesBank = $0d +DEF SymbolLinedUpSlotMachineText = $78cb +DEF SymbolLinedUpSlotMachineTextBank = $0d +DEF LinedUpText = $78d9 +DEF LinedUpTextBank = $0d +DEF SlotRewardPointers = $78f3 +DEF SlotRewardPointersBank = $0d +DEF SlotReward300Text = $790b +DEF SlotReward300TextBank = $0d +DEF SlotReward100Text = $790f +DEF SlotReward100TextBank = $0d +DEF SlotReward8Text = $7913 +DEF SlotReward8TextBank = $0d +DEF SlotReward15Text = $7915 +DEF SlotReward15TextBank = $0d +DEF NotThisTimeText = $7918 +DEF NotThisTimeTextBank = $0d +DEF SlotMachine_CheckForMatch = $791e +DEF SlotMachine_CheckForMatchBank = $0d +DEF SlotMachine_GetWheel3Tiles = $7924 +DEF SlotMachine_GetWheel3TilesBank = $0d +DEF SlotMachine_GetWheel2Tiles = $7930 +DEF SlotMachine_GetWheel2TilesBank = $0d +DEF SlotMachine_GetWheel1Tiles = $793c +DEF SlotMachine_GetWheel1TilesBank = $0d +DEF SlotMachine_GetWheelTiles = $7945 +DEF SlotMachine_GetWheelTilesBank = $0d +DEF SlotReward8Func = $7953 +DEF SlotReward8FuncBank = $0d +DEF SlotReward15Func = $7961 +DEF SlotReward15FuncBank = $0d +DEF SlotReward100Func = $796f +DEF SlotReward100FuncBank = $0d +DEF SlotReward300Func = $797e +DEF SlotReward300FuncBank = $0d +DEF YeahText = $799e +DEF YeahTextBank = $0d +DEF SlotMachine_PrintWinningSymbol = $79a6 +DEF SlotMachine_PrintWinningSymbolBank = $0d +DEF SlotMachine_SubtractBetFromPlayerCoins = $79bf +DEF SlotMachine_SubtractBetFromPlayerCoinsBank = $0d +DEF SlotMachine_PrintCreditCoins = $79d2 +DEF SlotMachine_PrintCreditCoinsBank = $0d +DEF SlotMachine_PrintPayoutCoins = $79dd +DEF SlotMachine_PrintPayoutCoinsBank = $0d +DEF SlotMachine_PayCoinsToPlayer = $79e9 +DEF SlotMachine_PayCoinsToPlayerBank = $0d +DEF SlotMachine_PutOutLitBalls = $7a4c +DEF SlotMachine_PutOutLitBallsBank = $0d +DEF SlotMachine_LightBalls = $7a53 +DEF SlotMachine_LightBallsBank = $0d +DEF SlotMachine_UpdateThreeCoinBallTiles = $7a61 +DEF SlotMachine_UpdateThreeCoinBallTilesBank = $0d +DEF SlotMachine_UpdateTwoCoinBallTiles = $7a6d +DEF SlotMachine_UpdateTwoCoinBallTilesBank = $0d +DEF SlotMachine_UpdateOneCoinBallTiles = $7a79 +DEF SlotMachine_UpdateOneCoinBallTilesBank = $0d +DEF SlotMachine_UpdateBallTiles = $7a7c +DEF SlotMachine_UpdateBallTilesBank = $0d +DEF SlotMachine_AnimWheel1 = $7a91 +DEF SlotMachine_AnimWheel1Bank = $0d +DEF SlotMachine_AnimWheel2 = $7aa1 +DEF SlotMachine_AnimWheel2Bank = $0d +DEF SlotMachine_AnimWheel3 = $7ab1 +DEF SlotMachine_AnimWheel3Bank = $0d +DEF SlotMachine_AnimWheel = $7abf +DEF SlotMachine_AnimWheelBank = $0d +DEF SlotMachine_HandleInputWhileWheelsSpin = $7b00 +DEF SlotMachine_HandleInputWhileWheelsSpinBank = $0d +DEF LoadSlotMachineTiles = $7b26 +DEF LoadSlotMachineTilesBank = $0d +DEF SlotMachineMap = $7b73 +DEF SlotMachineMapBank = $0d +DEF SlotMachineMapEnd = $7c63 +DEF SlotMachineMapEndBank = $0d +DEF SlotMachineWheel1 = $7c63 +DEF SlotMachineWheel1Bank = $0d +DEF SlotMachineWheel2 = $7c87 +DEF SlotMachineWheel2Bank = $0d +DEF SlotMachineWheel3 = $7cab +DEF SlotMachineWheel3Bank = $0d +DEF SlotMachineTiles1 = $7ccf +DEF SlotMachineTiles1Bank = $0d +DEF SlotMachineTiles1End = $7f1f +DEF SlotMachineTiles1EndBank = $0d +DEF StartSlotMachine = $7f1f +DEF StartSlotMachineBank = $0d +DEF GameCornerOutOfOrderText = $7f6b +DEF GameCornerOutOfOrderTextBank = $0d +DEF GameCornerOutToLunchText = $7f87 +DEF GameCornerOutToLunchTextBank = $0d +DEF GameCornerSomeonesKeysText = $7fa2 +DEF GameCornerSomeonesKeysTextBank = $0d +DEF Moves = $4000 +DEF MovesBank = $0e +DEF BaseStats = $43de +DEF BaseStatsBank = $0e +DEF MonsterNames = $5462 +DEF MonsterNamesBank = $0e +DEF CryData = $5818 +DEF CryDataBank = $0e +DEF AIEnemyTrainerChooseMoves = $5a52 +DEF AIEnemyTrainerChooseMovesBank = $0e +DEF AIMoveChoiceModificationFunctionPointers = $5adc +DEF AIMoveChoiceModificationFunctionPointersBank = $0e +DEF AIMoveChoiceModification1 = $5ae4 +DEF AIMoveChoiceModification1Bank = $0e +DEF StatusAilmentMoveEffects = $5b1b +DEF StatusAilmentMoveEffectsBank = $0e +DEF AIMoveChoiceModification2 = $5b20 +DEF AIMoveChoiceModification2Bank = $0e +DEF AIMoveChoiceModification3 = $5b50 +DEF AIMoveChoiceModification3Bank = $0e +DEF AIMoveChoiceModification4 = $5bbc +DEF AIMoveChoiceModification4Bank = $0e +DEF ReadMove = $5bbd +DEF ReadMoveBank = $0e +DEF TrainerClassMoveChoiceModifications = $5bd4 +DEF TrainerClassMoveChoiceModificationsBank = $0e +DEF TrainerPicAndMoneyPointers = $5c49 +DEF TrainerPicAndMoneyPointersBank = $0e +DEF TrainerNames = $5d34 +DEF TrainerNamesBank = $0e +DEF FormatMovesString = $5e77 +DEF FormatMovesStringBank = $0e +DEF InitList = $5ec5 +DEF InitListBank = $0e +DEF ReadTrainer = $5f27 +DEF ReadTrainerBank = $0e +DEF SpecialTrainerMoves = $5fdc +DEF SpecialTrainerMovesBank = $0e +DEF TrainerDataPointers = $6142 +DEF TrainerDataPointersBank = $0e +DEF YoungsterData = $61a0 +DEF YoungsterDataBank = $0e +DEF BugCatcherData = $61d8 +DEF BugCatcherDataBank = $0e +DEF LassData = $621a +DEF LassDataBank = $0e +DEF SailorData = $6269 +DEF SailorDataBank = $0e +DEF JrTrainerMData = $6288 +DEF JrTrainerMDataBank = $0e +DEF JrTrainerFData = $62b0 +DEF JrTrainerFDataBank = $0e +DEF PokemaniacData = $631f +DEF PokemaniacDataBank = $0e +DEF SuperNerdData = $633c +DEF SuperNerdDataBank = $0e +DEF HikerData = $6374 +DEF HikerDataBank = $0e +DEF BikerData = $63b2 +DEF BikerDataBank = $0e +DEF BurglarData = $63fa +DEF BurglarDataBank = $0e +DEF EngineerData = $641d +DEF EngineerDataBank = $0e +DEF FisherData = $6429 +DEF FisherDataBank = $0e +DEF UnusedJugglerData = $6429 +DEF UnusedJugglerDataBank = $0e +DEF SwimmerData = $645f +DEF SwimmerDataBank = $0e +DEF CueBallData = $64a3 +DEF CueBallDataBank = $0e +DEF GamblerData = $64c9 +DEF GamblerDataBank = $0e +DEF BeautyData = $64e7 +DEF BeautyDataBank = $0e +DEF PsychicData = $652b +DEF PsychicDataBank = $0e +DEF RockerData = $653d +DEF RockerDataBank = $0e +DEF JugglerData = $6546 +DEF JugglerDataBank = $0e +DEF TamerData = $6567 +DEF TamerDataBank = $0e +DEF BirdKeeperData = $6581 +DEF BirdKeeperDataBank = $0e +DEF BlackbeltData = $65d4 +DEF BlackbeltDataBank = $0e +DEF Rival1Data = $65fa +DEF Rival1DataBank = $0e +DEF ProfOakData = $660d +DEF ProfOakDataBank = $0e +DEF ChiefData = $6631 +DEF ChiefDataBank = $0e +DEF ScientistData = $6631 +DEF ScientistDataBank = $0e +DEF GiovanniData = $666e +DEF GiovanniDataBank = $0e +DEF RocketData = $668c +DEF RocketDataBank = $0e +DEF CooltrainerMData = $676a +DEF CooltrainerMDataBank = $0e +DEF CooltrainerFData = $6795 +DEF CooltrainerFDataBank = $0e +DEF BrunoData = $67b9 +DEF BrunoDataBank = $0e +DEF BrockData = $67c5 +DEF BrockDataBank = $0e +DEF MistyData = $67cb +DEF MistyDataBank = $0e +DEF LtSurgeData = $67d1 +DEF LtSurgeDataBank = $0e +DEF ErikaData = $67d5 +DEF ErikaDataBank = $0e +DEF KogaData = $67dd +DEF KogaDataBank = $0e +DEF BlaineData = $67e7 +DEF BlaineDataBank = $0e +DEF SabrinaData = $67ef +DEF SabrinaDataBank = $0e +DEF GentlemanData = $67f7 +DEF GentlemanDataBank = $0e +DEF Rival2Data = $680a +DEF Rival2DataBank = $0e +DEF Rival3Data = $6886 +DEF Rival3DataBank = $0e +DEF LoreleiData = $68b0 +DEF LoreleiDataBank = $0e +DEF ChannelerData = $68bc +DEF ChannelerDataBank = $0e +DEF AgathaData = $690b +DEF AgathaDataBank = $0e +DEF LanceData = $6917 +DEF LanceDataBank = $0e +DEF TrainerAI = $6923 +DEF TrainerAIBank = $0e +DEF TrainerAIPointers = $6963 +DEF TrainerAIPointersBank = $0e +DEF JugglerAI = $69f0 +DEF JugglerAIBank = $0e +DEF BlackbeltAI = $69f6 +DEF BlackbeltAIBank = $0e +DEF GiovanniAI = $69fc +DEF GiovanniAIBank = $0e +DEF CooltrainerMAI = $6a02 +DEF CooltrainerMAIBank = $0e +DEF CooltrainerFAI = $6a08 +DEF CooltrainerFAIBank = $0e +DEF BrockAI = $6a1b +DEF BrockAIBank = $0e +DEF MistyAI = $6a23 +DEF MistyAIBank = $0e +DEF LtSurgeAI = $6a29 +DEF LtSurgeAIBank = $0e +DEF ErikaAI = $6a2f +DEF ErikaAIBank = $0e +DEF KogaAI = $6a3b +DEF KogaAIBank = $0e +DEF BlaineAI = $6a41 +DEF BlaineAIBank = $0e +DEF SabrinaAI = $6a4d +DEF SabrinaAIBank = $0e +DEF Rival2AI = $6a53 +DEF Rival2AIBank = $0e +DEF Rival3AI = $6a5f +DEF Rival3AIBank = $0e +DEF LoreleiAI = $6a6b +DEF LoreleiAIBank = $0e +DEF BrunoAI = $6a77 +DEF BrunoAIBank = $0e +DEF AgathaAI = $6a7d +DEF AgathaAIBank = $0e +DEF LanceAI = $6a8e +DEF LanceAIBank = $0e +DEF GenericAI = $6a9a +DEF GenericAIBank = $0e +DEF DecrementAICount = $6a9c +DEF DecrementAICountBank = $0e +DEF AIPlayRestoringSFX = $6aa2 +DEF AIPlayRestoringSFXBank = $0e +DEF AIUseFullRestore = $6aa7 +DEF AIUseFullRestoreBank = $0e +DEF AIUsePotion = $6ad1 +DEF AIUsePotionBank = $0e +DEF AIUseSuperPotion = $6ad7 +DEF AIUseSuperPotionBank = $0e +DEF AIUseHyperPotion = $6add +DEF AIUseHyperPotionBank = $0e +DEF AIRecoverHP = $6ae1 +DEF AIRecoverHPBank = $0e +DEF AIPrintItemUseAndUpdateHPBar = $6b1f +DEF AIPrintItemUseAndUpdateHPBarBank = $0e +DEF AISwitchIfEnoughMons = $6b31 +DEF AISwitchIfEnoughMonsBank = $0e +DEF SwitchEnemyMon = $6b52 +DEF SwitchEnemyMonBank = $0e +DEF AIBattleWithdrawText = $6b88 +DEF AIBattleWithdrawTextBank = $0e +DEF AIUseFullHeal = $6b9b +DEF AIUseFullHealBank = $0e +DEF AICureStatus = $6ba6 +DEF AICureStatusBank = $0e +DEF AIUseXAccuracy = $6bbd +DEF AIUseXAccuracyBank = $0e +DEF AIUseGuardSpec = $6bca +DEF AIUseGuardSpecBank = $0e +DEF AIUseDireHit = $6bd7 +DEF AIUseDireHitBank = $0e +DEF AICheckIfHPBelowFraction = $6be4 +DEF AICheckIfHPBelowFractionBank = $0e +DEF AIUseXAttack = $6c07 +DEF AIUseXAttackBank = $0e +DEF AIUseXDefend = $6c0d +DEF AIUseXDefendBank = $0e +DEF AIUseXSpeed = $6c13 +DEF AIUseXSpeedBank = $0e +DEF AIUseXSpecial = $6c19 +DEF AIUseXSpecialBank = $0e +DEF AIIncreaseStat = $6c1d +DEF AIIncreaseStatBank = $0e +DEF AIPrintItemUse = $6c41 +DEF AIPrintItemUseBank = $0e +DEF AIPrintItemUse_ = $6c4a +DEF AIPrintItemUse_Bank = $0e +DEF AIBattleUseItemText = $6c59 +DEF AIBattleUseItemTextBank = $0e +DEF DrawAllPokeballs = $6c72 +DEF DrawAllPokeballsBank = $0e +DEF DrawEnemyPokeballs = $6c80 +DEF DrawEnemyPokeballsBank = $0e +DEF LoadPartyPokeballGfx = $6c86 +DEF LoadPartyPokeballGfxBank = $0e +DEF SetupOwnPartyPokeballs = $6c92 +DEF SetupOwnPartyPokeballsBank = $0e +DEF SetupEnemyPartyPokeballs = $6cb0 +DEF SetupEnemyPartyPokeballsBank = $0e +DEF SetupPokeballs = $6ccf +DEF SetupPokeballsBank = $0e +DEF PickPokeball = $6ceb +DEF PickPokeballBank = $0e +DEF WritePokeballOAMData = $6d0a +DEF WritePokeballOAMDataBank = $0e +DEF PlacePlayerHUDTiles = $6d2b +DEF PlacePlayerHUDTilesBank = $0e +DEF PlayerBattleHUDGraphicsTiles = $6d3f +DEF PlayerBattleHUDGraphicsTilesBank = $0e +DEF PlaceEnemyHUDTiles = $6d42 +DEF PlaceEnemyHUDTilesBank = $0e +DEF EnemyBattleHUDGraphicsTiles = $6d56 +DEF EnemyBattleHUDGraphicsTilesBank = $0e +DEF PlaceHUDTiles = $6d59 +DEF PlaceHUDTilesBank = $0e +DEF SetupPlayerAndEnemyPokeballs = $6d71 +DEF SetupPlayerAndEnemyPokeballsBank = $0e +DEF PokeballTileGraphics = $6da7 +DEF PokeballTileGraphicsBank = $0e +DEF PokeballTileGraphicsEnd = $6de7 +DEF PokeballTileGraphicsEndBank = $0e +DEF TradingAnimationGraphics = $6de7 +DEF TradingAnimationGraphicsBank = $0e +DEF TradingAnimationGraphics2 = $70f7 +DEF TradingAnimationGraphics2Bank = $0e +DEF TradingAnimationGraphicsEnd = $70f7 +DEF TradingAnimationGraphicsEndBank = $0e +DEF TradingAnimationGraphics2End = $7137 +DEF TradingAnimationGraphics2EndBank = $0e +DEF TryEvolvingMon = $7137 +DEF TryEvolvingMonBank = $0e +DEF EvolutionAfterBattle = $7145 +DEF EvolutionAfterBattleBank = $0e +DEF Evolution_PartyMonLoop = $7157 +DEF Evolution_PartyMonLoopBank = $0e +DEF RenameEvolvedMon = $7327 +DEF RenameEvolvedMonBank = $0e +DEF CancelledEvolution = $735e +DEF CancelledEvolutionBank = $0e +DEF EvolvedText = $736e +DEF EvolvedTextBank = $0e +DEF IntoText = $737d +DEF IntoTextBank = $0e +DEF StoppedEvolvingText = $738c +DEF StoppedEvolvingTextBank = $0e +DEF IsEvolvingText = $73a4 +DEF IsEvolvingTextBank = $0e +DEF Evolution_ReloadTilesetTilePatterns = $73ba +DEF Evolution_ReloadTilesetTilePatternsBank = $0e +DEF LearnMoveFromLevelUp = $73c3 +DEF LearnMoveFromLevelUpBank = $0e +DEF Func_3b079 = $7430 +DEF Func_3b079Bank = $0e +DEF Func_3b0a2 = $7459 +DEF Func_3b0a2Bank = $0e +DEF Pointer_3b0ee = $74a5 +DEF Pointer_3b0eeBank = $0e +DEF Func_3b10f = $74c6 +DEF Func_3b10fBank = $0e +DEF WriteMonMoves = $74f6 +DEF WriteMonMovesBank = $0e +DEF WriteMonMoves_ShiftMoveData = $757a +DEF WriteMonMoves_ShiftMoveDataBank = $0e +DEF Evolution_FlagAction = $7583 +DEF Evolution_FlagActionBank = $0e +DEF GetMonLearnset = $7588 +DEF GetMonLearnsetBank = $0e +DEF EvosMovesPointerTable = $759c +DEF EvosMovesPointerTableBank = $0e +DEF RhydonEvosMoves = $7718 +DEF RhydonEvosMovesBank = $0e +DEF KangaskhanEvosMoves = $7726 +DEF KangaskhanEvosMovesBank = $0e +DEF NidoranMEvosMoves = $7732 +DEF NidoranMEvosMovesBank = $0e +DEF ClefairyEvosMoves = $7743 +DEF ClefairyEvosMovesBank = $0e +DEF SpearowEvosMoves = $7755 +DEF SpearowEvosMovesBank = $0e +DEF VoltorbEvosMoves = $7764 +DEF VoltorbEvosMovesBank = $0e +DEF NidokingEvosMoves = $7773 +DEF NidokingEvosMovesBank = $0e +DEF SlowbroEvosMoves = $777b +DEF SlowbroEvosMovesBank = $0e +DEF IvysaurEvosMoves = $778b +DEF IvysaurEvosMovesBank = $0e +DEF ExeggutorEvosMoves = $779e +DEF ExeggutorEvosMovesBank = $0e +DEF LickitungEvosMoves = $77a2 +DEF LickitungEvosMovesBank = $0e +DEF ExeggcuteEvosMoves = $77ae +DEF ExeggcuteEvosMovesBank = $0e +DEF GrimerEvosMoves = $77c0 +DEF GrimerEvosMovesBank = $0e +DEF GengarEvosMoves = $77d1 +DEF GengarEvosMovesBank = $0e +DEF NidoranFEvosMoves = $77d7 +DEF NidoranFEvosMovesBank = $0e +DEF NidoqueenEvosMoves = $77e8 +DEF NidoqueenEvosMovesBank = $0e +DEF CuboneEvosMoves = $77f0 +DEF CuboneEvosMovesBank = $0e +DEF RhyhornEvosMoves = $7805 +DEF RhyhornEvosMovesBank = $0e +DEF LaprasEvosMoves = $7816 +DEF LaprasEvosMovesBank = $0e +DEF ArcanineEvosMoves = $7824 +DEF ArcanineEvosMovesBank = $0e +DEF MewEvosMoves = $7826 +DEF MewEvosMovesBank = $0e +DEF GyaradosEvosMoves = $7830 +DEF GyaradosEvosMovesBank = $0e +DEF ShellderEvosMoves = $783c +DEF ShellderEvosMovesBank = $0e +DEF TentacoolEvosMoves = $784c +DEF TentacoolEvosMovesBank = $0e +DEF GastlyEvosMoves = $7861 +DEF GastlyEvosMovesBank = $0e +DEF ScytherEvosMoves = $786a +DEF ScytherEvosMovesBank = $0e +DEF StaryuEvosMoves = $787a +DEF StaryuEvosMovesBank = $0e +DEF BlastoiseEvosMoves = $788e +DEF BlastoiseEvosMovesBank = $0e +DEF PinsirEvosMoves = $789c +DEF PinsirEvosMovesBank = $0e +DEF TangelaEvosMoves = $78ac +DEF TangelaEvosMovesBank = $0e +DEF MissingNo1FEvosMoves = $78be +DEF MissingNo1FEvosMovesBank = $0e +DEF MissingNo20EvosMoves = $78c0 +DEF MissingNo20EvosMovesBank = $0e +DEF GrowlitheEvosMoves = $78c2 +DEF GrowlitheEvosMovesBank = $0e +DEF OnixEvosMoves = $78d2 +DEF OnixEvosMovesBank = $0e +DEF FearowEvosMoves = $78de +DEF FearowEvosMovesBank = $0e +DEF PidgeyEvosMoves = $78ea +DEF PidgeyEvosMovesBank = $0e +DEF SlowpokeEvosMoves = $78fb +DEF SlowpokeEvosMovesBank = $0e +DEF KadabraEvosMoves = $790c +DEF KadabraEvosMovesBank = $0e +DEF GravelerEvosMoves = $791d +DEF GravelerEvosMovesBank = $0e +DEF ChanseyEvosMoves = $792e +DEF ChanseyEvosMovesBank = $0e +DEF MachokeEvosMoves = $793e +DEF MachokeEvosMovesBank = $0e +DEF MrMimeEvosMoves = $794d +DEF MrMimeEvosMovesBank = $0e +DEF HitmonleeEvosMoves = $7959 +DEF HitmonleeEvosMovesBank = $0e +DEF HitmonchanEvosMoves = $7965 +DEF HitmonchanEvosMovesBank = $0e +DEF ArbokEvosMoves = $7971 +DEF ArbokEvosMovesBank = $0e +DEF ParasectEvosMoves = $797d +DEF ParasectEvosMovesBank = $0e +DEF PsyduckEvosMoves = $7989 +DEF PsyduckEvosMovesBank = $0e +DEF DrowzeeEvosMoves = $7998 +DEF DrowzeeEvosMovesBank = $0e +DEF GolemEvosMoves = $79a9 +DEF GolemEvosMovesBank = $0e +DEF MissingNo32EvosMoves = $79b7 +DEF MissingNo32EvosMovesBank = $0e +DEF MagmarEvosMoves = $79b9 +DEF MagmarEvosMovesBank = $0e +DEF MissingNo34EvosMoves = $79c7 +DEF MissingNo34EvosMovesBank = $0e +DEF ElectabuzzEvosMoves = $79c9 +DEF ElectabuzzEvosMovesBank = $0e +DEF MagnetonEvosMoves = $79d5 +DEF MagnetonEvosMovesBank = $0e +DEF KoffingEvosMoves = $79e3 +DEF KoffingEvosMovesBank = $0e +DEF MissingNo38EvosMoves = $79f2 +DEF MissingNo38EvosMovesBank = $0e +DEF MankeyEvosMoves = $79f4 +DEF MankeyEvosMovesBank = $0e +DEF SeelEvosMoves = $7a07 +DEF SeelEvosMovesBank = $0e +DEF DiglettEvosMoves = $7a16 +DEF DiglettEvosMovesBank = $0e +DEF TaurosEvosMoves = $7a25 +DEF TaurosEvosMovesBank = $0e +DEF MissingNo3DEvosMoves = $7a31 +DEF MissingNo3DEvosMovesBank = $0e +DEF MissingNo3EEvosMoves = $7a33 +DEF MissingNo3EEvosMovesBank = $0e +DEF MissingNo3FEvosMoves = $7a35 +DEF MissingNo3FEvosMovesBank = $0e +DEF FarfetchdEvosMoves = $7a37 +DEF FarfetchdEvosMovesBank = $0e +DEF VenonatEvosMoves = $7a43 +DEF VenonatEvosMovesBank = $0e +DEF DragoniteEvosMoves = $7a58 +DEF DragoniteEvosMovesBank = $0e +DEF MissingNo43EvosMoves = $7a64 +DEF MissingNo43EvosMovesBank = $0e +DEF MissingNo44EvosMoves = $7a66 +DEF MissingNo44EvosMovesBank = $0e +DEF MissingNo45EvosMoves = $7a68 +DEF MissingNo45EvosMovesBank = $0e +DEF DoduoEvosMoves = $7a6a +DEF DoduoEvosMovesBank = $0e +DEF PoliwagEvosMoves = $7a7b +DEF PoliwagEvosMovesBank = $0e +DEF JynxEvosMoves = $7a8c +DEF JynxEvosMovesBank = $0e +DEF MoltresEvosMoves = $7a9a +DEF MoltresEvosMovesBank = $0e +DEF ArticunoEvosMoves = $7aa2 +DEF ArticunoEvosMovesBank = $0e +DEF ZapdosEvosMoves = $7aaa +DEF ZapdosEvosMovesBank = $0e +DEF DittoEvosMoves = $7ab2 +DEF DittoEvosMovesBank = $0e +DEF MeowthEvosMoves = $7ab4 +DEF MeowthEvosMovesBank = $0e +DEF KrabbyEvosMoves = $7ac3 +DEF KrabbyEvosMovesBank = $0e +DEF MissingNo4FEvosMoves = $7ad2 +DEF MissingNo4FEvosMovesBank = $0e +DEF MissingNo50EvosMoves = $7ad4 +DEF MissingNo50EvosMovesBank = $0e +DEF MissingNo51EvosMoves = $7ad6 +DEF MissingNo51EvosMovesBank = $0e +DEF VulpixEvosMoves = $7ad8 +DEF VulpixEvosMovesBank = $0e +DEF NinetalesEvosMoves = $7ae8 +DEF NinetalesEvosMovesBank = $0e +DEF PikachuEvosMoves = $7aea +DEF PikachuEvosMovesBank = $0e +DEF RaichuEvosMoves = $7b02 +DEF RaichuEvosMovesBank = $0e +DEF MissingNo56EvosMoves = $7b04 +DEF MissingNo56EvosMovesBank = $0e +DEF MissingNo57EvosMoves = $7b06 +DEF MissingNo57EvosMovesBank = $0e +DEF DratiniEvosMoves = $7b08 +DEF DratiniEvosMovesBank = $0e +DEF DragonairEvosMoves = $7b17 +DEF DragonairEvosMovesBank = $0e +DEF KabutoEvosMoves = $7b26 +DEF KabutoEvosMovesBank = $0e +DEF KabutopsEvosMoves = $7b33 +DEF KabutopsEvosMovesBank = $0e +DEF HorseaEvosMoves = $7b3d +DEF HorseaEvosMovesBank = $0e +DEF SeadraEvosMoves = $7b4c +DEF SeadraEvosMovesBank = $0e +DEF MissingNo5EEvosMoves = $7b58 +DEF MissingNo5EEvosMovesBank = $0e +DEF MissingNo5FEvosMoves = $7b5a +DEF MissingNo5FEvosMovesBank = $0e +DEF SandshrewEvosMoves = $7b5c +DEF SandshrewEvosMovesBank = $0e +DEF SandslashEvosMoves = $7b6b +DEF SandslashEvosMovesBank = $0e +DEF OmanyteEvosMoves = $7b77 +DEF OmanyteEvosMovesBank = $0e +DEF OmastarEvosMoves = $7b84 +DEF OmastarEvosMovesBank = $0e +DEF JigglypuffEvosMoves = $7b8e +DEF JigglypuffEvosMovesBank = $0e +DEF WigglytuffEvosMoves = $7ba2 +DEF WigglytuffEvosMovesBank = $0e +DEF EeveeEvosMoves = $7ba4 +DEF EeveeEvosMovesBank = $0e +DEF FlareonEvosMoves = $7bbe +DEF FlareonEvosMovesBank = $0e +DEF JolteonEvosMoves = $7bd0 +DEF JolteonEvosMovesBank = $0e +DEF VaporeonEvosMoves = $7be2 +DEF VaporeonEvosMovesBank = $0e +DEF MachopEvosMoves = $7bf6 +DEF MachopEvosMovesBank = $0e +DEF ZubatEvosMoves = $7c05 +DEF ZubatEvosMovesBank = $0e +DEF EkansEvosMoves = $7c14 +DEF EkansEvosMovesBank = $0e +DEF ParasEvosMoves = $7c23 +DEF ParasEvosMovesBank = $0e +DEF PoliwhirlEvosMoves = $7c32 +DEF PoliwhirlEvosMovesBank = $0e +DEF PoliwrathEvosMoves = $7c44 +DEF PoliwrathEvosMovesBank = $0e +DEF WeedleEvosMoves = $7c4a +DEF WeedleEvosMovesBank = $0e +DEF KakunaEvosMoves = $7c4f +DEF KakunaEvosMovesBank = $0e +DEF BeedrillEvosMoves = $7c54 +DEF BeedrillEvosMovesBank = $0e +DEF MissingNo73EvosMoves = $7c62 +DEF MissingNo73EvosMovesBank = $0e +DEF DodrioEvosMoves = $7c64 +DEF DodrioEvosMovesBank = $0e +DEF PrimeapeEvosMoves = $7c72 +DEF PrimeapeEvosMovesBank = $0e +DEF DugtrioEvosMoves = $7c84 +DEF DugtrioEvosMovesBank = $0e +DEF VenomothEvosMoves = $7c90 +DEF VenomothEvosMovesBank = $0e +DEF DewgongEvosMoves = $7c9e +DEF DewgongEvosMovesBank = $0e +DEF MissingNo79EvosMoves = $7caa +DEF MissingNo79EvosMovesBank = $0e +DEF MissingNo7AEvosMoves = $7cac +DEF MissingNo7AEvosMovesBank = $0e +DEF CaterpieEvosMoves = $7cae +DEF CaterpieEvosMovesBank = $0e +DEF MetapodEvosMoves = $7cb3 +DEF MetapodEvosMovesBank = $0e +DEF ButterfreeEvosMoves = $7cba +DEF ButterfreeEvosMovesBank = $0e +DEF MachampEvosMoves = $7ccc +DEF MachampEvosMovesBank = $0e +DEF MissingNo7FEvosMoves = $7cd8 +DEF MissingNo7FEvosMovesBank = $0e +DEF GolduckEvosMoves = $7cda +DEF GolduckEvosMovesBank = $0e +DEF HypnoEvosMoves = $7ce6 +DEF HypnoEvosMovesBank = $0e +DEF GolbatEvosMoves = $7cf4 +DEF GolbatEvosMovesBank = $0e +DEF MewtwoEvosMoves = $7d00 +DEF MewtwoEvosMovesBank = $0e +DEF SnorlaxEvosMoves = $7d0c +DEF SnorlaxEvosMovesBank = $0e +DEF MagikarpEvosMoves = $7d16 +DEF MagikarpEvosMovesBank = $0e +DEF MissingNo86EvosMoves = $7d1d +DEF MissingNo86EvosMovesBank = $0e +DEF MissingNo87EvosMoves = $7d1f +DEF MissingNo87EvosMovesBank = $0e +DEF MukEvosMoves = $7d21 +DEF MukEvosMovesBank = $0e +DEF MissingNo8AEvosMoves = $7d2f +DEF MissingNo8AEvosMovesBank = $0e +DEF KinglerEvosMoves = $7d31 +DEF KinglerEvosMovesBank = $0e +DEF CloysterEvosMoves = $7d3d +DEF CloysterEvosMovesBank = $0e +DEF MissingNo8CEvosMoves = $7d41 +DEF MissingNo8CEvosMovesBank = $0e +DEF ElectrodeEvosMoves = $7d43 +DEF ElectrodeEvosMovesBank = $0e +DEF ClefableEvosMoves = $7d4f +DEF ClefableEvosMovesBank = $0e +DEF WeezingEvosMoves = $7d51 +DEF WeezingEvosMovesBank = $0e +DEF PersianEvosMoves = $7d5d +DEF PersianEvosMovesBank = $0e +DEF MarowakEvosMoves = $7d69 +DEF MarowakEvosMovesBank = $0e +DEF MissingNo92EvosMoves = $7d7b +DEF MissingNo92EvosMovesBank = $0e +DEF HaunterEvosMoves = $7d7d +DEF HaunterEvosMovesBank = $0e +DEF AbraEvosMoves = $7d86 +DEF AbraEvosMovesBank = $0e +DEF AlakazamEvosMoves = $7d8b +DEF AlakazamEvosMovesBank = $0e +DEF PidgeottoEvosMoves = $7d99 +DEF PidgeottoEvosMovesBank = $0e +DEF PidgeotEvosMoves = $7daa +DEF PidgeotEvosMovesBank = $0e +DEF StarmieEvosMoves = $7db8 +DEF StarmieEvosMovesBank = $0e +DEF BulbasaurEvosMoves = $7dba +DEF BulbasaurEvosMovesBank = $0e +DEF VenusaurEvosMoves = $7dcd +DEF VenusaurEvosMovesBank = $0e +DEF TentacruelEvosMoves = $7ddd +DEF TentacruelEvosMovesBank = $0e +DEF MissingNo9CEvosMoves = $7def +DEF MissingNo9CEvosMovesBank = $0e +DEF GoldeenEvosMoves = $7df1 +DEF GoldeenEvosMovesBank = $0e +DEF SeakingEvosMoves = $7e02 +DEF SeakingEvosMovesBank = $0e +DEF MissingNo9FEvosMoves = $7e10 +DEF MissingNo9FEvosMovesBank = $0e +DEF MissingNoA0EvosMoves = $7e12 +DEF MissingNoA0EvosMovesBank = $0e +DEF MissingNoA1EvosMoves = $7e14 +DEF MissingNoA1EvosMovesBank = $0e +DEF MissingNoA2EvosMoves = $7e16 +DEF MissingNoA2EvosMovesBank = $0e +DEF PonytaEvosMoves = $7e18 +DEF PonytaEvosMovesBank = $0e +DEF RapidashEvosMoves = $7e29 +DEF RapidashEvosMovesBank = $0e +DEF RattataEvosMoves = $7e37 +DEF RattataEvosMovesBank = $0e +DEF RaticateEvosMoves = $7e44 +DEF RaticateEvosMovesBank = $0e +DEF NidorinoEvosMoves = $7e4e +DEF NidorinoEvosMovesBank = $0e +DEF NidorinaEvosMoves = $7e60 +DEF NidorinaEvosMovesBank = $0e +DEF GeodudeEvosMoves = $7e72 +DEF GeodudeEvosMovesBank = $0e +DEF PorygonEvosMoves = $7e83 +DEF PorygonEvosMovesBank = $0e +DEF AerodactylEvosMoves = $7e8d +DEF AerodactylEvosMovesBank = $0e +DEF MissingNoACEvosMoves = $7e97 +DEF MissingNoACEvosMovesBank = $0e +DEF MagnemiteEvosMoves = $7e99 +DEF MagnemiteEvosMovesBank = $0e +DEF MissingNoAEEvosMoves = $7eaa +DEF MissingNoAEEvosMovesBank = $0e +DEF MissingNoAFEvosMoves = $7eac +DEF MissingNoAFEvosMovesBank = $0e +DEF CharmanderEvosMoves = $7eae +DEF CharmanderEvosMovesBank = $0e +DEF SquirtleEvosMoves = $7ebf +DEF SquirtleEvosMovesBank = $0e +DEF CharmeleonEvosMoves = $7ed0 +DEF CharmeleonEvosMovesBank = $0e +DEF WartortleEvosMoves = $7ee1 +DEF WartortleEvosMovesBank = $0e +DEF CharizardEvosMoves = $7ef2 +DEF CharizardEvosMovesBank = $0e +DEF MissingNoB5EvosMoves = $7f00 +DEF MissingNoB5EvosMovesBank = $0e +DEF FossilKabutopsEvosMoves = $7f02 +DEF FossilKabutopsEvosMovesBank = $0e +DEF FossilAerodactylEvosMoves = $7f04 +DEF FossilAerodactylEvosMovesBank = $0e +DEF MonGhostEvosMoves = $7f06 +DEF MonGhostEvosMovesBank = $0e +DEF OddishEvosMoves = $7f08 +DEF OddishEvosMovesBank = $0e +DEF GloomEvosMoves = $7f19 +DEF GloomEvosMovesBank = $0e +DEF VileplumeEvosMoves = $7f2b +DEF VileplumeEvosMovesBank = $0e +DEF BellsproutEvosMoves = $7f33 +DEF BellsproutEvosMovesBank = $0e +DEF WeepinbellEvosMoves = $7f46 +DEF WeepinbellEvosMovesBank = $0e +DEF VictreebelEvosMoves = $7f5a +DEF VictreebelEvosMovesBank = $0e +DEF BattleCore = $4000 +DEF BattleCoreBank = $0f +DEF ResidualEffects1 = $4000 +DEF ResidualEffects1Bank = $0f +DEF SetDamageEffects = $4011 +DEF SetDamageEffectsBank = $0f +DEF ResidualEffects2 = $4014 +DEF ResidualEffects2Bank = $0f +DEF AlwaysHappenSideEffects = $4030 +DEF AlwaysHappenSideEffectsBank = $0f +DEF SpecialEffects = $403b +DEF SpecialEffectsBank = $0f +DEF SpecialEffectsCont = $4049 +DEF SpecialEffectsContBank = $0f +DEF SlidePlayerAndEnemySilhouettesOnScreen = $404c +DEF SlidePlayerAndEnemySilhouettesOnScreenBank = $0f +DEF SlidePlayerHeadLeft = $40ff +DEF SlidePlayerHeadLeftBank = $0f +DEF SetScrollXForSlidingPlayerBodyLeft = $4110 +DEF SetScrollXForSlidingPlayerBodyLeftBank = $0f +DEF StartBattle = $411e +DEF StartBattleBank = $0f +DEF EnemyRan = $422d +DEF EnemyRanBank = $0f +DEF WildRanText = $4254 +DEF WildRanTextBank = $0f +DEF EnemyRanText = $4267 +DEF EnemyRanTextBank = $0f +DEF MainInBattleLoop = $4279 +DEF MainInBattleLoopBank = $0f +DEF HandlePoisonBurnLeechSeed = $4403 +DEF HandlePoisonBurnLeechSeedBank = $0f +DEF HurtByPoisonText = $4474 +DEF HurtByPoisonTextBank = $0f +DEF HurtByBurnText = $4489 +DEF HurtByBurnTextBank = $0f +DEF HurtByLeechSeedText = $449f +DEF HurtByLeechSeedTextBank = $0f +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHP = $44b5 +DEF HandlePoisonBurnLeechSeed_DecreaseOwnHPBank = $0f +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHP = $451b +DEF HandlePoisonBurnLeechSeed_IncreaseEnemyHPBank = $0f +DEF UpdateCurMonHPBar = $456e +DEF UpdateCurMonHPBarBank = $0f +DEF CheckNumAttacksLeft = $4587 +DEF CheckNumAttacksLeftBank = $0f +DEF HandleEnemyMonFainted = $459d +DEF HandleEnemyMonFaintedBank = $0f +DEF FaintEnemyPokemon = $45df +DEF FaintEnemyPokemonBank = $0f +DEF EnemyMonFaintedText = $46b6 +DEF EnemyMonFaintedTextBank = $0f +DEF EndLowHealthAlarm = $46c8 +DEF EndLowHealthAlarmBank = $0f +DEF AnyEnemyPokemonAliveCheck = $46d4 +DEF AnyEnemyPokemonAliveCheckBank = $0f +DEF ReplaceFaintedEnemyMon = $46e9 +DEF ReplaceFaintedEnemyMonBank = $0f +DEF TrainerBattleVictory = $4721 +DEF TrainerBattleVictoryBank = $0f +DEF MoneyForWinningText = $476f +DEF MoneyForWinningTextBank = $0f +DEF TrainerDefeatedText = $478b +DEF TrainerDefeatedTextBank = $0f +DEF PlayBattleVictoryMusic = $479d +DEF PlayBattleVictoryMusicBank = $0f +DEF HandlePlayerMonFainted = $47aa +DEF HandlePlayerMonFaintedBank = $0f +DEF RemoveFaintedPlayerMon = $47eb +DEF RemoveFaintedPlayerMonBank = $0f +DEF PlayerMonFaintedText = $4886 +DEF PlayerMonFaintedTextBank = $0f +DEF DoUseNextMonDialogue = $4892 +DEF DoUseNextMonDialogueBank = $0f +DEF UseNextMonText = $48ca +DEF UseNextMonTextBank = $0f +DEF ChooseNextMon = $48d9 +DEF ChooseNextMonBank = $0f +DEF HandlePlayerBlackOut = $4939 +DEF HandlePlayerBlackOutBank = $0f +DEF Rival1WinText = $497e +DEF Rival1WinTextBank = $0f +DEF PlayerBlackedOutText2 = $4995 +DEF PlayerBlackedOutText2Bank = $0f +DEF LinkBattleLostText = $49c1 +DEF LinkBattleLostTextBank = $0f +DEF SlideDownFaintedMonPic = $49d3 +DEF SlideDownFaintedMonPicBank = $0f +DEF SevenSpacesText = $4a17 +DEF SevenSpacesTextBank = $0f +DEF SlideTrainerPicOffScreen = $4a1f +DEF SlideTrainerPicOffScreenBank = $0f +DEF EnemySendOut = $4a4e +DEF EnemySendOutBank = $0f +DEF EnemySendOutFirstMon = $4a6a +DEF EnemySendOutFirstMonBank = $0f +DEF TrainerAboutToUseText = $4bb9 +DEF TrainerAboutToUseTextBank = $0f +DEF TrainerSentOutText = $4be4 +DEF TrainerSentOutTextBank = $0f +DEF AnyPartyAlive = $4bf8 +DEF AnyPartyAliveBank = $0f +DEF HasMonFainted = $4c0c +DEF HasMonFaintedBank = $0f +DEF NoWillText = $4c29 +DEF NoWillTextBank = $0f +DEF TryRunningFromBattle = $4c39 +DEF TryRunningFromBattleBank = $0f +DEF CantEscapeText = $4d1c +DEF CantEscapeTextBank = $0f +DEF NoRunningText = $4d25 +DEF NoRunningTextBank = $0f +DEF GotAwayText = $4d4a +DEF GotAwayTextBank = $0f +DEF LoadBattleMonFromParty = $4d56 +DEF LoadBattleMonFromPartyBank = $0f +DEF LoadEnemyMonFromParty = $4dc3 +DEF LoadEnemyMonFromPartyBank = $0f +DEF SendOutMon = $4e41 +DEF SendOutMonBank = $0f +DEF AnimateRetreatingPlayerMon = $4edd +DEF AnimateRetreatingPlayerMonBank = $0f +DEF ReadPlayerMonCurHPAndStatus = $4f4e +DEF ReadPlayerMonCurHPAndStatusBank = $0f +DEF DrawHUDsAndHPBars = $4f65 +DEF DrawHUDsAndHPBarsBank = $0f +DEF DrawPlayerHUDAndHPBar = $4f6b +DEF DrawPlayerHUDAndHPBarBank = $0f +DEF DrawEnemyHUDAndHPBar = $4ff6 +DEF DrawEnemyHUDAndHPBarBank = $0f +DEF GetBattleHealthBarColor = $5099 +DEF GetBattleHealthBarColorBank = $0f +DEF CenterMonName = $50a5 +DEF CenterMonNameBank = $0f +DEF DisplayBattleMenu = $50bc +DEF DisplayBattleMenuBank = $0f +DEF BagWasSelected = $523d +DEF BagWasSelectedBank = $0f +DEF SimulatedInputBattleItemList = $5263 +DEF SimulatedInputBattleItemListBank = $0f +DEF DisplayPlayerBag = $5267 +DEF DisplayPlayerBagBank = $0f +DEF DisplayBagMenu = $5272 +DEF DisplayBagMenuBank = $0f +DEF UseBagItem = $5295 +DEF UseBagItemBank = $0f +DEF ItemsCantBeUsedHereText = $52fb +DEF ItemsCantBeUsedHereTextBank = $0f +DEF PartyMenuOrRockOrRun = $5313 +DEF PartyMenuOrRockOrRunBank = $0f +DEF SwitchPlayerMon = $5407 +DEF SwitchPlayerMonBank = $0f +DEF AlreadyOutText = $5442 +DEF AlreadyOutTextBank = $0f +DEF BattleMenu_RunWasSelected = $544f +DEF BattleMenu_RunWasSelectedBank = $0f +DEF MoveSelectionMenu = $546e +DEF MoveSelectionMenuBank = $0f +DEF SelectMenuItem = $551c +DEF SelectMenuItemBank = $0f +DEF MoveNoPPText = $55c2 +DEF MoveNoPPTextBank = $0f +DEF MoveDisabledText = $55d4 +DEF MoveDisabledTextBank = $0f +DEF WhichTechniqueString = $55e3 +DEF WhichTechniqueStringBank = $0f +DEF SelectMenuItem_CursorUp = $55f1 +DEF SelectMenuItem_CursorUpBank = $0f +DEF SelectMenuItem_CursorDown = $5605 +DEF SelectMenuItem_CursorDownBank = $0f +DEF Func_3d4f5 = $561d +DEF Func_3d4f5Bank = $0f +DEF Func_3d523 = $564b +DEF Func_3d523Bank = $0f +DEF Func_3d529 = $5651 +DEF Func_3d529Bank = $0f +DEF asm_3d52d = $5655 +DEF asm_3d52dBank = $0f +DEF Func_3d536 = $565e +DEF Func_3d536Bank = $0f +DEF AnyMoveToSelect = $5687 +DEF AnyMoveToSelectBank = $0f +DEF NoMovesLeftText = $56c2 +DEF NoMovesLeftTextBank = $0f +DEF SwapMovesInMenu = $56da +DEF SwapMovesInMenuBank = $0f +DEF PrintMenuItem = $5763 +DEF PrintMenuItemBank = $0f +DEF DisabledText = $5801 +DEF DisabledTextBank = $0f +DEF TypeText = $580b +DEF TypeTextBank = $0f +DEF SelectEnemyMove = $5811 +DEF SelectEnemyMoveBank = $0f +DEF LinkBattleExchangeData = $58b2 +DEF LinkBattleExchangeDataBank = $0f +DEF ExecutePlayerMove = $590b +DEF ExecutePlayerMoveBank = $0f +DEF CheckIfPlayerNeedsToChargeUp = $5947 +DEF CheckIfPlayerNeedsToChargeUpBank = $0f +DEF PlayerCanExecuteChargingMove = $5956 +DEF PlayerCanExecuteChargingMoveBank = $0f +DEF PlayerCanExecuteMove = $595d +DEF PlayerCanExecuteMoveBank = $0f +DEF PlayerCalcMoveDamage = $5989 +DEF PlayerCalcMoveDamageBank = $0f +DEF HandleIfPlayerMoveMissed = $59b2 +DEF HandleIfPlayerMoveMissedBank = $0f +DEF GetPlayerAnimationType = $59c1 +DEF GetPlayerAnimationTypeBank = $0f +DEF PlayPlayerMoveAnimation = $59cb +DEF PlayPlayerMoveAnimationBank = $0f +DEF PlayerCheckIfFlyOrChargeEffect = $59f8 +DEF PlayerCheckIfFlyOrChargeEffectBank = $0f +DEF MirrorMoveCheck = $5a13 +DEF MirrorMoveCheckBank = $0f +DEF MultiHitText = $5ab2 +DEF MultiHitTextBank = $0f +DEF ExecutePlayerMoveDone = $5ac7 +DEF ExecutePlayerMoveDoneBank = $0f +DEF PrintGhostText = $5ace +DEF PrintGhostTextBank = $0f +DEF ScaredText = $5aed +DEF ScaredTextBank = $0f +DEF GetOutText = $5b0c +DEF GetOutTextBank = $0f +DEF IsGhostBattle = $5b1d +DEF IsGhostBattleBank = $0f +DEF CheckPlayerStatusConditions = $5b37 +DEF CheckPlayerStatusConditionsBank = $0f +DEF FastAsleepText = $5d20 +DEF FastAsleepTextBank = $0f +DEF WokeUpText = $5d30 +DEF WokeUpTextBank = $0f +DEF IsFrozenText = $5d3c +DEF IsFrozenTextBank = $0f +DEF FullyParalyzedText = $5d51 +DEF FullyParalyzedTextBank = $0f +DEF FlinchedText = $5d65 +DEF FlinchedTextBank = $0f +DEF MustRechargeText = $5d6f +DEF MustRechargeTextBank = $0f +DEF DisabledNoMoreText = $5d86 +DEF DisabledNoMoreTextBank = $0f +DEF IsConfusedText = $5d96 +DEF IsConfusedTextBank = $0f +DEF HurtItselfText = $5da4 +DEF HurtItselfTextBank = $0f +DEF ConfusedNoMoreText = $5dbb +DEF ConfusedNoMoreTextBank = $0f +DEF SavingEnergyText = $5dca +DEF SavingEnergyTextBank = $0f +DEF UnleashedEnergyText = $5dd6 +DEF UnleashedEnergyTextBank = $0f +DEF ThrashingAboutText = $5de5 +DEF ThrashingAboutTextBank = $0f +DEF AttackContinuesText = $5df0 +DEF AttackContinuesTextBank = $0f +DEF CantMoveText = $5e04 +DEF CantMoveTextBank = $0f +DEF PrintMoveIsDisabledText = $5e14 +DEF PrintMoveIsDisabledTextBank = $0f +DEF MoveIsDisabledText = $5e34 +DEF MoveIsDisabledTextBank = $0f +DEF HandleSelfConfusionDamage = $5e4b +DEF HandleSelfConfusionDamageBank = $0f +DEF PrintUsedMoveText = $5e93 +DEF PrintUsedMoveTextBank = $0f +DEF UsedMoveText = $5e99 +DEF UsedMoveTextBank = $0f +DEF UserNoText = $5eca +DEF UserNoTextBank = $0f +DEF UserWaText = $5ed1 +DEF UserWaTextBank = $0f +DEF UsedMoveText_CheckObedience = $5ed6 +DEF UsedMoveText_CheckObedienceBank = $0f +DEF MoveNameText = $5ef0 +DEF MoveNameTextBank = $0f +DEF SentenceEndPointerTable = $5f08 +DEF SentenceEndPointerTableBank = $0f +DEF SentenceEnd1Text = $5f12 +DEF SentenceEnd1TextBank = $0f +DEF SentenceEnd2Text = $5f1b +DEF SentenceEnd2TextBank = $0f +DEF SentenceEnd3Text = $5f20 +DEF SentenceEnd3TextBank = $0f +DEF SentenceEnd4Text = $5f27 +DEF SentenceEnd4TextBank = $0f +DEF SentenceEnd5Text = $5f2f +DEF SentenceEnd5TextBank = $0f +DEF GetMoveGrammar = $5f32 +DEF GetMoveGrammarBank = $0f +DEF MoveGrammar = $5f50 +DEF MoveGrammarBank = $0f +DEF PrintMoveFailureText = $5f8f +DEF PrintMoveFailureTextBank = $0f +DEF AttackMissedText = $5fef +DEF AttackMissedTextBank = $0f +DEF KeptGoingAndCrashedText = $6003 +DEF KeptGoingAndCrashedTextBank = $0f +DEF UnaffectedText = $601d +DEF UnaffectedTextBank = $0f +DEF PrintDoesntAffectText = $602d +DEF PrintDoesntAffectTextBank = $0f +DEF DoesntAffectMonText = $6033 +DEF DoesntAffectMonTextBank = $0f +DEF PrintCriticalOHKOText = $6046 +DEF PrintCriticalOHKOTextBank = $0f +DEF CriticalOHKOTextPointers = $6064 +DEF CriticalOHKOTextPointersBank = $0f +DEF CriticalHitText = $6068 +DEF CriticalHitTextBank = $0f +DEF OHKOText = $6076 +DEF OHKOTextBank = $0f +DEF CheckForDisobedience = $6082 +DEF CheckForDisobedienceBank = $0f +DEF LoafingAroundText = $61b0 +DEF LoafingAroundTextBank = $0f +DEF BeganToNapText = $61bd +DEF BeganToNapTextBank = $0f +DEF WontObeyText = $61cd +DEF WontObeyTextBank = $0f +DEF TurnedAwayText = $61de +DEF TurnedAwayTextBank = $0f +DEF IgnoredOrdersText = $61ed +DEF IgnoredOrdersTextBank = $0f +DEF GetDamageVarsForPlayerAttack = $61fc +DEF GetDamageVarsForPlayerAttackBank = $0f +DEF GetDamageVarsForEnemyAttack = $62a2 +DEF GetDamageVarsForEnemyAttackBank = $0f +DEF GetEnemyMonStat = $6349 +DEF GetEnemyMonStatBank = $0f +DEF CalculateDamage = $6392 +DEF CalculateDamageBank = $0f +DEF JumpToOHKOMoveEffect = $6443 +DEF JumpToOHKOMoveEffectBank = $0f +DEF UnusedHighCriticalMoves = $644b +DEF UnusedHighCriticalMovesBank = $0f +DEF CriticalHitTest = $6450 +DEF CriticalHitTestBank = $0f +DEF HighCriticalMoves = $64bb +DEF HighCriticalMovesBank = $0f +DEF HandleCounterMove = $64c0 +DEF HandleCounterMoveBank = $0f +DEF ApplyAttackToEnemyPokemon = $650c +DEF ApplyAttackToEnemyPokemonBank = $0f +DEF ApplyDamageToEnemyPokemon = $656f +DEF ApplyDamageToEnemyPokemonBank = $0f +DEF ApplyAttackToEnemyPokemonDone = $65ca +DEF ApplyAttackToEnemyPokemonDoneBank = $0f +DEF ApplyAttackToPlayerPokemon = $65cd +DEF ApplyAttackToPlayerPokemonBank = $0f +DEF ApplyDamageToPlayerPokemon = $662d +DEF ApplyDamageToPlayerPokemonBank = $0f +DEF ApplyAttackToPlayerPokemonDone = $6688 +DEF ApplyAttackToPlayerPokemonDoneBank = $0f +DEF AttackSubstitute = $668b +DEF AttackSubstituteBank = $0f +DEF SubstituteTookDamageText = $66d9 +DEF SubstituteTookDamageTextBank = $0f +DEF SubstituteBrokeText = $66f3 +DEF SubstituteBrokeTextBank = $0f +DEF HandleBuildingRage = $6706 +DEF HandleBuildingRageBank = $0f +DEF BuildingRageText = $6748 +DEF BuildingRageTextBank = $0f +DEF MirrorMoveCopyMove = $6760 +DEF MirrorMoveCopyMoveBank = $0f +DEF MirrorMoveFailedText = $6787 +DEF MirrorMoveFailedTextBank = $0f +DEF ReloadMoveData = $679f +DEF ReloadMoveDataBank = $0f +DEF MetronomePickMove = $67be +DEF MetronomePickMoveBank = $0f +DEF IncrementMovePP = $67e9 +DEF IncrementMovePPBank = $0f +DEF AdjustDamageForMoveType = $681b +DEF AdjustDamageForMoveTypeBank = $0f +DEF AIGetTypeEffectiveness = $68bf +DEF AIGetTypeEffectivenessBank = $0f +DEF TypeEffects = $68ea +DEF TypeEffectsBank = $0f +DEF MoveHitTest = $69e1 +DEF MoveHitTestBank = $0f +DEF CalcHitChance = $6a9a +DEF CalcHitChanceBank = $0f +DEF RandomizeDamage = $6afd +DEF RandomizeDamageBank = $0f +DEF ExecuteEnemyMove = $6b32 +DEF ExecuteEnemyMoveBank = $0f +DEF CheckIfEnemyNeedsToChargeUp = $6b72 +DEF CheckIfEnemyNeedsToChargeUpBank = $0f +DEF EnemyCanExecuteChargingMove = $6b81 +DEF EnemyCanExecuteChargingMoveBank = $0f +DEF EnemyCanExecuteMove = $6ba1 +DEF EnemyCanExecuteMoveBank = $0f +DEF EnemyCalcMoveDamage = $6bc6 +DEF EnemyCalcMoveDamageBank = $0f +DEF EnemyMoveHitTest = $6bf5 +DEF EnemyMoveHitTestBank = $0f +DEF HandleIfEnemyMoveMissed = $6bf8 +DEF HandleIfEnemyMoveMissedBank = $0f +DEF GetEnemyAnimationType = $6c0a +DEF GetEnemyAnimationTypeBank = $0f +DEF HandleExplosionMiss = $6c16 +DEF HandleExplosionMissBank = $0f +DEF PlayEnemyMoveAnimation = $6c1a +DEF PlayEnemyMoveAnimationBank = $0f +DEF EnemyCheckIfFlyOrChargeEffect = $6c47 +DEF EnemyCheckIfFlyOrChargeEffectBank = $0f +DEF EnemyCheckIfMirrorMoveEffect = $6c65 +DEF EnemyCheckIfMirrorMoveEffectBank = $0f +DEF HitXTimesText = $6cfd +DEF HitXTimesTextBank = $0f +DEF ExecuteEnemyMoveDone = $6d0f +DEF ExecuteEnemyMoveDoneBank = $0f +DEF CheckEnemyStatusConditions = $6d12 +DEF CheckEnemyStatusConditionsBank = $0f +DEF GetCurrentMove = $6f41 +DEF GetCurrentMoveBank = $0f +DEF LoadEnemyMonData = $6f84 +DEF LoadEnemyMonDataBank = $0f +DEF DoBattleTransitionAndInitBattleVariables = $70b5 +DEF DoBattleTransitionAndInitBattleVariablesBank = $0f +DEF SwapPlayerAndEnemyLevels = $7104 +DEF SwapPlayerAndEnemyLevelsBank = $0f +DEF LoadPlayerBackPic = $7115 +DEF LoadPlayerBackPicBank = $0f +DEF DoubleOrHalveSelectedStats = $7188 +DEF DoubleOrHalveSelectedStatsBank = $0f +DEF ScrollTrainerPicAfterBattle = $7198 +DEF ScrollTrainerPicAfterBattleBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToPlayer = $71a0 +DEF ApplyBurnAndParalysisPenaltiesToPlayerBank = $0f +DEF ApplyBurnAndParalysisPenaltiesToEnemy = $71a4 +DEF ApplyBurnAndParalysisPenaltiesToEnemyBank = $0f +DEF ApplyBurnAndParalysisPenalties = $71a5 +DEF ApplyBurnAndParalysisPenaltiesBank = $0f +DEF QuarterSpeedDueToParalysis = $71ad +DEF QuarterSpeedDueToParalysisBank = $0f +DEF HalveAttackDueToBurn = $71ea +DEF HalveAttackDueToBurnBank = $0f +DEF CalculateModifiedStats = $721f +DEF CalculateModifiedStatsBank = $0f +DEF CalculateModifiedStat = $722b +DEF CalculateModifiedStatBank = $0f +DEF ApplyBadgeStatBoosts = $729f +DEF ApplyBadgeStatBoostsBank = $0f +DEF LoadHudAndHpBarAndStatusTilePatterns = $72de +DEF LoadHudAndHpBarAndStatusTilePatternsBank = $0f +DEF LoadHudTilePatterns = $72e1 +DEF LoadHudTilePatternsBank = $0f +DEF PrintEmptyString = $731a +DEF PrintEmptyStringBank = $0f +DEF BattleRandom = $7321 +DEF BattleRandomBank = $0f +DEF HandleExplodingAnimation = $7359 +DEF HandleExplodingAnimationBank = $0f +DEF PlayMoveAnimation = $738d +DEF PlayMoveAnimationBank = $0f +DEF JumpMoveEffect = $73a1 +DEF JumpMoveEffectBank = $0f +DEF _JumpMoveEffect = $73a7 +DEF _JumpMoveEffectBank = $0f +DEF MoveEffectPointerTable = $73bf +DEF MoveEffectPointerTableBank = $0f +DEF SleepEffect = $746b +DEF SleepEffectBank = $0f +DEF FellAsleepText = $74c2 +DEF FellAsleepTextBank = $0f +DEF AlreadyAsleepText = $74d0 +DEF AlreadyAsleepTextBank = $0f +DEF PoisonEffect = $74df +DEF PoisonEffectBank = $0f +DEF PoisonedText = $756f +DEF PoisonedTextBank = $0f +DEF BadlyPoisonedText = $757b +DEF BadlyPoisonedTextBank = $0f +DEF DrainHPEffect = $7589 +DEF DrainHPEffectBank = $0f +DEF ExplodeEffect = $7591 +DEF ExplodeEffectBank = $0f +DEF FreezeBurnParalyzeEffect = $75ac +DEF FreezeBurnParalyzeEffectBank = $0f +DEF BurnedText = $76ab +DEF BurnedTextBank = $0f +DEF FrozenText = $76b8 +DEF FrozenTextBank = $0f +DEF CheckDefrost = $76c7 +DEF CheckDefrostBank = $0f +DEF FireDefrostedText = $7708 +DEF FireDefrostedTextBank = $0f +DEF StatModifierUpEffect = $771d +DEF StatModifierUpEffectBank = $0f +DEF UpdateStat = $77b8 +DEF UpdateStatBank = $0f +DEF UpdateStatDone = $77bf +DEF UpdateStatDoneBank = $0f +DEF RestoreOriginalStatModifier = $7815 +DEF RestoreOriginalStatModifierBank = $0f +DEF PrintNothingHappenedText = $7817 +DEF PrintNothingHappenedTextBank = $0f +DEF MonsStatsRoseText = $781d +DEF MonsStatsRoseTextBank = $0f +DEF GreatlyRoseText = $783e +DEF GreatlyRoseTextBank = $0f +DEF RoseText = $7846 +DEF RoseTextBank = $0f +DEF StatModifierDownEffect = $784e +DEF StatModifierDownEffectBank = $0f +DEF UpdateLoweredStat = $7926 +DEF UpdateLoweredStatBank = $0f +DEF UpdateLoweredStatDone = $792e +DEF UpdateLoweredStatDoneBank = $0f +DEF CantLowerAnymore_Pop = $794f +DEF CantLowerAnymore_PopBank = $0f +DEF CantLowerAnymore = $7952 +DEF CantLowerAnymoreBank = $0f +DEF MoveMissed = $795c +DEF MoveMissedBank = $0f +DEF MonsStatsFellText = $7963 +DEF MonsStatsFellTextBank = $0f +DEF GreatlyFellText = $7987 +DEF GreatlyFellTextBank = $0f +DEF FellText = $798f +DEF FellTextBank = $0f +DEF PrintStatText = $7997 +DEF PrintStatTextBank = $0f +DEF StatModTextStrings = $79ae +DEF StatModTextStringsBank = $0f +DEF StatModifierRatios = $79db +DEF StatModifierRatiosBank = $0f +DEF BideEffect = $79f5 +DEF BideEffectBank = $0f +DEF ThrashPetalDanceEffect = $7a27 +DEF ThrashPetalDanceEffectBank = $0f +DEF SwitchAndTeleportEffect = $7a49 +DEF SwitchAndTeleportEffectBank = $0f +DEF RanFromBattleText = $7b12 +DEF RanFromBattleTextBank = $0f +DEF RanAwayScaredText = $7b24 +DEF RanAwayScaredTextBank = $0f +DEF WasBlownAwayText = $7b36 +DEF WasBlownAwayTextBank = $0f +DEF TwoToFiveAttacksEffect = $7b43 +DEF TwoToFiveAttacksEffectBank = $0f +DEF FlinchSideEffect = $7b8d +DEF FlinchSideEffectBank = $0f +DEF OneHitKOEffect = $7bbe +DEF OneHitKOEffectBank = $0f +DEF ChargeEffect = $7bc6 +DEF ChargeEffectBank = $0f +DEF ChargeMoveEffectText = $7c1f +DEF ChargeMoveEffectTextBank = $0f +DEF MadeWhirlwindText = $7c4f +DEF MadeWhirlwindTextBank = $0f +DEF TookInSunlightText = $7c64 +DEF TookInSunlightTextBank = $0f +DEF LoweredItsHeadText = $7c76 +DEF LoweredItsHeadTextBank = $0f +DEF SkyAttackGlowingText = $7c84 +DEF SkyAttackGlowingTextBank = $0f +DEF FlewUpHighText = $7c96 +DEF FlewUpHighTextBank = $0f +DEF DugAHoleText = $7ca7 +DEF DugAHoleTextBank = $0f +DEF TrappingEffect = $7cbd +DEF TrappingEffectBank = $0f +DEF MistEffect = $7ce7 +DEF MistEffectBank = $0f +DEF FocusEnergyEffect = $7cef +DEF FocusEnergyEffectBank = $0f +DEF RecoilEffect = $7cf7 +DEF RecoilEffectBank = $0f +DEF ConfusionSideEffect = $7cff +DEF ConfusionSideEffectBank = $0f +DEF ConfusionEffect = $7d07 +DEF ConfusionEffectBank = $0f +DEF ConfusionSideEffectSuccess = $7d15 +DEF ConfusionSideEffectSuccessBank = $0f +DEF BecameConfusedText = $7d47 +DEF BecameConfusedTextBank = $0f +DEF ConfusionEffectFailed = $7d53 +DEF ConfusionEffectFailedBank = $0f +DEF ParalyzeEffect = $7d5e +DEF ParalyzeEffectBank = $0f +DEF SubstituteEffect = $7d66 +DEF SubstituteEffectBank = $0f +DEF HyperBeamEffect = $7d6e +DEF HyperBeamEffectBank = $0f +DEF ClearHyperBeam = $7d7c +DEF ClearHyperBeamBank = $0f +DEF RageEffect = $7d8c +DEF RageEffectBank = $0f +DEF MimicEffect = $7d9a +DEF MimicEffectBank = $0f +DEF MimicLearnedMoveText = $7e24 +DEF MimicLearnedMoveTextBank = $0f +DEF LeechSeedEffect = $7e35 +DEF LeechSeedEffectBank = $0f +DEF SplashEffect = $7e3d +DEF SplashEffectBank = $0f +DEF DisableEffect = $7e43 +DEF DisableEffectBank = $0f +DEF MoveWasDisabledText = $7ec2 +DEF MoveWasDisabledTextBank = $0f +DEF PayDayEffect = $7ed5 +DEF PayDayEffectBank = $0f +DEF ConversionEffect = $7edd +DEF ConversionEffectBank = $0f +DEF HazeEffect = $7ee5 +DEF HazeEffectBank = $0f +DEF HealEffect = $7eed +DEF HealEffectBank = $0f +DEF TransformEffect = $7ef5 +DEF TransformEffectBank = $0f +DEF ReflectLightScreenEffect = $7efd +DEF ReflectLightScreenEffectBank = $0f +DEF NothingHappenedText = $7f05 +DEF NothingHappenedTextBank = $0f +DEF PrintNoEffectText = $7f15 +DEF PrintNoEffectTextBank = $0f +DEF NoEffectText = $7f1b +DEF NoEffectTextBank = $0f +DEF ConditionalPrintButItFailed = $7f29 +DEF ConditionalPrintButItFailedBank = $0f +DEF PrintButItFailedText_ = $7f2e +DEF PrintButItFailedText_Bank = $0f +DEF ButItFailedText = $7f34 +DEF ButItFailedTextBank = $0f +DEF PrintDidntAffectText = $7f46 +DEF PrintDidntAffectTextBank = $0f +DEF DidntAffectText = $7f4c +DEF DidntAffectTextBank = $0f +DEF IsUnaffectedText = $7f5d +DEF IsUnaffectedTextBank = $0f +DEF PrintMayNotAttackText = $7f70 +DEF PrintMayNotAttackTextBank = $0f +DEF ParalyzedMayNotAttackText = $7f76 +DEF ParalyzedMayNotAttackTextBank = $0f +DEF CheckTargetSubstitute = $7f8c +DEF CheckTargetSubstituteBank = $0f +DEF PlayCurrentMoveAnimation2 = $7f9c +DEF PlayCurrentMoveAnimation2Bank = $0f +DEF PlayBattleAnimation2 = $7fa9 +DEF PlayBattleAnimation2Bank = $0f +DEF PlayCurrentMoveAnimation = $7fbb +DEF PlayCurrentMoveAnimationBank = $0f +DEF PlayBattleAnimation = $7fcc +DEF PlayBattleAnimationBank = $0f +DEF PlayBattleAnimationGotID = $7fcf +DEF PlayBattleAnimationGotIDBank = $0f +DEF ShowPokedexMenu = $4000 +DEF ShowPokedexMenuBank = $10 +DEF HandlePokedexSideMenu = $4070 +DEF HandlePokedexSideMenuBank = $10 +DEF HandlePokedexListMenu = $4130 +DEF HandlePokedexListMenuBank = $10 +DEF Pokedex_DrawInterface = $41b2 +DEF Pokedex_DrawInterfaceBank = $10 +DEF DrawPokedexVerticalLine = $4232 +DEF DrawPokedexVerticalLineBank = $10 +DEF PokedexSeenText = $4241 +DEF PokedexSeenTextBank = $10 +DEF PokedexOwnText = $4248 +DEF PokedexOwnTextBank = $10 +DEF PokedexContentsText = $4250 +DEF PokedexContentsTextBank = $10 +DEF PokedexMenuItemsText = $4254 +DEF PokedexMenuItemsTextBank = $10 +DEF Pokedex_PlacePokemonList = $4270 +DEF Pokedex_PlacePokemonListBank = $10 +DEF IsPokemonBitSet = $42e9 +DEF IsPokemonBitSetBank = $10 +DEF ShowPokedexData = $42f8 +DEF ShowPokedexDataBank = $10 +DEF ShowPokedexDataInternal = $4309 +DEF ShowPokedexDataInternalBank = $10 +DEF HeightWeightText = $4368 +DEF HeightWeightTextBank = $10 +DEF PokeText = $437d +DEF PokeTextBank = $10 +DEF PokedexDataDividerLine = $437f +DEF PokedexDataDividerLineBank = $10 +DEF DrawDexEntryOnScreen = $4394 +DEF DrawDexEntryOnScreenBank = $10 +DEF DrawTileLine = $4493 +DEF DrawTileLineBank = $10 +DEF PokedexEntryPointers = $449d +DEF PokedexEntryPointersBank = $10 +DEF BulbasaurDexEntry = $4619 +DEF BulbasaurDexEntryBank = $10 +DEF IvysaurDexEntry = $4654 +DEF IvysaurDexEntryBank = $10 +DEF VenusaurDexEntry = $4690 +DEF VenusaurDexEntryBank = $10 +DEF CharmanderDexEntry = $46cb +DEF CharmanderDexEntryBank = $10 +DEF CharmeleonDexEntry = $46fc +DEF CharmeleonDexEntryBank = $10 +DEF CharizardDexEntry = $4730 +DEF CharizardDexEntryBank = $10 +DEF SquirtleDexEntry = $4769 +DEF SquirtleDexEntryBank = $10 +DEF WartortleDexEntry = $47a7 +DEF WartortleDexEntryBank = $10 +DEF BlastoiseDexEntry = $47e2 +DEF BlastoiseDexEntryBank = $10 +DEF CaterpieDexEntry = $4819 +DEF CaterpieDexEntryBank = $10 +DEF MetapodDexEntry = $4853 +DEF MetapodDexEntryBank = $10 +DEF ButterfreeDexEntry = $488c +DEF ButterfreeDexEntryBank = $10 +DEF WeedleDexEntry = $48c7 +DEF WeedleDexEntryBank = $10 +DEF KakunaDexEntry = $4902 +DEF KakunaDexEntryBank = $10 +DEF BeedrillDexEntry = $493c +DEF BeedrillDexEntryBank = $10 +DEF PidgeyDexEntry = $4977 +DEF PidgeyDexEntryBank = $10 +DEF PidgeottoDexEntry = $49af +DEF PidgeottoDexEntryBank = $10 +DEF PidgeotDexEntry = $49e9 +DEF PidgeotDexEntryBank = $10 +DEF RattataDexEntry = $4a1f +DEF RattataDexEntryBank = $10 +DEF RaticateDexEntry = $4a58 +DEF RaticateDexEntryBank = $10 +DEF SpearowDexEntry = $4a8e +DEF SpearowDexEntryBank = $10 +DEF FearowDexEntry = $4ac1 +DEF FearowDexEntryBank = $10 +DEF EkansDexEntry = $4afa +DEF EkansDexEntryBank = $10 +DEF ArbokDexEntry = $4b32 +DEF ArbokDexEntryBank = $10 +DEF PikachuDexEntry = $4b6b +DEF PikachuDexEntryBank = $10 +DEF RaichuDexEntry = $4ba6 +DEF RaichuDexEntryBank = $10 +DEF SandshrewDexEntry = $4be0 +DEF SandshrewDexEntryBank = $10 +DEF SandslashDexEntry = $4c15 +DEF SandslashDexEntryBank = $10 +DEF NidoranFDexEntry = $4c4f +DEF NidoranFDexEntryBank = $10 +DEF NidorinaDexEntry = $4c88 +DEF NidorinaDexEntryBank = $10 +DEF NidoqueenDexEntry = $4cbf +DEF NidoqueenDexEntryBank = $10 +DEF NidoranMDexEntry = $4cf5 +DEF NidoranMDexEntryBank = $10 +DEF NidorinoDexEntry = $4d33 +DEF NidorinoDexEntryBank = $10 +DEF NidokingDexEntry = $4d66 +DEF NidokingDexEntryBank = $10 +DEF ClefairyDexEntry = $4d9e +DEF ClefairyDexEntryBank = $10 +DEF ClefableDexEntry = $4dd4 +DEF ClefableDexEntryBank = $10 +DEF VulpixDexEntry = $4e10 +DEF VulpixDexEntryBank = $10 +DEF NinetalesDexEntry = $4e43 +DEF NinetalesDexEntryBank = $10 +DEF JigglypuffDexEntry = $4e77 +DEF JigglypuffDexEntryBank = $10 +DEF WigglytuffDexEntry = $4eb2 +DEF WigglytuffDexEntryBank = $10 +DEF ZubatDexEntry = $4eea +DEF ZubatDexEntryBank = $10 +DEF GolbatDexEntry = $4f27 +DEF GolbatDexEntryBank = $10 +DEF OddishDexEntry = $4f63 +DEF OddishDexEntryBank = $10 +DEF GloomDexEntry = $4f9d +DEF GloomDexEntryBank = $10 +DEF VileplumeDexEntry = $4fd6 +DEF VileplumeDexEntryBank = $10 +DEF ParasDexEntry = $5010 +DEF ParasDexEntryBank = $10 +DEF ParasectDexEntry = $5045 +DEF ParasectDexEntryBank = $10 +DEF VenonatDexEntry = $507c +DEF VenonatDexEntryBank = $10 +DEF VenomothDexEntry = $50b8 +DEF VenomothDexEntryBank = $10 +DEF DiglettDexEntry = $50f5 +DEF DiglettDexEntryBank = $10 +DEF DugtrioDexEntry = $512a +DEF DugtrioDexEntryBank = $10 +DEF MeowthDexEntry = $5168 +DEF MeowthDexEntryBank = $10 +DEF PersianDexEntry = $51a2 +DEF PersianDexEntryBank = $10 +DEF PsyduckDexEntry = $51de +DEF PsyduckDexEntryBank = $10 +DEF GolduckDexEntry = $5215 +DEF GolduckDexEntryBank = $10 +DEF MankeyDexEntry = $524d +DEF MankeyDexEntryBank = $10 +DEF PrimeapeDexEntry = $528c +DEF PrimeapeDexEntryBank = $10 +DEF GrowlitheDexEntry = $52c4 +DEF GrowlitheDexEntryBank = $10 +DEF ArcanineDexEntry = $52fa +DEF ArcanineDexEntryBank = $10 +DEF PoliwagDexEntry = $5334 +DEF PoliwagDexEntryBank = $10 +DEF PoliwhirlDexEntry = $536d +DEF PoliwhirlDexEntryBank = $10 +DEF PoliwrathDexEntry = $53a7 +DEF PoliwrathDexEntryBank = $10 +DEF AbraDexEntry = $53e0 +DEF AbraDexEntryBank = $10 +DEF KadabraDexEntry = $5414 +DEF KadabraDexEntryBank = $10 +DEF AlakazamDexEntry = $5449 +DEF AlakazamDexEntryBank = $10 +DEF MachopDexEntry = $5482 +DEF MachopDexEntryBank = $10 +DEF MachokeDexEntry = $54bf +DEF MachokeDexEntryBank = $10 +DEF MachampDexEntry = $54fd +DEF MachampDexEntryBank = $10 +DEF BellsproutDexEntry = $553a +DEF BellsproutDexEntryBank = $10 +DEF WeepinbellDexEntry = $5575 +DEF WeepinbellDexEntryBank = $10 +DEF VictreebelDexEntry = $55ac +DEF VictreebelDexEntryBank = $10 +DEF TentacoolDexEntry = $55ea +DEF TentacoolDexEntryBank = $10 +DEF TentacruelDexEntry = $5625 +DEF TentacruelDexEntryBank = $10 +DEF GeodudeDexEntry = $565f +DEF GeodudeDexEntryBank = $10 +DEF GravelerDexEntry = $5697 +DEF GravelerDexEntryBank = $10 +DEF GolemDexEntry = $56ce +DEF GolemDexEntryBank = $10 +DEF PonytaDexEntry = $5708 +DEF PonytaDexEntryBank = $10 +DEF RapidashDexEntry = $5742 +DEF RapidashDexEntryBank = $10 +DEF SlowpokeDexEntry = $577c +DEF SlowpokeDexEntryBank = $10 +DEF SlowbroDexEntry = $57b5 +DEF SlowbroDexEntryBank = $10 +DEF MagnemiteDexEntry = $57ef +DEF MagnemiteDexEntryBank = $10 +DEF MagnetonDexEntry = $582b +DEF MagnetonDexEntryBank = $10 +DEF FarfetchdDexEntry = $585e +DEF FarfetchdDexEntryBank = $10 +DEF DoduoDexEntry = $5899 +DEF DoduoDexEntryBank = $10 +DEF DodrioDexEntry = $58d7 +DEF DodrioDexEntryBank = $10 +DEF SeelDexEntry = $5914 +DEF SeelDexEntryBank = $10 +DEF DewgongDexEntry = $5949 +DEF DewgongDexEntryBank = $10 +DEF GrimerDexEntry = $5984 +DEF GrimerDexEntryBank = $10 +DEF MukDexEntry = $59be +DEF MukDexEntryBank = $10 +DEF ShellderDexEntry = $59fa +DEF ShellderDexEntryBank = $10 +DEF CloysterDexEntry = $5a30 +DEF CloysterDexEntryBank = $10 +DEF GastlyDexEntry = $5a6f +DEF GastlyDexEntryBank = $10 +DEF HaunterDexEntry = $5aad +DEF HaunterDexEntryBank = $10 +DEF GengarDexEntry = $5ae9 +DEF GengarDexEntryBank = $10 +DEF OnixDexEntry = $5b24 +DEF OnixDexEntryBank = $10 +DEF DrowzeeDexEntry = $5b62 +DEF DrowzeeDexEntryBank = $10 +DEF HypnoDexEntry = $5b99 +DEF HypnoDexEntryBank = $10 +DEF KrabbyDexEntry = $5bd2 +DEF KrabbyDexEntryBank = $10 +DEF KinglerDexEntry = $5c0d +DEF KinglerDexEntryBank = $10 +DEF VoltorbDexEntry = $5c45 +DEF VoltorbDexEntryBank = $10 +DEF ElectrodeDexEntry = $5c80 +DEF ElectrodeDexEntryBank = $10 +DEF ExeggcuteDexEntry = $5cbc +DEF ExeggcuteDexEntryBank = $10 +DEF ExeggutorDexEntry = $5cf5 +DEF ExeggutorDexEntryBank = $10 +DEF CuboneDexEntry = $5d2a +DEF CuboneDexEntryBank = $10 +DEF MarowakDexEntry = $5d65 +DEF MarowakDexEntryBank = $10 +DEF HitmonleeDexEntry = $5da1 +DEF HitmonleeDexEntryBank = $10 +DEF HitmonchanDexEntry = $5dda +DEF HitmonchanDexEntryBank = $10 +DEF LickitungDexEntry = $5e15 +DEF LickitungDexEntryBank = $10 +DEF KoffingDexEntry = $5e54 +DEF KoffingDexEntryBank = $10 +DEF WeezingDexEntry = $5e8f +DEF WeezingDexEntryBank = $10 +DEF RhyhornDexEntry = $5ec4 +DEF RhyhornDexEntryBank = $10 +DEF RhydonDexEntry = $5eff +DEF RhydonDexEntryBank = $10 +DEF ChanseyDexEntry = $5f3a +DEF ChanseyDexEntryBank = $10 +DEF TangelaDexEntry = $5f6e +DEF TangelaDexEntryBank = $10 +DEF KangaskhanDexEntry = $5fa8 +DEF KangaskhanDexEntryBank = $10 +DEF HorseaDexEntry = $5fe3 +DEF HorseaDexEntryBank = $10 +DEF SeadraDexEntry = $6019 +DEF SeadraDexEntryBank = $10 +DEF GoldeenDexEntry = $6055 +DEF GoldeenDexEntryBank = $10 +DEF SeakingDexEntry = $6091 +DEF SeakingDexEntryBank = $10 +DEF StaryuDexEntry = $60c5 +DEF StaryuDexEntryBank = $10 +DEF StarmieDexEntry = $6100 +DEF StarmieDexEntryBank = $10 +DEF MrMimeDexEntry = $613c +DEF MrMimeDexEntryBank = $10 +DEF ScytherDexEntry = $6177 +DEF ScytherDexEntryBank = $10 +DEF JynxDexEntry = $61b1 +DEF JynxDexEntryBank = $10 +DEF ElectabuzzDexEntry = $61eb +DEF ElectabuzzDexEntryBank = $10 +DEF MagmarDexEntry = $6221 +DEF MagmarDexEntryBank = $10 +DEF PinsirDexEntry = $6257 +DEF PinsirDexEntryBank = $10 +DEF TaurosDexEntry = $6293 +DEF TaurosDexEntryBank = $10 +DEF MagikarpDexEntry = $62d1 +DEF MagikarpDexEntryBank = $10 +DEF GyaradosDexEntry = $6306 +DEF GyaradosDexEntryBank = $10 +DEF LaprasDexEntry = $6340 +DEF LaprasDexEntryBank = $10 +DEF DittoDexEntry = $6379 +DEF DittoDexEntryBank = $10 +DEF EeveeDexEntry = $63b7 +DEF EeveeDexEntryBank = $10 +DEF VaporeonDexEntry = $63f0 +DEF VaporeonDexEntryBank = $10 +DEF JolteonDexEntry = $642a +DEF JolteonDexEntryBank = $10 +DEF FlareonDexEntry = $6464 +DEF FlareonDexEntryBank = $10 +DEF PorygonDexEntry = $649e +DEF PorygonDexEntryBank = $10 +DEF OmanyteDexEntry = $64d8 +DEF OmanyteDexEntryBank = $10 +DEF OmastarDexEntry = $6513 +DEF OmastarDexEntryBank = $10 +DEF KabutoDexEntry = $6549 +DEF KabutoDexEntryBank = $10 +DEF KabutopsDexEntry = $6581 +DEF KabutopsDexEntryBank = $10 +DEF AerodactylDexEntry = $65bd +DEF AerodactylDexEntryBank = $10 +DEF SnorlaxDexEntry = $65f6 +DEF SnorlaxDexEntryBank = $10 +DEF ArticunoDexEntry = $662a +DEF ArticunoDexEntryBank = $10 +DEF ZapdosDexEntry = $6662 +DEF ZapdosDexEntryBank = $10 +DEF MoltresDexEntry = $6699 +DEF MoltresDexEntryBank = $10 +DEF DratiniDexEntry = $66d0 +DEF DratiniDexEntryBank = $10 +DEF DragonairDexEntry = $6707 +DEF DragonairDexEntryBank = $10 +DEF DragoniteDexEntry = $673f +DEF DragoniteDexEntryBank = $10 +DEF MewtwoDexEntry = $677c +DEF MewtwoDexEntryBank = $10 +DEF MewDexEntry = $67b5 +DEF MewDexEntryBank = $10 +DEF MissingNoDexEntry = $67ee +DEF MissingNoDexEntryBank = $10 +DEF PokedexToIndex = $6802 +DEF PokedexToIndexBank = $10 +DEF IndexToPokedex = $6819 +DEF IndexToPokedexBank = $10 +DEF PokedexOrder = $682d +DEF PokedexOrderBank = $10 +DEF EmotionBubble = $68eb +DEF EmotionBubbleBank = $10 +DEF EmotionBubblesOAMBlock = $6959 +DEF EmotionBubblesOAMBlockBank = $10 +DEF EmotionBubbles = $6961 +DEF EmotionBubblesBank = $10 +DEF ShockEmote = $6961 +DEF ShockEmoteBank = $10 +DEF QuestionEmote = $69a1 +DEF QuestionEmoteBank = $10 +DEF HappyEmote = $69e1 +DEF HappyEmoteBank = $10 +DEF SkullEmote = $6a21 +DEF SkullEmoteBank = $10 +DEF HeartEmote = $6a61 +DEF HeartEmoteBank = $10 +DEF BoltEmote = $6aa1 +DEF BoltEmoteBank = $10 +DEF ZzzEmote = $6ae1 +DEF ZzzEmoteBank = $10 +DEF FishEmote = $6b21 +DEF FishEmoteBank = $10 +DEF InternalClockTradeAnim = $6b61 +DEF InternalClockTradeAnimBank = $10 +DEF ExternalClockTradeAnim = $6b72 +DEF ExternalClockTradeAnimBank = $10 +DEF TradeAnimCommon = $6b81 +DEF TradeAnimCommonBank = $10 +DEF InternalClockTradeFuncSequence = $6bb9 +DEF InternalClockTradeFuncSequenceBank = $10 +DEF ExternalClockTradeFuncSequence = $6bca +DEF ExternalClockTradeFuncSequenceBank = $10 +DEF LoadTradingGFXAndMonNamesTradeFunc = $6be0 +DEF LoadTradingGFXAndMonNamesTradeFuncBank = $10 +DEF TradeFuncPointerTable = $6be0 +DEF TradeFuncPointerTableBank = $10 +DEF Trade_ShowPlayerMonTradeFunc = $6be2 +DEF Trade_ShowPlayerMonTradeFuncBank = $10 +DEF Trade_DrawOpenEndOfLinkCableTradeFunc = $6be4 +DEF Trade_DrawOpenEndOfLinkCableTradeFuncBank = $10 +DEF Trade_AnimateBallEnteringLinkCableTradeFunc = $6be6 +DEF Trade_AnimateBallEnteringLinkCableTradeFuncBank = $10 +DEF Trade_ShowEnemyMonTradeFunc = $6be8 +DEF Trade_ShowEnemyMonTradeFuncBank = $10 +DEF Trade_AnimLeftToRightTradeFunc = $6bea +DEF Trade_AnimLeftToRightTradeFuncBank = $10 +DEF Trade_AnimRightToLeftTradeFunc = $6bec +DEF Trade_AnimRightToLeftTradeFuncBank = $10 +DEF Trade_Delay100TradeFunc = $6bee +DEF Trade_Delay100TradeFuncBank = $10 +DEF Trade_ShowClearedWindowTradeFunc = $6bf0 +DEF Trade_ShowClearedWindowTradeFuncBank = $10 +DEF PrintTradeWentToTextTradeFunc = $6bf2 +DEF PrintTradeWentToTextTradeFuncBank = $10 +DEF PrintTradeForSendsTextTradeFunc = $6bf4 +DEF PrintTradeForSendsTextTradeFuncBank = $10 +DEF PrintTradeFarewellTextTradeFunc = $6bf6 +DEF PrintTradeFarewellTextTradeFuncBank = $10 +DEF PrintTradeTakeCareTextTradeFunc = $6bf8 +DEF PrintTradeTakeCareTextTradeFuncBank = $10 +DEF PrintTradeWillTradeTextTradeFunc = $6bfa +DEF PrintTradeWillTradeTextTradeFuncBank = $10 +DEF Trade_CleanupTradeFunc = $6bfc +DEF Trade_CleanupTradeFuncBank = $10 +DEF Trade_SlideTextBoxOffScreenTradeFunc = $6bfe +DEF Trade_SlideTextBoxOffScreenTradeFuncBank = $10 +DEF Trade_SwapNamesTradeFunc = $6c00 +DEF Trade_SwapNamesTradeFuncBank = $10 +DEF Trade_Delay100 = $6c02 +DEF Trade_Delay100Bank = $10 +DEF Trade_CopyTileMapToVRAM = $6c07 +DEF Trade_CopyTileMapToVRAMBank = $10 +DEF Trade_Delay80 = $6c12 +DEF Trade_Delay80Bank = $10 +DEF Trade_ClearTileMap = $6c17 +DEF Trade_ClearTileMapBank = $10 +DEF LoadTradingGFXAndMonNames = $6c22 +DEF LoadTradingGFXAndMonNamesBank = $10 +DEF Trade_LoadMonPartySpriteGfx = $6c8c +DEF Trade_LoadMonPartySpriteGfxBank = $10 +DEF Trade_SwapNames = $6c98 +DEF Trade_SwapNamesBank = $10 +DEF Trade_Cleanup = $6cbc +DEF Trade_CleanupBank = $10 +DEF Trade_ShowPlayerMon = $6cc6 +DEF Trade_ShowPlayerMonBank = $10 +DEF Trade_DrawOpenEndOfLinkCable = $6d18 +DEF Trade_DrawOpenEndOfLinkCableBank = $10 +DEF Trade_AnimateBallEnteringLinkCable = $6d52 +DEF Trade_AnimateBallEnteringLinkCableBank = $10 +DEF Trade_BallInsideLinkCableOAMBlock = $6dae +DEF Trade_BallInsideLinkCableOAMBlockBank = $10 +DEF Trade_ShowEnemyMon = $6db6 +DEF Trade_ShowEnemyMonBank = $10 +DEF Trade_AnimLeftToRight = $6df5 +DEF Trade_AnimLeftToRightBank = $10 +DEF Trade_AnimRightToLeft = $6e45 +DEF Trade_AnimRightToLeftBank = $10 +DEF Trade_InitGameboyTransferGfx = $6e90 +DEF Trade_InitGameboyTransferGfxBank = $10 +DEF Trade_DrawLeftGameboy = $6eb1 +DEF Trade_DrawLeftGameboyBank = $10 +DEF Trade_DrawRightGameboy = $6edf +DEF Trade_DrawRightGameboyBank = $10 +DEF Trade_DrawCableAcrossScreen = $6f21 +DEF Trade_DrawCableAcrossScreenBank = $10 +DEF Trade_CopyCableTilesOffScreen = $6f30 +DEF Trade_CopyCableTilesOffScreenBank = $10 +DEF Trade_AnimMonMoveHorizontal = $6f47 +DEF Trade_AnimMonMoveHorizontalBank = $10 +DEF Trade_AnimCircledMon = $6f6a +DEF Trade_AnimCircledMonBank = $10 +DEF Trade_WriteCircledMonOAM = $6f87 +DEF Trade_WriteCircledMonOAMBank = $10 +DEF Trade_AddOffsetsToOAMCoords = $6f92 +DEF Trade_AddOffsetsToOAMCoordsBank = $10 +DEF Trade_AnimMonMoveVertical = $6fa7 +DEF Trade_AnimMonMoveVerticalBank = $10 +DEF Trade_WriteCircleOAMBlock = $6fda +DEF Trade_WriteCircleOAMBlockBank = $10 +DEF Trade_CircleOAMBlocks = $6ff6 +DEF Trade_CircleOAMBlocksBank = $10 +DEF Trade_LoadMonSprite = $7026 +DEF Trade_LoadMonSpriteBank = $10 +DEF Trade_ShowClearedWindow = $704a +DEF Trade_ShowClearedWindowBank = $10 +DEF Trade_SlideTextBoxOffScreen = $7061 +DEF Trade_SlideTextBoxOffScreenBank = $10 +DEF PrintTradeWentToText = $7080 +DEF PrintTradeWentToTextBank = $10 +DEF TradeWentToText = $708e +DEF TradeWentToTextBank = $10 +DEF PrintTradeForSendsText = $70a7 +DEF PrintTradeForSendsTextBank = $10 +DEF TradeForText = $70b9 +DEF TradeForTextBank = $10 +DEF TradeSendsText = $70cd +DEF TradeSendsTextBank = $10 +DEF PrintTradeFarewellText = $70df +DEF PrintTradeFarewellTextBank = $10 +DEF TradeWavesFarewellText = $70f4 +DEF TradeWavesFarewellTextBank = $10 +DEF TradeTransferredText = $7106 +DEF TradeTransferredTextBank = $10 +DEF PrintTradeTakeCareText = $7114 +DEF PrintTradeTakeCareTextBank = $10 +DEF TradeTakeCareText = $711d +DEF TradeTakeCareTextBank = $10 +DEF PrintTradeWillTradeText = $7131 +DEF PrintTradeWillTradeTextBank = $10 +DEF TradeWillTradeText = $7143 +DEF TradeWillTradeTextBank = $10 +DEF TradeforText = $7156 +DEF TradeforTextBank = $10 +DEF Trade_ShowAnimation = $7169 +DEF Trade_ShowAnimationBank = $10 +DEF PlayIntro = $7175 +DEF PlayIntroBank = $10 +DEF InitIntroNidorinoOAM = $7192 +DEF InitIntroNidorinoOAMBank = $10 +DEF IntroClearScreen = $71bb +DEF IntroClearScreenBank = $10 +DEF IntroClearMiddleOfScreen = $71c3 +DEF IntroClearMiddleOfScreenBank = $10 +DEF IntroClearCommon = $71c9 +DEF IntroClearCommonBank = $10 +DEF IntroPlaceBlackTiles = $71d2 +DEF IntroPlaceBlackTilesBank = $10 +DEF CopyTileIDsFromList_ZeroBaseTileID = $71d9 +DEF CopyTileIDsFromList_ZeroBaseTileIDBank = $10 +DEF PlayShootingStar = $71e0 +DEF PlayShootingStarBank = $10 +DEF IntroDrawBlackBars = $7260 +DEF IntroDrawBlackBarsBank = $10 +DEF IntroLoadPresentsTiles = $7283 +DEF IntroLoadPresentsTilesBank = $10 +DEF PresentsTextString = $728c +DEF PresentsTextStringBank = $10 +DEF GameFreakIntro = $7293 +DEF GameFreakIntroBank = $10 +DEF GameFreakIntroEnd = $73d3 +DEF GameFreakIntroEndBank = $10 +DEF Trade_PrintPlayerMonInfoText = $73d3 +DEF Trade_PrintPlayerMonInfoTextBank = $10 +DEF Trade_PrintEnemyMonInfoText = $7411 +DEF Trade_PrintEnemyMonInfoTextBank = $10 +DEF Trade_MonInfoText = $744f +DEF Trade_MonInfoTextBank = $10 +DEF DisplayOptionMenu_ = $745d +DEF DisplayOptionMenu_Bank = $10 +DEF GetOptionPointer = $7482 +DEF GetOptionPointerBank = $10 +DEF OptionMenuJumpTable = $7491 +DEF OptionMenuJumpTableBank = $10 +DEF OptionsMenu_TextSpeed = $74a1 +DEF OptionsMenu_TextSpeedBank = $10 +DEF GetTextSpeed = $74f1 +DEF GetTextSpeedBank = $10 +DEF OptionsMenu_BattleAnimations = $7510 +DEF OptionsMenu_BattleAnimationsBank = $10 +DEF OptionsMenu_BattleStyle = $7557 +DEF OptionsMenu_BattleStyleBank = $10 +DEF OptionsMenu_SpeakerSettings = $7599 +DEF OptionsMenu_SpeakerSettingsBank = $10 +DEF OptionsMenu_GBPrinterBrightness = $75f9 +DEF OptionsMenu_GBPrinterBrightnessBank = $10 +DEF GetGBPrinterBrightness = $765e +DEF GetGBPrinterBrightnessBank = $10 +DEF OptionsMenu_Dummy = $768e +DEF OptionsMenu_DummyBank = $10 +DEF OptionsMenu_Cancel = $7690 +DEF OptionsMenu_CancelBank = $10 +DEF OptionsControl = $769a +DEF OptionsControlBank = $10 +DEF OptionsMenu_UpdateCursorPosition = $76cc +DEF OptionsMenu_UpdateCursorPositionBank = $10 +DEF InitOptionsMenu = $76e9 +DEF InitOptionsMenuBank = $10 +DEF AllOptionsText = $7721 +DEF AllOptionsTextBank = $10 +DEF OptionMenuCancelText = $774a +DEF OptionMenuCancelTextBank = $10 +DEF LavenderTown_h = $4000 +DEF LavenderTown_hBank = $11 +DEF LavenderTown_Object = $402d +DEF LavenderTown_ObjectBank = $11 +DEF LavenderTown_Blocks = $4085 +DEF LavenderTown_BlocksBank = $11 +DEF ViridianPokecenter_Blocks = $40df +DEF ViridianPokecenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_Blocks = $40fb +DEF SafariZoneCenterRestHouse_BlocksBank = $11 +DEF SafariZoneEastRestHouse_Blocks = $40fb +DEF SafariZoneEastRestHouse_BlocksBank = $11 +DEF SafariZoneNorthRestHouse_Blocks = $40fb +DEF SafariZoneNorthRestHouse_BlocksBank = $11 +DEF SafariZoneWestRestHouse_Blocks = $40fb +DEF SafariZoneWestRestHouse_BlocksBank = $11 +DEF LavenderTown_Script = $410b +DEF LavenderTown_ScriptBank = $11 +DEF LavenderTown_TextPointers = $410e +DEF LavenderTown_TextPointersBank = $11 +DEF LavenderTownLittleGirlText = $4120 +DEF LavenderTownLittleGirlTextBank = $11 +DEF LavenderTownCooltrainerMText = $419b +DEF LavenderTownCooltrainerMTextBank = $11 +DEF LavenderTownSuperNerdText = $41de +DEF LavenderTownSuperNerdTextBank = $11 +DEF LavenderTownSignText = $4215 +DEF LavenderTownSignTextBank = $11 +DEF LavenderTownSilphScopeSignText = $4234 +DEF LavenderTownSilphScopeSignTextBank = $11 +DEF LavenderTownPokemonHouseSignText = $4262 +DEF LavenderTownPokemonHouseSignTextBank = $11 +DEF LavenderTownPokemonTowerSignText = $4278 +DEF LavenderTownPokemonTowerSignTextBank = $11 +DEF DisplayDexRating = $428e +DEF DisplayDexRatingBank = $11 +DEF DexCompletionText = $42f1 +DEF DexCompletionTextBank = $11 +DEF DexRatingsTable = $4339 +DEF DexRatingsTableBank = $11 +DEF DexRatingText_Own0To9 = $4369 +DEF DexRatingText_Own0To9Bank = $11 +DEF DexRatingText_Own10To19 = $4394 +DEF DexRatingText_Own10To19Bank = $11 +DEF DexRatingText_Own20To29 = $43c5 +DEF DexRatingText_Own20To29Bank = $11 +DEF DexRatingText_Own30To39 = $43f5 +DEF DexRatingText_Own30To39Bank = $11 +DEF DexRatingText_Own40To49 = $4424 +DEF DexRatingText_Own40To49Bank = $11 +DEF DexRatingText_Own50To59 = $4455 +DEF DexRatingText_Own50To59Bank = $11 +DEF DexRatingText_Own60To69 = $4476 +DEF DexRatingText_Own60To69Bank = $11 +DEF DexRatingText_Own70To79 = $4495 +DEF DexRatingText_Own70To79Bank = $11 +DEF DexRatingText_Own80To89 = $44b8 +DEF DexRatingText_Own80To89Bank = $11 +DEF DexRatingText_Own90To99 = $44dc +DEF DexRatingText_Own90To99Bank = $11 +DEF DexRatingText_Own100To109 = $44fe +DEF DexRatingText_Own100To109Bank = $11 +DEF DexRatingText_Own110To119 = $4524 +DEF DexRatingText_Own110To119Bank = $11 +DEF DexRatingText_Own120To129 = $4543 +DEF DexRatingText_Own120To129Bank = $11 +DEF DexRatingText_Own130To139 = $456a +DEF DexRatingText_Own130To139Bank = $11 +DEF DexRatingText_Own140To149 = $458c +DEF DexRatingText_Own140To149Bank = $11 +DEF DexRatingText_Own150To151 = $45ab +DEF DexRatingText_Own150To151Bank = $11 +DEF ViridianPokecenter_h = $45ce +DEF ViridianPokecenter_hBank = $11 +DEF ViridianPokecenter_Script = $45da +DEF ViridianPokecenter_ScriptBank = $11 +DEF ViridianPokecenter_TextPointers = $45e0 +DEF ViridianPokecenter_TextPointersBank = $11 +DEF ViridianPokecenterNurseText = $45ea +DEF ViridianPokecenterNurseTextBank = $11 +DEF ViridianPokecenterGentlemanText = $45eb +DEF ViridianPokecenterGentlemanTextBank = $11 +DEF ViridianPokecenterCooltrainerMText = $4628 +DEF ViridianPokecenterCooltrainerMTextBank = $11 +DEF ViridianPokecenterLinkReceptionistText = $4666 +DEF ViridianPokecenterLinkReceptionistTextBank = $11 +DEF ViridianPokeCenterChanseyText = $4667 +DEF ViridianPokeCenterChanseyTextBank = $11 +DEF ViridianPokecenter_Object = $4673 +DEF ViridianPokecenter_ObjectBank = $11 +DEF CeladonMart1F_h = $46a5 +DEF CeladonMart1F_hBank = $11 +DEF CeladonMart1F_Script = $46b1 +DEF CeladonMart1F_ScriptBank = $11 +DEF CeladonMart1F_TextPointers = $46b5 +DEF CeladonMart1F_TextPointersBank = $11 +DEF CeladonMart1FReceptionistText = $46bb +DEF CeladonMart1FReceptionistTextBank = $11 +DEF CeladonMart1FDirectorySignText = $46f7 +DEF CeladonMart1FDirectorySignTextBank = $11 +DEF CeladonMart1FCurrentFloorSignText = $4750 +DEF CeladonMart1FCurrentFloorSignTextBank = $11 +DEF CeladonMart1F_Object = $4760 +DEF CeladonMart1F_ObjectBank = $11 +DEF CeladonMart1F_Blocks = $47a0 +DEF CeladonMart1F_BlocksBank = $11 +DEF PokemonMansion1F_h = $47c8 +DEF PokemonMansion1F_hBank = $11 +DEF PokemonMansion1F_Script = $47d4 +DEF PokemonMansion1F_ScriptBank = $11 +DEF Mansion1CheckReplaceSwitchDoorBlocks = $47ea +DEF Mansion1CheckReplaceSwitchDoorBlocksBank = $11 +DEF Mansion1LoadHorizontalGateBlock = $4829 +DEF Mansion1LoadHorizontalGateBlockBank = $11 +DEF Mansion1LoadEmptyFloorTileBlock = $4830 +DEF Mansion1LoadEmptyFloorTileBlockBank = $11 +DEF Mansion1ReplaceBlock = $4835 +DEF Mansion1ReplaceBlockBank = $11 +DEF Mansion1Script_Switches = $483b +DEF Mansion1Script_SwitchesBank = $11 +DEF PokemonMansion1F_ScriptPointers = $484b +DEF PokemonMansion1F_ScriptPointersBank = $11 +DEF PokemonMansion1F_TextPointers = $4851 +DEF PokemonMansion1F_TextPointersBank = $11 +DEF PokemonMansion1F_TrainerHeader0 = $4859 +DEF PokemonMansion1F_TrainerHeader0Bank = $11 +DEF PokemonMansion1F_TrainerHeaders = $4859 +DEF PokemonMansion1F_TrainerHeadersBank = $11 +DEF PokemonMansion1FScientistText = $4866 +DEF PokemonMansion1FScientistTextBank = $11 +DEF PokemonMansion1FScientistBattleText = $4870 +DEF PokemonMansion1FScientistBattleTextBank = $11 +DEF PokemonMansion1FScientistEndBattleText = $4893 +DEF PokemonMansion1FScientistEndBattleTextBank = $11 +DEF PokemonMansion1FScientistAfterBattleText = $489a +DEF PokemonMansion1FScientistAfterBattleTextBank = $11 +DEF PokemonMansion1FSwitchText = $48ba +DEF PokemonMansion1FSwitchTextBank = $11 +DEF PokemonMansion1F_Object = $492b +DEF PokemonMansion1F_ObjectBank = $11 +DEF PokemonMansion1F_Blocks = $4985 +DEF PokemonMansion1F_BlocksBank = $11 +DEF RockTunnel1F_h = $4a57 +DEF RockTunnel1F_hBank = $11 +DEF RockTunnel1F_Script = $4a63 +DEF RockTunnel1F_ScriptBank = $11 +DEF RockTunnel1F_ScriptPointers = $4a76 +DEF RockTunnel1F_ScriptPointersBank = $11 +DEF RockTunnel1F_TextPointers = $4a7c +DEF RockTunnel1F_TextPointersBank = $11 +DEF RockTunnel1F_TrainerHeader0 = $4a8c +DEF RockTunnel1F_TrainerHeader0Bank = $11 +DEF RockTunnel1F_TrainerHeaders = $4a8c +DEF RockTunnel1F_TrainerHeadersBank = $11 +DEF RockTunnel1F_TrainerHeader1 = $4a98 +DEF RockTunnel1F_TrainerHeader1Bank = $11 +DEF RockTunnel1F_TrainerHeader2 = $4aa4 +DEF RockTunnel1F_TrainerHeader2Bank = $11 +DEF RockTunnel1F_TrainerHeader3 = $4ab0 +DEF RockTunnel1F_TrainerHeader3Bank = $11 +DEF RockTunnel1F_TrainerHeader4 = $4abc +DEF RockTunnel1F_TrainerHeader4Bank = $11 +DEF RockTunnel1F_TrainerHeader5 = $4ac8 +DEF RockTunnel1F_TrainerHeader5Bank = $11 +DEF RockTunnel1F_TrainerHeader6 = $4ad4 +DEF RockTunnel1F_TrainerHeader6Bank = $11 +DEF RockTunnel1FHiker1Text = $4ae1 +DEF RockTunnel1FHiker1TextBank = $11 +DEF RockTunnel1FHiker2Text = $4ae7 +DEF RockTunnel1FHiker2TextBank = $11 +DEF RockTunnel1FHiker3Text = $4aed +DEF RockTunnel1FHiker3TextBank = $11 +DEF RockTunnel1FSuperNerdText = $4af3 +DEF RockTunnel1FSuperNerdTextBank = $11 +DEF RockTunnel1FCooltrainerF1Text = $4af9 +DEF RockTunnel1FCooltrainerF1TextBank = $11 +DEF RockTunnel1FCooltrainerF2Text = $4aff +DEF RockTunnel1FCooltrainerF2TextBank = $11 +DEF RockTunnel1FCooltrainerF3Text = $4b05 +DEF RockTunnel1FCooltrainerF3TextBank = $11 +DEF RockTunnel1FTalkToTrainer = $4b09 +DEF RockTunnel1FTalkToTrainerBank = $11 +DEF RockTunnel1FHiker1BattleText = $4b0f +DEF RockTunnel1FHiker1BattleTextBank = $11 +DEF RockTunnel1FHiker1EndBattleText = $4b28 +DEF RockTunnel1FHiker1EndBattleTextBank = $11 +DEF RockTunnel1FHiker1AfterBattleText = $4b32 +DEF RockTunnel1FHiker1AfterBattleTextBank = $11 +DEF RockTunnel1FHiker2BattleText = $4b5a +DEF RockTunnel1FHiker2BattleTextBank = $11 +DEF RockTunnel1FHiker2EndBattleText = $4b6b +DEF RockTunnel1FHiker2EndBattleTextBank = $11 +DEF RockTunnel1FHiker2AfterBattleText = $4b8c +DEF RockTunnel1FHiker2AfterBattleTextBank = $11 +DEF RockTunnel1FHiker3BattleText = $4bb0 +DEF RockTunnel1FHiker3BattleTextBank = $11 +DEF RockTunnel1FHiker3EndBattleText = $4bd3 +DEF RockTunnel1FHiker3EndBattleTextBank = $11 +DEF RockTunnel1FHiker3AfterBattleText = $4bd9 +DEF RockTunnel1FHiker3AfterBattleTextBank = $11 +DEF RockTunnel1FSuperNerdBattleText = $4bf3 +DEF RockTunnel1FSuperNerdBattleTextBank = $11 +DEF RockTunnel1FSuperNerdEndBattleText = $4c06 +DEF RockTunnel1FSuperNerdEndBattleTextBank = $11 +DEF RockTunnel1FSuperNerdAfterBattleText = $4c0e +DEF RockTunnel1FSuperNerdAfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1BattleText = $4c22 +DEF RockTunnel1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1EndBattleText = $4c44 +DEF RockTunnel1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF1AfterBattleText = $4c58 +DEF RockTunnel1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2BattleText = $4c76 +DEF RockTunnel1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2EndBattleText = $4c91 +DEF RockTunnel1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF2AfterBattleText = $4c9b +DEF RockTunnel1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3BattleText = $4cb5 +DEF RockTunnel1FCooltrainerF3BattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3EndBattleText = $4ccc +DEF RockTunnel1FCooltrainerF3EndBattleTextBank = $11 +DEF RockTunnel1FCooltrainerF3AfterBattleText = $4cd7 +DEF RockTunnel1FCooltrainerF3AfterBattleTextBank = $11 +DEF RockTunnel1FSignText = $4cec +DEF RockTunnel1FSignTextBank = $11 +DEF RockTunnel1F_Object = $4d0d +DEF RockTunnel1F_ObjectBank = $11 +DEF RockTunnel1F_Blocks = $4d8c +DEF RockTunnel1F_BlocksBank = $11 +DEF SeafoamIslands1F_h = $4ef4 +DEF SeafoamIslands1F_hBank = $11 +DEF SeafoamIslands1F_Script = $4f00 +DEF SeafoamIslands1F_ScriptBank = $11 +DEF Seafoam1HolesCoords = $4f5d +DEF Seafoam1HolesCoordsBank = $11 +DEF SeafoamIslands1F_TextPointers = $4f62 +DEF SeafoamIslands1F_TextPointersBank = $11 +DEF SeafoamIslands1F_Object = $4f66 +DEF SeafoamIslands1F_ObjectBank = $11 +DEF SeafoamIslands1F_Blocks = $4fae +DEF SeafoamIslands1F_BlocksBank = $11 +DEF SSAnne3F_h = $5035 +DEF SSAnne3F_hBank = $11 +DEF SSAnne3F_Script = $5041 +DEF SSAnne3F_ScriptBank = $11 +DEF SSAnne3F_TextPointers = $5044 +DEF SSAnne3F_TextPointersBank = $11 +DEF SSAnne3FSailorText = $5046 +DEF SSAnne3FSailorTextBank = $11 +DEF SSAnne3F_Object = $507a +DEF SSAnne3F_ObjectBank = $11 +DEF SSAnne3F_Blocks = $5094 +DEF SSAnne3F_BlocksBank = $11 +DEF VictoryRoad3F_h = $50b2 +DEF VictoryRoad3F_hBank = $11 +DEF VictoryRoad3F_Script = $50be +DEF VictoryRoad3F_ScriptBank = $11 +DEF VictoryRoad3FCheckBoulderEventScript = $50d4 +DEF VictoryRoad3FCheckBoulderEventScriptBank = $11 +DEF VictoryRoad3F_ScriptPointers = $50ef +DEF VictoryRoad3F_ScriptPointersBank = $11 +DEF VictoryRoad3FDefaultScript = $50f5 +DEF VictoryRoad3FDefaultScriptBank = $11 +DEF VictoryRoad3F_TextPointers = $5162 +DEF VictoryRoad3F_TextPointersBank = $11 +DEF VictoryRoad3F_TrainerHeader0 = $5176 +DEF VictoryRoad3F_TrainerHeader0Bank = $11 +DEF VictoryRoad3F_TrainerHeaders = $5176 +DEF VictoryRoad3F_TrainerHeadersBank = $11 +DEF VictoryRoad3F_TrainerHeader1 = $5182 +DEF VictoryRoad3F_TrainerHeader1Bank = $11 +DEF VictoryRoad3F_TrainerHeader2 = $518e +DEF VictoryRoad3F_TrainerHeader2Bank = $11 +DEF VictoryRoad3F_TrainerHeader3 = $519a +DEF VictoryRoad3F_TrainerHeader3Bank = $11 +DEF VictoryRoad3FCooltrainerM1Text = $51a7 +DEF VictoryRoad3FCooltrainerM1TextBank = $11 +DEF VictoryRoad3FCooltrainerF1Text = $51b1 +DEF VictoryRoad3FCooltrainerF1TextBank = $11 +DEF VictoryRoad3FCooltrainerM2Text = $51bb +DEF VictoryRoad3FCooltrainerM2TextBank = $11 +DEF VictoryRoad3FCooltrainerF2Text = $51c5 +DEF VictoryRoad3FCooltrainerF2TextBank = $11 +DEF VictoryRoad3FCooltrainerM1BattleText = $51cf +DEF VictoryRoad3FCooltrainerM1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1EndBattleText = $51ef +DEF VictoryRoad3FCooltrainerM1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM1AfterBattleText = $51f9 +DEF VictoryRoad3FCooltrainerM1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1BattleText = $5215 +DEF VictoryRoad3FCooltrainerF1BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1EndBattleText = $522f +DEF VictoryRoad3FCooltrainerF1EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF1AfterBattleText = $5238 +DEF VictoryRoad3FCooltrainerF1AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2BattleText = $525b +DEF VictoryRoad3FCooltrainerM2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2EndBattleText = $5276 +DEF VictoryRoad3FCooltrainerM2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerM2AfterBattleText = $5282 +DEF VictoryRoad3FCooltrainerM2AfterBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2BattleText = $52ad +DEF VictoryRoad3FCooltrainerF2BattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2EndBattleText = $52c9 +DEF VictoryRoad3FCooltrainerF2EndBattleTextBank = $11 +DEF VictoryRoad3FCooltrainerF2AfterBattleText = $52d3 +DEF VictoryRoad3FCooltrainerF2AfterBattleTextBank = $11 +DEF VictoryRoad3F_Object = $52f6 +DEF VictoryRoad3F_ObjectBank = $11 +DEF VictoryRoad3F_Blocks = $5360 +DEF VictoryRoad3F_BlocksBank = $11 +DEF RocketHideoutB1F_h = $53e7 +DEF RocketHideoutB1F_hBank = $11 +DEF RocketHideoutB1F_Script = $53f3 +DEF RocketHideoutB1F_ScriptBank = $11 +DEF RocketHideoutB1FDoorCallbackScript = $5409 +DEF RocketHideoutB1FDoorCallbackScriptBank = $11 +DEF RocketHideoutB1F_ScriptPointers = $5437 +DEF RocketHideoutB1F_ScriptPointersBank = $11 +DEF RocketHideoutB1F_TextPointers = $543d +DEF RocketHideoutB1F_TextPointersBank = $11 +DEF RocketHideoutB1F_TrainerHeader0 = $544b +DEF RocketHideoutB1F_TrainerHeader0Bank = $11 +DEF RocketHideoutB1F_TrainerHeaders = $544b +DEF RocketHideoutB1F_TrainerHeadersBank = $11 +DEF RocketHideoutB1F_TrainerHeader1 = $5457 +DEF RocketHideoutB1F_TrainerHeader1Bank = $11 +DEF RocketHideoutB1F_TrainerHeader2 = $5463 +DEF RocketHideoutB1F_TrainerHeader2Bank = $11 +DEF RocketHideoutB1F_TrainerHeader3 = $546f +DEF RocketHideoutB1F_TrainerHeader3Bank = $11 +DEF RocketHideoutB1F_TrainerHeader4 = $547b +DEF RocketHideoutB1F_TrainerHeader4Bank = $11 +DEF RocketHideoutB1FRocket1Text = $5488 +DEF RocketHideoutB1FRocket1TextBank = $11 +DEF RocketHideoutB1FRocket2Text = $5492 +DEF RocketHideoutB1FRocket2TextBank = $11 +DEF RocketHideoutB1FRocket3Text = $549c +DEF RocketHideoutB1FRocket3TextBank = $11 +DEF RocketHideoutB1FRocket4Text = $54a6 +DEF RocketHideoutB1FRocket4TextBank = $11 +DEF RocketHideoutB1FRocket5Text = $54b0 +DEF RocketHideoutB1FRocket5TextBank = $11 +DEF RocketHideoutB1FRocket5EndBattleText = $54ba +DEF RocketHideoutB1FRocket5EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1BattleText = $54ce +DEF RocketHideoutB1FRocket1BattleTextBank = $11 +DEF RocketHideoutB1FRocket1EndBattleText = $54ea +DEF RocketHideoutB1FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket1AfterBattleText = $54f4 +DEF RocketHideoutB1FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket2BattleText = $5508 +DEF RocketHideoutB1FRocket2BattleTextBank = $11 +DEF RocketHideoutB1FRocket2EndBattleText = $551d +DEF RocketHideoutB1FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket2AfterBattleText = $5525 +DEF RocketHideoutB1FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket3BattleText = $5540 +DEF RocketHideoutB1FRocket3BattleTextBank = $11 +DEF RocketHideoutB1FRocket3EndBattleText = $5550 +DEF RocketHideoutB1FRocket3EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket3AfterBattleText = $5559 +DEF RocketHideoutB1FRocket3AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket4BattleText = $557b +DEF RocketHideoutB1FRocket4BattleTextBank = $11 +DEF RocketHideoutB1FRocket4EndBattleText = $558d +DEF RocketHideoutB1FRocket4EndBattleTextBank = $11 +DEF RocketHideoutB1FRocket4AfterBattleText = $5596 +DEF RocketHideoutB1FRocket4AfterBattleTextBank = $11 +DEF RocketHideoutB1FRocket5BattleText = $55b9 +DEF RocketHideoutB1FRocket5BattleTextBank = $11 +DEF RocketHideoutB1FRocket5AfterBattleText = $55cd +DEF RocketHideoutB1FRocket5AfterBattleTextBank = $11 +DEF RocketHideoutB1F_Object = $55e9 +DEF RocketHideoutB1F_ObjectBank = $11 +DEF RocketHideoutB1F_Blocks = $564b +DEF RocketHideoutB1F_BlocksBank = $11 +DEF RocketHideoutB2F_h = $571d +DEF RocketHideoutB2F_hBank = $11 +DEF RocketHideoutB2F_Script = $5729 +DEF RocketHideoutB2F_ScriptBank = $11 +DEF RocketHideoutB2F_ScriptPointers = $573c +DEF RocketHideoutB2F_ScriptPointersBank = $11 +DEF RocketHideoutB2FDefaultScript = $5744 +DEF RocketHideoutB2FDefaultScriptBank = $11 +DEF RocketHideout2ArrowTilePlayerMovement = $576f +DEF RocketHideout2ArrowTilePlayerMovementBank = $11 +DEF RocketHideout2ArrowMovement1 = $581c +DEF RocketHideout2ArrowMovement1Bank = $11 +DEF RocketHideout2ArrowMovement2 = $581f +DEF RocketHideout2ArrowMovement2Bank = $11 +DEF RocketHideout2ArrowMovement3 = $5822 +DEF RocketHideout2ArrowMovement3Bank = $11 +DEF RocketHideout2ArrowMovement4 = $5827 +DEF RocketHideout2ArrowMovement4Bank = $11 +DEF RocketHideout2ArrowMovement5 = $582e +DEF RocketHideout2ArrowMovement5Bank = $11 +DEF RocketHideout2ArrowMovement6 = $5833 +DEF RocketHideout2ArrowMovement6Bank = $11 +DEF RocketHideout2ArrowMovement7 = $5838 +DEF RocketHideout2ArrowMovement7Bank = $11 +DEF RocketHideout2ArrowMovement8 = $583b +DEF RocketHideout2ArrowMovement8Bank = $11 +DEF RocketHideout2ArrowMovement9 = $583e +DEF RocketHideout2ArrowMovement9Bank = $11 +DEF RocketHideout2ArrowMovement10 = $5841 +DEF RocketHideout2ArrowMovement10Bank = $11 +DEF RocketHideout2ArrowMovement11 = $5844 +DEF RocketHideout2ArrowMovement11Bank = $11 +DEF RocketHideout2ArrowMovement12 = $5849 +DEF RocketHideout2ArrowMovement12Bank = $11 +DEF RocketHideout2ArrowMovement13 = $584c +DEF RocketHideout2ArrowMovement13Bank = $11 +DEF RocketHideout2ArrowMovement14 = $584f +DEF RocketHideout2ArrowMovement14Bank = $11 +DEF RocketHideout2ArrowMovement15 = $5854 +DEF RocketHideout2ArrowMovement15Bank = $11 +DEF RocketHideout2ArrowMovement16 = $5859 +DEF RocketHideout2ArrowMovement16Bank = $11 +DEF RocketHideout2ArrowMovement17 = $585e +DEF RocketHideout2ArrowMovement17Bank = $11 +DEF RocketHideout2ArrowMovement18 = $5865 +DEF RocketHideout2ArrowMovement18Bank = $11 +DEF RocketHideout2ArrowMovement19 = $586c +DEF RocketHideout2ArrowMovement19Bank = $11 +DEF RocketHideout2ArrowMovement20 = $5871 +DEF RocketHideout2ArrowMovement20Bank = $11 +DEF RocketHideout2ArrowMovement21 = $5874 +DEF RocketHideout2ArrowMovement21Bank = $11 +DEF RocketHideout2ArrowMovement22 = $5879 +DEF RocketHideout2ArrowMovement22Bank = $11 +DEF RocketHideout2ArrowMovement23 = $587e +DEF RocketHideout2ArrowMovement23Bank = $11 +DEF RocketHideout2ArrowMovement24 = $5883 +DEF RocketHideout2ArrowMovement24Bank = $11 +DEF RocketHideout2ArrowMovement25 = $5888 +DEF RocketHideout2ArrowMovement25Bank = $11 +DEF RocketHideout2ArrowMovement26 = $588b +DEF RocketHideout2ArrowMovement26Bank = $11 +DEF RocketHideout2ArrowMovement27 = $5890 +DEF RocketHideout2ArrowMovement27Bank = $11 +DEF RocketHideout2ArrowMovement28 = $5895 +DEF RocketHideout2ArrowMovement28Bank = $11 +DEF RocketHideout2ArrowMovement29 = $589e +DEF RocketHideout2ArrowMovement29Bank = $11 +DEF RocketHideout2ArrowMovement30 = $58a3 +DEF RocketHideout2ArrowMovement30Bank = $11 +DEF RocketHideout2ArrowMovement31 = $58aa +DEF RocketHideout2ArrowMovement31Bank = $11 +DEF RocketHideout2ArrowMovement32 = $58ad +DEF RocketHideout2ArrowMovement32Bank = $11 +DEF RocketHideout2ArrowMovement33 = $58b0 +DEF RocketHideout2ArrowMovement33Bank = $11 +DEF RocketHideout2ArrowMovement34 = $58b3 +DEF RocketHideout2ArrowMovement34Bank = $11 +DEF RocketHideout2ArrowMovement35 = $58b6 +DEF RocketHideout2ArrowMovement35Bank = $11 +DEF RocketHideout2ArrowMovement36 = $58bd +DEF RocketHideout2ArrowMovement36Bank = $11 +DEF RocketHideoutB2FPlayerSpinningScript = $58c4 +DEF RocketHideoutB2FPlayerSpinningScriptBank = $11 +DEF LoadSpinnerArrowTiles = $58d9 +DEF LoadSpinnerArrowTilesBank = $11 +DEF FacilitySpinnerArrows = $5925 +DEF FacilitySpinnerArrowsBank = $11 +DEF GymSpinnerArrows = $5955 +DEF GymSpinnerArrowsBank = $11 +DEF SpinnerPlayerFacingDirections = $5985 +DEF SpinnerPlayerFacingDirectionsBank = $11 +DEF SpinnerArrowAnimTiles = $5989 +DEF SpinnerArrowAnimTilesBank = $11 +DEF RocketHideoutB2F_TextPointers = $59c9 +DEF RocketHideoutB2F_TextPointersBank = $11 +DEF RocketHideoutB2F_TrainerHeader0 = $59d3 +DEF RocketHideoutB2F_TrainerHeader0Bank = $11 +DEF RocketHideoutB2F_TrainerHeaders = $59d3 +DEF RocketHideoutB2F_TrainerHeadersBank = $11 +DEF RocketHideoutB2FRocketText = $59e0 +DEF RocketHideoutB2FRocketTextBank = $11 +DEF RocketHideoutB2FRocketBattleText = $59ea +DEF RocketHideoutB2FRocketBattleTextBank = $11 +DEF RocketHideoutB2FRocketEndBattleText = $5a14 +DEF RocketHideoutB2FRocketEndBattleTextBank = $11 +DEF RocketHideoutB2FRocketAfterBattleText = $5a1b +DEF RocketHideoutB2FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB2F_Object = $5a41 +DEF RocketHideoutB2F_ObjectBank = $11 +DEF RocketHideoutB2F_Blocks = $5a91 +DEF RocketHideoutB2F_BlocksBank = $11 +DEF RocketHideoutB3F_h = $5b63 +DEF RocketHideoutB3F_hBank = $11 +DEF RocketHideoutB3F_Script = $5b6f +DEF RocketHideoutB3F_ScriptBank = $11 +DEF RocketHideoutB3F_ScriptPointers = $5b82 +DEF RocketHideoutB3F_ScriptPointersBank = $11 +DEF RocketHideoutB3FDefaultScript = $5b8a +DEF RocketHideoutB3FDefaultScriptBank = $11 +DEF RocketHideout3ArrowTilePlayerMovement = $5bb5 +DEF RocketHideout3ArrowTilePlayerMovementBank = $11 +DEF RocketHideout3ArrowMovement1 = $5bf6 +DEF RocketHideout3ArrowMovement1Bank = $11 +DEF RocketHideout3ArrowMovement2 = $5bfd +DEF RocketHideout3ArrowMovement2Bank = $11 +DEF RocketHideout3ArrowMovement3 = $5c02 +DEF RocketHideout3ArrowMovement3Bank = $11 +DEF RocketHideout3ArrowMovement4 = $5c05 +DEF RocketHideout3ArrowMovement4Bank = $11 +DEF RocketHideout3ArrowMovement5 = $5c0c +DEF RocketHideout3ArrowMovement5Bank = $11 +DEF RocketHideout3ArrowMovement6 = $5c15 +DEF RocketHideout3ArrowMovement6Bank = $11 +DEF RocketHideout3ArrowMovement7 = $5c18 +DEF RocketHideout3ArrowMovement7Bank = $11 +DEF RocketHideout3ArrowMovement8 = $5c1b +DEF RocketHideout3ArrowMovement8Bank = $11 +DEF RocketHideout3ArrowMovement9 = $5c20 +DEF RocketHideout3ArrowMovement9Bank = $11 +DEF RocketHideout3ArrowMovement10 = $5c25 +DEF RocketHideout3ArrowMovement10Bank = $11 +DEF RocketHideout3ArrowMovement11 = $5c28 +DEF RocketHideout3ArrowMovement11Bank = $11 +DEF RocketHideout3ArrowMovement12 = $5c2b +DEF RocketHideout3ArrowMovement12Bank = $11 +DEF RocketHideoutB3FPlayerSpinningScript = $5c2e +DEF RocketHideoutB3FPlayerSpinningScriptBank = $11 +DEF RocketHideoutB3F_TextPointers = $5c44 +DEF RocketHideoutB3F_TextPointersBank = $11 +DEF RocketHideoutB3F_TrainerHeader0 = $5c4c +DEF RocketHideoutB3F_TrainerHeader0Bank = $11 +DEF RocketHideoutB3F_TrainerHeaders = $5c4c +DEF RocketHideoutB3F_TrainerHeadersBank = $11 +DEF RocketHideoutB3F_TrainerHeader1 = $5c58 +DEF RocketHideoutB3F_TrainerHeader1Bank = $11 +DEF RocketHideoutB3FRocket1Text = $5c65 +DEF RocketHideoutB3FRocket1TextBank = $11 +DEF RocketHideoutB3FRocket1BattleText = $5c6f +DEF RocketHideoutB3FRocket1BattleTextBank = $11 +DEF RocketHideoutB3FRocket1EndBattleText = $5c8e +DEF RocketHideoutB3FRocket1EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket1AfterBattleText = $5c98 +DEF RocketHideoutB3FRocket1AfterBattleTextBank = $11 +DEF RocketHideoutB3FRocket2Text = $5cd9 +DEF RocketHideoutB3FRocket2TextBank = $11 +DEF RocketHideoutB3FRocket2BattleText = $5ce3 +DEF RocketHideoutB3FRocket2BattleTextBank = $11 +DEF RocketHideoutB3FRocket2EndBattleText = $5d02 +DEF RocketHideoutB3FRocket2EndBattleTextBank = $11 +DEF RocketHideoutB3FRocket2AfterBattleText = $5d0d +DEF RocketHideoutB3FRocket2AfterBattleTextBank = $11 +DEF RocketHideoutB3F_Object = $5d37 +DEF RocketHideoutB3F_ObjectBank = $11 +DEF RocketHideoutB3F_Blocks = $5d69 +DEF RocketHideoutB3F_BlocksBank = $11 +DEF RocketHideoutB4F_h = $5e3b +DEF RocketHideoutB4F_hBank = $11 +DEF RocketHideoutB4F_Script = $5e47 +DEF RocketHideoutB4F_ScriptBank = $11 +DEF RocketHideoutB4FResetScripts = $5e5a +DEF RocketHideoutB4FResetScriptsBank = $11 +DEF RocketHideoutB4FSetScript = $5e68 +DEF RocketHideoutB4FSetScriptBank = $11 +DEF RocketHideoutB4FScript_HideJessieJames = $5e6f +DEF RocketHideoutB4FScript_HideJessieJamesBank = $11 +DEF RocketHideoutB4F_ScriptPointers = $5e7a +DEF RocketHideoutB4F_ScriptPointersBank = $11 +DEF RocketHideoutB4FBeatGiovanniScript = $5e96 +DEF RocketHideoutB4FBeatGiovanniScriptBank = $11 +DEF RocketHideoutB4FDefaultScript = $5ede +DEF RocketHideoutB4FDefaultScriptBank = $11 +DEF RocketHideoutB4FScript_455a5 = $5eef +DEF RocketHideoutB4FScript_455a5Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45605 = $5f4f +DEF RocketHideoutB4FJessieJamesMovementData_45605Bank = $11 +DEF RocketHideoutB4FJessieJamesMovementData_45606 = $5f50 +DEF RocketHideoutB4FJessieJamesMovementData_45606Bank = $11 +DEF RocketHideoutB4FScript4 = $5f54 +DEF RocketHideoutB4FScript4Bank = $11 +DEF RocketHideoutB4FScript5 = $5f73 +DEF RocketHideoutB4FScript5Bank = $11 +DEF RocketHideoutB4FScript6 = $5f7e +DEF RocketHideoutB4FScript6Bank = $11 +DEF RocketHideoutB4FScript7 = $5f9c +DEF RocketHideoutB4FScript7Bank = $11 +DEF RocketHideoutB4FScript8 = $5fbb +DEF RocketHideoutB4FScript8Bank = $11 +DEF RocketHideoutB4FScript9 = $5fcb +DEF RocketHideoutB4FScript9Bank = $11 +DEF RocketHideoutB4FScript10 = $5feb +DEF RocketHideoutB4FScript10Bank = $11 +DEF RocketHideoutB4FScript11 = $6016 +DEF RocketHideoutB4FScript11Bank = $11 +DEF RocketHideoutB4FScript12 = $605c +DEF RocketHideoutB4FScript12Bank = $11 +DEF RocketHideoutB4FScript13 = $607d +DEF RocketHideoutB4FScript13Bank = $11 +DEF RocketHideoutB4FScript_ShowObject = $6091 +DEF RocketHideoutB4FScript_ShowObjectBank = $11 +DEF RocketHideoutB4FScript_HideObject = $60a0 +DEF RocketHideoutB4FScript_HideObjectBank = $11 +DEF RocketHideoutB4F_TextPointers = $60a9 +DEF RocketHideoutB4F_TextPointersBank = $11 +DEF RocketHideoutB4F_TrainerHeader0 = $60c3 +DEF RocketHideoutB4F_TrainerHeader0Bank = $11 +DEF RocketHideoutB4F_TrainerHeaders = $60c3 +DEF RocketHideoutB4F_TrainerHeadersBank = $11 +DEF RocketHideoutB4FJessieJamesText = $60d0 +DEF RocketHideoutB4FJessieJamesTextBank = $11 +DEF RocketHideoutB4FText11 = $60d1 +DEF RocketHideoutB4FText11Bank = $11 +DEF RocketHideoutB4FText12 = $6100 +DEF RocketHideoutB4FText12Bank = $11 +DEF RocketHideoutB4FJessieJamesEndBattleText = $612b +DEF RocketHideoutB4FJessieJamesEndBattleTextBank = $11 +DEF RocketHideoutB4FText13 = $6140 +DEF RocketHideoutB4FText13Bank = $11 +DEF RocketHideoutB4FGiovanniText = $6153 +DEF RocketHideoutB4FGiovanniTextBank = $11 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainText = $6215 +DEF RocketHideoutB4FGiovanniHopeWeMeetAgainTextBank = $11 +DEF RocketHideoutB4FRocketText = $6283 +DEF RocketHideoutB4FRocketTextBank = $11 +DEF RocketHideoutB4FRocketBattleText = $628d +DEF RocketHideoutB4FRocketBattleTextBank = $11 +DEF RocketHideoutB4FRocketEndBattleText = $62b7 +DEF RocketHideoutB4FRocketEndBattleTextBank = $11 +DEF RocketHideoutB4FRocketAfterBattleText = $62d2 +DEF RocketHideoutB4FRocketAfterBattleTextBank = $11 +DEF RocketHideoutB4F_Object = $62ff +DEF RocketHideoutB4F_ObjectBank = $11 +DEF RocketHideoutB4F_Blocks = $635a +DEF RocketHideoutB4F_BlocksBank = $11 +DEF RocketHideoutElevator_h = $640e +DEF RocketHideoutElevator_hBank = $11 +DEF RocketHideoutElevator_Script = $641a +DEF RocketHideoutElevator_ScriptBank = $11 +DEF RocketHideoutElevatorStoreWarpEntriesScript = $6436 +DEF RocketHideoutElevatorStoreWarpEntriesScriptBank = $11 +DEF RocketHideoutElevatorScript = $644b +DEF RocketHideoutElevatorScriptBank = $11 +DEF RocketHideoutElevatorFloors = $645e +DEF RocketHideoutElevatorFloorsBank = $11 +DEF RocketHideoutElevatorWarpMaps = $6463 +DEF RocketHideoutElevatorWarpMapsBank = $11 +DEF RocketHideoutElevatorShakeScript = $6469 +DEF RocketHideoutElevatorShakeScriptBank = $11 +DEF RocketHideoutElevator_TextPointers = $6475 +DEF RocketHideoutElevator_TextPointersBank = $11 +DEF RocketHideoutElevatorText = $6477 +DEF RocketHideoutElevatorTextBank = $11 +DEF RocketHideoutElevator_Object = $64a7 +DEF RocketHideoutElevator_ObjectBank = $11 +DEF RocketHideoutElevator_Blocks = $64be +DEF RocketHideoutElevator_BlocksBank = $11 +DEF SilphCoElevator_h = $64ca +DEF SilphCoElevator_hBank = $11 +DEF SilphCoElevator_Script = $64d6 +DEF SilphCoElevator_ScriptBank = $11 +DEF SilphCoElevatorStoreWarpEntriesScript = $64f2 +DEF SilphCoElevatorStoreWarpEntriesScriptBank = $11 +DEF SilphCoElevatorCopyWarpMapsScript = $6507 +DEF SilphCoElevatorCopyWarpMapsScriptBank = $11 +DEF SilphCoElevatorFloors = $651a +DEF SilphCoElevatorFloorsBank = $11 +DEF SilphCoElevatorWarpMaps = $6527 +DEF SilphCoElevatorWarpMapsBank = $11 +DEF SilphCoElevatorShakeScript = $653d +DEF SilphCoElevatorShakeScriptBank = $11 +DEF SilphCoElevator_TextPointers = $6549 +DEF SilphCoElevator_TextPointersBank = $11 +DEF SilphCoElevatorElevatorText = $654b +DEF SilphCoElevatorElevatorTextBank = $11 +DEF SilphCoElevator_Object = $655a +DEF SilphCoElevator_ObjectBank = $11 +DEF SilphCoElevator_Blocks = $6571 +DEF SilphCoElevator_BlocksBank = $11 +DEF SafariZoneEast_h = $6575 +DEF SafariZoneEast_hBank = $11 +DEF SafariZoneEast_Script = $6581 +DEF SafariZoneEast_ScriptBank = $11 +DEF SafariZoneEast_TextPointers = $6584 +DEF SafariZoneEast_TextPointersBank = $11 +DEF SafariZoneEastRestHouseSignText = $6592 +DEF SafariZoneEastRestHouseSignTextBank = $11 +DEF SafariZoneEastTrainerTipsText = $65a3 +DEF SafariZoneEastTrainerTipsTextBank = $11 +DEF SafariZoneEastSignText = $65cb +DEF SafariZoneEastSignTextBank = $11 +DEF SafariZoneEast_Object = $65e7 +DEF SafariZoneEast_ObjectBank = $11 +DEF SafariZoneEast_Blocks = $6638 +DEF SafariZoneEast_BlocksBank = $11 +DEF SafariZoneNorth_h = $66fb +DEF SafariZoneNorth_hBank = $11 +DEF SafariZoneNorth_Script = $6707 +DEF SafariZoneNorth_ScriptBank = $11 +DEF SafariZoneNorth_TextPointers = $670a +DEF SafariZoneNorth_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseSignText = $6718 +DEF SafariZoneNorthRestHouseSignTextBank = $11 +DEF SafariZoneNorthTrainerTips1Text = $6729 +DEF SafariZoneNorthTrainerTips1TextBank = $11 +DEF SafariZoneNorthSignText = $6752 +DEF SafariZoneNorthSignTextBank = $11 +DEF SafariZoneNorthTrainerTips2Text = $675f +DEF SafariZoneNorthTrainerTips2TextBank = $11 +DEF SafariZoneNorthTrainerTips3Text = $67a8 +DEF SafariZoneNorthTrainerTips3TextBank = $11 +DEF SafariZoneNorth_Object = $67d7 +DEF SafariZoneNorth_ObjectBank = $11 +DEF SafariZoneNorth_Blocks = $6840 +DEF SafariZoneNorth_BlocksBank = $11 +DEF SafariZoneCenter_h = $69a8 +DEF SafariZoneCenter_hBank = $11 +DEF SafariZoneCenter_Script = $69b4 +DEF SafariZoneCenter_ScriptBank = $11 +DEF SafariZoneCenter_TextPointers = $69b7 +DEF SafariZoneCenter_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseSignText = $69bd +DEF SafariZoneCenterRestHouseSignTextBank = $11 +DEF SafariZoneCenterTrainerTipsSignText = $69ce +DEF SafariZoneCenterTrainerTipsSignTextBank = $11 +DEF SafariZoneCenter_Object = $69fa +DEF SafariZoneCenter_ObjectBank = $11 +DEF SafariZoneCenter_Blocks = $6a53 +DEF SafariZoneCenter_BlocksBank = $11 +DEF SafariZoneCenterRestHouse_h = $6b16 +DEF SafariZoneCenterRestHouse_hBank = $11 +DEF SafariZoneCenterRestHouse_Script = $6b22 +DEF SafariZoneCenterRestHouse_ScriptBank = $11 +DEF SafariZoneCenterRestHouse_TextPointers = $6b25 +DEF SafariZoneCenterRestHouse_TextPointersBank = $11 +DEF SafariZoneCenterRestHouseGirlText = $6b29 +DEF SafariZoneCenterRestHouseGirlTextBank = $11 +DEF SafariZoneCenterRestHouseScientistText = $6b4b +DEF SafariZoneCenterRestHouseScientistTextBank = $11 +DEF SafariZoneCenterRestHouse_Object = $6b68 +DEF SafariZoneCenterRestHouse_ObjectBank = $11 +DEF SafariZoneWestRestHouse_h = $6b88 +DEF SafariZoneWestRestHouse_hBank = $11 +DEF SafariZoneWestRestHouse_Script = $6b94 +DEF SafariZoneWestRestHouse_ScriptBank = $11 +DEF SafariZoneWestRestHouse_TextPointers = $6b98 +DEF SafariZoneWestRestHouse_TextPointersBank = $11 +DEF SafariZoneWestRestHouseScientistText = $6b9e +DEF SafariZoneWestRestHouseScientistTextBank = $11 +DEF SafariZoneWestRestHouseCooltrainerMText = $6bc5 +DEF SafariZoneWestRestHouseCooltrainerMTextBank = $11 +DEF SafariZoneWestRestHouseSilphWorkerFText = $6bf2 +DEF SafariZoneWestRestHouseSilphWorkerFTextBank = $11 +DEF SafariZoneWestRestHouse_Object = $6c1b +DEF SafariZoneWestRestHouse_ObjectBank = $11 +DEF SafariZoneEastRestHouse_h = $6c41 +DEF SafariZoneEastRestHouse_hBank = $11 +DEF SafariZoneEastRestHouse_Script = $6c4d +DEF SafariZoneEastRestHouse_ScriptBank = $11 +DEF SafariZoneEastRestHouse_TextPointers = $6c51 +DEF SafariZoneEastRestHouse_TextPointersBank = $11 +DEF SafariZoneEastRestHouseScientistText = $6c57 +DEF SafariZoneEastRestHouseScientistTextBank = $11 +DEF SafariZoneEastRestHouseRockerText = $6c83 +DEF SafariZoneEastRestHouseRockerTextBank = $11 +DEF SafariZoneEastRestHouseSilphWorkerMText = $6ca5 +DEF SafariZoneEastRestHouseSilphWorkerMTextBank = $11 +DEF SafariZoneEastRestHouse_Object = $6cbc +DEF SafariZoneEastRestHouse_ObjectBank = $11 +DEF SafariZoneNorthRestHouse_h = $6ce2 +DEF SafariZoneNorthRestHouse_hBank = $11 +DEF SafariZoneNorthRestHouse_Script = $6cee +DEF SafariZoneNorthRestHouse_ScriptBank = $11 +DEF SafariZoneNorthRestHouse_TextPointers = $6cf2 +DEF SafariZoneNorthRestHouse_TextPointersBank = $11 +DEF SafariZoneNorthRestHouseScientistText = $6cf8 +DEF SafariZoneNorthRestHouseScientistTextBank = $11 +DEF SafariZoneNorthRestHouseSafariZoneWorkerText = $6d3c +DEF SafariZoneNorthRestHouseSafariZoneWorkerTextBank = $11 +DEF SafariZoneNorthRestHouseGentlemanText = $6d6e +DEF SafariZoneNorthRestHouseGentlemanTextBank = $11 +DEF SafariZoneNorthRestHouse_Object = $6dab +DEF SafariZoneNorthRestHouse_ObjectBank = $11 +DEF CeruleanCave2F_h = $6dd1 +DEF CeruleanCave2F_hBank = $11 +DEF CeruleanCave2F_Script = $6ddd +DEF CeruleanCave2F_ScriptBank = $11 +DEF CeruleanCave2F_TextPointers = $6de0 +DEF CeruleanCave2F_TextPointersBank = $11 +DEF CeruleanCave2F_Object = $6de8 +DEF CeruleanCave2F_ObjectBank = $11 +DEF CeruleanCave2F_Blocks = $6e38 +DEF CeruleanCave2F_BlocksBank = $11 +DEF CeruleanCaveB1F_h = $6ebf +DEF CeruleanCaveB1F_hBank = $11 +DEF CeruleanCaveB1F_Script = $6ecb +DEF CeruleanCaveB1F_ScriptBank = $11 +DEF CeruleanCaveB1F_ScriptPointers = $6ede +DEF CeruleanCaveB1F_ScriptPointersBank = $11 +DEF CeruleanCaveB1F_TextPointers = $6ee4 +DEF CeruleanCaveB1F_TextPointersBank = $11 +DEF CeruleanCaveB1F_TrainerHeader0 = $6eee +DEF CeruleanCaveB1F_TrainerHeader0Bank = $11 +DEF CeruleanCaveB1F_TrainerHeaders = $6eee +DEF CeruleanCaveB1F_TrainerHeadersBank = $11 +DEF CeruleanCaveB1FMewtwoText = $6efb +DEF CeruleanCaveB1FMewtwoTextBank = $11 +DEF CeruleanCaveB1FMewtwoBattleText = $6f05 +DEF CeruleanCaveB1FMewtwoBattleTextBank = $11 +DEF CeruleanCaveB1F_Object = $6f16 +DEF CeruleanCaveB1F_ObjectBank = $11 +DEF CeruleanCaveB1F_Blocks = $6f46 +DEF CeruleanCaveB1F_BlocksBank = $11 +DEF RockTunnelB1F_h = $6fcd +DEF RockTunnelB1F_hBank = $11 +DEF RockTunnelB1F_Script = $6fd9 +DEF RockTunnelB1F_ScriptBank = $11 +DEF RockTunnelB1F_ScriptPointers = $6fec +DEF RockTunnelB1F_ScriptPointersBank = $11 +DEF RockTunnelB1F_TextPointers = $6ff2 +DEF RockTunnelB1F_TextPointersBank = $11 +DEF RockTunnelB1F_TrainerHeader0 = $7002 +DEF RockTunnelB1F_TrainerHeader0Bank = $11 +DEF RockTunnelB1F_TrainerHeaders = $7002 +DEF RockTunnelB1F_TrainerHeadersBank = $11 +DEF RockTunnelB1F_TrainerHeader1 = $700e +DEF RockTunnelB1F_TrainerHeader1Bank = $11 +DEF RockTunnelB1F_TrainerHeader2 = $701a +DEF RockTunnelB1F_TrainerHeader2Bank = $11 +DEF RockTunnelB1F_TrainerHeader3 = $7026 +DEF RockTunnelB1F_TrainerHeader3Bank = $11 +DEF RockTunnelB1F_TrainerHeader4 = $7032 +DEF RockTunnelB1F_TrainerHeader4Bank = $11 +DEF RockTunnelB1F_TrainerHeader5 = $703e +DEF RockTunnelB1F_TrainerHeader5Bank = $11 +DEF RockTunnelB1F_TrainerHeader6 = $704a +DEF RockTunnelB1F_TrainerHeader6Bank = $11 +DEF RockTunnelB1F_TrainerHeader7 = $7056 +DEF RockTunnelB1F_TrainerHeader7Bank = $11 +DEF RockTunnelB1FCooltrainerF1Text = $7063 +DEF RockTunnelB1FCooltrainerF1TextBank = $11 +DEF RockTunnelB1FHiker1Text = $706d +DEF RockTunnelB1FHiker1TextBank = $11 +DEF RockTunnelB1FSuperNerd1Text = $7077 +DEF RockTunnelB1FSuperNerd1TextBank = $11 +DEF RockTunnelB1FSuperNerd2Text = $7081 +DEF RockTunnelB1FSuperNerd2TextBank = $11 +DEF RockTunnelB1FHiker2Text = $708b +DEF RockTunnelB1FHiker2TextBank = $11 +DEF RockTunnelB1FCooltrainerF2Text = $7095 +DEF RockTunnelB1FCooltrainerF2TextBank = $11 +DEF RockTunnelB1FHiker3Text = $709f +DEF RockTunnelB1FHiker3TextBank = $11 +DEF RockTunnelB1FSuperNerd3Text = $70a9 +DEF RockTunnelB1FSuperNerd3TextBank = $11 +DEF RockTunnelB1FCooltrainerF1BattleText = $70b3 +DEF RockTunnelB1FCooltrainerF1BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1EndBattleText = $70df +DEF RockTunnelB1FCooltrainerF1EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF1AfterBattleText = $70ee +DEF RockTunnelB1FCooltrainerF1AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker1BattleText = $7106 +DEF RockTunnelB1FHiker1BattleTextBank = $11 +DEF RockTunnelB1FHiker1EndBattleText = $711d +DEF RockTunnelB1FHiker1EndBattleTextBank = $11 +DEF RockTunnelB1FHiker1AfterBattleText = $7131 +DEF RockTunnelB1FHiker1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1BattleText = $7157 +DEF RockTunnelB1FSuperNerd1BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1EndBattleText = $7174 +DEF RockTunnelB1FSuperNerd1EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd1AfterBattleText = $7181 +DEF RockTunnelB1FSuperNerd1AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2BattleText = $71a2 +DEF RockTunnelB1FSuperNerd2BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2EndBattleText = $71b5 +DEF RockTunnelB1FSuperNerd2EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd2AfterBattleText = $71c2 +DEF RockTunnelB1FSuperNerd2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker2BattleText = $71ec +DEF RockTunnelB1FHiker2BattleTextBank = $11 +DEF RockTunnelB1FHiker2EndBattleText = $7206 +DEF RockTunnelB1FHiker2EndBattleTextBank = $11 +DEF RockTunnelB1FHiker2AfterBattleText = $721e +DEF RockTunnelB1FHiker2AfterBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2BattleText = $723b +DEF RockTunnelB1FCooltrainerF2BattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2EndBattleText = $7260 +DEF RockTunnelB1FCooltrainerF2EndBattleTextBank = $11 +DEF RockTunnelB1FCooltrainerF2AfterBattleText = $7268 +DEF RockTunnelB1FCooltrainerF2AfterBattleTextBank = $11 +DEF RockTunnelB1FHiker3BattleText = $7286 +DEF RockTunnelB1FHiker3BattleTextBank = $11 +DEF RockTunnelB1FHiker3EndBattleText = $729d +DEF RockTunnelB1FHiker3EndBattleTextBank = $11 +DEF RockTunnelB1FHiker3AfterBattleText = $72af +DEF RockTunnelB1FHiker3AfterBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3BattleText = $72cb +DEF RockTunnelB1FSuperNerd3BattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3EndBattleText = $72e7 +DEF RockTunnelB1FSuperNerd3EndBattleTextBank = $11 +DEF RockTunnelB1FSuperNerd3AfterBattleText = $72f5 +DEF RockTunnelB1FSuperNerd3AfterBattleTextBank = $11 +DEF RockTunnelB1F_Object = $731b +DEF RockTunnelB1F_ObjectBank = $11 +DEF RockTunnelB1F_Blocks = $737f +DEF RockTunnelB1F_BlocksBank = $11 +DEF SeafoamIslandsB1F_h = $74e7 +DEF SeafoamIslandsB1F_hBank = $11 +DEF SeafoamIslandsB1F_Script = $74f3 +DEF SeafoamIslandsB1F_ScriptBank = $11 +DEF Seafoam2HolesCoords = $754b +DEF Seafoam2HolesCoordsBank = $11 +DEF SeafoamIslandsB1F_TextPointers = $7550 +DEF SeafoamIslandsB1F_TextPointersBank = $11 +DEF SeafoamIslandsB1F_Object = $7554 +DEF SeafoamIslandsB1F_ObjectBank = $11 +DEF SeafoamIslandsB1F_Blocks = $759c +DEF SeafoamIslandsB1F_BlocksBank = $11 +DEF SeafoamIslandsB2F_h = $7623 +DEF SeafoamIslandsB2F_hBank = $11 +DEF SeafoamIslandsB2F_Script = $762f +DEF SeafoamIslandsB2F_ScriptBank = $11 +DEF Seafoam3HolesCoords = $7687 +DEF Seafoam3HolesCoordsBank = $11 +DEF SeafoamIslandsB2F_TextPointers = $768c +DEF SeafoamIslandsB2F_TextPointersBank = $11 +DEF SeafoamIslandsB2F_Object = $7690 +DEF SeafoamIslandsB2F_ObjectBank = $11 +DEF SeafoamIslandsB2F_Blocks = $76d8 +DEF SeafoamIslandsB2F_BlocksBank = $11 +DEF SeafoamIslandsB3F_h = $775f +DEF SeafoamIslandsB3F_hBank = $11 +DEF SeafoamIslandsB3F_Script = $776b +DEF SeafoamIslandsB3F_ScriptBank = $11 +DEF Seafoam4HolesCoords = $77d4 +DEF Seafoam4HolesCoordsBank = $11 +DEF SeafoamIslandsB3F_ScriptPointers = $77d9 +DEF SeafoamIslandsB3F_ScriptPointersBank = $11 +DEF SeafoamIslandsB3FDefaultScript = $77e1 +DEF SeafoamIslandsB3FDefaultScriptBank = $11 +DEF RLEList_ForcedSurfingStrongCurrentNearSteps = $7810 +DEF RLEList_ForcedSurfingStrongCurrentNearStepsBank = $11 +DEF SeafoamIslandsB3FObjectMoving1Script = $7817 +DEF SeafoamIslandsB3FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB3FMoveObjectScript = $7822 +DEF SeafoamIslandsB3FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB3FObjectMoving2Script = $786d +DEF SeafoamIslandsB3FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB3F_TextPointers = $7878 +DEF SeafoamIslandsB3F_TextPointersBank = $11 +DEF SeafoamIslandsB3F_Object = $7884 +DEF SeafoamIslandsB3F_ObjectBank = $11 +DEF SeafoamIslandsB3F_Blocks = $78e4 +DEF SeafoamIslandsB3F_BlocksBank = $11 +DEF SeafoamIslandsB4F_h = $796b +DEF SeafoamIslandsB4F_hBank = $11 +DEF SeafoamIslandsB4F_Script = $7977 +DEF SeafoamIslandsB4F_ScriptBank = $11 +DEF SeafoamIslandsB4FResetScript = $7983 +DEF SeafoamIslandsB4FResetScriptBank = $11 +DEF SeafoamIslandsB4F_ScriptPointers = $798e +DEF SeafoamIslandsB4F_ScriptPointersBank = $11 +DEF SeafoamIslandsB4FObjectMoving3Script = $7998 +DEF SeafoamIslandsB4FObjectMoving3ScriptBank = $11 +DEF SeafoamIslandsB4FDefaultScript = $79a8 +DEF SeafoamIslandsB4FDefaultScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving1Script = $79e8 +DEF SeafoamIslandsB4FObjectMoving1ScriptBank = $11 +DEF SeafoamIslandsB4FMoveObjectScript = $79f7 +DEF SeafoamIslandsB4FMoveObjectScriptBank = $11 +DEF SeafoamIslandsB4FObjectMoving2Script = $7a41 +DEF SeafoamIslandsB4FObjectMoving2ScriptBank = $11 +DEF SeafoamIslandsB4F_TextPointers = $7a5d +DEF SeafoamIslandsB4F_TextPointersBank = $11 +DEF SeafoamIslandsB4F_TrainerHeader0 = $7a67 +DEF SeafoamIslandsB4F_TrainerHeader0Bank = $11 +DEF SeafoamIslandsB4F_TrainerHeaders = $7a67 +DEF SeafoamIslandsB4F_TrainerHeadersBank = $11 +DEF SeafoamIslandsB4FArticunoText = $7a74 +DEF SeafoamIslandsB4FArticunoTextBank = $11 +DEF SeafoamIslandsB4FArticunoBattleText = $7a83 +DEF SeafoamIslandsB4FArticunoBattleTextBank = $11 +DEF SeafoamIslandsB4FBouldersSignText = $7a96 +DEF SeafoamIslandsB4FBouldersSignTextBank = $11 +DEF SeafoamIslandsB4FDangerSignText = $7aaf +DEF SeafoamIslandsB4FDangerSignTextBank = $11 +DEF SeafoamIslandsB4F_Object = $7abf +DEF SeafoamIslandsB4F_ObjectBank = $11 +DEF SeafoamIslandsB4F_Blocks = $7afd +DEF SeafoamIslandsB4F_BlocksBank = $11 +DEF IsPlayerOnDungeonWarp = $7b84 +DEF IsPlayerOnDungeonWarpBank = $11 +DEF Route7_h = $4000 +DEF Route7_hBank = $12 +DEF Route7_Object = $4022 +DEF Route7_ObjectBank = $12 +DEF Route7_Blocks = $4051 +DEF Route7_BlocksBank = $12 +DEF CeladonPokecenter_Blocks = $40ab +DEF CeladonPokecenter_BlocksBank = $12 +DEF MtMoonPokecenter_Blocks = $40ab +DEF MtMoonPokecenter_BlocksBank = $12 +DEF RockTunnelPokecenter_Blocks = $40ab +DEF RockTunnelPokecenter_BlocksBank = $12 +DEF Route11Gate1F_Blocks = $40c7 +DEF Route11Gate1F_BlocksBank = $12 +DEF Route15Gate1F_Blocks = $40c7 +DEF Route15Gate1F_BlocksBank = $12 +DEF Route18Gate1F_Blocks = $40c7 +DEF Route18Gate1F_BlocksBank = $12 +DEF Route11Gate2F_Blocks = $40db +DEF Route11Gate2F_BlocksBank = $12 +DEF Route12Gate2F_Blocks = $40db +DEF Route12Gate2F_BlocksBank = $12 +DEF Route15Gate2F_Blocks = $40db +DEF Route15Gate2F_BlocksBank = $12 +DEF Route16Gate2F_Blocks = $40db +DEF Route16Gate2F_BlocksBank = $12 +DEF Route18Gate2F_Blocks = $40db +DEF Route18Gate2F_BlocksBank = $12 +DEF Route7_Script = $40eb +DEF Route7_ScriptBank = $12 +DEF Route7_TextPointers = $40ef +DEF Route7_TextPointersBank = $12 +DEF Route7UndergroundPathSignText = $40f1 +DEF Route7UndergroundPathSignTextBank = $12 +DEF RedsHouse1F_h = $4108 +DEF RedsHouse1F_hBank = $12 +DEF RedsHouse1F_Script = $4114 +DEF RedsHouse1F_ScriptBank = $12 +DEF RedsHouse1F_TextPointers = $4118 +DEF RedsHouse1F_TextPointersBank = $12 +DEF RedsHouse1FMomText = $411c +DEF RedsHouse1FMomTextBank = $12 +DEF RedsHouse1FTVText = $4128 +DEF RedsHouse1FTVTextBank = $12 +DEF RedsHouse1F_Object = $4134 +DEF RedsHouse1F_ObjectBank = $12 +DEF RedsHouse1F_Blocks = $4159 +DEF RedsHouse1F_BlocksBank = $12 +DEF CeladonMart3F_h = $4169 +DEF CeladonMart3F_hBank = $12 +DEF CeladonMart3F_Script = $4175 +DEF CeladonMart3F_ScriptBank = $12 +DEF CeladonMart3F_TextPointers = $4178 +DEF CeladonMart3F_TextPointersBank = $12 +DEF CeladonMart3FClerkText = $419a +DEF CeladonMart3FClerkTextBank = $12 +DEF CeladonMart3FGameBoyKid1Text = $41a6 +DEF CeladonMart3FGameBoyKid1TextBank = $12 +DEF CeladonMart3FGameBoyKid2Text = $41ca +DEF CeladonMart3FGameBoyKid2TextBank = $12 +DEF CeladonMart3FGameBoyKid3Text = $41f1 +DEF CeladonMart3FGameBoyKid3TextBank = $12 +DEF CeladonMart3FLittleBoyText = $4238 +DEF CeladonMart3FLittleBoyTextBank = $12 +DEF CeladonMart3FSNESText = $4257 +DEF CeladonMart3FSNESTextBank = $12 +DEF CeladonMart3FRPGText = $4266 +DEF CeladonMart3FRPGTextBank = $12 +DEF CeladonMart3FSportsGameText = $4285 +DEF CeladonMart3FSportsGameTextBank = $12 +DEF CeladonMart3FPuzzleGameText = $42a4 +DEF CeladonMart3FPuzzleGameTextBank = $12 +DEF CeladonMart3FFightingGameText = $42bf +DEF CeladonMart3FFightingGameTextBank = $12 +DEF CeladonMart3FCurrentFloorSignText = $42df +DEF CeladonMart3FCurrentFloorSignTextBank = $12 +DEF CeladonMart3FPokemonPosterText = $42f1 +DEF CeladonMart3FPokemonPosterTextBank = $12 +DEF CeladonMart3F_Object = $430c +DEF CeladonMart3F_ObjectBank = $12 +DEF CeladonMart3F_Blocks = $436a +DEF CeladonMart3F_BlocksBank = $12 +DEF CeladonMart4F_h = $4392 +DEF CeladonMart4F_hBank = $12 +DEF CeladonMart4F_Script = $439e +DEF CeladonMart4F_ScriptBank = $12 +DEF CeladonMart4F_TextPointers = $43a1 +DEF CeladonMart4F_TextPointersBank = $12 +DEF CeladonMart4FSuperNerdText = $43a9 +DEF CeladonMart4FSuperNerdTextBank = $12 +DEF CeladonMart4FYoungsterText = $43e4 +DEF CeladonMart4FYoungsterTextBank = $12 +DEF CeladonMart4FCurrentFloorSignText = $4434 +DEF CeladonMart4FCurrentFloorSignTextBank = $12 +DEF CeladonMart4F_Object = $4473 +DEF CeladonMart4F_ObjectBank = $12 +DEF CeladonMart4F_Blocks = $44a4 +DEF CeladonMart4F_BlocksBank = $12 +DEF CeladonMartRoof_h = $44cc +DEF CeladonMartRoof_hBank = $12 +DEF CeladonMartRoof_Script = $44d8 +DEF CeladonMartRoof_ScriptBank = $12 +DEF CeladonMartRoofScript_GetDrinksInBag = $44dc +DEF CeladonMartRoofScript_GetDrinksInBagBank = $12 +DEF CeladonMartRoofDrinkList = $450c +DEF CeladonMartRoofDrinkListBank = $12 +DEF CeladonMartRoofScript_GiveDrinkToGirl = $4510 +DEF CeladonMartRoofScript_GiveDrinkToGirlBank = $12 +DEF RemoveItemByIDBank12 = $45ec +DEF RemoveItemByIDBank12Bank = $12 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkText = $45f5 +DEF CeladonMartRoofLittleGirlGiveHerWhichDrinkTextBank = $12 +DEF CeladonMartRoofLittleGirlYayFreshWaterText = $4601 +DEF CeladonMartRoofLittleGirlYayFreshWaterTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM13Text = $4638 +DEF CeladonMartRoofLittleGirlReceivedTM13TextBank = $12 +DEF CeladonMartRoofLittleGirlYaySodaPopText = $4685 +DEF CeladonMartRoofLittleGirlYaySodaPopTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM48Text = $46bb +DEF CeladonMartRoofLittleGirlReceivedTM48TextBank = $12 +DEF CeladonMartRoofLittleGirlYayLemonadeText = $4707 +DEF CeladonMartRoofLittleGirlYayLemonadeTextBank = $12 +DEF CeladonMartRoofLittleGirlReceivedTM49Text = $473d +DEF CeladonMartRoofLittleGirlReceivedTM49TextBank = $12 +DEF CeladonMartRoofLittleGirlNoRoomText = $476e +DEF CeladonMartRoofLittleGirlNoRoomTextBank = $12 +DEF CeladonMartRoofLittleGirlImNotThirstyText = $477c +DEF CeladonMartRoofLittleGirlImNotThirstyTextBank = $12 +DEF CeladonMartRoofScript_PrintDrinksInBag = $4791 +DEF CeladonMartRoofScript_PrintDrinksInBagBank = $12 +DEF CeladonMartRoof_TextPointers = $47ba +DEF CeladonMartRoof_TextPointersBank = $12 +DEF CeladonMartRoofSuperNerdText = $47c6 +DEF CeladonMartRoofSuperNerdTextBank = $12 +DEF CeladonMartRoofLittleGirlText = $47f5 +DEF CeladonMartRoofLittleGirlTextBank = $12 +DEF CeladonMartRoofVendingMachineText = $4866 +DEF CeladonMartRoofVendingMachineTextBank = $12 +DEF CeladonMartRoofCurrentFloorSignText = $4867 +DEF CeladonMartRoofCurrentFloorSignTextBank = $12 +DEF CeladonMartRoof_Object = $488b +DEF CeladonMartRoof_ObjectBank = $12 +DEF CeladonMartRoof_Blocks = $48af +DEF CeladonMartRoof_BlocksBank = $12 +DEF CeladonMartElevator_h = $48d7 +DEF CeladonMartElevator_hBank = $12 +DEF CeladonMartElevator_Script = $48e3 +DEF CeladonMartElevator_ScriptBank = $12 +DEF CeladonMartElevatorStoreWarpEntriesScript = $48ff +DEF CeladonMartElevatorStoreWarpEntriesScriptBank = $12 +DEF CeladonMartElevatorCopyWarpMapsScript = $4914 +DEF CeladonMartElevatorCopyWarpMapsScriptBank = $12 +DEF CeladonMartElevatorFloors = $4926 +DEF CeladonMartElevatorFloorsBank = $12 +DEF CeladonMartElevatorWarpMaps = $492d +DEF CeladonMartElevatorWarpMapsBank = $12 +DEF CeladonMartElevatorShakeScript = $4937 +DEF CeladonMartElevatorShakeScriptBank = $12 +DEF CeladonMartElevator_TextPointers = $493f +DEF CeladonMartElevator_TextPointersBank = $12 +DEF CeladonMartElevatorText = $4941 +DEF CeladonMartElevatorTextBank = $12 +DEF CeladonMartElevator_Object = $4950 +DEF CeladonMartElevator_ObjectBank = $12 +DEF CeladonMartElevator_Blocks = $4967 +DEF CeladonMartElevator_BlocksBank = $12 +DEF CeladonMansion1F_h = $496b +DEF CeladonMansion1F_hBank = $12 +DEF CeladonMansion1F_Script = $4977 +DEF CeladonMansion1F_ScriptBank = $12 +DEF CeladonMansion1F_TextPointers = $497b +DEF CeladonMansion1F_TextPointersBank = $12 +DEF CeladonMansion1FMeowthText = $4985 +DEF CeladonMansion1FMeowthTextBank = $12 +DEF CeladonMansion1FGrannyText = $499a +DEF CeladonMansion1FGrannyTextBank = $12 +DEF CeladonMansion1FClefairyText = $49bc +DEF CeladonMansion1FClefairyTextBank = $12 +DEF CeladonMansion1FNidoranFText = $49d1 +DEF CeladonMansion1FNidoranFTextBank = $12 +DEF CeladonMansion1FManagersSuiteSignText = $49e8 +DEF CeladonMansion1FManagersSuiteSignTextBank = $12 +DEF CeladonMansion1F_Object = $49ff +DEF CeladonMansion1F_ObjectBank = $12 +DEF CeladonMansion1F_Blocks = $4a46 +DEF CeladonMansion1F_BlocksBank = $12 +DEF CeladonMansion2F_h = $4a5e +DEF CeladonMansion2F_hBank = $12 +DEF CeladonMansion2F_Script = $4a6a +DEF CeladonMansion2F_ScriptBank = $12 +DEF CeladonMansion2F_TextPointers = $4a6e +DEF CeladonMansion2F_TextPointersBank = $12 +DEF CeladonMansion2FMeetingRoomSignText = $4a70 +DEF CeladonMansion2FMeetingRoomSignTextBank = $12 +DEF CeladonMansion2F_Object = $4a81 +DEF CeladonMansion2F_ObjectBank = $12 +DEF CeladonMansion2F_Blocks = $4aa8 +DEF CeladonMansion2F_BlocksBank = $12 +DEF CeladonMansion3F_h = $4ac0 +DEF CeladonMansion3F_hBank = $12 +DEF CeladonMansion3F_Script = $4acc +DEF CeladonMansion3F_ScriptBank = $12 +DEF CeladonMansion3_PokedexCount = $4ad0 +DEF CeladonMansion3_PokedexCountBank = $12 +DEF CeladonMansion3F_TextPointers = $4adc +DEF CeladonMansion3F_TextPointersBank = $12 +DEF CeladonMansion3FProgrammerText = $4aec +DEF CeladonMansion3FProgrammerTextBank = $12 +DEF CeladonMansion3Text_486f0 = $4b00 +DEF CeladonMansion3Text_486f0Bank = $12 +DEF CeladonMansion3Text_486f5 = $4b10 +DEF CeladonMansion3Text_486f5Bank = $12 +DEF CeladonMansion3FGraphicArtistText = $4b49 +DEF CeladonMansion3FGraphicArtistTextBank = $12 +DEF CeladonMansion3FWriterText = $4c30 +DEF CeladonMansion3FWriterTextBank = $12 +DEF CeladonMansion3FGameDesignerText = $4ca0 +DEF CeladonMansion3FGameDesignerTextBank = $12 +DEF CeladonMansion3FGameProgramPCText = $4d71 +DEF CeladonMansion3FGameProgramPCTextBank = $12 +DEF CeladonMansion3FPlayingGamePCText = $4d7d +DEF CeladonMansion3FPlayingGamePCTextBank = $12 +DEF CeladonMansion3FGameScriptPCText = $4d89 +DEF CeladonMansion3FGameScriptPCTextBank = $12 +DEF CeladonMansion3FDevRoomSignText = $4d95 +DEF CeladonMansion3FDevRoomSignTextBank = $12 +DEF CeladonMansion3F_Object = $4da1 +DEF CeladonMansion3F_ObjectBank = $12 +DEF CeladonMansion3F_Blocks = $4de9 +DEF CeladonMansion3F_BlocksBank = $12 +DEF CeladonMansionRoof_h = $4e01 +DEF CeladonMansionRoof_hBank = $12 +DEF CeladonMansionRoof_Script = $4e0d +DEF CeladonMansionRoof_ScriptBank = $12 +DEF CeladonMansionRoof_TextPointers = $4e11 +DEF CeladonMansionRoof_TextPointersBank = $12 +DEF CeladonMansionRoofHouseSignText = $4e13 +DEF CeladonMansionRoofHouseSignTextBank = $12 +DEF CeladonMansionRoof_Object = $4e24 +DEF CeladonMansionRoof_ObjectBank = $12 +DEF CeladonMansionRoof_Blocks = $4e43 +DEF CeladonMansionRoof_BlocksBank = $12 +DEF CeladonPokecenter_h = $4e5b +DEF CeladonPokecenter_hBank = $12 +DEF CeladonPokecenter_Script = $4e67 +DEF CeladonPokecenter_ScriptBank = $12 +DEF CeladonPokecenter_TextPointers = $4e6d +DEF CeladonPokecenter_TextPointersBank = $12 +DEF CeladonPokecenterLinkReceptionistText = $4e77 +DEF CeladonPokecenterLinkReceptionistTextBank = $12 +DEF CeladonPokecenterNurseText = $4e78 +DEF CeladonPokecenterNurseTextBank = $12 +DEF CeladonPokecenterGentlemanText = $4e79 +DEF CeladonPokecenterGentlemanTextBank = $12 +DEF CeladonPokecenterBeautyText = $4eae +DEF CeladonPokecenterBeautyTextBank = $12 +DEF CeladonPokecenterChanseyText = $4edf +DEF CeladonPokecenterChanseyTextBank = $12 +DEF CeladonPokecenter_Object = $4eeb +DEF CeladonPokecenter_ObjectBank = $12 +DEF CeladonGym_h = $4f1d +DEF CeladonGym_hBank = $12 +DEF CeladonGym_Script = $4f29 +DEF CeladonGym_ScriptBank = $12 +DEF CeladonGymResetScripts = $4f58 +DEF CeladonGymResetScriptsBank = $12 +DEF CeladonGym_ScriptPointers = $4f63 +DEF CeladonGym_ScriptPointersBank = $12 +DEF CeladonGymErikaPostBattleScript = $4f6b +DEF CeladonGymErikaPostBattleScriptBank = $12 +DEF CeladonGymReceiveTM21 = $4f78 +DEF CeladonGymReceiveTM21Bank = $12 +DEF CeladonGym_TextPointers = $4fbb +DEF CeladonGym_TextPointersBank = $12 +DEF CeladonGym_TrainerHeader0 = $4fd1 +DEF CeladonGym_TrainerHeader0Bank = $12 +DEF CeladonGym_TrainerHeaders = $4fd1 +DEF CeladonGym_TrainerHeadersBank = $12 +DEF CeladonGym_TrainerHeader1 = $4fdd +DEF CeladonGym_TrainerHeader1Bank = $12 +DEF CeladonGym_TrainerHeader2 = $4fe9 +DEF CeladonGym_TrainerHeader2Bank = $12 +DEF CeladonGym_TrainerHeader3 = $4ff5 +DEF CeladonGym_TrainerHeader3Bank = $12 +DEF CeladonGym_TrainerHeader4 = $5001 +DEF CeladonGym_TrainerHeader4Bank = $12 +DEF CeladonGym_TrainerHeader5 = $500d +DEF CeladonGym_TrainerHeader5Bank = $12 +DEF CeladonGym_TrainerHeader6 = $5019 +DEF CeladonGym_TrainerHeader6Bank = $12 +DEF CeladonGymErikaText = $5026 +DEF CeladonGymErikaTextBank = $12 +DEF CeladonGymRainbowBadgeInfoText = $5191 +DEF CeladonGymRainbowBadgeInfoTextBank = $12 +DEF CeladonGymReceivedTM21Text = $51f9 +DEF CeladonGymReceivedTM21TextBank = $12 +DEF CeladonGymTM21NoRoomText = $5250 +DEF CeladonGymTM21NoRoomTextBank = $12 +DEF CeladonGymCooltrainerF1Text = $525f +DEF CeladonGymCooltrainerF1TextBank = $12 +DEF CeladonGymCooltrainerF1BattleText = $5269 +DEF CeladonGymCooltrainerF1BattleTextBank = $12 +DEF CeladonGymCooltrainerF1EndBattleText = $5291 +DEF CeladonGymCooltrainerF1EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF1AfterBattleText = $529d +DEF CeladonGymCooltrainerF1AfterBattleTextBank = $12 +DEF CeladonGymBeauty1Text = $52b7 +DEF CeladonGymBeauty1TextBank = $12 +DEF CeladonGymBeauty1BattleText = $52c1 +DEF CeladonGymBeauty1BattleTextBank = $12 +DEF CeladonGymBeauty1EndBattleText = $52dc +DEF CeladonGymBeauty1EndBattleTextBank = $12 +DEF CeladonGymBeauty1AfterBattleText = $52e5 +DEF CeladonGymBeauty1AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF2Text = $5322 +DEF CeladonGymCooltrainerF2TextBank = $12 +DEF CeladonGymCooltrainerF2BattleText = $532c +DEF CeladonGymCooltrainerF2BattleTextBank = $12 +DEF CeladonGymCooltrainerF2EndBattleText = $534d +DEF CeladonGymCooltrainerF2EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF2AfterBattleText = $5357 +DEF CeladonGymCooltrainerF2AfterBattleTextBank = $12 +DEF CeladonGymBeauty2Text = $5377 +DEF CeladonGymBeauty2TextBank = $12 +DEF CeladonGymBeauty2BattleText = $5381 +DEF CeladonGymBeauty2BattleTextBank = $12 +DEF CeladonGymBeauty2EndBattleText = $53b2 +DEF CeladonGymBeauty2EndBattleTextBank = $12 +DEF CeladonGymBeauty2AfterBattleText = $53b8 +DEF CeladonGymBeauty2AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF3Text = $53f1 +DEF CeladonGymCooltrainerF3TextBank = $12 +DEF CeladonGymCooltrainerF3BattleText = $53fb +DEF CeladonGymCooltrainerF3BattleTextBank = $12 +DEF CeladonGymCooltrainerF3EndBattleText = $5426 +DEF CeladonGymCooltrainerF3EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF3AfterBattleText = $5430 +DEF CeladonGymCooltrainerF3AfterBattleTextBank = $12 +DEF CeladonGymBeauty3Text = $5465 +DEF CeladonGymBeauty3TextBank = $12 +DEF CeladonGymBeauty3BattleText = $546f +DEF CeladonGymBeauty3BattleTextBank = $12 +DEF CeladonGymBeauty3EndBattleText = $548c +DEF CeladonGymBeauty3EndBattleTextBank = $12 +DEF CeladonGymBeauty3AfterBattleText = $5499 +DEF CeladonGymBeauty3AfterBattleTextBank = $12 +DEF CeladonGymCooltrainerF4Text = $54cd +DEF CeladonGymCooltrainerF4TextBank = $12 +DEF CeladonGymCooltrainerF4BattleText = $54d7 +DEF CeladonGymCooltrainerF4BattleTextBank = $12 +DEF CeladonGymCooltrainerF4EndBattleText = $5505 +DEF CeladonGymCooltrainerF4EndBattleTextBank = $12 +DEF CeladonGymCooltrainerF4AfterBattleText = $550f +DEF CeladonGymCooltrainerF4AfterBattleTextBank = $12 +DEF CeladonGym_Object = $553a +DEF CeladonGym_ObjectBank = $12 +DEF CeladonGym_Blocks = $558e +DEF CeladonGym_BlocksBank = $12 +DEF GameCorner_h = $55bb +DEF GameCorner_hBank = $12 +DEF GameCorner_Script = $55c7 +DEF GameCorner_ScriptBank = $12 +DEF GameCornerSelectLuckySlotMachine = $55d9 +DEF GameCornerSelectLuckySlotMachineBank = $12 +DEF GameCornerSetRocketHideoutDoorTile = $55f6 +DEF GameCornerSetRocketHideoutDoorTileBank = $12 +DEF GameCornerReenterMapAfterPlayerLoss = $5611 +DEF GameCornerReenterMapAfterPlayerLossBank = $12 +DEF GameCorner_ScriptPointers = $561c +DEF GameCorner_ScriptPointersBank = $12 +DEF GameCornerDefaultScript = $5622 +DEF GameCornerDefaultScriptBank = $12 +DEF GameCornerRocketBattleScript = $5623 +DEF GameCornerRocketBattleScriptBank = $12 +DEF GameCornerMovement_Rocket_WalkAroundPlayer = $5671 +DEF GameCornerMovement_Rocket_WalkAroundPlayerBank = $12 +DEF GameCornerMovement_Rocket_WalkDirect = $567a +DEF GameCornerMovement_Rocket_WalkDirectBank = $12 +DEF GameCornerRocketExitScript = $5680 +DEF GameCornerRocketExitScriptBank = $12 +DEF GameCorner_TextPointers = $56a1 +DEF GameCorner_TextPointersBank = $12 +DEF GameCornerBeauty1Text = $56bb +DEF GameCornerBeauty1TextBank = $12 +DEF GameCornerClerkText = $56f0 +DEF GameCornerClerkTextBank = $12 +DEF GameCornerMiddleAgedMan1Text = $5821 +DEF GameCornerMiddleAgedMan1TextBank = $12 +DEF GameCornerBeauty2Text = $5855 +DEF GameCornerBeauty2TextBank = $12 +DEF GameCornerFishingGuru1Text = $5871 +DEF GameCornerFishingGuru1TextBank = $12 +DEF GameCornerMiddleAgedWomanText = $5921 +DEF GameCornerMiddleAgedWomanTextBank = $12 +DEF GameCornerGymGuideText = $5943 +DEF GameCornerGymGuideTextBank = $12 +DEF GameCornerGymGuideChampInMakingText = $5957 +DEF GameCornerGymGuideChampInMakingTextBank = $12 +DEF GameCornerGymGuideTheyOfferRarePokemonText = $59dc +DEF GameCornerGymGuideTheyOfferRarePokemonTextBank = $12 +DEF GameCornerGamblerText = $5a05 +DEF GameCornerGamblerTextBank = $12 +DEF GameCornerMiddleAgedMan2Text = $5a32 +DEF GameCornerMiddleAgedMan2TextBank = $12 +DEF GameCornerFishingGuru2Text = $5adb +DEF GameCornerFishingGuru2TextBank = $12 +DEF GameCornerRocketText = $5b9e +DEF GameCornerRocketTextBank = $12 +DEF GameCornerRocketAfterBattleText = $5c05 +DEF GameCornerRocketAfterBattleTextBank = $12 +DEF GameCornerPosterText = $5c30 +DEF GameCornerPosterTextBank = $12 +DEF GameCornerOopsForgotCoinCaseText = $5c96 +DEF GameCornerOopsForgotCoinCaseTextBank = $12 +DEF GameCornerDrawCoinBox = $5cad +DEF GameCornerDrawCoinBoxBank = $12 +DEF GameCornerMoneyText = $5d07 +DEF GameCornerMoneyTextBank = $12 +DEF GameCornerCoinText = $5d0d +DEF GameCornerCoinTextBank = $12 +DEF GameCornerYenText = $5d11 +DEF GameCornerYenTextBank = $12 +DEF GameCornerCoinCounterText = $5d19 +DEF GameCornerCoinCounterTextBank = $12 +DEF Has9990Coins = $5d21 +DEF Has9990CoinsBank = $12 +DEF GameCorner_Object = $5d2c +DEF GameCorner_ObjectBank = $12 +DEF GameCorner_Blocks = $5d8f +DEF GameCorner_BlocksBank = $12 +DEF CeladonMart5F_h = $5de9 +DEF CeladonMart5F_hBank = $12 +DEF CeladonMart5F_Script = $5df5 +DEF CeladonMart5F_ScriptBank = $12 +DEF CeladonMart5F_TextPointers = $5df9 +DEF CeladonMart5F_TextPointersBank = $12 +DEF CeladonMart5FGentlemanText = $5e03 +DEF CeladonMart5FGentlemanTextBank = $12 +DEF CeladonMart5FSailorText = $5e53 +DEF CeladonMart5FSailorTextBank = $12 +DEF CeladonMart5FCurrentFloorSignText = $5ea0 +DEF CeladonMart5FCurrentFloorSignTextBank = $12 +DEF CeladonMart5F_Object = $5eae +DEF CeladonMart5F_ObjectBank = $12 +DEF CeladonMart5F_Blocks = $5ee5 +DEF CeladonMart5F_BlocksBank = $12 +DEF GameCornerPrizeRoom_h = $5f0d +DEF GameCornerPrizeRoom_hBank = $12 +DEF GameCornerPrizeRoom_Script = $5f19 +DEF GameCornerPrizeRoom_ScriptBank = $12 +DEF GameCornerPrizeRoom_TextPointers = $5f1c +DEF GameCornerPrizeRoom_TextPointersBank = $12 +DEF GameCornerPrizeRoomBaldingGuyText = $5f26 +DEF GameCornerPrizeRoomBaldingGuyTextBank = $12 +DEF GameCornerPrizeRoomGamblerText = $5f60 +DEF GameCornerPrizeRoomGamblerTextBank = $12 +DEF GameCornerPRizeRoomPrizeVendorText = $5f83 +DEF GameCornerPRizeRoomPrizeVendorTextBank = $12 +DEF GameCornerPrizeRoom_Object = $5f84 +DEF GameCornerPrizeRoom_ObjectBank = $12 +DEF GameCornerPrizeRoom_Blocks = $5fad +DEF GameCornerPrizeRoom_BlocksBank = $12 +DEF CeladonDiner_h = $5fc1 +DEF CeladonDiner_hBank = $12 +DEF CeladonDiner_Script = $5fcd +DEF CeladonDiner_ScriptBank = $12 +DEF CeladonDiner_TextPointers = $5fd1 +DEF CeladonDiner_TextPointersBank = $12 +DEF CeladonDinerCookText = $5fdb +DEF CeladonDinerCookTextBank = $12 +DEF CeladonDinerMiddleAgedWomanText = $5ff4 +DEF CeladonDinerMiddleAgedWomanTextBank = $12 +DEF CeladonDinerMiddleAgedManText = $6023 +DEF CeladonDinerMiddleAgedManTextBank = $12 +DEF CeladonDinerFisherText = $6052 +DEF CeladonDinerFisherTextBank = $12 +DEF CeladonDinerGymGuideText = $6086 +DEF CeladonDinerGymGuideTextBank = $12 +DEF CeladonDiner_Object = $6092 +DEF CeladonDiner_ObjectBank = $12 +DEF CeladonDiner_Blocks = $60c4 +DEF CeladonDiner_BlocksBank = $12 +DEF CeladonChiefHouse_h = $60d8 +DEF CeladonChiefHouse_hBank = $12 +DEF CeladonChiefHouse_Script = $60e4 +DEF CeladonChiefHouse_ScriptBank = $12 +DEF CeladonChiefHouse_TextPointers = $60e8 +DEF CeladonChiefHouse_TextPointersBank = $12 +DEF CeladonChiefHouseChiefText = $60ee +DEF CeladonChiefHouseChiefTextBank = $12 +DEF CeladonChiefHouseRocketText = $6113 +DEF CeladonChiefHouseRocketTextBank = $12 +DEF CeladonChiefHouseSailorText = $6143 +DEF CeladonChiefHouseSailorTextBank = $12 +DEF CeladonChiefHouse_Object = $6181 +DEF CeladonChiefHouse_ObjectBank = $12 +DEF CeladonChiefHouse_Blocks = $61a7 +DEF CeladonChiefHouse_BlocksBank = $12 +DEF CeladonHotel_h = $61b7 +DEF CeladonHotel_hBank = $12 +DEF CeladonHotel_Script = $61c3 +DEF CeladonHotel_ScriptBank = $12 +DEF CeladonHotel_TextPointers = $61c6 +DEF CeladonHotel_TextPointersBank = $12 +DEF CeladonHotelGrannyText = $61cc +DEF CeladonHotelGrannyTextBank = $12 +DEF CeladonHotelBeautyText = $61ff +DEF CeladonHotelBeautyTextBank = $12 +DEF CeladonHotelSuperNerdText = $623b +DEF CeladonHotelSuperNerdTextBank = $12 +DEF CeladonHotel_Object = $625b +DEF CeladonHotel_ObjectBank = $12 +DEF CeladonHotel_Blocks = $6281 +DEF CeladonHotel_BlocksBank = $12 +DEF MtMoonPokecenter_h = $629d +DEF MtMoonPokecenter_hBank = $12 +DEF MtMoonPokecenter_Script = $62a9 +DEF MtMoonPokecenter_ScriptBank = $12 +DEF MtMoonPokecenter_TextPointers = $62af +DEF MtMoonPokecenter_TextPointersBank = $12 +DEF MtMoonPokecenterNurseText = $62bd +DEF MtMoonPokecenterNurseTextBank = $12 +DEF MtMoonPokecenterYoungsterText = $62be +DEF MtMoonPokecenterYoungsterTextBank = $12 +DEF MtMoonPokecenterGentlemanText = $62f4 +DEF MtMoonPokecenterGentlemanTextBank = $12 +DEF MtMoonPokecenterMagikarpSalesmanText = $6326 +DEF MtMoonPokecenterMagikarpSalesmanTextBank = $12 +DEF MtMoonPokecenterClipboardText = $6332 +DEF MtMoonPokecenterClipboardTextBank = $12 +DEF MtMoonPokecenterLinkReceptionistText = $6334 +DEF MtMoonPokecenterLinkReceptionistTextBank = $12 +DEF MtMoonPokecenterChanseyText = $6335 +DEF MtMoonPokecenterChanseyTextBank = $12 +DEF MtMoonPokecenter_Object = $6341 +DEF MtMoonPokecenter_ObjectBank = $12 +DEF RockTunnelPokecenter_h = $637f +DEF RockTunnelPokecenter_hBank = $12 +DEF RockTunnelPokecenter_Script = $638b +DEF RockTunnelPokecenter_ScriptBank = $12 +DEF RockTunnelPokecenter_TextPointers = $6391 +DEF RockTunnelPokecenter_TextPointersBank = $12 +DEF RockTunnelPokecenterNurseText = $639b +DEF RockTunnelPokecenterNurseTextBank = $12 +DEF RockTunnelPokecenterGentlemanText = $639c +DEF RockTunnelPokecenterGentlemanTextBank = $12 +DEF RockTunnelPokecenterFisherText = $63c8 +DEF RockTunnelPokecenterFisherTextBank = $12 +DEF RockTunnelPokecenterLinkReceptionistText = $63ec +DEF RockTunnelPokecenterLinkReceptionistTextBank = $12 +DEF RockTunnelPokecenterChanseyText = $63ed +DEF RockTunnelPokecenterChanseyTextBank = $12 +DEF RockTunnelPokecenter_Object = $63f9 +DEF RockTunnelPokecenter_ObjectBank = $12 +DEF Route11Gate1F_h = $642b +DEF Route11Gate1F_hBank = $12 +DEF Route11Gate1F_Script = $6437 +DEF Route11Gate1F_ScriptBank = $12 +DEF Route11Gate1F_TextPointers = $643a +DEF Route11Gate1F_TextPointersBank = $12 +DEF Route11Gate1FGuardText = $643c +DEF Route11Gate1FGuardTextBank = $12 +DEF Route11Gate1F_Object = $64af +DEF Route11Gate1F_ObjectBank = $12 +DEF Route11Gate2F_h = $64e1 +DEF Route11Gate2F_hBank = $12 +DEF Route11Gate2F_Script = $64ed +DEF Route11Gate2F_ScriptBank = $12 +DEF Route11Gate2F_TextPointers = $64f0 +DEF Route11Gate2F_TextPointersBank = $12 +DEF Route11Gate2FYoungsterText = $64f8 +DEF Route11Gate2FYoungsterTextBank = $12 +DEF Route11Gate2FScriptEnd = $6503 +DEF Route11Gate2FScriptEndBank = $12 +DEF Route11Gate2FOaksAideText = $6506 +DEF Route11Gate2FOaksAideTextBank = $12 +DEF Route11Gate2FLeftBinocularsText = $65b3 +DEF Route11Gate2FLeftBinocularsTextBank = $12 +DEF Route11Gate2FRightBinocularsText = $6608 +DEF Route11Gate2FRightBinocularsTextBank = $12 +DEF Route11Gate2F_Object = $664b +DEF Route11Gate2F_ObjectBank = $12 +DEF Route12Gate1F_h = $6669 +DEF Route12Gate1F_hBank = $12 +DEF Route12Gate1F_Script = $6675 +DEF Route12Gate1F_ScriptBank = $12 +DEF Route12Gate1F_TextPointers = $6678 +DEF Route12Gate1F_TextPointersBank = $12 +DEF Route12Gate1FGuardText = $667a +DEF Route12Gate1FGuardTextBank = $12 +DEF Route12Gate1F_Object = $6697 +DEF Route12Gate1F_ObjectBank = $12 +DEF Route12Gate1F_Blocks = $66c9 +DEF Route12Gate1F_BlocksBank = $12 +DEF Route12Gate2F_h = $66dd +DEF Route12Gate2F_hBank = $12 +DEF Route12Gate2F_Script = $66e9 +DEF Route12Gate2F_ScriptBank = $12 +DEF Route12Gate2F_TextPointers = $66ec +DEF Route12Gate2F_TextPointersBank = $12 +DEF Route12Gate2FBrunetteGirlText = $66f2 +DEF Route12Gate2FBrunetteGirlTextBank = $12 +DEF Route12Gate2FLeftBinocularsText = $67e6 +DEF Route12Gate2FLeftBinocularsTextBank = $12 +DEF Route12Gate2FRightBinocularsText = $680c +DEF Route12Gate2FRightBinocularsTextBank = $12 +DEF GateUpstairsScript_PrintIfFacingUp = $682f +DEF GateUpstairsScript_PrintIfFacingUpBank = $12 +DEF Route12Gate2F_Object = $6844 +DEF Route12Gate2F_ObjectBank = $12 +DEF Route15Gate1F_h = $685c +DEF Route15Gate1F_hBank = $12 +DEF Route15Gate1F_Script = $6868 +DEF Route15Gate1F_ScriptBank = $12 +DEF Route15Gate1F_TextPointers = $686b +DEF Route15Gate1F_TextPointersBank = $12 +DEF Route15Gate1FGuardText = $686d +DEF Route15Gate1FGuardTextBank = $12 +DEF Route15Gate1F_Object = $689a +DEF Route15Gate1F_ObjectBank = $12 +DEF Route15Gate2F_h = $68cc +DEF Route15Gate2F_hBank = $12 +DEF Route15Gate2F_Script = $68d8 +DEF Route15Gate2F_ScriptBank = $12 +DEF Route15Gate2F_TextPointers = $68db +DEF Route15Gate2F_TextPointersBank = $12 +DEF Route15Gate2FOaksAideText = $68df +DEF Route15Gate2FOaksAideTextBank = $12 +DEF Route15Gate2FBinocularsText = $697f +DEF Route15Gate2FBinocularsTextBank = $12 +DEF Route15Gate2F_Object = $69ae +DEF Route15Gate2F_ObjectBank = $12 +DEF Route16Gate1F_h = $69c3 +DEF Route16Gate1F_hBank = $12 +DEF Route16Gate1F_Script = $69cf +DEF Route16Gate1F_ScriptBank = $12 +DEF Route16Gate1F_ScriptPointers = $69e0 +DEF Route16Gate1F_ScriptPointersBank = $12 +DEF Route16Gate1FDefaultScript = $69e8 +DEF Route16Gate1FDefaultScriptBank = $12 +DEF Route16Gate1FPlayerMovingUpScript = $6a2e +DEF Route16Gate1FPlayerMovingUpScriptBank = $12 +DEF Route16Gate1FGuardScript = $6a38 +DEF Route16Gate1FGuardScriptBank = $12 +DEF Route16Gate1FPlayerMovingRightScript = $6a52 +DEF Route16Gate1FPlayerMovingRightScriptBank = $12 +DEF Route16Gate1FIsBicycleInBagScript = $6a66 +DEF Route16Gate1FIsBicycleInBagScriptBank = $12 +DEF Route16Gate1F_TextPointers = $6a6b +DEF Route16Gate1F_TextPointersBank = $12 +DEF Route16Gate1FGuardText = $6a71 +DEF Route16Gate1FGuardTextBank = $12 +DEF Route16Gate1FGuardWaitUpText = $6adf +DEF Route16Gate1FGuardWaitUpTextBank = $12 +DEF Route16Gate1FGamblerText = $6aec +DEF Route16Gate1FGamblerTextBank = $12 +DEF Route16Gate1F_Object = $6b07 +DEF Route16Gate1F_ObjectBank = $12 +DEF Route16Gate1F_Blocks = $6b5f +DEF Route16Gate1F_BlocksBank = $12 +DEF Route16Gate2F_h = $6b7b +DEF Route16Gate2F_hBank = $12 +DEF Route16Gate2F_Script = $6b87 +DEF Route16Gate2F_ScriptBank = $12 +DEF Route16Gate2F_TextPointers = $6b8a +DEF Route16Gate2F_TextPointersBank = $12 +DEF Route16Gate2FLittleBoyText = $6b92 +DEF Route16Gate2FLittleBoyTextBank = $12 +DEF Route16Gate2FLittleGirlText = $6bb8 +DEF Route16Gate2FLittleGirlTextBank = $12 +DEF Route16Gate2FLeftBinocularsText = $6bd9 +DEF Route16Gate2FLeftBinocularsTextBank = $12 +DEF Route16Gate2FRightBinocularsText = $6c00 +DEF Route16Gate2FRightBinocularsTextBank = $12 +DEF Route16Gate2F_Object = $6c36 +DEF Route16Gate2F_ObjectBank = $12 +DEF Route18Gate1F_h = $6c54 +DEF Route18Gate1F_hBank = $12 +DEF Route18Gate1F_Script = $6c60 +DEF Route18Gate1F_ScriptBank = $12 +DEF Route18Gate1F_ScriptPointers = $6c71 +DEF Route18Gate1F_ScriptPointersBank = $12 +DEF Route18Gate1FDefaultScript = $6c79 +DEF Route18Gate1FDefaultScriptBank = $12 +DEF Route18Gate1FPlayerMovingUpScript = $6cbf +DEF Route18Gate1FPlayerMovingUpScriptBank = $12 +DEF Route18Gate1FGuardScript = $6cc9 +DEF Route18Gate1FGuardScriptBank = $12 +DEF Route18Gate1FPlayerMovingRightScript = $6ce3 +DEF Route18Gate1FPlayerMovingRightScriptBank = $12 +DEF Route18Gate1F_TextPointers = $6cf7 +DEF Route18Gate1F_TextPointersBank = $12 +DEF Route18Gate1FGuardText = $6cfb +DEF Route18Gate1FGuardTextBank = $12 +DEF Route18Gate1FGuardExcuseMeText = $6d50 +DEF Route18Gate1FGuardExcuseMeTextBank = $12 +DEF Route18Gate1F_Object = $6d5f +DEF Route18Gate1F_ObjectBank = $12 +DEF Route18Gate2F_h = $6d91 +DEF Route18Gate2F_hBank = $12 +DEF Route18Gate2F_Script = $6d9d +DEF Route18Gate2F_ScriptBank = $12 +DEF Route18Gate2F_TextPointers = $6da0 +DEF Route18Gate2F_TextPointersBank = $12 +DEF Route18Gate2FCookText = $6da6 +DEF Route18Gate2FCookTextBank = $12 +DEF Route18Gate2FLeftBinocularsText = $6db4 +DEF Route18Gate2FLeftBinocularsTextBank = $12 +DEF Route18Gate2FRightBinocularsText = $6ddc +DEF Route18Gate2FRightBinocularsTextBank = $12 +DEF Route18Gate2F_Object = $6e02 +DEF Route18Gate2F_ObjectBank = $12 +DEF MtMoon1F_h = $6e1a +DEF MtMoon1F_hBank = $12 +DEF MtMoon1F_Script = $6e26 +DEF MtMoon1F_ScriptBank = $12 +DEF MtMoon1F_ScriptPointers = $6e39 +DEF MtMoon1F_ScriptPointersBank = $12 +DEF MtMoon1F_TextPointers = $6e3f +DEF MtMoon1F_TextPointersBank = $12 +DEF MtMoon1F_TrainerHeader0 = $6e5b +DEF MtMoon1F_TrainerHeader0Bank = $12 +DEF MtMoon1F_TrainerHeaders = $6e5b +DEF MtMoon1F_TrainerHeadersBank = $12 +DEF MtMoon1F_TrainerHeader1 = $6e67 +DEF MtMoon1F_TrainerHeader1Bank = $12 +DEF MtMoon1F_TrainerHeader2 = $6e73 +DEF MtMoon1F_TrainerHeader2Bank = $12 +DEF MtMoon1F_TrainerHeader3 = $6e7f +DEF MtMoon1F_TrainerHeader3Bank = $12 +DEF MtMoon1F_TrainerHeader4 = $6e8b +DEF MtMoon1F_TrainerHeader4Bank = $12 +DEF MtMoon1F_TrainerHeader5 = $6e97 +DEF MtMoon1F_TrainerHeader5Bank = $12 +DEF MtMoon1F_TrainerHeader6 = $6ea3 +DEF MtMoon1F_TrainerHeader6Bank = $12 +DEF MtMoon1FHikerText = $6eb0 +DEF MtMoon1FHikerTextBank = $12 +DEF MtMoon1FYoungster1Text = $6eb6 +DEF MtMoon1FYoungster1TextBank = $12 +DEF MtMoon1FCooltrainerF1Text = $6ebc +DEF MtMoon1FCooltrainerF1TextBank = $12 +DEF MtMoon1FSuperNerdText = $6ec2 +DEF MtMoon1FSuperNerdTextBank = $12 +DEF MtMoon1FCooltrainerF2Text = $6ec8 +DEF MtMoon1FCooltrainerF2TextBank = $12 +DEF MtMoon1FYoungster2Text = $6ece +DEF MtMoon1FYoungster2TextBank = $12 +DEF MtMoon1FYoungster3Text = $6ed4 +DEF MtMoon1FYoungster3TextBank = $12 +DEF MtMoon1TalkToTrainer = $6ed8 +DEF MtMoon1TalkToTrainerBank = $12 +DEF MtMoon1FHikerBattleText = $6ede +DEF MtMoon1FHikerBattleTextBank = $12 +DEF MtMoon1FHikerEndBattleText = $6ef9 +DEF MtMoon1FHikerEndBattleTextBank = $12 +DEF MtMoon1FHikerAfterBattleText = $6f01 +DEF MtMoon1FHikerAfterBattleTextBank = $12 +DEF MtMoon1FYoungster1BattleText = $6f24 +DEF MtMoon1FYoungster1BattleTextBank = $12 +DEF MtMoon1FYoungster1EndBattleText = $6f3a +DEF MtMoon1FYoungster1EndBattleTextBank = $12 +DEF MtMoon1FYoungster1AfterBattleText = $6f4d +DEF MtMoon1FYoungster1AfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1BattleText = $6f71 +DEF MtMoon1FCooltrainerF1BattleTextBank = $12 +DEF MtMoon1FCooltrainerF1EndBattleText = $6f90 +DEF MtMoon1FCooltrainerF1EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF1AfterBattleText = $6f9a +DEF MtMoon1FCooltrainerF1AfterBattleTextBank = $12 +DEF MtMoon1FSuperNerdBattleText = $6fb6 +DEF MtMoon1FSuperNerdBattleTextBank = $12 +DEF MtMoon1FSuperNerdEndBattleText = $6fd0 +DEF MtMoon1FSuperNerdEndBattleTextBank = $12 +DEF MtMoon1FSuperNerdAfterBattleText = $6fe0 +DEF MtMoon1FSuperNerdAfterBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2BattleText = $6ffa +DEF MtMoon1FCooltrainerF2BattleTextBank = $12 +DEF MtMoon1FCooltrainerF2EndBattleText = $701d +DEF MtMoon1FCooltrainerF2EndBattleTextBank = $12 +DEF MtMoon1FCooltrainerF2AfterBattleText = $7028 +DEF MtMoon1FCooltrainerF2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster2BattleText = $7048 +DEF MtMoon1FYoungster2BattleTextBank = $12 +DEF MtMoon1FYoungster2EndBattleText = $7068 +DEF MtMoon1FYoungster2EndBattleTextBank = $12 +DEF MtMoon1FYoungster2AfterBattleText = $706f +DEF MtMoon1FYoungster2AfterBattleTextBank = $12 +DEF MtMoon1FYoungster3BattleText = $708e +DEF MtMoon1FYoungster3BattleTextBank = $12 +DEF MtMoon1FYoungster3EndBattleText = $70af +DEF MtMoon1FYoungster3EndBattleTextBank = $12 +DEF MtMoon1FYoungster3AfterBattleText = $70b8 +DEF MtMoon1FYoungster3AfterBattleTextBank = $12 +DEF MtMoon1FBewareZubatSign = $70dd +DEF MtMoon1FBewareZubatSignBank = $12 +DEF MtMoon1F_Object = $70f6 +DEF MtMoon1F_ObjectBank = $12 +DEF MtMoon1F_Blocks = $7187 +DEF MtMoon1F_BlocksBank = $12 +DEF MtMoonB2F_h = $72ef +DEF MtMoonB2F_hBank = $12 +DEF MtMoonB2F_Script = $72fb +DEF MtMoonB2F_ScriptBank = $12 +DEF MtMoonB2FFossilAreaCoords = $7327 +DEF MtMoonB2FFossilAreaCoordsBank = $12 +DEF MtMoonB2FResetScripts = $7348 +DEF MtMoonB2FResetScriptsBank = $12 +DEF MtMoonB2FSetScript = $7356 +DEF MtMoonB2FSetScriptBank = $12 +DEF MtMoonB2FScript_HideJessieJames = $735d +DEF MtMoonB2FScript_HideJessieJamesBank = $12 +DEF MtMoonB2F_ScriptPointers = $7368 +DEF MtMoonB2F_ScriptPointersBank = $12 +DEF MtMoonB2FDefaultScript = $7388 +DEF MtMoonB2FDefaultScriptBank = $12 +DEF MtMoonB2FScript_49d28 = $7399 +DEF MtMoonB2FScript_49d28Bank = $12 +DEF MtMoonB2FDefeatedSuperNerdScript = $73c5 +DEF MtMoonB2FDefeatedSuperNerdScriptBank = $12 +DEF MtMoonB2FMoveSuperNerdScript = $73e2 +DEF MtMoonB2FMoveSuperNerdScriptBank = $12 +DEF CoordsData_49dc0 = $7431 +DEF CoordsData_49dc0Bank = $12 +DEF CoordsData_49dc7 = $7438 +DEF CoordsData_49dc7Bank = $12 +DEF PikachuMovementData_49dca = $743b +DEF PikachuMovementData_49dcaBank = $12 +DEF CoordsData_49dce = $743f +DEF CoordsData_49dceBank = $12 +DEF CoordsData_49dd5 = $7446 +DEF CoordsData_49dd5Bank = $12 +DEF PikachuMovementData_49dd8 = $7449 +DEF PikachuMovementData_49dd8Bank = $12 +DEF MovementData_49ddc = $744d +DEF MovementData_49ddcBank = $12 +DEF MovementData_49ddd = $744e +DEF MovementData_49dddBank = $12 +DEF MtMoonB2FSuperNerdTakesOtherFossilScript = $7450 +DEF MtMoonB2FSuperNerdTakesOtherFossilScriptBank = $12 +DEF MtMoonB2FScript_49e15 = $7486 +DEF MtMoonB2FScript_49e15Bank = $12 +DEF MovementData_f9e65 = $74d6 +DEF MovementData_f9e65Bank = $12 +DEF MovementData_f9e66 = $74d7 +DEF MovementData_f9e66Bank = $12 +DEF MtMoonB2FScript6 = $74dd +DEF MtMoonB2FScript6Bank = $12 +DEF MtMoonB2FScript7 = $74ff +DEF MtMoonB2FScript7Bank = $12 +DEF MtMoonB2FScript8 = $750a +DEF MtMoonB2FScript8Bank = $12 +DEF MtMoonB2FScript9 = $7514 +DEF MtMoonB2FScript9Bank = $12 +DEF MtMoonB2FScript10 = $7529 +DEF MtMoonB2FScript10Bank = $12 +DEF MtMoonB2FScript11 = $7534 +DEF MtMoonB2FScript11Bank = $12 +DEF MtMoonB2FScript12 = $754d +DEF MtMoonB2FScript12Bank = $12 +DEF MtMoonB2FScript13 = $7578 +DEF MtMoonB2FScript13Bank = $12 +DEF MtMoonB2FScript14 = $75be +DEF MtMoonB2FScript14Bank = $12 +DEF MtMoonB2FScript15 = $75df +DEF MtMoonB2FScript15Bank = $12 +DEF MtMoonB2FScript_ShowObject = $75f5 +DEF MtMoonB2FScript_ShowObjectBank = $12 +DEF MtMoonB2FScript_HideObject = $7604 +DEF MtMoonB2FScript_HideObjectBank = $12 +DEF MtMoonB2F_TextPointers = $760d +DEF MtMoonB2F_TextPointersBank = $12 +DEF MtMoonB2F_TrainerHeader0 = $7629 +DEF MtMoonB2F_TrainerHeader0Bank = $12 +DEF MtMoonB2F_TrainerHeaders = $7629 +DEF MtMoonB2F_TrainerHeadersBank = $12 +DEF MtMoonB2F_TrainerHeader1 = $7635 +DEF MtMoonB2F_TrainerHeader1Bank = $12 +DEF MtMoonB2F_TrainerHeader2 = $7641 +DEF MtMoonB2F_TrainerHeader2Bank = $12 +DEF MtMoonB2FJessieJamesText = $764e +DEF MtMoonB2FJessieJamesTextBank = $12 +DEF MtMoonB2FText12 = $764f +DEF MtMoonB2FText12Bank = $12 +DEF MtMoonB2FText13 = $7678 +DEF MtMoonB2FText13Bank = $12 +DEF MtMoonB2FJessieJamesEndBattleText = $768c +DEF MtMoonB2FJessieJamesEndBattleTextBank = $12 +DEF MtMoonB2FText14 = $76a1 +DEF MtMoonB2FText14Bank = $12 +DEF MtMoonB2FSuperNerdText = $76b4 +DEF MtMoonB2FSuperNerdTextBank = $12 +DEF MtMoonB2FRocket1Text = $76f9 +DEF MtMoonB2FRocket1TextBank = $12 +DEF MtMoonB2FRocket2Text = $76ff +DEF MtMoonB2FRocket2TextBank = $12 +DEF MtMoonB2FRocket3Text = $7705 +DEF MtMoonB2FRocket3TextBank = $12 +DEF MtMoonB2FTalkToTrainer = $7709 +DEF MtMoonB2FTalkToTrainerBank = $12 +DEF MtMoonB2FDomeFossilText = $770f +DEF MtMoonB2FDomeFossilTextBank = $12 +DEF MtMoonB2FHelixFossilText = $7756 +DEF MtMoonB2FHelixFossilTextBank = $12 +DEF MtMoonB2FReceivedFossilText = $779c +DEF MtMoonB2FReceivedFossilTextBank = $12 +DEF MtMoonB2FYouHaveNoRoomText = $77b7 +DEF MtMoonB2FYouHaveNoRoomTextBank = $12 +DEF MtMoonB2FSuperNerdTheyreBothMineText = $77d3 +DEF MtMoonB2FSuperNerdTheyreBothMineTextBank = $12 +DEF MtMoonB2FSuperNerdOkIllShareText = $77fc +DEF MtMoonB2FSuperNerdOkIllShareTextBank = $12 +DEF MtMoonB2fSuperNerdEachTakeOneText = $7811 +DEF MtMoonB2fSuperNerdEachTakeOneTextBank = $12 +DEF MtMoonB2FSuperNerdTheresAPokemonLabText = $7837 +DEF MtMoonB2FSuperNerdTheresAPokemonLabTextBank = $12 +DEF MtMoonB2FSuperNerdThenThisIsMineText = $787b +DEF MtMoonB2FSuperNerdThenThisIsMineTextBank = $12 +DEF MtMoonB2FRocket1BattleText = $7890 +DEF MtMoonB2FRocket1BattleTextBank = $12 +DEF MtMoonB2FRocket1EndBattleText = $78a8 +DEF MtMoonB2FRocket1EndBattleTextBank = $12 +DEF MtMoonB2FRocket1AfterBattleText = $78b1 +DEF MtMoonB2FRocket1AfterBattleTextBank = $12 +DEF MtMoonB2FRocket2BattleText = $78c6 +DEF MtMoonB2FRocket2BattleTextBank = $12 +DEF MtMoonB2FRocket2EndBattleText = $78ed +DEF MtMoonB2FRocket2EndBattleTextBank = $12 +DEF MtMoonB2FRocket2AfterBattleText = $78f7 +DEF MtMoonB2FRocket2AfterBattleTextBank = $12 +DEF MtMoonB2FRocket3BattleText = $791b +DEF MtMoonB2FRocket3BattleTextBank = $12 +DEF MtMoonB2FRocket3EndBattleText = $793c +DEF MtMoonB2FRocket3EndBattleTextBank = $12 +DEF MtMoonB2FRocket3AfterBattleText = $7945 +DEF MtMoonB2FRocket3AfterBattleTextBank = $12 +DEF MtMoonB2F_Object = $796c +DEF MtMoonB2F_ObjectBank = $12 +DEF MtMoonB2F_Blocks = $79d6 +DEF MtMoonB2F_BlocksBank = $12 +DEF MtMoonB2FScript_ApplyPikachuMovementData = $7b3e +DEF MtMoonB2FScript_ApplyPikachuMovementDataBank = $12 +DEF SafariZoneWest_h = $7b73 +DEF SafariZoneWest_hBank = $12 +DEF SafariZoneWest_Script = $7b7f +DEF SafariZoneWest_ScriptBank = $12 +DEF SafariZoneWest_TextPointers = $7b82 +DEF SafariZoneWest_TextPointersBank = $12 +DEF SafariZoneWestRestHouseSignText = $7b92 +DEF SafariZoneWestRestHouseSignTextBank = $12 +DEF SafariZoneWestFindWardensTeethSignText = $7ba3 +DEF SafariZoneWestFindWardensTeethSignTextBank = $12 +DEF SafariZoneWestTrainerTipsText = $7bfd +DEF SafariZoneWestTrainerTipsTextBank = $12 +DEF SafariZoneWestSignText = $7c2e +DEF SafariZoneWestSignTextBank = $12 +DEF SafariZoneWest_Object = $7c4b +DEF SafariZoneWest_ObjectBank = $12 +DEF SafariZoneWest_Blocks = $7cb7 +DEF SafariZoneWest_BlocksBank = $12 +DEF SafariZoneSecretHouse_h = $7d7a +DEF SafariZoneSecretHouse_hBank = $12 +DEF SafariZoneSecretHouse_Script = $7d86 +DEF SafariZoneSecretHouse_ScriptBank = $12 +DEF SafariZoneSecretHouse_TextPointers = $7d89 +DEF SafariZoneSecretHouse_TextPointersBank = $12 +DEF SafariZoneSecretHouseFishingGuruText = $7d8b +DEF SafariZoneSecretHouseFishingGuruTextBank = $12 +DEF SafariZoneSecretHouse_Object = $7ed7 +DEF SafariZoneSecretHouse_ObjectBank = $12 +DEF SafariZoneSecretHouse_Blocks = $7ef1 +DEF SafariZoneSecretHouse_BlocksBank = $12 +DEF YoungsterPic = $4000 +DEF YoungsterPicBank = $13 +DEF BugCatcherPic = $40c6 +DEF BugCatcherPicBank = $13 +DEF LassPic = $4200 +DEF LassPicBank = $13 +DEF SailorPic = $42db +DEF SailorPicBank = $13 +DEF JrTrainerMPic = $4450 +DEF JrTrainerMPicBank = $13 +DEF JrTrainerFPic = $4588 +DEF JrTrainerFPicBank = $13 +DEF PokemaniacPic = $46c9 +DEF PokemaniacPicBank = $13 +DEF SuperNerdPic = $47f1 +DEF SuperNerdPicBank = $13 +DEF HikerPic = $48e7 +DEF HikerPicBank = $13 +DEF BikerPic = $4abe +DEF BikerPicBank = $13 +DEF BurglarPic = $4c91 +DEF BurglarPicBank = $13 +DEF EngineerPic = $4e0a +DEF EngineerPicBank = $13 +DEF FisherPic = $4f87 +DEF FisherPicBank = $13 +DEF SwimmerPic = $5133 +DEF SwimmerPicBank = $13 +DEF CueBallPic = $524f +DEF CueBallPicBank = $13 +DEF GamblerPic = $5421 +DEF GamblerPicBank = $13 +DEF BeautyPic = $55df +DEF BeautyPicBank = $13 +DEF PsychicPic = $5728 +DEF PsychicPicBank = $13 +DEF RockerPic = $5843 +DEF RockerPicBank = $13 +DEF JugglerPic = $597d +DEF JugglerPicBank = $13 +DEF TamerPic = $5b4e +DEF TamerPicBank = $13 +DEF BirdKeeperPic = $5cdb +DEF BirdKeeperPicBank = $13 +DEF BlackbeltPic = $5e76 +DEF BlackbeltPicBank = $13 +DEF Rival1Pic = $6049 +DEF Rival1PicBank = $13 +DEF ProfOakPic = $613a +DEF ProfOakPicBank = $13 +DEF ChiefPic = $6258 +DEF ChiefPicBank = $13 +DEF ScientistPic = $6258 +DEF ScientistPicBank = $13 +DEF GiovanniPic = $6399 +DEF GiovanniPicBank = $13 +DEF RocketPic = $647a +DEF RocketPicBank = $13 +DEF CooltrainerMPic = $6610 +DEF CooltrainerMPicBank = $13 +DEF CooltrainerFPic = $6799 +DEF CooltrainerFPicBank = $13 +DEF BrunoPic = $691e +DEF BrunoPicBank = $13 +DEF BrockPic = $6b19 +DEF BrockPicBank = $13 +DEF MistyPic = $6c14 +DEF MistyPicBank = $13 +DEF LtSurgePic = $6d20 +DEF LtSurgePicBank = $13 +DEF ErikaPic = $6ea5 +DEF ErikaPicBank = $13 +DEF KogaPic = $6fc1 +DEF KogaPicBank = $13 +DEF BlainePic = $713b +DEF BlainePicBank = $13 +DEF SabrinaPic = $723d +DEF SabrinaPicBank = $13 +DEF GentlemanPic = $73bb +DEF GentlemanPicBank = $13 +DEF Rival2Pic = $74ba +DEF Rival2PicBank = $13 +DEF Rival3Pic = $75e1 +DEF Rival3PicBank = $13 +DEF LoreleiPic = $76f6 +DEF LoreleiPicBank = $13 +DEF ChannelerPic = $7821 +DEF ChannelerPicBank = $13 +DEF AgathaPic = $79ee +DEF AgathaPicBank = $13 +DEF LancePic = $7b1f +DEF LancePicBank = $13 +DEF JessieJamesPic = $7c81 +DEF JessieJamesPicBank = $13 +DEF TradeCenter_h = $7e79 +DEF TradeCenter_hBank = $13 +DEF TradeCenter_Script = $7e85 +DEF TradeCenter_ScriptBank = $13 +DEF TradeCenter_TextPointers = $7ec1 +DEF TradeCenter_TextPointersBank = $13 +DEF TradeCenterOpponentText = $7ec3 +DEF TradeCenterOpponentTextBank = $13 +DEF TradeCenter_Object = $7ec6 +DEF TradeCenter_ObjectBank = $13 +DEF TradeCenter_Blocks = $7ed0 +DEF TradeCenter_BlocksBank = $13 +DEF Colosseum_h = $7ee4 +DEF Colosseum_hBank = $13 +DEF Colosseum_Script = $7ef0 +DEF Colosseum_ScriptBank = $13 +DEF Colosseum_TextPointers = $7ef3 +DEF Colosseum_TextPointersBank = $13 +DEF ColosseumOpponentText = $7ef5 +DEF ColosseumOpponentTextBank = $13 +DEF Colosseum_Object = $7ef8 +DEF Colosseum_ObjectBank = $13 +DEF Colosseum_Blocks = $7f02 +DEF Colosseum_BlocksBank = $13 +DEF Route22_h = $4000 +DEF Route22_hBank = $14 +DEF Route22_Object = $4022 +DEF Route22_ObjectBank = $14 +DEF Route22_Blocks = $403d +DEF Route22_BlocksBank = $14 +DEF Route20_h = $40f1 +DEF Route20_hBank = $14 +DEF Route20_Object = $4113 +DEF Route20_ObjectBank = $14 +DEF Route20_Blocks = $417d +DEF Route20_BlocksBank = $14 +DEF Route23_h = $433f +DEF Route23_hBank = $14 +DEF Route23_Object = $4361 +DEF Route23_ObjectBank = $14 +DEF Route23_Blocks = $43b2 +DEF Route23_BlocksBank = $14 +DEF Route24_h = $4682 +DEF Route24_hBank = $14 +DEF Route24_Object = $46a4 +DEF Route24_ObjectBank = $14 +DEF Route24_Blocks = $46ed +DEF Route24_BlocksBank = $14 +DEF Route25_h = $47a1 +DEF Route25_hBank = $14 +DEF Route25_Object = $47b8 +DEF Route25_ObjectBank = $14 +DEF Route25_Blocks = $4816 +DEF Route25_BlocksBank = $14 +DEF IndigoPlateau_h = $4924 +DEF IndigoPlateau_hBank = $14 +DEF IndigoPlateau_Script = $493b +DEF IndigoPlateau_ScriptBank = $14 +DEF IndigoPlateau_Object = $493c +DEF IndigoPlateau_ObjectBank = $14 +DEF IndigoPlateau_TextPointers = $493c +DEF IndigoPlateau_TextPointersBank = $14 +DEF IndigoPlateau_Blocks = $4950 +DEF IndigoPlateau_BlocksBank = $14 +DEF SaffronCity_h = $49aa +DEF SaffronCity_hBank = $14 +DEF SaffronCity_Object = $49e2 +DEF SaffronCity_ObjectBank = $14 +DEF SaffronCity_Blocks = $4a98 +DEF SaffronCity_BlocksBank = $14 +DEF SaffronCity_Script = $4c00 +DEF SaffronCity_ScriptBank = $14 +DEF SaffronCity_TextPointers = $4c03 +DEF SaffronCity_TextPointersBank = $14 +DEF SaffronCityRocket1Text = $4c35 +DEF SaffronCityRocket1TextBank = $14 +DEF SaffronCityRocket2Text = $4c49 +DEF SaffronCityRocket2TextBank = $14 +DEF SaffronCityRocket3Text = $4c63 +DEF SaffronCityRocket3TextBank = $14 +DEF SaffronCityRocket4Text = $4c80 +DEF SaffronCityRocket4TextBank = $14 +DEF SaffronCityRocket5Text = $4c98 +DEF SaffronCityRocket5TextBank = $14 +DEF SaffronCityRocket6Text = $4cb1 +DEF SaffronCityRocket6TextBank = $14 +DEF SaffronCityRocket7Text = $4ccd +DEF SaffronCityRocket7TextBank = $14 +DEF SaffronCityScientistText = $4cfe +DEF SaffronCityScientistTextBank = $14 +DEF SaffronCitySilphWorkerMText = $4d1a +DEF SaffronCitySilphWorkerMTextBank = $14 +DEF SaffronCitySilphWorkerFText = $4d3f +DEF SaffronCitySilphWorkerFTextBank = $14 +DEF SaffronCityGentlemanText = $4d71 +DEF SaffronCityGentlemanTextBank = $14 +DEF SaffronCityPidgeotText = $4dba +DEF SaffronCityPidgeotTextBank = $14 +DEF SaffronCityRockerText = $4dc9 +DEF SaffronCityRockerTextBank = $14 +DEF SaffronCityRocket8Text = $4df0 +DEF SaffronCityRocket8TextBank = $14 +DEF SaffronCityRocket9Text = $4e1a +DEF SaffronCityRocket9TextBank = $14 +DEF SaffronCitySignText = $4e3d +DEF SaffronCitySignTextBank = $14 +DEF SaffronCityFightingDojoSignText = $4e5d +DEF SaffronCityFightingDojoSignTextBank = $14 +DEF SaffronCityGymSignText = $4e6a +DEF SaffronCityGymSignTextBank = $14 +DEF SaffronCityTrainerTips1Text = $4e8e +DEF SaffronCityTrainerTips1TextBank = $14 +DEF SaffronCityTrainerTips2Text = $4eee +DEF SaffronCityTrainerTips2TextBank = $14 +DEF SaffronCitySilphCoSignText = $4f48 +DEF SaffronCitySilphCoSignTextBank = $14 +DEF SaffronCityMrPsychicsHouseSignText = $4f5b +DEF SaffronCityMrPsychicsHouseSignTextBank = $14 +DEF SaffronCitySilphCoLatestProductSignText = $4f69 +DEF SaffronCitySilphCoLatestProductSignTextBank = $14 +DEF Route20_Script = $4f87 +DEF Route20_ScriptBank = $14 +DEF Route20BoulderScript = $4fa4 +DEF Route20BoulderScriptBank = $14 +DEF Route20ShowObjectScript = $4fea +DEF Route20ShowObjectScriptBank = $14 +DEF Route20HideObjectScript = $4ff2 +DEF Route20HideObjectScriptBank = $14 +DEF Route20_ScriptPointers = $4ffa +DEF Route20_ScriptPointersBank = $14 +DEF Route20_TextPointers = $5000 +DEF Route20_TextPointersBank = $14 +DEF Route20_TrainerHeader0 = $5018 +DEF Route20_TrainerHeader0Bank = $14 +DEF Route20_TrainerHeaders = $5018 +DEF Route20_TrainerHeadersBank = $14 +DEF Route20_TrainerHeader1 = $5024 +DEF Route20_TrainerHeader1Bank = $14 +DEF Route20_TrainerHeader2 = $5030 +DEF Route20_TrainerHeader2Bank = $14 +DEF Route20_TrainerHeader3 = $503c +DEF Route20_TrainerHeader3Bank = $14 +DEF Route20_TrainerHeader4 = $5048 +DEF Route20_TrainerHeader4Bank = $14 +DEF Route20_TrainerHeader5 = $5054 +DEF Route20_TrainerHeader5Bank = $14 +DEF Route20_TrainerHeader6 = $5060 +DEF Route20_TrainerHeader6Bank = $14 +DEF Route20_TrainerHeader7 = $506c +DEF Route20_TrainerHeader7Bank = $14 +DEF Route20_TrainerHeader8 = $5078 +DEF Route20_TrainerHeader8Bank = $14 +DEF Route20_TrainerHeader9 = $5084 +DEF Route20_TrainerHeader9Bank = $14 +DEF Route20Swimmer1Text = $5091 +DEF Route20Swimmer1TextBank = $14 +DEF Route20Swimmer2Text = $509b +DEF Route20Swimmer2TextBank = $14 +DEF Route20Swimmer3Text = $50a5 +DEF Route20Swimmer3TextBank = $14 +DEF Route20Swimmer4Text = $50af +DEF Route20Swimmer4TextBank = $14 +DEF Route20Swimmer5Text = $50b9 +DEF Route20Swimmer5TextBank = $14 +DEF Route20Swimmer6Text = $50c3 +DEF Route20Swimmer6TextBank = $14 +DEF Route20CooltrainerMText = $50cd +DEF Route20CooltrainerMTextBank = $14 +DEF Route20Swimmer7Text = $50d7 +DEF Route20Swimmer7TextBank = $14 +DEF Route20Swimmer8Text = $50e1 +DEF Route20Swimmer8TextBank = $14 +DEF Route20Swimmer9Text = $50eb +DEF Route20Swimmer9TextBank = $14 +DEF Route20Swimmer1BattleText = $50f5 +DEF Route20Swimmer1BattleTextBank = $14 +DEF Route20Swimmer1EndBattleText = $5114 +DEF Route20Swimmer1EndBattleTextBank = $14 +DEF Route20Swimmer1AfterBattleText = $511c +DEF Route20Swimmer1AfterBattleTextBank = $14 +DEF Route20Swimmer2BattleText = $5137 +DEF Route20Swimmer2BattleTextBank = $14 +DEF Route20Swimmer2EndBattleText = $514e +DEF Route20Swimmer2EndBattleTextBank = $14 +DEF Route20Swimmer2AfterBattleText = $5159 +DEF Route20Swimmer2AfterBattleTextBank = $14 +DEF Route20Swimmer3BattleText = $5176 +DEF Route20Swimmer3BattleTextBank = $14 +DEF Route20Swimmer3EndBattleText = $5191 +DEF Route20Swimmer3EndBattleTextBank = $14 +DEF Route20Swimmer3AfterBattleText = $519b +DEF Route20Swimmer3AfterBattleTextBank = $14 +DEF Route20Swimmer4BattleText = $51b2 +DEF Route20Swimmer4BattleTextBank = $14 +DEF Route20Swimmer4EndBattleText = $51c3 +DEF Route20Swimmer4EndBattleTextBank = $14 +DEF Route20Swimmer4AfterBattleText = $51cd +DEF Route20Swimmer4AfterBattleTextBank = $14 +DEF Route20Swimmer5BattleText = $51eb +DEF Route20Swimmer5BattleTextBank = $14 +DEF Route20Swimmer5EndBattleText = $5202 +DEF Route20Swimmer5EndBattleTextBank = $14 +DEF Route20Swimmer5AfterBattleText = $520b +DEF Route20Swimmer5AfterBattleTextBank = $14 +DEF Route20Swimmer6BattleText = $5226 +DEF Route20Swimmer6BattleTextBank = $14 +DEF Route20Swimmer6EndBattleText = $5243 +DEF Route20Swimmer6EndBattleTextBank = $14 +DEF Route20Swimmer6AfterBattleText = $524c +DEF Route20Swimmer6AfterBattleTextBank = $14 +DEF Route20CooltrainerMBattleText = $5262 +DEF Route20CooltrainerMBattleTextBank = $14 +DEF Route20CooltrainerMEndBattleText = $5278 +DEF Route20CooltrainerMEndBattleTextBank = $14 +DEF Route20CooltrainerMAfterBattleText = $5282 +DEF Route20CooltrainerMAfterBattleTextBank = $14 +DEF Route20Swimmer7BattleText = $529e +DEF Route20Swimmer7BattleTextBank = $14 +DEF Route20Swimmer7EndBattleText = $52b4 +DEF Route20Swimmer7EndBattleTextBank = $14 +DEF Route20Swimmer7AfterBattleText = $52c7 +DEF Route20Swimmer7AfterBattleTextBank = $14 +DEF Route20Swimmer8BattleText = $52e9 +DEF Route20Swimmer8BattleTextBank = $14 +DEF Route20Swimmer8EndBattleText = $5305 +DEF Route20Swimmer8EndBattleTextBank = $14 +DEF Route20Swimmer8AfterBattleText = $530b +DEF Route20Swimmer8AfterBattleTextBank = $14 +DEF Route20Swimmer9BattleText = $533f +DEF Route20Swimmer9BattleTextBank = $14 +DEF Route20Swimmer9EndBattleText = $536d +DEF Route20Swimmer9EndBattleTextBank = $14 +DEF Route20Swimmer9AfterBattleText = $5377 +DEF Route20Swimmer9AfterBattleTextBank = $14 +DEF Route20SeafoamIslandsSignText = $5399 +DEF Route20SeafoamIslandsSignTextBank = $14 +DEF Route22_Script = $53a0 +DEF Route22_ScriptBank = $14 +DEF Route22_ScriptPointers = $53ac +DEF Route22_ScriptPointersBank = $14 +DEF Route22SetDefaultScript = $53bc +DEF Route22SetDefaultScriptBank = $14 +DEF Route22NoopScript = $53c3 +DEF Route22NoopScriptBank = $14 +DEF Route22Script_50ed6 = $53c4 +DEF Route22Script_50ed6Bank = $14 +DEF Route22Script_50ee1 = $53cf +DEF Route22Script_50ee1Bank = $14 +DEF Route22MoveRivalRightScript = $53dd +DEF Route22MoveRivalRightScriptBank = $14 +DEF Route22RivalMovementData = $53f2 +DEF Route22RivalMovementDataBank = $14 +DEF Route22DefaultScript = $53f7 +DEF Route22DefaultScriptBank = $14 +DEF Route22FirstRivalBattleScript = $5429 +DEF Route22FirstRivalBattleScriptBank = $14 +DEF Route22Rival1StartBattleScript = $5454 +DEF Route22Rival1StartBattleScriptBank = $14 +DEF Route22Rival1DefeatedText = $5499 +DEF Route22Rival1DefeatedTextBank = $14 +DEF Route22Rival1VictoryText = $54ac +DEF Route22Rival1VictoryTextBank = $14 +DEF Route22Rival1AfterBattleScript = $54de +DEF Route22Rival1AfterBattleScriptBank = $14 +DEF Route22MoveRival1 = $5540 +DEF Route22MoveRival1Bank = $14 +DEF Route22Rival1ExitMovementData1 = $5547 +DEF Route22Rival1ExitMovementData1Bank = $14 +DEF Route22Rival1ExitMovementData2 = $554f +DEF Route22Rival1ExitMovementData2Bank = $14 +DEF Route22Rival1ExitScript = $555a +DEF Route22Rival1ExitScriptBank = $14 +DEF Route22SecondRivalBattleScript = $557e +DEF Route22SecondRivalBattleScriptBank = $14 +DEF Route22Rival2StartBattleScript = $55ad +DEF Route22Rival2StartBattleScriptBank = $14 +DEF Route22Rival2DefeatedText = $55f7 +DEF Route22Rival2DefeatedTextBank = $14 +DEF Route22Rival2VictoryText = $5618 +DEF Route22Rival2VictoryTextBank = $14 +DEF Route22Rival2AfterBattleScript = $5666 +DEF Route22Rival2AfterBattleScriptBank = $14 +DEF Route22MoveRival2 = $56c7 +DEF Route22MoveRival2Bank = $14 +DEF Route22Rival2ExitMovementData1 = $56ce +DEF Route22Rival2ExitMovementData1Bank = $14 +DEF Route22Rival2ExitMovementData2 = $56cf +DEF Route22Rival2ExitMovementData2Bank = $14 +DEF Route22Rival2ExitScript = $56d3 +DEF Route22Rival2ExitScriptBank = $14 +DEF Route22_TextPointers = $56f7 +DEF Route22_TextPointersBank = $14 +DEF Route22Rival1Text = $56fd +DEF Route22Rival1TextBank = $14 +DEF Route22Rival2Text = $5709 +DEF Route22Rival2TextBank = $14 +DEF Route22PokemonLeagueSignText = $5715 +DEF Route22PokemonLeagueSignTextBank = $14 +DEF Route23_Script = $5721 +DEF Route23_ScriptBank = $14 +DEF Route23SetVictoryRoadBoulders = $5730 +DEF Route23SetVictoryRoadBouldersBank = $14 +DEF Route23_ScriptPointers = $575a +DEF Route23_ScriptPointersBank = $14 +DEF Route23DefaultScript = $5760 +DEF Route23DefaultScriptBank = $14 +DEF Route23GuardsYCoords = $579c +DEF Route23GuardsYCoordsBank = $14 +DEF Route23CopyBadgeTextScript = $57a4 +DEF Route23CopyBadgeTextScriptBank = $14 +DEF BadgeTextPointers = $57bd +DEF BadgeTextPointersBank = $14 +DEF EarthBadgeText = $57cb +DEF EarthBadgeTextBank = $14 +DEF VolcanoBadgeText = $57d0 +DEF VolcanoBadgeTextBank = $14 +DEF MarshBadgeText = $57d6 +DEF MarshBadgeTextBank = $14 +DEF SoulBadgeText = $57db +DEF SoulBadgeTextBank = $14 +DEF RainbowBadgeText = $57df +DEF RainbowBadgeTextBank = $14 +DEF ThunderBadgeText = $57e5 +DEF ThunderBadgeTextBank = $14 +DEF CascadeBadgeText = $57ea +DEF CascadeBadgeTextBank = $14 +DEF Route23MovePlayerDownScript = $57ee +DEF Route23MovePlayerDownScriptBank = $14 +DEF Route23PlayerMovingScript = $5802 +DEF Route23PlayerMovingScriptBank = $14 +DEF Route23ResetToDefaultScript = $5807 +DEF Route23ResetToDefaultScriptBank = $14 +DEF Route23_TextPointers = $580d +DEF Route23_TextPointersBank = $14 +DEF Route23Guard1Text = $581d +DEF Route23Guard1TextBank = $14 +DEF Route23Guard2Text = $5826 +DEF Route23Guard2TextBank = $14 +DEF Route23Swimmer1Text = $582f +DEF Route23Swimmer1TextBank = $14 +DEF Route23Swimmer2Text = $5838 +DEF Route23Swimmer2TextBank = $14 +DEF Route23Guard3Text = $5841 +DEF Route23Guard3TextBank = $14 +DEF Route23Guard4Text = $584a +DEF Route23Guard4TextBank = $14 +DEF Route23Guard5Text = $5853 +DEF Route23Guard5TextBank = $14 +DEF Route23CheckForBadgeScript = $585c +DEF Route23CheckForBadgeScriptBank = $14 +DEF Route23PrintOhThatsTheBadgeTextScript = $589e +DEF Route23PrintOhThatsTheBadgeTextScriptBank = $14 +DEF Route23YouDontHaveTheBadgeYetText = $58a4 +DEF Route23YouDontHaveTheBadgeYetTextBank = $14 +DEF Route23OhThatIsTheBadgeText = $5907 +DEF Route23OhThatIsTheBadgeTextBank = $14 +DEF Route23VictoryRoadGateSignText = $5959 +DEF Route23VictoryRoadGateSignTextBank = $14 +DEF Route24_Script = $5974 +DEF Route24_ScriptBank = $14 +DEF Route24SetDefaultScript = $5987 +DEF Route24SetDefaultScriptBank = $14 +DEF Route24_ScriptPointers = $5992 +DEF Route24_ScriptPointersBank = $14 +DEF Route24DefaultScript = $599c +DEF Route24DefaultScriptBank = $14 +DEF Route24PlayerMovingScript = $59d8 +DEF Route24PlayerMovingScriptBank = $14 +DEF Route24AfterRocketBattleScript = $59e9 +DEF Route24AfterRocketBattleScriptBank = $14 +DEF Route24_TextPointers = $5a12 +DEF Route24_TextPointersBank = $14 +DEF Route24_TrainerHeader0 = $5a24 +DEF Route24_TrainerHeader0Bank = $14 +DEF Route24_TrainerHeaders = $5a24 +DEF Route24_TrainerHeadersBank = $14 +DEF Route24_TrainerHeader1 = $5a30 +DEF Route24_TrainerHeader1Bank = $14 +DEF Route24_TrainerHeader2 = $5a3c +DEF Route24_TrainerHeader2Bank = $14 +DEF Route24_TrainerHeader3 = $5a48 +DEF Route24_TrainerHeader3Bank = $14 +DEF Route24_TrainerHeader4 = $5a54 +DEF Route24_TrainerHeader4Bank = $14 +DEF Route24_TrainerHeader5 = $5a60 +DEF Route24_TrainerHeader5Bank = $14 +DEF Route24CooltrainerM1Text = $5a6d +DEF Route24CooltrainerM1TextBank = $14 +DEF Route24CooltrainerM2Text = $5bea +DEF Route24CooltrainerM2TextBank = $14 +DEF Route24CooltrainerM3Text = $5bf4 +DEF Route24CooltrainerM3TextBank = $14 +DEF Route24CooltrainerF1Text = $5bfe +DEF Route24CooltrainerF1TextBank = $14 +DEF Route24Youngster1Text = $5c08 +DEF Route24Youngster1TextBank = $14 +DEF Route24CooltrainerF2Text = $5c12 +DEF Route24CooltrainerF2TextBank = $14 +DEF Route24Youngster2Text = $5c1c +DEF Route24Youngster2TextBank = $14 +DEF Route24CooltrainerM2BattleText = $5c26 +DEF Route24CooltrainerM2BattleTextBank = $14 +DEF Route24CooltrainerM2EndBattleText = $5c43 +DEF Route24CooltrainerM2EndBattleTextBank = $14 +DEF Route24CooltrainerM2AfterBattleText = $5c4f +DEF Route24CooltrainerM2AfterBattleTextBank = $14 +DEF Route24CooltrainerM3BattleText = $5c71 +DEF Route24CooltrainerM3BattleTextBank = $14 +DEF Route24CooltrainerM3EndBattleText = $5c8a +DEF Route24CooltrainerM3EndBattleTextBank = $14 +DEF Route24CooltrainerM3AfterBattleText = $5c95 +DEF Route24CooltrainerM3AfterBattleTextBank = $14 +DEF Route24CooltrainerF1BattleText = $5caa +DEF Route24CooltrainerF1BattleTextBank = $14 +DEF Route24CooltrainerF1EndBattleText = $5cc9 +DEF Route24CooltrainerF1EndBattleTextBank = $14 +DEF Route24CooltrainerF1AfterBattleText = $5cd5 +DEF Route24CooltrainerF1AfterBattleTextBank = $14 +DEF Route24Youngster1BattleText = $5ced +DEF Route24Youngster1BattleTextBank = $14 +DEF Route24Youngster1EndBattleText = $5d0b +DEF Route24Youngster1EndBattleTextBank = $14 +DEF Route24Youngster1AfterBattleText = $5d17 +DEF Route24Youngster1AfterBattleTextBank = $14 +DEF Route24CooltrainerF2BattleText = $5d2c +DEF Route24CooltrainerF2BattleTextBank = $14 +DEF Route24CooltrainerF2EndBattleText = $5d46 +DEF Route24CooltrainerF2EndBattleTextBank = $14 +DEF Route24CooltrainerF2AfterBattleText = $5d50 +DEF Route24CooltrainerF2AfterBattleTextBank = $14 +DEF Route24Youngster2BattleText = $5d68 +DEF Route24Youngster2BattleTextBank = $14 +DEF Route24Youngster2EndBattleText = $5db4 +DEF Route24Youngster2EndBattleTextBank = $14 +DEF Route24Youngster2AfterBattleText = $5dc0 +DEF Route24Youngster2AfterBattleTextBank = $14 +DEF Route24CooltrainerM4Text = $5dd5 +DEF Route24CooltrainerM4TextBank = $14 +DEF Route24Text_515de = $5e2d +DEF Route24Text_515deBank = $14 +DEF Route24Text_515e3 = $5e88 +DEF Route24Text_515e3Bank = $14 +DEF Route24Text_515e9 = $5e9a +DEF Route24Text_515e9Bank = $14 +DEF Route24Text_515ee = $5eaf +DEF Route24Text_515eeBank = $14 +DEF Route25_Script = $5ec2 +DEF Route25_ScriptBank = $14 +DEF Route25ToggleBillsScript = $5ed8 +DEF Route25ToggleBillsScriptBank = $14 +DEF Route25_ScriptPointers = $5f2c +DEF Route25_ScriptPointersBank = $14 +DEF Route25_TextPointers = $5f32 +DEF Route25_TextPointersBank = $14 +DEF Route25_TrainerHeader0 = $5f48 +DEF Route25_TrainerHeader0Bank = $14 +DEF Route25_TrainerHeaders = $5f48 +DEF Route25_TrainerHeadersBank = $14 +DEF Route25_TrainerHeader1 = $5f54 +DEF Route25_TrainerHeader1Bank = $14 +DEF Route25_TrainerHeader2 = $5f60 +DEF Route25_TrainerHeader2Bank = $14 +DEF Route25_TrainerHeader3 = $5f6c +DEF Route25_TrainerHeader3Bank = $14 +DEF Route25_TrainerHeader4 = $5f78 +DEF Route25_TrainerHeader4Bank = $14 +DEF Route25_TrainerHeader5 = $5f84 +DEF Route25_TrainerHeader5Bank = $14 +DEF Route25_TrainerHeader6 = $5f90 +DEF Route25_TrainerHeader6Bank = $14 +DEF Route25_TrainerHeader7 = $5f9c +DEF Route25_TrainerHeader7Bank = $14 +DEF Route25_TrainerHeader8 = $5fa8 +DEF Route25_TrainerHeader8Bank = $14 +DEF Route25Youngster1Text = $5fb5 +DEF Route25Youngster1TextBank = $14 +DEF Route25Youngster2Text = $5fbf +DEF Route25Youngster2TextBank = $14 +DEF Route25CooltrainerMText = $5fc9 +DEF Route25CooltrainerMTextBank = $14 +DEF Route25CooltrainerF1Text = $5fd3 +DEF Route25CooltrainerF1TextBank = $14 +DEF Route25Youngster3Text = $5fdd +DEF Route25Youngster3TextBank = $14 +DEF Route25CooltrainerF2Text = $5fe7 +DEF Route25CooltrainerF2TextBank = $14 +DEF Route25Hiker1Text = $5ff1 +DEF Route25Hiker1TextBank = $14 +DEF Route25Hiker2Text = $5ffb +DEF Route25Hiker2TextBank = $14 +DEF Route25Hiker3Text = $6005 +DEF Route25Hiker3TextBank = $14 +DEF Route25Youngster1BattleText = $600f +DEF Route25Youngster1BattleTextBank = $14 +DEF Route25Youngster1EndBattleText = $6031 +DEF Route25Youngster1EndBattleTextBank = $14 +DEF Route25Youngster1AfterBattleText = $603c +DEF Route25Youngster1AfterBattleTextBank = $14 +DEF Route25Youngster2BattleText = $606e +DEF Route25Youngster2BattleTextBank = $14 +DEF Route25Youngster2EndBattleText = $6099 +DEF Route25Youngster2EndBattleTextBank = $14 +DEF Route25Youngster2AfterBattleText = $60a4 +DEF Route25Youngster2AfterBattleTextBank = $14 +DEF Route25CooltrainerMBattleText = $60c3 +DEF Route25CooltrainerMBattleTextBank = $14 +DEF Route25CooltrainerMEndBattleText = $60de +DEF Route25CooltrainerMEndBattleTextBank = $14 +DEF Route25CooltrainerMAfterBattleText = $60e4 +DEF Route25CooltrainerMAfterBattleTextBank = $14 +DEF Route25CooltrainerF1BattleText = $60fd +DEF Route25CooltrainerF1BattleTextBank = $14 +DEF Route25CooltrainerF1EndBattleText = $6117 +DEF Route25CooltrainerF1EndBattleTextBank = $14 +DEF Route25CooltrainerF1AfterBattleText = $6122 +DEF Route25CooltrainerF1AfterBattleTextBank = $14 +DEF Route25Youngster3BattleText = $613d +DEF Route25Youngster3BattleTextBank = $14 +DEF Route25Youngster3EndBattleText = $6153 +DEF Route25Youngster3EndBattleTextBank = $14 +DEF Route25Youngster3AfterBattleText = $6163 +DEF Route25Youngster3AfterBattleTextBank = $14 +DEF Route25CooltrainerF2BattleText = $618d +DEF Route25CooltrainerF2BattleTextBank = $14 +DEF Route25CooltrainerF2EndBattleText = $61af +DEF Route25CooltrainerF2EndBattleTextBank = $14 +DEF Route25CooltrainerF2AfterBattleText = $61ba +DEF Route25CooltrainerF2AfterBattleTextBank = $14 +DEF Route25Hiker1BattleText = $61e4 +DEF Route25Hiker1BattleTextBank = $14 +DEF Route25Hiker1EndBattleText = $6206 +DEF Route25Hiker1EndBattleTextBank = $14 +DEF Route25Hiker1AfterBattleText = $620e +DEF Route25Hiker1AfterBattleTextBank = $14 +DEF Route25Hiker2BattleText = $622b +DEF Route25Hiker2BattleTextBank = $14 +DEF Route25Hiker2EndBattleText = $6253 +DEF Route25Hiker2EndBattleTextBank = $14 +DEF Route25Hiker2AfterBattleText = $625b +DEF Route25Hiker2AfterBattleTextBank = $14 +DEF Route25Hiker3BattleText = $627e +DEF Route25Hiker3BattleTextBank = $14 +DEF Route25Hiker3EndBattleText = $629e +DEF Route25Hiker3EndBattleTextBank = $14 +DEF Route25Hiker3AfterBattleText = $62a4 +DEF Route25Hiker3AfterBattleTextBank = $14 +DEF Route25BillSignText = $62c8 +DEF Route25BillSignTextBank = $14 +DEF VictoryRoad2F_h = $62df +DEF VictoryRoad2F_hBank = $14 +DEF VictoryRoad2F_Script = $62eb +DEF VictoryRoad2F_ScriptBank = $14 +DEF VictoryRoad2FResetBoulderEventScript = $6312 +DEF VictoryRoad2FResetBoulderEventScriptBank = $14 +DEF VictoryRoad2FCheckBoulderEventScript = $6317 +DEF VictoryRoad2FCheckBoulderEventScriptBank = $14 +DEF VictoryRoad2FReplaceTileBlockScript = $6330 +DEF VictoryRoad2FReplaceTileBlockScriptBank = $14 +DEF VictoryRoad2F_ScriptPointers = $6339 +DEF VictoryRoad2F_ScriptPointersBank = $14 +DEF VictoryRoad2FDefaultScript = $633f +DEF VictoryRoad2FDefaultScriptBank = $14 +DEF VictoryRoad2F_TextPointers = $6369 +DEF VictoryRoad2F_TextPointersBank = $14 +DEF VictoryRoad2F_TrainerHeader0 = $6383 +DEF VictoryRoad2F_TrainerHeader0Bank = $14 +DEF VictoryRoad2F_TrainerHeaders = $6383 +DEF VictoryRoad2F_TrainerHeadersBank = $14 +DEF VictoryRoad2F_TrainerHeader1 = $638f +DEF VictoryRoad2F_TrainerHeader1Bank = $14 +DEF VictoryRoad2F_TrainerHeader2 = $639b +DEF VictoryRoad2F_TrainerHeader2Bank = $14 +DEF VictoryRoad2F_TrainerHeader3 = $63a7 +DEF VictoryRoad2F_TrainerHeader3Bank = $14 +DEF VictoryRoad2F_TrainerHeader4 = $63b3 +DEF VictoryRoad2F_TrainerHeader4Bank = $14 +DEF VictoryRoad2F_TrainerHeader5 = $63bf +DEF VictoryRoad2F_TrainerHeader5Bank = $14 +DEF VictoryRoad2FHikerText = $63cc +DEF VictoryRoad2FHikerTextBank = $14 +DEF VictoryRoad2FSuperNerd1Text = $63d6 +DEF VictoryRoad2FSuperNerd1TextBank = $14 +DEF VictoryRoad2FCooltrainerMText = $63e0 +DEF VictoryRoad2FCooltrainerMTextBank = $14 +DEF VictoryRoad2FSuperNerd2Text = $63ea +DEF VictoryRoad2FSuperNerd2TextBank = $14 +DEF VictoryRoad2FSuperNerd3Text = $63f4 +DEF VictoryRoad2FSuperNerd3TextBank = $14 +DEF VictoryRoad2FMoltresText = $63fe +DEF VictoryRoad2FMoltresTextBank = $14 +DEF VictoryRoad2FMoltresBattleText = $6408 +DEF VictoryRoad2FMoltresBattleTextBank = $14 +DEF VictoryRoad2FHikerBattleText = $641b +DEF VictoryRoad2FHikerBattleTextBank = $14 +DEF VictoryRoad2FHikerEndBattleText = $643d +DEF VictoryRoad2FHikerEndBattleTextBank = $14 +DEF VictoryRoad2FHikerAfterBattleText = $6445 +DEF VictoryRoad2FHikerAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1BattleText = $6470 +DEF VictoryRoad2FSuperNerd1BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1EndBattleText = $6490 +DEF VictoryRoad2FSuperNerd1EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd1AfterBattleText = $6499 +DEF VictoryRoad2FSuperNerd1AfterBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMBattleText = $64ae +DEF VictoryRoad2FCooltrainerMBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMEndBattleText = $64c5 +DEF VictoryRoad2FCooltrainerMEndBattleTextBank = $14 +DEF VictoryRoad2FCooltrainerMAfterBattleText = $64cc +DEF VictoryRoad2FCooltrainerMAfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2BattleText = $64ee +DEF VictoryRoad2FSuperNerd2BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2EndBattleText = $6509 +DEF VictoryRoad2FSuperNerd2EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd2AfterBattleText = $6511 +DEF VictoryRoad2FSuperNerd2AfterBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3BattleText = $652e +DEF VictoryRoad2FSuperNerd3BattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3EndBattleText = $6546 +DEF VictoryRoad2FSuperNerd3EndBattleTextBank = $14 +DEF VictoryRoad2FSuperNerd3AfterBattleText = $6551 +DEF VictoryRoad2FSuperNerd3AfterBattleTextBank = $14 +DEF VictoryRoad2F_Object = $656b +DEF VictoryRoad2F_ObjectBank = $14 +DEF VictoryRoad2F_Blocks = $6605 +DEF VictoryRoad2F_BlocksBank = $14 +DEF MtMoonB1F_h = $668c +DEF MtMoonB1F_hBank = $14 +DEF MtMoonB1F_Script = $6698 +DEF MtMoonB1F_ScriptBank = $14 +DEF MtMoonB1F_TextPointers = $669c +DEF MtMoonB1F_TextPointersBank = $14 +DEF MtMoonB1FUnusedText = $669e +DEF MtMoonB1FUnusedTextBank = $14 +DEF MtMoonB1F_Object = $66a0 +DEF MtMoonB1F_ObjectBank = $14 +DEF MtMoonB1F_Blocks = $66e4 +DEF MtMoonB1F_BlocksBank = $14 +DEF SilphCo7F_h = $67a8 +DEF SilphCo7F_hBank = $14 +DEF SilphCo7F_Script = $67b4 +DEF SilphCo7F_ScriptBank = $14 +DEF SilphCo7F_GateCallbackScript = $67ca +DEF SilphCo7F_GateCallbackScriptBank = $14 +DEF SilphCo7F_SetCardKeyDoorYScript = $681b +DEF SilphCo7F_SetCardKeyDoorYScriptBank = $14 +DEF SilphCo7F_UnlockedDoorEventScript = $6847 +DEF SilphCo7F_UnlockedDoorEventScriptBank = $14 +DEF SilphCo7FSetDefaultScript = $685f +DEF SilphCo7FSetDefaultScriptBank = $14 +DEF SilphCo7FSetCurScript = $6863 +DEF SilphCo7FSetCurScriptBank = $14 +DEF SilphCo7F_ScriptPointers = $686a +DEF SilphCo7F_ScriptPointersBank = $14 +DEF SilphCo7FDefaultScript = $6876 +DEF SilphCo7FDefaultScriptBank = $14 +DEF SilphCo7FRivalStartBattleScript = $68d0 +DEF SilphCo7FRivalStartBattleScriptBank = $14 +DEF SilphCo7FRivalAfterBattleScript = $6907 +DEF SilphCo7FRivalAfterBattleScriptBank = $14 +DEF SilphCo7FRivalExitScript = $695f +DEF SilphCo7FRivalExitScriptBank = $14 +DEF SilphCo7F_TextPointers = $6979 +DEF SilphCo7F_TextPointersBank = $14 +DEF SilphCo7F_TrainerHeader0 = $6997 +DEF SilphCo7F_TrainerHeader0Bank = $14 +DEF SilphCo7F_TrainerHeaders = $6997 +DEF SilphCo7F_TrainerHeadersBank = $14 +DEF SilphCo7F_TrainerHeader1 = $69a3 +DEF SilphCo7F_TrainerHeader1Bank = $14 +DEF SilphCo7F_TrainerHeader2 = $69af +DEF SilphCo7F_TrainerHeader2Bank = $14 +DEF SilphCo7F_TrainerHeader3 = $69bb +DEF SilphCo7F_TrainerHeader3Bank = $14 +DEF SilphCo7FSilphWorkerM1Text = $69c8 +DEF SilphCo7FSilphWorkerM1TextBank = $14 +DEF SilphCo7FSilphWorkerM2Text = $6b2a +DEF SilphCo7FSilphWorkerM2TextBank = $14 +DEF SilphCo7FSilphWorkerM3Text = $6b94 +DEF SilphCo7FSilphWorkerM3TextBank = $14 +DEF SilphCo7FSilphWorkerM4Text = $6be8 +DEF SilphCo7FSilphWorkerM4TextBank = $14 +DEF SilphCo7FRocket1Text = $6c31 +DEF SilphCo7FRocket1TextBank = $14 +DEF SilphCo7FRocket1BattleText = $6c3b +DEF SilphCo7FRocket1BattleTextBank = $14 +DEF SilphCo7FRocket1EndBattleText = $6c4f +DEF SilphCo7FRocket1EndBattleTextBank = $14 +DEF SilphCo7FRocket1AfterBattleText = $6c57 +DEF SilphCo7FRocket1AfterBattleTextBank = $14 +DEF SilphCo7FScientistText = $6c77 +DEF SilphCo7FScientistTextBank = $14 +DEF SilphCo7FScientistBattleText = $6c81 +DEF SilphCo7FScientistBattleTextBank = $14 +DEF SilphCo7FScientistEndBattleText = $6c9d +DEF SilphCo7FScientistEndBattleTextBank = $14 +DEF SilphCo7FScientistAfterBattleText = $6ca6 +DEF SilphCo7FScientistAfterBattleTextBank = $14 +DEF SilphCo7FRocket2Text = $6cbe +DEF SilphCo7FRocket2TextBank = $14 +DEF SilphCo7FRocket2BattleText = $6cc8 +DEF SilphCo7FRocket2BattleTextBank = $14 +DEF SilphCo7FRocket2EndBattleText = $6ce1 +DEF SilphCo7FRocket2EndBattleTextBank = $14 +DEF SilphCo7FRocket2AfterBattleText = $6ced +DEF SilphCo7FRocket2AfterBattleTextBank = $14 +DEF SilphCo7FRocket3Text = $6d06 +DEF SilphCo7FRocket3TextBank = $14 +DEF SilphCo7FRocket3BattleText = $6d10 +DEF SilphCo7FRocket3BattleTextBank = $14 +DEF SilphCo7FRocket3EndBattleText = $6d30 +DEF SilphCo7FRocket3EndBattleTextBank = $14 +DEF SilphCo7FRocket3AfterBattleText = $6d38 +DEF SilphCo7FRocket3AfterBattleTextBank = $14 +DEF SilphCo7FRivalText = $6d55 +DEF SilphCo7FRivalTextBank = $14 +DEF SilphCo7FRivalWaitedHereText = $6d6b +DEF SilphCo7FRivalWaitedHereTextBank = $14 +DEF SilphCo7FRivalDefeatedText = $6e0a +DEF SilphCo7FRivalDefeatedTextBank = $14 +DEF SilphCo7FRivalVictoryText = $6e2c +DEF SilphCo7FRivalVictoryTextBank = $14 +DEF SilphCo7FRivalGoodLuckToYouText = $6e57 +DEF SilphCo7FRivalGoodLuckToYouTextBank = $14 +DEF SilphCo7F_Object = $6f23 +DEF SilphCo7F_ObjectBank = $14 +DEF SilphCo7F_Blocks = $6fa3 +DEF SilphCo7F_BlocksBank = $14 +DEF PokemonMansion2F_h = $7018 +DEF PokemonMansion2F_hBank = $14 +DEF PokemonMansion2F_Script = $7024 +DEF PokemonMansion2F_ScriptBank = $14 +DEF Mansion2CheckReplaceSwitchDoorBlocks = $703a +DEF Mansion2CheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion2ReplaceBlock = $707b +DEF Mansion2ReplaceBlockBank = $14 +DEF Mansion2Script_Switches = $7083 +DEF Mansion2Script_SwitchesBank = $14 +DEF PokemonMansion2F_ScriptPointers = $7093 +DEF PokemonMansion2F_ScriptPointersBank = $14 +DEF PokemonMansion2F_TextPointers = $7099 +DEF PokemonMansion2F_TextPointersBank = $14 +DEF PokemonMansion2F_TrainerHeader0 = $70a3 +DEF PokemonMansion2F_TrainerHeader0Bank = $14 +DEF PokemonMansion2F_TrainerHeaders = $70a3 +DEF PokemonMansion2F_TrainerHeadersBank = $14 +DEF PokemonMansion2FSuperNerdText = $70b0 +DEF PokemonMansion2FSuperNerdTextBank = $14 +DEF PokemonMansion2FSuperNerdBattleText = $70ba +DEF PokemonMansion2FSuperNerdBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdEndBattleText = $70db +DEF PokemonMansion2FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion2FSuperNerdAfterBattleText = $70ec +DEF PokemonMansion2FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion2FDiary1Text = $7116 +DEF PokemonMansion2FDiary1TextBank = $14 +DEF PokemonMansion2FDiary2Text = $714c +DEF PokemonMansion2FDiary2TextBank = $14 +DEF PokemonMansion2FSwitchText = $7172 +DEF PokemonMansion2FSwitchTextBank = $14 +DEF PokemonMansion2F_Object = $71e3 +DEF PokemonMansion2F_ObjectBank = $14 +DEF PokemonMansion2F_Blocks = $7222 +DEF PokemonMansion2F_BlocksBank = $14 +DEF PokemonMansion3F_h = $72f4 +DEF PokemonMansion3F_hBank = $14 +DEF PokemonMansion3F_Script = $7300 +DEF PokemonMansion3F_ScriptBank = $14 +DEF Mansion3CheckReplaceSwitchDoorBlocks = $7316 +DEF Mansion3CheckReplaceSwitchDoorBlocksBank = $14 +DEF PokemonMansion3F_ScriptPointers = $7347 +DEF PokemonMansion3F_ScriptPointersBank = $14 +DEF PokemonMansion3FDefaultScript = $734d +DEF PokemonMansion3FDefaultScriptBank = $14 +DEF Mansion3Script_Switches = $738c +DEF Mansion3Script_SwitchesBank = $14 +DEF PokemonMansion3F_TextPointers = $739c +DEF PokemonMansion3F_TextPointersBank = $14 +DEF PokemonMansion3F_TrainerHeader0 = $73a8 +DEF PokemonMansion3F_TrainerHeader0Bank = $14 +DEF PokemonMansion3F_TrainerHeaders = $73a8 +DEF PokemonMansion3F_TrainerHeadersBank = $14 +DEF PokemonMansion3F_TrainerHeader1 = $73b4 +DEF PokemonMansion3F_TrainerHeader1Bank = $14 +DEF PokemonMansion3FSuperNerdText = $73c1 +DEF PokemonMansion3FSuperNerdTextBank = $14 +DEF PokemonMansion3FScientistText = $73cb +DEF PokemonMansion3FScientistTextBank = $14 +DEF PokemonMansion3FSuperNerdBattleText = $73d5 +DEF PokemonMansion3FSuperNerdBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdEndBattleText = $73ec +DEF PokemonMansion3FSuperNerdEndBattleTextBank = $14 +DEF PokemonMansion3FSuperNerdAfterBattleText = $73f7 +DEF PokemonMansion3FSuperNerdAfterBattleTextBank = $14 +DEF PokemonMansion3FScientistBattleText = $7410 +DEF PokemonMansion3FScientistBattleTextBank = $14 +DEF PokemonMansion3FScientistEndBattleText = $742a +DEF PokemonMansion3FScientistEndBattleTextBank = $14 +DEF PokemonMansion3FScientistAfterBattleText = $7433 +DEF PokemonMansion3FScientistAfterBattleTextBank = $14 +DEF PokemonMansion3FDiaryText = $7463 +DEF PokemonMansion3FDiaryTextBank = $14 +DEF PokemonMansion3F_Object = $7499 +DEF PokemonMansion3F_ObjectBank = $14 +DEF PokemonMansion3F_Blocks = $74d9 +DEF PokemonMansion3F_BlocksBank = $14 +DEF PokemonMansionB1F_h = $7560 +DEF PokemonMansionB1F_hBank = $14 +DEF PokemonMansionB1F_Script = $756c +DEF PokemonMansionB1F_ScriptBank = $14 +DEF MansionB1FCheckReplaceSwitchDoorBlocks = $7582 +DEF MansionB1FCheckReplaceSwitchDoorBlocksBank = $14 +DEF Mansion4Script_Switches = $75d3 +DEF Mansion4Script_SwitchesBank = $14 +DEF PokemonMansionB1F_ScriptPointers = $75e3 +DEF PokemonMansionB1F_ScriptPointersBank = $14 +DEF PokemonMansionB1F_TextPointers = $75e9 +DEF PokemonMansionB1F_TextPointersBank = $14 +DEF PokemonMansionB1F_TrainerHeader0 = $75fb +DEF PokemonMansionB1F_TrainerHeader0Bank = $14 +DEF PokemonMansionB1F_TrainerHeaders = $75fb +DEF PokemonMansionB1F_TrainerHeadersBank = $14 +DEF PokemonMansionB1F_TrainerHeader1 = $7607 +DEF PokemonMansionB1F_TrainerHeader1Bank = $14 +DEF PokemonMansionB1FBurglarText = $7614 +DEF PokemonMansionB1FBurglarTextBank = $14 +DEF PokemonMansionB1FScientistText = $761e +DEF PokemonMansionB1FScientistTextBank = $14 +DEF PokemonMansionB1FBurglarBattleText = $7628 +DEF PokemonMansionB1FBurglarBattleTextBank = $14 +DEF PokemonMansionB1FBurglarEndBattleText = $763e +DEF PokemonMansionB1FBurglarEndBattleTextBank = $14 +DEF PokemonMansionB1FBurglarAfterBattleText = $7648 +DEF PokemonMansionB1FBurglarAfterBattleTextBank = $14 +DEF PokemonMansionB1FScientistBattleText = $7666 +DEF PokemonMansionB1FScientistBattleTextBank = $14 +DEF PokemonMansionB1FScientistEndBattleText = $7682 +DEF PokemonMansionB1FScientistEndBattleTextBank = $14 +DEF PokemonMansionB1FScientistAfterBattleText = $768d +DEF PokemonMansionB1FScientistAfterBattleTextBank = $14 +DEF PokemonMansionB1FDiaryText = $76ad +DEF PokemonMansionB1FDiaryTextBank = $14 +DEF PokemonMansionB1F_Object = $76dc +DEF PokemonMansionB1F_ObjectBank = $14 +DEF PokemonMansionB1F_Blocks = $7721 +DEF PokemonMansionB1F_BlocksBank = $14 +DEF PrintCardKeyText = $77f3 +DEF PrintCardKeyTextBank = $14 +DEF SilphCoMapList = $7860 +DEF SilphCoMapListBank = $14 +DEF CardKeySuccessText = $786b +DEF CardKeySuccessTextBank = $14 +DEF CardKeyFailText = $7889 +DEF CardKeyFailTextBank = $14 +DEF GetCoordsInFrontOfPlayer = $78a1 +DEF GetCoordsInFrontOfPlayerBank = $14 +DEF CeladonPrizeMenu = $78bf +DEF CeladonPrizeMenuBank = $14 +DEF RequireCoinCaseText = $7921 +DEF RequireCoinCaseTextBank = $14 +DEF ExchangeCoinsForPrizesText = $7934 +DEF ExchangeCoinsForPrizesTextBank = $14 +DEF WhichPrizeText = $7948 +DEF WhichPrizeTextBank = $14 +DEF GetPrizeMenuId = $7955 +DEF GetPrizeMenuIdBank = $14 +DEF NoThanksText = $7a0a +DEF NoThanksTextBank = $14 +DEF PrizeDifferentMenuPtrs = $7a0f +DEF PrizeDifferentMenuPtrsBank = $14 +DEF PrizeMenuMon1Entries = $7a1b +DEF PrizeMenuMon1EntriesBank = $14 +DEF PrizeMenuMon1Cost = $7a1f +DEF PrizeMenuMon1CostBank = $14 +DEF PrizeMenuMon2Entries = $7a26 +DEF PrizeMenuMon2EntriesBank = $14 +DEF PrizeMenuMon2Cost = $7a2a +DEF PrizeMenuMon2CostBank = $14 +DEF PrizeMenuTMsEntries = $7a31 +DEF PrizeMenuTMsEntriesBank = $14 +DEF PrizeMenuTMsCost = $7a35 +DEF PrizeMenuTMsCostBank = $14 +DEF PrintPrizePrice = $7a3c +DEF PrintPrizePriceBank = $14 +DEF LoadCoinsToSubtract = $7a71 +DEF LoadCoinsToSubtractBank = $14 +DEF HandlePrizeChoice = $7a86 +DEF HandlePrizeChoiceBank = $14 +DEF UnknownPrizeData = $7b11 +DEF UnknownPrizeDataBank = $14 +DEF HereYouGoText = $7b1a +DEF HereYouGoTextBank = $14 +DEF SoYouWantPrizeText = $7b24 +DEF SoYouWantPrizeTextBank = $14 +DEF SorryNeedMoreCoinsText = $7b31 +DEF SorryNeedMoreCoinsTextBank = $14 +DEF PrizeRoomBagIsFullText = $7b45 +DEF PrizeRoomBagIsFullTextBank = $14 +DEF OhFineThenText = $7b58 +DEF OhFineThenTextBank = $14 +DEF GetPrizeMonLevel = $7b61 +DEF GetPrizeMonLevelBank = $14 +DEF PrizeMonLevelDictionary = $7b74 +DEF PrizeMonLevelDictionaryBank = $14 +DEF PrintNotebookText = $7b80 +DEF PrintNotebookTextBank = $14 +DEF TMNotebook = $7b8e +DEF TMNotebookBank = $14 +DEF ViridianSchoolNotebook = $7be6 +DEF ViridianSchoolNotebookBank = $14 +DEF TurnPageSchoolNotebook = $7c17 +DEF TurnPageSchoolNotebookBank = $14 +DEF TurnPageText = $7c25 +DEF TurnPageTextBank = $14 +DEF ViridianSchoolNotebookText5 = $7c36 +DEF ViridianSchoolNotebookText5Bank = $14 +DEF ViridianSchoolNotebookText1 = $7c4f +DEF ViridianSchoolNotebookText1Bank = $14 +DEF ViridianSchoolNotebookText2 = $7c9d +DEF ViridianSchoolNotebookText2Bank = $14 +DEF ViridianSchoolNotebookText3 = $7ce5 +DEF ViridianSchoolNotebookText3Bank = $14 +DEF ViridianSchoolNotebookText4 = $7d3d +DEF ViridianSchoolNotebookText4Bank = $14 +DEF PrintFightingDojoText2 = $7d9f +DEF PrintFightingDojoText2Bank = $14 +DEF EnemiesOnEverySideText = $7da7 +DEF EnemiesOnEverySideTextBank = $14 +DEF PrintFightingDojoText3 = $7daf +DEF PrintFightingDojoText3Bank = $14 +DEF WhatGoesAroundComesAroundText = $7db7 +DEF WhatGoesAroundComesAroundTextBank = $14 +DEF PrintFightingDojoText = $7dc1 +DEF PrintFightingDojoTextBank = $14 +DEF FightingDojoText = $7dc9 +DEF FightingDojoTextBank = $14 +DEF PrintIndigoPlateauHQText = $7dd6 +DEF PrintIndigoPlateauHQTextBank = $14 +DEF IndigoPlateauHQText = $7de4 +DEF IndigoPlateauHQTextBank = $14 +DEF Route2_h = $4000 +DEF Route2_hBank = $15 +DEF Route2_Object = $4022 +DEF Route2_ObjectBank = $15 +DEF Route2_Blocks = $4086 +DEF Route2_BlocksBank = $15 +DEF Route3_h = $41ee +DEF Route3_hBank = $15 +DEF Route3_Object = $4210 +DEF Route3_ObjectBank = $15 +DEF Route3_Blocks = $425d +DEF Route3_BlocksBank = $15 +DEF Route4_h = $4398 +DEF Route4_hBank = $15 +DEF Route4_Object = $43ba +DEF Route4_ObjectBank = $15 +DEF Route4_Blocks = $43f4 +DEF Route4_BlocksBank = $15 +DEF Route5_h = $4589 +DEF Route5_hBank = $15 +DEF Route5_Object = $45ab +DEF Route5_ObjectBank = $15 +DEF Route5_Blocks = $45da +DEF Route5_BlocksBank = $15 +DEF Route9_h = $468e +DEF Route9_hBank = $15 +DEF Route9_Object = $46b0 +DEF Route9_ObjectBank = $15 +DEF Route9_Blocks = $4706 +DEF Route9_BlocksBank = $15 +DEF Route13_h = $4814 +DEF Route13_hBank = $15 +DEF Route13_Object = $4836 +DEF Route13_ObjectBank = $15 +DEF Route13_Blocks = $4893 +DEF Route13_BlocksBank = $15 +DEF Route14_h = $49a1 +DEF Route14_hBank = $15 +DEF Route14_Object = $49c3 +DEF Route14_ObjectBank = $15 +DEF Route14_Blocks = $4a1a +DEF Route14_BlocksBank = $15 +DEF Route17_h = $4b28 +DEF Route17_hBank = $15 +DEF Route17_Object = $4b4a +DEF Route17_ObjectBank = $15 +DEF Route17_Blocks = $4bb0 +DEF Route17_BlocksBank = $15 +DEF Route19_h = $4e80 +DEF Route19_hBank = $15 +DEF Route19_Object = $4ea2 +DEF Route19_ObjectBank = $15 +DEF Route19_Blocks = $4f01 +DEF Route19_BlocksBank = $15 +DEF Route21_h = $500f +DEF Route21_hBank = $15 +DEF Route21_Object = $5031 +DEF Route21_ObjectBank = $15 +DEF Route21_Blocks = $507d +DEF Route21_BlocksBank = $15 +DEF Daycare_Blocks = $523f +DEF Daycare_BlocksBank = $15 +DEF Route12SuperRodHouse_Blocks = $523f +DEF Route12SuperRodHouse_BlocksBank = $15 +DEF VermilionOldRodHouse_Blocks = $523f +DEF VermilionOldRodHouse_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_Blocks = $524f +DEF FuchsiaGoodRodHouse_BlocksBank = $15 +DEF GainExperience = $525f +DEF GainExperienceBank = $15 +DEF DivideExpDataByNumMonsGainingExp = $547b +DEF DivideExpDataByNumMonsGainingExpBank = $15 +DEF BoostExp = $54ae +DEF BoostExpBank = $15 +DEF CallBattleCore = $54c1 +DEF CallBattleCoreBank = $15 +DEF GainedText = $54c6 +DEF GainedTextBank = $15 +DEF WithExpAllText = $54e1 +DEF WithExpAllTextBank = $15 +DEF BoostedText = $54f2 +DEF BoostedTextBank = $15 +DEF ExpPointsText = $54f9 +DEF ExpPointsTextBank = $15 +DEF GrewLevelText = $550f +DEF GrewLevelTextBank = $15 +DEF Route2_Script = $5529 +DEF Route2_ScriptBank = $15 +DEF Route2_TextPointers = $552c +DEF Route2_TextPointersBank = $15 +DEF Route2SignText = $5534 +DEF Route2SignTextBank = $15 +DEF Route2DiglettsCaveSignText = $5552 +DEF Route2DiglettsCaveSignTextBank = $15 +DEF Route3_Script = $5560 +DEF Route3_ScriptBank = $15 +DEF Route3_ScriptPointers = $5573 +DEF Route3_ScriptPointersBank = $15 +DEF Route3_TextPointers = $5579 +DEF Route3_TextPointersBank = $15 +DEF Route3_TrainerHeader0 = $558d +DEF Route3_TrainerHeader0Bank = $15 +DEF Route3_TrainerHeaders = $558d +DEF Route3_TrainerHeadersBank = $15 +DEF Route3_TrainerHeader1 = $5599 +DEF Route3_TrainerHeader1Bank = $15 +DEF Route3_TrainerHeader2 = $55a5 +DEF Route3_TrainerHeader2Bank = $15 +DEF Route3_TrainerHeader3 = $55b1 +DEF Route3_TrainerHeader3Bank = $15 +DEF Route3_TrainerHeader4 = $55bd +DEF Route3_TrainerHeader4Bank = $15 +DEF Route3_TrainerHeader5 = $55c9 +DEF Route3_TrainerHeader5Bank = $15 +DEF Route3_TrainerHeader6 = $55d5 +DEF Route3_TrainerHeader6Bank = $15 +DEF Route3_TrainerHeader7 = $55e1 +DEF Route3_TrainerHeader7Bank = $15 +DEF Route3SuperNerdText = $55ee +DEF Route3SuperNerdTextBank = $15 +DEF Route3Youngster1Text = $5629 +DEF Route3Youngster1TextBank = $15 +DEF Route3Youngster1BattleText = $5633 +DEF Route3Youngster1BattleTextBank = $15 +DEF Route3Youngster1EndBattleText = $564b +DEF Route3Youngster1EndBattleTextBank = $15 +DEF Route3Youngster1AfterBattleText = $5657 +DEF Route3Youngster1AfterBattleTextBank = $15 +DEF Route3Youngster2Text = $5678 +DEF Route3Youngster2TextBank = $15 +DEF Route3Youngster2BattleText = $5682 +DEF Route3Youngster2BattleTextBank = $15 +DEF Route3Youngster2EndBattleText = $56a1 +DEF Route3Youngster2EndBattleTextBank = $15 +DEF Route3Youngster2AfterBattleText = $56ae +DEF Route3Youngster2AfterBattleTextBank = $15 +DEF Route3CooltrainerF1Text = $56d9 +DEF Route3CooltrainerF1TextBank = $15 +DEF Route3CooltrainerF1BattleText = $56e3 +DEF Route3CooltrainerF1BattleTextBank = $15 +DEF Route3CooltrainerF1EndBattleText = $56fe +DEF Route3CooltrainerF1EndBattleTextBank = $15 +DEF Route3CooltrainerF1AfterBattleText = $5705 +DEF Route3CooltrainerF1AfterBattleTextBank = $15 +DEF Route3Youngster3Text = $571f +DEF Route3Youngster3TextBank = $15 +DEF Route3Youngster3BattleText = $5729 +DEF Route3Youngster3BattleTextBank = $15 +DEF Route3Youngster3EndBattleText = $573b +DEF Route3Youngster3EndBattleTextBank = $15 +DEF Route3Youngster3AfterBattleText = $5751 +DEF Route3Youngster3AfterBattleTextBank = $15 +DEF Route3CooltrainerF2Text = $5784 +DEF Route3CooltrainerF2TextBank = $15 +DEF Route3CooltrainerF2BattleText = $578e +DEF Route3CooltrainerF2BattleTextBank = $15 +DEF Route3CooltrainerF2EndBattleText = $57a6 +DEF Route3CooltrainerF2EndBattleTextBank = $15 +DEF Route3CooltrainerF2AfterBattleText = $57b9 +DEF Route3CooltrainerF2AfterBattleTextBank = $15 +DEF Route3Youngster4Text = $57db +DEF Route3Youngster4TextBank = $15 +DEF Route3Youngster4BattleText = $57e5 +DEF Route3Youngster4BattleTextBank = $15 +DEF Route3Youngster4EndBattleText = $5800 +DEF Route3Youngster4EndBattleTextBank = $15 +DEF Route3Youngster4AfterBattleText = $5808 +DEF Route3Youngster4AfterBattleTextBank = $15 +DEF Route3Youngster5Text = $582c +DEF Route3Youngster5TextBank = $15 +DEF Route3Youngster5BattleText = $5836 +DEF Route3Youngster5BattleTextBank = $15 +DEF Route3Youngster5EndBattleText = $5851 +DEF Route3Youngster5EndBattleTextBank = $15 +DEF Route3Youngster5AfterBattleText = $5858 +DEF Route3Youngster5AfterBattleTextBank = $15 +DEF Route3CooltrainerF3Text = $5872 +DEF Route3CooltrainerF3TextBank = $15 +DEF Route3CooltrainerF3BattleText = $587c +DEF Route3CooltrainerF3BattleTextBank = $15 +DEF Route3CooltrainerF3EndBattleText = $5893 +DEF Route3CooltrainerF3EndBattleTextBank = $15 +DEF Route3CooltrainerF3AfterBattleText = $589c +DEF Route3CooltrainerF3AfterBattleTextBank = $15 +DEF Route3SignText = $58b6 +DEF Route3SignTextBank = $15 +DEF Route4_Script = $58d1 +DEF Route4_ScriptBank = $15 +DEF Route4_ScriptPointers = $58e4 +DEF Route4_ScriptPointersBank = $15 +DEF Route4_TextPointers = $58ea +DEF Route4_TextPointersBank = $15 +DEF Route4_TrainerHeader0 = $58f6 +DEF Route4_TrainerHeader0Bank = $15 +DEF Route4_TrainerHeaders = $58f6 +DEF Route4_TrainerHeadersBank = $15 +DEF Route4CooltrainerF1Text = $5903 +DEF Route4CooltrainerF1TextBank = $15 +DEF Route4CooltrainerF2Text = $5923 +DEF Route4CooltrainerF2TextBank = $15 +DEF Route4CooltrainerF2BattleText = $592d +DEF Route4CooltrainerF2BattleTextBank = $15 +DEF Route4CooltrainerF2EndBattleText = $594a +DEF Route4CooltrainerF2EndBattleTextBank = $15 +DEF Route4CooltrainerF2AfterBattleText = $5957 +DEF Route4CooltrainerF2AfterBattleTextBank = $15 +DEF Route4MtMoonSignText = $5985 +DEF Route4MtMoonSignTextBank = $15 +DEF Route4SignText = $599d +DEF Route4SignTextBank = $15 +DEF Route5_Script = $59bb +DEF Route5_ScriptBank = $15 +DEF Route5_TextPointers = $59be +DEF Route5_TextPointersBank = $15 +DEF Route5UndergroundPathSignText = $59c0 +DEF Route5UndergroundPathSignTextBank = $15 +DEF Route9_Script = $59df +DEF Route9_ScriptBank = $15 +DEF Route9_ScriptPointers = $59f2 +DEF Route9_ScriptPointersBank = $15 +DEF Route9_TextPointers = $59f8 +DEF Route9_TextPointersBank = $15 +DEF Route9_TrainerHeader0 = $5a0e +DEF Route9_TrainerHeader0Bank = $15 +DEF Route9_TrainerHeaders = $5a0e +DEF Route9_TrainerHeadersBank = $15 +DEF Route9_TrainerHeader1 = $5a1a +DEF Route9_TrainerHeader1Bank = $15 +DEF Route9_TrainerHeader2 = $5a26 +DEF Route9_TrainerHeader2Bank = $15 +DEF Route9_TrainerHeader3 = $5a32 +DEF Route9_TrainerHeader3Bank = $15 +DEF Route9_TrainerHeader4 = $5a3e +DEF Route9_TrainerHeader4Bank = $15 +DEF Route9_TrainerHeader5 = $5a4a +DEF Route9_TrainerHeader5Bank = $15 +DEF Route9_TrainerHeader6 = $5a56 +DEF Route9_TrainerHeader6Bank = $15 +DEF Route9_TrainerHeader7 = $5a62 +DEF Route9_TrainerHeader7Bank = $15 +DEF Route9_TrainerHeader8 = $5a6e +DEF Route9_TrainerHeader8Bank = $15 +DEF Route9CooltrainerF1Text = $5a7b +DEF Route9CooltrainerF1TextBank = $15 +DEF Route9AJText = $5a81 +DEF Route9AJTextBank = $15 +DEF Route9CooltrainerM2Text = $5a87 +DEF Route9CooltrainerM2TextBank = $15 +DEF Route9CooltrainerF2Text = $5a8d +DEF Route9CooltrainerF2TextBank = $15 +DEF Route9Hiker1Text = $5a93 +DEF Route9Hiker1TextBank = $15 +DEF Route9Hiker2Text = $5a99 +DEF Route9Hiker2TextBank = $15 +DEF Route9Youngster1Text = $5a9f +DEF Route9Youngster1TextBank = $15 +DEF Route9Hiker3Text = $5aa5 +DEF Route9Hiker3TextBank = $15 +DEF Route9Youngster2Text = $5aab +DEF Route9Youngster2TextBank = $15 +DEF Route9TalkToTrainer = $5aaf +DEF Route9TalkToTrainerBank = $15 +DEF Route9CooltrainerF1BattleText = $5ab5 +DEF Route9CooltrainerF1BattleTextBank = $15 +DEF Route9CooltrainerF1EndBattleText = $5acb +DEF Route9CooltrainerF1EndBattleTextBank = $15 +DEF Route9CooltrainerF1AfterBattleText = $5ad6 +DEF Route9CooltrainerF1AfterBattleTextBank = $15 +DEF Route9AJBattleText = $5b01 +DEF Route9AJBattleTextBank = $15 +DEF Route9AJEndBattleText = $5b1d +DEF Route9AJEndBattleTextBank = $15 +DEF Route9AJAfterBattleText = $5b2f +DEF Route9AJAfterBattleTextBank = $15 +DEF Route9CooltrainerM2BattleText = $5b4e +DEF Route9CooltrainerM2BattleTextBank = $15 +DEF Route9CooltrainerM2EndBattleText = $5b75 +DEF Route9CooltrainerM2EndBattleTextBank = $15 +DEF Route9CooltrainerM2AfterBattleText = $5b7f +DEF Route9CooltrainerM2AfterBattleTextBank = $15 +DEF Route9CooltrainerF2BattleText = $5b98 +DEF Route9CooltrainerF2BattleTextBank = $15 +DEF Route9CooltrainerF2EndBattleText = $5bb0 +DEF Route9CooltrainerF2EndBattleTextBank = $15 +DEF Route9CooltrainerF2AfterBattleText = $5bbc +DEF Route9CooltrainerF2AfterBattleTextBank = $15 +DEF Route9Hiker1BattleText = $5bda +DEF Route9Hiker1BattleTextBank = $15 +DEF Route9Hiker1EndBattleText = $5bf6 +DEF Route9Hiker1EndBattleTextBank = $15 +DEF Route9Hiker1AfterBattleText = $5c10 +DEF Route9Hiker1AfterBattleTextBank = $15 +DEF Route9Hiker2BattleText = $5c2f +DEF Route9Hiker2BattleTextBank = $15 +DEF Route9Hiker2EndBattleText = $5c52 +DEF Route9Hiker2EndBattleTextBank = $15 +DEF Route9Hiker2AfterBattleText = $5c5a +DEF Route9Hiker2AfterBattleTextBank = $15 +DEF Route9Youngster1BattleText = $5c6f +DEF Route9Youngster1BattleTextBank = $15 +DEF Route9Youngster1EndBattleText = $5c94 +DEF Route9Youngster1EndBattleTextBank = $15 +DEF Route9Youngster1AfterBattleText = $5cb2 +DEF Route9Youngster1AfterBattleTextBank = $15 +DEF Route9Hiker3BattleText = $5cd3 +DEF Route9Hiker3BattleTextBank = $15 +DEF Route9Hiker3EndBattleText = $5ce7 +DEF Route9Hiker3EndBattleTextBank = $15 +DEF Route9Hiker3AfterBattleText = $5cfe +DEF Route9Hiker3AfterBattleTextBank = $15 +DEF Route9Youngster2BattleText = $5d28 +DEF Route9Youngster2BattleTextBank = $15 +DEF Route9Youngster2EndBattleText = $5d41 +DEF Route9Youngster2EndBattleTextBank = $15 +DEF Route9Youngster2AfterBattleText = $5d4b +DEF Route9Youngster2AfterBattleTextBank = $15 +DEF Route9SignText = $5d64 +DEF Route9SignTextBank = $15 +DEF Route13_Script = $5d81 +DEF Route13_ScriptBank = $15 +DEF Route13_ScriptPointers = $5d94 +DEF Route13_ScriptPointersBank = $15 +DEF Route13_TextPointers = $5d9a +DEF Route13_TextPointersBank = $15 +DEF Route13_TrainerHeader0 = $5db4 +DEF Route13_TrainerHeader0Bank = $15 +DEF Route13_TrainerHeaders = $5db4 +DEF Route13_TrainerHeadersBank = $15 +DEF Route13_TrainerHeader1 = $5dc0 +DEF Route13_TrainerHeader1Bank = $15 +DEF Route13_TrainerHeader2 = $5dcc +DEF Route13_TrainerHeader2Bank = $15 +DEF Route13_TrainerHeader3 = $5dd8 +DEF Route13_TrainerHeader3Bank = $15 +DEF Route13_TrainerHeader4 = $5de4 +DEF Route13_TrainerHeader4Bank = $15 +DEF Route13_TrainerHeader5 = $5df0 +DEF Route13_TrainerHeader5Bank = $15 +DEF Route13_TrainerHeader6 = $5dfc +DEF Route13_TrainerHeader6Bank = $15 +DEF Route13_TrainerHeader7 = $5e08 +DEF Route13_TrainerHeader7Bank = $15 +DEF Route13_TrainerHeader8 = $5e14 +DEF Route13_TrainerHeader8Bank = $15 +DEF Route13_TrainerHeader9 = $5e20 +DEF Route13_TrainerHeader9Bank = $15 +DEF Route13CooltrainerM1Text = $5e2d +DEF Route13CooltrainerM1TextBank = $15 +DEF Route13CooltrainerM1BattleText = $5e37 +DEF Route13CooltrainerM1BattleTextBank = $15 +DEF Route13CooltrainerM1EndBattleText = $5e54 +DEF Route13CooltrainerM1EndBattleTextBank = $15 +DEF Route13CooltrainerM1AfterBattleText = $5e6c +DEF Route13CooltrainerM1AfterBattleTextBank = $15 +DEF Route13CooltrainerF1Text = $5e88 +DEF Route13CooltrainerF1TextBank = $15 +DEF Route13CooltrainerF1BattleText = $5e92 +DEF Route13CooltrainerF1BattleTextBank = $15 +DEF Route13CooltrainerF1EndBattleText = $5eaf +DEF Route13CooltrainerF1EndBattleTextBank = $15 +DEF Route13CooltrainerF1AfterBattleText = $5eb7 +DEF Route13CooltrainerF1AfterBattleTextBank = $15 +DEF Route13CooltrainerF2Text = $5ed9 +DEF Route13CooltrainerF2TextBank = $15 +DEF Route13CooltrainerF2BattleText = $5ee3 +DEF Route13CooltrainerF2BattleTextBank = $15 +DEF Route13CooltrainerF2EndBattleText = $5ef8 +DEF Route13CooltrainerF2EndBattleTextBank = $15 +DEF Route13CooltrainerF2AfterBattleText = $5f01 +DEF Route13CooltrainerF2AfterBattleTextBank = $15 +DEF Route13CooltrainerF3Text = $5f23 +DEF Route13CooltrainerF3TextBank = $15 +DEF Route13CooltrainerF3BattleText = $5f2d +DEF Route13CooltrainerF3BattleTextBank = $15 +DEF Route13CooltrainerF3EndBattleText = $5f46 +DEF Route13CooltrainerF3EndBattleTextBank = $15 +DEF Route13CooltrainerF3AfterBattleText = $5f58 +DEF Route13CooltrainerF3AfterBattleTextBank = $15 +DEF Route13CooltrainerF4Text = $5f7a +DEF Route13CooltrainerF4TextBank = $15 +DEF Route13CooltrainerF4BattleText = $5f84 +DEF Route13CooltrainerF4BattleTextBank = $15 +DEF Route13CooltrainerF4EndBattleText = $5fa4 +DEF Route13CooltrainerF4EndBattleTextBank = $15 +DEF Route13CooltrainerF4AfterBattleText = $5fba +DEF Route13CooltrainerF4AfterBattleTextBank = $15 +DEF Route13CooltrainerM2Text = $5fdb +DEF Route13CooltrainerM2TextBank = $15 +DEF Route13CooltrainerM2BattleText = $5fe5 +DEF Route13CooltrainerM2BattleTextBank = $15 +DEF Route13CooltrainerM2EndBattleText = $6001 +DEF Route13CooltrainerM2EndBattleTextBank = $15 +DEF Route13CooltrainerM2AfterBattleText = $6016 +DEF Route13CooltrainerM2AfterBattleTextBank = $15 +DEF Route13Beauty1Text = $6036 +DEF Route13Beauty1TextBank = $15 +DEF Route13Beauty1BattleText = $6040 +DEF Route13Beauty1BattleTextBank = $15 +DEF Route13Beauty1EndBattleText = $605a +DEF Route13Beauty1EndBattleTextBank = $15 +DEF Route13Beauty1AfterBattleText = $606b +DEF Route13Beauty1AfterBattleTextBank = $15 +DEF Route13Beauty2Text = $608c +DEF Route13Beauty2TextBank = $15 +DEF Route13Beauty2BattleText = $6096 +DEF Route13Beauty2BattleTextBank = $15 +DEF Route13Beauty2EndBattleText = $60a4 +DEF Route13Beauty2EndBattleTextBank = $15 +DEF Route13Beauty2AfterBattleText = $60b4 +DEF Route13Beauty2AfterBattleTextBank = $15 +DEF Route13BikerText = $60e2 +DEF Route13BikerTextBank = $15 +DEF Route13BikerBattleText = $60ec +DEF Route13BikerBattleTextBank = $15 +DEF Route13BikerEndBattleText = $60f8 +DEF Route13BikerEndBattleTextBank = $15 +DEF Route13BikerAfterBattleText = $6107 +DEF Route13BikerAfterBattleTextBank = $15 +DEF Route13CooltrainerM3Text = $6117 +DEF Route13CooltrainerM3TextBank = $15 +DEF Route13CooltrainerM3BattleText = $6121 +DEF Route13CooltrainerM3BattleTextBank = $15 +DEF Route13CooltrainerM3EndBattleText = $613c +DEF Route13CooltrainerM3EndBattleTextBank = $15 +DEF Route13CooltrainerM3AfterBattleText = $6146 +DEF Route13CooltrainerM3AfterBattleTextBank = $15 +DEF Route13TrainerTips1Text = $616c +DEF Route13TrainerTips1TextBank = $15 +DEF Route13TrainerTips2Text = $6192 +DEF Route13TrainerTips2TextBank = $15 +DEF Route13SignText = $61d3 +DEF Route13SignTextBank = $15 +DEF Route14_Script = $61f1 +DEF Route14_ScriptBank = $15 +DEF Route14_ScriptPointers = $6204 +DEF Route14_ScriptPointersBank = $15 +DEF Route14_TextPointers = $620a +DEF Route14_TextPointersBank = $15 +DEF Route14_TrainerHeader0 = $6220 +DEF Route14_TrainerHeader0Bank = $15 +DEF Route14_TrainerHeaders = $6220 +DEF Route14_TrainerHeadersBank = $15 +DEF Route14_TrainerHeader1 = $622c +DEF Route14_TrainerHeader1Bank = $15 +DEF Route14_TrainerHeader2 = $6238 +DEF Route14_TrainerHeader2Bank = $15 +DEF Route14_TrainerHeader3 = $6244 +DEF Route14_TrainerHeader3Bank = $15 +DEF Route14_TrainerHeader4 = $6250 +DEF Route14_TrainerHeader4Bank = $15 +DEF Route14_TrainerHeader5 = $625c +DEF Route14_TrainerHeader5Bank = $15 +DEF Route14_TrainerHeader6 = $6268 +DEF Route14_TrainerHeader6Bank = $15 +DEF Route14_TrainerHeader7 = $6274 +DEF Route14_TrainerHeader7Bank = $15 +DEF Route14_TrainerHeader8 = $6280 +DEF Route14_TrainerHeader8Bank = $15 +DEF Route14_TrainerHeader9 = $628c +DEF Route14_TrainerHeader9Bank = $15 +DEF Route14CooltrainerM1Text = $6299 +DEF Route14CooltrainerM1TextBank = $15 +DEF Route14CooltrainerM1BattleText = $62a3 +DEF Route14CooltrainerM1BattleTextBank = $15 +DEF Route14CooltrainerM1EndBattleText = $62c8 +DEF Route14CooltrainerM1EndBattleTextBank = $15 +DEF Route14CooltrainerM1AfterBattleText = $62d5 +DEF Route14CooltrainerM1AfterBattleTextBank = $15 +DEF Route14CooltrainerM2Text = $6302 +DEF Route14CooltrainerM2TextBank = $15 +DEF Route14CooltrainerM2BattleText = $630c +DEF Route14CooltrainerM2BattleTextBank = $15 +DEF Route14CooltrainerM2EndBattleText = $6329 +DEF Route14CooltrainerM2EndBattleTextBank = $15 +DEF Route14CooltrainerM2AfterBattleText = $6333 +DEF Route14CooltrainerM2AfterBattleTextBank = $15 +DEF Route14CooltrainerM3Text = $634f +DEF Route14CooltrainerM3TextBank = $15 +DEF Route14CooltrainerM3BattleText = $6359 +DEF Route14CooltrainerM3BattleTextBank = $15 +DEF Route14CooltrainerM3EndBattleText = $6388 +DEF Route14CooltrainerM3EndBattleTextBank = $15 +DEF Route14CooltrainerM3AfterBattleText = $6391 +DEF Route14CooltrainerM3AfterBattleTextBank = $15 +DEF Route14CooltrainerM4Text = $63c3 +DEF Route14CooltrainerM4TextBank = $15 +DEF Route14CooltrainerM4BattleText = $63cd +DEF Route14CooltrainerM4BattleTextBank = $15 +DEF Route14CooltrainerM4EndBattleText = $63f3 +DEF Route14CooltrainerM4EndBattleTextBank = $15 +DEF Route14CooltrainerM4AfterBattleText = $63fa +DEF Route14CooltrainerM4AfterBattleTextBank = $15 +DEF Route14CooltrainerM5Text = $641e +DEF Route14CooltrainerM5TextBank = $15 +DEF Route14CooltrainerM5BattleText = $6428 +DEF Route14CooltrainerM5BattleTextBank = $15 +DEF Route14CooltrainerM5EndBattleText = $6444 +DEF Route14CooltrainerM5EndBattleTextBank = $15 +DEF Route14CooltrainerM5AfterBattleText = $6450 +DEF Route14CooltrainerM5AfterBattleTextBank = $15 +DEF Route14CooltrainerM6Text = $646e +DEF Route14CooltrainerM6TextBank = $15 +DEF Route14CooltrainerM6BattleText = $6478 +DEF Route14CooltrainerM6BattleTextBank = $15 +DEF Route14CooltrainerM6EndBattleText = $6493 +DEF Route14CooltrainerM6EndBattleTextBank = $15 +DEF Route14CooltrainerM6AfterBattleText = $649e +DEF Route14CooltrainerM6AfterBattleTextBank = $15 +DEF Route14Biker1Text = $64c6 +DEF Route14Biker1TextBank = $15 +DEF Route14Biker1BattleText = $64d0 +DEF Route14Biker1BattleTextBank = $15 +DEF Route14Biker1EndBattleText = $64ef +DEF Route14Biker1EndBattleTextBank = $15 +DEF Route14Biker1AfterBattleText = $6502 +DEF Route14Biker1AfterBattleTextBank = $15 +DEF Route14Biker2Text = $6522 +DEF Route14Biker2TextBank = $15 +DEF Route14Biker2BattleText = $652c +DEF Route14Biker2BattleTextBank = $15 +DEF Route14Biker2EndBattleText = $6548 +DEF Route14Biker2EndBattleTextBank = $15 +DEF Route14Biker2AfterBattleText = $6552 +DEF Route14Biker2AfterBattleTextBank = $15 +DEF Route14Biker3Text = $656c +DEF Route14Biker3TextBank = $15 +DEF Route14Biker3BattleText = $6576 +DEF Route14Biker3BattleTextBank = $15 +DEF Route14Biker3EndBattleText = $659a +DEF Route14Biker3EndBattleTextBank = $15 +DEF Route14Biker3AfterBattleText = $65a7 +DEF Route14Biker3AfterBattleTextBank = $15 +DEF Route14Biker4Text = $65d4 +DEF Route14Biker4TextBank = $15 +DEF Route14Biker4BattleText = $65de +DEF Route14Biker4BattleTextBank = $15 +DEF Route14Biker4EndBattleText = $65f6 +DEF Route14Biker4EndBattleTextBank = $15 +DEF Route14Biker4AfterBattleText = $6601 +DEF Route14Biker4AfterBattleTextBank = $15 +DEF Route14SignText = $6624 +DEF Route14SignTextBank = $15 +DEF Route17_Script = $6640 +DEF Route17_ScriptBank = $15 +DEF Route17_ScriptPointers = $6653 +DEF Route17_ScriptPointersBank = $15 +DEF Route17_TextPointers = $6659 +DEF Route17_TextPointersBank = $15 +DEF Route17_TrainerHeader0 = $6679 +DEF Route17_TrainerHeader0Bank = $15 +DEF Route17_TrainerHeaders = $6679 +DEF Route17_TrainerHeadersBank = $15 +DEF Route17_TrainerHeader1 = $6685 +DEF Route17_TrainerHeader1Bank = $15 +DEF Route17_TrainerHeader2 = $6691 +DEF Route17_TrainerHeader2Bank = $15 +DEF Route17_TrainerHeader3 = $669d +DEF Route17_TrainerHeader3Bank = $15 +DEF Route17_TrainerHeader4 = $66a9 +DEF Route17_TrainerHeader4Bank = $15 +DEF Route17_TrainerHeader5 = $66b5 +DEF Route17_TrainerHeader5Bank = $15 +DEF Route17_TrainerHeader6 = $66c1 +DEF Route17_TrainerHeader6Bank = $15 +DEF Route17_TrainerHeader7 = $66cd +DEF Route17_TrainerHeader7Bank = $15 +DEF Route17_TrainerHeader8 = $66d9 +DEF Route17_TrainerHeader8Bank = $15 +DEF Route17_TrainerHeader9 = $66e5 +DEF Route17_TrainerHeader9Bank = $15 +DEF Route17Biker1Text = $66f2 +DEF Route17Biker1TextBank = $15 +DEF Route17Biker1BattleText = $66fc +DEF Route17Biker1BattleTextBank = $15 +DEF Route17Biker1EndBattleText = $671b +DEF Route17Biker1EndBattleTextBank = $15 +DEF Route17Biker1AfterBattleText = $6723 +DEF Route17Biker1AfterBattleTextBank = $15 +DEF Route17Biker2Text = $674c +DEF Route17Biker2TextBank = $15 +DEF Route17Biker2BattleText = $6756 +DEF Route17Biker2BattleTextBank = $15 +DEF Route17Biker2EndBattleText = $676f +DEF Route17Biker2EndBattleTextBank = $15 +DEF Route17Biker2AfterBattleText = $6777 +DEF Route17Biker2AfterBattleTextBank = $15 +DEF Route17Biker3Text = $678c +DEF Route17Biker3TextBank = $15 +DEF Route17Biker3BattleText = $6796 +DEF Route17Biker3BattleTextBank = $15 +DEF Route17Biker3EndBattleText = $67a7 +DEF Route17Biker3EndBattleTextBank = $15 +DEF Route17Biker3AfterBattleText = $67ae +DEF Route17Biker3AfterBattleTextBank = $15 +DEF Route17Biker4Text = $67c8 +DEF Route17Biker4TextBank = $15 +DEF Route17Biker4BattleText = $67d2 +DEF Route17Biker4BattleTextBank = $15 +DEF Route17Biker4EndBattleText = $67ef +DEF Route17Biker4EndBattleTextBank = $15 +DEF Route17Biker4AfterBattleText = $67f9 +DEF Route17Biker4AfterBattleTextBank = $15 +DEF Route17Biker5Text = $680e +DEF Route17Biker5TextBank = $15 +DEF Route17Biker5BattleText = $6818 +DEF Route17Biker5BattleTextBank = $15 +DEF Route17Biker5EndBattleText = $682c +DEF Route17Biker5EndBattleTextBank = $15 +DEF Route17Biker5AfterBattleText = $6833 +DEF Route17Biker5AfterBattleTextBank = $15 +DEF Route17Biker6Text = $684f +DEF Route17Biker6TextBank = $15 +DEF Route17Biker6BattleText = $6859 +DEF Route17Biker6BattleTextBank = $15 +DEF Route17Biker6EndBattleText = $6879 +DEF Route17Biker6EndBattleTextBank = $15 +DEF Route17Biker6AfterBattleText = $6881 +DEF Route17Biker6AfterBattleTextBank = $15 +DEF Route17Biker7Text = $68a8 +DEF Route17Biker7TextBank = $15 +DEF Route17Biker7BattleText = $68b2 +DEF Route17Biker7BattleTextBank = $15 +DEF Route17Biker7EndBattleText = $68c3 +DEF Route17Biker7EndBattleTextBank = $15 +DEF Route17Biker7AfterBattleText = $68d5 +DEF Route17Biker7AfterBattleTextBank = $15 +DEF Route17Biker8Text = $68ed +DEF Route17Biker8TextBank = $15 +DEF Route17Biker8BattleText = $68f7 +DEF Route17Biker8BattleTextBank = $15 +DEF Route17Biker8EndBattleText = $6910 +DEF Route17Biker8EndBattleTextBank = $15 +DEF Route17Biker8AfterBattleText = $6916 +DEF Route17Biker8AfterBattleTextBank = $15 +DEF Route17Biker9Text = $692e +DEF Route17Biker9TextBank = $15 +DEF Route17Biker9BattleText = $6938 +DEF Route17Biker9BattleTextBank = $15 +DEF Route17Biker9EndBattleText = $6952 +DEF Route17Biker9EndBattleTextBank = $15 +DEF Route17Biker9AfterBattleText = $6958 +DEF Route17Biker9AfterBattleTextBank = $15 +DEF Route17Biker10Text = $6973 +DEF Route17Biker10TextBank = $15 +DEF Route17Biker10BattleText = $697d +DEF Route17Biker10BattleTextBank = $15 +DEF Route17Biker10EndBattleText = $6994 +DEF Route17Biker10EndBattleTextBank = $15 +DEF Route17Biker10AfterBattleText = $699b +DEF Route17Biker10AfterBattleTextBank = $15 +DEF Route17NoticeSign1Text = $69aa +DEF Route17NoticeSign1TextBank = $15 +DEF Route17TrainerTips1Text = $69c8 +DEF Route17TrainerTips1TextBank = $15 +DEF Route17TrainerTips2Text = $6a12 +DEF Route17TrainerTips2TextBank = $15 +DEF Route17SignText = $6a46 +DEF Route17SignTextBank = $15 +DEF Route17NoticeSign2Text = $6a60 +DEF Route17NoticeSign2TextBank = $15 +DEF Route17CyclingRoadEndsSignText = $6a87 +DEF Route17CyclingRoadEndsSignTextBank = $15 +DEF Route19_Script = $6aa1 +DEF Route19_ScriptBank = $15 +DEF Route19_ScriptPointers = $6ab4 +DEF Route19_ScriptPointersBank = $15 +DEF Route19_TextPointers = $6aba +DEF Route19_TextPointersBank = $15 +DEF Route19_TrainerHeader0 = $6ad0 +DEF Route19_TrainerHeader0Bank = $15 +DEF Route19_TrainerHeaders = $6ad0 +DEF Route19_TrainerHeadersBank = $15 +DEF Route19_TrainerHeader1 = $6adc +DEF Route19_TrainerHeader1Bank = $15 +DEF Route19_TrainerHeader2 = $6ae8 +DEF Route19_TrainerHeader2Bank = $15 +DEF Route19_TrainerHeader3 = $6af4 +DEF Route19_TrainerHeader3Bank = $15 +DEF Route19_TrainerHeader4 = $6b00 +DEF Route19_TrainerHeader4Bank = $15 +DEF Route19_TrainerHeader5 = $6b0c +DEF Route19_TrainerHeader5Bank = $15 +DEF Route19_TrainerHeader6 = $6b18 +DEF Route19_TrainerHeader6Bank = $15 +DEF Route19_TrainerHeader7 = $6b24 +DEF Route19_TrainerHeader7Bank = $15 +DEF Route19_TrainerHeader8 = $6b30 +DEF Route19_TrainerHeader8Bank = $15 +DEF Route19_TrainerHeader9 = $6b3c +DEF Route19_TrainerHeader9Bank = $15 +DEF Route19CooltrainerM1Text = $6b49 +DEF Route19CooltrainerM1TextBank = $15 +DEF Route19CooltrainerM2Text = $6b4f +DEF Route19CooltrainerM2TextBank = $15 +DEF Route19Swimmer1Text = $6b55 +DEF Route19Swimmer1TextBank = $15 +DEF Route19Swimmer2Text = $6b5b +DEF Route19Swimmer2TextBank = $15 +DEF Route19Swimmer3Text = $6b61 +DEF Route19Swimmer3TextBank = $15 +DEF Route19Swimmer4Text = $6b67 +DEF Route19Swimmer4TextBank = $15 +DEF Route19Swimmer5Text = $6b6d +DEF Route19Swimmer5TextBank = $15 +DEF Route19Swimmer6Text = $6b73 +DEF Route19Swimmer6TextBank = $15 +DEF Route19Swimmer7Text = $6b79 +DEF Route19Swimmer7TextBank = $15 +DEF Route19Swimmer8Text = $6b7f +DEF Route19Swimmer8TextBank = $15 +DEF Route19_TalkToTrainer = $6b83 +DEF Route19_TalkToTrainerBank = $15 +DEF Route19CooltrainerM1BattleText = $6b89 +DEF Route19CooltrainerM1BattleTextBank = $15 +DEF Route19CooltrainerM1EndBattleText = $6ba6 +DEF Route19CooltrainerM1EndBattleTextBank = $15 +DEF Route19CooltrainerM1AfterBattleText = $6bb1 +DEF Route19CooltrainerM1AfterBattleTextBank = $15 +DEF Route19CooltrainerM2BattleText = $6bca +DEF Route19CooltrainerM2BattleTextBank = $15 +DEF Route19CooltrainerM2EndBattleText = $6be8 +DEF Route19CooltrainerM2EndBattleTextBank = $15 +DEF Route19CooltrainerM2AfterBattleText = $6bf0 +DEF Route19CooltrainerM2AfterBattleTextBank = $15 +DEF Route19Swimmer1BattleText = $6c0d +DEF Route19Swimmer1BattleTextBank = $15 +DEF Route19Swimmer1EndBattleText = $6c25 +DEF Route19Swimmer1EndBattleTextBank = $15 +DEF Route19Swimmer1AfterBattleText = $6c2d +DEF Route19Swimmer1AfterBattleTextBank = $15 +DEF Route19Swimmer2BattleText = $6c43 +DEF Route19Swimmer2BattleTextBank = $15 +DEF Route19Swimmer2EndBattleText = $6c5d +DEF Route19Swimmer2EndBattleTextBank = $15 +DEF Route19Swimmer2AfterBattleText = $6c65 +DEF Route19Swimmer2AfterBattleTextBank = $15 +DEF Route19Swimmer3BattleText = $6c7c +DEF Route19Swimmer3BattleTextBank = $15 +DEF Route19Swimmer3EndBattleText = $6c9a +DEF Route19Swimmer3EndBattleTextBank = $15 +DEF Route19Swimmer3AfterBattleText = $6ca2 +DEF Route19Swimmer3AfterBattleTextBank = $15 +DEF Route19Swimmer4BattleText = $6cbd +DEF Route19Swimmer4BattleTextBank = $15 +DEF Route19Swimmer4EndBattleText = $6cda +DEF Route19Swimmer4EndBattleTextBank = $15 +DEF Route19Swimmer4AfterBattleText = $6ce5 +DEF Route19Swimmer4AfterBattleTextBank = $15 +DEF Route19Swimmer5BattleText = $6d00 +DEF Route19Swimmer5BattleTextBank = $15 +DEF Route19Swimmer5EndBattleText = $6d23 +DEF Route19Swimmer5EndBattleTextBank = $15 +DEF Route19Swimmer5AfterBattleText = $6d2d +DEF Route19Swimmer5AfterBattleTextBank = $15 +DEF Route19Swimmer6BattleText = $6d4f +DEF Route19Swimmer6BattleTextBank = $15 +DEF Route19Swimmer6EndBattleText = $6d6b +DEF Route19Swimmer6EndBattleTextBank = $15 +DEF Route19Swimmer6AfterBattleText = $6d72 +DEF Route19Swimmer6AfterBattleTextBank = $15 +DEF Route19Swimmer7BattleText = $6d8d +DEF Route19Swimmer7BattleTextBank = $15 +DEF Route19Swimmer7EndBattleText = $6da6 +DEF Route19Swimmer7EndBattleTextBank = $15 +DEF Route19Swimmer7AfterBattleText = $6db3 +DEF Route19Swimmer7AfterBattleTextBank = $15 +DEF Route19Swimmer8BattleText = $6dc9 +DEF Route19Swimmer8BattleTextBank = $15 +DEF Route19Swimmer8EndBattleText = $6de6 +DEF Route19Swimmer8EndBattleTextBank = $15 +DEF Route19Swimmer8AfterBattleText = $6ded +DEF Route19Swimmer8AfterBattleTextBank = $15 +DEF Route19SignText = $6e13 +DEF Route19SignTextBank = $15 +DEF Route21_Script = $6e2f +DEF Route21_ScriptBank = $15 +DEF Route21_ScriptPointers = $6e42 +DEF Route21_ScriptPointersBank = $15 +DEF Route21_TextPointers = $6e48 +DEF Route21_TextPointersBank = $15 +DEF Route21_TrainerHeader0 = $6e5a +DEF Route21_TrainerHeader0Bank = $15 +DEF Route21_TrainerHeaders = $6e5a +DEF Route21_TrainerHeadersBank = $15 +DEF Route21_TrainerHeader1 = $6e66 +DEF Route21_TrainerHeader1Bank = $15 +DEF Route21_TrainerHeader2 = $6e72 +DEF Route21_TrainerHeader2Bank = $15 +DEF Route21_TrainerHeader3 = $6e7e +DEF Route21_TrainerHeader3Bank = $15 +DEF Route21_TrainerHeader4 = $6e8a +DEF Route21_TrainerHeader4Bank = $15 +DEF Route21_TrainerHeader5 = $6e96 +DEF Route21_TrainerHeader5Bank = $15 +DEF Route21_TrainerHeader6 = $6ea2 +DEF Route21_TrainerHeader6Bank = $15 +DEF Route21_TrainerHeader7 = $6eae +DEF Route21_TrainerHeader7Bank = $15 +DEF Route21_TrainerHeader8 = $6eba +DEF Route21_TrainerHeader8Bank = $15 +DEF Route21Fisher1Text = $6ec7 +DEF Route21Fisher1TextBank = $15 +DEF Route21Fisher2Text = $6ed1 +DEF Route21Fisher2TextBank = $15 +DEF Route21Swimmer1Text = $6edb +DEF Route21Swimmer1TextBank = $15 +DEF Route21Swimmer2Text = $6ee5 +DEF Route21Swimmer2TextBank = $15 +DEF Route21Swimmer3Text = $6eef +DEF Route21Swimmer3TextBank = $15 +DEF Route21Swimmer4Text = $6ef9 +DEF Route21Swimmer4TextBank = $15 +DEF Route21Swimmer5Text = $6f03 +DEF Route21Swimmer5TextBank = $15 +DEF Route21Fisher3Text = $6f0d +DEF Route21Fisher3TextBank = $15 +DEF Route21Fisher4Text = $6f17 +DEF Route21Fisher4TextBank = $15 +DEF Route21Fisher1BattleText = $6f21 +DEF Route21Fisher1BattleTextBank = $15 +DEF Route21Fisher1EndBattleText = $6f3e +DEF Route21Fisher1EndBattleTextBank = $15 +DEF Route21Fisher1AfterBattleText = $6f47 +DEF Route21Fisher1AfterBattleTextBank = $15 +DEF Route21Fisher2BattleText = $6f5a +DEF Route21Fisher2BattleTextBank = $15 +DEF Route21Fisher2EndBattleText = $6f76 +DEF Route21Fisher2EndBattleTextBank = $15 +DEF Route21Fisher2AfterBattleText = $6f89 +DEF Route21Fisher2AfterBattleTextBank = $15 +DEF Route21Swimmer1BattleText = $6fa1 +DEF Route21Swimmer1BattleTextBank = $15 +DEF Route21Swimmer1EndBattleText = $6fb5 +DEF Route21Swimmer1EndBattleTextBank = $15 +DEF Route21Swimmer1AfterBattleText = $6fbb +DEF Route21Swimmer1AfterBattleTextBank = $15 +DEF Route21Swimmer2BattleText = $6fd3 +DEF Route21Swimmer2BattleTextBank = $15 +DEF Route21Swimmer2EndBattleText = $6fe9 +DEF Route21Swimmer2EndBattleTextBank = $15 +DEF Route21Swimmer2AfterBattleText = $6fef +DEF Route21Swimmer2AfterBattleTextBank = $15 +DEF Route21Swimmer3BattleText = $700c +DEF Route21Swimmer3BattleTextBank = $15 +DEF Route21Swimmer3EndBattleText = $7021 +DEF Route21Swimmer3EndBattleTextBank = $15 +DEF Route21Swimmer3AfterBattleText = $702a +DEF Route21Swimmer3AfterBattleTextBank = $15 +DEF Route21Swimmer4BattleText = $7041 +DEF Route21Swimmer4BattleTextBank = $15 +DEF Route21Swimmer4EndBattleText = $705f +DEF Route21Swimmer4EndBattleTextBank = $15 +DEF Route21Swimmer4AfterBattleText = $7068 +DEF Route21Swimmer4AfterBattleTextBank = $15 +DEF Route21Swimmer5BattleText = $7089 +DEF Route21Swimmer5BattleTextBank = $15 +DEF Route21Swimmer5EndBattleText = $709c +DEF Route21Swimmer5EndBattleTextBank = $15 +DEF Route21Swimmer5AfterBattleText = $70a5 +DEF Route21Swimmer5AfterBattleTextBank = $15 +DEF Route21Fisher3BattleText = $70b6 +DEF Route21Fisher3BattleTextBank = $15 +DEF Route21Fisher3EndBattleText = $70d2 +DEF Route21Fisher3EndBattleTextBank = $15 +DEF Route21Fisher3AfterBattleText = $70e7 +DEF Route21Fisher3AfterBattleTextBank = $15 +DEF Route21Fisher4BattleText = $7108 +DEF Route21Fisher4BattleTextBank = $15 +DEF Route21Fisher4EndBattleText = $7123 +DEF Route21Fisher4EndBattleTextBank = $15 +DEF Route21Fisher4AfterBattleText = $712f +DEF Route21Fisher4AfterBattleTextBank = $15 +DEF VermilionOldRodHouse_h = $714f +DEF VermilionOldRodHouse_hBank = $15 +DEF VermilionOldRodHouse_Script = $715b +DEF VermilionOldRodHouse_ScriptBank = $15 +DEF VermilionOldRodHouse_TextPointers = $715e +DEF VermilionOldRodHouse_TextPointersBank = $15 +DEF VermilionOldRodHouseFishingGuruText = $7160 +DEF VermilionOldRodHouseFishingGuruTextBank = $15 +DEF VermilionOldRodHouse_Object = $7292 +DEF VermilionOldRodHouse_ObjectBank = $15 +DEF CeladonMart2F_h = $72ac +DEF CeladonMart2F_hBank = $15 +DEF CeladonMart2F_Script = $72b8 +DEF CeladonMart2F_ScriptBank = $15 +DEF CeladonMart2F_TextPointers = $72bb +DEF CeladonMart2F_TextPointersBank = $15 +DEF CeladonMart2FMiddleAgedManText = $72c5 +DEF CeladonMart2FMiddleAgedManTextBank = $15 +DEF CeladonMart2FGirlText = $72fd +DEF CeladonMart2FGirlTextBank = $15 +DEF CeladonMart2FCurrentFloorSignText = $731e +DEF CeladonMart2FCurrentFloorSignTextBank = $15 +DEF CeladonMart2F_Object = $7338 +DEF CeladonMart2F_ObjectBank = $15 +DEF CeladonMart2F_Blocks = $736f +DEF CeladonMart2F_BlocksBank = $15 +DEF FuchsiaGoodRodHouse_h = $7397 +DEF FuchsiaGoodRodHouse_hBank = $15 +DEF FuchsiaGoodRodHouse_Script = $73a3 +DEF FuchsiaGoodRodHouse_ScriptBank = $15 +DEF FuchsiaGoodRodHouse_TextPointers = $73a6 +DEF FuchsiaGoodRodHouse_TextPointersBank = $15 +DEF FuchsiaGoodRodHouseFishingGuruText = $73a8 +DEF FuchsiaGoodRodHouseFishingGuruTextBank = $15 +DEF FuchsiaGoodRodHouse_Object = $74f2 +DEF FuchsiaGoodRodHouse_ObjectBank = $15 +DEF Daycare_h = $7514 +DEF Daycare_hBank = $15 +DEF Daycare_Script = $7520 +DEF Daycare_ScriptBank = $15 +DEF Daycare_TextPointers = $7523 +DEF Daycare_TextPointersBank = $15 +DEF DaycareGentlemanText = $7525 +DEF DaycareGentlemanTextBank = $15 +DEF Daycare_Object = $78b6 +DEF Daycare_ObjectBank = $15 +DEF Route12SuperRodHouse_h = $78d0 +DEF Route12SuperRodHouse_hBank = $15 +DEF Route12SuperRodHouse_Script = $78dc +DEF Route12SuperRodHouse_ScriptBank = $15 +DEF Route12SuperRodHouse_TextPointers = $78df +DEF Route12SuperRodHouse_TextPointersBank = $15 +DEF Route12SuperRodHouseFishingGuruText = $78e1 +DEF Route12SuperRodHouseFishingGuruTextBank = $15 +DEF Route12SuperRodHouse_Object = $7a43 +DEF Route12SuperRodHouse_ObjectBank = $15 +DEF SilphCo8F_h = $7a5d +DEF SilphCo8F_hBank = $15 +DEF SilphCo8F_Script = $7a69 +DEF SilphCo8F_ScriptBank = $15 +DEF SilphCo8FGateCallbackScript = $7a7f +DEF SilphCo8FGateCallbackScriptBank = $15 +DEF SilphCo8F_SetCardKeyDoorYScript = $7aa6 +DEF SilphCo8F_SetCardKeyDoorYScriptBank = $15 +DEF SilphCo8F_UnlockedDoorEventScript = $7ad2 +DEF SilphCo8F_UnlockedDoorEventScriptBank = $15 +DEF SilphCo8F_ScriptPointers = $7adc +DEF SilphCo8F_ScriptPointersBank = $15 +DEF SilphCo8F_TextPointers = $7ae2 +DEF SilphCo8F_TextPointersBank = $15 +DEF SilphCo8F_TrainerHeader0 = $7aea +DEF SilphCo8F_TrainerHeader0Bank = $15 +DEF SilphCo8F_TrainerHeaders = $7aea +DEF SilphCo8F_TrainerHeadersBank = $15 +DEF SilphCo8F_TrainerHeader1 = $7af6 +DEF SilphCo8F_TrainerHeader1Bank = $15 +DEF SilphCo8F_TrainerHeader2 = $7b02 +DEF SilphCo8F_TrainerHeader2Bank = $15 +DEF SilphCo8FSilphWorkerMText = $7b0f +DEF SilphCo8FSilphWorkerMTextBank = $15 +DEF SilphCo8FRocket1Text = $7b46 +DEF SilphCo8FRocket1TextBank = $15 +DEF SilphCo8FScientistText = $7b50 +DEF SilphCo8FScientistTextBank = $15 +DEF SilphCo8FRocket2Text = $7b5a +DEF SilphCo8FRocket2TextBank = $15 +DEF SilphCo8FRocket1BattleText = $7b64 +DEF SilphCo8FRocket1BattleTextBank = $15 +DEF SilphCo8FRocket1EndBattleText = $7b77 +DEF SilphCo8FRocket1EndBattleTextBank = $15 +DEF SilphCo8FRocket1AfterBattleText = $7b82 +DEF SilphCo8FRocket1AfterBattleTextBank = $15 +DEF SilphCo8FScientistBattleText = $7b9c +DEF SilphCo8FScientistBattleTextBank = $15 +DEF SilphCo8FScientistEndBattleText = $7bb2 +DEF SilphCo8FScientistEndBattleTextBank = $15 +DEF SilphCo8FScientistAfterBattleText = $7bbc +DEF SilphCo8FScientistAfterBattleTextBank = $15 +DEF SilphCo8FRocket2BattleText = $7bdb +DEF SilphCo8FRocket2BattleTextBank = $15 +DEF SilphCo8FRocket2EndBattleText = $7bf4 +DEF SilphCo8FRocket2EndBattleTextBank = $15 +DEF SilphCo8FRocket2AfterBattleText = $7bff +DEF SilphCo8FRocket2AfterBattleTextBank = $15 +DEF SilphCo8F_Object = $7c18 +DEF SilphCo8F_ObjectBank = $15 +DEF SilphCo8F_Blocks = $7c72 +DEF SilphCo8F_BlocksBank = $15 +DEF DisplayDiploma = $7ce7 +DEF DisplayDiplomaBank = $15 +DEF _GetSpritePosition1 = $7d18 +DEF _GetSpritePosition1Bank = $15 +DEF _GetSpritePosition2 = $7d38 +DEF _GetSpritePosition2Bank = $15 +DEF _SetSpritePosition1 = $7d5c +DEF _SetSpritePosition1Bank = $15 +DEF _SetSpritePosition2 = $7d7c +DEF _SetSpritePosition2Bank = $15 +DEF TrainerWalkUpToPlayer = $7da0 +DEF TrainerWalkUpToPlayerBank = $15 +DEF GetSpriteDataPointer = $7e22 +DEF GetSpriteDataPointerBank = $15 +DEF TrainerEngage = $7e2e +DEF TrainerEngageBank = $15 +DEF ReadTrainerScreenPosition = $7ead +DEF ReadTrainerScreenPositionBank = $15 +DEF CheckSpriteCanSeePlayer = $7ece +DEF CheckSpriteCanSeePlayerBank = $15 +DEF CheckPlayerIsInFrontOfSprite = $7f02 +DEF CheckPlayerIsInFrontOfSpriteBank = $15 +DEF Route6_h = $4000 +DEF Route6_hBank = $16 +DEF Route6_Object = $4022 +DEF Route6_ObjectBank = $16 +DEF Route6_Blocks = $4079 +DEF Route6_BlocksBank = $16 +DEF Route8_h = $412d +DEF Route8_hBank = $16 +DEF Route8_Object = $414f +DEF Route8_ObjectBank = $16 +DEF Route8_Blocks = $41c6 +DEF Route8_BlocksBank = $16 +DEF Route10_h = $42d4 +DEF Route10_hBank = $16 +DEF Route10_Object = $42f6 +DEF Route10_ObjectBank = $16 +DEF Route10_Blocks = $4356 +DEF Route10_BlocksBank = $16 +DEF Route11_h = $44be +DEF Route11_hBank = $16 +DEF Route11_Object = $44e0 +DEF Route11_ObjectBank = $16 +DEF Route11_Blocks = $455f +DEF Route11_BlocksBank = $16 +DEF Route12_h = $466d +DEF Route12_hBank = $16 +DEF Route12_Object = $469a +DEF Route12_ObjectBank = $16 +DEF Route12_Blocks = $4710 +DEF Route12_BlocksBank = $16 +DEF Route15_h = $492c +DEF Route15_hBank = $16 +DEF Route15_Object = $494e +DEF Route15_ObjectBank = $16 +DEF Route15_Blocks = $49cc +DEF Route15_BlocksBank = $16 +DEF Route16_h = $4ada +DEF Route16_hBank = $16 +DEF Route16_Object = $4afc +DEF Route16_ObjectBank = $16 +DEF Route16_Blocks = $4b84 +DEF Route16_BlocksBank = $16 +DEF Route18_h = $4c38 +DEF Route18_hBank = $16 +DEF Route18_Object = $4c5a +DEF Route18_ObjectBank = $16 +DEF Route18_Blocks = $4c9c +DEF Route18_BlocksBank = $16 +DEF CalcLevelFromExperience = $4d99 +DEF CalcLevelFromExperienceBank = $16 +DEF CalcExperience = $4dc0 +DEF CalcExperienceBank = $16 +DEF CalcDSquared = $4e66 +DEF CalcDSquaredBank = $16 +DEF GrowthRateTable = $4e73 +DEF GrowthRateTableBank = $16 +DEF PrintStatusAilment = $4e8b +DEF PrintStatusAilmentBank = $16 +DEF OaksAideScript = $4ec6 +DEF OaksAideScriptBank = $16 +DEF OaksAideHiText = $4f22 +DEF OaksAideHiTextBank = $16 +DEF OaksAideUhOhText = $4fad +DEF OaksAideUhOhTextBank = $16 +DEF OaksAideComeBackText = $5000 +DEF OaksAideComeBackTextBank = $16 +DEF OaksAideHereYouGoText = $5032 +DEF OaksAideHereYouGoTextBank = $16 +DEF OaksAideGotItemText = $5071 +DEF OaksAideGotItemTextBank = $16 +DEF OaksAideNoRoomText = $508c +DEF OaksAideNoRoomTextBank = $16 +DEF Route6_Script = $50bb +DEF Route6_ScriptBank = $16 +DEF Route6_ScriptPointers = $50ce +DEF Route6_ScriptPointersBank = $16 +DEF Route6_TextPointers = $50d4 +DEF Route6_TextPointersBank = $16 +DEF Route6_TrainerHeader0 = $50e2 +DEF Route6_TrainerHeader0Bank = $16 +DEF Route6_TrainerHeaders = $50e2 +DEF Route6_TrainerHeadersBank = $16 +DEF Route6_TrainerHeader1 = $50ee +DEF Route6_TrainerHeader1Bank = $16 +DEF Route6_TrainerHeader2 = $50fa +DEF Route6_TrainerHeader2Bank = $16 +DEF Route6_TrainerHeader3 = $5106 +DEF Route6_TrainerHeader3Bank = $16 +DEF Route6_TrainerHeader4 = $5112 +DEF Route6_TrainerHeader4Bank = $16 +DEF Route6_TrainerHeader5 = $511e +DEF Route6_TrainerHeader5Bank = $16 +DEF Route6CooltrainerM1Text = $512b +DEF Route6CooltrainerM1TextBank = $16 +DEF Route6CooltrainerM1BattleText = $5135 +DEF Route6CooltrainerM1BattleTextBank = $16 +DEF Route6CooltrainerM1EndBattleText = $5151 +DEF Route6CooltrainerM1EndBattleTextBank = $16 +DEF Route6CooltrainerM1AfterBattleText = $5159 +DEF Route6CooltrainerM1AfterBattleTextBank = $16 +DEF Route6CooltrainerF1Text = $516e +DEF Route6CooltrainerF1TextBank = $16 +DEF Route6CooltrainerF1BattleText = $5178 +DEF Route6CooltrainerF1BattleTextBank = $16 +DEF Route6CooltrainerF1EndBattleText = $5192 +DEF Route6CooltrainerF1EndBattleTextBank = $16 +DEF Route6CooltrainerF1AfterBattleText = $51a9 +DEF Route6CooltrainerF1AfterBattleTextBank = $16 +DEF Route6Youngster1Text = $51c7 +DEF Route6Youngster1TextBank = $16 +DEF Route6Youngster1BattleText = $51d1 +DEF Route6Youngster1BattleTextBank = $16 +DEF Route6Youngster1EndBattleText = $51ed +DEF Route6Youngster1EndBattleTextBank = $16 +DEF Route6Youngster1AfterBattleText = $51f8 +DEF Route6Youngster1AfterBattleTextBank = $16 +DEF Route6CooltrainerM2Text = $521b +DEF Route6CooltrainerM2TextBank = $16 +DEF Route6CooltrainerM2BattleText = $5225 +DEF Route6CooltrainerM2BattleTextBank = $16 +DEF Route6CooltrainerM2EndBattleText = $5237 +DEF Route6CooltrainerM2EndBattleTextBank = $16 +DEF Route6CooltrainerM2AfterBattleText = $524c +DEF Route6CooltrainerM2AfterBattleTextBank = $16 +DEF Route6CooltrainerF2Text = $526d +DEF Route6CooltrainerF2TextBank = $16 +DEF Route6CooltrainerF2BattleText = $5277 +DEF Route6CooltrainerF2BattleTextBank = $16 +DEF Route6CooltrainerF2EndBattleText = $5293 +DEF Route6CooltrainerF2EndBattleTextBank = $16 +DEF Route6CooltrainerF2AfterBattleText = $52a4 +DEF Route6CooltrainerF2AfterBattleTextBank = $16 +DEF Route6Youngster2Text = $52c6 +DEF Route6Youngster2TextBank = $16 +DEF Route6Youngster2BattleText = $52d0 +DEF Route6Youngster2BattleTextBank = $16 +DEF Route6Youngster2EndBattleText = $52e9 +DEF Route6Youngster2EndBattleTextBank = $16 +DEF Route6Youngster2AfterBattleText = $52f2 +DEF Route6Youngster2AfterBattleTextBank = $16 +DEF Route6UndergroundPathSignText = $5316 +DEF Route6UndergroundPathSignTextBank = $16 +DEF Route8_Script = $5334 +DEF Route8_ScriptBank = $16 +DEF Route8_ScriptPointers = $5347 +DEF Route8_ScriptPointersBank = $16 +DEF Route8_TextPointers = $534d +DEF Route8_TextPointersBank = $16 +DEF Route8_TrainerHeader0 = $5361 +DEF Route8_TrainerHeader0Bank = $16 +DEF Route8_TrainerHeaders = $5361 +DEF Route8_TrainerHeadersBank = $16 +DEF Route8_TrainerHeader1 = $536d +DEF Route8_TrainerHeader1Bank = $16 +DEF Route8_TrainerHeader2 = $5379 +DEF Route8_TrainerHeader2Bank = $16 +DEF Route8_TrainerHeader3 = $5385 +DEF Route8_TrainerHeader3Bank = $16 +DEF Route8_TrainerHeader4 = $5391 +DEF Route8_TrainerHeader4Bank = $16 +DEF Route8_TrainerHeader5 = $539d +DEF Route8_TrainerHeader5Bank = $16 +DEF Route8_TrainerHeader6 = $53a9 +DEF Route8_TrainerHeader6Bank = $16 +DEF Route8_TrainerHeader7 = $53b5 +DEF Route8_TrainerHeader7Bank = $16 +DEF Route8_TrainerHeader8 = $53c1 +DEF Route8_TrainerHeader8Bank = $16 +DEF Route8SuperNerd1Text = $53ce +DEF Route8SuperNerd1TextBank = $16 +DEF Route8SuperNerd1BattleText = $53d8 +DEF Route8SuperNerd1BattleTextBank = $16 +DEF Route8SuperNerd1EndBattleText = $53f5 +DEF Route8SuperNerd1EndBattleTextBank = $16 +DEF Route8SuperNerd1AfterBattleText = $5400 +DEF Route8SuperNerd1AfterBattleTextBank = $16 +DEF Route8Gambler1Text = $541a +DEF Route8Gambler1TextBank = $16 +DEF Route8Gambler1BattleText = $5424 +DEF Route8Gambler1BattleTextBank = $16 +DEF Route8Gambler1EndBattleText = $543b +DEF Route8Gambler1EndBattleTextBank = $16 +DEF Route8Gambler1AfterBattleText = $5450 +DEF Route8Gambler1AfterBattleTextBank = $16 +DEF Route8SuperNerd2Text = $5469 +DEF Route8SuperNerd2TextBank = $16 +DEF Route8SuperNerd2BattleText = $5473 +DEF Route8SuperNerd2BattleTextBank = $16 +DEF Route8SuperNerd2EndBattleText = $5490 +DEF Route8SuperNerd2EndBattleTextBank = $16 +DEF Route8SuperNerd2AfterBattleText = $549b +DEF Route8SuperNerd2AfterBattleTextBank = $16 +DEF Route8CooltrainerF1Text = $54c8 +DEF Route8CooltrainerF1TextBank = $16 +DEF Route8CooltrainerF1BattleText = $54d2 +DEF Route8CooltrainerF1BattleTextBank = $16 +DEF Route8CooltrainerF1EndBattleText = $54ef +DEF Route8CooltrainerF1EndBattleTextBank = $16 +DEF Route8CooltrainerF1AfterBattleText = $54f9 +DEF Route8CooltrainerF1AfterBattleTextBank = $16 +DEF Route8SuperNerd3Text = $5529 +DEF Route8SuperNerd3TextBank = $16 +DEF Route8SuperNerd3BattleText = $5533 +DEF Route8SuperNerd3BattleTextBank = $16 +DEF Route8SuperNerd3EndBattleText = $5548 +DEF Route8SuperNerd3EndBattleTextBank = $16 +DEF Route8SuperNerd3AfterBattleText = $5561 +DEF Route8SuperNerd3AfterBattleTextBank = $16 +DEF Route8CooltrainerF2Text = $559c +DEF Route8CooltrainerF2TextBank = $16 +DEF Route8CooltrainerF2BattleText = $55a6 +DEF Route8CooltrainerF2BattleTextBank = $16 +DEF Route8CooltrainerF2EndBattleText = $55c7 +DEF Route8CooltrainerF2EndBattleTextBank = $16 +DEF Route8CooltrainerF2AfterBattleText = $55cf +DEF Route8CooltrainerF2AfterBattleTextBank = $16 +DEF Route8CooltrainerF3Text = $55f1 +DEF Route8CooltrainerF3TextBank = $16 +DEF Route8CooltrainerF3BattleText = $55fb +DEF Route8CooltrainerF3BattleTextBank = $16 +DEF Route8CooltrainerF3EndBattleText = $5619 +DEF Route8CooltrainerF3EndBattleTextBank = $16 +DEF Route8CooltrainerF3AfterBattleText = $562f +DEF Route8CooltrainerF3AfterBattleTextBank = $16 +DEF Route8Gambler2Text = $565f +DEF Route8Gambler2TextBank = $16 +DEF Route8Gambler2BattleText = $5669 +DEF Route8Gambler2BattleTextBank = $16 +DEF Route8Gambler2EndBattleText = $5681 +DEF Route8Gambler2EndBattleTextBank = $16 +DEF Route8Gambler2AfterBattleText = $5696 +DEF Route8Gambler2AfterBattleTextBank = $16 +DEF Route8CooltrainerF4Text = $56bf +DEF Route8CooltrainerF4TextBank = $16 +DEF Route8CooltrainerF4BattleText = $56c9 +DEF Route8CooltrainerF4BattleTextBank = $16 +DEF Route8CooltrainerF4EndBattleText = $56ec +DEF Route8CooltrainerF4EndBattleTextBank = $16 +DEF Route8CooltrainerF4AfterBattleText = $570a +DEF Route8CooltrainerF4AfterBattleTextBank = $16 +DEF Route8UndergroundSignText = $573e +DEF Route8UndergroundSignTextBank = $16 +DEF Route10_Script = $5755 +DEF Route10_ScriptBank = $16 +DEF Route10_ScriptPointers = $5768 +DEF Route10_ScriptPointersBank = $16 +DEF Route10_TextPointers = $576e +DEF Route10_TextPointersBank = $16 +DEF Route10_TrainerHeader0 = $5782 +DEF Route10_TrainerHeader0Bank = $16 +DEF Route10_TrainerHeaders = $5782 +DEF Route10_TrainerHeadersBank = $16 +DEF Route10_TrainerHeader1 = $578e +DEF Route10_TrainerHeader1Bank = $16 +DEF Route10_TrainerHeader2 = $579a +DEF Route10_TrainerHeader2Bank = $16 +DEF Route10_TrainerHeader3 = $57a6 +DEF Route10_TrainerHeader3Bank = $16 +DEF Route10_TrainerHeader4 = $57b2 +DEF Route10_TrainerHeader4Bank = $16 +DEF Route10_TrainerHeader5 = $57be +DEF Route10_TrainerHeader5Bank = $16 +DEF Route10SuperNerd1Text = $57cb +DEF Route10SuperNerd1TextBank = $16 +DEF Route10SuperNerd1BattleText = $57d5 +DEF Route10SuperNerd1BattleTextBank = $16 +DEF Route10SuperNerd1EndBattleText = $5803 +DEF Route10SuperNerd1EndBattleTextBank = $16 +DEF Route10SuperNerd1AfterBattleText = $5814 +DEF Route10SuperNerd1AfterBattleTextBank = $16 +DEF Route10Hiker1Text = $582f +DEF Route10Hiker1TextBank = $16 +DEF Route10Hiker1BattleText = $5839 +DEF Route10Hiker1BattleTextBank = $16 +DEF Route10Hiker1EndBattleText = $5844 +DEF Route10Hiker1EndBattleTextBank = $16 +DEF Route10Hiker1AfterBattleText = $586a +DEF Route10Hiker1AfterBattleTextBank = $16 +DEF Route10SuperNerd2Text = $5885 +DEF Route10SuperNerd2TextBank = $16 +DEF Route10SuperNerd2BattleText = $588f +DEF Route10SuperNerd2BattleTextBank = $16 +DEF Route10SuperNerd2EndBattleText = $58a5 +DEF Route10SuperNerd2EndBattleTextBank = $16 +DEF Route10SuperNerd2AfterBattleText = $58b8 +DEF Route10SuperNerd2AfterBattleTextBank = $16 +DEF Route10CooltrainerF1Text = $58d1 +DEF Route10CooltrainerF1TextBank = $16 +DEF Route10CooltrainerF1BattleText = $58db +DEF Route10CooltrainerF1BattleTextBank = $16 +DEF Route10CooltrainerF1EndBattleText = $58fe +DEF Route10CooltrainerF1EndBattleTextBank = $16 +DEF Route10CooltrainerF1AfterBattleText = $590e +DEF Route10CooltrainerF1AfterBattleTextBank = $16 +DEF Route10Hiker2Text = $592f +DEF Route10Hiker2TextBank = $16 +DEF Route10Hiker2BattleText = $5939 +DEF Route10Hiker2BattleTextBank = $16 +DEF Route10Hiker2EndBattleText = $5954 +DEF Route10Hiker2EndBattleTextBank = $16 +DEF Route10Hiker2AfterBattleText = $5966 +DEF Route10Hiker2AfterBattleTextBank = $16 +DEF Route10CooltrainerF2Text = $5980 +DEF Route10CooltrainerF2TextBank = $16 +DEF Route10CooltrainerF2BattleText = $598a +DEF Route10CooltrainerF2BattleTextBank = $16 +DEF Route10CooltrainerF2EndBattleText = $59ac +DEF Route10CooltrainerF2EndBattleTextBank = $16 +DEF Route10CooltrainerF2AfterBattleText = $59c6 +DEF Route10CooltrainerF2AfterBattleTextBank = $16 +DEF Route10RockTunnelSignText = $59f1 +DEF Route10RockTunnelSignTextBank = $16 +DEF Route10PowerPlantSignText = $5a00 +DEF Route10PowerPlantSignTextBank = $16 +DEF Route11_Script = $5a10 +DEF Route11_ScriptBank = $16 +DEF Route11_ScriptPointers = $5a23 +DEF Route11_ScriptPointersBank = $16 +DEF Route11_TextPointers = $5a29 +DEF Route11_TextPointersBank = $16 +DEF Route11_TrainerHeader0 = $5a3f +DEF Route11_TrainerHeader0Bank = $16 +DEF Route11_TrainerHeaders = $5a3f +DEF Route11_TrainerHeadersBank = $16 +DEF Route11_TrainerHeader1 = $5a4b +DEF Route11_TrainerHeader1Bank = $16 +DEF Route11_TrainerHeader2 = $5a57 +DEF Route11_TrainerHeader2Bank = $16 +DEF Route11_TrainerHeader3 = $5a63 +DEF Route11_TrainerHeader3Bank = $16 +DEF Route11_TrainerHeader4 = $5a6f +DEF Route11_TrainerHeader4Bank = $16 +DEF Route11_TrainerHeader5 = $5a7b +DEF Route11_TrainerHeader5Bank = $16 +DEF Route11_TrainerHeader6 = $5a87 +DEF Route11_TrainerHeader6Bank = $16 +DEF Route11_TrainerHeader7 = $5a93 +DEF Route11_TrainerHeader7Bank = $16 +DEF Route11_TrainerHeader8 = $5a9f +DEF Route11_TrainerHeader8Bank = $16 +DEF Route11_TrainerHeader9 = $5aab +DEF Route11_TrainerHeader9Bank = $16 +DEF Route11Gambler1Text = $5ab8 +DEF Route11Gambler1TextBank = $16 +DEF Route11Gambler1BattleText = $5ac2 +DEF Route11Gambler1BattleTextBank = $16 +DEF Route11Gambler1EndBattleText = $5ad2 +DEF Route11Gambler1EndBattleTextBank = $16 +DEF Route11Gambler1AfterBattleText = $5ae3 +DEF Route11Gambler1AfterBattleTextBank = $16 +DEF Route11Gambler2Text = $5afe +DEF Route11Gambler2TextBank = $16 +DEF Route11Gambler2BattleText = $5b08 +DEF Route11Gambler2BattleTextBank = $16 +DEF Route11Gambler2EndBattleText = $5b28 +DEF Route11Gambler2EndBattleTextBank = $16 +DEF Route11Gambler2AfterBattleText = $5b3e +DEF Route11Gambler2AfterBattleTextBank = $16 +DEF Route11Youngster1Text = $5b59 +DEF Route11Youngster1TextBank = $16 +DEF Route11Youngster1BattleText = $5b63 +DEF Route11Youngster1BattleTextBank = $16 +DEF Route11Youngster1EndBattleText = $5b81 +DEF Route11Youngster1EndBattleTextBank = $16 +DEF Route11Youngster1AfterBattleText = $5b91 +DEF Route11Youngster1AfterBattleTextBank = $16 +DEF Route11SuperNerd1Text = $5bad +DEF Route11SuperNerd1TextBank = $16 +DEF Route11SuperNerd1BattleText = $5bb7 +DEF Route11SuperNerd1BattleTextBank = $16 +DEF Route11SuperNerd1EndBattleText = $5bd1 +DEF Route11SuperNerd1EndBattleTextBank = $16 +DEF Route11SuperNerd1AfterBattleText = $5be6 +DEF Route11SuperNerd1AfterBattleTextBank = $16 +DEF Route11Youngster2Text = $5c02 +DEF Route11Youngster2TextBank = $16 +DEF Route11Youngster2BattleText = $5c0c +DEF Route11Youngster2BattleTextBank = $16 +DEF Route11Youngster2EndBattleText = $5c30 +DEF Route11Youngster2EndBattleTextBank = $16 +DEF Route11Youngster2AfterBattleText = $5c4c +DEF Route11Youngster2AfterBattleTextBank = $16 +DEF Route11Gambler3Text = $5c63 +DEF Route11Gambler3TextBank = $16 +DEF Route11Gambler3BattleText = $5c6d +DEF Route11Gambler3BattleTextBank = $16 +DEF Route11Gambler3EndBattleText = $5c8b +DEF Route11Gambler3EndBattleTextBank = $16 +DEF Route11Gambler3AfterBattleText = $5c9c +DEF Route11Gambler3AfterBattleTextBank = $16 +DEF Route11Gambler4Text = $5cbd +DEF Route11Gambler4TextBank = $16 +DEF Route11Gambler4BattleText = $5cc7 +DEF Route11Gambler4BattleTextBank = $16 +DEF Route11Gambler4EndBattleText = $5cde +DEF Route11Gambler4EndBattleTextBank = $16 +DEF Route11Gambler4AfterBattleText = $5cef +DEF Route11Gambler4AfterBattleTextBank = $16 +DEF Route11Youngster3Text = $5d10 +DEF Route11Youngster3TextBank = $16 +DEF Route11Youngster3BattleText = $5d1a +DEF Route11Youngster3BattleTextBank = $16 +DEF Route11Youngster3EndBattleText = $5d41 +DEF Route11Youngster3EndBattleTextBank = $16 +DEF Route11Youngster3AfterBattleText = $5d5e +DEF Route11Youngster3AfterBattleTextBank = $16 +DEF Route11SuperNerd2Text = $5d8d +DEF Route11SuperNerd2TextBank = $16 +DEF Route11SuperNerd2BattleText = $5d97 +DEF Route11SuperNerd2BattleTextBank = $16 +DEF Route11SuperNerd2EndBattleText = $5db0 +DEF Route11SuperNerd2EndBattleTextBank = $16 +DEF Route11SuperNerd2AfterBattleText = $5dc7 +DEF Route11SuperNerd2AfterBattleTextBank = $16 +DEF Route11Youngster4Text = $5ddc +DEF Route11Youngster4TextBank = $16 +DEF Route11Youngster4BattleText = $5de6 +DEF Route11Youngster4BattleTextBank = $16 +DEF Route11Youngster4EndBattleText = $5e05 +DEF Route11Youngster4EndBattleTextBank = $16 +DEF Route11Youngster4AfterBattleText = $5e1a +DEF Route11Youngster4AfterBattleTextBank = $16 +DEF Route11DiglettsCaveSignText = $5e33 +DEF Route11DiglettsCaveSignTextBank = $16 +DEF Route12_Script = $5e3d +DEF Route12_ScriptBank = $16 +DEF Route12ResetScripts = $5e50 +DEF Route12ResetScriptsBank = $16 +DEF Route12_ScriptPointers = $5e5b +DEF Route12_ScriptPointersBank = $16 +DEF Route12DefaultScript = $5e63 +DEF Route12DefaultScriptBank = $16 +DEF Route12SnorlaxPostBattleScript = $5e96 +DEF Route12SnorlaxPostBattleScriptBank = $16 +DEF Route12_TextPointers = $5ebf +DEF Route12_TextPointersBank = $16 +DEF Route12_TrainerHeader0 = $5edb +DEF Route12_TrainerHeader0Bank = $16 +DEF Route12_TrainerHeaders = $5edb +DEF Route12_TrainerHeadersBank = $16 +DEF Route12_TrainerHeader1 = $5ee7 +DEF Route12_TrainerHeader1Bank = $16 +DEF Route12_TrainerHeader2 = $5ef3 +DEF Route12_TrainerHeader2Bank = $16 +DEF Route12_TrainerHeader3 = $5eff +DEF Route12_TrainerHeader3Bank = $16 +DEF Route12_TrainerHeader4 = $5f0b +DEF Route12_TrainerHeader4Bank = $16 +DEF Route12_TrainerHeader5 = $5f17 +DEF Route12_TrainerHeader5Bank = $16 +DEF Route12_TrainerHeader6 = $5f23 +DEF Route12_TrainerHeader6Bank = $16 +DEF Route12SnorlaxText = $5f30 +DEF Route12SnorlaxTextBank = $16 +DEF Route12SnorlaxWokeUpText = $5f47 +DEF Route12SnorlaxWokeUpTextBank = $16 +DEF Route12SnorlaxCalmedDownText = $5f6a +DEF Route12SnorlaxCalmedDownTextBank = $16 +DEF Route12Fisher1Text = $5f99 +DEF Route12Fisher1TextBank = $16 +DEF Route12Fisher1BattleText = $5fa3 +DEF Route12Fisher1BattleTextBank = $16 +DEF Route12Fisher1EndBattleText = $5fb7 +DEF Route12Fisher1EndBattleTextBank = $16 +DEF Route12Fisher1AfterBattleText = $5fc5 +DEF Route12Fisher1AfterBattleTextBank = $16 +DEF Route12Fisher2Text = $5fdd +DEF Route12Fisher2TextBank = $16 +DEF Route12Fisher2BattleText = $5fe7 +DEF Route12Fisher2BattleTextBank = $16 +DEF Route12Fisher2EndBattleText = $6009 +DEF Route12Fisher2EndBattleTextBank = $16 +DEF Route12Fisher2AfterBattleText = $601c +DEF Route12Fisher2AfterBattleTextBank = $16 +DEF Route12CooltrainerMText = $6039 +DEF Route12CooltrainerMTextBank = $16 +DEF Route12CooltrainerMBattleText = $6043 +DEF Route12CooltrainerMBattleTextBank = $16 +DEF Route12CooltrainerMEndBattleText = $6060 +DEF Route12CooltrainerMEndBattleTextBank = $16 +DEF Route12CooltrainerMAfterBattleText = $6069 +DEF Route12CooltrainerMAfterBattleTextBank = $16 +DEF Route12SuperNerdText = $6090 +DEF Route12SuperNerdTextBank = $16 +DEF Route12SuperNerdBattleText = $609a +DEF Route12SuperNerdBattleTextBank = $16 +DEF Route12SuperNerdEndBattleText = $60bb +DEF Route12SuperNerdEndBattleTextBank = $16 +DEF Route12SuperNerdAfterBattleText = $60c5 +DEF Route12SuperNerdAfterBattleTextBank = $16 +DEF Route12Fisher3Text = $60f1 +DEF Route12Fisher3TextBank = $16 +DEF Route12Fisher3BattleText = $60fb +DEF Route12Fisher3BattleTextBank = $16 +DEF Route12Fisher3EndBattleText = $6112 +DEF Route12Fisher3EndBattleTextBank = $16 +DEF Route12Fisher3AfterBattleText = $611c +DEF Route12Fisher3AfterBattleTextBank = $16 +DEF Route12Fisher4Text = $6145 +DEF Route12Fisher4TextBank = $16 +DEF Route12Fisher4BattleText = $614f +DEF Route12Fisher4BattleTextBank = $16 +DEF Route12Fisher4EndBattleText = $6178 +DEF Route12Fisher4EndBattleTextBank = $16 +DEF Route12Fisher4AfterBattleText = $618d +DEF Route12Fisher4AfterBattleTextBank = $16 +DEF Route12Fisher5Text = $61ad +DEF Route12Fisher5TextBank = $16 +DEF Route12Fisher5BattleText = $61b7 +DEF Route12Fisher5BattleTextBank = $16 +DEF Route12Fisher5EndBattleText = $61db +DEF Route12Fisher5EndBattleTextBank = $16 +DEF Route12Fisher5AfterBattleText = $61e3 +DEF Route12Fisher5AfterBattleTextBank = $16 +DEF Route12SignText = $6206 +DEF Route12SignTextBank = $16 +DEF Route12SportFishingSignText = $6221 +DEF Route12SportFishingSignTextBank = $16 +DEF Route15_Script = $622f +DEF Route15_ScriptBank = $16 +DEF Route15_ScriptPointers = $6242 +DEF Route15_ScriptPointersBank = $16 +DEF Route15_TextPointers = $6248 +DEF Route15_TextPointersBank = $16 +DEF Route15_TrainerHeader0 = $6260 +DEF Route15_TrainerHeader0Bank = $16 +DEF Route15_TrainerHeaders = $6260 +DEF Route15_TrainerHeadersBank = $16 +DEF Route15_TrainerHeader1 = $626c +DEF Route15_TrainerHeader1Bank = $16 +DEF Route15_TrainerHeader2 = $6278 +DEF Route15_TrainerHeader2Bank = $16 +DEF Route15_TrainerHeader3 = $6284 +DEF Route15_TrainerHeader3Bank = $16 +DEF Route15_TrainerHeader4 = $6290 +DEF Route15_TrainerHeader4Bank = $16 +DEF Route15_TrainerHeader5 = $629c +DEF Route15_TrainerHeader5Bank = $16 +DEF Route15_TrainerHeader6 = $62a8 +DEF Route15_TrainerHeader6Bank = $16 +DEF Route15_TrainerHeader7 = $62b4 +DEF Route15_TrainerHeader7Bank = $16 +DEF Route15_TrainerHeader8 = $62c0 +DEF Route15_TrainerHeader8Bank = $16 +DEF Route15_TrainerHeader9 = $62cc +DEF Route15_TrainerHeader9Bank = $16 +DEF Route15CooltrainerF1Text = $62d9 +DEF Route15CooltrainerF1TextBank = $16 +DEF Route15CooltrainerF2Text = $62df +DEF Route15CooltrainerF2TextBank = $16 +DEF Route15CooltrainerM1Text = $62e5 +DEF Route15CooltrainerM1TextBank = $16 +DEF Route15CooltrainerM2Text = $62eb +DEF Route15CooltrainerM2TextBank = $16 +DEF Route15Beauty1Text = $62f1 +DEF Route15Beauty1TextBank = $16 +DEF Route15Beauty2Text = $62f7 +DEF Route15Beauty2TextBank = $16 +DEF Route15Biker1Text = $62fd +DEF Route15Biker1TextBank = $16 +DEF Route15Biker2Text = $6303 +DEF Route15Biker2TextBank = $16 +DEF Route15CooltrainerF3Text = $6309 +DEF Route15CooltrainerF3TextBank = $16 +DEF Route15CooltrainerF4Text = $630f +DEF Route15CooltrainerF4TextBank = $16 +DEF Route15TalkToTrainer = $6313 +DEF Route15TalkToTrainerBank = $16 +DEF Route15CooltrainerF1BattleText = $6319 +DEF Route15CooltrainerF1BattleTextBank = $16 +DEF Route15CooltrainerF1EndBattleText = $6339 +DEF Route15CooltrainerF1EndBattleTextBank = $16 +DEF Route15CooltrainerF1AfterBattleText = $6340 +DEF Route15CooltrainerF1AfterBattleTextBank = $16 +DEF Route15CooltrainerF2BattleText = $6382 +DEF Route15CooltrainerF2BattleTextBank = $16 +DEF Route15CooltrainerF2EndBattleText = $63a8 +DEF Route15CooltrainerF2EndBattleTextBank = $16 +DEF Route15CooltrainerF2AfterBattleText = $63b3 +DEF Route15CooltrainerF2AfterBattleTextBank = $16 +DEF Route15CooltrainerM1BattleText = $63d2 +DEF Route15CooltrainerM1BattleTextBank = $16 +DEF Route15CooltrainerM1EndBattleText = $63fa +DEF Route15CooltrainerM1EndBattleTextBank = $16 +DEF Route15CooltrainerM1AfterBattleText = $6405 +DEF Route15CooltrainerM1AfterBattleTextBank = $16 +DEF Route15CooltrainerM2BattleText = $642a +DEF Route15CooltrainerM2BattleTextBank = $16 +DEF Route15CooltrainerM2EndBattleText = $644c +DEF Route15CooltrainerM2EndBattleTextBank = $16 +DEF Route15CooltrainerM2AfterBattleText = $6457 +DEF Route15CooltrainerM2AfterBattleTextBank = $16 +DEF Route15Beauty1BattleText = $647e +DEF Route15Beauty1BattleTextBank = $16 +DEF Route15Beauty1EndBattleText = $649a +DEF Route15Beauty1EndBattleTextBank = $16 +DEF Route15Beauty1AfterBattleText = $64a5 +DEF Route15Beauty1AfterBattleTextBank = $16 +DEF Route15Beauty2BattleText = $64c8 +DEF Route15Beauty2BattleTextBank = $16 +DEF Route15Beauty2EndBattleText = $64eb +DEF Route15Beauty2EndBattleTextBank = $16 +DEF Route15Beauty2AfterBattleText = $64fe +DEF Route15Beauty2AfterBattleTextBank = $16 +DEF Route15Biker1BattleText = $651f +DEF Route15Biker1BattleTextBank = $16 +DEF Route15Biker1EndBattleText = $654a +DEF Route15Biker1EndBattleTextBank = $16 +DEF Route15Biker1AfterBattleText = $6555 +DEF Route15Biker1AfterBattleTextBank = $16 +DEF Route15Biker2BattleText = $657c +DEF Route15Biker2BattleTextBank = $16 +DEF Route15Biker2EndBattleText = $65a0 +DEF Route15Biker2EndBattleTextBank = $16 +DEF Route15Biker2AfterBattleText = $65aa +DEF Route15Biker2AfterBattleTextBank = $16 +DEF Route15CooltrainerF3BattleText = $65d6 +DEF Route15CooltrainerF3BattleTextBank = $16 +DEF Route15CooltrainerF3EndBattleText = $65fa +DEF Route15CooltrainerF3EndBattleTextBank = $16 +DEF Route15CooltrainerF3AfterBattleText = $6613 +DEF Route15CooltrainerF3AfterBattleTextBank = $16 +DEF Route15CooltrainerF4BattleText = $662f +DEF Route15CooltrainerF4BattleTextBank = $16 +DEF Route15CooltrainerF4EndBattleText = $6644 +DEF Route15CooltrainerF4EndBattleTextBank = $16 +DEF Route15CooltrainerF4AfterBattleText = $6653 +DEF Route15CooltrainerF4AfterBattleTextBank = $16 +DEF Route15SignText = $6671 +DEF Route15SignTextBank = $16 +DEF Route16_Script = $668d +DEF Route16_ScriptBank = $16 +DEF Route16ResetScripts = $66a0 +DEF Route16ResetScriptsBank = $16 +DEF Route16_ScriptPointers = $66ab +DEF Route16_ScriptPointersBank = $16 +DEF Route16DefaultScript = $66b3 +DEF Route16DefaultScriptBank = $16 +DEF Route16SnorlaxPostBattleScript = $66e9 +DEF Route16SnorlaxPostBattleScriptBank = $16 +DEF Route16_TextPointers = $6713 +DEF Route16_TextPointersBank = $16 +DEF Route16_TrainerHeader0 = $6729 +DEF Route16_TrainerHeader0Bank = $16 +DEF Route16_TrainerHeaders = $6729 +DEF Route16_TrainerHeadersBank = $16 +DEF Route16_TrainerHeader1 = $6735 +DEF Route16_TrainerHeader1Bank = $16 +DEF Route16_TrainerHeader2 = $6741 +DEF Route16_TrainerHeader2Bank = $16 +DEF Route16_TrainerHeader3 = $674d +DEF Route16_TrainerHeader3Bank = $16 +DEF Route16_TrainerHeader4 = $6759 +DEF Route16_TrainerHeader4Bank = $16 +DEF Route16_TrainerHeader5 = $6765 +DEF Route16_TrainerHeader5Bank = $16 +DEF Route16Biker1Text = $6772 +DEF Route16Biker1TextBank = $16 +DEF Route16Biker1BattleText = $677c +DEF Route16Biker1BattleTextBank = $16 +DEF Route16Biker1EndBattleText = $6786 +DEF Route16Biker1EndBattleTextBank = $16 +DEF Route16Biker1AfterBattleText = $6791 +DEF Route16Biker1AfterBattleTextBank = $16 +DEF Route16Biker2Text = $67bf +DEF Route16Biker2TextBank = $16 +DEF Route16Biker2BattleText = $67c9 +DEF Route16Biker2BattleTextBank = $16 +DEF Route16Biker2EndBattleText = $67e3 +DEF Route16Biker2EndBattleTextBank = $16 +DEF Route16Biker2AfterBattleText = $67ed +DEF Route16Biker2AfterBattleTextBank = $16 +DEF Route16Biker3Text = $6802 +DEF Route16Biker3TextBank = $16 +DEF Route16Biker3BattleText = $680c +DEF Route16Biker3BattleTextBank = $16 +DEF Route16Biker3EndBattleText = $6819 +DEF Route16Biker3EndBattleTextBank = $16 +DEF Route16Biker3AfterBattleText = $6822 +DEF Route16Biker3AfterBattleTextBank = $16 +DEF Route16Biker4Text = $6847 +DEF Route16Biker4TextBank = $16 +DEF Route16Biker4BattleText = $6851 +DEF Route16Biker4BattleTextBank = $16 +DEF Route16Biker4EndBattleText = $6869 +DEF Route16Biker4EndBattleTextBank = $16 +DEF Route16Biker4AfterBattleText = $6870 +DEF Route16Biker4AfterBattleTextBank = $16 +DEF Route16Biker5Text = $68a8 +DEF Route16Biker5TextBank = $16 +DEF Route16Biker5BattleText = $68b2 +DEF Route16Biker5BattleTextBank = $16 +DEF Route16Biker5EndBattleText = $68d1 +DEF Route16Biker5EndBattleTextBank = $16 +DEF Route16Biker5AfterBattleText = $68de +DEF Route16Biker5AfterBattleTextBank = $16 +DEF Route16Biker6Text = $6910 +DEF Route16Biker6TextBank = $16 +DEF Route16Biker6BattleText = $691a +DEF Route16Biker6BattleTextBank = $16 +DEF Route16Biker6EndBattleText = $6933 +DEF Route16Biker6EndBattleTextBank = $16 +DEF Route16Biker6AfterBattleText = $6940 +DEF Route16Biker6AfterBattleTextBank = $16 +DEF Route16SnorlaxText = $696f +DEF Route16SnorlaxTextBank = $16 +DEF Route16SnorlaxWokeUpText = $6986 +DEF Route16SnorlaxWokeUpTextBank = $16 +DEF Route16SnorlaxReturnedToMountainsText = $69a9 +DEF Route16SnorlaxReturnedToMountainsTextBank = $16 +DEF Route16CyclingRoadSignText = $69cb +DEF Route16CyclingRoadSignTextBank = $16 +DEF Route16SignText = $69e5 +DEF Route16SignTextBank = $16 +DEF Route18_Script = $69ff +DEF Route18_ScriptBank = $16 +DEF Route18_ScriptPointers = $6a12 +DEF Route18_ScriptPointersBank = $16 +DEF Route18_TextPointers = $6a18 +DEF Route18_TextPointersBank = $16 +DEF Route18_TrainerHeader0 = $6a22 +DEF Route18_TrainerHeader0Bank = $16 +DEF Route18_TrainerHeaders = $6a22 +DEF Route18_TrainerHeadersBank = $16 +DEF Route18_TrainerHeader1 = $6a2e +DEF Route18_TrainerHeader1Bank = $16 +DEF Route18_TrainerHeader2 = $6a3a +DEF Route18_TrainerHeader2Bank = $16 +DEF Route18CooltrainerM1Text = $6a47 +DEF Route18CooltrainerM1TextBank = $16 +DEF Route18CooltrainerM1BattleText = $6a51 +DEF Route18CooltrainerM1BattleTextBank = $16 +DEF Route18CooltrainerM1EndBattleText = $6a79 +DEF Route18CooltrainerM1EndBattleTextBank = $16 +DEF Route18CooltrainerM1AfterBattleText = $6a7f +DEF Route18CooltrainerM1AfterBattleTextBank = $16 +DEF Route18CooltrainerM2Text = $6a9d +DEF Route18CooltrainerM2TextBank = $16 +DEF Route18CooltrainerM2BattleText = $6aa7 +DEF Route18CooltrainerM2BattleTextBank = $16 +DEF Route18CooltrainerM2EndBattleText = $6abe +DEF Route18CooltrainerM2EndBattleTextBank = $16 +DEF Route18CooltrainerM2AfterBattleText = $6ad6 +DEF Route18CooltrainerM2AfterBattleTextBank = $16 +DEF Route18CooltrainerM3Text = $6afa +DEF Route18CooltrainerM3TextBank = $16 +DEF Route18CooltrainerM3BattleText = $6b04 +DEF Route18CooltrainerM3BattleTextBank = $16 +DEF Route18CooltrainerM3EndBattleText = $6b27 +DEF Route18CooltrainerM3EndBattleTextBank = $16 +DEF Route18CooltrainerM3AfterBattleText = $6b2e +DEF Route18CooltrainerM3AfterBattleTextBank = $16 +DEF Route18SignText = $6b50 +DEF Route18SignTextBank = $16 +DEF Route18CyclingRoadSignText = $6b6a +DEF Route18CyclingRoadSignTextBank = $16 +DEF PokemonFanClub_h = $6b89 +DEF PokemonFanClub_hBank = $16 +DEF PokemonFanClub_Script = $6b95 +DEF PokemonFanClub_ScriptBank = $16 +DEF PokemonFanClub_ScriptPointers = $6ba2 +DEF PokemonFanClub_ScriptPointersBank = $16 +DEF PokemonFanClubScript0 = $6ba6 +DEF PokemonFanClubScript0Bank = $16 +DEF PokemonFanClubScript1 = $6bb4 +DEF PokemonFanClubScript1Bank = $16 +DEF PokemonFanClubScript_59a39 = $6bc2 +DEF PokemonFanClubScript_59a39Bank = $16 +DEF PokemonFanClubScript_59a44 = $6bcd +DEF PokemonFanClubScript_59a44Bank = $16 +DEF PokemonFanClubPikachuMovementData = $6c15 +DEF PokemonFanClubPikachuMovementDataBank = $16 +DEF PokemonFanClub_TextPointers = $6c1c +DEF PokemonFanClub_TextPointersBank = $16 +DEF PokemonFanClubClefairyFanText = $6c28 +DEF PokemonFanClubClefairyFanTextBank = $16 +DEF PokemonFanClubSeelFanText = $6cd9 +DEF PokemonFanClubSeelFanTextBank = $16 +DEF PokemonFanClubClefairyText = $6d79 +DEF PokemonFanClubClefairyTextBank = $16 +DEF PokemonFanClubSeelText = $6d95 +DEF PokemonFanClubSeelTextBank = $16 +DEF PokemonFanClubChairmanText = $6db1 +DEF PokemonFanClubChairmanTextBank = $16 +DEF Text_59c1f = $70cf +DEF Text_59c1fBank = $16 +DEF Text_59c24 = $712a +DEF Text_59c24Bank = $16 +DEF Text_59c29 = $713b +DEF Text_59c29Bank = $16 +DEF Text_59c2e = $7142 +DEF Text_59c2eBank = $16 +DEF PokemonFanClubReceptionistText = $7152 +DEF PokemonFanClubReceptionistTextBank = $16 +DEF PokemonFanClub_Object = $716c +DEF PokemonFanClub_ObjectBank = $16 +DEF PokemonFanClub_Blocks = $71a4 +DEF PokemonFanClub_BlocksBank = $16 +DEF SilphCo2F_h = $71b4 +DEF SilphCo2F_hBank = $16 +DEF SilphCo2F_Script = $71c0 +DEF SilphCo2F_ScriptBank = $16 +DEF SilphCo2FGateCallbackScript = $71d6 +DEF SilphCo2FGateCallbackScriptBank = $16 +DEF SilphCo2F_SetCardKeyDoorYScript = $7212 +DEF SilphCo2F_SetCardKeyDoorYScriptBank = $16 +DEF SilphCo2F_UnlockedDoorEventScript = $723e +DEF SilphCo2F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo2F_ScriptPointers = $724f +DEF SilphCo2F_ScriptPointersBank = $16 +DEF SilphCo2F_TextPointers = $7255 +DEF SilphCo2F_TextPointersBank = $16 +DEF SilphCo2F_TrainerHeader0 = $725f +DEF SilphCo2F_TrainerHeader0Bank = $16 +DEF SilphCo2F_TrainerHeaders = $725f +DEF SilphCo2F_TrainerHeadersBank = $16 +DEF SilphCo2F_TrainerHeader1 = $726b +DEF SilphCo2F_TrainerHeader1Bank = $16 +DEF SilphCo2F_TrainerHeader2 = $7277 +DEF SilphCo2F_TrainerHeader2Bank = $16 +DEF SilphCo2F_TrainerHeader3 = $7283 +DEF SilphCo2F_TrainerHeader3Bank = $16 +DEF SilphCo2FSilphWorkerFText = $7290 +DEF SilphCo2FSilphWorkerFTextBank = $16 +DEF SilphCo2FScientist1Text = $7370 +DEF SilphCo2FScientist1TextBank = $16 +DEF SilphCo2FScientist2Text = $737a +DEF SilphCo2FScientist2TextBank = $16 +DEF SilphCo2FRocket1Text = $7384 +DEF SilphCo2FRocket1TextBank = $16 +DEF SilphCo2FRocket2Text = $738e +DEF SilphCo2FRocket2TextBank = $16 +DEF SilphCo2FScientist1BattleText = $7398 +DEF SilphCo2FScientist1BattleTextBank = $16 +DEF SilphCo2FScientist1EndBattleText = $73b2 +DEF SilphCo2FScientist1EndBattleTextBank = $16 +DEF SilphCo2FScientist1AfterBattleText = $73bb +DEF SilphCo2FScientist1AfterBattleTextBank = $16 +DEF SilphCo2FScientist2BattleText = $73e1 +DEF SilphCo2FScientist2BattleTextBank = $16 +DEF SilphCo2FScientist2EndBattleText = $73f8 +DEF SilphCo2FScientist2EndBattleTextBank = $16 +DEF SilphCo2FScientist2AfterBattleText = $73ff +DEF SilphCo2FScientist2AfterBattleTextBank = $16 +DEF SilphCo2FRocket1BattleText = $7420 +DEF SilphCo2FRocket1BattleTextBank = $16 +DEF SilphCo2FRocket1EndBattleText = $7437 +DEF SilphCo2FRocket1EndBattleTextBank = $16 +DEF SilphCo2FRocket1AfterBattleText = $743d +DEF SilphCo2FRocket1AfterBattleTextBank = $16 +DEF SilphCo2FRocket2BattleText = $7474 +DEF SilphCo2FRocket2BattleTextBank = $16 +DEF SilphCo2FRocket2EndBattleText = $748c +DEF SilphCo2FRocket2EndBattleTextBank = $16 +DEF SilphCo2FRocket2AfterBattleText = $7496 +DEF SilphCo2FRocket2AfterBattleTextBank = $16 +DEF SilphCo2F_Object = $74b0 +DEF SilphCo2F_ObjectBank = $16 +DEF SilphCo2F_Blocks = $7512 +DEF SilphCo2F_BlocksBank = $16 +DEF SilphCo3F_h = $7599 +DEF SilphCo3F_hBank = $16 +DEF SilphCo3F_Script = $75a5 +DEF SilphCo3F_ScriptBank = $16 +DEF SilphCo3FGateCallbackScript = $75bb +DEF SilphCo3FGateCallbackScriptBank = $16 +DEF SilphCo3F_UnlockedDoorEventScript = $75f7 +DEF SilphCo3F_UnlockedDoorEventScriptBank = $16 +DEF SilphCo3F_ScriptPointers = $7608 +DEF SilphCo3F_ScriptPointersBank = $16 +DEF SilphCo3F_TextPointers = $760e +DEF SilphCo3F_TextPointersBank = $16 +DEF SilphCo3F_TrainerHeader0 = $7616 +DEF SilphCo3F_TrainerHeader0Bank = $16 +DEF SilphCo3F_TrainerHeaders = $7616 +DEF SilphCo3F_TrainerHeadersBank = $16 +DEF SilphCo3F_TrainerHeader1 = $7622 +DEF SilphCo3F_TrainerHeader1Bank = $16 +DEF SilphCo3FSilphWorkerMText = $762f +DEF SilphCo3FSilphWorkerMTextBank = $16 +DEF SilphCo3FRocketText = $7678 +DEF SilphCo3FRocketTextBank = $16 +DEF SilphCo3FRocketBattleText = $7682 +DEF SilphCo3FRocketBattleTextBank = $16 +DEF SilphCo3FRocketEndBattleText = $769e +DEF SilphCo3FRocketEndBattleTextBank = $16 +DEF SilphCo3FRocketAfterBattleText = $76a5 +DEF SilphCo3FRocketAfterBattleTextBank = $16 +DEF SilphCo3FScientistText = $76cd +DEF SilphCo3FScientistTextBank = $16 +DEF SilphCo3FScientistBattleText = $76d7 +DEF SilphCo3FScientistBattleTextBank = $16 +DEF SilphCo3FScientistEndBattleText = $76f4 +DEF SilphCo3FScientistEndBattleTextBank = $16 +DEF SilphCo3FScientistAfterBattleText = $76fb +DEF SilphCo3FScientistAfterBattleTextBank = $16 +DEF SilphCo3F_Object = $772f +DEF SilphCo3F_ObjectBank = $16 +DEF SilphCo3F_Blocks = $77a0 +DEF SilphCo3F_BlocksBank = $16 +DEF SilphCo10F_h = $7827 +DEF SilphCo10F_hBank = $16 +DEF SilphCo10F_Script = $7833 +DEF SilphCo10F_ScriptBank = $16 +DEF SilphCo10FGateCallbackScript = $7849 +DEF SilphCo10FGateCallbackScriptBank = $16 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScript = $7870 +DEF SilphCo10F_SetUnlockedSilphCoDoorsScriptBank = $16 +DEF SilphCo10F_ScriptPointers = $787a +DEF SilphCo10F_ScriptPointersBank = $16 +DEF SilphCo10F_TextPointers = $7880 +DEF SilphCo10F_TextPointersBank = $16 +DEF SilphCo10F_TrainerHeader0 = $788c +DEF SilphCo10F_TrainerHeader0Bank = $16 +DEF SilphCo10F_TrainerHeaders = $788c +DEF SilphCo10F_TrainerHeadersBank = $16 +DEF SilphCo10F_TrainerHeader1 = $7898 +DEF SilphCo10F_TrainerHeader1Bank = $16 +DEF SilphCo10FRocketText = $78a5 +DEF SilphCo10FRocketTextBank = $16 +DEF SilphCo10FScientistText = $78af +DEF SilphCo10FScientistTextBank = $16 +DEF SilphCo10FSilphWorkerFText = $78b9 +DEF SilphCo10FSilphWorkerFTextBank = $16 +DEF SilphCo10FRocketBattleText = $78f4 +DEF SilphCo10FRocketBattleTextBank = $16 +DEF SilphCo10FRocketEndBattleText = $7913 +DEF SilphCo10FRocketEndBattleTextBank = $16 +DEF SilphCo10FRocketAfterBattleText = $791b +DEF SilphCo10FRocketAfterBattleTextBank = $16 +DEF SilphCo10FScientistBattleText = $7943 +DEF SilphCo10FScientistBattleTextBank = $16 +DEF SilphCo10FScientistEndBattleText = $7957 +DEF SilphCo10FScientistEndBattleTextBank = $16 +DEF SilphCo10FScientistAfterBattleText = $795d +DEF SilphCo10FScientistAfterBattleTextBank = $16 +DEF SilphCo10F_Object = $7979 +DEF SilphCo10F_ObjectBank = $16 +DEF SilphCo10F_Blocks = $79d8 +DEF SilphCo10F_BlocksBank = $16 +DEF LancesRoom_h = $7a20 +DEF LancesRoom_hBank = $16 +DEF LancesRoom_Script = $7a2c +DEF LancesRoom_ScriptBank = $16 +DEF LanceShowOrHideEntranceBlocks = $7a42 +DEF LanceShowOrHideEntranceBlocksBank = $16 +DEF ResetLanceScript = $7a73 +DEF ResetLanceScriptBank = $16 +DEF LancesRoom_ScriptPointers = $7a78 +DEF LancesRoom_ScriptPointersBank = $16 +DEF LancesRoomNoopScript = $7a82 +DEF LancesRoomNoopScriptBank = $16 +DEF LancesRoomDefaultScript = $7a83 +DEF LancesRoomDefaultScriptBank = $16 +DEF LanceTriggerMovementCoords = $7abc +DEF LanceTriggerMovementCoordsBank = $16 +DEF LancesRoomLanceEndBattleScript = $7ac7 +DEF LancesRoomLanceEndBattleScriptBank = $16 +DEF WalkToLance = $7ad9 +DEF WalkToLanceBank = $16 +DEF WalkToLance_RLEList = $7af7 +DEF WalkToLance_RLEListBank = $16 +DEF LancesRoomPlayerIsMovingScript = $7b00 +DEF LancesRoomPlayerIsMovingScriptBank = $16 +DEF LancesRoom_TextPointers = $7b13 +DEF LancesRoom_TextPointersBank = $16 +DEF LancesRoom_TrainerHeader0 = $7b15 +DEF LancesRoom_TrainerHeader0Bank = $16 +DEF LancesRoom_TrainerHeaders = $7b15 +DEF LancesRoom_TrainerHeadersBank = $16 +DEF LancesRoomLanceText = $7b22 +DEF LancesRoomLanceTextBank = $16 +DEF LancesRoomLanceBattleText = $7b2c +DEF LancesRoomLanceBattleTextBank = $16 +DEF LancesRoomLanceEndBattleText = $7bf0 +DEF LancesRoomLanceEndBattleTextBank = $16 +DEF LancesRoomLanceAfterBattleText = $7c0e +DEF LancesRoomLanceAfterBattleTextBank = $16 +DEF LancesRoom_Object = $7cd2 +DEF LancesRoom_ObjectBank = $16 +DEF LancesRoom_Blocks = $7cf6 +DEF LancesRoom_BlocksBank = $16 +DEF HallOfFame_h = $7d9f +DEF HallOfFame_hBank = $16 +DEF HallOfFame_Script = $7dab +DEF HallOfFame_ScriptBank = $16 +DEF HallofFameRoomClearScripts = $7db7 +DEF HallofFameRoomClearScriptsBank = $16 +DEF HallOfFame_ScriptPointers = $7dbf +DEF HallOfFame_ScriptPointersBank = $16 +DEF HallOfFameNoopScript = $7dc7 +DEF HallOfFameNoopScriptBank = $16 +DEF HallOfFameResetEventsAndSaveScript = $7dc8 +DEF HallOfFameResetEventsAndSaveScriptBank = $16 +DEF HallOfFameDefaultScript = $7e1a +DEF HallOfFameDefaultScriptBank = $16 +DEF HallOfFameEntryMovement = $7e35 +DEF HallOfFameEntryMovementBank = $16 +DEF HallOfFameOakCongratulationsScript = $7e38 +DEF HallOfFameOakCongratulationsScriptBank = $16 +DEF HallOfFame_TextPointers = $7e77 +DEF HallOfFame_TextPointersBank = $16 +DEF HallOfFameOakText = $7e79 +DEF HallOfFameOakTextBank = $16 +DEF HallOfFame_Object = $7f3d +DEF HallOfFame_ObjectBank = $16 +DEF HallOfFame_Blocks = $7f57 +DEF HallOfFame_BlocksBank = $16 +DEF RemoveGuardDrink = $7f6b +DEF RemoveGuardDrinkBank = $16 +DEF GuardDrinksList = $7f83 +DEF GuardDrinksListBank = $16 +DEF CeruleanMart_Blocks = $4000 +DEF CeruleanMart_BlocksBank = $17 +DEF LavenderMart_Blocks = $4000 +DEF LavenderMart_BlocksBank = $17 +DEF SaffronMart_Blocks = $4000 +DEF SaffronMart_BlocksBank = $17 +DEF VermilionMart_Blocks = $4000 +DEF VermilionMart_BlocksBank = $17 +DEF CopycatsHouse2F_Blocks = $4010 +DEF CopycatsHouse2F_BlocksBank = $17 +DEF RedsHouse2F_Blocks = $4010 +DEF RedsHouse2F_BlocksBank = $17 +DEF Museum1F_Blocks = $4020 +DEF Museum1F_BlocksBank = $17 +DEF Museum2F_Blocks = $4048 +DEF Museum2F_BlocksBank = $17 +DEF LavenderPokecenter_Blocks = $4064 +DEF LavenderPokecenter_BlocksBank = $17 +DEF PewterPokecenter_Blocks = $4064 +DEF PewterPokecenter_BlocksBank = $17 +DEF SaffronPokecenter_Blocks = $4064 +DEF SaffronPokecenter_BlocksBank = $17 +DEF VermilionPokecenter_Blocks = $4064 +DEF VermilionPokecenter_BlocksBank = $17 +DEF UndergroundPathRoute5_Blocks = $4080 +DEF UndergroundPathRoute5_BlocksBank = $17 +DEF UndergroundPathRoute6_Blocks = $4080 +DEF UndergroundPathRoute6_BlocksBank = $17 +DEF UndergroundPathRoute7Copy_Blocks = $4080 +DEF UndergroundPathRoute7Copy_BlocksBank = $17 +DEF UndergroundPathRoute7_Blocks = $4080 +DEF UndergroundPathRoute7_BlocksBank = $17 +DEF Route2Gate_Blocks = $4090 +DEF Route2Gate_BlocksBank = $17 +DEF ViridianForestNorthGate_Blocks = $4090 +DEF ViridianForestNorthGate_BlocksBank = $17 +DEF ViridianForestSouthGate_Blocks = $4090 +DEF ViridianForestSouthGate_BlocksBank = $17 +DEF RedsHouse2F_h = $40a4 +DEF RedsHouse2F_hBank = $17 +DEF RedsHouse2F_Script = $40b0 +DEF RedsHouse2F_ScriptBank = $17 +DEF RedsHouse2F_ScriptPointers = $40bc +DEF RedsHouse2F_ScriptPointersBank = $17 +DEF RedsHouse2FDefaultScript = $40c6 +DEF RedsHouse2FDefaultScriptBank = $17 +DEF RedsHouse2F_TextPointers = $40c7 +DEF RedsHouse2F_TextPointersBank = $17 +DEF RedsHouse2F_Object = $40c8 +DEF RedsHouse2F_ObjectBank = $17 +DEF StarterDex = $40d4 +DEF StarterDexBank = $17 +DEF Museum1F_h = $40e3 +DEF Museum1F_hBank = $17 +DEF Museum1F_Script = $40ef +DEF Museum1F_ScriptBank = $17 +DEF Museum1F_ScriptPointers = $4102 +DEF Museum1F_ScriptPointersBank = $17 +DEF Museum1FDefaultScript = $4106 +DEF Museum1FDefaultScriptBank = $17 +DEF Museum1FNoopScript = $4123 +DEF Museum1FNoopScriptBank = $17 +DEF Museum1F_TextPointers = $4124 +DEF Museum1F_TextPointersBank = $17 +DEF Museum1FScientist1Text = $412e +DEF Museum1FScientist1TextBank = $17 +DEF Museum1FGamblerText = $413a +DEF Museum1FGamblerTextBank = $17 +DEF Museum1FScientist2Text = $4146 +DEF Museum1FScientist2TextBank = $17 +DEF Museum1FScientist3Text = $4152 +DEF Museum1FScientist3TextBank = $17 +DEF Museum1FOldAmberText = $415e +DEF Museum1FOldAmberTextBank = $17 +DEF Museum1F_Object = $416a +DEF Museum1F_ObjectBank = $17 +DEF Museum2F_h = $41b4 +DEF Museum2F_hBank = $17 +DEF Museum2F_Script = $41c0 +DEF Museum2F_ScriptBank = $17 +DEF Museum2F_TextPointers = $41c4 +DEF Museum2F_TextPointersBank = $17 +DEF Museum2FYoungsterText = $41d2 +DEF Museum2FYoungsterTextBank = $17 +DEF Museum2FGrampsText = $41f6 +DEF Museum2FGrampsTextBank = $17 +DEF Museum2FScientistText = $423b +DEF Museum2FScientistTextBank = $17 +DEF Museum2FBrunetteGirlText = $4255 +DEF Museum2FBrunetteGirlTextBank = $17 +DEF Museum2FHikerText = $428d +DEF Museum2FHikerTextBank = $17 +DEF Museum2FText_5c20e = $42b5 +DEF Museum2FText_5c20eBank = $17 +DEF Museum2FText_5c213 = $42cc +DEF Museum2FText_5c213Bank = $17 +DEF Museum2FText_5c218 = $42f9 +DEF Museum2FText_5c218Bank = $17 +DEF Museum2FSpaceShuttleSignText = $4328 +DEF Museum2FSpaceShuttleSignTextBank = $17 +DEF Museum2FMoonStoneSignText = $433b +DEF Museum2FMoonStoneSignTextBank = $17 +DEF Museum2F_Object = $435b +DEF Museum2F_ObjectBank = $17 +DEF PewterGym_h = $438b +DEF PewterGym_hBank = $17 +DEF PewterGym_Script = $4397 +DEF PewterGym_ScriptBank = $17 +DEF PewterGymResetScripts = $43c5 +DEF PewterGymResetScriptsBank = $17 +DEF PewterGym_ScriptPointers = $43d0 +DEF PewterGym_ScriptPointersBank = $17 +DEF PewterGymBrockPostBattle = $43d8 +DEF PewterGymBrockPostBattleBank = $17 +DEF PewterGymScriptReceiveTM34 = $43e5 +DEF PewterGymScriptReceiveTM34Bank = $17 +DEF PewterGym_TextPointers = $443b +DEF PewterGym_TextPointersBank = $17 +DEF PewterGym_TrainerHeader0 = $4447 +DEF PewterGym_TrainerHeader0Bank = $17 +DEF PewterGym_TrainerHeaders = $4447 +DEF PewterGym_TrainerHeadersBank = $17 +DEF PewterGymBrockText = $4454 +DEF PewterGymBrockTextBank = $17 +DEF PewterGymBrockWaitTakeThisText = $45c3 +DEF PewterGymBrockWaitTakeThisTextBank = $17 +DEF PewterGymReceivedTM34Text = $45db +DEF PewterGymReceivedTM34TextBank = $17 +DEF PewterGymTM34NoRoomText = $468e +DEF PewterGymTM34NoRoomTextBank = $17 +DEF PewterGymBrockReceivedBoulderBadgeText = $469b +DEF PewterGymBrockReceivedBoulderBadgeTextBank = $17 +DEF PewterGymCooltrainerMText = $4749 +DEF PewterGymCooltrainerMTextBank = $17 +DEF PewterGymCooltrainerMBattleText = $4753 +DEF PewterGymCooltrainerMBattleTextBank = $17 +DEF PewterGymCooltrainerMEndBattleText = $478b +DEF PewterGymCooltrainerMEndBattleTextBank = $17 +DEF PewterGymCooltrainerMAfterBattleText = $47b5 +DEF PewterGymCooltrainerMAfterBattleTextBank = $17 +DEF PewterGymGuideText = $47d5 +DEF PewterGymGuideTextBank = $17 +DEF PewterGymGuidePreAdviceText = $481c +DEF PewterGymGuidePreAdviceTextBank = $17 +DEF PewterGymGuideBeginAdviceText = $4877 +DEF PewterGymGuideBeginAdviceTextBank = $17 +DEF PewterGymGuideAdviceText = $488a +DEF PewterGymGuideAdviceTextBank = $17 +DEF PewterGymGuideFreeServiceText = $48df +DEF PewterGymGuideFreeServiceTextBank = $17 +DEF PewterGymGuidePostBattleText = $48f6 +DEF PewterGymGuidePostBattleTextBank = $17 +DEF PewterGymText_5c41c = $4916 +DEF PewterGymText_5c41cBank = $17 +DEF PewterGym_Object = $4978 +DEF PewterGym_ObjectBank = $17 +DEF PewterGym_Blocks = $49a2 +DEF PewterGym_BlocksBank = $17 +DEF PewterPokecenter_h = $49c5 +DEF PewterPokecenter_hBank = $17 +DEF PewterPokecenter_Script = $49d1 +DEF PewterPokecenter_ScriptBank = $17 +DEF PewterPokecenter_TextPointers = $49dd +DEF PewterPokecenter_TextPointersBank = $17 +DEF PewterPokecenterNurseText = $49e9 +DEF PewterPokecenterNurseTextBank = $17 +DEF PewterPokecenterGentlemanText = $49ea +DEF PewterPokecenterGentlemanTextBank = $17 +DEF PewterPokecenterJigglypuffText = $4a18 +DEF PewterPokecenterJigglypuffTextBank = $17 +DEF PewterPokecenterLinkReceptionistText = $4a24 +DEF PewterPokecenterLinkReceptionistTextBank = $17 +DEF PewterPokecenterCooltrainerFText = $4a25 +DEF PewterPokecenterCooltrainerFTextBank = $17 +DEF PewterPokecenterChanseyText = $4a31 +DEF PewterPokecenterChanseyTextBank = $17 +DEF PewterPokecenter_Object = $4a3d +DEF PewterPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_h = $4a75 +DEF CeruleanPokecenter_hBank = $17 +DEF CeruleanPokecenter_Script = $4a81 +DEF CeruleanPokecenter_ScriptBank = $17 +DEF CeruleanPokecenter_TextPointers = $4a87 +DEF CeruleanPokecenter_TextPointersBank = $17 +DEF CeruleanPokecenterLinkReceptionistText = $4a91 +DEF CeruleanPokecenterLinkReceptionistTextBank = $17 +DEF CeruleanPokecenterNurseText = $4a92 +DEF CeruleanPokecenterNurseTextBank = $17 +DEF CeruleanPokecenterSuperNerdText = $4a93 +DEF CeruleanPokecenterSuperNerdTextBank = $17 +DEF CeruleanPokecenterGentlemanText = $4ad3 +DEF CeruleanPokecenterGentlemanTextBank = $17 +DEF CeruleanPokecenterChanseyText = $4b33 +DEF CeruleanPokecenterChanseyTextBank = $17 +DEF CeruleanPokecenter_Object = $4b3f +DEF CeruleanPokecenter_ObjectBank = $17 +DEF CeruleanPokecenter_Blocks = $4b71 +DEF CeruleanPokecenter_BlocksBank = $17 +DEF CeruleanGym_h = $4b8d +DEF CeruleanGym_hBank = $17 +DEF CeruleanGym_Script = $4b99 +DEF CeruleanGym_ScriptBank = $17 +DEF CeruleanGymResetScripts = $4bc7 +DEF CeruleanGymResetScriptsBank = $17 +DEF CeruleanGym_ScriptPointers = $4bd2 +DEF CeruleanGym_ScriptPointersBank = $17 +DEF CeruleanGymMistyPostBattleScript = $4bda +DEF CeruleanGymMistyPostBattleScriptBank = $17 +DEF CeruleanGymReceiveTM11 = $4be7 +DEF CeruleanGymReceiveTM11Bank = $17 +DEF CeruleanGym_TextPointers = $4c24 +DEF CeruleanGym_TextPointersBank = $17 +DEF CeruleanGym_TrainerHeader0 = $4c32 +DEF CeruleanGym_TrainerHeader0Bank = $17 +DEF CeruleanGym_TrainerHeaders = $4c32 +DEF CeruleanGym_TrainerHeadersBank = $17 +DEF CeruleanGym_TrainerHeader1 = $4c3e +DEF CeruleanGym_TrainerHeader1Bank = $17 +DEF CeruleanGymMistyText = $4c4b +DEF CeruleanGymMistyTextBank = $17 +DEF CeruleanGymMistyCascadeBadgeInfoText = $4d47 +DEF CeruleanGymMistyCascadeBadgeInfoTextBank = $17 +DEF CeruleanGymMistyReceivedTM11Text = $4dd6 +DEF CeruleanGymMistyReceivedTM11TextBank = $17 +DEF CeruleanGymMistyTM11NoRoomText = $4ded +DEF CeruleanGymMistyTM11NoRoomTextBank = $17 +DEF CeruleanGymMistyReceivedCascadeBadgeText = $4df8 +DEF CeruleanGymMistyReceivedCascadeBadgeTextBank = $17 +DEF CeruleanGymCooltrainerFText = $4e2c +DEF CeruleanGymCooltrainerFTextBank = $17 +DEF CeruleanGymCooltrainerFBattleText = $4e36 +DEF CeruleanGymCooltrainerFBattleTextBank = $17 +DEF CeruleanGymCooltrainerFEndBattleText = $4e5b +DEF CeruleanGymCooltrainerFEndBattleTextBank = $17 +DEF CeruleanGymCooltrainerFAfterBattleText = $4e63 +DEF CeruleanGymCooltrainerFAfterBattleTextBank = $17 +DEF CeruleanGymSwimmerText = $4e8c +DEF CeruleanGymSwimmerTextBank = $17 +DEF CeruleanGymSwimmerBattleText = $4e96 +DEF CeruleanGymSwimmerBattleTextBank = $17 +DEF CeruleanGymSwimmerEndBattleText = $4eb4 +DEF CeruleanGymSwimmerEndBattleTextBank = $17 +DEF CeruleanGymSwimmerAfterBattleText = $4ec0 +DEF CeruleanGymSwimmerAfterBattleTextBank = $17 +DEF CeruleanGymGymGuideText = $4eee +DEF CeruleanGymGymGuideTextBank = $17 +DEF CeruleanGym_Object = $4fbf +DEF CeruleanGym_ObjectBank = $17 +DEF CeruleanGym_Blocks = $4ff1 +DEF CeruleanGym_BlocksBank = $17 +DEF CeruleanMart_h = $5014 +DEF CeruleanMart_hBank = $17 +DEF CeruleanMart_Script = $5020 +DEF CeruleanMart_ScriptBank = $17 +DEF CeruleanMart_TextPointers = $5023 +DEF CeruleanMart_TextPointersBank = $17 +DEF CeruleanMartCooltrainerMText = $5029 +DEF CeruleanMartCooltrainerMTextBank = $17 +DEF CeruleanMartCooltrainerFText = $506d +DEF CeruleanMartCooltrainerFTextBank = $17 +DEF CeruleanMart_Object = $50a7 +DEF CeruleanMart_ObjectBank = $17 +DEF LavenderPokecenter_h = $50cd +DEF LavenderPokecenter_hBank = $17 +DEF LavenderPokecenter_Script = $50d9 +DEF LavenderPokecenter_ScriptBank = $17 +DEF LavenderPokecenter_TextPointers = $50df +DEF LavenderPokecenter_TextPointersBank = $17 +DEF LavenderPokecenterLinkReceptionistText = $50e9 +DEF LavenderPokecenterLinkReceptionistTextBank = $17 +DEF LavenderPokecenterNurseText = $50ea +DEF LavenderPokecenterNurseTextBank = $17 +DEF LavenderPokecenterGentlemanText = $50eb +DEF LavenderPokecenterGentlemanTextBank = $17 +DEF LavenderPokecenterLittleGirlText = $5116 +DEF LavenderPokecenterLittleGirlTextBank = $17 +DEF LavenderPokecenterChanseyText = $514b +DEF LavenderPokecenterChanseyTextBank = $17 +DEF LavenderPokecenter_Object = $5157 +DEF LavenderPokecenter_ObjectBank = $17 +DEF LavenderMart_h = $5189 +DEF LavenderMart_hBank = $17 +DEF LavenderMart_Script = $5195 +DEF LavenderMart_ScriptBank = $17 +DEF LavenderMart_TextPointers = $5198 +DEF LavenderMart_TextPointersBank = $17 +DEF LavenderMartBaldingGuyText = $519e +DEF LavenderMartBaldingGuyTextBank = $17 +DEF LavenderMartCooltrainerMText = $520d +DEF LavenderMartCooltrainerMTextBank = $17 +DEF LavenderMart_Object = $5294 +DEF LavenderMart_ObjectBank = $17 +DEF VermilionPokecenter_h = $52ba +DEF VermilionPokecenter_hBank = $17 +DEF VermilionPokecenter_Script = $52c6 +DEF VermilionPokecenter_ScriptBank = $17 +DEF VermilionPokecenter_TextPointers = $52cc +DEF VermilionPokecenter_TextPointersBank = $17 +DEF VermilionPokecenterNurseText = $52d6 +DEF VermilionPokecenterNurseTextBank = $17 +DEF VermilionPokecenterFishingGuruText = $52d7 +DEF VermilionPokecenterFishingGuruTextBank = $17 +DEF VermilionPokecenterSailorText = $5316 +DEF VermilionPokecenterSailorTextBank = $17 +DEF VermilionPokecenterLinkReceptionistText = $533b +DEF VermilionPokecenterLinkReceptionistTextBank = $17 +DEF VermilionPokecenterChanseyText = $533c +DEF VermilionPokecenterChanseyTextBank = $17 +DEF VermilionPokecenter_Object = $5348 +DEF VermilionPokecenter_ObjectBank = $17 +DEF VermilionMart_h = $537a +DEF VermilionMart_hBank = $17 +DEF VermilionMart_Script = $5386 +DEF VermilionMart_ScriptBank = $17 +DEF VermilionMart_TextPointers = $5389 +DEF VermilionMart_TextPointersBank = $17 +DEF VermilionMartCooltrainerMText = $538f +DEF VermilionMartCooltrainerMTextBank = $17 +DEF VermilionMartCooltrainerFText = $5408 +DEF VermilionMartCooltrainerFTextBank = $17 +DEF VermilionMart_Object = $5431 +DEF VermilionMart_ObjectBank = $17 +DEF VermilionGym_h = $5457 +DEF VermilionGym_hBank = $17 +DEF VermilionGym_Script = $5463 +DEF VermilionGym_ScriptBank = $17 +DEF VermilionGymSetDoorTile = $549a +DEF VermilionGymSetDoorTileBank = $17 +DEF VermilionGymResetScripts = $54b7 +DEF VermilionGymResetScriptsBank = $17 +DEF VermilionGym_ScriptPointers = $54c2 +DEF VermilionGym_ScriptPointersBank = $17 +DEF VermilionGymLTSurgeAfterBattleScript = $54ca +DEF VermilionGymLTSurgeAfterBattleScriptBank = $17 +DEF VermilionGymLTSurgeReceiveTM24Script = $54d7 +DEF VermilionGymLTSurgeReceiveTM24ScriptBank = $17 +DEF VermilionGym_TextPointers = $5515 +DEF VermilionGym_TextPointersBank = $17 +DEF VermilionGym_TrainerHeader0 = $5525 +DEF VermilionGym_TrainerHeader0Bank = $17 +DEF VermilionGym_TrainerHeaders = $5525 +DEF VermilionGym_TrainerHeadersBank = $17 +DEF VermilionGym_TrainerHeader1 = $5531 +DEF VermilionGym_TrainerHeader1Bank = $17 +DEF VermilionGym_TrainerHeader2 = $553d +DEF VermilionGym_TrainerHeader2Bank = $17 +DEF VermilionGymLTSurgeText = $554a +DEF VermilionGymLTSurgeTextBank = $17 +DEF VermilionGymLTSurgeThunderBadgeInfoText = $5678 +DEF VermilionGymLTSurgeThunderBadgeInfoTextBank = $17 +DEF VermilionGymLTSurgeReceivedTM24Text = $56dd +DEF VermilionGymLTSurgeReceivedTM24TextBank = $17 +DEF VermilionGymLTSurgeTM24NoRoomText = $5724 +DEF VermilionGymLTSurgeTM24NoRoomTextBank = $17 +DEF VermilionGymLTSurgeReceivedThunderBadgeText = $5740 +DEF VermilionGymLTSurgeReceivedThunderBadgeTextBank = $17 +DEF VermilionGymGentlemanText = $5778 +DEF VermilionGymGentlemanTextBank = $17 +DEF VermilionGymGentlemanBattleText = $5782 +DEF VermilionGymGentlemanBattleTextBank = $17 +DEF VermilionGymGentlemanEndBattleText = $57aa +DEF VermilionGymGentlemanEndBattleTextBank = $17 +DEF VermilionGymGentlemanAfterBattleText = $57bb +DEF VermilionGymGentlemanAfterBattleTextBank = $17 +DEF VermilionGymSuperNerdText = $57ea +DEF VermilionGymSuperNerdTextBank = $17 +DEF VermilionGymSuperNerdBattleText = $57f4 +DEF VermilionGymSuperNerdBattleTextBank = $17 +DEF VermilionGymSuperNerdEndBattleText = $581e +DEF VermilionGymSuperNerdEndBattleTextBank = $17 +DEF VermilionGymSuperNerdAfterBattleText = $582a +DEF VermilionGymSuperNerdAfterBattleTextBank = $17 +DEF VermilionGymSailorText = $585b +DEF VermilionGymSailorTextBank = $17 +DEF VermilionGymSailorBattleText = $5865 +DEF VermilionGymSailorBattleTextBank = $17 +DEF VermilionGymSailorEndBattleText = $588c +DEF VermilionGymSailorEndBattleTextBank = $17 +DEF VermilionGymSailorAfterBattleText = $5897 +DEF VermilionGymSailorAfterBattleTextBank = $17 +DEF VermilionGymGymGuideText = $58f6 +DEF VermilionGymGymGuideTextBank = $17 +DEF VermilionGym_Object = $59d6 +DEF VermilionGym_ObjectBank = $17 +DEF VermilionGym_Blocks = $5a10 +DEF VermilionGym_BlocksBank = $17 +DEF CopycatsHouse2F_h = $5a3d +DEF CopycatsHouse2F_hBank = $17 +DEF CopycatsHouse2F_Script = $5a49 +DEF CopycatsHouse2F_ScriptBank = $17 +DEF CopycatsHouse2F_TextPointers = $5a4c +DEF CopycatsHouse2F_TextPointersBank = $17 +DEF CopycatsHouse2FCopycatText = $5a5a +DEF CopycatsHouse2FCopycatTextBank = $17 +DEF CopycatsHouse2FDoduoText = $5c13 +DEF CopycatsHouse2FDoduoTextBank = $17 +DEF CopycatsHouse2FRareDollText = $5c49 +DEF CopycatsHouse2FRareDollTextBank = $17 +DEF CopycatsHouse2FSNESText = $5c68 +DEF CopycatsHouse2FSNESTextBank = $17 +DEF CopycatsHouse2FPCText = $5c8c +DEF CopycatsHouse2FPCTextBank = $17 +DEF CopycatsHouse2F_Object = $5ceb +DEF CopycatsHouse2F_ObjectBank = $17 +DEF FightingDojo_h = $5d1b +DEF FightingDojo_hBank = $17 +DEF FightingDojo_Script = $5d27 +DEF FightingDojo_ScriptBank = $17 +DEF FightingDojoResetScripts = $5d3a +DEF FightingDojoResetScriptsBank = $17 +DEF FightingDojo_ScriptPointers = $5d45 +DEF FightingDojo_ScriptPointersBank = $17 +DEF FightingDojoDefaultScript = $5d4d +DEF FightingDojoDefaultScriptBank = $17 +DEF FightingDojoKarateMasterPostBattleScript = $5d90 +DEF FightingDojoKarateMasterPostBattleScriptBank = $17 +DEF FightingDojo_TextPointers = $5dcd +DEF FightingDojo_TextPointersBank = $17 +DEF FightingDojo_TrainerHeader0 = $5ddd +DEF FightingDojo_TrainerHeader0Bank = $17 +DEF FightingDojo_TrainerHeaders = $5ddd +DEF FightingDojo_TrainerHeadersBank = $17 +DEF FightingDojo_TrainerHeader1 = $5de9 +DEF FightingDojo_TrainerHeader1Bank = $17 +DEF FightingDojo_TrainerHeader2 = $5df5 +DEF FightingDojo_TrainerHeader2Bank = $17 +DEF FightingDojo_TrainerHeader3 = $5e01 +DEF FightingDojo_TrainerHeader3Bank = $17 +DEF FightingDojoKarateMasterText = $5e0e +DEF FightingDojoKarateMasterTextBank = $17 +DEF FightingDojoKarateMasterGivePokemonText = $5eba +DEF FightingDojoKarateMasterGivePokemonTextBank = $17 +DEF FightingDojoKarateMasterTrainWithUsText = $5f21 +DEF FightingDojoKarateMasterTrainWithUsTextBank = $17 +DEF FightingDojoBlackbelt1Text = $5f46 +DEF FightingDojoBlackbelt1TextBank = $17 +DEF FightingDojoBlackbelt1BattleText = $5f50 +DEF FightingDojoBlackbelt1BattleTextBank = $17 +DEF FightingDojoBlackbelt1EndBattleText = $5f6a +DEF FightingDojoBlackbelt1EndBattleTextBank = $17 +DEF FightingDojoBlackbelt1AfterBattleText = $5f73 +DEF FightingDojoBlackbelt1AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt2Text = $5faa +DEF FightingDojoBlackbelt2TextBank = $17 +DEF FightingDojoBlackbelt2BattleText = $5fb4 +DEF FightingDojoBlackbelt2BattleTextBank = $17 +DEF FightingDojoBlackbelt2EndBattleText = $5fd4 +DEF FightingDojoBlackbelt2EndBattleTextBank = $17 +DEF FightingDojoBlackbelt2AfterBattleText = $5fe1 +DEF FightingDojoBlackbelt2AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt3Text = $6008 +DEF FightingDojoBlackbelt3TextBank = $17 +DEF FightingDojoBlackbelt3BattleText = $6012 +DEF FightingDojoBlackbelt3BattleTextBank = $17 +DEF FightingDojoBlackbelt3EndBattleText = $6048 +DEF FightingDojoBlackbelt3EndBattleTextBank = $17 +DEF FightingDojoBlackbelt3AfterBattleText = $6053 +DEF FightingDojoBlackbelt3AfterBattleTextBank = $17 +DEF FightingDojoBlackbelt4Text = $6078 +DEF FightingDojoBlackbelt4TextBank = $17 +DEF FightingDojoBlackbelt4BattleText = $6082 +DEF FightingDojoBlackbelt4BattleTextBank = $17 +DEF FightingDojoBlackbelt4EndBattleText = $60a4 +DEF FightingDojoBlackbelt4EndBattleTextBank = $17 +DEF FightingDojoBlackbelt4AfterBattleText = $60af +DEF FightingDojoBlackbelt4AfterBattleTextBank = $17 +DEF FightingDojoHitmonleePokeBallText = $60d5 +DEF FightingDojoHitmonleePokeBallTextBank = $17 +DEF FightingDojoHitmonchanPokeBallText = $6135 +DEF FightingDojoHitmonchanPokeBallTextBank = $17 +DEF FightingDojoBetterNotGetGreedyText = $6193 +DEF FightingDojoBetterNotGetGreedyTextBank = $17 +DEF FightingDojo_Object = $61a0 +DEF FightingDojo_ObjectBank = $17 +DEF FightingDojo_Blocks = $61e8 +DEF FightingDojo_BlocksBank = $17 +DEF SaffronGym_h = $6206 +DEF SaffronGym_hBank = $17 +DEF SaffronGym_Script = $6212 +DEF SaffronGym_ScriptBank = $17 +DEF SaffronGymResetScripts = $6241 +DEF SaffronGymResetScriptsBank = $17 +DEF SaffronGym_ScriptPointers = $624c +DEF SaffronGym_ScriptPointersBank = $17 +DEF SaffronGymSabrinaPostBattle = $6254 +DEF SaffronGymSabrinaPostBattleBank = $17 +DEF SaffronGymSabrinaReceiveTM46Script = $6261 +DEF SaffronGymSabrinaReceiveTM46ScriptBank = $17 +DEF SaffronGym_TextPointers = $62a4 +DEF SaffronGym_TextPointersBank = $17 +DEF SaffronGym_TrainerHeader0 = $62bc +DEF SaffronGym_TrainerHeader0Bank = $17 +DEF SaffronGym_TrainerHeaders = $62bc +DEF SaffronGym_TrainerHeadersBank = $17 +DEF SaffronGym_TrainerHeader1 = $62c8 +DEF SaffronGym_TrainerHeader1Bank = $17 +DEF SaffronGym_TrainerHeader2 = $62d4 +DEF SaffronGym_TrainerHeader2Bank = $17 +DEF SaffronGym_TrainerHeader3 = $62e0 +DEF SaffronGym_TrainerHeader3Bank = $17 +DEF SaffronGym_TrainerHeader4 = $62ec +DEF SaffronGym_TrainerHeader4Bank = $17 +DEF SaffronGym_TrainerHeader5 = $62f8 +DEF SaffronGym_TrainerHeader5Bank = $17 +DEF SaffronGym_TrainerHeader6 = $6304 +DEF SaffronGym_TrainerHeader6Bank = $17 +DEF SaffronGymSabrinaText = $6311 +DEF SaffronGymSabrinaTextBank = $17 +DEF SaffronGymSabrinaMarshBadgeInfoText = $6471 +DEF SaffronGymSabrinaMarshBadgeInfoTextBank = $17 +DEF SaffronGymSabrinaReceivedTM46Text = $64fd +DEF SaffronGymSabrinaReceivedTM46TextBank = $17 +DEF SaffronGymSabrinaTM46NoRoomText = $6542 +DEF SaffronGymSabrinaTM46NoRoomTextBank = $17 +DEF SaffronGymChanneler1Text = $6550 +DEF SaffronGymChanneler1TextBank = $17 +DEF SaffronGymYoungster1Text = $655a +DEF SaffronGymYoungster1TextBank = $17 +DEF SaffronGymChanneler2Text = $6564 +DEF SaffronGymChanneler2TextBank = $17 +DEF SaffronGymYoungster2Text = $656e +DEF SaffronGymYoungster2TextBank = $17 +DEF SaffronGymChanneler3Text = $6578 +DEF SaffronGymChanneler3TextBank = $17 +DEF SaffronGymYoungster3Text = $6582 +DEF SaffronGymYoungster3TextBank = $17 +DEF SaffronGymYoungster4Text = $658c +DEF SaffronGymYoungster4TextBank = $17 +DEF SaffronGymGymGuideText = $6596 +DEF SaffronGymGymGuideTextBank = $17 +DEF SaffronGymChanneler1BattleText = $6651 +DEF SaffronGymChanneler1BattleTextBank = $17 +DEF SaffronGymChanneler1EndBattleText = $667d +DEF SaffronGymChanneler1EndBattleTextBank = $17 +DEF SaffronGymChanneler1AfterBattleText = $6688 +DEF SaffronGymChanneler1AfterBattleTextBank = $17 +DEF SaffronGymYoungster1BattleText = $66d3 +DEF SaffronGymYoungster1BattleTextBank = $17 +DEF SaffronGymYoungster1EndBattleText = $66f3 +DEF SaffronGymYoungster1EndBattleTextBank = $17 +DEF SaffronGymYoungster1AfterBattleText = $6703 +DEF SaffronGymYoungster1AfterBattleTextBank = $17 +DEF SaffronGymChanneler2BattleText = $672e +DEF SaffronGymChanneler2BattleTextBank = $17 +DEF SaffronGymChanneler2EndBattleText = $675c +DEF SaffronGymChanneler2EndBattleTextBank = $17 +DEF SaffronGymChanneler2AfterBattleText = $6763 +DEF SaffronGymChanneler2AfterBattleTextBank = $17 +DEF SaffronGymYoungster2BattleText = $6790 +DEF SaffronGymYoungster2BattleTextBank = $17 +DEF SaffronGymYoungster2EndBattleText = $67ba +DEF SaffronGymYoungster2EndBattleTextBank = $17 +DEF SaffronGymYoungster2AfterBattleText = $67ce +DEF SaffronGymYoungster2AfterBattleTextBank = $17 +DEF SaffronGymChanneler3BattleText = $67fb +DEF SaffronGymChanneler3BattleTextBank = $17 +DEF SaffronGymChanneler3EndBattleText = $6811 +DEF SaffronGymChanneler3EndBattleTextBank = $17 +DEF SaffronGymChanneler3AfterBattleText = $6826 +DEF SaffronGymChanneler3AfterBattleTextBank = $17 +DEF SaffronGymYoungster3BattleText = $684d +DEF SaffronGymYoungster3BattleTextBank = $17 +DEF SaffronGymYoungster3EndBattleText = $6883 +DEF SaffronGymYoungster3EndBattleTextBank = $17 +DEF SaffronGymYoungster3AfterBattleText = $688e +DEF SaffronGymYoungster3AfterBattleTextBank = $17 +DEF SaffronGymYoungster4BattleText = $68d7 +DEF SaffronGymYoungster4BattleTextBank = $17 +DEF SaffronGymYoungster4EndBattleText = $691b +DEF SaffronGymYoungster4EndBattleTextBank = $17 +DEF SaffronGymYoungster4AfterBattleText = $6923 +DEF SaffronGymYoungster4AfterBattleTextBank = $17 +DEF SaffronGym_Object = $6948 +DEF SaffronGym_ObjectBank = $17 +DEF SaffronGym_Blocks = $6a92 +DEF SaffronGym_BlocksBank = $17 +DEF SaffronMart_h = $6aec +DEF SaffronMart_hBank = $17 +DEF SaffronMart_Script = $6af8 +DEF SaffronMart_ScriptBank = $17 +DEF SaffronMart_TextPointers = $6afb +DEF SaffronMart_TextPointersBank = $17 +DEF SaffronMartSuperNerdText = $6b01 +DEF SaffronMartSuperNerdTextBank = $17 +DEF SaffronMartCooltrainerFText = $6b31 +DEF SaffronMartCooltrainerFTextBank = $17 +DEF SaffronMart_Object = $6b5c +DEF SaffronMart_ObjectBank = $17 +DEF SilphCo1F_h = $6b82 +DEF SilphCo1F_hBank = $17 +DEF SilphCo1F_Script = $6b8e +DEF SilphCo1F_ScriptBank = $17 +DEF SilphCo1F_TextPointers = $6ba9 +DEF SilphCo1F_TextPointersBank = $17 +DEF SilphCo1FLinkReceptionistText = $6bab +DEF SilphCo1FLinkReceptionistTextBank = $17 +DEF SilphCo1F_Object = $6bd9 +DEF SilphCo1F_ObjectBank = $17 +DEF SilphCo1F_Blocks = $6c0b +DEF SilphCo1F_BlocksBank = $17 +DEF SaffronPokecenter_h = $6c92 +DEF SaffronPokecenter_hBank = $17 +DEF SaffronPokecenter_Script = $6c9e +DEF SaffronPokecenter_ScriptBank = $17 +DEF SaffronPokecenter_TextPointers = $6ca4 +DEF SaffronPokecenter_TextPointersBank = $17 +DEF SaffronPokecenterNurseText = $6cae +DEF SaffronPokecenterNurseTextBank = $17 +DEF SaffronPokecenterBeautyText = $6caf +DEF SaffronPokecenterBeautyTextBank = $17 +DEF SaffronPokecenterGentlemanText = $6cd3 +DEF SaffronPokecenterGentlemanTextBank = $17 +DEF SaffronPokecenterLinkReceptionistText = $6d0c +DEF SaffronPokecenterLinkReceptionistTextBank = $17 +DEF SaffronPokecenterChanseyText = $6d0d +DEF SaffronPokecenterChanseyTextBank = $17 +DEF SaffronPokecenter_Object = $6d19 +DEF SaffronPokecenter_ObjectBank = $17 +DEF ViridianForestNorthGate_h = $6d4b +DEF ViridianForestNorthGate_hBank = $17 +DEF ViridianForestNorthGate_Script = $6d57 +DEF ViridianForestNorthGate_ScriptBank = $17 +DEF ViridianForestNorthGate_TextPointers = $6d5a +DEF ViridianForestNorthGate_TextPointersBank = $17 +DEF ViridianForestNorthGateSuperNerdText = $6d5e +DEF ViridianForestNorthGateSuperNerdTextBank = $17 +DEF ViridianForestNorthGateGrampsText = $6d94 +DEF ViridianForestNorthGateGrampsTextBank = $17 +DEF ViridianForestNorthGate_Object = $6dc7 +DEF ViridianForestNorthGate_ObjectBank = $17 +DEF Route2Gate_h = $6df7 +DEF Route2Gate_hBank = $17 +DEF Route2Gate_Script = $6e03 +DEF Route2Gate_ScriptBank = $17 +DEF Route2Gate_TextPointers = $6e06 +DEF Route2Gate_TextPointersBank = $17 +DEF Route2GateOaksAideText = $6e0a +DEF Route2GateOaksAideTextBank = $17 +DEF Route2GateYoungsterText = $6e6f +DEF Route2GateYoungsterTextBank = $17 +DEF Route2Gate_Object = $6e90 +DEF Route2Gate_ObjectBank = $17 +DEF ViridianForestSouthGate_h = $6ec0 +DEF ViridianForestSouthGate_hBank = $17 +DEF ViridianForestSouthGate_Script = $6ecc +DEF ViridianForestSouthGate_ScriptBank = $17 +DEF ViridianForestSouthGate_TextPointers = $6ed0 +DEF ViridianForestSouthGate_TextPointersBank = $17 +DEF ViridianForestSouthGateGirlText = $6ed4 +DEF ViridianForestSouthGateGirlTextBank = $17 +DEF ViridianForestSouthGateLittleGirlText = $6f01 +DEF ViridianForestSouthGateLittleGirlTextBank = $17 +DEF ViridianForestSouthGate_Object = $6f3f +DEF ViridianForestSouthGate_ObjectBank = $17 +DEF UndergroundPathRoute5_h = $6f6f +DEF UndergroundPathRoute5_hBank = $17 +DEF UndergroundPathRoute5_Script = $6f7b +DEF UndergroundPathRoute5_ScriptBank = $17 +DEF UndergroundPathEntranceRoute5_TextScriptEndingText = $6f81 +DEF UndergroundPathEntranceRoute5_TextScriptEndingTextBank = $17 +DEF UndergroundPathRoute5_TextPointers = $6f82 +DEF UndergroundPathRoute5_TextPointersBank = $17 +DEF UndergroundPathRoute5LittleGirlText = $6f84 +DEF UndergroundPathRoute5LittleGirlTextBank = $17 +DEF UndergroundPathRoute5_Object = $6f93 +DEF UndergroundPathRoute5_ObjectBank = $17 +DEF UndergroundPathRoute6_h = $6fb5 +DEF UndergroundPathRoute6_hBank = $17 +DEF UndergroundPathRoute6_Script = $6fc1 +DEF UndergroundPathRoute6_ScriptBank = $17 +DEF UndergroundPathRoute6_TextPointers = $6fc9 +DEF UndergroundPathRoute6_TextPointersBank = $17 +DEF UndergroundPathRoute6GirlText = $6fcb +DEF UndergroundPathRoute6GirlTextBank = $17 +DEF UndergroundPathRoute6_Object = $6fea +DEF UndergroundPathRoute6_ObjectBank = $17 +DEF UndergroundPathRoute7_h = $700c +DEF UndergroundPathRoute7_hBank = $17 +DEF UndergroundPathRoute7_Script = $7018 +DEF UndergroundPathRoute7_ScriptBank = $17 +DEF UndergroundPathRoute7_TextPointers = $7020 +DEF UndergroundPathRoute7_TextPointersBank = $17 +DEF UndergroundPathRoute7MiddleAgedManText = $7022 +DEF UndergroundPathRoute7MiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7_Object = $704d +DEF UndergroundPathRoute7_ObjectBank = $17 +DEF UndergroundPathRoute7Copy_h = $706f +DEF UndergroundPathRoute7Copy_hBank = $17 +DEF UndergroundPathRoute7Copy_Script = $707b +DEF UndergroundPathRoute7Copy_ScriptBank = $17 +DEF UndergroundPathRoute7Copy_TextPointers = $7081 +DEF UndergroundPathRoute7Copy_TextPointersBank = $17 +DEF UndergroundPathRoute7CopyUnusedGirlText = $7085 +DEF UndergroundPathRoute7CopyUnusedGirlTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutText = $70ca +DEF UndergroundPathRoute7CopyUnusedTeamRocketHadAHideoutTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManText = $70e9 +DEF UndergroundPathRoute7CopyUnusedMiddleAgedManTextBank = $17 +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronText = $711f +DEF UndergroundPathRoute7CopyUnusedGoesUnderSaffronTextBank = $17 +DEF UndergroundPathRoute7Copy_Object = $7182 +DEF UndergroundPathRoute7Copy_ObjectBank = $17 +DEF SilphCo9F_h = $71aa +DEF SilphCo9F_hBank = $17 +DEF SilphCo9F_Script = $71b6 +DEF SilphCo9F_ScriptBank = $17 +DEF SilphCo9FGateCallbackScript = $71cc +DEF SilphCo9FGateCallbackScriptBank = $17 +DEF SilphCo9F_SetCardKeyDoorYScript = $7232 +DEF SilphCo9F_SetCardKeyDoorYScriptBank = $17 +DEF SilphCo9F_SetUnlockedSilphCoDoorsScript = $725e +DEF SilphCo9F_SetUnlockedSilphCoDoorsScriptBank = $17 +DEF SilphCo9F_ScriptPointers = $7280 +DEF SilphCo9F_ScriptPointersBank = $17 +DEF SilphCo9F_TextPointers = $7286 +DEF SilphCo9F_TextPointersBank = $17 +DEF SilphCo9F_TrainerHeader0 = $728e +DEF SilphCo9F_TrainerHeader0Bank = $17 +DEF SilphCo9F_TrainerHeaders = $728e +DEF SilphCo9F_TrainerHeadersBank = $17 +DEF SilphCo9F_TrainerHeader1 = $729a +DEF SilphCo9F_TrainerHeader1Bank = $17 +DEF SilphCo9F_TrainerHeader2 = $72a6 +DEF SilphCo9F_TrainerHeader2Bank = $17 +DEF SilphCo9FNurseText = $72b3 +DEF SilphCo9FNurseTextBank = $17 +DEF SilphCo9FRocket1Text = $7314 +DEF SilphCo9FRocket1TextBank = $17 +DEF SilphCo9FScientistText = $731e +DEF SilphCo9FScientistTextBank = $17 +DEF SilphCo9FRocket2Text = $7328 +DEF SilphCo9FRocket2TextBank = $17 +DEF SilphCo9FRocket1BattleText = $7332 +DEF SilphCo9FRocket1BattleTextBank = $17 +DEF SilphCo9FRocket1EndBattleText = $7350 +DEF SilphCo9FRocket1EndBattleTextBank = $17 +DEF SilphCo9FRocket1AfterBattleText = $7357 +DEF SilphCo9FRocket1AfterBattleTextBank = $17 +DEF SilphCo9FScientistBattleText = $7373 +DEF SilphCo9FScientistBattleTextBank = $17 +DEF SilphCo9FScientistEndBattleText = $739c +DEF SilphCo9FScientistEndBattleTextBank = $17 +DEF SilphCo9FScientistAfterBattleText = $73b1 +DEF SilphCo9FScientistAfterBattleTextBank = $17 +DEF SilphCo9FRocket2BattleText = $73d8 +DEF SilphCo9FRocket2BattleTextBank = $17 +DEF SilphCo9FRocket2EndBattleText = $73f2 +DEF SilphCo9FRocket2EndBattleTextBank = $17 +DEF SilphCo9FRocket2AfterBattleText = $7402 +DEF SilphCo9FRocket2AfterBattleTextBank = $17 +DEF SilphCo9F_Object = $741b +DEF SilphCo9F_ObjectBank = $17 +DEF SilphCo9F_Blocks = $7465 +DEF SilphCo9F_BlocksBank = $17 +DEF VictoryRoad1F_h = $74da +DEF VictoryRoad1F_hBank = $17 +DEF VictoryRoad1F_Script = $74e6 +DEF VictoryRoad1F_ScriptBank = $17 +DEF VictoryRoad1F_ScriptPointers = $7516 +DEF VictoryRoad1F_ScriptPointersBank = $17 +DEF VictoryRoad1FDefaultScript = $751c +DEF VictoryRoad1FDefaultScriptBank = $17 +DEF VictoryRoad1F_TextPointers = $753b +DEF VictoryRoad1F_TextPointersBank = $17 +DEF VictoryRoad1F_TrainerHeader0 = $7549 +DEF VictoryRoad1F_TrainerHeader0Bank = $17 +DEF VictoryRoad1F_TrainerHeaders = $7549 +DEF VictoryRoad1F_TrainerHeadersBank = $17 +DEF VictoryRoad1F_TrainerHeader1 = $7555 +DEF VictoryRoad1F_TrainerHeader1Bank = $17 +DEF VictoryRoad1FCooltrainerFText = $7562 +DEF VictoryRoad1FCooltrainerFTextBank = $17 +DEF VictoryRoad1FCooltrainerMText = $756c +DEF VictoryRoad1FCooltrainerMTextBank = $17 +DEF VictoryRoad1FCooltrainerFBattleText = $7576 +DEF VictoryRoad1FCooltrainerFBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFEndBattleText = $7596 +DEF VictoryRoad1FCooltrainerFEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerFAfterBattleText = $759d +DEF VictoryRoad1FCooltrainerFAfterBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMBattleText = $75b6 +DEF VictoryRoad1FCooltrainerMBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMEndBattleText = $75d4 +DEF VictoryRoad1FCooltrainerMEndBattleTextBank = $17 +DEF VictoryRoad1FCooltrainerMAfterBattleText = $75e0 +DEF VictoryRoad1FCooltrainerMAfterBattleTextBank = $17 +DEF VictoryRoad1F_Object = $75f8 +DEF VictoryRoad1F_ObjectBank = $17 +DEF VictoryRoad1F_Blocks = $7644 +DEF VictoryRoad1F_BlocksBank = $17 +DEF SetPartyMonTypes = $769e +DEF SetPartyMonTypesBank = $17 +DEF PrintRedSNESText = $76b9 +DEF PrintRedSNESTextBank = $17 +DEF RedBedroomSNESText = $76c1 +DEF RedBedroomSNESTextBank = $17 +DEF OpenRedsPC = $76e9 +DEF OpenRedsPCBank = $17 +DEF RedBedroomPCText = $76f1 +DEF RedBedroomPCTextBank = $17 +DEF Route15GateLeftBinoculars = $76f2 +DEF Route15GateLeftBinocularsBank = $17 +DEF Route15UpstairsBinocularsText = $770b +DEF Route15UpstairsBinocularsTextBank = $17 +DEF AerodactylFossil = $773f +DEF AerodactylFossilBank = $17 +DEF AerodactylFossilText = $7750 +DEF AerodactylFossilTextBank = $17 +DEF KabutopsFossil = $7766 +DEF KabutopsFossilBank = $17 +DEF KabutopsFossilText = $7777 +DEF KabutopsFossilTextBank = $17 +DEF FanClubPicture1 = $778f +DEF FanClubPicture1Bank = $17 +DEF FanClubPicture1Text = $77a0 +DEF FanClubPicture1TextBank = $17 +DEF FanClubPicture2 = $77b0 +DEF FanClubPicture2Bank = $17 +DEF FanClubPicture2Text = $77c1 +DEF FanClubPicture2TextBank = $17 +DEF DisplayMonFrontSpriteInBox = $77d1 +DEF DisplayMonFrontSpriteInBoxBank = $17 +DEF PrintBlackboardLinkCableText = $7812 +DEF PrintBlackboardLinkCableTextBank = $17 +DEF LinkCableHelp = $7821 +DEF LinkCableHelpBank = $17 +DEF LinkCableHelpText1 = $7895 +DEF LinkCableHelpText1Bank = $17 +DEF LinkCableHelpText2 = $78bb +DEF LinkCableHelpText2Bank = $17 +DEF HowToLinkText = $78cc +DEF HowToLinkTextBank = $17 +DEF LinkCableInfoTexts = $78f1 +DEF LinkCableInfoTextsBank = $17 +DEF LinkCableInfoText1 = $78f7 +DEF LinkCableInfoText1Bank = $17 +DEF LinkCableInfoText2 = $793b +DEF LinkCableInfoText2Bank = $17 +DEF LinkCableInfoText3 = $795d +DEF LinkCableInfoText3Bank = $17 +DEF ViridianSchoolBlackboard = $7986 +DEF ViridianSchoolBlackboardBank = $17 +DEF ViridianSchoolBlackboardText1 = $7a3b +DEF ViridianSchoolBlackboardText1Bank = $17 +DEF ViridianSchoolBlackboardText2 = $7a69 +DEF ViridianSchoolBlackboardText2Bank = $17 +DEF StatusAilmentText1 = $7a79 +DEF StatusAilmentText1Bank = $17 +DEF StatusAilmentText2 = $7a86 +DEF StatusAilmentText2Bank = $17 +DEF ViridianBlackboardStatusPointers = $7a96 +DEF ViridianBlackboardStatusPointersBank = $17 +DEF ViridianBlackboardSleepText = $7aa0 +DEF ViridianBlackboardSleepTextBank = $17 +DEF ViridianBlackboardPoisonText = $7adc +DEF ViridianBlackboardPoisonTextBank = $17 +DEF ViridianBlackboardPrlzText = $7b18 +DEF ViridianBlackboardPrlzTextBank = $17 +DEF ViridianBlackboardBurnText = $7b57 +DEF ViridianBlackboardBurnTextBank = $17 +DEF ViridianBlackboardFrozenText = $7baa +DEF ViridianBlackboardFrozenTextBank = $17 +DEF PrintTrashText = $7bf0 +DEF PrintTrashTextBank = $17 +DEF VermilionGymTrashText = $7bf8 +DEF VermilionGymTrashTextBank = $17 +DEF GymTrashScript = $7c0d +DEF GymTrashScriptBank = $17 +DEF GymTrashCans = $7c75 +DEF GymTrashCansBank = $17 +DEF VermilionGymTrashSuccessText1 = $7cc0 +DEF VermilionGymTrashSuccessText1Bank = $17 +DEF VermilionGymTrashSuccessText2 = $7d19 +DEF VermilionGymTrashSuccessText2Bank = $17 +DEF VermilionGymTrashSuccessPlaySfx = $7d4f +DEF VermilionGymTrashSuccessPlaySfxBank = $17 +DEF VermilionGymTrashSuccessText3 = $7d5e +DEF VermilionGymTrashSuccessText3Bank = $17 +DEF VermilionGymTrashFailText = $7d9e +DEF VermilionGymTrashFailTextBank = $17 +DEF ViridianForest_Blocks = $4000 +DEF ViridianForest_BlocksBank = $18 +DEF UndergroundPathNorthSouth_Blocks = $4198 +DEF UndergroundPathNorthSouth_BlocksBank = $18 +DEF UndergroundPathWestEast_Blocks = $41f4 +DEF UndergroundPathWestEast_BlocksBank = $18 +DEF SSAnne2FRooms_Blocks = $43c0 +DEF SSAnne2FRooms_BlocksBank = $18 +DEF SSAnneB1FRooms_Blocks = $43c0 +DEF SSAnneB1FRooms_BlocksBank = $18 +DEF PokemonTower1F_h = $4420 +DEF PokemonTower1F_hBank = $18 +DEF PokemonTower1F_Script = $442c +DEF PokemonTower1F_ScriptBank = $18 +DEF PokemonTower1F_TextPointers = $4430 +DEF PokemonTower1F_TextPointersBank = $18 +DEF PokemonTower1FReceptionistText = $443a +DEF PokemonTower1FReceptionistTextBank = $18 +DEF PokemonTower1FMiddleAgedWomanText = $445d +DEF PokemonTower1FMiddleAgedWomanTextBank = $18 +DEF PokemonTower1FBaldingGuyText = $4480 +DEF PokemonTower1FBaldingGuyTextBank = $18 +DEF PokemonTower1FGirlText = $44ab +DEF PokemonTower1FGirlTextBank = $18 +DEF PokemonTower1FChannelerText = $44ca +DEF PokemonTower1FChannelerTextBank = $18 +DEF PokemonTower1F_Object = $44f2 +DEF PokemonTower1F_ObjectBank = $18 +DEF PokemonTower1F_Blocks = $452c +DEF PokemonTower1F_BlocksBank = $18 +DEF PokemonTower2F_h = $4586 +DEF PokemonTower2F_hBank = $18 +DEF PokemonTower2F_Script = $4592 +DEF PokemonTower2F_ScriptBank = $18 +DEF PokemonTower2FResetRivalEncounter = $459e +DEF PokemonTower2FResetRivalEncounterBank = $18 +DEF PokemonTower2F_ScriptPointers = $45a9 +DEF PokemonTower2F_ScriptPointersBank = $18 +DEF PokemonTower2FDefaultScript = $45af +DEF PokemonTower2FDefaultScriptBank = $18 +DEF PokemonTower2FRivalEncounterEventCoords = $45f9 +DEF PokemonTower2FRivalEncounterEventCoordsBank = $18 +DEF PokemonTower2FDefeatedRivalScript = $45fe +DEF PokemonTower2FDefeatedRivalScriptBank = $18 +DEF PokemonTower2FRivalRightThenDownMovement = $4647 +DEF PokemonTower2FRivalRightThenDownMovementBank = $18 +DEF PokemonTower2FRivalDownThenRightMovement = $4650 +DEF PokemonTower2FRivalDownThenRightMovementBank = $18 +DEF PokemonTower2FRivalExitsScript = $4659 +DEF PokemonTower2FRivalExitsScriptBank = $18 +DEF PokemonTower2F_TextPointers = $4679 +DEF PokemonTower2F_TextPointersBank = $18 +DEF PokemonTower2FRivalText = $467d +DEF PokemonTower2FRivalTextBank = $18 +DEF PokemonTower2FChannelerText = $4803 +DEF PokemonTower2FChannelerTextBank = $18 +DEF PokemonTower2F_Object = $485b +DEF PokemonTower2F_ObjectBank = $18 +DEF PokemonTower2F_Blocks = $487b +DEF PokemonTower2F_BlocksBank = $18 +DEF PokemonTower3F_h = $48d5 +DEF PokemonTower3F_hBank = $18 +DEF PokemonTower3F_Script = $48e1 +DEF PokemonTower3F_ScriptBank = $18 +DEF PokemonTower3F_ScriptPointers = $48f4 +DEF PokemonTower3F_ScriptPointersBank = $18 +DEF PokemonTower3F_TextPointers = $48fa +DEF PokemonTower3F_TextPointersBank = $18 +DEF PokemonTower3F_TrainerHeader0 = $4902 +DEF PokemonTower3F_TrainerHeader0Bank = $18 +DEF PokemonTower3F_TrainerHeaders = $4902 +DEF PokemonTower3F_TrainerHeadersBank = $18 +DEF PokemonTower3F_TrainerHeader1 = $490e +DEF PokemonTower3F_TrainerHeader1Bank = $18 +DEF PokemonTower3F_TrainerHeader2 = $491a +DEF PokemonTower3F_TrainerHeader2Bank = $18 +DEF PokemonTower3FChanneler1Text = $4927 +DEF PokemonTower3FChanneler1TextBank = $18 +DEF PokemonTower3FChanneler2Text = $4931 +DEF PokemonTower3FChanneler2TextBank = $18 +DEF PokemonTower3FChanneler3Text = $493b +DEF PokemonTower3FChanneler3TextBank = $18 +DEF PokemonTower3FChanneler1BattleText = $4945 +DEF PokemonTower3FChanneler1BattleTextBank = $18 +DEF PokemonTower3FChanneler1EndBattleText = $4956 +DEF PokemonTower3FChanneler1EndBattleTextBank = $18 +DEF PokemonTower3FChanneler1AfterBattleText = $4963 +DEF PokemonTower3FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler2BattleText = $498f +DEF PokemonTower3FChanneler2BattleTextBank = $18 +DEF PokemonTower3FChanneler2EndBattleText = $499e +DEF PokemonTower3FChanneler2EndBattleTextBank = $18 +DEF PokemonTower3FChanneler2AfterBattleText = $49b2 +DEF PokemonTower3FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower3FChanneler3BattleText = $49d0 +DEF PokemonTower3FChanneler3BattleTextBank = $18 +DEF PokemonTower3FChanneler3EndBattleText = $49ec +DEF PokemonTower3FChanneler3EndBattleTextBank = $18 +DEF PokemonTower3FChanneler3AfterBattleText = $49ff +DEF PokemonTower3FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower3F_Object = $4a21 +DEF PokemonTower3F_ObjectBank = $18 +DEF PokemonTower3F_Blocks = $4a54 +DEF PokemonTower3F_BlocksBank = $18 +DEF PokemonTower4F_h = $4aae +DEF PokemonTower4F_hBank = $18 +DEF PokemonTower4F_Script = $4aba +DEF PokemonTower4F_ScriptBank = $18 +DEF PokemonTower4F_ScriptPointers = $4acd +DEF PokemonTower4F_ScriptPointersBank = $18 +DEF PokemonTower4F_TextPointers = $4ad3 +DEF PokemonTower4F_TextPointersBank = $18 +DEF PokemonTower4F_TrainerHeader0 = $4adf +DEF PokemonTower4F_TrainerHeader0Bank = $18 +DEF PokemonTower4F_TrainerHeaders = $4adf +DEF PokemonTower4F_TrainerHeadersBank = $18 +DEF PokemonTower4F_TrainerHeader1 = $4aeb +DEF PokemonTower4F_TrainerHeader1Bank = $18 +DEF PokemonTower4F_TrainerHeader2 = $4af7 +DEF PokemonTower4F_TrainerHeader2Bank = $18 +DEF PokemonTower4FChanneler1Text = $4b04 +DEF PokemonTower4FChanneler1TextBank = $18 +DEF PokemonTower4FChanneler2Text = $4b0e +DEF PokemonTower4FChanneler2TextBank = $18 +DEF PokemonTower4FChanneler3Text = $4b18 +DEF PokemonTower4FChanneler3TextBank = $18 +DEF PokemonTower4FChanneler1BattleText = $4b22 +DEF PokemonTower4FChanneler1BattleTextBank = $18 +DEF PokemonTower4FChanneler1EndBattleText = $4b35 +DEF PokemonTower4FChanneler1EndBattleTextBank = $18 +DEF PokemonTower4FChanneler1AfterBattleText = $4b47 +DEF PokemonTower4FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler2BattleText = $4b59 +DEF PokemonTower4FChanneler2BattleTextBank = $18 +DEF PokemonTower4FChanneler2EndBattleText = $4b6e +DEF PokemonTower4FChanneler2EndBattleTextBank = $18 +DEF PokemonTower4FChanneler2AfterBattleText = $4b74 +DEF PokemonTower4FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower4FChanneler3BattleText = $4b90 +DEF PokemonTower4FChanneler3BattleTextBank = $18 +DEF PokemonTower4FChanneler3EndBattleText = $4ba4 +DEF PokemonTower4FChanneler3EndBattleTextBank = $18 +DEF PokemonTower4FChanneler3AfterBattleText = $4bad +DEF PokemonTower4FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower4F_Object = $4bc6 +DEF PokemonTower4F_ObjectBank = $18 +DEF PokemonTower4F_Blocks = $4c07 +DEF PokemonTower4F_BlocksBank = $18 +DEF PokemonTower5F_h = $4c61 +DEF PokemonTower5F_hBank = $18 +DEF PokemonTower5F_Script = $4c6d +DEF PokemonTower5F_ScriptBank = $18 +DEF PokemonTower5F_ScriptPointers = $4c80 +DEF PokemonTower5F_ScriptPointersBank = $18 +DEF PokemonTower5FDefaultScript = $4c86 +DEF PokemonTower5FDefaultScriptBank = $18 +DEF PokemonTower5FPurifiedZoneCoords = $4ccd +DEF PokemonTower5FPurifiedZoneCoordsBank = $18 +DEF PokemonTower5F_TextPointers = $4cd6 +DEF PokemonTower5F_TextPointersBank = $18 +DEF PokemonTower5F_TrainerHeader0 = $4ce4 +DEF PokemonTower5F_TrainerHeader0Bank = $18 +DEF PokemonTower5F_TrainerHeaders = $4ce4 +DEF PokemonTower5F_TrainerHeadersBank = $18 +DEF PokemonTower5F_TrainerHeader1 = $4cf0 +DEF PokemonTower5F_TrainerHeader1Bank = $18 +DEF PokemonTower5F_TrainerHeader2 = $4cfc +DEF PokemonTower5F_TrainerHeader2Bank = $18 +DEF PokemonTower5F_TrainerHeader3 = $4d08 +DEF PokemonTower5F_TrainerHeader3Bank = $18 +DEF PokemonTower5FChanneler1Text = $4d15 +DEF PokemonTower5FChanneler1TextBank = $18 +DEF PokemonTower5FChanneler2Text = $4d42 +DEF PokemonTower5FChanneler2TextBank = $18 +DEF PokemonTower5FChanneler2BattleText = $4d4c +DEF PokemonTower5FChanneler2BattleTextBank = $18 +DEF PokemonTower5FChanneler2EndBattleText = $4d62 +DEF PokemonTower5FChanneler2EndBattleTextBank = $18 +DEF PokemonTower5FChanneler2AfterBattleText = $4d6b +DEF PokemonTower5FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler3Text = $4d7f +DEF PokemonTower5FChanneler3TextBank = $18 +DEF PokemonTower5FChanneler3BattleText = $4d89 +DEF PokemonTower5FChanneler3BattleTextBank = $18 +DEF PokemonTower5FChanneler3EndBattleText = $4d9e +DEF PokemonTower5FChanneler3EndBattleTextBank = $18 +DEF PokemonTower5FChanneler3AfterBattleText = $4daa +DEF PokemonTower5FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler4Text = $4dbf +DEF PokemonTower5FChanneler4TextBank = $18 +DEF PokemonTower5FChanneler4BattleText = $4dc9 +DEF PokemonTower5FChanneler4BattleTextBank = $18 +DEF PokemonTower5FChanneler4EndBattleText = $4ddc +DEF PokemonTower5FChanneler4EndBattleTextBank = $18 +DEF PokemonTower5FChanneler4AfterBattleText = $4de4 +DEF PokemonTower5FChanneler4AfterBattleTextBank = $18 +DEF PokemonTower5FChanneler5Text = $4df4 +DEF PokemonTower5FChanneler5TextBank = $18 +DEF PokemonTower5FChanneler5BattleText = $4dfe +DEF PokemonTower5FChanneler5BattleTextBank = $18 +DEF PokemonTower5FChanneler5EndBattleText = $4e13 +DEF PokemonTower5FChanneler5EndBattleTextBank = $18 +DEF PokemonTower5FChanneler5AfterBattleText = $4e1a +DEF PokemonTower5FChanneler5AfterBattleTextBank = $18 +DEF PokemonTower5FPurifiedZoneText = $4e34 +DEF PokemonTower5FPurifiedZoneTextBank = $18 +DEF PokemonTower5F_Object = $4e6a +DEF PokemonTower5F_ObjectBank = $18 +DEF PokemonTower5F_Blocks = $4eab +DEF PokemonTower5F_BlocksBank = $18 +DEF PokemonTower6F_h = $4f05 +DEF PokemonTower6F_hBank = $18 +DEF PokemonTower6F_Script = $4f11 +DEF PokemonTower6F_ScriptBank = $18 +DEF PokemonTower6FSetDefaultScript = $4f24 +DEF PokemonTower6FSetDefaultScriptBank = $18 +DEF PokemonTower6F_ScriptPointers = $4f2f +DEF PokemonTower6F_ScriptPointersBank = $18 +DEF PokemonTower6FDefaultScript = $4f39 +DEF PokemonTower6FDefaultScriptBank = $18 +DEF PokemonTower6FMarowakCoords = $4f67 +DEF PokemonTower6FMarowakCoordsBank = $18 +DEF PokemonTower6FMarowakBattleScript = $4f6a +DEF PokemonTower6FMarowakBattleScriptBank = $18 +DEF PokemonTower6FPlayerMovingScript = $4fc3 +DEF PokemonTower6FPlayerMovingScriptBank = $18 +DEF PokemonTower6F_TextPointers = $4fd3 +DEF PokemonTower6F_TextPointersBank = $18 +DEF PokemonTower6F_TrainerHeader0 = $4fe1 +DEF PokemonTower6F_TrainerHeader0Bank = $18 +DEF PokemonTower6F_TrainerHeaders = $4fe1 +DEF PokemonTower6F_TrainerHeadersBank = $18 +DEF PokemonTower6F_TrainerHeader1 = $4fed +DEF PokemonTower6F_TrainerHeader1Bank = $18 +DEF PokemonTower6F_TrainerHeader2 = $4ff9 +DEF PokemonTower6F_TrainerHeader2Bank = $18 +DEF PokemonTower6FChanneler1Text = $5006 +DEF PokemonTower6FChanneler1TextBank = $18 +DEF PokemonTower6FChanneler2Text = $5010 +DEF PokemonTower6FChanneler2TextBank = $18 +DEF PokemonTower6FChanneler3Text = $501a +DEF PokemonTower6FChanneler3TextBank = $18 +DEF PokemonTower6FMarowakDepartedText = $5024 +DEF PokemonTower6FMarowakDepartedTextBank = $18 +DEF PokemonTower6FGhostWasCubonesMotherText = $5041 +DEF PokemonTower6FGhostWasCubonesMotherTextBank = $18 +DEF PokemonTower6FSoulWasCalmedText = $506c +DEF PokemonTower6FSoulWasCalmedTextBank = $18 +DEF PokemonTower6FChanneler1BattleText = $50a4 +DEF PokemonTower6FChanneler1BattleTextBank = $18 +DEF PokemonTower6FChanneler1EndBattleText = $50bc +DEF PokemonTower6FChanneler1EndBattleTextBank = $18 +DEF PokemonTower6FChanneler1AfterBattleText = $50c3 +DEF PokemonTower6FChanneler1AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler2BattleText = $50df +DEF PokemonTower6FChanneler2BattleTextBank = $18 +DEF PokemonTower6FChanneler2EndBattleText = $50f6 +DEF PokemonTower6FChanneler2EndBattleTextBank = $18 +DEF PokemonTower6FChanneler2AfterBattleText = $510c +DEF PokemonTower6FChanneler2AfterBattleTextBank = $18 +DEF PokemonTower6FChanneler3BattleText = $5138 +DEF PokemonTower6FChanneler3BattleTextBank = $18 +DEF PokemonTower6FChanneler3EndBattleText = $5152 +DEF PokemonTower6FChanneler3EndBattleTextBank = $18 +DEF PokemonTower6FChanneler3AfterBattleText = $5159 +DEF PokemonTower6FChanneler3AfterBattleTextBank = $18 +DEF PokemonTower6FBeGoneText = $517a +DEF PokemonTower6FBeGoneTextBank = $18 +DEF PokemonTower6F_Object = $5190 +DEF PokemonTower6F_ObjectBank = $18 +DEF PokemonTower6F_Blocks = $51ca +DEF PokemonTower6F_BlocksBank = $18 +DEF PokemonTower7F_h = $522e +DEF PokemonTower7F_hBank = $18 +DEF PokemonTower7F_Script = $523a +DEF PokemonTower7F_ScriptBank = $18 +DEF PokemonTower7FSetDefaultScript = $5247 +DEF PokemonTower7FSetDefaultScriptBank = $18 +DEF PokemonTower7FSetScript = $524b +DEF PokemonTower7FSetScriptBank = $18 +DEF PokemonTower7F_ScriptPointers = $524f +DEF PokemonTower7F_ScriptPointersBank = $18 +DEF PokemonTower7FScript0 = $5267 +DEF PokemonTower7FScript0Bank = $18 +DEF PokemonTower7FScript_60d2a = $5270 +DEF PokemonTower7FScript_60d2aBank = $18 +DEF PokemonTower7FMovementData_60d7a = $52c0 +DEF PokemonTower7FMovementData_60d7aBank = $18 +DEF PokemonTower7FMovementData_60d7b = $52c1 +DEF PokemonTower7FMovementData_60d7bBank = $18 +DEF PokemonTower7FScript1 = $52c5 +DEF PokemonTower7FScript1Bank = $18 +DEF PokemonTower7FScript2 = $52e4 +DEF PokemonTower7FScript2Bank = $18 +DEF PokemonTower7FScript3 = $52ef +DEF PokemonTower7FScript3Bank = $18 +DEF PokemonTower7FScript4 = $5305 +DEF PokemonTower7FScript4Bank = $18 +DEF PokemonTower7FScript5 = $5324 +DEF PokemonTower7FScript5Bank = $18 +DEF PokemonTower7FScript6 = $532f +DEF PokemonTower7FScript6Bank = $18 +DEF PokemonTower7FScript7 = $5354 +DEF PokemonTower7FScript7Bank = $18 +DEF PokemonTower7FScript8 = $537a +DEF PokemonTower7FScript8Bank = $18 +DEF PokemonTower7FScript9 = $53c0 +DEF PokemonTower7FScript9Bank = $18 +DEF PokemonTower7FScript10 = $53e1 +DEF PokemonTower7FScript10Bank = $18 +DEF PokemonTower7FScript_ShowObject = $53f5 +DEF PokemonTower7FScript_ShowObjectBank = $18 +DEF PokemonTower7FScript_HideObject = $5404 +DEF PokemonTower7FScript_HideObjectBank = $18 +DEF PokemonTower7FWarpToMrFujiHouseScript = $540d +DEF PokemonTower7FWarpToMrFujiHouseScriptBank = $18 +DEF PokemonTower7F_TextPointers = $543a +DEF PokemonTower7F_TextPointersBank = $18 +DEF PokemonTower7FJessieJamesText = $5446 +DEF PokemonTower7FJessieJamesTextBank = $18 +DEF PokemonTower7FText4 = $5447 +DEF PokemonTower7FText4Bank = $18 +DEF PokemonTower7FText5 = $5470 +DEF PokemonTower7FText5Bank = $18 +DEF PokemonTower7FJessieJamesEndBattleText = $54ac +DEF PokemonTower7FJessieJamesEndBattleTextBank = $18 +DEF PokemonTower7FText6 = $54b5 +DEF PokemonTower7FText6Bank = $18 +DEF PokemonTower7FMrFujiText = $54c8 +DEF PokemonTower7FMrFujiTextBank = $18 +DEF PokemonTower7F_Object = $55cf +DEF PokemonTower7F_ObjectBank = $18 +DEF PokemonTower7F_Blocks = $55ed +DEF PokemonTower7F_BlocksBank = $18 +DEF GiveFossilToCinnabarLab = $5647 +DEF GiveFossilToCinnabarLabBank = $18 +DEF PrintFossilsInBag = $57b7 +DEF PrintFossilsInBagBank = $18 +DEF LoadFossilItemAndMonName = $57e0 +DEF LoadFossilItemAndMonNameBank = $18 +DEF ViridianForest_h = $57f6 +DEF ViridianForest_hBank = $18 +DEF ViridianForest_Script = $5802 +DEF ViridianForest_ScriptBank = $18 +DEF ViridianForest_ScriptPointers = $5815 +DEF ViridianForest_ScriptPointersBank = $18 +DEF ViridianForest_TextPointers = $581b +DEF ViridianForest_TextPointersBank = $18 +DEF ViridianForest_TrainerHeader0 = $583b +DEF ViridianForest_TrainerHeader0Bank = $18 +DEF ViridianForest_TrainerHeaders = $583b +DEF ViridianForest_TrainerHeadersBank = $18 +DEF ViridianForest_TrainerHeader1 = $5847 +DEF ViridianForest_TrainerHeader1Bank = $18 +DEF ViridianForest_TrainerHeader2 = $5853 +DEF ViridianForest_TrainerHeader2Bank = $18 +DEF ViridianForest_TrainerHeader3 = $585f +DEF ViridianForest_TrainerHeader3Bank = $18 +DEF ViridianForest_TrainerHeader4 = $586b +DEF ViridianForest_TrainerHeader4Bank = $18 +DEF ViridianForestYoungster1Text = $5878 +DEF ViridianForestYoungster1TextBank = $18 +DEF ViridianForestYoungster2Text = $58aa +DEF ViridianForestYoungster2TextBank = $18 +DEF ViridianForestYoungster3Text = $58b0 +DEF ViridianForestYoungster3TextBank = $18 +DEF ViridianForestYoungster4Text = $58b6 +DEF ViridianForestYoungster4TextBank = $18 +DEF ViridianForestCooltrainerFText = $58bc +DEF ViridianForestCooltrainerFTextBank = $18 +DEF ViridianForestYoungster5Text = $58c2 +DEF ViridianForestYoungster5TextBank = $18 +DEF ViridianForestTalkToTrainer = $58c6 +DEF ViridianForestTalkToTrainerBank = $18 +DEF ViridianForestYoungster2BattleText = $58cc +DEF ViridianForestYoungster2BattleTextBank = $18 +DEF ViridianForestYoungster2EndBattleText = $58eb +DEF ViridianForestYoungster2EndBattleTextBank = $18 +DEF ViridianForestYoungster2AfterBattleText = $5903 +DEF ViridianForestYoungster2AfterBattleTextBank = $18 +DEF ViridianForestYoungster3BattleText = $5919 +DEF ViridianForestYoungster3BattleTextBank = $18 +DEF ViridianForestYoungster3EndBattleText = $5936 +DEF ViridianForestYoungster3EndBattleTextBank = $18 +DEF ViridianForestYoungster3AfterBattleText = $5945 +DEF ViridianForestYoungster3AfterBattleTextBank = $18 +DEF ViridianForestYoungster4BattleText = $595e +DEF ViridianForestYoungster4BattleTextBank = $18 +DEF ViridianForestYoungster4EndBattleText = $597b +DEF ViridianForestYoungster4EndBattleTextBank = $18 +DEF ViridianForestYoungster4AfterBattleText = $598c +DEF ViridianForestYoungster4AfterBattleTextBank = $18 +DEF ViridianForestCooltrainerFBattleText = $59cc +DEF ViridianForestCooltrainerFBattleTextBank = $18 +DEF ViridianForestCooltrainerFEndBattleText = $59e3 +DEF ViridianForestCooltrainerFEndBattleTextBank = $18 +DEF ViridianForestCooltrainerFAfterBattleText = $59ed +DEF ViridianForestCooltrainerFAfterBattleTextBank = $18 +DEF ViridianForestYoungster5BattleText = $5a1c +DEF ViridianForestYoungster5BattleTextBank = $18 +DEF ViridianForestYoungster5EndBattleText = $5a36 +DEF ViridianForestYoungster5EndBattleTextBank = $18 +DEF ViridianForestYoungster5AfterBattleText = $5a4d +DEF ViridianForestYoungster5AfterBattleTextBank = $18 +DEF ViridianForestYoungster6Text = $5a6c +DEF ViridianForestYoungster6TextBank = $18 +DEF ViridianForestTrainerTips1Text = $5aa6 +DEF ViridianForestTrainerTips1TextBank = $18 +DEF ViridianForestUseAntidoteSignText = $5aad +DEF ViridianForestUseAntidoteSignTextBank = $18 +DEF ViridianForestTrainerTips2Text = $5ab4 +DEF ViridianForestTrainerTips2TextBank = $18 +DEF ViridianForestTrainerTips3Text = $5abb +DEF ViridianForestTrainerTips3TextBank = $18 +DEF ViridianForestTrainerTips4Text = $5ac2 +DEF ViridianForestTrainerTips4TextBank = $18 +DEF ViridianForestLeavingSignText = $5ac9 +DEF ViridianForestLeavingSignTextBank = $18 +DEF ViridianForestSign_Common = $5acd +DEF ViridianForestSign_CommonBank = $18 +DEF ViridianForest_Object = $5ad5 +DEF ViridianForest_ObjectBank = $18 +DEF SSAnne1F_h = $5b64 +DEF SSAnne1F_hBank = $18 +DEF SSAnne1F_Script = $5b70 +DEF SSAnne1F_ScriptBank = $18 +DEF SSAnne1F_TextPointers = $5b74 +DEF SSAnne1F_TextPointersBank = $18 +DEF SSAnne1FWaiterText = $5b78 +DEF SSAnne1FWaiterTextBank = $18 +DEF SSAnne1FSailorText = $5bbf +DEF SSAnne1FSailorTextBank = $18 +DEF SSAnne1F_Object = $5bfc +DEF SSAnne1F_ObjectBank = $18 +DEF SSAnne1F_Blocks = $5c64 +DEF SSAnne1F_BlocksBank = $18 +DEF SSAnne2F_h = $5d18 +DEF SSAnne2F_hBank = $18 +DEF SSAnne2F_Script = $5d24 +DEF SSAnne2F_ScriptBank = $18 +DEF SSAnne2FResetScripts = $5d30 +DEF SSAnne2FResetScriptsBank = $18 +DEF SSAnne2F_ScriptPointers = $5d38 +DEF SSAnne2F_ScriptPointersBank = $18 +DEF SSAnne2FNoopScript = $5d42 +DEF SSAnne2FNoopScriptBank = $18 +DEF SSAnne2FDefaultScript = $5d43 +DEF SSAnne2FDefaultScriptBank = $18 +DEF SSAnne2FSetFacingDirectionScript = $5d96 +DEF SSAnne2FSetFacingDirectionScriptBank = $18 +DEF SSAnne2FRivalStartBattleScript = $5db0 +DEF SSAnne2FRivalStartBattleScriptBank = $18 +DEF SSAnne2FRivalAfterBattleScript = $5dda +DEF SSAnne2FRivalAfterBattleScriptBank = $18 +DEF SSAnne2FRivalExitScript = $5e26 +DEF SSAnne2FRivalExitScriptBank = $18 +DEF SSAnne2F_TextPointers = $5e43 +DEF SSAnne2F_TextPointersBank = $18 +DEF SSAnne2FWaiterText = $5e49 +DEF SSAnne2FWaiterTextBank = $18 +DEF SSAnne2FRivalText = $5e9e +DEF SSAnne2FRivalTextBank = $18 +DEF SSAnne2FRivalDefeatedText = $5f55 +DEF SSAnne2FRivalDefeatedTextBank = $18 +DEF SSAnne2FRivalVictoryText = $5f75 +DEF SSAnne2FRivalVictoryTextBank = $18 +DEF SSAnne2FRivalCutMasterText = $5f9c +DEF SSAnne2FRivalCutMasterTextBank = $18 +DEF SSAnne2F_Object = $600b +DEF SSAnne2F_ObjectBank = $18 +DEF SSAnne2F_Blocks = $6065 +DEF SSAnne2F_BlocksBank = $18 +DEF SSAnneB1F_h = $6119 +DEF SSAnneB1F_hBank = $18 +DEF SSAnneB1F_Script = $6125 +DEF SSAnneB1F_ScriptBank = $18 +DEF SSAnneB1F_TextPointers = $6128 +DEF SSAnneB1F_TextPointersBank = $18 +DEF SSAnneB1F_Object = $6129 +DEF SSAnneB1F_ObjectBank = $18 +DEF SSAnneB1F_Blocks = $615d +DEF SSAnneB1F_BlocksBank = $18 +DEF SSAnneBow_h = $6199 +DEF SSAnneBow_hBank = $18 +DEF SSAnneBow_Script = $61a5 +DEF SSAnneBow_ScriptBank = $18 +DEF SSAnneBow_ScriptPointers = $61b8 +DEF SSAnneBow_ScriptPointersBank = $18 +DEF SSAnneBow_TextPointers = $61be +DEF SSAnneBow_TextPointersBank = $18 +DEF SSAnneBow_TrainerHeader0 = $61c8 +DEF SSAnneBow_TrainerHeader0Bank = $18 +DEF SSAnneBow_TrainerHeaders = $61c8 +DEF SSAnneBow_TrainerHeadersBank = $18 +DEF SSAnneBow_TrainerHeader1 = $61d4 +DEF SSAnneBow_TrainerHeader1Bank = $18 +DEF SSAnneBowSuperNerdText = $61e1 +DEF SSAnneBowSuperNerdTextBank = $18 +DEF SSAnneBowSailor1Text = $6204 +DEF SSAnneBowSailor1TextBank = $18 +DEF SSAnneBowCooltrainerMText = $621c +DEF SSAnneBowCooltrainerMTextBank = $18 +DEF SSAnneBowSailor2Text = $6244 +DEF SSAnneBowSailor2TextBank = $18 +DEF SSAnneBowSailor2BattleText = $624e +DEF SSAnneBowSailor2BattleTextBank = $18 +DEF SSAnneBowSailor2EndBattleText = $6267 +DEF SSAnneBowSailor2EndBattleTextBank = $18 +DEF SSAnneBowSailor2AfterBattleText = $6276 +DEF SSAnneBowSailor2AfterBattleTextBank = $18 +DEF SSAnneBowSailor3Text = $62a1 +DEF SSAnneBowSailor3TextBank = $18 +DEF SSAnneBowSailor3BattleText = $62ab +DEF SSAnneBowSailor3BattleTextBank = $18 +DEF SSAnneBowSailor3EndBattleText = $62c4 +DEF SSAnneBowSailor3EndBattleTextBank = $18 +DEF SSAnneBowSailor3AfterBattleText = $62cd +DEF SSAnneBowSailor3AfterBattleTextBank = $18 +DEF SSAnneBow_Object = $62ff +DEF SSAnneBow_ObjectBank = $18 +DEF SSAnneBow_Blocks = $6335 +DEF SSAnneBow_BlocksBank = $18 +DEF SSAnneKitchen_h = $637b +DEF SSAnneKitchen_hBank = $18 +DEF SSAnneKitchen_Script = $6387 +DEF SSAnneKitchen_ScriptBank = $18 +DEF SSAnneKitchen_TextPointers = $638b +DEF SSAnneKitchen_TextPointersBank = $18 +DEF SSAnneKitchenCook1Text = $6399 +DEF SSAnneKitchenCook1TextBank = $18 +DEF SSAnneKitchenCook2Text = $63b5 +DEF SSAnneKitchenCook2TextBank = $18 +DEF SSAnneKitchenCook3Text = $63d5 +DEF SSAnneKitchenCook3TextBank = $18 +DEF SSAnneKitchenCook4Text = $63f8 +DEF SSAnneKitchenCook4TextBank = $18 +DEF SSAnneKitchenCook5Text = $641f +DEF SSAnneKitchenCook5TextBank = $18 +DEF SSAnneKitchenCook6Text = $6458 +DEF SSAnneKitchenCook6TextBank = $18 +DEF SSAnneKitchenCook7Text = $6485 +DEF SSAnneKitchenCook7TextBank = $18 +DEF SSAnneKitchen_Object = $6544 +DEF SSAnneKitchen_ObjectBank = $18 +DEF SSAnneKitchen_Blocks = $657a +DEF SSAnneKitchen_BlocksBank = $18 +DEF SSAnneCaptainsRoom_h = $65b2 +DEF SSAnneCaptainsRoom_hBank = $18 +DEF SSAnneCaptainsRoom_Script = $65be +DEF SSAnneCaptainsRoom_ScriptBank = $18 +DEF SSAnneCaptainsRoomEventScript = $65c4 +DEF SSAnneCaptainsRoomEventScriptBank = $18 +DEF SSAnneCaptainsRoom_TextPointers = $65d0 +DEF SSAnneCaptainsRoom_TextPointersBank = $18 +DEF SSAnneCaptainsRoomCaptainText = $65d6 +DEF SSAnneCaptainsRoomCaptainTextBank = $18 +DEF SSAnneCaptainsRoomRubCaptainsBackText = $6615 +DEF SSAnneCaptainsRoomRubCaptainsBackTextBank = $18 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterText = $66a2 +DEF SSAnneCaptainsRoomCaptainIFeelMuchBetterTextBank = $18 +DEF SSAnneCaptainsRoomCaptainReceivedHM01Text = $6736 +DEF SSAnneCaptainsRoomCaptainReceivedHM01TextBank = $18 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreText = $6752 +DEF SSAnneCaptainsRoomCaptainNotSickAnymoreTextBank = $18 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomText = $67a4 +DEF SSAnneCaptainsRoomCaptainHM01NoRoomTextBank = $18 +DEF SSAnneCaptainsRoomTrashText = $67b7 +DEF SSAnneCaptainsRoomTrashTextBank = $18 +DEF SSAnneCaptainsRoomSeasickBookText = $67cd +DEF SSAnneCaptainsRoomSeasickBookTextBank = $18 +DEF SSAnneCaptainsRoom_Object = $67fa +DEF SSAnneCaptainsRoom_ObjectBank = $18 +DEF SSAnneCaptainsRoom_Blocks = $6812 +DEF SSAnneCaptainsRoom_BlocksBank = $18 +DEF SSAnne1FRooms_h = $681e +DEF SSAnne1FRooms_hBank = $18 +DEF SSAnne1FRooms_Script = $682a +DEF SSAnne1FRooms_ScriptBank = $18 +DEF SSAnne1FRooms_ScriptPointers = $683d +DEF SSAnne1FRooms_ScriptPointersBank = $18 +DEF SSAnne1FRooms_TextPointers = $6843 +DEF SSAnne1FRooms_TextPointersBank = $18 +DEF SSAnne1FRooms_TrainerHeader0 = $6859 +DEF SSAnne1FRooms_TrainerHeader0Bank = $18 +DEF SSAnne1FRooms_TrainerHeaders = $6859 +DEF SSAnne1FRooms_TrainerHeadersBank = $18 +DEF SSAnne1FRooms_TrainerHeader1 = $6865 +DEF SSAnne1FRooms_TrainerHeader1Bank = $18 +DEF SSAnne1FRooms_TrainerHeader2 = $6871 +DEF SSAnne1FRooms_TrainerHeader2Bank = $18 +DEF SSAnne1FRooms_TrainerHeader3 = $687d +DEF SSAnne1FRooms_TrainerHeader3Bank = $18 +DEF SSAnne1FRoomsGentleman1Text = $688a +DEF SSAnne1FRoomsGentleman1TextBank = $18 +DEF SSAnne1FRoomsGentleman2Text = $6894 +DEF SSAnne1FRoomsGentleman2TextBank = $18 +DEF SSAnne1FRoomsYoungsterText = $689e +DEF SSAnne1FRoomsYoungsterTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFText = $68a8 +DEF SSAnne1FRoomsCooltrainerFTextBank = $18 +DEF SSAnne1FRoomsWigglytuffText = $68b2 +DEF SSAnne1FRoomsWigglytuffTextBank = $18 +DEF SSAnne1FRoomsGentleman1BattleText = $68c9 +DEF SSAnne1FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1EndBattleText = $68f0 +DEF SSAnne1FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman1AfterBattleText = $68fa +DEF SSAnne1FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2BattleText = $6911 +DEF SSAnne1FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2EndBattleText = $692f +DEF SSAnne1FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne1FRoomsGentleman2AfterBattleText = $6942 +DEF SSAnne1FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterBattleText = $695e +DEF SSAnne1FRoomsYoungsterBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterEndBattleText = $6977 +DEF SSAnne1FRoomsYoungsterEndBattleTextBank = $18 +DEF SSAnne1FRoomsYoungsterAfterBattleText = $6988 +DEF SSAnne1FRoomsYoungsterAfterBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFBattleText = $69b2 +DEF SSAnne1FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFEndBattleText = $69ce +DEF SSAnne1FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne1FRoomsCooltrainerFAfterBattleText = $69e1 +DEF SSAnne1FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne1FRoomsGirl1Text = $6a12 +DEF SSAnne1FRoomsGirl1TextBank = $18 +DEF SSAnne1FRoomsMiddleAgedManText = $6a3a +DEF SSAnne1FRoomsMiddleAgedManTextBank = $18 +DEF SSAnne1FRoomsLittleGirlText = $6a58 +DEF SSAnne1FRoomsLittleGirlTextBank = $18 +DEF SSAnne1FRoomsGirl2Text = $6a72 +DEF SSAnne1FRoomsGirl2TextBank = $18 +DEF SSAnne1FRoomsGentleman3Text = $6a92 +DEF SSAnne1FRoomsGentleman3TextBank = $18 +DEF SSAnne1FRooms_Object = $6abf +DEF SSAnne1FRooms_ObjectBank = $18 +DEF SSAnne1FRooms_Blocks = $6b3e +DEF SSAnne1FRooms_BlocksBank = $18 +DEF SSAnne2FRooms_h = $6b9e +DEF SSAnne2FRooms_hBank = $18 +DEF SSAnne2FRooms_Script = $6baa +DEF SSAnne2FRooms_ScriptBank = $18 +DEF SSAnne2FRooms_ScriptPointers = $6bbd +DEF SSAnne2FRooms_ScriptPointersBank = $18 +DEF SSAnne2FRooms_TextPointers = $6bc3 +DEF SSAnne2FRooms_TextPointersBank = $18 +DEF SSAnne2FRooms_TrainerHeader0 = $6bdd +DEF SSAnne2FRooms_TrainerHeader0Bank = $18 +DEF SSAnne2FRooms_TrainerHeaders = $6bdd +DEF SSAnne2FRooms_TrainerHeadersBank = $18 +DEF SSAnne2FRooms_TrainerHeader1 = $6be9 +DEF SSAnne2FRooms_TrainerHeader1Bank = $18 +DEF SSAnne2FRooms_TrainerHeader2 = $6bf5 +DEF SSAnne2FRooms_TrainerHeader2Bank = $18 +DEF SSAnne2FRooms_TrainerHeader3 = $6c01 +DEF SSAnne2FRooms_TrainerHeader3Bank = $18 +DEF SSAnne2FRoomsGentleman1Text = $6c0e +DEF SSAnne2FRoomsGentleman1TextBank = $18 +DEF SSAnne2FRoomsFisherText = $6c18 +DEF SSAnne2FRoomsFisherTextBank = $18 +DEF SSAnne2FRoomsGentleman2Text = $6c22 +DEF SSAnne2FRoomsGentleman2TextBank = $18 +DEF SSAnne2FRoomsCooltrainerFText = $6c2c +DEF SSAnne2FRoomsCooltrainerFTextBank = $18 +DEF SSAnne2FRoomsGentleman3Text = $6c36 +DEF SSAnne2FRoomsGentleman3TextBank = $18 +DEF SSAnne2FRoomsGentleman4Text = $6c8f +DEF SSAnne2FRoomsGentleman4TextBank = $18 +DEF SSAnne2FRoomsGrampsText = $6cbe +DEF SSAnne2FRoomsGrampsTextBank = $18 +DEF SSAnne2FRoomsGentleman5Text = $6ce7 +DEF SSAnne2FRoomsGentleman5TextBank = $18 +DEF SSAnne2FRoomsLittleBoyText = $6cf3 +DEF SSAnne2FRoomsLittleBoyTextBank = $18 +DEF SSAnne2FRoomsBrunetteGirlText = $6cff +DEF SSAnne2FRoomsBrunetteGirlTextBank = $18 +DEF SSAnne2FRoomsBeautyText = $6d0b +DEF SSAnne2FRoomsBeautyTextBank = $18 +DEF SSAnne2FRoomsGentleman1BattleText = $6d17 +DEF SSAnne2FRoomsGentleman1BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1EndBattleText = $6d34 +DEF SSAnne2FRoomsGentleman1EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman1AfterBattleText = $6d48 +DEF SSAnne2FRoomsGentleman1AfterBattleTextBank = $18 +DEF SSAnne2FRoomsFisherBattleText = $6d65 +DEF SSAnne2FRoomsFisherBattleTextBank = $18 +DEF SSAnne2FRoomsFisherEndBattleText = $6d7c +DEF SSAnne2FRoomsFisherEndBattleTextBank = $18 +DEF SSAnne2FRoomsFisherAfterBattleText = $6d86 +DEF SSAnne2FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2BattleText = $6dad +DEF SSAnne2FRoomsGentleman2BattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2EndBattleText = $6dd3 +DEF SSAnne2FRoomsGentleman2EndBattleTextBank = $18 +DEF SSAnne2FRoomsGentleman2AfterBattleText = $6ddd +DEF SSAnne2FRoomsGentleman2AfterBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFBattleText = $6df8 +DEF SSAnne2FRoomsCooltrainerFBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFEndBattleText = $6e17 +DEF SSAnne2FRoomsCooltrainerFEndBattleTextBank = $18 +DEF SSAnne2FRoomsCooltrainerFAfterBattleText = $6e21 +DEF SSAnne2FRoomsCooltrainerFAfterBattleTextBank = $18 +DEF SSAnne2FRooms_Object = $6e38 +DEF SSAnne2FRooms_ObjectBank = $18 +DEF SSAnneB1FRooms_h = $6ef4 +DEF SSAnneB1FRooms_hBank = $18 +DEF SSAnneB1FRooms_Script = $6f00 +DEF SSAnneB1FRooms_ScriptBank = $18 +DEF SSAnneB1FRooms_ScriptPointers = $6f13 +DEF SSAnneB1FRooms_ScriptPointersBank = $18 +DEF SSAnneB1FRooms_TextPointers = $6f19 +DEF SSAnneB1FRooms_TextPointersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader0 = $6f2f +DEF SSAnneB1FRooms_TrainerHeader0Bank = $18 +DEF SSAnneB1FRooms_TrainerHeaders = $6f2f +DEF SSAnneB1FRooms_TrainerHeadersBank = $18 +DEF SSAnneB1FRooms_TrainerHeader1 = $6f3b +DEF SSAnneB1FRooms_TrainerHeader1Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader2 = $6f47 +DEF SSAnneB1FRooms_TrainerHeader2Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader3 = $6f53 +DEF SSAnneB1FRooms_TrainerHeader3Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader4 = $6f5f +DEF SSAnneB1FRooms_TrainerHeader4Bank = $18 +DEF SSAnneB1FRooms_TrainerHeader5 = $6f6b +DEF SSAnneB1FRooms_TrainerHeader5Bank = $18 +DEF SSAnneB1FRoomsSailor1Text = $6f78 +DEF SSAnneB1FRoomsSailor1TextBank = $18 +DEF SSAnneB1FRoomsSailor2Text = $6f82 +DEF SSAnneB1FRoomsSailor2TextBank = $18 +DEF SSAnneB1FRoomsSailor3Text = $6f8c +DEF SSAnneB1FRoomsSailor3TextBank = $18 +DEF SSAnneB1FRoomsSailor4Text = $6f96 +DEF SSAnneB1FRoomsSailor4TextBank = $18 +DEF SSAnneB1FRoomsSailor5Text = $6fa0 +DEF SSAnneB1FRoomsSailor5TextBank = $18 +DEF SSAnneB1FRoomsFisherText = $6faa +DEF SSAnneB1FRoomsFisherTextBank = $18 +DEF SSAnneB1FRoomsMachokeText = $6fb4 +DEF SSAnneB1FRoomsMachokeTextBank = $18 +DEF SSAnneB1FRoomsSailor1BattleText = $6fcd +DEF SSAnneB1FRoomsSailor1BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1EndBattleText = $6fe4 +DEF SSAnneB1FRoomsSailor1EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor1AfterBattleText = $6ff5 +DEF SSAnneB1FRoomsSailor1AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2BattleText = $700c +DEF SSAnneB1FRoomsSailor2BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2EndBattleText = $7026 +DEF SSAnneB1FRoomsSailor2EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor2AfterBattleText = $703d +DEF SSAnneB1FRoomsSailor2AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3BattleText = $705c +DEF SSAnneB1FRoomsSailor3BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3EndBattleText = $7073 +DEF SSAnneB1FRoomsSailor3EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor3AfterBattleText = $7081 +DEF SSAnneB1FRoomsSailor3AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4BattleText = $70a9 +DEF SSAnneB1FRoomsSailor4BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4EndBattleText = $70c3 +DEF SSAnneB1FRoomsSailor4EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor4AfterBattleText = $70cf +DEF SSAnneB1FRoomsSailor4AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5BattleText = $70f5 +DEF SSAnneB1FRoomsSailor5BattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5EndBattleText = $710e +DEF SSAnneB1FRoomsSailor5EndBattleTextBank = $18 +DEF SSAnneB1FRoomsSailor5AfterBattleText = $7118 +DEF SSAnneB1FRoomsSailor5AfterBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherBattleText = $7137 +DEF SSAnneB1FRoomsFisherBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherEndBattleText = $7173 +DEF SSAnneB1FRoomsFisherEndBattleTextBank = $18 +DEF SSAnneB1FRoomsFisherAfterBattleText = $7181 +DEF SSAnneB1FRoomsFisherAfterBattleTextBank = $18 +DEF SSAnneB1FRoomsSuperNerdText = $71a3 +DEF SSAnneB1FRoomsSuperNerdTextBank = $18 +DEF SSAnneB1FRooms_Object = $71de +DEF SSAnneB1FRooms_ObjectBank = $18 +DEF UndergroundPathNorthSouth_h = $7283 +DEF UndergroundPathNorthSouth_hBank = $18 +DEF UndergroundPathNorthSouth_Script = $728f +DEF UndergroundPathNorthSouth_ScriptBank = $18 +DEF UndergroundPathNorthSouth_TextPointers = $7292 +DEF UndergroundPathNorthSouth_TextPointersBank = $18 +DEF UndergroundPathNorthSouth_Object = $7293 +DEF UndergroundPathNorthSouth_ObjectBank = $18 +DEF UndergroundPathWestEast_h = $72a7 +DEF UndergroundPathWestEast_hBank = $18 +DEF UndergroundPathWestEast_Script = $72b3 +DEF UndergroundPathWestEast_ScriptBank = $18 +DEF UndergroundPathWestEast_TextPointers = $72b6 +DEF UndergroundPathWestEast_TextPointersBank = $18 +DEF UndergroundPathWestEast_Object = $72b7 +DEF UndergroundPathWestEast_ObjectBank = $18 +DEF DiglettsCave_h = $72cb +DEF DiglettsCave_hBank = $18 +DEF DiglettsCave_Script = $72d7 +DEF DiglettsCave_ScriptBank = $18 +DEF DiglettsCave_TextPointers = $72da +DEF DiglettsCave_TextPointersBank = $18 +DEF DiglettsCave_Object = $72db +DEF DiglettsCave_ObjectBank = $18 +DEF DiglettsCave_Blocks = $72ef +DEF DiglettsCave_BlocksBank = $18 +DEF SilphCo11F_h = $7457 +DEF SilphCo11F_hBank = $18 +DEF SilphCo11F_Script = $7463 +DEF SilphCo11F_ScriptBank = $18 +DEF SilphCo11FGateCallbackScript = $7479 +DEF SilphCo11FGateCallbackScriptBank = $18 +DEF SilphCo11GateCoords = $749e +DEF SilphCo11GateCoordsBank = $18 +DEF SilphCo11F_SetCardKeyDoorYScript = $74a1 +DEF SilphCo11F_SetCardKeyDoorYScriptBank = $18 +DEF SilphCo11FSetUnlockedDoorEventScript = $74cd +DEF SilphCo11FSetUnlockedDoorEventScriptBank = $18 +DEF SilphCo11FResetCurScript = $74d7 +DEF SilphCo11FResetCurScriptBank = $18 +DEF SilphCo11FSetCurScript = $74db +DEF SilphCo11FSetCurScriptBank = $18 +DEF SilphCo11F_ScriptPointers = $74e2 +DEF SilphCo11F_ScriptPointersBank = $18 +DEF SilphCo11FDefaultScript = $7500 +DEF SilphCo11FDefaultScriptBank = $18 +DEF SilphCo11FScript_621c5 = $7517 +DEF SilphCo11FScript_621c5Bank = $18 +DEF SilphCo11FScript_621ff = $7551 +DEF SilphCo11FScript_621ffBank = $18 +DEF SilphCo11FGiovanniAfterBattleScript = $755e +DEF SilphCo11FGiovanniAfterBattleScriptBank = $18 +DEF SilphCo11FGiovanniStartBattleScript = $75a6 +DEF SilphCo11FGiovanniStartBattleScriptBank = $18 +DEF SilphCo11FScript_6229c = $75ee +DEF SilphCo11FScript_6229cBank = $18 +DEF SilphCo11FMovementData_622f5 = $7647 +DEF SilphCo11FMovementData_622f5Bank = $18 +DEF SilphCo11FMovementData_622fb = $764d +DEF SilphCo11FMovementData_622fbBank = $18 +DEF SilphCo11FMovementData_62300 = $7652 +DEF SilphCo11FMovementData_62300Bank = $18 +DEF SilphCo11FMovementData_62305 = $7657 +DEF SilphCo11FMovementData_62305Bank = $18 +DEF SilphCo11FMovementData_6230b = $765d +DEF SilphCo11FMovementData_6230bBank = $18 +DEF SilphCo11FMovementData_62311 = $7663 +DEF SilphCo11FMovementData_62311Bank = $18 +DEF SilphCo11FScript5 = $766a +DEF SilphCo11FScript5Bank = $18 +DEF SilphCo11FScript6 = $7691 +DEF SilphCo11FScript6Bank = $18 +DEF SilphCo11FScript7 = $769c +DEF SilphCo11FScript7Bank = $18 +DEF SilphCo11FScript8 = $76b8 +DEF SilphCo11FScript8Bank = $18 +DEF SilphCo11FScript9 = $76df +DEF SilphCo11FScript9Bank = $18 +DEF SilphCo11FScript10 = $76ef +DEF SilphCo11FScript10Bank = $18 +DEF SilphCo11FScript11 = $770d +DEF SilphCo11FScript11Bank = $18 +DEF SilphCo11FScript12 = $7733 +DEF SilphCo11FScript12Bank = $18 +DEF SilphCo11FScript13 = $7779 +DEF SilphCo11FScript13Bank = $18 +DEF SilphCo11FScript14 = $779a +DEF SilphCo11FScript14Bank = $18 +DEF SilphCo11FScript_ShowObject = $77b0 +DEF SilphCo11FScript_ShowObjectBank = $18 +DEF SilphCo11FScript_HideObject = $77bf +DEF SilphCo11FScript_HideObjectBank = $18 +DEF SilphCo11F_TextPointers = $77c8 +DEF SilphCo11F_TextPointersBank = $18 +DEF SilphCo11F_TrainerHeader0 = $77dc +DEF SilphCo11F_TrainerHeader0Bank = $18 +DEF SilphCo11F_TrainerHeaders = $77dc +DEF SilphCo11F_TrainerHeadersBank = $18 +DEF SilphCo11FJessieJamesText = $77e9 +DEF SilphCo11FJessieJamesTextBank = $18 +DEF SilphCo11FText9 = $7818 +DEF SilphCo11FText9Bank = $18 +DEF SilphCo11FText_624c2 = $7839 +DEF SilphCo11FText_624c2Bank = $18 +DEF SilphCo11FText10 = $784a +DEF SilphCo11FText10Bank = $18 +DEF SilphCo11FSilphPresidentText = $7871 +DEF SilphCo11FSilphPresidentTextBank = $18 +DEF SilphCo11FBeautyText = $79bd +DEF SilphCo11FBeautyTextBank = $18 +DEF SilphCo11FGiovanniText = $79fc +DEF SilphCo11FGiovanniTextBank = $18 +DEF SilphCo10FGiovanniILostAgainText = $7a67 +DEF SilphCo10FGiovanniILostAgainTextBank = $18 +DEF SilphCo11FGiovanniYouRuinedOurPlansText = $7a7c +DEF SilphCo11FGiovanniYouRuinedOurPlansTextBank = $18 +DEF SilphCo11FRocketText = $7aec +DEF SilphCo11FRocketTextBank = $18 +DEF SilphCo11FRocketBattleText = $7af6 +DEF SilphCo11FRocketBattleTextBank = $18 +DEF SilphCo11FRocketEndBattleText = $7b0d +DEF SilphCo11FRocketEndBattleTextBank = $18 +DEF SilphCo11FRocketAfterBattleText = $7b18 +DEF SilphCo11FRocketAfterBattleTextBank = $18 +DEF SilphCo11F_Object = $7b37 +DEF SilphCo11F_ObjectBank = $18 +DEF SilphCo11F_Blocks = $7b83 +DEF SilphCo11F_BlocksBank = $18 +DEF GymStatues = $7bd4 +DEF GymStatuesBank = $18 +DEF MapBadgeFlags = $7bfd +DEF MapBadgeFlagsBank = $18 +DEF GymStatueText1 = $7c0e +DEF GymStatueText1Bank = $18 +DEF GymStatueText2 = $7c28 +DEF GymStatueText2Bank = $18 +DEF PrintBenchGuyText = $7c44 +DEF PrintBenchGuyTextBank = $18 +DEF BenchGuyTextPointers = $7c65 +DEF BenchGuyTextPointersBank = $18 +DEF ViridianCityPokecenterBenchGuyText = $7c93 +DEF ViridianCityPokecenterBenchGuyTextBank = $18 +DEF PewterCityPokecenterBenchGuyText = $7cb9 +DEF PewterCityPokecenterBenchGuyTextBank = $18 +DEF CeruleanCityPokecenterBenchGuyText = $7cee +DEF CeruleanCityPokecenterBenchGuyTextBank = $18 +DEF LavenderCityPokecenterBenchGuyText = $7d18 +DEF LavenderCityPokecenterBenchGuyTextBank = $18 +DEF MtMoonPokecenterBenchGuyText = $7d43 +DEF MtMoonPokecenterBenchGuyTextBank = $18 +DEF RockTunnelPokecenterBenchGuyText = $7d6f +DEF RockTunnelPokecenterBenchGuyTextBank = $18 +DEF SafariZoneWestRestHouseStoolText = $7d91 +DEF SafariZoneWestRestHouseStoolTextBank = $18 +DEF SafariZoneEastRestHouseStoolText = $7da0 +DEF SafariZoneEastRestHouseStoolTextBank = $18 +DEF SafariZoneNorthRestHouseStoolText = $7db2 +DEF SafariZoneNorthRestHouseStoolTextBank = $18 +DEF VermilionCityPokecenterBenchGuyText = $7dd5 +DEF VermilionCityPokecenterBenchGuyTextBank = $18 +DEF CeladonCityPokecenterBenchGuyText = $7e27 +DEF CeladonCityPokecenterBenchGuyTextBank = $18 +DEF FuchsiaCityPokecenterBenchGuyText = $7e4a +DEF FuchsiaCityPokecenterBenchGuyTextBank = $18 +DEF CinnabarIslandPokecenterBenchGuyText = $7e8b +DEF CinnabarIslandPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText = $7ec8 +DEF SaffronCityPokecenterBenchGuyTextBank = $18 +DEF SaffronCityPokecenterBenchGuyText1 = $7edc +DEF SaffronCityPokecenterBenchGuyText1Bank = $18 +DEF SaffronCityPokecenterBenchGuyText2 = $7f00 +DEF SaffronCityPokecenterBenchGuyText2Bank = $18 +DEF CeladonCityHotelText = $7f2d +DEF CeladonCityHotelTextBank = $18 +DEF UnusedPredefText = $7f4b +DEF UnusedPredefTextBank = $18 +DEF PrintBookcaseText = $7f4c +DEF PrintBookcaseTextBank = $18 +DEF BookcaseText = $7f54 +DEF BookcaseTextBank = $18 +DEF OpenPokemonCenterPC = $7f6f +DEF OpenPokemonCenterPCBank = $18 +DEF PokemonCenterPCText = $7f82 +DEF PokemonCenterPCTextBank = $18 +DEF Overworld_GFX = $4000 +DEF Overworld_GFXBank = $19 +DEF Overworld_Block = $4600 +DEF Overworld_BlockBank = $19 +DEF RedsHouse1_GFX = $4e00 +DEF RedsHouse1_GFXBank = $19 +DEF RedsHouse2_GFX = $4e00 +DEF RedsHouse2_GFXBank = $19 +DEF RedsHouse1_Block = $5290 +DEF RedsHouse1_BlockBank = $19 +DEF RedsHouse2_Block = $5290 +DEF RedsHouse2_BlockBank = $19 +DEF House_GFX = $53c0 +DEF House_GFXBank = $19 +DEF House_Block = $59a0 +DEF House_BlockBank = $19 +DEF Mansion_GFX = $5bd0 +DEF Mansion_GFXBank = $19 +DEF Mansion_Block = $61b0 +DEF Mansion_BlockBank = $19 +DEF ShipPort_GFX = $6630 +DEF ShipPort_GFXBank = $19 +DEF ShipPort_Block = $6c10 +DEF ShipPort_BlockBank = $19 +DEF Interior_GFX = $6d80 +DEF Interior_GFXBank = $19 +DEF Interior_Block = $7370 +DEF Interior_BlockBank = $19 +DEF Plateau_GFX = $7710 +DEF Plateau_GFXBank = $19 +DEF Plateau_Block = $7b70 +DEF Plateau_BlockBank = $19 +DEF Version_GFX = $4000 +DEF Version_GFXBank = $1a +DEF Dojo_GFX = $4040 +DEF Dojo_GFXBank = $1a +DEF Gym_GFX = $4040 +DEF Gym_GFXBank = $1a +DEF Version_GFXEnd = $4040 +DEF Version_GFXEndBank = $1a +DEF Dojo_Block = $4640 +DEF Dojo_BlockBank = $1a +DEF Gym_Block = $4640 +DEF Gym_BlockBank = $1a +DEF Mart_GFX = $4d80 +DEF Mart_GFXBank = $1a +DEF Pokecenter_GFX = $4d80 +DEF Pokecenter_GFXBank = $1a +DEF Mart_Block = $5380 +DEF Mart_BlockBank = $1a +DEF Pokecenter_Block = $5380 +DEF Pokecenter_BlockBank = $1a +DEF ForestGate_GFX = $5600 +DEF ForestGate_GFXBank = $1a +DEF Gate_GFX = $5600 +DEF Gate_GFXBank = $1a +DEF Museum_GFX = $5600 +DEF Museum_GFXBank = $1a +DEF ForestGate_Block = $5bf0 +DEF ForestGate_BlockBank = $1a +DEF Gate_Block = $5bf0 +DEF Gate_BlockBank = $1a +DEF Museum_Block = $5bf0 +DEF Museum_BlockBank = $1a +DEF Forest_GFX = $63f0 +DEF Forest_GFXBank = $1a +DEF Forest_Block = $69f0 +DEF Forest_BlockBank = $1a +DEF Facility_GFX = $71f0 +DEF Facility_GFXBank = $1a +DEF Facility_Block = $77f0 +DEF Facility_BlockBank = $1a +DEF Cemetery_GFX = $4000 +DEF Cemetery_GFXBank = $1b +DEF Cemetery_Block = $45c0 +DEF Cemetery_BlockBank = $1b +DEF Cavern_GFX = $4ca0 +DEF Cavern_GFXBank = $1b +DEF Cavern_Block = $50c0 +DEF Cavern_BlockBank = $1b +DEF Lobby_GFX = $58c0 +DEF Lobby_GFXBank = $1b +DEF Lobby_Block = $5ea0 +DEF Lobby_BlockBank = $1b +DEF Ship_GFX = $6390 +DEF Ship_GFXBank = $1b +DEF Ship_Block = $6930 +DEF Ship_BlockBank = $1b +DEF Lab_GFX = $6d10 +DEF Lab_GFXBank = $1b +DEF Lab_Block = $72d0 +DEF Lab_BlockBank = $1b +DEF Club_GFX = $7670 +DEF Club_GFXBank = $1b +DEF Club_Block = $7b20 +DEF Club_BlockBank = $1b +DEF Underground_GFX = $7d60 +DEF Underground_GFXBank = $1b +DEF Underground_Block = $7ef0 +DEF Underground_BlockBank = $1b +DEF LoadShootingStarGraphics = $4000 +DEF LoadShootingStarGraphicsBank = $1c +DEF AnimateShootingStar = $4044 +DEF AnimateShootingStarBank = $1c +DEF SmallStarsOAM = $40ee +DEF SmallStarsOAMBank = $1c +DEF SmallStarsOAMEnd = $40f2 +DEF SmallStarsOAMEndBank = $1c +DEF SmallStarsWaveCoordsPointerTable = $40f2 +DEF SmallStarsWaveCoordsPointerTableBank = $1c +DEF SmallStarsWave1Coords = $40fe +DEF SmallStarsWave1CoordsBank = $1c +DEF SmallStarsWave2Coords = $4106 +DEF SmallStarsWave2CoordsBank = $1c +DEF SmallStarsWave3Coords = $410e +DEF SmallStarsWave3CoordsBank = $1c +DEF SmallStarsWave4Coords = $4116 +DEF SmallStarsWave4CoordsBank = $1c +DEF SmallStarsEmptyWave = $411e +DEF SmallStarsEmptyWaveBank = $1c +DEF MoveDownSmallStars = $411f +DEF MoveDownSmallStarsBank = $1c +DEF GameFreakLogoOAMData = $4140 +DEF GameFreakLogoOAMDataBank = $1c +DEF GameFreakLogoOAMDataEnd = $4180 +DEF GameFreakLogoOAMDataEndBank = $1c +DEF GameFreakShootingStarOAMData = $4180 +DEF GameFreakShootingStarOAMDataBank = $1c +DEF FallingStar = $4190 +DEF FallingStarBank = $1c +DEF GameFreakShootingStarOAMDataEnd = $4190 +DEF GameFreakShootingStarOAMDataEndBank = $1c +DEF AnimateHallOfFame = $41a0 +DEF AnimateHallOfFameBank = $1c +DEF FallingStarEnd = $41a0 +DEF FallingStarEndBank = $1c +DEF HallOfFameText = $426f +DEF HallOfFameTextBank = $1c +DEF HoFShowMonOrPlayer = $427e +DEF HoFShowMonOrPlayerBank = $1c +DEF HoFDisplayAndRecordMonInfo = $42e7 +DEF HoFDisplayAndRecordMonInfoBank = $1c +DEF Func_7033f = $4318 +DEF Func_7033fBank = $1c +DEF HoFDisplayMonInfo = $4321 +DEF HoFDisplayMonInfoBank = $1c +DEF HoFMonInfoText = $4354 +DEF HoFMonInfoTextBank = $1c +DEF HoFLoadPlayerPics = $4366 +DEF HoFLoadPlayerPicsBank = $1c +DEF HoFLoadMonPlayerPicTileIDs = $439d +DEF HoFLoadMonPlayerPicTileIDsBank = $1c +DEF HoFDisplayPlayerStats = $43a7 +DEF HoFDisplayPlayerStatsBank = $1c +DEF HoFPrintTextAndDelay = $4412 +DEF HoFPrintTextAndDelayBank = $1c +DEF HoFPlayTimeText = $441a +DEF HoFPlayTimeTextBank = $1c +DEF HoFMoneyText = $4421 +DEF HoFMoneyTextBank = $1c +DEF DexSeenOwnedText = $442c +DEF DexSeenOwnedTextBank = $1c +DEF DexRatingText = $4453 +DEF DexRatingTextBank = $1c +DEF HoFRecordMonInfo = $445f +DEF HoFRecordMonInfoBank = $1c +DEF HoFFadeOutScreenAndMusic = $447e +DEF HoFFadeOutScreenAndMusicBank = $1c +DEF AnimateHealingMachine = $448e +DEF AnimateHealingMachineBank = $1c +DEF PokeCenterFlashingMonitorAndHealBall = $4508 +DEF PokeCenterFlashingMonitorAndHealBallBank = $1c +DEF PokeCenterOAMData = $4528 +DEF PokeCenterOAMDataBank = $1c +DEF FlashSprite8Times = $4544 +DEF FlashSprite8TimesBank = $1c +DEF CopyHealingMachineOAM = $4554 +DEF CopyHealingMachineOAMBank = $1c +DEF EnterMapAnim = $4561 +DEF EnterMapAnimBank = $1c +DEF FlyAnimationEnterScreenCoords = $45e7 +DEF FlyAnimationEnterScreenCoordsBank = $1c +DEF PlayerSpinWhileMovingDown = $45ff +DEF PlayerSpinWhileMovingDownBank = $1c +DEF _LeaveMapAnim = $460f +DEF _LeaveMapAnimBank = $1c +DEF FlyAnimationScreenCoords1 = $46a7 +DEF FlyAnimationScreenCoords1Bank = $1c +DEF FlyAnimationScreenCoords2 = $46bf +DEF FlyAnimationScreenCoords2Bank = $1c +DEF LeaveMapThroughHoleAnim = $46d5 +DEF LeaveMapThroughHoleAnimBank = $1c +DEF DoFlyAnimation = $4706 +DEF DoFlyAnimationBank = $1c +DEF LoadBirdSpriteGraphics = $472f +DEF LoadBirdSpriteGraphicsBank = $1c +DEF InitFacingDirectionList = $4749 +DEF InitFacingDirectionListBank = $1c +DEF PlayerSpinningFacingOrder = $476d +DEF PlayerSpinningFacingOrderBank = $1c +DEF SpinPlayerSprite = $4771 +DEF SpinPlayerSpriteBank = $1c +DEF PlayerSpinInPlace = $478a +DEF PlayerSpinInPlaceBank = $1c +DEF PlayerSpinWhileMovingUpOrDown = $47af +DEF PlayerSpinWhileMovingUpOrDownBank = $1c +DEF RestoreFacingDirectionAndYScreenPos = $47cc +DEF RestoreFacingDirectionAndYScreenPosBank = $1c +DEF GetPlayerTeleportAnimFrameDelay = $47d9 +DEF GetPlayerTeleportAnimFrameDelayBank = $1c +DEF IsPlayerStandingOnWarpPadOrHole = $47e1 +DEF IsPlayerStandingOnWarpPadOrHoleBank = $1c +DEF WarpPadAndHoleData = $4803 +DEF WarpPadAndHoleDataBank = $1c +DEF FishingAnim = $4810 +DEF FishingAnimBank = $1c +DEF NoNibbleText = $48a5 +DEF NoNibbleTextBank = $1c +DEF NothingHereText = $48ae +DEF NothingHereTextBank = $1c +DEF ItsABiteText = $48bc +DEF ItsABiteTextBank = $1c +DEF FishingRodOAM = $48cc +DEF FishingRodOAMBank = $1c +DEF RedFishingTiles = $48dc +DEF RedFishingTilesBank = $1c +DEF _HandleMidJump = $48f4 +DEF _HandleMidJumpBank = $1c +DEF PlayerJumpingYScreenCoords = $4930 +DEF PlayerJumpingYScreenCoordsBank = $1c +DEF MarowakAnim = $4940 +DEF MarowakAnimBank = $1c +DEF CopyMonPicFromBGToSpriteVRAM = $49a0 +DEF CopyMonPicFromBGToSpriteVRAMBank = $1c +DEF BattleTransition = $49e3 +DEF BattleTransitionBank = $1c +DEF BattleTransitions = $4a48 +DEF BattleTransitionsBank = $1c +DEF GetBattleTransitionID_WildOrTrainer = $4a58 +DEF GetBattleTransitionID_WildOrTrainerBank = $1c +DEF GetBattleTransitionID_CompareLevels = $4a65 +DEF GetBattleTransitionID_CompareLevelsBank = $1c +DEF GetBattleTransitionID_IsDungeonMap = $4a8f +DEF GetBattleTransitionID_IsDungeonMapBank = $1c +DEF DungeonMaps1 = $4ab5 +DEF DungeonMaps1Bank = $1c +DEF DungeonMaps2 = $4aba +DEF DungeonMaps2Bank = $1c +DEF LoadBattleTransitionTile = $4ac3 +DEF LoadBattleTransitionTileBank = $1c +DEF BattleTransitionTile = $4acf +DEF BattleTransitionTileBank = $1c +DEF BattleTransition_BlackScreen = $4adf +DEF BattleTransition_BlackScreenBank = $1c +DEF BattleTransition_Spiral = $4ae8 +DEF BattleTransition_SpiralBank = $1c +DEF BattleTransition_InwardSpiral = $4b20 +DEF BattleTransition_InwardSpiralBank = $1c +DEF BattleTransition_InwardSpiral_ = $4b56 +DEF BattleTransition_InwardSpiral_Bank = $1c +DEF BattleTransition_OutwardSpiral_ = $4b6f +DEF BattleTransition_OutwardSpiral_Bank = $1c +DEF BattleTransition_FlashScreen_ = $4bd3 +DEF BattleTransition_FlashScreen_Bank = $1c +DEF FlashScreen = $4bd3 +DEF FlashScreenBank = $1c +DEF BattleTransition_FlashScreenPalettes = $4be8 +DEF BattleTransition_FlashScreenPalettesBank = $1c +DEF BattleTransition_Shrink = $4bf5 +DEF BattleTransition_ShrinkBank = $1c +DEF BattleTransition_Split = $4c40 +DEF BattleTransition_SplitBank = $1c +DEF BattleTransition_CopyTiles1 = $4c88 +DEF BattleTransition_CopyTiles1Bank = $1c +DEF BattleTransition_CopyTiles2 = $4cb5 +DEF BattleTransition_CopyTiles2Bank = $1c +DEF BattleTransition_VerticalStripes = $4cf4 +DEF BattleTransition_VerticalStripesBank = $1c +DEF BattleTransition_VerticalStripes_ = $4d20 +DEF BattleTransition_VerticalStripes_Bank = $1c +DEF BattleTransition_HorizontalStripes = $4d2a +DEF BattleTransition_HorizontalStripesBank = $1c +DEF BattleTransition_HorizontalStripes_ = $4d4e +DEF BattleTransition_HorizontalStripes_Bank = $1c +DEF BattleTransition_Circle = $4d5a +DEF BattleTransition_CircleBank = $1c +DEF BattleTransition_FlashScreen = $4d73 +DEF BattleTransition_FlashScreenBank = $1c +DEF BattleTransition_Circle_Sub1 = $4d7c +DEF BattleTransition_Circle_Sub1Bank = $1c +DEF BattleTransition_TransferDelay3 = $4d8f +DEF BattleTransition_TransferDelay3Bank = $1c +DEF BattleTransition_DoubleCircle = $4d9a +DEF BattleTransition_DoubleCircleBank = $1c +DEF BattleTransition_Circle_Sub2 = $4dc6 +DEF BattleTransition_Circle_Sub2Bank = $1c +DEF BattleTransition_HalfCircle1 = $4dd7 +DEF BattleTransition_HalfCircle1Bank = $1c +DEF BattleTransition_HalfCircle2 = $4e09 +DEF BattleTransition_HalfCircle2Bank = $1c +DEF BattleTransition_Circle_Sub3 = $4e3b +DEF BattleTransition_Circle_Sub3Bank = $1c +DEF BattleTransition_CircleData1 = $4e74 +DEF BattleTransition_CircleData1Bank = $1c +DEF BattleTransition_CircleData2 = $4e7a +DEF BattleTransition_CircleData2Bank = $1c +DEF BattleTransition_CircleData3 = $4e84 +DEF BattleTransition_CircleData3Bank = $1c +DEF BattleTransition_CircleData4 = $4e96 +DEF BattleTransition_CircleData4Bank = $1c +DEF BattleTransition_CircleData5 = $4ea4 +DEF BattleTransition_CircleData5Bank = $1c +DEF DisplayTownMap = $4eb4 +DEF DisplayTownMapBank = $1c +DEF Func_70f87 = $4f87 +DEF Func_70f87Bank = $1c +DEF TownMapOrder = $4f95 +DEF TownMapOrderBank = $1c +DEF TownMapCursor = $4fc4 +DEF TownMapCursorBank = $1c +DEF TownMapOrderEnd = $4fc4 +DEF TownMapOrderEndBank = $1c +DEF LoadTownMap_Nest = $4fe4 +DEF LoadTownMap_NestBank = $1c +DEF TownMapCursorEnd = $4fe4 +DEF TownMapCursorEndBank = $1c +DEF MonsNestText = $500e +DEF MonsNestTextBank = $1c +DEF LoadTownMap_Fly = $5014 +DEF LoadTownMap_FlyBank = $1c +DEF ToText = $50ff +DEF ToTextBank = $1c +DEF FourSpacesText = $5104 +DEF FourSpacesTextBank = $1c +DEF BuildFlyLocationsList = $5109 +DEF BuildFlyLocationsListBank = $1c +DEF TownMapUpArrow = $512c +DEF TownMapUpArrowBank = $1c +DEF LoadTownMap = $5134 +DEF LoadTownMapBank = $1c +DEF TownMapUpArrowEnd = $5134 +DEF TownMapUpArrowEndBank = $1c +DEF CompressedMap = $5198 +DEF CompressedMapBank = $1c +DEF ExitTownMap = $5266 +DEF ExitTownMapBank = $1c +DEF DrawPlayerOrBirdSprite = $527f +DEF DrawPlayerOrBirdSpriteBank = $1c +DEF DisplayWildLocations = $52aa +DEF DisplayWildLocationsBank = $1c +DEF AreaUnknownText = $5304 +DEF AreaUnknownTextBank = $1c +DEF TownMapCoordsToOAMCoords = $530f +DEF TownMapCoordsToOAMCoordsBank = $1c +DEF WritePlayerOrBirdSpriteOAM = $5324 +DEF WritePlayerOrBirdSpriteOAMBank = $1c +DEF WriteTownMapSpriteOAM = $5330 +DEF WriteTownMapSpriteOAMBank = $1c +DEF WriteAsymmetricMonPartySpriteOAM = $5338 +DEF WriteAsymmetricMonPartySpriteOAMBank = $1c +DEF WriteSymmetricMonPartySpriteOAM = $535d +DEF WriteSymmetricMonPartySpriteOAMBank = $1c +DEF ZeroOutDuplicatesInList = $5390 +DEF ZeroOutDuplicatesInListBank = $1c +DEF LoadTownMapEntry = $53a8 +DEF LoadTownMapEntryBank = $1c +DEF ExternalMapEntries = $53ca +DEF ExternalMapEntriesBank = $1c +DEF InternalMapEntries = $5439 +DEF InternalMapEntriesBank = $1c +DEF PalletTownName = $552e +DEF PalletTownNameBank = $1c +DEF ViridianCityName = $5532 +DEF ViridianCityNameBank = $1c +DEF PewterCityName = $5536 +DEF PewterCityNameBank = $1c +DEF CeruleanCityName = $5539 +DEF CeruleanCityNameBank = $1c +DEF LavenderTownName = $553d +DEF LavenderTownNameBank = $1c +DEF VermilionCityName = $5541 +DEF VermilionCityNameBank = $1c +DEF CeladonCityName = $5545 +DEF CeladonCityNameBank = $1c +DEF FuchsiaCityName = $554a +DEF FuchsiaCityNameBank = $1c +DEF CinnabarIslandName = $554f +DEF CinnabarIslandNameBank = $1c +DEF IndigoPlateauName = $5553 +DEF IndigoPlateauNameBank = $1c +DEF SaffronCityName = $5558 +DEF SaffronCityNameBank = $1c +DEF Route1Name = $555d +DEF Route1NameBank = $1c +DEF Route2Name = $5564 +DEF Route2NameBank = $1c +DEF Route3Name = $556b +DEF Route3NameBank = $1c +DEF Route4Name = $5572 +DEF Route4NameBank = $1c +DEF Route5Name = $5579 +DEF Route5NameBank = $1c +DEF Route6Name = $5580 +DEF Route6NameBank = $1c +DEF Route7Name = $5587 +DEF Route7NameBank = $1c +DEF Route8Name = $558e +DEF Route8NameBank = $1c +DEF Route9Name = $5595 +DEF Route9NameBank = $1c +DEF Route10Name = $559c +DEF Route10NameBank = $1c +DEF Route11Name = $55a4 +DEF Route11NameBank = $1c +DEF Route12Name = $55ac +DEF Route12NameBank = $1c +DEF Route13Name = $55b4 +DEF Route13NameBank = $1c +DEF Route14Name = $55bc +DEF Route14NameBank = $1c +DEF Route15Name = $55c4 +DEF Route15NameBank = $1c +DEF Route16Name = $55cc +DEF Route16NameBank = $1c +DEF Route17Name = $55d4 +DEF Route17NameBank = $1c +DEF Route18Name = $55dc +DEF Route18NameBank = $1c +DEF Route19Name = $55e4 +DEF Route19NameBank = $1c +DEF Route20Name = $55ed +DEF Route20NameBank = $1c +DEF Route21Name = $55f6 +DEF Route21NameBank = $1c +DEF Route22Name = $55ff +DEF Route22NameBank = $1c +DEF Route23Name = $5607 +DEF Route23NameBank = $1c +DEF Route24Name = $560f +DEF Route24NameBank = $1c +DEF Route25Name = $5617 +DEF Route25NameBank = $1c +DEF ViridianForestName = $561f +DEF ViridianForestNameBank = $1c +DEF MountMoonName = $5626 +DEF MountMoonNameBank = $1c +DEF RockTunnelName = $562d +DEF RockTunnelNameBank = $1c +DEF SeaCottageName = $5636 +DEF SeaCottageNameBank = $1c +DEF SSAnneName = $563f +DEF SSAnneNameBank = $1c +DEF PokemonLeagueName = $5649 +DEF PokemonLeagueNameBank = $1c +DEF UndergroundPathName = $5650 +DEF UndergroundPathNameBank = $1c +DEF PokemonTowerName = $5656 +DEF PokemonTowerNameBank = $1c +DEF SeafoamIslandsName = $565b +DEF SeafoamIslandsNameBank = $1c +DEF VictoryRoadName = $5661 +DEF VictoryRoadNameBank = $1c +DEF DiglettsCaveName = $566b +DEF DiglettsCaveNameBank = $1c +DEF RocketHQName = $5673 +DEF RocketHQNameBank = $1c +DEF SilphCoName = $5678 +DEF SilphCoNameBank = $1c +DEF PokemonMansionName = $5682 +DEF PokemonMansionNameBank = $1c +DEF SafariZoneName = $5687 +DEF SafariZoneNameBank = $1c +DEF CeruleanCaveName = $568f +DEF CeruleanCaveNameBank = $1c +DEF PowerPlantName = $5698 +DEF PowerPlantNameBank = $1c +DEF MonNestIcon = $56a2 +DEF MonNestIconBank = $1c +DEF MonNestIconEnd = $56aa +DEF MonNestIconEndBank = $1c +DEF TownMapSpriteBlinkingAnimation = $56aa +DEF TownMapSpriteBlinkingAnimationBank = $1c +DEF AnimatePartyMon_ForceSpeed1 = $56db +DEF AnimatePartyMon_ForceSpeed1Bank = $1c +DEF AnimatePartyMon = $56e3 +DEF AnimatePartyMonBank = $1c +DEF GetAnimationSpeed = $56ee +DEF GetAnimationSpeedBank = $1c +DEF PartyMonSpeeds = $574d +DEF PartyMonSpeedsBank = $1c +DEF LoadMonPartySpriteGfx = $5750 +DEF LoadMonPartySpriteGfxBank = $1c +DEF LoadAnimSpriteGfx = $5755 +DEF LoadAnimSpriteGfxBank = $1c +DEF LoadMonPartySpriteGfxWithLCDDisabled = $5775 +DEF LoadMonPartySpriteGfxWithLCDDisabledBank = $1c +DEF MonPartySpritePointers = $57a4 +DEF MonPartySpritePointersBank = $1c +DEF WriteMonPartySpriteOAMByPartyIndex = $5858 +DEF WriteMonPartySpriteOAMByPartyIndexBank = $1c +DEF WriteMonPartySpriteOAMBySpecies = $5886 +DEF WriteMonPartySpriteOAMBySpeciesBank = $1c +DEF UnusedPartyMonSpriteFunction = $5894 +DEF UnusedPartyMonSpriteFunctionBank = $1c +DEF WriteMonPartySpriteOAM = $58c7 +DEF WriteMonPartySpriteOAMBank = $1c +DEF GetPartyMonSpriteID = $58ed +DEF GetPartyMonSpriteIDBank = $1c +DEF MonPartyData = $5911 +DEF MonPartyDataBank = $1c +DEF BugIconFrame1 = $595d +DEF BugIconFrame1Bank = $1c +DEF PlantIconFrame1 = $597d +DEF PlantIconFrame1Bank = $1c +DEF BugIconFrame2 = $599d +DEF BugIconFrame2Bank = $1c +DEF PlantIconFrame2 = $59bd +DEF PlantIconFrame2Bank = $1c +DEF SnakeIconFrame1 = $59dd +DEF SnakeIconFrame1Bank = $1c +DEF QuadrupedIconFrame1 = $59fd +DEF QuadrupedIconFrame1Bank = $1c +DEF SnakeIconFrame2 = $5a1d +DEF SnakeIconFrame2Bank = $1c +DEF QuadrupedIconFrame2 = $5a3d +DEF QuadrupedIconFrame2Bank = $1c +DEF TradeBubbleIconGFX = $5a5d +DEF TradeBubbleIconGFXBank = $1c +DEF DoInGameTradeDialogue = $5add +DEF DoInGameTradeDialogueBank = $1c +DEF InGameTrade_GetMonName = $5b66 +DEF InGameTrade_GetMonNameBank = $1c +DEF TradeMons = $5b77 +DEF TradeMonsBank = $1c +DEF InGameTrade_DoTrade = $5bc7 +DEF InGameTrade_DoTradeBank = $1c +DEF InGameTrade_RestoreScreen = $5c54 +DEF InGameTrade_RestoreScreenBank = $1c +DEF InGameTrade_PrepareTradeData = $5c73 +DEF InGameTrade_PrepareTradeDataBank = $1c +DEF InGameTrade_CopyData = $5cc3 +DEF InGameTrade_CopyDataBank = $1c +DEF InGameTrade_CopyDataToReceivedMon = $5ccb +DEF InGameTrade_CopyDataToReceivedMonBank = $1c +DEF InGameTrade_GetReceivedMonPointer = $5d01 +DEF InGameTrade_GetReceivedMonPointerBank = $1c +DEF InGameTrade_FlagActionPredef = $5d0b +DEF InGameTrade_FlagActionPredefBank = $1c +DEF InGameTrade_CheckForTradeEvo = $5d17 +DEF InGameTrade_CheckForTradeEvoBank = $1c +DEF InGameTrade_TrainerString = $5d4b +DEF InGameTrade_TrainerStringBank = $1c +DEF InGameTradeTextPointers = $5d4d +DEF InGameTradeTextPointersBank = $1c +DEF TradeTextPointers1 = $5d53 +DEF TradeTextPointers1Bank = $1c +DEF TradeTextPointers2 = $5d5d +DEF TradeTextPointers2Bank = $1c +DEF TradeTextPointers3 = $5d67 +DEF TradeTextPointers3Bank = $1c +DEF ConnectCableText = $5d71 +DEF ConnectCableTextBank = $1c +DEF TradedForText = $5d83 +DEF TradedForTextBank = $1c +DEF WannaTrade1Text = $5da0 +DEF WannaTrade1TextBank = $1c +DEF NoTrade1Text = $5dcd +DEF NoTrade1TextBank = $1c +DEF WrongMon1Text = $5ddb +DEF WrongMon1TextBank = $1c +DEF Thanks1Text = $5e08 +DEF Thanks1TextBank = $1c +DEF AfterTrade1Text = $5e0f +DEF AfterTrade1TextBank = $1c +DEF WannaTrade2Text = $5e24 +DEF WannaTrade2TextBank = $1c +DEF NoTrade2Text = $5e4f +DEF NoTrade2TextBank = $1c +DEF WrongMon2Text = $5e60 +DEF WrongMon2TextBank = $1c +DEF Thanks2Text = $5e8a +DEF Thanks2TextBank = $1c +DEF AfterTrade2Text = $5e91 +DEF AfterTrade2TextBank = $1c +DEF WannaTrade3Text = $5ea9 +DEF WannaTrade3TextBank = $1c +DEF NoTrade3Text = $5ed4 +DEF NoTrade3TextBank = $1c +DEF WrongMon3Text = $5ee2 +DEF WrongMon3TextBank = $1c +DEF Thanks3Text = $5f0c +DEF Thanks3TextBank = $1c +DEF AfterTrade3Text = $5f13 +DEF AfterTrade3TextBank = $1c +DEF _RunPaletteCommand = $5f2e +DEF _RunPaletteCommandBank = $1c +DEF SetPal_BattleBlack = $5f4e +DEF SetPal_BattleBlackBank = $1c +DEF SetPal_Battle = $5f55 +DEF SetPal_BattleBank = $1c +DEF SetPal_TownMap = $5fa1 +DEF SetPal_TownMapBank = $1c +DEF SetPal_StatusScreen = $5fa8 +DEF SetPal_StatusScreenBank = $1c +DEF SetPal_PartyMenu = $5fd4 +DEF SetPal_PartyMenuBank = $1c +DEF SetPal_Pokedex = $5fdb +DEF SetPal_PokedexBank = $1c +DEF SetPal_Slots = $5ff8 +DEF SetPal_SlotsBank = $1c +DEF SetPal_TitleScreen = $5fff +DEF SetPal_TitleScreenBank = $1c +DEF SetPal_Generic = $6006 +DEF SetPal_GenericBank = $1c +DEF SetPal_NidorinoIntro = $600d +DEF SetPal_NidorinoIntroBank = $1c +DEF SetPal_GameFreakIntro = $6014 +DEF SetPal_GameFreakIntroBank = $1c +DEF SetPal_Overworld = $6020 +DEF SetPal_OverworldBank = $1c +DEF SetPal_PokemonWholeScreen = $607c +DEF SetPal_PokemonWholeScreenBank = $1c +DEF SetPal_TrainerCard = $60a0 +DEF SetPal_TrainerCardBank = $1c +DEF SetPal_PikachusBeach = $60d8 +DEF SetPal_PikachusBeachBank = $1c +DEF SetPalFunctions = $60df +DEF SetPalFunctionsBank = $1c +DEF BadgeBlkDataLengths = $60fd +DEF BadgeBlkDataLengthsBank = $1c +DEF DeterminePaletteID = $6105 +DEF DeterminePaletteIDBank = $1c +DEF DeterminePaletteIDOutOfBattle = $6106 +DEF DeterminePaletteIDOutOfBattleBank = $1c +DEF YellowIntroPaletteAction = $611f +DEF YellowIntroPaletteActionBank = $1c +DEF LoadOverworldPikachuFrontpicPalettes = $612f +DEF LoadOverworldPikachuFrontpicPalettesBank = $1c +DEF GetPal_Pikachu = $6173 +DEF GetPal_PikachuBank = $1c +DEF InitPartyMenuBlkPacket = $61b7 +DEF InitPartyMenuBlkPacketBank = $1c +DEF UpdatePartyMenuBlkPacket = $61c3 +DEF UpdatePartyMenuBlkPacketBank = $1c +DEF SendSGBPacket = $61ec +DEF SendSGBPacketBank = $1c +DEF LoadSGB = $6225 +DEF LoadSGBBank = $1c +DEF PrepareSuperNintendoVRAMTransfer = $6266 +DEF PrepareSuperNintendoVRAMTransferBank = $1c +DEF CheckSGB = $628c +DEF CheckSGBBank = $1c +DEF SendMltReq1Packet = $62ed +DEF SendMltReq1PacketBank = $1c +DEF CopyGfxToSuperNintendoVRAM = $62f6 +DEF CopyGfxToSuperNintendoVRAMBank = $1c +DEF Wait7000 = $6335 +DEF Wait7000Bank = $1c +DEF SendSGBPackets = $6341 +DEF SendSGBPacketsBank = $1c +DEF CopySGBBorderTiles = $6349 +DEF CopySGBBorderTilesBank = $1c +DEF BlkPacket_WholeScreen = $635f +DEF BlkPacket_WholeScreenBank = $1c +DEF BlkPacket_Battle = $636f +DEF BlkPacket_BattleBank = $1c +DEF BlkPacket_StatusScreen = $638f +DEF BlkPacket_StatusScreenBank = $1c +DEF BlkPacket_Pokedex = $639f +DEF BlkPacket_PokedexBank = $1c +DEF BlkPacket_Slots = $63af +DEF BlkPacket_SlotsBank = $1c +DEF BlkPacket_Titlescreen = $63cf +DEF BlkPacket_TitlescreenBank = $1c +DEF BlkPacket_NidorinoIntro = $63ef +DEF BlkPacket_NidorinoIntroBank = $1c +DEF BlkPacket_PartyMenu = $640f +DEF BlkPacket_PartyMenuBank = $1c +DEF BlkPacket_TrainerCard = $643f +DEF BlkPacket_TrainerCardBank = $1c +DEF BlkPacket_GameFreakIntro = $647f +DEF BlkPacket_GameFreakIntroBank = $1c +DEF PalPacket_Empty = $649f +DEF PalPacket_EmptyBank = $1c +DEF PalPacket_PartyMenu = $64af +DEF PalPacket_PartyMenuBank = $1c +DEF PalPacket_Black = $64bf +DEF PalPacket_BlackBank = $1c +DEF PalPacket_TownMap = $64cf +DEF PalPacket_TownMapBank = $1c +DEF PalPacket_Pokedex = $64df +DEF PalPacket_PokedexBank = $1c +DEF PalPacket_Slots = $64ef +DEF PalPacket_SlotsBank = $1c +DEF PalPacket_Titlescreen = $64ff +DEF PalPacket_TitlescreenBank = $1c +DEF PalPacket_TrainerCard = $650f +DEF PalPacket_TrainerCardBank = $1c +DEF PalPacket_Generic = $651f +DEF PalPacket_GenericBank = $1c +DEF PalPacket_NidorinoIntro = $652f +DEF PalPacket_NidorinoIntroBank = $1c +DEF PalPacket_GameFreakIntro = $653f +DEF PalPacket_GameFreakIntroBank = $1c +DEF PalPacket_PikachusBeach = $654f +DEF PalPacket_PikachusBeachBank = $1c +DEF PalTrnPacket = $655f +DEF PalTrnPacketBank = $1c +DEF MltReq1Packet = $656f +DEF MltReq1PacketBank = $1c +DEF MltReq2Packet = $657f +DEF MltReq2PacketBank = $1c +DEF ChrTrnPacket = $658f +DEF ChrTrnPacketBank = $1c +DEF PctTrnPacket = $659f +DEF PctTrnPacketBank = $1c +DEF MaskEnFreezePacket = $65af +DEF MaskEnFreezePacketBank = $1c +DEF MaskEnCancelPacket = $65bf +DEF MaskEnCancelPacketBank = $1c +DEF DataSndPacket1 = $65cf +DEF DataSndPacket1Bank = $1c +DEF DataSndPacket2 = $65df +DEF DataSndPacket2Bank = $1c +DEF DataSndPacket3 = $65ef +DEF DataSndPacket3Bank = $1c +DEF DataSndPacket4 = $65ff +DEF DataSndPacket4Bank = $1c +DEF DataSndPacket5 = $660f +DEF DataSndPacket5Bank = $1c +DEF DataSndPacket6 = $661f +DEF DataSndPacket6Bank = $1c +DEF DataSndPacket7 = $662f +DEF DataSndPacket7Bank = $1c +DEF DataSndPacket8 = $663f +DEF DataSndPacket8Bank = $1c +DEF MonsterPalettes = $664f +DEF MonsterPalettesBank = $1c +DEF SuperPalettes = $66e7 +DEF SuperPalettesBank = $1c +DEF BorderPalettes = $681f +DEF BorderPalettesBank = $1c +DEF SGBBorderGraphics = $709f +DEF SGBBorderGraphicsBank = $1c +DEF TryLoadSaveFile = $751f +DEF TryLoadSaveFileBank = $1c +DEF FileDataDestroyedText = $7555 +DEF FileDataDestroyedTextBank = $1c +DEF LoadMainData = $756a +DEF LoadMainDataBank = $1c +DEF LoadCurrentBoxData = $75d2 +DEF LoadCurrentBoxDataBank = $1c +DEF LoadPartyAndDexData = $75fa +DEF LoadPartyAndDexDataBank = $1c +DEF CheckSumFailed = $762f +DEF CheckSumFailedBank = $1c +DEF GoodCheckSum = $7630 +DEF GoodCheckSumBank = $1c +DEF TryLoadSaveFileIgnoreChecksum = $7634 +DEF TryLoadSaveFileIgnoreChecksumBank = $1c +DEF SaveMenu = $763d +DEF SaveMenuBank = $1c +DEF SaveTheGame_YesOrNo = $7692 +DEF SaveTheGame_YesOrNoBank = $1c +DEF WouldYouLikeToSaveText = $76a7 +DEF WouldYouLikeToSaveTextBank = $1c +DEF SavingText = $76c4 +DEF SavingTextBank = $1c +DEF GameSavedText = $76d5 +DEF GameSavedTextBank = $1c +DEF OlderFileWillBeErasedText = $76ec +DEF OlderFileWillBeErasedTextBank = $1c +DEF SaveMainData = $7718 +DEF SaveMainDataBank = $1c +DEF SaveCurrentBoxData = $7765 +DEF SaveCurrentBoxDataBank = $1c +DEF SavePartyAndDexData = $7789 +DEF SavePartyAndDexDataBank = $1c +DEF SaveGameData = $77c4 +DEF SaveGameDataBank = $1c +DEF CalcCheckSum = $77d2 +DEF CalcCheckSumBank = $1c +DEF GetBoxSRAMLocation = $77df +DEF GetBoxSRAMLocationBank = $1c +DEF BoxSRAMPointerTable = $77f9 +DEF BoxSRAMPointerTableBank = $1c +DEF ChangeBox = $7801 +DEF ChangeBoxBank = $1c +DEF WhenYouChangeBoxText = $785f +DEF WhenYouChangeBoxTextBank = $1c +DEF CopyBoxToOrFromSRAM = $788c +DEF CopyBoxToOrFromSRAMBank = $1c +DEF DisplayChangeBoxMenu = $78af +DEF DisplayChangeBoxMenuBank = $1c +DEF ChooseABoxText = $7929 +DEF ChooseABoxTextBank = $1c +DEF BoxNames = $793d +DEF BoxNamesBank = $1c +DEF BoxNoText = $796d +DEF BoxNoTextBank = $1c +DEF EmptyAllSRAMBoxes = $7975 +DEF EmptyAllSRAMBoxesBank = $1c +DEF EmptySRAMBoxesInBank = $798c +DEF EmptySRAMBoxesInBankBank = $1c +DEF EmptySRAMBox = $79b1 +DEF EmptySRAMBoxBank = $1c +DEF GetMonCountsForAllBoxes = $79b6 +DEF GetMonCountsForAllBoxesBank = $1c +DEF GetMonCountsForBoxesInBank = $79df +DEF GetMonCountsForBoxesInBankBank = $1c +DEF CheckPreviousSaveFile = $79f0 +DEF CheckPreviousSaveFileBank = $1c +DEF SaveHallOfFameTeams = $7a27 +DEF SaveHallOfFameTeamsBank = $1c +DEF LoadHallOfFameTeams = $7a59 +DEF LoadHallOfFameTeamsBank = $1c +DEF HallOfFame_Copy = $7a6b +DEF HallOfFame_CopyBank = $1c +DEF ClearAllSRAMBanks = $7a79 +DEF ClearAllSRAMBanksBank = $1c +DEF EnableSRAM = $7a98 +DEF EnableSRAMBank = $1c +DEF DisableSRAM = $7aa3 +DEF DisableSRAMBank = $1c +DEF CopycatsHouse1F_Blocks = $4000 +DEF CopycatsHouse1F_BlocksBank = $1d +DEF CinnabarMart_Blocks = $4010 +DEF CinnabarMart_BlocksBank = $1d +DEF PewterMart_Blocks = $4010 +DEF PewterMart_BlocksBank = $1d +DEF FuchsiaBillsGrandpasHouse_Blocks = $4020 +DEF FuchsiaBillsGrandpasHouse_BlocksBank = $1d +DEF CinnabarPokecenter_Blocks = $4030 +DEF CinnabarPokecenter_BlocksBank = $1d +DEF FuchsiaPokecenter_Blocks = $4030 +DEF FuchsiaPokecenter_BlocksBank = $1d +DEF CeruleanBadgeHouse_Blocks = $404c +DEF CeruleanBadgeHouse_BlocksBank = $1d +DEF HiddenItemNear = $405c +DEF HiddenItemNearBank = $1d +DEF Sub5ClampTo0 = $40a8 +DEF Sub5ClampTo0Bank = $1d +DEF CeruleanHideRocket = $40af +DEF CeruleanHideRocketBank = $1d +DEF ViridianGym_h = $40d4 +DEF ViridianGym_hBank = $1d +DEF ViridianGym_Script = $40e0 +DEF ViridianGym_ScriptBank = $1d +DEF ViridianGymResetScripts = $4104 +DEF ViridianGymResetScriptsBank = $1d +DEF ViridianGym_ScriptPointers = $410f +DEF ViridianGym_ScriptPointersBank = $1d +DEF ViridianGymDefaultScript = $4119 +DEF ViridianGymDefaultScriptBank = $1d +DEF ViridianGymArrowTilePlayerMovement = $4144 +DEF ViridianGymArrowTilePlayerMovementBank = $1d +DEF ViridianGymArrowMovement1 = $4175 +DEF ViridianGymArrowMovement1Bank = $1d +DEF ViridianGymArrowMovement2 = $4178 +DEF ViridianGymArrowMovement2Bank = $1d +DEF ViridianGymArrowMovement3 = $417b +DEF ViridianGymArrowMovement3Bank = $1d +DEF ViridianGymArrowMovement4 = $417e +DEF ViridianGymArrowMovement4Bank = $1d +DEF ViridianGymArrowMovement5 = $4181 +DEF ViridianGymArrowMovement5Bank = $1d +DEF ViridianGymArrowMovement6 = $4184 +DEF ViridianGymArrowMovement6Bank = $1d +DEF ViridianGymArrowMovement7 = $4187 +DEF ViridianGymArrowMovement7Bank = $1d +DEF ViridianGymArrowMovement8 = $418a +DEF ViridianGymArrowMovement8Bank = $1d +DEF ViridianGymArrowMovement9 = $418d +DEF ViridianGymArrowMovement9Bank = $1d +DEF ViridianGymArrowMovement10 = $4190 +DEF ViridianGymArrowMovement10Bank = $1d +DEF ViridianGymArrowMovement11 = $4193 +DEF ViridianGymArrowMovement11Bank = $1d +DEF ViridianGymArrowMovement12 = $4196 +DEF ViridianGymArrowMovement12Bank = $1d +DEF ViridianGymPlayerSpinningScript = $4199 +DEF ViridianGymPlayerSpinningScriptBank = $1d +DEF ViridianGymGiovanniPostBattle = $41b6 +DEF ViridianGymGiovanniPostBattleBank = $1d +DEF ViridianGymReceiveTM27 = $41c3 +DEF ViridianGymReceiveTM27Bank = $1d +DEF ViridianGym_TextPointers = $421a +DEF ViridianGym_TextPointersBank = $1d +DEF ViridianGym_TrainerHeader0 = $4236 +DEF ViridianGym_TrainerHeader0Bank = $1d +DEF ViridianGym_TrainerHeaders = $4236 +DEF ViridianGym_TrainerHeadersBank = $1d +DEF ViridianGym_TrainerHeader1 = $4242 +DEF ViridianGym_TrainerHeader1Bank = $1d +DEF ViridianGym_TrainerHeader2 = $424e +DEF ViridianGym_TrainerHeader2Bank = $1d +DEF ViridianGym_TrainerHeader3 = $425a +DEF ViridianGym_TrainerHeader3Bank = $1d +DEF ViridianGym_TrainerHeader4 = $4266 +DEF ViridianGym_TrainerHeader4Bank = $1d +DEF ViridianGym_TrainerHeader5 = $4272 +DEF ViridianGym_TrainerHeader5Bank = $1d +DEF ViridianGym_TrainerHeader6 = $427e +DEF ViridianGym_TrainerHeader6Bank = $1d +DEF ViridianGym_TrainerHeader7 = $428a +DEF ViridianGym_TrainerHeader7Bank = $1d +DEF ViridianGymGiovanniText = $4297 +DEF ViridianGymGiovanniTextBank = $1d +DEF ViridianGymGiovanniEarthBadgeInfoText = $4438 +DEF ViridianGymGiovanniEarthBadgeInfoTextBank = $1d +DEF ViridianGymGiovanniReceivedTM27Text = $44b1 +DEF ViridianGymGiovanniReceivedTM27TextBank = $1d +DEF ViridianGymGiovanniTM27NoRoomText = $4525 +DEF ViridianGymGiovanniTM27NoRoomTextBank = $1d +DEF ViridianGymCooltrainerM1Text = $4532 +DEF ViridianGymCooltrainerM1TextBank = $1d +DEF ViridianGymCooltrainerM1BattleText = $453c +DEF ViridianGymCooltrainerM1BattleTextBank = $1d +DEF ViridianGymCooltrainerM1EndBattleText = $4556 +DEF ViridianGymCooltrainerM1EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM1AfterBattleText = $4561 +DEF ViridianGymCooltrainerM1AfterBattleTextBank = $1d +DEF ViridianGymHiker1Text = $457f +DEF ViridianGymHiker1TextBank = $1d +DEF ViridianGymHiker1BattleText = $4589 +DEF ViridianGymHiker1BattleTextBank = $1d +DEF ViridianGymHiker1EndBattleText = $45a6 +DEF ViridianGymHiker1EndBattleTextBank = $1d +DEF ViridianGymHiker1AfterBattleText = $45ae +DEF ViridianGymHiker1AfterBattleTextBank = $1d +DEF ViridianGymRocker1Text = $45c8 +DEF ViridianGymRocker1TextBank = $1d +DEF ViridianGymRocker1BattleText = $45d2 +DEF ViridianGymRocker1BattleTextBank = $1d +DEF ViridianGymRocker1EndBattleText = $45ed +DEF ViridianGymRocker1EndBattleTextBank = $1d +DEF ViridianGymRocker1AfterBattleText = $4602 +DEF ViridianGymRocker1AfterBattleTextBank = $1d +DEF ViridianGymHiker2Text = $4621 +DEF ViridianGymHiker2TextBank = $1d +DEF ViridianGymHiker2BattleText = $462b +DEF ViridianGymHiker2BattleTextBank = $1d +DEF ViridianGymHiker2EndBattleText = $4646 +DEF ViridianGymHiker2EndBattleTextBank = $1d +DEF ViridianGymHiker2AfterBattleText = $464f +DEF ViridianGymHiker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM2Text = $4671 +DEF ViridianGymCooltrainerM2TextBank = $1d +DEF ViridianGymCooltrainerM2BattleText = $467b +DEF ViridianGymCooltrainerM2BattleTextBank = $1d +DEF ViridianGymCooltrainerM2EndBattleText = $4698 +DEF ViridianGymCooltrainerM2EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM2AfterBattleText = $46a3 +DEF ViridianGymCooltrainerM2AfterBattleTextBank = $1d +DEF ViridianGymHiker3Text = $46c1 +DEF ViridianGymHiker3TextBank = $1d +DEF ViridianGymHiker3BattleText = $46cb +DEF ViridianGymHiker3BattleTextBank = $1d +DEF ViridianGymHiker3EndBattleText = $46ea +DEF ViridianGymHiker3EndBattleTextBank = $1d +DEF ViridianGymHiker3AfterBattleText = $46f2 +DEF ViridianGymHiker3AfterBattleTextBank = $1d +DEF ViridianGymRocker2Text = $4712 +DEF ViridianGymRocker2TextBank = $1d +DEF ViridianGymRocker2BattleText = $471c +DEF ViridianGymRocker2BattleTextBank = $1d +DEF ViridianGymRocker2EndBattleText = $4736 +DEF ViridianGymRocker2EndBattleTextBank = $1d +DEF ViridianGymRocker2AfterBattleText = $4740 +DEF ViridianGymRocker2AfterBattleTextBank = $1d +DEF ViridianGymCooltrainerM3Text = $4754 +DEF ViridianGymCooltrainerM3TextBank = $1d +DEF ViridianGymCooltrainerM3BattleText = $475e +DEF ViridianGymCooltrainerM3BattleTextBank = $1d +DEF ViridianGymCooltrainerM3EndBattleText = $478f +DEF ViridianGymCooltrainerM3EndBattleTextBank = $1d +DEF ViridianGymCooltrainerM3AfterBattleText = $4798 +DEF ViridianGymCooltrainerM3AfterBattleTextBank = $1d +DEF ViridianGymGymGuideText = $47bc +DEF ViridianGymGymGuideTextBank = $1d +DEF ViridianGymGuidePreBattleText = $47d5 +DEF ViridianGymGuidePreBattleTextBank = $1d +DEF ViridianGymGuidePostBattleText = $4856 +DEF ViridianGymGuidePostBattleTextBank = $1d +DEF ViridianGym_Object = $4874 +DEF ViridianGym_ObjectBank = $1d +DEF ViridianGym_Blocks = $48dd +DEF ViridianGym_BlocksBank = $1d +DEF PewterMart_h = $4937 +DEF PewterMart_hBank = $1d +DEF PewterMart_Script = $4943 +DEF PewterMart_ScriptBank = $1d +DEF PewterMart_TextPointers = $494c +DEF PewterMart_TextPointersBank = $1d +DEF PewterMartYoungsterText = $4952 +DEF PewterMartYoungsterTextBank = $1d +DEF PewterMartSuperNerdText = $4999 +DEF PewterMartSuperNerdTextBank = $1d +DEF PewterMart_Object = $49c6 +DEF PewterMart_ObjectBank = $1d +DEF CeruleanCave1F_h = $49ec +DEF CeruleanCave1F_hBank = $1d +DEF CeruleanCave1F_Script = $49f8 +DEF CeruleanCave1F_ScriptBank = $1d +DEF CeruleanCave1F_TextPointers = $49fb +DEF CeruleanCave1F_TextPointersBank = $1d +DEF CeruleanCave1F_Object = $4a03 +DEF CeruleanCave1F_ObjectBank = $1d +DEF CeruleanCave1F_Blocks = $4a6b +DEF CeruleanCave1F_BlocksBank = $1d +DEF CeruleanBadgeHouse_h = $4af2 +DEF CeruleanBadgeHouse_hBank = $1d +DEF CeruleanBadgeHouse_Script = $4afe +DEF CeruleanBadgeHouse_ScriptBank = $1d +DEF CeruleanBadgeHouse_TextPointers = $4b08 +DEF CeruleanBadgeHouse_TextPointersBank = $1d +DEF CeruleanBadgeHouseMiddleAgedManText = $4b0a +DEF CeruleanBadgeHouseMiddleAgedManTextBank = $1d +DEF CeruleanBadgeHouseBadgeTextPointers = $4bee +DEF CeruleanBadgeHouseBadgeTextPointersBank = $1d +DEF CeruleanBadgeHouseBoulderBadgeText = $4bfe +DEF CeruleanBadgeHouseBoulderBadgeTextBank = $1d +DEF CeruleanBadgeHouseCascadeBadgeText = $4c4a +DEF CeruleanBadgeHouseCascadeBadgeTextBank = $1d +DEF CeruleanBadgeHouseThunderBadgeText = $4cb1 +DEF CeruleanBadgeHouseThunderBadgeTextBank = $1d +DEF CeruleanBadgeHouseRainbowBadgeText = $4cf8 +DEF CeruleanBadgeHouseRainbowBadgeTextBank = $1d +DEF CeruleanBadgeHouseSoulBadgeText = $4d5e +DEF CeruleanBadgeHouseSoulBadgeTextBank = $1d +DEF CeruleanBadgeHouseMarshBadgeText = $4da9 +DEF CeruleanBadgeHouseMarshBadgeTextBank = $1d +DEF CeruleanBadgeHouseVolcanoBadgeText = $4de4 +DEF CeruleanBadgeHouseVolcanoBadgeTextBank = $1d +DEF CeruleanBadgeHouseEarthBadgeText = $4e06 +DEF CeruleanBadgeHouseEarthBadgeTextBank = $1d +DEF CeruleanBadgeHouse_Object = $4e20 +DEF CeruleanBadgeHouse_ObjectBank = $1d +DEF VendingMachineMenu = $4e42 +DEF VendingMachineMenuBank = $1d +DEF VendingMachineText1 = $4ef1 +DEF VendingMachineText1Bank = $1d +DEF DrinkText = $4f0c +DEF DrinkTextBank = $1d +DEF VendingMachineText4 = $4f35 +DEF VendingMachineText4Bank = $1d +DEF VendingMachineText5 = $4f42 +DEF VendingMachineText5Bank = $1d +DEF VendingMachineText6 = $4f4e +DEF VendingMachineText6Bank = $1d +DEF VendingMachineText7 = $4f5d +DEF VendingMachineText7Bank = $1d +DEF LoadVendingMachineItem = $4f68 +DEF LoadVendingMachineItemBank = $1d +DEF VendingPrices = $4f81 +DEF VendingPricesBank = $1d +DEF FuchsiaBillsGrandpasHouse_h = $4f8d +DEF FuchsiaBillsGrandpasHouse_hBank = $1d +DEF FuchsiaBillsGrandpasHouse_Script = $4f99 +DEF FuchsiaBillsGrandpasHouse_ScriptBank = $1d +DEF FuchsiaBillsGrandpasHouse_TextPointers = $4f9d +DEF FuchsiaBillsGrandpasHouse_TextPointersBank = $1d +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanText = $4fa3 +DEF FuchsiaBillsGrandpasHouseMiddleAgedWomanTextBank = $1d +DEF FuchsiaBillsGrandpasHouseBillsGrandpaText = $4fdc +DEF FuchsiaBillsGrandpasHouseBillsGrandpaTextBank = $1d +DEF FuchsiaBillsGrandpasHouseYoungsterText = $5029 +DEF FuchsiaBillsGrandpasHouseYoungsterTextBank = $1d +DEF FuchsiaBillsGrandpasHouse_Object = $5059 +DEF FuchsiaBillsGrandpasHouse_ObjectBank = $1d +DEF FuchsiaPokecenter_h = $507f +DEF FuchsiaPokecenter_hBank = $1d +DEF FuchsiaPokecenter_Script = $508b +DEF FuchsiaPokecenter_ScriptBank = $1d +DEF FuchsiaPokecenter_TextPointers = $5091 +DEF FuchsiaPokecenter_TextPointersBank = $1d +DEF FuchsiaPokecenterNurseText = $509b +DEF FuchsiaPokecenterNurseTextBank = $1d +DEF FuchsiaPokecenterRockerText = $509c +DEF FuchsiaPokecenterRockerTextBank = $1d +DEF FuchsiaPokecenterCooltrainerFText = $50d7 +DEF FuchsiaPokecenterCooltrainerFTextBank = $1d +DEF FuchsiaPokecenterLinkReceptionistText = $5119 +DEF FuchsiaPokecenterLinkReceptionistTextBank = $1d +DEF FuchsiaPokecenterChanseyText = $511a +DEF FuchsiaPokecenterChanseyTextBank = $1d +DEF FuchsiaPokecenter_Object = $5126 +DEF FuchsiaPokecenter_ObjectBank = $1d +DEF WardensHouse_h = $5158 +DEF WardensHouse_hBank = $1d +DEF WardensHouse_Script = $5164 +DEF WardensHouse_ScriptBank = $1d +DEF WardensHouse_TextPointers = $5167 +DEF WardensHouse_TextPointersBank = $1d +DEF WardensHouseWardenText = $5171 +DEF WardensHouseWardenTextBank = $1d +DEF WardensHouseDisplayText = $53b5 +DEF WardensHouseDisplayTextBank = $1d +DEF WardensHouse_Object = $53f6 +DEF WardensHouse_ObjectBank = $1d +DEF WardensHouse_Blocks = $5423 +DEF WardensHouse_BlocksBank = $1d +DEF SafariZoneGate_h = $5437 +DEF SafariZoneGate_hBank = $1d +DEF SafariZoneGate_Object = $5443 +DEF SafariZoneGate_ObjectBank = $1d +DEF SafariZoneGate_Blocks = $5473 +DEF SafariZoneGate_BlocksBank = $1d +DEF SafariZoneGate_Script = $547f +DEF SafariZoneGate_ScriptBank = $1d +DEF SafariZoneGate_ScriptPointers = $548c +DEF SafariZoneGate_ScriptPointersBank = $1d +DEF SafariZoneGateDefaultScript = $549a +DEF SafariZoneGateDefaultScriptBank = $1d +DEF SafariZoneGatePlayerMovingRightScript = $54d9 +DEF SafariZoneGatePlayerMovingRightScriptBank = $1d +DEF SafariZoneGateWouldYouLikeToJoinScript = $54dd +DEF SafariZoneGateWouldYouLikeToJoinScriptBank = $1d +DEF SafariZoneGatePlayerMovingUpScript = $54f3 +DEF SafariZoneGatePlayerMovingUpScriptBank = $1d +DEF SafariZoneGateLeavingSafariScript = $5501 +DEF SafariZoneGateLeavingSafariScriptBank = $1d +DEF SafariZoneGatePlayerMovingDownScript = $5540 +DEF SafariZoneGatePlayerMovingDownScriptBank = $1d +DEF SafariZoneGateSetScriptAfterMoveScript = $554e +DEF SafariZoneGateSetScriptAfterMoveScriptBank = $1d +DEF SafariZoneEntranceAutoWalk = $555c +DEF SafariZoneEntranceAutoWalkBank = $1d +DEF SafariZoneGateReturnSimulatedJoypadStateScript = $556d +DEF SafariZoneGateReturnSimulatedJoypadStateScriptBank = $1d +DEF SafariZoneGate_TextPointers = $5572 +DEF SafariZoneGate_TextPointersBank = $1d +DEF SafariZoneGateSafariZoneWorker1Text = $557e +DEF SafariZoneGateSafariZoneWorker1TextBank = $1d +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinText = $558f +DEF SafariZoneGateSafariZoneWorker1WouldYouLikeToJoinTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyText = $559b +DEF SafariZoneGateSafariZoneWorker1LeavingEarlyTextBank = $1d +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainText = $5616 +DEF SafariZoneGateSafariZoneWorker1GoodHaulComeAgainTextBank = $1d +DEF SafariZoneGateSafariZoneWorker2Text = $563a +DEF SafariZoneGateSafariZoneWorker2TextBank = $1d +DEF FuchsiaGym_h = $5646 +DEF FuchsiaGym_hBank = $1d +DEF FuchsiaGym_Script = $5652 +DEF FuchsiaGym_ScriptBank = $1d +DEF FuchsiaGymResetScripts = $5683 +DEF FuchsiaGymResetScriptsBank = $1d +DEF FuchsiaGym_ScriptPointers = $568e +DEF FuchsiaGym_ScriptPointersBank = $1d +DEF FuchsiaGymKogaPostBattleScript = $5696 +DEF FuchsiaGymKogaPostBattleScriptBank = $1d +DEF FuchsiaGymReceiveTM06 = $56a3 +DEF FuchsiaGymReceiveTM06Bank = $1d +DEF FuchsiaGym_TextPointers = $56e1 +DEF FuchsiaGym_TextPointersBank = $1d +DEF FuchsiaGym_TrainerHeader0 = $56f7 +DEF FuchsiaGym_TrainerHeader0Bank = $1d +DEF FuchsiaGym_TrainerHeaders = $56f7 +DEF FuchsiaGym_TrainerHeadersBank = $1d +DEF FuchsiaGym_TrainerHeader1 = $5703 +DEF FuchsiaGym_TrainerHeader1Bank = $1d +DEF FuchsiaGym_TrainerHeader2 = $570f +DEF FuchsiaGym_TrainerHeader2Bank = $1d +DEF FuchsiaGym_TrainerHeader3 = $571b +DEF FuchsiaGym_TrainerHeader3Bank = $1d +DEF FuchsiaGym_TrainerHeader4 = $5727 +DEF FuchsiaGym_TrainerHeader4Bank = $1d +DEF FuchsiaGym_TrainerHeader5 = $5733 +DEF FuchsiaGym_TrainerHeader5Bank = $1d +DEF FuchsiaGymKogaText = $5740 +DEF FuchsiaGymKogaTextBank = $1d +DEF FuchsiaGymKogaSoulBadgeInfoText = $5879 +DEF FuchsiaGymKogaSoulBadgeInfoTextBank = $1d +DEF FuchsiaGymKogaReceivedTM06Text = $58d7 +DEF FuchsiaGymKogaReceivedTM06TextBank = $1d +DEF FuchsiaGymKogaTM06NoRoomText = $592a +DEF FuchsiaGymKogaTM06NoRoomTextBank = $1d +DEF FuchsiaGymRocker1Text = $593a +DEF FuchsiaGymRocker1TextBank = $1d +DEF FuchsiaGymRocker1BattleText = $5944 +DEF FuchsiaGymRocker1BattleTextBank = $1d +DEF FuchsiaGymRocker1EndBattleText = $5996 +DEF FuchsiaGymRocker1EndBattleTextBank = $1d +DEF FuchsiaGymRocker1AfterBattleText = $59a6 +DEF FuchsiaGymRocker1AfterBattleTextBank = $1d +DEF FuchsiaGymRocker2Text = $59cc +DEF FuchsiaGymRocker2TextBank = $1d +DEF FuchsiaGymRocker2BattleText = $59d6 +DEF FuchsiaGymRocker2BattleTextBank = $1d +DEF FuchsiaGymRocker2EndBattleText = $5a03 +DEF FuchsiaGymRocker2EndBattleTextBank = $1d +DEF FuchsiaGymRocker2AfterBattleText = $5a0c +DEF FuchsiaGymRocker2AfterBattleTextBank = $1d +DEF FuchsiaGymRocker3Text = $5a37 +DEF FuchsiaGymRocker3TextBank = $1d +DEF FuchsiaGymRocker3BattleText = $5a41 +DEF FuchsiaGymRocker3BattleTextBank = $1d +DEF FuchsiaGymRocker3EndBattleText = $5a5d +DEF FuchsiaGymRocker3EndBattleTextBank = $1d +DEF FuchsiaGymRocker3AfterBattleText = $5a73 +DEF FuchsiaGymRocker3AfterBattleTextBank = $1d +DEF FuchsiaGymRocker4Text = $5aa4 +DEF FuchsiaGymRocker4TextBank = $1d +DEF FuchsiaGymRocker4BattleText = $5aae +DEF FuchsiaGymRocker4BattleTextBank = $1d +DEF FuchsiaGymRocker4EndBattleText = $5ad9 +DEF FuchsiaGymRocker4EndBattleTextBank = $1d +DEF FuchsiaGymRocker4AfterBattleText = $5aea +DEF FuchsiaGymRocker4AfterBattleTextBank = $1d +DEF FuchsiaGymRocker5Text = $5b2c +DEF FuchsiaGymRocker5TextBank = $1d +DEF FuchsiaGymRocker5BattleText = $5b36 +DEF FuchsiaGymRocker5BattleTextBank = $1d +DEF FuchsiaGymRocker5EndBattleText = $5b6e +DEF FuchsiaGymRocker5EndBattleTextBank = $1d +DEF FuchsiaGymRocker5AfterBattleText = $5b76 +DEF FuchsiaGymRocker5AfterBattleTextBank = $1d +DEF FuchsiaGymRocker6Text = $5b8f +DEF FuchsiaGymRocker6TextBank = $1d +DEF FuchsiaGymRocker6BattleText = $5b99 +DEF FuchsiaGymRocker6BattleTextBank = $1d +DEF FuchsiaGymRocker6EndBattleText = $5bce +DEF FuchsiaGymRocker6EndBattleTextBank = $1d +DEF FuchsiaGymRocker6AfterBattleText = $5bda +DEF FuchsiaGymRocker6AfterBattleTextBank = $1d +DEF FuchsiaGymGymGuideText = $5c09 +DEF FuchsiaGymGymGuideTextBank = $1d +DEF FuchsiaGym_Object = $5cb5 +DEF FuchsiaGym_ObjectBank = $1d +DEF FuchsiaGym_Blocks = $5d07 +DEF FuchsiaGym_BlocksBank = $1d +DEF FuchsiaMeetingRoom_h = $5d34 +DEF FuchsiaMeetingRoom_hBank = $1d +DEF FuchsiaMeetingRoom_Script = $5d40 +DEF FuchsiaMeetingRoom_ScriptBank = $1d +DEF FuchsiaMeetingRoom_TextPointers = $5d44 +DEF FuchsiaMeetingRoom_TextPointersBank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker1 = $5d4a +DEF FuchsiaMeetingRoomSafariZoneWorker1Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker2 = $5d80 +DEF FuchsiaMeetingRoomSafariZoneWorker2Bank = $1d +DEF FuchsiaMeetingRoomSafariZoneWorker3 = $5db0 +DEF FuchsiaMeetingRoomSafariZoneWorker3Bank = $1d +DEF FuchsiaMeetingRoom_Object = $5dd4 +DEF FuchsiaMeetingRoom_ObjectBank = $1d +DEF FuchsiaMeetingRoom_Blocks = $5dfa +DEF FuchsiaMeetingRoom_BlocksBank = $1d +DEF CinnabarGym_h = $5e16 +DEF CinnabarGym_hBank = $1d +DEF CinnabarGym_Script = $5e22 +DEF CinnabarGym_ScriptBank = $1d +DEF CinnabarGymSetMapAndTiles = $5e31 +DEF CinnabarGymSetMapAndTilesBank = $1d +DEF CinnabarGymResetScripts = $5e5b +DEF CinnabarGymResetScriptsBank = $1d +DEF CinnabarGymSetTrainerHeader = $5e69 +DEF CinnabarGymSetTrainerHeaderBank = $1d +DEF CinnabarGymFlagAction = $5e6f +DEF CinnabarGymFlagActionBank = $1d +DEF CinnabarGym_ScriptPointers = $5e74 +DEF CinnabarGym_ScriptPointersBank = $1d +DEF CinnabarGymDefaultScript = $5e7c +DEF CinnabarGymDefaultScriptBank = $1d +DEF MovementNpcToLeftAndUp = $5eb5 +DEF MovementNpcToLeftAndUpBank = $1d +DEF PikachuMovementData_74f97 = $5eb8 +DEF PikachuMovementData_74f97Bank = $1d +DEF MovementNpcToLeft = $5ebd +DEF MovementNpcToLeftBank = $1d +DEF PikachuMovementData_74f9e = $5ebf +DEF PikachuMovementData_74f9eBank = $1d +DEF CinnabarGymScript_74fa3 = $5ec4 +DEF CinnabarGymScript_74fa3Bank = $1d +DEF CinnabarGymGetOpponentTextScript = $5edd +DEF CinnabarGymGetOpponentTextScriptBank = $1d +DEF CinnabarGymOpenGateScript = $5ef2 +DEF CinnabarGymOpenGateScriptBank = $1d +DEF CinnabarGymScript_75023 = $5f44 +DEF CinnabarGymScript_75023Bank = $1d +DEF CinnabarGymScript_75032 = $5f53 +DEF CinnabarGymScript_75032Bank = $1d +DEF CinnabarGymScript_75041 = $5f62 +DEF CinnabarGymScript_75041Bank = $1d +DEF CinnabarGymBlainePostBattleScript = $5f74 +DEF CinnabarGymBlainePostBattleScriptBank = $1d +DEF CinnabarGymReceiveTM38 = $5f84 +DEF CinnabarGymReceiveTM38Bank = $1d +DEF CinnabarGym_TextPointers = $5fcc +DEF CinnabarGym_TextPointersBank = $1d +DEF CinnabarGymStartBattleScript = $5fe4 +DEF CinnabarGymStartBattleScriptBank = $1d +DEF CinnabarGymBlaineText = $600c +DEF CinnabarGymBlaineTextBank = $1d +DEF CinnabarGymBlaineVolcanoBadgeInfoText = $6121 +DEF CinnabarGymBlaineVolcanoBadgeInfoTextBank = $1d +DEF CinnabarGymBlaineReceivedTM38Text = $616f +DEF CinnabarGymBlaineReceivedTM38TextBank = $1d +DEF CinnabarGymBlaineTM38NoRoomText = $61ca +DEF CinnabarGymBlaineTM38NoRoomTextBank = $1d +DEF CinnabarGymSuperNerd1 = $61d6 +DEF CinnabarGymSuperNerd1Bank = $1d +DEF CinnabarGymSuperNerd2 = $624f +DEF CinnabarGymSuperNerd2Bank = $1d +DEF CinnabarGymSuperNerd3 = $62d7 +DEF CinnabarGymSuperNerd3Bank = $1d +DEF CinnabarGymSuperNerd4 = $6358 +DEF CinnabarGymSuperNerd4Bank = $1d +DEF CinnabarGymSuperNerd5 = $63dc +DEF CinnabarGymSuperNerd5Bank = $1d +DEF CinnabarGymSuperNerd6 = $6494 +DEF CinnabarGymSuperNerd6Bank = $1d +DEF CinnabarGymSuperNerd7 = $651a +DEF CinnabarGymSuperNerd7Bank = $1d +DEF CinnabarGymGymGuideText = $65a6 +DEF CinnabarGymGymGuideTextBank = $1d +DEF CinnabarGym_Object = $65b2 +DEF CinnabarGym_ObjectBank = $1d +DEF CinnabarGym_Blocks = $660c +DEF CinnabarGym_BlocksBank = $1d +DEF CinnabarGymScript_753de = $6666 +DEF CinnabarGymScript_753deBank = $1d +DEF CinnabarGymScript_753e9 = $6671 +DEF CinnabarGymScript_753e9Bank = $1d +DEF CinnabarGymScript_753f3 = $667b +DEF CinnabarGymScript_753f3Bank = $1d +DEF CinnabarLab_h = $6683 +DEF CinnabarLab_hBank = $1d +DEF CinnabarLab_Script = $668f +DEF CinnabarLab_ScriptBank = $1d +DEF CinnabarLab_TextPointers = $6693 +DEF CinnabarLab_TextPointersBank = $1d +DEF CinnabarLabFishingGuruText = $669d +DEF CinnabarLabFishingGuruTextBank = $1d +DEF CinnabarLabPhotoText = $66e0 +DEF CinnabarLabPhotoTextBank = $1d +DEF CinnabarLabMeetingRoomSignText = $6702 +DEF CinnabarLabMeetingRoomSignTextBank = $1d +DEF CinnabarLabRAndDSignText = $670f +DEF CinnabarLabRAndDSignTextBank = $1d +DEF CinnabarLabTestingRoomSignText = $671d +DEF CinnabarLabTestingRoomSignTextBank = $1d +DEF CinnabarLab_Object = $672a +DEF CinnabarLab_ObjectBank = $1d +DEF CinnabarLab_Blocks = $6768 +DEF CinnabarLab_BlocksBank = $1d +DEF CinnabarLabTradeRoom_h = $678c +DEF CinnabarLabTradeRoom_hBank = $1d +DEF CinnabarLabTradeRoom_Script = $6798 +DEF CinnabarLabTradeRoom_ScriptBank = $1d +DEF CinnabarLabTradeRoom_TextPointers = $679b +DEF CinnabarLabTradeRoom_TextPointersBank = $1d +DEF CinnabarLabTradeRoomSuperNerdText = $67a1 +DEF CinnabarLabTradeRoomSuperNerdTextBank = $1d +DEF CinnabarLabTradeRoomGrampsText = $67d6 +DEF CinnabarLabTradeRoomGrampsTextBank = $1d +DEF CinnabarLabTradeRoomBeautyText = $67de +DEF CinnabarLabTradeRoomBeautyTextBank = $1d +DEF CinnabarLabTradeRoomDoTrade = $67e4 +DEF CinnabarLabTradeRoomDoTradeBank = $1d +DEF CinnabarLabTradeRoom_Object = $67ec +DEF CinnabarLabTradeRoom_ObjectBank = $1d +DEF CinnabarLabTradeRoom_Blocks = $6812 +DEF CinnabarLabTradeRoom_BlocksBank = $1d +DEF CinnabarLabMetronomeRoom_h = $6822 +DEF CinnabarLabMetronomeRoom_hBank = $1d +DEF CinnabarLabMetronomeRoom_Script = $682e +DEF CinnabarLabMetronomeRoom_ScriptBank = $1d +DEF CinnabarLabMetronomeRoom_TextPointers = $6831 +DEF CinnabarLabMetronomeRoom_TextPointersBank = $1d +DEF CinnabarLabMetronomeRoomScientist1Text = $683b +DEF CinnabarLabMetronomeRoomScientist1TextBank = $1d +DEF CinnabarLabMetronomeRoomScientist2Text = $691b +DEF CinnabarLabMetronomeRoomScientist2TextBank = $1d +DEF CinnabarLabMetronomeRoomPCText = $6942 +DEF CinnabarLabMetronomeRoomPCTextBank = $1d +DEF CinnabarLabMetronomeRoomAmberPipeText = $69cf +DEF CinnabarLabMetronomeRoomAmberPipeTextBank = $1d +DEF CinnabarLabMetronomeRoom_Object = $69de +DEF CinnabarLabMetronomeRoom_ObjectBank = $1d +DEF CinnabarLabMetronomeRoom_Blocks = $6a07 +DEF CinnabarLabMetronomeRoom_BlocksBank = $1d +DEF CinnabarLabFossilRoom_h = $6a17 +DEF CinnabarLabFossilRoom_hBank = $1d +DEF CinnabarLabFossilRoom_Script = $6a23 +DEF CinnabarLabFossilRoom_ScriptBank = $1d +DEF CinnabarLabFossilRoom_TextPointers = $6a26 +DEF CinnabarLabFossilRoom_TextPointersBank = $1d +DEF Lab4Script_GetFossilsInBag = $6a2a +DEF Lab4Script_GetFossilsInBagBank = $1d +DEF FossilsList = $6a5a +DEF FossilsListBank = $1d +DEF CinnabarLabFossilRoomScientist1Text = $6a5e +DEF CinnabarLabFossilRoomScientist1TextBank = $1d +DEF CinnabarLabFossilRoomScientist2Text = $6b67 +DEF CinnabarLabFossilRoomScientist2TextBank = $1d +DEF LoadFossilItemAndMonNameBank1D = $6b75 +DEF LoadFossilItemAndMonNameBank1DBank = $1d +DEF CinnabarLabFossilRoom_Object = $6b7d +DEF CinnabarLabFossilRoom_ObjectBank = $1d +DEF CinnabarLabFossilRoom_Blocks = $6b9d +DEF CinnabarLabFossilRoom_BlocksBank = $1d +DEF CinnabarPokecenter_h = $6bad +DEF CinnabarPokecenter_hBank = $1d +DEF CinnabarPokecenter_Script = $6bb9 +DEF CinnabarPokecenter_ScriptBank = $1d +DEF CinnabarPokecenter_TextPointers = $6bbf +DEF CinnabarPokecenter_TextPointersBank = $1d +DEF CinnabarPokecenterNurseText = $6bc9 +DEF CinnabarPokecenterNurseTextBank = $1d +DEF CinnabarPokecenterCooltrainerFText = $6bca +DEF CinnabarPokecenterCooltrainerFTextBank = $1d +DEF CinnabarPokecenterGentlemanText = $6c0d +DEF CinnabarPokecenterGentlemanTextBank = $1d +DEF CinnabarPokecenterLinkReceptionistText = $6c5a +DEF CinnabarPokecenterLinkReceptionistTextBank = $1d +DEF CinnabarPokecenterChanseyText = $6c5b +DEF CinnabarPokecenterChanseyTextBank = $1d +DEF CinnabarPokecenter_Object = $6c67 +DEF CinnabarPokecenter_ObjectBank = $1d +DEF CinnabarMart_h = $6c99 +DEF CinnabarMart_hBank = $1d +DEF CinnabarMart_Script = $6ca5 +DEF CinnabarMart_ScriptBank = $1d +DEF CinnabarMart_TextPointers = $6ca8 +DEF CinnabarMart_TextPointersBank = $1d +DEF CinnabarMartSilphWorkerFText = $6cae +DEF CinnabarMartSilphWorkerFTextBank = $1d +DEF CinnabarMartScientistText = $6cd7 +DEF CinnabarMartScientistTextBank = $1d +DEF CinnabarMart_Object = $6cf8 +DEF CinnabarMart_ObjectBank = $1d +DEF CopycatsHouse1F_h = $6d1e +DEF CopycatsHouse1F_hBank = $1d +DEF CopycatsHouse1F_Script = $6d2a +DEF CopycatsHouse1F_ScriptBank = $1d +DEF CopycatsHouse1F_TextPointers = $6d2d +DEF CopycatsHouse1F_TextPointersBank = $1d +DEF CopycatsHouse1FMiddleAgedWomanText = $6d33 +DEF CopycatsHouse1FMiddleAgedWomanTextBank = $1d +DEF CopycatsHouse1FMiddleAgedManText = $6d5f +DEF CopycatsHouse1FMiddleAgedManTextBank = $1d +DEF CopycatsHouse1FChanseyText = $6daa +DEF CopycatsHouse1FChanseyTextBank = $1d +DEF CopycatsHouse1F_Object = $6dc0 +DEF CopycatsHouse1F_ObjectBank = $1d +DEF ChampionsRoom_h = $6dee +DEF ChampionsRoom_hBank = $1d +DEF ChampionsRoom_Script = $6dfa +DEF ChampionsRoom_ScriptBank = $1d +DEF ResetRivalScript = $6e07 +DEF ResetRivalScriptBank = $1d +DEF ChampionsRoom_ScriptPointers = $6e0f +DEF ChampionsRoom_ScriptPointersBank = $1d +DEF ChampionsRoomDefaultScript = $6e25 +DEF ChampionsRoomDefaultScriptBank = $1d +DEF ChampionsRoomPlayerEntersScript = $6e26 +DEF ChampionsRoomPlayerEntersScriptBank = $1d +DEF RivalEntrance_RLEMovement = $6e41 +DEF RivalEntrance_RLEMovementBank = $1d +DEF ChampionsRoomRivalReadyToBattleScript = $6e48 +DEF ChampionsRoomRivalReadyToBattleScriptBank = $1d +DEF ChampionsRoomRivalDefeatedScript = $6e89 +DEF ChampionsRoomRivalDefeatedScriptBank = $1d +DEF ChampionsRoomOakArrivesScript = $6eb2 +DEF ChampionsRoomOakArrivesScriptBank = $1d +DEF OakEntranceAfterVictoryMovement = $6ee2 +DEF OakEntranceAfterVictoryMovementBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerScript = $6ee8 +DEF ChampionsRoomOakCongratulatesPlayerScriptBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalScript = $6f15 +DEF ChampionsRoomOakDisappointedWithRivalScriptBank = $1d +DEF ChampionsRoomOakComeWithMeScript = $6f2d +DEF ChampionsRoomOakComeWithMeScriptBank = $1d +DEF OakExitChampionsRoomMovement = $6f4e +DEF OakExitChampionsRoomMovementBank = $1d +DEF ChampionsRoomOakExitsScript = $6f51 +DEF ChampionsRoomOakExitsScriptBank = $1d +DEF ChampionsRoomPlayerFollowsOakScript = $6f67 +DEF ChampionsRoomPlayerFollowsOakScriptBank = $1d +DEF WalkToHallOfFame_RLEMovement = $6f82 +DEF WalkToHallOfFame_RLEMovementBank = $1d +DEF ChampionsRoomCleanupScript = $6f87 +DEF ChampionsRoomCleanupScriptBank = $1d +DEF ChampionsRoom_DisplayTextID_AllowABSelectStart = $6f96 +DEF ChampionsRoom_DisplayTextID_AllowABSelectStartBank = $1d +DEF ChampionsRoom_TextPointers = $6fa4 +DEF ChampionsRoom_TextPointersBank = $1d +DEF ChampionsRoomRivalText = $6fae +DEF ChampionsRoomRivalTextBank = $1d +DEF RivalDefeatedText = $70b1 +DEF RivalDefeatedTextBank = $1d +DEF RivalVictoryText = $7117 +DEF RivalVictoryTextBank = $1d +DEF ChampionsRoomRivalAfterBattleText = $717f +DEF ChampionsRoomRivalAfterBattleTextBank = $1d +DEF ChampionsRoomOakText = $71e4 +DEF ChampionsRoomOakTextBank = $1d +DEF ChampionsRoomOakCongratulatesPlayerText = $71ed +DEF ChampionsRoomOakCongratulatesPlayerTextBank = $1d +DEF ChampionsRoomOakDisappointedWithRivalText = $7276 +DEF ChampionsRoomOakDisappointedWithRivalTextBank = $1d +DEF ChampionsRoomOakComeWithMeText = $7322 +DEF ChampionsRoomOakComeWithMeTextBank = $1d +DEF ChampionsRoom_Object = $7395 +DEF ChampionsRoom_ObjectBank = $1d +DEF ChampionsRoom_Blocks = $73c5 +DEF ChampionsRoom_BlocksBank = $1d +DEF LoreleisRoom_h = $73d5 +DEF LoreleisRoom_hBank = $1d +DEF LoreleisRoom_Script = $73e1 +DEF LoreleisRoom_ScriptBank = $1d +DEF LoreleiShowOrHideExitBlock = $73f7 +DEF LoreleiShowOrHideExitBlockBank = $1d +DEF ResetLoreleiScript = $741c +DEF ResetLoreleiScriptBank = $1d +DEF LoreleisRoom_ScriptPointers = $7421 +DEF LoreleisRoom_ScriptPointersBank = $1d +DEF LoreleisRoomNoopScript = $742b +DEF LoreleisRoomNoopScriptBank = $1d +DEF LoreleiScriptWalkIntoRoom = $742c +DEF LoreleiScriptWalkIntoRoomBank = $1d +DEF LoreleisRoomDefaultScript = $7448 +DEF LoreleisRoomDefaultScriptBank = $1d +DEF LoreleiEntranceCoords = $7489 +DEF LoreleiEntranceCoordsBank = $1d +DEF LoreleisRoomPlayerIsMovingScript = $7492 +DEF LoreleisRoomPlayerIsMovingScriptBank = $1d +DEF LoreleisRoomLoreleiEndBattleScript = $74a5 +DEF LoreleisRoomLoreleiEndBattleScriptBank = $1d +DEF LoreleisRoom_TextPointers = $74b7 +DEF LoreleisRoom_TextPointersBank = $1d +DEF LoreleisRoom_TrainerHeader0 = $74bb +DEF LoreleisRoom_TrainerHeader0Bank = $1d +DEF LoreleisRoom_TrainerHeaders = $74bb +DEF LoreleisRoom_TrainerHeadersBank = $1d +DEF LoreleisRoomLoreleiText = $74c8 +DEF LoreleisRoomLoreleiTextBank = $1d +DEF LoreleisRoomLoreleiBattleText = $74d2 +DEF LoreleisRoomLoreleiBattleTextBank = $1d +DEF LoreleisRoomLoreleiEndBattleText = $7564 +DEF LoreleisRoomLoreleiEndBattleTextBank = $1d +DEF LoreleisRoomLoreleiAfterBattleText = $7571 +DEF LoreleisRoomLoreleiAfterBattleTextBank = $1d +DEF LoreleisRoomLoreleiDontRunAwayText = $75bf +DEF LoreleisRoomLoreleiDontRunAwayTextBank = $1d +DEF LoreleisRoom_Object = $75db +DEF LoreleisRoom_ObjectBank = $1d +DEF LoreleisRoom_Blocks = $7607 +DEF LoreleisRoom_BlocksBank = $1d +DEF BrunosRoom_h = $7625 +DEF BrunosRoom_hBank = $1d +DEF BrunosRoom_Script = $7631 +DEF BrunosRoom_ScriptBank = $1d +DEF BrunoShowOrHideExitBlock = $7647 +DEF BrunoShowOrHideExitBlockBank = $1d +DEF ResetBrunoScript = $7668 +DEF ResetBrunoScriptBank = $1d +DEF BrunosRoom_ScriptPointers = $766d +DEF BrunosRoom_ScriptPointersBank = $1d +DEF BrunosRoomNoopScript = $7677 +DEF BrunosRoomNoopScriptBank = $1d +DEF BrunoScriptWalkIntoRoom = $7678 +DEF BrunoScriptWalkIntoRoomBank = $1d +DEF BrunosRoomDefaultScript = $7694 +DEF BrunosRoomDefaultScriptBank = $1d +DEF BrunoEntranceCoords = $76d5 +DEF BrunoEntranceCoordsBank = $1d +DEF BrunosRoomPlayerIsMovingScript = $76de +DEF BrunosRoomPlayerIsMovingScriptBank = $1d +DEF BrunosRoomBrunoEndBattleScript = $76f1 +DEF BrunosRoomBrunoEndBattleScriptBank = $1d +DEF BrunosRoom_TextPointers = $7703 +DEF BrunosRoom_TextPointersBank = $1d +DEF BrunosRoom_TrainerHeader0 = $7707 +DEF BrunosRoom_TrainerHeader0Bank = $1d +DEF BrunosRoom_TrainerHeaders = $7707 +DEF BrunosRoom_TrainerHeadersBank = $1d +DEF BrunosRoomBrunoText = $7714 +DEF BrunosRoomBrunoTextBank = $1d +DEF BrunosRoomBrunoBattleText = $771e +DEF BrunosRoomBrunoBattleTextBank = $1d +DEF BrunosRoomBrunoEndBattleText = $77a6 +DEF BrunosRoomBrunoEndBattleTextBank = $1d +DEF BrunosRoomBrunoAfterBattleText = $77be +DEF BrunosRoomBrunoAfterBattleTextBank = $1d +DEF BrunosRoomBrunoDontRunAwayText = $77e7 +DEF BrunosRoomBrunoDontRunAwayTextBank = $1d +DEF BrunosRoom_Object = $7803 +DEF BrunosRoom_ObjectBank = $1d +DEF BrunosRoom_Blocks = $782f +DEF BrunosRoom_BlocksBank = $1d +DEF AgathasRoom_h = $784d +DEF AgathasRoom_hBank = $1d +DEF AgathasRoom_Script = $7859 +DEF AgathasRoom_ScriptBank = $1d +DEF AgathaShowOrHideExitBlock = $786f +DEF AgathaShowOrHideExitBlockBank = $1d +DEF ResetAgathaScript = $7890 +DEF ResetAgathaScriptBank = $1d +DEF AgathasRoom_ScriptPointers = $7895 +DEF AgathasRoom_ScriptPointersBank = $1d +DEF AgathasRoomNoopScript = $789f +DEF AgathasRoomNoopScriptBank = $1d +DEF AgathaScriptWalkIntoRoom = $78a0 +DEF AgathaScriptWalkIntoRoomBank = $1d +DEF AgathasRoomDefaultScript = $78bc +DEF AgathasRoomDefaultScriptBank = $1d +DEF AgathaEntranceCoords = $78fd +DEF AgathaEntranceCoordsBank = $1d +DEF AgathasRoomPlayerIsMovingScript = $7906 +DEF AgathasRoomPlayerIsMovingScriptBank = $1d +DEF AgathasRoomAgathaEndBattleScript = $7919 +DEF AgathasRoomAgathaEndBattleScriptBank = $1d +DEF AgathasRoom_TextPointers = $7931 +DEF AgathasRoom_TextPointersBank = $1d +DEF AgathasRoom_TrainerHeader0 = $7935 +DEF AgathasRoom_TrainerHeader0Bank = $1d +DEF AgathasRoom_TrainerHeaders = $7935 +DEF AgathasRoom_TrainerHeadersBank = $1d +DEF AgathasRoomAgathaText = $7942 +DEF AgathasRoomAgathaTextBank = $1d +DEF AgathasRoomAgathaBattleText = $794c +DEF AgathasRoomAgathaBattleTextBank = $1d +DEF AgathasRoomAgathaEndBattleText = $79ed +DEF AgathasRoomAgathaEndBattleTextBank = $1d +DEF AgathasRoomAgathaAfterBattleText = $79ff +DEF AgathasRoomAgathaAfterBattleTextBank = $1d +DEF AgathasRoomAgathaDontRunAwayText = $7a4c +DEF AgathasRoomAgathaDontRunAwayTextBank = $1d +DEF AgathasRoom_Object = $7a68 +DEF AgathasRoom_ObjectBank = $1d +DEF AgathasRoom_Blocks = $7a94 +DEF AgathasRoom_BlocksBank = $1d +DEF PKMNLeaguePC = $7ab2 +DEF PKMNLeaguePCBank = $1d +DEF LeaguePCShowTeam = $7b19 +DEF LeaguePCShowTeamBank = $1d +DEF LeaguePCShowMon = $7b44 +DEF LeaguePCShowMonBank = $1d +DEF HallOfFameNoText = $7ba3 +DEF HallOfFameNoTextBank = $1d +DEF AccessedHoFPCText = $7bb2 +DEF AccessedHoFPCTextBank = $1d +DEF ShakeElevator = $7be0 +DEF ShakeElevatorBank = $1d +DEF ShakeElevatorRedrawRow = $7c2b +DEF ShakeElevatorRedrawRowBank = $1d +DEF HiddenItems = $7c4d +DEF HiddenItemsBank = $1d +DEF HiddenItemCoords = $7c83 +DEF HiddenItemCoordsBank = $1d +DEF FoundHiddenItemText = $7d29 +DEF FoundHiddenItemTextBank = $1d +DEF HiddenItemBagFullText = $7d6f +DEF HiddenItemBagFullTextBank = $1d +DEF HiddenCoins = $7d85 +DEF HiddenCoinsBank = $1d +DEF HiddenCoinCoords = $7e15 +DEF HiddenCoinCoordsBank = $1d +DEF FoundHiddenCoinsText = $7e3a +DEF FoundHiddenCoinsTextBank = $1d +DEF DroppedHiddenCoinsText = $7e54 +DEF DroppedHiddenCoinsTextBank = $1d +DEF FindHiddenItemOrCoinsIndex = $7e86 +DEF FindHiddenItemOrCoinsIndexBank = $1d +DEF DrawFrameBlock = $4000 +DEF DrawFrameBlockBank = $1e +DEF PlayAnimation = $40f1 +DEF PlayAnimationBank = $1e +DEF LoadSubanimation = $417c +DEF LoadSubanimationBank = $1e +DEF GetSubanimationTransform1 = $41c2 +DEF GetSubanimationTransform1Bank = $1e +DEF GetSubanimationTransform2 = $41ca +DEF GetSubanimationTransform2Bank = $1e +DEF LoadMoveAnimationTiles = $41d2 +DEF LoadMoveAnimationTilesBank = $1e +DEF MoveAnimationTilesPointers = $41f2 +DEF MoveAnimationTilesPointersBank = $1e +DEF MoveAnimationTiles0 = $41fe +DEF MoveAnimationTiles0Bank = $1e +DEF MoveAnimationTiles2 = $41fe +DEF MoveAnimationTiles2Bank = $1e +DEF MoveAnimationTiles1 = $46ee +DEF MoveAnimationTiles1Bank = $1e +DEF SlotMachineTiles2 = $4bde +DEF SlotMachineTiles2Bank = $1e +DEF MoveAnimation = $4d5e +DEF MoveAnimationBank = $1e +DEF SlotMachineTiles2End = $4d5e +DEF SlotMachineTiles2EndBank = $1e +DEF ShareMoveAnimations = $4da6 +DEF ShareMoveAnimationsBank = $1e +DEF PlayApplyingAttackAnimation = $4dbd +DEF PlayApplyingAttackAnimationBank = $1e +DEF AnimationTypePointerTable = $4dcf +DEF AnimationTypePointerTableBank = $1e +DEF ShakeScreenVertically = $4ddb +DEF ShakeScreenVerticallyBank = $1e +DEF ShakeScreenHorizontallyHeavy = $4de3 +DEF ShakeScreenHorizontallyHeavyBank = $1e +DEF ShakeScreenHorizontallySlow = $4deb +DEF ShakeScreenHorizontallySlowBank = $1e +DEF BlinkEnemyMonSprite = $4df0 +DEF BlinkEnemyMonSpriteBank = $1e +DEF ShakeScreenHorizontallyLight = $4df6 +DEF ShakeScreenHorizontallyLightBank = $1e +DEF ShakeScreenHorizontallySlow2 = $4dfe +DEF ShakeScreenHorizontallySlow2Bank = $1e +DEF AnimationShakeScreenHorizontallySlow = $4e01 +DEF AnimationShakeScreenHorizontallySlowBank = $1e +DEF SetAnimationPalette = $4e23 +DEF SetAnimationPaletteBank = $1e +DEF Func_78e98 = $4e53 +DEF Func_78e98Bank = $1e +DEF WriteLowerByteOfBGMapAndEnableBGTransfer = $4e6c +DEF WriteLowerByteOfBGMapAndEnableBGTransferBank = $1e +DEF PlaySubanimation = $4e76 +DEF PlaySubanimationBank = $1e +DEF AnimationCleanOAM = $4eeb +DEF AnimationCleanOAMBank = $1e +DEF DoSpecialEffectByAnimationId = $4efa +DEF DoSpecialEffectByAnimationIdBank = $1e +DEF AnimationIdSpecialEffects = $4f18 +DEF AnimationIdSpecialEffectsBank = $1e +DEF DoBallTossSpecialEffects = $4f61 +DEF DoBallTossSpecialEffectsBank = $1e +DEF DoBallShakeSpecialEffects = $4fb9 +DEF DoBallShakeSpecialEffectsBank = $1e +DEF DoPoofSpecialEffects = $4ff1 +DEF DoPoofSpecialEffectsBank = $1e +DEF DoRockSlideSpecialEffects = $4ffc +DEF DoRockSlideSpecialEffectsBank = $1e +DEF FlashScreenEveryEightFrameBlocks = $501a +DEF FlashScreenEveryEightFrameBlocksBank = $1e +DEF FlashScreenEveryFourFrameBlocks = $5023 +DEF FlashScreenEveryFourFrameBlocksBank = $1e +DEF DoExplodeSpecialEffects = $502c +DEF DoExplodeSpecialEffectsBank = $1e +DEF DoBlizzardSpecialEffects = $5039 +DEF DoBlizzardSpecialEffectsBank = $1e +DEF FlashScreenUnused = $5051 +DEF FlashScreenUnusedBank = $1e +DEF TradeHidePokemon = $5064 +DEF TradeHidePokemonBank = $1e +DEF TradeShakePokeball = $506f +DEF TradeShakePokeballBank = $1e +DEF BallMoveDistances1 = $509b +DEF BallMoveDistances1Bank = $1e +DEF TradeJumpPokeball = $509f +DEF TradeJumpPokeballBank = $1e +DEF BallMoveDistances2 = $50d6 +DEF BallMoveDistances2Bank = $1e +DEF DoGrowlSpecialEffects = $50df +DEF DoGrowlSpecialEffectsBank = $1e +DEF TailWhipAnimationUnused = $50f3 +DEF TailWhipAnimationUnusedBank = $1e +DEF SpecialEffectPointers = $50fd +DEF SpecialEffectPointersBank = $1e +DEF AnimationDelay10 = $5173 +DEF AnimationDelay10Bank = $1e +DEF CallWithTurnFlipped = $5178 +DEF CallWithTurnFlippedBank = $1e +DEF AnimationFlashScreenLong = $5188 +DEF AnimationFlashScreenLongBank = $1e +DEF FlashScreenLongMonochrome = $51b1 +DEF FlashScreenLongMonochromeBank = $1e +DEF FlashScreenLongSGB = $51be +DEF FlashScreenLongSGBBank = $1e +DEF FlashScreenLongDelay = $51cb +DEF FlashScreenLongDelayBank = $1e +DEF AnimationFlashScreen = $51e1 +DEF AnimationFlashScreenBank = $1e +DEF AnimationDarkScreenPalette = $51f9 +DEF AnimationDarkScreenPaletteBank = $1e +DEF AnimationDarkenMonPalette = $51fe +DEF AnimationDarkenMonPaletteBank = $1e +DEF AnimationUnusedPalette1 = $5203 +DEF AnimationUnusedPalette1Bank = $1e +DEF AnimationUnusedPalette2 = $5208 +DEF AnimationUnusedPalette2Bank = $1e +DEF AnimationResetScreenPalette = $520d +DEF AnimationResetScreenPaletteBank = $1e +DEF AnimationUnusedPalette3 = $5212 +DEF AnimationUnusedPalette3Bank = $1e +DEF AnimationLightScreenPalette = $5217 +DEF AnimationLightScreenPaletteBank = $1e +DEF AnimationUnusedPalette4 = $521c +DEF AnimationUnusedPalette4Bank = $1e +DEF SetAnimationBGPalette = $521f +DEF SetAnimationBGPaletteBank = $1e +DEF AnimationUnusedShakeScreen = $522a +DEF AnimationUnusedShakeScreenBank = $1e +DEF AnimationShakeScreenVertically = $522c +DEF AnimationShakeScreenVerticallyBank = $1e +DEF AnimationShakeScreen = $5231 +DEF AnimationShakeScreenBank = $1e +DEF AnimationShakeScreenHorizontallyFast = $5233 +DEF AnimationShakeScreenHorizontallyFastBank = $1e +DEF AnimationWaterDropletsEverywhere = $5238 +DEF AnimationWaterDropletsEverywhereBank = $1e +DEF _AnimationWaterDroplets = $5269 +DEF _AnimationWaterDropletsBank = $1e +DEF AnimationSlideMonUp = $529d +DEF AnimationSlideMonUpBank = $1e +DEF AnimationSlideMonDown = $52ba +DEF AnimationSlideMonDownBank = $1e +DEF AnimationSlideMonOff = $52d2 +DEF AnimationSlideMonOffBank = $1e +DEF AnimationSlideEnemyMonOff = $52dc +DEF AnimationSlideEnemyMonOffBank = $1e +DEF _AnimationSlideMonUp = $52e2 +DEF _AnimationSlideMonUpBank = $1e +DEF ShakeEnemyHUD_WritePlayerMonPicOAM = $5320 +DEF ShakeEnemyHUD_WritePlayerMonPicOAMBank = $1e +DEF BattleAnimWriteOAMEntry = $534c +DEF BattleAnimWriteOAMEntryBank = $1e +DEF AdjustOAMBlockXPos = $535a +DEF AdjustOAMBlockXPosBank = $1e +DEF AdjustOAMBlockXPos2 = $535c +DEF AdjustOAMBlockXPos2Bank = $1e +DEF AdjustOAMBlockYPos = $5373 +DEF AdjustOAMBlockYPosBank = $1e +DEF AdjustOAMBlockYPos2 = $5375 +DEF AdjustOAMBlockYPos2Bank = $1e +DEF AnimationBlinkEnemyMon = $538c +DEF AnimationBlinkEnemyMonBank = $1e +DEF AnimationBlinkMon = $5392 +DEF AnimationBlinkMonBank = $1e +DEF AnimationFlashMonPic = $53ac +DEF AnimationFlashMonPicBank = $1e +DEF AnimationFlashEnemyMonPic = $53bb +DEF AnimationFlashEnemyMonPicBank = $1e +DEF AnimationShowMonPic = $53c1 +DEF AnimationShowMonPicBank = $1e +DEF AnimationShowEnemyMonPic = $53ce +DEF AnimationShowEnemyMonPicBank = $1e +DEF AnimationShakeBackAndForth = $53d4 +DEF AnimationShakeBackAndForthBank = $1e +DEF AnimationMoveMonHorizontally = $541c +DEF AnimationMoveMonHorizontallyBank = $1e +DEF AnimationResetMonPosition = $5438 +DEF AnimationResetMonPositionBank = $1e +DEF AnimationSpiralBallsInward = $5447 +DEF AnimationSpiralBallsInwardBank = $1e +DEF SpiralBallAnimationCoordinates = $5499 +DEF SpiralBallAnimationCoordinatesBank = $1e +DEF AnimationSquishMonPic = $54c4 +DEF AnimationSquishMonPicBank = $1e +DEF _AnimationSquishMonPic = $54f7 +DEF _AnimationSquishMonPicBank = $1e +DEF AnimationShootBallsUpward = $551c +DEF AnimationShootBallsUpwardBank = $1e +DEF _AnimationShootBallsUpward = $553a +DEF _AnimationShootBallsUpwardBank = $1e +DEF AnimationShootManyBallsUpward = $5589 +DEF AnimationShootManyBallsUpwardBank = $1e +DEF UpwardBallsAnimXCoordinatesPlayerTurn = $55b4 +DEF UpwardBallsAnimXCoordinatesPlayerTurnBank = $1e +DEF UpwardBallsAnimXCoordinatesEnemyTurn = $55bb +DEF UpwardBallsAnimXCoordinatesEnemyTurnBank = $1e +DEF AnimationMinimizeMon = $55c2 +DEF AnimationMinimizeMonBank = $1e +DEF MinimizedMonSprite = $55e7 +DEF MinimizedMonSpriteBank = $1e +DEF AnimationSlideMonDownAndHide = $55ec +DEF AnimationSlideMonDownAndHideBank = $1e +DEF MinimizedMonSpriteEnd = $55ec +DEF MinimizedMonSpriteEndBank = $1e +DEF _AnimationSlideMonOff = $561b +DEF _AnimationSlideMonOffBank = $1e +DEF AnimationSlideMonHalfOff = $5668 +DEF AnimationSlideMonHalfOffBank = $1e +DEF CopyTempPicToMonPic = $5675 +DEF CopyTempPicToMonPicBank = $1e +DEF AnimationWavyScreen = $5689 +DEF AnimationWavyScreenBank = $1e +DEF WavyScreen_SetSCX = $56d1 +DEF WavyScreen_SetSCXBank = $1e +DEF WavyScreenLineOffsets = $56e2 +DEF WavyScreenLineOffsetsBank = $1e +DEF AnimationSubstitute = $5703 +DEF AnimationSubstituteBank = $1e +DEF CopyMonsterSpriteData = $5762 +DEF CopyMonsterSpriteDataBank = $1e +DEF HideSubstituteShowMonAnim = $576a +DEF HideSubstituteShowMonAnimBank = $1e +DEF ReshowSubstituteAnim = $5806 +DEF ReshowSubstituteAnimBank = $1e +DEF AnimationBoundUpAndDown = $580f +DEF AnimationBoundUpAndDownBank = $1e +DEF AnimationTransformMon = $581c +DEF AnimationTransformMonBank = $1e +DEF ChangeMonPic = $5828 +DEF ChangeMonPicBank = $1e +DEF AnimationHideEnemyMonPic = $586d +DEF AnimationHideEnemyMonPicBank = $1e +DEF Func_79929 = $587d +DEF Func_79929Bank = $1e +DEF InitMultipleObjectsOAM = $5897 +DEF InitMultipleObjectsOAMBank = $1e +DEF AnimationHideMonPic = $58b1 +DEF AnimationHideMonPicBank = $1e +DEF ClearMonPicFromTileMap = $58bc +DEF ClearMonPicFromTileMapBank = $1e +DEF GetMonSpriteTileMapPointerFromRowCount = $58d0 +DEF GetMonSpriteTileMapPointerFromRowCountBank = $1e +DEF GetTileIDList = $58f2 +DEF GetTileIDListBank = $1e +DEF AnimCopyRowLeft = $590b +DEF AnimCopyRowLeftBank = $1e +DEF AnimCopyRowRight = $5912 +DEF AnimCopyRowRightBank = $1e +DEF GetIntroMoveSound = $5919 +DEF GetIntroMoveSoundBank = $1e +DEF GetMoveSound = $591f +DEF GetMoveSoundBank = $1e +DEF IsCryMove = $595d +DEF IsCryMoveBank = $1e +DEF MoveSoundTable = $596c +DEF MoveSoundTableBank = $1e +DEF CopyPicTiles = $5b5e +DEF CopyPicTilesBank = $1e +DEF CopyDownscaledMonTiles = $5b6a +DEF CopyDownscaledMonTilesBank = $1e +DEF CopyTileIDs_NoBGTransfer = $5b7b +DEF CopyTileIDs_NoBGTransferBank = $1e +DEF CopyTileIDs = $5b7e +DEF CopyTileIDsBank = $1e +DEF TileIDListPointerTable = $5b9a +DEF TileIDListPointerTableBank = $1e +DEF DownscaledMonTiles_5x5 = $5bb2 +DEF DownscaledMonTiles_5x5Bank = $1e +DEF DownscaledMonTiles_3x3 = $5bcb +DEF DownscaledMonTiles_3x3Bank = $1e +DEF MonTiles = $5bd4 +DEF MonTilesBank = $1e +DEF SlideDownMonTiles_7x5 = $5c05 +DEF SlideDownMonTiles_7x5Bank = $1e +DEF SlideDownMonTiles_7x3 = $5c28 +DEF SlideDownMonTiles_7x3Bank = $1e +DEF GengarIntroTiles1 = $5c3d +DEF GengarIntroTiles1Bank = $1e +DEF GengarIntroTiles2 = $5c6e +DEF GengarIntroTiles2Bank = $1e +DEF GengarIntroTiles3 = $5c9f +DEF GengarIntroTiles3Bank = $1e +DEF GameBoyTiles = $5cd0 +DEF GameBoyTilesBank = $1e +DEF LinkCableTiles = $5d00 +DEF LinkCableTilesBank = $1e +DEF AnimationLeavesFalling = $5d24 +DEF AnimationLeavesFallingBank = $1e +DEF AnimationPetalsFalling = $5d33 +DEF AnimationPetalsFallingBank = $1e +DEF AnimationFallingObjects = $5d40 +DEF AnimationFallingObjectsBank = $1e +DEF FallingObjects_UpdateOAMEntry = $5d84 +DEF FallingObjects_UpdateOAMEntryBank = $1e +DEF FallingObjects_DeltaXs = $5db6 +DEF FallingObjects_DeltaXsBank = $1e +DEF FallingObjects_UpdateMovementByte = $5dbf +DEF FallingObjects_UpdateMovementByteBank = $1e +DEF FallingObjects_InitXCoords = $5dd3 +DEF FallingObjects_InitXCoordsBank = $1e +DEF FallingObjects_InitialXCoords = $5de7 +DEF FallingObjects_InitialXCoordsBank = $1e +DEF FallingObjects_InitMovementData = $5dfb +DEF FallingObjects_InitMovementDataBank = $1e +DEF FallingObjects_InitialMovementData = $5e0c +DEF FallingObjects_InitialMovementDataBank = $1e +DEF AnimationShakeEnemyHUD = $5e20 +DEF AnimationShakeEnemyHUDBank = $1e +DEF CopyTileIDsFromList = $5e7d +DEF CopyTileIDsFromListBank = $1e +DEF ShakeEnemyHUD_ShakeBG = $5e8c +DEF ShakeEnemyHUD_ShakeBGBank = $1e +DEF BattleAnimCopyTileMapToVRAM = $5eb0 +DEF BattleAnimCopyTileMapToVRAMBank = $1e +DEF TossBallAnimation = $5eb9 +DEF TossBallAnimationBank = $1e +DEF PlayApplyingAttackSound = $5f0d +DEF PlayApplyingAttackSoundBank = $1e +DEF AnimCut = $5f39 +DEF AnimCutBank = $1e +DEF AnimCutGrass_UpdateOAMEntries = $5f90 +DEF AnimCutGrass_UpdateOAMEntriesBank = $1e +DEF AnimCutGrass_SwapOAMEntries = $5fd3 +DEF AnimCutGrass_SwapOAMEntriesBank = $1e +DEF AnimateBoulderDust = $5ff7 +DEF AnimateBoulderDustBank = $1e +DEF GetMoveBoulderDustFunctionPointer = $6035 +DEF GetMoveBoulderDustFunctionPointerBank = $1e +DEF MoveBoulderDustFunctionPointerTable = $6053 +DEF MoveBoulderDustFunctionPointerTableBank = $1e +DEF LoadSmokeTileFourTimes = $6063 +DEF LoadSmokeTileFourTimesBank = $1e +DEF LoadSmokeTile = $6077 +DEF LoadSmokeTileBank = $1e +DEF SSAnneSmokePuffTile = $6080 +DEF SSAnneSmokePuffTileBank = $1e +DEF RedFishingTilesFront = $6090 +DEF RedFishingTilesFrontBank = $1e +DEF SSAnneSmokePuffTileEnd = $6090 +DEF SSAnneSmokePuffTileEndBank = $1e +DEF RedFishingTilesBack = $60b0 +DEF RedFishingTilesBackBank = $1e +DEF RedFishingTilesSide = $60d0 +DEF RedFishingTilesSideBank = $1e +DEF RedFishingRodTiles = $60f0 +DEF RedFishingRodTilesBank = $1e +DEF AttackAnimationPointers = $6120 +DEF AttackAnimationPointersBank = $1e +DEF PoundAnim = $62b4 +DEF PoundAnimBank = $1e +DEF StruggleAnim = $62b4 +DEF StruggleAnimBank = $1e +DEF KarateChopAnim = $62b8 +DEF KarateChopAnimBank = $1e +DEF DoubleSlapAnim = $62bc +DEF DoubleSlapAnimBank = $1e +DEF CometPunchAnim = $62c3 +DEF CometPunchAnimBank = $1e +DEF MegaPunchAnim = $62ca +DEF MegaPunchAnimBank = $1e +DEF PayDayAnim = $62ce +DEF PayDayAnimBank = $1e +DEF FirePunchAnim = $62d5 +DEF FirePunchAnimBank = $1e +DEF IcePunchAnim = $62dc +DEF IcePunchAnimBank = $1e +DEF ThunderPunchAnim = $62e3 +DEF ThunderPunchAnimBank = $1e +DEF ScratchAnim = $62ee +DEF ScratchAnimBank = $1e +DEF VicegripAnim = $62f2 +DEF VicegripAnimBank = $1e +DEF GuillotineAnim = $62f6 +DEF GuillotineAnimBank = $1e +DEF RazorWindAnim = $62fa +DEF RazorWindAnimBank = $1e +DEF SwordsDanceAnim = $62fe +DEF SwordsDanceAnimBank = $1e +DEF CutAnim = $6308 +DEF CutAnimBank = $1e +DEF GustAnim = $630e +DEF GustAnimBank = $1e +DEF WingAttackAnim = $6315 +DEF WingAttackAnimBank = $1e +DEF WhirlwindAnim = $6319 +DEF WhirlwindAnimBank = $1e +DEF FlyAnim = $631f +DEF FlyAnimBank = $1e +DEF BindAnim = $6325 +DEF BindAnimBank = $1e +DEF SlamAnim = $632c +DEF SlamAnimBank = $1e +DEF VineWhipAnim = $6330 +DEF VineWhipAnimBank = $1e +DEF StompAnim = $6337 +DEF StompAnimBank = $1e +DEF DoubleKickAnim = $633b +DEF DoubleKickAnimBank = $1e +DEF MegaKickAnim = $6342 +DEF MegaKickAnimBank = $1e +DEF JumpKickAnim = $6346 +DEF JumpKickAnimBank = $1e +DEF RollingKickAnim = $634a +DEF RollingKickAnimBank = $1e +DEF SandAttackAnim = $6350 +DEF SandAttackAnimBank = $1e +DEF HeadbuttAnim = $6354 +DEF HeadbuttAnimBank = $1e +DEF HornAttackAnim = $6358 +DEF HornAttackAnimBank = $1e +DEF FuryAttackAnim = $635f +DEF FuryAttackAnimBank = $1e +DEF HornDrillAnim = $6366 +DEF HornDrillAnimBank = $1e +DEF TackleAnim = $6376 +DEF TackleAnimBank = $1e +DEF BodySlamAnim = $637b +DEF BodySlamAnimBank = $1e +DEF WrapAnim = $6384 +DEF WrapAnimBank = $1e +DEF TakeDownAnim = $638e +DEF TakeDownAnimBank = $1e +DEF ThrashAnim = $6395 +DEF ThrashAnimBank = $1e +DEF DoubleEdgeAnim = $6399 +DEF DoubleEdgeAnimBank = $1e +DEF TailWhipAnim = $63a7 +DEF TailWhipAnimBank = $1e +DEF PoisonStingAnim = $63b6 +DEF PoisonStingAnimBank = $1e +DEF TwineedleAnim = $63ba +DEF TwineedleAnimBank = $1e +DEF PinMissileAnim = $63c1 +DEF PinMissileAnimBank = $1e +DEF LeerAnim = $63c5 +DEF LeerAnimBank = $1e +DEF BiteAnim = $63ce +DEF BiteAnimBank = $1e +DEF GrowlAnim = $63d2 +DEF GrowlAnimBank = $1e +DEF RoarAnim = $63d6 +DEF RoarAnimBank = $1e +DEF SingAnim = $63e0 +DEF SingAnimBank = $1e +DEF SupersonicAnim = $63ea +DEF SupersonicAnimBank = $1e +DEF SonicBoomAnim = $63ee +DEF SonicBoomAnimBank = $1e +DEF DisableAnim = $63fb +DEF DisableAnimBank = $1e +DEF AcidAnim = $6404 +DEF AcidAnimBank = $1e +DEF EmberAnim = $640b +DEF EmberAnimBank = $1e +DEF FlamethrowerAnim = $640f +DEF FlamethrowerAnimBank = $1e +DEF MistAnim = $6419 +DEF MistAnimBank = $1e +DEF WaterGunAnim = $6420 +DEF WaterGunAnimBank = $1e +DEF HydroPumpAnim = $6424 +DEF HydroPumpAnimBank = $1e +DEF SurfAnim = $642b +DEF SurfAnimBank = $1e +DEF IceBeamAnim = $6431 +DEF IceBeamAnimBank = $1e +DEF BlizzardAnim = $6438 +DEF BlizzardAnimBank = $1e +DEF PsyBeamAnim = $643f +DEF PsyBeamAnimBank = $1e +DEF BubbleBeamAnim = $6445 +DEF BubbleBeamAnimBank = $1e +DEF AuroraBeamAnim = $6449 +DEF AuroraBeamAnimBank = $1e +DEF HyperBeamAnim = $6451 +DEF HyperBeamAnimBank = $1e +DEF PeckAnim = $6462 +DEF PeckAnimBank = $1e +DEF DrillPeckAnim = $6466 +DEF DrillPeckAnimBank = $1e +DEF SubmissionAnim = $646a +DEF SubmissionAnimBank = $1e +DEF LowKickAnim = $6472 +DEF LowKickAnimBank = $1e +DEF CounterAnim = $647a +DEF CounterAnimBank = $1e +DEF SeismicTossAnim = $6482 +DEF SeismicTossAnimBank = $1e +DEF StrengthAnim = $649c +DEF StrengthAnimBank = $1e +DEF AbsorbAnim = $64a4 +DEF AbsorbAnimBank = $1e +DEF MegaDrainAnim = $64af +DEF MegaDrainAnimBank = $1e +DEF LeechSeedAnim = $64be +DEF LeechSeedAnimBank = $1e +DEF GrowthAnim = $64c5 +DEF GrowthAnimBank = $1e +DEF RazorLeafAnim = $64cc +DEF RazorLeafAnimBank = $1e +DEF SolarBeamAnim = $64d5 +DEF SolarBeamAnimBank = $1e +DEF PoisonPowderAnim = $64dc +DEF PoisonPowderAnimBank = $1e +DEF StunSporeAnim = $64e0 +DEF StunSporeAnimBank = $1e +DEF SleepPowderAnim = $64e4 +DEF SleepPowderAnimBank = $1e +DEF PetalDanceAnim = $64e8 +DEF PetalDanceAnimBank = $1e +DEF StringShotAnim = $64ef +DEF StringShotAnimBank = $1e +DEF DragonRageAnim = $64f3 +DEF DragonRageAnimBank = $1e +DEF FireSpinAnim = $6500 +DEF FireSpinAnimBank = $1e +DEF ThunderShockAnim = $650a +DEF ThunderShockAnimBank = $1e +DEF ThunderBoltAnim = $650e +DEF ThunderBoltAnimBank = $1e +DEF ThunderWaveAnim = $6515 +DEF ThunderWaveAnimBank = $1e +DEF ThunderAnim = $651f +DEF ThunderAnimBank = $1e +DEF RockThrowAnim = $652e +DEF RockThrowAnimBank = $1e +DEF EarthquakeAnim = $6532 +DEF EarthquakeAnimBank = $1e +DEF FissureAnim = $6537 +DEF FissureAnimBank = $1e +DEF DigAnim = $6540 +DEF DigAnimBank = $1e +DEF ToxicAnim = $6546 +DEF ToxicAnimBank = $1e +DEF ConfusionAnim = $654c +DEF ConfusionAnimBank = $1e +DEF PsychicAnim = $654f +DEF PsychicAnimBank = $1e +DEF HypnosisAnim = $6554 +DEF HypnosisAnimBank = $1e +DEF MeditateAnim = $6557 +DEF MeditateAnimBank = $1e +DEF AgilityAnim = $6561 +DEF AgilityAnimBank = $1e +DEF QuickAttackAnim = $6566 +DEF QuickAttackAnimBank = $1e +DEF RageAnim = $656e +DEF RageAnimBank = $1e +DEF TeleportAnim = $6572 +DEF TeleportAnimBank = $1e +DEF NightShadeAnim = $6577 +DEF NightShadeAnimBank = $1e +DEF MimicAnim = $657c +DEF MimicAnimBank = $1e +DEF ScreechAnim = $6583 +DEF ScreechAnimBank = $1e +DEF DoubleTeamAnim = $6587 +DEF DoubleTeamAnimBank = $1e +DEF RecoverAnim = $659b +DEF RecoverAnimBank = $1e +DEF HardenAnim = $65a4 +DEF HardenAnimBank = $1e +DEF MinimizeAnim = $65ae +DEF MinimizeAnimBank = $1e +DEF SmokeScreenAnim = $65b7 +DEF SmokeScreenAnimBank = $1e +DEF ConfuseRayAnim = $65d8 +DEF ConfuseRayAnimBank = $1e +DEF WithdrawAnim = $65e0 +DEF WithdrawAnimBank = $1e +DEF DefenseCurlAnim = $65ec +DEF DefenseCurlAnimBank = $1e +DEF BarrierAnim = $65f6 +DEF BarrierAnimBank = $1e +DEF LightScreenAnim = $65fd +DEF LightScreenAnimBank = $1e +DEF HazeAnim = $6608 +DEF HazeAnimBank = $1e +DEF ReflectAnim = $660f +DEF ReflectAnimBank = $1e +DEF FocusEnergyAnim = $661a +DEF FocusEnergyAnimBank = $1e +DEF BideAnim = $661d +DEF BideAnimBank = $1e +DEF MetronomeAnim = $6621 +DEF MetronomeAnimBank = $1e +DEF MirrorMoveAnim = $6630 +DEF MirrorMoveAnimBank = $1e +DEF SelfdestructAnim = $6634 +DEF SelfdestructAnimBank = $1e +DEF EggBombAnim = $6638 +DEF EggBombAnimBank = $1e +DEF LickAnim = $663f +DEF LickAnimBank = $1e +DEF SmogAnim = $6643 +DEF SmogAnimBank = $1e +DEF SludgeAnim = $664b +DEF SludgeAnimBank = $1e +DEF BoneClubAnim = $6652 +DEF BoneClubAnimBank = $1e +DEF FireBlastAnim = $6656 +DEF FireBlastAnimBank = $1e +DEF WaterfallAnim = $6666 +DEF WaterfallAnimBank = $1e +DEF ClampAnim = $6671 +DEF ClampAnimBank = $1e +DEF SwiftAnim = $667b +DEF SwiftAnimBank = $1e +DEF SkullBashAnim = $667f +DEF SkullBashAnimBank = $1e +DEF SpikeCannonAnim = $6683 +DEF SpikeCannonAnimBank = $1e +DEF ConstrictAnim = $6687 +DEF ConstrictAnimBank = $1e +DEF AmnesiaAnim = $6691 +DEF AmnesiaAnimBank = $1e +DEF KinesisAnim = $6698 +DEF KinesisAnimBank = $1e +DEF SoftboiledAnim = $669c +DEF SoftboiledAnimBank = $1e +DEF HiJumpKickAnim = $66aa +DEF HiJumpKickAnimBank = $1e +DEF GlareAnim = $66ae +DEF GlareAnimBank = $1e +DEF DreamEaterAnim = $66b7 +DEF DreamEaterAnimBank = $1e +DEF PoisonGasAnim = $66c1 +DEF PoisonGasAnimBank = $1e +DEF BarrageAnim = $66c5 +DEF BarrageAnimBank = $1e +DEF LeechLifeAnim = $66cc +DEF LeechLifeAnimBank = $1e +DEF LovelyKissAnim = $66da +DEF LovelyKissAnimBank = $1e +DEF SkyAttackAnim = $66de +DEF SkyAttackAnimBank = $1e +DEF TransformAnim = $66e8 +DEF TransformAnimBank = $1e +DEF BubbleAnim = $66f4 +DEF BubbleAnimBank = $1e +DEF DizzyPunchAnim = $66f8 +DEF DizzyPunchAnimBank = $1e +DEF SporeAnim = $6705 +DEF SporeAnimBank = $1e +DEF FlashAnim = $6709 +DEF FlashAnimBank = $1e +DEF PsywaveAnim = $6712 +DEF PsywaveAnimBank = $1e +DEF SplashAnim = $6718 +DEF SplashAnimBank = $1e +DEF AcidArmorAnim = $671b +DEF AcidArmorAnimBank = $1e +DEF CrabHammerAnim = $671e +DEF CrabHammerAnimBank = $1e +DEF ExplosionAnim = $6725 +DEF ExplosionAnimBank = $1e +DEF FurySwipesAnim = $6729 +DEF FurySwipesAnimBank = $1e +DEF BonemerangAnim = $672d +DEF BonemerangAnimBank = $1e +DEF RestAnim = $6731 +DEF RestAnimBank = $1e +DEF RockSlideAnim = $6738 +DEF RockSlideAnimBank = $1e +DEF HyperFangAnim = $6742 +DEF HyperFangAnimBank = $1e +DEF SharpenAnim = $6746 +DEF SharpenAnimBank = $1e +DEF ConversionAnim = $6750 +DEF ConversionAnimBank = $1e +DEF TriAttackAnim = $675b +DEF TriAttackAnimBank = $1e +DEF SuperFangAnim = $6763 +DEF SuperFangAnimBank = $1e +DEF SlashAnim = $676b +DEF SlashAnimBank = $1e +DEF SubstituteAnim = $676f +DEF SubstituteAnimBank = $1e +DEF BallTossAnim = $6777 +DEF BallTossAnimBank = $1e +DEF GreatTossAnim = $677b +DEF GreatTossAnimBank = $1e +DEF UltraTossAnim = $677f +DEF UltraTossAnimBank = $1e +DEF BallShakeAnim = $6783 +DEF BallShakeAnimBank = $1e +DEF BallPoofAnim = $6787 +DEF BallPoofAnimBank = $1e +DEF ShowPicAnim = $678b +DEF ShowPicAnimBank = $1e +DEF HidePicAnim = $678e +DEF HidePicAnimBank = $1e +DEF EnemyFlashAnim = $6791 +DEF EnemyFlashAnimBank = $1e +DEF PlayerFlashAnim = $6794 +DEF PlayerFlashAnimBank = $1e +DEF EnemyHUDShakeAnim = $6797 +DEF EnemyHUDShakeAnimBank = $1e +DEF TradeBallDropAnim = $679a +DEF TradeBallDropAnimBank = $1e +DEF TradeBallAppear1Anim = $679e +DEF TradeBallAppear1AnimBank = $1e +DEF TradeBallAppear2Anim = $67a2 +DEF TradeBallAppear2AnimBank = $1e +DEF TradeBallPoofAnim = $67a6 +DEF TradeBallPoofAnimBank = $1e +DEF XStatItemAnim = $67aa +DEF XStatItemAnimBank = $1e +DEF ShrinkingSquareAnim = $67b1 +DEF ShrinkingSquareAnimBank = $1e +DEF XStatItemBlackAnim = $67b9 +DEF XStatItemBlackAnimBank = $1e +DEF ShrinkingSquareBlackAnim = $67c0 +DEF ShrinkingSquareBlackAnimBank = $1e +DEF UnusedAnim = $67c8 +DEF UnusedAnimBank = $1e +DEF ParalyzeAnim = $67cf +DEF ParalyzeAnimBank = $1e +DEF PoisonAnim = $67d6 +DEF PoisonAnimBank = $1e +DEF SleepPlayerAnim = $67dd +DEF SleepPlayerAnimBank = $1e +DEF SleepEnemyAnim = $67e4 +DEF SleepEnemyAnimBank = $1e +DEF ConfusedPlayerAnim = $67eb +DEF ConfusedPlayerAnimBank = $1e +DEF ConfusedEnemyAnim = $67f2 +DEF ConfusedEnemyAnimBank = $1e +DEF BallBlockAnim = $67f9 +DEF BallBlockAnimBank = $1e +DEF SlideDownAnim = $67fd +DEF SlideDownAnimBank = $1e +DEF ShakeScreenAnim = $6800 +DEF ShakeScreenAnimBank = $1e +DEF ThrowRockAnim = $6803 +DEF ThrowRockAnimBank = $1e +DEF ThrowBaitAnim = $6807 +DEF ThrowBaitAnimBank = $1e +DEF SubanimationPointers = $680b +DEF SubanimationPointersBank = $1e +DEF Subanim_1StarBigMoving = $68b7 +DEF Subanim_1StarBigMovingBank = $1e +DEF Subanim_1StarBig = $68c1 +DEF Subanim_1StarBigBank = $1e +DEF Subanim_0BallTossLow = $68c5 +DEF Subanim_0BallTossLowBank = $1e +DEF Subanim_0BallTossMiddle = $68e7 +DEF Subanim_0BallTossMiddleBank = $1e +DEF Subanim_0BallTossHigh = $6909 +DEF Subanim_0BallTossHighBank = $1e +DEF Subanim_0BallShakeEnemy = $692b +DEF Subanim_0BallShakeEnemyBank = $1e +DEF Subanim_0BallPoofEnemy = $6938 +DEF Subanim_0BallPoofEnemyBank = $1e +DEF Subanim_0BallBlock = $694b +DEF Subanim_0BallBlockBank = $1e +DEF Subanim_0StarHigh = $6958 +DEF Subanim_0StarHighBank = $1e +DEF Subanim_1Flames = $695c +DEF Subanim_1FlamesBank = $1e +DEF Subanim_1Lightning = $6981 +DEF Subanim_1LightningBank = $1e +DEF Subanim_0WaterDroplets = $69a3 +DEF Subanim_0WaterDropletsBank = $1e +DEF Subanim_0Heart_1Music = $69c8 +DEF Subanim_0Heart_1MusicBank = $1e +DEF Subanim_0Star = $69e4 +DEF Subanim_0StarBank = $1e +DEF Subanim_0StarTwice = $69e8 +DEF Subanim_0StarTwiceBank = $1e +DEF Subanim_0StarThrice = $69ef +DEF Subanim_0StarThriceBank = $1e +DEF Subanim_0StarDescending = $69f9 +DEF Subanim_0StarDescendingBank = $1e +DEF Subanim_1FlameColumn1 = $6a06 +DEF Subanim_1FlameColumn1Bank = $1e +DEF Subanim_1FlameColumn2 = $6a10 +DEF Subanim_1FlameColumn2Bank = $1e +DEF Subanim_1FlameColumn3 = $6a23 +DEF Subanim_1FlameColumn3Bank = $1e +DEF Subanim_1FlameBeam = $6a3f +DEF Subanim_1FlameBeamBank = $1e +DEF Subanim_0Beam = $6a4f +DEF Subanim_0BeamBank = $1e +DEF Subanim_0IceRise = $6a7a +DEF Subanim_0IceRiseBank = $1e +DEF Subanim_0RocksFallEnemy = $6a87 +DEF Subanim_0RocksFallEnemyBank = $1e +DEF Subanim_0Scratches = $6abe +DEF Subanim_0ScratchesBank = $1e +DEF Subanim_0Slice = $6ae3 +DEF Subanim_0SliceBank = $1e +DEF Subanim_1Tornado = $6b08 +DEF Subanim_1TornadoBank = $1e +DEF Subanim_0SoundWave = $6b21 +DEF Subanim_0SoundWaveBank = $1e +DEF Subanim_1BlobToss = $6b40 +DEF Subanim_1BlobTossBank = $1e +DEF Subanim_1BlobDripEnemy = $6b53 +DEF Subanim_1BlobDripEnemyBank = $1e +DEF Subanim_1CircleBlackToss = $6b6f +DEF Subanim_1CircleBlackTossBank = $1e +DEF Subanim_1ExplosionSmallEnemy = $6b7f +DEF Subanim_1ExplosionSmallEnemyBank = $1e +DEF Subanim_1Shout = $6b89 +DEF Subanim_1ShoutBank = $1e +DEF Subanim_0BirdiesCirclingEnemy = $6b90 +DEF Subanim_0BirdiesCirclingEnemyBank = $1e +DEF Subanim_1SwordsCircling = $6b9d +DEF Subanim_1SwordsCirclingBank = $1e +DEF Subanim_1MusicCirclingEnemy = $6baa +DEF Subanim_1MusicCirclingEnemyBank = $1e +DEF Subanim_1CloudToss = $6bbd +DEF Subanim_1CloudTossBank = $1e +DEF Subanim_0WaterColumns = $6be2 +DEF Subanim_0WaterColumnsBank = $1e +DEF Subanim_1SeedToss = $6c13 +DEF Subanim_1SeedTossBank = $1e +DEF Subanim_1SeedLand = $6c20 +DEF Subanim_1SeedLandBank = $1e +DEF Subanim_0RocksLift = $6c2a +DEF Subanim_0RocksLiftBank = $1e +DEF Subanim_0RocksToss = $6c58 +DEF Subanim_0RocksTossBank = $1e +DEF Subanim_1FlameStar = $6c5c +DEF Subanim_1FlameStarBank = $1e +DEF Subanim_0Circles_1Squares_CenteringEnemy = $6c63 +DEF Subanim_0Circles_1Squares_CenteringEnemyBank = $1e +DEF Subanim_0Circle_1Square_TossBack = $6c6d +DEF Subanim_0Circle_1Square_TossBackBank = $1e +DEF Subanim_0CirclesCentering = $6c8f +DEF Subanim_0CirclesCenteringBank = $1e +DEF Subanim_0Circle_1Square_Appears = $6ca2 +DEF Subanim_0Circle_1Square_AppearsBank = $1e +DEF Subanim_1SphereBig = $6ca6 +DEF Subanim_1SphereBigBank = $1e +DEF Subanim_1SphereBigRise = $6caa +DEF Subanim_1SphereBigRiseBank = $1e +DEF Subanim_1SphereBigFall = $6cc0 +DEF Subanim_1SphereBigFallBank = $1e +DEF Subanim_1LightningBall = $6cd9 +DEF Subanim_1LightningBallBank = $1e +DEF Subanim_0SliceBothSides = $6d31 +DEF Subanim_0SliceBothSidesBank = $1e +DEF Subanim_0Bind = $6d3e +DEF Subanim_0BindBank = $1e +DEF Subanim_0StatusParalyzed = $6d45 +DEF Subanim_0StatusParalyzedBank = $1e +DEF Subanim_0StatusConfused = $6d4c +DEF Subanim_0StatusConfusedBank = $1e +DEF Subanim_0StatusConfusedEnemy = $6d53 +DEF Subanim_0StatusConfusedEnemyBank = $1e +DEF Subanim_0StatusSleep = $6d5a +DEF Subanim_0StatusSleepBank = $1e +DEF Subanim_0StatusSleepEnemy = $6d64 +DEF Subanim_0StatusSleepEnemyBank = $1e +DEF Subanim_0StatusPoisoned = $6d6e +DEF Subanim_0StatusPoisonedBank = $1e +DEF Subanim_1Sand = $6d75 +DEF Subanim_1SandBank = $1e +DEF Subanim_0Circle_1Square_HalfToss = $6d7f +DEF Subanim_0Circle_1Square_HalfTossBank = $1e +DEF Subanim_1Barrier = $6d89 +DEF Subanim_1BarrierBank = $1e +DEF Subanim_0Water_1Fire_Barrier = $6d9c +DEF Subanim_0Water_1Fire_BarrierBank = $1e +DEF Subanim_0Water_1Fire_Geyser = $6db2 +DEF Subanim_0Water_1Fire_GeyserBank = $1e +DEF Subanim_1Selfdestruct = $6dcb +DEF Subanim_1SelfdestructBank = $1e +DEF Subanim_0WaterBubbles = $6e0b +DEF Subanim_0WaterBubblesBank = $1e +DEF Subanim_0CirclesFalling = $6e18 +DEF Subanim_0CirclesFallingBank = $1e +DEF Subanim_0StringShot = $6e31 +DEF Subanim_0StringShotBank = $1e +DEF Subanim_0IceFall = $6e50 +DEF Subanim_0IceFallBank = $1e +DEF Subanim_1StarBigToss = $6e81 +DEF Subanim_1StarBigTossBank = $1e +DEF Subanim_1StarsSmallToss = $6eb8 +DEF Subanim_1StarsSmallTossBank = $1e +DEF Subanim_1LeavesToss = $6eef +DEF Subanim_1LeavesTossBank = $1e +DEF Subanim_0Circle_1Square_Closing = $6f14 +DEF Subanim_0Circle_1Square_ClosingBank = $1e +DEF Subanim_0HornJabTwice = $6f1e +DEF Subanim_0HornJabTwiceBank = $1e +DEF Subanim_0HornJabThrice = $6f2b +DEF Subanim_0HornJabThriceBank = $1e +DEF Subanim_0BallPoof = $6f3e +DEF Subanim_0BallPoofBank = $1e +DEF Subanim_2TradeBallDrop = $6f48 +DEF Subanim_2TradeBallDropBank = $1e +DEF Subanim_2TradeBallShake = $6f5b +DEF Subanim_2TradeBallShakeBank = $1e +DEF Subanim_2TradeBallAppear = $6f68 +DEF Subanim_2TradeBallAppearBank = $1e +DEF Subanim_2TradeBallPoof = $6f6c +DEF Subanim_2TradeBallPoofBank = $1e +DEF Subanim_0EggShaking = $6f76 +DEF Subanim_0EggShakingBank = $1e +DEF Subanim_1TriangleToss = $6f8f +DEF Subanim_1TriangleTossBank = $1e +DEF Subanim_0Shell = $6fa2 +DEF Subanim_0ShellBank = $1e +DEF Subanim_0CoinBounce = $6fb5 +DEF Subanim_0CoinBounceBank = $1e +DEF Subanim_0SafariRock = $6fcb +DEF Subanim_0SafariRockBank = $1e +DEF Subanim_0SafariBait = $6ff0 +DEF Subanim_0SafariBaitBank = $1e +DEF FrameBlockPointers = $7012 +DEF FrameBlockPointersBank = $1e +DEF FrameBlock01 = $7106 +DEF FrameBlock01Bank = $1e +DEF FrameBlock02 = $712b +DEF FrameBlock02Bank = $1e +DEF FrameBlock03 = $716c +DEF FrameBlock03Bank = $1e +DEF FrameBlock04 = $717d +DEF FrameBlock04Bank = $1e +DEF FrameBlock05 = $718e +DEF FrameBlock05Bank = $1e +DEF FrameBlock06 = $719f +DEF FrameBlock06Bank = $1e +DEF FrameBlock07 = $71d0 +DEF FrameBlock07Bank = $1e +DEF FrameBlock08 = $7211 +DEF FrameBlock08Bank = $1e +DEF FrameBlock09 = $7252 +DEF FrameBlock09Bank = $1e +DEF FrameBlock0a = $7283 +DEF FrameBlock0aBank = $1e +DEF FrameBlock0b = $72b4 +DEF FrameBlock0bBank = $1e +DEF FrameBlock0c = $72c5 +DEF FrameBlock0cBank = $1e +DEF FrameBlock0d = $72d6 +DEF FrameBlock0dBank = $1e +DEF FrameBlock0e = $72f7 +DEF FrameBlock0eBank = $1e +DEF FrameBlock0f = $7308 +DEF FrameBlock0fBank = $1e +DEF FrameBlock10 = $7319 +DEF FrameBlock10Bank = $1e +DEF FrameBlock11 = $733a +DEF FrameBlock11Bank = $1e +DEF FrameBlock12 = $735b +DEF FrameBlock12Bank = $1e +DEF FrameBlock13 = $7368 +DEF FrameBlock13Bank = $1e +DEF FrameBlock14 = $7379 +DEF FrameBlock14Bank = $1e +DEF FrameBlock15 = $739a +DEF FrameBlock15Bank = $1e +DEF FrameBlock16 = $73cb +DEF FrameBlock16Bank = $1e +DEF FrameBlock17 = $73ec +DEF FrameBlock17Bank = $1e +DEF FrameBlock18 = $73fd +DEF FrameBlock18Bank = $1e +DEF FrameBlock19 = $7402 +DEF FrameBlock19Bank = $1e +DEF FrameBlock1a = $740b +DEF FrameBlock1aBank = $1e +DEF FrameBlock1b = $7414 +DEF FrameBlock1bBank = $1e +DEF FrameBlock1c = $741d +DEF FrameBlock1cBank = $1e +DEF FrameBlock1d = $7426 +DEF FrameBlock1dBank = $1e +DEF FrameBlock1e = $742f +DEF FrameBlock1eBank = $1e +DEF FrameBlock75 = $7438 +DEF FrameBlock75Bank = $1e +DEF FrameBlock1f = $7449 +DEF FrameBlock1fBank = $1e +DEF FrameBlock20 = $7452 +DEF FrameBlock20Bank = $1e +DEF FrameBlock21 = $746b +DEF FrameBlock21Bank = $1e +DEF FrameBlock22 = $749c +DEF FrameBlock22Bank = $1e +DEF FrameBlock23 = $74e9 +DEF FrameBlock23Bank = $1e +DEF FrameBlock24 = $74fa +DEF FrameBlock24Bank = $1e +DEF FrameBlock25 = $7503 +DEF FrameBlock25Bank = $1e +DEF FrameBlock26 = $7534 +DEF FrameBlock26Bank = $1e +DEF FrameBlock27 = $7545 +DEF FrameBlock27Bank = $1e +DEF FrameBlock28 = $755a +DEF FrameBlock28Bank = $1e +DEF FrameBlock29 = $7573 +DEF FrameBlock29Bank = $1e +DEF FrameBlock2a = $7584 +DEF FrameBlock2aBank = $1e +DEF FrameBlock2b = $7595 +DEF FrameBlock2bBank = $1e +DEF FrameBlock2c = $759e +DEF FrameBlock2cBank = $1e +DEF FrameBlock2d = $75a3 +DEF FrameBlock2dBank = $1e +DEF FrameBlock2e = $75c4 +DEF FrameBlock2eBank = $1e +DEF FrameBlock2f = $75e5 +DEF FrameBlock2fBank = $1e +DEF FrameBlock30 = $75f6 +DEF FrameBlock30Bank = $1e +DEF FrameBlock31 = $7607 +DEF FrameBlock31Bank = $1e +DEF FrameBlock32 = $760c +DEF FrameBlock32Bank = $1e +DEF FrameBlock33 = $7629 +DEF FrameBlock33Bank = $1e +DEF FrameBlock34 = $7646 +DEF FrameBlock34Bank = $1e +DEF FrameBlock35 = $764b +DEF FrameBlock35Bank = $1e +DEF FrameBlock36 = $7664 +DEF FrameBlock36Bank = $1e +DEF FrameBlock37 = $7675 +DEF FrameBlock37Bank = $1e +DEF FrameBlock38 = $7686 +DEF FrameBlock38Bank = $1e +DEF FrameBlock39 = $7697 +DEF FrameBlock39Bank = $1e +DEF FrameBlock3a = $76a8 +DEF FrameBlock3aBank = $1e +DEF FrameBlock3b = $76b9 +DEF FrameBlock3bBank = $1e +DEF FrameBlock3c = $76ce +DEF FrameBlock3cBank = $1e +DEF FrameBlock3d = $76e7 +DEF FrameBlock3dBank = $1e +DEF FrameBlock3e = $7704 +DEF FrameBlock3eBank = $1e +DEF FrameBlock3f = $7725 +DEF FrameBlock3fBank = $1e +DEF FrameBlock40 = $7746 +DEF FrameBlock40Bank = $1e +DEF FrameBlock41 = $7753 +DEF FrameBlock41Bank = $1e +DEF FrameBlock42 = $7764 +DEF FrameBlock42Bank = $1e +DEF FrameBlock43 = $7791 +DEF FrameBlock43Bank = $1e +DEF FrameBlock44 = $77be +DEF FrameBlock44Bank = $1e +DEF FrameBlock45 = $77cf +DEF FrameBlock45Bank = $1e +DEF FrameBlock46 = $77e0 +DEF FrameBlock46Bank = $1e +DEF FrameBlock47 = $77f1 +DEF FrameBlock47Bank = $1e +DEF SmallBlackCircleFrameBlock = $7802 +DEF SmallBlackCircleFrameBlockBank = $1e +DEF LargeBlackCircleFrameBlock = $7813 +DEF LargeBlackCircleFrameBlockBank = $1e +DEF FrameBlock71 = $7854 +DEF FrameBlock71Bank = $1e +DEF FrameBlock72 = $7895 +DEF FrameBlock72Bank = $1e +DEF FrameBlock73 = $78c6 +DEF FrameBlock73Bank = $1e +DEF FrameBlock74 = $78e7 +DEF FrameBlock74Bank = $1e +DEF FrameBlock4a = $78f8 +DEF FrameBlock4aBank = $1e +DEF FrameBlock4b = $7909 +DEF FrameBlock4bBank = $1e +DEF FrameBlock4c = $791a +DEF FrameBlock4cBank = $1e +DEF FrameBlock4d = $792b +DEF FrameBlock4dBank = $1e +DEF FrameBlock4e = $793c +DEF FrameBlock4eBank = $1e +DEF FrameBlock4f = $795d +DEF FrameBlock4fBank = $1e +DEF FrameBlock50 = $798e +DEF FrameBlock50Bank = $1e +DEF FrameBlock51 = $79af +DEF FrameBlock51Bank = $1e +DEF FrameBlock52 = $79d0 +DEF FrameBlock52Bank = $1e +DEF FrameBlock53 = $79e1 +DEF FrameBlock53Bank = $1e +DEF FrameBlock54 = $79ee +DEF FrameBlock54Bank = $1e +DEF FrameBlock55 = $79ff +DEF FrameBlock55Bank = $1e +DEF FrameBlock56 = $7a0c +DEF FrameBlock56Bank = $1e +DEF FrameBlock57 = $7a25 +DEF FrameBlock57Bank = $1e +DEF FrameBlock58 = $7a4a +DEF FrameBlock58Bank = $1e +DEF FrameBlock59 = $7a67 +DEF FrameBlock59Bank = $1e +DEF FrameBlock5a = $7a6c +DEF FrameBlock5aBank = $1e +DEF FrameBlock5b = $7a9d +DEF FrameBlock5bBank = $1e +DEF FrameBlock5c = $7aae +DEF FrameBlock5cBank = $1e +DEF FrameBlock5d = $7acf +DEF FrameBlock5dBank = $1e +DEF FrameBlock5e = $7afc +DEF FrameBlock5eBank = $1e +DEF FrameBlock5f = $7b39 +DEF FrameBlock5fBank = $1e +DEF FrameBlock60 = $7b4a +DEF FrameBlock60Bank = $1e +DEF FrameBlock61 = $7b6b +DEF FrameBlock61Bank = $1e +DEF FrameBlock62 = $7b9c +DEF FrameBlock62Bank = $1e +DEF FrameBlock63 = $7bdd +DEF FrameBlock63Bank = $1e +DEF FrameBlock64 = $7bf6 +DEF FrameBlock64Bank = $1e +DEF FrameBlock65 = $7c0f +DEF FrameBlock65Bank = $1e +DEF FrameBlock66 = $7c28 +DEF FrameBlock66Bank = $1e +DEF FrameBlock67 = $7c31 +DEF FrameBlock67Bank = $1e +DEF FrameBlock68 = $7c36 +DEF FrameBlock68Bank = $1e +DEF FrameBlock69 = $7c47 +DEF FrameBlock69Bank = $1e +DEF FrameBlock6a = $7c4c +DEF FrameBlock6aBank = $1e +DEF FrameBlock6b = $7c6d +DEF FrameBlock6bBank = $1e +DEF FrameBlock6c = $7c8e +DEF FrameBlock6cBank = $1e +DEF FrameBlock6d = $7caf +DEF FrameBlock6dBank = $1e +DEF FrameBlock6e = $7cb8 +DEF FrameBlock6eBank = $1e +DEF FrameBlock6f = $7cc9 +DEF FrameBlock6fBank = $1e +DEF FrameBlock70 = $7cda +DEF FrameBlock70Bank = $1e +DEF FrameBlock76 = $7ceb +DEF FrameBlock76Bank = $1e +DEF FrameBlock77 = $7d08 +DEF FrameBlock77Bank = $1e +DEF FrameBlock78 = $7d19 +DEF FrameBlock78Bank = $1e +DEF FrameBlock79 = $7d1e +DEF FrameBlock79Bank = $1e +DEF FrameBlockBaseCoords = $7d23 +DEF FrameBlockBaseCoordsBank = $1e +DEF FrameBlock00 = $7e85 +DEF FrameBlock00Bank = $1e +DEF EvolveMon = $7e87 +DEF EvolveMonBank = $1e +DEF EvolutionSetWholeScreenPalette = $7f49 +DEF EvolutionSetWholeScreenPaletteBank = $1e +DEF Evolution_LoadPic = $7f4e +DEF Evolution_LoadPicBank = $1e +DEF Evolution_BackAndForthAnim = $7f57 +DEF Evolution_BackAndForthAnimBank = $1e +DEF Evolution_ChangeMonPic = $7f6b +DEF Evolution_ChangeMonPicBank = $1e +DEF Evolution_CheckForCancel = $7f8f +DEF Evolution_CheckForCancelBank = $1e +DEF SFX_Headers_3 = $4000 +DEF SFX_Headers_3Bank = $1f +DEF SFX_Noise_Instrument01_3 = $4003 +DEF SFX_Noise_Instrument01_3Bank = $1f +DEF SFX_Noise_Instrument02_3 = $4006 +DEF SFX_Noise_Instrument02_3Bank = $1f +DEF SFX_Noise_Instrument03_3 = $4009 +DEF SFX_Noise_Instrument03_3Bank = $1f +DEF SFX_Noise_Instrument04_3 = $400c +DEF SFX_Noise_Instrument04_3Bank = $1f +DEF SFX_Noise_Instrument05_3 = $400f +DEF SFX_Noise_Instrument05_3Bank = $1f +DEF SFX_Noise_Instrument06_3 = $4012 +DEF SFX_Noise_Instrument06_3Bank = $1f +DEF SFX_Noise_Instrument07_3 = $4015 +DEF SFX_Noise_Instrument07_3Bank = $1f +DEF SFX_Noise_Instrument08_3 = $4018 +DEF SFX_Noise_Instrument08_3Bank = $1f +DEF SFX_Noise_Instrument09_3 = $401b +DEF SFX_Noise_Instrument09_3Bank = $1f +DEF SFX_Noise_Instrument10_3 = $401e +DEF SFX_Noise_Instrument10_3Bank = $1f +DEF SFX_Noise_Instrument11_3 = $4021 +DEF SFX_Noise_Instrument11_3Bank = $1f +DEF SFX_Noise_Instrument12_3 = $4024 +DEF SFX_Noise_Instrument12_3Bank = $1f +DEF SFX_Noise_Instrument13_3 = $4027 +DEF SFX_Noise_Instrument13_3Bank = $1f +DEF SFX_Noise_Instrument14_3 = $402a +DEF SFX_Noise_Instrument14_3Bank = $1f +DEF SFX_Noise_Instrument15_3 = $402d +DEF SFX_Noise_Instrument15_3Bank = $1f +DEF SFX_Noise_Instrument16_3 = $4030 +DEF SFX_Noise_Instrument16_3Bank = $1f +DEF SFX_Noise_Instrument17_3 = $4033 +DEF SFX_Noise_Instrument17_3Bank = $1f +DEF SFX_Noise_Instrument18_3 = $4036 +DEF SFX_Noise_Instrument18_3Bank = $1f +DEF SFX_Noise_Instrument19_3 = $4039 +DEF SFX_Noise_Instrument19_3Bank = $1f +DEF SFX_Cry00_3 = $403c +DEF SFX_Cry00_3Bank = $1f +DEF SFX_Cry01_3 = $4045 +DEF SFX_Cry01_3Bank = $1f +DEF SFX_Cry02_3 = $404e +DEF SFX_Cry02_3Bank = $1f +DEF SFX_Cry03_3 = $4057 +DEF SFX_Cry03_3Bank = $1f +DEF SFX_Cry04_3 = $4060 +DEF SFX_Cry04_3Bank = $1f +DEF SFX_Cry05_3 = $4069 +DEF SFX_Cry05_3Bank = $1f +DEF SFX_Cry06_3 = $4072 +DEF SFX_Cry06_3Bank = $1f +DEF SFX_Cry07_3 = $407b +DEF SFX_Cry07_3Bank = $1f +DEF SFX_Cry08_3 = $4084 +DEF SFX_Cry08_3Bank = $1f +DEF SFX_Cry09_3 = $408d +DEF SFX_Cry09_3Bank = $1f +DEF SFX_Cry0A_3 = $4096 +DEF SFX_Cry0A_3Bank = $1f +DEF SFX_Cry0B_3 = $409f +DEF SFX_Cry0B_3Bank = $1f +DEF SFX_Cry0C_3 = $40a8 +DEF SFX_Cry0C_3Bank = $1f +DEF SFX_Cry0D_3 = $40b1 +DEF SFX_Cry0D_3Bank = $1f +DEF SFX_Cry0E_3 = $40ba +DEF SFX_Cry0E_3Bank = $1f +DEF SFX_Cry0F_3 = $40c3 +DEF SFX_Cry0F_3Bank = $1f +DEF SFX_Cry10_3 = $40cc +DEF SFX_Cry10_3Bank = $1f +DEF SFX_Cry11_3 = $40d5 +DEF SFX_Cry11_3Bank = $1f +DEF SFX_Cry12_3 = $40de +DEF SFX_Cry12_3Bank = $1f +DEF SFX_Cry13_3 = $40e7 +DEF SFX_Cry13_3Bank = $1f +DEF SFX_Cry14_3 = $40f0 +DEF SFX_Cry14_3Bank = $1f +DEF SFX_Cry15_3 = $40f9 +DEF SFX_Cry15_3Bank = $1f +DEF SFX_Cry16_3 = $4102 +DEF SFX_Cry16_3Bank = $1f +DEF SFX_Cry17_3 = $410b +DEF SFX_Cry17_3Bank = $1f +DEF SFX_Cry18_3 = $4114 +DEF SFX_Cry18_3Bank = $1f +DEF SFX_Cry19_3 = $411d +DEF SFX_Cry19_3Bank = $1f +DEF SFX_Cry1A_3 = $4126 +DEF SFX_Cry1A_3Bank = $1f +DEF SFX_Cry1B_3 = $412f +DEF SFX_Cry1B_3Bank = $1f +DEF SFX_Cry1C_3 = $4138 +DEF SFX_Cry1C_3Bank = $1f +DEF SFX_Cry1D_3 = $4141 +DEF SFX_Cry1D_3Bank = $1f +DEF SFX_Cry1E_3 = $414a +DEF SFX_Cry1E_3Bank = $1f +DEF SFX_Cry1F_3 = $4153 +DEF SFX_Cry1F_3Bank = $1f +DEF SFX_Cry20_3 = $415c +DEF SFX_Cry20_3Bank = $1f +DEF SFX_Cry21_3 = $4165 +DEF SFX_Cry21_3Bank = $1f +DEF SFX_Cry22_3 = $416e +DEF SFX_Cry22_3Bank = $1f +DEF SFX_Cry23_3 = $4177 +DEF SFX_Cry23_3Bank = $1f +DEF SFX_Cry24_3 = $4180 +DEF SFX_Cry24_3Bank = $1f +DEF SFX_Cry25_3 = $4189 +DEF SFX_Cry25_3Bank = $1f +DEF SFX_Get_Item1_3 = $4192 +DEF SFX_Get_Item1_3Bank = $1f +DEF SFX_Get_Item2_3 = $419b +DEF SFX_Get_Item2_3Bank = $1f +DEF SFX_Tink_3 = $41a4 +DEF SFX_Tink_3Bank = $1f +DEF SFX_Heal_HP_3 = $41a7 +DEF SFX_Heal_HP_3Bank = $1f +DEF SFX_Heal_Ailment_3 = $41aa +DEF SFX_Heal_Ailment_3Bank = $1f +DEF SFX_Start_Menu_3 = $41ad +DEF SFX_Start_Menu_3Bank = $1f +DEF SFX_Press_AB_3 = $41b0 +DEF SFX_Press_AB_3Bank = $1f +DEF SFX_Pokedex_Rating_3 = $41b3 +DEF SFX_Pokedex_Rating_3Bank = $1f +DEF SFX_Get_Key_Item_3 = $41bc +DEF SFX_Get_Key_Item_3Bank = $1f +DEF SFX_Poisoned_3 = $41c5 +DEF SFX_Poisoned_3Bank = $1f +DEF SFX_Trade_Machine_3 = $41c8 +DEF SFX_Trade_Machine_3Bank = $1f +DEF SFX_Turn_On_PC_3 = $41cb +DEF SFX_Turn_On_PC_3Bank = $1f +DEF SFX_Turn_Off_PC_3 = $41ce +DEF SFX_Turn_Off_PC_3Bank = $1f +DEF SFX_Enter_PC_3 = $41d1 +DEF SFX_Enter_PC_3Bank = $1f +DEF SFX_Shrink_3 = $41d4 +DEF SFX_Shrink_3Bank = $1f +DEF SFX_Switch_3 = $41d7 +DEF SFX_Switch_3Bank = $1f +DEF SFX_Healing_Machine_3 = $41da +DEF SFX_Healing_Machine_3Bank = $1f +DEF SFX_Teleport_Exit1_3 = $41dd +DEF SFX_Teleport_Exit1_3Bank = $1f +DEF SFX_Teleport_Enter1_3 = $41e0 +DEF SFX_Teleport_Enter1_3Bank = $1f +DEF SFX_Teleport_Exit2_3 = $41e3 +DEF SFX_Teleport_Exit2_3Bank = $1f +DEF SFX_Ledge_3 = $41e6 +DEF SFX_Ledge_3Bank = $1f +DEF SFX_Teleport_Enter2_3 = $41e9 +DEF SFX_Teleport_Enter2_3Bank = $1f +DEF SFX_Fly_3 = $41ec +DEF SFX_Fly_3Bank = $1f +DEF SFX_Denied_3 = $41ef +DEF SFX_Denied_3Bank = $1f +DEF SFX_Arrow_Tiles_3 = $41f5 +DEF SFX_Arrow_Tiles_3Bank = $1f +DEF SFX_Push_Boulder_3 = $41f8 +DEF SFX_Push_Boulder_3Bank = $1f +DEF SFX_SS_Anne_Horn_3 = $41fb +DEF SFX_SS_Anne_Horn_3Bank = $1f +DEF SFX_Withdraw_Deposit_3 = $4201 +DEF SFX_Withdraw_Deposit_3Bank = $1f +DEF SFX_Cut_3 = $4204 +DEF SFX_Cut_3Bank = $1f +DEF SFX_Go_Inside_3 = $4207 +DEF SFX_Go_Inside_3Bank = $1f +DEF SFX_Swap_3 = $420a +DEF SFX_Swap_3Bank = $1f +DEF SFX_59_3 = $4210 +DEF SFX_59_3Bank = $1f +DEF SFX_Purchase_3 = $4216 +DEF SFX_Purchase_3Bank = $1f +DEF SFX_Collision_3 = $421c +DEF SFX_Collision_3Bank = $1f +DEF SFX_Go_Outside_3 = $421f +DEF SFX_Go_Outside_3Bank = $1f +DEF SFX_Save_3 = $4222 +DEF SFX_Save_3Bank = $1f +DEF SFX_Intro_Lunge = $4228 +DEF SFX_Intro_LungeBank = $1f +DEF SFX_Intro_Hip = $422b +DEF SFX_Intro_HipBank = $1f +DEF SFX_Intro_Hop = $422e +DEF SFX_Intro_HopBank = $1f +DEF SFX_Intro_Raise = $4231 +DEF SFX_Intro_RaiseBank = $1f +DEF SFX_Intro_Crash = $4234 +DEF SFX_Intro_CrashBank = $1f +DEF SFX_Intro_Whoosh = $4237 +DEF SFX_Intro_WhooshBank = $1f +DEF SFX_Slots_Stop_Wheel = $423a +DEF SFX_Slots_Stop_WheelBank = $1f +DEF SFX_Slots_Reward = $423d +DEF SFX_Slots_RewardBank = $1f +DEF SFX_Slots_New_Spin = $4240 +DEF SFX_Slots_New_SpinBank = $1f +DEF SFX_Shooting_Star = $4246 +DEF SFX_Shooting_StarBank = $1f +DEF Music_TitleScreen = $4249 +DEF Music_TitleScreenBank = $1f +DEF Music_Credits = $4255 +DEF Music_CreditsBank = $1f +DEF Music_HallOfFame = $425e +DEF Music_HallOfFameBank = $1f +DEF Music_OaksLab = $4267 +DEF Music_OaksLabBank = $1f +DEF Music_JigglypuffSong = $4270 +DEF Music_JigglypuffSongBank = $1f +DEF Music_BikeRiding = $4276 +DEF Music_BikeRidingBank = $1f +DEF Music_Surfing = $4282 +DEF Music_SurfingBank = $1f +DEF Music_GameCorner = $428b +DEF Music_GameCornerBank = $1f +DEF Music_YellowIntro = $4294 +DEF Music_YellowIntroBank = $1f +DEF Music_Dungeon1 = $429d +DEF Music_Dungeon1Bank = $1f +DEF Music_Dungeon2 = $42a9 +DEF Music_Dungeon2Bank = $1f +DEF Music_Dungeon3 = $42b5 +DEF Music_Dungeon3Bank = $1f +DEF Music_CinnabarMansion = $42c1 +DEF Music_CinnabarMansionBank = $1f +DEF Music_PokemonTower = $42cd +DEF Music_PokemonTowerBank = $1f +DEF Music_SilphCo = $42d6 +DEF Music_SilphCoBank = $1f +DEF Music_MeetEvilTrainer = $42df +DEF Music_MeetEvilTrainerBank = $1f +DEF Music_MeetFemaleTrainer = $42e8 +DEF Music_MeetFemaleTrainerBank = $1f +DEF Music_MeetMaleTrainer = $42f1 +DEF Music_MeetMaleTrainerBank = $1f +DEF SFX_Noise_Instrument01_3_Ch8 = $42fa +DEF SFX_Noise_Instrument01_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument02_3_Ch8 = $42fe +DEF SFX_Noise_Instrument02_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument03_3_Ch8 = $4302 +DEF SFX_Noise_Instrument03_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument04_3_Ch8 = $4306 +DEF SFX_Noise_Instrument04_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument05_3_Ch8 = $430a +DEF SFX_Noise_Instrument05_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument06_3_Ch8 = $431d +DEF SFX_Noise_Instrument06_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument07_3_Ch8 = $4321 +DEF SFX_Noise_Instrument07_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument08_3_Ch8 = $4328 +DEF SFX_Noise_Instrument08_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument09_3_Ch8 = $432c +DEF SFX_Noise_Instrument09_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument10_3_Ch8 = $4330 +DEF SFX_Noise_Instrument10_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument11_3_Ch8 = $4334 +DEF SFX_Noise_Instrument11_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument12_3_Ch8 = $4338 +DEF SFX_Noise_Instrument12_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument13_3_Ch8 = $433c +DEF SFX_Noise_Instrument13_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument14_3_Ch8 = $4340 +DEF SFX_Noise_Instrument14_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument15_3_Ch8 = $4344 +DEF SFX_Noise_Instrument15_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument16_3_Ch8 = $434b +DEF SFX_Noise_Instrument16_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument17_3_Ch8 = $4352 +DEF SFX_Noise_Instrument17_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument18_3_Ch8 = $4356 +DEF SFX_Noise_Instrument18_3_Ch8Bank = $1f +DEF SFX_Noise_Instrument19_3_Ch8 = $435a +DEF SFX_Noise_Instrument19_3_Ch8Bank = $1f +DEF SFX_Start_Menu_3_Ch8 = $435e +DEF SFX_Start_Menu_3_Ch8Bank = $1f +DEF SFX_Cut_3_Ch8 = $4365 +DEF SFX_Cut_3_Ch8Bank = $1f +DEF SFX_Go_Inside_3_Ch8 = $4375 +DEF SFX_Go_Inside_3_Ch8Bank = $1f +DEF SFX_Swap_3_Ch5 = $437c +DEF SFX_Swap_3_Ch5Bank = $1f +DEF SFX_Swap_3_Ch6 = $4383 +DEF SFX_Swap_3_Ch6Bank = $1f +DEF SFX_Tink_3_Ch5 = $438e +DEF SFX_Tink_3_Ch5Bank = $1f +DEF SFX_59_3_Ch5 = $439f +DEF SFX_59_3_Ch5Bank = $1f +DEF SFX_59_3_Ch6 = $43a6 +DEF SFX_59_3_Ch6Bank = $1f +DEF SFX_Purchase_3_Ch5 = $43b1 +DEF SFX_Purchase_3_Ch5Bank = $1f +DEF SFX_Purchase_3_Ch6 = $43bc +DEF SFX_Purchase_3_Ch6Bank = $1f +DEF SFX_Collision_3_Ch5 = $43cb +DEF SFX_Collision_3_Ch5Bank = $1f +DEF SFX_Go_Outside_3_Ch8 = $43d6 +DEF SFX_Go_Outside_3_Ch8Bank = $1f +DEF SFX_Press_AB_3_Ch5 = $43e6 +DEF SFX_Press_AB_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch5 = $43f9 +DEF SFX_Save_3_Ch5Bank = $1f +DEF SFX_Save_3_Ch6 = $4410 +DEF SFX_Save_3_Ch6Bank = $1f +DEF SFX_Heal_HP_3_Ch5 = $442b +DEF SFX_Heal_HP_3_Ch5Bank = $1f +DEF SFX_Poisoned_3_Ch5 = $443a +DEF SFX_Poisoned_3_Ch5Bank = $1f +DEF SFX_Heal_Ailment_3_Ch5 = $444d +DEF SFX_Heal_Ailment_3_Ch5Bank = $1f +DEF SFX_Trade_Machine_3_Ch5 = $4462 +DEF SFX_Trade_Machine_3_Ch5Bank = $1f +DEF SFX_Turn_On_PC_3_Ch5 = $4471 +DEF SFX_Turn_On_PC_3_Ch5Bank = $1f +DEF SFX_Turn_Off_PC_3_Ch5 = $44a0 +DEF SFX_Turn_Off_PC_3_Ch5Bank = $1f +DEF SFX_Enter_PC_3_Ch5 = $44b3 +DEF SFX_Enter_PC_3_Ch5Bank = $1f +DEF SFX_Shrink_3_Ch5 = $44c6 +DEF SFX_Shrink_3_Ch5Bank = $1f +DEF SFX_Switch_3_Ch5 = $44e1 +DEF SFX_Switch_3_Ch5Bank = $1f +DEF SFX_Healing_Machine_3_Ch5 = $44f8 +DEF SFX_Healing_Machine_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit1_3_Ch5 = $450d +DEF SFX_Teleport_Exit1_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter1_3_Ch5 = $4528 +DEF SFX_Teleport_Enter1_3_Ch5Bank = $1f +DEF SFX_Teleport_Exit2_3_Ch5 = $4543 +DEF SFX_Teleport_Exit2_3_Ch5Bank = $1f +DEF SFX_Ledge_3_Ch5 = $454e +DEF SFX_Ledge_3_Ch5Bank = $1f +DEF SFX_Teleport_Enter2_3_Ch8 = $4559 +DEF SFX_Teleport_Enter2_3_Ch8Bank = $1f +DEF SFX_Fly_3_Ch8 = $4566 +DEF SFX_Fly_3_Ch8Bank = $1f +DEF SFX_Denied_3_Ch5 = $4597 +DEF SFX_Denied_3_Ch5Bank = $1f +DEF SFX_Denied_3_Ch6 = $45ae +DEF SFX_Denied_3_Ch6Bank = $1f +DEF SFX_Arrow_Tiles_3_Ch5 = $45c1 +DEF SFX_Arrow_Tiles_3_Ch5Bank = $1f +DEF SFX_Push_Boulder_3_Ch8 = $45cc +DEF SFX_Push_Boulder_3_Ch8Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch5 = $45e5 +DEF SFX_SS_Anne_Horn_3_Ch5Bank = $1f +DEF SFX_SS_Anne_Horn_3_Ch6 = $4604 +DEF SFX_SS_Anne_Horn_3_Ch6Bank = $1f +DEF SFX_Withdraw_Deposit_3_Ch5 = $4623 +DEF SFX_Withdraw_Deposit_3_Ch5Bank = $1f +DEF SFX_Intro_Lunge_Ch8 = $4640 +DEF SFX_Intro_Lunge_Ch8Bank = $1f +DEF SFX_Intro_Hip_Ch5 = $4659 +DEF SFX_Intro_Hip_Ch5Bank = $1f +DEF SFX_Intro_Hop_Ch5 = $4664 +DEF SFX_Intro_Hop_Ch5Bank = $1f +DEF SFX_Intro_Raise_Ch8 = $466f +DEF SFX_Intro_Raise_Ch8Bank = $1f +DEF SFX_Intro_Crash_Ch8 = $4679 +DEF SFX_Intro_Crash_Ch8Bank = $1f +DEF SFX_Intro_Whoosh_Ch8 = $4680 +DEF SFX_Intro_Whoosh_Ch8Bank = $1f +DEF SFX_Slots_Stop_Wheel_Ch5 = $4690 +DEF SFX_Slots_Stop_Wheel_Ch5Bank = $1f +DEF SFX_Slots_Reward_Ch5 = $469f +DEF SFX_Slots_Reward_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch5 = $46aa +DEF SFX_Slots_New_Spin_Ch5Bank = $1f +DEF SFX_Slots_New_Spin_Ch6 = $46b9 +DEF SFX_Slots_New_Spin_Ch6Bank = $1f +DEF SFX_Shooting_Star_Ch5 = $46c8 +DEF SFX_Shooting_Star_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch5 = $46f3 +DEF SFX_UnusedCry_3_Ch5Bank = $1f +DEF SFX_UnusedCry_3_Ch6 = $470e +DEF SFX_UnusedCry_3_Ch6Bank = $1f +DEF SFX_UnusedCry_3_Ch8 = $4729 +DEF SFX_UnusedCry_3_Ch8Bank = $1f +DEF SFX_Cry09_3_Ch5 = $473f +DEF SFX_Cry09_3_Ch5Bank = $1f +DEF SFX_Cry09_3_Ch6 = $475c +DEF SFX_Cry09_3_Ch6Bank = $1f +DEF SFX_Cry09_3_Ch8 = $477d +DEF SFX_Cry09_3_Ch8Bank = $1f +DEF SFX_Cry23_3_Ch5 = $4796 +DEF SFX_Cry23_3_Ch5Bank = $1f +DEF SFX_Cry23_3_Ch6 = $47ad +DEF SFX_Cry23_3_Ch6Bank = $1f +DEF SFX_Cry23_3_Ch8 = $47c0 +DEF SFX_Cry23_3_Ch8Bank = $1f +DEF SFX_Cry24_3_Ch5 = $47cd +DEF SFX_Cry24_3_Ch5Bank = $1f +DEF SFX_Cry24_3_Ch6 = $47f0 +DEF SFX_Cry24_3_Ch6Bank = $1f +DEF SFX_Cry24_3_Ch8 = $4813 +DEF SFX_Cry24_3_Ch8Bank = $1f +DEF SFX_Cry11_3_Ch5 = $4823 +DEF SFX_Cry11_3_Ch5Bank = $1f +DEF SFX_Cry11_3_Ch6 = $4842 +DEF SFX_Cry11_3_Ch6Bank = $1f +DEF SFX_Cry11_3_Ch8 = $4865 +DEF SFX_Cry11_3_Ch8Bank = $1f +DEF SFX_Cry25_3_Ch5 = $487b +DEF SFX_Cry25_3_Ch5Bank = $1f +DEF SFX_Cry25_3_Ch6 = $4892 +DEF SFX_Cry25_3_Ch6Bank = $1f +DEF SFX_Cry25_3_Ch8 = $48a9 +DEF SFX_Cry25_3_Ch8Bank = $1f +DEF SFX_Cry03_3_Ch5 = $48b6 +DEF SFX_Cry03_3_Ch5Bank = $1f +DEF SFX_Cry03_3_Ch6 = $48d5 +DEF SFX_Cry03_3_Ch6Bank = $1f +DEF SFX_Cry03_3_Ch8 = $48f4 +DEF SFX_Cry03_3_Ch8Bank = $1f +DEF SFX_Cry0F_3_Ch5 = $4901 +DEF SFX_Cry0F_3_Ch5Bank = $1f +DEF SFX_Cry0F_3_Ch6 = $491c +DEF SFX_Cry0F_3_Ch6Bank = $1f +DEF SFX_Cry0F_3_Ch8 = $4937 +DEF SFX_Cry0F_3_Ch8Bank = $1f +DEF SFX_Cry10_3_Ch5 = $4947 +DEF SFX_Cry10_3_Ch5Bank = $1f +DEF SFX_Cry10_3_Ch6 = $496a +DEF SFX_Cry10_3_Ch6Bank = $1f +DEF SFX_Cry10_3_Ch8 = $498d +DEF SFX_Cry10_3_Ch8Bank = $1f +DEF SFX_Cry00_3_Ch5 = $4997 +DEF SFX_Cry00_3_Ch5Bank = $1f +DEF SFX_Cry00_3_Ch6 = $49a6 +DEF SFX_Cry00_3_Ch6Bank = $1f +DEF SFX_Cry00_3_Ch8 = $49b5 +DEF SFX_Cry00_3_Ch8Bank = $1f +DEF SFX_Cry0E_3_Ch5 = $49bf +DEF SFX_Cry0E_3_Ch5Bank = $1f +DEF SFX_Cry0E_3_Ch6 = $49d2 +DEF SFX_Cry0E_3_Ch6Bank = $1f +DEF SFX_Cry0E_3_Ch8 = $49e5 +DEF SFX_Cry0E_3_Ch8Bank = $1f +DEF SFX_Cry06_3_Ch5 = $49ef +DEF SFX_Cry06_3_Ch5Bank = $1f +DEF SFX_Cry06_3_Ch6 = $4a09 +DEF SFX_Cry06_3_Ch6Bank = $1f +DEF SFX_Cry06_3_Ch8 = $4a0a +DEF SFX_Cry06_3_Ch8Bank = $1f +DEF SFX_Cry07_3_Ch5 = $4a1d +DEF SFX_Cry07_3_Ch5Bank = $1f +DEF SFX_Cry07_3_Ch6 = $4a2c +DEF SFX_Cry07_3_Ch6Bank = $1f +DEF SFX_Cry07_3_Ch8 = $4a3b +DEF SFX_Cry07_3_Ch8Bank = $1f +DEF SFX_Cry05_3_Ch5 = $4a45 +DEF SFX_Cry05_3_Ch5Bank = $1f +DEF SFX_Cry05_3_Ch6 = $4a58 +DEF SFX_Cry05_3_Ch6Bank = $1f +DEF SFX_Cry05_3_Ch8 = $4a6a +DEF SFX_Cry05_3_Ch8Bank = $1f +DEF SFX_Cry0B_3_Ch5 = $4a6b +DEF SFX_Cry0B_3_Ch5Bank = $1f +DEF SFX_Cry0B_3_Ch6 = $4a96 +DEF SFX_Cry0B_3_Ch6Bank = $1f +DEF SFX_Cry0B_3_Ch8 = $4ab5 +DEF SFX_Cry0B_3_Ch8Bank = $1f +DEF SFX_Cry0C_3_Ch5 = $4ace +DEF SFX_Cry0C_3_Ch5Bank = $1f +DEF SFX_Cry0C_3_Ch6 = $4af5 +DEF SFX_Cry0C_3_Ch6Bank = $1f +DEF SFX_Cry0C_3_Ch8 = $4b1b +DEF SFX_Cry0C_3_Ch8Bank = $1f +DEF SFX_Cry02_3_Ch5 = $4b1c +DEF SFX_Cry02_3_Ch5Bank = $1f +DEF SFX_Cry02_3_Ch6 = $4b2b +DEF SFX_Cry02_3_Ch6Bank = $1f +DEF SFX_Cry02_3_Ch8 = $4b39 +DEF SFX_Cry02_3_Ch8Bank = $1f +DEF SFX_Cry0D_3_Ch5 = $4b3a +DEF SFX_Cry0D_3_Ch5Bank = $1f +DEF SFX_Cry0D_3_Ch6 = $4b59 +DEF SFX_Cry0D_3_Ch6Bank = $1f +DEF SFX_Cry0D_3_Ch8 = $4b88 +DEF SFX_Cry0D_3_Ch8Bank = $1f +DEF SFX_Cry01_3_Ch5 = $4ba7 +DEF SFX_Cry01_3_Ch5Bank = $1f +DEF SFX_Cry01_3_Ch6 = $4bba +DEF SFX_Cry01_3_Ch6Bank = $1f +DEF SFX_Cry01_3_Ch8 = $4bcd +DEF SFX_Cry01_3_Ch8Bank = $1f +DEF SFX_Cry0A_3_Ch5 = $4bda +DEF SFX_Cry0A_3_Ch5Bank = $1f +DEF SFX_Cry0A_3_Ch6 = $4bf9 +DEF SFX_Cry0A_3_Ch6Bank = $1f +DEF SFX_Cry0A_3_Ch8 = $4c1c +DEF SFX_Cry0A_3_Ch8Bank = $1f +DEF SFX_Cry08_3_Ch5 = $4c35 +DEF SFX_Cry08_3_Ch5Bank = $1f +DEF SFX_Cry08_3_Ch6 = $4c48 +DEF SFX_Cry08_3_Ch6Bank = $1f +DEF SFX_Cry08_3_Ch8 = $4c5b +DEF SFX_Cry08_3_Ch8Bank = $1f +DEF SFX_Cry04_3_Ch5 = $4c65 +DEF SFX_Cry04_3_Ch5Bank = $1f +DEF SFX_Cry04_3_Ch6 = $4c84 +DEF SFX_Cry04_3_Ch6Bank = $1f +DEF SFX_Cry04_3_Ch8 = $4ca3 +DEF SFX_Cry04_3_Ch8Bank = $1f +DEF SFX_Cry19_3_Ch5 = $4cb6 +DEF SFX_Cry19_3_Ch5Bank = $1f +DEF SFX_Cry19_3_Ch6 = $4cc5 +DEF SFX_Cry19_3_Ch6Bank = $1f +DEF SFX_Cry19_3_Ch8 = $4cd7 +DEF SFX_Cry19_3_Ch8Bank = $1f +DEF SFX_Cry16_3_Ch5 = $4cd8 +DEF SFX_Cry16_3_Ch5Bank = $1f +DEF SFX_Cry16_3_Ch6 = $4ce7 +DEF SFX_Cry16_3_Ch6Bank = $1f +DEF SFX_Cry16_3_Ch8 = $4cf6 +DEF SFX_Cry16_3_Ch8Bank = $1f +DEF SFX_Cry1B_3_Ch5 = $4d00 +DEF SFX_Cry1B_3_Ch5Bank = $1f +DEF SFX_Cry1B_3_Ch6 = $4d17 +DEF SFX_Cry1B_3_Ch6Bank = $1f +DEF SFX_Cry1B_3_Ch8 = $4d2e +DEF SFX_Cry1B_3_Ch8Bank = $1f +DEF SFX_Cry12_3_Ch5 = $4d3b +DEF SFX_Cry12_3_Ch5Bank = $1f +DEF SFX_Cry12_3_Ch6 = $4d4e +DEF SFX_Cry12_3_Ch6Bank = $1f +DEF SFX_Cry12_3_Ch8 = $4d61 +DEF SFX_Cry12_3_Ch8Bank = $1f +DEF SFX_Cry13_3_Ch5 = $4d6e +DEF SFX_Cry13_3_Ch5Bank = $1f +DEF SFX_Cry13_3_Ch6 = $4d89 +DEF SFX_Cry13_3_Ch6Bank = $1f +DEF SFX_Cry13_3_Ch8 = $4da4 +DEF SFX_Cry13_3_Ch8Bank = $1f +DEF SFX_Cry14_3_Ch5 = $4db7 +DEF SFX_Cry14_3_Ch5Bank = $1f +DEF SFX_Cry14_3_Ch6 = $4dc6 +DEF SFX_Cry14_3_Ch6Bank = $1f +DEF SFX_Cry14_3_Ch8 = $4dd5 +DEF SFX_Cry14_3_Ch8Bank = $1f +DEF SFX_Cry1E_3_Ch5 = $4ddf +DEF SFX_Cry1E_3_Ch5Bank = $1f +DEF SFX_Cry1E_3_Ch6 = $4e02 +DEF SFX_Cry1E_3_Ch6Bank = $1f +DEF SFX_Cry1E_3_Ch8 = $4e29 +DEF SFX_Cry1E_3_Ch8Bank = $1f +DEF SFX_Cry15_3_Ch5 = $4e45 +DEF SFX_Cry15_3_Ch5Bank = $1f +DEF SFX_Cry15_3_Ch6 = $4e60 +DEF SFX_Cry15_3_Ch6Bank = $1f +DEF SFX_Cry15_3_Ch8 = $4e7b +DEF SFX_Cry15_3_Ch8Bank = $1f +DEF SFX_Cry17_3_Ch5 = $4e8e +DEF SFX_Cry17_3_Ch5Bank = $1f +DEF SFX_Cry17_3_Ch6 = $4ea1 +DEF SFX_Cry17_3_Ch6Bank = $1f +DEF SFX_Cry17_3_Ch8 = $4eb4 +DEF SFX_Cry17_3_Ch8Bank = $1f +DEF SFX_Cry1C_3_Ch5 = $4ec1 +DEF SFX_Cry1C_3_Ch5Bank = $1f +DEF SFX_Cry1C_3_Ch6 = $4ee4 +DEF SFX_Cry1C_3_Ch6Bank = $1f +DEF SFX_Cry1C_3_Ch8 = $4eff +DEF SFX_Cry1C_3_Ch8Bank = $1f +DEF SFX_Cry1A_3_Ch5 = $4f0f +DEF SFX_Cry1A_3_Ch5Bank = $1f +DEF SFX_Cry1A_3_Ch6 = $4f2a +DEF SFX_Cry1A_3_Ch6Bank = $1f +DEF SFX_Cry1A_3_Ch8 = $4f45 +DEF SFX_Cry1A_3_Ch8Bank = $1f +DEF SFX_Cry1D_3_Ch5 = $4f58 +DEF SFX_Cry1D_3_Ch5Bank = $1f +DEF SFX_Cry1D_3_Ch6 = $4f73 +DEF SFX_Cry1D_3_Ch6Bank = $1f +DEF SFX_Cry1D_3_Ch8 = $4f8e +DEF SFX_Cry1D_3_Ch8Bank = $1f +DEF SFX_Cry18_3_Ch5 = $4f9e +DEF SFX_Cry18_3_Ch5Bank = $1f +DEF SFX_Cry18_3_Ch6 = $4fc1 +DEF SFX_Cry18_3_Ch6Bank = $1f +DEF SFX_Cry18_3_Ch8 = $4fe4 +DEF SFX_Cry18_3_Ch8Bank = $1f +DEF SFX_Cry1F_3_Ch5 = $4ff7 +DEF SFX_Cry1F_3_Ch5Bank = $1f +DEF SFX_Cry1F_3_Ch6 = $500a +DEF SFX_Cry1F_3_Ch6Bank = $1f +DEF SFX_Cry1F_3_Ch8 = $501d +DEF SFX_Cry1F_3_Ch8Bank = $1f +DEF SFX_Cry20_3_Ch5 = $502a +DEF SFX_Cry20_3_Ch5Bank = $1f +DEF SFX_Cry20_3_Ch6 = $503d +DEF SFX_Cry20_3_Ch6Bank = $1f +DEF SFX_Cry20_3_Ch8 = $5050 +DEF SFX_Cry20_3_Ch8Bank = $1f +DEF SFX_Cry21_3_Ch5 = $505d +DEF SFX_Cry21_3_Ch5Bank = $1f +DEF SFX_Cry21_3_Ch6 = $5080 +DEF SFX_Cry21_3_Ch6Bank = $1f +DEF SFX_Cry21_3_Ch8 = $50a2 +DEF SFX_Cry21_3_Ch8Bank = $1f +DEF SFX_Cry22_3_Ch5 = $50a3 +DEF SFX_Cry22_3_Ch5Bank = $1f +DEF SFX_Cry22_3_Ch6 = $50b6 +DEF SFX_Cry22_3_Ch6Bank = $1f +DEF SFX_Cry22_3_Ch8 = $50c9 +DEF SFX_Cry22_3_Ch8Bank = $1f +DEF PlayPokedexRatingSfx = $50d6 +DEF PlayPokedexRatingSfxBank = $1f +DEF PokedexRatingSfxPointers = $50f8 +DEF PokedexRatingSfxPointersBank = $1f +DEF OwnedMonValues = $5106 +DEF OwnedMonValuesBank = $1f +DEF Audio3_PlaySound = $510d +DEF Audio3_PlaySoundBank = $1f +DEF Audio3_CryRet = $5220 +DEF Audio3_CryRetBank = $1f +DEF Music_BikeRiding_Ch1 = $5221 +DEF Music_BikeRiding_Ch1Bank = $1f +DEF Music_BikeRiding_Ch2 = $52d2 +DEF Music_BikeRiding_Ch2Bank = $1f +DEF Music_BikeRiding_Ch3 = $537a +DEF Music_BikeRiding_Ch3Bank = $1f +DEF Music_BikeRiding_Ch4 = $54ce +DEF Music_BikeRiding_Ch4Bank = $1f +DEF Music_Dungeon1_Ch1 = $5537 +DEF Music_Dungeon1_Ch1Bank = $1f +DEF Music_Dungeon1_Ch2 = $5640 +DEF Music_Dungeon1_Ch2Bank = $1f +DEF Music_Dungeon1_Ch3 = $573e +DEF Music_Dungeon1_Ch3Bank = $1f +DEF Music_Dungeon1_Ch4 = $57ec +DEF Music_Dungeon1_Ch4Bank = $1f +DEF Music_GameCorner_Ch1 = $586d +DEF Music_GameCorner_Ch1Bank = $1f +DEF Music_GameCorner_Ch2 = $5941 +DEF Music_GameCorner_Ch2Bank = $1f +DEF Music_GameCorner_Ch3 = $59ed +DEF Music_GameCorner_Ch3Bank = $1f +DEF Music_TitleScreen_Ch1 = $5b22 +DEF Music_TitleScreen_Ch1Bank = $1f +DEF Music_TitleScreen_Ch2 = $5bda +DEF Music_TitleScreen_Ch2Bank = $1f +DEF Music_TitleScreen_Ch3 = $5ca5 +DEF Music_TitleScreen_Ch3Bank = $1f +DEF Music_TitleScreen_Ch4 = $5d4d +DEF Music_TitleScreen_Ch4Bank = $1f +DEF SFX_Get_Item1_3_Ch5 = $5eb2 +DEF SFX_Get_Item1_3_Ch5Bank = $1f +DEF SFX_Get_Item1_3_Ch6 = $5ec9 +DEF SFX_Get_Item1_3_Ch6Bank = $1f +DEF SFX_Get_Item1_3_Ch7 = $5ed9 +DEF SFX_Get_Item1_3_Ch7Bank = $1f +DEF Music_Dungeon2_Ch1 = $5ee9 +DEF Music_Dungeon2_Ch1Bank = $1f +DEF Music_Dungeon2_Ch2 = $5f3a +DEF Music_Dungeon2_Ch2Bank = $1f +DEF Music_Dungeon2_Ch3 = $5f9d +DEF Music_Dungeon2_Ch3Bank = $1f +DEF Music_Dungeon2_Ch4 = $603e +DEF Music_Dungeon2_Ch4Bank = $1f +DEF Music_Dungeon3_Ch1 = $6053 +DEF Music_Dungeon3_Ch1Bank = $1f +DEF Music_Dungeon3_Ch2 = $61ca +DEF Music_Dungeon3_Ch2Bank = $1f +DEF Music_Dungeon3_Ch3 = $62dc +DEF Music_Dungeon3_Ch3Bank = $1f +DEF Music_Dungeon3_Ch4 = $6346 +DEF Music_Dungeon3_Ch4Bank = $1f +DEF Music_CinnabarMansion_Ch1 = $6371 +DEF Music_CinnabarMansion_Ch1Bank = $1f +DEF Music_CinnabarMansion_Ch2 = $63a2 +DEF Music_CinnabarMansion_Ch2Bank = $1f +DEF Music_CinnabarMansion_Ch3 = $63e0 +DEF Music_CinnabarMansion_Ch3Bank = $1f +DEF Music_CinnabarMansion_Ch4 = $6412 +DEF Music_CinnabarMansion_Ch4Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch5 = $643c +DEF SFX_Pokedex_Rating_3_Ch5Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch6 = $6455 +DEF SFX_Pokedex_Rating_3_Ch6Bank = $1f +DEF SFX_Pokedex_Rating_3_Ch7 = $646b +DEF SFX_Pokedex_Rating_3_Ch7Bank = $1f +DEF SFX_Get_Item2_3_Ch5 = $648a +DEF SFX_Get_Item2_3_Ch5Bank = $1f +DEF SFX_Get_Item2_3_Ch6 = $64a9 +DEF SFX_Get_Item2_3_Ch6Bank = $1f +DEF SFX_Get_Item2_3_Ch7 = $64c1 +DEF SFX_Get_Item2_3_Ch7Bank = $1f +DEF SFX_Get_Key_Item_3_Ch5 = $64d6 +DEF SFX_Get_Key_Item_3_Ch5Bank = $1f +DEF SFX_Get_Key_Item_3_Ch6 = $64f5 +DEF SFX_Get_Key_Item_3_Ch6Bank = $1f +DEF SFX_Get_Key_Item_3_Ch7 = $6511 +DEF SFX_Get_Key_Item_3_Ch7Bank = $1f +DEF Music_OaksLab_Ch1 = $651b +DEF Music_OaksLab_Ch1Bank = $1f +DEF Music_OaksLab_Ch2 = $6567 +DEF Music_OaksLab_Ch2Bank = $1f +DEF Music_OaksLab_Ch3 = $65b4 +DEF Music_OaksLab_Ch3Bank = $1f +DEF Music_PokemonTower_Ch1 = $66ac +DEF Music_PokemonTower_Ch1Bank = $1f +DEF Music_PokemonTower_Ch2 = $6745 +DEF Music_PokemonTower_Ch2Bank = $1f +DEF Music_PokemonTower_Ch3 = $67fc +DEF Music_PokemonTower_Ch3Bank = $1f +DEF Music_SilphCo_Ch1 = $68a5 +DEF Music_SilphCo_Ch1Bank = $1f +DEF Music_SilphCo_Ch2 = $6a6b +DEF Music_SilphCo_Ch2Bank = $1f +DEF Music_SilphCo_Ch3 = $6c20 +DEF Music_SilphCo_Ch3Bank = $1f +DEF Music_MeetEvilTrainer_Ch1 = $6cff +DEF Music_MeetEvilTrainer_Ch1Bank = $1f +DEF Music_MeetEvilTrainer_Ch2 = $6d1c +DEF Music_MeetEvilTrainer_Ch2Bank = $1f +DEF Music_MeetEvilTrainer_Ch3 = $6d48 +DEF Music_MeetEvilTrainer_Ch3Bank = $1f +DEF Music_MeetFemaleTrainer_Ch1 = $6d5b +DEF Music_MeetFemaleTrainer_Ch1Bank = $1f +DEF Music_MeetFemaleTrainer_Ch2 = $6d7e +DEF Music_MeetFemaleTrainer_Ch2Bank = $1f +DEF Music_MeetFemaleTrainer_Ch3 = $6dad +DEF Music_MeetFemaleTrainer_Ch3Bank = $1f +DEF Music_MeetMaleTrainer_Ch1 = $6ddd +DEF Music_MeetMaleTrainer_Ch1Bank = $1f +DEF Music_MeetMaleTrainer_Ch2 = $6e04 +DEF Music_MeetMaleTrainer_Ch2Bank = $1f +DEF Music_MeetMaleTrainer_Ch3 = $6e34 +DEF Music_MeetMaleTrainer_Ch3Bank = $1f +DEF Music_IntroBattle_Ch1 = $6ea6 +DEF Music_IntroBattle_Ch1Bank = $1f +DEF Music_IntroBattle_Ch2 = $6f1e +DEF Music_IntroBattle_Ch2Bank = $1f +DEF Music_IntroBattle_Ch3 = $6f7f +DEF Music_IntroBattle_Ch3Bank = $1f +DEF Music_IntroBattle_Ch4 = $6fbd +DEF Music_IntroBattle_Ch4Bank = $1f +DEF Music_Surfing_Ch1 = $707b +DEF Music_Surfing_Ch1Bank = $1f +DEF Music_Surfing_Ch2 = $70fe +DEF Music_Surfing_Ch2Bank = $1f +DEF Music_Surfing_Ch3 = $715c +DEF Music_Surfing_Ch3Bank = $1f +DEF Music_JigglypuffSong_Ch1 = $71df +DEF Music_JigglypuffSong_Ch1Bank = $1f +DEF Music_JigglypuffSong_Ch2 = $71fc +DEF Music_JigglypuffSong_Ch2Bank = $1f +DEF Music_HallOfFame_Ch1 = $7211 +DEF Music_HallOfFame_Ch1Bank = $1f +DEF Music_HallOfFame_Ch2 = $723c +DEF Music_HallOfFame_Ch2Bank = $1f +DEF Music_HallOfFame_Ch3 = $725e +DEF Music_HallOfFame_Ch3Bank = $1f +DEF Music_Credits_Ch1 = $7281 +DEF Music_Credits_Ch1Bank = $1f +DEF Music_Credits_Ch2 = $73c1 +DEF Music_Credits_Ch2Bank = $1f +DEF Music_Credits_Ch3 = $7524 +DEF Music_Credits_Ch3Bank = $1f +DEF Music_YellowIntro_Ch1 = $765c +DEF Music_YellowIntro_Ch1Bank = $1f +DEF Music_YellowIntro_Ch2 = $76d3 +DEF Music_YellowIntro_Ch2Bank = $1f +DEF Music_YellowIntro_Ch3 = $7749 +DEF Music_YellowIntro_Ch3Bank = $1f +DEF SurfingPikachu1Graphics1 = $4001 +DEF SurfingPikachu1Graphics1Bank = $20 +DEF SurfingPikachu1Graphics2 = $4411 +DEF SurfingPikachu1Graphics2Bank = $20 +DEF SurfingPikachu1Graphics3 = $5411 +DEF SurfingPikachu1Graphics3Bank = $20 +DEF PikachuCry1 = $4000 +DEF PikachuCry1Bank = $21 +DEF PikachuCry2 = $491a +DEF PikachuCry2Bank = $21 +DEF PikachuCry3 = $4fdc +DEF PikachuCry3Bank = $21 +DEF PikachuCry4 = $59ee +DEF PikachuCry4Bank = $21 +DEF PikachuCry5 = $4000 +DEF PikachuCry5Bank = $22 +DEF PikachuCry6 = $5042 +DEF PikachuCry6Bank = $22 +DEF PikachuCry7 = $6254 +DEF PikachuCry7Bank = $22 +DEF PikachuCry8 = $4000 +DEF PikachuCry8Bank = $23 +DEF PikachuCry9 = $50ca +DEF PikachuCry9Bank = $23 +DEF PikachuCry10 = $5e0c +DEF PikachuCry10Bank = $23 +DEF PikachuCry11 = $4000 +DEF PikachuCry11Bank = $24 +DEF PikachuCry12 = $4722 +DEF PikachuCry12Bank = $24 +DEF PikachuCry13 = $54a4 +DEF PikachuCry13Bank = $24 +DEF PikachuCry14 = $4000 +DEF PikachuCry14Bank = $25 +DEF PikachuCry15 = $589a +DEF PikachuCry15Bank = $25 +DEF SFX_Headers_4 = $4000 +DEF SFX_Headers_4Bank = $28 +DEF SFX_Noise_Instrument01_4 = $4003 +DEF SFX_Noise_Instrument01_4Bank = $28 +DEF SFX_Noise_Instrument02_4 = $4006 +DEF SFX_Noise_Instrument02_4Bank = $28 +DEF SFX_Noise_Instrument03_4 = $4009 +DEF SFX_Noise_Instrument03_4Bank = $28 +DEF SFX_Noise_Instrument04_4 = $400c +DEF SFX_Noise_Instrument04_4Bank = $28 +DEF SFX_Noise_Instrument05_4 = $400f +DEF SFX_Noise_Instrument05_4Bank = $28 +DEF SFX_Noise_Instrument06_4 = $4012 +DEF SFX_Noise_Instrument06_4Bank = $28 +DEF SFX_Noise_Instrument07_4 = $4015 +DEF SFX_Noise_Instrument07_4Bank = $28 +DEF SFX_Noise_Instrument08_4 = $4018 +DEF SFX_Noise_Instrument08_4Bank = $28 +DEF SFX_Noise_Instrument09_4 = $401b +DEF SFX_Noise_Instrument09_4Bank = $28 +DEF SFX_Noise_Instrument10_4 = $401e +DEF SFX_Noise_Instrument10_4Bank = $28 +DEF SFX_Noise_Instrument11_4 = $4021 +DEF SFX_Noise_Instrument11_4Bank = $28 +DEF SFX_Noise_Instrument12_4 = $4024 +DEF SFX_Noise_Instrument12_4Bank = $28 +DEF SFX_Noise_Instrument13_4 = $4027 +DEF SFX_Noise_Instrument13_4Bank = $28 +DEF SFX_Noise_Instrument14_4 = $402a +DEF SFX_Noise_Instrument14_4Bank = $28 +DEF SFX_Noise_Instrument15_4 = $402d +DEF SFX_Noise_Instrument15_4Bank = $28 +DEF SFX_Noise_Instrument16_4 = $4030 +DEF SFX_Noise_Instrument16_4Bank = $28 +DEF SFX_Noise_Instrument17_4 = $4033 +DEF SFX_Noise_Instrument17_4Bank = $28 +DEF SFX_Noise_Instrument18_4 = $4036 +DEF SFX_Noise_Instrument18_4Bank = $28 +DEF SFX_Noise_Instrument19_4 = $4039 +DEF SFX_Noise_Instrument19_4Bank = $28 +DEF SFX_Cry00_4 = $403c +DEF SFX_Cry00_4Bank = $28 +DEF SFX_Cry01_4 = $4045 +DEF SFX_Cry01_4Bank = $28 +DEF SFX_Cry02_4 = $404e +DEF SFX_Cry02_4Bank = $28 +DEF SFX_Cry03_4 = $4057 +DEF SFX_Cry03_4Bank = $28 +DEF SFX_Cry04_4 = $4060 +DEF SFX_Cry04_4Bank = $28 +DEF SFX_Cry05_4 = $4069 +DEF SFX_Cry05_4Bank = $28 +DEF SFX_Cry06_4 = $4072 +DEF SFX_Cry06_4Bank = $28 +DEF SFX_Cry07_4 = $407b +DEF SFX_Cry07_4Bank = $28 +DEF SFX_Cry08_4 = $4084 +DEF SFX_Cry08_4Bank = $28 +DEF SFX_Cry09_4 = $408d +DEF SFX_Cry09_4Bank = $28 +DEF SFX_Cry0A_4 = $4096 +DEF SFX_Cry0A_4Bank = $28 +DEF SFX_Cry0B_4 = $409f +DEF SFX_Cry0B_4Bank = $28 +DEF SFX_Cry0C_4 = $40a8 +DEF SFX_Cry0C_4Bank = $28 +DEF SFX_Cry0D_4 = $40b1 +DEF SFX_Cry0D_4Bank = $28 +DEF SFX_Cry0E_4 = $40ba +DEF SFX_Cry0E_4Bank = $28 +DEF SFX_Cry0F_4 = $40c3 +DEF SFX_Cry0F_4Bank = $28 +DEF SFX_Cry10_4 = $40cc +DEF SFX_Cry10_4Bank = $28 +DEF SFX_Cry11_4 = $40d5 +DEF SFX_Cry11_4Bank = $28 +DEF SFX_Cry12_4 = $40de +DEF SFX_Cry12_4Bank = $28 +DEF SFX_Cry13_4 = $40e7 +DEF SFX_Cry13_4Bank = $28 +DEF SFX_Cry14_4 = $40f0 +DEF SFX_Cry14_4Bank = $28 +DEF SFX_Cry15_4 = $40f9 +DEF SFX_Cry15_4Bank = $28 +DEF SFX_Cry16_4 = $4102 +DEF SFX_Cry16_4Bank = $28 +DEF SFX_Cry17_4 = $410b +DEF SFX_Cry17_4Bank = $28 +DEF SFX_Cry18_4 = $4114 +DEF SFX_Cry18_4Bank = $28 +DEF SFX_Cry19_4 = $411d +DEF SFX_Cry19_4Bank = $28 +DEF SFX_Cry1A_4 = $4126 +DEF SFX_Cry1A_4Bank = $28 +DEF SFX_Cry1B_4 = $412f +DEF SFX_Cry1B_4Bank = $28 +DEF SFX_Cry1C_4 = $4138 +DEF SFX_Cry1C_4Bank = $28 +DEF SFX_Cry1D_4 = $4141 +DEF SFX_Cry1D_4Bank = $28 +DEF SFX_Cry1E_4 = $414a +DEF SFX_Cry1E_4Bank = $28 +DEF SFX_Cry1F_4 = $4153 +DEF SFX_Cry1F_4Bank = $28 +DEF SFX_Cry20_4 = $415c +DEF SFX_Cry20_4Bank = $28 +DEF SFX_Cry21_4 = $4165 +DEF SFX_Cry21_4Bank = $28 +DEF SFX_Cry22_4 = $416e +DEF SFX_Cry22_4Bank = $28 +DEF SFX_Cry23_4 = $4177 +DEF SFX_Cry23_4Bank = $28 +DEF SFX_Cry24_4 = $4180 +DEF SFX_Cry24_4Bank = $28 +DEF SFX_Cry25_4 = $4189 +DEF SFX_Cry25_4Bank = $28 +DEF SFX_Get_Item1_4 = $4192 +DEF SFX_Get_Item1_4Bank = $28 +DEF SFX_Get_Item2_4 = $419b +DEF SFX_Get_Item2_4Bank = $28 +DEF SFX_Tink_4 = $41a4 +DEF SFX_Tink_4Bank = $28 +DEF SFX_Heal_HP_4 = $41a7 +DEF SFX_Heal_HP_4Bank = $28 +DEF SFX_Heal_Ailment_4 = $41aa +DEF SFX_Heal_Ailment_4Bank = $28 +DEF SFX_Start_Menu_4 = $41ad +DEF SFX_Start_Menu_4Bank = $28 +DEF SFX_Press_AB_4 = $41b0 +DEF SFX_Press_AB_4Bank = $28 +DEF SFX_Surfing_Jump = $41b3 +DEF SFX_Surfing_JumpBank = $28 +DEF SFX_Surfing_Flip = $41b6 +DEF SFX_Surfing_FlipBank = $28 +DEF SFX_Surfing_Crash = $41b9 +DEF SFX_Surfing_CrashBank = $28 +DEF SFX_Unknown_802cc = $41bc +DEF SFX_Unknown_802ccBank = $28 +DEF SFX_Surfing_Land = $41bf +DEF SFX_Surfing_LandBank = $28 +DEF SFX_Get_Item2_Copy = $41c2 +DEF SFX_Get_Item2_CopyBank = $28 +DEF Music_SurfingPikachu = $41cb +DEF Music_SurfingPikachuBank = $28 +DEF Music_MeetJessieJames = $41d4 +DEF Music_MeetJessieJamesBank = $28 +DEF Music_YellowUnusedSong = $41dd +DEF Music_YellowUnusedSongBank = $28 +DEF Music_GBPrinter = $41e9 +DEF Music_GBPrinterBank = $28 +DEF SFX_Noise_Instrument01_4_Ch8 = $41ec +DEF SFX_Noise_Instrument01_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument02_4_Ch8 = $41f0 +DEF SFX_Noise_Instrument02_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument03_4_Ch8 = $41f4 +DEF SFX_Noise_Instrument03_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument04_4_Ch8 = $41f8 +DEF SFX_Noise_Instrument04_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument05_4_Ch8 = $41fc +DEF SFX_Noise_Instrument05_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument06_4_Ch8 = $420f +DEF SFX_Noise_Instrument06_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument07_4_Ch8 = $4213 +DEF SFX_Noise_Instrument07_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument08_4_Ch8 = $421a +DEF SFX_Noise_Instrument08_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument09_4_Ch8 = $421e +DEF SFX_Noise_Instrument09_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument10_4_Ch8 = $4222 +DEF SFX_Noise_Instrument10_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument11_4_Ch8 = $4226 +DEF SFX_Noise_Instrument11_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument12_4_Ch8 = $422a +DEF SFX_Noise_Instrument12_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument13_4_Ch8 = $422e +DEF SFX_Noise_Instrument13_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument14_4_Ch8 = $4232 +DEF SFX_Noise_Instrument14_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument15_4_Ch8 = $4236 +DEF SFX_Noise_Instrument15_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument16_4_Ch8 = $423d +DEF SFX_Noise_Instrument16_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument17_4_Ch8 = $4244 +DEF SFX_Noise_Instrument17_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument18_4_Ch8 = $4248 +DEF SFX_Noise_Instrument18_4_Ch8Bank = $28 +DEF SFX_Noise_Instrument19_4_Ch8 = $424c +DEF SFX_Noise_Instrument19_4_Ch8Bank = $28 +DEF SFX_Press_AB_4_Ch5 = $4250 +DEF SFX_Press_AB_4_Ch5Bank = $28 +DEF SFX_Start_Menu_4_Ch8 = $4263 +DEF SFX_Start_Menu_4_Ch8Bank = $28 +DEF SFX_Heal_Ailment_4_Ch5 = $426a +DEF SFX_Heal_Ailment_4_Ch5Bank = $28 +DEF SFX_Heal_HP_4_Ch5 = $427f +DEF SFX_Heal_HP_4_Ch5Bank = $28 +DEF SFX_Tink_4_Ch5 = $428e +DEF SFX_Tink_4_Ch5Bank = $28 +DEF SFX_Surfing_Jump_Ch8 = $429f +DEF SFX_Surfing_Jump_Ch8Bank = $28 +DEF SFX_Surfing_Flip_Ch5 = $42b5 +DEF SFX_Surfing_Flip_Ch5Bank = $28 +DEF SFX_Unknown_802cc_Ch5 = $42cc +DEF SFX_Unknown_802cc_Ch5Bank = $28 +DEF SFX_Surfing_Land_Ch8 = $42d7 +DEF SFX_Surfing_Land_Ch8Bank = $28 +DEF SFX_Surfing_Crash_Ch8 = $42e1 +DEF SFX_Surfing_Crash_Ch8Bank = $28 +DEF SFX_Get_Item2_Copy_Ch5 = $42eb +DEF SFX_Get_Item2_Copy_Ch5Bank = $28 +DEF SFX_Get_Item2_Copy_Ch6 = $430a +DEF SFX_Get_Item2_Copy_Ch6Bank = $28 +DEF SFX_Get_Item2_Copy_Ch7 = $4322 +DEF SFX_Get_Item2_Copy_Ch7Bank = $28 +DEF SFX_UnusedCry_4_Ch5 = $4337 +DEF SFX_UnusedCry_4_Ch5Bank = $28 +DEF SFX_UnusedCry_4_Ch6 = $4352 +DEF SFX_UnusedCry_4_Ch6Bank = $28 +DEF SFX_UnusedCry_4_Ch8 = $436d +DEF SFX_UnusedCry_4_Ch8Bank = $28 +DEF SFX_Cry09_4_Ch5 = $4383 +DEF SFX_Cry09_4_Ch5Bank = $28 +DEF SFX_Cry09_4_Ch6 = $43a0 +DEF SFX_Cry09_4_Ch6Bank = $28 +DEF SFX_Cry09_4_Ch8 = $43c1 +DEF SFX_Cry09_4_Ch8Bank = $28 +DEF SFX_Cry23_4_Ch5 = $43da +DEF SFX_Cry23_4_Ch5Bank = $28 +DEF SFX_Cry23_4_Ch6 = $43f1 +DEF SFX_Cry23_4_Ch6Bank = $28 +DEF SFX_Cry23_4_Ch8 = $4404 +DEF SFX_Cry23_4_Ch8Bank = $28 +DEF SFX_Cry24_4_Ch5 = $4411 +DEF SFX_Cry24_4_Ch5Bank = $28 +DEF SFX_Cry24_4_Ch6 = $4434 +DEF SFX_Cry24_4_Ch6Bank = $28 +DEF SFX_Cry24_4_Ch8 = $4457 +DEF SFX_Cry24_4_Ch8Bank = $28 +DEF SFX_Cry11_4_Ch5 = $4467 +DEF SFX_Cry11_4_Ch5Bank = $28 +DEF SFX_Cry11_4_Ch6 = $4486 +DEF SFX_Cry11_4_Ch6Bank = $28 +DEF SFX_Cry11_4_Ch8 = $44a9 +DEF SFX_Cry11_4_Ch8Bank = $28 +DEF SFX_Cry25_4_Ch5 = $44bf +DEF SFX_Cry25_4_Ch5Bank = $28 +DEF SFX_Cry25_4_Ch6 = $44d6 +DEF SFX_Cry25_4_Ch6Bank = $28 +DEF SFX_Cry25_4_Ch8 = $44ed +DEF SFX_Cry25_4_Ch8Bank = $28 +DEF SFX_Cry03_4_Ch5 = $44fa +DEF SFX_Cry03_4_Ch5Bank = $28 +DEF SFX_Cry03_4_Ch6 = $4519 +DEF SFX_Cry03_4_Ch6Bank = $28 +DEF SFX_Cry03_4_Ch8 = $4538 +DEF SFX_Cry03_4_Ch8Bank = $28 +DEF SFX_Cry0F_4_Ch5 = $4545 +DEF SFX_Cry0F_4_Ch5Bank = $28 +DEF SFX_Cry0F_4_Ch6 = $4560 +DEF SFX_Cry0F_4_Ch6Bank = $28 +DEF SFX_Cry0F_4_Ch8 = $457b +DEF SFX_Cry0F_4_Ch8Bank = $28 +DEF SFX_Cry10_4_Ch5 = $458b +DEF SFX_Cry10_4_Ch5Bank = $28 +DEF SFX_Cry10_4_Ch6 = $45ae +DEF SFX_Cry10_4_Ch6Bank = $28 +DEF SFX_Cry10_4_Ch8 = $45d1 +DEF SFX_Cry10_4_Ch8Bank = $28 +DEF SFX_Cry00_4_Ch5 = $45db +DEF SFX_Cry00_4_Ch5Bank = $28 +DEF SFX_Cry00_4_Ch6 = $45ea +DEF SFX_Cry00_4_Ch6Bank = $28 +DEF SFX_Cry00_4_Ch8 = $45f9 +DEF SFX_Cry00_4_Ch8Bank = $28 +DEF SFX_Cry0E_4_Ch5 = $4603 +DEF SFX_Cry0E_4_Ch5Bank = $28 +DEF SFX_Cry0E_4_Ch6 = $4616 +DEF SFX_Cry0E_4_Ch6Bank = $28 +DEF SFX_Cry0E_4_Ch8 = $4629 +DEF SFX_Cry0E_4_Ch8Bank = $28 +DEF SFX_Cry06_4_Ch5 = $4633 +DEF SFX_Cry06_4_Ch5Bank = $28 +DEF SFX_Cry06_4_Ch6 = $464d +DEF SFX_Cry06_4_Ch6Bank = $28 +DEF SFX_Cry06_4_Ch8 = $464e +DEF SFX_Cry06_4_Ch8Bank = $28 +DEF SFX_Cry07_4_Ch5 = $4661 +DEF SFX_Cry07_4_Ch5Bank = $28 +DEF SFX_Cry07_4_Ch6 = $4670 +DEF SFX_Cry07_4_Ch6Bank = $28 +DEF SFX_Cry07_4_Ch8 = $467f +DEF SFX_Cry07_4_Ch8Bank = $28 +DEF SFX_Cry05_4_Ch5 = $4689 +DEF SFX_Cry05_4_Ch5Bank = $28 +DEF SFX_Cry05_4_Ch6 = $469c +DEF SFX_Cry05_4_Ch6Bank = $28 +DEF SFX_Cry05_4_Ch8 = $46ae +DEF SFX_Cry05_4_Ch8Bank = $28 +DEF SFX_Cry0B_4_Ch5 = $46af +DEF SFX_Cry0B_4_Ch5Bank = $28 +DEF SFX_Cry0B_4_Ch6 = $46da +DEF SFX_Cry0B_4_Ch6Bank = $28 +DEF SFX_Cry0B_4_Ch8 = $46f9 +DEF SFX_Cry0B_4_Ch8Bank = $28 +DEF SFX_Cry0C_4_Ch5 = $4712 +DEF SFX_Cry0C_4_Ch5Bank = $28 +DEF SFX_Cry0C_4_Ch6 = $4739 +DEF SFX_Cry0C_4_Ch6Bank = $28 +DEF SFX_Cry0C_4_Ch8 = $475f +DEF SFX_Cry0C_4_Ch8Bank = $28 +DEF SFX_Cry02_4_Ch5 = $4760 +DEF SFX_Cry02_4_Ch5Bank = $28 +DEF SFX_Cry02_4_Ch6 = $476f +DEF SFX_Cry02_4_Ch6Bank = $28 +DEF SFX_Cry02_4_Ch8 = $477d +DEF SFX_Cry02_4_Ch8Bank = $28 +DEF SFX_Cry0D_4_Ch5 = $477e +DEF SFX_Cry0D_4_Ch5Bank = $28 +DEF SFX_Cry0D_4_Ch6 = $479d +DEF SFX_Cry0D_4_Ch6Bank = $28 +DEF SFX_Cry0D_4_Ch8 = $47cc +DEF SFX_Cry0D_4_Ch8Bank = $28 +DEF SFX_Cry01_4_Ch5 = $47eb +DEF SFX_Cry01_4_Ch5Bank = $28 +DEF SFX_Cry01_4_Ch6 = $47fe +DEF SFX_Cry01_4_Ch6Bank = $28 +DEF SFX_Cry01_4_Ch8 = $4811 +DEF SFX_Cry01_4_Ch8Bank = $28 +DEF SFX_Cry0A_4_Ch5 = $481e +DEF SFX_Cry0A_4_Ch5Bank = $28 +DEF SFX_Cry0A_4_Ch6 = $483d +DEF SFX_Cry0A_4_Ch6Bank = $28 +DEF SFX_Cry0A_4_Ch8 = $4860 +DEF SFX_Cry0A_4_Ch8Bank = $28 +DEF SFX_Cry08_4_Ch5 = $4879 +DEF SFX_Cry08_4_Ch5Bank = $28 +DEF SFX_Cry08_4_Ch6 = $488c +DEF SFX_Cry08_4_Ch6Bank = $28 +DEF SFX_Cry08_4_Ch8 = $489f +DEF SFX_Cry08_4_Ch8Bank = $28 +DEF SFX_Cry04_4_Ch5 = $48a9 +DEF SFX_Cry04_4_Ch5Bank = $28 +DEF SFX_Cry04_4_Ch6 = $48c8 +DEF SFX_Cry04_4_Ch6Bank = $28 +DEF SFX_Cry04_4_Ch8 = $48e7 +DEF SFX_Cry04_4_Ch8Bank = $28 +DEF SFX_Cry19_4_Ch5 = $48fa +DEF SFX_Cry19_4_Ch5Bank = $28 +DEF SFX_Cry19_4_Ch6 = $4909 +DEF SFX_Cry19_4_Ch6Bank = $28 +DEF SFX_Cry19_4_Ch8 = $491b +DEF SFX_Cry19_4_Ch8Bank = $28 +DEF SFX_Cry16_4_Ch5 = $491c +DEF SFX_Cry16_4_Ch5Bank = $28 +DEF SFX_Cry16_4_Ch6 = $492b +DEF SFX_Cry16_4_Ch6Bank = $28 +DEF SFX_Cry16_4_Ch8 = $493a +DEF SFX_Cry16_4_Ch8Bank = $28 +DEF SFX_Cry1B_4_Ch5 = $4944 +DEF SFX_Cry1B_4_Ch5Bank = $28 +DEF SFX_Cry1B_4_Ch6 = $495b +DEF SFX_Cry1B_4_Ch6Bank = $28 +DEF SFX_Cry1B_4_Ch8 = $4972 +DEF SFX_Cry1B_4_Ch8Bank = $28 +DEF SFX_Cry12_4_Ch5 = $497f +DEF SFX_Cry12_4_Ch5Bank = $28 +DEF SFX_Cry12_4_Ch6 = $4992 +DEF SFX_Cry12_4_Ch6Bank = $28 +DEF SFX_Cry12_4_Ch8 = $49a5 +DEF SFX_Cry12_4_Ch8Bank = $28 +DEF SFX_Cry13_4_Ch5 = $49b2 +DEF SFX_Cry13_4_Ch5Bank = $28 +DEF SFX_Cry13_4_Ch6 = $49cd +DEF SFX_Cry13_4_Ch6Bank = $28 +DEF SFX_Cry13_4_Ch8 = $49e8 +DEF SFX_Cry13_4_Ch8Bank = $28 +DEF SFX_Cry14_4_Ch5 = $49fb +DEF SFX_Cry14_4_Ch5Bank = $28 +DEF SFX_Cry14_4_Ch6 = $4a0a +DEF SFX_Cry14_4_Ch6Bank = $28 +DEF SFX_Cry14_4_Ch8 = $4a19 +DEF SFX_Cry14_4_Ch8Bank = $28 +DEF SFX_Cry1E_4_Ch5 = $4a23 +DEF SFX_Cry1E_4_Ch5Bank = $28 +DEF SFX_Cry1E_4_Ch6 = $4a46 +DEF SFX_Cry1E_4_Ch6Bank = $28 +DEF SFX_Cry1E_4_Ch8 = $4a6d +DEF SFX_Cry1E_4_Ch8Bank = $28 +DEF SFX_Cry15_4_Ch5 = $4a89 +DEF SFX_Cry15_4_Ch5Bank = $28 +DEF SFX_Cry15_4_Ch6 = $4aa4 +DEF SFX_Cry15_4_Ch6Bank = $28 +DEF SFX_Cry15_4_Ch8 = $4abf +DEF SFX_Cry15_4_Ch8Bank = $28 +DEF SFX_Cry17_4_Ch5 = $4ad2 +DEF SFX_Cry17_4_Ch5Bank = $28 +DEF SFX_Cry17_4_Ch6 = $4ae5 +DEF SFX_Cry17_4_Ch6Bank = $28 +DEF SFX_Cry17_4_Ch8 = $4af8 +DEF SFX_Cry17_4_Ch8Bank = $28 +DEF SFX_Cry1C_4_Ch5 = $4b05 +DEF SFX_Cry1C_4_Ch5Bank = $28 +DEF SFX_Cry1C_4_Ch6 = $4b28 +DEF SFX_Cry1C_4_Ch6Bank = $28 +DEF SFX_Cry1C_4_Ch8 = $4b43 +DEF SFX_Cry1C_4_Ch8Bank = $28 +DEF SFX_Cry1A_4_Ch5 = $4b53 +DEF SFX_Cry1A_4_Ch5Bank = $28 +DEF SFX_Cry1A_4_Ch6 = $4b6e +DEF SFX_Cry1A_4_Ch6Bank = $28 +DEF SFX_Cry1A_4_Ch8 = $4b89 +DEF SFX_Cry1A_4_Ch8Bank = $28 +DEF SFX_Cry1D_4_Ch5 = $4b9c +DEF SFX_Cry1D_4_Ch5Bank = $28 +DEF SFX_Cry1D_4_Ch6 = $4bb7 +DEF SFX_Cry1D_4_Ch6Bank = $28 +DEF SFX_Cry1D_4_Ch8 = $4bd2 +DEF SFX_Cry1D_4_Ch8Bank = $28 +DEF SFX_Cry18_4_Ch5 = $4be2 +DEF SFX_Cry18_4_Ch5Bank = $28 +DEF SFX_Cry18_4_Ch6 = $4c05 +DEF SFX_Cry18_4_Ch6Bank = $28 +DEF SFX_Cry18_4_Ch8 = $4c28 +DEF SFX_Cry18_4_Ch8Bank = $28 +DEF SFX_Cry1F_4_Ch5 = $4c3b +DEF SFX_Cry1F_4_Ch5Bank = $28 +DEF SFX_Cry1F_4_Ch6 = $4c4e +DEF SFX_Cry1F_4_Ch6Bank = $28 +DEF SFX_Cry1F_4_Ch8 = $4c61 +DEF SFX_Cry1F_4_Ch8Bank = $28 +DEF SFX_Cry20_4_Ch5 = $4c6e +DEF SFX_Cry20_4_Ch5Bank = $28 +DEF SFX_Cry20_4_Ch6 = $4c81 +DEF SFX_Cry20_4_Ch6Bank = $28 +DEF SFX_Cry20_4_Ch8 = $4c94 +DEF SFX_Cry20_4_Ch8Bank = $28 +DEF SFX_Cry21_4_Ch5 = $4ca1 +DEF SFX_Cry21_4_Ch5Bank = $28 +DEF SFX_Cry21_4_Ch6 = $4cc4 +DEF SFX_Cry21_4_Ch6Bank = $28 +DEF SFX_Cry21_4_Ch8 = $4ce6 +DEF SFX_Cry21_4_Ch8Bank = $28 +DEF SFX_Cry22_4_Ch5 = $4ce7 +DEF SFX_Cry22_4_Ch5Bank = $28 +DEF SFX_Cry22_4_Ch6 = $4cfa +DEF SFX_Cry22_4_Ch6Bank = $28 +DEF SFX_Cry22_4_Ch8 = $4d0d +DEF SFX_Cry22_4_Ch8Bank = $28 +DEF Music_GBPrinter_Ch3 = $4d1a +DEF Music_GBPrinter_Ch3Bank = $28 +DEF SFX_Get_Item1_4_Ch5 = $4e5a +DEF SFX_Get_Item1_4_Ch5Bank = $28 +DEF SFX_Get_Item1_4_Ch6 = $4e71 +DEF SFX_Get_Item1_4_Ch6Bank = $28 +DEF SFX_Get_Item1_4_Ch7 = $4e81 +DEF SFX_Get_Item1_4_Ch7Bank = $28 +DEF SFX_Get_Item1_Copy_Ch5 = $4e91 +DEF SFX_Get_Item1_Copy_Ch5Bank = $28 +DEF SFX_Get_Item1_Copy_Ch6 = $4ea8 +DEF SFX_Get_Item1_Copy_Ch6Bank = $28 +DEF SFX_Get_Item1_Copy_Ch7 = $4eb8 +DEF SFX_Get_Item1_Copy_Ch7Bank = $28 +DEF SFX_Get_Item2_4_Ch5 = $4ec8 +DEF SFX_Get_Item2_4_Ch5Bank = $28 +DEF SFX_Get_Item2_4_Ch6 = $4ee7 +DEF SFX_Get_Item2_4_Ch6Bank = $28 +DEF SFX_Get_Item2_4_Ch7 = $4eff +DEF SFX_Get_Item2_4_Ch7Bank = $28 +DEF Audio4_PlaySound = $4f14 +DEF Audio4_PlaySoundBank = $28 +DEF Audio4_CryRet = $5027 +DEF Audio4_CryRetBank = $28 +DEF Music_SurfingPikachu_Ch1 = $5028 +DEF Music_SurfingPikachu_Ch1Bank = $28 +DEF Music_SurfingPikachu_Ch2 = $50dd +DEF Music_SurfingPikachu_Ch2Bank = $28 +DEF Music_SurfingPikachu_Ch3 = $5185 +DEF Music_SurfingPikachu_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch1 = $52fe +DEF Music_YellowUnusedSong_Ch1Bank = $28 +DEF Music_YellowUnusedSong_Ch2 = $5350 +DEF Music_YellowUnusedSong_Ch2Bank = $28 +DEF Music_YellowUnusedSong_Ch3 = $53a8 +DEF Music_YellowUnusedSong_Ch3Bank = $28 +DEF Music_YellowUnusedSong_Ch4 = $53d2 +DEF Music_YellowUnusedSong_Ch4Bank = $28 +DEF Music_MeetJessieJames_Ch1 = $54ad +DEF Music_MeetJessieJames_Ch1Bank = $28 +DEF Music_MeetJessieJames_Ch2 = $5508 +DEF Music_MeetJessieJames_Ch2Bank = $28 +DEF Music_MeetJessieJames_Ch3 = $556a +DEF Music_MeetJessieJames_Ch3Bank = $28 +DEF LoadYellowTitleScreenGFX = $4000 +DEF LoadYellowTitleScreenGFXBank = $29 +DEF TitleScreen_PlacePokemonLogo = $402b +DEF TitleScreen_PlacePokemonLogoBank = $29 +DEF TitleScreen_PlacePikaSpeechBubble = $4047 +DEF TitleScreen_PlacePikaSpeechBubbleBank = $29 +DEF TitleScreen_PlacePikachu = $4065 +DEF TitleScreen_PlacePikachuBank = $29 +DEF TitleScreenPikachuEyesOAMData = $4092 +DEF TitleScreenPikachuEyesOAMDataBank = $29 +DEF Bank29_CopyBox = $40b2 +DEF Bank29_CopyBoxBank = $29 +DEF TitleScreenPokemonLogoTilemap = $40c4 +DEF TitleScreenPokemonLogoTilemapBank = $29 +DEF TitleScreenPocketMonstersTilemap = $40fc +DEF TitleScreenPocketMonstersTilemapBank = $29 +DEF TitleScreenPikaBubbleTilemap = $4106 +DEF TitleScreenPikaBubbleTilemapBank = $29 +DEF TitleScreenPikachuTilemap = $411b +DEF TitleScreenPikachuTilemapBank = $29 +DEF PokemonLogoGraphics = $4187 +DEF PokemonLogoGraphicsBank = $29 +DEF PokemonLogoGraphicsEnd = $4787 +DEF PokemonLogoGraphicsEndBank = $29 +DEF TitlePikachuBGGraphics = $4787 +DEF TitlePikachuBGGraphicsBank = $29 +DEF TitlePikachuBGGraphicsEnd = $4b87 +DEF TitlePikachuBGGraphicsEndBank = $29 +DEF TitlePikachuOBGraphics = $4b87 +DEF TitlePikachuOBGraphicsBank = $29 +DEF ReadSuperRodData = $4c47 +DEF ReadSuperRodDataBank = $29 +DEF TitlePikachuOBGraphicsEnd = $4c47 +DEF TitlePikachuOBGraphicsEndBank = $29 +DEF GenerateRandomFishingEncounter = $4c64 +DEF GenerateRandomFishingEncounterBank = $29 +DEF SuperRodFishingSlots = $4c7d +DEF SuperRodFishingSlotsBank = $29 +DEF UnusedDisplaySlotsPayout = $4d95 +DEF UnusedDisplaySlotsPayoutBank = $29 +DEF _DisplaySlotsPayout = $4dcc +DEF _DisplaySlotsPayoutBank = $29 +DEF PlaceSlotIcons = $4ddf +DEF PlaceSlotIconsBank = $29 +DEF PrintHalfSymbolRow = $4dfe +DEF PrintHalfSymbolRowBank = $29 +DEF PrintPayoutStrings = $4e11 +DEF PrintPayoutStringsBank = $29 +DEF SlotPayoutStrings = $4e30 +DEF SlotPayoutStringsBank = $29 +DEF _AdvancePlayerSprite = $4000 +DEF _AdvancePlayerSpriteBank = $30 +DEF MoveTileBlockMapPointerEast = $413c +DEF MoveTileBlockMapPointerEastBank = $30 +DEF MoveTileBlockMapPointerWest = $4146 +DEF MoveTileBlockMapPointerWestBank = $30 +DEF MoveTileBlockMapPointerSouth = $4150 +DEF MoveTileBlockMapPointerSouthBank = $30 +DEF MoveTileBlockMapPointerNorth = $415c +DEF MoveTileBlockMapPointerNorthBank = $30 +DEF ResetStatusAndHalveMoneyOnBlackout = $4168 +DEF ResetStatusAndHalveMoneyOnBlackoutBank = $30 +DEF SetMapSpecificScriptFlagsOnMapReload = $41ce +DEF SetMapSpecificScriptFlagsOnMapReloadBank = $30 +DEF Bit5Maps = $41ee +DEF Bit5MapsBank = $30 +DEF TryApplyPikachuMovementData = $4208 +DEF TryApplyPikachuMovementDataBank = $30 +DEF Pic_f0abf = $4245 +DEF Pic_f0abfBank = $30 +DEF GFX_f0b64 = $42ea +DEF GFX_f0b64Bank = $30 +DEF Pic_f0cf4 = $447a +DEF Pic_f0cf4Bank = $30 +DEF GFX_f0d82 = $4508 +DEF GFX_f0d82Bank = $30 +DEF HallOfFamePC = $4698 +DEF HallOfFamePCBank = $30 +DEF FadeInCredits = $46f7 +DEF FadeInCreditsBank = $30 +DEF HoFGBPalettes = $470c +DEF HoFGBPalettesBank = $30 +DEF DisplayCreditsMon = $4710 +DEF DisplayCreditsMonBank = $30 +DEF ScrollCreditsMonLeft = $4765 +DEF ScrollCreditsMonLeftBank = $30 +DEF GetNextCreditsMon = $4772 +DEF GetNextCreditsMonBank = $30 +DEF CreditsMons = $478e +DEF CreditsMonsBank = $30 +DEF CreditsCopyTileMapToVRAM = $47a6 +DEF CreditsCopyTileMapToVRAMBank = $30 +DEF CreditsLoadFont = $47b3 +DEF CreditsLoadFontBank = $30 +DEF ShiftFontColorIndex = $47d7 +DEF ShiftFontColorIndexBank = $30 +DEF FillFourRowsWithBlack = $47e1 +DEF FillFourRowsWithBlackBank = $30 +DEF FillMiddleOfScreenWithWhite = $47e9 +DEF FillMiddleOfScreenWithWhiteBank = $30 +DEF FillLeftHalfOfScreenWithWhite = $47f4 +DEF FillLeftHalfOfScreenWithWhiteBank = $30 +DEF FillRightHalfOfScreenWithWhite = $47fd +DEF FillRightHalfOfScreenWithWhiteBank = $30 +DEF FillHalfOfScreenWithWhite = $4806 +DEF FillHalfOfScreenWithWhiteBank = $30 +DEF CreditsDelay = $481c +DEF CreditsDelayBank = $30 +DEF Credits = $4821 +DEF CreditsBank = $30 +DEF ShowTheEndGFX = $4872 +DEF ShowTheEndGFXBank = $30 +DEF TheEndTextString = $4899 +DEF TheEndTextStringBank = $30 +DEF PlaceCreditsText = $48b3 +DEF PlaceCreditsTextBank = $30 +DEF CreditsOrder = $48d0 +DEF CreditsOrderBank = $30 +DEF CreditsTextPointers = $492b +DEF CreditsTextPointersBank = $30 +DEF TheEndGfx = $4c48 +DEF TheEndGfxBank = $30 +DEF TheEndGfxEnd = $4ce8 +DEF TheEndGfxEndBank = $30 +DEF ViridianCityMovePikachu = $4ce8 +DEF ViridianCityMovePikachuBank = $30 +DEF ViridianCityPikachuMovementData = $4cf1 +DEF ViridianCityPikachuMovementDataBank = $30 +DEF OaksLabPikachuMovementScript = $4cf6 +DEF OaksLabPikachuMovementScriptBank = $30 +DEF OaksLabPikachuMovementData1 = $4d0f +DEF OaksLabPikachuMovementData1Bank = $30 +DEF OaksLabPikachuMovementData2 = $4d14 +DEF OaksLabPikachuMovementData2Bank = $30 +DEF PokemonTower2FPikachuMovementScript = $4d19 +DEF PokemonTower2FPikachuMovementScriptBank = $30 +DEF PokemonTower2FPikachuMovement = $4d22 +DEF PokemonTower2FPikachuMovementBank = $30 +DEF GameCornerPikachuMovementScript = $4d27 +DEF GameCornerPikachuMovementScriptBank = $30 +DEF GameCornerPikachuMovementData = $4d30 +DEF GameCornerPikachuMovementDataBank = $30 +DEF Func_f250b = $4d35 +DEF Func_f250bBank = $30 +DEF Data_f251c = $4d46 +DEF Data_f251cBank = $30 +DEF Data_f2521 = $4d4b +DEF Data_f2521Bank = $30 +DEF PikachuCry16 = $4000 +DEF PikachuCry16Bank = $31 +DEF PikachuCry18 = $549a +DEF PikachuCry18Bank = $31 +DEF PikachuCry22 = $63a4 +DEF PikachuCry22Bank = $31 +DEF PikachuCry20 = $4000 +DEF PikachuCry20Bank = $32 +DEF PikachuCry21 = $6002 +DEF PikachuCry21Bank = $32 +DEF PikachuCry19 = $4000 +DEF PikachuCry19Bank = $33 +DEF PikachuCry24 = $5632 +DEF PikachuCry24Bank = $33 +DEF PikachuCry26 = $725c +DEF PikachuCry26Bank = $33 +DEF PikachuCry17 = $4000 +DEF PikachuCry17Bank = $34 +DEF PikachuCry23 = $4862 +DEF PikachuCry23Bank = $34 +DEF PikachuCry25 = $573c +DEF PikachuCry25Bank = $34 +DEF PikachuCry27 = $4000 +DEF PikachuCry27Bank = $35 +DEF PikachuCry28 = $4b5a +DEF PikachuCry28Bank = $35 +DEF PikachuCry29 = $5da4 +DEF PikachuCry29Bank = $35 +DEF PikachuCry30 = $69ce +DEF PikachuCry30Bank = $35 +DEF PikachuCry31 = $6e80 +DEF PikachuCry31Bank = $35 +DEF PikachuCry32 = $4000 +DEF PikachuCry32Bank = $36 +DEF PikachuCry33 = $458a +DEF PikachuCry33Bank = $36 +DEF PikachuCry34 = $523c +DEF PikachuCry34Bank = $36 +DEF PikachuCry41 = $6746 +DEF PikachuCry41Bank = $36 +DEF PikachuCry35 = $4000 +DEF PikachuCry35Bank = $37 +DEF PikachuCry36 = $522a +DEF PikachuCry36Bank = $37 +DEF PikachuCry39 = $6e0c +DEF PikachuCry39Bank = $37 +DEF PikachuCry37 = $4000 +DEF PikachuCry37Bank = $38 +DEF PikachuCry38 = $4dfa +DEF PikachuCry38Bank = $38 +DEF PikachuCry40 = $5a64 +DEF PikachuCry40Bank = $38 +DEF PikachuCry42 = $6976 +DEF PikachuCry42Bank = $38 +DEF Pic_e4000 = $4000 +DEF Pic_e4000Bank = $39 +DEF GFX_e40cc = $40cc +DEF GFX_e40ccBank = $39 +DEF Pic_e411c = $411c +DEF Pic_e411cBank = $39 +DEF GFX_e41d2 = $41d2 +DEF GFX_e41d2Bank = $39 +DEF Pic_e4272 = $4272 +DEF Pic_e4272Bank = $39 +DEF GFX_e4323 = $4323 +DEF GFX_e4323Bank = $39 +DEF Pic_e4383 = $4383 +DEF Pic_e4383Bank = $39 +DEF GFX_e444b = $444b +DEF GFX_e444bBank = $39 +DEF Pic_e458b = $458b +DEF Pic_e458bBank = $39 +DEF GFX_e463b = $463b +DEF GFX_e463bBank = $39 +DEF Pic_e467b = $467b +DEF Pic_e467bBank = $39 +DEF GFX_e472e = $472e +DEF GFX_e472eBank = $39 +DEF Pic_e476e = $476e +DEF Pic_e476eBank = $39 +DEF GFX_e4841 = $4841 +DEF GFX_e4841Bank = $39 +DEF Pic_e49d1 = $49d1 +DEF Pic_e49d1Bank = $39 +DEF GFX_e4a99 = $4a99 +DEF GFX_e4a99Bank = $39 +DEF Pic_e4b39 = $4b39 +DEF Pic_e4b39Bank = $39 +DEF GFX_e4bde = $4bde +DEF GFX_e4bdeBank = $39 +DEF Pic_e4c3e = $4c3e +DEF Pic_e4c3eBank = $39 +DEF GFX_e4ce0 = $4ce0 +DEF GFX_e4ce0Bank = $39 +DEF GFX_e4e70 = $4e70 +DEF GFX_e4e70Bank = $39 +DEF Pic_e5000 = $5000 +DEF Pic_e5000Bank = $39 +DEF GFX_e50af = $50af +DEF GFX_e50afBank = $39 +DEF Pic_e523f = $523f +DEF Pic_e523fBank = $39 +DEF GFX_e52fe = $52fe +DEF GFX_e52feBank = $39 +DEF Pic_e548e = $548e +DEF Pic_e548eBank = $39 +DEF GFX_e5541 = $5541 +DEF GFX_e5541Bank = $39 +DEF Pic_e56d1 = $56d1 +DEF Pic_e56d1Bank = $39 +DEF GFX_e5794 = $5794 +DEF GFX_e5794Bank = $39 +DEF Pic_e5924 = $5924 +DEF Pic_e5924Bank = $39 +DEF GFX_e59ed = $59ed +DEF GFX_e59edBank = $39 +DEF Pic_e5b7d = $5b7d +DEF Pic_e5b7dBank = $39 +DEF GFX_e5c4d = $5c4d +DEF GFX_e5c4dBank = $39 +DEF Pic_e5ddd = $5ddd +DEF Pic_e5dddBank = $39 +DEF GFX_e5e90 = $5e90 +DEF GFX_e5e90Bank = $39 +DEF GFX_e6020 = $6020 +DEF GFX_e6020Bank = $39 +DEF GFX_e61b0 = $61b0 +DEF GFX_e61b0Bank = $39 +DEF Pic_e6340 = $6340 +DEF Pic_e6340Bank = $39 +DEF GFX_e63f7 = $63f7 +DEF GFX_e63f7Bank = $39 +DEF Pic_e6587 = $6587 +DEF Pic_e6587Bank = $39 +DEF GFX_e6646 = $6646 +DEF GFX_e6646Bank = $39 +DEF Pic_e67d6 = $67d6 +DEF Pic_e67d6Bank = $39 +DEF GFX_e682f = $682f +DEF GFX_e682fBank = $39 +DEF GFX_e69bf = $69bf +DEF GFX_e69bfBank = $39 +DEF GFX_e6b4f = $6b4f +DEF GFX_e6b4fBank = $39 +DEF GFX_e6cdf = $6cdf +DEF GFX_e6cdfBank = $39 +DEF GFX_e6e6f = $6e6f +DEF GFX_e6e6fBank = $39 +DEF GFX_e6fff = $6fff +DEF GFX_e6fffBank = $39 +DEF GFX_e718f = $718f +DEF GFX_e718fBank = $39 +DEF GFX_e731f = $731f +DEF GFX_e731fBank = $39 +DEF GFX_e74af = $74af +DEF GFX_e74afBank = $39 +DEF GFX_e763f = $763f +DEF GFX_e763fBank = $39 +DEF Pic_e77cf = $77cf +DEF Pic_e77cfBank = $39 +DEF GFX_e7863 = $7863 +DEF GFX_e7863Bank = $39 +DEF GFX_e79f3 = $79f3 +DEF GFX_e79f3Bank = $39 +DEF GFX_e7b83 = $7b83 +DEF GFX_e7b83Bank = $39 +DEF GFX_e7d13 = $7d13 +DEF GFX_e7d13Bank = $39 +DEF Printer_StartTransmission = $4000 +DEF Printer_StartTransmissionBank = $3a +DEF PrinterTransmissionJumptable = $401e +DEF PrinterTransmissionJumptableBank = $3a +DEF Printer_Next = $4055 +DEF Printer_NextBank = $3a +DEF Printer_Back = $405a +DEF Printer_BackBank = $3a +DEF Printer_Quit = $405f +DEF Printer_QuitBank = $3a +DEF Printer_Next_ = $4069 +DEF Printer_Next_Bank = $3a +DEF Printer_LoopBack = $406d +DEF Printer_LoopBackBank = $3a +DEF Printer_InitSerial = $4073 +DEF Printer_InitSerialBank = $3a +DEF Printer_StartTransmittingTilemap = $4094 +DEF Printer_StartTransmittingTilemapBank = $3a +DEF Printer_EndTilemapTransmission = $40c0 +DEF Printer_EndTilemapTransmissionBank = $3a +DEF Printer_SignalSendHeader = $40d9 +DEF Printer_SignalSendHeaderBank = $3a +DEF Printer_SignalLoopBack = $40fe +DEF Printer_SignalLoopBackBank = $3a +DEF Printer_WaitSerial = $411a +DEF Printer_WaitSerialBank = $3a +DEF Printer_WaitSerialAndLoopBack2 = $4128 +DEF Printer_WaitSerialAndLoopBack2Bank = $3a +DEF Printer_CheckConnectionStatus = $413d +DEF Printer_CheckConnectionStatusBank = $3a +DEF Printer_TransmissionLoop = $417a +DEF Printer_TransmissionLoopBank = $3a +DEF Printer_WaitUntilFinished = $419b +DEF Printer_WaitUntilFinishedBank = $3a +DEF Printer_WaitLoopBack = $41aa +DEF Printer_WaitLoopBackBank = $3a +DEF Printer_WaitLoopBack_ = $41ad +DEF Printer_WaitLoopBack_Bank = $3a +DEF Printer_PrepareToSend = $41bd +DEF Printer_PrepareToSendBank = $3a +DEF CopyPrinterDataHeader = $41dc +DEF CopyPrinterDataHeaderBank = $3a +DEF ResetPrinterData = $41f5 +DEF ResetPrinterDataBank = $3a +DEF ComputePrinterChecksum = $4213 +DEF ComputePrinterChecksumBank = $3a +DEF Printer_StageHeaderForSend = $4243 +DEF Printer_StageHeaderForSendBank = $3a +DEF Printer_Convert2RowsTo2bpp = $425a +DEF Printer_Convert2RowsTo2bppBank = $3a +DEF Printer_FillMemory = $42a1 +DEF Printer_FillMemoryBank = $3a +DEF PrinterDataPacket1 = $42ad +DEF PrinterDataPacket1Bank = $3a +DEF PrinterDataPacket2 = $42b3 +DEF PrinterDataPacket2Bank = $3a +DEF PrinterDataPacket3 = $42b9 +DEF PrinterDataPacket3Bank = $3a +DEF PrinterDataPacket4 = $42bf +DEF PrinterDataPacket4Bank = $3a +DEF PrinterDataPacket5 = $42c5 +DEF PrinterDataPacket5Bank = $3a +DEF PrinterDataPacket6 = $42cb +DEF PrinterDataPacket6Bank = $3a +DEF PrinterSerial_ = $42d1 +DEF PrinterSerial_Bank = $3a +DEF PrintPokedexEntry = $43e7 +DEF PrintPokedexEntryBank = $3a +DEF PrintSurfingMinigameHighScore = $4461 +DEF PrintSurfingMinigameHighScoreBank = $3a +DEF PrintDiploma = $44b6 +DEF PrintDiplomaBank = $3a +DEF PrintDiplomaPage = $4516 +DEF PrintDiplomaPageBank = $3a +DEF PrintPCBox = $453a +DEF PrintPCBoxBank = $3a +DEF PrintPCBoxPage = $45f5 +DEF PrintPCBoxPageBank = $3a +DEF NoPokemonText = $4619 +DEF NoPokemonTextBank = $3a +DEF PrintFanClubPortrait = $4627 +DEF PrintFanClubPortraitBank = $3a +DEF PrinterDebug = $467c +DEF PrinterDebugBank = $3a +DEF Printer_StopIfPressB = $46cd +DEF Printer_StopIfPressBBank = $3a +DEF Printer_CopyTileMapToPrinterTileBuffer = $46ff +DEF Printer_CopyTileMapToPrinterTileBufferBank = $3a +DEF Printer_CopyTileMapFromPrinterTileBuffer = $470c +DEF Printer_CopyTileMapFromPrinterTileBufferBank = $3a +DEF Printer_ResetJoypadHRAM = $4719 +DEF Printer_ResetJoypadHRAMBank = $3a +DEF Printer_PlayPrinterMusic = $4727 +DEF Printer_PlayPrinterMusicBank = $3a +DEF Printer_PlayMapMusic = $473e +DEF Printer_PlayMapMusicBank = $3a +DEF Printer_FadeOutMusicAndWait = $4745 +DEF Printer_FadeOutMusicAndWaitBank = $3a +DEF GBPrinter_CheckForErrors = $4754 +DEF GBPrinter_CheckForErrorsBank = $3a +DEF GBPrinter_UpdateStatusMessage = $4782 +DEF GBPrinter_UpdateStatusMessageBank = $3a +DEF GBPrinter_UpdateStatusMessage2 = $47b8 +DEF GBPrinter_UpdateStatusMessage2Bank = $3a +DEF PressBToCancelString = $47ee +DEF PressBToCancelStringBank = $3a +DEF PrinterStatusMessages = $47fa +DEF PrinterStatusMessagesBank = $3a +DEF Printer_PrepareSurfingMinigameHighScoreTileMap = $48e3 +DEF Printer_PrepareSurfingMinigameHighScoreTileMapBank = $3a +DEF Diploma_Surfing_CopyBox = $4a1b +DEF Diploma_Surfing_CopyBoxBank = $3a +DEF CopySurfingMinigameScore = $4a2d +DEF CopySurfingMinigameScoreBank = $3a +DEF SurfingPikachu2Graphics = $4a48 +DEF SurfingPikachu2GraphicsBank = $3a +DEF PrintPCBox_DrawPage1 = $5048 +DEF PrintPCBox_DrawPage1Bank = $3a +DEF SurfingPikachu2GraphicsEnd = $5048 +DEF SurfingPikachu2GraphicsEndBank = $3a +DEF PrintPCBox_DrawPage2 = $5096 +DEF PrintPCBox_DrawPage2Bank = $3a +DEF PrintPCBox_DrawPage3 = $50b1 +DEF PrintPCBox_DrawPage3Bank = $3a +DEF PrintPCBox_DrawPage4 = $50cc +DEF PrintPCBox_DrawPage4Bank = $3a +DEF PrintPCBox_PlaceBoxMonInfo = $50ea +DEF PrintPCBox_PlaceBoxMonInfoBank = $3a +DEF PrintPCBox_DrawTopBorder = $5135 +DEF PrintPCBox_DrawTopBorderBank = $3a +DEF PrintPCBox_DrawLeftAndRightBorders = $5147 +DEF PrintPCBox_DrawLeftAndRightBordersBank = $3a +DEF PrintPCBox_DrawBottomBorder = $515a +DEF PrintPCBox_DrawBottomBorderBank = $3a +DEF PrintPCBox_PlaceHorizontalLines = $516c +DEF PrintPCBox_PlaceHorizontalLinesBank = $3a +DEF DisplayDiplomaTop = $5190 +DEF DisplayDiplomaTopBank = $3a +DEF DiplomaTitleTiles = $5207 +DEF DiplomaTitleTilesBank = $3a +DEF DiplomaPlayer = $521f +DEF DiplomaPlayerBank = $3a +DEF DiplomaSama = $5225 +DEF DiplomaSamaBank = $3a +DEF DiplomaCongrats = $5228 +DEF DiplomaCongratsBank = $3a +DEF DiplomaGameFreak = $525b +DEF DiplomaGameFreakBank = $3a +DEF DisplayDiplomaBottom = $5263 +DEF DisplayDiplomaBottomBank = $3a +DEF DiplomaPikachuTiles = $52ce +DEF DiplomaPikachuTilesBank = $3a +DEF CongratulationsTiles = $5346 +DEF CongratulationsTilesBank = $3a +DEF DiplomaMewTiles = $5351 +DEF DiplomaMewTilesBank = $3a +DEF DiplomaPlayTime = $5365 +DEF DiplomaPlayTimeBank = $3a +DEF DiplomaDrawHorizontalBorder = $536c +DEF DiplomaDrawHorizontalBorderBank = $3a +DEF DiplomaDrawVerticalBorder = $5378 +DEF DiplomaDrawVerticalBorderBank = $3a +DEF DiplomaGraphics = $5387 +DEF DiplomaGraphicsBank = $3a +DEF DiplomaGraphicsEnd = $5b77 +DEF DiplomaGraphicsEndBank = $3a +DEF Printer_GetMonStats = $5b77 +DEF Printer_GetMonStatsBank = $3a +DEF GFX_ea563 = $5ccf +DEF GFX_ea563Bank = $3a +DEF GFX_ea563End = $5cd7 +DEF GFX_ea563EndBank = $3a +DEF GFX_ea56b = $5cd7 +DEF GFX_ea56bBank = $3a +DEF GFX_ea56bEnd = $5cdf +DEF GFX_ea56bEndBank = $3a +DEF PrinterDebug_LoadGFX = $5cdf +DEF PrinterDebug_LoadGFXBank = $3a +DEF GFX_ea597 = $5d03 +DEF GFX_ea597Bank = $3a +DEF GFX_ea597End = $5d23 +DEF GFX_ea597EndBank = $3a +DEF PrinterDebug_ConvertStatusFlagsToTiles = $5d23 +DEF PrinterDebug_ConvertStatusFlagsToTilesBank = $3a +DEF PrinterDebug_DoFunction = $5d3d +DEF PrinterDebug_DoFunctionBank = $3a +DEF Func_ea606 = $5d72 +DEF Func_ea606Bank = $3a +DEF Func_ea60b = $5d77 +DEF Func_ea60bBank = $3a +DEF Func_ea610 = $5d7c +DEF Func_ea610Bank = $3a +DEF Func_ea61a = $5d86 +DEF Func_ea61aBank = $3a +DEF Func_ea61e = $5d8a +DEF Func_ea61eBank = $3a +DEF Func_ea623 = $5d8f +DEF Func_ea623Bank = $3a +DEF Func_ea645 = $5db0 +DEF Func_ea645Bank = $3a +DEF Func_ea671 = $5ddc +DEF Func_ea671Bank = $3a +DEF Func_ea68a = $5df5 +DEF Func_ea68aBank = $3a +DEF Func_ea6af = $5e1a +DEF Func_ea6afBank = $3a +DEF Func_ea6bd = $5e28 +DEF Func_ea6bdBank = $3a +DEF Func_ea6d2 = $5e3d +DEF Func_ea6d2Bank = $3a +DEF Func_ea701 = $5e6c +DEF Func_ea701Bank = $3a +DEF Func_ea721 = $5e8c +DEF Func_ea721Bank = $3a +DEF Func_ea72f = $5e9a +DEF Func_ea72fBank = $3a +DEF Func_ea732 = $5e9d +DEF Func_ea732Bank = $3a +DEF Func_ea742 = $5ead +DEF Func_ea742Bank = $3a +DEF Func_ea74c = $5eb7 +DEF Func_ea74cBank = $3a +DEF Func_ea76b = $5ed6 +DEF Func_ea76bBank = $3a +DEF Func_ea784 = $5eef +DEF Func_ea784Bank = $3a +DEF Func_ea7a2 = $5f0d +DEF Func_ea7a2Bank = $3a +DEF Func_ea7c5 = $5f30 +DEF Func_ea7c5Bank = $3a +DEF Func_ea7d2 = $5f3d +DEF Func_ea7d2Bank = $3a +DEF PrinterDebug_PrepOAMForPrinting = $5f54 +DEF PrinterDebug_PrepOAMForPrintingBank = $3a +DEF Data_ea9de = $6147 +DEF Data_ea9deBank = $3a +DEF Data_ea9e4 = $614d +DEF Data_ea9e4Bank = $3a +DEF Data_ea9ea = $6153 +DEF Data_ea9eaBank = $3a +DEF Data_ea9f0 = $6159 +DEF Data_ea9f0Bank = $3a +DEF Data_ea9f6 = $615f +DEF Data_ea9f6Bank = $3a +DEF Data_ea9fc = $6165 +DEF Data_ea9fcBank = $3a +DEF PlayPikachuSoundClip = $4000 +DEF PlayPikachuSoundClipBank = $3b +DEF PikachuCriesPointerTable = $408e +DEF PikachuCriesPointerTableBank = $3b +DEF PikachuCry1_id = $408e +DEF PikachuCry1_idBank = $3b +DEF PikachuCry2_id = $4091 +DEF PikachuCry2_idBank = $3b +DEF PikachuCry3_id = $4094 +DEF PikachuCry3_idBank = $3b +DEF PikachuCry4_id = $4097 +DEF PikachuCry4_idBank = $3b +DEF PikachuCry5_id = $409a +DEF PikachuCry5_idBank = $3b +DEF PikachuCry6_id = $409d +DEF PikachuCry6_idBank = $3b +DEF PikachuCry7_id = $40a0 +DEF PikachuCry7_idBank = $3b +DEF PikachuCry8_id = $40a3 +DEF PikachuCry8_idBank = $3b +DEF PikachuCry9_id = $40a6 +DEF PikachuCry9_idBank = $3b +DEF PikachuCry10_id = $40a9 +DEF PikachuCry10_idBank = $3b +DEF PikachuCry11_id = $40ac +DEF PikachuCry11_idBank = $3b +DEF PikachuCry12_id = $40af +DEF PikachuCry12_idBank = $3b +DEF PikachuCry13_id = $40b2 +DEF PikachuCry13_idBank = $3b +DEF PikachuCry14_id = $40b5 +DEF PikachuCry14_idBank = $3b +DEF PikachuCry15_id = $40b8 +DEF PikachuCry15_idBank = $3b +DEF PikachuCry16_id = $40bb +DEF PikachuCry16_idBank = $3b +DEF PikachuCry17_id = $40be +DEF PikachuCry17_idBank = $3b +DEF PikachuCry18_id = $40c1 +DEF PikachuCry18_idBank = $3b +DEF PikachuCry19_id = $40c4 +DEF PikachuCry19_idBank = $3b +DEF PikachuCry20_id = $40c7 +DEF PikachuCry20_idBank = $3b +DEF PikachuCry21_id = $40ca +DEF PikachuCry21_idBank = $3b +DEF PikachuCry22_id = $40cd +DEF PikachuCry22_idBank = $3b +DEF PikachuCry23_id = $40d0 +DEF PikachuCry23_idBank = $3b +DEF PikachuCry24_id = $40d3 +DEF PikachuCry24_idBank = $3b +DEF PikachuCry25_id = $40d6 +DEF PikachuCry25_idBank = $3b +DEF PikachuCry26_id = $40d9 +DEF PikachuCry26_idBank = $3b +DEF PikachuCry27_id = $40dc +DEF PikachuCry27_idBank = $3b +DEF PikachuCry28_id = $40df +DEF PikachuCry28_idBank = $3b +DEF PikachuCry29_id = $40e2 +DEF PikachuCry29_idBank = $3b +DEF PikachuCry30_id = $40e5 +DEF PikachuCry30_idBank = $3b +DEF PikachuCry31_id = $40e8 +DEF PikachuCry31_idBank = $3b +DEF PikachuCry32_id = $40eb +DEF PikachuCry32_idBank = $3b +DEF PikachuCry33_id = $40ee +DEF PikachuCry33_idBank = $3b +DEF PikachuCry34_id = $40f1 +DEF PikachuCry34_idBank = $3b +DEF PikachuCry35_id = $40f4 +DEF PikachuCry35_idBank = $3b +DEF PikachuCry36_id = $40f7 +DEF PikachuCry36_idBank = $3b +DEF PikachuCry37_id = $40fa +DEF PikachuCry37_idBank = $3b +DEF PikachuCry38_id = $40fd +DEF PikachuCry38_idBank = $3b +DEF PikachuCry39_id = $4100 +DEF PikachuCry39_idBank = $3b +DEF PikachuCry40_id = $4103 +DEF PikachuCry40_idBank = $3b +DEF PikachuCry41_id = $4106 +DEF PikachuCry41_idBank = $3b +DEF PikachuCry42_id = $4109 +DEF PikachuCry42_idBank = $3b +DEF BeachHouse_GFX = $4000 +DEF BeachHouse_GFXBank = $3c +DEF BeachHouse_Block = $4600 +DEF BeachHouse_BlockBank = $3c +DEF Func_f0a54 = $4740 +DEF Func_f0a54Bank = $3c +DEF LoadToggleableObjectData = $4741 +DEF LoadToggleableObjectDataBank = $3c +DEF PokecenterChanseyText = $476e +DEF PokecenterChanseyTextBank = $3c +DEF NurseChanseyText = $477d +DEF NurseChanseyTextBank = $3c +DEF ViridianCityPrintYoungster1Text = $4788 +DEF ViridianCityPrintYoungster1TextBank = $3c +DEF ViridianCityPrintGambler1Text = $47dd +DEF ViridianCityPrintGambler1TextBank = $3c +DEF ViridianCityPrintYoungster2Text = $4842 +DEF ViridianCityPrintYoungster2TextBank = $3c +DEF ViridianCityPrintGirlText = $48b7 +DEF ViridianCityPrintGirlTextBank = $3c +DEF ViridianCityPrintOldManSleepyText = $4936 +DEF ViridianCityPrintOldManSleepyTextBank = $3c +DEF ViridianCityPrintFisherText = $4984 +DEF ViridianCityPrintFisherTextBank = $3c +DEF ViridianCityPrintOldManText = $4a60 +DEF ViridianCityPrintOldManTextBank = $3c +DEF ViridianCityPrintSignText = $4adf +DEF ViridianCityPrintSignTextBank = $3c +DEF ViridianCityPrintTrainerTips1Text = $4b03 +DEF ViridianCityPrintTrainerTips1TextBank = $3c +DEF ViridianCityPrintTrainerTips2Text = $4b4c +DEF ViridianCityPrintTrainerTips2TextBank = $3c +DEF ViridianCityPrintGymSignText = $4bb7 +DEF ViridianCityPrintGymSignTextBank = $3c +DEF ViridianCityPrintGymLockedText = $4bc7 +DEF ViridianCityPrintGymLockedTextBank = $3c +DEF VermilionCityPrintOfficerJennyText = $4be9 +DEF VermilionCityPrintOfficerJennyTextBank = $3c +DEF OfficerJennyText1 = $4c4a +DEF OfficerJennyText1Bank = $3c +DEF OfficerJennyText2 = $4c8a +DEF OfficerJennyText2Bank = $3c +DEF OfficerJennyText3 = $4cdb +DEF OfficerJennyText3Bank = $3c +DEF OfficerJennyText4 = $4cf5 +DEF OfficerJennyText4Bank = $3c +DEF OfficerJennyText5 = $4d06 +DEF OfficerJennyText5Bank = $3c +DEF VermilionCityPrintSignText = $4d18 +DEF VermilionCityPrintSignTextBank = $3c +DEF VermilionCityPrintNoticeSignText = $4d3e +DEF VermilionCityPrintNoticeSignTextBank = $3c +DEF VermilionCityPrintPokemonFanClubSignText = $4dbe +DEF VermilionCityPrintPokemonFanClubSignTextBank = $3c +DEF VermilionCityPrintGymSignText = $4de4 +DEF VermilionCityPrintGymSignTextBank = $3c +DEF VermilionCityPrintHarborSignText = $4e0e +DEF VermilionCityPrintHarborSignTextBank = $3c +DEF CeladonCityPrintTrainerTips1Text = $4e23 +DEF CeladonCityPrintTrainerTips1TextBank = $3c +DEF Route1PrintYoungster1Text = $4e92 +DEF Route1PrintYoungster1TextBank = $3c +DEF Route1PrintYoungster2Text = $4f60 +DEF Route1PrintYoungster2TextBank = $3c +DEF Route1PrintSignText = $4faa +DEF Route1PrintSignTextBank = $3c +DEF Route22PrintRival1Text = $4fd0 +DEF Route22PrintRival1TextBank = $3c +DEF Route22RivalBeforeBattleText1 = $4fe6 +DEF Route22RivalBeforeBattleText1Bank = $3c +DEF Route22RivalAfterBattleText1 = $5051 +DEF Route22RivalAfterBattleText1Bank = $3c +DEF Route22PrintRival2Text = $50be +DEF Route22PrintRival2TextBank = $3c +DEF Route22RivalBeforeBattleText2 = $50d4 +DEF Route22RivalBeforeBattleText2Bank = $3c +DEF Route22RivalAfterBattleText2 = $515e +DEF Route22RivalAfterBattleText2Bank = $3c +DEF Route22PrintPokemonLeagueSignText = $51d2 +DEF Route22PrintPokemonLeagueSignTextBank = $3c +DEF RedsHouse1FPrintMomText = $51ee +DEF RedsHouse1FPrintMomTextBank = $3c +DEF RedsHouse1FMomHealScript = $5252 +DEF RedsHouse1FMomHealScriptBank = $3c +DEF RedsHouse1FMomYouShouldRestText = $5285 +DEF RedsHouse1FMomYouShouldRestTextBank = $3c +DEF RedsHouse1FMomLookingGreatText = $52bb +DEF RedsHouse1FMomLookingGreatTextBank = $3c +DEF RedsHouse1FPrintTVText = $52f2 +DEF RedsHouse1FPrintTVTextBank = $3c +DEF ViridianSchoolHousePrintLittleGirlText = $5346 +DEF ViridianSchoolHousePrintLittleGirlTextBank = $3c +DEF ViridianSchoolHousePrintCooltrainerFText = $5378 +DEF ViridianSchoolHousePrintCooltrainerFTextBank = $3c +DEF Museum1FPrintScientist1Text = $539c +DEF Museum1FPrintScientist1TextBank = $3c +DEF Museum1FPrintGamblerText = $558f +DEF Museum1FPrintGamblerTextBank = $3c +DEF Museum1FPrintScientist2Text = $55bc +DEF Museum1FPrintScientist2TextBank = $3c +DEF Museum1FPrintScientist3Text = $56d4 +DEF Museum1FPrintScientist3TextBank = $3c +DEF Museum1FPrintOldAmberText = $570c +DEF Museum1FPrintOldAmberTextBank = $3c +DEF PewterPokecenterPrintCooltrainerFText = $5731 +DEF PewterPokecenterPrintCooltrainerFTextBank = $3c +DEF PewterJigglypuff = $576d +DEF PewterJigglypuffBank = $3c +DEF CeladonMart3FPrintClerkText = $57f4 +DEF CeladonMart3FPrintClerkTextBank = $3c +DEF CeladonMansion1FPrintGrannyText = $58b3 +DEF CeladonMansion1FPrintGrannyTextBank = $3c +DEF CeladonMansion1Text_f1e96 = $58d9 +DEF CeladonMansion1Text_f1e96Bank = $3c +DEF CeladonMansionText_f1e9c = $5917 +DEF CeladonMansionText_f1e9cBank = $3c +DEF Func_f1ea2 = $5936 +DEF Func_f1ea2Bank = $3c +DEF PikachuHappinessThresholds_f1eb9 = $594d +DEF PikachuHappinessThresholds_f1eb9Bank = $3c +DEF CeladonMansion1Text_f1ed5 = $5969 +DEF CeladonMansion1Text_f1ed5Bank = $3c +DEF CeladonMansion1Text_f1eda = $5982 +DEF CeladonMansion1Text_f1edaBank = $3c +DEF CeladonMansion1Text_f1edf = $599f +DEF CeladonMansion1Text_f1edfBank = $3c +DEF CeladonMansion1Text_f1ee4 = $59bd +DEF CeladonMansion1Text_f1ee4Bank = $3c +DEF CeladonMansion1Text_f1ee9 = $59d9 +DEF CeladonMansion1Text_f1ee9Bank = $3c +DEF CeladonMansion1Text_f1eee = $59f6 +DEF CeladonMansion1Text_f1eeeBank = $3c +DEF CeladonMansion3FPrintGameProgramPCText = $5a27 +DEF CeladonMansion3FPrintGameProgramPCTextBank = $3c +DEF CeladonMansion3FPrintPlayingGamePCText = $5a4b +DEF CeladonMansion3FPrintPlayingGamePCTextBank = $3c +DEF CeladonMansion3FPrintGameScriptPCText = $5a70 +DEF CeladonMansion3FPrintGameScriptPCTextBank = $3c +DEF CeladonMansion3FPrintDevRoomSignText = $5aa3 +DEF CeladonMansion3FPrintDevRoomSignTextBank = $3c +DEF CeladonDinerPrintGymGuideText = $5abb +DEF CeladonDinerPrintGymGuideTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinText = $5b98 +DEF SafariZoneGatePrintSafariZoneWorker1WouldYouLikeToJoinTextBank = $3c +DEF SafariZoneGatePrintSafariZoneWorker2Text = $5d38 +DEF SafariZoneGatePrintSafariZoneWorker2TextBank = $3c +DEF SafariZoneEntranceAutoWalk2 = $5e02 +DEF SafariZoneEntranceAutoWalk2Bank = $3c +DEF SafariZoneEntranceCalculateLowCostAdmission = $5e13 +DEF SafariZoneEntranceCalculateLowCostAdmissionBank = $3c +DEF SafariZoneEntranceText_f20c4 = $5e60 +DEF SafariZoneEntranceText_f20c4Bank = $3c +DEF SafariZoneEntranceText_f20c9 = $5e75 +DEF SafariZoneEntranceText_f20c9Bank = $3c +DEF SafariZoneEntranceGetLowCostAdmissionText = $5e87 +DEF SafariZoneEntranceGetLowCostAdmissionTextBank = $3c +DEF SafariZoneEntranceText_f20f6 = $5eaf +DEF SafariZoneEntranceText_f20f6Bank = $3c +DEF Pointers_f2100 = $5edd +DEF Pointers_f2100Bank = $3c +DEF SafariZoneEntranceText_f210a = $5ee7 +DEF SafariZoneEntranceText_f210aBank = $3c +DEF SafariZoneEntranceText_f210f = $5eff +DEF SafariZoneEntranceText_f210fBank = $3c +DEF SafariZoneEntranceText_f2114 = $5f11 +DEF SafariZoneEntranceText_f2114Bank = $3c +DEF SafariZoneEntranceText_f2119 = $5f2a +DEF SafariZoneEntranceText_f2119Bank = $3c +DEF SafariZoneEntranceConvertBCDtoNumber = $5f39 +DEF SafariZoneEntranceConvertBCDtoNumberBank = $3c +DEF CinnabarGymPrintGymGuideText = $5f4e +DEF CinnabarGymPrintGymGuideTextBank = $3c +DEF Func_f2150 = $5fdf +DEF Func_f2150Bank = $3c +DEF TextPointers_f215d = $5fec +DEF TextPointers_f215dBank = $3c +DEF CinnabarGymText_f2169 = $5ff8 +DEF CinnabarGymText_f2169Bank = $3c +DEF CinnabarGymText_f216e = $604a +DEF CinnabarGymText_f216eBank = $3c +DEF CinnabarGymText_f2173 = $605c +DEF CinnabarGymText_f2173Bank = $3c +DEF CinnabarGymText_f2178 = $606c +DEF CinnabarGymText_f2178Bank = $3c +DEF CinnabarGymText_f217d = $607b +DEF CinnabarGymText_f217dBank = $3c +DEF CinnabarGymText_f2182 = $6089 +DEF CinnabarGymText_f2182Bank = $3c +DEF CinnabarGymText_f2187 = $6095 +DEF CinnabarGymText_f2187Bank = $3c +DEF MagikarpSalesman = $60a1 +DEF MagikarpSalesmanBank = $3c +DEF SummerBeachHouse_h = $619c +DEF SummerBeachHouse_hBank = $3c +DEF SummerBeachHouse_Script = $61a8 +DEF SummerBeachHouse_ScriptBank = $3c +DEF SummerBeachHouse_TextPointers = $61ac +DEF SummerBeachHouse_TextPointersBank = $3c +DEF SummerBeachHouseSurfinDudeText = $61b8 +DEF SummerBeachHouseSurfinDudeTextBank = $3c +DEF SummerBeachHousePikachuText = $6297 +DEF SummerBeachHousePikachuTextBank = $3c +DEF SummerBeachHousePoster1Text = $62b4 +DEF SummerBeachHousePoster1TextBank = $3c +DEF SummerBeachHousePoster2Text = $6316 +DEF SummerBeachHousePoster2TextBank = $3c +DEF SummerBeachHousePoster3Text = $637d +DEF SummerBeachHousePoster3TextBank = $3c +DEF SummerBeachHousePrinterText = $63d8 +DEF SummerBeachHousePrinterTextBank = $3c +DEF SummerBeachHouse_Blocks = $64f0 +DEF SummerBeachHouse_BlocksBank = $3c +DEF SummerBeachHouse_Object = $650c +DEF SummerBeachHouse_ObjectBank = $3c +DEF Func_f23d0 = $6538 +DEF Func_f23d0Bank = $3c +DEF Text_f240c = $6574 +DEF Text_f240cBank = $3c +DEF Text_f2412 = $6588 +DEF Text_f2412Bank = $3c +DEF BillsHousePrintBillPokemonText = $659a +DEF BillsHousePrintBillPokemonTextBank = $3c +DEF BillsHousePrintBillSSTicketText = $66b2 +DEF BillsHousePrintBillSSTicketTextBank = $3c +DEF BillsHousePrintBillCheckOutMyRarePokemonText = $67f2 +DEF BillsHousePrintBillCheckOutMyRarePokemonTextBank = $3c +DEF Func_f24ae = $6829 +DEF Func_f24aeBank = $3c +DEF Func_f24d5 = $6850 +DEF Func_f24d5Bank = $3c +DEF Data_f2505 = $6880 +DEF Data_f2505Bank = $3c +DEF ViridianForestPrintTrainerTips1Text = $6886 +DEF ViridianForestPrintTrainerTips1TextBank = $3c +DEF ViridianForestPrintUseAntidoteSignText = $68cb +DEF ViridianForestPrintUseAntidoteSignTextBank = $3c +DEF ViridianForestPrintTrainerTips2Text = $68f0 +DEF ViridianForestPrintTrainerTips2TextBank = $3c +DEF ViridianForestPrintTrainerTips3Text = $6924 +DEF ViridianForestPrintTrainerTips3TextBank = $3c +DEF ViridianForestPrintTrainerTips4Text = $696a +DEF ViridianForestPrintTrainerTips4TextBank = $3c +DEF ViridianForestPrintLeavingSignText = $69b1 +DEF ViridianForestPrintLeavingSignTextBank = $3c +DEF SSAnne2FRoomsPrintGentleman5Text = $69d3 +DEF SSAnne2FRoomsPrintGentleman5TextBank = $3c +DEF SSAnne2FRoomsPrintLittleBoyText = $6a11 +DEF SSAnne2FRoomsPrintLittleBoyTextBank = $3c +DEF SSAnne2FRoomsPrintBrunetteGirlText = $6a3f +DEF SSAnne2FRoomsPrintBrunetteGirlTextBank = $3c +DEF SSAnne2FRoomsPrintBeautyText = $6a6f +DEF SSAnne2FRoomsPrintBeautyTextBank = $3c +DEF SilphCo11FTeamRocketLeavesScript = $6a92 +DEF SilphCo11FTeamRocketLeavesScriptBank = $3c +DEF CheckForHiddenEvent = $6aea +DEF CheckForHiddenEventBank = $3c +DEF CheckIfCoordsInFrontOfPlayerMatch = $6b40 +DEF CheckIfCoordsInFrontOfPlayerMatchBank = $3c +DEF HiddenEventMaps = $6b7f +DEF HiddenEventMapsBank = $3c +DEF HiddenEventsFor_SILPH_CO_11F = $6c73 +DEF HiddenEventsFor_SILPH_CO_11FBank = $3c +DEF HiddenEventsFor_SILPH_CO_5F = $6c7a +DEF HiddenEventsFor_SILPH_CO_5FBank = $3c +DEF HiddenEventsFor_SILPH_CO_9F = $6c81 +DEF HiddenEventsFor_SILPH_CO_9FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_2F = $6c88 +DEF HiddenEventsFor_POKEMON_MANSION_2FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_3F = $6c8f +DEF HiddenEventsFor_POKEMON_MANSION_3FBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_B1F = $6c9c +DEF HiddenEventsFor_POKEMON_MANSION_B1FBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_WEST = $6caf +DEF HiddenEventsFor_SAFARI_ZONE_WESTBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_2F = $6cb6 +DEF HiddenEventsFor_CERULEAN_CAVE_2FBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_B1F = $6cbd +DEF HiddenEventsFor_CERULEAN_CAVE_B1FBank = $3c +DEF HiddenEventsFor_UNUSED_MAP_6F = $6cc4 +DEF HiddenEventsFor_UNUSED_MAP_6FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2F = $6ccb +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B2FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3F = $6cd2 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B3FBank = $3c +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4F = $6cd9 +DEF HiddenEventsFor_SEAFOAM_ISLANDS_B4FBank = $3c +DEF HiddenEventsFor_VIRIDIAN_FOREST = $6ce0 +DEF HiddenEventsFor_VIRIDIAN_FORESTBank = $3c +DEF HiddenEventsFor_MT_MOON_B2F = $6ced +DEF HiddenEventsFor_MT_MOON_B2FBank = $3c +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMS = $6cfa +DEF HiddenEventsFor_SS_ANNE_B1F_ROOMSBank = $3c +DEF HiddenEventsFor_SS_ANNE_KITCHEN = $6d01 +DEF HiddenEventsFor_SS_ANNE_KITCHENBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTH = $6d14 +DEF HiddenEventsFor_UNDERGROUND_PATH_NORTH_SOUTHBank = $3c +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EAST = $6d21 +DEF HiddenEventsFor_UNDERGROUND_PATH_WEST_EASTBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1F = $6d2e +DEF HiddenEventsFor_ROCKET_HIDEOUT_B1FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3F = $6d35 +DEF HiddenEventsFor_ROCKET_HIDEOUT_B3FBank = $3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4F = $6d3c +DEF HiddenEventsFor_ROCKET_HIDEOUT_B4FBank = $3c +DEF HiddenEventsFor_ROUTE_10 = $6d43 +DEF HiddenEventsFor_ROUTE_10Bank = $3c +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTER = $6d50 +DEF HiddenEventsFor_ROCK_TUNNEL_POKECENTERBank = $3c +DEF HiddenEventsFor_POWER_PLANT = $6d5d +DEF HiddenEventsFor_POWER_PLANTBank = $3c +DEF HiddenEventsFor_ROUTE_11 = $6d6a +DEF HiddenEventsFor_ROUTE_11Bank = $3c +DEF HiddenEventsFor_ROUTE_12 = $6d71 +DEF HiddenEventsFor_ROUTE_12Bank = $3c +DEF HiddenEventsFor_ROUTE_13 = $6d78 +DEF HiddenEventsFor_ROUTE_13Bank = $3c +DEF HiddenEventsFor_ROUTE_15_GATE_2F = $6d85 +DEF HiddenEventsFor_ROUTE_15_GATE_2FBank = $3c +DEF HiddenEventsFor_ROUTE_17 = $6d8c +DEF HiddenEventsFor_ROUTE_17Bank = $3c +DEF HiddenEventsFor_ROUTE_23 = $6dab +DEF HiddenEventsFor_ROUTE_23Bank = $3c +DEF HiddenEventsFor_VICTORY_ROAD_2F = $6dbe +DEF HiddenEventsFor_VICTORY_ROAD_2FBank = $3c +DEF HiddenEventsFor_ROUTE_25 = $6dcb +DEF HiddenEventsFor_ROUTE_25Bank = $3c +DEF HiddenEventsFor_BILLS_HOUSE = $6dd8 +DEF HiddenEventsFor_BILLS_HOUSEBank = $3c +DEF HiddenEventsFor_ROUTE_4 = $6ddf +DEF HiddenEventsFor_ROUTE_4Bank = $3c +DEF HiddenEventsFor_MT_MOON_POKECENTER = $6de6 +DEF HiddenEventsFor_MT_MOON_POKECENTERBank = $3c +DEF HiddenEventsFor_ROUTE_9 = $6df3 +DEF HiddenEventsFor_ROUTE_9Bank = $3c +DEF HiddenEventsFor_TRADE_CENTER = $6dfa +DEF HiddenEventsFor_TRADE_CENTERBank = $3c +DEF HiddenEventsFor_COLOSSEUM = $6e07 +DEF HiddenEventsFor_COLOSSEUMBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU = $6e14 +DEF HiddenEventsFor_INDIGO_PLATEAUBank = $3c +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBY = $6e21 +DEF HiddenEventsFor_INDIGO_PLATEAU_LOBBYBank = $3c +DEF HiddenEventsFor_COPYCATS_HOUSE_2F = $6e28 +DEF HiddenEventsFor_COPYCATS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_FIGHTING_DOJO = $6e2f +DEF HiddenEventsFor_FIGHTING_DOJOBank = $3c +DEF HiddenEventsFor_SAFFRON_GYM = $6e48 +DEF HiddenEventsFor_SAFFRON_GYMBank = $3c +DEF HiddenEventsFor_SAFFRON_POKECENTER = $6e4f +DEF HiddenEventsFor_SAFFRON_POKECENTERBank = $3c +DEF HiddenEventsFor_REDS_HOUSE_2F = $6e5c +DEF HiddenEventsFor_REDS_HOUSE_2FBank = $3c +DEF HiddenEventsFor_BLUES_HOUSE = $6e69 +DEF HiddenEventsFor_BLUES_HOUSEBank = $3c +DEF HiddenEventsFor_OAKS_LAB = $6e7c +DEF HiddenEventsFor_OAKS_LABBank = $3c +DEF HiddenEventsFor_VIRIDIAN_CITY = $6e95 +DEF HiddenEventsFor_VIRIDIAN_CITYBank = $3c +DEF HiddenEventsFor_VIRIDIAN_POKECENTER = $6e9c +DEF HiddenEventsFor_VIRIDIAN_POKECENTERBank = $3c +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSE = $6ea9 +DEF HiddenEventsFor_VIRIDIAN_SCHOOL_HOUSEBank = $3c +DEF HiddenEventsFor_VIRIDIAN_GYM = $6eb6 +DEF HiddenEventsFor_VIRIDIAN_GYMBank = $3c +DEF HiddenEventsFor_MUSEUM_1F = $6ec3 +DEF HiddenEventsFor_MUSEUM_1FBank = $3c +DEF HiddenEventsFor_PEWTER_GYM = $6ed0 +DEF HiddenEventsFor_PEWTER_GYMBank = $3c +DEF HiddenEventsFor_PEWTER_POKECENTER = $6edd +DEF HiddenEventsFor_PEWTER_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_CITY = $6eea +DEF HiddenEventsFor_CERULEAN_CITYBank = $3c +DEF HiddenEventsFor_CERULEAN_POKECENTER = $6ef1 +DEF HiddenEventsFor_CERULEAN_POKECENTERBank = $3c +DEF HiddenEventsFor_CERULEAN_GYM = $6efe +DEF HiddenEventsFor_CERULEAN_GYMBank = $3c +DEF HiddenEventsFor_BIKE_SHOP = $6f0b +DEF HiddenEventsFor_BIKE_SHOPBank = $3c +DEF HiddenEventsFor_CERULEAN_CAVE_1F = $6f30 +DEF HiddenEventsFor_CERULEAN_CAVE_1FBank = $3c +DEF HiddenEventsFor_LAVENDER_POKECENTER = $6f37 +DEF HiddenEventsFor_LAVENDER_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_TOWER_5F = $6f44 +DEF HiddenEventsFor_POKEMON_TOWER_5FBank = $3c +DEF HiddenEventsFor_MR_FUJIS_HOUSE = $6f4b +DEF HiddenEventsFor_MR_FUJIS_HOUSEBank = $3c +DEF HiddenEventsFor_VERMILION_CITY = $6f5e +DEF HiddenEventsFor_VERMILION_CITYBank = $3c +DEF HiddenEventsFor_VERMILION_POKECENTER = $6f65 +DEF HiddenEventsFor_VERMILION_POKECENTERBank = $3c +DEF HiddenEventsFor_POKEMON_FAN_CLUB = $6f72 +DEF HiddenEventsFor_POKEMON_FAN_CLUBBank = $3c +DEF HiddenEventsFor_VERMILION_GYM = $6f7f +DEF HiddenEventsFor_VERMILION_GYMBank = $3c +DEF HiddenEventsFor_CELADON_CITY = $6fec +DEF HiddenEventsFor_CELADON_CITYBank = $3c +DEF HiddenEventsFor_CELADON_HOTEL = $6ff3 +DEF HiddenEventsFor_CELADON_HOTELBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_2F = $6ffa +DEF HiddenEventsFor_CELADON_MANSION_2FBank = $3c +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSE = $7001 +DEF HiddenEventsFor_CELADON_MANSION_ROOF_HOUSEBank = $3c +DEF HiddenEventsFor_CELADON_POKECENTER = $7014 +DEF HiddenEventsFor_CELADON_POKECENTERBank = $3c +DEF HiddenEventsFor_CELADON_GYM = $7021 +DEF HiddenEventsFor_CELADON_GYMBank = $3c +DEF HiddenEventsFor_GAME_CORNER = $702e +DEF HiddenEventsFor_GAME_CORNERBank = $3c +DEF HiddenEventsFor_FUCHSIA_POKECENTER = $714f +DEF HiddenEventsFor_FUCHSIA_POKECENTERBank = $3c +DEF HiddenEventsFor_SAFARI_ZONE_GATE = $715c +DEF HiddenEventsFor_SAFARI_ZONE_GATEBank = $3c +DEF HiddenEventsFor_FUCHSIA_GYM = $7163 +DEF HiddenEventsFor_FUCHSIA_GYMBank = $3c +DEF HiddenEventsFor_POKEMON_MANSION_1F = $7170 +DEF HiddenEventsFor_POKEMON_MANSION_1FBank = $3c +DEF HiddenEventsFor_CINNABAR_GYM = $717d +DEF HiddenEventsFor_CINNABAR_GYMBank = $3c +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOM = $71a8 +DEF HiddenEventsFor_CINNABAR_LAB_FOSSIL_ROOMBank = $3c +DEF HiddenEventsFor_CINNABAR_POKECENTER = $71b5 +DEF HiddenEventsFor_CINNABAR_POKECENTERBank = $3c +DEF TrashCanRandom = $71c2 +DEF TrashCanRandomBank = $3c +DEF Yellow_SampleSecondTrashCan = $71fe +DEF Yellow_SampleSecondTrashCanBank = $3c +DEF GymTrashCans3c = $7223 +DEF GymTrashCans3cBank = $3c +DEF PrintBeginningBattleText = $4000 +DEF PrintBeginningBattleTextBank = $3d +DEF WildMonAppearedText = $40c7 +DEF WildMonAppearedTextBank = $3d +DEF HookedMonAttackedText = $40e0 +DEF HookedMonAttackedTextBank = $3d +DEF EnemyAppearedText = $40f8 +DEF EnemyAppearedTextBank = $3d +DEF TrainerWantsToFightText = $4106 +DEF TrainerWantsToFightTextBank = $3d +DEF UnveiledGhostText = $411a +DEF UnveiledGhostTextBank = $3d +DEF GhostCantBeIDdText = $4138 +DEF GhostCantBeIDdTextBank = $3d +DEF PrintSendOutMonMessage = $4154 +DEF PrintSendOutMonMessageBank = $3d +DEF GoText = $41a9 +DEF GoTextBank = $3d +DEF DoItText = $41b3 +DEF DoItTextBank = $3d +DEF GetmText = $41bf +DEF GetmTextBank = $3d +DEF EnemysWeakText = $41ca +DEF EnemysWeakTextBank = $3d +DEF PrintPlayerMon1Text = $41e1 +DEF PrintPlayerMon1TextBank = $3d +DEF PlayerMon1Text = $41e5 +DEF PlayerMon1TextBank = $3d +DEF RetreatMon = $41eb +DEF RetreatMonBank = $3d +DEF PlayerMon2Text = $41f1 +DEF PlayerMon2TextBank = $3d +DEF EnoughText = $4241 +DEF EnoughTextBank = $3d +DEF OKExclamationText = $424b +DEF OKExclamationTextBank = $3d +DEF GoodText = $4254 +DEF GoodTextBank = $3d +DEF PrintComeBackText = $425f +DEF PrintComeBackTextBank = $3d +DEF ComeBackText = $4263 +DEF ComeBackTextBank = $3d +DEF DisplayLinkBattleVersusTextBox = $426a +DEF DisplayLinkBattleVersusTextBoxBank = $3d +DEF DoubleSelectedStats = $42a1 +DEF DoubleSelectedStatsBank = $3d +DEF HalveSelectedStats = $42c8 +DEF HalveSelectedStatsBank = $3d +DEF _ScrollTrainerPicAfterBattle = $42f4 +DEF _ScrollTrainerPicAfterBattleBank = $3d +DEF DrawTrainerPicColumn = $4328 +DEF DrawTrainerPicColumnBank = $3d +DEF StarterPikachuBattleEntranceAnimation = $433a +DEF StarterPikachuBattleEntranceAnimationBank = $3d +DEF DecrementPP = $4376 +DEF DecrementPPBank = $3d +DEF ModifyPikachuHappiness = $43a5 +DEF ModifyPikachuHappinessBank = $3d +DEF HappinessChangeTable = $4420 +DEF HappinessChangeTableBank = $3d +DEF PikachuMoods = $4441 +DEF PikachuMoodsBank = $3d +DEF RedPicBack = $444c +DEF RedPicBackBank = $3d +DEF OldManPicBack = $44dc +DEF OldManPicBackBank = $3d +DEF ProfOakPicBack = $456d +DEF ProfOakPicBackBank = $3d +DEF Func_f531b = $45da +DEF Func_f531bBank = $3d +DEF Func_f5476 = $4727 +DEF Func_f5476Bank = $3d +DEF asm_f547c = $472d +DEF asm_f547cBank = $3d +DEF asm_f547f = $4730 +DEF asm_f547fBank = $3d +DEF PointerTable_f5488 = $4739 +DEF PointerTable_f5488Bank = $3d +DEF PokeCup = $473f +DEF PokeCupBank = $3d +DEF PikaCup = $4795 +DEF PikaCupBank = $3d +DEF PetitCup = $47eb +DEF PetitCupBank = $3d +DEF NotThreeMonsInParty = $48c4 +DEF NotThreeMonsInPartyBank = $3d +DEF MewInParty = $48cd +DEF MewInPartyBank = $3d +DEF DuplicateSpecies = $48d6 +DEF DuplicateSpeciesBank = $3d +DEF LevelAbove55 = $48df +DEF LevelAbove55Bank = $3d +DEF LevelUnder50 = $48e8 +DEF LevelUnder50Bank = $3d +DEF CombinedLevelsGreaterThan155 = $48f1 +DEF CombinedLevelsGreaterThan155Bank = $3d +DEF LevelAbove30 = $48fa +DEF LevelAbove30Bank = $3d +DEF LevelUnder25 = $4903 +DEF LevelUnder25Bank = $3d +DEF CombinedLevelsAbove80 = $490c +DEF CombinedLevelsAbove80Bank = $3d +DEF LevelAbove20 = $4915 +DEF LevelAbove20Bank = $3d +DEF LevelUnder15 = $491e +DEF LevelUnder15Bank = $3d +DEF CombinedLevelsAbove50 = $4927 +DEF CombinedLevelsAbove50Bank = $3d +DEF asm_f5689 = $4930 +DEF asm_f5689Bank = $3d +DEF asm_f569b = $4942 +DEF asm_f569bBank = $3d +DEF asm_f56ad = $4954 +DEF asm_f56adBank = $3d +DEF Func_f56bd = $4964 +DEF Func_f56bdBank = $3d +DEF PointerTable_f56ee = $4995 +DEF PointerTable_f56eeBank = $3d +DEF Text_f56f4 = $499b +DEF Text_f56f4Bank = $3d +DEF Text_f5728 = $49ce +DEF Text_f5728Bank = $3d +DEF Text_f575b = $4a00 +DEF Text_f575bBank = $3d +DEF Text_f5791 = $4a35 +DEF Text_f5791Bank = $3d +DEF Text_f579c = $4a40 +DEF Text_f579cBank = $3d +DEF Colosseum3MonsText = $4a5f +DEF Colosseum3MonsTextBank = $3d +DEF ColosseumMewText = $4a79 +DEF ColosseumMewTextBank = $3d +DEF ColosseumDifferentMonsText = $4a8c +DEF ColosseumDifferentMonsTextBank = $3d +DEF ColosseumMaxL55Text = $4a9d +DEF ColosseumMaxL55TextBank = $3d +DEF ColosseumMinL50Text = $4ab6 +DEF ColosseumMinL50TextBank = $3d +DEF ColosseumTotalL155Text = $4ad0 +DEF ColosseumTotalL155TextBank = $3d +DEF ColosseumMaxL30Text = $4aec +DEF ColosseumMaxL30TextBank = $3d +DEF ColosseumMinL25Text = $4b05 +DEF ColosseumMinL25TextBank = $3d +DEF ColosseumTotalL80Text = $4b1f +DEF ColosseumTotalL80TextBank = $3d +DEF ColosseumMaxL20Text = $4b3a +DEF ColosseumMaxL20TextBank = $3d +DEF ColosseumMinL15Text = $4b53 +DEF ColosseumMinL15TextBank = $3d +DEF ColosseumTotalL50Text = $4b6d +DEF ColosseumTotalL50TextBank = $3d +DEF ColosseumHeightText = $4b88 +DEF ColosseumHeightTextBank = $3d +DEF ColosseumWeightText = $4ba2 +DEF ColosseumWeightTextBank = $3d +DEF ColosseumEvolvedText = $4bbb +DEF ColosseumEvolvedTextBank = $3d +DEF ColosseumIneligibleText = $4bcc +DEF ColosseumIneligibleTextBank = $3d +DEF LinkMenu = $4be6 +DEF LinkMenuBank = $3d +DEF Func_f59ec = $4dc6 +DEF Func_f59ecBank = $3d +DEF ColosseumWhereToText = $4ddc +DEF ColosseumWhereToTextBank = $3d +DEF ColosseumPleaseWaitText = $4ded +DEF ColosseumPleaseWaitTextBank = $3d +DEF ColosseumCanceledText = $4e04 +DEF ColosseumCanceledTextBank = $3d +DEF ColosseumVersionText = $4e17 +DEF ColosseumVersionTextBank = $3d +DEF TextTerminator_f5a16 = $4e2c +DEF TextTerminator_f5a16Bank = $3d +DEF TradeCenterText = $4e2d +DEF TradeCenterTextBank = $3d +DEF HandleMenuInputDuplicate = $4e47 +DEF HandleMenuInputDuplicateBank = $3d +DEF HandleMenuInputPokemonSelectionDuplicate = $4e4b +DEF HandleMenuInputPokemonSelectionDuplicateBank = $3d +DEF PlaceMenuCursorDuplicate = $4eb7 +DEF PlaceMenuCursorDuplicateBank = $3d +DEF PrintStrengthText = $4f0d +DEF PrintStrengthTextBank = $3d +DEF UsedStrengthText = $4f1e +DEF UsedStrengthTextBank = $3d +DEF CanMoveBouldersText = $4f3e +DEF CanMoveBouldersTextBank = $3d +DEF IsSurfingAllowed = $4f5f +DEF IsSurfingAllowedBank = $3d +DEF SeafoamIslandsB4FStairsCoords = $4f96 +DEF SeafoamIslandsB4FStairsCoordsBank = $3d +DEF CurrentTooFastText = $4f99 +DEF CurrentTooFastTextBank = $3d +DEF CyclingIsFunText = $4fa9 +DEF CyclingIsFunTextBank = $3d +DEF AddItemToInventory_ = $4fc6 +DEF AddItemToInventory_Bank = $3d +DEF RemoveItemFromInventory_ = $5036 +DEF RemoveItemFromInventory_Bank = $3d +DEF TrainerInfoTextBoxTileGraphics = $5079 +DEF TrainerInfoTextBoxTileGraphicsBank = $3d +DEF TrainerCardFontGraphics = $5109 +DEF TrainerCardFontGraphicsBank = $3d +DEF TrainerInfoTextBoxTileGraphicsEnd = $5109 +DEF TrainerInfoTextBoxTileGraphicsEndBank = $3d +DEF CircleTile = $5269 +DEF CircleTileBank = $3d +DEF BadgeNumbersTileGraphics = $5279 +DEF BadgeNumbersTileGraphicsBank = $3d +DEF InitBattle = $52f9 +DEF InitBattleBank = $3d +DEF InitOpponent = $52ff +DEF InitOpponentBank = $3d +DEF DetermineWildOpponent = $530a +DEF DetermineWildOpponentBank = $3d +DEF InitBattleCommon = $5324 +DEF InitBattleCommonBank = $3d +DEF InitWildBattle = $5383 +DEF InitWildBattleBank = $3d +DEF _InitBattleCommon = $53ef +DEF _InitBattleCommonBank = $3d +DEF _LoadTrainerPic = $545e +DEF _LoadTrainerPicBank = $3d +DEF LoadMonBackPic = $547c +DEF LoadMonBackPicBank = $3d +DEF AnimateSendingOutMon = $54aa +DEF AnimateSendingOutMonBank = $3d +DEF CopyUncompressedPicToTilemap = $54fd +DEF CopyUncompressedPicToTilemapBank = $3d +DEF CopyUncompressedPicToHL = $5507 +DEF CopyUncompressedPicToHLBank = $3d +DEF InitBattleVariables = $553a +DEF InitBattleVariablesBank = $3d +DEF FocusEnergyEffect_ = $558c +DEF FocusEnergyEffect_Bank = $3d +DEF GettingPumpedText = $55b8 +DEF GettingPumpedTextBank = $3d +DEF HealEffect_ = $55c6 +DEF HealEffect_Bank = $3d +DEF StartedSleepingEffect = $567c +DEF StartedSleepingEffectBank = $3d +DEF FellAsleepBecameHealthyText = $5689 +DEF FellAsleepBecameHealthyTextBank = $3d +DEF RegainedHealthText = $569f +DEF RegainedHealthTextBank = $3d +DEF TransformEffect_ = $56b2 +DEF TransformEffect_Bank = $3d +DEF TransformedText = $578b +DEF TransformedTextBank = $3d +DEF ReflectLightScreenEffect_ = $579e +DEF ReflectLightScreenEffect_Bank = $3d +DEF LightScreenProtectedText = $57de +DEF LightScreenProtectedTextBank = $3d +DEF ReflectGainedArmorText = $57f4 +DEF ReflectGainedArmorTextBank = $3d +DEF EffectCallBattleCore = $5809 +DEF EffectCallBattleCoreBank = $3d +DEF MistEffect_ = $580e +DEF MistEffect_Bank = $3d +DEF ShroudedInMistText = $5835 +DEF ShroudedInMistTextBank = $3d +DEF OneHitKOEffect_ = $5848 +DEF OneHitKOEffect_Bank = $3d +DEF PayDayEffect_ = $5881 +DEF PayDayEffect_Bank = $3d +DEF CoinsScatteredText = $58cd +DEF CoinsScatteredTextBank = $3d +DEF ParalyzeEffect_ = $58df +DEF ParalyzeEffect_Bank = $3d +DEF GetMachinePrice = $5951 +DEF GetMachinePriceBank = $3d +DEF TechnicalMachinePrices = $5972 +DEF TechnicalMachinePricesBank = $3d +DEF _Multiply = $598b +DEF _MultiplyBank = $3d +DEF _Divide = $59ef +DEF _DivideBank = $3d +DEF _GivePokemon = $5a77 +DEF _GivePokemonBank = $3d +DEF SetPokedexOwnedFlag = $5adc +DEF SetPokedexOwnedFlagBank = $3d +DEF UnknownTerminator_f6794 = $5b04 +DEF UnknownTerminator_f6794Bank = $3d +DEF GotMonText = $5b05 +DEF GotMonTextBank = $3d +DEF SentToBoxText = $5b19 +DEF SentToBoxTextBank = $3d +DEF BoxIsFullText = $5b44 +DEF BoxIsFullTextBank = $3d +DEF GetTrainerName_ = $5b82 +DEF GetTrainerName_Bank = $3d +DEF Random_ = $5bb9 +DEF Random_Bank = $3d +DEF GetPredefPointer = $5bca +DEF GetPredefPointerBank = $3d +DEF DrawPlayerHUDAndHPBarPredef = $5bfa +DEF DrawPlayerHUDAndHPBarPredefBank = $3d +DEF PredefPointers = $5bfa +DEF PredefPointersBank = $3d +DEF CopyUncompressedPicToTilemapPredef = $5bfd +DEF CopyUncompressedPicToTilemapPredefBank = $3d +DEF AnimateSendingOutMonPredef = $5c00 +DEF AnimateSendingOutMonPredefBank = $3d +DEF ScaleSpriteByTwoPredef = $5c03 +DEF ScaleSpriteByTwoPredefBank = $3d +DEF LoadMonBackPicPredef = $5c06 +DEF LoadMonBackPicPredefBank = $3d +DEF CopyDownscaledMonTilesPredef = $5c09 +DEF CopyDownscaledMonTilesPredefBank = $3d +DEF JumpMoveEffectPredef = $5c0c +DEF JumpMoveEffectPredefBank = $3d +DEF HealPartyPredef = $5c0f +DEF HealPartyPredefBank = $3d +DEF MoveAnimationPredef = $5c12 +DEF MoveAnimationPredefBank = $3d +DEF DivideBCDPredefPredef = $5c15 +DEF DivideBCDPredefPredefBank = $3d +DEF DivideBCDPredef2Predef = $5c18 +DEF DivideBCDPredef2PredefBank = $3d +DEF AddBCDPredefPredef = $5c1b +DEF AddBCDPredefPredefBank = $3d +DEF SubBCDPredefPredef = $5c1e +DEF SubBCDPredefPredefBank = $3d +DEF DivideBCDPredef3Predef = $5c21 +DEF DivideBCDPredef3PredefBank = $3d +DEF DivideBCDPredef4Predef = $5c24 +DEF DivideBCDPredef4PredefBank = $3d +DEF InitPlayerDataPredef = $5c27 +DEF InitPlayerDataPredefBank = $3d +DEF FlagActionPredefPredef = $5c2a +DEF FlagActionPredefPredefBank = $3d +DEF HideObjectPredef = $5c2d +DEF HideObjectPredefBank = $3d +DEF IsObjectHiddenPredef = $5c30 +DEF IsObjectHiddenPredefBank = $3d +DEF ApplyOutOfBattlePoisonDamagePredef = $5c33 +DEF ApplyOutOfBattlePoisonDamagePredefBank = $3d +DEF AnyPartyAlivePredef = $5c36 +DEF AnyPartyAlivePredefBank = $3d +DEF ShowObjectPredef = $5c39 +DEF ShowObjectPredefBank = $3d +DEF ShowObject2Predef = $5c3c +DEF ShowObject2PredefBank = $3d +DEF ReplaceTileBlockPredef = $5c3f +DEF ReplaceTileBlockPredefBank = $3d +DEF InitPlayerData2Predef = $5c42 +DEF InitPlayerData2PredefBank = $3d +DEF LoadTilesetHeaderPredef = $5c45 +DEF LoadTilesetHeaderPredefBank = $3d +DEF LearnMoveFromLevelUpPredef = $5c48 +DEF LearnMoveFromLevelUpPredefBank = $3d +DEF LearnMovePredef = $5c4b +DEF LearnMovePredefBank = $3d +DEF GetQuantityOfItemInBagPredef = $5c4e +DEF GetQuantityOfItemInBagPredefBank = $3d +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredef = $5c51 +DEF CheckForHiddenEventOrBookshelfOrCardKeyDoorPredefBank = $3d +DEF GiveItemPredef = $5c54 +DEF GiveItemPredefBank = $3d +DEF ChangeBGPalColor0_4FramesPredef = $5c57 +DEF ChangeBGPalColor0_4FramesPredefBank = $3d +DEF FindPathToPlayerPredef = $5c5a +DEF FindPathToPlayerPredefBank = $3d +DEF PredefShakeScreenVerticallyPredef = $5c5d +DEF PredefShakeScreenVerticallyPredefBank = $3d +DEF CalcPositionOfPlayerRelativeToNPCPredef = $5c60 +DEF CalcPositionOfPlayerRelativeToNPCPredefBank = $3d +DEF ConvertNPCMovementDirectionsToJoypadMasksPredef = $5c63 +DEF ConvertNPCMovementDirectionsToJoypadMasksPredefBank = $3d +DEF PredefShakeScreenHorizontallyPredef = $5c66 +DEF PredefShakeScreenHorizontallyPredefBank = $3d +DEF UpdateHPBarPredef = $5c69 +DEF UpdateHPBarPredefBank = $3d +DEF HPBarLengthPredef = $5c6c +DEF HPBarLengthPredefBank = $3d +DEF Diploma_TextBoxBorderPredef = $5c6f +DEF Diploma_TextBoxBorderPredefBank = $3d +DEF DoubleOrHalveSelectedStatsPredef = $5c72 +DEF DoubleOrHalveSelectedStatsPredefBank = $3d +DEF ShowPokedexMenuPredef = $5c75 +DEF ShowPokedexMenuPredefBank = $3d +DEF EvolutionAfterBattlePredef = $5c78 +DEF EvolutionAfterBattlePredefBank = $3d +DEF SaveMainDataPredef = $5c7b +DEF SaveMainDataPredefBank = $3d +DEF InitOpponentPredef = $5c7e +DEF InitOpponentPredefBank = $3d +DEF CableClub_RunPredef = $5c81 +DEF CableClub_RunPredefBank = $3d +DEF DrawBadgesPredef = $5c84 +DEF DrawBadgesPredefBank = $3d +DEF ExternalClockTradeAnimPredef = $5c87 +DEF ExternalClockTradeAnimPredefBank = $3d +DEF BattleTransitionPredef = $5c8a +DEF BattleTransitionPredefBank = $3d +DEF CopyTileIDsFromListPredef = $5c8d +DEF CopyTileIDsFromListPredefBank = $3d +DEF PlayIntroPredef = $5c90 +DEF PlayIntroPredefBank = $3d +DEF GetIntroMoveSoundPredef = $5c93 +DEF GetIntroMoveSoundPredefBank = $3d +DEF FlashScreenPredef = $5c96 +DEF FlashScreenPredefBank = $3d +DEF GetTileAndCoordsInFrontOfPlayerPredef = $5c99 +DEF GetTileAndCoordsInFrontOfPlayerPredefBank = $3d +DEF StatusScreenPredef = $5c9c +DEF StatusScreenPredefBank = $3d +DEF StatusScreen2Predef = $5c9f +DEF StatusScreen2PredefBank = $3d +DEF InternalClockTradeAnimPredef = $5ca2 +DEF InternalClockTradeAnimPredefBank = $3d +DEF TrainerEngagePredef = $5ca5 +DEF TrainerEngagePredefBank = $3d +DEF IndexToPokedexPredef = $5ca8 +DEF IndexToPokedexPredefBank = $3d +DEF DisplayPicCenteredOrUpperRightPredef = $5cab +DEF DisplayPicCenteredOrUpperRightPredefBank = $3d +DEF UsedCutPredef = $5cae +DEF UsedCutPredefBank = $3d +DEF ShowPokedexDataPredef = $5cb1 +DEF ShowPokedexDataPredefBank = $3d +DEF WriteMonMovesPredef = $5cb4 +DEF WriteMonMovesPredefBank = $3d +DEF SaveMenuPredef = $5cb7 +DEF SaveMenuPredefBank = $3d +DEF LoadSGBPredef = $5cba +DEF LoadSGBPredefBank = $3d +DEF MarkTownVisitedAndLoadToggleableObjectsPredef = $5cbd +DEF MarkTownVisitedAndLoadToggleableObjectsPredefBank = $3d +DEF SetPartyMonTypesPredef = $5cc0 +DEF SetPartyMonTypesPredefBank = $3d +DEF CanLearnTMPredef = $5cc3 +DEF CanLearnTMPredefBank = $3d +DEF TMToMovePredef = $5cc6 +DEF TMToMovePredefBank = $3d +DEF _RunPaletteCommandPredef = $5cc9 +DEF _RunPaletteCommandPredefBank = $3d +DEF StarterDexPredef = $5ccc +DEF StarterDexPredefBank = $3d +DEF _AddPartyMonPredef = $5ccf +DEF _AddPartyMonPredefBank = $3d +DEF UpdateHPBar2Predef = $5cd2 +DEF UpdateHPBar2PredefBank = $3d +DEF DrawEnemyHUDAndHPBarPredef = $5cd5 +DEF DrawEnemyHUDAndHPBarPredefBank = $3d +DEF LoadTownMap_NestPredef = $5cd8 +DEF LoadTownMap_NestPredefBank = $3d +DEF PrintMonTypePredef = $5cdb +DEF PrintMonTypePredefBank = $3d +DEF EmotionBubblePredef = $5cde +DEF EmotionBubblePredefBank = $3d +DEF EmptyFuncPredef = $5ce1 +DEF EmptyFuncPredefBank = $3d +DEF AskNamePredef = $5ce4 +DEF AskNamePredefBank = $3d +DEF PewterGuysPredef = $5ce7 +DEF PewterGuysPredefBank = $3d +DEF SavePartyAndDexDataPredef = $5cea +DEF SavePartyAndDexDataPredefBank = $3d +DEF LoadPartyAndDexDataPredef = $5ced +DEF LoadPartyAndDexDataPredefBank = $3d +DEF TryLoadSaveFilePredef = $5cf0 +DEF TryLoadSaveFilePredefBank = $3d +DEF SaveCurrentBoxDataPredef = $5cf3 +DEF SaveCurrentBoxDataPredefBank = $3d +DEF DoInGameTradeDialoguePredef = $5cf6 +DEF DoInGameTradeDialoguePredefBank = $3d +DEF HallOfFamePCPredef = $5cf9 +DEF HallOfFamePCPredefBank = $3d +DEF DisplayDexRatingPredef = $5cfc +DEF DisplayDexRatingPredefBank = $3d +DEF _LeaveMapAnimPredef = $5cff +DEF _LeaveMapAnimPredefBank = $3d +DEF EnterMapAnimPredef = $5d02 +DEF EnterMapAnimPredefBank = $3d +DEF GetTileTwoStepsInFrontOfPlayerPredef = $5d05 +DEF GetTileTwoStepsInFrontOfPlayerPredefBank = $3d +DEF CheckForCollisionWhenPushingBoulderPredef = $5d08 +DEF CheckForCollisionWhenPushingBoulderPredefBank = $3d +DEF PrintStrengthTextPredef = $5d0b +DEF PrintStrengthTextPredefBank = $3d +DEF PickUpItemPredef = $5d0e +DEF PickUpItemPredefBank = $3d +DEF PrintMoveTypePredef = $5d11 +DEF PrintMoveTypePredefBank = $3d +DEF LoadMovePPsPredef = $5d14 +DEF LoadMovePPsPredefBank = $3d +DEF DrawHPPredef = $5d17 +DEF DrawHPPredefBank = $3d +DEF DrawHP2Predef = $5d1a +DEF DrawHP2PredefBank = $3d +DEF DisplayElevatorFloorMenuPredef = $5d1d +DEF DisplayElevatorFloorMenuPredefBank = $3d +DEF OaksAideScriptPredef = $5d20 +DEF OaksAideScriptPredefBank = $3d +DEF SurfingPikachuMinigame = $4000 +DEF SurfingPikachuMinigameBank = $3e +DEF SurfingPikachuLoop = $4071 +DEF SurfingPikachuLoopBank = $3e +DEF SurfingPikachu_CheckPressedSelect = $409e +DEF SurfingPikachu_CheckPressedSelectBank = $3e +DEF Func_f80b7 = $40a9 +DEF Func_f80b7Bank = $3e +DEF SurfingMinigame_UpdateMusicTempo = $40b6 +DEF SurfingMinigame_UpdateMusicTempoBank = $3e +DEF SurfingMinigame_ResetMusicTempo = $40f1 +DEF SurfingMinigame_ResetMusicTempoBank = $3e +DEF SurfingPikachuMinigame_LoadGFXAndLayout = $4108 +DEF SurfingPikachuMinigame_LoadGFXAndLayoutBank = $3e +DEF SurfingPikachuMinigame_SetBGPals = $41d5 +DEF SurfingPikachuMinigame_SetBGPalsBank = $3e +DEF Func_f81ff = $41e5 +DEF Func_f81ffBank = $3e +DEF Func_f8233 = $4219 +DEF Func_f8233Bank = $3e +DEF Unkn_f8248 = $422e +DEF Unkn_f8248Bank = $3e +DEF Unkn_f8249 = $422f +DEF Unkn_f8249Bank = $3e +DEF Unkn_f824d = $4233 +DEF Unkn_f824dBank = $3e +DEF Unkn_f8252 = $4238 +DEF Unkn_f8252Bank = $3e +DEF Func_f8256 = $423c +DEF Func_f8256Bank = $3e +DEF Unkn_f8279 = $425f +DEF Unkn_f8279Bank = $3e +DEF RunSurfingMinigameRoutine = $4268 +DEF RunSurfingMinigameRoutineBank = $3e +DEF SurfingMinigameRoutine_SpawnPikachu = $4291 +DEF SurfingMinigameRoutine_SpawnPikachuBank = $3e +DEF SurfingMinigame_RunGame = $42a3 +DEF SurfingMinigame_RunGameBank = $3e +DEF Func_f8324 = $430a +DEF Func_f8324Bank = $3e +DEF Func_f835c = $4342 +DEF Func_f835cBank = $3e +DEF SurfingMinigame_DrawResultsScreenAndWait = $4372 +DEF SurfingMinigame_DrawResultsScreenAndWaitBank = $3e +DEF SurfingMinigame_WriteHPLeftAndWait = $437f +DEF SurfingMinigame_WriteHPLeftAndWaitBank = $3e +DEF SurfingMinigame_WriteRadnessAndWait = $4390 +DEF SurfingMinigame_WriteRadnessAndWaitBank = $3e +DEF SurfingMinigame_WriteTotalAndWait = $43a1 +DEF SurfingMinigame_WriteTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotalAndWait = $43b2 +DEF SurfingMinigame_AddRemainingHPToTotalAndWaitBank = $3e +DEF SurfingMinigame_AddRadnessToTotalAndWait = $43c9 +DEF SurfingMinigame_AddRadnessToTotalAndWaitBank = $3e +DEF SurfingMinigame_WaitLast = $43ec +DEF SurfingMinigame_WaitLastBank = $3e +DEF SurfingMinigame_ExitOnPressA = $43f5 +DEF SurfingMinigame_ExitOnPressABank = $3e +DEF SurfingMinigame_GameOver = $4403 +DEF SurfingMinigame_GameOverBank = $3e +DEF SurfingMinigame_RunDelayTimer = $4426 +DEF SurfingMinigame_RunDelayTimerBank = $3e +DEF SurfingMinigame_UpdatePikachuDistance = $4432 +DEF SurfingMinigame_UpdatePikachuDistanceBank = $3e +DEF SurfingMinigameAnimatedObjectFn_Pikachu = $4456 +DEF SurfingMinigameAnimatedObjectFn_PikachuBank = $3e +DEF Jumptable_f847f = $4465 +DEF Jumptable_f847fBank = $3e +DEF Func_f848d = $4473 +DEF Func_f848dBank = $3e +DEF SurfingMinigame_ScoreCurrentWave = $44c8 +DEF SurfingMinigame_ScoreCurrentWaveBank = $3e +DEF Func_f8516 = $44fc +DEF Func_f8516Bank = $3e +DEF Func_f8545 = $452b +DEF Func_f8545Bank = $3e +DEF Func_f8561 = $4547 +DEF Func_f8561Bank = $3e +DEF Func_f856d = $4553 +DEF Func_f856dBank = $3e +DEF Func_f8579 = $455f +DEF Func_f8579Bank = $3e +DEF SurfingMinigame_DPadAction = $457e +DEF SurfingMinigame_DPadActionBank = $3e +DEF SurfingMinigame_TileInteraction = $45ec +DEF SurfingMinigame_TileInteractionBank = $3e +DEF SurfingMinigame_SpeedUpPikachu = $469e +DEF SurfingMinigame_SpeedUpPikachuBank = $3e +DEF SufingMinigame_ReduceSpeedBy64 = $46b6 +DEF SufingMinigame_ReduceSpeedBy64Bank = $3e +DEF SufingMinigame_ReduceSpeedBy128 = $46dd +DEF SufingMinigame_ReduceSpeedBy128Bank = $3e +DEF Func_f871e = $4704 +DEF Func_f871eBank = $3e +DEF Func_f8742 = $4728 +DEF Func_f8742Bank = $3e +DEF Func_f8778 = $475e +DEF Func_f8778Bank = $3e +DEF SufingMinigame_GetSpeedDividedBy32 = $478e +DEF SufingMinigame_GetSpeedDividedBy32Bank = $3e +DEF Func_f87b5 = $479b +DEF Func_f87b5Bank = $3e +DEF Func_f87fb = $47e1 +DEF Func_f87fbBank = $3e +DEF Func_f8807 = $47ed +DEF Func_f8807Bank = $3e +DEF SurfingMinigameAnimatedObjectFn_FlippingPika = $47f1 +DEF SurfingMinigameAnimatedObjectFn_FlippingPikaBank = $3e +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachu = $4811 +DEF SurfingMinigameAnimatedObjectFn_IntroAnimationPikachuBank = $3e +DEF SurfingMinigame_MoveClouds = $482e +DEF SurfingMinigame_MoveCloudsBank = $3e +DEF SurfingMinigame_ReadBGMapBuffer = $4851 +DEF SurfingMinigame_ReadBGMapBufferBank = $3e +DEF SurfingMinigame_SetPikachuHeight = $4894 +DEF SurfingMinigame_SetPikachuHeightBank = $3e +DEF SurfingMinigame_Deduct1HP = $48ca +DEF SurfingMinigame_Deduct1HPBank = $3e +DEF SurfingMinigame_DrawHP = $48e3 +DEF SurfingMinigame_DrawHPBank = $3e +DEF SurfingMinigame_DrawResultsScreen = $4904 +DEF SurfingMinigame_DrawResultsScreenBank = $3e +DEF SurfingMinigame_PrintTextHiScore = $4a62 +DEF SurfingMinigame_PrintTextHiScoreBank = $3e +DEF SurfingMinigame_WriteHPLeft = $4a76 +DEF SurfingMinigame_WriteHPLeftBank = $3e +DEF SurfingMinigame_AddRemainingHPToTotal = $4a8b +DEF SurfingMinigame_AddRemainingHPToTotalBank = $3e +DEF SurfingMinigame_BCDPrintHPLeft = $4aac +DEF SurfingMinigame_BCDPrintHPLeftBank = $3e +DEF SurfingMinigame_WriteRadness = $4ac9 +DEF SurfingMinigame_WriteRadnessBank = $3e +DEF SurfingMinigame_AddRadnessToTotal = $4ade +DEF SurfingMinigame_AddRadnessToTotalBank = $3e +DEF SurfingMinigame_BCDPrintRadness = $4b08 +DEF SurfingMinigame_BCDPrintRadnessBank = $3e +DEF SurfingMinigame_AddPointsToTotal = $4b28 +DEF SurfingMinigame_AddPointsToTotalBank = $3e +DEF SurfingMinigame_BCDPrintTotalScore = $4b43 +DEF SurfingMinigame_BCDPrintTotalScoreBank = $3e +DEF SurfingMinigame_WriteTotal = $4b63 +DEF SurfingMinigame_WriteTotalBank = $3e +DEF DidPlayerGetAHighScore = $4b7a +DEF DidPlayerGetAHighScoreBank = $3e +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInParty = $4bb3 +DEF SurfingMinigame_PlayPikaCryIfSurfingPikaInPartyBank = $3e +DEF SurfingMinigame_IncreaseRadnessMeter = $4bc7 +DEF SurfingMinigame_IncreaseRadnessMeterBank = $3e +DEF SurfingMinigame_CalculateAndAddRadnessFromStunt = $4bd5 +DEF SurfingMinigame_CalculateAndAddRadnessFromStuntBank = $3e +DEF SurfingMinigame_AddRadness = $4c64 +DEF SurfingMinigame_AddRadnessBank = $3e +DEF Func_f8c97 = $4c7f +DEF Func_f8c97Bank = $3e +DEF SurfingMinigame_ScrollAndGenerateBGMap = $4c98 +DEF SurfingMinigame_ScrollAndGenerateBGMapBank = $3e +DEF SurfingMinigame_GenerateBGMap = $4caf +DEF SurfingMinigame_GenerateBGMapBank = $3e +DEF SurfingMinigame_GetWaveDataPointers = $4d2c +DEF SurfingMinigame_GetWaveDataPointersBank = $3e +DEF Jumptable_f8d53 = $4d3b +DEF Jumptable_f8d53Bank = $3e +DEF SurfingMinigameWaveFunction_NoWave = $4e33 +DEF SurfingMinigameWaveFunction_NoWaveBank = $3e +DEF Unkn_f8e75 = $4e5d +DEF Unkn_f8e75Bank = $3e +DEF Func_f8e7d = $4e65 +DEF Func_f8e7dBank = $3e +DEF Func_f8e86 = $4e6e +DEF Func_f8e86Bank = $3e +DEF Func_f8e8f = $4e77 +DEF Func_f8e8fBank = $3e +DEF Func_f8e98 = $4e80 +DEF Func_f8e98Bank = $3e +DEF Func_f8ea1 = $4e89 +DEF Func_f8ea1Bank = $3e +DEF Func_f8eaa = $4e92 +DEF Func_f8eaaBank = $3e +DEF Func_f8eb3 = $4e9b +DEF Func_f8eb3Bank = $3e +DEF Func_f8ebc = $4ea4 +DEF Func_f8ebcBank = $3e +DEF Func_f8ec5 = $4ead +DEF Func_f8ec5Bank = $3e +DEF Func_f8ece = $4eb6 +DEF Func_f8eceBank = $3e +DEF Func_f8ed7 = $4ebf +DEF Func_f8ed7Bank = $3e +DEF Func_f8ee0 = $4ec8 +DEF Func_f8ee0Bank = $3e +DEF Func_f8ee9 = $4ed1 +DEF Func_f8ee9Bank = $3e +DEF Func_f8ef2 = $4eda +DEF Func_f8ef2Bank = $3e +DEF Func_f8efb = $4ee3 +DEF Func_f8efbBank = $3e +DEF Func_f8f04 = $4eec +DEF Func_f8f04Bank = $3e +DEF Func_f8f0d = $4ef5 +DEF Func_f8f0dBank = $3e +DEF Func_f8f16 = $4efe +DEF Func_f8f16Bank = $3e +DEF Func_f8f1f = $4f07 +DEF Func_f8f1fBank = $3e +DEF Func_f8f28 = $4f10 +DEF Func_f8f28Bank = $3e +DEF Func_f8f31 = $4f19 +DEF Func_f8f31Bank = $3e +DEF Func_f8f3a = $4f22 +DEF Func_f8f3aBank = $3e +DEF Func_f8f43 = $4f2b +DEF Func_f8f43Bank = $3e +DEF Func_f8f4c = $4f34 +DEF Func_f8f4cBank = $3e +DEF Func_f8f55 = $4f3d +DEF Func_f8f55Bank = $3e +DEF Func_f8f5e = $4f46 +DEF Func_f8f5eBank = $3e +DEF Func_f8f67 = $4f4f +DEF Func_f8f67Bank = $3e +DEF Func_f8f70 = $4f58 +DEF Func_f8f70Bank = $3e +DEF Func_f8f79 = $4f61 +DEF Func_f8f79Bank = $3e +DEF Func_f8f82 = $4f6a +DEF Func_f8f82Bank = $3e +DEF Func_f8f8b = $4f73 +DEF Func_f8f8bBank = $3e +DEF Func_f8f94 = $4f7c +DEF Func_f8f94Bank = $3e +DEF Func_f8f9d = $4f85 +DEF Func_f8f9dBank = $3e +DEF Func_f8fa4 = $4f8c +DEF Func_f8fa4Bank = $3e +DEF SurfingMinigameWaveFunction_GoToNextWaveFunction = $4f91 +DEF SurfingMinigameWaveFunction_GoToNextWaveFunctionBank = $3e +DEF SurfingMinigameWaveFunction_ResetWaveFunction = $4f96 +DEF SurfingMinigameWaveFunction_ResetWaveFunctionBank = $3e +DEF SurfingPikachuMinigameIntro = $4f9b +DEF SurfingPikachuMinigameIntroBank = $3e +DEF DrawSurfingPikachuMinigameIntroBackground = $5035 +DEF DrawSurfingPikachuMinigameIntroBackgroundBank = $3e +DEF Tilemap_f90bc = $50b0 +DEF Tilemap_f90bcBank = $3e +DEF Tilemap_f91a0 = $51a0 +DEF Tilemap_f91a0Bank = $3e +DEF Tilemap_f91af = $51af +DEF Tilemap_f91afBank = $3e +DEF SurfingMinigame_UpdateLYOverrides = $51bc +DEF SurfingMinigame_UpdateLYOverridesBank = $3e +DEF SurfingMinigame_InitScanlineOverrides = $51cf +DEF SurfingMinigame_InitScanlineOverridesBank = $3e +DEF SurfingPikachu_GetJoypad_3FrameBuffer = $51eb +DEF SurfingPikachu_GetJoypad_3FrameBufferBank = $3e +DEF SurfingPikachuMinigame_BlankPals = $5200 +DEF SurfingPikachuMinigame_BlankPalsBank = $3e +DEF SurfingPikachuMinigame_NormalPals = $5208 +DEF SurfingPikachuMinigame_NormalPalsBank = $3e +DEF SurfingPikachu_ClearTileMap = $5213 +DEF SurfingPikachu_ClearTileMapBank = $3e +DEF Func_f9284 = $521e +DEF Func_f9284Bank = $3e +DEF SurfingMinigame_UpdatePikachuHeight = $5226 +DEF SurfingMinigame_UpdatePikachuHeightBank = $3e +DEF SurfingMinigame_NTimesDE = $52da +DEF SurfingMinigame_NTimesDEBank = $3e +DEF SurfingPikachu_PlaceBCDNumber = $52ea +DEF SurfingPikachu_PlaceBCDNumberBank = $3e +DEF SurfingPikachu_Cosine = $52fa +DEF SurfingPikachu_CosineBank = $3e +DEF SurfingPikachu_Sine = $52fc +DEF SurfingPikachu_SineBank = $3e +DEF SurfingPikachuSpawnStateDataPointer = $536d +DEF SurfingPikachuSpawnStateDataPointerBank = $3e +DEF SurfingPikachuObjectJumptable = $5394 +DEF SurfingPikachuObjectJumptableBank = $3e +DEF SurfingMinigameAnimatedObjectFn_nop = $539e +DEF SurfingMinigameAnimatedObjectFn_nopBank = $3e +DEF SurfingPikachuFrames = $539f +DEF SurfingPikachuFramesBank = $3e +DEF Unkn_f943d = $53d7 +DEF Unkn_f943dBank = $3e +DEF Unkn_f9440 = $53da +DEF Unkn_f9440Bank = $3e +DEF Unkn_f9445 = $53df +DEF Unkn_f9445Bank = $3e +DEF Unkn_f944a = $53e4 +DEF Unkn_f944aBank = $3e +DEF Unkn_f944f = $53e9 +DEF Unkn_f944fBank = $3e +DEF Unkn_f9454 = $53ee +DEF Unkn_f9454Bank = $3e +DEF Unkn_f9459 = $53f3 +DEF Unkn_f9459Bank = $3e +DEF Unkn_f945e = $53f8 +DEF Unkn_f945eBank = $3e +DEF Unkn_f9463 = $53fd +DEF Unkn_f9463Bank = $3e +DEF Unkn_f9468 = $5402 +DEF Unkn_f9468Bank = $3e +DEF Unkn_f946d = $5407 +DEF Unkn_f946dBank = $3e +DEF Unkn_f9472 = $540c +DEF Unkn_f9472Bank = $3e +DEF Unkn_f9477 = $5411 +DEF Unkn_f9477Bank = $3e +DEF Unkn_f947c = $5416 +DEF Unkn_f947cBank = $3e +DEF Unkn_f9481 = $541b +DEF Unkn_f9481Bank = $3e +DEF Unkn_f9486 = $5420 +DEF Unkn_f9486Bank = $3e +DEF Unkn_f948b = $5425 +DEF Unkn_f948bBank = $3e +DEF Unkn_f9494 = $542e +DEF Unkn_f9494Bank = $3e +DEF Unkn_f9499 = $5433 +DEF Unkn_f9499Bank = $3e +DEF Unkn_f949e = $5438 +DEF Unkn_f949eBank = $3e +DEF Unkn_f94a1 = $543b +DEF Unkn_f94a1Bank = $3e +DEF Unkn_f94b0 = $544a +DEF Unkn_f94b0Bank = $3e +DEF Unkn_f94bf = $5459 +DEF Unkn_f94bfBank = $3e +DEF Unkn_f94ce = $5468 +DEF Unkn_f94ceBank = $3e +DEF Unkn_f94dd = $5477 +DEF Unkn_f94ddBank = $3e +DEF Unkn_f94ec = $5486 +DEF Unkn_f94ecBank = $3e +DEF Unkn_f94fb = $5495 +DEF Unkn_f94fbBank = $3e +DEF Unkn_f94fe = $5498 +DEF Unkn_f94feBank = $3e +DEF SurfingPikachuOAMData = $54a1 +DEF SurfingPikachuOAMDataBank = $3e +DEF SurfingMinigame_LYOverridesInitialSineWave = $565f +DEF SurfingMinigame_LYOverridesInitialSineWaveBank = $3e +DEF Unkn_f96e5 = $567f +DEF Unkn_f96e5Bank = $3e +DEF Unkn_f973d = $56d7 +DEF Unkn_f973dBank = $3e +DEF Unkn_f9745 = $56df +DEF Unkn_f9745Bank = $3e +DEF Unkn_f974d = $56e7 +DEF Unkn_f974dBank = $3e +DEF Unkn_f9755 = $56ef +DEF Unkn_f9755Bank = $3e +DEF Unkn_f975d = $56f7 +DEF Unkn_f975dBank = $3e +DEF Unkn_f9765 = $56ff +DEF Unkn_f9765Bank = $3e +DEF Unkn_f976d = $5707 +DEF Unkn_f976dBank = $3e +DEF Unkn_f9775 = $570f +DEF Unkn_f9775Bank = $3e +DEF Unkn_f977d = $5717 +DEF Unkn_f977dBank = $3e +DEF Unkn_f9785 = $571f +DEF Unkn_f9785Bank = $3e +DEF Unkn_f978d = $5727 +DEF Unkn_f978dBank = $3e +DEF Unkn_f9795 = $572f +DEF Unkn_f9795Bank = $3e +DEF Unkn_f979d = $5737 +DEF Unkn_f979dBank = $3e +DEF Unkn_f97a5 = $573f +DEF Unkn_f97a5Bank = $3e +DEF Unkn_f97ad = $5747 +DEF Unkn_f97adBank = $3e +DEF Unkn_f97b5 = $574f +DEF Unkn_f97b5Bank = $3e +DEF Unkn_f97bd = $5757 +DEF Unkn_f97bdBank = $3e +DEF Unkn_f97c5 = $575f +DEF Unkn_f97c5Bank = $3e +DEF Unkn_f97cd = $5767 +DEF Unkn_f97cdBank = $3e +DEF Unkn_f97d5 = $576f +DEF Unkn_f97d5Bank = $3e +DEF Unkn_f97dd = $5777 +DEF Unkn_f97ddBank = $3e +DEF Unkn_f97e5 = $577f +DEF Unkn_f97e5Bank = $3e +DEF Unkn_f97ed = $5787 +DEF Unkn_f97edBank = $3e +DEF Unkn_f97f5 = $578f +DEF Unkn_f97f5Bank = $3e +DEF Unkn_f97fd = $5797 +DEF Unkn_f97fdBank = $3e +DEF Unkn_f9805 = $579f +DEF Unkn_f9805Bank = $3e +DEF Unkn_f980d = $57a7 +DEF Unkn_f980dBank = $3e +DEF Unkn_f9815 = $57af +DEF Unkn_f9815Bank = $3e +DEF Unkn_f981d = $57b7 +DEF Unkn_f981dBank = $3e +DEF Unkn_f9825 = $57bf +DEF Unkn_f9825Bank = $3e +DEF PlayIntroScene = $57c7 +DEF PlayIntroSceneBank = $3e +DEF Func_f98fc = $582f +DEF Func_f98fcBank = $3e +DEF Jumptable_f9906 = $5839 +DEF Jumptable_f9906Bank = $3e +DEF YellowIntro_NextScene = $585d +DEF YellowIntro_NextSceneBank = $3e +DEF YellowIntroScene0 = $5862 +DEF YellowIntroScene0Bank = $3e +DEF YellowIntroScene1 = $5889 +DEF YellowIntroScene1Bank = $3e +DEF YellowIntroScene2 = $5894 +DEF YellowIntroScene2Bank = $3e +DEF YellowIntroScene2_PlaceGraphic = $58c0 +DEF YellowIntroScene2_PlaceGraphicBank = $3e +DEF LoadYellowIntroFlyingSpeedBars = $58dc +DEF LoadYellowIntroFlyingSpeedBarsBank = $3e +DEF YellowIntroFlyingSpeedBarData = $58fa +DEF YellowIntroFlyingSpeedBarDataBank = $3e +DEF YellowIntroScene3 = $5912 +DEF YellowIntroScene3Bank = $3e +DEF YellowIntroScene4 = $5928 +DEF YellowIntroScene4Bank = $3e +DEF YellowIntroScene5 = $5949 +DEF YellowIntroScene5Bank = $3e +DEF YellowIntroScene6 = $5954 +DEF YellowIntroScene6Bank = $3e +DEF YellowIntroScene7 = $599a +DEF YellowIntroScene7Bank = $3e +DEF YellowIntroScene8 = $59c1 +DEF YellowIntroScene8Bank = $3e +DEF YellowIntroScene9 = $59e2 +DEF YellowIntroScene9Bank = $3e +DEF YellowIntroScene10 = $59ed +DEF YellowIntroScene10Bank = $3e +DEF Unkn_f9b6e = $5a57 +DEF Unkn_f9b6eBank = $3e +DEF Unkn_f9be6 = $5acf +DEF Unkn_f9be6Bank = $3e +DEF Unkn_f9bf2 = $5adb +DEF Unkn_f9bf2Bank = $3e +DEF YellowIntroScene11 = $5adf +DEF YellowIntroScene11Bank = $3e +DEF YellowIntroCloudGFX = $5b15 +DEF YellowIntroCloudGFXBank = $3e +DEF YellowIntroScene12 = $5b95 +DEF YellowIntroScene12Bank = $3e +DEF YellowIntroScene13 = $5bfb +DEF YellowIntroScene13Bank = $3e +DEF YellowIntroScene14 = $5c0b +DEF YellowIntroScene14Bank = $3e +DEF YellowIntroScene15 = $5c69 +DEF YellowIntroScene15Bank = $3e +DEF YellowIntroScene16 = $5c8d +DEF YellowIntroScene16Bank = $3e +DEF YellowIntroPalSequence_f9dd6 = $5c9e +DEF YellowIntroPalSequence_f9dd6Bank = $3e +DEF YellowIntroPalSequence_f9e0a = $5cd2 +DEF YellowIntroPalSequence_f9e0aBank = $3e +DEF YellowIntroScene17 = $5cda +DEF YellowIntroScene17Bank = $3e +DEF YellowIntro_SpawnAnimatedObjectAndSavePointer = $5ce5 +DEF YellowIntro_SpawnAnimatedObjectAndSavePointerBank = $3e +DEF YellowIntro_MaskCurrentAnimatedObjectStruct = $5cf1 +DEF YellowIntro_MaskCurrentAnimatedObjectStructBank = $3e +DEF YellowIntro_SetTimerFor128Frames = $5cfd +DEF YellowIntro_SetTimerFor128FramesBank = $3e +DEF YellowIntro_SetTimerFor88Frames = $5d03 +DEF YellowIntro_SetTimerFor88FramesBank = $3e +DEF YellowIntro_CheckFrameTimerDecrement = $5d09 +DEF YellowIntro_CheckFrameTimerDecrementBank = $3e +DEF YellowIntro_LoadDMGPalAndIncrementCounter = $5d15 +DEF YellowIntro_LoadDMGPalAndIncrementCounterBank = $3e +DEF Func_f9e5f = $5d27 +DEF Func_f9e5fBank = $3e +DEF YellowIntro_BlankPalsDelay2AndDisableLCD = $5d48 +DEF YellowIntro_BlankPalsDelay2AndDisableLCDBank = $3e +DEF Func_f9e9a = $5d59 +DEF Func_f9e9aBank = $3e +DEF YellowIntro_Copy8BitSineWave = $5d7a +DEF YellowIntro_Copy8BitSineWaveBank = $3e +DEF Request7TileTransferFromC810ToC710 = $5dae +DEF Request7TileTransferFromC810ToC710Bank = $3e +DEF InitYellowIntroGFXAndMusic = $5dc3 +DEF InitYellowIntroGFXAndMusicBank = $3e +DEF LoadYellowIntroObjectAnimationDataPointers = $5e2b +DEF LoadYellowIntroObjectAnimationDataPointersBank = $3e +DEF YellowIntro_BlankTileMap = $5e54 +DEF YellowIntro_BlankTileMapBank = $3e +DEF Bank3E_CopyData = $5e60 +DEF Bank3E_CopyDataBank = $3e +DEF Bank3E_FillMemory = $5e69 +DEF Bank3E_FillMemoryBank = $3e +DEF YellowIntro_BlankOAMBuffer = $5e74 +DEF YellowIntro_BlankOAMBufferBank = $3e +DEF YellowIntro_BlankPalettes = $5e7f +DEF YellowIntro_BlankPalettesBank = $3e +DEF YellowIntro_AnimatedObjectSpawnStateData = $5e87 +DEF YellowIntro_AnimatedObjectSpawnStateDataBank = $3e +DEF YellowIntro_AnimatedObjectJumptable = $5ea8 +DEF YellowIntro_AnimatedObjectJumptableBank = $3e +DEF Func_fa007 = $5eb4 +DEF Func_fa007Bank = $3e +DEF Func_fa008 = $5eb5 +DEF Func_fa008Bank = $3e +DEF Func_fa014 = $5ec1 +DEF Func_fa014Bank = $3e +DEF Func_fa02b = $5ed8 +DEF Func_fa02bBank = $3e +DEF Jumptable_fa03b = $5ee8 +DEF Jumptable_fa03bBank = $3e +DEF Func_fa03f = $5eec +DEF Func_fa03fBank = $3e +DEF Func_fa051 = $5efe +DEF Func_fa051Bank = $3e +DEF Func_fa062 = $5f0f +DEF Func_fa062Bank = $3e +DEF Func_fa06e = $5f1b +DEF Func_fa06eBank = $3e +DEF Func_fa077 = $5f24 +DEF Func_fa077Bank = $3e +DEF Func_fa079 = $5f26 +DEF Func_fa079Bank = $3e +DEF Func_fa08e = $5f3b +DEF Func_fa08eBank = $3e +DEF Unkn_fa0aa = $5f57 +DEF Unkn_fa0aaBank = $3e +DEF YellowIntro_AnimatedObjectFramesData = $5f97 +DEF YellowIntro_AnimatedObjectFramesDataBank = $3e +DEF Unkn_fa100 = $5fad +DEF Unkn_fa100Bank = $3e +DEF Unkn_fa103 = $5fb0 +DEF Unkn_fa103Bank = $3e +DEF Unkn_fa10a = $5fb7 +DEF Unkn_fa10aBank = $3e +DEF Unkn_fa111 = $5fbe +DEF Unkn_fa111Bank = $3e +DEF Unkn_fa118 = $5fc5 +DEF Unkn_fa118Bank = $3e +DEF Unkn_fa11b = $5fc8 +DEF Unkn_fa11bBank = $3e +DEF Unkn_fa11e = $5fcb +DEF Unkn_fa11eBank = $3e +DEF Unkn_fa121 = $5fce +DEF Unkn_fa121Bank = $3e +DEF Unkn_fa124 = $5fd1 +DEF Unkn_fa124Bank = $3e +DEF Unkn_fa127 = $5fd4 +DEF Unkn_fa127Bank = $3e +DEF Unkn_fa138 = $5fe5 +DEF Unkn_fa138Bank = $3e +DEF YellowIntro_AnimatedObjectOAMData = $5fea +DEF YellowIntro_AnimatedObjectOAMDataBank = $3e +DEF Unkn_fa179 = $6026 +DEF Unkn_fa179Bank = $3e +DEF Unkn_fa17e = $602b +DEF Unkn_fa17eBank = $3e +DEF Unkn_fa18f = $603c +DEF Unkn_fa18fBank = $3e +DEF Unkn_fa1b0 = $605d +DEF Unkn_fa1b0Bank = $3e +DEF Unkn_fa201 = $60ae +DEF Unkn_fa201Bank = $3e +DEF Unkn_fa292 = $613f +DEF Unkn_fa292Bank = $3e +DEF Unkn_fa2f7 = $61a4 +DEF Unkn_fa2f7Bank = $3e +DEF Unkn_fa308 = $61b5 +DEF Unkn_fa308Bank = $3e +DEF Unkn_fa329 = $61d6 +DEF Unkn_fa329Bank = $3e +DEF YellowIntroGraphics1 = $6207 +DEF YellowIntroGraphics1Bank = $3e +DEF YellowIntroGraphics1End = $6a07 +DEF YellowIntroGraphics1EndBank = $3e +DEF YellowIntroGraphics2 = $6a07 +DEF YellowIntroGraphics2Bank = $3e +DEF ClearObjectAnimationBuffers = $7a07 +DEF ClearObjectAnimationBuffersBank = $3e +DEF YellowIntroGraphics2End = $7a07 +DEF YellowIntroGraphics2EndBank = $3e +DEF RunObjectAnimations = $7a12 +DEF RunObjectAnimationsBank = $3e +DEF SpawnAnimatedObject = $7a40 +DEF SpawnAnimatedObjectBank = $3e +DEF MaskCurrentAnimatedObjectStruct = $7a95 +DEF MaskCurrentAnimatedObjectStructBank = $3e +DEF MaskAllAnimatedObjectStructs = $7a9c +DEF MaskAllAnimatedObjectStructsBank = $3e +DEF UpdateCurrentAnimatedObjectFrame = $7aab +DEF UpdateCurrentAnimatedObjectFrameBank = $3e +DEF GetCurrentAnimatedObjectTileYCoordinate = $7b36 +DEF GetCurrentAnimatedObjectTileYCoordinateBank = $3e +DEF GetCurrentAnimatedObjectTileXCoordinate = $7b46 +DEF GetCurrentAnimatedObjectTileXCoordinateBank = $3e +DEF SetCurrentAnimatedObjectOAMAttributes = $7b56 +DEF SetCurrentAnimatedObjectOAMAttributesBank = $3e +DEF GetCurrentAnimatedObjectOAMDataPointer = $7b64 +DEF GetCurrentAnimatedObjectOAMDataPointerBank = $3e +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegisters = $7b73 +DEF SetCurrentAnimatedObjectCallbackAndResetFrameStateRegistersBank = $3e +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObject = $7b8b +DEF UpdateDurationTimerAndFrameStateForCurrentAnimatedObjectBank = $3e +DEF GetPointerToCurrentAnimatedObjectFrameScript = $7be2 +DEF GetPointerToCurrentAnimatedObjectFrameScriptBank = $3e +DEF ExecuteCurrentAnimatedObjectCallback = $7c00 +DEF ExecuteCurrentAnimatedObjectCallbackBank = $3e +DEF MapSongBanks = $4000 +DEF MapSongBanksBank = $3f +DEF MapHeaderPointers = $41f2 +DEF MapHeaderPointersBank = $3f +DEF MapHeaderBanks = $43e4 +DEF MapHeaderBanksBank = $3f +DEF ShouldPikachuSpawn = $44dd +DEF ShouldPikachuSpawnBank = $3f +DEF SchedulePikachuSpawnForAfterText = $44fa +DEF SchedulePikachuSpawnForAfterTextBank = $3f +DEF ClearPikachuSpriteStateData = $4523 +DEF ClearPikachuSpriteStateDataBank = $3f +DEF CalculatePikachuSpawnCoordsAndFacing = $4534 +DEF CalculatePikachuSpawnCoordsAndFacingBank = $3f +DEF CalculatePikachuPlacementCoords = $453f +DEF CalculatePikachuPlacementCoordsBank = $3f +DEF CalculatePikachuFacingDirection = $45bc +DEF CalculatePikachuFacingDirectionBank = $3f +DEF SetPikachuSpawnOutside = $45fa +DEF SetPikachuSpawnOutsideBank = $3f +DEF Pointer_fc64b = $464b +DEF Pointer_fc64bBank = $3f +DEF Pointer_fc653 = $4653 +DEF Pointer_fc653Bank = $3f +DEF SetPikachuSpawnWarpPad = $465b +DEF SetPikachuSpawnWarpPadBank = $3f +DEF Pointer_fc68e = $468e +DEF Pointer_fc68eBank = $3f +DEF SetPikachuSpawnBackOutside = $469a +DEF SetPikachuSpawnBackOutsideBank = $3f +DEF SetPikachuOverworldStateFlag2 = $46c5 +DEF SetPikachuOverworldStateFlag2Bank = $3f +DEF ResetPikachuOverworldStateFlag2 = $46cd +DEF ResetPikachuOverworldStateFlag2Bank = $3f +DEF SpawnPikachu_ = $46d5 +DEF SpawnPikachu_Bank = $3f +DEF PointerTable_fc710 = $4710 +DEF PointerTable_fc710Bank = $3f +DEF TrySpawnPikachu = $4727 +DEF TrySpawnPikachuBank = $3f +DEF Func_fc745 = $4745 +DEF Func_fc745Bank = $3f +DEF Func_fc76a = $476a +DEF Func_fc76aBank = $3f +DEF Func_fc793 = $4793 +DEF Func_fc793Bank = $3f +DEF Func_fc7aa = $47aa +DEF Func_fc7aaBank = $3f +DEF Pointer_fc7e3 = $47e3 +DEF Pointer_fc7e3Bank = $3f +DEF Func_fc803 = $4803 +DEF Func_fc803Bank = $3f +DEF Func_fc82e = $482e +DEF Func_fc82eBank = $3f +DEF Func_fc835 = $4835 +DEF Func_fc835Bank = $3f +DEF Func_fc842 = $4842 +DEF Func_fc842Bank = $3f +DEF PointerTable_fc85a = $485a +DEF PointerTable_fc85aBank = $3f +DEF Func_fc862 = $4862 +DEF Func_fc862Bank = $3f +DEF asm_fc87f = $487f +DEF asm_fc87fBank = $3f +DEF Func_fc8c7 = $48c7 +DEF Func_fc8c7Bank = $3f +DEF Pointer_fc8d6 = $48d6 +DEF Pointer_fc8d6Bank = $3f +DEF Func_fc8f8 = $48f8 +DEF Func_fc8f8Bank = $3f +DEF asm_fc904 = $4904 +DEF asm_fc904Bank = $3f +DEF Func_fc92b = $492b +DEF Func_fc92bBank = $3f +DEF asm_fc937 = $4937 +DEF asm_fc937Bank = $3f +DEF Func_fc95d = $495d +DEF Func_fc95dBank = $3f +DEF asm_fc969 = $4969 +DEF asm_fc969Bank = $3f +DEF NormalPikachuFollow = $49b4 +DEF NormalPikachuFollowBank = $3f +DEF asm_fc9c3 = $49c3 +DEF asm_fc9c3Bank = $3f +DEF FastPikachuFollow = $49df +DEF FastPikachuFollowBank = $3f +DEF asm_fc9ee = $49ee +DEF asm_fc9eeBank = $3f +DEF Func_fca0a = $4a0a +DEF Func_fca0aBank = $3f +DEF asm_fca1c = $4a1c +DEF asm_fca1cBank = $3f +DEF AddPikachuStepVector = $4a38 +DEF AddPikachuStepVectorBank = $3f +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoords = $4a4b +DEF TryDoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF DoubleAddPikachuStepVectorToScreenPixelCoords = $4a59 +DEF DoubleAddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF AddPikachuStepVectorToScreenPixelCoords = $4a68 +DEF AddPikachuStepVectorToScreenPixelCoordsBank = $3f +DEF ResetPikachuStepVector = $4a75 +DEF ResetPikachuStepVectorBank = $3f +DEF GetPikachuWalkingAnimationSpeed = $4a7e +DEF GetPikachuWalkingAnimationSpeedBank = $3f +DEF UpdatePikachuWalkingSprite = $4a99 +DEF UpdatePikachuWalkingSpriteBank = $3f +DEF Func_fcae2 = $4ae2 +DEF Func_fcae2Bank = $3f +DEF IsPikachuRightNextToPlayer = $4b01 +DEF IsPikachuRightNextToPlayerBank = $3f +DEF GetPikachuFacingDirectionAndReturnToE = $4b4d +DEF GetPikachuFacingDirectionAndReturnToEBank = $3f +DEF GetPikachuFacingDirection = $4b52 +DEF GetPikachuFacingDirectionBank = $3f +DEF ClearPikachuFollowCommandBuffer = $4b84 +DEF ClearPikachuFollowCommandBufferBank = $3f +DEF AppendPikachuFollowCommandToBuffer = $4b94 +DEF AppendPikachuFollowCommandToBufferBank = $3f +DEF RefreshPikachuFollow = $4ba1 +DEF RefreshPikachuFollowBank = $3f +DEF ComputePikachuFollowCommand = $4bac +DEF ComputePikachuFollowCommandBank = $3f +DEF CheckAbsoluteValueLessThan2 = $4c01 +DEF CheckAbsoluteValueLessThan2Bank = $3f +DEF Func_fcc08 = $4c08 +DEF Func_fcc08Bank = $3f +DEF Func_fcc23 = $4c23 +DEF Func_fcc23Bank = $3f +DEF Func_fcc42 = $4c42 +DEF Func_fcc42Bank = $3f +DEF Func_fcc64 = $4c64 +DEF Func_fcc64Bank = $3f +DEF Func_fcc92 = $4c92 +DEF Func_fcc92Bank = $3f +DEF ComputePikachuFacingDirection = $4cb2 +DEF ComputePikachuFacingDirectionBank = $3f +DEF GetPikachuFollowCommand = $4cee +DEF GetPikachuFollowCommandBank = $3f +DEF GetPikachuFollowCommandIfBufferSizeNonzero = $4d01 +DEF GetPikachuFollowCommandIfBufferSizeNonzeroBank = $3f +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBuffer = $4d17 +DEF AreThereAtLeastTwoStepsInPikachuFollowCommandBufferBank = $3f +DEF WillPikachuSpawnOnTheScreen = $4d25 +DEF WillPikachuSpawnOnTheScreenBank = $3f +DEF ComparePikachuHappinessTo80 = $4dad +DEF ComparePikachuHappinessTo80Bank = $3f +DEF IsStarterPikachuAliveInOurParty = $4db8 +DEF IsStarterPikachuAliveInOurPartyBank = $3f +DEF IsThisBoxMonStarterPikachu = $4e0d +DEF IsThisBoxMonStarterPikachuBank = $3f +DEF IsThisPartyMonStarterPikachu = $4e18 +DEF IsThisPartyMonStarterPikachuBank = $3f +DEF IsThisMonStarterPikachu = $4e21 +DEF IsThisMonStarterPikachuBank = $3f +DEF UpdatePikachuMoodAfterBattle = $4e5a +DEF UpdatePikachuMoodAfterBattleBank = $3f +DEF CheckPikachuStatusCondition = $4e73 +DEF CheckPikachuStatusConditionBank = $3f +DEF IsSurfingStarterPikachuInParty = $4eab +DEF IsSurfingStarterPikachuInPartyBank = $3f +DEF IsPlayerTalkingToPikachu = $4f0c +DEF IsPlayerTalkingToPikachuBank = $3f +DEF InitializePikachuTextID = $4f20 +DEF InitializePikachuTextIDBank = $3f +DEF DoStarterPikachuEmotions = $4f35 +DEF DoStarterPikachuEmotionsBank = $3f +DEF StarterPikachuEmotionsJumptable = $4f54 +DEF StarterPikachuEmotionsJumptableBank = $3f +DEF StarterPikachuEmotionCommand_nop = $4f6a +DEF StarterPikachuEmotionCommand_nopBank = $3f +DEF StarterPikachuEmotionCommand_nop3 = $4f6a +DEF StarterPikachuEmotionCommand_nop3Bank = $3f +DEF StarterPikachuEmotionCommand_text = $4f6b +DEF StarterPikachuEmotionCommand_textBank = $3f +DEF StarterPikachuEmotionCommand_pcm = $4f77 +DEF StarterPikachuEmotionCommand_pcmBank = $3f +DEF PlayPikachuSoundClip_ = $4f81 +DEF PlayPikachuSoundClip_Bank = $3f +DEF StarterPikachuEmotionCommand_emote = $4f8d +DEF StarterPikachuEmotionCommand_emoteBank = $3f +DEF ShowPikachuEmoteBubble = $4fa2 +DEF ShowPikachuEmoteBubbleBank = $3f +DEF StarterPikachuEmotionCommand_movement = $4fb0 +DEF StarterPikachuEmotionCommand_movementBank = $3f +DEF StarterPikachuEmotionCommand_delay = $4fbe +DEF StarterPikachuEmotionCommand_delayBank = $3f +DEF StarterPikachuEmotionCommand_subcmd = $4fc7 +DEF StarterPikachuEmotionCommand_subcmdBank = $3f +DEF StarterPikachuEmotionCommand_nop2 = $4fe8 +DEF StarterPikachuEmotionCommand_nop2Bank = $3f +DEF StarterPikachuEmotionCommand_9 = $4fe9 +DEF StarterPikachuEmotionCommand_9Bank = $3f +DEF StarterPikachuEmotionCommand_turnawayfromplayer = $4ff2 +DEF StarterPikachuEmotionCommand_turnawayfromplayerBank = $3f +DEF DeletedFunction_fcffb = $4ffb +DEF DeletedFunction_fcffbBank = $3f +DEF PlaySpecificPikachuEmotion = $5001 +DEF PlaySpecificPikachuEmotionBank = $3f +DEF TalkToPikachu = $5004 +DEF TalkToPikachuBank = $3f +DEF load_expression = $500f +DEF load_expressionBank = $3f +DEF PikachuEmotion0_id = $5019 +DEF PikachuEmotion0_idBank = $3f +DEF PikachuEmotionTable = $5019 +DEF PikachuEmotionTableBank = $3f +DEF PikachuEmotion1_id = $501b +DEF PikachuEmotion1_idBank = $3f +DEF PikachuEmotion2_id = $501d +DEF PikachuEmotion2_idBank = $3f +DEF PikachuEmotion3_id = $501f +DEF PikachuEmotion3_idBank = $3f +DEF PikachuEmotion4_id = $5021 +DEF PikachuEmotion4_idBank = $3f +DEF PikachuEmotion5_id = $5023 +DEF PikachuEmotion5_idBank = $3f +DEF PikachuEmotion6_id = $5025 +DEF PikachuEmotion6_idBank = $3f +DEF PikachuEmotion7_id = $5027 +DEF PikachuEmotion7_idBank = $3f +DEF PikachuEmotion8_id = $5029 +DEF PikachuEmotion8_idBank = $3f +DEF PikachuEmotion9_id = $502b +DEF PikachuEmotion9_idBank = $3f +DEF PikachuEmotion10_id = $502d +DEF PikachuEmotion10_idBank = $3f +DEF PikachuEmotion11_id = $502f +DEF PikachuEmotion11_idBank = $3f +DEF PikachuEmotion12_id = $5031 +DEF PikachuEmotion12_idBank = $3f +DEF PikachuEmotion13_id = $5033 +DEF PikachuEmotion13_idBank = $3f +DEF PikachuEmotion14_id = $5035 +DEF PikachuEmotion14_idBank = $3f +DEF PikachuEmotion15_id = $5037 +DEF PikachuEmotion15_idBank = $3f +DEF PikachuEmotion16_id = $5039 +DEF PikachuEmotion16_idBank = $3f +DEF PikachuEmotion17_id = $503b +DEF PikachuEmotion17_idBank = $3f +DEF PikachuEmotion18_id = $503d +DEF PikachuEmotion18_idBank = $3f +DEF PikachuEmotion19_id = $503f +DEF PikachuEmotion19_idBank = $3f +DEF PikachuEmotion20_id = $5041 +DEF PikachuEmotion20_idBank = $3f +DEF PikachuEmotion21_id = $5043 +DEF PikachuEmotion21_idBank = $3f +DEF PikachuEmotion22_id = $5045 +DEF PikachuEmotion22_idBank = $3f +DEF PikachuEmotion23_id = $5047 +DEF PikachuEmotion23_idBank = $3f +DEF PikachuEmotion24_id = $5049 +DEF PikachuEmotion24_idBank = $3f +DEF PikachuEmotion25_id = $504b +DEF PikachuEmotion25_idBank = $3f +DEF PikachuEmotion26_id = $504d +DEF PikachuEmotion26_idBank = $3f +DEF PikachuEmotion27_id = $504f +DEF PikachuEmotion27_idBank = $3f +DEF PikachuEmotion28_id = $5051 +DEF PikachuEmotion28_idBank = $3f +DEF PikachuEmotion29_id = $5053 +DEF PikachuEmotion29_idBank = $3f +DEF PikachuEmotion30_id = $5055 +DEF PikachuEmotion30_idBank = $3f +DEF PikachuEmotion31_id = $5057 +DEF PikachuEmotion31_idBank = $3f +DEF PikachuEmotion32_id = $5059 +DEF PikachuEmotion32_idBank = $3f +DEF PikachuEmotion33_id = $505b +DEF PikachuEmotion33_idBank = $3f +DEF PikachuEmotion33 = $505d +DEF PikachuEmotion33Bank = $3f +DEF MapSpecificPikachuExpression = $505e +DEF MapSpecificPikachuExpressionBank = $3f +DEF IsPlayerPikachuAsleepInParty = $50d0 +DEF IsPlayerPikachuAsleepInPartyBank = $3f +DEF PikachuEmotion0 = $5115 +DEF PikachuEmotion0Bank = $3f +DEF PikachuEmotion2 = $5116 +DEF PikachuEmotion2Bank = $3f +DEF PikachuEmotion10 = $511e +DEF PikachuEmotion10Bank = $3f +DEF PikachuEmotion7 = $5128 +DEF PikachuEmotion7Bank = $3f +DEF PikachuEmotion4 = $5136 +DEF PikachuEmotion4Bank = $3f +DEF PikachuEmotion1 = $5141 +DEF PikachuEmotion1Bank = $3f +DEF PikachuEmotion8 = $5147 +DEF PikachuEmotion8Bank = $3f +DEF PikachuEmotion5 = $514d +DEF PikachuEmotion5Bank = $3f +DEF PikachuEmotion6 = $5153 +DEF PikachuEmotion6Bank = $3f +DEF PikachuEmotion3 = $5160 +DEF PikachuEmotion3Bank = $3f +DEF PikachuEmotion9 = $5166 +DEF PikachuEmotion9Bank = $3f +DEF PikachuEmotion11 = $5173 +DEF PikachuEmotion11Bank = $3f +DEF PikachuEmotion12 = $517a +DEF PikachuEmotion12Bank = $3f +DEF PikachuEmotion13 = $5180 +DEF PikachuEmotion13Bank = $3f +DEF PikachuEmotion14 = $5189 +DEF PikachuEmotion14Bank = $3f +DEF PikachuEmotion15 = $5191 +DEF PikachuEmotion15Bank = $3f +DEF PikachuEmotion16 = $5197 +DEF PikachuEmotion16Bank = $3f +DEF PikachuEmotion17 = $519d +DEF PikachuEmotion17Bank = $3f +DEF PikachuEmotion18 = $51a3 +DEF PikachuEmotion18Bank = $3f +DEF PikachuEmotion19 = $51a9 +DEF PikachuEmotion19Bank = $3f +DEF PikachuEmotion20 = $51b1 +DEF PikachuEmotion20Bank = $3f +DEF PikachuEmotion21 = $51b9 +DEF PikachuEmotion21Bank = $3f +DEF PikachuEmotion22 = $51c1 +DEF PikachuEmotion22Bank = $3f +DEF PikachuEmotion23 = $51c7 +DEF PikachuEmotion23Bank = $3f +DEF PikachuEmotion24 = $51cf +DEF PikachuEmotion24Bank = $3f +DEF PikachuEmotion25 = $51d7 +DEF PikachuEmotion25Bank = $3f +DEF PikachuEmotion26 = $51df +DEF PikachuEmotion26Bank = $3f +DEF PikachuEmotion27 = $51eb +DEF PikachuEmotion27Bank = $3f +DEF PikachuEmotion28 = $51f1 +DEF PikachuEmotion28Bank = $3f +DEF PikachuEmotion29 = $51f7 +DEF PikachuEmotion29Bank = $3f +DEF PikachuEmotion30 = $51fc +DEF PikachuEmotion30Bank = $3f +DEF PikachuEmotion31 = $520a +DEF PikachuEmotion31Bank = $3f +DEF PikachuEmotion32 = $5213 +DEF PikachuEmotion32Bank = $3f +DEF PikachuMovementData_fd218 = $5218 +DEF PikachuMovementData_fd218Bank = $3f +DEF PikachuMovementData_fd21e = $521e +DEF PikachuMovementData_fd21eBank = $3f +DEF PikachuMovementData_fd224 = $5224 +DEF PikachuMovementData_fd224Bank = $3f +DEF PikachuMovementData_fd22c = $522c +DEF PikachuMovementData_fd22cBank = $3f +DEF PikachuMovementData_fd230 = $5230 +DEF PikachuMovementData_fd230Bank = $3f +DEF PikachuMovementData_fd238 = $5238 +DEF PikachuMovementData_fd238Bank = $3f +DEF PikachuWalksToNurseJoy = $5252 +DEF PikachuWalksToNurseJoyBank = $3f +DEF ApplyPikachuMovementData_ = $529a +DEF ApplyPikachuMovementData_Bank = $3f +DEF LoadPikachuMovementCommandData = $52ee +DEF LoadPikachuMovementCommandDataBank = $3f +DEF ExecutePikachuMovementCommand = $5322 +DEF ExecutePikachuMovementCommandBank = $3f +DEF GetCoordsForPikachuShadow = $5367 +DEF GetCoordsForPikachuShadowBank = $3f +DEF AnimatePikachuShadow = $5396 +DEF AnimatePikachuShadowBank = $3f +DEF PikachuMovementDatabase = $53a9 +DEF PikachuMovementDatabaseBank = $3f +DEF PikaMovementFunc1Jumptable = $54a5 +DEF PikaMovementFunc1JumptableBank = $3f +DEF PikaMovementFunc1_EndCommand = $54d5 +DEF PikaMovementFunc1_EndCommandBank = $3f +DEF PikaMovementFunc1_EndCommand_ = $54de +DEF PikaMovementFunc1_EndCommand_Bank = $3f +DEF PikaMovementFunc1_LoadPikachuCurrentPosition = $54e2 +DEF PikaMovementFunc1_LoadPikachuCurrentPositionBank = $3f +DEF PikaMovementFunc1_DelayFrames = $54fd +DEF PikaMovementFunc1_DelayFramesBank = $3f +DEF PikaMovementFunc1_WalkInCurrentFacingDirection = $5505 +DEF PikaMovementFunc1_WalkInCurrentFacingDirectionBank = $3f +DEF PikaMovementFunc1_WalkInOppositeFacingDirection = $550a +DEF PikaMovementFunc1_WalkInOppositeFacingDirectionBank = $3f +DEF PikaMovementFunc1_StepTurningCounterclockwise = $5511 +DEF PikaMovementFunc1_StepTurningCounterclockwiseBank = $3f +DEF PikaMovementFunc1_StepTurningClockwise = $5525 +DEF PikaMovementFunc1_StepTurningClockwiseBank = $3f +DEF PikaMovementFunc1_StepForwardLeft = $5539 +DEF PikaMovementFunc1_StepForwardLeftBank = $3f +DEF PikaMovementFunc1_StepForwardRight = $554c +DEF PikaMovementFunc1_StepForwardRightBank = $3f +DEF PikaMovementFunc1_StepBackwardLeft = $555f +DEF PikaMovementFunc1_StepBackwardLeftBank = $3f +DEF PikaMovementFunc1_StepBackwardRight = $5572 +DEF PikaMovementFunc1_StepBackwardRightBank = $3f +DEF PikaMovementFunc1_ApplyStepVector = $5585 +DEF PikaMovementFunc1_ApplyStepVectorBank = $3f +DEF PikaMovementFunc1_GetNextFacing = $5599 +DEF PikaMovementFunc1_GetNextFacingBank = $3f +DEF PikaMovementFunc1_MoveDown = $55aa +DEF PikaMovementFunc1_MoveDownBank = $3f +DEF PikaMovementFunc1_MoveUp = $55ae +DEF PikaMovementFunc1_MoveUpBank = $3f +DEF PikaMovementFunc1_MoveLeft = $55b2 +DEF PikaMovementFunc1_MoveLeftBank = $3f +DEF PikaMovementFunc1_MoveRight = $55b6 +DEF PikaMovementFunc1_MoveRightBank = $3f +DEF PikaMovementFunc1_MoveDownLeft = $55ba +DEF PikaMovementFunc1_MoveDownLeftBank = $3f +DEF PikaMovementFunc1_MoveDownRight = $55be +DEF PikaMovementFunc1_MoveDownRightBank = $3f +DEF PikaMovementFunc1_MoveUpLeft = $55c2 +DEF PikaMovementFunc1_MoveUpLeftBank = $3f +DEF PikaMovementFunc1_MoveUpRight = $55c6 +DEF PikaMovementFunc1_MoveUpRightBank = $3f +DEF PikaMovementFunc1_ApplyFacingAndMove = $55ca +DEF PikaMovementFunc1_ApplyFacingAndMoveBank = $3f +DEF PikaMovementFunc1_MoveDiagonally = $55ce +DEF PikaMovementFunc1_MoveDiagonallyBank = $3f +DEF PikaMovementFunc1_LookDown = $55e3 +DEF PikaMovementFunc1_LookDownBank = $3f +DEF PikaMovementFunc1_LookUp = $55e7 +DEF PikaMovementFunc1_LookUpBank = $3f +DEF PikaMovementFunc1_LookLeft = $55eb +DEF PikaMovementFunc1_LookLeftBank = $3f +DEF PikaMovementFunc1_LookRight = $55ef +DEF PikaMovementFunc1_LookRightBank = $3f +DEF PikaMovementFunc1_ApplyFacing = $55f3 +DEF PikaMovementFunc1_ApplyFacingBank = $3f +DEF UpdatePikachuPosition = $55fa +DEF UpdatePikachuPositionBank = $3f +DEF PikaMovementFunc2Jumptable = $5655 +DEF PikaMovementFunc2JumptableBank = $3f +DEF PikaMovement_SetSpawnShadow = $566b +DEF PikaMovement_SetSpawnShadowBank = $3f +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrent = $5671 +DEF PikaMovementFunc2_ResetFrameCounterAndFaceCurrentBank = $3f +DEF PikaMovementFunc2_nop = $5684 +DEF PikaMovementFunc2_nopBank = $3f +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdx = $5685 +DEF PikaMovementFunc2_CopySpriteImageIdxDirectionToSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacing = $5691 +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirection = $569c +DEF PikaMovementFunc2_UpdateSpriteImageIdxWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateSpriteImageIdx = $56a5 +DEF PikaMovementFunc2_UpdateSpriteImageIdxBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithFacing = $56b9 +DEF PikaMovementFunc2_UpdateJumpWithFacingBank = $3f +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirection = $56bf +DEF PikaMovementFunc2_UpdateJumpWithPreviousImageIdxDirectionBank = $3f +DEF PikaMovementFunc2_UpdateJump = $56c3 +DEF PikaMovementFunc2_UpdateJumpBank = $3f +DEF PikaMovementFunc2_CopyFacingToJump = $56db +DEF PikaMovementFunc2_CopyFacingToJumpBank = $3f +DEF PikaMovementFunc2_TurnParameter = $56ed +DEF PikaMovementFunc2_TurnParameterBank = $3f +DEF PikaMovementFunc2_TurnClockwise = $56f8 +DEF PikaMovementFunc2_TurnClockwiseBank = $3f +DEF PikaMovementFunc2_TurnCounterClockwise = $5711 +DEF PikaMovementFunc2_TurnCounterClockwiseBank = $3f +DEF Data_fd731 = $572a +DEF Data_fd731Bank = $3f +DEF Data_fd731End = $572f +DEF Data_fd731EndBank = $3f +DEF PikaMovementFunc2_Timer = $572f +DEF PikaMovementFunc2_TimerBank = $3f +DEF PikaMovementFunc2_GetImageBaseOffset = $5743 +DEF PikaMovementFunc2_GetImageBaseOffsetBank = $3f +DEF PikaMovementFunc2_GetSpriteImageIdxDirection = $574e +DEF PikaMovementFunc2_GetSpriteImageIdxDirectionBank = $3f +DEF GetPikachuFacing = $5758 +DEF GetPikachuFacingBank = $3f +DEF SetPikachuFacing = $5762 +DEF SetPikachuFacingBank = $3f +DEF CheckPikachuStepTimer1 = $576e +DEF CheckPikachuStepTimer1Bank = $3f +DEF GetPikachuStepVectorMagnitude = $577d +DEF GetPikachuStepVectorMagnitudeBank = $3f +DEF CheckPikachuStepTimer2 = $5787 +DEF CheckPikachuStepTimer2Bank = $3f +DEF PikaMovementFunc_Sine = $5796 +DEF PikaMovementFunc_SineBank = $3f +DEF ApplyPikachuStepVector = $57c4 +DEF ApplyPikachuStepVectorBank = $3f +DEF LoadPikachuShadowOAMData = $57ec +DEF LoadPikachuShadowOAMDataBank = $3f +DEF LoadPikachuShadowIntoVRAM = $582a +DEF LoadPikachuShadowIntoVRAMBank = $3f +DEF LedgeHoppingShadowGFX_3F = $5836 +DEF LedgeHoppingShadowGFX_3FBank = $3f +DEF LedgeHoppingShadowGFX_3FEnd = $583e +DEF LedgeHoppingShadowGFX_3FEndBank = $3f +DEF LoadPikachuBallIconIntoVRAM = $583e +DEF LoadPikachuBallIconIntoVRAMBank = $3f +DEF Func_fd851 = $584a +DEF Func_fd851Bank = $3f +DEF OverworldPikachuBallGFX = $5864 +DEF OverworldPikachuBallGFXBank = $3f +DEF LoadPikachuSpriteIntoVRAM = $58a4 +DEF LoadPikachuSpriteIntoVRAMBank = $3f +DEF PikachuPewterPokecenterCheck = $58ca +DEF PikachuPewterPokecenterCheckBank = $3f +DEF PikachuFanClubCheck = $58d7 +DEF PikachuFanClubCheckBank = $3f +DEF PikachuBillsHouseCheck = $58e4 +DEF PikachuBillsHouseCheckBank = $3f +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3 = $58ee +DEF Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3Bank = $3f +DEF Cosine_e = $58f8 +DEF Cosine_eBank = $3f +DEF Sine_e = $58fd +DEF Sine_eBank = $3f +DEF asm_fd908 = $58fe +DEF asm_fd908Bank = $3f +DEF GetSine = $5912 +DEF GetSineBank = $3f +DEF SineWave_3f = $592e +DEF SineWave_3fBank = $3f +DEF GetPikaPicAnimationScriptIndex = $596e +DEF GetPikaPicAnimationScriptIndexBank = $3f +DEF PikachuMoodLookupTable = $5992 +DEF PikachuMoodLookupTableBank = $3f +DEF PikaPicAnimationScriptPointerLookupTable = $599c +DEF PikaPicAnimationScriptPointerLookupTableBank = $3f +DEF StarterPikachuEmotionCommand_pikapic = $59c6 +DEF StarterPikachuEmotionCommand_pikapicBank = $3f +DEF ResetPikaPicAnimBuffer = $59f5 +DEF ResetPikaPicAnimBufferBank = $3f +DEF PlacePikapicTextBoxBorder = $5a22 +DEF PlacePikapicTextBoxBorderBank = $3f +DEF LoadCurrentPikaPicAnimScriptPointer = $5a3c +DEF LoadCurrentPikaPicAnimScriptPointerBank = $3f +DEF PikaPicAnimPointers = $5a54 +DEF PikaPicAnimPointersBank = $3f +DEF PikaPicAnimScript0_id = $5a54 +DEF PikaPicAnimScript0_idBank = $3f +DEF PikaPicAnimScript1_id = $5a56 +DEF PikaPicAnimScript1_idBank = $3f +DEF PikaPicAnimScript2_id = $5a58 +DEF PikaPicAnimScript2_idBank = $3f +DEF PikaPicAnimScript3_id = $5a5a +DEF PikaPicAnimScript3_idBank = $3f +DEF PikaPicAnimScript4_id = $5a5c +DEF PikaPicAnimScript4_idBank = $3f +DEF PikaPicAnimScript5_id = $5a5e +DEF PikaPicAnimScript5_idBank = $3f +DEF PikaPicAnimScript6_id = $5a60 +DEF PikaPicAnimScript6_idBank = $3f +DEF PikaPicAnimScript7_id = $5a62 +DEF PikaPicAnimScript7_idBank = $3f +DEF PikaPicAnimScript8_id = $5a64 +DEF PikaPicAnimScript8_idBank = $3f +DEF PikaPicAnimScript9_id = $5a66 +DEF PikaPicAnimScript9_idBank = $3f +DEF PikaPicAnimScript10_id = $5a68 +DEF PikaPicAnimScript10_idBank = $3f +DEF PikaPicAnimScript11_id = $5a6a +DEF PikaPicAnimScript11_idBank = $3f +DEF PikaPicAnimScript12_id = $5a6c +DEF PikaPicAnimScript12_idBank = $3f +DEF PikaPicAnimScript13_id = $5a6e +DEF PikaPicAnimScript13_idBank = $3f +DEF PikaPicAnimScript14_id = $5a70 +DEF PikaPicAnimScript14_idBank = $3f +DEF PikaPicAnimScript15_id = $5a72 +DEF PikaPicAnimScript15_idBank = $3f +DEF PikaPicAnimScript16_id = $5a74 +DEF PikaPicAnimScript16_idBank = $3f +DEF PikaPicAnimScript17_id = $5a76 +DEF PikaPicAnimScript17_idBank = $3f +DEF PikaPicAnimScript18_id = $5a78 +DEF PikaPicAnimScript18_idBank = $3f +DEF PikaPicAnimScript19_id = $5a7a +DEF PikaPicAnimScript19_idBank = $3f +DEF PikaPicAnimScript20_id = $5a7c +DEF PikaPicAnimScript20_idBank = $3f +DEF PikaPicAnimScript21_id = $5a7e +DEF PikaPicAnimScript21_idBank = $3f +DEF PikaPicAnimScript22_id = $5a80 +DEF PikaPicAnimScript22_idBank = $3f +DEF PikaPicAnimScript23_id = $5a82 +DEF PikaPicAnimScript23_idBank = $3f +DEF PikaPicAnimScript24_id = $5a84 +DEF PikaPicAnimScript24_idBank = $3f +DEF PikaPicAnimScript25_id = $5a86 +DEF PikaPicAnimScript25_idBank = $3f +DEF PikaPicAnimScript26_id = $5a88 +DEF PikaPicAnimScript26_idBank = $3f +DEF PikaPicAnimScript27_id = $5a8a +DEF PikaPicAnimScript27_idBank = $3f +DEF PikaPicAnimScript28_id = $5a8c +DEF PikaPicAnimScript28_idBank = $3f +DEF PikaPicAnimScript29_id = $5a8e +DEF PikaPicAnimScript29_idBank = $3f +DEF ExecutePikaPicAnimScript = $5a90 +DEF ExecutePikaPicAnimScriptBank = $3f +DEF PikaPicAnimTimerAndJoypad = $5aaa +DEF PikaPicAnimTimerAndJoypadBank = $3f +DEF CheckPikaPicAnimTimer = $5aba +DEF CheckPikaPicAnimTimerBank = $3f +DEF DummyFunction_fdad5 = $5acb +DEF DummyFunction_fdad5Bank = $3f +DEF AnimateCurrentPikaPicAnimFrame = $5acc +DEF AnimateCurrentPikaPicAnimFrameBank = $3f +DEF PikaPicAnimCommand_object = $5b28 +DEF PikaPicAnimCommand_objectBank = $3f +DEF PikaPicAnimCommand_deleteobject = $5b5b +DEF PikaPicAnimCommand_deleteobjectBank = $3f +DEF LoadPikaPicAnimObjectData = $5b74 +DEF LoadPikaPicAnimObjectDataBank = $3f +DEF PikaPicAnimBGFramesPointers = $5bbf +DEF PikaPicAnimBGFramesPointersBank = $3f +DEF PikaPicAnimBGFrames_0_id = $5bbf +DEF PikaPicAnimBGFrames_0_idBank = $3f +DEF PikaPicAnimBGFrames_1_id = $5bc1 +DEF PikaPicAnimBGFrames_1_idBank = $3f +DEF PikaPicAnimBGFrames_2_id = $5bc3 +DEF PikaPicAnimBGFrames_2_idBank = $3f +DEF PikaPicAnimBGFrames_3_id = $5bc5 +DEF PikaPicAnimBGFrames_3_idBank = $3f +DEF PikaPicAnimBGFrames_4_id = $5bc7 +DEF PikaPicAnimBGFrames_4_idBank = $3f +DEF PikaPicAnimBGFrames_5_id = $5bc9 +DEF PikaPicAnimBGFrames_5_idBank = $3f +DEF PikaPicAnimBGFrames_6_id = $5bcb +DEF PikaPicAnimBGFrames_6_idBank = $3f +DEF PikaPicAnimBGFrames_7_id = $5bcd +DEF PikaPicAnimBGFrames_7_idBank = $3f +DEF PikaPicAnimBGFrames_8_id = $5bcf +DEF PikaPicAnimBGFrames_8_idBank = $3f +DEF PikaPicAnimBGFrames_9_id = $5bd1 +DEF PikaPicAnimBGFrames_9_idBank = $3f +DEF PikaPicAnimBGFrames_10_id = $5bd3 +DEF PikaPicAnimBGFrames_10_idBank = $3f +DEF PikaPicAnimBGFrames_11_id = $5bd5 +DEF PikaPicAnimBGFrames_11_idBank = $3f +DEF PikaPicAnimBGFrames_12_id = $5bd7 +DEF PikaPicAnimBGFrames_12_idBank = $3f +DEF PikaPicAnimBGFrames_13_id = $5bd9 +DEF PikaPicAnimBGFrames_13_idBank = $3f +DEF PikaPicAnimBGFrames_14_id = $5bdb +DEF PikaPicAnimBGFrames_14_idBank = $3f +DEF PikaPicAnimBGFrames_15_id = $5bdd +DEF PikaPicAnimBGFrames_15_idBank = $3f +DEF PikaPicAnimBGFrames_16_id = $5bdf +DEF PikaPicAnimBGFrames_16_idBank = $3f +DEF PikaPicAnimBGFrames_17_id = $5be1 +DEF PikaPicAnimBGFrames_17_idBank = $3f +DEF PikaPicAnimBGFrames_18_id = $5be3 +DEF PikaPicAnimBGFrames_18_idBank = $3f +DEF PikaPicAnimBGFrames_19_id = $5be5 +DEF PikaPicAnimBGFrames_19_idBank = $3f +DEF PikaPicAnimBGFrames_20_id = $5be7 +DEF PikaPicAnimBGFrames_20_idBank = $3f +DEF PikaPicAnimBGFrames_21_id = $5be9 +DEF PikaPicAnimBGFrames_21_idBank = $3f +DEF PikaPicAnimBGFrames_22_id = $5beb +DEF PikaPicAnimBGFrames_22_idBank = $3f +DEF PikaPicAnimBGFrames_23_id = $5bed +DEF PikaPicAnimBGFrames_23_idBank = $3f +DEF PikaPicAnimBGFrames_24_id = $5bef +DEF PikaPicAnimBGFrames_24_idBank = $3f +DEF PikaPicAnimBGFrames_25_id = $5bf1 +DEF PikaPicAnimBGFrames_25_idBank = $3f +DEF PikaPicAnimBGFrames_26_id = $5bf3 +DEF PikaPicAnimBGFrames_26_idBank = $3f +DEF PikaPicAnimBGFrames_27_id = $5bf5 +DEF PikaPicAnimBGFrames_27_idBank = $3f +DEF PikaPicAnimBGFrames_28_id = $5bf7 +DEF PikaPicAnimBGFrames_28_idBank = $3f +DEF PikaPicAnimBGFrames_29_id = $5bf9 +DEF PikaPicAnimBGFrames_29_idBank = $3f +DEF PikaPicAnimBGFrames_30_id = $5bfb +DEF PikaPicAnimBGFrames_30_idBank = $3f +DEF PikaPicAnimBGFrames_31_id = $5bfd +DEF PikaPicAnimBGFrames_31_idBank = $3f +DEF PikaPicAnimBGFrames_32_id = $5bff +DEF PikaPicAnimBGFrames_32_idBank = $3f +DEF PikaPicAnimBGFrames_33_id = $5c01 +DEF PikaPicAnimBGFrames_33_idBank = $3f +DEF PikaPicAnimBGFrames_34_id = $5c03 +DEF PikaPicAnimBGFrames_34_idBank = $3f +DEF PikaPicAnimBGFrames_35_id = $5c05 +DEF PikaPicAnimBGFrames_35_idBank = $3f +DEF PikaPicAnimBGFrames_0 = $5c07 +DEF PikaPicAnimBGFrames_0Bank = $3f +DEF PikaPicAnimBGFrames_1 = $5c07 +DEF PikaPicAnimBGFrames_1Bank = $3f +DEF PikaPicAnimBGFrames_fdc1e = $5c14 +DEF PikaPicAnimBGFrames_fdc1eBank = $3f +DEF PikaPicAnimBGFrames_2 = $5c1f +DEF PikaPicAnimBGFrames_2Bank = $3f +DEF PikaPicAnimBGFrames_3 = $5c28 +DEF PikaPicAnimBGFrames_3Bank = $3f +DEF PikaPicAnimBGFrames_35 = $5c31 +DEF PikaPicAnimBGFrames_35Bank = $3f +DEF PikaPicAnimBGFrames_4 = $5c31 +DEF PikaPicAnimBGFrames_4Bank = $3f +DEF PikaPicAnimBGFrames_5 = $5c34 +DEF PikaPicAnimBGFrames_5Bank = $3f +DEF PikaPicAnimBGFrames_6 = $5c37 +DEF PikaPicAnimBGFrames_6Bank = $3f +DEF PikaPicAnimBGFrames_7 = $5c46 +DEF PikaPicAnimBGFrames_7Bank = $3f +DEF PikaPicAnimBGFrames_8 = $5c57 +DEF PikaPicAnimBGFrames_8Bank = $3f +DEF PikaPicAnimBGFrames_9 = $5c64 +DEF PikaPicAnimBGFrames_9Bank = $3f +DEF PikaPicAnimBGFrames_10 = $5c6d +DEF PikaPicAnimBGFrames_10Bank = $3f +DEF PikaPicAnimBGFrames_11 = $5c7a +DEF PikaPicAnimBGFrames_11Bank = $3f +DEF PikaPicAnimBGFrames_12 = $5c83 +DEF PikaPicAnimBGFrames_12Bank = $3f +DEF PikaPicAnimBGFrames_13 = $5c8e +DEF PikaPicAnimBGFrames_13Bank = $3f +DEF PikaPicAnimBGFrames_14 = $5c9b +DEF PikaPicAnimBGFrames_14Bank = $3f +DEF PikaPicAnimBGFrames_15 = $5ca8 +DEF PikaPicAnimBGFrames_15Bank = $3f +DEF PikaPicAnimBGFrames_16 = $5cad +DEF PikaPicAnimBGFrames_16Bank = $3f +DEF PikaPicAnimBGFrames_17 = $5cb8 +DEF PikaPicAnimBGFrames_17Bank = $3f +DEF PikaPicAnimBGFrames_18 = $5cc1 +DEF PikaPicAnimBGFrames_18Bank = $3f +DEF PikaPicAnimBGFrames_19 = $5cca +DEF PikaPicAnimBGFrames_19Bank = $3f +DEF PikaPicAnimBGFrames_20 = $5cd5 +DEF PikaPicAnimBGFrames_20Bank = $3f +DEF PikaPicAnimBGFrames_21 = $5cde +DEF PikaPicAnimBGFrames_21Bank = $3f +DEF PikaPicAnimBGFrames_22 = $5ce7 +DEF PikaPicAnimBGFrames_22Bank = $3f +DEF PikaPicAnimBGFrames_23 = $5cec +DEF PikaPicAnimBGFrames_23Bank = $3f +DEF PikaPicAnimBGFrames_24 = $5cf7 +DEF PikaPicAnimBGFrames_24Bank = $3f +DEF PikaPicAnimBGFrames_25 = $5d00 +DEF PikaPicAnimBGFrames_25Bank = $3f +DEF PikaPicAnimBGFrames_26 = $5d09 +DEF PikaPicAnimBGFrames_26Bank = $3f +DEF PikaPicAnimBGFrames_27 = $5d12 +DEF PikaPicAnimBGFrames_27Bank = $3f +DEF PikaPicAnimBGFrames_28 = $5d1d +DEF PikaPicAnimBGFrames_28Bank = $3f +DEF PikaPicAnimBGFrames_29 = $5d22 +DEF PikaPicAnimBGFrames_29Bank = $3f +DEF PikaPicAnimBGFrames_30 = $5d2b +DEF PikaPicAnimBGFrames_30Bank = $3f +DEF PikaPicAnimBGFrames_31 = $5d36 +DEF PikaPicAnimBGFrames_31Bank = $3f +DEF PikaPicAnimBGFrames_32 = $5d3d +DEF PikaPicAnimBGFrames_32Bank = $3f +DEF PikaPicAnimBGFrames_33 = $5d4a +DEF PikaPicAnimBGFrames_33Bank = $3f +DEF PikaPicAnimBGFrames_34 = $5d4f +DEF PikaPicAnimBGFrames_34Bank = $3f +DEF LoadCurPikaPicObjectTilemap = $5d58 +DEF LoadCurPikaPicObjectTilemapBank = $3f +DEF PikaAnimTilemap_0_id = $5dae +DEF PikaAnimTilemap_0_idBank = $3f +DEF PikaPicTilemapPointers = $5dae +DEF PikaPicTilemapPointersBank = $3f +DEF PikaAnimTilemap_1_id = $5db0 +DEF PikaAnimTilemap_1_idBank = $3f +DEF PikaAnimTilemap_2_id = $5db2 +DEF PikaAnimTilemap_2_idBank = $3f +DEF PikaAnimTilemap_3_id = $5db4 +DEF PikaAnimTilemap_3_idBank = $3f +DEF PikaAnimTilemap_4_id = $5db6 +DEF PikaAnimTilemap_4_idBank = $3f +DEF PikaAnimTilemap_5_id = $5db8 +DEF PikaAnimTilemap_5_idBank = $3f +DEF PikaAnimTilemap_6_id = $5dba +DEF PikaAnimTilemap_6_idBank = $3f +DEF PikaAnimTilemap_7_id = $5dbc +DEF PikaAnimTilemap_7_idBank = $3f +DEF PikaAnimTilemap_8_id = $5dbe +DEF PikaAnimTilemap_8_idBank = $3f +DEF PikaAnimTilemap_9_id = $5dc0 +DEF PikaAnimTilemap_9_idBank = $3f +DEF PikaAnimTilemap_10_id = $5dc2 +DEF PikaAnimTilemap_10_idBank = $3f +DEF PikaAnimTilemap_11_id = $5dc4 +DEF PikaAnimTilemap_11_idBank = $3f +DEF PikaAnimTilemap_12_id = $5dc6 +DEF PikaAnimTilemap_12_idBank = $3f +DEF PikaAnimTilemap_13_id = $5dc8 +DEF PikaAnimTilemap_13_idBank = $3f +DEF PikaAnimTilemap_14_id = $5dca +DEF PikaAnimTilemap_14_idBank = $3f +DEF PikaAnimTilemap_15_id = $5dcc +DEF PikaAnimTilemap_15_idBank = $3f +DEF PikaAnimTilemap_16_id = $5dce +DEF PikaAnimTilemap_16_idBank = $3f +DEF PikaAnimTilemap_17_id = $5dd0 +DEF PikaAnimTilemap_17_idBank = $3f +DEF PikaAnimTilemap_18_id = $5dd2 +DEF PikaAnimTilemap_18_idBank = $3f +DEF PikaAnimTilemap_19_id = $5dd4 +DEF PikaAnimTilemap_19_idBank = $3f +DEF PikaAnimTilemap_20_id = $5dd6 +DEF PikaAnimTilemap_20_idBank = $3f +DEF PikaAnimTilemap_21_id = $5dd8 +DEF PikaAnimTilemap_21_idBank = $3f +DEF PikaAnimTilemap_22_id = $5dda +DEF PikaAnimTilemap_22_idBank = $3f +DEF PikaAnimTilemap_23_id = $5ddc +DEF PikaAnimTilemap_23_idBank = $3f +DEF PikaAnimTilemap_24_id = $5dde +DEF PikaAnimTilemap_24_idBank = $3f +DEF PikaAnimTilemap_25_id = $5de0 +DEF PikaAnimTilemap_25_idBank = $3f +DEF PikaAnimTilemap_26_id = $5de2 +DEF PikaAnimTilemap_26_idBank = $3f +DEF PikaAnimTilemap_27_id = $5de4 +DEF PikaAnimTilemap_27_idBank = $3f +DEF PikaAnimTilemap_28_id = $5de6 +DEF PikaAnimTilemap_28_idBank = $3f +DEF PikaAnimTilemap_29_id = $5de8 +DEF PikaAnimTilemap_29_idBank = $3f +DEF PikaAnimTilemap_30_id = $5dea +DEF PikaAnimTilemap_30_idBank = $3f +DEF PikaAnimTilemap_31_id = $5dec +DEF PikaAnimTilemap_31_idBank = $3f +DEF PikaAnimTilemap_32_id = $5dee +DEF PikaAnimTilemap_32_idBank = $3f +DEF PikaAnimTilemap_33_id = $5df0 +DEF PikaAnimTilemap_33_idBank = $3f +DEF PikaAnimTilemap_34_id = $5df2 +DEF PikaAnimTilemap_34_idBank = $3f +DEF PikaAnimTilemap_35_id = $5df4 +DEF PikaAnimTilemap_35_idBank = $3f +DEF PikaAnimTilemap_36_id = $5df6 +DEF PikaAnimTilemap_36_idBank = $3f +DEF PikaAnimTilemap_37_id = $5df8 +DEF PikaAnimTilemap_37_idBank = $3f +DEF PikaAnimTilemap_38_id = $5dfa +DEF PikaAnimTilemap_38_idBank = $3f +DEF PikaAnimTilemap_39_id = $5dfc +DEF PikaAnimTilemap_39_idBank = $3f +DEF PikaAnimTilemap_40_id = $5dfe +DEF PikaAnimTilemap_40_idBank = $3f +DEF PikaAnimTilemap_41_id = $5e00 +DEF PikaAnimTilemap_41_idBank = $3f +DEF PikaAnimTilemap_42_id = $5e02 +DEF PikaAnimTilemap_42_idBank = $3f +DEF PikaAnimTilemap_0 = $5e04 +DEF PikaAnimTilemap_0Bank = $3f +DEF PikaAnimTilemap_1 = $5e05 +DEF PikaAnimTilemap_1Bank = $3f +DEF PikaAnimTilemap_42 = $5e05 +DEF PikaAnimTilemap_42Bank = $3f +DEF PikaAnimTilemap_2 = $5e20 +DEF PikaAnimTilemap_2Bank = $3f +DEF PikaAnimTilemap_7 = $5e3b +DEF PikaAnimTilemap_7Bank = $3f +DEF PikaAnimTilemap_3 = $5e56 +DEF PikaAnimTilemap_3Bank = $3f +DEF PikaAnimTilemap_4 = $5e59 +DEF PikaAnimTilemap_4Bank = $3f +DEF PikaAnimTilemap_5 = $5e5d +DEF PikaAnimTilemap_5Bank = $3f +DEF PikaAnimTilemap_6 = $5e61 +DEF PikaAnimTilemap_6Bank = $3f +DEF PikaAnimTilemap_8 = $5e61 +DEF PikaAnimTilemap_8Bank = $3f +DEF PikaAnimTilemap_fde71 = $5e67 +DEF PikaAnimTilemap_fde71Bank = $3f +DEF PikaAnimTilemap_fde79 = $5e6f +DEF PikaAnimTilemap_fde79Bank = $3f +DEF PikaAnimTilemap_14 = $5e77 +DEF PikaAnimTilemap_14Bank = $3f +DEF PikaAnimTilemap_15 = $5e92 +DEF PikaAnimTilemap_15Bank = $3f +DEF PikaAnimTilemap_16 = $5ead +DEF PikaAnimTilemap_16Bank = $3f +DEF PikaAnimTilemap_17 = $5ec8 +DEF PikaAnimTilemap_17Bank = $3f +DEF PikaAnimTilemap_18 = $5ee3 +DEF PikaAnimTilemap_18Bank = $3f +DEF PikaAnimTilemap_19 = $5efe +DEF PikaAnimTilemap_19Bank = $3f +DEF PikaAnimTilemap_20 = $5f19 +DEF PikaAnimTilemap_20Bank = $3f +DEF PikaAnimTilemap_21 = $5f34 +DEF PikaAnimTilemap_21Bank = $3f +DEF PikaAnimTilemap_22 = $5f4f +DEF PikaAnimTilemap_22Bank = $3f +DEF PikaAnimTilemap_23 = $5f6a +DEF PikaAnimTilemap_23Bank = $3f +DEF PikaAnimTilemap_24 = $5f85 +DEF PikaAnimTilemap_24Bank = $3f +DEF PikaAnimTilemap_25 = $5fa0 +DEF PikaAnimTilemap_25Bank = $3f +DEF PikaAnimTilemap_26 = $5fa0 +DEF PikaAnimTilemap_26Bank = $3f +DEF PikaAnimTilemap_27 = $5fa0 +DEF PikaAnimTilemap_27Bank = $3f +DEF PikaAnimTilemap_28 = $5fa0 +DEF PikaAnimTilemap_28Bank = $3f +DEF PikaAnimTilemap_29 = $5fa0 +DEF PikaAnimTilemap_29Bank = $3f +DEF PikaAnimTilemap_30 = $5fa0 +DEF PikaAnimTilemap_30Bank = $3f +DEF PikaAnimTilemap_31 = $5fa0 +DEF PikaAnimTilemap_31Bank = $3f +DEF PikaAnimTilemap_32 = $5fa0 +DEF PikaAnimTilemap_32Bank = $3f +DEF PikaAnimTilemap_33 = $5fa0 +DEF PikaAnimTilemap_33Bank = $3f +DEF PikaAnimTilemap_34 = $5fa0 +DEF PikaAnimTilemap_34Bank = $3f +DEF PikaAnimTilemap_35 = $5fa0 +DEF PikaAnimTilemap_35Bank = $3f +DEF PikaAnimTilemap_36 = $5fa0 +DEF PikaAnimTilemap_36Bank = $3f +DEF PikaAnimTilemap_37 = $5fa0 +DEF PikaAnimTilemap_37Bank = $3f +DEF PikaAnimTilemap_38 = $5fa0 +DEF PikaAnimTilemap_38Bank = $3f +DEF PikaAnimTilemap_39 = $5fa0 +DEF PikaAnimTilemap_39Bank = $3f +DEF PikaAnimTilemap_9 = $5fa0 +DEF PikaAnimTilemap_9Bank = $3f +DEF PikaAnimTilemap_10 = $5fbb +DEF PikaAnimTilemap_10Bank = $3f +DEF PikaAnimTilemap_40 = $5fbb +DEF PikaAnimTilemap_40Bank = $3f +DEF PikaAnimTilemap_11 = $5fd6 +DEF PikaAnimTilemap_11Bank = $3f +DEF PikaAnimTilemap_41 = $5fd6 +DEF PikaAnimTilemap_41Bank = $3f +DEF PikaAnimTilemap_12 = $5ff1 +DEF PikaAnimTilemap_12Bank = $3f +DEF PikaAnimTilemap_13 = $600c +DEF PikaAnimTilemap_13Bank = $3f +DEF LoadPikaPicAnimGFXHeader = $6027 +DEF LoadPikaPicAnimGFXHeaderBank = $3f +DEF RunPikaPicAnimSetupScript = $603c +DEF RunPikaPicAnimSetupScriptBank = $3f +DEF PikaPicAnimCommand_nop = $6085 +DEF PikaPicAnimCommand_nopBank = $3f +DEF PikaPicAnimCommand_ret = $6086 +DEF PikaPicAnimCommand_retBank = $3f +DEF PikaPicAnimCommand_setduration = $6092 +DEF PikaPicAnimCommand_setdurationBank = $3f +DEF PikaPicAnimCommand_run = $609f +DEF PikaPicAnimCommand_runBank = $3f +DEF PikaPicAnimCommand_writebyte = $60a5 +DEF PikaPicAnimCommand_writebyteBank = $3f +DEF PikaPicAnimCommand_nop4 = $60ac +DEF PikaPicAnimCommand_nop4Bank = $3f +DEF PikaPicAnimCommand_nop5 = $60ac +DEF PikaPicAnimCommand_nop5Bank = $3f +DEF PikaPicAnimCommand_nop7 = $60ac +DEF PikaPicAnimCommand_nop7Bank = $3f +DEF PikaPicAnimCommand_nop8 = $60ac +DEF PikaPicAnimCommand_nop8Bank = $3f +DEF PikaPicAnimCommand_jump = $60ad +DEF PikaPicAnimCommand_jumpBank = $3f +DEF GetPikaPicAnimByte = $60b9 +DEF GetPikaPicAnimByteBank = $3f +DEF UpdatePikaPicAnimPointer = $60c6 +DEF UpdatePikaPicAnimPointerBank = $3f +DEF PikaPicAnimCommand_loadgfx = $60d1 +DEF PikaPicAnimCommand_loadgfxBank = $3f +DEF RequestPikaPicAnimGFX = $610a +DEF RequestPikaPicAnimGFXBank = $3f +DEF DecompressRequestPikaPicAnimGFX = $611e +DEF DecompressRequestPikaPicAnimGFXBank = $3f +DEF ClearPikaPicUsedGFXBuffer = $6152 +DEF ClearPikaPicUsedGFXBufferBank = $3f +DEF GetPikaPicVRAMAddressForNewGFX = $615d +DEF GetPikaPicVRAMAddressForNewGFXBank = $3f +DEF CheckIfThereIsRoomForPikaPicAnimGFX = $6170 +DEF CheckIfThereIsRoomForPikaPicAnimGFXBank = $3f +DEF LookUpTileOffsetForCurrentPikaPicAnimGFX = $61a5 +DEF LookUpTileOffsetForCurrentPikaPicAnimGFXBank = $3f +DEF PikaPicAnimCommand_cry = $61bd +DEF PikaPicAnimCommand_cryBank = $3f +DEF PikaPicAnimCommand_thunderbolt = $61cd +DEF PikaPicAnimCommand_thunderboltBank = $3f +DEF PikaPicAnimThunderboltPals = $6235 +DEF PikaPicAnimThunderboltPalsBank = $3f +DEF Data_fe26b = $625e +DEF Data_fe26bBank = $3f +DEF PikaPicAnimScript0 = $627d +DEF PikaPicAnimScript0Bank = $3f +DEF PikaPicAnimScript1 = $627d +DEF PikaPicAnimScript1Bank = $3f +DEF PikaPicAnimScript29 = $627d +DEF PikaPicAnimScript29Bank = $3f +DEF PikaPicAnimScript2 = $6297 +DEF PikaPicAnimScript2Bank = $3f +DEF PikaPicAnimScript3 = $62b1 +DEF PikaPicAnimScript3Bank = $3f +DEF PikaPicAnimScript4 = $62cb +DEF PikaPicAnimScript4Bank = $3f +DEF PikaPicAnimScript5 = $62e5 +DEF PikaPicAnimScript5Bank = $3f +DEF PikaPicAnimScript6 = $62ff +DEF PikaPicAnimScript6Bank = $3f +DEF PikaPicAnimScript7 = $6319 +DEF PikaPicAnimScript7Bank = $3f +DEF PikaPicAnimScript8 = $6333 +DEF PikaPicAnimScript8Bank = $3f +DEF PikaPicAnimScript9 = $634d +DEF PikaPicAnimScript9Bank = $3f +DEF PikaPicAnimScript10 = $6367 +DEF PikaPicAnimScript10Bank = $3f +DEF PikaPicAnimScript11 = $6383 +DEF PikaPicAnimScript11Bank = $3f +DEF PikaPicAnimScript12 = $639d +DEF PikaPicAnimScript12Bank = $3f +DEF PikaPicAnimScript13 = $63b7 +DEF PikaPicAnimScript13Bank = $3f +DEF PikaPicAnimScript14 = $63d1 +DEF PikaPicAnimScript14Bank = $3f +DEF PikaPicAnimScript15 = $63eb +DEF PikaPicAnimScript15Bank = $3f +DEF PikaPicAnimScript16 = $6405 +DEF PikaPicAnimScript16Bank = $3f +DEF PikaPicAnimScript17 = $641f +DEF PikaPicAnimScript17Bank = $3f +DEF PikaPicAnimScript18 = $6439 +DEF PikaPicAnimScript18Bank = $3f +DEF PikaPicAnimScript19 = $6453 +DEF PikaPicAnimScript19Bank = $3f +DEF PikaPicAnimScript20 = $646d +DEF PikaPicAnimScript20Bank = $3f +DEF PikaPicAnimScript21 = $6487 +DEF PikaPicAnimScript21Bank = $3f +DEF PikaPicAnimScript22 = $64a7 +DEF PikaPicAnimScript22Bank = $3f +DEF PikaPicAnimScript23 = $64c1 +DEF PikaPicAnimScript23Bank = $3f +DEF PikaPicAnimScript24 = $64db +DEF PikaPicAnimScript24Bank = $3f +DEF PikaPicAnimScript25 = $64f5 +DEF PikaPicAnimScript25Bank = $3f +DEF Data_fe51f = $6512 +DEF Data_fe51fBank = $3f +DEF PikaPicAnimScript26 = $6513 +DEF PikaPicAnimScript26Bank = $3f +DEF PikaPicAnimScript27 = $6531 +DEF PikaPicAnimScript27Bank = $3f +DEF PikaPicAnimScript28 = $654b +DEF PikaPicAnimScript28Bank = $3f +DEF PikaPicAnimGFXHeaders = $6565 +DEF PikaPicAnimGFXHeadersBank = $3f +DEF Pic_e4000_id = $6569 +DEF Pic_e4000_idBank = $3f +DEF GFX_e40cc_id = $656d +DEF GFX_e40cc_idBank = $3f +DEF Pic_e411c_id = $6571 +DEF Pic_e411c_idBank = $3f +DEF GFX_e41d2_id = $6575 +DEF GFX_e41d2_idBank = $3f +DEF Pic_e4272_id = $6579 +DEF Pic_e4272_idBank = $3f +DEF GFX_e4323_id = $657d +DEF GFX_e4323_idBank = $3f +DEF Pic_e4383_id = $6581 +DEF Pic_e4383_idBank = $3f +DEF GFX_e444b_id = $6585 +DEF GFX_e444b_idBank = $3f +DEF Pic_e458b_id = $6589 +DEF Pic_e458b_idBank = $3f +DEF GFX_e463b_id = $658d +DEF GFX_e463b_idBank = $3f +DEF Pic_e467b_id = $6591 +DEF Pic_e467b_idBank = $3f +DEF GFX_e472e_id = $6595 +DEF GFX_e472e_idBank = $3f +DEF Pic_e476e_id = $6599 +DEF Pic_e476e_idBank = $3f +DEF GFX_e4841_id = $659d +DEF GFX_e4841_idBank = $3f +DEF Pic_e49d1_id = $65a1 +DEF Pic_e49d1_idBank = $3f +DEF GFX_e4a99_id = $65a5 +DEF GFX_e4a99_idBank = $3f +DEF Pic_e4b39_id = $65a9 +DEF Pic_e4b39_idBank = $3f +DEF GFX_e4bde_id = $65ad +DEF GFX_e4bde_idBank = $3f +DEF Pic_e4c3e_id = $65b1 +DEF Pic_e4c3e_idBank = $3f +DEF GFX_e4ce0_id = $65b5 +DEF GFX_e4ce0_idBank = $3f +DEF GFX_e4e70_id = $65b9 +DEF GFX_e4e70_idBank = $3f +DEF Pic_e5000_id = $65bd +DEF Pic_e5000_idBank = $3f +DEF GFX_e50af_id = $65c1 +DEF GFX_e50af_idBank = $3f +DEF Pic_e523f_id = $65c5 +DEF Pic_e523f_idBank = $3f +DEF GFX_e52fe_id = $65c9 +DEF GFX_e52fe_idBank = $3f +DEF Pic_e548e_id = $65cd +DEF Pic_e548e_idBank = $3f +DEF GFX_e5541_id = $65d1 +DEF GFX_e5541_idBank = $3f +DEF Pic_e56d1_id = $65d5 +DEF Pic_e56d1_idBank = $3f +DEF GFX_e5794_id = $65d9 +DEF GFX_e5794_idBank = $3f +DEF Pic_e5924_id = $65dd +DEF Pic_e5924_idBank = $3f +DEF GFX_e59ed_id = $65e1 +DEF GFX_e59ed_idBank = $3f +DEF Pic_e5b7d_id = $65e5 +DEF Pic_e5b7d_idBank = $3f +DEF GFX_e5c4d_id = $65e9 +DEF GFX_e5c4d_idBank = $3f +DEF Pic_e5ddd_id = $65ed +DEF Pic_e5ddd_idBank = $3f +DEF GFX_e5e90_id = $65f1 +DEF GFX_e5e90_idBank = $3f +DEF GFX_e6020_id = $65f5 +DEF GFX_e6020_idBank = $3f +DEF GFX_e61b0_id = $65f9 +DEF GFX_e61b0_idBank = $3f +DEF Pic_e6340_id = $65fd +DEF Pic_e6340_idBank = $3f +DEF GFX_e63f7_id = $6601 +DEF GFX_e63f7_idBank = $3f +DEF Pic_e6587_id = $6605 +DEF Pic_e6587_idBank = $3f +DEF GFX_e6646_id = $6609 +DEF GFX_e6646_idBank = $3f +DEF Pic_e67d6_id = $660d +DEF Pic_e67d6_idBank = $3f +DEF GFX_e682f_id = $6611 +DEF GFX_e682f_idBank = $3f +DEF GFX_e69bf_id = $6615 +DEF GFX_e69bf_idBank = $3f +DEF GFX_e6b4f_id = $6619 +DEF GFX_e6b4f_idBank = $3f +DEF GFX_e6cdf_id = $661d +DEF GFX_e6cdf_idBank = $3f +DEF GFX_e6e6f_id = $6621 +DEF GFX_e6e6f_idBank = $3f +DEF GFX_e6fff_id = $6625 +DEF GFX_e6fff_idBank = $3f +DEF GFX_e718f_id = $6629 +DEF GFX_e718f_idBank = $3f +DEF GFX_e731f_id = $662d +DEF GFX_e731f_idBank = $3f +DEF GFX_e74af_id = $6631 +DEF GFX_e74af_idBank = $3f +DEF GFX_e763f_id = $6635 +DEF GFX_e763f_idBank = $3f +DEF Pic_e77cf_id = $6639 +DEF Pic_e77cf_idBank = $3f +DEF GFX_e7863_id = $663d +DEF GFX_e7863_idBank = $3f +DEF GFX_e79f3_id = $6641 +DEF GFX_e79f3_idBank = $3f +DEF GFX_e7b83_id = $6645 +DEF GFX_e7b83_idBank = $3f +DEF GFX_e7d13_id = $6649 +DEF GFX_e7d13_idBank = $3f +DEF Pic_f0abf_id = $664d +DEF Pic_f0abf_idBank = $3f +DEF GFX_f0b64_id = $6651 +DEF GFX_f0b64_idBank = $3f +DEF Pic_f0cf4_id = $6655 +DEF Pic_f0cf4_idBank = $3f +DEF GFX_f0d82_id = $6659 +DEF GFX_f0d82_idBank = $3f +DEF PikachuSprite_id = $665d +DEF PikachuSprite_idBank = $3f +DEF DebugMenu = $6661 +DEF DebugMenuBank = $3f +DEF OfficerJennySprite = $6662 +DEF OfficerJennySpriteBank = $3f +DEF PikachuSprite = $67e2 +DEF PikachuSpriteBank = $3f +DEF SandshrewSprite = $6962 +DEF SandshrewSpriteBank = $3f +DEF OddishSprite = $6a22 +DEF OddishSpriteBank = $3f +DEF BulbasaurSprite = $6ae2 +DEF BulbasaurSpriteBank = $3f +DEF JigglypuffSprite = $6ba2 +DEF JigglypuffSpriteBank = $3f +DEF ClefairySprite = $6c62 +DEF ClefairySpriteBank = $3f +DEF ChanseySprite = $6d22 +DEF ChanseySpriteBank = $3f +DEF SurfingPikachuSprite = $6de2 +DEF SurfingPikachuSpriteBank = $3f +DEF JessieSprite = $6f62 +DEF JessieSpriteBank = $3f +DEF JamesSprite = $70e2 +DEF JamesSpriteBank = $3f +DEF vChars0 = $8000 +DEF vNPCSprites = $8000 +DEF vSprites = $8000 +DEF vChars1 = $8800 +DEF vFont = $8800 +DEF vNPCSprites2 = $8800 +DEF vTitleLogo = $8800 +DEF vChars2 = $9000 +DEF vFrontPic = $9000 +DEF vTileset = $9000 +DEF vBackPic = $9310 +DEF vTitleLogo2 = $9310 +DEF vBGMap0 = $9800 +DEF vBGMap1 = $9c00 +DEF sSpriteBuffer0 = $a000 +DEF sSpriteBuffer1 = $a188 +DEF sSpriteBuffer2 = $a310 +DEF sHallOfFame = $a598 +DEF sGameData = $a598 +DEF sGameDataBank = $01 +DEF sPlayerName = $a598 +DEF sPlayerNameBank = $01 +DEF sMainData = $a59e +DEF sMainDataBank = $01 +DEF sSpriteData = $acd5 +DEF sSpriteDataBank = $01 +DEF sPartyData = $aed5 +DEF sPartyDataBank = $01 +DEF sCurBoxData = $b02d +DEF sCurBoxDataBank = $01 +DEF sTileAnimations = $b593 +DEF sTileAnimationsBank = $01 +DEF sGameDataEnd = $b594 +DEF sGameDataEndBank = $01 +DEF sMainDataCheckSum = $b594 +DEF sMainDataCheckSumBank = $01 +DEF sBox1 = $a000 +DEF sBox1Bank = $02 +DEF sBox2 = $a566 +DEF sBox2Bank = $02 +DEF sBox3 = $aacc +DEF sBox3Bank = $02 +DEF sBox4 = $b032 +DEF sBox4Bank = $02 +DEF sBank2AllBoxesChecksum = $b598 +DEF sBank2AllBoxesChecksumBank = $02 +DEF sBox5 = $a000 +DEF sBox5Bank = $03 +DEF sBox6 = $a566 +DEF sBox6Bank = $03 +DEF sBox7 = $aacc +DEF sBox7Bank = $03 +DEF sBox8 = $b032 +DEF sBox8Bank = $03 +DEF sBank3AllBoxesChecksum = $b598 +DEF sBank3AllBoxesChecksumBank = $03 +DEF wUnusedMusicByte = $c000 +DEF wSoundID = $c001 +DEF wMuteAudioAndPauseMusic = $c002 +DEF wDisableChannelOutputWhenSfxEnds = $c003 +DEF wStereoPanning = $c004 +DEF wSavedVolume = $c005 +DEF wChannelCommandPointers = $c006 +DEF wChannelReturnAddresses = $c016 +DEF wChannelSoundIDs = $c026 +DEF wChannelFlags1 = $c02e +DEF wChannelFlags2 = $c036 +DEF wChannelDutyCycles = $c03e +DEF wChannelDutyCyclePatterns = $c046 +DEF wChannelVibratoDelayCounters = $c04e +DEF wChannelVibratoExtents = $c056 +DEF wChannelVibratoRates = $c05e +DEF wChannelFrequencyLowBytes = $c066 +DEF wChannelVibratoDelayCounterReloadValues = $c06e +DEF wChannelPitchSlideLengthModifiers = $c076 +DEF wChannelPitchSlideFrequencySteps = $c07e +DEF wChannelPitchSlideFrequencyStepsFractionalPart = $c086 +DEF wChannelPitchSlideCurrentFrequencyFractionalPart = $c08e +DEF wChannelPitchSlideCurrentFrequencyHighBytes = $c096 +DEF wChannelPitchSlideCurrentFrequencyLowBytes = $c09e +DEF wChannelPitchSlideTargetFrequencyHighBytes = $c0a6 +DEF wChannelPitchSlideTargetFrequencyLowBytes = $c0ae +DEF wChannelNoteDelayCounters = $c0b6 +DEF wChannelLoopCounters = $c0be +DEF wChannelNoteSpeeds = $c0c6 +DEF wChannelNoteDelayCountersFractionalPart = $c0ce +DEF wChannelOctaves = $c0d6 +DEF wChannelVolumes = $c0de +DEF wMusicWaveInstrument = $c0e6 +DEF wSfxWaveInstrument = $c0e7 +DEF wMusicTempo = $c0e8 +DEF wSfxTempo = $c0ea +DEF wSfxHeaderPointer = $c0ec +DEF wNewSoundID = $c0ee +DEF wAudioROMBank = $c0ef +DEF wAudioSavedROMBank = $c0f0 +DEF wFrequencyModifier = $c0f1 +DEF wTempoModifier = $c0f2 +DEF wc0f3 = $c0f3 +DEF wSpriteDataStart = $c100 +DEF wSpritePlayerStateData1 = $c100 +DEF wSpritePlayerStateData1PictureID = $c100 +DEF wSpriteStateData1 = $c100 +DEF wSpritePlayerStateData1MovementStatus = $c101 +DEF wSpritePlayerStateData1ImageIndex = $c102 +DEF wSpritePlayerStateData1YStepVector = $c103 +DEF wSpritePlayerStateData1YPixels = $c104 +DEF wSpritePlayerStateData1XStepVector = $c105 +DEF wSpritePlayerStateData1XPixels = $c106 +DEF wSpritePlayerStateData1IntraAnimFrameCounter = $c107 +DEF wSpritePlayerStateData1AnimFrameCounter = $c108 +DEF wSpritePlayerStateData1FacingDirection = $c109 +DEF wSpritePlayerStateData1YAdjusted = $c10a +DEF wSpritePlayerStateData1XAdjusted = $c10b +DEF wSpritePlayerStateData1CollisionData = $c10c +DEF wSprite01StateData1 = $c110 +DEF wSprite01StateData1PictureID = $c110 +DEF wSpritePlayerStateData1End = $c110 +DEF wSprite01StateData1MovementStatus = $c111 +DEF wSprite01StateData1ImageIndex = $c112 +DEF wSprite01StateData1YStepVector = $c113 +DEF wSprite01StateData1YPixels = $c114 +DEF wSprite01StateData1XStepVector = $c115 +DEF wSprite01StateData1XPixels = $c116 +DEF wSprite01StateData1IntraAnimFrameCounter = $c117 +DEF wSprite01StateData1AnimFrameCounter = $c118 +DEF wSprite01StateData1FacingDirection = $c119 +DEF wSprite01StateData1YAdjusted = $c11a +DEF wSprite01StateData1XAdjusted = $c11b +DEF wSprite01StateData1CollisionData = $c11c +DEF wSprite01StateData1End = $c120 +DEF wSprite02StateData1 = $c120 +DEF wSprite02StateData1PictureID = $c120 +DEF wSprite02StateData1MovementStatus = $c121 +DEF wSprite02StateData1ImageIndex = $c122 +DEF wSprite02StateData1YStepVector = $c123 +DEF wSprite02StateData1YPixels = $c124 +DEF wSprite02StateData1XStepVector = $c125 +DEF wSprite02StateData1XPixels = $c126 +DEF wSprite02StateData1IntraAnimFrameCounter = $c127 +DEF wSprite02StateData1AnimFrameCounter = $c128 +DEF wSprite02StateData1FacingDirection = $c129 +DEF wSprite02StateData1YAdjusted = $c12a +DEF wSprite02StateData1XAdjusted = $c12b +DEF wSprite02StateData1CollisionData = $c12c +DEF wSprite02StateData1End = $c130 +DEF wSprite03StateData1 = $c130 +DEF wSprite03StateData1PictureID = $c130 +DEF wSprite03StateData1MovementStatus = $c131 +DEF wSprite03StateData1ImageIndex = $c132 +DEF wSprite03StateData1YStepVector = $c133 +DEF wSprite03StateData1YPixels = $c134 +DEF wSprite03StateData1XStepVector = $c135 +DEF wSprite03StateData1XPixels = $c136 +DEF wSprite03StateData1IntraAnimFrameCounter = $c137 +DEF wSprite03StateData1AnimFrameCounter = $c138 +DEF wSprite03StateData1FacingDirection = $c139 +DEF wSprite03StateData1YAdjusted = $c13a +DEF wSprite03StateData1XAdjusted = $c13b +DEF wSprite03StateData1CollisionData = $c13c +DEF wSprite03StateData1End = $c140 +DEF wSprite04StateData1 = $c140 +DEF wSprite04StateData1PictureID = $c140 +DEF wSprite04StateData1MovementStatus = $c141 +DEF wSprite04StateData1ImageIndex = $c142 +DEF wSprite04StateData1YStepVector = $c143 +DEF wSprite04StateData1YPixels = $c144 +DEF wSprite04StateData1XStepVector = $c145 +DEF wSprite04StateData1XPixels = $c146 +DEF wSprite04StateData1IntraAnimFrameCounter = $c147 +DEF wSprite04StateData1AnimFrameCounter = $c148 +DEF wSprite04StateData1FacingDirection = $c149 +DEF wSprite04StateData1YAdjusted = $c14a +DEF wSprite04StateData1XAdjusted = $c14b +DEF wSprite04StateData1CollisionData = $c14c +DEF wSprite04StateData1End = $c150 +DEF wSprite05StateData1 = $c150 +DEF wSprite05StateData1PictureID = $c150 +DEF wSprite05StateData1MovementStatus = $c151 +DEF wSprite05StateData1ImageIndex = $c152 +DEF wSprite05StateData1YStepVector = $c153 +DEF wSprite05StateData1YPixels = $c154 +DEF wSprite05StateData1XStepVector = $c155 +DEF wSprite05StateData1XPixels = $c156 +DEF wSprite05StateData1IntraAnimFrameCounter = $c157 +DEF wSprite05StateData1AnimFrameCounter = $c158 +DEF wSprite05StateData1FacingDirection = $c159 +DEF wSprite05StateData1YAdjusted = $c15a +DEF wSprite05StateData1XAdjusted = $c15b +DEF wSprite05StateData1CollisionData = $c15c +DEF wSprite05StateData1End = $c160 +DEF wSprite06StateData1 = $c160 +DEF wSprite06StateData1PictureID = $c160 +DEF wSprite06StateData1MovementStatus = $c161 +DEF wSprite06StateData1ImageIndex = $c162 +DEF wSprite06StateData1YStepVector = $c163 +DEF wSprite06StateData1YPixels = $c164 +DEF wSprite06StateData1XStepVector = $c165 +DEF wSprite06StateData1XPixels = $c166 +DEF wSprite06StateData1IntraAnimFrameCounter = $c167 +DEF wSprite06StateData1AnimFrameCounter = $c168 +DEF wSprite06StateData1FacingDirection = $c169 +DEF wSprite06StateData1YAdjusted = $c16a +DEF wSprite06StateData1XAdjusted = $c16b +DEF wSprite06StateData1CollisionData = $c16c +DEF wSprite06StateData1End = $c170 +DEF wSprite07StateData1 = $c170 +DEF wSprite07StateData1PictureID = $c170 +DEF wSprite07StateData1MovementStatus = $c171 +DEF wSprite07StateData1ImageIndex = $c172 +DEF wSprite07StateData1YStepVector = $c173 +DEF wSprite07StateData1YPixels = $c174 +DEF wSprite07StateData1XStepVector = $c175 +DEF wSprite07StateData1XPixels = $c176 +DEF wSprite07StateData1IntraAnimFrameCounter = $c177 +DEF wSprite07StateData1AnimFrameCounter = $c178 +DEF wSprite07StateData1FacingDirection = $c179 +DEF wSprite07StateData1YAdjusted = $c17a +DEF wSprite07StateData1XAdjusted = $c17b +DEF wSprite07StateData1CollisionData = $c17c +DEF wSprite07StateData1End = $c180 +DEF wSprite08StateData1 = $c180 +DEF wSprite08StateData1PictureID = $c180 +DEF wSprite08StateData1MovementStatus = $c181 +DEF wSprite08StateData1ImageIndex = $c182 +DEF wSprite08StateData1YStepVector = $c183 +DEF wSprite08StateData1YPixels = $c184 +DEF wSprite08StateData1XStepVector = $c185 +DEF wSprite08StateData1XPixels = $c186 +DEF wSprite08StateData1IntraAnimFrameCounter = $c187 +DEF wSprite08StateData1AnimFrameCounter = $c188 +DEF wSprite08StateData1FacingDirection = $c189 +DEF wSprite08StateData1YAdjusted = $c18a +DEF wSprite08StateData1XAdjusted = $c18b +DEF wSprite08StateData1CollisionData = $c18c +DEF wSprite08StateData1End = $c190 +DEF wSprite09StateData1 = $c190 +DEF wSprite09StateData1PictureID = $c190 +DEF wSprite09StateData1MovementStatus = $c191 +DEF wSprite09StateData1ImageIndex = $c192 +DEF wSprite09StateData1YStepVector = $c193 +DEF wSprite09StateData1YPixels = $c194 +DEF wSprite09StateData1XStepVector = $c195 +DEF wSprite09StateData1XPixels = $c196 +DEF wSprite09StateData1IntraAnimFrameCounter = $c197 +DEF wSprite09StateData1AnimFrameCounter = $c198 +DEF wSprite09StateData1FacingDirection = $c199 +DEF wSprite09StateData1YAdjusted = $c19a +DEF wSprite09StateData1XAdjusted = $c19b +DEF wSprite09StateData1CollisionData = $c19c +DEF wSprite09StateData1End = $c1a0 +DEF wSprite10StateData1 = $c1a0 +DEF wSprite10StateData1PictureID = $c1a0 +DEF wSprite10StateData1MovementStatus = $c1a1 +DEF wSprite10StateData1ImageIndex = $c1a2 +DEF wSprite10StateData1YStepVector = $c1a3 +DEF wSprite10StateData1YPixels = $c1a4 +DEF wSprite10StateData1XStepVector = $c1a5 +DEF wSprite10StateData1XPixels = $c1a6 +DEF wSprite10StateData1IntraAnimFrameCounter = $c1a7 +DEF wSprite10StateData1AnimFrameCounter = $c1a8 +DEF wSprite10StateData1FacingDirection = $c1a9 +DEF wSprite10StateData1YAdjusted = $c1aa +DEF wSprite10StateData1XAdjusted = $c1ab +DEF wSprite10StateData1CollisionData = $c1ac +DEF wSprite10StateData1End = $c1b0 +DEF wSprite11StateData1 = $c1b0 +DEF wSprite11StateData1PictureID = $c1b0 +DEF wSprite11StateData1MovementStatus = $c1b1 +DEF wSprite11StateData1ImageIndex = $c1b2 +DEF wSprite11StateData1YStepVector = $c1b3 +DEF wSprite11StateData1YPixels = $c1b4 +DEF wSprite11StateData1XStepVector = $c1b5 +DEF wSprite11StateData1XPixels = $c1b6 +DEF wSprite11StateData1IntraAnimFrameCounter = $c1b7 +DEF wSprite11StateData1AnimFrameCounter = $c1b8 +DEF wSprite11StateData1FacingDirection = $c1b9 +DEF wSprite11StateData1YAdjusted = $c1ba +DEF wSprite11StateData1XAdjusted = $c1bb +DEF wSprite11StateData1CollisionData = $c1bc +DEF wSprite11StateData1End = $c1c0 +DEF wSprite12StateData1 = $c1c0 +DEF wSprite12StateData1PictureID = $c1c0 +DEF wSprite12StateData1MovementStatus = $c1c1 +DEF wSprite12StateData1ImageIndex = $c1c2 +DEF wSprite12StateData1YStepVector = $c1c3 +DEF wSprite12StateData1YPixels = $c1c4 +DEF wSprite12StateData1XStepVector = $c1c5 +DEF wSprite12StateData1XPixels = $c1c6 +DEF wSprite12StateData1IntraAnimFrameCounter = $c1c7 +DEF wSprite12StateData1AnimFrameCounter = $c1c8 +DEF wSprite12StateData1FacingDirection = $c1c9 +DEF wSprite12StateData1YAdjusted = $c1ca +DEF wSprite12StateData1XAdjusted = $c1cb +DEF wSprite12StateData1CollisionData = $c1cc +DEF wSprite12StateData1End = $c1d0 +DEF wSprite13StateData1 = $c1d0 +DEF wSprite13StateData1PictureID = $c1d0 +DEF wSprite13StateData1MovementStatus = $c1d1 +DEF wSprite13StateData1ImageIndex = $c1d2 +DEF wSprite13StateData1YStepVector = $c1d3 +DEF wSprite13StateData1YPixels = $c1d4 +DEF wSprite13StateData1XStepVector = $c1d5 +DEF wSprite13StateData1XPixels = $c1d6 +DEF wSprite13StateData1IntraAnimFrameCounter = $c1d7 +DEF wSprite13StateData1AnimFrameCounter = $c1d8 +DEF wSprite13StateData1FacingDirection = $c1d9 +DEF wSprite13StateData1YAdjusted = $c1da +DEF wSprite13StateData1XAdjusted = $c1db +DEF wSprite13StateData1CollisionData = $c1dc +DEF wSprite13StateData1End = $c1e0 +DEF wSprite14StateData1 = $c1e0 +DEF wSprite14StateData1PictureID = $c1e0 +DEF wSprite14StateData1MovementStatus = $c1e1 +DEF wSprite14StateData1ImageIndex = $c1e2 +DEF wSprite14StateData1YStepVector = $c1e3 +DEF wSprite14StateData1YPixels = $c1e4 +DEF wSprite14StateData1XStepVector = $c1e5 +DEF wSprite14StateData1XPixels = $c1e6 +DEF wSprite14StateData1IntraAnimFrameCounter = $c1e7 +DEF wSprite14StateData1AnimFrameCounter = $c1e8 +DEF wSprite14StateData1FacingDirection = $c1e9 +DEF wSprite14StateData1YAdjusted = $c1ea +DEF wSprite14StateData1XAdjusted = $c1eb +DEF wSprite14StateData1CollisionData = $c1ec +DEF wSprite14StateData1End = $c1f0 +DEF wSpritePikachuStateData1 = $c1f0 +DEF wSpritePikachuStateData1PictureID = $c1f0 +DEF wSpritePikachuStateData1MovementStatus = $c1f1 +DEF wSpritePikachuStateData1ImageIndex = $c1f2 +DEF wSpritePikachuStateData1YStepVector = $c1f3 +DEF wSpritePikachuStateData1YPixels = $c1f4 +DEF wSpritePikachuStateData1XStepVector = $c1f5 +DEF wSpritePikachuStateData1XPixels = $c1f6 +DEF wSpritePikachuStateData1IntraAnimFrameCounter = $c1f7 +DEF wSpritePikachuStateData1AnimFrameCounter = $c1f8 +DEF wSpritePikachuStateData1FacingDirection = $c1f9 +DEF wSpritePikachuStateData1YAdjusted = $c1fa +DEF wSpritePikachuStateData1XAdjusted = $c1fb +DEF wSpritePikachuStateData1CollisionData = $c1fc +DEF wSpritePikachuStateData1End = $c200 +DEF wSpritePlayerStateData2 = $c200 +DEF wSpritePlayerStateData2WalkAnimationCounter = $c200 +DEF wSpriteStateData2 = $c200 +DEF wSpritePlayerStateData2YDisplacement = $c202 +DEF wSpritePlayerStateData2XDisplacement = $c203 +DEF wSpritePlayerStateData2MapY = $c204 +DEF wSpritePlayerStateData2MapX = $c205 +DEF wSpritePlayerStateData2MovementByte1 = $c206 +DEF wSpritePlayerStateData2GrassPriority = $c207 +DEF wSpritePlayerStateData2MovementDelay = $c208 +DEF wSpritePlayerStateData2OrigFacingDirection = $c209 +DEF wSpritePlayerStateData2PictureID = $c20d +DEF wSpritePlayerStateData2ImageBaseOffset = $c20e +DEF wSprite01StateData2 = $c210 +DEF wSprite01StateData2WalkAnimationCounter = $c210 +DEF wSpritePlayerStateData2End = $c210 +DEF wSprite01StateData2YDisplacement = $c212 +DEF wSprite01StateData2XDisplacement = $c213 +DEF wSprite01StateData2MapY = $c214 +DEF wSprite01StateData2MapX = $c215 +DEF wSprite01StateData2MovementByte1 = $c216 +DEF wSprite01StateData2GrassPriority = $c217 +DEF wSprite01StateData2MovementDelay = $c218 +DEF wSprite01StateData2OrigFacingDirection = $c219 +DEF wSprite01StateData2PictureID = $c21d +DEF wSprite01StateData2ImageBaseOffset = $c21e +DEF wSprite01StateData2End = $c220 +DEF wSprite02StateData2 = $c220 +DEF wSprite02StateData2WalkAnimationCounter = $c220 +DEF wSprite02StateData2YDisplacement = $c222 +DEF wSprite02StateData2XDisplacement = $c223 +DEF wSprite02StateData2MapY = $c224 +DEF wSprite02StateData2MapX = $c225 +DEF wSprite02StateData2MovementByte1 = $c226 +DEF wSprite02StateData2GrassPriority = $c227 +DEF wSprite02StateData2MovementDelay = $c228 +DEF wSprite02StateData2OrigFacingDirection = $c229 +DEF wSprite02StateData2PictureID = $c22d +DEF wSprite02StateData2ImageBaseOffset = $c22e +DEF wSprite02StateData2End = $c230 +DEF wSprite03StateData2 = $c230 +DEF wSprite03StateData2WalkAnimationCounter = $c230 +DEF wSprite03StateData2YDisplacement = $c232 +DEF wSprite03StateData2XDisplacement = $c233 +DEF wSprite03StateData2MapY = $c234 +DEF wSprite03StateData2MapX = $c235 +DEF wSprite03StateData2MovementByte1 = $c236 +DEF wSprite03StateData2GrassPriority = $c237 +DEF wSprite03StateData2MovementDelay = $c238 +DEF wSprite03StateData2OrigFacingDirection = $c239 +DEF wSprite03StateData2PictureID = $c23d +DEF wSprite03StateData2ImageBaseOffset = $c23e +DEF wSprite03StateData2End = $c240 +DEF wSprite04StateData2 = $c240 +DEF wSprite04StateData2WalkAnimationCounter = $c240 +DEF wSprite04StateData2YDisplacement = $c242 +DEF wSprite04StateData2XDisplacement = $c243 +DEF wSprite04StateData2MapY = $c244 +DEF wSprite04StateData2MapX = $c245 +DEF wSprite04StateData2MovementByte1 = $c246 +DEF wSprite04StateData2GrassPriority = $c247 +DEF wSprite04StateData2MovementDelay = $c248 +DEF wSprite04StateData2OrigFacingDirection = $c249 +DEF wSprite04StateData2PictureID = $c24d +DEF wSprite04StateData2ImageBaseOffset = $c24e +DEF wSprite04StateData2End = $c250 +DEF wSprite05StateData2 = $c250 +DEF wSprite05StateData2WalkAnimationCounter = $c250 +DEF wSprite05StateData2YDisplacement = $c252 +DEF wSprite05StateData2XDisplacement = $c253 +DEF wSprite05StateData2MapY = $c254 +DEF wSprite05StateData2MapX = $c255 +DEF wSprite05StateData2MovementByte1 = $c256 +DEF wSprite05StateData2GrassPriority = $c257 +DEF wSprite05StateData2MovementDelay = $c258 +DEF wSprite05StateData2OrigFacingDirection = $c259 +DEF wSprite05StateData2PictureID = $c25d +DEF wSprite05StateData2ImageBaseOffset = $c25e +DEF wSprite05StateData2End = $c260 +DEF wSprite06StateData2 = $c260 +DEF wSprite06StateData2WalkAnimationCounter = $c260 +DEF wSprite06StateData2YDisplacement = $c262 +DEF wSprite06StateData2XDisplacement = $c263 +DEF wSprite06StateData2MapY = $c264 +DEF wSprite06StateData2MapX = $c265 +DEF wSprite06StateData2MovementByte1 = $c266 +DEF wSprite06StateData2GrassPriority = $c267 +DEF wSprite06StateData2MovementDelay = $c268 +DEF wSprite06StateData2OrigFacingDirection = $c269 +DEF wSprite06StateData2PictureID = $c26d +DEF wSprite06StateData2ImageBaseOffset = $c26e +DEF wSprite06StateData2End = $c270 +DEF wSprite07StateData2 = $c270 +DEF wSprite07StateData2WalkAnimationCounter = $c270 +DEF wSprite07StateData2YDisplacement = $c272 +DEF wSprite07StateData2XDisplacement = $c273 +DEF wSprite07StateData2MapY = $c274 +DEF wSprite07StateData2MapX = $c275 +DEF wSprite07StateData2MovementByte1 = $c276 +DEF wSprite07StateData2GrassPriority = $c277 +DEF wSprite07StateData2MovementDelay = $c278 +DEF wSprite07StateData2OrigFacingDirection = $c279 +DEF wSprite07StateData2PictureID = $c27d +DEF wSprite07StateData2ImageBaseOffset = $c27e +DEF wSprite07StateData2End = $c280 +DEF wSprite08StateData2 = $c280 +DEF wSprite08StateData2WalkAnimationCounter = $c280 +DEF wSprite08StateData2YDisplacement = $c282 +DEF wSprite08StateData2XDisplacement = $c283 +DEF wSprite08StateData2MapY = $c284 +DEF wSprite08StateData2MapX = $c285 +DEF wSprite08StateData2MovementByte1 = $c286 +DEF wSprite08StateData2GrassPriority = $c287 +DEF wSprite08StateData2MovementDelay = $c288 +DEF wSprite08StateData2OrigFacingDirection = $c289 +DEF wSprite08StateData2PictureID = $c28d +DEF wSprite08StateData2ImageBaseOffset = $c28e +DEF wSprite08StateData2End = $c290 +DEF wSprite09StateData2 = $c290 +DEF wSprite09StateData2WalkAnimationCounter = $c290 +DEF wSprite09StateData2YDisplacement = $c292 +DEF wSprite09StateData2XDisplacement = $c293 +DEF wSprite09StateData2MapY = $c294 +DEF wSprite09StateData2MapX = $c295 +DEF wSprite09StateData2MovementByte1 = $c296 +DEF wSprite09StateData2GrassPriority = $c297 +DEF wSprite09StateData2MovementDelay = $c298 +DEF wSprite09StateData2OrigFacingDirection = $c299 +DEF wSprite09StateData2PictureID = $c29d +DEF wSprite09StateData2ImageBaseOffset = $c29e +DEF wSprite09StateData2End = $c2a0 +DEF wSprite10StateData2 = $c2a0 +DEF wSprite10StateData2WalkAnimationCounter = $c2a0 +DEF wSprite10StateData2YDisplacement = $c2a2 +DEF wSprite10StateData2XDisplacement = $c2a3 +DEF wSprite10StateData2MapY = $c2a4 +DEF wSprite10StateData2MapX = $c2a5 +DEF wSprite10StateData2MovementByte1 = $c2a6 +DEF wSprite10StateData2GrassPriority = $c2a7 +DEF wSprite10StateData2MovementDelay = $c2a8 +DEF wSprite10StateData2OrigFacingDirection = $c2a9 +DEF wSprite10StateData2PictureID = $c2ad +DEF wSprite10StateData2ImageBaseOffset = $c2ae +DEF wSprite10StateData2End = $c2b0 +DEF wSprite11StateData2 = $c2b0 +DEF wSprite11StateData2WalkAnimationCounter = $c2b0 +DEF wSprite11StateData2YDisplacement = $c2b2 +DEF wSprite11StateData2XDisplacement = $c2b3 +DEF wSprite11StateData2MapY = $c2b4 +DEF wSprite11StateData2MapX = $c2b5 +DEF wSprite11StateData2MovementByte1 = $c2b6 +DEF wSprite11StateData2GrassPriority = $c2b7 +DEF wSprite11StateData2MovementDelay = $c2b8 +DEF wSprite11StateData2OrigFacingDirection = $c2b9 +DEF wSprite11StateData2PictureID = $c2bd +DEF wSprite11StateData2ImageBaseOffset = $c2be +DEF wSprite11StateData2End = $c2c0 +DEF wSprite12StateData2 = $c2c0 +DEF wSprite12StateData2WalkAnimationCounter = $c2c0 +DEF wSprite12StateData2YDisplacement = $c2c2 +DEF wSprite12StateData2XDisplacement = $c2c3 +DEF wSprite12StateData2MapY = $c2c4 +DEF wSprite12StateData2MapX = $c2c5 +DEF wSprite12StateData2MovementByte1 = $c2c6 +DEF wSprite12StateData2GrassPriority = $c2c7 +DEF wSprite12StateData2MovementDelay = $c2c8 +DEF wSprite12StateData2OrigFacingDirection = $c2c9 +DEF wSprite12StateData2PictureID = $c2cd +DEF wSprite12StateData2ImageBaseOffset = $c2ce +DEF wSprite12StateData2End = $c2d0 +DEF wSprite13StateData2 = $c2d0 +DEF wSprite13StateData2WalkAnimationCounter = $c2d0 +DEF wSprite13StateData2YDisplacement = $c2d2 +DEF wSprite13StateData2XDisplacement = $c2d3 +DEF wSprite13StateData2MapY = $c2d4 +DEF wSprite13StateData2MapX = $c2d5 +DEF wSprite13StateData2MovementByte1 = $c2d6 +DEF wSprite13StateData2GrassPriority = $c2d7 +DEF wSprite13StateData2MovementDelay = $c2d8 +DEF wSprite13StateData2OrigFacingDirection = $c2d9 +DEF wSprite13StateData2PictureID = $c2dd +DEF wSprite13StateData2ImageBaseOffset = $c2de +DEF wSprite13StateData2End = $c2e0 +DEF wSprite14StateData2 = $c2e0 +DEF wSprite14StateData2WalkAnimationCounter = $c2e0 +DEF wSprite14StateData2YDisplacement = $c2e2 +DEF wSprite14StateData2XDisplacement = $c2e3 +DEF wSprite14StateData2MapY = $c2e4 +DEF wSprite14StateData2MapX = $c2e5 +DEF wSprite14StateData2MovementByte1 = $c2e6 +DEF wSprite14StateData2GrassPriority = $c2e7 +DEF wSprite14StateData2MovementDelay = $c2e8 +DEF wSprite14StateData2OrigFacingDirection = $c2e9 +DEF wSprite14StateData2PictureID = $c2ed +DEF wSprite14StateData2ImageBaseOffset = $c2ee +DEF wSprite14StateData2End = $c2f0 +DEF wSpritePikachuStateData2 = $c2f0 +DEF wSpritePikachuStateData2WalkAnimationCounter = $c2f0 +DEF wSpritePikachuStateData2YDisplacement = $c2f2 +DEF wSpritePikachuStateData2XDisplacement = $c2f3 +DEF wSpritePikachuStateData2MapY = $c2f4 +DEF wSpritePikachuStateData2MapX = $c2f5 +DEF wSpritePikachuStateData2MovementByte1 = $c2f6 +DEF wSpritePikachuStateData2GrassPriority = $c2f7 +DEF wSpritePikachuStateData2MovementDelay = $c2f8 +DEF wSpritePikachuStateData2OrigFacingDirection = $c2f9 +DEF wSpritePikachuStateData2PictureID = $c2fd +DEF wSpritePikachuStateData2ImageBaseOffset = $c2fe +DEF wShadowOAM = $c300 +DEF wShadowOAMSprite00 = $c300 +DEF wShadowOAMSprite00YCoord = $c300 +DEF wSpriteDataEnd = $c300 +DEF wSpritePikachuStateData2End = $c300 +DEF wShadowOAMSprite00XCoord = $c301 +DEF wShadowOAMSprite00TileID = $c302 +DEF wShadowOAMSprite00Attributes = $c303 +DEF wShadowOAMSprite01 = $c304 +DEF wShadowOAMSprite01YCoord = $c304 +DEF wShadowOAMSprite01XCoord = $c305 +DEF wShadowOAMSprite01TileID = $c306 +DEF wShadowOAMSprite01Attributes = $c307 +DEF wShadowOAMSprite02 = $c308 +DEF wShadowOAMSprite02YCoord = $c308 +DEF wShadowOAMSprite02XCoord = $c309 +DEF wShadowOAMSprite02TileID = $c30a +DEF wShadowOAMSprite02Attributes = $c30b +DEF wShadowOAMSprite03 = $c30c +DEF wShadowOAMSprite03YCoord = $c30c +DEF wShadowOAMSprite03XCoord = $c30d +DEF wShadowOAMSprite03TileID = $c30e +DEF wShadowOAMSprite03Attributes = $c30f +DEF wShadowOAMSprite04 = $c310 +DEF wShadowOAMSprite04YCoord = $c310 +DEF wShadowOAMSprite04XCoord = $c311 +DEF wShadowOAMSprite04TileID = $c312 +DEF wShadowOAMSprite04Attributes = $c313 +DEF wShadowOAMSprite05 = $c314 +DEF wShadowOAMSprite05YCoord = $c314 +DEF wShadowOAMSprite05XCoord = $c315 +DEF wShadowOAMSprite05TileID = $c316 +DEF wShadowOAMSprite05Attributes = $c317 +DEF wShadowOAMSprite06 = $c318 +DEF wShadowOAMSprite06YCoord = $c318 +DEF wShadowOAMSprite06XCoord = $c319 +DEF wShadowOAMSprite06TileID = $c31a +DEF wShadowOAMSprite06Attributes = $c31b +DEF wShadowOAMSprite07 = $c31c +DEF wShadowOAMSprite07YCoord = $c31c +DEF wShadowOAMSprite07XCoord = $c31d +DEF wShadowOAMSprite07TileID = $c31e +DEF wShadowOAMSprite07Attributes = $c31f +DEF wShadowOAMSprite08 = $c320 +DEF wShadowOAMSprite08YCoord = $c320 +DEF wShadowOAMSprite08XCoord = $c321 +DEF wShadowOAMSprite08TileID = $c322 +DEF wShadowOAMSprite08Attributes = $c323 +DEF wShadowOAMSprite09 = $c324 +DEF wShadowOAMSprite09YCoord = $c324 +DEF wShadowOAMSprite09XCoord = $c325 +DEF wShadowOAMSprite09TileID = $c326 +DEF wShadowOAMSprite09Attributes = $c327 +DEF wShadowOAMSprite10 = $c328 +DEF wShadowOAMSprite10YCoord = $c328 +DEF wShadowOAMSprite10XCoord = $c329 +DEF wShadowOAMSprite10TileID = $c32a +DEF wShadowOAMSprite10Attributes = $c32b +DEF wShadowOAMSprite11 = $c32c +DEF wShadowOAMSprite11YCoord = $c32c +DEF wShadowOAMSprite11XCoord = $c32d +DEF wShadowOAMSprite11TileID = $c32e +DEF wShadowOAMSprite11Attributes = $c32f +DEF wShadowOAMSprite12 = $c330 +DEF wShadowOAMSprite12YCoord = $c330 +DEF wShadowOAMSprite12XCoord = $c331 +DEF wShadowOAMSprite12TileID = $c332 +DEF wShadowOAMSprite12Attributes = $c333 +DEF wShadowOAMSprite13 = $c334 +DEF wShadowOAMSprite13YCoord = $c334 +DEF wShadowOAMSprite13XCoord = $c335 +DEF wShadowOAMSprite13TileID = $c336 +DEF wShadowOAMSprite13Attributes = $c337 +DEF wShadowOAMSprite14 = $c338 +DEF wShadowOAMSprite14YCoord = $c338 +DEF wShadowOAMSprite14XCoord = $c339 +DEF wShadowOAMSprite14TileID = $c33a +DEF wShadowOAMSprite14Attributes = $c33b +DEF wShadowOAMSprite15 = $c33c +DEF wShadowOAMSprite15YCoord = $c33c +DEF wShadowOAMSprite15XCoord = $c33d +DEF wShadowOAMSprite15TileID = $c33e +DEF wShadowOAMSprite15Attributes = $c33f +DEF wShadowOAMSprite16 = $c340 +DEF wShadowOAMSprite16YCoord = $c340 +DEF wShadowOAMSprite16XCoord = $c341 +DEF wShadowOAMSprite16TileID = $c342 +DEF wShadowOAMSprite16Attributes = $c343 +DEF wShadowOAMSprite17 = $c344 +DEF wShadowOAMSprite17YCoord = $c344 +DEF wShadowOAMSprite17XCoord = $c345 +DEF wShadowOAMSprite17TileID = $c346 +DEF wShadowOAMSprite17Attributes = $c347 +DEF wShadowOAMSprite18 = $c348 +DEF wShadowOAMSprite18YCoord = $c348 +DEF wShadowOAMSprite18XCoord = $c349 +DEF wShadowOAMSprite18TileID = $c34a +DEF wShadowOAMSprite18Attributes = $c34b +DEF wShadowOAMSprite19 = $c34c +DEF wShadowOAMSprite19YCoord = $c34c +DEF wShadowOAMSprite19XCoord = $c34d +DEF wShadowOAMSprite19TileID = $c34e +DEF wShadowOAMSprite19Attributes = $c34f +DEF wShadowOAMSprite20 = $c350 +DEF wShadowOAMSprite20YCoord = $c350 +DEF wShadowOAMSprite20XCoord = $c351 +DEF wShadowOAMSprite20TileID = $c352 +DEF wShadowOAMSprite20Attributes = $c353 +DEF wShadowOAMSprite21 = $c354 +DEF wShadowOAMSprite21YCoord = $c354 +DEF wShadowOAMSprite21XCoord = $c355 +DEF wShadowOAMSprite21TileID = $c356 +DEF wShadowOAMSprite21Attributes = $c357 +DEF wShadowOAMSprite22 = $c358 +DEF wShadowOAMSprite22YCoord = $c358 +DEF wShadowOAMSprite22XCoord = $c359 +DEF wShadowOAMSprite22TileID = $c35a +DEF wShadowOAMSprite22Attributes = $c35b +DEF wShadowOAMSprite23 = $c35c +DEF wShadowOAMSprite23YCoord = $c35c +DEF wShadowOAMSprite23XCoord = $c35d +DEF wShadowOAMSprite23TileID = $c35e +DEF wShadowOAMSprite23Attributes = $c35f +DEF wShadowOAMSprite24 = $c360 +DEF wShadowOAMSprite24YCoord = $c360 +DEF wShadowOAMSprite24XCoord = $c361 +DEF wShadowOAMSprite24TileID = $c362 +DEF wShadowOAMSprite24Attributes = $c363 +DEF wShadowOAMSprite25 = $c364 +DEF wShadowOAMSprite25YCoord = $c364 +DEF wShadowOAMSprite25XCoord = $c365 +DEF wShadowOAMSprite25TileID = $c366 +DEF wShadowOAMSprite25Attributes = $c367 +DEF wShadowOAMSprite26 = $c368 +DEF wShadowOAMSprite26YCoord = $c368 +DEF wShadowOAMSprite26XCoord = $c369 +DEF wShadowOAMSprite26TileID = $c36a +DEF wShadowOAMSprite26Attributes = $c36b +DEF wShadowOAMSprite27 = $c36c +DEF wShadowOAMSprite27YCoord = $c36c +DEF wShadowOAMSprite27XCoord = $c36d +DEF wShadowOAMSprite27TileID = $c36e +DEF wShadowOAMSprite27Attributes = $c36f +DEF wShadowOAMSprite28 = $c370 +DEF wShadowOAMSprite28YCoord = $c370 +DEF wShadowOAMSprite28XCoord = $c371 +DEF wShadowOAMSprite28TileID = $c372 +DEF wShadowOAMSprite28Attributes = $c373 +DEF wShadowOAMSprite29 = $c374 +DEF wShadowOAMSprite29YCoord = $c374 +DEF wShadowOAMSprite29XCoord = $c375 +DEF wShadowOAMSprite29TileID = $c376 +DEF wShadowOAMSprite29Attributes = $c377 +DEF wShadowOAMSprite30 = $c378 +DEF wShadowOAMSprite30YCoord = $c378 +DEF wShadowOAMSprite30XCoord = $c379 +DEF wShadowOAMSprite30TileID = $c37a +DEF wShadowOAMSprite30Attributes = $c37b +DEF wShadowOAMSprite31 = $c37c +DEF wShadowOAMSprite31YCoord = $c37c +DEF wShadowOAMSprite31XCoord = $c37d +DEF wShadowOAMSprite31TileID = $c37e +DEF wShadowOAMSprite31Attributes = $c37f +DEF wShadowOAMSprite32 = $c380 +DEF wShadowOAMSprite32YCoord = $c380 +DEF wShadowOAMSprite32XCoord = $c381 +DEF wShadowOAMSprite32TileID = $c382 +DEF wShadowOAMSprite32Attributes = $c383 +DEF wShadowOAMSprite33 = $c384 +DEF wShadowOAMSprite33YCoord = $c384 +DEF wShadowOAMSprite33XCoord = $c385 +DEF wShadowOAMSprite33TileID = $c386 +DEF wShadowOAMSprite33Attributes = $c387 +DEF wShadowOAMSprite34 = $c388 +DEF wShadowOAMSprite34YCoord = $c388 +DEF wShadowOAMSprite34XCoord = $c389 +DEF wShadowOAMSprite34TileID = $c38a +DEF wShadowOAMSprite34Attributes = $c38b +DEF wShadowOAMSprite35 = $c38c +DEF wShadowOAMSprite35YCoord = $c38c +DEF wShadowOAMSprite35XCoord = $c38d +DEF wShadowOAMSprite35TileID = $c38e +DEF wShadowOAMSprite35Attributes = $c38f +DEF wShadowOAMSprite36 = $c390 +DEF wShadowOAMSprite36YCoord = $c390 +DEF wShadowOAMSprite36XCoord = $c391 +DEF wShadowOAMSprite36TileID = $c392 +DEF wShadowOAMSprite36Attributes = $c393 +DEF wShadowOAMSprite37 = $c394 +DEF wShadowOAMSprite37YCoord = $c394 +DEF wShadowOAMSprite37XCoord = $c395 +DEF wShadowOAMSprite37TileID = $c396 +DEF wShadowOAMSprite37Attributes = $c397 +DEF wShadowOAMSprite38 = $c398 +DEF wShadowOAMSprite38YCoord = $c398 +DEF wShadowOAMSprite38XCoord = $c399 +DEF wShadowOAMSprite38TileID = $c39a +DEF wShadowOAMSprite38Attributes = $c39b +DEF wShadowOAMSprite39 = $c39c +DEF wShadowOAMSprite39YCoord = $c39c +DEF wShadowOAMSprite39XCoord = $c39d +DEF wShadowOAMSprite39TileID = $c39e +DEF wShadowOAMSprite39Attributes = $c39f +DEF wShadowOAMEnd = $c3a0 +DEF wTileMap = $c3a0 +DEF wAnimatedObjectStartTileOffsets = $c508 +DEF wAnimatedObjectsData = $c508 +DEF wSerialPartyMonsPatchList = $c508 +DEF wShadowOAMBackup = $c508 +DEF wShadowOAMBackupSprite00 = $c508 +DEF wShadowOAMBackupSprite00YCoord = $c508 +DEF wSurroundingTiles = $c508 +DEF wTileMapBackup = $c508 +DEF wShadowOAMBackupSprite00XCoord = $c509 +DEF wShadowOAMBackupSprite00TileID = $c50a +DEF wShadowOAMBackupSprite00Attributes = $c50b +DEF wShadowOAMBackupSprite01 = $c50c +DEF wShadowOAMBackupSprite01YCoord = $c50c +DEF wShadowOAMBackupSprite01XCoord = $c50d +DEF wShadowOAMBackupSprite01TileID = $c50e +DEF wShadowOAMBackupSprite01Attributes = $c50f +DEF wShadowOAMBackupSprite02 = $c510 +DEF wShadowOAMBackupSprite02YCoord = $c510 +DEF wShadowOAMBackupSprite02XCoord = $c511 +DEF wShadowOAMBackupSprite02TileID = $c512 +DEF wShadowOAMBackupSprite02Attributes = $c513 +DEF wShadowOAMBackupSprite03 = $c514 +DEF wShadowOAMBackupSprite03YCoord = $c514 +DEF wShadowOAMBackupSprite03XCoord = $c515 +DEF wShadowOAMBackupSprite03TileID = $c516 +DEF wShadowOAMBackupSprite03Attributes = $c517 +DEF wShadowOAMBackupSprite04 = $c518 +DEF wShadowOAMBackupSprite04YCoord = $c518 +DEF wShadowOAMBackupSprite04XCoord = $c519 +DEF wShadowOAMBackupSprite04TileID = $c51a +DEF wShadowOAMBackupSprite04Attributes = $c51b +DEF wAnimatedObject0 = $c51c +DEF wAnimatedObject0Index = $c51c +DEF wAnimatedObjectDataStructs = $c51c +DEF wShadowOAMBackupSprite05 = $c51c +DEF wShadowOAMBackupSprite05YCoord = $c51c +DEF wAnimatedObject0FramesetID = $c51d +DEF wShadowOAMBackupSprite05XCoord = $c51d +DEF wAnimatedObject0AnimSeqID = $c51e +DEF wShadowOAMBackupSprite05TileID = $c51e +DEF wAnimatedObject0TileID = $c51f +DEF wShadowOAMBackupSprite05Attributes = $c51f +DEF wAnimatedObject0XCoord = $c520 +DEF wShadowOAMBackupSprite06 = $c520 +DEF wShadowOAMBackupSprite06YCoord = $c520 +DEF wAnimatedObject0YCoord = $c521 +DEF wShadowOAMBackupSprite06XCoord = $c521 +DEF wAnimatedObject0XOffset = $c522 +DEF wShadowOAMBackupSprite06TileID = $c522 +DEF wAnimatedObject0YOffset = $c523 +DEF wShadowOAMBackupSprite06Attributes = $c523 +DEF wAnimatedObject0Duration = $c524 +DEF wShadowOAMBackupSprite07 = $c524 +DEF wShadowOAMBackupSprite07YCoord = $c524 +DEF wAnimatedObject0DurationOffset = $c525 +DEF wShadowOAMBackupSprite07XCoord = $c525 +DEF wAnimatedObject0FrameIndex = $c526 +DEF wShadowOAMBackupSprite07TileID = $c526 +DEF wAnimatedObject0FieldB = $c527 +DEF wShadowOAMBackupSprite07Attributes = $c527 +DEF wAnimatedObject0FieldC = $c528 +DEF wShadowOAMBackupSprite08 = $c528 +DEF wShadowOAMBackupSprite08YCoord = $c528 +DEF wAnimatedObject0FieldD = $c529 +DEF wShadowOAMBackupSprite08XCoord = $c529 +DEF wAnimatedObject0FieldE = $c52a +DEF wShadowOAMBackupSprite08TileID = $c52a +DEF wAnimatedObject0FieldF = $c52b +DEF wShadowOAMBackupSprite08Attributes = $c52b +DEF wAnimatedObject0End = $c52c +DEF wAnimatedObject1 = $c52c +DEF wAnimatedObject1Index = $c52c +DEF wShadowOAMBackupSprite09 = $c52c +DEF wShadowOAMBackupSprite09YCoord = $c52c +DEF wAnimatedObject1FramesetID = $c52d +DEF wShadowOAMBackupSprite09XCoord = $c52d +DEF wAnimatedObject1AnimSeqID = $c52e +DEF wShadowOAMBackupSprite09TileID = $c52e +DEF wAnimatedObject1TileID = $c52f +DEF wShadowOAMBackupSprite09Attributes = $c52f +DEF wAnimatedObject1XCoord = $c530 +DEF wShadowOAMBackupSprite10 = $c530 +DEF wShadowOAMBackupSprite10YCoord = $c530 +DEF wAnimatedObject1YCoord = $c531 +DEF wShadowOAMBackupSprite10XCoord = $c531 +DEF wAnimatedObject1XOffset = $c532 +DEF wShadowOAMBackupSprite10TileID = $c532 +DEF wAnimatedObject1YOffset = $c533 +DEF wShadowOAMBackupSprite10Attributes = $c533 +DEF wAnimatedObject1Duration = $c534 +DEF wShadowOAMBackupSprite11 = $c534 +DEF wShadowOAMBackupSprite11YCoord = $c534 +DEF wAnimatedObject1DurationOffset = $c535 +DEF wShadowOAMBackupSprite11XCoord = $c535 +DEF wAnimatedObject1FrameIndex = $c536 +DEF wShadowOAMBackupSprite11TileID = $c536 +DEF wAnimatedObject1FieldB = $c537 +DEF wShadowOAMBackupSprite11Attributes = $c537 +DEF wAnimatedObject1FieldC = $c538 +DEF wShadowOAMBackupSprite12 = $c538 +DEF wShadowOAMBackupSprite12YCoord = $c538 +DEF wAnimatedObject1FieldD = $c539 +DEF wShadowOAMBackupSprite12XCoord = $c539 +DEF wAnimatedObject1FieldE = $c53a +DEF wShadowOAMBackupSprite12TileID = $c53a +DEF wAnimatedObject1FieldF = $c53b +DEF wShadowOAMBackupSprite12Attributes = $c53b +DEF wAnimatedObject1End = $c53c +DEF wAnimatedObject2 = $c53c +DEF wAnimatedObject2Index = $c53c +DEF wShadowOAMBackupSprite13 = $c53c +DEF wShadowOAMBackupSprite13YCoord = $c53c +DEF wAnimatedObject2FramesetID = $c53d +DEF wShadowOAMBackupSprite13XCoord = $c53d +DEF wAnimatedObject2AnimSeqID = $c53e +DEF wShadowOAMBackupSprite13TileID = $c53e +DEF wAnimatedObject2TileID = $c53f +DEF wShadowOAMBackupSprite13Attributes = $c53f +DEF wAnimatedObject2XCoord = $c540 +DEF wShadowOAMBackupSprite14 = $c540 +DEF wShadowOAMBackupSprite14YCoord = $c540 +DEF wAnimatedObject2YCoord = $c541 +DEF wShadowOAMBackupSprite14XCoord = $c541 +DEF wAnimatedObject2XOffset = $c542 +DEF wShadowOAMBackupSprite14TileID = $c542 +DEF wAnimatedObject2YOffset = $c543 +DEF wShadowOAMBackupSprite14Attributes = $c543 +DEF wAnimatedObject2Duration = $c544 +DEF wShadowOAMBackupSprite15 = $c544 +DEF wShadowOAMBackupSprite15YCoord = $c544 +DEF wAnimatedObject2DurationOffset = $c545 +DEF wShadowOAMBackupSprite15XCoord = $c545 +DEF wAnimatedObject2FrameIndex = $c546 +DEF wShadowOAMBackupSprite15TileID = $c546 +DEF wAnimatedObject2FieldB = $c547 +DEF wShadowOAMBackupSprite15Attributes = $c547 +DEF wAnimatedObject2FieldC = $c548 +DEF wShadowOAMBackupSprite16 = $c548 +DEF wShadowOAMBackupSprite16YCoord = $c548 +DEF wAnimatedObject2FieldD = $c549 +DEF wShadowOAMBackupSprite16XCoord = $c549 +DEF wAnimatedObject2FieldE = $c54a +DEF wShadowOAMBackupSprite16TileID = $c54a +DEF wAnimatedObject2FieldF = $c54b +DEF wShadowOAMBackupSprite16Attributes = $c54b +DEF wAnimatedObject2End = $c54c +DEF wAnimatedObject3 = $c54c +DEF wAnimatedObject3Index = $c54c +DEF wShadowOAMBackupSprite17 = $c54c +DEF wShadowOAMBackupSprite17YCoord = $c54c +DEF wAnimatedObject3FramesetID = $c54d +DEF wShadowOAMBackupSprite17XCoord = $c54d +DEF wAnimatedObject3AnimSeqID = $c54e +DEF wShadowOAMBackupSprite17TileID = $c54e +DEF wAnimatedObject3TileID = $c54f +DEF wShadowOAMBackupSprite17Attributes = $c54f +DEF wAnimatedObject3XCoord = $c550 +DEF wShadowOAMBackupSprite18 = $c550 +DEF wShadowOAMBackupSprite18YCoord = $c550 +DEF wAnimatedObject3YCoord = $c551 +DEF wShadowOAMBackupSprite18XCoord = $c551 +DEF wAnimatedObject3XOffset = $c552 +DEF wShadowOAMBackupSprite18TileID = $c552 +DEF wAnimatedObject3YOffset = $c553 +DEF wShadowOAMBackupSprite18Attributes = $c553 +DEF wAnimatedObject3Duration = $c554 +DEF wShadowOAMBackupSprite19 = $c554 +DEF wShadowOAMBackupSprite19YCoord = $c554 +DEF wAnimatedObject3DurationOffset = $c555 +DEF wShadowOAMBackupSprite19XCoord = $c555 +DEF wAnimatedObject3FrameIndex = $c556 +DEF wShadowOAMBackupSprite19TileID = $c556 +DEF wAnimatedObject3FieldB = $c557 +DEF wShadowOAMBackupSprite19Attributes = $c557 +DEF wAnimatedObject3FieldC = $c558 +DEF wShadowOAMBackupSprite20 = $c558 +DEF wShadowOAMBackupSprite20YCoord = $c558 +DEF wAnimatedObject3FieldD = $c559 +DEF wShadowOAMBackupSprite20XCoord = $c559 +DEF wAnimatedObject3FieldE = $c55a +DEF wShadowOAMBackupSprite20TileID = $c55a +DEF wAnimatedObject3FieldF = $c55b +DEF wShadowOAMBackupSprite20Attributes = $c55b +DEF wAnimatedObject3End = $c55c +DEF wAnimatedObject4 = $c55c +DEF wAnimatedObject4Index = $c55c +DEF wShadowOAMBackupSprite21 = $c55c +DEF wShadowOAMBackupSprite21YCoord = $c55c +DEF wAnimatedObject4FramesetID = $c55d +DEF wShadowOAMBackupSprite21XCoord = $c55d +DEF wAnimatedObject4AnimSeqID = $c55e +DEF wShadowOAMBackupSprite21TileID = $c55e +DEF wAnimatedObject4TileID = $c55f +DEF wShadowOAMBackupSprite21Attributes = $c55f +DEF wAnimatedObject4XCoord = $c560 +DEF wShadowOAMBackupSprite22 = $c560 +DEF wShadowOAMBackupSprite22YCoord = $c560 +DEF wAnimatedObject4YCoord = $c561 +DEF wShadowOAMBackupSprite22XCoord = $c561 +DEF wAnimatedObject4XOffset = $c562 +DEF wShadowOAMBackupSprite22TileID = $c562 +DEF wAnimatedObject4YOffset = $c563 +DEF wShadowOAMBackupSprite22Attributes = $c563 +DEF wAnimatedObject4Duration = $c564 +DEF wShadowOAMBackupSprite23 = $c564 +DEF wShadowOAMBackupSprite23YCoord = $c564 +DEF wAnimatedObject4DurationOffset = $c565 +DEF wShadowOAMBackupSprite23XCoord = $c565 +DEF wAnimatedObject4FrameIndex = $c566 +DEF wShadowOAMBackupSprite23TileID = $c566 +DEF wAnimatedObject4FieldB = $c567 +DEF wShadowOAMBackupSprite23Attributes = $c567 +DEF wAnimatedObject4FieldC = $c568 +DEF wShadowOAMBackupSprite24 = $c568 +DEF wShadowOAMBackupSprite24YCoord = $c568 +DEF wAnimatedObject4FieldD = $c569 +DEF wShadowOAMBackupSprite24XCoord = $c569 +DEF wAnimatedObject4FieldE = $c56a +DEF wShadowOAMBackupSprite24TileID = $c56a +DEF wAnimatedObject4FieldF = $c56b +DEF wShadowOAMBackupSprite24Attributes = $c56b +DEF wAnimatedObject4End = $c56c +DEF wAnimatedObject5 = $c56c +DEF wAnimatedObject5Index = $c56c +DEF wShadowOAMBackupSprite25 = $c56c +DEF wShadowOAMBackupSprite25YCoord = $c56c +DEF wAnimatedObject5FramesetID = $c56d +DEF wShadowOAMBackupSprite25XCoord = $c56d +DEF wAnimatedObject5AnimSeqID = $c56e +DEF wShadowOAMBackupSprite25TileID = $c56e +DEF wAnimatedObject5TileID = $c56f +DEF wShadowOAMBackupSprite25Attributes = $c56f +DEF wAnimatedObject5XCoord = $c570 +DEF wShadowOAMBackupSprite26 = $c570 +DEF wShadowOAMBackupSprite26YCoord = $c570 +DEF wAnimatedObject5YCoord = $c571 +DEF wShadowOAMBackupSprite26XCoord = $c571 +DEF wAnimatedObject5XOffset = $c572 +DEF wShadowOAMBackupSprite26TileID = $c572 +DEF wAnimatedObject5YOffset = $c573 +DEF wShadowOAMBackupSprite26Attributes = $c573 +DEF wAnimatedObject5Duration = $c574 +DEF wShadowOAMBackupSprite27 = $c574 +DEF wShadowOAMBackupSprite27YCoord = $c574 +DEF wAnimatedObject5DurationOffset = $c575 +DEF wShadowOAMBackupSprite27XCoord = $c575 +DEF wAnimatedObject5FrameIndex = $c576 +DEF wShadowOAMBackupSprite27TileID = $c576 +DEF wAnimatedObject5FieldB = $c577 +DEF wShadowOAMBackupSprite27Attributes = $c577 +DEF wAnimatedObject5FieldC = $c578 +DEF wShadowOAMBackupSprite28 = $c578 +DEF wShadowOAMBackupSprite28YCoord = $c578 +DEF wAnimatedObject5FieldD = $c579 +DEF wShadowOAMBackupSprite28XCoord = $c579 +DEF wAnimatedObject5FieldE = $c57a +DEF wShadowOAMBackupSprite28TileID = $c57a +DEF wAnimatedObject5FieldF = $c57b +DEF wShadowOAMBackupSprite28Attributes = $c57b +DEF wAnimatedObject5End = $c57c +DEF wAnimatedObject6 = $c57c +DEF wAnimatedObject6Index = $c57c +DEF wShadowOAMBackupSprite29 = $c57c +DEF wShadowOAMBackupSprite29YCoord = $c57c +DEF wAnimatedObject6FramesetID = $c57d +DEF wShadowOAMBackupSprite29XCoord = $c57d +DEF wAnimatedObject6AnimSeqID = $c57e +DEF wShadowOAMBackupSprite29TileID = $c57e +DEF wAnimatedObject6TileID = $c57f +DEF wShadowOAMBackupSprite29Attributes = $c57f +DEF wAnimatedObject6XCoord = $c580 +DEF wShadowOAMBackupSprite30 = $c580 +DEF wShadowOAMBackupSprite30YCoord = $c580 +DEF wAnimatedObject6YCoord = $c581 +DEF wShadowOAMBackupSprite30XCoord = $c581 +DEF wAnimatedObject6XOffset = $c582 +DEF wShadowOAMBackupSprite30TileID = $c582 +DEF wAnimatedObject6YOffset = $c583 +DEF wShadowOAMBackupSprite30Attributes = $c583 +DEF wAnimatedObject6Duration = $c584 +DEF wShadowOAMBackupSprite31 = $c584 +DEF wShadowOAMBackupSprite31YCoord = $c584 +DEF wAnimatedObject6DurationOffset = $c585 +DEF wShadowOAMBackupSprite31XCoord = $c585 +DEF wAnimatedObject6FrameIndex = $c586 +DEF wShadowOAMBackupSprite31TileID = $c586 +DEF wAnimatedObject6FieldB = $c587 +DEF wShadowOAMBackupSprite31Attributes = $c587 +DEF wAnimatedObject6FieldC = $c588 +DEF wShadowOAMBackupSprite32 = $c588 +DEF wShadowOAMBackupSprite32YCoord = $c588 +DEF wAnimatedObject6FieldD = $c589 +DEF wShadowOAMBackupSprite32XCoord = $c589 +DEF wAnimatedObject6FieldE = $c58a +DEF wShadowOAMBackupSprite32TileID = $c58a +DEF wAnimatedObject6FieldF = $c58b +DEF wShadowOAMBackupSprite32Attributes = $c58b +DEF wAnimatedObject6End = $c58c +DEF wAnimatedObject7 = $c58c +DEF wAnimatedObject7Index = $c58c +DEF wShadowOAMBackupSprite33 = $c58c +DEF wShadowOAMBackupSprite33YCoord = $c58c +DEF wAnimatedObject7FramesetID = $c58d +DEF wShadowOAMBackupSprite33XCoord = $c58d +DEF wAnimatedObject7AnimSeqID = $c58e +DEF wShadowOAMBackupSprite33TileID = $c58e +DEF wAnimatedObject7TileID = $c58f +DEF wShadowOAMBackupSprite33Attributes = $c58f +DEF wAnimatedObject7XCoord = $c590 +DEF wShadowOAMBackupSprite34 = $c590 +DEF wShadowOAMBackupSprite34YCoord = $c590 +DEF wAnimatedObject7YCoord = $c591 +DEF wShadowOAMBackupSprite34XCoord = $c591 +DEF wAnimatedObject7XOffset = $c592 +DEF wShadowOAMBackupSprite34TileID = $c592 +DEF wAnimatedObject7YOffset = $c593 +DEF wShadowOAMBackupSprite34Attributes = $c593 +DEF wAnimatedObject7Duration = $c594 +DEF wShadowOAMBackupSprite35 = $c594 +DEF wShadowOAMBackupSprite35YCoord = $c594 +DEF wAnimatedObject7DurationOffset = $c595 +DEF wShadowOAMBackupSprite35XCoord = $c595 +DEF wAnimatedObject7FrameIndex = $c596 +DEF wShadowOAMBackupSprite35TileID = $c596 +DEF wAnimatedObject7FieldB = $c597 +DEF wShadowOAMBackupSprite35Attributes = $c597 +DEF wAnimatedObject7FieldC = $c598 +DEF wShadowOAMBackupSprite36 = $c598 +DEF wShadowOAMBackupSprite36YCoord = $c598 +DEF wAnimatedObject7FieldD = $c599 +DEF wShadowOAMBackupSprite36XCoord = $c599 +DEF wAnimatedObject7FieldE = $c59a +DEF wShadowOAMBackupSprite36TileID = $c59a +DEF wAnimatedObject7FieldF = $c59b +DEF wShadowOAMBackupSprite36Attributes = $c59b +DEF wAnimatedObject7End = $c59c +DEF wAnimatedObject8 = $c59c +DEF wAnimatedObject8Index = $c59c +DEF wShadowOAMBackupSprite37 = $c59c +DEF wShadowOAMBackupSprite37YCoord = $c59c +DEF wAnimatedObject8FramesetID = $c59d +DEF wShadowOAMBackupSprite37XCoord = $c59d +DEF wAnimatedObject8AnimSeqID = $c59e +DEF wShadowOAMBackupSprite37TileID = $c59e +DEF wAnimatedObject8TileID = $c59f +DEF wShadowOAMBackupSprite37Attributes = $c59f +DEF wAnimatedObject8XCoord = $c5a0 +DEF wShadowOAMBackupSprite38 = $c5a0 +DEF wShadowOAMBackupSprite38YCoord = $c5a0 +DEF wAnimatedObject8YCoord = $c5a1 +DEF wShadowOAMBackupSprite38XCoord = $c5a1 +DEF wAnimatedObject8XOffset = $c5a2 +DEF wShadowOAMBackupSprite38TileID = $c5a2 +DEF wAnimatedObject8YOffset = $c5a3 +DEF wShadowOAMBackupSprite38Attributes = $c5a3 +DEF wAnimatedObject8Duration = $c5a4 +DEF wShadowOAMBackupSprite39 = $c5a4 +DEF wShadowOAMBackupSprite39YCoord = $c5a4 +DEF wAnimatedObject8DurationOffset = $c5a5 +DEF wShadowOAMBackupSprite39XCoord = $c5a5 +DEF wAnimatedObject8FrameIndex = $c5a6 +DEF wShadowOAMBackupSprite39TileID = $c5a6 +DEF wAnimatedObject8FieldB = $c5a7 +DEF wShadowOAMBackupSprite39Attributes = $c5a7 +DEF wAnimatedObject8FieldC = $c5a8 +DEF wShadowOAMBackupEnd = $c5a8 +DEF wAnimatedObject8FieldD = $c5a9 +DEF wAnimatedObject8FieldE = $c5aa +DEF wAnimatedObject8FieldF = $c5ab +DEF wAnimatedObject8End = $c5ac +DEF wAnimatedObject9 = $c5ac +DEF wAnimatedObject9Index = $c5ac +DEF wAnimatedObject9FramesetID = $c5ad +DEF wAnimatedObject9AnimSeqID = $c5ae +DEF wAnimatedObject9TileID = $c5af +DEF wAnimatedObject9XCoord = $c5b0 +DEF wAnimatedObject9YCoord = $c5b1 +DEF wAnimatedObject9XOffset = $c5b2 +DEF wAnimatedObject9YOffset = $c5b3 +DEF wAnimatedObject9Duration = $c5b4 +DEF wAnimatedObject9DurationOffset = $c5b5 +DEF wAnimatedObject9FrameIndex = $c5b6 +DEF wAnimatedObject9FieldB = $c5b7 +DEF wAnimatedObject9FieldC = $c5b8 +DEF wAnimatedObject9FieldD = $c5b9 +DEF wAnimatedObject9FieldE = $c5ba +DEF wAnimatedObject9FieldF = $c5bb +DEF wAnimatedObject9End = $c5bc +DEF wNumLoadedAnimatedObjects = $c5bc +DEF wCurrentAnimatedObjectOAMBufferOffset = $c5bd +DEF wAnimatedObjectSpawnStateDataPointer = $c5c0 +DEF wAnimatedObjectFramesDataPointer = $c5c2 +DEF wAnimatedObjectJumptablePointer = $c5c4 +DEF wAnimatedObjectOAMDataPointer = $c5c6 +DEF wCurAnimatedObjectOAMAttributes = $c5c8 +DEF wCurrentAnimatedObjectVTileOffset = $c5c9 +DEF wCurrentAnimatedObjectXCoord = $c5ca +DEF wCurrentAnimatedObjectYCoord = $c5cb +DEF wCurrentAnimatedObjectXOffset = $c5cc +DEF wCurrentAnimatedObjectYOffset = $c5cd +DEF wAnimatedObjectGlobalYOffset = $c5ce +DEF wAnimatedObjectGlobalXOffset = $c5cf +DEF wAnimatedObjectsDataEnd = $c5d0 +DEF wSerialEnemyMonsPatchList = $c5d0 +DEF wSurfingMinigameData = $c5d0 +DEF wSurfingMinigameRoutineNumber = $c5d1 +DEF wc5d2 = $c5d2 +DEF wSurfingMinigameWaveFunctionNumber = $c5d3 +DEF wc5d5 = $c5d5 +DEF wSurfingMinigamePikachuHP = $c5d6 +DEF wc5d8 = $c5d8 +DEF wSurfingMinigameRadnessMeter = $c5d9 +DEF wSurfingMinigameRadnessScore = $c5da +DEF wSurfingMinigameTotalScore = $c5dc +DEF wc5de = $c5de +DEF wc5df = $c5df +DEF wc5e0 = $c5e0 +DEF wc5e1 = $c5e1 +DEF wc5e2 = $c5e2 +DEF wSurfingMinigamePikachuSpeed = $c5e3 +DEF wc5e5 = $c5e5 +DEF wSurfingMinigameWaveHeightBuffer = $c5e8 +DEF wSurfingMinigamePikachuObjectHeight = $c5ea +DEF wc5eb = $c5eb +DEF wc5ec = $c5ec +DEF wc5ed = $c5ed +DEF wc5ee = $c5ee +DEF wSurfingMinigameBGMapReadBuffer = $c5ef +DEF wSurfingMinigameSCX = $c617 +DEF wSurfingMinigameSCX2 = $c618 +DEF wSurfingMinigameSCXHi = $c619 +DEF wSurfingMinigameWaveHeight = $c61a +DEF wSurfingMinigameXOffset = $c62e +DEF wSurfingMinigameTrickFlags = $c62f +DEF wc630 = $c630 +DEF wc631 = $c631 +DEF wSurfingMinigameRoutineDelay = $c632 +DEF wSurfingMinigameIntroAnimationFinished = $c633 +DEF wYellowIntroCurrentScene = $c634 +DEF wc634 = $c634 +DEF wYellowIntroSceneTimer = $c635 +DEF wc635 = $c635 +DEF wYellowIntroAnimatedObjectStructPointer = $c636 +DEF wSurfingMinigameDataEnd = $c637 +DEF wOverworldMap = $c6e8 +DEF wPrinterData = $c6e8 +DEF wPrinterSendState = $c6e8 +DEF wTempPic = $c6e8 +DEF wPrinterRowIndex = $c6e9 +DEF wPrinterDataHeader = $c6ea +DEF wc6ea = $c6ea +DEF wc6eb = $c6eb +DEF wc6ec = $c6ec +DEF wc6ed = $c6ed +DEF wPrinterChecksum = $c6ee +DEF wPrinterSendDataSource1 = $c6f0 +DEF wPrinterSerialReceived = $c6f0 +DEF wPrinterStatusReceived = $c6f1 +DEF wc6f2 = $c6f2 +DEF wc6f3 = $c6f3 +DEF wLYOverrides = $c700 +DEF wLYOverridesBuffer = $c800 +DEF wLYOverridesEnd = $c800 +DEF wPrinterSendDataSource2 = $c830 +DEF wLYOverridesBufferEnd = $c900 +DEF wPrinterHandshake = $c970 +DEF wPrinterSendDataSource1End = $c970 +DEF wPrinterStatusFlags = $c971 +DEF wHandshakeFrameDelay = $c972 +DEF wPrinterSerialFrameDelay = $c973 +DEF wPrinterSendByteOffset = $c974 +DEF wPrinterDataSize = $c976 +DEF wPrinterTileBuffer = $c978 +DEF wPrinterStatusIndicator = $cae0 +DEF wcae2 = $cae2 +DEF wPrinterSettingsTempCopy = $cae3 +DEF wPrinterDataEnd = $caf4 +DEF wcbdc = $cbdc +DEF wcbea = $cbea +DEF wcbec = $cbec +DEF wOverworldMapEnd = $cbfc +DEF wRedrawRowOrColumnSrcTiles = $cbfc +DEF wTopMenuItemY = $cc24 +DEF wTopMenuItemX = $cc25 +DEF wCurrentMenuItem = $cc26 +DEF wTileBehindCursor = $cc27 +DEF wMaxMenuItem = $cc28 +DEF wMenuWatchedKeys = $cc29 +DEF wLastMenuItem = $cc2a +DEF wPartyAndBillsPCSavedMenuItem = $cc2b +DEF wBagSavedMenuItem = $cc2c +DEF wBattleAndStartSavedMenuItem = $cc2d +DEF wPlayerMoveListIndex = $cc2e +DEF wPlayerMonNumber = $cc2f +DEF wMenuCursorLocation = $cc30 +DEF wMenuJoypadPollCount = $cc34 +DEF wMenuItemToSwap = $cc35 +DEF wListScrollOffset = $cc36 +DEF wMenuWatchMovingOutOfBounds = $cc37 +DEF wTradeCenterPointerTableIndex = $cc38 +DEF wTextDest = $cc3a +DEF wDoNotWaitForButtonPressAfterDisplayingText = $cc3c +DEF wLinkMenuSelectionReceiveBuffer = $cc3d +DEF wSerialExchangeNybbleTempReceiveData = $cc3d +DEF wSerialSyncAndExchangeNybbleReceiveData = $cc3d +DEF wSerialExchangeNybbleReceiveData = $cc3e +DEF wLinkMenuSelectionSendBuffer = $cc42 +DEF wSerialExchangeNybbleSendData = $cc42 +DEF wEnteringCableClub = $cc47 +DEF wLinkTimeoutCounter = $cc47 +DEF wUnknownSerialCounter = $cc47 +DEF wMonDataLocation = $cc49 +DEF wWhichTradeMonSelectionMenu = $cc49 +DEF wMenuWrappingEnabled = $cc4a +DEF wCheckFor180DegreeTurn = $cc4b +DEF wToggleableObjectIndex = $cc4d +DEF wPredefID = $cc4e +DEF wPredefHL = $cc4f +DEF wPredefDE = $cc51 +DEF wPredefBC = $cc53 +DEF wTrainerHeaderFlagBit = $cc55 +DEF wNPCMovementScriptPointerTableNum = $cc57 +DEF wNPCMovementScriptBank = $cc58 +DEF wAnimationType = $cc5b +DEF wBoostExpByExpAll = $cc5b +DEF wDexRatingNumMonsSeen = $cc5b +DEF wElevatorWarpMaps = $cc5b +DEF wFilteredBagItems = $cc5b +DEF wHallOfFame = $cc5b +DEF wMonPartySpritesSavedOAM = $cc5b +DEF wNPCMovementDirections = $cc5b +DEF wOaksAideRewardItemName = $cc5b +DEF wPikaPicUsedGFXCount = $cc5b +DEF wSlotMachineSevenAndBarModeChance = $cc5b +DEF wTrainerCardBlkPacket = $cc5b +DEF wUnusedFlag = $cc5b +DEF wVermilionDockTileMapBuffer = $cc5b +DEF wDexRatingNumMonsOwned = $cc5c +DEF wPikaPicUsedGFX = $cc5c +DEF wDexRatingText = $cc5d +DEF wSlotMachineSavedROMBank = $cc5e +DEF wPikaPicUsedGFXEnd = $cc6c +DEF wAnimPalette = $cc79 +DEF wNPCMovementDirections2 = $cc97 +DEF wPikaPicAnimObjectDataBufferSize = $cc97 +DEF wSwitchPartyMonTempBuffer = $cc97 +DEF wPikaPicAnimObjectDataBuffer = $cc98 +DEF wNumStepsToTake = $cca1 +DEF wPikaPicAnimObjectDataBufferEnd = $ccb8 +DEF wRLEByteCount = $ccd2 +DEF wAddedToParty = $ccd3 +DEF wCanEvolveFlags = $ccd3 +DEF wMiscBattleData = $ccd3 +DEF wParentMenuItem = $ccd3 +DEF wSimulatedJoypadStatesEnd = $ccd3 +DEF wForceEvolution = $ccd4 +DEF wAILayer2Encouragement = $ccd5 +DEF wPlayerSubstituteHP = $ccd7 +DEF wEnemySubstituteHP = $ccd8 +DEF wTestBattlePlayerSelectedMove = $ccd9 +DEF wMoveMenuType = $ccdb +DEF wPlayerSelectedMove = $ccdc +DEF wEnemySelectedMove = $ccdd +DEF wLinkBattleRandomNumberListIndex = $ccde +DEF wAICount = $ccdf +DEF wEnemyMoveListIndex = $cce2 +DEF wLastSwitchInEnemyMonHP = $cce3 +DEF wTotalPayDayMoney = $cce5 +DEF wSafariEscapeFactor = $cce8 +DEF wSafariBaitFactor = $cce9 +DEF wTransformedEnemyMonOriginalDVs = $cceb +DEF wMonIsDisobedient = $cced +DEF wPlayerDisabledMoveNumber = $ccee +DEF wEnemyDisabledMoveNumber = $ccef +DEF wInHandlePlayerMonFainted = $ccf0 +DEF wPlayerUsedMove = $ccf1 +DEF wEnemyUsedMove = $ccf2 +DEF wEnemyMonMinimized = $ccf3 +DEF wMoveDidntMiss = $ccf4 +DEF wPartyFoughtCurrentEnemyFlags = $ccf5 +DEF wLowHealthAlarmDisabled = $ccf6 +DEF wPlayerMonMinimized = $ccf7 +DEF wEnemyBideAccumulatedDamage = $cd05 +DEF wEnemyNumHits = $cd05 +DEF wLuckySlotHiddenEventIndex = $cd05 +DEF wInGameTradeGiveMonSpecies = $cd0f +DEF wMiscBattleDataEnd = $cd0f +DEF wPlayerMonUnmodifiedLevel = $cd0f +DEF wVermilionDockTileMapBufferEnd = $cd0f +DEF wInGameTradeTextPointerTablePointer = $cd10 +DEF wPlayerMonUnmodifiedMaxHP = $cd10 +DEF wInGameTradeTextPointerTableIndex = $cd12 +DEF wPlayerMonUnmodifiedAttack = $cd12 +DEF wInGameTradeGiveMonName = $cd13 +DEF wPlayerMonUnmodifiedDefense = $cd14 +DEF wPlayerMonUnmodifiedSpeed = $cd16 +DEF wPlayerMonUnmodifiedSpecial = $cd18 +DEF wInGameTradeReceiveMonName = $cd19 +DEF wPlayerMonAttackMod = $cd1a +DEF wPlayerMonStatMods = $cd1a +DEF wPlayerMonDefenseMod = $cd1b +DEF wPlayerMonSpeedMod = $cd1c +DEF wPlayerMonSpecialMod = $cd1d +DEF wPlayerMonAccuracyMod = $cd1e +DEF wInGameTradeMonNick = $cd1f +DEF wPlayerMonEvasionMod = $cd1f +DEF wPlayerMonStatModsEnd = $cd22 +DEF wEnemyMonUnmodifiedLevel = $cd23 +DEF wEnemyMonUnmodifiedMaxHP = $cd24 +DEF wInGameTradeReceiveMonSpecies = $cd25 +DEF wEnemyMonUnmodifiedAttack = $cd26 +DEF wEnemyMonUnmodifiedDefense = $cd28 +DEF wEnemyMonUnmodifiedSpeed = $cd2a +DEF wEnemyMonUnmodifiedSpecial = $cd2c +DEF wEngagedTrainerClass = $cd2d +DEF wEnemyMonAttackMod = $cd2e +DEF wEnemyMonStatMods = $cd2e +DEF wEngagedTrainerSet = $cd2e +DEF wEnemyMonDefenseMod = $cd2f +DEF wEnemyMonSpeedMod = $cd30 +DEF wEnemyMonSpecialMod = $cd31 +DEF wEnemyMonAccuracyMod = $cd32 +DEF wEnemyMonEvasionMod = $cd33 +DEF wEnemyMonStatModsEnd = $cd36 +DEF wFilteredBagItemsCount = $cd37 +DEF wNPCMovementDirections2Index = $cd37 +DEF wUnusedLinkMenuByte = $cd37 +DEF wSimulatedJoypadStatesIndex = $cd38 +DEF wUnusedSimulatedJoypadStatesMask = $cd39 +DEF wUnusedOverrideSimulatedJoypadStatesIndex = $cd3a +DEF wOverrideSimulatedJoypadStatesMask = $cd3b +DEF wBadgeNumberTile = $cd3d +DEF wBattleTransitionCircleScreenQuadrantY = $cd3d +DEF wBattleTransitionCopyTilesOffset = $cd3d +DEF wBoxMonCounts = $cd3d +DEF wBoxNumString = $cd3d +DEF wCanPlaySlots = $cd3d +DEF wChangeBoxSavedMapTextPointer = $cd3d +DEF wChargeMoveNum = $cd3d +DEF wCoordIndex = $cd3d +DEF wCreditsScreenIndex = $cd3d +DEF wDayCareStartLevel = $cd3d +DEF wDexMaxSeenMon = $cd3d +DEF wFallingObjectsMovementData = $cd3d +DEF wFieldMoves = $cd3d +DEF wFlyAnimUsingCoordList = $cd3d +DEF wHiddenEventFunctionArgument = $cd3d +DEF wHoFMonSpecies = $cd3d +DEF wHoFTeamIndex = $cd3d +DEF wInwardSpiralUpdateScreenCounter = $cd3d +DEF wMoveDownSmallStarsOAMCount = $cd3d +DEF wNumShakes = $cd3d +DEF wOptionsCursorLocation = $cd3d +DEF wOptionsTextSpeedCursorX = $cd3d +DEF wPPRestoreItem = $cd3d +DEF wPlayerCharacterOAMTile = $cd3d +DEF wPlayerSpinInPlaceAnimFrameDelay = $cd3d +DEF wPlayerSpinWhileMovingUpOrDownAnimDeltaY = $cd3d +DEF wPriceTemp = $cd3d +DEF wRivalStarterTemp = $cd3d +DEF wRodResponse = $cd3d +DEF wSSAnneSmokeDriftAmount = $cd3d +DEF wSavedY = $cd3d +DEF wStoppingWhichSlotMachineWheel = $cd3d +DEF wSwappedMenuItem = $cd3d +DEF wTempSCX = $cd3d +DEF wTitleMonSpecies = $cd3d +DEF wTitleScreenScene = $cd3d +DEF wTradedPlayerMonSpecies = $cd3d +DEF wTradingWhichPlayerMon = $cd3d +DEF wTrainerInfoTextBoxWidthPlus1 = $cd3d +DEF wTrainerSpriteOffset = $cd3d +DEF wWereAnyMonsAsleep = $cd3d +DEF wWhichBadge = $cd3d +DEF wWhichTownMapLocation = $cd3d +DEF wWhichTrade = $cd3d +DEF wBadgeNameTile = $cd3e +DEF wBattleTransitionCircleScreenQuadrantX = $cd3e +DEF wDayCareNumLevelsGrown = $cd3e +DEF wFlyAnimCounter = $cd3e +DEF wFlyLocationsList = $cd3e +DEF wHUDPokeballGfxOffsetX = $cd3e +DEF wHiddenEventFunctionRomBank = $cd3e +DEF wHoFPartyMonIndex = $cd3e +DEF wNumCreditsMonsDisplayed = $cd3e +DEF wOptionsBattleAnimCursorX = $cd3e +DEF wPlayerSpinInPlaceAnimFrameDelayDelta = $cd3e +DEF wPlayerSpinWhileMovingUpOrDownAnimMaxY = $cd3e +DEF wRivalStarterBallSpriteIndex = $cd3e +DEF wSSAnneSmokeX = $cd3e +DEF wSlotMachineWheel1Offset = $cd3e +DEF wTitleScreenTimer = $cd3e +DEF wTradedEnemyMonSpecies = $cd3e +DEF wTradingWhichEnemyMon = $cd3e +DEF wTrainerEngageDistance = $cd3e +DEF wTrainerInfoTextBoxWidth = $cd3e +DEF wBadgeOrFaceTiles = $cd3f +DEF wDayCareTotalCost = $cd3f +DEF wFlyAnimBirdSpriteImageIndex = $cd3f +DEF wHUDGraphicsTiles = $cd3f +DEF wHUDUnusedTopTile = $cd3f +DEF wHiddenEventIndex = $cd3f +DEF wHoFMonLevel = $cd3f +DEF wJigglypuffFacingDirections = $cd3f +DEF wNameOfPlayerMonToBeTraded = $cd3f +DEF wOptionsBattleStyleCursorX = $cd3f +DEF wPlayerSpinInPlaceAnimFrameDelayEndValue = $cd3f +DEF wPlayerSpinWhileMovingUpOrDownAnimFrameDelay = $cd3f +DEF wSlotMachineWheel2Offset = $cd3f +DEF wTrainerFacingDirection = $cd3f +DEF wTrainerInfoTextBoxNextRowOffset = $cd3f +DEF wHUDCornerTile = $cd40 +DEF wHiddenEventY = $cd40 +DEF wHoFMonOrPlayer = $cd40 +DEF wOptionsCancelCursorX = $cd40 +DEF wPlayerSpinInPlaceAnimSoundID = $cd40 +DEF wSlotMachineWheel3Offset = $cd40 +DEF wTrainerScreenY = $cd40 +DEF wDayCarePerLevelCost = $cd41 +DEF wHUDTriangleTile = $cd41 +DEF wHiddenEventX = $cd41 +DEF wHiddenItemOrCoinsIndex = $cd41 +DEF wHoFTeamIndex2 = $cd41 +DEF wNumFieldMoves = $cd41 +DEF wSlotMachineWheel1BottomTile = $cd41 +DEF wSlotMachineWinningSymbol = $cd41 +DEF wTradedPlayerMonOT = $cd41 +DEF wTrainerScreenX = $cd41 +DEF wHUDGraphicsTilesEnd = $cd42 +DEF wHoFTeamNo = $cd42 +DEF wSlotMachineWheel1MiddleTile = $cd42 +DEF wSlotMachineWheel1TopTile = $cd43 +DEF wSlotMachineWheel2BottomTile = $cd44 +DEF wSlotMachineWheel2MiddleTile = $cd45 +DEF wSlotMachineWheel2TopTile = $cd46 +DEF wTempCoins1 = $cd46 +DEF wBattleTransitionSpiralDirection = $cd47 +DEF wSlotMachineWheel3BottomTile = $cd47 +DEF wTradedPlayerMonOTID = $cd47 +DEF wFacingDirectionList = $cd48 +DEF wSlotMachineWheel3MiddleTile = $cd48 +DEF wSlotMachineWheel3TopTile = $cd49 +DEF wTempObtainedBadgesBooleans = $cd49 +DEF wTradedEnemyMonOT = $cd49 +DEF wPayoutCoins = $cd4a +DEF wTempCoins2 = $cd4a +DEF wSlotMachineFlags = $cd4c +DEF wCutTile = $cd4d +DEF wSlotMachineWheel1SlipCounter = $cd4d +DEF wSlotMachineWheel2SlipCounter = $cd4e +DEF wEmotionBubbleSpriteIndex = $cd4f +DEF wSavedPlayerScreenY = $cd4f +DEF wSlotMachineRerollCounter = $cd4f +DEF wTradedEnemyMonOTID = $cd4f +DEF wSavedPlayerFacingDirection = $cd50 +DEF wSlotMachineBet = $cd50 +DEF wWhichAnimationOffsets = $cd50 +DEF wWhichEmotionBubble = $cd50 +DEF wGymTrashCanIndex = $cd51 +DEF wOAMBaseTile = $cd51 +DEF wStandingOnWarpPadOrHole = $cd51 +DEF wSymmetricSpriteOAMAttributes = $cd52 +DEF wMonPartySpriteSpecies = $cd58 +DEF wLeftGBMonSpecies = $cd59 +DEF wRightGBMonSpecies = $cd5a +DEF wMiscFlags = $cd5b +DEF wActionResultOrTookBattleTurn = $cd65 +DEF wJoyIgnore = $cd66 +DEF wDownscaledMonSize = $cd67 +DEF wNumMovesMinusOne = $cd67 +DEF wBattleMenuCurrentPP = $cd68 +DEF wEvoDataBuffer = $cd68 +DEF wMoveData = $cd68 +DEF wNameBuffer = $cd68 +DEF wPayDayMoney = $cd68 +DEF wStatusScreenCurrentPP = $cd6c +DEF wPPUpCountAndMaxPP = $cd6e +DEF wNormalMaxPPList = $cd73 +DEF wEvoDataBufferEnd = $cd75 +DEF wSerialOtherGameboyRandomNumberListBlock = $cd7c +DEF wTileMapBackup2 = $cd7c +DEF wBuffer = $cee4 +DEF wChangeMonPicEnemyTurnSpecies = $cee4 +DEF wEvoOldSpecies = $cee4 +DEF wHPBarMaxHP = $cee4 +DEF wLearningMovesFromDayCare = $cee4 +DEF wNamingScreenNameLength = $cee4 +DEF wTownMapCoords = $cee4 +DEF wChangeMonPicPlayerTurnSpecies = $cee5 +DEF wEvoNewSpecies = $cee5 +DEF wNamingScreenSubmitName = $cee5 +DEF wAlphabetCase = $cee6 +DEF wEvoMonTileOffset = $cee6 +DEF wHPBarOldHP = $cee6 +DEF wEvoCancelled = $cee7 +DEF wHPBarNewHP = $cee8 +DEF wNamingScreenLetter = $cee8 +DEF wHPBarDelta = $ceea +DEF wHPBarTempHP = $ceeb +DEF wHPBarHPDifference = $cef8 +DEF wAIItem = $cf00 +DEF wUsedItemOnWhichPokemon = $cf01 +DEF wAnimSoundID = $cf02 +DEF wBankswitchHomeSavedROMBank = $cf03 +DEF wBankswitchHomeTemp = $cf04 +DEF wBoughtOrSoldItemInMart = $cf05 +DEF wBattleResult = $cf06 +DEF wAutoTextBoxDrawingControl = $cf07 +DEF wNextSafariZoneGateScript = $cf08 +DEF wOakWalkedToPlayer = $cf08 +DEF wSavedCoordIndex = $cf08 +DEF wTilePlayerStandingOn = $cf09 +DEF wNPCNumScriptedSteps = $cf0a +DEF wNPCMovementScriptFunctionNum = $cf0b +DEF wTextPredefFlag = $cf0c +DEF wPredefParentBank = $cf0d +DEF wSpriteIndex = $cf0e +DEF wCurSpriteMovement2 = $cf0f +DEF wNPCMovementScriptSpriteOffset = $cf12 +DEF wScriptedNPCWalkCounter = $cf13 +DEF wOnSGB = $cf15 +DEF wDefaultPaletteCommand = $cf16 +DEF wPlayerHPBarColor = $cf17 +DEF wWholeScreenPaletteMonSpecies = $cf17 +DEF wEnemyHPBarColor = $cf18 +DEF wPartyMenuHPBarColors = $cf19 +DEF wStatusScreenHPBarColor = $cf1f +DEF wCopyingSGBTileData = $cf27 +DEF wPalPacket = $cf27 +DEF wWhichPartyMenuHPBar = $cf27 +DEF wPartyMenuBlkPacket = $cf28 +DEF wExpAmountGained = $cf45 +DEF wStringBuffer = $cf45 +DEF wGainBoostedExp = $cf47 +DEF wGymCityName = $cf59 +DEF wGymLeaderName = $cf5e +DEF wItemList = $cf62 +DEF wListPointer = $cf72 +DEF wUnusedNamePointer = $cf74 +DEF wItemPrices = $cf76 +DEF wCurItem = $cf78 +DEF wCurListMenuItem = $cf78 +DEF wCurPartySpecies = $cf78 +DEF wWhichPokemon = $cf79 +DEF wPrintItemPrices = $cf7a +DEF wHPBarType = $cf7b +DEF wListMenuID = $cf7b +DEF wMoveMonType = $cf7c +DEF wRemoveMonFromBox = $cf7c +DEF wItemQuantity = $cf7d +DEF wMaxItemQuantity = $cf7e +DEF wLoadedMon = $cf7f +DEF wLoadedMonSpecies = $cf7f +DEF wLoadedMonHP = $cf80 +DEF wLoadedMonBoxLevel = $cf82 +DEF wLoadedMonStatus = $cf83 +DEF wLoadedMonType = $cf84 +DEF wLoadedMonType1 = $cf84 +DEF wLoadedMonType2 = $cf85 +DEF wLoadedMonCatchRate = $cf86 +DEF wLoadedMonMoves = $cf87 +DEF wLoadedMonOTID = $cf8b +DEF wLoadedMonExp = $cf8d +DEF wLoadedMonHPExp = $cf90 +DEF wLoadedMonStatExp = $cf90 +DEF wLoadedMonAttackExp = $cf92 +DEF wLoadedMonDefenseExp = $cf94 +DEF wLoadedMonSpeedExp = $cf96 +DEF wLoadedMonSpecialExp = $cf98 +DEF wLoadedMonDVs = $cf9a +DEF wLoadedMonPP = $cf9c +DEF wLoadedMonLevel = $cfa0 +DEF wLoadedMonMaxHP = $cfa1 +DEF wLoadedMonStats = $cfa1 +DEF wLoadedMonAttack = $cfa3 +DEF wLoadedMonDefense = $cfa5 +DEF wLoadedMonSpeed = $cfa7 +DEF wLoadedMonSpecial = $cfa9 +DEF wFontLoaded = $cfab +DEF wWalkCounter = $cfac +DEF wTileInFrontOfPlayer = $cfad +DEF wAudioFadeOutControl = $cfae +DEF wAudioFadeOutCounterReloadValue = $cfaf +DEF wAudioFadeOutCounter = $cfb0 +DEF wLastMusicSoundID = $cfb1 +DEF wUpdateSpritesEnabled = $cfb2 +DEF wEnemyMoveNum = $cfb3 +DEF wEnemyMoveEffect = $cfb4 +DEF wEnemyMovePower = $cfb5 +DEF wEnemyMoveType = $cfb6 +DEF wEnemyMoveAccuracy = $cfb7 +DEF wEnemyMoveMaxPP = $cfb8 +DEF wPlayerMoveNum = $cfb9 +DEF wPlayerMoveEffect = $cfba +DEF wPlayerMovePower = $cfbb +DEF wPlayerMoveType = $cfbc +DEF wPlayerMoveAccuracy = $cfbd +DEF wPlayerMoveMaxPP = $cfbe +DEF wEnemyMonSpecies2 = $cfbf +DEF wBattleMonSpecies2 = $cfc0 +DEF wEnemyMonNick = $cfc1 +DEF wEnemyMon = $cfcc +DEF wEnemyMonSpecies = $cfcc +DEF wEnemyMonHP = $cfcd +DEF wEnemyMonBoxLevel = $cfcf +DEF wEnemyMonPartyPos = $cfcf +DEF wEnemyMonStatus = $cfd0 +DEF wEnemyMonType = $cfd1 +DEF wEnemyMonType1 = $cfd1 +DEF wEnemyMonType2 = $cfd2 +DEF wEnemyMonCatchRate = $cfd3 +DEF wEnemyMonMoves = $cfd4 +DEF wEnemyMonDVs = $cfd8 +DEF wEnemyMonLevel = $cfda +DEF wEnemyMonMaxHP = $cfdb +DEF wEnemyMonStats = $cfdb +DEF wEnemyMonAttack = $cfdd +DEF wEnemyMonDefense = $cfdf +DEF wEnemyMonSpeed = $cfe1 +DEF wEnemyMonSpecial = $cfe3 +DEF wEnemyMonPP = $cfe5 +DEF wEnemyMonBaseStats = $cfe9 +DEF wEnemyMonActualCatchRate = $cfee +DEF wEnemyMonBaseExp = $cfef +DEF wBattleMonNick = $cff0 +DEF wBattleMon = $cffb +DEF wBattleMonSpecies = $cffb +DEF wBattleMonHP = $cffc +DEF wBattleMonBoxLevel = $cffe +DEF wBattleMonPartyPos = $cffe +DEF wBattleMonStatus = $cfff +DEF wBattleMonType = $d000 +DEF wBattleMonType1 = $d000 +DEF wBattleMonType2 = $d001 +DEF wBattleMonCatchRate = $d002 +DEF wBattleMonMoves = $d003 +DEF wBattleMonDVs = $d007 +DEF wBattleMonLevel = $d009 +DEF wBattleMonMaxHP = $d00a +DEF wBattleMonStats = $d00a +DEF wBattleMonAttack = $d00c +DEF wBattleMonDefense = $d00e +DEF wBattleMonSpeed = $d010 +DEF wBattleMonSpecial = $d012 +DEF wBattleMonPP = $d014 +DEF wTrainerClass = $d018 +DEF wTrainerPicPointer = $d01a +DEF wLearnMoveMonName = $d01d +DEF wTempMoveNameBuffer = $d01d +DEF wTrainerBaseMoney = $d025 +DEF wToggleableObjectCounter = $d027 +DEF wTrainerName = $d029 +DEF wIsInBattle = $d034 +DEF wPartyGainExpFlags = $d035 +DEF wCurOpponent = $d036 +DEF wBattleType = $d037 +DEF wDamageMultipliers = $d038 +DEF wGymLeaderNo = $d039 +DEF wLoneAttackNo = $d039 +DEF wTrainerNo = $d03a +DEF wCriticalHitOrOHKO = $d03b +DEF wMoveMissed = $d03c +DEF wBattleStatusData = $d03d +DEF wPlayerStatsToDouble = $d03d +DEF wPlayerStatsToHalve = $d03e +DEF wPlayerBattleStatus1 = $d03f +DEF wPlayerBattleStatus2 = $d040 +DEF wPlayerBattleStatus3 = $d041 +DEF wEnemyStatsToDouble = $d042 +DEF wEnemyStatsToHalve = $d043 +DEF wEnemyBattleStatus1 = $d044 +DEF wEnemyBattleStatus2 = $d045 +DEF wEnemyBattleStatus3 = $d046 +DEF wPlayerNumAttacksLeft = $d047 +DEF wPlayerConfusedCounter = $d048 +DEF wPlayerToxicCounter = $d049 +DEF wPlayerDisabledMove = $d04a +DEF wEnemyNumAttacksLeft = $d04c +DEF wEnemyConfusedCounter = $d04d +DEF wEnemyToxicCounter = $d04e +DEF wEnemyDisabledMove = $d04f +DEF wPlayerBideAccumulatedDamage = $d051 +DEF wPlayerNumHits = $d051 +DEF wUnknownSerialCounter2 = $d051 +DEF wBattleStatusDataEnd = $d055 +DEF wEscapedFromBattle = $d055 +DEF wAmountMoneyWon = $d056 +DEF wObjectToHide = $d056 +DEF wObjectToShow = $d057 +DEF wAnimationID = $d059 +DEF wDefaultMap = $d059 +DEF wMenuItemOffset = $d059 +DEF wNamingScreenType = $d05a +DEF wPartyMenuTypeOrMessageID = $d05a +DEF wTempTilesetNumTiles = $d05a +DEF wSavedListScrollOffset = $d05b +DEF wBaseCoordX = $d05e +DEF wBaseCoordY = $d05f +DEF wLowHealthAlarm = $d060 +DEF wFBTileCounter = $d061 +DEF wMovingBGTilesCounter2 = $d062 +DEF wSubAnimFrameDelay = $d063 +DEF wSubAnimCounter = $d064 +DEF wSaveFileStatus = $d065 +DEF wNumFBTiles = $d066 +DEF wCoordAdjustmentAmount = $d067 +DEF wFallingObjectMovementByte = $d067 +DEF wFlashScreenLongCounter = $d067 +DEF wNewSlotMachineBallTile = $d067 +DEF wNumShootingBalls = $d067 +DEF wOptionsInitialized = $d067 +DEF wSpiralBallsBaseY = $d067 +DEF wTradedMonMovingRight = $d067 +DEF wUnusedWaterDropletsByte = $d067 +DEF wAnimCounter = $d068 +DEF wNumFallingObjects = $d068 +DEF wSlideMonDelay = $d068 +DEF wSpiralBallsBaseX = $d068 +DEF wSubAnimTransform = $d068 +DEF wEndBattleWinTextPointer = $d069 +DEF wEndBattleLoseTextPointer = $d06b +DEF wEndBattleTextRomBank = $d06f +DEF wSubAnimAddrPtr = $d071 +DEF wSlotMachineAllowMatchesCounter = $d073 +DEF wSubAnimSubEntryAddr = $d073 +DEF wOutwardSpiralTileMapPointer = $d077 +DEF wPartyMenuAnimMonEnabled = $d078 +DEF wTownMapSpriteBlinkingEnabled = $d078 +DEF wUnusedMoveAnimByte = $d078 +DEF wFBDestAddr = $d079 +DEF wFBMode = $d07b +DEF wDropletTile = $d07c +DEF wIntroNidorinoBaseTile = $d07c +DEF wLinkCableAnimBulgeToggle = $d07c +DEF wNewTileBlockID = $d07c +DEF wOutwardSpiralCurrentDirection = $d07c +DEF wSlideMonUpBottomRowLeftTile = $d07c +DEF wSquishMonCurrentDirection = $d07c +DEF wWhichBattleAnimTileset = $d07c +DEF wDisableVBlankWYUpdate = $d07d +DEF wSpriteCurPosX = $d07e +DEF wSpriteCurPosY = $d07f +DEF wSpriteWidth = $d080 +DEF wSpriteHeight = $d081 +DEF wSpriteInputCurByte = $d082 +DEF wSpriteInputBitCounter = $d083 +DEF wSpriteOutputBitOffset = $d084 +DEF wSpriteLoadFlags = $d085 +DEF wSpriteUnpackMode = $d086 +DEF wSpriteFlipped = $d087 +DEF wSpriteInputPtr = $d088 +DEF wSpriteOutputPtr = $d08a +DEF wSpriteOutputPtrCached = $d08c +DEF wSpriteDecodeTable0Ptr = $d08e +DEF wSpriteDecodeTable1Ptr = $d090 +DEF wCurSpecies = $d092 +DEF wNameListIndex = $d092 +DEF wNameListType = $d093 +DEF wPredefBank = $d094 +DEF wMonHIndex = $d095 +DEF wMonHeader = $d095 +DEF wMonHBaseHP = $d096 +DEF wMonHBaseStats = $d096 +DEF wMonHBaseAttack = $d097 +DEF wMonHBaseDefense = $d098 +DEF wMonHBaseSpeed = $d099 +DEF wMonHBaseSpecial = $d09a +DEF wMonHType1 = $d09b +DEF wMonHTypes = $d09b +DEF wMonHType2 = $d09c +DEF wMonHCatchRate = $d09d +DEF wMonHBaseEXP = $d09e +DEF wMonHSpriteDim = $d09f +DEF wMonHFrontSprite = $d0a0 +DEF wMonHBackSprite = $d0a2 +DEF wMonHMoves = $d0a4 +DEF wMonHGrowthRate = $d0a8 +DEF wMonHLearnset = $d0a9 +DEF wMonHeaderEnd = $d0b1 +DEF wSavedTileAnimations = $d0b1 +DEF wDamage = $d0b4 +DEF wRepelRemainingSteps = $d0b8 +DEF wMoves = $d0b9 +DEF wMoveNum = $d0bd +DEF wMovesString = $d0be +DEF wUnusedCurMapTilesetCopy = $d0de +DEF wWalkBikeSurfStateCopy = $d0df +DEF wInitListType = $d0e0 +DEF wCapturedMonSpecies = $d0e1 +DEF wFirstMonsNotOutYet = $d0e2 +DEF wCalculateWhoseStats = $d0e3 +DEF wMaxPP = $d0e3 +DEF wMoveGrammar = $d0e3 +DEF wMoveType = $d0e3 +DEF wNamedObjectIndex = $d0e3 +DEF wNumSetBits = $d0e3 +DEF wPokeBallAnimData = $d0e3 +DEF wPokeBallCaptureCalcTemp = $d0e3 +DEF wPokedexNum = $d0e3 +DEF wTempByteValue = $d0e3 +DEF wTempTMHM = $d0e3 +DEF wTypeEffectiveness = $d0e3 +DEF wUsingPPUp = $d0e3 +DEF wForcePlayerToChooseMon = $d0e4 +DEF wNumRunAttempts = $d0e5 +DEF wEvolutionOccurred = $d0e6 +DEF wVBlankSavedROMBank = $d0e7 +DEF wFarCopyDataSavedROMBank = $d0e8 +DEF wIsKeyItem = $d0e9 +DEF wTextBoxID = $d0ea +DEF wCurrentMapScriptFlags = $d0eb +DEF wCurEnemyLevel = $d0ec +DEF wItemListPointer = $d0ed +DEF wListCount = $d0ef +DEF wLinkState = $d0f0 +DEF wTwoOptionMenuID = $d0f1 +DEF wChosenMenuItem = $d0f2 +DEF wOutOfBattleBlackout = $d0f2 +DEF wMenuExitMethod = $d0f3 +DEF wDungeonWarpDataEntrySize = $d0f4 +DEF wGymGateTileBlock = $d0f4 +DEF wWhichPewterGuy = $d0f4 +DEF wWhichPrizeWindow = $d0f4 +DEF wSavedSpriteScreenY = $d0f5 +DEF wSavedSpriteScreenX = $d0f6 +DEF wSavedSpriteMapY = $d0f7 +DEF wSavedSpriteMapX = $d0f8 +DEF wWhichPrize = $d0fe +DEF wIgnoreInputCounter = $d0ff +DEF wStepCounter = $d100 +DEF wNumberOfNoRandomBattleStepsLeft = $d101 +DEF wPrize1 = $d102 +DEF wPrize2 = $d103 +DEF wPrize3 = $d104 +DEF wPrize1Price = $d106 +DEF wSerialRandomNumberListBlock = $d106 +DEF wPrize2Price = $d108 +DEF wPrize3Price = $d10a +DEF wLinkBattleRandomNumberList = $d10d +DEF wPseudoItemID = $d117 +DEF wSerialPlayerDataBlock = $d117 +DEF wUnusedAlreadyOwnedFlag = $d118 +DEF wEvoStoneItemID = $d11b +DEF wSavedNPCMovementDirections2Index = $d11c +DEF wPlayerName = $d11d +DEF wPartyCount = $d123 +DEF wPartyDataStart = $d123 +DEF wPartySpecies = $d124 +DEF wPartyMon1 = $d12b +DEF wPartyMon1Species = $d12b +DEF wPartyMons = $d12b +DEF wPartyMon1HP = $d12c +DEF wPartyMon1BoxLevel = $d12e +DEF wPartyMon1Status = $d12f +DEF wPartyMon1Type = $d130 +DEF wPartyMon1Type1 = $d130 +DEF wPartyMon1Type2 = $d131 +DEF wPartyMon1CatchRate = $d132 +DEF wPartyMon1Moves = $d133 +DEF wPartyMon1OTID = $d137 +DEF wPartyMon1Exp = $d139 +DEF wPartyMon1HPExp = $d13c +DEF wPartyMon1StatExp = $d13c +DEF wPartyMon1AttackExp = $d13e +DEF wPartyMon1DefenseExp = $d140 +DEF wPartyMon1SpeedExp = $d142 +DEF wPartyMon1SpecialExp = $d144 +DEF wPartyMon1DVs = $d146 +DEF wPartyMon1PP = $d148 +DEF wPartyMon1Level = $d14c +DEF wPartyMon1MaxHP = $d14d +DEF wPartyMon1Stats = $d14d +DEF wPartyMon1Attack = $d14f +DEF wPartyMon1Defense = $d151 +DEF wPartyMon1Speed = $d153 +DEF wPartyMon1Special = $d155 +DEF wPartyMon2 = $d157 +DEF wPartyMon2Species = $d157 +DEF wPartyMon2HP = $d158 +DEF wPartyMon2BoxLevel = $d15a +DEF wPartyMon2Status = $d15b +DEF wPartyMon2Type = $d15c +DEF wPartyMon2Type1 = $d15c +DEF wPartyMon2Type2 = $d15d +DEF wPartyMon2CatchRate = $d15e +DEF wPartyMon2Moves = $d15f +DEF wPartyMon2OTID = $d163 +DEF wPartyMon2Exp = $d165 +DEF wPartyMon2HPExp = $d168 +DEF wPartyMon2StatExp = $d168 +DEF wPartyMon2AttackExp = $d16a +DEF wPartyMon2DefenseExp = $d16c +DEF wPartyMon2SpeedExp = $d16e +DEF wPartyMon2SpecialExp = $d170 +DEF wPartyMon2DVs = $d172 +DEF wPartyMon2PP = $d174 +DEF wPartyMon2Level = $d178 +DEF wPartyMon2MaxHP = $d179 +DEF wPartyMon2Stats = $d179 +DEF wPartyMon2Attack = $d17b +DEF wPartyMon2Defense = $d17d +DEF wPartyMon2Speed = $d17f +DEF wPartyMon2Special = $d181 +DEF wPartyMon3 = $d183 +DEF wPartyMon3Species = $d183 +DEF wPartyMon3HP = $d184 +DEF wPartyMon3BoxLevel = $d186 +DEF wPartyMon3Status = $d187 +DEF wPartyMon3Type = $d188 +DEF wPartyMon3Type1 = $d188 +DEF wPartyMon3Type2 = $d189 +DEF wPartyMon3CatchRate = $d18a +DEF wPartyMon3Moves = $d18b +DEF wPartyMon3OTID = $d18f +DEF wPartyMon3Exp = $d191 +DEF wPartyMon3HPExp = $d194 +DEF wPartyMon3StatExp = $d194 +DEF wPartyMon3AttackExp = $d196 +DEF wPartyMon3DefenseExp = $d198 +DEF wPartyMon3SpeedExp = $d19a +DEF wPartyMon3SpecialExp = $d19c +DEF wPartyMon3DVs = $d19e +DEF wPartyMon3PP = $d1a0 +DEF wPartyMon3Level = $d1a4 +DEF wPartyMon3MaxHP = $d1a5 +DEF wPartyMon3Stats = $d1a5 +DEF wPartyMon3Attack = $d1a7 +DEF wPartyMon3Defense = $d1a9 +DEF wPartyMon3Speed = $d1ab +DEF wPartyMon3Special = $d1ad +DEF wPartyMon4 = $d1af +DEF wPartyMon4Species = $d1af +DEF wPartyMon4HP = $d1b0 +DEF wPartyMon4BoxLevel = $d1b2 +DEF wPartyMon4Status = $d1b3 +DEF wPartyMon4Type = $d1b4 +DEF wPartyMon4Type1 = $d1b4 +DEF wPartyMon4Type2 = $d1b5 +DEF wPartyMon4CatchRate = $d1b6 +DEF wPartyMon4Moves = $d1b7 +DEF wPartyMon4OTID = $d1bb +DEF wPartyMon4Exp = $d1bd +DEF wPartyMon4HPExp = $d1c0 +DEF wPartyMon4StatExp = $d1c0 +DEF wPartyMon4AttackExp = $d1c2 +DEF wPartyMon4DefenseExp = $d1c4 +DEF wPartyMon4SpeedExp = $d1c6 +DEF wPartyMon4SpecialExp = $d1c8 +DEF wPartyMon4DVs = $d1ca +DEF wPartyMon4PP = $d1cc +DEF wPartyMon4Level = $d1d0 +DEF wPartyMon4MaxHP = $d1d1 +DEF wPartyMon4Stats = $d1d1 +DEF wPartyMon4Attack = $d1d3 +DEF wPartyMon4Defense = $d1d5 +DEF wPartyMon4Speed = $d1d7 +DEF wPartyMon4Special = $d1d9 +DEF wPartyMon5 = $d1db +DEF wPartyMon5Species = $d1db +DEF wPartyMon5HP = $d1dc +DEF wPartyMon5BoxLevel = $d1de +DEF wPartyMon5Status = $d1df +DEF wPartyMon5Type = $d1e0 +DEF wPartyMon5Type1 = $d1e0 +DEF wPartyMon5Type2 = $d1e1 +DEF wPartyMon5CatchRate = $d1e2 +DEF wPartyMon5Moves = $d1e3 +DEF wPartyMon5OTID = $d1e7 +DEF wPartyMon5Exp = $d1e9 +DEF wPartyMon5HPExp = $d1ec +DEF wPartyMon5StatExp = $d1ec +DEF wPartyMon5AttackExp = $d1ee +DEF wPartyMon5DefenseExp = $d1f0 +DEF wPartyMon5SpeedExp = $d1f2 +DEF wPartyMon5SpecialExp = $d1f4 +DEF wPartyMon5DVs = $d1f6 +DEF wPartyMon5PP = $d1f8 +DEF wPartyMon5Level = $d1fc +DEF wPartyMon5MaxHP = $d1fd +DEF wPartyMon5Stats = $d1fd +DEF wPartyMon5Attack = $d1ff +DEF wPartyMon5Defense = $d201 +DEF wPartyMon5Speed = $d203 +DEF wPartyMon5Special = $d205 +DEF wPartyMon6 = $d207 +DEF wPartyMon6Species = $d207 +DEF wPartyMon6HP = $d208 +DEF wPartyMon6BoxLevel = $d20a +DEF wPartyMon6Status = $d20b +DEF wPartyMon6Type = $d20c +DEF wPartyMon6Type1 = $d20c +DEF wPartyMon6Type2 = $d20d +DEF wPartyMon6CatchRate = $d20e +DEF wPartyMon6Moves = $d20f +DEF wPartyMon6OTID = $d213 +DEF wPartyMon6Exp = $d215 +DEF wPartyMon6HPExp = $d218 +DEF wPartyMon6StatExp = $d218 +DEF wPartyMon6AttackExp = $d21a +DEF wPartyMon6DefenseExp = $d21c +DEF wPartyMon6SpeedExp = $d21e +DEF wPartyMon6SpecialExp = $d220 +DEF wPartyMon6DVs = $d222 +DEF wPartyMon6PP = $d224 +DEF wPartyMon6Level = $d228 +DEF wPartyMon6MaxHP = $d229 +DEF wPartyMon6Stats = $d229 +DEF wPartyMon6Attack = $d22b +DEF wPartyMon6Defense = $d22d +DEF wPartyMon6Speed = $d22f +DEF wPartyMon6Special = $d231 +DEF wPartyMon1OT = $d233 +DEF wPartyMonOT = $d233 +DEF wPartyMon2OT = $d239 +DEF wPartyMon3OT = $d23f +DEF wPartyMon4OT = $d245 +DEF wPartyMon5OT = $d24b +DEF wPartyMon6OT = $d251 +DEF wPartyMon1Nick = $d257 +DEF wPartyMonNicks = $d257 +DEF wPartyMon2Nick = $d25d +DEF wPartyMon3Nick = $d263 +DEF wPartyMon4Nick = $d269 +DEF wPartyMon5Nick = $d26f +DEF wPartyMon6Nick = $d275 +DEF wMainDataStart = $d27b +DEF wPartyDataEnd = $d27b +DEF wPartyMonNicksEnd = $d27b +DEF wPokedexOwned = $d27b +DEF wPokedexOwnedEnd = $d28e +DEF wPokedexSeen = $d28e +DEF wNumBagItems = $d2a1 +DEF wPokedexSeenEnd = $d2a1 +DEF wBagItems = $d2a2 +DEF wPlayerMoney = $d2cb +DEF wRivalName = $d2ce +DEF wOptions = $d2d4 +DEF wObtainedBadges = $d2d5 +DEF wUnusedObtainedBadges = $d2d6 +DEF wLetterPrintingDelayFlags = $d2d7 +DEF wPlayerID = $d2d8 +DEF wMapMusicSoundID = $d2da +DEF wMapMusicROMBank = $d2db +DEF wMapPalOffset = $d2dc +DEF wCurMap = $d2dd +DEF wCurrentTileBlockMapViewPointer = $d2de +DEF wYCoord = $d2e0 +DEF wXCoord = $d2e1 +DEF wYBlockCoord = $d2e2 +DEF wXBlockCoord = $d2e3 +DEF wLastMap = $d2e4 +DEF wUnusedLastMapWidth = $d2e5 +DEF wCurMapHeader = $d2e6 +DEF wCurMapTileset = $d2e6 +DEF wCurMapHeight = $d2e7 +DEF wCurMapWidth = $d2e8 +DEF wCurMapDataPtr = $d2e9 +DEF wCurMapTextPtr = $d2eb +DEF wCurMapScriptPtr = $d2ed +DEF wCurMapConnections = $d2ef +DEF wCurMapHeaderEnd = $d2f0 +DEF wNorthConnectedMap = $d2f0 +DEF wNorthConnectionHeader = $d2f0 +DEF wNorthConnectionStripSrc = $d2f1 +DEF wNorthConnectionStripDest = $d2f3 +DEF wNorthConnectionStripLength = $d2f5 +DEF wNorthConnectedMapWidth = $d2f6 +DEF wNorthConnectedMapYAlignment = $d2f7 +DEF wNorthConnectedMapXAlignment = $d2f8 +DEF wNorthConnectedMapViewPointer = $d2f9 +DEF wSouthConnectedMap = $d2fb +DEF wSouthConnectionHeader = $d2fb +DEF wSouthConnectionStripSrc = $d2fc +DEF wSouthConnectionStripDest = $d2fe +DEF wSouthConnectionStripLength = $d300 +DEF wSouthConnectedMapWidth = $d301 +DEF wSouthConnectedMapYAlignment = $d302 +DEF wSouthConnectedMapXAlignment = $d303 +DEF wSouthConnectedMapViewPointer = $d304 +DEF wWestConnectedMap = $d306 +DEF wWestConnectionHeader = $d306 +DEF wWestConnectionStripSrc = $d307 +DEF wWestConnectionStripDest = $d309 +DEF wWestConnectionStripLength = $d30b +DEF wWestConnectedMapWidth = $d30c +DEF wWestConnectedMapYAlignment = $d30d +DEF wWestConnectedMapXAlignment = $d30e +DEF wWestConnectedMapViewPointer = $d30f +DEF wEastConnectedMap = $d311 +DEF wEastConnectionHeader = $d311 +DEF wEastConnectionStripSrc = $d312 +DEF wEastConnectionStripDest = $d314 +DEF wEastConnectionStripLength = $d316 +DEF wEastConnectedMapWidth = $d317 +DEF wEastConnectedMapYAlignment = $d318 +DEF wEastConnectedMapXAlignment = $d319 +DEF wEastConnectedMapViewPointer = $d31a +DEF wSpriteSet = $d31c +DEF wSpriteSetID = $d327 +DEF wObjectDataPointerTemp = $d328 +DEF wMapBackgroundTile = $d32c +DEF wNumberOfWarps = $d32d +DEF wWarpEntries = $d32e +DEF wDestinationWarpID = $d3ae +DEF wPikachuOverworldStateFlags = $d3af +DEF wPikachuSpawnState = $d3b0 +DEF wd431 = $d3b1 +DEF wd432 = $d3b2 +DEF wd433 = $d3b3 +DEF wPikachuCollisionCounter = $d3b4 +DEF wd435 = $d3b5 +DEF wPikachuFollowCommandBufferSize = $d3b6 +DEF wPikachuFollowCommandBuffer = $d3b7 +DEF wExpressionNumber = $d3c7 +DEF wPikaPicAnimNumber = $d3c8 +DEF wPikachuMovementScriptBank = $d3c9 +DEF wPikachuMovementScriptAddress = $d3ca +DEF wPikachuMovementFlags = $d3cc +DEF wCurPikaMovementData = $d3cd +DEF wCurPikaMovementParam1 = $d3cd +DEF wPikaPicAnimPointer = $d3cd +DEF wCurPikaMovementFunc1 = $d3ce +DEF wCurPikaMovementParam2 = $d3cf +DEF wPikaPicAnimPointerSetupFinished = $d3cf +DEF wCurPikaMovementFunc2 = $d3d0 +DEF wPikaPicAnimCurGraphicID = $d3d0 +DEF wPikaPicAnimTimer = $d3d1 +DEF wd451 = $d3d1 +DEF wCurPikaMovementSpriteImageIdx = $d3d2 +DEF wPikaPicAnimDelay = $d3d3 +DEF wPikaSpriteX = $d3d3 +DEF wPikaPicPikaDrawStartX = $d3d4 +DEF wPikaSpriteY = $d3d4 +DEF wPikaPicPikaDrawStartY = $d3d5 +DEF wPikachuMovementXOffset = $d3d5 +DEF wCurPikaPicAnimObject = $d3d6 +DEF wCurPikaPicAnimObjectVTileOffset = $d3d6 +DEF wPikachuMovementYOffset = $d3d6 +DEF wCurPikaPicAnimObjectXOffset = $d3d7 +DEF wPikachuStepTimer = $d3d7 +DEF wCurPikaPicAnimObjectYOffset = $d3d8 +DEF wPikachuStepSubtimer = $d3d8 +DEF wCurPikaPicAnimObjectScriptIdx = $d3d9 +DEF wCurPikaPicAnimObjectFrameIdx = $d3da +DEF wCurPikaPicAnimObjectFrameTimer = $d3db +DEF wCurPikaPicAnimObjectEnd = $d3dd +DEF wCurPikaMovementDataEnd = $d3de +DEF wPikachuHappiness = $d3ef +DEF wPikachuMood = $d3f0 +DEF wd471 = $d3f1 +DEF wd472 = $d3f2 +DEF wd474 = $d3f4 +DEF wd479 = $d3f9 +DEF wd492 = $d412 +DEF wSurfingMinigameHiScore = $d414 +DEF wPrinterSettings = $d417 +DEF wUnknownSerialFlag_d499 = $d418 +DEF wPrinterConnectionOpen = $d419 +DEF wPrinterOpcode = $d41a +DEF wd49b = $d41b +DEF wNumSigns = $d42f +DEF wSignCoords = $d430 +DEF wSignTextIDs = $d450 +DEF wNumSprites = $d460 +DEF wYOffsetSinceLastSpecialWarp = $d461 +DEF wXOffsetSinceLastSpecialWarp = $d462 +DEF wMapSpriteData = $d463 +DEF wMapSpriteExtraData = $d483 +DEF wCurrentMapHeight2 = $d4a3 +DEF wCurrentMapWidth2 = $d4a4 +DEF wMapViewVRAMPointer = $d4a5 +DEF wPlayerMovingDirection = $d4a7 +DEF wPlayerLastStopDirection = $d4a8 +DEF wPlayerDirection = $d4a9 +DEF wTilesetBank = $d4aa +DEF wTilesetBlocksPtr = $d4ab +DEF wTilesetGfxPtr = $d4ad +DEF wTilesetCollisionPtr = $d4af +DEF wTilesetTalkingOverTiles = $d4b1 +DEF wGrassTile = $d4b4 +DEF wNumBoxItems = $d4b9 +DEF wBoxItems = $d4ba +DEF wCurrentBoxNum = $d51f +DEF wNumHoFTeams = $d521 +DEF wUnusedMapVariable = $d522 +DEF wPlayerCoins = $d523 +DEF wToggleableObjectFlags = $d525 +DEF wToggleableObjectFlagsEnd = $d545 +DEF wSavedSpriteImageIndex = $d54c +DEF wToggleableObjectList = $d54d +DEF wGameProgressFlags = $d56f +DEF wOaksLabCurScript = $d56f +DEF wPalletTownCurScript = $d570 +DEF wBluesHouseCurScript = $d572 +DEF wViridianCityCurScript = $d573 +DEF wPewterCityCurScript = $d576 +DEF wRoute3CurScript = $d577 +DEF wRoute4CurScript = $d578 +DEF wPokemonFanClubCurScript = $d579 +DEF wViridianGymCurScript = $d57a +DEF wPewterGymCurScript = $d57b +DEF wCeruleanGymCurScript = $d57c +DEF wVermilionGymCurScript = $d57d +DEF wCeladonGymCurScript = $d57e +DEF wRoute6CurScript = $d57f +DEF wRoute8CurScript = $d580 +DEF wRoute24CurScript = $d581 +DEF wRoute25CurScript = $d582 +DEF wRoute9CurScript = $d583 +DEF wRoute10CurScript = $d584 +DEF wMtMoon1FCurScript = $d585 +DEF wMtMoonB2FCurScript = $d586 +DEF wSSAnne1FRoomsCurScript = $d587 +DEF wSSAnne2FRoomsCurScript = $d588 +DEF wRoute22CurScript = $d589 +DEF wRedsHouse2FCurScript = $d58b +DEF wViridianMartCurScript = $d58c +DEF wRoute22GateCurScript = $d58d +DEF wCeruleanCityCurScript = $d58e +DEF wSSAnneBowCurScript = $d596 +DEF wViridianForestCurScript = $d597 +DEF wMuseum1FCurScript = $d598 +DEF wRoute13CurScript = $d599 +DEF wRoute14CurScript = $d59a +DEF wRoute17CurScript = $d59b +DEF wRoute19CurScript = $d59c +DEF wRoute21CurScript = $d59d +DEF wSafariZoneGateCurScript = $d59e +DEF wRockTunnelB1FCurScript = $d59f +DEF wRockTunnel1FCurScript = $d5a0 +DEF wRoute11CurScript = $d5a2 +DEF wRoute12CurScript = $d5a3 +DEF wRoute15CurScript = $d5a4 +DEF wRoute16CurScript = $d5a5 +DEF wRoute18CurScript = $d5a6 +DEF wRoute20CurScript = $d5a7 +DEF wSSAnneB1FRoomsCurScript = $d5a8 +DEF wVermilionCityCurScript = $d5a9 +DEF wPokemonTower2FCurScript = $d5aa +DEF wPokemonTower3FCurScript = $d5ab +DEF wPokemonTower4FCurScript = $d5ac +DEF wPokemonTower5FCurScript = $d5ad +DEF wPokemonTower6FCurScript = $d5ae +DEF wPokemonTower7FCurScript = $d5af +DEF wRocketHideoutB1FCurScript = $d5b0 +DEF wRocketHideoutB2FCurScript = $d5b1 +DEF wRocketHideoutB3FCurScript = $d5b2 +DEF wRocketHideoutB4FCurScript = $d5b3 +DEF wRoute6GateCurScript = $d5b5 +DEF wRoute8GateCurScript = $d5b6 +DEF wCinnabarIslandCurScript = $d5b8 +DEF wPokemonMansion1FCurScript = $d5b9 +DEF wPokemonMansion2FCurScript = $d5bb +DEF wPokemonMansion3FCurScript = $d5bc +DEF wPokemonMansionB1FCurScript = $d5bd +DEF wVictoryRoad2FCurScript = $d5be +DEF wVictoryRoad3FCurScript = $d5bf +DEF wCeladonCityCurScript = $d5c0 +DEF wFightingDojoCurScript = $d5c1 +DEF wSilphCo2FCurScript = $d5c2 +DEF wSilphCo3FCurScript = $d5c3 +DEF wSilphCo4FCurScript = $d5c4 +DEF wSilphCo5FCurScript = $d5c5 +DEF wSilphCo6FCurScript = $d5c6 +DEF wSilphCo7FCurScript = $d5c7 +DEF wSilphCo8FCurScript = $d5c8 +DEF wSilphCo9FCurScript = $d5c9 +DEF wHallOfFameCurScript = $d5ca +DEF wChampionsRoomCurScript = $d5cb +DEF wLoreleisRoomCurScript = $d5cc +DEF wBrunosRoomCurScript = $d5cd +DEF wAgathasRoomCurScript = $d5ce +DEF wCeruleanCaveB1FCurScript = $d5cf +DEF wVictoryRoad1FCurScript = $d5d0 +DEF wLancesRoomCurScript = $d5d2 +DEF wSilphCo10FCurScript = $d5d7 +DEF wSilphCo11FCurScript = $d5d8 +DEF wFuchsiaGymCurScript = $d5da +DEF wSaffronGymCurScript = $d5db +DEF wCinnabarGymCurScript = $d5dd +DEF wGameCornerCurScript = $d5de +DEF wRoute16Gate1FCurScript = $d5df +DEF wBillsHouseCurScript = $d5e0 +DEF wRoute5GateCurScript = $d5e1 +DEF wPowerPlantCurScript = $d5e2 +DEF wRoute7GateCurScript = $d5e2 +DEF wSSAnne2FCurScript = $d5e4 +DEF wSeafoamIslandsB3FCurScript = $d5e5 +DEF wRoute23CurScript = $d5e6 +DEF wSeafoamIslandsB4FCurScript = $d5e7 +DEF wRoute18Gate1FCurScript = $d5e8 +DEF wGameProgressFlagsEnd = $d637 +DEF wObtainedHiddenItemsFlags = $d66f +DEF wObtainedHiddenCoinsFlags = $d67d +DEF wWalkBikeSurfState = $d67f +DEF wTownVisitedFlag = $d68a +DEF wSafariSteps = $d68c +DEF wFossilItem = $d68e +DEF wFossilMon = $d68f +DEF wEnemyMonOrTrainerClass = $d692 +DEF wPlayerJumpingYScreenCoordsIndex = $d693 +DEF wRivalStarter = $d694 +DEF wPlayerStarter = $d696 +DEF wBoulderSpriteIndex = $d697 +DEF wLastBlackoutMap = $d698 +DEF wDestinationMap = $d699 +DEF wUnusedPlayerDataByte = $d69a +DEF wTileInFrontOfBoulderAndBoulderCollisionResult = $d69b +DEF wDungeonWarpDestinationMap = $d69c +DEF wWhichDungeonWarp = $d69d +DEF wUnusedCardKeyGateID = $d69e +DEF wStatusFlags1 = $d6a7 +DEF wBeatGymFlags = $d6a9 +DEF wStatusFlags2 = $d6ab +DEF wCableClubDestinationMap = $d6ac +DEF wStatusFlags3 = $d6ac +DEF wStatusFlags4 = $d6ad +DEF wStatusFlags5 = $d6af +DEF wStatusFlags6 = $d6b1 +DEF wStatusFlags7 = $d6b2 +DEF wElite4Flags = $d6b3 +DEF wMovementFlags = $d6b5 +DEF wCompletedInGameTradeFlags = $d6b6 +DEF wWarpedFromWhichWarp = $d6ba +DEF wWarpedFromWhichMap = $d6bb +DEF wCardKeyDoorY = $d6be +DEF wCardKeyDoorX = $d6bf +DEF wFirstLockTrashCanIndex = $d6c2 +DEF wSecondLockTrashCanIndex = $d6c3 +DEF wEventFlags = $d6c6 +DEF wGrassRate = $d806 +DEF wLinkEnemyTrainerName = $d806 +DEF wGrassMons = $d807 +DEF wSerialEnemyDataBlock = $d812 +DEF wEnemyPartyCount = $d81b +DEF wEnemyPartySpecies = $d81c +DEF wEnemyMon1 = $d823 +DEF wEnemyMon1Species = $d823 +DEF wEnemyMons = $d823 +DEF wWaterRate = $d823 +DEF wEnemyMon1HP = $d824 +DEF wWaterMons = $d824 +DEF wEnemyMon1BoxLevel = $d826 +DEF wEnemyMon1Status = $d827 +DEF wEnemyMon1Type = $d828 +DEF wEnemyMon1Type1 = $d828 +DEF wEnemyMon1Type2 = $d829 +DEF wEnemyMon1CatchRate = $d82a +DEF wEnemyMon1Moves = $d82b +DEF wEnemyMon1OTID = $d82f +DEF wEnemyMon1Exp = $d831 +DEF wEnemyMon1HPExp = $d834 +DEF wEnemyMon1StatExp = $d834 +DEF wEnemyMon1AttackExp = $d836 +DEF wEnemyMon1DefenseExp = $d838 +DEF wEnemyMon1SpeedExp = $d83a +DEF wEnemyMon1SpecialExp = $d83c +DEF wEnemyMon1DVs = $d83e +DEF wEnemyMon1PP = $d840 +DEF wEnemyMon1Level = $d844 +DEF wEnemyMon1MaxHP = $d845 +DEF wEnemyMon1Stats = $d845 +DEF wEnemyMon1Attack = $d847 +DEF wEnemyMon1Defense = $d849 +DEF wEnemyMon1Speed = $d84b +DEF wEnemyMon1Special = $d84d +DEF wEnemyMon2 = $d84f +DEF wEnemyMon2Species = $d84f +DEF wEnemyMon2HP = $d850 +DEF wEnemyMon2BoxLevel = $d852 +DEF wEnemyMon2Status = $d853 +DEF wEnemyMon2Type = $d854 +DEF wEnemyMon2Type1 = $d854 +DEF wEnemyMon2Type2 = $d855 +DEF wEnemyMon2CatchRate = $d856 +DEF wEnemyMon2Moves = $d857 +DEF wEnemyMon2OTID = $d85b +DEF wEnemyMon2Exp = $d85d +DEF wEnemyMon2HPExp = $d860 +DEF wEnemyMon2StatExp = $d860 +DEF wEnemyMon2AttackExp = $d862 +DEF wEnemyMon2DefenseExp = $d864 +DEF wEnemyMon2SpeedExp = $d866 +DEF wEnemyMon2SpecialExp = $d868 +DEF wEnemyMon2DVs = $d86a +DEF wEnemyMon2PP = $d86c +DEF wEnemyMon2Level = $d870 +DEF wEnemyMon2MaxHP = $d871 +DEF wEnemyMon2Stats = $d871 +DEF wEnemyMon2Attack = $d873 +DEF wEnemyMon2Defense = $d875 +DEF wEnemyMon2Speed = $d877 +DEF wEnemyMon2Special = $d879 +DEF wEnemyMon3 = $d87b +DEF wEnemyMon3Species = $d87b +DEF wEnemyMon3HP = $d87c +DEF wEnemyMon3BoxLevel = $d87e +DEF wEnemyMon3Status = $d87f +DEF wEnemyMon3Type = $d880 +DEF wEnemyMon3Type1 = $d880 +DEF wEnemyMon3Type2 = $d881 +DEF wEnemyMon3CatchRate = $d882 +DEF wEnemyMon3Moves = $d883 +DEF wEnemyMon3OTID = $d887 +DEF wEnemyMon3Exp = $d889 +DEF wEnemyMon3HPExp = $d88c +DEF wEnemyMon3StatExp = $d88c +DEF wEnemyMon3AttackExp = $d88e +DEF wEnemyMon3DefenseExp = $d890 +DEF wEnemyMon3SpeedExp = $d892 +DEF wEnemyMon3SpecialExp = $d894 +DEF wEnemyMon3DVs = $d896 +DEF wEnemyMon3PP = $d898 +DEF wEnemyMon3Level = $d89c +DEF wEnemyMon3MaxHP = $d89d +DEF wEnemyMon3Stats = $d89d +DEF wEnemyMon3Attack = $d89f +DEF wEnemyMon3Defense = $d8a1 +DEF wEnemyMon3Speed = $d8a3 +DEF wEnemyMon3Special = $d8a5 +DEF wEnemyMon4 = $d8a7 +DEF wEnemyMon4Species = $d8a7 +DEF wEnemyMon4HP = $d8a8 +DEF wEnemyMon4BoxLevel = $d8aa +DEF wEnemyMon4Status = $d8ab +DEF wEnemyMon4Type = $d8ac +DEF wEnemyMon4Type1 = $d8ac +DEF wEnemyMon4Type2 = $d8ad +DEF wEnemyMon4CatchRate = $d8ae +DEF wEnemyMon4Moves = $d8af +DEF wEnemyMon4OTID = $d8b3 +DEF wEnemyMon4Exp = $d8b5 +DEF wEnemyMon4HPExp = $d8b8 +DEF wEnemyMon4StatExp = $d8b8 +DEF wEnemyMon4AttackExp = $d8ba +DEF wEnemyMon4DefenseExp = $d8bc +DEF wEnemyMon4SpeedExp = $d8be +DEF wEnemyMon4SpecialExp = $d8c0 +DEF wEnemyMon4DVs = $d8c2 +DEF wEnemyMon4PP = $d8c4 +DEF wEnemyMon4Level = $d8c8 +DEF wEnemyMon4MaxHP = $d8c9 +DEF wEnemyMon4Stats = $d8c9 +DEF wEnemyMon4Attack = $d8cb +DEF wEnemyMon4Defense = $d8cd +DEF wEnemyMon4Speed = $d8cf +DEF wEnemyMon4Special = $d8d1 +DEF wEnemyMon5 = $d8d3 +DEF wEnemyMon5Species = $d8d3 +DEF wEnemyMon5HP = $d8d4 +DEF wEnemyMon5BoxLevel = $d8d6 +DEF wEnemyMon5Status = $d8d7 +DEF wEnemyMon5Type = $d8d8 +DEF wEnemyMon5Type1 = $d8d8 +DEF wEnemyMon5Type2 = $d8d9 +DEF wEnemyMon5CatchRate = $d8da +DEF wEnemyMon5Moves = $d8db +DEF wEnemyMon5OTID = $d8df +DEF wEnemyMon5Exp = $d8e1 +DEF wEnemyMon5HPExp = $d8e4 +DEF wEnemyMon5StatExp = $d8e4 +DEF wEnemyMon5AttackExp = $d8e6 +DEF wEnemyMon5DefenseExp = $d8e8 +DEF wEnemyMon5SpeedExp = $d8ea +DEF wEnemyMon5SpecialExp = $d8ec +DEF wEnemyMon5DVs = $d8ee +DEF wEnemyMon5PP = $d8f0 +DEF wEnemyMon5Level = $d8f4 +DEF wEnemyMon5MaxHP = $d8f5 +DEF wEnemyMon5Stats = $d8f5 +DEF wEnemyMon5Attack = $d8f7 +DEF wEnemyMon5Defense = $d8f9 +DEF wEnemyMon5Speed = $d8fb +DEF wEnemyMon5Special = $d8fd +DEF wEnemyMon6 = $d8ff +DEF wEnemyMon6Species = $d8ff +DEF wEnemyMon6HP = $d900 +DEF wEnemyMon6BoxLevel = $d902 +DEF wEnemyMon6Status = $d903 +DEF wEnemyMon6Type = $d904 +DEF wEnemyMon6Type1 = $d904 +DEF wEnemyMon6Type2 = $d905 +DEF wEnemyMon6CatchRate = $d906 +DEF wEnemyMon6Moves = $d907 +DEF wEnemyMon6OTID = $d90b +DEF wEnemyMon6Exp = $d90d +DEF wEnemyMon6HPExp = $d910 +DEF wEnemyMon6StatExp = $d910 +DEF wEnemyMon6AttackExp = $d912 +DEF wEnemyMon6DefenseExp = $d914 +DEF wEnemyMon6SpeedExp = $d916 +DEF wEnemyMon6SpecialExp = $d918 +DEF wEnemyMon6DVs = $d91a +DEF wEnemyMon6PP = $d91c +DEF wEnemyMon6Level = $d920 +DEF wEnemyMon6MaxHP = $d921 +DEF wEnemyMon6Stats = $d921 +DEF wEnemyMon6Attack = $d923 +DEF wEnemyMon6Defense = $d925 +DEF wEnemyMon6Speed = $d927 +DEF wEnemyMon6Special = $d929 +DEF wEnemyMon1OT = $d92b +DEF wEnemyMonOT = $d92b +DEF wEnemyMon2OT = $d931 +DEF wEnemyMon3OT = $d937 +DEF wEnemyMon4OT = $d93d +DEF wEnemyMon5OT = $d943 +DEF wEnemyMon6OT = $d949 +DEF wEnemyMon1Nick = $d94f +DEF wEnemyMonNicks = $d94f +DEF wEnemyMon2Nick = $d955 +DEF wEnemyMon3Nick = $d95b +DEF wEnemyMon4Nick = $d961 +DEF wEnemyMon5Nick = $d967 +DEF wEnemyMon6Nick = $d96d +DEF wTrainerHeaderPtr = $d973 +DEF wOpponentAfterWrongAnswer = $d97b +DEF wCurMapScript = $d97c +DEF wPlayTimeHours = $d97d +DEF wPlayTimeMaxed = $d97e +DEF wPlayTimeMinutes = $d97f +DEF wPlayTimeSeconds = $d980 +DEF wPlayTimeFrames = $d981 +DEF wSafariZoneGameOver = $d982 +DEF wNumSafariBalls = $d983 +DEF wDayCareInUse = $d984 +DEF wDayCareMonName = $d985 +DEF wDayCareMonOT = $d98b +DEF wDayCareMon = $d991 +DEF wDayCareMonSpecies = $d991 +DEF wDayCareMonHP = $d992 +DEF wDayCareMonBoxLevel = $d994 +DEF wDayCareMonStatus = $d995 +DEF wDayCareMonType = $d996 +DEF wDayCareMonType1 = $d996 +DEF wDayCareMonType2 = $d997 +DEF wDayCareMonCatchRate = $d998 +DEF wDayCareMonMoves = $d999 +DEF wDayCareMonOTID = $d99d +DEF wDayCareMonExp = $d99f +DEF wDayCareMonHPExp = $d9a2 +DEF wDayCareMonStatExp = $d9a2 +DEF wDayCareMonAttackExp = $d9a4 +DEF wDayCareMonDefenseExp = $d9a6 +DEF wDayCareMonSpeedExp = $d9a8 +DEF wDayCareMonSpecialExp = $d9aa +DEF wDayCareMonDVs = $d9ac +DEF wDayCareMonPP = $d9ae +DEF wBoxCount = $d9b2 +DEF wBoxDataStart = $d9b2 +DEF wMainDataEnd = $d9b2 +DEF wBoxSpecies = $d9b3 +DEF wBoxMon1 = $d9d2 +DEF wBoxMon1Species = $d9d2 +DEF wBoxMons = $d9d2 +DEF wBoxMon1HP = $d9d3 +DEF wBoxMon1BoxLevel = $d9d5 +DEF wBoxMon1Status = $d9d6 +DEF wBoxMon1Type = $d9d7 +DEF wBoxMon1Type1 = $d9d7 +DEF wBoxMon1Type2 = $d9d8 +DEF wBoxMon1CatchRate = $d9d9 +DEF wBoxMon1Moves = $d9da +DEF wBoxMon1OTID = $d9de +DEF wBoxMon1Exp = $d9e0 +DEF wBoxMon1HPExp = $d9e3 +DEF wBoxMon1StatExp = $d9e3 +DEF wBoxMon1AttackExp = $d9e5 +DEF wBoxMon1DefenseExp = $d9e7 +DEF wBoxMon1SpeedExp = $d9e9 +DEF wBoxMon1SpecialExp = $d9eb +DEF wBoxMon1DVs = $d9ed +DEF wBoxMon1PP = $d9ef +DEF wBoxMon2 = $d9f3 +DEF wBoxMon2Species = $d9f3 +DEF wBoxMon2HP = $d9f4 +DEF wBoxMon2BoxLevel = $d9f6 +DEF wBoxMon2Status = $d9f7 +DEF wBoxMon2Type = $d9f8 +DEF wBoxMon2Type1 = $d9f8 +DEF wBoxMon2Type2 = $d9f9 +DEF wBoxMon2CatchRate = $d9fa +DEF wBoxMon2Moves = $d9fb +DEF wBoxMon2OTID = $d9ff +DEF wBoxMon2Exp = $da01 +DEF wBoxMon2HPExp = $da04 +DEF wBoxMon2StatExp = $da04 +DEF wBoxMon2AttackExp = $da06 +DEF wBoxMon2DefenseExp = $da08 +DEF wBoxMon2SpeedExp = $da0a +DEF wBoxMon2SpecialExp = $da0c +DEF wBoxMon2DVs = $da0e +DEF wBoxMon2PP = $da10 +DEF wBoxMon3 = $da14 +DEF wBoxMon3Species = $da14 +DEF wBoxMon3HP = $da15 +DEF wBoxMon3BoxLevel = $da17 +DEF wBoxMon3Status = $da18 +DEF wBoxMon3Type = $da19 +DEF wBoxMon3Type1 = $da19 +DEF wBoxMon3Type2 = $da1a +DEF wBoxMon3CatchRate = $da1b +DEF wBoxMon3Moves = $da1c +DEF wBoxMon3OTID = $da20 +DEF wBoxMon3Exp = $da22 +DEF wBoxMon3HPExp = $da25 +DEF wBoxMon3StatExp = $da25 +DEF wBoxMon3AttackExp = $da27 +DEF wBoxMon3DefenseExp = $da29 +DEF wBoxMon3SpeedExp = $da2b +DEF wBoxMon3SpecialExp = $da2d +DEF wBoxMon3DVs = $da2f +DEF wBoxMon3PP = $da31 +DEF wBoxMon4 = $da35 +DEF wBoxMon4Species = $da35 +DEF wBoxMon4HP = $da36 +DEF wBoxMon4BoxLevel = $da38 +DEF wBoxMon4Status = $da39 +DEF wBoxMon4Type = $da3a +DEF wBoxMon4Type1 = $da3a +DEF wBoxMon4Type2 = $da3b +DEF wBoxMon4CatchRate = $da3c +DEF wBoxMon4Moves = $da3d +DEF wBoxMon4OTID = $da41 +DEF wBoxMon4Exp = $da43 +DEF wBoxMon4HPExp = $da46 +DEF wBoxMon4StatExp = $da46 +DEF wBoxMon4AttackExp = $da48 +DEF wBoxMon4DefenseExp = $da4a +DEF wBoxMon4SpeedExp = $da4c +DEF wBoxMon4SpecialExp = $da4e +DEF wBoxMon4DVs = $da50 +DEF wBoxMon4PP = $da52 +DEF wBoxMon5 = $da56 +DEF wBoxMon5Species = $da56 +DEF wBoxMon5HP = $da57 +DEF wBoxMon5BoxLevel = $da59 +DEF wBoxMon5Status = $da5a +DEF wBoxMon5Type = $da5b +DEF wBoxMon5Type1 = $da5b +DEF wBoxMon5Type2 = $da5c +DEF wBoxMon5CatchRate = $da5d +DEF wBoxMon5Moves = $da5e +DEF wBoxMon5OTID = $da62 +DEF wBoxMon5Exp = $da64 +DEF wBoxMon5HPExp = $da67 +DEF wBoxMon5StatExp = $da67 +DEF wBoxMon5AttackExp = $da69 +DEF wBoxMon5DefenseExp = $da6b +DEF wBoxMon5SpeedExp = $da6d +DEF wBoxMon5SpecialExp = $da6f +DEF wBoxMon5DVs = $da71 +DEF wBoxMon5PP = $da73 +DEF wBoxMon6 = $da77 +DEF wBoxMon6Species = $da77 +DEF wBoxMon6HP = $da78 +DEF wBoxMon6BoxLevel = $da7a +DEF wBoxMon6Status = $da7b +DEF wBoxMon6Type = $da7c +DEF wBoxMon6Type1 = $da7c +DEF wBoxMon6Type2 = $da7d +DEF wBoxMon6CatchRate = $da7e +DEF wBoxMon6Moves = $da7f +DEF wBoxMon6OTID = $da83 +DEF wBoxMon6Exp = $da85 +DEF wBoxMon6HPExp = $da88 +DEF wBoxMon6StatExp = $da88 +DEF wBoxMon6AttackExp = $da8a +DEF wBoxMon6DefenseExp = $da8c +DEF wBoxMon6SpeedExp = $da8e +DEF wBoxMon6SpecialExp = $da90 +DEF wBoxMon6DVs = $da92 +DEF wBoxMon6PP = $da94 +DEF wBoxMon7 = $da98 +DEF wBoxMon7Species = $da98 +DEF wBoxMon7HP = $da99 +DEF wBoxMon7BoxLevel = $da9b +DEF wBoxMon7Status = $da9c +DEF wBoxMon7Type = $da9d +DEF wBoxMon7Type1 = $da9d +DEF wBoxMon7Type2 = $da9e +DEF wBoxMon7CatchRate = $da9f +DEF wBoxMon7Moves = $daa0 +DEF wBoxMon7OTID = $daa4 +DEF wBoxMon7Exp = $daa6 +DEF wBoxMon7HPExp = $daa9 +DEF wBoxMon7StatExp = $daa9 +DEF wBoxMon7AttackExp = $daab +DEF wBoxMon7DefenseExp = $daad +DEF wBoxMon7SpeedExp = $daaf +DEF wBoxMon7SpecialExp = $dab1 +DEF wBoxMon7DVs = $dab3 +DEF wBoxMon7PP = $dab5 +DEF wBoxMon8 = $dab9 +DEF wBoxMon8Species = $dab9 +DEF wBoxMon8HP = $daba +DEF wBoxMon8BoxLevel = $dabc +DEF wBoxMon8Status = $dabd +DEF wBoxMon8Type = $dabe +DEF wBoxMon8Type1 = $dabe +DEF wBoxMon8Type2 = $dabf +DEF wBoxMon8CatchRate = $dac0 +DEF wBoxMon8Moves = $dac1 +DEF wBoxMon8OTID = $dac5 +DEF wBoxMon8Exp = $dac7 +DEF wBoxMon8HPExp = $daca +DEF wBoxMon8StatExp = $daca +DEF wBoxMon8AttackExp = $dacc +DEF wBoxMon8DefenseExp = $dace +DEF wBoxMon8SpeedExp = $dad0 +DEF wBoxMon8SpecialExp = $dad2 +DEF wBoxMon8DVs = $dad4 +DEF wBoxMon8PP = $dad6 +DEF wBoxMon9 = $dada +DEF wBoxMon9Species = $dada +DEF wBoxMon9HP = $dadb +DEF wBoxMon9BoxLevel = $dadd +DEF wBoxMon9Status = $dade +DEF wBoxMon9Type = $dadf +DEF wBoxMon9Type1 = $dadf +DEF wBoxMon9Type2 = $dae0 +DEF wBoxMon9CatchRate = $dae1 +DEF wBoxMon9Moves = $dae2 +DEF wBoxMon9OTID = $dae6 +DEF wBoxMon9Exp = $dae8 +DEF wBoxMon9HPExp = $daeb +DEF wBoxMon9StatExp = $daeb +DEF wBoxMon9AttackExp = $daed +DEF wBoxMon9DefenseExp = $daef +DEF wBoxMon9SpeedExp = $daf1 +DEF wBoxMon9SpecialExp = $daf3 +DEF wBoxMon9DVs = $daf5 +DEF wBoxMon9PP = $daf7 +DEF wBoxMon10 = $dafb +DEF wBoxMon10Species = $dafb +DEF wBoxMon10HP = $dafc +DEF wBoxMon10BoxLevel = $dafe +DEF wBoxMon10Status = $daff +DEF wBoxMon10Type = $db00 +DEF wBoxMon10Type1 = $db00 +DEF wBoxMon10Type2 = $db01 +DEF wBoxMon10CatchRate = $db02 +DEF wBoxMon10Moves = $db03 +DEF wBoxMon10OTID = $db07 +DEF wBoxMon10Exp = $db09 +DEF wBoxMon10HPExp = $db0c +DEF wBoxMon10StatExp = $db0c +DEF wBoxMon10AttackExp = $db0e +DEF wBoxMon10DefenseExp = $db10 +DEF wBoxMon10SpeedExp = $db12 +DEF wBoxMon10SpecialExp = $db14 +DEF wBoxMon10DVs = $db16 +DEF wBoxMon10PP = $db18 +DEF wBoxMon11 = $db1c +DEF wBoxMon11Species = $db1c +DEF wBoxMon11HP = $db1d +DEF wBoxMon11BoxLevel = $db1f +DEF wBoxMon11Status = $db20 +DEF wBoxMon11Type = $db21 +DEF wBoxMon11Type1 = $db21 +DEF wBoxMon11Type2 = $db22 +DEF wBoxMon11CatchRate = $db23 +DEF wBoxMon11Moves = $db24 +DEF wBoxMon11OTID = $db28 +DEF wBoxMon11Exp = $db2a +DEF wBoxMon11HPExp = $db2d +DEF wBoxMon11StatExp = $db2d +DEF wBoxMon11AttackExp = $db2f +DEF wBoxMon11DefenseExp = $db31 +DEF wBoxMon11SpeedExp = $db33 +DEF wBoxMon11SpecialExp = $db35 +DEF wBoxMon11DVs = $db37 +DEF wBoxMon11PP = $db39 +DEF wBoxMon12 = $db3d +DEF wBoxMon12Species = $db3d +DEF wBoxMon12HP = $db3e +DEF wBoxMon12BoxLevel = $db40 +DEF wBoxMon12Status = $db41 +DEF wBoxMon12Type = $db42 +DEF wBoxMon12Type1 = $db42 +DEF wBoxMon12Type2 = $db43 +DEF wBoxMon12CatchRate = $db44 +DEF wBoxMon12Moves = $db45 +DEF wBoxMon12OTID = $db49 +DEF wBoxMon12Exp = $db4b +DEF wBoxMon12HPExp = $db4e +DEF wBoxMon12StatExp = $db4e +DEF wBoxMon12AttackExp = $db50 +DEF wBoxMon12DefenseExp = $db52 +DEF wBoxMon12SpeedExp = $db54 +DEF wBoxMon12SpecialExp = $db56 +DEF wBoxMon12DVs = $db58 +DEF wBoxMon12PP = $db5a +DEF wBoxMon13 = $db5e +DEF wBoxMon13Species = $db5e +DEF wBoxMon13HP = $db5f +DEF wBoxMon13BoxLevel = $db61 +DEF wBoxMon13Status = $db62 +DEF wBoxMon13Type = $db63 +DEF wBoxMon13Type1 = $db63 +DEF wBoxMon13Type2 = $db64 +DEF wBoxMon13CatchRate = $db65 +DEF wBoxMon13Moves = $db66 +DEF wBoxMon13OTID = $db6a +DEF wBoxMon13Exp = $db6c +DEF wBoxMon13HPExp = $db6f +DEF wBoxMon13StatExp = $db6f +DEF wBoxMon13AttackExp = $db71 +DEF wBoxMon13DefenseExp = $db73 +DEF wBoxMon13SpeedExp = $db75 +DEF wBoxMon13SpecialExp = $db77 +DEF wBoxMon13DVs = $db79 +DEF wBoxMon13PP = $db7b +DEF wBoxMon14 = $db7f +DEF wBoxMon14Species = $db7f +DEF wBoxMon14HP = $db80 +DEF wBoxMon14BoxLevel = $db82 +DEF wBoxMon14Status = $db83 +DEF wBoxMon14Type = $db84 +DEF wBoxMon14Type1 = $db84 +DEF wBoxMon14Type2 = $db85 +DEF wBoxMon14CatchRate = $db86 +DEF wBoxMon14Moves = $db87 +DEF wBoxMon14OTID = $db8b +DEF wBoxMon14Exp = $db8d +DEF wBoxMon14HPExp = $db90 +DEF wBoxMon14StatExp = $db90 +DEF wBoxMon14AttackExp = $db92 +DEF wBoxMon14DefenseExp = $db94 +DEF wBoxMon14SpeedExp = $db96 +DEF wBoxMon14SpecialExp = $db98 +DEF wBoxMon14DVs = $db9a +DEF wBoxMon14PP = $db9c +DEF wBoxMon15 = $dba0 +DEF wBoxMon15Species = $dba0 +DEF wBoxMon15HP = $dba1 +DEF wBoxMon15BoxLevel = $dba3 +DEF wBoxMon15Status = $dba4 +DEF wBoxMon15Type = $dba5 +DEF wBoxMon15Type1 = $dba5 +DEF wBoxMon15Type2 = $dba6 +DEF wBoxMon15CatchRate = $dba7 +DEF wBoxMon15Moves = $dba8 +DEF wBoxMon15OTID = $dbac +DEF wBoxMon15Exp = $dbae +DEF wBoxMon15HPExp = $dbb1 +DEF wBoxMon15StatExp = $dbb1 +DEF wBoxMon15AttackExp = $dbb3 +DEF wBoxMon15DefenseExp = $dbb5 +DEF wBoxMon15SpeedExp = $dbb7 +DEF wBoxMon15SpecialExp = $dbb9 +DEF wBoxMon15DVs = $dbbb +DEF wBoxMon15PP = $dbbd +DEF wBoxMon16 = $dbc1 +DEF wBoxMon16Species = $dbc1 +DEF wBoxMon16HP = $dbc2 +DEF wBoxMon16BoxLevel = $dbc4 +DEF wBoxMon16Status = $dbc5 +DEF wBoxMon16Type = $dbc6 +DEF wBoxMon16Type1 = $dbc6 +DEF wBoxMon16Type2 = $dbc7 +DEF wBoxMon16CatchRate = $dbc8 +DEF wBoxMon16Moves = $dbc9 +DEF wBoxMon16OTID = $dbcd +DEF wBoxMon16Exp = $dbcf +DEF wBoxMon16HPExp = $dbd2 +DEF wBoxMon16StatExp = $dbd2 +DEF wBoxMon16AttackExp = $dbd4 +DEF wBoxMon16DefenseExp = $dbd6 +DEF wBoxMon16SpeedExp = $dbd8 +DEF wBoxMon16SpecialExp = $dbda +DEF wBoxMon16DVs = $dbdc +DEF wBoxMon16PP = $dbde +DEF wBoxMon17 = $dbe2 +DEF wBoxMon17Species = $dbe2 +DEF wBoxMon17HP = $dbe3 +DEF wBoxMon17BoxLevel = $dbe5 +DEF wBoxMon17Status = $dbe6 +DEF wBoxMon17Type = $dbe7 +DEF wBoxMon17Type1 = $dbe7 +DEF wBoxMon17Type2 = $dbe8 +DEF wBoxMon17CatchRate = $dbe9 +DEF wBoxMon17Moves = $dbea +DEF wBoxMon17OTID = $dbee +DEF wBoxMon17Exp = $dbf0 +DEF wBoxMon17HPExp = $dbf3 +DEF wBoxMon17StatExp = $dbf3 +DEF wBoxMon17AttackExp = $dbf5 +DEF wBoxMon17DefenseExp = $dbf7 +DEF wBoxMon17SpeedExp = $dbf9 +DEF wBoxMon17SpecialExp = $dbfb +DEF wBoxMon17DVs = $dbfd +DEF wBoxMon17PP = $dbff +DEF wBoxMon18 = $dc03 +DEF wBoxMon18Species = $dc03 +DEF wBoxMon18HP = $dc04 +DEF wBoxMon18BoxLevel = $dc06 +DEF wBoxMon18Status = $dc07 +DEF wBoxMon18Type = $dc08 +DEF wBoxMon18Type1 = $dc08 +DEF wBoxMon18Type2 = $dc09 +DEF wBoxMon18CatchRate = $dc0a +DEF wBoxMon18Moves = $dc0b +DEF wBoxMon18OTID = $dc0f +DEF wBoxMon18Exp = $dc11 +DEF wBoxMon18HPExp = $dc14 +DEF wBoxMon18StatExp = $dc14 +DEF wBoxMon18AttackExp = $dc16 +DEF wBoxMon18DefenseExp = $dc18 +DEF wBoxMon18SpeedExp = $dc1a +DEF wBoxMon18SpecialExp = $dc1c +DEF wBoxMon18DVs = $dc1e +DEF wBoxMon18PP = $dc20 +DEF wBoxMon19 = $dc24 +DEF wBoxMon19Species = $dc24 +DEF wBoxMon19HP = $dc25 +DEF wBoxMon19BoxLevel = $dc27 +DEF wBoxMon19Status = $dc28 +DEF wBoxMon19Type = $dc29 +DEF wBoxMon19Type1 = $dc29 +DEF wBoxMon19Type2 = $dc2a +DEF wBoxMon19CatchRate = $dc2b +DEF wBoxMon19Moves = $dc2c +DEF wBoxMon19OTID = $dc30 +DEF wBoxMon19Exp = $dc32 +DEF wBoxMon19HPExp = $dc35 +DEF wBoxMon19StatExp = $dc35 +DEF wBoxMon19AttackExp = $dc37 +DEF wBoxMon19DefenseExp = $dc39 +DEF wBoxMon19SpeedExp = $dc3b +DEF wBoxMon19SpecialExp = $dc3d +DEF wBoxMon19DVs = $dc3f +DEF wBoxMon19PP = $dc41 +DEF wBoxMon20 = $dc45 +DEF wBoxMon20Species = $dc45 +DEF wBoxMon20HP = $dc46 +DEF wBoxMon20BoxLevel = $dc48 +DEF wBoxMon20Status = $dc49 +DEF wBoxMon20Type = $dc4a +DEF wBoxMon20Type1 = $dc4a +DEF wBoxMon20Type2 = $dc4b +DEF wBoxMon20CatchRate = $dc4c +DEF wBoxMon20Moves = $dc4d +DEF wBoxMon20OTID = $dc51 +DEF wBoxMon20Exp = $dc53 +DEF wBoxMon20HPExp = $dc56 +DEF wBoxMon20StatExp = $dc56 +DEF wBoxMon20AttackExp = $dc58 +DEF wBoxMon20DefenseExp = $dc5a +DEF wBoxMon20SpeedExp = $dc5c +DEF wBoxMon20SpecialExp = $dc5e +DEF wBoxMon20DVs = $dc60 +DEF wBoxMon20PP = $dc62 +DEF wBoxMon21 = $dc66 +DEF wBoxMon21Species = $dc66 +DEF wBoxMon21HP = $dc67 +DEF wBoxMon21BoxLevel = $dc69 +DEF wBoxMon21Status = $dc6a +DEF wBoxMon21Type = $dc6b +DEF wBoxMon21Type1 = $dc6b +DEF wBoxMon21Type2 = $dc6c +DEF wBoxMon21CatchRate = $dc6d +DEF wBoxMon21Moves = $dc6e +DEF wBoxMon21OTID = $dc72 +DEF wBoxMon21Exp = $dc74 +DEF wBoxMon21HPExp = $dc77 +DEF wBoxMon21StatExp = $dc77 +DEF wBoxMon21AttackExp = $dc79 +DEF wBoxMon21DefenseExp = $dc7b +DEF wBoxMon21SpeedExp = $dc7d +DEF wBoxMon21SpecialExp = $dc7f +DEF wBoxMon21DVs = $dc81 +DEF wBoxMon21PP = $dc83 +DEF wBoxMon22 = $dc87 +DEF wBoxMon22Species = $dc87 +DEF wBoxMon22HP = $dc88 +DEF wBoxMon22BoxLevel = $dc8a +DEF wBoxMon22Status = $dc8b +DEF wBoxMon22Type = $dc8c +DEF wBoxMon22Type1 = $dc8c +DEF wBoxMon22Type2 = $dc8d +DEF wBoxMon22CatchRate = $dc8e +DEF wBoxMon22Moves = $dc8f +DEF wBoxMon22OTID = $dc93 +DEF wBoxMon22Exp = $dc95 +DEF wBoxMon22HPExp = $dc98 +DEF wBoxMon22StatExp = $dc98 +DEF wBoxMon22AttackExp = $dc9a +DEF wBoxMon22DefenseExp = $dc9c +DEF wBoxMon22SpeedExp = $dc9e +DEF wBoxMon22SpecialExp = $dca0 +DEF wBoxMon22DVs = $dca2 +DEF wBoxMon22PP = $dca4 +DEF wBoxMon23 = $dca8 +DEF wBoxMon23Species = $dca8 +DEF wBoxMon23HP = $dca9 +DEF wBoxMon23BoxLevel = $dcab +DEF wBoxMon23Status = $dcac +DEF wBoxMon23Type = $dcad +DEF wBoxMon23Type1 = $dcad +DEF wBoxMon23Type2 = $dcae +DEF wBoxMon23CatchRate = $dcaf +DEF wBoxMon23Moves = $dcb0 +DEF wBoxMon23OTID = $dcb4 +DEF wBoxMon23Exp = $dcb6 +DEF wBoxMon23HPExp = $dcb9 +DEF wBoxMon23StatExp = $dcb9 +DEF wBoxMon23AttackExp = $dcbb +DEF wBoxMon23DefenseExp = $dcbd +DEF wBoxMon23SpeedExp = $dcbf +DEF wBoxMon23SpecialExp = $dcc1 +DEF wBoxMon23DVs = $dcc3 +DEF wBoxMon23PP = $dcc5 +DEF wBoxMon24 = $dcc9 +DEF wBoxMon24Species = $dcc9 +DEF wBoxMon24HP = $dcca +DEF wBoxMon24BoxLevel = $dccc +DEF wBoxMon24Status = $dccd +DEF wBoxMon24Type = $dcce +DEF wBoxMon24Type1 = $dcce +DEF wBoxMon24Type2 = $dccf +DEF wBoxMon24CatchRate = $dcd0 +DEF wBoxMon24Moves = $dcd1 +DEF wBoxMon24OTID = $dcd5 +DEF wBoxMon24Exp = $dcd7 +DEF wBoxMon24HPExp = $dcda +DEF wBoxMon24StatExp = $dcda +DEF wBoxMon24AttackExp = $dcdc +DEF wBoxMon24DefenseExp = $dcde +DEF wBoxMon24SpeedExp = $dce0 +DEF wBoxMon24SpecialExp = $dce2 +DEF wBoxMon24DVs = $dce4 +DEF wBoxMon24PP = $dce6 +DEF wBoxMon25 = $dcea +DEF wBoxMon25Species = $dcea +DEF wBoxMon25HP = $dceb +DEF wBoxMon25BoxLevel = $dced +DEF wBoxMon25Status = $dcee +DEF wBoxMon25Type = $dcef +DEF wBoxMon25Type1 = $dcef +DEF wBoxMon25Type2 = $dcf0 +DEF wBoxMon25CatchRate = $dcf1 +DEF wBoxMon25Moves = $dcf2 +DEF wBoxMon25OTID = $dcf6 +DEF wBoxMon25Exp = $dcf8 +DEF wBoxMon25HPExp = $dcfb +DEF wBoxMon25StatExp = $dcfb +DEF wBoxMon25AttackExp = $dcfd +DEF wBoxMon25DefenseExp = $dcff +DEF wBoxMon25SpeedExp = $dd01 +DEF wBoxMon25SpecialExp = $dd03 +DEF wBoxMon25DVs = $dd05 +DEF wBoxMon25PP = $dd07 +DEF wBoxMon26 = $dd0b +DEF wBoxMon26Species = $dd0b +DEF wBoxMon26HP = $dd0c +DEF wBoxMon26BoxLevel = $dd0e +DEF wBoxMon26Status = $dd0f +DEF wBoxMon26Type = $dd10 +DEF wBoxMon26Type1 = $dd10 +DEF wBoxMon26Type2 = $dd11 +DEF wBoxMon26CatchRate = $dd12 +DEF wBoxMon26Moves = $dd13 +DEF wBoxMon26OTID = $dd17 +DEF wBoxMon26Exp = $dd19 +DEF wBoxMon26HPExp = $dd1c +DEF wBoxMon26StatExp = $dd1c +DEF wBoxMon26AttackExp = $dd1e +DEF wBoxMon26DefenseExp = $dd20 +DEF wBoxMon26SpeedExp = $dd22 +DEF wBoxMon26SpecialExp = $dd24 +DEF wBoxMon26DVs = $dd26 +DEF wBoxMon26PP = $dd28 +DEF wBoxMon27 = $dd2c +DEF wBoxMon27Species = $dd2c +DEF wBoxMon27HP = $dd2d +DEF wBoxMon27BoxLevel = $dd2f +DEF wBoxMon27Status = $dd30 +DEF wBoxMon27Type = $dd31 +DEF wBoxMon27Type1 = $dd31 +DEF wBoxMon27Type2 = $dd32 +DEF wBoxMon27CatchRate = $dd33 +DEF wBoxMon27Moves = $dd34 +DEF wBoxMon27OTID = $dd38 +DEF wBoxMon27Exp = $dd3a +DEF wBoxMon27HPExp = $dd3d +DEF wBoxMon27StatExp = $dd3d +DEF wBoxMon27AttackExp = $dd3f +DEF wBoxMon27DefenseExp = $dd41 +DEF wBoxMon27SpeedExp = $dd43 +DEF wBoxMon27SpecialExp = $dd45 +DEF wBoxMon27DVs = $dd47 +DEF wBoxMon27PP = $dd49 +DEF wBoxMon28 = $dd4d +DEF wBoxMon28Species = $dd4d +DEF wBoxMon28HP = $dd4e +DEF wBoxMon28BoxLevel = $dd50 +DEF wBoxMon28Status = $dd51 +DEF wBoxMon28Type = $dd52 +DEF wBoxMon28Type1 = $dd52 +DEF wBoxMon28Type2 = $dd53 +DEF wBoxMon28CatchRate = $dd54 +DEF wBoxMon28Moves = $dd55 +DEF wBoxMon28OTID = $dd59 +DEF wBoxMon28Exp = $dd5b +DEF wBoxMon28HPExp = $dd5e +DEF wBoxMon28StatExp = $dd5e +DEF wBoxMon28AttackExp = $dd60 +DEF wBoxMon28DefenseExp = $dd62 +DEF wBoxMon28SpeedExp = $dd64 +DEF wBoxMon28SpecialExp = $dd66 +DEF wBoxMon28DVs = $dd68 +DEF wBoxMon28PP = $dd6a +DEF wBoxMon29 = $dd6e +DEF wBoxMon29Species = $dd6e +DEF wBoxMon29HP = $dd6f +DEF wBoxMon29BoxLevel = $dd71 +DEF wBoxMon29Status = $dd72 +DEF wBoxMon29Type = $dd73 +DEF wBoxMon29Type1 = $dd73 +DEF wBoxMon29Type2 = $dd74 +DEF wBoxMon29CatchRate = $dd75 +DEF wBoxMon29Moves = $dd76 +DEF wBoxMon29OTID = $dd7a +DEF wBoxMon29Exp = $dd7c +DEF wBoxMon29HPExp = $dd7f +DEF wBoxMon29StatExp = $dd7f +DEF wBoxMon29AttackExp = $dd81 +DEF wBoxMon29DefenseExp = $dd83 +DEF wBoxMon29SpeedExp = $dd85 +DEF wBoxMon29SpecialExp = $dd87 +DEF wBoxMon29DVs = $dd89 +DEF wBoxMon29PP = $dd8b +DEF wBoxMon30 = $dd8f +DEF wBoxMon30Species = $dd8f +DEF wBoxMon30HP = $dd90 +DEF wBoxMon30BoxLevel = $dd92 +DEF wBoxMon30Status = $dd93 +DEF wBoxMon30Type = $dd94 +DEF wBoxMon30Type1 = $dd94 +DEF wBoxMon30Type2 = $dd95 +DEF wBoxMon30CatchRate = $dd96 +DEF wBoxMon30Moves = $dd97 +DEF wBoxMon30OTID = $dd9b +DEF wBoxMon30Exp = $dd9d +DEF wBoxMon30HPExp = $dda0 +DEF wBoxMon30StatExp = $dda0 +DEF wBoxMon30AttackExp = $dda2 +DEF wBoxMon30DefenseExp = $dda4 +DEF wBoxMon30SpeedExp = $dda6 +DEF wBoxMon30SpecialExp = $dda8 +DEF wBoxMon30DVs = $ddaa +DEF wBoxMon30PP = $ddac +DEF wBoxMon1OT = $ddb0 +DEF wBoxMonOT = $ddb0 +DEF wBoxMon2OT = $ddb6 +DEF wBoxMon3OT = $ddbc +DEF wBoxMon4OT = $ddc2 +DEF wBoxMon5OT = $ddc8 +DEF wBoxMon6OT = $ddce +DEF wBoxMon7OT = $ddd4 +DEF wBoxMon8OT = $ddda +DEF wBoxMon9OT = $dde0 +DEF wBoxMon10OT = $dde6 +DEF wBoxMon11OT = $ddec +DEF wBoxMon12OT = $ddf2 +DEF wBoxMon13OT = $ddf8 +DEF wBoxMon14OT = $ddfe +DEF wBoxMon15OT = $de04 +DEF wBoxMon16OT = $de0a +DEF wBoxMon17OT = $de10 +DEF wBoxMon18OT = $de16 +DEF wBoxMon19OT = $de1c +DEF wBoxMon20OT = $de22 +DEF wBoxMon21OT = $de28 +DEF wBoxMon22OT = $de2e +DEF wBoxMon23OT = $de34 +DEF wBoxMon24OT = $de3a +DEF wBoxMon25OT = $de40 +DEF wBoxMon26OT = $de46 +DEF wBoxMon27OT = $de4c +DEF wBoxMon28OT = $de52 +DEF wBoxMon29OT = $de58 +DEF wBoxMon30OT = $de5e +DEF wBoxMon1Nick = $de64 +DEF wBoxMonNicks = $de64 +DEF wBoxMon2Nick = $de6a +DEF wBoxMon3Nick = $de70 +DEF wBoxMon4Nick = $de76 +DEF wBoxMon5Nick = $de7c +DEF wBoxMon6Nick = $de82 +DEF wBoxMon7Nick = $de88 +DEF wBoxMon8Nick = $de8e +DEF wBoxMon9Nick = $de94 +DEF wBoxMon10Nick = $de9a +DEF wBoxMon11Nick = $dea0 +DEF wBoxMon12Nick = $dea6 +DEF wBoxMon13Nick = $deac +DEF wBoxMon14Nick = $deb2 +DEF wBoxMon15Nick = $deb8 +DEF wBoxMon16Nick = $debe +DEF wBoxMon17Nick = $dec4 +DEF wBoxMon18Nick = $deca +DEF wBoxMon19Nick = $ded0 +DEF wBoxMon20Nick = $ded6 +DEF wBoxMon21Nick = $dedc +DEF wBoxMon22Nick = $dee2 +DEF wBoxMon23Nick = $dee8 +DEF wBoxMon24Nick = $deee +DEF wBoxMon25Nick = $def4 +DEF wBoxMon26Nick = $defa +DEF wBoxMon27Nick = $df00 +DEF wBoxMon28Nick = $df06 +DEF wBoxMon29Nick = $df0c +DEF wBoxMon30Nick = $df12 +DEF wBoxDataEnd = $df18 +DEF wBoxMonNicksEnd = $df18 +DEF wStack = $dfff +DEF hDMARoutine = $ff80 +DEF hSoftReset = $ff8a +DEF hBaseTileID = $ff8b +DEF hDexWeight = $ff8b +DEF hDownArrowBlinkCount1 = $ff8b +DEF hEastWestConnectedMapWidth = $ff8b +DEF hItemPrice = $ff8b +DEF hMapStride = $ff8b +DEF hNorthSouthConnectionStripWidth = $ff8b +DEF hOAMTile = $ff8b +DEF hPreviousTileset = $ff8b +DEF hRLEByteValue = $ff8b +DEF hROMBankTemp = $ff8b +DEF hSlideAmount = $ff8b +DEF hSpriteDataOffset = $ff8b +DEF hSpriteInterlaceCounter = $ff8b +DEF hSpriteWidth = $ff8b +DEF hWarpDestinationMap = $ff8b +DEF hDownArrowBlinkCount2 = $ff8c +DEF hMapWidth = $ff8c +DEF hNorthSouthConnectedMapWidth = $ff8c +DEF hPartyMonIndex = $ff8c +DEF hSlidingRegionSize = $ff8c +DEF hSpriteHeight = $ff8c +DEF hSpriteIndex = $ff8c +DEF hTextID = $ff8c +DEF hEnemySpeed = $ff8d +DEF hLoadSpriteTemp1 = $ff8d +DEF hSlideDirection = $ff8d +DEF hSpriteFacingDirection = $ff8d +DEF hSpriteImageIndex = $ff8d +DEF hSpriteMovementByte2 = $ff8d +DEF hSpriteOffset = $ff8d +DEF hVRAMSlot = $ff8d +DEF hFourTileSpriteCount = $ff8e +DEF hHalveItemPrices = $ff8e +DEF hLoadSpriteTemp2 = $ff8e +DEF hCollidingSpriteOffset = $ff8f +DEF hSpriteOffset2 = $ff8f +DEF hCollidingSpriteTempYValue = $ff90 +DEF hOAMBufferOffset = $ff90 +DEF hCollidingSpriteTempXValue = $ff91 +DEF hSpriteScreenX = $ff91 +DEF hCollidingSpriteAdjustedDistance = $ff92 +DEF hSpriteScreenY = $ff92 +DEF hTilePlayerStandingOn = $ff93 +DEF hSpritePriority = $ff94 +DEF hDividend = $ff95 +DEF hNPCMovementDirections2Index = $ff95 +DEF hNPCPlayerYDistance = $ff95 +DEF hNPCSpriteOffset = $ff95 +DEF hPastLeadingZeros = $ff95 +DEF hProduct = $ff95 +DEF hQuotient = $ff95 +DEF hSignCoordPointer = $ff95 +DEF hSwapItemID = $ff95 +DEF hSwapTemp = $ff95 +DEF hExperience = $ff96 +DEF hMultiplicand = $ff96 +DEF hMutateWY = $ff96 +DEF hNPCPlayerXDistance = $ff96 +DEF hNumToPrint = $ff96 +DEF hSwapItemQuantity = $ff96 +DEF hFindPathNumSteps = $ff97 +DEF hMutateWX = $ff97 +DEF hFindPathFlags = $ff98 +DEF hDivisor = $ff99 +DEF hFindPathYProgress = $ff99 +DEF hMultiplier = $ff99 +DEF hPowerOf10 = $ff99 +DEF hRemainder = $ff99 +DEF hDivideBuffer = $ff9a +DEF hFindPathXProgress = $ff9a +DEF hMultiplyBuffer = $ff9b +DEF hNPCPlayerRelativePosPerspective = $ff9b +DEF hSavedNumToPrint = $ff9c +DEF hNPCPlayerRelativePosFlags = $ff9d +DEF hMoney = $ff9f +DEF hUnusedCoinsByte = $ff9f +DEF hCoins = $ffa0 +DEF hDivideBCDDivisor = $ffa2 +DEF hDivideBCDQuotient = $ffa2 +DEF hDivideBCDBuffer = $ffa5 +DEF hSerialReceivedNewData = $ffa9 +DEF hSerialConnectionStatus = $ffaa +DEF hSerialIgnoringInitialData = $ffab +DEF hSerialSendData = $ffac +DEF hSerialReceiveData = $ffad +DEF hSCX = $ffae +DEF hSCY = $ffaf +DEF hWY = $ffb0 +DEF hJoyLast = $ffb1 +DEF hJoyReleased = $ffb2 +DEF hJoyPressed = $ffb3 +DEF hJoyHeld = $ffb4 +DEF hJoy5 = $ffb5 +DEF hJoy6 = $ffb6 +DEF hJoy7 = $ffb7 +DEF hLoadedROMBank = $ffb8 +DEF hSavedROMBank = $ffb9 +DEF hAutoBGTransferEnabled = $ffba +DEF hAutoBGTransferPortion = $ffbb +DEF hAutoBGTransferDest = $ffbc +DEF hRedrawMapViewRowOffset = $ffbe +DEF hSPTemp = $ffbf +DEF hVBlankCopyBGSource = $ffc1 +DEF hVBlankCopyBGDest = $ffc3 +DEF hVBlankCopyBGNumRows = $ffc5 +DEF hVBlankCopySize = $ffc6 +DEF hVBlankCopySource = $ffc7 +DEF hVBlankCopyDest = $ffc9 +DEF hVBlankCopyDoubleSize = $ffcb +DEF hVBlankCopyDoubleSource = $ffcc +DEF hVBlankCopyDoubleDest = $ffce +DEF hRedrawRowOrColumnMode = $ffd0 +DEF hRedrawRowOrColumnDest = $ffd1 +DEF hRandomAdd = $ffd3 +DEF hRandomSub = $ffd4 +DEF hFrameCounter = $ffd5 +DEF hVBlankOccurred = $ffd6 +DEF hTileAnimations = $ffd7 +DEF hMovingBGTilesCounter1 = $ffd8 +DEF hCurrentSpriteOffset = $ffda +DEF hCanceledPrinting = $ffdb +DEF hDexRatingNumMonsSeen = $ffdb +DEF hGymGateIndex = $ffdb +DEF hGymTrashCanRandNumMask = $ffdb +DEF hInteractedWithBookshelf = $ffdb +DEF hItemCounter = $ffdb +DEF hItemToRemoveID = $ffdb +DEF hOaksAideRequirement = $ffdb +DEF hOaksAideResult = $ffdb +DEF hPlayerFacing = $ffdb +DEF hSavedCoordIndex = $ffdb +DEF hToggleableObjectIndex = $ffdb +DEF hVendingMachineItem = $ffdb +DEF hDexRatingNumMonsOwned = $ffdc +DEF hGymGateAnswer = $ffdc +DEF hItemToRemoveIndex = $ffdc +DEF hOaksAideRewardItem = $ffdc +DEF hPlayerYCoord = $ffdc +DEF hVendingMachinePrice = $ffdc +DEF hOaksAideNumMonsOwned = $ffdd +DEF hPlayerXCoord = $ffdd +DEF hBackupGymGateIndex = $ffe0 +DEF hUnlockedSilphCoDoors = $ffe0 +DEF hStartTileID = $ffe1 +DEF hNewPartyLength = $ffe4 +DEF hDividend2 = $ffe5 +DEF hIsToggleableObjectOff = $ffe5 +DEF hDivisor2 = $ffe6 +DEF hQuotient2 = $ffe7 +DEF hMapROMBank = $ffe8 +DEF hSpriteVRAMSlotAndFacing = $ffe9 +DEF hCoordsInFrontOfPlayerMatch = $ffea +DEF hSpriteAnimFrameCounter = $ffea +DEF hItemAlreadyFound = $ffeb +DEF hSpriteScreenYCoord = $ffeb +DEF hSavedMapTextPtr = $ffec +DEF hSpriteScreenXCoord = $ffec +DEF hSpriteMapYCoord = $ffed +DEF hDidntFindAnyHiddenEvent = $ffee +DEF hSpriteMapXCoord = $ffee +DEF hWhoseTurn = $fff3 +DEF hLCDCPointer = $fff4 +DEF AGATHASROOM_AGATHA = $01 +DEF BIKESHOP_CLERK = $01 +DEF BILLSHOUSE_BILL_POKEMON = $01 +DEF BLUESHOUSE_DAISY1 = $01 +DEF BRUNOSROOM_BRUNO = $01 +DEF CELADONCHIEFHOUSE_CHIEF = $01 +DEF CELADONCITY_LITTLE_GIRL = $01 +DEF CELADONDINER_COOK = $01 +DEF CELADONGYM_ERIKA = $01 +DEF CELADONHOTEL_GRANNY = $01 +DEF CELADONMANSION1F_MEOWTH = $01 +DEF CELADONMANSION3F_PROGRAMMER = $01 +DEF CELADONMANSION_ROOF_HOUSE_HIKER = $01 +DEF CELADONMART1F_RECEPTIONIST = $01 +DEF CELADONMART2F_CLERK1 = $01 +DEF CELADONMART3F_CLERK = $01 +DEF CELADONMART4F_CLERK = $01 +DEF CELADONMART5F_GENTLEMAN = $01 +DEF CELADONMARTROOF_SUPER_NERD = $01 +DEF CELADONPOKECENTER_NURSE = $01 +DEF CERULEANBADGEHOUSE_MIDDLE_AGED_MAN = $01 +DEF CERULEANCAVE1F_RARE_CANDY = $01 +DEF CERULEANCAVE2F_RARE_CANDY = $01 +DEF CERULEANCAVEB1F_MEWTWO = $01 +DEF CERULEANCITY_RIVAL = $01 +DEF CERULEANGYM_MISTY = $01 +DEF CERULEANMART_CLERK = $01 +DEF CERULEANMELANIESHOUSE_MELANIE = $01 +DEF CERULEANPOKECENTER_NURSE = $01 +DEF CERULEANTRASHEDHOUSE_FISHING_GURU = $01 +DEF CHAMPIONSROOM_RIVAL = $01 +DEF CINNABARGYM_BLAINE = $01 +DEF CINNABARISLAND_GIRL = $01 +DEF CINNABARLABFOSSILROOM_SCIENTIST1 = $01 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST1 = $01 +DEF CINNABARLABTRADEROOM_SUPER_NERD = $01 +DEF CINNABARLAB_FISHING_GURU = $01 +DEF CINNABARMART_CLERK = $01 +DEF CINNABARPOKECENTER_NURSE = $01 +DEF COLOSSEUM_OPPONENT = $01 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_WOMAN = $01 +DEF COPYCATSHOUSE2F_COPYCAT = $01 +DEF DAYCARE_GENTLEMAN = $01 +DEF DIGLETTSCAVEROUTE11_GAMBLER = $01 +DEF DIGLETTSCAVEROUTE2_FISHING_GURU = $01 +DEF FIGHTINGDOJO_KARATE_MASTER = $01 +DEF FUCHSIABILLSGRANDPASHOUSE_MIDDLE_AGED_WOMAN = $01 +DEF FUCHSIACITY_YOUNGSTER1 = $01 +DEF FUCHSIAGOODRODHOUSE_FISHING_GURU = $01 +DEF FUCHSIAGYM_KOGA = $01 +DEF FUCHSIAMART_CLERK = $01 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER1 = $01 +DEF FUCHSIAPOKECENTER_NURSE = $01 +DEF GAMECORNERPRIZEROOM_BALDING_GUY = $01 +DEF GAMECORNER_BEAUTY1 = $01 +DEF HALLOFFAME_OAK = $01 +DEF INDIGOPLATEAULOBBY_NURSE = $01 +DEF LANCESROOM_LANCE = $01 +DEF LAVENDERCUBONEHOUSE_CUBONE = $01 +DEF LAVENDERMART_CLERK = $01 +DEF LAVENDERPOKECENTER_NURSE = $01 +DEF LAVENDERTOWN_LITTLE_GIRL = $01 +DEF LORELEISROOM_LORELEI = $01 +DEF MRFUJISHOUSE_SUPER_NERD = $01 +DEF MRPSYCHICSHOUSE_MR_PSYCHIC = $01 +DEF MTMOON1F_HIKER = $01 +DEF MTMOONB2F_SUPER_NERD = $01 +DEF MTMOONPOKECENTER_NURSE = $01 +DEF MUSEUM1F_SCIENTIST1 = $01 +DEF MUSEUM2F_YOUNGSTER = $01 +DEF NAMERATERSHOUSE_NAME_RATER = $01 +DEF OAKSLAB_RIVAL = $01 +DEF PALLETTOWN_OAK = $01 +DEF PEWTERCITY_COOLTRAINER_F = $01 +DEF PEWTERGYM_BROCK = $01 +DEF PEWTERMART_CLERK = $01 +DEF PEWTERNIDORANHOUSE_NIDORAN = $01 +DEF PEWTERPOKECENTER_NURSE = $01 +DEF PEWTERSPEECHHOUSE_GAMBLER = $01 +DEF POKEMONFANCLUB_CLEFAIRY_FAN = $01 +DEF POKEMONMANSION1F_SCIENTIST = $01 +DEF POKEMONMANSION2F_SUPER_NERD = $01 +DEF POKEMONMANSION3F_SUPER_NERD = $01 +DEF POKEMONMANSIONB1F_BURGLAR = $01 +DEF POKEMONTOWER1F_RECEPTIONIST = $01 +DEF POKEMONTOWER2F_RIVAL = $01 +DEF POKEMONTOWER3F_CHANNELER1 = $01 +DEF POKEMONTOWER4F_CHANNELER1 = $01 +DEF POKEMONTOWER5F_CHANNELER1 = $01 +DEF POKEMONTOWER6F_CHANNELER1 = $01 +DEF POKEMONTOWER7F_JESSIE = $01 +DEF POWERPLANT_VOLTORB1 = $01 +DEF REDSHOUSE1F_MOM = $01 +DEF ROCKETHIDEOUTB1F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB2F_ROCKET = $01 +DEF ROCKETHIDEOUTB3F_ROCKET1 = $01 +DEF ROCKETHIDEOUTB4F_GIOVANNI = $01 +DEF ROCKTUNNEL1F_HIKER1 = $01 +DEF ROCKTUNNELB1F_COOLTRAINER_F1 = $01 +DEF ROCKTUNNELPOKECENTER_NURSE = $01 +DEF ROUTE10_SUPER_NERD1 = $01 +DEF ROUTE11GATE1F_GUARD = $01 +DEF ROUTE11GATE2F_YOUNGSTER = $01 +DEF ROUTE11_GAMBLER1 = $01 +DEF ROUTE12GATE1F_GUARD = $01 +DEF ROUTE12GATE2F_BRUNETTE_GIRL = $01 +DEF ROUTE12SUPERRODHOUSE_FISHING_GURU = $01 +DEF ROUTE12_SNORLAX = $01 +DEF ROUTE13_COOLTRAINER_M1 = $01 +DEF ROUTE14_COOLTRAINER_M1 = $01 +DEF ROUTE15GATE1F_GUARD = $01 +DEF ROUTE15GATE2F_OAKS_AIDE = $01 +DEF ROUTE15_COOLTRAINER_F1 = $01 +DEF ROUTE16FLYHOUSE_BRUNETTE_GIRL = $01 +DEF ROUTE16GATE1F_GUARD = $01 +DEF ROUTE16GATE2F_LITTLE_BOY = $01 +DEF ROUTE16_BIKER1 = $01 +DEF ROUTE17_BIKER1 = $01 +DEF ROUTE18GATE1F_GUARD = $01 +DEF ROUTE18GATE2F_COOK = $01 +DEF ROUTE18_COOLTRAINER_M1 = $01 +DEF ROUTE19_COOLTRAINER_M1 = $01 +DEF ROUTE1_YOUNGSTER1 = $01 +DEF ROUTE20_SWIMMER1 = $01 +DEF ROUTE21_FISHER1 = $01 +DEF ROUTE22GATE_GUARD = $01 +DEF ROUTE22_RIVAL1 = $01 +DEF ROUTE23_GUARD1 = $01 +DEF ROUTE24_COOLTRAINER_M1 = $01 +DEF ROUTE25_YOUNGSTER1 = $01 +DEF ROUTE2GATE_OAKS_AIDE = $01 +DEF ROUTE2TRADEHOUSE_SCIENTIST = $01 +DEF ROUTE2_MOON_STONE = $01 +DEF ROUTE3_SUPER_NERD = $01 +DEF ROUTE4_COOLTRAINER_F1 = $01 +DEF ROUTE5GATE_GUARD = $01 +DEF ROUTE6GATE_GUARD = $01 +DEF ROUTE6_COOLTRAINER_M1 = $01 +DEF ROUTE7GATE_GUARD = $01 +DEF ROUTE8GATE_GUARD = $01 +DEF ROUTE8_SUPER_NERD1 = $01 +DEF ROUTE9_COOLTRAINER_F1 = $01 +DEF SAFARIZONECENTERRESTHOUSE_GIRL = $01 +DEF SAFARIZONECENTER_NUGGET = $01 +DEF SAFARIZONEEASTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEEAST_FULL_RESTORE = $01 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER1 = $01 +DEF SAFARIZONENORTHRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONENORTH_PROTEIN = $01 +DEF SAFARIZONESECRETHOUSE_FISHING_GURU = $01 +DEF SAFARIZONEWESTRESTHOUSE_SCIENTIST = $01 +DEF SAFARIZONEWEST_MAX_POTION = $01 +DEF SAFFRONCITY_ROCKET1 = $01 +DEF SAFFRONGYM_SABRINA = $01 +DEF SAFFRONMART_CLERK = $01 +DEF SAFFRONPIDGEYHOUSE_BRUNETTE_GIRL = $01 +DEF SAFFRONPOKECENTER_NURSE = $01 +DEF SEAFOAMISLANDS1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB1F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB2F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB3F_BOULDER1 = $01 +DEF SEAFOAMISLANDSB4F_BOULDER1 = $01 +DEF SILPHCO10F_ROCKET = $01 +DEF SILPHCO11F_SILPH_PRESIDENT = $01 +DEF SILPHCO1F_LINK_RECEPTIONIST = $01 +DEF SILPHCO2F_SILPH_WORKER_F = $01 +DEF SILPHCO3F_SILPH_WORKER_M = $01 +DEF SILPHCO4F_SILPH_WORKER_M = $01 +DEF SILPHCO5F_SILPH_WORKER_M = $01 +DEF SILPHCO6F_SILPH_WORKER_M1 = $01 +DEF SILPHCO7F_SILPH_WORKER_M1 = $01 +DEF SILPHCO8F_SILPH_WORKER_M = $01 +DEF SILPHCO9F_NURSE = $01 +DEF SSANNE1FROOMS_GENTLEMAN1 = $01 +DEF SSANNE1F_WAITER = $01 +DEF SSANNE2FROOMS_GENTLEMAN1 = $01 +DEF SSANNE2F_WAITER = $01 +DEF SSANNE3F_SAILOR = $01 +DEF SSANNEB1FROOMS_SAILOR1 = $01 +DEF SSANNEBOW_SUPER_NERD = $01 +DEF SSANNECAPTAINSROOM_CAPTAIN = $01 +DEF SSANNEKITCHEN_COOK1 = $01 +DEF SUMMERBEACHHOUSE_SURFINDUDE = $01 +DEF TRADECENTER_OPPONENT = $01 +DEF UNDERGROUNDPATHROUTE5_LITTLE_GIRL = $01 +DEF UNDERGROUNDPATHROUTE6_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_GIRL = $01 +DEF UNDERGROUNDPATHROUTE7_MIDDLE_AGED_MAN = $01 +DEF UNDERGROUNDPATHROUTE8_GIRL = $01 +DEF VERMILIONCITY_BEAUTY = $01 +DEF VERMILIONGYM_LT_SURGE = $01 +DEF VERMILIONMART_CLERK = $01 +DEF VERMILIONOLDRODHOUSE_FISHING_GURU = $01 +DEF VERMILIONPIDGEYHOUSE_YOUNGSTER = $01 +DEF VERMILIONPOKECENTER_NURSE = $01 +DEF VERMILIONTRADEHOUSE_GENTLEMAN = $01 +DEF VICTORYROAD1F_COOLTRAINER_F = $01 +DEF VICTORYROAD2F_HIKER = $01 +DEF VICTORYROAD3F_COOLTRAINER_M1 = $01 +DEF VIRIDIANCITY_YOUNGSTER1 = $01 +DEF VIRIDIANFORESTNORTHGATE_SUPER_NERD = $01 +DEF VIRIDIANFORESTSOUTHGATE_GIRL = $01 +DEF VIRIDIANFOREST_YOUNGSTER1 = $01 +DEF VIRIDIANGYM_GIOVANNI = $01 +DEF VIRIDIANMART_CLERK = $01 +DEF VIRIDIANNICKNAMEHOUSE_BALDING_GUY = $01 +DEF VIRIDIANPOKECENTER_NURSE = $01 +DEF VIRIDIANSCHOOLHOUSE_BRUNETTE_GIRL = $01 +DEF WARDENSHOUSE_WARDEN = $01 +DEF BIKESHOP_MIDDLE_AGED_WOMAN = $02 +DEF BILLSHOUSE_BILL1 = $02 +DEF BLUESHOUSE_DAISY2 = $02 +DEF CELADONCHIEFHOUSE_ROCKET = $02 +DEF CELADONCITY_GRAMPS1 = $02 +DEF CELADONDINER_MIDDLE_AGED_WOMAN = $02 +DEF CELADONGYM_COOLTRAINER_F1 = $02 +DEF CELADONHOTEL_BEAUTY = $02 +DEF CELADONMANSION1F_GRANNY = $02 +DEF CELADONMANSION3F_GRAPHIC_ARTIST = $02 +DEF CELADONMANSION_ROOF_HOUSE_EEVEE_POKEBALL = $02 +DEF CELADONMART2F_CLERK2 = $02 +DEF CELADONMART3F_GAMEBOY_KID1 = $02 +DEF CELADONMART4F_SUPER_NERD = $02 +DEF CELADONMART5F_SAILOR = $02 +DEF CELADONMARTROOF_LITTLE_GIRL = $02 +DEF CELADONPOKECENTER_GENTLEMAN = $02 +DEF CERULEANCAVE1F_MAX_ELIXER = $02 +DEF CERULEANCAVE2F_ULTRA_BALL = $02 +DEF CERULEANCAVEB1F_ULTRA_BALL1 = $02 +DEF CERULEANCITY_ROCKET = $02 +DEF CERULEANGYM_COOLTRAINER_F = $02 +DEF CERULEANMART_COOLTRAINER_M = $02 +DEF CERULEANMELANIESHOUSE_BULBASAUR = $02 +DEF CERULEANPOKECENTER_SUPER_NERD = $02 +DEF CERULEANTRASHEDHOUSE_GIRL = $02 +DEF CHAMPIONSROOM_OAK = $02 +DEF CINNABARGYM_SUPER_NERD1 = $02 +DEF CINNABARISLAND_GAMBLER = $02 +DEF CINNABARLABFOSSILROOM_SCIENTIST2 = $02 +DEF CINNABARLABMETRONOMEROOM_SCIENTIST2 = $02 +DEF CINNABARLABTRADEROOM_GRAMPS = $02 +DEF CINNABARMART_SILPH_WORKER_F = $02 +DEF CINNABARPOKECENTER_COOLTRAINER_F = $02 +DEF COPYCATSHOUSE1F_MIDDLE_AGED_MAN = $02 +DEF COPYCATSHOUSE2F_DODUO = $02 +DEF FIGHTINGDOJO_BLACKBELT1 = $02 +DEF FUCHSIABILLSGRANDPASHOUSE_BILLS_GRANDPA = $02 +DEF FUCHSIACITY_GAMBLER = $02 +DEF FUCHSIAGYM_ROCKER1 = $02 +DEF FUCHSIAMART_MIDDLE_AGED_MAN = $02 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER2 = $02 +DEF FUCHSIAPOKECENTER_ROCKER = $02 +DEF GAMECORNERPRIZEROOM_GAMBLER = $02 +DEF GAMECORNER_CLERK = $02 +DEF INDIGOPLATEAULOBBY_GYM_GUIDE = $02 +DEF LAVENDERCUBONEHOUSE_BRUNETTE_GIRL = $02 +DEF LAVENDERMART_BALDING_GUY = $02 +DEF LAVENDERPOKECENTER_GENTLEMAN = $02 +DEF LAVENDERTOWN_COOLTRAINER_M = $02 +DEF MRFUJISHOUSE_LITTLE_GIRL = $02 +DEF MTMOON1F_YOUNGSTER1 = $02 +DEF MTMOONB2F_JESSIE = $02 +DEF MTMOONPOKECENTER_YOUNGSTER = $02 +DEF MUSEUM1F_GAMBLER = $02 +DEF MUSEUM2F_GRAMPS = $02 +DEF OAKSLAB_EEVEE_POKE_BALL = $02 +DEF PALLETTOWN_GIRL = $02 +DEF PEWTERCITY_COOLTRAINER_M = $02 +DEF PEWTERGYM_COOLTRAINER_M = $02 +DEF PEWTERMART_YOUNGSTER = $02 +DEF PEWTERNIDORANHOUSE_LITTLE_BOY = $02 +DEF PEWTERPOKECENTER_GENTLEMAN = $02 +DEF PEWTERSPEECHHOUSE_YOUNGSTER = $02 +DEF POKEMONFANCLUB_SEEL_FAN = $02 +DEF POKEMONMANSION1F_ESCAPE_ROPE = $02 +DEF POKEMONMANSION2F_CALCIUM = $02 +DEF POKEMONMANSION3F_SCIENTIST = $02 +DEF POKEMONMANSIONB1F_SCIENTIST = $02 +DEF POKEMONTOWER1F_MIDDLE_AGED_WOMAN = $02 +DEF POKEMONTOWER2F_CHANNELER = $02 +DEF POKEMONTOWER3F_CHANNELER2 = $02 +DEF POKEMONTOWER4F_CHANNELER2 = $02 +DEF POKEMONTOWER5F_CHANNELER2 = $02 +DEF POKEMONTOWER6F_CHANNELER2 = $02 +DEF POKEMONTOWER7F_JAMES = $02 +DEF POWERPLANT_VOLTORB2 = $02 +DEF ROCKETHIDEOUTB1F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB2F_MOON_STONE = $02 +DEF ROCKETHIDEOUTB3F_ROCKET2 = $02 +DEF ROCKETHIDEOUTB4F_JAMES = $02 +DEF ROCKTUNNEL1F_HIKER2 = $02 +DEF ROCKTUNNELB1F_HIKER1 = $02 +DEF ROCKTUNNELPOKECENTER_GENTLEMAN = $02 +DEF ROUTE10_HIKER1 = $02 +DEF ROUTE11GATE2F_OAKS_AIDE = $02 +DEF ROUTE11_GAMBLER2 = $02 +DEF ROUTE12_FISHER1 = $02 +DEF ROUTE13_COOLTRAINER_F1 = $02 +DEF ROUTE14_COOLTRAINER_M2 = $02 +DEF ROUTE15_COOLTRAINER_F2 = $02 +DEF ROUTE16FLYHOUSE_FEAROW = $02 +DEF ROUTE16GATE1F_GAMBLER = $02 +DEF ROUTE16GATE2F_LITTLE_GIRL = $02 +DEF ROUTE16_BIKER2 = $02 +DEF ROUTE17_BIKER2 = $02 +DEF ROUTE18_COOLTRAINER_M2 = $02 +DEF ROUTE19_COOLTRAINER_M2 = $02 +DEF ROUTE1_YOUNGSTER2 = $02 +DEF ROUTE20_SWIMMER2 = $02 +DEF ROUTE21_FISHER2 = $02 +DEF ROUTE22_RIVAL2 = $02 +DEF ROUTE23_GUARD2 = $02 +DEF ROUTE24_COOLTRAINER_M2 = $02 +DEF ROUTE25_YOUNGSTER2 = $02 +DEF ROUTE2GATE_YOUNGSTER = $02 +DEF ROUTE2TRADEHOUSE_GAMEBOY_KID = $02 +DEF ROUTE2_HP_UP = $02 +DEF ROUTE3_YOUNGSTER1 = $02 +DEF ROUTE4_COOLTRAINER_F2 = $02 +DEF ROUTE6_COOLTRAINER_F1 = $02 +DEF ROUTE8_GAMBLER1 = $02 +DEF ROUTE9_COOLTRAINER_M1 = $02 +DEF SAFARIZONECENTERRESTHOUSE_SCIENTIST = $02 +DEF SAFARIZONEEASTRESTHOUSE_ROCKER = $02 +DEF SAFARIZONEEAST_MAX_RESTORE = $02 +DEF SAFARIZONEGATE_SAFARI_ZONE_WORKER2 = $02 +DEF SAFARIZONENORTHRESTHOUSE_SAFARI_ZONE_WORKER = $02 +DEF SAFARIZONENORTH_TM_SKULL_BASH = $02 +DEF SAFARIZONEWESTRESTHOUSE_COOLTRAINER_M = $02 +DEF SAFARIZONEWEST_TM_DOUBLE_TEAM = $02 +DEF SAFFRONCITY_ROCKET2 = $02 +DEF SAFFRONGYM_CHANNELER1 = $02 +DEF SAFFRONMART_SUPER_NERD = $02 +DEF SAFFRONPIDGEYHOUSE_PIDGEY = $02 +DEF SAFFRONPOKECENTER_BEAUTY = $02 +DEF SCRIPT_SEAFOAMISLANDSB3F_MOVE_OBJECT = $02 +DEF SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT = $02 +DEF SEAFOAMISLANDS1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB1F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB2F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB3F_BOULDER2 = $02 +DEF SEAFOAMISLANDSB4F_BOULDER2 = $02 +DEF SILPHCO10F_SCIENTIST = $02 +DEF SILPHCO11F_BEAUTY = $02 +DEF SILPHCO2F_SCIENTIST1 = $02 +DEF SILPHCO3F_ROCKET = $02 +DEF SILPHCO4F_ROCKET1 = $02 +DEF SILPHCO5F_ROCKET1 = $02 +DEF SILPHCO6F_SILPH_WORKER_M2 = $02 +DEF SILPHCO7F_SILPH_WORKER_M2 = $02 +DEF SILPHCO8F_ROCKET1 = $02 +DEF SILPHCO9F_ROCKET1 = $02 +DEF SSANNE1FROOMS_GENTLEMAN2 = $02 +DEF SSANNE1F_SAILOR = $02 +DEF SSANNE2FROOMS_FISHER = $02 +DEF SSANNE2F_RIVAL = $02 +DEF SSANNEB1FROOMS_SAILOR2 = $02 +DEF SSANNEBOW_SAILOR1 = $02 +DEF SSANNEKITCHEN_COOK2 = $02 +DEF SUMMERBEACHHOUSE_PIKACHU = $02 +DEF UNDERGROUNDPATHROUTE7COPY_UNUSED_MIDDLE_AGED_MAN = $02 +DEF VERMILIONCITY_GAMBLER1 = $02 +DEF VERMILIONGYM_GENTLEMAN = $02 +DEF VERMILIONMART_COOLTRAINER_M = $02 +DEF VERMILIONPIDGEYHOUSE_PIDGEY = $02 +DEF VERMILIONPOKECENTER_FISHING_GURU = $02 +DEF VICTORYROAD1F_COOLTRAINER_M = $02 +DEF VICTORYROAD2F_SUPER_NERD1 = $02 +DEF VICTORYROAD3F_COOLTRAINER_F1 = $02 +DEF VIRIDIANCITY_GAMBLER1 = $02 +DEF VIRIDIANFORESTNORTHGATE_GRAMPS = $02 +DEF VIRIDIANFORESTSOUTHGATE_LITTLE_GIRL = $02 +DEF VIRIDIANFOREST_YOUNGSTER2 = $02 +DEF VIRIDIANGYM_COOLTRAINER_M1 = $02 +DEF VIRIDIANMART_YOUNGSTER = $02 +DEF VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL = $02 +DEF VIRIDIANPOKECENTER_GENTLEMAN = $02 +DEF VIRIDIANSCHOOLHOUSE_COOLTRAINER_F = $02 +DEF WARDENSHOUSE_RARE_CANDY = $02 +DEF BIKESHOP_YOUNGSTER = $03 +DEF BILLSHOUSE_BILL2 = $03 +DEF BLUESHOUSE_TOWN_MAP = $03 +DEF CELADONCHIEFHOUSE_SAILOR = $03 +DEF CELADONCITY_GIRL = $03 +DEF CELADONDINER_MIDDLE_AGED_MAN = $03 +DEF CELADONGYM_BEAUTY1 = $03 +DEF CELADONHOTEL_SUPER_NERD = $03 +DEF CELADONMANSION1F_CLEFAIRY = $03 +DEF CELADONMANSION3F_WRITER = $03 +DEF CELADONMART2F_MIDDLE_AGED_MAN = $03 +DEF CELADONMART3F_GAMEBOY_KID2 = $03 +DEF CELADONMART4F_YOUNGSTER = $03 +DEF CELADONMART5F_CLERK1 = $03 +DEF CELADONPOKECENTER_BEAUTY = $03 +DEF CERULEANCAVE1F_MAX_REVIVE = $03 +DEF CERULEANCAVE2F_MAX_REVIVE = $03 +DEF CERULEANCAVEB1F_ULTRA_BALL2 = $03 +DEF CERULEANCITY_COOLTRAINER_M = $03 +DEF CERULEANGYM_SWIMMER = $03 +DEF CERULEANMART_COOLTRAINER_F = $03 +DEF CERULEANMELANIESHOUSE_ODDISH = $03 +DEF CERULEANPOKECENTER_GENTLEMAN = $03 +DEF CINNABARGYM_SUPER_NERD2 = $03 +DEF CINNABARLABTRADEROOM_BEAUTY = $03 +DEF CINNABARMART_SCIENTIST = $03 +DEF CINNABARPOKECENTER_GENTLEMAN = $03 +DEF COPYCATSHOUSE1F_CHANSEY = $03 +DEF COPYCATSHOUSE2F_MONSTER = $03 +DEF FIGHTINGDOJO_BLACKBELT2 = $03 +DEF FUCHSIABILLSGRANDPASHOUSE_YOUNGSTER = $03 +DEF FUCHSIACITY_ERIK = $03 +DEF FUCHSIAGYM_ROCKER2 = $03 +DEF FUCHSIAMART_COOLTRAINER_F = $03 +DEF FUCHSIAMEETINGROOM_SAFARI_ZONE_WORKER3 = $03 +DEF FUCHSIAPOKECENTER_COOLTRAINER_F = $03 +DEF GAMECORNER_MIDDLE_AGED_MAN1 = $03 +DEF INDIGOPLATEAULOBBY_COOLTRAINER_F = $03 +DEF LAVENDERMART_COOLTRAINER_M = $03 +DEF LAVENDERPOKECENTER_LITTLE_GIRL = $03 +DEF LAVENDERTOWN_SUPER_NERD = $03 +DEF MRFUJISHOUSE_PSYDUCK = $03 +DEF MTMOON1F_COOLTRAINER_F1 = $03 +DEF MTMOONB2F_ROCKET1 = $03 +DEF MTMOONPOKECENTER_GENTLEMAN = $03 +DEF MUSEUM1F_SCIENTIST2 = $03 +DEF MUSEUM2F_SCIENTIST = $03 +DEF OAKSLAB_OAK1 = $03 +DEF PALLETTOWN_FISHER = $03 +DEF PEWTERCITY_SUPER_NERD1 = $03 +DEF PEWTERGYM_GYM_GUIDE = $03 +DEF PEWTERMART_SUPER_NERD = $03 +DEF PEWTERNIDORANHOUSE_MIDDLE_AGED_MAN = $03 +DEF PEWTERPOKECENTER_JIGGLYPUFF = $03 +DEF POKEMONFANCLUB_CLEFAIRY = $03 +DEF POKEMONMANSION1F_CARBOS = $03 +DEF POKEMONMANSION2F_DIARY1 = $03 +DEF POKEMONMANSION3F_MAX_POTION = $03 +DEF POKEMONMANSIONB1F_RARE_CANDY = $03 +DEF POKEMONTOWER1F_BALDING_GUY = $03 +DEF POKEMONTOWER3F_CHANNELER3 = $03 +DEF POKEMONTOWER4F_CHANNELER3 = $03 +DEF POKEMONTOWER5F_CHANNELER3 = $03 +DEF POKEMONTOWER6F_CHANNELER3 = $03 +DEF POKEMONTOWER7F_MR_FUJI = $03 +DEF POWERPLANT_VOLTORB3 = $03 +DEF ROCKETHIDEOUTB1F_ROCKET3 = $03 +DEF ROCKETHIDEOUTB2F_NUGGET = $03 +DEF ROCKETHIDEOUTB3F_TM_DOUBLE_EDGE = $03 +DEF ROCKETHIDEOUTB4F_JESSIE = $03 +DEF ROCKTUNNEL1F_HIKER3 = $03 +DEF ROCKTUNNELB1F_SUPER_NERD1 = $03 +DEF ROCKTUNNELPOKECENTER_FISHER = $03 +DEF ROUTE10_SUPER_NERD2 = $03 +DEF ROUTE11_YOUNGSTER1 = $03 +DEF ROUTE12_FISHER2 = $03 +DEF ROUTE13_COOLTRAINER_F2 = $03 +DEF ROUTE14_COOLTRAINER_M3 = $03 +DEF ROUTE15_COOLTRAINER_M1 = $03 +DEF ROUTE16_BIKER3 = $03 +DEF ROUTE17_BIKER3 = $03 +DEF ROUTE18_COOLTRAINER_M3 = $03 +DEF ROUTE19_SWIMMER1 = $03 +DEF ROUTE20_SWIMMER3 = $03 +DEF ROUTE21_SWIMMER1 = $03 +DEF ROUTE23_SWIMMER1 = $03 +DEF ROUTE24_COOLTRAINER_M3 = $03 +DEF ROUTE25_COOLTRAINER_M = $03 +DEF ROUTE3_YOUNGSTER2 = $03 +DEF ROUTE4_TM_WHIRLWIND = $03 +DEF ROUTE6_YOUNGSTER1 = $03 +DEF ROUTE8_SUPER_NERD2 = $03 +DEF ROUTE9_COOLTRAINER_M2 = $03 +DEF SAFARIZONEEASTRESTHOUSE_SILPH_WORKER_M = $03 +DEF SAFARIZONEEAST_CARBOS = $03 +DEF SAFARIZONENORTHRESTHOUSE_GENTLEMAN = $03 +DEF SAFARIZONEWESTRESTHOUSE_SILPH_WORKER_F = $03 +DEF SAFARIZONEWEST_MAX_REVIVE = $03 +DEF SAFFRONCITY_ROCKET3 = $03 +DEF SAFFRONGYM_YOUNGSTER1 = $03 +DEF SAFFRONMART_COOLTRAINER_F = $03 +DEF SAFFRONPIDGEYHOUSE_YOUNGSTER = $03 +DEF SAFFRONPOKECENTER_GENTLEMAN = $03 +DEF SEAFOAMISLANDSB3F_BOULDER3 = $03 +DEF SEAFOAMISLANDSB4F_ARTICUNO = $03 +DEF SILPHCO10F_SILPH_WORKER_F = $03 +DEF SILPHCO11F_GIOVANNI = $03 +DEF SILPHCO2F_SCIENTIST2 = $03 +DEF SILPHCO3F_SCIENTIST = $03 +DEF SILPHCO4F_SCIENTIST = $03 +DEF SILPHCO5F_SCIENTIST = $03 +DEF SILPHCO6F_SILPH_WORKER_F1 = $03 +DEF SILPHCO7F_SILPH_WORKER_M3 = $03 +DEF SILPHCO8F_SCIENTIST = $03 +DEF SILPHCO9F_SCIENTIST = $03 +DEF SSANNE1FROOMS_YOUNGSTER = $03 +DEF SSANNE2FROOMS_GENTLEMAN2 = $03 +DEF SSANNEB1FROOMS_SAILOR3 = $03 +DEF SSANNEBOW_COOLTRAINER_M = $03 +DEF SSANNEKITCHEN_COOK3 = $03 +DEF SUMMERBEACHHOUSE_POSTER1 = $03 +DEF TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 = $03 +DEF VERMILIONCITY_SAILOR1 = $03 +DEF VERMILIONGYM_SUPER_NERD = $03 +DEF VERMILIONMART_COOLTRAINER_F = $03 +DEF VERMILIONPIDGEYHOUSE_LETTER = $03 +DEF VERMILIONPOKECENTER_SAILOR = $03 +DEF VICTORYROAD1F_TM_SKY_ATTACK = $03 +DEF VICTORYROAD2F_COOLTRAINER_M = $03 +DEF VICTORYROAD3F_COOLTRAINER_M2 = $03 +DEF VIRIDIANCITY_YOUNGSTER2 = $03 +DEF VIRIDIANFOREST_YOUNGSTER3 = $03 +DEF VIRIDIANGYM_HIKER1 = $03 +DEF VIRIDIANMART_COOLTRAINER_M = $03 +DEF VIRIDIANNICKNAMEHOUSE_SPEAROW = $03 +DEF VIRIDIANPOKECENTER_COOLTRAINER_M = $03 +DEF VIRIDIANSCHOOLHOUSE_LITTLE_GIRL = $03 +DEF WARDENSHOUSE_BOULDER = $03 +DEF CELADONCITY_GRAMPS2 = $04 +DEF CELADONDINER_FISHER = $04 +DEF CELADONGYM_COOLTRAINER_F2 = $04 +DEF CELADONMANSION1F_NIDORANF = $04 +DEF CELADONMANSION3F_GAME_DESIGNER = $04 +DEF CELADONMART2F_GIRL = $04 +DEF CELADONMART3F_GAMEBOY_KID3 = $04 +DEF CELADONMART5F_CLERK2 = $04 +DEF CELADONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CERULEANCAVE1F_ULTRA_BALL = $04 +DEF CERULEANCAVE2F_FULL_RESTORE = $04 +DEF CERULEANCAVEB1F_MAX_REVIVE = $04 +DEF CERULEANCITY_SUPER_NERD1 = $04 +DEF CERULEANGYM_GYM_GUIDE = $04 +DEF CERULEANMELANIESHOUSE_SANDSHREW = $04 +DEF CERULEANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CINNABARGYM_SUPER_NERD3 = $04 +DEF CINNABARPOKECENTER_LINK_RECEPTIONIST = $04 +DEF COPYCATSHOUSE2F_BIRD = $04 +DEF FIGHTINGDOJO_BLACKBELT3 = $04 +DEF FUCHSIACITY_YOUNGSTER2 = $04 +DEF FUCHSIAGYM_ROCKER3 = $04 +DEF FUCHSIAPOKECENTER_LINK_RECEPTIONIST = $04 +DEF GAMECORNER_BEAUTY2 = $04 +DEF INDIGOPLATEAULOBBY_CLERK = $04 +DEF LAVENDERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF MRFUJISHOUSE_NIDORINO = $04 +DEF MTMOON1F_SUPER_NERD = $04 +DEF MTMOONB2F_ROCKET2 = $04 +DEF MTMOONPOKECENTER_MAGIKARP_SALESMAN = $04 +DEF MUSEUM1F_SCIENTIST3 = $04 +DEF MUSEUM2F_BRUNETTE_GIRL = $04 +DEF OAKSLAB_POKEDEX1 = $04 +DEF PEWTERCITY_SUPER_NERD2 = $04 +DEF PEWTERPOKECENTER_LINK_RECEPTIONIST = $04 +DEF POKEMONFANCLUB_SEEL = $04 +DEF POKEMONMANSION2F_DIARY2 = $04 +DEF POKEMONMANSION3F_IRON = $04 +DEF POKEMONMANSIONB1F_FULL_RESTORE = $04 +DEF POKEMONTOWER1F_GIRL = $04 +DEF POKEMONTOWER3F_ESCAPE_ROPE = $04 +DEF POKEMONTOWER4F_ELIXER = $04 +DEF POKEMONTOWER5F_CHANNELER4 = $04 +DEF POKEMONTOWER6F_RARE_CANDY = $04 +DEF POWERPLANT_ELECTRODE1 = $04 +DEF ROCKETHIDEOUTB1F_ROCKET4 = $04 +DEF ROCKETHIDEOUTB2F_TM_HORN_DRILL = $04 +DEF ROCKETHIDEOUTB3F_RARE_CANDY = $04 +DEF ROCKETHIDEOUTB4F_ROCKET = $04 +DEF ROCKTUNNEL1F_SUPER_NERD = $04 +DEF ROCKTUNNELB1F_SUPER_NERD2 = $04 +DEF ROCKTUNNELPOKECENTER_LINK_RECEPTIONIST = $04 +DEF ROUTE10_COOLTRAINER_F1 = $04 +DEF ROUTE11_SUPER_NERD1 = $04 +DEF ROUTE12_COOLTRAINER_M = $04 +DEF ROUTE13_COOLTRAINER_F3 = $04 +DEF ROUTE14_COOLTRAINER_M4 = $04 +DEF ROUTE15_COOLTRAINER_M2 = $04 +DEF ROUTE16_BIKER4 = $04 +DEF ROUTE17_BIKER4 = $04 +DEF ROUTE19_SWIMMER2 = $04 +DEF ROUTE20_SWIMMER4 = $04 +DEF ROUTE21_SWIMMER2 = $04 +DEF ROUTE23_SWIMMER2 = $04 +DEF ROUTE24_COOLTRAINER_F1 = $04 +DEF ROUTE25_COOLTRAINER_F1 = $04 +DEF ROUTE3_COOLTRAINER_F1 = $04 +DEF ROUTE6_COOLTRAINER_M2 = $04 +DEF ROUTE8_COOLTRAINER_F1 = $04 +DEF ROUTE9_COOLTRAINER_F2 = $04 +DEF SAFARIZONEEAST_TM_EGG_BOMB = $04 +DEF SAFARIZONEWEST_GOLD_TEETH = $04 +DEF SAFFRONCITY_ROCKET4 = $04 +DEF SAFFRONGYM_CHANNELER2 = $04 +DEF SAFFRONPIDGEYHOUSE_PAPER = $04 +DEF SAFFRONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF SEAFOAMISLANDSB3F_BOULDER4 = $04 +DEF SILPHCO10F_TM_EARTHQUAKE = $04 +DEF SILPHCO11F_JAMES = $04 +DEF SILPHCO2F_ROCKET1 = $04 +DEF SILPHCO3F_HYPER_POTION = $04 +DEF SILPHCO4F_ROCKET2 = $04 +DEF SILPHCO5F_ROCKER = $04 +DEF SILPHCO6F_SILPH_WORKER_F2 = $04 +DEF SILPHCO7F_SILPH_WORKER_M4 = $04 +DEF SILPHCO8F_ROCKET2 = $04 +DEF SILPHCO9F_ROCKET2 = $04 +DEF SSANNE1FROOMS_COOLTRAINER_F = $04 +DEF SSANNE2FROOMS_COOLTRAINER_F = $04 +DEF SSANNEB1FROOMS_SAILOR4 = $04 +DEF SSANNEBOW_SAILOR2 = $04 +DEF SSANNEKITCHEN_COOK4 = $04 +DEF SUMMERBEACHHOUSE_POSTER2 = $04 +DEF VERMILIONCITY_GAMBLER2 = $04 +DEF VERMILIONGYM_SAILOR = $04 +DEF VERMILIONPOKECENTER_LINK_RECEPTIONIST = $04 +DEF VICTORYROAD1F_RARE_CANDY = $04 +DEF VICTORYROAD2F_SUPER_NERD2 = $04 +DEF VICTORYROAD3F_COOLTRAINER_F2 = $04 +DEF VIRIDIANCITY_GIRL = $04 +DEF VIRIDIANFOREST_YOUNGSTER4 = $04 +DEF VIRIDIANGYM_ROCKER1 = $04 +DEF VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN = $04 +DEF VIRIDIANPOKECENTER_LINK_RECEPTIONIST = $04 +DEF CELADONCITY_GRAMPS3 = $05 +DEF CELADONDINER_GYM_GUIDE = $05 +DEF CELADONGYM_BEAUTY2 = $05 +DEF CELADONMART3F_LITTLE_BOY = $05 +DEF CELADONPOKECENTER_CHANSEY = $05 +DEF CERULEANCAVEB1F_MAX_ELIXER = $05 +DEF CERULEANCITY_SUPER_NERD2 = $05 +DEF CERULEANPOKECENTER_CHANSEY = $05 +DEF CINNABARGYM_SUPER_NERD4 = $05 +DEF CINNABARPOKECENTER_CHANSEY = $05 +DEF COPYCATSHOUSE2F_FAIRY = $05 +DEF FIGHTINGDOJO_BLACKBELT4 = $05 +DEF FUCHSIACITY_CHANSEY = $05 +DEF FUCHSIAGYM_ROCKER4 = $05 +DEF FUCHSIAPOKECENTER_CHANSEY = $05 +DEF GAMECORNER_FISHING_GURU1 = $05 +DEF INDIGOPLATEAULOBBY_LINK_RECEPTIONIST = $05 +DEF LAVENDERPOKECENTER_CHANSEY = $05 +DEF MRFUJISHOUSE_MR_FUJI = $05 +DEF MTMOON1F_COOLTRAINER_F2 = $05 +DEF MTMOONB2F_ROCKET3 = $05 +DEF MTMOONPOKECENTER_CLIPBOARD = $05 +DEF MUSEUM1F_OLD_AMBER = $05 +DEF MUSEUM2F_HIKER = $05 +DEF OAKSLAB_POKEDEX2 = $05 +DEF PEWTERCITY_YOUNGSTER = $05 +DEF PEWTERPOKECENTER_COOLTRAINER_F = $05 +DEF POKEMONFANCLUB_CHAIRMAN = $05 +DEF POKEMONMANSION3F_DIARY = $05 +DEF POKEMONMANSIONB1F_TM_BLIZZARD = $05 +DEF POKEMONTOWER1F_CHANNELER = $05 +DEF POKEMONTOWER4F_AWAKENING = $05 +DEF POKEMONTOWER5F_CHANNELER5 = $05 +DEF POKEMONTOWER6F_X_ACCURACY = $05 +DEF POWERPLANT_VOLTORB4 = $05 +DEF ROCKETHIDEOUTB1F_ROCKET5 = $05 +DEF ROCKETHIDEOUTB2F_SUPER_POTION = $05 +DEF ROCKETHIDEOUTB4F_HP_UP = $05 +DEF ROCKTUNNEL1F_COOLTRAINER_F1 = $05 +DEF ROCKTUNNELB1F_HIKER2 = $05 +DEF ROCKTUNNELPOKECENTER_CHANSEY = $05 +DEF ROUTE10_HIKER2 = $05 +DEF ROUTE11_YOUNGSTER2 = $05 +DEF ROUTE12_SUPER_NERD = $05 +DEF ROUTE13_COOLTRAINER_F4 = $05 +DEF ROUTE14_COOLTRAINER_M5 = $05 +DEF ROUTE15_BEAUTY1 = $05 +DEF ROUTE16_BIKER5 = $05 +DEF ROUTE17_BIKER5 = $05 +DEF ROUTE19_SWIMMER3 = $05 +DEF ROUTE20_SWIMMER5 = $05 +DEF ROUTE21_SWIMMER3 = $05 +DEF ROUTE23_GUARD3 = $05 +DEF ROUTE24_YOUNGSTER1 = $05 +DEF ROUTE25_YOUNGSTER3 = $05 +DEF ROUTE3_YOUNGSTER3 = $05 +DEF ROUTE6_COOLTRAINER_F2 = $05 +DEF ROUTE8_SUPER_NERD3 = $05 +DEF ROUTE9_HIKER1 = $05 +DEF SAFFRONCITY_ROCKET5 = $05 +DEF SAFFRONGYM_YOUNGSTER2 = $05 +DEF SAFFRONPOKECENTER_CHANSEY = $05 +DEF SCRIPT_SAFARIZONEGATE_LEAVING_SAFARI = $05 +DEF SEAFOAMISLANDSB3F_BOULDER5 = $05 +DEF SILPHCO10F_RARE_CANDY = $05 +DEF SILPHCO11F_ROCKET = $05 +DEF SILPHCO2F_ROCKET2 = $05 +DEF SILPHCO4F_FULL_HEAL = $05 +DEF SILPHCO5F_ROCKET2 = $05 +DEF SILPHCO6F_SILPH_WORKER_M3 = $05 +DEF SILPHCO7F_ROCKET1 = $05 +DEF SSANNE1FROOMS_GIRL1 = $05 +DEF SSANNE2FROOMS_GENTLEMAN3 = $05 +DEF SSANNEB1FROOMS_SAILOR5 = $05 +DEF SSANNEBOW_SAILOR3 = $05 +DEF SSANNEKITCHEN_COOK5 = $05 +DEF SUMMERBEACHHOUSE_POSTER3 = $05 +DEF VERMILIONCITY_MACHOP = $05 +DEF VERMILIONGYM_GYM_GUIDE = $05 +DEF VERMILIONPOKECENTER_CHANSEY = $05 +DEF VICTORYROAD1F_BOULDER1 = $05 +DEF VICTORYROAD2F_SUPER_NERD3 = $05 +DEF VICTORYROAD3F_MAX_REVIVE = $05 +DEF VIRIDIANCITY_OLD_MAN_SLEEPY = $05 +DEF VIRIDIANFOREST_COOLTRAINER_F = $05 +DEF VIRIDIANGYM_HIKER2 = $05 +DEF VIRIDIANPOKECENTER_CHANSEY = $05 +DEF CELADONCITY_FISHER = $06 +DEF CELADONGYM_COOLTRAINER_F3 = $06 +DEF CERULEANCITY_GUARD1 = $06 +DEF CINNABARGYM_SUPER_NERD5 = $06 +DEF FIGHTINGDOJO_HITMONLEE_POKE_BALL = $06 +DEF FUCHSIACITY_VOLTORB = $06 +DEF FUCHSIAGYM_ROCKER5 = $06 +DEF GAMECORNER_MIDDLE_AGED_WOMAN = $06 +DEF INDIGOPLATEAULOBBY_CHANSEY = $06 +DEF MRFUJISHOUSE_POKEDEX = $06 +DEF MTMOON1F_YOUNGSTER2 = $06 +DEF MTMOONB2F_JAMES = $06 +DEF MTMOONPOKECENTER_LINK_RECEPTIONIST = $06 +DEF OAKSLAB_OAK2 = $06 +DEF PEWTERPOKECENTER_CHANSEY = $06 +DEF POKEMONFANCLUB_RECEPTIONIST = $06 +DEF POKEMONMANSIONB1F_TM_SOLARBEAM = $06 +DEF POKEMONTOWER4F_HP_UP = $06 +DEF POKEMONTOWER5F_NUGGET = $06 +DEF POWERPLANT_VOLTORB5 = $06 +DEF ROCKETHIDEOUTB1F_ESCAPE_ROPE = $06 +DEF ROCKETHIDEOUTB4F_TM_RAZOR_WIND = $06 +DEF ROCKTUNNEL1F_COOLTRAINER_F2 = $06 +DEF ROCKTUNNELB1F_COOLTRAINER_F2 = $06 +DEF ROUTE10_COOLTRAINER_F2 = $06 +DEF ROUTE11_GAMBLER3 = $06 +DEF ROUTE12_FISHER3 = $06 +DEF ROUTE13_COOLTRAINER_M2 = $06 +DEF ROUTE14_COOLTRAINER_M6 = $06 +DEF ROUTE15_BEAUTY2 = $06 +DEF ROUTE16_BIKER6 = $06 +DEF ROUTE17_BIKER6 = $06 +DEF ROUTE19_SWIMMER4 = $06 +DEF ROUTE20_SWIMMER6 = $06 +DEF ROUTE21_SWIMMER4 = $06 +DEF ROUTE23_GUARD4 = $06 +DEF ROUTE24_COOLTRAINER_F2 = $06 +DEF ROUTE25_COOLTRAINER_F2 = $06 +DEF ROUTE3_COOLTRAINER_F2 = $06 +DEF ROUTE6_YOUNGSTER2 = $06 +DEF ROUTE8_COOLTRAINER_F2 = $06 +DEF ROUTE9_HIKER2 = $06 +DEF SAFFRONCITY_ROCKET6 = $06 +DEF SAFFRONGYM_CHANNELER3 = $06 +DEF SEAFOAMISLANDSB3F_BOULDER6 = $06 +DEF SILPHCO10F_CARBOS = $06 +DEF SILPHCO11F_JESSIE = $06 +DEF SILPHCO4F_MAX_REVIVE = $06 +DEF SILPHCO5F_TM_TAKE_DOWN = $06 +DEF SILPHCO6F_ROCKET1 = $06 +DEF SILPHCO7F_SCIENTIST = $06 +DEF SSANNE1FROOMS_MIDDLE_AGED_MAN = $06 +DEF SSANNE2FROOMS_MAX_ETHER = $06 +DEF SSANNEB1FROOMS_FISHER = $06 +DEF SSANNEKITCHEN_COOK6 = $06 +DEF SUMMERBEACHHOUSE_PRINTER = $06 +DEF VERMILIONCITY_SAILOR2 = $06 +DEF VICTORYROAD1F_BOULDER2 = $06 +DEF VICTORYROAD2F_MOLTRES = $06 +DEF VICTORYROAD3F_TM_EXPLOSION = $06 +DEF VIRIDIANCITY_FISHER = $06 +DEF VIRIDIANFOREST_YOUNGSTER5 = $06 +DEF VIRIDIANGYM_COOLTRAINER_M2 = $06 +DEF CELADONCITY_POLIWRATH = $07 +DEF CELADONGYM_BEAUTY3 = $07 +DEF CERULEANCITY_COOLTRAINER_F1 = $07 +DEF CINNABARGYM_SUPER_NERD6 = $07 +DEF FIGHTINGDOJO_HITMONCHAN_POKE_BALL = $07 +DEF FUCHSIACITY_KANGASKHAN = $07 +DEF FUCHSIAGYM_ROCKER6 = $07 +DEF GAMECORNER_GYM_GUIDE = $07 +DEF MTMOON1F_YOUNGSTER3 = $07 +DEF MTMOONB2F_DOME_FOSSIL = $07 +DEF MTMOONPOKECENTER_CHANSEY = $07 +DEF OAKSLAB_GIRL = $07 +DEF POKEMONMANSIONB1F_DIARY = $07 +DEF POWERPLANT_ELECTRODE2 = $07 +DEF ROCKETHIDEOUTB1F_HYPER_POTION = $07 +DEF ROCKETHIDEOUTB4F_IRON = $07 +DEF ROCKTUNNEL1F_COOLTRAINER_F3 = $07 +DEF ROCKTUNNELB1F_HIKER3 = $07 +DEF ROUTE11_GAMBLER4 = $07 +DEF ROUTE12_FISHER4 = $07 +DEF ROUTE13_BEAUTY1 = $07 +DEF ROUTE14_BIKER1 = $07 +DEF ROUTE15_BIKER1 = $07 +DEF ROUTE16_SNORLAX = $07 +DEF ROUTE17_BIKER7 = $07 +DEF ROUTE19_SWIMMER5 = $07 +DEF ROUTE20_COOLTRAINER_M = $07 +DEF ROUTE21_SWIMMER5 = $07 +DEF ROUTE23_GUARD5 = $07 +DEF ROUTE24_YOUNGSTER2 = $07 +DEF ROUTE25_HIKER1 = $07 +DEF ROUTE3_YOUNGSTER4 = $07 +DEF ROUTE8_COOLTRAINER_F3 = $07 +DEF ROUTE9_YOUNGSTER1 = $07 +DEF SAFFRONCITY_ROCKET7 = $07 +DEF SAFFRONGYM_YOUNGSTER3 = $07 +DEF SILPHCO4F_ESCAPE_ROPE = $07 +DEF SILPHCO5F_PROTEIN = $07 +DEF SILPHCO6F_SCIENTIST = $07 +DEF SILPHCO7F_ROCKET2 = $07 +DEF SSANNE1FROOMS_LITTLE_GIRL = $07 +DEF SSANNE2FROOMS_GENTLEMAN4 = $07 +DEF SSANNEB1FROOMS_SUPER_NERD = $07 +DEF SSANNEKITCHEN_COOK7 = $07 +DEF VERMILIONCITY_OFFICER_JENNY = $07 +DEF VICTORYROAD1F_BOULDER3 = $07 +DEF VICTORYROAD2F_TM_SUBMISSION = $07 +DEF VICTORYROAD3F_BOULDER1 = $07 +DEF VIRIDIANCITY_OLD_MAN = $07 +DEF VIRIDIANFOREST_POTION1 = $07 +DEF VIRIDIANGYM_HIKER3 = $07 +DEF CELADONCITY_ROCKET1 = $08 +DEF CELADONGYM_COOLTRAINER_F4 = $08 +DEF CERULEANCITY_ELECTRODE = $08 +DEF CINNABARGYM_SUPER_NERD7 = $08 +DEF FUCHSIACITY_SLOWPOKE = $08 +DEF FUCHSIAGYM_GYM_GUIDE = $08 +DEF GAMECORNER_GAMBLER = $08 +DEF MTMOON1F_POTION1 = $08 +DEF MTMOONB2F_HELIX_FOSSIL = $08 +DEF OAKSLAB_SCIENTIST1 = $08 +DEF POKEMONMANSIONB1F_SECRET_KEY = $08 +DEF POWERPLANT_VOLTORB6 = $08 +DEF ROCKETHIDEOUTB4F_SILPH_SCOPE = $08 +DEF ROCKTUNNELB1F_SUPER_NERD3 = $08 +DEF ROUTE11_YOUNGSTER3 = $08 +DEF ROUTE12_FISHER5 = $08 +DEF ROUTE13_BEAUTY2 = $08 +DEF ROUTE14_BIKER2 = $08 +DEF ROUTE15_BIKER2 = $08 +DEF ROUTE17_BIKER8 = $08 +DEF ROUTE19_SWIMMER6 = $08 +DEF ROUTE20_SWIMMER7 = $08 +DEF ROUTE21_FISHER3 = $08 +DEF ROUTE24_TM_THUNDER_WAVE = $08 +DEF ROUTE25_HIKER2 = $08 +DEF ROUTE3_YOUNGSTER5 = $08 +DEF ROUTE8_GAMBLER2 = $08 +DEF ROUTE9_HIKER3 = $08 +DEF SAFFRONCITY_SCIENTIST = $08 +DEF SAFFRONGYM_YOUNGSTER4 = $08 +DEF SILPHCO5F_CARD_KEY = $08 +DEF SILPHCO6F_ROCKET2 = $08 +DEF SILPHCO7F_ROCKET3 = $08 +DEF SSANNE1FROOMS_WIGGLYTUFF = $08 +DEF SSANNE2FROOMS_GRAMPS = $08 +DEF SSANNEB1FROOMS_MACHOKE = $08 +DEF VICTORYROAD2F_FULL_HEAL = $08 +DEF VICTORYROAD3F_BOULDER2 = $08 +DEF VIRIDIANCITY_OLD_MAN2 = $08 +DEF VIRIDIANFOREST_POTION2 = $08 +DEF VIRIDIANGYM_ROCKER2 = $08 +DEF CELADONCITY_ROCKET2 = $09 +DEF CERULEANCITY_COOLTRAINER_F2 = $09 +DEF CINNABARGYM_GYM_GUIDE = $09 +DEF FUCHSIACITY_LAPRAS = $09 +DEF GAMECORNER_MIDDLE_AGED_MAN2 = $09 +DEF MTMOON1F_MOON_STONE = $09 +DEF MTMOONB2F_HP_UP = $09 +DEF OAKSLAB_SCIENTIST2 = $09 +DEF POWERPLANT_ZAPDOS = $09 +DEF ROCKETHIDEOUTB4F_LIFT_KEY = $09 +DEF ROUTE11_SUPER_NERD2 = $09 +DEF ROUTE12_TM_PAY_DAY = $09 +DEF ROUTE13_BIKER = $09 +DEF ROUTE14_BIKER3 = $09 +DEF ROUTE15_COOLTRAINER_F3 = $09 +DEF ROUTE17_BIKER9 = $09 +DEF ROUTE19_SWIMMER7 = $09 +DEF ROUTE20_SWIMMER8 = $09 +DEF ROUTE21_FISHER4 = $09 +DEF ROUTE24_COOLTRAINER_M4 = $09 +DEF ROUTE25_HIKER3 = $09 +DEF ROUTE3_COOLTRAINER_F3 = $09 +DEF ROUTE8_COOLTRAINER_F4 = $09 +DEF ROUTE9_YOUNGSTER2 = $09 +DEF SAFFRONCITY_SILPH_WORKER_M = $09 +DEF SAFFRONGYM_GYM_GUIDE = $09 +DEF SILPHCO5F_POKEMON_REPORT1 = $09 +DEF SILPHCO6F_HP_UP = $09 +DEF SILPHCO7F_RIVAL = $09 +DEF SSANNE1FROOMS_GIRL2 = $09 +DEF SSANNE2FROOMS_RARE_CANDY = $09 +DEF SSANNEB1FROOMS_ETHER = $09 +DEF VICTORYROAD2F_TM_MEGA_KICK = $09 +DEF VICTORYROAD3F_BOULDER3 = $09 +DEF VIRIDIANFOREST_POKE_BALL = $09 +DEF VIRIDIANGYM_COOLTRAINER_M3 = $09 +DEF CERULEANCITY_SUPER_NERD3 = $0a +DEF FUCHSIACITY_FOSSIL = $0a +DEF GAMECORNER_FISHING_GURU2 = $0a +DEF MTMOON1F_RARE_CANDY = $0a +DEF MTMOONB2F_TM_MEGA_PUNCH = $0a +DEF POWERPLANT_CARBOS = $0a +DEF ROUTE11_YOUNGSTER4 = $0a +DEF ROUTE12_IRON = $0a +DEF ROUTE13_COOLTRAINER_M3 = $0a +DEF ROUTE14_BIKER4 = $0a +DEF ROUTE15_COOLTRAINER_F4 = $0a +DEF ROUTE17_BIKER10 = $0a +DEF ROUTE19_SWIMMER8 = $0a +DEF ROUTE20_SWIMMER9 = $0a +DEF ROUTE25_TM_SEISMIC_TOSS = $0a +DEF ROUTE9_TM_TELEPORT = $0a +DEF SAFFRONCITY_SILPH_WORKER_F = $0a +DEF SILPHCO5F_POKEMON_REPORT2 = $0a +DEF SILPHCO6F_X_ACCURACY = $0a +DEF SILPHCO7F_CALCIUM = $0a +DEF SSANNE1FROOMS_TM_BODY_SLAM = $0a +DEF SSANNE2FROOMS_GENTLEMAN5 = $0a +DEF SSANNEB1FROOMS_TM_REST = $0a +DEF VICTORYROAD2F_GUARD_SPEC = $0a +DEF VICTORYROAD3F_BOULDER4 = $0a +DEF VIRIDIANFOREST_YOUNGSTER6 = $0a +DEF VIRIDIANGYM_GYM_GUIDE = $0a +DEF CERULEANCITY_GUARD2 = $0b +DEF GAMECORNER_ROCKET = $0b +DEF MTMOON1F_ESCAPE_ROPE = $0b +DEF POWERPLANT_HP_UP = $0b +DEF ROUTE15_TM_RAGE = $0b +DEF SAFFRONCITY_GENTLEMAN = $0b +DEF SILPHCO5F_POKEMON_REPORT3 = $0b +DEF SILPHCO7F_TM_SWORDS_DANCE = $0b +DEF SSANNE1FROOMS_GENTLEMAN3 = $0b +DEF SSANNE2FROOMS_LITTLE_BOY = $0b +DEF SSANNEB1FROOMS_MAX_POTION = $0b +DEF VICTORYROAD2F_BOULDER1 = $0b +DEF VIRIDIANGYM_REVIVE = $0b +DEF MTMOON1F_POTION2 = $0c +DEF POWERPLANT_RARE_CANDY = $0c +DEF SAFFRONCITY_PIDGEOT = $0c +DEF SILPHCO7F_UNUSED = $0c +DEF SSANNE2FROOMS_BRUNETTE_GIRL = $0c +DEF VICTORYROAD2F_BOULDER2 = $0c +DEF MTMOON1F_TM_WATER_GUN = $0d +DEF POWERPLANT_TM_THUNDER = $0d +DEF SAFFRONCITY_ROCKER = $0d +DEF SSANNE2FROOMS_BEAUTY = $0d +DEF VICTORYROAD2F_BOULDER3 = $0d +DEF POWERPLANT_TM_REFLECT = $0e +DEF SAFFRONCITY_ROCKET8 = $0e +DEF SAFFRONCITY_ROCKET9 = $0f diff --git a/tools/gb-payload-generator/include/incsym/pokeyellow_sp.inc b/tools/gb-payload-generator/include/incsym/pokeyellow_sp.inc new file mode 100644 index 0000000..ee53db8 --- /dev/null +++ b/tools/gb-payload-generator/include/incsym/pokeyellow_sp.inc @@ -0,0 +1,42 @@ +; ROM functions, highly variable between versions + +DEF CopyData EQU 0xB1 +DEF ClearVram EQU 0x1DC5 +DEF GiveItem EQU 0x3E44 + +DEF RemovePokemon EQU 0x3919 +DEF JoypadLowSensitivity EQU 0x3823 +DEF PrintBCDNumber EQU 0x13AD + +; wRAM symbols, usually offset by constant amounts between versions/languages + +DEF wTileMap EQU 0xC3A0 +DEF wListScrollOffset EQU 0xCC36 +DEF wBagSavedMenuItem EQU 0xCC2C +DEF wStringBuffer EQU 0xCF4F +DEF wPartyCount EQU 0xD167 +DEF wMissableObjectFlags EQU 0xD5AA +DEF wNumBagItems EQU 0xD321 +DEF wPokedexOwned EQU 0xD2FB +DEF wBoxCount EQU 0xDA84 +DEF wDestinationWarpID EQU 0xD433 +DEF wStatusFlags3 EQU 0xD731 + +; hRAM symbols, usually only vary between RB and Y + +DEF hWarpDestinationMap EQU 0xFF8B +DEF hWY EQU 0xFFB0 +DEF hJoy5 EQU 0xFFB5 +DEF LoadCurrentBoxDataBank EQU 0x1C +DEF LoadCurrentBoxData EQU 0x79EF +DEF SaveCurrentBoxData EQU 0x7B22 +DEF Bankswitch EQU 0x3E89 +DEF CallFunctionInTable EQU 0x3D98 +DEF SoftReset EQU 0x1D04 +DEF wCurrentMenuItem EQU 0xCC26 +DEF wWhichPokemon EQU 0xCF96 +DEF wRemoveMonFromBox EQU 0xCF99 +DEF Serial_ExchangeBytes EQU 0x1FCA +DEF ClearScreen EQU 0x16DD +DEF PlaceString EQU 0x1723 +DEF CableClub_TextBoxBorder EQU 0x5BA4 diff --git a/tools/gb-payload-generator/include/macros/coords.asm b/tools/gb-payload-generator/include/macros/coords.asm new file mode 100644 index 0000000..4f801d0 --- /dev/null +++ b/tools/gb-payload-generator/include/macros/coords.asm @@ -0,0 +1,114 @@ +MACRO? validate_coords + IF _NARG >= 4 + IF \1 >= \3 + fail "x coord out of range" + ENDC + IF \2 >= \4 + fail "y coord out of range" + ENDC + ELSE + validate_coords \1, \2, SCREEN_WIDTH, SCREEN_HEIGHT + ENDC +ENDM + +MACRO? hlcoord + coord hl, \# +ENDM + +MACRO? bccoord + coord bc, \# +ENDM + +MACRO? decoord + coord de, \# +ENDM + +MACRO? coord +; register, x, y[, origin] + validate_coords \2, \3 + IF _NARG >= 4 + ld \1, (\3) * SCREEN_WIDTH + (\2) + \4 + ELSE + ld \1, (\3) * SCREEN_WIDTH + (\2) + wTileMap + ENDC +ENDM + +MACRO? hlbgcoord + bgcoord hl, \# +ENDM + +MACRO? bcbgcoord + bgcoord bc, \# +ENDM + +MACRO? debgcoord + bgcoord de, \# +ENDM + +MACRO? bgcoord +; register, x, y[, origin] + validate_coords \2, \3, TILEMAP_WIDTH, TILEMAP_HEIGHT + IF _NARG >= 4 + ld \1, (\3) * TILEMAP_WIDTH + (\2) + \4 + ELSE + ld \1, (\3) * TILEMAP_WIDTH + (\2) + vBGMap0 + ENDC +ENDM + +MACRO? hlowcoord + owcoord hl, \# +ENDM + +MACRO? bcowcoord + owcoord bc, \# +ENDM + +MACRO? deowcoord + owcoord de, \# +ENDM + +MACRO? owcoord +; register, x, y, map width + ld \1, wOverworldMap + ((\2) + 3) + (((\3) + 3) * ((\4) + (3 * 2))) +ENDM + +MACRO? event_displacement +; map width, x blocks, y blocks + dw (wOverworldMap + 7 + (\1) + ((\1) + 6) * ((\3) >> 1) + ((\2) >> 1)) + db \3, \2 +ENDM + +MACRO? dwcoord +; x, y + validate_coords \1, \2 + IF _NARG >= 3 + dw (\2) * SCREEN_WIDTH + (\1) + \3 + ELSE + dw (\2) * SCREEN_WIDTH + (\1) + wTileMap + ENDC +ENDM + +MACRO? ldcoord_a +; x, y[, origin] + validate_coords \1, \2 + IF _NARG >= 3 + ld [(\2) * SCREEN_WIDTH + (\1) + \3], a + ELSE + ld [(\2) * SCREEN_WIDTH + (\1) + wTileMap], a + ENDC +ENDM + +MACRO? lda_coord +; x, y[, origin] + validate_coords \1, \2 + IF _NARG >= 3 + ld a, [(\2) * SCREEN_WIDTH + (\1) + \3] + ELSE + ld a, [(\2) * SCREEN_WIDTH + (\1) + wTileMap] + ENDC +ENDM + +MACRO? dbmapcoord +; x, y + db \2, \1 +ENDM diff --git a/tools/gb-payload-generator/include/payload/payload.asm b/tools/gb-payload-generator/include/payload/payload.asm index daac687..648ba22 100644 --- a/tools/gb-payload-generator/include/payload/payload.asm +++ b/tools/gb-payload-generator/include/payload/payload.asm @@ -1,3 +1,5 @@ -DEF RNGSEED_SIZE = 0xA -DEF PAYLOAD_SIZE = 0x1AA -DEF PATCHLIST_SIZE = 0xC9 \ No newline at end of file +DEF RNGSEED_SIZE = 0x0A +DEF PAYLOAD_SIZE = 0x01AA +DEF PATCHLIST_SIZE = 0xC9 + +DEF PACKET_SIZE = 0x0C \ No newline at end of file diff --git a/tools/gb-payload-generator/src/payloads/specificPayloadGen1_RB_EN.asm b/tools/gb-payload-generator/src/gen1specific/specificPayloadGen1.asm similarity index 57% rename from tools/gb-payload-generator/src/payloads/specificPayloadGen1_RB_EN.asm rename to tools/gb-payload-generator/src/gen1specific/specificPayloadGen1.asm index 8a71e5e..b37808e 100644 --- a/tools/gb-payload-generator/src/payloads/specificPayloadGen1_RB_EN.asm +++ b/tools/gb-payload-generator/src/gen1specific/specificPayloadGen1.asm @@ -1,41 +1,25 @@ -INCLUDE "../../include/constants/charmap.asm" -INCLUDE "../../include/macros/const.asm" -INCLUDE "../../include/constants/serial_constants.asm" -INCLUDE "../../include/constants/pokemon_constants.asm" -INCLUDE "../../include/constants/symbols.asm" -INCLUDE "../../include/constants/hardware.inc" -INCLUDE "../../include/payload/payload.asm" -INCLUDE "../../include/payload/patches.asm" -INCLUDE "../../include/payload/settings.asm" - -DEF hSerialConnectionStatus EQU 0xFF02 - -DEF LoadCurrentBoxDataBank EQU 0x1C -DEF LoadCurrentBoxData EQU 0x7690 - -DEF BankSwitch EQU 0x35D6 -DEF CallFunctionInTable EQU 0x3D97 - -DEF PACKET_SIZE = 0xC - -DEF StopAllSounds = 0x200E -DEF TextCommandProcessor = 0x1B40 - -DEF wCurrentMenuItem = 0xCC26 - +INCLUDE "include/macros/const.asm" +INCLUDE "include/macros/coords.asm" +INCLUDE "include/constants/serial_constants.asm" +INCLUDE "include/constants/charmap.asm" +INCLUDE "include/payload/payload.asm" +INCLUDE "include/payload/patches.asm" +INCLUDE "include/payload/settings.asm" SECTION "Main", ROM0 Main: db 0xFD -LOAD "Payload", WRAM0[0xC508] +LOAD "Payload", WRAM0[0xC700] Payload: .loopTransfer ld hl, 0xC5DC ; perfect place to store incoming packets. TODO: on first pass, this will interpret the generic payload as part of an incoming packet. Check if this interferes with anything. .skipPreamble - res 7, [hl] ; if current pointer == 0xFD, change so that rra with carry flag doesn't create 0xFE. If command byte, this functionally does nothing. ld a, [hli] - cp SERIAL_PREAMBLE_BYTE - 0x80 - jr z, .skipPreamble ; standard sanity check. If current byte does not match preamble, then we've loaded command byte 1 in register a. + cp SERIAL_PREAMBLE_BYTE + jr z, .skipPreamble ; standard sanity check. If current byte does not match preamble, then we've loaded the counter in register a. + ld [0xC5DC], a + push af + ld a, [hli] ; load command byte ld b, [hl] ; load argument byte 1 inc hl ld c, [hl] ; load argument byte 2 @@ -48,9 +32,10 @@ Payload: ld a, [hli] ld h, [hl] ld l, a - ld de, 0xC5D2 + ld de, 0xC5D3 + pop bc push de - ld bc, 1 + ld c, 1 .loop ld a, [hli] rra ; c flag is always 0 here, except if a failure state was detected in a command we ran this cycle. Failure state means 1st data byte > 0x80 @@ -65,79 +50,81 @@ Payload: ld c, a jr nc, .loop - add a, c + add a, b add a, h add a, l res 7, a ; ensure that the checksum is never equal to 0xFE inc de - ld [de], a ; load in the checksum - inc de ; de now points to 0xC5DC, where the next packet will arrive. pop hl + ld [hld], a ld a, c and 0x0F ; extract the lower nybble. ld [hld], a ; 4 LSB get stored here. xor c ; I love xor magic, this stores the higher nybble in a. - swap a ld [hld], a ; 4 MSB get stored here, hl now points to 0xC5D0, where the next packet will be sent from. - ld [hl], SERIAL_PREAMBLE_BYTE - - ld bc, PACKET_SIZE - call Serial_ExchangeBytes + ld a, [de] + ld [hl], a ; write counter + ld c, PACKET_SIZE + call .changeInterruptsAndCommunicate jr .loopTransfer +.changeInterruptsAndCommunicate + ld b, 0 + call 0xC690 ; leftover from the universal payload, only allow serial interrupt and call Serial_ExchangeBytes + ld a, IE_SERIAL | IE_TIMER | IE_VBLANK ; enable vblank interrupt so that a sound effect can play + ldh [rIE], a + ret .commandTable dw ReloadCurrentBox dw TransferPokemon - dw Start ; R/B don't have CGB specific logic, so reset without caring for register states. - dw OpenSRAM - dw CloseSRAM + dw SoftReset + dw ModifySRAMAccess dw RunSecondaryPayload .end VerifySecondaryPayload: ; checks if payload matches expected size and passes verification. ld c, b - ld b, 0 - ld de, 0xC610 + ld de, 0xC800 ld hl, 0xC5D0 push de - call Serial_ExchangeBytes + call Payload.changeInterruptsAndCommunicate pop hl push hl .skipPreambleAndFF ld a, [hli] inc a - jr z, .skipPreambleAndFF + jr nz, .skipPreambleAndFF ld c, [hl] ; c now equals the size of the payload's data inc hl pop de push de -.checksumLoop +.checksumLoop ld a, [hli] ld [de], a inc de add a, b ld b, a dec c - jr z, .checksumLoop + jr nz, .checksumLoop ; calculates checksum and aligns payload at the same time pop hl and a ret z - scf pop hl + call ReplaceTextBox.writeCommunicating + scf ret ReloadCurrentBox: + call ReplaceTextBox ld hl, LoadCurrentBoxData ; always resets carry flag at the end -.bankSwitch +.bankswitch ld b, LoadCurrentBoxDataBank - jp BankSwitch ; preserves carry flag on return + jp Bankswitch ; preserves carry flag on return TransferPokemon: ; possible usecase: use second argument byte to change box? ld a, c ld [wCurrentMenuItem], a push bc - ld a, 0xb ; enable vblank interrupt so that a sound effect can play - ldh [rIE], a - ld hl, 0x78CD - call ReloadCurrentBox.bankSwitch - ld a, 0x8 - ldh [rIE], a + ld de, ReplaceTextBox.transferringText + call ReplaceTextBox.writeOwnString + ld hl, ChangeCurrentBox + call ReloadCurrentBox.bankswitch pop bc call VerifySecondaryPayload inc a @@ -155,20 +142,32 @@ TransferPokemon: ; possible usecase: use second argument byte to change box? jr .removalLoop .saveBox ld hl, SaveCurrentBoxData ; resets carry flag - jr ReloadCurrentBox.bankSwitch -OpenSRAM: ; opens SRAM bank to the bank described in argument byte 1. - ld h, 0xA + call ReloadCurrentBox.bankswitch + jr ReplaceTextBox.writeCommunicating +ModifySRAMAccess: ; opens SRAM bank to the bank described in argument byte 1. + ld h, b ld [hl], h ld h, 0x40 - ld [hl], b - and a ; reset carry flag + ld [hl], c +; and a ; reset carry flag, should not be needed due to how CallFunctionInTable works ret -CloseSRAM: - xor a ; reset carry flag - ld h, a - ld [hl], a - ret -RunSecondaryPayload: ; loads new payload of size bc, aligns it, verifies it, then executes it. +RunSecondaryPayload: ; loads new payload of size b, aligns it, verifies it, then executes it. call VerifySecondaryPayload jp hl +ReplaceTextBox: + call ClearScreen + hlcoord 2, 10 + ld bc, 1 << 8 | 14 + call CableClub_TextBoxBorder +.writeCommunicating + ld de, .communicatingText +.writeOwnString + hlcoord 3, 11 + jp PlaceString +.communicatingText: + db "COMMUNICATING!@" +.transferringText: + db "TRANSFERRING! @" +.end +ds 255 - (ReplaceTextBox.end - Payload), 0 ENDL diff --git a/tools/gb-payload-generator/src/payloads/universalPayloadGen1.asm b/tools/gb-payload-generator/src/gen1universal/universalPayloadGen1.asm similarity index 92% rename from tools/gb-payload-generator/src/payloads/universalPayloadGen1.asm rename to tools/gb-payload-generator/src/gen1universal/universalPayloadGen1.asm index 7a9fc2b..a8e247f 100644 --- a/tools/gb-payload-generator/src/payloads/universalPayloadGen1.asm +++ b/tools/gb-payload-generator/src/gen1universal/universalPayloadGen1.asm @@ -1,12 +1,12 @@ -INCLUDE "../../include/constants/charmap.asm" -INCLUDE "../../include/macros/const.asm" -INCLUDE "../../include/constants/serial_constants.asm" -INCLUDE "../../include/constants/pokemon_constants.asm" -INCLUDE "../../include/constants/symbols.asm" -INCLUDE "../../include/constants/hardware.inc" -INCLUDE "../../include/payload/payload.asm" -INCLUDE "../../include/payload/patches.asm" -INCLUDE "../../include/payload/settings.asm" +INCLUDE "include/constants/charmap.asm" +INCLUDE "include/macros/const.asm" +INCLUDE "include/constants/serial_constants.asm" +INCLUDE "include/constants/pokemon_constants.asm" +INCLUDE "include/constants/symbols.asm" +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/payload/payload.asm" +INCLUDE "include/payload/patches.asm" +INCLUDE "include/payload/settings.asm" SECTION "Payload", ROM0 Payload: @@ -144,7 +144,7 @@ SerialPatchListAligned: ld [hl], a ; place checksum ds 5, 0 ; expected result is FD FD [16 bit cartridge checksum] [8 bit safety checksum]. There are no valid cartridge checksums containing 0xFD or 0xFE. ld l, LOW(SerialPatchPreamble) ; send checksum data from this address - ld de, wSerialPartyMonsPatchList ; receive payload at this address + ld de, 0xC700 ; receive payload at this address push hl ld bc, 7 push de @@ -153,7 +153,7 @@ SerialPatchListAligned: pop hl push de ds 4, 0 - ld c, 200 ; serial patch list size + ld c, 255 ; serial patch list size call .callSerial_ExchangeBytes ; receive specific payload from PTGB pop hl push hl @@ -166,7 +166,7 @@ SerialPatchListAligned: .alignPayload ; now that we have found the first non-preamble value, let's align it properly. ld [de], a ds 5, 0 - inc e ; we're only aligning stuff within the 0xC500 space + inc e ; we're only aligning stuff within the 0xC700 space ld a, [hli] jr nz, .alignPayload pop hl diff --git a/tools/gb-payload-generator/src/payloads/universalPayloadGen2.asm b/tools/gb-payload-generator/src/gen2universal/universalPayloadGen2.asm similarity index 90% rename from tools/gb-payload-generator/src/payloads/universalPayloadGen2.asm rename to tools/gb-payload-generator/src/gen2universal/universalPayloadGen2.asm index 3575037..d911a04 100644 --- a/tools/gb-payload-generator/src/payloads/universalPayloadGen2.asm +++ b/tools/gb-payload-generator/src/gen2universal/universalPayloadGen2.asm @@ -1,12 +1,12 @@ -INCLUDE "../../include/constants/charmap.asm" -INCLUDE "../../include/macros/const.asm" -INCLUDE "../../include/constants/serial_constants.asm" -INCLUDE "../../include/constants/pokemon_constants.asm" -INCLUDE "../../include/constants/symbols.asm" -INCLUDE "../../include/constants/hardware.inc" -INCLUDE "../../include/payload/payload.asm" -INCLUDE "../../include/payload/patches.asm" -INCLUDE "../../include/payload/settings.asm" +INCLUDE "include/constants/charmap.asm" +INCLUDE "include/macros/const.asm" +INCLUDE "include/constants/serial_constants.asm" +INCLUDE "include/constants/pokemon_constants.asm" +INCLUDE "include/constants/symbols.asm" +INCLUDE "include/constants/hardware.inc" +INCLUDE "include/payload/payload.asm" +INCLUDE "include/payload/patches.asm" +INCLUDE "include/payload/settings.asm" SECTION "Payload", ROM0 Payload: diff --git a/tools/gb-payload-generator/src/payloads/TEMP WIP/specificPayloadGen1.asm b/tools/gb-payload-generator/src/payloads/TEMP WIP/specificPayloadGen1.asm deleted file mode 100644 index 471d2cb..0000000 --- a/tools/gb-payload-generator/src/payloads/TEMP WIP/specificPayloadGen1.asm +++ /dev/null @@ -1,148 +0,0 @@ -INCLUDE "../../include/constants/charmap.asm" -INCLUDE "../../include/macros/const.asm" -INCLUDE "../../include/constants/serial_constants.asm" -INCLUDE "../../include/constants/pokemon_constants.asm" -INCLUDE "../../include/constants/symbols.asm" -INCLUDE "../../include/constants/hardware.inc" -INCLUDE "../../include/payload/payload.asm" -INCLUDE "../../include/payload/patches.asm" -INCLUDE "../../include/payload/settings.asm" - -DEF hSerialConnectionStatus EQU 0xFF02 - -DEF LoadCurrentBoxDataBank EQU 0x1C -DEF LoadCurrentBoxData EQU 0x7690 - -DEF BankSwitch EQU 0x35D6 -DEF CallFunctionInTable EQU 0x3D97 - -DEF PACKET_SIZE = 0xC - - -SECTION "Main", ROM0 -Main: -LOAD "Payload", WRAM0[0xC508] -Payload: - ld b, LoadCurrentBoxDataBank - ld hl, LoadCurrentBoxData - call BankSwitch -.loopTransfer - ld hl, 0xC6DC ; perfect place to store incoming packets. TODO: on first pass, this will interpret the generic payload as part of an incoming packet. Check if this interferes with anything. -.skipPreamble - ld a, [hli] - cp SERIAL_PREAMBLE_BYTE - jr z, .skipPreamble ; standard sanity check - ld [0xC6DC], a ; copy the first non-preamble byte to the very start of the received packet. This is to prevent a 0xFD from occupying the first byte, which is important in case we run into a command failure. - push hl - ld hl, .commandTable - cp a, 4 ; PLACEHOLDER: LOOK INTO REPLACING WITH PROPER TABLE_SIZE DEFINITION - call c, CallFunctionInTable ; if command not in table, send data to PTGB instead. Afterwards, request another packet from PTGB. - pop hl ; hl should now point to the pointer that PTGB wants us to read data from. - ld a, [hli] - ld h, [hl] - ld l, a - ld de, 0xC6D2 - push de - inc bc ; Serial_ExchangeBytes exits with bc = 0x0000, and CallFunctionInTable preserves bc. With this inc, bc = 0x0001 - ld a, c - ldh [hSerialConnectionStatus], a ; is this needed? -.loop - ld a, [hli] - rra ; c flag is always 0 here, except if a failure state was detected in a command we ran this cycle. Failure state means 1st data byte > 0x80 - push af ; store new c flag for later - inc de - ld [de], a - add a, b - ld b, a ; calculates checksum - pop af - ld a, c ; stores LSB bytes that were extracted using rra - adc a, a ; shifts a left, then adds the current carry flag to a. If shifted for a total of 8 times, a will overflow and we escape the loop. - ld c, a - jr nc, .loop - - add a, c - add a, h - add a, l - res 7, a ; ensure that the checksum is never equal to 0xFE - ld [de], a ; load in the checksum - inc de ; de now points to 0xC6DC, where the next packet will arrive. - - pop hl - ld a, c - and 0x0F ; extract the lower nybble. - ld [hld], a ; 4 LSB get stored here. - xor c ; I love xor magic, this stores the higher nybble in a. - swap a - ld [hld], a ; 4 MSB get stored here, hl now points to 0xC6D0, where the next packet will be sent from. - - ld bc, PACKET_SIZE - call Serial_ExchangeBytes - jr .loopTransfer -.commandTable - dw TransferPokemon - dw Start ; R/B don't have CGB specific logic, so reset without caring for register states. - dw OpenSRAM - dw CloseSRAM -ReadAdditionalCommandByte: ; fetch the current command pointer within the stack, read the command byte at the current pointer, then increment the pointer. Only run this if we are executing a command and don't have additional stuff placed on the stack. - ld hl, sp + 0x0C ; this should reset the carry flag, hl points to the part of the stack that points to directly after the current command byte. - ld a, [hl] - inc [hl] ; since we are reading an additional command byte, increment the pointer. - inc hl - ld h, [hl] - ld l, a - ld a, [hl] - ret ; hl contains a pointer to the next command byte, while a contains the current command byte. -TransferPokemon: - ld hl, 0xC610 - ld d, h - ld e, l - push de - push de - ld bc, 0x1F - call Serial_ExchangeBytes - pop hl -.skipPreamble - ld a, [hli] - cp a, SERIAL_PREAMBLE_BYTE - jr z, .skipPreamble -.checksumPacket - add a, c ; due to Serial_ExchangeBytes, bc = 0000 when we enter - ld c, a - ld a, [hli] - cp a, 0xFF - jr nz, .checksumPacket - - ld a, c - sub [hl] ; if the checksum matches, set z flag. - scf ; in case the checksum, set the carry flag so we can communicate this failure state. - ret nz - - inc a - ld [wRemoveMonFromBox], a ; a non-zer value in this address indicates we'll be removing stuff from the current active box. -.removalLoop - pop hl - ld a, [hli] - cp a, 0xFF - jr z, .saveBox - push hl - ld hl, wBoxCount - cp a, [hl] - ld [wWhichPokemon], a - call nc, RemovePokemon - jr .removalLoop -.saveBox - ld b, SaveCurrentBoxDataBank - ld hl, SaveCurrentBoxData ; resets carry flag - jp BankSwitch ; preserves flags -OpenSRAM: ; it is deeply funny that R/B do not have their own dedicated openSRAM or closeSRAM routines - call ReadAdditionalCommandByte ; inelegant solution to the constraints of CallFunctionInTable - ld h, 0xA - ld [hl], h - ld h, 0x40 - ld [hl], a - ret -CloseSRAM: - ld h, 0 - ld [hl], a - ret -ENDL diff --git a/tools/gb-payload-generator/src/payloads/TEMP WIP/specificPayloadGen1v2.asm b/tools/gb-payload-generator/src/payloads/TEMP WIP/specificPayloadGen1v2.asm deleted file mode 100644 index 02a0bef..0000000 --- a/tools/gb-payload-generator/src/payloads/TEMP WIP/specificPayloadGen1v2.asm +++ /dev/null @@ -1,154 +0,0 @@ -INCLUDE "../../include/constants/charmap.asm" -INCLUDE "../../include/macros/const.asm" -INCLUDE "../../include/constants/serial_constants.asm" -INCLUDE "../../include/constants/pokemon_constants.asm" -INCLUDE "../../include/constants/symbols.asm" -INCLUDE "../../include/constants/hardware.inc" -INCLUDE "../../include/payload/payload.asm" -INCLUDE "../../include/payload/patches.asm" -INCLUDE "../../include/payload/settings.asm" - -DEF hSerialConnectionStatus EQU 0xFF02 - -DEF LoadCurrentBoxDataBank EQU 0x1C -DEF LoadCurrentBoxData EQU 0x7690 - -DEF BankSwitch EQU 0x35D6 -DEF CallFunctionInTable EQU 0x3D97 - -DEF PACKET_SIZE = 0xC - - -SECTION "Main", ROM0 -Main: -LOAD "Payload", WRAM0[0xC508] -Payload: -.loopTransfer - ld hl, 0xC6DC ; perfect place to store incoming packets. TODO: on first pass, this will interpret the generic payload as part of an incoming packet. Check if this interferes with anything. -.skipPreamble - res 7, [hl] ; if current pointer == 0xFD, change so that rra with carry flag doesn't create 0xFE. If command byte, this functionally does nothing. - ld a, [hli] - cp SERIAL_PREAMBLE_BYTE - 0x80 - jr z, .skipPreamble ; standard sanity check. If current byte does not match preamble, then we've loaded command byte 1 in register a. - ld b, [hl] ; load argument byte 1 - inc hl - ld c, [hl] ; load argument byte 2 - inc hl - push hl - ld hl, .commandTable - cp a, (.end - .commandTable) / 2 ; number of valid commands. - call c, CallFunctionInTable ; if command not in table, send data to PTGB instead. Afterwards, request another packet from PTGB. - pop hl ; hl should now point to the pointer that PTGB wants us to read data from. - ld a, [hli] - ld h, [hl] - ld l, a - ld de, 0xC6D2 - push de - ld bc, 1 - ld a, c - ldh [hSerialConnectionStatus], a ; is this needed? -.loop - ld a, [hli] - rra ; c flag is always 0 here, except if a failure state was detected in a command we ran this cycle. Failure state means 1st data byte > 0x80 - push af ; store new c flag for later - inc de - ld [de], a - add a, b - ld b, a ; calculates checksum - pop af - ld a, c ; register c stores LSB bytes that were extracted using rra - adc a, a ; shifts a left, then adds the current carry flag to a. If shifted for a total of 8 times, a will overflow and we escape the loop. - ld c, a - jr nc, .loop - - add a, c - add a, h - add a, l - res 7, a ; ensure that the checksum is never equal to 0xFE - ld [de], a ; load in the checksum - inc de ; de now points to 0xC6DC, where the next packet will arrive. - - pop hl - ld a, c - and 0x0F ; extract the lower nybble. - ld [hld], a ; 4 LSB get stored here. - xor c ; I love xor magic, this stores the higher nybble in a. - swap a - ld [hld], a ; 4 MSB get stored here, hl now points to 0xC6D0, where the next packet will be sent from. - - ld bc, PACKET_SIZE - call Serial_ExchangeBytes - jr .loopTransfer -.commandTable - dw ReloadCurrentBox - dw TransferPokemon - dw Start ; R/B don't have CGB specific logic, so reset without caring for register states. - dw OpenSRAM - dw CloseSRAM - dw RunSecondaryPayload -.end -ReloadCurrentBox: - ld b, LoadCurrentBoxDataBank - ld hl, LoadCurrentBoxData ; always resets carry flag at the end - jp BankSwitch ; preserves carry flag on return -TransferPokemon: - ld de, 0xC610 - ld hl, 0xC5D0 - push de - ld bc, 0x20 ; 0xFF + checksum + full box list + 0xFF + checksum - call Serial_ExchangeBytes - pop hl -.skipPreamble - ld a, [hli] - cp a, SERIAL_PREAMBLE_BYTE - jr z, .skipPreamble - ld a, [hli] - push hl -.checksumPacket - add a, c ; due to Serial_ExchangeBytes, bc = 0000 when we enter - ld c, a - ld a, [hli] - cp a, 0xFF ; once we've hit the terminator, bail and compare with the expected checksum - jr nz, .checksumPacket - - and a, c ; c should be 0 at this point - scf ; in case the checksum does not match, set the carry flag so we can communicate this failure state. - ret nz - - inc a - ld [wRemoveMonFromBox], a ; a non-zero value in this address indicates we'll be removing stuff from the current active box. -.removalLoop ; implementation of Gears' removal loop - pop hl - ld a, [hli] - cp a, 0xFF - jr z, .saveBox ; possible to optimize this jr out? - push hl - ld hl, wBoxCount - cp a, [hl] - ld [wWhichPokemon], a - call nc, RemovePokemon ; funny thing here, RemovePokemon is located in bank 00 and just contains a jpfar to _RemovePokemon - jr .removalLoop -.saveBox - ld b, SaveCurrentBoxDataBank - ld hl, SaveCurrentBoxData ; resets carry flag - jp BankSwitch ; preserves flags -OpenSRAM: ; opens SRAM bank to the bank described in command byte 2. - ld h, 0xA - ld [hl], h - ld h, 0x40 - ld [hl], b - and a ; reset carry flag - ret -CloseSRAM: - xor a ; reset carry flag - ld h, a - ld [hl], a - ret -RunSecondaryPayload ; loads new payload of size bc, aligns it, verifies it, then executes it. - ld de, 0xC610 - ld hl, 0xC5D0 - push de - call Serial_ExchangeBytes ; bc is set by the argument bytes - pop hl - -ENDL